main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. window.menuSanda = null // 三大会议的总plane
  30. var dealMap = (map)=>{
  31. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  32. map.minFilter = THREE.LinearFilter;
  33. map.magFilter = THREE.LinearFilter;
  34. map.generateMipmaps = true;
  35. }
  36. var initMenuSanda = ()=>{
  37. menuSanda.plane.material.transparent = false
  38. menuSanda.buttons = []
  39. menuSanda.openTex = Texture.load(manage.dealURL("static/images/bg2.jpg"))
  40. var geo = new THREE.PlaneBufferGeometry(1,1);
  41. for(var i=0;i<3;i++){
  42. var plane = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  43. transparent:true,
  44. }))
  45. menuSanda.buttons.push(plane)
  46. menuSanda.add(plane)
  47. plane.scale.set(0.3,0.398432,1)
  48. plane.visible = false
  49. }
  50. menuSanda.buttons[0].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_090924309.png"))
  51. menuSanda.buttons[1].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092409890.png"))
  52. menuSanda.buttons[2].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092616185.png"))
  53. menuSanda.buttons[0].position.set(-0.3,0,0.01)
  54. menuSanda.buttons[1].position.set(0,0,0.01)
  55. menuSanda.buttons[2].position.set(0.3,0,0.01)
  56. menuSanda.buttons[0].originPos = menuSanda.buttons[0].position.clone()
  57. menuSanda.buttons[1].originPos = menuSanda.buttons[1].position.clone()
  58. menuSanda.buttons[2].originPos = menuSanda.buttons[2].position.clone()
  59. menuSanda.buttons[0].name = '陈独秀'
  60. menuSanda.buttons[1].name = '李大钊'
  61. menuSanda.buttons[2].name = '毛泽东'
  62. /* var tex = Texture.load(manage.dealURL("static/images/select.png"))
  63. menuSanda.nameBox = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  64. map : tex
  65. }))
  66. menuSanda.nameBox.position.set(0,-0.2,0.004)
  67. menuSanda.nameBox.scale.set(0.1, 0.05, 1);
  68. menuSanda.add(menuSanda.nameBox) */
  69. dealMap(menuSanda.buttons[0].material.map)
  70. dealMap(menuSanda.buttons[1].material.map)
  71. dealMap(menuSanda.buttons[2].material.map)
  72. dealMap(menuSanda.openTex)
  73. //dealMap(tex)
  74. }
  75. var openMenu = function(){//打开菜单 或者 播放完回到菜单
  76. if(!menuSanda.plane.material.map){
  77. return;
  78. }
  79. menuSanda.closeTex || (menuSanda.closeTex = menuSanda.plane.material.map);
  80. menuSanda.plane.material.map = menuSanda.openTex
  81. menuSanda.buttons.forEach(e=>{
  82. e.visible = true
  83. e.position.copy(e.originPos)
  84. })
  85. backToOriginVideo()
  86. menuSanda.opened = true
  87. SandaPlayingIndex = null
  88. }
  89. var closeMenu = function(){//完全关闭菜单
  90. //openMenu()
  91. menuSanda.closeTex && (menuSanda.plane.material.map = menuSanda.closeTex);
  92. menuSanda.buttons.forEach(e=>{
  93. e.visible = false
  94. })
  95. menuSanda.opened = false
  96. backToOriginVideo()
  97. SandaPlayingIndex = null
  98. }
  99. var SandaPlayingIndex = null//正在播放第几个
  100. var videoSrcs = [
  101. 'chen.mp4', 'li.mp4', 'mao.mp4'
  102. ]
  103. var clickMenuBtn = function(btn){
  104. btn.position.copy(menuSanda.buttons[1].position);
  105. menuSanda.buttons.forEach((e,i)=>{
  106. if(e != btn){
  107. e.visible = false
  108. }else{
  109. SandaPlayingIndex = i
  110. switchVideoSrc("static/videos/" + videoSrcs[i])
  111. }
  112. })
  113. }
  114. var checkMenuClick = function(){
  115. if(SandaPlayingIndex != void 0 || !menuSanda.opened && player.mode == 'panorama')return
  116. var intersect = player.getMouseIntersect(null, menuSanda.buttons.slice())
  117. if(!intersect)return
  118. var item = menuSanda.buttons.find(e=>e==intersect.object)
  119. if(item){
  120. clickMenuBtn(item)
  121. return true
  122. }
  123. }
  124. var leftScreen, rightScreen
  125. window.switchVideoSrc = function(src){
  126. rightScreen.originVideoMap.image.pause()
  127. rightScreen.material.map = leftScreen.material.map;//同步播放
  128. leftScreen.material.map.image.src = src
  129. var video = leftScreen.material.map.image
  130. video.loop = false
  131. video.play()
  132. manage.switchBgmState(false)
  133. g_bgAudio.pauseByVideo = true
  134. }
  135. var backToOriginVideo = function(){
  136. var video = leftScreen.material.map.image
  137. video.src = leftScreen.originVideoSrc
  138. video.loop = true
  139. video.currentTime = 0
  140. video.play();
  141. rightScreen.material.map = rightScreen.originVideoMap
  142. rightScreen.originVideoMap.image.currentTime = 0
  143. rightScreen.originVideoMap.image.play()
  144. if(g_bgAudio.pauseByVideo){
  145. manage.switchBgmState(true)
  146. }
  147. }
  148. ////////////抗日图片////////
  149. var videosPlane, leftBtn, rightBtn
  150. var videoSrcs2 = [
  151. "https://super.4dage.com/data/1050/edit/20210722_122845765.mp4",
  152. "static/videos/kangri/2.mp4",
  153. "static/videos/kangri/3.mp4",
  154. "static/videos/kangri/4.mp4",
  155. "static/videos/kangri/5.mp4",
  156. ]
  157. var currIndex = 0;
  158. var btnShow = function(){
  159. rightBtn.visible = rightBtn.visible_ = true
  160. leftBtn.visible = leftBtn.visible_ = true
  161. if(currIndex == 4){
  162. rightBtn.visible = rightBtn.visible_ = false
  163. }else if(currIndex == 0){
  164. leftBtn.visible = leftBtn.visible_ = false
  165. }
  166. }
  167. var nextPage = function(){
  168. ++currIndex;
  169. currIndex %= 5;
  170. switchVideoSrc2(videoSrcs2[currIndex])
  171. btnShow()
  172. }
  173. var lastPage = function(){
  174. --currIndex;
  175. currIndex += 5;
  176. currIndex %= 5;
  177. switchVideoSrc2(videoSrcs2[currIndex])
  178. btnShow()
  179. }
  180. var switchVideoSrc2 = function(src){
  181. var video = videosPlane.material.map.image
  182. video.src = src;
  183. video.play();
  184. video.currentTime = 0;
  185. }
  186. /* var textarea = document.createElement('textarea');
  187. textarea.id = "consoleLog";
  188. textarea.style.width = "140px";
  189. textarea.style.height = "300px";
  190. textarea.style.position = "absolute";
  191. textarea.style.right = "0px";
  192. textarea.style.bottom = "0px";
  193. textarea.style['z-index'] = "100";
  194. textarea.style['font-size'] = "14px";
  195. textarea.style.color = "black";
  196. document.getElementsByTagName("body")[0].appendChild(textarea);
  197. textarea.value = window.innerHeight
  198. */
  199. var initMenu = function(){}
  200. /*
  201. var menuDiv = {
  202. objects : [
  203. {
  204. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  205. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  206. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  207. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  208. id : 'menu',//三大会议
  209. sub: '#huiyi',
  210. object : null,
  211. visi : false,
  212. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  213. },
  214. {
  215. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  216. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  217. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  218. rotation: [0, 0.0009926266968507, -0],
  219. id : 'switchImgs',//抗日图片
  220. sub: '#kangri',
  221. object : null,
  222. visi : false,
  223. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  224. }
  225. ]
  226. }
  227. var initMenu = function(){
  228. getCSS3DObject()
  229. var renderer2 = new THREE.CSS3DRenderer();
  230. renderer2.setSize( window.innerWidth, window.innerHeight );
  231. renderer2.domElement.id = 'menudiv'
  232. $("#gui-parent")[0].appendChild(renderer2.domElement)
  233. menuDiv.renderer2 = renderer2
  234. var scene2 = new THREE.Scene();
  235. menuDiv.objects.forEach(info=>{
  236. var element = document.createElement( 'div' );
  237. element.id = info.id
  238. let ele = document.querySelector(info.sub)
  239. ele && element.appendChild(ele)
  240. var object = new THREE.CSS3DObject( element );
  241. object.position.copy(info.position)
  242. //object.scale.copy(info.scale)
  243. object.rotation.fromArray(info.rotation)
  244. element.style.width = info.scale.x * 1000 + 'px';
  245. element.style.height = info.scale.y * 1000 + 'px';
  246. scene2.add( object );
  247. info.object = object
  248. })
  249. menuDiv.scene2 = scene2
  250. }
  251. var updateMenuVisi = function(toPano, dur){
  252. menuDiv.objects.forEach(info=>{
  253. var oldVisi = info.visi
  254. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  255. if(!oldVisi && info.visi){
  256. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  257. }else if(oldVisi && !info.visi){
  258. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  259. }
  260. })
  261. }
  262. window.switchVideoSrc = function(src){
  263. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  264. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  265. b.originVideoMap.image.pause()
  266. b.material.map = a.material.map;//同步播放
  267. a.material.map.image.src = src
  268. var video = a.material.map.image
  269. video.loop = false
  270. video.play()
  271. }
  272. */
  273. var dom = {//许钟文add
  274. getOffset: function(type, element, parent) {
  275. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  276. if (!parent) parent = $("body")[0];
  277. while (element = element.offsetParent) {
  278. if (element == parent) break;
  279. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  280. }
  281. return left;
  282. }
  283. };
  284. var convertTool = {
  285. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  286. var camera = camera || player.camera;
  287. var dom = dom || player.domElement;
  288. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  289. var x,y;
  290. x = (pos.x + 1) / 2 * dom.clientWidth;
  291. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  292. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  293. && y <= dom.clientHeight && y >= 0
  294. return {
  295. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  296. vector: pos, //(范围 -1 ~ 1)
  297. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  298. inSight : inSight //在屏幕范围内可见
  299. };
  300. },
  301. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  302. if(!pos2d) pos2d = this.getPos2d(pos3d);
  303. var player = player;
  304. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  305. var dir = pos3d.clone().sub(ori).normalize();
  306. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  307. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  308. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  309. }else{ */
  310. var o = ray.intersectObjects(player.model.colliders);
  311. //}
  312. var len = pos3d.distanceTo(ori);
  313. if (o && o.length) {
  314. for(var i=0;i<o.length;i++){
  315. if(o[i].distance < len){ return true; }//有遮挡
  316. }
  317. }
  318. },
  319. /*
  320. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  321. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  322. */
  323. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  324. var A = pos;
  325. var player = player;
  326. var mouse = player.mouse;
  327. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  328. if(info.y != void 0){//地面线的
  329. var y = info.y;
  330. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  331. //intersectPlane和地面平行,无交点
  332. var x = pos.x, z = pos.z;
  333. }else{
  334. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  335. if(O.y == A.y){console.log('一样??');return;}
  336. if(A.y == y){console.log('一样2??');return;}
  337. var r = (O.y-y)/(A.y-y);
  338. var x = (r*A.x-O.x)/(r-1);
  339. var z = (r*A.z-O.z)/(r-1);
  340. }
  341. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  342. var N = info.normalVec;
  343. var P = info.pullPos;
  344. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  345. if(O.z==A.z){console.log('O.z==A.z?');return;}
  346. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  347. //console.log('N.z==0 && N.x == 0?');
  348. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  349. if(c == 0){console.log("分母为0?? return;");return;}
  350. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  351. var x = t * (A.x - O.x) + O.x;
  352. var y = t * (A.y - O.y) + O.y;
  353. var z = t * (A.z - O.z) + O.z;
  354. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  355. 求直线L与平面π的交点的坐标。
  356. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  357. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  358. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  359. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  360. 再代入参数方程即得交点的坐标(x,y,z). */
  361. }else if(N.x ==0 ){ //z与pullPos相等
  362. var z = P.z;
  363. if(O.y == A.y){console.log('一样??');return;}
  364. if(A.y == y){console.log('一样2??');return;}
  365. if(A.z == z){console.log('一样3??');return;}
  366. var r = (O.z-z)/(A.z-z);
  367. var x = (r*A.x-O.x)/(r-1);
  368. var y = (r*A.y-O.y)/(r-1);
  369. }else if(N.z == 0){//x与pullPos相等
  370. var x = P.x;
  371. if(O.y == A.y){console.log('一样??');return;}
  372. if(A.y == y){console.log('一样2??');return;}
  373. if(A.x == x){console.log('一样3??');return;}
  374. var r = (O.x-x)/(A.x-x);
  375. var y = (r*A.y-O.y)/(r-1);
  376. var z = (r*A.z-O.z)/(r-1);
  377. }
  378. }
  379. return new THREE.Vector3(x,y,z);
  380. },
  381. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  382. var raycaster = new THREE.Raycaster;
  383. camera.updateMatrixWorld();
  384. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  385. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  386. var dir = end.sub(origin).normalize()
  387. raycaster.set(origin, dir);
  388. var n = raycaster.intersectObjects(meshes);
  389. if (0 === n.length)
  390. return null;
  391. return n[0];
  392. },
  393. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  394. var dir = B.clone().sub(A).normalize();
  395. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  396. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  397. var o = ray.intersectObjects(options.model || player.model.colliders);
  398. if (o && o.length)return o;
  399. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  400. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  401. normal.multiplyScalar(options.throughWidth)
  402. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  403. var A2 = A.clone().add(normalVec3)
  404. ray.set(A2, dir);
  405. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  406. ray.set(A.clone().add(normalVec3.negate()), dir);
  407. if (o2 && o2.length)return o2;
  408. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  409. if (o3 && o3.length)return o3;
  410. }
  411. return null;
  412. },
  413. getPosAtSphere : function(pos3d, toPanoPos){
  414. var dir = pos3d.clone().sub(toPanoPos);
  415. dir.normalize();//然后计算在球中
  416. dir.multiplyScalar(Constants.skyRadius);
  417. dir.add(toPanoPos);
  418. return dir;
  419. }
  420. }
  421. !function() {
  422. "use strict";
  423. function t(t, i) {
  424. return typeof t === i
  425. }
  426. function i(t, i) {
  427. return t instanceof i
  428. }
  429. function n(t) {
  430. return t && t.nodeType
  431. }
  432. function e(t) {
  433. return n(t) ? t : i(t, g) ? t[0] : void 0
  434. }
  435. function o(t, i, n) {
  436. return g.each(t, function(t, e) {
  437. n = i.call(e, n, t, e)
  438. }),
  439. n
  440. }
  441. function r(t, i, n) {
  442. var e, o, r;
  443. if (t === i)
  444. return !0;
  445. if (!t || !i || t.constructor !== i.constructor)
  446. return !1;
  447. for (e = 0,
  448. o = n.length; o > e; e += 1) {
  449. if (r = n[e],
  450. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  451. return !1;
  452. if (t[r] !== i[r])
  453. return !1
  454. }
  455. return !0
  456. }
  457. function s(t, i, n, e) {
  458. this.left = E(t),
  459. this.top = E(i),
  460. this.width = E(n),
  461. this.height = E(e),
  462. this.right = this.left + this.width,
  463. this.bottom = this.top + this.height
  464. }
  465. function h(t, i, n, e) {
  466. this.visible = t || 0,
  467. this.viewport = i || 0,
  468. this.possible = n || 0,
  469. this.rects = e && T({}, e) || null
  470. }
  471. function l(t, i) {
  472. this.els = t,
  473. this.viewport = i
  474. }
  475. function c(t, i, n) {
  476. var e;
  477. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  478. e ? e[n] : 0
  479. }
  480. function u(t, i) {
  481. return t.val - i.val
  482. }
  483. function a(t, i) {
  484. return i.val - t.val
  485. }
  486. function f(t) {
  487. var i = s.ofContent(t, !0)
  488. , n = s.ofViewport(t, !0)
  489. , e = i.width - n.width
  490. , o = i.height - n.height;
  491. this.content = i,
  492. this.viewport = n,
  493. this.width = 0 >= e ? null : n.left / e,
  494. this.height = 0 >= o ? null : n.top / o,
  495. this.left = n.left,
  496. this.top = n.top,
  497. this.right = i.right - n.right,
  498. this.bottom = i.bottom - n.bottom
  499. }
  500. function p(t) {
  501. this.el = t || window
  502. }
  503. function d(t, i) {
  504. this.context = t,
  505. this.viewport = i,
  506. this.init()
  507. }
  508. function v(t, i, n, e) {
  509. this.context = new l(t,i),
  510. this.property = n,
  511. this.descending = e,
  512. this.init()
  513. }
  514. function w(t) {
  515. t && t !== window && t !== document ? (this.context = t,
  516. this.$autoTarget = g(t)) : this.context = window,
  517. this.init()
  518. }
  519. var g = jQuery
  520. , m = g(window)
  521. , b = g(document)
  522. , T = g.extend
  523. , y = g.isFunction
  524. , k = Math.max
  525. , V = Math.min
  526. , E = Math.round
  527. , x = function() {
  528. var t = {}
  529. , i = 1;
  530. return function(n) {
  531. return n ? (t[n] || (t[n] = i,
  532. i += 1),
  533. t[n]) : 0
  534. }
  535. }();
  536. T(s.prototype, {
  537. equals: function(t) {
  538. return r(this, t, ["left", "top", "width", "height"])
  539. },
  540. area: function() {
  541. return this.width * this.height
  542. },
  543. relativeTo: function(t) {
  544. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  545. },
  546. intersection: function(t) {
  547. if (!i(t, s))
  548. return null;
  549. var n = k(this.left, t.left)
  550. , e = V(this.right, t.right)
  551. , o = k(this.top, t.top)
  552. , r = V(this.bottom, t.bottom)
  553. , h = e - n
  554. , l = r - o;
  555. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  556. },
  557. envelope: function(t) {
  558. if (!i(t, s))
  559. return this;
  560. var n = V(this.left, t.left)
  561. , e = k(this.right, t.right)
  562. , o = V(this.top, t.top)
  563. , r = k(this.bottom, t.bottom)
  564. , h = e - n
  565. , l = r - o;
  566. return new s(n,o,h,l)
  567. }
  568. }),
  569. T(s, {
  570. ofContent: function(t, i) {
  571. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  572. },
  573. ofViewport: function(t, i) {
  574. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  575. },
  576. ofElement: function(t) {
  577. var i = g(t);
  578. if (!i.is(":visible"))
  579. return null;
  580. var n = i.offset();
  581. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  582. }
  583. }),
  584. T(h.prototype, {
  585. equals: function(t) {
  586. return this.fracsEqual(t) && this.rectsEqual(t)
  587. },
  588. fracsEqual: function(t) {
  589. return r(this, t, ["visible", "viewport", "possible"])
  590. },
  591. rectsEqual: function(t) {
  592. return r(this.rects, t.rects, ["document", "element", "viewport"])
  593. }
  594. }),
  595. T(h, {
  596. of: function(t, i) {
  597. var e, o, r;
  598. return t = n(t) && s.ofElement(t) || t,
  599. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  600. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  601. r = V(t.width, i.width) * V(t.height, i.height),
  602. new h(o / t.area(),o / i.area(),o / r,{
  603. document: e,
  604. element: e.relativeTo(t),
  605. viewport: e.relativeTo(i)
  606. })) : new h
  607. }
  608. });
  609. var q = ["width", "height", "left", "right", "top", "bottom"]
  610. , S = ["possible", "visible", "viewport"];
  611. T(l.prototype, {
  612. sorted: function(t, i) {
  613. var n = this.viewport;
  614. return g.map(this.els, function(i) {
  615. return {
  616. el: i,
  617. val: c(i, n, t)
  618. }
  619. }).sort(i ? a : u)
  620. },
  621. best: function(t, i) {
  622. return this.els.length ? this.sorted(t, i)[0] : null
  623. }
  624. }),
  625. T(f.prototype, {
  626. equals: function(t) {
  627. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  628. }
  629. }),
  630. T(p.prototype, {
  631. equals: function(t) {
  632. return r(this, t, ["el"])
  633. },
  634. scrollState: function() {
  635. return new f(this.el)
  636. },
  637. scrollTo: function(t, i, n) {
  638. var e = g(this.el === window ? "html,body" : this.el);
  639. t = t || 0,
  640. i = i || 0,
  641. n = isNaN(n) ? 1e3 : n,
  642. e.stop(!0).animate({
  643. scrollLeft: t,
  644. scrollTop: i
  645. }, n)
  646. },
  647. scroll: function(t, i, n) {
  648. var e = this.el === window ? m : g(this.el);
  649. t = t || 0,
  650. i = i || 0,
  651. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  652. },
  653. scrollToRect: function(t, i, n, e) {
  654. i = i || 0,
  655. n = n || 0,
  656. this.scrollTo(t.left - i, t.top - n, e)
  657. },
  658. scrollToElement: function(t, i, n, e) {
  659. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  660. this.scrollToRect(o, i, n, e)
  661. }
  662. });
  663. var C = {
  664. init: function() {
  665. this.callbacks = g.Callbacks("memory unique"),
  666. this.currVal = null,
  667. this.prevVal = null,
  668. this.checkProxy = g.proxy(this.check, this),
  669. this.autoCheck()
  670. },
  671. bind: function(t) {
  672. this.callbacks.add(t)
  673. },
  674. unbind: function(t) {
  675. t ? this.callbacks.remove(t) : this.callbacks.empty()
  676. },
  677. trigger: function() {
  678. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  679. },
  680. check: function(t) {
  681. var i = this.updatedValue(t);
  682. return void 0 !== i && (this.prevVal = this.currVal,
  683. this.currVal = i,
  684. this.trigger(),
  685. !0)
  686. },
  687. $autoTarget: m,
  688. autoEvents: "load resize scroll",
  689. autoCheck: function(t) {
  690. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  691. }
  692. };
  693. T(d.prototype, C, {
  694. updatedValue: function() {
  695. var t = h.of(this.context, this.viewport);
  696. return this.currVal && this.currVal.equals(t) ? void 0 : t
  697. }
  698. }),
  699. T(v.prototype, C, {
  700. updatedValue: function() {
  701. var t = this.context.best(this.property, this.descending);
  702. return t && (t = t.val > 0 ? t.el : null,
  703. this.currVal !== t) ? t : void 0
  704. }
  705. }),
  706. T(w.prototype, C, {
  707. updatedValue: function() {
  708. var t = new f(this.context);
  709. return this.currVal && this.currVal.equals(t) ? void 0 : t
  710. }
  711. });
  712. var L = function(t, i) {
  713. var n = [].slice
  714. , e = jQuery
  715. , o = e.extend
  716. , r = e.isFunction
  717. , s = o({}, i)
  718. , h = function(i, n, o, s) {
  719. return o = r(o) ? o.apply(i, n) : o,
  720. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  721. }
  722. , l = function() {
  723. return h(this, n.call(arguments), s.defaultStatic, l)
  724. }
  725. , c = function(t) {
  726. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  727. }
  728. , u = function(t) {
  729. t && (o(l, t.statics),
  730. o(c, t.methods)),
  731. l.modplug = u
  732. };
  733. u.prev = {
  734. statics: e[t],
  735. methods: e.fn[t]
  736. },
  737. u(i),
  738. e[t] = l,
  739. e.fn[t] = c
  740. }
  741. , M = "fracs";
  742. L(M, {
  743. statics: {
  744. version: "0.15.0",
  745. Rect: s,
  746. Fractions: h,
  747. Group: l,
  748. ScrollState: f,
  749. Viewport: p,
  750. FracsCallbacks: d,
  751. GroupCallbacks: v,
  752. ScrollStateCallbacks: w,
  753. fracs: function(t, i) {
  754. return h.of(t, i)
  755. }
  756. },
  757. methods: {
  758. content: function(t) {
  759. return this.length ? s.ofContent(this[0], t) : null
  760. },
  761. envelope: function() {
  762. return o(this, function(t) {
  763. var i = s.ofElement(this);
  764. return t ? t.envelope(i) : i
  765. })
  766. },
  767. fracs: function(i, n, o) {
  768. t(i, "string") || (o = n,
  769. n = i,
  770. i = null),
  771. y(n) || (o = n,
  772. n = null),
  773. o = e(o);
  774. var r = M + ".fracs." + x(o);
  775. return "unbind" === i ? this.each(function() {
  776. var t = g(this).data(r);
  777. t && t.unbind(n)
  778. }) : "check" === i ? this.each(function() {
  779. var t = g(this).data(r);
  780. t && t.check()
  781. }) : y(n) ? this.each(function() {
  782. var t = g(this)
  783. , i = t.data(r);
  784. i || (i = new d(this,o),
  785. t.data(r, i)),
  786. i.bind(n)
  787. }) : this.length ? h.of(this[0], o) : null
  788. },
  789. intersection: function() {
  790. return o(this, function(t) {
  791. var i = s.ofElement(this);
  792. return t ? t.intersection(i) : i
  793. })
  794. },
  795. max: function(t, i, n) {
  796. return y(i) || (n = i,
  797. i = null),
  798. n = e(n),
  799. i ? (new v(this,n,t,!0).bind(i),
  800. this) : this.pushStack(new l(this,n).best(t, !0).el)
  801. },
  802. min: function(t, i, n) {
  803. return y(i) || (n = i,
  804. i = null),
  805. n = e(n),
  806. i ? (new v(this,n,t).bind(i),
  807. this) : this.pushStack(new l(this,n).best(t).el)
  808. },
  809. rect: function() {
  810. return this.length ? s.ofElement(this[0]) : null
  811. },
  812. scrollState: function(i, n) {
  813. var e = M + ".scrollState";
  814. return t(i, "string") || (n = i,
  815. i = null),
  816. "unbind" === i ? this.each(function() {
  817. var t = g(this).data(e);
  818. t && t.unbind(n)
  819. }) : "check" === i ? this.each(function() {
  820. var t = g(this).data(e);
  821. t && t.check()
  822. }) : y(n) ? this.each(function() {
  823. var t = g(this)
  824. , i = t.data(e);
  825. i || (i = new w(this),
  826. t.data(e, i)),
  827. i.bind(n)
  828. }) : this.length ? new f(this[0]) : null
  829. },
  830. scroll: function(t, i, n) {
  831. return this.each(function() {
  832. new p(this).scroll(t, i, n)
  833. })
  834. },
  835. scrollTo: function(t, i, n, o) {
  836. return g.isNumeric(t) && (o = n,
  837. n = i,
  838. i = t,
  839. t = null),
  840. t = e(t),
  841. this.each(function() {
  842. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  843. })
  844. },
  845. scrollToThis: function(t, i, n, o) {
  846. return o = new p(e(o)),
  847. o.scrollToElement(this[0], t, i, n),
  848. this
  849. },
  850. softLink: function(t, i, n, o) {
  851. return o = new p(e(o)),
  852. this.filter("a[href^=#]").each(function() {
  853. var e = g(this);
  854. e.on("click", function() {
  855. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  856. })
  857. })
  858. },
  859. sort: function(i, n, o) {
  860. return t(n, "boolean") || (o = n,
  861. n = null),
  862. o = e(o),
  863. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  864. return t.el
  865. }))
  866. },
  867. viewport: function(t) {
  868. return this.length ? s.ofViewport(this[0], t) : null
  869. }
  870. },
  871. defaultStatic: "fracs",
  872. defaultMethod: "fracs"
  873. })
  874. }();
  875. if ("undefined" == typeof jQuery)
  876. throw new Error("Bootstrap's JavaScript requires jQuery");
  877. +function(t) {
  878. "use strict";
  879. function e(e) {
  880. return this.each(function() {
  881. var o = t(this)
  882. , s = o.data("bs.tooltip")
  883. , n = "object" == typeof e && e;
  884. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  885. "string" == typeof e && s[e]())
  886. })
  887. }
  888. var i = function(t, e) {
  889. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  890. this.init("tooltip", t, e)
  891. };
  892. i.VERSION = "3.2.0",
  893. i.DEFAULTS = {
  894. animation: !0,
  895. placement: "top",
  896. selector: !1,
  897. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  898. trigger: "hover focus",
  899. title: "",
  900. delay: 0,
  901. html: !1,
  902. container: !1,
  903. viewport: {
  904. selector: "body",
  905. padding: 0
  906. }
  907. },
  908. i.prototype.init = function(e, i, o) {
  909. this.enabled = !0,
  910. this.type = e,
  911. this.$element = t(i),
  912. this.options = this.getOptions(o),
  913. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  914. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  915. var r = s[n];
  916. if ("click" == r)
  917. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  918. else if ("manual" != r) {
  919. var a = "hover" == r ? "mouseenter" : "focusin"
  920. , l = "hover" == r ? "mouseleave" : "focusout";
  921. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  922. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  923. }
  924. }
  925. this.options.selector ? this._options = t.extend({}, this.options, {
  926. trigger: "manual",
  927. selector: ""
  928. }) : this.fixTitle()
  929. }
  930. ,
  931. i.prototype.getDefaults = function() {
  932. return i.DEFAULTS
  933. }
  934. ,
  935. i.prototype.getOptions = function(e) {
  936. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  937. e.delay && "number" == typeof e.delay && (e.delay = {
  938. show: e.delay,
  939. hide: e.delay
  940. }),
  941. e
  942. }
  943. ,
  944. i.prototype.getDelegateOptions = function() {
  945. var e = {}
  946. , i = this.getDefaults();
  947. return this._options && t.each(this._options, function(t, o) {
  948. i[t] != o && (e[t] = o)
  949. }),
  950. e
  951. }
  952. ,
  953. i.prototype.enter = function(e) {
  954. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  955. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  956. t(e.currentTarget).data("bs." + this.type, i)),
  957. clearTimeout(i.timeout),
  958. i.hoverState = "in",
  959. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  960. // "in" == i.hoverState && i.show()
  961. }, i.options.delay.show)) : i.show()
  962. }
  963. ,
  964. i.prototype.leave = function(e) {
  965. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  966. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  967. t(e.currentTarget).data("bs." + this.type, i)),
  968. clearTimeout(i.timeout),
  969. i.hoverState = "out",
  970. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  971. "out" == i.hoverState && i.hide()
  972. }, i.options.delay.hide)) : i.hide()
  973. }
  974. ,
  975. i.prototype.show = function() {
  976. var e = t.Event("show.bs." + this.type);
  977. if (this.hasContent() && this.enabled) {
  978. this.$element.trigger(e);
  979. var i = t.contains(document.documentElement, this.$element[0]);
  980. if (e.isDefaultPrevented() || !i)
  981. return;
  982. var o = this
  983. , s = this.tip()
  984. , n = this.getUID(this.type);
  985. this.setContent(),
  986. s.attr("id", n),
  987. this.$element.attr("aria-describedby", n),
  988. this.options.animation && s.addClass("fade");
  989. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  990. , a = /\s?auto?\s?/i
  991. , l = a.test(r);
  992. l && (r = r.replace(a, "") || "top"),
  993. s.detach().css({
  994. top: 0,
  995. left: 0,
  996. display: "block"
  997. }).addClass(r).data("bs." + this.type, this),
  998. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  999. var p = this.getPosition()
  1000. , h = s[0].offsetWidth
  1001. , f = s[0].offsetHeight;
  1002. if (l) {
  1003. var u = r
  1004. , c = this.$element.parent()
  1005. , d = this.getPosition(c);
  1006. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1007. s.removeClass(u).addClass(r)
  1008. }
  1009. var g = this.getCalculatedOffset(r, p, h, f);
  1010. this.applyPlacement(g, r);
  1011. var y = function() {
  1012. o.$element.trigger("shown.bs." + o.type),
  1013. o.hoverState = null
  1014. };
  1015. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1016. }
  1017. }
  1018. ,
  1019. i.prototype.applyPlacement = function(e, i) {
  1020. var o = this.tip()
  1021. , s = o[0].offsetWidth
  1022. , n = o[0].offsetHeight
  1023. , r = parseInt(o.css("margin-top"), 10)
  1024. , a = parseInt(o.css("margin-left"), 10);
  1025. isNaN(r) && (r = 0),
  1026. isNaN(a) && (a = 0),
  1027. e.top = e.top + r,
  1028. e.left = e.left + a,
  1029. t.offset.setOffset(o[0], t.extend({
  1030. using: function(t) {
  1031. o.css({
  1032. top: Math.round(t.top),
  1033. left: Math.round(t.left)
  1034. })
  1035. }
  1036. }, e), 0),
  1037. o.addClass("in");
  1038. var l = o[0].offsetWidth
  1039. , p = o[0].offsetHeight;
  1040. "top" == i && p != n && (e.top = e.top + n - p);
  1041. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1042. h.left ? e.left += h.left : e.top += h.top;
  1043. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1044. , u = h.left ? "left" : "top"
  1045. , c = h.left ? "offsetWidth" : "offsetHeight";
  1046. o.offset(e),
  1047. this.replaceArrow(f, o[0][c], u)
  1048. }
  1049. ,
  1050. i.prototype.replaceArrow = function(t, e, i) {
  1051. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1052. }
  1053. ,
  1054. i.prototype.setContent = function() {
  1055. var t = this.tip()
  1056. , e = this.getTitle();
  1057. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1058. t.removeClass("fade in top bottom left right")
  1059. }
  1060. ,
  1061. i.prototype.hide = function() {
  1062. function e() {
  1063. "in" != i.hoverState && o.detach(),
  1064. i.$element.trigger("hidden.bs." + i.type)
  1065. }
  1066. var i = this
  1067. , o = this.tip()
  1068. , s = t.Event("hide.bs." + this.type);
  1069. if (this.$element.removeAttr("aria-describedby"),
  1070. this.$element.trigger(s),
  1071. !s.isDefaultPrevented())
  1072. return o.removeClass("in"),
  1073. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1074. this.hoverState = null,
  1075. this
  1076. }
  1077. ,
  1078. i.prototype.fixTitle = function() {
  1079. var t = this.$element;
  1080. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1081. }
  1082. ,
  1083. i.prototype.hasContent = function() {
  1084. return this.getTitle()
  1085. }
  1086. ,
  1087. i.prototype.getPosition = function(e) {
  1088. e = e || this.$element;
  1089. var i = e[0]
  1090. , o = "BODY" == i.tagName;
  1091. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1092. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1093. width: o ? t(window).width() : e.outerWidth(),
  1094. height: o ? t(window).height() : e.outerHeight()
  1095. }, o ? {
  1096. top: 0,
  1097. left: 0
  1098. } : e.offset())
  1099. }
  1100. ,
  1101. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1102. return "bottom" == t ? {
  1103. top: e.top + e.height,
  1104. left: e.left + e.width / 2 - i / 2
  1105. } : "top" == t ? {
  1106. top: e.top - o,
  1107. left: e.left + e.width / 2 - i / 2
  1108. } : "left" == t ? {
  1109. top: e.top + e.height / 2 - o / 2,
  1110. left: e.left - i
  1111. } : {
  1112. top: e.top + e.height / 2 - o / 2,
  1113. left: e.left + e.width
  1114. }
  1115. }
  1116. ,
  1117. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1118. var s = {
  1119. top: 0,
  1120. left: 0
  1121. };
  1122. if (!this.$viewport)
  1123. return s;
  1124. var n = this.options.viewport && this.options.viewport.padding || 0
  1125. , r = this.getPosition(this.$viewport);
  1126. if (/right|left/.test(t)) {
  1127. var a = e.top - n - r.scroll
  1128. , l = e.top + n - r.scroll + o;
  1129. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1130. } else {
  1131. var p = e.left - n
  1132. , h = e.left + n + i;
  1133. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1134. }
  1135. return s
  1136. }
  1137. ,
  1138. i.prototype.getTitle = function() {
  1139. var t, e = this.$element, i = this.options;
  1140. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1141. }
  1142. ,
  1143. i.prototype.getUID = function(t) {
  1144. do
  1145. t += ~~(1e6 * Math.random());
  1146. while (document.getElementById(t));return t
  1147. }
  1148. ,
  1149. i.prototype.tip = function() {
  1150. return this.$tip = this.$tip || t(this.options.template)
  1151. }
  1152. ,
  1153. i.prototype.arrow = function() {
  1154. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1155. }
  1156. ,
  1157. i.prototype.validate = function() {
  1158. this.$element[0].parentNode || (this.hide(),
  1159. this.$element = null,
  1160. this.options = null)
  1161. }
  1162. ,
  1163. i.prototype.enable = function() {
  1164. this.enabled = !0
  1165. }
  1166. ,
  1167. i.prototype.disable = function() {
  1168. this.enabled = !1
  1169. }
  1170. ,
  1171. i.prototype.toggleEnabled = function() {
  1172. this.enabled = !this.enabled
  1173. }
  1174. ,
  1175. i.prototype.toggle = function(e) {
  1176. var i = this;
  1177. e && (i = t(e.currentTarget).data("bs." + this.type),
  1178. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1179. t(e.currentTarget).data("bs." + this.type, i))),
  1180. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1181. }
  1182. ,
  1183. i.prototype.destroy = function() {
  1184. clearTimeout(this.timeout),
  1185. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1186. }
  1187. ;
  1188. var o = t.fn.tooltip;
  1189. t.fn.tooltip = e,
  1190. t.fn.tooltip.Constructor = i,
  1191. t.fn.tooltip.noConflict = function() {
  1192. return t.fn.tooltip = o,
  1193. this
  1194. }
  1195. }(jQuery);
  1196. !function(e, t, n) {
  1197. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1198. }("Keen", this, function() {
  1199. "use strict";
  1200. function Keen() {
  1201. return _init.apply(this, arguments)
  1202. }
  1203. function _init(e) {
  1204. if (_isUndefined(e))
  1205. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1206. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1207. throw new Error("Please provide a projectId");
  1208. this.configure(e)
  1209. }
  1210. function _extend(e) {
  1211. for (var t = 1; t < arguments.length; t++)
  1212. for (var n in arguments[t])
  1213. e[n] = arguments[t][n];
  1214. return e
  1215. }
  1216. function _isUndefined(e) {
  1217. return void 0 === e
  1218. }
  1219. function _type(e) {
  1220. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1221. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1222. }
  1223. function _each(e, t, n) {
  1224. var r;
  1225. if (!e)
  1226. return 0;
  1227. if (n = n ? n : e,
  1228. "array" === _type(e)) {
  1229. for (r = 0; r < e.length; r++)
  1230. if (t.call(n, e[r], r, e) === !1)
  1231. return 0
  1232. } else
  1233. for (r in e)
  1234. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1235. return 0;
  1236. return 1
  1237. }
  1238. function _parse_params(e) {
  1239. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1240. return decodeURIComponent(e.replace(r, " "))
  1241. }, a = e.split("?")[1]; t = i.exec(a); )
  1242. n[o(t[1])] = o(t[2]);
  1243. return n
  1244. }
  1245. function _set_protocol(e) {
  1246. switch (e) {
  1247. case "http":
  1248. return "http";
  1249. case "auto":
  1250. return location.protocol.replace(/:/g, "");
  1251. case "https":
  1252. case void 0:
  1253. default:
  1254. return "https"
  1255. }
  1256. }
  1257. function _set_request_type(e) {
  1258. var t = e || "jsonp"
  1259. , n = !1;
  1260. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1261. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1262. }
  1263. function _build_url(e) {
  1264. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1265. }
  1266. function _uploadEvent(e, t, n, r, i) {
  1267. var o = _build_url.apply(this, ["/events/" + e])
  1268. , a = {};
  1269. n = n !== !1,
  1270. this.client.globalProperties && (a = this.client.globalProperties(e));
  1271. for (var c in t)
  1272. t.hasOwnProperty(c) && (a[c] = t[c]);
  1273. switch (this.client.requestType) {
  1274. case "xhr":
  1275. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1276. break;
  1277. case "jsonp":
  1278. var s = JSON.stringify(a)
  1279. , l = Keen.Base64.encode(s);
  1280. o = o + "?api_key=" + this.client.writeKey,
  1281. o = o + "&data=" + l,
  1282. o = o + "&modified=" + (new Date).getTime(),
  1283. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1284. break;
  1285. case "beacon":
  1286. var s = JSON.stringify(a)
  1287. , l = Keen.Base64.encode(s);
  1288. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1289. o = o + "&data=" + encodeURIComponent(l),
  1290. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1291. o += "&c=clv1",
  1292. _request.beacon.apply(this, [o, null, r, i])
  1293. }
  1294. }
  1295. Keen.prototype.configure = function(e) {
  1296. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1297. e.protocol = _set_protocol(e.protocol),
  1298. e.requestType = _set_request_type(e.requestType),
  1299. this.client = {
  1300. projectId: e.projectId,
  1301. writeKey: e.writeKey,
  1302. readKey: e.readKey,
  1303. globalProperties: null,
  1304. endpoint: e.protocol + "://" + e.host,
  1305. requestType: e.requestType
  1306. },
  1307. Keen.trigger("client", this, e),
  1308. this.trigger("ready"),
  1309. this
  1310. }
  1311. ;
  1312. var _request = {
  1313. xhr: function(e, t, n, r, i, o, a, c) {
  1314. if (!i)
  1315. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1316. var s = new XMLHttpRequest;
  1317. if (s.onreadystatechange = function() {
  1318. if (4 == s.readyState)
  1319. if (s.status >= 200 && s.status < 300) {
  1320. var e;
  1321. try {
  1322. e = JSON.parse(s.responseText)
  1323. } catch (e) {
  1324. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1325. c && c(s, e)
  1326. }
  1327. a && e && a(e)
  1328. } else
  1329. Keen.log("HTTP request failed."),
  1330. c && c(s, null)
  1331. }
  1332. ,
  1333. s.open(e, t, o),
  1334. i && s.setRequestHeader("Authorization", i),
  1335. r && s.setRequestHeader("Content-Type", "application/json"),
  1336. n)
  1337. for (var l in n)
  1338. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1339. var u = r ? JSON.stringify(r) : null;
  1340. s.send(u)
  1341. },
  1342. jsonp: function(e, t, n, r) {
  1343. if (!t)
  1344. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1345. if (t && e.indexOf("api_key") < 0) {
  1346. var i = e.indexOf("?") > 0 ? "&" : "?";
  1347. e = e + i + "api_key=" + t
  1348. }
  1349. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1350. o += "a";
  1351. var a = !1;
  1352. window[o] = function(e) {
  1353. a = !0,
  1354. n && e && n(e),
  1355. window[o] = void 0
  1356. }
  1357. ,
  1358. e = e + "&jsonp=" + o;
  1359. var c = document.createElement("script");
  1360. c.id = "keen-jsonp",
  1361. c.src = e,
  1362. document.getElementsByTagName("head")[0].appendChild(c),
  1363. c.onreadystatechange = function() {
  1364. a === !1 && "loaded" === this.readyState && (a = !0,
  1365. r && r())
  1366. }
  1367. ,
  1368. c.onerror = function() {
  1369. a === !1 && (a = !0,
  1370. r && r())
  1371. }
  1372. },
  1373. beacon: function(e, t, n, r) {
  1374. if (t && e.indexOf("api_key") < 0) {
  1375. var i = e.indexOf("?") > 0 ? "&" : "?";
  1376. e = e + i + "api_key=" + t
  1377. }
  1378. var o = !1
  1379. , a = document.createElement("img");
  1380. a.onload = function() {
  1381. if (o = !0,
  1382. "naturalHeight"in this) {
  1383. if (this.naturalHeight + this.naturalWidth === 0)
  1384. return void this.onerror()
  1385. } else if (this.width + this.height === 0)
  1386. return void this.onerror();
  1387. n && n({
  1388. created: !0
  1389. })
  1390. }
  1391. ,
  1392. a.onerror = function() {
  1393. o = !0,
  1394. r && r()
  1395. }
  1396. ,
  1397. a.src = e
  1398. }
  1399. }
  1400. , Events = Keen.Events = {
  1401. on: function(e, t) {
  1402. this.listeners || (this.listeners = {});
  1403. var n = this.listeners[e] || (this.listeners[e] = []);
  1404. return n.push({
  1405. callback: t
  1406. }),
  1407. this
  1408. },
  1409. off: function(e, t) {
  1410. if (!e && !t)
  1411. return this.listeners = void 0,
  1412. delete this.listeners,
  1413. this;
  1414. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1415. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1416. t && 0 != n.length || (this.listeners[e] = void 0,
  1417. delete this.listeners[e]);
  1418. return this
  1419. },
  1420. trigger: function(e) {
  1421. if (!this.listeners)
  1422. return this;
  1423. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1424. n[r].callback.apply(this, t);
  1425. return this
  1426. }
  1427. };
  1428. _extend(Keen.prototype, Events),
  1429. _extend(Keen, Events),
  1430. Keen.loaded = !0,
  1431. Keen.utils = {
  1432. each: _each,
  1433. extend: _extend,
  1434. parseParams: _parse_params
  1435. },
  1436. Keen.ready = function(e) {
  1437. Keen.loaded ? e() : Keen.on("ready", e)
  1438. }
  1439. ,
  1440. Keen.log = function(e) {
  1441. "object" == typeof console && console.log("[Keen IO]", e)
  1442. }
  1443. ;
  1444. var Plugins = Keen.Plugins = {};
  1445. Keen.prototype.addEvent = function() {
  1446. _uploadEvent.apply(this, arguments)
  1447. }
  1448. ,
  1449. Keen.prototype.addEventSync = function(e, t, n, r) {
  1450. _uploadEvent.apply(this, [e, t, !1, n, r])
  1451. }
  1452. ,
  1453. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1454. var o = e
  1455. , a = o.metaKey
  1456. , c = o.target
  1457. , s = !1
  1458. , l = function() {};
  1459. return void 0 === r && (r = 500),
  1460. "A" === c.nodeName ? l = function() {
  1461. a || s || (s = !0,
  1462. window.location = c.href)
  1463. }
  1464. : "FORM" === c.nodeName && (l = function() {
  1465. s || (s = !0,
  1466. c.submit())
  1467. }
  1468. ),
  1469. i && (l = function() {
  1470. s || (s = !0,
  1471. i())
  1472. }
  1473. ),
  1474. _uploadEvent.call(this, t, n, l, l),
  1475. setTimeout(function() {
  1476. l()
  1477. }, r),
  1478. !!a && void 0
  1479. }
  1480. ,
  1481. Keen.prototype.setGlobalProperties = function(e) {
  1482. if (!this.client)
  1483. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1484. if (!e || "function" != typeof e)
  1485. throw new Error("Invalid value for global properties: " + e);
  1486. this.client.globalProperties = e
  1487. }
  1488. ,
  1489. Keen.Base64 = {
  1490. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1491. encode: function(e) {
  1492. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1493. for (e = this.utf8.encode(e); l < e.length; )
  1494. t = e.charCodeAt(l++),
  1495. n = e.charCodeAt(l++),
  1496. r = e.charCodeAt(l++),
  1497. i = t >> 2,
  1498. o = (3 & t) << 4 | n >> 4,
  1499. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1500. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1501. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1502. return s
  1503. },
  1504. decode: function(e) {
  1505. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1506. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1507. t = u.indexOf(e.charAt(l++)),
  1508. n = u.indexOf(e.charAt(l++)),
  1509. r = u.indexOf(e.charAt(l++)),
  1510. i = u.indexOf(e.charAt(l++)),
  1511. o = t << 2 | n >> 4,
  1512. a = (15 & n) << 4 | r >> 2,
  1513. c = (3 & r) << 6 | i,
  1514. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1515. return this.utf8.decode(s)
  1516. },
  1517. utf8: {
  1518. encode: function(e) {
  1519. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1520. t = e.charCodeAt(r++),
  1521. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1522. return n
  1523. },
  1524. decode: function(e) {
  1525. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1526. n = e.charCodeAt(i),
  1527. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1528. return r
  1529. }
  1530. }
  1531. },
  1532. "object" != typeof JSON && (JSON = {}),
  1533. function() {
  1534. function f(e) {
  1535. return 10 > e ? "0" + e : e
  1536. }
  1537. function quote(e) {
  1538. return escapable.lastIndex = 0,
  1539. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1540. var t = meta[e];
  1541. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1542. }) + '"' : '"' + e + '"'
  1543. }
  1544. function str(e, t) {
  1545. var n, r, i, o, a, c = gap, s = t[e];
  1546. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1547. "function" == typeof rep && (s = rep.call(t, e, s)),
  1548. typeof s) {
  1549. case "string":
  1550. return quote(s);
  1551. case "number":
  1552. return isFinite(s) ? String(s) : "null";
  1553. case "boolean":
  1554. case "null":
  1555. return String(s);
  1556. case "object":
  1557. if (!s)
  1558. return "null";
  1559. if (gap += indent,
  1560. a = [],
  1561. "[object Array]" === Object.prototype.toString.apply(s)) {
  1562. for (o = s.length,
  1563. n = 0; o > n; n += 1)
  1564. a[n] = str(n, s) || "null";
  1565. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1566. gap = c,
  1567. i
  1568. }
  1569. if (rep && "object" == typeof rep)
  1570. for (o = rep.length,
  1571. n = 0; o > n; n += 1)
  1572. "string" == typeof rep[n] && (r = rep[n],
  1573. i = str(r, s),
  1574. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1575. else
  1576. for (r in s)
  1577. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1578. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1579. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1580. gap = c,
  1581. i
  1582. }
  1583. }
  1584. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1585. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1586. }
  1587. ,
  1588. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1589. return this.valueOf()
  1590. }
  1591. );
  1592. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1593. "\b": "\\b",
  1594. "\t": "\\t",
  1595. "\n": "\\n",
  1596. "\f": "\\f",
  1597. "\r": "\\r",
  1598. '"': '\\"',
  1599. "\\": "\\\\"
  1600. }, rep;
  1601. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1602. var r;
  1603. if (gap = "",
  1604. indent = "",
  1605. "number" == typeof n)
  1606. for (r = 0; n > r; r += 1)
  1607. indent += " ";
  1608. else
  1609. "string" == typeof n && (indent = n);
  1610. if (rep = t,
  1611. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1612. throw new Error("JSON.stringify");
  1613. return str("", {
  1614. "": e
  1615. })
  1616. }
  1617. ),
  1618. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1619. function walk(e, t) {
  1620. var n, r, i = e[t];
  1621. if (i && "object" == typeof i)
  1622. for (n in i)
  1623. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1624. void 0 !== r ? i[n] = r : delete i[n]);
  1625. return reviver.call(e, t, i)
  1626. }
  1627. var j;
  1628. if (text = String(text),
  1629. cx.lastIndex = 0,
  1630. cx.test(text) && (text = text.replace(cx, function(e) {
  1631. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1632. })),
  1633. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1634. return j = eval("(" + text + ")"),
  1635. "function" == typeof reviver ? walk({
  1636. "": j
  1637. }, "") : j;
  1638. throw new SyntaxError("JSON.parse")
  1639. }
  1640. )
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  1643. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1644. }("domready", Keen.utils, function(e) {
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  1646. for (d = 1; e = r.shift(); )
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  1648. }
  1649. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1650. return o[l] && o[l](s, n = function() {
  1651. o.removeEventListener(s, n, i),
  1652. t()
  1653. }
  1654. , i),
  1655. c && o.attachEvent(u, n = function() {
  1656. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1657. t())
  1658. }
  1659. ),
  1660. e = c ? function(t) {
  1661. self != top ? d ? t() : r.push(t) : function() {
  1662. try {
  1663. a.doScroll("left")
  1664. } catch (n) {
  1665. return setTimeout(function() {
  1666. e(t)
  1667. }, 50)
  1668. }
  1669. t()
  1670. }()
  1671. }
  1672. : function(e) {
  1673. d ? e() : r.push(e)
  1674. }
  1675. });
  1676. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1677. if (loaded && cached) {
  1678. clients = cached.clients || {},
  1679. ready = cached.ready || [];
  1680. for (var instance in clients)
  1681. if (clients.hasOwnProperty(instance)) {
  1682. var client = clients[instance];
  1683. for (var method in Keen.prototype)
  1684. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1685. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1686. ,
  1687. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1688. ,
  1689. client._config && (client.configure.call(client, client._config),
  1690. delete client._config),
  1691. client._setGlobalProperties) {
  1692. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1693. client.setGlobalProperties.apply(client, globals[i]);
  1694. delete client._setGlobalProperties
  1695. }
  1696. if (client._addEvent) {
  1697. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1698. client.addEvent.apply(client, queue[i]);
  1699. delete client._addEvent
  1700. }
  1701. var callback = client._on || [];
  1702. if (client._on) {
  1703. for (var i = 0; i < callback.length; i++)
  1704. client.on.apply(client, callback[i]);
  1705. client.trigger("ready"),
  1706. delete client._on
  1707. }
  1708. }
  1709. for (var i = 0; i < ready.length; i++) {
  1710. var callback = ready[i];
  1711. Keen.on("ready", function() {
  1712. callback()
  1713. })
  1714. }
  1715. }
  1716. return Keen.loaded && setTimeout(function() {
  1717. Keen.utils.domready(function() {
  1718. Keen.trigger("ready")
  1719. })
  1720. }, 0),
  1721. Keen
  1722. });
  1723. !function() {
  1724. var t = window.analytics = window.analytics || [];
  1725. if (!t.initialize) {
  1726. if (t.invoked)
  1727. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1728. t.invoked = !0,
  1729. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1730. t.factory = function(e) {
  1731. return function() {
  1732. var n = Array.prototype.slice.call(arguments);
  1733. return n.unshift(e),
  1734. t.push(n),
  1735. t
  1736. }
  1737. }
  1738. ;
  1739. for (var e = 0; e < t.methods.length; e++) {
  1740. var n = t.methods[e];
  1741. t[n] = t.factory(n)
  1742. }
  1743. t.load = function(t) {
  1744. var e = document.createElement("script");
  1745. e.type = "text/javascript",
  1746. e.async = !0,
  1747. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1748. var n = document.getElementsByTagName("script")[0];
  1749. n.parentNode.insertBefore(e, n)
  1750. }
  1751. ,
  1752. t.SNIPPET_VERSION = "4.0.0"
  1753. }
  1754. }();
  1755. !function(i, e) {
  1756. "use strict";
  1757. var s = ""
  1758. , r = "?"
  1759. , o = "function"
  1760. , a = "undefined"
  1761. , n = "object"
  1762. , t = "major"
  1763. , d = "model"
  1764. , w = "name"
  1765. , l = "type"
  1766. , p = "vendor"
  1767. , m = "version"
  1768. , c = "architecture"
  1769. , u = "console"
  1770. , g = "mobile"
  1771. , f = "tablet"
  1772. , h = "smarttv"
  1773. , b = {
  1774. has: function(i, e) {
  1775. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1776. },
  1777. lowerize: function(i) {
  1778. return i.toLowerCase()
  1779. }
  1780. }
  1781. , y = {
  1782. rgx: function() {
  1783. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1784. var c = m[p]
  1785. , u = m[p + 1];
  1786. if (typeof i === a) {
  1787. i = {};
  1788. for (t in u)
  1789. d = u[t],
  1790. typeof d === n ? i[d[0]] = e : i[d] = e
  1791. }
  1792. for (s = r = 0; s < c.length; s++)
  1793. if (w = c[s].exec(this.getUA())) {
  1794. for (t = 0; t < u.length; t++)
  1795. l = w[++r],
  1796. d = u[t],
  1797. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1798. break
  1799. }
  1800. if (w)
  1801. break
  1802. }
  1803. return i
  1804. },
  1805. str: function(i, s) {
  1806. for (var o in s)
  1807. if (typeof s[o] === n && s[o].length > 0) {
  1808. for (var a = 0; a < s[o].length; a++)
  1809. if (b.has(s[o][a], i))
  1810. return o === r ? e : o
  1811. } else if (b.has(s[o], i))
  1812. return o === r ? e : o;
  1813. return i
  1814. }
  1815. }
  1816. , v = {
  1817. browser: {
  1818. oldsafari: {
  1819. major: {
  1820. 1: ["/8", "/1", "/3"],
  1821. 2: "/4",
  1822. "?": "/"
  1823. },
  1824. version: {
  1825. "1.0": "/8",
  1826. 1.2: "/1",
  1827. 1.3: "/3",
  1828. "2.0": "/412",
  1829. "2.0.2": "/416",
  1830. "2.0.3": "/417",
  1831. "2.0.4": "/419",
  1832. "?": "/"
  1833. }
  1834. }
  1835. },
  1836. device: {
  1837. sprint: {
  1838. model: {
  1839. "Evo Shift 4G": "7373KT"
  1840. },
  1841. vendor: {
  1842. HTC: "APA",
  1843. Sprint: "Sprint"
  1844. }
  1845. }
  1846. },
  1847. os: {
  1848. windows: {
  1849. version: {
  1850. ME: "4.90",
  1851. "NT 3.11": "NT3.51",
  1852. "NT 4.0": "NT4.0",
  1853. 2e3: "NT 5.0",
  1854. XP: ["NT 5.1", "NT 5.2"],
  1855. Vista: "NT 6.0",
  1856. 7: "NT 6.1",
  1857. 8: "NT 6.2",
  1858. 8.1: "NT 6.3",
  1859. RT: "ARM"
  1860. }
  1861. }
  1862. }
  1863. }
  1864. , k = {
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  1866. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1867. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1868. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1869. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1870. }
  1871. , x = function(e) {
  1872. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1873. return this instanceof x ? (this.getBrowser = function() {
  1874. return y.rgx.apply(this, k.browser)
  1875. }
  1876. ,
  1877. this.getCPU = function() {
  1878. return y.rgx.apply(this, k.cpu)
  1879. }
  1880. ,
  1881. this.getDevice = function() {
  1882. return y.rgx.apply(this, k.device)
  1883. }
  1884. ,
  1885. this.getEngine = function() {
  1886. return y.rgx.apply(this, k.engine)
  1887. }
  1888. ,
  1889. this.getOS = function() {
  1890. return y.rgx.apply(this, k.os)
  1891. }
  1892. ,
  1893. this.getResult = function() {
  1894. return {
  1895. ua: this.getUA(),
  1896. browser: this.getBrowser(),
  1897. engine: this.getEngine(),
  1898. os: this.getOS(),
  1899. device: this.getDevice(),
  1900. cpu: this.getCPU()
  1901. }
  1902. }
  1903. ,
  1904. this.getUA = function() {
  1905. return r
  1906. }
  1907. ,
  1908. this.setUA = function(i) {
  1909. return r = i,
  1910. this
  1911. }
  1912. ,
  1913. void this.setUA(r)) : new x(e).getResult()
  1914. };
  1915. if (typeof exports !== a)
  1916. typeof module !== a && module.exports && (exports = module.exports = x),
  1917. exports.UAParser = x;
  1918. else if (i.UAParser = x,
  1919. typeof define === o && define.amd && define(function() {
  1920. return x
  1921. }),
  1922. typeof i.jQuery !== a) {
  1923. var A = i.jQuery
  1924. , _ = new x;
  1925. A.ua = _.getResult(),
  1926. A.ua.get = function() {
  1927. return _.getUA()
  1928. }
  1929. ,
  1930. A.ua.set = function(i) {
  1931. _.setUA(i);
  1932. var e = _.getResult();
  1933. for (var s in e)
  1934. A.ua[s] = e[s]
  1935. }
  1936. }
  1937. }(this);
  1938. window.Modernizr = function(n, e, t) {
  1939. function o(n) {
  1940. d.cssText = n
  1941. }
  1942. function r(n, e) {
  1943. return typeof n === e
  1944. }
  1945. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1946. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1947. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1948. return e in n && r(n.constructor.prototype[e], "undefined")
  1949. }
  1950. : function(n, e) {
  1951. return v.call(n, e)
  1952. }
  1953. ,
  1954. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1955. var e = this;
  1956. if ("function" != typeof e)
  1957. throw new TypeError;
  1958. var t = b.call(arguments, 1)
  1959. , o = function() {
  1960. if (this instanceof o) {
  1961. var r = function() {};
  1962. r.prototype = e.prototype;
  1963. var i = new r
  1964. , c = e.apply(i, t.concat(b.call(arguments)));
  1965. return Object(c) === c ? c : i
  1966. }
  1967. return e.apply(n, t.concat(b.call(arguments)))
  1968. };
  1969. return o
  1970. }
  1971. ),
  1972. y.webgl = function() {
  1973. return !!n.WebGLRenderingContext
  1974. }
  1975. ;
  1976. for (var h in y)
  1977. u(y, h) && (c = h.toLowerCase(),
  1978. f[c] = y[h](),
  1979. w.push((f[c] ? "" : "no-") + c));
  1980. return f.addTest = function(n, e) {
  1981. if ("object" == typeof n)
  1982. for (var o in n)
  1983. u(n, o) && f.addTest(o, n[o]);
  1984. else {
  1985. if (n = n.toLowerCase(),
  1986. f[n] !== t)
  1987. return f;
  1988. e = "function" == typeof e ? e() : e,
  1989. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1990. f[n] = e
  1991. }
  1992. return f
  1993. }
  1994. ,
  1995. o(""),
  1996. p = i = null,
  1997. f._version = a,
  1998. f
  1999. }(this, this.document);
  2000. !function(e, t, a) {
  2001. "use strict";
  2002. function n(t, h, m) {
  2003. function H(a) {
  2004. var n = 0
  2005. , i = Ee.length;
  2006. if (Ce.old = e.extend({}, Ce),
  2007. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2008. ke = Be[ge.horizontal ? "width" : "height"](),
  2009. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2010. Ee.length = 0,
  2011. Ce.start = 0,
  2012. Ce.end = q(ze - Ie, 0),
  2013. Re) {
  2014. n = Ne.length,
  2015. qe = Pe.children(ge.itemSelector),
  2016. Ne.length = 0;
  2017. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2018. ze = 0,
  2019. qe.each(function(t, a) {
  2020. var n = e(a)
  2021. , i = a.getBoundingClientRect()
  2022. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2023. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2024. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2025. , h = l + d + p
  2026. , m = !d || !p
  2027. , g = {};
  2028. g.el = a,
  2029. g.size = m ? l : h,
  2030. g.half = g.size / 2,
  2031. g.start = ze + (m ? d : 0),
  2032. g.center = g.start - E(Ie / 2 - g.size / 2),
  2033. g.end = g.start - Ie + g.size,
  2034. t || (ze += s),
  2035. ze += h,
  2036. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2037. t === v && (g.end += o,
  2038. ze += o,
  2039. f = m ? p : 0),
  2040. Ne.push(g),
  2041. r = g
  2042. }),
  2043. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2044. ze -= f,
  2045. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2046. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2047. }
  2048. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2049. Q(),
  2050. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2051. Te = d(Te, ge.minHandleSize, ke),
  2052. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2053. xe.end = ke - Te,
  2054. it || j()),
  2055. !we && Ie > 0) {
  2056. var p = Ce.start
  2057. , h = "";
  2058. if (Re)
  2059. e.each(Ne, function(e, t) {
  2060. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2061. Ee.push(p),
  2062. p += Ie,
  2063. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2064. });
  2065. else
  2066. for (; p - Ie < Ce.end; )
  2067. Ee.push(p),
  2068. p += Ie;
  2069. if (De[0] && i !== Ee.length) {
  2070. for (var m = 0; m < Ee.length; m++)
  2071. h += ge.pageBuilder.call(ye, m);
  2072. Ae = De.html(h).children(),
  2073. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2074. }
  2075. }
  2076. if (Oe.slideeSize = ze,
  2077. Oe.frameSize = Ie,
  2078. Oe.sbSize = ke,
  2079. Oe.handleSize = Te,
  2080. Re) {
  2081. a && null != ge.startAt && (W(ge.startAt),
  2082. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2083. var g = Ne[Oe.activeItem];
  2084. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2085. } else
  2086. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2087. pe("load")
  2088. }
  2089. function X(e, t, a) {
  2090. if (Re && at.released && !a) {
  2091. var n = $(e)
  2092. , i = e > Ce.start && e < Ce.end;
  2093. Le ? (i && (e = Ne[n.centerItem].center),
  2094. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2095. }
  2096. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2097. et.start = +new Date,
  2098. et.time = 0,
  2099. et.from = Ce.cur,
  2100. et.to = e,
  2101. et.delta = e - Ce.cur,
  2102. et.tweesing = at.tweese || at.init && !at.slidee,
  2103. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2104. at.tweese = 0,
  2105. e !== Ce.dest && (Ce.dest = e,
  2106. pe("change"),
  2107. it || Y()),
  2108. K(),
  2109. Q(),
  2110. Z(),
  2111. F()
  2112. }
  2113. function Y() {
  2114. if (ye.initialized) {
  2115. if (!it)
  2116. return it = w(Y),
  2117. void (at.released && pe("moveStart"));
  2118. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2119. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2120. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2121. et.to === Ce.cur ? (Ce.cur = et.to,
  2122. at.tweese = it = 0) : it = w(Y),
  2123. pe("move"),
  2124. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2125. !it && at.released && pe("moveEnd"),
  2126. j()
  2127. }
  2128. }
  2129. function j() {
  2130. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2131. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2132. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2133. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2134. }
  2135. function F() {
  2136. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2137. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2138. pe("activePage", _e.page))
  2139. }
  2140. function M() {
  2141. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2142. ot = at.init ? w(M) : 0,
  2143. tt.now = +new Date,
  2144. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2145. X(at.init ? tt.pos : E(tt.pos)),
  2146. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2147. tt.lastTime = tt.now
  2148. }
  2149. function L(e, t, n) {
  2150. if ("boolean" === i(t) && (n = t,
  2151. t = a),
  2152. t === a)
  2153. X(Ce[e], n);
  2154. else {
  2155. if (Le && "center" !== e)
  2156. return;
  2157. var r = ye.getPos(t);
  2158. r && X(r[e], n, !Le)
  2159. }
  2160. }
  2161. function R(e) {
  2162. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2163. }
  2164. function U(e) {
  2165. return R(l(e) && 0 > e ? e + Ne.length : e)
  2166. }
  2167. function W(e, t) {
  2168. var a = R(e);
  2169. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2170. qe.eq(a).addClass(ge.activeClass),
  2171. _e.active = Oe.activeItem = a,
  2172. Z(),
  2173. pe("active", a)),
  2174. a)
  2175. }
  2176. function $(e) {
  2177. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2178. var t = {}
  2179. , a = Me ? 0 : Ie / 2;
  2180. if (!we)
  2181. for (var n = 0, i = Ee.length; i > n; n++) {
  2182. if (e >= Ce.end || n === Ee.length - 1) {
  2183. t.activePage = Ee.length - 1;
  2184. break
  2185. }
  2186. if (e <= Ee[n] + a) {
  2187. t.activePage = n;
  2188. break
  2189. }
  2190. }
  2191. if (Re) {
  2192. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2193. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2194. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2195. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2196. s = c;
  2197. break
  2198. }
  2199. t.firstItem = l(r) ? r : 0,
  2200. t.centerItem = l(o) ? o : t.firstItem,
  2201. t.lastItem = l(s) ? s : t.centerItem
  2202. }
  2203. return t
  2204. }
  2205. function Q(t) {
  2206. e.extend(Oe, $(t))
  2207. }
  2208. function Z() {
  2209. var e = Ce.dest <= Ce.start
  2210. , t = Ce.dest >= Ce.end
  2211. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2212. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2213. Je.is("button,input") && Je.prop("disabled", e),
  2214. Ke.is("button,input") && Ke.prop("disabled", t),
  2215. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2216. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2217. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2218. Qe.is("button,input") && Qe.prop("disabled", e),
  2219. $e.is("button,input") && $e.prop("disabled", t)),
  2220. Re && null != Oe.activeItem) {
  2221. var n = 0 === Oe.activeItem
  2222. , i = Oe.activeItem >= Ne.length - 1
  2223. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2224. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2225. Ze.is("button,input") && Ze.prop("disabled", n),
  2226. Ge.is("button,input") && Ge.prop("disabled", i),
  2227. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2228. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2229. }
  2230. }
  2231. function G(e, t, a) {
  2232. if (e = U(e),
  2233. t = U(t),
  2234. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2235. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2236. var n = t > e ? e : a ? t : t - 1
  2237. , i = e > t ? e : a ? t + 1 : t
  2238. , r = e > t;
  2239. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2240. H()
  2241. }
  2242. }
  2243. function J(e, t) {
  2244. for (var a = 0, n = Ve[e].length; n > a; a++)
  2245. if (Ve[e][a] === t)
  2246. return a;
  2247. return -1
  2248. }
  2249. function K() {
  2250. at.released && !ye.isPaused && ye.resume()
  2251. }
  2252. function V(e) {
  2253. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2254. }
  2255. function _() {
  2256. at.history[0] = at.history[1],
  2257. at.history[1] = at.history[2],
  2258. at.history[2] = at.history[3],
  2259. at.history[3] = at.delta
  2260. }
  2261. function ee(e) {
  2262. at.released = 0,
  2263. at.source = e,
  2264. at.slidee = "slidee" === e
  2265. }
  2266. function te(t) {
  2267. var a = "touchstart" === t.type
  2268. , n = t.data.source
  2269. , i = "slidee" === n;
  2270. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2271. ee(n),
  2272. at.init = 0,
  2273. at.$source = e(t.target),
  2274. at.touch = a,
  2275. at.pointer = a ? t.originalEvent.touches[0] : t,
  2276. at.initX = at.pointer.pageX,
  2277. at.initY = at.pointer.pageY,
  2278. at.initPos = i ? Ce.cur : xe.cur,
  2279. at.start = +new Date,
  2280. at.time = 0,
  2281. at.path = 0,
  2282. at.delta = 0,
  2283. at.locked = 0,
  2284. at.history = [0, 0, 0, 0],
  2285. at.pathToLock = i ? a ? 30 : 10 : 0,
  2286. b.on(a ? z : I, ae),
  2287. ye.pause(1),
  2288. (i ? Pe : Se).addClass(ge.draggedClass),
  2289. pe("moveStart"),
  2290. i && (rt = setInterval(_, 10)))
  2291. }
  2292. function ae(e) {
  2293. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2294. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2295. at.pathX = at.pointer.pageX - at.initX,
  2296. at.pathY = at.pointer.pageY - at.initY,
  2297. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2298. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2299. at.released || !(at.path < 1)) {
  2300. if (!at.init) {
  2301. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2302. return ne();
  2303. at.init = 1
  2304. }
  2305. r(e),
  2306. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2307. at.$source.on(B, s)),
  2308. at.released && (ne(),
  2309. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2310. at.delta += at.swing,
  2311. at.tweese = x(at.swing) > 10)),
  2312. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2313. }
  2314. }
  2315. function ne() {
  2316. clearInterval(rt),
  2317. at.released = !0,
  2318. b.off(at.touch ? z : I, ae),
  2319. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2320. setTimeout(function() {
  2321. at.$source.off(B, s)
  2322. }),
  2323. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2324. ye.resume(1),
  2325. at.init = 0
  2326. }
  2327. function ie(t) {
  2328. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2329. }
  2330. function re() {
  2331. ye.stop(),
  2332. b.off("mouseup", re)
  2333. }
  2334. function se(e) {
  2335. switch (r(e),
  2336. this) {
  2337. case $e[0]:
  2338. case Qe[0]:
  2339. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2340. b.on("mouseup", re);
  2341. break;
  2342. case Ze[0]:
  2343. ye.prev();
  2344. break;
  2345. case Ge[0]:
  2346. ye.next();
  2347. break;
  2348. case Je[0]:
  2349. ye.prevPage();
  2350. break;
  2351. case Ke[0]:
  2352. ye.nextPage()
  2353. }
  2354. }
  2355. function oe(e) {
  2356. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2357. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2358. Re ? (p = +new Date,
  2359. nt.last < p - nt.resetTime && (nt.delta = 0),
  2360. nt.last = p,
  2361. nt.delta += nt.curDelta,
  2362. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2363. nt.delta %= 1),
  2364. nt.finalDelta) : nt.curDelta
  2365. }
  2366. function le(e) {
  2367. e.originalEvent[g] = ye;
  2368. var t = +new Date;
  2369. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2370. return void (O = t);
  2371. if (ge.scrollBy && Ce.start !== Ce.end) {
  2372. var a = oe(e.originalEvent);
  2373. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2374. ye.slideBy(ge.scrollBy * a)
  2375. }
  2376. }
  2377. function ce(e) {
  2378. ge.clickBar && e.target === Be[0] && (r(e),
  2379. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2380. }
  2381. function de(e) {
  2382. if (ge.keyboardNavBy)
  2383. switch (e.which) {
  2384. case ge.horizontal ? 37 : 38:
  2385. r(e),
  2386. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2387. break;
  2388. case ge.horizontal ? 39 : 40:
  2389. r(e),
  2390. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2391. }
  2392. }
  2393. function ue(e) {
  2394. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2395. }
  2396. function fe() {
  2397. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2398. }
  2399. function ve(e) {
  2400. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2401. }
  2402. function pe(e, t) {
  2403. if (Ve[e]) {
  2404. for (me = Ve[e].length,
  2405. T.length = 0,
  2406. he = 0; me > he; he++)
  2407. T.push(Ve[e][he]);
  2408. for (he = 0; me > he; he++)
  2409. T[he].call(ye, e, t)
  2410. }
  2411. }
  2412. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2413. start: 0,
  2414. center: 0,
  2415. end: 0,
  2416. cur: 0,
  2417. dest: 0
  2418. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2419. start: 0,
  2420. end: 0,
  2421. cur: 0
  2422. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2423. firstItem: 0,
  2424. lastItem: 0,
  2425. centerItem: 0,
  2426. activeItem: null,
  2427. activePage: 0
  2428. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2429. released: 1
  2430. }, nt = {
  2431. last: 0,
  2432. delta: 0,
  2433. resetTime: 200
  2434. }, it = 0, rt = 0, st = 0, ot = 0;
  2435. we || (t = be[0]),
  2436. ye.initialized = 0,
  2437. ye.frame = t,
  2438. ye.slidee = Pe[0],
  2439. ye.pos = Ce,
  2440. ye.rel = Oe,
  2441. ye.items = Ne,
  2442. ye.pages = Ee,
  2443. ye.isPaused = 0,
  2444. ye.options = ge,
  2445. ye.dragging = at,
  2446. ye.reload = function() {
  2447. H()
  2448. }
  2449. ,
  2450. ye.getPos = function(e) {
  2451. if (Re) {
  2452. var t = R(e);
  2453. return -1 !== t && Ne[t]
  2454. }
  2455. var a = Pe.find(e).eq(0);
  2456. if (a[0]) {
  2457. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2458. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2459. return {
  2460. start: n,
  2461. center: n - Ie / 2 + i / 2,
  2462. end: n - Ie + i,
  2463. size: i
  2464. }
  2465. }
  2466. return !1
  2467. }
  2468. ,
  2469. ye.moveBy = function(e) {
  2470. tt.speed = e,
  2471. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2472. tt.startPos = Ce.cur,
  2473. ee("button"),
  2474. at.init = 1,
  2475. pe("moveStart"),
  2476. y(ot),
  2477. M())
  2478. }
  2479. ,
  2480. ye.stop = function() {
  2481. "button" === at.source && (at.init = 0,
  2482. at.released = 1)
  2483. }
  2484. ,
  2485. ye.prev = function() {
  2486. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2487. }
  2488. ,
  2489. ye.next = function() {
  2490. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2491. }
  2492. ,
  2493. ye.prevPage = function() {
  2494. ye.activatePage(Oe.activePage - 1)
  2495. }
  2496. ,
  2497. ye.nextPage = function() {
  2498. ye.activatePage(Oe.activePage + 1)
  2499. }
  2500. ,
  2501. ye.slideBy = function(e, t) {
  2502. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2503. }
  2504. ,
  2505. ye.slideTo = function(e, t) {
  2506. X(e, t)
  2507. }
  2508. ,
  2509. ye.toStart = function(e, t) {
  2510. L("start", e, t)
  2511. }
  2512. ,
  2513. ye.toEnd = function(e, t) {
  2514. L("end", e, t)
  2515. }
  2516. ,
  2517. ye.toCenter = function(e, t) {
  2518. L("center", e, t)
  2519. }
  2520. ,
  2521. ye.getIndex = R,
  2522. ye.activate = function(e, t) {
  2523. var a = W(e);
  2524. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2525. }
  2526. ,
  2527. ye.activatePage = function(e, t) {
  2528. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2529. }
  2530. ,
  2531. ye.resume = function(e) {
  2532. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2533. st ? st = clearTimeout(st) : pe("resume"),
  2534. st = setTimeout(function() {
  2535. switch (pe("cycle"),
  2536. ge.cycleBy) {
  2537. case "items":
  2538. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2539. break;
  2540. case "pages":
  2541. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2542. }
  2543. }, ge.cycleInterval))
  2544. }
  2545. ,
  2546. ye.pause = function(e) {
  2547. e < ye.isPaused || (ye.isPaused = e || 100,
  2548. st && (st = clearTimeout(st),
  2549. pe("pause")))
  2550. }
  2551. ,
  2552. ye.toggle = function() {
  2553. ye[st ? "pause" : "resume"]()
  2554. }
  2555. ,
  2556. ye.set = function(t, a) {
  2557. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2558. }
  2559. ,
  2560. ye.add = function(t, a) {
  2561. var n = e(t);
  2562. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2563. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2564. H()
  2565. }
  2566. ,
  2567. ye.remove = function(t) {
  2568. if (Re) {
  2569. var a = U(t);
  2570. if (a > -1) {
  2571. qe.eq(a).remove();
  2572. var n = a === Oe.activeItem;
  2573. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2574. H(),
  2575. n && (_e.active = null,
  2576. ye.activate(Oe.activeItem))
  2577. }
  2578. } else
  2579. e(t).remove(),
  2580. H()
  2581. }
  2582. ,
  2583. ye.moveAfter = function(e, t) {
  2584. G(e, t, 1)
  2585. }
  2586. ,
  2587. ye.moveBefore = function(e, t) {
  2588. G(e, t)
  2589. }
  2590. ,
  2591. ye.on = function(e, t) {
  2592. if ("object" === i(e))
  2593. for (var a in e)
  2594. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2595. else if ("function" === i(t))
  2596. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2597. Ve[n[r]] = Ve[n[r]] || [],
  2598. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2599. else if ("array" === i(t))
  2600. for (var o = 0, l = t.length; l > o; o++)
  2601. ye.on(e, t[o])
  2602. }
  2603. ,
  2604. ye.one = function(e, t) {
  2605. function a() {
  2606. t.apply(ye, arguments),
  2607. ye.off(e, a)
  2608. }
  2609. ye.on(e, a)
  2610. }
  2611. ,
  2612. ye.off = function(e, t) {
  2613. if (t instanceof Array)
  2614. for (var a = 0, n = t.length; n > a; a++)
  2615. ye.off(e, t[a]);
  2616. else
  2617. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2618. if (Ve[i[r]] = Ve[i[r]] || [],
  2619. null == t)
  2620. Ve[i[r]].length = 0;
  2621. else {
  2622. var o = J(i[r], t);
  2623. -1 !== o && Ve[i[r]].splice(o, 1)
  2624. }
  2625. }
  2626. ,
  2627. ye.destroy = function() {
  2628. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2629. b.off("keydown", de),
  2630. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2631. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2632. De.empty(),
  2633. we || (be.off("." + g),
  2634. He.restore(),
  2635. Xe.restore(),
  2636. Ye.restore(),
  2637. je.restore(),
  2638. e.removeData(t, g)),
  2639. Ne.length = Ee.length = 0,
  2640. _e = {},
  2641. ye.initialized = 0,
  2642. ye
  2643. }
  2644. ,
  2645. ye.init = function() {
  2646. if (!ye.initialized) {
  2647. ye.on(m);
  2648. var e = ["overflow", "position"]
  2649. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2650. He.save.apply(He, e),
  2651. Ye.save.apply(Ye, e),
  2652. Xe.save.apply(Xe, t),
  2653. je.save.apply(je, t);
  2654. var a = Se;
  2655. return we || (a = a.add(Pe),
  2656. be.css("overflow", "hidden"),
  2657. f || "static" !== be.css("position") || be.css("position", "relative")),
  2658. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2659. a.css({
  2660. position: "absolute"
  2661. })),
  2662. ge.forward && $e.on(S, se),
  2663. ge.backward && Qe.on(S, se),
  2664. ge.prev && Ze.on(B, se),
  2665. ge.next && Ge.on(B, se),
  2666. ge.prevPage && Je.on(B, se),
  2667. ge.nextPage && Ke.on(B, se),
  2668. Ue.on(C, le),
  2669. Be[0] && Be.on(B, ce),
  2670. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2671. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2672. We.on(P, {
  2673. source: "slidee"
  2674. }, te),
  2675. Se && Se.on(P, {
  2676. source: "handle"
  2677. }, te),
  2678. b.on("keydown", de),
  2679. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2680. be.on("scroll." + g, o)),
  2681. ye.initialized = 1,
  2682. H(!0),
  2683. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2684. ye
  2685. }
  2686. }
  2687. }
  2688. function i(e) {
  2689. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2690. }
  2691. function r(e, t) {
  2692. e.preventDefault(),
  2693. t && e.stopPropagation()
  2694. }
  2695. function s(t) {
  2696. r(t, 1),
  2697. e(this).off(t.type, s)
  2698. }
  2699. function o() {
  2700. this.scrollLeft = 0,
  2701. this.scrollTop = 0
  2702. }
  2703. function l(e) {
  2704. return !isNaN(parseFloat(e)) && isFinite(e)
  2705. }
  2706. function c(e, t) {
  2707. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2708. }
  2709. function d(e, t, a) {
  2710. return t > e ? t : e > a ? a : e
  2711. }
  2712. function u(e) {
  2713. var t = {};
  2714. return t.style = {},
  2715. t.save = function() {
  2716. if (e && e.nodeType) {
  2717. for (var a = 0; a < arguments.length; a++)
  2718. t.style[arguments[a]] = e.style[arguments[a]];
  2719. return t
  2720. }
  2721. }
  2722. ,
  2723. t.restore = function() {
  2724. if (e && e.nodeType) {
  2725. for (var a in t.style)
  2726. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2727. return t
  2728. }
  2729. }
  2730. ,
  2731. t
  2732. }
  2733. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2734. b.on(C, function(e) {
  2735. var t = e.originalEvent[g]
  2736. , a = +new Date;
  2737. (!t || t.options.scrollHijack < a - O) && (O = a)
  2738. }),
  2739. function(e) {
  2740. function t(e) {
  2741. var t = (new Date).getTime()
  2742. , n = Math.max(0, 16 - (t - a))
  2743. , i = setTimeout(e, n);
  2744. return a = t,
  2745. i
  2746. }
  2747. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2748. var a = (new Date).getTime()
  2749. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2750. y = function(t) {
  2751. n.call(e, t)
  2752. }
  2753. }(window),
  2754. function() {
  2755. function e(e) {
  2756. for (var n = 0, i = t.length; i > n; n++) {
  2757. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2758. if (null != a.style[r])
  2759. return r
  2760. }
  2761. }
  2762. var t = ["", "webkit", "moz", "ms", "o"]
  2763. , a = document.createElement("div");
  2764. f = e("transform"),
  2765. v = e("perspective") ? "translateZ(0) " : ""
  2766. }(),
  2767. t[m] = n,
  2768. e.fn[h] = function(t, a) {
  2769. var r, s;
  2770. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2771. s = Array.prototype.slice.call(arguments, 1)),
  2772. t = {}),
  2773. this.each(function(i, o) {
  2774. var l = e.data(o, g);
  2775. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2776. })
  2777. }
  2778. ,
  2779. n.defaults = {
  2780. slidee: null,
  2781. horizontal: !1,
  2782. itemNav: null,
  2783. itemSelector: null,
  2784. smart: !1,
  2785. activateOn: null,
  2786. activateMiddle: !1,
  2787. scrollSource: null,
  2788. scrollBy: 0,
  2789. scrollHijack: 300,
  2790. scrollTrap: !1,
  2791. dragSource: null,
  2792. mouseDragging: !1,
  2793. touchDragging: !1,
  2794. releaseSwing: !1,
  2795. swingSpeed: .2,
  2796. elasticBounds: !1,
  2797. interactive: null,
  2798. scrollBar: null,
  2799. dragHandle: !1,
  2800. dynamicHandle: !1,
  2801. minHandleSize: 50,
  2802. clickBar: !1,
  2803. syncSpeed: .5,
  2804. pagesBar: null,
  2805. activatePageOn: null,
  2806. pageBuilder: function(e) {
  2807. return "<li>" + (e + 1) + "</li>"
  2808. },
  2809. forward: null,
  2810. backward: null,
  2811. prev: null,
  2812. next: null,
  2813. prevPage: null,
  2814. nextPage: null,
  2815. cycleBy: null,
  2816. cycleInterval: 5e3,
  2817. pauseOnHover: !1,
  2818. startPaused: !1,
  2819. moveBy: 300,
  2820. speed: 0,
  2821. easing: "swing",
  2822. startAt: null,
  2823. keyboardNavBy: null,
  2824. draggedClass: "dragged",
  2825. activeClass: "active",
  2826. disabledClass: "disabled"
  2827. }
  2828. }(jQuery, window);
  2829. !function e(t, i, n) {
  2830. function r(a, s) {
  2831. if (!i[a]) {
  2832. if (!t[a]) {
  2833. var l = "function" == typeof require && require;
  2834. if (!s && l)
  2835. return l(a, !0);
  2836. if (o)
  2837. return o(a, !0);
  2838. var c = new Error("Cannot find module '" + a + "'");
  2839. throw c.code = "MODULE_NOT_FOUND",
  2840. c
  2841. }
  2842. var h = i[a] = {
  2843. exports: {}
  2844. };
  2845. t[a][0].call(h.exports, function(e) {
  2846. var i = t[a][1][e];
  2847. return r(i ? i : e)
  2848. }, h, h.exports, e, t, i, n)
  2849. }
  2850. return i[a].exports
  2851. }
  2852. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2853. r(n[a]);
  2854. return r
  2855. }({
  2856. 1: [function(e, t, i) {
  2857. (function(i) {
  2858. "use strict";
  2859. function n(e) {
  2860. this.player = null,
  2861. this.director = null,
  2862. this.modelManager = null,
  2863. this.container = null,
  2864. this.tagManager = null,
  2865. this.fadeInSpeed = e,
  2866. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2867. }
  2868. var r = e("three")
  2869. , o = e("./util/logger")
  2870. , a = (e("./util/common"),
  2871. e("./enum/PlayerEvents"))
  2872. , s = e("./enum/DirectorEvents")
  2873. , l = e("./settings")
  2874. , c = e("./enum/Viewmode")
  2875. , h = (e("./enum/WarpStyle"),
  2876. e("./enum/BlackoutStyle"),
  2877. e("./enum/ModelManagerEvents"))
  2878. , u = e("./enum/tagEvents")
  2879. , d = e("./util/transitions")
  2880. , p = e("./util/lerp")
  2881. , f = new o(i);
  2882. window.THREE = r;
  2883. n.prototype.init = function(e, t, i, n, r) {
  2884. window.app = this;
  2885. this.player = t,
  2886. this.director = e,
  2887. this.modelManager = i,
  2888. this.tagManager = n,
  2889. this.container = r,
  2890. this.updateModel(),
  2891. this.bindEvents()
  2892. }
  2893. ,
  2894. n.prototype.bindEvents = function() {
  2895. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2896. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2897. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2898. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2899. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2900. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2901. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2902. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2903. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2904. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2905. }
  2906. ,
  2907. n.prototype.updateModel = function() {
  2908. //模型this.model
  2909. this.model = this.modelManager.getActiveModel()
  2910. }
  2911. ,
  2912. n.prototype.handleWarpStarted = function() {
  2913. this.hidePlayerReticule()
  2914. }
  2915. ,
  2916. n.prototype.ontagActivated = function() {
  2917. this.hidePlayerReticule()
  2918. }
  2919. ,
  2920. n.prototype.onNavigationTotag = function() {
  2921. this.hidePlayerReticule()
  2922. }
  2923. ,
  2924. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2925. var n = this.modelManager.getActiveModel()
  2926. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2927. n.fadePanoMarkers(r),
  2928. n.setMode(t)
  2929. }
  2930. ,
  2931. n.prototype.handlePlayerModeChanged = function(e, t) {
  2932. var i = this.modelManager.getActiveModel()
  2933. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2934. i.setSide(n),
  2935. i.setMode(t)
  2936. }
  2937. ,
  2938. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2939. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2940. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2941. }
  2942. ,
  2943. n.prototype.handleActionInterruption = function() {}
  2944. ,
  2945. n.prototype.handleStartInside = function(e) {
  2946. var t = l[this.player.mode]
  2947. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2948. this.fadeIn(this.fadeInSpeed),
  2949. this.model.alpha = 0,
  2950. this.model.skybox.material.uniforms.opacity.value = 1,
  2951. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2952. var n = this.player.reticule;
  2953. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2954. }
  2955. ,
  2956. n.prototype.handleStartOutside = function(e) {
  2957. this.fadeIn(e)
  2958. }
  2959. ,
  2960. n.prototype.fadeIn = function(e) {
  2961. null !== e && void 0 !== e || (e = 2e3,
  2962. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2963. $(this.container).fadeIn(e)
  2964. }
  2965. ,
  2966. n.prototype.hidePlayerReticule = function() {
  2967. this.player.reticule.hide()
  2968. }
  2969. ,
  2970. t.exports = n
  2971. }
  2972. ).call(this, "/js/DisplayController.js")
  2973. }
  2974. , {
  2975. "./enum/BlackoutStyle": 18,
  2976. "./enum/DirectorEvents": 23,
  2977. "./enum/tagEvents": 32,
  2978. "./enum/ModelManagerEvents": 33,
  2979. "./enum/PlayerEvents": 40,
  2980. "./enum/Viewmode": 51,
  2981. "./enum/WarpStyle": 52,
  2982. "./settings": 166,
  2983. "./util/common": 185,
  2984. "./util/lerp": 188,
  2985. "./util/logger": 189,
  2986. "./util/transitions": 195,
  2987. three: 217
  2988. }],
  2989. 2: [function(e, t, i) {
  2990. "use strict";
  2991. function n() {
  2992. this.baseStartTime = performance.timing.navigationStart,
  2993. this.loadingStartTime = null,
  2994. this.waitingStartTime = null,
  2995. this.appReadyTime = null
  2996. }
  2997. n.prototype.setBaseStartTime = function(e) {
  2998. this.baseStartTime = e || Date.now()
  2999. }
  3000. ,
  3001. n.prototype.setWaitingStartTime = function(e) {
  3002. this.waitingStartTime = e || Date.now()
  3003. }
  3004. ,
  3005. n.prototype.setLoadingStartTime = function(e) {
  3006. this.loadingStartTime = e || Date.now()
  3007. }
  3008. ,
  3009. n.prototype.setAppReadyTime = function(e) {
  3010. this.appReadyTime = e || Date.now()
  3011. }
  3012. ,
  3013. n.prototype.calcFullLoadingTime = function() {
  3014. var e = this.appReadyTime - this.baseStartTime;
  3015. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3016. e
  3017. }
  3018. ,
  3019. t.exports = n
  3020. }
  3021. , {}],
  3022. 3: [function(e, t, i) {
  3023. (function(i) {
  3024. "use strict";
  3025. function n() {
  3026. return 100 * Math.random()
  3027. }
  3028. var r = e("./util/logger")
  3029. , o = e("./util/browser")
  3030. , a = new r(i)
  3031. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3032. initialized: !1,
  3033. init: function(e, t) {
  3034. if (t = t || {},
  3035. !this.initialized) {
  3036. this.initialized = !0,
  3037. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3038. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3039. for (var i in e) {
  3040. var r = i.match("^sc_tilegen_([0-9]+)$");
  3041. r && (s.tilegen = n() < parseInt(r[1]));
  3042. var l = i.match("^sc_imgopt_([0-9]+)$");
  3043. l && (s.imgopt = n() < parseInt(l[1]))
  3044. }
  3045. for (var c in t)
  3046. s[c] = t[c],
  3047. a.debug("A/B override:", c, s[c])
  3048. }
  3049. },
  3050. changeIfTileGenerating: function(e) {
  3051. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3052. e += ""),
  3053. e
  3054. },
  3055. changeIfImageOptimzing: function(e) {
  3056. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3057. e += ""),
  3058. e
  3059. },
  3060. tilegen: !1,
  3061. imgopt: !1
  3062. };
  3063. t.exports = s
  3064. }
  3065. ).call(this, "/js/ab.js")
  3066. }
  3067. , {
  3068. "./util/browser": 182,
  3069. "./util/logger": 189
  3070. }],
  3071. 4: [function(e, t, i) {
  3072. (function(i) {
  3073. "use strict";
  3074. function n() {
  3075. return {
  3076. addons: [{
  3077. name: "keen:ua_parser",
  3078. input: {
  3079. ua_string: "user_agent"
  3080. },
  3081. output: "parsed_user_agent"
  3082. }]
  3083. }
  3084. }
  3085. function r(e, t, i, n) {
  3086. function r(t) {
  3087. l[t.sid] = !0;
  3088. var i = t.billboard.media && t.billboard.media.type
  3089. , n = {
  3090. tag_id: t.sid,
  3091. tags_visited: Object.keys(l).length,
  3092. tag_count: Object.keys(e.tags).length,
  3093. tag_view_count: ++E,
  3094. has_media: !!i
  3095. };
  3096. i && (n.media_type = i),
  3097. u("tag_opened", n)
  3098. }
  3099. var l = {}
  3100. , h = Date.now() - N
  3101. , f = null;
  3102. n && (f = Date.now() - window.navigationStart);
  3103. var g;
  3104. try {
  3105. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3106. } catch (e) {
  3107. g = !1
  3108. }
  3109. var v, A = e.supportsVR;
  3110. A || (v = "VR disabled at the model/account level",
  3111. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3112. u("model_loaded", {
  3113. duration: h,
  3114. duration_from_navigation_start: f,
  3115. has_hlr: g,
  3116. has_vr: A,
  3117. vr_reason: v
  3118. });
  3119. var I = 0;
  3120. e.panos.forEach(function(e) {
  3121. e.on("enter", function() {
  3122. c("pano_viewed", {
  3123. pano_id: e.id,
  3124. pano_view_count: ++I,
  3125. alignment_type: e.alignmentType,
  3126. interaction_source: O,
  3127. navigation_source: p
  3128. })
  3129. })
  3130. });
  3131. var E = 0;
  3132. for (var T in e.tags)
  3133. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3134. t.on("tour_auto", function(e) {
  3135. p = "tour_" + e
  3136. }),
  3137. t.on("tour_manual", function(e) {
  3138. O = "gui-" + e,
  3139. p = "tour_manual"
  3140. }),
  3141. i.on(C.InteractionKey, function() {
  3142. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3143. }),
  3144. i.on(C.InteractionDirect, function() {
  3145. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3146. }),
  3147. o(t),
  3148. a(),
  3149. s()
  3150. }
  3151. function o(e) {
  3152. I.on(T.OPENED, function() {
  3153. c("showcase_share_intent", {
  3154. pano_id: e.currentPano && e.currentPano.id
  3155. })
  3156. }),
  3157. I.on(T.LINK_CLICKED, function(t) {
  3158. c("showcase_share_action", {
  3159. channel: t.channel,
  3160. pano_id: e.currentPano && e.currentPano.id
  3161. })
  3162. }),
  3163. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3164. c("showcase_share_origin_link_clicked")
  3165. })
  3166. }
  3167. function a() {}
  3168. function s() {
  3169. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3170. gui_action: "click_vr_button"
  3171. })),
  3172. b.on(S.LAUNCH, function(e) {
  3173. c("showcase_gui", {
  3174. gui_action: "launch_vr",
  3175. vr_platform: e.vr_platform,
  3176. vr_app: e.vr_app
  3177. })
  3178. }),
  3179. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3180. gui_action: "vr_modal_prev"
  3181. })),
  3182. b.on(S.NEXT, function(e) {
  3183. c("showcase_gui", {
  3184. gui_action: e.nextAction
  3185. })
  3186. }),
  3187. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3188. gui_action: "vr_modal_close"
  3189. })),
  3190. b.on(S.falseICECHOSEN, function(e) {
  3191. c("showcase_gui", {
  3192. gui_action: e.name + " "
  3193. })
  3194. }),
  3195. b.on(S.STORE, function(e) {
  3196. c("showcase_gui", {
  3197. gui_action: "launch_store",
  3198. store: e
  3199. })
  3200. })
  3201. }
  3202. function l(e, t) {
  3203. if (f)
  3204. try {
  3205. f.addEvent(e, v.extendObject({
  3206. host: window.location.host,
  3207. keen: n(),
  3208. user_agent: "${keen.user_agent}",
  3209. referrer: {
  3210. url: v.normalizeUrl(document.referrer),
  3211. domain: v.domainFromUrl(document.referrer),
  3212. url_original: document.referrer
  3213. },
  3214. embedded: m.inIframe(),
  3215. is_mobile: m.isMobile(),
  3216. version: "2.25.6-0-gd87e5b1"
  3217. }, t))
  3218. } catch (e) {
  3219. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3220. }
  3221. }
  3222. function c(e, t) {
  3223. if (t = t || {},
  3224. L)
  3225. try {
  3226. window.analytics.track(e, v.extendObject(t, B), {
  3227. context: {
  3228. app: {
  3229. name: "showcase",
  3230. version: "2.25.6-0-gd87e5b1"
  3231. },
  3232. screen: {
  3233. width: window.screen.width,
  3234. height: window.screen.height,
  3235. density: window.devicePixelRatio
  3236. }
  3237. }
  3238. })
  3239. } catch (t) {
  3240. console.warn("Failed to send data to segment for " + e)
  3241. }
  3242. }
  3243. function h(e, t) {
  3244. if (t = t || {},
  3245. navigator.sendBeacon && L)
  3246. try {
  3247. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3248. event: e,
  3249. anonymousId: window.analytics.user().anonymousId(),
  3250. properties: v.extendObject(t, B),
  3251. writeKey: L,
  3252. sentAt: Date.now(),
  3253. type: "track",
  3254. context: {
  3255. userAgent: m.userAgent(),
  3256. library: {
  3257. name: "showcase-beacon",
  3258. version: "2.25.6-0-gd87e5b1"
  3259. },
  3260. app: {
  3261. name: "showcase",
  3262. version: "2.25.6-0-gd87e5b1"
  3263. }
  3264. }
  3265. }))
  3266. } catch (e) {
  3267. console.warn("Failed to send async segment request")
  3268. }
  3269. }
  3270. function u(e, t) {
  3271. t = t || {},
  3272. c(e, t)
  3273. }
  3274. function d(e, t) {
  3275. O = e === C.InteractionGui ? "gui-" + t : e,
  3276. p = "self_guided"
  3277. }
  3278. var p, f, g = (e("three"),
  3279. e("./util/ajax"),
  3280. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3281. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3282. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3283. t.exports = {
  3284. report: function(e, t, i, n) {
  3285. l("Session starts", {
  3286. model: e,
  3287. status: t,
  3288. loadtime: Date.now() - (N || Date.now()),
  3289. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3290. autoplay: i,
  3291. quickstart: n,
  3292. ab_tilegen: g.tilegen,
  3293. ab_imgopt: g.imgopt
  3294. })
  3295. },
  3296. impression: function(e) {
  3297. e = e || {};
  3298. var t = void 0 === e.isVisible || e.isVisible
  3299. , i = (void 0 !== e.immediate && e.immediate,
  3300. window.location.search.substr(1).split("&"));
  3301. u("impression", {
  3302. visible: t,
  3303. url_params: i
  3304. })
  3305. },
  3306. initKeen: function(e) {
  3307. return e.token && e.appId ? void (f = new Keen({
  3308. projectId: e.appId,
  3309. writeKey: e.token,
  3310. readKey: "",
  3311. requestType: "xhr"
  3312. })) : void P.warn("no keen token/appId")
  3313. },
  3314. initSegment: function(e) {
  3315. return e.token ? (L = e.token,
  3316. window.analytics.load(e.token),
  3317. B = {
  3318. model_id: e.model,
  3319. start_source: e.startSource,
  3320. autoplay: e.autoplay,
  3321. quickstart: e.quickstart,
  3322. language_tag: A.languageTag,
  3323. is_mobile: m.isMobile(),
  3324. iframe: m.inIframe(),
  3325. aspect_ratio: m.aspectRatio(),
  3326. session_id: F,
  3327. window: {
  3328. width: $("#player").width(),
  3329. height: $("#player").height()
  3330. },
  3331. platform: {
  3332. browser: {
  3333. name: $.ua.browser.name,
  3334. major: $.ua.browser.major,
  3335. version: $.ua.browser.version
  3336. },
  3337. os: {
  3338. name: $.ua.os.name,
  3339. version: $.ua.os.version
  3340. },
  3341. device: {
  3342. vendor: $.ua.device.vendor,
  3343. model: $.ua.device.model,
  3344. type: $.ua.device.type
  3345. }
  3346. }
  3347. },
  3348. D = Math.random() < A.analytics.sessionTrackingRate,
  3349. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3350. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3351. },
  3352. sessionStart: function(e) {
  3353. P.debug("analytics user_session_start"),
  3354. c("session_started"),
  3355. N = Date.now(),
  3356. window.addEventListener("unload", function() {
  3357. h("session_ended", {
  3358. duration: Date.now() - N
  3359. })
  3360. })
  3361. },
  3362. modelLoaded: function(e, t, i, n) {
  3363. r(e, t, i, n)
  3364. },
  3365. loadComplete: function(e) {
  3366. var t = {
  3367. time_to_app_start: e
  3368. };
  3369. c("load_times", t)
  3370. },
  3371. track: function(e, t) {
  3372. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3373. c(e, t))
  3374. },
  3375. trackAlways: function(e, t) {
  3376. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3377. c(e, t)
  3378. },
  3379. getSessionId: function() {
  3380. return F
  3381. },
  3382. updateInteraction: d
  3383. }
  3384. }
  3385. ).call(this, "/js/analytics.js")
  3386. }
  3387. , {
  3388. "./ab": 3,
  3389. "./enum/ControlEvents": 21,
  3390. "./enum/PlayerEvents": 40,
  3391. "./enum/VROption": 47,
  3392. "./enum/VRPlatforms": 49,
  3393. "./enum/Viewmode": 51,
  3394. "./gui/sharing/ShareEvents": 76,
  3395. "./gui/sharing/modal": 77,
  3396. "./gui/title/TitleEvents": 80,
  3397. "./gui/title/titleBar": 82,
  3398. "./gui/vr/vrEvent": 85,
  3399. "./gui/vr/vrModal": 87,
  3400. "./localization/localize": 108,
  3401. "./tag/Billboard/BillboardEvent": 120,
  3402. "./settings": 166,
  3403. "./util/ajax": 181,
  3404. "./util/browser": 182,
  3405. "./util/common": 185,
  3406. "./util/logger": 189,
  3407. three: 217
  3408. }],
  3409. 5: [function(e, t, i) {
  3410. "use strict";
  3411. function n() {
  3412. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3413. this.controls = null
  3414. }
  3415. var r = e("three")
  3416. , o = e("../constants")
  3417. , a = e("../util/cameraLight");
  3418. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3419. n.prototype.updateAspect = function(e) {
  3420. this.aspect = e,
  3421. this.updateProjectionMatrix()
  3422. }
  3423. ,
  3424. t.exports = n
  3425. }
  3426. , {
  3427. "../constants": 8,
  3428. "../util/cameraLight": 184,
  3429. three: 217
  3430. }],
  3431. 6: [function(e, t, i) {
  3432. "use strict";
  3433. function n() {
  3434. var e = $("#player").width() / $("#player").height();
  3435. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3436. this.controls = null,
  3437. this.updateAspect(e)
  3438. }
  3439. var r = e("three")
  3440. , o = e("../constants");
  3441. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3442. n.prototype.updateAspect = function(e) {
  3443. this.aspect = e,
  3444. this.top = o.orthoBase / e,
  3445. this.bottom = -o.orthoBase / e,
  3446. this.updateProjectionMatrix()
  3447. }
  3448. ,
  3449. t.exports = n
  3450. }
  3451. , {
  3452. "../constants": 8,
  3453. three: 217
  3454. }],
  3455. 7: [function(e, t, i) {
  3456. "use strict";
  3457. function n() {
  3458. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3459. this.controls = null
  3460. }
  3461. var r = e("three")
  3462. , o = e("../settings")
  3463. , a = e("../util/cameraLight");
  3464. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3465. n.prototype.updateAspect = function(e) {
  3466. this.aspect = e,
  3467. this.updateProjectionMatrix()
  3468. }
  3469. ,
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../settings": 166,
  3474. "../util/cameraLight": 184,
  3475. three: 217
  3476. }],
  3477. 8: [function(e, t, i) {
  3478. "use strict";
  3479. t.exports = {
  3480. signedUrlDefaultExpireTime: 24e4,
  3481. signedUrlCheckInterval: 1e4,
  3482. signedUrlRefreshBuffer: 15e3,
  3483. dollhouseFOV: 70,
  3484. dollhouseNear: 1,
  3485. dollhouseFar: 5e3,
  3486. insideFOV: 70,
  3487. insideFOVMax: 120,
  3488. insideNear: .1,
  3489. insideFar: 5e3,
  3490. insideLookSpeed: .12,
  3491. insideLookLimitUp: 40,
  3492. insideLookLimitDown: -40,
  3493. orthoNear: 1,
  3494. orthoFar: 5e3,
  3495. orthoBase: 10,
  3496. narrowLandscapeHeight: 290,
  3497. reallyNarrowLandscapeHeight: 250,
  3498. visionTilingStartDate: new Date("8/26/2016"),
  3499. visionTilingStartVersion: "1.1.407.13667",
  3500. windowHeightHighQualityThreshold: 900,
  3501. tourStepDelayDefault: 3500,
  3502. tourStepDelaySlideShow: 5e3,
  3503. workshopApsect: 9 / 16,
  3504. highQualityMaxZoom: 2,
  3505. ultraHighQualityMaxZoom: 3
  3506. }
  3507. }
  3508. , {}],
  3509. 9: [function(e, t, i) {
  3510. "use strict";
  3511. function n() {
  3512. this.activeControl = null,
  3513. this.controls = {},
  3514. this.cameras = {}
  3515. }
  3516. var r = e("./PanoramaControls")
  3517. , o = e("./DollhouseControls")
  3518. , a = e("./FloorplanControls")
  3519. , s = e("../cameras/PanoramaCamera")
  3520. , l = e("../cameras/DollhouseCamera")
  3521. , c = e("../cameras/FloorplanCamera")
  3522. , h = e("events").EventEmitter
  3523. , u = e("../enum/ControlEvents")
  3524. , d = e("../enum/ModelManagerEvents")
  3525. , p = e("../enum/Viewmode")
  3526. , f = e("../settings");
  3527. n.prototype = Object.create(h.prototype),
  3528. n.prototype.init = function(e, t) {
  3529. this.setUpControls(),
  3530. this.bindEvents(e, t)
  3531. }
  3532. ,
  3533. n.prototype.activateControls = function(e) {
  3534. this.activeControl && (this.activeControl.reset(),
  3535. this.activeControl.enabled = !1),
  3536. this.controls[e] && (this.controls[e].enabled = !0),
  3537. this.activeControl = this.controls[e]
  3538. }
  3539. ,
  3540. n.prototype.setUpControls = function() {
  3541. var e = {}
  3542. , t = {}
  3543. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3544. , n = [s, l, c]
  3545. , h = [r, o, a];
  3546. i.forEach(function(i, r) {
  3547. e[i] = new n[r],
  3548. t[i] = new h[r](e[i]),
  3549. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3550. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3551. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3552. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3553. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3554. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3555. }
  3556. .bind(this)),
  3557. this.controls = t,
  3558. this.cameras = e
  3559. }
  3560. ,
  3561. n.prototype.bindEvents = function(e, t) {
  3562. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3563. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3564. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3565. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3566. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3567. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3568. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3569. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3570. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3571. e.addEventListener("contextmenu", function(e) {
  3572. e.preventDefault()
  3573. }),
  3574. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3575. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3576. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3577. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3578. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3579. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3580. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3581. t.on(d.ActiveModelChanged, function(e) {
  3582. this.setModelForControls(e.model)
  3583. }
  3584. .bind(this))
  3585. }
  3586. ,
  3587. n.prototype.setModelForControls = function(e) {
  3588. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3589. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3590. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3591. this.controls[e].setBounds(t)
  3592. }
  3593. .bind(this))
  3594. }
  3595. ,
  3596. n.prototype.onMouseDown = function(e) {
  3597. e.preventDefault(),
  3598. this.activeControl && this.activeControl.onMouseDown(e)
  3599. }
  3600. ,
  3601. n.prototype.onMouseMove = function(e) {
  3602. e.preventDefault(),
  3603. this.activeControl && this.activeControl.onMouseMove(e)
  3604. }
  3605. ,
  3606. n.prototype.onMouseUp = function(e) {
  3607. e.preventDefault(),
  3608. this.activeControl && this.activeControl.onMouseUp(e)
  3609. }
  3610. ,
  3611. n.prototype.onMouseOver = function(e) {
  3612. e.preventDefault(),
  3613. this.activeControl && this.activeControl.onMouseOver(e)
  3614. }
  3615. ,
  3616. n.prototype.onMouseWheel = function(e) {
  3617. e.preventDefault(),
  3618. this.activeControl && this.activeControl.onMouseWheel(e)
  3619. }
  3620. ,
  3621. n.prototype.onTouchStart = function(e) {
  3622. e.preventDefault(),
  3623. this.activeControl && this.activeControl.onTouchStart(e);
  3624. var hotList = $('#hotListWrap')[0];
  3625. hotList.classList.remove('hotListActive');
  3626. $('#hotListContent ul .active').removeClass('active');
  3627. //$('#hotList')[0].classList.remove('active')
  3628. }
  3629. ,
  3630. n.prototype.onTouchMove = function(e) {
  3631. e.preventDefault(),
  3632. this.activeControl && this.activeControl.onTouchMove(e)
  3633. }
  3634. ,
  3635. n.prototype.onTouchEnd = function(e) {
  3636. e.preventDefault(),
  3637. this.activeControl && this.activeControl.onTouchEnd(e)
  3638. }
  3639. ,
  3640. n.prototype.onPointerDown = function(e) {
  3641. if (e.preventDefault(),
  3642. this.activeControl)
  3643. switch (e.pointerType) {
  3644. case "mouse":
  3645. this.activeControl.onMouseDown(e);
  3646. break;
  3647. default:
  3648. this.activeControl.onPointerDown(e)
  3649. }
  3650. }
  3651. ,
  3652. n.prototype.onPointerMove = function(e) {
  3653. if (e.preventDefault(),
  3654. this.activeControl)
  3655. switch (e.pointerType) {
  3656. case "mouse":
  3657. this.activeControl.onMouseMove(e);
  3658. break;
  3659. default:
  3660. this.activeControl.onPointerMove(e)
  3661. }
  3662. }
  3663. ,
  3664. n.prototype.onPointerUp = function(e) {
  3665. if (e.preventDefault(),
  3666. this.activeControl)
  3667. switch (e.pointerType) {
  3668. case "mouse":
  3669. this.activeControl.onMouseUp(e);
  3670. break;
  3671. default:
  3672. this.activeControl.onPointerUp(e)
  3673. }
  3674. }
  3675. ,
  3676. n.prototype.onPointerCancel = function(e) {
  3677. e.preventDefault(),
  3678. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3679. }
  3680. ,
  3681. n.prototype.onKeyDown = function(e) {
  3682. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3683. this.activeControl && this.activeControl.onKeyDown(e))
  3684. }
  3685. ,
  3686. n.prototype.onKeyUp = function(e) {
  3687. e.preventDefault(),
  3688. this.activeControl && this.activeControl.onKeyUp(e)
  3689. }
  3690. ,
  3691. t.exports = n
  3692. }
  3693. , {
  3694. "../cameras/DollhouseCamera": 5,
  3695. "../cameras/FloorplanCamera": 6,
  3696. "../cameras/PanoramaCamera": 7,
  3697. "../enum/ControlEvents": 21,
  3698. "../enum/ModelManagerEvents": 33,
  3699. "../enum/Viewmode": 51,
  3700. "../settings": 166,
  3701. "./DollhouseControls": 10,
  3702. "./FloorplanControls": 11,
  3703. "./PanoramaControls": 13,
  3704. events: 202
  3705. }],
  3706. 10: [function(e, t, i) {
  3707. "use strict";
  3708. function n(e) {
  3709. a.call(this, e),
  3710. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3711. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3712. this.minDistance = o.dollhouseDefault.minDistance,
  3713. this.maxDistance = o.dollhouseDefault.maxDistance,
  3714. this.adjustedMinDistance = this.minDistance,
  3715. this.adjustedMaxDistance = this.maxDistance
  3716. }
  3717. var r = e("three")
  3718. , o = e("../settings")
  3719. , a = e("./OutsideControls");
  3720. n.prototype = Object.create(a.prototype),
  3721. n.prototype.pan = function(e, t) {
  3722. this.camera.updateMatrix();
  3723. var i = this.camera.position.clone().sub(this.target).length();
  3724. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3725. this.panLeft(2 * e * i / $("#player").height()),
  3726. this.panUp(-2 * t * i / $("#player").height())
  3727. }
  3728. ,
  3729. n.prototype.updateZoom = function() {
  3730. var e = this.offset.length();
  3731. return e * this.scale
  3732. }
  3733. ,
  3734. n.prototype.setZoomBounds = function(e) {
  3735. var t = e.min.distanceTo(e.max);
  3736. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3737. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3738. this.minDistance = this.adjustedMinDistance,
  3739. this.maxDistance = this.adjustedMaxDistance
  3740. }
  3741. ,
  3742. n.prototype.resetRanges = function(e, t) {
  3743. e ? (this.minDistance = Math.min(e, this.minDistance),
  3744. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3745. this.maxDistance = this.adjustedMaxDistance),
  3746. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3747. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3748. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3749. }
  3750. ,
  3751. n.prototype.toJSON = function() {
  3752. return a.prototype.toJSON.call(this)
  3753. }
  3754. ,
  3755. t.exports = n
  3756. }
  3757. , {
  3758. "../settings": 166,
  3759. "./OutsideControls": 12,
  3760. three: 217
  3761. }],
  3762. 11: [function(e, t, i) {
  3763. "use strict";
  3764. function n(e) {
  3765. a.call(this, e),
  3766. this.minDistance = 15,
  3767. this.maxDistance = 50,
  3768. this.noRotateUpDown = !0,
  3769. this.minPolarAngle = 0,
  3770. this.maxPolarAngle = 0,
  3771. this.mouseActions[l.LEFT] = s.PAN,
  3772. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3773. this.mouseActions[l.RIGHT] = s.ROTATE,
  3774. this.touchActions[1] = s.PAN,
  3775. this.touchActions[2] = s.ROTATE_DOLLY,
  3776. this.absoluteScale = 1,
  3777. this.currentScale = 1
  3778. }
  3779. var r = e("three")
  3780. , o = e("../settings")
  3781. , a = e("./OutsideControls")
  3782. , s = e("../enum/ControlActions")
  3783. , l = e("../enum/MouseButton")
  3784. , c = e("../util/math")
  3785. , h = e("../util/browser");
  3786. n.prototype = Object.create(a.prototype),
  3787. n.prototype.zoomToContain = function(e) {
  3788. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3789. this.currentScale = this.absoluteScale
  3790. }
  3791. ,
  3792. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3793. var t = Math.max(modelSize.x, modelSize.z)
  3794. , i = Math.min(modelSize.x, modelSize.z)
  3795. , n = Math.max(t, i * this.camera.aspect)
  3796. , r = Math.max(i, t * this.camera.aspect);
  3797. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3798. return absoluteScale
  3799. },
  3800. n.prototype.rotateToView = function(e, t) {
  3801. var i = 0
  3802. , n = h.aspectRatio() < 1
  3803. , r = e.x < e.z;
  3804. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3805. this.rotateLeft(i),
  3806. this.update(0)
  3807. }
  3808. ,
  3809. n.prototype.pan = function(e, t) {
  3810. this.camera.updateMatrix(),
  3811. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3812. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3813. }
  3814. ,
  3815. n.prototype.updateZoom = function() {
  3816. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3817. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3818. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3819. this.camera.left = -o.orthoBase * this.currentScale,
  3820. this.camera.right = o.orthoBase * this.currentScale,
  3821. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3822. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3823. this.camera.updateProjectionMatrix(),
  3824. this.offset.length()
  3825. }
  3826. ,
  3827. n.prototype.toJSON = function() {
  3828. var e = new r.Quaternion
  3829. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3830. , i = new r.Quaternion;
  3831. return function() {
  3832. var n = a.prototype.toJSON.call(this);
  3833. return e.copy(n.camera_quaternion),
  3834. i.copy(t),
  3835. i.multiply(e),
  3836. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3837. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3838. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3839. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3840. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3841. n
  3842. }
  3843. }(),
  3844. t.exports = n
  3845. }
  3846. , {
  3847. "../enum/ControlActions": 20,
  3848. "../enum/MouseButton": 34,
  3849. "../settings": 166,
  3850. "../util/browser": 182,
  3851. "../util/math": 190,
  3852. "./OutsideControls": 12,
  3853. three: 217
  3854. }],
  3855. 12: [function(e, t, i) {
  3856. "use strict";
  3857. function n(e) {
  3858. this.camera = e,
  3859. this.camera.controls = this,
  3860. this.enabled = !1,
  3861. this.target = new r.Vector3,
  3862. this.targetBounds = new r.Box3,
  3863. this.zoomSpeed = 1,
  3864. this.minDistance = 0,
  3865. this.maxDistance = 1 / 0,
  3866. this.noRotateUpDown = !1,
  3867. this.rotateSpeed = 1,
  3868. this.keyboardZoomSpeed = 0,
  3869. this.keyPanSpeed = 7,
  3870. this.autoRotate = !1,
  3871. this.autoRotateSpeed = 2,
  3872. this.autoPan = !1,
  3873. this.autoPanPosition = new r.Vector3,
  3874. this.minPolarAngle = r.Math.degToRad(25),
  3875. this.maxPolarAngle = r.Math.degToRad(65),
  3876. this.rotationAcceleration = new r.Vector2,
  3877. this.rotationSpeed = new r.Vector2,
  3878. this.panAcceleration = new r.Vector2,
  3879. this.panSpeed = new r.Vector2,
  3880. this.rotateStart = new r.Vector2,
  3881. this.rotateEnd = new r.Vector2,
  3882. this.rotateDelta = new r.Vector2,
  3883. this.panStart = new r.Vector2,
  3884. this.panEnd = new r.Vector2,
  3885. this.panDelta = new r.Vector2,
  3886. this.panOffset = new r.Vector3,
  3887. this.offset = new r.Vector3,
  3888. this.dollyStart = new r.Vector2,
  3889. this.dollyEnd = new r.Vector2,
  3890. this.dollyDelta = new r.Vector2,
  3891. this.phiDelta = 0,
  3892. this.thetaDelta = 0,
  3893. this.scale = 1,
  3894. this.panVector = new r.Vector3,
  3895. this.lastPosition = new r.Vector3,
  3896. this.state = c.NONE,
  3897. this.mouseActions = {},
  3898. this.mouseActions[h.LEFT] = c.ROTATE,
  3899. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3900. this.mouseActions[h.RIGHT] = c.PAN,
  3901. this.touchActions = {},
  3902. this.touchActions[1] = c.ROTATE,
  3903. this.touchActions[2] = c.PAN_DOLLY,
  3904. this.lastMoveTime = 0,
  3905. this.pointersLimit = 2,
  3906. this.pointers = []
  3907. }
  3908. var r = e("three")
  3909. , o = e("../settings")
  3910. , a = e("../util/common")
  3911. , s = e("../util/math")
  3912. , l = e("../enum/Vectors")
  3913. , c = e("../enum/ControlActions")
  3914. , h = e("../enum/MouseButton")
  3915. , u = e("../enum/Keys")
  3916. , d = e("../enum/ControlEvents")
  3917. , p = e("events").EventEmitter
  3918. , f = 1e-6;
  3919. n.prototype = Object.create(p.prototype),
  3920. n.prototype.setBounds = function(e) {
  3921. this.targetBounds = e
  3922. }
  3923. ,
  3924. n.prototype.isEngaged = function() {
  3925. return this.state !== c.NONE
  3926. }
  3927. ,
  3928. n.prototype.rotateLeft = function(e) {
  3929. void 0 === e && (e = this.getAutoRotationAngle()),
  3930. this.thetaDelta -= e
  3931. }
  3932. ,
  3933. n.prototype.rotateUp = function(e) {
  3934. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3935. this.phiDelta -= e)
  3936. }
  3937. ,
  3938. n.prototype.panLeft = function(e) {
  3939. var t = this.camera.matrix.elements;
  3940. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3941. this.panOffset.multiplyScalar(-e),
  3942. this.panVector.add(this.panOffset)
  3943. }
  3944. ,
  3945. n.prototype.panUp = function(e) {
  3946. var t = this.camera.matrix.elements;
  3947. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3948. this.panOffset.multiplyScalar(-e),
  3949. this.panVector.add(this.panOffset)
  3950. }
  3951. ,
  3952. n.prototype.startRotating = function(e, t) {
  3953. e && this.navRotationAcc("x", e),
  3954. t && this.navRotationAcc("y", t)
  3955. }
  3956. ,
  3957. n.prototype.stopRotating = function(e) {
  3958. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3959. this.navRotationAcc("x", 0),
  3960. this.navRotationAcc("y", 0)
  3961. }
  3962. ,
  3963. n.prototype.setAutoPanPosition = function(e, t) {
  3964. var i = new r.Vector3
  3965. , n = new r.Vector3;
  3966. return function(e, t) {
  3967. i.copy(this.camera.position),
  3968. void 0 === e && null === e || i.setX(e),
  3969. void 0 === t && null === t || i.setZ(t);
  3970. var r = this.camera.position.distanceTo(this.target)
  3971. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3972. this.targetClamped = !1,
  3973. n.copy(i).addScaledVector(o, r),
  3974. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3975. i.copy(n).addScaledVector(o, -r),
  3976. this.targetClamped = !0),
  3977. this.autoPanPosition.x = i.x,
  3978. this.autoPanPosition.z = i.z,
  3979. this.autoPan && this.stopAutoPanning()
  3980. }
  3981. }(),
  3982. n.prototype.stopAutoPanning = function() {
  3983. var e = this.autoPan;
  3984. this.autoPan = !1,
  3985. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3986. }
  3987. ,
  3988. n.prototype.dollyIn = function(e) {
  3989. void 0 === e && (e = this.getZoomScale()),
  3990. this.scale /= e
  3991. }
  3992. ,
  3993. n.prototype.dollyOut = function(e) {
  3994. void 0 === e && (e = this.getZoomScale()),
  3995. this.scale *= e
  3996. }
  3997. ,
  3998. n.prototype.updatePan = function(e) {
  3999. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4000. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4001. this.autoPan) {
  4002. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4003. t.setY(0).clampLength(0, 50 * e),
  4004. this.target.add(t),
  4005. this.camera.position.add(t),
  4006. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4007. this.stopAutoPanning())
  4008. }
  4009. }
  4010. ,
  4011. n.prototype.update = function(e) {
  4012. e || (e = 1 / 60),
  4013. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4014. this.rotateLeft(-this.rotationSpeed.x),
  4015. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4016. this.updatePan(e);
  4017. var t = this.camera.position;
  4018. this.offset.copy(t).sub(this.target);
  4019. var i = Math.atan2(this.offset.x, this.offset.z)
  4020. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4021. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4022. i += this.thetaDelta,
  4023. n += this.phiDelta,
  4024. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4025. n = Math.max(f, Math.min(Math.PI - f, n));
  4026. var r = this.updateZoom();
  4027. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4028. this.target.add(this.panVector),
  4029. this.targetBounds.clampPoint(this.target, this.target),
  4030. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4031. this.offset.y = r * Math.cos(n),
  4032. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4033. t.copy(this.target).add(this.offset),
  4034. this.camera.lookAt(this.target),
  4035. this.thetaDelta = 0,
  4036. this.phiDelta = 0,
  4037. this.scale = 1,
  4038. this.panVector.set(0, 0, 0),
  4039. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4040. }
  4041. ,
  4042. n.prototype.getAutoRotationAngle = function() {
  4043. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4044. }
  4045. ,
  4046. n.prototype.getZoomScale = function() {
  4047. return Math.pow(.95, this.zoomSpeed)
  4048. }
  4049. ,
  4050. n.prototype.onMouseDown = function(e) {
  4051. if (this.enabled) {
  4052. switch (e.preventDefault(),
  4053. this.stopAutoPanning(),
  4054. this.mouseDown = !0,
  4055. this.state = this.mouseActions[e.button],
  4056. this.state) {
  4057. case c.ROTATE:
  4058. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4059. this.rotationSpeed.set(0, 0);
  4060. break;
  4061. case c.DOLLY:
  4062. this.dollyStart.set(e.clientX, e.clientY);
  4063. break;
  4064. case c.PAN:
  4065. this.panStart.set(e.clientX, e.clientY)
  4066. }
  4067. this.emit(d.InputStart, "mouse")
  4068. }
  4069. }
  4070. ,
  4071. n.prototype.onMouseMove = function(e) {
  4072. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4073. switch (e.preventDefault(),
  4074. this.state) {
  4075. case c.ROTATE:
  4076. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4077. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4078. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4079. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4080. this.rotateStart.copy(this.rotateEnd);
  4081. break;
  4082. case c.DOLLY:
  4083. this.dollyEnd.set(e.clientX, e.clientY),
  4084. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4085. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4086. t.call(this),
  4087. this.dollyStart.copy(this.dollyEnd);
  4088. break;
  4089. case c.PAN:
  4090. this.panEnd.set(e.clientX, e.clientY),
  4091. this.panDelta.subVectors(this.panEnd, this.panStart),
  4092. this.pan(this.panDelta.x, this.panDelta.y),
  4093. this.panStart.copy(this.panEnd)
  4094. }
  4095. this.emit(d.Move, "mouse"),
  4096. this.lastMoveTime = e.timeStamp,
  4097. this.update()
  4098. }
  4099. }
  4100. ,
  4101. n.prototype.onMouseUp = function(e) {
  4102. this.enabled && (this.mouseDown = !1,
  4103. this.state = c.NONE,
  4104. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4105. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4106. this.update(),
  4107. this.rotationAcceleration.set(0, 0),
  4108. this.rotateDelta.set(0, 0)))
  4109. }
  4110. ,
  4111. n.prototype.onMouseOver = function(e) {
  4112. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4113. }
  4114. ,
  4115. n.prototype.onMouseWheel = function(e) {
  4116. if (this.enabled && o.useWheel) {
  4117. this.emit(d.Move, "wheel");
  4118. var t = e.wheelDelta || -e.detail
  4119. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4120. i.call(this),
  4121. this.update()
  4122. }
  4123. }
  4124. ,
  4125. n.prototype.onKeyDown = function(e) {
  4126. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4127. this.handleKeyDown(e.which)))
  4128. }
  4129. ,
  4130. n.prototype.navRotationAcc = function(e, t) {
  4131. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4132. }
  4133. ,
  4134. n.prototype.navPanAcc = function(e, t) {
  4135. this.stopAutoPanning(),
  4136. this.panAcceleration[e] = t
  4137. }
  4138. ,
  4139. n.prototype.handleKeyDown = function(e) {
  4140. var t = !0;
  4141. switch (e) {
  4142. case u.UPARROW:
  4143. case u.I:
  4144. this.navRotationAcc("y", 1);
  4145. break;
  4146. case u.DOWNARROW:
  4147. case u.K:
  4148. this.navRotationAcc("y", -1);
  4149. break;
  4150. case u.LEFTARROW:
  4151. case u.J:
  4152. this.navRotationAcc("x", -1);
  4153. break;
  4154. case u.RIGHTARROW:
  4155. case u.L:
  4156. this.navRotationAcc("x", 1);
  4157. break;
  4158. case u.W:
  4159. this.navPanAcc("y", 1);
  4160. break;
  4161. case u.S:
  4162. this.navPanAcc("y", -1);
  4163. break;
  4164. case u.A:
  4165. this.navPanAcc("x", -1);
  4166. break;
  4167. case u.D:
  4168. this.navPanAcc("x", 1);
  4169. break;
  4170. default:
  4171. t = !1
  4172. }
  4173. t && this.emit(d.Move, "key")
  4174. }
  4175. ,
  4176. n.prototype.onKeyUp = function(e) {
  4177. this.enabled && (e.preventDefault(),
  4178. e.stopPropagation(),
  4179. this.handleKeyUp(e.which))
  4180. }
  4181. ,
  4182. n.prototype.handleKeyUp = function(e) {
  4183. switch (e) {
  4184. case u.I:
  4185. case u.K:
  4186. case u.UPARROW:
  4187. case u.DOWNARROW:
  4188. this.keyboardZoomSpeed = 0,
  4189. this.rotationAcceleration.y = 0;
  4190. break;
  4191. case u.J:
  4192. case u.L:
  4193. case u.LEFTARROW:
  4194. case u.RIGHTARROW:
  4195. this.rotationAcceleration.x = 0;
  4196. break;
  4197. case u.S:
  4198. case u.W:
  4199. this.panAcceleration.y = 0;
  4200. break;
  4201. case u.A:
  4202. case u.D:
  4203. this.panAcceleration.x = 0
  4204. }
  4205. }
  4206. ,
  4207. n.prototype.onTouchStart = function(e) {
  4208. if (this.enabled || this.state === c.NONE) {
  4209. e.preventDefault(),
  4210. e.stopPropagation(),
  4211. this.stopAutoPanning();
  4212. var t = function() {
  4213. if (2 === e.touches.length) {
  4214. var t = e.touches[0].pageX - e.touches[1].pageX
  4215. , i = e.touches[0].pageY - e.touches[1].pageY;
  4216. this.dollyStart.set(t, i)
  4217. }
  4218. }
  4219. .bind(this)
  4220. , i = function() {
  4221. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4222. }
  4223. .bind(this)
  4224. , n = function() {
  4225. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4226. }
  4227. .bind(this);
  4228. switch (this.state = this.touchActions[e.touches.length],
  4229. this.state) {
  4230. case c.PAN_DOLLY:
  4231. t();
  4232. case c.PAN:
  4233. i();
  4234. break;
  4235. case c.ROTATE_DOLLY:
  4236. t();
  4237. case c.ROTATE:
  4238. n()
  4239. }
  4240. this.rotationSpeed.set(0, 0),
  4241. this.emit(d.InputStart, "touch")
  4242. }
  4243. }
  4244. ,
  4245. n.prototype.onTouchMove = function(e) {
  4246. if (this.enabled && this.state !== c.NONE) {
  4247. e.preventDefault(),
  4248. e.stopPropagation();
  4249. var t = function() {
  4250. var t = e.touches[0].pageX - e.touches[1].pageX
  4251. , i = e.touches[0].pageY - e.touches[1].pageY;
  4252. this.dollyEnd.set(t, i);
  4253. var n = this.dollyStart.length() - this.dollyEnd.length();
  4254. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4255. this.dollyStart.copy(this.dollyEnd)
  4256. }
  4257. .bind(this)
  4258. , i = function() {
  4259. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4260. this.panDelta.subVectors(this.panEnd, this.panStart),
  4261. this.pan(this.panDelta.x, this.panDelta.y),
  4262. this.panStart.copy(this.panEnd),
  4263. this.rotateDelta.set(0, 0)
  4264. }
  4265. .bind(this)
  4266. , n = function() {
  4267. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4268. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4269. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4270. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4271. this.rotateStart.copy(this.rotateEnd)
  4272. }
  4273. .bind(this)
  4274. , r = function() {
  4275. if (2 === e.touches.length) {
  4276. var i = window.devicePixelRatio || 1
  4277. , r = e.touches[1].pageX - e.touches[0].pageX
  4278. , s = e.touches[1].pageY - e.touches[0].pageY
  4279. , l = Math.sqrt(r * r + s * s)
  4280. , h = Math.abs(this.dollyStart.length() - l);
  4281. if (h > o.input.touchMoveThreshold * i)
  4282. this.state = c.DOLLY,
  4283. t();
  4284. else {
  4285. var u = a.average(e.touches, "pageX")
  4286. , d = a.average(e.touches, "pageY")
  4287. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4288. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4289. this.rotateStart.set(u, d),
  4290. n())
  4291. }
  4292. }
  4293. }
  4294. .bind(this);
  4295. switch (this.state) {
  4296. case c.PAN_DOLLY:
  4297. t();
  4298. case c.PAN:
  4299. i();
  4300. break;
  4301. case c.ROTATE_DOLLY:
  4302. r();
  4303. break;
  4304. case c.DOLLY:
  4305. t();
  4306. break;
  4307. case c.ROTATE:
  4308. n();
  4309. break;
  4310. default:
  4311. this.state = c.NONE
  4312. }
  4313. this.lastMoveTime = e.timeStamp,
  4314. this.emit(d.Move, "touch")
  4315. }
  4316. }
  4317. ,
  4318. n.prototype.onTouchEnd = function(e) {
  4319. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4320. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4321. this.state = c.NONE,
  4322. this.update(),
  4323. this.rotationAcceleration.set(0, 0),
  4324. this.rotateDelta.set(0, 0))
  4325. }
  4326. ,
  4327. n.prototype.onPointerDown = function(e) {
  4328. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4329. id: e.pointerId,
  4330. pageX: e.pageX,
  4331. pageY: e.pageY
  4332. }),
  4333. e.touches = this.pointers,
  4334. this.onTouchStart(e)),
  4335. this.emit(d.InputStart, "pointer"))
  4336. }
  4337. ,
  4338. n.prototype.onPointerMove = function(e) {
  4339. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4340. e.pointerId === t.id && (t.pageX = e.pageX,
  4341. t.pageY = e.pageY)
  4342. }),
  4343. e.touches = this.pointers,
  4344. this.onTouchMove(e))
  4345. }
  4346. ,
  4347. n.prototype.onPointerUp = function(e) {
  4348. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4349. e.pointerId === t.id && this.pointers.splice(i, 1)
  4350. }
  4351. .bind(this)),
  4352. e.touches = this.pointers,
  4353. this.onTouchEnd(e))
  4354. }
  4355. ,
  4356. n.prototype.reset = function() {
  4357. this.state = c.NONE,
  4358. this.stopAutoPanning(),
  4359. this.rotationSpeed.set(0, 0),
  4360. this.rotationAcceleration.set(0, 0),
  4361. this.panSpeed.set(0, 0),
  4362. this.panAcceleration.set(0, 0)
  4363. }
  4364. ,
  4365. n.prototype.toJSON = function() {
  4366. var e = {
  4367. camera_position: {
  4368. x: s.toPrecision(this.camera.position.x, 4),
  4369. y: s.toPrecision(this.camera.position.y, 4),
  4370. z: s.toPrecision(this.camera.position.z, 4)
  4371. },
  4372. camera_quaternion: {
  4373. x: s.toPrecision(this.camera.quaternion.x, 4),
  4374. y: s.toPrecision(this.camera.quaternion.y, 4),
  4375. z: s.toPrecision(this.camera.quaternion.z, 4),
  4376. w: s.toPrecision(this.camera.quaternion.w, 4)
  4377. }
  4378. };
  4379. return e
  4380. }
  4381. ,
  4382. t.exports = n
  4383. }
  4384. , {
  4385. "../enum/ControlActions": 20,
  4386. "../enum/ControlEvents": 21,
  4387. "../enum/Keys": 30,
  4388. "../enum/MouseButton": 34,
  4389. "../enum/Vectors": 50,
  4390. "../settings": 166,
  4391. "../util/common": 185,
  4392. "../util/math": 190,
  4393. events: 202,
  4394. three: 217
  4395. }],
  4396. 13: [function(e, t, i) {
  4397. (function(i) {
  4398. "use strict";
  4399. function n(e) {
  4400. this.camera = e,
  4401. this.camera.controls = this,
  4402. this.target = new r.Vector3(0,0,0),
  4403. this.lookVector = new r.Vector3,
  4404. this.lookSpeed = .05,
  4405. this.rotationAcc = new r.Vector2,
  4406. this.rotationSpeed = new r.Vector2,
  4407. this.lat = 0,
  4408. this.lon = 0,
  4409. this.phi = 0,
  4410. this.theta = 0,
  4411. this.enabled = !1,
  4412. this.locked = !1,
  4413. this.pointer = new r.Vector2(0,0),
  4414. this.rotationHistory = [],
  4415. this.rotationDifference = new r.Vector2,
  4416. this.pointerDragOn = !1,
  4417. this.pointerDragStart = new r.Vector2(0,0),
  4418. this.pinchDistance = 0,
  4419. this.moveStart = new r.Vector2,
  4420. this.moveTolerance = .01,
  4421. this.pointersLimit = 2,
  4422. this.pointers = []
  4423. }
  4424. var r = e("three")
  4425. , o = e("../util/logger")
  4426. , a = e("../settings")
  4427. , s = e("../util/common")
  4428. , l = e("../util/math")
  4429. , c = (e("../enum/Vectors"),
  4430. e("../enum/MouseButton"))
  4431. , h = e("../enum/Keys")
  4432. , u = e("../enum/ControlEvents")
  4433. , d = e("events").EventEmitter;
  4434. new o(i);
  4435. n.prototype = Object.create(d.prototype),
  4436. n.prototype.usable = function() {
  4437. return this.enabled && !this.locked
  4438. }
  4439. ,
  4440. n.prototype.lookAt = function(e) {
  4441. var t = this.camera.position.clone().sub(e)
  4442. , i = Math.atan(t.z / t.x);
  4443. i += t.x < 0 ? Math.PI : 0,
  4444. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4445. this.lon = r.Math.radToDeg(i) + 180;
  4446. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4447. , o = Math.atan(t.y / n);
  4448. this.lat = -r.Math.radToDeg(o)
  4449. }
  4450. ,
  4451. n.prototype.startRotationFrom = function(e, t) {
  4452. l.convertScreenPositionToNDC(e, t, this.pointer),
  4453. this.pointerDragOn = !0,
  4454. this.pointerDragStart.copy(this.pointer),
  4455. this.moveStart.copy(this.pointer),
  4456. this.rotationHistory = [],
  4457. this.rotationSpeed.set(0, 0)
  4458. }
  4459. ,
  4460. n.prototype.onMouseOver = function(e) {
  4461. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4462. }
  4463. ,
  4464. n.prototype.onTouchStart = function(e) {
  4465. if (this.usable()) {
  4466. switch (e.preventDefault(),
  4467. e.stopPropagation(),
  4468. e.touches.length) {
  4469. case 1:
  4470. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4471. break;
  4472. case 2:
  4473. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4474. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4475. this.pinchDistance = Math.sqrt(t * t + i * i)
  4476. }
  4477. this.emit(u.InputStart, "touch")
  4478. }
  4479. }
  4480. ,
  4481. n.prototype.onPointerDown = function(e) {
  4482. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4483. id: e.pointerId,
  4484. clientX: e.clientX,
  4485. clientY: e.clientY
  4486. }),
  4487. e.touches = this.pointers,
  4488. this.onTouchStart(e),
  4489. this.emit(u.InputStart, "pointer"))
  4490. }
  4491. ,
  4492. n.prototype.onMouseDown = function(e) {
  4493. if (this.usable()) {
  4494. switch (e.preventDefault(),
  4495. e.stopPropagation(),
  4496. e.button) {
  4497. case c.LEFT:
  4498. this.startRotationFrom(e.clientX, e.clientY)
  4499. }
  4500. this.emit(u.InputStart, "mouse")
  4501. }
  4502. }
  4503. ,
  4504. n.prototype.updateRotation = function() {
  4505. if (this.usable() && this.pointerDragOn) {
  4506. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4507. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4508. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4509. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4510. , o = Math.atan2(e.y, i)
  4511. , a = Math.atan2(t.y, n);
  4512. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4513. e.y = 0,
  4514. t.y = 0;
  4515. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4516. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4517. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4518. this.pointerDragStart.copy(this.pointer)
  4519. }
  4520. }
  4521. ,
  4522. n.prototype.onMouseMove = function(e) {
  4523. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4524. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4525. }
  4526. ,
  4527. n.prototype.onTouchMove = function(e) {
  4528. if (this.usable())
  4529. switch (this.emit(u.Move, "touch"),
  4530. e.touches.length) {
  4531. case 1:
  4532. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4533. break;
  4534. case 2:
  4535. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4536. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4537. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4538. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4539. this.emit(u.Pinch, n),
  4540. this.pinchDistance -= n)
  4541. }
  4542. }
  4543. ,
  4544. n.prototype.onPointerMove = function(e) {
  4545. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4546. e.pointerId === t.id && (t.clientX = e.clientX,
  4547. t.clientY = e.clientY)
  4548. }),
  4549. e.touches = this.pointers,
  4550. this.onTouchMove(e))
  4551. }
  4552. ,
  4553. n.prototype.endRotation = function() {
  4554. this.pointerDragOn = !1;
  4555. var e = s.averageVectors(this.rotationHistory);
  4556. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4557. }
  4558. ,
  4559. n.prototype.onTouchEnd = function(e) {
  4560. this.usable() && (e.preventDefault(),
  4561. e.stopPropagation(),
  4562. this.endRotation())
  4563. }
  4564. ,
  4565. n.prototype.onMouseUp = function(e) {
  4566. this.usable() && (e.preventDefault(),
  4567. e.stopPropagation(),
  4568. this.endRotation())
  4569. }
  4570. ,
  4571. n.prototype.onPointerUp = function(e) {
  4572. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4573. e.pointerId === t.id && this.pointers.splice(i, 1)
  4574. }
  4575. .bind(this)),
  4576. e.touches = this.pointers,
  4577. this.onTouchEnd(e))
  4578. }
  4579. ,
  4580. n.prototype.update = function(e) {
  4581. this.lon,
  4582. this.lat;
  4583. for (this.updateRotation(),
  4584. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4585. this.rotationHistory.shift();
  4586. this.lon += this.rotationDifference.x,
  4587. this.lat += this.rotationDifference.y,
  4588. this.rotationDifference.set(0, 0),
  4589. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4590. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4591. this.lon += this.rotationSpeed.x * e,
  4592. this.lat += this.rotationSpeed.y * e
  4593. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4594. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4595. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4596. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4597. this.phi = r.Math.degToRad(90 - this.lat),
  4598. this.theta = r.Math.degToRad(this.lon),
  4599. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4600. this.lookVector.y = Math.cos(this.phi),
  4601. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4602. this.target.copy(this.lookVector).add(this.camera.position),
  4603. this.camera.lookAt(this.target)
  4604. }
  4605. ,
  4606. n.prototype.onMouseWheel = function(e) {
  4607. if (this.usable()) {
  4608. var t = e.wheelDelta || -e.detail;
  4609. this.emit(u.InteractionDirect),
  4610. this.emit(u.Scroll, t)
  4611. }
  4612. }
  4613. ,
  4614. n.prototype.onKeyDown = function(e) {
  4615. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4616. this.handleKeyDown(e.which)))
  4617. }
  4618. ,
  4619. n.prototype.handleKeyDown = function(e) {
  4620. var t = function(e, t) {
  4621. this.rotationAcc[e] = t
  4622. }
  4623. .bind(this);
  4624. this.emit(u.InteractionKey);
  4625. var i = !0;
  4626. switch (e) {
  4627. case h.LEFTARROW:
  4628. case h.J:
  4629. t("x", -1);
  4630. break;
  4631. case h.RIGHTARROW:
  4632. case h.L:
  4633. t("x", 1);
  4634. break;
  4635. case h.I:
  4636. t("y", 1);
  4637. break;
  4638. case h.K:
  4639. t("y", -1);
  4640. break;
  4641. default:
  4642. i = !1
  4643. }
  4644. i && this.emit(u.Move, "key")
  4645. }
  4646. ,
  4647. n.prototype.onKeyUp = function(e) {
  4648. this.usable() && (e.preventDefault(),
  4649. e.stopPropagation(),
  4650. this.handleKeyUp(e.which))
  4651. }
  4652. ,
  4653. n.prototype.handleKeyUp = function(e) {
  4654. switch (e) {
  4655. case h.LEFTARROW:
  4656. case h.J:
  4657. case h.RIGHTARROW:
  4658. case h.L:
  4659. this.rotationAcc.x = 0;
  4660. break;
  4661. case h.I:
  4662. case h.K:
  4663. this.rotationAcc.y = 0
  4664. }
  4665. }
  4666. ,
  4667. n.prototype.startRotating = function(e, t) {
  4668. e && (this.rotationAcc.x = e),
  4669. t && (this.rotationAcc.y = t)
  4670. }
  4671. ,
  4672. n.prototype.stopRotating = function(e) {
  4673. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4674. this.rotationAcc.set(0, 0)
  4675. }
  4676. ,
  4677. n.prototype.reset = function() {
  4678. this.pointerDragOn = !1,
  4679. this.rotationAcc.set(0, 0),
  4680. this.rotationSpeed.set(0, 0),
  4681. this.pointers = []
  4682. }
  4683. ,
  4684. n.prototype.toJSON = function() {
  4685. var e = {
  4686. camera_position: {
  4687. x: l.toPrecision(this.camera.position.x, 4),
  4688. y: l.toPrecision(this.camera.position.y, 4),
  4689. z: l.toPrecision(this.camera.position.z, 4)
  4690. },
  4691. camera_quaternion: {
  4692. x: l.toPrecision(this.camera.quaternion.x, 4),
  4693. y: l.toPrecision(this.camera.quaternion.y, 4),
  4694. z: l.toPrecision(this.camera.quaternion.z, 4),
  4695. w: l.toPrecision(this.camera.quaternion.w, 4)
  4696. }
  4697. };
  4698. return e
  4699. }
  4700. ,
  4701. n.prototype.setStateFromJSON = function(e) {
  4702. this.camera.position.copy(e.camera_position),
  4703. this.camera.quaternion.copy(e.camera_quaternion)
  4704. }
  4705. ,
  4706. t.exports = n
  4707. }
  4708. ).call(this, "/js/controls/PanoramaControls.js")
  4709. }
  4710. , {
  4711. "../enum/ControlEvents": 21,
  4712. "../enum/Keys": 30,
  4713. "../enum/MouseButton": 34,
  4714. "../enum/Vectors": 50,
  4715. "../settings": 166,
  4716. "../util/common": 185,
  4717. "../util/logger": 189,
  4718. "../util/math": 190,
  4719. events: 202,
  4720. three: 217
  4721. }],
  4722. 14: [function(e, t, i) {
  4723. (function(i) {
  4724. "use strict";
  4725. var n = e("three")
  4726. , r = e("../enum/Viewmode")
  4727. , o = e("../util/logger")
  4728. , a = new o(i);
  4729. t.exports = {
  4730. serialize: function(e) {
  4731. return encodeURI(JSON.stringify(e))
  4732. },
  4733. deserialize: function(e) {
  4734. function t(e) {
  4735. function t(e, t) {
  4736. return e && "number" == typeof t && !isNaN(t)
  4737. }
  4738. return e.reduce(t, !0)
  4739. }
  4740. try {
  4741. var i = JSON.parse(decodeURI(e))
  4742. , o = {
  4743. mode: r.fromInt(i.camera_mode),
  4744. panoId: i.scan_id,
  4745. position: (new n.Vector3).copy(i.camera_position),
  4746. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4747. zoom: i.ortho_zoom,
  4748. floorVisibility: i.floor_visibility
  4749. }
  4750. , s = o.position;
  4751. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4752. var l = o.quaternion;
  4753. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4754. o
  4755. } catch (i) {
  4756. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4757. try {
  4758. var c = e.split(",")
  4759. , h = {
  4760. x: parseFloat(c[2]),
  4761. y: parseFloat(c[3]),
  4762. z: parseFloat(c[4])
  4763. }
  4764. , u = {
  4765. x: parseFloat(c[5]),
  4766. y: parseFloat(c[6]),
  4767. z: parseFloat(c[7]),
  4768. w: parseFloat(c[8])
  4769. };
  4770. return t([h.x, h.y, h.z]) || (h.x = 0,
  4771. h.y = 0,
  4772. h.z = 0),
  4773. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4774. u.y = 0,
  4775. u.z = 0,
  4776. u.w = 1),
  4777. {
  4778. mode: r.fromInt(c[0]),
  4779. panoId: c[1],
  4780. position: (new n.Vector3).copy(h),
  4781. quaternion: (new n.Quaternion).copy(u)
  4782. }
  4783. } catch (t) {
  4784. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4785. }
  4786. }
  4787. return null
  4788. }
  4789. }
  4790. }
  4791. ).call(this, "/js/controls/serializer.js")
  4792. }
  4793. , {
  4794. "../enum/Viewmode": 51,
  4795. "../util/logger": 189,
  4796. three: 217
  4797. }],
  4798. 15: [function(e, t, i) {
  4799. (function(i) {
  4800. "use strict";
  4801. function n() {
  4802. this.endlessLoop = a.warp.loop,
  4803. this.clock = new r.Clock(!0),
  4804. this.model = null,
  4805. this.player = null,
  4806. this.currentItem = null,
  4807. this.destinationItem = null,
  4808. this.tourIsPlaying = !1,
  4809. this.transitionStage = y.None,
  4810. this.nextFunc = null,
  4811. this.onTheBus = !1,
  4812. this.tourInProgress = !1,
  4813. this.reachSource = null,
  4814. this.interrupted = !1,
  4815. this.nItems = 0,
  4816. this.walkingSectionPaused = !1
  4817. }
  4818. var r = e("three")
  4819. , o = e("./util/logger")
  4820. , a = e("./settings")
  4821. , s = e("./util/transitions")
  4822. , l = e("events").EventEmitter
  4823. , c = e("./enum/Viewmode")
  4824. , h = e("./analytics")
  4825. , u = e("./enum/WarpStyle")
  4826. , s = e("./util/transitions")
  4827. , d = (e("./model/ModelManager"),
  4828. e("./enum/ModelManagerEvents"))
  4829. , p = e("./enum/DirectorEvents")
  4830. , f = e("./enum/PlayerEvents")
  4831. , g = (e("./enum/ControlEvents"),
  4832. e("./enum/BlackoutStyle"))
  4833. , m = e("./enum/PathDiscardMode")
  4834. , v = e("./enum/PathDisplayMode")
  4835. , A = (e("./player"),
  4836. new o(i))
  4837. , y = Object.freeze({
  4838. None: 0,
  4839. Moving: 1,
  4840. Aiming: 2,
  4841. Interlude: 3
  4842. })
  4843. , C = Object.freeze({
  4844. Forward: 1,
  4845. NoChange: 0,
  4846. Backwards: -1
  4847. })
  4848. , I = s.getUniqueId();
  4849. n.prototype = Object.create(l.prototype),
  4850. n.prototype.init = function(e, t) {
  4851. this.player = e,
  4852. this.modelManager = t,
  4853. this.updateModel(),
  4854. this.resetAll(),
  4855. this.bindEvents()
  4856. }
  4857. ,
  4858. n.prototype.resetAll = function() {
  4859. if (this.currentItem = null,
  4860. this.destinationItem = null,
  4861. this.tourIsPlaying = !1,
  4862. this.bgmReplay(),//xzw
  4863. this.transitionStage = y.None,
  4864. this.nextFunc = null,
  4865. this.onTheBus = !1,
  4866. this.reachSource = null,
  4867. this.interrupted = !1,
  4868. this.model) {
  4869. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4870. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4871. } else
  4872. this.defaultWarpStyle = u.BLACK,
  4873. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4874. this.resetSpecialTransition()
  4875. }
  4876. ,
  4877. n.prototype.updateModel = function() {
  4878. this.model = this.modelManager.getActiveModel(),
  4879. this.nItems = this.model.heroLocations.length
  4880. }
  4881. ,
  4882. n.prototype.bindEvents = function() {
  4883. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4884. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4885. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4886. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4887. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4888. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4889. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4890. this.player.once(f.Move, function() {
  4891. s.cancelById(I)
  4892. })
  4893. }
  4894. ,
  4895. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4896. return e === u.WALK && (this.interrupt(g.NONE),
  4897. this.pauseWalkingSection(),
  4898. this.player.fastForwardActivePanoFlight(),
  4899. !0)
  4900. }
  4901. ,
  4902. n.prototype.handlePlayerMove = function(e) {
  4903. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4904. this.emit("update.controls")
  4905. }
  4906. ,
  4907. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4908. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4909. this.emit("update.controls"))
  4910. }
  4911. ,
  4912. n.prototype.handlePlayerModeChanged = function(e, t) {
  4913. this.intermediateState() || e === t || (this.onTheBus = !1,
  4914. this.emit("update.controls"))
  4915. }
  4916. ,
  4917. n.prototype.handlePlayerInputStart = function(e) {
  4918. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4919. }
  4920. ,
  4921. n.prototype.handlePlayerFlyingStarted = function() {
  4922. this.clearWalkingSectionPaused()
  4923. }
  4924. ,
  4925. n.prototype.describe = function() {
  4926. return {
  4927. nItems: this.nItems,
  4928. currentItem: this.currentItem,
  4929. destinationItem: this.destinationItem,
  4930. tourIsPlaying: this.tourIsPlaying,
  4931. onTheBus: this.onTheBus,
  4932. endlessLoop: this.endlessLoop,
  4933. viewMode: this.player.mode,
  4934. inTransition: this._inTransition(),
  4935. transitionStage: this.transitionStage,
  4936. tourInProgress: this.tourInProgress
  4937. }
  4938. }
  4939. ,
  4940. n.prototype._inTransition = function() {
  4941. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4942. }
  4943. ,
  4944. n.prototype.bounceable = function() {
  4945. var e = this.clock.getDelta();
  4946. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4947. }
  4948. ,
  4949. n.prototype.itemCompare = function(item1, item2, type){//add
  4950. if(type == 'equal'){//==
  4951. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4952. }else if(type == 'less'){//<
  4953. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4954. }
  4955. }
  4956. n.prototype.currentMoveDirection = function() {
  4957. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4958. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4959. }
  4960. ,
  4961. n.prototype.clearPath = function() {
  4962. this._inTransition() || this.player.path.discardPathObject()
  4963. }
  4964. ,
  4965. n.prototype.allFloors = function() {
  4966. this.model.toggleAllFloors()
  4967. }
  4968. ,
  4969. n.prototype.actionComplete = function(e) {
  4970. if (this.interrupted = !1,
  4971. this.transitionStage = y.None,
  4972. this.resetSpecialTransition(),
  4973. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4974. this.tourIsPlaying || (this.player.disablePreRendering(),
  4975. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4976. this.emit("update.controls"),
  4977. this.nextFunc) {
  4978. var t = this.nextFunc;
  4979. this.nextFunc = null,
  4980. t()
  4981. }
  4982. }
  4983. ,
  4984. n.prototype.awaitCompletion = function(e, t) {
  4985. this.nextFunc = t,
  4986. e()
  4987. }
  4988. ,
  4989. n.prototype.updateSuccessFunction = function(e) {
  4990. this.nextFunc = e
  4991. }
  4992. ,
  4993. n.prototype.interrupt = function(e, t) {
  4994. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4995. this.tourIsPlaying = !1,
  4996. this.bgmReplay(),//xzw
  4997. this.interrupted = !0,
  4998. this.nextFunc = null,
  4999. this.emit(p.ActionInterrupted),
  5000. null !== e && void 0 !== e || (e = g.BEGINNING),
  5001. this.player.interruptAndFastForward(e, t),
  5002. !0)
  5003. }
  5004. ,
  5005. n.prototype.wouldInterrupt = function() {
  5006. return this.transitionStage !== y.None
  5007. }
  5008. ,
  5009. n.prototype.intermediateState = function() {
  5010. return this.transitionStage !== y.None
  5011. }
  5012. ,
  5013. n.prototype.isInterrupted = function() {
  5014. return this.interrupted
  5015. }
  5016. ,
  5017. n.prototype.pauseWalkingSection = function() {
  5018. this.walkingSectionPaused = !0
  5019. }
  5020. ,
  5021. n.prototype.clearWalkingSectionPaused = function() {
  5022. this.walkingSectionPaused = !1
  5023. }
  5024. ,
  5025. n.prototype.autoTour = function() {
  5026. var e = Date.now();
  5027. this.model.auxDataPromise.then(function() {
  5028. e = Date.now() - e;
  5029. var t = a.warp.auto
  5030. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5031. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5032. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5033. done: function() {
  5034. this.playTour()
  5035. }
  5036. .bind(this),
  5037. name: "_atr",
  5038. id: I
  5039. })
  5040. }
  5041. .bind(this))
  5042. }
  5043. ,
  5044. n.prototype.atDestinationPano = function() {
  5045. if (!this.player.currentPano || null === this.destinationItem)
  5046. return !1;
  5047. var e = this.player.currentPano.id;
  5048. if (void 0 === e)
  5049. return !1;
  5050. var t = this.model.heroLocations;
  5051. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5052. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5053. return destination && destination.panoId == e
  5054. }
  5055. ,
  5056. n.prototype.redirectToItem = function(e, t) {
  5057. if (null === e || void 0 === e)
  5058. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5059. if (!this.wouldInterrupt())
  5060. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5061. if (this.player.mode === c.TRANSITIONING)
  5062. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5063. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5064. var i = function() {
  5065. s.setTimeout(function() {
  5066. this.setDestinationItem(e),
  5067. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5068. }
  5069. .bind(this), 0)
  5070. }
  5071. .bind(this);
  5072. this.interrupt(g.END, 0),
  5073. this.updateSuccessFunction(i)
  5074. }
  5075. ,
  5076. n.prototype.useSpecialTransition = function(e) {
  5077. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5078. this.nextWarpStyle = u.BLACK
  5079. }
  5080. ,
  5081. n.prototype.resetSpecialTransition = function() {
  5082. this.nextWarpStyle = this.defaultWarpStyle
  5083. }
  5084. ,
  5085. n.prototype.arrivedAtDestination = function(e) {
  5086. if (this.player.flying || this.player.isWarping())
  5087. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5088. else {
  5089. this.transitionStage = y.Aiming;
  5090. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5091. this.player.model.fadePanoMarkers(0),
  5092. this.awaitCompletion(function() {
  5093. this.resetSpecialTransition(),
  5094. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5095. }
  5096. .bind(this), t)
  5097. }
  5098. }
  5099. ,
  5100. n.prototype.goToDestination = function(e, t, i, n) {
  5101. //音频
  5102. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5103. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5104. if(musicInfo && musicInfo.music){
  5105. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5106. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5107. let audioSrc2 = o.split('/').pop();
  5108. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5109. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5110. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5111. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5112. g_tourAudio.play()
  5113. }
  5114. }else{//很可能是该folder的起始
  5115. g_tourAudio.src = manage.dealURL(o);
  5116. g_tourAudio.load()
  5117. }
  5118. }
  5119. //}
  5120. if (this.onTheBus = !0,
  5121. this.emit("update.controls"),
  5122. this.player.updateLastView(),
  5123. !n && this.atDestinationPano()){
  5124. /*
  5125. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5126. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5127. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5128. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5129. } */
  5130. return void this.arrivedAtDestination(!0);
  5131. }
  5132. if (this.player.flying || this.player.isWarping())
  5133. A.warn("Cannot go to new destination while player is flying or warping.");
  5134. else {
  5135. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5136. , o = null
  5137. , a1 = null;
  5138. if (r.isPano()) {
  5139. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5140. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5141. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5142. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5143. o = this.arrivedAtDestination.bind(this, !0)
  5144. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5145. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5146. }
  5147. } else{
  5148. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5149. o = this.arrivedAtDestination.bind(this, !1);
  5150. }
  5151. this.transitionStage = y.Moving,
  5152. this.model.fadePanoMarkers(0),
  5153. this.awaitCompletion(function() {
  5154. a1();
  5155. }
  5156. .bind(this), o),
  5157. this.emit("update.controls")
  5158. }
  5159. }
  5160. ,
  5161. n.prototype.tourInterlude = function() {
  5162. if (h.trackAlways("reach_highlight", {
  5163. reach_source: this.reachSource
  5164. }),
  5165. this.model.fadePanoMarkers(0),
  5166. this.emit("update.controls"),
  5167. this.tourIsPlaying)
  5168. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5169. this.stopTour(true),
  5170. this.emit(p.TourEnd),
  5171. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5172. this.transitionStage = y.Interlude,
  5173. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5174. }
  5175. .bind(this), this.goNext.bind(this))
  5176. }
  5177. ,
  5178. n.prototype.playTour = function() {
  5179. if (!this.bounceable())
  5180. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5181. this.tourInProgress = !0,
  5182. this.reachSource = "play",
  5183. this.tourIsPlaying = !0,
  5184. this.wasZoomEnabled = this.player.zoomEnabled,
  5185. this.player.zoomEnabled = !1,
  5186. this.resetSpecialTransition(),
  5187. this.emit("update.controls"),
  5188. this.emit(p.TourStart),
  5189. this.player.enablePreRendering(),
  5190. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5191. this.goToDestination()) : this.goNext()))
  5192. }
  5193. ,
  5194. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5195. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5196. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5197. g_playAudio = g_bgAudio;
  5198. g_tourAudio && g_tourAudio.pause();
  5199. //window.tourAudio && window.tourAudio.pause();
  5200. manage.switchBgmState(true);
  5201. }
  5202. }
  5203. ,
  5204. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5205. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5206. this.tourIsPlaying = !1,
  5207. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5208. this.interrupt(),
  5209. this.clearWalkingSectionPaused(),
  5210. this.resetSpecialTransition(),
  5211. this.emit("update.controls"))
  5212. //window.tourAudio && window.tourAudio.pause();
  5213. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5214. {
  5215. g_tourAudio.pause();
  5216. //g_tourAudio.src = ""
  5217. }
  5218. }
  5219. ,
  5220. n.prototype.endTourProgress = function() {
  5221. this.tourInProgress = !1,
  5222. this.emit("update.controls"),
  5223. this.emit(p.TourEnd)
  5224. }
  5225. ,
  5226. n.prototype.goToHighlight = function(e) {
  5227. if (this.wouldInterrupt())
  5228. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5229. else {
  5230. if (A.debug("<tour.goto " + e + ">"),
  5231. this.isInterrupted())
  5232. return;
  5233. this.clearWalkingSectionPaused(),
  5234. this.setDestinationItem(e),
  5235. this.useSpecialTransition("Hilight"),
  5236. this.goToDestination(),
  5237. h.trackAlways("reach_highlight", {
  5238. reach_source: "thumb"
  5239. })
  5240. }
  5241. }
  5242. ,
  5243. n.prototype.prevHighlight = function() {
  5244. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5245. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5246. this.reachSource = "prev",
  5247. this.goPrev()))
  5248. }
  5249. ,
  5250. n.prototype.nextHighlight = function() {
  5251. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5252. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5253. this.reachSource = "next",
  5254. this.goNext()))
  5255. }
  5256. ,
  5257. n.prototype.changeMode = function(e) {
  5258. var t = $.Deferred()
  5259. , i = t.resolve.bind(t)
  5260. , n = t.reject.bind(t);
  5261. this.emit(p.StartModeChange);
  5262. var r = function() {
  5263. return this.clearWalkingSectionPaused(),
  5264. !!this.wouldInterrupt() && (this.interrupt(),
  5265. !0)
  5266. }
  5267. .bind(this);
  5268. if (!r()) {
  5269. switch (e) {
  5270. case c.PANORAMA:
  5271. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5272. break;
  5273. case c.DOLLHOUSE:
  5274. case c.FLOORPLAN:
  5275. this.player.flyToNewMode({
  5276. mode: e
  5277. }).done(i).fail(n);
  5278. break;
  5279. case c.OUTDOOR:
  5280. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5281. }
  5282. return t.promise()
  5283. }
  5284. }
  5285. ,
  5286. n.prototype.atEndOfTour = function() {
  5287. //return this.currentItem >= this.nItems - 1
  5288. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5289. if(end){
  5290. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5291. if(heroLocations){
  5292. end = this.currentItem[1] >= heroLocations.length - 1
  5293. }
  5294. }
  5295. return end;
  5296. }
  5297. ,
  5298. n.prototype.firstDestination = function() {
  5299. //return 0 < this.nItems ? 0 : null
  5300. return 0 < this.nItems ? [0,0]: null
  5301. }
  5302. ,
  5303. n.prototype.finalDestination = function() {
  5304. //return 0 < this.nItems ? this.nItems - 1 : null
  5305. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5306. }
  5307. ,
  5308. n.prototype.goPrev = function() {
  5309. this.tourAdvance(-1)
  5310. }
  5311. ,
  5312. n.prototype.goNext = function() {
  5313. this.tourAdvance(1)
  5314. }
  5315. ,
  5316. n.prototype.setDestinationItem = function(e) {
  5317. this.destinationItem = e,
  5318. this.emit("update.controls")
  5319. }
  5320. ,
  5321. n.prototype.setCurrentItem = function(e) {
  5322. this.currentItem = e,
  5323. this.emit("update.controls")
  5324. }
  5325. ,
  5326. n.prototype.nextItem = function(currentItem) {
  5327. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5328. if(currentItem == void 0)return this.firstDestination()
  5329. var currentLocation = this.model.heroLocations[currentItem[0]];
  5330. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5331. var item;
  5332. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5333. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5334. }else{
  5335. item = [currentItem[0] , currentItem[1]+1]
  5336. }
  5337. if(item[0] >= this.nItems ){
  5338. item = this.firstDestination()
  5339. }
  5340. return item;
  5341. //暂时不理会endlessLoop,默认为false
  5342. }
  5343. ,
  5344. n.prototype.prevItem = function(currentItem) {
  5345. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5346. if(currentItem == void 0)return this.firstDestination()
  5347. var item;
  5348. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5349. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5350. else{
  5351. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5352. if(this.currentItem[1] == 0){//子目录中第一个
  5353. return [currentItem[0] - 1, lastChildNum-1]
  5354. }else{
  5355. return [currentItem[0], currentItem[1]-1]
  5356. }
  5357. }
  5358. }
  5359. ,
  5360. n.prototype.tourAdvance = function(e) {//e是1或-1
  5361. A.debug("tourAdvance(" + e + ")")
  5362. if(null === this.currentItem || void 0 === this.currentItem){
  5363. this.setDestinationItem(this.firstDestination())
  5364. }else{
  5365. var item
  5366. if(e == 1){
  5367. item = this.nextItem(this.currentItem)
  5368. }else if(e == -1){
  5369. item = this.prevItem(this.currentItem)
  5370. }
  5371. this.setDestinationItem(item)
  5372. }
  5373. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5374. this.useSpecialTransition("reverse-looping to end")
  5375. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5376. this.useSpecialTransition("looping back to start")
  5377. }
  5378. /* var momentTour = this.getMomentTour(this.destinationItem);
  5379. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5380. var zoomLevel = this.player.zoomLevel;
  5381. this.player.zoomEnabled = true;
  5382. var zoom = function(e, d) {
  5383. this.player.zoomTo((1-e)*zoomLevel, true)
  5384. }.bind(this)
  5385. s.start(zoom, 1500, function(){
  5386. }, 0, d.easeOutQuad, "zoom")
  5387. } */
  5388. this.goToDestination()
  5389. }
  5390. ,
  5391. n.prototype.getMomentTour = function(destinationItem) {//add
  5392. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5393. if(!destinationItem) return wholeMomentTour
  5394. else{
  5395. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5396. if(currentLocation.momentTour)return currentLocation.momentTour;
  5397. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5398. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5399. }
  5400. }
  5401. ,
  5402. t.exports = n
  5403. }
  5404. ).call(this, "/js/director.js")
  5405. }
  5406. , {
  5407. "./analytics": 4,
  5408. "./enum/BlackoutStyle": 18,
  5409. "./enum/ControlEvents": 21,
  5410. "./enum/DirectorEvents": 23,
  5411. "./enum/ModelManagerEvents": 33,
  5412. "./enum/PathDiscardMode": 38,
  5413. "./enum/PathDisplayMode": 39,
  5414. "./enum/PlayerEvents": 40,
  5415. "./enum/Viewmode": 51,
  5416. "./enum/WarpStyle": 52,
  5417. "./model/ModelManager": 140,
  5418. "./player": 155,
  5419. "./settings": 166,
  5420. "./util/logger": 189,
  5421. "./util/transitions": 195,
  5422. events: 202,
  5423. three: 217
  5424. }],
  5425. 16: [function(e, t, i) {
  5426. "use strict";
  5427. var n = e("three")
  5428. , r = e("./enum/Viewmode")
  5429. , o = (e("./settings"),
  5430. e("./util/transitions"))
  5431. , a = e("./enum/PlayerEvents")
  5432. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5433. , l = new n.ShaderPass(n.VerticalBlurShader);
  5434. l.renderToScreen = !0;
  5435. var c = $("#player").width() / $("#player").height();
  5436. isNaN(c) && (c = 1);
  5437. initTransitionPass(n)
  5438. var h = {
  5439. currentBlur: 0,
  5440. aspect: c,
  5441. blurStrength: 1,
  5442. hblurPass: s,
  5443. vblurPass: l,
  5444. transitionMaskPass : new n.TransitionPass()
  5445. ,
  5446. bindEvents: function(e) {
  5447. e.on(a.ModeChanged, function(e, t) {
  5448. e === r.PANORAMA && (o.cancel(h.blur),
  5449. o.cancel(h.addBlur),
  5450. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5451. })
  5452. },
  5453. blur: function(e) {
  5454. h.currentBlur = e;
  5455. var t = e * h.blurStrength;
  5456. l.uniforms.v.value = t / 512 * h.aspect,
  5457. s.uniforms.h.value = t / 512
  5458. },
  5459. addBlur: function(e) {
  5460. e = Math.max(e, h.currentBlur),
  5461. h.blur(e)
  5462. },
  5463. removeBlur: function(e) {
  5464. e = Math.min(1 - e, h.currentBlur),
  5465. h.blur(e)
  5466. }
  5467. };
  5468. h.blur(0),
  5469. t.exports = h
  5470. }
  5471. , {
  5472. "./enum/PlayerEvents": 40,
  5473. "./enum/Viewmode": 51,
  5474. "./settings": 166,
  5475. "./util/transitions": 195,
  5476. three: 217
  5477. }],
  5478. 17: [function(e, t, i) {
  5479. "use strict";
  5480. t.exports = {
  5481. UNKNOWN: 0,
  5482. ALIGNED: 1,
  5483. UNALIGNED: 2,
  5484. PLACED: 3
  5485. }
  5486. }
  5487. , {}],
  5488. 18: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = {
  5491. NONE: 0,
  5492. MIDDLE: 1,
  5493. END: 2,
  5494. BEGINNING: 3,
  5495. FADEIN: 4
  5496. }
  5497. }
  5498. , {}],
  5499. 19: [function(e, t, i) {
  5500. "use strict";
  5501. var n = e("three");
  5502. t.exports = {
  5503. newBlue: new n.Color(4967932),
  5504. altBlue: new n.Color(47355),
  5505. tagDefault: new n.Color(223357),
  5506. classicBlue: new n.Color(53759),
  5507. mpYellow: new n.Color(16502016),
  5508. mpOrange: new n.Color(16428055),
  5509. mpBlue: new n.Color(12096),
  5510. mpLtGrey: new n.Color(13751252),
  5511. mpDkGrey: new n.Color(10000019),
  5512. mpRed: new n.Color(12525854),
  5513. mpOrangeDesat: new n.Color(16764529),
  5514. mpBlueDesat: new n.Color(4034734),
  5515. mpRedDesat: new n.Color(14705505),
  5516. white: new n.Color(16777215),
  5517. black: new n.Color(0),
  5518. _desat: function(e, t) {
  5519. var i = t || .3
  5520. , r = (new n.Color).copy(e).getHSL();
  5521. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5522. },
  5523. _darken: function(e, t) {
  5524. var i = t || .2
  5525. , r = e.getHSL();
  5526. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5527. }
  5528. }
  5529. }
  5530. , {
  5531. three: 217
  5532. }],
  5533. 20: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. NONE: -1,
  5537. ROTATE: 0,
  5538. DOLLY: 1,
  5539. PAN: 2,
  5540. ROTATE_DOLLY: 3,
  5541. PAN_DOLLY: 4
  5542. }
  5543. }
  5544. , {}],
  5545. 21: [function(e, t, i) {
  5546. "use strict";
  5547. t.exports = {
  5548. Move: "move",
  5549. InteractionDirect: "interaction.direct",
  5550. InteractionKey: "interaction.key",
  5551. InteractionGui: "interaction.gui",
  5552. FlyInDirection: "fly.direction",
  5553. InputStart: "input.start",
  5554. Pinch: "input.pinch",
  5555. Scroll: "input.scroll",
  5556. AutoPanInterrupt: "autopan.interrupt",
  5557. AutoPanComplete: "autopan.complete",
  5558. AutoPanClamped: "autopan.clamped",
  5559. LongTap: "longtap"
  5560. }
  5561. }
  5562. , {}],
  5563. 22: [function(e, t, i) {
  5564. "use strict";
  5565. t.exports = Object.freeze({
  5566. FORWARD: "FORWARD",
  5567. LEFT: "LEFT",
  5568. RIGHT: "RIGHT",
  5569. BACK: "BACK",
  5570. UP: "UP",
  5571. DOWN: "DOWN"
  5572. })
  5573. }
  5574. , {}],
  5575. 23: [function(e, t, i) {
  5576. "use strict";
  5577. t.exports = {
  5578. ActionInterrupted: "action.interrupted",
  5579. TourStart: "tour.start",
  5580. TourEnd: "tour.end",
  5581. StartModeChange: "mode.startChange"
  5582. }
  5583. }
  5584. , {}],
  5585. 24: [function(e, t, i) {
  5586. "use strict";
  5587. t.exports = Object.freeze({
  5588. None: 0,
  5589. Queued: 1,
  5590. ForceQueued: 2,
  5591. Downloading: 3,
  5592. Downloaded: 4,
  5593. DownloadFailed: 5
  5594. })
  5595. }
  5596. , {}],
  5597. 25: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5601. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5602. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5603. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5604. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5605. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5606. }
  5607. }
  5608. , {}],
  5609. 26: [function(e, t, i) {
  5610. "use strict";
  5611. t.exports = {
  5612. Texture2D: 0,
  5613. TextureCube: 1
  5614. }
  5615. }
  5616. , {}],
  5617. 27: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. SMALL: "small",
  5621. LARGE: "large"
  5622. }
  5623. }
  5624. , {}],
  5625. 28: [function(e, t, i) {
  5626. "use strict";
  5627. var n = e("./Viewmode")
  5628. , r = {
  5629. LANDING: {},
  5630. NAVIGATION: "navigation",
  5631. MORE_HELP: "moreHelp",
  5632. TOUR_INTERACTION: {}
  5633. };
  5634. r.LANDING[n.PANORAMA] = "panorama.landing",
  5635. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5636. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5637. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5638. r.TOUR_INTERACTION.standard = "standard.tour",
  5639. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5640. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5641. t.exports = r
  5642. }
  5643. , {
  5644. "./Viewmode": 51
  5645. }],
  5646. 29: [function(e, t, i) {
  5647. "use strict";
  5648. var n = {
  5649. UP: 1,
  5650. DOWN: -1,
  5651. LEFT: "L",
  5652. RIGHT: "R",
  5653. FORWARD: "F",
  5654. BACK: "B",
  5655. reverse: {},
  5656. opposite: function(e) {
  5657. return this.reverse[e.toString()]
  5658. }
  5659. };
  5660. !function() {
  5661. n.reverse[n.UP] = n.DOWN,
  5662. n.reverse[n.DOWN] = n.UP,
  5663. n.reverse[n.LEFT] = n.RIGHT,
  5664. n.reverse[n.RIGHT] = n.LEFT,
  5665. n.reverse[n.FORWARD] = n.BACK,
  5666. n.reverse[n.BACK] = n.FORWARD
  5667. }(),
  5668. t.exports = n
  5669. }
  5670. , {}],
  5671. 30: [function(e, t, i) {
  5672. "use strict";
  5673. var n = e("../util/browser")
  5674. , r = {
  5675. ZERO: 48,
  5676. ONE: 49,
  5677. TWO: 50,
  5678. THREE: 51,
  5679. FOUR: 52,
  5680. FIVE: 53,
  5681. SIX: 54,
  5682. SEVEN: 55,
  5683. EIGHT: 56,
  5684. NINE: 57,
  5685. LEFTARROW: 37,
  5686. UPARROW: 38,
  5687. RIGHTARROW: 39,
  5688. DOWNARROW: 40,
  5689. A: 65,
  5690. B: 66,
  5691. C: 67,
  5692. D: 68,
  5693. E: 69,
  5694. F: 70,
  5695. G: 71,
  5696. H: 72,
  5697. I: 73,
  5698. J: 74,
  5699. K: 75,
  5700. L: 76,
  5701. M: 77,
  5702. N: 78,
  5703. O: 79,
  5704. P: 80,
  5705. Q: 81,
  5706. R: 82,
  5707. S: 83,
  5708. T: 84,
  5709. U: 85,
  5710. V: 86,
  5711. W: 87,
  5712. X: 88,
  5713. Y: 89,
  5714. Z: 90,
  5715. SPACE: 32,
  5716. RETURN: 13,
  5717. SEMICOLON: 186,
  5718. PLUSEQUALS: 187,
  5719. DASHUNDERSCORE: 189,
  5720. OPENBRACKET: 219
  5721. };
  5722. n.detectFirefox() && (r.SEMICOLON = 59,
  5723. r.PLUSEQUALS = 61,
  5724. r.DASHUNDERSCORE = 173),
  5725. t.exports = r
  5726. }
  5727. , {
  5728. "../util/browser": 182
  5729. }],
  5730. 31: [function(e, t, i) {
  5731. "use strict";
  5732. t.exports = {
  5733. EN_US: "en-US",
  5734. ES_MX: "es-MX",
  5735. FR_FR: "fr-FR",
  5736. DE_DE: "de-DE",
  5737. RU_RU: "ru-RU",
  5738. CN_CN: "cn-CN",
  5739. JP_JP: "jp-JP"
  5740. }
  5741. }
  5742. , {}],
  5743. 32: [function(e, t, i) {
  5744. "use strict";
  5745. t.exports = {
  5746. TagActivated: "tag.activated",
  5747. TagDismissed: "tag.dismissed",
  5748. TagNavigation: "tag.navigation"
  5749. }
  5750. }
  5751. , {}],
  5752. 33: [function(e, t, i) {
  5753. "use strict";
  5754. t.exports = {
  5755. ModelAdded: "model-added",
  5756. ActiveModelChanged: "active-model-changed"
  5757. }
  5758. }
  5759. , {}],
  5760. 34: [function(e, t, i) {
  5761. "use strict";
  5762. t.exports = {
  5763. LEFT: 0,
  5764. MIDDLE: 1,
  5765. RIGHT: 2
  5766. }
  5767. }
  5768. , {}],
  5769. 35: [function(e, t, i) {
  5770. "use strict";
  5771. t.exports = {
  5772. PanoRenderComplete: "panorama.render.complete",
  5773. TileRenderFailure: "panorama.tile.render.failed",
  5774. TileRenderSuccess: "panorama.tile.render.success",
  5775. TileUploadAttempted: "panorama.tile.upload.attempted",
  5776. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5777. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5778. }
  5779. }
  5780. , {}],
  5781. 36: [function(e, t, i) {
  5782. "use strict";
  5783. t.exports = {
  5784. BASE: 1,
  5785. STANDARD: 2,
  5786. HIGH: 3,
  5787. ULTRAHIGH: 4
  5788. }
  5789. }
  5790. , {}],
  5791. 37: [function(e, t, i) {
  5792. "use strict";
  5793. t.exports = {
  5794. LoadComplete: "panorama.load.complete",
  5795. LoadFailed: "panorama.load.failed",
  5796. TileLoaded: "panorama.tile.loaded"
  5797. }
  5798. }
  5799. , {}],
  5800. 38: [function(e, t, i) {
  5801. "use strict";
  5802. t.exports = Object.freeze({
  5803. Standard: 0,
  5804. Slow: 1,
  5805. Retain: 2
  5806. })
  5807. }
  5808. , {}],
  5809. 39: [function(e, t, i) {
  5810. "use strict";
  5811. t.exports = Object.freeze({
  5812. Show: 0,
  5813. Hide: 1,
  5814. Retain: 2
  5815. })
  5816. }
  5817. , {}],
  5818. 40: [function(e, t, i) {
  5819. "use strict";
  5820. t.exports = {
  5821. Move: "move",
  5822. MoveComplete: "move.complete",
  5823. ModeChanged: "mode.changed",
  5824. ModeChanging: "mode.changing",
  5825. PanoChosen: "pano.chosen",
  5826. ClosestPanoChanging: "closest.pano.changing",
  5827. WarpStarted: "warp.started",
  5828. WarpInterrupted: "warp.interrupted",
  5829. WarpEnded: "warp.ended",
  5830. FlyinFinished: "flyin.finished",
  5831. FlyingStarted: "flying.started",
  5832. FlyingInterrupted: "flying.interrupted",
  5833. FlyingEnded: "flying.ended",
  5834. Ready: "ready",
  5835. StartInside: "start.inside",
  5836. StartOutside: "start.outside",
  5837. ViewChanged: "view.changed",
  5838. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5839. InputStart: "input.start"
  5840. }
  5841. }
  5842. , {}],
  5843. 41: [function(e, t, i) {
  5844. "use strict";
  5845. t.exports = Object.freeze({
  5846. DEFAULT: 0,
  5847. PANOMARKERS: 1,
  5848. RETICULE: 2,
  5849. TAG: 3
  5850. })
  5851. }
  5852. , {}],
  5853. 42: [function(e, t, i) {
  5854. "use strict";
  5855. t.exports = {
  5856. visibleFloor: 1,
  5857. ghostFloor: 3,
  5858. boundingSkybox: 1,
  5859. panoMarker: 2,
  5860. reticule: 3,
  5861. tagStem: 4,
  5862. tagDisc: 5,
  5863. ribbon: 100
  5864. }
  5865. }
  5866. , {}],
  5867. 43: [function(e, t, i) {
  5868. "use strict";
  5869. t.exports = {
  5870. ContextCreated: "scene-renderer-context-created",
  5871. AfterRender: "after-render",
  5872. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5873. }
  5874. }
  5875. , {}],
  5876. 44: [function(e, t, i) {
  5877. "use strict";
  5878. t.exports = {
  5879. IDLE: "idle",
  5880. BROWSE: "browse",
  5881. EXAMINE: "examine"
  5882. }
  5883. }
  5884. , {}],
  5885. 45: [function(e, t, i) {
  5886. "use strict";
  5887. t.exports = {
  5888. TileDownloadSuccess: "tiledownloader.download.success",
  5889. TileDownloadFailure: "tiledownloader.download.failure",
  5890. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5891. }
  5892. }
  5893. , {}],
  5894. 46: [function(e, t, i) {
  5895. "use strict";
  5896. t.exports = {
  5897. CardboardAndroid: "googlevr",
  5898. GearVR: "gearvr",
  5899. CardboardIOS: "googlevrios",
  5900. Cardboard: "googlevr"
  5901. }
  5902. }
  5903. , {}],
  5904. 47: [function(e, t, i) {
  5905. "use strict";
  5906. t.exports = {
  5907. NONE: 0,
  5908. CONTEXTUAL: 1,
  5909. ANDROID: 2
  5910. }
  5911. }
  5912. , {}],
  5913. 48: [function(e, t, i) {
  5914. "use strict";
  5915. var n = {
  5916. Title: 0,
  5917. Cardboard: 1
  5918. }
  5919. , r = {
  5920. Title: 0,
  5921. Cardboard: 1,
  5922. Gear: 2
  5923. };
  5924. !function() {
  5925. [n, r].forEach(function(e) {
  5926. e.pageCount = Object.keys(e).length
  5927. })
  5928. }(),
  5929. t.exports.ios = n,
  5930. t.exports.standard = r
  5931. }
  5932. , {}],
  5933. 49: [function(e, t, i) {
  5934. "use strict";
  5935. t.exports = {
  5936. Android: "android",
  5937. IOS: "ios",
  5938. Desktop: "desktop",
  5939. UnsupportedAndroid: "android-unsupported"
  5940. }
  5941. }
  5942. , {}],
  5943. 50: [function(e, t, i) {
  5944. "use strict";
  5945. var n = e("three");
  5946. t.exports = {
  5947. UP: new n.Vector3(0,1,0),
  5948. DOWN: new n.Vector3(0,-1,0),
  5949. LEFT: new n.Vector3(-1,0,0),
  5950. RIGHT: new n.Vector3(1,0,0),
  5951. FORWARD: new n.Vector3(0,0,-1),
  5952. BACK: new n.Vector3(0,0,1)
  5953. }
  5954. }
  5955. , {
  5956. three: 217
  5957. }],
  5958. 51: [function(e, t, i) {
  5959. "use strict";
  5960. var n = e("../exception/ViewmodeConvertException")
  5961. , r = e("./coreViewmodes")
  5962. , o = e("../util/common")
  5963. , a = {
  5964. MESH: "mesh",
  5965. OUTDOOR: "outdoor",
  5966. TRANSITIONING: "transitioning",
  5967. toInt: function(e) {
  5968. switch (e) {
  5969. case this.PANORAMA:
  5970. return 1;
  5971. case this.DOLLHOUSE:
  5972. return 2;
  5973. case this.FLOORPLAN:
  5974. return 3;
  5975. case this.OUTDOOR:
  5976. return 4;
  5977. case this.TRANSITIONING:
  5978. return -1
  5979. }
  5980. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5981. },
  5982. fromInt: function(e) {
  5983. switch (e) {
  5984. case "1":
  5985. case 1:
  5986. return this.PANORAMA;
  5987. case "2":
  5988. case 2:
  5989. return this.DOLLHOUSE;
  5990. case "3":
  5991. case 3:
  5992. return this.FLOORPLAN;
  5993. case "4":
  5994. case 4:
  5995. return this.OUTDOOR
  5996. }
  5997. throw new n("No known conversion for int to viewmode for int: " + e)
  5998. },
  5999. convertWorkshopModeInt: function(e) {
  6000. switch (e) {
  6001. case "0":
  6002. case 0:
  6003. case undefined: //xzw add
  6004. return this.PANORAMA;
  6005. case "1":
  6006. case 1:
  6007. return this.FLOORPLAN;
  6008. case "2":
  6009. case 2:
  6010. return this.DOLLHOUSE;
  6011. case "3":
  6012. case 3:
  6013. return this.MESH
  6014. }
  6015. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6016. }
  6017. };
  6018. o.extendObject(a, r),
  6019. t.exports = a
  6020. }
  6021. , {
  6022. "../exception/ViewmodeConvertException": 58,
  6023. "../util/common": 185,
  6024. "./coreViewmodes": 54
  6025. }],
  6026. 52: [function(e, t, i) {
  6027. "use strict";
  6028. t.exports = {
  6029. BLACK: "black",
  6030. STD: "std",
  6031. WALK: "walk"
  6032. }
  6033. }
  6034. , {}],
  6035. 53: [function(e, t, i) {
  6036. "use strict";
  6037. t.exports = {
  6038. ZoomIn: "zoom.in",
  6039. ZoomOut: "zoom.out",
  6040. ZoomMax: "zoom.max",
  6041. ZoomMin: "zoom.min"
  6042. }
  6043. }
  6044. , {}],
  6045. 54: [function(e, t, i) {
  6046. "use strict";
  6047. t.exports = {
  6048. PANORAMA: "panorama",
  6049. DOLLHOUSE: "dollhouse",
  6050. FLOORPLAN: "floorplan"
  6051. }
  6052. }
  6053. , {}],
  6054. 55: [function(e, t, i) {
  6055. "use strict";
  6056. function n(e) {
  6057. this.message = e
  6058. }
  6059. t.exports = n
  6060. }
  6061. , {}],
  6062. 56: [function(e, t, i) {
  6063. "use strict";
  6064. function n(e) {
  6065. r.call(this, e)
  6066. }
  6067. var r = e("./BasicException");
  6068. n.prototype = Object.create(r.prototype),
  6069. t.exports = n
  6070. }
  6071. , {
  6072. "./BasicException": 55
  6073. }],
  6074. 57: [function(e, t, i) {
  6075. "use strict";
  6076. function n(e) {
  6077. r.call(this, e)
  6078. }
  6079. var r = e("./BasicException");
  6080. n.prototype = Object.create(r.prototype),
  6081. t.exports = n
  6082. }
  6083. , {
  6084. "./BasicException": 55
  6085. }],
  6086. 58: [function(e, t, i) {
  6087. "use strict";
  6088. function n(e) {
  6089. r.call(this, e)
  6090. }
  6091. var r = e("./BasicException");
  6092. n.prototype = Object.create(r.prototype),
  6093. t.exports = n
  6094. }
  6095. , {
  6096. "./BasicException": 55
  6097. }],
  6098. 59: [function(e, t, i) {
  6099. (function(i) {
  6100. "use strict";
  6101. function n(e) {
  6102. var t = {};
  6103. if (e) {
  6104. var i = e.flags;
  6105. if (i)
  6106. for (var n in i)
  6107. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6108. return t
  6109. }
  6110. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6111. null
  6112. }
  6113. var r = e("./util/ajax")
  6114. , o = e("./util/showcase")
  6115. , a = e("./util/logger")
  6116. , s = ""
  6117. , l = new a(i)
  6118. , c = {};
  6119. t.exports = {
  6120. loadFeatureFlags: function(e) {
  6121. var t = $.Deferred();
  6122. return r.get(e.urlBase + s, {
  6123. responseType: "json",
  6124. prefetchFrom: "user",
  6125. auth: o.getAuthorizationHeader()
  6126. }).done(function(e) {
  6127. c = n(e),
  6128. c ? t.resolve(c) : t.reject("loading-failed")
  6129. }).fail(function() {
  6130. l.debug("Retrieval of feature flags failed."),
  6131. t.reject("loading-failed")
  6132. }),
  6133. t.promise()
  6134. },
  6135. getFlags: function() {
  6136. return c
  6137. },
  6138. updateDependentSettings: function(e, t) {
  6139. e = e || c,
  6140. e.labels && (t.labels.enabled = !0),
  6141. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6142. e.showcase_sdk && (t.sdkInit = !0),
  6143. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6144. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6145. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6146. e.hide_sc_sharing && (t.share.enabled = !1)
  6147. }
  6148. }
  6149. }
  6150. ).call(this, "/js/featureflags.js")
  6151. }
  6152. , {
  6153. "./util/ajax": 181,
  6154. "./util/logger": 189,
  6155. "./util/showcase": 193
  6156. }],
  6157. 60: [function(e, t, i) {
  6158. "use strict";
  6159. var n = (e("../util/common"),
  6160. {
  6161. status: 0,
  6162. set: function(e) {
  6163. if (isNaN(e))
  6164. return !1;
  6165. var t = $('.progressbar');
  6166. 0 > e && (e = 0);
  6167. e > 100 && (e = 100);
  6168. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6169. var barperc = e*width;
  6170. var perc = Math.round(e);
  6171. var labelpos = (parseInt(barperc)-15);
  6172. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6173. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6174. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6175. this.status = e
  6176. },
  6177. done: function(e) {
  6178. return e || this.status ? (this.status = null,
  6179. this.set(100)) : this
  6180. }
  6181. });
  6182. t.exports.circleLoader = n
  6183. }
  6184. , {
  6185. "../util/common": 185
  6186. }],
  6187. 61: [function(e, t, i) {
  6188. "use strict";
  6189. t.exports = Object.freeze({
  6190. CLOSE: "modal.closer.close"
  6191. })
  6192. }
  6193. , {}],
  6194. 62: [function(e, t, i) {
  6195. "use strict";
  6196. function n(e, t) {
  6197. t && (t.stopPropagation(),
  6198. t.preventDefault()),
  6199. e && this.emit(l.CLOSE, e),
  6200. g.reset()
  6201. }
  6202. function r(e, t) {
  6203. function i() {
  6204. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6205. t !== f && (f = t,
  6206. t ? (e.classList.add("closeByFooter"),
  6207. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6208. h.classList.remove("closeByFooter")))
  6209. }
  6210. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6211. }
  6212. var o = e("../../settings")
  6213. , a = (e("../../tag/Media/MediaEvent"),
  6214. e("../../util/browser"))
  6215. , s = e("../../util/common")
  6216. , l = e("./ModalCloserEvent")
  6217. , c = e("events").EventEmitter
  6218. , h = document.getElementsByClassName("footer")[0]
  6219. , u = h.querySelectorAll(".close")[0]
  6220. , d = null
  6221. , p = null
  6222. , f = null
  6223. , g = (a.isMobile(),
  6224. {
  6225. open: function(e) {
  6226. e && (r(e),
  6227. d && u.removeEventListener("click", d, !0),
  6228. d = n.bind(this, e.id),
  6229. u.addEventListener("click", d, !0),
  6230. p && window.removeEventListener("resize", p, !0),
  6231. p = r.bind(this, e),
  6232. window.addEventListener("resize", p, !0))
  6233. },
  6234. reset: function() {
  6235. h.classList.remove("closeByFooter"),
  6236. u.removeEventListener("click", d, !0),
  6237. window.removeEventListener("resize", p, !0),
  6238. d = p = f = null
  6239. }
  6240. });
  6241. s.extendObject(g, c.prototype),
  6242. t.exports = g
  6243. }
  6244. , {
  6245. "../../tag/Media/MediaEvent": 131,
  6246. "../../settings": 166,
  6247. "../../util/browser": 182,
  6248. "../../util/common": 185,
  6249. "./ModalCloserEvent": 61,
  6250. events: 202
  6251. }],
  6252. 63: [function(e, t, i) {
  6253. "use strict";
  6254. function n(e, t, i) {
  6255. var n = new r.GUI({
  6256. width: 400
  6257. })
  6258. , u = n.addFolder("Flydown from Dollhouse");
  6259. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6260. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6261. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6262. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6263. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6264. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6265. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6266. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6267. var d = n.addFolder("Transition between panos");
  6268. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6269. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6270. h.transition.flyTime = 0,
  6271. d.__controllers.forEach(function(e) {
  6272. e.updateDisplay()
  6273. })
  6274. }),
  6275. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6276. h.transition.flySpeed = 0,
  6277. d.__controllers.forEach(function(e) {
  6278. e.updateDisplay()
  6279. })
  6280. }),
  6281. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6282. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6283. d.add(h.transition, "movementEasing", Object.keys(a));
  6284. var p = n.addFolder("Path Display");
  6285. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6286. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6287. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6288. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6289. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6290. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6291. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6292. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6293. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6294. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6295. h.path.color = l[h.path.color],
  6296. h.path.colorUp = l._desat(h.path.color),
  6297. h.path.colorDown = l.darken(h.path.color)
  6298. }),
  6299. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6300. h.reticuleColor = l[h.reticuleColor]
  6301. });
  6302. var f = n.addFolder("Warping")
  6303. , g = f.addFolder("Warp/Teleport");
  6304. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6305. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6306. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6307. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6308. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6309. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6310. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6311. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6312. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6313. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6314. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6315. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6316. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6317. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6318. h.path.typ = c[h.path.typ]
  6319. }),
  6320. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6321. t.endlessLoop = h.warp.loop
  6322. }),
  6323. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6324. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6325. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6326. var m = f.addFolder("Long Warp Only");
  6327. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6328. h.warp.flySpeed = 0,
  6329. m.__controllers.forEach(function(e) {
  6330. e.updateDisplay()
  6331. })
  6332. }),
  6333. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6334. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6335. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6336. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6337. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6338. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6339. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6340. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6341. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6342. var v = n.addFolder("Warp Esoterica");
  6343. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6344. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6345. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6346. h.warp.minWarpTime = 0,
  6347. v.__controllers.forEach(function(e) {
  6348. e.updateDisplay()
  6349. })
  6350. }),
  6351. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6352. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6353. v.add(h.warp, "movementEasing", Object.keys(a));
  6354. var A = n.addFolder("Misc");
  6355. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6356. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6357. }),
  6358. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6359. i.cameras[s.PANORAMA].fov = h.insideFOV
  6360. }),
  6361. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6362. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6363. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6364. var y = n.addFolder("Navigation");
  6365. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6366. h.navigation.panoScores || e.panos.forEach(function(e) {
  6367. e.floor.remove(e.text3d),
  6368. e.text3d = null
  6369. })
  6370. }),
  6371. y.add(h.navigation, "mouseDirection"),
  6372. y.add(h.navigation, "filterStrictness", 0, 1),
  6373. y.add(h.navigation, "angleFactor", -60, 0),
  6374. y.add(h.navigation, "directionFactor", 1, 20),
  6375. y.add(h.navigation, "distanceFactor", -5, 5),
  6376. y.add(h.navigation, "optionalityFactor", .1, 10);
  6377. var C = n.addFolder("tags")
  6378. , I = C.addFolder("Tag Creation");
  6379. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6380. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6381. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6382. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6383. var E = C.addFolder("Visibility");
  6384. E.add(h.tags.visibility, "anyDistance"),
  6385. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6386. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6387. E.add(h.tags.visibility, "hideViaFloor"),
  6388. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6389. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6390. var b = C.addFolder("Disc Parameters");
  6391. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6392. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6393. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6394. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6395. }),
  6396. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6397. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6398. }),
  6399. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6400. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6401. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6402. var w = C.addFolder("Navigate");
  6403. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6404. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6405. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6406. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6407. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6408. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6409. var _ = n.addFolder("Debug");
  6410. _.add(h, "wireframe").onFinishChange(function() {
  6411. e.chunks.forEach(function(t) {
  6412. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6413. t.wireframeTwin.material.depthWrite = !1,
  6414. t.wireframeTwin.material.depthTest = !1,
  6415. t.wireframeTwin.material.opacity = .5,
  6416. t.wireframeTwin.material.transparent = !0),
  6417. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6418. })
  6419. }),
  6420. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6421. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6422. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6423. e.skybox.wireframe = null)
  6424. }),
  6425. _.add(h, "showSweeps").onFinishChange(function() {
  6426. e.setSweepVisibility(h.showSweeps)
  6427. }),
  6428. _.add(h, "showMesh").onFinishChange(function() {
  6429. e.chunks.forEach(function(e) {
  6430. e.visible = h.showMesh
  6431. })
  6432. }),
  6433. _.add(h, "showFloors").onFinishChange(function() {
  6434. e.floors.forEach(function(e) {
  6435. e.collider.children.forEach(function(e) {
  6436. e.material.visible = h.showFloors
  6437. })
  6438. })
  6439. }),
  6440. _.add(h, "showSkyboxes").onFinishChange(function() {
  6441. e.panos.forEach(function(e) {
  6442. e.skyboxMesh.visible = h.showSkyboxes
  6443. })
  6444. }),
  6445. _.add(h, "showNeighbors").onChange(function() {}),
  6446. _.add(e, "alpha", 0, 1)
  6447. }
  6448. var r = e("../lib/dat.gui")
  6449. , o = e("three")
  6450. , a = e("../util/easing")
  6451. , s = e("../enum/Viewmode")
  6452. , l = e("../enum/Colors")
  6453. , c = e("../enum/WarpStyle")
  6454. , h = e("../settings");
  6455. e("../tag/tag");
  6456. r.GUI.prototype.removeFolder = function(e) {
  6457. var t = this.__folders[e];
  6458. t && (t.close(),
  6459. this.__ul.removeChild(t.domElement.parentNode),
  6460. delete this.__folders[e],
  6461. this.onResize())
  6462. }
  6463. ,
  6464. t.exports.toggle = n
  6465. }
  6466. , {
  6467. "../enum/Colors": 19,
  6468. "../enum/Viewmode": 51,
  6469. "../enum/WarpStyle": 52,
  6470. "../lib/dat.gui": 93,
  6471. "../tag/tag": 123,
  6472. "../settings": 166,
  6473. "../util/easing": 186,
  6474. three: 217
  6475. }],
  6476. 64: [function(e, t, i) {
  6477. (function(i) {
  6478. "use strict";
  6479. function n(e, t, i, n) {
  6480. $(".gui-error .error-problem-text").text(e),
  6481. $(".gui-error .error-solution-text").text(t),
  6482. $(".gui-error .error-explanation").text(i),
  6483. $(".gui-error .error-actions").html(n),
  6484. $(window).resize(),
  6485. $(".gui-error").fadeIn(),
  6486. $("#bottom-logo").fadeIn()
  6487. }
  6488. function r(e) {
  6489. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6490. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6491. s.isMobile() || $("[rel=tiletip]").tooltip({
  6492. placement: "bottom",
  6493. delay: {
  6494. show: 50,
  6495. hide: 0
  6496. },
  6497. trigger: "hover",
  6498. viewport: {
  6499. selector: "body",
  6500. padding: 10
  6501. }
  6502. })
  6503. }
  6504. function o() {
  6505. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6506. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6507. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6508. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6509. e.preventDefault(),
  6510. e.stopPropagation(),
  6511. r(" ")
  6512. })
  6513. }
  6514. function a(e) {
  6515. if ($("head title").text(c.pageTitle),
  6516. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6517. $("#gui-loading").fadeOut(250),
  6518. $("#quick-blackout").hide(),
  6519. l.track("showcase_error", {
  6520. error_key: e
  6521. }),
  6522. h.locale || h.init(),
  6523. "webgl-unsupported" === e)
  6524. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6525. else if ("webgl-ios" === e)
  6526. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6527. else if ("webgl-safari" === e)
  6528. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6529. else if ("webgl-generic" === e)
  6530. o();
  6531. else if ("missing-urls" === e)
  6532. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6533. else if ("loading-failed" === e)
  6534. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6535. else {
  6536. if ("loading-failed-maintenance" !== e)
  6537. return void d.error("Unhandled error: " + e);
  6538. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6539. }
  6540. }
  6541. var s = e("./../util/browser")
  6542. , l = e("./../analytics")
  6543. , c = e("./../settings")
  6544. , h = e("../localization/localize")
  6545. , u = e("./../util/logger")
  6546. , d = new u(i)
  6547. , p = '"https://support.port.com/hc/articles/208220058"';
  6548. t.exports.error = a
  6549. }
  6550. ).call(this, "/js/gui/error.js")
  6551. }
  6552. , {
  6553. "../localization/localize": 108,
  6554. "./../analytics": 4,
  6555. "./../settings": 166,
  6556. "./../util/browser": 182,
  6557. "./../util/logger": 189
  6558. }],
  6559. 65: [function(e, t, i) {
  6560. (function(i) {
  6561. "use strict";
  6562. function n() {
  6563. Ue = [],
  6564. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6565. Ue.push(".hideTarget", ".pinTop.right")
  6566. }
  6567. function r() {
  6568. for (var e in je)
  6569. if (je.hasOwnProperty(e)) {
  6570. var t = je[e];
  6571. if (!t.visible)
  6572. for (var i = 0; i < t.elements.length; i++)
  6573. $(t.elements[i]).hide()
  6574. }
  6575. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6576. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6577. n()
  6578. }
  6579. function o(e, t) {
  6580. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6581. $("#gui-zoomin").toggle(i),
  6582. $("#gui-zoomout").toggle(i)
  6583. }
  6584. function a() {
  6585. c(),
  6586. $(".pinBottom").toggleClass("open"),
  6587. $("#drawer").toggleClass("open"),
  6588. $(".footer").toggleClass("open"),
  6589. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6590. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6591. ie.resetDrawer()),
  6592. setTimeout(function() {
  6593. $("#pullTab").toggleClass("opened");
  6594. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6595. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6596. }
  6597. function s(e) {
  6598. var t;
  6599. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6600. t = e.position().top + e.outerHeight(),
  6601. e.attr("style", "display: none"));
  6602. var i = $("#player").outerHeight()
  6603. , n = i - 130;
  6604. return n < t + 25
  6605. }
  6606. function l(e) {
  6607. "touchstart" === e.type && e.preventDefault(),
  6608. e.stopPropagation()
  6609. }
  6610. function c() {
  6611. W && (W.reload(),
  6612. W.init())
  6613. }
  6614. function h(e) {
  6615. ne.show(e),
  6616. r()
  6617. }
  6618. function u(e) {
  6619. ne.progress(e)
  6620. }
  6621. function d(e, t, i) {
  6622. var n = t.player;
  6623. $("#gui-thumb").fadeOut(2500),
  6624. ne.hide(function() {
  6625. Ge = !1
  6626. }),
  6627. me.init(e, i),
  6628. de.finishSetup(Object.keys(e.tags).length),
  6629. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6630. var s = function() {
  6631. i.dismissExaminedTag(),
  6632. i.disableHovering()
  6633. };
  6634. Ae.on(ye.OPENED, s),
  6635. Ce.on(Me.OPENED, s),
  6636. he.on(ue.OPENED, s),
  6637. fe.on(ge.OPENED, s);
  6638. var l = i.enableHovering.bind(i);
  6639. if (Ae.on(ye.CLOSED, l),
  6640. Ce.on(Me.CLOSED, l),
  6641. he.on(ue.CLOSED, l),
  6642. fe.on(ge.CLOSED, l),
  6643. Q.labels.enabled && Object.keys(e.labels).length,
  6644. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6645. C(e.currentFloor, n.mode)),
  6646. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6647. r(),
  6648. o(t, t.player),
  6649. $("#gui").fadeIn(1500),
  6650. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6651. a(),
  6652. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6653. }, 2e3),
  6654. !K.isMobile())
  6655. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6656. $(c[h]).addClass("hasHover");
  6657. O(e),
  6658. de.setupToggling();
  6659. //xzw:
  6660. window.editHotPanel && editHotPanel();
  6661. //czj
  6662. navBorderRadius(e);
  6663. //czj 编辑界面
  6664. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6665. window.EditTools && new EditTools(n.sceneRenderer);
  6666. }
  6667. function navBorderRadius(e){
  6668. var pullTab = $("#pullTab"),
  6669. mobileRadius = {
  6670. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6671. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6672. },
  6673. topRadius = {
  6674. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6675. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6676. };
  6677. function BorderRadius(bottom,top){
  6678. $("#gui-modes-map > div:visible:last").css(bottom);
  6679. if(pullTab.is(':visible')){
  6680. $(".viewContainer > div:visible:first").css(top);
  6681. }else{
  6682. $("#gui-modes-map > div:visible:first").css(top);
  6683. }
  6684. }
  6685. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6686. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6687. }else{
  6688. BorderRadius(topRadius.bottom,topRadius.top);
  6689. }
  6690. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6691. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6692. window.specialScene && specialScene.special().afterImplement();
  6693. }
  6694. }
  6695. function p(e) {
  6696. e || (e = 0),
  6697. We = !1,
  6698. window.setTimeout(function() {
  6699. We || (ze = !0,
  6700. $("#gui-spinner").stop(!0, !0).show())
  6701. }
  6702. .bind(this), e)
  6703. }
  6704. function f() {
  6705. $("#gui-spinner").stop(!0, !0),
  6706. $("#gui-spinner").fadeOut(1e3),
  6707. We = !0,
  6708. ze = !1
  6709. }
  6710. function g(e, t) {
  6711. var i = e.mode
  6712. , n = t || e.currentPano;
  6713. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6714. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6715. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6716. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6717. Q.show360Views.enabled && !n.isAligned() ? (
  6718. $(".gui-floor").addClass("hidden"),
  6719. $("#gui-modes-outside").addClass("desktop-only")) : (
  6720. $(".gui-floor").removeClass("hidden"),
  6721. $("#gui-modes-outside").removeClass("desktop-only")),
  6722. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6723. Be = i,
  6724. $("#gui-modes-outside").addClass("hidden"),
  6725. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6726. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6727. }
  6728. function m(e, t) {
  6729. var i = t.player;
  6730. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6731. l(e),
  6732. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6733. J.track("USER", {
  6734. event_type: "showcase_gui",
  6735. gui_action: "click_inside_mode_button"
  6736. }),
  6737. t.changeMode(_e.PANORAMA);
  6738. }),
  6739. $("#gui-modes-outside").find("a").on("click", function(e) {
  6740. l(e),
  6741. J.track("showcase_gui", {
  6742. gui_action: "click_outside_mode_button"
  6743. }),
  6744. t.changeMode(Be)
  6745. }),
  6746. $("#gui-modes-floorplan").on("click", function(e) {
  6747. l(e),
  6748. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6749. gui_action: "click_floorplan_mode_button"
  6750. }),
  6751. t.changeMode(_e.FLOORPLAN));
  6752. }),
  6753. $("#gui-modes-dollhouse").on("click", function(e) {
  6754. l(e),
  6755. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6756. gui_action: "click_dollhouse_mode_button"
  6757. }),
  6758. t.changeMode(_e.DOLLHOUSE));
  6759. })
  6760. }
  6761. function v(e, t) {
  6762. function i() {
  6763. document.getElementById("vr").classList.remove("hidden"),
  6764. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6765. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6766. $(".improper-embed").toggleClass("hidden", !1),
  6767. r())
  6768. }, function(e) {
  6769. r()
  6770. }) : r()
  6771. }
  6772. function n(i) {
  6773. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6774. Ie.init(e.data, t, i, q),
  6775. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6776. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6777. }
  6778. function r() {
  6779. De.info("WebVR support not found, VR button activates native app VR modal"),
  6780. Ae.init(e.data, q),
  6781. Ae.on(ye.OPENED, function() {
  6782. var e = document.getElementById("vr-modal");
  6783. return function() {
  6784. Ze("vr"),
  6785. le.open(e)
  6786. }
  6787. }()),
  6788. Ae.on(ye.CLOSED, le.reset)
  6789. }
  6790. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6791. /*********************** 方奕卓 VR功能事件监听 ********************/
  6792. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6793. switch (Q.vr.option) {
  6794. case Pe.CONTEXTUAL:
  6795. i();
  6796. break;
  6797. case Pe.ANDROID:
  6798. K.detectAndroid() && i();
  6799. break;
  6800. case Pe.NONE:
  6801. }
  6802. }
  6803. }
  6804. function A(e, t) {
  6805. $("#play").on("mousedown touchstart", function(e) {
  6806. l(e);
  6807. Ze("tour");
  6808. ve.play();
  6809. J.trackAlways("showcase_gui", {
  6810. gui_action: "play_highlights"
  6811. })
  6812. }),
  6813. window.startAndPlay = function(e) {
  6814. // l(e);
  6815. Ze("tour");
  6816. ve.play();
  6817. J.trackAlways("showcase_gui", {
  6818. gui_action: "play_highlights"
  6819. })
  6820. };
  6821. $("#pause").on("mousedown touchstart", function(e) {
  6822. l(e),
  6823. ve.pause(),
  6824. J.trackAlways("showcase_gui", {
  6825. gui_action: "pause_highlights"
  6826. })
  6827. }),
  6828. $("#gui-zoomin").find("a").on("click", function(e) {
  6829. l(e),
  6830. t.player.zoomInIncrementally()
  6831. }),
  6832. $("#gui-zoomout").find("a").on("click", function(e) {
  6833. l(e),
  6834. t.player.zoomOutIncrementally()
  6835. })
  6836. }
  6837. function y(e, t) {
  6838. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6839. if(getQueryVariable('m') === '372') continue;
  6840. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6841. $(".gui-floor").find(".container").prepend(r)
  6842. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6843. }
  6844. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6845. i.on("click", function(e) {
  6846. l(e),
  6847. Ze("floor"),
  6848. i.toggleClass("open")
  6849. }),
  6850. $(".floorChoice").on("click", function(e) {
  6851. l(e);
  6852. var n = $(this).data("index");
  6853. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6854. t.player.gotoFloor(n),
  6855. J.track("showcase_gui", {
  6856. gui_action: "click_floor_select_button",
  6857. interaction_source: "gui"
  6858. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6859. Ze("move"),
  6860. t.allFloors(),
  6861. J.track("showcase_gui", {
  6862. gui_action: "click_toggle_all_floors_button",
  6863. interaction_source: "gui"
  6864. })),
  6865. i.removeClass("open")
  6866. })
  6867. }
  6868. function C(e, t) {
  6869. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6870. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6871. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6872. $(".floorChoice").removeClass("active"),
  6873. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6874. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6875. $(".floorChoice").removeClass("active"),
  6876. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6877. }
  6878. function I(e) {
  6879. return e.describe().inTransition
  6880. }
  6881. function b(e, t, i) {
  6882. Fe = e.heroLocations.length;
  6883. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6884. , r = 100 / Fe + "%"
  6885. , o = $("#thumb-container")
  6886. , a = $("#progressBar");
  6887. $("#status").find(".totalSteps").text(Fe);
  6888. for (var s = 0; s < Fe; s++) {
  6889. var c = e.heroLocations[s]
  6890. , h = $(n);
  6891. var thumbUrl
  6892. if(c.heroLocations){//有子项,选第一张截图
  6893. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6894. }else{
  6895. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6896. }
  6897. h.attr("data-index", s)
  6898. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6899. if (c.name) {
  6900. var u = $('<div class="overlay"></div>').text(c.name);
  6901. h.prepend(u)
  6902. }
  6903. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6904. var d = e.panos.get(c.panoId)
  6905. , p = d && !d.isAligned()
  6906. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6907. h.prepend(f)
  6908. }
  6909. o.append(h),
  6910. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6911. }
  6912. j = 144 * Fe,
  6913. Y = 111 * Fe,
  6914. $(".thumbImg").on("mouseover", function() {
  6915. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6916. }),
  6917. $(".thumbImg").on("mouseout", function() {
  6918. t.clearPath()
  6919. }),
  6920. $(".thumbImg").on("click", function(e) {
  6921. l(e);
  6922. var i = $(this);
  6923. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6924. J.trackAlways("showcase_gui", {
  6925. gui_action: "click_highlight"
  6926. }),
  6927. t.goToHighlight([i.data("index"),0])//改
  6928. }),
  6929. $(".previous").find("a").on("click", function(e) {
  6930. l(e),
  6931. J.trackAlways("showcase_gui", {
  6932. gui_action: "prev_highlight"
  6933. }),
  6934. t.prevHighlight()
  6935. }),
  6936. $(".next").find("a").on("click", function(e) {
  6937. l(e),
  6938. J.trackAlways("showcase_gui", {
  6939. gui_action: "next_highlight"
  6940. }),
  6941. t.nextHighlight()
  6942. }),
  6943. $("#drawer").on("mouseleave", function(e) {
  6944. l(e);
  6945. var t;
  6946. try {
  6947. t = new MouseEvent("mouseup",{
  6948. clientX: e.clientX,
  6949. clientY: e.clientY,
  6950. screenX: e.screenX,
  6951. screenY: e.screenY
  6952. })
  6953. } catch (i) {
  6954. t = document.createEvent("MouseEvents"),
  6955. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6956. }
  6957. document.dispatchEvent(t)
  6958. }),
  6959. W = new Sly($("#scrollFrame"),{
  6960. horizontal: !0,
  6961. itemNav: "centered",
  6962. smart: !0,
  6963. scrollTrap: !0,
  6964. scrollBy: 1,
  6965. mouseDragging: !0,
  6966. touchDragging: !0,
  6967. speed: 300,
  6968. dragHandle: !0,
  6969. dynamicHandle: !0,
  6970. clickBar: !0,
  6971. scrollBar: $("#scroller"),
  6972. activateOn: null
  6973. }).init(),
  6974. W.on("active", function(e, t) {
  6975. Ve = t,
  6976. Ze("tour"),
  6977. $(".step").removeClass("active"),
  6978. $("#status").find(".curIdx").text(t + 1);
  6979. for (var i = 0; i <= t; i++)
  6980. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6981. }),
  6982. w()
  6983. }
  6984. function w() {
  6985. var e = $("#player").width() - 20
  6986. , t = $("#scroller")
  6987. , i = $("#drawer")
  6988. , n = $(".pinBottom");
  6989. if ($("#player").width() < 488 || $("#player").height() < 488)
  6990. t.addClass("hidden"),
  6991. i.addClass("noScroll"),
  6992. n.addClass("noScroll");
  6993. else {
  6994. var r = j > e
  6995. , o = !i.hasClass("noScroll")
  6996. , a = r !== o;
  6997. a && (t.toggleClass("hidden"),
  6998. i.toggleClass("noScroll"),
  6999. n.toggleClass("noScroll"))
  7000. }
  7001. }
  7002. function _(e) {
  7003. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7004. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7005. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7006. }
  7007. function T(e) {
  7008. function t(t, i) {
  7009. return !!e.player_options[t] && e[i || t]
  7010. }
  7011. $(".model-title").text(e.name);
  7012. var i = Q.pageTitle;
  7013. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7014. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7015. document.title = i ,
  7016. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7017. delay: {
  7018. show: 50,
  7019. hide: 0
  7020. },
  7021. trigger: "hover",
  7022. html: !1,
  7023. viewport: {
  7024. selector: "body",
  7025. padding: 10
  7026. }
  7027. }),
  7028. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7029. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7030. de.populate({
  7031. name: t("model_name", "name"),
  7032. coBrand: t("presented_by"),
  7033. description: t("model_summary", "summary") || "暂无内容",
  7034. contactName: t("contact_name"),
  7035. address: t("address"),
  7036. phone: t("contact_phone"),
  7037. formattedPhone: e.formatted_contact_phone,
  7038. email: t("contact_email"),
  7039. url: t("external_url"),
  7040. socialSharing: e.enable_social_sharing && e.is_public
  7041. })
  7042. }
  7043. function x(e, t, i, n, r, o) {
  7044. function a() {
  7045. o.setLoadingStartTime(),
  7046. H(),
  7047. r ? (re.showMessage(t, i, je.coBrand.visible),
  7048. l()) : h(l)
  7049. }
  7050. var s = $.Deferred()
  7051. , l = s.resolve.bind(s);
  7052. return Ge = !0,
  7053. O(e),
  7054. e.data.player_options && _(e.data.player_options),
  7055. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7056. Re.localizeGUI(),
  7057. T(e.data),
  7058. r || $(".quick").addClass("hidden"),
  7059. //e.data.image && !r && E(e.data.image),
  7060. n ? (J.impression(),
  7061. a()) : (o.setWaitingStartTime(),
  7062. oe.show(r, a)),
  7063. s
  7064. }
  7065. function S(e, t, i, n, r, a, s) {
  7066. q = s,
  7067. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7068. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7069. ae.init(),
  7070. re.init(e, a),
  7071. Oe.init(e, t, n),
  7072. $(".icon").on("mouseover", function() {
  7073. t.player && t.player.reticule.hide()
  7074. }),
  7075. m(e, t),
  7076. A(e, t),
  7077. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7078. Ce.on(Me.OPENED, function() {
  7079. var e = document.getElementById("share-modal");
  7080. return function() {
  7081. Ze("share"),
  7082. le.open(e)
  7083. }
  7084. }()),
  7085. Ce.on(Me.CLOSED, le.reset)),
  7086. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7087. je.tourControls.visible = !1),
  7088. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7089. z(),
  7090. g(i),
  7091. v(e, r),
  7092. e.on("floor.changed", C),
  7093. e.on("waiting", R.bind(this, e)),
  7094. e.on("waiting-done", P.bind(this, e)),
  7095. i.on(xe.ModeChanged, function(e, n) {
  7096. g(i),
  7097. o(t, i),
  7098. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7099. he.updateMode(n)
  7100. }),
  7101. n.on(Se.Move, Ze.bind(this, "move")),
  7102. i.on(xe.Ready, function() {
  7103. ie.init(n, i, i.tagManager, t),
  7104. i.on(xe.ModeChanged, function(e, t) {
  7105. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7106. })
  7107. }),
  7108. i.on(xe.PanoChosen, function(e, t) {
  7109. g(i, t),
  7110. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7111. }),
  7112. le.on(ce.CLOSE, function(e) {
  7113. switch (e) {
  7114. case "vr-modal":
  7115. Ae.dismiss();
  7116. break;
  7117. case "share-modal":
  7118. Ce.hide();
  7119. break;
  7120. case "terms-modal":
  7121. fe.hide()
  7122. }
  7123. });
  7124. var l = $("#play").eq(0)
  7125. , c = $("#pause").eq(0)
  7126. , h = $(".pinBottom").toArray()
  7127. , u = $("#drawer").eq(0)
  7128. , d = $("#playHead").eq(0)
  7129. , p = $("#progressBar").eq(0)
  7130. , f = $("#thumb-container").eq(0)
  7131. , y = f.children()
  7132. , I = p.children();
  7133. t.on("update.controls", function() {
  7134. var n = t.describe();
  7135. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7136. c.show()),
  7137. n.tourInProgress && (h.forEach(function(e) {
  7138. e.classList.add("playing")
  7139. }),
  7140. u.addClass("playing"),
  7141. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7142. c.hide()),
  7143. n.tourInProgress || (ve.stopTour(),
  7144. h.forEach(function(e) {
  7145. e.classList.remove("playing")
  7146. }),
  7147. u.removeClass("playing"),
  7148. d.removeClass("playing")));
  7149. var r, a, s;
  7150. if (null !== n.currentItem) {
  7151. var p, f;
  7152. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7153. n.onTheBus ? (p = "active",
  7154. f = "recent") : (f = "active",
  7155. p = "recent");
  7156. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7157. for (r = 0; r < e.heroLocations.length; r += 1)
  7158. s = y.eq(r),
  7159. a = I.eq(r),
  7160. s.removeClass(f),
  7161. a.removeClass(f),
  7162. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7163. a.addClass(p),
  7164. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7165. a.addClass(p)) : (s.removeClass(p),
  7166. a.removeClass(p))
  7167. } else
  7168. for (r = 0; r < e.heroLocations.length; r += 1)
  7169. s = y.eq(r),
  7170. a = I.eq(r),
  7171. s.removeClass("active recent"),
  7172. a.removeClass("active recent");
  7173. o(t, i)
  7174. }),
  7175. document.addEventListener("keydown", function(n) {
  7176. switch (J.updateInteraction(Se.InteractionKey),
  7177. n.which) {
  7178. case we.ZERO:
  7179. Q.debug && e.toggleAlpha();
  7180. break;
  7181. case we.NINE:
  7182. Q.debug && se.toggle();
  7183. break;
  7184. case we.ONE:
  7185. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7186. break;
  7187. case we.TWO:
  7188. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7189. break;
  7190. case we.THREE:
  7191. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7192. break;
  7193. case we.FOUR:
  7194. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7195. break;
  7196. case we.SPACE:
  7197. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7198. break;
  7199. case we.RETURN:
  7200. Q.debug && e.toggleExplodeUp();
  7201. break;
  7202. case we.P:
  7203. k();
  7204. break;
  7205. case we.U:
  7206. B();
  7207. break;
  7208. case we.X:
  7209. Q.debug && e.toggleExplode();
  7210. break;
  7211. case we.PLUSEQUALS:
  7212. t.player.activatePersistentZooming(!0),
  7213. ie.hideUi();
  7214. break;
  7215. case we.DASHUNDERSCORE:
  7216. t.player.activatePersistentZooming(!1),
  7217. ie.hideUi();
  7218. break;
  7219. case we.SEVEN:
  7220. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7221. break;
  7222. case we.EIGHT:
  7223. t.player.decreaseZoomSpeed();
  7224. break;
  7225. case we.NINE:
  7226. t.player.increaseZoomSpeed()
  7227. }
  7228. return i && i.reticule.hide(),
  7229. !0
  7230. }
  7231. .bind(this)),
  7232. document.addEventListener("keyup", function(e) {
  7233. switch (e.which) {
  7234. case we.PLUSEQUALS:
  7235. t.player.deactivatePersistentZooming();
  7236. break;
  7237. case we.DASHUNDERSCORE:
  7238. t.player.deactivatePersistentZooming()
  7239. }
  7240. }
  7241. .bind(this)),
  7242. F(e),
  7243. L(e, t.player),
  7244. M(i),
  7245. te.setAutoPlay(e.heroCount()),
  7246. he.init(i, a.mode),
  7247. he.on(ue.OPENED, Ze.bind(this, "help")),
  7248. fe.init(),
  7249. fe.on(ge.OPENED, function() {
  7250. var e = document.getElementById("terms-modal");
  7251. return function() {
  7252. Ze("terms"),
  7253. le.open(e)
  7254. }
  7255. }()),
  7256. fe.on(ge.CLOSED, le.reset),
  7257. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7258. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7259. Q.profiling.enabled && se.show(),
  7260. ve.init(t)
  7261. }
  7262. function M(e) {
  7263. var t = function(e, t) {
  7264. $(e).find("a").each(function(e, i) {
  7265. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7266. i.style.pointerEvents = t ? "auto" : "none"
  7267. })
  7268. }
  7269. , i = function() {
  7270. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7271. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7272. };
  7273. e.on(Ne.ZoomMax, function() {
  7274. t("#gui-zoomin", !1),
  7275. t("#gui-zoomout", !0)
  7276. }),
  7277. e.on(Ne.ZoomMin, function() {
  7278. t("#gui-zoomin", !0),
  7279. t("#gui-zoomout", !1)
  7280. }),
  7281. e.on(Ne.ZoomIn, function() {
  7282. t("#gui-zoomout", !0)
  7283. }),
  7284. e.on(Ne.ZoomOut, function() {
  7285. t("#gui-zoomin", !0)
  7286. }),
  7287. i()
  7288. }
  7289. function R(e) {
  7290. O(e)
  7291. }
  7292. function P(e) {
  7293. O(e)
  7294. }
  7295. function O(e) {
  7296. var t = e.waitQueue.length;
  7297. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7298. }
  7299. function L(e, t) {
  7300. He = {
  7301. gui: null,
  7302. visible: !1,
  7303. model: e,
  7304. player: t
  7305. }
  7306. }
  7307. function D(e, t) {
  7308. function i() {
  7309. var i = t.toJSON();
  7310. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7311. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7312. }
  7313. var n = {}
  7314. , r = new Le.GUI({
  7315. autoPlace: !0,
  7316. width: "60%"
  7317. });
  7318. i(),
  7319. t.on(xe.ViewChanged, i),
  7320. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7321. r.domElement.id = "datLinks";
  7322. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7323. return o.forEach(function(e) {
  7324. if (!K.detectSafari()) {
  7325. var t = document.createElement("button");
  7326. t.classList.add("btn-deep-link"),
  7327. t.innerText = Re.MENU_COPY,
  7328. e.nextSibling.appendChild(t);
  7329. var i = function() {
  7330. alert(Re.LINK_ALERT_COPY),
  7331. t.hide()
  7332. };
  7333. t.addEventListener("click", function(e) {
  7334. try {
  7335. var t = e.target.parentNode.childNodes[0];
  7336. t.select();
  7337. var n = document.execCommand("copy");
  7338. t.blur(),
  7339. n || i()
  7340. } catch (e) {
  7341. i()
  7342. }
  7343. })
  7344. }
  7345. }),
  7346. $(r.__closeButton).hide(),
  7347. r
  7348. }
  7349. function N(e) {
  7350. He.gui || (He.gui = D(He.model, He.player)),
  7351. He.visible = e,
  7352. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7353. }
  7354. function B() {
  7355. N(!He.visible)
  7356. }
  7357. function F(e) {
  7358. ke = {
  7359. gui: null,
  7360. visible: !1,
  7361. model: e
  7362. }
  7363. }
  7364. function V(e) {
  7365. var t = new Le.GUI;
  7366. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7367. e.setSweepVisibility(Q.showSweeps)
  7368. }),
  7369. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7370. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7371. Q.transition.flySpeed = 0,
  7372. t.__controllers.forEach(function(e) {
  7373. e.updateDisplay()
  7374. })
  7375. }),
  7376. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7377. $(t.__closeButton).hide(),
  7378. t
  7379. }
  7380. function U(e) {
  7381. ke.gui || (ke.gui = V(ke.model)),
  7382. ke.visible = e,
  7383. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7384. }
  7385. function k() {
  7386. U(!ke.visible)
  7387. }
  7388. function H() {
  7389. function e(e) {
  7390. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7391. }
  7392. $("body").css("touch-action", "none"),
  7393. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7394. // e.preventDefault()
  7395. });
  7396. var t = document.getElementById("terms-text")
  7397. , i = document.getElementById("more-help-wrapper")
  7398. , n = (document.getElementById("navigation-help-wrapper"),
  7399. document.getElementById("help-dialog"),
  7400. document.getElementById("tag-billboards"));
  7401. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7402. document.body.addEventListener("DOMMouseScroll", e)),
  7403. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7404. e.stopPropagation()
  7405. })
  7406. }
  7407. function G(e, t) {
  7408. for (var i = []; e; )
  7409. i.push(e),
  7410. e = e.parentNode;
  7411. for (; t && i.indexOf(t) === -1; )
  7412. t = t.parentNode;
  7413. return t
  7414. }
  7415. function z() {
  7416. var e, t = function(t) {
  7417. e = 0 === t.button || 1 === t.which ? t.target : null
  7418. }, i = function(t) {
  7419. e !== t.target && (e = G(e, t.target));
  7420. var i = document.getElementById("gui-parent");
  7421. if (G(i, e) !== i && (e = null),
  7422. e) {
  7423. var n;
  7424. try {
  7425. n = new MouseEvent("click",t)
  7426. } catch (e) {
  7427. n = document.createEvent("MouseEvents"),
  7428. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7429. }
  7430. n.syntheticClick = !0,
  7431. e.dispatchEvent(n),
  7432. e = null
  7433. }
  7434. };
  7435. document.body.addEventListener("mousedown", t, !0),
  7436. document.body.addEventListener("mouseup", i, !0),
  7437. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7438. e.syntheticClick || (e.stopPropagation(),
  7439. "A" === e.target.nodeName && e.preventDefault())
  7440. }, !0)
  7441. }
  7442. var W, j, Y, X, Z, q, K = (e("three"),
  7443. e("../util/ajax"),
  7444. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7445. e("../util/camera"),
  7446. e("../util/logger")), te = (e("../objects/Snapshot"),
  7447. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7448. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7449. e("../enum/PathDisplayMode"),
  7450. e("../enum/DirectorEvents"),
  7451. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7452. e("../enum/WarpStyle"),
  7453. e("../enum/AlignmentType"),
  7454. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7455. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7456. coBrand: {
  7457. visible: !0,
  7458. elements: [".co-brand", "#loaderCoBrand"]
  7459. },
  7460. help: {
  7461. visible: !0,
  7462. elements: [".nav-help", "#nav-help"]
  7463. },
  7464. tourControls: {
  7465. visible: !0,
  7466. elements: [".next", ".previous", "#play"]
  7467. },
  7468. highlight: {
  7469. visible: !0,
  7470. elements: ["#drawer", "#pullTab"]
  7471. },
  7472. share: {
  7473. visible: !0,
  7474. elements: [".socialButton", "#share"]
  7475. },
  7476. fullScreen: {
  7477. visible: !0,
  7478. elements: ["#gui-fullscreen"]
  7479. },
  7480. floors: {
  7481. visible: !0,
  7482. elements: [".gui-floor"]
  7483. }
  7484. }, Ye = function() {
  7485. var e = document.getElementById("drawer");
  7486. return function() {
  7487. $("#player").height() < 400 && e.classList.contains("open") && a()
  7488. }
  7489. }(), Xe = function() {
  7490. var e = document.getElementById("meta-info");
  7491. return function() {
  7492. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7493. }
  7494. }(), Ze = function(e) {
  7495. function t() {
  7496. u.classList.contains("expand") && de.toggleMeta(!0)
  7497. }
  7498. function i() {
  7499. fe.hide()
  7500. }
  7501. function n() {
  7502. he.close()
  7503. }
  7504. function r() {
  7505. Ae.dismiss()
  7506. }
  7507. function o() {
  7508. p.hasClass("open") && a(!0)
  7509. }
  7510. function l() {
  7511. Ce.hide()
  7512. }
  7513. function c() {
  7514. f.hasClass("open") && f.removeClass("open")
  7515. }
  7516. function h() {
  7517. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7518. }
  7519. var u = document.getElementById("meta-info")
  7520. , d = document.getElementById("interaction-modal")
  7521. , p = $("#drawer").eq(0)
  7522. , f = $(".gui-floor").eq(0)
  7523. , g = $(".vr-popup").eq(0);
  7524. return function(e) {
  7525. switch (e) {
  7526. case "info":
  7527. i(),
  7528. n(),
  7529. Ye(),
  7530. l(),
  7531. c(),
  7532. r(),
  7533. h();
  7534. break;
  7535. case "terms":
  7536. t(),
  7537. n(),
  7538. o(),
  7539. l(),
  7540. c(),
  7541. r(),
  7542. h();
  7543. break;
  7544. case "help":
  7545. t(),
  7546. i(),
  7547. l(),
  7548. c(),
  7549. r(),
  7550. h();
  7551. break;
  7552. case "vr":
  7553. t(),
  7554. i(),
  7555. l(),
  7556. c(),
  7557. n(),
  7558. h(),
  7559. s(g) && o();
  7560. break;
  7561. case "highlights":
  7562. Xe(),
  7563. i(),
  7564. l(),
  7565. c();
  7566. break;
  7567. case "share":
  7568. t(),
  7569. i(),
  7570. n(),
  7571. c(),
  7572. r(),
  7573. h();
  7574. break;
  7575. case "floor":
  7576. i(),
  7577. l(),
  7578. r();
  7579. break;
  7580. case "view":
  7581. c(),
  7582. l(),
  7583. i(),
  7584. r();
  7585. break;
  7586. case "tour":
  7587. i(),
  7588. l(),
  7589. c(),
  7590. r();
  7591. break;
  7592. case "move":
  7593. i(),
  7594. l(),
  7595. c(),
  7596. r();
  7597. break;
  7598. case "resize":
  7599. t(),
  7600. Ye(),
  7601. c();
  7602. break;
  7603. case "tag":
  7604. i(),
  7605. n(),
  7606. l(),
  7607. c(),
  7608. r()
  7609. }
  7610. }
  7611. }();
  7612. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7613. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7614. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7615. setTimeout(function() {
  7616. $(".icon:visible").hide().show(0)
  7617. }, 100)
  7618. }),
  7619. $("#gui-fullscreen").find("a").on("click", function(e) {
  7620. l(e),
  7621. K.requestFullscreen($("body")[0]),
  7622. J.track("showcase_gui", {
  7623. gui_action: "click_enter_fullscreen",
  7624. interaction_source: "gui"
  7625. })
  7626. //czj
  7627. //W.reload()
  7628. }),
  7629. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7630. l(e),
  7631. K.exitFullscreen(),
  7632. J.track("showcase_gui", {
  7633. gui_action: "click_exit_fullscreen",
  7634. interaction_source: "gui"
  7635. })
  7636. })
  7637. $(window).on("resize", function(e) {
  7638. var t = e.target.innerHeight
  7639. , i = e.target.innerWidth;
  7640. t === X && i === Z || (je.highlight.visible && w(),
  7641. Ze("resize"),
  7642. $(".pinTop.right").removeClass("hideUnderMeta"),
  7643. c(),
  7644. X = t,
  7645. Z = i)
  7646. }).resize(),
  7647. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7648. $("#pullTab").on("click", function(e) {
  7649. l(e),
  7650. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7651. gui_action: "hide_highlight_reel"
  7652. }),
  7653. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7654. gui_action: "show_highlight_reel"
  7655. }),
  7656. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7657. a()
  7658. });
  7659. /***********************方奕卓 热点列表事件监听 ************************/
  7660. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7661. $('#hotList').css('display', '');
  7662. $('#hotList').on('click',function(e){
  7663. l(e);
  7664. var hotList = $('#hotListWrap')[0];
  7665. var isActive = hotList.classList.contains('hotListActive');
  7666. if(isActive){
  7667. hotList.classList.remove('hotListActive');
  7668. this.classList.remove('active')
  7669. }else{
  7670. hotList.classList.add('hotListActive');
  7671. this.classList.add('active')
  7672. }
  7673. }),
  7674. $('#hotListContent ul').on('mouseover', function(e){
  7675. l(e);
  7676. var target = e.target;
  7677. var hotList = document.getElementById('hotListWrap');
  7678. if(target.tagName === 'SPAN'){
  7679. var targetParent = target.parentElement.parentElement;
  7680. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7681. hotList.style.width = target.offsetWidth + 116 + 'px';
  7682. }else{
  7683. hotList.style.width = '';
  7684. }
  7685. }else if(target.tagName === 'LI'){
  7686. var targetParent = target.parentElement;
  7687. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7688. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7689. }else{
  7690. hotList.style.width = ''
  7691. }
  7692. }else {
  7693. hotList.style.width = '';
  7694. }
  7695. });
  7696. $('#hotListContent ul').on('click', function(e){
  7697. l(e);
  7698. this.preElem && this.preElem.classList.remove('active');
  7699. if(e.target.tagName === 'SPAN'){
  7700. e.target.parentElement.classList.add('active');
  7701. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7702. this.preElem = e.target.parentElement;
  7703. }else{
  7704. e.target.classList.add('active');
  7705. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7706. this.preElem = e.target;
  7707. }
  7708. })
  7709. $('#hotListClose').on('click', function(e){
  7710. l(e);
  7711. var hotList = $('#hotListWrap')[0];
  7712. hotList.classList.remove('hotListActive');
  7713. $('#hotListContent ul .active').removeClass('active');
  7714. //$('#hotList')[0].classList.remove('active')
  7715. })
  7716. }
  7717. /*****************************************************************/
  7718. $("#more-menu-button").on("click", function(e) {
  7719. l(e);
  7720. var t = $("#more-menu");
  7721. t.toggleClass("open")
  7722. }),
  7723. t.exports.init = S,
  7724. t.exports.startLoading = x,
  7725. t.exports.endLoading = d,
  7726. t.exports.onProgress = u
  7727. }
  7728. ).call(this, "/js/gui/gui.js")
  7729. }
  7730. , {
  7731. "../analytics": 4,
  7732. "../controls/serializer": 14,
  7733. "../enum/AlignmentType": 17,
  7734. "../enum/BlackoutStyle": 18,
  7735. "../enum/ControlEvents": 21,
  7736. "../enum/DirectorEvents": 23,
  7737. "../enum/Keys": 30,
  7738. "../enum/PathDiscardMode": 38,
  7739. "../enum/PathDisplayMode": 39,
  7740. "../enum/PlayerEvents": 40,
  7741. "../enum/VROption": 47,
  7742. "../enum/Vectors": 50,
  7743. "../enum/Viewmode": 51,
  7744. "../enum/WarpStyle": 52,
  7745. "../enum/ZoomEvents": 53,
  7746. "../lib/dat.gui": 93,
  7747. "../localization/localize": 108,
  7748. "../tag/Media/MediaEvent": 131,
  7749. "../objects/Snapshot": 153,
  7750. "../settings": 166,
  7751. "../util/ajax": 181,
  7752. "../util/browser": 182,
  7753. "../util/camera": 183,
  7754. "../util/logger": 189,
  7755. "../util/showcase": 193,
  7756. "../util/transitions": 195,
  7757. "./closer/ModalCloserEvent": 61,
  7758. "./closer/modalCloser": 62,
  7759. "./help/HelpEvent": 66,
  7760. "./help/help": 67,
  7761. "./helpManager": 68,
  7762. "./immersiveMode": 69,
  7763. "./konami": 70,
  7764. "./landingScreen": 71,
  7765. "./loadingScreen": 72,
  7766. "./memoryUsage": 73,
  7767. "./playButton": 74,
  7768. "./populateModal": 75,
  7769. "./sharing/ShareEvents": 76,
  7770. "./sharing/modal": 77,
  7771. "./terms/TermsEvent": 78,
  7772. "./terms/terms": 79,
  7773. "./title/TitleEvents": 80,
  7774. "./title/tagToggle": 81,
  7775. "./title/titleBar": 82,
  7776. "./tourInteraction": 84,
  7777. "./vr/vrEvent": 85,
  7778. "./vr/vrModal": 87,
  7779. "./webvr/WebVrEvent": 88,
  7780. "./webvr/webVRgui": 89,
  7781. three: 217
  7782. }],
  7783. 66: [function(e, t, i) {
  7784. "use strict";
  7785. t.exports = Object.freeze({
  7786. OPENED: "help.opened",
  7787. CLOSED: "help.closed"
  7788. })
  7789. }
  7790. , {}],
  7791. 67: [function(e, t, i) {
  7792. "use strict";
  7793. function n() {
  7794. g.on("click", function(e) {
  7795. if (S && S !== l.TRANSITIONING) {
  7796. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7797. t && !M ? R.close() : r()
  7798. }
  7799. }),
  7800. w.on("click", function(e) {
  7801. R.close()
  7802. }),
  7803. E.on("click", function(e) {
  7804. S && S !== l.TRANSITIONING && (s(),
  7805. o())
  7806. }),
