main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor = 0//true
  5. !function() {
  6. "use strict";
  7. function t(t, i) {
  8. return typeof t === i
  9. }
  10. function i(t, i) {
  11. return t instanceof i
  12. }
  13. function n(t) {
  14. return t && t.nodeType
  15. }
  16. function e(t) {
  17. return n(t) ? t : i(t, g) ? t[0] : void 0
  18. }
  19. function o(t, i, n) {
  20. return g.each(t, function(t, e) {
  21. n = i.call(e, n, t, e)
  22. }),
  23. n
  24. }
  25. function r(t, i, n) {
  26. var e, o, r;
  27. if (t === i)
  28. return !0;
  29. if (!t || !i || t.constructor !== i.constructor)
  30. return !1;
  31. for (e = 0,
  32. o = n.length; o > e; e += 1) {
  33. if (r = n[e],
  34. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  35. return !1;
  36. if (t[r] !== i[r])
  37. return !1
  38. }
  39. return !0
  40. }
  41. function s(t, i, n, e) {
  42. this.left = E(t),
  43. this.top = E(i),
  44. this.width = E(n),
  45. this.height = E(e),
  46. this.right = this.left + this.width,
  47. this.bottom = this.top + this.height
  48. }
  49. function h(t, i, n, e) {
  50. this.visible = t || 0,
  51. this.viewport = i || 0,
  52. this.possible = n || 0,
  53. this.rects = e && T({}, e) || null
  54. }
  55. function l(t, i) {
  56. this.els = t,
  57. this.viewport = i
  58. }
  59. function c(t, i, n) {
  60. var e;
  61. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  62. e ? e[n] : 0
  63. }
  64. function u(t, i) {
  65. return t.val - i.val
  66. }
  67. function a(t, i) {
  68. return i.val - t.val
  69. }
  70. function f(t) {
  71. var i = s.ofContent(t, !0)
  72. , n = s.ofViewport(t, !0)
  73. , e = i.width - n.width
  74. , o = i.height - n.height;
  75. this.content = i,
  76. this.viewport = n,
  77. this.width = 0 >= e ? null : n.left / e,
  78. this.height = 0 >= o ? null : n.top / o,
  79. this.left = n.left,
  80. this.top = n.top,
  81. this.right = i.right - n.right,
  82. this.bottom = i.bottom - n.bottom
  83. }
  84. function p(t) {
  85. this.el = t || window
  86. }
  87. function d(t, i) {
  88. this.context = t,
  89. this.viewport = i,
  90. this.init()
  91. }
  92. function v(t, i, n, e) {
  93. this.context = new l(t,i),
  94. this.property = n,
  95. this.descending = e,
  96. this.init()
  97. }
  98. function w(t) {
  99. t && t !== window && t !== document ? (this.context = t,
  100. this.$autoTarget = g(t)) : this.context = window,
  101. this.init()
  102. }
  103. var g = jQuery
  104. , m = g(window)
  105. , b = g(document)
  106. , T = g.extend
  107. , y = g.isFunction
  108. , k = Math.max
  109. , V = Math.min
  110. , E = Math.round
  111. , x = function() {
  112. var t = {}
  113. , i = 1;
  114. return function(n) {
  115. return n ? (t[n] || (t[n] = i,
  116. i += 1),
  117. t[n]) : 0
  118. }
  119. }();
  120. T(s.prototype, {
  121. equals: function(t) {
  122. return r(this, t, ["left", "top", "width", "height"])
  123. },
  124. area: function() {
  125. return this.width * this.height
  126. },
  127. relativeTo: function(t) {
  128. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  129. },
  130. intersection: function(t) {
  131. if (!i(t, s))
  132. return null;
  133. var n = k(this.left, t.left)
  134. , e = V(this.right, t.right)
  135. , o = k(this.top, t.top)
  136. , r = V(this.bottom, t.bottom)
  137. , h = e - n
  138. , l = r - o;
  139. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  140. },
  141. envelope: function(t) {
  142. if (!i(t, s))
  143. return this;
  144. var n = V(this.left, t.left)
  145. , e = k(this.right, t.right)
  146. , o = V(this.top, t.top)
  147. , r = k(this.bottom, t.bottom)
  148. , h = e - n
  149. , l = r - o;
  150. return new s(n,o,h,l)
  151. }
  152. }),
  153. T(s, {
  154. ofContent: function(t, i) {
  155. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  156. },
  157. ofViewport: function(t, i) {
  158. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  159. },
  160. ofElement: function(t) {
  161. var i = g(t);
  162. if (!i.is(":visible"))
  163. return null;
  164. var n = i.offset();
  165. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  166. }
  167. }),
  168. T(h.prototype, {
  169. equals: function(t) {
  170. return this.fracsEqual(t) && this.rectsEqual(t)
  171. },
  172. fracsEqual: function(t) {
  173. return r(this, t, ["visible", "viewport", "possible"])
  174. },
  175. rectsEqual: function(t) {
  176. return r(this.rects, t.rects, ["document", "element", "viewport"])
  177. }
  178. }),
  179. T(h, {
  180. of: function(t, i) {
  181. var e, o, r;
  182. return t = n(t) && s.ofElement(t) || t,
  183. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  184. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  185. r = V(t.width, i.width) * V(t.height, i.height),
  186. new h(o / t.area(),o / i.area(),o / r,{
  187. document: e,
  188. element: e.relativeTo(t),
  189. viewport: e.relativeTo(i)
  190. })) : new h
  191. }
  192. });
  193. var q = ["width", "height", "left", "right", "top", "bottom"]
  194. , S = ["possible", "visible", "viewport"];
  195. T(l.prototype, {
  196. sorted: function(t, i) {
  197. var n = this.viewport;
  198. return g.map(this.els, function(i) {
  199. return {
  200. el: i,
  201. val: c(i, n, t)
  202. }
  203. }).sort(i ? a : u)
  204. },
  205. best: function(t, i) {
  206. return this.els.length ? this.sorted(t, i)[0] : null
  207. }
  208. }),
  209. T(f.prototype, {
  210. equals: function(t) {
  211. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  212. }
  213. }),
  214. T(p.prototype, {
  215. equals: function(t) {
  216. return r(this, t, ["el"])
  217. },
  218. scrollState: function() {
  219. return new f(this.el)
  220. },
  221. scrollTo: function(t, i, n) {
  222. var e = g(this.el === window ? "html,body" : this.el);
  223. t = t || 0,
  224. i = i || 0,
  225. n = isNaN(n) ? 1e3 : n,
  226. e.stop(!0).animate({
  227. scrollLeft: t,
  228. scrollTop: i
  229. }, n)
  230. },
  231. scroll: function(t, i, n) {
  232. var e = this.el === window ? m : g(this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  236. },
  237. scrollToRect: function(t, i, n, e) {
  238. i = i || 0,
  239. n = n || 0,
  240. this.scrollTo(t.left - i, t.top - n, e)
  241. },
  242. scrollToElement: function(t, i, n, e) {
  243. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  244. this.scrollToRect(o, i, n, e)
  245. }
  246. });
  247. var C = {
  248. init: function() {
  249. this.callbacks = g.Callbacks("memory unique"),
  250. this.currVal = null,
  251. this.prevVal = null,
  252. this.checkProxy = g.proxy(this.check, this),
  253. this.autoCheck()
  254. },
  255. bind: function(t) {
  256. this.callbacks.add(t)
  257. },
  258. unbind: function(t) {
  259. t ? this.callbacks.remove(t) : this.callbacks.empty()
  260. },
  261. trigger: function() {
  262. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  263. },
  264. check: function(t) {
  265. var i = this.updatedValue(t);
  266. return void 0 !== i && (this.prevVal = this.currVal,
  267. this.currVal = i,
  268. this.trigger(),
  269. !0)
  270. },
  271. $autoTarget: m,
  272. autoEvents: "load resize scroll",
  273. autoCheck: function(t) {
  274. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  275. }
  276. };
  277. T(d.prototype, C, {
  278. updatedValue: function() {
  279. var t = h.of(this.context, this.viewport);
  280. return this.currVal && this.currVal.equals(t) ? void 0 : t
  281. }
  282. }),
  283. T(v.prototype, C, {
  284. updatedValue: function() {
  285. var t = this.context.best(this.property, this.descending);
  286. return t && (t = t.val > 0 ? t.el : null,
  287. this.currVal !== t) ? t : void 0
  288. }
  289. }),
  290. T(w.prototype, C, {
  291. updatedValue: function() {
  292. var t = new f(this.context);
  293. return this.currVal && this.currVal.equals(t) ? void 0 : t
  294. }
  295. });
  296. var L = function(t, i) {
  297. var n = [].slice
  298. , e = jQuery
  299. , o = e.extend
  300. , r = e.isFunction
  301. , s = o({}, i)
  302. , h = function(i, n, o, s) {
  303. return o = r(o) ? o.apply(i, n) : o,
  304. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  305. }
  306. , l = function() {
  307. return h(this, n.call(arguments), s.defaultStatic, l)
  308. }
  309. , c = function(t) {
  310. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  311. }
  312. , u = function(t) {
  313. t && (o(l, t.statics),
  314. o(c, t.methods)),
  315. l.modplug = u
  316. };
  317. u.prev = {
  318. statics: e[t],
  319. methods: e.fn[t]
  320. },
  321. u(i),
  322. e[t] = l,
  323. e.fn[t] = c
  324. }
  325. , M = "fracs";
  326. L(M, {
  327. statics: {
  328. version: "0.15.0",
  329. Rect: s,
  330. Fractions: h,
  331. Group: l,
  332. ScrollState: f,
  333. Viewport: p,
  334. FracsCallbacks: d,
  335. GroupCallbacks: v,
  336. ScrollStateCallbacks: w,
  337. fracs: function(t, i) {
  338. return h.of(t, i)
  339. }
  340. },
  341. methods: {
  342. content: function(t) {
  343. return this.length ? s.ofContent(this[0], t) : null
  344. },
  345. envelope: function() {
  346. return o(this, function(t) {
  347. var i = s.ofElement(this);
  348. return t ? t.envelope(i) : i
  349. })
  350. },
  351. fracs: function(i, n, o) {
  352. t(i, "string") || (o = n,
  353. n = i,
  354. i = null),
  355. y(n) || (o = n,
  356. n = null),
  357. o = e(o);
  358. var r = M + ".fracs." + x(o);
  359. return "unbind" === i ? this.each(function() {
  360. var t = g(this).data(r);
  361. t && t.unbind(n)
  362. }) : "check" === i ? this.each(function() {
  363. var t = g(this).data(r);
  364. t && t.check()
  365. }) : y(n) ? this.each(function() {
  366. var t = g(this)
  367. , i = t.data(r);
  368. i || (i = new d(this,o),
  369. t.data(r, i)),
  370. i.bind(n)
  371. }) : this.length ? h.of(this[0], o) : null
  372. },
  373. intersection: function() {
  374. return o(this, function(t) {
  375. var i = s.ofElement(this);
  376. return t ? t.intersection(i) : i
  377. })
  378. },
  379. max: function(t, i, n) {
  380. return y(i) || (n = i,
  381. i = null),
  382. n = e(n),
  383. i ? (new v(this,n,t,!0).bind(i),
  384. this) : this.pushStack(new l(this,n).best(t, !0).el)
  385. },
  386. min: function(t, i, n) {
  387. return y(i) || (n = i,
  388. i = null),
  389. n = e(n),
  390. i ? (new v(this,n,t).bind(i),
  391. this) : this.pushStack(new l(this,n).best(t).el)
  392. },
  393. rect: function() {
  394. return this.length ? s.ofElement(this[0]) : null
  395. },
  396. scrollState: function(i, n) {
  397. var e = M + ".scrollState";
  398. return t(i, "string") || (n = i,
  399. i = null),
  400. "unbind" === i ? this.each(function() {
  401. var t = g(this).data(e);
  402. t && t.unbind(n)
  403. }) : "check" === i ? this.each(function() {
  404. var t = g(this).data(e);
  405. t && t.check()
  406. }) : y(n) ? this.each(function() {
  407. var t = g(this)
  408. , i = t.data(e);
  409. i || (i = new w(this),
  410. t.data(e, i)),
  411. i.bind(n)
  412. }) : this.length ? new f(this[0]) : null
  413. },
  414. scroll: function(t, i, n) {
  415. return this.each(function() {
  416. new p(this).scroll(t, i, n)
  417. })
  418. },
  419. scrollTo: function(t, i, n, o) {
  420. return g.isNumeric(t) && (o = n,
  421. n = i,