  7807. b.on("click", function(e) {
  7808. s(),
  7809. a()
  7810. })
  7811. }
  7812. function r() {
  7813. S && S !== l.TRANSITIONING && (M = !0,
  7814. setTimeout(function() {
  7815. M = !1
  7816. }, d.help.modalStayDuration),
  7817. R.emit(h.OPENED),
  7818. m.addClass("open " + S),
  7819. g.addClass("open"),
  7820. s(),
  7821. o(),
  7822. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7823. y.classList.add("fadeIn"))
  7824. }
  7825. function o() {
  7826. E.addClass("underline-tab"),
  7827. u.fill(_, c.NAVIGATION, S),
  7828. m.addClass(S)
  7829. }
  7830. function a() {
  7831. b.addClass("underline-tab"),
  7832. u.fill(T, c.MORE_HELP),
  7833. m.addClass("more-help")
  7834. }
  7835. function s(e, t) {
  7836. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7837. I.forEach(function(e) {
  7838. e.classList.remove("underline-tab")
  7839. })
  7840. }
  7841. var l = e("../../enum/Viewmode")
  7842. , c = e("../../enum/HelpModalType")
  7843. , h = e("./HelpEvent")
  7844. , u = (e("../helpManager"),
  7845. e("./../populateModal"))
  7846. , d = e("../../settings")
  7847. , p = e("../../util/common")
  7848. , f = e("events").EventEmitter
  7849. , g = $(".footer-help").eq(0)
  7850. , m = $("#help-dialog").eq(0)
  7851. , v = document.querySelector("#quick-logo")
  7852. , A = document.querySelector("#loaderCoBrand")
  7853. , y = document.querySelector("#help-dialog")
  7854. , C = document.querySelector(".footer")
  7855. , I = $(".help-tabs").children().toArray()
  7856. , E = $(".navigation-tab").eq(0)
  7857. , b = $(".more-help-tab").eq(0)
  7858. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7859. m.find(".close").eq(0))
  7860. , _ = m.find(".interactions").toArray()
  7861. , T = m.find(".ui-instructions").toArray()
  7862. , x = l.PANORAMA
  7863. , S = l.PANORAMA
  7864. , M = !1
  7865. , R = {
  7866. init: function(e, t) {
  7867. S = t,
  7868. x = t,
  7869. [y, A, v, C].forEach(function(e) {
  7870. e.classList.add(u.deviceType)
  7871. }),
  7872. n()
  7873. },
  7874. close: function() {
  7875. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7876. g.removeClass("open"),
  7877. m.removeClass("open"),
  7878. y.classList.contains("fadeIn"))) {
  7879. y.classList.remove("fadeIn");
  7880. var e = S === l.TRANSITIONING ? x : S;
  7881. u.clear(_, c.NAVIGATION, e)
  7882. }
  7883. },
  7884. updateMode: function(e) {
  7885. x = S,
  7886. S = e
  7887. }
  7888. };
  7889. p.extendObject(R, f.prototype),
  7890. t.exports = R
  7891. }
  7892. , {
  7893. "../../enum/HelpModalType": 28,
  7894. "../../enum/Viewmode": 51,
  7895. "../../settings": 166,
  7896. "../../util/common": 185,
  7897. "../helpManager": 68,
  7898. "./../populateModal": 75,
  7899. "./HelpEvent": 66,
  7900. events: 202
  7901. }],
  7902. 68: [function(e, t, i) {
  7903. (function(i) {
  7904. "use strict";
  7905. var n = e("../util/browser")
  7906. , r = e("./../util/logger")
  7907. , o = e("./../settings")
  7908. , a = new r(i)
  7909. , s = function() {
  7910. var e;
  7911. try {
  7912. return e = window.localStorage.getItem("visitCount") || "0",
  7913. e = (parseFloat(e) + 1).toString(),
  7914. window.localStorage.setItem("visitCount", e),
  7915. a.debug("visitCount = " + e),
  7916. e
  7917. } catch (t) {
  7918. e = "1",
  7919. a.debug("couldn't set local storage")
  7920. }
  7921. }()
  7922. , l = !1;
  7923. t.exports = {
  7924. isHelpDisabled: function() {
  7925. return "0" === n.valueFromHash("help", null) || l
  7926. },
  7927. isLargeHelpEnabled: function() {
  7928. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7929. },
  7930. isSmallHelpEnabled: function() {
  7931. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7932. },
  7933. isHelpEnabled: function() {
  7934. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7935. },
  7936. setAutoPlay: function(e) {
  7937. l = o.warp.auto >= 0 && e > 1
  7938. }
  7939. }
  7940. }
  7941. ).call(this, "/js/gui/helpManager.js")
  7942. }
  7943. , {
  7944. "../util/browser": 182,
  7945. "./../settings": 166,
  7946. "./../util/logger": 189
  7947. }],
  7948. 69: [function(e, t, i) {
  7949. "use strict";
  7950. function n(e, t, i, n) {
  7951. F = n,
  7952. r(e, t, i, F),
  7953. o(),
  7954. N = t.mode
  7955. }
  7956. function r(e, t, i, n) {
  7957. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7958. e.controls[t].on(v.Move, a),
  7959. e.controls[t].on(v.LongTap, c)
  7960. }),
  7961. M.on("mousewheel DOMMouseScroll", a),
  7962. i.on(m.TagActivated, a),
  7963. i.on(m.TagNavigation, a),
  7964. t.on(A.FlyingEnded, s),
  7965. t.on(A.ModeChanging, function(e, t) {
  7966. B = t !== C.PANORAMA && e !== C.PANORAMA
  7967. }),
  7968. t.on(A.ModeChanged, function(e, i) {
  7969. N = t.mode,
  7970. i !== C.TRANSITIONING ? l() : a("modeChange")
  7971. }),
  7972. n.on(y.TourStart, function() {
  7973. L = !0,
  7974. a()
  7975. }),
  7976. n.on(y.TourEnd, function() {
  7977. L = !1,
  7978. l()
  7979. }),
  7980. n.on(y.ActionInterrupted, function() {
  7981. L = !1
  7982. }),
  7983. R.addEventListener("touchend", function() {
  7984. $("#pullTab").hasClass("opened") && !L && l()
  7985. }, !0)
  7986. }
  7987. function o() {
  7988. p.isMobile() ? (b.forEach(function(e) {
  7989. e.classList.add("mobile")
  7990. }),
  7991. w.click(l)) : (b.forEach(function(e) {
  7992. e.addEventListener("mouseleave", function() {
  7993. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7994. }, !0)
  7995. }),
  7996. M.mouseleave(function() {
  7997. b[0].classList.contains("detectHover") && l()
  7998. }))
  7999. }
  8000. function a(e) {
  8001. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8002. P = !0,
  8003. g.close(),
  8004. h(e),
  8005. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8006. _.hasClass("playing") || (b.forEach(function(e) {
  8007. e.classList.add("detectHover")
  8008. }),
  8009. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8010. }
  8011. function s() {
  8012. _.hasClass("playing") || (clearTimeout(O),
  8013. O = setTimeout(l, f.immersive.timeToShowAgain))
  8014. }
  8015. function l() {
  8016. clearTimeout(O),
  8017. P = !1,
  8018. I.forEach(function(e) {
  8019. e.classList.remove("drawerOpen")
  8020. }),
  8021. L || E.forEach(function(e) {
  8022. e.classList.remove("duringTour")
  8023. }),
  8024. b.forEach(function(e) {
  8025. e.classList.remove("detectHover")
  8026. })
  8027. }
  8028. function c() {
  8029. P ? l() : a(),
  8030. D = !0,
  8031. setTimeout(function() {
  8032. D = !1
  8033. }, f.immersive.uiStayDuration)
  8034. }
  8035. function h(e) {
  8036. !d(e) && L ? E.forEach(function(e) {
  8037. e.classList.remove("drawerOpen"),
  8038. e.classList.add("duringTour")
  8039. }) : _.hasClass("open") ? E.forEach(function(e) {
  8040. e.classList.remove("duringTour"),
  8041. e.classList.add("drawerOpen")
  8042. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8043. e.classList.add("fadeOut")
  8044. })
  8045. }
  8046. function u() {
  8047. T.hasClass("duringTour") || (L = !1,
  8048. a("gui"),
  8049. l())
  8050. }
  8051. function d(e) {
  8052. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8053. }
  8054. var p = e("../util/browser")
  8055. , f = e("../settings")
  8056. , g = e("./help/help")
  8057. , m = e("../enum/tagEvents")
  8058. , v = e("../enum/ControlEvents")
  8059. , A = e("../enum/PlayerEvents")
  8060. , y = e("../enum/DirectorEvents")
  8061. , A = e("../enum/PlayerEvents")
  8062. , C = e("../enum/Viewmode")
  8063. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8064. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8065. , b = $("#hover-bottom, #hover-top").toArray()
  8066. , w = ($("#pullTab").eq(0),
  8067. $("#playHead").eq(0),
  8068. $(".pinBottom-container").eq(0))
  8069. , _ = $("#drawer").eq(0)
  8070. , T = $("#drawer-container").eq(0)
  8071. , x = $("#meta-info").eq(0)
  8072. , S = $(".pinTop.left").eq(0)
  8073. , M = $("#player").eq(0)
  8074. , R = document.getElementById("pullTab")
  8075. , P = !1
  8076. , O = null
  8077. , L = !1
  8078. , D = !1
  8079. , N = null
  8080. , B = !1
  8081. , F = null;
  8082. t.exports.init = n,
  8083. t.exports.hideUi = a,
  8084. t.exports.resetDrawer = u
  8085. }
  8086. , {
  8087. "../enum/ControlEvents": 21,
  8088. "../enum/DirectorEvents": 23,
  8089. "../enum/tagEvents": 32,
  8090. "../enum/PlayerEvents": 40,
  8091. "../enum/Viewmode": 51,
  8092. "../settings": 166,
  8093. "../util/browser": 182,
  8094. "./help/help": 67
  8095. }],
  8096. 70: [function(e, t, i) {
  8097. (function(i) {
  8098. "use strict";
  8099. function n(e, t, i) {
  8100. l.debug("konami has the modelInstance");
  8101. var n = [];
  8102. $(window).on("keydown", function(e) {
  8103. n.push(e.which),
  8104. n.length > o.secretPanelWord.length && n.shift(),
  8105. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8106. o.debug = !0)
  8107. }),
  8108. $(window).on("keydown", function n(r) {
  8109. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8110. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8111. })
  8112. }
  8113. var r = e("./../util/logger")
  8114. , o = e("./../settings")
  8115. , a = e("./debug")
  8116. , s = e("./../util/common")
  8117. , l = (e("./gui"),
  8118. new r(i));
  8119. o.console && $("body").append('<div id="debug-console"></div>'),
  8120. t.exports.init = n
  8121. }
  8122. ).call(this, "/js/gui/konami.js")
  8123. }
  8124. , {
  8125. "./../settings": 166,
  8126. "./../util/common": 185,
  8127. "./../util/logger": 189,
  8128. "./debug": 63,
  8129. "./gui": 65
  8130. }],
  8131. 71: [function(e, t, i) {
  8132. "use strict";
  8133. function n(e, t) {
  8134. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8135. }
  8136. function r(e) {
  8137. var t = $.Deferred();
  8138. e || t.resolve();
  8139. var i = c.startupFlyinDelay;
  8140. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8141. setTimeout(t.resolve.bind(t), i),
  8142. t
  8143. }
  8144. function o(e, t, i) {
  8145. var n = 0;
  8146. c.quickstart.enabled && (a(i),
  8147. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8148. var r = function() {
  8149. e.once(g.Move, l),
  8150. t.once(f.TourStart, l)
  8151. };
  8152. s(n, r)
  8153. }
  8154. function a(e) {
  8155. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8156. v.before(y),
  8157. A = $(".quick-brand").toArray()),*/
  8158. m.addClass("fadeOut"),
  8159. setTimeout(function() {
  8160. A.forEach(function(e) {
  8161. e.classList.add("fadeIn")
  8162. })
  8163. }, c.quickstart.showTextDelay),
  8164. setTimeout(function() {
  8165. A.forEach(function(e) {
  8166. e.classList.add("fadeOut")
  8167. })
  8168. }, c.quickstart.fadeOutDelay),
  8169. !0
  8170. }
  8171. function s(e, t) {
  8172. setTimeout(function() {
  8173. if (h.isHelpEnabled()) {
  8174. if (t(),
  8175. u.init(),
  8176. C.addClass("fadeIn landing " + u.deviceType),
  8177. h.isSmallHelpEnabled())
  8178. return void C.addClass("small");
  8179. u.fill(I, d.LANDING[E]),
  8180. C.addClass(E)
  8181. }
  8182. }, e)
  8183. //csz 用户引导界面
  8184. var helpData = {
  8185. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8186. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8187. }
  8188. var navIcon = $(".nav-icon .icon");
  8189. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8190. function paging(id){
  8191. id.on("click",function(){
  8192. var navPage = null;
  8193. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8194. if(navPage > helpData.length || navPage < 1) return false
  8195. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8196. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8197. }else{
  8198. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8199. }
  8200. })
  8201. };
  8202. paging($(".next-button"));
  8203. paging($(".prev-button"));
  8204. }
  8205. function l() {
  8206. u.clear(I, d.LANDING[E]),
  8207. C.removeClass("fadeIn")
  8208. }
  8209. var c = e("../settings")
  8210. , h = (e("./help/help"),
  8211. e("./helpManager"))
  8212. , u = e("./populateModal")
  8213. , d = e("../enum/HelpModalType")
  8214. , p = e("../enum/Viewmode")
  8215. , f = e("../enum/DirectorEvents")
  8216. , g = e("../enum/PlayerEvents")
  8217. , m = $("#quick-blackout").eq(0)
  8218. , v = $("#quick-logo").eq(0)
  8219. , A = $(".quick-brand").toArray()
  8220. , y = $("#loaderCoBrand").eq(0)
  8221. , C = $("#interaction-modal").eq(0)
  8222. , I = C.find(".interaction").toArray()
  8223. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8224. "");
  8225. t.exports.delayLanding = r,
  8226. t.exports.showMessage = o,
  8227. t.exports.init = n,
  8228. t.exports.dismissModal = l
  8229. }
  8230. , {
  8231. "../enum/DirectorEvents": 23,
  8232. "../enum/HelpModalType": 28,
  8233. "../enum/PlayerEvents": 40,
  8234. "../enum/Viewmode": 51,
  8235. "../settings": 166,
  8236. "./help/help": 67,
  8237. "./helpManager": 68,
  8238. "./populateModal": 75
  8239. }],
  8240. 72: [function(e, t, i) {
  8241. "use strict";
  8242. var n = e("./circleLoader").circleLoader;
  8243. t.exports = {
  8244. element: $("#gui-loading"),
  8245. hide: function(e) {
  8246. n.done(),
  8247. this.element.fadeOut(1500, e)
  8248. },
  8249. show: function(e) {
  8250. this.element.fadeIn(500, function() {
  8251. this.element.css("display", "table"),
  8252. e && e()
  8253. }
  8254. .bind(this))
  8255. },
  8256. progress: function(e) {
  8257. n.set(e)
  8258. }
  8259. }
  8260. }
  8261. , {
  8262. "./circleLoader": 60
  8263. }],
  8264. 73: [function(e, t, i) {
  8265. "use strict";
  8266. var n = e("../settings")
  8267. , r = $("#memory-info")
  8268. , o = r.find("#memory-gpu")
  8269. , a = !1;
  8270. t.exports = {
  8271. show: function() {
  8272. n.profiling.enabled && (r.show(),
  8273. a = !0)
  8274. },
  8275. hide: function() {
  8276. r.hide(),
  8277. a = !1
  8278. },
  8279. toggle: function() {
  8280. a ? this.hide() : this.show()
  8281. },
  8282. update: function(e) {
  8283. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8284. }
  8285. }
  8286. }
  8287. , {
  8288. "../settings": 166
  8289. }],
  8290. 74: [function(e, t, i) {
  8291. "use strict";
  8292. var n = e("../util/browser")
  8293. , r = e("../analytics");
  8294. e("../settings");
  8295. t.exports = {
  8296. show: function(e, t) {
  8297. $("#gui-message").fadeOut(500, function() {
  8298. t()
  8299. })
  8300. }
  8301. }
  8302. }
  8303. , {
  8304. "../analytics": 4,
  8305. "../settings": 166,
  8306. "../util/browser": 182
  8307. }],
  8308. 75: [function(e, t, i) {
  8309. "use strict";
  8310. function n(e, t, i, n) {
  8311. function r(e) {
  8312. return e.classList.contains(a)
  8313. }
  8314. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8315. //for (var a in o) {
  8316. //var s = e.find(r);
  8317. //for (var l in o[a]) {
  8318. //var c = o[a][l];
  8319. //if ("top-info" === l || "bottom-info" === l) {
  8320. //var h = n ? c : "";
  8321. //czj 注释掉第一次打开的用户引导
  8322. //s.querySelector("." + l).textContent = h
  8323. //} else {
  8324. //var u = n ? c : "";
  8325. //, d = s.querySelector("." + l);
  8326. //d.src = u,
  8327. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8328. //}
  8329. //}
  8330. //}
  8331. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8332. // p.forEach(function(e) {
  8333. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8334. // })
  8335. }
  8336. var r = e("../util/browser")
  8337. , o = e("../localization/localize")
  8338. , a = e("../enum/HelpModalType")
  8339. , s = (e("../enum/HelpModalSize"),
  8340. e("../enum/Viewmode"));
  8341. t.exports = {
  8342. init: function() {
  8343. if (!this.hasInitialized) {
  8344. this.hasInitialized = !0,
  8345. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8346. this.assets = {},
  8347. this.assets[a.LANDING[s.PANORAMA]] = {
  8348. desktop: {
  8349. left: {
  8350. "top-info": o.ROTATE,
  8351. "big-image": "images/nav_help_mouse_drag_left.png",
  8352. keyboard: "images/nav_help_keyboard_left_right.png"
  8353. },
  8354. middle: {
  8355. "top-info": o.MOVE,
  8356. "big-image": "images/nav_help_mouse_click.png",
  8357. keyboard: "images/nav_help_keyboard_up_down.png"
  8358. },
  8359. right: {
  8360. "top-info": o.ZOOM,
  8361. "big-image": "images/nav_help_mouse_zoom.png",
  8362. keyboard: "images/nav_help_zoom_keys.png"
  8363. }
  8364. },
  8365. mobile: {
  8366. left: {
  8367. "top-info": o.ROTATE,
  8368. "big-image": "images/nav_help_gesture_drag.png"
  8369. },
  8370. middle: {
  8371. "top-info": o.MOVE,
  8372. "big-image": "images/nav_help_gesture_tap.png"
  8373. },
  8374. right: {
  8375. "top-info": o.ZOOM,
  8376. "big-image": "images/nav_help_gesture_pinch.png"
  8377. }
  8378. }
  8379. },
  8380. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8381. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8382. desktop: {
  8383. left: {
  8384. "top-info": o.ROTATE,
  8385. "big-image": "images/nav_help_mouse_drag_left.png",
  8386. keyboard: "images/nav_help_keyboard_left_right.png"
  8387. },
  8388. middle: {
  8389. "top-info": o.MOVE,
  8390. "big-image": "images/nav_help_mouse_position_right.png"
  8391. }
  8392. },
  8393. mobile: {
  8394. left: {
  8395. "top-info": o.ROTATE,
  8396. "big-image": "images/nav_help_gesture_drag.png"
  8397. },
  8398. middle: {
  8399. "top-info": o.MOVE,
  8400. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8401. }
  8402. }
  8403. },
  8404. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8405. desktop: {
  8406. left: {
  8407. "top-info": o.MOVE,
  8408. "big-image": "images/nav_help_mouse_position_left.png"
  8409. },
  8410. middle: {
  8411. "top-info": o.ROTATE,
  8412. "big-image": "images/nav_help_mouse_drag_right.png",
  8413. keyboard: "images/nav_help_keyboard_left_right.png"
  8414. }
  8415. },
  8416. mobile: {
  8417. left: {
  8418. "top-info": o.MOVE,
  8419. "big-image": "images/nav_help_gesture_position.png"
  8420. },
  8421. middle: {
  8422. "top-info": o.ROTATE,
  8423. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8424. }
  8425. }
  8426. };
  8427. var e = {
  8428. "top-info": o.INSIDE,
  8429. "big-image": "images/nav_help_click_inside.png",
  8430. keyboard: "images/nav_help_inside_key.png"
  8431. };
  8432. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8433. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8434. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8435. var t = {
  8436. "top-info": o.INSIDE,
  8437. "big-image": "images/nav_help_tap_inside.png"
  8438. };
  8439. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8440. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8441. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8442. this.assets[a.NAVIGATION] = {},
  8443. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8444. desktop: {
  8445. left: {
  8446. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8447. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8448. "big-image": "images/nav_help_mouse_drag_left.png",
  8449. keyboard: "images/nav_help_keyboard_left_right.png"
  8450. },
  8451. middle: {
  8452. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8453. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8454. "big-image": "images/nav_help_mouse_click.png",
  8455. keyboard: "images/nav_help_keyboard_up_down.png"
  8456. },
  8457. right: {
  8458. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8459. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8460. "big-image": "images/nav_help_mouse_zoom.png",
  8461. keyboard: "images/nav_help_zoom_keys.png"
  8462. }
  8463. },
  8464. mobile: {
  8465. left: {
  8466. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8467. "big-image": "images/nav_help_gesture_drag.png"
  8468. },
  8469. middle: {
  8470. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8471. "big-image": "images/nav_help_gesture_tap.png"
  8472. },
  8473. right: {
  8474. "top-info": o.HELP_MOBILE_3,
  8475. "big-image": "images/nav_help_gesture_pinch.png"
  8476. }
  8477. }
  8478. },
  8479. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8480. desktop: {
  8481. left: {
  8482. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8483. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8484. "big-image": "images/nav_help_mouse_drag_left.png",
  8485. keyboard: "images/nav_help_keyboard_all.png"
  8486. },
  8487. middle: {
  8488. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8489. "big-image": "images/nav_help_mouse_position_right.png"
  8490. },
  8491. right: {
  8492. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8493. "big-image": "images/nav_help_mouse_zoom.png"
  8494. }
  8495. },
  8496. mobile: {
  8497. left: {
  8498. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8499. "big-image": "images/nav_help_gesture_drag.png"
  8500. },
  8501. middle: {
  8502. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8503. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8504. },
  8505. right: {
  8506. "top-info": o.HELP_MOBILE_3,
  8507. "big-image": "images/nav_help_gesture_pinch.png"
  8508. }
  8509. }
  8510. },
  8511. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8512. desktop: {
  8513. left: {
  8514. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8515. "big-image": "images/nav_help_mouse_position_left.png"
  8516. },
  8517. middle: {
  8518. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8519. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8520. "big-image": "images/nav_help_mouse_drag_right.png",
  8521. keyboard: "images/nav_help_keyboard_left_right.png"
  8522. },
  8523. right: {
  8524. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8525. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8526. "big-image": "images/nav_help_mouse_zoom.png",
  8527. keyboard: "images/nav_help_keyboard_up_down.png"
  8528. }
  8529. },
  8530. mobile: {
  8531. left: {
  8532. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8533. "big-image": "images/nav_help_gesture_position.png"
  8534. },
  8535. middle: {
  8536. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8537. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8538. },
  8539. right: {
  8540. "top-info": o.HELP_MOBILE_3,
  8541. "big-image": "images/nav_help_gesture_pinch.png"
  8542. }
  8543. }
  8544. },
  8545. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8546. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8547. "top-info": o.HELP_DESKTOP_360_2A,
  8548. "bottom-info": o.HELP_DESKTOP_360_2B,
  8549. "big-image": "images/nav_help_click_inside.png",
  8550. keyboard: "images/nav_help_inside_key.png"
  8551. },
  8552. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8553. "top-info": o.HELP_MOBILE_360_2,
  8554. "big-image": "images/nav_help_tap_inside.png"
  8555. },
  8556. this.assets[a.MORE_HELP] = {
  8557. desktop: {
  8558. "more-help-hlr": {
  8559. "top-info": o.HELP_MORE_HLR_A,
  8560. "big-image": "images/nav_help_expand.svg",
  8561. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8562. },
  8563. "more-help-dollhouse": {
  8564. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8565. "big-image": "images/nav_help_dollhouse.svg",
  8566. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8567. },
  8568. "more-help-floors": {
  8569. "top-info": o.HELP_MORE_FLOORS_A,
  8570. "big-image": "images/nav_help_floor picker.svg",
  8571. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8572. },
  8573. "more-help-tag": {
  8574. "top-info": o.HELP_MORE_TAG_A,
  8575. "big-image": "images/nav_help_tag.svg",
  8576. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8577. },
  8578. "more-help-zoom": {
  8579. "top-info": o.HELP_MORE_ZOOM_A,
  8580. "big-image": "images/nav_help_zoom.svg",
  8581. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8582. },
  8583. "more-help-tour": {
  8584. "top-info": o.HELP_MORE_TOUR_A,
  8585. "big-image": "images/nav_help_play.png",
  8586. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8587. },
  8588. "more-help-inside": {
  8589. "top-info": o.HELP_MORE_INSIDE_A,
  8590. "big-image": "images/nav_help_inside.svg",
  8591. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8592. },
  8593. "more-help-vr": {
  8594. "top-info": o.HELP_MORE_VR_A,
  8595. "big-image": "images/nav_help_vr.svg",
  8596. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8597. },
  8598. "more-help-360": {
  8599. "top-info": o.HELP_MORE_360_A,
  8600. "big-image": "images/nav_help_360.svg",
  8601. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8602. },
  8603. "more-help-fullscreen": {
  8604. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8605. "big-image": "images/nav_help_fullscreen.svg",
  8606. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8607. }
  8608. },
  8609. mobile: {
  8610. "more-help-hlr": {
  8611. "top-info": o.HELP_MORE_HLR_A,
  8612. "big-image": "images/nav_help_expand.svg",
  8613. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8614. },
  8615. "more-help-dollhouse": {
  8616. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8617. "big-image": "images/nav_help_dollhouse.svg",
  8618. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8619. },
  8620. "more-help-floors": {
  8621. "top-info": o.HELP_MORE_FLOORS_A,
  8622. "big-image": "images/nav_help_floor picker.svg",
  8623. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8624. },
  8625. "more-help-tag": {
  8626. "top-info": o.HELP_MORE_TAG_A,
  8627. "big-image": "images/nav_help_tag.svg",
  8628. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8629. },
  8630. "more-help-tour": {
  8631. "top-info": o.HELP_MORE_TOUR_A,
  8632. "big-image": "images/nav_help_play.png",
  8633. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8634. },
  8635. "more-help-inside": {
  8636. "top-info": o.HELP_MORE_INSIDE_A,
  8637. "big-image": "images/nav_help_inside.svg",
  8638. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8639. },
  8640. "more-help-vr": {
  8641. "top-info": o.HELP_MORE_VR_A,
  8642. "big-image": "images/webvr.svg",
  8643. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8644. },
  8645. "more-help-360": {
  8646. "top-info": o.HELP_MORE_360_A,
  8647. "big-image": "images/nav_help_360.svg",
  8648. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8649. }
  8650. }
  8651. },
  8652. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8653. desktop: {
  8654. left: {
  8655. "top-info": o.ROTATE,
  8656. "big-image": "images/nav_help_mouse_drag_left.png",
  8657. keyboard: "images/nav_help_keyboard_left_right.png"
  8658. },
  8659. middle: {
  8660. "top-info": o.MOVE,
  8661. "big-image": "images/nav_help_mouse_click.png",
  8662. keyboard: "images/nav_help_keyboard_up_down.png"
  8663. },
  8664. right: {
  8665. "top-info": o.PLAY,
  8666. "big-image": "images/Desktop-help-play-button.svg",
  8667. keyboard: "images/Desktop-help-spacebar-2.svg"
  8668. }
  8669. },
  8670. mobile: {
  8671. left: {
  8672. "top-info": o.ROTATE,
  8673. "big-image": "images/nav_help_gesture_drag.png"
  8674. },
  8675. middle: {
  8676. "top-info": o.MOVE,
  8677. "big-image": "images/nav_help_gesture_tap.png"
  8678. },
  8679. right: {
  8680. "top-info": o.PLAY,
  8681. "big-image": "images/mobile-help-play-button.svg"
  8682. }
  8683. }
  8684. },
  8685. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8686. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8687. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8688. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8689. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8690. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8691. }
  8692. },
  8693. fill: function(e, t, i) {
  8694. n.call(this, e, t, i, !0)
  8695. },
  8696. clear: function(e, t, i) {
  8697. n.call(this, e, t, i, !1)
  8698. }
  8699. }
  8700. }
  8701. , {
  8702. "../enum/HelpModalSize": 27,
  8703. "../enum/HelpModalType": 28,
  8704. "../enum/Viewmode": 51,
  8705. "../localization/localize": 108,
  8706. "../util/browser": 182
  8707. }],
  8708. 76: [function(e, t, i) {
  8709. "use strict";
  8710. t.exports = Object.freeze({
  8711. OPENED: "share.open",
  8712. CLOSED: "share.closed",
  8713. LINK_CLICKED: "share.linked"
  8714. })
  8715. }
  8716. , {}],
  8717. 77: [function(e, t, i) {
  8718. "use strict";
  8719. function n(e) {
  8720. function t(t, i) {
  8721. var n = window.screenY + ($("#player").height() - i) / 2
  8722. , r = window.screenX + ($("#player").width() - t) / 2
  8723. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8724. I.emit(l.LINK_CLICKED, {
  8725. channel: e
  8726. }),
  8727. window.open(C[e], "shareWindow", o)
  8728. }
  8729. switch (e) {
  8730. case y.FACEBOOK:
  8731. t(580, 420);
  8732. break;
  8733. case y.TWITTER:
  8734. t(550, 440);
  8735. break;
  8736. case y.MAIL:
  8737. I.emit(l.LINK_CLICKED, {
  8738. channel: "email"
  8739. }),
  8740. window.open(C[e], "_blank");
  8741. break;
  8742. case y.LINKEDIN:
  8743. }
  8744. }
  8745. function r(e) {
  8746. I.emit(l.LINK_CLICKED, {
  8747. channel: "copylink"
  8748. });
  8749. var t = document.createRange();
  8750. t.selectNodeContents(v);
  8751. var i = window.getSelection();
  8752. i.removeAllRanges(),
  8753. i.addRange(t),
  8754. document.execCommand("copy"),
  8755. A.classList.remove("hidden"),
  8756. v.classList.add("highlighted")
  8757. }
  8758. function o(e) {
  8759. e && (e.stopPropagation(),
  8760. e.target === v) || (window.getSelection().removeAllRanges(),
  8761. v.classList.remove("highlighted"),
  8762. A.classList.add("hidden"))
  8763. }
  8764. var a = e("../../util/browser")
  8765. , s = e("../../localization/localize")
  8766. , l = e("./ShareEvents")
  8767. , c = e("../../util/common")
  8768. , h = e("events").EventEmitter
  8769. , u = document.getElementById("sharing")
  8770. , d = document.getElementById("share-modal")
  8771. , p = document.getElementById("share-close")
  8772. , f = document.getElementById("facebook-share")
  8773. , g = document.getElementById("twitter-share")
  8774. , m = document.getElementById("mail-share")
  8775. , v = document.getElementById("share-url-text")
  8776. , A = document.getElementById("copy-success")
  8777. , y = Object.freeze({
  8778. FACEBOOK: "facebook",
  8779. TWITTER: "twitter",
  8780. MAIL: "mail",
  8781. LINKEDIN: "linkedin"
  8782. })
  8783. , C = {};
  8784. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8785. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8786. C[y.MAIL] = "mailto:?subject=";
  8787. var I = {
  8788. init: function(e) {
  8789. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8790. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8791. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8792. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8793. u.addEventListener("click", this.toggle.bind(this)),
  8794. p.addEventListener("click", this.hide.bind(this)),
  8795. v.addEventListener("click", r),
  8796. d.addEventListener("click", o),
  8797. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8798. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8799. m.addEventListener("click", n.bind(this, y.MAIL)),
  8800. v.textContent = window.location.href + "&utm_source=4",
  8801. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8802. u.classList.remove("hidden")
  8803. },
  8804. show: function() {
  8805. this.emit(l.OPENED),
  8806. d.classList.add("fadeIn")
  8807. },
  8808. hide: function() {
  8809. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8810. document.selection && document.selection.empty(),
  8811. window.getSelection().removeAllRanges(),
  8812. o(),
  8813. d.classList.remove("fadeIn"))
  8814. },
  8815. toggle: function() {
  8816. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8817. }
  8818. };
  8819. c.extendObject(I, h.prototype),
  8820. t.exports = I
  8821. }
  8822. , {
  8823. "../../localization/localize": 108,
  8824. "../../util/browser": 182,
  8825. "../../util/common": 185,
  8826. "./ShareEvents": 76,
  8827. events: 202
  8828. }],
  8829. 78: [function(e, t, i) {
  8830. "use strict";
  8831. t.exports = Object.freeze({
  8832. OPENED: "terms.opened",
  8833. CLOSED: "terms.closed"
  8834. })
  8835. }
  8836. , {}],
  8837. 79: [function(e, t, i) {
  8838. "use strict";
  8839. var n = e("./TermsEvent")
  8840. , r = e("../../localization/localize")
  8841. , o = e("../../analytics")
  8842. , a = e("../../util/ajax")
  8843. , s = e("../../util/common")
  8844. , l = e("events").EventEmitter
  8845. , c = document.getElementById("terms-modal")
  8846. , h = {
  8847. init: function() {
  8848. $(".footer-terms").on("click", function(e) {
  8849. e.preventDefault(),
  8850. this.show()
  8851. }
  8852. .bind(this)),
  8853. $("#terms-modal .close").on("click", this.hide.bind(this))
  8854. },
  8855. show: function() {
  8856. this.emit(n.OPENED),
  8857. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8858. var t = $("#terms-text").html(e);
  8859. o.track("showcase_gui", {
  8860. gui_action: "click_terms_button",
  8861. interaction_source: "gui"
  8862. }),
  8863. t.find("a").attr("target", "_blank")
  8864. }).fail(function() {
  8865. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8866. }),
  8867. c.classList.add("fadeIn")
  8868. },
  8869. hide: function(e) {
  8870. e && e.preventDefault(),
  8871. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8872. c.classList.remove("fadeIn")
  8873. }
  8874. };
  8875. s.extendObject(h, l.prototype),
  8876. t.exports = h
  8877. }
  8878. , {
  8879. "../../analytics": 4,
  8880. "../../localization/localize": 108,
  8881. "../../util/ajax": 181,
  8882. "../../util/common": 185,
  8883. "./TermsEvent": 78,
  8884. events: 202
  8885. }],
  8886. 80: [function(e, t, i) {
  8887. "use strict";
  8888. t.exports = Object.freeze({
  8889. OPEN_INFO: "title.open.info",
  8890. CLOSE_INFO: "title.close.info",
  8891. SHOW_INFO: "title.show.info",
  8892. HIDE_INFO: "title.hide.info",
  8893. LINK_CLICKED: "title.link.click",
  8894. CONTACT_LINK_CLICKED: "title.contact.click",
  8895. ORIGIN_LINK_CLICKED: "title.origin.click"
  8896. })
  8897. }
  8898. , {}],
  8899. 81: [function(e, t, i) {
  8900. "use strict";
  8901. function n(e, t) {
  8902. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8903. }
  8904. function r(e, t) {
  8905. function i(i) {
  8906. e.shouldShowtags = "show" === this.value,
  8907. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8908. }
  8909. document.getElementById("tag-toggles").classList.remove("hidden"),
  8910. document.getElementById("radio-tag-show").checked = !0;
  8911. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8912. n[r].addEventListener("change", i)
  8913. }
  8914. var o = e("../../settings");
  8915. t.exports.init = n
  8916. }
  8917. , {
  8918. "../../settings": 166
  8919. }],
  8920. 82: [function(e, t, i) {
  8921. (function(i) {
  8922. "use strict";
  8923. function n(e, t) {
  8924. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8925. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8926. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8927. document.getElementById("gui-name").classList.add("noCoBrand"),
  8928. document.getElementById("cobrandTitle").classList.add("hidden")),
  8929. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8930. !1)
  8931. }
  8932. function r(e) {
  8933. return e ? (L = !0,
  8934. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8935. }
  8936. function o(e, t, i, n) {
  8937. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8938. return void T.classList.add("hidden");
  8939. L = !0;
  8940. var r = []
  8941. , o = c(r, "<br>");
  8942. if (e && o('<span id="contactName">' + e + "</span>"),
  8943. t) {
  8944. var a = n || t
  8945. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8946. o(s)
  8947. }
  8948. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8949. r[0] = "",
  8950. x.innerHTML = r.join("")
  8951. }
  8952. function a(e) {
  8953. if ("string" == typeof e)
  8954. try {
  8955. e = JSON.parse(e)
  8956. } catch (e) {
  8957. return y.warn("Unable to parse address data"),
  8958. void S.parentElement.classList.add("hidden")
  8959. }
  8960. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8961. return void S.parentElement.classList.add("hidden");
  8962. L = !0;
  8963. var t = []
  8964. , i = c(t, " ");
  8965. e.address_1 && i(e.address_1),
  8966. e.address_2 && i(e.address_2),
  8967. e.city && i(e.city, ", "),
  8968. e.state && i(e.state, ", "),
  8969. e.zip && i(e.zip, e.state ? " " : ", "),
  8970. t[0] = "",
  8971. S.innerText = t.join("")
  8972. }
  8973. function s(e) {
  8974. var t = document.createElement("a");
  8975. return t.id = "url",
  8976. t.target = "_blank",
  8977. t.href = e,
  8978. t.innerText = e,
  8979. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8980. t
  8981. }
  8982. function l(e) {
  8983. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8984. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8985. P.appendChild(s(e)),
  8986. O.forEach(function(e) {
  8987. e.classList.add("share-link")
  8988. }),
  8989. !0)
  8990. }
  8991. function c(e, t) {
  8992. var i = e
  8993. , n = t;
  8994. return function(e, t) {
  8995. i.push(t || n, e)
  8996. }
  8997. }
  8998. function h() {
  8999. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9000. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9001. var e = [].slice.call(_.querySelectorAll("a"));
  9002. e.forEach(function(e) {
  9003. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9004. });
  9005. var t = [].slice.call(T.querySelectorAll("a"));
  9006. t.forEach(function(e) {
  9007. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9008. contact_type: e.getAttribute("id")
  9009. }))
  9010. })
  9011. }
  9012. var u = e("../../util/browser")
  9013. , d = e("../../util/common")
  9014. , p = e("../../util/logger")
  9015. , f = e("../../localization/localize")
  9016. , g = e("./titleBarSettings")
  9017. , m = e("../../settings")
  9018. , v = e("./TitleEvents")
  9019. , A = e("events").EventEmitter
  9020. , y = new p(i)
  9021. , C = document.querySelector(".pinTop.left")
  9022. , I = document.getElementsByClassName("title-container")[0]
  9023. , E = document.getElementById("title-toggle").querySelector("i")
  9024. , b = document.getElementById("meta-info-wrapper")
  9025. , w = document.getElementById("meta-info")
  9026. , _ = document.getElementById("meta-description")
  9027. , T = document.getElementsByClassName("contact-info")[0]
  9028. , x = document.getElementById("contact-data")
  9029. , S = document.getElementById("addressTxt")
  9030. , M = document.getElementById("tag-toggles")
  9031. , R = document.getElementById("share-origin")
  9032. , P = document.getElementById("share-link-wrapper")
  9033. , O = [w, b, I]
  9034. , L = !1
  9035. , D = !1
  9036. , N = {
  9037. populate: function(e) {
  9038. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9039. if (r(e.description),
  9040. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9041. a(e.address),
  9042. L) {
  9043. var t = document.createElement("br");
  9044. M.insertBefore(t, M.firstElementChild)
  9045. }
  9046. e.socialSharing && m.share.enabled && (D = l(e.url))
  9047. }
  9048. },
  9049. finishSetup: function(e) {
  9050. L = L || !!e,
  9051. h(),
  9052. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9053. },
  9054. toggleMeta: function(e, t) {
  9055. var title = document.getElementById("model-title");
  9056. t && t.preventDefault();
  9057. var i = w.classList.contains("expand");
  9058. e && !i || (i ? (O.forEach(function(e) {
  9059. e.classList.remove("expand")
  9060. }),
  9061. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9062. e.classList.add("expand");
  9063. }),
  9064. title.classList.add("expand"),
  9065. this.emit(v.OPEN_INFO)))
  9066. },
  9067. setupToggling: function() {
  9068. b.style.height = w.offsetHeight + "px",
  9069. w.addEventListener("transitionend", function() {
  9070. b.style.height = w.offsetHeight + "px"
  9071. })
  9072. },
  9073. toggleTitle: function(e) {
  9074. e && e.preventDefault(),
  9075. C.classList.contains("closed") ? (C.classList.add("open"),
  9076. E.classList.remove("icon-dpad-right"),
  9077. E.classList.add("icon-dpad-left"),
  9078. this.emit(v.SHOW_INFO),
  9079. setTimeout(function() {
  9080. C.classList.remove("closed"),
  9081. C.classList.remove("open")
  9082. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9083. E.classList.remove("icon-dpad-left"),
  9084. E.classList.add("icon-dpad-right"),
  9085. this.emit(v.HIDE_INFO))
  9086. }
  9087. };
  9088. d.extendObject(N, A.prototype),
  9089. t.exports = N
  9090. }
  9091. ).call(this, "/js/gui/title/titleBar.js")
  9092. }
  9093. , {
  9094. "../../localization/localize": 108,
  9095. "../../settings": 166,
  9096. "../../util/browser": 182,
  9097. "../../util/common": 185,
  9098. "../../util/logger": 189,
  9099. "./TitleEvents": 80,
  9100. "./titleBarSettings": 83,
  9101. events: 202
  9102. }],
  9103. 83: [function(e, t, i) {
  9104. "use strict";
  9105. t.exports = Object.freeze({
  9106. minTooltipCharacters: 19,
  9107. removeAnimationClasses: 500
  9108. })
  9109. }
  9110. , {}],
  9111. 84: [function(e, t, i) {
  9112. "use strict";
  9113. function n(e) {
  9114. C = e,
  9115. P.forEach(function(e) {
  9116. b.addEventListener(e, u.bind(this, !1), !0),
  9117. w.addEventListener(e, u.bind(this, !0), !0),
  9118. E.addEventListener(e, o, !0),
  9119. S.forEach(function(t) {
  9120. t.addEventListener(e, a, !0)
  9121. }),
  9122. $("#drawer img").on(e, a)
  9123. }),
  9124. document.addEventListener("keydown", u.bind(this, !1), !0),
  9125. C.on(v.TourStart, function() {
  9126. E.classList.add("playing")
  9127. })
  9128. }
  9129. function r() {
  9130. C.playTour(),
  9131. I && clearTimeout(I),
  9132. d(),
  9133. _.removeClass("fadeIn")
  9134. }
  9135. function o() {
  9136. E.classList.contains("playing") && (C.stopTour(),
  9137. _.addClass("fadeIn"),
  9138. setTimeout(function() {
  9139. _.removeClass("fadeIn")
  9140. }, p.tourInteraction.showPauseButton),
  9141. O || (clearTimeout(I),
  9142. I = setTimeout(h, p.tourInteraction.showModal)),
  9143. setTimeout(function() {
  9144. E.classList.remove("playing")
  9145. }, p.tourInteraction.allowNextClick))
  9146. }
  9147. function a() {
  9148. C.tourInProgress && (C.stopTour(),
  9149. C.endTourProgress(),
  9150. E.classList.remove("playing"))
  9151. }
  9152. function s() {
  9153. T.is(":visible") ? r() : o()
  9154. }
  9155. function l() {
  9156. x.hasClass("playing") && (clearTimeout(I),
  9157. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9158. }
  9159. function c() {
  9160. E.classList.remove("playing"),
  9161. h()
  9162. }
  9163. function h() {//去掉导览结束时的提示
  9164. /* if (!p.tourInteraction.disabled) {
  9165. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9166. M.addClass("fadeIn tour " + m.deviceType);
  9167. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9168. if (!p.tourInteraction.smallModal) {
  9169. var t;
  9170. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9171. m.fill(R, A.TOUR_INTERACTION[t]),
  9172. M.addClass(t)
  9173. }
  9174. M.addClass(e)
  9175. } */
  9176. }
  9177. function u(e, t) {
  9178. if (t) {
  9179. var i = "keydown" === t.type
  9180. , n = t.which === f.SPACE || C.tourIsPlaying;
  9181. i && n || e || (O = !0),
  9182. C.atEndOfTour() && d(),
  9183. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9184. d(),
  9185. t.which !== f.SPACE && a()),
  9186. i && n && s()
  9187. }
  9188. }
  9189. function d() {
  9190. M.removeClass("fadeIn")
  9191. }
  9192. var p = (e("../util/browser"),
  9193. e("../settings"))
  9194. , f = e("../enum/Keys")
  9195. , g = e("../enum/Viewmode")
  9196. , m = (e("./helpManager"),
  9197. e("./populateModal"))
  9198. , v = e("../enum/DirectorEvents")
  9199. , A = e("../enum/HelpModalType")
  9200. , y = e("../enum/HelpModalSize")
  9201. , C = null
  9202. , I = null
  9203. , E = document.getElementById("pause-overlay")
  9204. , b = document.getElementById("player")
  9205. , w = document.getElementById("gui")
  9206. , _ = $("#pause-icon").eq(0)
  9207. , T = $("#play").eq(0)
  9208. , x = $("#playHead").eq(0)
  9209. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9210. , M = $("#interaction-modal").eq(0)
  9211. , R = $("#interaction-modal .interaction").toArray()
  9212. , P = ["touchstart", "mousedown", "pointerdown"]
  9213. , O = !1;
  9214. t.exports.init = n,
  9215. t.exports.play = r,
  9216. t.exports.pause = o,
  9217. t.exports.pauseWithoutCTA = a,
  9218. t.exports.togglePlay = s,
  9219. t.exports.stopTour = l,
  9220. t.exports.dismissModal = d
  9221. }
  9222. , {
  9223. "../enum/DirectorEvents": 23,
  9224. "../enum/HelpModalSize": 27,
  9225. "../enum/HelpModalType": 28,
  9226. "../enum/Keys": 30,
  9227. "../enum/Viewmode": 51,
  9228. "../settings": 166,
  9229. "../util/browser": 182,
  9230. "./helpManager": 68,
  9231. "./populateModal": 75
  9232. }],
  9233. 85: [function(e, t, i) {
  9234. "use strict";
  9235. t.exports = Object.freeze({
  9236. OPENED: "vr.modal.opened",
  9237. LAUNCH: "vr.modal.launch",
  9238. CLOSED: "vr.modal.closed",
  9239. NEXT: "vr.modal.next",
  9240. PREV: "vr.modal.prev",
  9241. STORE: "vr.modal.store",
  9242. falseICECHOSEN: "vr.modal.device"
  9243. })
  9244. }
  9245. , {}],
  9246. 86: [function(e, t, i) {
  9247. "use strict";
  9248. function n(e, t, i) {
  9249. function n(e, t, n, r) {
  9250. function o() {
  9251. return p + "&m=" + t + "&display=" + e
  9252. }
  9253. function s() {
  9254. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9255. , t = "&utm_source=" + u
  9256. , n = "&utm_showcase_session_id=" + i;
  9257. return e + t + n
  9258. }
  9259. function l() {
  9260. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9261. }
  9262. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9263. }
  9264. function r(e, t, i, r) {
  9265. var o = "https://api.branch.io/v1/url"
  9266. , a = n(e, t, i, r)
  9267. , s = {
  9268. responseType: "json",
  9269. data: {
  9270. branch_key: h.appConfig.branch_key,
  9271. data: {
  9272. m: t,
  9273. full_url: a,
  9274. $desktop_url: m,
  9275. $og_app_id: "331853976762864119",
  9276. $og_title: i,
  9277. $og_description: r,
  9278. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9279. $canonical_url: window.location.href
  9280. }
  9281. }
  9282. };
  9283. c.post(o, s).done(function(t) {
  9284. f[e] = t.url
  9285. }).fail(function(t) {
  9286. f[e] = t
  9287. }
  9288. .bind(this, a))
  9289. }
  9290. function o(e, t, i) {
  9291. for (var r in s) {
  9292. var o = s[r]
  9293. , a = n(o, e, t, i);
  9294. f[o] = a
  9295. }
  9296. }
  9297. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9298. , d = g + "/vr/dlist/?ret=" + u
  9299. , p = g + "/vr/show/?ret=" + u
  9300. , m = "";
  9301. switch (e) {
  9302. case l.IOS:
  9303. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9304. break;
  9305. default:
  9306. o(t.sid, t.name, t.summary)
  9307. }
  9308. }
  9309. function r(e) {
  9310. var t = f[e];
  9311. window.open(t, "_blank")
  9312. }
  9313. function o(e) {
  9314. var t = u[e];
  9315. window.open(t, "_blank")
  9316. }
  9317. var a = e("../../util/browser")
  9318. , s = e("../../enum/VRApps")
  9319. , l = e("../../enum/VRPlatforms")
  9320. , c = e("../../util/ajax")
  9321. , h = e("../../settings")
  9322. , u = {};
  9323. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9324. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9325. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9326. for (var d in s) {
  9327. var p = s[d];
  9328. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9329. }
  9330. var f = {}
  9331. , g = function() {
  9332. var e = window.location.host;
  9333. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9334. "https://" + e
  9335. }();
  9336. t.exports.init = n,
  9337. t.exports.launch = r,
  9338. t.exports.launchStore = o
  9339. }
  9340. , {
  9341. "../../enum/VRApps": 46,
  9342. "../../enum/VRPlatforms": 49,
  9343. "../../settings": 166,
  9344. "../../util/ajax": 181,
  9345. "../../util/browser": 182
  9346. }],
  9347. 87: [function(e, t, i) {
  9348. "use strict";
  9349. function n(e) {
  9350. var t;
  9351. switch (e) {
  9352. case m.IOS:
  9353. return t = p.iosVersion(),
  9354. t.major > 9 || 9 === t.major && t.minor >= 1;
  9355. case m.Android:
  9356. return t = p.androidVersion(),
  9357. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9358. }
  9359. return !1
  9360. }
  9361. function r(e, t) {
  9362. function i(e) {
  9363. K.emit(A.STORE, {
  9364. type: e
  9365. }),
  9366. f.launchStore(e)
  9367. }
  9368. function r(e) {
  9369. switch (e !== _.pageCount && (a(e),
  9370. N.text(e + 1 + " / " + _.pageCount)),
  9371. e) {
  9372. case _.Title:
  9373. O.css("display", "none"),
  9374. L.text(u[e]),
  9375. o(s);
  9376. break;
  9377. case _.Cardboard:
  9378. O.css("display", "block"),
  9379. L.text(u[e]),
  9380. M.filter(".cardboard").off(),
  9381. M.filter(".gearvr").off(),
  9382. c(e, s),
  9383. h(H, X, Z);
  9384. break;
  9385. case _.Gear:
  9386. L.text(u[e]),
  9387. c(e, s),
  9388. T.addClass("lastPage"),
  9389. h(G, X, Z);
  9390. break;
  9391. case _.pageCount:
  9392. T.removeClass("fadeIn"),
  9393. K.emit(A.CLOSED)
  9394. }
  9395. B.filter("[src='']").hide()
  9396. }
  9397. var s = function() {
  9398. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9399. w = ".show-supported",
  9400. m.Android) : (T.addClass("unsupported"),
  9401. w = ".show-unsupported",
  9402. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9403. w = ".show-ios",
  9404. _ = v.ios,
  9405. m.IOS) : (T.addClass("desktop"),
  9406. w = ".show-desktop",
  9407. m.Desktop)
  9408. }();
  9409. f.init(s, e, t),
  9410. s !== m.Desktop && T.addClass("mobile");
  9411. var l = function(e) {
  9412. K.emit(A.LAUNCH, {
  9413. vr_platform: s,
  9414. vr_app: e
  9415. }),
  9416. f.launch(e)
  9417. };
  9418. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9419. q.gear = l.bind(this, g.GearVR),
  9420. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9421. d(),
  9422. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9423. $(w).show();
  9424. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9425. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9426. s === m.IOS && (u.splice(1, 1),
  9427. y.splice(1, 1)),
  9428. $("#vr").on("click", function(e) {
  9429. e.preventDefault();
  9430. if(!window.vrEnabled) { // 开启VR
  9431. window.vrEnabled = true;
  9432. this.classList.add('active');
  9433. $('#gui div').not('#vrOff').addClass('vrHide');
  9434. $('#vrOffImg').css({'display':'inline-block'});
  9435. }else{
  9436. }
  9437. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9438. // r(b),
  9439. // T.addClass("fadeIn"),
  9440. // K.emit(A.OPENED))
  9441. });
  9442. $('#vrOff').on('click', function(){
  9443. window.vrEnabled = false;
  9444. $('#gui div').not('#vrOff').removeClass('vrHide');
  9445. $('#vrOffImg').css({'display':'none'});
  9446. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9447. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9448. })
  9449. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9450. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9451. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9452. $("span.modelLink").text(I),
  9453. O.on("click", function(e) {
  9454. K.emit(A.PREV),
  9455. b--,
  9456. r(b)
  9457. }),
  9458. L.on("click", function(e) {
  9459. L.text();
  9460. K.emit(A.NEXT, {
  9461. nextAction: y[b]
  9462. }),
  9463. b++,
  9464. r(b)
  9465. }),
  9466. T.find(".close").on("click", K.dismiss)
  9467. }
  9468. function o(e) {
  9469. switch (e) {
  9470. case m.Android:
  9471. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9472. M.filter(".gearvr").off().on("click", q.gear),
  9473. s(H, G, "logo-button", "same-line");
  9474. break;
  9475. case m.UnsupportedAndroid:
  9476. s("", z, "", "");
  9477. break;
  9478. case m.IOS:
  9479. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9480. s(H, "", "logo-button", "");
  9481. break;
  9482. case m.Desktop:
  9483. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9484. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9485. s(H, G, "logo-button", "same-line"),
  9486. Q.cardboard()
  9487. }
  9488. }
  9489. function a(e) {
  9490. $(".p1, .p2, .p3").hide(),
  9491. x.insertAfter(S),
  9492. T.removeClass("front-page"),
  9493. T.removeClass("details-page"),
  9494. T.removeClass("lastPage"),
  9495. M.removeClass("logo-button"),
  9496. M.removeClass("same-line"),
  9497. S.removeClass("headsetOptions"),
  9498. R.attr("src", ""),
  9499. R.filter(".second").removeClass("gear"),
  9500. R.css("display", "inline-block"),
  9501. R.off(),
  9502. P.filter(".second").css("display", ""),
  9503. D.css("display", "none"),
  9504. $(".p" + (e + 1) + w).show(),
  9505. R.filter(".third").insertBefore(P.filter(".third"))
  9506. }
  9507. function s(e, t, i, n) {
  9508. T.addClass("front-page"),
  9509. R.filter(".first").attr("src", e),
  9510. R.filter(".second").attr("src", t),
  9511. M.filter(".first").addClass(i),
  9512. M.filter(".second").addClass(i),
  9513. M.addClass(n),
  9514. ".show-desktop" === w && S.insertAfter(x)
  9515. }
  9516. function l(e, t, i) {
  9517. S.addClass("headsetOptions"),
  9518. M.off(),
  9519. R.filter(".second").attr("src", t),
  9520. D.css("display", "block"),
  9521. P.filter(".second").css("display", "none"),
  9522. D.on("click", function() {
  9523. a(_.Title),
  9524. o(m.Desktop)
  9525. }),
  9526. e && (K.emit(A.falseICECHOSEN, {
  9527. name: g.GearVR
  9528. }),
  9529. R.filter(".first").attr("src", e),
  9530. R.filter(".second").addClass("gear"),
  9531. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9532. Q.gearvr()),
  9533. i && (K.emit(A.falseICECHOSEN, {
  9534. name: g.Cardboard
  9535. }),
  9536. R.filter(".third").attr("src", i),
  9537. R.filter(".third").show(),
  9538. R.filter(".third").insertAfter(R.filter(".second")),
  9539. R.filter(".third").addClass("link"),
  9540. R.filter(".second").addClass("link"),
  9541. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9542. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9543. Q.cardboard())
  9544. }
  9545. function c(e, t) {
  9546. switch (t) {
  9547. case m.IOS:
  9548. X = Y,
  9549. Z = j;
  9550. break;
  9551. case m.Desktop:
  9552. e === _.Cardboard ? (X = F,
  9553. Z = U,
  9554. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9555. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9556. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9557. Z = "");
  9558. break;
  9559. default:
  9560. e === _.Cardboard ? (X = z,
  9561. Z = j) : (X = k,
  9562. Z = W)
  9563. }
  9564. }
  9565. function h(e, t, i) {
  9566. T.find(".inner").addClass("details-page"),
  9567. T.addClass("details-page"),
  9568. R.filter(".first").attr("src", e),
  9569. R.filter(".second").attr("src", t),
  9570. R.filter(".third").attr("src", i)
  9571. }
  9572. function u() {
  9573. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9574. K.emit(A.CLOSED))
  9575. }
  9576. function d() {
  9577. var e = p.aspectRatio() > 1 && p.isMobile();
  9578. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9579. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9580. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9581. }
  9582. var p = e("../../util/browser")
  9583. , f = e("./vrLink")
  9584. , g = e("../../enum/VRApps")
  9585. , m = e("../../enum/VRPlatforms")
  9586. , v = e("../../enum/VRPages")
  9587. , A = e("./vrEvent")
  9588. , y = (e("../../settings"),
  9589. e("../../constants"))
  9590. , C = e("../../localization/localize")
  9591. , I = e("../../util/common")
  9592. , E = e("events").EventEmitter
  9593. , b = 0
  9594. , w = null
  9595. , _ = v.standard
  9596. , T = $(".vr-popup")
  9597. , x = T.find(".vr-popup-body")
  9598. , S = T.find(".vr-images")
  9599. , M = T.find(".img-container")
  9600. , R = T.find(".vr-sm-image")
  9601. , P = M.find(".vr-img-caption")
  9602. , O = $(".vr-buttons").find(".prev-button")
  9603. , L = $(".vr-buttons").find(".next-button")
  9604. , D = S.find(".front-close")
  9605. , N = $(".vr-page")
  9606. , B = T.find("img")
  9607. , F = "images/apple-store.png"
  9608. , V = "images/badge-oculus.png"
  9609. , U = "images/badge-cardboard.png"
  9610. , k = "images/logo-samsung.png"
  9611. , H = "images/headset-cardboard.png"
  9612. , G = "images/headset-gearvr.png"
  9613. , z = "images/ico-android-robot.png"
  9614. , W = "images/ico-gearvr.png"
  9615. , j = "images/ico-vr.png"
  9616. , Y = "images/apple-logo-white.svg"
  9617. , X = null
  9618. , Z = null
  9619. , q = {}
  9620. , K = {
  9621. init: r,
  9622. dismiss: u,
  9623. isDeviceSupported: n
  9624. };
  9625. I.extendObject(K, E.prototype),
  9626. $(window).resize(d);
  9627. var Q = function() {
  9628. var e = P.filter(".first").find(".cardboard")
  9629. , t = P.filter(".first").find(".gearvr");
  9630. return {
  9631. cardboard: function() {
  9632. t.addClass("hidden"),
  9633. e.removeClass("hidden")
  9634. },
  9635. gearvr: function() {
  9636. e.addClass("hidden"),
  9637. t.removeClass("hidden")
  9638. }
  9639. }
  9640. }();
  9641. t.exports = K
  9642. }
  9643. , {
  9644. "../../constants": 8,
  9645. "../../enum/VRApps": 46,
  9646. "../../enum/VRPages": 48,
  9647. "../../enum/VRPlatforms": 49,
  9648. "../../localization/localize": 108,
  9649. "../../settings": 166,
  9650. "../../util/browser": 182,
  9651. "../../util/common": 185,
  9652. "./vrEvent": 85,
  9653. "./vrLink": 86,
  9654. events: 202
  9655. }],
  9656. 88: [function(e, t, i) {
  9657. "use strict";
  9658. t.exports = Object.freeze({
  9659. OPENED: "webvr.modal.opened",
  9660. SHOW_TERMS: "webvr.footer.show.terms"
  9661. })
  9662. }
  9663. , {}],
  9664. 89: [function(e, t, i) {
  9665. (function(i) {
  9666. "use strict";
  9667. function n(e, t, i, n) {
  9668. function r(e) {
  9669. e.preventDefault(),
  9670. a(e.currentTarget.id)
  9671. }
  9672. function a(e) {
  9673. ne[e](),
  9674. Object.keys(ne).map(function(t, i) {
  9675. $("#" + t).toggleClass("tabs-underlined", t === e)
  9676. })
  9677. }
  9678. y = i,
  9679. v = t,
  9680. w.init(E.Android, e, n),
  9681. m();
  9682. var l = new RegExp("daydream","i")
  9683. , c = l.test(y.displayName);
  9684. c ? (a("tabdaydream"),
  9685. B.filter(".device-headset-side").attr("src", H),
  9686. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9687. B.filter(".device-headset-side").attr("src", Y),
  9688. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9689. $("#vr").on("click", function(e) {
  9690. e.preventDefault(),
  9691. g("click_webvr_button"),
  9692. L.is(":hidden") && (ie.emit(_.OPENED),
  9693. o())
  9694. }),
  9695. $(".webvr-popup .close").on("click", function(e) {
  9696. e.preventDefault(),
  9697. D.hasClass("hidden") ? (g("webvr_help_close"),
  9698. p()) : s()
  9699. }),
  9700. $("#tabcardboard").on("click", r),
  9701. $("#tabdaydream").on("click", r),
  9702. $("#tabnative").on("click", r),
  9703. $(".webvr-popup .open-with-app").on("click", function(e) {
  9704. e.preventDefault(),
  9705. g("webvr_learn_more"),
  9706. a("tabnative"),
  9707. p()
  9708. }),
  9709. $(".webvr-popup .help").on("click", function(e) {
  9710. e.preventDefault(),
  9711. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9712. p()
  9713. }),
  9714. $(".webvr-popup .terms").on("click", function(e) {
  9715. e.preventDefault(),
  9716. g("webvr_click_terms"),
  9717. s(),
  9718. ie.emit(_.SHOW_TERMS)
  9719. }),
  9720. F.on("click", function(e) {
  9721. e.preventDefault(),
  9722. g(ee),
  9723. window.open(J, "_blank")
  9724. }),
  9725. V.on("click", function(e) {
  9726. e.preventDefault(),
  9727. g("webvr_phone_link"),
  9728. window.open(te, "_blank")
  9729. }),
  9730. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9731. e.preventDefault(),
  9732. g("webvr_cardboard_link"),
  9733. w.launch(b.CardboardAndroid)
  9734. }),
  9735. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9736. e.preventDefault(),
  9737. g("webvr_oculus_link"),
  9738. w.launch(b.GearVR)
  9739. })
  9740. }
  9741. function r() {
  9742. function e() {
  9743. y.isPresenting || (f(),
  9744. window.removeEventListener("vrdisplaypresentchange", e))
  9745. }
  9746. R.info("Headset mounted"),
  9747. v.suspend();
  9748. var t = document.createElement("canvas");
  9749. for (t.getContext("webgl"),
  9750. t.className = "webvr-canvas",
  9751. document.bgColor = "#000",
  9752. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9753. document.body.removeChild(document.body.firstChild);
  9754. document.body.appendChild(t),
  9755. g("webvr_enter_app"),
  9756. y.requestPresent([{
  9757. source: t,
  9758. predistorted: !0
  9759. }]).catch(function(t) {
  9760. R.error("Failed to present: " + t),
  9761. g("webvr_exit_calibrate"),
  9762. e()
  9763. }),
  9764. A.then(function() {
  9765. window.dispatchEvent(new Event("vrapp-start"))
  9766. }),
  9767. window.addEventListener("vrdisplaypresentchange", e)
  9768. }
  9769. function o() {
  9770. O.fadeOut(I.guiAnimationSpeed),
  9771. L.fadeIn(I.guiAnimationSpeed),
  9772. a()
  9773. }
  9774. function a() {
  9775. if (!A) {
  9776. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9777. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9778. A = new Promise(function(e, i) {
  9779. var n = document.createElement("script");
  9780. n.type = "text/javascript",
  9781. n.src = t,
  9782. n.onload = e,
  9783. document.head.appendChild(n)
  9784. }
  9785. )
  9786. }
  9787. D.find(".enter-button").on("click", r)
  9788. }
  9789. function s() {
  9790. g("webvr_modal_close"),
  9791. D.find(".enter-button").off("click", r),
  9792. L.fadeOut(I.guiAnimationSpeed, function() {
  9793. D.toggleClass("hidden", !1),
  9794. N.toggleClass("hidden", !0),
  9795. C.exitFullscreen()
  9796. }),
  9797. O.fadeIn(I.guiAnimationSpeed)
  9798. }
  9799. function l() {
  9800. k.toggleClass("hidden", !1),
  9801. U.toggleClass("hidden", !0)
  9802. }
  9803. function c() {
  9804. k.toggleClass("hidden", !0),
  9805. U.toggleClass("hidden", !1)
  9806. }
  9807. function h() {
  9808. B.filter(".device-headset").attr("src", G),
  9809. B.filter(".device-phone").attr("src", z),
  9810. J = Z,
  9811. ee = K,
  9812. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9813. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9814. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9815. c()
  9816. }
  9817. function u() {
  9818. B.filter(".badge-cardboard").attr("src", j),
  9819. B.filter(".badge-oculus").attr("src", X),
  9820. l()
  9821. }
  9822. function d() {
  9823. B.filter(".device-headset").attr("src", Y),
  9824. B.filter(".device-phone").attr("src", W),
  9825. J = q,
  9826. ee = Q,
  9827. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9828. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9829. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9830. c()
  9831. }
  9832. function p() {
  9833. D.toggleClass("hidden"),
  9834. N.toggleClass("hidden")
  9835. }
  9836. function f() {
  9837. R.info("exiting webVR"),
  9838. g("webvr_exit_app"),
  9839. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9840. }
  9841. function g(e) {
  9842. var t = C.isLandscape() ? "landscape" : "portrait";
  9843. T.trackAlways("showcase_gui", {
  9844. gui_action: e,
  9845. orientation: t
  9846. })
  9847. }
  9848. function m() {
  9849. var e = C.isLandscape();
  9850. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9851. }
  9852. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9853. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9854. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9855. init: n
  9856. }, ne = {
  9857. tabcardboard: d,
  9858. tabdaydream: h,
  9859. tabnative: u
  9860. };
  9861. S.extendObject(ie, P.prototype),
  9862. $(window).resize(m),
  9863. t.exports = ie
  9864. }
  9865. ).call(this, "/js/gui/webvr/webVRgui.js")
  9866. }
  9867. , {
  9868. "../../analytics": 4,
  9869. "../../constants": 8,
  9870. "../../enum/VRApps": 46,
  9871. "../../enum/VRPlatforms": 49,
  9872. "../../localization/localize": 108,
  9873. "../../settings": 166,
  9874. "../../util/browser": 182,
  9875. "../../util/common": 185,
  9876. "../../util/logger": 189,
  9877. "./../gui": 65,
  9878. "./../vr/vrLink": 86,
  9879. "./WebVrEvent": 88,
  9880. events: 202
  9881. }],
  9882. 90: [function(e, t, i) {
  9883. "use strict";
  9884. function n(e, t, i, n, o) {
  9885. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9886. this.roomId = o || "",
  9887. this.labelId = e,
  9888. this.position = (new r.Vector3).copy(t),
  9889. this.text = i
  9890. }
  9891. var r = e("three")
  9892. , o = e("../util/browser");
  9893. n.prototype.build = function() {
  9894. var e = window.document.createElement("div");
  9895. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9896. var t = window.document.createElement("div");
  9897. t.setAttribute("class", "gui-floorplan-label-text");
  9898. var i = window.document.createTextNode(this.text);
  9899. t.appendChild(i),
  9900. e.appendChild(t),
  9901. window.document.body.appendChild(e),
  9902. this.labelGui = e,
  9903. this.textBlock = t,
  9904. $(this.labelGui).hide();
  9905. var n = window.getComputedStyle(this.labelGui);
  9906. this.initialTransform = n.transform || n.webkitTransform
  9907. }
  9908. ,
  9909. t.exports = n
  9910. }
  9911. , {
  9912. "../util/browser": 182,
  9913. three: 217
  9914. }],
  9915. 91: [function(e, t, i) {
  9916. "use strict";
  9917. function n() {
  9918. this.player = null,
  9919. this.modelManager = null,
  9920. this.container = null
  9921. }
  9922. var r = e("three")
  9923. , o = (e("../util/common"),
  9924. e("../enum/PlayerEvents"))
  9925. , a = (e("../enum/DirectorEvents"),
  9926. e("../enum/ModelManagerEvents"))
  9927. , s = e("../settings")
  9928. , l = e("../enum/Viewmode")
  9929. , c = (e("../enum/WarpStyle"),
  9930. e("../util/transitions"),
  9931. e("../util/lerp"),
  9932. e("../util/browser"));
  9933. //场景初始化
  9934. n.prototype.init = function(e, t, i) {
  9935. this.player = e,
  9936. this.modelManager = t,
  9937. this.container = i,
  9938. this.updateModel(),
  9939. this.bindEvents()
  9940. }
  9941. ,
  9942. n.prototype.bindEvents = function() {
  9943. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9944. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9945. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9946. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9947. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9948. }
  9949. ,
  9950. n.prototype.updateModel = function() {
  9951. this.model = this.modelManager.getActiveModel()
  9952. }
  9953. ,
  9954. n.prototype.handlePlayerViewChanged = function() {
  9955. this.updateLabelVisibility(),
  9956. this.updateLabelDisplay()
  9957. }
  9958. ,
  9959. n.prototype.getLabelsForFloor = function(e, t) {
  9960. return t = t || [],
  9961. t.length = 0,
  9962. this.model.labels.forEach(function(i) {
  9963. this.labelVisibleForFloor(i, e) && t.push(i)
  9964. }
  9965. .bind(this)),
  9966. t
  9967. }
  9968. ,
  9969. n.prototype.getLabelsForCurrentFloor = function(e) {
  9970. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9971. }
  9972. ,
  9973. n.prototype.labelVisibleForFloor = function(e, t) {
  9974. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9975. if (!this.model.showingLabels || !e.labelGui || !i)
  9976. return !1;
  9977. var n = e.floorId === this.model.floors.size() - 1;
  9978. return this.model.allFloorsVisible ? n : e.floorId === t
  9979. }
  9980. ,
  9981. n.prototype.updateLabelVisibility = function(e) {
  9982. this.model.labels.forEach(function(e) {
  9983. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9984. }
  9985. .bind(this))
  9986. }
  9987. ,
  9988. n.prototype.showAllLabels = function(e, t) {
  9989. this.model.labels.forEach(function(i) {
  9990. this.showLabel(i, e, t)
  9991. }
  9992. .bind(this))
  9993. }
  9994. ,
  9995. n.prototype.hideAllLabels = function(e, t) {
  9996. this.model.labels.forEach(function(i) {
  9997. this.hideLabel(i, e, t)
  9998. }
  9999. .bind(this))
  10000. }
  10001. ,
  10002. n.prototype.showLabel = function(e, t, i) {
  10003. this.model.showingLabels && (e.visible || (e.visible = !0,
  10004. e.labelGui.style.display = "block",
  10005. e.labelGui.style.opacity = 0,
  10006. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10007. }
  10008. ,
  10009. n.prototype.hideLabel = function(e, t, i) {
  10010. e.visible && (e.visible = !1,
  10011. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10012. }
  10013. ,
  10014. n.prototype.supportedMode = function() {
  10015. return this.player.mode === l.FLOORPLAN
  10016. }
  10017. ,
  10018. n.prototype.updateLabelDisplay = function() {
  10019. var e = (new r.Vector3,
  10020. new r.Vector3,
  10021. []);
  10022. return function() {
  10023. var t = this.player.getLabelScaleFactor()
  10024. , i = .6
  10025. , n = 1.2
  10026. , r = (1 - t) * n + i
  10027. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10028. this.getLabelsForCurrentFloor(e);
  10029. for (var a = 0; a < e.length; a++) {
  10030. var l = e[a];
  10031. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10032. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10033. }
  10034. }
  10035. }(),
  10036. n.prototype.updateProjectedGuiElement = function() {
  10037. var e = new r.Vector3;
  10038. new r.Vector3;
  10039. return function(t, i, n, r, o) {
  10040. i.style.fontSize = 100 * o + "%";
  10041. var a = $("#player").width()
  10042. , s = $("#player").height()
  10043. , l = .5 * a
  10044. , c = .5 * s;
  10045. e.copy(n),
  10046. e.project(this.player.camera);
  10047. var h = e.x * l + l
  10048. , u = -(e.y * c) + c;
  10049. h -= t.offsetWidth / 2,
  10050. u -= t.offsetHeight / 2,
  10051. t.style.left = h + "px",
  10052. t.style.top = u + "px"
  10053. }
  10054. }(),
  10055. n.prototype.handleStartInside = function(e) {
  10056. this.updateLabelVisibility()
  10057. }
  10058. ,
  10059. n.prototype.handleStartOutside = function() {
  10060. this.updateLabelVisibility()
  10061. }
  10062. ,
  10063. t.exports = n
  10064. }
  10065. , {
  10066. "../enum/DirectorEvents": 23,
  10067. "../enum/ModelManagerEvents": 33,
  10068. "../enum/PlayerEvents": 40,
  10069. "../enum/Viewmode": 51,
  10070. "../enum/WarpStyle": 52,
  10071. "../settings": 166,
  10072. "../util/browser": 182,
  10073. "../util/common": 185,
  10074. "../util/lerp": 188,
  10075. "../util/transitions": 195,
  10076. three: 217
  10077. }],
  10078. 92: [function(e, t, i) {
  10079. "use strict";
  10080. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10081. if (null == this)
  10082. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10083. if ("function" != typeof e)
  10084. throw new TypeError("predicate must be a function");
  10085. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10086. if (t = i[o],
  10087. e.call(r, t, o, i))
  10088. return o;
  10089. return -1
  10090. }
  10091. ),
  10092. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10093. value: function(e) {
  10094. if (null == this)
  10095. throw new TypeError('"this" is null or not defined');
  10096. var t = Object(this)
  10097. , i = t.length >>> 0;
  10098. if ("function" != typeof e)
  10099. throw new TypeError("predicate must be a function");
  10100. for (var n = arguments[1], r = 0; r < i; ) {
  10101. var o = t[r];
  10102. if (e.call(n, o, r, t))
  10103. return o;
  10104. r++
  10105. }
  10106. }
  10107. })
  10108. }
  10109. , {}],
  10110. 93: [function(e, t, i) {
  10111. "use strict";
  10112. var n = n || {};
  10113. t.exports = n,
  10114. n.gui = n.gui || {},
  10115. n.utils = n.utils || {},
  10116. n.controllers = n.controllers || {},
  10117. n.dom = n.dom || {},
  10118. n.color = n.color || {},
  10119. n.utils.css = function() {
  10120. return {
  10121. load: function(e, t) {
  10122. t = t || document;
  10123. var i = t.createElement("link");
  10124. i.type = "text/css",
  10125. i.rel = "stylesheet",
  10126. i.href = e,
  10127. t.getElementsByTagName("head")[0].appendChild(i)
  10128. },
  10129. inject: function(e, t) {
  10130. t = t || document;
  10131. var i = document.createElement("style");
  10132. i.type = "text/css",
  10133. i.innerHTML = e,
  10134. t.getElementsByTagName("head")[0].appendChild(i)
  10135. }
  10136. }
  10137. }(),
  10138. n.utils.common = function() {
  10139. var e = Array.prototype.forEach
  10140. , t = Array.prototype.slice;
  10141. return {
  10142. BREAK: {},
  10143. extend: function(e) {
  10144. return this.each(t.call(arguments, 1), function(t) {
  10145. for (var i in t)
  10146. this.isUndefined(t[i]) || (e[i] = t[i])
  10147. }, this),
  10148. e
  10149. },
  10150. defaults: function(e) {
  10151. return this.each(t.call(arguments, 1), function(t) {
  10152. for (var i in t)
  10153. this.isUndefined(e[i]) && (e[i] = t[i])
  10154. }, this),
  10155. e
  10156. },
  10157. compose: function() {
  10158. var e = t.call(arguments);
  10159. return function() {
  10160. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10161. i = [e[n].apply(this, i)];
  10162. return i[0]
  10163. }
  10164. },
  10165. each: function(t, i, n) {
  10166. if (t)
  10167. if (e && t.forEach && t.forEach === e)
  10168. t.forEach(i, n);
  10169. else if (t.length === t.length + 0) {
  10170. for (var r = 0, o = t.length; r < o; r++)
  10171. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10172. return
  10173. } else
  10174. for (var r in t)
  10175. if (i.call(n, t[r], r) === this.BREAK)
  10176. return
  10177. },
  10178. defer: function(e) {
  10179. setTimeout(e, 0)
  10180. },
  10181. toArray: function(e) {
  10182. return e.toArray ? e.toArray() : t.call(e)
  10183. },
  10184. isUndefined: function(e) {
  10185. return void 0 === e
  10186. },
  10187. isNull: function(e) {
  10188. return null === e
  10189. },
  10190. isNaN: function(e) {
  10191. return e !== e
  10192. },
  10193. isArray: Array.isArray || function(e) {
  10194. return e.constructor === Array
  10195. }
  10196. ,
  10197. isObject: function(e) {
  10198. return e === Object(e)
  10199. },
  10200. isNumber: function(e) {
  10201. return e === e + 0
  10202. },
  10203. isString: function(e) {
  10204. return e === e + ""
  10205. },
  10206. isBoolean: function(e) {
  10207. return e === !1 || e === !0
  10208. },
  10209. isFunction: function(e) {
  10210. return "[object Function]" === Object.prototype.toString.call(e)
  10211. }
  10212. }
  10213. }(),
  10214. n.controllers.Controller = function(e) {
  10215. var t = function(e, t) {
  10216. this.initialValue = e[t],
  10217. this.domElement = document.createElement("div"),
  10218. this.object = e,
  10219. this.property = t,
  10220. this.__onChange = void 0,
  10221. this.__onFinishChange = void 0
  10222. };
  10223. return e.extend(t.prototype, {
  10224. onChange: function(e) {
  10225. return this.__onChange = e,
  10226. this
  10227. },
  10228. onFinishChange: function(e) {
  10229. return this.__onFinishChange = e,
  10230. this
  10231. },
  10232. setValue: function(e) {
  10233. return this.object[this.property] = e,
  10234. this.__onChange && this.__onChange.call(this, e),
  10235. this.updateDisplay(),
  10236. this
  10237. },
  10238. getValue: function() {
  10239. return this.object[this.property]
  10240. },
  10241. updateDisplay: function() {
  10242. return this
  10243. },
  10244. isModified: function() {
  10245. return this.initialValue !== this.getValue()
  10246. }
  10247. }),
  10248. t
  10249. }(n.utils.common),
  10250. n.dom.dom = function(e) {
  10251. function t(t) {
  10252. if ("0" === t || e.isUndefined(t))
  10253. return 0;
  10254. var i = t.match(r);
  10255. return e.isNull(i) ? 0 : parseFloat(i[1])
  10256. }
  10257. var i = {
  10258. HTMLEvents: ["change"],
  10259. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10260. KeyboardEvents: ["keydown"]
  10261. }
  10262. , n = {};
  10263. e.each(i, function(t, i) {
  10264. e.each(t, function(e) {
  10265. n[e] = i
  10266. })
  10267. });
  10268. var r = /(\d+(\.\d+)?)px/
  10269. , o = {
  10270. makeSelectable: function(e, t) {
  10271. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10272. return !1
  10273. }
  10274. : function() {}
  10275. ,
  10276. e.style.MozUserSelect = t ? "auto" : "none",
  10277. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10278. e.unselectable = t ? "on" : "off")
  10279. },
  10280. makeFullscreen: function(t, i, n) {
  10281. e.isUndefined(i) && (i = !0),
  10282. e.isUndefined(n) && (n = !0),
  10283. t.style.position = "absolute",
  10284. i && (t.style.left = 0,
  10285. t.style.right = 0),
  10286. n && (t.style.top = 0,
  10287. t.style.bottom = 0)
  10288. },
  10289. fakeEvent: function(t, i, r, o) {
  10290. r = r || {};
  10291. var a = n[i];
  10292. if (!a)
  10293. throw new Error("Event type " + i + " not supported.");
  10294. var s = document.createEvent(a);
  10295. switch (a) {
  10296. case "MouseEvents":
  10297. var l = r.x || r.clientX || 0
  10298. , c = r.y || r.clientY || 0;
  10299. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10300. break;
  10301. case "KeyboardEvents":
  10302. var h = s.initKeyboardEvent || s.initKeyEvent;
  10303. e.defaults(r, {
  10304. cancelable: !0,
  10305. ctrlKey: !1,
  10306. altKey: !1,
  10307. shiftKey: !1,
  10308. metaKey: !1,
  10309. keyCode: void 0,
  10310. charCode: void 0
  10311. }),
  10312. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10313. break;
  10314. default:
  10315. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10316. }
  10317. e.defaults(s, o),
  10318. t.dispatchEvent(s)
  10319. },
  10320. bind: function(e, t, i, n) {
  10321. return n = n || !1,
  10322. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10323. o
  10324. },
  10325. unbind: function(e, t, i, n) {
  10326. return n = n || !1,
  10327. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10328. o
  10329. },
  10330. addClass: function(e, t) {
  10331. if (void 0 === e.className)
  10332. e.className = t;
  10333. else if (e.className !== t) {
  10334. var i = e.className.split(/ +/);
  10335. i.indexOf(t) == -1 && (i.push(t),
  10336. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10337. }
  10338. return o
  10339. },
  10340. removeClass: function(e, t) {
  10341. if (t)
  10342. if (void 0 === e.className)
  10343. ;
  10344. else if (e.className === t)
  10345. e.removeAttribute("class");
  10346. else {
  10347. var i = e.className.split(/ +/)
  10348. , n = i.indexOf(t);
  10349. n != -1 && (i.splice(n, 1),
  10350. e.className = i.join(" "))
  10351. }
  10352. else
  10353. e.className = void 0;
  10354. return o
  10355. },
  10356. hasClass: function(e, t) {
  10357. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10358. },
  10359. getWidth: function(e) {
  10360. var i = getComputedStyle(e);
  10361. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10362. },
  10363. getHeight: function(e) {
  10364. var i = getComputedStyle(e);
  10365. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10366. },
  10367. getOffset: function(e) {
  10368. var t = {
  10369. left: 0,
  10370. top: 0
  10371. };
  10372. if (e.offsetParent)
  10373. do
  10374. t.left += e.offsetLeft,
  10375. t.top += e.offsetTop;
  10376. while (e = e.offsetParent);return t
  10377. },
  10378. isActive: function(e) {
  10379. return e === document.activeElement && (e.type || e.href)
  10380. }
  10381. };
  10382. return o
  10383. }(n.utils.common),
  10384. n.controllers.OptionController = function(e, t, i) {
  10385. var n = function(e, r, o) {
  10386. n.superclass.call(this, e, r);
  10387. var a = this;
  10388. if (this.__select = document.createElement("select"),
  10389. i.isArray(o)) {
  10390. var s = {};
  10391. i.each(o, function(e) {
  10392. s[e] = e
  10393. }),
  10394. o = s
  10395. }
  10396. i.each(o, function(e, t) {
  10397. var i = document.createElement("option");
  10398. i.innerHTML = t,
  10399. i.setAttribute("value", e),
  10400. a.__select.appendChild(i)
  10401. }),
  10402. this.updateDisplay(),
  10403. t.bind(this.__select, "change", function() {
  10404. var e = this.options[this.selectedIndex].value;
  10405. a.setValue(e)
  10406. }),
  10407. this.domElement.appendChild(this.__select)
  10408. };
  10409. return n.superclass = e,
  10410. i.extend(n.prototype, e.prototype, {
  10411. setValue: function(e) {
  10412. var t = n.superclass.prototype.setValue.call(this, e);
  10413. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10414. t
  10415. },
  10416. updateDisplay: function() {
  10417. return this.__select.value = this.getValue(),
  10418. n.superclass.prototype.updateDisplay.call(this)
  10419. }
  10420. }),
  10421. n
  10422. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10423. n.controllers.NumberController = function(e, t) {
  10424. function i(e) {
  10425. return e = e.toString(),
  10426. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10427. }
  10428. var n = function(e, r, o) {
  10429. n.superclass.call(this, e, r),
  10430. o = o || {},
  10431. this.__min = o.min,
  10432. this.__max = o.max,
  10433. this.__step = o.step,
  10434. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10435. this.__precision = i(this.__impliedStep)
  10436. };
  10437. return n.superclass = e,
  10438. t.extend(n.prototype, e.prototype, {
  10439. setValue: function(e) {
  10440. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10441. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10442. n.superclass.prototype.setValue.call(this, e)
  10443. },
  10444. min: function(e) {
  10445. return this.__min = e,
  10446. this
  10447. },
  10448. max: function(e) {
  10449. return this.__max = e,
  10450. this
  10451. },
  10452. step: function(e) {
  10453. return this.__step = e,
  10454. this.__impliedStep = e,
  10455. this.__precision = i(e),
  10456. this
  10457. }
  10458. }),
  10459. n
  10460. }(n.controllers.Controller, n.utils.common),
  10461. n.controllers.NumberControllerBox = function(e, t, i) {
  10462. function n(e, t) {
  10463. var i = Math.pow(10, t);
  10464. return Math.round(e * i) / i
  10465. }
  10466. var r = function(e, n, o) {
  10467. function a() {
  10468. var e = parseFloat(d.__input.value);
  10469. i.isNaN(e) || d.setValue(e)
  10470. }
  10471. function s() {
  10472. a(),
  10473. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10474. }
  10475. function l(e) {
  10476. t.bind(window, "mousemove", c),
  10477. t.bind(window, "mouseup", h),
  10478. u = e.clientY
  10479. }
  10480. function c(e) {
  10481. var t = u - e.clientY;
  10482. d.setValue(d.getValue() + t * d.__impliedStep),
  10483. u = e.clientY
  10484. }
  10485. function h() {
  10486. t.unbind(window, "mousemove", c),
  10487. t.unbind(window, "mouseup", h)
  10488. }
  10489. this.__truncationSuspended = !1,
  10490. r.superclass.call(this, e, n, o);
  10491. var u, d = this;
  10492. this.__input = document.createElement("input"),
  10493. this.__input.setAttribute("type", "text"),
  10494. t.bind(this.__input, "change", a),
  10495. t.bind(this.__input, "blur", s),
  10496. t.bind(this.__input, "mousedown", l),
  10497. t.bind(this.__input, "keydown", function(e) {
  10498. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10499. this.blur(),
  10500. d.__truncationSuspended = !1)
  10501. }),
  10502. this.updateDisplay(),
  10503. this.domElement.appendChild(this.__input)
  10504. };
  10505. return r.superclass = e,
  10506. i.extend(r.prototype, e.prototype, {
  10507. updateDisplay: function() {
  10508. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10509. r.superclass.prototype.updateDisplay.call(this)
  10510. }
  10511. }),
  10512. r
  10513. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10514. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10515. function o(e, t, i, n, r) {
  10516. return n + (r - n) * ((e - t) / (i - t))
  10517. }
  10518. var a = function(e, i, n, r, s) {
  10519. function l(e) {
  10520. t.bind(window, "mousemove", c),
  10521. t.bind(window, "mouseup", h),
  10522. c(e)
  10523. }
  10524. function c(e) {
  10525. e.preventDefault();
  10526. var i = t.getOffset(u.__background)
  10527. , n = t.getWidth(u.__background);
  10528. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10529. !1
  10530. }
  10531. function h() {
  10532. t.unbind(window, "mousemove", c),
  10533. t.unbind(window, "mouseup", h),
  10534. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10535. }
  10536. a.superclass.call(this, e, i, {
  10537. min: n,
  10538. max: r,
  10539. step: s
  10540. });
  10541. var u = this;
  10542. this.__background = document.createElement("div"),
  10543. this.__foreground = document.createElement("div"),
  10544. t.bind(this.__background, "mousedown", l),
  10545. t.addClass(this.__background, "slider"),
  10546. t.addClass(this.__foreground, "slider-fg"),
  10547. this.updateDisplay(),
  10548. this.__background.appendChild(this.__foreground),
  10549. this.domElement.appendChild(this.__background)
  10550. };
  10551. return a.superclass = e,
  10552. a.useDefaultStyles = function() {
  10553. i.inject(r)
  10554. }
  10555. ,
  10556. n.extend(a.prototype, e.prototype, {
  10557. updateDisplay: function() {
  10558. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10559. return this.__foreground.style.width = 100 * e + "%",
  10560. a.superclass.prototype.updateDisplay.call(this)
  10561. }
  10562. }),
  10563. a
  10564. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10565. n.controllers.FunctionController = function(e, t, i) {
  10566. var n = function(e, i, r) {
  10567. n.superclass.call(this, e, i);
  10568. var o = this;
  10569. this.__button = document.createElement("div"),
  10570. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10571. t.bind(this.__button, "click", function(e) {
  10572. return e.preventDefault(),
  10573. o.fire(),
  10574. !1
  10575. }),
  10576. t.addClass(this.__button, "button"),
  10577. this.domElement.appendChild(this.__button)
  10578. };
  10579. return n.superclass = e,
  10580. i.extend(n.prototype, e.prototype, {
  10581. fire: function() {
  10582. this.__onChange && this.__onChange.call(this),
  10583. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10584. this.getValue().call(this.object)
  10585. }
  10586. }),
  10587. n
  10588. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10589. n.controllers.BooleanController = function(e, t, i) {
  10590. var n = function(e, i) {
  10591. function r() {
  10592. o.setValue(!o.__prev)
  10593. }
  10594. n.superclass.call(this, e, i);
  10595. var o = this;
  10596. this.__prev = this.getValue(),
  10597. this.__checkbox = document.createElement("input"),
  10598. this.__checkbox.setAttribute("type", "checkbox"),
  10599. t.bind(this.__checkbox, "change", r, !1),
  10600. this.domElement.appendChild(this.__checkbox),
  10601. this.updateDisplay()
  10602. };
  10603. return n.superclass = e,
  10604. i.extend(n.prototype, e.prototype, {
  10605. setValue: function(e) {
  10606. var t = n.superclass.prototype.setValue.call(this, e);
  10607. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10608. this.__prev = this.getValue(),
  10609. t
  10610. },
  10611. updateDisplay: function() {
  10612. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10613. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10614. n.superclass.prototype.updateDisplay.call(this)
  10615. }
  10616. }),
  10617. n
  10618. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10619. n.color.toString = function(e) {
  10620. return function(t) {
  10621. if (1 == t.a || e.isUndefined(t.a)) {
  10622. for (var i = t.hex.toString(16); i.length < 6; )
  10623. i = "0" + i;
  10624. return "#" + i
  10625. }
  10626. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10627. }
  10628. }(n.utils.common),
  10629. n.color.interpret = function(e, t) {
  10630. var i, n, r = function() {
  10631. n = !1;
  10632. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10633. return t.each(o, function(r) {
  10634. if (r.litmus(e))
  10635. return t.each(r.conversions, function(r, o) {
  10636. if (i = r.read(e),
  10637. n === !1 && i !== !1)
  10638. return n = i,
  10639. i.conversionName = o,
  10640. i.conversion = r,
  10641. t.BREAK
  10642. }),
  10643. t.BREAK
  10644. }),
  10645. n
  10646. }, o = [{
  10647. litmus: t.isString,
  10648. conversions: {
  10649. THREE_CHAR_HEX: {
  10650. read: function(e) {
  10651. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10652. return null !== t && {
  10653. space: "HEX",
  10654. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10655. }
  10656. },
  10657. write: e
  10658. },
  10659. SIX_CHAR_HEX: {
  10660. read: function(e) {
  10661. var t = e.match(/^#([A-F0-9]{6})$/i);
  10662. return null !== t && {
  10663. space: "HEX",
  10664. hex: parseInt("0x" + t[1].toString())
  10665. }
  10666. },
  10667. write: e
  10668. },
  10669. CSS_RGB: {
  10670. read: function(e) {
  10671. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10672. return null !== t && {
  10673. space: "RGB",
  10674. r: parseFloat(t[1]),
  10675. g: parseFloat(t[2]),
  10676. b: parseFloat(t[3])
  10677. }
  10678. },
  10679. write: e
  10680. },
  10681. CSS_RGBA: {
  10682. read: function(e) {
  10683. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10684. return null !== t && {
  10685. space: "RGB",
  10686. r: parseFloat(t[1]),
  10687. g: parseFloat(t[2]),
  10688. b: parseFloat(t[3]),
  10689. a: parseFloat(t[4])
  10690. }
  10691. },
  10692. write: e
  10693. }
  10694. }
  10695. }, {
  10696. litmus: t.isNumber,
  10697. conversions: {
  10698. HEX: {
  10699. read: function(e) {
  10700. return {
  10701. space: "HEX",
  10702. hex: e,
  10703. conversionName: "HEX"
  10704. }
  10705. },
  10706. write: function(e) {
  10707. return e.hex
  10708. }
  10709. }
  10710. }
  10711. }, {
  10712. litmus: t.isArray,
  10713. conversions: {
  10714. RGB_ARRAY: {
  10715. read: function(e) {
  10716. return 3 == e.length && {
  10717. space: "RGB",
  10718. r: e[0],
  10719. g: e[1],
  10720. b: e[2]
  10721. }
  10722. },
  10723. write: function(e) {
  10724. return [e.r, e.g, e.b]
  10725. }
  10726. },
  10727. RGBA_ARRAY: {
  10728. read: function(e) {
  10729. return 4 == e.length && {
  10730. space: "RGB",
  10731. r: e[0],
  10732. g: e[1],
  10733. b: e[2],
  10734. a: e[3]
  10735. }
  10736. },
  10737. write: function(e) {
  10738. return [e.r, e.g, e.b, e.a]
  10739. }
  10740. }
  10741. }
  10742. }, {
  10743. litmus: t.isObject,
  10744. conversions: {
  10745. RGBA_OBJ: {
  10746. read: function(e) {
  10747. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10748. space: "RGB",
  10749. r: e.r,
  10750. g: e.g,
  10751. b: e.b,
  10752. a: e.a
  10753. }
  10754. },
  10755. write: function(e) {
  10756. return {
  10757. r: e.r,
  10758. g: e.g,
  10759. b: e.b,
  10760. a: e.a
  10761. }
  10762. }
  10763. },
  10764. RGB_OBJ: {
  10765. read: function(e) {
  10766. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10767. space: "RGB",
  10768. r: e.r,
  10769. g: e.g,
  10770. b: e.b
  10771. }
  10772. },
  10773. write: function(e) {
  10774. return {
  10775. r: e.r,
  10776. g: e.g,
  10777. b: e.b
  10778. }
  10779. }
  10780. },
  10781. HSVA_OBJ: {
  10782. read: function(e) {
  10783. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10784. space: "HSV",
  10785. h: e.h,
  10786. s: e.s,
  10787. v: e.v,
  10788. a: e.a
  10789. }
  10790. },
  10791. write: function(e) {
  10792. return {
  10793. h: e.h,
  10794. s: e.s,
  10795. v: e.v,
  10796. a: e.a
  10797. }
  10798. }
  10799. },
  10800. HSV_OBJ: {
  10801. read: function(e) {
  10802. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10803. space: "HSV",
  10804. h: e.h,
  10805. s: e.s,
  10806. v: e.v
  10807. }
  10808. },
  10809. write: function(e) {
  10810. return {
  10811. h: e.h,
  10812. s: e.s,
  10813. v: e.v
  10814. }
  10815. }
  10816. }
  10817. }
  10818. }];
  10819. return r
  10820. }(n.color.toString, n.utils.common),
  10821. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10822. function g(e, t, i, o) {
  10823. if (void 0 === t[i])
  10824. throw new Error("Object " + t + ' has no property "' + i + '"');
  10825. var a;
  10826. if (o.color)
  10827. a = new h(t,i);
  10828. else {
  10829. var s = [t, i].concat(o.factoryArgs);
  10830. a = n.apply(e, s)
  10831. }
  10832. o.before instanceof r && (o.before = o.before.__li),
  10833. A(e, a),
  10834. p.addClass(a.domElement, "c");
  10835. var l = document.createElement("span");
  10836. p.addClass(l, "property-name"),
  10837. l.innerHTML = a.property;
  10838. var c = document.createElement("div");
  10839. c.appendChild(l),
  10840. c.appendChild(a.domElement);
  10841. var u = m(e, c, o.before);
  10842. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10843. p.addClass(u, typeof a.getValue()),
  10844. v(e, u, a),
  10845. e.__controllers.push(a),
  10846. a
  10847. }
  10848. function m(e, t, i) {
  10849. var n = document.createElement("li");
  10850. return t && n.appendChild(t),
  10851. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10852. e.onResize(),
  10853. n
  10854. }
  10855. function v(e, t, i) {
  10856. if (i.__li = t,
  10857. i.__gui = e,
  10858. f.extend(i, {
  10859. options: function(t) {
  10860. return arguments.length > 1 ? (i.remove(),
  10861. g(e, i.object, i.property, {
  10862. before: i.__li.nextElementSibling,
  10863. factoryArgs: [f.toArray(arguments)]
  10864. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10865. g(e, i.object, i.property, {
  10866. before: i.__li.nextElementSibling,
  10867. factoryArgs: [t]
  10868. })) : void 0
  10869. },
  10870. name: function(e) {
  10871. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10872. i
  10873. },
  10874. listen: function() {
  10875. return i.__gui.listen(i),
  10876. i
  10877. },
  10878. remove: function() {
  10879. return i.__gui.remove(i),
  10880. i
  10881. }
  10882. }),
  10883. i instanceof l) {
  10884. var n = new s(i.object,i.property,{
  10885. min: i.__min,
  10886. max: i.__max,
  10887. step: i.__step
  10888. });
  10889. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10890. var t = i[e]
  10891. , r = n[e];
  10892. i[e] = n[e] = function() {
  10893. var e = Array.prototype.slice.call(arguments);
  10894. return t.apply(i, e),
  10895. r.apply(n, e)
  10896. }
  10897. }),
  10898. p.addClass(t, "has-slider"),
  10899. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10900. } else if (i instanceof s) {
  10901. var r = function(t) {
  10902. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10903. g(e, i.object, i.property, {
  10904. before: i.__li.nextElementSibling,
  10905. factoryArgs: [i.__min, i.__max, i.__step]
  10906. })) : t
  10907. };
  10908. i.min = f.compose(r, i.min),
  10909. i.max = f.compose(r, i.max)
  10910. } else
  10911. i instanceof o ? (p.bind(t, "click", function() {
  10912. p.fakeEvent(i.__checkbox, "click")
  10913. }),
  10914. p.bind(i.__checkbox, "click", function(e) {
  10915. e.stopPropagation()
  10916. })) : i instanceof a ? (p.bind(t, "click", function() {
  10917. p.fakeEvent(i.__button, "click")
  10918. }),
  10919. p.bind(t, "mouseover", function() {
  10920. p.addClass(i.__button, "hover")
  10921. }),
  10922. p.bind(t, "mouseout", function() {
  10923. p.removeClass(i.__button, "hover")
  10924. })) : i instanceof h && (p.addClass(t, "color"),
  10925. i.updateDisplay = f.compose(function(e) {
  10926. return t.style.borderLeftColor = i.__color.toString(),
  10927. e
  10928. }, i.updateDisplay),
  10929. i.updateDisplay());
  10930. i.setValue = f.compose(function(t) {
  10931. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10932. t
  10933. }, i.setValue)
  10934. }
  10935. function A(e, t) {
  10936. var i = e.getRoot()
  10937. , n = i.__rememberedObjects.indexOf(t.object);
  10938. if (n != -1) {
  10939. var r = i.__rememberedObjectIndecesToControllers[n];
  10940. if (void 0 === r && (r = {},
  10941. i.__rememberedObjectIndecesToControllers[n] = r),
  10942. r[t.property] = t,
  10943. i.load && i.load.remembered) {
  10944. var o, a = i.load.remembered;
  10945. if (a[e.preset])
  10946. o = a[e.preset];
  10947. else {
  10948. if (!a[L])
  10949. return;
  10950. o = a[L]
  10951. }
  10952. if (o[n] && void 0 !== o[n][t.property]) {
  10953. var s = o[n][t.property];
  10954. t.initialValue = s,
  10955. t.setValue(s)
  10956. }
  10957. }
  10958. }
  10959. }
  10960. function y(e, t) {
  10961. return document.location.href + "." + t
  10962. }
  10963. function C(e) {
  10964. var t = e.__save_row = document.createElement("li");
  10965. p.addClass(e.domElement, "has-save"),
  10966. e.__ul.insertBefore(t, e.__ul.firstChild),
  10967. p.addClass(t, "save-row");
  10968. var i = document.createElement("span");
  10969. i.innerHTML = "&nbsp;",
  10970. p.addClass(i, "button gears");
  10971. var n = document.createElement("span");
  10972. n.innerHTML = "Save",
  10973. p.addClass(n, "button"),
  10974. p.addClass(n, "save");
  10975. var r = document.createElement("span");
  10976. r.innerHTML = "New",
  10977. p.addClass(r, "button"),
  10978. p.addClass(r, "save-as");
  10979. var o = document.createElement("span");
  10980. o.innerHTML = "Revert",
  10981. p.addClass(o, "button"),
  10982. p.addClass(o, "revert");
  10983. var a = e.__preset_select = document.createElement("select");
  10984. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10985. w(e, i, i == e.preset)
  10986. }) : w(e, L, !1),
  10987. p.bind(a, "change", function() {
  10988. for (var t = 0; t < e.__preset_select.length; t++)
  10989. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10990. e.preset = this.value
  10991. }),
  10992. t.appendChild(a),
  10993. t.appendChild(i),
  10994. t.appendChild(n),
  10995. t.appendChild(r),
  10996. t.appendChild(o),
  10997. D) {
  10998. var s = document.getElementById("dg-save-locally")
  10999. , l = document.getElementById("dg-local-explain");
  11000. s.style.display = "block";
  11001. var c = document.getElementById("dg-local-storage");
  11002. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11003. var h = function() {
  11004. l.style.display = e.useLocalStorage ? "block" : "none"
  11005. };
  11006. h(),
  11007. p.bind(c, "change", function() {
  11008. e.useLocalStorage = !e.useLocalStorage,
  11009. h()
  11010. })
  11011. }
  11012. var u = document.getElementById("dg-new-constructor");
  11013. p.bind(u, "keydown", function(e) {
  11014. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11015. }),
  11016. p.bind(i, "click", function() {
  11017. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11018. S.show(),
  11019. u.focus(),
  11020. u.select()
  11021. }),
  11022. p.bind(n, "click", function() {
  11023. e.save()
  11024. }),
  11025. p.bind(r, "click", function() {
  11026. var t = prompt("Enter a new preset name.");
  11027. t && e.saveAs(t)
  11028. }),
  11029. p.bind(o, "click", function() {
  11030. e.revert()
  11031. })
  11032. }
  11033. function I(e) {
  11034. function t(t) {
  11035. return t.preventDefault(),
  11036. r = t.clientX,
  11037. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11038. p.bind(window, "mousemove", i),
  11039. p.bind(window, "mouseup", n),
  11040. !1
  11041. }
  11042. function i(t) {
  11043. return t.preventDefault(),
  11044. e.width += r - t.clientX,
  11045. e.onResize(),
  11046. r = t.clientX,
  11047. !1
  11048. }
  11049. function n() {
  11050. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11051. p.unbind(window, "mousemove", i),
  11052. p.unbind(window, "mouseup", n)
  11053. }
  11054. e.__resize_handle = document.createElement("div"),
  11055. f.extend(e.__resize_handle.style, {
  11056. width: "6px",
  11057. marginLeft: "-3px",
  11058. height: "200px",
  11059. cursor: "ew-resize",
  11060. position: "absolute"
  11061. });
  11062. var r;
  11063. p.bind(e.__resize_handle, "mousedown", t),
  11064. p.bind(e.__closeButton, "mousedown", t),
  11065. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11066. }
  11067. function E(e, t) {
  11068. e.domElement.style.width = t + "px",
  11069. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11070. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11071. }
  11072. function b(e, t) {
  11073. var i = {};
  11074. return f.each(e.__rememberedObjects, function(n, r) {
  11075. var o = {}
  11076. , a = e.__rememberedObjectIndecesToControllers[r];
  11077. f.each(a, function(e, i) {
  11078. o[i] = t ? e.initialValue : e.getValue()
  11079. }),
  11080. i[r] = o
  11081. }),
  11082. i
  11083. }
  11084. function w(e, t, i) {
  11085. var n = document.createElement("option");
  11086. n.innerHTML = t,
  11087. n.value = t,
  11088. e.__preset_select.appendChild(n),
  11089. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11090. }
  11091. function _(e) {
  11092. for (var t = 0; t < e.__preset_select.length; t++)
  11093. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11094. }
  11095. function T(e, t) {
  11096. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11097. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11098. }
  11099. function x(e) {
  11100. 0 != e.length && u(function() {
  11101. x(e)
  11102. }),
  11103. f.each(e, function(e) {
  11104. e.updateDisplay()
  11105. })
  11106. }
  11107. e.inject(i);
  11108. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11109. try {
  11110. return "localStorage"in window && null !== window.localStorage
  11111. } catch (e) {
  11112. return !1
  11113. }
  11114. }(), N = !0, B = !1, F = [], V = function(e) {
  11115. function t() {
  11116. var e = i.getRoot();
  11117. e.width += 1,
  11118. f.defer(function() {
  11119. e.width -= 1
  11120. })
  11121. }
  11122. var i = this;
  11123. this.domElement = document.createElement("div"),
  11124. this.__ul = document.createElement("ul"),
  11125. this.domElement.appendChild(this.__ul),
  11126. p.addClass(this.domElement, R),
  11127. this.__folders = {},
  11128. this.__controllers = [],
  11129. this.__rememberedObjects = [],
  11130. this.__rememberedObjectIndecesToControllers = [],
  11131. this.__listening = [],
  11132. e = e || {},
  11133. e = f.defaults(e, {
  11134. autoPlace: !0,
  11135. width: V.DEFAULT_WIDTH
  11136. }),
  11137. e = f.defaults(e, {
  11138. resizable: e.autoPlace,
  11139. hideable: e.autoPlace
  11140. }),
  11141. f.isUndefined(e.load) ? e.load = {
  11142. preset: L
  11143. } : e.preset && (e.load.preset = e.preset),
  11144. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11145. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11146. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11147. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11148. if (Object.defineProperties(this, {
  11149. parent: {
  11150. get: function() {
  11151. return e.parent
  11152. }
  11153. },
  11154. scrollable: {
  11155. get: function() {
  11156. return e.scrollable
  11157. }
  11158. },
  11159. autoPlace: {
  11160. get: function() {
  11161. return e.autoPlace
  11162. }
  11163. },
  11164. preset: {
  11165. get: function() {
  11166. return i.parent ? i.getRoot().preset : e.load.preset
  11167. },
  11168. set: function(t) {
  11169. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11170. _(this),
  11171. i.revert()
  11172. }
  11173. },
  11174. width: {
  11175. get: function() {
  11176. return e.width
  11177. },
  11178. set: function(t) {
  11179. e.width = t,
  11180. E(i, t)
  11181. }
  11182. },
  11183. name: {
  11184. get: function() {
  11185. return e.name
  11186. },
  11187. set: function(t) {
  11188. e.name = t,
  11189. a && (a.innerHTML = e.name)
  11190. }
  11191. },
  11192. closed: {
  11193. get: function() {
  11194. return e.closed
  11195. },
  11196. set: function(t) {
  11197. e.closed = t,
  11198. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11199. this.onResize(),
  11200. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11201. }
  11202. },
  11203. load: {
  11204. get: function() {
  11205. return e.load
  11206. }
  11207. },
  11208. useLocalStorage: {
  11209. get: function() {
  11210. return r
  11211. },
  11212. set: function(e) {
  11213. D && (r = e,
  11214. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11215. localStorage.setItem(y(i, "isLocal"), e))
  11216. }
  11217. }
  11218. }),
  11219. f.isUndefined(e.parent)) {
  11220. if (e.closed = !1,
  11221. p.addClass(this.domElement, V.CLASS_MAIN),
  11222. p.makeSelectable(this.domElement, !1),
  11223. D && r) {
  11224. i.useLocalStorage = !0;
  11225. var o = localStorage.getItem(y(this, "gui"));
  11226. o && (e.load = JSON.parse(o))
  11227. }
  11228. this.__closeButton = document.createElement("div"),
  11229. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11230. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11231. this.domElement.appendChild(this.__closeButton),
  11232. p.bind(this.__closeButton, "click", function() {
  11233. i.closed = !i.closed
  11234. })
  11235. } else {
  11236. void 0 === e.closed && (e.closed = !0);
  11237. var a = document.createTextNode(e.name);
  11238. p.addClass(a, "controller-name");
  11239. var s = m(i, a)
  11240. , l = function(e) {
  11241. return e.preventDefault(),
  11242. i.closed = !i.closed,
  11243. !1
  11244. };
  11245. p.addClass(this.__ul, V.CLASS_CLOSED),
  11246. p.addClass(s, "title"),
  11247. p.bind(s, "click", l),
  11248. e.closed || (this.closed = !1)
  11249. }
  11250. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11251. p.addClass(M, R),
  11252. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11253. document.body.appendChild(M),
  11254. N = !1),
  11255. M.appendChild(this.domElement),
  11256. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11257. this.parent || E(i, e.width)),
  11258. p.bind(window, "resize", function() {
  11259. i.onResize()
  11260. }),
  11261. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11262. i.onResize()
  11263. }),
  11264. p.bind(this.__ul, "transitionend", function() {
  11265. i.onResize()
  11266. }),
  11267. p.bind(this.__ul, "oTransitionEnd", function() {
  11268. i.onResize()
  11269. }),
  11270. this.onResize(),
  11271. e.resizable && I(this),
  11272. n = function() {
  11273. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11274. }
  11275. ,
  11276. this.saveToLocalStorageIfPossible = n;
  11277. i.getRoot();
  11278. e.parent || t()
  11279. };
  11280. return V.toggleHide = function() {
  11281. B = !B,
  11282. f.each(F, function(e) {
  11283. e.domElement.style.zIndex = B ? -999 : 999,
  11284. e.domElement.style.opacity = B ? 0 : 1
  11285. })
  11286. }
  11287. ,
  11288. V.CLASS_AUTO_PLACE = "a",
  11289. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11290. V.CLASS_MAIN = "main",
  11291. V.CLASS_CONTROLLER_ROW = "cr",
  11292. V.CLASS_TOO_TALL = "taller-than-window",
  11293. V.CLASS_CLOSED = "closed",
  11294. V.CLASS_CLOSE_BUTTON = "close-button",
  11295. V.CLASS_DRAG = "drag",
  11296. V.DEFAULT_WIDTH = 245,
  11297. V.TEXT_CLOSED = "Close Controls",
  11298. V.TEXT_OPEN = "Open Controls",
  11299. p.bind(window, "keydown", function(e) {
  11300. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11301. }, !1),
  11302. f.extend(V.prototype, {
  11303. add: function(e, t) {
  11304. return g(this, e, t, {
  11305. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11306. })
  11307. },
  11308. addColor: function(e, t) {
  11309. return g(this, e, t, {
  11310. color: !0
  11311. })
  11312. },
  11313. remove: function(e) {
  11314. this.__ul.removeChild(e.__li),
  11315. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11316. var t = this;
  11317. f.defer(function() {
  11318. t.onResize()
  11319. })
  11320. },
  11321. destroy: function() {
  11322. this.autoPlace && M.removeChild(this.domElement)
  11323. },
  11324. addFolder: function(e) {
  11325. if (void 0 !== this.__folders[e])
  11326. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11327. var t = {
  11328. name: e,
  11329. parent: this
  11330. };
  11331. t.autoPlace = this.autoPlace,
  11332. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11333. t.load = this.load.folders[e]);
  11334. var i = new V(t);
  11335. this.__folders[e] = i;
  11336. var n = m(this, i.domElement);
  11337. return p.addClass(n, "folder"),
  11338. i
  11339. },
  11340. open: function() {
  11341. this.closed = !1
  11342. },
  11343. close: function() {
  11344. this.closed = !0
  11345. },
  11346. onResize: function() {
  11347. var e = this.getRoot();
  11348. if (e.scrollable) {
  11349. var t = p.getOffset(e.__ul).top
  11350. , i = 0;
  11351. f.each(e.__ul.childNodes, function(t) {
  11352. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11353. }),
  11354. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11355. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11356. e.__ul.style.height = "auto")
  11357. }
  11358. e.__resize_handle && f.defer(function() {
  11359. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11360. }),
  11361. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11362. },
  11363. remember: function() {
  11364. if (f.isUndefined(S) && (S = new d,
  11365. S.domElement.innerHTML = t),
  11366. this.parent)
  11367. throw new Error("You can only call remember on a top level GUI.");
  11368. var e = this;
  11369. f.each(Array.prototype.slice.call(arguments), function(t) {
  11370. 0 == e.__rememberedObjects.length && C(e),
  11371. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11372. }),
  11373. this.autoPlace && E(this, this.width)
  11374. },
  11375. getRoot: function() {
  11376. for (var e = this; e.parent; )
  11377. e = e.parent;
  11378. return e
  11379. },
  11380. getSaveObject: function() {
  11381. var e = this.load;
  11382. return e.closed = this.closed,
  11383. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11384. e.remembered || (e.remembered = {}),
  11385. e.remembered[this.preset] = b(this)),
  11386. e.folders = {},
  11387. f.each(this.__folders, function(t, i) {
  11388. e.folders[i] = t.getSaveObject()
  11389. }),
  11390. e
  11391. },
  11392. save: function() {
  11393. this.load.remembered || (this.load.remembered = {}),
  11394. this.load.remembered[this.preset] = b(this),
  11395. T(this, !1),
  11396. this.saveToLocalStorageIfPossible()
  11397. },
  11398. saveAs: function(e) {
  11399. this.load.remembered || (this.load.remembered = {},
  11400. this.load.remembered[L] = b(this, !0)),
  11401. this.load.remembered[e] = b(this),
  11402. this.preset = e,
  11403. w(this, e, !0),
  11404. this.saveToLocalStorageIfPossible()
  11405. },
  11406. revert: function(e) {
  11407. f.each(this.__controllers, function(t) {
  11408. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11409. }, this),
  11410. f.each(this.__folders, function(e) {
  11411. e.revert(e)
  11412. }),
  11413. e || T(this.getRoot(), !1)
  11414. },
  11415. listen: function(e) {
  11416. var t = 0 == this.__listening.length;
  11417. this.__listening.push(e),
  11418. t && x(this.__listening)
  11419. }
  11420. }),
  11421. V
  11422. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11423. return function(s, l) {
  11424. var c = s[l];
  11425. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11426. min: arguments[2],
  11427. max: arguments[3]
  11428. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11429. }
  11430. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11431. var n = function(e, i) {
  11432. function r() {
  11433. a.setValue(a.__input.value)
  11434. }
  11435. function o() {
  11436. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11437. }
  11438. n.superclass.call(this, e, i);
  11439. var a = this;
  11440. this.__input = document.createElement("input"),
  11441. this.__input.setAttribute("type", "text"),
  11442. t.bind(this.__input, "keyup", r),
  11443. t.bind(this.__input, "change", r),
  11444. t.bind(this.__input, "blur", o),
  11445. t.bind(this.__input, "keydown", function(e) {
  11446. 13 === e.keyCode && this.blur()
  11447. }),
  11448. this.updateDisplay(),
  11449. this.domElement.appendChild(this.__input)
  11450. };
  11451. return n.superclass = e,
  11452. i.extend(n.prototype, e.prototype, {
  11453. updateDisplay: function() {
  11454. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11455. n.superclass.prototype.updateDisplay.call(this)
  11456. }
  11457. }),
  11458. n
  11459. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11460. function o(e, t, i, n) {
  11461. e.style.background = "",
  11462. r.each(l, function(r) {
  11463. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11464. })
  11465. }
  11466. function a(e) {
  11467. e.style.background = "",
  11468. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11469. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11470. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11471. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11472. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11473. }
  11474. var s = function(e, l) {
  11475. function c(e) {
  11476. p(e),
  11477. t.bind(window, "mousemove", p),
  11478. t.bind(window, "mouseup", h)
  11479. }
  11480. function h() {
  11481. t.unbind(window, "mousemove", p),
  11482. t.unbind(window, "mouseup", h)
  11483. }
  11484. function u() {
  11485. var e = n(this.value);
  11486. e !== !1 ? (g.__color.__state = e,
  11487. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11488. }
  11489. function d() {
  11490. t.unbind(window, "mousemove", f),
  11491. t.unbind(window, "mouseup", d)
  11492. }
  11493. function p(e) {
  11494. e.preventDefault();
  11495. var i = t.getWidth(g.__saturation_field)
  11496. , n = t.getOffset(g.__saturation_field)
  11497. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11498. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11499. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11500. r > 1 ? r = 1 : r < 0 && (r = 0),
  11501. g.__color.v = o,
  11502. g.__color.s = r,
  11503. g.setValue(g.__color.toOriginal()),
  11504. !1
  11505. }
  11506. function f(e) {
  11507. e.preventDefault();
  11508. var i = t.getHeight(g.__hue_field)
  11509. , n = t.getOffset(g.__hue_field)
  11510. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11511. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11512. g.__color.h = 360 * r,
  11513. g.setValue(g.__color.toOriginal()),
  11514. !1
  11515. }
  11516. s.superclass.call(this, e, l),
  11517. this.__color = new i(this.getValue()),
  11518. this.__temp = new i(0);
  11519. var g = this;
  11520. this.domElement = document.createElement("div"),
  11521. t.makeSelectable(this.domElement, !1),
  11522. this.__selector = document.createElement("div"),
  11523. this.__selector.className = "selector",
  11524. this.__saturation_field = document.createElement("div"),
  11525. this.__saturation_field.className = "saturation-field",
  11526. this.__field_knob = document.createElement("div"),
  11527. this.__field_knob.className = "field-knob",
  11528. this.__field_knob_border = "2px solid ",
  11529. this.__hue_knob = document.createElement("div"),
  11530. this.__hue_knob.className = "hue-knob",
  11531. this.__hue_field = document.createElement("div"),
  11532. this.__hue_field.className = "hue-field",
  11533. this.__input = document.createElement("input"),
  11534. this.__input.type = "text",
  11535. this.__input_textShadow = "0 1px 1px ",
  11536. t.bind(this.__input, "keydown", function(e) {
  11537. 13 === e.keyCode && u.call(this)
  11538. }),
  11539. t.bind(this.__input, "blur", u),
  11540. t.bind(this.__selector, "mousedown", function(e) {
  11541. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11542. t.removeClass(g.__selector, "drag")
  11543. })
  11544. });
  11545. var m = document.createElement("div");
  11546. r.extend(this.__selector.style, {
  11547. width: "122px",
  11548. height: "102px",
  11549. padding: "3px",
  11550. backgroundColor: "#222",
  11551. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11552. }),
  11553. r.extend(this.__field_knob.style, {
  11554. position: "absolute",
  11555. width: "12px",
  11556. height: "12px",
  11557. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11558. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11559. borderRadius: "12px",
  11560. zIndex: 1
  11561. }),
  11562. r.extend(this.__hue_knob.style, {
  11563. position: "absolute",
  11564. width: "15px",
  11565. height: "2px",
  11566. borderRight: "4px solid #fff",
  11567. zIndex: 1
  11568. }),
  11569. r.extend(this.__saturation_field.style, {
  11570. width: "100px",
  11571. height: "100px",
  11572. border: "1px solid #555",
  11573. marginRight: "3px",
  11574. display: "inline-block",
  11575. cursor: "pointer"
  11576. }),
  11577. r.extend(m.style, {
  11578. width: "100%",
  11579. height: "100%",
  11580. background: "none"
  11581. }),
  11582. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11583. r.extend(this.__hue_field.style, {
  11584. width: "15px",
  11585. height: "100px",
  11586. display: "inline-block",
  11587. border: "1px solid #555",
  11588. cursor: "ns-resize"
  11589. }),
  11590. a(this.__hue_field),
  11591. r.extend(this.__input.style, {
  11592. outline: "none",
  11593. textAlign: "center",
  11594. color: "#fff",
  11595. border: 0,
  11596. fontWeight: "bold",
  11597. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11598. }),
  11599. t.bind(this.__saturation_field, "mousedown", c),
  11600. t.bind(this.__field_knob, "mousedown", c),
  11601. t.bind(this.__hue_field, "mousedown", function(e) {
  11602. f(e),
  11603. t.bind(window, "mousemove", f),
  11604. t.bind(window, "mouseup", d)
  11605. }),
  11606. this.__saturation_field.appendChild(m),
  11607. this.__selector.appendChild(this.__field_knob),
  11608. this.__selector.appendChild(this.__saturation_field),
  11609. this.__selector.appendChild(this.__hue_field),
  11610. this.__hue_field.appendChild(this.__hue_knob),
  11611. this.domElement.appendChild(this.__input),
  11612. this.domElement.appendChild(this.__selector),
  11613. this.updateDisplay()
  11614. };
  11615. s.superclass = e,
  11616. r.extend(s.prototype, e.prototype, {
  11617. updateDisplay: function() {
  11618. var e = n(this.getValue());
  11619. if (e !== !1) {
  11620. var t = !1;
  11621. r.each(i.COMPONENTS, function(i) {
  11622. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11623. return t = !0,
  11624. {}
  11625. }, this),
  11626. t && r.extend(this.__color.__state, e)
  11627. }
  11628. r.extend(this.__temp.__state, this.__color.__state),
  11629. this.__temp.a = 1;
  11630. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11631. , s = 255 - a;
  11632. r.extend(this.__field_knob.style, {
  11633. marginLeft: 100 * this.__color.s - 7 + "px",
  11634. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11635. backgroundColor: this.__temp.toString(),
  11636. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11637. }),
  11638. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11639. this.__temp.s = 1,
  11640. this.__temp.v = 1,
  11641. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11642. r.extend(this.__input.style, {
  11643. backgroundColor: this.__input.value = this.__color.toString(),
  11644. color: "rgb(" + a + "," + a + "," + a + ")",
  11645. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11646. })
  11647. }
  11648. });
  11649. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11650. return s
  11651. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11652. function r(e, t, i) {
  11653. Object.defineProperty(e, t, {
  11654. get: function() {
  11655. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11656. this.__state[t])
  11657. },
  11658. set: function(e) {
  11659. "RGB" !== this.__state.space && (a(this, t, i),
  11660. this.__state.space = "RGB"),
  11661. this.__state[t] = e
  11662. }
  11663. })
  11664. }
  11665. function o(e, t) {
  11666. Object.defineProperty(e, t, {
  11667. get: function() {
  11668. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11669. this.__state[t])
  11670. },
  11671. set: function(e) {
  11672. "HSV" !== this.__state.space && (s(this),
  11673. this.__state.space = "HSV"),
  11674. this.__state[t] = e
  11675. }
  11676. })
  11677. }
  11678. function a(e, i, r) {
  11679. if ("HEX" === e.__state.space)
  11680. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11681. else {
  11682. if ("HSV" !== e.__state.space)
  11683. throw "Corrupted color state";
  11684. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11685. }
  11686. }
  11687. function s(e) {
  11688. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11689. n.extend(e.__state, {
  11690. s: i.s,
  11691. v: i.v
  11692. }),
  11693. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11694. }
  11695. var l = function() {
  11696. if (this.__state = e.apply(this, arguments),
  11697. this.__state === !1)
  11698. throw "Failed to interpret color arguments";
  11699. this.__state.a = this.__state.a || 1
  11700. };
  11701. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11702. n.extend(l.prototype, {
  11703. toString: function() {
  11704. return i(this)
  11705. },
  11706. toOriginal: function() {
  11707. return this.__state.conversion.write(this)
  11708. }
  11709. }),
  11710. r(l.prototype, "r", 2),
  11711. r(l.prototype, "g", 1),
  11712. r(l.prototype, "b", 0),
  11713. o(l.prototype, "h"),
  11714. o(l.prototype, "s"),
  11715. o(l.prototype, "v"),
  11716. Object.defineProperty(l.prototype, "a", {
  11717. get: function() {
  11718. return this.__state.a
  11719. },
  11720. set: function(e) {
  11721. this.__state.a = e
  11722. }
  11723. }),
  11724. Object.defineProperty(l.prototype, "hex", {
  11725. get: function() {
  11726. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11727. this.__state.hex
  11728. },
  11729. set: function(e) {
  11730. this.__state.space = "HEX",
  11731. this.__state.hex = e
  11732. }
  11733. }),
  11734. l
  11735. }(n.color.interpret, n.color.math = function() {
  11736. var e;
  11737. return {
  11738. hsv_to_rgb: function(e, t, i) {
  11739. var n = Math.floor(e / 60) % 6
  11740. , r = e / 60 - Math.floor(e / 60)
  11741. , o = i * (1 - t)
  11742. , a = i * (1 - r * t)
  11743. , s = i * (1 - (1 - r) * t)
  11744. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11745. return {
  11746. r: 255 * l[0],
  11747. g: 255 * l[1],
  11748. b: 255 * l[2]
  11749. }
  11750. },
  11751. rgb_to_hsv: function(e, t, i) {
  11752. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11753. return 0 == a ? {
  11754. h: NaN,
  11755. s: 0,
  11756. v: 0
  11757. } : (r = s / a,
  11758. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11759. n /= 6,
  11760. n < 0 && (n += 1),
  11761. {
  11762. h: 360 * n,
  11763. s: r,
  11764. v: a / 255
  11765. })
  11766. },
  11767. rgb_to_hex: function(e, t, i) {
  11768. var n = this.hex_with_component(0, 2, e);
  11769. return n = this.hex_with_component(n, 1, t),
  11770. n = this.hex_with_component(n, 0, i)
  11771. },
  11772. component_from_hex: function(e, t) {
  11773. return e >> 8 * t & 255
  11774. },
  11775. hex_with_component: function(t, i, n) {
  11776. return n << (e = 8 * i) | t & ~(255 << e)
  11777. }
  11778. }
  11779. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11780. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11781. window.setTimeout(e, 1e3 / 60)
  11782. }
  11783. }(), n.dom.CenteredDiv = function(e, t) {
  11784. var i = function() {
  11785. this.backgroundElement = document.createElement("div"),
  11786. t.extend(this.backgroundElement.style, {
  11787. backgroundColor: "rgba(0,0,0,0.8)",
  11788. top: 0,
  11789. left: 0,
  11790. display: "none",
  11791. zIndex: "1000",
  11792. opacity: 0,
  11793. WebkitTransition: "opacity 0.2s linear"
  11794. }),
  11795. e.makeFullscreen(this.backgroundElement),
  11796. this.backgroundElement.style.position = "fixed",
  11797. this.domElement = document.createElement("div"),
  11798. t.extend(this.domElement.style, {
  11799. position: "fixed",
  11800. display: "none",
  11801. zIndex: "1001",
  11802. opacity: 0,
  11803. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11804. }),
  11805. document.body.appendChild(this.backgroundElement),
  11806. document.body.appendChild(this.domElement);
  11807. var i = this;
  11808. e.bind(this.backgroundElement, "click", function() {
  11809. i.hide()
  11810. })
  11811. };
  11812. return i.prototype.show = function() {
  11813. var e = this;
  11814. this.backgroundElement.style.display = "block",
  11815. this.domElement.style.display = "block",
  11816. this.domElement.style.opacity = 0,
  11817. this.domElement.style.webkitTransform = "scale(1.1)",
  11818. this.layout(),
  11819. t.defer(function() {
  11820. e.backgroundElement.style.opacity = 1,
  11821. e.domElement.style.opacity = 1,
  11822. e.domElement.style.webkitTransform = "scale(1)"
  11823. })
  11824. }
  11825. ,
  11826. i.prototype.hide = function() {
  11827. var t = this
  11828. , i = function() {
  11829. t.domElement.style.display = "none",
  11830. t.backgroundElement.style.display = "none",
  11831. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11832. e.unbind(t.domElement, "transitionend", i),
  11833. e.unbind(t.domElement, "oTransitionEnd", i)
  11834. };
  11835. e.bind(this.domElement, "webkitTransitionEnd", i),
  11836. e.bind(this.domElement, "transitionend", i),
  11837. e.bind(this.domElement, "oTransitionEnd", i),
  11838. this.backgroundElement.style.opacity = 0,
  11839. this.domElement.style.opacity = 0,
  11840. this.domElement.style.webkitTransform = "scale(1.1)"
  11841. }
  11842. ,
  11843. i.prototype.layout = function() {
  11844. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11845. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11846. }
  11847. ,
  11848. i
  11849. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11850. }
  11851. , {}],
  11852. 94: [function(e, t, i) {
  11853. (function(e) {
  11854. "use strict";
  11855. function i(t) {
  11856. function i(e) {
  11857. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11858. var n = _((t[i] * e + 50) / 100);
  11859. n < 1 ? n = 1 : n > 255 && (n = 255),
  11860. T[G[i]] = n
  11861. }
  11862. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11863. var a = _((r[o] * e + 50) / 100);
  11864. a < 1 ? a = 1 : a > 255 && (a = 255),
  11865. x[G[o]] = a
  11866. }
  11867. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11868. for (var h = 0; h < 8; h++)
  11869. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11870. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11871. l++
  11872. }
  11873. function n(e, t) {
  11874. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11875. for (var a = 1; a <= e[o]; a++)
  11876. r[t[n]] = [],
  11877. r[t[n]][0] = i,
  11878. r[t[n]][1] = o,
  11879. n++,
  11880. i++;
  11881. i *= 2
  11882. }
  11883. return r
  11884. }
  11885. function r() {
  11886. C = n(z, W),
  11887. I = n(X, Z),
  11888. E = n(j, Y),
  11889. b = n(q, K)
  11890. }
  11891. function o() {
  11892. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11893. for (var n = e; n < t; n++)
  11894. P[32767 + n] = i,
  11895. R[32767 + n] = [],
  11896. R[32767 + n][1] = i,
  11897. R[32767 + n][0] = n;
  11898. for (var r = -(t - 1); r <= -e; r++)
  11899. P[32767 + r] = i,
  11900. R[32767 + r] = [],
  11901. R[32767 + r][1] = i,
  11902. R[32767 + r][0] = t - 1 + r;
  11903. e <<= 1,
  11904. t <<= 1
  11905. }
  11906. }
  11907. function a() {
  11908. for (var e = 0; e < 256; e++)
  11909. H[e] = 19595 * e,
  11910. H[e + 256 >> 0] = 38470 * e,
  11911. H[e + 512 >> 0] = 7471 * e + 32768,
  11912. H[e + 768 >> 0] = -11059 * e,
  11913. H[e + 1024 >> 0] = -21709 * e,
  11914. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11915. H[e + 1536 >> 0] = -27439 * e,
  11916. H[e + 1792 >> 0] = -5329 * e
  11917. }
  11918. function s(e) {
  11919. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11920. t & 1 << i && (N |= 1 << B),
  11921. i--,
  11922. B--,
  11923. B < 0 && (255 == N ? (l(255),
  11924. l(0)) : l(N),
  11925. B = 7,
  11926. N = 0)
  11927. }
  11928. function l(e) {
  11929. D.push(e)
  11930. }
  11931. function c(e) {
  11932. l(e >> 8 & 255),
  11933. l(255 & e)
  11934. }
  11935. function h(e, t) {
  11936. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11937. for (h = 0; h < d; ++h) {
  11938. i = e[u],
  11939. n = e[u + 1],
  11940. r = e[u + 2],
  11941. o = e[u + 3],
  11942. a = e[u + 4],
  11943. s = e[u + 5],
  11944. l = e[u + 6],
  11945. c = e[u + 7];
  11946. var f = i + c
  11947. , g = i - c
  11948. , m = n + l
  11949. , v = n - l
  11950. , A = r + s
  11951. , y = r - s
  11952. , C = o + a
  11953. , I = o - a
  11954. , E = f + C
  11955. , b = f - C
  11956. , w = m + A
  11957. , _ = m - A;
  11958. e[u] = E + w,
  11959. e[u + 4] = E - w;
  11960. var T = .707106781 * (_ + b);
  11961. e[u + 2] = b + T,
  11962. e[u + 6] = b - T,
  11963. E = I + y,
  11964. w = y + v,
  11965. _ = v + g;
  11966. var x = .382683433 * (E - _)
  11967. , S = .5411961 * E + x
  11968. , M = 1.306562965 * _ + x
  11969. , R = .707106781 * w
  11970. , P = g + R
  11971. , L = g - R;
  11972. e[u + 5] = L + S,
  11973. e[u + 3] = L - S,
  11974. e[u + 1] = P + M,
  11975. e[u + 7] = P - M,
  11976. u += 8
  11977. }
  11978. for (u = 0,
  11979. h = 0; h < d; ++h) {
  11980. i = e[u],
  11981. n = e[u + 8],
  11982. r = e[u + 16],
  11983. o = e[u + 24],
  11984. a = e[u + 32],
  11985. s = e[u + 40],
  11986. l = e[u + 48],
  11987. c = e[u + 56];
  11988. var D = i + c
  11989. , N = i - c
  11990. , B = n + l
  11991. , F = n - l
  11992. , V = r + s
  11993. , U = r - s
  11994. , k = o + a
  11995. , H = o - a
  11996. , G = D + k
  11997. , z = D - k
  11998. , W = B + V
  11999. , j = B - V;
  12000. e[u] = G + W,
  12001. e[u + 32] = G - W;
  12002. var Y = .707106781 * (j + z);
  12003. e[u + 16] = z + Y,
  12004. e[u + 48] = z - Y,
  12005. G = H + U,
  12006. W = U + F,
  12007. j = F + N;
  12008. var X = .382683433 * (G - j)
  12009. , Z = .5411961 * G + X
  12010. , q = 1.306562965 * j + X
  12011. , K = .707106781 * W
  12012. , Q = N + K
  12013. , J = N - K;
  12014. e[u + 40] = J + Z,
  12015. e[u + 24] = J - Z,
  12016. e[u + 8] = Q + q,
  12017. e[u + 56] = Q - q,
  12018. u++
  12019. }
  12020. var $;
  12021. for (h = 0; h < p; ++h)
  12022. $ = e[h] * t[h],
  12023. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12024. return O
  12025. }
  12026. function u() {
  12027. c(65504),
  12028. c(16),
  12029. l(74),
  12030. l(70),
  12031. l(73),
  12032. l(70),
  12033. l(0),
  12034. l(1),
  12035. l(1),
  12036. l(0),
  12037. c(1),
  12038. c(1),
  12039. l(0),
  12040. l(0)
  12041. }
  12042. function d(e, t) {
  12043. c(65472),
  12044. c(17),
  12045. l(8),
  12046. c(t),
  12047. c(e),
  12048. l(3),
  12049. l(1),
  12050. l(17),
  12051. l(0),
  12052. l(2),
  12053. l(17),
  12054. l(1),
  12055. l(3),
  12056. l(17),
  12057. l(1)
  12058. }
  12059. function p() {
  12060. c(65499),
  12061. c(132),
  12062. l(0);
  12063. for (var e = 0; e < 64; e++)
  12064. l(T[e]);
  12065. l(1);
  12066. for (var t = 0; t < 64; t++)
  12067. l(x[t])
  12068. }
  12069. function f() {
  12070. c(65476),
  12071. c(418),
  12072. l(0);
  12073. for (var e = 0; e < 16; e++)
  12074. l(z[e + 1]);
  12075. for (var t = 0; t <= 11; t++)
  12076. l(W[t]);
  12077. l(16);
  12078. for (var i = 0; i < 16; i++)
  12079. l(j[i + 1]);
  12080. for (var n = 0; n <= 161; n++)
  12081. l(Y[n]);
  12082. l(1);
  12083. for (var r = 0; r < 16; r++)
  12084. l(X[r + 1]);
  12085. for (var o = 0; o <= 11; o++)
  12086. l(Z[o]);
  12087. l(17);
  12088. for (var a = 0; a < 16; a++)
  12089. l(q[a + 1]);
  12090. for (var s = 0; s <= 161; s++)
  12091. l(K[s])
  12092. }
  12093. function g() {
  12094. c(65498),
  12095. c(12),
  12096. l(3),
  12097. l(1),
  12098. l(0),
  12099. l(2),
  12100. l(17),
  12101. l(3),
  12102. l(17),
  12103. l(0),
  12104. l(63),
  12105. l(0)
  12106. }
  12107. function m(e, t, i, n, r) {
  12108. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12109. L[G[f]] = p[f];
  12110. var g = L[0] - i;
  12111. i = L[0],
  12112. 0 == g ? s(n[0]) : (o = 32767 + g,
  12113. s(n[P[o]]),
  12114. s(R[o]));
  12115. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12116. ;
  12117. if (0 == m)
  12118. return s(a),
  12119. i;
  12120. for (var v, A = 1; A <= m; ) {
  12121. for (var y = A; 0 == L[A] && A <= m; ++A)
  12122. ;
  12123. var C = A - y;
  12124. if (C >= c) {
  12125. v = C >> 4;
  12126. for (var I = 1; I <= v; ++I)
  12127. s(l);
  12128. C &= 15
  12129. }
  12130. o = 32767 + L[A],
  12131. s(r[(C << 4) + P[o]]),
  12132. s(R[o]),
  12133. A++
  12134. }
  12135. return m != u && s(a),
  12136. i
  12137. }
  12138. function v() {
  12139. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12140. k[t] = e(t)
  12141. }
  12142. function A(e) {
  12143. if (e <= 0 && (e = 1),
  12144. e > 100 && (e = 100),
  12145. w != e) {
  12146. var t = 0;
  12147. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12148. i(t),
  12149. w = e
  12150. }
  12151. }
  12152. function y() {
  12153. var e = (new Date).getTime();
  12154. t || (t = 50),
  12155. v(),
  12156. r(),
  12157. o(),
  12158. a(),
  12159. A(t);
  12160. (new Date).getTime() - e
  12161. }
  12162. var C, I, E, b, w, _ = (Math.round,
  12163. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12164. this.encode = function(t, i) {
  12165. var n = ((new Date).getTime(),
  12166. i.quality);
  12167. n && A(n),
  12168. D = new Array,
  12169. N = 0,
  12170. B = 7,
  12171. c(65496),
  12172. u(),
  12173. p(),
  12174. d(t.width, t.height),
  12175. f(),
  12176. g();
  12177. var r = 0
  12178. , o = 0
  12179. , a = 0;
  12180. N = 0,
  12181. B = 7,
  12182. this.encode.displayName = "_encode_";
  12183. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12184. for (l = 0; l < G; ) {
  12185. for (w = G * z + l,
  12186. _ = w,
  12187. T = -1,
  12188. x = 0,
  12189. R = 0; R < 64; R++)
  12190. x = (k ? 63 - R : R) >> 3,
  12191. T = 4 * (7 & R),
  12192. _ = w + x * G + T,
  12193. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12194. l + T >= G && (_ -= l + T - G + 4),
  12195. h = P[_++],
  12196. v = P[_++],
  12197. y = P[_++],
  12198. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12199. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12200. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12201. r = m(F, S, r, C, E),
  12202. o = m(V, M, o, I, b),
  12203. a = m(U, M, a, I, b),
  12204. l += 32
  12205. }
  12206. z += W
  12207. }
  12208. if (B >= 0) {
  12209. var j = [];
  12210. j[1] = B + 1,
  12211. j[0] = (1 << B + 1) - 1,
  12212. s(j)
  12213. }
  12214. return c(65497),
  12215. new e(D)
  12216. }
  12217. ,
  12218. y()
  12219. }
  12220. function n(e, t) {
  12221. t = t || {},
  12222. t.quality = t.quality || 50;
  12223. var n = t.quality
  12224. , r = new i(n)
  12225. , o = r.encode(e, t);
  12226. return {
  12227. data: o,
  12228. width: e.width,
  12229. height: e.height
  12230. }
  12231. }
  12232. t.exports.encode = n
  12233. }
  12234. ).call(this, e("buffer").Buffer)
  12235. }
  12236. , {
  12237. buffer: 198
  12238. }],
  12239. 95: [function(e, t, i) {
  12240. "use strict";
  12241. !function() {
  12242. if ("performance"in window == !1 && (window.performance = {}),
  12243. Date.now = Date.now || function() {
  12244. return (new Date).getTime()
  12245. }
  12246. ,
  12247. "now"in window.performance == !1) {
  12248. var e = Date.now();
  12249. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12250. window.performance.now = function() {
  12251. return Date.now() - e
  12252. }
  12253. }
  12254. }()
  12255. }
  12256. , {}],
  12257. 96: [function(e, t, i) {
  12258. "use strict";
  12259. var n = e("three");
  12260. n.EffectComposer = function(e, t) {
  12261. if (this.renderer = e,
  12262. void 0 === t) {
  12263. var i = {
  12264. minFilter: n.LinearFilter,
  12265. magFilter: n.LinearFilter,
  12266. format: n.RGBAFormat,
  12267. stencilBuffer: !1
  12268. }
  12269. , r = e.getSize();
  12270. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12271. }
  12272. this.renderTarget1 = t,
  12273. this.renderTarget2 = t.clone(),
  12274. this.writeBuffer = this.renderTarget1,
  12275. this.readBuffer = this.renderTarget2,
  12276. this.passes = [],
  12277. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12278. this.copyPass = new n.ShaderPass(n.CopyShader)
  12279. }
  12280. ,
  12281. n.EffectComposer.prototype = {
  12282. swapBuffers: function() {
  12283. var e = this.readBuffer;
  12284. this.readBuffer = this.writeBuffer,
  12285. this.writeBuffer = e
  12286. },
  12287. addPass: function(e) {
  12288. this.passes.push(e)
  12289. },
  12290. insertPass: function(e, t) {
  12291. this.passes.splice(t, 0, e)
  12292. },
  12293. render: function(e) {
  12294. this.writeBuffer = this.renderTarget1,
  12295. this.readBuffer = this.renderTarget2;
  12296. var t, i, r = !1, o = this.passes.length;
  12297. for (i = 0; i < o; i++)
  12298. if (t = this.passes[i],
  12299. t.enabled) {
  12300. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12301. t.needsSwap) {
  12302. if (r) {
  12303. var a = this.renderer.context;
  12304. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12305. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12306. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12307. }
  12308. this.swapBuffers()
  12309. }
  12310. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12311. }
  12312. },
  12313. reset: function(e) {
  12314. if (void 0 === e) {
  12315. var t = this.renderer.getSize();
  12316. e = this.renderTarget1.clone(),
  12317. e.setSize(t.width, t.height)
  12318. }
  12319. this.renderTarget1.dispose(),
  12320. this.renderTarget2.dispose(),
  12321. this.renderTarget1 = e,
  12322. this.renderTarget2 = e.clone(),
  12323. this.writeBuffer = this.renderTarget1,
  12324. this.readBuffer = this.renderTarget2
  12325. },
  12326. setSize: function(e, t) {
  12327. this.renderTarget1.setSize(e, t),
  12328. this.renderTarget2.setSize(e, t)
  12329. this.passes.forEach(a=>{//add
  12330. a.setSize && a.setSize(e, t)
  12331. })
  12332. }
  12333. }
  12334. }
  12335. , {
  12336. three: 217
  12337. }],
  12338. 97: [function(e, t, i) {
  12339. "use strict";
  12340. var n = e("three");
  12341. n.MaskPass = function(e, t) {
  12342. this.scene = e,
  12343. this.camera = t,
  12344. this.enabled = !0,
  12345. this.clear = !0,
  12346. this.needsSwap = !1,
  12347. this.inverse = !1
  12348. }
  12349. ,
  12350. n.MaskPass.prototype = {
  12351. render: function(e, t, i, n) {
  12352. var r = e.context;
  12353. r.colorMask(!1, !1, !1, !1),
  12354. r.depthMask(!1);
  12355. var o, a;
  12356. this.inverse ? (o = 0,
  12357. a = 1) : (o = 1,
  12358. a = 0),
  12359. r.enable(r.STENCIL_TEST),
  12360. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12361. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12362. r.clearStencil(a),
  12363. e.render(this.scene, this.camera, i, this.clear),
  12364. e.render(this.scene, this.camera, t, this.clear),
  12365. r.colorMask(!0, !0, !0, !0),
  12366. r.depthMask(!0),
  12367. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12368. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12369. }
  12370. },
  12371. n.ClearMaskPass = function() {
  12372. this.enabled = !0
  12373. }
  12374. ,
  12375. n.ClearMaskPass.prototype = {
  12376. render: function(e, t, i, n) {
  12377. var r = e.context;
  12378. r.disable(r.STENCIL_TEST)
  12379. }
  12380. }
  12381. }
  12382. , {
  12383. three: 217
  12384. }],
  12385. 98: [function(e, t, i) {
  12386. "use strict";
  12387. var n = e("three");
  12388. n.RenderPass = function(e, t, i, r, o) {
  12389. this.scene = e,
  12390. this.camera = t,
  12391. this.overrideMaterial = i,
  12392. this.clearColor = r,
  12393. this.clearAlpha = void 0 !== o ? o : 1,
  12394. this.oldClearColor = new n.Color,
  12395. this.oldClearAlpha = 1,
  12396. this.enabled = !0,
  12397. this.clear = !0,
  12398. this.needsSwap = !1
  12399. }
  12400. ,
  12401. n.RenderPass.prototype = {
  12402. render: function(e, t, i, n) {
  12403. this.scene.overrideMaterial = this.overrideMaterial,
  12404. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12405. this.oldClearAlpha = e.getClearAlpha(),
  12406. e.setClearColor(this.clearColor, this.clearAlpha)),
  12407. e.render(this.scene, this.camera, i, this.clear),
  12408. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12409. this.scene.overrideMaterial = null
  12410. }
  12411. }
  12412. }
  12413. , {
  12414. three: 217
  12415. }],
  12416. 99: [function(e, t, i) {
  12417. "use strict";
  12418. var n = e("three");
  12419. n.ShaderPass = function(e, t) {
  12420. this.textureID = void 0 !== t ? t : "tDiffuse",
  12421. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12422. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12423. this.material = new n.ShaderMaterial({
  12424. defines: e.defines || {},
  12425. uniforms: this.uniforms,
  12426. vertexShader: e.vertexShader,
  12427. fragmentShader: e.fragmentShader
  12428. })),
  12429. this.renderToScreen = !1,
  12430. this.enabled = !0,
  12431. this.needsSwap = !0,
  12432. this.clear = !1,
  12433. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12434. this.scene = new n.Scene,
  12435. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12436. this.scene.add(this.quad)
  12437. }
  12438. ,
  12439. n.ShaderPass.prototype = {
  12440. render: function(e, t, i, n) {
  12441. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12442. this.quad.material = this.material,
  12443. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12444. }
  12445. }
  12446. }
  12447. , {
  12448. three: 217
  12449. }],
  12450. 100: [function(e, t, i) {
  12451. "use strict";
  12452. var n = e("three");
  12453. n.CopyShader = {
  12454. uniforms: {
  12455. tDiffuse: {
  12456. type: "t",
  12457. value: null
  12458. },
  12459. opacity: {
  12460. type: "f",
  12461. value: 1
  12462. }
  12463. },
  12464. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12465. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12466. }
  12467. }
  12468. , {
  12469. three: 217
  12470. }],
  12471. 101: [function(e, t, i) {
  12472. "use strict";
  12473. var n = e("three");
  12474. n.HorizontalBlurShader = {
  12475. uniforms: {
  12476. tDiffuse: {
  12477. type: "t",
  12478. value: null
  12479. },
  12480. h: {
  12481. type: "f",
  12482. value: 1 / 512
  12483. }
  12484. },
  12485. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12486. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12487. }
  12488. }
  12489. , {
  12490. three: 217
  12491. }],
  12492. 102: [function(e, t, i) {
  12493. "use strict";
  12494. var n = e("three");
  12495. n.VerticalBlurShader = {
  12496. uniforms: {
  12497. tDiffuse: {
  12498. type: "t",
  12499. value: null
  12500. },
  12501. v: {
  12502. type: "f",
  12503. value: 1 / 512
  12504. }
  12505. },
  12506. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12507. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12508. }
  12509. }
  12510. , {
  12511. three: 217
  12512. }],
  12513. 103: [function(e, t, i) {
  12514. "use strict";
  12515. var n = e("three");
  12516. !function() {
  12517. if ("performance"in window == 0 && (window.performance = {}),
  12518. "now"in window.performance == 0) {
  12519. var e = Date.now();
  12520. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12521. window.performance.now = function() {
  12522. return Date.now() - e
  12523. }
  12524. }
  12525. }(),
  12526. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12527. var t, i = this.extensions, r = this.context;
  12528. if (e === n.RepeatWrapping)
  12529. return r.REPEAT;
  12530. if (e === n.ClampToEdgeWrapping)
  12531. return r.CLAMP_TO_EDGE;
  12532. if (e === n.MirroredRepeatWrapping)
  12533. return r.MIRRORED_REPEAT;
  12534. if (e === n.NearestFilter)
  12535. return r.NEAREST;
  12536. if (e === n.NearestMipMapNearestFilter)
  12537. return r.NEAREST_MIPMAP_NEAREST;
  12538. if (e === n.NearestMipMapLinearFilter)
  12539. return r.NEAREST_MIPMAP_LINEAR;
  12540. if (e === n.LinearFilter)
  12541. return r.LINEAR;
  12542. if (e === n.LinearMipMapNearestFilter)
  12543. return r.LINEAR_MIPMAP_NEAREST;
  12544. if (e === n.LinearMipMapLinearFilter)
  12545. return r.LINEAR_MIPMAP_LINEAR;
  12546. if (e === n.UnsignedByteType)
  12547. return r.UNSIGNED_BYTE;
  12548. if (e === n.UnsignedShort4444Type)
  12549. return r.UNSIGNED_SHORT_4_4_4_4;
  12550. if (e === n.UnsignedShort5551Type)
  12551. return r.UNSIGNED_SHORT_5_5_5_1;
  12552. if (e === n.UnsignedShort565Type)
  12553. return r.UNSIGNED_SHORT_5_6_5;
  12554. if (e === n.ByteType)
  12555. return r.BYTE;
  12556. if (e === n.ShortType)
  12557. return r.SHORT;
  12558. if (e === n.UnsignedShortType)
  12559. return r.UNSIGNED_SHORT;
  12560. if (e === n.IntType)
  12561. return r.INT;
  12562. if (e === n.UnsignedIntType)
  12563. return r.UNSIGNED_INT;
  12564. if (e === n.FloatType)
  12565. return r.FLOAT;
  12566. if (t = i.get("OES_texture_half_float"),
  12567. null !== t && e === n.HalfFloatType)
  12568. return t.HALF_FLOAT_OES;
  12569. if (e === n.AlphaFormat)
  12570. return r.ALPHA;
  12571. if (e === n.RGBFormat)
  12572. return r.RGB;
  12573. if (e === n.RGBAFormat)
  12574. return r.RGBA;
  12575. if (e === n.LuminanceFormat)
  12576. return r.LUMINANCE;
  12577. if (e === n.LuminanceAlphaFormat)
  12578. return r.LUMINANCE_ALPHA;
  12579. if (e === n.AddEquation)
  12580. return r.FUNC_ADD;
  12581. if (e === n.SubtractEquation)
  12582. return r.FUNC_SUBTRACT;
  12583. if (e === n.ReverseSubtractEquation)
  12584. return r.FUNC_REVERSE_SUBTRACT;
  12585. if (e === n.ZeroFactor)
  12586. return r.ZERO;
  12587. if (e === n.OneFactor)
  12588. return r.ONE;
  12589. if (e === n.SrcColorFactor)
  12590. return r.SRC_COLOR;
  12591. if (e === n.OneMinusSrcColorFactor)
  12592. return r.ONE_MINUS_SRC_COLOR;
  12593. if (e === n.SrcAlphaFactor)
  12594. return r.SRC_ALPHA;
  12595. if (e === n.OneMinusSrcAlphaFactor)
  12596. return r.ONE_MINUS_SRC_ALPHA;
  12597. if (e === n.DstAlphaFactor)
  12598. return r.DST_ALPHA;
  12599. if (e === n.OneMinusDstAlphaFactor)
  12600. return r.ONE_MINUS_DST_ALPHA;
  12601. if (e === n.DstColorFactor)
  12602. return r.DST_COLOR;
  12603. if (e === n.OneMinusDstColorFactor)
  12604. return r.ONE_MINUS_DST_COLOR;
  12605. if (e === n.SrcAlphaSaturateFactor)
  12606. return r.SRC_ALPHA_SATURATE;
  12607. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12608. null !== t) {
  12609. if (e === n.RGB_S3TC_DXT1_Format)
  12610. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12611. if (e === n.RGBA_S3TC_DXT1_Format)
  12612. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12613. if (e === n.RGBA_S3TC_DXT3_Format)
  12614. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12615. if (e === n.RGBA_S3TC_DXT5_Format)
  12616. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12617. }
  12618. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12619. null !== t) {
  12620. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12621. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12622. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12623. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12624. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12625. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12626. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12627. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12628. }
  12629. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12630. null !== t && e === n.RGB_ETC1_Format)
  12631. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12632. if (t = i.get("EXT_blend_minmax"),
  12633. null !== t) {
  12634. if (e === n.MinEquation)
  12635. return t.MIN_EXT;
  12636. if (e === n.MaxEquation)
  12637. return t.MAX_EXT
  12638. }
  12639. return 0
  12640. }
  12641. ,
  12642. n.WebGLState = function(e, t, i) {
  12643. var r = this
  12644. , o = new n.Vector4
  12645. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12646. , s = new Uint8Array(a)
  12647. , l = new Uint8Array(a)
  12648. , c = new Uint8Array(a)
  12649. , h = {}
  12650. , u = null
  12651. , d = null
  12652. , p = null
  12653. , f = null
  12654. , g = null
  12655. , m = null
  12656. , v = null
  12657. , A = null
  12658. , y = !1
  12659. , C = null
  12660. , I = null
  12661. , E = null
  12662. , b = null
  12663. , w = null
  12664. , _ = null
  12665. , T = null
  12666. , x = null
  12667. , S = null
  12668. , M = null
  12669. , R = null
  12670. , P = null
  12671. , O = null
  12672. , L = null
  12673. , D = null
  12674. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12675. , B = void 0
  12676. , F = {}
  12677. , V = new n.Vector4
  12678. , U = null
  12679. , k = null
  12680. , H = new n.Vector4
  12681. , G = new n.Vector4;
  12682. this.init = function() {
  12683. this.clearColor(0, 0, 0, 1),
  12684. this.clearDepth(1),
  12685. this.clearStencil(0),
  12686. this.enable(e.DEPTH_TEST),
  12687. e.depthFunc(e.LEQUAL),
  12688. e.frontFace(e.CCW),
  12689. e.cullFace(e.BACK),
  12690. this.enable(e.CULL_FACE),
  12691. this.enable(e.BLEND),
  12692. e.blendEquation(e.FUNC_ADD),
  12693. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12694. }
  12695. ,
  12696. this.initAttributes = function() {
  12697. for (var e = 0, t = s.length; e < t; e++)
  12698. s[e] = 0
  12699. }
  12700. ,
  12701. this.enableAttribute = function(i) {
  12702. if (s[i] = 1,
  12703. 0 === l[i] && (e.enableVertexAttribArray(i),
  12704. l[i] = 1),
  12705. 0 !== c[i]) {
  12706. var n = t.get("ANGLE_instanced_arrays");
  12707. n.vertexAttribDivisorANGLE(i, 0),
  12708. c[i] = 0
  12709. }
  12710. }
  12711. ,
  12712. this.enableAttributeAndDivisor = function(t, i, n) {
  12713. s[t] = 1,
  12714. 0 === l[t] && (e.enableVertexAttribArray(t),
  12715. l[t] = 1),
  12716. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12717. c[t] = i)
  12718. }
  12719. ,
  12720. this.disableUnusedAttributes = function() {
  12721. for (var t = 0, i = l.length; t < i; t++)
  12722. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12723. l[t] = 0)
  12724. }
  12725. ,
  12726. this.enable = function(t) {
  12727. h[t] !== !0 && (e.enable(t),
  12728. h[t] = !0)
  12729. }
  12730. ,
  12731. this.disable = function(t) {
  12732. h[t] !== !1 && (e.disable(t),
  12733. h[t] = !1)
  12734. }
  12735. ,
  12736. this.getCompressedTextureFormats = function() {
  12737. if (null === u && (u = [],
  12738. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12739. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12740. u.push(i[n]);
  12741. return u
  12742. }
  12743. ,
  12744. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12745. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12746. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12747. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12748. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12749. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12750. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12751. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12752. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12753. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12754. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12755. d = t,
  12756. y = h),
  12757. t === n.CustomBlending ? (s = s || r,
  12758. l = l || o,
  12759. c = c || a,
  12760. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12761. p = r,
  12762. m = s),
  12763. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12764. f = o,
  12765. g = a,
  12766. v = l,
  12767. A = c)) : (p = null,
  12768. f = null,
  12769. g = null,
  12770. m = null,
  12771. v = null,
  12772. A = null)
  12773. }
  12774. ,
  12775. this.setDepthFunc = function(t) {
  12776. if (C !== t) {
  12777. if (t)
  12778. switch (t) {
  12779. case n.NeverDepth:
  12780. e.depthFunc(e.NEVER);
  12781. break;
  12782. case n.AlwaysDepth:
  12783. e.depthFunc(e.ALWAYS);
  12784. break;
  12785. case n.LessDepth:
  12786. e.depthFunc(e.LESS);
  12787. break;
  12788. case n.LessEqualDepth:
  12789. e.depthFunc(e.LEQUAL);
  12790. break;
  12791. case n.EqualDepth:
  12792. e.depthFunc(e.EQUAL);
  12793. break;
  12794. case n.GreaterEqualDepth:
  12795. e.depthFunc(e.GEQUAL);
  12796. break;
  12797. case n.GreaterDepth:
  12798. e.depthFunc(e.GREATER);
  12799. break;
  12800. case n.NotEqualDepth:
  12801. e.depthFunc(e.NOTEQUAL);
  12802. break;
  12803. default:
  12804. e.depthFunc(e.LEQUAL)
  12805. }
  12806. else
  12807. e.depthFunc(e.LEQUAL);
  12808. C = t
  12809. }
  12810. }
  12811. ,
  12812. this.setDepthTest = function(t) {
  12813. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12814. }
  12815. ,
  12816. this.setDepthWrite = function(t) {
  12817. I !== t && (e.depthMask(t),
  12818. I = t)
  12819. }
  12820. ,
  12821. this.setColorWrite = function(t) {
  12822. E !== t && (e.colorMask(t, t, t, t),
  12823. E = t)
  12824. }
  12825. ,
  12826. this.setStencilFunc = function(t, i, n) {
  12827. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12828. w = t,
  12829. _ = i,
  12830. T = n)
  12831. }
  12832. ,
  12833. this.setStencilOp = function(t, i, n) {
  12834. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12835. x = t,
  12836. S = i,
  12837. M = n)
  12838. }
  12839. ,
  12840. this.setStencilTest = function(t) {
  12841. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12842. }
  12843. ,
  12844. this.setStencilWrite = function(t) {
  12845. b !== t && (e.stencilMask(t),
  12846. b = t)
  12847. }
  12848. ,
  12849. this.setFlipSided = function(t) {
  12850. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12851. R = t)
  12852. }
  12853. ,
  12854. this.setLineWidth = function(t) {
  12855. t !== P && (e.lineWidth(t),
  12856. P = t)
  12857. }
  12858. ,
  12859. this.setPolygonOffset = function(t, i, n) {
  12860. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12861. !t || O === i && L === n || (e.polygonOffset(i, n),
  12862. O = i,
  12863. L = n)
  12864. }
  12865. ,
  12866. this.getScissorTest = function() {
  12867. return D
  12868. }
  12869. ,
  12870. this.setScissorTest = function(t) {
  12871. D = t,
  12872. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12873. }
  12874. ,
  12875. this.activeTexture = function(t) {
  12876. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12877. B !== t && (e.activeTexture(t),
  12878. B = t)
  12879. }
  12880. ,
  12881. this.bindTexture = function(t, i) {
  12882. void 0 === B && r.activeTexture();
  12883. var n = F[B];
  12884. void 0 === n && (n = {
  12885. type: void 0,
  12886. texture: void 0
  12887. },
  12888. F[B] = n),
  12889. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12890. n.type = t,
  12891. n.texture = i)
  12892. }
  12893. ,
  12894. this.compressedTexImage2D = function() {
  12895. try {
  12896. e.compressedTexImage2D.apply(e, arguments)
  12897. } catch (e) {
  12898. console.error(e)
  12899. }
  12900. }
  12901. ,
  12902. this.texImage2D = function() {
  12903. try {
  12904. e.texImage2D.apply(e, arguments)
  12905. } catch (e) {
  12906. console.error(e)
  12907. }
  12908. }
  12909. ,
  12910. this.clearColor = function(t, i, n, r) {
  12911. o.set(t, i, n, r),
  12912. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12913. V.copy(o))
  12914. }
  12915. ,
  12916. this.clearDepth = function(t) {
  12917. U !== t && (e.clearDepth(t),
  12918. U = t)
  12919. }
  12920. ,
  12921. this.clearStencil = function(t) {
  12922. k !== t && (e.clearStencil(t),
  12923. k = t)
  12924. }
  12925. ,
  12926. this.scissor = function(t) {
  12927. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12928. H.copy(t))
  12929. }
  12930. ,
  12931. this.viewport = function(t) {
  12932. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12933. G.copy(t))
  12934. }
  12935. ,
  12936. this.reset = function() {
  12937. for (var t = 0; t < l.length; t++)
  12938. 1 === l[t] && (e.disableVertexAttribArray(t),
  12939. l[t] = 0);
  12940. h = {},
  12941. u = null,
  12942. B = void 0,
  12943. F = {},
  12944. d = null,
  12945. E = null,
  12946. I = null,
  12947. b = null,
  12948. R = null
  12949. }
  12950. }
  12951. }
  12952. , {
  12953. three: 217
  12954. }],
  12955. 104: [function(e, t, i) {
  12956. (function(i, n) {
  12957. "use strict";
  12958. function r(e) {
  12959. this.urls = e;
  12960. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12961. this.builder = a.loadProto(t),
  12962. this.decoder = this.builder.build("binary_mesh")
  12963. }
  12964. var o = e("three")
  12965. , a = e("protobufjs")
  12966. , s = e("../util/logger")
  12967. , l = (e("../util/common"),
  12968. e("../util/ajax"))
  12969. , c = e("../objects/Chunk")
  12970. , h = new s(n);
  12971. r.prototype = {
  12972. constructor: r,
  12973. load: function(e, t, i, n) {
  12974. return h.time("download"),
  12975. l.get(e, {
  12976. responseType: "arraybuffer"
  12977. }).done(function(r) {
  12978. h.timeEnd("download"),
  12979. this.parse(r, e, t, i, n)
  12980. }
  12981. .bind(this)).fail(n)
  12982. },
  12983. parse: function(e, t, i, n, r) {
  12984. var o = this.readProtobuf(e);
  12985. if (!o)
  12986. return r();
  12987. try {
  12988. h.time("convert to webgl"),
  12989. this.convertProtobufToSceneObject(o, t, i, n, r),
  12990. h.timeEnd("convert to webgl")
  12991. } catch (e) {
  12992. return h.error("failed parsing .dam"),
  12993. h.error(e.message),
  12994. r()
  12995. }
  12996. },
  12997. readProtobuf: function(e) {
  12998. var t;
  12999. try {
  13000. h.time("parse proto"),
  13001. t = this.decoder.decode(e),
  13002. h.timeEnd("parse proto")
  13003. } catch (e) {
  13004. return h.error("failed parsing proto for .dam"),
  13005. h.error(e.message),
  13006. null
  13007. }
  13008. return t
  13009. },
  13010. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13011. function a(e) {
  13012. var i = new o.BufferGeometry;
  13013. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13014. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13015. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13016. i.applyMatrix(s),
  13017. i.computeBoundingBox(),
  13018. new c({
  13019. geometry: i,
  13020. textureName: e.material_name,
  13021. name: e.chunk_name,
  13022. meshUrl: t
  13023. })
  13024. }
  13025. if (0 === e.chunk.length)
  13026. return h.warn("No chunks in damfile..."),
  13027. i([]);
  13028. var s = new o.Matrix4;
  13029. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13030. var l = e.chunk.map(a);
  13031. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13032. r())
  13033. }
  13034. },
  13035. t.exports = r
  13036. }
  13037. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13038. }
  13039. , {
  13040. "../objects/Chunk": 144,
  13041. "../util/ajax": 181,
  13042. "../util/common": 185,
  13043. "../util/logger": 189,
  13044. buffer: 198,
  13045. protobufjs: 214,
  13046. three: 217
  13047. }],
  13048. 105: [function(e, t, i) {
  13049. (function(i) {
  13050. "use strict";
  13051. var n = (e("three"),
  13052. e("../settings"),
  13053. e("../util/browser"),
  13054. e("./DamLoader"))
  13055. , r = e("../util/logger")
  13056. , o = (e("../ab"),
  13057. new r(i));
  13058. t.exports = {
  13059. getLoaders: function() {
  13060. return [["_50k", ".dam", n], ["", ".dam", n]]
  13061. },
  13062. load: function(e, t, i, n, r, a) {
  13063. var s = this.getLoaders();
  13064. a = a || 0;
  13065. var l = s[a];
  13066. if (!l)
  13067. return void (r && r("No suitable model file found..."));
  13068. var c = l[0]
  13069. , h = l[1]
  13070. , u = new l[2](t)
  13071. , d = t.get(e + c + h);
  13072. d ? (o.debug("Trying " + c + h),
  13073. u.load(d, i, n, function() {
  13074. this.load(e, t, i, n, r, ++a)
  13075. }
  13076. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13077. this.load(e, t, i, n, r, ++a))
  13078. }
  13079. }
  13080. }
  13081. ).call(this, "/js/loaders/ModelLoader.js")
  13082. }
  13083. , {
  13084. "../ab": 3,
  13085. "../settings": 166,
  13086. "../util/browser": 182,
  13087. "../util/logger": 189,
  13088. "./DamLoader": 104,
  13089. three: 217
  13090. }],
  13091. 106: [function(e, t, i) {
  13092. (function(i) {
  13093. "use strict";
  13094. var n = e("../util/common")
  13095. , r = e("../util/texture")
  13096. , o = e("../util/browser")
  13097. , a = e("../util/logger")
  13098. , s = e("../settings")
  13099. , l = new a(i);
  13100. t.exports = {
  13101. load: function(e, t) {
  13102. function i(e, i) {
  13103. e || (t.push(i),
  13104. p++,
  13105. d.notify(p, a),
  13106. p === a && d.resolve())
  13107. }
  13108. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13109. return $.when();
  13110. var a = n.countUnique(e.chunks.map(function(e) {
  13111. return e.textureName
  13112. }))
  13113. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13114. , h = "_50k" === c ? "high" : "low";
  13115. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13116. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13117. h = "low"));
  13118. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13119. , d = $.Deferred()
  13120. , p = 0;
  13121. return e.chunks.forEach(function(t) {
  13122. if (!t.material.map && t.textureName) {
  13123. var n = e.urls.get(u + t.textureName);
  13124. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13125. }
  13126. }),
  13127. d.promise()
  13128. }
  13129. }
  13130. }
  13131. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13132. }
  13133. , {
  13134. "../settings": 166,
  13135. "../util/browser": 182,
  13136. "../util/common": 185,
  13137. "../util/logger": 189,
  13138. "../util/texture": 194
  13139. }],
  13140. 107: [function(e, t, i) {
  13141. (function(i, n) {
  13142. "use strict";
  13143. function r(e) {
  13144. this.model = e,
  13145. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13146. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13147. var t = i("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", "base64")
  13148. , n = o.loadProto(t);
  13149. this.decoder = n.build("VisionModeldata")
  13150. }
  13151. var o = e("protobufjs")
  13152. , a = e("../util/ajax")
  13153. , s = (e("../util/common"),
  13154. e("../util/math"))
  13155. , l = e("../util/logger")
  13156. , c = new l(n);
  13157. r.prototype.load = function() {
  13158. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13159. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13160. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13161. $.when([]))
  13162. }
  13163. ,
  13164. r.prototype.loadVisionModelData = function() {
  13165. return a.get(this.modelDataPath, {
  13166. responseType: "arraybuffer"
  13167. }).then(function(e) {
  13168. var t;
  13169. try {
  13170. t = this.decoder.decode(e)
  13171. } catch (e) {
  13172. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13173. this.loadSweepLocationsCSV()
  13174. }
  13175. var i = t.sweepLocations.map(function(e) {
  13176. return {
  13177. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13178. position: {
  13179. x: e.pose.translation.x,
  13180. y: e.pose.translation.y,
  13181. z: e.pose.translation.z
  13182. },
  13183. quaternion: {
  13184. x: e.pose.rotation.x,
  13185. y: e.pose.rotation.y,
  13186. z: e.pose.rotation.z,
  13187. w: e.pose.rotation.w
  13188. },
  13189. puck: {
  13190. x: e.puck.x,
  13191. y: e.puck.y,
  13192. z: e.puck.z
  13193. },
  13194. floor: e.group,
  13195. neighbours: e.visibles,
  13196. alignmentType: e.alignment_type
  13197. }
  13198. }).map(function(e) {
  13199. return e.position = s.convertVisionVector(e.position),
  13200. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13201. e.puck = s.convertVisionVector(e.puck),
  13202. e
  13203. });
  13204. return i.forEach(function(e) {
  13205. e.neighbours = e.neighbours.map(function(e) {
  13206. return i[e].uuid
  13207. })
  13208. }),
  13209. i
  13210. }
  13211. .bind(this), function() {
  13212. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13213. this.loadSweepLocationsCSV()
  13214. }
  13215. .bind(this))
  13216. }
  13217. ,
  13218. r.prototype.loadSweepLocationsCSV = function() {
  13219. return a.get(this.sweepLocationsPath).then(function(e) {
  13220. var t = e.split("\n").map(function(e) {
  13221. return e.split(", ")
  13222. }).filter(function(e) {
  13223. return e.length > 1
  13224. }).map(function(e) {
  13225. return {
  13226. uuid: e[0],
  13227. position: {
  13228. x: parseFloat(e[1]),
  13229. y: parseFloat(e[2]),
  13230. z: parseFloat(e[3])
  13231. },
  13232. quaternion: {
  13233. x: parseFloat(e[4]),
  13234. y: parseFloat(e[5]),
  13235. z: parseFloat(e[6]),
  13236. w: parseFloat(e[7])
  13237. }
  13238. }
  13239. }).map(function(e) {
  13240. return e.position = s.convertVisionVector(e.position),
  13241. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13242. e
  13243. });
  13244. return t
  13245. }).fail(function() {
  13246. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13247. })
  13248. }
  13249. ,
  13250. t.exports = r
  13251. }
  13252. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13253. }
  13254. , {
  13255. "../util/ajax": 181,
  13256. "../util/common": 185,
  13257. "../util/logger": 189,
  13258. "../util/math": 190,
  13259. buffer: 198,
  13260. protobufjs: 214
  13261. }],
  13262. 108: [function(e, t, i) {
  13263. (function(i) {
  13264. "use strict";
  13265. function n() {
  13266. this.locale = null
  13267. }
  13268. var r = e("../settings")
  13269. , o = e("../util/common")
  13270. , a = e("../util/logger")
  13271. , s = e("../enum/Locale")
  13272. , l = new a(i);
  13273. n.prototype.init = function() {
  13274. var t;
  13275. switch (r.languageTag) {
  13276. case null:
  13277. case "en":
  13278. case s.EN_US:
  13279. this.locale = s.EN_US,
  13280. t = e("./strings-en-US");
  13281. break;
  13282. case "es":
  13283. case s.ES_MX:
  13284. this.locale = s.ES_MX,
  13285. t = e("./strings-es-MX");
  13286. break;
  13287. case "fr":
  13288. case s.FR_FR:
  13289. this.locale = s.FR_FR,
  13290. t = e("./strings-fr-FR");
  13291. break;
  13292. case "de":
  13293. case s.DE_DE:
  13294. this.locale = s.DE_DE,
  13295. t = e("./strings-de-DE");
  13296. break;
  13297. case "ru":
  13298. case s.RU_RU:
  13299. this.locale = s.RU_RU,
  13300. t = e("./strings-ru-RU");
  13301. break;
  13302. case "cn":
  13303. case s.CN_CN:
  13304. this.locale = s.CN_CN,
  13305. t = e("./strings-cn-CN");
  13306. break;
  13307. case "jp":
  13308. case s.JP_JP:
  13309. this.locale = s.JP_JP,
  13310. t = e("./strings-jp-JP");
  13311. break;
  13312. default:
  13313. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13314. this.locale = s.EN_US,
  13315. t = e("./strings-en-US")
  13316. }
  13317. l.info("Using locale '" + this.locale + "'"),
  13318. o.extendObject(this, t)
  13319. }
  13320. ,
  13321. n.prototype.localizeGUI = function() {
  13322. var e = document.querySelector("#gui-parent");
  13323. this.localizeTree(e),
  13324. this.localizeLoadingText()
  13325. }
  13326. ,
  13327. n.prototype.localizeLoadingText = function() {
  13328. // var e = document.querySelector("#loader-cont")
  13329. // , t = e.getAttribute("title");
  13330. // e.removeAttribute("title"),
  13331. // e.setAttribute("data-status", t),
  13332. // e.classList.add(this.locale),
  13333. document.querySelector("#help-dialog").classList.add(this.locale),
  13334. document.querySelector("#interaction-modal").classList.add(this.locale),
  13335. document.querySelector("#gui").classList.add(this.locale);
  13336. }
  13337. ,
  13338. n.prototype.localizeTree = function(e) {
  13339. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13340. if (e.nodeType === Node.TEXT_NODE)
  13341. t = e.data.match(n),
  13342. t && (i = t[1],
  13343. e.data = this.localizeText(i) || i);
  13344. else if (e.nodeType === Node.ELEMENT_NODE) {
  13345. var r = e.getAttribute("title");
  13346. r && (t = r.match(n),
  13347. t && (i = t[1],
  13348. e.setAttribute("title", this.localizeText(i) || i)))
  13349. }
  13350. for (e = e.firstChild; e; )
  13351. this.localizeTree(e),
  13352. e = e.nextSibling
  13353. }
  13354. ,
  13355. n.prototype.localizeText = function(t) {
  13356. var i = this[t];
  13357. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13358. i = e("./strings-en-US")[t]),
  13359. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13360. i
  13361. }
  13362. ,
  13363. t.exports = new n
  13364. }
  13365. ).call(this, "/js/localization/localize.js")
  13366. }
  13367. , {
  13368. "../enum/Locale": 31,
  13369. "../settings": 166,
  13370. "../util/common": 185,
  13371. "../util/logger": 189,
  13372. "./strings-cn-CN": 109,
  13373. "./strings-de-DE": 110,
  13374. "./strings-en-US": 111,
  13375. "./strings-es-MX": 112,
  13376. "./strings-fr-FR": 113,
  13377. "./strings-jp-JP": 114,
  13378. "./strings-ru-RU": 115
  13379. }],
  13380. 109: [function(e, t, i) {
  13381. "use strict";
  13382. t.exports = {
  13383. PAGE_TITLE: "",
  13384. LOADING: "正在加载",
  13385. PRESENTED_BY_CAPS: "呈现者:",
  13386. POWERED_BY: "技术支持:",
  13387. POWERED_BY_CAPS: "技术支持:",
  13388. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13389. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13390. PRESENTED_BY: "呈现者:",
  13391. MORE: "更多 ",
  13392. LESS: "更少 ",
  13393. TAG_CONTENT: "tag™ 内容",
  13394. SHOW: "显示",
  13395. HIDE: "隐藏",
  13396. DOLLHOUSE: "场景屋",
  13397. FLOOR_PLAN: "楼层平面图",
  13398. OPEN_HIGHLIGHTS: "打开精彩片段",
  13399. CLOSE_HIGHLIGHTS: "关闭",
  13400. PREVIOUS: "上一个",
  13401. PLAY: "播放",
  13402. PAUSE: "暂停",
  13403. NEXT: "下一个",
  13404. EXPLORE_3D_SPACE: "探索 3D 空间",
  13405. VIEW_DOLLHOUSE: "观看场景屋",
  13406. SOCIAL_SHARING: "分享这个空间",
  13407. VIEW_IN_VR: "以 VR 观看",
  13408. VIEW_FULLSCREEN: "全屏观看",
  13409. EXIT_FULLSCREEN: " 退出全屏",
  13410. ZOOM_IN: "放大",
  13411. ZOOM_OUT: "缩小",
  13412. FLOOR_NAME: "楼层",
  13413. FLOOR_ALL: "ALL",
  13414. FLOOR_Lang: ["Floor",""],
  13415. TERMS: "条款",
  13416. PORT_TERMS: "port 条款",
  13417. TERMS_OF_USE: "使用条款",
  13418. CLOSE_TERMS: "关闭",
  13419. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13420. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13421. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13422. WEBVR_ENTER_WEBVR: "进入 VR",
  13423. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13424. WEBVR_LEARN_MORE: "了解更多",
  13425. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13426. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13427. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13428. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13429. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13430. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13431. VR_LEARN_MORE_CAPS: "了解更多",
  13432. VR_PREVIOUS_CAPS: "上一个’,",
  13433. VR_NEXT_CAPS: "下一个",
  13434. VR_GOT_IT_CAPS: "明白了",
  13435. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13436. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13437. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13438. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13439. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13440. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13441. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13442. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13443. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13444. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13445. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13446. VR_APP: "port VR 应用程序",
  13447. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13448. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13449. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13450. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13451. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13452. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13453. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13454. VR_ANDROID_DVICES: "Android 设备",
  13455. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13456. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13457. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13458. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13459. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13460. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13461. VR_DOWNLOAD_HERE: "在此下载",
  13462. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13463. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13464. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13465. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13466. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13467. SHARE_TO: "分享到",
  13468. SHARE_LINK: "直接链接",
  13469. SHARE_EXPLORE: "探索",
  13470. SHARE_AT: "在",
  13471. SHARE_WITH: "使用",
  13472. SHARE_3D: "以 3D",
  13473. SHARE_COPIED: "已复制!",
  13474. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13475. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13476. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13477. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13478. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13479. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13480. ERROR_GENERIC_ACTIONS_3: " 或",
  13481. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13482. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13483. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13484. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13485. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13486. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13487. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13488. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13489. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13490. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13491. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13492. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13493. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13494. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13495. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13496. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13497. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13498. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13499. LINK_TO_LOCATION: "地点链接",
  13500. MENU_COPY: "复制",
  13501. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13502. ROTATE: "旋转",
  13503. MOVE: "移动",
  13504. INSIDE: "内部",
  13505. ZOOM: "缩放",
  13506. HELP: "小帮手",
  13507. HELP_NAVIGATION_TAB: "导航",
  13508. HELP_MORE_HELP_TAB: "更多帮助",
  13509. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13510. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13511. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13512. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13513. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13514. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13515. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13516. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13517. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13518. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13519. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13520. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13521. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13522. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13523. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13524. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13525. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13526. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13527. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13528. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13529. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13530. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13531. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13532. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13533. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13534. HELP_MORE_HLR_A: "精彩片段集锦",
  13535. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13536. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13537. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13538. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13539. HELP_MORE_FLOORS_A: "楼层选择器",
  13540. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13541. HELP_MORE_TAG_A: "tag™ 贴文",
  13542. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13543. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13544. HELP_MORE_ZOOM_A: "缩放控件",
  13545. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13546. HELP_MORE_TOUR_A: "导览控件",
  13547. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13548. HELP_MORE_INSIDE_A: "内部视图",
  13549. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13550. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13551. HELP_MORE_VR_A: "VR 模式",
  13552. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13553. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13554. HELP_MORE_360_A: "360° 视图",
  13555. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13556. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13557. HELP_MORE_FULLSCREEN_A: "全屏",
  13558. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13559. CLOSE: "关闭"
  13560. }
  13561. }
  13562. , {}],
  13563. 110: [function(e, t, i) {
  13564. "use strict";
  13565. t.exports = {
  13566. PAGE_TITLE: "",
  13567. LOADING: "Lädt",
  13568. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13569. POWERED_BY: "Angetrieben von",
  13570. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13571. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13572. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13573. PRESENTED_BY: "Präsentiert von ",
  13574. MORE: "Mehr ",
  13575. LESS: "Weniger ",
  13576. TAG_CONTENT: "tag™ Inhalt",
  13577. SHOW: "Anzeigen",
  13578. HIDE: "Verbergen",
  13579. DOLLHOUSE: "Puppenhaus",
  13580. FLOOR_PLAN: "Grundriss",
  13581. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13582. CLOSE_HIGHLIGHTS: "Schließen",
  13583. PREVIOUS: "Vorheriges",
  13584. PLAY: "Abspielen",
  13585. PAUSE: "Pausieren",
  13586. NEXT: "Nächstes",
  13587. EXPLORE_3D_SPACE: "Innenraum betreten",
  13588. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13589. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13590. VIEW_IN_VR: "In VR ansehen",
  13591. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13592. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13593. ZOOM_IN: "Vergrößern",
  13594. ZOOM_OUT: "Verkleinern",
  13595. FLOOR_NAME: "Etage ",
  13596. FLOOR_ALL: "Alle",
  13597. TERMS: "Bedingungen",
  13598. PORT_TERMS: "port Bedingungen",
  13599. TERMS_OF_USE: "Nutzungsbedingungen",
  13600. TERMS_TEXT_FILE: "terms-de-DE.html",
  13601. CLOSE_TERMS: "Schließen",
  13602. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13603. HELP: "Hilfe",
  13604. HELP_NAVIGATION_TAB: "Navigation",
  13605. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13606. CLOSE: "Schließen",
  13607. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13608. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13609. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13610. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13611. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13612. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13613. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13614. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13615. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13616. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13617. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13618. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13619. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13620. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13621. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13622. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13623. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13624. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13625. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13626. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13627. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13628. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13629. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13630. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13631. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13632. HELP_MORE_HLR_A: "Liste das Highlight",
  13633. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13634. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13635. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13636. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13637. HELP_MORE_FLOORS_A: "Etage auswählen",
  13638. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13639. HELP_MORE_TAG_A: "tag™ Posts",
  13640. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13641. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13642. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13643. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13644. HELP_MORE_TOUR_A: "Tour Steuerung",
  13645. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13646. HELP_MORE_INSIDE_A: "Innenansicht",
  13647. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13648. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13649. HELP_MORE_VR_A: "VR Modus",
  13650. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13651. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13652. HELP_MORE_360_A: "360° Views Ansicht ",
  13653. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13654. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13655. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13656. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13657. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13658. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13659. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13660. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13661. WEBVR_LEARN_MORE: "Mehr Infos",
  13662. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13663. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13664. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13665. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13666. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13667. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13668. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13669. VR_APP: "port VR App",
  13670. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13671. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13672. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13673. VR_APP_FOR_ANDROID: "port VR app für Android",
  13674. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13675. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13676. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13677. VR_PREVIOUS_CAPS: "ZURÜCK",
  13678. VR_NEXT_CAPS: "WEITER",
  13679. VR_GOT_IT_CAPS: "VERSTANDEN",
  13680. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13681. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13682. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13683. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13684. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13685. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13686. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13687. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13688. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13689. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13690. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13691. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13692. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13693. VR_ANDROID_DVICES: "Android Geräte",
  13694. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13695. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13696. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13697. VR_DOWNLOAD_HERE: "Hier runterladen",
  13698. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13699. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13700. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13701. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13702. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13703. SHARE_TO: "Teilen auf",
  13704. SHARE_LINK: "Direkter Link",
  13705. SHARE_EXPLORE: "Umsehen",
  13706. SHARE_AT: "auf",
  13707. SHARE_WITH: "mit",
  13708. SHARE_3D: "in 3D",
  13709. SHARE_COPIED: "Kopiert!",
  13710. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13711. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13712. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13713. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13714. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13715. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13716. ERROR_GENERIC_ACTIONS_3: " oder ",
  13717. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13718. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13719. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13720. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13721. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13722. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13723. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13724. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13725. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13726. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13727. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13728. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13729. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13730. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13731. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13732. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13733. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13734. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13735. LINK_TO_LOCATION: "Link zu",
  13736. MENU_COPY: "Kopieren",
  13737. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13738. ROTATE: "Drehen",
  13739. INSIDE: "Drinnen",
  13740. MOVE: "Bewegen",
  13741. ZOOM: "Vergrößern"
  13742. }
  13743. }
  13744. , {}],
  13745. 111: [function(e, t, i) {
  13746. "use strict";
  13747. t.exports = {
  13748. PAGE_TITLE: "",
  13749. LOADING: "Loading",
  13750. PRESENTED_BY_CAPS: "PRESENTED BY",
  13751. POWERED_BY: "powered by ",
  13752. POWERED_BY_CAPS: "POWERED BY",
  13753. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13754. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13755. PRESENTED_BY: "Presented by ",
  13756. MORE: "More ",
  13757. LESS: "Less ",
  13758. TAG_CONTENT: "tag™ Content",
  13759. SHOW: "Show",
  13760. HIDE: "Hide",
  13761. DOLLHOUSE: "Dollhouse",
  13762. FLOOR_PLAN: "Floor plan",
  13763. OPEN_HIGHLIGHTS: "Open Highlights",
  13764. CLOSE_HIGHLIGHTS: "Close",
  13765. PREVIOUS: "Previous",
  13766. PLAY: "Play",
  13767. PAUSE: "Pause",
  13768. NEXT: "Next",
  13769. EXPLORE_3D_SPACE: "Explore 3D Space",
  13770. VIEW_DOLLHOUSE: "View dollhouse",
  13771. SOCIAL_SHARING: "Share this Space",
  13772. VIEW_IN_VR: "View in VR",
  13773. VIEW_FULLSCREEN: "全屏",
  13774. EXIT_FULLSCREEN: "退出全屏",
  13775. ZOOM_IN: "Zoom in",
  13776. ZOOM_OUT: "Zoom out",
  13777. FLOOR_NAME: "Floor ",
  13778. FLOOR_ALL: "全部",
  13779. TERMS: "Terms",
  13780. PORT_TERMS: "port terms",
  13781. TERMS_OF_USE: "Terms of Use",
  13782. TERMS_TEXT_FILE: "terms-en-US.html",
  13783. CLOSE_TERMS: "Close",
  13784. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13785. HELP: "Help",
  13786. HELP_NAVIGATION_TAB: "Navigation",
  13787. HELP_MORE_HELP_TAB: "More Help",
  13788. CLOSE: "Close",
  13789. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13790. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13791. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13792. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13793. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13794. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13795. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13796. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13797. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13798. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13799. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13800. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13801. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13802. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13803. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13804. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13805. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13806. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13807. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13808. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13809. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13810. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13811. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13812. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13813. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13814. HELP_MORE_HLR_A: "Highlight Reel",
  13815. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13816. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13817. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13818. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13819. HELP_MORE_FLOORS_A: "Floor Selector",
  13820. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13821. HELP_MORE_TAG_A: "tag™ Posts",
  13822. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13823. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13824. HELP_MORE_ZOOM_A: "Zoom Controls",
  13825. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13826. HELP_MORE_TOUR_A: "Tour Controls",
  13827. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13828. HELP_MORE_INSIDE_A: "Inside View",
  13829. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13830. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13831. HELP_MORE_VR_A: "VR Mode",
  13832. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13833. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13834. HELP_MORE_360_A: "360° Views",
  13835. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13836. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13837. HELP_MORE_FULLSCREEN_A: "Full screen",
  13838. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13839. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13840. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13841. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13842. WEBVR_ENTER_WEBVR: "ENTER VR",
  13843. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13844. WEBVR_LEARN_MORE: "Learn more",
  13845. WEBVR_VIEW_SPACE: "View Space in VR",
  13846. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13847. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13848. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13849. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13850. VR_PREVIOUS_CAPS: "PREVIOUS",
  13851. VR_NEXT_CAPS: "NEXT",
  13852. VR_GOT_IT_CAPS: "GOT IT",
  13853. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13854. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13855. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13856. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13857. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13858. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13859. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13860. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13861. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13862. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13863. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13864. VR_APP: "port VR App",
  13865. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13866. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13867. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13868. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13869. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13870. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13871. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13872. VR_ANDROID_DVICES: "Android Devices",
  13873. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13874. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13875. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13876. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13877. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13878. VR_APP_OPEN: "Open with the port VR app instead",
  13879. VR_DOWNLOAD_HERE: "Download here",
  13880. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13881. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13882. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13883. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13884. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13885. SHARE_TO: "Share to",
  13886. SHARE_LINK: "Direct Link",
  13887. SHARE_EXPLORE: "Explore ",
  13888. SHARE_AT: "at",
  13889. SHARE_WITH: "with",
  13890. SHARE_3D: " in 3D",
  13891. SHARE_COPIED: "Copied!",
  13892. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13893. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13894. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13895. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13896. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13897. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13898. ERROR_GENERIC_ACTIONS_3: " or ",
  13899. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13900. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13901. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13902. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13903. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13904. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13905. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13906. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13907. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13908. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13909. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13910. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13911. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13912. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13913. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13914. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13915. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13916. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13917. LINK_TO_LOCATION: "Link to location",
  13918. MENU_COPY: "Copy",
  13919. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13920. ROTATE: "Rotate",
  13921. INSIDE: "Inside",
  13922. MOVE: "Move",
  13923. ZOOM: "Zoom"
  13924. }
  13925. }
  13926. , {}],
  13927. 112: [function(e, t, i) {
  13928. "use strict";
  13929. t.exports = {
  13930. PAGE_TITLE: "",
  13931. LOADING: "Cargando",
  13932. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13933. POWERED_BY: "potenciando por ",
  13934. POWERED_BY_CAPS: "POTENCIADO POR ",
  13935. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13936. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13937. PRESENTED_BY: "Presentado por ",
  13938. MORE: "Más ",
  13939. LESS: "Menos ",
  13940. TAG_CONTENT: "Contenido de tag™",
  13941. SHOW: "Mostrar",
  13942. HIDE: "Ocultar",
  13943. DOLLHOUSE: "Dollhouse",
  13944. FLOOR_PLAN: "Planos",
  13945. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13946. CLOSE_HIGHLIGHTS: "Cerrar",
  13947. PREVIOUS: "Anterior",
  13948. PLAY: "Play",
  13949. PAUSE: "Pausa",
  13950. NEXT: "Siguiente",
  13951. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13952. VIEW_DOLLHOUSE: "Ver dollhouse",
  13953. SOCIAL_SHARING: "Compartir este espacio",
  13954. VIEW_IN_VR: "Ver en realidad virtual",
  13955. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13956. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13957. ZOOM_IN: "Acercar",
  13958. ZOOM_OUT: "Alejar",
  13959. FLOOR_NAME: "Piso ",
  13960. FLOOR_ALL: "Todas",
  13961. TERMS: "Condiciones",
  13962. PORT_TERMS: "port términos de uso",
  13963. TERMS_OF_USE: "Términos de uso",
  13964. TERMS_TEXT_FILE: "terms-es-MX.html",
  13965. CLOSE_TERMS: "Cerrar",
  13966. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13967. HELP: "Ayuda",
  13968. HELP_NAVIGATION_TAB: "Navegación",
  13969. HELP_MORE_HELP_TAB: "Más Ayuda",
  13970. CLOSE: "Cerrar",
  13971. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13972. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13973. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13974. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13975. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13976. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13977. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13978. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13979. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13980. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13981. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13982. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13983. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13984. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13985. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13986. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13987. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13988. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13989. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13990. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13991. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13992. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13993. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13994. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13995. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13996. HELP_MORE_HLR_A: "Galería destacada",
  13997. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13998. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13999. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14000. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14001. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14002. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14003. HELP_MORE_TAG_A: "tag™ Posts",
  14004. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14005. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14006. HELP_MORE_ZOOM_A: "Controles de zoom",
  14007. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14008. HELP_MORE_TOUR_A: "Controles de recorrido",
  14009. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14010. HELP_MORE_INSIDE_A: "Vista interior",
  14011. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14012. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14013. HELP_MORE_VR_A: "Modo de realidad virtual",
  14014. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14015. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14016. HELP_MORE_360_A: "360° Views",
  14017. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14018. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14019. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14020. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14021. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14022. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14023. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14024. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14025. WEBVR_LEARN_MORE: "Más información",
  14026. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14027. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14028. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14029. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14030. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14031. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14032. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14033. VR_APP: "port VR App",
  14034. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14035. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14036. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14037. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14038. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14039. VR_PREVIOUS_CAPS: "ANTERIOR",
  14040. VR_NEXT_CAPS: "SIGUIENTE",
  14041. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14042. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14043. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14044. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14045. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14046. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14047. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14048. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14049. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14050. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14051. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14052. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14053. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14054. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14055. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14056. VR_ANDROID_DVICES: "Dispositivos Android",
  14057. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14058. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14059. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14060. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14061. VR_DOWNLOAD_HERE: "Descargar aquí",
  14062. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14063. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14064. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14065. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14066. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14067. SHARE_TO: "Compartir en",
  14068. SHARE_LINK: "Enlace directo",
  14069. SHARE_EXPLORE: "Explorar ",
  14070. SHARE_AT: "en",
  14071. SHARE_WITH: "con",
  14072. SHARE_3D: " en 3D",
  14073. SHARE_COPIED: "¡Copiado!",
  14074. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14075. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14076. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14077. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14078. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14079. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14080. ERROR_GENERIC_ACTIONS_3: " o ",
  14081. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14082. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14083. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14084. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14085. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14086. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14087. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14088. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14089. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14090. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14091. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14092. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14093. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14094. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14095. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14096. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14097. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14098. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14099. LINK_TO_LOCATION: "Enlace a la ubicación",
  14100. MENU_COPY: "Copiar",
  14101. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14102. ROTATE: "Girar",
  14103. INSIDE: "Interior",
  14104. MOVE: "Moverse",
  14105. ZOOM: "Acercar o alejar"
  14106. }
  14107. }
  14108. , {}],
  14109. 113: [function(e, t, i) {
  14110. "use strict";
  14111. t.exports = {
  14112. PAGE_TITLE: "",
  14113. LOADING: "Chargement",
  14114. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14115. POWERED_BY: "alimenté par ",
  14116. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14117. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14118. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14119. PRESENTED_BY: "Présenté par ",
  14120. MORE: "Plus ",
  14121. LESS: "Moins ",
  14122. TAG_CONTENT: "Contenu tag™",
  14123. SHOW: "Montrer",
  14124. HIDE: "Cacher",
  14125. DOLLHOUSE: "Dollhouse",
  14126. FLOOR_PLAN: "Plan de sol",
  14127. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14128. CLOSE_HIGHLIGHTS: "Fermer",
  14129. PREVIOUS: "Précédent",
  14130. PLAY: "Lecture",
  14131. PAUSE: "Pause",
  14132. NEXT: "Suivant",
  14133. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14134. VIEW_DOLLHOUSE: "Voir dollhouse",
  14135. SOCIAL_SHARING: "Partager cet espace",
  14136. VIEW_IN_VR: "Voir en VR",
  14137. VIEW_FULLSCREEN: "Plein écran",
  14138. EXIT_FULLSCREEN: "Fermer plein écran",
  14139. ZOOM_IN: "Zoom avant",
  14140. ZOOM_OUT: "Zoom arrière",
  14141. FLOOR_NAME: "Étage ",
  14142. FLOOR_ALL: "Tous",
  14143. TERMS: "Mentions légales",
  14144. PORT_TERMS: "port mentions légales",
  14145. TERMS_OF_USE: "Conditions d'utilisation",
  14146. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14147. CLOSE_TERMS: "Fermer",
  14148. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14149. HELP: "Aide",
  14150. HELP_NAVIGATION_TAB: "Navigation",
  14151. HELP_MORE_HELP_TAB: "Aide",
  14152. CLOSE: "Fermer",
  14153. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14154. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14155. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14156. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14157. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14158. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14159. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14160. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14161. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14162. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14163. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14164. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14165. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14166. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14167. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14168. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14169. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14170. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14171. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14172. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14173. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14174. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14175. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14176. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14177. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14178. HELP_MORE_HLR_A: "Carrousel",
  14179. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14180. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14181. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14182. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14183. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14184. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14185. HELP_MORE_TAG_A: "tag™ Posts",
  14186. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14187. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14188. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14189. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14190. HELP_MORE_TOUR_A: "Commandes de la visite",
  14191. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14192. HELP_MORE_INSIDE_A: "Vue intérieure",
  14193. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14194. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14195. HELP_MORE_VR_A: "Mode RV",
  14196. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14197. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14198. HELP_MORE_360_A: "Vues 360°",
  14199. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14200. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14201. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14202. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14203. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14204. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14205. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14206. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14207. WEBVR_LEARN_MORE: "En savoir plus",
  14208. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14209. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14210. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14211. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14212. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14213. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14214. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14215. VR_NEXT_CAPS: "SUIVANT",
  14216. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14217. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14218. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14219. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14220. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14221. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14222. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14223. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14224. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14225. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14226. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14227. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14228. VR_APP: "port VR App",
  14229. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14230. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14231. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14232. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14233. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14234. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14235. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14236. VR_ANDROID_DVICES: "Appareils Android",
  14237. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14238. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14239. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14240. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14241. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14242. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14243. VR_DOWNLOAD_HERE: "Télécharger ici",
  14244. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14245. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14246. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14247. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14248. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14249. SHARE_TO: "Partager sur",
  14250. SHARE_LINK: "Lien direct",
  14251. SHARE_EXPLORE: "Explorer ",
  14252. SHARE_AT: "à",
  14253. SHARE_WITH: "avec",
  14254. SHARE_3D: " en 3D",
  14255. SHARE_COPIED: "Copié!",
  14256. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14257. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14258. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14259. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14260. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14261. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14262. ERROR_GENERIC_ACTIONS_3: " ou ",
  14263. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14264. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14265. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14266. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14267. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14268. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14269. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14270. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14271. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14272. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14273. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14274. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14275. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14276. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14277. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14278. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14279. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14280. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14281. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14282. MENU_COPY: "Copie",
  14283. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14284. ROTATE: "Faire pivoter",
  14285. INSIDE: "Intérieure",
  14286. MOVE: "Se déplacer",
  14287. ZOOM: "Zoom"
  14288. }
  14289. }
  14290. , {}],
  14291. 114: [function(e, t, i) {
  14292. "use strict";
  14293. t.exports = {
  14294. PAGE_TITLE: "",
  14295. LOADING: "読み込み中",
  14296. PRESENTED_BY_CAPS: "PRESENTED BY",
  14297. POWERED_BY: "powered by",
  14298. POWERED_BY_CAPS: "POWERED BY",
  14299. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14300. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14301. PRESENTED_BY: "Presented by ",
  14302. MORE: "全て表示 ",
  14303. LESS: "閉じる ",
  14304. TAG_CONTENT: "tag™コンテンツ ",
  14305. SHOW: "表示",
  14306. HIDE: "非表示",
  14307. DOLLHOUSE: "ドールハウス",
  14308. FLOOR_PLAN: "フロアプラン",
  14309. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14310. CLOSE_HIGHLIGHTS: "閉じる",
  14311. PREVIOUS: "前へ",
  14312. PLAY: "再生",
  14313. PAUSE: "一時停止",
  14314. NEXT: "次へ",
  14315. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14316. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14317. SOCIAL_SHARING: "このSpaceを共有する",
  14318. VIEW_IN_VR: "VRで表示",
  14319. VIEW_FULLSCREEN: "フルスクリーン表示",
  14320. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14321. ZOOM_IN: "ズームイン",
  14322. ZOOM_OUT: "ズームアウト",
  14323. FLOOR_NAME: "フロア ",
  14324. FLOOR_ALL: "すべて",
  14325. TERMS: "規約",
  14326. PORT_TERMS: "port規約",
  14327. TERMS_OF_USE: "利用規約",
  14328. CLOSE_TERMS: "閉じる",
  14329. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14330. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14331. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14332. WEBVR_ENTER_WEBVR: "VRに入る",
  14333. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14334. WEBVR_LEARN_MORE: "もっと詳しく",
  14335. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14336. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14337. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14338. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14339. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14340. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14341. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14342. VR_PREVIOUS_CAPS: "前へ",
  14343. VR_NEXT_CAPS: "次へ",
  14344. VR_GOT_IT_CAPS: "了解",
  14345. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14346. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14347. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14348. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14349. VR_WHAT_YOU_NEED: "必要なもの",
  14350. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14351. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14352. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14353. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14354. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14355. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14356. VR_APP: "port VRアプリ",
  14357. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14358. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14359. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14360. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14361. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14362. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14363. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14364. VR_ANDROID_DVICES: "Androidデバイス",
  14365. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14366. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14367. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14368. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14369. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14370. VR_APP_OPEN: "port VRアプリで開く",
  14371. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14372. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14373. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14374. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14375. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14376. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14377. SHARE_TO: "共有先",
  14378. SHARE_LINK: "ダイレクトリンク",
  14379. SHARE_EXPLORE: "探索",
  14380. SHARE_AT: "場所",
  14381. SHARE_WITH: "使用アプリ",
  14382. SHARE_3D: "3Dで",
  14383. SHARE_COPIED: "コピーされました!",
  14384. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14385. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14386. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14387. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14388. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14389. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14390. ERROR_GENERIC_ACTIONS_3: "または",
  14391. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14392. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14393. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14394. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14395. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14396. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14397. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14398. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14399. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14400. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14401. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14402. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14403. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14404. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14405. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14406. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14407. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14408. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14409. LINK_TO_LOCATION: "ロケーションへのリンク",
  14410. MENU_COPY: "コピー",
  14411. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14412. ROTATE: "回転",
  14413. MOVE: "移動",
  14414. INSIDE: "内側",
  14415. ZOOM: "ズーム",
  14416. HELP: "ヘルプ",
  14417. HELP_NAVIGATION_TAB: "ナビゲーション",
  14418. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14419. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14420. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14421. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14422. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14423. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14424. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14425. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14426. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14427. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14428. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14429. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14430. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14431. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14432. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14433. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14434. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14435. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14436. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14437. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14438. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14439. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14440. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14441. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14442. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14443. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14444. HELP_MORE_HLR_A: "ハイライト",
  14445. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14446. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14447. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14448. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14449. HELP_MORE_FLOORS_A: "フロアセレクター",
  14450. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14451. HELP_MORE_TAG_A: "tag™ Posts",
  14452. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14453. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14454. HELP_MORE_ZOOM_A: "ズームコントロール",
  14455. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14456. HELP_MORE_TOUR_A: "ツアーコントロール",
  14457. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14458. HELP_MORE_INSIDE_A: "内側ビュー",
  14459. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14460. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14461. HELP_MORE_VR_A: "VRモード",
  14462. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14463. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14464. HELP_MORE_360_A: "360° Views",
  14465. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14466. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14467. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14468. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14469. CLOSE: "閉じる"
  14470. }
  14471. }
  14472. , {}],
  14473. 115: [function(e, t, i) {
  14474. "use strict";
  14475. t.exports = {
  14476. PAGE_TITLE: "",
  14477. LOADING: "Загрузка",
  14478. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14479. POWERED_BY: "разработано на платформе ",
  14480. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14481. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14482. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14483. PRESENTED_BY: "Представлено ",
  14484. MORE: "Больше ",
  14485. LESS: "Меньше ",
  14486. TAG_CONTENT: "tag™ Контент",
  14487. SHOW: "Показать",
  14488. HIDE: "Скрыть",
  14489. DOLLHOUSE: "Dollhouse",
  14490. FLOOR_PLAN: "Планировка",
  14491. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14492. CLOSE_HIGHLIGHTS: "Закрыть",
  14493. PREVIOUS: "Предыдущий",
  14494. PLAY: "Воспроизвести",
  14495. PAUSE: "Пауза",
  14496. NEXT: "Следующий",
  14497. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14498. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14499. SOCIAL_SHARING: "Поделиться этой моделью",
  14500. VIEW_IN_VR: "Посмотреть в VR",
  14501. VIEW_FULLSCREEN: "Полный экран",
  14502. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14503. ZOOM_IN: "Увеличить",
  14504. ZOOM_OUT: "Уменьшить",
  14505. FLOOR_NAME: "Этаж ",
  14506. FLOOR_ALL: "Все",
  14507. TERMS: "Условия",
  14508. PORT_TERMS: "Правила пользования",
  14509. TERMS_OF_USE: "Условия использования",
  14510. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14511. CLOSE_TERMS: "Закрыть",
  14512. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14513. HELP: "Помощь",
  14514. HELP_NAVIGATION_TAB: "Навигация",
  14515. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14516. CLOSE: "Закрыть",
  14517. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14518. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14519. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14520. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14521. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14522. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14523. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14524. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14525. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14526. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14527. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14528. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14529. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14530. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14531. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14532. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14533. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14534. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14535. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14536. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14537. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14538. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14539. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14540. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14541. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14542. HELP_MORE_HLR_A: "Фотоколлаж",
  14543. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14544. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14545. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14546. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14547. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14548. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14549. HELP_MORE_TAG_A: "tag™ Posts",
  14550. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14551. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14552. HELP_MORE_ZOOM_A: "Масштаб",
  14553. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14554. HELP_MORE_TOUR_A: "Управление Туром",
  14555. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14556. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14557. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14558. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14559. HELP_MORE_VR_A: "Режим VR",
  14560. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14561. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14562. HELP_MORE_360_A: "360° Views",
  14563. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14564. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14565. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14566. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14567. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14568. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14569. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14570. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14571. WEBVR_LEARN_MORE: "Узнать больше",
  14572. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14573. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14574. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14575. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14576. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14577. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14578. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14579. VR_APP: "port VR App",
  14580. VR_APP_OPEN: "Или открыть через приложение port VR",
  14581. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14582. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14583. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14584. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14585. VR_VIEW_SPACE: "Запустить модель в VR",
  14586. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14587. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14588. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14589. VR_GOT_IT_CAPS: "ЯСНО",
  14590. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14591. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14592. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14593. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14594. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14595. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14596. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14597. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14598. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14599. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14600. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14601. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14602. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14603. VR_ANDROID_DVICES: "Android устройства",
  14604. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14605. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14606. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14607. VR_DOWNLOAD_HERE: "Скачать здесь",
  14608. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14609. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14610. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14611. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14612. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14613. SHARE_TO: "Поделиться",
  14614. SHARE_LINK: "Прямая ссылка",
  14615. SHARE_EXPLORE: "просмотреть",
  14616. SHARE_AT: "на",
  14617. SHARE_WITH: "с",
  14618. SHARE_3D: "в 3D",
  14619. SHARE_COPIED: "Скопировано!",
  14620. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14621. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14622. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14623. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14624. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14625. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14626. ERROR_GENERIC_ACTIONS_3: " или ",
  14627. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14628. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14629. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14630. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14631. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14632. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14633. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14634. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14635. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14636. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14637. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14638. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14639. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14640. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14641. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14642. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14643. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14644. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14645. LINK_TO_LOCATION: "Ссылка на местоположение",
  14646. MENU_COPY: "Копировать",
  14647. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14648. ROTATE: "Вращать",
  14649. MOVE: "Передвигаться",
  14650. INSIDE: "Вид изнутри",
  14651. ZOOM: "Масштаб"
  14652. }
  14653. }
  14654. , {}],
  14655. 116: [function(e, t, i) {//main.js
  14656. (function(t) {
  14657. "use strict";
  14658. var modelProgressBase = 0.4;
  14659. var progressUpdate = function(e){ // 0 <= e <= 1
  14660. console.log('e1:'+e)
  14661. e = Math.round(modelProgressBase * e * 100);
  14662. console.log('e2:'+e)
  14663. var t = $('.progressbar');
  14664. t.find('.bar').css('width',e+'%');
  14665. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14666. t.find('.perc').text(e +'%'); //具体数字的百分比
  14667. }
  14668. $('#gui-loading').fadeIn(200);
  14669. progressUpdate(0.1)
  14670. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14671. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14672. var data = matcher(e);
  14673. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14674. data.user = {
  14675. "is_authenticated": false,
  14676. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14677. }
  14678. try{//处理一下导览数据
  14679. data.model.images = data.model.images.filter(e=>{
  14680. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14681. if(e.locations && e.locations.length == 0)return;
  14682. return e
  14683. })
  14684. }catch(e){console.log(e) }
  14685. window.MP_PREFETCHED_MODELDATA = data;
  14686. data.model.summary = data.summary
  14687. data.model.name = data.name
  14688. for(let i in data){
  14689. data[i] == "false" && (data[i] = false)
  14690. }
  14691. ////////////////////////////
  14692. //data.camera_start.pano = {uuid:"d0d67470c75840c5980b318ef2ba3346"} //'1c8790272448494b8a3d4148d27af14c'
  14693. progressUpdate(0.7);
  14694. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14695. if(data.weixinDesc){
  14696. g_weixinObj.desc = data.weixinDesc;
  14697. }
  14698. if(data.shareImgUrl){
  14699. g_weixinObj.imgUrl = data.shareImgUrl
  14700. }
  14701. window.wx && manage.weixinShare();
  14702. //初始画面
  14703. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14704. function E(e) {
  14705. $("<img/>").attr("src", e).on("load", function() {
  14706. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14707. $(this).remove()
  14708. })
  14709. }
  14710. })
  14711. function StartLoad(){//当加载完data后
  14712. function i() {
  14713. var e = Y.getModelIDFromQueryString();
  14714. if (!e)
  14715. return b(null, "loading-failed");
  14716. var t = Y.parseSidUrl(e)
  14717. , i = l()
  14718. , a = c()
  14719. , s = o()
  14720. , u = V.quickstart.enabled
  14721. , g = null
  14722. , m = null
  14723. , v = null
  14724. , w = null
  14725. , T = null
  14726. , x = null
  14727. , S = null
  14728. , M = null
  14729. , R = null
  14730. , P = null
  14731. , O = null
  14732. , L = null
  14733. , N = new ue;
  14734. r(s);
  14735. h({ //MP开头写法
  14736. urlBase: t.urlBase
  14737. }).then(function() {
  14738. return re.init(),
  14739. d(t, e) //getModel and load
  14740. }).then(function(e) {
  14741. progressUpdate(0.9)
  14742. return P = e,
  14743. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14744. startSource: i,
  14745. autoplay: V.autoplay,
  14746. quickstart: u
  14747. }),
  14748. P.urls.init()
  14749. }).then(function() {
  14750. return P.loadPanos()
  14751. }).then(function() {
  14752. m = X.getStartCameraOptions(P, P.panos),
  14753. S = A(P),
  14754. O = y(u, m.mode),
  14755. v = O.controls,
  14756. w = O.player,
  14757. T = O.director,
  14758. x = O.tagManager,
  14759. M = O.tileDownloader,
  14760. R = O.qualityManager,
  14761. L = O.panoRenderer,
  14762. C(P, S, O, s),
  14763. w.director = T,//xzw add
  14764. P.supportsTiles && M.start(),
  14765. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14766. u = !1);
  14767. var e = null;
  14768. if (u) {
  14769. de.warn("Quickstart engaged. Hold on to your knickers.");
  14770. var t = v.controls[D.PANORAMA];
  14771. g = new ie(R,S.scene,S.camera,t,s),
  14772. _(S, s, P),
  14773. e = g.load(m).then(function() {
  14774. S.addComponent(g),
  14775. S.once(le.AfterRender, function() {
  14776. de.warn("First render after quickstart load finished.")
  14777. })
  14778. })
  14779. }
  14780. window.flyToFirst = function(){//xzw add
  14781. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14782. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14783. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14784. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14785. };
  14786. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14787. }).then(function() {
  14788. return f(P, U.onProgress, i, !u, a)
  14789. }).then(function() {
  14790. if (m.quickstart = u,
  14791. I(P, S, O, s),
  14792. S.started || _(S, s, P),
  14793. H.modelLoaded(P, w, v, V.autoplay),
  14794. E(w, P, m, V.autoplay).done(function() {
  14795. T.autoTour()
  14796. }),
  14797. !P.supportsTiles) {
  14798. var e = new Z(P,w);
  14799. e.start()
  14800. }
  14801. u && (S.removeComponent(g),
  14802. g.destroy(),
  14803. m.pano.enter()),
  14804. U.init(P, T, w, v, S, m, H.getSessionId()),
  14805. U.endLoading(P, T, x),
  14806. S.once(le.AfterRender, function() {
  14807. N.setAppReadyTime();
  14808. var e = N.calcFullLoadingTime();
  14809. de.warn("Total load time: " + e / 1e3),
  14810. H.loadComplete(e),
  14811. window.dispatchEvent(window.evt);
  14812. de.warn("First render after model load finished.")
  14813. }),
  14814. S.on(le.MemoryUsageUpdated, n)
  14815. }).fail(b.bind(this, e))
  14816. }
  14817. function n(e) {
  14818. ce.update(e)
  14819. }
  14820. function r(e) {
  14821. de.info("Version", "2.25.6-0-gd87e5b1"),
  14822. q.defaultMaxListeners = 1e3,
  14823. a(e),
  14824. s()
  14825. }
  14826. function o() {
  14827. return document.getElementById("player")
  14828. }
  14829. function a(e) {
  14830. e.addEventListener("dragenter", T, !1),
  14831. e.addEventListener("dragover", T, !1)
  14832. }
  14833. function s() {
  14834. F.valueFromHash("title", !0) || $(document).ready(function() {
  14835. var e = $(".model-title");
  14836. e.hide()
  14837. })
  14838. }
  14839. function l() {
  14840. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14841. }
  14842. function c() {
  14843. return {
  14844. panoElementsToLoad: 6,
  14845. modelElementsToLoad: 0,
  14846. totalElementsLoaded: 0,
  14847. totalElementsToLoad: 0,
  14848. totalPercentageLoaded: 0,
  14849. progressCallback: null
  14850. }
  14851. }
  14852. function h(e) {
  14853. return K.loadFeatureFlags(e).done(function(e) {
  14854. K.updateDependentSettings(e, V)
  14855. })
  14856. }
  14857. // function u(e) {
  14858. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14859. // responseType: "json",
  14860. // prefetchFrom: "config"
  14861. // }).then(function(e) {
  14862. // return e ? void j.extendObject(V.appConfig, e) : {}
  14863. // }, function(e) {
  14864. // return de.warn("Failed loading runtime config, using defaults."),
  14865. // $.when({})
  14866. // })
  14867. // }
  14868. function d(e, t) {
  14869. var i = B.getModel({
  14870. url: t,
  14871. floors: F.valueFromHash("f", !0),
  14872. autoload: !1
  14873. })
  14874. ;
  14875. return $.when(i, n).then(null, function(e) {
  14876. return this
  14877. })
  14878. }
  14879. function p(e, t, i, n, r) {
  14880. de.info("Model data loaded"),
  14881. de.debug("UUID: " + e.data.job.uuid),
  14882. J.init(K.getFlags()),
  14883. i && H.initKeen({
  14884. token: i,
  14885. appId: n
  14886. }),
  14887. H.initSegment({
  14888. model: e.sid,
  14889. version: "2.25.6-0-gd87e5b1",
  14890. startSource: r.startSource,
  14891. token: t,
  14892. autoplay: r.autoplay,
  14893. quickstart: r.quickstart
  14894. })
  14895. }
  14896. function f(e, t, i, n, r) {
  14897. return r.progressCallback = t,
  14898. H.sessionStart(),
  14899. e.load(n).progress(g.bind(this, r))
  14900. }
  14901. function g(e, t) {
  14902. e.modelElementsToLoad = t[1],
  14903. v(e),
  14904. m(e)
  14905. }
  14906. function m(e) {
  14907. e.totalElementsLoaded++,
  14908. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14909. //----许钟文-----------------模型进度条向后调整
  14910. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14911. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14912. console.log('pro:'+e.totalPercentageLoaded)
  14913. //---------------------------
  14914. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14915. }
  14916. function v(e) {
  14917. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14918. }
  14919. function A(e) {
  14920. var t = new x.PerspectiveCamera;
  14921. t.layers.enable(he.PANOMARKERS),
  14922. t.layers.enable(he.RETICULE),
  14923. t.layers.enable(he.TAG);
  14924. var i = new x.Scene
  14925. , n = new x.AmbientLight(16777215);
  14926. i.add(n),
  14927. //i.skybox = new W,
  14928. //i.add(i.skybox),
  14929. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14930. side: x.DoubleSide
  14931. })),
  14932. i.plane.position.y = 0,
  14933. i.plane.rotateX(-Math.PI / 2),
  14934. i.plane.material.visible = !1,
  14935. i.add(i.plane),
  14936. i.updateMatrixWorld(),
  14937. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14938. if (e.metadata && e.metadata.camera_position) {
  14939. var t = e.metadata.camera_position
  14940. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14941. n.position = t.clone(),
  14942. i.add(n);
  14943. var r = e.metadata.camera_quaternion
  14944. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14945. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14946. }
  14947. }),
  14948. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14949. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14950. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14951. var r = new te(i,t,z);
  14952. return r
  14953. }
  14954. function y(e, t) {
  14955. var i = e ? 1 : 1e3
  14956. , n = J.tilegen || J.imgopt ? 6 : 2;
  14957. n = F.valueFromHash("tileconc", n);
  14958. var r = new ne
  14959. , o = new ae({
  14960. concurrentDownloads: n
  14961. })
  14962. , a = new se
  14963. , s = new P
  14964. , l = new M
  14965. , c = new S(t)
  14966. , h = new R
  14967. , u = new O(i)
  14968. , d = new L
  14969. , p = new oe;
  14970. return {
  14971. qualityManager: r,
  14972. panoRenderer: a,
  14973. tileDownloader: o,
  14974. player: c,
  14975. director: l,
  14976. modelManager: s,
  14977. tagManager: p,
  14978. displayController: u,
  14979. labelDisplayController: d,
  14980. controls: h
  14981. }
  14982. }
  14983. function C(e, t, i, n) {
  14984. var r = i.controls
  14985. , o = i.qualityManager
  14986. , a = i.panoRenderer
  14987. , s = i.tileDownloader
  14988. , l = i.modelManager;
  14989. r.init(n, l),
  14990. ee.init(i.director, r, i.player, l, t),
  14991. o.init(l),
  14992. s.init(o),
  14993. a.init(t, s, o),
  14994. l.init(s, a, o),
  14995. l.addModel(e),
  14996. t.addComponent(G)
  14997. }
  14998. function I(e, t, i, n) {
  14999. var r = i.qualityManager
  15000. , o = i.panoRenderer
  15001. , a = i.tileDownloader
  15002. , s = i.modelManager
  15003. , l = i.player
  15004. , c = i.director
  15005. , h = i.tagManager
  15006. , u = i.displayController
  15007. , d = i.labelDisplayController
  15008. , p = i.controls;
  15009. t.scene.add(e),
  15010. t.qualityManager = r;
  15011. var f = {
  15012. camera: t.camera,
  15013. director: c,
  15014. modelManager: s,
  15015. tileDownloader: a,
  15016. panoRenderer: o,
  15017. qualityManager: r,
  15018. tagManager: h,
  15019. container: n,
  15020. controls: p
  15021. };
  15022. l.init(f),
  15023. l.setScene(t.scene),
  15024. h.init(s, l),
  15025. c.init(l, s),
  15026. u.init(c, l, s, h, n),
  15027. d.init(l, s, n),
  15028. z.bindEvents(l),
  15029. t.addComponent(h),
  15030. t.addComponent(l),
  15031. t.addComponent(o),
  15032. l.sceneRenderer = t; //xzw add 方便resize
  15033. }
  15034. function E(e, t, i, n) {
  15035. return de.info("Starting player in " + i.mode),
  15036. H.report(t.sid, "started-playing", n, i.quickstart),
  15037. e.start(i)
  15038. }
  15039. function b(e, t) {
  15040. de.error(t),
  15041. k.error(t),
  15042. H.report(e, "error-" + t)
  15043. }
  15044. function w(e) {
  15045. var t = F.details();
  15046. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15047. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15048. H.report(e, "error-webgl-generic"))
  15049. }
  15050. function _(e, t, i) {
  15051. try {
  15052. e.start(t)
  15053. } catch (e) {
  15054. throw de.warn(e.message),
  15055. w(i.sid),
  15056. e
  15057. }
  15058. }
  15059. function T(e) {
  15060. e.stopPropagation(),
  15061. e.preventDefault()
  15062. }
  15063. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15064. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15065. g_HotImage = {
  15066. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  15067. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  15068. } ;
  15069. }
  15070. //czj 判断someData 有没有backgroundMusic 添加音乐
  15071. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15072. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15073. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15074. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15075. $("#volume").show();
  15076. }else if (g_version === "one"){
  15077. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15078. //g_bgAudio.src = manage.dealURL(src) ;
  15079. }
  15080. //隐藏公司logo
  15081. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15082. showLogo();
  15083. }
  15084. e("./lib/three75-shim"),
  15085. e("./lib/array-polyfill"),
  15086. e("./lib/performance-polyfill"),
  15087. e("./lib/shaders/CopyShader.js"),
  15088. e("./lib/shaders/HorizontalBlurShader.js"),
  15089. e("./lib/shaders/VerticalBlurShader.js"),
  15090. e("./lib/postprocessing/EffectComposer.js"),
  15091. e("./lib/postprocessing/RenderPass.js"),
  15092. e("./lib/postprocessing/MaskPass.js"),
  15093. e("./lib/postprocessing/ShaderPass.js"),
  15094. window.Promise || (window.Promise = e("promise-polyfill"));
  15095. var x = e("three")
  15096. , _x = e("three")
  15097. , S = (e("./util/sentry"),
  15098. e("./player"))
  15099. , M = e("./director")
  15100. , R = e("./controls/CameraControls")
  15101. , P = e("./model/ModelManager")
  15102. , O = e("./DisplayController")
  15103. , L = e("./label/LabelDisplayController")
  15104. , D = e("./enum/Viewmode")
  15105. , N = e("./util/logger")
  15106. , B = e("./showcase")
  15107. , F = e("./util/browser")
  15108. , V = e("./settings")
  15109. , U = e("./gui/gui")
  15110. , k = e("./gui/error")
  15111. , H = e("./analytics")
  15112. , G = e("./util/transitions")
  15113. , z = e("./effects")
  15114. , W = e("./objects/Skybox")
  15115. , j = e("./util/common")
  15116. , Y = (e("./util/PanoramaCollection"),
  15117. e("./util/math"),
  15118. e("./util/showcase"))
  15119. , X = e("./util/camera")
  15120. , Z = (e("./objects/Panorama"),
  15121. e("./cameras/PanoramaCamera"),
  15122. e("./preloaders"))
  15123. , q = e("events").EventEmitter
  15124. , K = e("./featureflags")
  15125. , Q = (e("./util/lerp"),
  15126. e("./util/ajax"))
  15127. , J = e("./ab")
  15128. , ee = e("./sdk/automation.js")
  15129. , te = e("./scene/SceneRenderer")
  15130. , ie = e("./scene/QuickstartManager")
  15131. , ne = e("./tile/QualityManager.js")
  15132. , re = e("./localization/localize")
  15133. , oe = e("./tag/tagManager")
  15134. , ae = e("./tile/TileDownloader")
  15135. , se = e("./tile/PanoRenderer")
  15136. , le = (e("./enum/PanoSizeClass"),
  15137. e("./enum/PanoramaEvents"),
  15138. e("./enum/SceneRendererEvents"))
  15139. , ce = e("./gui/memoryUsage")
  15140. , he = e("./enum/RenderLayers")
  15141. , ue = e("./TimingData")
  15142. , de = new N(t);
  15143. N.level = V.logLevel,
  15144. N.consoleEnabled = V.console,
  15145. i()
  15146. }
  15147. }
  15148. ).call(this, "/js/main.js")
  15149. }
  15150. , {
  15151. "./DisplayController": 1,
  15152. "./TimingData": 2,
  15153. "./ab": 3,
  15154. "./analytics": 4,
  15155. "./cameras/PanoramaCamera": 7,
  15156. "./controls/CameraControls": 9,
  15157. "./director": 15,
  15158. "./effects": 16,
  15159. "./enum/PanoSizeClass": 36,
  15160. "./enum/PanoramaEvents": 37,
  15161. "./enum/RenderLayers": 41,
  15162. "./enum/SceneRendererEvents": 43,
  15163. "./enum/Viewmode": 51,
  15164. "./featureflags": 59,
  15165. "./gui/error": 64,
  15166. "./gui/gui": 65,
  15167. "./gui/memoryUsage": 73,
  15168. "./label/LabelDisplayController": 91,
  15169. "./lib/array-polyfill": 92,
  15170. "./lib/performance-polyfill": 95,
  15171. "./lib/postprocessing/EffectComposer.js": 96,
  15172. "./lib/postprocessing/MaskPass.js": 97,
  15173. "./lib/postprocessing/RenderPass.js": 98,
  15174. "./lib/postprocessing/ShaderPass.js": 99,
  15175. "./lib/shaders/CopyShader.js": 100,
  15176. "./lib/shaders/HorizontalBlurShader.js": 101,
  15177. "./lib/shaders/VerticalBlurShader.js": 102,
  15178. "./lib/three75-shim": 103,
  15179. "./localization/localize": 108,
  15180. "./tag/tagManager": 124,
  15181. "./model/ModelManager": 140,
  15182. "./objects/Panorama": 148,
  15183. "./objects/Skybox": 152,
  15184. "./player": 155,
  15185. "./preloaders": 156,
  15186. "./scene/QuickstartManager": 157,
  15187. "./scene/SceneRenderer": 158,
  15188. "./sdk/automation.js": 164,
  15189. "./settings": 166,
  15190. "./showcase": 168,
  15191. "./tile/PanoRenderer": 169,
  15192. "./tile/QualityManager.js": 170,
  15193. "./tile/TileDownloader": 171,
  15194. "./util/PanoramaCollection": 178,
  15195. "./util/ajax": 181,
  15196. "./util/browser": 182,
  15197. "./util/camera": 183,
  15198. "./util/common": 185,
  15199. "./util/lerp": 188,
  15200. "./util/logger": 189,
  15201. "./util/math": 190,
  15202. "./util/sentry": 192,
  15203. "./util/showcase": 193,
  15204. "./util/transitions": 195,
  15205. events: 202,
  15206. "promise-polyfill": 213,
  15207. three: 217
  15208. }],
  15209. 117: [function(e, t, i) {
  15210. "use strict";
  15211. function n(e) {
  15212. e = e || {}
  15213. r.RawShaderMaterial.call(this, a.extendObject({
  15214. fragmentShader: o.cube.fragmentShader,
  15215. vertexShader: o.cube.vertexShader,
  15216. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15217. name: "CubemapMaterial",
  15218. }, e))
  15219. }
  15220. var r = e("three")
  15221. , o = e("../shaders")
  15222. , a = e("../util/common");
  15223. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15224. n.prototype.constructor = n,
  15225. t.exports = n
  15226. }
  15227. , {
  15228. "../shaders": 167,
  15229. "../util/common": 185,
  15230. three: 217
  15231. }],
  15232. 118: [function(e, t, i) {
  15233. "use strict";
  15234. function n(e) {
  15235. e = e || {}
  15236. r.RawShaderMaterial.call(this, a.extendObject({
  15237. fragmentShader: o.model.fragmentShader,
  15238. vertexShader: o.model.vertexShader,
  15239. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15240. name: "ModelTextureMaterial",
  15241. }, e))
  15242. }
  15243. var r = e("three")
  15244. , o = e("../shaders")
  15245. , a = e("../util/common");
  15246. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15247. n.prototype.constructor = n,
  15248. n.prototype.setProjectedPanos = function(e, t, i) {
  15249. i && (this.uniforms.progress.value = 0),
  15250. e.ensureSkyboxReadyForRender(),
  15251. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15252. this.uniforms.pano0Position.value.copy(e.position),
  15253. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15254. t.ensureSkyboxReadyForRender(),
  15255. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15256. this.uniforms.pano1Position.value.copy(t.position),
  15257. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15258. }
  15259. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15260. this.uniforms.eyeDir.value.copy(dir)
  15261. this.uniforms.eyePos.value.copy(pos)
  15262. }
  15263. n.prototype.setBendCameraQua = function(matrix) {//加
  15264. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15265. } */
  15266. ,
  15267. t.exports = n
  15268. }
  15269. , {
  15270. "../shaders": 167,
  15271. "../util/common": 185,
  15272. three: 217
  15273. }],
  15274. 119: [function(e, t, i) {
  15275. (function(i) {
  15276. "use strict";
  15277. function n(e, t, i, n) {
  15278. this.div = null,
  15279. this.body = null,
  15280. this.label = e,
  15281. this.description = t,
  15282. this.parsedDescription = [],
  15283. this.media = i || {
  15284. type: null
  15285. },
  15286. this.loadingSpinner = null,
  15287. this.parser = new r({
  15288. supportLinks: !u.valueFromHash("mls"),
  15289. keepLinkLabels: !0
  15290. }),
  15291. this.state = I.CLOSED,
  15292. this.orientation = "",
  15293. this.initialTransform = "",
  15294. this.hovering = !1,
  15295. this.openTransition = null,
  15296. this.closeTransition = null,
  15297. this.openPromise = null,
  15298. this.closePromise = null,
  15299. this.animationTransition = null,
  15300. this.animationScale = 0
  15301. }
  15302. var r = e("../Parser/DescriptionParser")
  15303. , o = e("../Media/Link")
  15304. , a = e("../Media/Image")
  15305. , s = e("../Media/EmbedlyPlayer")
  15306. , l = e("../Media/EmbedlyEmbed")
  15307. , c = e("../../util/transitions")
  15308. , h = e("../../util/lerp")
  15309. , u = e("../../util/browser")
  15310. , d = e("./BillboardEvent")
  15311. , p = e("../Media/MediaEvent")
  15312. , f = e("../Parser/DescriptionChunkType")
  15313. , g = e("events").EventEmitter
  15314. , m = e("./billboardSettings")
  15315. , v = e("./overlaySettings")
  15316. , A = e("../../util/logger")
  15317. , y = new A(i)
  15318. , C = document.getElementById("tag-billboards");
  15319. C.addEventListener("touchend", function(e) {
  15320. C.style.pointerEvents = "none"
  15321. }),
  15322. C.addEventListener("touchcancel", function(e) {
  15323. C.style.pointerEvents = "none"
  15324. });
  15325. var I = {
  15326. CLOSED: "closed",
  15327. OPENING: "opening",
  15328. OPEN: "open",
  15329. CLOSING: "closing",
  15330. ACTIVE: "active"
  15331. };
  15332. n.prototype = Object.create(g.prototype),
  15333. n.prototype.build = function(e) {
  15334. this.parsedDescription = this.parser.parse(this.description);
  15335. var t = document.createElement("div");
  15336. t.className = "tag-container has-hotzone",
  15337. this.div = t,
  15338. this.body = document.createElement("div"),
  15339. this.body.className = "tag-body";
  15340. var i = document.createElement("div");
  15341. i.classList.add("tag-content");
  15342. var n = document.createElement("div");
  15343. n.classList.add("tag-text-content");
  15344. var r = document.createElement("div");
  15345. r.className = "tag-label",
  15346. r.textContent = this.label,
  15347. n.appendChild(r);
  15348. var o = document.createElement("div");
  15349. o.className = "tag-desc",
  15350. n.appendChild(o),
  15351. i.appendChild(n),
  15352. this.body.appendChild(i),
  15353. this.appendDescriptionElements(this.parsedDescription, o),
  15354. this.appendMedia(),
  15355. t.appendChild(this.body),
  15356. C.appendChild(t),
  15357. this.bindEvents(t, this.body)
  15358. }
  15359. ,
  15360. n.prototype.bindEvents = function(e, t) {
  15361. var i = function(e) {
  15362. return function(t) {
  15363. if (!this.div.classList.contains("overlay")) {
  15364. var i, n = document.getElementById("player");
  15365. try {
  15366. i = new MouseEvent(e,t)
  15367. } catch (n) {
  15368. i = document.createEvent("MouseEvents"),
  15369. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15370. }
  15371. n.dispatchEvent(i)
  15372. }
  15373. }
  15374. };
  15375. t.addEventListener("mousedown", function(e) {
  15376. e.stopPropagation()
  15377. }),
  15378. t.addEventListener("mouseup", function(e) {
  15379. e.stopPropagation()
  15380. }),
  15381. e.addEventListener("touchstart", function(e) {
  15382. C.style.pointerEvents = "auto"
  15383. }),
  15384. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15385. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15386. t.addEventListener("mouseover", function(t) {
  15387. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15388. }
  15389. .bind(this)),
  15390. e.addEventListener("mouseenter", function(e) {
  15391. this.state !== I.CLOSING && (this.hovering = !0,
  15392. this.emit(d.ENTER))
  15393. }
  15394. .bind(this)),
  15395. e.addEventListener("mouseleave", function(e) {
  15396. this.hovering = !1,
  15397. this.emit(d.LEAVE)
  15398. }
  15399. .bind(this)),
  15400. e.addEventListener("gesturestart", function(e) {
  15401. e.preventDefault()
  15402. });
  15403. var n = e.querySelector(".tag-text-content")
  15404. , r = 0;
  15405. n.addEventListener("touchstart", function(e) {
  15406. r = e.changedTouches[0].clientY
  15407. }),
  15408. n.addEventListener("touchmove", function(t) {
  15409. function i(e) {
  15410. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15411. }
  15412. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15413. }),
  15414. e.addEventListener("touchmove", function(e) {
  15415. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15416. })
  15417. }
  15418. ,
  15419. n.prototype.appendDescriptionElements = function(e, t) {
  15420. e.length > 0 && this.div.classList.add("has-text"),
  15421. e.forEach(function(e, i) {
  15422. switch (e.type) {
  15423. case f.TEXT:
  15424. t.appendChild(this.createTextElement(e.text));
  15425. break;
  15426. case f.LINK:
  15427. t.appendChild(this.createLinkElement(e.link))
  15428. }
  15429. }
  15430. .bind(this))
  15431. }
  15432. ,
  15433. n.prototype.appendLoadingSpinner = function() {
  15434. this.loadingSpinner = document.createElement("div"),
  15435. this.loadingSpinner.classList.add("loading-spinner");
  15436. var e = document.createElement("div");
  15437. e.classList.add("gui-spinner-icon"),
  15438. this.loadingSpinner.appendChild(e),
  15439. this.body.appendChild(this.loadingSpinner)
  15440. }
  15441. ,
  15442. n.prototype.onMediaLoadFinished = function() {
  15443. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15444. this.applyOrientation(this.orientation),
  15445. this.loadingSpinner = null)
  15446. }
  15447. ,
  15448. n.prototype.appendMedia = function() {
  15449. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15450. this.appendLoadingSpinner();
  15451. var e = document.createElement("div");
  15452. e.classList.add("tag-media-content");
  15453. var t = document.createElement("i");
  15454. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15455. t.classList.add(e)
  15456. }),
  15457. this.body.appendChild(t),
  15458. this.body.appendChild(e),
  15459. this.media.type) {
  15460. case f.IMAGE:
  15461. e.appendChild(this.createImageElement(this.media, this.body));
  15462. break;
  15463. case f.VIDEO:
  15464. e.appendChild(this.createVideoElement(this.media, this.body));
  15465. break;
  15466. case f.RICH:
  15467. e.appendChild(this.createEmbedElement(this.media, this.body))
  15468. }
  15469. }
  15470. }
  15471. ,
  15472. n.prototype.createTextElement = function(e) {
  15473. var t = document.createElement("span");
  15474. return t.textContent = e,
  15475. t
  15476. }
  15477. ;
  15478. n.prototype.createLinkElement = function(e) {
  15479. var t = new o(e);
  15480. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15481. t.createDomElement()
  15482. }
  15483. ,
  15484. n.prototype.createImageElement = function(e, t) {
  15485. function i() {
  15486. function e() {
  15487. m || (r.classList.remove("view-image"),
  15488. c.classList.add("overlay"),
  15489. i(),
  15490. window.addEventListener("resize", b),
  15491. c.addEventListener("click", a),
  15492. g.addEventListener("click", l),
  15493. f.addEventListener("click", s),
  15494. m = !0,
  15495. o.emit(p.IMAGE_OPENED))
  15496. }
  15497. function i() {
  15498. t.classList.add("show-info"),
  15499. h.classList.remove("collapsible"),
  15500. h.style.height = "";
  15501. var e = parseFloat(getComputedStyle(I).lineHeight)
  15502. , i = y + e
  15503. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15504. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15505. , s = a
  15506. , l = s * n.aspect;
  15507. l > r && (l = r,
  15508. s = l / n.aspect),
  15509. s > a && (s = a,
  15510. l = s * n.aspect),
  15511. l += C,
  15512. s += C + i,
  15513. t.style.width = l + "px",
  15514. t.style.height = s + "px",
  15515. u.style.paddingTop = e + C + "px",
  15516. o.description.length > 0 && (h.classList.add("collapsible"),
  15517. h.style.height = h.clientHeight + 12 + "px",
  15518. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15519. }
  15520. function a(e) {
  15521. e.target === c && s()
  15522. }
  15523. function s() {
  15524. m && (m = !1,
  15525. r.classList.add("view-image"),
  15526. c.classList.remove("overlay"),
  15527. h.style.height = "",
  15528. u.style.paddingTop = "",
  15529. t.style.width = "",
  15530. t.style.height = "",
  15531. window.removeEventListener("resize", b),
  15532. c.removeEventListener("click", a),
  15533. g.removeEventListener("click", l),
  15534. f.removeEventListener("click", s),
  15535. o.emit(p.IMAGE_CLOSED),
  15536. o.close(!0))
  15537. }
  15538. function l(e) {
  15539. t.classList.toggle("show-info")
  15540. }
  15541. var c = o.div
  15542. , h = c.getElementsByClassName("tag-content")[0]
  15543. , u = c.getElementsByClassName("tag-media-content")[0]
  15544. , f = t.getElementsByClassName("close")[0]
  15545. , g = h.getElementsByClassName("tag-label")[0];
  15546. c.classList.add("has-image"),
  15547. r.classList.add("view-image"),
  15548. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15549. o.applyOrientation(o.orientation);
  15550. var m = !1
  15551. , A = getComputedStyle(h)
  15552. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15553. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15554. , I = h.querySelector(".tag-label")
  15555. , E = h.querySelector(".tag-desc")
  15556. , b = function() {
  15557. var e, t, n = 0;
  15558. return function() {
  15559. clearInterval(e),
  15560. clearTimeout(t),
  15561. e = setInterval(function() {
  15562. var e = c.clientHeight;
  15563. n !== e && (i(),
  15564. n = e)
  15565. }, 100),
  15566. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15567. }
  15568. }();
  15569. n.on(p.IMAGE_OPENING, e),
  15570. o.on(d.ACTIVATE, e),
  15571. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15572. o.on(d.CLOSING, s)
  15573. }
  15574. var n = new a
  15575. , r = n.createDomElement();
  15576. this.once(d.OPENED, function() {
  15577. n.load(e.src).then(i).catch(function(t) {
  15578. y.warn("Failed to load image:", e.src),
  15579. y.warn("with error:", t)
  15580. }).then(this.onMediaLoadFinished.bind(this))
  15581. });
  15582. var o = this;
  15583. return r
  15584. }
  15585. ,
  15586. n.prototype.createVideoElement = function(e, t) {
  15587. var i = new s({
  15588. autoPlay: !0,
  15589. autoResume: !0,
  15590. startMuted: !1,
  15591. loop: !1
  15592. })
  15593. , n = i.createDomElement();
  15594. return this.once(d.OPENED, function() {
  15595. i.load(e.src).then(function() {
  15596. this.div.classList.add("has-video"),
  15597. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15598. i.play()),
  15599. this.on(d.OPENING, i.show.bind(i)),
  15600. this.on(d.OPENED, i.play.bind(i)),
  15601. this.on(d.CLOSING, i.pause.bind(i)),
  15602. this.on(d.CLOSED, i.hide.bind(i))
  15603. }
  15604. .bind(this)).catch(function(t) {
  15605. y.warn("Failed to embed video:", e.src),
  15606. y.warn("with error:", t)
  15607. }).then(this.onMediaLoadFinished.bind(this))
  15608. }
  15609. .bind(this)),
  15610. n
  15611. }
  15612. ,
  15613. n.prototype.createEmbedElement = function(e, t) {
  15614. var i = new l
  15615. , n = i.createDomElement();
  15616. return this.once(d.OPENED, function() {
  15617. i.load(e.src).then(function() {
  15618. this.div.classList.add("has-embed"),
  15619. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15620. this.applyOrientation(this.orientation),
  15621. this.on(d.OPENING, i.show.bind(i)),
  15622. this.on(d.CLOSED, i.hide.bind(i))
  15623. }
  15624. .bind(this)).catch(function(t) {
  15625. y.warn("Failed to embed:", e.src),
  15626. y.warn("with error:", t)
  15627. }).then(this.onMediaLoadFinished.bind(this))
  15628. }
  15629. .bind(this)),
  15630. n
  15631. }
  15632. ,
  15633. n.prototype.open = function(e) {
  15634. return this.openPromise = $.Deferred(),
  15635. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15636. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15637. this.state !== I.OPEN && (this.emit(d.OPENING),
  15638. e && this.emit(d.ACTIVATING),
  15639. this.state = I.OPENING,
  15640. this.animateOpen(function() {
  15641. e && this.setActiveState(),
  15642. this.openPromise.resolve()
  15643. }
  15644. .bind(this)))
  15645. }
  15646. .bind(this), m.animation.openDelay),
  15647. c.cancel(this.closeTransition),
  15648. this.closePromise && this.closePromise.reject(),
  15649. this.closeTransition = void 0,
  15650. this.openPromise.promise())
  15651. }
  15652. ,
  15653. n.prototype.close = function(e) {
  15654. return this.closePromise = $.Deferred(),
  15655. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15656. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15657. this.state = I.CLOSING,
  15658. this.animateClose())
  15659. }
  15660. .bind(this), m.animation.closeDelay)),
  15661. c.cancel(this.openTransition),
  15662. this.openPromise && this.openPromise.reject(),
  15663. this.openTransition = void 0,
  15664. this.closePromise.resolve(),
  15665. this.closePromise.promise())
  15666. }
  15667. ,
  15668. n.prototype.setActiveState = function() {
  15669. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15670. this.emit(d.ACTIVATE),
  15671. this.div.classList.remove("has-hotzone"))
  15672. }
  15673. ,
  15674. n.prototype.animateOpen = function(e) {
  15675. if (this.state === I.OPENING) {
  15676. if (c.cancel(this.animationTransition),
  15677. u.detectSamsungNative())
  15678. return this.boardOrientation = null,
  15679. this.div.style.visibility = "visible",
  15680. this.emit(d.OPENED),
  15681. this.state = I.OPEN,
  15682. void (e && e());
  15683. this.div.style.webkitTransform = "scale(0)",
  15684. this.div.style.transform = "scale(0)",
  15685. this.div.style.visibility = "visible",
  15686. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15687. this.emit(d.OPENED),
  15688. this.state = I.OPEN,
  15689. e && e()
  15690. }
  15691. .bind(this))
  15692. }
  15693. }
  15694. ,
  15695. n.prototype.animateClose = function(e) {
  15696. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15697. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15698. this.emit(d.CLOSED),
  15699. this.state = I.CLOSED,
  15700. this.div.style.visibility = "hidden",
  15701. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15702. e && e()
  15703. }
  15704. .bind(this)))
  15705. }
  15706. ,
  15707. n.prototype.needsUpdate = function() {
  15708. return this.state !== I.CLOSED
  15709. }
  15710. ,
  15711. n.prototype.update = function(e, t) {
  15712. if (this.needsUpdate()) {
  15713. var i = (this.updateOrientation(e),
  15714. this.calcScale(t))
  15715. , n = {
  15716. x: (e.x + 1) * $("#player").width() / 2,
  15717. y: (e.y + 1) * $("#player").height() / 2
  15718. };
  15719. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15720. this.div.style.webkitTransform = this.div.screenTransform,
  15721. this.div.style.transform = this.div.screenTransform
  15722. }
  15723. }
  15724. ,
  15725. n.prototype.getDimensions = function() {
  15726. return this.div.getBoundingClientRect()
  15727. }
  15728. ,
  15729. n.prototype.calcScale = function(e) {
  15730. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15731. }
  15732. ,
  15733. n.prototype.updateOrientation = function(e) {
  15734. if (this.state !== I.ACTIVE) {
  15735. var t = 1 / 3
  15736. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15737. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15738. , r = "";
  15739. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15740. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15741. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15742. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15743. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15744. }
  15745. }
  15746. ,
  15747. n.prototype.applyOrientation = function(e) {
  15748. this.div.style.transform = this.div.style.webkitTransform = "",
  15749. this.div.classList.remove("tag-container-" + this.orientation),
  15750. this.div.classList.add("tag-container-" + e);
  15751. var t = window.getComputedStyle(this.div);
  15752. this.initialTransform = t.transform || t.webkitTransform,
  15753. "none" === this.initialTransform && (this.initialTransform = "");
  15754. var i = t.transform.slice(7, -1).split(",")
  15755. , n = -i[4]
  15756. , r = -i[5];
  15757. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15758. this.div.style.transformOrigin = n + "px " + r + "px",
  15759. this.orientation = e
  15760. }
  15761. ,
  15762. t.exports = n
  15763. }
  15764. ).call(this, "/js/tag/Billboard/Billboard.js")
  15765. }
  15766. , {
  15767. "../../util/browser": 182,
  15768. "../../util/lerp": 188,
  15769. "../../util/logger": 189,
  15770. "../../util/transitions": 195,
  15771. "../Media/EmbedlyEmbed": 125,
  15772. "../Media/EmbedlyPlayer": 126,
  15773. "../Media/Image": 128,
  15774. "../Media/Link": 129,
  15775. "../Media/MediaEvent": 131,
  15776. "../Parser/DescriptionChunkType": 133,
  15777. "../Parser/DescriptionParser": 134,
  15778. "./BillboardEvent": 120,
  15779. "./billboardSettings": 121,
  15780. "./overlaySettings": 122,
  15781. events: 202
  15782. }],
  15783. 120: [function(e, t, i) {
  15784. "use strict";
  15785. t.exports = Object.freeze({
  15786. ENTER: "billboard.enter",
  15787. LEAVE: "billboard.leave",
  15788. OPENING: "billboard.opening",
  15789. OPENED: "billboard.open",
  15790. CLOSING: "billboard.closing",
  15791. CLOSED: "billboard.closed",
  15792. ACTIVATING: "billboard.activating",
  15793. ACTIVATE: "billboard.activate"
  15794. })
  15795. }
  15796. , {}],
  15797. 121: [function(e, t, i) {
  15798. "use strict";
  15799. t.exports = Object.freeze({
  15800. animation: Object.freeze({
  15801. hoverOnClosing: !1,
  15802. openDelay: 100,
  15803. closeDelay: 50,
  15804. openDuration: 200,
  15805. closeDuration: 100
  15806. }),
  15807. boardToDiscRatio: 1.2
  15808. })
  15809. }
  15810. , {}],
  15811. 122: [function(e, t, i) {
  15812. "use strict";
  15813. t.exports = Object.freeze({
  15814. boundaryWidth: 30,
  15815. boundaryHeight: 0
  15816. })
  15817. }
  15818. , {}],
  15819. /*********************************创建热点模型************************************************** */
  15820. "hot": [function(e, t, i) {//热点
  15821. "use strict";
  15822. function hot(sid,d,model){
  15823. this.sid = sid;
  15824. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15825. if(d.quaternion){
  15826. this.quaternion = d.quaternion;
  15827. }else{
  15828. this.rotation = this.conversionArray(d.rotation)
  15829. } */
  15830. this.position = this.convertValue(d.position, r.Vector3)
  15831. if(d.quaternion){
  15832. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15833. }else{
  15834. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15835. }
  15836. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15837. this.isSprite = d.isSprite
  15838. this.noAction = d.noAction
  15839. this.linkType = d.linkType || "common"
  15840. this.link = d.link;
  15841. this.model = model;
  15842. this.size = d.size;
  15843. this.infoAttribute = d.infoAttribute || {};
  15844. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15845. this.build();
  15846. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15847. this.changeTex()
  15848. this.setVisiblePanos(d.visiblePanos);
  15849. }
  15850. var r = e("three")
  15851. , f = e("../shaders")
  15852. , a = e("../settings")
  15853. , s = e("../enum/Viewmode")
  15854. , p = e("../objects/Panorama")
  15855. , math = e("../util/math")
  15856. , te = e("../util/texture");
  15857. var raycaster = new r.Raycaster;
  15858. //热点大小
  15859. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15860. var defaultTex1 = te.load(g_HotImage.point);
  15861. var defaultTex2 = te.load(g_HotImage.point2);
  15862. hot.prototype.changeTex = function(){
  15863. var u = this.mesh.material.uniforms
  15864. if(this.styleTex.length){
  15865. u.texture1.value = te.load(this.styleTex[0].src);
  15866. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15867. }else{
  15868. u.texture1.value = defaultTex1;
  15869. u.texture2.value = defaultTex2;
  15870. }
  15871. }
  15872. hot.prototype.initStyleImg = function(t){
  15873. this.styleTex = []
  15874. t.styleImg = t.styleImg || [];
  15875. t.styleImg.forEach((src)=>{
  15876. this.styleTex.push({src:manage.dealURL(src)})
  15877. })
  15878. this.changeTex()
  15879. }
  15880. hot.prototype.update = function(camera) {
  15881. if(this.isSprite){
  15882. this.mesh.quaternion.copy(camera.quaternion)
  15883. }
  15884. }
  15885. hot.prototype.setVisiblePanos = function(visibleData){
  15886. if (visibleData) {
  15887. this.visiblePanos = visibleData;
  15888. }
  15889. }
  15890. //绘制热点
  15891. hot.prototype.build = function(){
  15892. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15893. var shaderMaterial = new r.ShaderMaterial({
  15894. uniforms: t,
  15895. vertexShader: f.hot.vertexShader,
  15896. fragmentShader: f.hot.fragmentShader,
  15897. transparent: !0
  15898. })
  15899. var sprite = new r.Mesh( geometry, shaderMaterial );
  15900. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15901. sprite.dynamic = true;
  15902. sprite.position.copy(this.position);
  15903. sprite.quaternion.copy(this.quaternion)
  15904. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15905. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15906. sprite.name = this.sid;
  15907. sprite.type = "hotSprite";
  15908. sprite.belongHot = this;
  15909. if(this.link) sprite.hotLink = this.link;
  15910. this.mesh = sprite;
  15911. this.model.add(sprite);
  15912. g_HotMeshes.push(sprite);
  15913. }
  15914. hot.prototype.setTitleElem = function(title){
  15915. var root = $("#hot");
  15916. var elem = $(`<div> ${title}</div>`)
  15917. root.append(elem);
  15918. this.titleElem = elem;
  15919. }
  15920. hot.prototype.showTitle = function(){
  15921. if(!this.titleElem)return;
  15922. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15923. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15924. this.titleElem.css("display","block");
  15925. }
  15926. hot.prototype.hideTitle = function(){
  15927. if(!this.titleElem)return;
  15928. this.titleElem.css("display","none");
  15929. }
  15930. hot.prototype.closestPanoTowardTag = function(e, t) {
  15931. var i = []
  15932. , o = []
  15933. , l = this.mesh.position;
  15934. if (e === s.PANORAMA) {
  15935. var c = .5
  15936. , h = t.position.clone().sub(l).normalize();
  15937. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15938. // i.push(p.filters.isPanoAligned()),
  15939. // i.push(p.filters.inPanoDirection(l, h, c)),
  15940. // i.push(p.filters.isNeighbourPanoTo(t)),
  15941. o.push(p.scoreFunctions.direction(l, h))
  15942. }
  15943. var u = new r.Vector3
  15944. , d = function(e) {
  15945. u.copy(l).sub(e.position);
  15946. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15947. , i = a.tags.navigate.tiltTolerance;
  15948. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15949. }
  15950. , f = function(e) {
  15951. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15952. };
  15953. i.push(f, d, (pano)=>{ // add
  15954. return player.checkHasNeighbor(pano)
  15955. }),
  15956. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15957. var g = t.model.panos.sortByScore(i, o);
  15958. if (g && a.tags.navigate.lineOfSight) {
  15959. for (var m = 0; m < g.length; m++) {
  15960. var v = g[m].pano
  15961. , A = v.position.distanceTo(l);
  15962. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15963. var y = raycaster.intersectObjects(t.model.colliders);
  15964. // return g[0].pano;
  15965. if (0 === y.length || y[0].distance > A) {
  15966. console.log(m);
  15967. return v
  15968. }
  15969. }
  15970. return null
  15971. }
  15972. return g && g.length > 0 && g[0].pano
  15973. }
  15974. var getLink = function(link){
  15975. var src = '';
  15976. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15977. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15978. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15979. return src
  15980. }
  15981. hot.prototype.examine = function(e, options) {
  15982. options = options || {}
  15983. if(!player.currentPano)return;
  15984. var hotPop = document.getElementById('popup');
  15985. //获取那个热点的链接
  15986. if(this.link){
  15987. g_currentHot = this;
  15988. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15989. //g_bgAudio && g_bgAudio.pause();
  15990. if(g_bgAudio && !g_bgAudio.paused){
  15991. manage.switchBgmState(false);
  15992. g_bgAudio.pauseByHot = true
  15993. }
  15994. if(g_tourAudio)g_tourAudio.pause()
  15995. }
  15996. // if(hotListSta) {
  15997. // hotPop.classList.remove("wait");
  15998. // return;
  15999. // }
  16000. var t = e.mode
  16001. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16002. , n = this.mesh.position;
  16003. e.flyingToTag = true;
  16004. var o = function() {
  16005. e.flyingToTag = false;
  16006. if(this.link){
  16007. window.player.emit('openHotspot', this.sid)
  16008. }
  16009. }.bind(this);
  16010. if(settings.dontExamHot){
  16011. o();
  16012. return;
  16013. }
  16014. if (t === s.PANORAMA){
  16015. var l = {
  16016. pano: i,
  16017. lookAtPoint: n,
  16018. duration: null,
  16019. maxDistanceOverride: null,
  16020. skipWarpingCheck: !1
  16021. };
  16022. e.flyToPano(l, o)
  16023. }else {
  16024. var c = {
  16025. pano: i
  16026. };
  16027. if (n) {
  16028. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16029. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16030. }
  16031. c.callback = o,
  16032. c.duration = 1500,
  16033. c.mode = s.PANORAMA,
  16034. e.flyToNewMode(c)
  16035. }
  16036. },
  16037. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16038. // if(window.MP_PREFETCHED_MODELDATA.special){
  16039. // specialScene.special().beforeImplement();
  16040. // }
  16041. //czj 判断是否是数组 如果不是将对象转换为数组
  16042. /* hot.prototype.conversionArray = function(obj){
  16043. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16044. var arr = []
  16045. for (var i in obj) {
  16046. arr.push(obj[i]); //属性
  16047. }
  16048. return arr
  16049. } */
  16050. hot.prototype.convertValue = function(v ,Type){
  16051. var value;
  16052. if(v instanceof Array){
  16053. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16054. value = new Type().fromArray(v);
  16055. }else{
  16056. for(let i in v){v[i] = parseFloat(v[i])}
  16057. value = new Type().copy(v);
  16058. }
  16059. return value
  16060. }
  16061. t.exports = hot;
  16062. }
  16063. , {
  16064. three: 217,
  16065. "../shaders":167,
  16066. "../enum/Viewmode":51,
  16067. "../objects/Panorama":148,
  16068. "../util/texture":194,
  16069. "../settings":166,
  16070. "../util/math": 190,
  16071. }],
  16072. /************************************创建热点模型************************************ */
  16073. 123: [function(e, t, i) {//tag
  16074. (function(i) {
  16075. "use strict";
  16076. function n(e, t, i) {
  16077. var n = i.version || "0";
  16078. "0" !== n && I.info("tag defined using version " + n),
  16079. this.model = e,
  16080. this.sid = t,
  16081. this.color = (new r.Color).set(i.color || l.tagDefault),
  16082. this.hoverColor = l._darken(this.color, .2),
  16083. this.floor = null,
  16084. this.floorIndex = i.floor,
  16085. this.mode = s.PANORAMA,
  16086. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16087. this.obj3d = null,
  16088. this.disc = null,
  16089. this.materials = {
  16090. disc: null,
  16091. pole: null
  16092. },
  16093. this.position = (new r.Vector3).copy(i.position),
  16094. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16095. this.discWorldPosition = null,
  16096. this.discScale = .05,
  16097. this.poleEnabled = i.stem.enabled,
  16098. this.billboard = new o(i.label,i.description,i.media,this),
  16099. this.visibleTransition = null,
  16100. this.hoveringDisc = !1
  16101. }
  16102. var r = e("three")
  16103. , o = e("./Billboard/Billboard")
  16104. , a = e("../settings")
  16105. , s = e("../enum/Viewmode")
  16106. , l = e("../enum/Colors")
  16107. , c = e("../enum/RenderLayers")
  16108. , h = e("../enum/RenderOrder")
  16109. , u = (e("../util/common"),
  16110. e("../util/math"))
  16111. , d = e("../util/texture")
  16112. , p = e("../objects/Panorama")
  16113. , f = e("../shaders")
  16114. , g = e("../util/transitions")
  16115. , m = e("../util/lerp")
  16116. , v = e("../util/easing")
  16117. , A = e("./Billboard/BillboardEvent")
  16118. , y = e("events").EventEmitter
  16119. , C = e("../util/logger")
  16120. , I = new C(i)
  16121. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16122. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16123. , w = new r.PlaneBufferGeometry(1,1);
  16124. n.prototype = Object.create(y.prototype),
  16125. n.raycaster = new r.Raycaster,
  16126. n.prototype.bindEvents = function() {
  16127. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16128. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16129. }
  16130. ,
  16131. n.prototype.build = function() {
  16132. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16133. this.floor && (this.billboard.build(this.model.sid),
  16134. this.obj3d = this.buildObject3D(),
  16135. this.floor.add(this.obj3d)),
  16136. this
  16137. }
  16138. ,
  16139. n.prototype.buildObject3D = function() {
  16140. var e = new r.Object3D;
  16141. e.position.copy(this.position);
  16142. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16143. t.bg.value = b,
  16144. t.mask.value = E,
  16145. t.color.value.copy(this.color),
  16146. this.materials.disc = new r.RawShaderMaterial({
  16147. transparent: !0,
  16148. vertexShader: f.tagDisc.vertexShader,
  16149. fragmentShader: f.tagDisc.fragmentShader,
  16150. uniforms: t
  16151. }),
  16152. this.disc = new r.Mesh(w,this.materials.disc),
  16153. this.disc.layers.set(c.TAG),
  16154. this.disc.position.copy(this.discPosition),
  16155. this.disc.renderOrder = h.tagDisc,
  16156. this.disc.tag = this;
  16157. var i = this.buildPole();
  16158. return i.layers.set(c.TAG),
  16159. i.renderOrder = h.tagStem,
  16160. e.add(i),
  16161. e.layers.set(c.TAG),
  16162. e.add(this.disc)
  16163. }
  16164. ,
  16165. n.prototype.buildPole = function() {
  16166. var e = new r.BufferGeometry
  16167. , t = new Float32Array(6);
  16168. return t[0] = t[1] = t[2] = 0,
  16169. t[3] = this.discPosition.x,
  16170. t[4] = this.discPosition.y,
  16171. t[5] = this.discPosition.z,
  16172. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16173. this.materials.pole = new r.LineBasicMaterial({
  16174. linewidth: a.tags.pole.width,
  16175. color: a.tags.pole.color,
  16176. opacity: 0,
  16177. visible: this.poleEnabled,
  16178. transparent: !0,
  16179. depthWrite: !1
  16180. }),
  16181. new r.Line(e,this.materials.pole)
  16182. }
  16183. ,
  16184. n.prototype.setFreeState = function(e) {
  16185. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16186. this.materials.disc.uniforms.color.value = this.color
  16187. }
  16188. .bind(this))
  16189. }
  16190. ,
  16191. n.prototype.setHoverState = function(e) {
  16192. this.billboard.open(e),
  16193. this.materials.disc.uniforms.color.value = this.hoverColor
  16194. }
  16195. ,
  16196. n.prototype.hide = function(e, t) {
  16197. var i = $.Deferred();
  16198. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16199. return i.resolve().promise();
  16200. e = e || 0,
  16201. t = t || 0,
  16202. g.cancel(this.visibleTransition);
  16203. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16204. , r = t + e
  16205. , o = t / r;
  16206. return this.visibleTransition = g.start(function(e) {
  16207. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16208. , i = m.property(e.materials.pole, "opacity", 0);
  16209. return function(n) {
  16210. t(n),
  16211. e.materials.pole && i(n)
  16212. }
  16213. }(this), r * n, function() {
  16214. i.resolve()
  16215. }, o, v[a.warp.blendEasing]),
  16216. i.promise()
  16217. }
  16218. ,
  16219. n.prototype.show = function(e, t) {
  16220. var i = $.Deferred();
  16221. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16222. return i.resolve().promise();
  16223. e = e || 0,
  16224. t = t || 0,
  16225. g.cancel(this.visibleTransition);
  16226. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16227. , r = t + e
  16228. , o = t / r;
  16229. return this.visibleTransition = g.start(function(e) {
  16230. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16231. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16232. return function(n) {
  16233. t(n),
  16234. e.materials.pole && i(n)
  16235. }
  16236. }(this), r * n, function() {
  16237. i.resolve()
  16238. }, o, v[a.warp.blendEasing]),
  16239. i.promise()
  16240. }
  16241. ,
  16242. n.prototype.closestPanoTowardTag = function(e, t) {
  16243. var i = []
  16244. , o = []
  16245. , l = this.disc.getWorldPosition();
  16246. if (e === s.PANORAMA) {
  16247. var c = .5
  16248. , h = t.position.clone().sub(l).normalize();
  16249. i.push(p.filters.isPanoAligned()),
  16250. i.push(p.filters.inPanoDirection(l, h, c)),
  16251. i.push(p.filters.isNeighbourPanoTo(t)),
  16252. o.push(p.scoreFunctions.direction(l, h))
  16253. }
  16254. var u = new r.Vector3
  16255. , d = function(e) {
  16256. u.copy(l).sub(e.position);
  16257. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16258. , i = a.tags.navigate.tiltTolerance;
  16259. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16260. }
  16261. , f = function(e) {
  16262. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16263. };
  16264. i.push(f, d),
  16265. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16266. var g = this.model.panos.sortByScore(i, o);
  16267. if (a.tags.navigate.lineOfSight) {
  16268. for (var m = 0; m < g.length; m++) {
  16269. var v = g[m].pano
  16270. , A = v.position.distanceTo(l);
  16271. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16272. return null;
  16273. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16274. var y = n.raycaster.intersectObjects(this.model.colliders);
  16275. if (0 === y.length || y[0].distance > A)
  16276. return v
  16277. }
  16278. return null
  16279. }
  16280. return g.length > 0 && g[0].pano
  16281. }
  16282. ,
  16283. n.prototype.examine = function(e) {
  16284. var t = e.mode
  16285. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16286. , n = this.disc.getWorldPosition();
  16287. this.billboard.setActiveState();
  16288. var o = function() {
  16289. var t = this.billboard.getDimensions()
  16290. , n = new r.Vector3;
  16291. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16292. n.unproject(e.camera),
  16293. e.flyToPano({
  16294. pano: i,
  16295. lookAtPoint: n
  16296. })
  16297. }
  16298. .bind(this);
  16299. if (t === s.PANORAMA)
  16300. if (i !== e.currentPano) {
  16301. var l = {
  16302. pano: i,
  16303. lookAtPoint: n,
  16304. duration: null,
  16305. maxDistanceOverride: null,
  16306. skipWarpingCheck: !1
  16307. };
  16308. e.flyToPano(l, o)
  16309. } else
  16310. setTimeout(function() {
  16311. this.billboard.open().then(function() {
  16312. o()
  16313. })
  16314. }
  16315. .bind(this), 0);
  16316. else {
  16317. var c = {
  16318. pano: i
  16319. };
  16320. if (n) {
  16321. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16322. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16323. }
  16324. c.callback = o,
  16325. c.duration = 1500,
  16326. c.mode = s.PANORAMA,
  16327. e.flyToNewMode(c)
  16328. }
  16329. }
  16330. ,
  16331. n.prototype.update = function(e, t) {
  16332. var i = new r.Vector3;
  16333. return function(e, t) {
  16334. this.discWorldPosition = this.disc.getWorldPosition(),
  16335. this.updateDisc(e, t),
  16336. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16337. i.z < 1 && (i.y *= -1,
  16338. this.billboard.update(i, this.getDiscRadius(i, t))))
  16339. }
  16340. }(),
  16341. n.prototype.updateDisc = function(e, t) {
  16342. var i = new r.Vector3
  16343. , o = new r.Vector3
  16344. , l = new r.Vector3
  16345. , c = new r.Vector3
  16346. , h = new r.Vector3;
  16347. return function(e, t) {
  16348. var u = a.tags.visibility
  16349. , d = a.tags.disc.scale
  16350. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16351. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16352. this.obj3d.visible) {
  16353. this.disc.quaternion.copy(t.quaternion);
  16354. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16355. i.copy(this.discWorldPosition).project(t),
  16356. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16357. l.set(f / 2, 0, 0).add(o),
  16358. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16359. h.copy(c).unproject(t);
  16360. var g = h.distanceTo(this.discWorldPosition)
  16361. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16362. this.discScale = g * m,
  16363. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16364. }
  16365. }
  16366. }(),
  16367. n.prototype.getDiscRadius = function(e, t) {
  16368. var i = new r.Vector3;
  16369. return function(e, t) {
  16370. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16371. Math.abs(e.x - i.x) * $("#player").width()
  16372. }
  16373. }(),
  16374. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16375. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16376. }
  16377. ,
  16378. n.prototype.offScreen = function(e, t) {
  16379. var i = e.getWorldPosition().project(t);
  16380. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16381. }
  16382. ,
  16383. n.viewportScale = function() {
  16384. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16385. n.viewportHeight = $("#player").height(),
  16386. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16387. n.currentViewportScale
  16388. }
  16389. ,
  16390. t.exports = n
  16391. }
  16392. ).call(this, "/js/tag/tag.js")
  16393. }
  16394. , {
  16395. "../enum/Colors": 19,
  16396. "../enum/RenderLayers": 41,
  16397. "../enum/RenderOrder": 42,
  16398. "../enum/Viewmode": 51,
  16399. "../objects/Panorama": 148,
  16400. "../settings": 166,
  16401. "../shaders": 167,
  16402. "../util/common": 185,
  16403. "../util/easing": 186,
  16404. "../util/lerp": 188,
  16405. "../util/logger": 189,
  16406. "../util/math": 190,
  16407. "../util/texture": 194,
  16408. "../util/transitions": 195,
  16409. "./Billboard/Billboard": 119,
  16410. "./Billboard/BillboardEvent": 120,
  16411. events: 202,
  16412. three: 217
  16413. }],
  16414. 124: [function(e, t, i) {
  16415. (function(i) {
  16416. "use strict";
  16417. function n() {
  16418. this.tagState = y.IDLE,
  16419. this.intersectTag = null,
  16420. this.hoveredTag = null,
  16421. this.activeTag = null,
  16422. this.tagDiscs = [],
  16423. this.raycaster = new r.Raycaster,
  16424. this.modelManager = null,
  16425. this.player = null,
  16426. this.totaltags = 0,
  16427. this.navigatingViaTag = !1,
  16428. this.enabled = !1
  16429. }
  16430. var r = e("three")
  16431. , o = e("../util/logger")
  16432. , a = e("../util/common")
  16433. , s = e("../controls/serializer")
  16434. , l = e("../objects/Snapshot")
  16435. , c = e("../settings")
  16436. , h = e("./Billboard/BillboardEvent")
  16437. , u = e("./Media/MediaEvent")
  16438. , d = e("./Media/LinkType")
  16439. , p = e("../enum/Viewmode")
  16440. , f = e("../enum/WarpStyle")
  16441. , g = e("../enum/BlackoutStyle")
  16442. , m = e("../enum/ModelManagerEvents")
  16443. , v = e("../enum/tagEvents")
  16444. , A = e("../enum/PlayerEvents")
  16445. , y = (e("../util/lerp"),
  16446. e("../enum/TagStates"))
  16447. , C = e("events").EventEmitter
  16448. , I = new o(i);
  16449. a.extend(n, C),
  16450. n.prototype.init = function(e, t) {
  16451. this.modelManager = e,
  16452. this.player = t,
  16453. this.updateModel(),
  16454. this.bindEvents()
  16455. }
  16456. ,
  16457. n.prototype.update = function(e) {
  16458. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16459. }
  16460. ,
  16461. n.prototype.updateTags = function(e, t, i, n) {
  16462. for (var r in this.model.tags)
  16463. this.model.tags[r].update(e, t, i, n)
  16464. }
  16465. ,
  16466. n.prototype.updateModel = function() {
  16467. this.model = this.modelManager.getActiveModel(),
  16468. this.gettagsFromModel(),
  16469. this.totaltags = Object.keys(this.model.tags).length
  16470. }
  16471. ,
  16472. n.prototype.gettagsFromModel = function() {
  16473. this.tagDiscs = [];
  16474. for (var e in this.model.tags) {
  16475. var t = this.model.tags[e].disc;
  16476. t && this.tagDiscs.push(t)
  16477. }
  16478. }
  16479. ,
  16480. n.prototype.bindEvents = function() {
  16481. function e() {
  16482. Object.keys(this.model.tags).forEach(function(e) {
  16483. var t = this.model.tags[e];
  16484. t.bindEvents(),
  16485. t.billboard.on(u.LINK_CLICK, function(e) {
  16486. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16487. }
  16488. .bind(this)),
  16489. t.billboard.on(u.IMAGE_OPENED, function() {
  16490. this.tagState = y.EXAMINE,
  16491. this.emit(u.IMAGE_OPENED)
  16492. }
  16493. .bind(this)),
  16494. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16495. }
  16496. .bind(this))
  16497. }
  16498. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16499. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16500. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16501. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16502. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16503. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16504. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16505. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16506. e.call(this)
  16507. }
  16508. ,
  16509. n.prototype.navigateViaLink = function(e) {
  16510. var t = s.deserialize(e);
  16511. if (t)
  16512. if (t.mode === p.PANORAMA) {
  16513. try {
  16514. this.player.model.panos.get(t.panoId)
  16515. } catch (e) {
  16516. return void I.warn("Unable to find panorama location", t.panoId)
  16517. }
  16518. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16519. } else {
  16520. var i = {
  16521. cameraMode: t.mode,
  16522. position: t.position,
  16523. quaternion: t.quaternion,
  16524. scanId: t.panoId,
  16525. orthoZoom: t.zoom,
  16526. floorVisibility: t.floorVisibility,
  16527. thumbUrl: null,
  16528. name: null
  16529. };
  16530. this.player.flyToNewMode({
  16531. mode: t.mode,
  16532. duration: c.warp.outsideTime,
  16533. warpDest: new l(i),
  16534. force: !0
  16535. })
  16536. }
  16537. }
  16538. ,
  16539. n.prototype.handleWarpStart = function(e, t, i, n) {
  16540. this.dismissExaminedTag(),
  16541. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16542. e && (i = g.END),
  16543. this.hideShowTagsForBlackoutStyle(i, n))
  16544. }
  16545. ,
  16546. n.prototype.handleWarpInterruption = function(e, t, i) {
  16547. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16548. this.hideShowTagsForBlackoutStyle(t, i)
  16549. }
  16550. ,
  16551. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16552. var i = 0
  16553. , n = 0
  16554. , r = t / 2;
  16555. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16556. e) {
  16557. case g.END:
  16558. this.hideAlltags(r);
  16559. break;
  16560. case g.BEGINNING:
  16561. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16562. break;
  16563. case g.NONE:
  16564. break;
  16565. case g.MIDDLE:
  16566. i = r,
  16567. n = r,
  16568. this.hideAlltags(n),
  16569. setTimeout(function() {
  16570. this.showAlltags(i)
  16571. }
  16572. .bind(this), n);
  16573. break;
  16574. case g.FADEIN:
  16575. setTimeout(function() {
  16576. this.showAlltags(r)
  16577. }
  16578. .bind(this), r)
  16579. }
  16580. }
  16581. ,
  16582. n.prototype.onPlayerModeChanging = function(e, t) {
  16583. t !== p.PANORAMA && this.dismissExaminedTag(),
  16584. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16585. var i = t !== p.OUTDOOR;
  16586. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16587. }
  16588. ,
  16589. n.prototype.onPanoChange = function(e, t) {
  16590. var i = this.navigatingViaTag;
  16591. if (this.navigatingViaTag = !1,
  16592. !i) {
  16593. this.dismissExaminedTag();
  16594. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16595. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16596. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16597. }
  16598. }
  16599. ,
  16600. n.prototype.onPlayerReady = function(e, t, i) {
  16601. this.startAlltags(e, t ? i : null)
  16602. }
  16603. ,
  16604. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16605. this.updateClosestTags(e)
  16606. }
  16607. ,
  16608. n.prototype.dismissExaminedTag = function() {
  16609. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16610. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16611. this.hoveredTag = null)
  16612. }
  16613. ,
  16614. n.prototype.startAlltags = function(e, t) {
  16615. this.model.shouldShowtags = c.tags.enabled,
  16616. this.enabled = !0,
  16617. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16618. t && setTimeout(function() {
  16619. this.activateTag(this.model.getTagBySid(t))
  16620. }
  16621. .bind(this), c.tags.startup.fadeInDuration / 2))
  16622. }
  16623. ,
  16624. n.prototype.showAlltags = function(e, t, i) {
  16625. function n() {
  16626. o++,
  16627. o === this.totaltags && (this.model.tagsShown = !0,
  16628. r.resolve())
  16629. }
  16630. var r = $.Deferred();
  16631. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16632. return r.resolve().promise();
  16633. var o = 0;
  16634. for (var a in this.model.tags) {
  16635. var s = this.model.tags[a];
  16636. s.show(e, t).done(n.bind(this))
  16637. }
  16638. return r.promise()
  16639. }
  16640. ,
  16641. n.prototype.hideAlltags = function(e, t) {
  16642. function i() {
  16643. r++,
  16644. r === this.totaltags && (this.model.tagsShown = !1,
  16645. n.resolve())
  16646. }
  16647. var n = $.Deferred()
  16648. , r = 0;
  16649. for (var o in this.model.tags) {
  16650. var a = this.model.tags[o];
  16651. a.hide(e, t).done(i.bind(this)),
  16652. a === this.activeTag && this.dismissActiveTag()
  16653. }
  16654. return n.promise()
  16655. }
  16656. ,
  16657. n.prototype.enableHovering = function() {
  16658. this.enabled = !0
  16659. }
  16660. ,
  16661. n.prototype.disableHovering = function() {
  16662. this.enabled = !1
  16663. }
  16664. ,
  16665. n.prototype.activateTag = function(e, t) {
  16666. t = t || y.EXAMINE,
  16667. this.activeTag = e,
  16668. this.activeTag.hoveringDisc = !0,
  16669. this.activeTag.setHoverState(t === y.EXAMINE),
  16670. this.tagState = t,
  16671. this.emit(v.TagActivated, e)
  16672. }
  16673. ,
  16674. n.prototype.dismissActiveTag = function() {
  16675. this.activeTag.hoveringDisc = !1,
  16676. this.activeTag.setFreeState(!0);
  16677. var e = this.activeTag;
  16678. this.activeTag = null,
  16679. this.tagState = y.IDLE,
  16680. this.emit(v.TagDismissed, e)
  16681. }
  16682. ,
  16683. n.prototype.clickedOnTag = function(e) {
  16684. var t = function() {
  16685. this.navigatingViaTag = !0,
  16686. this.activeTag.examine(this.player),
  16687. this.emit(v.TagNavigation, this.activeTag)
  16688. }
  16689. .bind(this);
  16690. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16691. this.activeTag = this.intersectTag,
  16692. t(),
  16693. !0) : (this.dismissActiveTag(),
  16694. !1)
  16695. }
  16696. ,
  16697. n.prototype.intersecttag = function() {
  16698. var e = new r.Vector3
  16699. , t = new r.Vector3
  16700. , i = new r.Vector3;
  16701. return function(n, r, o) {
  16702. if (!this.enabled)
  16703. return null;
  16704. var a = null
  16705. , s = this.tagDiscs.filter(function(e) {
  16706. return e.parent.visible
  16707. });
  16708. if (s.length > 0) {
  16709. var l = this.model.floors.reduce(function(e, t) {
  16710. return t.hidden ? e : e.concat(t.collider.children)
  16711. }, s);
  16712. e.set(n.x, n.y, -1).unproject(o),
  16713. t.set(n.x, n.y, 1).unproject(o),
  16714. i.copy(t).sub(e).normalize(),
  16715. this.raycaster.set(e, i);
  16716. var c = this.raycaster.intersectObjects(l);
  16717. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16718. }
  16719. return this.intersectTag = a,
  16720. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16721. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16722. this.hoveredTag = a
  16723. }
  16724. .bind(this)),
  16725. a.billboard.on(h.LEAVE, function() {
  16726. this.hoveredTag = null
  16727. }
  16728. .bind(this))),
  16729. this.activateTag(a, y.BROWSE))),
  16730. a
  16731. }
  16732. }(),
  16733. n.prototype.rankedtagInDirection = function() {
  16734. var e = []
  16735. , t = []
  16736. , i = new r.Vector3
  16737. , n = new r.Vector3
  16738. , o = new r.Vector3;
  16739. return function(r, a, s, l) {
  16740. var c = 0;
  16741. t.length = 0;
  16742. for (var h = 0; h < this.closesttags.length; h++) {
  16743. var u = this.closesttags[h];
  16744. n.copy(u.position),
  16745. n.add(u.discPosition),
  16746. i.copy(a),
  16747. i.sub(n).negate(),
  16748. i.normalize();
  16749. var d = i.dot(l);
  16750. if (d >= 0) {
  16751. o.copy(n),
  16752. o.project(s);
  16753. var p = this.intersecttag(o, !1, s);
  16754. if (p) {
  16755. if (c >= e.length)
  16756. for (var f = 0; f < 64; f++)
  16757. e.push({
  16758. tag: u,
  16759. dot: d
  16760. });
  16761. var g = e[c];
  16762. g.tag = u,
  16763. g.dot = d,
  16764. g.position = math.projectPositionToCanvas(n, s),
  16765. t.push(g),
  16766. c++
  16767. }
  16768. }
  16769. }
  16770. return t.sort(function(e, t) {
  16771. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16772. }),
  16773. r < t.length ? t[r].tag : null
  16774. }
  16775. }(),
  16776. n.prototype.updateClosestTags = function() {
  16777. var e = new r.Vector3
  16778. , t = 30;
  16779. return function(i) {
  16780. this.closesttags || (this.closesttags = []),
  16781. this.closesttags.length = 0;
  16782. var n = this.model.tags;
  16783. if (n)
  16784. for (var r in n)
  16785. if (n.hasOwnProperty(r)) {
  16786. var o = n[r]
  16787. , a = o.position;
  16788. e.copy(i),
  16789. e.sub(a).negate();
  16790. var s = e.lengthSq();
  16791. s < t && this.closesttags.push(o)
  16792. }
  16793. }
  16794. }(),
  16795. t.exports = n
  16796. }
  16797. ).call(this, "/js/tag/tagManager.js")
  16798. }
  16799. , {
  16800. "../controls/serializer": 14,
  16801. "../enum/BlackoutStyle": 18,
  16802. "../enum/tagEvents": 32,
  16803. "../enum/ModelManagerEvents": 33,
  16804. "../enum/PlayerEvents": 40,
  16805. "../enum/TagStates": 44,
  16806. "../enum/Viewmode": 51,
  16807. "../enum/WarpStyle": 52,
  16808. "../objects/Snapshot": 153,
  16809. "../settings": 166,
  16810. "../util/common": 185,
  16811. "../util/lerp": 188,
  16812. "../util/logger": 189,
  16813. "./Billboard/BillboardEvent": 120,
  16814. "./Media/LinkType": 130,
  16815. "./Media/MediaEvent": 131,
  16816. events: 202,
  16817. three: 217
  16818. }],
  16819. 125: [function(e, t, i) {
  16820. (function(i) {
  16821. "use strict";
  16822. function n() {
  16823. this.embedWrapper = null,
  16824. this.embedElement = null
  16825. }
  16826. var r = e("../../util/ajax")
  16827. , o = e("./mediaSettings")
  16828. , a = e("../../settings")
  16829. , s = e("../../util/logger")
  16830. , l = new s(i);
  16831. n.prototype.createDomElement = function() {
  16832. return this.embedWrapper = document.createElement("div"),
  16833. this.embedWrapper.classList.add("tag-embed"),
  16834. this.embedWrapper.classList.add("hidden"),
  16835. this.embedWrapper
  16836. }
  16837. ,
  16838. n.prototype.load = function(e) {
  16839. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16840. return new Promise(function(e, i) {
  16841. r.get(t).then(function(t) {
  16842. if (t = JSON.parse(t),
  16843. t.html && t.html.indexOf("<script") === -1) {
  16844. this.embedWrapper.innerHTML = t.html;
  16845. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16846. if (this.embedWrapper.style.width = n + "px",
  16847. t.height) {
  16848. var r = t.height / t.width;
  16849. this.embedWrapper.style.height = n * r + "px"
  16850. }
  16851. this.embedElement = this.embedWrapper.firstChild;
  16852. var a = [];
  16853. try {
  16854. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16855. } catch (e) {
  16856. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16857. }
  16858. a.forEach(function(e) {
  16859. e.setAttribute("target", "_blank")
  16860. }),
  16861. this.embedElement.classList.add("hidden"),
  16862. this.embedWrapper.classList.remove("hidden"),
  16863. e()
  16864. } else
  16865. i("Not a valid embed")
  16866. }
  16867. .bind(this), function(e) {
  16868. i(e.response)
  16869. })
  16870. }
  16871. .bind(this))
  16872. }
  16873. ,
  16874. n.prototype.show = function() {
  16875. this.embedElement && this.embedElement.classList.remove("hidden")
  16876. }
  16877. ,
  16878. n.prototype.hide = function() {
  16879. this.embedElement && this.embedElement.classList.add("hidden")
  16880. }
  16881. ,
  16882. t.exports = n
  16883. }
  16884. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16885. }
  16886. , {
  16887. "../../settings": 166,
  16888. "../../util/ajax": 181,
  16889. "../../util/logger": 189,
  16890. "./mediaSettings": 132
  16891. }],
  16892. 126: [function(e, t, i) {
  16893. (function(i) {
  16894. "use strict";
  16895. function n(e) {
  16896. o.call(this),
  16897. this.options = e,
  16898. this.playerControls = null,
  16899. this.state = s.NOT_READY
  16900. }
  16901. var r = e("../../util/browser")
  16902. , o = e("./EmbedlyEmbed")
  16903. , a = e("../../util/logger")
  16904. , s = (new a(i),
  16905. Object.freeze({
  16906. NOT_READY: "player.not.ready",
  16907. CUED: "player.cued",
  16908. PLAYING: "player.playing",
  16909. PAUSED: "player.paused"
  16910. }));
  16911. n.prototype = Object.create(o.prototype),
  16912. n.prototype.createDomElement = function() {
  16913. return this.embedWrapper = document.createElement("div"),
  16914. this.embedWrapper.classList.add("tag-video"),
  16915. this.embedWrapper.classList.add("hidden"),
  16916. this.embedWrapper
  16917. }
  16918. ,
  16919. n.prototype.load = function(e) {
  16920. var t = function() {
  16921. function e(e) {
  16922. this.playerState = s.CUED,
  16923. this.options.startMuted && this.playerControls.mute()
  16924. }
  16925. function t(e) {
  16926. this.playerState = e
  16927. }
  16928. function i(e) {
  16929. this.playerControls.setCurrentTime(0),
  16930. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16931. }
  16932. this.playerControls = new playerjs.Player(this.embedElement),
  16933. this.playerControls.on("ready", e.bind(this)),
  16934. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16935. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16936. this.playerControls.on("ended", i.bind(this))
  16937. }
  16938. .bind(this);
  16939. return o.prototype.load.call(this, e).then(t.bind(this))
  16940. }
  16941. ,
  16942. n.prototype.play = function() {
  16943. var e = r.isMobile();
  16944. return function() {
  16945. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16946. }
  16947. }(),
  16948. n.prototype.pause = function() {
  16949. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16950. }
  16951. ,
  16952. t.exports = n
  16953. }
  16954. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16955. }
  16956. , {
  16957. "../../util/browser": 182,
  16958. "../../util/logger": 189,
  16959. "./EmbedlyEmbed": 125
  16960. }],
  16961. 127: [function(e, t, i) {
  16962. (function(i) {
  16963. "use strict";
  16964. function n(e) {
  16965. function t() {
  16966. return a.debug("requesting file from embedly:", e.href),
  16967. r.get(e.href, {
  16968. responseType: e.responseType
  16969. }).then(function(t) {
  16970. return a.debug("requesting file finished:", e.href),
  16971. t
  16972. })
  16973. }
  16974. function i() {}
  16975. return s = new Promise(function(e, n) {
  16976. s.catch(i).then(function() {
  16977. t().then(e, n)
  16978. })
  16979. }
  16980. )
  16981. }
  16982. var r = e("../../util/ajax")
  16983. , o = (e("./mediaSettings"),
  16984. e("../../util/logger"))
  16985. , a = new o(i)
  16986. , s = Promise.resolve();
  16987. t.exports.enqueue = n
  16988. }
  16989. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16990. }
  16991. , {
  16992. "../../util/ajax": 181,
  16993. "../../util/logger": 189,
  16994. "./mediaSettings": 132
  16995. }],
  16996. 128: [function(e, t, i) {
  16997. (function(i) {
  16998. "use strict";
  16999. function n() {
  17000. this.imageWrapper = null,
  17001. this.width = 0,
  17002. this.height = 0,
  17003. this.aspect = 1
  17004. }
  17005. var r = e("./MediaEvent")
  17006. , o = e("./EmbedlyQueue")
  17007. , a = e("events").EventEmitter
  17008. , s = e("../../util/logger")
  17009. , l = e("../../settings");
  17010. new s(i);
  17011. n.prototype = Object.create(a.prototype),
  17012. n.prototype.createDomElement = function() {
  17013. return this.imageWrapper = document.createElement("div"),
  17014. this.imageWrapper.classList.add("tag-image"),
  17015. this.imageWrapper.classList.add("hidden"),
  17016. this.imageWrapper.addEventListener("click", function(e) {
  17017. e.stopPropagation(),
  17018. this.emit(r.IMAGE_OPENING),
  17019. this.imageWrapper.style.pointerEvents = "none"
  17020. }
  17021. .bind(this)),
  17022. this.imageWrapper
  17023. }
  17024. ,
  17025. n.prototype.onClosed = function() {
  17026. this.imageWrapper.style.pointerEvents = "auto"
  17027. }
  17028. ,
  17029. n.prototype.load = function(e) {
  17030. var t = Math.max(window.screen.height, window.screen.width)
  17031. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17032. return new Promise(function(e, t) {
  17033. function n(t) {
  17034. var i = t.target;
  17035. this.width = i.naturalWidth,
  17036. this.height = i.naturalHeight,
  17037. this.aspect = this.width / this.height;
  17038. var n = t.target.src;
  17039. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17040. this.imageWrapper.style.width = this.width + "px",
  17041. this.imageWrapper.style.height = this.height + "px",
  17042. this.imageWrapper.classList.remove("hidden"),
  17043. e()
  17044. }
  17045. o.enqueue({
  17046. href: i,
  17047. responseType: "arraybuffer"
  17048. }).then(function(e) {
  17049. var t = new Uint8Array(e)
  17050. , i = new Blob([t])
  17051. , r = new window.Image;
  17052. r.addEventListener("load", n.bind(this));
  17053. var o = URL.createObjectURL(i);
  17054. r.src = o
  17055. }
  17056. .bind(this), t)
  17057. }
  17058. .bind(this))
  17059. }
  17060. ,
  17061. t.exports = n
  17062. }
  17063. ).call(this, "/js/tag/Media/Image.js")
  17064. }
  17065. , {
  17066. "../../settings": 166,
  17067. "../../util/logger": 189,
  17068. "./EmbedlyQueue": 127,
  17069. "./MediaEvent": 131,
  17070. events: 202
  17071. }],
  17072. 129: [function(e, t, i) {
  17073. "use strict";
  17074. function n(e) {
  17075. this.label = e.label,
  17076. this.href = e.url,
  17077. this.type = this.updateLinkForType(),
  17078. this.domElement = null,
  17079. this.id = c++
  17080. }
  17081. var r = e("./LinkType")
  17082. , o = e("./MediaEvent")
  17083. , a = e("../../util/browser")
  17084. , s = e("../../analytics")
  17085. , l = e("events").EventEmitter
  17086. , c = 0;
  17087. n.prototype = Object.create(l.prototype),
  17088. n.prototype.updateLinkForType = function() {
  17089. function e(e) {
  17090. var t = new RegExp("[#&?]start=([^#&?]*)")
  17091. , i = t.exec(e);
  17092. return i[1]
  17093. }
  17094. function t(e) {
  17095. return e + "&play=1"
  17096. }
  17097. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17098. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17099. r.NAVIGATION) : (this.href = t(this.href),
  17100. r.MODEL) : r.EXT_LINK
  17101. }
  17102. ;
  17103. var h = {};
  17104. n.prototype.createDomElement = function() {
  17105. function e(e) {
  17106. switch (e.stopPropagation(),
  17107. h[this.id] = !0,
  17108. s.trackAlways("click_tag_link", {
  17109. link_type: this.type,
  17110. link_count: c,
  17111. links_clicked: Object.keys(h).length
  17112. }),
  17113. this.type) {
  17114. case r.MODEL:
  17115. window.location.replace(this.href);
  17116. break;
  17117. case r.EXT_LINK:
  17118. window.open(this.href, "_blank")
  17119. }
  17120. this.emit(o.LINK_CLICK, {
  17121. type: this.type,
  17122. url: this.href
  17123. })
  17124. }
  17125. if (this.domElement = document.createElement("a"),
  17126. this.domElement.classList.add("tag-link"),
  17127. this.domElement.textContent = this.label,
  17128. this.type === r.EXT_LINK) {
  17129. this.domElement.textContent += " ";
  17130. var t = document.createElement("i");
  17131. t.classList.add("icon-ext-link"),
  17132. t.title = "Link to external web site",
  17133. this.domElement.appendChild(t)
  17134. }
  17135. return this.domElement.addEventListener("click", e.bind(this)),
  17136. this.domElement
  17137. }
  17138. ,
  17139. t.exports = n
  17140. }
  17141. , {
  17142. "../../analytics": 4,
  17143. "../../util/browser": 182,
  17144. "./LinkType": 130,
  17145. "./MediaEvent": 131,
  17146. events: 202
  17147. }],
  17148. 130: [function(e, t, i) {
  17149. "use strict";
  17150. t.exports = {
  17151. NAVIGATION: "navigation",
  17152. MODEL: "model",
  17153. EXT_LINK: "ext-link"
  17154. }
  17155. }
  17156. , {}],
  17157. 131: [function(e, t, i) {
  17158. "use strict";
  17159. t.exports = Object.freeze({
  17160. LINK_CLICK: "mtmedia.link",
  17161. IMAGE_LOADED: "mtmedia.image.loaded",
  17162. IMAGE_OPENING: "mtmedia.image.opening",
  17163. IMAGE_OPENED: "mtmedia.image.opened",
  17164. IMAGE_CLOSING: "mtmedia.image.closing",
  17165. IMAGE_CLOSED: "mtmedia.image.closed",
  17166. VIDEO_START: "mtmedia.video.start",
  17167. VIDEO_PAUSE: "mtmedia.video.pause",
  17168. VIDEO_ENDED: "mtmedia.video.end"
  17169. })
  17170. }
  17171. , {}],
  17172. 132: [function(e, t, i) {
  17173. "use strict";
  17174. t.exports = Object.freeze({
  17175. maxEmbedWidth: 350,
  17176. defaultAspectRatio: .75
  17177. })
  17178. }
  17179. , {}],
  17180. 133: [function(e, t, i) {
  17181. "use strict";
  17182. t.exports = Object.freeze({
  17183. TEXT: "text",
  17184. LINK: "link",
  17185. IMAGE: "photo",
  17186. VIDEO: "video",
  17187. RICH: "rich"
  17188. })
  17189. }
  17190. , {}],
  17191. 134: [function(e, t, i) {
  17192. "use strict";
  17193. function n(e) {
  17194. this.capabilities = {
  17195. links: {
  17196. enable: e.supportLinks,
  17197. keepLabels: e.keepLinkLabels
  17198. }
  17199. }
  17200. }
  17201. var r = e("./DescriptionChunkType");
  17202. n.prototype.parse = function(e, t) {
  17203. var i = []
  17204. , n = e.split("[").map(function(e, t) {
  17205. return 0 === t ? e : "[" + e
  17206. });
  17207. return n.forEach(function(e) {
  17208. var n = this.findMarkdown(e);
  17209. if (n) {
  17210. if (n.url.indexOf("javascript:") !== -1)
  17211. return;
  17212. this.addLinkChunk(i, n, t),
  17213. this.addTextChunk(i, e.slice(n.markdown.length))
  17214. } else
  17215. this.addTextChunk(i, e)
  17216. }
  17217. .bind(this)),
  17218. i
  17219. }
  17220. ,
  17221. n.prototype.findMarkdown = function(e) {
  17222. var t = /\[([^\]]*)\]\((.*)\)/
  17223. , i = e.match(t);
  17224. if (i) {
  17225. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17226. 0 !== r); )
  17227. o++;
  17228. var a = n.length - o;
  17229. return {
  17230. markdown: i[0].substring(0, i[0].length - a),
  17231. label: i[1],
  17232. url: i[2].substring(0, o)
  17233. }
  17234. }
  17235. }
  17236. ,
  17237. n.prototype.addTextChunk = function(e, t) {
  17238. 0 !== t.length && e.push({
  17239. type: r.TEXT,
  17240. text: t
  17241. })
  17242. }
  17243. ,
  17244. n.prototype.addLinkChunk = function(e, t) {
  17245. if (!this.capabilities.links.enable)
  17246. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17247. var i = {
  17248. label: t.label,
  17249. url: t.url
  17250. };
  17251. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17252. e.push({
  17253. type: r.LINK,
  17254. link: i
  17255. })
  17256. }
  17257. ,
  17258. t.exports = n
  17259. }
  17260. , {
  17261. "./DescriptionChunkType": 133
  17262. }],
  17263. 135: [function(e, t, i) {
  17264. (function(i) {
  17265. "use strict";
  17266. var n = e("../util/logger")
  17267. , r = new n(i)
  17268. , o = {
  17269. parseIdsFromChunkName: function(e, t) {
  17270. t.floorId = o.parseFloor(e),
  17271. t.roomId = o.parseRoom(e)
  17272. },
  17273. parseFloor: function(e) {
  17274. var t = e.match(/_group([0-9]+)/);
  17275. if (!t)
  17276. return 0;
  17277. try {
  17278. return parseInt(t[1], 10)
  17279. } catch (e) {
  17280. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17281. 0
  17282. }
  17283. },
  17284. parseRoom: function(e) {
  17285. var t = e.match(/_sub([0-9]+)/);
  17286. if (!t)
  17287. return -1;
  17288. try {
  17289. return parseInt(t[1], 10)
  17290. } catch (e) {
  17291. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17292. 0
  17293. }
  17294. }
  17295. };
  17296. t.exports = o
  17297. }
  17298. ).call(this, "/js/model/Chunks.js")
  17299. }
  17300. , {
  17301. "../util/logger": 189
  17302. }],
  17303. 136: [function(e, t, i) {
  17304. (function(i) {
  17305. "use strict";
  17306. function n(e) {
  17307. s.call(this),
  17308. this.model = e,
  17309. this.exploded = !1
  17310. }
  17311. var r = e("../objects/Floor")
  17312. , o = (e("../settings"),
  17313. e("../util/logger"))
  17314. , a = e("../util/transitions")
  17315. , s = e("../util/IndexedCollection")
  17316. , l = e("../util/common")
  17317. , c = e("../util/easing");
  17318. new o(i);
  17319. l.inherit(n, s),
  17320. n.prototype.add = function(e) {
  17321. s.prototype.add.call(this, e),
  17322. this.model.add(e)
  17323. }
  17324. ,
  17325. n.prototype.getIndex = function(e) {
  17326. return e.floorIndex
  17327. }
  17328. ,
  17329. n.prototype.build = function() {
  17330. this.list.forEach(function(e) {
  17331. e.build()
  17332. })
  17333. }
  17334. ,
  17335. n.prototype.size = function() {
  17336. return this.length
  17337. }
  17338. ,
  17339. n.prototype.sort = function() {
  17340. s.prototype.sort.call(this, function(e, t) {
  17341. return e.floorIndex - t.floorIndex
  17342. })
  17343. }
  17344. ,
  17345. n.prototype.nextFloor = function(e, t) {
  17346. return this.index[e.floorIndex + t] || null
  17347. }
  17348. ,
  17349. n.prototype.getFloorAtPoint = function(e) {
  17350. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17351. var r = this.list[n]
  17352. , o = r.distanceToPoint(e);
  17353. (!t || i > o) && (i = o,
  17354. t = r)
  17355. }
  17356. return t
  17357. }
  17358. ,
  17359. n.prototype.getOrMakeFloor = function(e) {
  17360. var t = this.index[e];
  17361. return t || (t = new r(this.model,e),
  17362. this.add(t)),
  17363. t
  17364. }
  17365. ,
  17366. n.prototype.hide = function() {
  17367. this.list.forEach(function(e) {
  17368. e.hide()
  17369. })
  17370. }
  17371. ,
  17372. n.prototype.show = function() {
  17373. this.list.forEach(function(e) {
  17374. e.show()
  17375. })
  17376. }
  17377. ,
  17378. n.prototype.names = function() {
  17379. return this.list.reduce(function(e, t) {
  17380. return e.concat(t.name)
  17381. }, [])
  17382. }
  17383. ,
  17384. n.prototype.toggleExplodeHorizontal = function() {
  17385. function e(e, t) {
  17386. r.copy(e.position),
  17387. e.position.x = i[e.floorIndex] * t,
  17388. e.position.y = 1 * e.floorIndex * t,
  17389. r.sub(e.position).multiplyScalar(-1),
  17390. e.panos.forEach(function(e) {
  17391. e.translate(r)
  17392. })
  17393. }
  17394. var t, i = [], n = 0;
  17395. this.list.forEach(function(e, r, o) {
  17396. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17397. n += t,
  17398. i[r] = n
  17399. }),
  17400. i = i.map(function(e) {
  17401. return e - n / 2
  17402. });
  17403. var r = this.list[0].position.clone();
  17404. this.exploded ? this.list.forEach(function(t) {
  17405. a.start(function(i) {
  17406. e(t, 1 - i)
  17407. }, 1500, null, 0, c.easeOutExpo)
  17408. }) : this.list.forEach(function(t) {
  17409. a.start(function(i) {
  17410. e(t, i)
  17411. }, 1500, null, 0, c.easeOutExpo)
  17412. }),
  17413. this.exploded = !this.exploded
  17414. }
  17415. ,
  17416. n.prototype.toggleExplodeVertical = function() {
  17417. function e(e, i) {
  17418. var n = n.copy(e.position);
  17419. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17420. n.sub(e.position).multiplyScalar(-1),
  17421. e.panos.forEach(function(e) {
  17422. e.translate(n)
  17423. })
  17424. }
  17425. var t = this.model.size;
  17426. this.list[0].position.clone();
  17427. this.exploded ? this.list.forEach(function(t) {
  17428. a.start(function(i) {
  17429. e(t, 1 - i)
  17430. }, 1500, null, 0, c.easeOutExpo)
  17431. }) : this.list.forEach(function(t) {
  17432. a.start(function(i) {
  17433. e(t, i)
  17434. }, 1500, null, 0, c.easeOutExpo)
  17435. }),
  17436. this.exploded = !this.exploded
  17437. }
  17438. ,
  17439. t.exports = n
  17440. }
  17441. ).call(this, "/js/model/FloorCollection.js")
  17442. }
  17443. , {
  17444. "../objects/Floor": 146,
  17445. "../settings": 166,
  17446. "../util/IndexedCollection": 175,
  17447. "../util/common": 185,
  17448. "../util/easing": 186,
  17449. "../util/logger": 189,
  17450. "../util/transitions": 195
  17451. }],
  17452. 137: [function(e, t, i) {
  17453. (function(i) {
  17454. "use strict";
  17455. function n() {
  17456. c.call(this)
  17457. }
  17458. var r = e("../settings")
  17459. , o = e("../util/logger")
  17460. , a = e("../enum/Viewmode")
  17461. , s = e("../objects/Snapshot")
  17462. , l = (e("../util/math"),
  17463. e("../util/common"))
  17464. , c = e("../util/IndexedCollection")
  17465. , h = new o(i);
  17466. l.inherit(n, c),
  17467. n.prototype.getImage = function(e) {
  17468. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17469. }
  17470. ,
  17471. n.prototype.filterByModesAndReel = function(e, t) {
  17472. for (var i = [], n = 0; n < t.length; n += 1) {
  17473. var r = t[n]
  17474. , o = this.index[r.sid];
  17475. o && i.push(o)
  17476. }
  17477. var s = e[a.DOLLHOUSE]
  17478. , l = e[a.FLOORPLAN];
  17479. i = i.filter(function(e) {
  17480. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17481. return !0;
  17482. var t;
  17483. try {
  17484. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17485. } catch (e) {
  17486. return h.debug(e.message),
  17487. !1
  17488. }
  17489. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17490. }),
  17491. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17492. this.list = i,
  17493. this.reIndex()
  17494. }
  17495. ,
  17496. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17497. if (0 === this.list.length)
  17498. return [];
  17499. var locations = [];
  17500. var deal = (info, container)=>{
  17501. var src = info.thumbnail_signed_src,
  17502. o = info.name || "";
  17503. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17504. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17505. let a = panos.get(info.metadata.scan_id);
  17506. if (a && !a.isAligned()) return
  17507. }
  17508. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17509. if (cameraMode === a.MESH) return
  17510. if(window.isLocal)src = manage.dealURL(src)
  17511. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17512. var l = {
  17513. cameraMode: cameraMode,
  17514. position: info.metadata.camera_position,
  17515. quaternion: info.metadata.camera_quaternion,
  17516. zoom: info.metadata.zoom,
  17517. panoId: info.metadata.scan_id,
  17518. orthoZoom: info.metadata.ortho_zoom,
  17519. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17520. thumbUrl: src,
  17521. name: n.filterImageName(o),
  17522. sid: info.sid
  17523. }
  17524. var item = new s(l);
  17525. item.momentTour = info.momentTour
  17526. container.push(item)
  17527. return item
  17528. }
  17529. }
  17530. this.list.forEach(image=>{
  17531. if(image.images){
  17532. var folder = $.extend({}, image )
  17533. folder.heroLocations = [];
  17534. image.images.list.forEach(child=>{
  17535. deal(child, folder.heroLocations);
  17536. })
  17537. folder.musicInfo = folder.musicInfo || {}
  17538. locations.push(folder)
  17539. delete folder.images;
  17540. delete folder.locations;
  17541. }else{
  17542. var item = deal(image, locations);
  17543. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17544. }
  17545. })
  17546. return locations
  17547. }
  17548. ,
  17549. n.prototype.getIndex = function(e) {
  17550. return e.sid
  17551. }
  17552. ,
  17553. n.filterImageName = function(e) {
  17554. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17555. }
  17556. ,
  17557. t.exports = n
  17558. }
  17559. ).call(this, "/js/model/ImageCollection.js")
  17560. }
  17561. , {
  17562. "../enum/Viewmode": 51,
  17563. "../objects/Snapshot": 153,
  17564. "../settings": 166,
  17565. "../util/IndexedCollection": 175,
  17566. "../util/common": 185,
  17567. "../util/logger": 189,
  17568. "../util/math": 190
  17569. }],
  17570. 138: [function(e, t, i) {
  17571. (function(i) {
  17572. "use strict";
  17573. function n() {
  17574. u.call(this)
  17575. }
  17576. var r = e("../label/Label")
  17577. , o = e("../settings")
  17578. , a = e("../util/logger")
  17579. , s = e("../util/math")
  17580. , l = e("../util/ajax")
  17581. , c = e("./RoomCollection")
  17582. , h = e("../util/common")
  17583. , u = e("../util/IndexedCollection");
  17584. new a(i);
  17585. h.inherit(n, u),
  17586. n.prototype.getIndex = function(e) {
  17587. return e.labelId
  17588. }
  17589. ,
  17590. n.prototype.associateWithRooms = function(e) {
  17591. this.forEach(function(t) {
  17592. e.forEach(function(e) {
  17593. e.roomId === t.roomId && (t.room = e)
  17594. })
  17595. })
  17596. }
  17597. ,
  17598. n.prototype.createFromLabelData = function(e) {
  17599. e.forEach(function(e) {
  17600. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17601. t = c.generateRoomId(e.floorId, t);
  17602. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17603. i.position = s.convertWorkshopVector(i.position),
  17604. this.add(i),
  17605. i.build()
  17606. }
  17607. .bind(this))
  17608. }
  17609. ,
  17610. n.prototype.load = function(e, t) {
  17611. return l.get(e, {
  17612. responseType: "json",
  17613. auth: t ? o.authorizationHeader : null
  17614. }).done(function(e) {
  17615. var t = [];
  17616. for (var i in e) {
  17617. var n = e[i];
  17618. t.push(n)
  17619. }
  17620. this.createFromLabelData(t)
  17621. }
  17622. .bind(this))
  17623. }
  17624. ,
  17625. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17626. var t = -1;
  17627. if (e) {
  17628. var i = e.split("_");
  17629. t = parseInt(i[0])
  17630. }
  17631. return t
  17632. }
  17633. ,
  17634. t.exports = n
  17635. }
  17636. ).call(this, "/js/model/LabelCollection.js")
  17637. }
  17638. , {
  17639. "../label/Label": 90,
  17640. "../settings": 166,
  17641. "../util/IndexedCollection": 175,
  17642. "../util/ajax": 181,
  17643. "../util/common": 185,
  17644. "../util/logger": 189,
  17645. "../util/math": 190,
  17646. "./RoomCollection": 141
  17647. }],
  17648. 139: [function(e, t, i) {
  17649. (function(i) {
  17650. "use strict";
  17651. function n(e, t) {
  17652. o.Object3D.call(this)
  17653. this.sid = window.number;//t.sid,
  17654. this.data = t,
  17655. this.options = e,
  17656. this.urls = new s(e.urlFiles),
  17657. this.isPublic = void 0 !== t.is_public && t.is_public,
  17658. //创建heroLocations
  17659. this.images = new _(this),
  17660. this.images.extend(t.images),
  17661. this.images.forEach((info)=>{
  17662. if(info.locations){
  17663. info.images = new _(this);
  17664. info.images.extend(info.locations)
  17665. }
  17666. })
  17667. this.heroLocations = []
  17668. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17669. this.outdoorPanoLocations = [],
  17670. this.floors = new d(this),
  17671. this.floorsEnabled = void 0 === e.floors || e.floors,
  17672. this.changingFloor = !1,
  17673. this.chunks = [],
  17674. this.panos = new A,
  17675. this.colliders = [],
  17676. this.loadPanosPromise = null,
  17677. this.loadMeshTexturesPromise = null,
  17678. this.auxDataPromise = null,
  17679. this.meshTexturesLoaded = !1,
  17680. this.meshTextures = [],
  17681. this.tags = {},
  17682. this.tagsShown = !1,
  17683. this.shouldShowtags = !1,
  17684. this.has360Views = !1,
  17685. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17686. this.supportedModes = {},
  17687. this.supportedModes[c.PANORAMA] = !0,
  17688. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17689. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17690. this.supportedModes[c.TRANSITIONING] = !0,
  17691. this.supportsTiles = this.configureTiling(),
  17692. // this.supportsVR = t.is_vr,
  17693. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17694. this.mode = c.DOLLHOUSE,
  17695. this.size = null,
  17696. this.center = null,
  17697. this.boundingBox = new o.Box3,
  17698. this.currentFloor = null,
  17699. this.allFloorsVisible = !0,
  17700. this.projectedPano0 = null,
  17701. this.projectedPano1 = null,
  17702. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17703. this.addFloor(new u(this,t,e.trim()))
  17704. }
  17705. .bind(this)),
  17706. this.waitQueue = [],
  17707. this.on("load", function(e) {
  17708. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17709. return !e.isLoadedCallback()
  17710. }),
  17711. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17712. }
  17713. .bind(this)),
  17714. this.setupCustomProperties()
  17715. this.hots = {};
  17716. }
  17717. function r() {
  17718. try {
  17719. var e = document.createElement("canvas")
  17720. , t = e.getContext("webgl");
  17721. t || (t = e.getContext("experimental-webgl"));
  17722. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17723. return i
  17724. } catch (e) {
  17725. return 0
  17726. }
  17727. }
  17728. var o = e("three")
  17729. , a = e("../util/ajax")
  17730. , s = e("../util/ModelUrls")
  17731. , l = e("../objects/BoundingTextureSkybox")
  17732. , c = e("../enum/Viewmode")
  17733. , h = e("../enum/RenderOrder")
  17734. , u = (e("../enum/AlignmentType"),
  17735. e("../objects/Floor"))
  17736. , d = e("./FloorCollection")
  17737. , p = e("../objects/Chunk")
  17738. , f = (e("../objects/Room"),
  17739. e("../objects/Snapshot"),
  17740. e("../label/Label"),
  17741. e("../util/math"),
  17742. e("../settings"))
  17743. ,ss = e("../shaders")
  17744. , g = e("../util/logger")
  17745. , m = e("../tag/tag")
  17746. , v = (e("../tag/tagManager"),
  17747. e("../objects/Panorama"))
  17748. , A = e("../util/PanoramaCollection")
  17749. , y = e("../loaders/ModelLoader")
  17750. , C = e("../loaders/ModelTextureLoader")
  17751. , I = e("../loaders/SweepDataLoader")
  17752. , E = e("../util/transitions")
  17753. , b = e("../util/common")
  17754. , es = e("../util/easing")
  17755. ,lerp = e("../util/lerp")
  17756. ,tex = e("../util/texture")
  17757. , w = e("./../util/browser")
  17758. , _ = e("./ImageCollection")
  17759. , T = e("./RoomCollection")
  17760. , x = e("./LabelCollection")
  17761. , S = e("./Chunks")
  17762. , M = e("./../util/showcase")
  17763. , R = e("../exception/BasicException")
  17764. , P = (e("../constants")
  17765. ,e("events").EventEmitter)
  17766. ,Hot = e("hot")
  17767. , O = new g(i);
  17768. n.prototype = Object.create(o.Object3D.prototype),
  17769. b.extend(n, P),
  17770. n.prototype.setupCustomProperties = function() {
  17771. var e = f.modelAlpha;
  17772. Object.defineProperty(this, "alpha", {
  17773. get: function() {
  17774. return e
  17775. },
  17776. set: function(t) {
  17777. e = t,
  17778. this.chunks.forEach(function(t) {
  17779. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17780. })
  17781. }
  17782. })
  17783. }
  17784. ,
  17785. n.prototype.configureTiling = function() {
  17786. var e = r();
  17787. if (e < 2048)
  17788. return !1;
  17789. O.warn("Max cube texture size: " + e);
  17790. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17791. var i = f.tiling.tilingFlagNames[t];
  17792. if ("1" === w.valueFromHash(i, null))
  17793. return !0;
  17794. if ("0" === w.valueFromHash(i, null))
  17795. return !1
  17796. }
  17797. //--------------------------------------------许钟文-------------------------------------------
  17798. //return true;
  17799. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17800. //--------------------------------------------e n d -------------------------------------------
  17801. }
  17802. ,
  17803. n.prototype.toggleAlpha = function() {
  17804. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17805. }
  17806. ,
  17807. n.prototype.load = function(e) {
  17808. var t = function() {
  17809. return $.when(this.loadPanos(), this.loadMesh())
  17810. }
  17811. , i = this.urls.init().then(t.bind(this));
  17812. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17813. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17814. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17815. }
  17816. ,
  17817. n.prototype.loadMesh = function() {
  17818. function e(e) {
  17819. O.error(e),
  17820. n.reject("loading-failed")
  17821. }
  17822. function t(e, t) {
  17823. n.notify(e, t)
  17824. }
  17825. function i(e, t) {
  17826. if (0 === e.length) {
  17827. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17828. r.supportedModes[c.DOLLHOUSE] = !1,
  17829. r.supportedModes[c.FLOORPLAN] = !1;
  17830. var i = new p({
  17831. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17832. });
  17833. i.material.visible = !1,
  17834. i.rotateX(-Math.PI / 2),
  17835. i.geometry.computeBoundingBox(),
  17836. e = [i]
  17837. }
  17838. e.forEach(function(e) {
  17839. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17840. r.addChunk(t, e)
  17841. }),
  17842. r.floors.sort(),
  17843. n.resolve(r)
  17844. }
  17845. var n = $.Deferred()
  17846. , r = this;
  17847. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17848. n.promise()
  17849. }
  17850. ,
  17851. n.prototype.loadMeshTextures = function() {
  17852. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17853. this.meshTexturesLoaded = !0
  17854. }
  17855. .bind(this)),
  17856. this.loadTexturesPromise)
  17857. }
  17858. ,
  17859. /* n.prototype.loadtags = function() {//xzw改
  17860. var e = $.Deferred();
  17861. if (!f.tags.enabled)
  17862. return e.resolve();
  17863. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17864. t = "data/" + this.sid + "/tags.json"
  17865. return a.get(t, {
  17866. responseType: "json",
  17867. auth: this.isPublic ? null : f.authorizationHeader
  17868. }).done(function(t) {
  17869. var i = 0
  17870. , n = 0;
  17871. for (var r in t) {
  17872. var o = t[r];
  17873. o.enabled && (n++,
  17874. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17875. i++))
  17876. }
  17877. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17878. e.resolve()
  17879. }
  17880. .bind(this)).fail(function() {
  17881. O.warn("Getting tags failed, not displaying tags."),
  17882. e.resolve()
  17883. }),
  17884. e
  17885. } */
  17886. n.prototype.shineHots = function(){ //xzw
  17887. E.trigger({
  17888. func: function(e) {
  17889. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17890. for(var i in this.hots){
  17891. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17892. }
  17893. }.bind(this),
  17894. cycling: true,
  17895. duration: 3000,
  17896. //easing: "easeInOutQuad",
  17897. name: "hotShine"
  17898. })
  17899. },
  17900. n.prototype.createHotItem = function(data, hots) {
  17901. var docFragment = document.createDocumentFragment();
  17902. var keyAry = Object.keys(data);
  17903. for(var i = 0; i < keyAry.length; i++){
  17904. var li = document.createElement('li');
  17905. var span = document.createElement('span');
  17906. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17907. // console.log(span.innerHTML);
  17908. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17909. li.appendChild(span);
  17910. docFragment.appendChild(li);
  17911. }
  17912. var ul = document.querySelector('#hotListContent ul');
  17913. ul.appendChild(docFragment);
  17914. console.log(docFragment);
  17915. }
  17916. n.prototype.loadOverlays = function(overlays){
  17917. var overlays = window.data2 && window.data2.overlays
  17918. var c = overlays.find(e=>e.sid == '1626743604266')
  17919. var d = overlays.find(e=>e.sid == '1626743691935')
  17920. d.file = c.file;
  17921. overlays && overlays.forEach((info)=>{
  17922. var overlay = new Overlay(info)
  17923. if(info.sid == '1626674966708' || info.sid == '1626675083157'){//三大会议视频
  17924. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17925. }else if(info.sid == "1626863308658"){
  17926. menuSanda = overlay
  17927. initMenuSanda()
  17928. }else if(info.sid == "1626933767157"){//下一张
  17929. rightBtn = overlay
  17930. }else if(info.sid == "1626933845065"){
  17931. leftBtn = overlay
  17932. leftBtn.visible = leftBtn.visible_ = false
  17933. }else if(info.sid == "1626927980174"){//抗日图片
  17934. videosPlane = overlay.plane
  17935. videosPlane.material.map.image.loop = false
  17936. videosPlane.material.map.image.addEventListener('ended', ()=>{
  17937. nextPage()
  17938. })
  17939. }else if(info.sid == "1626743467424"){
  17940. overlay.hasSound = true
  17941. }
  17942. })
  17943. //三大会议
  17944. leftScreen = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17945. rightScreen = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17946. rightScreen.originVideoMap = rightScreen.material.map;
  17947. var video = leftScreen.material.map.image
  17948. video.addEventListener('ended', ()=>{
  17949. window.player.emit("videoEnded")
  17950. console.log( " ended!!!")
  17951. if(video.src != leftScreen.originVideoSrc){//播放完之后换为原来的视频
  17952. openMenu()
  17953. }
  17954. })
  17955. //////////历史影像左右两侧
  17956. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  17957. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  17958. d.plane.material = c.plane.material;//同步视频
  17959. Overlay.load()
  17960. }
  17961. n.prototype.loadhots = function() {//xzw
  17962. var e = $.Deferred();
  17963. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17964. return a.get(t, {
  17965. responseType: "json",
  17966. auth: this.isPublic ? null : f.authorizationHeader
  17967. }).done(function(t) {
  17968. window.data2 = t;
  17969. if(!t){
  17970. console.error("data2 is null")
  17971. }else{
  17972. g_data2 = hotMatcher(t);
  17973. this.hotsCount = 0;
  17974. /* for(var i in t.hots){
  17975. this.hotsCount ++;
  17976. this.hots[i] = new Hot(i, t.hots[i], this);
  17977. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17978. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17979. };
  17980. window.hotData = t.hots
  17981. t.hots && this.createHotItem(t.hots, this.hots); */
  17982. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17983. window.hotData = {}
  17984. if(t.hots){
  17985. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17986. sids.forEach((sid)=>{
  17987. this.hotsCount++,
  17988. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17989. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17990. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17991. window.hotData[sid] = t.hots[sid];
  17992. })
  17993. }
  17994. this.createHotItem(window.hotData, this.hots);
  17995. g_index = w.valueFromHash("m");
  17996. /* if(t.tourAudio){
  17997. g_tourAudio = new Audio;
  17998. g_tourAudio.loop = false;
  17999. g_tourAudio.addEventListener('ended', function () {
  18000. var ev = document.createEvent("MouseEvent");
  18001. ev.initEvent("tourAudioEnded",true,true);
  18002. window.dispatchEvent(ev);
  18003. });
  18004. }; */
  18005. }
  18006. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18007. /* var dataJsPromise = $.Deferred();
  18008. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18009. a.get(dataJsUrl,{
  18010. responseType: "json",
  18011. auth: this.isPublic ? null : f.authorizationHeader
  18012. }).done(function(data) {
  18013. window.hotData = data;
  18014. this.createHotItem(data, this.hots);
  18015. for(let i in this.hots){//add
  18016. data[i] && this.hots[i].initStyleImg(data[i]);
  18017. }
  18018. dataJsPromise.resolve();
  18019. }.bind(this)).fail(function(){
  18020. console.log('Data.js is empty');
  18021. dataJsPromise.resolve();
  18022. }) */
  18023. e.resolve();
  18024. }.bind(this)).fail(function() {
  18025. console.log('没有热点');
  18026. e.resolve()
  18027. }),
  18028. e
  18029. }
  18030. ,
  18031. n.prototype.loadPanos = function() {
  18032. if (this.loadPanosPromise)
  18033. return this.loadPanosPromise;
  18034. var e = new I(this);
  18035. return this.loadPanosPromise = e.load().then(function(e) {
  18036. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18037. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18038. else console.log(e.uuid)
  18039. }
  18040. .bind(this))),
  18041. this.panos.extend(e.map(function(e) {
  18042. return new v(this,e.uuid,e,this.supportsTiles)
  18043. }
  18044. .bind(this))),
  18045. this.panos.forEach(function(e) {
  18046. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18047. var i = this.panos.get(t);
  18048. i && this.panos.setNeighbour(e, i, !0)
  18049. }
  18050. .bind(this)),
  18051. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18052. }
  18053. .bind(this)),
  18054. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18055. this.supportedModes[c.PANORAMA] = !1),
  18056. $.when(this)
  18057. }
  18058. .bind(this)),
  18059. this.loadPanosPromise
  18060. }
  18061. ,
  18062. n.prototype.loadHighlightReel = function() {//xzw
  18063. var e = $.Deferred()
  18064. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18065. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18066. return a.get(t, {
  18067. responseType: "json",
  18068. auth: this.isPublic ? null : f.authorizationHeader
  18069. }).done(function(t) {
  18070. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18071. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18072. e.resolve()
  18073. }
  18074. .bind(this)).fail(function() {
  18075. O.warn("Getting highlight reel failed, no highlights available"),
  18076. e.resolve()
  18077. }),
  18078. e
  18079. }
  18080. ,
  18081. n.prototype.waitForLoad = function(e, t) {
  18082. t() || (this.waitQueue.push({
  18083. object: e,
  18084. isLoadedCallback: t
  18085. }),
  18086. 1 === this.waitQueue.length && this.emit("waiting"))
  18087. }
  18088. ,
  18089. n.prototype.hide = function() {
  18090. this.floors.hide()
  18091. }
  18092. ,
  18093. n.prototype.show = function() {
  18094. this.floors.show()
  18095. }
  18096. ,
  18097. n.prototype.floorNames = function() {
  18098. return this.floors.names()
  18099. }
  18100. ,
  18101. n.prototype.warpDestFloors = function(e, t) {
  18102. if (!e || this.floors.length !== e.length)
  18103. return void this.toggleAllFloors(!0);
  18104. var i = e.findIndex(function(e) {
  18105. return e
  18106. }
  18107. .bind(this));
  18108. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18109. }
  18110. ,
  18111. n.prototype.setFloor = function(e, t, i) {
  18112. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18113. this.allFloorsVisible = !1,
  18114. this._setFloor(e, t, i)
  18115. }
  18116. ,
  18117. n.prototype.toggleAllFloors = function(e) {
  18118. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18119. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18120. this._setFloor(this.currentFloor)
  18121. }
  18122. ,
  18123. n.prototype._setFloor = function(e, t, i) {
  18124. t = t || this.mode,
  18125. this.emit("floor.changed", e, t, this.currentFloor),
  18126. this.currentFloor = e;
  18127. var n;
  18128. if (t === c.PANORAMA) {
  18129. if (this.show(),
  18130. this.shouldShowtags && this.tagsShown)
  18131. for (n in this.tags)
  18132. this.tags[n].show(f.showFloorDuration)
  18133. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18134. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18135. }
  18136. .bind(this)),
  18137. this.shouldShowtags && this.tagsShown))
  18138. for (n in this.tags) {
  18139. var r = this.tags[n];
  18140. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18141. }
  18142. var o = this
  18143. , a = e;
  18144. E.start(function() {}, f.showFloorDelay, function() {
  18145. o.floors.forEach(function(e) {
  18146. e.chunks.forEach(function(t) {
  18147. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18148. })
  18149. })
  18150. }
  18151. .bind(this))
  18152. }
  18153. ,
  18154. n.prototype.toggleExplode = function() {
  18155. this.floors.toggleExplodeHorizontal()
  18156. }
  18157. ,
  18158. n.prototype.toggleExplodeUp = function() {
  18159. this.floors.toggleExplodeVertical()
  18160. }
  18161. ,
  18162. n.prototype.nextFloor = function(e) {
  18163. return this.floors.nextFloor(this.currentFloor, e)
  18164. }
  18165. ,
  18166. n.prototype.addFloor = function(e) {
  18167. this.floors.add(e)
  18168. }
  18169. ,
  18170. n.prototype.getFloorAtPoint = function(e) {
  18171. return this.floors.getFloorAtPoint(e)
  18172. }
  18173. ,
  18174. n.prototype.getTagBySid = function(e) {
  18175. return this.tags[e]
  18176. }
  18177. ,
  18178. n.prototype.addChunk = function(e, t) {
  18179. this.floors.getOrMakeFloor(e).addChunk(t),
  18180. this.chunks.push(t)
  18181. }
  18182. ,
  18183. n.prototype.setMode = function(e) {
  18184. if (!this.supportedModes[e])
  18185. throw new R("Mode not supported for this model: " + e);
  18186. this.mode = e;
  18187. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18188. this.chunks.forEach(function(t) {
  18189. t.setMode(e)
  18190. })
  18191. }
  18192. ,
  18193. n.prototype.build = function() {
  18194. this.heroLocations = this.images.getHeroLocations(this.panos);
  18195. var e = function() {
  18196. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18197. }
  18198. .bind(this)();
  18199. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18200. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18201. }
  18202. .bind(this)) || e,
  18203. null === this.heroImage && O.warn("No hero image defined."),
  18204. this.currentFloor = this.floors.last(),
  18205. this.floors.build(),
  18206. this.colliders = this.floors.reduce(function(e, t) {
  18207. return e.concat(t.collider.children)
  18208. }, []),
  18209. this.panos.forEach(function(e) {
  18210. e.build1(),
  18211. e.on("enter", function() {
  18212. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18213. }
  18214. .bind(this))
  18215. }
  18216. .bind(this)),
  18217. this.panos.forEach(function(e) {
  18218. e.build2()
  18219. }),
  18220. this.floors.forEach(function(e) {
  18221. this.boundingBox.union(e.boundingBox)
  18222. }
  18223. .bind(this)),
  18224. this.size = this.boundingBox.size(),
  18225. this.center = this.boundingBox.center(),
  18226. this.floors.forEach(function(e) {
  18227. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18228. }
  18229. .bind(this)),
  18230. this.panos.populate_path_graph(),
  18231. this.skybox = new l(this.boundingBox),
  18232. this.skybox.matrixWorldNeedsUpdate = !0,
  18233. this.add(this.skybox);
  18234. setTimeout(function(){
  18235. this.hotsCount && this.shineHots();
  18236. }.bind(this),1300);//xzw 热点开始闪烁
  18237. for (var t in this.tags)
  18238. this.tags[t].build();
  18239. this.createFloorLogo()
  18240. return O.debug("Done building model"),
  18241. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18242. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18243. this.buildRooms(),
  18244. this.labels.associateWithRooms(this.rooms),
  18245. $.when(this)
  18246. }
  18247. ,
  18248. n.prototype.createFloorLogo = function(){
  18249. console.log('createFloorLogo')
  18250. if(this.floorLogos || !settings.floorlogoURL)return;
  18251. var url = settings.floorlogoURL
  18252. var map = tex.load(url);//可以追加done
  18253. this.floorLogos = [];
  18254. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18255. var material = new o.MeshBasicMaterial({
  18256. opacity:0,
  18257. map:map,
  18258. side: o.DoubleSide,
  18259. transparent: !0,
  18260. depthWrite: !1,
  18261. depthTest:false//改 在chunk\skybox外也可看到
  18262. });
  18263. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18264. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18265. //logo.scale.set(s,s,s);
  18266. logo.position.set(0,-1.5,0);
  18267. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18268. logo.renderOrder = 100;//cover the videoSkybox
  18269. //logo.layers.set(0)
  18270. this.add(logo);
  18271. this.floorLogos.push(logo);
  18272. }
  18273. this.floorLogos[1].visible = false;
  18274. }
  18275. n.prototype.adjustfloorLogoHeight = function(o){
  18276. var h = player.currentPano.floorPosition.y + 0.01;
  18277. this.floorLogos[1].position.setY(h);
  18278. this.floorLogos[0].position.setY(h);
  18279. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18280. },
  18281. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18282. if(!this.floorLogos) return;
  18283. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18284. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18285. if(!o.dur){//立刻
  18286. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18287. this.floorLogos[o.index].material.opacity = o.opa;
  18288. }else{
  18289. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18290. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18291. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18292. }
  18293. },
  18294. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18295. var lastQ, lastP;
  18296. var equals = function(v1, v2, min){
  18297. return Math.abs(v1-v2) < min
  18298. }
  18299. var isSame = function(now, last, k){//如果和上次相同就不改变
  18300. if(!last)return false;
  18301. var R = k.sceneRenderer;
  18302. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18303. //暂时:
  18304. var min = 0.0008
  18305. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18306. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18307. return same;
  18308. }
  18309. return function(Q, k){
  18310. if(!Q)return;
  18311. /* if(Config.ifFish && window.lowFPS){
  18312. this.fLCompute++;
  18313. if(R.AFPS < 38){
  18314. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18315. else if(k.flying && k.fLCompute%2 !=1) return;
  18316. k.fLCompute %= 4;
  18317. }else if(R.AFPS < 45){
  18318. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18319. else if(k.flying && k.fLCompute%2 !=1) return;
  18320. k.fLCompute %= 6;
  18321. }else{
  18322. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18323. //else if(k.flying && k.fLCompute%2 !=1) return;
  18324. k.fLCompute %= 2;
  18325. }
  18326. } */
  18327. var sameQ, sameP, quaternion, visible;
  18328. for(var i=0;i<2;i++){
  18329. var logo = this.floorLogos[i];
  18330. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18331. visible = true;
  18332. }
  18333. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18334. var c = k.cameraControls.activeControl;
  18335. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18336. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18337. for(var i=0;i<2;i++){
  18338. var logo = this.floorLogos[i];
  18339. if(!sameQ){
  18340. if(!quaternion){
  18341. var a = new THREE.Vector3(0,0,-1);
  18342. a.applyQuaternion(Q);
  18343. a.setY(0);
  18344. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18345. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18346. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18347. quaternion.multiply(a);
  18348. }
  18349. logo.quaternion.copy(quaternion);
  18350. }
  18351. }
  18352. }
  18353. }()
  18354. n.prototype.loadLabels = function() {//xzw
  18355. this.labels = new x(this);
  18356. var e = $.Deferred();
  18357. //加载俯视图的标签 注释这个备注就会加载
  18358. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18359. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18360. if (!this.showingLabels)
  18361. return e.resolve();
  18362. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18363. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18364. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18365. O.warn("Getting labels failed, not displaying labels."),
  18366. e.resolve()
  18367. }),
  18368. e
  18369. }
  18370. ,
  18371. n.prototype.buildRooms = function() {
  18372. this.rooms = new T(this),
  18373. this.rooms.createFromChunks(this.chunks),
  18374. this.rooms.calcRoomBoundaries()
  18375. }
  18376. ,
  18377. n.prototype.updateProjectedPanos = function() {
  18378. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18379. }
  18380. ,
  18381. n.prototype.setProjectedPanos = function(e, t, i) {
  18382. void 0 !== i && null !== i || (i = !0),
  18383. i = !!i,
  18384. this.projectedPano0 = e,
  18385. this.projectedPano1 = t,
  18386. this.skybox.material.setProjectedPanos(e, t, i),
  18387. this.chunks.forEach(function(n) {
  18388. n.materialInside.setProjectedPanos(e, t, i)
  18389. })
  18390. }
  18391. ,
  18392. n.prototype.setSide = function(e) {
  18393. this.floors.forEach(function(t) {
  18394. t.collider.material.side = e
  18395. })
  18396. }
  18397. ,
  18398. n.prototype.heroCount = function() {
  18399. return this.heroLocations ? this.heroLocations.length : 0
  18400. }
  18401. ,
  18402. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18403. if (e[0] < 0)
  18404. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18405. null;
  18406. if (this.heroCount() < 1)
  18407. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18408. null;
  18409. var t = this.heroLocations[e[0]];
  18410. if(t.heroLocations && e[1]!=void 0){
  18411. t = t.heroLocations[e[1]];
  18412. }
  18413. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18414. null) : t
  18415. }
  18416. ,
  18417. n.prototype.findPanoramicHero = function() {
  18418. for (var e in this.heroLocations)
  18419. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18420. return this.heroLocations[e];
  18421. return null
  18422. }
  18423. ,
  18424. n.prototype.listImagePanos = function() {
  18425. var e = []
  18426. , t = this;
  18427. return this.images.forEach(function(i) {
  18428. if (i.metadata && i.metadata.scan_id) {
  18429. var n = t.panos.get(i.metadata.scan_id);
  18430. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18431. }
  18432. }),
  18433. e
  18434. }
  18435. ,
  18436. n.prototype.fadePanoMarkers = function(e, t) {
  18437. this.panos.fadeMarkerOpacity(e, t)
  18438. }
  18439. ,
  18440. n.prototype.setSweepVisibility = function(e) {
  18441. this.panos.forEach(function(t) {
  18442. t.marker && (t.marker.visible = e)
  18443. })
  18444. }
  18445. ,
  18446. n.prototype.outsideAllowed = function() {
  18447. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18448. }
  18449. ,
  18450. t.exports = n
  18451. }
  18452. ).call(this, "/js/model/Model.js")
  18453. }
  18454. , {
  18455. "../constants": 8,
  18456. "../enum/AlignmentType": 17,
  18457. "../enum/RenderOrder": 42,
  18458. "../enum/Viewmode": 51,
  18459. "../exception/BasicException": 55,
  18460. "../label/Label": 90,
  18461. "../loaders/ModelLoader": 105,
  18462. "../loaders/ModelTextureLoader": 106,
  18463. "../loaders/SweepDataLoader": 107,
  18464. "../tag/tag": 123,
  18465. "../tag/tagManager": 124,
  18466. "../objects/BoundingTextureSkybox": 143,
  18467. "../objects/Chunk": 144,
  18468. "../objects/Floor": 146,
  18469. "../objects/Panorama": 148,
  18470. "../objects/Room": 150,
  18471. "../objects/Snapshot": 153,
  18472. "../settings": 166,
  18473. "../shaders": 167,
  18474. "../util/ModelUrls": 177,
  18475. "../util/PanoramaCollection": 178,
  18476. "../util/ajax": 181,
  18477. "../util/common": 185,
  18478. "../util/easing": 186,
  18479. "../util/lerp": 188,
  18480. "../util/logger": 189,
  18481. "../util/math": 190,
  18482. "../util/texture": 194,
  18483. "../util/transitions": 195,
  18484. "./../util/browser": 182,
  18485. "./../util/showcase": 193,
  18486. "./Chunks": 135,
  18487. "./FloorCollection": 136,
  18488. "./ImageCollection": 137,
  18489. "./LabelCollection": 138,
  18490. "./RoomCollection": 141,
  18491. events: 202,
  18492. three: 217,
  18493. "hot": "hot"
  18494. }],
  18495. 140: [function(e, t, i) {
  18496. "use strict";
  18497. function n() {
  18498. this.modelMap = {},
  18499. this.activeModel = null,
  18500. this.modelCount = 0,
  18501. this.tileDownloader = null,
  18502. this.panoRenderer = null
  18503. }
  18504. var r = (e("three"),
  18505. e("../util/common"))
  18506. , o = e("../exception/BasicException")
  18507. , a = e("../enum/ModelManagerEvents")
  18508. , s = e("../enum/PanoRendererEvents")
  18509. , l = e("events").EventEmitter;
  18510. n.prototype.init = function(e, t, i) {
  18511. this.tileDownloader = e,
  18512. this.panoRenderer = t,
  18513. this.qualityManager = i,
  18514. this.bindEvents()
  18515. }
  18516. ,
  18517. n.prototype.bindEvents = function() {
  18518. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18519. }
  18520. ,
  18521. n.prototype.onTileRendered = function(e, t, i, n) {}
  18522. ,
  18523. n.prototype.addModel = function(e) {
  18524. this.modelMap[e.sid] = e,
  18525. 0 === this.modelCount && this.activateModel(e.sid),
  18526. this.modelCount++,
  18527. this.emit(a.ModelAdded)
  18528. }
  18529. ,
  18530. n.prototype.getModel = function(e) {
  18531. return this.modelMap[e]
  18532. }
  18533. ,
  18534. n.prototype.activateModel = function(e) {
  18535. var t = this.modelMap[e];
  18536. if (!t)
  18537. throw new o("Tried to activate invalid model!");
  18538. var i = this.activeModel;
  18539. this.activeModel = t,
  18540. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18541. this.tileDownloader.setUrls(t.urls),
  18542. t.panos.forEach(function(e) {
  18543. e.attachToPanoRenderer(this.panoRenderer),
  18544. e.tileDownloader = this.tileDownloader,
  18545. e.qualityManager = this.qualityManager
  18546. }
  18547. .bind(this)),
  18548. this.emit(a.ActiveModelChanged, {
  18549. oldModel: i,
  18550. model: t
  18551. })
  18552. }
  18553. ,
  18554. n.prototype.getActiveModel = function() {
  18555. return this.activeModel
  18556. }
  18557. ,
  18558. r.extend(n, l),
  18559. t.exports = n
  18560. }
  18561. , {
  18562. "../enum/ModelManagerEvents": 33,
  18563. "../enum/PanoRendererEvents": 35,
  18564. "../exception/BasicException": 55,
  18565. "../util/common": 185,
  18566. events: 202,
  18567. three: 217
  18568. }],
  18569. 141: [function(e, t, i) {
  18570. (function(i) {
  18571. "use strict";
  18572. function n() {
  18573. s.call(this)
  18574. }
  18575. var r = e("../objects/Room")
  18576. , o = (e("../settings"),
  18577. e("../util/logger"))
  18578. , a = (e("../util/transitions"),
  18579. e("../util/easing"),
  18580. e("../util/common"))
  18581. , s = e("../util/IndexedCollection")
  18582. , l = e("./Chunks");
  18583. new o(i);
  18584. a.inherit(n, s),
  18585. n.prototype.getIndex = function(e) {
  18586. return e.roomId
  18587. }
  18588. ,
  18589. n.prototype.calcRoomBoundaries = function() {
  18590. this.forEach(function(e) {
  18591. e.calcBoundaries()
  18592. })
  18593. }
  18594. ,
  18595. n.prototype.createFromChunks = function(e) {
  18596. var t = {
  18597. floorId: -1,
  18598. roomId: -1
  18599. }
  18600. , i = {};
  18601. e.forEach(function(e) {
  18602. l.parseIdsFromChunkName(e.name, t);
  18603. var o = i[t.roomId];
  18604. if (!o) {
  18605. var a = n.generateRoomId(t.floorId, t.roomId);
  18606. o = new r(t.floorId,a),
  18607. this.add(o),
  18608. i[t.roomId] = o
  18609. }
  18610. o.addChunk(e)
  18611. }
  18612. .bind(this)),
  18613. this.calcRoomBoundaries()
  18614. }
  18615. ,
  18616. n.generateRoomId = function(e, t) {
  18617. return e + "_" + t
  18618. }
  18619. ,
  18620. t.exports = n
  18621. }
  18622. ).call(this, "/js/model/RoomCollection.js")
  18623. }
  18624. , {
  18625. "../objects/Room": 150,
  18626. "../settings": 166,
  18627. "../util/IndexedCollection": 175,
  18628. "../util/common": 185,
  18629. "../util/easing": 186,
  18630. "../util/logger": 189,
  18631. "../util/transitions": 195,
  18632. "./Chunks": 135
  18633. }],
  18634. 142: [function(e, t, i) {
  18635. "use strict";
  18636. function n(e, t, i) {
  18637. e = e.clone().expandByScalar(0.01);//改
  18638. var n = e.size()
  18639. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18640. o.boundingBox = e,
  18641. r.Mesh.call(this, o, t),
  18642. this.position.copy(e.center()),
  18643. this.frustumCulled = !1,
  18644. i && this.add(new r.WireframeHelper(this))
  18645. }
  18646. var r = e("three");
  18647. n.prototype = Object.create(r.Mesh.prototype),
  18648. n.prototype.constructor = n,
  18649. t.exports = n
  18650. }
  18651. , {
  18652. three: 217
  18653. }],
  18654. 143: [function(e, t, i) {
  18655. (function(i) {
  18656. "use strict";
  18657. function n(e) {
  18658. h.time("Computing a nice bounding cubemap");
  18659. var t = new a({
  18660. side: r.BackSide,
  18661. transparent: !0
  18662. });
  18663. t.uniforms.modelAlpha.value = 0,
  18664. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18665. this.renderOrder = l.boundingSkybox,
  18666. o.call(this, e, t),
  18667. h.timeEnd("Computing a nice bounding cubemap")
  18668. }
  18669. var r = e("three")
  18670. , o = (e("../enum/Viewmode"),
  18671. e("../shaders"),
  18672. e("./BoundingMesh"))
  18673. , a = e("../materials/ModelTextureMaterial")
  18674. , s = e("../settings")
  18675. , l = e("../enum/RenderOrder")
  18676. , c = e("../util/logger")
  18677. , h = new c(i);
  18678. n.prototype = Object.create(o.prototype),
  18679. n.prototype.constructor = n,
  18680. t.exports = n
  18681. }
  18682. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18683. }
  18684. , {
  18685. "../enum/RenderOrder": 42,
  18686. "../enum/Viewmode": 51,
  18687. "../materials/ModelTextureMaterial": 118,
  18688. "../settings": 166,
  18689. "../shaders": 167,
  18690. "../util/logger": 189,
  18691. "./BoundingMesh": 142,
  18692. three: 217
  18693. }],
  18694. 144: [function(e, t, i) {
  18695. "use strict";
  18696. function n(e) {
  18697. this.materialInside = new s({
  18698. side: r.DoubleSide
  18699. });
  18700. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18701. this.materialOutside = new r.RawShaderMaterial({
  18702. fragmentShader: o.modelOutside.fragmentShader,
  18703. vertexShader: o.modelOutside.vertexShader,
  18704. uniforms: t,
  18705. side: r.FrontSide,
  18706. name: "chunkOut"
  18707. }),
  18708. r.Mesh.call(this, e.geometry, this.materialInside),
  18709. this.name = e.name || "",
  18710. this.textureName = e.textureName,
  18711. this.meshUrl = e.meshUrl
  18712. }
  18713. var r = e("three")
  18714. , o = e("../shaders")
  18715. , a = e("../enum/Viewmode")
  18716. , s = e("../materials/ModelTextureMaterial");
  18717. n.prototype = Object.create(r.Mesh.prototype),
  18718. n.prototype.setTextureMap = function(e) {
  18719. this.materialInside.uniforms.map.value = e,
  18720. this.materialOutside.uniforms.map.value = e
  18721. }
  18722. ,
  18723. n.prototype.setMode = function(e) {
  18724. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18725. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18726. t.transparent = this.material.transparent,
  18727. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18728. this.material = t
  18729. }
  18730. ,
  18731. t.exports = n
  18732. }
  18733. , {
  18734. "../enum/Viewmode": 51,
  18735. "../materials/ModelTextureMaterial": 118,
  18736. "../shaders": 167,
  18737. three: 217
  18738. }],
  18739. 145: [function(e, t, i) {
  18740. "use strict";
  18741. function n(e) {
  18742. this.chunksize = e || 10,
  18743. this.chunks = {},
  18744. this.boundingBoxes = {},
  18745. this.children = [],
  18746. this.offset = new r.Vector3(0,.5,0),
  18747. this.material = new r.MeshBasicMaterial({
  18748. color: 16777215 * Math.random(),
  18749. side: r.DoubleSide
  18750. })
  18751. }
  18752. var r = e("three");
  18753. e("../enum/Viewmode");
  18754. n.prototype.add = function(e) {
  18755. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18756. m ? (t = m.position.array,
  18757. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18758. n = e.faces);
  18759. var v = new r.Vector3;
  18760. if (i)
  18761. for (o = 0,
  18762. a = i.length; o < a; o += 3) {
  18763. var A = 3 * i[o]
  18764. , y = 3 * i[o + 1]
  18765. , C = 3 * i[o + 2];
  18766. s = (t[A] + t[y] + t[C]) / 3,
  18767. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18768. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18769. h = Math.floor(s / this.chunksize),
  18770. u = Math.floor(l / this.chunksize),
  18771. d = Math.floor(c / this.chunksize),
  18772. p = h + "." + u + "." + d,
  18773. p in this.chunks ? (g = this.chunks[p],
  18774. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18775. f = this.boundingBoxes[p] = new r.Box3),
  18776. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18777. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18778. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18779. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18780. }
  18781. else
  18782. for (o = 0,
  18783. a = t.length; o < a; o += 9)
  18784. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18785. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18786. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18787. h = Math.floor(s / this.chunksize),
  18788. u = Math.floor(l / this.chunksize),
  18789. d = Math.floor(c / this.chunksize),
  18790. p = h + "." + u + "." + d,
  18791. p in this.chunks ? (g = this.chunks[p],
  18792. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18793. f = this.boundingBoxes[p] = new r.Box3),
  18794. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18795. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18796. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18797. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18798. }
  18799. ,
  18800. n.prototype.build = function() {
  18801. var e = new r.Object3D;
  18802. e.material = this.material;
  18803. for (var t in this.chunks) {
  18804. var i = this.chunks[t]
  18805. , n = new r.BufferGeometry;
  18806. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18807. n.boundingBox = this.boundingBoxes[t];
  18808. var o = new r.Mesh(n,this.material);
  18809. o.material.visible = !1,
  18810. e.add(o),
  18811. this.chunks[t] = []
  18812. }
  18813. return e
  18814. }
  18815. ,
  18816. t.exports = n
  18817. }
  18818. , {
  18819. "../enum/Viewmode": 51,
  18820. three: 217
  18821. }],
  18822. 146: [function(e, t, i) {
  18823. "use strict";
  18824. var r = e("three")
  18825. , o = e("../settings")
  18826. , a = e("../util/common")
  18827. , s = e("../util/lerp")
  18828. , l = e("./ChunkedCollider")
  18829. , c = e("../util/transitions")
  18830. , h = e("../util/easing")
  18831. , u = (e("../objects/Panorama"),
  18832. e("../enum/RenderOrder"))
  18833. , d = e("../localization/localize");
  18834. function n(e, t, i) {
  18835. r.Object3D.call(this),
  18836. this.model = e,
  18837. this.floorIndex = t,
  18838. this.lang = o.languageTag,
  18839. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18840. this.panos = [],
  18841. this.chunks = [],
  18842. this.colliderBuilder = new l(3),
  18843. this.collider = null,
  18844. this.center = null,
  18845. this.boundingBox = new r.Box3,
  18846. this.size = null,
  18847. this.hidden = !1,
  18848. this.conservativeBoundingBox = new r.Box3,
  18849. this.debugColor = 16777215 * Math.random(),
  18850. this.transition = null
  18851. }
  18852. n.prototype = Object.create(r.Object3D.prototype),
  18853. n.prototype.enter = function(e) {
  18854. this.model.setFloor(this, e)
  18855. }
  18856. ,
  18857. n.prototype.hide = function(e) {
  18858. if (!this.hidden || this.transition) {
  18859. this.chunks.forEach(function(e) {
  18860. e.material.transparent = !0
  18861. }),
  18862. c.cancel(this.transition);
  18863. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18864. , i = e ? 0 : o.hideFloorDelay / t;
  18865. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18866. this.hidden = !0
  18867. }
  18868. .bind(this), i, h.easeInOutQuad)
  18869. }
  18870. }
  18871. ,
  18872. n.prototype.show = function(e) {
  18873. if (this.hidden || this.transition) {
  18874. this.hidden = !1,
  18875. c.cancel(this.transition);
  18876. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18877. , i = e ? 0 : o.showFloorDelay / t;
  18878. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18879. this.hidden || this.chunks.forEach(function(e) {
  18880. e.material.transparent = !1
  18881. })
  18882. }
  18883. .bind(this), i, h.easeInOutQuad)
  18884. }
  18885. }
  18886. ,
  18887. n.prototype.toggle = function(e, t) {
  18888. e = void 0 === e ? this.hidden : e,
  18889. e ? this.show(t) : this.hide(t)
  18890. }
  18891. ,
  18892. n.prototype.containsPoint = function(e) {
  18893. return this.collider.children.some(function(t) {
  18894. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18895. t.geometry.boundingBox.containsPoint(e)
  18896. })
  18897. }
  18898. ,
  18899. n.prototype.distanceToPoint = function(e) {
  18900. var t = null
  18901. , i = 1 / 0;
  18902. return this.collider.children.forEach(function(n) {
  18903. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18904. var r = n.geometry.boundingBox.distanceToPoint(e);
  18905. (!t || i > r) && (i = r,
  18906. t = n)
  18907. }),
  18908. i
  18909. }
  18910. ,
  18911. n.prototype.addChunk = function(e) {
  18912. e.renderOrder = u.ghostFloor,
  18913. this.add(e),
  18914. this.chunks.push(e),
  18915. this.boundingBox.union(e.geometry.boundingBox),
  18916. this.size = this.boundingBox.size(),
  18917. this.colliderBuilder.add(e.geometry)
  18918. }
  18919. ,
  18920. n.prototype.addPano = function(e) {
  18921. this.panos.push(e),
  18922. this.add(e.skyboxMesh),
  18923. e.marker && this.add(e.marker);
  18924. var t = new r.Vector3(1,1,1)
  18925. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18926. this.boundingBox.union(i)
  18927. }
  18928. ,
  18929. n.prototype.build = function() {
  18930. this.collider = this.colliderBuilder.build(!0),
  18931. this.add(this.collider),
  18932. this.center = this.boundingBox.center(),
  18933. this.conservativeBoundingBox.copy(this.boundingBox),
  18934. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18935. return e.geometry.boundingBox.min.y
  18936. }), 5),
  18937. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18938. return e.geometry.boundingBox.max.y
  18939. }), 5),
  18940. this.colliderBuilder = null
  18941. }
  18942. ,
  18943. n.prototype.toShortString = function() {
  18944. return a.nth(this.floorIndex + 1)
  18945. }
  18946. ,
  18947. n.prototype.toString = function() {
  18948. return this.name
  18949. }
  18950. ,
  18951. t.exports = n
  18952. }
  18953. , {
  18954. "../enum/RenderOrder": 42,
  18955. "../localization/localize": 108,
  18956. "./strings-cn-CN": 109,
  18957. "../objects/Panorama": 148,
  18958. "../settings": 166,
  18959. "../util/common": 185,
  18960. "../util/easing": 186,
  18961. "../util/lerp": 188,
  18962. "../util/transitions": 195,
  18963. "./ChunkedCollider": 145,
  18964. three: 217
  18965. }],
  18966. 147: [function(e, t, i) {
  18967. "use strict";
  18968. function n(e) {
  18969. this.player = e,
  18970. this.obj3d = null,
  18971. this.UP = new r.Vector3(0,1,0)
  18972. }
  18973. var r = e("three")
  18974. , o = e("../settings");
  18975. n.prototype.prefs = {
  18976. linewidth: 3,
  18977. height: .07,
  18978. opacity: .45,
  18979. endScale: .05
  18980. },
  18981. n.prototype.discard = function() {
  18982. if (this.obj3d) {
  18983. var e = this.obj3d.parent;
  18984. e && e.remove(this.obj3d)
  18985. }
  18986. this.obj3d = null
  18987. }
  18988. ,
  18989. n.prototype.draw = function() {
  18990. if (this.discard(),
  18991. o.showNeighbors) {
  18992. var e = this.player.currentPano.floor;
  18993. this.obj3d = new r.Object3D;
  18994. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18995. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18996. i.y += this.prefs.height;
  18997. var n = .1525
  18998. , a = .127
  18999. , s = .0127
  19000. , l = .1
  19001. , c = .19
  19002. , h = .2032
  19003. , u = .2286
  19004. , d = .255
  19005. , p = new r.Matrix4;
  19006. for (var f in t)
  19007. if (t[f]) {
  19008. var g = this.player.model.panos.get(f)
  19009. , m = (g.position.clone().sub(this.player.model.position),
  19010. g.position.clone().sub(g.floorPosition))
  19011. , v = g.floorPosition.clone().sub(this.player.model.position);
  19012. v.y += this.prefs.height;
  19013. var A = new r.Geometry;
  19014. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19015. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19016. p.identity().setPosition(m),
  19017. A.applyMatrix(p),
  19018. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19019. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19020. p.lookAt(v, i, this.UP).setPosition(v),
  19021. A.applyMatrix(p),
  19022. A.vertices.push(v, i);
  19023. var y = new r.Line(A,new r.LineBasicMaterial({
  19024. color: g.debugColor.getHex(),
  19025. transparent: !0,
  19026. opacity: this.prefs.opacity,
  19027. depthWrite: !1,
  19028. name: "sLine" + f,
  19029. linewidth: this.prefs.linewidth
  19030. }));
  19031. this.obj3d.add(y)
  19032. }
  19033. e.add(this.obj3d)
  19034. }
  19035. }
  19036. ,
  19037. n.prototype.update = function() {
  19038. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19039. }
  19040. ,
  19041. t.exports = n
  19042. }
  19043. , {
  19044. "../settings": 166,
  19045. three: 217
  19046. }],
  19047. 148: [function(e, t, i) {
  19048. (function(i) {
  19049. "use strict";
  19050. function n(e, t, i, n) {
  19051. this.model = e,
  19052. this.id = t,
  19053. this.alignmentType = i.alignmentType || l.ALIGNED,
  19054. this.neighbourUUIDs = i.neighbours || null,
  19055. this.neighbourPanos = null,
  19056. this.floor = null,
  19057. this.floorIndex = i.floor,
  19058. this.failedLoadingAt = 0,
  19059. this.maxLoadRetries = 4,
  19060. this.origin = i.position.clone(),
  19061. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19062. this.quaternion = i.quaternion.clone(),
  19063. this.skyboxMesh = new r.Mesh(E),
  19064. this.skyboxMesh.position.copy(this.position),
  19065. this.skyboxMesh.quaternion.copy(this.quaternion),
  19066. this.skyboxMesh.name = "skybox",
  19067. this.skyboxMesh.visible = !1,
  19068. this.skyboxMesh.updateMatrix(),
  19069. this.skyboxMesh.updateMatrixWorld(),
  19070. this.marker = null,
  19071. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19072. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19073. map: w,
  19074. side: r.DoubleSide,
  19075. opacity: 0,
  19076. transparent: !0,
  19077. depthWrite: !1
  19078. })),
  19079. this.marker.visible = this.showFloorMarker,
  19080. this.marker.renderOrder = s.panoMarker,
  19081. this.marker.name = "marker",
  19082. this.marker.pano = this,
  19083. this.marker.layers.set(v.PANOMARKERS),
  19084. this.marker.updateMatrixWorld(),
  19085. a.colorMarkerOnLoad && this.on("load", function() {
  19086. this.marker.material.color.set(65280)
  19087. })),
  19088. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19089. this.floorPosition = i.puck ? i.puck.clone() : null,
  19090. this.tiled = n,
  19091. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19092. this.solidSkybox.flipY = !1,
  19093. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19094. this.solidSkybox.magFilter = r.LinearFilter,
  19095. this.solidSkybox.generateMipmaps = !1)),
  19096. this.zoomed = !1,
  19097. this.panoRenderer = null,
  19098. this.qualityManager = null,
  19099. this.tileDownloader = null,
  19100. this.tiledPanoRenderTarget = null,
  19101. this.minimumTiledPanoLoaded = !1,
  19102. this.highestPartialTileRenderOpCompleted = 0,
  19103. this.highestFullTileRenderOpCompleted = 0,
  19104. this.shouldRedrawOnBaseLoaded = !1,
  19105. this.lockUntilRenderingComplete = !1,
  19106. a.colorMarkerOnLoad && this.on("load", function() {
  19107. this.marker.material.color.set(65280)
  19108. });
  19109. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19110. var e = new r.TextureLoader;
  19111. e.setCrossOrigin(!0);
  19112. var g = e.load("images/texture.jpg");
  19113. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19114. color: 16777215,
  19115. transparent: !0,
  19116. opacity: .75,
  19117. map: g
  19118. })),
  19119. this.vrMarker.boluoType = "vr",
  19120. this.vrMarker.position.z = 1,
  19121. this.vrMarker.enabled = !0,
  19122. this.vrMarker.visible = !1,
  19123. window.vrMarkers = window.vrMarkers || [],
  19124. window.vrMarkers.push(this.vrMarker),
  19125. this.marker && this.marker.add(this.vrMarker),
  19126. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19127. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19128. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19129. this.adjustAngleEnable) {
  19130. var i = new r.Quaternion;
  19131. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19132. this.skyboxMesh.quaternion.multiply(i);
  19133. var m = new r.Quaternion;
  19134. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19135. this.skyboxMesh.quaternion.multiply(m);
  19136. var n = new r.Quaternion;
  19137. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19138. this.skyboxMesh.quaternion.multiply(n),
  19139. this.skyboxMesh.updateMatrix(),
  19140. this.skyboxMesh.updateMatrixWorld(),
  19141. this.model.updateProjectedPanos()
  19142. }
  19143. /**************************************************************************************************************************************/
  19144. }
  19145. var r = e("three")
  19146. , o = e("../util/logger")
  19147. , a = e("../settings")
  19148. , s = (e("../enum/Viewmode"),
  19149. e("../enum/RenderOrder"))
  19150. , l = e("../enum/AlignmentType")
  19151. , c = (e("../util/common"),
  19152. e("../util/transitions"))
  19153. , h = e("../util/lerp")
  19154. , u = e("../util/ajax")
  19155. , d = e("../util/texture")
  19156. , p = e("../util/panorama")
  19157. , f = (e("../enum/TileDownloaderEvents"),
  19158. e("../enum/PanoramaEvents"))
  19159. , g = e("../enum/PanoRendererEvents")
  19160. , m = e("../enum/PanoSizeClass")
  19161. , v = e("../enum/RenderLayers")
  19162. , A = (e("../scene/SceneRenderer"),
  19163. e("../enum/GLCubeFaces"),
  19164. e("../exception/BasicException"))
  19165. , y = e("../tile/TileUtils")
  19166. , C = e("events").EventEmitter
  19167. , I = new o(i)
  19168. , E = new r.SphereBufferGeometry(.1)
  19169. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19170. , w = d.load("./static/images/marker-256x256.png");
  19171. n.prototype = Object.create(C.prototype),
  19172. n.prototype.enter = function() {
  19173. var e = null;
  19174. return function() {
  19175. this.setZoomed(!1),
  19176. this.emit("enter", {
  19177. oldPano: e,
  19178. newPano: this
  19179. }),
  19180. e = this
  19181. }
  19182. }(),
  19183. n.prototype.exit = function() {
  19184. this.tiled ? (this.clearWaitDeferreds(),
  19185. this.minimumTiledPanoLoaded = !1,
  19186. this.tiledPanoRenderTarget = null,
  19187. this.setZoomed(!1),
  19188. this.panoRenderer.deactivateTiledPano(this),
  19189. this.highestPartialTileRenderOpCompleted = 0,
  19190. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19191. this.solidSkybox.loaded = !1,
  19192. this.solidSkybox.version = 0),
  19193. this.emit("exit")
  19194. }
  19195. ,
  19196. n.prototype.hoverOn = function(e) {
  19197. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19198. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19199. }
  19200. ,
  19201. n.prototype.hoverOff = function(e) {
  19202. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19203. }
  19204. ,
  19205. n.prototype.build1 = function() {
  19206. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19207. this.floor.addPano(this),
  19208. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19209. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19210. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19211. }
  19212. ,
  19213. n.prototype.build2 = function() {
  19214. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19215. this.height = this.position.distanceTo(this.floorPosition),
  19216. this.placeMarker()
  19217. }
  19218. ,
  19219. n.prototype.interpolateFloorPosition = function() {
  19220. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19221. return !!e.floorPosition
  19222. }).sort(function(e, t) {
  19223. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19224. }
  19225. .bind(this))
  19226. , t = this.position.clone();
  19227. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19228. t
  19229. }
  19230. ,
  19231. n.prototype.raycastFloorPosition = function() {
  19232. I.warn("Performance warning: Raycasting to find floor position");
  19233. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19234. , t = e.intersectObjects(this.model.colliders);
  19235. return t.length ? t[0].point : null
  19236. }
  19237. ,
  19238. n.prototype.raycastToFindFloor = function() {
  19239. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19240. return function() {
  19241. I.warn("Performance warning: Raycasting to find floor index");
  19242. for (var t = 0; t < e.length; t++) {
  19243. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19244. , n = i.intersectObjects(this.model.colliders);
  19245. if (n.length)
  19246. return n[0].object.parent.parent
  19247. }
  19248. return null
  19249. }
  19250. }(),
  19251. n.prototype.placeMarker = function() {
  19252. this.marker && (this.marker.position.copy(this.floorPosition),
  19253. this.marker.position.y += .05,
  19254. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19255. }
  19256. ,
  19257. n.prototype.translate = function(e) {
  19258. this.position.add(e),
  19259. this.floorPosition.add(e)
  19260. }
  19261. ,
  19262. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19263. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19264. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19265. }
  19266. ,
  19267. n.prototype.attachToPanoRenderer = function(e) {
  19268. this.panoRenderer = e,
  19269. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19270. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19271. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19272. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19273. }
  19274. ;
  19275. var _ = {};
  19276. n.prototype.getWaitDeferred = function(e) {
  19277. var t = _[this.id];
  19278. t || (t = {},
  19279. _[this.id] = t);
  19280. var i = t[e];
  19281. return i || (i = {
  19282. deferred: $.Deferred(),
  19283. active: !1
  19284. },
  19285. t[e] = i),
  19286. i
  19287. }
  19288. ,
  19289. n.prototype.resetWaitDeferred = function(e) {
  19290. var t = this.getWaitDeferred(e);
  19291. t.active = !1,
  19292. t.deferred = $.Deferred()
  19293. }
  19294. ,
  19295. n.prototype.clearWaitDeferreds = function() {
  19296. var e = _[this.id];
  19297. e || (e = {},
  19298. _[this.id] = e);
  19299. for (var t in e)
  19300. if (e.hasOwnProperty(t)) {
  19301. var i = e[t];
  19302. i.active = !1,
  19303. i.deferred = $.Deferred()
  19304. }
  19305. }
  19306. ,
  19307. n.prototype.loadTiledPano = function() {
  19308. var e = (new r.Vector3,
  19309. [])
  19310. , t = [];
  19311. return function(i, n, r, o, a, s) {
  19312. null !== o && void 0 !== o || (o = !0),
  19313. null !== a && void 0 !== a || (a = !0);
  19314. var l = this.getWaitDeferred(i)
  19315. , c = l.deferred
  19316. , h = null
  19317. , u = null;
  19318. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19319. u = r.vFov)),
  19320. !this.isLoaded(i)) {
  19321. if (!l.active) {
  19322. if (l.active = !0,
  19323. r) {
  19324. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19325. e[this.id + ":" + i] = {
  19326. tileCount: 0,
  19327. targetTileCount: d
  19328. },
  19329. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19330. }
  19331. t[this.id] || (t[this.id] = !0,
  19332. this.on(f.LoadComplete, function(e, t) {
  19333. var i = this.getWaitDeferred(e).deferred;
  19334. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19335. this.resetWaitDeferred(e))
  19336. }
  19337. .bind(this)),
  19338. this.on(f.LoadFailed, function(e) {
  19339. var t = this.getWaitDeferred(e).deferred;
  19340. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19341. this.resetWaitDeferred(e))
  19342. }
  19343. .bind(this)),
  19344. this.on(f.TileLoaded, function(t, i, n) {
  19345. var r = this.getWaitDeferred(t).deferred;
  19346. if (r && "pending" === r.state()) {
  19347. r.notify(t, i, n);
  19348. var o = e[this.id + ":" + t];
  19349. o && (o.tileCount++,
  19350. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19351. r.resolve(t, n),
  19352. this.resetWaitDeferred(t)))
  19353. }
  19354. }
  19355. .bind(this)))
  19356. }
  19357. this.tileDownloader.clearForceQueue(),
  19358. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19359. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19360. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19361. }
  19362. return c.promise()
  19363. }
  19364. }(),
  19365. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19366. if (e === this.id) {
  19367. var n = this.qualityManager.getPanoSize(m.BASE);
  19368. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19369. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19370. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19371. }
  19372. }
  19373. ,
  19374. n.prototype.onTileRendered = function(e, t, i, n) {
  19375. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19376. }
  19377. ,
  19378. n.prototype.onPanoRendered = function(e, t, i, n) {
  19379. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19380. this.updateSkyboxForZoomLevel(),
  19381. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19382. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19383. this.emit("load", t),
  19384. this.model.emit("load", this),
  19385. this.emit(f.LoadComplete, t, i))
  19386. }
  19387. ,
  19388. n.prototype.setZoomed = function(e) {
  19389. this.zoomed = e,
  19390. this.updateSkyboxForZoomLevel()
  19391. }
  19392. ,
  19393. n.prototype.ensureSkyboxReadyForRender = function() {
  19394. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19395. this.solidSkybox.loaded = !0)
  19396. }
  19397. ,
  19398. n.prototype.updateSkyboxForZoomLevel = function() {
  19399. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19400. }
  19401. ,
  19402. n.prototype.getSkyboxTexture = function() {
  19403. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19404. }
  19405. ,
  19406. n.prototype.onTileRenderFail = function(e, t, i) {
  19407. e === this.id && this.emit(f.LoadFailed, t)
  19408. }
  19409. ,
  19410. n.prototype.isLoaded = function(e) {
  19411. if (this.tiled) {
  19412. if (e && "string" == typeof e)
  19413. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19414. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19415. }
  19416. if (e && "number" == typeof e)
  19417. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19418. return !!this.solidSkybox.high || e in this.solidSkybox
  19419. }
  19420. ,
  19421. n.prototype.loadCube = function(e) {
  19422. if (this.isLoaded(e))
  19423. return I.info("Skipping load of pano, already loaded"),
  19424. $.when();
  19425. this.emit("loading", e),
  19426. this.model.emit("loading", this);
  19427. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19428. , i = t.filter(function(e) {
  19429. return !e
  19430. });
  19431. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19432. e = "high",
  19433. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19434. var n = 0
  19435. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19436. return u.getImage(t[i])
  19437. }
  19438. .bind(this));
  19439. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19440. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19441. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19442. this.solidSkybox.low = null),
  19443. this.solidSkybox.needsUpdate = !0,
  19444. this.emit("load", e),
  19445. this.model.emit("load", this),
  19446. this
  19447. }
  19448. .bind(this), function() {
  19449. I.error("Downloading cubemap for pano", this.id, "failed"),
  19450. this.failedLoadingAt = Date.now()
  19451. }
  19452. .bind(this), function() {
  19453. return $.when(++n, 6)
  19454. })
  19455. }
  19456. ,
  19457. n.raycastsSkipped = 0,
  19458. n.raycastsDone = 0,
  19459. n.prototype.findNeighourPanos = function() {
  19460. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19461. this.model.panos.forEach(function(e) {
  19462. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19463. var t = this.position.distanceTo(e.position);
  19464. if (t > a.panoramaNeighbourMaxDistance)
  19465. return this.model.panos.setNeighbour(this, e, !1),
  19466. void n.raycastsSkipped++;
  19467. var i = e.position.clone().sub(this.position).normalize()
  19468. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19469. , s = o.intersectObjects(this.model.colliders);
  19470. n.raycastsDone++,
  19471. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19472. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19473. }
  19474. }
  19475. .bind(this)),
  19476. this.model.panos.neighbourMap[this.id]
  19477. }
  19478. ,
  19479. n.prototype.worldPosition = function() {
  19480. return this.position
  19481. }
  19482. ,
  19483. n.prototype.addTextSprite = function(e, t) {
  19484. this.removeTextSprite();
  19485. var i = document.createElement("canvas")
  19486. , n = i.getContext("2d");
  19487. i.width = 256,
  19488. i.height = 256;
  19489. var o = "Arial"
  19490. , a = 60;
  19491. n.font = "bold " + a + "px " + o,
  19492. n.fillStyle = "white";
  19493. var s = n.measureText(e).width;
  19494. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19495. var l = new r.Texture(i);
  19496. l.needsUpdate = !0;
  19497. var c = new r.SpriteMaterial({
  19498. map: l,
  19499. color: t || 16428055
  19500. });
  19501. this.text3d = new r.Sprite(c),
  19502. this.text3d.position.copy(this.skyboxMesh.position),
  19503. this.floor.add(this.text3d)
  19504. }
  19505. ,
  19506. n.prototype.removeTextSprite = function() {
  19507. this.text3d && (this.floor.remove(this.text3d),
  19508. this.text3d = null)
  19509. }
  19510. ,
  19511. n.prototype.isAligned = function() {
  19512. return this.alignmentType === l.ALIGNED
  19513. }
  19514. ,
  19515. n.filters = {
  19516. inDirection: function(e, t, i) {
  19517. return function(n) {
  19518. var r = n.position.clone().sub(e).normalize();
  19519. return r.dot(t) > i
  19520. }
  19521. },
  19522. inFloorDirection: function(e, t, i) {
  19523. return function(n) {
  19524. var r = n.floorPosition.clone().sub(e).normalize();
  19525. return r.dot(t) > i
  19526. }
  19527. },
  19528. inPanoDirection: function(e, t, i) {
  19529. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19530. function(n) {
  19531. var r = n.floorPosition.clone().sub(e).normalize()
  19532. , o = n.position.clone().sub(e).normalize();
  19533. return r.dot(t) > i || o.dot(t) > i
  19534. }
  19535. },
  19536. atFloor: function(e) {
  19537. return function(t) {
  19538. return !e || t.floor === e
  19539. }
  19540. },
  19541. not: function(e) {
  19542. return function(t) {
  19543. return t !== e
  19544. }
  19545. },
  19546. notIn: function(e) {
  19547. return function(t) {
  19548. return e.indexOf(t) === -1
  19549. }
  19550. },
  19551. isLoaded: function() {
  19552. return function(e) {
  19553. return e.isLoaded()
  19554. }
  19555. },
  19556. isNotLoaded: function() {
  19557. return function(e) {
  19558. return !e.isLoaded()
  19559. }
  19560. },
  19561. isCloseEnoughTo: function(e, t) {
  19562. return function(i) {
  19563. return e.distanceTo(i.floorPosition) < t
  19564. }
  19565. },
  19566. hasMinimumHeightDifferenceTo: function(e, t) {
  19567. return function(i) {
  19568. return Math.abs(i.position.y - e.y) > t
  19569. }
  19570. },
  19571. isNotBehindNormal: function(e, t) {
  19572. var i = new r.Vector3;
  19573. return t = t.clone(),
  19574. function(n) {
  19575. var r = i.copy(n.position).sub(e).normalize();
  19576. return r.dot(t) > 0
  19577. }
  19578. },
  19579. isNeighbourPanoTo: function(e) {
  19580. return function(t) {
  19581. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19582. }
  19583. },
  19584. isNeighbourOfNeighbourTo: function(e) {
  19585. return function(t) {
  19586. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19587. var n = e.model.panos.get(i);
  19588. return !!n && n.neighbourPanos[t.id]
  19589. })
  19590. }
  19591. },
  19592. isNotRecentlyFailed: function(e) {
  19593. return function(t) {
  19594. return Date.now() - t.failedLoadingAt > e
  19595. }
  19596. },
  19597. isOnVisibleFloor: function() {
  19598. return function(e) {
  19599. return !e.floor.hidden
  19600. }
  19601. },
  19602. isPanoAligned: function() {
  19603. return function(e) {
  19604. return e.isAligned()
  19605. }
  19606. }
  19607. },
  19608. n.sortFunctions = {
  19609. distanceToPoint: function(e) {
  19610. return function(t, i) {
  19611. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19612. }
  19613. },
  19614. floorDistanceToPoint: function(e) {
  19615. return function(t, i) {
  19616. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19617. }
  19618. },
  19619. choose: function(e) {
  19620. return function(t, i) {
  19621. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19622. }
  19623. }
  19624. },
  19625. n.scoreFunctions = {
  19626. distance: function(e, t) {
  19627. return t = t || a.navigation.distanceFactor,
  19628. function(i) {
  19629. return e ? e.position.distanceTo(i.position) * t : 0
  19630. }
  19631. },
  19632. distanceSquared: function(e, t) {
  19633. return t = t || a.navigation.distanceFactor,
  19634. function(i) {
  19635. return e ? e.position.distanceToSquared(i.position) * t : 0
  19636. }
  19637. },
  19638. direction: function(e, t) {
  19639. return function(i) {
  19640. var n = i.position.clone().sub(e).normalize();
  19641. return n.dot(t) * a.navigation.directionFactor
  19642. }
  19643. },
  19644. angle: function(e, t) {
  19645. return function(i) {
  19646. var n = i.position.clone().sub(e).normalize();
  19647. return n.angleTo(t) * a.navigation.angleFactor
  19648. }
  19649. },
  19650. inFieldOfView: function(e, t) {
  19651. return function(i) {
  19652. var n = i.position.clone().sub(e).normalize();
  19653. return n.dot(t) > .75 ? 10 : -1
  19654. }
  19655. },
  19656. optionality: function(e) {
  19657. return function(t) {
  19658. var i = t.neighbourUUIDs.filter(function(t) {
  19659. return !(t in e.neighbourUUIDs) && t !== e.id
  19660. });
  19661. return i.length * a.navigation.optionalityFactor
  19662. }
  19663. },
  19664. penalizeHeightDifferenceUnder: function(e, t) {
  19665. return function(i) {
  19666. return e.y - i.position.y < t ? -20 : 0
  19667. }
  19668. }
  19669. },
  19670. t.exports = n
  19671. }
  19672. ).call(this, "/js/objects/Panorama.js")
  19673. }
  19674. , {
  19675. "../enum/AlignmentType": 17,
  19676. "../enum/GLCubeFaces": 25,
  19677. "../enum/PanoRendererEvents": 35,
  19678. "../enum/PanoSizeClass": 36,
  19679. "../enum/PanoramaEvents": 37,
  19680. "../enum/RenderLayers": 41,
  19681. "../enum/RenderOrder": 42,
  19682. "../enum/TileDownloaderEvents": 45,
  19683. "../enum/Viewmode": 51,
  19684. "../exception/BasicException": 55,
  19685. "../scene/SceneRenderer": 158,
  19686. "../settings": 166,
  19687. "../tile/TileUtils": 174,
  19688. "../util/ajax": 181,
  19689. "../util/common": 185,
  19690. "../util/lerp": 188,
  19691. "../util/logger": 189,
  19692. "../util/panorama": 191,
  19693. "../util/texture": 194,
  19694. "../util/transitions": 195,
  19695. events: 202,
  19696. three: 217
  19697. }],
  19698. 149: [function(e, t, i) {
  19699. "use strict";
  19700. function n(e) {
  19701. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19702. t.map.value = d,
  19703. t.opacity.value = 0,
  19704. t.color.value.set(o.reticuleColor),
  19705. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19706. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19707. side: r.DoubleSide,
  19708. depthWrite: !1,
  19709. depthTest: !1,
  19710. transparent: !0,
  19711. vertexShader: c.waypoint.vertexShader,
  19712. fragmentShader: c.waypoint.fragmentShader,
  19713. uniforms: t,
  19714. name: "waypoint",
  19715. opacity: 0,
  19716. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19717. })),
  19718. this.layers.set(h.RETICULE),
  19719. this.renderOrder = u.reticule,
  19720. this.player = e,
  19721. this.direction = new r.Vector3,
  19722. this.hidden = !0,
  19723. this.mouseLastMoveTime = Date.now()
  19724. }
  19725. var r = e("three")
  19726. , o = e("../settings")
  19727. , a = e("../util/transitions")
  19728. , s = e("../util/texture")
  19729. , l = e("../util/lerp")
  19730. , c = e("../shaders")
  19731. , h = e("../enum/RenderLayers")
  19732. , u = e("../enum/RenderOrder")
  19733. , d = s.load("./static/images/reticule-256x256.png");
  19734. n.prototype = Object.create(r.Mesh.prototype),
  19735. n.prototype.move = function(e, t, i) {
  19736. this.hidden = i,
  19737. this.mouseLastMoveTime = Date.now()
  19738. }
  19739. ,
  19740. n.prototype.hide = function() {
  19741. this.hidden || (this.hidden = !0,
  19742. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19743. }
  19744. ,
  19745. n.prototype.show = function() {
  19746. this.hidden = !1,
  19747. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19748. }
  19749. ,
  19750. n.prototype.update = function() {
  19751. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19752. }
  19753. ,
  19754. n.prototype.updatePosition = function(e, t) {
  19755. if (!this.hidden) {
  19756. if (!t)
  19757. return this.hide();
  19758. var i = t.point
  19759. , n = e.distanceTo(i)
  19760. , r = 1 + .01 * n;
  19761. n < 1 && (r -= 1 - n),
  19762. this.show(),
  19763. this.scale.set(r, r, r),
  19764. this.direction = this.direction.multiplyScalar(.8),
  19765. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19766. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19767. this.lookAt(this.position.clone().add(this.direction))
  19768. }
  19769. }
  19770. ,
  19771. n.prototype.writeAstag = function() {
  19772. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19773. , t = new Date;
  19774. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19775. var i = {
  19776. enabled: !0,
  19777. version: "0",
  19778. created: t.toISOString(),
  19779. created_by: "APITest",
  19780. position: this.position.clone(),
  19781. stem: {
  19782. enabled: o.tags.pole.enabled,
  19783. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19784. },
  19785. label: "tag " + this.tagCount,
  19786. description: "Description " + e,
  19787. floor: function(e) {
  19788. if (e.currentFloor) {
  19789. var t = e.floors.indexOf(e.currentFloor);
  19790. return t > -1 ? t : void 0
  19791. }
  19792. }(this.player.model),
  19793. type: "info",
  19794. metadata: {
  19795. preferred_camera: {
  19796. mode: this.player.mode
  19797. }
  19798. }
  19799. };
  19800. console.log("--------------------------"),
  19801. console.log(JSON.stringify(i));
  19802. var n = this.player.model.addtag(e, i).build();
  19803. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19804. n.visible || n.show(o.tags.startup.fadeInDuration))
  19805. }
  19806. ,
  19807. t.exports = n
  19808. }
  19809. , {
  19810. "../enum/RenderLayers": 41,
  19811. "../enum/RenderOrder": 42,
  19812. "../settings": 166,
  19813. "../shaders": 167,
  19814. "../util/lerp": 188,
  19815. "../util/texture": 194,
  19816. "../util/transitions": 195,
  19817. three: 217
  19818. }],
  19819. 150: [function(e, t, i) {
  19820. "use strict";
  19821. function n(e, t) {
  19822. this.chunks = [],
  19823. this.floorId = e,
  19824. this.roomId = t,
  19825. this.position = new r.Vector3
  19826. }
  19827. var r = e("three");
  19828. n.prototype.addChunk = function(e) {
  19829. this.chunks.push(e)
  19830. }
  19831. ,
  19832. n.prototype.calcBoundaries = function() {
  19833. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19834. var s = this.chunks[a]
  19835. , l = s.geometry.attributes.position;
  19836. if (l)
  19837. for (var c = 0; c < l.array.length; c += 3)
  19838. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19839. t.add(e),
  19840. 0 === c ? (i.copy(e),
  19841. n.copy(e)) : (i.max(e),
  19842. n.min(e)),
  19843. o++
  19844. }
  19845. o > 0 ? (t.multiplyScalar(1 / o),
  19846. this.average = t) : this.average = null,
  19847. this.boundsMax = i,
  19848. this.boundsMin = n,
  19849. this.center = new r.Vector3,
  19850. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19851. }
  19852. ,
  19853. t.exports = n
  19854. }
  19855. , {
  19856. three: 217
  19857. }],
  19858. 151: [function(e, t, i) {
  19859. (function(i) {
  19860. "use strict";
  19861. function n(e, t, i) {
  19862. this.obj3d = null,
  19863. this.nodes = [],
  19864. this.colorHull = [],
  19865. this.shortPaths = {},
  19866. this.floorHull = null,
  19867. this.cameraHull = null,
  19868. this.floorPathDistance = 0,
  19869. this.floorCurvePoints = null,
  19870. this.floorCurveColors = null,
  19871. this.camCurvePoints = null,
  19872. this.warpDestHeroLoc = null,
  19873. this.warpDestPano = null,
  19874. this.warpPathPoints = null,
  19875. this.warpPathLengths = [0],
  19876. this.warpLength = 0,
  19877. this.closeWarpDistance = 4,
  19878. this.UP = A.UP.clone(),
  19879. this.longestStep = 0,
  19880. this.upcomingTransType = null,
  19881. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19882. this.prevNextDist = 0,
  19883. this.nextI = 0,
  19884. this.activeTransType = null,
  19885. this.lastTransType = null,
  19886. this.bunnyObj = null,
  19887. this.director = e,
  19888. this.player = t,
  19889. this.playerControls = i,
  19890. this.modelManager = t.modelManager,
  19891. this.updateModel(),
  19892. this.updateDefaultsFromModelData(),
  19893. this.bindEvents(),
  19894. this.warping = !1,
  19895. this.waitingToWarp = !1,
  19896. this.warpInterrupted = !1,
  19897. this.warpInterruptionBlackoutStyle = null,
  19898. this.warpInterruptionTravelTime = null
  19899. }
  19900. var r = e("three")
  19901. , o = e("../util/logger")
  19902. , a = e("../enum/Viewmode")
  19903. , s = e("../enum/RenderOrder")
  19904. , l = e("../enum/WarpStyle")
  19905. , c = e("../settings")
  19906. , h = e("../util/math")
  19907. , u = e("../util/lerp")
  19908. , d = e("../util/easing")
  19909. , p = e("../util/transitions")
  19910. , f = e("../objects/Snapshot")
  19911. , g = e("../effects")
  19912. , m = e("../shaders")
  19913. , v = (e("../gui/gui"),
  19914. e("../util/texture"))
  19915. , A = e("../enum/Vectors")
  19916. , y = (e("../model/ModelManager"),
  19917. new o(i))
  19918. , C = e("../enum/PlayerEvents")
  19919. , I = e("../enum/BlackoutStyle")
  19920. , E = e("../enum/ModelManagerEvents")
  19921. , b = e("../constants")
  19922. , w = {
  19923. path: v.loadBase64("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  19925. pathStart: 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")
  19926. };
  19927. n.prototype.setScene = function(e) {
  19928. this.createCpm(e),
  19929. this.createBunnyObj(e)
  19930. }
  19931. ,
  19932. n.prototype.updateModel = function() {
  19933. this.model = this.modelManager.getActiveModel()
  19934. }
  19935. ,
  19936. n.prototype.bindEvents = function() {
  19937. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19938. }
  19939. ,
  19940. n.prototype.updateDefaultsFromModelData = function() {
  19941. this.model.data
  19942. }
  19943. ,
  19944. n.prototype.pointPathDistance = function(e) {
  19945. for (var t = 0, i = 1; i < e.length; i += 1)
  19946. t += e[i - 1].distanceTo(e[i]);
  19947. return t
  19948. }
  19949. ,
  19950. n.prototype.pointPathLengths = function(e) {
  19951. for (var t = [0], i = 1; i < e.length; i += 1)
  19952. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19953. return t
  19954. }
  19955. ,
  19956. n.prototype.interpAlongPath = function(e, t, i) {
  19957. var n, o = new r.Vector3, a = t[t.length - 1];
  19958. if (i < 1) {
  19959. n = i * a;
  19960. for (var s = 1; s < t.length; s += 1)
  19961. if (t[s] > n) {
  19962. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19963. return o.copy(e[s]),
  19964. o.sub(e[s - 1]),
  19965. o.multiplyScalar(l),
  19966. o.add(e[s - 1]),
  19967. o
  19968. }
  19969. } else
  19970. o.copy(e[e.length - 1]);
  19971. return o
  19972. }
  19973. ,
  19974. n.prototype.pathHeight = function() {
  19975. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19976. }
  19977. ,
  19978. n.prototype.createBunnyObj = function(e) {
  19979. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19980. this.bunnyObj.visible = c.warp.showBunny),
  19981. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19982. e.add(this.bunnyObj)
  19983. }
  19984. ,
  19985. n.prototype.createCpm = function(e) {
  19986. if (!this.currentPanoMarker) {
  19987. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19988. t.material.uniforms.opacity.value = 0,
  19989. this.currentPanoMarker = {
  19990. mesh: t,
  19991. placed: !1
  19992. }
  19993. }
  19994. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19995. this.placeCpm(),
  19996. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19997. }
  19998. ,
  19999. n.prototype.placeCpm = function() {
  20000. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20001. var e = this.player.currentPano.floor;
  20002. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20003. e.add(this.currentPanoMarker.mesh)),
  20004. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20005. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20006. this.currentPanoMarker.placed = !0
  20007. } else
  20008. this.popOutCpm()
  20009. }
  20010. ,
  20011. n.prototype.fadeInCpm = function(e) {
  20012. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20013. }
  20014. ,
  20015. n.prototype.fadeOutCpm = function(e) {
  20016. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20017. }
  20018. ,
  20019. n.prototype.popInCpm = function() {
  20020. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20021. }
  20022. ,
  20023. n.prototype.popOutCpm = function() {
  20024. this.fadeOutCpm(2)
  20025. }
  20026. ,
  20027. n.prototype.brushPrefs = {
  20028. linewidth: 7,
  20029. strokeWidth: 15,
  20030. cvSegments: 48,
  20031. paveStep: .1,
  20032. paveWidth: .2,
  20033. lookBlendDist: 3,
  20034. maxTurn: r.Math.degToRad(2)
  20035. },
  20036. n.prototype.panoPathDistance = function(e) {
  20037. var t = this.model.panos;
  20038. if (!e || e.length < 2)
  20039. return 0;
  20040. for (var i = [], n = 0; n < e.length; n += 1)
  20041. i.push(t.get(e[n]).floorPosition);
  20042. return this.pointPathDistance(i)
  20043. }
  20044. ,
  20045. n.prototype.loadTileTexture = function(e) {
  20046. var t = v.load(e, function(t) {
  20047. t.wrapS = r.RepeatWrapping,
  20048. t.wrapT = r.RepeatWrapping,
  20049. t.needsUpdate = !0,
  20050. y.debug('path texture "' + e + '" is ready')
  20051. }, function() {
  20052. y.error('path texture "' + e + '" failed')
  20053. });
  20054. return t.mapping = r.UVMapping,
  20055. t
  20056. }
  20057. ,
  20058. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20059. var a = {
  20060. cameraMode: n,
  20061. position: e,
  20062. quaternion: t,
  20063. panoId: i,
  20064. orthoZoom: o,
  20065. floorVisibility: r,
  20066. thumbUrl: null,
  20067. name: null
  20068. };
  20069. return new f(a)
  20070. }
  20071. ,
  20072. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20073. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20074. }
  20075. ,
  20076. n.prototype.setWarpDestination = function(e) {
  20077. this.warpDestHeroLoc = e
  20078. }
  20079. ,
  20080. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20081. var t = this.getHeroDescriptorByHeroIndex(e);
  20082. return null !== t && (this.setWarpDestination(t),
  20083. !0)
  20084. }
  20085. ,
  20086. n.prototype.setWarpDestinationByPano = function(e, t) {
  20087. var i = this.model.panos.get(e.id);
  20088. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20089. }
  20090. ,
  20091. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20092. var i = this.model.panos.get(e);
  20093. if (i) {
  20094. t = t || new r.Quaternion;
  20095. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20096. return this.setWarpDestination(n),
  20097. !0
  20098. }
  20099. return !1
  20100. }
  20101. ,
  20102. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20103. var t = this.model.heroCount();
  20104. /* if (null !== this.warpDestHeroLoc && t < 2)
  20105. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20106. this.model.getHeroDescriptorByIndex(0); */
  20107. var i = this.model.getHeroDescriptorByIndex(e);
  20108. if (i) {
  20109. var n = i.isPano() ? i.panoId : i.cameraMode;
  20110. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20111. }
  20112. return i
  20113. }
  20114. ,
  20115. n.prototype.getHeroDescriptorByPano = function(e) {
  20116. var t = this.model.panos.get(e.id);
  20117. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20118. }
  20119. ,
  20120. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20121. var t = this.getHeroIndexFromPanoId(e);
  20122. return this.getHeroDescriptorByHeroIndex(t)
  20123. }
  20124. ,
  20125. n.prototype.getHeroIndexFromPanoId = function(e) {
  20126. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20127. var i = this.model.heroLocations[t]
  20128. , n = this.getHeroId(i);
  20129. if (n && n === e)
  20130. return t
  20131. }
  20132. return -1
  20133. }
  20134. ,
  20135. n.prototype.getHeroPano = function(e) {
  20136. if (null === e)
  20137. return y.warn("getHeroPano(): no destination"),
  20138. null;
  20139. var t = this.getHeroId(e)
  20140. , i = this.model.panos.get(t);
  20141. return void 0 === i && (i = null,
  20142. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20143. i
  20144. }
  20145. ,
  20146. n.prototype.getHeroId = function(e) {
  20147. return e.panoId
  20148. }
  20149. ,
  20150. n.prototype.setWarpDestPano = function() {
  20151. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20152. this.warpDestPano
  20153. }
  20154. ,
  20155. n.prototype.brushToWarpPano = function(e, t) {
  20156. if (this.discardPathObject(),
  20157. !this.setWarpDestPano())
  20158. return !1;
  20159. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20160. !this.warpDestPano)
  20161. return y.info("No brush"),
  20162. !1;
  20163. if (!this.player.currentPano)
  20164. return y.debug("No current pano, visibility undefined"),
  20165. !1;
  20166. if (!this.warpDestPano)
  20167. return y.info("No wPano, visibility undefined"),
  20168. !1;
  20169. if (!this.warpDestPano.isAligned())
  20170. return y.debug("Cannot brush to unaligned pano"),
  20171. !1;
  20172. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20173. , n = !0;
  20174. if (this.player.currentPano.id === this.warpDestPano.id)
  20175. y.debug("Already at destination pano");
  20176. else {
  20177. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20178. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20179. this.obj3d = new r.Object3D,
  20180. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20181. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20182. e = t) : (this.setPathHulls(this.nodes),
  20183. this.setFloorCurves(),
  20184. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20185. this.player.currentPano.floor.add(this.obj3d);
  20186. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20187. , s = e === l.STD;
  20188. if (!n && (i || s)) {
  20189. if (o) {
  20190. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20191. this.obj3d.add(h)
  20192. }
  20193. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20194. this.obj3d.add(u)
  20195. }
  20196. this.appearSlow()
  20197. }
  20198. return this.upcomingTransType = e,
  20199. !n
  20200. }
  20201. ,
  20202. n.prototype.findShortestPath = function(e, t) {
  20203. if (!e || !t)
  20204. return null;
  20205. var i = c.warp.walkExtraPanosDistance
  20206. , n = e.id + ":" + t.id + ":" + i;
  20207. if (this.shortPaths.hasOwnProperty(n))
  20208. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20209. var r = t.id + ":" + e.id + ":" + i;
  20210. if (this.shortPaths.hasOwnProperty(r))
  20211. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20212. var o = this.model.panos.aStarSearch(e, t);
  20213. return this.model.panos.includeNodesNearPath(o, i),
  20214. this.shortPaths[n] = o ? o.slice() : null,
  20215. o
  20216. }
  20217. ,
  20218. n.prototype.makePathHulls = function(e) {
  20219. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20220. t = u.get(e[0]),
  20221. r = t.floor.floorIndex;
  20222. for (var d = 0; d < e.length; d += 1)
  20223. t = u.get(e[d]),
  20224. i = t.floorPosition.clone().sub(this.model.position),
  20225. i.y += this.pathHeight(),
  20226. s.push(i),
  20227. l.push(t.position.clone()),
  20228. n = t.floor.floorIndex,
  20229. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20230. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20231. o > a && (a = o));
  20232. return a > this.longestStep && (this.longestStep = a,
  20233. y.debug("path contains " + a + " meter segment")),
  20234. {
  20235. floor: s,
  20236. camera: l,
  20237. color: h
  20238. }
  20239. }
  20240. ,
  20241. n.prototype.makeFloorCurves = function(e, t, i) {
  20242. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20243. , o = this.pointPathDistance(e) - 2 * n
  20244. , s = e.slice(0)
  20245. , l = s[1].clone().sub(s[0]);
  20246. l.y = 0,
  20247. l.normalize().multiplyScalar(n),
  20248. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20249. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20250. l.y = 0,
  20251. l.normalize().multiplyScalar(n),
  20252. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20253. var h = new r.CatmullRomCurve3(s)
  20254. , u = Math.floor(o / i);
  20255. u = 4 * Math.floor(u / 4),
  20256. u = Math.max(4, u);
  20257. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20258. f = 0,
  20259. d = g[A].distanceTo(e[0]);
  20260. for (var y = 1; y < e.length; y += 1)
  20261. v.copy(g[A]).sub(e[y]),
  20262. v.y *= 4,
  20263. p = v.length(),
  20264. p < d && (f = y);
  20265. m.push(t[f])
  20266. }
  20267. return {
  20268. distance: o,
  20269. points: g,
  20270. colors: m
  20271. }
  20272. }
  20273. ,
  20274. n.prototype.makeCameraCurvePoints = function(e, t) {
  20275. var i = this.pointPathDistance(e)
  20276. , n = new r.CatmullRomCurve3(e);
  20277. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20278. }
  20279. ,
  20280. n.prototype.makeCameraCurveTangents = function(e, t) {
  20281. var i = this.pointPathDistance(e)
  20282. , n = new r.CatmullRomCurve3(e)
  20283. , o = Math.max(2, Math.floor(i / t));
  20284. o || (o = 5);
  20285. for (var a = [], s = 0; s <= o; s++)
  20286. a.push(n.getTangentAt(s / o));
  20287. return a
  20288. }
  20289. ,
  20290. n.prototype.setPathHulls = function(e) {
  20291. var t = this.makePathHulls(e);
  20292. this.floorHull = t.floor,
  20293. this.cameraHull = t.camera,
  20294. this.colorHull = t.color
  20295. }
  20296. ,
  20297. n.prototype.setFloorCurves = function() {
  20298. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20299. this.floorPathDistance = e.distance,
  20300. this.floorCurvePoints = e.points,
  20301. this.floorCurveColors = e.colors
  20302. }
  20303. ,
  20304. n.prototype.setCameraCurvePoints = function() {
  20305. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20306. }
  20307. ,
  20308. n.prototype.chooseWarpPath = function(e) {
  20309. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20310. if (this.player.currentPano === this.warpDestPano || !e)
  20311. return this.warpPathPoints = null,
  20312. this.warpLength = 0,
  20313. !1;
  20314. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20315. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20316. t = this.warpDestPano.position.clone().sub(o.position),
  20317. i = t.clone().negate(),
  20318. t.multiplyScalar(.15).add(o.position),
  20319. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20320. t.y = o.position.y,
  20321. i.y = this.warpDestPano.position.y,
  20322. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20323. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20324. this.setCameraCurvePoints(),
  20325. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20326. this.warpLength = 0,
  20327. this.warpPathLengths = [0];
  20328. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20329. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20330. var p = s.length();
  20331. s.y *= c.warp.climbEffort;
  20332. var f = s.length() / p;
  20333. if (d > 1) {
  20334. s.setY(0).normalize(),
  20335. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20336. var g = Math.min(1, s.dot(l))
  20337. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20338. f = Math.max(m, f)
  20339. }
  20340. this.warpLength += p * f,
  20341. this.warpPathLengths[d] = this.warpLength
  20342. }
  20343. return !0
  20344. }
  20345. ,
  20346. n.prototype.drawPathRibbon = function(e, t) {
  20347. this.bunnyObj.visible = c.warp.showBunny;
  20348. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20349. h.copy(e[u]),
  20350. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20351. h.normalize(),
  20352. n.crossVectors(h, A.UP),
  20353. n.multiplyScalar(i);
  20354. var d = (new r.Vector3).copy(e[u]).add(o);
  20355. d.sub(n),
  20356. l.vertices.push(d),
  20357. d = (new r.Vector3).copy(e[u]).add(o),
  20358. d.add(n),
  20359. l.vertices.push(d)
  20360. }
  20361. var p, f = 0;
  20362. for (u = 0; u < e.length - 1; u += 1) {
  20363. var g = 2 * u
  20364. , v = f;
  20365. f += e[u + 1].distanceTo(e[u]);
  20366. var y = f
  20367. , C = t[u]
  20368. , I = t[u + 1];
  20369. p = new r.Face3(g,g + 1,g + 2),
  20370. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20371. l.faces.push(p),
  20372. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20373. p = new r.Face3(g + 2,g + 1,g + 3),
  20374. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20375. l.faces.push(p),
  20376. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20377. }
  20378. l.computeFaceNormals(),
  20379. l.computeVertexNormals();
  20380. var E, b;
  20381. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20382. b.map.value = w.path,
  20383. b.opacity.value = 0,
  20384. b.color.value.set(c.path.color),
  20385. E = new r.RawShaderMaterial({
  20386. side: r.DoubleSide,
  20387. depthWrite: !1,
  20388. transparent: !0,
  20389. vertexShader: m.ribbon.vertexShader,
  20390. fragmentShader: m.ribbon.fragmentShader,
  20391. uniforms: b,
  20392. name: "ribbonT",
  20393. opacity: 0
  20394. })) : E = new r.MeshBasicMaterial({
  20395. color: 16777215,
  20396. side: r.DoubleSide,
  20397. name: "ribbonOut",
  20398. vertexColors: r.VertexColors
  20399. });
  20400. var _ = new r.Mesh(l,E);
  20401. return _.name = "ribbon",
  20402. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20403. _
  20404. }
  20405. ,
  20406. n.prototype.drawPathPavement = function(e) {
  20407. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20408. s.copy(e[l]),
  20409. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20410. s.normalize(),
  20411. n.crossVectors(s, A.UP),
  20412. n.multiplyScalar(this.brushPrefs.paveWidth),
  20413. t = (new r.Vector3).copy(e[l]),
  20414. t.sub(n),
  20415. o.vertices.push(t),
  20416. o.vertices.push((new r.Vector3).copy(e[l])),
  20417. t = (new r.Vector3).copy(e[l]),
  20418. t.add(n),
  20419. o.vertices.push(t);
  20420. var h, u, d;
  20421. for (l = 0; l < e.length - 1; l += 1)
  20422. h = 3 * l + 1,
  20423. u = l * i,
  20424. d = u + i,
  20425. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20426. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20427. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20428. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20429. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20430. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20431. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20432. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20433. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20434. color: c.path.color,
  20435. side: r.DoubleSide,
  20436. transparent: !0,
  20437. depthWrite: !1,
  20438. opacity: 0,
  20439. name: "paveT",
  20440. map: w.path
  20441. }) : new r.MeshBasicMaterial({
  20442. color: c.path.color,
  20443. side: r.DoubleSide,
  20444. transparent: !0,
  20445. depthWrite: !1,
  20446. opacity: 1,
  20447. name: "paveO",
  20448. map: w.path
  20449. });
  20450. return new r.Mesh(o,p)
  20451. }
  20452. ,
  20453. n.prototype.hintPrefs = {
  20454. rad: .18,
  20455. width: .0125,
  20456. depth: .0625,
  20457. setBack: -.04,
  20458. markRad: .25,
  20459. markInnerRad: .16
  20460. },
  20461. n.prototype.makeWaypointObj = function(e, t) {
  20462. var i = new r.Geometry
  20463. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20464. , o = this.pathHeight();
  20465. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20466. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20467. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20468. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20469. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20470. s.map.value = e,
  20471. s.opacity.value = 0,
  20472. s.color.value.set(c.path.color);
  20473. var l = {
  20474. side: r.DoubleSide,
  20475. depthWrite: !1,
  20476. transparent: !0,
  20477. vertexShader: m.waypoint.vertexShader,
  20478. fragmentShader: m.waypoint.fragmentShader,
  20479. uniforms: s,
  20480. name: "waypoint",
  20481. opacity: 0
  20482. };
  20483. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20484. l.name = "wayPtOut");
  20485. var h = new r.RawShaderMaterial(l)
  20486. , u = new r.Mesh(i,h);
  20487. return u.name = t,
  20488. u
  20489. }
  20490. ,
  20491. n.prototype.makeStartMarker = function(e, t) {
  20492. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20493. i.y = 0,
  20494. i.normalize();
  20495. var n = Math.acos(i.x)
  20496. , o = this.makeWaypointObj(w.pathStart, "Start");
  20497. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20498. o.position.copy(e),
  20499. o
  20500. }
  20501. ,
  20502. n.prototype.makeEndMarker = function(e) {
  20503. var t = this.makeWaypointObj(w.pathEnd, "End")
  20504. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20505. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20506. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20507. t.position.copy(e),
  20508. t
  20509. }
  20510. ,
  20511. n.prototype.pathClean = function(e) {
  20512. if (e) {
  20513. for (var t in e.children)
  20514. this.pathClean(e.children[t]);
  20515. e.geometry && e.geometry.dispose(),
  20516. e.material && e.material.dispose()
  20517. }
  20518. }
  20519. ,
  20520. n.prototype.discardPathObject = function() {
  20521. if (this.obj3d) {
  20522. var e = this.obj3d.parent;
  20523. e && e.remove(this.obj3d),
  20524. this.pathClean(this.obj3d)
  20525. }
  20526. this.obj3d = null,
  20527. this.popInCpm()
  20528. }
  20529. ,
  20530. n.prototype.discardSlow = function() {
  20531. if (this.obj3d) {
  20532. if (this.player.mode !== a.PANORAMA)
  20533. return void this.discardPathObject();
  20534. for (var e, t = this, i = 0, n = function() {
  20535. this.discardPathObject()
  20536. }
  20537. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20538. e = t.obj3d.children[r],
  20539. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20540. i += 1,
  20541. n = null);
  20542. 0 === i && this.discardPathObject(),
  20543. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20544. }
  20545. }
  20546. ,
  20547. n.prototype.appearSlow = function() {
  20548. var e, t = this;
  20549. this.fadeOutCpm(c.path.fadeInTime);
  20550. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20551. e = t.obj3d.children[n],
  20552. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20553. }
  20554. ,
  20555. n.prototype.update = function() {
  20556. this.obj3d && this.obj3d.updateMatrixWorld()
  20557. }
  20558. ,
  20559. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20560. var t = r.Math.degToRad(c.warp.burnsAngle);
  20561. if (this.player.mode === a.PANORAMA) {
  20562. var i = this.burnsDir * t;
  20563. if (this.upcomingTransType === l.BLACK)
  20564. return i;
  20565. var n = e;
  20566. if (null === n)
  20567. return y.warn("Transition request for non-highlight"),
  20568. i;
  20569. var o = this.getHeroDescriptorByHeroIndex(n);
  20570. if (null === o)
  20571. return i;
  20572. if (!o.isPano())
  20573. return i;
  20574. var s = this.getHeroPano(o)
  20575. , h = this.playerControls.cameras[a.PANORAMA]
  20576. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20577. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20578. , p = function(e) {
  20579. var i = Math.acos(Math.min(1, e.dot(u)))
  20580. , n = (new r.Vector3).crossVectors(u, e);
  20581. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20582. };
  20583. if (s === this.player.currentPano)
  20584. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20585. var f = this.findShortestPath(this.player.currentPano, s);
  20586. if (void 0 === f || null === f || f.length < 1)
  20587. return y.debug("Empty path ahead..."),
  20588. i;
  20589. var g = this.makePathHulls(f)
  20590. , m = new r.CatmullRomCurve3(g.camera)
  20591. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20592. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20593. }
  20594. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20595. }
  20596. ,
  20597. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20598. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20599. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20600. var n = new r.Euler
  20601. , o = new r.Vector3;
  20602. y.debug("Starting wait: " + (void 0 !== t));
  20603. var s = this.calcBurnsAmount(e)
  20604. , h = function() {
  20605. this.endWarpState(),
  20606. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20607. t && t()
  20608. }
  20609. .bind(this)
  20610. , u = function(e, t) {
  20611. if (this.warpInterrupted)
  20612. return h(),
  20613. !0;
  20614. var r = t || 1e3 / 60;
  20615. if (c.warp.doBurns)
  20616. if (this.player.mode === a.PANORAMA) {
  20617. var l = this.playerControls.cameras[a.PANORAMA];
  20618. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20619. var u = r * s / i;
  20620. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20621. n.y += u,
  20622. o.set(0, 0, -1),
  20623. o.applyEuler(n),
  20624. o.add(l.position),
  20625. l.controls.lookAt(o),
  20626. l.controls.lookVector.copy(o)
  20627. ,l.lookAt(o)
  20628. } else
  20629. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20630. }
  20631. .bind(this);
  20632. this.startWarpState(),
  20633. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20634. }
  20635. ,
  20636. n.prototype.warpToNonPano = function(e) {
  20637. if (this.discardPathObject(),
  20638. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20639. var t = function() {
  20640. e && e()
  20641. }
  20642. .bind(this);
  20643. this.player.flyToNewMode({
  20644. mode: this.warpDestHeroLoc.cameraMode,
  20645. duration: c.warp.outsideTime,
  20646. warpDest: this.warpDestHeroLoc,
  20647. callback: t,
  20648. force: !0
  20649. })
  20650. } else
  20651. y.warn("no warp destination!!!"),
  20652. e && e()
  20653. }
  20654. ,
  20655. n.prototype._resetWarpShaderParams = function(e) {//
  20656. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20657. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20658. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20659. delete e.material.defines.newBlack;
  20660. e.material.needsUpdate = true
  20661. } */
  20662. }
  20663. ,
  20664. n.prototype._clearWarpShading = function() {
  20665. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20666. this._resetWarpShaderParams(e[t]),
  20667. e[t].visible = !0;
  20668. this._resetWarpShaderParams(this.model.skybox)
  20669. }
  20670. ,
  20671. n.prototype._warpStopFlying = function() {
  20672. this.activeTransType = null,
  20673. this.placeCpm()
  20674. }
  20675. ,
  20676. n.prototype._wrapupTravelOnlyBits = function() {
  20677. this._warpStopFlying(),
  20678. this.warpPathPoints && (this.player.currentPano.exit(),
  20679. this.warpDestPano.enter(),
  20680. this.player.currentPano = this.warpDestPano),
  20681. this.player.spider.draw(),
  20682. this.placeCpm()
  20683. }
  20684. ,
  20685. n.prototype._wrapupTravel = function(e) {
  20686. this._wrapupTravelOnlyBits(),
  20687. this.warpCameraAim(e)
  20688. }
  20689. ,
  20690. n.prototype._wrapupWarpShading = function(e) {
  20691. this._clearWarpShading(),
  20692. this._wrapupTravel(e)
  20693. }
  20694. ,
  20695. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20696. t !== I.END && this._clearWarpShading(),
  20697. this._wrapupTravelOnlyBits(),
  20698. this.upcomingTransType = null,
  20699. e && e()
  20700. }
  20701. ,
  20702. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20703. var i = this.warpDestHeroLoc.quaternion
  20704. , n = this.playerControls.cameras[a.PANORAMA]
  20705. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20706. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20707. , l = s.dot(o)
  20708. , u = r.Math.radToDeg(Math.acos(l))
  20709. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20710. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20711. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20712. m.y = h.constrainedTurn(m.y),
  20713. this.burnsDir = Math.sign(m.y);
  20714. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20715. , A = new r.Vector3
  20716. , C = function(e, t) {
  20717. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20718. v.y = g.y + e * m.y,
  20719. v.z = g.z + e * m.z,
  20720. A.set(0, 0, -1),
  20721. A.applyEuler(v),
  20722. A.add(n.position),
  20723. n.controls.lookAt(A),
  20724. n.controls.lookVector.copy(A),
  20725. void n.lookAt(A))
  20726. }
  20727. .bind(this);
  20728. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20729. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20730. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20731. ):
  20732. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20733. ,void (t && t())
  20734. ) */
  20735. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20736. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20737. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20738. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20739. ,void (t && t())
  20740. )
  20741. }
  20742. ,
  20743. n.prototype._warpBendAim = function(e, t, i, n) {
  20744. var o = n || 0
  20745. , s = this.playerControls.cameras[a.PANORAMA]
  20746. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20747. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20748. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20749. f.y = h.constrainedTurn(f.y);
  20750. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20751. f.x = g * Math.sign(f.x),
  20752. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20753. this.burnsDir = Math.sign(f.y),
  20754. g *= Math.sign(f.y),
  20755. f.y = g;
  20756. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20757. , v = new r.Vector3
  20758. , A = function(e, t) {
  20759. if (e < .5)
  20760. m.x = u.x + e * f.x,
  20761. m.y = u.y + e * f.y,
  20762. m.z = u.z + e * f.z;
  20763. else {
  20764. var i = (1 - e) * c.warp.softBendEnd;
  20765. m.x = l.x - i * f.x,
  20766. m.y = l.y - i * f.y,
  20767. m.z = l.z - i * f.z
  20768. }
  20769. v.set(0, 0, -1),
  20770. v.applyEuler(m),
  20771. v.add(s.position);
  20772. s.controls.lookAt(v),
  20773. s.controls.lookVector.copy(v),
  20774. s.lookAt(v);
  20775. }
  20776. .bind(this);
  20777. if(momentTourBlackNewType){
  20778. A(1)
  20779. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20780. }
  20781. ,
  20782. n.prototype._warpStepCameraAim = function(e, t, i) {
  20783. var n = this.playerControls.cameras[a.PANORAMA]
  20784. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20785. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20786. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20787. l.y = h.constrainedTurn(l.y),
  20788. this.burnsDir = Math.sign(l.y);
  20789. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20790. , f = new r.Vector3
  20791. , g = function(e, t) {
  20792. e < .5 ? u.copy(s) : u.copy(o),
  20793. f.set(0, 0, -1),
  20794. f.applyEuler(u),
  20795. f.add(n.position),
  20796. n.controls.lookAt(f),
  20797. n.controls.lookVector.copy(f),
  20798. n.lookAt(f)
  20799. }
  20800. .bind(this);
  20801. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20802. }
  20803. ,
  20804. n.prototype.setBurnsDir = function() {
  20805. var e = this.playerControls.cameras[a.PANORAMA]
  20806. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20807. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20808. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20809. n.y = h.constrainedTurn(n.y),
  20810. this.burnsDir = Math.sign(n.y)
  20811. }
  20812. ,
  20813. n.prototype.stepWarpPath = function(e, t) {
  20814. var i = this.playerControls.cameras[a.PANORAMA];
  20815. if (!this.warpPathPoints)
  20816. return i.position.copy(this.warpDestPano.position),
  20817. !0;
  20818. var n = this.warpPathPoints[0]
  20819. , o = this.warpDestPano.position;
  20820. if (null !== this.nodes && this.cameraHull.length > 1) {
  20821. var s = new r.Vector3;
  20822. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20823. i.position.copy(s)
  20824. } else
  20825. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20826. }
  20827. ,
  20828. n.prototype.interruptAndFastForward = function(e, t) {
  20829. this.warping && (this.warpInterrupted = !0,
  20830. this.warpInterruptionBlackoutStyle = e,
  20831. this.warpInterruptionTravelTime = t,
  20832. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20833. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20834. }
  20835. ,
  20836. n.prototype.warpCameraAim = function(e) {
  20837. var t = c.warp.minWarpTime;
  20838. if (this.upcomingTransType === l.BLACK)
  20839. t = c.warp.teleportTime;
  20840. else {
  20841. var i = this.playerControls.cameras[a.PANORAMA]
  20842. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20843. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20844. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20845. s.y = h.constrainedTurn(s.y);
  20846. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20847. t = Math.max(t, u)
  20848. }
  20849. var d = function() {
  20850. this._warpStopFlying(),
  20851. this.discardSlow(),
  20852. e && e()
  20853. }
  20854. .bind(this);
  20855. this._warpCameraAim(t, d)
  20856. }
  20857. ,
  20858. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20859. this.model.skybox.material.uniforms.blackout.value = n;
  20860. var r = u.uniform(this.model.skybox, "progress", 1)
  20861. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20862. , a = !1
  20863. , s = function() {
  20864. if (this.warpInterrupted)
  20865. return a = !0,
  20866. !0
  20867. }
  20868. .bind(this)
  20869. , l = function(e, t) {
  20870. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20871. !0) : void r(e, t)
  20872. }
  20873. .bind(this)
  20874. , h = function(e, t) {
  20875. return i && a ? (o(0),
  20876. !0) : void o(e, t)
  20877. }
  20878. .bind(this);
  20879. p.start(s, e, null, t, null, "safeHaltWatch"),
  20880. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20881. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20882. }
  20883. ,
  20884. n.prototype.warpTravel_STD = function(e) {
  20885. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20886. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20887. w += this.warpLength * c.warp.timePerMeter,
  20888. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20889. var _ = !1
  20890. , T = this.warpDestHeroLoc.quaternion
  20891. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20892. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20893. , M = S.dot(x)
  20894. , R = r.Math.radToDeg(Math.acos(M))
  20895. , P = function(e) {
  20896. var t = o
  20897. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20898. return i
  20899. }
  20900. , O = function() {
  20901. return E.lookAt(C, t, A.UP),
  20902. s.setFromRotationMatrix(E, c.warp.eOrder),
  20903. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20904. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20905. h.constrainedTurn(b.y)
  20906. }
  20907. .bind(this)
  20908. , L = function(e, t) {
  20909. if (this.warpInterrupted)
  20910. return _ = !0,
  20911. !0
  20912. }
  20913. .bind(this)
  20914. , D = function(e, t) {
  20915. return _ || !this.warpPathPoints ? (g.blur(0),
  20916. !0) : void g.blur(e)
  20917. }
  20918. .bind(this)
  20919. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20920. , B = function(e, t) {
  20921. return _ || !this.warpPathPoints ? (N(0),
  20922. !0) : void N(e, t)
  20923. }
  20924. .bind(this)
  20925. , F = function(e, t) {
  20926. if (!this.warpPathPoints)
  20927. return n.position.copy(this.warpDestPano.position),
  20928. !0;
  20929. if (_)
  20930. return !0;
  20931. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20932. n.position.copy(i),
  20933. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20934. }
  20935. .bind(this)
  20936. , V = function(e, n) {
  20937. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20938. !0)
  20939. }
  20940. .bind(this)
  20941. , U = function(e, o) {
  20942. if (_)
  20943. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20944. !0;
  20945. if (!this.warpPathPoints)
  20946. return !0;
  20947. var a = this.warpLength * e
  20948. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20949. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20950. c.warp.matchCam && (l *= 1 - u),
  20951. E.lookAt(C, t, A.UP),
  20952. s.setFromRotationMatrix(E, c.warp.eOrder),
  20953. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20954. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20955. b.y = h.constrainedTurn(b.y),
  20956. s.x = m.x + l * b.x,
  20957. s.y = m.y + l * b.y,
  20958. s.z = m.z + l * b.z,
  20959. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20960. b.y = h.constrainedTurn(b.y);
  20961. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20962. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20963. v.x = v.x + b.x * c.warp.turnFriction,
  20964. v.y = v.y + b.y * c.warp.turnFriction,
  20965. v.z = v.z + b.z * c.warp.turnFriction,
  20966. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20967. var p = t.clone().sub(C).normalize();
  20968. if (R < c.warp.maxAimRotation && u > 0) {
  20969. var g = 1 - u;
  20970. p.x = p.x * g + u * S.x,
  20971. p.y = p.y * g + u * S.y,
  20972. p.z = p.z * g + u * S.z,
  20973. p.normalize()
  20974. }
  20975. this.bunnyObj.position.copy(n.position).add(p),
  20976. f.set(0, 0, -1).applyEuler(v).normalize(),
  20977. f.multiplyScalar(8),
  20978. f.add(n.position),
  20979. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20980. n.controls.lookVector.copy(f),
  20981. n.lookAt(f))
  20982. }
  20983. .bind(this)
  20984. , k = function() {
  20985. _ ? (this.discardSlow(),
  20986. this.upcomingTransType = l.BLACK,
  20987. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20988. }
  20989. .bind(this);
  20990. V(0);
  20991. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20992. w += H;
  20993. var G = H / w;
  20994. this.warpCommonParameters(w, G, !0, I.NONE),
  20995. p.start(L, w, null, 0, null, "_haltWatcher"),
  20996. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20997. p.start(D, w, null, G, P, "blurring")),
  20998. p.start(B, w, null, G, P, "modelAlpha"),
  20999. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21000. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21001. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21002. }
  21003. ,
  21004. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21005. var r = e || 0;
  21006. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21007. if(momentTourBlackNewType){
  21008. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21009. var camera = this.playerControls.cameras[a.PANORAMA];
  21010. var end = this.warpDestHeroLoc.position
  21011. camera.position.copy(end)
  21012. setTimeout(()=>{
  21013. player.sceneRenderer.effects.transitionMaskPass.stop()
  21014. this.wrapupWarpShadingOnly(n, i);
  21015. },t)
  21016. }else{
  21017. var o = function() {
  21018. this.wrapupWarpShadingOnly(n, i);
  21019. }
  21020. .bind(this);
  21021. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21022. }
  21023. this.warpCommonParameters(t, r, !1, i)
  21024. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21025. if(window.momentTourBlackNewType){
  21026. e.material.uniforms.blackout.value = 5//i 改
  21027. //e.material.defines.newBlack = ''
  21028. //e.material.needsUpdate = true
  21029. }else{
  21030. e.material.uniforms.blackout.value = i
  21031. }
  21032. }),
  21033. this._warpBendAim(null, t, null, r);
  21034. }
  21035. ,
  21036. n.prototype.flightStepWalk = function(e, t, i) {
  21037. var n = .001
  21038. , o = 1
  21039. , a = 1.2
  21040. , s = new r.Vector3
  21041. , h = new r.Vector3
  21042. , u = function(e, t) {
  21043. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21044. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21045. h.copy(A.FORWARD),
  21046. this.player.getDirection(h),
  21047. s.copy(t).sub(e.position).normalize();
  21048. var l = s.dot(h)
  21049. , u = Math.acos(l)
  21050. , d = u / r;
  21051. return d > n && (r *= d / n,
  21052. u < o && (r *= a)),
  21053. r
  21054. };
  21055. return function(e, t, i) {
  21056. if (this.warpInterrupted)
  21057. i && i();
  21058. else if (this.activeTransType !== l.WALK)
  21059. this._clearWarpShading(),
  21060. this._warpStopFlying(),
  21061. this.player.spider.draw(),
  21062. this.placeCpm(),
  21063. i && i();
  21064. else if (this.player.currentPano !== e) {
  21065. var n = {
  21066. pano: e,
  21067. lookAtPoint: t,
  21068. duration: null,
  21069. maxDistanceOverride: c.warp.walkMaxDist,
  21070. skipWarpingCheck: !1,
  21071. constantMoveSpeed: !0
  21072. };
  21073. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21074. n.zoomLevel = this.warpDestHeroLoc.zoom
  21075. }
  21076. n.duration = u.call(this, e, t),
  21077. this.player.nonInterruptingFlyToPano(n, i)
  21078. } else
  21079. i && i()
  21080. }
  21081. }(),
  21082. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21083. return this.flightStepWalk.bind(this, e, t, i)
  21084. }
  21085. ,
  21086. n.prototype.warpTravel_WALK = function() {
  21087. var e = [];
  21088. return function(t) {
  21089. var i = this.player.model.panos;
  21090. e.length = 0;
  21091. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21092. var s = this.nodes[a]
  21093. , l = i.get(s);
  21094. a === this.nodes.length - 1;
  21095. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21096. n && o || (e.push(s),
  21097. n = l)
  21098. }
  21099. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21100. var h = e.length
  21101. , u = i.get(e[h - 1])
  21102. , d = new Array(h + 1);
  21103. d[d.length - 1] = function() {
  21104. t && t()
  21105. }
  21106. .bind(this);
  21107. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21108. var g = e[p];
  21109. u = i.get(g);
  21110. var m = new r.Vector3;
  21111. this.getLookAtForWalkingTourNode(e, p, m),
  21112. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21113. p--
  21114. }
  21115. d[0]()
  21116. }
  21117. }(),
  21118. n.prototype.getLookAtForWalkingTourNode = function() {
  21119. var e = new r.Vector3
  21120. , t = new r.Vector3
  21121. , i = new r.Vector3
  21122. , n = new r.Vector3
  21123. , o = new r.Vector3
  21124. , a = .65
  21125. , s = .75
  21126. , l = .2
  21127. , c = .4
  21128. , h = .2
  21129. , u = 3;
  21130. return function(r, d, p) {
  21131. var f = r.length;
  21132. if (d >= f)
  21133. return !1;
  21134. var g = 1
  21135. , m = 1;
  21136. t.set(0, 0, 0),
  21137. o.set(0, 0, 0);
  21138. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21139. if (v = this.player.model.panos.get(r[A]),
  21140. this.getOrientationForWalkingTourNode(r, A, i),
  21141. A === d && e.copy(i),
  21142. n.copy(i),
  21143. A > d) {
  21144. var y = n.dot(e) < a;
  21145. g *= y ? l : s,
  21146. m *= y ? h : c
  21147. }
  21148. i.multiplyScalar(g),
  21149. t.add(i),
  21150. o.lerp(v.position, m)
  21151. }
  21152. return t.normalize(),
  21153. p.copy(o),
  21154. p.add(t),
  21155. !0
  21156. }
  21157. }(),
  21158. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21159. var n = e.length;
  21160. if (t >= n)
  21161. return !1;
  21162. if (t === n - 1)
  21163. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21164. else {
  21165. var r = this.player.model.panos.get(e[t])
  21166. , o = this.player.model.panos.get(e[t + 1]);
  21167. i.copy(o.position).sub(r.position)
  21168. }
  21169. return i.normalize(),
  21170. !0
  21171. }
  21172. ,
  21173. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21174. if (this.activeTransType = this.upcomingTransType,
  21175. this.lastTransType = this.activeTransType,
  21176. this.upcomingTransType = null,
  21177. !e) {
  21178. var r = function() {
  21179. this._wrapupTravel(n)
  21180. }
  21181. .bind(this)
  21182. , o = {
  21183. pano: this.warpDestPano,
  21184. lookAtPoint: null,
  21185. duration: null,
  21186. maxDistanceOverride: null,
  21187. skipWarpingCheck: !1
  21188. };
  21189. return void this.player.flyToPano(o, r)
  21190. }
  21191. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21192. this._clearWarpShading(),
  21193. this._warpStopFlying(),
  21194. this.player.spider.draw(),
  21195. this.placeCpm(),
  21196. n && n()
  21197. }
  21198. .bind(this)) : this.warpTravel_STD(n)
  21199. }
  21200. ,
  21201. n.prototype.startWarpState = function() {
  21202. this.warping = !0,
  21203. this.warpInterrupted = !1,
  21204. this.warpInterruptionBlackoutStyle = null,
  21205. this.warpInterruptionTravelTime = null
  21206. }
  21207. ,
  21208. n.prototype.endWarpState = function() {
  21209. this.warping = !1
  21210. }
  21211. ,
  21212. n.prototype.warpToPano = function(e, t, i, n) {
  21213. if (this.warping)
  21214. return void y.warn("Cannot warp when already warping");
  21215. if (this.upcomingTransType = e,
  21216. this.activeTransType = null,
  21217. !this.setWarpDestPano())
  21218. return this.upcomingTransType = null,
  21219. void this.warpToNonPano(n);
  21220. if (this.player.mode !== a.PANORAMA)
  21221. return this.upcomingTransType = null,
  21222. this.discardSlow(),
  21223. void this.player.flyToNewMode({
  21224. mode: a.PANORAMA,
  21225. pano: this.warpDestPano,
  21226. duration: c.warp.outsideTime,
  21227. warpDest: this.warpDestHeroLoc,
  21228. callback: n,
  21229. force: !0
  21230. });
  21231. if (!this.warpDestPano)
  21232. return y.warn("no warp destination, callback dropped"),
  21233. void (this.upcomingTransType = null);
  21234. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21235. , o = this.chooseWarpPath(r);
  21236. if (o && this.upcomingTransType !== l.WALK) {
  21237. var s = function() {
  21238. this.waitingToWarp = !1,
  21239. this.warpToPano(e, t, i, n)
  21240. }
  21241. .bind(this);
  21242. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21243. return void (this.waitingToWarp = !0)
  21244. }
  21245. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21246. this.player.currentPano = this.warpDestPano,
  21247. this.placeCpm(),
  21248. this.fadeOutCpm(c.path.fadeOutTime),
  21249. this.player.spider.draw()),
  21250. y.debug("Warping to pano ", this.warpDestPano.position),
  21251. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21252. this.startWarpState();
  21253. var h = function() {
  21254. this.endWarpState(),
  21255. n && n()
  21256. }
  21257. .bind(this);
  21258. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21259. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21260. }
  21261. ,
  21262. t.exports = n
  21263. }
  21264. ).call(this, "/js/objects/ShowPath.js")
  21265. }
  21266. , {
  21267. "../constants": 8,
  21268. "../effects": 16,
  21269. "../enum/BlackoutStyle": 18,
  21270. "../enum/ModelManagerEvents": 33,
  21271. "../enum/PlayerEvents": 40,
  21272. "../enum/RenderOrder": 42,
  21273. "../enum/Vectors": 50,
  21274. "../enum/Viewmode": 51,
  21275. "../enum/WarpStyle": 52,
  21276. "../gui/gui": 65,
  21277. "../model/ModelManager": 140,
  21278. "../objects/Snapshot": 153,
  21279. "../settings": 166,
  21280. "../shaders": 167,
  21281. "../util/easing": 186,
  21282. "../util/lerp": 188,
  21283. "../util/logger": 189,
  21284. "../util/math": 190,
  21285. "../util/texture": 194,
  21286. "../util/transitions": 195,
  21287. three: 217
  21288. }],
  21289. 152: [function(e, t, i) {
  21290. "use strict";
  21291. function n() {
  21292. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21293. , t = new r.RawShaderMaterial({
  21294. fragmentShader: o.skysphere.fragmentShader,
  21295. vertexShader: o.skysphere.vertexShader,
  21296. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21297. side: r.BackSide,
  21298. name: "skysphere"
  21299. });
  21300. t.uniforms.radius.value = e.parameters.radius,
  21301. r.Mesh.call(this, e, t)
  21302. }
  21303. var r = e("three")
  21304. , o = e("../shaders")
  21305. , a = e("../settings");
  21306. n.prototype = Object.create(r.Mesh.prototype),
  21307. n.prototype.constructor = n,
  21308. t.exports = n
  21309. }
  21310. , {
  21311. "../settings": 166,
  21312. "../shaders": 167,
  21313. three: 217
  21314. }],
  21315. 153: [function(e, t, i) {
  21316. (function(i) {
  21317. "use strict";
  21318. function n(e) {
  21319. o.call(this, e),
  21320. this.sid = e.sid,//xzw add
  21321. this.panoId = e.panoId,
  21322. this.orthoZoom = e.orthoZoom,
  21323. this.floorVisibility = e.floorVisibility,
  21324. this.thumbUrl = e.thumbUrl,
  21325. this.name = e.name,
  21326. this.zoom = e.zoom
  21327. }
  21328. var r = (e("three"),
  21329. e("../util/logger"))
  21330. , o = (e("../settings"),
  21331. e("../enum/Viewmode"),
  21332. e("../util/common"),
  21333. e("../util/transitions"),
  21334. e("../util/lerp"),
  21335. e("../util/ajax"),
  21336. e("../util/texture"),
  21337. e("./View"));
  21338. e("events").EventEmitter,
  21339. new r(i);
  21340. n.prototype = Object.create(o.prototype),
  21341. n.prototype.isPano = function() {
  21342. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21343. }
  21344. ,
  21345. t.exports = n
  21346. }
  21347. ).call(this, "/js/objects/Snapshot.js")
  21348. }
  21349. , {
  21350. "../enum/Viewmode": 51,
  21351. "../settings": 166,
  21352. "../util/ajax": 181,
  21353. "../util/common": 185,
  21354. "../util/lerp": 188,
  21355. "../util/logger": 189,
  21356. "../util/texture": 194,
  21357. "../util/transitions": 195,
  21358. "./View": 154,
  21359. events: 202,
  21360. three: 217
  21361. }],
  21362. 154: [function(e, t, i) {
  21363. (function(i) {
  21364. "use strict";
  21365. function n(e) {
  21366. e = e || {},
  21367. this.position = new r.Vector3,
  21368. this.quaternion = new r.Quaternion,
  21369. this.update(e)
  21370. }
  21371. var r = e("three")
  21372. , o = e("../util/logger")
  21373. , a = (e("../settings"),
  21374. e("../enum/Viewmode"),
  21375. e("../util/common"),
  21376. e("../util/transitions"),
  21377. e("../util/lerp"),
  21378. e("../util/ajax"),
  21379. e("../util/texture"),
  21380. e("events").EventEmitter);
  21381. new o(i);
  21382. n.prototype = Object.create(a.prototype),
  21383. n.prototype.isValid = function() {
  21384. return !!this.cameraMode
  21385. }
  21386. ,
  21387. n.prototype.update = function(e) {
  21388. return this.cameraMode = e.cameraMode || this.cameraMode,
  21389. this.pano = e.pano || this.pano,
  21390. e.position && this.position.copy(e.position),
  21391. e.quaternion && this.quaternion.copy(e.quaternion),
  21392. this
  21393. }
  21394. ,
  21395. t.exports = n
  21396. }
  21397. ).call(this, "/js/objects/View.js")
  21398. }
  21399. , {
  21400. "../enum/Viewmode": 51,
  21401. "../settings": 166,
  21402. "../util/ajax": 181,
  21403. "../util/common": 185,
  21404. "../util/lerp": 188,
  21405. "../util/logger": 189,
  21406. "../util/texture": 194,
  21407. "../util/transitions": 195,
  21408. events: 202,
  21409. three: 217
  21410. }],
  21411. 155: [function(e, t, i) {//player.js
  21412. (function(i) {
  21413. "use strict";
  21414. function n(e) {
  21415. this.currentPano = null,
  21416. this.nextPano = null,
  21417. this.camera = null,
  21418. this.paused = !1,
  21419. this.flying = !1,
  21420. this.sceneIntersectionPlane = null,
  21421. this.target = new r.Vector3,
  21422. this.mouse = new r.Vector3(1.1,1.1,.5),
  21423. this.mouseAtMouseDown = new r.Vector2,
  21424. this.mouseCouldBeClickToMove = !1,
  21425. this.mouseLastMoveTime = Date.now(),
  21426. this.mouseDown = !1,
  21427. this.mouseDownTimer = null,
  21428. this.couldBeLongTap = !1,
  21429. this.containsMouse = !1, //
  21430. this.isTouchEvent = !1,
  21431. this.isPanoHover = !1,
  21432. this.reticule = new a(this),
  21433. this.panoMarkers = [],
  21434. this.spider = new h(this),
  21435. this.quaternion = new r.Quaternion,
  21436. this.position = new r.Vector3(15,10,15),
  21437. this.previousState = null,
  21438. this.lastInsideView = new c,
  21439. this.last360View = new c,
  21440. this.raycaster = new r.Raycaster,
  21441. this.intersect = null,
  21442. this.lastChangeTime = Date.now(),
  21443. this.history = new I,
  21444. this.cameraControls = null,
  21445. this.path = null,
  21446. this.model = null,
  21447. this.domElement = null,
  21448. this.cachedPanoCandidates = null,
  21449. this.basePanoSize = 0,
  21450. this.standardPanoSize = 0,
  21451. this.highPanoSize = 0,
  21452. this.ultraHighPanoSize = 0,
  21453. this.zoomLevel = 1,
  21454. this.zooming = 0,
  21455. this.zoomSpeed = .5,
  21456. this.scrollZoomSpeed = .06,
  21457. this.zoomSpeedAdjust = .05,
  21458. this.defaultZoomIncrement = .2,
  21459. this.baseFov = f.insideFOV,
  21460. this.zoomFov = this.baseFov,
  21461. this.zoomEnabled = !0,
  21462. this.preRenderingEnabled = !1,
  21463. this.setupCustomProperties(e),
  21464. this.zoomStats = new L
  21465. }
  21466. var r = e("three")
  21467. , o = e("./util/logger")
  21468. , a = e("./objects/Reticule")
  21469. , s = e("./objects/Panorama")
  21470. , l = e("./objects/ShowPath")
  21471. , c = e("./objects/View")
  21472. , h = (e("./objects/Snapshot"),
  21473. e("./objects/NSpider"))
  21474. , u = e("./enum/Viewmode")
  21475. , d = (e("./enum/TagStates"),
  21476. e("./enum/Vectors"))
  21477. , p = e("./enum/Keys")
  21478. , f = (e("./enum/AlignmentType"),
  21479. e("./settings"))
  21480. , g = e("./util/common")
  21481. , m = (e("./util/browser"),
  21482. e("./util/math"))
  21483. , v = e("./util/lerp")
  21484. , A = e("./util/easing")
  21485. , y = e("./util/transitions")
  21486. , C = e("events").EventEmitter
  21487. , I = (e("./shaders"),
  21488. e("./util/history"))
  21489. , E = (e("./util/camera"),
  21490. e("./model/ModelManager"),
  21491. e("./enum/PathDiscardMode"))
  21492. , b = e("./enum/PathDisplayMode")
  21493. , w = e("./enum/PlayerEvents")
  21494. , _ = e("./enum/ControlEvents")
  21495. , T = e("./enum/ModelManagerEvents")
  21496. , x = e("./enum/WarpStyle")
  21497. , S = e("./enum/BlackoutStyle")
  21498. , M = e("./exception/BasicException")
  21499. , R = e("./enum/PanoSizeClass")
  21500. , P = (e("./tile/TileDownloader"),
  21501. e("./tile/TilePrioritizer"))
  21502. , O = (e("./enum/PanoramaEvents"),
  21503. e("./enum/ZoomEvents"))
  21504. , L = e("./util/ZoomStats")
  21505. , D = e("./constants")
  21506. , N = e("./util/common")
  21507. , B = e("./util/cameraLight")
  21508. , Hot = e('hot')
  21509. , F = new o(i)
  21510. , V = Object.freeze({
  21511. FlyToPano: y.getUniqueId(),
  21512. FlyToNewMode: y.getUniqueId(),
  21513. FlyToSameMode: y.getUniqueId(),
  21514. FlyToViewFloor: y.getUniqueId(),
  21515. LookTransition: y.getUniqueId(),
  21516. ZoomTransition: y.getUniqueId()
  21517. });
  21518. n.prototype = Object.create(C.prototype),
  21519. n.prototype.init = function(e) {
  21520. window.player = this
  21521. this.modelManager = e.modelManager,
  21522. this.tileDownloader = e.tileDownloader,
  21523. this.panoRenderer = e.panoRenderer,
  21524. this.qualityManager = e.qualityManager,
  21525. this.domElement = e.container,
  21526. this.camera = e.camera,
  21527. this.tagManager = e.tagManager,
  21528. this.cameraControls = e.controls,
  21529. this.path = new l(e.director,this,e.controls),
  21530. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21531. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21532. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21533. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21534. this.tileDownloader.processPriorityQueue = !1,
  21535. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21536. this.bindEvents(e.container),
  21537. this.updateModel()
  21538. }
  21539. //xzw add: 截图
  21540. function dataURLtoBlob(dataurl) {
  21541. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21542. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21543. while(n--){
  21544. u8arr[n] = bstr.charCodeAt(n);
  21545. };
  21546. return new Blob([u8arr], {type:mime});
  21547. }
  21548. n.prototype.screenShot = function(o){
  21549. if(this.flying || this.flyingToTag) return;
  21550. var R = this.sceneRenderer;
  21551. R.updateScreenSize(o);
  21552. for(var i in this.model.panos.index){
  21553. if(!this.model.panos.index[i].marker) continue;
  21554. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21555. this.model.panos.index[i].marker.visible = false;
  21556. }
  21557. for(var i in this.model.hots){
  21558. this.model.hots[i].mesh.visible = false;
  21559. }
  21560. this.reticule.visible = false;
  21561. this.reticule.forceUnvisible = true;
  21562. this.path.currentPanoMarker.mesh.visible = false;
  21563. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21564. R.renderer.clear(true,true,true);
  21565. R.renderer.render(R.scene, R.camera);
  21566. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21567. o.f && o.f(imgData)
  21568. R.updateScreenSize({resize:true});
  21569. this.reticule.visible = true;
  21570. for(var i in this.model.hots){
  21571. this.model.hots[i].mesh.visible = true;
  21572. }
  21573. for(var i in this.model.panos.index){
  21574. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21575. }
  21576. this.path.currentPanoMarker.mesh.visible = true;
  21577. R.renderer.render(R.scene, R.camera);
  21578. }.bind(this),30) //这个数字不能太小
  21579. }
  21580. var scaleImg = e("scaleImg");
  21581. var ResizeImg = function(img, option){
  21582. var img2; //不能直接改img 否则可能触发第二次img.onload
  21583. var compress = function(ratio,type){
  21584. var image = img2 || img;
  21585. var c = document.createElement('canvas');
  21586. c.width = image.width; c.height = image.height;
  21587. var ctx = c.getContext('2d');
  21588. ctx.drawImage(image,0,0,image.width,image.height);
  21589. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21590. }
  21591. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21592. var image = img2 || img;
  21593. var blob = dataURLtoBlob(image.src);
  21594. if(option.maxWeight && blob.size > option.maxWeight){
  21595. compress(option.maxWeight/blob.size, "jpeg")
  21596. blob = dataURLtoBlob(image.src);
  21597. }
  21598. if(!img2){
  21599. img2 = new Image();
  21600. }
  21601. img2.base64Src = image.src;
  21602. img2.src = window.URL.createObjectURL(blob);
  21603. }
  21604. var oldSize = Math.max(img.width, img.height);
  21605. if(option.toType != "png"){//不是非要png的话
  21606. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21607. if(oldSize > option.maxSize){
  21608. compress(option.maxSize/oldSize, "jpeg");
  21609. }
  21610. reCom();
  21611. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21612. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21613. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21614. reCom();
  21615. }
  21616. }
  21617. }else{
  21618. //?貌似png会越压缩越大?