  422. i = t,
  423. t = null),
  424. t = e(t),
  425. this.each(function() {
  426. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  427. })
  428. },
  429. scrollToThis: function(t, i, n, o) {
  430. return o = new p(e(o)),
  431. o.scrollToElement(this[0], t, i, n),
  432. this
  433. },
  434. softLink: function(t, i, n, o) {
  435. return o = new p(e(o)),
  436. this.filter("a[href^=#]").each(function() {
  437. var e = g(this);
  438. e.on("click", function() {
  439. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  440. })
  441. })
  442. },
  443. sort: function(i, n, o) {
  444. return t(n, "boolean") || (o = n,
  445. n = null),
  446. o = e(o),
  447. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  448. return t.el
  449. }))
  450. },
  451. viewport: function(t) {
  452. return this.length ? s.ofViewport(this[0], t) : null
  453. }
  454. },
  455. defaultStatic: "fracs",
  456. defaultMethod: "fracs"
  457. })
  458. }();
  459. if ("undefined" == typeof jQuery)
  460. throw new Error("Bootstrap's JavaScript requires jQuery");
  461. +function(t) {
  462. "use strict";
  463. function e(e) {
  464. return this.each(function() {
  465. var o = t(this)
  466. , s = o.data("bs.tooltip")
  467. , n = "object" == typeof e && e;
  468. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  469. "string" == typeof e && s[e]())
  470. })
  471. }
  472. var i = function(t, e) {
  473. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  474. this.init("tooltip", t, e)
  475. };
  476. i.VERSION = "3.2.0",
  477. i.DEFAULTS = {
  478. animation: !0,
  479. placement: "top",
  480. selector: !1,
  481. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  482. trigger: "hover focus",
  483. title: "",
  484. delay: 0,
  485. html: !1,
  486. container: !1,
  487. viewport: {
  488. selector: "body",
  489. padding: 0
  490. }
  491. },
  492. i.prototype.init = function(e, i, o) {
  493. this.enabled = !0,
  494. this.type = e,
  495. this.$element = t(i),
  496. this.options = this.getOptions(o),
  497. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  498. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  499. var r = s[n];
  500. if ("click" == r)
  501. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  502. else if ("manual" != r) {
  503. var a = "hover" == r ? "mouseenter" : "focusin"
  504. , l = "hover" == r ? "mouseleave" : "focusout";
  505. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  506. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  507. }
  508. }
  509. this.options.selector ? this._options = t.extend({}, this.options, {
  510. trigger: "manual",
  511. selector: ""
  512. }) : this.fixTitle()
  513. }
  514. ,
  515. i.prototype.getDefaults = function() {
  516. return i.DEFAULTS
  517. }
  518. ,
  519. i.prototype.getOptions = function(e) {
  520. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  521. e.delay && "number" == typeof e.delay && (e.delay = {
  522. show: e.delay,
  523. hide: e.delay
  524. }),
  525. e
  526. }
  527. ,
  528. i.prototype.getDelegateOptions = function() {
  529. var e = {}
  530. , i = this.getDefaults();
  531. return this._options && t.each(this._options, function(t, o) {
  532. i[t] != o && (e[t] = o)
  533. }),
  534. e
  535. }
  536. ,
  537. i.prototype.enter = function(e) {
  538. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  539. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  540. t(e.currentTarget).data("bs." + this.type, i)),
  541. clearTimeout(i.timeout),
  542. i.hoverState = "in",
  543. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  544. // "in" == i.hoverState && i.show()
  545. }, i.options.delay.show)) : i.show()
  546. }
  547. ,
  548. i.prototype.leave = function(e) {
  549. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  550. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  551. t(e.currentTarget).data("bs." + this.type, i)),
  552. clearTimeout(i.timeout),
  553. i.hoverState = "out",
  554. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  555. "out" == i.hoverState && i.hide()
  556. }, i.options.delay.hide)) : i.hide()
  557. }
  558. ,
  559. i.prototype.show = function() {
  560. var e = t.Event("show.bs." + this.type);
  561. if (this.hasContent() && this.enabled) {
  562. this.$element.trigger(e);
  563. var i = t.contains(document.documentElement, this.$element[0]);
  564. if (e.isDefaultPrevented() || !i)
  565. return;
  566. var o = this
  567. , s = this.tip()
  568. , n = this.getUID(this.type);
  569. this.setContent(),
  570. s.attr("id", n),
  571. this.$element.attr("aria-describedby", n),
  572. this.options.animation && s.addClass("fade");
  573. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  574. , a = /\s?auto?\s?/i
  575. , l = a.test(r);
  576. l && (r = r.replace(a, "") || "top"),
  577. s.detach().css({
  578. top: 0,
  579. left: 0,
  580. display: "block"
  581. }).addClass(r).data("bs." + this.type, this),
  582. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  583. var p = this.getPosition()
  584. , h = s[0].offsetWidth
  585. , f = s[0].offsetHeight;
  586. if (l) {
  587. var u = r
  588. , c = this.$element.parent()
  589. , d = this.getPosition(c);
  590. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  591. s.removeClass(u).addClass(r)
  592. }
  593. var g = this.getCalculatedOffset(r, p, h, f);
  594. this.applyPlacement(g, r);
  595. var y = function() {
  596. o.$element.trigger("shown.bs." + o.type),
  597. o.hoverState = null
  598. };
  599. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  600. }
  601. }
  602. ,
  603. i.prototype.applyPlacement = function(e, i) {
  604. var o = this.tip()
  605. , s = o[0].offsetWidth
  606. , n = o[0].offsetHeight
  607. , r = parseInt(o.css("margin-top"), 10)
  608. , a = parseInt(o.css("margin-left"), 10);
  609. isNaN(r) && (r = 0),
  610. isNaN(a) && (a = 0),
  611. e.top = e.top + r,
  612. e.left = e.left + a,
  613. t.offset.setOffset(o[0], t.extend({
  614. using: function(t) {
  615. o.css({
  616. top: Math.round(t.top),
  617. left: Math.round(t.left)
  618. })
  619. }
  620. }, e), 0),
  621. o.addClass("in");
  622. var l = o[0].offsetWidth
  623. , p = o[0].offsetHeight;
  624. "top" == i && p != n && (e.top = e.top + n - p);
  625. var h = this.getViewportAdjustedDelta(i, e, l, p);
  626. h.left ? e.left += h.left : e.top += h.top;
  627. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  628. , u = h.left ? "left" : "top"
  629. , c = h.left ? "offsetWidth" : "offsetHeight";
  630. o.offset(e),
  631. this.replaceArrow(f, o[0][c], u)
  632. }
  633. ,
  634. i.prototype.replaceArrow = function(t, e, i) {
  635. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  636. }
  637. ,
  638. i.prototype.setContent = function() {
  639. var t = this.tip()
  640. , e = this.getTitle();
  641. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  642. t.removeClass("fade in top bottom left right")
  643. }
  644. ,
  645. i.prototype.hide = function() {
  646. function e() {
  647. "in" != i.hoverState && o.detach(),
  648. i.$element.trigger("hidden.bs." + i.type)
  649. }
  650. var i = this
  651. , o = this.tip()
  652. , s = t.Event("hide.bs." + this.type);
  653. if (this.$element.removeAttr("aria-describedby"),
  654. this.$element.trigger(s),
  655. !s.isDefaultPrevented())
  656. return o.removeClass("in"),
  657. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  658. this.hoverState = null,
  659. this
  660. }
  661. ,
  662. i.prototype.fixTitle = function() {
  663. var t = this.$element;
  664. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  665. }
  666. ,
  667. i.prototype.hasContent = function() {
  668. return this.getTitle()
  669. }
  670. ,
  671. i.prototype.getPosition = function(e) {
  672. e = e || this.$element;
  673. var i = e[0]
  674. , o = "BODY" == i.tagName;
  675. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  676. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  677. width: o ? t(window).width() : e.outerWidth(),
  678. height: o ? t(window).height() : e.outerHeight()
  679. }, o ? {
  680. top: 0,
  681. left: 0
  682. } : e.offset())
  683. }
  684. ,
  685. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  686. return "bottom" == t ? {
  687. top: e.top + e.height,
  688. left: e.left + e.width / 2 - i / 2
  689. } : "top" == t ? {
  690. top: e.top - o,
  691. left: e.left + e.width / 2 - i / 2
  692. } : "left" == t ? {
  693. top: e.top + e.height / 2 - o / 2,
  694. left: e.left - i
  695. } : {
  696. top: e.top + e.height / 2 - o / 2,
  697. left: e.left + e.width
  698. }
  699. }
  700. ,
  701. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  702. var s = {
  703. top: 0,
  704. left: 0
  705. };
  706. if (!this.$viewport)
  707. return s;
  708. var n = this.options.viewport && this.options.viewport.padding || 0
  709. , r = this.getPosition(this.$viewport);
  710. if (/right|left/.test(t)) {
  711. var a = e.top - n - r.scroll
  712. , l = e.top + n - r.scroll + o;
  713. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  714. } else {
  715. var p = e.left - n
  716. , h = e.left + n + i;
  717. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  718. }
  719. return s
  720. }
  721. ,
  722. i.prototype.getTitle = function() {
  723. var t, e = this.$element, i = this.options;
  724. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  725. }
  726. ,
  727. i.prototype.getUID = function(t) {
  728. do
  729. t += ~~(1e6 * Math.random());
  730. while (document.getElementById(t));return t
  731. }
  732. ,
  733. i.prototype.tip = function() {
  734. return this.$tip = this.$tip || t(this.options.template)
  735. }
  736. ,
  737. i.prototype.arrow = function() {
  738. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  739. }
  740. ,
  741. i.prototype.validate = function() {
  742. this.$element[0].parentNode || (this.hide(),
  743. this.$element = null,
  744. this.options = null)
  745. }
  746. ,
  747. i.prototype.enable = function() {
  748. this.enabled = !0
  749. }
  750. ,
  751. i.prototype.disable = function() {
  752. this.enabled = !1
  753. }
  754. ,
  755. i.prototype.toggleEnabled = function() {
  756. this.enabled = !this.enabled
  757. }
  758. ,
  759. i.prototype.toggle = function(e) {
  760. var i = this;
  761. e && (i = t(e.currentTarget).data("bs." + this.type),
  762. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  763. t(e.currentTarget).data("bs." + this.type, i))),
  764. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  765. }
  766. ,
  767. i.prototype.destroy = function() {
  768. clearTimeout(this.timeout),
  769. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  770. }
  771. ;
  772. var o = t.fn.tooltip;
  773. t.fn.tooltip = e,
  774. t.fn.tooltip.Constructor = i,
  775. t.fn.tooltip.noConflict = function() {
  776. return t.fn.tooltip = o,
  777. this
  778. }
  779. }(jQuery);
  780. !function(e, t, n) {
  781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  782. }("Keen", this, function() {
  783. "use strict";
  784. function Keen() {
  785. return _init.apply(this, arguments)
  786. }
  787. function _init(e) {
  788. if (_isUndefined(e))