  21619. }
  21620. return img2 || img;
  21621. }
  21622. var _fixType=function(type) {
  21623. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21624. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21625. return 'image/' + r;
  21626. };
  21627. var saveFile=function(data, filename){
  21628. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21629. save_link.href = data;
  21630. save_link.download = filename;
  21631. var event = document.createEvent('MouseEvents');
  21632. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21633. save_link.dispatchEvent(event);
  21634. };
  21635. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21636. var info = this.getSnapAngleInfo();
  21637. var str = ',{\r\t' + info;
  21638. var arg = arguments[0];
  21639. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21640. if (arg && arg.__callback) {
  21641. return arg.__callback(imgData, info)
  21642. }
  21643. var img = new Image();
  21644. img.src = imgData;
  21645. img.onload = function(){
  21646. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21647. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21648. var filename = "snap" + (new Date()).getTime();
  21649. saveFile(img2.src,filename + ".jpg");
  21650. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21651. str +=('\r\t"sid":"'+filename+'",');
  21652. str +=('\r\t"name":"'+filename+'"\r}');
  21653. logData(str)
  21654. }
  21655. }});
  21656. }
  21657. ,
  21658. n.prototype.getSnapAngleInfo = function(){
  21659. var info = {};
  21660. var str = '"metadata":{';
  21661. var q = this.camera.quaternion.clone();
  21662. switch (this.mode) {
  21663. case "panorama":
  21664. info.scan_id = this.currentPano.id;
  21665. str += ('"scan_id":"'+this.currentPano.id+'",');
  21666. break;
  21667. case "floorplan":
  21668. info.camera_mode = 1;
  21669. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21670. q.multiply(this.camera.quaternion);
  21671. str += ('"camera_mode":1,');
  21672. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21673. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21674. break;
  21675. case "dollhouse":
  21676. info.camera_mode = 2;
  21677. str += ('"camera_mode":2,');
  21678. break;
  21679. }
  21680. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21681. console.log(info.camera_position)
  21682. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21683. /**fyz 对相机截屏的角度进行校对 */
  21684. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21685. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21686. out.x *= -1;
  21687. out.w *= -1;
  21688. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21689. }else{
  21690. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21691. }
  21692. info.zoom = this.zoomLevel;
  21693. console.log(info.camera_quaternion)
  21694. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21695. // fyz 扩展编辑页面, 加上导览点缩放值
  21696. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21697. return str;
  21698. }
  21699. //------end
  21700. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21701. return;
  21702. if(!g_currentHot) return;
  21703. g_currentHot = null;
  21704. var hotPop = document.getElementById('popup');
  21705. hotPop.style.display = "none";
  21706. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21707. $("#popup iframe:last").remove();
  21708. var _bgaudio = document.getElementById("bgaudio");
  21709. //判断音乐是否暂停或者是否存在
  21710. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21711. {
  21712. //g_bgAudio.play();
  21713. manage.switchBgmState(true)
  21714. }; */
  21715. if(g_bgAudio && g_bgAudio.pauseByHot){
  21716. manage.switchBgmState(true)
  21717. }
  21718. //$('#player').off("click",this.closePopup);
  21719. return false
  21720. }
  21721. n.prototype.setupCustomProperties = function(e) {
  21722. var t = e || u.PANORAMA;
  21723. Object.defineProperty(this, "mode", {
  21724. get: function() {
  21725. return t
  21726. },
  21727. set: function(e) {
  21728. var i = t;
  21729. t = e,
  21730. this.onModeUpdated(i, t)
  21731. }
  21732. })
  21733. }
  21734. ,
  21735. n.prototype.isInMode = function() {
  21736. for (var e = 0; e < arguments.length; e++)
  21737. if (this.mode === arguments[e])
  21738. return !0;
  21739. return !1
  21740. }
  21741. ,
  21742. n.prototype.isOutsideMode = function(e) {
  21743. return e = e || this.mode,
  21744. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21745. }
  21746. ,
  21747. n.prototype.is360View = function(e, t) {
  21748. return e === u.PANORAMA && t && !t.isAligned()
  21749. }
  21750. ,
  21751. n.prototype.setScene = function(e) {
  21752. this.sceneIntersectionPlane = e.plane,
  21753. this.path.setScene(e),
  21754. this.moveReticuleToScene(e)
  21755. }
  21756. ,
  21757. n.prototype.moveReticuleToScene = function(e) {
  21758. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21759. e.add(this.reticule)
  21760. }
  21761. ,
  21762. n.prototype.updateModel = function() {
  21763. function e(e, t, n) {
  21764. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21765. }
  21766. function t(e, t) {
  21767. if (this.mode === u.DOLLHOUSE) {
  21768. var n = e ? this.model.center.y : n = t.center.y;
  21769. i.call(this, n)
  21770. }
  21771. }
  21772. function i(e) {
  21773. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21774. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21775. , n = t.position.y + (e - i.target.y)
  21776. , r = f.showFloorDuration + f.showFloorDelay;
  21777. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21778. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21779. }
  21780. this.model = this.modelManager.getActiveModel(),
  21781. this.model.on("floor.changed", e.bind(this)),
  21782. this.model.on("allfloors.toggled", t.bind(this)),
  21783. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21784. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21785. var e2 = this;
  21786. this.model.panos.list.forEach(function(a) {
  21787. a.vrMarker.addEventListener("click", function() {
  21788. e2.flyToPano({
  21789. pano: a
  21790. })
  21791. })
  21792. })
  21793. /********************************************************************************************************************************************/
  21794. }
  21795. ,
  21796. n.prototype.updateModelDependentData = function() {
  21797. this.cameraControls.setModelForControls(this.model),
  21798. this.getPanoMarkersFromModel(this.model)
  21799. }
  21800. ,
  21801. n.prototype.onModelChanged = function() {
  21802. this.updateModel(),
  21803. this.updateModelDependentData()
  21804. }
  21805. ,
  21806. n.prototype.getPanoMarkersFromModel = function(e) {
  21807. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21808. return t.marker ? e.concat(t.marker) : e
  21809. }, [])
  21810. }
  21811. ,
  21812. n.prototype.handleControlMove = function(e) {
  21813. this.emit(w.Move, e)
  21814. }
  21815. ,
  21816. n.prototype.handleControlInputStart = function(e) {
  21817. this.emit(w.InputStart, e)
  21818. }
  21819. ,
  21820. n.prototype.onModeUpdated = function(e, t) {
  21821. this.cameraControls.activateControls(t),
  21822. this.emit(w.ModeChanged, e, t)
  21823. }
  21824. ,
  21825. n.prototype.isWarping = function() {
  21826. return this.path.warping
  21827. }
  21828. ,
  21829. n.prototype.isWaitingToWarp = function() {
  21830. return this.path.waitingToWarp
  21831. }
  21832. ,
  21833. n.prototype.getLabelScaleFactor = function() {
  21834. if (this.isOutsideMode()) {
  21835. var e = 10
  21836. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21837. return t
  21838. }
  21839. return .5
  21840. }
  21841. ,
  21842. n.prototype.changeMusic = function() {//xzw add
  21843. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21844. g_playAudio = g_bgAudio;
  21845. //g_bgAudio.play();
  21846. manage.switchBgmState(true)
  21847. }else{
  21848. if(!g_play){
  21849. g_playAudio = g_bgAudio;
  21850. }else{//防止再次播放时重播一遍
  21851. g_playAudio = null;
  21852. }
  21853. } */
  21854. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21855. manage.switchBgmState(true)
  21856. } */
  21857. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21858. }
  21859. ,
  21860. n.prototype.bindEvents = function(e) {
  21861. e !== document && e.setAttribute("tabindex", -1),
  21862. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21863. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21864. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21865. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21866. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21867. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21868. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21869. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21870. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21871. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21872. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21873. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21874. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21875. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21876. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21877. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21878. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21879. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21880. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21881. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21882. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21883. // lzb
  21884. window.getSeft && getSeft(this);
  21885. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21886. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21887. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21888. }else{
  21889. $('#closepop').on("click",this.closePopup.bind(this));
  21890. }
  21891. }
  21892. ,
  21893. n.prototype.onMouseDown = function(e) {
  21894. e.currentTarget !== document && e.currentTarget.focus(),
  21895. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21896. this.updateIntersect())
  21897. }
  21898. ,
  21899. n.prototype.onMouseMove = function(e) {
  21900. this.isTouchEvent = !1,
  21901. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21902. }
  21903. ,
  21904. n.prototype.onMouseOver = function(e) {
  21905. this.containsMouse = !0,
  21906. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21907. }
  21908. ,
  21909. n.prototype.onMouseOut = function(e) {
  21910. this.containsMouse = !1
  21911. }
  21912. ,
  21913. n.prototype.onMouseUp = function(e) {
  21914. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21915. }
  21916. ,
  21917. n.prototype.onTouchStart = function(e) {
  21918. if (e.currentTarget !== document && e.currentTarget.focus(),
  21919. !this.mouseDown) {
  21920. this.couldBeLongTap = !0;
  21921. var t = g.average(e.changedTouches, "clientX")
  21922. , i = g.average(e.changedTouches, "clientY");
  21923. this.handleInputStart.call(this, t, i, !0),
  21924. this.mouseDownTimer = setTimeout(function() {
  21925. this.updateIntersect(),
  21926. this.handleInputEnd.call(this, t, i, !0)
  21927. }
  21928. .bind(this), f.input.longTapThreshold)
  21929. }
  21930. }
  21931. ,
  21932. n.prototype.onTouchMove = function(e) {
  21933. var t = g.average(e.changedTouches, "clientX")
  21934. , i = g.average(e.changedTouches, "clientY");
  21935. this.handleInputMove.call(this, t, i, !0)
  21936. }
  21937. ,
  21938. n.prototype.onTouchEnd = function(e) {
  21939. if (clearTimeout(this.mouseDownTimer),
  21940. this.mouseDown) {
  21941. this.couldBeLongTap = !1,
  21942. this.updateIntersect();
  21943. var t = g.average(e.changedTouches, "clientX")
  21944. , i = g.average(e.changedTouches, "clientY");
  21945. this.handleInputEnd.call(this, t, i, !0)
  21946. }
  21947. }
  21948. ,
  21949. n.prototype.onPointerDown = function(e) {
  21950. return e.currentTarget !== document && e.currentTarget.focus(),
  21951. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21952. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21953. void (this.mouseDownTimer = setTimeout(function() {
  21954. this.updateIntersect(),
  21955. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21956. }
  21957. .bind(this), f.input.longTapThreshold)))
  21958. }
  21959. ,
  21960. n.prototype.onPointerMove = function(e) {
  21961. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21962. }
  21963. ,
  21964. n.prototype.onPointerUp = function(e) {
  21965. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21966. this.couldBeLongTap = !1,
  21967. this.updateIntersect(),
  21968. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21969. }
  21970. ,
  21971. n.prototype.onPointerOut = function(e) {
  21972. this.mouseDown = !1
  21973. }
  21974. ,
  21975. n.prototype.onPointerCancel = function(e) {
  21976. this.mouseDown = !1
  21977. }
  21978. ,
  21979. n.prototype.onKeyDown = function(e) {
  21980. var t = function() {
  21981. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21982. }
  21983. .bind(this)
  21984. , i = e.which;
  21985. switch (i) {
  21986. case p.F:
  21987. t(),
  21988. this.changeFloor(-1);
  21989. break;
  21990. case p.R:
  21991. t(),
  21992. this.changeFloor(1)
  21993. }
  21994. if (this.mode === u.PANORAMA)
  21995. switch (i) {
  21996. case p.UPARROW:
  21997. case p.W:
  21998. this.flyLocalDirection(d.FORWARD.clone());
  21999. break;
  22000. case p.DOWNARROW:
  22001. case p.S:
  22002. this.flyLocalDirection(d.BACK.clone());
  22003. break;
  22004. case p.A:
  22005. this.flyLocalDirection(d.LEFT.clone());
  22006. break;
  22007. case p.D:
  22008. this.flyLocalDirection(d.RIGHT.clone())
  22009. }
  22010. }
  22011. ,
  22012. n.prototype.handleScrollPinchZoom = function() {
  22013. return function(e) {
  22014. var t = e
  22015. , i = this.zoomLevel;
  22016. this.zoomBy(t),
  22017. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22018. }
  22019. }(),
  22020. n.prototype.handleControlPinch = function(e) {
  22021. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22022. }
  22023. ,
  22024. n.prototype.handleControlScroll = function(e) {
  22025. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22026. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22027. }
  22028. ,
  22029. n.prototype.handleInputStart = function(e, t, i) {
  22030. //许钟文加
  22031. var pad = this.handelPadding(e, t);
  22032. e = pad.x;
  22033. t = pad.y;
  22034. this.isTouchEvent = i,
  22035. m.convertScreenPositionToNDC(e, t, this.mouse),
  22036. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22037. this.mouseCouldBeClickToMove = !0,
  22038. this.mouseDown = !0;
  22039. if (this.mouseCouldBeClickToMove) {
  22040. //window.DownInterface && new DownInterface().state(this,Hot);
  22041. window.Hotpoint && new Hotpoint().state(this,Hot);
  22042. }
  22043. /* this.overlayGroup.children.forEach((overlay)=>{
  22044. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22045. }) */
  22046. }
  22047. ,
  22048. n.prototype.handelPadding = function(x, y) {
  22049. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22050. if (!this.pad)
  22051. this.pad = {
  22052. x: dom.getOffset("left", $("#player")[0]),
  22053. y: dom.getOffset("top", $("#player")[0])
  22054. }
  22055. return {
  22056. x: x - this.pad.x,
  22057. y: y - this.pad.y
  22058. }
  22059. }
  22060. n.prototype.handleInputMove = function(e, t, i) {
  22061. //许钟文加
  22062. var pad = this.handelPadding(e, t);
  22063. e = pad.x;
  22064. t = pad.y;
  22065. this.isTouchEvent = i,
  22066. m.convertScreenPositionToNDC(e, t, this.mouse),
  22067. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22068. this.couldBeLongTap = !1,
  22069. clearTimeout(this.mouseDownTimer)),
  22070. this.mouseLastMoveTime = Date.now(),
  22071. this.reticule.move(e, t, i)
  22072. }
  22073. ,
  22074. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22075. if (this.isTouchEvent = i,
  22076. this.mouseDown = !1,
  22077. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22078. !i && this.couldBeLongTap)
  22079. return !0;
  22080. if (this.handleLongTap())
  22081. return !0;
  22082. if (this.mouseCouldBeClickToMove) {
  22083. if (this.flying)
  22084. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22085. !0;
  22086. //add----
  22087. if(this.checkHotClick())//add
  22088. return !0;
  22089. if(checkMenuClick()){
  22090. return !0;
  22091. }
  22092. if(this.hoveringPlane){
  22093. this.clickOverlay(this.hoveringPlane)
  22094. return;
  22095. }
  22096. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22097. this.history.invalidate(),
  22098. this.intersect)
  22099. return this.flyToPanoClosestToMouse();
  22100. if (this.mode === u.PANORAMA) {
  22101. var n = this.closestPanoInDirection(this.getMouseDirection());
  22102. return n ? this.flyToPano({
  22103. pano: n
  22104. }) : this.bump(this.getMouseDirection())
  22105. }
  22106. }
  22107. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22108. }
  22109. ,
  22110. n.prototype.handleLongTap = function() {
  22111. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22112. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22113. !0
  22114. }
  22115. ,
  22116. n.prototype.checktagClick = function() {
  22117. if (this.tagManager.intersectTag) {
  22118. var e = this.isTouchEvent
  22119. , t = this.tagManager.clickedOnTag(e, this);
  22120. return e || t || y.cancelById(V.LookTransition),
  22121. !0
  22122. }
  22123. if (this.tagManager.activeTag)
  22124. return this.tagManager.dismissActiveTag(),
  22125. !1
  22126. }
  22127. ,
  22128. n.prototype.rankedtagInDirection = function(e, t) {
  22129. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22130. }
  22131. ,
  22132. n.prototype.start = function(e) {
  22133. //-------------------
  22134. window.initOverlay(r)
  22135. this.model.loadOverlays()
  22136. // initMenu()
  22137. //-------------------
  22138. var t = e.mode
  22139. , i = e.pano
  22140. , n = e.position
  22141. , rr = e.quaternion
  22142. , o = e.tag
  22143. , a = e.quickstart
  22144. , s = $.Deferred();
  22145. this.updateModelDependentData(),
  22146. this.updateFromControls(),
  22147. this.findDefaultViews();
  22148. var l = this.is360View(t, i);
  22149. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22150. s.done(function(e) {
  22151. this.emit(w.Ready, l, e, o)
  22152. }
  22153. .bind(this)),
  22154. s.promise()
  22155. }
  22156. ,
  22157. n.prototype.startOutside = function(e, t) {
  22158. var i = e.mode
  22159. , n = e.pano
  22160. , r = e.position
  22161. , o = e.quaternion
  22162. , a = e.zoom
  22163. , s = e.floorVisibility
  22164. , l = e.tag;
  22165. this.emit(w.StartOutside, f[i].transitionTime),
  22166. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22167. y.cancelById(V.FlyToViewFloor),
  22168. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22169. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22170. }
  22171. ,
  22172. n.prototype.startInside = function(e, t, i, n, r) {
  22173. r = r || $.Deferred(),
  22174. this.currentPano = e;
  22175. var o = e && !e.isAligned();
  22176. if (t = o ? e.position : t || e.position,
  22177. i = i || e.quaternion,
  22178. e) {
  22179. var a = this.startInside.bind(this, e, t, i, n, r);
  22180. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22181. return
  22182. }
  22183. //add
  22184. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22185. return this.mode = u.PANORAMA,
  22186. e.floor.enter(this.mode),
  22187. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22188. this.switchCameraMode(this.mode, i),
  22189. this.emit(w.StartInside, o),
  22190. r.resolve(!0),
  22191. r
  22192. }
  22193. ,
  22194. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22195. if (r = r || $.Deferred(),
  22196. this.dollhouseMode(),
  22197. !e)
  22198. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22199. r.resolve(!1),
  22200. r;
  22201. t = t || e.position;
  22202. var o = i || this.cameraControls.activeControl.camera.quaternion
  22203. , a = e.position;
  22204. return this.fitDollhouse(a, t, o),
  22205. setTimeout(function(t) {
  22206. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22207. var n = {
  22208. mode: u.PANORAMA,
  22209. pano: e,
  22210. quaternion: i,
  22211. callback: function() {
  22212. this.emit(w.FlyinFinished),
  22213. r.resolve(!0)
  22214. }
  22215. .bind(this)
  22216. };
  22217. this.flyToNewMode(n)
  22218. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22219. r
  22220. }
  22221. ,
  22222. n.prototype.checkAndWaitForPanoLoad = function() {
  22223. var e = {}
  22224. , t = {}
  22225. , i = 5e3
  22226. , n = function() {
  22227. for (var n in e)
  22228. if (e.hasOwnProperty(n) && e[n]) {
  22229. var r = performance.now() - t[n];
  22230. if (r < i)
  22231. return !0
  22232. }
  22233. return !1
  22234. };
  22235. return function(r, o, a, s, l, c, h, u, d, p) {
  22236. if (n())
  22237. return !0;
  22238. var f = function(t, i, n) {
  22239. N.delayOneFrame(function() {
  22240. e[t] = !1,
  22241. l && l(i, n)
  22242. }
  22243. .bind(this))
  22244. }
  22245. .bind(this, r.id)
  22246. , g = function(t, i) {
  22247. N.delayOneFrame(function() {
  22248. e[t] = !1,
  22249. c && c(i)
  22250. }
  22251. .bind(this))
  22252. }
  22253. .bind(this, r.id);
  22254. try {
  22255. return null !== u && void 0 !== u || (u = !0),
  22256. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22257. e[r.id] && (t[r.id] = performance.now()),
  22258. e[r.id]
  22259. } catch (n) {
  22260. throw e[r.id] = !1,
  22261. t[r.id] = performance.now() - i,
  22262. n
  22263. }
  22264. }
  22265. }(),
  22266. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22267. if (!e)
  22268. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22269. return r && this.model.waitForLoad(e, function() {
  22270. return e.isLoaded(i)
  22271. }),
  22272. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22273. !0)
  22274. }
  22275. ,
  22276. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22277. var e = new r.Vector3;
  22278. return function(t, i, n, r, o, a, s, l) {
  22279. if (!t)
  22280. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22281. return e.copy(d.FORWARD),
  22282. this.getDirection(e),
  22283. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22284. return t.isLoaded(i)
  22285. }),
  22286. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22287. n && n(e, t)
  22288. }
  22289. .bind(this)).fail(function(e) {
  22290. r && r(e)
  22291. }
  22292. .bind(this)).progress(function(e, t, i) {
  22293. o && o(e, t, i)
  22294. }
  22295. .bind(this)),
  22296. !0)
  22297. }
  22298. }(),
  22299. n.prototype.switchCameraMode = function(e, t) {
  22300. var i = this.cameraControls.controls[e]
  22301. , n = i.camera;
  22302. switch (e) {
  22303. case u.PANORAMA:
  22304. n.position.copy(this.currentPano.position);
  22305. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22306. i.lookAt(o.add(n.position));
  22307. break;
  22308. case u.DOLLHOUSE:
  22309. /* var a = this.position.clone();
  22310. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22311. n.position.copy(a),
  22312. i.target.copy(this.target.clone().setY(this.model.center.y));
  22313. break; */
  22314. //for多楼层 且 让模型刚好适应屏幕
  22315. var box = this.model.boundingBox.clone();
  22316. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22317. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22318. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22319. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22320. console.log(boxSize.x,distance, boxSize.length() / 2)
  22321. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22322. if(this.mode === u.PANORAMA){
  22323. i.target.copy(this.model.center);
  22324. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22325. }else{
  22326. i.target.copy(this.target.clone().setY(this.model.center.y))
  22327. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22328. }
  22329. vec.multiplyScalar(distance )
  22330. n.position.copy(i.target.clone().add(vec))
  22331. break
  22332. case u.FLOORPLAN:
  22333. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22334. i.target.copy(this.model.center).setY(0),
  22335. i.zoomToContain(this.model.size),
  22336. i.rotateToView(this.model.size, this.getDirection())
  22337. }
  22338. i.update(0)
  22339. }
  22340. ,
  22341. n.prototype.update = function() {
  22342. var e = (new r.Vector3,
  22343. {})
  22344. , t = [];
  22345. return function(i) {
  22346. this.updatePersistentZooming(i),
  22347. this.updateFromControls(i),
  22348. this.getCurrentNodePanos(t)
  22349. if(this.hasChanged(e) ) {
  22350. this.lastChangeTime = Date.now(),
  22351. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22352. this.emit(w.ViewChanged),
  22353. this.intersectHot && this.intersectHot.showTitle()
  22354. }
  22355. if(e.cameraChanged){
  22356. //this.controlVideosPlay()
  22357. for(var i in this.model.hots){
  22358. this.model.hots[i].update(this.camera)
  22359. }
  22360. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22361. if(overlay.overlayType == "video"){
  22362. if(overlay.visible && overlay.inSight()){
  22363. overlay.videoControl(true)
  22364. }else{
  22365. overlay.videoControl(false)
  22366. }
  22367. }
  22368. }) */
  22369. //updateMenuPos()
  22370. }
  22371. this.model.supportsTiles && (this.updateTileDownloader(t),
  22372. this.updatePanoRenderer(t)),
  22373. this.updatePreRendering(t),
  22374. this.reticule.update(),
  22375. this.path.update(),
  22376. this.spider.update(),
  22377. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22378. this.updateControlLocks(),
  22379. this.model.supportsTiles && this.updateZoomPano()
  22380. }
  22381. }(),
  22382. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22383. var lastMode, lastPano;
  22384. return function(){
  22385. var mode = this.mode;
  22386. var pano = mode == "panorama" ? this.currentPano : "";
  22387. if(mode != "panorama" || pano != lastPano){
  22388. overlay.noBlock = null
  22389. }
  22390. this.overlayGroup.children.forEach((overlay)=>{
  22391. if(overlay.overlayType == "video" ){
  22392. var matrix = overlay.plane.matrixWorld;
  22393. var inSight = false;
  22394. var cameraDir = this.getDirection();
  22395. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22396. var vertexes = []
  22397. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22398. for(let i=0; i<4; i++){
  22399. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22400. vertexes.push(vertex)
  22401. if(overlay.noBlock == null){
  22402. if(!m.ifShelter(vertex)){
  22403. overlay.noBlock = true
  22404. }
  22405. inSight = true; break;
  22406. }else{
  22407. overlay.noBlock = true
  22408. }
  22409. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22410. inSight = true; break;
  22411. }
  22412. }
  22413. }
  22414. overlay.inSight = inSight
  22415. if(!inSight)overlay.plane.material.map.image.pause()
  22416. else overlay.plane.material.map.image.play()//maybe fail
  22417. }
  22418. })
  22419. lastMode = mode, lastPano = pano
  22420. }
  22421. }() */
  22422. n.prototype.updatePersistentZooming = function(e) {
  22423. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22424. }
  22425. ,
  22426. n.prototype.updateControlLocks = function() {
  22427. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22428. }
  22429. ,
  22430. n.prototype.updatePanoRenderer = function() {
  22431. var e = new r.Vector3;
  22432. return function(t) {
  22433. var i = this.nextPano || this.currentPano;
  22434. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22435. this.getDirection(e),
  22436. this.panoRenderer.updateDirection(e))
  22437. }
  22438. }(),
  22439. n.prototype.cleanupInactivePanos = function() {
  22440. var e = []
  22441. , t = [];
  22442. return function() {
  22443. e.length = 0,
  22444. e.push(this.currentPano),
  22445. this.nextPano && e.push(this.nextPano),
  22446. t.length = 0;
  22447. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22448. t.push(this.panoRenderer.activePanos[i]);
  22449. for (var n = 0; n < t.length; n++) {
  22450. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22451. r.id === e[a].id && (o = !1);
  22452. o && r.exit()
  22453. }
  22454. }
  22455. }(),
  22456. n.prototype.updatePreRendering = function() {
  22457. var e = {};
  22458. return function(t) {
  22459. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22460. var i = this.nextPano || this.currentPano;
  22461. if (i && t && t.length > 1) {
  22462. var n = t.findIndex(function(e) {
  22463. if (e.id === i.id)
  22464. return !0
  22465. });
  22466. if (n >= 0 && n + 1 < t.length) {
  22467. var r = t[n + 1];
  22468. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22469. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22470. window.setTimeout(function(t) {
  22471. e[t.id] = !1
  22472. }
  22473. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22474. }
  22475. .bind(this, r), f.tiling.panoPreRenderDelay),
  22476. e[r.id] = !0)
  22477. }
  22478. }
  22479. }
  22480. }
  22481. }(),
  22482. n.prototype.enablePreRendering = function() {
  22483. this.preRenderingEnabled = !0
  22484. }
  22485. ,
  22486. n.prototype.disablePreRendering = function() {
  22487. this.preRenderingEnabled = !1,
  22488. this.cleanupInactivePanos()
  22489. }
  22490. ,
  22491. n.prototype.updateTileDownloader = function() {
  22492. var e = new r.Vector3;
  22493. return function(t) {
  22494. var i = this.nextPano || this.currentPano;
  22495. i && (e.copy(d.FORWARD),
  22496. this.getDirection(e),
  22497. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22498. this.tileDownloader.processPriorityQueue = !0)
  22499. }
  22500. }(),
  22501. n.prototype.updateFromControls = function(e) {
  22502. null !== e && void 0 !== e || (e = 0),
  22503. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22504. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22505. this.position.copy(this.cameraControls.activeControl.camera.position),
  22506. this.target.copy(this.cameraControls.activeControl.target),
  22507. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22508. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22509. this.camera.position.copy(this.position),
  22510. this.camera.quaternion.copy(this.quaternion),
  22511. this.camera.updateMatrix(),
  22512. this.camera.updateMatrixWorld()
  22513. }
  22514. ,
  22515. n.prototype.hasChanged = function(e) {
  22516. /* if (!this.previousState)
  22517. return this.previousState = {
  22518. allFloorsVisible: this.model.allFloorsVisible,
  22519. position: this.position.clone(),
  22520. quaternion: this.quaternion.clone(),
  22521. mouse: this.mouse.clone(),
  22522. labelScaleFactor: this.getLabelScaleFactor(),
  22523. currentFloor: this.model.currentFloor,
  22524. projectionMatrix: this.camera.projectionMatrix.clone(),
  22525. worldMatrix: this.camera.matrixWorld.clone(),
  22526. mode: this.mode,
  22527. modelPosition: this.model.position.clone(),
  22528. modelCenter: this.model.center.clone(),
  22529. zoomLevel: this.zoomLevel
  22530. },
  22531. !0;
  22532. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22533. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22534. e.moved = !this.position.equals(this.previousState.position),
  22535. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22536. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22537. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22538. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22539. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22540. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22541. e.modeChanged = this.mode !== this.previousState.mode,
  22542. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22543. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22544. e.nextPanoActive = null !== this.nextPano,
  22545. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22546. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22547. this.previousState.position.copy(this.position),
  22548. this.previousState.quaternion.copy(this.quaternion),
  22549. this.previousState.mouse.copy(this.mouse),
  22550. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22551. this.previousState.currentFloor = this.model.currentFloor,
  22552. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22553. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22554. this.previousState.mode = this.mode,
  22555. this.previousState.modelPosition.copy(this.model.position),
  22556. this.previousState.modelCenter.copy(this.model.center),
  22557. this.previousState.zoomLevel = this.zoomLevel,
  22558. !t */
  22559. if (!this.previousState)
  22560. {
  22561. this.previousState = {
  22562. allFloorsVisible: this.model.allFloorsVisible,
  22563. position: this.position.clone(),
  22564. quaternion: this.quaternion.clone(),
  22565. mouse: this.mouse.clone(),
  22566. //labelScaleFactor: this.getLabelScaleFactor(),
  22567. currentFloor: this.model.currentFloor,
  22568. projectionMatrix: this.camera.projectionMatrix.clone(),
  22569. worldMatrix: this.camera.matrixWorld.clone(),
  22570. mode: this.mode,
  22571. modelPosition: this.model.position.clone(),
  22572. modelCenter: this.model.center.clone(),
  22573. zoomLevel: this.zoomLevel
  22574. };
  22575. return !0;
  22576. }
  22577. //许钟文改 分成相机是否改变cameraChanged 和其他
  22578. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22579. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22580. e.cameraChanged = !a;
  22581. /* if(!t){//主要判断相机是否旋转
  22582. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22583. }else e.cameraChanged2 = false */
  22584. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22585. e.moved = !this.position.equals(this.previousState.position),
  22586. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22587. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22588. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22589. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22590. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22591. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22592. e.modeChanged = this.mode !== this.previousState.mode,
  22593. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22594. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22595. e.nextPanoActive = null !== this.nextPano,
  22596. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22597. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22598. this.previousState.position.copy(this.position),
  22599. this.previousState.quaternion.copy(this.quaternion),
  22600. this.previousState.mouse.copy(this.mouse),
  22601. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22602. this.previousState.currentFloor = this.model.currentFloor,
  22603. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22604. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22605. this.previousState.mode = this.mode,
  22606. this.previousState.modelPosition.copy(this.model.position),
  22607. this.previousState.modelCenter.copy(this.model.center),
  22608. this.previousState.zoomLevel = this.zoomLevel;
  22609. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22610. return !t
  22611. }
  22612. ,
  22613. n.prototype.updateIntersect = function() {
  22614. var e = this.flying || this.isWarping()
  22615. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22616. , i = y.getById(V.LookTransition)
  22617. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22618. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22619. this.intersect = this.getMouseIntersect(); //xzw change
  22620. this.intersect && this.updateClosestPano(this.intersect),
  22621. // this.intersect && console.log(this.intersect.point),
  22622. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22623. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22624. }
  22625. ,
  22626. n.prototype.checkHotClick = function() {
  22627. if(this.intersectHot){
  22628. this.intersectHot.noAction || this.intersectHot.examine(this)
  22629. /* g_touraudio.pause();
  22630. g_bgaudio = false;
  22631. document.getElementById("bgaudio").pause();
  22632. var sWidth = document.body.scrollWidth;
  22633. var sHeight = document.body.scrollHeight;
  22634. var pop1 = document.getElementById('popup');
  22635. pop1.style.display = "block";
  22636. var myElement = document.createElement("iframe");
  22637. myElement.src = g_HotMeshes[i].hotLink;
  22638. myElement.id = "id1";
  22639. myElement.allowTransparency = "true";
  22640. myElement.style.width = "100%";
  22641. myElement.style.height = "100%";
  22642. myElement.scrolling = "no";
  22643. var element=document.getElementById("id1");
  22644. if (typeof(element)== "undefined" || element == null){
  22645. document.getElementById("popup").appendChild(myElement);
  22646. }
  22647. var oClose = document.getElementById("closepop");
  22648. oClose.onclick = function() {
  22649. pop1.style.display = "none";
  22650. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22651. $("#popup iframe:last").remove();
  22652. document.getElementById("bgaudio").play();
  22653. } */
  22654. return true;
  22655. }
  22656. },
  22657. n.prototype.getMouseDirection = function(e) {
  22658. e = e || this.mouse;
  22659. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22660. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22661. return i.sub(t).normalize()
  22662. }
  22663. ,
  22664. n.prototype.hoverOverlay = function(mesh){
  22665. if(!mesh){
  22666. this.hoveringPlane = null;
  22667. $("#player").css("cursor",this.currentCursor || "" );
  22668. }else{
  22669. var overlay = mesh.parent;
  22670. $("#player").css("cursor","pointer");
  22671. this.hoveringPlane = overlay;
  22672. return true;
  22673. }
  22674. },
  22675. n.prototype.clickOverlay = function(overlay){
  22676. if(this.openOverlay && !overlay)return;
  22677. var plane = overlay.plane;
  22678. if(player.mode == 'panorama'){
  22679. if(overlay == menuSanda){
  22680. if(menuSanda.opened){
  22681. if(SandaPlayingIndex != void 0){
  22682. openMenu()
  22683. }else{
  22684. closeMenu()
  22685. }
  22686. }else{
  22687. openMenu()
  22688. }
  22689. }else if(overlay == leftBtn){
  22690. lastPage()
  22691. }else if(overlay == rightBtn){
  22692. nextPage()
  22693. }
  22694. }
  22695. /* if(overlay.overlayType == "video"){
  22696. if(plane.material.map.image.paused) plane.material.map.image.play()
  22697. else plane.material.map.image.pause()
  22698. } */
  22699. },
  22700. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22701. e = e || this.mouse.clone(),
  22702. t = t || this.model.floors.reduce(function(e, t) {
  22703. return t.hidden ? e : e.concat(t.collider.children)
  22704. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22705. for(var i in this.model.hots){
  22706. t.push(this.model.hots[i].mesh);
  22707. }
  22708. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22709. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType != "video")));
  22710. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22711. this.raycaster.set(i, this.getMouseDirection(e));
  22712. var n = this.raycaster.intersectObjects(t, true);//add true
  22713. // n[0] && console.log(n[0].point);
  22714. if(g_HotStatus=="add"){
  22715. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22716. console.log(points[0]);
  22717. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22718. }
  22719. this.intersectHot && this.intersectHot.hideTitle()
  22720. if (0 === n.length){
  22721. this.intersectHot = null; //add
  22722. if(g_HotStatus!="add") $("#player").css("cursor","");
  22723. return null;
  22724. }
  22725. var o = n[0];
  22726. if(o.object.type == "hotSprite"){ //add
  22727. this.intersectHot = o.object.belongHot;
  22728. this.intersectHot.showTitle()
  22729. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22730. return;
  22731. }
  22732. this.intersectHot = null;
  22733. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22734. if( !intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22735. if (o.face) {
  22736. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22737. var a = this.position.clone().sub(o.point);
  22738. a.dot(o.normal) < 0 && o.normal.negate(),
  22739. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22740. o.horizontal = o.normal.y > .8
  22741. }
  22742. // console.log(o.point);
  22743. return o
  22744. }
  22745. ,
  22746. n.prototype.updateClosestPano = function(e) {
  22747. var t = [s.filters.isPanoAligned()];
  22748. if (this.mode === u.PANORAMA) {
  22749. if (!this.currentPano)
  22750. return;
  22751. t.push(s.filters.not(this.currentPano)),
  22752. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22753. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22754. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22755. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22756. } else{
  22757. t.push((pano)=>{ // add
  22758. return this.checkHasNeighbor(pano)
  22759. })
  22760. t.push(s.filters.isOnVisibleFloor()),
  22761. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22762. }
  22763. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22764. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22765. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22766. this.closestPano = i) : this.isPanoHover = !1
  22767. }
  22768. ,
  22769. n.prototype.dollhouseMode = function(e, t) {
  22770. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22771. this.mode = u.DOLLHOUSE,
  22772. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22773. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22774. , n = new r.Vector3(15,10,15);
  22775. if (e && t) {
  22776. var o = d.FORWARD.clone().applyQuaternion(t)
  22777. , a = this.model.center.clone().sub(e)
  22778. , s = a.dot(o);
  22779. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22780. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22781. }
  22782. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22783. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22784. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22785. this.updateFromControls(),
  22786. this.model.alpha = 1,
  22787. this.model.skybox.material.uniforms.opacity.value = 0
  22788. }
  22789. ,
  22790. n.prototype.insideMode = function(e, t) {
  22791. var i = $.Deferred()
  22792. , n = t || null;
  22793. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22794. var r = [s.filters.isPanoAligned()];
  22795. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22796. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22797. this.flyToNewMode({
  22798. mode: u.PANORAMA,
  22799. pano: e,
  22800. callback: n
  22801. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22802. } else {
  22803. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22804. i.reject(o)
  22805. }
  22806. return i.promise()
  22807. }
  22808. ,
  22809. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22810. //if(urlHasValue('oldEntry')){
  22811. //搬自一代。
  22812. var maxY = this.model.boundingBox.max.y;
  22813. var n = d.FORWARD.clone().applyQuaternion(i)
  22814. , i = n.clone().add(e);
  22815. this.cameraControls.activeControl.target.copy(i),
  22816. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22817. //return;
  22818. /* //this.camera.position.copy(this.model.center);
  22819. //this.camera.updateMatrixWorld()
  22820. this.switchCameraMode("dollhouse", i) */
  22821. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22822. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22823. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22824. this.cameraControls.activeControl.target.copy(n).add(e);
  22825. var o = d.RIGHT.clone().applyQuaternion(i)
  22826. , a = d.UP.clone()
  22827. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22828. , l = this.model.boundingBox.max.clone()
  22829. , c = this.model.boundingBox.min.clone()
  22830. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22831. , u = 0
  22832. , p = 0
  22833. , g = 0;
  22834. h.forEach(function(e, t, i) {
  22835. var n = Math.abs(e.dot(o))
  22836. , r = e.dot(s);
  22837. n > u && (u = n,
  22838. p = r),
  22839. r > g && (g = r)
  22840. });
  22841. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22842. , v = s.clone().multiplyScalar(p).add(t)
  22843. , A = s.clone().multiplyScalar(g).add(t);
  22844. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22845. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22846. p = Math.max(p, 10),
  22847. g = Math.max(g, 10);
  22848. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22849. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22850. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22851. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22852. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22853. */
  22854. }
  22855. ,
  22856. n.prototype.floorplanMode = function(e, t, i) {
  22857. this.mode = u.FLOORPLAN;
  22858. var n = this.cameraControls.controls[u.FLOORPLAN];
  22859. n.reset();
  22860. var r = e ? e : this.model.center;
  22861. if (n.target.copy(r).setY(0),
  22862. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22863. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22864. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22865. t) {
  22866. var o = d.LEFT.clone().applyQuaternion(t);
  22867. n.rotateLeft(-Math.atan2(o.x, o.z))
  22868. } else
  22869. n.rotateToView(this.model.size, this.getDirection());
  22870. n.update(0)
  22871. }
  22872. ,
  22873. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22874. return e.skipWarpingCheck = !0,
  22875. this.flyToPano(e, t)
  22876. }
  22877. ,
  22878. n.prototype.updateMarkerVisi = function() {//加
  22879. if(this.mode != "panorama")return;
  22880. this.model.panos.list.forEach((pano)=>{
  22881. if(!pano.marker)return;
  22882. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22883. })
  22884. }
  22885. ,
  22886. n.prototype.updateHotVisible = function(pano){
  22887. var hots = this.model.hots;
  22888. pano = pano || this.currentPano;
  22889. for (var index in hots){
  22890. var visible;
  22891. if(this.mode != "panorama"){
  22892. visible = true;
  22893. }else{
  22894. //hots[index].mesh.material.depthTest = false;
  22895. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22896. }
  22897. hots[index].mesh.visible = visible;
  22898. }
  22899. }
  22900. n.prototype.flyToPano = function(e, t) {
  22901. var i = e.pano
  22902. , aim = e.lookAtPoint
  22903. , aimQua = e.quaternion //ADD
  22904. , o = e.duration
  22905. , a = e.aimDuration
  22906. , s = e.maxDistanceOverride
  22907. , l = e.skipWarpingCheck
  22908. , c = e.constantMoveSpeed
  22909. , h = null
  22910. , p = null
  22911. if (aim){
  22912. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22913. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22914. }
  22915. else aimQua = aimQua
  22916. var zoomLevel = e.zoomLevel || 1 //add
  22917. if(this.flying) return t && t(e)
  22918. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22919. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22920. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22921. t && t(),
  22922. !1;
  22923. if (this.updateLastView(),
  22924. this.mode !== u.PANORAMA) {
  22925. var m;
  22926. void this.flyToNewMode({
  22927. mode: u.PANORAMA,
  22928. pano: i,
  22929. duration: o,
  22930. quaternion: aimQua ,
  22931. callback: t
  22932. })
  22933. }
  22934. if (!i || (h = g.deepExtend(e),
  22935. p = function() {
  22936. N.delayOneFrame(function() {
  22937. this.flyToPano(h, t)
  22938. }
  22939. .bind(this))
  22940. }
  22941. .bind(this),
  22942. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22943. var C = function(e) {
  22944. t && t(e)
  22945. }
  22946. .bind(this);
  22947. this.currentPano || (this.currentPano = i,
  22948. this.path.placeCpm(),
  22949. this.path.fadeOutCpm(f.path.fadeOutTime),
  22950. this.spider.draw());
  22951. var I = o;
  22952. if ("number" != typeof o) {
  22953. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22954. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22955. }
  22956. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22957. zoomLevel !== this.zoomLevel)
  22958. switch (f.zoom.transitionStyle) {
  22959. case 1:
  22960. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22961. break;
  22962. case 2:
  22963. return h = g.deepExtend(e),
  22964. p = this.flyToPano.bind(this, h, t),
  22965. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22966. }
  22967. if (aimQua) {
  22968. y.cancelById(V.LookTransition),
  22969. I *= f.transition.aimSlowFactor;
  22970. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22971. , S = b.clone()
  22972. , M = new r.Vector3;
  22973. if (i === this.currentPano) {
  22974. var R = d.FORWARD.clone().applyQuaternion(b)
  22975. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22976. , O = R.angleTo(P);
  22977. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22978. void y.start(function(e) {
  22979. S.copy(b),
  22980. v.quaternion(S, aimQua)(e),
  22981. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22982. this.cameraControls.activeControl.lookAt(M)
  22983. }
  22984. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22985. }
  22986. }
  22987. if (i === this.currentPano )
  22988. return void C();
  22989. this.flying = !0;
  22990. var L = this.position.clone()
  22991. , D = this.currentPano;
  22992. F.debug("Flying to pano ", i.position),
  22993. this.emit(w.PanoChosen, this.currentPano, i),
  22994. this.emit(w.FlyingStarted, i.position, L, i, D)
  22995. //---------before fly--------------- add
  22996. this.updateHotVisible(i); //更新热点显示
  22997. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22998. Overlay.updateVisibles([this.currentPano, i])
  22999. //updateMenuVisi(i, I)
  23000. //地标变化
  23001. if(this.model.floorLogos){
  23002. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23003. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23004. //this.model.adjustfloorLogoHeight();
  23005. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23006. this.model.floorLogos[1].visible = true;
  23007. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23008. }
  23009. //=======================================
  23010. aimQua && y.start(function(e) {
  23011. S.copy(b),
  23012. v.quaternion(S, aimQua)(e),
  23013. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23014. this.cameraControls.activeControl.lookAt(M)
  23015. }
  23016. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23017. var B = c ? null : A[f.transition.movementEasing];
  23018. this.nextPano = i,
  23019. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23020. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23021. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23022. this.flying = !1,
  23023. this.currentPano !== i && this.currentPano.exit(),
  23024. i.enter(),
  23025. this.currentPano = i,
  23026. this.nextPano = null,
  23027. this.path.placeCpm(),
  23028. this.path.fadeOutCpm(f.path.fadeOutTime),
  23029. this.spider.draw(),
  23030. this.emit(w.FlyingEnded, i.position, L, i, D),
  23031. this.updateMarkerVisi(),//add
  23032. C(e)
  23033. //add:
  23034. if(this.mode == "panorama" ){
  23035. if(this.model.floorLogos){
  23036. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23037. //this.model.adjustfloorLogoHeight()
  23038. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23039. this.model.floorLogos[1].visible = false;
  23040. }
  23041. //updateMenuVisi(this.currentPano)
  23042. Overlay.updateVisibles([this.currentPano])//add
  23043. }
  23044. }
  23045. .bind(this), 0, B, "camFly", V.FlyToPano)
  23046. }
  23047. }
  23048. ,
  23049. window._transitionPosId = 9999
  23050. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23051. y.cancelById(_transitionPosId)
  23052. var begin = function(object, pos, qua, scale){
  23053. if(pos){
  23054. if(!same(object.position, pos, 0.01)){
  23055. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23056. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23057. }
  23058. if(!same(object.quaternion, qua, 1e-6)){
  23059. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23060. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23061. }
  23062. if(!same(object.scale, scale, 0.001)){
  23063. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23064. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23065. }
  23066. }
  23067. }
  23068. var same = function(vec1, vec2, diff){
  23069. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23070. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23071. return s
  23072. }
  23073. this.overlayGroup.children.forEach(overlay=>{
  23074. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23075. var panoData = overlay.transformAtPanos[sid]
  23076. var useCustom = !panoData
  23077. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23078. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23079. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23080. overlay.getScaleBySize(panoData.width , panoData.height)
  23081. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23082. begin(overlay, pos, qua, scale )
  23083. })
  23084. }
  23085. window._tranOutsideFocus = 4399
  23086. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23087. console.log("focusPoint")
  23088. if(this.mode == "floorplan"){
  23089. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23090. var control = this.cameraControls.controls.floorplan;
  23091. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23092. var currentScale = control.absoluteScale;
  23093. var currentTarget = control.target.clone()
  23094. y.cancelById(window._tranOutsideFocus, true);
  23095. y.start(function(progress){
  23096. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23097. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23098. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23099. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23100. }else if(player.mode == "dollhouse"){
  23101. var control = player.cameraControls.controls.dollhouse;
  23102. var radius = o.radius || 8;
  23103. var currentTarget = control.target.clone()
  23104. var dir = control.offset.clone().normalize()
  23105. var currentRadius = control.offset.length();
  23106. y.cancelById(window._tranOutsideFocus, true);
  23107. y.start(function(progress){
  23108. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23109. let radius_ = radius*progress+currentRadius*(1-progress)
  23110. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23111. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23112. }else if(this.mode == 'panorama'){
  23113. this.flyToPano({
  23114. lookAtPoint: o.aim.clone() ,
  23115. pano: this.currentPano,
  23116. aimDuration: o.dur || 600
  23117. })
  23118. }
  23119. }
  23120. n.prototype.fastForwardActivePanoFlight = function(e) {
  23121. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23122. y.adjustSpeed(V.FlyToPano, e),
  23123. y.adjustSpeed(V.LookTransition, e)
  23124. }
  23125. ,
  23126. n.prototype.flyToPanoClosestToMouse = function() {
  23127. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23128. this.intersect && this.updateClosestPano(this.intersect)),
  23129. this.closestPano)
  23130. return this.flyToPano({
  23131. pano: this.closestPano
  23132. });
  23133. var e = this.getMouseDirection();
  23134. this.flyDirection(e) || this.flyToPano({
  23135. pano: this.currentPano
  23136. })
  23137. }
  23138. ,
  23139. n.prototype.flyLocalDirection = function(e) {
  23140. var t = this.getDirection(e)
  23141. , i = 1 === e.z ? .4 : .75
  23142. , n = 1 === Math.abs(e.x);
  23143. return this.flyDirection(t, i, n)
  23144. }
  23145. ,
  23146. n.prototype.flyDirection = function(e, t, i) {
  23147. this.closePopup();//xzw add
  23148. var n = $.Deferred();
  23149. this.history.invalidate();
  23150. var r = this.closestPanoInDirection(e, t, i);
  23151. return r ? this.flyToPano({
  23152. pano: r
  23153. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23154. n.resolve(!1)),
  23155. n.promise()
  23156. }
  23157. ,
  23158. n.prototype.closestPanoInDirection = function(e, t, i) {
  23159. return this.rankedPanoInDirection(0, e, t, i)
  23160. }
  23161. ,
  23162. n.prototype.rankedPanoInDirection = function() {
  23163. var e = {
  23164. pano: null,
  23165. candidates: []
  23166. };
  23167. return function(t, i, n, r) {
  23168. t || (t = 0),
  23169. n = void 0 !== n ? n : .75;
  23170. var o = r ? "angle" : "direction";
  23171. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23172. this.cachedPanoCandidates = e.candidates,
  23173. e.pano
  23174. }
  23175. }(),
  23176. n.prototype.bump = function(e) {
  23177. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23178. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23179. if (s)
  23180. t = function() {
  23181. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23182. }
  23183. .bind(this),
  23184. i = function() {
  23185. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23186. }
  23187. .bind(this);
  23188. else {
  23189. var l = this.camera.position.clone()
  23190. , c = e.clone();
  23191. this.raycaster.set(l, c);
  23192. var h = this.model.floors.reduce(function(e, t) {
  23193. return e.concat(t.collider.children)
  23194. }, [])
  23195. , d = this.raycaster.intersectObjects(h)
  23196. , p = d.length > 0 ? d[0].distance / 25 : .04
  23197. , g = l.clone().add(c.multiplyScalar(p));
  23198. t = function() {
  23199. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23200. }
  23201. .bind(this),
  23202. i = function() {
  23203. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23204. }
  23205. .bind(this)
  23206. }
  23207. n = function() {
  23208. this.flying = !1
  23209. }
  23210. .bind(this),
  23211. this.flying = !0,
  23212. t()
  23213. }
  23214. }
  23215. ,
  23216. n.prototype.changeFloor = function(e) {
  23217. if (!this.is360View(this.mode, this.currentPano))
  23218. if (this.mode === u.PANORAMA) {
  23219. var t = this.history.reversePano(e);
  23220. t && t.isAligned() ? this.flyToPano({
  23221. pano: t
  23222. }) : this.changeFloorByScore(e)
  23223. } else
  23224. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23225. }
  23226. ,
  23227. n.prototype.changeFloorByScore = function() {
  23228. var e = {
  23229. pano: null,
  23230. candidates: []
  23231. };
  23232. return function(t) {
  23233. var i = this.model.nextFloor(t);
  23234. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23235. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23236. this.history.push(t, this.currentPano),
  23237. this.flyToPano({
  23238. pano: e.pano
  23239. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23240. }
  23241. }(),
  23242. n.prototype.gotoFloor = function(e) {
  23243. var t = e - this.model.currentFloor.floorIndex;
  23244. this.changeFloor(t)
  23245. }
  23246. ,
  23247. n.prototype.getDirection = function(e) {
  23248. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23249. e.applyQuaternion(this.camera.quaternion)
  23250. }
  23251. ,
  23252. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23253. if (o = o || $.Deferred(),
  23254. this.mode === u.TRANSITIONING)
  23255. return F.warn("should not be transitioning here"),
  23256. n && n(!1),
  23257. o.reject().promise();
  23258. var a = i || !1
  23259. , s = i ? i.position : this.position
  23260. , l = this.position.clone()
  23261. , c = this.currentPano;
  23262. if (F.debug("New pose in mode " + this.mode),
  23263. !e || (retryCallback = function() {
  23264. N.delayOneFrame(function() {
  23265. this.flyToSameMode(e, t, i, n, o)
  23266. }
  23267. .bind(this))
  23268. }
  23269. .bind(this),
  23270. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23271. var h = function() {
  23272. this.emit(w.FlyingEnded, s, l, e, c),
  23273. n && n(!0)
  23274. }
  23275. .bind(this)
  23276. , d = f[this.mode]
  23277. , p = void 0 !== t ? t : d.transitionTime
  23278. , g = new r.Vector3
  23279. , C = new r.Vector3;
  23280. if (this.emit(w.FlyingStarted, s, l, e, c),
  23281. this.mode === u.PANORAMA)
  23282. F.warn("we should not be here for panorama views");
  23283. else if (this.mode === u.DOLLHOUSE)
  23284. if (a) {
  23285. var I = new r.Vector3(0,1,0);
  23286. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23287. this.model.warpDestFloors(i.floorVisibility),
  23288. C.copy(i.position);
  23289. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23290. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23291. , _ = b.intersectObjects(this.model.colliders)
  23292. , T = 3;
  23293. _.length ? (g.copy(_[0].point),
  23294. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23295. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23296. var x = (new r.Matrix4).lookAt(C, g, I)
  23297. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23298. , M = g.distanceTo(C)
  23299. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23300. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23301. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23302. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23303. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23304. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23305. this.path.burnsDir = Math.sign(L.y);
  23306. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23307. , B = new r.Vector3;
  23308. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23309. y.start(function(e, t) {
  23310. D.x = P.x + e * L.x,
  23311. D.y = P.y + e * L.y,
  23312. D.z = P.z + e * L.z;
  23313. var i = O + e * (M - O);
  23314. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23315. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23316. }
  23317. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23318. y.start(function(e, t) {
  23319. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23320. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23321. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23322. }
  23323. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23324. } else
  23325. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23326. else if (this.path.placeCpm(),
  23327. this.path.fadeInCpm(f.path.fadeInTime),
  23328. i) {
  23329. this.model.warpDestFloors(i.floorVisibility);
  23330. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23331. , k = this.cameraControls.controls[u.FLOORPLAN]
  23332. , H = k.target.clone()
  23333. , G = i.position.clone().sub(H)
  23334. , z = U.position.clone().sub(k.target)
  23335. , W = z.length()
  23336. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23337. , Y = Math.atan2(k.offset.x, k.offset.z)
  23338. , X = Math.atan2(j.x, j.z)
  23339. , Z = k.absoluteScale
  23340. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23341. y.start(function(e, t) {
  23342. k.target.copy(G).multiplyScalar(e).add(H);
  23343. var i = Y + (X - Y) * e;
  23344. k.offset.x = W * Math.sin(i),
  23345. k.offset.z = W * Math.cos(i),
  23346. U.position.copy(k.target).add(k.offset),
  23347. k.absoluteScale = Z + e * (q - Z),
  23348. k.update(),
  23349. this.quaternion.copy(U.quaternion),
  23350. this.position.copy(U.position),
  23351. this.target.copy(k.target),
  23352. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23353. }
  23354. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23355. } else
  23356. F.info("flyToSameMode() funny floorplan view? skipping");
  23357. return y.setTimeout(function(e) {
  23358. this.mode = e,
  23359. h(),
  23360. o.resolve(!0)
  23361. }
  23362. .bind(this, this.mode), p, V.FlyToSameMode),
  23363. this.mode = u.TRANSITIONING,
  23364. o.promise()
  23365. }
  23366. }
  23367. ,
  23368. n.prototype.flyToNewMode = function(e, t) {
  23369. e = e || {};
  23370. var i = e.mode
  23371. , n = e.pano
  23372. , o = e.duration
  23373. , a = e.warpDest
  23374. , s = e.callback
  23375. , l = e.force
  23376. , c = e.quaternion;
  23377. if (t = t || $.Deferred(),
  23378. this.isWarping())
  23379. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23380. s && s(!1),
  23381. t.reject("Cannot change mode during tour transition").promise();
  23382. if (this.mode === u.TRANSITIONING)
  23383. return s && s(!1),
  23384. t.reject("Cannot change mode during mode transition").promise();
  23385. if (i === this.mode)
  23386. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23387. t.promise()) : (s && s(!1),
  23388. t.reject("Already in " + i + " mode").promise());
  23389. var h = a || !1;
  23390. F.debug("Switching mode to " + i);
  23391. var d = function() {
  23392. N.delayOneFrame(function() {
  23393. this.flyToNewMode(e, t)
  23394. }
  23395. .bind(this))
  23396. }
  23397. .bind(this);
  23398. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23399. return t.promise();
  23400. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23401. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23402. this.model.waitForLoad(this.model, function() {
  23403. return this.model.meshTexturesLoaded;
  23404. }
  23405. .bind(this)),
  23406. this.model.loadMeshTextures().done(d),
  23407. t.promise();
  23408. this.history.invalidate(),
  23409. this.updateLastView();
  23410. var p = this.mode
  23411. , C = this.cameraControls.cameras[i];
  23412. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23413. var I = void 0 !== o ? o : e.transitionTime;
  23414. this.emit(w.ModeChanging, p, i, n),
  23415. n && (this.currentPano = n),
  23416. this.switchCameraMode(i, c),
  23417. y.cancelById(V.LookTransition);
  23418. //before fly---------------------
  23419. if(this.mode == "panorama"){
  23420. if(this.model.floorLogos){
  23421. this.model.floorLogos[0].visible = false;
  23422. this.model.floorLogos[1].visible = false;
  23423. }
  23424. //updateMenuVisi(false, 400)
  23425. closeMenu()
  23426. this.overlayGroup.children.forEach((overlay)=>{
  23427. overlay.videoControl('stop')
  23428. })
  23429. }
  23430. if(i == "panorama"){
  23431. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23432. //updateMenuVisi(n, I)
  23433. }else{
  23434. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23435. }
  23436. //------------------------------------
  23437. var _ = (new r.Vector3).copy(this.position);
  23438. if (i === u.PANORAMA){
  23439. this.emit(w.PanoChosen, n, n),
  23440. setTimeout(function() {
  23441. n.floor.enter(i)
  23442. }
  23443. .bind(this), I / 2),
  23444. this.path.fadeOutCpm(f.path.fadeOutTime);
  23445. if(this.model.floorLogos){
  23446. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23447. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23448. }
  23449. }else if (i === u.DOLLHOUSE) {
  23450. if (h && (this.model.stayPut = !0),
  23451. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23452. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23453. this.path.placeCpm(),
  23454. this.path.fadeInCpm(f.path.fadeInTime),
  23455. h) {
  23456. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23457. _.set(15, 10, 15);
  23458. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23459. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23460. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23461. P.length ? (T.copy(P[0].point),
  23462. _.copy(a.position),
  23463. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23464. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23465. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23466. _.add(this.model.position),
  23467. C.position.copy(_),
  23468. this.cameraControls.controls[u.DOLLHOUSE].update()
  23469. }
  23470. } else if (this.path.placeCpm(),
  23471. this.path.fadeInCpm(f.path.fadeInTime),
  23472. a) {
  23473. this.model.warpDestFloors(a.floorVisibility);
  23474. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23475. , L = this.cameraControls.controls[u.FLOORPLAN]
  23476. , D = O.position.clone().sub(L.target)
  23477. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23478. , U = Math.atan2(B.x, B.z);
  23479. L.target.copy(a.position);
  23480. var k = D.length();
  23481. L.offset.x = k * Math.sin(U),
  23482. L.offset.y = 0,
  23483. L.offset.z = k * Math.cos(U),
  23484. O.position.copy(L.target).add(L.offset);
  23485. L.target.clone().sub(C.position);
  23486. C.quaternion.copy(a.quaternion),
  23487. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23488. L.absoluteScale = L.currentScale,
  23489. L.update()
  23490. } else
  23491. this.model.currentFloor.enter(i);
  23492. var H = this.currentPano
  23493. , G = this.position.clone();
  23494. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23495. this.flying = !0,
  23496. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23497. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23498. C.controls.update()),
  23499. e.blackoutStyle = S.FADEIN,
  23500. I = f.show360Views.transitionTime,
  23501. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23502. this.mode = i,
  23503. this.path && this.path.popOutCpm(),
  23504. e.blackoutStyle = S.END,
  23505. I = f.show360Views.transitionTime,
  23506. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23507. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23508. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23509. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23510. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23511. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23512. y.setTimeout(function() {
  23513. this.flying = !1,
  23514. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23515. this.currentPano.enter(),
  23516. this.path.placeCpm(),
  23517. this.path.fadeOutCpm(f.path.fadeOutTime),
  23518. this.spider.draw()),
  23519. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23520. this.mode = i,
  23521. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23522. //add:
  23523. this.updateMarkerVisi(),
  23524. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23525. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23526. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23527. this.model.floorLogos[0].visible = true
  23528. )
  23529. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23530. if(this.mode == u.PANORAMA){
  23531. Overlay.updateVisibles([this.currentPano])
  23532. }else{
  23533. Overlay.updateVisibles(true)
  23534. }
  23535. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23536. t.resolve())
  23537. }
  23538. .bind(this), I, V.FlyToNewMode),
  23539. this.mode = u.TRANSITIONING,
  23540. t.promise()
  23541. }
  23542. ,
  23543. n.prototype.fade360View = function(e, t, i) {
  23544. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23545. $(this.domElement).fadeOut(.5 * e, function() {
  23546. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23547. this.model.alpha = i.modelAlpha,
  23548. this.position.copy(t.position),
  23549. this.quaternion.copy(t.quaternion),
  23550. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23551. $(this.domElement).fadeIn(.5 * e)
  23552. }
  23553. .bind(this))
  23554. }
  23555. ,
  23556. n.prototype.findDefaultViews = function() {
  23557. this.findDefaultView(this.lastInsideView, !0),
  23558. this.findDefaultView(this.last360View, !1)
  23559. }
  23560. ,
  23561. n.prototype.findDefaultView = function(e, t) {
  23562. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23563. if (e.cameraMode !== u.PANORAMA)
  23564. return !1;
  23565. var i = r.get(e.panoId);
  23566. return i && i.isAligned() === t
  23567. });
  23568. o >= 0 ? (i = r.get(n[o].panoId),
  23569. e.update({
  23570. cameraMode: u.PANORAMA,
  23571. pano: i,
  23572. position: n[o].position,
  23573. quaternion: n[o].quaternion
  23574. })) : (o = r.list.findIndex(function(e) {
  23575. return e.isAligned() === t
  23576. }),
  23577. o >= 0 ? (i = r.list[o],
  23578. e.update({
  23579. cameraMode: u.PANORAMA,
  23580. pano: i,
  23581. position: i.position
  23582. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23583. }
  23584. ,
  23585. n.prototype.updateLastView = function() {
  23586. if (this.mode === u.PANORAMA) {
  23587. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23588. e.update({
  23589. pano: this.currentPano,
  23590. position: this.position,
  23591. quaternion: this.quaternion
  23592. })
  23593. }
  23594. }
  23595. ,
  23596. n.prototype.goToLastView = function(e, t) {
  23597. var i = $.Deferred()
  23598. , n = i.resolve.bind(i)
  23599. , r = i.reject.bind(i)
  23600. , o = e ? this.lastInsideView : this.last360View;
  23601. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23602. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23603. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23604. mode: o.cameraMode,
  23605. pano: o.pano,
  23606. quaternion: o.quaternion,
  23607. callback: t
  23608. }).done(n).fail(r),
  23609. i.promise()
  23610. }
  23611. ,
  23612. n.prototype.fadeToView = function(e, t, i, n) {
  23613. var r = $.Deferred()
  23614. , o = r.resolve.bind(r)
  23615. , a = r.reject.bind(r);
  23616. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23617. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23618. a("Cannot go to illegal view"),
  23619. r.promise();
  23620. var s = (f[t.cameraMode],
  23621. function() {
  23622. $(this.domElement).fadeIn(.5 * i),
  23623. n && n(),
  23624. o()
  23625. }
  23626. .bind(this))
  23627. , l = e ? S.FADEIN : S.END;
  23628. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23629. $(this.domElement).fadeOut(.5 * i, function() {
  23630. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23631. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23632. pano: t.pano,
  23633. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23634. duration: 0
  23635. }, s) : this.flyToNewMode({
  23636. mode: t.cameraMode,
  23637. quaternion: t.quaternion,
  23638. duration: 0,
  23639. callback: s
  23640. })
  23641. }
  23642. .bind(this)),
  23643. r.promise()
  23644. }
  23645. ,
  23646. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23647. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23648. this.flying)
  23649. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23650. o && o(),
  23651. !1;
  23652. null !== e && void 0 !== e || (e = b.Show),
  23653. this.history.invalidate()
  23654. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23655. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23656. return this.emit(w.WarpStarted, a, i, n, r),
  23657. n = n || S.MIDDLE,
  23658. this.path.warpToPano(i, n, r, function() {
  23659. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23660. this.emit(w.WarpEnded, i),
  23661. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23662. o && o()
  23663. }
  23664. .bind(this)),
  23665. e === b.Hide && this.path.discardPathObject(),
  23666. !0
  23667. }
  23668. ,
  23669. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23670. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23671. s && s(),
  23672. !1)
  23673. }
  23674. ,
  23675. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23676. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23677. a && a(),
  23678. !1)
  23679. }
  23680. ,
  23681. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23682. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23683. }
  23684. ,
  23685. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23686. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23687. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23688. t && t(),
  23689. !1)
  23690. }
  23691. ,
  23692. n.prototype.aimTourCamera = function(e, t, i, n) {
  23693. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23694. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23695. }
  23696. ,
  23697. n.prototype.showPathToHeroLocation = function(e) {
  23698. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23699. }
  23700. ,
  23701. n.prototype.tourInterlude = function(e, t) {
  23702. this.history.invalidate();
  23703. this.path.discardSlow();
  23704. //xzw:
  23705. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23706. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23707. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23708. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23709. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23710. var timeEachItem = 2000;//假设每个item飞的时间
  23711. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23712. }
  23713. rotTime = Math.max(0, rotTime)
  23714. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23715. this.path.waitNextStep(e, function() {
  23716. t && t()
  23717. }.bind(this), rotTime)
  23718. }
  23719. ,
  23720. n.prototype.stopInterlude = function() {
  23721. this.interruptAndFastForward(null, 0)
  23722. }
  23723. ,
  23724. n.prototype.interruptAndFastForward = function(e, t) {
  23725. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23726. this.flying && this.emit(w.FlyingInterrupted),
  23727. this.path.interruptAndFastForward(e, t)
  23728. }
  23729. ,
  23730. n.prototype.setSize = function(e, t) {
  23731. var i = e / t;
  23732. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23733. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23734. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23735. for (var r in this.cameraControls.cameras) {
  23736. var o = this.cameraControls.cameras[r];
  23737. o.fov = this.baseFov * (1 / this.zoomLevel),
  23738. o.updateAspect(i)
  23739. }
  23740. }
  23741. ,
  23742. n.prototype.toJSON = function() {
  23743. var e = {};
  23744. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23745. e.camera_mode = u.toInt(this.mode),
  23746. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23747. return e.hidden ? 0 : 1
  23748. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23749. e) : e
  23750. }
  23751. ,
  23752. n.prototype.getCurrentNodePanos = function(e) {
  23753. this.model.panos.map;
  23754. if (e.length = 0, this.path.nodes){
  23755. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23756. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23757. if(this.path.nodes.length){
  23758. e.push(this.model.panos.get(this.path.nodes[0]))
  23759. }
  23760. if(this.path.nodes.length>1){
  23761. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23762. }
  23763. }else{
  23764. for (var t = 0; t < this.path.nodes.length; t++) {
  23765. var i = this.path.nodes[t];
  23766. e.push(this.model.panos.get(i))
  23767. }
  23768. }
  23769. }
  23770. }
  23771. ,
  23772. n.prototype.zoomIncrementally = function(e) {
  23773. var t = this.zoomLevel;
  23774. this.zoomTo(this.zoomLevel + e),
  23775. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23776. }
  23777. ,
  23778. n.prototype.zoomInIncrementally = function(e) {
  23779. e = e || this.defaultZoomIncrement,
  23780. this.zoomIncrementally(e)
  23781. }
  23782. ,
  23783. n.prototype.zoomOutIncrementally = function(e) {
  23784. e = e || -this.defaultZoomIncrement,
  23785. this.zoomIncrementally(e)
  23786. }
  23787. ,
  23788. n.prototype.zoomBy = function(e) {
  23789. this.zoomTo(this.zoomLevel * e)
  23790. }
  23791. ,
  23792. n.prototype.zoomIn = function() {
  23793. this.zoomBy(1 + this.zoomSpeed)
  23794. }
  23795. ,
  23796. n.prototype.zoomOut = function() {
  23797. this.zoomBy(1 - this.zoomSpeed)
  23798. }
  23799. ,
  23800. n.prototype.zoomTo = function(e, t) {
  23801. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23802. if (e < f.zoom.min && (e = f.zoom.min),
  23803. e > f.zoom.max && (e = f.zoom.max),
  23804. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23805. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23806. e === f.zoom.min && this.emit(O.ZoomMin)),
  23807. this.cameraControls.activeControl) {
  23808. var i = this.cameraControls.activeControl.camera;
  23809. this.zoomLevel = e,
  23810. i.fov = this.baseFov * (1 / this.zoomLevel),
  23811. i.updateProjectionMatrix(),
  23812. this.zoomFov = i.fov
  23813. }
  23814. }
  23815. }
  23816. ,
  23817. n.prototype.increaseZoomSpeed = function() {
  23818. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23819. }
  23820. ,
  23821. n.prototype.decreaseZoomSpeed = function() {
  23822. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23823. }
  23824. ,
  23825. n.prototype.clampZoomSpeed = function(e) {
  23826. return e < 0 ? 0 : e
  23827. }
  23828. ,
  23829. n.prototype.activatePersistentZooming = function(e) {
  23830. this.zooming = e ? 1 : -1
  23831. }
  23832. ,
  23833. n.prototype.deactivatePersistentZooming = function() {
  23834. this.zooming = 0
  23835. }
  23836. ,
  23837. n.prototype.zoomDefault = function() {
  23838. this.zoomTo(1, !0)
  23839. }
  23840. ,
  23841. window.fovTranId = 333;//add
  23842. n.prototype.smoothZoomToDefault = function(e, t) {
  23843. y.cancelById(window.fovTranId)
  23844. var i, n = this.zoomLevel,
  23845. r = function(e) {
  23846. e > 1 && (e = 1),
  23847. i = n * (1 - e) + e,
  23848. this.zoomTo(i, !0)
  23849. }.bind(this),
  23850. o = function() {
  23851. this.zoomDefault(),
  23852. t && window.setTimeout(t, 50)
  23853. }.bind(this);
  23854. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23855. }
  23856. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23857. y.cancelById(window.fovTranId)
  23858. console.log("smoothZoomFovTo "+zoomLevel)
  23859. var i,
  23860. n = this.zoomLevel,
  23861. aimLevel = zoomLevel || this.baseFov / fov
  23862. if (n == aimLevel) return
  23863. var fun = function (e) {
  23864. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23865. this.zoomTo(i, !0)
  23866. }.bind(this)
  23867. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23868. }
  23869. ,
  23870. n.prototype.updateZoomPano = function() {
  23871. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23872. var e = this.currentPano;
  23873. if (e) {
  23874. var t = this.zoomLevel > f.zoom.activationThreshold
  23875. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23876. , n = !i && !this.isWarping()
  23877. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23878. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23879. this.panoRenderer.setZoomingActive(r, e, !0);
  23880. var o = function(e, t) {
  23881. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23882. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23883. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23884. e.setZoomed(t)
  23885. }
  23886. .bind(this);
  23887. r && !e.zoomed ? (o(e, !0),
  23888. this.panoRenderer.enableUltraHighQualityMode(function() {
  23889. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23890. r && o(e, !0)
  23891. }
  23892. .bind(this))) : !t && e.zoomed && o(e, !1)
  23893. }
  23894. }
  23895. },
  23896. n.prototype.checkHasNeighbor = function(pano){//add
  23897. for(var i in pano.neighbourPanos ){
  23898. if(i == pano.id)continue;
  23899. if(pano.neighbourPanos[i]){
  23900. return true;
  23901. }
  23902. }
  23903. }
  23904. ,
  23905. t.exports = n
  23906. }
  23907. ).call(this, "/js/player.js")
  23908. }
  23909. , {
  23910. "./constants": 8,
  23911. "./enum/AlignmentType": 17,
  23912. "./enum/BlackoutStyle": 18,
  23913. "./enum/ControlEvents": 21,
  23914. "./enum/Keys": 30,
  23915. "./enum/ModelManagerEvents": 33,
  23916. "./enum/PanoSizeClass": 36,
  23917. "./enum/PanoramaEvents": 37,
  23918. "./enum/PathDiscardMode": 38,
  23919. "./enum/PathDisplayMode": 39,
  23920. "./enum/PlayerEvents": 40,
  23921. "./enum/TagStates": 44,
  23922. "./enum/Vectors": 50,
  23923. "./enum/Viewmode": 51,
  23924. "./enum/WarpStyle": 52,
  23925. "./enum/ZoomEvents": 53,
  23926. "./exception/BasicException": 55,
  23927. "./model/ModelManager": 140,
  23928. "./objects/NSpider": 147,
  23929. "./objects/Panorama": 148,
  23930. "./objects/Reticule": 149,
  23931. "./objects/ShowPath": 151,
  23932. "./objects/Snapshot": 153,
  23933. "./objects/View": 154,
  23934. "./settings": 166,
  23935. "./shaders": 167,
  23936. "./tile/TileDownloader": 171,
  23937. "./tile/TilePrioritizer": 172,
  23938. "./util/ZoomStats": 179,
  23939. "./util/browser": 182,
  23940. "./util/camera": 183,
  23941. "./util/cameraLight": 184,
  23942. "./util/common": 185,
  23943. "./util/easing": 186,
  23944. "./util/history": 187,
  23945. "./util/lerp": 188,
  23946. "./util/logger": 189,
  23947. "./util/math": 190,
  23948. "./util/transitions": 195,
  23949. "hot":"hot",
  23950. "scaleImg":"scaleImg",
  23951. events: 202,
  23952. three: 217
  23953. }],
  23954. "scaleImg":[function(t, e){// xzw
  23955. var OUTPUT = e;
  23956. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23957. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23958. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23959. return G.getImageData(0,0,s,f)}
  23960. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23961. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23962. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23963. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23964. else
  23965. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23966. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23967. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23968. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23969. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23970. W=new Float32Array(at);else
  23971. for(W=[],et=0;at>et;++et)
  23972. W[et]=0;for(b=0;w>b;b++)
  23973. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23974. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23975. delete p,h(),J=n(W)}
  23976. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23977. if("png-src"===i||"jpeg-src"===i)
  23978. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23979. return B}
  23980. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23981. OUTPUT.exports = c;
  23982. }, {}
  23983. ],
  23984. 156: [function(e, t, i) {
  23985. (function(i) {
  23986. "use strict";
  23987. function n(e, t) {
  23988. this.model = e,
  23989. this.panos = e.panos,
  23990. this.player = t,
  23991. this.imagePanos = this.listImagePanos(),
  23992. this.retryMinimumTime = 1e4
  23993. }
  23994. var r = (e("three"),
  23995. e("./enum/Viewmode"))
  23996. , o = (e("./settings"),
  23997. e("./objects/Panorama"))
  23998. , a = e("./util/logger")
  23999. , s = new a(i);
  24000. n.prototype.start = function() {
  24001. this.loadNextPano(function(e) {
  24002. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24003. setTimeout(function() {
  24004. this.start()
  24005. }
  24006. .bind(this), 1e3))
  24007. }
  24008. .bind(this))
  24009. }
  24010. ,
  24011. n.prototype.validLoadTarget = function(e) {
  24012. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24013. }
  24014. ,
  24015. n.prototype.listImagePanos = function() {
  24016. var e = []
  24017. , t = this;
  24018. return this.model.images.forEach(function(i) {
  24019. if (i.metadata && i.metadata.scan_id) {
  24020. var n = t.model.panos.get(i.metadata.scan_id);
  24021. n && !n.isLoaded("high") && e.push(n)
  24022. }
  24023. }),
  24024. e
  24025. }
  24026. ,
  24027. n.prototype.nextNotLoadedImage = function() {
  24028. for (; this.imagePanos.length > 0; ) {
  24029. var e = this.imagePanos[0];
  24030. if (!e.isLoaded("high"))
  24031. return e;
  24032. this.imagePanos.shift()
  24033. }
  24034. return null
  24035. }
  24036. ,
  24037. n.prototype.loadNextPano = function(e) {
  24038. var t, i, n = this.model.waitQueue.filter(function(e) {
  24039. return e.object instanceof o
  24040. });
  24041. n.length > 0 ? (t = n[0].object,
  24042. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24043. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24044. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24045. t = this.imagePanos[0],
  24046. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24047. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24048. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24049. s.debug("Preloading " + i + "-res pano " + t.id),
  24050. t.loadCube(i).done(e).fail(function() {
  24051. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24052. e()
  24053. })) : e && e(null)
  24054. }
  24055. ,
  24056. t.exports = n
  24057. }
  24058. ).call(this, "/js/preloaders.js")
  24059. }
  24060. , {
  24061. "./enum/Viewmode": 51,
  24062. "./objects/Panorama": 148,
  24063. "./settings": 166,
  24064. "./util/logger": 189,
  24065. three: 217
  24066. }],
  24067. 157: [function(e, t, i) {
  24068. (function(i) {
  24069. "use strict";
  24070. function n(e, t, i, n, r) {
  24071. this.qualityManager = e,
  24072. this.scene = t,
  24073. this.camera = i,
  24074. this.container = r,
  24075. this.controls = n,
  24076. this.controls.enabled = !0,
  24077. this.controls.locked = !0,
  24078. this.quickstartCamera = n.camera,
  24079. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24080. this.skybox = null
  24081. }
  24082. var r = e("three")
  24083. , o = e("../util/logger")
  24084. , a = e("../constants")
  24085. , s = (e("../util/transitions"),
  24086. e("../util/lerp"),
  24087. e("../util/easing"),
  24088. e("../enum/Vectors"))
  24089. , l = e("../enum/PanoSizeClass")
  24090. , c = (e("../materials/ModelTextureMaterial"),
  24091. e("../materials/CubemapMaterial"))
  24092. , h = (e("../cameras/PanoramaCamera"),
  24093. e("../controls/PanoramaControls"),
  24094. e("../tile/TileUtils"),
  24095. e("../util/camera"),
  24096. e("../util/cameraLight"))
  24097. , u = (e("../util/browser"),
  24098. e("../settings"),
  24099. e("../gui/helpManager"),
  24100. new o(i));
  24101. n.prototype.load = function(e) {
  24102. e.pano.shouldRedrawOnBaseLoaded = !0;
  24103. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24104. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24105. var a = this.qualityManager.getPanoSize(l.BASE)
  24106. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24107. if (e.pano.tiled) {
  24108. u.warn("Loading startPano, TILED", e.pano.id);
  24109. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24110. , p = this.quickstartCamera.fov;
  24111. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24112. t = e.pano.loadTiledPano(c, r, {
  24113. hFov: d,
  24114. vFov: p
  24115. }, !1, !1, !0),
  24116. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24117. } else
  24118. u.warn("Loading startPano", e.pano.id),
  24119. t = e.pano.loadCube("high");
  24120. return $.when(t).then(function() {
  24121. n.init(e.pano, e.quaternion),
  24122. e.pano.tiled ? i.done(function() {
  24123. e.pano.lockUntilRenderingComplete = !1,
  24124. this.controls.locked = !1
  24125. }
  24126. .bind(this)) : this.controls.locked = !1
  24127. }
  24128. .bind(this))
  24129. }
  24130. ,
  24131. n.prototype.init = function(e, t) {
  24132. u.info("Quickstart done loading, adding scene objects"),
  24133. e.lockUntilRenderingComplete = !0,
  24134. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24135. side: r.BackSide
  24136. })),
  24137. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24138. this.skybox.quaternion.copy(e.quaternion),
  24139. this.scene.add(this.skybox),
  24140. $(this.container).show()
  24141. }
  24142. ,
  24143. n.prototype.update = function(e) {
  24144. this.controls.update(e),
  24145. this.camera.copy(this.quickstartCamera)
  24146. }
  24147. ,
  24148. n.prototype.setSize = function(e, t) {
  24149. this.quickstartCamera.updateAspect(e / t)
  24150. }
  24151. ,
  24152. n.prototype.destroy = function() {
  24153. this.scene.remove(this.skybox)
  24154. }
  24155. ,
  24156. t.exports = n
  24157. }
  24158. ).call(this, "/js/scene/QuickstartManager.js")
  24159. }
  24160. , {
  24161. "../cameras/PanoramaCamera": 7,
  24162. "../constants": 8,
  24163. "../controls/PanoramaControls": 13,
  24164. "../enum/PanoSizeClass": 36,
  24165. "../enum/Vectors": 50,
  24166. "../gui/helpManager": 68,
  24167. "../materials/CubemapMaterial": 117,
  24168. "../materials/ModelTextureMaterial": 118,
  24169. "../settings": 166,
  24170. "../tile/TileUtils": 174,
  24171. "../util/browser": 182,
  24172. "../util/camera": 183,
  24173. "../util/cameraLight": 184,
  24174. "../util/easing": 186,
  24175. "../util/lerp": 188,
  24176. "../util/logger": 189,
  24177. "../util/transitions": 195,
  24178. three: 217
  24179. }],
  24180. 158: [function(e, t, i) {
  24181. "use strict";
  24182. function n(e, t, i) {
  24183. this.scene = e,
  24184. this.camera = t,
  24185. this.renderer = null,
  24186. this.effects = i,
  24187. this.animateCallback = null,
  24188. this.composer = null,
  24189. this.qualityManager = null,
  24190. e.renderWidth = 0,
  24191. e.renderHeight = 0,
  24192. this.updateClock = new r.Clock,
  24193. this.components = [],
  24194. this.updateListeners = [],
  24195. this.resizeListeners = [],
  24196. this.forceUpdateSize = !1,
  24197. this.started = !1,
  24198. this.textures = {},
  24199. this.suspendedObjects = []
  24200. }
  24201. var r = e("three")
  24202. , o = e("../shaders")
  24203. , a = e("../enum/SceneRendererEvents")
  24204. , s = e("../enum/GLTextureType")
  24205. , l = e("../enum/GLCubeFaces")
  24206. , c = e("../exception/BasicException")
  24207. , h = e("../exception/RendererCreationException")
  24208. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24209. , m = e("../util/browser")
  24210. /**************************************************************************************************************************************************/
  24211. , u = e("../settings")
  24212. , d = e("events").EventEmitter;
  24213. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24214. n.prototype = Object.create(d.prototype),
  24215. n.prototype.addComponent = function(e) {
  24216. this.components.push(e),
  24217. e.update && this.updateListeners.push(e),
  24218. e.setSize && (this.resizeListeners.push(e),
  24219. this.forceUpdateSize = !0)
  24220. }
  24221. ,
  24222. n.prototype.removeComponent = function(e) {
  24223. var t = function(t) {
  24224. return t !== e
  24225. };
  24226. this.components = this.components.filter(t),
  24227. this.updateListeners = this.updateListeners.filter(t),
  24228. this.resizeListeners = this.resizeListeners.filter(t)
  24229. }
  24230. ,
  24231. n.prototype.start = function(e) {
  24232. if (this.started)
  24233. throw new c("Can't start SceneRenderer, already started");
  24234. this.createContext(e),
  24235. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24236. m.isMobile() && this.boluoVrInit(),
  24237. /*******************************************************************************************************************************/
  24238. this.initComposer(),
  24239. this.started = !0,
  24240. (p = p.bind(this))()
  24241. }
  24242. ,
  24243. n.prototype.createContext = function(e) {
  24244. try {
  24245. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24246. this.renderer.autoClear = !0,
  24247. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24248. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24249. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24250. this.emit(a.ContextCreated)
  24251. } catch (e) {
  24252. throw new h("Unable to create a WebGL rendering context")
  24253. }
  24254. u.profiling.enabled && this.overrideTextures(),
  24255. e.appendChild(this.renderer.domElement)
  24256. /* window.stats = new Stats();
  24257. e.appendChild( stats.dom ); */
  24258. }
  24259. ,
  24260. n.prototype.overrideTextures = function() {
  24261. var e = this.renderer.context
  24262. , t = 0
  24263. , i = e.createTexture;
  24264. e.createTexture = function() {
  24265. var n = i.call(e);
  24266. return n.id = t++,
  24267. this.textures[n.id] = n,
  24268. n
  24269. }
  24270. .bind(this);
  24271. var n = e.texImage2D;
  24272. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24273. var d, p = this.getTextureTypeFromTarget(e, t);
  24274. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24275. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24276. h = a,
  24277. u = l,
  24278. o = u.naturalWidth,
  24279. a = u.naturalHeight,
  24280. n.call(e, t, i, r, c, h, u));
  24281. var f = this.textures[d.id];
  24282. f.width = p === s.TextureCube ? 6 * o : o,
  24283. f.height = a
  24284. }
  24285. .bind(this);
  24286. var r = e.deleteTexture;
  24287. e.deleteTexture = function(t) {
  24288. delete this.textures[t.id],
  24289. r.call(e, t)
  24290. }
  24291. .bind(this)
  24292. }
  24293. ,
  24294. n.prototype.updateTextureMemory = function() {
  24295. var e = null;
  24296. return function() {
  24297. var t = 0;
  24298. for (var i in this.textures) {
  24299. var n = this.textures[i];
  24300. n.width && n.height && (t += n.width * n.height * 4)
  24301. }
  24302. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24303. e = t
  24304. }
  24305. }(),
  24306. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24307. switch (t) {
  24308. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24309. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24310. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24311. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24312. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24313. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24314. return s.TextureCube;
  24315. case e.TEXTURE_2D:
  24316. return s.Texture2D;
  24317. default:
  24318. return null
  24319. }
  24320. }
  24321. ,
  24322. n.prototype.initComposer = function() {
  24323. this.composer = new r.EffectComposer(this.renderer),
  24324. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24325. //this.composer.addPass(this.effects.hblurPass),
  24326. //this.composer.addPass(this.effects.vblurPass)
  24327. this.composer.addPass(this.effects.transitionMaskPass)//add
  24328. }
  24329. ,
  24330. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24331. this.renderWidth = e,
  24332. this.renderHeight = t,
  24333. this.effects.aspect = e / t,
  24334. /* this.renderer.setSize(e, t), -----MP */
  24335. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24336. //menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24337. this.composer.setSize(e, t);
  24338. for (var i = 0; i < this.resizeListeners.length; i++)
  24339. this.resizeListeners[i].setSize(e, t)
  24340. }
  24341. ,
  24342. n.prototype.render = function() {
  24343. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24344. this.renderer.render(this.scene, this.camera)
  24345. /* if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24346. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24347. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24348. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24349. //
  24350. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24351. } */
  24352. }
  24353. /******************************************************************************************************徐世廷**********************************************************************/
  24354. var vrPermission = {};
  24355. var vrPermissionCallBack = function(info1,info2){
  24356. if(info1 == "reset"){
  24357. vrPermission = {};
  24358. }else{
  24359. vrPermission[info1] = info2
  24360. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24361. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24362. }
  24363. }
  24364. }
  24365. n.prototype.boluoVrInit = function() {
  24366. console.log("boluoVrInit")
  24367. this.isHuawei5X = m.detectHUAWEI5X(),
  24368. this.oldRenderer = this.renderer,
  24369. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24370. window.panoCamera = this.camera;
  24371. var a = this;
  24372. window._vrEnabled = !1,
  24373. Object.defineProperty(window, "vrEnabled", {
  24374. get: function() {
  24375. return window._vrEnabled
  24376. },
  24377. set: function(b) {
  24378. b = !!b,
  24379. b ? (a.renderer = a.newRenderer,
  24380. window.vrMarkers.forEach(function(a) {
  24381. a.visible = !0
  24382. })) : (a.renderer = a.oldRenderer,
  24383. window.vrMarkers.forEach(function(a) {
  24384. a.visible = !1
  24385. })),
  24386. a.cursor.visible = b,
  24387. a.setSize(window.innerWidth, window.innerHeight),
  24388. window._vrEnabled = b
  24389. if(b){
  24390. setTimeout(function(){
  24391. console.log("orientEnable"+window.orientEnable)
  24392. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24393. if(m.detectIOS()/* && m.detectSafari() */){
  24394. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24395. console.log("开始获取权限 major"+b.major)
  24396. if(b.major == 12 && b.minor>=2){
  24397. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24398. else{//app??
  24399. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24400. }
  24401. }else if(b.major >= 13){
  24402. if(!window.location.href.includes("https://")){
  24403. console.log("需要https");
  24404. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24405. return;
  24406. }
  24407. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24408. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24409. if(!window.vrEnabled || window.orientEnable)return;
  24410. vrPermissionCallBack("reset")
  24411. console.log(window.DeviceMotionEvent)
  24412. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24413. console.log("开始获取权限1")
  24414. ///注意:需要https 本地服务器permissionState会得到denied
  24415. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24416. console.log("permissionState1: "+permissionState)
  24417. vrPermissionCallBack("deviceMotion", permissionState)
  24418. }).catch(function(e){
  24419. vrPermissionCallBack("deviceMotion", false)
  24420. console.log(e)
  24421. })
  24422. }else{
  24423. console.log("window.DeviceMotionEvent undefined")
  24424. vrPermissionCallBack("deviceMotion", false)
  24425. }
  24426. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24427. console.log("开始获取权限2")
  24428. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24429. console.log("permissionState2: "+permissionState)
  24430. vrPermissionCallBack("deviceOrientation", permissionState)
  24431. }).catch(function(e){
  24432. vrPermissionCallBack("deviceOrientation", false)
  24433. console.log(e)
  24434. })
  24435. }else{
  24436. console.log("window.DeviceOrientationEvent undefined")
  24437. vrPermissionCallBack("deviceOrientation", false)
  24438. }
  24439. },hasFailed ? 0 : 150)
  24440. /* /* setTimeout(function(){
  24441. if(settings.vrEnabled && !window.orientEnable){
  24442. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24443. }
  24444. },4000) */
  24445. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24446. }else{
  24447. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24448. }
  24449. }else{
  24450. //已经触发了
  24451. }
  24452. },200);
  24453. }
  24454. }
  24455. }),
  24456. this.createCursor(.5, !1, 1, 16777215, 0);
  24457. var b = {
  24458. setSize: function(b, c) {
  24459. a.camera.aspect = b / c
  24460. }
  24461. };
  24462. this.resizeListeners.push(b),
  24463. this.vrLoadingInit()
  24464. }
  24465. ,
  24466. n.prototype.vrLoadingInit = function() {
  24467. var a = function(camera) {
  24468. var a = this
  24469. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24470. , c = new r.MeshBasicMaterial({
  24471. color: 4967932,
  24472. side: r.DoubleSide
  24473. })
  24474. , d = new r.Mesh(b,c);
  24475. this.mesh = d,
  24476. d.position.z = -2,
  24477. d.scale.set(.08, .08, .08),
  24478. d.visible = !1,
  24479. camera.add(d),
  24480. //window.player.camera.add(d),
  24481. a.enabled = !1,
  24482. this.update = function(b) {
  24483. 1 == a.enabled && (d.rotation.z += 15 * b)
  24484. }
  24485. }
  24486. , a = new a(this.camera);
  24487. window.Loading = a,
  24488. this.updateListeners.push(a)
  24489. }
  24490. ,
  24491. n.prototype.createCursor = function(a, b, c, d, e) {
  24492. var g, h = new r.SpriteMaterial({
  24493. opacity: c,
  24494. color: d,
  24495. transparent: b,
  24496. map: this.boluoGetTexture("images/cursor.png"),
  24497. needsUpdate: !0,
  24498. side: r.DoubleSide
  24499. });
  24500. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24501. h.map.repeat = new r.Vector2(1 / 17,1),
  24502. h.depthTest = !1,
  24503. h.blending = r.AdditiveBlending,
  24504. g = new r.Sprite(h),
  24505. // g.scale.set(a, a, a),
  24506. g.scale.set(.3,.3,.3)
  24507. g.position.z = -2,
  24508. g.visible = !1,
  24509. g.name = "cursor",
  24510. this.camera.add(g),
  24511. this.scene.add(this.camera),
  24512. this.cursor = g;
  24513. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24514. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24515. this.updateListeners.push(i)
  24516. }
  24517. ,
  24518. window.orientEnable = 0; //是否能触发deviceorientation
  24519. n.prototype.CursorAnimation = function(a, b, c) {
  24520. function d() {
  24521. g.orient = r.Math.degToRad(window.orientation || 0)
  24522. }
  24523. function e(a) {
  24524. if(!window.vrEnabled && window.orientEnable) return;
  24525. window.orientEnable || (window.orientEnable = 1);
  24526. var b = r.Math.degToRad(a.alpha)
  24527. , c = r.Math.degToRad(a.beta)
  24528. , d = r.Math.degToRad(a.gamma);
  24529. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24530. -1e3 === g.beta && (g.beta = c),
  24531. -1e3 === g.gamma && (g.gamma = d),
  24532. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24533. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24534. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24535. g.beta = c,
  24536. g.gamma = d),
  24537. n.vrDebug) {
  24538. $("#info-device-orientation").css("display", "block");
  24539. var e = "";
  24540. e += "alpha=(" + g.alpha + ")<BR/>",
  24541. e += "beta=(" + g.beta + ")<BR/>",
  24542. e += "gamma=" + g.gamma + "<BR/>",
  24543. document.getElementById("info-device-orientation").innerHTML = e
  24544. }
  24545. }
  24546. this.cursor = b,
  24547. this.raycaster = new r.Raycaster,
  24548. this.targetEventObj = {},
  24549. this.type = 1,
  24550. this.tweenFlag = !0;
  24551. var g = this;
  24552. this.target = c,
  24553. console.log(c.uuid),
  24554. this.euler = new r.Euler,
  24555. this.q0 = new r.Quaternion,
  24556. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24557. this.zee = new r.Vector3(0,0,1),
  24558. this.alpha = -1e3,
  24559. this.beta = -1e3,
  24560. this.gamma = -1e3,
  24561. this.orient = r.Math.degToRad(window.orientation || 0),
  24562. window.addEventListener("orientationchange", d),
  24563. window.addEventListener("deviceorientation", e),
  24564. this.setObjectQuaternion = function(a, b, d, e, f) {
  24565. g.euler.set(d, b, -e, "YXZ"),
  24566. a.setFromEuler(g.euler),
  24567. a.multiply(g.q1),
  24568. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24569. c.updateMatrixWorld()
  24570. }
  24571. ,
  24572. parent !== window && window.addEventListener("message", function(a) {
  24573. var b = JSON.parse(a.data)
  24574. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24575. b && b.alpha && b.beta && b.gamma && function(a) {
  24576. var c = r.Math.degToRad(b.alpha)
  24577. , d = r.Math.degToRad(b.beta)
  24578. , e = r.Math.degToRad(b.gamma);
  24579. a ? (-1e3 === g.alpha && (g.alpha = c),
  24580. -1e3 === g.beta && (g.beta = d),
  24581. -1e3 === g.gamma && (g.gamma = e),
  24582. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24583. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24584. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24585. g.beta = d,
  24586. g.gamma = e)
  24587. }(c)
  24588. }),
  24589. this.update = function(a) {
  24590. TWEEN.update();
  24591. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24592. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24593. this.triggerTargetEvent())
  24594. }
  24595. ,
  24596. this.triggerTargetEvent = function() {
  24597. var a = this.choseObj()
  24598. , b = a ? a.object : void 0;
  24599. this.targetEventObj.currentObj = b,
  24600. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24601. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24602. b && b.enabled && this.startAnimate(function() {
  24603. this.clickCallback(b)
  24604. }
  24605. .bind(this))) : this.type,
  24606. this.targetEventObj.lastObj = b)
  24607. }
  24608. ,
  24609. this.choseObj = function() {
  24610. this.raycaster.setFromCamera({
  24611. x: 0,
  24612. y: 0
  24613. }, c);
  24614. var a = (this.raycaster.ray,
  24615. window.vrMarkers)
  24616. , b = this.raycaster.intersectObjects(a);
  24617. if (b.length > 0)
  24618. return b[0]
  24619. }
  24620. ,
  24621. this.clickCallback = function(a) {
  24622. this.runTHREEAction(a, "onclick")
  24623. }
  24624. ,
  24625. this.runTHREEAction = function(a, b) {
  24626. switch (b) {
  24627. case "onclick":
  24628. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24629. a()
  24630. });
  24631. break;
  24632. case "onhover":
  24633. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24634. a()
  24635. });
  24636. break;
  24637. case "onout":
  24638. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24639. a()
  24640. })
  24641. }
  24642. }
  24643. ,
  24644. this.startAnimate = function(a) {
  24645. this.tweenFlag && this.initAnimation(a)
  24646. }
  24647. ,
  24648. this.initAnimation = function(a) {
  24649. var b = this
  24650. , c = this.cursor.material.map.offset
  24651. , d = function(a) {
  24652. return Math.floor(17 * a) / 17
  24653. };
  24654. b.tweenFlag = !1,
  24655. this.cursorAnimate = new TWEEN.Tween(c).to({
  24656. x: 1
  24657. }, 1e3).onStart(function() {
  24658. b.tweenFlag = !1
  24659. }).onStop(function() {
  24660. b.tweenFlag = !0,
  24661. this.x = 0,
  24662. c.x = 0
  24663. }).onUpdate(function() {}).onComplete(function() {
  24664. a(),
  24665. c.x = 0,
  24666. setTimeout(function() {
  24667. b.tweenFlag = !0
  24668. }, 1500)
  24669. }),
  24670. this.cursorAnimate.easing(d),
  24671. this.cursorAnimate.start()
  24672. }
  24673. ,
  24674. this.autoCursorPosition = function(a) {
  24675. // var b = Math.abs(a.distance - 10);
  24676. // this.cursor.position.z = -b,
  24677. // b /= 10;
  24678. // alert(b);
  24679. // this.cursor.scale.set(b, b, b)
  24680. this.cursor.scale.set(.3,.3,.3)
  24681. }
  24682. }
  24683. ,
  24684. n.prototype.vrRenderer = function(a, b, c) {
  24685. var d = new b.vrCamera(c);
  24686. d.bananaAspect = .8,
  24687. this.width,
  24688. this.height;
  24689. var b = this;
  24690. this.setSize = function(c, d) {
  24691. a.setSize.call(this, c, d),
  24692. b.width = c,
  24693. b.height = d
  24694. }
  24695. ,
  24696. this.render = function(b, c, e, f) {
  24697. window.cameraQua = c.quaternion.clone();
  24698. var g, h;
  24699. if (c.__RESS__SKIP__STEREO__)
  24700. return a.render(b, c, e, f);
  24701. if ("PerspectiveCamera" === c.type)
  24702. g = d.cameraL,
  24703. h = d.cameraR,
  24704. b.updateMatrixWorld(),
  24705. null === c.parent && c.updateMatrixWorld(),
  24706. d.vrCameraUpdate(c);
  24707. else {
  24708. if ("OrthographicCamera" !== c.type)
  24709. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24710. g = h = c
  24711. }
  24712. a.setScissorTest(!0),
  24713. a.setScissor(0, 0, this.width / 2, this.height),
  24714. a.setViewport(0, 0, this.width / 2, this.height),
  24715. a.render.call(this, b, g, e, f),
  24716. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24717. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24718. a.render.call(this, b, h, e, f),
  24719. a.setScissorTest(!1)
  24720. }
  24721. ,
  24722. this.__proto__ = {
  24723. __proto__: a
  24724. }
  24725. }
  24726. ,
  24727. n.prototype.vrCamera = function(a) {
  24728. this.type = "StereoCamera",
  24729. this._aspect = 1,
  24730. this._overlap = .064,
  24731. this.cameraL = new r.PerspectiveCamera,
  24732. this.cameraL.layers.enable(1),
  24733. this.cameraL.near = 0.01,//xzw add
  24734. this.cameraL.matrixAutoUpdate = !1,
  24735. this.cameraR = new r.PerspectiveCamera,
  24736. this.cameraR.layers.enable(2),
  24737. this.cameraR.near = 0.01,//xzw add
  24738. this.cameraR.matrixAutoUpdate = !1,
  24739. this.eyeRight = new r.Matrix4,
  24740. this.eyeLeft = new r.Matrix4,
  24741. this.vrCameraNeedsUpdate = !0,
  24742. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24743. Object.defineProperty(this, "bananaAspect", {
  24744. get: function() {
  24745. return this._aspect
  24746. },
  24747. set: function(a) {
  24748. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24749. this._aspect = a
  24750. }
  24751. }),
  24752. Object.defineProperty(this, "overlap", {
  24753. get: function() {
  24754. return this._overlap
  24755. },
  24756. set: function(a) {
  24757. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24758. this._overlap = a
  24759. }
  24760. }),
  24761. this.vrCameraUpdate = function(a) {
  24762. this.vrCameraNeedsUpdate = true;
  24763. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24764. this.vrCameraNeedsUpdate) {
  24765. this.vrCameraNeedsUpdate = !1,
  24766. //console.debug("vrCameraUpdate"),
  24767. this.bananaFocus = a.focus,
  24768. this.bananaFov = a.fov,
  24769. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24770. this.bananaNear = a.near,
  24771. this.bananaFar = a.far,
  24772. //console.debug(a.aspect),
  24773. this.bananaFocus = 10;
  24774. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24775. this.eyeLeft.elements[12] = -e,
  24776. this.eyeRight.elements[12] = e,
  24777. b = -g * this.bananaReal_aspect + f,
  24778. c = g * this.bananaReal_aspect + f,
  24779. d.elements[0] = 2 * this.bananaNear / (c - b),
  24780. d.elements[8] = (c + b) / (c - b),
  24781. this.cameraL.projectionMatrix.copy(d),
  24782. b = -g * this.bananaReal_aspect - f,
  24783. c = g * this.bananaReal_aspect - f,
  24784. d.elements[0] = 2 * this.bananaNear / (c - b),
  24785. d.elements[8] = (c + b) / (c - b),
  24786. this.cameraR.projectionMatrix.copy(d)
  24787. }
  24788. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24789. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24790. }
  24791. }
  24792. ,
  24793. n.prototype.boluoGetTexture = function(a) {
  24794. var b = new r.TextureLoader;
  24795. return b.crossOrigin = "anonymous",
  24796. b.load(a)
  24797. }
  24798. ,
  24799. /***********************************************************************************************************************************************************************************/
  24800. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24801. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24802. return function(o){
  24803. var render = false;
  24804. var ratio;
  24805. var w, h; //记录应当render的大小
  24806. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24807. w = o.width, h = o.height, render = true, ratio=1;
  24808. }else{
  24809. w = $('#player').width();
  24810. h = $('#player').height();
  24811. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24812. (w !== W || h !== H || this.forceUpdateSize) &&
  24813. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24814. }
  24815. if(render){
  24816. this.setSize(w, h, ratio);
  24817. this.forceUpdateSize = !1
  24818. }
  24819. }
  24820. }()
  24821. ,
  24822. n.prototype.updateComponents = function() {
  24823. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24824. this.updateListeners[t].update(e)
  24825. }
  24826. ,
  24827. n.prototype.suspend = function() {
  24828. this.started = !1,
  24829. this.suspendedObjects = this.scene.children.map(function(e) {
  24830. return this.scene.remove(e),
  24831. e
  24832. }
  24833. .bind(this)),
  24834. this.render()
  24835. }
  24836. ,
  24837. n.prototype.resume = function() {
  24838. this.suspendedObjects.forEach(function(e) {
  24839. this.scene.add(e)
  24840. }
  24841. .bind(this)),
  24842. this.suspendedObjects = [],
  24843. this.started = !0,
  24844. p()
  24845. }
  24846. ;
  24847. var p = function() {
  24848. this.started && (window.requestAnimationFrame(p),
  24849. this.updateScreenSize(), // fyz resize
  24850. this.updateComponents(),
  24851. this.updateTextureMemory(),
  24852. this.render(),
  24853. window.stats && (window.fps = stats.update()),
  24854. this.emit(a.AfterRender))
  24855. };
  24856. n.prototype.getImageData = function() {
  24857. var e = document.createElement("canvas")
  24858. , t = e.getContext("2d");
  24859. return function(i, n, r) {
  24860. return e.width === n && e.height === r || (e.width = n,
  24861. e.height = r),
  24862. t.drawImage(i, 0, 0, n, r),
  24863. t.getImageData(0, 0, n, r)
  24864. }
  24865. }(),
  24866. n.prototype.initSizedTexture2D = function(e, t, i) {
  24867. var n = this.renderer
  24868. , o = n.context
  24869. , a = n.state
  24870. , s = new r.Texture(null);
  24871. s.flipY = !1,
  24872. i !== !0 && (i = !1),
  24873. s.generateMipmaps = i;
  24874. var l = n.paramThreeToGL(s.format)
  24875. , c = n.paramThreeToGL(s.type)
  24876. , h = n.properties.get(s)
  24877. , u = o.createTexture();
  24878. a.bindTexture(o.TEXTURE_2D, u),
  24879. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24880. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24881. s.wrapS = t,
  24882. s.wrapT = t;
  24883. var d = n.paramThreeToGL(t);
  24884. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24885. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24886. i ? (s.magFilter = r.LinearFilter,
  24887. s.minFilter = r.LinearMipMapLinearFilter,
  24888. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24889. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24890. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24891. s.minFilter = r.LinearFilter,
  24892. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24893. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24894. a.bindTexture(o.TEXTURE_2D, null),
  24895. h.__webglTexture = u,
  24896. s
  24897. }
  24898. ,
  24899. n.prototype.initSizedCubeMap = function(e, t) {
  24900. var i = this.renderer
  24901. , n = i.context
  24902. , o = i.state
  24903. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24904. a.flipY = !1,
  24905. a.generateMipmaps = t;
  24906. var s = i.paramThreeToGL(a.format)
  24907. , l = i.paramThreeToGL(a.type)
  24908. , c = i.properties.get(a)
  24909. , h = n.createTexture();
  24910. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24911. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24912. for (var u = 0; u < 6; u++)
  24913. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24914. return t ? (a.magFilter = r.LinearFilter,
  24915. a.minFilter = r.LinearMipMapLinearFilter,
  24916. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24917. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24918. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24919. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24920. a.minFilter = r.LinearFilter,
  24921. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24922. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24923. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24924. c.__image__webglTextureCube = h,
  24925. a
  24926. }
  24927. ,
  24928. n.prototype.deallocateCubeTexture = function(e) {
  24929. var t = this.renderer
  24930. , i = t.context
  24931. , n = t.properties.get(e);
  24932. i.deleteTexture(n.__image__webglTextureCube)
  24933. }
  24934. ,
  24935. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24936. var a = this.renderer
  24937. , s = a.context
  24938. , l = a.state
  24939. , c = a.properties.get(t);
  24940. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24941. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24942. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24943. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24944. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24945. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24946. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24947. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24948. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24949. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24950. l.bindTexture(s.TEXTURE_2D, null)
  24951. }
  24952. ,
  24953. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24954. var s = this.renderer
  24955. , l = s.context
  24956. , c = s.state
  24957. , h = s.properties.get(t);
  24958. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24959. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24960. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24961. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24962. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24963. }
  24964. ,
  24965. n.prototype.rebuildMipMaps2D = function(e) {
  24966. var t = this.renderer
  24967. , i = t.context
  24968. , n = t.state;
  24969. t.properties.get(e);
  24970. i.generateMipmap(i.TEXTURE_2D),
  24971. n.bindTexture(i.TEXTURE_2D, null)
  24972. }
  24973. ,
  24974. n.prototype.rebuildMipMaps3D = function(e) {
  24975. var t = this.renderer
  24976. , i = t.context
  24977. , n = t.state
  24978. , r = t.properties.get(e);
  24979. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24980. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24981. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24982. }
  24983. ,
  24984. n.prototype.renderToCubeMap = function() {
  24985. var e = !1
  24986. , t = null
  24987. , i = null
  24988. , n = null
  24989. , a = null
  24990. , s = null
  24991. , l = 1;
  24992. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24993. var _ = this.renderer;
  24994. _.context;
  24995. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24996. i.position.z = 150,
  24997. t = new r.Scene,
  24998. t.add(i),
  24999. n = new r.ShaderMaterial({
  25000. uniforms: {
  25001. tDiffuse: {
  25002. type: "t",
  25003. value: null
  25004. },
  25005. alpha: {
  25006. type: "f",
  25007. value: 1
  25008. }
  25009. },
  25010. vertexShader: o.basicTextured.vertexShader,
  25011. fragmentShader: o.basicTextured.fragmentShader,
  25012. depthWrite: !1,
  25013. depthTest: !1,
  25014. side: r.DoubleSide
  25015. }),
  25016. a = new r.PlaneBufferGeometry(l,l),
  25017. s = new r.Mesh(a,n),
  25018. s.position.z = 0,
  25019. t.add(s),
  25020. e = !0);
  25021. var T = a.getAttribute("uv");
  25022. T.setDynamic(!0),
  25023. T.needsUpdate = !0;
  25024. var x = T.array
  25025. , S = p / u
  25026. , M = f / d
  25027. , R = g / u
  25028. , P = m / d;
  25029. x[0] = S,
  25030. x[1] = M + P,
  25031. x[2] = S + R,
  25032. x[3] = M + P,
  25033. x[4] = S,
  25034. x[5] = M,
  25035. x[6] = S + R,
  25036. x[7] = M;
  25037. var O = a.getAttribute("position");
  25038. O.setDynamic(!0),
  25039. O.needsUpdate = !0;
  25040. var L = O.array
  25041. , D = v / h.width - l / 2
  25042. , N = A / h.height - l / 2
  25043. , B = y / h.width
  25044. , F = C / h.height;
  25045. L[0] = D,
  25046. L[1] = N + F,
  25047. L[3] = D + B,
  25048. L[4] = N + F,
  25049. L[6] = D,
  25050. L[7] = N,
  25051. L[9] = D + B,
  25052. L[10] = N;
  25053. this.renderer.properties.get(c);
  25054. n.uniforms.tDiffuse.value = c,
  25055. n.blending = E || r.NoBlending,
  25056. n.transparent = !!b,
  25057. void 0 !== w && null !== w || (w = 1),
  25058. n.uniforms.alpha.value = w,
  25059. n.needUpdate = !0,
  25060. h.activeCubeFace = I,
  25061. h.viewport.set(0, 0, h.width, h.height);
  25062. var V = this.renderer.autoClear;
  25063. this.renderer.autoClear = !1,
  25064. this.renderer.render(t, i, h, !1),
  25065. this.renderer.autoClear = V
  25066. }
  25067. }(),
  25068. n.prototype.copyCubeMap = function() {
  25069. var e = !1
  25070. , t = null
  25071. , i = null
  25072. , a = null
  25073. , s = null
  25074. , l = null
  25075. , c = new r.Euler;
  25076. new r.Vector3;
  25077. return function(h, u, d, p, f, g, m, v, A) {
  25078. this.renderer;
  25079. if (!e) {
  25080. var y = 2;
  25081. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25082. i.position.set(0, 0, 0),
  25083. t = new r.Scene,
  25084. t.add(i),
  25085. a = new r.ShaderMaterial({
  25086. uniforms: {
  25087. tDiffuse: {
  25088. type: "t",
  25089. value: null
  25090. },
  25091. alpha: {
  25092. type: "f",
  25093. value: 1
  25094. }
  25095. },
  25096. vertexShader: o.copyCubeMap.vertexShader,
  25097. fragmentShader: o.copyCubeMap.fragmentShader,
  25098. depthWrite: !1,
  25099. depthTest: !1,
  25100. side: r.DoubleSide
  25101. }),
  25102. s = new r.BoxGeometry(y,y,y),
  25103. l = new r.Mesh(s,a),
  25104. t.add(l),
  25105. e = !0
  25106. }
  25107. for (var C = 0; C < 6; C++)
  25108. n.getCubeOrientationForCubeFace(C, c),
  25109. l.rotation.copy(c),
  25110. l.matrixWorldNeedsUpdate = !0,
  25111. l.updateMatrixWorld(),
  25112. a.uniforms.tDiffuse.value = h,
  25113. a.blending = m || r.NoBlending,
  25114. a.transparent = !!v,
  25115. void 0 !== A && null !== A || (A = 1),
  25116. a.uniforms.alpha.value = A,
  25117. a.needUpdate = !0,
  25118. u.activeCubeFace = C,
  25119. u.viewport.set(0, 0, f, g),
  25120. this.renderer.render(t, i, u, !1)
  25121. }
  25122. }(),
  25123. n.getLookAtForCubeFace = function(e, t) {
  25124. switch (e) {
  25125. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25126. t.set(1, 0, 0);
  25127. break;
  25128. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25129. t.set(-1, 0, 0);
  25130. break;
  25131. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25132. t.set(0, 1, 0);
  25133. break;
  25134. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25135. t.set(0, -1, 0);
  25136. break;
  25137. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25138. t.set(0, 0, 1);
  25139. break;
  25140. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25141. t.set(0, 0, -1)
  25142. }
  25143. }
  25144. ,
  25145. n.getCubeOrientationForCubeFace = function(e, t) {
  25146. switch (e) {
  25147. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25148. t.set(0, -Math.PI / 2, 0);
  25149. break;
  25150. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25151. t.set(0, Math.PI / 2, 0);
  25152. break;
  25153. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25154. t.set(Math.PI / 2, Math.PI, 0);
  25155. break;
  25156. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25157. t.set(-Math.PI / 2, Math.PI, 0);
  25158. break;
  25159. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25160. t.set(0, -Math.PI, 0);
  25161. break;
  25162. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25163. t.set(0, 0, 0)
  25164. }
  25165. }
  25166. ,
  25167. t.exports = n
  25168. }
  25169. , {
  25170. "../enum/GLCubeFaces": 25,
  25171. "../enum/GLTextureType": 26,
  25172. "../enum/SceneRendererEvents": 43,
  25173. "../exception/BasicException": 55,
  25174. "../exception/RendererCreationException": 57,
  25175. "../settings": 166,
  25176. "../shaders": 167,
  25177. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25178. "../util/browser": 182,
  25179. /************************************************************************************************************************************************/
  25180. events: 202,
  25181. three: 217
  25182. }],
  25183. 159: [function(e, t, i) {
  25184. "use strict";
  25185. function n(e) {
  25186. this.messenger = new a(e),
  25187. this.clientKey = null
  25188. }
  25189. var r = e("../util/ajax")
  25190. , o = e("./PostMessageType")
  25191. , a = e("./postmessage")
  25192. , s = e("./VersionInfo")
  25193. , l = e("events").EventEmitter
  25194. , c = window.location.origin + "/api/v1/user/";
  25195. n.prototype = Object.create(l.prototype),
  25196. n.prototype.bindEvents = function() {
  25197. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25198. }
  25199. ,
  25200. n.prototype.waitForConnection = function() {
  25201. var e = new Promise(function(e, t) {
  25202. this.messenger.on(o.CONNECT, function(i) {
  25203. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25204. }
  25205. .bind(this))
  25206. }
  25207. .bind(this));
  25208. return e
  25209. }
  25210. ,
  25211. n.prototype.onConnectionReceived = function(e) {
  25212. return this.messenger.setTarget(e.source, e.origin),
  25213. this.verifyConnection(e).then(function(t, i) {
  25214. this.messenger.send({
  25215. type: o.ACCEPT,
  25216. toId: e.fromId,
  25217. warning: i
  25218. }),
  25219. this.clientKey = t,
  25220. this.messenger.removeAllListeners(o.CONNECT),
  25221. this.bindEvents()
  25222. }
  25223. .bind(this), function(t) {
  25224. this.messenger.send({
  25225. type: o.REJECT,
  25226. toId: e.fromId,
  25227. reason: t
  25228. }),
  25229. this.messenger.setTarget()
  25230. }
  25231. .bind(this))
  25232. }
  25233. ,
  25234. n.prototype.verifyConnection = function(e) {
  25235. return new Promise(function(t, i) {
  25236. var n;
  25237. if (s.isDeprecated(e.sdkVersion))
  25238. n = "这个版本正在被弃用";
  25239. else if (!s.isSupported(e.sdkVersion))
  25240. return i("不支持此版本的SDK");
  25241. var o = {
  25242. cache: !1,
  25243. headers: {
  25244. "X-port-Application-Key": e.applicationKey,
  25245. "X-port-Referrer": e.origin
  25246. }
  25247. };
  25248. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25249. }
  25250. )
  25251. }
  25252. ,
  25253. n.prototype.onMessageReceived = function(e) {
  25254. if (this.validateClientApplicationKey(e.applicationKey)) {
  25255. var t = this;
  25256. e.onDone = function(i) {
  25257. i.toId = e.fromId,
  25258. i.uid = e.uid,
  25259. i.type = o.RESPONSE,
  25260. t.messenger.send(i)
  25261. }
  25262. ,
  25263. this.emit(o.ACTION, e)
  25264. }
  25265. }
  25266. ,
  25267. n.prototype.validateClientApplicationKey = function(e) {
  25268. return this.clientKey === e
  25269. }
  25270. ,
  25271. n.prototype.sendEvent = function(e, t) {
  25272. this.messenger.send({
  25273. type: o.EVENT,
  25274. eventType: e,
  25275. eventData: t
  25276. })
  25277. }
  25278. ,
  25279. t.exports = n
  25280. }
  25281. , {
  25282. "../util/ajax": 181,
  25283. "./PostMessageType": 160,
  25284. "./VersionInfo": 163,
  25285. "./postmessage": 165,
  25286. events: 202
  25287. }],
  25288. 160: [function(e, t, i) {
  25289. "use strict";
  25290. t.exports = Object.freeze({
  25291. CONNECT: "postmessage.connect",
  25292. ACCEPT: "postmessage.accept",
  25293. REJECT: "postmessage.reject",
  25294. ACTION: "postmessage.action",
  25295. RESPONSE: "postmessage.response",
  25296. EVENT: "postmessage.event"
  25297. })
  25298. }
  25299. , {}],
  25300. 161: [function(e, t, i) {
  25301. "use strict";
  25302. t.exports = Object.freeze({
  25303. MOVE: "sdk.move",
  25304. ENTER_PANO: "sdk.enterpano",
  25305. MODEL_LOADED: "sdk.modelloaded"
  25306. })
  25307. }
  25308. , {}],
  25309. 162: [function(e, t, i) {
  25310. "use strict";
  25311. t.exports = Object.freeze({
  25312. FLY: "transition.fly",
  25313. FADEOUT: "transition.fade",
  25314. INSTANT: "transition.instant"
  25315. })
  25316. }
  25317. , {}],
  25318. 163: [function(e, t, i) {
  25319. "use strict";
  25320. t.exports = {
  25321. current: "1.0",
  25322. supported: ["1.0"],
  25323. deprecated: [],
  25324. isSupported: function(e) {
  25325. return this.supported.indexOf(e) !== -1
  25326. },
  25327. isDeprecated: function(e) {
  25328. return this.deprecated.indexOf(e) !== -1
  25329. },
  25330. isValid: function(e) {
  25331. return this.isSupported(e) || this.isDeprecated(e)
  25332. }
  25333. }
  25334. }
  25335. , {}],
  25336. 164: [function(e, t, i) {
  25337. (function(i) {
  25338. "use strict";
  25339. function n(e, t, i) {
  25340. e && (e = e.toLowerCase().trim());
  25341. var n = new I.UP.clone
  25342. , r = Math.PI / 3
  25343. , o = Math.PI / 2;
  25344. switch (e) {
  25345. case "left":
  25346. i.copy(t),
  25347. i.applyAxisAngle(n, o);
  25348. break;
  25349. case "right":
  25350. i.copy(t),
  25351. i.applyAxisAngle(n, -o);
  25352. break;
  25353. case "forwardleft":
  25354. i.copy(t),
  25355. i.applyAxisAngle(n, r);
  25356. break;
  25357. case "forwardright":
  25358. i.copy(t),
  25359. i.applyAxisAngle(n, -r);
  25360. break;
  25361. case "forward":
  25362. default:
  25363. i.copy(t)
  25364. }
  25365. return i
  25366. }
  25367. function r(e, t) {
  25368. if (e) {
  25369. var i = {
  25370. pano: e,
  25371. lookAtPoint: null,
  25372. duration: null,
  25373. maxDistanceOverride: null,
  25374. skipWarpingCheck: !1
  25375. };
  25376. this.player.flyToPano(i, function() {
  25377. t && t({
  25378. success: !0,
  25379. message: "Transition complete."
  25380. })
  25381. })
  25382. } else
  25383. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25384. t && t({
  25385. success: !1,
  25386. error: "Unable to find pano."
  25387. })
  25388. }
  25389. function o(e, t) {
  25390. var i = this.findRankedPano(e, t);
  25391. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25392. null)
  25393. }
  25394. function a(e, t) {
  25395. var i = this.findRankedtag(e, t);
  25396. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25397. null)
  25398. }
  25399. function s(e, t) {
  25400. t.copy(I.FORWARD),
  25401. e.getDirection(t)
  25402. }
  25403. function l(e) {
  25404. function t(e) {
  25405. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25406. return {
  25407. x: c.Math.radToDeg(t._x),
  25408. y: c.Math.radToDeg(t._y),
  25409. z: c.Math.radToDeg(t._z)
  25410. }
  25411. }
  25412. var i = function(e) {
  25413. return e.alignmentType !== m.ALIGNED ? null : {
  25414. x: e.position.x,
  25415. y: e.position.y,
  25416. z: e.position.z
  25417. }
  25418. };
  25419. return {
  25420. panos: e.panos.list.map(function(n) {
  25421. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25422. return {
  25423. uuid: n.id,
  25424. aligned: n.alignmentType === m.ALIGNED,
  25425. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25426. position: i(n),
  25427. rotation: t(n),
  25428. thumbnail: r
  25429. }
  25430. })
  25431. }
  25432. }
  25433. var c = e("three")
  25434. , h = e("./ApiHost")
  25435. , u = e("../util/logger")
  25436. , d = e("../util/common")
  25437. , p = e("../util/math")
  25438. , f = e("../enum/ModelManagerEvents")
  25439. , g = e("./PostMessageType")
  25440. , m = e("../enum/AlignmentType")
  25441. , v = e("../enum/Direction")
  25442. , A = e("./TransitionStyles")
  25443. , y = e("../util/panorama")
  25444. , C = e("../enum/GLCubeFaces")
  25445. , I = e("../enum/Vectors")
  25446. , E = e("../enum/Viewmode")
  25447. , b = e("../enum/WarpStyle")
  25448. , w = (e("../enum/Keys"),
  25449. e("../enum/PlayerEvents"))
  25450. , _ = e("../sdk/SdkEvents")
  25451. , I = e("../enum/Vectors")
  25452. , T = e("../enum/ControlEvents")
  25453. , x = e("../enum/RenderLayers")
  25454. , S = (e("../constants"),
  25455. e("../settings"))
  25456. , M = e("../lib/jpeg_encoder")
  25457. , R = new u(i)
  25458. , P = function() {
  25459. var e = function e() {
  25460. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25461. e.player.getDirection(e.playerDirection),
  25462. e.projectVectors();
  25463. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25464. if (e.angleTravelled += Math.abs(t),
  25465. e.angleTravelled >= Math.abs(e.angle)) {
  25466. if (e.active = !1,
  25467. e.onDone) {
  25468. var i = e.onDone;
  25469. i()
  25470. }
  25471. } else
  25472. e.lastFacingDirection.copy(e.playerDirection),
  25473. window.setTimeout(e, 4)
  25474. };
  25475. return e.active = !1,
  25476. e.angle = 0,
  25477. e.angleTravelled = 0,
  25478. e.playerDirection = new c.Vector3,
  25479. e.lastFacingDirection = new c.Vector3,
  25480. e.onDone = null,
  25481. e.player = null,
  25482. e.start = function(t, i, n, r) {
  25483. e.active = !0,
  25484. t && i && (i = 0),
  25485. e.angle = t || i,
  25486. e.xAngle = t,
  25487. e.yAngle = i,
  25488. e.angleTravelled = 0,
  25489. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25490. n.getDirection(e.playerDirection),
  25491. e.lastFacingDirection.copy(e.playerDirection),
  25492. e.projectVectors(),
  25493. e.onDone = r,
  25494. e.player = n,
  25495. e()
  25496. }
  25497. ,
  25498. e.projectVectors = function() {
  25499. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25500. e.lastFacingDirection.projectOnPlane(I.UP))
  25501. }
  25502. ,
  25503. e
  25504. }()
  25505. , O = function() {
  25506. var e = new c.Vector3;
  25507. return function(t) {
  25508. t ? (e.copy(t.position),
  25509. e.add(t.discPosition),
  25510. p.projectPositionToCanvas(e, this.player.camera, e),
  25511. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25512. }
  25513. }()
  25514. , L = function() {
  25515. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25516. }
  25517. , D = function() {
  25518. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25519. }
  25520. , N = function(e) {
  25521. var t = new c.Vector3;
  25522. return function(e) {
  25523. var i = this.player.getDirection();
  25524. t.copy(i);
  25525. var n = t.y;
  25526. t.y = 0,
  25527. t.normalize();
  25528. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25529. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25530. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25531. 0;
  25532. this.player.mode === E.DOLLHOUSE && (r = -r);
  25533. var o = L.call(this) - .1
  25534. , a = D.call(this) + .1
  25535. , s = r + e;
  25536. s > o ? s = o : s < a && (s = a);
  25537. var l = s - r;
  25538. return e > 0 && l < .01 && (l = 0),
  25539. e < 0 && l > -.01 && (l = 0),
  25540. l
  25541. }
  25542. }()
  25543. , B = function() {
  25544. var e = new c.Euler;
  25545. return function(t) {
  25546. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25547. {
  25548. position: {
  25549. x: t.position.x,
  25550. y: t.position.y,
  25551. z: t.position.z
  25552. },
  25553. rotation: {
  25554. x: c.Math.radToDeg(e.x),
  25555. y: c.Math.radToDeg(e.y),
  25556. z: 0
  25557. },
  25558. pano: t.currentPano ? t.currentPano.id : null,
  25559. mode: t.mode
  25560. }
  25561. }
  25562. }()
  25563. , F = null;
  25564. t.exports = {
  25565. init: function(e, t, i, n, r) {
  25566. V.init(e, t, i, r),
  25567. F = new Promise(function(e, t) {
  25568. i.on(w.Ready, function() {
  25569. e()
  25570. })
  25571. }
  25572. .bind(this));
  25573. var o = new h(window)
  25574. , a = o.waitForConnection();
  25575. a.then(function(e) {
  25576. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25577. });
  25578. var s = function() {
  25579. var e = Date.now();
  25580. return function() {
  25581. if (!(Date.now() - e < 100)) {
  25582. var t = B(i);
  25583. o.sendEvent(_.MOVE, {
  25584. state: t
  25585. }),
  25586. e = Date.now()
  25587. }
  25588. }
  25589. }();
  25590. i.on(w.Move, s),
  25591. i.on(w.ViewChanged, s),
  25592. n.on(f.ActiveModelChanged, function(e) {
  25593. function t(e) {
  25594. var t, i = e.newPano.id;
  25595. e.oldPano && (t = e.oldPano.id),
  25596. i !== t && o.sendEvent(_.ENTER_PANO, {
  25597. oldPano: t,
  25598. newPano: i
  25599. })
  25600. }
  25601. var i = e.model
  25602. , n = e.oldModel;
  25603. V.model = i,
  25604. a.then(function() {
  25605. o.sendEvent(_.MODEL_LOADED, {
  25606. metadata: l(i)
  25607. })
  25608. }),
  25609. n && n.panos.forEach(function(e) {
  25610. e.removeEventListener("enter", t)
  25611. }),
  25612. i.panos.forEach(function(e) {
  25613. e.on("enter", t)
  25614. })
  25615. })
  25616. }
  25617. };
  25618. var V = {
  25619. director: null,
  25620. player: null,
  25621. controls: null,
  25622. sceneRenderer: null,
  25623. model: null,
  25624. init: function(e, t, i, n) {
  25625. this.director = e,
  25626. this.player = i,
  25627. this.controls = t,
  25628. this.sceneRenderer = n
  25629. },
  25630. handleToObject: {},
  25631. objectToHandle: {},
  25632. handleCount: 0,
  25633. onMessageReceive: function(e) {
  25634. if (e) {
  25635. var t = e.targetFunction
  25636. , i = e.params
  25637. , n = e.onDone;
  25638. t && this[t] && this[t](i, n)
  25639. }
  25640. },
  25641. waitForInit: function(e, t) {
  25642. F.then(t.bind({
  25643. success: !0,
  25644. message: "Init complete."
  25645. }))
  25646. },
  25647. moveToPano: function(e, t) {
  25648. var i = new c.Euler(0,0,0,"YXZ")
  25649. , n = new c.Quaternion;
  25650. return function(e, t) {
  25651. var r = e.pano
  25652. , o = e.rotation
  25653. , a = e.transition;
  25654. if (!this.model)
  25655. return t({
  25656. success: !1,
  25657. error: "The model has not been loaded yet"
  25658. });
  25659. var s = this.model.panos.get(r);
  25660. if (!s)
  25661. return t({
  25662. success: !1,
  25663. error: r + " does not exist in this model"
  25664. });
  25665. if (!o)
  25666. return t({
  25667. sucess: !1,
  25668. erorr: o + " is not a valid rotation"
  25669. });
  25670. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25671. console.log(o.z);
  25672. var l = {
  25673. success: !0,
  25674. message: r
  25675. };
  25676. if (a === A.FADEOUT)
  25677. n.setFromEuler(i),
  25678. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25679. else {
  25680. var h, u;
  25681. a === A.INSTANT && (h = 0,
  25682. u = 0);
  25683. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25684. this.player.flyToPano({
  25685. pano: s,
  25686. lookAtPoint: d,
  25687. duration: h,
  25688. aimDuration: u
  25689. }, t.bind(this, l))
  25690. }
  25691. }
  25692. }(),
  25693. moveInDirection: function(e, t) {
  25694. var i = e.direction;
  25695. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25696. void (t && t({
  25697. success: !1,
  25698. error: "Invalid direction."
  25699. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25700. t(e ? {
  25701. success: !0,
  25702. message: "moved " + i
  25703. } : {
  25704. success: !1,
  25705. error: "Cannot move in direction: " + i
  25706. })
  25707. })
  25708. },
  25709. getPose: function(e, t) {
  25710. this.player.camera.position,
  25711. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25712. return t({
  25713. success: !0,
  25714. message: B(this.player)
  25715. })
  25716. },
  25717. takeScreenShot: function() {
  25718. var e = new c.PerspectiveCamera
  25719. , t = new c.WebGLRenderTarget;
  25720. return function(i, n) {
  25721. if (!i.resolution)
  25722. return n({
  25723. success: !1,
  25724. error: "An invalid resolution was specified"
  25725. });
  25726. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25727. var r = this.sceneRenderer.renderer.getSize();
  25728. i.resolution.width = r.width,
  25729. i.resolution.height = r.height
  25730. }
  25731. e.layers.set(x.DEFAULT),
  25732. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25733. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25734. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25735. var o = i.resolution.width
  25736. , a = i.resolution.height
  25737. , s = o / a;
  25738. e.position.copy(this.sceneRenderer.camera.position),
  25739. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25740. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25741. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25742. t.setSize(o, a),
  25743. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25744. var l = new Uint8Array(o * a * 4);
  25745. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25746. var c = M.encode({
  25747. data: l,
  25748. width: o,
  25749. height: a,
  25750. heading: 180,
  25751. pitch: 0
  25752. }, {
  25753. quality: 75,
  25754. flipY: !0
  25755. })
  25756. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25757. n({
  25758. success: !0,
  25759. message: h
  25760. })
  25761. }
  25762. }(),
  25763. findRankedPano: function(e, t) {
  25764. var i = new c.Vector3
  25765. , r = new c.Vector3;
  25766. return function(e, t) {
  25767. s(this.player, r),
  25768. n(t, r, i);
  25769. var o = this.player.rankedPanoInDirection(e, i);
  25770. if (o) {
  25771. var a = this.objectToHandle[o.id];
  25772. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25773. this.handleToObject[a] = o),
  25774. a
  25775. }
  25776. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25777. -1
  25778. }
  25779. }(),
  25780. findRankedtag: function(e, t) {
  25781. var i = new c.Vector3
  25782. , r = new c.Vector3;
  25783. return function(e, t) {
  25784. s(this.player, r),
  25785. n(t, r, i);
  25786. var o = this.player.rankedtagInDirection(e, i);
  25787. if (o) {
  25788. var a = this.objectToHandle[o.sid];
  25789. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25790. this.handleToObject[a] = o),
  25791. a
  25792. }
  25793. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25794. -1
  25795. }
  25796. }(),
  25797. clickNearesttag: function(e) {
  25798. this.clickRankedtag(0, e)
  25799. },
  25800. clickRankedtag: function(e, t) {
  25801. var i = a.call(this, e, t);
  25802. i && O.call(this, i)
  25803. },
  25804. clickNearestPano: function(e, t) {
  25805. this.clickRankedPano(0, e, t)
  25806. },
  25807. clickRankedPano: function(e, t, i) {
  25808. var n = o.call(this, e, t);
  25809. n ? r.call(this, n, i) : i(null)
  25810. },
  25811. clickPano: function(e, t) {
  25812. var i = this.handleTable[e];
  25813. i ? r.call(this, i, t) : t(null)
  25814. },
  25815. rotateDirection: function() {
  25816. return function(e, t) {
  25817. var i = e.direction
  25818. , n = e.angle;
  25819. if (!P.active) {
  25820. var r = 0
  25821. , o = 0
  25822. , a = 0
  25823. , s = 0;
  25824. if (!n || isNaN(n))
  25825. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25826. void (t && t({
  25827. success: !1,
  25828. error: "Invalid rotation angle."
  25829. }));
  25830. if (this.player.mode === E.TRANSITIONING)
  25831. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25832. void (t && t({
  25833. success: !1,
  25834. error: "Cannot rotate while transitioning"
  25835. }));
  25836. if (i === v.RIGHT || i === v.LEFT)
  25837. i === v.RIGHT && (n = -n),
  25838. r = n > 0 ? -1 : 1,
  25839. a = n;
  25840. else {
  25841. if (i !== v.UP && i !== v.DOWN)
  25842. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25843. void (t && t({
  25844. success: !1,
  25845. error: "Invalid direction for rotation."
  25846. }));
  25847. if (this.player.mode === E.FLOORPLAN)
  25848. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25849. void (t && t({
  25850. success: !1,
  25851. error: "Cannot rotate " + i + " in floorplan mode"
  25852. }));
  25853. if (i === v.DOWN && (n = -n),
  25854. n = N.call(this, n),
  25855. 0 === n)
  25856. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25857. void (t && t({
  25858. success: !1,
  25859. error: "Already at maximum rotation in direction: " + i
  25860. }));
  25861. o = n > 0 ? 1 : -1,
  25862. s = n
  25863. }
  25864. var l = n;
  25865. n = c.Math.degToRad(n),
  25866. a = c.Math.degToRad(a),
  25867. s = c.Math.degToRad(s);
  25868. var h = this.controls.activeControl
  25869. , u = function() {
  25870. h.stopRotating(!0),
  25871. t && t({
  25872. success: !0,
  25873. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25874. })
  25875. };
  25876. h.startRotating(r, o),
  25877. P.start(a, s, this.player, u)
  25878. }
  25879. }
  25880. }(),
  25881. rotate: function() {
  25882. var e = new c.Vector3
  25883. , t = new c.Vector3;
  25884. return function(i, n) {
  25885. var r = i.xAngle
  25886. , o = i.yAngle;
  25887. if (!P.active) {
  25888. if (r = r || 0,
  25889. o = o || 0,
  25890. isNaN(r) || isNaN(o))
  25891. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25892. void (n && n({
  25893. success: !1,
  25894. error: "Invalid rotation angle."
  25895. }));
  25896. if (this.player.mode === E.TRANSITIONING)
  25897. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25898. void (n && n({
  25899. success: !1,
  25900. error: "Cannot rotate while transitioning"
  25901. }));
  25902. Math.abs(r) < .01 && (r = 0),
  25903. Math.abs(o) < .01 && (o = 0);
  25904. var a = o;
  25905. o = N.call(this, o),
  25906. r = -r;
  25907. var s = a > 0 ? "UP" : "DOWN";
  25908. if (!r && a && !o)
  25909. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25910. void (n && n({
  25911. success: !1,
  25912. error: "Already at maximum rotation in direction: " + s
  25913. }));
  25914. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25915. var l = o;
  25916. o = c.Math.degToRad(o),
  25917. r = c.Math.degToRad(r),
  25918. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25919. this.player.getDirection(e),
  25920. t.copy(e).applyAxisAngle(I.UP, r),
  25921. t.applyAxisAngle(I.RIGHT, o);
  25922. var h = (e.angleTo(t),
  25923. r > 0 ? -1 : r < 0 ? 1 : 0)
  25924. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25925. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25926. var d = this.controls.activeControl
  25927. , p = function() {
  25928. d.stopRotating(!0),
  25929. n && n({
  25930. success: !0,
  25931. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25932. })
  25933. };
  25934. d.startRotating(h, u),
  25935. P.start(r, o, this.player, p)
  25936. }
  25937. }
  25938. }(),
  25939. panCamera: function(e, t) {
  25940. function i(e) {
  25941. switch (r.removeAllListeners(T.AutoPanComplete),
  25942. r.removeAllListeners(T.AutoPanInterrupt),
  25943. r.removeAllListeners(T.AutoPanClamped),
  25944. e) {
  25945. case T.AutoPanInterrupt:
  25946. t({
  25947. success: !0,
  25948. message: "Camera panning interrupted."
  25949. });
  25950. break;
  25951. case T.AutoPanClamped:
  25952. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25953. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25954. return void t({
  25955. success: !1,
  25956. error: "Already at edge of current model bounds."
  25957. });
  25958. var i = "The view point is outside the bounds for the current model. ";
  25959. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25960. console.warn(i)
  25961. }
  25962. case T.AutoPanComplete:
  25963. t({
  25964. success: !0,
  25965. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25966. })
  25967. }
  25968. }
  25969. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25970. return t({
  25971. success: !1,
  25972. error: "Camera panning is not available in the current mode: " + this.player.mode
  25973. });
  25974. var n = e.position
  25975. , r = this.player.control;
  25976. r.setAutoPanPosition(n.x, n.z),
  25977. r.autoPan = !0;
  25978. var o = function(e, t) {
  25979. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25980. };
  25981. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25982. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25983. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25984. },
  25985. click: function(e, t) {
  25986. var i = e.x
  25987. , n = e.y
  25988. , r = e.percentage;
  25989. r === !0 && (i = i / 100 * $("#player").width(),
  25990. n = n / 100 * $("#player").height()),
  25991. this.player.handleInputStart(i, n),
  25992. this.player.updateIntersect(),
  25993. this.player.handleInputEnd(i, n)
  25994. },
  25995. mouseOver: function(e, t) {
  25996. var i = e.x
  25997. , n = e.y
  25998. , r = e.percentage;
  25999. r === !0 && (i = i / 100 * $("#player").width(),
  26000. n = n / 100 * $("#player").height()),
  26001. this.player.handleInputMove(i, n),
  26002. this.player.updateIntersect()
  26003. },
  26004. moveToMode: function(e, t) {
  26005. function i(e) {
  26006. t(e ? {
  26007. success: !1,
  26008. error: "Failed to load new mode: " + e
  26009. } : {
  26010. success: !0,
  26011. message: "Moved to new mode: " + n
  26012. })
  26013. }
  26014. var n = e.mode;
  26015. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26016. i()
  26017. }, function(e) {
  26018. i(e)
  26019. }) : t({
  26020. success: !1,
  26021. error: "Invalid mode selection"
  26022. })
  26023. }
  26024. }
  26025. }
  26026. ).call(this, "/js/sdk/automation.js")
  26027. }
  26028. , {
  26029. "../constants": 8,
  26030. "../enum/AlignmentType": 17,
  26031. "../enum/ControlEvents": 21,
  26032. "../enum/Direction": 22,
  26033. "../enum/GLCubeFaces": 25,
  26034. "../enum/Keys": 30,
  26035. "../enum/ModelManagerEvents": 33,
  26036. "../enum/PlayerEvents": 40,
  26037. "../enum/RenderLayers": 41,
  26038. "../enum/Vectors": 50,
  26039. "../enum/Viewmode": 51,
  26040. "../enum/WarpStyle": 52,
  26041. "../lib/jpeg_encoder": 94,
  26042. "../sdk/SdkEvents": 161,
  26043. "../settings": 166,
  26044. "../util/common": 185,
  26045. "../util/logger": 189,
  26046. "../util/math": 190,
  26047. "../util/panorama": 191,
  26048. "./ApiHost": 159,
  26049. "./PostMessageType": 160,
  26050. "./TransitionStyles": 162,
  26051. three: 217
  26052. }],
  26053. 165: [function(e, t, i) {
  26054. "use strict";
  26055. function n(e) {
  26056. this.sourceWindow = e,
  26057. this.targetWindow = null,
  26058. this.targetOrigin = null,
  26059. this.id = Math.floor(1e5 * Math.random()),
  26060. this.bindEvents()
  26061. }
  26062. var r = e("./PostMessageType")
  26063. , o = e("events").EventEmitter;
  26064. n.prototype = Object.create(o.prototype),
  26065. n.prototype.bindEvents = function() {
  26066. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26067. }
  26068. ,
  26069. n.prototype.setTarget = function(e, t) {
  26070. this.targetWindow = e,
  26071. this.targetOrigin = t
  26072. }
  26073. ,
  26074. n.prototype.onPostmessageReceived = function(e) {
  26075. var t = e.origin || e.originalEvent.origin
  26076. , i = e.source;
  26077. switch (e.data.type) {
  26078. case r.CONNECT:
  26079. break;
  26080. case r.RESPONSE:
  26081. if (this.id !== e.data.toId)
  26082. return;
  26083. default:
  26084. if (!this.validateMessageOrigin(t))
  26085. return
  26086. }
  26087. var n = e.data;
  26088. n.source = i,
  26089. n.origin = t,
  26090. n.timestamp = Date.now(),
  26091. this.emit(e.data.type, n)
  26092. }
  26093. ,
  26094. n.prototype.validateMessageOrigin = function(e) {
  26095. return "*" === this.targetOrigin || e === this.targetOrigin
  26096. }
  26097. ,
  26098. n.prototype.send = function(e) {
  26099. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26100. this.targetWindow.postMessage(e, this.targetOrigin))
  26101. }
  26102. ,
  26103. t.exports = n
  26104. }
  26105. , {
  26106. "./PostMessageType": 160,
  26107. events: 202
  26108. }],
  26109. 166: [function(e, t, i) {
  26110. "use strict";
  26111. var n = e("three")
  26112. , r = e("./util/browser")
  26113. , o = e("./enum/Viewmode")
  26114. , a = e("./enum/VROption")
  26115. , s = e("./enum/Colors")
  26116. , l = e("./enum/WarpStyle")
  26117. , c = e("./util/easing")
  26118. , h = e("./util/common")
  26119. , u = e("./util/showcase")
  26120. , d = e("./constants")
  26121. , p = {
  26122. debug: !1,
  26123. version: "2.25.6-0-gd87e5b1",
  26124. languageTag: r.valueFromHash("lang", null),
  26125. pageTitle: "四维虚拟漫游",
  26126. authorizationHeader: u.getAuthorizationHeader(),
  26127. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26128. logLevel: r.valueFromHash("log", 2),
  26129. skyboxRadius: 2500,
  26130. modelBoundsPadding: 5,
  26131. showNeighbors: !1,
  26132. brand: r.valueFromHash("brand", !0),
  26133. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26134. startHighlights: r.valueFromHash("hl", -1),
  26135. specialEdition: r.valueFromHash("bn", 0),
  26136. useWheel: r.valueFromHash("wh", !0),
  26137. crossOrigin: "anonymous",
  26138. fancierTransition: !1,
  26139. wireframe: !1,
  26140. skyboxWireframe: !1,
  26141. modelAlpha: 1,
  26142. highlightPanoSelection: !1,
  26143. showSweeps: !0,
  26144. showSkyboxes: !1,
  26145. showMesh: !0,
  26146. showFloors: !1,
  26147. showFloorDuration: 300,
  26148. showFloorDelay: 300,
  26149. hideFloorDuration: 300,
  26150. hideFloorDelay: 0,
  26151. reticuleOpacityTransitionTime: 250,
  26152. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26153. markerOpacityTransitionTime: 500,
  26154. guiAnimationSpeed: 250,
  26155. highlightAnimationDuration: 500,
  26156. modelComponentLoadSpinnerDelay: 150,
  26157. captureErrors: !1,
  26158. maxMobileTextures: 6,
  26159. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26160. startupFlyinDelay: 3e3,
  26161. dollhouseDefault: {
  26162. minDistance: 15,
  26163. maxDistance: 50,
  26164. minPolarAngle: n.Math.degToRad(10),
  26165. maxPolarAngle: n.Math.degToRad(90)
  26166. },
  26167. hideReticuleTimeout: 1e3,
  26168. analytics: {
  26169. inactivityThreshold: 30,
  26170. sessionTrackingRate: .15,
  26171. maxTrackedErrors: 20,
  26172. sessionDurationPingFrequency: 10,
  26173. sessionDurationTimeout: 15
  26174. },
  26175. flydown: {
  26176. movementEasing: "easeInOutQuad",
  26177. movementDelay: .001,
  26178. rotationEasing: "easeInOutQuad",
  26179. rotationDelay: .5,
  26180. modelTextureDelay: .75,
  26181. skyboxDelay: .75
  26182. },
  26183. transition: {
  26184. flySpeed: .001,
  26185. flyTime: 750,
  26186. flytimeMaxDistanceThreshold: 5,
  26187. flytimeDistanceMultiplier: 150,
  26188. aimTime: 1500,
  26189. aimSlowFactor: 1.5,
  26190. blur: 0.8,
  26191. movementEasing: "easeInOutQuad",
  26192. blendEasing: "easeInOutQuad",
  26193. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26194. },
  26195. show360Views: {
  26196. enabled: !0,
  26197. transitionTime: 1e3
  26198. },
  26199. quickstart: {
  26200. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26201. animation: 1400,
  26202. showTextDelay: 500,
  26203. fadeOutDelay: 3e3,
  26204. fovChange: 10
  26205. },
  26206. appConfig: {
  26207. webvr_version: null,
  26208. segment_key: null,
  26209. embedly_key: null,
  26210. branch_key: null,
  26211. keen_write_key: null,
  26212. keen_project_id: null
  26213. },
  26214. vr: {
  26215. enabled: !0,
  26216. allowWebVR: !1,
  26217. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26218. },
  26219. share: {
  26220. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26221. },
  26222. input: {
  26223. longTapThreshold: 200,
  26224. moveToleranceNDC: .08,
  26225. touchMoveThreshold: 25
  26226. },
  26227. help: {
  26228. modalStayDuration: 600
  26229. },
  26230. immersive: {
  26231. timeToShowAgain: 1250,
  26232. uiStayDuration: 600
  26233. },
  26234. tourInteraction: {
  26235. disabled: "0" === r.valueFromHash("tourcta", null),
  26236. showPauseButton: 1e3,
  26237. showModal: 1500,
  26238. allowNextClick: 200,
  26239. largeModal: "1" === r.valueFromHash("tourcta", null),
  26240. smallModal: "2" === r.valueFromHash("tourcta", null)
  26241. },
  26242. labels: {
  26243. enabled: !1,
  26244. hideUntilStart: !0,
  26245. fadeInDuration: 250,
  26246. fadeInDelay: 250,
  26247. fadeOutDuration: 250,
  26248. fadeOutDelay: 0,
  26249. zoomHideThreshhold: {
  26250. mobile: r.isSmallScreen() ? .45 : .6,
  26251. desktop: 2
  26252. },
  26253. zoomTruncateThreshhold: {
  26254. mobile: r.isSmallScreen() ? .35 : .45,
  26255. desktop: .85
  26256. },
  26257. minLengthForTruncate: 16,
  26258. truncateLength: 12,
  26259. truncateSuffix: "..."
  26260. },
  26261. tags: {
  26262. enabled: r.valueFromHash("mt", 1),
  26263. startup: {
  26264. hideUntilStart: !0,
  26265. fadeInDuration: 500,
  26266. fadeInDelay: 100
  26267. },
  26268. visibility: {
  26269. anyDistance: !0,
  26270. visibleDistance: 8,
  26271. cameraClearance: .1,
  26272. alphaTestLevel: .05,
  26273. hideViaFloor: !0,
  26274. hideOffScreenDisc: !1,
  26275. hideOffScreenObject: !1
  26276. },
  26277. disc: {
  26278. opacity: 1,
  26279. disabledOpacity: .5,
  26280. scale: {
  26281. nearBound: 1.5,
  26282. farBound: 4.8,
  26283. linkFarBound: !1,
  26284. linkPercent: 40,
  26285. maxSize: 80,
  26286. minSize: 40,
  26287. baseViewportSize: 800,
  26288. responsiveness: 100
  26289. }
  26290. },
  26291. pole: {
  26292. enabled: !0,
  26293. height: .5,
  26294. width: 2,
  26295. opacity: .5,
  26296. color: "white"
  26297. },
  26298. navigate: {
  26299. nearestPano: !0,
  26300. lineOfSight: !0,
  26301. reactivate: !0,
  26302. aimAt: "disc",
  26303. tiltTolerance: 25,
  26304. rotateSpeedFactor: .6
  26305. }
  26306. },
  26307. path: {
  26308. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26309. colorUp: s._desat(s.newBlue, .5),
  26310. colorDown: s._darken(s.newBlue, .35),
  26311. opacity: .5,
  26312. style: "ribbon",
  26313. height: .025,
  26314. ribbonWidth: .24,
  26315. outsideHeight: .5,
  26316. waypointRadius: .5,
  26317. waypointIndoorRadius: .24,
  26318. waypointPulse: 1e3,
  26319. typ: l.BLACK,
  26320. meshFree: r.valueFromHash("mf", 1),
  26321. mapGuides: r.valueFromHash("guides", !0),
  26322. fadeInTime: 400,
  26323. fadeOutTime: 300
  26324. },
  26325. warp: {
  26326. nearPanoDist: .1,
  26327. matchCam: !1,
  26328. blur: .33,
  26329. fastTime: 1500,
  26330. teleportTime: 1500,
  26331. outsideTime: 2e3,
  26332. lookAheadMax: .3,
  26333. lookAheadDist: 2.5,
  26334. softPushDist: .37,
  26335. softPushEnd: .3,
  26336. softBendAngle: 8,
  26337. softBendTilt: 4,
  26338. softBendEnd: .3,
  26339. doBurns: true, //r.valueFromHash("kb", !0),
  26340. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26341. minBurnsAngle: 35,
  26342. minDownAngle: -35,
  26343. maxTurnPerSec: 280,
  26344. maxAimPerSec: 35,
  26345. minRotation: 12,
  26346. maxAimRotation: 33.2,
  26347. turnFriction: .2,
  26348. flySpeed: .01,
  26349. minWarpTime: 1200,
  26350. warpInterruptionRedirectTime: 500,
  26351. tourStepDelay: r.valueFromHash("st", 0),
  26352. walkDelay: 0,
  26353. walkMaxDist: 50,
  26354. walkMinDist: .8,
  26355. walkSlideShowThreshhold: 3000,
  26356. walkExtraPanosDistance: .4,
  26357. timePerMeter: 1200,
  26358. motionLeadTime: 5000,
  26359. movementEasing: "easeInOutQuad",
  26360. blendEasing: "easeInOutQuad",
  26361. showBunny: !1,
  26362. loop: r.valueFromHash("lp", !1),
  26363. auto: r.valueFromHash("ts", -1),
  26364. eOrder: 'YXZ', //"YXZ",
  26365. stepFactor: .25,
  26366. brakeStrength: 2,
  26367. minBrakeAngle: .1,
  26368. maxBrakeAngle: 1.8,
  26369. climbEffort: 4
  26370. },
  26371. rotationFriction: .05,
  26372. rotationAccelerationInside: 4.5,
  26373. rotationAccelerationOutside: .15,
  26374. rotationAfterMoveMultiplier: 40,
  26375. rotationAfterMoveHistoryCount: 5,
  26376. panFriction: .09,
  26377. panAccelerationOutside: 60,
  26378. onload: r.valueFromHash("onload", o.PANORAMA),
  26379. zoomNearLimit: .1,
  26380. zoomFarLimit: 50,
  26381. navigation: {
  26382. panoScores: !1,
  26383. mouseDirection: !0,
  26384. filterStrictness: .75,
  26385. angleFactor: -30,
  26386. directionFactor: 10,
  26387. distanceFactor: -1,
  26388. optionalityFactor: 3
  26389. },
  26390. sdkInit: !1,
  26391. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26392. console: r.valueFromHash("console", !1),
  26393. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26394. panoramaNeighbourMaxDistance: 5,
  26395. panoFloorClickRadius: .35,
  26396. showScreenshotLocations: !1,
  26397. showAxis: !1,
  26398. showNeighbourRaycasts: !1,
  26399. colorMarkerOnLoad: !1,
  26400. colorMarkerByFloor: !1,
  26401. tiling: {
  26402. panoPreRenderRepeatDelay: 2500,
  26403. panoPreRenderDelay: 500,
  26404. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26405. tilingFlagNames: ["usetiles", "tiles"],
  26406. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26407. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26408. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26409. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26410. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26411. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26412. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26413. customCompression: r.valueFromHash("tilecustcomp", 0),
  26414. // mobileHighQualityOverride: !1,
  26415. mobileHighQualityOverride: 1,
  26416. allowUltraHighResolution: true
  26417. },
  26418. zoom: {
  26419. enabled: true,
  26420. forceOff: r.valueFromHash("nozoom", 0),
  26421. overridemax: r.valueFromHash("maxzoom", null),
  26422. overridemin: r.valueFromHash("minzoom", null),
  26423. max: d.highQualityMaxZoom,
  26424. min: 1,
  26425. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26426. activationThreshold: 1.1,
  26427. restoreTime: 500
  26428. },
  26429. profiling: {
  26430. enabled: r.valueFromHash("mem", !1)
  26431. }
  26432. };
  26433. p = h.deepExtend(p, d, {
  26434. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26435. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26436. panorama: {
  26437. transitionTime: 1e3,
  26438. modelAlpha: 0,
  26439. modelAlphaDelay: p.flydown.modelTextureDelay,
  26440. modelAlphaLength: 1,
  26441. skyboxOpacity: 1,
  26442. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26443. skyboxOpacityLength: .9,
  26444. fovLength: 1,
  26445. fovDelay: 0,
  26446. cameraMatrixDuration: .8,
  26447. cameraMatrixDelay: 0,
  26448. cameraMatrixEase: c.easeInCubic,
  26449. reticuleOpacity: 1,
  26450. markerOpacity: .3,
  26451. markerOpacityOnHover: 1
  26452. },
  26453. dollhouse: {
  26454. transitionTime: 1e3,
  26455. modelAlpha: 1,
  26456. modelAlphaDelay: 0,
  26457. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26458. skyboxOpacity: 0,
  26459. skyboxOpacityDelay: 0,
  26460. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26461. fovLength: 1,
  26462. fovDelay: 0,
  26463. cameraMatrixDuration: .8,
  26464. cameraMatrixDelay: .3,
  26465. cameraMatrixEase: c.easeInCubic,
  26466. reticuleOpacity: 1,
  26467. markerOpacity: 0,
  26468. markerOpacityOnHover: 0
  26469. },
  26470. floorplan: {
  26471. transitionTime: 1e3,
  26472. modelAlpha: 1,
  26473. modelAlphaDelay: 0,
  26474. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26475. skyboxOpacity: 0,
  26476. skyboxOpacityDelay: 0,
  26477. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26478. fovLength: 1,
  26479. fovDelay: 0,
  26480. cameraMatrixDuration: .5,
  26481. cameraMatrixDelay: 0,
  26482. cameraMatrixEase: c.easeOutCubic,
  26483. reticuleOpacity: 1,
  26484. markerOpacity: 0,
  26485. markerOpacityOnHover: 0,
  26486. cameraHeight: 50
  26487. },
  26488. transitioning: {
  26489. reticuleOpacity: 0,
  26490. markerOpacity: .3,
  26491. markerOpacityOnHover: 1
  26492. },
  26493. "floorplan-dollhouse": {
  26494. rotationDelay: 0,
  26495. rotationDuration: 1
  26496. },
  26497. "floorplan-panorama": {
  26498. rotationDelay: .5,
  26499. rotationDuration: 1
  26500. },
  26501. "dollhouse-panorama": {
  26502. rotationDelay: .5,
  26503. rotationDuration: 1
  26504. },
  26505. "dollhouse-floorplan": {
  26506. rotationDelay: 0,
  26507. rotationDuration: 1,
  26508. cameraMatrixDuration: 1.05,
  26509. cameraMatrixDelay: .5
  26510. },
  26511. "panorama-dollhouse": {
  26512. rotationDelay: 0,
  26513. rotationDuration: .5
  26514. },
  26515. "panorama-floorplan": {
  26516. transitionTime: 1500,
  26517. rotationDelay: 0,
  26518. rotationDuration: .5
  26519. }
  26520. }),
  26521. p.path.meshFree && (p.path.typ = l.WALK),
  26522. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26523. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26524. t.exports = p
  26525. }
  26526. , {
  26527. "./constants": 8,
  26528. "./enum/Colors": 19,
  26529. "./enum/VROption": 47,
  26530. "./enum/Viewmode": 51,
  26531. "./enum/WarpStyle": 52,
  26532. "./util/browser": 182,
  26533. "./util/common": 185,
  26534. "./util/easing": 186,
  26535. "./util/showcase": 193,
  26536. three: 217
  26537. }],
  26538. 167: [function(e, t, i) {
  26539. "use strict";
  26540. var n = e("three")
  26541. , r = e("./settings")
  26542. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26543. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26544. t.exports = {
  26545. basicTextured: {
  26546. uniforms: {
  26547. tDiffuse: {
  26548. type: "t",
  26549. value: null
  26550. },
  26551. alpha: {
  26552. type: "f",
  26553. value: 1
  26554. }
  26555. },
  26556. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26557. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26558. },
  26559. copyCubeMap: {
  26560. uniforms: {
  26561. tDiffuse: {
  26562. type: "t",
  26563. value: null
  26564. },
  26565. alpha: {
  26566. type: "f",
  26567. value: 1
  26568. }
  26569. },
  26570. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26571. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26572. },
  26573. cube: {
  26574. uniforms: {
  26575. map: {
  26576. type: "t",
  26577. value: null
  26578. },
  26579. opacity: {
  26580. type: "f",
  26581. value: 1
  26582. }
  26583. },
  26584. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26585. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26586. },
  26587. model: {
  26588. uniforms: {
  26589. map: {
  26590. type: "t",
  26591. value: null
  26592. },
  26593. modelAlpha: {
  26594. type: "f",
  26595. value: r.modelAlpha
  26596. },
  26597. opacity: {
  26598. type: "f",
  26599. value: 1
  26600. },
  26601. progress: {
  26602. type: "f",
  26603. value: 0
  26604. },
  26605. blackout: {
  26606. type: "i",
  26607. value: 0
  26608. },
  26609. pano0Map: {
  26610. type: "t",
  26611. value: null
  26612. },
  26613. pano0Position: {
  26614. type: "v3",
  26615. value: new n.Vector3
  26616. },
  26617. pano0Matrix: {
  26618. type: "m4",
  26619. value: new n.Matrix4
  26620. },
  26621. pano1Map: {
  26622. type: "t",
  26623. value: null
  26624. },
  26625. pano1Position: {
  26626. type: "v3",
  26627. value: new n.Vector3
  26628. },
  26629. pano1Matrix: {
  26630. type: "m4",
  26631. value: new n.Matrix4
  26632. }
  26633. },
  26634. vertexShader: o + `uniform vec3 pano0Position;
  26635. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26636. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26637. varying vec3 vWorldPosition0;
  26638. varying vec3 vWorldPosition1;
  26639. uniform int blackout;
  26640. void main() {
  26641. vUv = uv;
  26642. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26643. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26644. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26645. vWorldPosition0.x *= -1.0;
  26646. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26647. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26648. vWorldPosition1.x *= -1.0;
  26649. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26650. }`,
  26651. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26652. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26653. void main() {
  26654. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26655. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26656. vec4 colorFromPanos;
  26657. if (blackout == 5){
  26658. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26659. }else{
  26660. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26661. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26662. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26663. else if (blackout == 1) {
  26664. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26665. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26666. }
  26667. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26668. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26669. }
  26670. vec4 colorFromTexture = texture2D( map, vUv );
  26671. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26672. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26673. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26674. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26675. }`
  26676. },
  26677. hot:{
  26678. uniforms:{
  26679. color:{
  26680. type: "c",
  26681. value: new n.Color( 0xff2200 )
  26682. },
  26683. opac:{
  26684. type: "f",
  26685. value: 0
  26686. },
  26687. texture1:{
  26688. type: "t",
  26689. value: null
  26690. },
  26691. texture2:{
  26692. type: "t",
  26693. value: null
  26694. }
  26695. },
  26696. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26697. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26698. },
  26699. modelOutside: {
  26700. uniforms: {
  26701. map: {
  26702. type: "t",
  26703. value: null
  26704. },
  26705. opacity: {
  26706. type: "f",
  26707. value: 1
  26708. }
  26709. },
  26710. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26711. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26712. },
  26713. ribbon: {
  26714. uniforms: {
  26715. map: {
  26716. type: "t",
  26717. value: null
  26718. },
  26719. opacity: {
  26720. type: "f",
  26721. value: 1
  26722. },
  26723. color: {
  26724. type: "c",
  26725. value: new n.Color(r.path.color)
  26726. }
  26727. },
  26728. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26729. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26730. },
  26731. waypoint: {
  26732. uniforms: {
  26733. map: {
  26734. type: "t",
  26735. value: null
  26736. },
  26737. opacity: {
  26738. type: "f",
  26739. value: 1
  26740. },
  26741. pulse: {
  26742. type: "f",
  26743. value: 1
  26744. },
  26745. nearFade: {
  26746. type: "v2",
  26747. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26748. },
  26749. color: {
  26750. type: "c",
  26751. value: new n.Color(r.reticuleColor)
  26752. }
  26753. },
  26754. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26755. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26756. },
  26757. modelDebug: {
  26758. uniforms: {
  26759. map: {
  26760. type: "t",
  26761. value: null
  26762. },
  26763. modelAlpha: {
  26764. type: "f",
  26765. value: r.modelAlpha
  26766. },
  26767. depthmapRatio: {
  26768. type: "f",
  26769. value: 0
  26770. },
  26771. opacity: {
  26772. type: "f",
  26773. value: 1
  26774. },
  26775. progress: {
  26776. type: "f",
  26777. value: 0
  26778. },
  26779. considerOcclusion: {
  26780. type: "i",
  26781. value: r.fancierTransition
  26782. },
  26783. highlightPanoSelection: {
  26784. type: "i",
  26785. value: 0
  26786. },
  26787. useThirdPano: {
  26788. type: "i",
  26789. value: r.useThirdPano
  26790. },
  26791. pano0Map: {
  26792. type: "t",
  26793. value: null
  26794. },
  26795. pano0Depth: {
  26796. type: "t",
  26797. value: null
  26798. },
  26799. pano0Position: {
  26800. type: "v3",
  26801. value: new n.Vector3
  26802. },
  26803. pano0Matrix: {
  26804. type: "m4",
  26805. value: new n.Matrix4
  26806. },
  26807. pano0Weight: {
  26808. type: "f",
  26809. value: r.transition.pano0Weight
  26810. },
  26811. pano1Map: {
  26812. type: "t",
  26813. value: null
  26814. },
  26815. pano1Depth: {
  26816. type: "t",
  26817. value: null
  26818. },
  26819. pano1Position: {
  26820. type: "v3",
  26821. value: new n.Vector3
  26822. },
  26823. pano1Matrix: {
  26824. type: "m4",
  26825. value: new n.Matrix4
  26826. },
  26827. pano1Weight: {
  26828. type: "f",
  26829. value: r.transition.pano1Weight
  26830. },
  26831. pano2Map: {
  26832. type: "t",
  26833. value: null
  26834. },
  26835. pano2Depth: {
  26836. type: "t",
  26837. value: null
  26838. },
  26839. pano2Position: {
  26840. type: "v3",
  26841. value: new n.Vector3
  26842. },
  26843. pano2Matrix: {
  26844. type: "m4",
  26845. value: new n.Matrix4
  26846. },
  26847. pano2Weight: {
  26848. type: "f",
  26849. value: r.transition.pano2Weight
  26850. }
  26851. },
  26852. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26853. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26854. },
  26855. customDepth: {
  26856. uniforms: {
  26857. panoPosition: {
  26858. type: "v3",
  26859. value: new n.Vector3
  26860. }
  26861. },
  26862. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26863. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26864. },
  26865. skysphere: {
  26866. uniforms: {
  26867. radius: {
  26868. type: "f",
  26869. value: 0
  26870. }
  26871. },
  26872. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26873. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26874. },
  26875. tagDisc: {
  26876. uniforms: {
  26877. opacity: {
  26878. type: "f",
  26879. value: 0
  26880. },
  26881. color: {
  26882. type: "c",
  26883. value: new n.Color
  26884. },
  26885. bg: {
  26886. type: "t",
  26887. value: null
  26888. },
  26889. mask: {
  26890. type: "t",
  26891. value: null
  26892. }
  26893. },
  26894. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26895. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26896. }
  26897. }
  26898. }
  26899. , {
  26900. "./settings": 166,
  26901. three: 217
  26902. }],
  26903. 168: [function(e, t, i) {
  26904. (function(i) {
  26905. "use strict";
  26906. var n = e("three")
  26907. , r = (e("url"),
  26908. e("./util/ajax"))
  26909. , o = e("./settings")
  26910. , a = e("./util/logger")
  26911. , s = e("./util/math")
  26912. , l = e("./util/showcase")
  26913. , c = e("./objects/Panorama")
  26914. , h = new a(i)
  26915. , u = e("./model/Model")
  26916. , d = e("./shaders")
  26917. , p = e("./util/transitions")
  26918. , f = e("./objects/Chunk")
  26919. , g = e("./objects/Reticule")
  26920. , m = e("./objects/Skybox")
  26921. , v = e("./objects/Floor")
  26922. , A = e("./cameras/DollhouseCamera")
  26923. , y = e("./cameras/FloorplanCamera")
  26924. , C = e("./cameras/PanoramaCamera")
  26925. , I = e("./controls/DollhouseControls")
  26926. , E = e("./controls/FloorplanControls")
  26927. , b = e("./controls/PanoramaControls");
  26928. n.ImageUtils.crossOrigin = o.crossOrigin,
  26929. t.exports = {
  26930. shaders: d,
  26931. transitions: p,
  26932. Model: u,
  26933. Chunk: f,
  26934. Floor: v,
  26935. Skybox: m,
  26936. Reticule: g,
  26937. Panorama: c,
  26938. DollhouseCamera: A,
  26939. FloorplanCamera: y,
  26940. PanoramaCamera: C,
  26941. DollhouseControls: I,
  26942. FloorplanControls: E,
  26943. PanoramaControls: b,
  26944. getModel: function(e) {
  26945. if (!e.url)
  26946. throw 'getModel(): missing parameter "url"';
  26947. e.autoload = void 0 === e.autoload || e.autoload;
  26948. var t = l.parseSidUrl(e.url);
  26949. e.urlBase = t.urlBase,
  26950. e.urlModel = t.urlModel,
  26951. e.urlFiles = t.urlFiles;
  26952. var i = this._getPlatformError();
  26953. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26954. this._loadModel().then(this._buildModel.bind(this)))
  26955. },
  26956. _getPlatformError: function() {
  26957. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26958. },
  26959. _loadModel: function() {
  26960. return r.get(this.options.urlModel, {
  26961. responseType: "json",
  26962. prefetchFrom: "model",
  26963. auth: l.getAuthorizationHeader()
  26964. }).then(null, function() {
  26965. return h.warn("Model loading failed at initial metadata load"),
  26966. "loading-failed"
  26967. })
  26968. },
  26969. _buildModel: function(e) {
  26970. e = l.normalizeModeldata(e, s);
  26971. var t = new u(this.options,e);
  26972. return this.options.autoload ? t.load(!0) : $.when(t)
  26973. }
  26974. }
  26975. }
  26976. ).call(this, "/js/showcase.js")
  26977. }
  26978. , {
  26979. "./cameras/DollhouseCamera": 5,
  26980. "./cameras/FloorplanCamera": 6,
  26981. "./cameras/PanoramaCamera": 7,
  26982. "./controls/DollhouseControls": 10,
  26983. "./controls/FloorplanControls": 11,
  26984. "./controls/PanoramaControls": 13,
  26985. "./model/Model": 139,
  26986. "./objects/Chunk": 144,
  26987. "./objects/Floor": 146,
  26988. "./objects/Panorama": 148,
  26989. "./objects/Reticule": 149,
  26990. "./objects/Skybox": 152,
  26991. "./settings": 166,
  26992. "./shaders": 167,
  26993. "./util/ajax": 181,
  26994. "./util/logger": 189,
  26995. "./util/math": 190,
  26996. "./util/showcase": 193,
  26997. "./util/transitions": 195,
  26998. three: 217,
  26999. url: 208
  27000. }],
  27001. 169: [function(e, t, i) {
  27002. "use strict";
  27003. function n() {
  27004. var e = {
  27005. renderTarget: null,
  27006. inUse: !1,
  27007. size: -1,
  27008. pano: null
  27009. };
  27010. return e
  27011. }
  27012. function r(e) {
  27013. M.push(e)
  27014. }
  27015. function o(e) {
  27016. var t = n();
  27017. return t.inUse = !0,
  27018. t.size = e,
  27019. r(t),
  27020. t
  27021. }
  27022. function a(e) {
  27023. for (var t = 0; t < M.length; t++) {
  27024. var i = M[t];
  27025. if (!i.inUse && i.size === e)
  27026. return i.inUse = !0,
  27027. i
  27028. }
  27029. return null
  27030. }
  27031. function s(e) {
  27032. for (var t = 0; t < M.length; t++) {
  27033. var i = M[t];
  27034. if (i.renderTarget === e)
  27035. return i.inUse = !1,
  27036. !0
  27037. }
  27038. return !1
  27039. }
  27040. function l() {
  27041. this.tileDirectory = {},
  27042. this.activeRenderTargetDescriptors = {},
  27043. this.activePanos = [],
  27044. this.panoLODDescriptors = {},
  27045. this.panoDescriptors = {},
  27046. this.tileTrees = {},
  27047. this.sceneRenderer = null,
  27048. this.tileDownloader = null,
  27049. this.forceQueue = [],
  27050. this.uploadQueues = {},
  27051. this.uploadInterval = null,
  27052. this.uploadIntervalCancelled = !1,
  27053. this.usingTileOverlay = !1,
  27054. this.overlayTilesLoaded = !1,
  27055. this.overlayTileBase = null,
  27056. this.overlayTilesBasic = {},
  27057. this.overlayTilesEnhanced = {},
  27058. this.zoomRenderTarget = null,
  27059. this.zoomPano = null,
  27060. this.zoomingActive = !1,
  27061. this.zoomPanoId = null,
  27062. this.zoomPanoRenderingDisabled = !1,
  27063. this.direction = new h.Vector3,
  27064. this.initTime = -1,
  27065. this.maxBaseUploadsPerFrame = x,
  27066. this.maxNonBaseUploadsPerFrame = T
  27067. }
  27068. function c() {
  27069. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27070. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27071. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27072. }
  27073. var h = e("three")
  27074. , u = e("../exception/BasicException")
  27075. , d = e("../settings")
  27076. , p = e("../enum/PanoSizeClass")
  27077. , f = (e("../objects/Panorama"),
  27078. e("../enum/PanoRendererEvents"))
  27079. , g = e("../enum/SceneRendererEvents")
  27080. , m = e("../enum/TileDownloaderEvents")
  27081. , v = e("../enum/Vectors")
  27082. , A = (e("../enum/GLCubeFaces"),
  27083. e("../objects/Panorama"),
  27084. e("./TileTree"))
  27085. , y = (e("./TileDownloader"),
  27086. e("./TilePrioritizer"))
  27087. , C = e("./TileUtils")
  27088. , p = e("../enum/PanoSizeClass")
  27089. , I = (e("../util/browser"),
  27090. e("../util/panorama"))
  27091. , E = e("events").EventEmitter
  27092. , b = !1
  27093. , w = d.tiling.uploadIntervalDelay
  27094. , _ = d.tiling.initialIntervalDelay
  27095. , T = d.tiling.maxNonBaseUploadsPerFrame
  27096. , x = d.tiling.maxBaseUploadsPerFrame
  27097. , S = {
  27098. Base: 0,
  27099. Remaining: 1
  27100. }
  27101. , M = [];
  27102. l.prototype = Object.create(E.prototype),
  27103. l.prototype.init = function(e, t, i) {
  27104. this.sceneRenderer = e,
  27105. this.tileDownloader = t,
  27106. this.qualityManager = i,
  27107. this.bindEvents(),
  27108. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27109. this.initTime = performance.now()
  27110. }
  27111. ,
  27112. l.prototype.getActivePanoTextures = function(e) {
  27113. e = e || [];
  27114. for (var t = 0; t < M.length; t++) {
  27115. var i = M[t];
  27116. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27117. }
  27118. }
  27119. ,
  27120. l.prototype.hasQueuedTiles = function() {
  27121. var e = this.peekNextFromUploadQueue();
  27122. return null !== e && void 0 !== e
  27123. }
  27124. ,
  27125. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27126. return this.activeRenderTargetDescriptors[e]
  27127. }
  27128. ,
  27129. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27130. this.activeRenderTargetDescriptors[e] = t
  27131. }
  27132. ,
  27133. l.prototype.loadOverlayTiles = function() {
  27134. if (0 !== d.tiling.overlayStyle) {
  27135. var e = 0
  27136. , t = function(t, n, r) {
  27137. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27138. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27139. e++,
  27140. e === i.length && (this.overlayTilesLoaded = !0)
  27141. }
  27142. .bind(this)
  27143. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27144. i.forEach(function(e) {
  27145. this.tileDownloader.loadImage(e[0], 0, e[1])
  27146. }
  27147. .bind(this)),
  27148. this.usingTileOverlay = !0
  27149. } else
  27150. this.usingTileOverlay = !1
  27151. }
  27152. ,
  27153. l.prototype.bindEvents = function() {
  27154. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27155. }
  27156. ,
  27157. l.prototype.setupZoomRenderTarget = function() {
  27158. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27159. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27160. return;
  27161. var e = this.zoomRenderTarget;
  27162. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27163. e) {
  27164. var t = e.width
  27165. , i = this.zoomRenderTarget.width;
  27166. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27167. e.texture.dispose(),
  27168. e.texture.loaded = !1,
  27169. e.texture.version = 0,
  27170. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27171. e.texture = null
  27172. }
  27173. this.zoomPanoRenderingDisabled = !1
  27174. } else
  27175. this.zoomPanoRenderingDisabled = !0
  27176. }
  27177. ,
  27178. l.prototype.enableUltraHighQualityMode = function(e) {
  27179. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27180. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27181. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27182. t && (this.qualityManager.enableUltraHighQualityMode(),
  27183. this.setupZoomRenderTarget(),
  27184. e())
  27185. }
  27186. .bind(this))
  27187. }
  27188. }
  27189. ,
  27190. l.prototype.activateTiledPano = function(e, t, i) {
  27191. i && this.clearAllQueuedUploads();
  27192. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27193. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27194. this.linkAllTilesAndNodes(e);
  27195. var r = this.getActiveRenderTargetDescriptor(e.id)
  27196. , l = t;
  27197. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27198. !r || l !== r.size) {
  27199. if (r && s(r.renderTarget),
  27200. r = a(l),
  27201. !r) {
  27202. var c = this.initTiledPano(l, !1);
  27203. r = o(c.width),
  27204. r.renderTarget = c
  27205. }
  27206. r.pano = e,
  27207. this.resetPanoDescriptor(e.id),
  27208. this.resetPanoLODDescriptors(e.id),
  27209. this.resetRenderStatus(e.id, !0, !0)
  27210. }
  27211. this.setActiveRenderTargetDescriptor(e.id, r);
  27212. var h = i ? 0 : 1;
  27213. return this.updateActivePanos(e, h),
  27214. r.renderTarget
  27215. }
  27216. ,
  27217. l.prototype.deactivateTiledPano = function(e) {
  27218. var t = this.getActiveRenderTargetDescriptor(e.id);
  27219. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27220. this.setActiveRenderTargetDescriptor(e.id, null);
  27221. var i = this.getUploadQueueForPano(e.id);
  27222. this.clearUploadQueue(i),
  27223. this.updateActivePanos()
  27224. }
  27225. ,
  27226. l.prototype.updateActivePanos = function() {
  27227. var e = [];
  27228. return function(t, i) {
  27229. e.length = 0;
  27230. for (var n = 0; n < this.activePanos.length; n++) {
  27231. t && e.length === i && e.push(t);
  27232. var r = this.activePanos[n]
  27233. , o = this.getActiveRenderTargetDescriptor(r.id);
  27234. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27235. }
  27236. t && i >= e.length && e.push(t),
  27237. this.activePanos.length = 0,
  27238. this.activePanos.push.apply(this.activePanos, e)
  27239. }
  27240. }(),
  27241. l.prototype.getActivePanoCount = function() {
  27242. return this.activePanos.length
  27243. }
  27244. ,
  27245. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27246. var r = null;
  27247. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27248. for (var o = function(e, n, r, o) {
  27249. i && (n.tile.zoomUploaded = !1),
  27250. t && (n.tile.uploaded = !1)
  27251. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27252. var s = this.getTileTree(e, a);
  27253. s.breadthFirst({
  27254. callback: o.bind(this, a),
  27255. minLevel: r
  27256. })
  27257. }
  27258. }
  27259. ,
  27260. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27261. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27262. t.tile.zoomUploaded = t.tile.uploaded,
  27263. t.zoomCovered = t.covered
  27264. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27265. var r = this.getTileTree(e, n);
  27266. r.breadthFirst({
  27267. callback: i.bind(this, n),
  27268. maxLevel: t
  27269. })
  27270. }
  27271. }
  27272. ,
  27273. l.prototype.renderPanoTiles = function() {
  27274. var e = [];
  27275. return function(t, i, n, r) {
  27276. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27277. i = i || this.direction || v.FORWARD;
  27278. var o = this.getActiveRenderTargetDescriptor(t);
  27279. if (!this.isRenderTargetDescriptorValid(o))
  27280. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27281. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27282. var s = this.getTileTree(t, a);
  27283. e.length = 0,
  27284. s.breadthFirst({
  27285. saveVisited: e
  27286. });
  27287. for (var l = 0; l < e.length; l++) {
  27288. var c = e[l];
  27289. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27290. }
  27291. }
  27292. this.updateDirection(i)
  27293. }
  27294. }(),
  27295. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27296. return e && e.renderTarget
  27297. }
  27298. ,
  27299. l.prototype.isPanoActive = function(e) {
  27300. var t = this.getActiveRenderTargetDescriptor(e);
  27301. return this.isRenderTargetDescriptorValid(t)
  27302. }
  27303. ,
  27304. l.prototype.isPanoZoomed = function(e) {
  27305. return this.zoomingActive && this.zoomPanoId === e
  27306. }
  27307. ,
  27308. l.prototype.initTileTree = function(e, t, i) {
  27309. var n = this.tileTrees[e];
  27310. n || (n = [],
  27311. this.tileTrees[e] = n);
  27312. var r = n[t];
  27313. if (!r) {
  27314. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27315. r = new A(C.TILE_SIZE,o),
  27316. n[t] = r
  27317. }
  27318. }
  27319. ,
  27320. l.prototype.getTileTree = function(e, t) {
  27321. var i = this.tileTrees[e];
  27322. if (!i)
  27323. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27324. var n = i[t];
  27325. if (!n)
  27326. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27327. return n
  27328. }
  27329. ,
  27330. l.prototype.initTiledPano = function(e, t) {
  27331. var i = this.sceneRenderer.renderer
  27332. , n = (i.context,
  27333. new h.WebGLRenderTargetCube(e,e,{
  27334. stencilBuffer: !1
  27335. }))
  27336. , r = new h.CubeTexture([]);
  27337. n.texture = r,
  27338. r.image = [null, null, null, null, null, null],
  27339. r.flipY = !0,
  27340. t ? (r.generateMipmaps = !0,
  27341. r.magFilter = h.LinearFilter,
  27342. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27343. r.magFilter = h.LinearFilter,
  27344. r.minFilter = h.LinearFilter),
  27345. r.format = h.RGBAFormat,
  27346. i.setRenderTarget(n),
  27347. i.setRenderTarget(null);
  27348. var o = i.properties.get(r);
  27349. return o.__image__webglTextureCube = o.__webglTexture,
  27350. n
  27351. }
  27352. ,
  27353. l.prototype.getUploadQueueForPano = function(e) {
  27354. var t = this.uploadQueues[e];
  27355. return t || (t = [],
  27356. this.uploadQueues[e] = t),
  27357. t
  27358. }
  27359. ,
  27360. l.prototype.isTileUploaded = function(e) {
  27361. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27362. }
  27363. ,
  27364. l.prototype.setUploaded = function(e, t) {
  27365. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27366. }
  27367. ,
  27368. l.prototype.queueTileUpload = function(e, t, i) {
  27369. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27370. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27371. var r = this.getUploadQueueForPano(e.panoId);
  27372. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27373. e.uploadQueued = !0,
  27374. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27375. }
  27376. }
  27377. ,
  27378. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27379. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27380. }
  27381. ,
  27382. l.prototype.getTopUploadQueue = function() {
  27383. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27384. for (var n = 0; n < this.activePanos.length; n++)
  27385. if (e = this.activePanos[n],
  27386. t = this.getUploadQueueForPano(e.id),
  27387. t.length > 0)
  27388. switch (i) {
  27389. case S.Base:
  27390. if (0 === t[0].level)
  27391. return t;
  27392. break;
  27393. case S.Remaining:
  27394. return t
  27395. }
  27396. return null
  27397. }
  27398. ,
  27399. l.prototype.getNextFromUploadQueue = function() {
  27400. var e = function(e) {
  27401. var t = e.shift();
  27402. return t.uploadQueued = !1,
  27403. t
  27404. };
  27405. return function() {
  27406. if (this.forceQueue.length > 0)
  27407. return e(this.forceQueue);
  27408. var t = this.getTopUploadQueue();
  27409. return t && t.length > 0 ? e(t) : null
  27410. }
  27411. }(),
  27412. l.prototype.peekNextFromUploadQueue = function() {
  27413. if (this.forceQueue.length > 0)
  27414. return this.forceQueue[0];
  27415. var e = this.getTopUploadQueue();
  27416. return e && e.length > 0 ? e[0] : null
  27417. }
  27418. ,
  27419. l.prototype.clearAllQueuedUploads = function() {
  27420. this.clearAllUploadQueues(null, 0)
  27421. }
  27422. ,
  27423. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27424. this.clearAllUploadQueues(e, 0)
  27425. }
  27426. ,
  27427. l.prototype.clearAllUploadQueues = function(e, t) {
  27428. if (e)
  27429. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27430. this.clearUploadQueue(this.forceQueue, t, e);
  27431. else {
  27432. for (var i = 0; i < this.activePanos.length; i++) {
  27433. var n = this.activePanos[i];
  27434. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27435. }
  27436. this.clearUploadQueue(this.forceQueue, t)
  27437. }
  27438. }
  27439. ,
  27440. l.prototype.clearUploadQueue = function(e, t, i) {
  27441. void 0 !== t && null !== t || (t = 0);
  27442. for (var n = 0; n < e.length; ) {
  27443. var r = e[n];
  27444. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27445. e.splice(n, 1)) : n++
  27446. }
  27447. }
  27448. ,
  27449. l.prototype.refreshUploadInterval = function() {
  27450. var e = null;
  27451. return function(t) {
  27452. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27453. null !== t && void 0 !== t || (t = w),
  27454. b || (t = _),
  27455. this.uploadInterval = window.setTimeout(e, t),
  27456. this.uploadIntervalDelay = t)
  27457. }
  27458. }(),
  27459. l.prototype.update = function() {
  27460. var e = performance.now()
  27461. , t = 0;
  27462. return function() {
  27463. this.uploadIntervalCancelled = !0,
  27464. window.clearTimeout(this.uploadInterval),
  27465. this.uploadInterval = null;
  27466. var i = performance.now() - e;
  27467. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27468. e = performance.now()),
  27469. t++
  27470. }
  27471. }(),
  27472. l.prototype.updateUploadQueue = function(e, t) {
  27473. e || (e = 1);
  27474. for (var i = 0, n = 0; ; ) {
  27475. if (n >= t || i >= e)
  27476. break;
  27477. var r = this.getNextFromUploadQueue();
  27478. if (!r)
  27479. break;
  27480. if (0 !== r.level ? i++ : n++,
  27481. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27482. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27483. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27484. }
  27485. }
  27486. }
  27487. ,
  27488. l.prototype.updateDirection = function(e) {
  27489. if (e = e || this.direction) {
  27490. this.direction = e;
  27491. for (var t = 0; t < this.activePanos.length; t++) {
  27492. var i = this.activePanos[t]
  27493. , n = this.getUploadQueueForPano(i.id);
  27494. y.sortPanoTiles(n, i, this.direction)
  27495. }
  27496. }
  27497. }
  27498. ,
  27499. l.prototype.uploadTile = function() {
  27500. var e = {}
  27501. , t = (new h.Vector4,
  27502. d.tiling.overlayStyle);
  27503. return function(i, n) {
  27504. var r = i.panoId
  27505. , o = i.image
  27506. , a = i.tileSize
  27507. , s = i.panoSize
  27508. , l = i.tileIndex
  27509. , c = (i.faceTileIndex,
  27510. i.totalTiles)
  27511. , u = (i.face,
  27512. i.tileX)
  27513. , d = i.tileY
  27514. , p = !0
  27515. , g = !1
  27516. , m = (this.getPanoDescriptor(r),
  27517. this.getPanoLODDescriptor(r, s))
  27518. , v = this.getActiveRenderTargetDescriptor(r)
  27519. , A = v.renderTarget
  27520. , y = v.size;
  27521. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27522. y = this.qualityManager.getMaxZoomPanoSize()),
  27523. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27524. g = !1),
  27525. n || (this.anyUploaded(i.node) && (p = !1,
  27526. g = !0),
  27527. this.isTileUploaded(i) && (p = !1,
  27528. g = !1)),
  27529. p) {
  27530. var C = u * a
  27531. , I = d * a
  27532. , E = a / s * y
  27533. , b = C / s * y
  27534. , w = I / s * y;
  27535. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27536. var _ = e[a];
  27537. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27538. 1 === t || 2 === t) {
  27539. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27540. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27541. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27542. } else
  27543. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27544. m.uploadCount++,
  27545. this.emit(f.TileRenderSuccess, r, s, l, c),
  27546. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27547. this.setUploaded(i, !0),
  27548. this.addCoverageForNode(i.node)
  27549. } else
  27550. this.setUploaded(i, !1);
  27551. return i.uploadAttempted || (m.uploadAttempts++,
  27552. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27553. i.uploadAttempted = !0,
  27554. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27555. g
  27556. }
  27557. }(),
  27558. l.prototype.linkTileAndNode = function(e, t) {
  27559. t.tile = e,
  27560. e.node = t
  27561. }
  27562. ,
  27563. l.prototype.linkAllTilesAndNodes = function(e) {
  27564. for (var t = function(t, i, n, r, o) {
  27565. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27566. this.linkTileAndNode(a, n)
  27567. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27568. var n = this.getTileTree(e.id, i);
  27569. n.breadthFirst({
  27570. callback: t.bind(this, n, i)
  27571. })
  27572. }
  27573. }
  27574. ,
  27575. l.prototype.anyUploaded = function(e) {
  27576. if (!e)
  27577. return !1;
  27578. if (e.tile && this.isTileUploaded(e.tile))
  27579. return !0;
  27580. if (e.children)
  27581. for (var t = 0; t < e.children.length; t++) {
  27582. var i = e.children[t];
  27583. if (this.anyUploaded(i))
  27584. return !0
  27585. }
  27586. return !1
  27587. }
  27588. ,
  27589. l.prototype.setNodeCovered = function(e, t) {
  27590. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27591. }
  27592. ,
  27593. l.prototype.isNodeCovered = function(e) {
  27594. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27595. }
  27596. ,
  27597. l.prototype.addCoverageForNode = function(e) {
  27598. if (this.setNodeCovered(e, !0),
  27599. e.parent && e.covered) {
  27600. var t = e.parent;
  27601. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27602. }
  27603. }
  27604. ,
  27605. l.prototype.calcFullCoverage = function(e) {
  27606. var t = !1;
  27607. if (e.children)
  27608. for (var i = 0; i < e.children.length; i++) {
  27609. var n = e.children[i];
  27610. t = t || this.calcFullCoverage(n)
  27611. }
  27612. e.covered = e.tile.uploaded || t
  27613. }
  27614. ,
  27615. l.prototype.nodeSubcovered = function(e) {
  27616. if (!e.children)
  27617. return !1;
  27618. for (var t = 0; t < e.children.length; t++)
  27619. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27620. return !1;
  27621. return !0
  27622. }
  27623. ,
  27624. l.prototype.resetPanoDescriptor = function(e) {
  27625. this.getPanoDescriptor(e)
  27626. }
  27627. ,
  27628. l.prototype.getPanoDescriptor = function(e) {
  27629. var t = this.panoDescriptors[e];
  27630. return t || (t = {},
  27631. this.panoDescriptors[e] = t),
  27632. t
  27633. }
  27634. ,
  27635. l.prototype.resetPanoLODDescriptors = function(e) {
  27636. var t = this.getPanoLODDescriptors(e);
  27637. for (var i in t)
  27638. if (t.hasOwnProperty(i)) {
  27639. var n = t[i];
  27640. n.uploadCount = 0,
  27641. n.uploadAttempts = 0
  27642. }
  27643. }
  27644. ,
  27645. l.prototype.getPanoLODDescriptor = function(e, t) {
  27646. var i = this.getPanoLODDescriptors(e)
  27647. , n = i[t];
  27648. return n || (n = {
  27649. uploadCount: 0,
  27650. uploadAttempts: 0
  27651. },
  27652. i[t] = n),
  27653. n
  27654. }
  27655. ,
  27656. l.prototype.getPanoLODDescriptors = function(e) {
  27657. var t = this.panoLODDescriptors[e];
  27658. return t || (t = {},
  27659. this.panoLODDescriptors[e] = t),
  27660. t
  27661. }
  27662. ,
  27663. l.prototype.onTileDownloaded = function(e) {
  27664. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27665. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27666. if (i.downloaded = !0,
  27667. i.image = e.image,
  27668. i.panoSize = e.panoSize,
  27669. i.tileX = e.tileX,
  27670. i.tileY = e.tileY,
  27671. i.totalTiles = e.totalTiles,
  27672. i.tileIndex = e.tileIndex,
  27673. i.faceTileIndex = e.faceTileIndex,
  27674. i.face = e.face,
  27675. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27676. i.panoId = e.panoId,
  27677. i.tileSize = e.tileSize,
  27678. i.direction = (new h.Vector3).copy(e.direction),
  27679. i.node = null,
  27680. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27681. this.isPanoActive(i.panoId)) {
  27682. var n = this.getTileTree(i.panoId, i.face)
  27683. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27684. this.linkTileAndNode(i, r),
  27685. this.queueTileUpload(i, !0)
  27686. }
  27687. }
  27688. ,
  27689. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27690. var r = this.tileDirectory[e];
  27691. r || (r = {},
  27692. this.tileDirectory[e] = r);
  27693. var o = 16384 * t + 1024 * i + n
  27694. , a = r[o];
  27695. return a || (a = {
  27696. downloaded: !1,
  27697. uploaded: !1,
  27698. zoomUploaded: !1
  27699. },
  27700. r[o] = a),
  27701. a._key = e + ":" + t + ":" + i + ":" + n,
  27702. a._tileKey = o,
  27703. a
  27704. }
  27705. ,
  27706. l.prototype.setZoomingActive = function(e, t, i) {
  27707. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27708. this.zoomPanoId = t.id,
  27709. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27710. }
  27711. ,
  27712. l.prototype.updateZoomedPanoFromBase = function(e) {
  27713. if (!this.zoomPanoRenderingDisabled) {
  27714. var t = this.getActiveRenderTargetDescriptor(e.id);
  27715. if (t && t.renderTarget) {
  27716. var i = this.qualityManager.getMaxZoomPanoSize()
  27717. , n = t.renderTarget
  27718. , r = t.size;
  27719. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27720. this.copyBaseRenderStatusToZoomed(e.id)
  27721. }
  27722. }
  27723. }
  27724. ,
  27725. t.exports = l
  27726. }
  27727. , {
  27728. "../enum/GLCubeFaces": 25,
  27729. "../enum/PanoRendererEvents": 35,
  27730. "../enum/PanoSizeClass": 36,
  27731. "../enum/SceneRendererEvents": 43,
  27732. "../enum/TileDownloaderEvents": 45,
  27733. "../enum/Vectors": 50,
  27734. "../exception/BasicException": 55,
  27735. "../objects/Panorama": 148,
  27736. "../settings": 166,
  27737. "../util/browser": 182,
  27738. "../util/panorama": 191,
  27739. "./TileDownloader": 171,
  27740. "./TilePrioritizer": 172,
  27741. "./TileTree": 173,
  27742. "./TileUtils": 174,
  27743. events: 202,
  27744. three: 217
  27745. }],
  27746. 170: [function(e, t, i) {
  27747. "use strict";
  27748. function n(e, t, i) {
  27749. this.maxNavPanoSize = -1,
  27750. this.maxZoomPanoSize = -1,
  27751. this.devicePixelDensity = e,
  27752. this.deviceScreenSize = t,
  27753. this.clientBandwidth = i,
  27754. this.panoSizeClassMap = {},
  27755. this.useHighResolutionPanos = !0,
  27756. this.useUltraHighResolutionPanos = !1,
  27757. this.modelHasUltraHighPanos = !1
  27758. }
  27759. var r = e("../enum/PanoSizeClass")
  27760. , o = e("../settings")
  27761. , a = e("../util/browser")
  27762. , s = e("../constants")
  27763. , l = e("../util/showcase")
  27764. , c = e("../enum/ModelManagerEvents");
  27765. n.prototype.init = function(e) {
  27766. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27767. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27768. this.highSize = this.getPanoSize(r.HIGH),
  27769. this.standardSize = this.getPanoSize(r.STANDARD),
  27770. this.baseSize = this.getPanoSize(r.BASE),
  27771. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27772. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27773. this.updateMaximums(),
  27774. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27775. }
  27776. ,
  27777. n.prototype.updateFromModel = function(e) {
  27778. this.updateHighResolutionSettings(e),
  27779. this.updateUltraHighResolutionSettings(e)
  27780. }
  27781. ,
  27782. n.prototype.updateHighResolutionSettings = function(e) {
  27783. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27784. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27785. //this.useHighResolutionPanos = !0;
  27786. //----------------------e n d -----------------------------------------------------------------
  27787. this.updateMaximums()
  27788. }
  27789. ,
  27790. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27791. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27792. this.updateMaximums()
  27793. }
  27794. ,
  27795. n.prototype.enableUltraHighQualityMode = function() {
  27796. this.modelHasUltraHighPanos = !0,
  27797. this.updateUltraHighResolutionSettings(null)
  27798. }
  27799. ,
  27800. n.prototype.ultraHighQualityModeEnabled = function() {
  27801. return this.modelHasUltraHighPanos
  27802. }
  27803. ,
  27804. n.prototype.onModelChanged = function(e) {
  27805. this.updateFromModel(e.model),
  27806. this.updateMaximums()
  27807. }
  27808. ,
  27809. n.prototype.updateMaximums = function() {
  27810. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27811. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27812. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27813. }
  27814. ,
  27815. n.prototype.buildPanoSizeClassMap = function() {
  27816. this.panoSizeClassMap[r.BASE] = 512,
  27817. this.panoSizeClassMap[r.STANDARD] = 1024,
  27818. this.panoSizeClassMap[r.HIGH] = 2048,
  27819. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27820. }
  27821. ,
  27822. n.prototype.getPanoSize = function(e) {
  27823. return this.panoSizeClassMap[e]
  27824. }
  27825. ,
  27826. n.prototype.getMaxPossiblePanoSize = function() {
  27827. return this.getPanoSize(r.ULTRAHIGH)
  27828. }
  27829. ,
  27830. n.prototype.getMaxPanoSize = function() {
  27831. return this.maxZoomPanoSize
  27832. }
  27833. ,
  27834. n.prototype.getMaxNavPanoSize = function() {
  27835. return this.maxNavPanoSize
  27836. }
  27837. ,
  27838. n.prototype.getMaxZoomPanoSize = function() {
  27839. return this.maxZoomPanoSize
  27840. }
  27841. ,
  27842. n.prototype.detectMaxNavPanoSizeClass = function() {
  27843. if(settings.mobileNavHigh)return r.HIGH //改
  27844. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27845. }
  27846. ,
  27847. n.prototype.detectMaxNavPanoSize = function() {
  27848. var e = this.detectMaxNavPanoSizeClass();
  27849. return this.getPanoSize(e)
  27850. }
  27851. ,
  27852. n.prototype.detectMaxZoomPanoSize = function() {
  27853. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27854. }
  27855. ,
  27856. t.exports = n
  27857. }
  27858. , {
  27859. "../constants": 8,
  27860. "../enum/ModelManagerEvents": 33,
  27861. "../enum/PanoSizeClass": 36,
  27862. "../settings": 166,
  27863. "../util/browser": 182,
  27864. "../util/showcase": 193
  27865. }],
  27866. 171: [function(e, t, i) {
  27867. (function(i) {
  27868. "use strict";
  27869. function n(e) {
  27870. this.panos = null,
  27871. this.retryMinimumTime = 1e4,
  27872. this.urls = null,
  27873. this.panoLoadCallbacks = {},
  27874. this.downloadDescriptors = {},
  27875. this.priorityQueue = [],
  27876. this.forceQueue = [],
  27877. this.activeDownloads = [],
  27878. this.qualityManager = null,
  27879. this.tilePrioritizer = null,
  27880. this.refreshInterval = null,
  27881. this.processPriorityQueue = !1,
  27882. this.concurrentDownloads = e.concurrentDownloads || 1,
  27883. this.downloadTestResults = {}
  27884. }
  27885. var r = e("three")
  27886. , o = (e("../enum/Viewmode"),
  27887. e("../settings"))
  27888. , a = (e("../objects/Panorama"),
  27889. e("../util/logger"))
  27890. , s = (e("../enum/Vectors"),
  27891. e("../enum/PanoSizeClass"),
  27892. e("../enum/TileDownloaderEvents"))
  27893. , l = e("./TilePrioritizer")
  27894. , c = e("./TileUtils")
  27895. , h = (e("../enum/GLCubeFaces"),
  27896. e("../enum/DownloadStatus"))
  27897. , u = e("../util/panorama")
  27898. , d = e("../util/ajax")
  27899. , p = e("../ab")
  27900. , f = e("events").EventEmitter
  27901. , g = (new a(i),
  27902. Object.freeze({
  27903. Testing: 1,
  27904. Success: 2,
  27905. Fail: 3
  27906. }));
  27907. n.prototype = Object.create(f.prototype),
  27908. n.IDLE_REFRESH_DELAY = 500,
  27909. n.ACTIVE_REFRESH_DELAY = 16,
  27910. n.DOWNLOAD_RETRIES = 4,
  27911. n.prototype.init = function(e) {
  27912. this.qualityManager = e
  27913. }
  27914. ,
  27915. n.prototype.setUrls = function(e) {
  27916. this.urls = e
  27917. }
  27918. ,
  27919. n.prototype.setPanoData = function(e, t, i) {
  27920. this.panos = e,
  27921. this.imagePanos = t,
  27922. this.panoGroupId = i
  27923. }
  27924. ,
  27925. n.prototype.start = function() {
  27926. this.refreshUpdateInterval(0)
  27927. }
  27928. ,
  27929. n.prototype.stop = function() {
  27930. window.cancel(this.refreshInterval)
  27931. }
  27932. ,
  27933. n.prototype.refreshUpdateInterval = function(e) {
  27934. e || (e = 0),
  27935. this.refreshInterval = window.setTimeout(function() {
  27936. var e = this.update();
  27937. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27938. }
  27939. .bind(this), e)
  27940. }
  27941. ,
  27942. n.prototype.update = function() {
  27943. var e = this.forceQueue.length > 0;
  27944. return this.processQueueForDownloading(this.forceQueue),
  27945. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27946. this.priorityQueue.length > 0 && (e = !0),
  27947. this.processQueueForDownloading(this.priorityQueue)),
  27948. e
  27949. }
  27950. ,
  27951. n.prototype.forceQueueTilesForPano = function() {
  27952. var e = []
  27953. , t = [];
  27954. return function(i, n, r, o, a, s) {
  27955. e.length = 0;
  27956. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27957. var p = u[d];
  27958. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27959. }
  27960. if (r && e.length > 0) {
  27961. l.sortPanoTiles(e, i, r),
  27962. t.length = 0,
  27963. c.matchingTilesInDirection(i, n, r, o, a, t);
  27964. for (var f = 0, g = function(e) {
  27965. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27966. }; f < e.length; ) {
  27967. var m = e[f]
  27968. , v = t.findIndex(g);
  27969. v < 0 ? e.splice(f, 1) : f++
  27970. }
  27971. }
  27972. for (var A = 0; A < e.length; A++)
  27973. this.forceQueue.push(e[A]);
  27974. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27975. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27976. s && this.processQueueForDownloading(this.forceQueue, !0)
  27977. }
  27978. }(),
  27979. n.prototype.clearForceQueue = function() {
  27980. this.clearQueue(this.forceQueue)
  27981. }
  27982. ,
  27983. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27984. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27985. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27986. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27987. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27988. }
  27989. ,
  27990. n.prototype.clearQueue = function(e) {
  27991. this.setStatusForAllDescriptors(e, h.None),
  27992. e.length = 0
  27993. }
  27994. ,
  27995. n.prototype.clearFromQueue = function(e, t, i) {
  27996. for (var n = 0; n < e.length; n++) {
  27997. var r = e[n];
  27998. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27999. }
  28000. }
  28001. ,
  28002. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28003. for (var i = 0; i < e.length; i++) {
  28004. var n = e[i];
  28005. n && (n.status = t)
  28006. }
  28007. }
  28008. ,
  28009. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28010. for (var i = 0; i < e.length; i++) {
  28011. var n = e[i];
  28012. n && (n.status !== t ? n.status = t : e[i] = null)
  28013. }
  28014. }
  28015. ,
  28016. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28017. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28018. , n = i[t];
  28019. return n || (n = this.buildDownloadDescriptorArray(t),
  28020. i[t] = n,
  28021. this.initTileDownloadDescriptors(n, e, t)),
  28022. n
  28023. }
  28024. ,
  28025. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28026. var t = this.downloadDescriptors[e.id];
  28027. return t || (t = {},
  28028. this.downloadDescriptors[e.id] = t),
  28029. t
  28030. }
  28031. ,
  28032. n.prototype.processQueueForDownloading = function(e, t) {
  28033. if (this.cleanupActiveDownloads(),
  28034. this.activeDownloads.length < this.concurrentDownloads || t)
  28035. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28036. var o = e.shift();
  28037. o && (this.startDownload(o),
  28038. n++)
  28039. }
  28040. }
  28041. ,
  28042. n.prototype.testDownload = function(e, t, i) {
  28043. var n = this.downloadTestResults[e];
  28044. if (n)
  28045. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28046. this.downloadTestResults[e] = g.Testing;
  28047. var r = this.panos.list[0]
  28048. , o = this.getTileUrl(r.id, e, t, 0)
  28049. , a = function(t) {
  28050. this.downloadTestResults[e] = g.Success,
  28051. i(!0)
  28052. }
  28053. .bind(this)
  28054. , s = function() {
  28055. this.downloadTestResults[e] = g.Fail,
  28056. i(!1)
  28057. }
  28058. .bind(this);
  28059. this.loadImage(o, 0, a, s)
  28060. }
  28061. ,
  28062. n.prototype.startDownload = function(e) {
  28063. e.status = h.Downloading;
  28064. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28065. this.activeDownloads.push(e),
  28066. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28067. }
  28068. ,
  28069. n.prototype.downloadFailed = function(e, t) {}
  28070. ,
  28071. n.prototype.downloadComplete = function(e, t) {
  28072. if (e.panoGroupId === this.panoGroupId) {
  28073. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28074. e.status = h.Downloaded,
  28075. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28076. var n = {
  28077. panoId: e.pano.id,
  28078. image: t,
  28079. tileSize: e.tileSize,
  28080. panoSize: e.panoSize,
  28081. tileIndex: e.tileIndex,
  28082. faceTileIndex: e.faceTileIndex,
  28083. totalTiles: e.totalTiles,
  28084. face: e.face,
  28085. tileX: e.tileX,
  28086. tileY: e.tileY,
  28087. direction: e.direction
  28088. };
  28089. e.image = t,
  28090. this.emit(s.TileDownloadSuccess, n),
  28091. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28092. panoId: e.pano.id,
  28093. tileSize: e.tileSize,
  28094. panoSize: e.panoSize
  28095. },
  28096. this.emit(s.PanoDownloadComplete, n),
  28097. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28098. }
  28099. }
  28100. ,
  28101. n.prototype.cleanupActiveDownloads = function() {
  28102. var e = [];
  28103. return function() {
  28104. e.length = 0;
  28105. for (var t = 0; t < this.activeDownloads.length; t++) {
  28106. var i = this.activeDownloads[t];
  28107. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28108. }
  28109. this.activeDownloads.length = 0,
  28110. this.activeDownloads.push.apply(this.activeDownloads, e)
  28111. }
  28112. }(),
  28113. n.prototype.isPanoDownloaded = function(e, t) {
  28114. var i = this.getTileDownloadDescriptors(e, t);
  28115. if (i.length <= 0)
  28116. return !1;
  28117. for (var n = 0; n < i.length; n++) {
  28118. var r = i[n];
  28119. if (r.status !== h.Downloaded)
  28120. return !1
  28121. }
  28122. return !0
  28123. }
  28124. ,
  28125. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28126. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28127. this.panoLoadCallbacks[o] = {
  28128. onLoad: i,
  28129. onFail: n,
  28130. onProgress: r
  28131. }
  28132. }
  28133. ,
  28134. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28135. var i = e.id + ":" + t;
  28136. return this.panoLoadCallbacks[i]
  28137. }
  28138. ,
  28139. n.prototype.buildDownloadDescriptorArray = function(e) {
  28140. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28141. var r = this.buildDownloadDescriptor();
  28142. i.push(r)
  28143. }
  28144. return i
  28145. }
  28146. ,
  28147. n.prototype.buildDownloadDescriptor = function() {
  28148. var e = {
  28149. panoGroupId: null,
  28150. pano: null,
  28151. panoSize: -1,
  28152. tileSize: -1,
  28153. tileIndex: -1,
  28154. totalTiles: -1,
  28155. faceTileIndex: -1,
  28156. status: h.None,
  28157. url: null,
  28158. image: null,
  28159. direction: new r.Vector3,
  28160. face: -1,
  28161. cubeFace: -1,
  28162. tileX: -1,
  28163. tileY: -1
  28164. };
  28165. return e
  28166. }
  28167. ,
  28168. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28169. for (var n = 0; n < e.length; n++) {
  28170. var r = e[n];
  28171. this.initTileDownloadDescriptor(r, t, i, n)
  28172. }
  28173. }
  28174. ,
  28175. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28176. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28177. e.face = c.getFaceForTile(i, n),
  28178. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28179. e.panoGroupId = this.panoGroupId,
  28180. e.pano = t,
  28181. e.panoSize = i,
  28182. e.tileSize = r,
  28183. e.tileIndex = n,
  28184. e.totalTiles = c.getTileCountForSize(i),
  28185. e.status = h.None,
  28186. e.image = null,
  28187. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28188. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28189. }
  28190. ,
  28191. n.prototype.getTileUrl = function() {
  28192. var e = {
  28193. 256: "256",
  28194. 512: "512",
  28195. 1024: "1k",
  28196. 2048: "2k",
  28197. 4096: "4k"
  28198. }
  28199. , t = {
  28200. face: -1,
  28201. faceTileIndex: -1,
  28202. tileX: -1,
  28203. tileY: -1
  28204. };
  28205. return function(i, n, r, a) {
  28206. c.getTileLocation(n, a, t);
  28207. var s = Math.floor(n / r)
  28208. , l = s * s
  28209. , h = Math.floor(a / l)
  28210. , u = "";
  28211. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28212. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28213. return d = p.changeIfTileGenerating(d)
  28214. }
  28215. }(),
  28216. n.prototype.loadImage = function(e, t, i, n) {
  28217. d.getImage(e, t).then(function(e) {
  28218. i(e)
  28219. }).fail(n)
  28220. }
  28221. ,
  28222. t.exports = n
  28223. }
  28224. ).call(this, "/js/tile/TileDownloader.js")
  28225. }
  28226. , {
  28227. "../ab": 3,
  28228. "../enum/DownloadStatus": 24,
  28229. "../enum/GLCubeFaces": 25,
  28230. "../enum/PanoSizeClass": 36,
  28231. "../enum/TileDownloaderEvents": 45,
  28232. "../enum/Vectors": 50,
  28233. "../enum/Viewmode": 51,
  28234. "../objects/Panorama": 148,
  28235. "../settings": 166,
  28236. "../util/ajax": 181,
  28237. "../util/logger": 189,
  28238. "../util/panorama": 191,
  28239. "./TilePrioritizer": 172,
  28240. "./TileUtils": 174,
  28241. events: 202,
  28242. three: 217
  28243. }],
  28244. 172: [function(e, t, i) {
  28245. (function(i) {
  28246. "use strict";
  28247. function n(e, t, i, o, a) {
  28248. this.qualityManager = e,
  28249. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28250. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28251. this.baseSize = t,
  28252. this.standardSize = i,
  28253. this.highSize = o,
  28254. this.ultraHighSize = a,
  28255. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28256. }
  28257. var r = e("three")
  28258. , o = (e("../enum/Viewmode"),
  28259. e("../settings"),
  28260. e("../settings"),
  28261. e("../objects/Panorama"))
  28262. , a = e("../util/logger")
  28263. , s = (e("../enum/Vectors"),
  28264. e("../enum/PanoSizeClass"),
  28265. e("../enum/ModelManagerEvents"),
  28266. e("../enum/GLCubeFaces"),
  28267. e("../enum/DownloadStatus"))
  28268. , l = (e("../util/browser"),
  28269. e("./TileUtils"))
  28270. , c = e("../util/math")
  28271. , h = (e("events").EventEmitter,
  28272. new a(i),
  28273. Object.freeze({
  28274. None: 0,
  28275. DirectionalFOV: 1
  28276. }));
  28277. n.PriorityCriteria = function(e, t, i, n, o) {
  28278. this.pano = e,
  28279. this.cameraPosition = (new r.Vector3).copy(t),
  28280. this.cameraDir = (new r.Vector3).copy(i),
  28281. this.panoSpaceDir = (new r.Vector3).copy(n),
  28282. this.upcomingPanos = o,
  28283. this.copy = function(e) {
  28284. this.pano = e.pano,
  28285. this.cameraPosition.copy(e.cameraPosition),
  28286. this.cameraDir.copy(e.cameraDir),
  28287. this.panoSpaceDir.copy(e.panoSpaceDir),
  28288. this.upcomingPanos = o
  28289. }
  28290. ,
  28291. this.zoomingActive = !1
  28292. }
  28293. ,
  28294. n.DIRECTIONAL_FOV = 180,
  28295. n.DIRECTIONAL_FOV_NARROW = 120,
  28296. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28297. n.MAX_SCORED_PANOS_TOADD = 2,
  28298. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28299. n.DIRECTION_SCORE_STRICTNESS = .75,
  28300. n.appendQueue = function(e, t) {
  28301. if (e && t)
  28302. for (var i = 0; i < t.length; i++)
  28303. e.push(t[i])
  28304. }
  28305. ,
  28306. n.prototype.updateCriteria = function(e, t, i, n) {
  28307. this.priorityCriteria.pano = e,
  28308. this.priorityCriteria.cameraPosition.copy(t),
  28309. this.priorityCriteria.cameraDir.copy(i),
  28310. this.priorityCriteria.upcomingPanos = n,
  28311. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28312. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28313. }
  28314. ,
  28315. n.prototype.filterAndPrioritize = function() {
  28316. var e = []
  28317. , t = []
  28318. , i = [];
  28319. return function(r, o, a) {
  28320. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28321. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28322. var s = this.baseSize
  28323. , l = this.standardSize
  28324. , c = this.highSize
  28325. , h = this.ultraHighSize;
  28326. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28327. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28328. i.length = 0,
  28329. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28330. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28331. n.appendQueue(r, i),
  28332. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28333. i.length = 0,
  28334. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28335. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28336. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28337. n.appendQueue(r, i),
  28338. i.length = 0,
  28339. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28340. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28341. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28342. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28343. n.appendQueue(r, i),
  28344. this.queueTilesForPanos(r, e, a, s)
  28345. }
  28346. }(),
  28347. n.prototype.canDownloadSize = function(e) {
  28348. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28349. }
  28350. ,
  28351. n.prototype.populateNeighborPanos = function(e, t, i) {
  28352. i = i || [],
  28353. i.length = 0;
  28354. var n = t.getNeighbours(e);
  28355. for (var r in n)
  28356. if (n.hasOwnProperty(r)) {
  28357. var o = t.get(r);
  28358. i.push(o)
  28359. }
  28360. return i
  28361. }
  28362. ,
  28363. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28364. i = i || [],
  28365. i.length = 0;
  28366. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28367. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28368. , c = t.sortByScore(s, l);
  28369. if (c)
  28370. for (var h = 0; h < c.length && h < a; h++) {
  28371. var u = c[h].pano;
  28372. i.push(u)
  28373. }
  28374. return i
  28375. }
  28376. ,
  28377. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28378. for (var o = 0, a = 0; a < t.length; a++) {
  28379. var s = t[a]
  28380. , l = this.queueTilesForPano(e, i, s, n);
  28381. if (o += l > 0 ? 1 : 0,
  28382. r && o >= r)
  28383. break
  28384. }
  28385. return o
  28386. }
  28387. ,
  28388. n.prototype.queueTilesForPano = function() {
  28389. var e = {
  28390. filter: h.None
  28391. };
  28392. return function(t, i, n, r) {
  28393. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28394. }
  28395. }(),
  28396. n.prototype.queueTilesForPanosInDirection = function() {
  28397. var e = new r.Vector3;
  28398. return function(t, i, n, r, o, a, s, l) {
  28399. for (var h = 0, u = 0; u < n.length; u++) {
  28400. var d = n[u];
  28401. e.copy(d.position),
  28402. e.sub(o),
  28403. e.normalize();
  28404. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28405. , f = c.getFOVDotThreshold(s);
  28406. if (p >= f) {
  28407. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28408. if (h += g > 0 ? 1 : 0,
  28409. l && h >= l)
  28410. break
  28411. }
  28412. }
  28413. return h
  28414. }
  28415. }(),
  28416. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28417. for (var l = 0, c = 0; c < i.length; c++) {
  28418. var h = i[c]
  28419. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28420. if (l += u > 0 ? 1 : 0,
  28421. s && l >= s)
  28422. break
  28423. }
  28424. return l
  28425. }
  28426. ,
  28427. n.prototype.queueTilesInDirectionForPano = function() {
  28428. var e = {
  28429. filter: h.DirectionalFOV,
  28430. direction: new r.Vector3,
  28431. fov: 60
  28432. }
  28433. , t = new r.Vector3;
  28434. return function(i, n, r, o, a, s, c) {
  28435. return t.copy(s),
  28436. l.getRelativeDirection(r.quaternion, t),
  28437. e.direction.copy(t),
  28438. e.fov = c,
  28439. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28440. }
  28441. }(),
  28442. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28443. var e = [];
  28444. return function(t, i, n, r, o) {
  28445. var a = i.getTileDownloadDescriptors(n, r);
  28446. e.length = 0,
  28447. this.filterTileDownloadDescriptors(n, a, e, o);
  28448. for (var s = 0, l = 0; l < e.length; l++) {
  28449. var c = e[l];
  28450. c && (t.push(c),
  28451. s++)
  28452. }
  28453. return s
  28454. }
  28455. }(),
  28456. n.prototype.filterTileDownloadDescriptors = function() {
  28457. new r.Vector3;
  28458. return function(e, t, i, n) {
  28459. var r, o;
  28460. switch (n.filter) {
  28461. case h.DirectionalFOV:
  28462. for (r = 0; r < t.length; r++)
  28463. o = t[r],
  28464. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28465. break;
  28466. default:
  28467. for (r = 0; r < t.length; r++)
  28468. o = t[r],
  28469. i.push(o)
  28470. }
  28471. for (r = 0; r < i.length; r++)
  28472. o = i[r],
  28473. this.canIncludeDescriptor(o) || (i[r] = null)
  28474. }
  28475. }(),
  28476. n.prototype.canIncludeDescriptor = function(e) {
  28477. return e.status !== s.Downloading && e.status !== s.Downloaded
  28478. }
  28479. ,
  28480. n.prototype.canIncludePano = function(e, t) {
  28481. return !e.isLoaded(t)
  28482. }
  28483. ,
  28484. n.getFOVDotThreshold = function(e) {
  28485. return Math.cos(r.Math.degToRad(e / 2))
  28486. }
  28487. ;
  28488. var u = function() {
  28489. var e = function e(t, i) {
  28490. var n = e._panoSpaceDir
  28491. , r = e._fovThreshold
  28492. , o = e._fovThresholdNarrow
  28493. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28494. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28495. return t._dot = a,
  28496. i._dot = s,
  28497. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28498. };
  28499. return e._panoSpaceDir = new r.Vector3,
  28500. e._fovThreshold = -1,
  28501. e._fovThresholdNarrow = -1,
  28502. e
  28503. }();
  28504. n.sortPanoTiles = function(e, t, i) {
  28505. u._panoSpaceDir.copy(i),
  28506. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28507. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28508. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28509. e.sort(u)
  28510. }
  28511. ,
  28512. n.insertSortedPanoTile = function(e, t, i, r) {
  28513. u._panoSpaceDir.copy(r),
  28514. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28515. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28516. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28517. for (var o = -1, a = 0; a < e.length; a++) {
  28518. var s = u(t, e[a]);
  28519. if (s <= 0) {
  28520. o = a;
  28521. break
  28522. }
  28523. }
  28524. if (o === -1)
  28525. e[e.length] = t;
  28526. else {
  28527. for (var h = e.length; h > o; h--)
  28528. e[h] = e[h - 1];
  28529. e[o] = t
  28530. }
  28531. }
  28532. ,
  28533. n.prototype.setZoomingActive = function(e) {
  28534. e !== this.zoomingActive && (this.zoomingActive = e)
  28535. }
  28536. ,
  28537. t.exports = n
  28538. }
  28539. ).call(this, "/js/tile/TilePrioritizer.js")
  28540. }
  28541. , {
  28542. "../enum/DownloadStatus": 24,
  28543. "../enum/GLCubeFaces": 25,
  28544. "../enum/ModelManagerEvents": 33,
  28545. "../enum/PanoSizeClass": 36,
  28546. "../enum/Vectors": 50,
  28547. "../enum/Viewmode": 51,
  28548. "../objects/Panorama": 148,
  28549. "../settings": 166,
  28550. "../util/browser": 182,
  28551. "../util/logger": 189,
  28552. "../util/math": 190,
  28553. "./TileUtils": 174,
  28554. events: 202,
  28555. three: 217
  28556. }],
  28557. 173: [function(e, t, i) {
  28558. "use strict";
  28559. function n(e, t) {
  28560. this.levels = t,
  28561. this.tileSize = e,
  28562. this.root = null,
  28563. this.allNodes = [],
  28564. a(this)
  28565. }
  28566. function r(e, t) {
  28567. this.tree = e,
  28568. this.parent = t,
  28569. this.children = [],
  28570. this.id = ++u
  28571. }
  28572. function o(e, t, i, r, a, s, l, h) {
  28573. if (e) {
  28574. l = l || n.TraversalType.PreOrder;
  28575. var u = r * c + i;
  28576. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28577. s && s.push(e)),
  28578. e.children && 0 !== e.children.length) {
  28579. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28580. for (var g = 0; g < c; g++)
  28581. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28582. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28583. s && s.push(e))
  28584. }
  28585. }
  28586. }
  28587. function a(e) {
  28588. e.root = s(e, null, 0)
  28589. }
  28590. function s(e, t, i) {
  28591. if (i > e.levels)
  28592. return null;
  28593. var n = new r(e,t);
  28594. e.allNodes.push(n);
  28595. for (var o = 0; o < h; o++)
  28596. n.children[o] = s(e, n, i + 1);
  28597. return n
  28598. }
  28599. function l(e, t, i, n, r) {
  28600. if (!e)
  28601. return null;
  28602. if (0 === i)
  28603. return e;
  28604. if (!e.children || 0 === e.children.length)
  28605. return null;
  28606. var o = Math.pow(c, i)
  28607. , a = o / c
  28608. , s = n % a
  28609. , h = r % a
  28610. , u = Math.floor(r / a)
  28611. , d = Math.floor(n / a)
  28612. , p = u * c + d
  28613. , f = e.children[p];
  28614. return l(f, t + 1, i - 1, s, h)
  28615. }
  28616. var c = (e("three"),
  28617. e("./TileUtils"),
  28618. e("../objects/Panorama"),
  28619. e("../util/panorama"),
  28620. e("events").EventEmitter,
  28621. 2)
  28622. , h = c * c;
  28623. n.TraversalType = Object.freeze({
  28624. PreOrder: 0,
  28625. PostOrder: 1
  28626. });
  28627. var u = 0;
  28628. n.getLevelCountForSize = function(e, t) {
  28629. var i = 0;
  28630. for (t < e && (t = e); ; ) {
  28631. if (t /= c,
  28632. t < e)
  28633. break;
  28634. i++
  28635. }
  28636. return i
  28637. }
  28638. ,
  28639. n.getSizeForLevel = function(e, t) {
  28640. return Math.pow(c, t) * e
  28641. }
  28642. ,
  28643. n.prototype.getSubNode = function(e, t, i) {
  28644. (!t || e < this.tileSize) && (t = 0),
  28645. (!i || e < this.tileSize) && (i = 0),
  28646. e < this.tileSize && (e = this.tileSize);
  28647. var r = n.getLevelCountForSize(this.tileSize, e)
  28648. , o = l(this.root, 0, r, t, i);
  28649. return o
  28650. }
  28651. ,
  28652. n.prototype.breadthFirst = function(e) {
  28653. e = e || {};
  28654. var t = !!e.nullLevelEnd
  28655. , i = e.maxLevel
  28656. , n = e.minLevel
  28657. , r = e.callback
  28658. , o = e.saveVisited
  28659. , a = []
  28660. , s = {}
  28661. , l = 0
  28662. , c = 0;
  28663. for (a.push(this.root),
  28664. a.push(s); a.length > 0 && !(i && l > i); ) {
  28665. var h = a.shift();
  28666. if (h === s)
  28667. (!n || l >= n) && (r && t && r(null),
  28668. o && t && o.push(null)),
  28669. a.length > 0 && a.push(s),
  28670. l++,
  28671. c = 0;
  28672. else {
  28673. if (h.children)
  28674. for (var u = 0; u < h.children.length; u++) {
  28675. var d = h.children[u];
  28676. d && a.push(h.children[u])
  28677. }
  28678. var p = this.getFaceIndexFromNode(h);
  28679. (!n || l >= n) && (r && r(h, l, p),
  28680. o && o.push(h)),
  28681. c++
  28682. }
  28683. }
  28684. }
  28685. ,
  28686. n.prototype.getFaceIndexFromNode = function(e) {
  28687. if (!e)
  28688. return -1;
  28689. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28690. var o = i.parent;
  28691. if (!o)
  28692. break;
  28693. for (var a = -1, s = 0; s < o.children.length; s++)
  28694. o.children[s] === i && (a = s);
  28695. var l = a % c
  28696. , h = Math.floor(a / c);
  28697. n = l * t + n,
  28698. r = h * t + r,
  28699. t *= c,
  28700. i = o
  28701. }
  28702. return r * t + n
  28703. }
  28704. ,
  28705. n.prototype.depthFirst = function(e, t, i) {
  28706. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28707. }
  28708. ,
  28709. t.exports = n
  28710. }
  28711. , {
  28712. "../objects/Panorama": 148,
  28713. "../util/panorama": 191,
  28714. "./TileUtils": 174,
  28715. events: 202,
  28716. three: 217
  28717. }],
  28718. 174: [function(e, t, i) {
  28719. "use strict";
  28720. var n = e("../enum/GLCubeFaces")
  28721. , r = e("../util/MathLight")
  28722. , o = {};
  28723. o.TILE_SIZE = 512,
  28724. o.FACES_PER_PANO = 6,
  28725. o.LocationOnTile = {
  28726. Center: 0,
  28727. UpperLeft: 1,
  28728. UpperRight: 2,
  28729. LowerRight: 3,
  28730. LowerLeft: 4
  28731. },
  28732. o.getTileVector = function() {
  28733. return function(e, t, i, a, s, l, c, h) {
  28734. l = l || o.LocationOnTile.Center;
  28735. var u = e / t
  28736. , d = a / u;
  28737. s = -s + (u - 1);
  28738. var p = s / u
  28739. , f = t / e
  28740. , g = 2 * f
  28741. , m = g / 2
  28742. , v = 2 * d - 1 + m
  28743. , A = 2 * p - 1 + m;
  28744. switch (l) {
  28745. case o.LocationOnTile.UpperLeft:
  28746. v -= m,
  28747. A += m,
  28748. v += c * g;
  28749. break;
  28750. case o.LocationOnTile.UpperRight:
  28751. v += m,
  28752. A += m,
  28753. A -= c * g;
  28754. break;
  28755. case o.LocationOnTile.LowerRight:
  28756. v += m,
  28757. A -= m,
  28758. v -= c * g;
  28759. break;
  28760. case o.LocationOnTile.LowerLeft:
  28761. v -= m,
  28762. A -= m,
  28763. A += c * g;
  28764. break;
  28765. case o.LocationOnTile.Center:
  28766. }
  28767. switch (i) {
  28768. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28769. r.setVector(h, -1, A, -v);
  28770. break;
  28771. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28772. r.setVector(h, 1, A, v);
  28773. break;
  28774. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28775. r.setVector(h, -v, 1, -A);
  28776. break;
  28777. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28778. r.setVector(h, -v, -1, A);
  28779. break;
  28780. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28781. r.setVector(h, -v, A, 1);
  28782. break;
  28783. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28784. r.setVector(h, v, A, -1)
  28785. }
  28786. r.normalize(h)
  28787. }
  28788. }(),
  28789. o.getFaceForTile = function(e, t) {
  28790. var i = o.TILE_SIZE;
  28791. e < o.TILE_SIZE && (i = e);
  28792. var n = Math.floor(e / i)
  28793. , r = n * n;
  28794. return Math.floor(t / r)
  28795. }
  28796. ,
  28797. o.getTileLocation = function(e, t, i) {
  28798. var n = o.TILE_SIZE;
  28799. e < o.TILE_SIZE && (n = e);
  28800. var r = o.getFaceForTile(e, t)
  28801. , a = Math.floor(e / n)
  28802. , s = a * a
  28803. , l = t - r * s;
  28804. i.tileX = l % a,
  28805. i.tileY = Math.floor(l / a),
  28806. i.face = r,
  28807. i.faceTileIndex = l
  28808. }
  28809. ,
  28810. o.getTileCountForSize = function(e) {
  28811. if (e <= o.TILE_SIZE)
  28812. return o.FACES_PER_PANO;
  28813. var t = Math.floor(e / o.TILE_SIZE)
  28814. , i = t * t
  28815. , n = i * o.FACES_PER_PANO;
  28816. return n
  28817. }
  28818. ,
  28819. o.getRelativeDirection = function() {
  28820. var e = new r.Matrix4
  28821. , t = new r.Quaternion;
  28822. return function(i, n) {
  28823. t.copy(i),
  28824. t.inverse(),
  28825. e.makeRotationFromQuaternion(t),
  28826. e.applyToVector3(n),
  28827. r.normalize(n)
  28828. }
  28829. }(),
  28830. o.matchingTilesInDirection = function() {
  28831. var e = new r.Vector3
  28832. , t = new r.Vector3(0,0,-1)
  28833. , i = new r.Quaternion
  28834. , n = function(e, t) {
  28835. e.push({
  28836. face: t.face,
  28837. faceTileIndex: t.faceTileIndex,
  28838. tileX: t.tileX,
  28839. tileY: t.tileY
  28840. })
  28841. }
  28842. , a = function() {
  28843. var e = {
  28844. face: -1,
  28845. faceTileIndex: -1,
  28846. tileX: -1,
  28847. tileY: -1
  28848. };
  28849. return function(t, i, r) {
  28850. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28851. o.getTileLocation(t, l, e),
  28852. i && !i(e) || (s++,
  28853. r && n(r, e));
  28854. return s
  28855. }
  28856. }();
  28857. return function(n, s, l, c, h, u) {
  28858. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28859. o.getTileCountForSize(s);
  28860. if (!c && !h)
  28861. return a(s, null, u);
  28862. var p = !!h;
  28863. if (h = h || c,
  28864. h = Math.max(0, Math.min(h, 360)),
  28865. c = Math.max(0, Math.min(c, 360)),
  28866. r.copyVector(l, e),
  28867. o.getRelativeDirection(n.quaternion, e),
  28868. p) {
  28869. i.setFromUnitVectors(e, t);
  28870. var f = function(e) {
  28871. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28872. };
  28873. return a(s, f, u)
  28874. }
  28875. var g = function(t) {
  28876. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28877. };
  28878. return a(s, g, u)
  28879. }
  28880. }(),
  28881. o.isTileWithinFrustum = function() {
  28882. var e = new r.Vector3
  28883. , t = 1e-5;
  28884. return function(i, n, a, s, l, c, h, u) {
  28885. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28886. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28887. r.applyQuaternionToVector(c, e),
  28888. e.z >= -t)
  28889. I++;
  28890. else {
  28891. var w = -1 / e.z
  28892. , _ = e.x * w
  28893. , T = e.y * w;
  28894. T > d ? v++ : T < p && A++,
  28895. _ > f ? y++ : _ < g && C++,
  28896. E++
  28897. }
  28898. return A !== E && v !== E && y !== E && C !== E
  28899. }
  28900. }(),
  28901. o.isTileWithinFOV = function() {
  28902. var e = new r.Vector3
  28903. , t = new r.Vector3(0,1,0)
  28904. , i = new r.Vector3(1,0,0);
  28905. return function(n, a, s, l, c, h, u) {
  28906. var d = o.mapFaceToCubemapFace(s);
  28907. if (r.cross(h, t, i),
  28908. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28909. o.isWithinFOV(e, h, u, null))
  28910. return !0;
  28911. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28912. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28913. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28914. o.isWithinFOV(e, h, u, null))
  28915. return !0;
  28916. g += p
  28917. }
  28918. return !1
  28919. }
  28920. }(),
  28921. o.isWithinFOV = function() {
  28922. var e = new r.Vector3
  28923. , t = new r.Vector3;
  28924. return function(i, n, o, a) {
  28925. if (r.copyVector(i, t),
  28926. a) {
  28927. r.copyVector(a, e),
  28928. r.normalize(e);
  28929. var s = r.dot(e, i);
  28930. e.x *= s,
  28931. e.y *= s,
  28932. e.z *= s,
  28933. r.subVector(t, e)
  28934. }
  28935. var l = o / 2 * r.RADIANS_PER_DEGREE
  28936. , c = Math.cos(l)
  28937. , h = r.dot(t, n);
  28938. return h >= c
  28939. }
  28940. }(),
  28941. o.mapFaceToCubemapFace = function() {
  28942. var e = {
  28943. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28944. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28945. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28946. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28947. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28948. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28949. };
  28950. return function(t) {
  28951. return e[t]
  28952. }
  28953. }(),
  28954. t.exports = o
  28955. }
  28956. , {
  28957. "../enum/GLCubeFaces": 25,
  28958. "../util/MathLight": 176
  28959. }],
  28960. 175: [function(e, t, i) {
  28961. (function(i) {
  28962. "use strict";
  28963. function n() {
  28964. this.list = [],
  28965. this.index = {},
  28966. Object.defineProperty(this, "length", {
  28967. get: function() {
  28968. return this.list.length
  28969. }
  28970. })
  28971. }
  28972. var r = (e("./common"),
  28973. e("./logger"));
  28974. new r(i);
  28975. n.prototype.forEach = function(e) {
  28976. this.list.forEach(e)
  28977. }
  28978. ,
  28979. n.prototype.add = function(e) {
  28980. this.list.push(e),
  28981. this.index[this.getIndex(e)] = e
  28982. }
  28983. ,
  28984. n.prototype.getIndex = function(e) {
  28985. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28986. }
  28987. ,
  28988. n.prototype.extend = function(e) {
  28989. for (var t = 0; t < e.length; t++)
  28990. this.add(e[t])
  28991. }
  28992. ,
  28993. n.prototype.get = function(e) {
  28994. return this.index[e]
  28995. }
  28996. ,
  28997. n.prototype.first = function() {
  28998. return this.list[0]
  28999. }
  29000. ,
  29001. n.prototype.last = function() {
  29002. return this.list[this.list.length - 1]
  29003. }
  29004. ,
  29005. n.prototype.reIndex = function() {
  29006. this.index = {};
  29007. var e = this;
  29008. this.forEach(function(t) {
  29009. e.index[e.getIndex(t)] = t
  29010. })
  29011. }
  29012. ,
  29013. n.prototype.filter = function(e) {
  29014. var t = this.list.filter(e);
  29015. return this.reIndex(),
  29016. t
  29017. }
  29018. ,
  29019. n.prototype.reduce = function(e, t) {
  29020. return this.list.reduce(e, t)
  29021. }
  29022. ,
  29023. n.prototype.sort = function(e) {
  29024. return this.list.sort(e)
  29025. }
  29026. ,
  29027. n.prototype.indexOf = function(e) {
  29028. for (var t = 0; t < this.list.length; ++t)
  29029. if (this.list[t] === e)
  29030. return t;
  29031. return -1
  29032. }
  29033. ,
  29034. t.exports = n
  29035. }
  29036. ).call(this, "/js/util/IndexedCollection.js")
  29037. }
  29038. , {
  29039. "./common": 185,
  29040. "./logger": 189
  29041. }],
  29042. 176: [function(e, t, i) {
  29043. "use strict";
  29044. var n = e("../constants")
  29045. , r = {};
  29046. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29047. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29048. r.Vector3 = function(e, t, i) {
  29049. this.x = e || 0,
  29050. this.y = t || 0,
  29051. this.z = i || 0
  29052. }
  29053. ,
  29054. r.Matrix4 = function() {
  29055. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29056. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29057. }
  29058. ,
  29059. r.Matrix4.prototype = {
  29060. identity: function() {
  29061. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29062. this
  29063. },
  29064. copy: function(e) {
  29065. return this.elements.set(e.elements),
  29066. this
  29067. },
  29068. applyToVector3: function(e) {
  29069. var t = e.x
  29070. , i = e.y
  29071. , n = e.z
  29072. , r = this.elements;
  29073. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29074. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29075. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29076. this
  29077. },
  29078. getInverse: function(e, t) {
  29079. var i = this.elements
  29080. , n = e.elements
  29081. , r = n[0]
  29082. , o = n[1]
  29083. , a = n[2]
  29084. , s = n[3]
  29085. , l = n[4]
  29086. , c = n[5]
  29087. , h = n[6]
  29088. , u = n[7]
  29089. , d = n[8]
  29090. , p = n[9]
  29091. , f = n[10]
  29092. , g = n[11]
  29093. , m = n[12]
  29094. , v = n[13]
  29095. , A = n[14]
  29096. , y = n[15]
  29097. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29098. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29099. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29100. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29101. , w = r * C + o * I + a * E + s * b;
  29102. if (0 === w) {
  29103. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29104. if (t)
  29105. throw new Error(_);
  29106. return console.warn(_),
  29107. this.identity()
  29108. }
  29109. var T = 1 / w;
  29110. return i[0] = C * T,
  29111. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29112. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29113. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29114. i[4] = I * T,
  29115. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29116. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29117. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29118. i[8] = E * T,
  29119. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29120. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29121. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29122. i[12] = b * T,
  29123. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29124. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29125. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29126. this
  29127. },
  29128. makeRotationFromQuaternion: function(e) {
  29129. var t = this.elements
  29130. , i = e.x
  29131. , n = e.y
  29132. , r = e.z
  29133. , o = e.w
  29134. , a = i + i
  29135. , s = n + n
  29136. , l = r + r
  29137. , c = i * a
  29138. , h = i * s
  29139. , u = i * l
  29140. , d = n * s
  29141. , p = n * l
  29142. , f = r * l
  29143. , g = o * a
  29144. , m = o * s
  29145. , v = o * l;
  29146. return t[0] = 1 - (d + f),
  29147. t[4] = h - v,
  29148. t[8] = u + m,
  29149. t[1] = h + v,
  29150. t[5] = 1 - (c + f),
  29151. t[9] = p - g,
  29152. t[2] = u - m,
  29153. t[6] = p + g,
  29154. t[10] = 1 - (c + d),
  29155. t[3] = 0,
  29156. t[7] = 0,
  29157. t[11] = 0,
  29158. t[12] = 0,
  29159. t[13] = 0,
  29160. t[14] = 0,
  29161. t[15] = 1,
  29162. this
  29163. }
  29164. },
  29165. r.Quaternion = function(e, t, i, n) {
  29166. this._x = e || 0,
  29167. this._y = t || 0,
  29168. this._z = i || 0,
  29169. this._w = void 0 !== n ? n : 1
  29170. }
  29171. ,
  29172. r.Quaternion.prototype = {
  29173. get x() {
  29174. return this._x
  29175. },
  29176. set x(e) {
  29177. this._x = e
  29178. },
  29179. get y() {
  29180. return this._y
  29181. },
  29182. set y(e) {
  29183. this._y = e
  29184. },
  29185. get z() {
  29186. return this._z
  29187. },
  29188. set z(e) {
  29189. this._z = e
  29190. },
  29191. get w() {
  29192. return this._w
  29193. },
  29194. set w(e) {
  29195. this._w = e
  29196. },
  29197. copy: function(e) {
  29198. this._x = e.x,
  29199. this._y = e.y,
  29200. this._z = e.z,
  29201. this._w = e.w
  29202. },
  29203. inverse: function() {
  29204. return this.conjugate().normalize()
  29205. },
  29206. conjugate: function() {
  29207. return this._x *= -1,
  29208. this._y *= -1,
  29209. this._z *= -1,
  29210. this
  29211. },
  29212. length: function() {
  29213. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29214. },
  29215. normalize: function() {
  29216. var e = this.length();
  29217. return 0 === e ? (this._x = 0,
  29218. this._y = 0,
  29219. this._z = 0,
  29220. this._w = 1) : (e = 1 / e,
  29221. this._x = this._x * e,
  29222. this._y = this._y * e,
  29223. this._z = this._z * e,
  29224. this._w = this._w * e),
  29225. this
  29226. },
  29227. setFromAxisAngle: function(e, t) {
  29228. var i = t / 2
  29229. , n = Math.sin(i);
  29230. return this._x = e.x * n,
  29231. this._y = e.y * n,
  29232. this._z = e.z * n,
  29233. this._w = Math.cos(i),
  29234. this
  29235. },
  29236. setFromUnitVectors: function() {
  29237. var e, t, i = 1e-6;
  29238. return function(n, o) {
  29239. return void 0 === e && (e = new r.Vector3),
  29240. t = r.dot(n, o) + 1,
  29241. t < i ? (t = 0,
  29242. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29243. this._x = e.x,
  29244. this._y = e.y,
  29245. this._z = e.z,
  29246. this._w = t,
  29247. this.normalize()
  29248. }
  29249. }(),
  29250. multiply: function(e) {
  29251. return this.multiplyQuaternions(this, e)
  29252. },
  29253. premultiply: function(e) {
  29254. return this.multiplyQuaternions(e, this)
  29255. },
  29256. multiplyQuaternions: function(e, t) {
  29257. var i = e._x
  29258. , n = e._y
  29259. , r = e._z
  29260. , o = e._w
  29261. , a = t._x
  29262. , s = t._y
  29263. , l = t._z
  29264. , c = t._w;
  29265. return this._x = i * c + o * a + n * l - r * s,
  29266. this._y = n * c + o * s + r * a - i * l,
  29267. this._z = r * c + o * l + i * s - n * a,
  29268. this._w = o * c - i * a - n * s - r * l,
  29269. this
  29270. }
  29271. },
  29272. r.convertWorkshopVector = function(e) {
  29273. return new r.Vector3(-e.x,e.y,e.z)
  29274. }
  29275. ,
  29276. r.convertWorkshopQuaternion = function(e) {
  29277. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29278. }
  29279. ;
  29280. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29281. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29282. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29283. }
  29284. ,
  29285. r.convertWorkshopPanoramaQuaternion = function(e) {
  29286. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29287. }
  29288. ,
  29289. r.normalize = function(e) {
  29290. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29291. , i = Math.sqrt(t);
  29292. e.x /= i,
  29293. e.y /= i,
  29294. e.z /= i
  29295. }
  29296. ,
  29297. r.dot = function(e, t) {
  29298. return e.x * t.x + e.y * t.y + e.z * t.z
  29299. }
  29300. ,
  29301. r.cross = function(e, t, i) {
  29302. var n = e.x
  29303. , r = e.y
  29304. , o = e.z;
  29305. i.x = r * t.z - o * t.y,
  29306. i.y = o * t.x - n * t.z,
  29307. i.z = n * t.y - r * t.x
  29308. }
  29309. ,
  29310. r.setVector = function(e, t, i, n) {
  29311. e.x = t,
  29312. e.y = i,
  29313. e.z = n
  29314. }
  29315. ,
  29316. r.copyVector = function(e, t) {
  29317. t.x = e.x,
  29318. t.y = e.y,
  29319. t.z = e.z
  29320. }
  29321. ,
  29322. r.addVector = function(e, t) {
  29323. e.x += t.x,
  29324. e.y += t.y,
  29325. e.z += t.z
  29326. }
  29327. ,
  29328. r.subVector = function(e, t) {
  29329. e.x -= t.x,
  29330. e.y -= t.y,
  29331. e.z -= t.z
  29332. }
  29333. ,
  29334. r.applyQuaternionToVector = function(e, t) {
  29335. var i = t.x
  29336. , n = t.y
  29337. , r = t.z
  29338. , o = e.x
  29339. , a = e.y
  29340. , s = e.z
  29341. , l = e.w
  29342. , c = l * i + a * r - s * n
  29343. , h = l * n + s * i - o * r
  29344. , u = l * r + o * n - a * i
  29345. , d = -o * i - a * n - s * r;
  29346. t.x = c * l + d * -o + h * -s - u * -a,
  29347. t.y = h * l + d * -a + u * -o - c * -s,
  29348. t.z = u * l + d * -s + c * -a - h * -o
  29349. }
  29350. ,
  29351. r.angleBetweenVectors = function(e, t) {
  29352. return Math.acos(r.dot(e, t))
  29353. }
  29354. ,
  29355. t.exports = r
  29356. }
  29357. , {
  29358. "../constants": 8
  29359. }],
  29360. 177: [function(e, t, i) {
  29361. (function(i) {
  29362. "use strict";
  29363. function n(e) {
  29364. this.cache = null,
  29365. this.expires = 0
  29366. }
  29367. function r() {
  29368. this.baseUrl = null,
  29369. this.cache = null,
  29370. this.expires = 0
  29371. }
  29372. function o() {
  29373. this.baseUrl = null,
  29374. this.expires = 0
  29375. }
  29376. function a(e) {
  29377. this.initialLoadingPromise = null,
  29378. this.endpoint = e + "?type=3",
  29379. this.urlContainer = null,
  29380. this.authorizationHeader = h.getAuthorizationHeader(),
  29381. this.containerClasses = [o, r, n]
  29382. }
  29383. var s = e("./ajax")
  29384. , l = e("./logger")
  29385. , c = e("../constants")
  29386. , h = e("./showcase")
  29387. , u = (e("../ab"),
  29388. new l(i));
  29389. n.prototype = {
  29390. version: 1,
  29391. validate: function(e) {
  29392. return "catalog.json"in e && Object.keys(e).length > 0
  29393. },
  29394. update: function(e) {
  29395. return this.cache = e,
  29396. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29397. $.when()
  29398. },
  29399. get: function(e) {
  29400. return this.cache[e]
  29401. }
  29402. },
  29403. r.prototype = {
  29404. version: 2,
  29405. validate: function(e) {
  29406. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29407. },
  29408. update: function(e) {
  29409. return this.baseUrl = e["base.url"],
  29410. this.cache = e,
  29411. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29412. $.when()
  29413. },
  29414. get: function(e) {
  29415. var t = this.cache[e];
  29416. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29417. }
  29418. },
  29419. o.prototype = {
  29420. version: 3,
  29421. validate: function(e) {
  29422. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29423. },
  29424. update: function(e) {
  29425. return this.baseUrl = e.templates[0],
  29426. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29427. $.when()
  29428. },
  29429. get: function(e) {
  29430. return this.baseUrl.replace("{{filename}}", e)
  29431. }
  29432. },
  29433. a.prototype = {
  29434. init: function() {
  29435. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29436. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29437. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29438. this.refresh().done(function() {
  29439. u.debug("Refreshed")
  29440. }).fail(function() {
  29441. u.error("Failed url refresh, urls might go stale soon")
  29442. }))
  29443. }
  29444. .bind(this), c.signedUrlCheckInterval),
  29445. this.initialLoadingPromise = this.refresh(),
  29446. this.initialLoadingPromise)
  29447. },
  29448. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29449. e = e || {};
  29450. /*var t = void 0 === e.cache || e.cache;
  29451. return s.get( this.endpoint , { //file
  29452. responseType: "json",
  29453. prefetchFrom: t ? "files" : null,
  29454. cache: t,
  29455. auth: this.authorizationHeader
  29456. }).then(function(e) {
  29457. if (this.urlContainer && this.urlContainer.validate(e))
  29458. return this.urlContainer.update(e);
  29459. for (var i = 0; i < this.containerClasses.length; i++) {
  29460. var n = this.containerClasses[i]
  29461. , r = new n;
  29462. if (r.validate(e))
  29463. return u.info("Using urls version " + r.version),
  29464. this.urlContainer = r,
  29465. this.urlContainer.update(e)
  29466. }
  29467. return t ? this.refresh({
  29468. cache: !1
  29469. }) : $.Deferred().reject("missing-urls")
  29470. }
  29471. .bind(this), function(e) {
  29472. return "loading-failed"
  29473. }) */
  29474. return $.Deferred().resolve();
  29475. },
  29476. get: function(e) {
  29477. //return this.urlContainer.get(e)
  29478. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29479. }
  29480. },
  29481. t.exports = a
  29482. }
  29483. ).call(this, "/js/util/ModelUrls.js")
  29484. }
  29485. , {
  29486. "../ab": 3,
  29487. "../constants": 8,
  29488. "./ajax": 181,
  29489. "./logger": 189,
  29490. "./showcase": 193
  29491. }],
  29492. 178: [function(e, t, i) {
  29493. (function(i) {
  29494. "use strict";
  29495. function n() {
  29496. u.call(this),
  29497. this.neighbourMap = {},
  29498. this.map = null
  29499. }
  29500. var r = e("three")
  29501. , o = e("./common")
  29502. , a = e("../settings")
  29503. , s = e("../objects/Panorama")
  29504. , a = e("../settings")
  29505. , l = e("./aStar")
  29506. , c = e("./logger")
  29507. , h = new c(i)
  29508. , u = e("./IndexedCollection")
  29509. , d = e("./transitions");
  29510. o.inherit(n, u),
  29511. n.prototype.getIndex = function(e) {
  29512. return e.id
  29513. }
  29514. ,
  29515. n.prototype.find = function(e, t) {
  29516. var i = o.filterAll(this.list, e);
  29517. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29518. i = o.stableSort(i, e)
  29519. }),
  29520. i[0])
  29521. }
  29522. ,
  29523. n.prototype.sortByScore = function(e, t) {
  29524. var i = o.filterAll(this.list, e);
  29525. return 0 === i.length ? null : i = i.map(function(e) {
  29526. return {
  29527. pano: e,
  29528. score: t.reduce(function(t, i) {
  29529. return t + i(e)
  29530. }, 0)
  29531. }
  29532. }).sort(function(e, t) {
  29533. return t.score - e.score;
  29534. })
  29535. }
  29536. ,
  29537. n.prototype.lowestByScore = function(e, t, i) {
  29538. return this.findRankedByScore(0, e, t, i)
  29539. }
  29540. ,
  29541. n.prototype.findRankedByScore = function(e, t, i, n) {
  29542. n && (n.candidates = null,
  29543. n.pano = null),
  29544. e || (e = 0);
  29545. var r = this.sortByScore(t, i);
  29546. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29547. n.pano = r[e].pano),
  29548. r[e].pano)
  29549. }
  29550. ,
  29551. n.prototype.showPanoScores = function(e) {
  29552. this.list.forEach(function(e) {
  29553. e.removeTextSprite()
  29554. });
  29555. var t = 6344768;
  29556. e.forEach(function(e) {
  29557. e.pano.addTextSprite(e.score.toFixed(2), t),
  29558. t = 16428055
  29559. })
  29560. }
  29561. ,
  29562. n.prototype.isNeighbour = function(e, t) {
  29563. return this.neighbourMap[e.id][t.id]
  29564. }
  29565. ,
  29566. n.prototype.getNeighbours = function(e) {
  29567. return this.neighbourMap[e.id]
  29568. }
  29569. ,
  29570. n.prototype.setNeighbour = function(e, t, i) {
  29571. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29572. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29573. this.neighbourMap[e.id][e.id] = !0,
  29574. this.neighbourMap[t.id][t.id] = !0,
  29575. this.neighbourMap[e.id][t.id] = i,
  29576. this.neighbourMap[t.id][e.id] = i,
  29577. this.neighbourMap[e.id]
  29578. }
  29579. ,
  29580. n.prototype.findClosest = function(e, t) {
  29581. var i = [s.filters.isPanoAligned()];
  29582. return t && i.push(s.filters.inDirection(e, t, .75)),
  29583. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29584. }
  29585. ,
  29586. n.prototype.dualNeighbors = function(e, t) {
  29587. var i, n = [];
  29588. for (i in this.neighbourMap[e.id])
  29589. this.neighbourMap[t.id][i] && n.push(i);
  29590. return n
  29591. }
  29592. ,
  29593. n.prototype.populate_path_graph = function() {
  29594. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29595. for (e = 0; e < this.list.length; e += 1) {
  29596. o = this.list[e],
  29597. s = {},
  29598. l = !1,
  29599. i = o.neighbourPanos || o.findNeighourPanos();
  29600. for (t in i)
  29601. if (i[t]) {
  29602. a = this.index[t],
  29603. p.copy(o.floorPosition),
  29604. p.sub(a.floorPosition);
  29605. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29606. , v = (Math.abs(p.y) / Math.max(m, .01),
  29607. Math.max(0, Math.abs(p.y) - .2));
  29608. v > 0 ? (f += 1,
  29609. v = Math.pow(4 * v, 2),
  29610. m = Math.pow(m, 2),
  29611. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29612. n = p.length()),
  29613. s[a.id] = n,
  29614. l = !0
  29615. }
  29616. l ? u[o.id] = s : d += 1
  29617. }
  29618. this.map = u,
  29619. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29620. }
  29621. ,
  29622. n.prototype.aStarSearch = function(e, t) {
  29623. var i = Date.now()
  29624. , n = new l({
  29625. start: e,
  29626. isEnd: function(e) {
  29627. return e === t
  29628. },
  29629. neighbor: function(e) {
  29630. var t = e.neighbourPanos || e.findNeighourPanos()
  29631. , i = [];
  29632. for (var n in t)
  29633. t[n] && i.push(this.index[n]); //add: t[n] &&
  29634. return i
  29635. }
  29636. .bind(this),
  29637. distance: function(e, t) {
  29638. var i = this.map[e.id]
  29639. , n = i[t.id];
  29640. return n
  29641. }
  29642. .bind(this),
  29643. heuristic: function(e, t) {
  29644. return 1
  29645. }
  29646. .bind(this),
  29647. hash: function(e) {
  29648. return e.id
  29649. },
  29650. timeout: 5e3
  29651. });
  29652. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29653. "success" !== n.status)
  29654. return h.debug("Did not find A* path from " + e + " to " + t),
  29655. null;
  29656. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29657. var r = [];
  29658. return n.path.forEach(function(e) {
  29659. r.push(e.id)
  29660. }),
  29661. r
  29662. }
  29663. ,
  29664. n.prototype.includeNodesNearPath = function() {
  29665. var e = new r.Vector3
  29666. , t = new r.Vector3
  29667. , i = new r.Vector3
  29668. , n = new r.Vector3
  29669. , o = new r.Vector3
  29670. , a = new r.Vector3
  29671. , s = new r.Vector3
  29672. , l = new r.Vector3
  29673. , c = []
  29674. , h = new r.Vector3
  29675. , u = new r.Vector3;
  29676. return function(r, d) {
  29677. if (r)
  29678. for (var p = function(e, t, i) {
  29679. return o.copy(t).sub(e),
  29680. o.dot(i)
  29681. }, f = function(e, t) {
  29682. return p(h, e.position, i) - p(h, t.position, i)
  29683. }, g = 0; g < r.length - 1; ) {
  29684. var m = r[g]
  29685. , v = r[g + 1]
  29686. , A = this.index[m]
  29687. , y = this.index[v];
  29688. h.copy(A.position),
  29689. u.copy(y.position),
  29690. c.length = 0,
  29691. e.copy(u).sub(h),
  29692. i.copy(e).normalize();
  29693. for (var C = 0; C < this.list.length; C++) {
  29694. var I = this.list[C];
  29695. o.copy(I.position).sub(h);
  29696. var E = o.dot(i);
  29697. if (E > 0) {
  29698. s.copy(i),
  29699. s.multiplyScalar(E),
  29700. a.copy(o),
  29701. a.sub(s);
  29702. var b = a.length();
  29703. if (b < d) {
  29704. t.copy(e).negate(),
  29705. n.copy(t).normalize(),
  29706. l.copy(I.position).sub(u);
  29707. var w = l.dot(n);
  29708. w > 0 && c.push(I)
  29709. }
  29710. }
  29711. }
  29712. if (c.length > 0) {
  29713. c.sort(f);
  29714. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29715. r[_] = r[_ - c.length];
  29716. for (var T = 0; T < c.length; T++)
  29717. r[T + g + 1] = c[T].id
  29718. }
  29719. g += c.length + 1
  29720. }
  29721. }
  29722. }(),
  29723. n.prototype.fadeMarkerOpacity = function(e, t) {
  29724. var i = void 0 === e ? a.panorama.markerOpacity : e
  29725. , n = this.list.findIndex(function(e) {
  29726. return e.marker
  29727. });
  29728. if (!(n < 0)) {
  29729. var r = this.list[n].marker.material.opacity;
  29730. if (r !== e) {
  29731. var o = i - r;
  29732. d.trigger({
  29733. func: function(e, t) {
  29734. var i = r + e * o;
  29735. this.forEach(function(e) {
  29736. e.marker && (e.marker.material.opacity = i)
  29737. })
  29738. }
  29739. .bind(this),
  29740. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29741. name: "_fpm"
  29742. })
  29743. }
  29744. }
  29745. }
  29746. ,
  29747. t.exports = n
  29748. }
  29749. ).call(this, "/js/util/PanoramaCollection.js")
  29750. }
  29751. , {
  29752. "../objects/Panorama": 148,
  29753. "../settings": 166,
  29754. "./IndexedCollection": 175,
  29755. "./aStar": 180,
  29756. "./common": 185,
  29757. "./logger": 189,
  29758. "./transitions": 195,
  29759. three: 217
  29760. }],
  29761. 179: [function(e, t, i) {
  29762. "use strict";
  29763. function n() {
  29764. this.actionSequence = [],
  29765. this.actionSequenceInProgress = !1
  29766. }
  29767. function r(e, t, i, n) {
  29768. s.trackAlways("zoom_" + e, {
  29769. from: t,
  29770. to: i,
  29771. pano: n
  29772. })
  29773. }
  29774. function o(e, t) {
  29775. r("initial", 1, e, t)
  29776. }
  29777. function a(e, t, i) {
  29778. r("followup", e, t, i)
  29779. }
  29780. var s = e("../analytics");
  29781. n.prototype.reset = function(e) {
  29782. this.actionSequenceInProgress = !1,
  29783. this.actionSequence.length = 0
  29784. }
  29785. ,
  29786. n.prototype.addZoomAction = function() {
  29787. var e = null
  29788. , t = null
  29789. , i = !1
  29790. , n = function() {
  29791. if (e = null,
  29792. this.actionSequence.length > 0) {
  29793. var i = this.actionSequence[0].start
  29794. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29795. 1 === i ? o(n, t) : a(i, n, t)
  29796. }
  29797. this.reset()
  29798. };
  29799. return function(r, o, a) {
  29800. if (r !== o) {
  29801. i || (n = n.bind(this),
  29802. i = !0),
  29803. e && (window.clearTimeout(e),
  29804. e = null),
  29805. a === t && this.actionSequenceInProgress || (this.reset(),
  29806. t = a),
  29807. this.actionSequenceInProgress = !0;
  29808. var s = {
  29809. start: r,
  29810. end: o
  29811. };
  29812. this.actionSequence.push(s),
  29813. e = window.setTimeout(n, 150)
  29814. }
  29815. }
  29816. }(),
  29817. t.exports = n
  29818. }
  29819. , {
  29820. "../analytics": 4
  29821. }],
  29822. 180: [function(e, t, i) {
  29823. "use strict";
  29824. function n(e) {
  29825. void 0 === e.timeout && (e.timeout = 1 / 0);
  29826. var t = e.hash || o
  29827. , i = {
  29828. data: e.start,
  29829. g: 0,
  29830. h: e.heuristic(e.start)
  29831. }
  29832. , n = i;
  29833. i.f = i.h;
  29834. var h = new s
  29835. , u = new l(a)
  29836. , d = c();
  29837. u.push(i),
  29838. d.set(t(i.data), i);
  29839. for (var p = new Date; u.size(); ) {
  29840. if (new Date - p > e.timeout)
  29841. return {
  29842. status: "timeout",
  29843. cost: n.g,
  29844. path: r(n)
  29845. };
  29846. var f = u.pop();
  29847. if (d.delete(t(f.data)),
  29848. e.isEnd(f.data))
  29849. return {
  29850. status: "success",
  29851. cost: f.g,
  29852. path: r(f)
  29853. };
  29854. h.add(t(f.data));
  29855. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29856. var v = g[m];
  29857. if (!h.contains(t(v))) {
  29858. var A = f.g + e.distance(f.data, v)
  29859. , y = d.get(t(v))
  29860. , C = !1;
  29861. if (void 0 === y)
  29862. y = {
  29863. data: v
  29864. },
  29865. d.set(t(v), y);
  29866. else {
  29867. if (y.g < A)
  29868. continue;
  29869. C = !0
  29870. }
  29871. y.parent = f,
  29872. y.g = A,
  29873. y.h = e.heuristic(v),
  29874. y.f = A + y.h,
  29875. y.h < n.h && (n = y),
  29876. C ? u.heapify() : u.push(y)
  29877. }
  29878. }
  29879. }
  29880. return {
  29881. status: "noPath",
  29882. cost: n.g,
  29883. path: r(n)
  29884. }
  29885. }
  29886. function r(e) {
  29887. if (void 0 !== e.parent) {
  29888. var t = r(e.parent);
  29889. return t.push(e.data),
  29890. t
  29891. }
  29892. return [e.data]
  29893. }
  29894. function o(e) {
  29895. return e.toString()
  29896. }
  29897. function a(e, t) {
  29898. return e.f - t.f
  29899. }
  29900. var s = e("Set")
  29901. , l = e("heap")
  29902. , c = e("dict");
  29903. t.exports = n
  29904. }
  29905. , {
  29906. Set: 196,
  29907. dict: 210,
  29908. heap: 211
  29909. }],
  29910. 181: [function(e, t, i) {
  29911. (function(i) {
  29912. "use strict";
  29913. function n(e, t, i) {
  29914. var n = new XMLHttpRequest;
  29915. if (i && "withCredentials"in n)
  29916. n.open(e, t, i);
  29917. else if ("undefined" != typeof XDomainRequest)
  29918. n = new XDomainRequest,
  29919. n.open(e, t);
  29920. else {
  29921. if (i)
  29922. throw "Browser does not support CORS!";
  29923. n.open(e, t)
  29924. }
  29925. return n
  29926. }
  29927. function r(e, t, i) {
  29928. function o() {
  29929. u.warn("Retrying ", t),
  29930. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29931. }
  29932. function a(e, t) {
  29933. var i = e.response;
  29934. if ("json" === t && "object" != typeof i)
  29935. try {
  29936. i = JSON.parse(e.responseText)
  29937. } catch (e) {
  29938. return void c.reject({
  29939. error: "Failed parsing JSON"
  29940. })
  29941. }
  29942. else if ("image/jpeg" === t) {
  29943. var n = new Uint8Array(e.response)
  29944. , r = new Blob([n],{
  29945. type: "image/jpeg"
  29946. })
  29947. , o = URL.createObjectURL(r);
  29948. i = new Image,
  29949. i.src = o,
  29950. i.crossOrigin = "Anonymous",
  29951. i.onload = function() {
  29952. URL.revokeObjectURL(o)
  29953. }
  29954. }
  29955. return i
  29956. }
  29957. var s = n(e, t, !1);
  29958. if (i = i || {},
  29959. i.retries = void 0 !== i.retries ? i.retries : 0,
  29960. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29961. i.responseType)
  29962. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29963. s.responseType = i.responseType;
  29964. else {
  29965. if ("image/jpeg" !== i.responseType)
  29966. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29967. s.responseType = "arraybuffer"
  29968. }
  29969. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29970. i.auth && s.setRequestHeader("Authorization", i.auth),
  29971. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29972. s.setRequestHeader("Content-Type", "application/json")),
  29973. "object" == typeof i.headers)
  29974. for (var l in i.headers)
  29975. s.setRequestHeader(l, i.headers[l]);
  29976. var c = $.Deferred();
  29977. return s.onreadystatechange = function(e) {
  29978. if (4 === this.readyState)
  29979. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29980. i.retries++,
  29981. setTimeout(o, 1e3);
  29982. else if (200 === this.status) {
  29983. var t = a(this, i.responseType);
  29984. c.resolve(t)
  29985. } else
  29986. c.reject(this)
  29987. }
  29988. ,
  29989. s.onprogress = function(e) {
  29990. c.notify(e)
  29991. }
  29992. ,
  29993. s.send(i.data),
  29994. c.promise()
  29995. }
  29996. function o(e) {
  29997. return Object.keys(e).sort().map(function(t) {
  29998. return {
  29999. key: t,
  30000. value: e[t]
  30001. }
  30002. })
  30003. }
  30004. function a(e, t) {
  30005. var i = t.responseType || null
  30006. , n = t.auth || null
  30007. , r = t.prefetchFrom || null
  30008. , a = e + "__" + i + "__" + n + "__" + r;
  30009. return t.headers && o(t.headers).forEach(function(e) {
  30010. a += "__" + e.key + ":" + e.value
  30011. }),
  30012. a
  30013. }
  30014. function s(e, t) {
  30015. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30016. }
  30017. function l(e, t, i) {
  30018. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30019. }
  30020. var c = e("./logger")
  30021. , h = e("../ab")
  30022. , u = new c(i);
  30023. window.URL = window.URL || window.webkitURL,
  30024. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30025. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30026. /* setTimeout(function() {//MP-- xzw delete
  30027. window.MP_REQUEST_CACHE = null,
  30028. window.MP_PREFETCHED_MODELDATA = {}
  30029. }, 6e4),
  30030. window.onpageshow = function(e) {
  30031. e.persisted && (window.MP_REQUEST_CACHE = null,
  30032. window.MP_PREFETCHED_MODELDATA = {})
  30033. } */
  30034. ,
  30035. t.exports = {
  30036. get: function(e, t) {
  30037. t = t || {};
  30038. var i = void 0 === t.cache || t.cache;
  30039. if (i) {
  30040. var n = s(e, t);
  30041. if (n)
  30042. return n
  30043. }
  30044. var o;
  30045. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30046. i && l(e, t, o),
  30047. o
  30048. },
  30049. post: function(e, t) {
  30050. return r("POST", e, t)
  30051. },
  30052. patch: function(e, t) {
  30053. return r("PATCH", e, t)
  30054. },
  30055. getImage: function(e, t) {
  30056. function i() {
  30057. u.warn("Retrying ", e),
  30058. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30059. }
  30060. var n = $.Deferred()
  30061. , r = new Image
  30062. , o = this;
  30063. return e = h.changeIfImageOptimzing(e),
  30064. null !== t && void 0 !== t || (t = 3),
  30065. r.onerror = function() {
  30066. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30067. }
  30068. ,
  30069. r.onload = function() {
  30070. n.resolve(r)
  30071. }
  30072. ,
  30073. r.crossOrigin = "anonymous",
  30074. r.src = e,
  30075. n
  30076. }
  30077. }
  30078. }
  30079. ).call(this, "/js/util/ajax.js")
  30080. }
  30081. , {
  30082. "../ab": 3,
  30083. "./logger": 189
  30084. }],
  30085. 182: [function(e, t, i) {
  30086. "use strict";
  30087. function n(e, t) {
  30088. var i = window.navigator.userAgent
  30089. , n = i.match(e);
  30090. return n = n ? n[1].split(t) : [],
  30091. {
  30092. major: parseInt(n[0]) || 0,
  30093. minor: parseInt(n[1]) || 0,
  30094. patch: parseInt(n[2]) || 0
  30095. }
  30096. }
  30097. var r = e("../exception/DeviceMismatchException");
  30098. window.browser = t.exports = {
  30099. isFullscreen: function() {
  30100. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30101. },
  30102. supportsFullscreen: function() {
  30103. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30104. },
  30105. isPointerLocked: function() {
  30106. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30107. },
  30108. requestFullscreen: function(e, t) {
  30109. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30110. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30111. },
  30112. requestPointerLock: function() {
  30113. var e;
  30114. if (document.fullscreenElement)
  30115. e = document.fullscreenElement();
  30116. else if (document.mozFullscreenElement)
  30117. e = document.mozFullscreenElement();
  30118. else if (document.mozFullScreenElement)
  30119. e = document.mozFullScreenElement();
  30120. else {
  30121. if (!document.webkitFullscreenElement)
  30122. return;
  30123. e = document.webkitFullscreenElement()
  30124. }
  30125. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30126. e.requestPointerLock(),
  30127. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30128. },
  30129. exitPointerLock: function() {
  30130. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30131. document.exitPointerLock()
  30132. },
  30133. exitFullscreen: function() {
  30134. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30135. },
  30136. details: function() {
  30137. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30138. return e ? {
  30139. name: e[1],
  30140. version: parseInt(e[2]),
  30141. platform: navigator.platform
  30142. } : {}
  30143. },
  30144. is: function(e) {
  30145. return this.details() && this.details().name === e
  30146. },
  30147. inIframe: function() {
  30148. return window.parent !== window
  30149. },
  30150. aspectRatio: function() {
  30151. var e = $("#player").width() / $("#player").height();
  30152. return isFinite(e) ? e : 0
  30153. },
  30154. userAgent: function() {
  30155. return window.navigator.userAgent
  30156. },
  30157. isMobile: function() {
  30158. var e = navigator.userAgent || navigator.vendor || window.opera;
  30159. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30160. },
  30161. isLandscape: function() {
  30162. return this.isMobile && this.aspectRatio() > 1
  30163. },
  30164. isSmallScreen: function() {
  30165. var e = screen.width / window.devicePixelRatio;
  30166. return e < 240
  30167. },
  30168. detectIE: function() {
  30169. var e = window.navigator.userAgent
  30170. , t = e.indexOf("MSIE ");
  30171. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30172. },
  30173. detectSafari: function() {
  30174. var e = window.navigator.userAgent
  30175. , t = e.indexOf("Safari");
  30176. return t !== -1 && !this.detectChrome()
  30177. },
  30178. detectFirefox: function() {
  30179. var e = window.navigator.userAgent;
  30180. return e.indexOf("Firefox") !== -1
  30181. },
  30182. detectChrome: function() {
  30183. var e = window.navigator.userAgent;
  30184. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30185. },
  30186. detectOpera: function() {
  30187. var e = window.navigator.userAgent;
  30188. return e.indexOf("OPR") !== -1
  30189. },
  30190. detectIOS: function() {
  30191. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30192. },
  30193. detectIPad: function() {
  30194. var e = window.navigator.userAgent
  30195. , t = /iPad/;
  30196. return t.test(e)
  30197. },
  30198. detectIPod: function() {
  30199. var e = window.navigator.userAgent
  30200. , t = /iPod/;
  30201. return t.test(e)
  30202. },
  30203. detectIPhone: function() {
  30204. var e = window.navigator.userAgent
  30205. , t = /iPhone/;
  30206. return t.test(e)
  30207. },
  30208. detectAndroid: function() {
  30209. var e = window.navigator.userAgent;
  30210. return e.indexOf("Android") !== -1
  30211. },
  30212. detectAndroidMobile: function() {
  30213. var e = window.navigator.userAgent;
  30214. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30215. },
  30216. detectSamsungNative: function() {
  30217. var e = window.navigator.userAgent;
  30218. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30219. },
  30220. detectSamsungS6: function() {
  30221. var e = window.navigator.userAgent;
  30222. return e.indexOf("SM-G92") !== -1
  30223. },
  30224. /************************************************************fyz改from徐世廷*************************************************************/
  30225. detectHUAWEI5X: function() {
  30226. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30227. },
  30228. /*******************************************************************************************************************************/
  30229. detectWebVR: function() {
  30230. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30231. },
  30232. getVRDisplay: function() {
  30233. var e = $.Deferred();
  30234. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30235. t.length >= 1 && e.resolve(t[0]),
  30236. e.reject(null)
  30237. }),
  30238. e) : e.reject(null)
  30239. },
  30240. iosVersion: function() {
  30241. if (!this.detectIOS())
  30242. throw new r("Did not detect an iDevice");
  30243. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30244. , t = "_";
  30245. return n(e, t)
  30246. },
  30247. androidVersion: function() {
  30248. if (!this.detectAndroid())
  30249. throw new r("Did not detect an Android based device");
  30250. var e = /Android ((?:\d+\.?){1,3})/
  30251. , t = ".";
  30252. return n(e, t)
  30253. },
  30254. valueFromCookie: function(e, t) {
  30255. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30256. if (!i)
  30257. return t;
  30258. var n = i[1];
  30259. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30260. },
  30261. valueFromHash: function(e, t) {
  30262. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30263. , n = i.exec(window.location.href);
  30264. if (!n)
  30265. return t;
  30266. var r = n[1];
  30267. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30268. }
  30269. }
  30270. }
  30271. , {
  30272. "../exception/DeviceMismatchException": 56
  30273. }],
  30274. 183: [function(e, t, i) {
  30275. (function(i) {
  30276. "use strict";
  30277. function n(e, t) {
  30278. var i = r(t);
  30279. var replaceAll = function (str, f, e) {
  30280. //f全部替换成e
  30281. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30282. return str.replace(reg, e);
  30283. };
  30284. var urlFirstView = c.valueFromHash('firstView');
  30285. if(urlFirstView){
  30286. try{
  30287. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30288. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30289. urlFirstView = "{"+urlFirstView+"]}"
  30290. let info = JSON.parse(urlFirstView);
  30291. i.pano = t.list[info.pano] //panos.get(info.pano)
  30292. if(!i.pano){
  30293. urlFirstView = false
  30294. console.error('检测到firstView但是 找不到该pano')
  30295. }else{
  30296. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30297. i.zoom = -1;
  30298. i.mode = "panorama"
  30299. i.setByUrl = true
  30300. }
  30301. }catch(e){
  30302. urlFirstView = false
  30303. console.error('检测到firstView但是解析出错'+e)
  30304. }
  30305. }
  30306. if (Object.keys(i).length > 0)
  30307. return i;
  30308. if (e.heroImage)
  30309. i = o(e, t);
  30310. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30311. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30312. try {
  30313. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30314. i.position = n.camera.position,
  30315. //i.quaternion = n.camera.quaternion,
  30316. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30317. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30318. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30319. d.debug("Using camera_start"),
  30320. d.debug("Modeldata pano: ", i.pano.quaternion),
  30321. d.debug("Camera start pano: ", n.pano.quaternion)),
  30322. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30323. } catch (e) {
  30324. d.warn(e.message)
  30325. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30326. }
  30327. }
  30328. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30329. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30330. i.pano = t.findClosest(i.position),
  30331. i.quaternion = i.pano.quaternion),
  30332. 0 === Object.keys(i).length) {
  30333. var a = t.list[0];
  30334. a && (i.mode = h.PANORAMA,
  30335. i.pano = a,
  30336. i.position = a.position,
  30337. i.quaternion = a.quaternion,
  30338. d.info("Starting at 1st pano " + a.id))
  30339. }
  30340. return i.mode = i.mode || h.DOLLHOUSE,
  30341. i
  30342. }
  30343. function r(e) {
  30344. var t = c.valueFromHash("start", "")
  30345. , i = {};
  30346. if ("" !== t) {
  30347. d.debug("Start override found in parameters, trying to parse..."),
  30348. i = a(t) || {};
  30349. var n = c.valueFromHash("tag", null);
  30350. n && (i.tag = n),
  30351. i.panoId && (i.pano = e.get(i.panoId))
  30352. }
  30353. return i
  30354. }
  30355. function o(e, t) {
  30356. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30357. return {};
  30358. var i = {}
  30359. , n = e.heroImage.metadata;
  30360. d.debug("Using start position from thumbnail image"),
  30361. i.position = n.camera_position,
  30362. i.quaternion = n.camera_quaternion;
  30363. try {
  30364. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30365. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30366. } catch (e) {
  30367. d.debug(e.message)
  30368. }
  30369. return i
  30370. }
  30371. function a(e) {
  30372. return s.deserialize(e)
  30373. }
  30374. var s = e("../controls/serializer")
  30375. , l = e("../util/math")
  30376. , c = e("./browser")
  30377. , h = e("../enum/Viewmode")
  30378. , u = e("../util/logger")
  30379. , th = e("three")//xzw
  30380. , d = new u(i);
  30381. t.exports = {
  30382. getStartCameraOptions: n
  30383. }
  30384. }
  30385. ).call(this, "/js/util/camera.js")
  30386. }
  30387. , {
  30388. "../controls/serializer": 14,
  30389. "../enum/Viewmode": 51,
  30390. "../util/logger": 189,
  30391. "../util/math": 190,
  30392. "./browser": 182,
  30393. "three": 217
  30394. }],
  30395. 184: [function(e, t, i) {
  30396. "use strict";
  30397. function n(e, t, i) {
  30398. return o(e.fov, t, i)
  30399. }
  30400. var r = e("./MathLight")
  30401. , o = function(e, t, i) {
  30402. var n = t
  30403. , o = i
  30404. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30405. return a
  30406. }
  30407. , a = function(e, t, i) {
  30408. var n = t
  30409. , o = i
  30410. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30411. return a
  30412. }
  30413. , s = function(e, t, i, n) {
  30414. var r = o(e, i, n);
  30415. return r > t ? a(t, i, n) : e
  30416. };
  30417. t.exports = {
  30418. clampVFOV: s,
  30419. getHFOVForCamera: n,
  30420. getHFOVFromVFOV: o,
  30421. getVFOVFromHFOV: a
  30422. }
  30423. window.MathLight = t.exports
  30424. }
  30425. , {
  30426. "./MathLight": 176
  30427. }],
  30428. 185: [function(e, t, i) {
  30429. "use strict";
  30430. var n = e("three");
  30431. t.exports = {
  30432. delayOneFrame: function(e) {
  30433. window.setTimeout(e, 1)
  30434. },
  30435. normalizeUrl: function(e) {
  30436. return e.replace("https://", "http://")
  30437. },
  30438. domainFromUrl: function(e) {
  30439. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30440. return t ? t[3] : e
  30441. },
  30442. average: function(e, t) {
  30443. if (0 === e.length)
  30444. return null;
  30445. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30446. var o = t ? e[r][t] : e[r];
  30447. i += o,
  30448. n++
  30449. }
  30450. return i / n
  30451. },
  30452. countUnique: function(e) {
  30453. for (var t = {}, i = 0; i < e.length; i++)
  30454. t[e[i]] = 1 + (t[e[i]] || 0);
  30455. return Object.keys(t).length
  30456. },
  30457. averageVectors: function(e, t) {
  30458. var i = new n.Vector3;
  30459. if (0 === e.length)
  30460. return i;
  30461. for (var r = 0, o = 0; o < e.length; o++) {
  30462. var a = t ? e[o][t] : e[o];
  30463. i.add(a),
  30464. r++
  30465. }
  30466. return i.divideScalar(r)
  30467. },
  30468. equalLists: function(e, t) {
  30469. if (e.length !== t.length)
  30470. return !1;
  30471. for (var i = 0; i < e.length; i++)
  30472. if (e[i] !== t[i])
  30473. return !1;
  30474. return !0
  30475. },
  30476. lowerMedian: function(e, t) {
  30477. if (0 === e.length)
  30478. return null;
  30479. t = t || 2,
  30480. e.sort(function(e, t) {
  30481. return e - t
  30482. });
  30483. var i = Math.floor(e.length / t);
  30484. return e[i]
  30485. },
  30486. stableSort: function(e, t) {
  30487. return e.map(function(e, t) {
  30488. return {
  30489. value: e,
  30490. index: t
  30491. }
  30492. }).sort(function(e, i) {
  30493. var n = t(e.value, i.value);
  30494. return 0 !== n ? n : e.index - i.index
  30495. }).map(function(e) {
  30496. return e.value
  30497. })
  30498. },
  30499. filterAll: function(e, t) {
  30500. return e.filter(function(e) {
  30501. return t.every(function(t) {
  30502. return t(e)
  30503. })
  30504. })
  30505. },
  30506. formatDate: function(e) {
  30507. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30508. },
  30509. formatDatetime: function(e) {
  30510. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30511. },
  30512. randomString: function(e) {
  30513. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30514. t += i.charAt(Math.floor(Math.random() * i.length));
  30515. return t
  30516. },
  30517. uint8ToBase64: function(e, t) {
  30518. t && "number" == typeof t || (t = 8192);
  30519. for (var i = [], n = 0; n < e.length; n += t)
  30520. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30521. return btoa(i.join(""))
  30522. },
  30523. uuid4: function e(t) {
  30524. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30525. },
  30526. nth: function(e) {
  30527. return e %= 10,
  30528. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30529. },
  30530. extendObject: function(e, t) {
  30531. return Object.keys(t).forEach(function(i) {
  30532. e[i] = t[i]
  30533. }),
  30534. e
  30535. },
  30536. deepExtend: function e(t) {
  30537. t = t || {};
  30538. for (var i = 1; i < arguments.length; i++) {
  30539. var n = arguments[i];
  30540. if (n)
  30541. for (var r in n)
  30542. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30543. }
  30544. return t
  30545. },
  30546. inherit: function(e, t) {
  30547. e.prototype = Object.create(t.prototype),
  30548. e.prototype.constructor = e
  30549. },
  30550. extend: function(e, t) {
  30551. for (var i in t.prototype)
  30552. e.prototype[i] = t.prototype[i]
  30553. }
  30554. ,
  30555. getVisiblePano : function(position, options={}){//add
  30556. var visiblePanos = [];
  30557. var B = position.clone();
  30558. var panos = options.panos || player.model.panos.list;
  30559. panos.forEach((pano)=>{
  30560. if(!pano.isAligned())return;
  30561. var A = pano.position.clone();
  30562. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30563. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30564. if (!o || !o.length)visiblePanos.push(pano );
  30565. })
  30566. return visiblePanos
  30567. }
  30568. ,
  30569. sortByScore : function(list, request, rank) {
  30570. var i = this.filterAll(list, request);
  30571. return 0 === i.length ? null : i = i.map(function(e) {
  30572. return {
  30573. item: e,
  30574. score: rank.reduce(function(t, i) {
  30575. return t + i(e);
  30576. }, 0)
  30577. };
  30578. }).sort(function(e, t) {
  30579. return t.score - e.score;
  30580. });
  30581. }
  30582. },
  30583. Math.sign = function(e) {
  30584. return e < 0 ? -1 : 1
  30585. }
  30586. window.common = t.exports
  30587. }
  30588. , {
  30589. three: 217
  30590. }],
  30591. 186: [function(e, t, i) {
  30592. "use strict";
  30593. var n = {};
  30594. n.linearTween = function(e, t, i, n) {
  30595. return i * e / n + t
  30596. }
  30597. ,
  30598. n.easeInQuad = function(e, t, i, n) {
  30599. return e /= n,
  30600. i * e * e + t
  30601. }
  30602. ,
  30603. n.easeOutQuad = function(e, t, i, n) {
  30604. return e /= n,
  30605. -i * e * (e - 2) + t
  30606. }
  30607. ,
  30608. n.easeInOutQuad = function(e, t, i, n) {
  30609. return e /= n / 2,
  30610. e < 1 ? i / 2 * e * e + t : (e--,
  30611. -i / 2 * (e * (e - 2) - 1) + t)
  30612. }
  30613. ,
  30614. n.easeInCubic = function(e, t, i, n) {
  30615. return e /= n,
  30616. i * e * e * e + t
  30617. }
  30618. ,
  30619. n.easeOutCubic = function(e, t, i, n) {
  30620. return e /= n,
  30621. e--,
  30622. i * (e * e * e + 1) + t
  30623. }
  30624. ,
  30625. n.easeInOutCubic = function(e, t, i, n) {
  30626. return e /= n / 2,
  30627. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30628. i / 2 * (e * e * e + 2) + t)
  30629. }
  30630. ,
  30631. n.easeInQuart = function(e, t, i, n) {
  30632. return e /= n,
  30633. i * e * e * e * e + t
  30634. }
  30635. ,
  30636. n.easeOutQuart = function(e, t, i, n) {
  30637. return e /= n,
  30638. e--,
  30639. -i * (e * e * e * e - 1) + t
  30640. }
  30641. ,
  30642. n.easeInOutQuart = function(e, t, i, n) {
  30643. return e /= n / 2,
  30644. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30645. -i / 2 * (e * e * e * e - 2) + t)
  30646. }
  30647. ,
  30648. n.easeInQuint = function(e, t, i, n) {
  30649. return e /= n,
  30650. i * e * e * e * e * e + t
  30651. }
  30652. ,
  30653. n.easeOutQuint = function(e, t, i, n) {
  30654. return e /= n,
  30655. e--,
  30656. i * (e * e * e * e * e + 1) + t
  30657. }
  30658. ,
  30659. n.easeInOutQuint = function(e, t, i, n) {
  30660. return e /= n / 2,
  30661. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30662. i / 2 * (e * e * e * e * e + 2) + t)
  30663. }
  30664. ,
  30665. n.easeInSine = function(e, t, i, n) {
  30666. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30667. }
  30668. ,
  30669. n.easeOutSine = function(e, t, i, n) {
  30670. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30671. }
  30672. ,
  30673. n.easeInOutSine = function(e, t, i, n) {
  30674. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30675. }
  30676. ,
  30677. n.easeInExpo = function(e, t, i, n) {
  30678. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30679. }
  30680. ,
  30681. n.easeOutExpo = function(e, t, i, n) {
  30682. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30683. }
  30684. ,
  30685. n.easeInOutExpo = function(e, t, i, n) {
  30686. return e /= n / 2,
  30687. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30688. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30689. }
  30690. ,
  30691. n.easeInCirc = function(e, t, i, n) {
  30692. return e /= n,
  30693. -i * (Math.sqrt(1 - e * e) - 1) + t
  30694. }
  30695. ,
  30696. n.easeOutCirc = function(e, t, i, n) {
  30697. return e /= n,
  30698. e--,
  30699. i * Math.sqrt(1 - e * e) + t
  30700. }
  30701. ,
  30702. n.easeInOutCirc = function(e, t, i, n) {
  30703. return e /= n / 2,
  30704. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30705. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30706. }
  30707. ,
  30708. n.easeInElastic = function(e, t, i, n) {
  30709. var r = 1.70158
  30710. , o = 0
  30711. , a = i;
  30712. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30713. a < Math.abs(i) ? (a = i,
  30714. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30715. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30716. }
  30717. ,
  30718. n.easeOutElastic = function(e, t, i, n) {
  30719. var r = 1.70158
  30720. , o = 0
  30721. , a = i;
  30722. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30723. a < Math.abs(i) ? (a = i,
  30724. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30725. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30726. }
  30727. ,
  30728. n.easeInOutElastic = function(e, t, i, n) {
  30729. var r = 1.70158
  30730. , o = 0
  30731. , a = i;
  30732. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30733. a < Math.abs(i) ? (a = i,
  30734. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30735. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30736. }
  30737. ,
  30738. n.easeInBack = function(e, t, i, n, r) {
  30739. return void 0 === r && (r = 1.70158),
  30740. i * (e /= n) * e * ((r + 1) * e - r) + t
  30741. }
  30742. ,
  30743. n.easeOutBack = function(e, t, i, n, r) {
  30744. return void 0 === r && (r = 1.70158),
  30745. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30746. }
  30747. ,
  30748. n.easeInOutBack = function(e, t, i, n, r) {
  30749. return void 0 === r && (r = 1.70158),
  30750. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30751. }
  30752. ,
  30753. n.easeOutBounce = function(e, t, i, n) {
  30754. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30755. }
  30756. ,
  30757. n.easeInBounce = function(e, t, i, r) {
  30758. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30759. }
  30760. ,
  30761. n.easeInOutBounce = function(e, t, i, r) {
  30762. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30763. }
  30764. ,
  30765. t.exports = n
  30766. window.easing = n
  30767. }
  30768. , {}],
  30769. 187: [function(e, t, i) {
  30770. "use strict";
  30771. function n() {
  30772. this.events = [],
  30773. this.valid = !1
  30774. }
  30775. var r = e("../enum/Joystick");
  30776. n.prototype.push = function(e, t) {
  30777. this.events.push({
  30778. direction: e,
  30779. pano: t
  30780. }),
  30781. this.valid = !0
  30782. }
  30783. ,
  30784. n.prototype.pop = function(e) {
  30785. var t = this.events.pop();
  30786. return this.events.length < 1 && (this.valid = !1),
  30787. t
  30788. }
  30789. ,
  30790. n.prototype.peek = function() {
  30791. return this.events.length ? this.events[this.events.length - 1] : {
  30792. direction: null,
  30793. pano: null
  30794. }
  30795. }
  30796. ,
  30797. n.prototype.invalidate = function() {
  30798. this.events = [],
  30799. this.valid = !1
  30800. }
  30801. ,
  30802. n.prototype.reversePano = function(e) {
  30803. if (!this.valid)
  30804. return null;
  30805. var t = this.peek();
  30806. return r.opposite(e) === t.direction ? (this.pop(),
  30807. t.pano) : null
  30808. }
  30809. ,
  30810. t.exports = n
  30811. }
  30812. , {
  30813. "../enum/Joystick": 29
  30814. }],
  30815. 188: [function(e, t, i) {
  30816. "use strict";
  30817. window.lerp = t.exports = {
  30818. vector: function(e, t) {
  30819. var i = e.clone();
  30820. return t = t.clone(),
  30821. function(n) {
  30822. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30823. }
  30824. },
  30825. quaternion: function(e, t) {
  30826. var i = e.clone();
  30827. return function(n) {
  30828. e.copy(i).slerp(t, n)
  30829. }
  30830. },
  30831. property: function(e, t, i, n) {
  30832. var r = e[t];
  30833. return function(o) {
  30834. e[t] = r * (1 - o) + i * o,
  30835. n && n(e[t])
  30836. }
  30837. },
  30838. uniform: function(e, t, i) {
  30839. var n = e.material.uniforms[t].value;
  30840. return function(r) {
  30841. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30842. }
  30843. },
  30844. matrix4: function(e, t) {
  30845. var i = e.clone();
  30846. return function(n) {
  30847. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30848. r[s] = o[s] * (1 - n) + a[s] * n
  30849. }
  30850. },
  30851. allUniforms: function(e, t, i) {
  30852. var n = e.map(function(e) {
  30853. return this.uniform(e, t, i)
  30854. }
  30855. .bind(this));
  30856. return function(e) {
  30857. n.forEach(function(t) {
  30858. t(e)
  30859. })
  30860. }
  30861. }
  30862. }
  30863. }
  30864. , {}],
  30865. 189: [function(e, t, i) {
  30866. "use strict";
  30867. function n(e) {
  30868. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30869. if (n.consoleEnabled) {
  30870. var h = function(e) {
  30871. $("#debug-console").append("<p>" + e + "</p>"),
  30872. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30873. };
  30874. t = function(e) {
  30875. h(Array.prototype.slice.call(arguments).join(" "))
  30876. }
  30877. ,
  30878. i = function(e) {
  30879. h(Array.prototype.slice.call(arguments).join(" "))
  30880. }
  30881. ,
  30882. o = function(e) {
  30883. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30884. }
  30885. ,
  30886. a = function(e) {
  30887. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30888. }
  30889. } else
  30890. console.log ? (t = console.log,
  30891. i = console.info ? console.info : console.log,
  30892. o = console.warn ? console.warn : console.log,
  30893. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30894. ;
  30895. var u = function(e) {
  30896. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30897. }
  30898. , d = function(t, i) {
  30899. if (r) {
  30900. var o = Array.prototype.slice.call(t).join(" ");
  30901. r.captureMessage(o, {
  30902. level: i,
  30903. path: e,
  30904. timestamp: n.timestamp()
  30905. })
  30906. }
  30907. }
  30908. , p = function(t, i) {
  30909. if (r) {
  30910. var o = Array.prototype.slice.call(t).join(" ");
  30911. r.captureException(new Error(o), {
  30912. level: i,
  30913. path: e,
  30914. timestamp: n.timestamp()
  30915. })
  30916. }
  30917. };
  30918. return {
  30919. debug: function() {
  30920. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30921. },
  30922. info: function() {
  30923. n.level >= n.levels.info && i.apply(console, u(arguments))
  30924. },
  30925. warn: function() {
  30926. d(arguments, "warn"),
  30927. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30928. },
  30929. error: function() {
  30930. p(arguments, "error"),
  30931. n.level >= n.levels.error && a.apply(console, u(arguments))
  30932. },
  30933. v3str: function(e, t) {
  30934. var i = void 0 === t ? 2 : t;
  30935. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30936. },
  30937. eulstr: function(e, t) {
  30938. var i = void 0 === t ? 2 : t;
  30939. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30940. },
  30941. time: function(e) {
  30942. n.level >= n.levels.debug && (c[e] = Date.now())
  30943. },
  30944. timeEnd: function(e) {
  30945. if (n.level >= n.levels.debug) {
  30946. var t = c[e];
  30947. if (!t)
  30948. return;
  30949. var i = (Date.now() - t) / 1e3;
  30950. this.debug(e, i + "s")
  30951. }
  30952. }
  30953. }
  30954. }
  30955. var r = window.Raven;
  30956. n.timestamp = function() {
  30957. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30958. }
  30959. ,
  30960. n.levels = {
  30961. debug: 3,
  30962. info: 2,
  30963. warn: 1,
  30964. error: 0
  30965. },
  30966. n.level = n.levels.info,
  30967. t.exports = n
  30968. }
  30969. , {}],
  30970. 190: [function(e, t, i) {
  30971. "use strict";
  30972. var n = e("three")
  30973. , r = e("../enum/GLCubeFaces")
  30974. , o = e("../constants");
  30975. t.exports = {
  30976. convertVisionVector: function(e) {
  30977. return new n.Vector3(e.x,e.z,-e.y)
  30978. },
  30979. convertVisionQuaternion: function(e) {
  30980. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30981. },
  30982. convertWorkshopVector: function(e) {
  30983. return new n.Vector3(-e.x,e.y,e.z)
  30984. },
  30985. convertWorkshopQuaternion: function(e) {
  30986. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30987. },
  30988. convertWorkshopPanoramaQuaternion: function(e) {
  30989. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30990. },
  30991. convertWorkshopOrthoZoom: function(e) {// xzw
  30992. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30993. //return e;
  30994. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30995. },
  30996. toPrecision: function(e, t) {//xzw change
  30997. var f = function(e, t){
  30998. var i = Math.pow(10, t);
  30999. return Math.round(e * i) / i
  31000. }
  31001. if(e instanceof Array){
  31002. for(var s=0; s<e.length; s++){
  31003. e[s] = f(e[s],t);
  31004. }
  31005. return e;
  31006. }
  31007. else return f(e,t)
  31008. },
  31009. isEmptyQuaternion: function(e) {
  31010. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31011. },
  31012. projectPositionToCanvas: function(e, t, i) {
  31013. i = i || new n.Vector3,
  31014. i.copy(e);
  31015. var r = .5 * $("#player").width()
  31016. , o = .5 * $("#player").height();
  31017. return i.project(t),
  31018. i.x = i.x * r + r,
  31019. i.y = -(i.y * o) + o,
  31020. i
  31021. },
  31022. convertScreenPositionToNDC: function(e, t, i) {
  31023. return i = i || new n.Vector2,
  31024. i.x = e / $("#player").width() * 2 - 1,
  31025. i.y = 2 * -(t / $("#player").height()) + 1,
  31026. i
  31027. },
  31028. constrainedTurn: function(e) {
  31029. var t = e % (2 * Math.PI);
  31030. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31031. },
  31032. getFOVDotThreshold: function(e) {
  31033. return Math.cos(n.Math.degToRad(e / 2))
  31034. },
  31035. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31036. switch (e) {
  31037. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31038. i.set(1, t.y, t.x);
  31039. break;
  31040. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31041. i.set(-1, t.y, -t.x);
  31042. break;
  31043. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31044. i.set(-t.x, 1, -t.y);
  31045. break;
  31046. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31047. i.set(-t.x, -1, t.y);
  31048. break;
  31049. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31050. i.set(-t.x, t.y, 1);
  31051. break;
  31052. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31053. i.set(t.x, t.y, -1)
  31054. }
  31055. n && i.normalize()
  31056. },
  31057. //add:
  31058. getPos2d : function(point, camera, dom){
  31059. var camera = camera ;
  31060. var dom = dom;
  31061. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31062. var x,y;
  31063. x = (pos.x + 1) / 2 * dom.clientWidth;
  31064. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31065. var inSight = x <= dom.clientWidth && x >= 0
  31066. && y <= dom.clientHeight && y >= 0
  31067. return {
  31068. pos: new THREE.Vector2(x,y),
  31069. vector: pos,
  31070. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31071. inSight : inSight //在屏幕范围内可见
  31072. };
  31073. }
  31074. }
  31075. window.math = t.exports
  31076. }
  31077. , {
  31078. "../constants": 8,
  31079. "../enum/GLCubeFaces": 25,
  31080. three: 217
  31081. }],
  31082. 191: [function(e, t, i) {
  31083. "use strict";
  31084. function n(e, t, i) {
  31085. return a.map(function(n, o) {
  31086. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31087. }
  31088. .bind(this))
  31089. }
  31090. function r(e) {
  31091. return s[e]
  31092. }
  31093. var o = e("../enum/GLCubeFaces")
  31094. , a = [0, 1, 2, 3, 4, 5]
  31095. , s = {
  31096. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31097. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31098. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31099. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31100. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31101. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31102. };
  31103. t.exports = {
  31104. mapFaceToCubemapFace: r,
  31105. getCubemapUrls: n
  31106. }
  31107. }
  31108. , {
  31109. "../enum/GLCubeFaces": 25
  31110. }],
  31111. 192: [function(e, t, i) {
  31112. "use strict";
  31113. t.exports = {
  31114. captureErrors: function(e, t, i) {
  31115. if ("Raven"in window) {
  31116. Raven.config(e, t).install(),
  31117. i && Raven.setTagsContext(i);
  31118. var n = console.warn
  31119. , r = console.error;
  31120. console.warn = function() {
  31121. var e = Array.prototype.slice.call(arguments);
  31122. Raven.captureMessage(e.join(" "), {
  31123. level: "warning"
  31124. }),
  31125. n.apply(console, e)
  31126. }
  31127. ,
  31128. console.error = function() {
  31129. var e = Array.prototype.slice.call(arguments);
  31130. Raven.captureException(new Error(e.join(" ")), {
  31131. level: "error"
  31132. }),
  31133. r.apply(console, e)
  31134. }
  31135. } else
  31136. console.error("Raven not found, not capturing errors.")