  789. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  790. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  791. throw new Error("Please provide a projectId");
  792. this.configure(e)
  793. }
  794. function _extend(e) {
  795. for (var t = 1; t < arguments.length; t++)
  796. for (var n in arguments[t])
  797. e[n] = arguments[t][n];
  798. return e
  799. }
  800. function _isUndefined(e) {
  801. return void 0 === e
  802. }
  803. function _type(e) {
  804. var t = e && e.constructor ? e.constructor.toString() : void 0;
  805. return t ? t.match(/function (.*)\(/)[1] : "Null"
  806. }
  807. function _each(e, t, n) {
  808. var r;
  809. if (!e)
  810. return 0;
  811. if (n = n ? n : e,
  812. "array" === _type(e)) {
  813. for (r = 0; r < e.length; r++)
  814. if (t.call(n, e[r], r, e) === !1)
  815. return 0
  816. } else
  817. for (r in e)
  818. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  819. return 0;
  820. return 1
  821. }
  822. function _parse_params(e) {
  823. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  824. return decodeURIComponent(e.replace(r, " "))
  825. }, a = e.split("?")[1]; t = i.exec(a); )
  826. n[o(t[1])] = o(t[2]);
  827. return n
  828. }
  829. function _set_protocol(e) {
  830. switch (e) {
  831. case "http":
  832. return "http";
  833. case "auto":
  834. return location.protocol.replace(/:/g, "");
  835. case "https":
  836. case void 0:
  837. default:
  838. return "https"
  839. }
  840. }
  841. function _set_request_type(e) {
  842. var t = e || "jsonp"
  843. , n = !1;
  844. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  845. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  846. }
  847. function _build_url(e) {
  848. return this.client.endpoint + "/projects/" + this.client.projectId + e
  849. }
  850. function _uploadEvent(e, t, n, r, i) {
  851. var o = _build_url.apply(this, ["/events/" + e])
  852. , a = {};
  853. n = n !== !1,
  854. this.client.globalProperties && (a = this.client.globalProperties(e));
  855. for (var c in t)
  856. t.hasOwnProperty(c) && (a[c] = t[c]);
  857. switch (this.client.requestType) {
  858. case "xhr":
  859. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  860. break;
  861. case "jsonp":
  862. var s = JSON.stringify(a)
  863. , l = Keen.Base64.encode(s);
  864. o = o + "?api_key=" + this.client.writeKey,
  865. o = o + "&data=" + l,
  866. o = o + "&modified=" + (new Date).getTime(),
  867. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  868. break;
  869. case "beacon":
  870. var s = JSON.stringify(a)
  871. , l = Keen.Base64.encode(s);
  872. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  873. o = o + "&data=" + encodeURIComponent(l),
  874. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  875. o += "&c=clv1",
  876. _request.beacon.apply(this, [o, null, r, i])
  877. }
  878. }
  879. Keen.prototype.configure = function(e) {
  880. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  881. e.protocol = _set_protocol(e.protocol),
  882. e.requestType = _set_request_type(e.requestType),
  883. this.client = {
  884. projectId: e.projectId,
  885. writeKey: e.writeKey,
  886. readKey: e.readKey,
  887. globalProperties: null,
  888. endpoint: e.protocol + "://" + e.host,
  889. requestType: e.requestType
  890. },
  891. Keen.trigger("client", this, e),
  892. this.trigger("ready"),
  893. this
  894. }
  895. ;
  896. var _request = {
  897. xhr: function(e, t, n, r, i, o, a, c) {
  898. if (!i)
  899. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  900. var s = new XMLHttpRequest;
  901. if (s.onreadystatechange = function() {
  902. if (4 == s.readyState)
  903. if (s.status >= 200 && s.status < 300) {
  904. var e;
  905. try {
  906. e = JSON.parse(s.responseText)
  907. } catch (e) {
  908. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  909. c && c(s, e)
  910. }
  911. a && e && a(e)
  912. } else
  913. Keen.log("HTTP request failed."),
  914. c && c(s, null)
  915. }
  916. ,
  917. s.open(e, t, o),
  918. i && s.setRequestHeader("Authorization", i),
  919. r && s.setRequestHeader("Content-Type", "application/json"),
  920. n)
  921. for (var l in n)
  922. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  923. var u = r ? JSON.stringify(r) : null;
  924. s.send(u)
  925. },
  926. jsonp: function(e, t, n, r) {
  927. if (!t)
  928. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  929. if (t && e.indexOf("api_key") < 0) {
  930. var i = e.indexOf("?") > 0 ? "&" : "?";
  931. e = e + i + "api_key=" + t
  932. }
  933. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  934. o += "a";
  935. var a = !1;
  936. window[o] = function(e) {
  937. a = !0,
  938. n && e && n(e),
  939. window[o] = void 0
  940. }
  941. ,
  942. e = e + "&jsonp=" + o;
  943. var c = document.createElement("script");
  944. c.id = "keen-jsonp",
  945. c.src = e,
  946. document.getElementsByTagName("head")[0].appendChild(c),
  947. c.onreadystatechange = function() {
  948. a === !1 && "loaded" === this.readyState && (a = !0,
  949. r && r())
  950. }
  951. ,
  952. c.onerror = function() {
  953. a === !1 && (a = !0,
  954. r && r())
  955. }
  956. },
  957. beacon: function(e, t, n, r) {
  958. if (t && e.indexOf("api_key") < 0) {
  959. var i = e.indexOf("?") > 0 ? "&" : "?";
  960. e = e + i + "api_key=" + t
  961. }
  962. var o = !1
  963. , a = document.createElement("img");
  964. a.onload = function() {
  965. if (o = !0,
  966. "naturalHeight"in this) {
  967. if (this.naturalHeight + this.naturalWidth === 0)
  968. return void this.onerror()
  969. } else if (this.width + this.height === 0)
  970. return void this.onerror();
  971. n && n({
  972. created: !0
  973. })
  974. }
  975. ,
  976. a.onerror = function() {
  977. o = !0,
  978. r && r()
  979. }
  980. ,
  981. a.src = e
  982. }
  983. }
  984. , Events = Keen.Events = {
  985. on: function(e, t) {
  986. this.listeners || (this.listeners = {});
  987. var n = this.listeners[e] || (this.listeners[e] = []);
  988. return n.push({
  989. callback: t
  990. }),
  991. this
  992. },
  993. off: function(e, t) {
  994. if (!e && !t)
  995. return this.listeners = void 0,
  996. delete this.listeners,
  997. this;
  998. for (var n = this.listeners[e] || [], r = n.length; r--; )
  999. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1000. t && 0 != n.length || (this.listeners[e] = void 0,
  1001. delete this.listeners[e]);
  1002. return this
  1003. },
  1004. trigger: function(e) {
  1005. if (!this.listeners)
  1006. return this;
  1007. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1008. n[r].callback.apply(this, t);
  1009. return this
  1010. }
  1011. };
  1012. _extend(Keen.prototype, Events),
  1013. _extend(Keen, Events),
  1014. Keen.loaded = !0,
  1015. Keen.utils = {
  1016. each: _each,
  1017. extend: _extend,
  1018. parseParams: _parse_params
  1019. },
  1020. Keen.ready = function(e) {
  1021. Keen.loaded ? e() : Keen.on("ready", e)
  1022. }
  1023. ,
  1024. Keen.log = function(e) {
  1025. "object" == typeof console && console.log("[Keen IO]", e)
  1026. }
  1027. ;
  1028. var Plugins = Keen.Plugins = {};
  1029. Keen.prototype.addEvent = function() {
  1030. _uploadEvent.apply(this, arguments)
  1031. }
  1032. ,
  1033. Keen.prototype.addEventSync = function(e, t, n, r) {
  1034. _uploadEvent.apply(this, [e, t, !1, n, r])
  1035. }
  1036. ,
  1037. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1038. var o = e
  1039. , a = o.metaKey
  1040. , c = o.target
  1041. , s = !1
  1042. , l = function() {};
  1043. return void 0 === r && (r = 500),
  1044. "A" === c.nodeName ? l = function() {
  1045. a || s || (s = !0,
  1046. window.location = c.href)
  1047. }
  1048. : "FORM" === c.nodeName && (l = function() {
  1049. s || (s = !0,
  1050. c.submit())
  1051. }
  1052. ),
  1053. i && (l = function() {
  1054. s || (s = !0,
  1055. i())
  1056. }
  1057. ),
  1058. _uploadEvent.call(this, t, n, l, l),
  1059. setTimeout(function() {
  1060. l()
  1061. }, r),
  1062. !!a && void 0
  1063. }
  1064. ,
  1065. Keen.prototype.setGlobalProperties = function(e) {
  1066. if (!this.client)
  1067. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1068. if (!e || "function" != typeof e)
  1069. throw new Error("Invalid value for global properties: " + e);
  1070. this.client.globalProperties = e
  1071. }
  1072. ,
  1073. Keen.Base64 = {
  1074. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1075. encode: function(e) {
  1076. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1077. for (e = this.utf8.encode(e); l < e.length; )
  1078. t = e.charCodeAt(l++),
  1079. n = e.charCodeAt(l++),
  1080. r = e.charCodeAt(l++),
  1081. i = t >> 2,
  1082. o = (3 & t) << 4 | n >> 4,
  1083. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1084. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1085. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1086. return s
  1087. },
  1088. decode: function(e) {
  1089. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1090. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1091. t = u.indexOf(e.charAt(l++)),
  1092. n = u.indexOf(e.charAt(l++)),
  1093. r = u.indexOf(e.charAt(l++)),
  1094. i = u.indexOf(e.charAt(l++)),
  1095. o = t << 2 | n >> 4,
  1096. a = (15 & n) << 4 | r >> 2,
  1097. c = (3 & r) << 6 | i,
  1098. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1099. return this.utf8.decode(s)
  1100. },
  1101. utf8: {
  1102. encode: function(e) {
  1103. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1104. t = e.charCodeAt(r++),
  1105. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1106. return n
  1107. },
  1108. decode: function(e) {
  1109. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1110. n = e.charCodeAt(i),
  1111. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1112. return r
  1113. }
  1114. }
  1115. },
  1116. "object" != typeof JSON && (JSON = {}),
  1117. function() {
  1118. function f(e) {
  1119. return 10 > e ? "0" + e : e
  1120. }
  1121. function quote(e) {
  1122. return escapable.lastIndex = 0,
  1123. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1124. var t = meta[e];
  1125. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1126. }) + '"' : '"' + e + '"'
  1127. }
  1128. function str(e, t) {
  1129. var n, r, i, o, a, c = gap, s = t[e];
  1130. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1131. "function" == typeof rep && (s = rep.call(t, e, s)),
  1132. typeof s) {
  1133. case "string":
  1134. return quote(s);
  1135. case "number":
  1136. return isFinite(s) ? String(s) : "null";
  1137. case "boolean":
  1138. case "null":
  1139. return String(s);
  1140. case "object":
  1141. if (!s)
  1142. return "null";
  1143. if (gap += indent,
  1144. a = [],
  1145. "[object Array]" === Object.prototype.toString.apply(s)) {
  1146. for (o = s.length,
  1147. n = 0; o > n; n += 1)
  1148. a[n] = str(n, s) || "null";
  1149. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1150. gap = c,
  1151. i
  1152. }
  1153. if (rep && "object" == typeof rep)
  1154. for (o = rep.length,
  1155. n = 0; o > n; n += 1)
  1156. "string" == typeof rep[n] && (r = rep[n],
  1157. i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1159. else
  1160. for (r in s)