  31137. }
  31138. }
  31139. }
  31140. , {}],
  31141. 193: [function(e, t, i) {
  31142. (function(i) {
  31143. "use strict";
  31144. var n = e("./browser")
  31145. , r = e("../constants")
  31146. , o = e("url")
  31147. , a = e("./logger")
  31148. , ss = e('three')
  31149. , s = new a(i)
  31150. , l = {
  31151. getAuthorizationHeader: function() {
  31152. var e = n.valueFromHash("auth");
  31153. if (e)
  31154. return e.replace(",", " ");
  31155. var t = n.valueFromCookie("token");
  31156. return t ? "Token " + t : null
  31157. },
  31158. parseSidUrl: function(e) {
  31159. var t, i;
  31160. t=g_Prefix;
  31161. if (e = e || "",
  31162. e.match(/^https?/)) {
  31163. var n = o.parse(e);
  31164. t = g_Prefix,
  31165. i = e
  31166. } else{
  31167. //xzw 原先的不能用
  31168. //t = window.location.protocol + "//" + window.location.host, //MP
  31169. t = g_Prefix
  31170. //i = t + "/api/player/models/" + e; //MP
  31171. i = t + "data/" + e;
  31172. }
  31173. return {
  31174. urlBase: t,
  31175. urlModel: i,
  31176. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31177. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31178. }
  31179. },
  31180. getModelIDFromQueryString: function() {
  31181. return n.valueFromHash("model") || n.valueFromHash("m")
  31182. },
  31183. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31184. e = JSON.parse(JSON.stringify(e));
  31185. var i = null;
  31186. if (e.images.forEach(function(n) {
  31187. if(!n.metadata) return;
  31188. if ("string" == typeof n.metadata)
  31189. try {
  31190. n.metadata = JSON.parse(n.metadata)
  31191. } catch (e) {
  31192. s.warn("Unable to parse image metadata"),
  31193. n.metadata = null
  31194. }
  31195. else{
  31196. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31197. }
  31198. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31199. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31200. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31201. }else{
  31202. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31203. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31204. n.metadata.zoom = n.metadata.zoom || 1;
  31205. }
  31206. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31207. }),
  31208. //icon初始视角的:
  31209. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31210. var n = {};
  31211. n.pano = {
  31212. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31213. position: t.convertWorkshopVector(i.scan_position),
  31214. uuid: i.scan_id
  31215. },
  31216. n.camera = {
  31217. quaternion: i.camera_quaternion,
  31218. position: i.camera_position
  31219. },
  31220. e.startPano = n
  31221. }
  31222. return e
  31223. },
  31224. */
  31225. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31226. e = JSON.parse(JSON.stringify(e));
  31227. var i = null;
  31228. var deal = function(n) {
  31229. if(!n.metadata) return;
  31230. if ("string" == typeof n.metadata)
  31231. try {
  31232. n.metadata = JSON.parse(n.metadata)
  31233. } catch (e) {
  31234. s.warn("Unable to parse image metadata"),
  31235. n.metadata = null
  31236. }
  31237. else{
  31238. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31239. }
  31240. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31241. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31242. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31243. }else{
  31244. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31245. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31246. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31247. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31248. }
  31249. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31250. }
  31251. //改
  31252. e.images.forEach(info=>{
  31253. if(info.locations){
  31254. info.locations.forEach(a=>deal(a))
  31255. }else{
  31256. deal(info)
  31257. }
  31258. })
  31259. //icon初始视角的:
  31260. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31261. var n = {};
  31262. n.pano = {
  31263. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31264. position: t.convertWorkshopVector(i.scan_position),
  31265. uuid: i.scan_id
  31266. },
  31267. n.camera = {
  31268. quaternion: i.camera_quaternion,
  31269. position: i.camera_position
  31270. },
  31271. e.startPano = n
  31272. }
  31273. return e
  31274. },
  31275. visionVersionToInt: function() {
  31276. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31277. return function(t) {
  31278. if (!t)
  31279. throw new Error("Vision version is required");
  31280. var i = e.exec(t);
  31281. if (null === i)
  31282. throw new Error("String is not a vision version: " + t);
  31283. return parseInt(i[1])
  31284. }
  31285. }(),
  31286. modelDataPromisesTiles: function(e) {
  31287. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31288. if (vision_version)
  31289. try {
  31290. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31291. } catch (t) {
  31292. s.warn("Invalid vision version: " + vision_version)
  31293. }
  31294. // var t = e.created ? new Date(e.created) : null;
  31295. // return t && t >= r.visionTilingStartDate
  31296. return false
  31297. }
  31298. };
  31299. t.exports = l
  31300. }
  31301. ).call(this, "/js/util/showcase.js")
  31302. }
  31303. , {
  31304. "../constants": 8,
  31305. "./browser": 182,
  31306. "./logger": 189,
  31307. three:217,
  31308. url: 208
  31309. }],
  31310. 194: [function(e, t, i) {
  31311. "use strict";
  31312. var n = e("../util/ajax")
  31313. , r = e("three")
  31314. , o = e("../settings")
  31315. , a = {};
  31316. t.exports = {
  31317. load: function(e, t, i) {
  31318. var s = a[e];
  31319. return s ? (t && setTimeout(function() {
  31320. t(s)
  31321. }, 1),
  31322. s) : (s = new r.Texture,
  31323. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31324. s.magFilter = r.LinearFilter,
  31325. s.generateMipmaps = !1),
  31326. s.sourceFile = e,
  31327. a[e] = s,
  31328. n.getImage(e).then(function(e) {
  31329. s.image = e,
  31330. s.needsUpdate = !0,
  31331. t && t(s)
  31332. }).fail(i),
  31333. s)
  31334. },
  31335. loadBase64: function(e, t) {
  31336. t = t || "png";
  31337. var i = new r.Texture;
  31338. return i.image = document.createElement("img"),
  31339. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31340. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31341. i.magFilter = r.LinearFilter,
  31342. i.generateMipmaps = !1),
  31343. i.needsUpdate = !0,
  31344. i
  31345. },
  31346. isLoaded: function(e) {
  31347. return !!a[e]
  31348. }
  31349. }
  31350. window.Texture = t.exports
  31351. }
  31352. , {
  31353. "../settings": 166,
  31354. "../util/ajax": 181,
  31355. three: 217
  31356. }],
  31357. 195: [function(e, t, i) {
  31358. "use strict";
  31359. var n = e("./easing");
  31360. window.transitions = t.exports = {
  31361. globalDone: null,
  31362. funcs: [],
  31363. counter: 0,
  31364. uniqueID: 0,
  31365. start: function(e, t, i, r, o, a, s) {
  31366. return r = r || 0,
  31367. this.funcs.push({
  31368. func: e,
  31369. current: -r * Math.abs(t),
  31370. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31371. done: i,
  31372. easing: o || n.linearTween,
  31373. cycling: t < 0,
  31374. running: !0,
  31375. debug: r < 0,
  31376. name: a || "T" + this.counter,
  31377. id: void 0 === s ? this.counter : s,
  31378. paused: !1
  31379. }),
  31380. e(0, 16),
  31381. this.counter += 1,
  31382. e
  31383. },
  31384. trigger: function(e) {
  31385. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31386. , i = e.func || function() {}
  31387. , r = void 0 === e.duration ? 0 : e.duration;
  31388. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31389. var o = e.done || null
  31390. , a = e.easing || n.linearTween
  31391. , s = e.name || "R" + this.counter
  31392. , l = void 0 === e.id ? this.counter : e.id;
  31393. return this.start(i, r, o, t, a, s, l)
  31394. },
  31395. setTimeout: function(e, t, i) {
  31396. var n = void 0 === i ? this.counter : i;
  31397. return this.trigger({
  31398. done: e,
  31399. duration: void 0 === t ? 0 : t,
  31400. name: "O" + this.counter,
  31401. id: n
  31402. })
  31403. },
  31404. pause: function() {
  31405. this.paused = !0
  31406. },
  31407. resume: function() {
  31408. this.paused = !1
  31409. },
  31410. update: function(e) {
  31411. this.funcs.forEach(function(t) {
  31412. if (!(t.paused || (t.current += 1e3 * e,
  31413. t.current < 0)))
  31414. if (t.current >= t.duration && !t.cycling) {
  31415. var i = t.easing(1, 0, 1, 1);
  31416. t.func(i, 1e3 * e),
  31417. t.done && t.done(),
  31418. t.running = !1
  31419. } else {
  31420. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31421. , r = t.func(n, 1e3 * e) || !1;
  31422. r && (t.done && t.done(),
  31423. t.running = !1)
  31424. }
  31425. });
  31426. var t = this.funcs.length;
  31427. this.funcs = this.funcs.filter(function(e) {
  31428. return e.running
  31429. });
  31430. var i = this.funcs.length;
  31431. if (t > 0 && 0 === i && this.globalDone) {
  31432. var n = this.globalDone;
  31433. this.globalDone = null,
  31434. n()
  31435. }
  31436. },
  31437. adjustSpeed: function(e, t) {
  31438. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31439. var r = i[n];
  31440. r.duration /= t,
  31441. r.current /= t
  31442. }
  31443. },
  31444. getById: function(e) {
  31445. return this.funcs.filter(function(t) {
  31446. return e === t.id
  31447. })
  31448. },
  31449. get: function(e) {
  31450. for (var t = 0; t < this.funcs.length; t += 1)
  31451. if (this.funcs[t].func === e)
  31452. return this.funcs[t];
  31453. return null
  31454. },
  31455. isRunning: function(e) {
  31456. var t = this.get(e);
  31457. return null !== t && t.running
  31458. },
  31459. countActive: function() {
  31460. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31461. e += this.funcs[t].running;
  31462. return e
  31463. },
  31464. listActive: function() {
  31465. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31466. this.funcs[t].running && e.push(this.funcs[t].name);
  31467. return e
  31468. },
  31469. done: function(e) {
  31470. this.globalDone = e
  31471. },
  31472. cancelById: function(e) {
  31473. var t = void 0 === e ? 0 : e;
  31474. this.funcs = this.funcs.filter(function(e) {
  31475. return e.id !== t
  31476. })
  31477. },
  31478. cancel: function(e) {
  31479. this.funcs = this.funcs.filter(function(t) {
  31480. return t.func !== e
  31481. })
  31482. },
  31483. getUniqueId: function() {
  31484. return this.uniqueID -= 1,
  31485. this.uniqueID
  31486. }
  31487. }
  31488. }
  31489. , {
  31490. "./easing": 186
  31491. }],
  31492. 196: [function(e, t, i) {
  31493. function n(e) {
  31494. if (this.set = {},
  31495. this.infContains = function() {
  31496. return !0
  31497. }
  31498. ,
  31499. "object" == typeof e)
  31500. if (e instanceof Array)
  31501. for (var t = 0; t < e.length; t++)
  31502. this.set[e[t]] = !0;
  31503. else
  31504. this.set = e;
  31505. else if ("function" == typeof e)
  31506. this.infContains = e;
  31507. else if ("undefined" != typeof e)
  31508. throw new Error("set must be either an array or an object.")
  31509. }
  31510. t.exports = n,
  31511. n.prototype.contains = function(e) {
  31512. return !!this.set[e]
  31513. }
  31514. ,
  31515. n.prototype.has = n.prototype.contains,
  31516. n.prototype.add = function(e) {
  31517. if (1 == arguments.length)
  31518. this.set[e] = !0;
  31519. else
  31520. for (var t = 0; t < arguments.length; t++)
  31521. this.set[arguments[t]] = !0
  31522. }
  31523. ,
  31524. n.prototype.addAll = function(e) {
  31525. if ("object" != typeof e && !(e instanceof Array))
  31526. throw new Error("arr must be an array.");
  31527. for (var t = 0; t < e.length; t++)
  31528. this.add(e[t])
  31529. }
  31530. ,
  31531. n.prototype.remove = function(e) {
  31532. if (1 == arguments.length)
  31533. delete this.set[e];
  31534. else
  31535. for (var t = 0; t < arguments.length; t++)
  31536. delete this.set[arguments[t]]
  31537. }
  31538. ,
  31539. n.prototype.delete = n.prototype.remove,
  31540. n.prototype.clear = function() {
  31541. this.set = {}
  31542. }
  31543. ,
  31544. n.prototype.size = function() {
  31545. return Object.keys(this.set).length
  31546. }
  31547. ,
  31548. n.prototype.toString = function() {
  31549. return "{" + Object.keys(this.set).toString() + "}"
  31550. }
  31551. ,
  31552. n.prototype.toArray = function() {
  31553. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31554. }
  31555. ,
  31556. n.prototype["*values"] = n.prototype.toArray
  31557. }
  31558. , {}],
  31559. 197: [function(e, t, i) {}
  31560. , {}],
  31561. 198: [function(e, t, i) {
  31562. (function(t) {
  31563. "use strict";
  31564. function n() {
  31565. try {
  31566. var e = new Uint8Array(1);
  31567. return e.__proto__ = {
  31568. __proto__: Uint8Array.prototype,
  31569. foo: function() {
  31570. return 42
  31571. }
  31572. },
  31573. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31574. } catch (e) {
  31575. return !1
  31576. }
  31577. }
  31578. function r() {
  31579. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31580. }
  31581. function o(e, t) {
  31582. if (r() < t)
  31583. throw new RangeError("Invalid typed array length");
  31584. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31585. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31586. e.length = t),
  31587. e
  31588. }
  31589. function a(e, t, i) {
  31590. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31591. return new a(e,t,i);
  31592. if ("number" == typeof e) {
  31593. if ("string" == typeof t)
  31594. throw new Error("If encoding is specified then the first argument must be a string");
  31595. return h(this, e)
  31596. }
  31597. return s(this, e, t, i)
  31598. }
  31599. function s(e, t, i, n) {
  31600. if ("number" == typeof t)
  31601. throw new TypeError('"value" argument must not be a number');
  31602. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31603. }
  31604. function l(e) {
  31605. if ("number" != typeof e)
  31606. throw new TypeError('"size" argument must be a number');
  31607. if (e < 0)
  31608. throw new RangeError('"size" argument must not be negative')
  31609. }
  31610. function c(e, t, i, n) {
  31611. return l(t),
  31612. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31613. }
  31614. function h(e, t) {
  31615. if (l(t),
  31616. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31617. !a.TYPED_ARRAY_SUPPORT)
  31618. for (var i = 0; i < t; ++i)
  31619. e[i] = 0;
  31620. return e
  31621. }
  31622. function u(e, t, i) {
  31623. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31624. !a.isEncoding(i))
  31625. throw new TypeError('"encoding" must be a valid string encoding');
  31626. var n = 0 | v(t, i);
  31627. e = o(e, n);
  31628. var r = e.write(t, i);
  31629. return r !== n && (e = e.slice(0, r)),
  31630. e
  31631. }
  31632. function d(e, t) {
  31633. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31634. e = o(e, i);
  31635. for (var n = 0; n < i; n += 1)
  31636. e[n] = 255 & t[n];
  31637. return e
  31638. }
  31639. function p(e, t, i, n) {
  31640. if (t.byteLength,
  31641. i < 0 || t.byteLength < i)
  31642. throw new RangeError("'offset' is out of bounds");
  31643. if (t.byteLength < i + (n || 0))
  31644. throw new RangeError("'length' is out of bounds");
  31645. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31646. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31647. e.__proto__ = a.prototype) : e = d(e, t),
  31648. e
  31649. }
  31650. function f(e, t) {
  31651. if (a.isBuffer(t)) {
  31652. var i = 0 | g(t.length);
  31653. return e = o(e, i),
  31654. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31655. e)
  31656. }
  31657. if (t) {
  31658. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31659. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31660. if ("Buffer" === t.type && $(t.data))
  31661. return d(e, t.data)
  31662. }
  31663. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31664. }
  31665. function g(e) {
  31666. if (e >= r())
  31667. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31668. return 0 | e
  31669. }
  31670. function m(e) {
  31671. return +e != e && (e = 0),
  31672. a.alloc(+e)
  31673. }
  31674. function v(e, t) {
  31675. if (a.isBuffer(e))
  31676. return e.length;
  31677. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31678. return e.byteLength;
  31679. "string" != typeof e && (e = "" + e);
  31680. var i = e.length;
  31681. if (0 === i)
  31682. return 0;
  31683. for (var n = !1; ; )
  31684. switch (t) {
  31685. case "ascii":
  31686. case "latin1":
  31687. case "binary":
  31688. return i;
  31689. case "utf8":
  31690. case "utf-8":
  31691. case void 0:
  31692. return j(e).length;
  31693. case "ucs2":
  31694. case "ucs-2":
  31695. case "utf16le":
  31696. case "utf-16le":
  31697. return 2 * i;
  31698. case "hex":
  31699. return i >>> 1;
  31700. case "base64":
  31701. return Z(e).length;
  31702. default:
  31703. if (n)
  31704. return j(e).length;
  31705. t = ("" + t).toLowerCase(),
  31706. n = !0
  31707. }
  31708. }
  31709. function A(e, t, i) {
  31710. var n = !1;
  31711. if ((void 0 === t || t < 0) && (t = 0),
  31712. t > this.length)
  31713. return "";
  31714. if ((void 0 === i || i > this.length) && (i = this.length),
  31715. i <= 0)
  31716. return "";
  31717. if (i >>>= 0,
  31718. t >>>= 0,
  31719. i <= t)
  31720. return "";
  31721. for (e || (e = "utf8"); ; )
  31722. switch (e) {
  31723. case "hex":
  31724. return L(this, t, i);
  31725. case "utf8":
  31726. case "utf-8":
  31727. return M(this, t, i);
  31728. case "ascii":
  31729. return P(this, t, i);
  31730. case "latin1":
  31731. case "binary":
  31732. return O(this, t, i);
  31733. case "base64":
  31734. return S(this, t, i);
  31735. case "ucs2":
  31736. case "ucs-2":
  31737. case "utf16le":
  31738. case "utf-16le":
  31739. return D(this, t, i);
  31740. default:
  31741. if (n)
  31742. throw new TypeError("Unknown encoding: " + e);
  31743. e = (e + "").toLowerCase(),
  31744. n = !0
  31745. }
  31746. }
  31747. function y(e, t, i) {
  31748. var n = e[t];
  31749. e[t] = e[i],
  31750. e[i] = n
  31751. }
  31752. function C(e, t, i, n, r) {
  31753. if (0 === e.length)
  31754. return -1;
  31755. if ("string" == typeof i ? (n = i,
  31756. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31757. i = +i,
  31758. isNaN(i) && (i = r ? 0 : e.length - 1),
  31759. i < 0 && (i = e.length + i),
  31760. i >= e.length) {
  31761. if (r)
  31762. return -1;
  31763. i = e.length - 1
  31764. } else if (i < 0) {
  31765. if (!r)
  31766. return -1;
  31767. i = 0
  31768. }
  31769. if ("string" == typeof t && (t = a.from(t, n)),
  31770. a.isBuffer(t))
  31771. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31772. if ("number" == typeof t)
  31773. return t &= 255,
  31774. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31775. throw new TypeError("val must be string, number or Buffer")
  31776. }
  31777. function I(e, t, i, n, r) {
  31778. function o(e, t) {
  31779. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31780. }
  31781. var a = 1
  31782. , s = e.length
  31783. , l = t.length;
  31784. if (void 0 !== n && (n = String(n).toLowerCase(),
  31785. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31786. if (e.length < 2 || t.length < 2)
  31787. return -1;
  31788. a = 2,
  31789. s /= 2,
  31790. l /= 2,
  31791. i /= 2
  31792. }
  31793. var c;
  31794. if (r) {
  31795. var h = -1;
  31796. for (c = i; c < s; c++)
  31797. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31798. if (h === -1 && (h = c),
  31799. c - h + 1 === l)
  31800. return h * a
  31801. } else
  31802. h !== -1 && (c -= c - h),
  31803. h = -1
  31804. } else
  31805. for (i + l > s && (i = s - l),
  31806. c = i; c >= 0; c--) {
  31807. for (var u = !0, d = 0; d < l; d++)
  31808. if (o(e, c + d) !== o(t, d)) {
  31809. u = !1;
  31810. break
  31811. }
  31812. if (u)
  31813. return c
  31814. }
  31815. return -1
  31816. }
  31817. function E(e, t, i, n) {
  31818. i = Number(i) || 0;
  31819. var r = e.length - i;
  31820. n ? (n = Number(n),
  31821. n > r && (n = r)) : n = r;
  31822. var o = t.length;
  31823. if (o % 2 !== 0)
  31824. throw new TypeError("Invalid hex string");
  31825. n > o / 2 && (n = o / 2);
  31826. for (var a = 0; a < n; ++a) {
  31827. var s = parseInt(t.substr(2 * a, 2), 16);
  31828. if (isNaN(s))
  31829. return a;
  31830. e[i + a] = s
  31831. }
  31832. return a
  31833. }
  31834. function b(e, t, i, n) {
  31835. return q(j(t, e.length - i), e, i, n)
  31836. }
  31837. function w(e, t, i, n) {
  31838. return q(Y(t), e, i, n)
  31839. }
  31840. function _(e, t, i, n) {
  31841. return w(e, t, i, n)
  31842. }
  31843. function T(e, t, i, n) {
  31844. return q(Z(t), e, i, n)
  31845. }
  31846. function x(e, t, i, n) {
  31847. return q(X(t, e.length - i), e, i, n)
  31848. }
  31849. function S(e, t, i) {
  31850. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31851. }
  31852. function M(e, t, i) {
  31853. i = Math.min(e.length, i);
  31854. for (var n = [], r = t; r < i; ) {
  31855. var o = e[r]
  31856. , a = null
  31857. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31858. if (r + s <= i) {
  31859. var l, c, h, u;
  31860. switch (s) {
  31861. case 1:
  31862. o < 128 && (a = o);
  31863. break;
  31864. case 2:
  31865. l = e[r + 1],
  31866. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31867. u > 127 && (a = u));
  31868. break;
  31869. case 3:
  31870. l = e[r + 1],
  31871. c = e[r + 2],
  31872. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31873. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31874. break;
  31875. case 4:
  31876. l = e[r + 1],
  31877. c = e[r + 2],
  31878. h = e[r + 3],
  31879. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31880. u > 65535 && u < 1114112 && (a = u))
  31881. }
  31882. }
  31883. null === a ? (a = 65533,
  31884. s = 1) : a > 65535 && (a -= 65536,
  31885. n.push(a >>> 10 & 1023 | 55296),
  31886. a = 56320 | 1023 & a),
  31887. n.push(a),
  31888. r += s
  31889. }
  31890. return R(n)
  31891. }
  31892. function R(e) {
  31893. var t = e.length;
  31894. if (t <= ee)
  31895. return String.fromCharCode.apply(String, e);
  31896. for (var i = "", n = 0; n < t; )
  31897. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31898. return i
  31899. }
  31900. function P(e, t, i) {
  31901. var n = "";
  31902. i = Math.min(e.length, i);
  31903. for (var r = t; r < i; ++r)
  31904. n += String.fromCharCode(127 & e[r]);
  31905. return n
  31906. }
  31907. function O(e, t, i) {
  31908. var n = "";
  31909. i = Math.min(e.length, i);
  31910. for (var r = t; r < i; ++r)
  31911. n += String.fromCharCode(e[r]);
  31912. return n
  31913. }
  31914. function L(e, t, i) {
  31915. var n = e.length;
  31916. (!t || t < 0) && (t = 0),
  31917. (!i || i < 0 || i > n) && (i = n);
  31918. for (var r = "", o = t; o < i; ++o)
  31919. r += W(e[o]);
  31920. return r
  31921. }
  31922. function D(e, t, i) {
  31923. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31924. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31925. return r
  31926. }
  31927. function N(e, t, i) {
  31928. if (e % 1 !== 0 || e < 0)
  31929. throw new RangeError("offset is not uint");
  31930. if (e + t > i)
  31931. throw new RangeError("Trying to access beyond buffer length")
  31932. }
  31933. function B(e, t, i, n, r, o) {
  31934. if (!a.isBuffer(e))
  31935. throw new TypeError('"buffer" argument must be a Buffer instance');
  31936. if (t > r || t < o)
  31937. throw new RangeError('"value" argument is out of bounds');
  31938. if (i + n > e.length)
  31939. throw new RangeError("Index out of range")
  31940. }
  31941. function F(e, t, i, n) {
  31942. t < 0 && (t = 65535 + t + 1);
  31943. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31944. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31945. }
  31946. function V(e, t, i, n) {
  31947. t < 0 && (t = 4294967295 + t + 1);
  31948. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31949. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31950. }
  31951. function U(e, t, i, n, r, o) {
  31952. if (i + n > e.length)
  31953. throw new RangeError("Index out of range");
  31954. if (i < 0)
  31955. throw new RangeError("Index out of range")
  31956. }
  31957. function k(e, t, i, n, r) {
  31958. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31959. J.write(e, t, i, n, 23, 4),
  31960. i + 4
  31961. }
  31962. function H(e, t, i, n, r) {
  31963. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31964. J.write(e, t, i, n, 52, 8),
  31965. i + 8
  31966. }
  31967. function G(e) {
  31968. if (e = z(e).replace(te, ""),
  31969. e.length < 2)
  31970. return "";
  31971. for (; e.length % 4 !== 0; )
  31972. e += "=";
  31973. return e
  31974. }
  31975. function z(e) {
  31976. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31977. }
  31978. function W(e) {
  31979. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31980. }
  31981. function j(e, t) {
  31982. t = t || 1 / 0;
  31983. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31984. if (i = e.charCodeAt(a),
  31985. i > 55295 && i < 57344) {
  31986. if (!r) {
  31987. if (i > 56319) {
  31988. (t -= 3) > -1 && o.push(239, 191, 189);
  31989. continue
  31990. }
  31991. if (a + 1 === n) {
  31992. (t -= 3) > -1 && o.push(239, 191, 189);
  31993. continue
  31994. }
  31995. r = i;
  31996. continue
  31997. }
  31998. if (i < 56320) {
  31999. (t -= 3) > -1 && o.push(239, 191, 189),
  32000. r = i;
  32001. continue
  32002. }
  32003. i = (r - 55296 << 10 | i - 56320) + 65536
  32004. } else
  32005. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32006. if (r = null,
  32007. i < 128) {
  32008. if ((t -= 1) < 0)
  32009. break;
  32010. o.push(i)
  32011. } else if (i < 2048) {
  32012. if ((t -= 2) < 0)
  32013. break;
  32014. o.push(i >> 6 | 192, 63 & i | 128)
  32015. } else if (i < 65536) {
  32016. if ((t -= 3) < 0)
  32017. break;
  32018. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32019. } else {
  32020. if (!(i < 1114112))
  32021. throw new Error("Invalid code point");
  32022. if ((t -= 4) < 0)
  32023. break;
  32024. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32025. }
  32026. }
  32027. return o
  32028. }
  32029. function Y(e) {
  32030. for (var t = [], i = 0; i < e.length; ++i)
  32031. t.push(255 & e.charCodeAt(i));
  32032. return t
  32033. }
  32034. function X(e, t) {
  32035. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32036. i = e.charCodeAt(a),
  32037. n = i >> 8,
  32038. r = i % 256,
  32039. o.push(r),
  32040. o.push(n);
  32041. return o
  32042. }
  32043. function Z(e) {
  32044. return Q.toByteArray(G(e))
  32045. }
  32046. function q(e, t, i, n) {
  32047. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32048. t[r + i] = e[r];
  32049. return r
  32050. }
  32051. function K(e) {
  32052. return e !== e
  32053. }
  32054. var Q = e("base64-js")
  32055. , J = e("ieee754")
  32056. , $ = e("isarray");
  32057. i.Buffer = a,
  32058. i.SlowBuffer = m,
  32059. i.INSPECT_MAX_BYTES = 50,
  32060. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32061. i.kMaxLength = r(),
  32062. a.poolSize = 8192,
  32063. a._augment = function(e) {
  32064. return e.__proto__ = a.prototype,
  32065. e
  32066. }
  32067. ,
  32068. a.from = function(e, t, i) {
  32069. return s(null, e, t, i)
  32070. }
  32071. ,
  32072. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32073. a.__proto__ = Uint8Array,
  32074. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32075. value: null,
  32076. configurable: !0
  32077. })),
  32078. a.alloc = function(e, t, i) {
  32079. return c(null, e, t, i)
  32080. }
  32081. ,
  32082. a.allocUnsafe = function(e) {
  32083. return h(null, e)
  32084. }
  32085. ,
  32086. a.allocUnsafeSlow = function(e) {
  32087. return h(null, e)
  32088. }
  32089. ,
  32090. a.isBuffer = function(e) {
  32091. return !(null == e || !e._isBuffer)
  32092. }
  32093. ,
  32094. a.compare = function(e, t) {
  32095. if (!a.isBuffer(e) || !a.isBuffer(t))
  32096. throw new TypeError("Arguments must be Buffers");
  32097. if (e === t)
  32098. return 0;
  32099. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32100. if (e[r] !== t[r]) {
  32101. i = e[r],
  32102. n = t[r];
  32103. break
  32104. }
  32105. return i < n ? -1 : n < i ? 1 : 0
  32106. }
  32107. ,
  32108. a.isEncoding = function(e) {
  32109. switch (String(e).toLowerCase()) {
  32110. case "hex":
  32111. case "utf8":
  32112. case "utf-8":
  32113. case "ascii":
  32114. case "latin1":
  32115. case "binary":
  32116. case "base64":
  32117. case "ucs2":
  32118. case "ucs-2":
  32119. case "utf16le":
  32120. case "utf-16le":
  32121. return !0;
  32122. default:
  32123. return !1
  32124. }
  32125. }
  32126. ,
  32127. a.concat = function(e, t) {
  32128. if (!$(e))
  32129. throw new TypeError('"list" argument must be an Array of Buffers');
  32130. if (0 === e.length)
  32131. return a.alloc(0);
  32132. var i;
  32133. if (void 0 === t)
  32134. for (t = 0,
  32135. i = 0; i < e.length; ++i)
  32136. t += e[i].length;
  32137. var n = a.allocUnsafe(t)
  32138. , r = 0;
  32139. for (i = 0; i < e.length; ++i) {
  32140. var o = e[i];
  32141. if (!a.isBuffer(o))
  32142. throw new TypeError('"list" argument must be an Array of Buffers');
  32143. o.copy(n, r),
  32144. r += o.length
  32145. }
  32146. return n
  32147. }
  32148. ,
  32149. a.byteLength = v,
  32150. a.prototype._isBuffer = !0,
  32151. a.prototype.swap16 = function() {
  32152. var e = this.length;
  32153. if (e % 2 !== 0)
  32154. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32155. for (var t = 0; t < e; t += 2)
  32156. y(this, t, t + 1);
  32157. return this
  32158. }
  32159. ,
  32160. a.prototype.swap32 = function() {
  32161. var e = this.length;
  32162. if (e % 4 !== 0)
  32163. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32164. for (var t = 0; t < e; t += 4)
  32165. y(this, t, t + 3),
  32166. y(this, t + 1, t + 2);
  32167. return this
  32168. }
  32169. ,
  32170. a.prototype.swap64 = function() {
  32171. var e = this.length;
  32172. if (e % 8 !== 0)
  32173. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32174. for (var t = 0; t < e; t += 8)
  32175. y(this, t, t + 7),
  32176. y(this, t + 1, t + 6),
  32177. y(this, t + 2, t + 5),
  32178. y(this, t + 3, t + 4);
  32179. return this
  32180. }
  32181. ,
  32182. a.prototype.toString = function() {
  32183. var e = 0 | this.length;
  32184. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32185. }
  32186. ,
  32187. a.prototype.equals = function(e) {
  32188. if (!a.isBuffer(e))
  32189. throw new TypeError("Argument must be a Buffer");
  32190. return this === e || 0 === a.compare(this, e)
  32191. }
  32192. ,
  32193. a.prototype.inspect = function() {
  32194. var e = ""
  32195. , t = i.INSPECT_MAX_BYTES;
  32196. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32197. this.length > t && (e += " ... ")),
  32198. "<Buffer " + e + ">"
  32199. }
  32200. ,
  32201. a.prototype.compare = function(e, t, i, n, r) {
  32202. if (!a.isBuffer(e))
  32203. throw new TypeError("Argument must be a Buffer");
  32204. if (void 0 === t && (t = 0),
  32205. void 0 === i && (i = e ? e.length : 0),
  32206. void 0 === n && (n = 0),
  32207. void 0 === r && (r = this.length),
  32208. t < 0 || i > e.length || n < 0 || r > this.length)
  32209. throw new RangeError("out of range index");
  32210. if (n >= r && t >= i)
  32211. return 0;
  32212. if (n >= r)
  32213. return -1;
  32214. if (t >= i)
  32215. return 1;
  32216. if (t >>>= 0,
  32217. i >>>= 0,
  32218. n >>>= 0,
  32219. r >>>= 0,
  32220. this === e)
  32221. return 0;
  32222. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32223. if (c[u] !== h[u]) {
  32224. o = c[u],
  32225. s = h[u];
  32226. break
  32227. }
  32228. return o < s ? -1 : s < o ? 1 : 0
  32229. }
  32230. ,
  32231. a.prototype.includes = function(e, t, i) {
  32232. return this.indexOf(e, t, i) !== -1
  32233. }
  32234. ,
  32235. a.prototype.indexOf = function(e, t, i) {
  32236. return C(this, e, t, i, !0)
  32237. }
  32238. ,
  32239. a.prototype.lastIndexOf = function(e, t, i) {
  32240. return C(this, e, t, i, !1)
  32241. }
  32242. ,
  32243. a.prototype.write = function(e, t, i, n) {
  32244. if (void 0 === t)
  32245. n = "utf8",
  32246. i = this.length,
  32247. t = 0;
  32248. else if (void 0 === i && "string" == typeof t)
  32249. n = t,
  32250. i = this.length,
  32251. t = 0;
  32252. else {
  32253. if (!isFinite(t))
  32254. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32255. t |= 0,
  32256. isFinite(i) ? (i |= 0,
  32257. void 0 === n && (n = "utf8")) : (n = i,
  32258. i = void 0)
  32259. }
  32260. var r = this.length - t;
  32261. if ((void 0 === i || i > r) && (i = r),
  32262. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32263. throw new RangeError("Attempt to write outside buffer bounds");
  32264. n || (n = "utf8");
  32265. for (var o = !1; ; )
  32266. switch (n) {
  32267. case "hex":
  32268. return E(this, e, t, i);
  32269. case "utf8":
  32270. case "utf-8":
  32271. return b(this, e, t, i);
  32272. case "ascii":
  32273. return w(this, e, t, i);
  32274. case "latin1":
  32275. case "binary":
  32276. return _(this, e, t, i);
  32277. case "base64":
  32278. return T(this, e, t, i);
  32279. case "ucs2":
  32280. case "ucs-2":
  32281. case "utf16le":
  32282. case "utf-16le":
  32283. return x(this, e, t, i);
  32284. default:
  32285. if (o)
  32286. throw new TypeError("Unknown encoding: " + n);
  32287. n = ("" + n).toLowerCase(),
  32288. o = !0
  32289. }
  32290. }
  32291. ,
  32292. a.prototype.toJSON = function() {
  32293. return {
  32294. type: "Buffer",
  32295. data: Array.prototype.slice.call(this._arr || this, 0)
  32296. }
  32297. }
  32298. ;
  32299. var ee = 4096;
  32300. a.prototype.slice = function(e, t) {
  32301. var i = this.length;
  32302. e = ~~e,
  32303. t = void 0 === t ? i : ~~t,
  32304. e < 0 ? (e += i,
  32305. e < 0 && (e = 0)) : e > i && (e = i),
  32306. t < 0 ? (t += i,
  32307. t < 0 && (t = 0)) : t > i && (t = i),
  32308. t < e && (t = e);
  32309. var n;
  32310. if (a.TYPED_ARRAY_SUPPORT)
  32311. n = this.subarray(e, t),
  32312. n.__proto__ = a.prototype;
  32313. else {
  32314. var r = t - e;
  32315. n = new a(r,void 0);
  32316. for (var o = 0; o < r; ++o)
  32317. n[o] = this[o + e]
  32318. }
  32319. return n
  32320. }
  32321. ,
  32322. a.prototype.readUIntLE = function(e, t, i) {
  32323. e |= 0,
  32324. t |= 0,
  32325. i || N(e, t, this.length);
  32326. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32327. n += this[e + o] * r;
  32328. return n
  32329. }
  32330. ,
  32331. a.prototype.readUIntBE = function(e, t, i) {
  32332. e |= 0,
  32333. t |= 0,
  32334. i || N(e, t, this.length);
  32335. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32336. n += this[e + --t] * r;
  32337. return n
  32338. }
  32339. ,
  32340. a.prototype.readUInt8 = function(e, t) {
  32341. return t || N(e, 1, this.length),
  32342. this[e]
  32343. }
  32344. ,
  32345. a.prototype.readUInt16LE = function(e, t) {
  32346. return t || N(e, 2, this.length),
  32347. this[e] | this[e + 1] << 8
  32348. }
  32349. ,
  32350. a.prototype.readUInt16BE = function(e, t) {
  32351. return t || N(e, 2, this.length),
  32352. this[e] << 8 | this[e + 1]
  32353. }
  32354. ,
  32355. a.prototype.readUInt32LE = function(e, t) {
  32356. return t || N(e, 4, this.length),
  32357. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32358. }
  32359. ,
  32360. a.prototype.readUInt32BE = function(e, t) {
  32361. return t || N(e, 4, this.length),
  32362. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32363. }
  32364. ,
  32365. a.prototype.readIntLE = function(e, t, i) {
  32366. e |= 0,
  32367. t |= 0,
  32368. i || N(e, t, this.length);
  32369. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32370. n += this[e + o] * r;
  32371. return r *= 128,
  32372. n >= r && (n -= Math.pow(2, 8 * t)),
  32373. n
  32374. }
  32375. ,
  32376. a.prototype.readIntBE = function(e, t, i) {
  32377. e |= 0,
  32378. t |= 0,
  32379. i || N(e, t, this.length);
  32380. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32381. o += this[e + --n] * r;
  32382. return r *= 128,
  32383. o >= r && (o -= Math.pow(2, 8 * t)),
  32384. o
  32385. }
  32386. ,
  32387. a.prototype.readInt8 = function(e, t) {
  32388. return t || N(e, 1, this.length),
  32389. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32390. }
  32391. ,
  32392. a.prototype.readInt16LE = function(e, t) {
  32393. t || N(e, 2, this.length);
  32394. var i = this[e] | this[e + 1] << 8;
  32395. return 32768 & i ? 4294901760 | i : i
  32396. }
  32397. ,
  32398. a.prototype.readInt16BE = function(e, t) {
  32399. t || N(e, 2, this.length);
  32400. var i = this[e + 1] | this[e] << 8;
  32401. return 32768 & i ? 4294901760 | i : i
  32402. }
  32403. ,
  32404. a.prototype.readInt32LE = function(e, t) {
  32405. return t || N(e, 4, this.length),
  32406. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32407. }
  32408. ,
  32409. a.prototype.readInt32BE = function(e, t) {
  32410. return t || N(e, 4, this.length),
  32411. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32412. }
  32413. ,
  32414. a.prototype.readFloatLE = function(e, t) {
  32415. return t || N(e, 4, this.length),
  32416. J.read(this, e, !0, 23, 4)
  32417. }
  32418. ,
  32419. a.prototype.readFloatBE = function(e, t) {
  32420. return t || N(e, 4, this.length),
  32421. J.read(this, e, !1, 23, 4)
  32422. }
  32423. ,
  32424. a.prototype.readDoubleLE = function(e, t) {
  32425. return t || N(e, 8, this.length),
  32426. J.read(this, e, !0, 52, 8)
  32427. }
  32428. ,
  32429. a.prototype.readDoubleBE = function(e, t) {
  32430. return t || N(e, 8, this.length),
  32431. J.read(this, e, !1, 52, 8)
  32432. }
  32433. ,
  32434. a.prototype.writeUIntLE = function(e, t, i, n) {
  32435. if (e = +e,
  32436. t |= 0,
  32437. i |= 0,
  32438. !n) {
  32439. var r = Math.pow(2, 8 * i) - 1;
  32440. B(this, e, t, i, r, 0)
  32441. }
  32442. var o = 1
  32443. , a = 0;
  32444. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32445. this[t + a] = e / o & 255;
  32446. return t + i
  32447. }
  32448. ,
  32449. a.prototype.writeUIntBE = function(e, t, i, n) {
  32450. if (e = +e,
  32451. t |= 0,
  32452. i |= 0,
  32453. !n) {
  32454. var r = Math.pow(2, 8 * i) - 1;
  32455. B(this, e, t, i, r, 0)
  32456. }
  32457. var o = i - 1
  32458. , a = 1;
  32459. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32460. this[t + o] = e / a & 255;
  32461. return t + i
  32462. }
  32463. ,
  32464. a.prototype.writeUInt8 = function(e, t, i) {
  32465. return e = +e,
  32466. t |= 0,
  32467. i || B(this, e, t, 1, 255, 0),
  32468. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32469. this[t] = 255 & e,
  32470. t + 1
  32471. }
  32472. ,
  32473. a.prototype.writeUInt16LE = function(e, t, i) {
  32474. return e = +e,
  32475. t |= 0,
  32476. i || B(this, e, t, 2, 65535, 0),
  32477. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32478. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32479. t + 2
  32480. }
  32481. ,
  32482. a.prototype.writeUInt16BE = function(e, t, i) {
  32483. return e = +e,
  32484. t |= 0,
  32485. i || B(this, e, t, 2, 65535, 0),
  32486. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32487. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32488. t + 2
  32489. }
  32490. ,
  32491. a.prototype.writeUInt32LE = function(e, t, i) {
  32492. return e = +e,
  32493. t |= 0,
  32494. i || B(this, e, t, 4, 4294967295, 0),
  32495. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32496. this[t + 2] = e >>> 16,
  32497. this[t + 1] = e >>> 8,
  32498. this[t] = 255 & e) : V(this, e, t, !0),
  32499. t + 4
  32500. }
  32501. ,
  32502. a.prototype.writeUInt32BE = function(e, t, i) {
  32503. return e = +e,
  32504. t |= 0,
  32505. i || B(this, e, t, 4, 4294967295, 0),
  32506. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32507. this[t + 1] = e >>> 16,
  32508. this[t + 2] = e >>> 8,
  32509. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32510. t + 4
  32511. }
  32512. ,
  32513. a.prototype.writeIntLE = function(e, t, i, n) {
  32514. if (e = +e,
  32515. t |= 0,
  32516. !n) {
  32517. var r = Math.pow(2, 8 * i - 1);
  32518. B(this, e, t, i, r - 1, -r)
  32519. }
  32520. var o = 0
  32521. , a = 1
  32522. , s = 0;
  32523. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32524. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32525. this[t + o] = (e / a >> 0) - s & 255;
  32526. return t + i
  32527. }
  32528. ,
  32529. a.prototype.writeIntBE = function(e, t, i, n) {
  32530. if (e = +e,
  32531. t |= 0,
  32532. !n) {
  32533. var r = Math.pow(2, 8 * i - 1);
  32534. B(this, e, t, i, r - 1, -r)
  32535. }
  32536. var o = i - 1
  32537. , a = 1
  32538. , s = 0;
  32539. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32540. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32541. this[t + o] = (e / a >> 0) - s & 255;
  32542. return t + i
  32543. }
  32544. ,
  32545. a.prototype.writeInt8 = function(e, t, i) {
  32546. return e = +e,
  32547. t |= 0,
  32548. i || B(this, e, t, 1, 127, -128),
  32549. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32550. e < 0 && (e = 255 + e + 1),
  32551. this[t] = 255 & e,
  32552. t + 1
  32553. }
  32554. ,
  32555. a.prototype.writeInt16LE = function(e, t, i) {
  32556. return e = +e,
  32557. t |= 0,
  32558. i || B(this, e, t, 2, 32767, -32768),
  32559. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32560. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32561. t + 2
  32562. }
  32563. ,
  32564. a.prototype.writeInt16BE = function(e, t, i) {
  32565. return e = +e,
  32566. t |= 0,
  32567. i || B(this, e, t, 2, 32767, -32768),
  32568. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32569. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32570. t + 2
  32571. }
  32572. ,
  32573. a.prototype.writeInt32LE = function(e, t, i) {
  32574. return e = +e,
  32575. t |= 0,
  32576. i || B(this, e, t, 4, 2147483647, -2147483648),
  32577. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32578. this[t + 1] = e >>> 8,
  32579. this[t + 2] = e >>> 16,
  32580. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32581. t + 4
  32582. }
  32583. ,
  32584. a.prototype.writeInt32BE = function(e, t, i) {
  32585. return e = +e,
  32586. t |= 0,
  32587. i || B(this, e, t, 4, 2147483647, -2147483648),
  32588. e < 0 && (e = 4294967295 + e + 1),
  32589. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32590. this[t + 1] = e >>> 16,
  32591. this[t + 2] = e >>> 8,
  32592. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32593. t + 4
  32594. }
  32595. ,
  32596. a.prototype.writeFloatLE = function(e, t, i) {
  32597. return k(this, e, t, !0, i)
  32598. }
  32599. ,
  32600. a.prototype.writeFloatBE = function(e, t, i) {
  32601. return k(this, e, t, !1, i)
  32602. }
  32603. ,
  32604. a.prototype.writeDoubleLE = function(e, t, i) {
  32605. return H(this, e, t, !0, i)
  32606. }
  32607. ,
  32608. a.prototype.writeDoubleBE = function(e, t, i) {
  32609. return H(this, e, t, !1, i)
  32610. }
  32611. ,
  32612. a.prototype.copy = function(e, t, i, n) {
  32613. if (i || (i = 0),
  32614. n || 0 === n || (n = this.length),
  32615. t >= e.length && (t = e.length),
  32616. t || (t = 0),
  32617. n > 0 && n < i && (n = i),
  32618. n === i)
  32619. return 0;
  32620. if (0 === e.length || 0 === this.length)
  32621. return 0;
  32622. if (t < 0)
  32623. throw new RangeError("targetStart out of bounds");
  32624. if (i < 0 || i >= this.length)
  32625. throw new RangeError("sourceStart out of bounds");
  32626. if (n < 0)
  32627. throw new RangeError("sourceEnd out of bounds");
  32628. n > this.length && (n = this.length),
  32629. e.length - t < n - i && (n = e.length - t + i);
  32630. var r, o = n - i;
  32631. if (this === e && i < t && t < n)
  32632. for (r = o - 1; r >= 0; --r)
  32633. e[r + t] = this[r + i];
  32634. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32635. for (r = 0; r < o; ++r)
  32636. e[r + t] = this[r + i];
  32637. else
  32638. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32639. return o
  32640. }
  32641. ,
  32642. a.prototype.fill = function(e, t, i, n) {
  32643. if ("string" == typeof e) {
  32644. if ("string" == typeof t ? (n = t,
  32645. t = 0,
  32646. i = this.length) : "string" == typeof i && (n = i,
  32647. i = this.length),
  32648. 1 === e.length) {
  32649. var r = e.charCodeAt(0);
  32650. r < 256 && (e = r)
  32651. }
  32652. if (void 0 !== n && "string" != typeof n)
  32653. throw new TypeError("encoding must be a string");
  32654. if ("string" == typeof n && !a.isEncoding(n))
  32655. throw new TypeError("Unknown encoding: " + n)
  32656. } else
  32657. "number" == typeof e && (e &= 255);
  32658. if (t < 0 || this.length < t || this.length < i)
  32659. throw new RangeError("Out of range index");
  32660. if (i <= t)
  32661. return this;
  32662. t >>>= 0,
  32663. i = void 0 === i ? this.length : i >>> 0,
  32664. e || (e = 0);
  32665. var o;
  32666. if ("number" == typeof e)
  32667. for (o = t; o < i; ++o)
  32668. this[o] = e;
  32669. else {
  32670. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32671. , l = s.length;
  32672. for (o = 0; o < i - t; ++o)
  32673. this[o + t] = s[o % l]
  32674. }
  32675. return this
  32676. }
  32677. ;
  32678. var te = /[^+\/0-9A-Za-z-_]/g
  32679. }
  32680. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32681. }
  32682. , {
  32683. "base64-js": 199,
  32684. ieee754: 200,
  32685. isarray: 201
  32686. }],
  32687. 199: [function(e, t, i) {
  32688. "use strict";
  32689. function n(e) {
  32690. var t = e.length;
  32691. if (t % 4 > 0)
  32692. throw new Error("Invalid string. Length must be a multiple of 4");
  32693. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32694. }
  32695. function r(e) {
  32696. return 3 * e.length / 4 - n(e)
  32697. }
  32698. function o(e) {
  32699. var t, i, r, o, a, s, l = e.length;
  32700. a = n(e),
  32701. s = new u(3 * l / 4 - a),
  32702. r = a > 0 ? l - 4 : l;
  32703. var c = 0;
  32704. for (t = 0,
  32705. i = 0; t < r; t += 4,
  32706. i += 3)
  32707. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32708. s[c++] = o >> 16 & 255,
  32709. s[c++] = o >> 8 & 255,
  32710. s[c++] = 255 & o;
  32711. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32712. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32713. s[c++] = o >> 8 & 255,
  32714. s[c++] = 255 & o),
  32715. s
  32716. }
  32717. function a(e) {
  32718. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32719. }
  32720. function s(e, t, i) {
  32721. for (var n, r = [], o = t; o < i; o += 3)
  32722. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32723. r.push(a(n));
  32724. return r.join("")
  32725. }
  32726. function l(e) {
  32727. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32728. o.push(s(e, l, l + a > h ? h : l + a));
  32729. return 1 === n ? (t = e[i - 1],
  32730. r += c[t >> 2],
  32731. r += c[t << 4 & 63],
  32732. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32733. r += c[t >> 10],
  32734. r += c[t >> 4 & 63],
  32735. r += c[t << 2 & 63],
  32736. r += "="),
  32737. o.push(r),
  32738. o.join("")
  32739. }
  32740. i.byteLength = r,
  32741. i.toByteArray = o,
  32742. i.fromByteArray = l;
  32743. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32744. c[p] = d[p],
  32745. h[d.charCodeAt(p)] = p;
  32746. h["-".charCodeAt(0)] = 62,
  32747. h["_".charCodeAt(0)] = 63
  32748. }
  32749. , {}],
  32750. 200: [function(e, t, i) {
  32751. i.read = function(e, t, i, n, r) {
  32752. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32753. for (u += d,
  32754. o = p & (1 << -h) - 1,
  32755. p >>= -h,
  32756. h += s; h > 0; o = 256 * o + e[t + u],
  32757. u += d,
  32758. h -= 8)
  32759. ;
  32760. for (a = o & (1 << -h) - 1,
  32761. o >>= -h,
  32762. h += n; h > 0; a = 256 * a + e[t + u],
  32763. u += d,
  32764. h -= 8)
  32765. ;
  32766. if (0 === o)
  32767. o = 1 - c;
  32768. else {
  32769. if (o === l)
  32770. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32771. a += Math.pow(2, n),
  32772. o -= c
  32773. }
  32774. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32775. }
  32776. ,
  32777. i.write = function(e, t, i, n, r, o) {
  32778. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32779. for (t = Math.abs(t),
  32780. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32781. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32782. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32783. l *= 2),
  32784. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32785. t * l >= 2 && (a++,
  32786. l /= 2),
  32787. a + u >= h ? (s = 0,
  32788. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32789. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32790. a = 0)); r >= 8; e[i + p] = 255 & s,
  32791. p += f,
  32792. s /= 256,
  32793. r -= 8)
  32794. ;
  32795. for (a = a << r | s,
  32796. c += r; c > 0; e[i + p] = 255 & a,
  32797. p += f,
  32798. a /= 256,
  32799. c -= 8)
  32800. ;
  32801. e[i + p - f] |= 128 * g
  32802. }
  32803. }
  32804. , {}],
  32805. 201: [function(e, t, i) {
  32806. var n = {}.toString;
  32807. t.exports = Array.isArray || function(e) {
  32808. return "[object Array]" == n.call(e)
  32809. }
  32810. }
  32811. , {}],
  32812. 202: [function(e, t, i) {
  32813. function n() {
  32814. this._events = this._events || {},
  32815. this._maxListeners = this._maxListeners || void 0
  32816. }
  32817. function r(e) {
  32818. return "function" == typeof e
  32819. }
  32820. function o(e) {
  32821. return "number" == typeof e
  32822. }
  32823. function a(e) {
  32824. return "object" == typeof e && null !== e
  32825. }
  32826. function s(e) {
  32827. return void 0 === e
  32828. }
  32829. t.exports = n,
  32830. n.EventEmitter = n,
  32831. n.prototype._events = void 0,
  32832. n.prototype._maxListeners = void 0,
  32833. n.defaultMaxListeners = 10,
  32834. n.prototype.setMaxListeners = function(e) {
  32835. if (!o(e) || e < 0 || isNaN(e))
  32836. throw TypeError("n must be a positive number");
  32837. return this._maxListeners = e,
  32838. this
  32839. }
  32840. ,
  32841. n.prototype.emit = function(e) {
  32842. var t, i, n, o, l, c;
  32843. if (this._events || (this._events = {}),
  32844. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32845. if (t = arguments[1],
  32846. t instanceof Error)
  32847. throw t;
  32848. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32849. throw h.context = t,
  32850. h
  32851. }
  32852. if (i = this._events[e],
  32853. s(i))
  32854. return !1;
  32855. if (r(i))
  32856. switch (arguments.length) {
  32857. case 1:
  32858. i.call(this);
  32859. break;
  32860. case 2:
  32861. i.call(this, arguments[1]);
  32862. break;
  32863. case 3:
  32864. i.call(this, arguments[1], arguments[2]);
  32865. break;
  32866. default:
  32867. o = Array.prototype.slice.call(arguments, 1),
  32868. i.apply(this, o)
  32869. }
  32870. else if (a(i))
  32871. for (o = Array.prototype.slice.call(arguments, 1),
  32872. c = i.slice(),
  32873. n = c.length,
  32874. l = 0; l < n; l++)
  32875. c[l].apply(this, o);
  32876. return !0
  32877. }
  32878. ,
  32879. n.prototype.addListener = function(e, t) {
  32880. var i;
  32881. if (!r(t))
  32882. throw TypeError("listener must be a function");
  32883. return this._events || (this._events = {}),
  32884. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32885. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32886. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32887. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32888. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32889. "function" == typeof console.trace && console.trace())),
  32890. this
  32891. }
  32892. ,
  32893. n.prototype.on = n.prototype.addListener,
  32894. n.prototype.once = function(e, t) {
  32895. function i() {
  32896. this.removeListener(e, i),
  32897. n || (n = !0,
  32898. t.apply(this, arguments))
  32899. }
  32900. if (!r(t))
  32901. throw TypeError("listener must be a function");
  32902. var n = !1;
  32903. return i.listener = t,
  32904. this.on(e, i),
  32905. this
  32906. }
  32907. ,
  32908. n.prototype.removeListener = function(e, t) {
  32909. var i, n, o, s;
  32910. if (!r(t))
  32911. throw TypeError("listener must be a function");
  32912. if (!this._events || !this._events[e])
  32913. return this;
  32914. if (i = this._events[e],
  32915. o = i.length,
  32916. n = -1,
  32917. i === t || r(i.listener) && i.listener === t)
  32918. delete this._events[e],
  32919. this._events.removeListener && this.emit("removeListener", e, t);
  32920. else if (a(i)) {
  32921. for (s = o; s-- > 0; )
  32922. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32923. n = s;
  32924. break
  32925. }
  32926. if (n < 0)
  32927. return this;
  32928. 1 === i.length ? (i.length = 0,
  32929. delete this._events[e]) : i.splice(n, 1),
  32930. this._events.removeListener && this.emit("removeListener", e, t)
  32931. }
  32932. return this
  32933. }
  32934. ,
  32935. n.prototype.removeAllListeners = function(e) {
  32936. var t, i;
  32937. if (!this._events)
  32938. return this;
  32939. if (!this._events.removeListener)
  32940. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32941. this;
  32942. if (0 === arguments.length) {
  32943. for (t in this._events)
  32944. "removeListener" !== t && this.removeAllListeners(t);
  32945. return this.removeAllListeners("removeListener"),
  32946. this._events = {},
  32947. this
  32948. }
  32949. if (i = this._events[e],
  32950. r(i))
  32951. this.removeListener(e, i);
  32952. else if (i)
  32953. for (; i.length; )
  32954. this.removeListener(e, i[i.length - 1]);
  32955. return delete this._events[e],
  32956. this
  32957. }
  32958. ,
  32959. n.prototype.listeners = function(e) {
  32960. var t;
  32961. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32962. }
  32963. ,
  32964. n.prototype.listenerCount = function(e) {
  32965. if (this._events) {
  32966. var t = this._events[e];
  32967. if (r(t))
  32968. return 1;
  32969. if (t)
  32970. return t.length
  32971. }
  32972. return 0
  32973. }
  32974. ,
  32975. n.listenerCount = function(e, t) {
  32976. return e.listenerCount(t)
  32977. }
  32978. }
  32979. , {}],
  32980. 203: [function(e, t, i) {
  32981. function n() {
  32982. throw new Error("setTimeout has not been defined")
  32983. }
  32984. function r() {
  32985. throw new Error("clearTimeout has not been defined")
  32986. }
  32987. function o(e) {
  32988. if (u === setTimeout)
  32989. return setTimeout(e, 0);
  32990. if ((u === n || !u) && setTimeout)
  32991. return u = setTimeout,
  32992. setTimeout(e, 0);
  32993. try {
  32994. return u(e, 0)
  32995. } catch (t) {
  32996. try {
  32997. return u.call(null, e, 0)
  32998. } catch (t) {
  32999. return u.call(this, e, 0)
  33000. }
  33001. }
  33002. }
  33003. function a(e) {
  33004. if (d === clearTimeout)
  33005. return clearTimeout(e);
  33006. if ((d === r || !d) && clearTimeout)
  33007. return d = clearTimeout,
  33008. clearTimeout(e);
  33009. try {
  33010. return d(e)
  33011. } catch (t) {
  33012. try {
  33013. return d.call(null, e)
  33014. } catch (t) {
  33015. return d.call(this, e)
  33016. }
  33017. }
  33018. }
  33019. function s() {
  33020. m && f && (m = !1,
  33021. f.length ? g = f.concat(g) : v = -1,
  33022. g.length && l())
  33023. }
  33024. function l() {
  33025. if (!m) {
  33026. var e = o(s);
  33027. m = !0;
  33028. for (var t = g.length; t; ) {
  33029. for (f = g,
  33030. g = []; ++v < t; )
  33031. f && f[v].run();
  33032. v = -1,
  33033. t = g.length
  33034. }
  33035. f = null,
  33036. m = !1,
  33037. a(e)
  33038. }
  33039. }
  33040. function c(e, t) {
  33041. this.fun = e,
  33042. this.array = t
  33043. }
  33044. function h() {}
  33045. var u, d, p = t.exports = {};
  33046. !function() {
  33047. try {
  33048. u = "function" == typeof setTimeout ? setTimeout : n
  33049. } catch (e) {
  33050. u = n
  33051. }
  33052. try {
  33053. d = "function" == typeof clearTimeout ? clearTimeout : r
  33054. } catch (e) {
  33055. d = r
  33056. }
  33057. }();
  33058. var f, g = [], m = !1, v = -1;
  33059. p.nextTick = function(e) {
  33060. var t = new Array(arguments.length - 1);
  33061. if (arguments.length > 1)
  33062. for (var i = 1; i < arguments.length; i++)
  33063. t[i - 1] = arguments[i];
  33064. g.push(new c(e,t)),
  33065. 1 !== g.length || m || o(l)
  33066. }
  33067. ,
  33068. c.prototype.run = function() {
  33069. this.fun.apply(null, this.array)
  33070. }
  33071. ,
  33072. p.title = "browser",
  33073. p.browser = !0,
  33074. p.env = {},
  33075. p.argv = [],
  33076. p.version = "",
  33077. p.versions = {},
  33078. p.on = h,
  33079. p.addListener = h,
  33080. p.once = h,
  33081. p.off = h,
  33082. p.removeListener = h,
  33083. p.removeAllListeners = h,
  33084. p.emit = h,
  33085. p.binding = function(e) {
  33086. throw new Error("process.binding is not supported")
  33087. }
  33088. ,
  33089. p.cwd = function() {
  33090. return "/"
  33091. }
  33092. ,
  33093. p.chdir = function(e) {
  33094. throw new Error("process.chdir is not supported")
  33095. }
  33096. ,
  33097. p.umask = function() {
  33098. return 0
  33099. }
  33100. }
  33101. , {}],
  33102. 204: [function(e, t, i) {
  33103. (function(e) {
  33104. !function(n) {
  33105. function r(e) {
  33106. throw new RangeError(L[e])
  33107. }
  33108. function o(e, t) {
  33109. for (var i = e.length, n = []; i--; )
  33110. n[i] = t(e[i]);
  33111. return n
  33112. }
  33113. function a(e, t) {
  33114. var i = e.split("@")
  33115. , n = "";
  33116. i.length > 1 && (n = i[0] + "@",
  33117. e = i[1]),
  33118. e = e.replace(O, ".");
  33119. var r = e.split(".")
  33120. , a = o(r, t).join(".");
  33121. return n + a
  33122. }
  33123. function s(e) {
  33124. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33125. t = e.charCodeAt(r++),
  33126. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33127. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33128. r--)) : n.push(t);
  33129. return n
  33130. }
  33131. function l(e) {
  33132. return o(e, function(e) {
  33133. var t = "";
  33134. return e > 65535 && (e -= 65536,
  33135. t += B(e >>> 10 & 1023 | 55296),
  33136. e = 56320 | 1023 & e),
  33137. t += B(e)
  33138. }).join("")
  33139. }
  33140. function c(e) {
  33141. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33142. }
  33143. function h(e, t) {
  33144. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33145. }
  33146. function u(e, t, i) {
  33147. var n = 0;
  33148. for (e = i ? N(e / T) : e >> 1,
  33149. e += N(e / t); e > D * w >> 1; n += E)
  33150. e = N(e / D);
  33151. return N(n + (D + 1) * e / (e + _))
  33152. }
  33153. function d(e) {
  33154. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33155. for (i = e.lastIndexOf(M),
  33156. i < 0 && (i = 0),
  33157. n = 0; n < i; ++n)
  33158. e.charCodeAt(n) >= 128 && r("not-basic"),
  33159. g.push(e.charCodeAt(n));
  33160. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33161. for (a = v,
  33162. s = 1,
  33163. h = E; o >= m && r("invalid-input"),
  33164. d = c(e.charCodeAt(o++)),
  33165. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33166. v += d * s,
  33167. p = h <= y ? b : h >= y + w ? w : h - y,
  33168. !(d < p); h += E)
  33169. f = E - p,
  33170. s > N(I / f) && r("overflow"),
  33171. s *= f;
  33172. t = g.length + 1,
  33173. y = u(v - a, t, 0 == a),
  33174. N(v / t) > I - A && r("overflow"),
  33175. A += N(v / t),
  33176. v %= t,
  33177. g.splice(v++, 0, A)
  33178. }
  33179. return l(g)
  33180. }
  33181. function p(e) {
  33182. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33183. for (e = s(e),
  33184. m = e.length,
  33185. t = S,
  33186. i = 0,
  33187. a = x,
  33188. l = 0; l < m; ++l)
  33189. g = e[l],
  33190. g < 128 && C.push(B(g));
  33191. for (n = o = C.length,
  33192. o && C.push(M); n < m; ) {
  33193. for (c = I,
  33194. l = 0; l < m; ++l)
  33195. g = e[l],
  33196. g >= t && g < c && (c = g);
  33197. for (v = n + 1,
  33198. c - t > N((I - i) / v) && r("overflow"),
  33199. i += (c - t) * v,
  33200. t = c,
  33201. l = 0; l < m; ++l)
  33202. if (g = e[l],
  33203. g < t && ++i > I && r("overflow"),
  33204. g == t) {
  33205. for (d = i,
  33206. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33207. !(d < f); p += E)
  33208. y = d - f,
  33209. A = E - f,
  33210. C.push(B(h(f + y % A, 0))),
  33211. d = N(y / A);
  33212. C.push(B(h(d, 0))),
  33213. a = u(i, v, n == o),
  33214. i = 0,
  33215. ++n
  33216. }
  33217. ++i,
  33218. ++t
  33219. }
  33220. return C.join("")
  33221. }
  33222. function f(e) {
  33223. return a(e, function(e) {
  33224. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33225. })
  33226. }
  33227. function g(e) {
  33228. return a(e, function(e) {
  33229. return P.test(e) ? "xn--" + p(e) : e
  33230. })
  33231. }
  33232. var m = "object" == typeof i && i && !i.nodeType && i
  33233. , v = "object" == typeof t && t && !t.nodeType && t
  33234. , A = "object" == typeof e && e;
  33235. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33236. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33237. overflow: "Overflow: input needs wider integers to process",
  33238. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33239. "invalid-input": "Invalid input"
  33240. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33241. if (y = {
  33242. version: "1.4.1",
  33243. ucs2: {
  33244. decode: s,
  33245. encode: l
  33246. },
  33247. decode: d,
  33248. encode: p,
  33249. toASCII: g,
  33250. toUnicode: f
  33251. },
  33252. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33253. define("punycode", function() {
  33254. return y
  33255. });
  33256. else if (m && v)
  33257. if (t.exports == m)
  33258. v.exports = y;
  33259. else
  33260. for (C in y)
  33261. y.hasOwnProperty(C) && (m[C] = y[C]);
  33262. else
  33263. n.punycode = y
  33264. }(this)
  33265. }
  33266. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33267. }
  33268. , {}],
  33269. 205: [function(e, t, i) {
  33270. "use strict";
  33271. function n(e, t) {
  33272. return Object.prototype.hasOwnProperty.call(e, t)
  33273. }
  33274. t.exports = function(e, t, i, o) {
  33275. t = t || "&",
  33276. i = i || "=";
  33277. var a = {};
  33278. if ("string" != typeof e || 0 === e.length)
  33279. return a;
  33280. var s = /\+/g;
  33281. e = e.split(t);
  33282. var l = 1e3;
  33283. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33284. var c = e.length;
  33285. l > 0 && c > l && (c = l);
  33286. for (var h = 0; h < c; ++h) {
  33287. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33288. m >= 0 ? (u = g.substr(0, m),
  33289. d = g.substr(m + 1)) : (u = g,
  33290. d = ""),
  33291. p = decodeURIComponent(u),
  33292. f = decodeURIComponent(d),
  33293. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33294. }
  33295. return a
  33296. }
  33297. ;
  33298. var r = Array.isArray || function(e) {
  33299. return "[object Array]" === Object.prototype.toString.call(e)
  33300. }
  33301. }
  33302. , {}],
  33303. 206: [function(e, t, i) {
  33304. "use strict";
  33305. function n(e, t) {
  33306. if (e.map)
  33307. return e.map(t);
  33308. for (var i = [], n = 0; n < e.length; n++)
  33309. i.push(t(e[n], n));
  33310. return i
  33311. }
  33312. var r = function(e) {
  33313. switch (typeof e) {
  33314. case "string":
  33315. return e;
  33316. case "boolean":
  33317. return e ? "true" : "false";
  33318. case "number":
  33319. return isFinite(e) ? e : "";
  33320. default:
  33321. return ""
  33322. }
  33323. };
  33324. t.exports = function(e, t, i, s) {
  33325. return t = t || "&",
  33326. i = i || "=",
  33327. null === e && (e = void 0),
  33328. "object" == typeof e ? n(a(e), function(a) {
  33329. var s = encodeURIComponent(r(a)) + i;
  33330. return o(e[a]) ? n(e[a], function(e) {
  33331. return s + encodeURIComponent(r(e))
  33332. }).join(t) : s + encodeURIComponent(r(e[a]))
  33333. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33334. }
  33335. ;
  33336. var o = Array.isArray || function(e) {
  33337. return "[object Array]" === Object.prototype.toString.call(e)
  33338. }
  33339. , a = Object.keys || function(e) {
  33340. var t = [];
  33341. for (var i in e)
  33342. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33343. return t
  33344. }
  33345. }
  33346. , {}],
  33347. 207: [function(e, t, i) {
  33348. "use strict";
  33349. i.decode = i.parse = e("./decode"),
  33350. i.encode = i.stringify = e("./encode")
  33351. }
  33352. , {
  33353. "./decode": 205,
  33354. "./encode": 206
  33355. }],
  33356. 208: [function(e, t, i) {
  33357. "use strict";
  33358. function n() {
  33359. this.protocol = null,
  33360. this.slashes = null,
  33361. this.auth = null,
  33362. this.host = null,
  33363. this.port = null,
  33364. this.hostname = null,
  33365. this.hash = null,
  33366. this.search = null,
  33367. this.query = null,
  33368. this.pathname = null,
  33369. this.path = null,
  33370. this.href = null
  33371. }
  33372. function r(e, t, i) {
  33373. if (e && c.isObject(e) && e instanceof n)
  33374. return e;
  33375. var r = new n;
  33376. return r.parse(e, t, i),
  33377. r
  33378. }
  33379. function o(e) {
  33380. return c.isString(e) && (e = r(e)),
  33381. e instanceof n ? e.format() : n.prototype.format.call(e)
  33382. }
  33383. function a(e, t) {
  33384. return r(e, !1, !0).resolve(t)
  33385. }
  33386. function s(e, t) {
  33387. return e ? r(e, !1, !0).resolveObject(t) : t
  33388. }
  33389. var l = e("punycode")
  33390. , c = e("./util");
  33391. i.parse = r,
  33392. i.resolve = a,
  33393. i.resolveObject = s,
  33394. i.format = o,
  33395. i.Url = n;
  33396. var h = /^([a-z0-9.+-]+:)/i
  33397. , u = /:[0-9]*$/
  33398. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33399. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33400. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33401. , g = ["'"].concat(f)
  33402. , m = ["%", "/", "?", ";", "#"].concat(g)
  33403. , v = ["/", "?", "#"]
  33404. , A = 255
  33405. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33406. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33407. , I = {
  33408. javascript: !0,
  33409. "javascript:": !0
  33410. }
  33411. , E = {
  33412. javascript: !0,
  33413. "javascript:": !0
  33414. }
  33415. , b = {
  33416. http: !0,
  33417. https: !0,
  33418. ftp: !0,
  33419. gopher: !0,
  33420. file: !0,
  33421. "http:": !0,
  33422. "https:": !0,
  33423. "ftp:": !0,
  33424. "gopher:": !0,
  33425. "file:": !0
  33426. }
  33427. , w = e("querystring");
  33428. n.prototype.parse = function(e, t, i) {
  33429. if (!c.isString(e))
  33430. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33431. var n = e.indexOf("?")
  33432. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33433. , o = e.split(r)
  33434. , a = /\\/g;
  33435. o[0] = o[0].replace(a, "/"),
  33436. e = o.join(r);
  33437. var s = e;
  33438. if (s = s.trim(),
  33439. !i && 1 === e.split("#").length) {
  33440. var u = d.exec(s);
  33441. if (u)
  33442. return this.path = s,
  33443. this.href = s,
  33444. this.pathname = u[1],
  33445. u[2] ? (this.search = u[2],
  33446. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33447. this.query = {}),
  33448. this
  33449. }
  33450. var p = h.exec(s);
  33451. if (p) {
  33452. p = p[0];
  33453. var f = p.toLowerCase();
  33454. this.protocol = f,
  33455. s = s.substr(p.length)
  33456. }
  33457. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33458. var _ = "//" === s.substr(0, 2);
  33459. !_ || p && E[p] || (s = s.substr(2),
  33460. this.slashes = !0)
  33461. }
  33462. if (!E[p] && (_ || p && !b[p])) {
  33463. for (var T = -1, x = 0; x < v.length; x++) {
  33464. var S = s.indexOf(v[x]);
  33465. S !== -1 && (T === -1 || S < T) && (T = S)
  33466. }
  33467. var M, R;
  33468. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33469. R !== -1 && (M = s.slice(0, R),
  33470. s = s.slice(R + 1),
  33471. this.auth = decodeURIComponent(M)),
  33472. T = -1;
  33473. for (var x = 0; x < m.length; x++) {
  33474. var S = s.indexOf(m[x]);
  33475. S !== -1 && (T === -1 || S < T) && (T = S)
  33476. }
  33477. T === -1 && (T = s.length),
  33478. this.host = s.slice(0, T),
  33479. s = s.slice(T),
  33480. this.parseHost(),
  33481. this.hostname = this.hostname || "";
  33482. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33483. if (!P)
  33484. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33485. var D = O[x];
  33486. if (D && !D.match(y)) {
  33487. for (var N = "", B = 0, F = D.length; B < F; B++)
  33488. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33489. if (!N.match(y)) {
  33490. var V = O.slice(0, x)
  33491. , U = O.slice(x + 1)
  33492. , k = D.match(C);
  33493. k && (V.push(k[1]),
  33494. U.unshift(k[2])),
  33495. U.length && (s = "/" + U.join(".") + s),
  33496. this.hostname = V.join(".");
  33497. break
  33498. }
  33499. }
  33500. }
  33501. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33502. P || (this.hostname = l.toASCII(this.hostname));
  33503. var H = this.port ? ":" + this.port : ""
  33504. , G = this.hostname || "";
  33505. this.host = G + H,
  33506. this.href += this.host,
  33507. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33508. "/" !== s[0] && (s = "/" + s))
  33509. }
  33510. if (!I[f])
  33511. for (var x = 0, L = g.length; x < L; x++) {
  33512. var z = g[x];
  33513. if (s.indexOf(z) !== -1) {
  33514. var W = encodeURIComponent(z);
  33515. W === z && (W = escape(z)),
  33516. s = s.split(z).join(W)
  33517. }
  33518. }
  33519. var j = s.indexOf("#");
  33520. j !== -1 && (this.hash = s.substr(j),
  33521. s = s.slice(0, j));
  33522. var Y = s.indexOf("?");
  33523. if (Y !== -1 ? (this.search = s.substr(Y),
  33524. this.query = s.substr(Y + 1),
  33525. t && (this.query = w.parse(this.query)),
  33526. s = s.slice(0, Y)) : t && (this.search = "",
  33527. this.query = {}),
  33528. s && (this.pathname = s),
  33529. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33530. this.pathname || this.search) {
  33531. var H = this.pathname || ""
  33532. , X = this.search || "";
  33533. this.path = H + X
  33534. }
  33535. return this.href = this.format(),
  33536. this
  33537. }
  33538. ,
  33539. n.prototype.format = function() {
  33540. var e = this.auth || "";
  33541. e && (e = encodeURIComponent(e),
  33542. e = e.replace(/%3A/i, ":"),
  33543. e += "@");
  33544. var t = this.protocol || ""
  33545. , i = this.pathname || ""
  33546. , n = this.hash || ""
  33547. , r = !1
  33548. , o = "";
  33549. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33550. this.port && (r += ":" + this.port)),
  33551. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33552. var a = this.search || o && "?" + o || "";
  33553. return t && ":" !== t.substr(-1) && (t += ":"),
  33554. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33555. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33556. n && "#" !== n.charAt(0) && (n = "#" + n),
  33557. a && "?" !== a.charAt(0) && (a = "?" + a),
  33558. i = i.replace(/[?#]/g, function(e) {
  33559. return encodeURIComponent(e)
  33560. }),
  33561. a = a.replace("#", "%23"),
  33562. t + r + i + a + n
  33563. }
  33564. ,
  33565. n.prototype.resolve = function(e) {
  33566. return this.resolveObject(r(e, !1, !0)).format()
  33567. }
  33568. ,
  33569. n.prototype.resolveObject = function(e) {
  33570. if (c.isString(e)) {
  33571. var t = new n;
  33572. t.parse(e, !1, !0),
  33573. e = t
  33574. }
  33575. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33576. var a = r[o];
  33577. i[a] = this[a]
  33578. }
  33579. if (i.hash = e.hash,
  33580. "" === e.href)
  33581. return i.href = i.format(),
  33582. i;
  33583. if (e.slashes && !e.protocol) {
  33584. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33585. var h = s[l];
  33586. "protocol" !== h && (i[h] = e[h])
  33587. }
  33588. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33589. i.href = i.format(),
  33590. i
  33591. }
  33592. if (e.protocol && e.protocol !== i.protocol) {
  33593. if (!b[e.protocol]) {
  33594. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33595. var p = u[d];
  33596. i[p] = e[p]
  33597. }
  33598. return i.href = i.format(),
  33599. i
  33600. }
  33601. if (i.protocol = e.protocol,
  33602. e.host || E[e.protocol])
  33603. i.pathname = e.pathname;
  33604. else {
  33605. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33606. ;
  33607. e.host || (e.host = ""),
  33608. e.hostname || (e.hostname = ""),
  33609. "" !== f[0] && f.unshift(""),
  33610. f.length < 2 && f.unshift(""),
  33611. i.pathname = f.join("/")
  33612. }
  33613. if (i.search = e.search,
  33614. i.query = e.query,
  33615. i.host = e.host || "",
  33616. i.auth = e.auth,
  33617. i.hostname = e.hostname || e.host,
  33618. i.port = e.port,
  33619. i.pathname || i.search) {
  33620. var g = i.pathname || ""
  33621. , m = i.search || "";
  33622. i.path = g + m
  33623. }
  33624. return i.slashes = i.slashes || e.slashes,
  33625. i.href = i.format(),
  33626. i
  33627. }
  33628. var v = i.pathname && "/" === i.pathname.charAt(0)
  33629. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33630. , y = A || v || i.host && e.pathname
  33631. , C = y
  33632. , I = i.pathname && i.pathname.split("/") || []
  33633. , f = e.pathname && e.pathname.split("/") || []
  33634. , w = i.protocol && !b[i.protocol];
  33635. if (w && (i.hostname = "",
  33636. i.port = null,
  33637. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33638. i.host = "",
  33639. e.protocol && (e.hostname = null,
  33640. e.port = null,
  33641. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33642. e.host = null),
  33643. y = y && ("" === f[0] || "" === I[0])),
  33644. A)
  33645. i.host = e.host || "" === e.host ? e.host : i.host,
  33646. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33647. i.search = e.search,
  33648. i.query = e.query,
  33649. I = f;
  33650. else if (f.length)
  33651. I || (I = []),
  33652. I.pop(),
  33653. I = I.concat(f),
  33654. i.search = e.search,
  33655. i.query = e.query;
  33656. else if (!c.isNullOrUndefined(e.search)) {
  33657. if (w) {
  33658. i.hostname = i.host = I.shift();
  33659. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33660. _ && (i.auth = _.shift(),
  33661. i.host = i.hostname = _.shift())
  33662. }
  33663. return i.search = e.search,
  33664. i.query = e.query,
  33665. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33666. i.href = i.format(),
  33667. i
  33668. }
  33669. if (!I.length)
  33670. return i.pathname = null,
  33671. i.search ? i.path = "/" + i.search : i.path = null,
  33672. i.href = i.format(),
  33673. i;
  33674. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33675. T = I[M],
  33676. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33677. S++) : S && (I.splice(M, 1),
  33678. S--);
  33679. if (!y && !C)
  33680. for (; S--; S)
  33681. I.unshift("..");
  33682. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33683. x && "/" !== I.join("/").substr(-1) && I.push("");
  33684. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33685. if (w) {
  33686. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33687. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33688. _ && (i.auth = _.shift(),
  33689. i.host = i.hostname = _.shift())
  33690. }
  33691. return y = y || i.host && I.length,
  33692. y && !R && I.unshift(""),
  33693. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33694. i.path = null),
  33695. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33696. i.auth = e.auth || i.auth,
  33697. i.slashes = i.slashes || e.slashes,
  33698. i.href = i.format(),
  33699. i
  33700. }
  33701. ,
  33702. n.prototype.parseHost = function() {
  33703. var e = this.host
  33704. , t = u.exec(e);
  33705. t && (t = t[0],
  33706. ":" !== t && (this.port = t.substr(1)),
  33707. e = e.substr(0, e.length - t.length)),
  33708. e && (this.hostname = e)
  33709. }
  33710. }
  33711. , {
  33712. "./util": 209,
  33713. punycode: 204,
  33714. querystring: 207
  33715. }],
  33716. 209: [function(e, t, i) {
  33717. "use strict";
  33718. t.exports = {
  33719. isString: function(e) {
  33720. return "string" == typeof e
  33721. },
  33722. isObject: function(e) {
  33723. return "object" == typeof e && null !== e
  33724. },
  33725. isNull: function(e) {
  33726. return null === e
  33727. },
  33728. isNullOrUndefined: function(e) {
  33729. return null == e
  33730. }
  33731. }
  33732. }
  33733. , {}],
  33734. 210: [function(e, t, i) {
  33735. "use strict";
  33736. function n(e) {
  33737. return l + e
  33738. }
  33739. function r(e) {
  33740. return e.substring(l.length)
  33741. }
  33742. function o(e, t) {
  33743. for (var i in t)
  33744. Object.defineProperty(e, i, {
  33745. value: t[i],
  33746. configurable: !0,
  33747. writable: !0
  33748. })
  33749. }
  33750. function a(e) {
  33751. if ("string" != typeof e)
  33752. throw new TypeError("key must be a string.")
  33753. }
  33754. var s = Object.prototype.hasOwnProperty
  33755. , l = "~";
  33756. t.exports = function(e) {
  33757. var t = Object.create(null)
  33758. , i = 0
  33759. , l = {};
  33760. return o(l, {
  33761. get: function(e, i) {
  33762. a(e);
  33763. var r = n(e);
  33764. return r in t ? t[r] : i
  33765. },
  33766. set: function(e, r) {
  33767. a(e);
  33768. var o = n(e);
  33769. return o in t || ++i,
  33770. t[o] = r
  33771. },
  33772. has: function(e) {
  33773. return a(e),
  33774. n(e)in t
  33775. },
  33776. delete: function(e) {
  33777. a(e);
  33778. var r = n(e);
  33779. return r in t && (--i,
  33780. delete t[r],
  33781. !0)
  33782. },
  33783. clear: function() {
  33784. t = Object.create(null),
  33785. i = 0
  33786. },
  33787. forEach: function(e, i) {
  33788. if ("function" != typeof e)
  33789. throw new TypeError("`callback` must be a function");
  33790. for (var n in t)
  33791. if (s.call(t, n)) {
  33792. var o = r(n)
  33793. , a = t[n];
  33794. e.call(i, a, o, l)
  33795. }
  33796. }
  33797. }),
  33798. Object.defineProperty(l, "size", {
  33799. get: function() {
  33800. return i
  33801. },
  33802. configurable: !0
  33803. }),
  33804. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33805. l.set(t, e[t])
  33806. }),
  33807. l
  33808. }
  33809. }
  33810. , {}],
  33811. 211: [function(e, t, i) {
  33812. t.exports = e("./lib/heap")
  33813. }
  33814. , {
  33815. "./lib/heap": 212
  33816. }],
  33817. 212: [function(e, t, i) {
  33818. (function() {
  33819. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33820. r = Math.floor,
  33821. u = Math.min,
  33822. n = function(e, t) {
  33823. return e < t ? -1 : e > t ? 1 : 0
  33824. }
  33825. ,
  33826. h = function(e, t, i, o, a) {
  33827. var s;
  33828. if (null == i && (i = 0),
  33829. null == a && (a = n),
  33830. i < 0)
  33831. throw new Error("lo must be non-negative");
  33832. for (null == o && (o = e.length); i < o; )
  33833. s = r((i + o) / 2),
  33834. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33835. return [].splice.apply(e, [i, i - i].concat(t)),
  33836. t
  33837. }
  33838. ,
  33839. s = function(e, t, i) {
  33840. return null == i && (i = n),
  33841. e.push(t),
  33842. g(e, 0, e.length - 1, i)
  33843. }
  33844. ,
  33845. a = function(e, t) {
  33846. var i, r;
  33847. return null == t && (t = n),
  33848. i = e.pop(),
  33849. e.length ? (r = e[0],
  33850. e[0] = i,
  33851. m(e, 0, t)) : r = i,
  33852. r
  33853. }
  33854. ,
  33855. c = function(e, t, i) {
  33856. var r;
  33857. return null == i && (i = n),
  33858. r = e[0],
  33859. e[0] = t,
  33860. m(e, 0, i),
  33861. r
  33862. }
  33863. ,
  33864. l = function(e, t, i) {
  33865. var r;
  33866. return null == i && (i = n),
  33867. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33868. t = r[0],
  33869. e[0] = r[1],
  33870. m(e, 0, i)),
  33871. t
  33872. }
  33873. ,
  33874. o = function(e, t) {
  33875. var i, o, a, s, l, c;
  33876. for (null == t && (t = n),
  33877. s = function() {
  33878. c = [];
  33879. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33880. c.push(t);
  33881. return c
  33882. }
  33883. .apply(this).reverse(),
  33884. l = [],
  33885. o = 0,
  33886. a = s.length; o < a; o++)
  33887. i = s[o],
  33888. l.push(m(e, i, t));
  33889. return l
  33890. }
  33891. ,
  33892. f = function(e, t, i) {
  33893. var r;
  33894. if (null == i && (i = n),
  33895. r = e.indexOf(t),
  33896. r !== -1)
  33897. return g(e, 0, r, i),
  33898. m(e, r, i)
  33899. }
  33900. ,
  33901. d = function(e, t, i) {
  33902. var r, a, s, c, h;
  33903. if (null == i && (i = n),
  33904. a = e.slice(0, t),
  33905. !a.length)
  33906. return a;
  33907. for (o(a, i),
  33908. h = e.slice(t),
  33909. s = 0,
  33910. c = h.length; s < c; s++)
  33911. r = h[s],
  33912. l(a, r, i);
  33913. return a.sort(i).reverse()
  33914. }
  33915. ,
  33916. p = function(e, t, i) {
  33917. var r, s, l, c, d, p, f, g, m, v;
  33918. if (null == i && (i = n),
  33919. 10 * t <= e.length) {
  33920. if (c = e.slice(0, t).sort(i),
  33921. !c.length)
  33922. return c;
  33923. for (l = c[c.length - 1],
  33924. g = e.slice(t),
  33925. d = 0,
  33926. f = g.length; d < f; d++)
  33927. r = g[d],
  33928. i(r, l) < 0 && (h(c, r, 0, null, i),
  33929. c.pop(),
  33930. l = c[c.length - 1]);
  33931. return c
  33932. }
  33933. for (o(e, i),
  33934. v = [],
  33935. s = p = 0,
  33936. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33937. v.push(a(e, i));
  33938. return v
  33939. }
  33940. ,
  33941. g = function(e, t, i, r) {
  33942. var o, a, s;
  33943. for (null == r && (r = n),
  33944. o = e[i]; i > t && (s = i - 1 >> 1,
  33945. a = e[s],
  33946. r(o, a) < 0); )
  33947. e[i] = a,
  33948. i = s;
  33949. return e[i] = o
  33950. }
  33951. ,
  33952. m = function(e, t, i) {
  33953. var r, o, a, s, l;
  33954. for (null == i && (i = n),
  33955. o = e.length,
  33956. l = t,
  33957. a = e[t],
  33958. r = 2 * t + 1; r < o; )
  33959. s = r + 1,
  33960. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33961. e[t] = e[r],
  33962. t = r,
  33963. r = 2 * t + 1;
  33964. return e[t] = a,
  33965. g(e, l, t, i)
  33966. }
  33967. ,
  33968. e = function() {
  33969. function e(e) {
  33970. this.cmp = null != e ? e : n,
  33971. this.nodes = []
  33972. }
  33973. return e.push = s,
  33974. e.pop = a,
  33975. e.replace = c,
  33976. e.pushpop = l,
  33977. e.heapify = o,
  33978. e.updateItem = f,
  33979. e.nlargest = d,
  33980. e.nsmallest = p,
  33981. e.prototype.push = function(e) {
  33982. return s(this.nodes, e, this.cmp)
  33983. }
  33984. ,
  33985. e.prototype.pop = function() {
  33986. return a(this.nodes, this.cmp)
  33987. }
  33988. ,
  33989. e.prototype.peek = function() {
  33990. return this.nodes[0]
  33991. }
  33992. ,
  33993. e.prototype.contains = function(e) {
  33994. return this.nodes.indexOf(e) !== -1
  33995. }
  33996. ,
  33997. e.prototype.replace = function(e) {
  33998. return c(this.nodes, e, this.cmp)
  33999. }
  34000. ,
  34001. e.prototype.pushpop = function(e) {
  34002. return l(this.nodes, e, this.cmp)
  34003. }
  34004. ,
  34005. e.prototype.heapify = function() {
  34006. return o(this.nodes, this.cmp)
  34007. }
  34008. ,
  34009. e.prototype.updateItem = function(e) {
  34010. return f(this.nodes, e, this.cmp)
  34011. }
  34012. ,
  34013. e.prototype.clear = function() {
  34014. return this.nodes = []
  34015. }
  34016. ,
  34017. e.prototype.empty = function() {
  34018. return 0 === this.nodes.length
  34019. }
  34020. ,
  34021. e.prototype.size = function() {
  34022. return this.nodes.length
  34023. }
  34024. ,
  34025. e.prototype.clone = function() {
  34026. var t;
  34027. return t = new e,
  34028. t.nodes = this.nodes.slice(0),
  34029. t
  34030. }
  34031. ,
  34032. e.prototype.toArray = function() {
  34033. return this.nodes.slice(0)
  34034. }
  34035. ,
  34036. e.prototype.insert = e.prototype.push,
  34037. e.prototype.top = e.prototype.peek,
  34038. e.prototype.front = e.prototype.peek,
  34039. e.prototype.has = e.prototype.contains,
  34040. e.prototype.copy = e.prototype.clone,
  34041. e
  34042. }(),
  34043. function(e, n) {
  34044. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34045. }(this, function() {
  34046. return e
  34047. })
  34048. }
  34049. ).call(this)
  34050. }
  34051. , {}],
  34052. 213: [function(e, t, i) {
  34053. !function(e) {
  34054. function i() {}
  34055. function n(e, t) {
  34056. return function() {
  34057. e.apply(t, arguments)
  34058. }
  34059. }
  34060. function r(e) {
  34061. if ("object" != typeof this)
  34062. throw new TypeError("Promises must be constructed via new");
  34063. if ("function" != typeof e)
  34064. throw new TypeError("not a function");
  34065. this._state = 0,
  34066. this._handled = !1,
  34067. this._value = void 0,
  34068. this._deferreds = [],
  34069. h(e, this)
  34070. }
  34071. function o(e, t) {
  34072. for (; 3 === e._state; )
  34073. e = e._value;
  34074. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34075. void r._immediateFn(function() {
  34076. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34077. if (null === i)
  34078. return void (1 === e._state ? a : s)(t.promise, e._value);
  34079. var n;
  34080. try {
  34081. n = i(e._value)
  34082. } catch (e) {
  34083. return void s(t.promise, e)
  34084. }
  34085. a(t.promise, n)
  34086. }))
  34087. }
  34088. function a(e, t) {
  34089. try {
  34090. if (t === e)
  34091. throw new TypeError("A promise cannot be resolved with itself.");
  34092. if (t && ("object" == typeof t || "function" == typeof t)) {
  34093. var i = t.then;
  34094. if (t instanceof r)
  34095. return e._state = 3,
  34096. e._value = t,
  34097. void l(e);
  34098. if ("function" == typeof i)
  34099. return void h(n(i, t), e)
  34100. }
  34101. e._state = 1,
  34102. e._value = t,
  34103. l(e)
  34104. } catch (t) {
  34105. s(e, t)
  34106. }
  34107. }
  34108. function s(e, t) {
  34109. e._state = 2,
  34110. e._value = t,
  34111. l(e)
  34112. }
  34113. function l(e) {
  34114. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34115. e._handled || r._unhandledRejectionFn(e._value)
  34116. });
  34117. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34118. o(e, e._deferreds[t]);
  34119. e._deferreds = null
  34120. }
  34121. function c(e, t, i) {
  34122. this.onFulfilled = "function" == typeof e ? e : null,
  34123. this.onRejected = "function" == typeof t ? t : null,
  34124. this.promise = i
  34125. }
  34126. function h(e, t) {
  34127. var i = !1;
  34128. try {
  34129. e(function(e) {
  34130. i || (i = !0,
  34131. a(t, e))
  34132. }, function(e) {
  34133. i || (i = !0,
  34134. s(t, e))
  34135. })
  34136. } catch (e) {
  34137. if (i)
  34138. return;
  34139. i = !0,
  34140. s(t, e)
  34141. }
  34142. }
  34143. var u = setTimeout;
  34144. r.prototype.catch = function(e) {
  34145. return this.then(null, e)
  34146. }
  34147. ,
  34148. r.prototype.then = function(e, t) {
  34149. var n = new this.constructor(i);
  34150. return o(this, new c(e,t,n)),
  34151. n
  34152. }
  34153. ,
  34154. r.all = function(e) {
  34155. var t = Array.prototype.slice.call(e);
  34156. return new r(function(e, i) {
  34157. function n(o, a) {
  34158. try {
  34159. if (a && ("object" == typeof a || "function" == typeof a)) {
  34160. var s = a.then;
  34161. if ("function" == typeof s)
  34162. return void s.call(a, function(e) {
  34163. n(o, e)
  34164. }, i)
  34165. }
  34166. t[o] = a,
  34167. 0 === --r && e(t)
  34168. } catch (e) {
  34169. i(e)
  34170. }
  34171. }
  34172. if (0 === t.length)
  34173. return e([]);
  34174. for (var r = t.length, o = 0; o < t.length; o++)
  34175. n(o, t[o])
  34176. }
  34177. )
  34178. }
  34179. ,
  34180. r.resolve = function(e) {
  34181. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34182. t(e)
  34183. }
  34184. )
  34185. }
  34186. ,
  34187. r.reject = function(e) {
  34188. return new r(function(t, i) {
  34189. i(e)
  34190. }
  34191. )
  34192. }
  34193. ,
  34194. r.race = function(e) {
  34195. return new r(function(t, i) {
  34196. for (var n = 0, r = e.length; n < r; n++)
  34197. e[n].then(t, i)
  34198. }
  34199. )
  34200. }
  34201. ,
  34202. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34203. setImmediate(e)
  34204. }
  34205. || function(e) {
  34206. u(e, 0)
  34207. }
  34208. ,
  34209. r._unhandledRejectionFn = function(e) {
  34210. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34211. }
  34212. ,
  34213. r._setImmediateFn = function(e) {
  34214. r._immediateFn = e
  34215. }
  34216. ,
  34217. r._setUnhandledRejectionFn = function(e) {
  34218. r._unhandledRejectionFn = e
  34219. }
  34220. ,
  34221. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34222. }(this)
  34223. }
  34224. , {}],
  34225. 214: [function(e, t, i) {
  34226. (function(i) {
  34227. !function(i, n) {
  34228. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34229. }(this, function(t, n) {
  34230. "use strict";
  34231. var r = {};
  34232. return r.ByteBuffer = t,
  34233. r.Long = t.Long || null,
  34234. r.VERSION = "5.0.1",
  34235. r.WIRE_TYPES = {},
  34236. r.WIRE_TYPES.VARINT = 0,
  34237. r.WIRE_TYPES.BITS64 = 1,
  34238. r.WIRE_TYPES.LDELIM = 2,
  34239. r.WIRE_TYPES.STARTGROUP = 3,
  34240. r.WIRE_TYPES.ENDGROUP = 4,
  34241. r.WIRE_TYPES.BITS32 = 5,
  34242. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34243. r.TYPES = {
  34244. int32: {
  34245. name: "int32",
  34246. wireType: r.WIRE_TYPES.VARINT,
  34247. defaultValue: 0
  34248. },
  34249. uint32: {
  34250. name: "uint32",
  34251. wireType: r.WIRE_TYPES.VARINT,
  34252. defaultValue: 0
  34253. },
  34254. sint32: {
  34255. name: "sint32",
  34256. wireType: r.WIRE_TYPES.VARINT,
  34257. defaultValue: 0
  34258. },
  34259. int64: {
  34260. name: "int64",
  34261. wireType: r.WIRE_TYPES.VARINT,
  34262. defaultValue: r.Long ? r.Long.ZERO : void 0
  34263. },
  34264. uint64: {
  34265. name: "uint64",
  34266. wireType: r.WIRE_TYPES.VARINT,
  34267. defaultValue: r.Long ? r.Long.UZERO : void 0
  34268. },
  34269. sint64: {
  34270. name: "sint64",
  34271. wireType: r.WIRE_TYPES.VARINT,
  34272. defaultValue: r.Long ? r.Long.ZERO : void 0
  34273. },
  34274. bool: {
  34275. name: "bool",
  34276. wireType: r.WIRE_TYPES.VARINT,
  34277. defaultValue: !1
  34278. },
  34279. double: {
  34280. name: "double",
  34281. wireType: r.WIRE_TYPES.BITS64,
  34282. defaultValue: 0
  34283. },
  34284. string: {
  34285. name: "string",
  34286. wireType: r.WIRE_TYPES.LDELIM,
  34287. defaultValue: ""
  34288. },
  34289. bytes: {
  34290. name: "bytes",
  34291. wireType: r.WIRE_TYPES.LDELIM,
  34292. defaultValue: null
  34293. },
  34294. fixed32: {
  34295. name: "fixed32",
  34296. wireType: r.WIRE_TYPES.BITS32,
  34297. defaultValue: 0
  34298. },
  34299. sfixed32: {
  34300. name: "sfixed32",
  34301. wireType: r.WIRE_TYPES.BITS32,
  34302. defaultValue: 0
  34303. },
  34304. fixed64: {
  34305. name: "fixed64",
  34306. wireType: r.WIRE_TYPES.BITS64,
  34307. defaultValue: r.Long ? r.Long.UZERO : void 0
  34308. },
  34309. sfixed64: {
  34310. name: "sfixed64",
  34311. wireType: r.WIRE_TYPES.BITS64,
  34312. defaultValue: r.Long ? r.Long.ZERO : void 0
  34313. },
  34314. float: {
  34315. name: "float",
  34316. wireType: r.WIRE_TYPES.BITS32,
  34317. defaultValue: 0
  34318. },
  34319. enum: {
  34320. name: "enum",
  34321. wireType: r.WIRE_TYPES.VARINT,
  34322. defaultValue: 0
  34323. },
  34324. message: {
  34325. name: "message",
  34326. wireType: r.WIRE_TYPES.LDELIM,
  34327. defaultValue: null
  34328. },
  34329. group: {
  34330. name: "group",
  34331. wireType: r.WIRE_TYPES.STARTGROUP,
  34332. defaultValue: null
  34333. }
  34334. },
  34335. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34336. r.ID_MIN = 1,
  34337. r.ID_MAX = 536870911,
  34338. r.convertFieldsToCamelCase = !1,
  34339. r.populateAccessors = !0,
  34340. r.populateDefaults = !0,
  34341. r.Util = function() {
  34342. var t = {};
  34343. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34344. t.XHR = function() {
  34345. for (var e = [function() {
  34346. return new XMLHttpRequest
  34347. }
  34348. , function() {
  34349. return new ActiveXObject("Msxml2.XMLHTTP")
  34350. }
  34351. , function() {
  34352. return new ActiveXObject("Msxml3.XMLHTTP")
  34353. }
  34354. , function() {
  34355. return new ActiveXObject("Microsoft.XMLHTTP")
  34356. }
  34357. ], t = null, i = 0; i < e.length; i++) {
  34358. try {
  34359. t = e[i]()
  34360. } catch (e) {
  34361. continue
  34362. }
  34363. break
  34364. }
  34365. if (!t)
  34366. throw Error("XMLHttpRequest is not supported");
  34367. return t
  34368. }
  34369. ,
  34370. t.fetch = function(i, n) {
  34371. if (n && "function" != typeof n && (n = null),
  34372. t.IS_NODE) {
  34373. var r = e("fs");
  34374. if (n)
  34375. r.readFile(i, function(e, t) {
  34376. n(e ? null : "" + t)
  34377. });
  34378. else
  34379. try {
  34380. return r.readFileSync(i)
  34381. } catch (e) {
  34382. return null
  34383. }
  34384. } else {
  34385. var o = t.XHR();
  34386. if (o.open("GET", i, !!n),
  34387. o.setRequestHeader("Accept", "text/plain"),
  34388. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34389. !n)
  34390. return o.send(null),
  34391. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34392. if (o.onreadystatechange = function() {
  34393. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34394. }
  34395. ,
  34396. 4 == o.readyState)
  34397. return;
  34398. o.send(null)
  34399. }
  34400. }
  34401. ,
  34402. t.toCamelCase = function(e) {
  34403. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34404. return t.toUpperCase()
  34405. })
  34406. }
  34407. ,
  34408. t
  34409. }(),
  34410. r.Lang = {
  34411. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34412. RULE: /^(?:required|optional|repeated|map)$/,
  34413. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34414. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34415. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34416. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34417. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34418. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34419. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34420. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34421. NUMBER_OCT: /^0[0-7]+$/,
  34422. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34423. BOOL: /^(?:true|false)$/i,
  34424. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34425. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34426. WHITESPACE: /\s/,
  34427. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34428. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34429. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34430. },
  34431. r.DotProto = function(e, t) {
  34432. function i(e, i) {
  34433. var n = -1
  34434. , r = 1;
  34435. if ("-" == e.charAt(0) && (r = -1,
  34436. e = e.substring(1)),
  34437. t.NUMBER_DEC.test(e))
  34438. n = parseInt(e);
  34439. else if (t.NUMBER_HEX.test(e))
  34440. n = parseInt(e.substring(2), 16);
  34441. else {
  34442. if (!t.NUMBER_OCT.test(e))
  34443. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34444. n = parseInt(e.substring(1), 8)
  34445. }
  34446. if (n = r * n | 0,
  34447. !i && n < 0)
  34448. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34449. return n
  34450. }
  34451. function n(e) {
  34452. var i = 1;
  34453. if ("-" == e.charAt(0) && (i = -1,
  34454. e = e.substring(1)),
  34455. t.NUMBER_DEC.test(e))
  34456. return i * parseInt(e, 10);
  34457. if (t.NUMBER_HEX.test(e))
  34458. return i * parseInt(e.substring(2), 16);
  34459. if (t.NUMBER_OCT.test(e))
  34460. return i * parseInt(e.substring(1), 8);
  34461. if ("inf" === e)
  34462. return i * (1 / 0);
  34463. if ("nan" === e)
  34464. return NaN;
  34465. if (t.NUMBER_FLT.test(e))
  34466. return i * parseFloat(e);
  34467. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34468. }
  34469. function r(e, t, i) {
  34470. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34471. e[t].push(i))
  34472. }
  34473. var o = {}
  34474. , a = function(e) {
  34475. this.source = e + "",
  34476. this.index = 0,
  34477. this.line = 1,
  34478. this.stack = [],
  34479. this._stringOpen = null
  34480. }
  34481. , s = a.prototype;
  34482. s._readString = function() {
  34483. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34484. e.lastIndex = this.index - 1;
  34485. var i = e.exec(this.source);
  34486. if (!i)
  34487. throw Error("unterminated string");
  34488. return this.index = e.lastIndex,
  34489. this.stack.push(this._stringOpen),
  34490. this._stringOpen = null,
  34491. i[1]
  34492. }
  34493. ,
  34494. s.next = function() {
  34495. if (this.stack.length > 0)
  34496. return this.stack.shift();
  34497. if (this.index >= this.source.length)
  34498. return null;
  34499. if (null !== this._stringOpen)
  34500. return this._readString();
  34501. var e, i, n;
  34502. do {
  34503. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34504. if ("\n" === n && ++this.line,
  34505. ++this.index === this.source.length)
  34506. return null;
  34507. if ("/" === this.source.charAt(this.index))
  34508. if (++this.index,
  34509. "/" === this.source.charAt(this.index)) {
  34510. for (; "\n" !== this.source.charAt(++this.index); )
  34511. if (this.index == this.source.length)
  34512. return null;
  34513. ++this.index,
  34514. ++this.line,
  34515. e = !0
  34516. } else {
  34517. if ("*" !== (n = this.source.charAt(this.index)))
  34518. return "/";
  34519. do {
  34520. if ("\n" === n && ++this.line,
  34521. ++this.index === this.source.length)
  34522. return null;
  34523. i = n,
  34524. n = this.source.charAt(this.index)
  34525. } while ("*" !== i || "/" !== n);++this.index,
  34526. e = !0
  34527. }
  34528. } while (e);if (this.index === this.source.length)
  34529. return null;
  34530. var r = this.index;
  34531. t.DELIM.lastIndex = 0;
  34532. var o = t.DELIM.test(this.source.charAt(r++));
  34533. if (!o)
  34534. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34535. ++r;
  34536. var a = this.source.substring(this.index, this.index = r);
  34537. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34538. a
  34539. }
  34540. ,
  34541. s.peek = function() {
  34542. if (0 === this.stack.length) {
  34543. var e = this.next();
  34544. if (null === e)
  34545. return null;
  34546. this.stack.push(e)
  34547. }
  34548. return this.stack[0]
  34549. }
  34550. ,
  34551. s.skip = function(e) {
  34552. var t = this.next();
  34553. if (t !== e)
  34554. throw Error("illegal '" + t + "', '" + e + "' expected")
  34555. }
  34556. ,
  34557. s.omit = function(e) {
  34558. return this.peek() === e && (this.next(),
  34559. !0)
  34560. }
  34561. ,
  34562. s.toString = function() {
  34563. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34564. }
  34565. ,
  34566. o.Tokenizer = a;
  34567. var l = function(e) {
  34568. this.tn = new a(e),
  34569. this.proto3 = !1
  34570. }
  34571. , c = l.prototype;
  34572. return c.parse = function() {
  34573. var e, i, n = {
  34574. name: "[ROOT]",
  34575. package: null,
  34576. messages: [],
  34577. enums: [],
  34578. imports: [],
  34579. options: {},
  34580. services: []
  34581. }, r = !0;
  34582. try {
  34583. for (; e = this.tn.next(); )
  34584. switch (e) {
  34585. case "package":
  34586. if (!r || null !== n.package)
  34587. throw Error("unexpected 'package'");
  34588. if (e = this.tn.next(),
  34589. !t.TYPEREF.test(e))
  34590. throw Error("illegal package name: " + e);
  34591. this.tn.skip(";"),
  34592. n.package = e;
  34593. break;
  34594. case "import":
  34595. if (!r)
  34596. throw Error("unexpected 'import'");
  34597. e = this.tn.peek(),
  34598. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34599. e = this._readString(),
  34600. this.tn.skip(";"),
  34601. i || n.imports.push(e);
  34602. break;
  34603. case "syntax":
  34604. if (!r)
  34605. throw Error("unexpected 'syntax'");
  34606. this.tn.skip("="),
  34607. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34608. this.tn.skip(";");
  34609. break;
  34610. case "message":
  34611. this._parseMessage(n, null),
  34612. r = !1;
  34613. break;
  34614. case "enum":
  34615. this._parseEnum(n),
  34616. r = !1;
  34617. break;
  34618. case "option":
  34619. this._parseOption(n);
  34620. break;
  34621. case "service":
  34622. this._parseService(n);
  34623. break;
  34624. case "extend":
  34625. this._parseExtend(n);
  34626. break;
  34627. default:
  34628. throw Error("unexpected '" + e + "'")
  34629. }
  34630. } catch (e) {
  34631. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34632. e
  34633. }
  34634. return delete n.name,
  34635. n
  34636. }
  34637. ,
  34638. l.parse = function(e) {
  34639. return new l(e).parse()
  34640. }
  34641. ,
  34642. c._readString = function() {
  34643. var e, t, i = "";
  34644. do {
  34645. if (t = this.tn.next(),
  34646. "'" !== t && '"' !== t)
  34647. throw Error("illegal string delimiter: " + t);
  34648. i += this.tn.next(),
  34649. this.tn.skip(t),
  34650. e = this.tn.peek()
  34651. } while ('"' === e || '"' === e);return i
  34652. }
  34653. ,
  34654. c._readValue = function(e) {
  34655. var i = this.tn.peek();
  34656. if ('"' === i || "'" === i)
  34657. return this._readString();
  34658. if (this.tn.next(),
  34659. t.NUMBER.test(i))
  34660. return n(i);
  34661. if (t.BOOL.test(i))
  34662. return "true" === i.toLowerCase();
  34663. if (e && t.TYPEREF.test(i))
  34664. return i;
  34665. throw Error("illegal value: " + i)
  34666. }
  34667. ,
  34668. c._parseOption = function(e, i) {
  34669. var n = this.tn.next()
  34670. , r = !1;
  34671. if ("(" === n && (r = !0,
  34672. n = this.tn.next()),
  34673. !t.TYPEREF.test(n))
  34674. throw Error("illegal option name: " + n);
  34675. var o = n;
  34676. r && (this.tn.skip(")"),
  34677. o = "(" + o + ")",
  34678. n = this.tn.peek(),
  34679. t.FQTYPEREF.test(n) && (o += n,
  34680. this.tn.next())),
  34681. this.tn.skip("="),
  34682. this._parseOptionValue(e, o),
  34683. i || this.tn.skip(";")
  34684. }
  34685. ,
  34686. c._parseOptionValue = function(e, i) {
  34687. var n = this.tn.peek();
  34688. if ("{" !== n)
  34689. r(e.options, i, this._readValue(!0));
  34690. else
  34691. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34692. if (!t.NAME.test(n))
  34693. throw Error("illegal option name: " + i + "." + n);
  34694. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34695. }
  34696. }
  34697. ,
  34698. c._parseService = function(e) {
  34699. var i = this.tn.next();
  34700. if (!t.NAME.test(i))
  34701. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34702. var n = i
  34703. , r = {
  34704. name: n,
  34705. rpc: {},
  34706. options: {}
  34707. };
  34708. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34709. if ("option" === i)
  34710. this._parseOption(r);
  34711. else {
  34712. if ("rpc" !== i)
  34713. throw Error("illegal service token: " + i);
  34714. this._parseServiceRPC(r)
  34715. }
  34716. this.tn.omit(";"),
  34717. e.services.push(r)
  34718. }
  34719. ,
  34720. c._parseServiceRPC = function(e) {
  34721. var i = "rpc"
  34722. , n = this.tn.next();
  34723. if (!t.NAME.test(n))
  34724. throw Error("illegal rpc service method name: " + n);
  34725. var r = n
  34726. , o = {
  34727. request: null,
  34728. response: null,
  34729. request_stream: !1,
  34730. response_stream: !1,
  34731. options: {}
  34732. };
  34733. if (this.tn.skip("("),
  34734. n = this.tn.next(),
  34735. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34736. n = this.tn.next()),
  34737. !t.TYPEREF.test(n))
  34738. throw Error("illegal rpc service request type: " + n);
  34739. if (o.request = n,
  34740. this.tn.skip(")"),
  34741. n = this.tn.next(),
  34742. "returns" !== n.toLowerCase())
  34743. throw Error("illegal rpc service request type delimiter: " + n);
  34744. if (this.tn.skip("("),
  34745. n = this.tn.next(),
  34746. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34747. n = this.tn.next()),
  34748. o.response = n,
  34749. this.tn.skip(")"),
  34750. n = this.tn.peek(),
  34751. "{" === n) {
  34752. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34753. if ("option" !== n)
  34754. throw Error("illegal rpc service token: " + n);
  34755. this._parseOption(o)
  34756. }
  34757. this.tn.omit(";")
  34758. } else
  34759. this.tn.skip(";");
  34760. "undefined" == typeof e[i] && (e[i] = {}),
  34761. e[i][r] = o
  34762. }
  34763. ,
  34764. c._parseMessage = function(e, n) {
  34765. var r = !!n
  34766. , o = this.tn.next()
  34767. , a = {
  34768. name: "",
  34769. fields: [],
  34770. enums: [],
  34771. messages: [],
  34772. options: {},
  34773. services: [],
  34774. oneofs: {}
  34775. };
  34776. if (!t.NAME.test(o))
  34777. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34778. for (a.name = o,
  34779. r && (this.tn.skip("="),
  34780. n.id = i(this.tn.next()),
  34781. a.isGroup = !0),
  34782. o = this.tn.peek(),
  34783. "[" === o && n && this._parseFieldOptions(n),
  34784. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34785. if (t.RULE.test(o))
  34786. this._parseMessageField(a, o);
  34787. else if ("oneof" === o)
  34788. this._parseMessageOneOf(a);
  34789. else if ("enum" === o)
  34790. this._parseEnum(a);
  34791. else if ("message" === o)
  34792. this._parseMessage(a);
  34793. else if ("option" === o)
  34794. this._parseOption(a);
  34795. else if ("service" === o)
  34796. this._parseService(a);
  34797. else if ("extensions" === o)
  34798. a.extensions = this._parseExtensionRanges();
  34799. else if ("reserved" === o)
  34800. this._parseIgnored();
  34801. else if ("extend" === o)
  34802. this._parseExtend(a);
  34803. else {
  34804. if (!t.TYPEREF.test(o))
  34805. throw Error("illegal message token: " + o);
  34806. if (!this.proto3)
  34807. throw Error("illegal field rule: " + o);
  34808. this._parseMessageField(a, "optional", o)
  34809. }
  34810. return this.tn.omit(";"),
  34811. e.messages.push(a),
  34812. a
  34813. }
  34814. ,
  34815. c._parseIgnored = function() {
  34816. for (; ";" !== this.tn.peek(); )
  34817. this.tn.next();
  34818. this.tn.skip(";")
  34819. }
  34820. ,
  34821. c._parseMessageField = function(e, n, r) {
  34822. if (!t.RULE.test(n))
  34823. throw Error("illegal message field rule: " + n);
  34824. var o, a = {
  34825. rule: n,
  34826. type: "",
  34827. name: "",
  34828. options: {},
  34829. id: 0
  34830. };
  34831. if ("map" === n) {
  34832. if (r)
  34833. throw Error("illegal type: " + r);
  34834. if (this.tn.skip("<"),
  34835. o = this.tn.next(),
  34836. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34837. throw Error("illegal message field type: " + o);
  34838. if (a.keytype = o,
  34839. this.tn.skip(","),
  34840. o = this.tn.next(),
  34841. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34842. throw Error("illegal message field: " + o);
  34843. if (a.type = o,
  34844. this.tn.skip(">"),
  34845. o = this.tn.next(),
  34846. !t.NAME.test(o))
  34847. throw Error("illegal message field name: " + o);
  34848. a.name = o,
  34849. this.tn.skip("="),
  34850. a.id = i(this.tn.next()),
  34851. o = this.tn.peek(),
  34852. "[" === o && this._parseFieldOptions(a),
  34853. this.tn.skip(";")
  34854. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34855. "group" === r) {
  34856. var s = this._parseMessage(e, a);
  34857. if (!/^[A-Z]/.test(s.name))
  34858. throw Error("illegal group name: " + s.name);
  34859. a.type = s.name,
  34860. a.name = s.name.toLowerCase(),
  34861. this.tn.omit(";")
  34862. } else {
  34863. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34864. throw Error("illegal message field type: " + r);
  34865. if (a.type = r,
  34866. o = this.tn.next(),
  34867. !t.NAME.test(o))
  34868. throw Error("illegal message field name: " + o);
  34869. a.name = o,
  34870. this.tn.skip("="),
  34871. a.id = i(this.tn.next()),
  34872. o = this.tn.peek(),
  34873. "[" === o && this._parseFieldOptions(a),
  34874. this.tn.skip(";")
  34875. }
  34876. return e.fields.push(a),
  34877. a
  34878. }
  34879. ,
  34880. c._parseMessageOneOf = function(e) {
  34881. var i = this.tn.next();
  34882. if (!t.NAME.test(i))
  34883. throw Error("illegal oneof name: " + i);
  34884. var n, r = i, o = [];
  34885. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34886. n = this._parseMessageField(e, "optional", i),
  34887. n.oneof = r,
  34888. o.push(n.id);
  34889. this.tn.omit(";"),
  34890. e.oneofs[r] = o
  34891. }
  34892. ,
  34893. c._parseFieldOptions = function(e) {
  34894. this.tn.skip("[");
  34895. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34896. i || this.tn.skip(","),
  34897. this._parseOption(e, !0),
  34898. i = !1;
  34899. this.tn.next()
  34900. }
  34901. ,
  34902. c._parseEnum = function(e) {
  34903. var n = {
  34904. name: "",
  34905. values: [],
  34906. options: {}
  34907. }
  34908. , r = this.tn.next();
  34909. if (!t.NAME.test(r))
  34910. throw Error("illegal name: " + r);
  34911. for (n.name = r,
  34912. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34913. if ("option" === r)
  34914. this._parseOption(n);
  34915. else {
  34916. if (!t.NAME.test(r))
  34917. throw Error("illegal name: " + r);
  34918. this.tn.skip("=");
  34919. var o = {
  34920. name: r,
  34921. id: i(this.tn.next(), !0)
  34922. };
  34923. r = this.tn.peek(),
  34924. "[" === r && this._parseFieldOptions({
  34925. options: {}
  34926. }),
  34927. this.tn.skip(";"),
  34928. n.values.push(o)
  34929. }
  34930. this.tn.omit(";"),
  34931. e.enums.push(n)
  34932. }
  34933. ,
  34934. c._parseExtensionRanges = function() {
  34935. var t, i, r, o = [];
  34936. do {
  34937. for (i = []; ; ) {
  34938. switch (t = this.tn.next()) {
  34939. case "min":
  34940. r = e.ID_MIN;
  34941. break;
  34942. case "max":
  34943. r = e.ID_MAX;
  34944. break;
  34945. default:
  34946. r = n(t)
  34947. }
  34948. if (i.push(r),
  34949. 2 === i.length)
  34950. break;
  34951. if ("to" !== this.tn.peek()) {
  34952. i.push(r);
  34953. break
  34954. }
  34955. this.tn.next()
  34956. }
  34957. o.push(i)
  34958. } while (this.tn.omit(","));return this.tn.skip(";"),
  34959. o
  34960. }
  34961. ,
  34962. c._parseExtend = function(e) {
  34963. var i = this.tn.next();
  34964. if (!t.TYPEREF.test(i))
  34965. throw Error("illegal extend reference: " + i);
  34966. var n = {
  34967. ref: i,
  34968. fields: []
  34969. };
  34970. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34971. if (t.RULE.test(i))
  34972. this._parseMessageField(n, i);
  34973. else {
  34974. if (!t.TYPEREF.test(i))
  34975. throw Error("illegal extend token: " + i);
  34976. if (!this.proto3)
  34977. throw Error("illegal field rule: " + i);
  34978. this._parseMessageField(n, "optional", i)
  34979. }
  34980. return this.tn.omit(";"),
  34981. e.messages.push(n),
  34982. n
  34983. }
  34984. ,
  34985. c.toString = function() {
  34986. return "Parser at line " + this.tn.line
  34987. }
  34988. ,
  34989. o.Parser = l,
  34990. o
  34991. }(r, r.Lang),
  34992. r.Reflect = function(e) {
  34993. function i(i) {
  34994. if ("string" == typeof i && (i = e.TYPES[i]),
  34995. "undefined" == typeof i.defaultValue)
  34996. throw Error("default value for type " + i.name + " is not supported");
  34997. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34998. }
  34999. function n(t, i) {
  35000. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35001. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35002. if ("string" == typeof t)
  35003. return e.Long.fromString(t, i || !1, 10);
  35004. if ("number" == typeof t)
  35005. return e.Long.fromNumber(t, i || !1);
  35006. throw Error("not convertible to Long")
  35007. }
  35008. function r(t, i) {
  35009. var n = i.readVarint32()
  35010. , o = 7 & n
  35011. , a = n >>> 3;
  35012. switch (o) {
  35013. case e.WIRE_TYPES.VARINT:
  35014. do
  35015. n = i.readUint8();
  35016. while (128 === (128 & n));break;
  35017. case e.WIRE_TYPES.BITS64:
  35018. i.offset += 8;
  35019. break;
  35020. case e.WIRE_TYPES.LDELIM:
  35021. n = i.readVarint32(),
  35022. i.offset += n;
  35023. break;
  35024. case e.WIRE_TYPES.STARTGROUP:
  35025. r(a, i);
  35026. break;
  35027. case e.WIRE_TYPES.ENDGROUP:
  35028. if (a === t)
  35029. return !1;
  35030. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35031. case e.WIRE_TYPES.BITS32:
  35032. i.offset += 4;
  35033. break;
  35034. default:
  35035. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35036. }
  35037. return !0
  35038. }
  35039. var o = {}
  35040. , a = function(e, t, i) {
  35041. this.builder = e,
  35042. this.parent = t,
  35043. this.name = i,
  35044. this.className
  35045. }
  35046. , s = a.prototype;
  35047. s.fqn = function() {
  35048. for (var e = this.name, t = this; ; ) {
  35049. if (t = t.parent,
  35050. null == t)
  35051. break;
  35052. e = t.name + "." + e
  35053. }
  35054. return e
  35055. }
  35056. ,
  35057. s.toString = function(e) {
  35058. return (e ? this.className + " " : "") + this.fqn()
  35059. }
  35060. ,
  35061. s.build = function() {
  35062. throw Error(this.toString(!0) + " cannot be built directly")
  35063. }
  35064. ,
  35065. o.T = a;
  35066. var l = function(e, t, i, n, r) {
  35067. a.call(this, e, t, i),
  35068. this.className = "Namespace",
  35069. this.children = [],
  35070. this.options = n || {},
  35071. this.syntax = r || "proto2"
  35072. }
  35073. , c = l.prototype = Object.create(a.prototype);
  35074. c.getChildren = function(e) {
  35075. if (e = e || null,
  35076. null == e)
  35077. return this.children.slice();
  35078. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35079. this.children[i]instanceof e && t.push(this.children[i]);
  35080. return t
  35081. }
  35082. ,
  35083. c.addChild = function(e) {
  35084. var t;
  35085. if (t = this.getChild(e.name))
  35086. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35087. t.name = t.originalName;
  35088. else {
  35089. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35090. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35091. e.name = e.originalName
  35092. }
  35093. this.children.push(e)
  35094. }
  35095. ,
  35096. c.getChild = function(e) {
  35097. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35098. if (this.children[i][t] === e)
  35099. return this.children[i];
  35100. return null
  35101. }
  35102. ,
  35103. c.resolve = function(e, t) {
  35104. var i = "string" == typeof e ? e.split(".") : e
  35105. , n = this
  35106. , r = 0;
  35107. if ("" === i[r]) {
  35108. for (; null !== n.parent; )
  35109. n = n.parent;
  35110. r++
  35111. }
  35112. var a;
  35113. do {
  35114. do {
  35115. if (!(n instanceof o.Namespace)) {
  35116. n = null;
  35117. break
  35118. }
  35119. if (a = n.getChild(i[r]),
  35120. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35121. n = null;
  35122. break
  35123. }
  35124. n = a,
  35125. r++
  35126. } while (r < i.length);if (null != n)
  35127. break;
  35128. if (null !== this.parent)
  35129. return this.parent.resolve(e, t)
  35130. } while (null != n);return n
  35131. }
  35132. ,
  35133. c.qn = function(e) {
  35134. var t = []
  35135. , i = e;
  35136. do
  35137. t.unshift(i.name),
  35138. i = i.parent;
  35139. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35140. var r = t.slice(t.length - n);
  35141. if (e === this.resolve(r, e instanceof o.Namespace))
  35142. return r.join(".")