  1161. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1162. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1163. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1164. gap = c,
  1165. i
  1166. }
  1167. }
  1168. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1169. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1170. }
  1171. ,
  1172. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1173. return this.valueOf()
  1174. }
  1175. );
  1176. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1177. "\b": "\\b",
  1178. "\t": "\\t",
  1179. "\n": "\\n",
  1180. "\f": "\\f",
  1181. "\r": "\\r",
  1182. '"': '\\"',
  1183. "\\": "\\\\"
  1184. }, rep;
  1185. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1186. var r;
  1187. if (gap = "",
  1188. indent = "",
  1189. "number" == typeof n)
  1190. for (r = 0; n > r; r += 1)
  1191. indent += " ";
  1192. else
  1193. "string" == typeof n && (indent = n);
  1194. if (rep = t,
  1195. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1196. throw new Error("JSON.stringify");
  1197. return str("", {
  1198. "": e
  1199. })
  1200. }
  1201. ),
  1202. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1203. function walk(e, t) {
  1204. var n, r, i = e[t];
  1205. if (i && "object" == typeof i)
  1206. for (n in i)
  1207. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1208. void 0 !== r ? i[n] = r : delete i[n]);
  1209. return reviver.call(e, t, i)
  1210. }
  1211. var j;
  1212. if (text = String(text),
  1213. cx.lastIndex = 0,
  1214. cx.test(text) && (text = text.replace(cx, function(e) {
  1215. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1216. })),
  1217. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1218. return j = eval("(" + text + ")"),
  1219. "function" == typeof reviver ? walk({
  1220. "": j
  1221. }, "") : j;
  1222. throw new SyntaxError("JSON.parse")
  1223. }
  1224. )
  1225. }(),
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("domready", Keen.utils, function(e) {
  1229. function t(e) {
  1230. for (d = 1; e = r.shift(); )
  1231. e()
  1232. }
  1233. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1234. return o[l] && o[l](s, n = function() {
  1235. o.removeEventListener(s, n, i),
  1236. t()
  1237. }
  1238. , i),
  1239. c && o.attachEvent(u, n = function() {
  1240. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1241. t())
  1242. }
  1243. ),
  1244. e = c ? function(t) {
  1245. self != top ? d ? t() : r.push(t) : function() {
  1246. try {
  1247. a.doScroll("left")
  1248. } catch (n) {
  1249. return setTimeout(function() {
  1250. e(t)
  1251. }, 50)
  1252. }
  1253. t()
  1254. }()
  1255. }
  1256. : function(e) {
  1257. d ? e() : r.push(e)
  1258. }
  1259. });
  1260. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1261. if (loaded && cached) {
  1262. clients = cached.clients || {},
  1263. ready = cached.ready || [];
  1264. for (var instance in clients)
  1265. if (clients.hasOwnProperty(instance)) {
  1266. var client = clients[instance];
  1267. for (var method in Keen.prototype)
  1268. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1269. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1270. ,
  1271. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1272. ,
  1273. client._config && (client.configure.call(client, client._config),
  1274. delete client._config),
  1275. client._setGlobalProperties) {
  1276. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1277. client.setGlobalProperties.apply(client, globals[i]);
  1278. delete client._setGlobalProperties
  1279. }
  1280. if (client._addEvent) {
  1281. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1282. client.addEvent.apply(client, queue[i]);
  1283. delete client._addEvent
  1284. }
  1285. var callback = client._on || [];
  1286. if (client._on) {
  1287. for (var i = 0; i < callback.length; i++)
  1288. client.on.apply(client, callback[i]);
  1289. client.trigger("ready"),
  1290. delete client._on
  1291. }
  1292. }
  1293. for (var i = 0; i < ready.length; i++) {
  1294. var callback = ready[i];
  1295. Keen.on("ready", function() {
  1296. callback()
  1297. })
  1298. }
  1299. }
  1300. return Keen.loaded && setTimeout(function() {
  1301. Keen.utils.domready(function() {
  1302. Keen.trigger("ready")
  1303. })
  1304. }, 0),
  1305. Keen
  1306. });
  1307. !function() {
  1308. var t = window.analytics = window.analytics || [];
  1309. if (!t.initialize) {
  1310. if (t.invoked)
  1311. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1312. t.invoked = !0,
  1313. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1314. t.factory = function(e) {
  1315. return function() {
  1316. var n = Array.prototype.slice.call(arguments);
  1317. return n.unshift(e),
  1318. t.push(n),
  1319. t
  1320. }
  1321. }
  1322. ;
  1323. for (var e = 0; e < t.methods.length; e++) {
  1324. var n = t.methods[e];
  1325. t[n] = t.factory(n)
  1326. }
  1327. t.load = function(t) {
  1328. var e = document.createElement("script");
  1329. e.type = "text/javascript",
  1330. e.async = !0,
  1331. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1332. var n = document.getElementsByTagName("script")[0];
  1333. n.parentNode.insertBefore(e, n)
  1334. }
  1335. ,
  1336. t.SNIPPET_VERSION = "4.0.0"
  1337. }
  1338. }();
  1339. !function(i, e) {
  1340. "use strict";
  1341. var s = ""
  1342. , r = "?"
  1343. , o = "function"
  1344. , a = "undefined"
  1345. , n = "object"
  1346. , t = "major"
  1347. , d = "model"
  1348. , w = "name"
  1349. , l = "type"
  1350. , p = "vendor"
  1351. , m = "version"
  1352. , c = "architecture"
  1353. , u = "console"
  1354. , g = "mobile"
  1355. , f = "tablet"
  1356. , h = "smarttv"
  1357. , b = {
  1358. has: function(i, e) {
  1359. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1360. },
  1361. lowerize: function(i) {
  1362. return i.toLowerCase()
  1363. }
  1364. }
  1365. , y = {
  1366. rgx: function() {
  1367. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1368. var c = m[p]
  1369. , u = m[p + 1];
  1370. if (typeof i === a) {
  1371. i = {};
  1372. for (t in u)
  1373. d = u[t],
  1374. typeof d === n ? i[d[0]] = e : i[d] = e
  1375. }
  1376. for (s = r = 0; s < c.length; s++)
  1377. if (w = c[s].exec(this.getUA())) {
  1378. for (t = 0; t < u.length; t++)
  1379. l = w[++r],
  1380. d = u[t],
  1381. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1382. break
  1383. }
  1384. if (w)
  1385. break
  1386. }
  1387. return i
  1388. },
  1389. str: function(i, s) {
  1390. for (var o in s)
  1391. if (typeof s[o] === n && s[o].length > 0) {
  1392. for (var a = 0; a < s[o].length; a++)
  1393. if (b.has(s[o][a], i))
  1394. return o === r ? e : o
  1395. } else if (b.has(s[o], i))
  1396. return o === r ? e : o;
  1397. return i
  1398. }
  1399. }
  1400. , v = {
  1401. browser: {
  1402. oldsafari: {
  1403. major: {
  1404. 1: ["/8", "/1", "/3"],
  1405. 2: "/4",
  1406. "?": "/"
  1407. },
  1408. version: {
  1409. "1.0": "/8",
  1410. 1.2: "/1",
  1411. 1.3: "/3",
  1412. "2.0": "/412",
  1413. "2.0.2": "/416",
  1414. "2.0.3": "/417",
  1415. "2.0.4": "/419",
  1416. "?": "/"
  1417. }
  1418. }
  1419. },
  1420. device: {
  1421. sprint: {
  1422. model: {
  1423. "Evo Shift 4G": "7373KT"
  1424. },
  1425. vendor: {
  1426. HTC: "APA",
  1427. Sprint: "Sprint"
  1428. }
  1429. }
  1430. },
  1431. os: {
  1432. windows: {
  1433. version: {
  1434. ME: "4.90",
  1435. "NT 3.11": "NT3.51",
  1436. "NT 4.0": "NT4.0",
  1437. 2e3: "NT 5.0",
  1438. XP: ["NT 5.1", "NT 5.2"],
  1439. Vista: "NT 6.0",
  1440. 7: "NT 6.1",
  1441. 8: "NT 6.2",
  1442. 8.1: "NT 6.3",
  1443. RT: "ARM"
  1444. }
  1445. }
  1446. }
  1447. }
  1448. , k = {
  1449. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1450. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1451. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1452. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1453. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1454. }
  1455. , x = function(e) {
  1456. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1457. return this instanceof x ? (this.getBrowser = function() {
  1458. return y.rgx.apply(this, k.browser)
  1459. }
  1460. ,
  1461. this.getCPU = function() {
  1462. return y.rgx.apply(this, k.cpu)
  1463. }
  1464. ,
  1465. this.getDevice = function() {
  1466. return y.rgx.apply(this, k.device)
  1467. }
  1468. ,
  1469. this.getEngine = function() {
  1470. return y.rgx.apply(this, k.engine)
  1471. }
  1472. ,
  1473. this.getOS = function() {
  1474. return y.rgx.apply(this, k.os)
  1475. }
  1476. ,
  1477. this.getResult = function() {
  1478. return {
  1479. ua: this.getUA(),
  1480. browser: this.getBrowser(),
  1481. engine: this.getEngine(),
  1482. os: this.getOS(),
  1483. device: this.getDevice(),
  1484. cpu: this.getCPU()
  1485. }
  1486. }
  1487. ,
  1488. this.getUA = function() {
  1489. return r
  1490. }
  1491. ,
  1492. this.setUA = function(i) {
  1493. return r = i,
  1494. this
  1495. }
  1496. ,
  1497. void this.setUA(r)) : new x(e).getResult()
  1498. };
  1499. if (typeof exports !== a)
  1500. typeof module !== a && module.exports && (exports = module.exports = x),
  1501. exports.UAParser = x;
  1502. else if (i.UAParser = x,
  1503. typeof define === o && define.amd && define(function() {
  1504. return x
  1505. }),
  1506. typeof i.jQuery !== a) {
  1507. var A = i.jQuery
  1508. , _ = new x;
  1509. A.ua = _.getResult(),
  1510. A.ua.get = function() {
  1511. return _.getUA()
  1512. }
  1513. ,
  1514. A.ua.set = function(i) {
  1515. _.setUA(i);
  1516. var e = _.getResult();
  1517. for (var s in e)
  1518. A.ua[s] = e[s]
  1519. }
  1520. }
  1521. }(this);
  1522. window.Modernizr = function(n, e, t) {
  1523. function o(n) {
  1524. d.cssText = n
  1525. }
  1526. function r(n, e) {
  1527. return typeof n === e
  1528. }
  1529. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1530. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1531. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1532. return e in n && r(n.constructor.prototype[e], "undefined")
  1533. }
  1534. : function(n, e) {
  1535. return v.call(n, e)
  1536. }
  1537. ,
  1538. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1539. var e = this;
  1540. if ("function" != typeof e)
  1541. throw new TypeError;
  1542. var t = b.call(arguments, 1)
  1543. , o = function() {
  1544. if (this instanceof o) {
  1545. var r = function() {};
  1546. r.prototype = e.prototype;
  1547. var i = new r
  1548. , c = e.apply(i, t.concat(b.call(arguments)));
  1549. return Object(c) === c ? c : i
  1550. }
  1551. return e.apply(n, t.concat(b.call(arguments)))
  1552. };
  1553. return o
  1554. }
  1555. ),
  1556. y.webgl = function() {
  1557. return !!n.WebGLRenderingContext
  1558. }
  1559. ;
  1560. for (var h in y)
  1561. u(y, h) && (c = h.toLowerCase(),
  1562. f[c] = y[h](),
  1563. w.push((f[c] ? "" : "no-") + c));
  1564. return f.addTest = function(n, e) {
  1565. if ("object" == typeof n)
  1566. for (var o in n)
  1567. u(n, o) && f.addTest(o, n[o]);
  1568. else {
  1569. if (n = n.toLowerCase(),
  1570. f[n] !== t)
  1571. return f;
  1572. e = "function" == typeof e ? e() : e,
  1573. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1574. f[n] = e
  1575. }
  1576. return f