  35143. }
  35144. return e.fqn()
  35145. }
  35146. ,
  35147. c.build = function() {
  35148. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35149. e = i[n],
  35150. e instanceof l && (t[e.name] = e.build());
  35151. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35152. value: this.buildOpt()
  35153. }),
  35154. t
  35155. }
  35156. ,
  35157. c.buildOpt = function() {
  35158. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35159. var r = t[i]
  35160. , o = this.options[t[i]];
  35161. e[r] = o
  35162. }
  35163. return e
  35164. }
  35165. ,
  35166. c.getOption = function(e) {
  35167. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35168. }
  35169. ,
  35170. o.Namespace = l;
  35171. var h = function(t, i, n, r) {
  35172. if (this.type = t,
  35173. this.resolvedType = i,
  35174. this.isMapKey = n,
  35175. this.syntax = r,
  35176. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35177. throw Error("Invalid map key type: " + t.name)
  35178. }
  35179. , u = h.prototype;
  35180. h.defaultFieldValue = i,
  35181. u.verifyValue = function(i) {
  35182. function r(e, t) {
  35183. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35184. }
  35185. var o = this;
  35186. switch (this.type) {
  35187. case e.TYPES.int32:
  35188. case e.TYPES.sint32:
  35189. case e.TYPES.sfixed32:
  35190. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35191. i > 4294967295 ? 0 | i : i;
  35192. case e.TYPES.uint32:
  35193. case e.TYPES.fixed32:
  35194. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35195. i < 0 ? i >>> 0 : i;
  35196. case e.TYPES.int64:
  35197. case e.TYPES.sint64:
  35198. case e.TYPES.sfixed64:
  35199. if (e.Long)
  35200. try {
  35201. return n(i, !1)
  35202. } catch (e) {
  35203. r(typeof i, e.message)
  35204. }
  35205. else
  35206. r(typeof i, "requires Long.js");
  35207. case e.TYPES.uint64:
  35208. case e.TYPES.fixed64:
  35209. if (e.Long)
  35210. try {
  35211. return n(i, !0)
  35212. } catch (e) {
  35213. r(typeof i, e.message)
  35214. }
  35215. else
  35216. r(typeof i, "requires Long.js");
  35217. case e.TYPES.bool:
  35218. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35219. i;
  35220. case e.TYPES.float:
  35221. case e.TYPES.double:
  35222. return "number" != typeof i && r(typeof i, "not a number"),
  35223. i;
  35224. case e.TYPES.string:
  35225. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35226. "" + i;
  35227. case e.TYPES.bytes:
  35228. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35229. case e.TYPES.enum:
  35230. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35231. for (l = 0; l < a.length; l++) {
  35232. if (a[l].name == i)
  35233. return a[l].id;
  35234. if (a[l].id == i)
  35235. return a[l].id
  35236. }
  35237. if ("proto3" === this.syntax)
  35238. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35239. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35240. i;
  35241. r(i, "not a valid enum value");
  35242. case e.TYPES.group:
  35243. case e.TYPES.message:
  35244. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35245. i instanceof this.resolvedType.clazz)
  35246. return i;
  35247. if (i instanceof e.Builder.Message) {
  35248. var s = {};
  35249. for (var l in i)
  35250. i.hasOwnProperty(l) && (s[l] = i[l]);
  35251. i = s
  35252. }
  35253. return new this.resolvedType.clazz(i)
  35254. }
  35255. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35256. }
  35257. ,
  35258. u.calculateLength = function(i, n) {
  35259. if (null === n)
  35260. return 0;
  35261. var r;
  35262. switch (this.type) {
  35263. case e.TYPES.int32:
  35264. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35265. case e.TYPES.uint32:
  35266. return t.calculateVarint32(n);
  35267. case e.TYPES.sint32:
  35268. return t.calculateVarint32(t.zigZagEncode32(n));
  35269. case e.TYPES.fixed32:
  35270. case e.TYPES.sfixed32:
  35271. case e.TYPES.float:
  35272. return 4;
  35273. case e.TYPES.int64:
  35274. case e.TYPES.uint64:
  35275. return t.calculateVarint64(n);
  35276. case e.TYPES.sint64:
  35277. return t.calculateVarint64(t.zigZagEncode64(n));
  35278. case e.TYPES.fixed64:
  35279. case e.TYPES.sfixed64:
  35280. return 8;
  35281. case e.TYPES.bool:
  35282. return 1;
  35283. case e.TYPES.enum:
  35284. return t.calculateVarint32(n);
  35285. case e.TYPES.double:
  35286. return 8;
  35287. case e.TYPES.string:
  35288. return r = t.calculateUTF8Bytes(n),
  35289. t.calculateVarint32(r) + r;
  35290. case e.TYPES.bytes:
  35291. if (n.remaining() < 0)
  35292. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35293. return t.calculateVarint32(n.remaining()) + n.remaining();
  35294. case e.TYPES.message:
  35295. return r = this.resolvedType.calculate(n),
  35296. t.calculateVarint32(r) + r;
  35297. case e.TYPES.group:
  35298. return r = this.resolvedType.calculate(n),
  35299. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35300. }
  35301. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35302. }
  35303. ,
  35304. u.encodeValue = function(i, n, r) {
  35305. if (null === n)
  35306. return r;
  35307. switch (this.type) {
  35308. case e.TYPES.int32:
  35309. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35310. break;
  35311. case e.TYPES.uint32:
  35312. r.writeVarint32(n);
  35313. break;
  35314. case e.TYPES.sint32:
  35315. r.writeVarint32ZigZag(n);
  35316. break;
  35317. case e.TYPES.fixed32:
  35318. r.writeUint32(n);
  35319. break;
  35320. case e.TYPES.sfixed32:
  35321. r.writeInt32(n);
  35322. break;
  35323. case e.TYPES.int64:
  35324. case e.TYPES.uint64:
  35325. r.writeVarint64(n);
  35326. break;
  35327. case e.TYPES.sint64:
  35328. r.writeVarint64ZigZag(n);
  35329. break;
  35330. case e.TYPES.fixed64:
  35331. r.writeUint64(n);
  35332. break;
  35333. case e.TYPES.sfixed64:
  35334. r.writeInt64(n);
  35335. break;
  35336. case e.TYPES.bool:
  35337. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35338. break;
  35339. case e.TYPES.enum:
  35340. r.writeVarint32(n);
  35341. break;
  35342. case e.TYPES.float:
  35343. r.writeFloat32(n);
  35344. break;
  35345. case e.TYPES.double:
  35346. r.writeFloat64(n);
  35347. break;
  35348. case e.TYPES.string:
  35349. r.writeVString(n);
  35350. break;
  35351. case e.TYPES.bytes:
  35352. if (n.remaining() < 0)
  35353. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35354. var o = n.offset;
  35355. r.writeVarint32(n.remaining()),
  35356. r.append(n),
  35357. n.offset = o;
  35358. break;
  35359. case e.TYPES.message:
  35360. var a = (new t).LE();
  35361. this.resolvedType.encode(n, a),
  35362. r.writeVarint32(a.offset),
  35363. r.append(a.flip());
  35364. break;
  35365. case e.TYPES.group:
  35366. this.resolvedType.encode(n, r),
  35367. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35368. break;
  35369. default:
  35370. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35371. }
  35372. return r
  35373. }
  35374. ,
  35375. u.decode = function(t, i, n) {
  35376. if (i != this.type.wireType)
  35377. throw Error("Unexpected wire type for element");
  35378. var r, o;
  35379. switch (this.type) {
  35380. case e.TYPES.int32:
  35381. return 0 | t.readVarint32();
  35382. case e.TYPES.uint32:
  35383. return t.readVarint32() >>> 0;
  35384. case e.TYPES.sint32:
  35385. return 0 | t.readVarint32ZigZag();
  35386. case e.TYPES.fixed32:
  35387. return t.readUint32() >>> 0;
  35388. case e.TYPES.sfixed32:
  35389. return 0 | t.readInt32();
  35390. case e.TYPES.int64:
  35391. return t.readVarint64();
  35392. case e.TYPES.uint64:
  35393. return t.readVarint64().toUnsigned();
  35394. case e.TYPES.sint64:
  35395. return t.readVarint64ZigZag();
  35396. case e.TYPES.fixed64:
  35397. return t.readUint64();
  35398. case e.TYPES.sfixed64:
  35399. return t.readInt64();
  35400. case e.TYPES.bool:
  35401. return !!t.readVarint32();
  35402. case e.TYPES.enum:
  35403. return t.readVarint32();
  35404. case e.TYPES.float:
  35405. return t.readFloat();
  35406. case e.TYPES.double:
  35407. return t.readDouble();
  35408. case e.TYPES.string:
  35409. return t.readVString();
  35410. case e.TYPES.bytes:
  35411. if (o = t.readVarint32(),
  35412. t.remaining() < o)
  35413. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35414. return r = t.clone(),
  35415. r.limit = r.offset + o,
  35416. t.offset += o,
  35417. r;
  35418. case e.TYPES.message:
  35419. return o = t.readVarint32(),
  35420. this.resolvedType.decode(t, o);
  35421. case e.TYPES.group:
  35422. return this.resolvedType.decode(t, -1, n)
  35423. }
  35424. throw Error("[INTERNAL] Illegal decode type")
  35425. }
  35426. ,
  35427. u.valueFromString = function(i) {
  35428. if (!this.isMapKey)
  35429. throw Error("valueFromString() called on non-map-key element");
  35430. switch (this.type) {
  35431. case e.TYPES.int32:
  35432. case e.TYPES.sint32:
  35433. case e.TYPES.sfixed32:
  35434. case e.TYPES.uint32:
  35435. case e.TYPES.fixed32:
  35436. return this.verifyValue(parseInt(i));
  35437. case e.TYPES.int64:
  35438. case e.TYPES.sint64:
  35439. case e.TYPES.sfixed64:
  35440. case e.TYPES.uint64:
  35441. case e.TYPES.fixed64:
  35442. return this.verifyValue(i);
  35443. case e.TYPES.bool:
  35444. return "true" === i;
  35445. case e.TYPES.string:
  35446. return this.verifyValue(i);
  35447. case e.TYPES.bytes:
  35448. return t.fromBinary(i)
  35449. }
  35450. }
  35451. ,
  35452. u.valueToString = function(t) {
  35453. if (!this.isMapKey)
  35454. throw Error("valueToString() called on non-map-key element");
  35455. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35456. }
  35457. ,
  35458. o.Element = h;
  35459. var d = function(e, t, i, n, r, o) {
  35460. l.call(this, e, t, i, n, o),
  35461. this.className = "Message",
  35462. this.extensions = void 0,
  35463. this.clazz = null,
  35464. this.isGroup = !!r,
  35465. this._fields = null,
  35466. this._fieldsById = null,
  35467. this._fieldsByName = null
  35468. }
  35469. , p = d.prototype = Object.create(l.prototype);
  35470. p.build = function(i) {
  35471. if (this.clazz && !i)
  35472. return this.clazz;
  35473. var n = function(e, i) {
  35474. function n(i, r, o, a) {
  35475. if (null === i || "object" != typeof i) {
  35476. if (a && a instanceof e.Reflect.Enum) {
  35477. var s = e.Reflect.Enum.getName(a.object, i);
  35478. if (null !== s)
  35479. return s
  35480. }
  35481. return i
  35482. }
  35483. if (t.isByteBuffer(i))
  35484. return r ? i.toBase64() : i.toBuffer();
  35485. if (e.Long.isLong(i))
  35486. return o ? i.toString() : e.Long.fromValue(i);
  35487. var l;
  35488. if (Array.isArray(i))
  35489. return l = [],
  35490. i.forEach(function(e, t) {
  35491. l[t] = n(e, r, o, a)
  35492. }),
  35493. l;
  35494. if (l = {},
  35495. i instanceof e.Map) {
  35496. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35497. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35498. return l
  35499. }
  35500. var u = i.$type
  35501. , d = void 0;
  35502. for (var p in i)
  35503. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35504. return l
  35505. }
  35506. var r = i.getChildren(e.Reflect.Message.Field)
  35507. , o = i.getChildren(e.Reflect.Message.OneOf)
  35508. , a = function(n, s) {
  35509. e.Builder.Message.call(this);
  35510. for (var l = 0, c = o.length; l < c; ++l)
  35511. this[o[l].name] = null;
  35512. for (l = 0,
  35513. c = r.length; l < c; ++l) {
  35514. var h = r[l];
  35515. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35516. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35517. }
  35518. if (arguments.length > 0) {
  35519. var u;
  35520. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35521. for (l = 0,
  35522. c = arguments.length; l < c; ++l)
  35523. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35524. else
  35525. this.$set(n)
  35526. }
  35527. }
  35528. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35529. s.add = function(t, n, r) {
  35530. var o = i._fieldsByName[t];
  35531. if (!r) {
  35532. if (!o)
  35533. throw Error(this + "#" + t + " is undefined");
  35534. if (!(o instanceof e.Reflect.Message.Field))
  35535. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35536. if (!o.repeated)
  35537. throw Error(this + "#" + t + " is not a repeated field");
  35538. n = o.verifyValue(n, !0)
  35539. }
  35540. return null === this[t] && (this[t] = []),
  35541. this[t].push(n),
  35542. this
  35543. }
  35544. ,
  35545. s.$add = s.add,
  35546. s.set = function(t, n, r) {
  35547. if (t && "object" == typeof t) {
  35548. r = n;
  35549. for (var o in t)
  35550. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35551. return this
  35552. }
  35553. var a = i._fieldsByName[t];
  35554. if (r)
  35555. this[t] = n;
  35556. else {
  35557. if (!a)
  35558. throw Error(this + "#" + t + " is not a field: undefined");
  35559. if (!(a instanceof e.Reflect.Message.Field))
  35560. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35561. this[a.name] = n = a.verifyValue(n)
  35562. }
  35563. if (a && a.oneof) {
  35564. var s = this[a.oneof.name];
  35565. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35566. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35567. }
  35568. return this
  35569. }
  35570. ,
  35571. s.$set = s.set,
  35572. s.get = function(t, n) {
  35573. if (n)
  35574. return this[t];
  35575. var r = i._fieldsByName[t];
  35576. if (!(r && r instanceof e.Reflect.Message.Field))
  35577. throw Error(this + "#" + t + " is not a field: undefined");
  35578. if (!(r instanceof e.Reflect.Message.Field))
  35579. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35580. return this[r.name]
  35581. }
  35582. ,
  35583. s.$get = s.get;
  35584. for (var l = 0; l < r.length; l++) {
  35585. var c = r[l];
  35586. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35587. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35588. return e.toUpperCase().replace("_", "")
  35589. });
  35590. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35591. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35592. return "_" + e
  35593. })
  35594. , r = function(t, i) {
  35595. return this[e.name] = i ? t : e.verifyValue(t),
  35596. this
  35597. }
  35598. , o = function() {
  35599. return this[e.name]
  35600. };
  35601. null === i.getChild("set" + t) && (s["set" + t] = r),
  35602. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35603. null === i.getChild("get" + t) && (s["get" + t] = o),
  35604. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35605. }(c)
  35606. }
  35607. s.encode = function(e, n) {
  35608. "boolean" == typeof e && (n = e,
  35609. e = void 0);
  35610. var r = !1;
  35611. e || (e = new t,
  35612. r = !0);
  35613. var o = e.littleEndian;
  35614. try {
  35615. return i.encode(this, e.LE(), n),
  35616. (r ? e.flip() : e).LE(o)
  35617. } catch (t) {
  35618. throw e.LE(o),
  35619. t
  35620. }
  35621. }
  35622. ,
  35623. a.encode = function(e, t, i) {
  35624. return new a(e).encode(t, i)
  35625. }
  35626. ,
  35627. s.calculate = function() {
  35628. return i.calculate(this)
  35629. }
  35630. ,
  35631. s.encodeDelimited = function(e, n) {
  35632. var r = !1;
  35633. e || (e = new t,
  35634. r = !0);
  35635. var o = (new t).LE();
  35636. return i.encode(this, o, n).flip(),
  35637. e.writeVarint32(o.remaining()),
  35638. e.append(o),
  35639. r ? e.flip() : e
  35640. }
  35641. ,
  35642. s.encodeAB = function() {
  35643. try {
  35644. return this.encode().toArrayBuffer()
  35645. } catch (e) {
  35646. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35647. e
  35648. }
  35649. }
  35650. ,
  35651. s.toArrayBuffer = s.encodeAB,
  35652. s.encodeNB = function() {
  35653. try {
  35654. return this.encode().toBuffer()
  35655. } catch (e) {
  35656. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35657. e
  35658. }
  35659. }
  35660. ,
  35661. s.toBuffer = s.encodeNB,
  35662. s.encode64 = function() {
  35663. try {
  35664. return this.encode().toBase64()
  35665. } catch (e) {
  35666. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35667. e
  35668. }
  35669. }
  35670. ,
  35671. s.toBase64 = s.encode64,
  35672. s.encodeHex = function() {
  35673. try {
  35674. return this.encode().toHex()
  35675. } catch (e) {
  35676. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35677. e
  35678. }
  35679. }
  35680. ,
  35681. s.toHex = s.encodeHex,
  35682. s.toRaw = function(e, t) {
  35683. return n(this, !!e, !!t, this.$type)
  35684. }
  35685. ,
  35686. s.encodeJSON = function() {
  35687. return JSON.stringify(n(this, !0, !0, this.$type))
  35688. }
  35689. ,
  35690. a.decode = function(e, n, r) {
  35691. "string" == typeof n && (r = n,
  35692. n = -1),
  35693. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35694. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35695. var o = e.littleEndian;
  35696. try {
  35697. var a = i.decode(e.LE());
  35698. return e.LE(o),
  35699. a
  35700. } catch (t) {
  35701. throw e.LE(o),
  35702. t
  35703. }
  35704. }
  35705. ,
  35706. a.decodeDelimited = function(e, n) {
  35707. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35708. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35709. e.remaining() < 1)
  35710. return null;
  35711. var r = e.offset
  35712. , o = e.readVarint32();
  35713. if (e.remaining() < o)
  35714. return e.offset = r,
  35715. null;
  35716. try {
  35717. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35718. return e.offset += o,
  35719. a
  35720. } catch (t) {
  35721. throw e.offset += o,
  35722. t
  35723. }
  35724. }
  35725. ,
  35726. a.decode64 = function(e) {
  35727. return a.decode(e, "base64")
  35728. }
  35729. ,
  35730. a.decodeHex = function(e) {
  35731. return a.decode(e, "hex")
  35732. }
  35733. ,
  35734. a.decodeJSON = function(e) {
  35735. return new a(JSON.parse(e))
  35736. }
  35737. ,
  35738. s.toString = function() {
  35739. return i.toString()
  35740. }
  35741. ;
  35742. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35743. value: i.buildOpt()
  35744. }),
  35745. Object.defineProperty(s, "$options", {
  35746. value: a.$options
  35747. }),
  35748. Object.defineProperty(a, "$type", {
  35749. value: i
  35750. }),
  35751. Object.defineProperty(s, "$type", {
  35752. value: i
  35753. })),
  35754. a
  35755. }(e, this);
  35756. this._fields = [],
  35757. this._fieldsById = {},
  35758. this._fieldsByName = {};
  35759. for (var r, o = 0, a = this.children.length; o < a; o++)
  35760. if (r = this.children[o],
  35761. r instanceof A || r instanceof d || r instanceof E) {
  35762. if (n.hasOwnProperty(r.name))
  35763. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35764. n[r.name] = r.build()
  35765. } else if (r instanceof d.Field)
  35766. r.build(),
  35767. this._fields.push(r),
  35768. this._fieldsById[r.id] = r,
  35769. this._fieldsByName[r.name] = r;
  35770. else if (!(r instanceof d.OneOf || r instanceof I))
  35771. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35772. return this.clazz = n
  35773. }
  35774. ,
  35775. p.encode = function(e, t, i) {
  35776. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35777. n = this._fields[a],
  35778. r = e[n.name],
  35779. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35780. if (null !== o) {
  35781. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35782. throw l.encoded = t,
  35783. l
  35784. }
  35785. return t
  35786. }
  35787. ,
  35788. p.calculate = function(e) {
  35789. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35790. if (t = this._fields[r],
  35791. i = e[t.name],
  35792. t.required && null === i)
  35793. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35794. n += t.calculate(i, e)
  35795. }
  35796. return n
  35797. }
  35798. ,
  35799. p.decode = function(t, i, n) {
  35800. i = "number" == typeof i ? i : -1;
  35801. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35802. if (o = t.readVarint32(),
  35803. a = 7 & o,
  35804. s = o >>> 3,
  35805. a === e.WIRE_TYPES.ENDGROUP) {
  35806. if (s !== n)
  35807. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35808. break
  35809. }
  35810. if (l = this._fieldsById[s]) {
  35811. if (l.repeated && !l.options.packed)
  35812. h[l.name].push(l.decode(a, t));
  35813. else if (l.map) {
  35814. var u = l.decode(a, t);
  35815. h[l.name].set(u[0], u[1])
  35816. } else if (h[l.name] = l.decode(a, t),
  35817. l.oneof) {
  35818. var d = h[l.oneof.name];
  35819. null !== d && d !== l.name && (h[d] = null),
  35820. h[l.oneof.name] = l.name
  35821. }
  35822. } else
  35823. switch (a) {
  35824. case e.WIRE_TYPES.VARINT:
  35825. t.readVarint32();
  35826. break;
  35827. case e.WIRE_TYPES.BITS32:
  35828. t.offset += 4;
  35829. break;
  35830. case e.WIRE_TYPES.BITS64:
  35831. t.offset += 8;
  35832. break;
  35833. case e.WIRE_TYPES.LDELIM:
  35834. var p = t.readVarint32();
  35835. t.offset += p;
  35836. break;
  35837. case e.WIRE_TYPES.STARTGROUP:
  35838. for (; r(s, t); )
  35839. ;
  35840. break;
  35841. default:
  35842. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35843. }
  35844. }
  35845. for (var f = 0, g = this._fields.length; f < g; ++f)
  35846. if (l = this._fields[f],
  35847. null === h[l.name])
  35848. if ("proto3" === this.syntax)
  35849. h[l.name] = l.defaultValue;
  35850. else {
  35851. if (l.required) {
  35852. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35853. throw m.decoded = h,
  35854. m
  35855. }
  35856. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35857. }
  35858. return h
  35859. }
  35860. ,
  35861. o.Message = d;
  35862. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35863. a.call(this, t, i, s),
  35864. this.className = "Message.Field",
  35865. this.required = "required" === n,
  35866. this.repeated = "repeated" === n,
  35867. this.map = "map" === n,
  35868. this.keyType = r || null,
  35869. this.type = o,
  35870. this.resolvedType = null,
  35871. this.id = l,
  35872. this.options = c || {},
  35873. this.defaultValue = null,
  35874. this.oneof = h || null,
  35875. this.syntax = u || "proto2",
  35876. this.originalName = this.name,
  35877. this.element = null,
  35878. this.keyElement = null,
  35879. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35880. }
  35881. , g = f.prototype = Object.create(a.prototype);
  35882. g.build = function() {
  35883. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35884. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35885. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35886. }
  35887. ,
  35888. g.verifyValue = function(t, i) {
  35889. function n(e, t) {
  35890. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35891. }
  35892. i = i || !1;
  35893. var r = this;
  35894. if (null === t)
  35895. return this.required && n(typeof t, "required"),
  35896. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35897. null;
  35898. var o;
  35899. if (this.repeated && !i) {
  35900. Array.isArray(t) || (t = [t]);
  35901. var a = [];
  35902. for (o = 0; o < t.length; o++)
  35903. a.push(this.element.verifyValue(t[o]));
  35904. return a
  35905. }
  35906. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35907. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35908. this.element.verifyValue(t))
  35909. }
  35910. ,
  35911. g.hasWirePresence = function(t, i) {
  35912. if ("proto3" !== this.syntax)
  35913. return null !== t;
  35914. if (this.oneof && i[this.oneof.name] === this.name)
  35915. return !0;
  35916. switch (this.type) {
  35917. case e.TYPES.int32:
  35918. case e.TYPES.sint32:
  35919. case e.TYPES.sfixed32:
  35920. case e.TYPES.uint32:
  35921. case e.TYPES.fixed32:
  35922. return 0 !== t;
  35923. case e.TYPES.int64:
  35924. case e.TYPES.sint64:
  35925. case e.TYPES.sfixed64:
  35926. case e.TYPES.uint64:
  35927. case e.TYPES.fixed64:
  35928. return 0 !== t.low || 0 !== t.high;
  35929. case e.TYPES.bool:
  35930. return t;
  35931. case e.TYPES.float:
  35932. case e.TYPES.double:
  35933. return 0 !== t;
  35934. case e.TYPES.string:
  35935. return t.length > 0;
  35936. case e.TYPES.bytes:
  35937. return t.remaining() > 0;
  35938. case e.TYPES.enum:
  35939. return 0 !== t;
  35940. case e.TYPES.message:
  35941. return null !== t;
  35942. default:
  35943. return !0
  35944. }
  35945. }
  35946. ,
  35947. g.encode = function(i, n, r) {
  35948. if (null === this.type || "object" != typeof this.type)
  35949. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35950. if (null === i || this.repeated && 0 == i.length)
  35951. return n;
  35952. try {
  35953. if (this.repeated) {
  35954. var o;
  35955. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35956. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35957. n.ensureCapacity(n.offset += 1);
  35958. var a = n.offset;
  35959. for (o = 0; o < i.length; o++)
  35960. this.element.encodeValue(this.id, i[o], n);
  35961. var s = n.offset - a
  35962. , l = t.calculateVarint32(s);
  35963. if (l > 1) {
  35964. var c = n.slice(a, n.offset);
  35965. a += l - 1,
  35966. n.offset = a,
  35967. n.append(c)
  35968. }
  35969. n.writeVarint32(s, a - l)
  35970. } else
  35971. for (o = 0; o < i.length; o++)
  35972. n.writeVarint32(this.id << 3 | this.type.wireType),
  35973. this.element.encodeValue(this.id, i[o], n)
  35974. } else
  35975. this.map ? i.forEach(function(i, r, o) {
  35976. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35977. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35978. n.writeVarint32(a),
  35979. n.writeVarint32(8 | this.keyType.wireType),
  35980. this.keyElement.encodeValue(1, r, n),
  35981. n.writeVarint32(16 | this.type.wireType),
  35982. this.element.encodeValue(2, i, n)
  35983. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35984. this.element.encodeValue(this.id, i, n))
  35985. } catch (e) {
  35986. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35987. }
  35988. return n
  35989. }
  35990. ,
  35991. g.calculate = function(i, n) {
  35992. if (i = this.verifyValue(i),
  35993. null === this.type || "object" != typeof this.type)
  35994. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35995. if (null === i || this.repeated && 0 == i.length)
  35996. return 0;
  35997. var r = 0;
  35998. try {
  35999. if (this.repeated) {
  36000. var o, a;
  36001. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36002. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36003. a = 0,
  36004. o = 0; o < i.length; o++)
  36005. a += this.element.calculateLength(this.id, i[o]);
  36006. r += t.calculateVarint32(a),
  36007. r += a
  36008. } else
  36009. for (o = 0; o < i.length; o++)
  36010. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36011. r += this.element.calculateLength(this.id, i[o])
  36012. } else
  36013. this.map ? i.forEach(function(i, n, o) {
  36014. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36015. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36016. r += t.calculateVarint32(a),
  36017. r += a
  36018. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36019. r += this.element.calculateLength(this.id, i))
  36020. } catch (e) {
  36021. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36022. }
  36023. return r
  36024. }
  36025. ,
  36026. g.decode = function(t, i, n) {
  36027. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36028. if (!a)
  36029. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36030. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36031. o = i.readVarint32(),
  36032. o = i.offset + o;
  36033. for (var s = []; i.offset < o; )
  36034. s.push(this.decode(this.type.wireType, i, !0));
  36035. return s
  36036. }
  36037. if (this.map) {
  36038. var l = h.defaultFieldValue(this.keyType);
  36039. if (r = h.defaultFieldValue(this.type),
  36040. o = i.readVarint32(),
  36041. i.remaining() < o)
  36042. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36043. var c = i.clone();
  36044. for (c.limit = c.offset + o,
  36045. i.offset += o; c.remaining() > 0; ) {
  36046. var u = c.readVarint32();
  36047. t = 7 & u;
  36048. var d = u >>> 3;
  36049. if (1 === d)
  36050. l = this.keyElement.decode(c, t, d);
  36051. else {
  36052. if (2 !== d)
  36053. throw Error("Unexpected tag in map field key/value submessage");
  36054. r = this.element.decode(c, t, d)
  36055. }
  36056. }
  36057. return [l, r]
  36058. }
  36059. return this.element.decode(i, t, this.id)
  36060. }
  36061. ,
  36062. o.Message.Field = f;
  36063. var m = function(e, t, i, n, r, o, a) {
  36064. f.call(this, e, t, i, null, n, r, o, a),
  36065. this.extension
  36066. };
  36067. m.prototype = Object.create(f.prototype),
  36068. o.Message.ExtensionField = m;
  36069. var v = function(e, t, i) {
  36070. a.call(this, e, t, i),
  36071. this.fields = []
  36072. };
  36073. o.Message.OneOf = v;
  36074. var A = function(e, t, i, n, r) {
  36075. l.call(this, e, t, i, n, r),
  36076. this.className = "Enum",
  36077. this.object = null
  36078. };
  36079. A.getName = function(e, t) {
  36080. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36081. if (e[i = n[r]] === t)
  36082. return i;
  36083. return null
  36084. }
  36085. ;
  36086. var y = A.prototype = Object.create(l.prototype);
  36087. y.build = function(t) {
  36088. if (this.object && !t)
  36089. return this.object;
  36090. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36091. i[n[r].name] = n[r].id;
  36092. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36093. value: this.buildOpt(),
  36094. enumerable: !1
  36095. }),
  36096. this.object = i
  36097. }
  36098. ,
  36099. o.Enum = A;
  36100. var C = function(e, t, i, n) {
  36101. a.call(this, e, t, i),
  36102. this.className = "Enum.Value",
  36103. this.id = n
  36104. };
  36105. C.prototype = Object.create(a.prototype),
  36106. o.Enum.Value = C;
  36107. var I = function(e, t, i, n) {
  36108. a.call(this, e, t, i),
  36109. this.field = n
  36110. };
  36111. I.prototype = Object.create(a.prototype),
  36112. o.Extension = I;
  36113. var E = function(e, t, i, n) {
  36114. l.call(this, e, t, i, n),
  36115. this.className = "Service",
  36116. this.clazz = null
  36117. }
  36118. , b = E.prototype = Object.create(l.prototype);
  36119. b.build = function(i) {
  36120. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36121. for (var n = function(t) {
  36122. e.Builder.Service.call(this),
  36123. this.rpcImpl = t || function(e, t, i) {
  36124. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36125. }
  36126. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36127. !function(e) {
  36128. r[e.name] = function(n, r) {
  36129. try {
  36130. try {
  36131. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36132. } catch (e) {
  36133. if (!(e instanceof TypeError))
  36134. throw e
  36135. }
  36136. if (null === n || "object" != typeof n)
  36137. throw Error("Illegal arguments");
  36138. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36139. this.rpcImpl(e.fqn(), n, function(t, n) {
  36140. if (t)
  36141. return void r(t);
  36142. null === n && (n = "");
  36143. try {
  36144. n = e.resolvedResponseType.clazz.decode(n)
  36145. } catch (e) {}
  36146. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36147. })
  36148. } catch (e) {
  36149. setTimeout(r.bind(this, e), 0)
  36150. }
  36151. }
  36152. ,
  36153. n[e.name] = function(t, i, r) {
  36154. new n(t)[e.name](i, r)
  36155. }
  36156. ,
  36157. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36158. value: e.buildOpt()
  36159. }),
  36160. Object.defineProperty(r[e.name], "$options", {
  36161. value: n[e.name].$options
  36162. }))
  36163. }(o[a]);
  36164. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36165. value: i.buildOpt()
  36166. }),
  36167. Object.defineProperty(r, "$options", {
  36168. value: n.$options
  36169. }),
  36170. Object.defineProperty(n, "$type", {
  36171. value: i
  36172. }),
  36173. Object.defineProperty(r, "$type", {
  36174. value: i
  36175. })),
  36176. n
  36177. }(e, this)
  36178. }
  36179. ,
  36180. o.Service = E;
  36181. var w = function(e, t, i, n) {
  36182. a.call(this, e, t, i),
  36183. this.className = "Service.Method",
  36184. this.options = n || {}
  36185. }
  36186. , _ = w.prototype = Object.create(a.prototype);
  36187. _.buildOpt = c.buildOpt,
  36188. o.Service.Method = w;
  36189. var T = function(e, t, i, n, r, o, a, s) {
  36190. w.call(this, e, t, i, s),
  36191. this.className = "Service.RPCMethod",
  36192. this.requestName = n,
  36193. this.responseName = r,
  36194. this.requestStream = o,
  36195. this.responseStream = a,
  36196. this.resolvedRequestType = null,
  36197. this.resolvedResponseType = null
  36198. };
  36199. return T.prototype = Object.create(w.prototype),
  36200. o.Service.RPCMethod = T,
  36201. o
  36202. }(r),
  36203. r.Builder = function(t, i, n) {
  36204. function r(e) {
  36205. e.messages && e.messages.forEach(function(t) {
  36206. t.syntax = e.syntax,
  36207. r(t)
  36208. }),
  36209. e.enums && e.enums.forEach(function(t) {
  36210. t.syntax = e.syntax
  36211. })
  36212. }
  36213. var o = function(e) {
  36214. this.ns = new n.Namespace(this,null,""),
  36215. this.ptr = this.ns,
  36216. this.resolved = !1,
  36217. this.result = null,
  36218. this.files = {},
  36219. this.importRoot = null,
  36220. this.options = e || {}
  36221. }
  36222. , a = o.prototype;
  36223. return o.isMessage = function(e) {
  36224. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36225. }
  36226. ,
  36227. o.isMessageField = function(e) {
  36228. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36229. }
  36230. ,
  36231. o.isEnum = function(e) {
  36232. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36233. }
  36234. ,
  36235. o.isService = function(e) {
  36236. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36237. }
  36238. ,
  36239. o.isExtend = function(e) {
  36240. return "string" == typeof e.ref
  36241. }
  36242. ,
  36243. a.reset = function() {
  36244. return this.ptr = this.ns,
  36245. this
  36246. }
  36247. ,
  36248. a.define = function(e) {
  36249. if ("string" != typeof e || !i.TYPEREF.test(e))
  36250. throw Error("illegal namespace: " + e);
  36251. return e.split(".").forEach(function(e) {
  36252. var t = this.ptr.getChild(e);
  36253. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36254. this.ptr = t
  36255. }, this),
  36256. this
  36257. }
  36258. ,
  36259. a.create = function(e) {
  36260. if (!e)
  36261. return this;
  36262. if (Array.isArray(e)) {
  36263. if (0 === e.length)
  36264. return this;
  36265. e = e.slice()
  36266. } else
  36267. e = [e];
  36268. for (var i = [e]; i.length > 0; ) {
  36269. if (e = i.pop(),
  36270. !Array.isArray(e))
  36271. throw Error("not a valid namespace: " + JSON.stringify(e));
  36272. for (; e.length > 0; ) {
  36273. var r = e.shift();
  36274. if (o.isMessage(r)) {
  36275. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36276. , s = {};
  36277. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36278. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36279. }, this),
  36280. r.fields && r.fields.forEach(function(e) {
  36281. if (null !== a.getChild(0 | e.id))
  36282. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36283. if (e.options && "object" != typeof e.options)
  36284. throw Error("illegal field options in " + a.name + "#" + e.name);
  36285. var t = null;
  36286. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36287. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36288. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36289. t && t.fields.push(e),
  36290. a.addChild(e)
  36291. }, this);
  36292. var l = [];
  36293. if (r.enums && r.enums.forEach(function(e) {
  36294. l.push(e)
  36295. }),
  36296. r.messages && r.messages.forEach(function(e) {
  36297. l.push(e)
  36298. }),
  36299. r.services && r.services.forEach(function(e) {
  36300. l.push(e)
  36301. }),
  36302. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36303. this.ptr.addChild(a),
  36304. l.length > 0) {
  36305. i.push(e),
  36306. e = l,
  36307. l = null,
  36308. this.ptr = a,
  36309. a = null;
  36310. continue
  36311. }
  36312. l = null
  36313. } else if (o.isEnum(r))
  36314. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36315. r.values.forEach(function(e) {
  36316. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36317. }, this),
  36318. this.ptr.addChild(a);
  36319. else if (o.isService(r))
  36320. a = new n.Service(this,this.ptr,r.name,r.options),
  36321. Object.keys(r.rpc).forEach(function(e) {
  36322. var t = r.rpc[e];
  36323. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36324. }, this),
  36325. this.ptr.addChild(a);
  36326. else {
  36327. if (!o.isExtend(r))
  36328. throw Error("not a valid definition: " + JSON.stringify(r));
  36329. if (a = this.ptr.resolve(r.ref, !0))
  36330. r.fields.forEach(function(e) {
  36331. if (null !== a.getChild(0 | e.id))
  36332. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36333. if (a.extensions) {
  36334. var i = !1;
  36335. if (a.extensions.forEach(function(t) {
  36336. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36337. }),
  36338. !i)
  36339. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36340. }
  36341. var r = e.name;
  36342. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36343. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36344. , s = new n.Extension(this,this.ptr,e.name,o);
  36345. o.extension = s,
  36346. this.ptr.addChild(s),
  36347. a.addChild(o)
  36348. }, this);
  36349. else if (!/\.?google\.protobuf\./.test(r.ref))
  36350. throw Error("extended message " + r.ref + " is not defined")
  36351. }
  36352. r = null,
  36353. a = null
  36354. }
  36355. e = null,
  36356. this.ptr = this.ptr.parent
  36357. }
  36358. return this.resolved = !1,
  36359. this.result = null,
  36360. this
  36361. }
  36362. ,
  36363. a.import = function(i, n) {
  36364. var o = "/";
  36365. if ("string" == typeof n) {
  36366. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36367. this.files[n] === !0)
  36368. return this.reset();
  36369. this.files[n] = !0
  36370. } else if ("object" == typeof n) {
  36371. var a = n.root;
  36372. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36373. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36374. var s = a + o + n.file;
  36375. if (this.files[s] === !0)
  36376. return this.reset();
  36377. this.files[s] = !0
  36378. }
  36379. if (i.imports && i.imports.length > 0) {
  36380. var l, c = !1;
  36381. "object" == typeof n ? (this.importRoot = n.root,
  36382. c = !0,
  36383. l = this.importRoot,
  36384. n = n.file,
  36385. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36386. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36387. o = "\\") : l = "." : l = null;
  36388. for (var h = 0; h < i.imports.length; h++)
  36389. if ("string" == typeof i.imports[h]) {
  36390. if (!l)
  36391. throw Error("cannot determine import root");
  36392. var u = i.imports[h];
  36393. if ("google/protobuf/descriptor.proto" === u)
  36394. continue;
  36395. if (u = l + o + u,
  36396. this.files[u] === !0)
  36397. continue;
  36398. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36399. var d = t.Util.fetch(u);
  36400. if (null === d)
  36401. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36402. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36403. } else
  36404. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36405. return t + "_import" + h + "." + i
  36406. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36407. c && (this.importRoot = null)
  36408. }
  36409. i.package && this.define(i.package),
  36410. i.syntax && r(i);
  36411. var p = this.ptr;
  36412. return i.options && Object.keys(i.options).forEach(function(e) {
  36413. p.options[e] = i.options[e]
  36414. }),
  36415. i.messages && (this.create(i.messages),
  36416. this.ptr = p),
  36417. i.enums && (this.create(i.enums),
  36418. this.ptr = p),
  36419. i.services && (this.create(i.services),
  36420. this.ptr = p),
  36421. i.extends && this.create(i.extends),
  36422. this.reset()
  36423. }
  36424. ,
  36425. a.resolveAll = function() {
  36426. var e;
  36427. if (null == this.ptr || "object" == typeof this.ptr.type)
  36428. return this;
  36429. if (this.ptr instanceof n.Namespace)
  36430. this.ptr.children.forEach(function(e) {
  36431. this.ptr = e,
  36432. this.resolveAll()
  36433. }, this);
  36434. else if (this.ptr instanceof n.Message.Field) {
  36435. if (i.TYPE.test(this.ptr.type))
  36436. this.ptr.type = t.TYPES[this.ptr.type];
  36437. else {
  36438. if (!i.TYPEREF.test(this.ptr.type))
  36439. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36440. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36441. !e)
  36442. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36443. if (this.ptr.resolvedType = e,
  36444. e instanceof n.Enum) {
  36445. if (this.ptr.type = t.TYPES.enum,
  36446. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36447. throw Error("proto3 message cannot reference proto2 enum")
  36448. } else {
  36449. if (!(e instanceof n.Message))
  36450. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36451. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36452. }
  36453. }
  36454. if (this.ptr.map) {
  36455. if (!i.TYPE.test(this.ptr.keyType))
  36456. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36457. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36458. }
  36459. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36460. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36461. throw Error("illegal service type in " + this.ptr.toString(!0));
  36462. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36463. !(e && e instanceof t.Reflect.Message))
  36464. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36465. if (this.ptr.resolvedRequestType = e,
  36466. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36467. !(e && e instanceof t.Reflect.Message))
  36468. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36469. this.ptr.resolvedResponseType = e
  36470. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36471. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36472. return this.reset()
  36473. }
  36474. ,
  36475. a.build = function(e) {
  36476. if (this.reset(),
  36477. this.resolved || (this.resolveAll(),
  36478. this.resolved = !0,
  36479. this.result = null),
  36480. null === this.result && (this.result = this.ns.build()),
  36481. !e)
  36482. return this.result;
  36483. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36484. if (!i[t[n]]) {
  36485. i = null;
  36486. break
  36487. }
  36488. i = i[t[n]]
  36489. }
  36490. return i
  36491. }
  36492. ,
  36493. a.lookup = function(e, t) {
  36494. return e ? this.ns.resolve(e, t) : this.ns
  36495. }
  36496. ,
  36497. a.toString = function() {
  36498. return "Builder"
  36499. }
  36500. ,
  36501. o.Message = function() {}
  36502. ,
  36503. o.Enum = function() {}
  36504. ,
  36505. o.Service = function() {}
  36506. ,
  36507. o
  36508. }(r, r.Lang, r.Reflect),
  36509. r.Map = function(e, t) {
  36510. function i(e) {
  36511. var t = 0;
  36512. return {
  36513. next: function() {
  36514. return t < e.length ? {
  36515. done: !1,
  36516. value: e[t++]
  36517. } : {
  36518. done: !0
  36519. }
  36520. }
  36521. }
  36522. }
  36523. var n = function(e, i) {
  36524. if (!e.map)
  36525. throw Error("field is not a map");
  36526. if (this.field = e,
  36527. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36528. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36529. this.map = {},
  36530. Object.defineProperty(this, "size", {
  36531. get: function() {
  36532. return Object.keys(this.map).length
  36533. }
  36534. }),
  36535. i)
  36536. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36537. var o = this.keyElem.valueFromString(n[r])
  36538. , a = this.valueElem.verifyValue(i[n[r]]);
  36539. this.map[this.keyElem.valueToString(o)] = {
  36540. key: o,
  36541. value: a
  36542. }
  36543. }
  36544. }
  36545. , r = n.prototype;
  36546. return r.clear = function() {
  36547. this.map = {}
  36548. }
  36549. ,
  36550. r.delete = function(e) {
  36551. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36552. , i = t in this.map;
  36553. return delete this.map[t],
  36554. i
  36555. }
  36556. ,
  36557. r.entries = function() {
  36558. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36559. t.push([(e = this.map[n[r]]).key, e.value]);
  36560. return i(t)
  36561. }
  36562. ,
  36563. r.keys = function() {
  36564. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36565. e.push(this.map[t[n]].key);
  36566. return i(e)
  36567. }
  36568. ,
  36569. r.values = function() {
  36570. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36571. e.push(this.map[t[n]].value);
  36572. return i(e)
  36573. }
  36574. ,
  36575. r.forEach = function(e, t) {
  36576. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36577. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36578. }
  36579. ,
  36580. r.set = function(e, t) {
  36581. var i = this.keyElem.verifyValue(e)
  36582. , n = this.valueElem.verifyValue(t);
  36583. return this.map[this.keyElem.valueToString(i)] = {
  36584. key: i,
  36585. value: n
  36586. },
  36587. this
  36588. }
  36589. ,
  36590. r.get = function(e) {
  36591. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36592. if (t in this.map)
  36593. return this.map[t].value
  36594. }
  36595. ,
  36596. r.has = function(e) {
  36597. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36598. return t in this.map
  36599. }
  36600. ,
  36601. n
  36602. }(r, r.Reflect),
  36603. r.loadProto = function(e, t, i) {
  36604. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36605. t = void 0),
  36606. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36607. }
  36608. ,
  36609. r.protoFromString = r.loadProto,
  36610. r.loadProtoFile = function(e, t, i) {
  36611. if (t && "object" == typeof t ? (i = t,
  36612. t = null) : t && "function" == typeof t || (t = null),
  36613. t)
  36614. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36615. if (null === n)
  36616. return void t(Error("Failed to fetch file"));
  36617. try {
  36618. t(null, r.loadProto(n, i, e))
  36619. } catch (e) {
  36620. t(e)
  36621. }
  36622. });
  36623. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36624. return null === n ? null : r.loadProto(n, i, e)
  36625. }
  36626. ,
  36627. r.protoFromFile = r.loadProtoFile,
  36628. r.newBuilder = function(e) {
  36629. return e = e || {},
  36630. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36631. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36632. new r.Builder(e)
  36633. }
  36634. ,
  36635. r.loadJson = function(e, t, i) {
  36636. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36637. t = null),
  36638. t && "object" == typeof t || (t = r.newBuilder()),
  36639. "string" == typeof e && (e = JSON.parse(e)),
  36640. t.import(e, i),
  36641. t.resolveAll(),
  36642. t
  36643. }
  36644. ,
  36645. r.loadJsonFile = function(e, t, i) {
  36646. if (t && "object" == typeof t ? (i = t,
  36647. t = null) : t && "function" == typeof t || (t = null),
  36648. t)
  36649. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36650. if (null === n)
  36651. return void t(Error("Failed to fetch file"));
  36652. try {
  36653. t(null, r.loadJson(JSON.parse(n), i, e))
  36654. } catch (e) {
  36655. t(e)
  36656. }
  36657. });
  36658. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36659. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36660. }
  36661. ,
  36662. r
  36663. })
  36664. }
  36665. ).call(this, e("_process"))
  36666. }
  36667. , {
  36668. _process: 203,
  36669. bytebuffer: 215,
  36670. fs: 197,
  36671. path: 197
  36672. }],
  36673. 215: [function(e, t, i) {
  36674. !function(i, n) {
  36675. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36676. var t;
  36677. try {
  36678. t = e("long")
  36679. } catch (e) {}
  36680. return n(t)
  36681. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36682. }(this, function(e) {
  36683. "use strict";
  36684. function t(e) {
  36685. var t = 0;
  36686. return function() {
  36687. return t < e.length ? e.charCodeAt(t++) : null
  36688. }
  36689. }
  36690. function i() {
  36691. var e = []
  36692. , t = [];
  36693. return function() {
  36694. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36695. e.length = 0),
  36696. void Array.prototype.push.apply(e, arguments))
  36697. }
  36698. }
  36699. function n(e, t, i, n, r) {
  36700. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36701. for (u += d,
  36702. o = p & (1 << -h) - 1,
  36703. p >>= -h,
  36704. h += s; h > 0; o = 256 * o + e[t + u],
  36705. u += d,
  36706. h -= 8)
  36707. ;
  36708. for (a = o & (1 << -h) - 1,
  36709. o >>= -h,
  36710. h += n; h > 0; a = 256 * a + e[t + u],
  36711. u += d,
  36712. h -= 8)
  36713. ;
  36714. if (0 === o)
  36715. o = 1 - c;
  36716. else {
  36717. if (o === l)
  36718. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36719. a += Math.pow(2, n),
  36720. o -= c
  36721. }
  36722. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36723. }
  36724. function r(e, t, i, n, r, o) {
  36725. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36726. for (t = Math.abs(t),
  36727. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36728. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36729. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36730. l *= 2),
  36731. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36732. t * l >= 2 && (a++,
  36733. l /= 2),
  36734. a + u >= h ? (s = 0,
  36735. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36736. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36737. a = 0)); r >= 8; e[i + p] = 255 & s,
  36738. p += f,
  36739. s /= 256,
  36740. r -= 8)
  36741. ;
  36742. for (a = a << r | s,
  36743. c += r; c > 0; e[i + p] = 255 & a,
  36744. p += f,
  36745. a /= 256,
  36746. c -= 8)
  36747. ;
  36748. e[i + p - f] |= 128 * g
  36749. }
  36750. var o = function(e, t, i) {
  36751. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36752. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36753. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36754. !i) {
  36755. if (e |= 0,
  36756. e < 0)
  36757. throw RangeError("Illegal capacity");
  36758. t = !!t,
  36759. i = !!i
  36760. }
  36761. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36762. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36763. this.offset = 0,
  36764. this.markedOffset = -1,
  36765. this.limit = e,
  36766. this.littleEndian = t,
  36767. this.noAssert = i
  36768. };
  36769. o.VERSION = "5.0.1",
  36770. o.LITTLE_ENDIAN = !0,
  36771. o.BIG_ENDIAN = !1,
  36772. o.DEFAULT_CAPACITY = 16,
  36773. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36774. o.DEFAULT_NOASSERT = !1,
  36775. o.Long = e || null;
  36776. var a = o.prototype;
  36777. a.__isByteBuffer__,
  36778. Object.defineProperty(a, "__isByteBuffer__", {
  36779. value: !0,
  36780. enumerable: !1,
  36781. configurable: !1
  36782. });
  36783. var s = new ArrayBuffer(0)
  36784. , l = String.fromCharCode;
  36785. o.accessor = function() {
  36786. return Uint8Array
  36787. }
  36788. ,
  36789. o.allocate = function(e, t, i) {
  36790. return new o(e,t,i)
  36791. }
  36792. ,
  36793. o.concat = function(e, t, i, n) {
  36794. "boolean" != typeof t && "string" == typeof t || (n = i,
  36795. i = t,
  36796. t = void 0);
  36797. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36798. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36799. r = e[s].limit - e[s].offset,
  36800. r > 0 && (a += r);
  36801. if (0 === a)
  36802. return new o(0,i,n);
  36803. var c, h = new o(a,i,n);
  36804. for (s = 0; s < l; )
  36805. c = e[s++],
  36806. r = c.limit - c.offset,
  36807. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36808. h.offset += r);
  36809. return h.limit = h.offset,
  36810. h.offset = 0,
  36811. h
  36812. }
  36813. ,
  36814. o.isByteBuffer = function(e) {
  36815. return (e && e.__isByteBuffer__) === !0
  36816. }
  36817. ,
  36818. o.type = function() {
  36819. return ArrayBuffer
  36820. }
  36821. ,
  36822. o.wrap = function(e, t, i, n) {
  36823. if ("string" != typeof t && (n = i,
  36824. i = t,
  36825. t = void 0),
  36826. "string" == typeof e)
  36827. switch ("undefined" == typeof t && (t = "utf8"),
  36828. t) {
  36829. case "base64":
  36830. return o.fromBase64(e, i);
  36831. case "hex":
  36832. return o.fromHex(e, i);
  36833. case "binary":
  36834. return o.fromBinary(e, i);
  36835. case "utf8":
  36836. return o.fromUTF8(e, i);
  36837. case "debug":
  36838. return o.fromDebug(e, i);
  36839. default:
  36840. throw Error("Unsupported encoding: " + t)
  36841. }
  36842. if (null === e || "object" != typeof e)
  36843. throw TypeError("Illegal buffer");
  36844. var r;
  36845. if (o.isByteBuffer(e))
  36846. return r = a.clone.call(e),
  36847. r.markedOffset = -1,
  36848. r;
  36849. if (e instanceof Uint8Array)
  36850. r = new o(0,i,n),
  36851. e.length > 0 && (r.buffer = e.buffer,
  36852. r.offset = e.byteOffset,
  36853. r.limit = e.byteOffset + e.byteLength,
  36854. r.view = new Uint8Array(e.buffer));
  36855. else if (e instanceof ArrayBuffer)
  36856. r = new o(0,i,n),
  36857. e.byteLength > 0 && (r.buffer = e,
  36858. r.offset = 0,
  36859. r.limit = e.byteLength,
  36860. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36861. else {
  36862. if ("[object Array]" !== Object.prototype.toString.call(e))
  36863. throw TypeError("Illegal buffer");
  36864. r = new o(e.length,i,n),
  36865. r.limit = e.length;
  36866. for (var s = 0; s < e.length; ++s)
  36867. r.view[s] = e[s]
  36868. }
  36869. return r
  36870. }
  36871. ,
  36872. a.writeBitSet = function(e, t) {
  36873. var i = "undefined" == typeof t;
  36874. if (i && (t = this.offset),
  36875. !this.noAssert) {
  36876. if (!(e instanceof Array))
  36877. throw TypeError("Illegal BitSet: Not an array");
  36878. if ("number" != typeof t || t % 1 !== 0)
  36879. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36880. if (t >>>= 0,
  36881. t < 0 || t + 0 > this.buffer.byteLength)
  36882. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36883. }
  36884. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36885. for (t += this.writeVarint32(o, t); a--; )
  36886. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36887. this.writeByte(n, t++);
  36888. if (s < o) {
  36889. var l = 0;
  36890. for (n = 0; s < o; )
  36891. n |= (1 & !!e[s++]) << l++;
  36892. this.writeByte(n, t++)
  36893. }
  36894. return i ? (this.offset = t,
  36895. this) : t - r
  36896. }
  36897. ,
  36898. a.readBitSet = function(e) {
  36899. var t = "undefined" == typeof e;
  36900. t && (e = this.offset);
  36901. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36902. for (e += n.length; o--; )
  36903. i = this.readByte(e++),
  36904. s[a++] = !!(1 & i),
  36905. s[a++] = !!(2 & i),
  36906. s[a++] = !!(4 & i),
  36907. s[a++] = !!(8 & i),
  36908. s[a++] = !!(16 & i),
  36909. s[a++] = !!(32 & i),
  36910. s[a++] = !!(64 & i),
  36911. s[a++] = !!(128 & i);
  36912. if (a < r) {
  36913. var l = 0;
  36914. for (i = this.readByte(e++); a < r; )
  36915. s[a++] = !!(i >> l++ & 1)
  36916. }
  36917. return t && (this.offset = e),
  36918. s
  36919. }
  36920. ,
  36921. a.readBytes = function(e, t) {
  36922. var i = "undefined" == typeof t;
  36923. if (i && (t = this.offset),
  36924. !this.noAssert) {
  36925. if ("number" != typeof t || t % 1 !== 0)
  36926. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36927. if (t >>>= 0,
  36928. t < 0 || t + e > this.buffer.byteLength)
  36929. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36930. }
  36931. var n = this.slice(t, t + e);
  36932. return i && (this.offset += e),
  36933. n
  36934. }
  36935. ,
  36936. a.writeBytes = a.append,
  36937. a.writeInt8 = function(e, t) {
  36938. var i = "undefined" == typeof t;
  36939. if (i && (t = this.offset),
  36940. !this.noAssert) {
  36941. if ("number" != typeof e || e % 1 !== 0)
  36942. throw TypeError("Illegal value: " + e + " (not an integer)");
  36943. if (e |= 0,
  36944. "number" != typeof t || t % 1 !== 0)
  36945. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36946. if (t >>>= 0,
  36947. t < 0 || t + 0 > this.buffer.byteLength)
  36948. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36949. }
  36950. t += 1;
  36951. var n = this.buffer.byteLength;
  36952. return t > n && this.resize((n *= 2) > t ? n : t),
  36953. t -= 1,
  36954. this.view[t] = e,
  36955. i && (this.offset += 1),
  36956. this
  36957. }
  36958. ,
  36959. a.writeByte = a.writeInt8,
  36960. a.readInt8 = function(e) {
  36961. var t = "undefined" == typeof e;
  36962. if (t && (e = this.offset),
  36963. !this.noAssert) {
  36964. if ("number" != typeof e || e % 1 !== 0)
  36965. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36966. if (e >>>= 0,
  36967. e < 0 || e + 1 > this.buffer.byteLength)
  36968. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36969. }
  36970. var i = this.view[e];
  36971. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36972. t && (this.offset += 1),
  36973. i
  36974. }
  36975. ,
  36976. a.readByte = a.readInt8,
  36977. a.writeUint8 = function(e, t) {
  36978. var i = "undefined" == typeof t;
  36979. if (i && (t = this.offset),
  36980. !this.noAssert) {
  36981. if ("number" != typeof e || e % 1 !== 0)
  36982. throw TypeError("Illegal value: " + e + " (not an integer)");
  36983. if (e >>>= 0,
  36984. "number" != typeof t || t % 1 !== 0)
  36985. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36986. if (t >>>= 0,
  36987. t < 0 || t + 0 > this.buffer.byteLength)
  36988. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36989. }
  36990. t += 1;
  36991. var n = this.buffer.byteLength;
  36992. return t > n && this.resize((n *= 2) > t ? n : t),
  36993. t -= 1,
  36994. this.view[t] = e,
  36995. i && (this.offset += 1),
  36996. this
  36997. }
  36998. ,
  36999. a.writeUInt8 = a.writeUint8,
  37000. a.readUint8 = function(e) {
  37001. var t = "undefined" == typeof e;
  37002. if (t && (e = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" != typeof e || e % 1 !== 0)
  37005. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37006. if (e >>>= 0,
  37007. e < 0 || e + 1 > this.buffer.byteLength)
  37008. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37009. }
  37010. var i = this.view[e];
  37011. return t && (this.offset += 1),
  37012. i
  37013. }
  37014. ,
  37015. a.readUInt8 = a.readUint8,
  37016. a.writeInt16 = function(e, t) {
  37017. var i = "undefined" == typeof t;
  37018. if (i && (t = this.offset),
  37019. !this.noAssert) {
  37020. if ("number" != typeof e || e % 1 !== 0)
  37021. throw TypeError("Illegal value: " + e + " (not an integer)");
  37022. if (e |= 0,
  37023. "number" != typeof t || t % 1 !== 0)
  37024. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37025. if (t >>>= 0,
  37026. t < 0 || t + 0 > this.buffer.byteLength)
  37027. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37028. }
  37029. t += 2;
  37030. var n = this.buffer.byteLength;
  37031. return t > n && this.resize((n *= 2) > t ? n : t),
  37032. t -= 2,
  37033. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37034. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37035. this.view[t + 1] = 255 & e),
  37036. i && (this.offset += 2),
  37037. this
  37038. }
  37039. ,
  37040. a.writeShort = a.writeInt16,
  37041. a.readInt16 = function(e) {
  37042. var t = "undefined" == typeof e;
  37043. if (t && (e = this.offset),
  37044. !this.noAssert) {
  37045. if ("number" != typeof e || e % 1 !== 0)
  37046. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37047. if (e >>>= 0,
  37048. e < 0 || e + 2 > this.buffer.byteLength)
  37049. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37050. }
  37051. var i = 0;
  37052. return this.littleEndian ? (i = this.view[e],
  37053. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37054. i |= this.view[e + 1]),
  37055. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37056. t && (this.offset += 2),
  37057. i
  37058. }
  37059. ,
  37060. a.readShort = a.readInt16,
  37061. a.writeUint16 = function(e, t) {
  37062. var i = "undefined" == typeof t;
  37063. if (i && (t = this.offset),
  37064. !this.noAssert) {
  37065. if ("number" != typeof e || e % 1 !== 0)
  37066. throw TypeError("Illegal value: " + e + " (not an integer)");
  37067. if (e >>>= 0,
  37068. "number" != typeof t || t % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37070. if (t >>>= 0,
  37071. t < 0 || t + 0 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37073. }
  37074. t += 2;
  37075. var n = this.buffer.byteLength;
  37076. return t > n && this.resize((n *= 2) > t ? n : t),
  37077. t -= 2,
  37078. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37079. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37080. this.view[t + 1] = 255 & e),
  37081. i && (this.offset += 2),
  37082. this
  37083. }
  37084. ,
  37085. a.writeUInt16 = a.writeUint16,
  37086. a.readUint16 = function(e) {
  37087. var t = "undefined" == typeof e;
  37088. if (t && (e = this.offset),
  37089. !this.noAssert) {
  37090. if ("number" != typeof e || e % 1 !== 0)
  37091. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37092. if (e >>>= 0,
  37093. e < 0 || e + 2 > this.buffer.byteLength)
  37094. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37095. }
  37096. var i = 0;
  37097. return this.littleEndian ? (i = this.view[e],
  37098. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37099. i |= this.view[e + 1]),
  37100. t && (this.offset += 2),
  37101. i
  37102. }
  37103. ,
  37104. a.readUInt16 = a.readUint16,
  37105. a.writeInt32 = function(e, t) {
  37106. var i = "undefined" == typeof t;
  37107. if (i && (t = this.offset),
  37108. !this.noAssert) {
  37109. if ("number" != typeof e || e % 1 !== 0)
  37110. throw TypeError("Illegal value: " + e + " (not an integer)");
  37111. if (e |= 0,
  37112. "number" != typeof t || t % 1 !== 0)
  37113. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37114. if (t >>>= 0,
  37115. t < 0 || t + 0 > this.buffer.byteLength)
  37116. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37117. }
  37118. t += 4;
  37119. var n = this.buffer.byteLength;
  37120. return t > n && this.resize((n *= 2) > t ? n : t),
  37121. t -= 4,
  37122. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37123. this.view[t + 2] = e >>> 16 & 255,
  37124. this.view[t + 1] = e >>> 8 & 255,
  37125. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37126. this.view[t + 1] = e >>> 16 & 255,
  37127. this.view[t + 2] = e >>> 8 & 255,
  37128. this.view[t + 3] = 255 & e),
  37129. i && (this.offset += 4),
  37130. this
  37131. }
  37132. ,
  37133. a.writeInt = a.writeInt32,
  37134. a.readInt32 = function(e) {
  37135. var t = "undefined" == typeof e;
  37136. if (t && (e = this.offset),
  37137. !this.noAssert) {
  37138. if ("number" != typeof e || e % 1 !== 0)
  37139. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37140. if (e >>>= 0,
  37141. e < 0 || e + 4 > this.buffer.byteLength)
  37142. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37143. }
  37144. var i = 0;
  37145. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37146. i |= this.view[e + 1] << 8,
  37147. i |= this.view[e],
  37148. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37149. i |= this.view[e + 2] << 8,
  37150. i |= this.view[e + 3],
  37151. i += this.view[e] << 24 >>> 0),
  37152. i |= 0,
  37153. t && (this.offset += 4),
  37154. i
  37155. }
  37156. ,
  37157. a.readInt = a.readInt32,
  37158. a.writeUint32 = function(e, t) {
  37159. var i = "undefined" == typeof t;
  37160. if (i && (t = this.offset),
  37161. !this.noAssert) {
  37162. if ("number" != typeof e || e % 1 !== 0)
  37163. throw TypeError("Illegal value: " + e + " (not an integer)");
  37164. if (e >>>= 0,
  37165. "number" != typeof t || t % 1 !== 0)
  37166. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37167. if (t >>>= 0,
  37168. t < 0 || t + 0 > this.buffer.byteLength)
  37169. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37170. }
  37171. t += 4;
  37172. var n = this.buffer.byteLength;
  37173. return t > n && this.resize((n *= 2) > t ? n : t),
  37174. t -= 4,
  37175. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37176. this.view[t + 2] = e >>> 16 & 255,
  37177. this.view[t + 1] = e >>> 8 & 255,
  37178. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37179. this.view[t + 1] = e >>> 16 & 255,
  37180. this.view[t + 2] = e >>> 8 & 255,
  37181. this.view[t + 3] = 255 & e),
  37182. i && (this.offset += 4),
  37183. this
  37184. }
  37185. ,
  37186. a.writeUInt32 = a.writeUint32,
  37187. a.readUint32 = function(e) {
  37188. var t = "undefined" == typeof e;
  37189. if (t && (e = this.offset),
  37190. !this.noAssert) {
  37191. if ("number" != typeof e || e % 1 !== 0)
  37192. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37193. if (e >>>= 0,
  37194. e < 0 || e + 4 > this.buffer.byteLength)
  37195. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37196. }
  37197. var i = 0;
  37198. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37199. i |= this.view[e + 1] << 8,
  37200. i |= this.view[e],
  37201. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37202. i |= this.view[e + 2] << 8,
  37203. i |= this.view[e + 3],
  37204. i += this.view[e] << 24 >>> 0),
  37205. t && (this.offset += 4),
  37206. i
  37207. }
  37208. ,
  37209. a.readUInt32 = a.readUint32,
  37210. e && (a.writeInt64 = function(t, i) {
  37211. var n = "undefined" == typeof i;
  37212. if (n && (i = this.offset),
  37213. !this.noAssert) {
  37214. if ("number" == typeof t)
  37215. t = e.fromNumber(t);
  37216. else if ("string" == typeof t)
  37217. t = e.fromString(t);
  37218. else if (!(t && t instanceof e))
  37219. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37220. if ("number" != typeof i || i % 1 !== 0)
  37221. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37222. if (i >>>= 0,
  37223. i < 0 || i + 0 > this.buffer.byteLength)
  37224. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37225. }
  37226. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37227. i += 8;
  37228. var r = this.buffer.byteLength;
  37229. i > r && this.resize((r *= 2) > i ? r : i),
  37230. i -= 8;
  37231. var o = t.low
  37232. , a = t.high;
  37233. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37234. this.view[i + 2] = o >>> 16 & 255,
  37235. this.view[i + 1] = o >>> 8 & 255,
  37236. this.view[i] = 255 & o,
  37237. i += 4,
  37238. this.view[i + 3] = a >>> 24 & 255,
  37239. this.view[i + 2] = a >>> 16 & 255,
  37240. this.view[i + 1] = a >>> 8 & 255,
  37241. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37242. this.view[i + 1] = a >>> 16 & 255,
  37243. this.view[i + 2] = a >>> 8 & 255,
  37244. this.view[i + 3] = 255 & a,
  37245. i += 4,
  37246. this.view[i] = o >>> 24 & 255,
  37247. this.view[i + 1] = o >>> 16 & 255,
  37248. this.view[i + 2] = o >>> 8 & 255,
  37249. this.view[i + 3] = 255 & o),
  37250. n && (this.offset += 8),
  37251. this
  37252. }
  37253. ,
  37254. a.writeLong = a.writeInt64,
  37255. a.readInt64 = function(t) {
  37256. var i = "undefined" == typeof t;
  37257. if (i && (t = this.offset),
  37258. !this.noAssert) {
  37259. if ("number" != typeof t || t % 1 !== 0)
  37260. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37261. if (t >>>= 0,
  37262. t < 0 || t + 8 > this.buffer.byteLength)
  37263. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37264. }
  37265. var n = 0
  37266. , r = 0;
  37267. this.littleEndian ? (n = this.view[t + 2] << 16,
  37268. n |= this.view[t + 1] << 8,
  37269. n |= this.view[t],
  37270. n += this.view[t + 3] << 24 >>> 0,
  37271. t += 4,
  37272. r = this.view[t + 2] << 16,
  37273. r |= this.view[t + 1] << 8,
  37274. r |= this.view[t],
  37275. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37276. r |= this.view[t + 2] << 8,
  37277. r |= this.view[t + 3],
  37278. r += this.view[t] << 24 >>> 0,
  37279. t += 4,
  37280. n = this.view[t + 1] << 16,
  37281. n |= this.view[t + 2] << 8,
  37282. n |= this.view[t + 3],
  37283. n += this.view[t] << 24 >>> 0);
  37284. var o = new e(n,r,!1);
  37285. return i && (this.offset += 8),
  37286. o
  37287. }
  37288. ,
  37289. a.readLong = a.readInt64,
  37290. a.writeUint64 = function(t, i) {
  37291. var n = "undefined" == typeof i;
  37292. if (n && (i = this.offset),
  37293. !this.noAssert) {
  37294. if ("number" == typeof t)
  37295. t = e.fromNumber(t);
  37296. else if ("string" == typeof t)
  37297. t = e.fromString(t);
  37298. else if (!(t && t instanceof e))
  37299. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37300. if ("number" != typeof i || i % 1 !== 0)
  37301. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37302. if (i >>>= 0,
  37303. i < 0 || i + 0 > this.buffer.byteLength)
  37304. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37305. }
  37306. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37307. i += 8;
  37308. var r = this.buffer.byteLength;
  37309. i > r && this.resize((r *= 2) > i ? r : i),
  37310. i -= 8;
  37311. var o = t.low
  37312. , a = t.high;
  37313. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37314. this.view[i + 2] = o >>> 16 & 255,
  37315. this.view[i + 1] = o >>> 8 & 255,
  37316. this.view[i] = 255 & o,
  37317. i += 4,
  37318. this.view[i + 3] = a >>> 24 & 255,
  37319. this.view[i + 2] = a >>> 16 & 255,
  37320. this.view[i + 1] = a >>> 8 & 255,
  37321. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37322. this.view[i + 1] = a >>> 16 & 255,
  37323. this.view[i + 2] = a >>> 8 & 255,
  37324. this.view[i + 3] = 255 & a,
  37325. i += 4,
  37326. this.view[i] = o >>> 24 & 255,
  37327. this.view[i + 1] = o >>> 16 & 255,
  37328. this.view[i + 2] = o >>> 8 & 255,
  37329. this.view[i + 3] = 255 & o),
  37330. n && (this.offset += 8),
  37331. this
  37332. }
  37333. ,
  37334. a.writeUInt64 = a.writeUint64,
  37335. a.readUint64 = function(t) {
  37336. var i = "undefined" == typeof t;
  37337. if (i && (t = this.offset),
  37338. !this.noAssert) {
  37339. if ("number" != typeof t || t % 1 !== 0)
  37340. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37341. if (t >>>= 0,
  37342. t < 0 || t + 8 > this.buffer.byteLength)
  37343. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37344. }
  37345. var n = 0
  37346. , r = 0;
  37347. this.littleEndian ? (n = this.view[t + 2] << 16,
  37348. n |= this.view[t + 1] << 8,
  37349. n |= this.view[t],
  37350. n += this.view[t + 3] << 24 >>> 0,
  37351. t += 4,
  37352. r = this.view[t + 2] << 16,
  37353. r |= this.view[t + 1] << 8,
  37354. r |= this.view[t],
  37355. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37356. r |= this.view[t + 2] << 8,
  37357. r |= this.view[t + 3],
  37358. r += this.view[t] << 24 >>> 0,
  37359. t += 4,
  37360. n = this.view[t + 1] << 16,
  37361. n |= this.view[t + 2] << 8,
  37362. n |= this.view[t + 3],
  37363. n += this.view[t] << 24 >>> 0);
  37364. var o = new e(n,r,!0);
  37365. return i && (this.offset += 8),
  37366. o
  37367. }
  37368. ,
  37369. a.readUInt64 = a.readUint64),
  37370. a.writeFloat32 = function(e, t) {
  37371. var i = "undefined" == typeof t;
  37372. if (i && (t = this.offset),
  37373. !this.noAssert) {
  37374. if ("number" != typeof e)
  37375. throw TypeError("Illegal value: " + e + " (not a number)");
  37376. if ("number" != typeof t || t % 1 !== 0)
  37377. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37378. if (t >>>= 0,
  37379. t < 0 || t + 0 > this.buffer.byteLength)
  37380. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37381. }
  37382. t += 4;
  37383. var n = this.buffer.byteLength;
  37384. return t > n && this.resize((n *= 2) > t ? n : t),
  37385. t -= 4,
  37386. r(this.view, e, t, this.littleEndian, 23, 4),
  37387. i && (this.offset += 4),
  37388. this
  37389. }
  37390. ,
  37391. a.writeFloat = a.writeFloat32,
  37392. a.readFloat32 = function(e) {
  37393. var t = "undefined" == typeof e;
  37394. if (t && (e = this.offset),
  37395. !this.noAssert) {
  37396. if ("number" != typeof e || e % 1 !== 0)
  37397. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37398. if (e >>>= 0,
  37399. e < 0 || e + 4 > this.buffer.byteLength)
  37400. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37401. }
  37402. var i = n(this.view, e, this.littleEndian, 23, 4);
  37403. return t && (this.offset += 4),
  37404. i
  37405. }
  37406. ,
  37407. a.readFloat = a.readFloat32,
  37408. a.writeFloat64 = function(e, t) {
  37409. var i = "undefined" == typeof t;
  37410. if (i && (t = this.offset),
  37411. !this.noAssert) {
  37412. if ("number" != typeof e)
  37413. throw TypeError("Illegal value: " + e + " (not a number)");
  37414. if ("number" != typeof t || t % 1 !== 0)
  37415. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37416. if (t >>>= 0,
  37417. t < 0 || t + 0 > this.buffer.byteLength)
  37418. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37419. }
  37420. t += 8;
  37421. var n = this.buffer.byteLength;
  37422. return t > n && this.resize((n *= 2) > t ? n : t),
  37423. t -= 8,
  37424. r(this.view, e, t, this.littleEndian, 52, 8),
  37425. i && (this.offset += 8),
  37426. this
  37427. }
  37428. ,
  37429. a.writeDouble = a.writeFloat64,
  37430. a.readFloat64 = function(e) {
  37431. var t = "undefined" == typeof e;
  37432. if (t && (e = this.offset),
  37433. !this.noAssert) {
  37434. if ("number" != typeof e || e % 1 !== 0)
  37435. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37436. if (e >>>= 0,
  37437. e < 0 || e + 8 > this.buffer.byteLength)
  37438. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37439. }
  37440. var i = n(this.view, e, this.littleEndian, 52, 8);
  37441. return t && (this.offset += 8),
  37442. i
  37443. }
  37444. ,
  37445. a.readDouble = a.readFloat64,
  37446. o.MAX_VARINT32_BYTES = 5,
  37447. o.calculateVarint32 = function(e) {
  37448. return e >>>= 0,
  37449. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37450. }
  37451. ,
  37452. o.zigZagEncode32 = function(e) {
  37453. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37454. }
  37455. ,
  37456. o.zigZagDecode32 = function(e) {
  37457. return e >>> 1 ^ -(1 & e) | 0
  37458. }
  37459. ,
  37460. a.writeVarint32 = function(e, t) {
  37461. var i = "undefined" == typeof t;
  37462. if (i && (t = this.offset),
  37463. !this.noAssert) {
  37464. if ("number" != typeof e || e % 1 !== 0)
  37465. throw TypeError("Illegal value: " + e + " (not an integer)");
  37466. if (e |= 0,
  37467. "number" != typeof t || t % 1 !== 0)
  37468. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37469. if (t >>>= 0,
  37470. t < 0 || t + 0 > this.buffer.byteLength)
  37471. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37472. }
  37473. var n, r = o.calculateVarint32(e);
  37474. t += r;
  37475. var a = this.buffer.byteLength;
  37476. for (t > a && this.resize((a *= 2) > t ? a : t),
  37477. t -= r,
  37478. e >>>= 0; e >= 128; )
  37479. n = 127 & e | 128,
  37480. this.view[t++] = n,
  37481. e >>>= 7;
  37482. return this.view[t++] = e,
  37483. i ? (this.offset = t,
  37484. this) : r
  37485. }
  37486. ,
  37487. a.writeVarint32ZigZag = function(e, t) {
  37488. return this.writeVarint32(o.zigZagEncode32(e), t)
  37489. }
  37490. ,
  37491. a.readVarint32 = function(e) {
  37492. var t = "undefined" == typeof e;
  37493. if (t && (e = this.offset),
  37494. !this.noAssert) {
  37495. if ("number" != typeof e || e % 1 !== 0)
  37496. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37497. if (e >>>= 0,
  37498. e < 0 || e + 1 > this.buffer.byteLength)
  37499. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37500. }
  37501. var i, n = 0, r = 0;
  37502. do {
  37503. if (!this.noAssert && e > this.limit) {
  37504. var o = Error("Truncated");
  37505. throw o.truncated = !0,
  37506. o
  37507. }
  37508. i = this.view[e++],
  37509. n < 5 && (r |= (127 & i) << 7 * n),
  37510. ++n
  37511. } while (0 !== (128 & i));return r |= 0,
  37512. t ? (this.offset = e,
  37513. r) : {
  37514. value: r,
  37515. length: n
  37516. }
  37517. }
  37518. ,
  37519. a.readVarint32ZigZag = function(e) {
  37520. var t = this.readVarint32(e);
  37521. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37522. t
  37523. }
  37524. ,
  37525. e && (o.MAX_VARINT64_BYTES = 10,
  37526. o.calculateVarint64 = function(t) {
  37527. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37528. var i = t.toInt() >>> 0
  37529. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37530. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37531. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37532. }
  37533. ,
  37534. o.zigZagEncode64 = function(t) {
  37535. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37536. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37537. }
  37538. ,
  37539. o.zigZagDecode64 = function(t) {
  37540. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37541. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37542. }
  37543. ,
  37544. a.writeVarint64 = function(t, i) {
  37545. var n = "undefined" == typeof i;
  37546. if (n && (i = this.offset),
  37547. !this.noAssert) {
  37548. if ("number" == typeof t)
  37549. t = e.fromNumber(t);
  37550. else if ("string" == typeof t)
  37551. t = e.fromString(t);
  37552. else if (!(t && t instanceof e))
  37553. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37554. if ("number" != typeof i || i % 1 !== 0)
  37555. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37556. if (i >>>= 0,
  37557. i < 0 || i + 0 > this.buffer.byteLength)
  37558. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37559. }
  37560. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37561. var r = o.calculateVarint64(t)
  37562. , a = t.toInt() >>> 0
  37563. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37564. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37565. i += r;
  37566. var c = this.buffer.byteLength;
  37567. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37568. i -= r,
  37569. r) {
  37570. case 10:
  37571. this.view[i + 9] = l >>> 7 & 1;
  37572. case 9:
  37573. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37574. case 8:
  37575. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37576. case 7:
  37577. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37578. case 6:
  37579. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37580. case 5:
  37581. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37582. case 4:
  37583. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37584. case 3:
  37585. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37586. case 2:
  37587. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37588. case 1:
  37589. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37590. }
  37591. return n ? (this.offset += r,
  37592. this) : r
  37593. }
  37594. ,
  37595. a.writeVarint64ZigZag = function(e, t) {
  37596. return this.writeVarint64(o.zigZagEncode64(e), t)
  37597. }
  37598. ,
  37599. a.readVarint64 = function(t) {
  37600. var i = "undefined" == typeof t;
  37601. if (i && (t = this.offset),
  37602. !this.noAssert) {
  37603. if ("number" != typeof t || t % 1 !== 0)
  37604. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37605. if (t >>>= 0,
  37606. t < 0 || t + 1 > this.buffer.byteLength)
  37607. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37608. }
  37609. var n = t
  37610. , r = 0
  37611. , o = 0
  37612. , a = 0
  37613. , s = 0;
  37614. if (s = this.view[t++],
  37615. r = 127 & s,
  37616. 128 & s && (s = this.view[t++],
  37617. r |= (127 & s) << 7,
  37618. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37619. r |= (127 & s) << 14,
  37620. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37621. r |= (127 & s) << 21,
  37622. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37623. o = 127 & s,
  37624. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37625. o |= (127 & s) << 7,
  37626. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37627. o |= (127 & s) << 14,
  37628. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37629. o |= (127 & s) << 21,
  37630. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37631. a = 127 & s,
  37632. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37633. a |= (127 & s) << 7,
  37634. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37635. throw Error("Buffer overrun");
  37636. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37637. return i ? (this.offset = t,
  37638. l) : {
  37639. value: l,
  37640. length: t - n
  37641. }
  37642. }
  37643. ,
  37644. a.readVarint64ZigZag = function(t) {
  37645. var i = this.readVarint64(t);
  37646. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37647. i
  37648. }
  37649. ),
  37650. a.writeCString = function(e, i) {
  37651. var n = "undefined" == typeof i;
  37652. n && (i = this.offset);
  37653. var r, o = e.length;
  37654. if (!this.noAssert) {
  37655. if ("string" != typeof e)
  37656. throw TypeError("Illegal str: Not a string");
  37657. for (r = 0; r < o; ++r)
  37658. if (0 === e.charCodeAt(r))
  37659. throw RangeError("Illegal str: Contains NULL-characters");
  37660. if ("number" != typeof i || i % 1 !== 0)
  37661. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37662. if (i >>>= 0,
  37663. i < 0 || i + 0 > this.buffer.byteLength)
  37664. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37665. }
  37666. o = h.calculateUTF16asUTF8(t(e))[1],
  37667. i += o + 1;
  37668. var a = this.buffer.byteLength;
  37669. return i > a && this.resize((a *= 2) > i ? a : i),
  37670. i -= o + 1,
  37671. h.encodeUTF16toUTF8(t(e), function(e) {
  37672. this.view[i++] = e
  37673. }
  37674. .bind(this)),
  37675. this.view[i++] = 0,
  37676. n ? (this.offset = i,
  37677. this) : o
  37678. }
  37679. ,
  37680. a.readCString = function(e) {
  37681. var t = "undefined" == typeof e;
  37682. if (t && (e = this.offset),
  37683. !this.noAssert) {
  37684. if ("number" != typeof e || e % 1 !== 0)
  37685. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37686. if (e >>>= 0,
  37687. e < 0 || e + 1 > this.buffer.byteLength)
  37688. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37689. }
  37690. var n, r = e, o = -1;
  37691. return h.decodeUTF8toUTF16(function() {
  37692. if (0 === o)
  37693. return null;
  37694. if (e >= this.limit)
  37695. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37696. return o = this.view[e++],
  37697. 0 === o ? null : o
  37698. }
  37699. .bind(this), n = i(), !0),
  37700. t ? (this.offset = e,
  37701. n()) : {
  37702. string: n(),
  37703. length: e - r
  37704. }
  37705. }
  37706. ,
  37707. a.writeIString = function(e, i) {
  37708. var n = "undefined" == typeof i;
  37709. if (n && (i = this.offset),
  37710. !this.noAssert) {
  37711. if ("string" != typeof e)
  37712. throw TypeError("Illegal str: Not a string");
  37713. if ("number" != typeof i || i % 1 !== 0)
  37714. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37715. if (i >>>= 0,
  37716. i < 0 || i + 0 > this.buffer.byteLength)
  37717. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37718. }
  37719. var r, o = i;
  37720. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37721. i += 4 + r;
  37722. var a = this.buffer.byteLength;
  37723. if (i > a && this.resize((a *= 2) > i ? a : i),
  37724. i -= 4 + r,
  37725. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37726. this.view[i + 2] = r >>> 16 & 255,
  37727. this.view[i + 1] = r >>> 8 & 255,
  37728. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37729. this.view[i + 1] = r >>> 16 & 255,
  37730. this.view[i + 2] = r >>> 8 & 255,
  37731. this.view[i + 3] = 255 & r),
  37732. i += 4,
  37733. h.encodeUTF16toUTF8(t(e), function(e) {
  37734. this.view[i++] = e
  37735. }
  37736. .bind(this)),
  37737. i !== o + 4 + r)
  37738. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37739. return n ? (this.offset = i,
  37740. this) : i - o
  37741. }
  37742. ,
  37743. a.readIString = function(e) {
  37744. var t = "undefined" == typeof e;
  37745. if (t && (e = this.offset),
  37746. !this.noAssert) {
  37747. if ("number" != typeof e || e % 1 !== 0)
  37748. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37749. if (e >>>= 0,
  37750. e < 0 || e + 4 > this.buffer.byteLength)
  37751. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37752. }
  37753. var i = e
  37754. , n = this.readUint32(e)
  37755. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37756. return e += r.length,
  37757. t ? (this.offset = e,
  37758. r.string) : {
  37759. string: r.string,
  37760. length: e - i
  37761. }
  37762. }
  37763. ,
  37764. o.METRICS_CHARS = "c",
  37765. o.METRICS_BYTES = "b",
  37766. a.writeUTF8String = function(e, i) {
  37767. var n = "undefined" == typeof i;
  37768. if (n && (i = this.offset),
  37769. !this.noAssert) {
  37770. if ("number" != typeof i || i % 1 !== 0)
  37771. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37772. if (i >>>= 0,
  37773. i < 0 || i + 0 > this.buffer.byteLength)
  37774. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37775. }
  37776. var r, o = i;
  37777. r = h.calculateUTF16asUTF8(t(e))[1],
  37778. i += r;
  37779. var a = this.buffer.byteLength;
  37780. return i > a && this.resize((a *= 2) > i ? a : i),
  37781. i -= r,
  37782. h.encodeUTF16toUTF8(t(e), function(e) {
  37783. this.view[i++] = e
  37784. }
  37785. .bind(this)),
  37786. n ? (this.offset = i,
  37787. this) : i - o
  37788. }
  37789. ,
  37790. a.writeString = a.writeUTF8String,
  37791. o.calculateUTF8Chars = function(e) {
  37792. return h.calculateUTF16asUTF8(t(e))[0]
  37793. }
  37794. ,
  37795. o.calculateUTF8Bytes = function(e) {
  37796. return h.calculateUTF16asUTF8(t(e))[1]
  37797. }
  37798. ,
  37799. o.calculateString = o.calculateUTF8Bytes,
  37800. a.readUTF8String = function(e, t, n) {
  37801. "number" == typeof t && (n = t,
  37802. t = void 0);
  37803. var r = "undefined" == typeof n;
  37804. if (r && (n = this.offset),
  37805. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37806. !this.noAssert) {
  37807. if ("number" != typeof e || e % 1 !== 0)
  37808. throw TypeError("Illegal length: " + e + " (not an integer)");
  37809. if (e |= 0,
  37810. "number" != typeof n || n % 1 !== 0)
  37811. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37812. if (n >>>= 0,
  37813. n < 0 || n + 0 > this.buffer.byteLength)
  37814. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37815. }
  37816. var a, s = 0, l = n;
  37817. if (t === o.METRICS_CHARS) {
  37818. if (a = i(),
  37819. h.decodeUTF8(function() {
  37820. return s < e && n < this.limit ? this.view[n++] : null
  37821. }
  37822. .bind(this), function(e) {
  37823. ++s,
  37824. h.UTF8toUTF16(e, a)
  37825. }),
  37826. s !== e)
  37827. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37828. return r ? (this.offset = n,
  37829. a()) : {
  37830. string: a(),
  37831. length: n - l
  37832. }
  37833. }
  37834. if (t === o.METRICS_BYTES) {
  37835. if (!this.noAssert) {
  37836. if ("number" != typeof n || n % 1 !== 0)
  37837. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37838. if (n >>>= 0,
  37839. n < 0 || n + e > this.buffer.byteLength)
  37840. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37841. }
  37842. var c = n + e;
  37843. if (h.decodeUTF8toUTF16(function() {
  37844. return n < c ? this.view[n++] : null
  37845. }
  37846. .bind(this), a = i(), this.noAssert),
  37847. n !== c)
  37848. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37849. return r ? (this.offset = n,
  37850. a()) : {
  37851. string: a(),
  37852. length: n - l
  37853. }
  37854. }
  37855. throw TypeError("Unsupported metrics: " + t)
  37856. }
  37857. ,
  37858. a.readString = a.readUTF8String,
  37859. a.writeVString = function(e, i) {
  37860. var n = "undefined" == typeof i;
  37861. if (n && (i = this.offset),
  37862. !this.noAssert) {
  37863. if ("string" != typeof e)
  37864. throw TypeError("Illegal str: Not a string");
  37865. if ("number" != typeof i || i % 1 !== 0)
  37866. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37867. if (i >>>= 0,
  37868. i < 0 || i + 0 > this.buffer.byteLength)
  37869. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37870. }
  37871. var r, a, s = i;
  37872. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37873. a = o.calculateVarint32(r),
  37874. i += a + r;
  37875. var l = this.buffer.byteLength;
  37876. if (i > l && this.resize((l *= 2) > i ? l : i),
  37877. i -= a + r,
  37878. i += this.writeVarint32(r, i),
  37879. h.encodeUTF16toUTF8(t(e), function(e) {
  37880. this.view[i++] = e
  37881. }
  37882. .bind(this)),
  37883. i !== s + r + a)
  37884. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37885. return n ? (this.offset = i,
  37886. this) : i - s
  37887. }
  37888. ,
  37889. a.readVString = function(e) {
  37890. var t = "undefined" == typeof e;
  37891. if (t && (e = this.offset),
  37892. !this.noAssert) {
  37893. if ("number" != typeof e || e % 1 !== 0)
  37894. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37895. if (e >>>= 0,
  37896. e < 0 || e + 1 > this.buffer.byteLength)
  37897. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37898. }
  37899. var i = e
  37900. , n = this.readVarint32(e)
  37901. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37902. return e += r.length,
  37903. t ? (this.offset = e,
  37904. r.string) : {
  37905. string: r.string,
  37906. length: e - i
  37907. }
  37908. }
  37909. ,
  37910. a.append = function(e, t, i) {
  37911. "number" != typeof t && "string" == typeof t || (i = t,
  37912. t = void 0);
  37913. var n = "undefined" == typeof i;
  37914. if (n && (i = this.offset),
  37915. !this.noAssert) {
  37916. if ("number" != typeof i || i % 1 !== 0)
  37917. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37918. if (i >>>= 0,
  37919. i < 0 || i + 0 > this.buffer.byteLength)
  37920. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37921. }
  37922. e instanceof o || (e = o.wrap(e, t));
  37923. var r = e.limit - e.offset;
  37924. if (r <= 0)
  37925. return this;
  37926. i += r;
  37927. var a = this.buffer.byteLength;
  37928. return i > a && this.resize((a *= 2) > i ? a : i),
  37929. i -= r,
  37930. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37931. e.offset += r,
  37932. n && (this.offset += r),
  37933. this
  37934. }
  37935. ,
  37936. a.appendTo = function(e, t) {
  37937. return e.append(this, t),
  37938. this
  37939. }
  37940. ,
  37941. a.assert = function(e) {
  37942. return this.noAssert = !e,
  37943. this
  37944. }
  37945. ,
  37946. a.capacity = function() {
  37947. return this.buffer.byteLength
  37948. }
  37949. ,
  37950. a.clear = function() {
  37951. return this.offset = 0,
  37952. this.limit = this.buffer.byteLength,
  37953. this.markedOffset = -1,
  37954. this
  37955. }
  37956. ,
  37957. a.clone = function(e) {
  37958. var t = new o(0,this.littleEndian,this.noAssert);
  37959. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37960. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37961. t.view = this.view),
  37962. t.offset = this.offset,
  37963. t.markedOffset = this.markedOffset,
  37964. t.limit = this.limit,
  37965. t
  37966. }
  37967. ,
  37968. a.compact = function(e, t) {
  37969. if ("undefined" == typeof e && (e = this.offset),
  37970. "undefined" == typeof t && (t = this.limit),
  37971. !this.noAssert) {
  37972. if ("number" != typeof e || e % 1 !== 0)
  37973. throw TypeError("Illegal begin: Not an integer");
  37974. if (e >>>= 0,
  37975. "number" != typeof t || t % 1 !== 0)
  37976. throw TypeError("Illegal end: Not an integer");
  37977. if (t >>>= 0,
  37978. e < 0 || e > t || t > this.buffer.byteLength)
  37979. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37980. }
  37981. if (0 === e && t === this.buffer.byteLength)
  37982. return this;
  37983. var i = t - e;
  37984. if (0 === i)
  37985. return this.buffer = s,
  37986. this.view = null,
  37987. this.markedOffset >= 0 && (this.markedOffset -= e),
  37988. this.offset = 0,
  37989. this.limit = 0,
  37990. this;
  37991. var n = new ArrayBuffer(i)
  37992. , r = new Uint8Array(n);
  37993. return r.set(this.view.subarray(e, t)),
  37994. this.buffer = n,
  37995. this.view = r,
  37996. this.markedOffset >= 0 && (this.markedOffset -= e),
  37997. this.offset = 0,
  37998. this.limit = i,
  37999. this
  38000. }
  38001. ,
  38002. a.copy = function(e, t) {
  38003. if ("undefined" == typeof e && (e = this.offset),
  38004. "undefined" == typeof t && (t = this.limit),
  38005. !this.noAssert) {
  38006. if ("number" != typeof e || e % 1 !== 0)
  38007. throw TypeError("Illegal begin: Not an integer");
  38008. if (e >>>= 0,
  38009. "number" != typeof t || t % 1 !== 0)
  38010. throw TypeError("Illegal end: Not an integer");
  38011. if (t >>>= 0,
  38012. e < 0 || e > t || t > this.buffer.byteLength)
  38013. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38014. }
  38015. if (e === t)
  38016. return new o(0,this.littleEndian,this.noAssert);
  38017. var i = t - e
  38018. , n = new o(i,this.littleEndian,this.noAssert);
  38019. return n.offset = 0,
  38020. n.limit = i,
  38021. n.markedOffset >= 0 && (n.markedOffset -= e),
  38022. this.copyTo(n, 0, e, t),
  38023. n
  38024. }
  38025. ,
  38026. a.copyTo = function(e, t, i, n) {
  38027. var r, a;
  38028. if (!this.noAssert && !o.isByteBuffer(e))
  38029. throw TypeError("Illegal target: Not a ByteBuffer");
  38030. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38031. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38032. n = "undefined" == typeof n ? this.limit : 0 | n,
  38033. t < 0 || t > e.buffer.byteLength)
  38034. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38035. if (i < 0 || n > this.buffer.byteLength)
  38036. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38037. var s = n - i;
  38038. return 0 === s ? e : (e.ensureCapacity(t + s),
  38039. e.view.set(this.view.subarray(i, n), t),
  38040. r && (this.offset += s),
  38041. a && (e.offset += s),
  38042. this)
  38043. }
  38044. ,
  38045. a.ensureCapacity = function(e) {
  38046. var t = this.buffer.byteLength;
  38047. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38048. }
  38049. ,
  38050. a.fill = function(e, t, i) {
  38051. var n = "undefined" == typeof t;
  38052. if (n && (t = this.offset),
  38053. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38054. "undefined" == typeof t && (t = this.offset),
  38055. "undefined" == typeof i && (i = this.limit),
  38056. !this.noAssert) {
  38057. if ("number" != typeof e || e % 1 !== 0)
  38058. throw TypeError("Illegal value: " + e + " (not an integer)");
  38059. if (e |= 0,
  38060. "number" != typeof t || t % 1 !== 0)
  38061. throw TypeError("Illegal begin: Not an integer");
  38062. if (t >>>= 0,
  38063. "number" != typeof i || i % 1 !== 0)
  38064. throw TypeError("Illegal end: Not an integer");
  38065. if (i >>>= 0,
  38066. t < 0 || t > i || i > this.buffer.byteLength)
  38067. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38068. }
  38069. if (t >= i)
  38070. return this;
  38071. for (; t < i; )
  38072. this.view[t++] = e;
  38073. return n && (this.offset = t),
  38074. this
  38075. }
  38076. ,
  38077. a.flip = function() {
  38078. return this.limit = this.offset,
  38079. this.offset = 0,
  38080. this
  38081. }
  38082. ,
  38083. a.mark = function(e) {
  38084. if (e = "undefined" == typeof e ? this.offset : e,
  38085. !this.noAssert) {
  38086. if ("number" != typeof e || e % 1 !== 0)
  38087. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38088. if (e >>>= 0,
  38089. e < 0 || e + 0 > this.buffer.byteLength)
  38090. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38091. }
  38092. return this.markedOffset = e,
  38093. this
  38094. }
  38095. ,
  38096. a.order = function(e) {
  38097. if (!this.noAssert && "boolean" != typeof e)
  38098. throw TypeError("Illegal littleEndian: Not a boolean");
  38099. return this.littleEndian = !!e,
  38100. this
  38101. }
  38102. ,
  38103. a.LE = function(e) {
  38104. return this.littleEndian = "undefined" == typeof e || !!e,
  38105. this
  38106. }
  38107. ,
  38108. a.BE = function(e) {
  38109. return this.littleEndian = "undefined" != typeof e && !e,
  38110. this
  38111. }
  38112. ,
  38113. a.prepend = function(e, t, i) {
  38114. "number" != typeof t && "string" == typeof t || (i = t,
  38115. t = void 0);
  38116. var n = "undefined" == typeof i;
  38117. if (n && (i = this.offset),
  38118. !this.noAssert) {
  38119. if ("number" != typeof i || i % 1 !== 0)
  38120. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38121. if (i >>>= 0,
  38122. i < 0 || i + 0 > this.buffer.byteLength)
  38123. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38124. }
  38125. e instanceof o || (e = o.wrap(e, t));
  38126. var r = e.limit - e.offset;
  38127. if (r <= 0)
  38128. return this;
  38129. var a = r - i;
  38130. if (a > 0) {
  38131. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38132. , l = new Uint8Array(s);
  38133. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38134. this.buffer = s,
  38135. this.view = l,
  38136. this.offset += a,
  38137. this.markedOffset >= 0 && (this.markedOffset += a),
  38138. this.limit += a,
  38139. i += a
  38140. } else {
  38141. new Uint8Array(this.buffer)
  38142. }
  38143. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38144. e.offset = e.limit,
  38145. n && (this.offset -= r),
  38146. this
  38147. }
  38148. ,
  38149. a.prependTo = function(e, t) {
  38150. return e.prepend(this, t),
  38151. this
  38152. }
  38153. ,
  38154. a.printDebug = function(e) {
  38155. "function" != typeof e && (e = console.log.bind(console)),
  38156. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38157. }
  38158. ,
  38159. a.remaining = function() {
  38160. return this.limit - this.offset
  38161. }
  38162. ,
  38163. a.reset = function() {
  38164. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38165. this.markedOffset = -1) : this.offset = 0,
  38166. this
  38167. }
  38168. ,
  38169. a.resize = function(e) {
  38170. if (!this.noAssert) {
  38171. if ("number" != typeof e || e % 1 !== 0)
  38172. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38173. if (e |= 0,
  38174. e < 0)
  38175. throw RangeError("Illegal capacity: 0 <= " + e)
  38176. }
  38177. if (this.buffer.byteLength < e) {
  38178. var t = new ArrayBuffer(e)
  38179. , i = new Uint8Array(t);
  38180. i.set(this.view),
  38181. this.buffer = t,
  38182. this.view = i
  38183. }
  38184. return this
  38185. }
  38186. ,
  38187. a.reverse = function(e, t) {
  38188. if ("undefined" == typeof e && (e = this.offset),
  38189. "undefined" == typeof t && (t = this.limit),
  38190. !this.noAssert) {
  38191. if ("number" != typeof e || e % 1 !== 0)
  38192. throw TypeError("Illegal begin: Not an integer");
  38193. if (e >>>= 0,
  38194. "number" != typeof t || t % 1 !== 0)
  38195. throw TypeError("Illegal end: Not an integer");
  38196. if (t >>>= 0,
  38197. e < 0 || e > t || t > this.buffer.byteLength)
  38198. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38199. }
  38200. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38201. this)
  38202. }
  38203. ,
  38204. a.skip = function(e) {
  38205. if (!this.noAssert) {
  38206. if ("number" != typeof e || e % 1 !== 0)
  38207. throw TypeError("Illegal length: " + e + " (not an integer)");
  38208. e |= 0
  38209. }
  38210. var t = this.offset + e;
  38211. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38212. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38213. return this.offset = t,
  38214. this
  38215. }
  38216. ,
  38217. a.slice = function(e, t) {
  38218. if ("undefined" == typeof e && (e = this.offset),
  38219. "undefined" == typeof t && (t = this.limit),
  38220. !this.noAssert) {
  38221. if ("number" != typeof e || e % 1 !== 0)
  38222. throw TypeError("Illegal begin: Not an integer");
  38223. if (e >>>= 0,
  38224. "number" != typeof t || t % 1 !== 0)
  38225. throw TypeError("Illegal end: Not an integer");
  38226. if (t >>>= 0,
  38227. e < 0 || e > t || t > this.buffer.byteLength)
  38228. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38229. }
  38230. var i = this.clone();
  38231. return i.offset = e,
  38232. i.limit = t,
  38233. i
  38234. }
  38235. ,
  38236. a.toBuffer = function(e) {
  38237. var t = this.offset
  38238. , i = this.limit;
  38239. if (!this.noAssert) {
  38240. if ("number" != typeof t || t % 1 !== 0)
  38241. throw TypeError("Illegal offset: Not an integer");
  38242. if (t >>>= 0,
  38243. "number" != typeof i || i % 1 !== 0)
  38244. throw TypeError("Illegal limit: Not an integer");
  38245. if (i >>>= 0,
  38246. t < 0 || t > i || i > this.buffer.byteLength)
  38247. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38248. }
  38249. if (!e && 0 === t && i === this.buffer.byteLength)
  38250. return this.buffer;
  38251. if (t === i)
  38252. return s;
  38253. var n = new ArrayBuffer(i - t);
  38254. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38255. n
  38256. }
  38257. ,
  38258. a.toArrayBuffer = a.toBuffer,
  38259. a.toString = function(e, t, i) {
  38260. if ("undefined" == typeof e)
  38261. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38262. switch ("number" == typeof e && (e = "utf8",
  38263. t = e,
  38264. i = t),
  38265. e) {
  38266. case "utf8":
  38267. return this.toUTF8(t, i);
  38268. case "base64":
  38269. return this.toBase64(t, i);
  38270. case "hex":
  38271. return this.toHex(t, i);
  38272. case "binary":
  38273. return this.toBinary(t, i);
  38274. case "debug":
  38275. return this.toDebug();
  38276. case "columns":
  38277. return this.toColumns();
  38278. default:
  38279. throw Error("Unsupported encoding: " + e)
  38280. }
  38281. }
  38282. ;
  38283. var c = function() {
  38284. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38285. i[t[n]] = n;
  38286. return e.encode = function(e, i) {
  38287. for (var n, r; null !== (n = e()); )
  38288. i(t[n >> 2 & 63]),
  38289. r = (3 & n) << 4,
  38290. null !== (n = e()) ? (r |= n >> 4 & 15,
  38291. i(t[63 & (r | n >> 4 & 15)]),
  38292. r = (15 & n) << 2,
  38293. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38294. i(t[63 & n])) : (i(t[63 & r]),
  38295. i(61))) : (i(t[63 & r]),
  38296. i(61),
  38297. i(61))
  38298. }
  38299. ,
  38300. e.decode = function(e, t) {
  38301. function n(e) {
  38302. throw Error("Illegal character code: " + e)
  38303. }
  38304. for (var r, o, a; null !== (r = e()); )
  38305. if (o = i[r],
  38306. "undefined" == typeof o && n(r),
  38307. null !== (r = e()) && (a = i[r],
  38308. "undefined" == typeof a && n(r),
  38309. t(o << 2 >>> 0 | (48 & a) >> 4),
  38310. null !== (r = e()))) {
  38311. if (o = i[r],
  38312. "undefined" == typeof o) {
  38313. if (61 === r)
  38314. break;
  38315. n(r)
  38316. }
  38317. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38318. null !== (r = e())) {
  38319. if (a = i[r],
  38320. "undefined" == typeof a) {
  38321. if (61 === r)
  38322. break;
  38323. n(r)
  38324. }
  38325. t((3 & o) << 6 >>> 0 | a)
  38326. }
  38327. }
  38328. }
  38329. ,
  38330. e.test = function(e) {
  38331. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38332. }
  38333. ,
  38334. e
  38335. }();
  38336. a.toBase64 = function(e, t) {
  38337. if ("undefined" == typeof e && (e = this.offset),
  38338. "undefined" == typeof t && (t = this.limit),
  38339. e |= 0,
  38340. t |= 0,
  38341. e < 0 || t > this.capacity || e > t)
  38342. throw RangeError("begin, end");
  38343. var n;
  38344. return c.encode(function() {
  38345. return e < t ? this.view[e++] : null
  38346. }
  38347. .bind(this), n = i()),
  38348. n()
  38349. }
  38350. ,
  38351. o.fromBase64 = function(e, i) {
  38352. if ("string" != typeof e)
  38353. throw TypeError("str");
  38354. var n = new o(e.length / 4 * 3,i)
  38355. , r = 0;
  38356. return c.decode(t(e), function(e) {
  38357. n.view[r++] = e
  38358. }),
  38359. n.limit = r,
  38360. n
  38361. }
  38362. ,
  38363. o.btoa = function(e) {
  38364. return o.fromBinary(e).toBase64()
  38365. }
  38366. ,
  38367. o.atob = function(e) {
  38368. return o.fromBase64(e).toBinary()
  38369. }
  38370. ,
  38371. a.toBinary = function(e, t) {
  38372. if ("undefined" == typeof e && (e = this.offset),
  38373. "undefined" == typeof t && (t = this.limit),
  38374. e |= 0,
  38375. t |= 0,
  38376. e < 0 || t > this.capacity() || e > t)
  38377. throw RangeError("begin, end");
  38378. if (e === t)
  38379. return "";
  38380. for (var i = [], n = []; e < t; )
  38381. i.push(this.view[e++]),
  38382. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38383. i = []);
  38384. return n.join("") + String.fromCharCode.apply(String, i)
  38385. }
  38386. ,
  38387. o.fromBinary = function(e, t) {
  38388. if ("string" != typeof e)
  38389. throw TypeError("str");
  38390. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38391. if (i = e.charCodeAt(n),
  38392. i > 255)
  38393. throw RangeError("illegal char code: " + i);
  38394. a.view[n++] = i
  38395. }
  38396. return a.limit = r,
  38397. a
  38398. }
  38399. ,
  38400. a.toDebug = function(e) {
  38401. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38402. if (i !== -1 && (t = this.view[i],
  38403. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38404. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38405. ++i,
  38406. e && i > 0 && i % 16 === 0 && i !== n) {
  38407. for (; r.length < 51; )
  38408. r += " ";
  38409. a += r + o + "\n",
  38410. r = o = ""
  38411. }
  38412. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38413. }
  38414. if (e && " " !== r) {
  38415. for (; r.length < 51; )
  38416. r += " ";
  38417. a += r + o + "\n"
  38418. }
  38419. return e ? a : r
  38420. }
  38421. ,
  38422. o.fromDebug = function(e, t, i) {
  38423. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38424. switch (n = e.charAt(l++)) {
  38425. case "!":
  38426. if (!i) {
  38427. if (u || d || p) {
  38428. f = !0;
  38429. break
  38430. }
  38431. u = d = p = !0
  38432. }
  38433. s.offset = s.markedOffset = s.limit = c,
  38434. h = !1;
  38435. break;
  38436. case "|":
  38437. if (!i) {
  38438. if (u || p) {
  38439. f = !0;
  38440. break
  38441. }
  38442. u = p = !0
  38443. }
  38444. s.offset = s.limit = c,
  38445. h = !1;
  38446. break;
  38447. case "[":
  38448. if (!i) {
  38449. if (u || d) {
  38450. f = !0;
  38451. break
  38452. }
  38453. u = d = !0
  38454. }
  38455. s.offset = s.markedOffset = c,
  38456. h = !1;
  38457. break;
  38458. case "<":
  38459. if (!i) {
  38460. if (u) {
  38461. f = !0;
  38462. break
  38463. }
  38464. u = !0
  38465. }
  38466. s.offset = c,
  38467. h = !1;
  38468. break;
  38469. case "]":
  38470. if (!i) {
  38471. if (p || d) {
  38472. f = !0;
  38473. break
  38474. }
  38475. p = d = !0
  38476. }
  38477. s.limit = s.markedOffset = c,
  38478. h = !1;
  38479. break;
  38480. case ">":
  38481. if (!i) {
  38482. if (p) {
  38483. f = !0;
  38484. break
  38485. }
  38486. p = !0
  38487. }
  38488. s.limit = c,
  38489. h = !1;
  38490. break;
  38491. case "'":
  38492. if (!i) {
  38493. if (d) {
  38494. f = !0;
  38495. break
  38496. }
  38497. d = !0
  38498. }
  38499. s.markedOffset = c,
  38500. h = !1;
  38501. break;
  38502. case " ":
  38503. h = !1;
  38504. break;
  38505. default:
  38506. if (!i && h) {
  38507. f = !0;
  38508. break
  38509. }
  38510. if (r = parseInt(n + e.charAt(l++), 16),
  38511. !i && (isNaN(r) || r < 0 || r > 255))
  38512. throw TypeError("Illegal str: Not a debug encoded string");
  38513. s.view[c++] = r,
  38514. h = !0
  38515. }
  38516. if (f)
  38517. throw TypeError("Illegal str: Invalid symbol at " + l)
  38518. }
  38519. if (!i) {
  38520. if (!u || !p)
  38521. throw TypeError("Illegal str: Missing offset or limit");
  38522. if (c < s.buffer.byteLength)
  38523. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38524. }
  38525. return s
  38526. }
  38527. ,
  38528. a.toHex = function(e, t) {
  38529. if (e = "undefined" == typeof e ? this.offset : e,
  38530. t = "undefined" == typeof t ? this.limit : t,
  38531. !this.noAssert) {
  38532. if ("number" != typeof e || e % 1 !== 0)
  38533. throw TypeError("Illegal begin: Not an integer");
  38534. if (e >>>= 0,
  38535. "number" != typeof t || t % 1 !== 0)
  38536. throw TypeError("Illegal end: Not an integer");
  38537. if (t >>>= 0,
  38538. e < 0 || e > t || t > this.buffer.byteLength)
  38539. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38540. }
  38541. for (var i, n = new Array(t - e); e < t; )
  38542. i = this.view[e++],
  38543. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38544. return n.join("")
  38545. }
  38546. ,
  38547. o.fromHex = function(e, t, i) {
  38548. if (!i) {
  38549. if ("string" != typeof e)
  38550. throw TypeError("Illegal str: Not a string");
  38551. if (e.length % 2 !== 0)
  38552. throw TypeError("Illegal str: Length not a multiple of 2")
  38553. }
  38554. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38555. if (n = parseInt(e.substring(s, s + 2), 16),
  38556. !i && (!isFinite(n) || n < 0 || n > 255))
  38557. throw TypeError("Illegal str: Contains non-hex characters");
  38558. a.view[l++] = n
  38559. }
  38560. return a.limit = l,
  38561. a
  38562. }
  38563. ;
  38564. var h = function() {
  38565. var e = {};
  38566. return e.MAX_CODEPOINT = 1114111,
  38567. e.encodeUTF8 = function(e, t) {
  38568. var i = null;
  38569. for ("number" == typeof e && (i = e,
  38570. e = function() {
  38571. return null
  38572. }
  38573. ); null !== i || null !== (i = e()); )
  38574. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38575. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38576. t(i >> 6 & 63 | 128),
  38577. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38578. t(i >> 12 & 63 | 128),
  38579. t(i >> 6 & 63 | 128),
  38580. t(63 & i | 128)),
  38581. i = null
  38582. }
  38583. ,
  38584. e.decodeUTF8 = function(e, t) {
  38585. for (var i, n, r, o, a = function(e) {
  38586. e = e.slice(0, e.indexOf(null));
  38587. var t = Error(e.toString());
  38588. throw t.name = "TruncatedError",
  38589. t.bytes = e,
  38590. t
  38591. }; null !== (i = e()); )
  38592. if (0 === (128 & i))
  38593. t(i);
  38594. else if (192 === (224 & i))
  38595. null === (n = e()) && a([i, n]),
  38596. t((31 & i) << 6 | 63 & n);
  38597. else if (224 === (240 & i))
  38598. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38599. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38600. else {
  38601. if (240 !== (248 & i))
  38602. throw RangeError("Illegal starting byte: " + i);
  38603. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38604. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38605. }
  38606. }
  38607. ,
  38608. e.UTF16toUTF8 = function(e, t) {
  38609. for (var i, n = null; ; ) {
  38610. if (null === (i = null !== n ? n : e()))
  38611. break;
  38612. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38613. n = null) : t(i)
  38614. }
  38615. null !== n && t(n)
  38616. }
  38617. ,
  38618. e.UTF8toUTF16 = function(e, t) {
  38619. var i = null;
  38620. for ("number" == typeof e && (i = e,
  38621. e = function() {
  38622. return null
  38623. }
  38624. ); null !== i || null !== (i = e()); )
  38625. i <= 65535 ? t(i) : (i -= 65536,
  38626. t((i >> 10) + 55296),
  38627. t(i % 1024 + 56320)),
  38628. i = null
  38629. }
  38630. ,
  38631. e.encodeUTF16toUTF8 = function(t, i) {
  38632. e.UTF16toUTF8(t, function(t) {
  38633. e.encodeUTF8(t, i)
  38634. })
  38635. }
  38636. ,
  38637. e.decodeUTF8toUTF16 = function(t, i) {
  38638. e.decodeUTF8(t, function(t) {
  38639. e.UTF8toUTF16(t, i)
  38640. })
  38641. }
  38642. ,
  38643. e.calculateCodePoint = function(e) {
  38644. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38645. }
  38646. ,
  38647. e.calculateUTF8 = function(e) {
  38648. for (var t, i = 0; null !== (t = e()); )
  38649. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38650. return i
  38651. }
  38652. ,
  38653. e.calculateUTF16asUTF8 = function(t) {
  38654. var i = 0
  38655. , n = 0;
  38656. return e.UTF16toUTF8(t, function(e) {
  38657. ++i,
  38658. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38659. }),
  38660. [i, n]
  38661. }
  38662. ,
  38663. e
  38664. }();
  38665. return a.toUTF8 = function(e, t) {
  38666. if ("undefined" == typeof e && (e = this.offset),
  38667. "undefined" == typeof t && (t = this.limit),
  38668. !this.noAssert) {
  38669. if ("number" != typeof e || e % 1 !== 0)
  38670. throw TypeError("Illegal begin: Not an integer");
  38671. if (e >>>= 0,
  38672. "number" != typeof t || t % 1 !== 0)
  38673. throw TypeError("Illegal end: Not an integer");
  38674. if (t >>>= 0,
  38675. e < 0 || e > t || t > this.buffer.byteLength)
  38676. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38677. }
  38678. var n;
  38679. try {
  38680. h.decodeUTF8toUTF16(function() {
  38681. return e < t ? this.view[e++] : null
  38682. }
  38683. .bind(this), n = i())
  38684. } catch (i) {
  38685. if (e !== t)
  38686. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38687. }
  38688. return n()
  38689. }
  38690. ,
  38691. o.fromUTF8 = function(e, i, n) {
  38692. if (!n && "string" != typeof e)
  38693. throw TypeError("Illegal str: Not a string");
  38694. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38695. , a = 0;
  38696. return h.encodeUTF16toUTF8(t(e), function(e) {
  38697. r.view[a++] = e
  38698. }),
  38699. r.limit = a,
  38700. r
  38701. }
  38702. ,
  38703. o
  38704. })
  38705. }
  38706. , {
  38707. long: 216
  38708. }],
  38709. 216: [function(e, t, i) {
  38710. !function(i, n) {
  38711. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38712. }(this, function() {
  38713. "use strict";
  38714. function e(e, t, i) {
  38715. this.low = 0 | e,
  38716. this.high = 0 | t,
  38717. this.unsigned = !!i
  38718. }
  38719. function t(e) {
  38720. return (e && e.__isLong__) === !0
  38721. }
  38722. function i(e, t) {
  38723. var i, n, o;
  38724. return t ? (e >>>= 0,
  38725. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38726. o && (l[e] = i),
  38727. i)) : (e |= 0,
  38728. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38729. o && (s[e] = i),
  38730. i))
  38731. }
  38732. function n(e, t) {
  38733. if (isNaN(e) || !isFinite(e))
  38734. return t ? m : g;
  38735. if (t) {
  38736. if (e < 0)
  38737. return m;
  38738. if (e >= d)
  38739. return I
  38740. } else {
  38741. if (e <= -p)
  38742. return E;
  38743. if (e + 1 >= p)
  38744. return C
  38745. }
  38746. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38747. }
  38748. function r(t, i, n) {
  38749. return new e(t,i,n)
  38750. }
  38751. function o(e, t, i) {
  38752. if (0 === e.length)
  38753. throw Error("empty string");
  38754. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38755. return g;
  38756. if ("number" == typeof t ? (i = t,
  38757. t = !1) : t = !!t,
  38758. i = i || 10,
  38759. i < 2 || 36 < i)
  38760. throw RangeError("radix");
  38761. var r;
  38762. if ((r = e.indexOf("-")) > 0)
  38763. throw Error("interior hyphen");
  38764. if (0 === r)
  38765. return o(e.substring(1), t, i).neg();
  38766. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38767. var h = Math.min(8, e.length - l)
  38768. , u = parseInt(e.substring(l, l + h), i);
  38769. if (h < 8) {
  38770. var d = n(c(i, h));
  38771. s = s.mul(d).add(n(u))
  38772. } else
  38773. s = s.mul(a),
  38774. s = s.add(n(u))
  38775. }
  38776. return s.unsigned = t,
  38777. s
  38778. }
  38779. function a(t) {
  38780. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38781. }
  38782. e.prototype.__isLong__,
  38783. Object.defineProperty(e.prototype, "__isLong__", {
  38784. value: !0,
  38785. enumerable: !1,
  38786. configurable: !1
  38787. }),
  38788. e.isLong = t;
  38789. var s = {}
  38790. , l = {};
  38791. e.fromInt = i,
  38792. e.fromNumber = n,
  38793. e.fromBits = r;
  38794. var c = Math.pow;
  38795. e.fromString = o,
  38796. e.fromValue = a;
  38797. var h = 1 << 24
  38798. , u = 4294967296
  38799. , d = 0x10000000000000000
  38800. , p = d / 2
  38801. , f = i(h)
  38802. , g = i(0);
  38803. e.ZERO = g;
  38804. var m = i(0, !0);
  38805. e.UZERO = m;
  38806. var v = i(1);
  38807. e.ONE = v;
  38808. var A = i(1, !0);
  38809. e.UONE = A;
  38810. var y = i(-1);
  38811. e.NEG_ONE = y;
  38812. var C = r(-1, 2147483647, !1);
  38813. e.MAX_VALUE = C;
  38814. var I = r(-1, -1, !0);
  38815. e.MAX_UNSIGNED_VALUE = I;
  38816. var E = r(0, -2147483648, !1);
  38817. e.MIN_VALUE = E;
  38818. var b = e.prototype;
  38819. return b.toInt = function() {
  38820. return this.unsigned ? this.low >>> 0 : this.low
  38821. }
  38822. ,
  38823. b.toNumber = function() {
  38824. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38825. }
  38826. ,
  38827. b.toString = function(e) {
  38828. if (e = e || 10,
  38829. e < 2 || 36 < e)
  38830. throw RangeError("radix");
  38831. if (this.isZero())
  38832. return "0";
  38833. if (this.isNegative()) {
  38834. if (this.eq(E)) {
  38835. var t = n(e)
  38836. , i = this.div(t)
  38837. , r = i.mul(t).sub(this);
  38838. return i.toString(e) + r.toInt().toString(e)
  38839. }
  38840. return "-" + this.neg().toString(e)
  38841. }
  38842. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38843. var l = a.div(o)
  38844. , h = a.sub(l.mul(o)).toInt() >>> 0
  38845. , u = h.toString(e);
  38846. if (a = l,
  38847. a.isZero())
  38848. return u + s;
  38849. for (; u.length < 6; )
  38850. u = "0" + u;
  38851. s = "" + u + s
  38852. }
  38853. }
  38854. ,
  38855. b.getHighBits = function() {
  38856. return this.high
  38857. }
  38858. ,
  38859. b.getHighBitsUnsigned = function() {
  38860. return this.high >>> 0
  38861. }
  38862. ,
  38863. b.getLowBits = function() {
  38864. return this.low
  38865. }
  38866. ,
  38867. b.getLowBitsUnsigned = function() {
  38868. return this.low >>> 0
  38869. }
  38870. ,
  38871. b.getNumBitsAbs = function() {
  38872. if (this.isNegative())
  38873. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38874. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38875. ;
  38876. return 0 != this.high ? t + 33 : t + 1
  38877. }
  38878. ,
  38879. b.isZero = function() {
  38880. return 0 === this.high && 0 === this.low
  38881. }
  38882. ,
  38883. b.isNegative = function() {
  38884. return !this.unsigned && this.high < 0
  38885. }
  38886. ,
  38887. b.isPositive = function() {
  38888. return this.unsigned || this.high >= 0
  38889. }
  38890. ,
  38891. b.isOdd = function() {
  38892. return 1 === (1 & this.low)
  38893. }
  38894. ,
  38895. b.isEven = function() {
  38896. return 0 === (1 & this.low)
  38897. }
  38898. ,
  38899. b.equals = function(e) {
  38900. return t(e) || (e = a(e)),
  38901. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38902. }
  38903. ,
  38904. b.eq = b.equals,
  38905. b.notEquals = function(e) {
  38906. return !this.eq(e)
  38907. }
  38908. ,
  38909. b.neq = b.notEquals,
  38910. b.lessThan = function(e) {
  38911. return this.comp(e) < 0
  38912. }
  38913. ,
  38914. b.lt = b.lessThan,
  38915. b.lessThanOrEqual = function(e) {
  38916. return this.comp(e) <= 0
  38917. }
  38918. ,
  38919. b.lte = b.lessThanOrEqual,
  38920. b.greaterThan = function(e) {
  38921. return this.comp(e) > 0
  38922. }
  38923. ,
  38924. b.gt = b.greaterThan,
  38925. b.greaterThanOrEqual = function(e) {
  38926. return this.comp(e) >= 0
  38927. }
  38928. ,
  38929. b.gte = b.greaterThanOrEqual,
  38930. b.compare = function(e) {
  38931. if (t(e) || (e = a(e)),
  38932. this.eq(e))
  38933. return 0;
  38934. var i = this.isNegative()
  38935. , n = e.isNegative();
  38936. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38937. }
  38938. ,
  38939. b.comp = b.compare,
  38940. b.negate = function() {
  38941. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38942. }
  38943. ,
  38944. b.neg = b.negate,
  38945. b.add = function(e) {
  38946. t(e) || (e = a(e));
  38947. var i = this.high >>> 16
  38948. , n = 65535 & this.high
  38949. , o = this.low >>> 16
  38950. , s = 65535 & this.low
  38951. , l = e.high >>> 16
  38952. , c = 65535 & e.high
  38953. , h = e.low >>> 16
  38954. , u = 65535 & e.low
  38955. , d = 0
  38956. , p = 0
  38957. , f = 0
  38958. , g = 0;
  38959. return g += s + u,
  38960. f += g >>> 16,
  38961. g &= 65535,
  38962. f += o + h,
  38963. p += f >>> 16,
  38964. f &= 65535,
  38965. p += n + c,
  38966. d += p >>> 16,
  38967. p &= 65535,
  38968. d += i + l,
  38969. d &= 65535,
  38970. r(f << 16 | g, d << 16 | p, this.unsigned)
  38971. }
  38972. ,
  38973. b.subtract = function(e) {
  38974. return t(e) || (e = a(e)),
  38975. this.add(e.neg())
  38976. }
  38977. ,
  38978. b.sub = b.subtract,
  38979. b.multiply = function(e) {
  38980. if (this.isZero())
  38981. return g;
  38982. if (t(e) || (e = a(e)),
  38983. e.isZero())
  38984. return g;
  38985. if (this.eq(E))
  38986. return e.isOdd() ? E : g;
  38987. if (e.eq(E))
  38988. return this.isOdd() ? E : g;
  38989. if (this.isNegative())
  38990. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38991. if (e.isNegative())
  38992. return this.mul(e.neg()).neg();
  38993. if (this.lt(f) && e.lt(f))
  38994. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38995. var i = this.high >>> 16
  38996. , o = 65535 & this.high
  38997. , s = this.low >>> 16
  38998. , l = 65535 & this.low
  38999. , c = e.high >>> 16
  39000. , h = 65535 & e.high
  39001. , u = e.low >>> 16
  39002. , d = 65535 & e.low
  39003. , p = 0
  39004. , m = 0
  39005. , v = 0
  39006. , A = 0;
  39007. return A += l * d,
  39008. v += A >>> 16,
  39009. A &= 65535,
  39010. v += s * d,
  39011. m += v >>> 16,
  39012. v &= 65535,
  39013. v += l * u,
  39014. m += v >>> 16,
  39015. v &= 65535,
  39016. m += o * d,
  39017. p += m >>> 16,
  39018. m &= 65535,
  39019. m += s * u,
  39020. p += m >>> 16,
  39021. m &= 65535,
  39022. m += l * h,
  39023. p += m >>> 16,
  39024. m &= 65535,
  39025. p += i * d + o * u + s * h + l * c,
  39026. p &= 65535,
  39027. r(v << 16 | A, p << 16 | m, this.unsigned)
  39028. }
  39029. ,
  39030. b.mul = b.multiply,
  39031. b.divide = function(e) {
  39032. if (t(e) || (e = a(e)),
  39033. e.isZero())
  39034. throw Error("division by zero");
  39035. if (this.isZero())
  39036. return this.unsigned ? m : g;
  39037. var i, r, o;
  39038. if (this.unsigned) {
  39039. if (e.unsigned || (e = e.toUnsigned()),
  39040. e.gt(this))
  39041. return m;
  39042. if (e.gt(this.shru(1)))
  39043. return A;
  39044. o = m
  39045. } else {
  39046. if (this.eq(E)) {
  39047. if (e.eq(v) || e.eq(y))
  39048. return E;
  39049. if (e.eq(E))
  39050. return v;
  39051. var s = this.shr(1);
  39052. return i = s.div(e).shl(1),
  39053. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39054. o = i.add(r.div(e)))
  39055. }
  39056. if (e.eq(E))
  39057. return this.unsigned ? m : g;
  39058. if (this.isNegative())
  39059. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39060. if (e.isNegative())
  39061. return this.div(e.neg()).neg();
  39062. o = g
  39063. }
  39064. for (r = this; r.gte(e); ) {
  39065. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39066. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39067. i -= h,
  39068. u = n(i, this.unsigned),
  39069. d = u.mul(e);
  39070. u.isZero() && (u = v),
  39071. o = o.add(u),
  39072. r = r.sub(d)
  39073. }
  39074. return o
  39075. }
  39076. ,
  39077. b.div = b.divide,
  39078. b.modulo = function(e) {
  39079. return t(e) || (e = a(e)),
  39080. this.sub(this.div(e).mul(e))
  39081. }
  39082. ,
  39083. b.mod = b.modulo,
  39084. b.not = function() {
  39085. return r(~this.low, ~this.high, this.unsigned)
  39086. }
  39087. ,
  39088. b.and = function(e) {
  39089. return t(e) || (e = a(e)),
  39090. r(this.low & e.low, this.high & e.high, this.unsigned)
  39091. }
  39092. ,
  39093. b.or = function(e) {
  39094. return t(e) || (e = a(e)),
  39095. r(this.low | e.low, this.high | e.high, this.unsigned)
  39096. }
  39097. ,
  39098. b.xor = function(e) {
  39099. return t(e) || (e = a(e)),
  39100. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39101. }
  39102. ,
  39103. b.shiftLeft = function(e) {
  39104. return t(e) && (e = e.toInt()),
  39105. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39106. }
  39107. ,
  39108. b.shl = b.shiftLeft,
  39109. b.shiftRight = function(e) {
  39110. return t(e) && (e = e.toInt()),
  39111. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39112. }
  39113. ,
  39114. b.shr = b.shiftRight,
  39115. b.shiftRightUnsigned = function(e) {
  39116. if (t(e) && (e = e.toInt()),
  39117. e &= 63,
  39118. 0 === e)
  39119. return this;
  39120. var i = this.high;
  39121. if (e < 32) {
  39122. var n = this.low;
  39123. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39124. }
  39125. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39126. }
  39127. ,
  39128. b.shru = b.shiftRightUnsigned,
  39129. b.toSigned = function() {
  39130. return this.unsigned ? r(this.low, this.high, !1) : this
  39131. }
  39132. ,
  39133. b.toUnsigned = function() {
  39134. return this.unsigned ? this : r(this.low, this.high, !0)
  39135. }
  39136. ,
  39137. b.toBytes = function(e) {
  39138. return e ? this.toBytesLE() : this.toBytesBE()
  39139. }
  39140. ,
  39141. b.toBytesLE = function() {
  39142. var e = this.high
  39143. , t = this.low;
  39144. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39145. }
  39146. ,
  39147. b.toBytesBE = function() {
  39148. var e = this.high
  39149. , t = this.low;
  39150. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39151. }
  39152. ,
  39153. e
  39154. })
  39155. }
  39156. , {}],
  39157. 217: [function(e, t, i) {
  39158. var n = {
  39159. REVISION: "75"
  39160. };
  39161. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39162. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39163. void 0 === Math.sign && (Math.sign = function(e) {
  39164. return e < 0 ? -1 : e > 0 ? 1 : +e
  39165. }
  39166. ),
  39167. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39168. get: function() {
  39169. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39170. }
  39171. }),
  39172. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39173. writable: !0,
  39174. configurable: !0,
  39175. value: function(e) {
  39176. "use strict";
  39177. if (void 0 === e || null === e)
  39178. throw new TypeError("Cannot convert first argument to object");
  39179. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39180. var r = arguments[i];
  39181. if (void 0 !== r && null !== r) {
  39182. r = Object(r);
  39183. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39184. var l = o[a]
  39185. , c = Object.getOwnPropertyDescriptor(r, l);
  39186. void 0 !== c && c.enumerable && (t[l] = r[l])
  39187. }
  39188. }
  39189. }
  39190. return t
  39191. }
  39192. }),
  39193. n.MOUSE = {
  39194. LEFT: 0,
  39195. MIDDLE: 1,
  39196. RIGHT: 2
  39197. },
  39198. n.CullFaceNone = 0,
  39199. n.CullFaceBack = 1,
  39200. n.CullFaceFront = 2,
  39201. n.CullFaceFrontBack = 3,
  39202. n.FrontFaceDirectionCW = 0,
  39203. n.FrontFaceDirectionCCW = 1,
  39204. n.BasicShadowMap = 0,
  39205. n.PCFShadowMap = 1,
  39206. n.PCFSoftShadowMap = 2,
  39207. n.FrontSide = 0,
  39208. n.BackSide = 1,
  39209. n.DoubleSide = 2,
  39210. n.FlatShading = 1,
  39211. n.SmoothShading = 2,
  39212. n.NoColors = 0,
  39213. n.FaceColors = 1,
  39214. n.VertexColors = 2,
  39215. n.NoBlending = 0,
  39216. n.NormalBlending = 1,
  39217. n.AdditiveBlending = 2,
  39218. n.SubtractiveBlending = 3,
  39219. n.MultiplyBlending = 4,
  39220. n.CustomBlending = 5,
  39221. n.AddEquation = 100,
  39222. n.SubtractEquation = 101,
  39223. n.ReverseSubtractEquation = 102,
  39224. n.MinEquation = 103,
  39225. n.MaxEquation = 104,
  39226. n.ZeroFactor = 200,
  39227. n.OneFactor = 201,
  39228. n.SrcColorFactor = 202,
  39229. n.OneMinusSrcColorFactor = 203,
  39230. n.SrcAlphaFactor = 204,
  39231. n.OneMinusSrcAlphaFactor = 205,
  39232. n.DstAlphaFactor = 206,
  39233. n.OneMinusDstAlphaFactor = 207,
  39234. n.DstColorFactor = 208,
  39235. n.OneMinusDstColorFactor = 209,
  39236. n.SrcAlphaSaturateFactor = 210,
  39237. n.NeverDepth = 0,
  39238. n.AlwaysDepth = 1,
  39239. n.LessDepth = 2,
  39240. n.LessEqualDepth = 3,
  39241. n.EqualDepth = 4,
  39242. n.GreaterEqualDepth = 5,
  39243. n.GreaterDepth = 6,
  39244. n.NotEqualDepth = 7,
  39245. n.MultiplyOperation = 0,
  39246. n.MixOperation = 1,
  39247. n.AddOperation = 2,
  39248. n.NoToneMapping = 0,
  39249. n.LinearToneMapping = 1,
  39250. n.ReinhardToneMapping = 2,
  39251. n.Uncharted2ToneMapping = 3,
  39252. n.CineonToneMapping = 4,
  39253. n.UVMapping = 300,
  39254. n.CubeReflectionMapping = 301,
  39255. n.CubeRefractionMapping = 302,
  39256. n.EquirectangularReflectionMapping = 303,
  39257. n.EquirectangularRefractionMapping = 304,
  39258. n.SphericalReflectionMapping = 305,
  39259. n.CubeUVReflectionMapping = 306,
  39260. n.CubeUVRefractionMapping = 307,
  39261. n.RepeatWrapping = 1e3,
  39262. n.ClampToEdgeWrapping = 1001,
  39263. n.MirroredRepeatWrapping = 1002,
  39264. n.NearestFilter = 1003,
  39265. n.NearestMipMapNearestFilter = 1004,
  39266. n.NearestMipMapLinearFilter = 1005,
  39267. n.LinearFilter = 1006,
  39268. n.LinearMipMapNearestFilter = 1007,
  39269. n.LinearMipMapLinearFilter = 1008,
  39270. n.UnsignedByteType = 1009,
  39271. n.ByteType = 1010,
  39272. n.ShortType = 1011,
  39273. n.UnsignedShortType = 1012,
  39274. n.IntType = 1013,
  39275. n.UnsignedIntType = 1014,
  39276. n.FloatType = 1015,
  39277. n.HalfFloatType = 1025,
  39278. n.UnsignedShort4444Type = 1016,
  39279. n.UnsignedShort5551Type = 1017,
  39280. n.UnsignedShort565Type = 1018,
  39281. n.AlphaFormat = 1019,
  39282. n.RGBFormat = 1020,
  39283. n.RGBAFormat = 1021,
  39284. n.LuminanceFormat = 1022,
  39285. n.LuminanceAlphaFormat = 1023,
  39286. n.RGBEFormat = n.RGBAFormat,
  39287. n.RGB_S3TC_DXT1_Format = 2001,
  39288. n.RGBA_S3TC_DXT1_Format = 2002,
  39289. n.RGBA_S3TC_DXT3_Format = 2003,
  39290. n.RGBA_S3TC_DXT5_Format = 2004,
  39291. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39292. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39293. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39294. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39295. n.RGB_ETC1_Format = 2151,
  39296. n.LoopOnce = 2200,
  39297. n.LoopRepeat = 2201,
  39298. n.LoopPingPong = 2202,
  39299. n.InterpolateDiscrete = 2300,
  39300. n.InterpolateLinear = 2301,
  39301. n.InterpolateSmooth = 2302,
  39302. n.ZeroCurvatureEnding = 2400,
  39303. n.ZeroSlopeEnding = 2401,
  39304. n.WrapAroundEnding = 2402,
  39305. n.TrianglesDrawMode = 0,
  39306. n.TriangleStripDrawMode = 1,
  39307. n.TriangleFanDrawMode = 2,
  39308. n.LinearEncoding = 3e3,
  39309. n.sRGBEncoding = 3001,
  39310. n.GammaEncoding = 3007,
  39311. n.RGBEEncoding = 3002,
  39312. n.LogLuvEncoding = 3003,
  39313. n.RGBM7Encoding = 3004,
  39314. n.RGBM16Encoding = 3005,
  39315. n.RGBDEncoding = 3006,
  39316. n.Color = function(e) {
  39317. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39318. }
  39319. ,
  39320. n.Color.prototype = {
  39321. constructor: n.Color,
  39322. r: 1,
  39323. g: 1,
  39324. b: 1,
  39325. set: function(e) {
  39326. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39327. this
  39328. },
  39329. setScalar: function(e) {
  39330. this.r = e,
  39331. this.g = e,
  39332. this.b = e
  39333. },
  39334. setHex: function(e) {
  39335. return e = Math.floor(e),
  39336. this.r = (e >> 16 & 255) / 255,
  39337. this.g = (e >> 8 & 255) / 255,
  39338. this.b = (255 & e) / 255,
  39339. this
  39340. },
  39341. setRGB: function(e, t, i) {
  39342. return this.r = e,
  39343. this.g = t,
  39344. this.b = i,
  39345. this
  39346. },
  39347. setHSL: function() {
  39348. function e(e, t, i) {
  39349. return i < 0 && (i += 1),
  39350. i > 1 && (i -= 1),
  39351. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39352. }
  39353. return function(t, i, r) {
  39354. if (t = n.Math.euclideanModulo(t, 1),
  39355. i = n.Math.clamp(i, 0, 1),
  39356. r = n.Math.clamp(r, 0, 1),
  39357. 0 === i)
  39358. this.r = this.g = this.b = r;
  39359. else {
  39360. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39361. , a = 2 * r - o;
  39362. this.r = e(a, o, t + 1 / 3),
  39363. this.g = e(a, o, t),
  39364. this.b = e(a, o, t - 1 / 3)
  39365. }
  39366. return this
  39367. }
  39368. }(),
  39369. setStyle: function(e) {
  39370. function t(t) {
  39371. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39372. }
  39373. var i;
  39374. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39375. var r, o = i[1], a = i[2];
  39376. switch (o) {
  39377. case "rgb":
  39378. case "rgba":
  39379. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39380. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39381. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39382. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39383. t(r[5]),
  39384. this;
  39385. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39386. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39387. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39388. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39389. t(r[5]),
  39390. this;
  39391. break;
  39392. case "hsl":
  39393. case "hsla":
  39394. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39395. var s = parseFloat(r[1]) / 360
  39396. , l = parseInt(r[2], 10) / 100
  39397. , c = parseInt(r[3], 10) / 100;
  39398. return t(r[5]),
  39399. this.setHSL(s, l, c)
  39400. }
  39401. }
  39402. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39403. var h = i[1]
  39404. , u = h.length;
  39405. if (3 === u)
  39406. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39407. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39408. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39409. this;
  39410. if (6 === u)
  39411. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39412. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39413. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39414. this
  39415. }
  39416. if (e && e.length > 0) {
  39417. var h = n.ColorKeywords[e];
  39418. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39419. }
  39420. return this
  39421. },
  39422. clone: function() {
  39423. return new this.constructor(this.r,this.g,this.b)
  39424. },
  39425. copy: function(e) {
  39426. return this.r = e.r,
  39427. this.g = e.g,
  39428. this.b = e.b,
  39429. this
  39430. },
  39431. copyGammaToLinear: function(e, t) {
  39432. return void 0 === t && (t = 2),
  39433. this.r = Math.pow(e.r, t),
  39434. this.g = Math.pow(e.g, t),
  39435. this.b = Math.pow(e.b, t),
  39436. this
  39437. },
  39438. copyLinearToGamma: function(e, t) {
  39439. void 0 === t && (t = 2);
  39440. var i = t > 0 ? 1 / t : 1;
  39441. return this.r = Math.pow(e.r, i),
  39442. this.g = Math.pow(e.g, i),
  39443. this.b = Math.pow(e.b, i),
  39444. this
  39445. },
  39446. convertGammaToLinear: function() {
  39447. var e = this.r
  39448. , t = this.g
  39449. , i = this.b;
  39450. return this.r = e * e,
  39451. this.g = t * t,
  39452. this.b = i * i,
  39453. this
  39454. },
  39455. convertLinearToGamma: function() {
  39456. return this.r = Math.sqrt(this.r),
  39457. this.g = Math.sqrt(this.g),
  39458. this.b = Math.sqrt(this.b),
  39459. this
  39460. },
  39461. getHex: function() {
  39462. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39463. },
  39464. getHexString: function() {
  39465. return ("000000" + this.getHex().toString(16)).slice(-6)
  39466. },
  39467. getHSL: function(e) {
  39468. var t, i, n = e || {
  39469. h: 0,
  39470. s: 0,
  39471. l: 0
  39472. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39473. if (l === s)
  39474. t = 0,
  39475. i = 0;
  39476. else {
  39477. var h = s - l;
  39478. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39479. s) {
  39480. case r:
  39481. t = (o - a) / h + (o < a ? 6 : 0);
  39482. break;
  39483. case o:
  39484. t = (a - r) / h + 2;
  39485. break;
  39486. case a:
  39487. t = (r - o) / h + 4
  39488. }
  39489. t /= 6
  39490. }
  39491. return n.h = t,
  39492. n.s = i,
  39493. n.l = c,
  39494. n
  39495. },
  39496. getStyle: function() {
  39497. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39498. },
  39499. offsetHSL: function(e, t, i) {
  39500. var n = this.getHSL();
  39501. return n.h += e,
  39502. n.s += t,
  39503. n.l += i,
  39504. this.setHSL(n.h, n.s, n.l),
  39505. this
  39506. },
  39507. add: function(e) {
  39508. return this.r += e.r,
  39509. this.g += e.g,
  39510. this.b += e.b,
  39511. this
  39512. },
  39513. addColors: function(e, t) {
  39514. return this.r = e.r + t.r,
  39515. this.g = e.g + t.g,
  39516. this.b = e.b + t.b,
  39517. this
  39518. },
  39519. addScalar: function(e) {
  39520. return this.r += e,
  39521. this.g += e,
  39522. this.b += e,
  39523. this
  39524. },
  39525. multiply: function(e) {
  39526. return this.r *= e.r,
  39527. this.g *= e.g,
  39528. this.b *= e.b,
  39529. this
  39530. },
  39531. multiplyScalar: function(e) {
  39532. return this.r *= e,
  39533. this.g *= e,
  39534. this.b *= e,
  39535. this
  39536. },
  39537. lerp: function(e, t) {
  39538. return this.r += (e.r - this.r) * t,
  39539. this.g += (e.g - this.g) * t,
  39540. this.b += (e.b - this.b) * t,
  39541. this
  39542. },
  39543. equals: function(e) {
  39544. return e.r === this.r && e.g === this.g && e.b === this.b
  39545. },
  39546. fromArray: function(e, t) {
  39547. return void 0 === t && (t = 0),
  39548. this.r = e[t],
  39549. this.g = e[t + 1],
  39550. this.b = e[t + 2],
  39551. this
  39552. },
  39553. toArray: function(e, t) {
  39554. return void 0 === e && (e = []),
  39555. void 0 === t && (t = 0),
  39556. e[t] = this.r,
  39557. e[t + 1] = this.g,
  39558. e[t + 2] = this.b,
  39559. e
  39560. }
  39561. },
  39562. n.ColorKeywords = {
  39563. aliceblue: 15792383,
  39564. antiquewhite: 16444375,
  39565. aqua: 65535,
  39566. aquamarine: 8388564,
  39567. azure: 15794175,
  39568. beige: 16119260,
  39569. bisque: 16770244,
  39570. black: 0,
  39571. blanchedalmond: 16772045,
  39572. blue: 255,
  39573. blueviolet: 9055202,
  39574. brown: 10824234,
  39575. burlywood: 14596231,
  39576. cadetblue: 6266528,
  39577. chartreuse: 8388352,
  39578. chocolate: 13789470,
  39579. coral: 16744272,
  39580. cornflowerblue: 6591981,
  39581. cornsilk: 16775388,
  39582. crimson: 14423100,
  39583. cyan: 65535,
  39584. darkblue: 139,
  39585. darkcyan: 35723,
  39586. darkgoldenrod: 12092939,
  39587. darkgray: 11119017,
  39588. darkgreen: 25600,
  39589. darkgrey: 11119017,
  39590. darkkhaki: 12433259,
  39591. darkmagenta: 9109643,
  39592. darkolivegreen: 5597999,
  39593. darkorange: 16747520,
  39594. darkorchid: 10040012,
  39595. darkred: 9109504,
  39596. darksalmon: 15308410,
  39597. darkseagreen: 9419919,
  39598. darkslateblue: 4734347,
  39599. darkslategray: 3100495,
  39600. darkslategrey: 3100495,
  39601. darkturquoise: 52945,
  39602. darkviolet: 9699539,
  39603. deeppink: 16716947,
  39604. deepskyblue: 49151,
  39605. dimgray: 6908265,
  39606. dimgrey: 6908265,
  39607. dodgerblue: 2003199,
  39608. firebrick: 11674146,
  39609. floralwhite: 16775920,
  39610. forestgreen: 2263842,
  39611. fuchsia: 16711935,
  39612. gainsboro: 14474460,
  39613. ghostwhite: 16316671,
  39614. gold: 16766720,
  39615. goldenrod: 14329120,
  39616. gray: 8421504,
  39617. green: 32768,
  39618. greenyellow: 11403055,
  39619. grey: 8421504,
  39620. honeydew: 15794160,
  39621. hotpink: 16738740,
  39622. indianred: 13458524,
  39623. indigo: 4915330,
  39624. ivory: 16777200,
  39625. khaki: 15787660,
  39626. lavender: 15132410,
  39627. lavenderblush: 16773365,
  39628. lawngreen: 8190976,
  39629. lemonchiffon: 16775885,
  39630. lightblue: 11393254,
  39631. lightcoral: 15761536,
  39632. lightcyan: 14745599,
  39633. lightgoldenrodyellow: 16448210,
  39634. lightgray: 13882323,
  39635. lightgreen: 9498256,
  39636. lightgrey: 13882323,
  39637. lightpink: 16758465,
  39638. lightsalmon: 16752762,
  39639. lightseagreen: 2142890,
  39640. lightskyblue: 8900346,
  39641. lightslategray: 7833753,
  39642. lightslategrey: 7833753,
  39643. lightsteelblue: 11584734,
  39644. lightyellow: 16777184,
  39645. lime: 65280,
  39646. limegreen: 3329330,
  39647. linen: 16445670,
  39648. magenta: 16711935,
  39649. maroon: 8388608,
  39650. mediumaquamarine: 6737322,
  39651. mediumblue: 205,
  39652. mediumorchid: 12211667,
  39653. mediumpurple: 9662683,
  39654. mediumseagreen: 3978097,
  39655. mediumslateblue: 8087790,
  39656. mediumspringgreen: 64154,
  39657. mediumturquoise: 4772300,
  39658. mediumvioletred: 13047173,
  39659. midnightblue: 1644912,
  39660. mintcream: 16121850,
  39661. mistyrose: 16770273,
  39662. moccasin: 16770229,
  39663. navajowhite: 16768685,
  39664. navy: 128,
  39665. oldlace: 16643558,
  39666. olive: 8421376,
  39667. olivedrab: 7048739,
  39668. orange: 16753920,
  39669. orangered: 16729344,
  39670. orchid: 14315734,
  39671. palegoldenrod: 15657130,
  39672. palegreen: 10025880,
  39673. paleturquoise: 11529966,
  39674. palevioletred: 14381203,
  39675. papayawhip: 16773077,
  39676. peachpuff: 16767673,
  39677. peru: 13468991,
  39678. pink: 16761035,
  39679. plum: 14524637,
  39680. powderblue: 11591910,
  39681. purple: 8388736,
  39682. red: 16711680,
  39683. rosybrown: 12357519,
  39684. royalblue: 4286945,
  39685. saddlebrown: 9127187,
  39686. salmon: 16416882,
  39687. sandybrown: 16032864,
  39688. seagreen: 3050327,
  39689. seashell: 16774638,
  39690. sienna: 10506797,
  39691. silver: 12632256,
  39692. skyblue: 8900331,
  39693. slateblue: 6970061,
  39694. slategray: 7372944,
  39695. slategrey: 7372944,
  39696. snow: 16775930,
  39697. springgreen: 65407,
  39698. steelblue: 4620980,
  39699. tan: 13808780,
  39700. teal: 32896,
  39701. thistle: 14204888,
  39702. tomato: 16737095,
  39703. turquoise: 4251856,
  39704. violet: 15631086,
  39705. wheat: 16113331,
  39706. white: 16777215,
  39707. whitesmoke: 16119285,
  39708. yellow: 16776960,
  39709. yellowgreen: 10145074
  39710. },
  39711. n.Quaternion = function(e, t, i, n) {
  39712. this._x = e || 0,
  39713. this._y = t || 0,
  39714. this._z = i || 0,
  39715. this._w = void 0 !== n ? n : 1
  39716. }
  39717. ,
  39718. n.Quaternion.prototype = {
  39719. constructor: n.Quaternion,
  39720. get x() {
  39721. return this._x
  39722. },
  39723. set x(e) {
  39724. this._x = e,
  39725. this.onChangeCallback()
  39726. },
  39727. get y() {
  39728. return this._y
  39729. },
  39730. set y(e) {
  39731. this._y = e,
  39732. this.onChangeCallback()
  39733. },
  39734. get z() {
  39735. return this._z
  39736. },
  39737. set z(e) {
  39738. this._z = e,
  39739. this.onChangeCallback()
  39740. },
  39741. get w() {
  39742. return this._w
  39743. },
  39744. set w(e) {
  39745. this._w = e,
  39746. this.onChangeCallback()
  39747. },
  39748. set: function(e, t, i, n) {
  39749. return this._x = e,
  39750. this._y = t,
  39751. this._z = i,
  39752. this._w = n,
  39753. this.onChangeCallback(),
  39754. this
  39755. },
  39756. clone: function() {
  39757. return new this.constructor(this._x,this._y,this._z,this._w)
  39758. },
  39759. copy: function(e) {
  39760. return this._x = e.x,
  39761. this._y = e.y,
  39762. this._z = e.z,
  39763. this._w = e.w,
  39764. this.onChangeCallback(),
  39765. this
  39766. },
  39767. setFromEuler: function(e, t) {
  39768. if (e instanceof n.Euler == !1)
  39769. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39770. var i = Math.cos(e._x / 2)
  39771. , r = Math.cos(e._y / 2)
  39772. , o = Math.cos(e._z / 2)
  39773. , a = Math.sin(e._x / 2)
  39774. , s = Math.sin(e._y / 2)
  39775. , l = Math.sin(e._z / 2)
  39776. , c = e.order;
  39777. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39778. this._y = i * s * o - a * r * l,
  39779. this._z = i * r * l + a * s * o,
  39780. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39781. this._y = i * s * o - a * r * l,
  39782. this._z = i * r * l - a * s * o,
  39783. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39784. this._y = i * s * o + a * r * l,
  39785. this._z = i * r * l + a * s * o,
  39786. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39787. this._y = i * s * o + a * r * l,
  39788. this._z = i * r * l - a * s * o,
  39789. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39790. this._y = i * s * o + a * r * l,
  39791. this._z = i * r * l - a * s * o,
  39792. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39793. this._y = i * s * o - a * r * l,
  39794. this._z = i * r * l + a * s * o,
  39795. this._w = i * r * o + a * s * l),
  39796. t !== !1 && this.onChangeCallback(),
  39797. this
  39798. },
  39799. setFromAxisAngle: function(e, t) {
  39800. var i = t / 2
  39801. , n = Math.sin(i);
  39802. return this._x = e.x * n,
  39803. this._y = e.y * n,
  39804. this._z = e.z * n,
  39805. this._w = Math.cos(i),
  39806. this.onChangeCallback(),
  39807. this
  39808. },
  39809. setFromRotationMatrix: function(e) {
  39810. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39811. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39812. this._w = .25 / t,
  39813. this._x = (h - l) * t,
  39814. this._y = (o - c) * t,
  39815. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39816. this._w = (h - l) / t,
  39817. this._x = .25 * t,
  39818. this._y = (r + a) / t,
  39819. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39820. this._w = (o - c) / t,
  39821. this._x = (r + a) / t,
  39822. this._y = .25 * t,
  39823. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39824. this._w = (a - r) / t,
  39825. this._x = (o + c) / t,
  39826. this._y = (l + h) / t,
  39827. this._z = .25 * t),
  39828. this.onChangeCallback(),
  39829. this
  39830. },
  39831. setFromUnitVectors: function() {
  39832. var e, t, i = 1e-6;
  39833. return function(r, o) {
  39834. return void 0 === e && (e = new n.Vector3),
  39835. t = r.dot(o) + 1,
  39836. t < i ? (t = 0,
  39837. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39838. this._x = e.x,
  39839. this._y = e.y,
  39840. this._z = e.z,
  39841. this._w = t,
  39842. this.normalize(),
  39843. this
  39844. }
  39845. }(),
  39846. inverse: function() {
  39847. return this.conjugate().normalize(),
  39848. this
  39849. },
  39850. conjugate: function() {
  39851. return this._x *= -1,
  39852. this._y *= -1,
  39853. this._z *= -1,
  39854. this.onChangeCallback(),
  39855. this
  39856. },
  39857. dot: function(e) {
  39858. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39859. },
  39860. lengthSq: function() {
  39861. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39862. },
  39863. length: function() {
  39864. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39865. },
  39866. normalize: function() {
  39867. var e = this.length();
  39868. return 0 === e ? (this._x = 0,
  39869. this._y = 0,
  39870. this._z = 0,
  39871. this._w = 1) : (e = 1 / e,
  39872. this._x = this._x * e,
  39873. this._y = this._y * e,
  39874. this._z = this._z * e,
  39875. this._w = this._w * e),
  39876. this.onChangeCallback(),
  39877. this
  39878. },
  39879. multiply: function(e, t) {
  39880. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39881. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39882. },
  39883. multiplyQuaternions: function(e, t) {
  39884. var i = e._x
  39885. , n = e._y
  39886. , r = e._z
  39887. , o = e._w
  39888. , a = t._x
  39889. , s = t._y
  39890. , l = t._z
  39891. , c = t._w;
  39892. return this._x = i * c + o * a + n * l - r * s,
  39893. this._y = n * c + o * s + r * a - i * l,
  39894. this._z = r * c + o * l + i * s - n * a,
  39895. this._w = o * c - i * a - n * s - r * l,
  39896. this.onChangeCallback(),
  39897. this
  39898. },
  39899. slerp: function(e, t) {
  39900. if (0 === t)
  39901. return this;
  39902. if (1 === t)
  39903. return this.copy(e);
  39904. var i = this._x
  39905. , n = this._y
  39906. , r = this._z
  39907. , o = this._w
  39908. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39909. if (a < 0 ? (this._w = -e._w,
  39910. this._x = -e._x,
  39911. this._y = -e._y,
  39912. this._z = -e._z,
  39913. a = -a) : this.copy(e),
  39914. a >= 1)
  39915. return this._w = o,
  39916. this._x = i,
  39917. this._y = n,
  39918. this._z = r,
  39919. this;
  39920. var s = Math.sqrt(1 - a * a);
  39921. if (Math.abs(s) < .001)
  39922. return this._w = .5 * (o + this._w),
  39923. this._x = .5 * (i + this._x),
  39924. this._y = .5 * (n + this._y),
  39925. this._z = .5 * (r + this._z),
  39926. this;
  39927. var l = Math.atan2(s, a)
  39928. , c = Math.sin((1 - t) * l) / s
  39929. , h = Math.sin(t * l) / s;
  39930. return this._w = o * c + this._w * h,
  39931. this._x = i * c + this._x * h,
  39932. this._y = n * c + this._y * h,
  39933. this._z = r * c + this._z * h,
  39934. this.onChangeCallback(),
  39935. this
  39936. },
  39937. equals: function(e) {
  39938. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39939. },
  39940. fromArray: function(e, t) {
  39941. return void 0 === t && (t = 0),
  39942. this._x = e[t],
  39943. this._y = e[t + 1],
  39944. this._z = e[t + 2],
  39945. this._w = e[t + 3],
  39946. this.onChangeCallback(),
  39947. this
  39948. },
  39949. toArray: function(e, t) {
  39950. return void 0 === e && (e = []),
  39951. void 0 === t && (t = 0),
  39952. e[t] = this._x,
  39953. e[t + 1] = this._y,
  39954. e[t + 2] = this._z,
  39955. e[t + 3] = this._w,
  39956. e
  39957. },
  39958. onChange: function(e) {
  39959. return this.onChangeCallback = e,
  39960. this
  39961. },
  39962. onChangeCallback: function() {}
  39963. },
  39964. Object.assign(n.Quaternion, {
  39965. slerp: function(e, t, i, n) {
  39966. return i.copy(e).slerp(t, n)
  39967. },
  39968. slerpFlat: function(e, t, i, n, r, o, a) {
  39969. var s = i[n + 0]
  39970. , l = i[n + 1]
  39971. , c = i[n + 2]
  39972. , h = i[n + 3]
  39973. , u = r[o + 0]
  39974. , d = r[o + 1]
  39975. , p = r[o + 2]
  39976. , f = r[o + 3];
  39977. if (h !== f || s !== u || l !== d || c !== p) {
  39978. var g = 1 - a
  39979. , m = s * u + l * d + c * p + h * f
  39980. , v = m >= 0 ? 1 : -1
  39981. , A = 1 - m * m;
  39982. if (A > Number.EPSILON) {
  39983. var y = Math.sqrt(A)
  39984. , C = Math.atan2(y, m * v);
  39985. g = Math.sin(g * C) / y,
  39986. a = Math.sin(a * C) / y
  39987. }
  39988. var I = a * v;
  39989. if (s = s * g + u * I,
  39990. l = l * g + d * I,
  39991. c = c * g + p * I,
  39992. h = h * g + f * I,
  39993. g === 1 - a) {
  39994. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39995. s *= E,
  39996. l *= E,
  39997. c *= E,
  39998. h *= E
  39999. }
  40000. }
  40001. e[t] = s,
  40002. e[t + 1] = l,
  40003. e[t + 2] = c,
  40004. e[t + 3] = h
  40005. }
  40006. }),
  40007. n.Vector2 = function(e, t) {
  40008. this.x = e || 0,
  40009. this.y = t || 0
  40010. }
  40011. ,
  40012. n.Vector2.prototype = {
  40013. constructor: n.Vector2,
  40014. get width() {
  40015. return this.x
  40016. },
  40017. set width(e) {
  40018. this.x = e
  40019. },
  40020. get height() {
  40021. return this.y
  40022. },
  40023. set height(e) {
  40024. this.y = e
  40025. },
  40026. set: function(e, t) {
  40027. return this.x = e,
  40028. this.y = t,
  40029. this
  40030. },
  40031. setScalar: function(e) {
  40032. return this.x = e,
  40033. this.y = e,
  40034. this
  40035. },
  40036. setX: function(e) {
  40037. return this.x = e,
  40038. this
  40039. },
  40040. setY: function(e) {
  40041. return this.y = e,
  40042. this
  40043. },
  40044. setComponent: function(e, t) {
  40045. switch (e) {
  40046. case 0:
  40047. this.x = t;
  40048. break;
  40049. case 1:
  40050. this.y = t;
  40051. break;
  40052. default:
  40053. throw new Error("index is out of range: " + e)
  40054. }
  40055. },
  40056. getComponent: function(e) {
  40057. switch (e) {
  40058. case 0:
  40059. return this.x;
  40060. case 1:
  40061. return this.y;
  40062. default:
  40063. throw new Error("index is out of range: " + e)
  40064. }
  40065. },
  40066. clone: function() {
  40067. return new this.constructor(this.x,this.y)
  40068. },
  40069. copy: function(e) {
  40070. return this.x = e.x,
  40071. this.y = e.y,
  40072. this
  40073. },
  40074. add: function(e, t) {
  40075. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40076. this.addVectors(e, t)) : (this.x += e.x,
  40077. this.y += e.y,
  40078. this)
  40079. },
  40080. addScalar: function(e) {
  40081. return this.x += e,
  40082. this.y += e,
  40083. this
  40084. },
  40085. addVectors: function(e, t) {
  40086. return this.x = e.x + t.x,
  40087. this.y = e.y + t.y,
  40088. this
  40089. },
  40090. addScaledVector: function(e, t) {
  40091. return this.x += e.x * t,
  40092. this.y += e.y * t,
  40093. this
  40094. },
  40095. sub: function(e, t) {
  40096. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40097. this.subVectors(e, t)) : (this.x -= e.x,
  40098. this.y -= e.y,
  40099. this)
  40100. },
  40101. subScalar: function(e) {
  40102. return this.x -= e,
  40103. this.y -= e,
  40104. this
  40105. },
  40106. subVectors: function(e, t) {
  40107. return this.x = e.x - t.x,
  40108. this.y = e.y - t.y,
  40109. this
  40110. },
  40111. multiply: function(e) {
  40112. return this.x *= e.x,
  40113. this.y *= e.y,
  40114. this
  40115. },
  40116. multiplyScalar: function(e) {
  40117. return isFinite(e) ? (this.x *= e,
  40118. this.y *= e) : (this.x = 0,
  40119. this.y = 0),
  40120. this
  40121. },
  40122. divide: function(e) {
  40123. return this.x /= e.x,
  40124. this.y /= e.y,
  40125. this
  40126. },
  40127. divideScalar: function(e) {
  40128. return this.multiplyScalar(1 / e)
  40129. },
  40130. min: function(e) {
  40131. return this.x = Math.min(this.x, e.x),
  40132. this.y = Math.min(this.y, e.y),
  40133. this
  40134. },
  40135. max: function(e) {
  40136. return this.x = Math.max(this.x, e.x),
  40137. this.y = Math.max(this.y, e.y),
  40138. this
  40139. },
  40140. clamp: function(e, t) {
  40141. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40142. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40143. this
  40144. },
  40145. clampScalar: function() {
  40146. var e, t;
  40147. return function(i, r) {
  40148. return void 0 === e && (e = new n.Vector2,
  40149. t = new n.Vector2),
  40150. e.set(i, i),
  40151. t.set(r, r),
  40152. this.clamp(e, t)
  40153. }
  40154. }(),
  40155. clampLength: function(e, t) {
  40156. var i = this.length();
  40157. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40158. this
  40159. },
  40160. floor: function() {
  40161. return this.x = Math.floor(this.x),
  40162. this.y = Math.floor(this.y),
  40163. this
  40164. },
  40165. ceil: function() {
  40166. return this.x = Math.ceil(this.x),
  40167. this.y = Math.ceil(this.y),
  40168. this
  40169. },
  40170. round: function() {
  40171. return this.x = Math.round(this.x),
  40172. this.y = Math.round(this.y),
  40173. this
  40174. },
  40175. roundToZero: function() {
  40176. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40177. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40178. this
  40179. },
  40180. negate: function() {
  40181. return this.x = -this.x,
  40182. this.y = -this.y,
  40183. this
  40184. },
  40185. dot: function(e) {
  40186. return this.x * e.x + this.y * e.y
  40187. },
  40188. lengthSq: function() {
  40189. return this.x * this.x + this.y * this.y
  40190. },
  40191. length: function() {
  40192. return Math.sqrt(this.x * this.x + this.y * this.y)
  40193. },
  40194. lengthManhattan: function() {
  40195. return Math.abs(this.x) + Math.abs(this.y)
  40196. },
  40197. normalize: function() {
  40198. return this.divideScalar(this.length())
  40199. },
  40200. angle: function() {
  40201. var e = Math.atan2(this.y, this.x);
  40202. return e < 0 && (e += 2 * Math.PI),
  40203. e
  40204. },
  40205. distanceTo: function(e) {
  40206. return Math.sqrt(this.distanceToSquared(e))
  40207. },
  40208. distanceToSquared: function(e) {
  40209. var t = this.x - e.x
  40210. , i = this.y - e.y;
  40211. return t * t + i * i
  40212. },
  40213. setLength: function(e) {
  40214. return this.multiplyScalar(e / this.length())
  40215. },
  40216. lerp: function(e, t) {
  40217. return this.x += (e.x - this.x) * t,
  40218. this.y += (e.y - this.y) * t,
  40219. this
  40220. },
  40221. lerpVectors: function(e, t, i) {
  40222. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40223. this
  40224. },
  40225. equals: function(e) {
  40226. return e.x === this.x && e.y === this.y
  40227. },
  40228. fromArray: function(e, t) {
  40229. return void 0 === t && (t = 0),
  40230. this.x = e[t],
  40231. this.y = e[t + 1],
  40232. this
  40233. },
  40234. toArray: function(e, t) {
  40235. return void 0 === e && (e = []),
  40236. void 0 === t && (t = 0),
  40237. e[t] = this.x,
  40238. e[t + 1] = this.y,
  40239. e
  40240. },
  40241. fromAttribute: function(e, t, i) {
  40242. return void 0 === i && (i = 0),
  40243. t = t * e.itemSize + i,
  40244. this.x = e.array[t],
  40245. this.y = e.array[t + 1],
  40246. this
  40247. },
  40248. rotateAround: function(e, t) {
  40249. var i = Math.cos(t)
  40250. , n = Math.sin(t)
  40251. , r = this.x - e.x
  40252. , o = this.y - e.y;
  40253. return this.x = r * i - o * n + e.x,
  40254. this.y = r * n + o * i + e.y,
  40255. this
  40256. }
  40257. },
  40258. n.Vector3 = function(e, t, i) {
  40259. this.x = e || 0,
  40260. this.y = t || 0,
  40261. this.z = i || 0
  40262. }
  40263. ,
  40264. n.Vector3.prototype = {
  40265. constructor: n.Vector3,
  40266. set: function(e, t, i) {
  40267. return this.x = e,
  40268. this.y = t,
  40269. this.z = i,
  40270. this
  40271. },
  40272. setScalar: function(e) {
  40273. return this.x = e,
  40274. this.y = e,
  40275. this.z = e,
  40276. this
  40277. },
  40278. setX: function(e) {
  40279. return this.x = e,
  40280. this
  40281. },
  40282. setY: function(e) {
  40283. return this.y = e,
  40284. this
  40285. },
  40286. setZ: function(e) {
  40287. return this.z = e,
  40288. this
  40289. },
  40290. setComponent: function(e, t) {
  40291. switch (e) {
  40292. case 0:
  40293. this.x = t;
  40294. break;
  40295. case 1:
  40296. this.y = t;
  40297. break;
  40298. case 2:
  40299. this.z = t;
  40300. break;
  40301. default:
  40302. throw new Error("index is out of range: " + e)
  40303. }
  40304. },
  40305. getComponent: function(e) {
  40306. switch (e) {
  40307. case 0:
  40308. return this.x;
  40309. case 1:
  40310. return this.y;
  40311. case 2:
  40312. return this.z;
  40313. default:
  40314. throw new Error("index is out of range: " + e)
  40315. }
  40316. },
  40317. clone: function() {
  40318. return new this.constructor(this.x,this.y,this.z)
  40319. },
  40320. copy: function(e) {
  40321. return this.x = e.x,
  40322. this.y = e.y,
  40323. this.z = e.z,
  40324. this
  40325. },
  40326. add: function(e, t) {
  40327. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40328. this.addVectors(e, t)) : (this.x += e.x,
  40329. this.y += e.y,
  40330. this.z += e.z,
  40331. this)
  40332. },
  40333. addScalar: function(e) {
  40334. return this.x += e,
  40335. this.y += e,
  40336. this.z += e,
  40337. this
  40338. },
  40339. addVectors: function(e, t) {
  40340. return this.x = e.x + t.x,
  40341. this.y = e.y + t.y,
  40342. this.z = e.z + t.z,
  40343. this
  40344. },
  40345. addScaledVector: function(e, t) {
  40346. return this.x += e.x * t,
  40347. this.y += e.y * t,
  40348. this.z += e.z * t,
  40349. this
  40350. },
  40351. sub: function(e, t) {
  40352. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40353. this.subVectors(e, t)) : (this.x -= e.x,
  40354. this.y -= e.y,
  40355. this.z -= e.z,
  40356. this)
  40357. },
  40358. subScalar: function(e) {
  40359. return this.x -= e,
  40360. this.y -= e,
  40361. this.z -= e,
  40362. this
  40363. },
  40364. subVectors: function(e, t) {
  40365. return this.x = e.x - t.x,
  40366. this.y = e.y - t.y,
  40367. this.z = e.z - t.z,
  40368. this
  40369. },
  40370. multiply: function(e, t) {
  40371. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40372. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40373. this.y *= e.y,
  40374. this.z *= e.z,
  40375. this)
  40376. },
  40377. multiplyScalar: function(e) {
  40378. return isFinite(e) ? (this.x *= e,
  40379. this.y *= e,
  40380. this.z *= e) : (this.x = 0,
  40381. this.y = 0,
  40382. this.z = 0),
  40383. this
  40384. },
  40385. multiplyVectors: function(e, t) {
  40386. return this.x = e.x * t.x,
  40387. this.y = e.y * t.y,
  40388. this.z = e.z * t.z,
  40389. this
  40390. },
  40391. applyEuler: function() {
  40392. var e;
  40393. return function(t) {
  40394. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40395. void 0 === e && (e = new n.Quaternion),
  40396. this.applyQuaternion(e.setFromEuler(t)),
  40397. this
  40398. }
  40399. }(),
  40400. applyAxisAngle: function() {
  40401. var e;
  40402. return function(t, i) {
  40403. return void 0 === e && (e = new n.Quaternion),
  40404. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40405. this
  40406. }
  40407. }(),
  40408. applyMatrix3: function(e) {
  40409. var t = this.x
  40410. , i = this.y
  40411. , n = this.z
  40412. , r = e.elements;
  40413. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40414. this.y = r[1] * t + r[4] * i + r[7] * n,
  40415. this.z = r[2] * t + r[5] * i + r[8] * n,
  40416. this
  40417. },
  40418. applyMatrix4: function(e) {
  40419. var t = this.x
  40420. , i = this.y
  40421. , n = this.z
  40422. , r = e.elements;
  40423. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40424. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40425. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40426. this
  40427. },
  40428. applyProjection: function(e) {
  40429. var t = this.x
  40430. , i = this.y
  40431. , n = this.z
  40432. , r = e.elements
  40433. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40434. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40435. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40436. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40437. this
  40438. },
  40439. applyQuaternion: function(e) {
  40440. var t = this.x
  40441. , i = this.y
  40442. , n = this.z
  40443. , r = e.x
  40444. , o = e.y
  40445. , a = e.z
  40446. , s = e.w
  40447. , l = s * t + o * n - a * i
  40448. , c = s * i + a * t - r * n
  40449. , h = s * n + r * i - o * t
  40450. , u = -r * t - o * i - a * n;
  40451. return this.x = l * s + u * -r + c * -a - h * -o,
  40452. this.y = c * s + u * -o + h * -r - l * -a,
  40453. this.z = h * s + u * -a + l * -o - c * -r,
  40454. this
  40455. },
  40456. project: function() {
  40457. var e;
  40458. return function(t) {
  40459. return void 0 === e && (e = new n.Matrix4),
  40460. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40461. this.applyProjection(e)
  40462. }
  40463. }(),
  40464. unproject: function() {
  40465. var e;
  40466. return function(t) {
  40467. return void 0 === e && (e = new n.Matrix4),
  40468. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40469. this.applyProjection(e)
  40470. }
  40471. }(),
  40472. transformDirection: function(e) {
  40473. var t = this.x
  40474. , i = this.y
  40475. , n = this.z
  40476. , r = e.elements;
  40477. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40478. this.y = r[1] * t + r[5] * i + r[9] * n,
  40479. this.z = r[2] * t + r[6] * i + r[10] * n,
  40480. this.normalize(),
  40481. this
  40482. },
  40483. divide: function(e) {
  40484. return this.x /= e.x,
  40485. this.y /= e.y,
  40486. this.z /= e.z,
  40487. this
  40488. },
  40489. divideScalar: function(e) {
  40490. return this.multiplyScalar(1 / e)
  40491. },
  40492. min: function(e) {
  40493. return this.x = Math.min(this.x, e.x),
  40494. this.y = Math.min(this.y, e.y),
  40495. this.z = Math.min(this.z, e.z),
  40496. this
  40497. },
  40498. max: function(e) {
  40499. return this.x = Math.max(this.x, e.x),
  40500. this.y = Math.max(this.y, e.y),
  40501. this.z = Math.max(this.z, e.z),
  40502. this
  40503. },
  40504. clamp: function(e, t) {
  40505. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40506. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40507. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40508. this
  40509. },
  40510. clampScalar: function() {
  40511. var e, t;
  40512. return function(i, r) {
  40513. return void 0 === e && (e = new n.Vector3,
  40514. t = new n.Vector3),
  40515. e.set(i, i, i),
  40516. t.set(r, r, r),
  40517. this.clamp(e, t)
  40518. }
  40519. }(),
  40520. clampLength: function(e, t) {
  40521. var i = this.length();
  40522. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40523. this
  40524. },
  40525. floor: function() {
  40526. return this.x = Math.floor(this.x),
  40527. this.y = Math.floor(this.y),
  40528. this.z = Math.floor(this.z),
  40529. this
  40530. },
  40531. ceil: function() {
  40532. return this.x = Math.ceil(this.x),
  40533. this.y = Math.ceil(this.y),
  40534. this.z = Math.ceil(this.z),
  40535. this
  40536. },
  40537. round: function() {
  40538. return this.x = Math.round(this.x),
  40539. this.y = Math.round(this.y),
  40540. this.z = Math.round(this.z),
  40541. this
  40542. },
  40543. roundToZero: function() {
  40544. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40545. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40546. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40547. this
  40548. },
  40549. negate: function() {
  40550. return this.x = -this.x,
  40551. this.y = -this.y,
  40552. this.z = -this.z,
  40553. this
  40554. },
  40555. dot: function(e) {
  40556. return this.x * e.x + this.y * e.y + this.z * e.z
  40557. },
  40558. lengthSq: function() {
  40559. return this.x * this.x + this.y * this.y + this.z * this.z
  40560. },
  40561. length: function() {
  40562. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40563. },
  40564. lengthManhattan: function() {
  40565. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40566. },
  40567. normalize: function() {
  40568. return this.divideScalar(this.length())
  40569. },
  40570. setLength: function(e) {
  40571. return this.multiplyScalar(e / this.length())
  40572. },
  40573. lerp: function(e, t) {
  40574. return this.x += (e.x - this.x) * t,
  40575. this.y += (e.y - this.y) * t,
  40576. this.z += (e.z - this.z) * t,
  40577. this
  40578. },
  40579. lerpVectors: function(e, t, i) {
  40580. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40581. this
  40582. },
  40583. cross: function(e, t) {
  40584. if (void 0 !== t)
  40585. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40586. this.crossVectors(e, t);
  40587. var i = this.x
  40588. , n = this.y
  40589. , r = this.z;
  40590. return this.x = n * e.z - r * e.y,
  40591. this.y = r * e.x - i * e.z,
  40592. this.z = i * e.y - n * e.x,
  40593. this
  40594. },
  40595. crossVectors: function(e, t) {
  40596. var i = e.x
  40597. , n = e.y
  40598. , r = e.z
  40599. , o = t.x
  40600. , a = t.y
  40601. , s = t.z;
  40602. return this.x = n * s - r * a,
  40603. this.y = r * o - i * s,
  40604. this.z = i * a - n * o,
  40605. this
  40606. },
  40607. projectOnVector: function() {
  40608. var e, t;
  40609. return function(i) {
  40610. return void 0 === e && (e = new n.Vector3),
  40611. e.copy(i).normalize(),
  40612. t = this.dot(e),
  40613. this.copy(e).multiplyScalar(t)
  40614. }
  40615. }(),
  40616. projectOnPlane: function() {
  40617. var e;
  40618. return function(t) {
  40619. return void 0 === e && (e = new n.Vector3),
  40620. e.copy(this).projectOnVector(t),
  40621. this.sub(e)
  40622. }
  40623. }(),
  40624. reflect: function() {
  40625. var e;
  40626. return function(t) {
  40627. return void 0 === e && (e = new n.Vector3),
  40628. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40629. }
  40630. }(),
  40631. angleTo: function(e) {
  40632. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40633. return Math.acos(n.Math.clamp(t, -1, 1))
  40634. },
  40635. distanceTo: function(e) {
  40636. return Math.sqrt(this.distanceToSquared(e))
  40637. },
  40638. distanceToSquared: function(e) {
  40639. var t = this.x - e.x
  40640. , i = this.y - e.y
  40641. , n = this.z - e.z;
  40642. return t * t + i * i + n * n
  40643. },
  40644. setFromSpherical: function(e) {
  40645. var t = Math.sin(e.phi) * e.radius;
  40646. return this.x = t * Math.sin(e.theta),
  40647. this.y = Math.cos(e.phi) * e.radius,
  40648. this.z = t * Math.cos(e.theta),
  40649. this
  40650. },
  40651. setFromMatrixPosition: function(e) {
  40652. return this.setFromMatrixColumn(e, 3)
  40653. },
  40654. setFromMatrixScale: function(e) {
  40655. var t = this.setFromMatrixColumn(e, 0).length()
  40656. , i = this.setFromMatrixColumn(e, 1).length()
  40657. , n = this.setFromMatrixColumn(e, 2).length();
  40658. return this.x = t,
  40659. this.y = i,
  40660. this.z = n,
  40661. this
  40662. },
  40663. setFromMatrixColumn: function(e, t) {
  40664. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40665. e = arguments[1],
  40666. t = arguments[0]),
  40667. this.fromArray(e.elements, 4 * t)
  40668. },
  40669. equals: function(e) {
  40670. return e.x === this.x && e.y === this.y && e.z === this.z
  40671. },
  40672. fromArray: function(e, t) {
  40673. return void 0 === t && (t = 0),
  40674. this.x = e[t],
  40675. this.y = e[t + 1],
  40676. this.z = e[t + 2],
  40677. this
  40678. },
  40679. toArray: function(e, t) {
  40680. return void 0 === e && (e = []),
  40681. void 0 === t && (t = 0),
  40682. e[t] = this.x,
  40683. e[t + 1] = this.y,
  40684. e[t + 2] = this.z,
  40685. e
  40686. },
  40687. fromAttribute: function(e, t, i) {
  40688. return void 0 === i && (i = 0),
  40689. t = t * e.itemSize + i,
  40690. this.x = e.array[t],
  40691. this.y = e.array[t + 1],
  40692. this.z = e.array[t + 2],
  40693. this
  40694. }
  40695. },
  40696. n.Vector4 = function(e, t, i, n) {
  40697. this.x = e || 0,
  40698. this.y = t || 0,
  40699. this.z = i || 0,
  40700. this.w = void 0 !== n ? n : 1
  40701. }
  40702. ,
  40703. n.Vector4.prototype = {
  40704. constructor: n.Vector4,
  40705. set: function(e, t, i, n) {
  40706. return this.x = e,
  40707. this.y = t,
  40708. this.z = i,
  40709. this.w = n,
  40710. this
  40711. },
  40712. setScalar: function(e) {
  40713. return this.x = e,
  40714. this.y = e,
  40715. this.z = e,
  40716. this.w = e,
  40717. this
  40718. },
  40719. setX: function(e) {
  40720. return this.x = e,
  40721. this
  40722. },
  40723. setY: function(e) {
  40724. return this.y = e,
  40725. this
  40726. },
  40727. setZ: function(e) {
  40728. return this.z = e,
  40729. this
  40730. },
  40731. setW: function(e) {
  40732. return this.w = e,
  40733. this
  40734. },
  40735. setComponent: function(e, t) {
  40736. switch (e) {
  40737. case 0:
  40738. this.x = t;
  40739. break;
  40740. case 1:
  40741. this.y = t;
  40742. break;
  40743. case 2:
  40744. this.z = t;
  40745. break;
  40746. case 3:
  40747. this.w = t;
  40748. break;
  40749. default:
  40750. throw new Error("index is out of range: " + e)
  40751. }
  40752. },
  40753. getComponent: function(e) {
  40754. switch (e) {
  40755. case 0:
  40756. return this.x;
  40757. case 1:
  40758. return this.y;
  40759. case 2:
  40760. return this.z;
  40761. case 3:
  40762. return this.w;
  40763. default:
  40764. throw new Error("index is out of range: " + e)
  40765. }
  40766. },
  40767. clone: function() {
  40768. return new this.constructor(this.x,this.y,this.z,this.w)
  40769. },
  40770. copy: function(e) {
  40771. return this.x = e.x,
  40772. this.y = e.y,
  40773. this.z = e.z,
  40774. this.w = void 0 !== e.w ? e.w : 1,
  40775. this
  40776. },
  40777. add: function(e, t) {
  40778. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40779. this.addVectors(e, t)) : (this.x += e.x,
  40780. this.y += e.y,
  40781. this.z += e.z,
  40782. this.w += e.w,
  40783. this)
  40784. },
  40785. addScalar: function(e) {
  40786. return this.x += e,
  40787. this.y += e,
  40788. this.z += e,
  40789. this.w += e,
  40790. this
  40791. },
  40792. addVectors: function(e, t) {
  40793. return this.x = e.x + t.x,
  40794. this.y = e.y + t.y,
  40795. this.z = e.z + t.z,
  40796. this.w = e.w + t.w,
  40797. this
  40798. },
  40799. addScaledVector: function(e, t) {
  40800. return this.x += e.x * t,
  40801. this.y += e.y * t,
  40802. this.z += e.z * t,
  40803. this.w += e.w * t,
  40804. this
  40805. },
  40806. sub: function(e, t) {
  40807. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40808. this.subVectors(e, t)) : (this.x -= e.x,
  40809. this.y -= e.y,
  40810. this.z -= e.z,
  40811. this.w -= e.w,
  40812. this)
  40813. },
  40814. subScalar: function(e) {
  40815. return this.x -= e,
  40816. this.y -= e,
  40817. this.z -= e,
  40818. this.w -= e,
  40819. this
  40820. },
  40821. subVectors: function(e, t) {
  40822. return this.x = e.x - t.x,
  40823. this.y = e.y - t.y,
  40824. this.z = e.z - t.z,
  40825. this.w = e.w - t.w,
  40826. this
  40827. },
  40828. multiplyScalar: function(e) {
  40829. return isFinite(e) ? (this.x *= e,
  40830. this.y *= e,
  40831. this.z *= e,
  40832. this.w *= e) : (this.x = 0,
  40833. this.y = 0,
  40834. this.z = 0,
  40835. this.w = 0),
  40836. this
  40837. },
  40838. applyMatrix4: function(e) {
  40839. var t = this.x
  40840. , i = this.y
  40841. , n = this.z
  40842. , r = this.w
  40843. , o = e.elements;
  40844. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40845. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40846. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40847. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40848. this
  40849. },
  40850. divideScalar: function(e) {
  40851. return this.multiplyScalar(1 / e)
  40852. },
  40853. setAxisAngleFromQuaternion: function(e) {
  40854. this.w = 2 * Math.acos(e.w);
  40855. var t = Math.sqrt(1 - e.w * e.w);
  40856. return t < 1e-4 ? (this.x = 1,
  40857. this.y = 0,
  40858. this.z = 0) : (this.x = e.x / t,
  40859. this.y = e.y / t,
  40860. this.z = e.z / t),
  40861. this
  40862. },
  40863. setAxisAngleFromRotationMatrix: function(e) {
  40864. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40865. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40866. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40867. return this.set(1, 0, 0, 0),
  40868. this;
  40869. t = Math.PI;
  40870. var v = (l + 1) / 2
  40871. , A = (d + 1) / 2
  40872. , y = (m + 1) / 2
  40873. , C = (c + u) / 4
  40874. , I = (h + f) / 4
  40875. , E = (p + g) / 4;
  40876. return v > A && v > y ? v < o ? (i = 0,
  40877. n = .707106781,
  40878. r = .707106781) : (i = Math.sqrt(v),
  40879. n = C / i,
  40880. r = I / i) : A > y ? A < o ? (i = .707106781,
  40881. n = 0,
  40882. r = .707106781) : (n = Math.sqrt(A),
  40883. i = C / n,
  40884. r = E / n) : y < o ? (i = .707106781,
  40885. n = .707106781,
  40886. r = 0) : (r = Math.sqrt(y),
  40887. i = I / r,
  40888. n = E / r),
  40889. this.set(i, n, r, t),
  40890. this
  40891. }
  40892. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40893. return Math.abs(b) < .001 && (b = 1),
  40894. this.x = (g - p) / b,
  40895. this.y = (h - f) / b,
  40896. this.z = (u - c) / b,
  40897. this.w = Math.acos((l + d + m - 1) / 2),
  40898. this
  40899. },
  40900. min: function(e) {
  40901. return this.x = Math.min(this.x, e.x),
  40902. this.y = Math.min(this.y, e.y),
  40903. this.z = Math.min(this.z, e.z),
  40904. this.w = Math.min(this.w, e.w),
  40905. this
  40906. },
  40907. max: function(e) {
  40908. return this.x = Math.max(this.x, e.x),
  40909. this.y = Math.max(this.y, e.y),
  40910. this.z = Math.max(this.z, e.z),
  40911. this.w = Math.max(this.w, e.w),
  40912. this
  40913. },
  40914. clamp: function(e, t) {
  40915. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40916. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40917. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40918. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40919. this
  40920. },
  40921. clampScalar: function() {
  40922. var e, t;
  40923. return function(i, r) {
  40924. return void 0 === e && (e = new n.Vector4,
  40925. t = new n.Vector4),
  40926. e.set(i, i, i, i),
  40927. t.set(r, r, r, r),
  40928. this.clamp(e, t)
  40929. }
  40930. }(),
  40931. floor: function() {
  40932. return this.x = Math.floor(this.x),
  40933. this.y = Math.floor(this.y),
  40934. this.z = Math.floor(this.z),
  40935. this.w = Math.floor(this.w),
  40936. this
  40937. },
  40938. ceil: function() {
  40939. return this.x = Math.ceil(this.x),
  40940. this.y = Math.ceil(this.y),
  40941. this.z = Math.ceil(this.z),
  40942. this.w = Math.ceil(this.w),
  40943. this
  40944. },
  40945. round: function() {
  40946. return this.x = Math.round(this.x),
  40947. this.y = Math.round(this.y),
  40948. this.z = Math.round(this.z),
  40949. this.w = Math.round(this.w),
  40950. this
  40951. },
  40952. roundToZero: function() {
  40953. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40954. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40955. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40956. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40957. this
  40958. },
  40959. negate: function() {
  40960. return this.x = -this.x,
  40961. this.y = -this.y,
  40962. this.z = -this.z,
  40963. this.w = -this.w,
  40964. this
  40965. },
  40966. dot: function(e) {
  40967. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40968. },
  40969. lengthSq: function() {
  40970. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40971. },
  40972. length: function() {
  40973. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40974. },
  40975. lengthManhattan: function() {
  40976. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40977. },
  40978. normalize: function() {
  40979. return this.divideScalar(this.length())
  40980. },
  40981. setLength: function(e) {
  40982. return this.multiplyScalar(e / this.length())
  40983. },
  40984. lerp: function(e, t) {
  40985. return this.x += (e.x - this.x) * t,
  40986. this.y += (e.y - this.y) * t,
  40987. this.z += (e.z - this.z) * t,
  40988. this.w += (e.w - this.w) * t,
  40989. this
  40990. },
  40991. lerpVectors: function(e, t, i) {
  40992. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40993. this
  40994. },
  40995. equals: function(e) {
  40996. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40997. },
  40998. fromArray: function(e, t) {
  40999. return void 0 === t && (t = 0),
  41000. this.x = e[t],
  41001. this.y = e[t + 1],
  41002. this.z = e[t + 2],
  41003. this.w = e[t + 3],
  41004. this
  41005. },
  41006. toArray: function(e, t) {
  41007. return void 0 === e && (e = []),
  41008. void 0 === t && (t = 0),
  41009. e[t] = this.x,
  41010. e[t + 1] = this.y,
  41011. e[t + 2] = this.z,
  41012. e[t + 3] = this.w,
  41013. e
  41014. },
  41015. fromAttribute: function(e, t, i) {
  41016. return void 0 === i && (i = 0),
  41017. t = t * e.itemSize + i,
  41018. this.x = e.array[t],
  41019. this.y = e.array[t + 1],
  41020. this.z = e.array[t + 2],
  41021. this.w = e.array[t + 3],
  41022. this
  41023. }
  41024. },
  41025. n.Euler = function(e, t, i, r) {
  41026. this._x = e || 0,
  41027. this._y = t || 0,
  41028. this._z = i || 0,
  41029. this._order = r || n.Euler.DefaultOrder
  41030. }
  41031. ,
  41032. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41033. n.Euler.DefaultOrder = "XYZ",
  41034. n.Euler.prototype = {
  41035. constructor: n.Euler,
  41036. get x() {
  41037. return this._x
  41038. },
  41039. set x(e) {
  41040. this._x = e,
  41041. this.onChangeCallback()
  41042. },
  41043. get y() {
  41044. return this._y
  41045. },
  41046. set y(e) {
  41047. this._y = e,
  41048. this.onChangeCallback()
  41049. },
  41050. get z() {
  41051. return this._z
  41052. },
  41053. set z(e) {
  41054. this._z = e,
  41055. this.onChangeCallback()
  41056. },
  41057. get order() {
  41058. return this._order
  41059. },
  41060. set order(e) {
  41061. this._order = e,
  41062. this.onChangeCallback()
  41063. },
  41064. set: function(e, t, i, n) {
  41065. return this._x = e,
  41066. this._y = t,
  41067. this._z = i,
  41068. this._order = n || this._order,
  41069. this.onChangeCallback(),
  41070. this
  41071. },
  41072. clone: function() {
  41073. return new this.constructor(this._x,this._y,this._z,this._order)
  41074. },
  41075. copy: function(e) {
  41076. return this._x = e._x,
  41077. this._y = e._y,
  41078. this._z = e._z,
  41079. this._order = e._order,
  41080. this.onChangeCallback(),
  41081. this
  41082. },
  41083. setFromRotationMatrix: function(e, t, i) {
  41084. var r = n.Math.clamp
  41085. , o = e.elements
  41086. , a = o[0]
  41087. , s = o[4]
  41088. , l = o[8]
  41089. , c = o[1]
  41090. , h = o[5]
  41091. , u = o[9]
  41092. , d = o[2]
  41093. , p = o[6]
  41094. , f = o[10];
  41095. return t = t || this._order,
  41096. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41097. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41098. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41099. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41100. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41101. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41102. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41103. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41104. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41105. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41106. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41107. this._z = Math.atan2(c, a)) : (this._x = 0,
  41108. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41109. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41110. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41111. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41112. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41113. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41114. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41115. this._order = t,
  41116. i !== !1 && this.onChangeCallback(),
  41117. this
  41118. },
  41119. setFromQuaternion: function() {
  41120. var e;
  41121. return function(t, i, r) {
  41122. return void 0 === e && (e = new n.Matrix4),
  41123. e.makeRotationFromQuaternion(t),
  41124. this.setFromRotationMatrix(e, i, r),
  41125. this
  41126. }
  41127. }(),
  41128. setFromVector3: function(e, t) {
  41129. return this.set(e.x, e.y, e.z, t || this._order)
  41130. },
  41131. reorder: function() {
  41132. var e = new n.Quaternion;
  41133. return function(t) {
  41134. e.setFromEuler(this),
  41135. this.setFromQuaternion(e, t)
  41136. }
  41137. }(),
  41138. equals: function(e) {
  41139. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41140. },
  41141. fromArray: function(e) {
  41142. return this._x = e[0],
  41143. this._y = e[1],
  41144. this._z = e[2],
  41145. void 0 !== e[3] && (this._order = e[3]),
  41146. this.onChangeCallback(),
  41147. this
  41148. },
  41149. toArray: function(e, t) {
  41150. return void 0 === e && (e = []),
  41151. void 0 === t && (t = 0),
  41152. e[t] = this._x,
  41153. e[t + 1] = this._y,
  41154. e[t + 2] = this._z,
  41155. e[t + 3] = this._order,
  41156. e
  41157. },
  41158. toVector3: function(e) {
  41159. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41160. },
  41161. onChange: function(e) {
  41162. return this.onChangeCallback = e,
  41163. this
  41164. },
  41165. onChangeCallback: function() {}
  41166. },
  41167. n.Line3 = function(e, t) {
  41168. this.start = void 0 !== e ? e : new n.Vector3,
  41169. this.end = void 0 !== t ? t : new n.Vector3
  41170. }
  41171. ,
  41172. n.Line3.prototype = {
  41173. constructor: n.Line3,
  41174. set: function(e, t) {
  41175. return this.start.copy(e),
  41176. this.end.copy(t),
  41177. this
  41178. },
  41179. clone: function() {
  41180. return (new this.constructor).copy(this)
  41181. },
  41182. copy: function(e) {
  41183. return this.start.copy(e.start),
  41184. this.end.copy(e.end),
  41185. this
  41186. },
  41187. center: function(e) {
  41188. var t = e || new n.Vector3;
  41189. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41190. },
  41191. delta: function(e) {
  41192. var t = e || new n.Vector3;
  41193. return t.subVectors(this.end, this.start)
  41194. },
  41195. distanceSq: function() {
  41196. return this.start.distanceToSquared(this.end)
  41197. },
  41198. distance: function() {
  41199. return this.start.distanceTo(this.end)
  41200. },
  41201. at: function(e, t) {
  41202. var i = t || new n.Vector3;
  41203. return this.delta(i).multiplyScalar(e).add(this.start)
  41204. },
  41205. closestPointToPointParameter: function() {
  41206. var e = new n.Vector3
  41207. , t = new n.Vector3;
  41208. return function(i, r) {
  41209. e.subVectors(i, this.start),
  41210. t.subVectors(this.end, this.start);
  41211. var o = t.dot(t)
  41212. , a = t.dot(e)
  41213. , s = a / o;
  41214. return r && (s = n.Math.clamp(s, 0, 1)),
  41215. s
  41216. }
  41217. }(),
  41218. closestPointToPoint: function(e, t, i) {
  41219. var r = this.closestPointToPointParameter(e, t)
  41220. , o = i || new n.Vector3;
  41221. return this.delta(o).multiplyScalar(r).add(this.start)
  41222. },
  41223. applyMatrix4: function(e) {
  41224. return this.start.applyMatrix4(e),
  41225. this.end.applyMatrix4(e),
  41226. this
  41227. },
  41228. equals: function(e) {
  41229. return e.start.equals(this.start) && e.end.equals(this.end)
  41230. }
  41231. },
  41232. n.Box2 = function(e, t) {
  41233. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41234. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41235. }
  41236. ,
  41237. n.Box2.prototype = {
  41238. constructor: n.Box2,
  41239. set: function(e, t) {
  41240. return this.min.copy(e),
  41241. this.max.copy(t),
  41242. this
  41243. },
  41244. setFromPoints: function(e) {
  41245. this.makeEmpty();
  41246. for (var t = 0, i = e.length; t < i; t++)
  41247. this.expandByPoint(e[t]);
  41248. return this
  41249. },
  41250. setFromCenterAndSize: function() {
  41251. var e = new n.Vector2;
  41252. return function(t, i) {
  41253. var n = e.copy(i).multiplyScalar(.5);
  41254. return this.min.copy(t).sub(n),
  41255. this.max.copy(t).add(n),
  41256. this
  41257. }
  41258. }(),
  41259. clone: function() {
  41260. return (new this.constructor).copy(this)
  41261. },
  41262. copy: function(e) {
  41263. return this.min.copy(e.min),
  41264. this.max.copy(e.max),
  41265. this
  41266. },
  41267. makeEmpty: function() {
  41268. return this.min.x = this.min.y = +(1 / 0),
  41269. this.max.x = this.max.y = -(1 / 0),
  41270. this
  41271. },
  41272. isEmpty: function() {
  41273. return this.max.x < this.min.x || this.max.y < this.min.y
  41274. },
  41275. center: function(e) {
  41276. var t = e || new n.Vector2;
  41277. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41278. },
  41279. size: function(e) {
  41280. var t = e || new n.Vector2;
  41281. return t.subVectors(this.max, this.min)
  41282. },
  41283. expandByPoint: function(e) {
  41284. return this.min.min(e),
  41285. this.max.max(e),
  41286. this
  41287. },
  41288. expandByVector: function(e) {
  41289. return this.min.sub(e),
  41290. this.max.add(e),
  41291. this
  41292. },
  41293. expandByScalar: function(e) {
  41294. return this.min.addScalar(-e),
  41295. this.max.addScalar(e),
  41296. this
  41297. },
  41298. containsPoint: function(e) {
  41299. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41300. },
  41301. containsBox: function(e) {
  41302. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41303. },
  41304. getParameter: function(e, t) {
  41305. var i = t || new n.Vector2;
  41306. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41307. },
  41308. intersectsBox: function(e) {
  41309. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41310. },
  41311. clampPoint: function(e, t) {
  41312. var i = t || new n.Vector2;
  41313. return i.copy(e).clamp(this.min, this.max)
  41314. },
  41315. distanceToPoint: function() {
  41316. var e = new n.Vector2;
  41317. return function(t) {
  41318. var i = e.copy(t).clamp(this.min, this.max);
  41319. return i.sub(t).length()
  41320. }
  41321. }(),
  41322. intersect: function(e) {
  41323. return this.min.max(e.min),
  41324. this.max.min(e.max),
  41325. this
  41326. },
  41327. union: function(e) {
  41328. return this.min.min(e.min),
  41329. this.max.max(e.max),
  41330. this
  41331. },
  41332. translate: function(e) {
  41333. return this.min.add(e),
  41334. this.max.add(e),
  41335. this
  41336. },
  41337. equals: function(e) {
  41338. return e.min.equals(this.min) && e.max.equals(this.max)
  41339. }
  41340. },
  41341. n.Box3 = function(e, t) {
  41342. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41343. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41344. }
  41345. ,
  41346. n.Box3.prototype = {
  41347. constructor: n.Box3,
  41348. set: function(e, t) {
  41349. return this.min.copy(e),
  41350. this.max.copy(t),
  41351. this
  41352. },
  41353. setFromArray: function(e) {
  41354. this.makeEmpty();
  41355. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41356. var c = e[s]
  41357. , h = e[s + 1]
  41358. , u = e[s + 2];
  41359. c < t && (t = c),
  41360. h < i && (i = h),
  41361. u < n && (n = u),
  41362. c > r && (r = c),
  41363. h > o && (o = h),
  41364. u > a && (a = u)
  41365. }
  41366. this.min.set(t, i, n),
  41367. this.max.set(r, o, a)
  41368. },
  41369. setFromPoints: function(e) {
  41370. this.makeEmpty();
  41371. for (var t = 0, i = e.length; t < i; t++)
  41372. this.expandByPoint(e[t]);
  41373. return this
  41374. },
  41375. setFromCenterAndSize: function() {
  41376. var e = new n.Vector3;
  41377. return function(t, i) {
  41378. var n = e.copy(i).multiplyScalar(.5);
  41379. return this.min.copy(t).sub(n),
  41380. this.max.copy(t).add(n),
  41381. this
  41382. }
  41383. }(),
  41384. setFromObject: function() {
  41385. var e;
  41386. return function(t) {
  41387. void 0 === e && (e = new n.Box3);
  41388. var i = this;
  41389. return this.makeEmpty(),
  41390. t.updateMatrixWorld(!0),
  41391. t.traverse(function(t) {
  41392. var n = t.geometry;
  41393. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41394. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41395. e.applyMatrix4(t.matrixWorld),
  41396. i.union(e)))
  41397. }),
  41398. this
  41399. }
  41400. }(),
  41401. clone: function() {
  41402. return (new this.constructor).copy(this)
  41403. },
  41404. copy: function(e) {
  41405. return this.min.copy(e.min),
  41406. this.max.copy(e.max),
  41407. this
  41408. },
  41409. makeEmpty: function() {
  41410. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41411. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41412. this
  41413. },
  41414. isEmpty: function() {
  41415. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41416. },
  41417. center: function(e) {
  41418. var t = e || new n.Vector3;
  41419. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41420. },
  41421. size: function(e) {
  41422. var t = e || new n.Vector3;
  41423. return t.subVectors(this.max, this.min)
  41424. },
  41425. expandByPoint: function(e) {
  41426. return this.min.min(e),
  41427. this.max.max(e),
  41428. this
  41429. },
  41430. expandByVector: function(e) {
  41431. return this.min.sub(e),
  41432. this.max.add(e),
  41433. this
  41434. },
  41435. expandByScalar: function(e) {
  41436. return this.min.addScalar(-e),
  41437. this.max.addScalar(e),
  41438. this
  41439. },
  41440. containsPoint: function(e) {
  41441. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41442. },
  41443. containsBox: function(e) {
  41444. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41445. },
  41446. getParameter: function(e, t) {
  41447. var i = t || new n.Vector3;
  41448. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41449. },
  41450. intersectsBox: function(e) {
  41451. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41452. },
  41453. intersectsSphere: function() {
  41454. var e;
  41455. return function(t) {
  41456. return void 0 === e && (e = new n.Vector3),
  41457. this.clampPoint(t.center, e),
  41458. e.distanceToSquared(t.center) <= t.radius * t.radius
  41459. }
  41460. }(),
  41461. intersectsPlane: function(e) {
  41462. var t, i;
  41463. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41464. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41465. i = e.normal.x * this.min.x),
  41466. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41467. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41468. i += e.normal.y * this.min.y),
  41469. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41470. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41471. i += e.normal.z * this.min.z),
  41472. t <= e.constant && i >= e.constant
  41473. },
  41474. clampPoint: function(e, t) {
  41475. var i = t || new n.Vector3;
  41476. return i.copy(e).clamp(this.min, this.max)
  41477. },
  41478. distanceToPoint: function() {
  41479. var e = new n.Vector3;
  41480. return function(t) {
  41481. var i = e.copy(t).clamp(this.min, this.max);
  41482. return i.sub(t).length()
  41483. }
  41484. }(),
  41485. getBoundingSphere: function() {
  41486. var e = new n.Vector3;
  41487. return function(t) {
  41488. var i = t || new n.Sphere;
  41489. return i.center = this.center(),
  41490. i.radius = .5 * this.size(e).length(),
  41491. i
  41492. }
  41493. }(),
  41494. intersect: function(e) {
  41495. return this.min.max(e.min),
  41496. this.max.min(e.max),
  41497. this
  41498. },
  41499. union: function(e) {
  41500. return this.min.min(e.min),
  41501. this.max.max(e.max),
  41502. this
  41503. },
  41504. applyMatrix4: function() {
  41505. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41506. return function(t) {
  41507. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41508. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41509. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41510. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41511. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41512. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41513. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41514. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41515. this.makeEmpty(),
  41516. this.setFromPoints(e),
  41517. this
  41518. }
  41519. }(),
  41520. translate: function(e) {
  41521. return this.min.add(e),
  41522. this.max.add(e),
  41523. this
  41524. },
  41525. equals: function(e) {
  41526. return e.min.equals(this.min) && e.max.equals(this.max)
  41527. }
  41528. },
  41529. n.Matrix3 = function() {
  41530. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41531. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41532. }
  41533. ,
  41534. n.Matrix3.prototype = {
  41535. constructor: n.Matrix3,
  41536. set: function(e, t, i, n, r, o, a, s, l) {
  41537. var c = this.elements;
  41538. return c[0] = e,
  41539. c[1] = n,
  41540. c[2] = a,
  41541. c[3] = t,
  41542. c[4] = r,
  41543. c[5] = s,
  41544. c[6] = i,
  41545. c[7] = o,
  41546. c[8] = l,
  41547. this
  41548. },
  41549. identity: function() {
  41550. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41551. this
  41552. },
  41553. clone: function() {
  41554. return (new this.constructor).fromArray(this.elements)
  41555. },
  41556. copy: function(e) {
  41557. var t = e.elements;
  41558. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41559. this
  41560. },
  41561. setFromMatrix4: function(e) {
  41562. var t = e.elements;
  41563. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41564. this
  41565. },
  41566. applyToVector3Array: function() {
  41567. var e;
  41568. return function(t, i, r) {
  41569. void 0 === e && (e = new n.Vector3),
  41570. void 0 === i && (i = 0),
  41571. void 0 === r && (r = t.length);
  41572. for (var o = 0, a = i; o < r; o += 3,
  41573. a += 3)
  41574. e.fromArray(t, a),
  41575. e.applyMatrix3(this),
  41576. e.toArray(t, a);
  41577. return t
  41578. }
  41579. }(),
  41580. applyToBuffer: function() {
  41581. var e;
  41582. return function(t, i, r) {
  41583. void 0 === e && (e = new n.Vector3),
  41584. void 0 === i && (i = 0),
  41585. void 0 === r && (r = t.length / t.itemSize);
  41586. for (var o = 0, a = i; o < r; o++,
  41587. a++)
  41588. e.x = t.getX(a),
  41589. e.y = t.getY(a),
  41590. e.z = t.getZ(a),
  41591. e.applyMatrix3(this),
  41592. t.setXYZ(e.x, e.y, e.z);
  41593. return t
  41594. }
  41595. }(),
  41596. multiplyScalar: function(e) {
  41597. var t = this.elements;
  41598. return t[0] *= e,
  41599. t[3] *= e,
  41600. t[6] *= e,
  41601. t[1] *= e,
  41602. t[4] *= e,
  41603. t[7] *= e,
  41604. t[2] *= e,
  41605. t[5] *= e,
  41606. t[8] *= e,
  41607. this
  41608. },
  41609. determinant: function() {
  41610. var e = this.elements
  41611. , t = e[0]
  41612. , i = e[1]
  41613. , n = e[2]
  41614. , r = e[3]
  41615. , o = e[4]
  41616. , a = e[5]
  41617. , s = e[6]
  41618. , l = e[7]
  41619. , c = e[8];
  41620. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41621. },
  41622. getInverse: function(e, t) {
  41623. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41624. var i = e.elements
  41625. , r = this.elements
  41626. , o = i[0]
  41627. , a = i[1]
  41628. , s = i[2]
  41629. , l = i[3]
  41630. , c = i[4]
  41631. , h = i[5]
  41632. , u = i[6]
  41633. , d = i[7]
  41634. , p = i[8]
  41635. , f = p * c - h * d
  41636. , g = h * u - p * l
  41637. , m = d * l - c * u
  41638. , v = o * f + a * g + s * m;
  41639. if (0 === v) {
  41640. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41641. if (t)
  41642. throw new Error(A);
  41643. return console.warn(A),
  41644. this.identity()
  41645. }
  41646. return r[0] = f,
  41647. r[1] = s * d - p * a,
  41648. r[2] = h * a - s * c,
  41649. r[3] = g,
  41650. r[4] = p * o - s * u,
  41651. r[5] = s * l - h * o,
  41652. r[6] = m,
  41653. r[7] = a * u - d * o,
  41654. r[8] = c * o - a * l,
  41655. this.multiplyScalar(1 / v)
  41656. },
  41657. transpose: function() {
  41658. var e, t = this.elements;
  41659. return e = t[1],
  41660. t[1] = t[3],
  41661. t[3] = e,
  41662. e = t[2],
  41663. t[2] = t[6],
  41664. t[6] = e,
  41665. e = t[5],
  41666. t[5] = t[7],
  41667. t[7] = e,
  41668. this
  41669. },
  41670. flattenToArrayOffset: function(e, t) {
  41671. var i = this.elements;
  41672. return e[t] = i[0],
  41673. e[t + 1] = i[1],
  41674. e[t + 2] = i[2],
  41675. e[t + 3] = i[3],
  41676. e[t + 4] = i[4],
  41677. e[t + 5] = i[5],
  41678. e[t + 6] = i[6],
  41679. e[t + 7] = i[7],
  41680. e[t + 8] = i[8],
  41681. e
  41682. },
  41683. getNormalMatrix: function(e) {
  41684. return this.setFromMatrix4(e).getInverse(this).transpose()
  41685. },
  41686. transposeIntoArray: function(e) {
  41687. var t = this.elements;
  41688. return e[0] = t[0],
  41689. e[1] = t[3],
  41690. e[2] = t[6],
  41691. e[3] = t[1],
  41692. e[4] = t[4],
  41693. e[5] = t[7],
  41694. e[6] = t[2],
  41695. e[7] = t[5],
  41696. e[8] = t[8],
  41697. this
  41698. },
  41699. fromArray: function(e) {
  41700. return this.elements.set(e),
  41701. this
  41702. },
  41703. toArray: function() {
  41704. var e = this.elements;
  41705. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41706. }
  41707. },
  41708. n.Matrix4 = function() {
  41709. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41710. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41711. }
  41712. ,
  41713. n.Matrix4.prototype = {
  41714. constructor: n.Matrix4,
  41715. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41716. var m = this.elements;
  41717. return m[0] = e,
  41718. m[4] = t,
  41719. m[8] = i,
  41720. m[12] = n,
  41721. m[1] = r,
  41722. m[5] = o,
  41723. m[9] = a,
  41724. m[13] = s,
  41725. m[2] = l,
  41726. m[6] = c,
  41727. m[10] = h,
  41728. m[14] = u,
  41729. m[3] = d,
  41730. m[7] = p,
  41731. m[11] = f,
  41732. m[15] = g,
  41733. this
  41734. },
  41735. identity: function() {
  41736. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41737. this
  41738. },
  41739. clone: function() {
  41740. return (new n.Matrix4).fromArray(this.elements)
  41741. },
  41742. copy: function(e) {
  41743. return this.elements.set(e.elements),
  41744. this
  41745. },
  41746. copyPosition: function(e) {
  41747. var t = this.elements
  41748. , i = e.elements;
  41749. return t[12] = i[12],
  41750. t[13] = i[13],
  41751. t[14] = i[14],
  41752. this
  41753. },
  41754. extractBasis: function(e, t, i) {
  41755. return e.setFromMatrixColumn(this, 0),
  41756. t.setFromMatrixColumn(this, 1),
  41757. i.setFromMatrixColumn(this, 2),
  41758. this
  41759. },
  41760. makeBasis: function(e, t, i) {
  41761. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41762. this
  41763. },
  41764. extractRotation: function() {
  41765. var e;
  41766. return function(t) {
  41767. void 0 === e && (e = new n.Vector3);
  41768. var i = this.elements
  41769. , r = t.elements
  41770. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41771. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41772. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41773. return i[0] = r[0] * o,
  41774. i[1] = r[1] * o,
  41775. i[2] = r[2] * o,
  41776. i[4] = r[4] * a,
  41777. i[5] = r[5] * a,
  41778. i[6] = r[6] * a,
  41779. i[8] = r[8] * s,
  41780. i[9] = r[9] * s,
  41781. i[10] = r[10] * s,
  41782. this
  41783. }
  41784. }(),
  41785. makeRotationFromEuler: function(e) {
  41786. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41787. var t = this.elements
  41788. , i = e.x
  41789. , r = e.y
  41790. , o = e.z
  41791. , a = Math.cos(i)
  41792. , s = Math.sin(i)
  41793. , l = Math.cos(r)
  41794. , c = Math.sin(r)
  41795. , h = Math.cos(o)
  41796. , u = Math.sin(o);
  41797. if ("XYZ" === e.order) {
  41798. var d = a * h
  41799. , p = a * u
  41800. , f = s * h
  41801. , g = s * u;
  41802. t[0] = l * h,
  41803. t[4] = -l * u,
  41804. t[8] = c,
  41805. t[1] = p + f * c,
  41806. t[5] = d - g * c,
  41807. t[9] = -s * l,
  41808. t[2] = g - d * c,
  41809. t[6] = f + p * c,
  41810. t[10] = a * l
  41811. } else if ("YXZ" === e.order) {
  41812. var m = l * h
  41813. , v = l * u
  41814. , A = c * h
  41815. , y = c * u;
  41816. t[0] = m + y * s,
  41817. t[4] = A * s - v,
  41818. t[8] = a * c,
  41819. t[1] = a * u,
  41820. t[5] = a * h,
  41821. t[9] = -s,
  41822. t[2] = v * s - A,
  41823. t[6] = y + m * s,
  41824. t[10] = a * l
  41825. } else if ("ZXY" === e.order) {
  41826. var m = l * h
  41827. , v = l * u
  41828. , A = c * h
  41829. , y = c * u;
  41830. t[0] = m - y * s,
  41831. t[4] = -a * u,
  41832. t[8] = A + v * s,
  41833. t[1] = v + A * s,
  41834. t[5] = a * h,
  41835. t[9] = y - m * s,
  41836. t[2] = -a * c,
  41837. t[6] = s,
  41838. t[10] = a * l
  41839. } else if ("ZYX" === e.order) {
  41840. var d = a * h
  41841. , p = a * u
  41842. , f = s * h
  41843. , g = s * u;
  41844. t[0] = l * h,
  41845. t[4] = f * c - p,
  41846. t[8] = d * c + g,
  41847. t[1] = l * u,
  41848. t[5] = g * c + d,
  41849. t[9] = p * c - f,
  41850. t[2] = -c,
  41851. t[6] = s * l,
  41852. t[10] = a * l
  41853. } else if ("YZX" === e.order) {
  41854. var C = a * l
  41855. , I = a * c
  41856. , E = s * l
  41857. , b = s * c;
  41858. t[0] = l * h,
  41859. t[4] = b - C * u,
  41860. t[8] = E * u + I,
  41861. t[1] = u,
  41862. t[5] = a * h,
  41863. t[9] = -s * h,
  41864. t[2] = -c * h,
  41865. t[6] = I * u + E,
  41866. t[10] = C - b * u
  41867. } else if ("XZY" === e.order) {
  41868. var C = a * l
  41869. , I = a * c
  41870. , E = s * l
  41871. , b = s * c;
  41872. t[0] = l * h,
  41873. t[4] = -u,
  41874. t[8] = c * h,
  41875. t[1] = C * u + b,
  41876. t[5] = a * h,
  41877. t[9] = I * u - E,
  41878. t[2] = E * u - I,
  41879. t[6] = s * h,
  41880. t[10] = b * u + C
  41881. }
  41882. return t[3] = 0,
  41883. t[7] = 0,
  41884. t[11] = 0,
  41885. t[12] = 0,
  41886. t[13] = 0,
  41887. t[14] = 0,
  41888. t[15] = 1,
  41889. this
  41890. },
  41891. makeRotationFromQuaternion: function(e) {
  41892. var t = this.elements
  41893. , i = e.x
  41894. , n = e.y
  41895. , r = e.z
  41896. , o = e.w
  41897. , a = i + i
  41898. , s = n + n
  41899. , l = r + r
  41900. , c = i * a
  41901. , h = i * s
  41902. , u = i * l
  41903. , d = n * s
  41904. , p = n * l
  41905. , f = r * l
  41906. , g = o * a
  41907. , m = o * s
  41908. , v = o * l;
  41909. return t[0] = 1 - (d + f),
  41910. t[4] = h - v,
  41911. t[8] = u + m,
  41912. t[1] = h + v,
  41913. t[5] = 1 - (c + f),
  41914. t[9] = p - g,
  41915. t[2] = u - m,
  41916. t[6] = p + g,
  41917. t[10] = 1 - (c + d),
  41918. t[3] = 0,
  41919. t[7] = 0,
  41920. t[11] = 0,
  41921. t[12] = 0,
  41922. t[13] = 0,
  41923. t[14] = 0,
  41924. t[15] = 1,
  41925. this
  41926. },
  41927. lookAt: function() {
  41928. var e, t, i;
  41929. return function(r, o, a) {
  41930. void 0 === e && (e = new n.Vector3),
  41931. void 0 === t && (t = new n.Vector3),
  41932. void 0 === i && (i = new n.Vector3);
  41933. var s = this.elements;
  41934. return i.subVectors(r, o).normalize(),
  41935. 0 === i.lengthSq() && (i.z = 1),
  41936. e.crossVectors(a, i).normalize(),
  41937. 0 === e.lengthSq() && (i.x += 1e-4,
  41938. e.crossVectors(a, i).normalize()),
  41939. t.crossVectors(i, e),
  41940. s[0] = e.x,
  41941. s[4] = t.x,
  41942. s[8] = i.x,
  41943. s[1] = e.y,
  41944. s[5] = t.y,
  41945. s[9] = i.y,
  41946. s[2] = e.z,
  41947. s[6] = t.z,
  41948. s[10] = i.z,
  41949. this
  41950. }
  41951. }(),
  41952. multiply: function(e, t) {
  41953. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41954. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41955. },
  41956. multiplyMatrices: function(e, t) {
  41957. var i = e.elements
  41958. , n = t.elements
  41959. , r = this.elements
  41960. , o = i[0]
  41961. , a = i[4]
  41962. , s = i[8]
  41963. , l = i[12]
  41964. , c = i[1]
  41965. , h = i[5]
  41966. , u = i[9]
  41967. , d = i[13]
  41968. , p = i[2]
  41969. , f = i[6]
  41970. , g = i[10]
  41971. , m = i[14]
  41972. , v = i[3]
  41973. , A = i[7]
  41974. , y = i[11]
  41975. , C = i[15]
  41976. , I = n[0]
  41977. , E = n[4]
  41978. , b = n[8]
  41979. , w = n[12]
  41980. , _ = n[1]
  41981. , T = n[5]
  41982. , x = n[9]
  41983. , S = n[13]
  41984. , M = n[2]
  41985. , R = n[6]
  41986. , P = n[10]
  41987. , O = n[14]
  41988. , L = n[3]
  41989. , D = n[7]
  41990. , N = n[11]
  41991. , B = n[15];
  41992. return r[0] = o * I + a * _ + s * M + l * L,
  41993. r[4] = o * E + a * T + s * R + l * D,
  41994. r[8] = o * b + a * x + s * P + l * N,
  41995. r[12] = o * w + a * S + s * O + l * B,
  41996. r[1] = c * I + h * _ + u * M + d * L,
  41997. r[5] = c * E + h * T + u * R + d * D,
  41998. r[9] = c * b + h * x + u * P + d * N,
  41999. r[13] = c * w + h * S + u * O + d * B,
  42000. r[2] = p * I + f * _ + g * M + m * L,
  42001. r[6] = p * E + f * T + g * R + m * D,
  42002. r[10] = p * b + f * x + g * P + m * N,
  42003. r[14] = p * w + f * S + g * O + m * B,
  42004. r[3] = v * I + A * _ + y * M + C * L,
  42005. r[7] = v * E + A * T + y * R + C * D,
  42006. r[11] = v * b + A * x + y * P + C * N,
  42007. r[15] = v * w + A * S + y * O + C * B,
  42008. this
  42009. },
  42010. multiplyToArray: function(e, t, i) {
  42011. var n = this.elements;
  42012. return this.multiplyMatrices(e, t),
  42013. i[0] = n[0],
  42014. i[1] = n[1],
  42015. i[2] = n[2],
  42016. i[3] = n[3],
  42017. i[4] = n[4],
  42018. i[5] = n[5],
  42019. i[6] = n[6],
  42020. i[7] = n[7],
  42021. i[8] = n[8],
  42022. i[9] = n[9],
  42023. i[10] = n[10],
  42024. i[11] = n[11],
  42025. i[12] = n[12],
  42026. i[13] = n[13],
  42027. i[14] = n[14],
  42028. i[15] = n[15],
  42029. this
  42030. },
  42031. multiplyScalar: function(e) {
  42032. var t = this.elements;
  42033. return t[0] *= e,
  42034. t[4] *= e,
  42035. t[8] *= e,
  42036. t[12] *= e,
  42037. t[1] *= e,
  42038. t[5] *= e,
  42039. t[9] *= e,
  42040. t[13] *= e,
  42041. t[2] *= e,
  42042. t[6] *= e,
  42043. t[10] *= e,
  42044. t[14] *= e,
  42045. t[3] *= e,
  42046. t[7] *= e,
  42047. t[11] *= e,
  42048. t[15] *= e,
  42049. this
  42050. },
  42051. applyToVector3Array: function() {
  42052. var e;
  42053. return function(t, i, r) {
  42054. void 0 === e && (e = new n.Vector3),
  42055. void 0 === i && (i = 0),
  42056. void 0 === r && (r = t.length);
  42057. for (var o = 0, a = i; o < r; o += 3,
  42058. a += 3)
  42059. e.fromArray(t, a),
  42060. e.applyMatrix4(this),
  42061. e.toArray(t, a);
  42062. return t
  42063. }
  42064. }(),
  42065. applyToBuffer: function() {
  42066. var e;
  42067. return function(t, i, r) {
  42068. void 0 === e && (e = new n.Vector3),
  42069. void 0 === i && (i = 0),
  42070. void 0 === r && (r = t.length / t.itemSize);
  42071. for (var o = 0, a = i; o < r; o++,
  42072. a++)
  42073. e.x = t.getX(a),
  42074. e.y = t.getY(a),
  42075. e.z = t.getZ(a),
  42076. e.applyMatrix4(this),
  42077. t.setXYZ(e.x, e.y, e.z);
  42078. return t
  42079. }
  42080. }(),
  42081. determinant: function() {
  42082. var e = this.elements
  42083. , t = e[0]
  42084. , i = e[4]
  42085. , n = e[8]
  42086. , r = e[12]
  42087. , o = e[1]
  42088. , a = e[5]
  42089. , s = e[9]
  42090. , l = e[13]
  42091. , c = e[2]
  42092. , h = e[6]
  42093. , u = e[10]
  42094. , d = e[14]
  42095. , p = e[3]
  42096. , f = e[7]
  42097. , g = e[11]
  42098. , m = e[15];
  42099. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42100. },
  42101. transpose: function() {
  42102. var e, t = this.elements;
  42103. return e = t[1],
  42104. t[1] = t[4],
  42105. t[4] = e,
  42106. e = t[2],
  42107. t[2] = t[8],
  42108. t[8] = e,
  42109. e = t[6],
  42110. t[6] = t[9],
  42111. t[9] = e,
  42112. e = t[3],
  42113. t[3] = t[12],
  42114. t[12] = e,
  42115. e = t[7],
  42116. t[7] = t[13],
  42117. t[13] = e,
  42118. e = t[11],
  42119. t[11] = t[14],
  42120. t[14] = e,
  42121. this
  42122. },
  42123. flattenToArrayOffset: function(e, t) {
  42124. var i = this.elements;
  42125. return e[t] = i[0],
  42126. e[t + 1] = i[1],
  42127. e[t + 2] = i[2],
  42128. e[t + 3] = i[3],
  42129. e[t + 4] = i[4],
  42130. e[t + 5] = i[5],
  42131. e[t + 6] = i[6],
  42132. e[t + 7] = i[7],
  42133. e[t + 8] = i[8],
  42134. e[t + 9] = i[9],
  42135. e[t + 10] = i[10],
  42136. e[t + 11] = i[11],
  42137. e[t + 12] = i[12],
  42138. e[t + 13] = i[13],
  42139. e[t + 14] = i[14],
  42140. e[t + 15] = i[15],
  42141. e
  42142. },
  42143. getPosition: function() {
  42144. var e;
  42145. return function() {
  42146. return void 0 === e && (e = new n.Vector3),
  42147. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42148. e.setFromMatrixColumn(this, 3)
  42149. }
  42150. }(),
  42151. setPosition: function(e) {
  42152. var t = this.elements;
  42153. return t[12] = e.x,
  42154. t[13] = e.y,
  42155. t[14] = e.z,
  42156. this
  42157. },
  42158. getInverse: function(e, t) {
  42159. var i = this.elements
  42160. , n = e.elements
  42161. , r = n[0]
  42162. , o = n[1]
  42163. , a = n[2]
  42164. , s = n[3]
  42165. , l = n[4]
  42166. , c = n[5]
  42167. , h = n[6]
  42168. , u = n[7]
  42169. , d = n[8]
  42170. , p = n[9]
  42171. , f = n[10]
  42172. , g = n[11]
  42173. , m = n[12]
  42174. , v = n[13]
  42175. , A = n[14]
  42176. , y = n[15]
  42177. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42178. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42179. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42180. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42181. , w = r * C + o * I + a * E + s * b;
  42182. if (0 === w) {
  42183. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42184. if (t)
  42185. throw new Error(_);
  42186. return console.warn(_),
  42187. this.identity()
  42188. }
  42189. return i[0] = C,
  42190. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42191. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42192. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42193. i[4] = I,
  42194. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42195. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42196. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42197. i[8] = E,
  42198. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42199. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42200. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42201. i[12] = b,
  42202. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42203. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42204. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42205. this.multiplyScalar(1 / w)
  42206. },
  42207. scale: function(e) {
  42208. var t = this.elements
  42209. , i = e.x
  42210. , n = e.y
  42211. , r = e.z;
  42212. return t[0] *= i,
  42213. t[4] *= n,
  42214. t[8] *= r,
  42215. t[1] *= i,
  42216. t[5] *= n,
  42217. t[9] *= r,
  42218. t[2] *= i,
  42219. t[6] *= n,
  42220. t[10] *= r,
  42221. t[3] *= i,
  42222. t[7] *= n,
  42223. t[11] *= r,
  42224. this
  42225. },
  42226. getMaxScaleOnAxis: function() {
  42227. var e = this.elements
  42228. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42229. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42230. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42231. return Math.sqrt(Math.max(t, i, n))
  42232. },
  42233. makeTranslation: function(e, t, i) {
  42234. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42235. this
  42236. },
  42237. makeRotationX: function(e) {
  42238. var t = Math.cos(e)
  42239. , i = Math.sin(e);
  42240. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42241. this
  42242. },
  42243. makeRotationY: function(e) {
  42244. var t = Math.cos(e)
  42245. , i = Math.sin(e);
  42246. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42247. this
  42248. },
  42249. makeRotationZ: function(e) {
  42250. var t = Math.cos(e)
  42251. , i = Math.sin(e);
  42252. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42253. this
  42254. },
  42255. makeRotationAxis: function(e, t) {
  42256. var i = Math.cos(t)
  42257. , n = Math.sin(t)
  42258. , r = 1 - i
  42259. , o = e.x
  42260. , a = e.y
  42261. , s = e.z
  42262. , l = r * o
  42263. , c = r * a;
  42264. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42265. this
  42266. },
  42267. makeScale: function(e, t, i) {
  42268. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42269. this
  42270. },
  42271. compose: function(e, t, i) {
  42272. return this.makeRotationFromQuaternion(t),
  42273. this.scale(i),
  42274. this.setPosition(e),
  42275. this
  42276. },
  42277. decompose: function() {
  42278. var e, t;
  42279. return function(i, r, o) {
  42280. void 0 === e && (e = new n.Vector3),
  42281. void 0 === t && (t = new n.Matrix4);
  42282. var a = this.elements
  42283. , s = e.set(a[0], a[1], a[2]).length()
  42284. , l = e.set(a[4], a[5], a[6]).length()
  42285. , c = e.set(a[8], a[9], a[10]).length()
  42286. , h = this.determinant();
  42287. h < 0 && (s = -s),
  42288. i.x = a[12],
  42289. i.y = a[13],
  42290. i.z = a[14],
  42291. t.elements.set(this.elements);
  42292. var u = 1 / s
  42293. , d = 1 / l
  42294. , p = 1 / c;
  42295. return t.elements[0] *= u,
  42296. t.elements[1] *= u,
  42297. t.elements[2] *= u,
  42298. t.elements[4] *= d,
  42299. t.elements[5] *= d,
  42300. t.elements[6] *= d,
  42301. t.elements[8] *= p,
  42302. t.elements[9] *= p,
  42303. t.elements[10] *= p,
  42304. r.setFromRotationMatrix(t),
  42305. o.x = s,
  42306. o.y = l,
  42307. o.z = c,
  42308. this
  42309. }
  42310. }(),
  42311. makeFrustum: function(e, t, i, n, r, o) {
  42312. var a = this.elements
  42313. , s = 2 * r / (t - e)
  42314. , l = 2 * r / (n - i)
  42315. , c = (t + e) / (t - e)
  42316. , h = (n + i) / (n - i)
  42317. , u = -(o + r) / (o - r)
  42318. , d = -2 * o * r / (o - r);
  42319. return a[0] = s,
  42320. a[4] = 0,
  42321. a[8] = c,
  42322. a[12] = 0,
  42323. a[1] = 0,
  42324. a[5] = l,
  42325. a[9] = h,
  42326. a[13] = 0,
  42327. a[2] = 0,
  42328. a[6] = 0,
  42329. a[10] = u,
  42330. a[14] = d,
  42331. a[3] = 0,
  42332. a[7] = 0,
  42333. a[11] = -1,
  42334. a[15] = 0,
  42335. this
  42336. },
  42337. makePerspective: function(e, t, i, r) {
  42338. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42339. , a = -o
  42340. , s = a * t
  42341. , l = o * t;
  42342. return this.makeFrustum(s, l, a, o, i, r)
  42343. },
  42344. makeOrthographic: function(e, t, i, n, r, o) {
  42345. var a = this.elements
  42346. , s = 1 / (t - e)
  42347. , l = 1 / (i - n)
  42348. , c = 1 / (o - r)
  42349. , h = (t + e) * s
  42350. , u = (i + n) * l
  42351. , d = (o + r) * c;
  42352. return a[0] = 2 * s,
  42353. a[4] = 0,
  42354. a[8] = 0,
  42355. a[12] = -h,
  42356. a[1] = 0,
  42357. a[5] = 2 * l,
  42358. a[9] = 0,
  42359. a[13] = -u,
  42360. a[2] = 0,
  42361. a[6] = 0,
  42362. a[10] = -2 * c,
  42363. a[14] = -d,
  42364. a[3] = 0,
  42365. a[7] = 0,
  42366. a[11] = 0,
  42367. a[15] = 1,
  42368. this
  42369. },
  42370. equals: function(e) {
  42371. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42372. if (t[n] !== i[n])
  42373. return !1;
  42374. return !0
  42375. },
  42376. fromArray: function(e) {
  42377. return this.elements.set(e),
  42378. this
  42379. },
  42380. toArray: function() {
  42381. var e = this.elements;
  42382. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42383. }
  42384. },
  42385. n.Ray = function(e, t) {
  42386. this.origin = void 0 !== e ? e : new n.Vector3,
  42387. this.direction = void 0 !== t ? t : new n.Vector3
  42388. }
  42389. ,
  42390. n.Ray.prototype = {
  42391. constructor: n.Ray,
  42392. set: function(e, t) {
  42393. return this.origin.copy(e),
  42394. this.direction.copy(t),
  42395. this
  42396. },
  42397. clone: function() {
  42398. return (new this.constructor).copy(this)
  42399. },
  42400. copy: function(e) {
  42401. return this.origin.copy(e.origin),
  42402. this.direction.copy(e.direction),
  42403. this
  42404. },
  42405. at: function(e, t) {
  42406. var i = t || new n.Vector3;
  42407. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42408. },
  42409. lookAt: function(e) {
  42410. this.direction.copy(e).sub(this.origin).normalize()
  42411. },
  42412. recast: function() {
  42413. var e = new n.Vector3;
  42414. return function(t) {
  42415. return this.origin.copy(this.at(t, e)),
  42416. this
  42417. }
  42418. }(),
  42419. closestPointToPoint: function(e, t) {
  42420. var i = t || new n.Vector3;
  42421. i.subVectors(e, this.origin);
  42422. var r = i.dot(this.direction);
  42423. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42424. },
  42425. distanceToPoint: function(e) {
  42426. return Math.sqrt(this.distanceSqToPoint(e))
  42427. },
  42428. distanceSqToPoint: function() {
  42429. var e = new n.Vector3;
  42430. return function(t) {
  42431. var i = e.subVectors(t, this.origin).dot(this.direction);
  42432. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42433. e.distanceToSquared(t))
  42434. }
  42435. }(),
  42436. distanceSqToSegment: function() {
  42437. var e = new n.Vector3
  42438. , t = new n.Vector3
  42439. , i = new n.Vector3;
  42440. return function(n, r, o, a) {
  42441. e.copy(n).add(r).multiplyScalar(.5),
  42442. t.copy(r).sub(n).normalize(),
  42443. i.copy(this.origin).sub(e);
  42444. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42445. if (m > 0)
  42446. if (s = d * f - p,
  42447. l = d * p - f,
  42448. h = u * m,
  42449. s >= 0)
  42450. if (l >= -h)
  42451. if (l <= h) {
  42452. var v = 1 / m;
  42453. s *= v,
  42454. l *= v,
  42455. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42456. } else
  42457. l = u,
  42458. s = Math.max(0, -(d * l + p)),
  42459. c = -s * s + l * (l + 2 * f) + g;
  42460. else
  42461. l = -u,
  42462. s = Math.max(0, -(d * l + p)),
  42463. c = -s * s + l * (l + 2 * f) + g;
  42464. else
  42465. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42466. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42467. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42468. l = Math.min(Math.max(-u, -f), u),
  42469. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42470. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42471. c = -s * s + l * (l + 2 * f) + g);
  42472. else
  42473. l = d > 0 ? -u : u,
  42474. s = Math.max(0, -(d * l + p)),
  42475. c = -s * s + l * (l + 2 * f) + g;
  42476. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42477. a && a.copy(t).multiplyScalar(l).add(e),
  42478. c
  42479. }
  42480. }(),
  42481. intersectSphere: function() {
  42482. var e = new n.Vector3;
  42483. return function(t, i) {
  42484. e.subVectors(t.center, this.origin);
  42485. var n = e.dot(this.direction)
  42486. , r = e.dot(e) - n * n
  42487. , o = t.radius * t.radius;
  42488. if (r > o)
  42489. return null;
  42490. var a = Math.sqrt(o - r)
  42491. , s = n - a
  42492. , l = n + a;
  42493. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42494. }
  42495. }(),
  42496. intersectsSphere: function(e) {
  42497. return this.distanceToPoint(e.center) <= e.radius
  42498. },
  42499. distanceToPlane: function(e) {
  42500. var t = e.normal.dot(this.direction);
  42501. if (0 === t)
  42502. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42503. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42504. return i >= 0 ? i : null
  42505. },
  42506. intersectPlane: function(e, t) {
  42507. var i = this.distanceToPlane(e);
  42508. return null === i ? null : this.at(i, t)
  42509. },
  42510. intersectsPlane: function(e) {
  42511. var t = e.distanceToPoint(this.origin);
  42512. if (0 === t)
  42513. return !0;
  42514. var i = e.normal.dot(this.direction);
  42515. return i * t < 0
  42516. },
  42517. intersectBox: function(e, t) {
  42518. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42519. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42520. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42521. n = (e.min.x - u.x) * l),
  42522. c >= 0 ? (r = (e.min.y - u.y) * c,
  42523. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42524. o = (e.min.y - u.y) * c),
  42525. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42526. (o < n || n !== n) && (n = o),
  42527. h >= 0 ? (a = (e.min.z - u.z) * h,
  42528. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42529. s = (e.min.z - u.z) * h),
  42530. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42531. (s < n || n !== n) && (n = s),
  42532. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42533. },
  42534. intersectsBox: function() {
  42535. var e = new n.Vector3;
  42536. return function(t) {
  42537. return null !== this.intersectBox(t, e)
  42538. }
  42539. }(),
  42540. intersectTriangle: function() {
  42541. var e = new n.Vector3
  42542. , t = new n.Vector3
  42543. , i = new n.Vector3
  42544. , r = new n.Vector3;
  42545. return function(n, o, a, s, l) {
  42546. t.subVectors(o, n),
  42547. i.subVectors(a, n),
  42548. r.crossVectors(t, i);
  42549. var c, h = this.direction.dot(r);
  42550. if (h > 0) {
  42551. if (s)
  42552. return null;
  42553. c = 1
  42554. } else {
  42555. if (!(h < 0))
  42556. return null;
  42557. c = -1,
  42558. h = -h
  42559. }
  42560. e.subVectors(this.origin, n);
  42561. var u = c * this.direction.dot(i.crossVectors(e, i));
  42562. if (u < 0)
  42563. return null;
  42564. var d = c * this.direction.dot(t.cross(e));
  42565. if (d < 0)
  42566. return null;
  42567. if (u + d > h)
  42568. return null;
  42569. var p = -c * e.dot(r);
  42570. return p < 0 ? null : this.at(p / h, l)
  42571. }
  42572. }(),
  42573. applyMatrix4: function(e) {
  42574. return this.direction.add(this.origin).applyMatrix4(e),
  42575. this.origin.applyMatrix4(e),
  42576. this.direction.sub(this.origin),
  42577. this.direction.normalize(),
  42578. this
  42579. },
  42580. equals: function(e) {
  42581. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42582. }
  42583. },
  42584. n.Sphere = function(e, t) {
  42585. this.center = void 0 !== e ? e : new n.Vector3,
  42586. this.radius = void 0 !== t ? t : 0
  42587. }
  42588. ,
  42589. n.Sphere.prototype = {
  42590. constructor: n.Sphere,
  42591. set: function(e, t) {
  42592. return this.center.copy(e),
  42593. this.radius = t,
  42594. this
  42595. },
  42596. setFromPoints: function() {
  42597. var e = new n.Box3;
  42598. return function(t, i) {
  42599. var n = this.center;
  42600. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42601. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42602. r = Math.max(r, n.distanceToSquared(t[o]));
  42603. return this.radius = Math.sqrt(r),
  42604. this
  42605. }
  42606. }(),
  42607. clone: function() {
  42608. return (new this.constructor).copy(this)
  42609. },
  42610. copy: function(e) {
  42611. return this.center.copy(e.center),
  42612. this.radius = e.radius,
  42613. this
  42614. },
  42615. empty: function() {
  42616. return this.radius <= 0
  42617. },
  42618. containsPoint: function(e) {
  42619. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42620. },
  42621. distanceToPoint: function(e) {
  42622. return e.distanceTo(this.center) - this.radius
  42623. },
  42624. intersectsSphere: function(e) {
  42625. var t = this.radius + e.radius;
  42626. return e.center.distanceToSquared(this.center) <= t * t
  42627. },
  42628. intersectsBox: function(e) {
  42629. return e.intersectsSphere(this)
  42630. },
  42631. intersectsPlane: function(e) {
  42632. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42633. },
  42634. clampPoint: function(e, t) {
  42635. var i = this.center.distanceToSquared(e)
  42636. , r = t || new n.Vector3;
  42637. return r.copy(e),
  42638. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42639. r.multiplyScalar(this.radius).add(this.center)),
  42640. r
  42641. },
  42642. getBoundingBox: function(e) {
  42643. var t = e || new n.Box3;
  42644. return t.set(this.center, this.center),
  42645. t.expandByScalar(this.radius),
  42646. t
  42647. },
  42648. applyMatrix4: function(e) {
  42649. return this.center.applyMatrix4(e),
  42650. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42651. this
  42652. },
  42653. translate: function(e) {
  42654. return this.center.add(e),
  42655. this
  42656. },
  42657. equals: function(e) {
  42658. return e.center.equals(this.center) && e.radius === this.radius
  42659. }
  42660. },
  42661. n.Frustum = function(e, t, i, r, o, a) {
  42662. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42663. }
  42664. ,
  42665. n.Frustum.prototype = {
  42666. constructor: n.Frustum,
  42667. set: function(e, t, i, n, r, o) {
  42668. var a = this.planes;
  42669. return a[0].copy(e),
  42670. a[1].copy(t),
  42671. a[2].copy(i),
  42672. a[3].copy(n),
  42673. a[4].copy(r),
  42674. a[5].copy(o),
  42675. this
  42676. },
  42677. clone: function() {
  42678. return (new this.constructor).copy(this)
  42679. },
  42680. copy: function(e) {
  42681. for (var t = this.planes, i = 0; i < 6; i++)
  42682. t[i].copy(e.planes[i]);
  42683. return this
  42684. },
  42685. setFromMatrix: function(e) {
  42686. var t = this.planes
  42687. , i = e.elements
  42688. , n = i[0]
  42689. , r = i[1]
  42690. , o = i[2]
  42691. , a = i[3]
  42692. , s = i[4]
  42693. , l = i[5]
  42694. , c = i[6]
  42695. , h = i[7]
  42696. , u = i[8]
  42697. , d = i[9]
  42698. , p = i[10]
  42699. , f = i[11]
  42700. , g = i[12]
  42701. , m = i[13]
  42702. , v = i[14]
  42703. , A = i[15];
  42704. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42705. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42706. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42707. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42708. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42709. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42710. this
  42711. },
  42712. intersectsObject: function() {
  42713. var e = new n.Sphere;
  42714. return function(t) {
  42715. var i = t.geometry;
  42716. return null === i.boundingSphere && i.computeBoundingSphere(),
  42717. e.copy(i.boundingSphere),
  42718. e.applyMatrix4(t.matrixWorld),
  42719. this.intersectsSphere(e)
  42720. }
  42721. }(),
  42722. intersectsSphere: function(e) {
  42723. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42724. var o = t[r].distanceToPoint(i);
  42725. if (o < n)
  42726. return !1
  42727. }
  42728. return !0
  42729. },
  42730. intersectsBox: function() {
  42731. var e = new n.Vector3
  42732. , t = new n.Vector3;
  42733. return function(i) {
  42734. for (var n = this.planes, r = 0; r < 6; r++) {
  42735. var o = n[r];
  42736. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42737. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42738. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42739. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42740. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42741. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42742. var a = o.distanceToPoint(e)
  42743. , s = o.distanceToPoint(t);
  42744. if (a < 0 && s < 0)
  42745. return !1
  42746. }
  42747. return !0
  42748. }
  42749. }(),
  42750. containsPoint: function(e) {
  42751. for (var t = this.planes, i = 0; i < 6; i++)
  42752. if (t[i].distanceToPoint(e) < 0)
  42753. return !1;
  42754. return !0
  42755. }
  42756. },
  42757. n.Plane = function(e, t) {
  42758. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42759. this.constant = void 0 !== t ? t : 0
  42760. }
  42761. ,
  42762. n.Plane.prototype = {
  42763. constructor: n.Plane,
  42764. set: function(e, t) {
  42765. return this.normal.copy(e),
  42766. this.constant = t,
  42767. this
  42768. },
  42769. setComponents: function(e, t, i, n) {
  42770. return this.normal.set(e, t, i),
  42771. this.constant = n,
  42772. this
  42773. },
  42774. setFromNormalAndCoplanarPoint: function(e, t) {
  42775. return this.normal.copy(e),
  42776. this.constant = -t.dot(this.normal),
  42777. this
  42778. },
  42779. setFromCoplanarPoints: function() {
  42780. var e = new n.Vector3
  42781. , t = new n.Vector3;
  42782. return function(i, n, r) {
  42783. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42784. return this.setFromNormalAndCoplanarPoint(o, i),
  42785. this
  42786. }
  42787. }(),
  42788. clone: function() {
  42789. return (new this.constructor).copy(this)
  42790. },
  42791. copy: function(e) {
  42792. return this.normal.copy(e.normal),
  42793. this.constant = e.constant,
  42794. this
  42795. },
  42796. normalize: function() {
  42797. var e = 1 / this.normal.length();
  42798. return this.normal.multiplyScalar(e),
  42799. this.constant *= e,
  42800. this
  42801. },
  42802. negate: function() {
  42803. return this.constant *= -1,
  42804. this.normal.negate(),
  42805. this
  42806. },
  42807. distanceToPoint: function(e) {
  42808. return this.normal.dot(e) + this.constant
  42809. },
  42810. distanceToSphere: function(e) {
  42811. return this.distanceToPoint(e.center) - e.radius
  42812. },
  42813. projectPoint: function(e, t) {
  42814. return this.orthoPoint(e, t).sub(e).negate()
  42815. },
  42816. orthoPoint: function(e, t) {
  42817. var i = this.distanceToPoint(e)
  42818. , r = t || new n.Vector3;
  42819. return r.copy(this.normal).multiplyScalar(i)
  42820. },
  42821. intersectLine: function() {
  42822. var e = new n.Vector3;
  42823. return function(t, i) {
  42824. var r = i || new n.Vector3
  42825. , o = t.delta(e)
  42826. , a = this.normal.dot(o);
  42827. if (0 !== a) {
  42828. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42829. if (!(s < 0 || s > 1))
  42830. return r.copy(o).multiplyScalar(s).add(t.start)
  42831. } else if (0 === this.distanceToPoint(t.start))
  42832. return r.copy(t.start)
  42833. }
  42834. }(),
  42835. intersectsLine: function(e) {
  42836. var t = this.distanceToPoint(e.start)
  42837. , i = this.distanceToPoint(e.end);
  42838. return t < 0 && i > 0 || i < 0 && t > 0
  42839. },
  42840. intersectsBox: function(e) {
  42841. return e.intersectsPlane(this)
  42842. },
  42843. intersectsSphere: function(e) {
  42844. return e.intersectsPlane(this)
  42845. },
  42846. coplanarPoint: function(e) {
  42847. var t = e || new n.Vector3;
  42848. return t.copy(this.normal).multiplyScalar(-this.constant)
  42849. },
  42850. applyMatrix4: function() {
  42851. var e = new n.Vector3
  42852. , t = new n.Vector3
  42853. , i = new n.Matrix3;
  42854. return function(n, r) {
  42855. var o = r || i.getNormalMatrix(n)
  42856. , a = e.copy(this.normal).applyMatrix3(o)
  42857. , s = this.coplanarPoint(t);
  42858. return s.applyMatrix4(n),
  42859. this.setFromNormalAndCoplanarPoint(a, s),
  42860. this
  42861. }
  42862. }(),
  42863. translate: function(e) {
  42864. return this.constant = this.constant - e.dot(this.normal),
  42865. this
  42866. },
  42867. equals: function(e) {
  42868. return e.normal.equals(this.normal) && e.constant === this.constant
  42869. }
  42870. },
  42871. n.Spherical = function(e, t, i) {
  42872. return this.radius = void 0 !== e ? e : 1,
  42873. this.phi = void 0 !== t ? t : 0,
  42874. this.theta = void 0 !== i ? i : 0,
  42875. this
  42876. }
  42877. ,
  42878. n.Spherical.prototype = {
  42879. constructor: n.Spherical,
  42880. set: function(e, t, i) {
  42881. this.radius = e,
  42882. this.phi = t,
  42883. this.theta = i
  42884. },
  42885. clone: function() {
  42886. return (new this.constructor).copy(this)
  42887. },
  42888. copy: function(e) {
  42889. return this.radius.copy(e.radius),
  42890. this.phi.copy(e.phi),
  42891. this.theta.copy(e.theta),
  42892. this
  42893. },
  42894. makeSafe: function() {
  42895. var e = 1e-6;
  42896. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42897. },
  42898. setFromVector3: function(e) {
  42899. return this.radius = e.length(),
  42900. 0 === this.radius ? (this.theta = 0,
  42901. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42902. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42903. this
  42904. }
  42905. },
  42906. n.Math = {
  42907. generateUUID: function() {
  42908. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42909. return function() {
  42910. for (var r = 0; r < 36; r++)
  42911. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42912. e = 15 & n,
  42913. n >>= 4,
  42914. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42915. return i.join("")
  42916. }
  42917. }(),
  42918. clamp: function(e, t, i) {
  42919. return Math.max(t, Math.min(i, e))
  42920. },
  42921. euclideanModulo: function(e, t) {
  42922. return (e % t + t) % t
  42923. },
  42924. mapLinear: function(e, t, i, n, r) {
  42925. return n + (e - t) * (r - n) / (i - t)
  42926. },
  42927. smoothstep: function(e, t, i) {
  42928. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42929. e * e * (3 - 2 * e))
  42930. },
  42931. smootherstep: function(e, t, i) {
  42932. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42933. e * e * e * (e * (6 * e - 15) + 10))
  42934. },
  42935. random16: function() {
  42936. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42937. Math.random()
  42938. },
  42939. randInt: function(e, t) {
  42940. return e + Math.floor(Math.random() * (t - e + 1))
  42941. },
  42942. randFloat: function(e, t) {
  42943. return e + Math.random() * (t - e)
  42944. },
  42945. randFloatSpread: function(e) {
  42946. return e * (.5 - Math.random())
  42947. },
  42948. degToRad: function() {
  42949. var e = Math.PI / 180;
  42950. return function(t) {
  42951. return t * e
  42952. }
  42953. }(),
  42954. radToDeg: function() {
  42955. var e = 180 / Math.PI;
  42956. return function(t) {
  42957. return t * e
  42958. }
  42959. }(),
  42960. isPowerOfTwo: function(e) {
  42961. return 0 === (e & e - 1) && 0 !== e
  42962. },
  42963. nearestPowerOfTwo: function(e) {
  42964. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42965. },
  42966. nextPowerOfTwo: function(e) {
  42967. return e--,
  42968. e |= e >> 1,
  42969. e |= e >> 2,
  42970. e |= e >> 4,
  42971. e |= e >> 8,
  42972. e |= e >> 16,
  42973. e++,
  42974. e
  42975. }
  42976. },
  42977. n.Spline = function(e) {
  42978. function t(e, t, i, n, r, o, a) {
  42979. var s = .5 * (i - e)
  42980. , l = .5 * (n - t);
  42981. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42982. }
  42983. this.points = e;
  42984. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42985. x: 0,
  42986. y: 0,
  42987. z: 0
  42988. };
  42989. this.initFromArray = function(e) {
  42990. this.points = [];
  42991. for (var t = 0; t < e.length; t++)
  42992. this.points[t] = {
  42993. x: e[t][0],
  42994. y: e[t][1],
  42995. z: e[t][2]
  42996. }
  42997. }
  42998. ,
  42999. this.getPoint = function(e) {
  43000. return i = (this.points.length - 1) * e,
  43001. r = Math.floor(i),
  43002. o = i - r,
  43003. d[0] = 0 === r ? r : r - 1,
  43004. d[1] = r,
  43005. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43006. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43007. l = this.points[d[0]],
  43008. c = this.points[d[1]],
  43009. h = this.points[d[2]],
  43010. u = this.points[d[3]],
  43011. a = o * o,
  43012. s = o * a,
  43013. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43014. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43015. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43016. p
  43017. }
  43018. ,
  43019. this.getControlPointsArray = function() {
  43020. var e, t, i = this.points.length, n = [];
  43021. for (e = 0; e < i; e++)
  43022. t = this.points[e],
  43023. n[e] = [t.x, t.y, t.z];
  43024. return n
  43025. }
  43026. ,
  43027. this.getLength = function(e) {
  43028. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43029. for (u[0] = 0,
  43030. e || (e = 100),
  43031. r = this.points.length * e,
  43032. c.copy(this.points[0]),
  43033. t = 1; t < r; t++)
  43034. i = t / r,
  43035. o = this.getPoint(i),
  43036. h.copy(o),
  43037. d += h.distanceTo(c),
  43038. c.copy(o),
  43039. a = (this.points.length - 1) * i,
  43040. s = Math.floor(a),
  43041. s !== l && (u[s] = d,
  43042. l = s);
  43043. return u[u.length] = d,
  43044. {
  43045. chunks: u,
  43046. total: d
  43047. }
  43048. }
  43049. ,
  43050. this.reparametrizeByArcLength = function(e) {
  43051. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43052. for (h.push(u.copy(this.points[0]).clone()),
  43053. t = 1; t < this.points.length; t++) {
  43054. for (s = d.chunks[t] - d.chunks[t - 1],
  43055. l = Math.ceil(e * s / d.total),
  43056. o = (t - 1) / (this.points.length - 1),
  43057. a = t / (this.points.length - 1),
  43058. i = 1; i < l - 1; i++)
  43059. r = o + i * (1 / l) * (a - o),
  43060. c = this.getPoint(r),
  43061. h.push(u.copy(c).clone());
  43062. h.push(u.copy(this.points[t]).clone())
  43063. }
  43064. this.points = h
  43065. }
  43066. }
  43067. ,
  43068. n.Triangle = function(e, t, i) {
  43069. this.a = void 0 !== e ? e : new n.Vector3,
  43070. this.b = void 0 !== t ? t : new n.Vector3,
  43071. this.c = void 0 !== i ? i : new n.Vector3
  43072. }
  43073. ,
  43074. n.Triangle.normal = function() {
  43075. var e = new n.Vector3;
  43076. return function(t, i, r, o) {
  43077. var a = o || new n.Vector3;
  43078. a.subVectors(r, i),
  43079. e.subVectors(t, i),
  43080. a.cross(e);
  43081. var s = a.lengthSq();
  43082. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43083. }
  43084. }(),
  43085. n.Triangle.barycoordFromPoint = function() {
  43086. var e = new n.Vector3
  43087. , t = new n.Vector3
  43088. , i = new n.Vector3;
  43089. return function(r, o, a, s, l) {
  43090. e.subVectors(s, o),
  43091. t.subVectors(a, o),
  43092. i.subVectors(r, o);
  43093. var c = e.dot(e)
  43094. , h = e.dot(t)
  43095. , u = e.dot(i)
  43096. , d = t.dot(t)
  43097. , p = t.dot(i)
  43098. , f = c * d - h * h
  43099. , g = l || new n.Vector3;
  43100. if (0 === f)
  43101. return g.set(-2, -1, -1);
  43102. var m = 1 / f
  43103. , v = (d * u - h * p) * m
  43104. , A = (c * p - h * u) * m;
  43105. return g.set(1 - v - A, A, v)
  43106. }
  43107. }(),
  43108. n.Triangle.containsPoint = function() {
  43109. var e = new n.Vector3;
  43110. return function(t, i, r, o) {
  43111. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43112. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43113. }
  43114. }(),
  43115. n.Triangle.prototype = {
  43116. constructor: n.Triangle,
  43117. set: function(e, t, i) {
  43118. return this.a.copy(e),
  43119. this.b.copy(t),
  43120. this.c.copy(i),
  43121. this
  43122. },
  43123. setFromPointsAndIndices: function(e, t, i, n) {
  43124. return this.a.copy(e[t]),
  43125. this.b.copy(e[i]),
  43126. this.c.copy(e[n]),
  43127. this
  43128. },
  43129. clone: function() {
  43130. return (new this.constructor).copy(this)
  43131. },
  43132. copy: function(e) {
  43133. return this.a.copy(e.a),
  43134. this.b.copy(e.b),
  43135. this.c.copy(e.c),
  43136. this
  43137. },
  43138. area: function() {
  43139. var e = new n.Vector3
  43140. , t = new n.Vector3;
  43141. return function() {
  43142. return e.subVectors(this.c, this.b),
  43143. t.subVectors(this.a, this.b),
  43144. .5 * e.cross(t).length()
  43145. }
  43146. }(),
  43147. midpoint: function(e) {
  43148. var t = e || new n.Vector3;
  43149. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43150. },
  43151. normal: function(e) {
  43152. return n.Triangle.normal(this.a, this.b, this.c, e)
  43153. },
  43154. plane: function(e) {
  43155. var t = e || new n.Plane;
  43156. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43157. },
  43158. barycoordFromPoint: function(e, t) {
  43159. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43160. },
  43161. containsPoint: function(e) {
  43162. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43163. },
  43164. equals: function(e) {
  43165. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43166. }
  43167. },
  43168. n.Interpolant = function(e, t, i, n) {
  43169. this.parameterPositions = e,
  43170. this._cachedIndex = 0,
  43171. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43172. this.sampleValues = t,
  43173. this.valueSize = i
  43174. }
  43175. ,
  43176. n.Interpolant.prototype = {
  43177. constructor: n.Interpolant,
  43178. evaluate: function(e) {
  43179. var t = this.parameterPositions
  43180. , i = this._cachedIndex
  43181. , n = t[i]
  43182. , r = t[i - 1];
  43183. e: {
  43184. t: {
  43185. var o;
  43186. i: {
  43187. n: if (!(e < n)) {
  43188. for (var a = i + 2; ; ) {
  43189. if (void 0 === n) {
  43190. if (e < r)
  43191. break n;
  43192. return i = t.length,
  43193. this._cachedIndex = i,
  43194. this.afterEnd_(i - 1, e, r)
  43195. }
  43196. if (i === a)
  43197. break;
  43198. if (r = n,
  43199. n = t[++i],
  43200. e < n)
  43201. break t
  43202. }
  43203. o = t.length;
  43204. break i
  43205. }
  43206. {
  43207. if (e >= r)
  43208. break e;
  43209. var s = t[1];
  43210. e < s && (i = 2,
  43211. r = s);
  43212. for (var a = i - 2; ; ) {
  43213. if (void 0 === r)
  43214. return this._cachedIndex = 0,
  43215. this.beforeStart_(0, e, n);
  43216. if (i === a)
  43217. break;
  43218. if (n = r,
  43219. r = t[--i - 1],
  43220. e >= r)
  43221. break t
  43222. }
  43223. o = i,
  43224. i = 0
  43225. }
  43226. }
  43227. for (; i < o; ) {
  43228. var l = i + o >>> 1;
  43229. e < t[l] ? o = l : i = l + 1
  43230. }
  43231. if (n = t[i],
  43232. r = t[i - 1],
  43233. void 0 === r)
  43234. return this._cachedIndex = 0,
  43235. this.beforeStart_(0, e, n);
  43236. if (void 0 === n)
  43237. return i = t.length,
  43238. this._cachedIndex = i,
  43239. this.afterEnd_(i - 1, r, e)
  43240. }
  43241. this._cachedIndex = i,
  43242. this.intervalChanged_(i, r, n)
  43243. }
  43244. return this.interpolate_(i, r, e, n)
  43245. },
  43246. settings: null,
  43247. DefaultSettings_: {},
  43248. getSettings_: function() {
  43249. return this.settings || this.DefaultSettings_
  43250. },
  43251. copySampleValue_: function(e) {
  43252. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43253. t[o] = i[r + o];
  43254. return t
  43255. },
  43256. interpolate_: function(e, t, i, n) {
  43257. throw new Error("call to abstract method")
  43258. },
  43259. intervalChanged_: function(e, t, i) {}
  43260. },
  43261. Object.assign(n.Interpolant.prototype, {
  43262. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43263. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43264. }),
  43265. n.CubicInterpolant = function(e, t, i, r) {
  43266. n.Interpolant.call(this, e, t, i, r),
  43267. this._weightPrev = -0,
  43268. this._offsetPrev = -0,
  43269. this._weightNext = -0,
  43270. this._offsetNext = -0
  43271. }
  43272. ,
  43273. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43274. constructor: n.CubicInterpolant,
  43275. DefaultSettings_: {
  43276. endingStart: n.ZeroCurvatureEnding,
  43277. endingEnd: n.ZeroCurvatureEnding
  43278. },
  43279. intervalChanged_: function(e, t, i) {
  43280. var r = this.parameterPositions
  43281. , o = e - 2
  43282. , a = e + 1
  43283. , s = r[o]
  43284. , l = r[a];
  43285. if (void 0 === s)
  43286. switch (this.getSettings_().endingStart) {
  43287. case n.ZeroSlopeEnding:
  43288. o = e,
  43289. s = 2 * t - i;
  43290. break;
  43291. case n.WrapAroundEnding:
  43292. o = r.length - 2,
  43293. s = t + r[o] - r[o + 1];
  43294. break;
  43295. default:
  43296. o = e,
  43297. s = i
  43298. }
  43299. if (void 0 === l)
  43300. switch (this.getSettings_().endingEnd) {
  43301. case n.ZeroSlopeEnding:
  43302. a = e,
  43303. l = 2 * i - t;
  43304. break;
  43305. case n.WrapAroundEnding:
  43306. a = 1,
  43307. l = i + r[1] - r[0];
  43308. break;
  43309. default:
  43310. a = e - 1,
  43311. l = t
  43312. }
  43313. var c = .5 * (i - t)
  43314. , h = this.valueSize;
  43315. this._weightPrev = c / (t - s),
  43316. this._weightNext = c / (l - i),
  43317. this._offsetPrev = o * h,
  43318. this._offsetNext = a * h
  43319. },
  43320. interpolate_: function(e, t, i, n) {
  43321. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43322. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43323. return r
  43324. }
  43325. }),
  43326. n.DiscreteInterpolant = function(e, t, i, r) {
  43327. n.Interpolant.call(this, e, t, i, r)
  43328. }
  43329. ,
  43330. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43331. constructor: n.DiscreteInterpolant,
  43332. interpolate_: function(e, t, i, n) {
  43333. return this.copySampleValue_(e - 1)
  43334. }
  43335. }),
  43336. n.LinearInterpolant = function(e, t, i, r) {
  43337. n.Interpolant.call(this, e, t, i, r)
  43338. }
  43339. ,
  43340. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43341. constructor: n.LinearInterpolant,
  43342. interpolate_: function(e, t, i, n) {
  43343. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43344. r[u] = o[l + u] * h + o[s + u] * c;
  43345. return r
  43346. }
  43347. }),
  43348. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43349. n.Interpolant.call(this, e, t, i, r)
  43350. }
  43351. ,
  43352. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43353. constructor: n.QuaternionLinearInterpolant,
  43354. interpolate_: function(e, t, i, r) {
  43355. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43356. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43357. return o
  43358. }
  43359. }),
  43360. n.Clock = function(e) {
  43361. this.autoStart = void 0 === e || e,
  43362. this.startTime = 0,
  43363. this.oldTime = 0,
  43364. this.elapsedTime = 0,
  43365. this.running = !1
  43366. }
  43367. ,
  43368. n.Clock.prototype = {
  43369. constructor: n.Clock,
  43370. start: function() {
  43371. this.startTime = performance.now(),
  43372. this.oldTime = this.startTime,
  43373. this.running = !0
  43374. },
  43375. stop: function() {
  43376. this.getElapsedTime(),
  43377. this.running = !1
  43378. },
  43379. getElapsedTime: function() {
  43380. return this.getDelta(),
  43381. this.elapsedTime
  43382. },
  43383. getDelta: function() {
  43384. var e = 0;
  43385. if (this.autoStart && !this.running && this.start(),
  43386. this.running) {
  43387. var t = performance.now();
  43388. e = .001 * (t - this.oldTime),
  43389. this.oldTime = t,
  43390. this.elapsedTime += e
  43391. }
  43392. return e
  43393. }
  43394. },
  43395. n.EventDispatcher = function() {}
  43396. ,
  43397. n.EventDispatcher.prototype = {
  43398. constructor: n.EventDispatcher,
  43399. apply: function(e) {
  43400. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43401. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43402. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43403. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43404. },
  43405. addEventListener: function(e, t) {
  43406. void 0 === this._listeners && (this._listeners = {});
  43407. var i = this._listeners;
  43408. void 0 === i[e] && (i[e] = []),
  43409. i[e].indexOf(t) === -1 && i[e].push(t)
  43410. },
  43411. hasEventListener: function(e, t) {
  43412. if (void 0 === this._listeners)
  43413. return !1;
  43414. var i = this._listeners;
  43415. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43416. },
  43417. removeEventListener: function(e, t) {
  43418. if (void 0 !== this._listeners) {
  43419. var i = this._listeners
  43420. , n = i[e];
  43421. if (void 0 !== n) {
  43422. var r = n.indexOf(t);
  43423. r !== -1 && n.splice(r, 1)
  43424. }
  43425. }
  43426. },
  43427. dispatchEvent: function(e) {
  43428. if (void 0 !== this._listeners) {
  43429. var t = this._listeners
  43430. , i = t[e.type];
  43431. if (void 0 !== i) {
  43432. e.target = this;
  43433. for (var n = [], r = i.length, o = 0; o < r; o++)
  43434. n[o] = i[o];
  43435. for (var o = 0; o < r; o++)
  43436. n[o].call(this, e)
  43437. }
  43438. }
  43439. }
  43440. },
  43441. n.Layers = function() {
  43442. this.mask = 1
  43443. }
  43444. ,
  43445. n.Layers.prototype = {
  43446. constructor: n.Layers,
  43447. set: function(e) {
  43448. this.mask = 1 << e
  43449. },
  43450. enable: function(e) {
  43451. this.mask |= 1 << e
  43452. },
  43453. toggle: function(e) {
  43454. this.mask ^= 1 << e
  43455. },
  43456. disable: function(e) {
  43457. this.mask &= ~(1 << e)
  43458. },
  43459. test: function(e) {
  43460. return 0 !== (this.mask & e.mask)
  43461. }
  43462. },
  43463. function(e) {
  43464. function t(e, t) {
  43465. return e.distance - t.distance
  43466. }
  43467. function i(e, t, n, r) {
  43468. if (e.visible !== !1 && (e.raycast(t, n),
  43469. r === !0))
  43470. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43471. i(o[a], t, n, !0)
  43472. }
  43473. e.Raycaster = function(t, i, n, r) {
  43474. this.ray = new e.Ray(t,i),
  43475. this.near = n || 0,
  43476. this.far = r || 1 / 0,
  43477. this.params = {
  43478. Mesh: {},
  43479. Line: {},
  43480. LOD: {},
  43481. Points: {
  43482. threshold: 1
  43483. },
  43484. Sprite: {}
  43485. },
  43486. Object.defineProperties(this.params, {
  43487. PointCloud: {
  43488. get: function() {
  43489. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43490. this.Points
  43491. }
  43492. }
  43493. })
  43494. }
  43495. ,
  43496. e.Raycaster.prototype = {
  43497. constructor: e.Raycaster,
  43498. linePrecision: 1,
  43499. set: function(e, t) {
  43500. this.ray.set(e, t)
  43501. },
  43502. setFromCamera: function(t, i) {
  43503. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43504. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43505. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43506. },
  43507. intersectObject: function(e, n) {
  43508. var r = [];
  43509. return i(e, this, r, n),
  43510. r.sort(t),
  43511. r
  43512. },
  43513. intersectObjects: function(e, n) {
  43514. var r = [];
  43515. if (Array.isArray(e) === !1)
  43516. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43517. r;
  43518. for (var o = 0, a = e.length; o < a; o++)
  43519. i(e[o], this, r, n);
  43520. return r.sort(t),
  43521. r
  43522. }
  43523. }
  43524. }(n),
  43525. n.Object3D = function() {
  43526. function e() {
  43527. o.setFromEuler(r, !1)
  43528. }
  43529. function t() {
  43530. r.setFromQuaternion(o, void 0, !1)
  43531. }
  43532. Object.defineProperty(this, "id", {
  43533. value: n.Object3DIdCount++
  43534. }),
  43535. this.uuid = n.Math.generateUUID(),
  43536. this.name = "",
  43537. this.type = "Object3D",
  43538. this.parent = null,
  43539. this.children = [],
  43540. this.up = n.Object3D.DefaultUp.clone();
  43541. var i = new n.Vector3
  43542. , r = new n.Euler
  43543. , o = new n.Quaternion
  43544. , a = new n.Vector3(1,1,1);
  43545. r.onChange(e),
  43546. o.onChange(t),
  43547. Object.defineProperties(this, {
  43548. position: {
  43549. enumerable: !0,
  43550. value: i
  43551. },
  43552. rotation: {
  43553. enumerable: !0,
  43554. value: r
  43555. },
  43556. quaternion: {
  43557. enumerable: !0,
  43558. value: o
  43559. },
  43560. scale: {
  43561. enumerable: !0,
  43562. value: a
  43563. },
  43564. modelViewMatrix: {
  43565. value: new n.Matrix4
  43566. },
  43567. normalMatrix: {
  43568. value: new n.Matrix3
  43569. }
  43570. }),
  43571. this.rotationAutoUpdate = !0,
  43572. this.matrix = new n.Matrix4,
  43573. this.matrixWorld = new n.Matrix4,
  43574. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43575. this.matrixWorldNeedsUpdate = !1,
  43576. this.layers = new n.Layers,
  43577. this.visible = !0,
  43578. this.castShadow = !1,
  43579. this.receiveShadow = !1,
  43580. this.frustumCulled = !0,
  43581. this.renderOrder = 0,
  43582. this.userData = {}
  43583. }
  43584. ,
  43585. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43586. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43587. n.Object3D.prototype = {
  43588. constructor: n.Object3D,
  43589. applyMatrix: function(e) {
  43590. this.matrix.multiplyMatrices(e, this.matrix),
  43591. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43592. },
  43593. setRotationFromAxisAngle: function(e, t) {
  43594. this.quaternion.setFromAxisAngle(e, t)
  43595. },
  43596. setRotationFromEuler: function(e) {
  43597. this.quaternion.setFromEuler(e, !0)
  43598. },
  43599. setRotationFromMatrix: function(e) {
  43600. this.quaternion.setFromRotationMatrix(e)
  43601. },
  43602. setRotationFromQuaternion: function(e) {
  43603. this.quaternion.copy(e)
  43604. },
  43605. rotateOnAxis: function() {
  43606. var e = new n.Quaternion;
  43607. return function(t, i) {
  43608. return e.setFromAxisAngle(t, i),
  43609. this.quaternion.multiply(e),
  43610. this
  43611. }
  43612. }(),
  43613. rotateX: function() {
  43614. var e = new n.Vector3(1,0,0);
  43615. return function(t) {
  43616. return this.rotateOnAxis(e, t)
  43617. }
  43618. }(),
  43619. rotateY: function() {
  43620. var e = new n.Vector3(0,1,0);
  43621. return function(t) {
  43622. return this.rotateOnAxis(e, t)
  43623. }
  43624. }(),
  43625. rotateZ: function() {
  43626. var e = new n.Vector3(0,0,1);
  43627. return function(t) {
  43628. return this.rotateOnAxis(e, t)
  43629. }
  43630. }(),
  43631. translateOnAxis: function() {
  43632. var e = new n.Vector3;
  43633. return function(t, i) {
  43634. return e.copy(t).applyQuaternion(this.quaternion),
  43635. this.position.add(e.multiplyScalar(i)),
  43636. this
  43637. }
  43638. }(),
  43639. translateX: function() {
  43640. var e = new n.Vector3(1,0,0);
  43641. return function(t) {
  43642. return this.translateOnAxis(e, t)
  43643. }
  43644. }(),
  43645. translateY: function() {
  43646. var e = new n.Vector3(0,1,0);
  43647. return function(t) {
  43648. return this.translateOnAxis(e, t)
  43649. }
  43650. }(),
  43651. translateZ: function() {
  43652. var e = new n.Vector3(0,0,1);
  43653. return function(t) {
  43654. return this.translateOnAxis(e, t)
  43655. }
  43656. }(),
  43657. localToWorld: function(e) {
  43658. return e.applyMatrix4(this.matrixWorld)
  43659. },
  43660. worldToLocal: function() {
  43661. var e = new n.Matrix4;
  43662. return function(t) {
  43663. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43664. }
  43665. }(),
  43666. lookAt: function() {
  43667. var e = new n.Matrix4;
  43668. return function(t) {
  43669. e.lookAt(t, this.position, this.up),
  43670. this.quaternion.setFromRotationMatrix(e)
  43671. }
  43672. }(),
  43673. add: function(e) {
  43674. if (arguments.length > 1) {
  43675. for (var t = 0; t < arguments.length; t++)
  43676. this.add(arguments[t]);
  43677. return this
  43678. }
  43679. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43680. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43681. e.parent = this,
  43682. e.dispatchEvent({
  43683. type: "added"
  43684. }),
  43685. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43686. this)
  43687. },
  43688. remove: function(e) {
  43689. if (arguments.length > 1)
  43690. for (var t = 0; t < arguments.length; t++)
  43691. this.remove(arguments[t]);
  43692. var i = this.children.indexOf(e);
  43693. i !== -1 && (e.parent = null,
  43694. e.dispatchEvent({
  43695. type: "removed"
  43696. }),
  43697. this.children.splice(i, 1))
  43698. },
  43699. getObjectById: function(e) {
  43700. return this.getObjectByProperty("id", e)
  43701. },
  43702. getObjectByName: function(e) {
  43703. return this.getObjectByProperty("name", e)
  43704. },
  43705. getObjectByProperty: function(e, t) {
  43706. if (this[e] === t)
  43707. return this;
  43708. for (var i = 0, n = this.children.length; i < n; i++) {
  43709. var r = this.children[i]
  43710. , o = r.getObjectByProperty(e, t);
  43711. if (void 0 !== o)
  43712. return o
  43713. }
  43714. },
  43715. getWorldPosition: function(e) {
  43716. var t = e || new n.Vector3;
  43717. return this.updateMatrixWorld(!0),
  43718. t.setFromMatrixPosition(this.matrixWorld)
  43719. },
  43720. getWorldQuaternion: function() {
  43721. var e = new n.Vector3
  43722. , t = new n.Vector3;
  43723. return function(i) {
  43724. var r = i || new n.Quaternion;
  43725. return this.updateMatrixWorld(!0),
  43726. this.matrixWorld.decompose(e, r, t),
  43727. r
  43728. }
  43729. }(),
  43730. getWorldRotation: function() {
  43731. var e = new n.Quaternion;
  43732. return function(t) {
  43733. var i = t || new n.Euler;
  43734. return this.getWorldQuaternion(e),
  43735. i.setFromQuaternion(e, this.rotation.order, !1)
  43736. }
  43737. }(),
  43738. getWorldScale: function() {
  43739. var e = new n.Vector3
  43740. , t = new n.Quaternion;
  43741. return function(i) {
  43742. var r = i || new n.Vector3;
  43743. return this.updateMatrixWorld(!0),
  43744. this.matrixWorld.decompose(e, t, r),
  43745. r
  43746. }
  43747. }(),
  43748. getWorldDirection: function() {
  43749. var e = new n.Quaternion;
  43750. return function(t) {
  43751. var i = t || new n.Vector3;
  43752. return this.getWorldQuaternion(e),
  43753. i.set(0, 0, 1).applyQuaternion(e)
  43754. }
  43755. }(),
  43756. raycast: function() {},
  43757. traverse: function(e) {
  43758. e(this);
  43759. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43760. t[i].traverse(e)
  43761. },
  43762. traverseVisible: function(e) {
  43763. if (this.visible !== !1) {
  43764. e(this);
  43765. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43766. t[i].traverseVisible(e)
  43767. }
  43768. },
  43769. traverseAncestors: function(e) {
  43770. var t = this.parent;
  43771. null !== t && (e(t),
  43772. t.traverseAncestors(e))
  43773. },
  43774. updateMatrix: function() {
  43775. this.matrix.compose(this.position, this.quaternion, this.scale),
  43776. this.matrixWorldNeedsUpdate = !0
  43777. },
  43778. updateMatrixWorld: function(e) {
  43779. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43780. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43781. this.matrixWorldNeedsUpdate = !1,
  43782. e = !0);
  43783. for (var t = 0, i = this.children.length; t < i; t++)
  43784. this.children[t].updateMatrixWorld(e)
  43785. },
  43786. toJSON: function(e) {
  43787. function t(e) {
  43788. var t = [];
  43789. for (var i in e) {
  43790. var n = e[i];
  43791. delete n.metadata,
  43792. t.push(n)
  43793. }
  43794. return t
  43795. }
  43796. var i = void 0 === e
  43797. , n = {};
  43798. i && (e = {
  43799. geometries: {},
  43800. materials: {},
  43801. textures: {},
  43802. images: {}
  43803. },
  43804. n.metadata = {
  43805. version: 4.4,
  43806. type: "Object",
  43807. generator: "Object3D.toJSON"
  43808. });
  43809. var r = {};
  43810. if (r.uuid = this.uuid,
  43811. r.type = this.type,
  43812. "" !== this.name && (r.name = this.name),
  43813. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43814. this.castShadow === !0 && (r.castShadow = !0),
  43815. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43816. this.visible === !1 && (r.visible = !1),
  43817. r.matrix = this.matrix.toArray(),
  43818. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43819. r.geometry = this.geometry.uuid),
  43820. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43821. r.material = this.material.uuid),
  43822. this.children.length > 0) {
  43823. r.children = [];
  43824. for (var o = 0; o < this.children.length; o++)
  43825. r.children.push(this.children[o].toJSON(e).object)
  43826. }
  43827. if (i) {
  43828. var a = t(e.geometries)
  43829. , s = t(e.materials)
  43830. , l = t(e.textures)
  43831. , c = t(e.images);
  43832. a.length > 0 && (n.geometries = a),
  43833. s.length > 0 && (n.materials = s),
  43834. l.length > 0 && (n.textures = l),
  43835. c.length > 0 && (n.images = c)
  43836. }
  43837. return n.object = r,
  43838. n
  43839. },
  43840. clone: function(e) {
  43841. return (new this.constructor).copy(this, e)
  43842. },
  43843. copy: function(e, t) {
  43844. if (void 0 === t && (t = !0),
  43845. this.name = e.name,
  43846. this.up.copy(e.up),
  43847. this.position.copy(e.position),
  43848. this.quaternion.copy(e.quaternion),
  43849. this.scale.copy(e.scale),
  43850. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43851. this.matrix.copy(e.matrix),
  43852. this.matrixWorld.copy(e.matrixWorld),
  43853. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43854. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43855. this.visible = e.visible,
  43856. this.castShadow = e.castShadow,
  43857. this.receiveShadow = e.receiveShadow,
  43858. this.frustumCulled = e.frustumCulled,
  43859. this.renderOrder = e.renderOrder,
  43860. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43861. t === !0)
  43862. for (var i = 0; i < e.children.length; i++) {
  43863. var n = e.children[i];
  43864. this.add(n.clone())
  43865. }
  43866. return this
  43867. }
  43868. },
  43869. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43870. n.Object3DIdCount = 0,
  43871. n.Face3 = function(e, t, i, r, o, a) {
  43872. this.a = e,
  43873. this.b = t,
  43874. this.c = i,
  43875. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43876. this.vertexNormals = Array.isArray(r) ? r : [],
  43877. this.color = o instanceof n.Color ? o : new n.Color,
  43878. this.vertexColors = Array.isArray(o) ? o : [],
  43879. this.materialIndex = void 0 !== a ? a : 0
  43880. }
  43881. ,
  43882. n.Face3.prototype = {
  43883. constructor: n.Face3,
  43884. clone: function() {
  43885. return (new this.constructor).copy(this)
  43886. },
  43887. copy: function(e) {
  43888. this.a = e.a,
  43889. this.b = e.b,
  43890. this.c = e.c,
  43891. this.normal.copy(e.normal),
  43892. this.color.copy(e.color),
  43893. this.materialIndex = e.materialIndex;
  43894. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43895. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43896. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43897. this.vertexColors[t] = e.vertexColors[t].clone();
  43898. return this
  43899. }
  43900. },
  43901. n.BufferAttribute = function(e, t) {
  43902. this.uuid = n.Math.generateUUID(),
  43903. this.array = e,
  43904. this.itemSize = t,
  43905. this.dynamic = !1,
  43906. this.updateRange = {
  43907. offset: 0,
  43908. count: -1
  43909. },
  43910. this.version = 0
  43911. }
  43912. ,
  43913. n.BufferAttribute.prototype = {
  43914. constructor: n.BufferAttribute,
  43915. get count() {
  43916. return this.array.length / this.itemSize
  43917. },
  43918. set needsUpdate(e) {
  43919. e === !0 && this.version++
  43920. },
  43921. setDynamic: function(e) {
  43922. return this.dynamic = e,
  43923. this
  43924. },
  43925. copy: function(e) {
  43926. return this.array = new e.array.constructor(e.array),
  43927. this.itemSize = e.itemSize,
  43928. this.dynamic = e.dynamic,
  43929. this
  43930. },
  43931. copyAt: function(e, t, i) {
  43932. e *= this.itemSize,
  43933. i *= t.itemSize;
  43934. for (var n = 0, r = this.itemSize; n < r; n++)
  43935. this.array[e + n] = t.array[i + n];
  43936. return this
  43937. },
  43938. copyArray: function(e) {
  43939. return this.array.set(e),
  43940. this
  43941. },
  43942. copyColorsArray: function(e) {
  43943. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43944. var a = e[r];
  43945. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43946. a = new n.Color),
  43947. t[i++] = a.r,
  43948. t[i++] = a.g,
  43949. t[i++] = a.b
  43950. }
  43951. return this
  43952. },
  43953. copyIndicesArray: function(e) {
  43954. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43955. var o = e[n];
  43956. t[i++] = o.a,
  43957. t[i++] = o.b,
  43958. t[i++] = o.c
  43959. }
  43960. return this
  43961. },
  43962. copyVector2sArray: function(e) {
  43963. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43964. var a = e[r];
  43965. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43966. a = new n.Vector2),
  43967. t[i++] = a.x,
  43968. t[i++] = a.y
  43969. }
  43970. return this
  43971. },
  43972. copyVector3sArray: function(e) {
  43973. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43974. var a = e[r];
  43975. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43976. a = new n.Vector3),
  43977. t[i++] = a.x,
  43978. t[i++] = a.y,
  43979. t[i++] = a.z
  43980. }
  43981. return this
  43982. },
  43983. copyVector4sArray: function(e) {
  43984. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43985. var a = e[r];
  43986. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43987. a = new n.Vector4),
  43988. t[i++] = a.x,
  43989. t[i++] = a.y,
  43990. t[i++] = a.z,
  43991. t[i++] = a.w
  43992. }
  43993. return this
  43994. },
  43995. set: function(e, t) {
  43996. return void 0 === t && (t = 0),
  43997. this.array.set(e, t),
  43998. this
  43999. },
  44000. getX: function(e) {
  44001. return this.array[e * this.itemSize]
  44002. },
  44003. setX: function(e, t) {
  44004. return this.array[e * this.itemSize] = t,
  44005. this
  44006. },
  44007. getY: function(e) {
  44008. return this.array[e * this.itemSize + 1]
  44009. },
  44010. setY: function(e, t) {
  44011. return this.array[e * this.itemSize + 1] = t,
  44012. this
  44013. },
  44014. getZ: function(e) {
  44015. return this.array[e * this.itemSize + 2]
  44016. },
  44017. setZ: function(e, t) {
  44018. return this.array[e * this.itemSize + 2] = t,
  44019. this
  44020. },
  44021. getW: function(e) {
  44022. return this.array[e * this.itemSize + 3]
  44023. },
  44024. setW: function(e, t) {
  44025. return this.array[e * this.itemSize + 3] = t,
  44026. this
  44027. },
  44028. setXY: function(e, t, i) {
  44029. return e *= this.itemSize,
  44030. this.array[e + 0] = t,
  44031. this.array[e + 1] = i,
  44032. this
  44033. },
  44034. setXYZ: function(e, t, i, n) {
  44035. return e *= this.itemSize,
  44036. this.array[e + 0] = t,
  44037. this.array[e + 1] = i,
  44038. this.array[e + 2] = n,
  44039. this
  44040. },
  44041. setXYZW: function(e, t, i, n, r) {
  44042. return e *= this.itemSize,
  44043. this.array[e + 0] = t,
  44044. this.array[e + 1] = i,
  44045. this.array[e + 2] = n,
  44046. this.array[e + 3] = r,
  44047. this
  44048. },
  44049. clone: function() {
  44050. return (new this.constructor).copy(this)
  44051. }
  44052. },
  44053. n.Int8Attribute = function(e, t) {
  44054. return new n.BufferAttribute(new Int8Array(e),t)
  44055. }
  44056. ,
  44057. n.Uint8Attribute = function(e, t) {
  44058. return new n.BufferAttribute(new Uint8Array(e),t)
  44059. }
  44060. ,
  44061. n.Uint8ClampedAttribute = function(e, t) {
  44062. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44063. }
  44064. ,
  44065. n.Int16Attribute = function(e, t) {
  44066. return new n.BufferAttribute(new Int16Array(e),t)
  44067. }
  44068. ,
  44069. n.Uint16Attribute = function(e, t) {
  44070. return new n.BufferAttribute(new Uint16Array(e),t)
  44071. }
  44072. ;
  44073. n.Int32Attribute = function(e, t) {
  44074. return new n.BufferAttribute(new Int32Array(e),t)
  44075. }
  44076. ;
  44077. n.Uint32Attribute = function(e, t) {
  44078. return new n.BufferAttribute(new Uint32Array(e),t)
  44079. }
  44080. ,
  44081. n.Float32Attribute = function(e, t) {
  44082. return new n.BufferAttribute(new Float32Array(e),t)
  44083. }
  44084. ,
  44085. n.Float64Attribute = function(e, t) {
  44086. return new n.BufferAttribute(new Float64Array(e),t)
  44087. }
  44088. ,
  44089. n.DynamicBufferAttribute = function(e, t) {
  44090. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44091. new n.BufferAttribute(e,t).setDynamic(!0)
  44092. }
  44093. ,
  44094. n.InstancedBufferAttribute = function(e, t, i) {
  44095. n.BufferAttribute.call(this, e, t),
  44096. this.meshPerAttribute = i || 1
  44097. }
  44098. ,
  44099. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44100. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44101. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44102. return n.BufferAttribute.prototype.copy.call(this, e),
  44103. this.meshPerAttribute = e.meshPerAttribute,
  44104. this
  44105. }
  44106. ,
  44107. n.InterleavedBuffer = function(e, t) {
  44108. this.uuid = n.Math.generateUUID(),
  44109. this.array = e,
  44110. this.stride = t,
  44111. this.dynamic = !1,
  44112. this.updateRange = {
  44113. offset: 0,
  44114. count: -1
  44115. },
  44116. this.version = 0
  44117. }
  44118. ,
  44119. n.InterleavedBuffer.prototype = {
  44120. constructor: n.InterleavedBuffer,
  44121. get length() {
  44122. return this.array.length
  44123. },
  44124. get count() {
  44125. return this.array.length / this.stride
  44126. },
  44127. set needsUpdate(e) {
  44128. e === !0 && this.version++
  44129. },
  44130. setDynamic: function(e) {
  44131. return this.dynamic = e,
  44132. this
  44133. },
  44134. copy: function(e) {
  44135. return this.array = new e.array.constructor(e.array),
  44136. this.stride = e.stride,
  44137. this.dynamic = e.dynamic,
  44138. this
  44139. },
  44140. copyAt: function(e, t, i) {
  44141. e *= this.stride,
  44142. i *= t.stride;
  44143. for (var n = 0, r = this.stride; n < r; n++)
  44144. this.array[e + n] = t.array[i + n];
  44145. return this
  44146. },
  44147. set: function(e, t) {
  44148. return void 0 === t && (t = 0),
  44149. this.array.set(e, t),
  44150. this
  44151. },
  44152. clone: function() {
  44153. return (new this.constructor).copy(this)
  44154. }
  44155. },
  44156. n.InstancedInterleavedBuffer = function(e, t, i) {
  44157. n.InterleavedBuffer.call(this, e, t),
  44158. this.meshPerAttribute = i || 1
  44159. }
  44160. ,
  44161. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44162. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44163. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44164. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44165. this.meshPerAttribute = e.meshPerAttribute,
  44166. this
  44167. }
  44168. ,
  44169. n.InterleavedBufferAttribute = function(e, t, i) {
  44170. this.uuid = n.Math.generateUUID(),
  44171. this.data = e,
  44172. this.itemSize = t,
  44173. this.offset = i
  44174. }
  44175. ,
  44176. n.InterleavedBufferAttribute.prototype = {
  44177. constructor: n.InterleavedBufferAttribute,
  44178. get length() {
  44179. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44180. this.array.length
  44181. },
  44182. get count() {
  44183. return this.data.count
  44184. },
  44185. setX: function(e, t) {
  44186. return this.data.array[e * this.data.stride + this.offset] = t,
  44187. this
  44188. },
  44189. setY: function(e, t) {
  44190. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44191. this
  44192. },
  44193. setZ: function(e, t) {
  44194. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44195. this
  44196. },
  44197. setW: function(e, t) {
  44198. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44199. this
  44200. },
  44201. getX: function(e) {
  44202. return this.data.array[e * this.data.stride + this.offset]
  44203. },
  44204. getY: function(e) {
  44205. return this.data.array[e * this.data.stride + this.offset + 1]
  44206. },
  44207. getZ: function(e) {
  44208. return this.data.array[e * this.data.stride + this.offset + 2]
  44209. },
  44210. getW: function(e) {
  44211. return this.data.array[e * this.data.stride + this.offset + 3]
  44212. },
  44213. setXY: function(e, t, i) {
  44214. return e = e * this.data.stride + this.offset,
  44215. this.data.array[e + 0] = t,
  44216. this.data.array[e + 1] = i,
  44217. this
  44218. },
  44219. setXYZ: function(e, t, i, n) {
  44220. return e = e * this.data.stride + this.offset,
  44221. this.data.array[e + 0] = t,
  44222. this.data.array[e + 1] = i,
  44223. this.data.array[e + 2] = n,
  44224. this
  44225. },
  44226. setXYZW: function(e, t, i, n, r) {
  44227. return e = e * this.data.stride + this.offset,
  44228. this.data.array[e + 0] = t,
  44229. this.data.array[e + 1] = i,
  44230. this.data.array[e + 2] = n,
  44231. this.data.array[e + 3] = r,
  44232. this
  44233. }
  44234. },
  44235. n.Geometry = function() {
  44236. Object.defineProperty(this, "id", {
  44237. value: n.GeometryIdCount++
  44238. }),
  44239. this.uuid = n.Math.generateUUID(),
  44240. this.name = "",
  44241. this.type = "Geometry",
  44242. this.vertices = [],
  44243. this.colors = [],
  44244. this.faces = [],
  44245. this.faceVertexUvs = [[]],
  44246. this.morphTargets = [],
  44247. this.morphNormals = [],
  44248. this.skinWeights = [],
  44249. this.skinIndices = [],
  44250. this.lineDistances = [],
  44251. this.boundingBox = null,
  44252. this.boundingSphere = null,
  44253. this.verticesNeedUpdate = !1,
  44254. this.elementsNeedUpdate = !1,
  44255. this.uvsNeedUpdate = !1,
  44256. this.normalsNeedUpdate = !1,
  44257. this.colorsNeedUpdate = !1,
  44258. this.lineDistancesNeedUpdate = !1,
  44259. this.groupsNeedUpdate = !1
  44260. }
  44261. ,
  44262. n.Geometry.prototype = {
  44263. constructor: n.Geometry,
  44264. applyMatrix: function(e) {
  44265. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44266. var o = this.vertices[i];
  44267. o.applyMatrix4(e)
  44268. }
  44269. for (var i = 0, r = this.faces.length; i < r; i++) {
  44270. var a = this.faces[i];
  44271. a.normal.applyMatrix3(t).normalize();
  44272. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44273. a.vertexNormals[s].applyMatrix3(t).normalize()
  44274. }
  44275. return null !== this.boundingBox && this.computeBoundingBox(),
  44276. null !== this.boundingSphere && this.computeBoundingSphere(),
  44277. this.verticesNeedUpdate = !0,
  44278. this.normalsNeedUpdate = !0,
  44279. this
  44280. },
  44281. rotateX: function() {
  44282. var e;
  44283. return function(t) {
  44284. return void 0 === e && (e = new n.Matrix4),
  44285. e.makeRotationX(t),
  44286. this.applyMatrix(e),
  44287. this
  44288. }
  44289. }(),
  44290. rotateY: function() {
  44291. var e;
  44292. return function(t) {
  44293. return void 0 === e && (e = new n.Matrix4),
  44294. e.makeRotationY(t),
  44295. this.applyMatrix(e),
  44296. this
  44297. }
  44298. }(),
  44299. rotateZ: function() {
  44300. var e;
  44301. return function(t) {
  44302. return void 0 === e && (e = new n.Matrix4),
  44303. e.makeRotationZ(t),
  44304. this.applyMatrix(e),
  44305. this
  44306. }
  44307. }(),
  44308. translate: function() {
  44309. var e;
  44310. return function(t, i, r) {
  44311. return void 0 === e && (e = new n.Matrix4),
  44312. e.makeTranslation(t, i, r),
  44313. this.applyMatrix(e),
  44314. this
  44315. }
  44316. }(),
  44317. scale: function() {
  44318. var e;
  44319. return function(t, i, r) {
  44320. return void 0 === e && (e = new n.Matrix4),
  44321. e.makeScale(t, i, r),
  44322. this.applyMatrix(e),
  44323. this
  44324. }
  44325. }(),
  44326. lookAt: function() {
  44327. var e;
  44328. return function(t) {
  44329. void 0 === e && (e = new n.Object3D),
  44330. e.lookAt(t),
  44331. e.updateMatrix(),
  44332. this.applyMatrix(e.matrix)
  44333. }
  44334. }(),
  44335. fromBufferGeometry: function(e) {
  44336. function t(e, t, r, o) {
  44337. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44338. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44339. , g = new n.Face3(e,t,r,a,f,o);
  44340. i.faces.push(g),
  44341. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44342. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44343. }
  44344. var i = this
  44345. , r = null !== e.index ? e.index.array : void 0
  44346. , o = e.attributes
  44347. , a = o.position.array
  44348. , s = void 0 !== o.normal ? o.normal.array : void 0
  44349. , l = void 0 !== o.color ? o.color.array : void 0
  44350. , c = void 0 !== o.uv ? o.uv.array : void 0
  44351. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44352. void 0 !== h && (this.faceVertexUvs[1] = []);
  44353. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44354. g += 2)
  44355. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44356. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44357. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44358. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44359. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44360. if (void 0 !== r) {
  44361. var m = e.groups;
  44362. if (m.length > 0)
  44363. for (var f = 0; f < m.length; f++)
  44364. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44365. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44366. else
  44367. for (var f = 0; f < r.length; f += 3)
  44368. t(r[f], r[f + 1], r[f + 2])
  44369. } else
  44370. for (var f = 0; f < a.length / 3; f += 3)
  44371. t(f, f + 1, f + 2);
  44372. return this.computeFaceNormals(),
  44373. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44374. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44375. this
  44376. },
  44377. center: function() {
  44378. this.computeBoundingBox();
  44379. var e = this.boundingBox.center().negate();
  44380. return this.translate(e.x, e.y, e.z),
  44381. e
  44382. },
  44383. normalize: function() {
  44384. this.computeBoundingSphere();
  44385. var e = this.boundingSphere.center
  44386. , t = this.boundingSphere.radius
  44387. , i = 0 === t ? 1 : 1 / t
  44388. , r = new n.Matrix4;
  44389. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44390. this.applyMatrix(r),
  44391. this
  44392. },
  44393. computeFaceNormals: function() {
  44394. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44395. var o = this.faces[i]
  44396. , a = this.vertices[o.a]
  44397. , s = this.vertices[o.b]
  44398. , l = this.vertices[o.c];
  44399. e.subVectors(l, s),
  44400. t.subVectors(a, s),
  44401. e.cross(t),
  44402. e.normalize(),
  44403. o.normal.copy(e)
  44404. }
  44405. },
  44406. computeVertexNormals: function(e) {
  44407. void 0 === e && (e = !0);
  44408. var t, i, r, o, a, s;
  44409. for (s = new Array(this.vertices.length),
  44410. t = 0,
  44411. i = this.vertices.length; t < i; t++)
  44412. s[t] = new n.Vector3;
  44413. if (e) {
  44414. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44415. for (r = 0,
  44416. o = this.faces.length; r < o; r++)
  44417. a = this.faces[r],
  44418. l = this.vertices[a.a],
  44419. c = this.vertices[a.b],
  44420. h = this.vertices[a.c],
  44421. u.subVectors(h, c),
  44422. d.subVectors(l, c),
  44423. u.cross(d),
  44424. s[a.a].add(u),
  44425. s[a.b].add(u),
  44426. s[a.c].add(u)
  44427. } else
  44428. for (r = 0,
  44429. o = this.faces.length; r < o; r++)
  44430. a = this.faces[r],
  44431. s[a.a].add(a.normal),
  44432. s[a.b].add(a.normal),
  44433. s[a.c].add(a.normal);
  44434. for (t = 0,
  44435. i = this.vertices.length; t < i; t++)
  44436. s[t].normalize();
  44437. for (r = 0,
  44438. o = this.faces.length; r < o; r++) {
  44439. a = this.faces[r];
  44440. var p = a.vertexNormals;
  44441. 3 === p.length ? (p[0].copy(s[a.a]),
  44442. p[1].copy(s[a.b]),
  44443. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44444. p[1] = s[a.b].clone(),
  44445. p[2] = s[a.c].clone())
  44446. }
  44447. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44448. },
  44449. computeMorphNormals: function() {
  44450. var e, t, i, r, o;
  44451. for (i = 0,
  44452. r = this.faces.length; i < r; i++)
  44453. for (o = this.faces[i],
  44454. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44455. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44456. e = 0,
  44457. t = o.vertexNormals.length; e < t; e++)
  44458. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44459. var a = new n.Geometry;
  44460. for (a.faces = this.faces,
  44461. e = 0,
  44462. t = this.morphTargets.length; e < t; e++) {
  44463. if (!this.morphNormals[e]) {
  44464. this.morphNormals[e] = {},
  44465. this.morphNormals[e].faceNormals = [],
  44466. this.morphNormals[e].vertexNormals = [];
  44467. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44468. for (i = 0,
  44469. r = this.faces.length; i < r; i++)
  44470. s = new n.Vector3,
  44471. l = {
  44472. a: new n.Vector3,
  44473. b: new n.Vector3,
  44474. c: new n.Vector3
  44475. },
  44476. c.push(s),
  44477. h.push(l)
  44478. }
  44479. var u = this.morphNormals[e];
  44480. a.vertices = this.morphTargets[e].vertices,
  44481. a.computeFaceNormals(),
  44482. a.computeVertexNormals();
  44483. var s, l;
  44484. for (i = 0,
  44485. r = this.faces.length; i < r; i++)
  44486. o = this.faces[i],
  44487. s = u.faceNormals[i],
  44488. l = u.vertexNormals[i],
  44489. s.copy(o.normal),
  44490. l.a.copy(o.vertexNormals[0]),
  44491. l.b.copy(o.vertexNormals[1]),
  44492. l.c.copy(o.vertexNormals[2])
  44493. }
  44494. for (i = 0,
  44495. r = this.faces.length; i < r; i++)
  44496. o = this.faces[i],
  44497. o.normal = o.__originalFaceNormal,
  44498. o.vertexNormals = o.__originalVertexNormals
  44499. },
  44500. computeTangents: function() {
  44501. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44502. },
  44503. computeLineDistances: function() {
  44504. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44505. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44506. this.lineDistances[i] = e
  44507. },
  44508. computeBoundingBox: function() {
  44509. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44510. this.boundingBox.setFromPoints(this.vertices)
  44511. },
  44512. computeBoundingSphere: function() {
  44513. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44514. this.boundingSphere.setFromPoints(this.vertices)
  44515. },
  44516. merge: function(e, t, i) {
  44517. if (e instanceof n.Geometry == !1)
  44518. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44519. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44520. void 0 === i && (i = 0),
  44521. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44522. for (var d = 0, p = s.length; d < p; d++) {
  44523. var f = s[d]
  44524. , g = f.clone();
  44525. void 0 !== t && g.applyMatrix4(t),
  44526. a.push(g)
  44527. }
  44528. for (d = 0,
  44529. p = c.length; d < p; d++) {
  44530. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44531. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44532. m.normal.copy(y.normal),
  44533. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44534. for (var E = 0, b = C.length; E < b; E++)
  44535. v = C[E].clone(),
  44536. void 0 !== r && v.applyMatrix3(r).normalize(),
  44537. m.vertexNormals.push(v);
  44538. m.color.copy(y.color);
  44539. for (var E = 0, b = I.length; E < b; E++)
  44540. A = I[E],
  44541. m.vertexColors.push(A.clone());
  44542. m.materialIndex = y.materialIndex + i,
  44543. l.push(m)
  44544. }
  44545. for (d = 0,
  44546. p = u.length; d < p; d++) {
  44547. var w = u[d]
  44548. , _ = [];
  44549. if (void 0 !== w) {
  44550. for (var E = 0, b = w.length; E < b; E++)
  44551. _.push(w[E].clone());
  44552. h.push(_)
  44553. }
  44554. }
  44555. },
  44556. mergeMesh: function(e) {
  44557. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44558. void this.merge(e.geometry, e.matrix))
  44559. },
  44560. mergeVertices: function() {
  44561. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44562. for (i = 0,
  44563. n = this.vertices.length; i < n; i++)
  44564. e = this.vertices[i],
  44565. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44566. void 0 === l[t] ? (l[t] = i,
  44567. c.push(this.vertices[i]),
  44568. h[i] = c.length - 1) : h[i] = h[l[t]];
  44569. var p = [];
  44570. for (i = 0,
  44571. n = this.faces.length; i < n; i++) {
  44572. r = this.faces[i],
  44573. r.a = h[r.a],
  44574. r.b = h[r.b],
  44575. r.c = h[r.c],
  44576. o = [r.a, r.b, r.c];
  44577. for (var f = -1, g = 0; g < 3; g++)
  44578. if (o[g] === o[(g + 1) % 3]) {
  44579. f = g,
  44580. p.push(i);
  44581. break
  44582. }
  44583. }
  44584. for (i = p.length - 1; i >= 0; i--) {
  44585. var m = p[i];
  44586. for (this.faces.splice(m, 1),
  44587. a = 0,
  44588. s = this.faceVertexUvs.length; a < s; a++)
  44589. this.faceVertexUvs[a].splice(m, 1)
  44590. }
  44591. var v = this.vertices.length - c.length;
  44592. return this.vertices = c,
  44593. v
  44594. },
  44595. sortFacesByMaterialIndex: function() {
  44596. function e(e, t) {
  44597. return e.materialIndex - t.materialIndex
  44598. }
  44599. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44600. t[n]._id = n;
  44601. t.sort(e);
  44602. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44603. a && a.length === i && (r = []),
  44604. s && s.length === i && (o = []);
  44605. for (var n = 0; n < i; n++) {
  44606. var l = t[n]._id;
  44607. r && r.push(a[l]),
  44608. o && o.push(s[l])
  44609. }
  44610. r && (this.faceVertexUvs[0] = r),
  44611. o && (this.faceVertexUvs[1] = o)
  44612. },
  44613. toJSON: function() {
  44614. function e(e, t, i) {
  44615. return i ? e | 1 << t : e & ~(1 << t)
  44616. }
  44617. function t(e) {
  44618. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44619. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44620. u.push(e.x, e.y, e.z),
  44621. d[t])
  44622. }
  44623. function i(e) {
  44624. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44625. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44626. p.push(e.getHex()),
  44627. f[t])
  44628. }
  44629. function n(e) {
  44630. var t = e.x.toString() + e.y.toString();
  44631. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44632. g.push(e.x, e.y),
  44633. m[t])
  44634. }
  44635. var r = {
  44636. metadata: {
  44637. version: 4.4,
  44638. type: "Geometry",
  44639. generator: "Geometry.toJSON"
  44640. }
  44641. };
  44642. if (r.uuid = this.uuid,
  44643. r.type = this.type,
  44644. "" !== this.name && (r.name = this.name),
  44645. void 0 !== this.parameters) {
  44646. var o = this.parameters;
  44647. for (var a in o)
  44648. void 0 !== o[a] && (r[a] = o[a]);
  44649. return r
  44650. }
  44651. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44652. var c = this.vertices[l];
  44653. s.push(c.x, c.y, c.z)
  44654. }
  44655. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44656. var v = this.faces[l]
  44657. , A = !0
  44658. , y = !1
  44659. , C = void 0 !== this.faceVertexUvs[0][l]
  44660. , I = v.normal.length() > 0
  44661. , E = v.vertexNormals.length > 0
  44662. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44663. , w = v.vertexColors.length > 0
  44664. , _ = 0;
  44665. if (_ = e(_, 0, 0),
  44666. _ = e(_, 1, A),
  44667. _ = e(_, 2, y),
  44668. _ = e(_, 3, C),
  44669. _ = e(_, 4, I),
  44670. _ = e(_, 5, E),
  44671. _ = e(_, 6, b),
  44672. _ = e(_, 7, w),
  44673. h.push(_),
  44674. h.push(v.a, v.b, v.c),
  44675. h.push(v.materialIndex),
  44676. C) {
  44677. var T = this.faceVertexUvs[0][l];
  44678. h.push(n(T[0]), n(T[1]), n(T[2]))
  44679. }
  44680. if (I && h.push(t(v.normal)),
  44681. E) {
  44682. var x = v.vertexNormals;
  44683. h.push(t(x[0]), t(x[1]), t(x[2]))
  44684. }
  44685. if (b && h.push(i(v.color)),
  44686. w) {
  44687. var S = v.vertexColors;
  44688. h.push(i(S[0]), i(S[1]), i(S[2]))
  44689. }
  44690. }
  44691. return r.data = {},
  44692. r.data.vertices = s,
  44693. r.data.normals = u,
  44694. p.length > 0 && (r.data.colors = p),
  44695. g.length > 0 && (r.data.uvs = [g]),
  44696. r.data.faces = h,
  44697. r
  44698. },
  44699. clone: function() {
  44700. return (new n.Geometry).copy(this)
  44701. },
  44702. copy: function(e) {
  44703. this.vertices = [],
  44704. this.faces = [],
  44705. this.faceVertexUvs = [[]];
  44706. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44707. this.vertices.push(t[i].clone());
  44708. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44709. this.faces.push(r[i].clone());
  44710. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44711. var o = e.faceVertexUvs[i];
  44712. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44713. for (var a = 0, s = o.length; a < s; a++) {
  44714. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44715. var d = l[h];
  44716. c.push(d.clone())
  44717. }
  44718. this.faceVertexUvs[i].push(c)
  44719. }
  44720. }
  44721. return this
  44722. },
  44723. dispose: function() {
  44724. this.dispatchEvent({
  44725. type: "dispose"
  44726. })
  44727. }
  44728. },
  44729. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44730. n.GeometryIdCount = 0,
  44731. n.DirectGeometry = function() {
  44732. Object.defineProperty(this, "id", {
  44733. value: n.GeometryIdCount++
  44734. }),
  44735. this.uuid = n.Math.generateUUID(),
  44736. this.name = "",
  44737. this.type = "DirectGeometry",
  44738. this.indices = [],
  44739. this.vertices = [],
  44740. this.normals = [],
  44741. this.colors = [],
  44742. this.uvs = [],
  44743. this.uvs2 = [],
  44744. this.groups = [],
  44745. this.morphTargets = {},
  44746. this.skinWeights = [],
  44747. this.skinIndices = [],
  44748. this.boundingBox = null,
  44749. this.boundingSphere = null,
  44750. this.verticesNeedUpdate = !1,
  44751. this.normalsNeedUpdate = !1,
  44752. this.colorsNeedUpdate = !1,
  44753. this.uvsNeedUpdate = !1,
  44754. this.groupsNeedUpdate = !1
  44755. }
  44756. ,
  44757. n.DirectGeometry.prototype = {
  44758. constructor: n.DirectGeometry,
  44759. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44760. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44761. computeFaceNormals: function() {
  44762. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44763. },
  44764. computeVertexNormals: function() {
  44765. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44766. },
  44767. computeGroups: function(e) {
  44768. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44769. var a = r[o];
  44770. a.materialIndex !== i && (i = a.materialIndex,
  44771. void 0 !== t && (t.count = 3 * o - t.start,
  44772. n.push(t)),
  44773. t = {
  44774. start: 3 * o,
  44775. materialIndex: i
  44776. })
  44777. }
  44778. void 0 !== t && (t.count = 3 * o - t.start,
  44779. n.push(t)),
  44780. this.groups = n
  44781. },
  44782. fromGeometry: function(e) {
  44783. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44784. if (c > 0) {
  44785. t = [];
  44786. for (var h = 0; h < c; h++)
  44787. t[h] = [];
  44788. this.morphTargets.position = t
  44789. }
  44790. var u, d = e.morphNormals, p = d.length;
  44791. if (p > 0) {
  44792. u = [];
  44793. for (var h = 0; h < p; h++)
  44794. u[h] = [];
  44795. this.morphTargets.normal = u
  44796. }
  44797. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44798. var A = i[h];
  44799. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44800. var y = A.vertexNormals;
  44801. if (3 === y.length)
  44802. this.normals.push(y[0], y[1], y[2]);
  44803. else {
  44804. var C = A.normal;
  44805. this.normals.push(C, C, C)
  44806. }
  44807. var I = A.vertexColors;
  44808. if (3 === I.length)
  44809. this.colors.push(I[0], I[1], I[2]);
  44810. else {
  44811. var E = A.color;
  44812. this.colors.push(E, E, E)
  44813. }
  44814. if (a === !0) {
  44815. var b = o[0][h];
  44816. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44817. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44818. }
  44819. if (s === !0) {
  44820. var b = o[1][h];
  44821. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44822. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44823. }
  44824. for (var w = 0; w < c; w++) {
  44825. var _ = l[w].vertices;
  44826. t[w].push(_[A.a], _[A.b], _[A.c])
  44827. }
  44828. for (var w = 0; w < p; w++) {
  44829. var T = d[w].vertexNormals[h];
  44830. u[w].push(T.a, T.b, T.c)
  44831. }
  44832. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44833. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44834. }
  44835. return this.computeGroups(e),
  44836. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44837. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44838. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44839. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44840. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44841. this
  44842. },
  44843. dispose: function() {
  44844. this.dispatchEvent({
  44845. type: "dispose"
  44846. })
  44847. }
  44848. },
  44849. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44850. n.BufferGeometry = function() {
  44851. Object.defineProperty(this, "id", {
  44852. value: n.GeometryIdCount++
  44853. }),
  44854. this.uuid = n.Math.generateUUID(),
  44855. this.name = "",
  44856. this.type = "BufferGeometry",
  44857. this.index = null,
  44858. this.attributes = {},
  44859. this.morphAttributes = {},
  44860. this.groups = [],
  44861. this.boundingBox = null,
  44862. this.boundingSphere = null,
  44863. this.drawRange = {
  44864. start: 0,
  44865. count: 1 / 0
  44866. }
  44867. }
  44868. ,
  44869. n.BufferGeometry.prototype = {
  44870. constructor: n.BufferGeometry,
  44871. getIndex: function() {
  44872. return this.index
  44873. },
  44874. setIndex: function(e) {
  44875. this.index = e
  44876. },
  44877. addAttribute: function(e, t) {
  44878. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44879. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44880. void this.setIndex(t)) : (this.attributes[e] = t,
  44881. this)
  44882. },
  44883. getAttribute: function(e) {
  44884. return this.attributes[e]
  44885. },
  44886. removeAttribute: function(e) {
  44887. return delete this.attributes[e],
  44888. this
  44889. },
  44890. addGroup: function(e, t, i) {
  44891. this.groups.push({
  44892. start: e,
  44893. count: t,
  44894. materialIndex: void 0 !== i ? i : 0
  44895. })
  44896. },
  44897. clearGroups: function() {
  44898. this.groups = []
  44899. },
  44900. setDrawRange: function(e, t) {
  44901. this.drawRange.start = e,
  44902. this.drawRange.count = t
  44903. },
  44904. applyMatrix: function(e) {
  44905. var t = this.attributes.position;
  44906. void 0 !== t && (e.applyToVector3Array(t.array),
  44907. t.needsUpdate = !0);
  44908. var i = this.attributes.normal;
  44909. if (void 0 !== i) {
  44910. var r = (new n.Matrix3).getNormalMatrix(e);
  44911. r.applyToVector3Array(i.array),
  44912. i.needsUpdate = !0
  44913. }
  44914. return null !== this.boundingBox && this.computeBoundingBox(),
  44915. null !== this.boundingSphere && this.computeBoundingSphere(),
  44916. this
  44917. },
  44918. rotateX: function() {
  44919. var e;
  44920. return function(t) {
  44921. return void 0 === e && (e = new n.Matrix4),
  44922. e.makeRotationX(t),
  44923. this.applyMatrix(e),
  44924. this
  44925. }
  44926. }(),
  44927. rotateY: function() {
  44928. var e;
  44929. return function(t) {
  44930. return void 0 === e && (e = new n.Matrix4),
  44931. e.makeRotationY(t),
  44932. this.applyMatrix(e),
  44933. this
  44934. }
  44935. }(),
  44936. rotateZ: function() {
  44937. var e;
  44938. return function(t) {
  44939. return void 0 === e && (e = new n.Matrix4),
  44940. e.makeRotationZ(t),
  44941. this.applyMatrix(e),
  44942. this
  44943. }
  44944. }(),
  44945. translate: function() {
  44946. var e;
  44947. return function(t, i, r) {
  44948. return void 0 === e && (e = new n.Matrix4),
  44949. e.makeTranslation(t, i, r),
  44950. this.applyMatrix(e),
  44951. this
  44952. }
  44953. }(),
  44954. scale: function() {
  44955. var e;
  44956. return function(t, i, r) {
  44957. return void 0 === e && (e = new n.Matrix4),
  44958. e.makeScale(t, i, r),
  44959. this.applyMatrix(e),
  44960. this
  44961. }
  44962. }(),
  44963. lookAt: function() {
  44964. var e;
  44965. return function(t) {
  44966. void 0 === e && (e = new n.Object3D),
  44967. e.lookAt(t),
  44968. e.updateMatrix(),
  44969. this.applyMatrix(e.matrix)
  44970. }
  44971. }(),
  44972. center: function() {
  44973. this.computeBoundingBox();
  44974. var e = this.boundingBox.center().negate();
  44975. return this.translate(e.x, e.y, e.z),
  44976. e
  44977. },
  44978. setFromObject: function(e) {
  44979. var t = e.geometry;
  44980. if (e instanceof n.Points || e instanceof n.Line) {
  44981. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44982. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44983. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44984. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44985. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44986. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44987. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44988. }
  44989. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44990. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44991. } else
  44992. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44993. return this
  44994. },
  44995. updateFromObject: function(e) {
  44996. var t = e.geometry;
  44997. if (e instanceof n.Mesh) {
  44998. var i = t.__directGeometry;
  44999. if (void 0 === i)
  45000. return this.fromGeometry(t);
  45001. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45002. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45003. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45004. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45005. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45006. t.verticesNeedUpdate = !1,
  45007. t.normalsNeedUpdate = !1,
  45008. t.colorsNeedUpdate = !1,
  45009. t.uvsNeedUpdate = !1,
  45010. t.groupsNeedUpdate = !1,
  45011. t = i
  45012. }
  45013. if (t.verticesNeedUpdate === !0) {
  45014. var r = this.attributes.position;
  45015. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45016. r.needsUpdate = !0),
  45017. t.verticesNeedUpdate = !1
  45018. }
  45019. if (t.normalsNeedUpdate === !0) {
  45020. var r = this.attributes.normal;
  45021. void 0 !== r && (r.copyVector3sArray(t.normals),
  45022. r.needsUpdate = !0),
  45023. t.normalsNeedUpdate = !1
  45024. }
  45025. if (t.colorsNeedUpdate === !0) {
  45026. var r = this.attributes.color;
  45027. void 0 !== r && (r.copyColorsArray(t.colors),
  45028. r.needsUpdate = !0),
  45029. t.colorsNeedUpdate = !1
  45030. }
  45031. if (t.uvsNeedUpdate) {
  45032. var r = this.attributes.uv;
  45033. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45034. r.needsUpdate = !0),
  45035. t.uvsNeedUpdate = !1
  45036. }
  45037. if (t.lineDistancesNeedUpdate) {
  45038. var r = this.attributes.lineDistance;
  45039. void 0 !== r && (r.copyArray(t.lineDistances),
  45040. r.needsUpdate = !0),
  45041. t.lineDistancesNeedUpdate = !1
  45042. }
  45043. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45044. this.groups = t.groups,
  45045. t.groupsNeedUpdate = !1),
  45046. this
  45047. },
  45048. fromGeometry: function(e) {
  45049. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45050. this.fromDirectGeometry(e.__directGeometry)
  45051. },
  45052. fromDirectGeometry: function(e) {
  45053. var t = new Float32Array(3 * e.vertices.length);
  45054. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45055. e.normals.length > 0) {
  45056. var i = new Float32Array(3 * e.normals.length);
  45057. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45058. }
  45059. if (e.colors.length > 0) {
  45060. var r = new Float32Array(3 * e.colors.length);
  45061. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45062. }
  45063. if (e.uvs.length > 0) {
  45064. var o = new Float32Array(2 * e.uvs.length);
  45065. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45066. }
  45067. if (e.uvs2.length > 0) {
  45068. var a = new Float32Array(2 * e.uvs2.length);
  45069. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45070. }
  45071. if (e.indices.length > 0) {
  45072. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45073. , l = new s(3 * e.indices.length);
  45074. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45075. }
  45076. this.groups = e.groups;
  45077. for (var c in e.morphTargets) {
  45078. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45079. var f = u[d]
  45080. , g = new n.Float32Attribute(3 * f.length,3);
  45081. h.push(g.copyVector3sArray(f))
  45082. }
  45083. this.morphAttributes[c] = h
  45084. }
  45085. if (e.skinIndices.length > 0) {
  45086. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45087. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45088. }
  45089. if (e.skinWeights.length > 0) {
  45090. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45091. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45092. }
  45093. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45094. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45095. this
  45096. },
  45097. computeBoundingBox: function() {
  45098. new n.Vector3;
  45099. return function() {
  45100. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45101. var e = this.attributes.position.array;
  45102. e && this.boundingBox.setFromArray(e),
  45103. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45104. this.boundingBox.max.set(0, 0, 0)),
  45105. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45106. }
  45107. }(),
  45108. computeBoundingSphere: function() {
  45109. var e = new n.Box3
  45110. , t = new n.Vector3;
  45111. return function() {
  45112. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45113. var i = this.attributes.position.array;
  45114. if (i) {
  45115. var r = this.boundingSphere.center;
  45116. e.setFromArray(i),
  45117. e.center(r);
  45118. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45119. t.fromArray(i, a),
  45120. o = Math.max(o, r.distanceToSquared(t));
  45121. this.boundingSphere.radius = Math.sqrt(o),
  45122. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45123. }
  45124. }
  45125. }(),
  45126. computeFaceNormals: function() {},
  45127. computeVertexNormals: function() {
  45128. var e = this.index
  45129. , t = this.attributes
  45130. , i = this.groups;
  45131. if (t.position) {
  45132. var r = t.position.array;
  45133. if (void 0 === t.normal)
  45134. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45135. else
  45136. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45137. o[a] = 0;
  45138. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45139. if (e) {
  45140. var v = e.array;
  45141. 0 === i.length && this.addGroup(0, v.length);
  45142. for (var A = 0, y = i.length; A < y; ++A)
  45143. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45144. l = 3 * v[a + 0],
  45145. c = 3 * v[a + 1],
  45146. h = 3 * v[a + 2],
  45147. d.fromArray(r, l),
  45148. p.fromArray(r, c),
  45149. f.fromArray(r, h),
  45150. g.subVectors(f, p),
  45151. m.subVectors(d, p),
  45152. g.cross(m),
  45153. u[l] += g.x,
  45154. u[l + 1] += g.y,
  45155. u[l + 2] += g.z,
  45156. u[c] += g.x,
  45157. u[c + 1] += g.y,
  45158. u[c + 2] += g.z,
  45159. u[h] += g.x,
  45160. u[h + 1] += g.y,
  45161. u[h + 2] += g.z
  45162. } else
  45163. for (var a = 0, s = r.length; a < s; a += 9)
  45164. d.fromArray(r, a),
  45165. p.fromArray(r, a + 3),
  45166. f.fromArray(r, a + 6),
  45167. g.subVectors(f, p),
  45168. m.subVectors(d, p),
  45169. g.cross(m),
  45170. u[a] = g.x,
  45171. u[a + 1] = g.y,
  45172. u[a + 2] = g.z,
  45173. u[a + 3] = g.x,
  45174. u[a + 4] = g.y,
  45175. u[a + 5] = g.z,
  45176. u[a + 6] = g.x,
  45177. u[a + 7] = g.y,
  45178. u[a + 8] = g.z;
  45179. this.normalizeNormals(),
  45180. t.normal.needsUpdate = !0
  45181. }
  45182. },
  45183. merge: function(e, t) {
  45184. if (e instanceof n.BufferGeometry == !1)
  45185. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45186. void 0 === t && (t = 0);
  45187. var i = this.attributes;
  45188. for (var r in i)
  45189. if (void 0 !== e.attributes[r])
  45190. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45191. u++)
  45192. a[u] = l[h];
  45193. return this
  45194. },
  45195. normalizeNormals: function() {
  45196. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45197. e = r[o],
  45198. t = r[o + 1],
  45199. i = r[o + 2],
  45200. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45201. r[o] *= n,
  45202. r[o + 1] *= n,
  45203. r[o + 2] *= n
  45204. },
  45205. toNonIndexed: function() {
  45206. if (null === this.index)
  45207. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45208. this;
  45209. var e = new n.BufferGeometry
  45210. , t = this.index.array
  45211. , i = this.attributes;
  45212. for (var r in i) {
  45213. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45214. c = t[u] * s;
  45215. for (var p = 0; p < s; p++)
  45216. l[h++] = a[c++]
  45217. }
  45218. e.addAttribute(r, new n.BufferAttribute(l,s))
  45219. }
  45220. return e
  45221. },
  45222. toJSON: function() {
  45223. var e = {
  45224. metadata: {
  45225. version: 4.4,
  45226. type: "BufferGeometry",
  45227. generator: "BufferGeometry.toJSON"
  45228. }
  45229. };
  45230. if (e.uuid = this.uuid,
  45231. e.type = this.type,
  45232. "" !== this.name && (e.name = this.name),
  45233. void 0 !== this.parameters) {
  45234. var t = this.parameters;
  45235. for (var i in t)
  45236. void 0 !== t[i] && (e[i] = t[i]);
  45237. return e
  45238. }
  45239. e.data = {
  45240. attributes: {}
  45241. };
  45242. var n = this.index;
  45243. if (null !== n) {
  45244. var r = Array.prototype.slice.call(n.array);
  45245. e.data.index = {
  45246. type: n.array.constructor.name,
  45247. array: r
  45248. }
  45249. }
  45250. var o = this.attributes;
  45251. for (var i in o) {
  45252. var a = o[i]
  45253. , r = Array.prototype.slice.call(a.array);
  45254. e.data.attributes[i] = {
  45255. itemSize: a.itemSize,
  45256. type: a.array.constructor.name,
  45257. array: r
  45258. }
  45259. }
  45260. var s = this.groups;
  45261. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45262. var l = this.boundingSphere;
  45263. return null !== l && (e.data.boundingSphere = {
  45264. center: l.center.toArray(),
  45265. radius: l.radius
  45266. }),
  45267. e
  45268. },
  45269. clone: function() {
  45270. return (new n.BufferGeometry).copy(this)
  45271. },
  45272. copy: function(e) {
  45273. var t = e.index;
  45274. null !== t && this.setIndex(t.clone());
  45275. var i = e.attributes;
  45276. for (var n in i) {
  45277. var r = i[n];
  45278. this.addAttribute(n, r.clone())
  45279. }
  45280. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45281. var l = o[a];
  45282. this.addGroup(l.start, l.count)
  45283. }
  45284. return this
  45285. },
  45286. dispose: function() {
  45287. this.dispatchEvent({
  45288. type: "dispose"
  45289. })
  45290. }
  45291. },
  45292. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45293. n.BufferGeometry.MaxIndex = 65535,
  45294. n.InstancedBufferGeometry = function() {
  45295. n.BufferGeometry.call(this),
  45296. this.type = "InstancedBufferGeometry",
  45297. this.maxInstancedCount = void 0
  45298. }
  45299. ,
  45300. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45301. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45302. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45303. this.groups.push({
  45304. start: e,
  45305. count: t,
  45306. instances: i
  45307. })
  45308. }
  45309. ,
  45310. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45311. var t = e.index;
  45312. null !== t && this.setIndex(t.clone());
  45313. var i = e.attributes;
  45314. for (var n in i) {
  45315. var r = i[n];
  45316. this.addAttribute(n, r.clone())
  45317. }
  45318. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45319. var l = o[a];
  45320. this.addGroup(l.start, l.count, l.instances)
  45321. }
  45322. return this
  45323. }
  45324. ,
  45325. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45326. n.Uniform = function(e, t) {
  45327. this.type = e,
  45328. this.value = t,
  45329. this.dynamic = !1
  45330. }
  45331. ,
  45332. n.Uniform.prototype = {
  45333. constructor: n.Uniform,
  45334. onUpdate: function(e) {
  45335. return this.dynamic = !0,
  45336. this.onUpdateCallback = e,
  45337. this
  45338. }
  45339. },
  45340. n.AnimationClip = function(e, t, i) {
  45341. this.name = e || n.Math.generateUUID(),
  45342. this.tracks = i,
  45343. this.duration = void 0 !== t ? t : -1,
  45344. this.duration < 0 && this.resetDuration(),
  45345. this.trim(),
  45346. this.optimize()
  45347. }
  45348. ,
  45349. n.AnimationClip.prototype = {
  45350. constructor: n.AnimationClip,
  45351. resetDuration: function() {
  45352. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45353. var r = this.tracks[i];
  45354. t = Math.max(t, r.times[r.times.length - 1])
  45355. }
  45356. this.duration = t
  45357. },
  45358. trim: function() {
  45359. for (var e = 0; e < this.tracks.length; e++)
  45360. this.tracks[e].trim(0, this.duration);
  45361. return this
  45362. },
  45363. optimize: function() {
  45364. for (var e = 0; e < this.tracks.length; e++)
  45365. this.tracks[e].optimize();
  45366. return this
  45367. }
  45368. },
  45369. Object.assign(n.AnimationClip, {
  45370. parse: function(e) {
  45371. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45372. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45373. return new n.AnimationClip(e.name,e.duration,t)
  45374. },
  45375. toJSON: function(e) {
  45376. for (var t = [], i = e.tracks, r = {
  45377. name: e.name,
  45378. duration: e.duration,
  45379. tracks: t
  45380. }, o = 0, a = i.length; o !== a; ++o)
  45381. t.push(n.KeyframeTrack.toJSON(i[o]));
  45382. return r
  45383. },
  45384. CreateFromMorphTargetSequence: function(e, t, i) {
  45385. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45386. var s = []
  45387. , l = [];
  45388. s.push((a + r - 1) % r, a, (a + 1) % r),
  45389. l.push(0, 1, 0);
  45390. var c = n.AnimationUtils.getKeyframeOrder(s);
  45391. s = n.AnimationUtils.sortedArray(s, 1, c),
  45392. l = n.AnimationUtils.sortedArray(l, 1, c),
  45393. 0 === s[0] && (s.push(r),
  45394. l.push(l[0])),
  45395. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45396. }
  45397. return new n.AnimationClip(e,-1,o)
  45398. },
  45399. findByName: function(e, t) {
  45400. for (var i = 0; i < e.length; i++)
  45401. if (e[i].name === t)
  45402. return e[i];
  45403. return null
  45404. },
  45405. CreateClipsFromMorphTargetSequences: function(e, t) {
  45406. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45407. var s = e[o]
  45408. , l = s.name.match(r);
  45409. if (l && l.length > 1) {
  45410. var c = l[1]
  45411. , h = i[c];
  45412. h || (i[c] = h = []),
  45413. h.push(s)
  45414. }
  45415. }
  45416. var u = [];
  45417. for (var c in i)
  45418. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45419. return u
  45420. },
  45421. parseAnimation: function(e, t, i) {
  45422. if (!e)
  45423. return console.error(" no animation in JSONLoader data"),
  45424. null;
  45425. for (var r = function(e, t, i, r, o) {
  45426. if (0 !== i.length) {
  45427. var a = []
  45428. , s = [];
  45429. n.AnimationUtils.flattenJSON(i, a, s, r),
  45430. 0 !== a.length && o.push(new e(t,a,s))
  45431. }
  45432. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45433. var u = c[h].keys;
  45434. if (u && 0 != u.length)
  45435. if (u[0].morphTargets) {
  45436. for (var d = {}, p = 0; p < u.length; p++)
  45437. if (u[p].morphTargets)
  45438. for (var f = 0; f < u[p].morphTargets.length; f++)
  45439. d[u[p].morphTargets[f]] = -1;
  45440. for (var g in d) {
  45441. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45442. var A = u[p];
  45443. m.push(A.time),
  45444. v.push(A.morphTarget === g ? 1 : 0)
  45445. }
  45446. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45447. }
  45448. s = d.length * (l || 1)
  45449. } else {
  45450. var y = ".bones[" + t[h].name + "]";
  45451. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45452. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45453. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45454. }
  45455. }
  45456. if (0 === o.length)
  45457. return null;
  45458. var C = new n.AnimationClip(a,s,o);
  45459. return C
  45460. }
  45461. }),
  45462. n.AnimationMixer = function(e) {
  45463. this._root = e,
  45464. this._initMemoryManager(),
  45465. this._accuIndex = 0,
  45466. this.time = 0,
  45467. this.timeScale = 1
  45468. }
  45469. ,
  45470. n.AnimationMixer.prototype = {
  45471. constructor: n.AnimationMixer,
  45472. clipAction: function(e, t) {
  45473. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45474. if (void 0 !== l) {
  45475. var c = l.actionByRoot[o];
  45476. if (void 0 !== c)
  45477. return c;
  45478. if (i = l.knownActions[0],
  45479. s = i._clip,
  45480. e !== a && e !== s)
  45481. throw new Error("Different clips with the same name detected!")
  45482. }
  45483. if (null === s)
  45484. return null;
  45485. var h = new n.AnimationMixer._Action(this,s,t);
  45486. return this._bindAction(h, i),
  45487. this._addInactiveAction(h, a, o),
  45488. h
  45489. },
  45490. existingAction: function(e, t) {
  45491. var i = t || this._root
  45492. , n = i.uuid
  45493. , r = "string" == typeof e ? e : e.name
  45494. , o = this._actionsByClip[r];
  45495. return void 0 !== o ? o.actionByRoot[n] || null : null
  45496. },
  45497. stopAllAction: function() {
  45498. var e = this._actions
  45499. , t = this._nActiveActions
  45500. , i = this._bindings
  45501. , n = this._nActiveBindings;
  45502. this._nActiveActions = 0,
  45503. this._nActiveBindings = 0;
  45504. for (var r = 0; r !== t; ++r)
  45505. e[r].reset();
  45506. for (var r = 0; r !== n; ++r)
  45507. i[r].useCount = 0;
  45508. return this
  45509. },
  45510. update: function(e) {
  45511. e *= this.timeScale;
  45512. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45513. var s = t[a];
  45514. s.enabled && s._update(n, e, r, o)
  45515. }
  45516. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45517. l[a].apply(o);
  45518. return this
  45519. },
  45520. getRoot: function() {
  45521. return this._root
  45522. },
  45523. uncacheClip: function(e) {
  45524. var t = this._actions
  45525. , i = e.name
  45526. , n = this._actionsByClip
  45527. , r = n[i];
  45528. if (void 0 !== r) {
  45529. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45530. var l = o[a];
  45531. this._deactivateAction(l);
  45532. var c = l._cacheIndex
  45533. , h = t[t.length - 1];
  45534. l._cacheIndex = null,
  45535. l._byClipCacheIndex = null,
  45536. h._cacheIndex = c,
  45537. t[c] = h,
  45538. t.pop(),
  45539. this._removeInactiveBindingsForAction(l)
  45540. }
  45541. delete n[i]
  45542. }
  45543. },
  45544. uncacheRoot: function(e) {
  45545. var t = e.uuid
  45546. , i = this._actionsByClip;
  45547. for (var n in i) {
  45548. var r = i[n].actionByRoot
  45549. , o = r[t];
  45550. void 0 !== o && (this._deactivateAction(o),
  45551. this._removeInactiveAction(o))
  45552. }
  45553. var a = this._bindingsByRootAndName
  45554. , s = a[t];
  45555. if (void 0 !== s)
  45556. for (var l in s) {
  45557. var c = s[l];
  45558. c.restoreOriginalState(),
  45559. this._removeInactiveBinding(c)
  45560. }
  45561. },
  45562. uncacheAction: function(e, t) {
  45563. var i = this.existingAction(e, t);
  45564. null !== i && (this._deactivateAction(i),
  45565. this._removeInactiveAction(i))
  45566. }
  45567. },
  45568. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45569. n.AnimationMixer._Action = function(e, t, i) {
  45570. this._mixer = e,
  45571. this._clip = t,
  45572. this._localRoot = i || null;
  45573. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45574. endingStart: n.ZeroCurvatureEnding,
  45575. endingEnd: n.ZeroCurvatureEnding
  45576. }, l = 0; l !== o; ++l) {
  45577. var c = r[l].createInterpolant(null);
  45578. a[l] = c,
  45579. c.settings = s
  45580. }
  45581. this._interpolantSettings = s,
  45582. this._interpolants = a,
  45583. this._propertyBindings = new Array(o),
  45584. this._cacheIndex = null,
  45585. this._byClipCacheIndex = null,
  45586. this._timeScaleInterpolant = null,
  45587. this._weightInterpolant = null,
  45588. this.loop = n.LoopRepeat,
  45589. this._loopCount = -1,
  45590. this._startTime = null,
  45591. this.time = 0,
  45592. this.timeScale = 1,
  45593. this._effectiveTimeScale = 1,
  45594. this.weight = 1,
  45595. this._effectiveWeight = 1,
  45596. this.repetitions = 1 / 0,
  45597. this.paused = !1,
  45598. this.enabled = !0,
  45599. this.clampWhenFinished = !1,
  45600. this.zeroSlopeAtStart = !0,
  45601. this.zeroSlopeAtEnd = !0
  45602. }
  45603. ,
  45604. n.AnimationMixer._Action.prototype = {
  45605. constructor: n.AnimationMixer._Action,
  45606. play: function() {
  45607. return this._mixer._activateAction(this),
  45608. this
  45609. },
  45610. stop: function() {
  45611. return this._mixer._deactivateAction(this),
  45612. this.reset()
  45613. },
  45614. reset: function() {
  45615. return this.paused = !1,
  45616. this.enabled = !0,
  45617. this.time = 0,
  45618. this._loopCount = -1,
  45619. this._startTime = null,
  45620. this.stopFading().stopWarping()
  45621. },
  45622. isRunning: function() {
  45623. this._startTime;
  45624. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45625. },
  45626. isScheduled: function() {
  45627. return this._mixer._isActiveAction(this)
  45628. },
  45629. startAt: function(e) {
  45630. return this._startTime = e,
  45631. this
  45632. },
  45633. setLoop: function(e, t) {
  45634. return this.loop = e,
  45635. this.repetitions = t,
  45636. this
  45637. },
  45638. setEffectiveWeight: function(e) {
  45639. return this.weight = e,
  45640. this._effectiveWeight = this.enabled ? e : 0,
  45641. this.stopFading()
  45642. },
  45643. getEffectiveWeight: function() {
  45644. return this._effectiveWeight
  45645. },
  45646. fadeIn: function(e) {
  45647. return this._scheduleFading(e, 0, 1)
  45648. },
  45649. fadeOut: function(e) {
  45650. return this._scheduleFading(e, 1, 0)
  45651. },
  45652. crossFadeFrom: function(e, t, i) {
  45653. this._mixer;
  45654. if (e.fadeOut(t),
  45655. this.fadeIn(t),
  45656. i) {
  45657. var n = this._clip.duration
  45658. , r = e._clip.duration
  45659. , o = r / n
  45660. , a = n / r;
  45661. e.warp(1, o, t),
  45662. this.warp(a, 1, t)
  45663. }
  45664. return this
  45665. },
  45666. crossFadeTo: function(e, t, i) {
  45667. return e.crossFadeFrom(this, t, i)
  45668. },
  45669. stopFading: function() {
  45670. var e = this._weightInterpolant;
  45671. return null !== e && (this._weightInterpolant = null,
  45672. this._mixer._takeBackControlInterpolant(e)),
  45673. this
  45674. },
  45675. setEffectiveTimeScale: function(e) {
  45676. return this.timeScale = e,
  45677. this._effectiveTimeScale = this.paused ? 0 : e,
  45678. this.stopWarping()
  45679. },
  45680. getEffectiveTimeScale: function() {
  45681. return this._effectiveTimeScale
  45682. },
  45683. setDuration: function(e) {
  45684. return this.timeScale = this._clip.duration / e,
  45685. this.stopWarping()
  45686. },
  45687. syncWith: function(e) {
  45688. return this.time = e.time,
  45689. this.timeScale = e.timeScale,
  45690. this.stopWarping()
  45691. },
  45692. halt: function(e) {
  45693. return this.warp(this._currentTimeScale, 0, e)
  45694. },
  45695. warp: function(e, t, i) {
  45696. var n = this._mixer
  45697. , r = n.time
  45698. , o = this._timeScaleInterpolant
  45699. , a = this.timeScale;
  45700. null === o && (o = n._lendControlInterpolant(),
  45701. this._timeScaleInterpolant = o);
  45702. var s = o.parameterPositions
  45703. , l = o.sampleValues;
  45704. return s[0] = r,
  45705. s[1] = r + i,
  45706. l[0] = e / a,
  45707. l[1] = t / a,
  45708. this
  45709. },
  45710. stopWarping: function() {
  45711. var e = this._timeScaleInterpolant;
  45712. return null !== e && (this._timeScaleInterpolant = null,
  45713. this._mixer._takeBackControlInterpolant(e)),
  45714. this
  45715. },
  45716. getMixer: function() {
  45717. return this._mixer
  45718. },
  45719. getClip: function() {
  45720. return this._clip
  45721. },
  45722. getRoot: function() {
  45723. return this._localRoot || this._mixer._root
  45724. },
  45725. _update: function(e, t, i, n) {
  45726. var r = this._startTime;
  45727. if (null !== r) {
  45728. var o = (e - r) * i;
  45729. if (o < 0 || 0 === i)
  45730. return;
  45731. this._startTime = null,
  45732. t = i * o
  45733. }
  45734. t *= this._updateTimeScale(e);
  45735. var a = this._updateTime(t)
  45736. , s = this._updateWeight(e);
  45737. if (s > 0)
  45738. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45739. l[h].evaluate(a),
  45740. c[h].accumulate(n, s)
  45741. },
  45742. _updateWeight: function(e) {
  45743. var t = 0;
  45744. if (this.enabled) {
  45745. t = this.weight;
  45746. var i = this._weightInterpolant;
  45747. if (null !== i) {
  45748. var n = i.evaluate(e)[0];
  45749. t *= n,
  45750. e > i.parameterPositions[1] && (this.stopFading(),
  45751. 0 === n && (this.enabled = !1))
  45752. }
  45753. }
  45754. return this._effectiveWeight = t,
  45755. t
  45756. },
  45757. _updateTimeScale: function(e) {
  45758. var t = 0;
  45759. if (!this.paused) {
  45760. t = this.timeScale;
  45761. var i = this._timeScaleInterpolant;
  45762. if (null !== i) {
  45763. var n = i.evaluate(e)[0];
  45764. t *= n,
  45765. e > i.parameterPositions[1] && (this.stopWarping(),
  45766. 0 === t ? this.pause = !0 : this.timeScale = t)
  45767. }
  45768. }
  45769. return this._effectiveTimeScale = t,
  45770. t
  45771. },
  45772. _updateTime: function(e) {
  45773. var t = this.time + e;
  45774. if (0 === e)
  45775. return t;
  45776. var i = this._clip.duration
  45777. , r = this.loop
  45778. , o = this._loopCount
  45779. , a = !1;
  45780. switch (r) {
  45781. case n.LoopOnce:
  45782. if (o === -1 && (this.loopCount = 0,
  45783. this._setEndings(!0, !0, !1)),
  45784. t >= i)
  45785. t = i;
  45786. else {
  45787. if (!(t < 0))
  45788. break;
  45789. t = 0
  45790. }
  45791. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45792. this._mixer.dispatchEvent({
  45793. type: "finished",
  45794. action: this,
  45795. direction: e < 0 ? -1 : 1
  45796. });
  45797. break;
  45798. case n.LoopPingPong:
  45799. a = !0;
  45800. case n.LoopRepeat:
  45801. if (o === -1 && (e > 0 ? (o = 0,
  45802. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45803. t >= i || t < 0) {
  45804. var s = Math.floor(t / i);
  45805. t -= i * s,
  45806. o += Math.abs(s);
  45807. var l = this.repetitions - o;
  45808. if (l < 0) {
  45809. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45810. t = e > 0 ? i : 0,
  45811. this._mixer.dispatchEvent({
  45812. type: "finished",
  45813. action: this,
  45814. direction: e > 0 ? 1 : -1
  45815. });
  45816. break
  45817. }
  45818. if (0 === l) {
  45819. var c = e < 0;
  45820. this._setEndings(c, !c, a)
  45821. } else
  45822. this._setEndings(!1, !1, a);
  45823. this._loopCount = o,
  45824. this._mixer.dispatchEvent({
  45825. type: "loop",
  45826. action: this,
  45827. loopDelta: s
  45828. })
  45829. }
  45830. if (r === n.LoopPingPong && 1 === (1 & o))
  45831. return this.time = t,
  45832. i - t
  45833. }
  45834. return this.time = t,
  45835. t
  45836. },
  45837. _setEndings: function(e, t, i) {
  45838. var r = this._interpolantSettings;
  45839. i ? (r.endingStart = n.ZeroSlopeEnding,
  45840. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45841. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45842. },
  45843. _scheduleFading: function(e, t, i) {
  45844. var n = this._mixer
  45845. , r = n.time
  45846. , o = this._weightInterpolant;
  45847. null === o && (o = n._lendControlInterpolant(),
  45848. this._weightInterpolant = o);
  45849. var a = o.parameterPositions
  45850. , s = o.sampleValues;
  45851. return a[0] = r,
  45852. s[0] = t,
  45853. a[1] = r + e,
  45854. s[1] = i,
  45855. this
  45856. }
  45857. },
  45858. Object.assign(n.AnimationMixer.prototype, {
  45859. _bindAction: function(e, t) {
  45860. var i = e._localRoot || this._root
  45861. , r = e._clip.tracks
  45862. , o = r.length
  45863. , a = e._propertyBindings
  45864. , s = e._interpolants
  45865. , l = i.uuid
  45866. , c = this._bindingsByRootAndName
  45867. , h = c[l];
  45868. void 0 === h && (h = {},
  45869. c[l] = h);
  45870. for (var u = 0; u !== o; ++u) {
  45871. var d = r[u]
  45872. , p = d.name
  45873. , f = h[p];
  45874. if (void 0 !== f)
  45875. a[u] = f;
  45876. else {
  45877. if (f = a[u],
  45878. void 0 !== f) {
  45879. null === f._cacheIndex && (++f.referenceCount,
  45880. this._addInactiveBinding(f, l, p));
  45881. continue
  45882. }
  45883. var g = t && t._propertyBindings[u].binding.parsedPath;
  45884. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45885. ++f.referenceCount,
  45886. this._addInactiveBinding(f, l, p),
  45887. a[u] = f
  45888. }
  45889. s[u].resultBuffer = f.buffer
  45890. }
  45891. },
  45892. _activateAction: function(e) {
  45893. if (!this._isActiveAction(e)) {
  45894. if (null === e._cacheIndex) {
  45895. var t = (e._localRoot || this._root).uuid
  45896. , i = e._clip.name
  45897. , n = this._actionsByClip[i];
  45898. this._bindAction(e, n && n.knownActions[0]),
  45899. this._addInactiveAction(e, i, t)
  45900. }
  45901. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45902. var s = r[o];
  45903. 0 === s.useCount++ && (this._lendBinding(s),
  45904. s.saveOriginalState())
  45905. }
  45906. this._lendAction(e)
  45907. }
  45908. },
  45909. _deactivateAction: function(e) {
  45910. if (this._isActiveAction(e)) {
  45911. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45912. var r = t[i];
  45913. 0 === --r.useCount && (r.restoreOriginalState(),
  45914. this._takeBackBinding(r))
  45915. }
  45916. this._takeBackAction(e)
  45917. }
  45918. },
  45919. _initMemoryManager: function() {
  45920. this._actions = [],
  45921. this._nActiveActions = 0,
  45922. this._actionsByClip = {},
  45923. this._bindings = [],
  45924. this._nActiveBindings = 0,
  45925. this._bindingsByRootAndName = {},
  45926. this._controlInterpolants = [],
  45927. this._nActiveControlInterpolants = 0;
  45928. var e = this;
  45929. this.stats = {
  45930. actions: {
  45931. get total() {
  45932. return e._actions.length
  45933. },
  45934. get inUse() {
  45935. return e._nActiveActions
  45936. }
  45937. },
  45938. bindings: {
  45939. get total() {
  45940. return e._bindings.length
  45941. },
  45942. get inUse() {
  45943. return e._nActiveBindings
  45944. }
  45945. },
  45946. controlInterpolants: {
  45947. get total() {
  45948. return e._controlInterpolants.length
  45949. },
  45950. get inUse() {
  45951. return e._nActiveControlInterpolants
  45952. }
  45953. }
  45954. }
  45955. },
  45956. _isActiveAction: function(e) {
  45957. var t = e._cacheIndex;
  45958. return null !== t && t < this._nActiveActions
  45959. },
  45960. _addInactiveAction: function(e, t, i) {
  45961. var n = this._actions
  45962. , r = this._actionsByClip
  45963. , o = r[t];
  45964. if (void 0 === o)
  45965. o = {
  45966. knownActions: [e],
  45967. actionByRoot: {}
  45968. },
  45969. e._byClipCacheIndex = 0,
  45970. r[t] = o;
  45971. else {
  45972. var a = o.knownActions;
  45973. e._byClipCacheIndex = a.length,
  45974. a.push(e)
  45975. }
  45976. e._cacheIndex = n.length,
  45977. n.push(e),
  45978. o.actionByRoot[i] = e
  45979. },
  45980. _removeInactiveAction: function(e) {
  45981. var t = this._actions
  45982. , i = t[t.length - 1]
  45983. , n = e._cacheIndex;
  45984. i._cacheIndex = n,
  45985. t[n] = i,
  45986. t.pop(),
  45987. e._cacheIndex = null;
  45988. var r = e._clip.name
  45989. , o = this._actionsByClip
  45990. , a = o[r]
  45991. , s = a.knownActions
  45992. , l = s[s.length - 1]
  45993. , c = e._byClipCacheIndex;
  45994. l._byClipCacheIndex = c,
  45995. s[c] = l,
  45996. s.pop(),
  45997. e._byClipCacheIndex = null;
  45998. var h = a.actionByRoot
  45999. , u = (t._localRoot || this._root).uuid;
  46000. delete h[u],
  46001. 0 === s.length && delete o[r],
  46002. this._removeInactiveBindingsForAction(e)
  46003. },
  46004. _removeInactiveBindingsForAction: function(e) {
  46005. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46006. var r = t[i];
  46007. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46008. }
  46009. },
  46010. _lendAction: function(e) {
  46011. var t = this._actions
  46012. , i = e._cacheIndex
  46013. , n = this._nActiveActions++
  46014. , r = t[n];
  46015. e._cacheIndex = n,
  46016. t[n] = e,
  46017. r._cacheIndex = i,
  46018. t[i] = r
  46019. },
  46020. _takeBackAction: function(e) {
  46021. var t = this._actions
  46022. , i = e._cacheIndex
  46023. , n = --this._nActiveActions
  46024. , r = t[n];
  46025. e._cacheIndex = n,
  46026. t[n] = e,
  46027. r._cacheIndex = i,
  46028. t[i] = r
  46029. },
  46030. _addInactiveBinding: function(e, t, i) {
  46031. var n = this._bindingsByRootAndName
  46032. , r = n[t]
  46033. , o = this._bindings;
  46034. void 0 === r && (r = {},
  46035. n[t] = r),
  46036. r[i] = e,
  46037. e._cacheIndex = o.length,
  46038. o.push(e)
  46039. },
  46040. _removeInactiveBinding: function(e) {
  46041. var t = this._bindings
  46042. , i = e.binding
  46043. , n = i.rootNode.uuid
  46044. , r = i.path
  46045. , o = this._bindingsByRootAndName
  46046. , a = o[n]
  46047. , s = t[t.length - 1]
  46048. , l = e._cacheIndex;
  46049. s._cacheIndex = l,
  46050. t[l] = s,
  46051. t.pop(),
  46052. delete a[r];
  46053. e: {
  46054. for (var c in a)
  46055. break e;
  46056. delete o[n]
  46057. }
  46058. },
  46059. _lendBinding: function(e) {
  46060. var t = this._bindings
  46061. , i = e._cacheIndex
  46062. , n = this._nActiveBindings++
  46063. , r = t[n];
  46064. e._cacheIndex = n,
  46065. t[n] = e,
  46066. r._cacheIndex = i,
  46067. t[i] = r
  46068. },
  46069. _takeBackBinding: function(e) {
  46070. var t = this._bindings
  46071. , i = e._cacheIndex
  46072. , n = --this._nActiveBindings
  46073. , r = t[n];
  46074. e._cacheIndex = n,
  46075. t[n] = e,
  46076. r._cacheIndex = i,
  46077. t[i] = r
  46078. },
  46079. _lendControlInterpolant: function() {
  46080. var e = this._controlInterpolants
  46081. , t = this._nActiveControlInterpolants++
  46082. , i = e[t];
  46083. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46084. i.__cacheIndex = t,
  46085. e[t] = i),
  46086. i
  46087. },
  46088. _takeBackControlInterpolant: function(e) {
  46089. var t = this._controlInterpolants
  46090. , i = e.__cacheIndex
  46091. , n = --this._nActiveControlInterpolants
  46092. , r = t[n];
  46093. e.__cacheIndex = n,
  46094. t[n] = e,
  46095. r.__cacheIndex = i,
  46096. t[i] = r
  46097. },
  46098. _controlInterpolantsResultBuffer: new Float32Array(1)
  46099. }),
  46100. n.AnimationObjectGroup = function(e) {
  46101. this.uuid = n.Math.generateUUID(),
  46102. this._objects = Array.prototype.slice.call(arguments),
  46103. this.nCachedObjects_ = 0;
  46104. var t = {};
  46105. this._indicesByUUID = t;
  46106. for (var i = 0, r = arguments.length; i !== r; ++i)
  46107. t[arguments[i].uuid] = i;
  46108. this._paths = [],
  46109. this._parsedPaths = [],
  46110. this._bindings = [],
  46111. this._bindingsIndicesByPath = {};
  46112. var o = this;
  46113. this.stats = {
  46114. objects: {
  46115. get total() {
  46116. return o._objects.length
  46117. },
  46118. get inUse() {
  46119. return this.total - o.nCachedObjects_
  46120. }
  46121. },
  46122. get bindingsPerObject() {
  46123. return o._bindings.length
  46124. }
  46125. }
  46126. }
  46127. ,
  46128. n.AnimationObjectGroup.prototype = {
  46129. constructor: n.AnimationObjectGroup,
  46130. add: function(e) {
  46131. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46132. var d = arguments[h]
  46133. , p = d.uuid
  46134. , f = o[p];
  46135. if (void 0 === f) {
  46136. f = i++,
  46137. o[p] = f,
  46138. t.push(d);
  46139. for (var g = 0, m = c; g !== m; ++g)
  46140. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46141. } else if (f < r) {
  46142. var v = t[f]
  46143. , A = --r
  46144. , y = t[A];
  46145. o[y.uuid] = f,
  46146. t[f] = y,
  46147. o[p] = A,
  46148. t[A] = d;
  46149. for (var g = 0, m = c; g !== m; ++g) {
  46150. var C = l[g]
  46151. , I = C[A]
  46152. , E = C[f];
  46153. C[f] = I,
  46154. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46155. C[A] = E
  46156. }
  46157. } else
  46158. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46159. }
  46160. this.nCachedObjects_ = r
  46161. },
  46162. remove: function(e) {
  46163. for (var t = this._objects, i = (t.length,
  46164. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46165. var l = arguments[a]
  46166. , c = l.uuid
  46167. , h = n[c];
  46168. if (void 0 !== h && h >= i) {
  46169. var u = i++
  46170. , d = t[u];
  46171. n[d.uuid] = h,
  46172. t[h] = d,
  46173. n[c] = u,
  46174. t[u] = l;
  46175. for (var p = 0, f = o; p !== f; ++p) {
  46176. var g = r[p]
  46177. , m = g[u]
  46178. , v = g[h];
  46179. g[h] = m,
  46180. g[u] = v
  46181. }
  46182. }
  46183. }
  46184. this.nCachedObjects_ = i
  46185. },
  46186. uncache: function(e) {
  46187. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46188. var c = arguments[s]
  46189. , h = c.uuid
  46190. , u = r[h];
  46191. if (void 0 !== u)
  46192. if (delete r[h],
  46193. u < n) {
  46194. var d = --n
  46195. , p = t[d]
  46196. , f = --i
  46197. , g = t[f];
  46198. r[p.uuid] = u,
  46199. t[u] = p,
  46200. r[g.uuid] = d,
  46201. t[d] = g,
  46202. t.pop();
  46203. for (var m = 0, v = a; m !== v; ++m) {
  46204. var A = o[m]
  46205. , y = A[d]
  46206. , C = A[f];
  46207. A[u] = y,
  46208. A[d] = C,
  46209. A.pop()
  46210. }
  46211. } else {
  46212. var f = --i
  46213. , g = t[f];
  46214. r[g.uuid] = u,
  46215. t[u] = g,
  46216. t.pop();
  46217. for (var m = 0, v = a; m !== v; ++m) {
  46218. var A = o[m];
  46219. A[u] = A[f],
  46220. A.pop()
  46221. }
  46222. }
  46223. }
  46224. this.nCachedObjects_ = n
  46225. },
  46226. subscribe_: function(e, t) {
  46227. var i = this._bindingsIndicesByPath
  46228. , r = i[e]
  46229. , o = this._bindings;
  46230. if (void 0 !== r)
  46231. return o[r];
  46232. var a = this._paths
  46233. , s = this._parsedPaths
  46234. , l = this._objects
  46235. , c = l.length
  46236. , h = this.nCachedObjects_
  46237. , u = new Array(c);
  46238. r = o.length,
  46239. i[e] = r,
  46240. a.push(e),
  46241. s.push(t),
  46242. o.push(u);
  46243. for (var d = h, p = l.length; d !== p; ++d) {
  46244. var f = l[d];
  46245. u[d] = new n.PropertyBinding(f,e,t)
  46246. }
  46247. return u
  46248. },
  46249. unsubscribe_: function(e) {
  46250. var t = this._bindingsIndicesByPath
  46251. , i = t[e];
  46252. if (void 0 !== i) {
  46253. var n = this._paths
  46254. , r = this._parsedPaths
  46255. , o = this._bindings
  46256. , a = o.length - 1
  46257. , s = o[a]
  46258. , l = e[a];
  46259. t[l] = i,
  46260. o[i] = s,
  46261. o.pop(),
  46262. r[i] = r[a],
  46263. r.pop(),
  46264. n[i] = n[a],
  46265. n.pop()
  46266. }
  46267. }
  46268. },
  46269. n.AnimationUtils = {
  46270. arraySlice: function(e, t, i) {
  46271. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46272. },
  46273. convertArray: function(e, t, i) {
  46274. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46275. },
  46276. isTypedArray: function(e) {
  46277. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46278. },
  46279. getKeyframeOrder: function(e) {
  46280. function t(t, i) {
  46281. return e[t] - e[i]
  46282. }
  46283. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46284. n[r] = r;
  46285. return n.sort(t),
  46286. n
  46287. },
  46288. sortedArray: function(e, t, i) {
  46289. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46290. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46291. r[a++] = e[s + l];
  46292. return r
  46293. },
  46294. flattenJSON: function(e, t, i, n) {
  46295. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46296. o = e[r++];
  46297. if (void 0 !== o) {
  46298. var a = o[n];
  46299. if (void 0 !== a)
  46300. if (Array.isArray(a)) {
  46301. do
  46302. a = o[n],
  46303. void 0 !== a && (t.push(o.time),
  46304. i.push.apply(i, a)),
  46305. o = e[r++];
  46306. while (void 0 !== o)
  46307. } else if (void 0 !== a.toArray) {
  46308. do
  46309. a = o[n],
  46310. void 0 !== a && (t.push(o.time),
  46311. a.toArray(i, i.length)),
  46312. o = e[r++];
  46313. while (void 0 !== o)
  46314. } else
  46315. do
  46316. a = o[n],
  46317. void 0 !== a && (t.push(o.time),
  46318. i.push(a)),
  46319. o = e[r++];
  46320. while (void 0 !== o)
  46321. }
  46322. }
  46323. },
  46324. n.KeyframeTrack = function(e, t, i, r) {
  46325. if (void 0 === e)
  46326. throw new Error("track name is undefined");
  46327. if (void 0 === t || 0 === t.length)
  46328. throw new Error("no keyframes in track named " + e);
  46329. this.name = e,
  46330. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46331. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46332. this.setInterpolation(r || this.DefaultInterpolation),
  46333. this.validate(),
  46334. this.optimize()
  46335. }
  46336. ,
  46337. n.KeyframeTrack.prototype = {
  46338. constructor: n.KeyframeTrack,
  46339. TimeBufferType: Float32Array,
  46340. ValueBufferType: Float32Array,
  46341. DefaultInterpolation: n.InterpolateLinear,
  46342. InterpolantFactoryMethodDiscrete: function(e) {
  46343. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46344. },
  46345. InterpolantFactoryMethodLinear: function(e) {
  46346. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46347. },
  46348. InterpolantFactoryMethodSmooth: function(e) {
  46349. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46350. },
  46351. setInterpolation: function(e) {
  46352. var t = void 0;
  46353. switch (e) {
  46354. case n.InterpolateDiscrete:
  46355. t = this.InterpolantFactoryMethodDiscrete;
  46356. break;
  46357. case n.InterpolateLinear:
  46358. t = this.InterpolantFactoryMethodLinear;
  46359. break;
  46360. case n.InterpolateSmooth:
  46361. t = this.InterpolantFactoryMethodSmooth
  46362. }
  46363. if (void 0 === t) {
  46364. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46365. if (void 0 === this.createInterpolant) {
  46366. if (e === this.DefaultInterpolation)
  46367. throw new Error(i);
  46368. this.setInterpolation(this.DefaultInterpolation)
  46369. }
  46370. return void console.warn(i)
  46371. }
  46372. this.createInterpolant = t
  46373. },
  46374. getInterpolation: function() {
  46375. switch (this.createInterpolant) {
  46376. case this.InterpolantFactoryMethodDiscrete:
  46377. return n.InterpolateDiscrete;
  46378. case this.InterpolantFactoryMethodLinear:
  46379. return n.InterpolateLinear;
  46380. case this.InterpolantFactoryMethodSmooth:
  46381. return n.InterpolateSmooth
  46382. }
  46383. },
  46384. getValueSize: function() {
  46385. return this.values.length / this.times.length
  46386. },
  46387. shift: function(e) {
  46388. if (0 !== e)
  46389. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46390. t[i] += e;
  46391. return this
  46392. },
  46393. scale: function(e) {
  46394. if (1 !== e)
  46395. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46396. t[i] *= e;
  46397. return this
  46398. },
  46399. trim: function(e, t) {
  46400. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46401. ++o;
  46402. for (; a !== -1 && i[a] > t; )
  46403. --a;
  46404. if (++a,
  46405. 0 !== o || a !== r) {
  46406. o >= a && (a = Math.max(a, 1),
  46407. o = a - 1);
  46408. var s = this.getValueSize();
  46409. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46410. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46411. }
  46412. return this
  46413. },
  46414. validate: function() {
  46415. var e = !0
  46416. , t = this.getValueSize();
  46417. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46418. e = !1);
  46419. var i = this.times
  46420. , r = this.values
  46421. , o = i.length;
  46422. 0 === o && (console.error("track is empty", this),
  46423. e = !1);
  46424. for (var a = null, s = 0; s !== o; s++) {
  46425. var l = i[s];
  46426. if ("number" == typeof l && isNaN(l)) {
  46427. console.error("time is not a valid number", this, s, l),
  46428. e = !1;
  46429. break
  46430. }
  46431. if (null !== a && a > l) {
  46432. console.error("out of order keys", this, s, l, a),
  46433. e = !1;
  46434. break
  46435. }
  46436. a = l
  46437. }
  46438. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46439. for (var s = 0, c = r.length; s !== c; ++s) {
  46440. var h = r[s];
  46441. if (isNaN(h)) {
  46442. console.error("value is not a valid number", this, s, h),
  46443. e = !1;
  46444. break
  46445. }
  46446. }
  46447. return e
  46448. },
  46449. optimize: function() {
  46450. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46451. var s = !1
  46452. , l = e[o]
  46453. , c = e[o + 1];
  46454. if (l !== c && (1 !== o || l !== l[0]))
  46455. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46456. var f = t[h + p];
  46457. if (f !== t[u + p] || f !== t[d + p]) {
  46458. s = !0;
  46459. break
  46460. }
  46461. }
  46462. if (s) {
  46463. if (o !== r) {
  46464. e[r] = e[o];
  46465. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46466. t[m + p] = t[g + p]
  46467. }
  46468. ++r
  46469. }
  46470. }
  46471. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46472. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46473. this
  46474. }
  46475. },
  46476. Object.assign(n.KeyframeTrack, {
  46477. parse: function(e) {
  46478. if (void 0 === e.type)
  46479. throw new Error("track type undefined, can not parse");
  46480. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46481. if (void 0 === e.times) {
  46482. console.warn("legacy JSON format detected, converting");
  46483. var i = []
  46484. , r = [];
  46485. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46486. e.times = i,
  46487. e.values = r
  46488. }
  46489. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46490. },
  46491. toJSON: function(e) {
  46492. var t, i = e.constructor;
  46493. if (void 0 !== i.toJSON)
  46494. t = i.toJSON(e);
  46495. else {
  46496. t = {
  46497. name: e.name,
  46498. times: n.AnimationUtils.convertArray(e.times, Array),
  46499. values: n.AnimationUtils.convertArray(e.values, Array)
  46500. };
  46501. var r = e.getInterpolation();
  46502. r !== e.DefaultInterpolation && (t.interpolation = r)
  46503. }
  46504. return t.type = e.ValueTypeName,
  46505. t
  46506. },
  46507. _getTrackTypeForValueTypeName: function(e) {
  46508. switch (e.toLowerCase()) {
  46509. case "scalar":
  46510. case "double":
  46511. case "float":
  46512. case "number":
  46513. case "integer":
  46514. return n.NumberKeyframeTrack;
  46515. case "vector":
  46516. case "vector2":
  46517. case "vector3":
  46518. case "vector4":
  46519. return n.VectorKeyframeTrack;
  46520. case "color":
  46521. return n.ColorKeyframeTrack;
  46522. case "quaternion":
  46523. return n.QuaternionKeyframeTrack;
  46524. case "bool":
  46525. case "boolean":
  46526. return n.BooleanKeyframeTrack;
  46527. case "string":
  46528. return n.StringKeyframeTrack
  46529. }
  46530. throw new Error("Unsupported typeName: " + e)
  46531. }
  46532. }),
  46533. n.PropertyBinding = function(e, t, i) {
  46534. this.path = t,
  46535. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46536. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46537. this.rootNode = e
  46538. }
  46539. ,
  46540. n.PropertyBinding.prototype = {
  46541. constructor: n.PropertyBinding,
  46542. getValue: function(e, t) {
  46543. this.bind(),
  46544. this.getValue(e, t)
  46545. },
  46546. setValue: function(e, t) {
  46547. this.bind(),
  46548. this.setValue(e, t)
  46549. },
  46550. bind: function() {
  46551. var e = this.node
  46552. , t = this.parsedPath
  46553. , i = t.objectName
  46554. , r = t.propertyName
  46555. , o = t.propertyIndex;
  46556. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46557. this.node = e),
  46558. this.getValue = this._getValue_unavailable,
  46559. this.setValue = this._setValue_unavailable,
  46560. !e)
  46561. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46562. if (i) {
  46563. var a = t.objectIndex;
  46564. switch (i) {
  46565. case "materials":
  46566. if (!e.material)
  46567. return void console.error(" can not bind to material as node does not have a material", this);
  46568. if (!e.material.materials)
  46569. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46570. e = e.material.materials;
  46571. break;
  46572. case "bones":
  46573. if (!e.skeleton)
  46574. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46575. e = e.skeleton.bones;
  46576. for (var s = 0; s < e.length; s++)
  46577. if (e[s].name === a) {
  46578. a = s;
  46579. break
  46580. }
  46581. break;
  46582. default:
  46583. if (void 0 === e[i])
  46584. return void console.error(" can not bind to objectName of node, undefined", this);
  46585. e = e[i]
  46586. }
  46587. if (void 0 !== a) {
  46588. if (void 0 === e[a])
  46589. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46590. e = e[a]
  46591. }
  46592. }
  46593. var l = e[r];
  46594. if (!l) {
  46595. var c = t.nodeName;
  46596. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46597. }
  46598. var h = this.Versioning.None;
  46599. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46600. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46601. this.targetObject = e);
  46602. var u = this.BindingType.Direct;
  46603. if (void 0 !== o) {
  46604. if ("morphTargetInfluences" === r) {
  46605. if (!e.geometry)
  46606. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46607. if (!e.geometry.morphTargets)
  46608. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46609. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46610. if (e.geometry.morphTargets[s].name === o) {
  46611. o = s;
  46612. break
  46613. }
  46614. }
  46615. u = this.BindingType.ArrayElement,
  46616. this.resolvedProperty = l,
  46617. this.propertyIndex = o
  46618. } else
  46619. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46620. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46621. this.resolvedProperty = l) : this.propertyName = r;
  46622. this.getValue = this.GetterByBindingType[u],
  46623. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46624. },
  46625. unbind: function() {
  46626. this.node = null,
  46627. this.getValue = this._getValue_unbound,
  46628. this.setValue = this._setValue_unbound
  46629. }
  46630. },
  46631. Object.assign(n.PropertyBinding.prototype, {
  46632. _getValue_unavailable: function() {},
  46633. _setValue_unavailable: function() {},
  46634. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46635. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46636. BindingType: {
  46637. Direct: 0,
  46638. EntireArray: 1,
  46639. ArrayElement: 2,
  46640. HasFromToArray: 3
  46641. },
  46642. Versioning: {
  46643. None: 0,
  46644. NeedsUpdate: 1,
  46645. MatrixWorldNeedsUpdate: 2
  46646. },
  46647. GetterByBindingType: [function(e, t) {
  46648. e[t] = this.node[this.propertyName]
  46649. }
  46650. , function(e, t) {
  46651. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46652. e[t++] = i[n]
  46653. }
  46654. , function(e, t) {
  46655. e[t] = this.resolvedProperty[this.propertyIndex]
  46656. }
  46657. , function(e, t) {
  46658. this.resolvedProperty.toArray(e, t)
  46659. }
  46660. ],
  46661. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46662. this.node[this.propertyName] = e[t]
  46663. }
  46664. , function(e, t) {
  46665. this.node[this.propertyName] = e[t],
  46666. this.targetObject.needsUpdate = !0
  46667. }
  46668. , function(e, t) {
  46669. this.node[this.propertyName] = e[t],
  46670. this.targetObject.matrixWorldNeedsUpdate = !0
  46671. }
  46672. ], [function(e, t) {
  46673. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46674. i[n] = e[t++]
  46675. }
  46676. , function(e, t) {
  46677. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46678. i[n] = e[t++];
  46679. this.targetObject.needsUpdate = !0
  46680. }
  46681. , function(e, t) {
  46682. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46683. i[n] = e[t++];
  46684. this.targetObject.matrixWorldNeedsUpdate = !0
  46685. }
  46686. ], [function(e, t) {
  46687. this.resolvedProperty[this.propertyIndex] = e[t]
  46688. }
  46689. , function(e, t) {
  46690. this.resolvedProperty[this.propertyIndex] = e[t],
  46691. this.targetObject.needsUpdate = !0
  46692. }
  46693. , function(e, t) {
  46694. this.resolvedProperty[this.propertyIndex] = e[t],
  46695. this.targetObject.matrixWorldNeedsUpdate = !0
  46696. }
  46697. ], [function(e, t) {
  46698. this.resolvedProperty.fromArray(e, t)
  46699. }
  46700. , function(e, t) {
  46701. this.resolvedProperty.fromArray(e, t),
  46702. this.targetObject.needsUpdate = !0
  46703. }
  46704. , function(e, t) {
  46705. this.resolvedProperty.fromArray(e, t),
  46706. this.targetObject.matrixWorldNeedsUpdate = !0
  46707. }
  46708. ]]
  46709. }),
  46710. n.PropertyBinding.Composite = function(e, t, i) {
  46711. var r = i || n.PropertyBinding.parseTrackName(t);
  46712. this._targetGroup = e,
  46713. this._bindings = e.subscribe_(t, r)
  46714. }
  46715. ,
  46716. n.PropertyBinding.Composite.prototype = {
  46717. constructor: n.PropertyBinding.Composite,
  46718. getValue: function(e, t) {
  46719. this.bind();
  46720. var i = this._targetGroup.nCachedObjects_
  46721. , n = this._bindings[i];
  46722. void 0 !== n && n.getValue(e, t)
  46723. },
  46724. setValue: function(e, t) {
  46725. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46726. i[n].setValue(e, t)
  46727. },
  46728. bind: function() {
  46729. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46730. e[t].bind()
  46731. },
  46732. unbind: function() {
  46733. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46734. e[t].unbind()
  46735. }
  46736. },
  46737. n.PropertyBinding.create = function(e, t, i) {
  46738. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46739. }
  46740. ,
  46741. n.PropertyBinding.parseTrackName = function(e) {
  46742. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46743. , i = t.exec(e);
  46744. if (!i)
  46745. throw new Error("cannot parse trackName at all: " + e);
  46746. i.index === t.lastIndex && t.lastIndex++;
  46747. var n = {
  46748. nodeName: i[3],
  46749. objectName: i[5],
  46750. objectIndex: i[7],
  46751. propertyName: i[9],
  46752. propertyIndex: i[11]
  46753. };
  46754. if (null === n.propertyName || 0 === n.propertyName.length)
  46755. throw new Error("can not parse propertyName from trackName: " + e);
  46756. return n
  46757. }
  46758. ,
  46759. n.PropertyBinding.findNode = function(e, t) {
  46760. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46761. return e;
  46762. if (e.skeleton) {
  46763. var i = function(e) {
  46764. for (var i = 0; i < e.bones.length; i++) {
  46765. var n = e.bones[i];
  46766. if (n.name === t)
  46767. return n
  46768. }
  46769. return null
  46770. }
  46771. , n = i(e.skeleton);
  46772. if (n)
  46773. return n
  46774. }
  46775. if (e.children) {
  46776. var r = function(e) {
  46777. for (var i = 0; i < e.length; i++) {
  46778. var n = e[i];
  46779. if (n.name === t || n.uuid === t)
  46780. return n;
  46781. var o = r(n.children);
  46782. if (o)
  46783. return o
  46784. }
  46785. return null
  46786. }
  46787. , o = r(e.children);
  46788. if (o)
  46789. return o
  46790. }
  46791. return null
  46792. }
  46793. ,
  46794. n.PropertyMixer = function(e, t, i) {
  46795. this.binding = e,
  46796. this.valueSize = i;
  46797. var n, r = Float64Array;
  46798. switch (t) {
  46799. case "quaternion":
  46800. n = this._slerp;
  46801. break;
  46802. case "string":
  46803. case "bool":
  46804. r = Array,
  46805. n = this._select;
  46806. break;
  46807. default:
  46808. n = this._lerp
  46809. }
  46810. this.buffer = new r(4 * i),
  46811. this._mixBufferRegion = n,
  46812. this.cumulativeWeight = 0,
  46813. this.useCount = 0,
  46814. this.referenceCount = 0
  46815. }
  46816. ,
  46817. n.PropertyMixer.prototype = {
  46818. constructor: n.PropertyMixer,
  46819. accumulate: function(e, t) {
  46820. var i = this.buffer
  46821. , n = this.valueSize
  46822. , r = e * n + n
  46823. , o = this.cumulativeWeight;
  46824. if (0 === o) {
  46825. for (var a = 0; a !== n; ++a)
  46826. i[r + a] = i[a];
  46827. o = t
  46828. } else {
  46829. o += t;
  46830. var s = t / o;
  46831. this._mixBufferRegion(i, r, 0, s, n)
  46832. }
  46833. this.cumulativeWeight = o
  46834. },
  46835. apply: function(e) {
  46836. var t = this.valueSize
  46837. , i = this.buffer
  46838. , n = e * t + t
  46839. , r = this.cumulativeWeight
  46840. , o = this.binding;
  46841. if (this.cumulativeWeight = 0,
  46842. r < 1) {
  46843. var a = 3 * t;
  46844. this._mixBufferRegion(i, n, a, 1 - r, t)
  46845. }
  46846. for (var s = t, l = t + t; s !== l; ++s)
  46847. if (i[s] !== i[s + t]) {
  46848. o.setValue(i, n);
  46849. break
  46850. }
  46851. },
  46852. saveOriginalState: function() {
  46853. var e = this.binding
  46854. , t = this.buffer
  46855. , i = this.valueSize
  46856. , n = 3 * i;
  46857. e.getValue(t, n);
  46858. for (var r = i, o = n; r !== o; ++r)
  46859. t[r] = t[n + r % i];
  46860. this.cumulativeWeight = 0
  46861. },
  46862. restoreOriginalState: function() {
  46863. var e = 3 * this.valueSize;
  46864. this.binding.setValue(this.buffer, e)
  46865. },
  46866. _select: function(e, t, i, n, r) {
  46867. if (n >= .5)
  46868. for (var o = 0; o !== r; ++o)
  46869. e[t + o] = e[i + o]
  46870. },
  46871. _slerp: function(e, t, i, r, o) {
  46872. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46873. },
  46874. _lerp: function(e, t, i, n, r) {
  46875. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46876. var s = t + a;
  46877. e[s] = e[s] * o + e[i + a] * n
  46878. }
  46879. }
  46880. },
  46881. n.BooleanKeyframeTrack = function(e, t, i) {
  46882. n.KeyframeTrack.call(this, e, t, i)
  46883. }
  46884. ,
  46885. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46886. constructor: n.BooleanKeyframeTrack,
  46887. ValueTypeName: "bool",
  46888. ValueBufferType: Array,
  46889. DefaultInterpolation: n.IntepolateDiscrete,
  46890. InterpolantFactoryMethodLinear: void 0,
  46891. InterpolantFactoryMethodSmooth: void 0
  46892. }),
  46893. n.NumberKeyframeTrack = function(e, t, i, r) {
  46894. n.KeyframeTrack.call(this, e, t, i, r)
  46895. }
  46896. ,
  46897. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46898. constructor: n.NumberKeyframeTrack,
  46899. ValueTypeName: "number"
  46900. }),
  46901. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46902. n.KeyframeTrack.call(this, e, t, i, r)
  46903. }
  46904. ,
  46905. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46906. constructor: n.QuaternionKeyframeTrack,
  46907. ValueTypeName: "quaternion",
  46908. DefaultInterpolation: n.InterpolateLinear,
  46909. InterpolantFactoryMethodLinear: function(e) {
  46910. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46911. },
  46912. InterpolantFactoryMethodSmooth: void 0
  46913. }),
  46914. n.StringKeyframeTrack = function(e, t, i, r) {
  46915. n.KeyframeTrack.call(this, e, t, i, r)
  46916. }
  46917. ,
  46918. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46919. constructor: n.StringKeyframeTrack,
  46920. ValueTypeName: "string",
  46921. ValueBufferType: Array,
  46922. DefaultInterpolation: n.IntepolateDiscrete,
  46923. InterpolantFactoryMethodLinear: void 0,
  46924. InterpolantFactoryMethodSmooth: void 0
  46925. }),
  46926. n.VectorKeyframeTrack = function(e, t, i, r) {
  46927. n.KeyframeTrack.call(this, e, t, i, r)
  46928. }
  46929. ,
  46930. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46931. constructor: n.VectorKeyframeTrack,
  46932. ValueTypeName: "vector"
  46933. }),
  46934. n.Audio = function(e) {
  46935. n.Object3D.call(this),
  46936. this.type = "Audio",
  46937. this.context = e.context,
  46938. this.source = this.context.createBufferSource(),
  46939. this.source.onended = this.onEnded.bind(this),
  46940. this.gain = this.context.createGain(),
  46941. this.gain.connect(e.getInput()),
  46942. this.autoplay = !1,
  46943. this.startTime = 0,
  46944. this.playbackRate = 1,
  46945. this.isPlaying = !1,
  46946. this.hasPlaybackControl = !0,
  46947. this.sourceType = "empty",
  46948. this.filter = null
  46949. }
  46950. ,
  46951. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46952. n.Audio.prototype.constructor = n.Audio,
  46953. n.Audio.prototype.getOutput = function() {
  46954. return this.gain
  46955. }
  46956. ,
  46957. n.Audio.prototype.load = function(e) {
  46958. var t = new n.AudioBuffer(this.context);
  46959. return t.load(e),
  46960. this.setBuffer(t),
  46961. this
  46962. }
  46963. ,
  46964. n.Audio.prototype.setNodeSource = function(e) {
  46965. return this.hasPlaybackControl = !1,
  46966. this.sourceType = "audioNode",
  46967. this.source = e,
  46968. this.connect(),
  46969. this
  46970. }
  46971. ,
  46972. n.Audio.prototype.setBuffer = function(e) {
  46973. var t = this;
  46974. return e.onReady(function(e) {
  46975. t.source.buffer = e,
  46976. t.sourceType = "buffer",
  46977. t.autoplay && t.play()
  46978. }),
  46979. this
  46980. }
  46981. ,
  46982. n.Audio.prototype.play = function() {
  46983. if (this.isPlaying === !0)
  46984. return void console.warn("THREE.Audio: Audio is already playing.");
  46985. if (this.hasPlaybackControl === !1)
  46986. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46987. var e = this.context.createBufferSource();
  46988. e.buffer = this.source.buffer,
  46989. e.loop = this.source.loop,
  46990. e.onended = this.source.onended,
  46991. e.start(0, this.startTime),
  46992. e.playbackRate.value = this.playbackRate,
  46993. this.isPlaying = !0,
  46994. this.source = e,
  46995. this.connect()
  46996. }
  46997. ,
  46998. n.Audio.prototype.pause = function() {
  46999. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47000. void (this.startTime = this.context.currentTime))
  47001. }
  47002. ,
  47003. n.Audio.prototype.stop = function() {
  47004. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47005. void (this.startTime = 0))
  47006. }
  47007. ,
  47008. n.Audio.prototype.connect = function() {
  47009. null !== this.filter ? (this.source.connect(this.filter),
  47010. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47011. }
  47012. ,
  47013. n.Audio.prototype.disconnect = function() {
  47014. null !== this.filter ? (this.source.disconnect(this.filter),
  47015. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47016. }
  47017. ,
  47018. n.Audio.prototype.getFilter = function() {
  47019. return this.filter
  47020. }
  47021. ,
  47022. n.Audio.prototype.setFilter = function(e) {
  47023. void 0 === e && (e = null),
  47024. this.isPlaying === !0 ? (this.disconnect(),
  47025. this.filter = e,
  47026. this.connect()) : this.filter = e
  47027. }
  47028. ,
  47029. n.Audio.prototype.setPlaybackRate = function(e) {
  47030. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47031. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47032. }
  47033. ,
  47034. n.Audio.prototype.getPlaybackRate = function() {
  47035. return this.playbackRate
  47036. }
  47037. ,
  47038. n.Audio.prototype.onEnded = function() {
  47039. this.isPlaying = !1
  47040. }
  47041. ,
  47042. n.Audio.prototype.setLoop = function(e) {
  47043. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47044. }
  47045. ,
  47046. n.Audio.prototype.getLoop = function() {
  47047. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47048. !1) : this.source.loop
  47049. }
  47050. ,
  47051. n.Audio.prototype.setVolume = function(e) {
  47052. this.gain.gain.value = e
  47053. }
  47054. ,
  47055. n.Audio.prototype.getVolume = function() {
  47056. return this.gain.gain.value
  47057. }
  47058. ,
  47059. n.AudioAnalyser = function(e, t) {
  47060. this.analyser = e.context.createAnalyser(),
  47061. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47062. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47063. e.getOutput().connect(this.analyser)
  47064. }
  47065. ,
  47066. n.AudioAnalyser.prototype = {
  47067. constructor: n.AudioAnalyser,
  47068. getData: function() {
  47069. return this.analyser.getByteFrequencyData(this.data),
  47070. this.data
  47071. }
  47072. },
  47073. n.AudioBuffer = function(e) {
  47074. this.context = e,
  47075. this.ready = !1,
  47076. this.readyCallbacks = []
  47077. }
  47078. ,
  47079. n.AudioBuffer.prototype.load = function(e) {
  47080. var t = this
  47081. , i = new XMLHttpRequest;
  47082. return i.open("GET", e, !0),
  47083. i.responseType = "arraybuffer",
  47084. i.onload = function(e) {
  47085. t.context.decodeAudioData(this.response, function(e) {
  47086. t.buffer = e,
  47087. t.ready = !0;
  47088. for (var i = 0; i < t.readyCallbacks.length; i++)
  47089. t.readyCallbacks[i](t.buffer);
  47090. t.readyCallbacks = []
  47091. })
  47092. }
  47093. ,
  47094. i.send(),
  47095. this
  47096. }
  47097. ,
  47098. n.AudioBuffer.prototype.onReady = function(e) {
  47099. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47100. }
  47101. ,
  47102. n.PositionalAudio = function(e) {
  47103. n.Audio.call(this, e),
  47104. this.panner = this.context.createPanner(),
  47105. this.panner.connect(this.gain)
  47106. }
  47107. ,
  47108. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47109. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47110. n.PositionalAudio.prototype.getOutput = function() {
  47111. return this.panner
  47112. }
  47113. ,
  47114. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47115. this.panner.refDistance = e
  47116. }
  47117. ,
  47118. n.PositionalAudio.prototype.getRefDistance = function() {
  47119. return this.panner.refDistance
  47120. }
  47121. ,
  47122. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47123. this.panner.rolloffFactor = e
  47124. }
  47125. ,
  47126. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47127. return this.panner.rolloffFactor
  47128. }
  47129. ,
  47130. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47131. this.panner.distanceModel = e
  47132. }
  47133. ,
  47134. n.PositionalAudio.prototype.getDistanceModel = function() {
  47135. return this.panner.distanceModel
  47136. }
  47137. ,
  47138. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47139. this.panner.maxDistance = e
  47140. }
  47141. ,
  47142. n.PositionalAudio.prototype.getMaxDistance = function() {
  47143. return this.panner.maxDistance
  47144. }
  47145. ,
  47146. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47147. var e = new n.Vector3;
  47148. return function(t) {
  47149. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47150. e.setFromMatrixPosition(this.matrixWorld),
  47151. this.panner.setPosition(e.x, e.y, e.z)
  47152. }
  47153. }(),
  47154. n.AudioListener = function() {
  47155. n.Object3D.call(this),
  47156. this.type = "AudioListener",
  47157. this.context = new (window.AudioContext || window.webkitAudioContext),
  47158. this.gain = this.context.createGain(),
  47159. this.gain.connect(this.context.destination),
  47160. this.filter = null
  47161. }
  47162. ,
  47163. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47164. n.AudioListener.prototype.constructor = n.AudioListener,
  47165. n.AudioListener.prototype.getInput = function() {
  47166. return this.gain
  47167. }
  47168. ,
  47169. n.AudioListener.prototype.removeFilter = function() {
  47170. null !== this.filter && (this.gain.disconnect(this.filter),
  47171. this.filter.disconnect(this.context.destination),
  47172. this.gain.connect(this.context.destination),
  47173. this.filter = null)
  47174. }
  47175. ,
  47176. n.AudioListener.prototype.setFilter = function(e) {
  47177. null !== this.filter ? (this.gain.disconnect(this.filter),
  47178. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47179. this.filter = e,
  47180. this.gain.connect(this.filter),
  47181. this.filter.connect(this.context.destination)
  47182. }
  47183. ,
  47184. n.AudioListener.prototype.getFilter = function() {
  47185. return this.filter
  47186. }
  47187. ,
  47188. n.AudioListener.prototype.setMasterVolume = function(e) {
  47189. this.gain.gain.value = e
  47190. }
  47191. ,
  47192. n.AudioListener.prototype.getMasterVolume = function() {
  47193. return this.gain.gain.value
  47194. }
  47195. ,
  47196. n.AudioListener.prototype.updateMatrixWorld = function() {
  47197. var e = new n.Vector3
  47198. , t = new n.Quaternion
  47199. , i = new n.Vector3
  47200. , r = new n.Vector3;
  47201. return function(o) {
  47202. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47203. var a = this.context.listener
  47204. , s = this.up;
  47205. this.matrixWorld.decompose(e, t, i),
  47206. r.set(0, 0, -1).applyQuaternion(t),
  47207. a.setPosition(e.x, e.y, e.z),
  47208. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47209. }
  47210. }(),
  47211. n.Camera = function() {
  47212. n.Object3D.call(this),
  47213. this.type = "Camera",
  47214. this.matrixWorldInverse = new n.Matrix4,
  47215. this.projectionMatrix = new n.Matrix4
  47216. }
  47217. ,
  47218. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47219. n.Camera.prototype.constructor = n.Camera,
  47220. n.Camera.prototype.getWorldDirection = function() {
  47221. var e = new n.Quaternion;
  47222. return function(t) {
  47223. var i = t || new n.Vector3;
  47224. return this.getWorldQuaternion(e),
  47225. i.set(0, 0, -1).applyQuaternion(e)
  47226. }
  47227. }(),
  47228. n.Camera.prototype.lookAt = function() {
  47229. var e = new n.Matrix4;
  47230. return function(t) {
  47231. e.lookAt(this.position, t, this.up),
  47232. this.quaternion.setFromRotationMatrix(e)
  47233. }
  47234. }(),
  47235. n.Camera.prototype.clone = function() {
  47236. return (new this.constructor).copy(this)
  47237. }
  47238. ,
  47239. n.Camera.prototype.copy = function(e) {
  47240. return n.Object3D.prototype.copy.call(this, e),
  47241. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47242. this.projectionMatrix.copy(e.projectionMatrix),
  47243. this
  47244. }
  47245. ,
  47246. n.CubeCamera = function(e, t, i) {
  47247. n.Object3D.call(this),
  47248. this.type = "CubeCamera";
  47249. var r = 90
  47250. , o = 1
  47251. , a = new n.PerspectiveCamera(r,o,e,t);
  47252. a.up.set(0, -1, 0),
  47253. a.lookAt(new n.Vector3(1,0,0)),
  47254. this.add(a);
  47255. var s = new n.PerspectiveCamera(r,o,e,t);
  47256. s.up.set(0, -1, 0),
  47257. s.lookAt(new n.Vector3(-1,0,0)),
  47258. this.add(s);
  47259. var l = new n.PerspectiveCamera(r,o,e,t);
  47260. l.up.set(0, 0, 1),
  47261. l.lookAt(new n.Vector3(0,1,0)),
  47262. this.add(l);
  47263. var c = new n.PerspectiveCamera(r,o,e,t);
  47264. c.up.set(0, 0, -1),
  47265. c.lookAt(new n.Vector3(0,-1,0)),
  47266. this.add(c);
  47267. var h = new n.PerspectiveCamera(r,o,e,t);
  47268. h.up.set(0, -1, 0),
  47269. h.lookAt(new n.Vector3(0,0,1)),
  47270. this.add(h);
  47271. var u = new n.PerspectiveCamera(r,o,e,t);
  47272. u.up.set(0, -1, 0),
  47273. u.lookAt(new n.Vector3(0,0,-1)),
  47274. this.add(u);
  47275. var d = {
  47276. format: n.RGBFormat,
  47277. magFilter: n.LinearFilter,
  47278. minFilter: n.LinearFilter
  47279. };
  47280. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47281. this.updateCubeMap = function(e, t) {
  47282. null === this.parent && this.updateMatrixWorld();
  47283. var i = this.renderTarget
  47284. , n = i.texture.generateMipmaps;
  47285. i.texture.generateMipmaps = !1,
  47286. i.activeCubeFace = 0,
  47287. e.render(t, a, i),
  47288. i.activeCubeFace = 1,
  47289. e.render(t, s, i),
  47290. i.activeCubeFace = 2,
  47291. e.render(t, l, i),
  47292. i.activeCubeFace = 3,
  47293. e.render(t, c, i),
  47294. i.activeCubeFace = 4,
  47295. e.render(t, h, i),
  47296. i.texture.generateMipmaps = n,
  47297. i.activeCubeFace = 5,
  47298. e.render(t, u, i),
  47299. e.setRenderTarget(null)
  47300. }
  47301. }
  47302. ,
  47303. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47304. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47305. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47306. n.Camera.call(this),
  47307. this.type = "OrthographicCamera",
  47308. this.zoom = 1,
  47309. this.left = e,
  47310. this.right = t,
  47311. this.top = i,
  47312. this.bottom = r,
  47313. this.near = void 0 !== o ? o : .1,
  47314. this.far = void 0 !== a ? a : 2e3,
  47315. this.updateProjectionMatrix()
  47316. }
  47317. ,
  47318. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47319. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47320. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47321. var e = (this.right - this.left) / (2 * this.zoom)
  47322. , t = (this.top - this.bottom) / (2 * this.zoom)
  47323. , i = (this.right + this.left) / 2
  47324. , n = (this.top + this.bottom) / 2;
  47325. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47326. }
  47327. ,
  47328. n.OrthographicCamera.prototype.copy = function(e) {
  47329. return n.Camera.prototype.copy.call(this, e),
  47330. this.left = e.left,
  47331. this.right = e.right,
  47332. this.top = e.top,
  47333. this.bottom = e.bottom,
  47334. this.near = e.near,
  47335. this.far = e.far,
  47336. this.zoom = e.zoom,
  47337. this
  47338. }
  47339. ,
  47340. n.OrthographicCamera.prototype.toJSON = function(e) {
  47341. var t = n.Object3D.prototype.toJSON.call(this, e);
  47342. return t.object.zoom = this.zoom,
  47343. t.object.left = this.left,
  47344. t.object.right = this.right,
  47345. t.object.top = this.top,
  47346. t.object.bottom = this.bottom,
  47347. t.object.near = this.near,
  47348. t.object.far = this.far,
  47349. t
  47350. }
  47351. ,
  47352. n.PerspectiveCamera = function(e, t, i, r) {
  47353. n.Camera.call(this),
  47354. this.type = "PerspectiveCamera",
  47355. this.focalLength = 10,
  47356. this.zoom = 1,
  47357. this.fov = void 0 !== e ? e : 50,
  47358. this.aspect = void 0 !== t ? t : 1,
  47359. this.near = void 0 !== i ? i : .1,
  47360. this.far = void 0 !== r ? r : 2e3,
  47361. this.updateProjectionMatrix()
  47362. }
  47363. ,
  47364. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47365. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47366. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47367. void 0 === t && (t = 24),
  47368. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47369. this.updateProjectionMatrix()
  47370. }
  47371. ,
  47372. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47373. this.fullWidth = e,
  47374. this.fullHeight = t,
  47375. this.x = i,
  47376. this.y = n,
  47377. this.width = r,
  47378. this.height = o,
  47379. this.updateProjectionMatrix()
  47380. }
  47381. ,
  47382. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47383. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47384. if (this.fullWidth) {
  47385. var t = this.fullWidth / this.fullHeight
  47386. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47387. , r = -i
  47388. , o = t * r
  47389. , a = t * i
  47390. , s = Math.abs(a - o)
  47391. , l = Math.abs(i - r);
  47392. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47393. } else
  47394. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47395. }
  47396. ,
  47397. n.PerspectiveCamera.prototype.copy = function(e) {
  47398. return n.Camera.prototype.copy.call(this, e),
  47399. this.focalLength = e.focalLength,
  47400. this.zoom = e.zoom,
  47401. this.fov = e.fov,
  47402. this.aspect = e.aspect,
  47403. this.near = e.near,
  47404. this.far = e.far,
  47405. this
  47406. }
  47407. ,
  47408. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47409. var t = n.Object3D.prototype.toJSON.call(this, e);
  47410. return t.object.focalLength = this.focalLength,
  47411. t.object.zoom = this.zoom,
  47412. t.object.fov = this.fov,
  47413. t.object.aspect = this.aspect,
  47414. t.object.near = this.near,
  47415. t.object.far = this.far,
  47416. t
  47417. }
  47418. ,
  47419. n.StereoCamera = function() {
  47420. this.type = "StereoCamera",
  47421. this.aspect = 1,
  47422. this.cameraL = new n.PerspectiveCamera,
  47423. this.cameraL.layers.enable(1),
  47424. this.cameraL.matrixAutoUpdate = !1,
  47425. this.cameraR = new n.PerspectiveCamera,
  47426. this.cameraR.layers.enable(2),
  47427. this.cameraR.matrixAutoUpdate = !1
  47428. }
  47429. ,
  47430. n.StereoCamera.prototype = {
  47431. constructor: n.StereoCamera,
  47432. update: function() {
  47433. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47434. return function(l) {
  47435. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47436. if (c) {
  47437. e = l.focalLength,
  47438. t = l.fov,
  47439. i = l.aspect * this.aspect,
  47440. r = l.near,
  47441. o = l.far;
  47442. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47443. s.elements[12] = -p,
  47444. a.elements[12] = p,
  47445. h = -g * i + f,
  47446. u = g * i + f,
  47447. d.elements[0] = 2 * r / (u - h),
  47448. d.elements[8] = (u + h) / (u - h),
  47449. this.cameraL.projectionMatrix.copy(d),
  47450. h = -g * i - f,
  47451. u = g * i - f,
  47452. d.elements[0] = 2 * r / (u - h),
  47453. d.elements[8] = (u + h) / (u - h),
  47454. this.cameraR.projectionMatrix.copy(d)
  47455. }
  47456. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47457. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47458. }
  47459. }()
  47460. },
  47461. n.Light = function(e, t) {
  47462. n.Object3D.call(this),
  47463. this.type = "Light",
  47464. this.color = new n.Color(e),
  47465. this.intensity = void 0 !== t ? t : 1,
  47466. this.receiveShadow = void 0
  47467. }
  47468. ,
  47469. n.Light.prototype = Object.create(n.Object3D.prototype),
  47470. n.Light.prototype.constructor = n.Light,
  47471. n.Light.prototype.copy = function(e) {
  47472. return n.Object3D.prototype.copy.call(this, e),
  47473. this.color.copy(e.color),
  47474. this.intensity = e.intensity,
  47475. this
  47476. }
  47477. ,
  47478. n.Light.prototype.toJSON = function(e) {
  47479. var t = n.Object3D.prototype.toJSON.call(this, e);
  47480. return t.object.color = this.color.getHex(),
  47481. t.object.intensity = this.intensity,
  47482. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47483. void 0 !== this.distance && (t.object.distance = this.distance),
  47484. void 0 !== this.angle && (t.object.angle = this.angle),
  47485. void 0 !== this.decay && (t.object.decay = this.decay),
  47486. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47487. t
  47488. }
  47489. ,
  47490. n.LightShadow = function(e) {
  47491. this.camera = e,
  47492. this.bias = 0,
  47493. this.radius = 1,
  47494. this.mapSize = new n.Vector2(512,512),
  47495. this.map = null,
  47496. this.matrix = new n.Matrix4
  47497. }
  47498. ,
  47499. n.LightShadow.prototype = {
  47500. constructor: n.LightShadow,
  47501. copy: function(e) {
  47502. return this.camera = e.camera.clone(),
  47503. this.bias = e.bias,
  47504. this.radius = e.radius,
  47505. this.mapSize.copy(e.mapSize),
  47506. this
  47507. },
  47508. clone: function() {
  47509. return (new this.constructor).copy(this)
  47510. }
  47511. },
  47512. n.AmbientLight = function(e, t) {
  47513. n.Light.call(this, e, t),
  47514. this.type = "AmbientLight",
  47515. this.castShadow = void 0
  47516. }
  47517. ,
  47518. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47519. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47520. n.DirectionalLight = function(e, t) {
  47521. n.Light.call(this, e, t),
  47522. this.type = "DirectionalLight",
  47523. this.position.set(0, 1, 0),
  47524. this.updateMatrix(),
  47525. this.target = new n.Object3D,
  47526. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47527. }
  47528. ,
  47529. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47530. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47531. n.DirectionalLight.prototype.copy = function(e) {
  47532. return n.Light.prototype.copy.call(this, e),
  47533. this.target = e.target.clone(),
  47534. this.shadow = e.shadow.clone(),
  47535. this
  47536. }
  47537. ,
  47538. n.HemisphereLight = function(e, t, i) {
  47539. n.Light.call(this, e, i),
  47540. this.type = "HemisphereLight",
  47541. this.castShadow = void 0,
  47542. this.position.set(0, 1, 0),
  47543. this.updateMatrix(),
  47544. this.groundColor = new n.Color(t)
  47545. }
  47546. ,
  47547. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47548. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47549. n.HemisphereLight.prototype.copy = function(e) {
  47550. return n.Light.prototype.copy.call(this, e),
  47551. this.groundColor.copy(e.groundColor),
  47552. this
  47553. }
  47554. ,
  47555. n.PointLight = function(e, t, i, r) {
  47556. n.Light.call(this, e, t),
  47557. this.type = "PointLight",
  47558. this.distance = void 0 !== i ? i : 0,
  47559. this.decay = void 0 !== r ? r : 1,
  47560. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47561. }
  47562. ,
  47563. n.PointLight.prototype = Object.create(n.Light.prototype),
  47564. n.PointLight.prototype.constructor = n.PointLight,
  47565. Object.defineProperty(n.PointLight.prototype, "power", {
  47566. get: function() {
  47567. return 4 * this.intensity * Math.PI
  47568. },
  47569. set: function(e) {
  47570. this.intensity = e / (4 * Math.PI)
  47571. }
  47572. }),
  47573. n.PointLight.prototype.copy = function(e) {
  47574. return n.Light.prototype.copy.call(this, e),
  47575. this.distance = e.distance,
  47576. this.decay = e.decay,
  47577. this.shadow = e.shadow.clone(),
  47578. this
  47579. }
  47580. ,
  47581. n.SpotLight = function(e, t, i, r, o, a) {
  47582. n.Light.call(this, e, t),
  47583. this.type = "SpotLight",
  47584. this.position.set(0, 1, 0),
  47585. this.updateMatrix(),
  47586. this.target = new n.Object3D,
  47587. this.distance = void 0 !== i ? i : 0,
  47588. this.angle = void 0 !== r ? r : Math.PI / 3,
  47589. this.penumbra = void 0 !== o ? o : 0,
  47590. this.decay = void 0 !== a ? a : 1,
  47591. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47592. }
  47593. ,
  47594. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47595. n.SpotLight.prototype.constructor = n.SpotLight,
  47596. Object.defineProperty(n.SpotLight.prototype, "power", {
  47597. get: function() {
  47598. return this.intensity * Math.PI
  47599. },
  47600. set: function(e) {
  47601. this.intensity = e / Math.PI
  47602. }
  47603. }),
  47604. n.SpotLight.prototype.copy = function(e) {
  47605. return n.Light.prototype.copy.call(this, e),
  47606. this.distance = e.distance,
  47607. this.angle = e.angle,
  47608. this.penumbra = e.penumbra,
  47609. this.decay = e.decay,
  47610. this.target = e.target.clone(),
  47611. this.shadow = e.shadow.clone(),
  47612. this
  47613. }
  47614. ,
  47615. n.Cache = {
  47616. enabled: !1,
  47617. files: {},
  47618. add: function(e, t) {
  47619. this.enabled !== !1 && (this.files[e] = t)
  47620. },
  47621. get: function(e) {
  47622. if (this.enabled !== !1)
  47623. return this.files[e]
  47624. },
  47625. remove: function(e) {
  47626. delete this.files[e]
  47627. },
  47628. clear: function() {
  47629. this.files = {}
  47630. }
  47631. },
  47632. n.Loader = function() {
  47633. this.onLoadStart = function() {}
  47634. ,
  47635. this.onLoadProgress = function() {}
  47636. ,
  47637. this.onLoadComplete = function() {}
  47638. }
  47639. ,
  47640. n.Loader.prototype = {
  47641. constructor: n.Loader,
  47642. crossOrigin: void 0,
  47643. extractUrlBase: function(e) {
  47644. var t = e.split("/");
  47645. return 1 === t.length ? "./" : (t.pop(),
  47646. t.join("/") + "/")
  47647. },
  47648. initMaterials: function(e, t, i) {
  47649. for (var n = [], r = 0; r < e.length; ++r)
  47650. n[r] = this.createMaterial(e[r], t, i);
  47651. return n
  47652. },
  47653. createMaterial: function() {
  47654. var e, t, i;
  47655. return function(r, o, a) {
  47656. function s(e, i, r, s, c) {
  47657. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47658. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47659. h = t.load(u)),
  47660. void 0 !== i && (h.repeat.fromArray(i),
  47661. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47662. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47663. void 0 !== r && h.offset.fromArray(r),
  47664. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47665. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47666. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47667. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47668. void 0 !== c && (h.anisotropy = c);
  47669. var p = n.Math.generateUUID();
  47670. return l[p] = h,
  47671. p
  47672. }
  47673. void 0 === e && (e = new n.Color),
  47674. void 0 === t && (t = new n.TextureLoader),
  47675. void 0 === i && (i = new n.MaterialLoader);
  47676. var l = {}
  47677. , c = {
  47678. uuid: n.Math.generateUUID(),
  47679. type: "MeshLambertMaterial"
  47680. };
  47681. for (var h in r) {
  47682. var u = r[h];
  47683. switch (h) {
  47684. case "DbgColor":
  47685. case "DbgIndex":
  47686. case "opticalDensity":
  47687. case "illumination":
  47688. break;
  47689. case "DbgName":
  47690. c.name = u;
  47691. break;
  47692. case "blending":
  47693. c.blending = n[u];
  47694. break;
  47695. case "colorAmbient":
  47696. case "mapAmbient":
  47697. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47698. break;
  47699. case "colorDiffuse":
  47700. c.color = e.fromArray(u).getHex();
  47701. break;
  47702. case "colorSpecular":
  47703. c.specular = e.fromArray(u).getHex();
  47704. break;
  47705. case "colorEmissive":
  47706. c.emissive = e.fromArray(u).getHex();
  47707. break;
  47708. case "specularCoef":
  47709. c.shininess = u;
  47710. break;
  47711. case "shading":
  47712. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47713. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47714. break;
  47715. case "mapDiffuse":
  47716. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47717. break;
  47718. case "mapDiffuseRepeat":
  47719. case "mapDiffuseOffset":
  47720. case "mapDiffuseWrap":
  47721. case "mapDiffuseAnisotropy":
  47722. break;
  47723. case "mapLight":
  47724. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47725. break;
  47726. case "mapLightRepeat":
  47727. case "mapLightOffset":
  47728. case "mapLightWrap":
  47729. case "mapLightAnisotropy":
  47730. break;
  47731. case "mapAO":
  47732. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47733. break;
  47734. case "mapAORepeat":
  47735. case "mapAOOffset":
  47736. case "mapAOWrap":
  47737. case "mapAOAnisotropy":
  47738. break;
  47739. case "mapBump":
  47740. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47741. break;
  47742. case "mapBumpScale":
  47743. c.bumpScale = u;
  47744. break;
  47745. case "mapBumpRepeat":
  47746. case "mapBumpOffset":
  47747. case "mapBumpWrap":
  47748. case "mapBumpAnisotropy":
  47749. break;
  47750. case "mapNormal":
  47751. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47752. break;
  47753. case "mapNormalFactor":
  47754. c.normalScale = [u, u];
  47755. break;
  47756. case "mapNormalRepeat":
  47757. case "mapNormalOffset":
  47758. case "mapNormalWrap":
  47759. case "mapNormalAnisotropy":
  47760. break;
  47761. case "mapSpecular":
  47762. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47763. break;
  47764. case "mapSpecularRepeat":
  47765. case "mapSpecularOffset":
  47766. case "mapSpecularWrap":
  47767. case "mapSpecularAnisotropy":
  47768. break;
  47769. case "mapAlpha":
  47770. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47771. break;
  47772. case "mapAlphaRepeat":
  47773. case "mapAlphaOffset":
  47774. case "mapAlphaWrap":
  47775. case "mapAlphaAnisotropy":
  47776. break;
  47777. case "flipSided":
  47778. c.side = n.BackSide;
  47779. break;
  47780. case "doubleSided":
  47781. c.side = n.DoubleSide;
  47782. break;
  47783. case "transparency":
  47784. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47785. c.opacity = u;
  47786. break;
  47787. case "depthTest":
  47788. case "depthWrite":
  47789. case "colorWrite":
  47790. case "opacity":
  47791. case "reflectivity":
  47792. case "transparent":
  47793. case "visible":
  47794. case "wireframe":
  47795. c[h] = u;
  47796. break;
  47797. case "vertexColors":
  47798. u === !0 && (c.vertexColors = n.VertexColors),
  47799. "face" === u && (c.vertexColors = n.FaceColors);
  47800. break;
  47801. default:
  47802. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47803. }
  47804. }
  47805. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47806. "MeshPhongMaterial" !== c.type && delete c.specular,
  47807. c.opacity < 1 && (c.transparent = !0),
  47808. i.setTextures(l),
  47809. i.parse(c)
  47810. }
  47811. }()
  47812. },
  47813. n.Loader.Handlers = {
  47814. handlers: [],
  47815. add: function(e, t) {
  47816. this.handlers.push(e, t)
  47817. },
  47818. get: function(e) {
  47819. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47820. var r = t[i]
  47821. , o = t[i + 1];
  47822. if (r.test(e))
  47823. return o
  47824. }
  47825. return null
  47826. }
  47827. },
  47828. n.XHRLoader = function(e) {
  47829. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47830. }
  47831. ,
  47832. n.XHRLoader.prototype = {
  47833. constructor: n.XHRLoader,
  47834. load: function(e, t, i, r) {
  47835. void 0 !== this.path && (e = this.path + e);
  47836. var o = this
  47837. , a = n.Cache.get(e);
  47838. if (void 0 !== a)
  47839. return t && setTimeout(function() {
  47840. t(a)
  47841. }, 0),
  47842. a;
  47843. var s = new XMLHttpRequest;
  47844. return s.overrideMimeType("text/plain"),
  47845. s.open("GET", e, !0),
  47846. s.addEventListener("load", function(i) {
  47847. var a = i.target.response;
  47848. n.Cache.add(e, a),
  47849. 200 === this.status ? (t && t(a),
  47850. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47851. t && t(a),
  47852. o.manager.itemEnd(e)) : (r && r(i),
  47853. o.manager.itemError(e))
  47854. }, !1),
  47855. void 0 !== i && s.addEventListener("progress", function(e) {
  47856. i(e)
  47857. }, !1),
  47858. s.addEventListener("error", function(t) {
  47859. r && r(t),
  47860. o.manager.itemError(e)
  47861. }, !1),
  47862. void 0 !== this.responseType && (s.responseType = this.responseType),
  47863. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47864. s.send(null),
  47865. o.manager.itemStart(e),
  47866. s
  47867. },
  47868. setPath: function(e) {
  47869. this.path = e
  47870. },
  47871. setResponseType: function(e) {
  47872. this.responseType = e
  47873. },
  47874. setWithCredentials: function(e) {
  47875. this.withCredentials = e
  47876. }
  47877. },
  47878. n.FontLoader = function(e) {
  47879. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47880. }
  47881. ,
  47882. n.FontLoader.prototype = {
  47883. constructor: n.FontLoader,
  47884. load: function(e, t, i, r) {
  47885. var o = new n.XHRLoader(this.manager);
  47886. o.load(e, function(e) {
  47887. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47888. }, i, r)
  47889. }
  47890. },
  47891. n.ImageLoader = function(e) {
  47892. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47893. }
  47894. ,
  47895. n.ImageLoader.prototype = {
  47896. constructor: n.ImageLoader,
  47897. load: function(e, t, i, r) {
  47898. void 0 !== this.path && (e = this.path + e);
  47899. var o = this
  47900. , a = n.Cache.get(e);
  47901. if (void 0 !== a)
  47902. return o.manager.itemStart(e),
  47903. t ? setTimeout(function() {
  47904. t(a),
  47905. o.manager.itemEnd(e)
  47906. }, 0) : o.manager.itemEnd(e),
  47907. a;
  47908. var s = document.createElement("img");
  47909. return s.addEventListener("load", function(i) {
  47910. n.Cache.add(e, this),
  47911. t && t(this),
  47912. o.manager.itemEnd(e)
  47913. }, !1),
  47914. void 0 !== i && s.addEventListener("progress", function(e) {
  47915. i(e)
  47916. }, !1),
  47917. s.addEventListener("error", function(t) {
  47918. r && r(t),
  47919. o.manager.itemError(e)
  47920. }, !1),
  47921. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47922. o.manager.itemStart(e),
  47923. s.src = e,
  47924. s
  47925. },
  47926. setCrossOrigin: function(e) {
  47927. this.crossOrigin = e
  47928. },
  47929. setPath: function(e) {
  47930. this.path = e
  47931. }
  47932. },
  47933. n.JSONLoader = function(e) {
  47934. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47935. e = void 0),
  47936. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47937. this.withCredentials = !1
  47938. }
  47939. ,
  47940. n.JSONLoader.prototype = {
  47941. constructor: n.JSONLoader,
  47942. get statusDomElement() {
  47943. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47944. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47945. this._statusDomElement
  47946. },
  47947. load: function(e, t, i, r) {
  47948. var o = this
  47949. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47950. , s = new n.XHRLoader(this.manager);
  47951. s.setWithCredentials(this.withCredentials),
  47952. s.load(e, function(i) {
  47953. var n = JSON.parse(i)
  47954. , r = n.metadata;
  47955. if (void 0 !== r) {
  47956. var s = r.type;
  47957. if (void 0 !== s) {
  47958. if ("object" === s.toLowerCase())
  47959. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47960. if ("scene" === s.toLowerCase())
  47961. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47962. }
  47963. }
  47964. var l = o.parse(n, a);
  47965. t(l.geometry, l.materials)
  47966. }, i, r)
  47967. },
  47968. setTexturePath: function(e) {
  47969. this.texturePath = e
  47970. },
  47971. parse: function(e, t) {
  47972. function i(t) {
  47973. function i(e, t) {
  47974. return e & 1 << t
  47975. }
  47976. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47977. if (void 0 !== e.uvs) {
  47978. for (r = 0; r < e.uvs.length; r++)
  47979. e.uvs[r].length && B++;
  47980. for (r = 0; r < B; r++)
  47981. s.faceVertexUvs[r] = []
  47982. }
  47983. for (l = 0,
  47984. c = L.length; l < c; )
  47985. E = new n.Vector3,
  47986. E.x = L[l++] * t,
  47987. E.y = L[l++] * t,
  47988. E.z = L[l++] * t,
  47989. s.vertices.push(E);
  47990. for (l = 0,
  47991. c = O.length; l < c; )
  47992. if (f = O[l++],
  47993. g = i(f, 0),
  47994. m = i(f, 1),
  47995. v = i(f, 3),
  47996. A = i(f, 4),
  47997. y = i(f, 5),
  47998. C = i(f, 6),
  47999. I = i(f, 7),
  48000. g) {
  48001. if (w = new n.Face3,
  48002. w.a = O[l],
  48003. w.b = O[l + 1],
  48004. w.c = O[l + 3],
  48005. _ = new n.Face3,
  48006. _.a = O[l + 1],
  48007. _.b = O[l + 2],
  48008. _.c = O[l + 3],
  48009. l += 4,
  48010. m && (p = O[l++],
  48011. w.materialIndex = p,
  48012. _.materialIndex = p),
  48013. a = s.faces.length,
  48014. v)
  48015. for (r = 0; r < B; r++)
  48016. for (S = e.uvs[r],
  48017. s.faceVertexUvs[r][a] = [],
  48018. s.faceVertexUvs[r][a + 1] = [],
  48019. o = 0; o < 4; o++)
  48020. d = O[l++],
  48021. R = S[2 * d],
  48022. P = S[2 * d + 1],
  48023. M = new n.Vector2(R,P),
  48024. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48025. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48026. if (A && (u = 3 * O[l++],
  48027. w.normal.set(D[u++], D[u++], D[u]),
  48028. _.normal.copy(w.normal)),
  48029. y)
  48030. for (r = 0; r < 4; r++)
  48031. u = 3 * O[l++],
  48032. x = new n.Vector3(D[u++],D[u++],D[u]),
  48033. 2 !== r && w.vertexNormals.push(x),
  48034. 0 !== r && _.vertexNormals.push(x);
  48035. if (C && (h = O[l++],
  48036. T = N[h],
  48037. w.color.setHex(T),
  48038. _.color.setHex(T)),
  48039. I)
  48040. for (r = 0; r < 4; r++)
  48041. h = O[l++],
  48042. T = N[h],
  48043. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48044. 0 !== r && _.vertexColors.push(new n.Color(T));
  48045. s.faces.push(w),
  48046. s.faces.push(_)
  48047. } else {
  48048. if (b = new n.Face3,
  48049. b.a = O[l++],
  48050. b.b = O[l++],
  48051. b.c = O[l++],
  48052. m && (p = O[l++],
  48053. b.materialIndex = p),
  48054. a = s.faces.length,
  48055. v)
  48056. for (r = 0; r < B; r++)
  48057. for (S = e.uvs[r],
  48058. s.faceVertexUvs[r][a] = [],
  48059. o = 0; o < 3; o++)
  48060. d = O[l++],
  48061. R = S[2 * d],
  48062. P = S[2 * d + 1],
  48063. M = new n.Vector2(R,P),
  48064. s.faceVertexUvs[r][a].push(M);
  48065. if (A && (u = 3 * O[l++],
  48066. b.normal.set(D[u++], D[u++], D[u])),
  48067. y)
  48068. for (r = 0; r < 3; r++)
  48069. u = 3 * O[l++],
  48070. x = new n.Vector3(D[u++],D[u++],D[u]),
  48071. b.vertexNormals.push(x);
  48072. if (C && (h = O[l++],
  48073. b.color.setHex(N[h])),
  48074. I)
  48075. for (r = 0; r < 3; r++)
  48076. h = O[l++],
  48077. b.vertexColors.push(new n.Color(N[h]));
  48078. s.faces.push(b)
  48079. }
  48080. }
  48081. function r() {
  48082. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48083. if (e.skinWeights)
  48084. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48085. var o = e.skinWeights[i]
  48086. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48087. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48088. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48089. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48090. }
  48091. if (e.skinIndices)
  48092. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48093. var h = e.skinIndices[i]
  48094. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48095. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48096. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48097. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48098. }
  48099. s.bones = e.bones,
  48100. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48101. }
  48102. function o(t) {
  48103. if (void 0 !== e.morphTargets)
  48104. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48105. s.morphTargets[i] = {},
  48106. s.morphTargets[i].name = e.morphTargets[i].name,
  48107. s.morphTargets[i].vertices = [];
  48108. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48109. var h = new n.Vector3;
  48110. h.x = a[l] * t,
  48111. h.y = a[l + 1] * t,
  48112. h.z = a[l + 2] * t,
  48113. o.push(h)
  48114. }
  48115. }
  48116. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48117. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48118. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48119. u[i].color.fromArray(d, 3 * i)
  48120. }
  48121. }
  48122. function a() {
  48123. var t = []
  48124. , i = [];
  48125. void 0 !== e.animation && i.push(e.animation),
  48126. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48127. for (var r = 0; r < i.length; r++) {
  48128. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48129. o && t.push(o)
  48130. }
  48131. if (s.morphTargets) {
  48132. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48133. t = t.concat(a)
  48134. }
  48135. t.length > 0 && (s.animations = t)
  48136. }
  48137. var s = new n.Geometry
  48138. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48139. if (i(l),
  48140. r(),
  48141. o(l),
  48142. a(),
  48143. s.computeFaceNormals(),
  48144. s.computeBoundingSphere(),
  48145. void 0 === e.materials || 0 === e.materials.length)
  48146. return {
  48147. geometry: s
  48148. };
  48149. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48150. return {
  48151. geometry: s,
  48152. materials: c
  48153. }
  48154. }
  48155. },
  48156. n.LoadingManager = function(e, t, i) {
  48157. var n = this
  48158. , r = !1
  48159. , o = 0
  48160. , a = 0;
  48161. this.onStart = void 0,
  48162. this.onLoad = e,
  48163. this.onProgress = t,
  48164. this.onError = i,
  48165. this.itemStart = function(e) {
  48166. a++,
  48167. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48168. r = !0
  48169. }
  48170. ,
  48171. this.itemEnd = function(e) {
  48172. o++,
  48173. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48174. o === a && (r = !1,
  48175. void 0 !== n.onLoad && n.onLoad())
  48176. }
  48177. ,
  48178. this.itemError = function(e) {
  48179. void 0 !== n.onError && n.onError(e)
  48180. }
  48181. }
  48182. ,
  48183. n.DefaultLoadingManager = new n.LoadingManager,
  48184. n.BufferGeometryLoader = function(e) {
  48185. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48186. }
  48187. ,
  48188. n.BufferGeometryLoader.prototype = {
  48189. constructor: n.BufferGeometryLoader,
  48190. load: function(e, t, i, r) {
  48191. var o = this
  48192. , a = new n.XHRLoader(o.manager);
  48193. a.load(e, function(e) {
  48194. t(o.parse(JSON.parse(e)))
  48195. }, i, r)
  48196. },
  48197. parse: function(e) {
  48198. var t = new n.BufferGeometry
  48199. , i = e.data.index
  48200. , r = {
  48201. Int8Array: Int8Array,
  48202. Uint8Array: Uint8Array,
  48203. Uint8ClampedArray: Uint8ClampedArray,
  48204. Int16Array: Int16Array,
  48205. Uint16Array: Uint16Array,
  48206. Int32Array: Int32Array,
  48207. Uint32Array: Uint32Array,
  48208. Float32Array: Float32Array,
  48209. Float64Array: Float64Array
  48210. };
  48211. if (void 0 !== i) {
  48212. var o = new r[i.type](i.array);
  48213. t.setIndex(new n.BufferAttribute(o,1))
  48214. }
  48215. var a = e.data.attributes;
  48216. for (var s in a) {
  48217. var l = a[s]
  48218. , o = new r[l.type](l.array);
  48219. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48220. }
  48221. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48222. if (void 0 !== c)
  48223. for (var h = 0, u = c.length; h !== u; ++h) {
  48224. var d = c[h];
  48225. t.addGroup(d.start, d.count, d.materialIndex)
  48226. }
  48227. var p = e.data.boundingSphere;
  48228. if (void 0 !== p) {
  48229. var f = new n.Vector3;
  48230. void 0 !== p.center && f.fromArray(p.center),
  48231. t.boundingSphere = new n.Sphere(f,p.radius)
  48232. }
  48233. return t
  48234. }
  48235. },
  48236. n.MaterialLoader = function(e) {
  48237. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48238. this.textures = {}
  48239. }
  48240. ,
  48241. n.MaterialLoader.prototype = {
  48242. constructor: n.MaterialLoader,
  48243. load: function(e, t, i, r) {
  48244. var o = this
  48245. , a = new n.XHRLoader(o.manager);
  48246. a.load(e, function(e) {
  48247. t(o.parse(JSON.parse(e)))
  48248. }, i, r)
  48249. },
  48250. setTextures: function(e) {
  48251. this.textures = e
  48252. },
  48253. getTexture: function(e) {
  48254. var t = this.textures;
  48255. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48256. t[e]
  48257. },
  48258. parse: function(e) {
  48259. var t = new n[e.type];
  48260. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48261. void 0 !== e.name && (t.name = e.name),
  48262. void 0 !== e.color && t.color.setHex(e.color),
  48263. void 0 !== e.roughness && (t.roughness = e.roughness),
  48264. void 0 !== e.metalness && (t.metalness = e.metalness),
  48265. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48266. void 0 !== e.specular && t.specular.setHex(e.specular),
  48267. void 0 !== e.shininess && (t.shininess = e.shininess),
  48268. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48269. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48270. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48271. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48272. void 0 !== e.shading && (t.shading = e.shading),
  48273. void 0 !== e.blending && (t.blending = e.blending),
  48274. void 0 !== e.side && (t.side = e.side),
  48275. void 0 !== e.opacity && (t.opacity = e.opacity),
  48276. void 0 !== e.transparent && (t.transparent = e.transparent),
  48277. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48278. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48279. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48280. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48281. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48282. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48283. void 0 !== e.size && (t.size = e.size),
  48284. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48285. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48286. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48287. t.transparent = !0),
  48288. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48289. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48290. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48291. void 0 !== e.normalScale) {
  48292. var i = e.normalScale;
  48293. Array.isArray(i) === !1 && (i = [i, i]),
  48294. t.normalScale = (new n.Vector2).fromArray(i)
  48295. }
  48296. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48297. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48298. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48299. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48300. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48301. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48302. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48303. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48304. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48305. t.combine = n.MultiplyOperation),
  48306. e.reflectivity && (t.reflectivity = e.reflectivity),
  48307. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48308. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48309. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48310. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48311. void 0 !== e.materials)
  48312. for (var r = 0, o = e.materials.length; r < o; r++)
  48313. t.materials.push(this.parse(e.materials[r]));
  48314. return t
  48315. }
  48316. },
  48317. n.ObjectLoader = function(e) {
  48318. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48319. this.texturePath = ""
  48320. }
  48321. ,
  48322. n.ObjectLoader.prototype = {
  48323. constructor: n.ObjectLoader,
  48324. load: function(e, t, i, r) {
  48325. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48326. var o = this
  48327. , a = new n.XHRLoader(o.manager);
  48328. a.load(e, function(e) {
  48329. o.parse(JSON.parse(e), t)
  48330. }, i, r)
  48331. },
  48332. setTexturePath: function(e) {
  48333. this.texturePath = e
  48334. },
  48335. setCrossOrigin: function(e) {
  48336. this.crossOrigin = e
  48337. },
  48338. parse: function(e, t) {
  48339. var i = this.parseGeometries(e.geometries)
  48340. , n = this.parseImages(e.images, function() {
  48341. void 0 !== t && t(a)
  48342. })
  48343. , r = this.parseTextures(e.textures, n)
  48344. , o = this.parseMaterials(e.materials, r)
  48345. , a = this.parseObject(e.object, i, o);
  48346. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48347. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48348. a
  48349. },
  48350. parseGeometries: function(e) {
  48351. var t = {};
  48352. if (void 0 !== e)
  48353. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48354. var s, l = e[o];
  48355. switch (l.type) {
  48356. case "PlaneGeometry":
  48357. case "PlaneBufferGeometry":
  48358. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48359. break;
  48360. case "BoxGeometry":
  48361. case "BoxBufferGeometry":
  48362. case "CubeGeometry":
  48363. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48364. break;
  48365. case "CircleGeometry":
  48366. case "CircleBufferGeometry":
  48367. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48368. break;
  48369. case "CylinderGeometry":
  48370. case "CylinderBufferGeometry":
  48371. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48372. break;
  48373. case "SphereGeometry":
  48374. case "SphereBufferGeometry":
  48375. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48376. break;
  48377. case "DodecahedronGeometry":
  48378. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48379. break;
  48380. case "IcosahedronGeometry":
  48381. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48382. break;
  48383. case "OctahedronGeometry":
  48384. s = new n.OctahedronGeometry(l.radius,l.detail);
  48385. break;
  48386. case "TetrahedronGeometry":
  48387. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48388. break;
  48389. case "RingGeometry":
  48390. case "RingBufferGeometry":
  48391. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48392. break;
  48393. case "TorusGeometry":
  48394. case "TorusBufferGeometry":
  48395. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48396. break;
  48397. case "TorusKnotGeometry":
  48398. case "TorusKnotBufferGeometry":
  48399. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48400. break;
  48401. case "LatheGeometry":
  48402. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48403. break;
  48404. case "BufferGeometry":
  48405. s = r.parse(l);
  48406. break;
  48407. case "Geometry":
  48408. s = i.parse(l.data, this.texturePath).geometry;
  48409. break;
  48410. default:
  48411. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48412. continue
  48413. }
  48414. s.uuid = l.uuid,
  48415. void 0 !== l.name && (s.name = l.name),
  48416. t[l.uuid] = s
  48417. }
  48418. return t
  48419. },
  48420. parseMaterials: function(e, t) {
  48421. var i = {};
  48422. if (void 0 !== e) {
  48423. var r = new n.MaterialLoader;
  48424. r.setTextures(t);
  48425. for (var o = 0, a = e.length; o < a; o++) {
  48426. var s = r.parse(e[o]);
  48427. i[s.uuid] = s
  48428. }
  48429. }
  48430. return i
  48431. },
  48432. parseAnimations: function(e) {
  48433. for (var t = [], i = 0; i < e.length; i++) {
  48434. var r = n.AnimationClip.parse(e[i]);
  48435. t.push(r)
  48436. }
  48437. return t
  48438. },
  48439. parseImages: function(e, t) {
  48440. function i(e) {
  48441. return r.manager.itemStart(e),
  48442. s.load(e, function() {
  48443. r.manager.itemEnd(e)
  48444. })
  48445. }
  48446. var r = this
  48447. , o = {};
  48448. if (void 0 !== e && e.length > 0) {
  48449. var a = new n.LoadingManager(t)
  48450. , s = new n.ImageLoader(a);
  48451. s.setCrossOrigin(this.crossOrigin);
  48452. for (var l = 0, c = e.length; l < c; l++) {
  48453. var h = e[l]
  48454. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48455. o[h.uuid] = i(u)
  48456. }
  48457. }
  48458. return o
  48459. },
  48460. parseTextures: function(e, t) {
  48461. function i(e) {
  48462. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48463. n[e])
  48464. }
  48465. var r = {};
  48466. if (void 0 !== e)
  48467. for (var o = 0, a = e.length; o < a; o++) {
  48468. var s = e[o];
  48469. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48470. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48471. var l = new n.Texture(t[s.image]);
  48472. l.needsUpdate = !0,
  48473. l.uuid = s.uuid,
  48474. void 0 !== s.name && (l.name = s.name),
  48475. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48476. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48477. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48478. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48479. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48480. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48481. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48482. l.wrapT = i(s.wrap[1])),
  48483. r[s.uuid] = l
  48484. }
  48485. return r
  48486. },
  48487. parseObject: function() {
  48488. var e = new n.Matrix4;
  48489. return function(t, i, r) {
  48490. function o(e) {
  48491. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48492. i[e]
  48493. }
  48494. function a(e) {
  48495. if (void 0 !== e)
  48496. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48497. r[e]
  48498. }
  48499. var s;
  48500. switch (t.type) {
  48501. case "Scene":
  48502. s = new n.Scene;
  48503. break;
  48504. case "PerspectiveCamera":
  48505. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48506. break;
  48507. case "OrthographicCamera":
  48508. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48509. break;
  48510. case "AmbientLight":
  48511. s = new n.AmbientLight(t.color,t.intensity);
  48512. break;
  48513. case "DirectionalLight":
  48514. s = new n.DirectionalLight(t.color,t.intensity);
  48515. break;
  48516. case "PointLight":
  48517. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48518. break;
  48519. case "SpotLight":
  48520. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48521. break;
  48522. case "HemisphereLight":
  48523. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48524. break;
  48525. case "Mesh":
  48526. var l = o(t.geometry)
  48527. , c = a(t.material);
  48528. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48529. break;
  48530. case "LOD":
  48531. s = new n.LOD;
  48532. break;
  48533. case "Line":
  48534. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48535. break;
  48536. case "PointCloud":
  48537. case "Points":
  48538. s = new n.Points(o(t.geometry),a(t.material));
  48539. break;
  48540. case "Sprite":
  48541. s = new n.Sprite(a(t.material));
  48542. break;
  48543. case "Group":
  48544. s = new n.Group;
  48545. break;
  48546. default:
  48547. s = new n.Object3D
  48548. }
  48549. if (s.uuid = t.uuid,
  48550. void 0 !== t.name && (s.name = t.name),
  48551. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48552. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48553. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48554. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48555. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48556. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48557. void 0 !== t.visible && (s.visible = t.visible),
  48558. void 0 !== t.userData && (s.userData = t.userData),
  48559. void 0 !== t.children)
  48560. for (var h in t.children)
  48561. s.add(this.parseObject(t.children[h], i, r));
  48562. if ("LOD" === t.type)
  48563. for (var u = t.levels, d = 0; d < u.length; d++) {
  48564. var p = u[d]
  48565. , h = s.getObjectByProperty("uuid", p.object);
  48566. void 0 !== h && s.addLevel(h, p.distance)
  48567. }
  48568. return s
  48569. }
  48570. }()
  48571. },
  48572. n.TextureLoader = function(e) {
  48573. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48574. }
  48575. ,
  48576. n.TextureLoader.prototype = {
  48577. constructor: n.TextureLoader,
  48578. load: function(e, t, i, r) {
  48579. var o = new n.Texture
  48580. , a = new n.ImageLoader(this.manager);
  48581. return a.setCrossOrigin(this.crossOrigin),
  48582. a.setPath(this.path),
  48583. a.load(e, function(e) {
  48584. o.image = e,
  48585. o.needsUpdate = !0,
  48586. void 0 !== t && t(o)
  48587. }, i, r),
  48588. o
  48589. },
  48590. setCrossOrigin: function(e) {
  48591. this.crossOrigin = e
  48592. },
  48593. setPath: function(e) {
  48594. this.path = e
  48595. }
  48596. },
  48597. n.CubeTextureLoader = function(e) {
  48598. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48599. }
  48600. ,
  48601. n.CubeTextureLoader.prototype = {
  48602. constructor: n.CubeTextureLoader,
  48603. load: function(e, t, i, r) {
  48604. function o(i) {
  48605. s.load(e[i], function(e) {
  48606. a.images[i] = e,
  48607. l++,
  48608. 6 === l && (a.needsUpdate = !0,
  48609. t && t(a))
  48610. }, void 0, r)
  48611. }
  48612. var a = new n.CubeTexture
  48613. , s = new n.ImageLoader(this.manager);
  48614. s.setCrossOrigin(this.crossOrigin),
  48615. s.setPath(this.path);
  48616. for (var l = 0, c = 0; c < e.length; ++c)
  48617. o(c);
  48618. return a
  48619. },
  48620. setCrossOrigin: function(e) {
  48621. this.crossOrigin = e
  48622. },
  48623. setPath: function(e) {
  48624. this.path = e
  48625. }
  48626. },
  48627. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48628. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48629. this._parser = null
  48630. }
  48631. ,
  48632. n.BinaryTextureLoader.prototype = {
  48633. constructor: n.BinaryTextureLoader,
  48634. load: function(e, t, i, r) {
  48635. var o = this
  48636. , a = new n.DataTexture
  48637. , s = new n.XHRLoader(this.manager);
  48638. return s.setResponseType("arraybuffer"),
  48639. s.load(e, function(e) {
  48640. var i = o._parser(e);
  48641. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48642. a.image.height = i.height,
  48643. a.image.data = i.data),
  48644. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48645. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48646. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48647. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48648. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48649. void 0 !== i.format && (a.format = i.format),
  48650. void 0 !== i.type && (a.type = i.type),
  48651. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48652. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48653. a.needsUpdate = !0,
  48654. t && t(a, i))
  48655. }, i, r),
  48656. a
  48657. }
  48658. },
  48659. n.CompressedTextureLoader = function(e) {
  48660. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48661. this._parser = null
  48662. }
  48663. ;
  48664. n.CompressedTextureLoader.prototype = {
  48665. constructor: n.CompressedTextureLoader,
  48666. load: function(e, t, i, r) {
  48667. function o(o) {
  48668. c.load(e[o], function(e) {
  48669. var i = a._parser(e, !0);
  48670. s[o] = {
  48671. width: i.width,
  48672. height: i.height,
  48673. format: i.format,
  48674. mipmaps: i.mipmaps
  48675. },
  48676. h += 1,
  48677. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48678. l.format = i.format,
  48679. l.needsUpdate = !0,
  48680. t && t(l))
  48681. }, i, r)
  48682. }
  48683. var a = this
  48684. , s = []
  48685. , l = new n.CompressedTexture;
  48686. l.image = s;
  48687. var c = new n.XHRLoader(this.manager);
  48688. if (c.setPath(this.path),
  48689. c.setResponseType("arraybuffer"),
  48690. Array.isArray(e))
  48691. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48692. o(u);
  48693. else
  48694. c.load(e, function(e) {
  48695. var i = a._parser(e, !0);
  48696. if (i.isCubemap)
  48697. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48698. s[o] = {
  48699. mipmaps: []
  48700. };
  48701. for (var c = 0; c < i.mipmapCount; c++)
  48702. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48703. s[o].format = i.format,
  48704. s[o].width = i.width,
  48705. s[o].height = i.height
  48706. }
  48707. else
  48708. l.image.width = i.width,
  48709. l.image.height = i.height,
  48710. l.mipmaps = i.mipmaps;
  48711. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48712. l.format = i.format,
  48713. l.needsUpdate = !0,
  48714. t && t(l)
  48715. }, i, r);
  48716. return l
  48717. },
  48718. setPath: function(e) {
  48719. this.path = e
  48720. }
  48721. };
  48722. n.Material = function() {
  48723. Object.defineProperty(this, "id", {
  48724. value: n.MaterialIdCount++
  48725. }),
  48726. this.uuid = n.Math.generateUUID(),
  48727. this.name = "",
  48728. this.type = "Material",
  48729. this.side = n.FrontSide,
  48730. this.opacity = 1,
  48731. this.transparent = !1,
  48732. this.blending = n.NormalBlending,
  48733. this.blendSrc = n.SrcAlphaFactor,
  48734. this.blendDst = n.OneMinusSrcAlphaFactor,
  48735. this.blendEquation = n.AddEquation,
  48736. this.blendSrcAlpha = null,
  48737. this.blendDstAlpha = null,
  48738. this.blendEquationAlpha = null,
  48739. this.depthFunc = n.LessEqualDepth,
  48740. this.depthTest = !0,
  48741. this.depthWrite = !0,
  48742. this.colorWrite = !0,
  48743. this.precision = null,
  48744. this.polygonOffset = !1,
  48745. this.polygonOffsetFactor = 0,
  48746. this.polygonOffsetUnits = 0,
  48747. this.alphaTest = 0,
  48748. this.premultipliedAlpha = !1,
  48749. this.overdraw = 0,
  48750. this.visible = !0,
  48751. this._needsUpdate = !0
  48752. }
  48753. ,
  48754. n.Material.prototype = {
  48755. constructor: n.Material,
  48756. get needsUpdate() {
  48757. return this._needsUpdate
  48758. },
  48759. set needsUpdate(e) {
  48760. e === !0 && this.update(),
  48761. this._needsUpdate = e
  48762. },
  48763. setValues: function(e) {
  48764. if (void 0 !== e)
  48765. for (var t in e) {
  48766. var i = e[t];
  48767. if (void 0 !== i) {
  48768. var r = this[t];
  48769. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48770. } else
  48771. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48772. }
  48773. },
  48774. toJSON: function(e) {
  48775. function t(e) {
  48776. var t = [];
  48777. for (var i in e) {
  48778. var n = e[i];
  48779. delete n.metadata,
  48780. t.push(n)
  48781. }
  48782. return t
  48783. }
  48784. var i = void 0 === e;
  48785. i && (e = {
  48786. textures: {},
  48787. images: {}
  48788. });
  48789. var r = {
  48790. metadata: {
  48791. version: 4.4,
  48792. type: "Material",
  48793. generator: "Material.toJSON"
  48794. }
  48795. };
  48796. if (r.uuid = this.uuid,
  48797. r.type = this.type,
  48798. "" !== this.name && (r.name = this.name),
  48799. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48800. .5 !== this.roughness && (r.roughness = this.roughness),
  48801. .5 !== this.metalness && (r.metalness = this.metalness),
  48802. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48803. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48804. void 0 !== this.shininess && (r.shininess = this.shininess),
  48805. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48806. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48807. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48808. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48809. r.bumpScale = this.bumpScale),
  48810. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48811. r.normalScale = this.normalScale.toArray()),
  48812. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48813. r.displacementScale = this.displacementScale,
  48814. r.displacementBias = this.displacementBias),
  48815. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48816. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48817. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48818. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48819. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48820. r.reflectivity = this.reflectivity),
  48821. void 0 !== this.size && (r.size = this.size),
  48822. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48823. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48824. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48825. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48826. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48827. this.opacity < 1 && (r.opacity = this.opacity),
  48828. this.transparent === !0 && (r.transparent = this.transparent),
  48829. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48830. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48831. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48832. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48833. i) {
  48834. var o = t(e.textures)
  48835. , a = t(e.images);
  48836. o.length > 0 && (r.textures = o),
  48837. a.length > 0 && (r.images = a)
  48838. }
  48839. return r
  48840. },
  48841. clone: function() {
  48842. return (new this.constructor).copy(this)
  48843. },
  48844. copy: function(e) {
  48845. return this.name = e.name,
  48846. this.side = e.side,
  48847. this.opacity = e.opacity,
  48848. this.transparent = e.transparent,
  48849. this.blending = e.blending,
  48850. this.blendSrc = e.blendSrc,
  48851. this.blendDst = e.blendDst,
  48852. this.blendEquation = e.blendEquation,
  48853. this.blendSrcAlpha = e.blendSrcAlpha,
  48854. this.blendDstAlpha = e.blendDstAlpha,
  48855. this.blendEquationAlpha = e.blendEquationAlpha,
  48856. this.depthFunc = e.depthFunc,
  48857. this.depthTest = e.depthTest,
  48858. this.depthWrite = e.depthWrite,
  48859. this.colorWrite = e.colorWrite,
  48860. this.precision = e.precision,
  48861. this.polygonOffset = e.polygonOffset,
  48862. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48863. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48864. this.alphaTest = e.alphaTest,
  48865. this.premultipliedAlpha = e.premultipliedAlpha,
  48866. this.overdraw = e.overdraw,
  48867. this.visible = e.visible,
  48868. this
  48869. },
  48870. update: function() {
  48871. this.dispatchEvent({
  48872. type: "update"
  48873. })
  48874. },
  48875. dispose: function() {
  48876. this.dispatchEvent({
  48877. type: "dispose"
  48878. })
  48879. }
  48880. },
  48881. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48882. n.MaterialIdCount = 0,
  48883. n.LineBasicMaterial = function(e) {
  48884. n.Material.call(this),
  48885. this.type = "LineBasicMaterial",
  48886. this.color = new n.Color(16777215),
  48887. this.linewidth = 1,
  48888. this.linecap = "round",
  48889. this.linejoin = "round",
  48890. this.blending = n.NormalBlending,
  48891. this.vertexColors = n.NoColors,
  48892. this.fog = !0,
  48893. this.setValues(e)
  48894. }
  48895. ,
  48896. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48897. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48898. n.LineBasicMaterial.prototype.copy = function(e) {
  48899. return n.Material.prototype.copy.call(this, e),
  48900. this.color.copy(e.color),
  48901. this.linewidth = e.linewidth,
  48902. this.linecap = e.linecap,
  48903. this.linejoin = e.linejoin,
  48904. this.vertexColors = e.vertexColors,
  48905. this.fog = e.fog,
  48906. this
  48907. }
  48908. ,
  48909. n.LineDashedMaterial = function(e) {
  48910. n.Material.call(this),
  48911. this.type = "LineDashedMaterial",
  48912. this.color = new n.Color(16777215),
  48913. this.linewidth = 1,
  48914. this.scale = 1,
  48915. this.dashSize = 3,
  48916. this.gapSize = 1,
  48917. this.blending = n.NormalBlending,
  48918. this.vertexColors = n.NoColors,
  48919. this.fog = !0,
  48920. this.setValues(e)
  48921. }
  48922. ,
  48923. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48924. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48925. n.LineDashedMaterial.prototype.copy = function(e) {
  48926. return n.Material.prototype.copy.call(this, e),
  48927. this.color.copy(e.color),
  48928. this.linewidth = e.linewidth,
  48929. this.scale = e.scale,
  48930. this.dashSize = e.dashSize,
  48931. this.gapSize = e.gapSize,
  48932. this.vertexColors = e.vertexColors,
  48933. this.fog = e.fog,
  48934. this
  48935. }
  48936. ,
  48937. n.MeshBasicMaterial = function(e) {
  48938. n.Material.call(this),
  48939. this.type = "MeshBasicMaterial",
  48940. this.color = new n.Color(16777215),
  48941. this.map = null,
  48942. this.aoMap = null,
  48943. this.aoMapIntensity = 1,
  48944. this.specularMap = null,
  48945. this.alphaMap = null,
  48946. this.envMap = null,
  48947. this.combine = n.MultiplyOperation,
  48948. this.reflectivity = 1,
  48949. this.refractionRatio = .98,
  48950. this.fog = !0,
  48951. this.shading = n.SmoothShading,
  48952. this.blending = n.NormalBlending,
  48953. this.wireframe = !1,
  48954. this.wireframeLinewidth = 1,
  48955. this.wireframeLinecap = "round",
  48956. this.wireframeLinejoin = "round",
  48957. this.vertexColors = n.NoColors,
  48958. this.skinning = !1,
  48959. this.morphTargets = !1,
  48960. this.setValues(e)
  48961. }
  48962. ,
  48963. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48964. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48965. n.MeshBasicMaterial.prototype.copy = function(e) {
  48966. return n.Material.prototype.copy.call(this, e),
  48967. this.color.copy(e.color),
  48968. this.map = e.map,
  48969. this.aoMap = e.aoMap,
  48970. this.aoMapIntensity = e.aoMapIntensity,
  48971. this.specularMap = e.specularMap,
  48972. this.alphaMap = e.alphaMap,
  48973. this.envMap = e.envMap,
  48974. this.combine = e.combine,
  48975. this.reflectivity = e.reflectivity,
  48976. this.refractionRatio = e.refractionRatio,
  48977. this.fog = e.fog,
  48978. this.shading = e.shading,
  48979. this.wireframe = e.wireframe,
  48980. this.wireframeLinewidth = e.wireframeLinewidth,
  48981. this.wireframeLinecap = e.wireframeLinecap,
  48982. this.wireframeLinejoin = e.wireframeLinejoin,
  48983. this.vertexColors = e.vertexColors,
  48984. this.skinning = e.skinning,
  48985. this.morphTargets = e.morphTargets,
  48986. this
  48987. }
  48988. ,
  48989. n.MeshLambertMaterial = function(e) {
  48990. n.Material.call(this),
  48991. this.type = "MeshLambertMaterial",
  48992. this.color = new n.Color(16777215),
  48993. this.map = null,
  48994. this.lightMap = null,
  48995. this.lightMapIntensity = 1,
  48996. this.aoMap = null,
  48997. this.aoMapIntensity = 1,
  48998. this.emissive = new n.Color(0),
  48999. this.emissiveIntensity = 1,
  49000. this.emissiveMap = null,
  49001. this.specularMap = null,
  49002. this.alphaMap = null,
  49003. this.envMap = null,
  49004. this.combine = n.MultiplyOperation,
  49005. this.reflectivity = 1,
  49006. this.refractionRatio = .98,
  49007. this.fog = !0,
  49008. this.blending = n.NormalBlending,
  49009. this.wireframe = !1,
  49010. this.wireframeLinewidth = 1,
  49011. this.wireframeLinecap = "round",
  49012. this.wireframeLinejoin = "round",
  49013. this.vertexColors = n.NoColors,
  49014. this.skinning = !1,
  49015. this.morphTargets = !1,
  49016. this.morphNormals = !1,
  49017. this.setValues(e)
  49018. }
  49019. ,
  49020. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49021. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49022. n.MeshLambertMaterial.prototype.copy = function(e) {
  49023. return n.Material.prototype.copy.call(this, e),
  49024. this.color.copy(e.color),
  49025. this.map = e.map,
  49026. this.lightMap = e.lightMap,
  49027. this.lightMapIntensity = e.lightMapIntensity,
  49028. this.aoMap = e.aoMap,
  49029. this.aoMapIntensity = e.aoMapIntensity,
  49030. this.emissive.copy(e.emissive),
  49031. this.emissiveMap = e.emissiveMap,
  49032. this.emissiveIntensity = e.emissiveIntensity,
  49033. this.specularMap = e.specularMap,
  49034. this.alphaMap = e.alphaMap,
  49035. this.envMap = e.envMap,
  49036. this.combine = e.combine,
  49037. this.reflectivity = e.reflectivity,
  49038. this.refractionRatio = e.refractionRatio,
  49039. this.fog = e.fog,
  49040. this.wireframe = e.wireframe,
  49041. this.wireframeLinewidth = e.wireframeLinewidth,
  49042. this.wireframeLinecap = e.wireframeLinecap,
  49043. this.wireframeLinejoin = e.wireframeLinejoin,
  49044. this.vertexColors = e.vertexColors,
  49045. this.skinning = e.skinning,
  49046. this.morphTargets = e.morphTargets,
  49047. this.morphNormals = e.morphNormals,
  49048. this
  49049. }
  49050. ,
  49051. n.MeshPhongMaterial = function(e) {
  49052. n.Material.call(this),
  49053. this.type = "MeshPhongMaterial",
  49054. this.color = new n.Color(16777215),
  49055. this.specular = new n.Color(1118481),
  49056. this.shininess = 30,
  49057. this.map = null,
  49058. this.lightMap = null,
  49059. this.lightMapIntensity = 1,
  49060. this.aoMap = null,
  49061. this.aoMapIntensity = 1,
  49062. this.emissive = new n.Color(0),
  49063. this.emissiveIntensity = 1,
  49064. this.emissiveMap = null,
  49065. this.bumpMap = null,
  49066. this.bumpScale = 1,
  49067. this.normalMap = null,
  49068. this.normalScale = new n.Vector2(1,1),
  49069. this.displacementMap = null,
  49070. this.displacementScale = 1,
  49071. this.displacementBias = 0,
  49072. this.specularMap = null,
  49073. this.alphaMap = null,
  49074. this.envMap = null,
  49075. this.combine = n.MultiplyOperation,
  49076. this.reflectivity = 1,
  49077. this.refractionRatio = .98,
  49078. this.fog = !0,
  49079. this.shading = n.SmoothShading,
  49080. this.blending = n.NormalBlending,
  49081. this.wireframe = !1,
  49082. this.wireframeLinewidth = 1,
  49083. this.wireframeLinecap = "round",
  49084. this.wireframeLinejoin = "round",
  49085. this.vertexColors = n.NoColors,
  49086. this.skinning = !1,
  49087. this.morphTargets = !1,
  49088. this.morphNormals = !1,
  49089. this.setValues(e)
  49090. }
  49091. ,
  49092. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49093. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49094. n.MeshPhongMaterial.prototype.copy = function(e) {
  49095. return n.Material.prototype.copy.call(this, e),
  49096. this.color.copy(e.color),
  49097. this.specular.copy(e.specular),
  49098. this.shininess = e.shininess,
  49099. this.map = e.map,
  49100. this.lightMap = e.lightMap,
  49101. this.lightMapIntensity = e.lightMapIntensity,
  49102. this.aoMap = e.aoMap,
  49103. this.aoMapIntensity = e.aoMapIntensity,
  49104. this.emissive.copy(e.emissive),
  49105. this.emissiveMap = e.emissiveMap,
  49106. this.emissiveIntensity = e.emissiveIntensity,
  49107. this.bumpMap = e.bumpMap,
  49108. this.bumpScale = e.bumpScale,
  49109. this.normalMap = e.normalMap,
  49110. this.normalScale.copy(e.normalScale),
  49111. this.displacementMap = e.displacementMap,
  49112. this.displacementScale = e.displacementScale,
  49113. this.displacementBias = e.displacementBias,
  49114. this.specularMap = e.specularMap,
  49115. this.alphaMap = e.alphaMap,
  49116. this.envMap = e.envMap,
  49117. this.combine = e.combine,
  49118. this.reflectivity = e.reflectivity,
  49119. this.refractionRatio = e.refractionRatio,
  49120. this.fog = e.fog,
  49121. this.shading = e.shading,
  49122. this.wireframe = e.wireframe,
  49123. this.wireframeLinewidth = e.wireframeLinewidth,
  49124. this.wireframeLinecap = e.wireframeLinecap,
  49125. this.wireframeLinejoin = e.wireframeLinejoin,
  49126. this.vertexColors = e.vertexColors,
  49127. this.skinning = e.skinning,
  49128. this.morphTargets = e.morphTargets,
  49129. this.morphNormals = e.morphNormals,
  49130. this
  49131. }
  49132. ,
  49133. n.MeshStandardMaterial = function(e) {
  49134. n.Material.call(this),
  49135. this.type = "MeshStandardMaterial",
  49136. this.color = new n.Color(16777215),
  49137. this.roughness = .5,
  49138. this.metalness = .5,
  49139. this.map = null,
  49140. this.lightMap = null,
  49141. this.lightMapIntensity = 1,
  49142. this.aoMap = null,
  49143. this.aoMapIntensity = 1,
  49144. this.emissive = new n.Color(0),
  49145. this.emissiveIntensity = 1,
  49146. this.emissiveMap = null,
  49147. this.bumpMap = null,
  49148. this.bumpScale = 1,
  49149. this.normalMap = null,
  49150. this.normalScale = new n.Vector2(1,1),
  49151. this.displacementMap = null,
  49152. this.displacementScale = 1,
  49153. this.displacementBias = 0,
  49154. this.roughnessMap = null,
  49155. this.metalnessMap = null,
  49156. this.alphaMap = null,
  49157. this.envMap = null,
  49158. this.envMapIntensity = 1,
  49159. this.refractionRatio = .98,
  49160. this.fog = !0,
  49161. this.shading = n.SmoothShading,
  49162. this.blending = n.NormalBlending,
  49163. this.wireframe = !1,
  49164. this.wireframeLinewidth = 1,
  49165. this.wireframeLinecap = "round",
  49166. this.wireframeLinejoin = "round",
  49167. this.vertexColors = n.NoColors,
  49168. this.skinning = !1,
  49169. this.morphTargets = !1,
  49170. this.morphNormals = !1,
  49171. this.setValues(e)
  49172. }
  49173. ,
  49174. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49175. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49176. n.MeshStandardMaterial.prototype.copy = function(e) {
  49177. return n.Material.prototype.copy.call(this, e),
  49178. this.color.copy(e.color),
  49179. this.roughness = e.roughness,
  49180. this.metalness = e.metalness,
  49181. this.map = e.map,
  49182. this.lightMap = e.lightMap,
  49183. this.lightMapIntensity = e.lightMapIntensity,
  49184. this.aoMap = e.aoMap,
  49185. this.aoMapIntensity = e.aoMapIntensity,
  49186. this.emissive.copy(e.emissive),
  49187. this.emissiveMap = e.emissiveMap,
  49188. this.emissiveIntensity = e.emissiveIntensity,
  49189. this.bumpMap = e.bumpMap,
  49190. this.bumpScale = e.bumpScale,
  49191. this.normalMap = e.normalMap,
  49192. this.normalScale.copy(e.normalScale),
  49193. this.displacementMap = e.displacementMap,
  49194. this.displacementScale = e.displacementScale,
  49195. this.displacementBias = e.displacementBias,
  49196. this.roughnessMap = e.roughnessMap,
  49197. this.metalnessMap = e.metalnessMap,
  49198. this.alphaMap = e.alphaMap,
  49199. this.envMap = e.envMap,
  49200. this.envMapIntensity = e.envMapIntensity,
  49201. this.refractionRatio = e.refractionRatio,
  49202. this.fog = e.fog,
  49203. this.shading = e.shading,
  49204. this.wireframe = e.wireframe,
  49205. this.wireframeLinewidth = e.wireframeLinewidth,
  49206. this.wireframeLinecap = e.wireframeLinecap,
  49207. this.wireframeLinejoin = e.wireframeLinejoin,
  49208. this.vertexColors = e.vertexColors,
  49209. this.skinning = e.skinning,
  49210. this.morphTargets = e.morphTargets,
  49211. this.morphNormals = e.morphNormals,
  49212. this
  49213. }
  49214. ,
  49215. n.MeshDepthMaterial = function(e) {
  49216. n.Material.call(this),
  49217. this.type = "MeshDepthMaterial",
  49218. this.morphTargets = !1,
  49219. this.wireframe = !1,
  49220. this.wireframeLinewidth = 1,
  49221. this.setValues(e)
  49222. }
  49223. ,
  49224. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49225. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49226. n.MeshDepthMaterial.prototype.copy = function(e) {
  49227. return n.Material.prototype.copy.call(this, e),
  49228. this.wireframe = e.wireframe,
  49229. this.wireframeLinewidth = e.wireframeLinewidth,
  49230. this
  49231. }
  49232. ,
  49233. n.MeshNormalMaterial = function(e) {
  49234. n.Material.call(this, e),
  49235. this.type = "MeshNormalMaterial",
  49236. this.wireframe = !1,
  49237. this.wireframeLinewidth = 1,
  49238. this.morphTargets = !1,
  49239. this.setValues(e)
  49240. }
  49241. ,
  49242. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49243. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49244. n.MeshNormalMaterial.prototype.copy = function(e) {
  49245. return n.Material.prototype.copy.call(this, e),
  49246. this.wireframe = e.wireframe,
  49247. this.wireframeLinewidth = e.wireframeLinewidth,
  49248. this
  49249. }
  49250. ,
  49251. n.MultiMaterial = function(e) {
  49252. this.uuid = n.Math.generateUUID(),
  49253. this.type = "MultiMaterial",
  49254. this.materials = e instanceof Array ? e : [],
  49255. this.visible = !0
  49256. }
  49257. ,
  49258. n.MultiMaterial.prototype = {
  49259. constructor: n.MultiMaterial,
  49260. toJSON: function(e) {
  49261. for (var t = {
  49262. metadata: {
  49263. version: 4.2,
  49264. type: "material",
  49265. generator: "MaterialExporter"
  49266. },
  49267. uuid: this.uuid,
  49268. type: this.type,
  49269. materials: []
  49270. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49271. var o = i[n].toJSON(e);
  49272. delete o.metadata,
  49273. t.materials.push(o)
  49274. }
  49275. return t.visible = this.visible,
  49276. t
  49277. },
  49278. clone: function() {
  49279. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49280. e.materials.push(this.materials[t].clone());
  49281. return e.visible = this.visible,
  49282. e
  49283. }
  49284. },
  49285. n.PointsMaterial = function(e) {
  49286. n.Material.call(this),
  49287. this.type = "PointsMaterial",
  49288. this.color = new n.Color(16777215),
  49289. this.map = null,
  49290. this.size = 1,
  49291. this.sizeAttenuation = !0,
  49292. this.blending = n.NormalBlending,
  49293. this.vertexColors = n.NoColors,
  49294. this.fog = !0,
  49295. this.setValues(e)
  49296. }
  49297. ,
  49298. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49299. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49300. n.PointsMaterial.prototype.copy = function(e) {
  49301. return n.Material.prototype.copy.call(this, e),
  49302. this.color.copy(e.color),
  49303. this.map = e.map,
  49304. this.size = e.size,
  49305. this.sizeAttenuation = e.sizeAttenuation,
  49306. this.vertexColors = e.vertexColors,
  49307. this.fog = e.fog,
  49308. this
  49309. }
  49310. ,
  49311. n.ShaderMaterial = function(e) {
  49312. n.Material.call(this),
  49313. this.type = "ShaderMaterial",
  49314. this.defines = {},
  49315. this.uniforms = {},
  49316. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49317. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49318. this.shading = n.SmoothShading,
  49319. this.linewidth = 1,
  49320. this.wireframe = !1,
  49321. this.wireframeLinewidth = 1,
  49322. this.fog = !1,
  49323. this.lights = !1,
  49324. this.vertexColors = n.NoColors,
  49325. this.skinning = !1,
  49326. this.morphTargets = !1,
  49327. this.morphNormals = !1,
  49328. this.extensions = {
  49329. derivatives: !1,
  49330. fragDepth: !1,
  49331. drawBuffers: !1,
  49332. shaderTextureLOD: !1
  49333. },
  49334. this.defaultAttributeValues = {
  49335. color: [1, 1, 1],
  49336. uv: [0, 0],
  49337. uv2: [0, 0]
  49338. },
  49339. this.index0AttributeName = void 0,
  49340. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49341. this.setValues(e))
  49342. }
  49343. ,
  49344. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49345. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49346. n.ShaderMaterial.prototype.copy = function(e) {
  49347. return n.Material.prototype.copy.call(this, e),
  49348. this.fragmentShader = e.fragmentShader,
  49349. this.vertexShader = e.vertexShader,
  49350. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49351. this.defines = e.defines,
  49352. this.shading = e.shading,
  49353. this.wireframe = e.wireframe,
  49354. this.wireframeLinewidth = e.wireframeLinewidth,
  49355. this.fog = e.fog,
  49356. this.lights = e.lights,
  49357. this.vertexColors = e.vertexColors,
  49358. this.skinning = e.skinning,
  49359. this.morphTargets = e.morphTargets,
  49360. this.morphNormals = e.morphNormals,
  49361. this.extensions = e.extensions,
  49362. this
  49363. }
  49364. ,
  49365. n.ShaderMaterial.prototype.toJSON = function(e) {
  49366. var t = n.Material.prototype.toJSON.call(this, e);
  49367. return t.uniforms = this.uniforms,
  49368. t.vertexShader = this.vertexShader,
  49369. t.fragmentShader = this.fragmentShader,
  49370. t
  49371. }
  49372. ,
  49373. n.RawShaderMaterial = function(e) {
  49374. n.ShaderMaterial.call(this, e),
  49375. this.type = "RawShaderMaterial"
  49376. }
  49377. ,
  49378. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49379. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49380. n.SpriteMaterial = function(e) {
  49381. n.Material.call(this),
  49382. this.type = "SpriteMaterial",
  49383. this.color = new n.Color(16777215),
  49384. this.map = null,
  49385. this.rotation = 0,
  49386. this.fog = !1,
  49387. this.setValues(e)
  49388. }
  49389. ,
  49390. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49391. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49392. n.SpriteMaterial.prototype.copy = function(e) {
  49393. return n.Material.prototype.copy.call(this, e),
  49394. this.color.copy(e.color),
  49395. this.map = e.map,
  49396. this.rotation = e.rotation,
  49397. this.fog = e.fog,
  49398. this
  49399. }
  49400. ,
  49401. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49402. Object.defineProperty(this, "id", {
  49403. value: n.TextureIdCount++
  49404. }),
  49405. this.uuid = n.Math.generateUUID(),
  49406. this.name = "",
  49407. this.sourceFile = "",
  49408. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49409. this.mipmaps = [],
  49410. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49411. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49412. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49413. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49414. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49415. this.anisotropy = void 0 !== c ? c : 1,
  49416. this.format = void 0 !== s ? s : n.RGBAFormat,
  49417. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49418. this.offset = new n.Vector2(0,0),
  49419. this.repeat = new n.Vector2(1,1),
  49420. this.generateMipmaps = !0,
  49421. this.premultiplyAlpha = !1,
  49422. this.flipY = !0,
  49423. this.unpackAlignment = 4,
  49424. this.encoding = n.LinearEncoding,
  49425. this.version = 0,
  49426. this.onUpdate = null
  49427. }
  49428. ,
  49429. n.Texture.DEFAULT_IMAGE = void 0,
  49430. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49431. n.Texture.prototype = {
  49432. constructor: n.Texture,
  49433. set needsUpdate(e) {
  49434. e === !0 && this.version++
  49435. },
  49436. clone: function() {
  49437. return (new this.constructor).copy(this)
  49438. },
  49439. copy: function(e) {
  49440. return this.image = e.image,
  49441. this.mipmaps = e.mipmaps.slice(0),
  49442. this.mapping = e.mapping,
  49443. this.wrapS = e.wrapS,
  49444. this.wrapT = e.wrapT,
  49445. this.magFilter = e.magFilter,
  49446. this.minFilter = e.minFilter,
  49447. this.anisotropy = e.anisotropy,
  49448. this.format = e.format,
  49449. this.type = e.type,
  49450. this.offset.copy(e.offset),
  49451. this.repeat.copy(e.repeat),
  49452. this.generateMipmaps = e.generateMipmaps,
  49453. this.premultiplyAlpha = e.premultiplyAlpha,
  49454. this.flipY = e.flipY,
  49455. this.unpackAlignment = e.unpackAlignment,
  49456. this.encoding = e.encoding,
  49457. this
  49458. },
  49459. toJSON: function(e) {
  49460. function t(e) {
  49461. var t;
  49462. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49463. t.width = e.width,
  49464. t.height = e.height,
  49465. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49466. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49467. }
  49468. if (void 0 !== e.textures[this.uuid])
  49469. return e.textures[this.uuid];
  49470. var i = {
  49471. metadata: {
  49472. version: 4.4,
  49473. type: "Texture",
  49474. generator: "Texture.toJSON"
  49475. },
  49476. uuid: this.uuid,
  49477. name: this.name,
  49478. mapping: this.mapping,
  49479. repeat: [this.repeat.x, this.repeat.y],
  49480. offset: [this.offset.x, this.offset.y],
  49481. wrap: [this.wrapS, this.wrapT],
  49482. minFilter: this.minFilter,
  49483. magFilter: this.magFilter,
  49484. anisotropy: this.anisotropy
  49485. };
  49486. if (void 0 !== this.image) {
  49487. var r = this.image;
  49488. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49489. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49490. uuid: r.uuid,
  49491. url: t(r)
  49492. }),
  49493. i.image = r.uuid
  49494. }
  49495. return e.textures[this.uuid] = i,
  49496. i
  49497. },
  49498. dispose: function() {
  49499. this.dispatchEvent({
  49500. type: "dispose"
  49501. })
  49502. },
  49503. transformUv: function(e) {
  49504. if (this.mapping === n.UVMapping) {
  49505. if (e.multiply(this.repeat),
  49506. e.add(this.offset),
  49507. e.x < 0 || e.x > 1)
  49508. switch (this.wrapS) {
  49509. case n.RepeatWrapping:
  49510. e.x = e.x - Math.floor(e.x);
  49511. break;
  49512. case n.ClampToEdgeWrapping:
  49513. e.x = e.x < 0 ? 0 : 1;
  49514. break;
  49515. case n.MirroredRepeatWrapping:
  49516. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49517. }
  49518. if (e.y < 0 || e.y > 1)
  49519. switch (this.wrapT) {
  49520. case n.RepeatWrapping:
  49521. e.y = e.y - Math.floor(e.y);
  49522. break;
  49523. case n.ClampToEdgeWrapping:
  49524. e.y = e.y < 0 ? 0 : 1;
  49525. break;
  49526. case n.MirroredRepeatWrapping:
  49527. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49528. }
  49529. this.flipY && (e.y = 1 - e.y)
  49530. }
  49531. }
  49532. },
  49533. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49534. n.TextureIdCount = 0,
  49535. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49536. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49537. this.needsUpdate = !0
  49538. }
  49539. ,
  49540. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49541. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49542. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49543. e = void 0 !== e ? e : [],
  49544. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49545. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49546. this.flipY = !1
  49547. }
  49548. ,
  49549. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49550. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49551. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49552. get: function() {
  49553. return this.image
  49554. },
  49555. set: function(e) {
  49556. this.image = e
  49557. }
  49558. }),
  49559. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49560. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49561. this.image = {
  49562. width: t,
  49563. height: i
  49564. },
  49565. this.mipmaps = e,
  49566. this.flipY = !1,
  49567. this.generateMipmaps = !1
  49568. }
  49569. ,
  49570. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49571. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49572. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49573. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49574. this.image = {
  49575. data: e,
  49576. width: t,
  49577. height: i
  49578. },
  49579. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49580. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49581. this.flipY = !1,
  49582. this.generateMipmaps = !1
  49583. }
  49584. ,
  49585. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49586. n.DataTexture.prototype.constructor = n.DataTexture,
  49587. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49588. function h() {
  49589. requestAnimationFrame(h),
  49590. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49591. }
  49592. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49593. this.generateMipmaps = !1;
  49594. var u = this;
  49595. h()
  49596. }
  49597. ,
  49598. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49599. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49600. n.Group = function() {
  49601. n.Object3D.call(this),
  49602. this.type = "Group"
  49603. }
  49604. ,
  49605. n.Group.prototype = Object.create(n.Object3D.prototype),
  49606. n.Group.prototype.constructor = n.Group,
  49607. n.Points = function(e, t) {
  49608. n.Object3D.call(this),
  49609. this.type = "Points",
  49610. this.geometry = void 0 !== e ? e : new n.Geometry,
  49611. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49612. color: 16777215 * Math.random()
  49613. })
  49614. }
  49615. ,
  49616. n.Points.prototype = Object.create(n.Object3D.prototype),
  49617. n.Points.prototype.constructor = n.Points,
  49618. n.Points.prototype.raycast = function() {
  49619. var e = new n.Matrix4
  49620. , t = new n.Ray
  49621. , i = new n.Sphere;
  49622. return function(r, o) {
  49623. function a(e, i) {
  49624. var n = t.distanceSqToPoint(e);
  49625. if (n < d) {
  49626. var a = t.closestPointToPoint(e);
  49627. a.applyMatrix4(c);
  49628. var l = r.ray.origin.distanceTo(a);
  49629. if (l < r.near || l > r.far)
  49630. return;
  49631. o.push({
  49632. distance: l,
  49633. distanceToRay: Math.sqrt(n),
  49634. point: a.clone(),
  49635. index: i,
  49636. face: null,
  49637. object: s
  49638. })
  49639. }
  49640. }
  49641. var s = this
  49642. , l = this.geometry
  49643. , c = this.matrixWorld
  49644. , h = r.params.Points.threshold;
  49645. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49646. i.copy(l.boundingSphere),
  49647. i.applyMatrix4(c),
  49648. r.ray.intersectsSphere(i) !== !1) {
  49649. e.getInverse(c),
  49650. t.copy(r.ray).applyMatrix4(e);
  49651. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49652. , d = u * u
  49653. , p = new n.Vector3;
  49654. if (l instanceof n.BufferGeometry) {
  49655. var f = l.index
  49656. , g = l.attributes
  49657. , m = g.position.array;
  49658. if (null !== f)
  49659. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49660. var C = v[A];
  49661. p.fromArray(m, 3 * C),
  49662. a(p, C)
  49663. }
  49664. else
  49665. for (var A = 0, I = m.length / 3; A < I; A++)
  49666. p.fromArray(m, 3 * A),
  49667. a(p, A)
  49668. } else
  49669. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49670. a(E[A], A)
  49671. }
  49672. }
  49673. }(),
  49674. n.Points.prototype.clone = function() {
  49675. return new this.constructor(this.geometry,this.material).copy(this)
  49676. }
  49677. ,
  49678. n.Line = function(e, t, i) {
  49679. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49680. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49681. this.type = "Line",
  49682. this.geometry = void 0 !== e ? e : new n.Geometry,
  49683. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49684. color: 16777215 * Math.random()
  49685. })))
  49686. }
  49687. ,
  49688. n.Line.prototype = Object.create(n.Object3D.prototype),
  49689. n.Line.prototype.constructor = n.Line,
  49690. n.Line.prototype.raycast = function() {
  49691. var e = new n.Matrix4
  49692. , t = new n.Ray
  49693. , i = new n.Sphere;
  49694. return function(r, o) {
  49695. var a = r.linePrecision
  49696. , s = a * a
  49697. , l = this.geometry
  49698. , c = this.matrixWorld;
  49699. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49700. i.copy(l.boundingSphere),
  49701. i.applyMatrix4(c),
  49702. r.ray.intersectsSphere(i) !== !1) {
  49703. e.getInverse(c),
  49704. t.copy(r.ray).applyMatrix4(e);
  49705. var h = new n.Vector3
  49706. , u = new n.Vector3
  49707. , d = new n.Vector3
  49708. , p = new n.Vector3
  49709. , f = this instanceof n.LineSegments ? 2 : 1;
  49710. if (l instanceof n.BufferGeometry) {
  49711. var g = l.index
  49712. , m = l.attributes
  49713. , v = m.position.array;
  49714. if (null !== g)
  49715. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49716. var I = A[y]
  49717. , E = A[y + 1];
  49718. h.fromArray(v, 3 * I),
  49719. u.fromArray(v, 3 * E);
  49720. var b = t.distanceSqToSegment(h, u, p, d);
  49721. if (!(b > s)) {
  49722. p.applyMatrix4(this.matrixWorld);
  49723. var w = r.ray.origin.distanceTo(p);
  49724. w < r.near || w > r.far || o.push({
  49725. distance: w,
  49726. point: d.clone().applyMatrix4(this.matrixWorld),
  49727. index: y,
  49728. face: null,
  49729. faceIndex: null,
  49730. object: this
  49731. })
  49732. }
  49733. }
  49734. else
  49735. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49736. h.fromArray(v, 3 * y),
  49737. u.fromArray(v, 3 * y + 3);
  49738. var b = t.distanceSqToSegment(h, u, p, d);
  49739. if (!(b > s)) {
  49740. p.applyMatrix4(this.matrixWorld);
  49741. var w = r.ray.origin.distanceTo(p);
  49742. w < r.near || w > r.far || o.push({
  49743. distance: w,
  49744. point: d.clone().applyMatrix4(this.matrixWorld),
  49745. index: y,
  49746. face: null,
  49747. faceIndex: null,
  49748. object: this
  49749. })
  49750. }
  49751. }
  49752. } else if (l instanceof n.Geometry)
  49753. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49754. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49755. if (!(b > s)) {
  49756. p.applyMatrix4(this.matrixWorld);
  49757. var w = r.ray.origin.distanceTo(p);
  49758. w < r.near || w > r.far || o.push({
  49759. distance: w,
  49760. point: d.clone().applyMatrix4(this.matrixWorld),
  49761. index: y,
  49762. face: null,
  49763. faceIndex: null,
  49764. object: this
  49765. })
  49766. }
  49767. }
  49768. }
  49769. }
  49770. }(),
  49771. n.Line.prototype.clone = function() {
  49772. return new this.constructor(this.geometry,this.material).copy(this)
  49773. }
  49774. ,
  49775. n.LineStrip = 0,
  49776. n.LinePieces = 1,
  49777. n.LineSegments = function(e, t) {
  49778. n.Line.call(this, e, t),
  49779. this.type = "LineSegments"
  49780. }
  49781. ,
  49782. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49783. n.LineSegments.prototype.constructor = n.LineSegments,
  49784. n.Mesh = function(e, t) {
  49785. n.Object3D.call(this),
  49786. this.type = "Mesh",
  49787. this.geometry = void 0 !== e ? e : new n.Geometry,
  49788. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49789. color: 16777215 * Math.random()
  49790. }),
  49791. this.drawMode = n.TrianglesDrawMode,
  49792. this.updateMorphTargets()
  49793. }
  49794. ,
  49795. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49796. n.Mesh.prototype.constructor = n.Mesh,
  49797. n.Mesh.prototype.setDrawMode = function(e) {
  49798. this.drawMode = e
  49799. }
  49800. ,
  49801. n.Mesh.prototype.updateMorphTargets = function() {
  49802. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49803. this.morphTargetBase = -1,
  49804. this.morphTargetInfluences = [],
  49805. this.morphTargetDictionary = {};
  49806. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49807. this.morphTargetInfluences.push(0),
  49808. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49809. }
  49810. }
  49811. ,
  49812. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49813. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49814. 0)
  49815. }
  49816. ,
  49817. n.Mesh.prototype.raycast = function() {
  49818. function e(e, t, i, r, o, a, s) {
  49819. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49820. o.multiplyScalar(m.x),
  49821. a.multiplyScalar(m.y),
  49822. s.multiplyScalar(m.z),
  49823. o.add(a).add(s),
  49824. o.clone()
  49825. }
  49826. function t(e, t, i, r, o, a, s) {
  49827. var l, c = e.material;
  49828. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49829. null === l)
  49830. return null;
  49831. A.copy(s),
  49832. A.applyMatrix4(e.matrixWorld);
  49833. var h = t.ray.origin.distanceTo(A);
  49834. return h < t.near || h > t.far ? null : {
  49835. distance: h,
  49836. point: A.clone(),
  49837. object: e
  49838. }
  49839. }
  49840. function i(i, r, o, a, h, u, d, m) {
  49841. s.fromArray(a, 3 * u),
  49842. l.fromArray(a, 3 * d),
  49843. c.fromArray(a, 3 * m);
  49844. var A = t(i, r, o, s, l, c, v);
  49845. return A && (h && (p.fromArray(h, 2 * u),
  49846. f.fromArray(h, 2 * d),
  49847. g.fromArray(h, 2 * m),
  49848. A.uv = e(v, s, l, c, p, f, g)),
  49849. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49850. A.faceIndex = u),
  49851. A
  49852. }
  49853. var r = new n.Matrix4
  49854. , o = new n.Ray
  49855. , a = new n.Sphere
  49856. , s = new n.Vector3
  49857. , l = new n.Vector3
  49858. , c = new n.Vector3
  49859. , h = new n.Vector3
  49860. , u = new n.Vector3
  49861. , d = new n.Vector3
  49862. , p = new n.Vector2
  49863. , f = new n.Vector2
  49864. , g = new n.Vector2
  49865. , m = new n.Vector3
  49866. , v = new n.Vector3
  49867. , A = new n.Vector3;
  49868. return function(m, A) {
  49869. var y = this.geometry
  49870. , C = this.material
  49871. , I = this.matrixWorld;
  49872. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49873. a.copy(y.boundingSphere),
  49874. a.applyMatrix4(I),
  49875. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49876. o.copy(m.ray).applyMatrix4(r),
  49877. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49878. var E, b;
  49879. if (y instanceof n.BufferGeometry) {
  49880. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49881. if (void 0 !== S.uv && (E = S.uv.array),
  49882. null !== x)
  49883. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49884. w = R[P],
  49885. _ = R[P + 1],
  49886. T = R[P + 2],
  49887. b = i(this, m, o, M, E, w, _, T),
  49888. b && (b.faceIndex = Math.floor(P / 3),
  49889. A.push(b));
  49890. else
  49891. for (var P = 0, O = M.length; P < O; P += 9)
  49892. w = P / 3,
  49893. _ = w + 1,
  49894. T = w + 2,
  49895. b = i(this, m, o, M, E, w, _, T),
  49896. b && (b.index = w,
  49897. A.push(b))
  49898. } else if (y instanceof n.Geometry) {
  49899. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49900. k.length > 0 && (E = k);
  49901. for (var H = 0, G = U.length; H < G; H++) {
  49902. var z = U[H]
  49903. , W = B === !0 ? F[z.materialIndex] : C;
  49904. if (void 0 !== W) {
  49905. if (L = V[z.a],
  49906. D = V[z.b],
  49907. N = V[z.c],
  49908. W.morphTargets === !0) {
  49909. var j = y.morphTargets
  49910. , Y = this.morphTargetInfluences;
  49911. s.set(0, 0, 0),
  49912. l.set(0, 0, 0),
  49913. c.set(0, 0, 0);
  49914. for (var X = 0, Z = j.length; X < Z; X++) {
  49915. var q = Y[X];
  49916. if (0 !== q) {
  49917. var K = j[X].vertices;
  49918. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49919. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49920. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49921. }
  49922. }
  49923. s.add(L),
  49924. l.add(D),
  49925. c.add(N),
  49926. L = s,
  49927. D = l,
  49928. N = c
  49929. }
  49930. if (b = t(this, m, o, L, D, N, v)) {
  49931. if (E) {
  49932. var Q = E[H];
  49933. p.copy(Q[0]),
  49934. f.copy(Q[1]),
  49935. g.copy(Q[2]),
  49936. b.uv = e(v, L, D, N, p, f, g)
  49937. }
  49938. b.face = z,
  49939. b.faceIndex = H,
  49940. A.push(b)
  49941. }
  49942. }
  49943. }
  49944. }
  49945. }
  49946. }
  49947. }(),
  49948. n.Mesh.prototype.clone = function() {
  49949. return new this.constructor(this.geometry,this.material).copy(this)
  49950. }
  49951. ,
  49952. n.Bone = function(e) {
  49953. n.Object3D.call(this),
  49954. this.type = "Bone",
  49955. this.skin = e
  49956. }
  49957. ,
  49958. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49959. n.Bone.prototype.constructor = n.Bone,
  49960. n.Bone.prototype.copy = function(e) {
  49961. return n.Object3D.prototype.copy.call(this, e),
  49962. this.skin = e.skin,
  49963. this
  49964. }
  49965. ,
  49966. n.Skeleton = function(e, t, i) {
  49967. if (this.useVertexTexture = void 0 === i || i,
  49968. this.identityMatrix = new n.Matrix4,
  49969. e = e || [],
  49970. this.bones = e.slice(0),
  49971. this.useVertexTexture) {
  49972. var r = Math.sqrt(4 * this.bones.length);
  49973. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49974. r = Math.max(r, 4),
  49975. this.boneTextureWidth = r,
  49976. this.boneTextureHeight = r,
  49977. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49978. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49979. } else
  49980. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49981. if (void 0 === t)
  49982. this.calculateInverses();
  49983. else if (this.bones.length === t.length)
  49984. this.boneInverses = t.slice(0);
  49985. else {
  49986. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49987. this.boneInverses = [];
  49988. for (var o = 0, a = this.bones.length; o < a; o++)
  49989. this.boneInverses.push(new n.Matrix4)
  49990. }
  49991. }
  49992. ,
  49993. n.Skeleton.prototype.calculateInverses = function() {
  49994. this.boneInverses = [];
  49995. for (var e = 0, t = this.bones.length; e < t; e++) {
  49996. var i = new n.Matrix4;
  49997. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49998. this.boneInverses.push(i)
  49999. }
  50000. }
  50001. ,
  50002. n.Skeleton.prototype.pose = function() {
  50003. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50004. e = this.bones[t],
  50005. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50006. for (var t = 0, i = this.bones.length; t < i; t++)
  50007. e = this.bones[t],
  50008. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50009. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50010. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50011. }
  50012. ,
  50013. n.Skeleton.prototype.update = function() {
  50014. var e = new n.Matrix4;
  50015. return function() {
  50016. for (var t = 0, i = this.bones.length; t < i; t++) {
  50017. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50018. e.multiplyMatrices(n, this.boneInverses[t]),
  50019. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50020. }
  50021. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50022. }
  50023. }(),
  50024. n.Skeleton.prototype.clone = function() {
  50025. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50026. }
  50027. ,
  50028. n.SkinnedMesh = function(e, t, i) {
  50029. n.Mesh.call(this, e, t),
  50030. this.type = "SkinnedMesh",
  50031. this.bindMode = "attached",
  50032. this.bindMatrix = new n.Matrix4,
  50033. this.bindMatrixInverse = new n.Matrix4;
  50034. var r = [];
  50035. if (this.geometry && void 0 !== this.geometry.bones) {
  50036. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50037. a = this.geometry.bones[s],
  50038. o = new n.Bone(this),
  50039. r.push(o),
  50040. o.name = a.name,
  50041. o.position.fromArray(a.pos),
  50042. o.quaternion.fromArray(a.rotq),
  50043. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50044. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50045. a = this.geometry.bones[s],
  50046. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50047. }
  50048. this.normalizeSkinWeights(),
  50049. this.updateMatrixWorld(!0),
  50050. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50051. }
  50052. ,
  50053. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50054. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50055. n.SkinnedMesh.prototype.bind = function(e, t) {
  50056. this.skeleton = e,
  50057. void 0 === t && (this.updateMatrixWorld(!0),
  50058. this.skeleton.calculateInverses(),
  50059. t = this.matrixWorld),
  50060. this.bindMatrix.copy(t),
  50061. this.bindMatrixInverse.getInverse(t)
  50062. }
  50063. ,
  50064. n.SkinnedMesh.prototype.pose = function() {
  50065. this.skeleton.pose()
  50066. }
  50067. ,
  50068. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50069. if (this.geometry instanceof n.Geometry)
  50070. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50071. var t = this.geometry.skinWeights[e]
  50072. , i = 1 / t.lengthManhattan();
  50073. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50074. }
  50075. else if (this.geometry instanceof n.BufferGeometry)
  50076. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50077. r.x = o.getX(e),
  50078. r.y = o.getY(e),
  50079. r.z = o.getZ(e),
  50080. r.w = o.getW(e);
  50081. var i = 1 / r.lengthManhattan();
  50082. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50083. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50084. }
  50085. }
  50086. ,
  50087. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50088. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50089. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50090. }
  50091. ,
  50092. n.SkinnedMesh.prototype.clone = function() {
  50093. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50094. }
  50095. ,
  50096. n.LOD = function() {
  50097. n.Object3D.call(this),
  50098. this.type = "LOD",
  50099. Object.defineProperties(this, {
  50100. levels: {
  50101. enumerable: !0,
  50102. value: []
  50103. },
  50104. objects: {
  50105. get: function() {
  50106. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50107. this.levels
  50108. }
  50109. }
  50110. })
  50111. }
  50112. ,
  50113. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50114. n.LOD.prototype.constructor = n.LOD,
  50115. n.LOD.prototype.addLevel = function(e, t) {
  50116. void 0 === t && (t = 0),
  50117. t = Math.abs(t);
  50118. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50119. ;
  50120. i.splice(n, 0, {
  50121. distance: t,
  50122. object: e
  50123. }),
  50124. this.add(e)
  50125. }
  50126. ,
  50127. n.LOD.prototype.getObjectForDistance = function(e) {
  50128. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50129. ;
  50130. return t[i - 1].object
  50131. }
  50132. ,
  50133. n.LOD.prototype.raycast = function() {
  50134. var e = new n.Vector3;
  50135. return function(t, i) {
  50136. e.setFromMatrixPosition(this.matrixWorld);
  50137. var n = t.ray.origin.distanceTo(e);
  50138. this.getObjectForDistance(n).raycast(t, i)
  50139. }
  50140. }(),
  50141. n.LOD.prototype.update = function() {
  50142. var e = new n.Vector3
  50143. , t = new n.Vector3;
  50144. return function(i) {
  50145. var n = this.levels;
  50146. if (n.length > 1) {
  50147. e.setFromMatrixPosition(i.matrixWorld),
  50148. t.setFromMatrixPosition(this.matrixWorld);
  50149. var r = e.distanceTo(t);
  50150. n[0].object.visible = !0;
  50151. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50152. n[o - 1].object.visible = !1,
  50153. n[o].object.visible = !0;
  50154. for (; o < a; o++)
  50155. n[o].object.visible = !1
  50156. }
  50157. }
  50158. }(),
  50159. n.LOD.prototype.copy = function(e) {
  50160. n.Object3D.prototype.copy.call(this, e, !1);
  50161. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50162. var o = t[i];
  50163. this.addLevel(o.object.clone(), o.distance)
  50164. }
  50165. return this
  50166. }
  50167. ,
  50168. n.LOD.prototype.toJSON = function(e) {
  50169. var t = n.Object3D.prototype.toJSON.call(this, e);
  50170. t.object.levels = [];
  50171. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50172. var a = i[r];
  50173. t.object.levels.push({
  50174. object: a.object.uuid,
  50175. distance: a.distance
  50176. })
  50177. }
  50178. return t
  50179. }
  50180. ,
  50181. n.Sprite = function() {
  50182. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50183. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50184. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50185. , r = new n.BufferGeometry;
  50186. return r.setIndex(new n.BufferAttribute(e,1)),
  50187. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50188. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50189. function(e) {
  50190. n.Object3D.call(this),
  50191. this.type = "Sprite",
  50192. this.geometry = r,
  50193. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50194. }
  50195. }(),
  50196. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50197. n.Sprite.prototype.constructor = n.Sprite,
  50198. n.Sprite.prototype.raycast = function() {
  50199. var e = new n.Vector3;
  50200. return function(t, i) {
  50201. e.setFromMatrixPosition(this.matrixWorld);
  50202. var n = t.ray.distanceSqToPoint(e)
  50203. , r = this.scale.x * this.scale.y;
  50204. n > r || i.push({
  50205. distance: Math.sqrt(n),
  50206. point: this.position,
  50207. face: null,
  50208. object: this
  50209. })
  50210. }
  50211. }(),
  50212. n.Sprite.prototype.clone = function() {
  50213. return new this.constructor(this.material).copy(this)
  50214. }
  50215. ,
  50216. n.Particle = n.Sprite,
  50217. n.LensFlare = function(e, t, i, r, o) {
  50218. n.Object3D.call(this),
  50219. this.lensFlares = [],
  50220. this.positionScreen = new n.Vector3,
  50221. this.customUpdateCallback = void 0,
  50222. void 0 !== e && this.add(e, t, i, r, o)
  50223. }
  50224. ,
  50225. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50226. n.LensFlare.prototype.constructor = n.LensFlare,
  50227. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50228. void 0 === t && (t = -1),
  50229. void 0 === i && (i = 0),
  50230. void 0 === a && (a = 1),
  50231. void 0 === o && (o = new n.Color(16777215)),
  50232. void 0 === r && (r = n.NormalBlending),
  50233. i = Math.min(i, Math.max(0, i)),
  50234. this.lensFlares.push({
  50235. texture: e,
  50236. size: t,
  50237. distance: i,
  50238. x: 0,
  50239. y: 0,
  50240. z: 0,
  50241. scale: 1,
  50242. rotation: 0,
  50243. opacity: a,
  50244. color: o,
  50245. blending: r
  50246. })
  50247. }
  50248. ,
  50249. n.LensFlare.prototype.updateLensFlares = function() {
  50250. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50251. for (e = 0; e < i; e++)
  50252. t = this.lensFlares[e],
  50253. t.x = this.positionScreen.x + n * t.distance,
  50254. t.y = this.positionScreen.y + r * t.distance,
  50255. t.wantedRotation = t.x * Math.PI * .25,
  50256. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50257. }
  50258. ,
  50259. n.LensFlare.prototype.copy = function(e) {
  50260. n.Object3D.prototype.copy.call(this, e),
  50261. this.positionScreen.copy(e.positionScreen),
  50262. this.customUpdateCallback = e.customUpdateCallback;
  50263. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50264. this.lensFlares.push(e.lensFlares[t]);
  50265. return this
  50266. }
  50267. ,
  50268. n.Scene = function() {
  50269. n.Object3D.call(this),
  50270. this.type = "Scene",
  50271. this.fog = null,
  50272. this.overrideMaterial = null,
  50273. this.autoUpdate = !0
  50274. }
  50275. ,
  50276. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50277. n.Scene.prototype.constructor = n.Scene,
  50278. n.Scene.prototype.copy = function(e, t) {
  50279. return n.Object3D.prototype.copy.call(this, e, t),
  50280. null !== e.fog && (this.fog = e.fog.clone()),
  50281. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50282. this.autoUpdate = e.autoUpdate,
  50283. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50284. this
  50285. }
  50286. ,
  50287. n.Fog = function(e, t, i) {
  50288. this.name = "",
  50289. this.color = new n.Color(e),
  50290. this.near = void 0 !== t ? t : 1,
  50291. this.far = void 0 !== i ? i : 1e3
  50292. }
  50293. ,
  50294. n.Fog.prototype.clone = function() {
  50295. return new n.Fog(this.color.getHex(),this.near,this.far)
  50296. }
  50297. ,
  50298. n.FogExp2 = function(e, t) {
  50299. this.name = "",
  50300. this.color = new n.Color(e),
  50301. this.density = void 0 !== t ? t : 25e-5
  50302. }
  50303. ,
  50304. n.FogExp2.prototype.clone = function() {
  50305. return new n.FogExp2(this.color.getHex(),this.density)
  50306. }
  50307. ,
  50308. n.ShaderChunk = {},
  50309. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50310. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50311. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50312. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50313. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50314. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50315. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50316. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50317. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50318. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50319. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50320. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50321. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50322. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50323. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50324. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50325. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50326. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50327. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50328. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50329. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50330. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50331. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50332. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50333. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50334. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50335. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50336. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50337. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50338. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50339. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50340. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50341. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50342. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50343. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50344. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50345. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50346. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50347. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50348. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50349. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50350. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50351. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50352. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50353. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50354. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50355. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50356. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50357. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50358. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50359. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50360. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50361. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50362. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50363. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50364. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50365. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50366. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50367. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50368. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50369. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50370. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50371. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50372. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50373. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50374. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50375. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50376. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50377. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50378. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50379. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50380. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50381. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50382. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50383. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50384. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50385. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50386. n.UniformsUtils = {
  50387. merge: function(e) {
  50388. for (var t = {}, i = 0; i < e.length; i++) {
  50389. var n = this.clone(e[i]);
  50390. for (var r in n)
  50391. t[r] = n[r]
  50392. }
  50393. return t
  50394. },
  50395. clone: function(e) {
  50396. var t = {};
  50397. for (var i in e) {
  50398. t[i] = {};
  50399. for (var r in e[i]) {
  50400. var o = e[i][r];
  50401. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50402. }
  50403. }
  50404. return t
  50405. }
  50406. },
  50407. n.UniformsLib = {
  50408. common: {
  50409. diffuse: {
  50410. type: "c",
  50411. value: new n.Color(15658734)
  50412. },
  50413. opacity: {
  50414. type: "f",
  50415. value: 1
  50416. },
  50417. map: {
  50418. type: "t",
  50419. value: null
  50420. },
  50421. offsetRepeat: {
  50422. type: "v4",
  50423. value: new n.Vector4(0,0,1,1)
  50424. },
  50425. specularMap: {
  50426. type: "t",
  50427. value: null
  50428. },
  50429. alphaMap: {
  50430. type: "t",
  50431. value: null
  50432. },
  50433. envMap: {
  50434. type: "t",
  50435. value: null
  50436. },
  50437. flipEnvMap: {
  50438. type: "f",
  50439. value: -1
  50440. },
  50441. reflectivity: {
  50442. type: "f",
  50443. value: 1
  50444. },
  50445. refractionRatio: {
  50446. type: "f",
  50447. value: .98
  50448. }
  50449. },
  50450. aomap: {
  50451. aoMap: {
  50452. type: "t",
  50453. value: null
  50454. },
  50455. aoMapIntensity: {
  50456. type: "f",
  50457. value: 1
  50458. }
  50459. },
  50460. lightmap: {
  50461. lightMap: {
  50462. type: "t",
  50463. value: null
  50464. },
  50465. lightMapIntensity: {
  50466. type: "f",
  50467. value: 1
  50468. }
  50469. },
  50470. emissivemap: {
  50471. emissiveMap: {
  50472. type: "t",
  50473. value: null
  50474. }
  50475. },
  50476. bumpmap: {
  50477. bumpMap: {
  50478. type: "t",
  50479. value: null
  50480. },
  50481. bumpScale: {
  50482. type: "f",
  50483. value: 1
  50484. }
  50485. },
  50486. normalmap: {
  50487. normalMap: {
  50488. type: "t",
  50489. value: null
  50490. },
  50491. normalScale: {
  50492. type: "v2",
  50493. value: new n.Vector2(1,1)
  50494. }
  50495. },
  50496. displacementmap: {
  50497. displacementMap: {
  50498. type: "t",
  50499. value: null
  50500. },
  50501. displacementScale: {
  50502. type: "f",
  50503. value: 1
  50504. },
  50505. displacementBias: {
  50506. type: "f",
  50507. value: 0
  50508. }
  50509. },
  50510. roughnessmap: {
  50511. roughnessMap: {
  50512. type: "t",
  50513. value: null
  50514. }
  50515. },
  50516. metalnessmap: {
  50517. metalnessMap: {
  50518. type: "t",
  50519. value: null
  50520. }
  50521. },
  50522. fog: {
  50523. fogDensity: {
  50524. type: "f",
  50525. value: 25e-5
  50526. },
  50527. fogNear: {
  50528. type: "f",
  50529. value: 1
  50530. },
  50531. fogFar: {
  50532. type: "f",
  50533. value: 2e3
  50534. },
  50535. fogColor: {
  50536. type: "c",
  50537. value: new n.Color(16777215)
  50538. }
  50539. },
  50540. lights: {
  50541. ambientLightColor: {
  50542. type: "fv",
  50543. value: []
  50544. },
  50545. directionalLights: {
  50546. type: "sa",
  50547. value: [],
  50548. properties: {
  50549. direction: {
  50550. type: "v3"
  50551. },
  50552. color: {
  50553. type: "c"
  50554. },
  50555. shadow: {
  50556. type: "i"
  50557. },
  50558. shadowBias: {
  50559. type: "f"
  50560. },
  50561. shadowRadius: {
  50562. type: "f"
  50563. },
  50564. shadowMapSize: {
  50565. type: "v2"
  50566. }
  50567. }
  50568. },
  50569. directionalShadowMap: {
  50570. type: "tv",
  50571. value: []
  50572. },
  50573. directionalShadowMatrix: {
  50574. type: "m4v",
  50575. value: []
  50576. },
  50577. spotLights: {
  50578. type: "sa",
  50579. value: [],
  50580. properties: {
  50581. color: {
  50582. type: "c"
  50583. },
  50584. position: {
  50585. type: "v3"
  50586. },
  50587. direction: {
  50588. type: "v3"
  50589. },
  50590. distance: {
  50591. type: "f"
  50592. },
  50593. coneCos: {
  50594. type: "f"
  50595. },
  50596. penumbraCos: {
  50597. type: "f"
  50598. },
  50599. decay: {
  50600. type: "f"
  50601. },
  50602. shadow: {
  50603. type: "i"
  50604. },
  50605. shadowBias: {
  50606. type: "f"
  50607. },
  50608. shadowRadius: {
  50609. type: "f"
  50610. },
  50611. shadowMapSize: {
  50612. type: "v2"
  50613. }
  50614. }
  50615. },
  50616. spotShadowMap: {
  50617. type: "tv",
  50618. value: []
  50619. },
  50620. spotShadowMatrix: {
  50621. type: "m4v",
  50622. value: []
  50623. },
  50624. pointLights: {
  50625. type: "sa",
  50626. value: [],
  50627. properties: {
  50628. color: {
  50629. type: "c"
  50630. },
  50631. position: {
  50632. type: "v3"
  50633. },
  50634. decay: {
  50635. type: "f"
  50636. },
  50637. distance: {
  50638. type: "f"
  50639. },
  50640. shadow: {
  50641. type: "i"
  50642. },
  50643. shadowBias: {
  50644. type: "f"
  50645. },
  50646. shadowRadius: {
  50647. type: "f"
  50648. },
  50649. shadowMapSize: {
  50650. type: "v2"
  50651. }
  50652. }
  50653. },
  50654. pointShadowMap: {
  50655. type: "tv",
  50656. value: []
  50657. },
  50658. pointShadowMatrix: {
  50659. type: "m4v",
  50660. value: []
  50661. },
  50662. hemisphereLights: {
  50663. type: "sa",
  50664. value: [],
  50665. properties: {
  50666. direction: {
  50667. type: "v3"
  50668. },
  50669. skyColor: {
  50670. type: "c"
  50671. },
  50672. groundColor: {
  50673. type: "c"
  50674. }
  50675. }
  50676. }
  50677. },
  50678. points: {
  50679. diffuse: {
  50680. type: "c",
  50681. value: new n.Color(15658734)
  50682. },
  50683. opacity: {
  50684. type: "f",
  50685. value: 1
  50686. },
  50687. size: {
  50688. type: "f",
  50689. value: 1
  50690. },
  50691. scale: {
  50692. type: "f",
  50693. value: 1
  50694. },
  50695. map: {
  50696. type: "t",
  50697. value: null
  50698. },
  50699. offsetRepeat: {
  50700. type: "v4",
  50701. value: new n.Vector4(0,0,1,1)
  50702. }
  50703. }
  50704. },
  50705. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50706. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50707. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50708. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50709. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50710. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50711. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50712. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50713. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50714. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50715. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50716. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50717. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50718. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50719. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50720. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50721. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50722. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50723. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50724. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50725. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50726. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50727. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50728. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50729. n.ShaderLib = {
  50730. basic: {
  50731. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50732. vertexShader: n.ShaderChunk.meshbasic_vert,
  50733. fragmentShader: n.ShaderChunk.meshbasic_frag
  50734. },
  50735. lambert: {
  50736. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50737. emissive: {
  50738. type: "c",
  50739. value: new n.Color(0)
  50740. }
  50741. }]),
  50742. vertexShader: n.ShaderChunk.meshlambert_vert,
  50743. fragmentShader: n.ShaderChunk.meshlambert_frag
  50744. },
  50745. phong: {
  50746. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50747. emissive: {
  50748. type: "c",
  50749. value: new n.Color(0)
  50750. },
  50751. specular: {
  50752. type: "c",
  50753. value: new n.Color(1118481)
  50754. },
  50755. shininess: {
  50756. type: "f",
  50757. value: 30
  50758. }
  50759. }]),
  50760. vertexShader: n.ShaderChunk.meshphong_vert,
  50761. fragmentShader: n.ShaderChunk.meshphong_frag
  50762. },
  50763. standard: {
  50764. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50765. emissive: {
  50766. type: "c",
  50767. value: new n.Color(0)
  50768. },
  50769. roughness: {
  50770. type: "f",
  50771. value: .5
  50772. },
  50773. metalness: {
  50774. type: "f",
  50775. value: 0
  50776. },
  50777. envMapIntensity: {
  50778. type: "f",
  50779. value: 1
  50780. }
  50781. }]),
  50782. vertexShader: n.ShaderChunk.meshstandard_vert,
  50783. fragmentShader: n.ShaderChunk.meshstandard_frag
  50784. },
  50785. points: {
  50786. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50787. vertexShader: n.ShaderChunk.points_vert,
  50788. fragmentShader: n.ShaderChunk.points_frag
  50789. },
  50790. dashed: {
  50791. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50792. scale: {
  50793. type: "f",
  50794. value: 1
  50795. },
  50796. dashSize: {
  50797. type: "f",
  50798. value: 1
  50799. },
  50800. totalSize: {
  50801. type: "f",
  50802. value: 2
  50803. }
  50804. }]),
  50805. vertexShader: n.ShaderChunk.linedashed_vert,
  50806. fragmentShader: n.ShaderChunk.linedashed_frag
  50807. },
  50808. depth: {
  50809. uniforms: {
  50810. mNear: {
  50811. type: "f",
  50812. value: 1
  50813. },
  50814. mFar: {
  50815. type: "f",
  50816. value: 2e3
  50817. },
  50818. opacity: {
  50819. type: "f",
  50820. value: 1
  50821. }
  50822. },
  50823. vertexShader: n.ShaderChunk.depth_vert,
  50824. fragmentShader: n.ShaderChunk.depth_frag
  50825. },
  50826. normal: {
  50827. uniforms: {
  50828. opacity: {
  50829. type: "f",
  50830. value: 1
  50831. }
  50832. },
  50833. vertexShader: n.ShaderChunk.normal_vert,
  50834. fragmentShader: n.ShaderChunk.normal_frag
  50835. },
  50836. cube: {
  50837. uniforms: {
  50838. tCube: {
  50839. type: "t",
  50840. value: null
  50841. },
  50842. tFlip: {
  50843. type: "f",
  50844. value: -1
  50845. }
  50846. },
  50847. vertexShader: n.ShaderChunk.cube_vert,
  50848. fragmentShader: n.ShaderChunk.cube_frag
  50849. },
  50850. equirect: {
  50851. uniforms: {
  50852. tEquirect: {
  50853. type: "t",
  50854. value: null
  50855. },
  50856. tFlip: {
  50857. type: "f",
  50858. value: -1
  50859. }
  50860. },
  50861. vertexShader: n.ShaderChunk.equirect_vert,
  50862. fragmentShader: n.ShaderChunk.equirect_frag
  50863. },
  50864. depthRGBA: {
  50865. uniforms: {},
  50866. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50867. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50868. },
  50869. distanceRGBA: {
  50870. uniforms: {
  50871. lightPos: {
  50872. type: "v3",
  50873. value: new n.Vector3(0,0,0)
  50874. }
  50875. },
  50876. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50877. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50878. }
  50879. },
  50880. n.WebGLRenderer = function(e) {
  50881. function t() {
  50882. return null === ye ? Oe : 1
  50883. }
  50884. function i(e, t, i, n) {
  50885. se === !0 && (e *= n,
  50886. t *= n,
  50887. i *= n),
  50888. Ye.clearColor(e, t, i, n)
  50889. }
  50890. function r() {
  50891. Ye.init(),
  50892. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50893. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50894. i(Se.r, Se.g, Se.b, Me)
  50895. }
  50896. function o() {
  50897. Ae = null,
  50898. be = null,
  50899. Ee = "",
  50900. Ie = -1,
  50901. Ye.reset()
  50902. }
  50903. function a(e) {
  50904. e.preventDefault(),
  50905. o(),
  50906. r(),
  50907. Xe.clear()
  50908. }
  50909. function s(e) {
  50910. var t = e.target;
  50911. t.removeEventListener("dispose", s),
  50912. h(t),
  50913. ke.textures--
  50914. }
  50915. function l(e) {
  50916. var t = e.target;
  50917. t.removeEventListener("dispose", l),
  50918. u(t),
  50919. ke.textures--
  50920. }
  50921. function c(e) {
  50922. var t = e.target;
  50923. t.removeEventListener("dispose", c),
  50924. d(t)
  50925. }
  50926. function h(e) {
  50927. var t = Xe.get(e);
  50928. if (e.image && t.__image__webglTextureCube)
  50929. Ge.deleteTexture(t.__image__webglTextureCube);
  50930. else {
  50931. if (void 0 === t.__webglInit)
  50932. return;
  50933. Ge.deleteTexture(t.__webglTexture)
  50934. }
  50935. Xe.delete(e)
  50936. }
  50937. function u(e) {
  50938. var t = Xe.get(e)
  50939. , i = Xe.get(e.texture);
  50940. if (e && void 0 !== i.__webglTexture) {
  50941. if (Ge.deleteTexture(i.__webglTexture),
  50942. e instanceof n.WebGLRenderTargetCube)
  50943. for (var r = 0; r < 6; r++)
  50944. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50945. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50946. else
  50947. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50948. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50949. Xe.delete(e.texture),
  50950. Xe.delete(e)
  50951. }
  50952. }
  50953. function d(e) {
  50954. p(e),
  50955. Xe.delete(e)
  50956. }
  50957. function p(e) {
  50958. var t = Xe.get(e).program;
  50959. e.program = void 0,
  50960. void 0 !== t && qe.releaseProgram(t)
  50961. }
  50962. function f(e, t, i, r) {
  50963. var o;
  50964. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50965. null === o))
  50966. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50967. void 0 === r && (r = 0),
  50968. Ye.initAttributes();
  50969. var a = i.attributes
  50970. , s = t.getAttributes()
  50971. , l = e.defaultAttributeValues;
  50972. for (var c in s) {
  50973. var h = s[c];
  50974. if (h >= 0) {
  50975. var u = a[c];
  50976. if (void 0 !== u) {
  50977. var d = u.itemSize
  50978. , p = Ze.getAttributeBuffer(u);
  50979. if (u instanceof n.InterleavedBufferAttribute) {
  50980. var f = u.data
  50981. , g = f.stride
  50982. , m = u.offset;
  50983. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50984. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50985. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50986. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50987. } else
  50988. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50989. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50990. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50991. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50992. } else if (void 0 !== l) {
  50993. var v = l[c];
  50994. if (void 0 !== v)
  50995. switch (v.length) {
  50996. case 2:
  50997. Ge.vertexAttrib2fv(h, v);
  50998. break;
  50999. case 3:
  51000. Ge.vertexAttrib3fv(h, v);
  51001. break;
  51002. case 4:
  51003. Ge.vertexAttrib4fv(h, v);
  51004. break;
  51005. default:
  51006. Ge.vertexAttrib1fv(h, v)
  51007. }
  51008. }
  51009. }
  51010. }
  51011. Ye.disableUnusedAttributes()
  51012. }
  51013. function g(e, t) {
  51014. return Math.abs(t[0]) - Math.abs(e[0])
  51015. }
  51016. function m(e, t) {
  51017. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51018. }
  51019. function v(e, t) {
  51020. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51021. }
  51022. function A(e, t, i, n, r) {
  51023. var o, a;
  51024. i.transparent ? (o = de,
  51025. a = ++pe) : (o = he,
  51026. a = ++ue);
  51027. var s = o[a];
  51028. void 0 !== s ? (s.id = e.id,
  51029. s.object = e,
  51030. s.geometry = t,
  51031. s.material = i,
  51032. s.z = Ve.z,
  51033. s.group = r) : (s = {
  51034. id: e.id,
  51035. object: e,
  51036. geometry: t,
  51037. material: i,
  51038. z: Ve.z,
  51039. group: r
  51040. },
  51041. o.push(s))
  51042. }
  51043. function y(e, t) {
  51044. if (e.visible !== !1) {
  51045. if (e.layers.test(t.layers))
  51046. if (e instanceof n.Light)
  51047. ce.push(e);
  51048. else if (e instanceof n.Sprite)
  51049. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51050. else if (e instanceof n.LensFlare)
  51051. me.push(e);
  51052. else if (e instanceof n.ImmediateRenderObject)
  51053. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51054. Ve.applyProjection(Fe)),
  51055. A(e, null, e.material, Ve.z, null);
  51056. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51057. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51058. var i = e.material;
  51059. if (i.visible === !0) {
  51060. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51061. Ve.applyProjection(Fe));
  51062. var r = Ze.update(e);
  51063. if (i instanceof n.MultiMaterial)
  51064. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51065. var c = o[s]
  51066. , h = a[c.materialIndex];
  51067. h.visible === !0 && A(e, r, h, Ve.z, c)
  51068. }
  51069. else
  51070. A(e, r, i, Ve.z, null)
  51071. }
  51072. }
  51073. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51074. y(u[s], t)
  51075. }
  51076. }
  51077. function C(e, t, i, r) {
  51078. for (var o = 0, a = e.length; o < a; o++) {
  51079. var s = e[o]
  51080. , l = s.object
  51081. , c = s.geometry
  51082. , h = void 0 === r ? s.material : r
  51083. , u = s.group;
  51084. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51085. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51086. l instanceof n.ImmediateRenderObject) {
  51087. E(h);
  51088. var d = w(t, i, h, l);
  51089. Ee = "",
  51090. l.render(function(e) {
  51091. ve.renderBufferImmediate(e, d, h)
  51092. })
  51093. } else
  51094. ve.renderBufferDirect(t, i, c, h, l, u)
  51095. }
  51096. }
  51097. function I(e, t, i) {
  51098. var r = Xe.get(e)
  51099. , o = qe.getParameters(e, Ue, t, i)
  51100. , a = qe.getProgramCode(e, o)
  51101. , s = r.program
  51102. , l = !0;
  51103. if (void 0 === s)
  51104. e.addEventListener("dispose", c);
  51105. else if (s.code !== a)
  51106. p(e);
  51107. else {
  51108. if (void 0 !== o.shaderID)
  51109. return;
  51110. l = !1
  51111. }
  51112. if (l) {
  51113. if (o.shaderID) {
  51114. var h = n.ShaderLib[o.shaderID];
  51115. r.__webglShader = {
  51116. name: e.type,
  51117. uniforms: n.UniformsUtils.clone(h.uniforms),
  51118. vertexShader: h.vertexShader,
  51119. fragmentShader: h.fragmentShader
  51120. }
  51121. } else
  51122. r.__webglShader = {
  51123. name: e.type,
  51124. uniforms: e.uniforms,
  51125. vertexShader: e.vertexShader,
  51126. fragmentShader: e.fragmentShader
  51127. };
  51128. e.__webglShader = r.__webglShader,
  51129. s = qe.acquireProgram(e, o, a),
  51130. r.program = s,
  51131. e.program = s
  51132. }
  51133. var u = s.getAttributes();
  51134. if (e.morphTargets) {
  51135. e.numSupportedMorphTargets = 0;
  51136. for (var d = 0; d < ve.maxMorphTargets; d++)
  51137. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51138. }
  51139. if (e.morphNormals) {
  51140. e.numSupportedMorphNormals = 0;
  51141. for (var d = 0; d < ve.maxMorphNormals; d++)
  51142. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51143. }
  51144. r.uniformsList = [];
  51145. var f = r.__webglShader.uniforms
  51146. , g = r.program.getUniforms();
  51147. for (var m in f) {
  51148. var v = g[m];
  51149. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51150. }
  51151. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51152. f.ambientLightColor.value = Ue.ambient,
  51153. f.directionalLights.value = Ue.directional,
  51154. f.spotLights.value = Ue.spot,
  51155. f.pointLights.value = Ue.point,
  51156. f.hemisphereLights.value = Ue.hemi,
  51157. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51158. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51159. f.spotShadowMap.value = Ue.spotShadowMap,
  51160. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51161. f.pointShadowMap.value = Ue.pointShadowMap,
  51162. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51163. r.hasDynamicUniforms = !1;
  51164. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51165. var C = r.uniformsList[A][0];
  51166. if (C.dynamic === !0) {
  51167. r.hasDynamicUniforms = !0;
  51168. break
  51169. }
  51170. }
  51171. }
  51172. function E(e) {
  51173. b(e),
  51174. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51175. Ye.setDepthFunc(e.depthFunc),
  51176. Ye.setDepthTest(e.depthTest),
  51177. Ye.setDepthWrite(e.depthWrite),
  51178. Ye.setColorWrite(e.colorWrite),
  51179. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51180. }
  51181. function b(e) {
  51182. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51183. Ye.setFlipSided(e.side === n.BackSide)
  51184. }
  51185. function w(e, t, i, r) {
  51186. xe = 0;
  51187. var o = Xe.get(i);
  51188. void 0 === o.program && (i.needsUpdate = !0),
  51189. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51190. i.needsUpdate && (I(i, t, r),
  51191. i.needsUpdate = !1);
  51192. var a = !1
  51193. , s = !1
  51194. , l = !1
  51195. , c = o.program
  51196. , h = c.getUniforms()
  51197. , u = o.__webglShader.uniforms;
  51198. if (c.id !== Ae && (Ge.useProgram(c.program),
  51199. Ae = c.id,
  51200. a = !0,
  51201. s = !0,
  51202. l = !0),
  51203. i.id !== Ie && (Ie = i.id,
  51204. s = !0),
  51205. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51206. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51207. e !== be && (be = e,
  51208. s = !0,
  51209. l = !0),
  51210. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51211. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51212. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51213. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51214. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51215. i.skinning)
  51216. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51217. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51218. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51219. if (void 0 !== h.boneTexture) {
  51220. var d = B();
  51221. Ge.uniform1i(h.boneTexture, d),
  51222. ve.setTexture(r.skeleton.boneTexture, d)
  51223. }
  51224. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51225. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51226. } else
  51227. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51228. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51229. t && i.fog && R(u, t),
  51230. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51231. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51232. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51233. u.mFar.value = e.far,
  51234. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51235. V(o.uniformsList)),
  51236. N(h, r),
  51237. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51238. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51239. c
  51240. }
  51241. function _(e, t, i) {
  51242. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51243. var a = e[r][0]
  51244. , s = a.onUpdateCallback;
  51245. void 0 !== s && (s.bind(a)(t, i),
  51246. n.push(e[r]))
  51247. }
  51248. V(n)
  51249. }
  51250. function T(e, t) {
  51251. e.opacity.value = t.opacity,
  51252. e.diffuse.value = t.color,
  51253. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51254. e.map.value = t.map,
  51255. e.specularMap.value = t.specularMap,
  51256. e.alphaMap.value = t.alphaMap,
  51257. t.aoMap && (e.aoMap.value = t.aoMap,
  51258. e.aoMapIntensity.value = t.aoMapIntensity);
  51259. var i;
  51260. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51261. void 0 !== i) {
  51262. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51263. var r = i.offset
  51264. , o = i.repeat;
  51265. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51266. }
  51267. e.envMap.value = t.envMap,
  51268. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51269. e.reflectivity.value = t.reflectivity,
  51270. e.refractionRatio.value = t.refractionRatio
  51271. }
  51272. function x(e, t) {
  51273. e.diffuse.value = t.color,
  51274. e.opacity.value = t.opacity
  51275. }
  51276. function S(e, t) {
  51277. e.dashSize.value = t.dashSize,
  51278. e.totalSize.value = t.dashSize + t.gapSize,
  51279. e.scale.value = t.scale
  51280. }
  51281. function M(e, t) {
  51282. if (e.diffuse.value = t.color,
  51283. e.opacity.value = t.opacity,
  51284. e.size.value = t.size * Oe,
  51285. e.scale.value = te.clientHeight / 2,
  51286. e.map.value = t.map,
  51287. null !== t.map) {
  51288. var i = t.map.offset
  51289. , n = t.map.repeat;
  51290. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51291. }
  51292. }
  51293. function R(e, t) {
  51294. e.fogColor.value = t.color,
  51295. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51296. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51297. }
  51298. function P(e, t) {
  51299. t.lightMap && (e.lightMap.value = t.lightMap,
  51300. e.lightMapIntensity.value = t.lightMapIntensity),
  51301. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51302. }
  51303. function O(e, t) {
  51304. e.specular.value = t.specular,
  51305. e.shininess.value = Math.max(t.shininess, 1e-4),
  51306. t.lightMap && (e.lightMap.value = t.lightMap,
  51307. e.lightMapIntensity.value = t.lightMapIntensity),
  51308. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51309. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51310. e.bumpScale.value = t.bumpScale),
  51311. t.normalMap && (e.normalMap.value = t.normalMap,
  51312. e.normalScale.value.copy(t.normalScale)),
  51313. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51314. e.displacementScale.value = t.displacementScale,
  51315. e.displacementBias.value = t.displacementBias)
  51316. }
  51317. function L(e, t) {
  51318. e.roughness.value = t.roughness,
  51319. e.metalness.value = t.metalness,
  51320. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51321. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51322. t.lightMap && (e.lightMap.value = t.lightMap,
  51323. e.lightMapIntensity.value = t.lightMapIntensity),
  51324. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51325. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51326. e.bumpScale.value = t.bumpScale),
  51327. t.normalMap && (e.normalMap.value = t.normalMap,
  51328. e.normalScale.value.copy(t.normalScale)),
  51329. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51330. e.displacementScale.value = t.displacementScale,
  51331. e.displacementBias.value = t.displacementBias),
  51332. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51333. }
  51334. function D(e, t) {
  51335. e.ambientLightColor.needsUpdate = t,
  51336. e.directionalLights.needsUpdate = t,
  51337. e.pointLights.needsUpdate = t,
  51338. e.spotLights.needsUpdate = t,
  51339. e.hemisphereLights.needsUpdate = t
  51340. }
  51341. function N(e, t) {
  51342. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51343. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51344. }
  51345. function B() {
  51346. var e = xe;
  51347. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51348. xe += 1,
  51349. e
  51350. }
  51351. function F(e, t, i, r) {
  51352. var o, a;
  51353. if ("1i" === t)
  51354. Ge.uniform1i(i, r);
  51355. else if ("1f" === t)
  51356. Ge.uniform1f(i, r);
  51357. else if ("2f" === t)
  51358. Ge.uniform2f(i, r[0], r[1]);
  51359. else if ("3f" === t)
  51360. Ge.uniform3f(i, r[0], r[1], r[2]);
  51361. else if ("4f" === t)
  51362. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51363. else if ("1iv" === t)
  51364. Ge.uniform1iv(i, r);
  51365. else if ("3iv" === t)
  51366. Ge.uniform3iv(i, r);
  51367. else if ("1fv" === t)
  51368. Ge.uniform1fv(i, r);
  51369. else if ("2fv" === t)
  51370. Ge.uniform2fv(i, r);
  51371. else if ("3fv" === t)
  51372. Ge.uniform3fv(i, r);
  51373. else if ("4fv" === t)
  51374. Ge.uniform4fv(i, r);
  51375. else if ("Matrix2fv" === t)
  51376. Ge.uniformMatrix2fv(i, !1, r);
  51377. else if ("Matrix3fv" === t)
  51378. Ge.uniformMatrix3fv(i, !1, r);
  51379. else if ("Matrix4fv" === t)
  51380. Ge.uniformMatrix4fv(i, !1, r);
  51381. else if ("i" === t)
  51382. Ge.uniform1i(i, r);
  51383. else if ("f" === t)
  51384. Ge.uniform1f(i, r);
  51385. else if ("v2" === t)
  51386. Ge.uniform2f(i, r.x, r.y);
  51387. else if ("v3" === t)
  51388. Ge.uniform3f(i, r.x, r.y, r.z);
  51389. else if ("v4" === t)
  51390. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51391. else if ("c" === t)
  51392. Ge.uniform3f(i, r.r, r.g, r.b);
  51393. else if ("s" === t) {
  51394. var s = e.properties;
  51395. for (var l in s) {
  51396. var c = s[l]
  51397. , h = i[l]
  51398. , u = r[l];
  51399. F(c, c.type, h, u)
  51400. }
  51401. } else if ("sa" === t)
  51402. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51403. for (var l in s) {
  51404. var c = s[l]
  51405. , h = i[d][l]
  51406. , u = r[d][l];
  51407. F(c, c.type, h, u)
  51408. }
  51409. else if ("iv1" === t)
  51410. Ge.uniform1iv(i, r);
  51411. else if ("iv" === t)
  51412. Ge.uniform3iv(i, r);
  51413. else if ("fv1" === t)
  51414. Ge.uniform1fv(i, r);
  51415. else if ("fv" === t)
  51416. Ge.uniform3fv(i, r);
  51417. else if ("v2v" === t) {
  51418. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51419. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51420. f += 2)
  51421. e._array[f + 0] = r[d].x,
  51422. e._array[f + 1] = r[d].y;
  51423. Ge.uniform2fv(i, e._array)
  51424. } else if ("v3v" === t) {
  51425. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51426. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51427. m += 3)
  51428. e._array[m + 0] = r[d].x,
  51429. e._array[m + 1] = r[d].y,
  51430. e._array[m + 2] = r[d].z;
  51431. Ge.uniform3fv(i, e._array)
  51432. } else if ("v4v" === t) {
  51433. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51434. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51435. v += 4)
  51436. e._array[v + 0] = r[d].x,
  51437. e._array[v + 1] = r[d].y,
  51438. e._array[v + 2] = r[d].z,
  51439. e._array[v + 3] = r[d].w;
  51440. Ge.uniform4fv(i, e._array)
  51441. } else if ("m2" === t)
  51442. Ge.uniformMatrix2fv(i, !1, r.elements);
  51443. else if ("m3" === t)
  51444. Ge.uniformMatrix3fv(i, !1, r.elements);
  51445. else if ("m3v" === t) {
  51446. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51447. for (var d = 0, g = r.length; d < g; d++)
  51448. r[d].flattenToArrayOffset(e._array, 9 * d);
  51449. Ge.uniformMatrix3fv(i, !1, e._array)
  51450. } else if ("m4" === t)
  51451. Ge.uniformMatrix4fv(i, !1, r.elements);
  51452. else if ("m4v" === t) {
  51453. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51454. for (var d = 0, g = r.length; d < g; d++)
  51455. r[d].flattenToArrayOffset(e._array, 16 * d);
  51456. Ge.uniformMatrix4fv(i, !1, e._array)
  51457. } else if ("t" === t) {
  51458. if (o = r,
  51459. a = B(),
  51460. Ge.uniform1i(i, a),
  51461. !o)
  51462. return;
  51463. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51464. } else if ("tv" === t) {
  51465. void 0 === e._array && (e._array = []);
  51466. for (var d = 0, g = e.value.length; d < g; d++)
  51467. e._array[d] = B();
  51468. Ge.uniform1iv(i, e._array);
  51469. for (var d = 0, g = e.value.length; d < g; d++)
  51470. o = e.value[d],
  51471. a = e._array[d],
  51472. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51473. } else
  51474. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51475. }
  51476. function V(e) {
  51477. for (var t = 0, i = e.length; t < i; t++) {
  51478. var n = e[t][0];
  51479. if (n.needsUpdate !== !1) {
  51480. var r = n.type
  51481. , o = e[t][1]
  51482. , a = n.value;
  51483. F(n, r, o, a)
  51484. }
  51485. }
  51486. }
  51487. function U(e, t) {
  51488. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51489. for (Ue.shadowsPointLight = 0,
  51490. i = 0,
  51491. r = e.length; i < r; i++)
  51492. if (o = e[i],
  51493. a = o.color,
  51494. s = o.intensity,
  51495. l = o.distance,
  51496. o instanceof n.AmbientLight)
  51497. c += a.r * s,
  51498. h += a.g * s,
  51499. u += a.b * s;
  51500. else if (o instanceof n.DirectionalLight) {
  51501. var A = Ke.get(o);
  51502. A.color.copy(o.color).multiplyScalar(o.intensity),
  51503. A.direction.setFromMatrixPosition(o.matrixWorld),
  51504. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51505. A.direction.sub(Ve),
  51506. A.direction.transformDirection(d),
  51507. A.shadow = o.castShadow,
  51508. o.castShadow && (A.shadowBias = o.shadow.bias,
  51509. A.shadowRadius = o.shadow.radius,
  51510. A.shadowMapSize = o.shadow.mapSize,
  51511. Ue.shadows[v++] = o),
  51512. Ue.directionalShadowMap[p] = o.shadow.map,
  51513. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51514. Ue.directional[p++] = A
  51515. } else if (o instanceof n.SpotLight) {
  51516. var A = Ke.get(o);
  51517. A.position.setFromMatrixPosition(o.matrixWorld),
  51518. A.position.applyMatrix4(d),
  51519. A.color.copy(a).multiplyScalar(s),
  51520. A.distance = l,
  51521. A.direction.setFromMatrixPosition(o.matrixWorld),
  51522. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51523. A.direction.sub(Ve),
  51524. A.direction.transformDirection(d),
  51525. A.coneCos = Math.cos(o.angle),
  51526. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51527. A.decay = 0 === o.distance ? 0 : o.decay,
  51528. A.shadow = o.castShadow,
  51529. o.castShadow && (A.shadowBias = o.shadow.bias,
  51530. A.shadowRadius = o.shadow.radius,
  51531. A.shadowMapSize = o.shadow.mapSize,
  51532. Ue.shadows[v++] = o),
  51533. Ue.spotShadowMap[g] = o.shadow.map,
  51534. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51535. Ue.spot[g++] = A
  51536. } else if (o instanceof n.PointLight) {
  51537. var A = Ke.get(o);
  51538. A.position.setFromMatrixPosition(o.matrixWorld),
  51539. A.position.applyMatrix4(d),
  51540. A.color.copy(o.color).multiplyScalar(o.intensity),
  51541. A.distance = o.distance,
  51542. A.decay = 0 === o.distance ? 0 : o.decay,
  51543. A.shadow = o.castShadow,
  51544. o.castShadow && (A.shadowBias = o.shadow.bias,
  51545. A.shadowRadius = o.shadow.radius,
  51546. A.shadowMapSize = o.shadow.mapSize,
  51547. Ue.shadows[v++] = o),
  51548. Ue.pointShadowMap[f] = o.shadow.map,
  51549. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51550. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51551. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51552. Ue.point[f++] = A
  51553. } else if (o instanceof n.HemisphereLight) {
  51554. var A = Ke.get(o);
  51555. A.direction.setFromMatrixPosition(o.matrixWorld),
  51556. A.direction.transformDirection(d),
  51557. A.direction.normalize(),
  51558. A.skyColor.copy(o.color).multiplyScalar(s),
  51559. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51560. Ue.hemi[m++] = A
  51561. }
  51562. Ue.ambient[0] = c,
  51563. Ue.ambient[1] = h,
  51564. Ue.ambient[2] = u,
  51565. Ue.directional.length = p,
  51566. Ue.spot.length = g,
  51567. Ue.point.length = f,
  51568. Ue.hemi.length = m,
  51569. Ue.shadows.length = v,
  51570. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51571. }
  51572. function k(e, t, i) {
  51573. var r;
  51574. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51575. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51576. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51577. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51578. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51579. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51580. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51581. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51582. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51583. r = We.get("EXT_texture_filter_anisotropic")) {
  51584. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51585. return;
  51586. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51587. return;
  51588. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51589. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51590. }
  51591. }
  51592. function H(e, t, i) {
  51593. void 0 === e.__webglInit && (e.__webglInit = !0,
  51594. t.addEventListener("dispose", s),
  51595. e.__webglTexture = Ge.createTexture(),
  51596. ke.textures++),
  51597. Ye.activeTexture(Ge.TEXTURE0 + i),
  51598. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51599. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51600. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51601. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51602. var r = G(t.image, je.maxTextureSize);
  51603. W(t) && z(r) === !1 && (r = j(r));
  51604. var o = z(r)
  51605. , a = ee(t.format)
  51606. , l = ee(t.type);
  51607. k(Ge.TEXTURE_2D, t, o);
  51608. var c, h = t.mipmaps;
  51609. if (t instanceof n.DataTexture)
  51610. if (h.length > 0 && o) {
  51611. for (var u = 0, d = h.length; u < d; u++)
  51612. c = h[u],
  51613. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51614. t.generateMipmaps = !1
  51615. } else
  51616. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51617. else if (t instanceof n.CompressedTexture)
  51618. for (var u = 0, d = h.length; u < d; u++)
  51619. c = h[u],
  51620. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51621. else if (h.length > 0 && o) {
  51622. for (var u = 0, d = h.length; u < d; u++)
  51623. c = h[u],
  51624. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51625. t.generateMipmaps = !1
  51626. } else
  51627. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51628. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51629. e.__version = t.version,
  51630. t.onUpdate && t.onUpdate(t)
  51631. }
  51632. function G(e, t) {
  51633. if (e.width > t || e.height > t) {
  51634. var i = t / Math.max(e.width, e.height)
  51635. , n = document.createElement("canvas");
  51636. n.width = Math.floor(e.width * i),
  51637. n.height = Math.floor(e.height * i);
  51638. var r = n.getContext("2d");
  51639. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51640. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51641. n
  51642. }
  51643. return e
  51644. }
  51645. function z(e) {
  51646. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51647. }
  51648. function W(e) {
  51649. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51650. }
  51651. function j(e) {
  51652. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51653. var t = document.createElement("canvas");
  51654. t.width = n.Math.nearestPowerOfTwo(e.width),
  51655. t.height = n.Math.nearestPowerOfTwo(e.height);
  51656. var i = t.getContext("2d");
  51657. return i.drawImage(e, 0, 0, t.width, t.height),
  51658. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51659. t
  51660. }
  51661. return e
  51662. }
  51663. function Y(e, t) {
  51664. var i = Xe.get(e);
  51665. if (6 === e.image.length)
  51666. if (e.version > 0 && i.__version !== e.version) {
  51667. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51668. i.__image__webglTextureCube = Ge.createTexture(),
  51669. ke.textures++),
  51670. Ye.activeTexture(Ge.TEXTURE0 + t),
  51671. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51672. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51673. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51674. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51675. var c = a[0]
  51676. , h = z(c)
  51677. , u = ee(e.format)
  51678. , d = ee(e.type);
  51679. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51680. for (var l = 0; l < 6; l++)
  51681. if (r)
  51682. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51683. p = f[g],
  51684. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51685. else
  51686. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51687. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51688. i.__version = e.version,
  51689. e.onUpdate && e.onUpdate(e)
  51690. } else
  51691. Ye.activeTexture(Ge.TEXTURE0 + t),
  51692. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51693. }
  51694. function X(e, t) {
  51695. Ye.activeTexture(Ge.TEXTURE0 + t),
  51696. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51697. }
  51698. function Z(e, t, i, n) {
  51699. var r = ee(t.texture.format)
  51700. , o = ee(t.texture.type);
  51701. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51702. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51703. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51704. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51705. }
  51706. function q(e, t) {
  51707. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51708. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51709. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51710. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51711. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51712. }
  51713. function K(e) {
  51714. var t = Xe.get(e)
  51715. , i = e instanceof n.WebGLRenderTargetCube;
  51716. if (i) {
  51717. t.__webglDepthbuffer = [];
  51718. for (var r = 0; r < 6; r++)
  51719. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51720. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51721. q(t.__webglDepthbuffer[r], e)
  51722. } else
  51723. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51724. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51725. q(t.__webglDepthbuffer, e);
  51726. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51727. }
  51728. function Q(e) {
  51729. var t = Xe.get(e)
  51730. , i = Xe.get(e.texture);
  51731. e.addEventListener("dispose", l),
  51732. i.__webglTexture = Ge.createTexture(),
  51733. ke.textures++;
  51734. var r = e instanceof n.WebGLRenderTargetCube
  51735. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51736. if (r) {
  51737. t.__webglFramebuffer = [];
  51738. for (var a = 0; a < 6; a++)
  51739. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51740. } else
  51741. t.__webglFramebuffer = Ge.createFramebuffer();
  51742. if (r) {
  51743. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51744. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51745. for (var a = 0; a < 6; a++)
  51746. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51747. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51748. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51749. } else
  51750. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51751. k(Ge.TEXTURE_2D, e.texture, o),
  51752. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51753. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51754. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51755. e.depthBuffer && K(e)
  51756. }
  51757. function J(e) {
  51758. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51759. , i = Xe.get(e.texture).__webglTexture;
  51760. Ye.bindTexture(t, i),
  51761. Ge.generateMipmap(t),
  51762. Ye.bindTexture(t, null)
  51763. }
  51764. function $(e) {
  51765. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51766. }
  51767. function ee(e) {
  51768. var t;
  51769. if (e === n.RepeatWrapping)
  51770. return Ge.REPEAT;
  51771. if (e === n.ClampToEdgeWrapping)
  51772. return Ge.CLAMP_TO_EDGE;
  51773. if (e === n.MirroredRepeatWrapping)
  51774. return Ge.MIRRORED_REPEAT;
  51775. if (e === n.NearestFilter)
  51776. return Ge.NEAREST;
  51777. if (e === n.NearestMipMapNearestFilter)
  51778. return Ge.NEAREST_MIPMAP_NEAREST;
  51779. if (e === n.NearestMipMapLinearFilter)
  51780. return Ge.NEAREST_MIPMAP_LINEAR;
  51781. if (e === n.LinearFilter)
  51782. return Ge.LINEAR;
  51783. if (e === n.LinearMipMapNearestFilter)
  51784. return Ge.LINEAR_MIPMAP_NEAREST;
  51785. if (e === n.LinearMipMapLinearFilter)
  51786. return Ge.LINEAR_MIPMAP_LINEAR;
  51787. if (e === n.UnsignedByteType)
  51788. return Ge.UNSIGNED_BYTE;
  51789. if (e === n.UnsignedShort4444Type)
  51790. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51791. if (e === n.UnsignedShort5551Type)
  51792. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51793. if (e === n.UnsignedShort565Type)
  51794. return Ge.UNSIGNED_SHORT_5_6_5;
  51795. if (e === n.ByteType)
  51796. return Ge.BYTE;
  51797. if (e === n.ShortType)
  51798. return Ge.SHORT;
  51799. if (e === n.UnsignedShortType)
  51800. return Ge.UNSIGNED_SHORT;
  51801. if (e === n.IntType)
  51802. return Ge.INT;