  1577. }
  1578. ,
  1579. o(""),
  1580. p = i = null,
  1581. f._version = a,
  1582. f
  1583. }(this, this.document);
  1584. !function(e, t, a) {
  1585. "use strict";
  1586. function n(t, h, m) {
  1587. function H(a) {
  1588. var n = 0
  1589. , i = Ee.length;
  1590. if (Ce.old = e.extend({}, Ce),
  1591. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1592. ke = Be[ge.horizontal ? "width" : "height"](),
  1593. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1594. Ee.length = 0,
  1595. Ce.start = 0,
  1596. Ce.end = q(ze - Ie, 0),
  1597. Re) {
  1598. n = Ne.length,
  1599. qe = Pe.children(ge.itemSelector),
  1600. Ne.length = 0;
  1601. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1602. ze = 0,
  1603. qe.each(function(t, a) {
  1604. var n = e(a)
  1605. , i = a.getBoundingClientRect()
  1606. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1607. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1608. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1609. , h = l + d + p
  1610. , m = !d || !p
  1611. , g = {};
  1612. g.el = a,
  1613. g.size = m ? l : h,
  1614. g.half = g.size / 2,
  1615. g.start = ze + (m ? d : 0),
  1616. g.center = g.start - E(Ie / 2 - g.size / 2),
  1617. g.end = g.start - Ie + g.size,
  1618. t || (ze += s),
  1619. ze += h,
  1620. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1621. t === v && (g.end += o,
  1622. ze += o,
  1623. f = m ? p : 0),
  1624. Ne.push(g),
  1625. r = g
  1626. }),
  1627. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1628. ze -= f,
  1629. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1630. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1631. }
  1632. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1633. Q(),
  1634. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1635. Te = d(Te, ge.minHandleSize, ke),
  1636. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1637. xe.end = ke - Te,
  1638. it || j()),
  1639. !we && Ie > 0) {
  1640. var p = Ce.start
  1641. , h = "";
  1642. if (Re)
  1643. e.each(Ne, function(e, t) {
  1644. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1645. Ee.push(p),
  1646. p += Ie,
  1647. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1648. });
  1649. else
  1650. for (; p - Ie < Ce.end; )
  1651. Ee.push(p),
  1652. p += Ie;
  1653. if (De[0] && i !== Ee.length) {
  1654. for (var m = 0; m < Ee.length; m++)
  1655. h += ge.pageBuilder.call(ye, m);
  1656. Ae = De.html(h).children(),
  1657. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1658. }
  1659. }
  1660. if (Oe.slideeSize = ze,
  1661. Oe.frameSize = Ie,
  1662. Oe.sbSize = ke,
  1663. Oe.handleSize = Te,
  1664. Re) {
  1665. a && null != ge.startAt && (W(ge.startAt),
  1666. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1667. var g = Ne[Oe.activeItem];
  1668. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1669. } else
  1670. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1671. pe("load")
  1672. }
  1673. function X(e, t, a) {
  1674. if (Re && at.released && !a) {
  1675. var n = $(e)
  1676. , i = e > Ce.start && e < Ce.end;
  1677. Le ? (i && (e = Ne[n.centerItem].center),
  1678. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1679. }
  1680. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1681. et.start = +new Date,
  1682. et.time = 0,
  1683. et.from = Ce.cur,
  1684. et.to = e,
  1685. et.delta = e - Ce.cur,
  1686. et.tweesing = at.tweese || at.init && !at.slidee,
  1687. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1688. at.tweese = 0,
  1689. e !== Ce.dest && (Ce.dest = e,
  1690. pe("change"),
  1691. it || Y()),
  1692. K(),
  1693. Q(),
  1694. Z(),
  1695. F()
  1696. }
  1697. function Y() {
  1698. if (ye.initialized) {
  1699. if (!it)
  1700. return it = w(Y),
  1701. void (at.released && pe("moveStart"));
  1702. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1703. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1704. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1705. et.to === Ce.cur ? (Ce.cur = et.to,
  1706. at.tweese = it = 0) : it = w(Y),
  1707. pe("move"),
  1708. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1709. !it && at.released && pe("moveEnd"),
  1710. j()
  1711. }
  1712. }
  1713. function j() {
  1714. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1715. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1716. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1717. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1718. }
  1719. function F() {
  1720. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1721. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1722. pe("activePage", _e.page))
  1723. }
  1724. function M() {
  1725. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1726. ot = at.init ? w(M) : 0,
  1727. tt.now = +new Date,
  1728. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1729. X(at.init ? tt.pos : E(tt.pos)),
  1730. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1731. tt.lastTime = tt.now
  1732. }
  1733. function L(e, t, n) {
  1734. if ("boolean" === i(t) && (n = t,
  1735. t = a),
  1736. t === a)
  1737. X(Ce[e], n);
  1738. else {
  1739. if (Le && "center" !== e)
  1740. return;
  1741. var r = ye.getPos(t);
  1742. r && X(r[e], n, !Le)
  1743. }
  1744. }
  1745. function R(e) {
  1746. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1747. }
  1748. function U(e) {
  1749. return R(l(e) && 0 > e ? e + Ne.length : e)
  1750. }
  1751. function W(e, t) {
  1752. var a = R(e);
  1753. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1754. qe.eq(a).addClass(ge.activeClass),
  1755. _e.active = Oe.activeItem = a,
  1756. Z(),
  1757. pe("active", a)),
  1758. a)
  1759. }
  1760. function $(e) {
  1761. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1762. var t = {}
  1763. , a = Me ? 0 : Ie / 2;
  1764. if (!we)
  1765. for (var n = 0, i = Ee.length; i > n; n++) {
  1766. if (e >= Ce.end || n === Ee.length - 1) {
  1767. t.activePage = Ee.length - 1;
  1768. break
  1769. }
  1770. if (e <= Ee[n] + a) {
  1771. t.activePage = n;
  1772. break
  1773. }
  1774. }
  1775. if (Re) {
  1776. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1777. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1778. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1779. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1780. s = c;
  1781. break
  1782. }
  1783. t.firstItem = l(r) ? r : 0,
  1784. t.centerItem = l(o) ? o : t.firstItem,
  1785. t.lastItem = l(s) ? s : t.centerItem
  1786. }
  1787. return t
  1788. }
  1789. function Q(t) {
  1790. e.extend(Oe, $(t))
  1791. }
  1792. function Z() {
  1793. var e = Ce.dest <= Ce.start
  1794. , t = Ce.dest >= Ce.end
  1795. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1796. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1797. Je.is("button,input") && Je.prop("disabled", e),
  1798. Ke.is("button,input") && Ke.prop("disabled", t),
  1799. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1800. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1801. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1802. Qe.is("button,input") && Qe.prop("disabled", e),
  1803. $e.is("button,input") && $e.prop("disabled", t)),
  1804. Re && null != Oe.activeItem) {
  1805. var n = 0 === Oe.activeItem
  1806. , i = Oe.activeItem >= Ne.length - 1
  1807. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1808. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1809. Ze.is("button,input") && Ze.prop("disabled", n),
  1810. Ge.is("button,input") && Ge.prop("disabled", i),
  1811. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1812. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1813. }
  1814. }
  1815. function G(e, t, a) {
  1816. if (e = U(e),
  1817. t = U(t),
  1818. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1819. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1820. var n = t > e ? e : a ? t : t - 1
  1821. , i = e > t ? e : a ? t + 1 : t
  1822. , r = e > t;
  1823. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1824. H()
  1825. }
  1826. }
  1827. function J(e, t) {
  1828. for (var a = 0, n = Ve[e].length; n > a; a++)
  1829. if (Ve[e][a] === t)
  1830. return a;
  1831. return -1
  1832. }
  1833. function K() {
  1834. at.released && !ye.isPaused && ye.resume()
  1835. }
  1836. function V(e) {
  1837. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1838. }
  1839. function _() {
  1840. at.history[0] = at.history[1],
  1841. at.history[1] = at.history[2],
  1842. at.history[2] = at.history[3],
  1843. at.history[3] = at.delta
  1844. }
  1845. function ee(e) {
  1846. at.released = 0,
  1847. at.source = e,
  1848. at.slidee = "slidee" === e
  1849. }
  1850. function te(t) {
  1851. var a = "touchstart" === t.type
  1852. , n = t.data.source
  1853. , i = "slidee" === n;
  1854. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1855. ee(n),
  1856. at.init = 0,
  1857. at.$source = e(t.target),
  1858. at.touch = a,
  1859. at.pointer = a ? t.originalEvent.touches[0] : t,
  1860. at.initX = at.pointer.pageX,
  1861. at.initY = at.pointer.pageY,
  1862. at.initPos = i ? Ce.cur : xe.cur,
  1863. at.start = +new Date,
  1864. at.time = 0,
  1865. at.path = 0,
  1866. at.delta = 0,
  1867. at.locked = 0,
  1868. at.history = [0, 0, 0, 0],
  1869. at.pathToLock = i ? a ? 30 : 10 : 0,
  1870. b.on(a ? z : I, ae),
  1871. ye.pause(1),
  1872. (i ? Pe : Se).addClass(ge.draggedClass),
  1873. pe("moveStart"),
  1874. i && (rt = setInterval(_, 10)))
  1875. }
  1876. function ae(e) {
  1877. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1878. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1879. at.pathX = at.pointer.pageX - at.initX,
  1880. at.pathY = at.pointer.pageY - at.initY,
  1881. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1882. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1883. at.released || !(at.path < 1)) {
  1884. if (!at.init) {
  1885. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1886. return ne();
  1887. at.init = 1
  1888. }
  1889. r(e),
  1890. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1891. at.$source.on(B, s)),
  1892. at.released && (ne(),
  1893. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1894. at.delta += at.swing,
  1895. at.tweese = x(at.swing) > 10)),
  1896. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1897. }
  1898. }
  1899. function ne() {
  1900. clearInterval(rt),
  1901. at.released = !0,
  1902. b.off(at.touch ? z : I, ae),
  1903. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1904. setTimeout(function() {
  1905. at.$source.off(B, s)
  1906. }),
  1907. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1908. ye.resume(1),
  1909. at.init = 0
  1910. }
  1911. function ie(t) {
  1912. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1913. }
  1914. function re() {
  1915. ye.stop(),
  1916. b.off("mouseup", re)
  1917. }
  1918. function se(e) {
  1919. switch (r(e),
  1920. this) {
  1921. case $e[0]:
  1922. case Qe[0]:
  1923. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1924. b.on("mouseup", re);
  1925. break;
  1926. case Ze[0]:
  1927. ye.prev();
  1928. break;
  1929. case Ge[0]:
  1930. ye.next();
  1931. break;
  1932. case Je[0]:
  1933. ye.prevPage();
  1934. break;