  51803. if (e === n.UnsignedIntType)
  51804. return Ge.UNSIGNED_INT;
  51805. if (e === n.FloatType)
  51806. return Ge.FLOAT;
  51807. if (t = We.get("OES_texture_half_float"),
  51808. null !== t && e === n.HalfFloatType)
  51809. return t.HALF_FLOAT_OES;
  51810. if (e === n.AlphaFormat)
  51811. return Ge.ALPHA;
  51812. if (e === n.RGBFormat)
  51813. return Ge.RGB;
  51814. if (e === n.RGBAFormat)
  51815. return Ge.RGBA;
  51816. if (e === n.LuminanceFormat)
  51817. return Ge.LUMINANCE;
  51818. if (e === n.LuminanceAlphaFormat)
  51819. return Ge.LUMINANCE_ALPHA;
  51820. if (e === n.AddEquation)
  51821. return Ge.FUNC_ADD;
  51822. if (e === n.SubtractEquation)
  51823. return Ge.FUNC_SUBTRACT;
  51824. if (e === n.ReverseSubtractEquation)
  51825. return Ge.FUNC_REVERSE_SUBTRACT;
  51826. if (e === n.ZeroFactor)
  51827. return Ge.ZERO;
  51828. if (e === n.OneFactor)
  51829. return Ge.ONE;
  51830. if (e === n.SrcColorFactor)
  51831. return Ge.SRC_COLOR;
  51832. if (e === n.OneMinusSrcColorFactor)
  51833. return Ge.ONE_MINUS_SRC_COLOR;
  51834. if (e === n.SrcAlphaFactor)
  51835. return Ge.SRC_ALPHA;
  51836. if (e === n.OneMinusSrcAlphaFactor)
  51837. return Ge.ONE_MINUS_SRC_ALPHA;
  51838. if (e === n.DstAlphaFactor)
  51839. return Ge.DST_ALPHA;
  51840. if (e === n.OneMinusDstAlphaFactor)
  51841. return Ge.ONE_MINUS_DST_ALPHA;
  51842. if (e === n.DstColorFactor)
  51843. return Ge.DST_COLOR;
  51844. if (e === n.OneMinusDstColorFactor)
  51845. return Ge.ONE_MINUS_DST_COLOR;
  51846. if (e === n.SrcAlphaSaturateFactor)
  51847. return Ge.SRC_ALPHA_SATURATE;
  51848. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51849. null !== t) {
  51850. if (e === n.RGB_S3TC_DXT1_Format)
  51851. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51852. if (e === n.RGBA_S3TC_DXT1_Format)
  51853. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51854. if (e === n.RGBA_S3TC_DXT3_Format)
  51855. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51856. if (e === n.RGBA_S3TC_DXT5_Format)
  51857. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51858. }
  51859. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51860. null !== t) {
  51861. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51862. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51863. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51864. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51865. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51866. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51867. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51868. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51869. }
  51870. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51871. null !== t && e === n.RGB_ETC1_Format)
  51872. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51873. if (t = We.get("EXT_blend_minmax"),
  51874. null !== t) {
  51875. if (e === n.MinEquation)
  51876. return t.MIN_EXT;
  51877. if (e === n.MaxEquation)
  51878. return t.MAX_EXT
  51879. }
  51880. return 0
  51881. }
  51882. console.log("THREE.WebGLRenderer", n.REVISION),
  51883. e = e || {};
  51884. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51885. , ie = void 0 !== e.context ? e.context : null
  51886. , ne = void 0 !== e.alpha && e.alpha
  51887. , re = void 0 === e.depth || e.depth
  51888. , oe = void 0 === e.stencil || e.stencil
  51889. , ae = void 0 !== e.antialias && e.antialias
  51890. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51891. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51892. , ce = []
  51893. , he = []
  51894. , ue = -1
  51895. , de = []
  51896. , pe = -1
  51897. , fe = new Float32Array(8)
  51898. , ge = []
  51899. , me = [];
  51900. this.domElement = te,
  51901. this.context = null,
  51902. this.autoClear = !0,
  51903. this.autoClearColor = !0,
  51904. this.autoClearDepth = !0,
  51905. this.autoClearStencil = !0,
  51906. this.sortObjects = !0,
  51907. this.gammaFactor = 2,
  51908. this.gammaInput = !1,
  51909. this.gammaOutput = !1,
  51910. this.physicallyCorrectLights = !1,
  51911. this.toneMapping = n.LinearToneMapping,
  51912. this.toneMappingExposure = 1,
  51913. this.toneMappingWhitePoint = 1,
  51914. this.maxMorphTargets = 8,
  51915. this.maxMorphNormals = 4,
  51916. this.autoScaleCubemaps = !0;
  51917. var ve = this
  51918. , Ae = null
  51919. , ye = null
  51920. , Ce = null
  51921. , Ie = -1
  51922. , Ee = ""
  51923. , be = null
  51924. , we = new n.Vector4
  51925. , _e = null
  51926. , Te = new n.Vector4
  51927. , xe = 0
  51928. , Se = new n.Color(0)
  51929. , Me = 0
  51930. , Re = te.width
  51931. , Pe = te.height
  51932. , Oe = 1
  51933. , Le = new n.Vector4(0,0,Re,Pe)
  51934. , De = !1
  51935. , Ne = new n.Vector4(0,0,Re,Pe)
  51936. , Be = new n.Frustum
  51937. , Fe = new n.Matrix4
  51938. , Ve = new n.Vector3
  51939. , Ue = {
  51940. hash: "",
  51941. ambient: [0, 0, 0],
  51942. directional: [],
  51943. directionalShadowMap: [],
  51944. directionalShadowMatrix: [],
  51945. spot: [],
  51946. spotShadowMap: [],
  51947. spotShadowMatrix: [],
  51948. point: [],
  51949. pointShadowMap: [],
  51950. pointShadowMatrix: [],
  51951. hemi: [],
  51952. shadows: [],
  51953. shadowsPointLight: 0
  51954. }
  51955. , ke = {
  51956. geometries: 0,
  51957. textures: 0
  51958. }
  51959. , He = {
  51960. calls: 0,
  51961. vertices: 0,
  51962. faces: 0,
  51963. points: 0
  51964. };
  51965. this.info = {
  51966. render: He,
  51967. memory: ke,
  51968. programs: null
  51969. };
  51970. var Ge;
  51971. try {
  51972. var ze = {
  51973. alpha: ne,
  51974. depth: re,
  51975. stencil: oe,
  51976. antialias: ae,
  51977. premultipliedAlpha: se,
  51978. preserveDrawingBuffer: le
  51979. };
  51980. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51981. null === Ge)
  51982. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51983. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51984. return {
  51985. rangeMin: 1,
  51986. rangeMax: 1,
  51987. precision: 1
  51988. }
  51989. }
  51990. ),
  51991. te.addEventListener("webglcontextlost", a, !1)
  51992. } catch (e) {
  51993. console.error("THREE.WebGLRenderer: " + e)
  51994. }
  51995. var We = new n.WebGLExtensions(Ge);
  51996. We.get("OES_texture_float"),
  51997. We.get("OES_texture_float_linear"),
  51998. We.get("OES_texture_half_float"),
  51999. We.get("OES_texture_half_float_linear"),
  52000. We.get("OES_standard_derivatives"),
  52001. We.get("ANGLE_instanced_arrays"),
  52002. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52003. var je = new n.WebGLCapabilities(Ge,We,e)
  52004. , Ye = new n.WebGLState(Ge,We,ee)
  52005. , Xe = new n.WebGLProperties
  52006. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52007. , qe = new n.WebGLPrograms(this,je)
  52008. , Ke = new n.WebGLLights;
  52009. this.info.programs = qe.programs;
  52010. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52011. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52012. r(),
  52013. this.context = Ge,
  52014. this.capabilities = je,
  52015. this.extensions = We,
  52016. this.properties = Xe,
  52017. this.state = Ye;
  52018. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52019. this.shadowMap = $e;
  52020. var et = new n.SpritePlugin(this,ge)
  52021. , tt = new n.LensFlarePlugin(this,me);
  52022. this.getContext = function() {
  52023. return Ge
  52024. }
  52025. ,
  52026. this.getContextAttributes = function() {
  52027. return Ge.getContextAttributes()
  52028. }
  52029. ,
  52030. this.forceContextLoss = function() {
  52031. We.get("WEBGL_lose_context").loseContext()
  52032. }
  52033. ,
  52034. this.getMaxAnisotropy = function() {
  52035. var e;
  52036. return function() {
  52037. if (void 0 !== e)
  52038. return e;
  52039. var t = We.get("EXT_texture_filter_anisotropic");
  52040. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52041. }
  52042. }(),
  52043. this.getPrecision = function() {
  52044. return je.precision
  52045. }
  52046. ,
  52047. this.getPixelRatio = function() {
  52048. return Oe
  52049. }
  52050. ,
  52051. this.setPixelRatio = function(e) {
  52052. void 0 !== e && (Oe = e,
  52053. this.setSize(Ne.z, Ne.w, !1))
  52054. }
  52055. ,
  52056. this.getSize = function() {
  52057. return {
  52058. width: Re,
  52059. height: Pe
  52060. }
  52061. }
  52062. ,
  52063. this.setSize = function(e, t, i, devicePixelRatio) {
  52064. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52065. Re = e,
  52066. Pe = t,
  52067. te.width = e * Oe,
  52068. te.height = t * Oe,
  52069. i !== !1 && (te.style.width = e + "px",
  52070. te.style.height = t + "px"),
  52071. this.setViewport(0, 0, e, t)
  52072. }
  52073. ,
  52074. this.setViewport = function(e, t, i, n) {
  52075. Ye.viewport(Ne.set(e, t, i, n))
  52076. }
  52077. ,
  52078. this.setScissor = function(e, t, i, n) {
  52079. Ye.scissor(Le.set(e, t, i, n))
  52080. }
  52081. ,
  52082. this.setScissorTest = function(e) {
  52083. Ye.setScissorTest(De = e)
  52084. }
  52085. ,
  52086. this.getClearColor = function() {
  52087. return Se
  52088. }
  52089. ,
  52090. this.setClearColor = function(e, t) {
  52091. Se.set(e),
  52092. Me = void 0 !== t ? t : 1,
  52093. i(Se.r, Se.g, Se.b, Me)
  52094. }
  52095. ,
  52096. this.getClearAlpha = function() {
  52097. return Me
  52098. }
  52099. ,
  52100. this.setClearAlpha = function(e) {
  52101. Me = e,
  52102. i(Se.r, Se.g, Se.b, Me)
  52103. }
  52104. ,
  52105. this.clear = function(e, t, i) {
  52106. var n = 0;
  52107. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52108. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52109. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52110. Ge.clear(n)
  52111. }
  52112. ,
  52113. this.clearColor = function() {
  52114. this.clear(!0, !1, !1)
  52115. }
  52116. ,
  52117. this.clearDepth = function() {
  52118. this.clear(!1, !0, !1)
  52119. }
  52120. ,
  52121. this.clearStencil = function() {
  52122. this.clear(!1, !1, !0)
  52123. }
  52124. ,
  52125. this.clearTarget = function(e, t, i, n) {
  52126. this.setRenderTarget(e),
  52127. this.clear(t, i, n)
  52128. }
  52129. ,
  52130. this.resetGLState = o,
  52131. this.dispose = function() {
  52132. te.removeEventListener("webglcontextlost", a, !1)
  52133. }
  52134. ,
  52135. this.renderBufferImmediate = function(e, t, i) {
  52136. Ye.initAttributes();
  52137. var r = Xe.get(e);
  52138. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52139. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52140. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52141. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52142. var o = t.getAttributes();
  52143. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52144. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52145. Ye.enableAttribute(o.position),
  52146. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52147. e.hasNormals) {
  52148. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52149. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52150. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52151. var l = e.normalArray
  52152. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52153. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52154. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52155. l[a + 0] = c,
  52156. l[a + 1] = h,
  52157. l[a + 2] = u,
  52158. l[a + 3] = c,
  52159. l[a + 4] = h,
  52160. l[a + 5] = u,
  52161. l[a + 6] = c,
  52162. l[a + 7] = h,
  52163. l[a + 8] = u
  52164. }
  52165. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52166. Ye.enableAttribute(o.normal),
  52167. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52168. }
  52169. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52170. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52171. Ye.enableAttribute(o.uv),
  52172. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52173. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52174. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52175. Ye.enableAttribute(o.color),
  52176. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52177. Ye.disableUnusedAttributes(),
  52178. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52179. e.count = 0
  52180. }
  52181. ,
  52182. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52183. E(o);
  52184. var l = w(e, i, o, a)
  52185. , c = !1
  52186. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52187. h !== Ee && (Ee = h,
  52188. c = !0);
  52189. var u = a.morphTargetInfluences;
  52190. if (void 0 !== u) {
  52191. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52192. var v = u[p];
  52193. d.push([v, p])
  52194. }
  52195. d.sort(g),
  52196. d.length > 8 && (d.length = 8);
  52197. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52198. var v = d[p];
  52199. if (fe[p] = v[0],
  52200. 0 !== v[0]) {
  52201. var y = v[1];
  52202. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52203. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52204. } else
  52205. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52206. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52207. }
  52208. var C = l.getUniforms();
  52209. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52210. c = !0
  52211. }
  52212. var y = r.index
  52213. , I = r.attributes.position;
  52214. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52215. var b;
  52216. null !== y ? (b = Je,
  52217. b.setIndex(y)) : b = Qe,
  52218. c && (f(o, l, r),
  52219. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52220. var _ = 0
  52221. , T = 1 / 0;
  52222. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52223. var x = r.drawRange.start
  52224. , S = r.drawRange.count
  52225. , M = null !== s ? s.start : 0
  52226. , R = null !== s ? s.count : 1 / 0
  52227. , P = Math.max(_, x, M)
  52228. , O = Math.min(_ + T, x + S, M + R) - 1
  52229. , L = Math.max(0, O - P + 1);
  52230. if (a instanceof n.Mesh)
  52231. if (o.wireframe === !0)
  52232. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52233. b.setMode(Ge.LINES);
  52234. else
  52235. switch (a.drawMode) {
  52236. case n.TrianglesDrawMode:
  52237. b.setMode(Ge.TRIANGLES);
  52238. break;
  52239. case n.TriangleStripDrawMode:
  52240. b.setMode(Ge.TRIANGLE_STRIP);
  52241. break;
  52242. case n.TriangleFanDrawMode:
  52243. b.setMode(Ge.TRIANGLE_FAN)
  52244. }
  52245. else if (a instanceof n.Line) {
  52246. var D = o.linewidth;
  52247. void 0 === D && (D = 1),
  52248. Ye.setLineWidth(D * t()),
  52249. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52250. } else
  52251. a instanceof n.Points && b.setMode(Ge.POINTS);
  52252. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52253. }
  52254. ,
  52255. this.render = function(e, t, i, r) {
  52256. if (t instanceof n.Camera == !1)
  52257. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52258. var o = e.fog;
  52259. if (Ee = "",
  52260. Ie = -1,
  52261. be = null,
  52262. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52263. null === t.parent && t.updateMatrixWorld(),
  52264. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52265. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52266. Be.setFromMatrix(Fe),
  52267. ce.length = 0,
  52268. ue = -1,
  52269. pe = -1,
  52270. ge.length = 0,
  52271. me.length = 0,
  52272. y(e, t),
  52273. he.length = ue + 1,
  52274. de.length = pe + 1,
  52275. ve.sortObjects === !0 && (he.sort(m),
  52276. de.sort(v)),
  52277. U(ce, t),
  52278. $e.render(e, t),
  52279. He.calls = 0,
  52280. He.vertices = 0,
  52281. He.faces = 0,
  52282. He.points = 0,
  52283. void 0 === i && (i = null),
  52284. this.setRenderTarget(i),
  52285. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52286. e.overrideMaterial) {
  52287. var a = e.overrideMaterial;
  52288. C(he, t, o, a),
  52289. C(de, t, o, a)
  52290. } else
  52291. Ye.setBlending(n.NoBlending),
  52292. C(he, t, o),
  52293. C(de, t, o);
  52294. if (et.render(e, t),
  52295. tt.render(e, t, Te),
  52296. i) {
  52297. var s = i.texture;
  52298. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52299. }
  52300. Ye.setDepthTest(!0),
  52301. Ye.setDepthWrite(!0),
  52302. Ye.setColorWrite(!0)
  52303. }
  52304. ,
  52305. this.setFaceCulling = function(e, t) {
  52306. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52307. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52308. Ye.enable(Ge.CULL_FACE))
  52309. }
  52310. ,
  52311. this.setTexture = function(e, t) {
  52312. var i = Xe.get(e);
  52313. if (e.version > 0 && i.__version !== e.version) {
  52314. var n = e.image;
  52315. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52316. }
  52317. Ye.activeTexture(Ge.TEXTURE0 + t),
  52318. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52319. }
  52320. ,
  52321. this.getCurrentRenderTarget = function() {
  52322. return ye
  52323. }
  52324. ,
  52325. this.setRenderTarget = function(e) {
  52326. ye = e,
  52327. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52328. var t, i = e instanceof n.WebGLRenderTargetCube;
  52329. if (e) {
  52330. var r = Xe.get(e);
  52331. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52332. we.copy(e.scissor),
  52333. _e = e.scissorTest,
  52334. Te.copy(e.viewport)
  52335. } else
  52336. t = null,
  52337. we.copy(Le).multiplyScalar(Oe),
  52338. _e = De,
  52339. Te.copy(Ne).multiplyScalar(Oe);
  52340. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52341. Ce = t),
  52342. Ye.scissor(we),
  52343. Ye.setScissorTest(_e),
  52344. Ye.viewport(Te),
  52345. i) {
  52346. var o = Xe.get(e.texture);
  52347. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52348. }
  52349. }
  52350. ,
  52351. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52352. if (e instanceof n.WebGLRenderTarget == !1)
  52353. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52354. var s = Xe.get(e).__webglFramebuffer;
  52355. if (s) {
  52356. var l = !1;
  52357. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52358. l = !0);
  52359. try {
  52360. var c = e.texture;
  52361. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52362. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52363. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52364. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52365. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52366. } finally {
  52367. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52368. }
  52369. }
  52370. }
  52371. }
  52372. ,
  52373. n.WebGLRenderTarget = function(e, t, i) {
  52374. this.uuid = n.Math.generateUUID(),
  52375. this.width = e,
  52376. this.height = t,
  52377. this.scissor = new n.Vector4(0,0,e,t),
  52378. this.scissorTest = !1,
  52379. this.viewport = new n.Vector4(0,0,e,t),
  52380. i = i || {},
  52381. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52382. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52383. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52384. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52385. }
  52386. ,
  52387. n.WebGLRenderTarget.prototype = {
  52388. constructor: n.WebGLRenderTarget,
  52389. setSize: function(e, t) {
  52390. this.width === e && this.height === t || (this.width = e,
  52391. this.height = t,
  52392. this.dispose()),
  52393. this.viewport.set(0, 0, e, t),
  52394. this.scissor.set(0, 0, e, t)
  52395. },
  52396. clone: function() {
  52397. return (new this.constructor).copy(this)
  52398. },
  52399. copy: function(e) {
  52400. return this.width = e.width,
  52401. this.height = e.height,
  52402. this.viewport.copy(e.viewport),
  52403. this.texture = e.texture.clone(),
  52404. this.depthBuffer = e.depthBuffer,
  52405. this.stencilBuffer = e.stencilBuffer,
  52406. this
  52407. },
  52408. dispose: function() {
  52409. this.dispatchEvent({
  52410. type: "dispose"
  52411. })
  52412. }
  52413. },
  52414. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52415. n.WebGLRenderTargetCube = function(e, t, i) {
  52416. n.WebGLRenderTarget.call(this, e, t, i),
  52417. this.activeCubeFace = 0,
  52418. this.activeMipMapLevel = 0
  52419. }
  52420. ,
  52421. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52422. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52423. n.WebGLBufferRenderer = function(e, t, i) {
  52424. function r(e) {
  52425. s = e
  52426. }
  52427. function o(t, n) {
  52428. e.drawArrays(s, t, n),
  52429. i.calls++,
  52430. i.vertices += n,
  52431. s === e.TRIANGLES && (i.faces += n / 3)
  52432. }
  52433. function a(r) {
  52434. var o = t.get("ANGLE_instanced_arrays");
  52435. if (null === o)
  52436. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52437. var a = r.attributes.position
  52438. , l = 0;
  52439. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52440. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52441. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52442. i.calls++,
  52443. i.vertices += l * r.maxInstancedCount,
  52444. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52445. }
  52446. var s;
  52447. this.setMode = r,
  52448. this.render = o,
  52449. this.renderInstances = a
  52450. }
  52451. ,
  52452. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52453. function n(e) {
  52454. s = e
  52455. }
  52456. function r(i) {
  52457. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52458. c = 4) : (l = e.UNSIGNED_SHORT,
  52459. c = 2)
  52460. }
  52461. function o(t, n) {
  52462. e.drawElements(s, n, l, t * c),
  52463. i.calls++,
  52464. i.vertices += n,
  52465. s === e.TRIANGLES && (i.faces += n / 3)
  52466. }
  52467. function a(n, r, o) {
  52468. var a = t.get("ANGLE_instanced_arrays");
  52469. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52470. i.calls++,
  52471. i.vertices += o * n.maxInstancedCount,
  52472. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52473. }
  52474. var s, l, c;
  52475. this.setMode = n,
  52476. this.setIndex = r,
  52477. this.render = o,
  52478. this.renderInstances = a
  52479. }
  52480. ,
  52481. n.WebGLExtensions = function(e) {
  52482. var t = {};
  52483. this.get = function(i) {
  52484. if (void 0 !== t[i])
  52485. return t[i];
  52486. var n;
  52487. switch (i) {
  52488. case "EXT_texture_filter_anisotropic":
  52489. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52490. break;
  52491. case "WEBGL_compressed_texture_s3tc":
  52492. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52493. break;
  52494. case "WEBGL_compressed_texture_pvrtc":
  52495. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52496. break;
  52497. case "WEBGL_compressed_texture_etc1":
  52498. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52499. break;
  52500. default:
  52501. n = e.getExtension(i)
  52502. }
  52503. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52504. t[i] = n,
  52505. n
  52506. }
  52507. }
  52508. ,
  52509. n.WebGLCapabilities = function(e, t, i) {
  52510. function n(t) {
  52511. if ("highp" === t) {
  52512. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52513. return "highp";
  52514. t = "mediump"
  52515. }
  52516. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52517. }
  52518. this.getMaxPrecision = n,
  52519. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52520. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52521. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52522. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52523. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52524. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52525. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52526. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52527. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52528. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52529. this.vertexTextures = this.maxVertexTextures > 0,
  52530. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52531. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52532. var r = n(this.precision);
  52533. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52534. this.precision = r),
  52535. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52536. }
  52537. ,
  52538. n.WebGLGeometries = function(e, t, i) {
  52539. function r(e) {
  52540. var t = e.geometry;
  52541. if (void 0 !== h[t.id])
  52542. return h[t.id];
  52543. t.addEventListener("dispose", o);
  52544. var r;
  52545. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52546. r = t._bufferGeometry),
  52547. h[t.id] = r,
  52548. i.memory.geometries++,
  52549. r
  52550. }
  52551. function o(e) {
  52552. var n = e.target
  52553. , r = h[n.id];
  52554. null !== r.index && s(r.index),
  52555. l(r.attributes),
  52556. n.removeEventListener("dispose", o),
  52557. delete h[n.id];
  52558. var a = t.get(n);
  52559. a.wireframe && s(a.wireframe),
  52560. t.delete(n);
  52561. var c = t.get(r);
  52562. c.wireframe && s(c.wireframe),
  52563. t.delete(r),
  52564. i.memory.geometries--
  52565. }
  52566. function a(e) {
  52567. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52568. }
  52569. function s(t) {
  52570. var i = a(t);
  52571. void 0 !== i && (e.deleteBuffer(i),
  52572. c(t))
  52573. }
  52574. function l(e) {
  52575. for (var t in e)
  52576. s(e[t])
  52577. }
  52578. function c(e) {
  52579. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52580. }
  52581. var h = {};
  52582. this.get = r
  52583. }
  52584. ,
  52585. n.WebGLLights = function() {
  52586. var e = {};
  52587. this.get = function(t) {
  52588. if (void 0 !== e[t.id])
  52589. return e[t.id];
  52590. var i;
  52591. switch (t.type) {
  52592. case "DirectionalLight":
  52593. i = {
  52594. direction: new n.Vector3,
  52595. color: new n.Color,
  52596. shadow: !1,
  52597. shadowBias: 0,
  52598. shadowRadius: 1,
  52599. shadowMapSize: new n.Vector2
  52600. };
  52601. break;
  52602. case "SpotLight":
  52603. i = {
  52604. position: new n.Vector3,
  52605. direction: new n.Vector3,
  52606. color: new n.Color,
  52607. distance: 0,
  52608. coneCos: 0,
  52609. penumbraCos: 0,
  52610. decay: 0,
  52611. shadow: !1,
  52612. shadowBias: 0,
  52613. shadowRadius: 1,
  52614. shadowMapSize: new n.Vector2
  52615. };
  52616. break;
  52617. case "PointLight":
  52618. i = {
  52619. position: new n.Vector3,
  52620. color: new n.Color,
  52621. distance: 0,
  52622. decay: 0,
  52623. shadow: !1,
  52624. shadowBias: 0,
  52625. shadowRadius: 1,
  52626. shadowMapSize: new n.Vector2
  52627. };
  52628. break;
  52629. case "HemisphereLight":
  52630. i = {
  52631. direction: new n.Vector3,
  52632. skyColor: new n.Color,
  52633. groundColor: new n.Color
  52634. }
  52635. }
  52636. return e[t.id] = i,
  52637. i
  52638. }
  52639. }
  52640. ,
  52641. n.WebGLObjects = function(e, t, i) {
  52642. function r(t) {
  52643. var i = u.get(t);
  52644. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52645. var r = i.index
  52646. , a = i.attributes;
  52647. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52648. for (var s in a)
  52649. o(a[s], e.ARRAY_BUFFER);
  52650. var l = i.morphAttributes;
  52651. for (var s in l)
  52652. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52653. o(c[h], e.ARRAY_BUFFER);
  52654. return i
  52655. }
  52656. function o(e, i) {
  52657. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52658. , o = t.get(r);
  52659. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52660. }
  52661. function a(t, i, n) {
  52662. t.__webglBuffer = e.createBuffer(),
  52663. e.bindBuffer(n, t.__webglBuffer);
  52664. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52665. e.bufferData(n, i.array, r),
  52666. t.version = i.version
  52667. }
  52668. function s(t, i, n) {
  52669. e.bindBuffer(n, t.__webglBuffer),
  52670. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52671. i.updateRange.count = 0),
  52672. t.version = i.version
  52673. }
  52674. function l(e) {
  52675. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52676. }
  52677. function c(i) {
  52678. var r = t.get(i);
  52679. if (void 0 !== r.wireframe)
  52680. return r.wireframe;
  52681. var a = []
  52682. , s = i.index
  52683. , l = i.attributes
  52684. , c = l.position;
  52685. if (null !== s)
  52686. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52687. var g = d[p + 0]
  52688. , m = d[p + 1]
  52689. , v = d[p + 2];
  52690. h(u, g, m) && a.push(g, m),
  52691. h(u, m, v) && a.push(m, v),
  52692. h(u, v, g) && a.push(v, g)
  52693. }
  52694. else
  52695. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52696. var g = p + 0
  52697. , m = p + 1
  52698. , v = p + 2;
  52699. a.push(g, m, m, v, v, g)
  52700. }
  52701. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52702. , y = new n.BufferAttribute(new A(a),1);
  52703. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52704. r.wireframe = y,
  52705. y
  52706. }
  52707. function h(e, t, i) {
  52708. if (t > i) {
  52709. var n = t;
  52710. t = i,
  52711. i = n
  52712. }
  52713. var r = e[t];
  52714. return void 0 === r ? (e[t] = [i],
  52715. !0) : r.indexOf(i) === -1 && (r.push(i),
  52716. !0)
  52717. }
  52718. var u = new n.WebGLGeometries(e,t,i);
  52719. this.getAttributeBuffer = l,
  52720. this.getWireframeAttribute = c,
  52721. this.update = r
  52722. }
  52723. ,
  52724. n.WebGLProgram = function() {
  52725. function e(e) {
  52726. switch (e) {
  52727. case n.LinearEncoding:
  52728. return ["Linear", "( value )"];
  52729. case n.sRGBEncoding:
  52730. return ["sRGB", "( value )"];
  52731. case n.RGBEEncoding:
  52732. return ["RGBE", "( value )"];
  52733. case n.RGBM7Encoding:
  52734. return ["RGBM", "( value, 7.0 )"];
  52735. case n.RGBM16Encoding:
  52736. return ["RGBM", "( value, 16.0 )"];
  52737. case n.RGBDEncoding:
  52738. return ["RGBD", "( value, 256.0 )"];
  52739. case n.GammaEncoding:
  52740. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52741. default:
  52742. throw new Error("unsupported encoding: " + e)
  52743. }
  52744. }
  52745. function t(t, i) {
  52746. var n = e(i);
  52747. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52748. }
  52749. function i(t, i) {
  52750. var n = e(i);
  52751. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52752. }
  52753. function r(e, t) {
  52754. var i;
  52755. switch (t) {
  52756. case n.LinearToneMapping:
  52757. i = "Linear";
  52758. break;
  52759. case n.ReinhardToneMapping:
  52760. i = "Reinhard";
  52761. break;
  52762. case n.Uncharted2ToneMapping:
  52763. i = "Uncharted2";
  52764. break;
  52765. case n.CineonToneMapping:
  52766. i = "OptimizedCineon";
  52767. break;
  52768. default:
  52769. throw new Error("unsupported toneMapping: " + t)
  52770. }
  52771. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52772. }
  52773. function o(e, t, i) {
  52774. e = e || {};
  52775. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52776. return n.filter(c).join("\n")
  52777. }
  52778. function a(e) {
  52779. var t = [];
  52780. for (var i in e) {
  52781. var n = e[i];
  52782. n !== !1 && t.push("#define " + i + " " + n)
  52783. }
  52784. return t.join("\n")
  52785. }
  52786. function s(e, t, i) {
  52787. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52788. var a = e.getActiveUniform(t, o)
  52789. , s = a.name
  52790. , l = e.getUniformLocation(t, s)
  52791. , c = f.exec(s);
  52792. if (c) {
  52793. var h = c[1]
  52794. , u = c[2]
  52795. , d = n[h];
  52796. d || (d = n[h] = {}),
  52797. d[u] = l
  52798. } else if (c = g.exec(s)) {
  52799. var p = c[1]
  52800. , v = c[2]
  52801. , A = c[3]
  52802. , y = n[p];
  52803. y || (y = n[p] = []);
  52804. var C = y[v];
  52805. C || (C = y[v] = {}),
  52806. C[A] = l
  52807. } else if (c = m.exec(s)) {
  52808. var p = c[1];
  52809. n[p] = l
  52810. } else
  52811. n[s] = l
  52812. }
  52813. return n
  52814. }
  52815. function l(e, t, i) {
  52816. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52817. var a = e.getActiveAttrib(t, o)
  52818. , s = a.name;
  52819. n[s] = e.getAttribLocation(t, s)
  52820. }
  52821. return n
  52822. }
  52823. function c(e) {
  52824. return "" !== e
  52825. }
  52826. function h(e, t) {
  52827. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52828. }
  52829. function u(e) {
  52830. function t(e, t) {
  52831. var i = n.ShaderChunk[t];
  52832. if (void 0 === i)
  52833. throw new Error("Can not resolve #include <" + t + ">");
  52834. return u(i)
  52835. }
  52836. var i = /#include +<([\w\d.]+)>/g;
  52837. return e.replace(i, t)
  52838. }
  52839. function d(e) {
  52840. function t(e, t, i, n) {
  52841. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52842. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52843. return r
  52844. }
  52845. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52846. return e.replace(i, t)
  52847. }
  52848. var p = 0
  52849. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52850. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52851. , m = /^([\w\d_]+)\[0\]$/;
  52852. return function(e, f, g, m) {
  52853. var v = e.context
  52854. , A = g.extensions
  52855. , y = g.defines
  52856. , C = g.__webglShader.vertexShader
  52857. , I = g.__webglShader.fragmentShader
  52858. , E = "SHADOWMAP_TYPE_BASIC";
  52859. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52860. var b = "ENVMAP_TYPE_CUBE"
  52861. , w = "ENVMAP_MODE_REFLECTION"
  52862. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52863. if (m.envMap) {
  52864. switch (g.envMap.mapping) {
  52865. case n.CubeReflectionMapping:
  52866. case n.CubeRefractionMapping:
  52867. b = "ENVMAP_TYPE_CUBE";
  52868. break;
  52869. case n.CubeUVReflectionMapping:
  52870. case n.CubeUVRefractionMapping:
  52871. b = "ENVMAP_TYPE_CUBE_UV";
  52872. break;
  52873. case n.EquirectangularReflectionMapping:
  52874. case n.EquirectangularRefractionMapping:
  52875. b = "ENVMAP_TYPE_EQUIREC";
  52876. break;
  52877. case n.SphericalReflectionMapping:
  52878. b = "ENVMAP_TYPE_SPHERE"
  52879. }
  52880. switch (g.envMap.mapping) {
  52881. case n.CubeRefractionMapping:
  52882. case n.EquirectangularRefractionMapping:
  52883. w = "ENVMAP_MODE_REFRACTION"
  52884. }
  52885. switch (g.combine) {
  52886. case n.MultiplyOperation:
  52887. _ = "ENVMAP_BLENDING_MULTIPLY";
  52888. break;
  52889. case n.MixOperation:
  52890. _ = "ENVMAP_BLENDING_MIX";
  52891. break;
  52892. case n.AddOperation:
  52893. _ = "ENVMAP_BLENDING_ADD"
  52894. }
  52895. }
  52896. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52897. g instanceof n.RawShaderMaterial ? (T = "",
  52898. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52899. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52900. C = u(C, m),
  52901. C = h(C, m),
  52902. I = u(I, m),
  52903. I = h(I, m),
  52904. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52905. I = d(I));
  52906. var O = T + C
  52907. , L = x + I
  52908. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52909. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52910. v.attachShader(P, D),
  52911. v.attachShader(P, N),
  52912. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52913. v.linkProgram(P);
  52914. var B = v.getProgramInfoLog(P)
  52915. , F = v.getShaderInfoLog(D)
  52916. , V = v.getShaderInfoLog(N)
  52917. , U = !0
  52918. , k = !0;
  52919. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52920. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52921. k && (this.diagnostics = {
  52922. runnable: U,
  52923. material: g,
  52924. programLog: B,
  52925. vertexShader: {
  52926. log: F,
  52927. prefix: T
  52928. },
  52929. fragmentShader: {
  52930. log: V,
  52931. prefix: x
  52932. }
  52933. }),
  52934. v.deleteShader(D),
  52935. v.deleteShader(N);
  52936. var H;
  52937. this.getUniforms = function() {
  52938. return void 0 === H && (H = s(v, P)),
  52939. H
  52940. }
  52941. ;
  52942. var G;
  52943. return this.getAttributes = function() {
  52944. return void 0 === G && (G = l(v, P)),
  52945. G
  52946. }
  52947. ,
  52948. this.destroy = function() {
  52949. v.deleteProgram(P),
  52950. this.program = void 0
  52951. }
  52952. ,
  52953. Object.defineProperties(this, {
  52954. uniforms: {
  52955. get: function() {
  52956. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52957. this.getUniforms()
  52958. }
  52959. },
  52960. attributes: {
  52961. get: function() {
  52962. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52963. this.getAttributes()
  52964. }
  52965. }
  52966. }),
  52967. this.id = p++,
  52968. this.code = f,
  52969. this.usedTimes = 1,
  52970. this.program = P,
  52971. this.vertexShader = D,
  52972. this.fragmentShader = N,
  52973. this
  52974. }
  52975. }(),
  52976. n.WebGLPrograms = function(e, t) {
  52977. function i(e) {
  52978. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52979. return 1024;
  52980. var i = t.maxVertexUniforms
  52981. , r = Math.floor((i - 20) / 4)
  52982. , o = r;
  52983. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52984. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52985. o
  52986. }
  52987. function r(e, t) {
  52988. var i;
  52989. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52990. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52991. i
  52992. }
  52993. var o = []
  52994. , a = {
  52995. MeshDepthMaterial: "depth",
  52996. MeshNormalMaterial: "normal",
  52997. MeshBasicMaterial: "basic",
  52998. MeshLambertMaterial: "lambert",
  52999. MeshPhongMaterial: "phong",
  53000. MeshStandardMaterial: "standard",
  53001. LineBasicMaterial: "basic",
  53002. LineDashedMaterial: "dashed",
  53003. PointsMaterial: "points"
  53004. }
  53005. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53006. this.getParameters = function(o, s, l, c) {
  53007. var h = a[o.type]
  53008. , u = i(c)
  53009. , d = e.getPrecision();
  53010. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53011. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53012. var p = {
  53013. shaderID: h,
  53014. precision: d,
  53015. supportsVertexTextures: t.vertexTextures,
  53016. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53017. map: !!o.map,
  53018. mapEncoding: r(o.map, e.gammaInput),
  53019. envMap: !!o.envMap,
  53020. envMapMode: o.envMap && o.envMap.mapping,
  53021. envMapEncoding: r(o.envMap, e.gammaInput),
  53022. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53023. lightMap: !!o.lightMap,
  53024. aoMap: !!o.aoMap,
  53025. emissiveMap: !!o.emissiveMap,
  53026. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53027. bumpMap: !!o.bumpMap,
  53028. normalMap: !!o.normalMap,
  53029. displacementMap: !!o.displacementMap,
  53030. roughnessMap: !!o.roughnessMap,
  53031. metalnessMap: !!o.metalnessMap,
  53032. specularMap: !!o.specularMap,
  53033. alphaMap: !!o.alphaMap,
  53034. combine: o.combine,
  53035. vertexColors: o.vertexColors,
  53036. fog: l,
  53037. useFog: o.fog,
  53038. fogExp: l instanceof n.FogExp2,
  53039. flatShading: o.shading === n.FlatShading,
  53040. sizeAttenuation: o.sizeAttenuation,
  53041. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53042. skinning: o.skinning,
  53043. maxBones: u,
  53044. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53045. morphTargets: o.morphTargets,
  53046. morphNormals: o.morphNormals,
  53047. maxMorphTargets: e.maxMorphTargets,
  53048. maxMorphNormals: e.maxMorphNormals,
  53049. numDirLights: s.directional.length,
  53050. numPointLights: s.point.length,
  53051. numSpotLights: s.spot.length,
  53052. numHemiLights: s.hemi.length,
  53053. pointLightShadows: s.shadowsPointLight,
  53054. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53055. shadowMapType: e.shadowMap.type,
  53056. toneMapping: e.toneMapping,
  53057. physicallyCorrectLights: e.physicallyCorrectLights,
  53058. premultipliedAlpha: o.premultipliedAlpha,
  53059. alphaTest: o.alphaTest,
  53060. doubleSided: o.side === n.DoubleSide,
  53061. flipSided: o.side === n.BackSide
  53062. };
  53063. return p
  53064. }
  53065. ,
  53066. this.getProgramCode = function(e, t) {
  53067. var i = [];
  53068. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53069. i.push(e.vertexShader)),
  53070. void 0 !== e.defines)
  53071. for (var n in e.defines)
  53072. i.push(n),
  53073. i.push(e.defines[n]);
  53074. for (var r = 0; r < s.length; r++) {
  53075. var o = s[r];
  53076. i.push(o),
  53077. i.push(t[o])
  53078. }
  53079. return i.join()
  53080. }
  53081. ,
  53082. this.acquireProgram = function(t, i, r) {
  53083. for (var a, s = 0, l = o.length; s < l; s++) {
  53084. var c = o[s];
  53085. if (c.code === r) {
  53086. a = c,
  53087. ++a.usedTimes;
  53088. break
  53089. }
  53090. }
  53091. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53092. o.push(a)),
  53093. a
  53094. }
  53095. ,
  53096. this.releaseProgram = function(e) {
  53097. if (0 === --e.usedTimes) {
  53098. var t = o.indexOf(e);
  53099. o[t] = o[o.length - 1],
  53100. o.pop(),
  53101. e.destroy()
  53102. }
  53103. }
  53104. ,
  53105. this.programs = o
  53106. }
  53107. ,
  53108. n.WebGLProperties = function() {
  53109. var e = {};
  53110. this.get = function(t) {
  53111. var i = t.uuid
  53112. , n = e[i];
  53113. return void 0 === n && (n = {},
  53114. e[i] = n),
  53115. n
  53116. }
  53117. ,
  53118. this.delete = function(t) {
  53119. delete e[t.uuid]
  53120. }
  53121. ,
  53122. this.clear = function() {
  53123. e = {}
  53124. }
  53125. }
  53126. ,
  53127. n.WebGLShader = function() {
  53128. function e(e) {
  53129. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53130. t[i] = i + 1 + ": " + t[i];
  53131. return t.join("\n")
  53132. }
  53133. return function(t, i, n) {
  53134. var r = t.createShader(i);
  53135. return t.shaderSource(r, n),
  53136. t.compileShader(r),
  53137. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53138. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53139. r
  53140. }
  53141. }(),
  53142. n.WebGLShadowMap = function(e, t, i) {
  53143. function r(e, t, i, r) {
  53144. var o = e.geometry
  53145. , a = null
  53146. , s = v
  53147. , l = e.customDepthMaterial;
  53148. if (i && (s = A,
  53149. l = e.customDistanceMaterial),
  53150. l)
  53151. a = l;
  53152. else {
  53153. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53154. , h = e instanceof n.SkinnedMesh && t.skinning
  53155. , u = 0;
  53156. c && (u |= f),
  53157. h && (u |= g),
  53158. a = s[u]
  53159. }
  53160. return a.visible = t.visible,
  53161. a.wireframe = t.wireframe,
  53162. a.wireframeLinewidth = t.wireframeLinewidth,
  53163. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53164. a
  53165. }
  53166. function o(e, t, i) {
  53167. if (e.visible !== !1) {
  53168. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53169. var r = e.material;
  53170. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53171. p.push(e))
  53172. }
  53173. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53174. o(a[s], t, i)
  53175. }
  53176. }
  53177. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53178. var x = 0 !== (T & f)
  53179. , S = 0 !== (T & g)
  53180. , M = new n.ShaderMaterial({
  53181. uniforms: b,
  53182. vertexShader: E.vertexShader,
  53183. fragmentShader: E.fragmentShader,
  53184. morphTargets: x,
  53185. skinning: S
  53186. });
  53187. v[T] = M;
  53188. var R = new n.ShaderMaterial({
  53189. defines: {
  53190. USE_SHADOWMAP: ""
  53191. },
  53192. uniforms: _,
  53193. vertexShader: w.vertexShader,
  53194. fragmentShader: w.fragmentShader,
  53195. morphTargets: x,
  53196. skinning: S
  53197. });
  53198. A[T] = R
  53199. }
  53200. var P = this;
  53201. this.enabled = !1,
  53202. this.autoUpdate = !0,
  53203. this.needsUpdate = !1,
  53204. this.type = n.PCFShadowMap,
  53205. this.cullFace = n.CullFaceFront,
  53206. this.render = function(f, g) {
  53207. var m, v, A = t.shadows;
  53208. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53209. s.clearColor(1, 1, 1, 1),
  53210. s.disable(a.BLEND),
  53211. s.enable(a.CULL_FACE),
  53212. a.frontFace(a.CCW),
  53213. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53214. s.setDepthTest(!0),
  53215. s.setScissorTest(!1);
  53216. for (var E = 0, b = A.length; E < b; E++) {
  53217. var w = A[E]
  53218. , _ = w.shadow
  53219. , T = _.camera;
  53220. if (h.copy(_.mapSize),
  53221. w instanceof n.PointLight) {
  53222. m = 6,
  53223. v = !0;
  53224. var x = h.x
  53225. , S = h.y;
  53226. I[0].set(2 * x, S, x, S),
  53227. I[1].set(0, S, x, S),
  53228. I[2].set(3 * x, S, x, S),
  53229. I[3].set(x, S, x, S),
  53230. I[4].set(3 * x, 0, x, S),
  53231. I[5].set(x, 0, x, S),
  53232. h.x *= 4,
  53233. h.y *= 2
  53234. } else
  53235. m = 1,
  53236. v = !1;
  53237. if (null === _.map) {
  53238. var M = {
  53239. minFilter: n.NearestFilter,
  53240. magFilter: n.NearestFilter,
  53241. format: n.RGBAFormat
  53242. };
  53243. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53244. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53245. T.updateProjectionMatrix()
  53246. }
  53247. var R = _.map
  53248. , O = _.matrix;
  53249. d.setFromMatrixPosition(w.matrixWorld),
  53250. T.position.copy(d),
  53251. e.setRenderTarget(R),
  53252. e.clear();
  53253. for (var L = 0; L < m; L++) {
  53254. if (v) {
  53255. u.copy(T.position),
  53256. u.add(y[L]),
  53257. T.up.copy(C[L]),
  53258. T.lookAt(u);
  53259. var D = I[L];
  53260. s.viewport(D)
  53261. } else
  53262. u.setFromMatrixPosition(w.target.matrixWorld),
  53263. T.lookAt(u);
  53264. T.updateMatrixWorld(),
  53265. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53266. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53267. O.multiply(T.projectionMatrix),
  53268. O.multiply(T.matrixWorldInverse),
  53269. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53270. l.setFromMatrix(c),
  53271. p.length = 0,
  53272. o(f, g, T);
  53273. for (var N = 0, B = p.length; N < B; N++) {
  53274. var F = p[N]
  53275. , V = i.update(F)
  53276. , U = F.material;
  53277. if (U instanceof n.MultiMaterial)
  53278. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53279. var W = k[G]
  53280. , j = H[W.materialIndex];
  53281. if (j.visible === !0) {
  53282. var Y = r(F, j, v, d);
  53283. e.renderBufferDirect(T, null, V, Y, F, W)
  53284. }
  53285. }
  53286. else {
  53287. var Y = r(F, U, v, d);
  53288. e.renderBufferDirect(T, null, V, Y, F, null)
  53289. }
  53290. }
  53291. }
  53292. }
  53293. var X = e.getClearColor()
  53294. , Z = e.getClearAlpha();
  53295. e.setClearColor(X, Z),
  53296. s.enable(a.BLEND),
  53297. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53298. P.needsUpdate = !1
  53299. }
  53300. }
  53301. }
  53302. ,
  53303. n.WebGLState = function(e, t, i) {
  53304. var r = this
  53305. , o = new n.Vector4
  53306. , a = new Uint8Array(16)
  53307. , s = new Uint8Array(16)
  53308. , l = new Uint8Array(16)
  53309. , c = {}
  53310. , h = null
  53311. , u = null
  53312. , d = null
  53313. , p = null
  53314. , f = null
  53315. , g = null
  53316. , m = null
  53317. , v = null
  53318. , A = !1
  53319. , y = null
  53320. , C = null
  53321. , I = null
  53322. , E = null
  53323. , b = null
  53324. , w = null
  53325. , _ = null
  53326. , T = null
  53327. , x = null
  53328. , S = null
  53329. , M = null
  53330. , R = null
  53331. , P = null
  53332. , O = null
  53333. , L = null
  53334. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53335. , N = void 0
  53336. , B = {}
  53337. , F = new n.Vector4
  53338. , V = null
  53339. , U = null
  53340. , k = new n.Vector4
  53341. , H = new n.Vector4
  53342. , G = e.createTexture();
  53343. e.bindTexture(e.TEXTURE_2D, G),
  53344. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53345. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53346. this.init = function() {
  53347. this.clearColor(0, 0, 0, 1),
  53348. this.clearDepth(1),
  53349. this.clearStencil(0),
  53350. this.enable(e.DEPTH_TEST),
  53351. e.depthFunc(e.LEQUAL),
  53352. e.frontFace(e.CCW),
  53353. e.cullFace(e.BACK),
  53354. this.enable(e.CULL_FACE),
  53355. this.enable(e.BLEND),
  53356. e.blendEquation(e.FUNC_ADD),
  53357. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53358. }
  53359. ,
  53360. this.initAttributes = function() {
  53361. for (var e = 0, t = a.length; e < t; e++)
  53362. a[e] = 0
  53363. }
  53364. ,
  53365. this.enableAttribute = function(i) {
  53366. if (a[i] = 1,
  53367. 0 === s[i] && (e.enableVertexAttribArray(i),
  53368. s[i] = 1),
  53369. 0 !== l[i]) {
  53370. var n = t.get("ANGLE_instanced_arrays");
  53371. n.vertexAttribDivisorANGLE(i, 0),
  53372. l[i] = 0
  53373. }
  53374. }
  53375. ,
  53376. this.enableAttributeAndDivisor = function(t, i, n) {
  53377. a[t] = 1,
  53378. 0 === s[t] && (e.enableVertexAttribArray(t),
  53379. s[t] = 1),
  53380. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53381. l[t] = i)
  53382. }
  53383. ,
  53384. this.disableUnusedAttributes = function() {
  53385. for (var t = 0, i = s.length; t < i; t++)
  53386. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53387. s[t] = 0)
  53388. }
  53389. ,
  53390. this.enable = function(t) {
  53391. c[t] !== !0 && (e.enable(t),
  53392. c[t] = !0)
  53393. }
  53394. ,
  53395. this.disable = function(t) {
  53396. c[t] !== !1 && (e.disable(t),
  53397. c[t] = !1)
  53398. }
  53399. ,
  53400. this.getCompressedTextureFormats = function() {
  53401. if (null === h && (h = [],
  53402. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53403. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53404. h.push(i[n]);
  53405. return h
  53406. }
  53407. ,
  53408. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53409. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53410. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53411. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53412. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53413. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53414. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53415. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53416. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53417. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53418. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53419. u = t,
  53420. A = h),
  53421. t === n.CustomBlending ? (s = s || r,
  53422. l = l || o,
  53423. c = c || a,
  53424. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53425. d = r,
  53426. g = s),
  53427. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53428. p = o,
  53429. f = a,
  53430. m = l,
  53431. v = c)) : (d = null,
  53432. p = null,
  53433. f = null,
  53434. g = null,
  53435. m = null,
  53436. v = null)
  53437. }
  53438. ,
  53439. this.setDepthFunc = function(t) {
  53440. if (y !== t) {
  53441. if (t)
  53442. switch (t) {
  53443. case n.NeverDepth:
  53444. e.depthFunc(e.NEVER);
  53445. break;
  53446. case n.AlwaysDepth:
  53447. e.depthFunc(e.ALWAYS);
  53448. break;
  53449. case n.LessDepth:
  53450. e.depthFunc(e.LESS);
  53451. break;
  53452. case n.LessEqualDepth:
  53453. e.depthFunc(e.LEQUAL);
  53454. break;
  53455. case n.EqualDepth:
  53456. e.depthFunc(e.EQUAL);
  53457. break;
  53458. case n.GreaterEqualDepth:
  53459. e.depthFunc(e.GEQUAL);
  53460. break;
  53461. case n.GreaterDepth:
  53462. e.depthFunc(e.GREATER);
  53463. break;
  53464. case n.NotEqualDepth:
  53465. e.depthFunc(e.NOTEQUAL);
  53466. break;
  53467. default:
  53468. e.depthFunc(e.LEQUAL)
  53469. }
  53470. else
  53471. e.depthFunc(e.LEQUAL);
  53472. y = t
  53473. }
  53474. }
  53475. ,
  53476. this.setDepthTest = function(t) {
  53477. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53478. }
  53479. ,
  53480. this.setDepthWrite = function(t) {
  53481. C !== t && (e.depthMask(t),
  53482. C = t)
  53483. }
  53484. ,
  53485. this.setColorWrite = function(t) {
  53486. I !== t && (e.colorMask(t, t, t, t),
  53487. I = t)
  53488. }
  53489. ,
  53490. this.setStencilFunc = function(t, i, n) {
  53491. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53492. b = t,
  53493. w = i,
  53494. _ = n)
  53495. }
  53496. ,
  53497. this.setStencilOp = function(t, i, n) {
  53498. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53499. T = t,
  53500. x = i,
  53501. S = n)
  53502. }
  53503. ,
  53504. this.setStencilTest = function(t) {
  53505. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53506. }
  53507. ,
  53508. this.setStencilWrite = function(t) {
  53509. E !== t && (e.stencilMask(t),
  53510. E = t)
  53511. }
  53512. ,
  53513. this.setFlipSided = function(t) {
  53514. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53515. M = t)
  53516. }
  53517. ,
  53518. this.setLineWidth = function(t) {
  53519. t !== R && (e.lineWidth(t),
  53520. R = t)
  53521. }
  53522. ,
  53523. this.setPolygonOffset = function(t, i, n) {
  53524. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53525. !t || P === i && O === n || (e.polygonOffset(i, n),
  53526. P = i,
  53527. O = n)
  53528. }
  53529. ,
  53530. this.getScissorTest = function() {
  53531. return L
  53532. }
  53533. ,
  53534. this.setScissorTest = function(t) {
  53535. L = t,
  53536. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53537. }
  53538. ,
  53539. this.activeTexture = function(t) {
  53540. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53541. N !== t && (e.activeTexture(t),
  53542. N = t)
  53543. }
  53544. ,
  53545. this.bindTexture = function(t, i) {
  53546. void 0 === N && r.activeTexture();
  53547. var n = B[N];
  53548. void 0 === n && (n = {
  53549. type: void 0,
  53550. texture: void 0
  53551. },
  53552. B[N] = n),
  53553. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53554. n.type = t,
  53555. n.texture = i)
  53556. }
  53557. ,
  53558. this.compressedTexImage2D = function() {
  53559. try {
  53560. e.compressedTexImage2D.apply(e, arguments)
  53561. } catch (e) {
  53562. console.error(e)
  53563. }
  53564. }
  53565. ,
  53566. this.texImage2D = function() {
  53567. try {
  53568. e.texImage2D.apply(e, arguments)
  53569. } catch (e) {
  53570. console.error(e)
  53571. }
  53572. }
  53573. ,
  53574. this.clearColor = function(t, i, n, r) {
  53575. o.set(t, i, n, r),
  53576. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53577. F.copy(o))
  53578. }
  53579. ,
  53580. this.clearDepth = function(t) {
  53581. V !== t && (e.clearDepth(t),
  53582. V = t)
  53583. }
  53584. ,
  53585. this.clearStencil = function(t) {
  53586. U !== t && (e.clearStencil(t),
  53587. U = t)
  53588. }
  53589. ,
  53590. this.scissor = function(t) {
  53591. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53592. k.copy(t))
  53593. }
  53594. ,
  53595. this.viewport = function(t) {
  53596. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53597. H.copy(t))
  53598. }
  53599. ,
  53600. this.reset = function() {
  53601. for (var t = 0; t < s.length; t++)
  53602. 1 === s[t] && (e.disableVertexAttribArray(t),
  53603. s[t] = 0);
  53604. c = {},
  53605. h = null,
  53606. N = void 0,
  53607. B = {},
  53608. u = null,
  53609. I = null,
  53610. C = null,
  53611. E = null,
  53612. M = null
  53613. }
  53614. }
  53615. ,
  53616. n.LensFlarePlugin = function(e, t) {
  53617. function i() {
  53618. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53619. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53620. o = p.createBuffer(),
  53621. a = p.createBuffer(),
  53622. p.bindBuffer(p.ARRAY_BUFFER, o),
  53623. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53624. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53625. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53626. u = p.createTexture(),
  53627. d = p.createTexture(),
  53628. f.bindTexture(p.TEXTURE_2D, u),
  53629. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53630. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53631. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53632. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53633. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53634. f.bindTexture(p.TEXTURE_2D, d),
  53635. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53636. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53637. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53638. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53639. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53640. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53641. var i;
  53642. i = h ? {
  53643. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53644. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53645. } : {
  53646. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53647. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53648. },
  53649. s = r(i),
  53650. l = {
  53651. vertex: p.getAttribLocation(s, "position"),
  53652. uv: p.getAttribLocation(s, "uv")
  53653. },
  53654. c = {
  53655. renderType: p.getUniformLocation(s, "renderType"),
  53656. map: p.getUniformLocation(s, "map"),
  53657. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53658. opacity: p.getUniformLocation(s, "opacity"),
  53659. color: p.getUniformLocation(s, "color"),
  53660. scale: p.getUniformLocation(s, "scale"),
  53661. rotation: p.getUniformLocation(s, "rotation"),
  53662. screenPosition: p.getUniformLocation(s, "screenPosition")
  53663. }
  53664. }
  53665. function r(t) {
  53666. var i = p.createProgram()
  53667. , n = p.createShader(p.FRAGMENT_SHADER)
  53668. , r = p.createShader(p.VERTEX_SHADER)
  53669. , o = "precision " + e.getPrecision() + " float;\n";
  53670. return p.shaderSource(n, o + t.fragmentShader),
  53671. p.shaderSource(r, o + t.vertexShader),
  53672. p.compileShader(n),
  53673. p.compileShader(r),
  53674. p.attachShader(i, n),
  53675. p.attachShader(i, r),
  53676. p.linkProgram(i),
  53677. i
  53678. }
  53679. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53680. this.render = function(r, g, m) {
  53681. if (0 !== t.length) {
  53682. var v = new n.Vector3
  53683. , A = m.w / m.z
  53684. , y = .5 * m.z
  53685. , C = .5 * m.w
  53686. , I = 16 / m.w
  53687. , E = new n.Vector2(I * A,I)
  53688. , b = new n.Vector3(1,1,0)
  53689. , w = new n.Vector2(1,1);
  53690. void 0 === s && i(),
  53691. p.useProgram(s),
  53692. f.initAttributes(),
  53693. f.enableAttribute(l.vertex),
  53694. f.enableAttribute(l.uv),
  53695. f.disableUnusedAttributes(),
  53696. p.uniform1i(c.occlusionMap, 0),
  53697. p.uniform1i(c.map, 1),
  53698. p.bindBuffer(p.ARRAY_BUFFER, o),
  53699. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53700. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53701. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53702. f.disable(p.CULL_FACE),
  53703. f.setDepthWrite(!1);
  53704. for (var _ = 0, T = t.length; _ < T; _++) {
  53705. I = 16 / m.w,
  53706. E.set(I * A, I);
  53707. var x = t[_];
  53708. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53709. v.applyMatrix4(g.matrixWorldInverse),
  53710. v.applyProjection(g.projectionMatrix),
  53711. b.copy(v),
  53712. w.x = b.x * y + y,
  53713. w.y = b.y * C + C,
  53714. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53715. f.activeTexture(p.TEXTURE0),
  53716. f.bindTexture(p.TEXTURE_2D, null),
  53717. f.activeTexture(p.TEXTURE1),
  53718. f.bindTexture(p.TEXTURE_2D, u),
  53719. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53720. p.uniform1i(c.renderType, 0),
  53721. p.uniform2f(c.scale, E.x, E.y),
  53722. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53723. f.disable(p.BLEND),
  53724. f.enable(p.DEPTH_TEST),
  53725. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53726. f.activeTexture(p.TEXTURE0),
  53727. f.bindTexture(p.TEXTURE_2D, d),
  53728. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53729. p.uniform1i(c.renderType, 1),
  53730. f.disable(p.DEPTH_TEST),
  53731. f.activeTexture(p.TEXTURE1),
  53732. f.bindTexture(p.TEXTURE_2D, u),
  53733. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53734. x.positionScreen.copy(b),
  53735. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53736. p.uniform1i(c.renderType, 2),
  53737. f.enable(p.BLEND);
  53738. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53739. var R = x.lensFlares[S];
  53740. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53741. b.y = R.y,
  53742. b.z = R.z,
  53743. I = R.size * R.scale / m.w,
  53744. E.x = I * A,
  53745. E.y = I,
  53746. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53747. p.uniform2f(c.scale, E.x, E.y),
  53748. p.uniform1f(c.rotation, R.rotation),
  53749. p.uniform1f(c.opacity, R.opacity),
  53750. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53751. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53752. e.setTexture(R.texture, 1),
  53753. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53754. }
  53755. }
  53756. }
  53757. f.enable(p.CULL_FACE),
  53758. f.enable(p.DEPTH_TEST),
  53759. f.setDepthWrite(!0),
  53760. e.resetGLState()
  53761. }
  53762. }
  53763. }
  53764. ,
  53765. n.SpritePlugin = function(e, t) {
  53766. function i() {
  53767. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53768. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53769. a = d.createBuffer(),
  53770. s = d.createBuffer(),
  53771. d.bindBuffer(d.ARRAY_BUFFER, a),
  53772. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53773. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53774. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53775. l = r(),
  53776. c = {
  53777. position: d.getAttribLocation(l, "position"),
  53778. uv: d.getAttribLocation(l, "uv")
  53779. },
  53780. h = {
  53781. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53782. uvScale: d.getUniformLocation(l, "uvScale"),
  53783. rotation: d.getUniformLocation(l, "rotation"),
  53784. scale: d.getUniformLocation(l, "scale"),
  53785. color: d.getUniformLocation(l, "color"),
  53786. map: d.getUniformLocation(l, "map"),
  53787. opacity: d.getUniformLocation(l, "opacity"),
  53788. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53789. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53790. fogType: d.getUniformLocation(l, "fogType"),
  53791. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53792. fogNear: d.getUniformLocation(l, "fogNear"),
  53793. fogFar: d.getUniformLocation(l, "fogFar"),
  53794. fogColor: d.getUniformLocation(l, "fogColor"),
  53795. alphaTest: d.getUniformLocation(l, "alphaTest")
  53796. };
  53797. var i = document.createElement("canvas");
  53798. i.width = 8,
  53799. i.height = 8;
  53800. var o = i.getContext("2d");
  53801. o.fillStyle = "white",
  53802. o.fillRect(0, 0, 8, 8),
  53803. u = new n.Texture(i),
  53804. u.needsUpdate = !0
  53805. }
  53806. function r() {
  53807. var t = d.createProgram()
  53808. , i = d.createShader(d.VERTEX_SHADER)
  53809. , n = d.createShader(d.FRAGMENT_SHADER);
  53810. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53811. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53812. d.compileShader(i),
  53813. d.compileShader(n),
  53814. d.attachShader(t, i),
  53815. d.attachShader(t, n),
  53816. d.linkProgram(t),
  53817. t
  53818. }
  53819. function o(e, t) {
  53820. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53821. }
  53822. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53823. this.render = function(r, v) {
  53824. if (0 !== t.length) {
  53825. void 0 === l && i(),
  53826. d.useProgram(l),
  53827. p.initAttributes(),
  53828. p.enableAttribute(c.position),
  53829. p.enableAttribute(c.uv),
  53830. p.disableUnusedAttributes(),
  53831. p.disable(d.CULL_FACE),
  53832. p.enable(d.BLEND),
  53833. d.bindBuffer(d.ARRAY_BUFFER, a),
  53834. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53835. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53836. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53837. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53838. p.activeTexture(d.TEXTURE0),
  53839. d.uniform1i(h.map, 0);
  53840. var A = 0
  53841. , y = 0
  53842. , C = r.fog;
  53843. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53844. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53845. d.uniform1f(h.fogFar, C.far),
  53846. d.uniform1i(h.fogType, 1),
  53847. A = 1,
  53848. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53849. d.uniform1i(h.fogType, 2),
  53850. A = 2,
  53851. y = 2)) : (d.uniform1i(h.fogType, 0),
  53852. A = 0,
  53853. y = 0);
  53854. for (var I = 0, E = t.length; I < E; I++) {
  53855. var b = t[I];
  53856. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53857. b.z = -b.modelViewMatrix.elements[14]
  53858. }
  53859. t.sort(o);
  53860. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53861. var b = t[I]
  53862. , _ = b.material;
  53863. d.uniform1f(h.alphaTest, _.alphaTest),
  53864. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53865. b.matrixWorld.decompose(f, g, m),
  53866. w[0] = m.x,
  53867. w[1] = m.y;
  53868. var T = 0;
  53869. r.fog && _.fog && (T = y),
  53870. A !== T && (d.uniform1i(h.fogType, T),
  53871. A = T),
  53872. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53873. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53874. d.uniform2f(h.uvScale, 1, 1)),
  53875. d.uniform1f(h.opacity, _.opacity),
  53876. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53877. d.uniform1f(h.rotation, _.rotation),
  53878. d.uniform2fv(h.scale, w),
  53879. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53880. p.setDepthTest(_.depthTest),
  53881. p.setDepthWrite(_.depthWrite),
  53882. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53883. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53884. }
  53885. p.enable(d.CULL_FACE),
  53886. e.resetGLState()
  53887. }
  53888. }
  53889. }
  53890. ,
  53891. Object.defineProperties(n.Box2.prototype, {
  53892. empty: {
  53893. value: function() {
  53894. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53895. this.isEmpty()
  53896. }
  53897. },
  53898. isIntersectionBox: {
  53899. value: function(e) {
  53900. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53901. this.intersectsBox(e)
  53902. }
  53903. }
  53904. }),
  53905. Object.defineProperties(n.Box3.prototype, {
  53906. empty: {
  53907. value: function() {
  53908. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53909. this.isEmpty()
  53910. }
  53911. },
  53912. isIntersectionBox: {
  53913. value: function(e) {
  53914. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53915. this.intersectsBox(e)
  53916. }
  53917. },
  53918. isIntersectionSphere: {
  53919. value: function(e) {
  53920. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53921. this.intersectsSphere(e)
  53922. }
  53923. }
  53924. }),
  53925. Object.defineProperties(n.Matrix3.prototype, {
  53926. multiplyVector3: {
  53927. value: function(e) {
  53928. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53929. e.applyMatrix3(this)
  53930. }
  53931. },
  53932. multiplyVector3Array: {
  53933. value: function(e) {
  53934. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53935. this.applyToVector3Array(e)
  53936. }
  53937. }
  53938. }),
  53939. Object.defineProperties(n.Matrix4.prototype, {
  53940. extractPosition: {
  53941. value: function(e) {
  53942. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53943. this.copyPosition(e)
  53944. }
  53945. },
  53946. setRotationFromQuaternion: {
  53947. value: function(e) {
  53948. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53949. this.makeRotationFromQuaternion(e)
  53950. }
  53951. },
  53952. multiplyVector3: {
  53953. value: function(e) {
  53954. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53955. e.applyProjection(this)
  53956. }
  53957. },
  53958. multiplyVector4: {
  53959. value: function(e) {
  53960. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53961. e.applyMatrix4(this)
  53962. }
  53963. },
  53964. multiplyVector3Array: {
  53965. value: function(e) {
  53966. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53967. this.applyToVector3Array(e)
  53968. }
  53969. },
  53970. rotateAxis: {
  53971. value: function(e) {
  53972. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53973. e.transformDirection(this)
  53974. }
  53975. },
  53976. crossVector: {
  53977. value: function(e) {
  53978. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53979. e.applyMatrix4(this)
  53980. }
  53981. },
  53982. translate: {
  53983. value: function(e) {
  53984. console.error("THREE.Matrix4: .translate() has been removed.")
  53985. }
  53986. },
  53987. rotateX: {
  53988. value: function(e) {
  53989. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53990. }
  53991. },
  53992. rotateY: {
  53993. value: function(e) {
  53994. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53995. }
  53996. },
  53997. rotateZ: {
  53998. value: function(e) {
  53999. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54000. }
  54001. },
  54002. rotateByAxis: {
  54003. value: function(e, t) {
  54004. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54005. }
  54006. }
  54007. }),
  54008. Object.defineProperties(n.Plane.prototype, {
  54009. isIntersectionLine: {
  54010. value: function(e) {
  54011. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54012. this.intersectsLine(e)
  54013. }
  54014. }
  54015. }),
  54016. Object.defineProperties(n.Quaternion.prototype, {
  54017. multiplyVector3: {
  54018. value: function(e) {
  54019. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54020. e.applyQuaternion(this)
  54021. }
  54022. }
  54023. }),
  54024. Object.defineProperties(n.Ray.prototype, {
  54025. isIntersectionBox: {
  54026. value: function(e) {
  54027. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54028. this.intersectsBox(e)
  54029. }
  54030. },
  54031. isIntersectionPlane: {
  54032. value: function(e) {
  54033. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54034. this.intersectsPlane(e)
  54035. }
  54036. },
  54037. isIntersectionSphere: {
  54038. value: function(e) {
  54039. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54040. this.intersectsSphere(e)
  54041. }
  54042. }
  54043. }),
  54044. Object.defineProperties(n.Vector3.prototype, {
  54045. setEulerFromRotationMatrix: {
  54046. value: function() {
  54047. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54048. }
  54049. },
  54050. setEulerFromQuaternion: {
  54051. value: function() {
  54052. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54053. }
  54054. },
  54055. getPositionFromMatrix: {
  54056. value: function(e) {
  54057. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54058. this.setFromMatrixPosition(e)
  54059. }
  54060. },
  54061. getScaleFromMatrix: {
  54062. value: function(e) {
  54063. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54064. this.setFromMatrixScale(e)
  54065. }
  54066. },
  54067. getColumnFromMatrix: {
  54068. value: function(e, t) {
  54069. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54070. this.setFromMatrixColumn(e, t)
  54071. }
  54072. }
  54073. }),
  54074. n.Face4 = function(e, t, i, r, o, a, s) {
  54075. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54076. new n.Face3(e,t,i,o,a,s)
  54077. }
  54078. ,
  54079. n.Vertex = function(e, t, i) {
  54080. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54081. new n.Vector3(e,t,i)
  54082. }
  54083. ,
  54084. Object.defineProperties(n.Object3D.prototype, {
  54085. eulerOrder: {
  54086. get: function() {
  54087. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54088. this.rotation.order
  54089. },
  54090. set: function(e) {
  54091. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54092. this.rotation.order = e
  54093. }
  54094. },
  54095. getChildByName: {
  54096. value: function(e) {
  54097. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54098. this.getObjectByName(e)
  54099. }
  54100. },
  54101. renderDepth: {
  54102. set: function(e) {
  54103. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54104. }
  54105. },
  54106. translate: {
  54107. value: function(e, t) {
  54108. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54109. this.translateOnAxis(t, e)
  54110. }
  54111. },
  54112. useQuaternion: {
  54113. get: function() {
  54114. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54115. },
  54116. set: function(e) {
  54117. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54118. }
  54119. }
  54120. }),
  54121. Object.defineProperties(n, {
  54122. PointCloud: {
  54123. value: function(e, t) {
  54124. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54125. new n.Points(e,t)
  54126. }
  54127. },
  54128. ParticleSystem: {
  54129. value: function(e, t) {
  54130. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54131. new n.Points(e,t)
  54132. }
  54133. }
  54134. }),
  54135. Object.defineProperties(n.Light.prototype, {
  54136. onlyShadow: {
  54137. set: function(e) {
  54138. console.warn("THREE.Light: .onlyShadow has been removed.")
  54139. }
  54140. },
  54141. shadowCameraFov: {
  54142. set: function(e) {
  54143. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54144. this.shadow.camera.fov = e
  54145. }
  54146. },
  54147. shadowCameraLeft: {
  54148. set: function(e) {
  54149. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54150. this.shadow.camera.left = e
  54151. }
  54152. },
  54153. shadowCameraRight: {
  54154. set: function(e) {
  54155. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54156. this.shadow.camera.right = e
  54157. }
  54158. },
  54159. shadowCameraTop: {
  54160. set: function(e) {
  54161. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54162. this.shadow.camera.top = e
  54163. }
  54164. },
  54165. shadowCameraBottom: {
  54166. set: function(e) {
  54167. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54168. this.shadow.camera.bottom = e
  54169. }
  54170. },
  54171. shadowCameraNear: {
  54172. set: function(e) {
  54173. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54174. this.shadow.camera.near = e
  54175. }
  54176. },
  54177. shadowCameraFar: {
  54178. set: function(e) {
  54179. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54180. this.shadow.camera.far = e
  54181. }
  54182. },
  54183. shadowCameraVisible: {
  54184. set: function(e) {
  54185. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54186. }
  54187. },
  54188. shadowBias: {
  54189. set: function(e) {
  54190. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54191. this.shadow.bias = e
  54192. }
  54193. },
  54194. shadowDarkness: {
  54195. set: function(e) {
  54196. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54197. }
  54198. },
  54199. shadowMapWidth: {
  54200. set: function(e) {
  54201. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54202. this.shadow.mapSize.width = e
  54203. }
  54204. },
  54205. shadowMapHeight: {
  54206. set: function(e) {
  54207. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54208. this.shadow.mapSize.height = e
  54209. }
  54210. }
  54211. }),
  54212. Object.defineProperties(n.BufferAttribute.prototype, {
  54213. length: {
  54214. get: function() {
  54215. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54216. this.array.length
  54217. }
  54218. }
  54219. }),
  54220. Object.defineProperties(n.BufferGeometry.prototype, {
  54221. drawcalls: {
  54222. get: function() {
  54223. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54224. this.groups
  54225. }
  54226. },
  54227. offsets: {
  54228. get: function() {
  54229. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54230. this.groups
  54231. }
  54232. },
  54233. addIndex: {
  54234. value: function(e) {
  54235. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54236. this.setIndex(e)
  54237. }
  54238. },
  54239. addDrawCall: {
  54240. value: function(e, t, i) {
  54241. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54242. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54243. this.addGroup(e, t)
  54244. }
  54245. },
  54246. clearDrawCalls: {
  54247. value: function() {
  54248. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54249. this.clearGroups()
  54250. }
  54251. },
  54252. computeTangents: {
  54253. value: function() {
  54254. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54255. }
  54256. },
  54257. computeOffsets: {
  54258. value: function() {
  54259. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54260. }
  54261. }
  54262. }),
  54263. Object.defineProperties(n.Material.prototype, {
  54264. wrapAround: {
  54265. get: function() {
  54266. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54267. },
  54268. set: function(e) {
  54269. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54270. }
  54271. },
  54272. wrapRGB: {
  54273. get: function() {
  54274. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54275. new n.Color
  54276. }
  54277. }
  54278. }),
  54279. Object.defineProperties(n, {
  54280. PointCloudMaterial: {
  54281. value: function(e) {
  54282. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54283. new n.PointsMaterial(e)
  54284. }
  54285. },
  54286. ParticleBasicMaterial: {
  54287. value: function(e) {
  54288. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54289. new n.PointsMaterial(e)
  54290. }
  54291. },
  54292. ParticleSystemMaterial: {
  54293. value: function(e) {
  54294. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54295. new n.PointsMaterial(e)
  54296. }
  54297. }
  54298. }),
  54299. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54300. metal: {
  54301. get: function() {
  54302. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54303. !1
  54304. },
  54305. set: function(e) {
  54306. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54307. }
  54308. }
  54309. }),
  54310. Object.defineProperties(n.ShaderMaterial.prototype, {
  54311. derivatives: {
  54312. get: function() {
  54313. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54314. this.extensions.derivatives
  54315. },
  54316. set: function(e) {
  54317. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54318. this.extensions.derivatives = e
  54319. }
  54320. }
  54321. }),
  54322. Object.defineProperties(n.WebGLRenderer.prototype, {
  54323. supportsFloatTextures: {
  54324. value: function() {
  54325. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54326. this.extensions.get("OES_texture_float")
  54327. }
  54328. },
  54329. supportsHalfFloatTextures: {
  54330. value: function() {
  54331. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54332. this.extensions.get("OES_texture_half_float")
  54333. }
  54334. },
  54335. supportsStandardDerivatives: {
  54336. value: function() {
  54337. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54338. this.extensions.get("OES_standard_derivatives")
  54339. }
  54340. },
  54341. supportsCompressedTextureS3TC: {
  54342. value: function() {
  54343. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54344. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54345. }
  54346. },
  54347. supportsCompressedTexturePVRTC: {
  54348. value: function() {
  54349. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54350. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54351. }
  54352. },
  54353. supportsBlendMinMax: {
  54354. value: function() {
  54355. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54356. this.extensions.get("EXT_blend_minmax")
  54357. }
  54358. },
  54359. supportsVertexTextures: {
  54360. value: function() {
  54361. return this.capabilities.vertexTextures
  54362. }
  54363. },
  54364. supportsInstancedArrays: {
  54365. value: function() {
  54366. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54367. this.extensions.get("ANGLE_instanced_arrays")
  54368. }
  54369. },
  54370. enableScissorTest: {
  54371. value: function(e) {
  54372. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54373. this.setScissorTest(e)
  54374. }
  54375. },
  54376. initMaterial: {
  54377. value: function() {
  54378. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54379. }
  54380. },
  54381. addPrePlugin: {
  54382. value: function() {
  54383. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54384. }
  54385. },
  54386. addPostPlugin: {
  54387. value: function() {
  54388. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54389. }
  54390. },
  54391. updateShadowMap: {
  54392. value: function() {
  54393. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54394. }
  54395. },
  54396. shadowMapEnabled: {
  54397. get: function() {
  54398. return this.shadowMap.enabled
  54399. },
  54400. set: function(e) {
  54401. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54402. this.shadowMap.enabled = e
  54403. }
  54404. },
  54405. shadowMapType: {
  54406. get: function() {
  54407. return this.shadowMap.type
  54408. },
  54409. set: function(e) {
  54410. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54411. this.shadowMap.type = e
  54412. }
  54413. },
  54414. shadowMapCullFace: {
  54415. get: function() {
  54416. return this.shadowMap.cullFace
  54417. },
  54418. set: function(e) {
  54419. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54420. this.shadowMap.cullFace = e
  54421. }
  54422. }
  54423. }),
  54424. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54425. wrapS: {
  54426. get: function() {
  54427. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54428. this.texture.wrapS
  54429. },
  54430. set: function(e) {
  54431. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54432. this.texture.wrapS = e
  54433. }
  54434. },
  54435. wrapT: {
  54436. get: function() {
  54437. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54438. this.texture.wrapT
  54439. },
  54440. set: function(e) {
  54441. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54442. this.texture.wrapT = e
  54443. }
  54444. },
  54445. magFilter: {
  54446. get: function() {
  54447. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54448. this.texture.magFilter
  54449. },
  54450. set: function(e) {
  54451. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54452. this.texture.magFilter = e
  54453. }
  54454. },
  54455. minFilter: {
  54456. get: function() {
  54457. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54458. this.texture.minFilter
  54459. },
  54460. set: function(e) {
  54461. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54462. this.texture.minFilter = e
  54463. }
  54464. },
  54465. anisotropy: {
  54466. get: function() {
  54467. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54468. this.texture.anisotropy
  54469. },
  54470. set: function(e) {
  54471. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54472. this.texture.anisotropy = e
  54473. }
  54474. },
  54475. offset: {
  54476. get: function() {
  54477. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54478. this.texture.offset
  54479. },
  54480. set: function(e) {
  54481. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54482. this.texture.offset = e
  54483. }
  54484. },
  54485. repeat: {
  54486. get: function() {
  54487. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54488. this.texture.repeat
  54489. },
  54490. set: function(e) {
  54491. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54492. this.texture.repeat = e
  54493. }
  54494. },
  54495. format: {
  54496. get: function() {
  54497. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54498. this.texture.format
  54499. },
  54500. set: function(e) {
  54501. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54502. this.texture.format = e
  54503. }
  54504. },
  54505. type: {
  54506. get: function() {
  54507. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54508. this.texture.type
  54509. },
  54510. set: function(e) {
  54511. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54512. this.texture.type = e
  54513. }
  54514. },
  54515. generateMipmaps: {
  54516. get: function() {
  54517. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54518. this.texture.generateMipmaps
  54519. },
  54520. set: function(e) {
  54521. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54522. this.texture.generateMipmaps = e
  54523. }
  54524. }
  54525. }),
  54526. n.GeometryUtils = {
  54527. merge: function(e, t, i) {
  54528. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54529. var r;
  54530. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54531. r = t.matrix,
  54532. t = t.geometry),
  54533. e.merge(t, r, i)
  54534. },
  54535. center: function(e) {
  54536. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54537. e.center()
  54538. }
  54539. },
  54540. n.ImageUtils = {
  54541. crossOrigin: void 0,
  54542. loadTexture: function(e, t, i, r) {
  54543. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54544. var o = new n.TextureLoader;
  54545. o.setCrossOrigin(this.crossOrigin);
  54546. var a = o.load(e, i, void 0, r);
  54547. return t && (a.mapping = t),
  54548. a
  54549. },
  54550. loadTextureCube: function(e, t, i, r) {
  54551. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54552. var o = new n.CubeTextureLoader;
  54553. o.setCrossOrigin(this.crossOrigin);
  54554. var a = o.load(e, i, void 0, r);
  54555. return t && (a.mapping = t),
  54556. a
  54557. },
  54558. loadCompressedTexture: function() {
  54559. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54560. },
  54561. loadCompressedTextureCube: function() {
  54562. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54563. }
  54564. },
  54565. n.Projector = function() {
  54566. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54567. this.projectVector = function(e, t) {
  54568. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54569. e.project(t)
  54570. }
  54571. ,
  54572. this.unprojectVector = function(e, t) {
  54573. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54574. e.unproject(t)
  54575. }
  54576. ,
  54577. this.pickingRay = function(e, t) {
  54578. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54579. }
  54580. }
  54581. ,
  54582. n.CanvasRenderer = function() {
  54583. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54584. this.domElement = document.createElement("canvas"),
  54585. this.clear = function() {}
  54586. ,
  54587. this.render = function() {}
  54588. ,
  54589. this.setClearColor = function() {}
  54590. ,
  54591. this.setSize = function() {}
  54592. }
  54593. ,
  54594. n.MeshFaceMaterial = n.MultiMaterial,
  54595. n.CurveUtils = {
  54596. tangentQuadraticBezier: function(e, t, i, n) {
  54597. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54598. },
  54599. tangentCubicBezier: function(e, t, i, n, r) {
  54600. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54601. },
  54602. tangentSpline: function(e, t, i, n, r) {
  54603. var o = 6 * e * e - 6 * e
  54604. , a = 3 * e * e - 4 * e + 1
  54605. , s = -6 * e * e + 6 * e
  54606. , l = 3 * e * e - 2 * e;
  54607. return o + a + s + l
  54608. },
  54609. interpolate: function(e, t, i, n, r) {
  54610. var o = .5 * (i - e)
  54611. , a = .5 * (n - t)
  54612. , s = r * r
  54613. , l = r * s;
  54614. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54615. }
  54616. },
  54617. n.SceneUtils = {
  54618. createMultiMaterialObject: function(e, t) {
  54619. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54620. i.add(new n.Mesh(e,t[r]));
  54621. return i
  54622. },
  54623. detach: function(e, t, i) {
  54624. e.applyMatrix(t.matrixWorld),
  54625. t.remove(e),
  54626. i.add(e)
  54627. },
  54628. attach: function(e, t, i) {
  54629. var r = new n.Matrix4;
  54630. r.getInverse(i.matrixWorld),
  54631. e.applyMatrix(r),
  54632. t.remove(e),
  54633. i.add(e)
  54634. }
  54635. },
  54636. n.ShapeUtils = {
  54637. area: function(e) {
  54638. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54639. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54640. return .5 * i
  54641. },
  54642. triangulate: function() {
  54643. function e(e, t, i, n, r, o) {
  54644. var a, s, l, c, h, u, d, p, f;
  54645. if (s = e[o[t]].x,
  54646. l = e[o[t]].y,
  54647. c = e[o[i]].x,
  54648. h = e[o[i]].y,
  54649. u = e[o[n]].x,
  54650. d = e[o[n]].y,
  54651. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54652. return !1;
  54653. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54654. for (g = u - c,
  54655. m = d - h,
  54656. v = s - u,
  54657. A = l - d,
  54658. y = c - s,
  54659. C = h - l,
  54660. a = 0; a < r; a++)
  54661. if (p = e[o[a]].x,
  54662. f = e[o[a]].y,
  54663. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54664. E = f - l,
  54665. b = p - c,
  54666. w = f - h,
  54667. _ = p - u,
  54668. T = f - d,
  54669. M = g * w - m * b,
  54670. x = y * E - C * I,
  54671. S = v * T - A * _,
  54672. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54673. return !1;
  54674. return !0
  54675. }
  54676. return function(t, i) {
  54677. var r = t.length;
  54678. if (r < 3)
  54679. return null;
  54680. var o, a, s, l = [], c = [], h = [];
  54681. if (n.ShapeUtils.area(t) > 0)
  54682. for (a = 0; a < r; a++)
  54683. c[a] = a;
  54684. else
  54685. for (a = 0; a < r; a++)
  54686. c[a] = r - 1 - a;
  54687. var u = r
  54688. , d = 2 * u;
  54689. for (a = u - 1; u > 2; ) {
  54690. if (d-- <= 0)
  54691. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54692. i ? h : l;
  54693. if (o = a,
  54694. u <= o && (o = 0),
  54695. a = o + 1,
  54696. u <= a && (a = 0),
  54697. s = a + 1,
  54698. u <= s && (s = 0),
  54699. e(t, o, a, s, u, c)) {
  54700. var p, f, g, m, v;
  54701. for (p = c[o],
  54702. f = c[a],
  54703. g = c[s],
  54704. l.push([t[p], t[f], t[g]]),
  54705. h.push([c[o], c[a], c[s]]),
  54706. m = a,
  54707. v = a + 1; v < u; m++,
  54708. v++)
  54709. c[m] = c[v];
  54710. u--,
  54711. d = 2 * u
  54712. }
  54713. }
  54714. return i ? h : l
  54715. }
  54716. }(),
  54717. triangulateShape: function(e, t) {
  54718. function i(e, t, i) {
  54719. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54720. }
  54721. function r(e, t, n, r, o) {
  54722. var a = t.x - e.x
  54723. , s = t.y - e.y
  54724. , l = r.x - n.x
  54725. , c = r.y - n.y
  54726. , h = e.x - n.x
  54727. , u = e.y - n.y
  54728. , d = s * l - a * c
  54729. , p = s * h - a * u;
  54730. if (Math.abs(d) > Number.EPSILON) {
  54731. var f;
  54732. if (d > 0) {
  54733. if (p < 0 || p > d)
  54734. return [];
  54735. if (f = c * h - l * u,
  54736. f < 0 || f > d)
  54737. return []
  54738. } else {
  54739. if (p > 0 || p < d)
  54740. return [];
  54741. if (f = c * h - l * u,
  54742. f > 0 || f < d)
  54743. return []
  54744. }
  54745. if (0 === f)
  54746. return !o || 0 !== p && p !== d ? [e] : [];
  54747. if (f === d)
  54748. return !o || 0 !== p && p !== d ? [t] : [];
  54749. if (0 === p)
  54750. return [n];
  54751. if (p === d)
  54752. return [r];
  54753. var g = f / d;
  54754. return [{
  54755. x: e.x + g * a,
  54756. y: e.y + g * s
  54757. }]
  54758. }
  54759. if (0 !== p || c * h !== l * u)
  54760. return [];
  54761. var m = 0 === a && 0 === s
  54762. , v = 0 === l && 0 === c;
  54763. if (m && v)
  54764. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54765. if (m)
  54766. return i(n, r, e) ? [e] : [];
  54767. if (v)
  54768. return i(e, t, n) ? [n] : [];
  54769. var A, y, C, I, E, b, w, _;
  54770. return 0 !== a ? (e.x < t.x ? (A = e,
  54771. C = e.x,
  54772. y = t,
  54773. I = t.x) : (A = t,
  54774. C = t.x,
  54775. y = e,
  54776. I = e.x),
  54777. n.x < r.x ? (E = n,
  54778. w = n.x,
  54779. b = r,
  54780. _ = r.x) : (E = r,
  54781. w = r.x,
  54782. b = n,
  54783. _ = n.x)) : (e.y < t.y ? (A = e,
  54784. C = e.y,
  54785. y = t,
  54786. I = t.y) : (A = t,
  54787. C = t.y,
  54788. y = e,
  54789. I = e.y),
  54790. n.y < r.y ? (E = n,
  54791. w = n.y,
  54792. b = r,
  54793. _ = r.y) : (E = r,
  54794. w = r.y,
  54795. b = n,
  54796. _ = n.y)),
  54797. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54798. }
  54799. function o(e, t, i, n) {
  54800. var r = t.x - e.x
  54801. , o = t.y - e.y
  54802. , a = i.x - e.x
  54803. , s = i.y - e.y
  54804. , l = n.x - e.x
  54805. , c = n.y - e.y
  54806. , h = r * s - o * a
  54807. , u = r * c - o * l;
  54808. if (Math.abs(h) > Number.EPSILON) {
  54809. var d = l * s - c * a;
  54810. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54811. }
  54812. return u > 0
  54813. }
  54814. function a(e, t) {
  54815. function i(e, t) {
  54816. var i = A.length - 1
  54817. , n = e - 1;
  54818. n < 0 && (n = i);
  54819. var r = e + 1;
  54820. r > i && (r = 0);
  54821. var a = o(A[e], A[n], A[r], s[t]);
  54822. if (!a)
  54823. return !1;
  54824. var l = s.length - 1
  54825. , c = t - 1;
  54826. c < 0 && (c = l);
  54827. var h = t + 1;
  54828. return h > l && (h = 0),
  54829. a = o(s[t], s[c], s[h], A[e]),
  54830. !!a
  54831. }
  54832. function n(e, t) {
  54833. var i, n, o;
  54834. for (i = 0; i < A.length; i++)
  54835. if (n = i + 1,
  54836. n %= A.length,
  54837. o = r(e, t, A[i], A[n], !0),
  54838. o.length > 0)
  54839. return !0;
  54840. return !1
  54841. }
  54842. function a(e, i) {
  54843. var n, o, a, s, l;
  54844. for (n = 0; n < y.length; n++)
  54845. for (o = t[y[n]],
  54846. a = 0; a < o.length; a++)
  54847. if (s = a + 1,
  54848. s %= o.length,
  54849. l = r(e, i, o[a], o[s], !0),
  54850. l.length > 0)
  54851. return !0;
  54852. return !1
  54853. }
  54854. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54855. y.push(I);
  54856. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54857. if (w--,
  54858. w < 0) {
  54859. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54860. break
  54861. }
  54862. for (c = b; c < A.length; c++) {
  54863. h = A[c],
  54864. l = -1;
  54865. for (var I = 0; I < y.length; I++)
  54866. if (d = y[I],
  54867. p = h.x + ":" + h.y + ":" + d,
  54868. void 0 === C[p]) {
  54869. s = t[d];
  54870. for (var _ = 0; _ < s.length; _++)
  54871. if (u = s[_],
  54872. i(c, _) && !n(h, u) && !a(h, u)) {
  54873. l = _,
  54874. y.splice(I, 1),
  54875. f = A.slice(0, c + 1),
  54876. g = A.slice(c),
  54877. m = s.slice(l),
  54878. v = s.slice(0, l + 1),
  54879. A = f.concat(m).concat(v).concat(g),
  54880. b = c;
  54881. break
  54882. }
  54883. if (l >= 0)
  54884. break;
  54885. C[p] = !0
  54886. }
  54887. if (l >= 0)
  54888. break
  54889. }
  54890. }
  54891. return A
  54892. }
  54893. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54894. Array.prototype.push.apply(f, t[g]);
  54895. for (s = 0,
  54896. l = f.length; s < l; s++)
  54897. u = f[s].x + ":" + f[s].y,
  54898. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54899. p[u] = s;
  54900. var v = a(e, t)
  54901. , A = n.ShapeUtils.triangulate(v, !1);
  54902. for (s = 0,
  54903. l = A.length; s < l; s++)
  54904. for (h = A[s],
  54905. c = 0; c < 3; c++)
  54906. u = h[c].x + ":" + h[c].y,
  54907. d = p[u],
  54908. void 0 !== d && (h[c] = d);
  54909. return A.concat()
  54910. },
  54911. isClockWise: function(e) {
  54912. return n.ShapeUtils.area(e) < 0
  54913. },
  54914. b2: function() {
  54915. function e(e, t) {
  54916. var i = 1 - e;
  54917. return i * i * t
  54918. }
  54919. function t(e, t) {
  54920. return 2 * (1 - e) * e * t
  54921. }
  54922. function i(e, t) {
  54923. return e * e * t
  54924. }
  54925. return function(n, r, o, a) {
  54926. return e(n, r) + t(n, o) + i(n, a)
  54927. }
  54928. }(),
  54929. b3: function() {
  54930. function e(e, t) {
  54931. var i = 1 - e;
  54932. return i * i * i * t
  54933. }
  54934. function t(e, t) {
  54935. var i = 1 - e;
  54936. return 3 * i * i * e * t
  54937. }
  54938. function i(e, t) {
  54939. var i = 1 - e;
  54940. return 3 * i * e * e * t
  54941. }
  54942. function n(e, t) {
  54943. return e * e * e * t
  54944. }
  54945. return function(r, o, a, s, l) {
  54946. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54947. }
  54948. }()
  54949. },
  54950. n.Curve = function() {}
  54951. ,
  54952. n.Curve.prototype = {
  54953. constructor: n.Curve,
  54954. getPoint: function(e) {
  54955. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54956. null
  54957. },
  54958. getPointAt: function(e) {
  54959. var t = this.getUtoTmapping(e);
  54960. return this.getPoint(t)
  54961. },
  54962. getPoints: function(e) {
  54963. e || (e = 5);
  54964. var t, i = [];
  54965. for (t = 0; t <= e; t++)
  54966. i.push(this.getPoint(t / e));
  54967. return i
  54968. },
  54969. getSpacedPoints: function(e) {
  54970. e || (e = 5);
  54971. var t, i = [];
  54972. for (t = 0; t <= e; t++)
  54973. i.push(this.getPointAt(t / e));
  54974. return i
  54975. },
  54976. getLength: function() {
  54977. var e = this.getLengths();
  54978. return e[e.length - 1]
  54979. },
  54980. getLengths: function(e) {
  54981. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54982. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54983. return this.cacheArcLengths;
  54984. this.needsUpdate = !1;
  54985. var t, i, n = [], r = this.getPoint(0), o = 0;
  54986. for (n.push(0),
  54987. i = 1; i <= e; i++)
  54988. t = this.getPoint(i / e),
  54989. o += t.distanceTo(r),
  54990. n.push(o),
  54991. r = t;
  54992. return this.cacheArcLengths = n,
  54993. n
  54994. },
  54995. updateArcLengths: function() {
  54996. this.needsUpdate = !0,
  54997. this.getLengths()
  54998. },
  54999. getUtoTmapping: function(e, t) {
  55000. var i, n = this.getLengths(), r = 0, o = n.length;
  55001. i = t ? t : e * n[o - 1];
  55002. for (var a, s = 0, l = o - 1; s <= l; )
  55003. if (r = Math.floor(s + (l - s) / 2),
  55004. a = n[r] - i,
  55005. a < 0)
  55006. s = r + 1;
  55007. else {
  55008. if (!(a > 0)) {
  55009. l = r;
  55010. break
  55011. }
  55012. l = r - 1
  55013. }
  55014. if (r = l,
  55015. n[r] === i) {
  55016. var c = r / (o - 1);
  55017. return c
  55018. }
  55019. var h = n[r]
  55020. , u = n[r + 1]
  55021. , d = u - h
  55022. , p = (i - h) / d
  55023. , c = (r + p) / (o - 1);
  55024. return c
  55025. },
  55026. getTangent: function(e) {
  55027. var t = 1e-4
  55028. , i = e - t
  55029. , n = e + t;
  55030. i < 0 && (i = 0),
  55031. n > 1 && (n = 1);
  55032. var r = this.getPoint(i)
  55033. , o = this.getPoint(n)
  55034. , a = o.clone().sub(r);
  55035. return a.normalize()
  55036. },
  55037. getTangentAt: function(e) {
  55038. var t = this.getUtoTmapping(e);
  55039. return this.getTangent(t)
  55040. }
  55041. },
  55042. n.Curve.create = function(e, t) {
  55043. return e.prototype = Object.create(n.Curve.prototype),
  55044. e.prototype.constructor = e,
  55045. e.prototype.getPoint = t,
  55046. e
  55047. }
  55048. ,
  55049. n.CurvePath = function() {
  55050. this.curves = [],
  55051. this.autoClose = !1
  55052. }
  55053. ,
  55054. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55055. n.CurvePath.prototype.constructor = n.CurvePath,
  55056. n.CurvePath.prototype.add = function(e) {
  55057. this.curves.push(e)
  55058. }
  55059. ,
  55060. n.CurvePath.prototype.closePath = function() {
  55061. var e = this.curves[0].getPoint(0)
  55062. , t = this.curves[this.curves.length - 1].getPoint(1);
  55063. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55064. }
  55065. ,
  55066. n.CurvePath.prototype.getPoint = function(e) {
  55067. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55068. if (i[n] >= t) {
  55069. var r = i[n] - t
  55070. , o = this.curves[n]
  55071. , a = 1 - r / o.getLength();
  55072. return o.getPointAt(a)
  55073. }
  55074. n++
  55075. }
  55076. return null
  55077. }
  55078. ,
  55079. n.CurvePath.prototype.getLength = function() {
  55080. var e = this.getCurveLengths();
  55081. return e[e.length - 1]
  55082. }
  55083. ,
  55084. n.CurvePath.prototype.getCurveLengths = function() {
  55085. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55086. return this.cacheLengths;
  55087. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55088. t += this.curves[i].getLength(),
  55089. e.push(t);
  55090. return this.cacheLengths = e,
  55091. e
  55092. }
  55093. ,
  55094. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55095. var t = this.getPoints(e);
  55096. return this.createGeometry(t)
  55097. }
  55098. ,
  55099. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55100. var t = this.getSpacedPoints(e);
  55101. return this.createGeometry(t)
  55102. }
  55103. ,
  55104. n.CurvePath.prototype.createGeometry = function(e) {
  55105. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55106. var o = e[i];
  55107. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55108. }
  55109. return t
  55110. }
  55111. ,
  55112. n.Font = function(e) {
  55113. this.data = e
  55114. }
  55115. ,
  55116. n.Font.prototype = {
  55117. constructor: n.Font,
  55118. generateShapes: function(e, t, i) {
  55119. function r(e) {
  55120. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55121. var c = o(i[l], n, r);
  55122. r += c.offset,
  55123. s.push(c.path)
  55124. }
  55125. return s
  55126. }
  55127. function o(e, t, r) {
  55128. var o = a.glyphs[e] || a.glyphs["?"];
  55129. if (o) {
  55130. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55131. if (o.o)
  55132. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55133. var _ = E[b++];
  55134. switch (_) {
  55135. case "m":
  55136. s = E[b++] * t + r,
  55137. l = E[b++] * t,
  55138. A.moveTo(s, l);
  55139. break;
  55140. case "l":
  55141. s = E[b++] * t + r,
  55142. l = E[b++] * t,
  55143. A.lineTo(s, l);
  55144. break;
  55145. case "q":
  55146. if (c = E[b++] * t + r,
  55147. h = E[b++] * t,
  55148. p = E[b++] * t + r,
  55149. f = E[b++] * t,
  55150. A.quadraticCurveTo(p, f, c, h),
  55151. v = y[y.length - 1]) {
  55152. u = v.x,
  55153. d = v.y;
  55154. for (var T = 1; T <= i; T++) {
  55155. var x = T / i;
  55156. C(x, u, p, c),
  55157. C(x, d, f, h)
  55158. }
  55159. }
  55160. break;
  55161. case "b":
  55162. if (c = E[b++] * t + r,
  55163. h = E[b++] * t,
  55164. p = E[b++] * t + r,
  55165. f = E[b++] * t,
  55166. g = E[b++] * t + r,
  55167. m = E[b++] * t,
  55168. A.bezierCurveTo(p, f, g, m, c, h),
  55169. v = y[y.length - 1]) {
  55170. u = v.x,
  55171. d = v.y;
  55172. for (var T = 1; T <= i; T++) {
  55173. var x = T / i;
  55174. I(x, u, p, g, c),
  55175. I(x, d, f, m, h)
  55176. }
  55177. }
  55178. }
  55179. }
  55180. return {
  55181. offset: o.ha * t,
  55182. path: A
  55183. }
  55184. }
  55185. }
  55186. void 0 === t && (t = 100),
  55187. void 0 === i && (i = 4);
  55188. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55189. Array.prototype.push.apply(l, s[c].toShapes());
  55190. return l
  55191. }
  55192. },
  55193. n.Path = function(e) {
  55194. n.CurvePath.call(this),
  55195. this.actions = [],
  55196. e && this.fromPoints(e)
  55197. }
  55198. ,
  55199. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55200. n.Path.prototype.constructor = n.Path,
  55201. n.Path.prototype.fromPoints = function(e) {
  55202. this.moveTo(e[0].x, e[0].y);
  55203. for (var t = 1, i = e.length; t < i; t++)
  55204. this.lineTo(e[t].x, e[t].y)
  55205. }
  55206. ,
  55207. n.Path.prototype.moveTo = function(e, t) {
  55208. this.actions.push({
  55209. action: "moveTo",
  55210. args: [e, t]
  55211. })
  55212. }
  55213. ,
  55214. n.Path.prototype.lineTo = function(e, t) {
  55215. var i = this.actions[this.actions.length - 1].args
  55216. , r = i[i.length - 2]
  55217. , o = i[i.length - 1]
  55218. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55219. this.curves.push(a),
  55220. this.actions.push({
  55221. action: "lineTo",
  55222. args: [e, t]
  55223. })
  55224. }
  55225. ,
  55226. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55227. var o = this.actions[this.actions.length - 1].args
  55228. , a = o[o.length - 2]
  55229. , s = o[o.length - 1]
  55230. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55231. this.curves.push(l),
  55232. this.actions.push({
  55233. action: "quadraticCurveTo",
  55234. args: [e, t, i, r]
  55235. })
  55236. }
  55237. ,
  55238. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55239. var s = this.actions[this.actions.length - 1].args
  55240. , l = s[s.length - 2]
  55241. , c = s[s.length - 1]
  55242. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55243. this.curves.push(h),
  55244. this.actions.push({
  55245. action: "bezierCurveTo",
  55246. args: [e, t, i, r, o, a]
  55247. })
  55248. }
  55249. ,
  55250. n.Path.prototype.splineThru = function(e) {
  55251. var t = Array.prototype.slice.call(arguments)
  55252. , i = this.actions[this.actions.length - 1].args
  55253. , r = i[i.length - 2]
  55254. , o = i[i.length - 1]
  55255. , a = [new n.Vector2(r,o)];
  55256. Array.prototype.push.apply(a, e);
  55257. var s = new n.SplineCurve(a);
  55258. this.curves.push(s),
  55259. this.actions.push({
  55260. action: "splineThru",
  55261. args: t
  55262. })
  55263. }
  55264. ,
  55265. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55266. var a = this.actions[this.actions.length - 1].args
  55267. , s = a[a.length - 2]
  55268. , l = a[a.length - 1];
  55269. this.absarc(e + s, t + l, i, n, r, o)
  55270. }
  55271. ,
  55272. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55273. this.absellipse(e, t, i, i, n, r, o)
  55274. }
  55275. ,
  55276. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55277. var l = this.actions[this.actions.length - 1].args
  55278. , c = l[l.length - 2]
  55279. , h = l[l.length - 1];
  55280. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55281. }
  55282. ,
  55283. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55284. var c = [e, t, i, r, o, a, s, l || 0]
  55285. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55286. this.curves.push(h);
  55287. var u = h.getPoint(1);
  55288. c.push(u.x),
  55289. c.push(u.y),
  55290. this.actions.push({
  55291. action: "ellipse",
  55292. args: c
  55293. })
  55294. }
  55295. ,
  55296. n.Path.prototype.getSpacedPoints = function(e) {
  55297. e || (e = 40);
  55298. for (var t = [], i = 0; i < e; i++)
  55299. t.push(this.getPoint(i / e));
  55300. return this.autoClose && t.push(t[0]),
  55301. t
  55302. }
  55303. ,
  55304. n.Path.prototype.getPoints = function(e) {
  55305. e = e || 12;
  55306. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55307. var A = this.actions[m]
  55308. , y = A.action
  55309. , C = A.args;
  55310. switch (y) {
  55311. case "moveTo":
  55312. g.push(new n.Vector2(C[0],C[1]));
  55313. break;
  55314. case "lineTo":
  55315. g.push(new n.Vector2(C[0],C[1]));
  55316. break;
  55317. case "quadraticCurveTo":
  55318. t = C[2],
  55319. i = C[3],
  55320. a = C[0],
  55321. s = C[1],
  55322. g.length > 0 ? (h = g[g.length - 1],
  55323. l = h.x,
  55324. c = h.y) : (h = this.actions[m - 1].args,
  55325. l = h[h.length - 2],
  55326. c = h[h.length - 1]);
  55327. for (var I = 1; I <= e; I++) {
  55328. var E = I / e;
  55329. u = p(E, l, a, t),
  55330. d = p(E, c, s, i),
  55331. g.push(new n.Vector2(u,d))
  55332. }
  55333. break;
  55334. case "bezierCurveTo":
  55335. t = C[4],
  55336. i = C[5],
  55337. a = C[0],
  55338. s = C[1],
  55339. r = C[2],
  55340. o = C[3],
  55341. g.length > 0 ? (h = g[g.length - 1],
  55342. l = h.x,
  55343. c = h.y) : (h = this.actions[m - 1].args,
  55344. l = h[h.length - 2],
  55345. c = h[h.length - 1]);
  55346. for (var I = 1; I <= e; I++) {
  55347. var E = I / e;
  55348. u = f(E, l, a, r, t),
  55349. d = f(E, c, s, o, i),
  55350. g.push(new n.Vector2(u,d))
  55351. }
  55352. break;
  55353. case "splineThru":
  55354. h = this.actions[m - 1].args;
  55355. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55356. , w = [b]
  55357. , _ = e * C[0].length;
  55358. w = w.concat(C[0]);
  55359. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55360. g.push(T.getPointAt(I / _));
  55361. break;
  55362. case "arc":
  55363. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55364. var E = I / N;
  55365. L || (E = 1 - E),
  55366. x = P + E * D,
  55367. u = S + R * Math.cos(x),
  55368. d = M + R * Math.sin(x),
  55369. g.push(new n.Vector2(u,d))
  55370. }
  55371. break;
  55372. case "ellipse":
  55373. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55374. 0 !== k && (B = Math.cos(k),
  55375. F = Math.sin(k));
  55376. for (var I = 1; I <= N; I++) {
  55377. var E = I / N;
  55378. if (L || (E = 1 - E),
  55379. x = P + E * D,
  55380. u = S + V * Math.cos(x),
  55381. d = M + U * Math.sin(x),
  55382. 0 !== k) {
  55383. var H = u
  55384. , G = d;
  55385. u = (H - S) * B - (G - M) * F + S,
  55386. d = (H - S) * F + (G - M) * B + M
  55387. }
  55388. g.push(new n.Vector2(u,d))
  55389. }
  55390. }
  55391. }
  55392. var z = g[g.length - 1];
  55393. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55394. this.autoClose && g.push(g[0]),
  55395. g
  55396. }
  55397. ,
  55398. n.Path.prototype.toShapes = function(e, t) {
  55399. function i(e) {
  55400. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55401. var a = e[r]
  55402. , s = a.args
  55403. , l = a.action;
  55404. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55405. i = new n.Path),
  55406. i[l].apply(i, s)
  55407. }
  55408. return 0 !== i.actions.length && t.push(i),
  55409. t
  55410. }
  55411. function r(e) {
  55412. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55413. var o = e[i]
  55414. , a = new n.Shape;
  55415. a.actions = o.actions,
  55416. a.curves = o.curves,
  55417. t.push(a)
  55418. }
  55419. return t
  55420. }
  55421. function o(e, t) {
  55422. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55423. var a = t[r]
  55424. , s = t[o]
  55425. , l = s.x - a.x
  55426. , c = s.y - a.y;
  55427. if (Math.abs(c) > Number.EPSILON) {
  55428. if (c < 0 && (a = t[o],
  55429. l = -l,
  55430. s = t[r],
  55431. c = -c),
  55432. e.y < a.y || e.y > s.y)
  55433. continue;
  55434. if (e.y === a.y) {
  55435. if (e.x === a.x)
  55436. return !0
  55437. } else {
  55438. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55439. if (0 === h)
  55440. return !0;
  55441. if (h < 0)
  55442. continue;
  55443. n = !n
  55444. }
  55445. } else {
  55446. if (e.y !== a.y)
  55447. continue;
  55448. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55449. return !0
  55450. }
  55451. }
  55452. return n
  55453. }
  55454. var a = n.ShapeUtils.isClockWise
  55455. , s = i(this.actions);
  55456. if (0 === s.length)
  55457. return [];
  55458. if (t === !0)
  55459. return r(s);
  55460. var l, c, h, u = [];
  55461. if (1 === s.length)
  55462. return c = s[0],
  55463. h = new n.Shape,
  55464. h.actions = c.actions,
  55465. h.curves = c.curves,
  55466. u.push(h),
  55467. u;
  55468. var d = !a(s[0].getPoints());
  55469. d = e ? !d : d;
  55470. var p, f = [], g = [], m = [], v = 0;
  55471. g[v] = void 0,
  55472. m[v] = [];
  55473. for (var A = 0, y = s.length; A < y; A++)
  55474. c = s[A],
  55475. p = c.getPoints(),
  55476. l = a(p),
  55477. l = e ? !l : l,
  55478. l ? (!d && g[v] && v++,
  55479. g[v] = {
  55480. s: new n.Shape,
  55481. p: p
  55482. },
  55483. g[v].s.actions = c.actions,
  55484. g[v].s.curves = c.curves,
  55485. d && v++,
  55486. m[v] = []) : m[v].push({
  55487. h: c,
  55488. p: p[0]
  55489. });
  55490. if (!g[0])
  55491. return r(s);
  55492. if (g.length > 1) {
  55493. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55494. f[E] = [];
  55495. for (var E = 0, b = g.length; E < b; E++)
  55496. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55497. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55498. o(T.p, g[S].p) && (E !== S && I.push({
  55499. froms: E,
  55500. tos: S,
  55501. hole: _
  55502. }),
  55503. x ? (x = !1,
  55504. f[S].push(T)) : C = !0);
  55505. x && f[E].push(T)
  55506. }
  55507. I.length > 0 && (C || (m = f))
  55508. }
  55509. for (var M, A = 0, R = g.length; A < R; A++) {
  55510. h = g[A].s,
  55511. u.push(h),
  55512. M = m[A];
  55513. for (var P = 0, O = M.length; P < O; P++)
  55514. h.holes.push(M[P].h)
  55515. }
  55516. return u
  55517. }
  55518. ,
  55519. n.Shape = function() {
  55520. n.Path.apply(this, arguments),
  55521. this.holes = []
  55522. }
  55523. ,
  55524. n.Shape.prototype = Object.create(n.Path.prototype),
  55525. n.Shape.prototype.constructor = n.Shape,
  55526. n.Shape.prototype.extrude = function(e) {
  55527. return new n.ExtrudeGeometry(this,e)
  55528. }
  55529. ,
  55530. n.Shape.prototype.makeGeometry = function(e) {
  55531. return new n.ShapeGeometry(this,e)
  55532. }
  55533. ,
  55534. n.Shape.prototype.getPointsHoles = function(e) {
  55535. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55536. t[i] = this.holes[i].getPoints(e);
  55537. return t
  55538. }
  55539. ,
  55540. n.Shape.prototype.extractAllPoints = function(e) {
  55541. return {
  55542. shape: this.getPoints(e),
  55543. holes: this.getPointsHoles(e)
  55544. }
  55545. }
  55546. ,
  55547. n.Shape.prototype.extractPoints = function(e) {
  55548. return this.extractAllPoints(e)
  55549. }
  55550. ,
  55551. n.LineCurve = function(e, t) {
  55552. this.v1 = e,
  55553. this.v2 = t
  55554. }
  55555. ,
  55556. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55557. n.LineCurve.prototype.constructor = n.LineCurve,
  55558. n.LineCurve.prototype.getPoint = function(e) {
  55559. var t = this.v2.clone().sub(this.v1);
  55560. return t.multiplyScalar(e).add(this.v1),
  55561. t
  55562. }
  55563. ,
  55564. n.LineCurve.prototype.getPointAt = function(e) {
  55565. return this.getPoint(e)
  55566. }
  55567. ,
  55568. n.LineCurve.prototype.getTangent = function(e) {
  55569. var t = this.v2.clone().sub(this.v1);
  55570. return t.normalize()
  55571. }
  55572. ,
  55573. n.QuadraticBezierCurve = function(e, t, i) {
  55574. this.v0 = e,
  55575. this.v1 = t,
  55576. this.v2 = i
  55577. }
  55578. ,
  55579. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55580. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55581. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55582. var t = n.ShapeUtils.b2;
  55583. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55584. }
  55585. ,
  55586. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55587. var t = n.CurveUtils.tangentQuadraticBezier;
  55588. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55589. }
  55590. ,
  55591. n.CubicBezierCurve = function(e, t, i, n) {
  55592. this.v0 = e,
  55593. this.v1 = t,
  55594. this.v2 = i,
  55595. this.v3 = n
  55596. }
  55597. ,
  55598. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55599. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55600. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55601. var t = n.ShapeUtils.b3;
  55602. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55603. }
  55604. ,
  55605. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55606. var t = n.CurveUtils.tangentCubicBezier;
  55607. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55608. }
  55609. ,
  55610. n.SplineCurve = function(e) {
  55611. this.points = void 0 == e ? [] : e
  55612. }
  55613. ,
  55614. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55615. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55616. n.SplineCurve.prototype.getPoint = function(e) {
  55617. var t = this.points
  55618. , i = (t.length - 1) * e
  55619. , r = Math.floor(i)
  55620. , o = i - r
  55621. , a = t[0 === r ? r : r - 1]
  55622. , s = t[r]
  55623. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55624. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55625. , h = n.CurveUtils.interpolate;
  55626. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55627. }
  55628. ,
  55629. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55630. this.aX = e,
  55631. this.aY = t,
  55632. this.xRadius = i,
  55633. this.yRadius = n,
  55634. this.aStartAngle = r,
  55635. this.aEndAngle = o,
  55636. this.aClockwise = a,
  55637. this.aRotation = s || 0
  55638. }
  55639. ,
  55640. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55641. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55642. n.EllipseCurve.prototype.getPoint = function(e) {
  55643. var t = this.aEndAngle - this.aStartAngle;
  55644. t < 0 && (t += 2 * Math.PI),
  55645. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55646. var i;
  55647. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55648. var r = this.aX + this.xRadius * Math.cos(i)
  55649. , o = this.aY + this.yRadius * Math.sin(i);
  55650. if (0 !== this.aRotation) {
  55651. var a = Math.cos(this.aRotation)
  55652. , s = Math.sin(this.aRotation)
  55653. , l = r
  55654. , c = o;
  55655. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55656. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55657. }
  55658. return new n.Vector2(r,o)
  55659. }
  55660. ,
  55661. n.ArcCurve = function(e, t, i, r, o, a) {
  55662. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55663. }
  55664. ,
  55665. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55666. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55667. n.LineCurve3 = n.Curve.create(function(e, t) {
  55668. this.v1 = e,
  55669. this.v2 = t
  55670. }, function(e) {
  55671. var t = new n.Vector3;
  55672. return t.subVectors(this.v2, this.v1),
  55673. t.multiplyScalar(e),
  55674. t.add(this.v1),
  55675. t
  55676. }),
  55677. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55678. this.v0 = e,
  55679. this.v1 = t,
  55680. this.v2 = i
  55681. }, function(e) {
  55682. var t = n.ShapeUtils.b2;
  55683. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55684. }),
  55685. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55686. this.v0 = e,
  55687. this.v1 = t,
  55688. this.v2 = i,
  55689. this.v3 = n
  55690. }, function(e) {
  55691. var t = n.ShapeUtils.b3;
  55692. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55693. }),
  55694. n.SplineCurve3 = n.Curve.create(function(e) {
  55695. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55696. this.points = void 0 == e ? [] : e
  55697. }, function(e) {
  55698. var t = this.points
  55699. , i = (t.length - 1) * e
  55700. , r = Math.floor(i)
  55701. , o = i - r
  55702. , a = t[0 == r ? r : r - 1]
  55703. , s = t[r]
  55704. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55705. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55706. , h = n.CurveUtils.interpolate;
  55707. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55708. }),
  55709. n.CatmullRomCurve3 = function() {
  55710. function e() {}
  55711. var t = new n.Vector3
  55712. , i = new e
  55713. , r = new e
  55714. , o = new e;
  55715. return e.prototype.init = function(e, t, i, n) {
  55716. this.c0 = e,
  55717. this.c1 = i,
  55718. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55719. this.c3 = 2 * e - 2 * t + i + n
  55720. }
  55721. ,
  55722. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55723. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55724. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55725. s *= o,
  55726. l *= o,
  55727. this.init(t, i, s, l)
  55728. }
  55729. ,
  55730. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55731. this.init(t, i, r * (i - e), r * (n - t))
  55732. }
  55733. ,
  55734. e.prototype.calc = function(e) {
  55735. var t = e * e
  55736. , i = t * e;
  55737. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55738. }
  55739. ,
  55740. n.Curve.create(function(e) {
  55741. this.points = e || [],
  55742. this.closed = !1
  55743. }, function(e) {
  55744. var a, s, l, c, h = this.points;
  55745. c = h.length,
  55746. c < 2 && console.log("duh, you need at least 2 points"),
  55747. a = (c - (this.closed ? 0 : 1)) * e,
  55748. s = Math.floor(a),
  55749. l = a - s,
  55750. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55751. l = 1);
  55752. var u, d, p, f;
  55753. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55754. u = t),
  55755. d = h[s % c],
  55756. p = h[(s + 1) % c],
  55757. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55758. f = t),
  55759. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55760. var g = "chordal" === this.type ? .5 : .25
  55761. , m = Math.pow(u.distanceToSquared(d), g)
  55762. , v = Math.pow(d.distanceToSquared(p), g)
  55763. , A = Math.pow(p.distanceToSquared(f), g);
  55764. v < 1e-4 && (v = 1),
  55765. m < 1e-4 && (m = v),
  55766. A < 1e-4 && (A = v),
  55767. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55768. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55769. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55770. } else if ("catmullrom" === this.type) {
  55771. var y = void 0 !== this.tension ? this.tension : .5;
  55772. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55773. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55774. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55775. }
  55776. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55777. return C
  55778. })
  55779. }(),
  55780. n.ClosedSplineCurve3 = function(e) {
  55781. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55782. n.CatmullRomCurve3.call(this, e),
  55783. this.type = "catmullrom",
  55784. this.closed = !0
  55785. }
  55786. ,
  55787. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55788. n.BoxGeometry = function(e, t, i, r, o, a) {
  55789. n.Geometry.call(this),
  55790. this.type = "BoxGeometry",
  55791. this.parameters = {
  55792. width: e,
  55793. height: t,
  55794. depth: i,
  55795. widthSegments: r,
  55796. heightSegments: o,
  55797. depthSegments: a
  55798. },
  55799. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55800. this.mergeVertices()
  55801. }
  55802. ,
  55803. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55804. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55805. n.CubeGeometry = n.BoxGeometry,
  55806. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55807. function s(e, t, i) {
  55808. var n = 0;
  55809. return n += e * t * 2,
  55810. n += e * i * 2,
  55811. n += i * t * 2,
  55812. 4 * n
  55813. }
  55814. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55815. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55816. for (var L = O * b - _, D = 0; D < x; D++) {
  55817. var N = D * E - w;
  55818. P[e] = N * r,
  55819. P[t] = L * o,
  55820. P[i] = T,
  55821. p[m] = P.x,
  55822. p[m + 1] = P.y,
  55823. p[m + 2] = P.z,
  55824. P[e] = 0,
  55825. P[t] = 0,
  55826. P[i] = l > 0 ? 1 : -1,
  55827. f[m] = P.x,
  55828. f[m + 1] = P.y,
  55829. f[m + 2] = P.z,
  55830. g[v] = D / h,
  55831. g[v + 1] = 1 - O / u,
  55832. m += 3,
  55833. v += 2,
  55834. M += 1
  55835. }
  55836. for (O = 0; O < u; O++)
  55837. for (D = 0; D < h; D++) {
  55838. var B = y + D + x * O
  55839. , F = y + D + x * (O + 1)
  55840. , V = y + (D + 1) + x * (O + 1)
  55841. , U = y + (D + 1) + x * O;
  55842. d[A] = B,
  55843. d[A + 1] = F,
  55844. d[A + 2] = U,
  55845. d[A + 3] = F,
  55846. d[A + 4] = V,
  55847. d[A + 5] = U,
  55848. A += 6,
  55849. R += 6
  55850. }
  55851. c.addGroup(C, R, I),
  55852. C += R,
  55853. y += M
  55854. }
  55855. n.BufferGeometry.call(this),
  55856. this.type = "BoxBufferGeometry",
  55857. this.parameters = {
  55858. width: e,
  55859. height: t,
  55860. depth: i,
  55861. widthSegments: r,
  55862. heightSegments: o,
  55863. depthSegments: a
  55864. };
  55865. var c = this;
  55866. r = Math.floor(r) || 1,
  55867. o = Math.floor(o) || 1,
  55868. a = Math.floor(a) || 1;
  55869. var h = s(r, o, a)
  55870. , u = h / 4 * 6
  55871. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55872. , p = new Float32Array(3 * h)
  55873. , f = new Float32Array(3 * h)
  55874. , g = new Float32Array(2 * h)
  55875. , m = 0
  55876. , v = 0
  55877. , A = 0
  55878. , y = 0
  55879. , C = 0;
  55880. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55881. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55882. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55883. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55884. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55885. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55886. this.setIndex(new n.BufferAttribute(d,1)),
  55887. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55888. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55889. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55890. }
  55891. ,
  55892. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55893. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55894. n.CircleGeometry = function(e, t, i, r) {
  55895. n.Geometry.call(this),
  55896. this.type = "CircleGeometry",
  55897. this.parameters = {
  55898. radius: e,
  55899. segments: t,
  55900. thetaStart: i,
  55901. thetaLength: r
  55902. },
  55903. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55904. }
  55905. ,
  55906. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55907. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55908. n.CircleBufferGeometry = function(e, t, i, r) {
  55909. n.BufferGeometry.call(this),
  55910. this.type = "CircleBufferGeometry",
  55911. this.parameters = {
  55912. radius: e,
  55913. segments: t,
  55914. thetaStart: i,
  55915. thetaLength: r
  55916. },
  55917. e = e || 50,
  55918. t = void 0 !== t ? Math.max(3, t) : 8,
  55919. i = void 0 !== i ? i : 0,
  55920. r = void 0 !== r ? r : 2 * Math.PI;
  55921. var o = t + 2
  55922. , a = new Float32Array(3 * o)
  55923. , s = new Float32Array(3 * o)
  55924. , l = new Float32Array(2 * o);
  55925. s[2] = 1,
  55926. l[0] = .5,
  55927. l[1] = .5;
  55928. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55929. h += 3,
  55930. u += 2) {
  55931. var d = i + c / t * r;
  55932. a[h] = e * Math.cos(d),
  55933. a[h + 1] = e * Math.sin(d),
  55934. s[h + 2] = 1,
  55935. l[u] = (a[h] / e + 1) / 2,
  55936. l[u + 1] = (a[h + 1] / e + 1) / 2
  55937. }
  55938. for (var p = [], h = 1; h <= t; h++)
  55939. p.push(h, h + 1, 0);
  55940. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55941. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55942. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55943. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55944. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55945. }
  55946. ,
  55947. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55948. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55949. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55950. function c() {
  55951. var e = (r + 1) * (o + 1);
  55952. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55953. e
  55954. }
  55955. function h() {
  55956. var e = r * o * 2 * 3;
  55957. return a === !1 && (e += 2 * r * 3),
  55958. e
  55959. }
  55960. function u() {
  55961. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55962. for (c = 0; c <= o; c++) {
  55963. var p = []
  55964. , f = c / o
  55965. , b = f * (t - e) + e;
  55966. for (a = 0; a <= r; a++) {
  55967. var w = a / r;
  55968. u.x = b * Math.sin(w * l + s),
  55969. u.y = -f * i + E,
  55970. u.z = b * Math.cos(w * l + s),
  55971. m.setXYZ(y, u.x, u.y, u.z),
  55972. h.copy(u),
  55973. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55974. h.z = Math.cos(w * l + s)),
  55975. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55976. v.setXYZ(y, h.x, h.y, h.z),
  55977. A.setXY(y, w, 1 - f),
  55978. p.push(y),
  55979. y++
  55980. }
  55981. I.push(p)
  55982. }
  55983. for (a = 0; a < r; a++)
  55984. for (c = 0; c < o; c++) {
  55985. var _ = I[c][a]
  55986. , T = I[c + 1][a]
  55987. , x = I[c + 1][a + 1]
  55988. , S = I[c][a + 1];
  55989. g.setX(C, _),
  55990. C++,
  55991. g.setX(C, T),
  55992. C++,
  55993. g.setX(C, S),
  55994. C++,
  55995. g.setX(C, T),
  55996. C++,
  55997. g.setX(C, x),
  55998. C++,
  55999. g.setX(C, S),
  56000. C++
  56001. }
  56002. }
  56003. function d(i) {
  56004. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56005. for (a = y,
  56006. o = 1; o <= r; o++)
  56007. m.setXYZ(y, 0, E * p, 0),
  56008. v.setXYZ(y, 0, p, 0),
  56009. i === !0 ? (h.x = o / r,
  56010. h.y = 0) : (h.x = (o - 1) / r,
  56011. h.y = 1),
  56012. A.setXY(y, h.x, h.y),
  56013. y++;
  56014. for (c = y,
  56015. o = 0; o <= r; o++) {
  56016. var f = o / r;
  56017. u.x = d * Math.sin(f * l + s),
  56018. u.y = E * p,
  56019. u.z = d * Math.cos(f * l + s),
  56020. m.setXYZ(y, u.x, u.y, u.z),
  56021. v.setXYZ(y, 0, p, 0),
  56022. A.setXY(y, f, i === !0 ? 1 : 0),
  56023. y++
  56024. }
  56025. for (o = 0; o < r; o++) {
  56026. var I = a + o
  56027. , b = c + o;
  56028. i === !0 ? (g.setX(C, b),
  56029. C++,
  56030. g.setX(C, b + 1),
  56031. C++,
  56032. g.setX(C, I),
  56033. C++) : (g.setX(C, b + 1),
  56034. C++,
  56035. g.setX(C, b),
  56036. C++,
  56037. g.setX(C, I),
  56038. C++)
  56039. }
  56040. }
  56041. n.BufferGeometry.call(this),
  56042. this.type = "CylinderBufferGeometry",
  56043. this.parameters = {
  56044. radiusTop: e,
  56045. radiusBottom: t,
  56046. height: i,
  56047. radialSegments: r,
  56048. heightSegments: o,
  56049. openEnded: a,
  56050. thetaStart: s,
  56051. thetaLength: l
  56052. },
  56053. e = void 0 !== e ? e : 20,
  56054. t = void 0 !== t ? t : 20,
  56055. i = void 0 !== i ? i : 100,
  56056. r = Math.floor(r) || 8,
  56057. o = Math.floor(o) || 1,
  56058. a = void 0 !== a && a,
  56059. s = void 0 !== s ? s : 0,
  56060. l = void 0 !== l ? l : 2 * Math.PI;
  56061. var p = c()
  56062. , f = h()
  56063. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56064. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56065. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56066. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56067. , y = 0
  56068. , C = 0
  56069. , I = []
  56070. , E = i / 2;
  56071. u(),
  56072. a === !1 && (e > 0 && d(!0),
  56073. t > 0 && d(!1)),
  56074. this.setIndex(g),
  56075. this.addAttribute("position", m),
  56076. this.addAttribute("normal", v),
  56077. this.addAttribute("uv", A)
  56078. }
  56079. ,
  56080. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56081. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56082. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56083. n.Geometry.call(this),
  56084. this.type = "CylinderGeometry",
  56085. this.parameters = {
  56086. radiusTop: e,
  56087. radiusBottom: t,
  56088. height: i,
  56089. radialSegments: r,
  56090. heightSegments: o,
  56091. openEnded: a,
  56092. thetaStart: s,
  56093. thetaLength: l
  56094. },
  56095. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56096. this.mergeVertices()
  56097. }
  56098. ,
  56099. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56100. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56101. n.EdgesGeometry = function(e, t) {
  56102. function i(e, t) {
  56103. return e - t
  56104. }
  56105. n.BufferGeometry.call(this),
  56106. t = void 0 !== t ? t : 1;
  56107. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56108. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56109. r.fromBufferGeometry(e)) : r = e.clone(),
  56110. r.mergeVertices(),
  56111. r.computeFaceNormals();
  56112. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56113. for (var p = h[u], f = 0; f < 3; f++) {
  56114. a[0] = p[l[f]],
  56115. a[1] = p[l[(f + 1) % 3]],
  56116. a.sort(i);
  56117. var g = a.toString();
  56118. void 0 === s[g] ? s[g] = {
  56119. vert1: a[0],
  56120. vert2: a[1],
  56121. face1: u,
  56122. face2: void 0
  56123. } : s[g].face2 = u
  56124. }
  56125. var m = [];
  56126. for (var g in s) {
  56127. var v = s[g];
  56128. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56129. var A = c[v.vert1];
  56130. m.push(A.x),
  56131. m.push(A.y),
  56132. m.push(A.z),
  56133. A = c[v.vert2],
  56134. m.push(A.x),
  56135. m.push(A.y),
  56136. m.push(A.z)
  56137. }
  56138. }
  56139. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56140. }
  56141. ,
  56142. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56143. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56144. n.ExtrudeGeometry = function(e, t) {
  56145. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56146. this.type = "ExtrudeGeometry",
  56147. e = Array.isArray(e) ? e : [e],
  56148. this.addShapeList(e, t),
  56149. void this.computeFaceNormals())
  56150. }
  56151. ;
  56152. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56153. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56154. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56155. for (var i = e.length, n = 0; n < i; n++) {
  56156. var r = e[n];
  56157. this.addShape(r, t)
  56158. }
  56159. }
  56160. ,
  56161. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56162. function i(e, t, i) {
  56163. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56164. t.clone().multiplyScalar(i).add(e)
  56165. }
  56166. function r(e, t, i) {
  56167. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56168. if (Math.abs(d) > Number.EPSILON) {
  56169. var p = Math.sqrt(u)
  56170. , f = Math.sqrt(c * c + h * h)
  56171. , g = t.x - l / p
  56172. , m = t.y + s / p
  56173. , v = i.x - h / f
  56174. , A = i.y + c / f
  56175. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56176. r = g + s * y - e.x,
  56177. o = m + l * y - e.y;
  56178. var C = r * r + o * o;
  56179. if (C <= 2)
  56180. return new n.Vector2(r,o);
  56181. a = Math.sqrt(C / 2)
  56182. } else {
  56183. var I = !1;
  56184. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56185. I ? (r = -l,
  56186. o = s,
  56187. a = Math.sqrt(u)) : (r = s,
  56188. o = l,
  56189. a = Math.sqrt(u / 2))
  56190. }
  56191. return new n.Vector2(r / a,o / a)
  56192. }
  56193. function o() {
  56194. if (C) {
  56195. var e = 0
  56196. , t = z * e;
  56197. for (Y = 0; Y < W; Y++)
  56198. G = N[Y],
  56199. c(G[2] + t, G[1] + t, G[0] + t);
  56200. for (e = E + 2 * y,
  56201. t = z * e,
  56202. Y = 0; Y < W; Y++)
  56203. G = N[Y],
  56204. c(G[0] + t, G[1] + t, G[2] + t)
  56205. } else {
  56206. for (Y = 0; Y < W; Y++)
  56207. G = N[Y],
  56208. c(G[2], G[1], G[0]);
  56209. for (Y = 0; Y < W; Y++)
  56210. G = N[Y],
  56211. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56212. }
  56213. }
  56214. function a() {
  56215. var e = 0;
  56216. for (s(B, e),
  56217. e += B.length,
  56218. x = 0,
  56219. S = L.length; x < S; x++)
  56220. T = L[x],
  56221. s(T, e),
  56222. e += T.length
  56223. }
  56224. function s(e, t) {
  56225. var i, n;
  56226. for (Y = e.length; --Y >= 0; ) {
  56227. i = Y,
  56228. n = Y - 1,
  56229. n < 0 && (n = e.length - 1);
  56230. var r = 0
  56231. , o = E + 2 * y;
  56232. for (r = 0; r < o; r++) {
  56233. var a = z * r
  56234. , s = z * (r + 1)
  56235. , l = t + i + a
  56236. , c = t + n + a
  56237. , u = t + n + s
  56238. , d = t + i + s;
  56239. h(l, c, u, d, e, r, o, i, n)
  56240. }
  56241. }
  56242. }
  56243. function l(e, t, i) {
  56244. M.vertices.push(new n.Vector3(e,t,i))
  56245. }
  56246. function c(e, t, i) {
  56247. e += R,
  56248. t += R,
  56249. i += R,
  56250. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56251. var r = _.generateTopUV(M, e, t, i);
  56252. M.faceVertexUvs[0].push(r)
  56253. }
  56254. function h(e, t, i, r, o, a, s, l, c) {
  56255. e += R,
  56256. t += R,
  56257. i += R,
  56258. r += R,
  56259. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56260. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56261. var h = _.generateSideWallUV(M, e, t, i, r);
  56262. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56263. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56264. }
  56265. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56266. b && (u = b.getSpacedPoints(E),
  56267. w = !0,
  56268. C = !1,
  56269. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56270. p = new n.Vector3,
  56271. f = new n.Vector3,
  56272. g = new n.Vector3),
  56273. C || (y = 0,
  56274. v = 0,
  56275. A = 0);
  56276. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56277. if (D) {
  56278. for (O = O.reverse(),
  56279. x = 0,
  56280. S = L.length; x < S; x++)
  56281. T = L[x],
  56282. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56283. D = !1
  56284. }
  56285. var N = n.ShapeUtils.triangulateShape(O, L)
  56286. , B = O;
  56287. for (x = 0,
  56288. S = L.length; x < S; x++)
  56289. T = L[x],
  56290. O = O.concat(T);
  56291. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56292. Z++,
  56293. q++)
  56294. Z === X && (Z = 0),
  56295. q === X && (q = 0),
  56296. j[Y] = r(B[Y], B[Z], B[q]);
  56297. var K, Q = [], J = j.concat();
  56298. for (x = 0,
  56299. S = L.length; x < S; x++) {
  56300. for (T = L[x],
  56301. K = [],
  56302. Y = 0,
  56303. X = T.length,
  56304. Z = X - 1,
  56305. q = Y + 1; Y < X; Y++,
  56306. Z++,
  56307. q++)
  56308. Z === X && (Z = 0),
  56309. q === X && (q = 0),
  56310. K[Y] = r(T[Y], T[Z], T[q]);
  56311. Q.push(K),
  56312. J = J.concat(K)
  56313. }
  56314. for (F = 0; F < y; F++) {
  56315. for (U = F / y,
  56316. k = v * (1 - U),
  56317. V = A * Math.sin(U * Math.PI / 2),
  56318. Y = 0,
  56319. X = B.length; Y < X; Y++)
  56320. H = i(B[Y], j[Y], V),
  56321. l(H.x, H.y, -k);
  56322. for (x = 0,
  56323. S = L.length; x < S; x++)
  56324. for (T = L[x],
  56325. K = Q[x],
  56326. Y = 0,
  56327. X = T.length; Y < X; Y++)
  56328. H = i(T[Y], K[Y], V),
  56329. l(H.x, H.y, -k)
  56330. }
  56331. for (V = A,
  56332. Y = 0; Y < z; Y++)
  56333. H = C ? i(O[Y], J[Y], V) : O[Y],
  56334. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56335. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56336. g.copy(u[0]).add(f).add(p),
  56337. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56338. var $;
  56339. for ($ = 1; $ <= E; $++)
  56340. for (Y = 0; Y < z; Y++)
  56341. H = C ? i(O[Y], J[Y], V) : O[Y],
  56342. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56343. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56344. g.copy(u[$]).add(f).add(p),
  56345. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56346. for (F = y - 1; F >= 0; F--) {
  56347. for (U = F / y,
  56348. k = v * (1 - U),
  56349. V = A * Math.sin(U * Math.PI / 2),
  56350. Y = 0,
  56351. X = B.length; Y < X; Y++)
  56352. H = i(B[Y], j[Y], V),
  56353. l(H.x, H.y, m + k);
  56354. for (x = 0,
  56355. S = L.length; x < S; x++)
  56356. for (T = L[x],
  56357. K = Q[x],
  56358. Y = 0,
  56359. X = T.length; Y < X; Y++)
  56360. H = i(T[Y], K[Y], V),
  56361. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56362. }
  56363. o(),
  56364. a()
  56365. }
  56366. ,
  56367. n.ExtrudeGeometry.WorldUVGenerator = {
  56368. generateTopUV: function(e, t, i, r) {
  56369. var o = e.vertices
  56370. , a = o[t]
  56371. , s = o[i]
  56372. , l = o[r];
  56373. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56374. },
  56375. generateSideWallUV: function(e, t, i, r, o) {
  56376. var a = e.vertices
  56377. , s = a[t]
  56378. , l = a[i]
  56379. , c = a[r]
  56380. , h = a[o];
  56381. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56382. }
  56383. },
  56384. n.ShapeGeometry = function(e, t) {
  56385. n.Geometry.call(this),
  56386. this.type = "ShapeGeometry",
  56387. Array.isArray(e) === !1 && (e = [e]),
  56388. this.addShapeList(e, t),
  56389. this.computeFaceNormals()
  56390. }
  56391. ,
  56392. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56393. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56394. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56395. for (var i = 0, n = e.length; i < n; i++)
  56396. this.addShape(e[i], t);
  56397. return this
  56398. }
  56399. ,
  56400. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56401. void 0 === t && (t = {});
  56402. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56403. if (p) {
  56404. for (u = u.reverse(),
  56405. i = 0,
  56406. r = d.length; i < r; i++)
  56407. o = d[i],
  56408. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56409. p = !1
  56410. }
  56411. var f = n.ShapeUtils.triangulateShape(u, d);
  56412. for (i = 0,
  56413. r = d.length; i < r; i++)
  56414. o = d[i],
  56415. u = u.concat(o);
  56416. var g, m, v = u.length, A = f.length;
  56417. for (i = 0; i < v; i++)
  56418. g = u[i],
  56419. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56420. for (i = 0; i < A; i++) {
  56421. m = f[i];
  56422. var y = m[0] + c
  56423. , C = m[1] + c
  56424. , I = m[2] + c;
  56425. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56426. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56427. }
  56428. }
  56429. ,
  56430. n.LatheBufferGeometry = function(e, t, i, r) {
  56431. n.BufferGeometry.call(this),
  56432. this.type = "LatheBufferGeometry",
  56433. this.parameters = {
  56434. points: e,
  56435. segments: t,
  56436. phiStart: i,
  56437. phiLength: r
  56438. },
  56439. t = Math.floor(t) || 12,
  56440. i = i || 0,
  56441. r = r || 2 * Math.PI,
  56442. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56443. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56444. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56445. for (a = 0; a <= t; a++) {
  56446. var A = i + a * g * r
  56447. , y = Math.sin(A)
  56448. , C = Math.cos(A);
  56449. for (s = 0; s <= e.length - 1; s++)
  56450. m.x = e[s].x * y,
  56451. m.y = e[s].y,
  56452. m.z = e[s].x * C,
  56453. u.setXYZ(p, m.x, m.y, m.z),
  56454. v.x = a / t,
  56455. v.y = s / (e.length - 1),
  56456. d.setXY(p, v.x, v.y),
  56457. p++
  56458. }
  56459. for (a = 0; a < t; a++)
  56460. for (s = 0; s < e.length - 1; s++) {
  56461. o = s + a * e.length;
  56462. var I = o
  56463. , E = o + e.length
  56464. , b = o + e.length + 1
  56465. , w = o + 1;
  56466. h.setX(f, I),
  56467. f++,
  56468. h.setX(f, E),
  56469. f++,
  56470. h.setX(f, w),
  56471. f++,
  56472. h.setX(f, E),
  56473. f++,
  56474. h.setX(f, b),
  56475. f++,
  56476. h.setX(f, w),
  56477. f++
  56478. }
  56479. if (this.setIndex(h),
  56480. this.addAttribute("position", u),
  56481. this.addAttribute("uv", d),
  56482. this.computeVertexNormals(),
  56483. r === 2 * Math.PI) {
  56484. var _ = this.attributes.normal.array
  56485. , T = new n.Vector3
  56486. , x = new n.Vector3
  56487. , S = new n.Vector3;
  56488. for (o = t * e.length * 3,
  56489. a = 0,
  56490. s = 0; a < e.length; a++,
  56491. s += 3)
  56492. T.x = _[s + 0],
  56493. T.y = _[s + 1],
  56494. T.z = _[s + 2],
  56495. x.x = _[o + s + 0],
  56496. x.y = _[o + s + 1],
  56497. x.z = _[o + s + 2],
  56498. S.addVectors(T, x).normalize(),
  56499. _[s + 0] = _[o + s + 0] = S.x,
  56500. _[s + 1] = _[o + s + 1] = S.y,
  56501. _[s + 2] = _[o + s + 2] = S.z
  56502. }
  56503. }
  56504. ,
  56505. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56506. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56507. n.LatheGeometry = function(e, t, i, r) {
  56508. n.Geometry.call(this),
  56509. this.type = "LatheGeometry",
  56510. this.parameters = {
  56511. points: e,
  56512. segments: t,
  56513. phiStart: i,
  56514. phiLength: r
  56515. },
  56516. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56517. this.mergeVertices()
  56518. }
  56519. ,
  56520. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56521. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56522. n.PlaneGeometry = function(e, t, i, r) {
  56523. n.Geometry.call(this),
  56524. this.type = "PlaneGeometry",
  56525. this.parameters = {
  56526. width: e,
  56527. height: t,
  56528. widthSegments: i,
  56529. heightSegments: r
  56530. },
  56531. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56532. }
  56533. ,
  56534. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56535. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56536. n.PlaneBufferGeometry = function(e, t, i, r) {
  56537. n.BufferGeometry.call(this),
  56538. this.type = "PlaneBufferGeometry",
  56539. this.parameters = {
  56540. width: e,
  56541. height: t,
  56542. widthSegments: i,
  56543. heightSegments: r
  56544. };
  56545. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56546. for (var y = A * d - a, C = 0; C < c; C++) {
  56547. var I = C * u - o;
  56548. p[m] = I,
  56549. p[m + 1] = -y,
  56550. f[m + 2] = 1,
  56551. g[v] = C / s,
  56552. g[v + 1] = 1 - A / l,
  56553. m += 3,
  56554. v += 2
  56555. }
  56556. m = 0;
  56557. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56558. for (var C = 0; C < s; C++) {
  56559. var b = C + c * A
  56560. , w = C + c * (A + 1)
  56561. , _ = C + 1 + c * (A + 1)
  56562. , T = C + 1 + c * A;
  56563. E[m] = b,
  56564. E[m + 1] = w,
  56565. E[m + 2] = T,
  56566. E[m + 3] = w,
  56567. E[m + 4] = _,
  56568. E[m + 5] = T,
  56569. m += 6
  56570. }
  56571. this.setIndex(new n.BufferAttribute(E,1)),
  56572. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56573. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56574. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56575. }
  56576. ,
  56577. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56578. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56579. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56580. n.BufferGeometry.call(this),
  56581. this.type = "RingBufferGeometry",
  56582. this.parameters = {
  56583. innerRadius: e,
  56584. outerRadius: t,
  56585. thetaSegments: i,
  56586. phiSegments: r,
  56587. thetaStart: o,
  56588. thetaLength: a
  56589. },
  56590. e = e || 20,
  56591. t = t || 50,
  56592. o = void 0 !== o ? o : 0,
  56593. a = void 0 !== a ? a : 2 * Math.PI,
  56594. i = void 0 !== i ? Math.max(3, i) : 8,
  56595. r = void 0 !== r ? Math.max(1, r) : 1;
  56596. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56597. for (l = 0; l <= r; l++) {
  56598. for (c = 0; c <= i; c++)
  56599. s = o + c / i * a,
  56600. C.x = A * Math.cos(s),
  56601. C.y = A * Math.sin(s),
  56602. p.setXYZ(m, C.x, C.y, C.z),
  56603. f.setXYZ(m, 0, 0, 1),
  56604. I.x = (C.x / t + 1) / 2,
  56605. I.y = (C.y / t + 1) / 2,
  56606. g.setXY(m, I.x, I.y),
  56607. m++;
  56608. A += y
  56609. }
  56610. for (l = 0; l < r; l++) {
  56611. var E = l * (i + 1);
  56612. for (c = 0; c < i; c++) {
  56613. s = c + E;
  56614. var b = s
  56615. , w = s + i + 1
  56616. , _ = s + i + 2
  56617. , T = s + 1;
  56618. d.setX(v, b),
  56619. v++,
  56620. d.setX(v, w),
  56621. v++,
  56622. d.setX(v, _),
  56623. v++,
  56624. d.setX(v, b),
  56625. v++,
  56626. d.setX(v, _),
  56627. v++,
  56628. d.setX(v, T),
  56629. v++
  56630. }
  56631. }
  56632. this.setIndex(d),
  56633. this.addAttribute("position", p),
  56634. this.addAttribute("normal", f),
  56635. this.addAttribute("uv", g)
  56636. }
  56637. ,
  56638. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56639. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56640. n.RingGeometry = function(e, t, i, r, o, a) {
  56641. n.Geometry.call(this),
  56642. this.type = "RingGeometry",
  56643. this.parameters = {
  56644. innerRadius: e,
  56645. outerRadius: t,
  56646. thetaSegments: i,
  56647. phiSegments: r,
  56648. thetaStart: o,
  56649. thetaLength: a
  56650. },
  56651. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56652. }
  56653. ,
  56654. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56655. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56656. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56657. n.Geometry.call(this),
  56658. this.type = "SphereGeometry",
  56659. this.parameters = {
  56660. radius: e,
  56661. widthSegments: t,
  56662. heightSegments: i,
  56663. phiStart: r,
  56664. phiLength: o,
  56665. thetaStart: a,
  56666. thetaLength: s
  56667. },
  56668. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56669. }
  56670. ,
  56671. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56672. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56673. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56674. n.BufferGeometry.call(this),
  56675. this.type = "SphereBufferGeometry",
  56676. this.parameters = {
  56677. radius: e,
  56678. widthSegments: t,
  56679. heightSegments: i,
  56680. phiStart: r,
  56681. phiLength: o,
  56682. thetaStart: a,
  56683. thetaLength: s
  56684. },
  56685. e = e || 50,
  56686. t = Math.max(3, Math.floor(t) || 8),
  56687. i = Math.max(2, Math.floor(i) || 6),
  56688. r = void 0 !== r ? r : 0,
  56689. o = void 0 !== o ? o : 2 * Math.PI,
  56690. a = void 0 !== a ? a : 0,
  56691. s = void 0 !== s ? s : Math.PI;
  56692. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56693. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56694. var C = y / t
  56695. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56696. , E = e * Math.cos(a + A * s)
  56697. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56698. g.set(I, E, b).normalize(),
  56699. h.setXYZ(p, I, E, b),
  56700. u.setXYZ(p, g.x, g.y, g.z),
  56701. d.setXY(p, C, 1 - A),
  56702. v.push(p),
  56703. p++
  56704. }
  56705. f.push(v)
  56706. }
  56707. for (var w = [], m = 0; m < i; m++)
  56708. for (var y = 0; y < t; y++) {
  56709. var _ = f[m][y + 1]
  56710. , T = f[m][y]
  56711. , x = f[m + 1][y]
  56712. , S = f[m + 1][y + 1];
  56713. (0 !== m || a > 0) && w.push(_, T, S),
  56714. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56715. }
  56716. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56717. this.addAttribute("position", h),
  56718. this.addAttribute("normal", u),
  56719. this.addAttribute("uv", d),
  56720. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56721. }
  56722. ,
  56723. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56724. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56725. n.TextGeometry = function(e, t) {
  56726. t = t || {};
  56727. var i = t.font;
  56728. if (i instanceof n.Font == !1)
  56729. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56730. new n.Geometry;
  56731. var r = i.generateShapes(e, t.size, t.curveSegments);
  56732. t.amount = void 0 !== t.height ? t.height : 50,
  56733. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56734. void 0 === t.bevelSize && (t.bevelSize = 8),
  56735. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56736. n.ExtrudeGeometry.call(this, r, t),
  56737. this.type = "TextGeometry"
  56738. }
  56739. ,
  56740. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56741. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56742. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56743. n.BufferGeometry.call(this),
  56744. this.type = "TorusBufferGeometry",
  56745. this.parameters = {
  56746. radius: e,
  56747. tube: t,
  56748. radialSegments: i,
  56749. tubularSegments: r,
  56750. arc: o
  56751. },
  56752. e = e || 100,
  56753. t = t || 40,
  56754. i = Math.floor(i) || 8,
  56755. r = Math.floor(r) || 6,
  56756. o = o || 2 * Math.PI;
  56757. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56758. for (a = 0; a <= i; a++)
  56759. for (s = 0; s <= r; s++) {
  56760. var C = s / r * o
  56761. , I = a / i * Math.PI * 2;
  56762. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56763. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56764. A.z = t * Math.sin(I),
  56765. u[f] = A.x,
  56766. u[f + 1] = A.y,
  56767. u[f + 2] = A.z,
  56768. v.x = e * Math.cos(C),
  56769. v.y = e * Math.sin(C),
  56770. y.subVectors(A, v).normalize(),
  56771. d[f] = y.x,
  56772. d[f + 1] = y.y,
  56773. d[f + 2] = y.z,
  56774. p[g] = s / r,
  56775. p[g + 1] = a / i,
  56776. f += 3,
  56777. g += 2
  56778. }
  56779. for (a = 1; a <= i; a++)
  56780. for (s = 1; s <= r; s++) {
  56781. var E = (r + 1) * a + s - 1
  56782. , b = (r + 1) * (a - 1) + s - 1
  56783. , w = (r + 1) * (a - 1) + s
  56784. , _ = (r + 1) * a + s;
  56785. h[m] = E,
  56786. h[m + 1] = b,
  56787. h[m + 2] = _,
  56788. h[m + 3] = b,
  56789. h[m + 4] = w,
  56790. h[m + 5] = _,
  56791. m += 6
  56792. }
  56793. this.setIndex(new n.BufferAttribute(h,1)),
  56794. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56795. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56796. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56797. }
  56798. ,
  56799. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56800. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56801. n.TorusGeometry = function(e, t, i, r, o) {
  56802. n.Geometry.call(this),
  56803. this.type = "TorusGeometry",
  56804. this.parameters = {
  56805. radius: e,
  56806. tube: t,
  56807. radialSegments: i,
  56808. tubularSegments: r,
  56809. arc: o
  56810. },
  56811. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56812. }
  56813. ,
  56814. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56815. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56816. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56817. function s(e, t, i, n, r) {
  56818. var o = Math.cos(e)
  56819. , a = Math.sin(e)
  56820. , s = i / t * e
  56821. , l = Math.cos(s);
  56822. r.x = n * (2 + l) * .5 * o,
  56823. r.y = n * (2 + l) * a * .5,
  56824. r.z = n * Math.sin(s) * .5
  56825. }
  56826. n.BufferGeometry.call(this),
  56827. this.type = "TorusKnotBufferGeometry",
  56828. this.parameters = {
  56829. radius: e,
  56830. tube: t,
  56831. tubularSegments: i,
  56832. radialSegments: r,
  56833. p: o,
  56834. q: a
  56835. },
  56836. e = e || 100,
  56837. t = t || 40,
  56838. i = Math.floor(i) || 64,
  56839. r = Math.floor(r) || 8,
  56840. o = o || 2,
  56841. a = a || 3;
  56842. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56843. for (l = 0; l <= i; ++l) {
  56844. var T = l / i * o * Math.PI * 2;
  56845. for (s(T, o, a, e, I),
  56846. s(T + .01, o, a, e, E),
  56847. w.subVectors(E, I),
  56848. _.addVectors(E, I),
  56849. b.crossVectors(w, _),
  56850. _.crossVectors(b, w),
  56851. b.normalize(),
  56852. _.normalize(),
  56853. c = 0; c <= r; ++c) {
  56854. var x = c / r * Math.PI * 2
  56855. , S = -t * Math.cos(x)
  56856. , M = t * Math.sin(x);
  56857. A.x = I.x + (S * _.x + M * b.x),
  56858. A.y = I.y + (S * _.y + M * b.y),
  56859. A.z = I.z + (S * _.z + M * b.z),
  56860. p.setXYZ(m, A.x, A.y, A.z),
  56861. y.subVectors(A, I).normalize(),
  56862. f.setXYZ(m, y.x, y.y, y.z),
  56863. C.x = l / i,
  56864. C.y = c / r,
  56865. g.setXY(m, C.x, C.y),
  56866. m++
  56867. }
  56868. }
  56869. for (c = 1; c <= i; c++)
  56870. for (l = 1; l <= r; l++) {
  56871. var R = (r + 1) * (c - 1) + (l - 1)
  56872. , P = (r + 1) * c + (l - 1)
  56873. , O = (r + 1) * c + l
  56874. , L = (r + 1) * (c - 1) + l;
  56875. d.setX(v, R),
  56876. v++,
  56877. d.setX(v, P),
  56878. v++,
  56879. d.setX(v, L),
  56880. v++,
  56881. d.setX(v, P),
  56882. v++,
  56883. d.setX(v, O),
  56884. v++,
  56885. d.setX(v, L),
  56886. v++
  56887. }
  56888. this.setIndex(d),
  56889. this.addAttribute("position", p),
  56890. this.addAttribute("normal", f),
  56891. this.addAttribute("uv", g)
  56892. }
  56893. ,
  56894. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56895. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56896. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56897. n.Geometry.call(this),
  56898. this.type = "TorusKnotGeometry",
  56899. this.parameters = {
  56900. radius: e,
  56901. tube: t,
  56902. tubularSegments: i,
  56903. radialSegments: r,
  56904. p: o,
  56905. q: a
  56906. },
  56907. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56908. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56909. this.mergeVertices()
  56910. }
  56911. ,
  56912. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56913. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56914. n.TubeGeometry = function(e, t, i, r, o, a) {
  56915. function s(e, t, i) {
  56916. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56917. }
  56918. n.Geometry.call(this),
  56919. this.type = "TubeGeometry",
  56920. this.parameters = {
  56921. path: e,
  56922. segments: t,
  56923. radius: i,
  56924. radialSegments: r,
  56925. closed: o,
  56926. taper: a
  56927. },
  56928. t = t || 64,
  56929. i = i || 1,
  56930. r = r || 8,
  56931. o = o || !1,
  56932. a = a || n.TubeGeometry.NoTaper;
  56933. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56934. for (this.tangents = D,
  56935. this.normals = N,
  56936. this.binormals = B,
  56937. v = 0; v < P; v++)
  56938. for (M[v] = [],
  56939. u = v / (P - 1),
  56940. m = e.getPointAt(u),
  56941. l = D[v],
  56942. c = N[v],
  56943. h = B[v],
  56944. p = i * a(u),
  56945. A = 0; A < r; A++)
  56946. d = A / r * 2 * Math.PI,
  56947. f = -p * Math.cos(d),
  56948. g = p * Math.sin(d),
  56949. O.copy(m),
  56950. O.x += f * c.x + g * h.x,
  56951. O.y += f * c.y + g * h.y,
  56952. O.z += f * c.z + g * h.z,
  56953. M[v][A] = s(O.x, O.y, O.z);
  56954. for (v = 0; v < t; v++)
  56955. for (A = 0; A < r; A++)
  56956. y = o ? (v + 1) % t : v + 1,
  56957. C = (A + 1) % r,
  56958. I = M[v][A],
  56959. E = M[y][A],
  56960. b = M[y][C],
  56961. w = M[v][C],
  56962. _ = new n.Vector2(v / t,A / r),
  56963. T = new n.Vector2((v + 1) / t,A / r),
  56964. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56965. S = new n.Vector2(v / t,(A + 1) / r),
  56966. this.faces.push(new n.Face3(I,E,w)),
  56967. this.faceVertexUvs[0].push([_, T, S]),
  56968. this.faces.push(new n.Face3(E,b,w)),
  56969. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56970. this.computeFaceNormals(),
  56971. this.computeVertexNormals()
  56972. }
  56973. ,
  56974. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56975. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56976. n.TubeGeometry.NoTaper = function(e) {
  56977. return 1
  56978. }
  56979. ,
  56980. n.TubeGeometry.SinusoidalTaper = function(e) {
  56981. return Math.sin(Math.PI * e)
  56982. }
  56983. ,
  56984. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56985. function r() {
  56986. f[0] = new n.Vector3,
  56987. g[0] = new n.Vector3,
  56988. a = Number.MAX_VALUE,
  56989. s = Math.abs(p[0].x),
  56990. l = Math.abs(p[0].y),
  56991. c = Math.abs(p[0].z),
  56992. s <= a && (a = s,
  56993. d.set(1, 0, 0)),
  56994. l <= a && (a = l,
  56995. d.set(0, 1, 0)),
  56996. c <= a && d.set(0, 0, 1),
  56997. m.crossVectors(p[0], d).normalize(),
  56998. f[0].crossVectors(p[0], m),
  56999. g[0].crossVectors(p[0], f[0])
  57000. }
  57001. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57002. for (this.tangents = p,
  57003. this.normals = f,
  57004. this.binormals = g,
  57005. h = 0; h < A; h++)
  57006. u = h / (A - 1),
  57007. p[h] = e.getTangentAt(u),
  57008. p[h].normalize();
  57009. for (r(),
  57010. h = 1; h < A; h++)
  57011. f[h] = f[h - 1].clone(),
  57012. g[h] = g[h - 1].clone(),
  57013. m.crossVectors(p[h - 1], p[h]),
  57014. m.length() > Number.EPSILON && (m.normalize(),
  57015. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57016. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57017. g[h].crossVectors(p[h], f[h]);
  57018. if (i)
  57019. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57020. o /= A - 1,
  57021. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57022. h = 1; h < A; h++)
  57023. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57024. g[h].crossVectors(p[h], f[h])
  57025. }
  57026. ,
  57027. n.PolyhedronGeometry = function(e, t, i, r) {
  57028. function o(e) {
  57029. var t = e.normalize().clone();
  57030. t.index = u.vertices.push(t) - 1;
  57031. var i = l(e) / 2 / Math.PI + .5
  57032. , r = c(e) / Math.PI + .5;
  57033. return t.uv = new n.Vector2(i,1 - r),
  57034. t
  57035. }
  57036. function a(e, t, i, r) {
  57037. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57038. u.faces.push(o),
  57039. C.copy(e).add(t).add(i).divideScalar(3);
  57040. var a = l(C);
  57041. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57042. }
  57043. function s(e, t) {
  57044. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57045. l[h] = [];
  57046. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57047. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57048. }
  57049. for (var h = 0; h < i; h++)
  57050. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57051. var m = Math.floor(g / 2);
  57052. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57053. }
  57054. }
  57055. function l(e) {
  57056. return Math.atan2(e.z, -e.x)
  57057. }
  57058. function c(e) {
  57059. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57060. }
  57061. function h(e, t, i) {
  57062. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57063. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57064. e.clone()
  57065. }
  57066. n.Geometry.call(this),
  57067. this.type = "PolyhedronGeometry",
  57068. this.parameters = {
  57069. vertices: e,
  57070. indices: t,
  57071. radius: i,
  57072. detail: r
  57073. },
  57074. i = i || 1,
  57075. r = r || 0;
  57076. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57077. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57078. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57079. m++) {
  57080. var v = f[t[d]]
  57081. , A = f[t[d + 1]]
  57082. , y = f[t[d + 2]];
  57083. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57084. }
  57085. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57086. s(g[d], r);
  57087. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57088. var I = this.faceVertexUvs[0][d]
  57089. , E = I[0].x
  57090. , b = I[1].x
  57091. , w = I[2].x
  57092. , _ = Math.max(E, b, w)
  57093. , T = Math.min(E, b, w);
  57094. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57095. b < .2 && (I[1].x += 1),
  57096. w < .2 && (I[2].x += 1))
  57097. }
  57098. for (var d = 0, p = this.vertices.length; d < p; d++)
  57099. this.vertices[d].multiplyScalar(i);
  57100. this.mergeVertices(),
  57101. this.computeFaceNormals(),
  57102. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57103. }
  57104. ,
  57105. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57106. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57107. n.DodecahedronGeometry = function(e, t) {
  57108. var i = (1 + Math.sqrt(5)) / 2
  57109. , r = 1 / i
  57110. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57111. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57112. n.PolyhedronGeometry.call(this, o, a, e, t),
  57113. this.type = "DodecahedronGeometry",
  57114. this.parameters = {
  57115. radius: e,
  57116. detail: t
  57117. }
  57118. }
  57119. ,
  57120. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57121. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57122. n.IcosahedronGeometry = function(e, t) {
  57123. var i = (1 + Math.sqrt(5)) / 2
  57124. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57125. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57126. n.PolyhedronGeometry.call(this, r, o, e, t),
  57127. this.type = "IcosahedronGeometry",
  57128. this.parameters = {
  57129. radius: e,
  57130. detail: t
  57131. }
  57132. }
  57133. ,
  57134. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57135. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57136. n.OctahedronGeometry = function(e, t) {
  57137. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57138. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57139. n.PolyhedronGeometry.call(this, i, r, e, t),
  57140. this.type = "OctahedronGeometry",
  57141. this.parameters = {
  57142. radius: e,
  57143. detail: t
  57144. }
  57145. }
  57146. ,
  57147. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57148. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57149. n.TetrahedronGeometry = function(e, t) {
  57150. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57151. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57152. n.PolyhedronGeometry.call(this, i, r, e, t),
  57153. this.type = "TetrahedronGeometry",
  57154. this.parameters = {
  57155. radius: e,
  57156. detail: t
  57157. }
  57158. }
  57159. ,
  57160. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57161. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57162. n.ParametricGeometry = function(e, t, i) {
  57163. n.Geometry.call(this),
  57164. this.type = "ParametricGeometry",
  57165. this.parameters = {
  57166. func: e,
  57167. slices: t,
  57168. stacks: i
  57169. };
  57170. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57171. for (r = 0; r <= i; r++)
  57172. for (l = r / i,
  57173. o = 0; o <= t; o++)
  57174. s = o / t,
  57175. a = e(s, l),
  57176. c.push(a);
  57177. var p, f, g, m, v, A, y, C;
  57178. for (r = 0; r < i; r++)
  57179. for (o = 0; o < t; o++)
  57180. p = r * d + o,
  57181. f = r * d + o + 1,
  57182. g = (r + 1) * d + o + 1,
  57183. m = (r + 1) * d + o,
  57184. v = new n.Vector2(o / t,r / i),
  57185. A = new n.Vector2((o + 1) / t,r / i),
  57186. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57187. C = new n.Vector2(o / t,(r + 1) / i),
  57188. h.push(new n.Face3(p,f,m)),
  57189. u.push([v, A, C]),
  57190. h.push(new n.Face3(f,g,m)),
  57191. u.push([A.clone(), y, C.clone()]);
  57192. this.computeFaceNormals(),
  57193. this.computeVertexNormals()
  57194. }
  57195. ,
  57196. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57197. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57198. n.WireframeGeometry = function(e) {
  57199. function t(e, t) {
  57200. return e - t
  57201. }
  57202. n.BufferGeometry.call(this);
  57203. var i = [0, 0]
  57204. , r = {}
  57205. , o = ["a", "b", "c"];
  57206. if (e instanceof n.Geometry) {
  57207. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57208. for (var d = s[h], p = 0; p < 3; p++) {
  57209. i[0] = d[o[p]],
  57210. i[1] = d[o[(p + 1) % 3]],
  57211. i.sort(t);
  57212. var f = i.toString();
  57213. void 0 === r[f] && (c[2 * l] = i[0],
  57214. c[2 * l + 1] = i[1],
  57215. r[f] = !0,
  57216. l++)
  57217. }
  57218. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57219. for (var p = 0; p < 2; p++) {
  57220. var m = a[c[2 * h + p]]
  57221. , v = 6 * h + 3 * p;
  57222. g[v + 0] = m.x,
  57223. g[v + 1] = m.y,
  57224. g[v + 2] = m.z
  57225. }
  57226. this.addAttribute("position", new n.BufferAttribute(g,3))
  57227. } else if (e instanceof n.BufferGeometry)
  57228. if (null !== e.index) {
  57229. var A = e.index.array
  57230. , a = e.attributes.position
  57231. , y = e.groups
  57232. , l = 0;
  57233. 0 === y.length && e.addGroup(0, A.length);
  57234. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57235. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57236. for (var p = 0; p < 3; p++) {
  57237. i[0] = A[h + p],
  57238. i[1] = A[h + (p + 1) % 3],
  57239. i.sort(t);
  57240. var f = i.toString();
  57241. void 0 === r[f] && (c[2 * l] = i[0],
  57242. c[2 * l + 1] = i[1],
  57243. r[f] = !0,
  57244. l++)
  57245. }
  57246. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57247. for (var p = 0; p < 2; p++) {
  57248. var v = 6 * h + 3 * p
  57249. , T = c[2 * h + p];
  57250. g[v + 0] = a.getX(T),
  57251. g[v + 1] = a.getY(T),
  57252. g[v + 2] = a.getZ(T)
  57253. }
  57254. this.addAttribute("position", new n.BufferAttribute(g,3))
  57255. } else {
  57256. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57257. for (var p = 0; p < 3; p++) {
  57258. var v = 18 * h + 6 * p
  57259. , S = 9 * h + 3 * p;
  57260. g[v + 0] = a[S],
  57261. g[v + 1] = a[S + 1],
  57262. g[v + 2] = a[S + 2];
  57263. var T = 9 * h + 3 * ((p + 1) % 3);
  57264. g[v + 3] = a[T],
  57265. g[v + 4] = a[T + 1],
  57266. g[v + 5] = a[T + 2]
  57267. }
  57268. this.addAttribute("position", new n.BufferAttribute(g,3))
  57269. }
  57270. }
  57271. ,
  57272. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57273. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57274. n.AxisHelper = function(e) {
  57275. e = e || 1;
  57276. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57277. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57278. , r = new n.BufferGeometry;
  57279. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57280. r.addAttribute("color", new n.BufferAttribute(i,3));
  57281. var o = new n.LineBasicMaterial({
  57282. vertexColors: n.VertexColors
  57283. });
  57284. n.LineSegments.call(this, r, o)
  57285. }
  57286. ,
  57287. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57288. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57289. n.ArrowHelper = function() {
  57290. var e = new n.Geometry;
  57291. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57292. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57293. return t.translate(0, -.5, 0),
  57294. function(i, r, o, a, s, l) {
  57295. n.Object3D.call(this),
  57296. void 0 === a && (a = 16776960),
  57297. void 0 === o && (o = 1),
  57298. void 0 === s && (s = .2 * o),
  57299. void 0 === l && (l = .2 * s),
  57300. this.position.copy(r),
  57301. this.line = new n.Line(e,new n.LineBasicMaterial({
  57302. color: a
  57303. })),
  57304. this.line.matrixAutoUpdate = !1,
  57305. this.add(this.line),
  57306. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57307. color: a
  57308. })),
  57309. this.cone.matrixAutoUpdate = !1,
  57310. this.add(this.cone),
  57311. this.setDirection(i),
  57312. this.setLength(o, s, l)
  57313. }
  57314. }(),
  57315. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57316. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57317. n.ArrowHelper.prototype.setDirection = function() {
  57318. var e, t = new n.Vector3;
  57319. return function(i) {
  57320. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57321. e = Math.acos(i.y),
  57322. this.quaternion.setFromAxisAngle(t, e))
  57323. }
  57324. }(),
  57325. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57326. void 0 === t && (t = .2 * e),
  57327. void 0 === i && (i = .2 * t),
  57328. this.line.scale.set(1, Math.max(0, e - t), 1),
  57329. this.line.updateMatrix(),
  57330. this.cone.scale.set(i, t, i),
  57331. this.cone.position.y = e,
  57332. this.cone.updateMatrix()
  57333. }
  57334. ,
  57335. n.ArrowHelper.prototype.setColor = function(e) {
  57336. this.line.material.color.set(e),
  57337. this.cone.material.color.set(e)
  57338. }
  57339. ,
  57340. n.BoxHelper = function(e) {
  57341. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57342. , i = new Float32Array(24)
  57343. , r = new n.BufferGeometry;
  57344. r.setIndex(new n.BufferAttribute(t,1)),
  57345. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57346. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57347. color: 16776960
  57348. })),
  57349. void 0 !== e && this.update(e)
  57350. }
  57351. ,
  57352. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57353. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57354. n.BoxHelper.prototype.update = function() {
  57355. var e = new n.Box3;
  57356. return function(t) {
  57357. if (e.setFromObject(t),
  57358. !e.isEmpty()) {
  57359. var i = e.min
  57360. , n = e.max
  57361. , r = this.geometry.attributes.position
  57362. , o = r.array;
  57363. o[0] = n.x,
  57364. o[1] = n.y,
  57365. o[2] = n.z,
  57366. o[3] = i.x,
  57367. o[4] = n.y,
  57368. o[5] = n.z,
  57369. o[6] = i.x,
  57370. o[7] = i.y,
  57371. o[8] = n.z,
  57372. o[9] = n.x,
  57373. o[10] = i.y,
  57374. o[11] = n.z,
  57375. o[12] = n.x,
  57376. o[13] = n.y,
  57377. o[14] = i.z,
  57378. o[15] = i.x,
  57379. o[16] = n.y,
  57380. o[17] = i.z,
  57381. o[18] = i.x,
  57382. o[19] = i.y,
  57383. o[20] = i.z,
  57384. o[21] = n.x,
  57385. o[22] = i.y,
  57386. o[23] = i.z,
  57387. r.needsUpdate = !0,
  57388. this.geometry.computeBoundingSphere()
  57389. }
  57390. }
  57391. }(),
  57392. n.BoundingBoxHelper = function(e, t) {
  57393. var i = void 0 !== t ? t : 8947848;
  57394. this.object = e,
  57395. this.box = new n.Box3,
  57396. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57397. color: i,
  57398. wireframe: !0
  57399. }))
  57400. }
  57401. ,
  57402. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57403. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57404. n.BoundingBoxHelper.prototype.update = function() {
  57405. this.box.setFromObject(this.object),
  57406. this.box.size(this.scale),
  57407. this.box.center(this.position)
  57408. }
  57409. ,
  57410. n.CameraHelper = function(e) {
  57411. function t(e, t, n) {
  57412. i(e, n),
  57413. i(t, n)
  57414. }
  57415. function i(e, t) {
  57416. r.vertices.push(new n.Vector3),
  57417. r.colors.push(new n.Color(t)),
  57418. void 0 === a[e] && (a[e] = []),
  57419. a[e].push(r.vertices.length - 1)
  57420. }
  57421. var r = new n.Geometry
  57422. , o = new n.LineBasicMaterial({
  57423. color: 16777215,
  57424. vertexColors: n.FaceColors
  57425. })
  57426. , a = {}
  57427. , s = 16755200
  57428. , l = 16711680
  57429. , c = 43775
  57430. , h = 16777215
  57431. , u = 3355443;
  57432. t("n1", "n2", s),
  57433. t("n2", "n4", s),
  57434. t("n4", "n3", s),
  57435. t("n3", "n1", s),
  57436. t("f1", "f2", s),
  57437. t("f2", "f4", s),
  57438. t("f4", "f3", s),
  57439. t("f3", "f1", s),
  57440. t("n1", "f1", s),
  57441. t("n2", "f2", s),
  57442. t("n3", "f3", s),
  57443. t("n4", "f4", s),
  57444. t("p", "n1", l),
  57445. t("p", "n2", l),
  57446. t("p", "n3", l),
  57447. t("p", "n4", l),
  57448. t("u1", "u2", c),
  57449. t("u2", "u3", c),
  57450. t("u3", "u1", c),
  57451. t("c", "t", h),
  57452. t("p", "c", u),
  57453. t("cn1", "cn2", u),
  57454. t("cn3", "cn4", u),
  57455. t("cf1", "cf2", u),
  57456. t("cf3", "cf4", u),
  57457. n.LineSegments.call(this, r, o),
  57458. this.camera = e,
  57459. this.camera.updateProjectionMatrix(),
  57460. this.matrix = e.matrixWorld,
  57461. this.matrixAutoUpdate = !1,
  57462. this.pointMap = a,
  57463. this.update()
  57464. }
  57465. ,
  57466. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57467. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57468. n.CameraHelper.prototype.update = function() {
  57469. function e(e, n, a, s) {
  57470. r.set(n, a, s).unproject(o);
  57471. var l = i[e];
  57472. if (void 0 !== l)
  57473. for (var c = 0, h = l.length; c < h; c++)
  57474. t.vertices[l[c]].copy(r)
  57475. }
  57476. var t, i, r = new n.Vector3, o = new n.Camera;
  57477. return function() {
  57478. t = this.geometry,
  57479. i = this.pointMap;
  57480. var n = 1
  57481. , r = 1;
  57482. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57483. e("c", 0, 0, -1),
  57484. e("t", 0, 0, 1),
  57485. e("n1", -n, -r, -1),
  57486. e("n2", n, -r, -1),
  57487. e("n3", -n, r, -1),
  57488. e("n4", n, r, -1),
  57489. e("f1", -n, -r, 1),
  57490. e("f2", n, -r, 1),
  57491. e("f3", -n, r, 1),
  57492. e("f4", n, r, 1),
  57493. e("u1", .7 * n, 1.1 * r, -1),
  57494. e("u2", .7 * -n, 1.1 * r, -1),
  57495. e("u3", 0, 2 * r, -1),
  57496. e("cf1", -n, 0, 1),
  57497. e("cf2", n, 0, 1),
  57498. e("cf3", 0, -r, 1),
  57499. e("cf4", 0, r, 1),
  57500. e("cn1", -n, 0, -1),
  57501. e("cn2", n, 0, -1),
  57502. e("cn3", 0, -r, -1),
  57503. e("cn4", 0, r, -1),
  57504. t.verticesNeedUpdate = !0
  57505. }
  57506. }(),
  57507. n.DirectionalLightHelper = function(e, t) {
  57508. n.Object3D.call(this),
  57509. this.light = e,
  57510. this.light.updateMatrixWorld(),
  57511. this.matrix = e.matrixWorld,
  57512. this.matrixAutoUpdate = !1,
  57513. t = t || 1;
  57514. var i = new n.Geometry;
  57515. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57516. var r = new n.LineBasicMaterial({
  57517. fog: !1
  57518. });
  57519. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57520. this.lightPlane = new n.Line(i,r),
  57521. this.add(this.lightPlane),
  57522. i = new n.Geometry,
  57523. i.vertices.push(new n.Vector3, new n.Vector3),
  57524. r = new n.LineBasicMaterial({
  57525. fog: !1
  57526. }),
  57527. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57528. this.targetLine = new n.Line(i,r),
  57529. this.add(this.targetLine),
  57530. this.update()
  57531. }
  57532. ,
  57533. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57534. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57535. n.DirectionalLightHelper.prototype.dispose = function() {
  57536. this.lightPlane.geometry.dispose(),
  57537. this.lightPlane.material.dispose(),
  57538. this.targetLine.geometry.dispose(),
  57539. this.targetLine.material.dispose()
  57540. }
  57541. ,
  57542. n.DirectionalLightHelper.prototype.update = function() {
  57543. var e = new n.Vector3
  57544. , t = new n.Vector3
  57545. , i = new n.Vector3;
  57546. return function() {
  57547. e.setFromMatrixPosition(this.light.matrixWorld),
  57548. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57549. i.subVectors(t, e),
  57550. this.lightPlane.lookAt(i),
  57551. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57552. this.targetLine.geometry.vertices[1].copy(i),
  57553. this.targetLine.geometry.verticesNeedUpdate = !0,
  57554. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57555. }
  57556. }(),
  57557. n.EdgesHelper = function(e, t, i) {
  57558. var r = void 0 !== t ? t : 16777215;
  57559. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57560. color: r
  57561. })),
  57562. this.matrix = e.matrixWorld,
  57563. this.matrixAutoUpdate = !1
  57564. }
  57565. ,
  57566. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57567. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57568. n.FaceNormalsHelper = function(e, t, i, r) {
  57569. this.object = e,
  57570. this.size = void 0 !== t ? t : 1;
  57571. var o = void 0 !== i ? i : 16776960
  57572. , a = void 0 !== r ? r : 1
  57573. , s = 0
  57574. , l = this.object.geometry;
  57575. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57576. var c = new n.BufferGeometry
  57577. , h = new n.Float32Attribute(2 * s * 3,3);
  57578. c.addAttribute("position", h),
  57579. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57580. color: o,
  57581. linewidth: a
  57582. })),
  57583. this.matrixAutoUpdate = !1,
  57584. this.update()
  57585. }
  57586. ,
  57587. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57588. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57589. n.FaceNormalsHelper.prototype.update = function() {
  57590. var e = new n.Vector3
  57591. , t = new n.Vector3
  57592. , i = new n.Matrix3;
  57593. return function() {
  57594. this.object.updateMatrixWorld(!0),
  57595. i.getNormalMatrix(this.object.matrixWorld);
  57596. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57597. var u = s[c]
  57598. , d = u.normal;
  57599. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57600. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57601. r.setXYZ(l, e.x, e.y, e.z),
  57602. l += 1,
  57603. r.setXYZ(l, t.x, t.y, t.z),
  57604. l += 1
  57605. }
  57606. return r.needsUpdate = !0,
  57607. this
  57608. }
  57609. }(),
  57610. n.GridHelper = function(e, t) {
  57611. var i = new n.Geometry
  57612. , r = new n.LineBasicMaterial({
  57613. vertexColors: n.VertexColors
  57614. });
  57615. this.color1 = new n.Color(4473924),
  57616. this.color2 = new n.Color(8947848);
  57617. for (var o = -e; o <= e; o += t) {
  57618. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57619. var a = 0 === o ? this.color1 : this.color2;
  57620. i.colors.push(a, a, a, a)
  57621. }
  57622. n.LineSegments.call(this, i, r)
  57623. }
  57624. ,
  57625. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57626. n.GridHelper.prototype.constructor = n.GridHelper,
  57627. n.GridHelper.prototype.setColors = function(e, t) {
  57628. this.color1.set(e),
  57629. this.color2.set(t),
  57630. this.geometry.colorsNeedUpdate = !0
  57631. }
  57632. ,
  57633. n.HemisphereLightHelper = function(e, t) {
  57634. n.Object3D.call(this),
  57635. this.light = e,
  57636. this.light.updateMatrixWorld(),
  57637. this.matrix = e.matrixWorld,
  57638. this.matrixAutoUpdate = !1,
  57639. this.colors = [new n.Color, new n.Color];
  57640. var i = new n.SphereGeometry(t,4,2);
  57641. i.rotateX(-Math.PI / 2);
  57642. for (var r = 0, o = 8; r < o; r++)
  57643. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57644. var a = new n.MeshBasicMaterial({
  57645. vertexColors: n.FaceColors,
  57646. wireframe: !0
  57647. });
  57648. this.lightSphere = new n.Mesh(i,a),
  57649. this.add(this.lightSphere),
  57650. this.update()
  57651. }
  57652. ,
  57653. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57654. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57655. n.HemisphereLightHelper.prototype.dispose = function() {
  57656. this.lightSphere.geometry.dispose(),
  57657. this.lightSphere.material.dispose()
  57658. }
  57659. ,
  57660. n.HemisphereLightHelper.prototype.update = function() {
  57661. var e = new n.Vector3;
  57662. return function() {
  57663. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57664. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57665. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57666. this.lightSphere.geometry.colorsNeedUpdate = !0
  57667. }
  57668. }(),
  57669. n.PointLightHelper = function(e, t) {
  57670. this.light = e,
  57671. this.light.updateMatrixWorld();
  57672. var i = new n.SphereGeometry(t,4,2)
  57673. , r = new n.MeshBasicMaterial({
  57674. wireframe: !0,
  57675. fog: !1
  57676. });
  57677. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57678. n.Mesh.call(this, i, r),
  57679. this.matrix = this.light.matrixWorld,
  57680. this.matrixAutoUpdate = !1
  57681. }
  57682. ,
  57683. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57684. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57685. n.PointLightHelper.prototype.dispose = function() {
  57686. this.geometry.dispose(),
  57687. this.material.dispose()
  57688. }
  57689. ,
  57690. n.PointLightHelper.prototype.update = function() {
  57691. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57692. }
  57693. ,
  57694. n.SkeletonHelper = function(e) {
  57695. this.bones = this.getBoneList(e);
  57696. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57697. var r = this.bones[i];
  57698. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57699. t.vertices.push(new n.Vector3),
  57700. t.colors.push(new n.Color(0,0,1)),
  57701. t.colors.push(new n.Color(0,1,0)))
  57702. }
  57703. t.dynamic = !0;
  57704. var o = new n.LineBasicMaterial({
  57705. vertexColors: n.VertexColors,
  57706. depthTest: !1,
  57707. depthWrite: !1,
  57708. transparent: !0
  57709. });
  57710. n.LineSegments.call(this, t, o),
  57711. this.root = e,
  57712. this.matrix = e.matrixWorld,
  57713. this.matrixAutoUpdate = !1,
  57714. this.update()
  57715. }
  57716. ,
  57717. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57718. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57719. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57720. var t = [];
  57721. e instanceof n.Bone && t.push(e);
  57722. for (var i = 0; i < e.children.length; i++)
  57723. t.push.apply(t, this.getBoneList(e.children[i]));
  57724. return t
  57725. }
  57726. ,
  57727. n.SkeletonHelper.prototype.update = function() {
  57728. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57729. var a = this.bones[o];
  57730. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57731. e.vertices[r].setFromMatrixPosition(i),
  57732. i.multiplyMatrices(t, a.parent.matrixWorld),
  57733. e.vertices[r + 1].setFromMatrixPosition(i),
  57734. r += 2)
  57735. }
  57736. e.verticesNeedUpdate = !0,
  57737. e.computeBoundingSphere()
  57738. }
  57739. ,
  57740. n.SpotLightHelper = function(e) {
  57741. n.Object3D.call(this),
  57742. this.light = e,
  57743. this.light.updateMatrixWorld(),
  57744. this.matrix = e.matrixWorld,
  57745. this.matrixAutoUpdate = !1;
  57746. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57747. t.translate(0, -.5, 0),
  57748. t.rotateX(-Math.PI / 2);
  57749. var i = new n.MeshBasicMaterial({
  57750. wireframe: !0,
  57751. fog: !1
  57752. });
  57753. this.cone = new n.Mesh(t,i),
  57754. this.add(this.cone),
  57755. this.update()
  57756. }
  57757. ,
  57758. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57759. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57760. n.SpotLightHelper.prototype.dispose = function() {
  57761. this.cone.geometry.dispose(),
  57762. this.cone.material.dispose()
  57763. }
  57764. ,
  57765. n.SpotLightHelper.prototype.update = function() {
  57766. var e = new n.Vector3
  57767. , t = new n.Vector3;
  57768. return function() {
  57769. var i = this.light.distance ? this.light.distance : 1e4
  57770. , n = i * Math.tan(this.light.angle);
  57771. this.cone.scale.set(n, n, i),
  57772. e.setFromMatrixPosition(this.light.matrixWorld),
  57773. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57774. this.cone.lookAt(t.sub(e)),
  57775. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57776. }
  57777. }(),
  57778. n.VertexNormalsHelper = function(e, t, i, r) {
  57779. this.object = e,
  57780. this.size = void 0 !== t ? t : 1;
  57781. var o = void 0 !== i ? i : 16711680
  57782. , a = void 0 !== r ? r : 1
  57783. , s = 0
  57784. , l = this.object.geometry;
  57785. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57786. var c = new n.BufferGeometry
  57787. , h = new n.Float32Attribute(2 * s * 3,3);
  57788. c.addAttribute("position", h),
  57789. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57790. color: o,
  57791. linewidth: a
  57792. })),
  57793. this.matrixAutoUpdate = !1,
  57794. this.update()
  57795. }
  57796. ,
  57797. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57798. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57799. n.VertexNormalsHelper.prototype.update = function() {
  57800. var e = new n.Vector3
  57801. , t = new n.Vector3
  57802. , i = new n.Matrix3;
  57803. return function() {
  57804. var r = ["a", "b", "c"];
  57805. this.object.updateMatrixWorld(!0),
  57806. i.getNormalMatrix(this.object.matrixWorld);
  57807. var o = this.object.matrixWorld
  57808. , a = this.geometry.attributes.position
  57809. , s = this.object.geometry;
  57810. if (s instanceof n.Geometry)
  57811. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57812. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57813. var m = l[p[r[f]]]
  57814. , v = p.vertexNormals[f];
  57815. e.copy(m).applyMatrix4(o),
  57816. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57817. a.setXYZ(h, e.x, e.y, e.z),
  57818. h += 1,
  57819. a.setXYZ(h, t.x, t.y, t.z),
  57820. h += 1
  57821. }
  57822. else if (s instanceof n.BufferGeometry)
  57823. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57824. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57825. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57826. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57827. a.setXYZ(h, e.x, e.y, e.z),
  57828. h += 1,
  57829. a.setXYZ(h, t.x, t.y, t.z),
  57830. h += 1;
  57831. return a.needsUpdate = !0,
  57832. this
  57833. }
  57834. }(),
  57835. n.WireframeHelper = function(e, t) {
  57836. var i = void 0 !== t ? t : 16777215;
  57837. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57838. color: i
  57839. })),
  57840. this.matrix = e.matrixWorld,
  57841. this.matrixAutoUpdate = !1
  57842. }
  57843. ,
  57844. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57845. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57846. n.ImmediateRenderObject = function(e) {
  57847. n.Object3D.call(this),
  57848. this.material = e,
  57849. this.render = function(e) {}
  57850. }
  57851. ,
  57852. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57853. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57854. n.MorphBlendMesh = function(e, t) {
  57855. n.Mesh.call(this, e, t),
  57856. this.animationsMap = {},
  57857. this.animationsList = [];
  57858. var i = this.geometry.morphTargets.length
  57859. , r = "__default"
  57860. , o = 0
  57861. , a = i - 1
  57862. , s = i / 1;
  57863. this.createAnimation(r, o, a, s),
  57864. this.setAnimationWeight(r, 1)
  57865. }
  57866. ,
  57867. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57868. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57869. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57870. var r = {
  57871. start: t,
  57872. end: i,
  57873. length: i - t + 1,
  57874. fps: n,
  57875. duration: (i - t) / n,
  57876. lastFrame: 0,
  57877. currentFrame: 0,
  57878. active: !1,
  57879. time: 0,
  57880. direction: 1,
  57881. weight: 1,
  57882. directionBackwards: !1,
  57883. mirroredLoop: !1
  57884. };
  57885. this.animationsMap[e] = r,
  57886. this.animationsList.push(r)
  57887. }
  57888. ,
  57889. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57890. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57891. var s = r.morphTargets[o]
  57892. , l = s.name.match(i);
  57893. if (l && l.length > 1) {
  57894. var c = l[1];
  57895. n[c] || (n[c] = {
  57896. start: 1 / 0,
  57897. end: -(1 / 0)
  57898. });
  57899. var h = n[c];
  57900. o < h.start && (h.start = o),
  57901. o > h.end && (h.end = o),
  57902. t || (t = c)
  57903. }
  57904. }
  57905. for (var c in n) {
  57906. var h = n[c];
  57907. this.createAnimation(c, h.start, h.end, e)
  57908. }
  57909. this.firstAnimation = t
  57910. }
  57911. ,
  57912. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57913. var t = this.animationsMap[e];
  57914. t && (t.direction = 1,
  57915. t.directionBackwards = !1)
  57916. }
  57917. ,
  57918. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57919. var t = this.animationsMap[e];
  57920. t && (t.direction = -1,
  57921. t.directionBackwards = !0)
  57922. }
  57923. ,
  57924. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57925. var i = this.animationsMap[e];
  57926. i && (i.fps = t,
  57927. i.duration = (i.end - i.start) / i.fps)
  57928. }
  57929. ,
  57930. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57931. var i = this.animationsMap[e];
  57932. i && (i.duration = t,
  57933. i.fps = (i.end - i.start) / i.duration)
  57934. }
  57935. ,
  57936. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57937. var i = this.animationsMap[e];
  57938. i && (i.weight = t)
  57939. }
  57940. ,
  57941. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57942. var i = this.animationsMap[e];
  57943. i && (i.time = t)
  57944. }
  57945. ,
  57946. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57947. var t = 0
  57948. , i = this.animationsMap[e];
  57949. return i && (t = i.time),
  57950. t
  57951. }
  57952. ,
  57953. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57954. var t = -1
  57955. , i = this.animationsMap[e];
  57956. return i && (t = i.duration),
  57957. t
  57958. }
  57959. ,
  57960. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57961. var t = this.animationsMap[e];
  57962. t ? (t.time = 0,
  57963. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57964. }
  57965. ,
  57966. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57967. var t = this.animationsMap[e];
  57968. t && (t.active = !1)
  57969. }
  57970. ,
  57971. n.MorphBlendMesh.prototype.update = function(e) {
  57972. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57973. var r = this.animationsList[t];
  57974. if (r.active) {
  57975. var o = r.duration / r.length;
  57976. r.time += r.direction * e,
  57977. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57978. r.time > r.duration && (r.time = r.duration,
  57979. r.directionBackwards = !0),
  57980. r.time < 0 && (r.time = 0,
  57981. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57982. r.time < 0 && (r.time += r.duration));
  57983. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57984. , s = r.weight;
  57985. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57986. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57987. this.morphTargetInfluences[a] = 0,
  57988. r.lastFrame = r.currentFrame,
  57989. r.currentFrame = a);
  57990. var l = r.time % o / o;
  57991. r.directionBackwards && (l = 1 - l),
  57992. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57993. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57994. }
  57995. }
  57996. }
  57997. ,
  57998. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57999. i.THREE = n) : this.THREE = n
  58000. }
  58001. , {}]
  58002. }, {}, [116]);
  58003. function initTransitionPass(THREE){
  58004. THREE.TransitionPass = function ( scene, camera ) {
  58005. this.renderScene = scene;
  58006. this.renderCamera = camera;
  58007. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58008. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58009. format: THREE.RGBAFormat
  58010. });
  58011. this.coverTex = this.coverRenderTarget.texture;
  58012. this.enabled = false;
  58013. this.oldClearColor = new THREE.Color();
  58014. this.oldClearAlpha = 1;
  58015. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58016. this.scene = new THREE.Scene();
  58017. this.material = this.getMaskMaterial()
  58018. var copyShader = THREE.CopyShader;
  58019. this.materialCopy = new THREE.ShaderMaterial( {
  58020. uniforms: this.copyUniforms,
  58021. vertexShader: copyShader.vertexShader,
  58022. fragmentShader: copyShader.fragmentShader,
  58023. blending: THREE.NoBlending,
  58024. depthTest: false,
  58025. depthWrite: false,
  58026. transparent: true
  58027. } );
  58028. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58029. this.quad.frustumCulled = false; // Avoid getting clipped
  58030. this.scene.add( this.quad );
  58031. }
  58032. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58033. constructor: THREE.TransitionPass,
  58034. setSize: function ( width, height ) {
  58035. this.coverRenderTarget.setSize( width, height );
  58036. },
  58037. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58038. var oldAutoClear = renderer.autoClear;
  58039. renderer.autoClear = false;
  58040. var uniforms = this.quad.material.uniforms
  58041. uniforms.bgTex.value = readBuffer.texture;
  58042. uniforms.coverTex.value = this.coverTex;
  58043. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58044. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58045. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58046. renderer.render( this.scene, this.camera);
  58047. renderer.autoClear = oldAutoClear;
  58048. },
  58049. start:function(sceneRenderer){
  58050. this.enabled = true
  58051. //draw coverTex
  58052. this.quad.material.uniforms.progress.value = 1;
  58053. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58054. },
  58055. stop:function(){
  58056. this.enabled = false
  58057. }
  58058. ,
  58059. getMaskMaterial :function(){
  58060. return new THREE.ShaderMaterial( {
  58061. uniforms: {
  58062. coverTex: {
  58063. type: "t",
  58064. value: null
  58065. },
  58066. bgTex: {
  58067. type: "t",
  58068. value: null
  58069. },
  58070. progress:{
  58071. type: "f",
  58072. value: 0
  58073. },
  58074. screenRatio:{
  58075. type: "f",
  58076. value: 1
  58077. }
  58078. },
  58079. vertexShader: `
  58080. varying vec2 vUv;
  58081. void main()
  58082. {
  58083. vUv = uv;
  58084. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58085. }
  58086. `,
  58087. fragmentShader: `
  58088. uniform sampler2D coverTex;
  58089. uniform sampler2D bgTex;
  58090. uniform float progress;
  58091. uniform float screenRatio;
  58092. varying vec2 vUv;
  58093. void main() {
  58094. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58095. const float minRadius = 0.0 ;
  58096. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58097. float diff = 0.15;
  58098. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58099. float radiusOut = radiusIn + diff;
  58100. if(radius < radiusIn) {
  58101. gl_FragColor = texture2D(bgTex, vUv);
  58102. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58103. }else if(radius>radiusOut){
  58104. gl_FragColor = texture2D(coverTex, vUv) ;
  58105. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58106. }else{
  58107. vec4 color1 = texture2D(bgTex, vUv);
  58108. vec4 color2 = texture2D(coverTex, vUv);
  58109. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58110. gl_FragColor = mix(color1, color2, rotio);
  58111. }
  58112. }
  58113. `
  58114. } );
  58115. },
  58116. }
  58117. }
  58118. /**
  58119. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  58120. * @author mrdoob / http://mrdoob.com/
  58121. * @author yomotsu / https://yomotsu.net/
  58122. */
  58123. function getCSS3DObject(){
  58124. THREE.CSS3DObject = function ( element ) {
  58125. THREE.Object3D.call( this );
  58126. this.element = element;
  58127. this.element.style.position = 'absolute';
  58128. this.addEventListener( 'removed', function () {
  58129. if ( this.element.parentNode !== null ) {
  58130. this.element.parentNode.removeChild( this.element );
  58131. }
  58132. } );
  58133. };
  58134. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  58135. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  58136. THREE.CSS3DSprite = function ( element ) {
  58137. THREE.CSS3DObject.call( this, element );
  58138. };
  58139. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  58140. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  58141. //
  58142. THREE.CSS3DRenderer = function () {
  58143. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  58144. var _width, _height;
  58145. var _widthHalf, _heightHalf;
  58146. var matrix = new THREE.Matrix4();
  58147. var cache = {
  58148. camera: { fov: 0, style: '' },
  58149. objects: new WeakMap()
  58150. };
  58151. var domElement = document.createElement( 'div' );
  58152. domElement.style.overflow = 'hidden';
  58153. this.domElement = domElement;
  58154. var cameraElement = document.createElement( 'div' );
  58155. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  58156. cameraElement.style.transformStyle = 'preserve-3d';
  58157. domElement.appendChild( cameraElement );
  58158. var isIE = /Trident/i.test( navigator.userAgent );
  58159. this.getSize = function () {
  58160. return {
  58161. width: _width,
  58162. height: _height
  58163. };
  58164. };
  58165. this.setSize = function ( width, height ) {
  58166. _width = width;
  58167. _height = height;
  58168. _widthHalf = _width / 2;
  58169. _heightHalf = _height / 2;
  58170. domElement.style.width = width + 'px';
  58171. domElement.style.height = height + 'px';
  58172. cameraElement.style.width = width + 'px';
  58173. cameraElement.style.height = height + 'px';
  58174. };
  58175. function epsilon( value ) {
  58176. return Math.abs( value ) < 1e-10 ? 0 : value;
  58177. }
  58178. function getCameraCSSMatrix( matrix ) {
  58179. var elements = matrix.elements;
  58180. return 'matrix3d(' +
  58181. epsilon( elements[ 0 ] ) + ',' +
  58182. epsilon( - elements[ 1 ] ) + ',' +
  58183. epsilon( elements[ 2 ] ) + ',' +
  58184. epsilon( elements[ 3 ] ) + ',' +
  58185. epsilon( elements[ 4 ] ) + ',' +
  58186. epsilon( - elements[ 5 ] ) + ',' +
  58187. epsilon( elements[ 6 ] ) + ',' +
  58188. epsilon( elements[ 7 ] ) + ',' +
  58189. epsilon( elements[ 8 ] ) + ',' +
  58190. epsilon( - elements[ 9 ] ) + ',' +
  58191. epsilon( elements[ 10 ] ) + ',' +
  58192. epsilon( elements[ 11 ] ) + ',' +
  58193. epsilon( elements[ 12 ] ) + ',' +
  58194. epsilon( - elements[ 13 ] ) + ',' +
  58195. epsilon( elements[ 14 ] ) + ',' +
  58196. epsilon( elements[ 15 ] ) +
  58197. ')';
  58198. }
  58199. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58200. var elements = matrix.elements;
  58201. /* var matrix3d = 'matrix3d(' +
  58202. epsilon( elements[ 0 ] ) + ',' +
  58203. epsilon( elements[ 1 ] ) + ',' +
  58204. epsilon( elements[ 2 ] ) + ',' +
  58205. epsilon( elements[ 3 ] ) + ',' +
  58206. epsilon( - elements[ 4 ] ) + ',' +
  58207. epsilon( - elements[ 5 ] ) + ',' +
  58208. epsilon( - elements[ 6 ] ) + ',' +
  58209. epsilon( - elements[ 7 ] ) + ',' +
  58210. epsilon( elements[ 8 ] ) + ',' +
  58211. epsilon( elements[ 9 ] ) + ',' +
  58212. epsilon( elements[ 10 ] ) + ',' +
  58213. epsilon( elements[ 11 ] ) + ',' +
  58214. epsilon( elements[ 12 ] ) + ',' +
  58215. epsilon( elements[ 13 ] ) + ',' +
  58216. epsilon( elements[ 14 ] ) + ',' +
  58217. epsilon( elements[ 15 ] ) +
  58218. ')'; */
  58219. var matrix3d = 'matrix3d(' +
  58220. epsilon( elements[ 0 ] ) + ',' +
  58221. epsilon( elements[ 1 ] ) + ',' +
  58222. epsilon( elements[ 2 ] ) + ',' +
  58223. epsilon( elements[ 3 ] ) + ',' +
  58224. epsilon( - elements[ 4 ] ) + ',' +
  58225. epsilon( - elements[ 5 ] ) + ',' +
  58226. epsilon( - elements[ 6 ] ) + ',' +
  58227. epsilon( - elements[ 7 ] ) + ',' +
  58228. epsilon( elements[ 8 ] ) + ',' +
  58229. epsilon( elements[ 9 ] ) + ',' +
  58230. epsilon( elements[ 10 ] ) + ',' +
  58231. epsilon( elements[ 11 ] ) + ',' +
  58232. epsilon( elements[ 12 ] ) + ',' +
  58233. epsilon( elements[ 13 ] ) + ',' +
  58234. epsilon( elements[ 14 ] ) + ',' +
  58235. epsilon( elements[ 15 ] ) +
  58236. ')';
  58237. if ( isIE ) {
  58238. return 'translate(-50%,-50%) ' +
  58239. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58240. cameraCSSMatrix +
  58241. matrix3d;
  58242. }
  58243. return 'translate(-50%,-50%) ' + matrix3d;
  58244. }
  58245. function renderObject( object, camera, cameraCSSMatrix ) {
  58246. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58247. var style;
  58248. if ( object instanceof THREE.CSS3DSprite ) {
  58249. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58250. matrix.copy( camera.matrixWorldInverse );
  58251. matrix.transpose();
  58252. matrix.copyPosition( object.matrixWorld );
  58253. matrix.scale( object.scale );
  58254. matrix.elements[ 3 ] = 0;
  58255. matrix.elements[ 7 ] = 0;
  58256. matrix.elements[ 11 ] = 0;
  58257. matrix.elements[ 15 ] = 1;
  58258. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58259. } else {
  58260. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58261. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58262. }
  58263. var element = object.element;
  58264. var cachedStyle = cache.objects.get( object );
  58265. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58266. element.style.WebkitTransform = style;
  58267. element.style.transform = style;
  58268. //add
  58269. if(browser.isMobile() && browser.detectIOS()){
  58270. var info = menuDiv.objects.find(info=>info.id == element.id);
  58271. if(info && info.transform){
  58272. $(element).css("transform", info.transform )
  58273. $(element).css("WebkitTransform", info.transform )
  58274. }
  58275. }
  58276. var objectData = { style: style };
  58277. if ( isIE ) {
  58278. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58279. }
  58280. cache.objects.set( object, objectData );
  58281. }
  58282. if ( element.parentNode !== cameraElement ) {
  58283. cameraElement.appendChild( element );
  58284. }
  58285. }
  58286. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58287. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58288. }
  58289. }
  58290. var getDistanceToSquared = function () {
  58291. var a = new THREE.Vector3();
  58292. var b = new THREE.Vector3();
  58293. return function ( object1, object2 ) {
  58294. a.setFromMatrixPosition( object1.matrixWorld );
  58295. b.setFromMatrixPosition( object2.matrixWorld );
  58296. return a.distanceToSquared( b );
  58297. };
  58298. }();
  58299. function filterAndFlatten( scene ) {
  58300. var result = [];
  58301. scene.traverse( function ( object ) {
  58302. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58303. } );
  58304. return result;
  58305. }
  58306. function zOrder( scene ) {
  58307. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58308. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58309. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58310. return distanceA - distanceB;
  58311. } );
  58312. var zMax = sorted.length;
  58313. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58314. sorted[ i ].element.style.zIndex = zMax - i;
  58315. }
  58316. }
  58317. this.render = function ( scene, camera ) {
  58318. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58319. if ( cache.camera.fov !== fov ) {
  58320. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58321. domElement.style.WebkitPerspective = fov + 'px';
  58322. domElement.style.perspective = fov + 'px';
  58323. }
  58324. cache.camera.fov = fov;
  58325. }
  58326. scene.updateMatrixWorld();
  58327. if ( camera.parent === null ) camera.updateMatrixWorld();
  58328. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58329. var tx = - ( camera.right + camera.left ) / 2;
  58330. var ty = ( camera.top + camera.bottom ) / 2;
  58331. }
  58332. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58333. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58334. 'translateZ(' + fov + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58335. var style = cameraCSSMatrix +
  58336. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58337. if ( cache.camera.style !== style && ! isIE ) {
  58338. cameraElement.style.WebkitTransform = style;
  58339. cameraElement.style.transform = style;
  58340. cache.camera.style = style;
  58341. }
  58342. renderObject( scene, camera, cameraCSSMatrix );
  58343. if ( isIE ) {
  58344. // IE10 and 11 does not support 'preserve-3d'.
  58345. // Thus, z-order in 3D will not work.
  58346. // We have to calc z-order manually and set CSS z-index for IE.
  58347. // FYI: z-index can't handle object intersection
  58348. zOrder( scene );
  58349. }
  58350. };
  58351. };
  58352. }
  58353. /*
  58354. 笔记:
  58355. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58356. */