  1935. case Ke[0]:
  1936. ye.nextPage()
  1937. }
  1938. }
  1939. function oe(e) {
  1940. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1941. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1942. Re ? (p = +new Date,
  1943. nt.last < p - nt.resetTime && (nt.delta = 0),
  1944. nt.last = p,
  1945. nt.delta += nt.curDelta,
  1946. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1947. nt.delta %= 1),
  1948. nt.finalDelta) : nt.curDelta
  1949. }
  1950. function le(e) {
  1951. e.originalEvent[g] = ye;
  1952. var t = +new Date;
  1953. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1954. return void (O = t);
  1955. if (ge.scrollBy && Ce.start !== Ce.end) {
  1956. var a = oe(e.originalEvent);
  1957. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1958. ye.slideBy(ge.scrollBy * a)
  1959. }
  1960. }
  1961. function ce(e) {
  1962. ge.clickBar && e.target === Be[0] && (r(e),
  1963. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1964. }
  1965. function de(e) {
  1966. if (ge.keyboardNavBy)
  1967. switch (e.which) {
  1968. case ge.horizontal ? 37 : 38:
  1969. r(e),
  1970. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1971. break;
  1972. case ge.horizontal ? 39 : 40:
  1973. r(e),
  1974. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1975. }
  1976. }
  1977. function ue(e) {
  1978. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1979. }
  1980. function fe() {
  1981. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1982. }
  1983. function ve(e) {
  1984. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1985. }
  1986. function pe(e, t) {
  1987. if (Ve[e]) {
  1988. for (me = Ve[e].length,
  1989. T.length = 0,
  1990. he = 0; me > he; he++)
  1991. T.push(Ve[e][he]);
  1992. for (he = 0; me > he; he++)
  1993. T[he].call(ye, e, t)
  1994. }
  1995. }
  1996. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1997. start: 0,
  1998. center: 0,
  1999. end: 0,
  2000. cur: 0,
  2001. dest: 0
  2002. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2003. start: 0,
  2004. end: 0,
  2005. cur: 0
  2006. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2007. firstItem: 0,
  2008. lastItem: 0,
  2009. centerItem: 0,
  2010. activeItem: null,
  2011. activePage: 0
  2012. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2013. released: 1
  2014. }, nt = {
  2015. last: 0,
  2016. delta: 0,
  2017. resetTime: 200
  2018. }, it = 0, rt = 0, st = 0, ot = 0;
  2019. we || (t = be[0]),
  2020. ye.initialized = 0,
  2021. ye.frame = t,
  2022. ye.slidee = Pe[0],
  2023. ye.pos = Ce,
  2024. ye.rel = Oe,
  2025. ye.items = Ne,
  2026. ye.pages = Ee,
  2027. ye.isPaused = 0,
  2028. ye.options = ge,
  2029. ye.dragging = at,
  2030. ye.reload = function() {
  2031. H()
  2032. }
  2033. ,
  2034. ye.getPos = function(e) {
  2035. if (Re) {
  2036. var t = R(e);
  2037. return -1 !== t && Ne[t]
  2038. }
  2039. var a = Pe.find(e).eq(0);
  2040. if (a[0]) {
  2041. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2042. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2043. return {
  2044. start: n,
  2045. center: n - Ie / 2 + i / 2,
  2046. end: n - Ie + i,
  2047. size: i
  2048. }
  2049. }
  2050. return !1
  2051. }
  2052. ,
  2053. ye.moveBy = function(e) {
  2054. tt.speed = e,
  2055. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2056. tt.startPos = Ce.cur,
  2057. ee("button"),
  2058. at.init = 1,
  2059. pe("moveStart"),
  2060. y(ot),
  2061. M())
  2062. }
  2063. ,
  2064. ye.stop = function() {
  2065. "button" === at.source && (at.init = 0,
  2066. at.released = 1)
  2067. }
  2068. ,
  2069. ye.prev = function() {
  2070. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2071. }
  2072. ,
  2073. ye.next = function() {
  2074. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2075. }
  2076. ,
  2077. ye.prevPage = function() {
  2078. ye.activatePage(Oe.activePage - 1)
  2079. }
  2080. ,
  2081. ye.nextPage = function() {
  2082. ye.activatePage(Oe.activePage + 1)
  2083. }
  2084. ,
  2085. ye.slideBy = function(e, t) {
  2086. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2087. }
  2088. ,
  2089. ye.slideTo = function(e, t) {
  2090. X(e, t)
  2091. }
  2092. ,
  2093. ye.toStart = function(e, t) {
  2094. L("start", e, t)
  2095. }
  2096. ,
  2097. ye.toEnd = function(e, t) {
  2098. L("end", e, t)
  2099. }
  2100. ,
  2101. ye.toCenter = function(e, t) {
  2102. L("center", e, t)
  2103. }
  2104. ,
  2105. ye.getIndex = R,
  2106. ye.activate = function(e, t) {
  2107. var a = W(e);
  2108. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2109. }
  2110. ,
  2111. ye.activatePage = function(e, t) {
  2112. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2113. }
  2114. ,
  2115. ye.resume = function(e) {
  2116. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2117. st ? st = clearTimeout(st) : pe("resume"),
  2118. st = setTimeout(function() {
  2119. switch (pe("cycle"),
  2120. ge.cycleBy) {
  2121. case "items":
  2122. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2123. break;
  2124. case "pages":
  2125. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2126. }
  2127. }, ge.cycleInterval))
  2128. }
  2129. ,
  2130. ye.pause = function(e) {
  2131. e < ye.isPaused || (ye.isPaused = e || 100,
  2132. st && (st = clearTimeout(st),
  2133. pe("pause")))
  2134. }
  2135. ,
  2136. ye.toggle = function() {
  2137. ye[st ? "pause" : "resume"]()
  2138. }
  2139. ,
  2140. ye.set = function(t, a) {
  2141. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2142. }
  2143. ,
  2144. ye.add = function(t, a) {
  2145. var n = e(t);
  2146. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2147. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2148. H()
  2149. }
  2150. ,
  2151. ye.remove = function(t) {
  2152. if (Re) {
  2153. var a = U(t);
  2154. if (a > -1) {
  2155. qe.eq(a).remove();
  2156. var n = a === Oe.activeItem;
  2157. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2158. H(),
  2159. n && (_e.active = null,
  2160. ye.activate(Oe.activeItem))
  2161. }
  2162. } else
  2163. e(t).remove(),
  2164. H()
  2165. }
  2166. ,
  2167. ye.moveAfter = function(e, t) {
  2168. G(e, t, 1)
  2169. }
  2170. ,
  2171. ye.moveBefore = function(e, t) {
  2172. G(e, t)
  2173. }
  2174. ,
  2175. ye.on = function(e, t) {
  2176. if ("object" === i(e))
  2177. for (var a in e)
  2178. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2179. else if ("function" === i(t))
  2180. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2181. Ve[n[r]] = Ve[n[r]] || [],
  2182. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2183. else if ("array" === i(t))
  2184. for (var o = 0, l = t.length; l > o; o++)
  2185. ye.on(e, t[o])
  2186. }
  2187. ,
  2188. ye.one = function(e, t) {
  2189. function a() {
  2190. t.apply(ye, arguments),
  2191. ye.off(e, a)
  2192. }
  2193. ye.on(e, a)
  2194. }
  2195. ,
  2196. ye.off = function(e, t) {
  2197. if (t instanceof Array)
  2198. for (var a = 0, n = t.length; n > a; a++)
  2199. ye.off(e, t[a]);
  2200. else
  2201. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2202. if (Ve[i[r]] = Ve[i[r]] || [],
  2203. null == t)
  2204. Ve[i[r]].length = 0;
  2205. else {
  2206. var o = J(i[r], t);
  2207. -1 !== o && Ve[i[r]].splice(o, 1)
  2208. }
  2209. }
  2210. ,
  2211. ye.destroy = function() {
  2212. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2213. b.off("keydown", de),
  2214. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2215. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2216. De.empty(),
  2217. we || (be.off("." + g),
  2218. He.restore(),
  2219. Xe.restore(),
  2220. Ye.restore(),
  2221. je.restore(),
  2222. e.removeData(t, g)),
  2223. Ne.length = Ee.length = 0,
  2224. _e = {},
  2225. ye.initialized = 0,
  2226. ye
  2227. }
  2228. ,
  2229. ye.init = function() {
  2230. if (!ye.initialized) {
  2231. ye.on(m);
  2232. var e = ["overflow", "position"]
  2233. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2234. He.save.apply(He, e),
  2235. Ye.save.apply(Ye, e),
  2236. Xe.save.apply(Xe, t),
  2237. je.save.apply(je, t);
  2238. var a = Se;
  2239. return we || (a = a.add(Pe),
  2240. be.css("overflow", "hidden"),
  2241. f || "static" !== be.css("position") || be.css("position", "relative")),
  2242. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2243. a.css({
  2244. position: "absolute"
  2245. })),
  2246. ge.forward && $e.on(S, se),
  2247. ge.backward && Qe.on(S, se),
  2248. ge.prev && Ze.on(B, se),
  2249. ge.next && Ge.on(B, se),
  2250. ge.prevPage && Je.on(B, se),
  2251. ge.nextPage && Ke.on(B, se),
  2252. Ue.on(C, le),// C是 "wheel.sly" 滚动监听
  2253. Be[0] && Be.on(B, ce),
  2254. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2255. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2256. We.on(P, {
  2257. source: "slidee"
  2258. }, te),
  2259. Se && Se.on(P, {
  2260. source: "handle"
  2261. }, te),
  2262. b.on("keydown", de),
  2263. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2264. be.on("scroll." + g, o)),
  2265. ye.initialized = 1,
  2266. H(!0),
  2267. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2268. ye
  2269. }
  2270. }
  2271. }
  2272. function i(e) {
  2273. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2274. }
  2275. function r(e, t) {
  2276. e.preventDefault(),
  2277. t && e.stopPropagation()
  2278. }
  2279. function s(t) {
  2280. r(t, 1),
  2281. e(this).off(t.type, s)
  2282. }
  2283. function o() {
  2284. this.scrollLeft = 0,
  2285. this.scrollTop = 0
  2286. }
  2287. function l(e) {
  2288. return !isNaN(parseFloat(e)) && isFinite(e)
  2289. }
  2290. function c(e, t) {
  2291. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2292. }
  2293. function d(e, t, a) {
  2294. return t > e ? t : e > a ? a : e
  2295. }
  2296. function u(e) {
  2297. var t = {};
  2298. return t.style = {},
  2299. t.save = function() {
  2300. if (e && e.nodeType) {
  2301. for (var a = 0; a < arguments.length; a++)
  2302. t.style[arguments[a]] = e.style[arguments[a]];
  2303. return t
  2304. }
  2305. }
  2306. ,
  2307. t.restore = function() {
  2308. if (e && e.nodeType) {
  2309. for (var a in t.style)
  2310. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2311. return t
  2312. }
  2313. }
  2314. ,
  2315. t
  2316. }
  2317. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2318. b.on(C, function(e) {
  2319. var t = e.originalEvent[g]
  2320. , a = +new Date;
  2321. (!t || t.options.scrollHijack < a - O) && (O = a)
  2322. }),
  2323. function(e) {
  2324. function t(e) {
  2325. var t = (new Date).getTime()
  2326. , n = Math.max(0, 16 - (t - a))
  2327. , i = setTimeout(e, n);
  2328. return a = t,
  2329. i
  2330. }
  2331. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2332. var a = (new Date).getTime()
  2333. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2334. y = function(t) {
  2335. n.call(e, t)
  2336. }
  2337. }(window),
  2338. function() {
  2339. function e(e) {
  2340. for (var n = 0, i = t.length; i > n; n++) {
  2341. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2342. if (null != a.style[r])
  2343. return r
  2344. }
  2345. }
  2346. var t = ["", "webkit", "moz", "ms", "o"]
  2347. , a = document.createElement("div");
  2348. f = e("transform"),
  2349. v = e("perspective") ? "translateZ(0) " : ""
  2350. }(),
  2351. t[m] = n,
  2352. e.fn[h] = function(t, a) {
  2353. var r, s;
  2354. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2355. s = Array.prototype.slice.call(arguments, 1)),
  2356. t = {}),
  2357. this.each(function(i, o) {
  2358. var l = e.data(o, g);
  2359. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2360. })
  2361. }
  2362. ,
  2363. n.defaults = {
  2364. slidee: null,
  2365. horizontal: !1,
  2366. itemNav: null,
  2367. itemSelector: null,
  2368. smart: !1,
  2369. activateOn: null,
  2370. activateMiddle: !1,
  2371. scrollSource: null,
  2372. scrollBy: 0,
  2373. scrollHijack: 300,
  2374. scrollTrap: !1,
  2375. dragSource: null,
  2376. mouseDragging: !1,
  2377. touchDragging: !1,
  2378. releaseSwing: !1,
  2379. swingSpeed: .2,
  2380. elasticBounds: !1,
  2381. interactive: null,
  2382. scrollBar: null,
  2383. dragHandle: !1,
  2384. dynamicHandle: !1,
  2385. minHandleSize: 50,
  2386. clickBar: !1,
  2387. syncSpeed: .5,
  2388. pagesBar: null,
  2389. activatePageOn: null,
  2390. pageBuilder: function(e) {
  2391. return "<li>" + (e + 1) + "</li>"
  2392. },
  2393. forward: null,
  2394. backward: null,
  2395. prev: null,
  2396. next: null,
  2397. prevPage: null,
  2398. nextPage: null,
  2399. cycleBy: null,
  2400. cycleInterval: 5e3,
  2401. pauseOnHover: !1,
  2402. startPaused: !1,
  2403. moveBy: 300,
  2404. speed: 0,
  2405. easing: "swing",
  2406. startAt: null,
  2407. keyboardNavBy: null,
  2408. draggedClass: "dragged",
  2409. activeClass: "active",
  2410. disabledClass: "disabled"
  2411. }
  2412. }(jQuery, window);
  2413. !function e(t, i, n) {
  2414. function r(a, s) {
  2415. if (!i[a]) {
  2416. if (!t[a]) {
  2417. var l = "function" == typeof require && require;
  2418. if (!s && l)
  2419. return l(a, !0);
  2420. if (o)
  2421. return o(a, !0);
  2422. var c = new Error("Cannot find module '" + a + "'");
  2423. throw c.code = "MODULE_NOT_FOUND",
  2424. c
  2425. }
  2426. var h = i[a] = {
  2427. exports: {}
  2428. };
  2429. t[a][0].call(h.exports, function(e) {
  2430. var i = t[a][1][e];
  2431. return r(i ? i : e)
  2432. }, h, h.exports, e, t, i, n)
  2433. }
  2434. return i[a].exports
  2435. }
  2436. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2437. r(n[a]);
  2438. return r
  2439. }({
  2440. 1: [function(e, t, i) {
  2441. (function(i) {
  2442. "use strict";
  2443. function n(e) {
  2444. this.player = null,
  2445. this.director = null,
  2446. this.modelManager = null,
  2447. this.container = null,
  2448. this.tagManager = null,
  2449. this.fadeInSpeed = e,
  2450. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2451. }
  2452. var r = e("three")
  2453. , o = e("./util/logger")
  2454. , a = (e("./util/common"),
  2455. e("./enum/PlayerEvents"))
  2456. , s = e("./enum/DirectorEvents")
  2457. , l = e("./settings")
  2458. , c = e("./enum/Viewmode")
  2459. , h = (e("./enum/WarpStyle"),
  2460. e("./enum/BlackoutStyle"),
  2461. e("./enum/ModelManagerEvents"))
  2462. , u = e("./enum/tagEvents")
  2463. , d = e("./util/transitions")
  2464. , p = e("./util/lerp")
  2465. , f = new o(i);
  2466. //window.THREE = r;
  2467. n.prototype.init = function(e, t, i, n, r) {
  2468. window.app = this;
  2469. this.player = t,
  2470. this.director = e,
  2471. this.modelManager = i,
  2472. this.tagManager = n,
  2473. this.container = r,
  2474. this.updateModel(),
  2475. this.bindEvents()
  2476. }
  2477. ,
  2478. n.prototype.bindEvents = function() {
  2479. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2480. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2481. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2482. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2483. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2484. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2485. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2486. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2487. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2488. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2489. }
  2490. ,
  2491. n.prototype.updateModel = function() {
  2492. //模型this.model
  2493. this.model = this.modelManager.getActiveModel()
  2494. }
  2495. ,
  2496. n.prototype.handleWarpStarted = function() {
  2497. this.hidePlayerReticule()
  2498. }
  2499. ,
  2500. n.prototype.ontagActivated = function() {
  2501. this.hidePlayerReticule()
  2502. }
  2503. ,
  2504. n.prototype.onNavigationTotag = function() {
  2505. this.hidePlayerReticule()
  2506. }
  2507. ,
  2508. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2509. var n = this.modelManager.getActiveModel()
  2510. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2511. n.fadePanoMarkers(r),
  2512. n.setMode(t)
  2513. }
  2514. ,
  2515. n.prototype.handlePlayerModeChanged = function(e, t) {
  2516. var i = this.modelManager.getActiveModel()
  2517. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2518. i.setSide(n),
  2519. i.setMode(t)
  2520. }
  2521. ,
  2522. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2523. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2524. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2525. }
  2526. ,
  2527. n.prototype.handleActionInterruption = function() {}
  2528. ,
  2529. n.prototype.handleStartInside = function(e) {
  2530. var t = l[this.player.mode]
  2531. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2532. this.fadeIn(this.fadeInSpeed),
  2533. this.model.alpha = 0,
  2534. this.model.skybox.material.uniforms.opacity.value = 1,
  2535. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2536. var n = this.player.reticule;
  2537. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2538. }
  2539. ,
  2540. n.prototype.handleStartOutside = function(e) {
  2541. this.fadeIn(e)
  2542. }
  2543. ,
  2544. n.prototype.fadeIn = function(e) {
  2545. null !== e && void 0 !== e || (e = 2e3,
  2546. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2547. $(this.container).fadeIn(e)
  2548. }
  2549. ,
  2550. n.prototype.hidePlayerReticule = function() {
  2551. this.player.reticule.hide()
  2552. }
  2553. ,
  2554. t.exports = n
  2555. }
  2556. ).call(this, "/js/DisplayController.js")
  2557. }
  2558. , {
  2559. "./enum/BlackoutStyle": 18,
  2560. "./enum/DirectorEvents": 23,
  2561. "./enum/tagEvents": 32,
  2562. "./enum/ModelManagerEvents": 33,
  2563. "./enum/PlayerEvents": 40,
  2564. "./enum/Viewmode": 51,
  2565. "./enum/WarpStyle": 52,
  2566. "./settings": 166,
  2567. "./util/common": 185,
  2568. "./util/lerp": 188,
  2569. "./util/logger": 189,
  2570. "./util/transitions": 195,
  2571. three: 217
  2572. }],
  2573. 2: [function(e, t, i) {
  2574. "use strict";
  2575. function n() {
  2576. this.baseStartTime = performance.timing.navigationStart,
  2577. this.loadingStartTime = null,
  2578. this.waitingStartTime = null,
  2579. this.appReadyTime = null
  2580. }
  2581. n.prototype.setBaseStartTime = function(e) {
  2582. this.baseStartTime = e || Date.now()
  2583. }
  2584. ,
  2585. n.prototype.setWaitingStartTime = function(e) {
  2586. this.waitingStartTime = e || Date.now()
  2587. }
  2588. ,
  2589. n.prototype.setLoadingStartTime = function(e) {
  2590. this.loadingStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setAppReadyTime = function(e) {
  2594. this.appReadyTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.calcFullLoadingTime = function() {
  2598. var e = this.appReadyTime - this.baseStartTime;
  2599. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2600. e
  2601. }
  2602. ,
  2603. t.exports = n
  2604. }
  2605. , {}],
  2606. 3: [function(e, t, i) {
  2607. (function(i) {
  2608. "use strict";
  2609. function n() {
  2610. return 100 * Math.random()
  2611. }
  2612. var r = e("./util/logger")
  2613. , o = e("./util/browser")
  2614. , a = new r(i)
  2615. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2616. initialized: !1,
  2617. init: function(e, t) {
  2618. if (t = t || {},
  2619. !this.initialized) {
  2620. this.initialized = !0,
  2621. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2622. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2623. for (var i in e) {
  2624. var r = i.match("^sc_tilegen_([0-9]+)$");
  2625. r && (s.tilegen = n() < parseInt(r[1]));
  2626. var l = i.match("^sc_imgopt_([0-9]+)$");
  2627. l && (s.imgopt = n() < parseInt(l[1]))
  2628. }
  2629. for (var c in t)
  2630. s[c] = t[c],
  2631. a.debug("A/B override:", c, s[c])
  2632. }
  2633. },
  2634. changeIfTileGenerating: function(e) {
  2635. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2636. e += ""),
  2637. e
  2638. },
  2639. changeIfImageOptimzing: function(e) {
  2640. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2641. e += ""),
  2642. e
  2643. },
  2644. tilegen: !1,
  2645. imgopt: !1
  2646. };
  2647. t.exports = s
  2648. }
  2649. ).call(this, "/js/ab.js")
  2650. }
  2651. , {
  2652. "./util/browser": 182,
  2653. "./util/logger": 189
  2654. }],
  2655. 4: [function(e, t, i) {
  2656. (function(i) {
  2657. "use strict";
  2658. function n() {
  2659. return {
  2660. addons: [{
  2661. name: "keen:ua_parser",
  2662. input: {
  2663. ua_string: "user_agent"
  2664. },
  2665. output: "parsed_user_agent"
  2666. }]
  2667. }
  2668. }
  2669. function r(e, t, i, n) {
  2670. function r(t) {
  2671. l[t.sid] = !0;
  2672. var i = t.billboard.media && t.billboard.media.type
  2673. , n = {
  2674. tag_id: t.sid,
  2675. tags_visited: Object.keys(l).length,
  2676. tag_count: Object.keys(e.tags).length,
  2677. tag_view_count: ++E,
  2678. has_media: !!i
  2679. };
  2680. i && (n.media_type = i),
  2681. u("tag_opened", n)
  2682. }
  2683. var l = {}
  2684. , h = Date.now() - N
  2685. , f = null;
  2686. n && (f = Date.now() - window.navigationStart);
  2687. var g;
  2688. try {
  2689. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2690. } catch (e) {
  2691. g = !1
  2692. }
  2693. var v, A = e.supportsVR;
  2694. A || (v = "VR disabled at the model/account level",
  2695. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2696. u("model_loaded", {
  2697. duration: h,
  2698. duration_from_navigation_start: f,
  2699. has_hlr: g,
  2700. has_vr: A,
  2701. vr_reason: v
  2702. });
  2703. var I = 0;
  2704. e.panos.forEach(function(e) {
  2705. e.on("enter", function() {
  2706. c("pano_viewed", {
  2707. pano_id: e.id,
  2708. pano_view_count: ++I,
  2709. alignment_type: e.alignmentType,
  2710. interaction_source: O,
  2711. navigation_source: p
  2712. })
  2713. })
  2714. });
  2715. var E = 0;
  2716. for (var T in e.tags)
  2717. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2718. t.on("tour_auto", function(e) {
  2719. p = "tour_" + e
  2720. }),
  2721. t.on("tour_manual", function(e) {
  2722. O = "gui-" + e,
  2723. p = "tour_manual"
  2724. }),
  2725. i.on(C.InteractionKey, function() {
  2726. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2727. }),
  2728. i.on(C.InteractionDirect, function() {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2730. }),
  2731. o(t),
  2732. a(),
  2733. s()
  2734. }
  2735. function o(e) {
  2736. I.on(T.OPENED, function() {
  2737. c("showcase_share_intent", {
  2738. pano_id: e.currentPano && e.currentPano.id
  2739. })
  2740. }),
  2741. I.on(T.LINK_CLICKED, function(t) {
  2742. c("showcase_share_action", {
  2743. channel: t.channel,
  2744. pano_id: e.currentPano && e.currentPano.id
  2745. })
  2746. }),
  2747. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2748. c("showcase_share_origin_link_clicked")
  2749. })
  2750. }
  2751. function a() {}
  2752. function s() {
  2753. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2754. gui_action: "click_vr_button"
  2755. })),
  2756. b.on(S.LAUNCH, function(e) {
  2757. c("showcase_gui", {
  2758. gui_action: "launch_vr",
  2759. vr_platform: e.vr_platform,
  2760. vr_app: e.vr_app
  2761. })
  2762. }),
  2763. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2764. gui_action: "vr_modal_prev"
  2765. })),
  2766. b.on(S.NEXT, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: e.nextAction
  2769. })
  2770. }),
  2771. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_close"
  2773. })),
  2774. b.on(S.falseICECHOSEN, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.name + " "
  2777. })
  2778. }),
  2779. b.on(S.STORE, function(e) {
  2780. c("showcase_gui", {
  2781. gui_action: "launch_store",
  2782. store: e
  2783. })
  2784. })
  2785. }
  2786. function l(e, t) {
  2787. if (f)
  2788. try {
  2789. f.addEvent(e, v.extendObject({
  2790. host: window.location.host,
  2791. keen: n(),
  2792. user_agent: "${keen.user_agent}",
  2793. referrer: {
  2794. url: v.normalizeUrl(document.referrer),
  2795. domain: v.domainFromUrl(document.referrer),
  2796. url_original: document.referrer
  2797. },
  2798. embedded: m.inIframe(),
  2799. is_mobile: m.isMobile(),
  2800. version: "2.25.6-0-gd87e5b1"
  2801. }, t))
  2802. } catch (e) {
  2803. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2804. }
  2805. }
  2806. function c(e, t) {
  2807. if (t = t || {},
  2808. L)
  2809. try {
  2810. window.analytics.track(e, v.extendObject(t, B), {
  2811. context: {
  2812. app: {
  2813. name: "showcase",
  2814. version: "2.25.6-0-gd87e5b1"
  2815. },
  2816. screen: {
  2817. width: window.screen.width,
  2818. height: window.screen.height,
  2819. density: window.devicePixelRatio
  2820. }
  2821. }
  2822. })
  2823. } catch (t) {
  2824. console.warn("Failed to send data to segment for " + e)
  2825. }
  2826. }
  2827. function h(e, t) {
  2828. if (t = t || {},
  2829. navigator.sendBeacon && L)
  2830. try {
  2831. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2832. event: e,
  2833. anonymousId: window.analytics.user().anonymousId(),
  2834. properties: v.extendObject(t, B),
  2835. writeKey: L,
  2836. sentAt: Date.now(),
  2837. type: "track",
  2838. context: {
  2839. userAgent: m.userAgent(),
  2840. library: {
  2841. name: "showcase-beacon",
  2842. version: "2.25.6-0-gd87e5b1"
  2843. },
  2844. app: {
  2845. name: "showcase",
  2846. version: "2.25.6-0-gd87e5b1"
  2847. }
  2848. }
  2849. }))
  2850. } catch (e) {
  2851. console.warn("Failed to send async segment request")
  2852. }
  2853. }
  2854. function u(e, t) {
  2855. t = t || {},
  2856. c(e, t)
  2857. }
  2858. function d(e, t) {
  2859. O = e === C.InteractionGui ? "gui-" + t : e,
  2860. p = "self_guided"
  2861. }
  2862. var p, f, g = (e("three"),
  2863. e("./util/ajax"),
  2864. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2865. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2866. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2867. t.exports = {
  2868. report: function(e, t, i, n) {
  2869. l("Session starts", {
  2870. model: e,
  2871. status: t,
  2872. loadtime: Date.now() - (N || Date.now()),
  2873. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2874. autoplay: i,
  2875. quickstart: n,
  2876. ab_tilegen: g.tilegen,
  2877. ab_imgopt: g.imgopt
  2878. })
  2879. },
  2880. impression: function(e) {
  2881. e = e || {};
  2882. var t = void 0 === e.isVisible || e.isVisible
  2883. , i = (void 0 !== e.immediate && e.immediate,
  2884. window.location.search.substr(1).split("&"));
  2885. u("impression", {
  2886. visible: t,
  2887. url_params: i
  2888. })
  2889. },
  2890. initKeen: function(e) {
  2891. return e.token && e.appId ? void (f = new Keen({
  2892. projectId: e.appId,
  2893. writeKey: e.token,
  2894. readKey: "",
  2895. requestType: "xhr"
  2896. })) : void P.warn("no keen token/appId")
  2897. },
  2898. initSegment: function(e) {
  2899. return e.token ? (L = e.token,
  2900. window.analytics.load(e.token),
  2901. B = {
  2902. model_id: e.model,
  2903. start_source: e.startSource,
  2904. autoplay: e.autoplay,
  2905. quickstart: e.quickstart,
  2906. language_tag: A.languageTag,
  2907. is_mobile: m.isMobile(),
  2908. iframe: m.inIframe(),
  2909. aspect_ratio: m.aspectRatio(),
  2910. session_id: F,
  2911. window: {
  2912. width: $("#player").width(),
  2913. height: $("#player").height()
  2914. },
  2915. platform: {
  2916. browser: {
  2917. name: $.ua.browser.name,
  2918. major: $.ua.browser.major,
  2919. version: $.ua.browser.version
  2920. },
  2921. os: {
  2922. name: $.ua.os.name,
  2923. version: $.ua.os.version
  2924. },
  2925. device: {
  2926. vendor: $.ua.device.vendor,
  2927. model: $.ua.device.model,
  2928. type: $.ua.device.type
  2929. }
  2930. }
  2931. },
  2932. D = Math.random() < A.analytics.sessionTrackingRate,
  2933. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2934. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2935. },
  2936. sessionStart: function(e) {
  2937. P.debug("analytics user_session_start"),
  2938. c("session_started"),
  2939. N = Date.now(),
  2940. window.addEventListener("unload", function() {
  2941. h("session_ended", {
  2942. duration: Date.now() - N
  2943. })
  2944. })
  2945. },
  2946. modelLoaded: function(e, t, i, n) {
  2947. r(e, t, i, n)
  2948. },
  2949. loadComplete: function(e) {
  2950. var t = {
  2951. time_to_app_start: e
  2952. };
  2953. c("load_times", t)
  2954. },
  2955. track: function(e, t) {
  2956. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2957. c(e, t))
  2958. },
  2959. trackAlways: function(e, t) {
  2960. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2961. c(e, t)
  2962. },
  2963. getSessionId: function() {
  2964. return F
  2965. },
  2966. updateInteraction: d
  2967. }
  2968. }
  2969. ).call(this, "/js/analytics.js")
  2970. }
  2971. , {
  2972. "./ab": 3,
  2973. "./enum/ControlEvents": 21,
  2974. "./enum/PlayerEvents": 40,
  2975. "./enum/VROption": 47,
  2976. "./enum/VRPlatforms": 49,
  2977. "./enum/Viewmode": 51,
  2978. "./gui/sharing/ShareEvents": 76,
  2979. "./gui/sharing/modal": 77,
  2980. "./gui/title/TitleEvents": 80,
  2981. "./gui/title/titleBar": 82,
  2982. "./gui/vr/vrEvent": 85,
  2983. "./gui/vr/vrModal": 87,
  2984. "./localization/localize": 108,
  2985. "./tag/Billboard/BillboardEvent": 120,
  2986. "./settings": 166,
  2987. "./util/ajax": 181,
  2988. "./util/browser": 182,
  2989. "./util/common": 185,
  2990. "./util/logger": 189,
  2991. three: 217
  2992. }],
  2993. 5: [function(e, t, i) {
  2994. "use strict";
  2995. function n() {
  2996. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2997. this.controls = null
  2998. }
  2999. var r = e("three")
  3000. , o = e("../constants")
  3001. , a = e("../util/cameraLight");
  3002. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3003. n.prototype.updateAspect = function(e) {
  3004. this.aspect = e,
  3005. this.updateProjectionMatrix()
  3006. }
  3007. ,
  3008. t.exports = n
  3009. }
  3010. , {
  3011. "../constants": 8,
  3012. "../util/cameraLight": 184,
  3013. three: 217
  3014. }],
  3015. 6: [function(e, t, i) {
  3016. "use strict";
  3017. function n() {
  3018. var e = $("#player").width() / $("#player").height();
  3019. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3020. this.controls = null,
  3021. this.updateAspect(e)
  3022. }
  3023. var r = e("three")
  3024. , o = e("../constants");
  3025. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3026. n.prototype.updateAspect = function(e) {
  3027. this.aspect = e,
  3028. this.top = o.orthoBase / e,
  3029. this.bottom = -o.orthoBase / e,
  3030. this.updateProjectionMatrix()
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {
  3036. "../constants": 8,
  3037. three: 217
  3038. }],
  3039. 7: [function(e, t, i) {
  3040. "use strict";
  3041. function n() {
  3042. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3043. this.controls = null
  3044. }
  3045. var r = e("three")
  3046. , o = e("../settings")
  3047. , a = e("../util/cameraLight");
  3048. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3049. n.prototype.updateAspect = function(e) {
  3050. this.aspect = e,
  3051. this.updateProjectionMatrix()
  3052. }
  3053. ,
  3054. t.exports = n
  3055. }
  3056. , {
  3057. "../settings": 166,
  3058. "../util/cameraLight": 184,
  3059. three: 217
  3060. }],
  3061. 8: [function(e, t, i) {
  3062. "use strict";
  3063. t.exports = {
  3064. signedUrlDefaultExpireTime: 24e4,
  3065. signedUrlCheckInterval: 1e4,
  3066. signedUrlRefreshBuffer: 15e3,
  3067. dollhouseFOV: 70,
  3068. dollhouseNear: 1,
  3069. dollhouseFar: 5e3,
  3070. insideFOV: 70,
  3071. insideFOVMax: 120,
  3072. insideNear: .1,
  3073. insideFar: 5e3,
  3074. insideLookSpeed: .12,
  3075. insideLookLimitUp: 40, //视角
  3076. insideLookLimitDown: -40,
  3077. orthoNear: 1,
  3078. orthoFar: 5e3,
  3079. orthoBase: 10,
  3080. narrowLandscapeHeight: 290,
  3081. reallyNarrowLandscapeHeight: 250,
  3082. visionTilingStartDate: new Date("8/26/2016"),
  3083. visionTilingStartVersion: "1.1.407.13667",
  3084. windowHeightHighQualityThreshold: 900,
  3085. tourStepDelayDefault: 3500,
  3086. tourStepDelaySlideShow: 5e3,
  3087. workshopApsect: 9 / 16,
  3088. highQualityMaxZoom: 2,
  3089. ultraHighQualityMaxZoom: 3
  3090. }
  3091. }
  3092. , {}],
  3093. 9: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. this.activeControl = null,
  3097. this.controls = {},
  3098. this.cameras = {}
  3099. }
  3100. var r = e("./PanoramaControls")
  3101. , o = e("./DollhouseControls")
  3102. , a = e("./FloorplanControls")
  3103. , s = e("../cameras/PanoramaCamera")
  3104. , l = e("../cameras/DollhouseCamera")
  3105. , c = e("../cameras/FloorplanCamera")
  3106. , h = e("events").EventEmitter
  3107. , u = e("../enum/ControlEvents")
  3108. , d = e("../enum/ModelManagerEvents")
  3109. , p = e("../enum/Viewmode")
  3110. , f = e("../settings");
  3111. n.prototype = Object.create(h.prototype),
  3112. n.prototype.init = function(e, t) {
  3113. this.setUpControls(),
  3114. this.bindEvents(e, t)
  3115. }
  3116. ,
  3117. n.prototype.activateControls = function(e) {
  3118. this.activeControl && (this.activeControl.reset(),
  3119. this.activeControl.enabled = !1),
  3120. this.controls[e] && (this.controls[e].enabled = !0),
  3121. this.activeControl = this.controls[e]
  3122. }
  3123. ,
  3124. n.prototype.setUpControls = function() {
  3125. var e = {}
  3126. , t = {}
  3127. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3128. , n = [s, l, c]
  3129. , h = [r, o, a];
  3130. i.forEach(function(i, r) {
  3131. e[i] = new n[r],
  3132. t[i] = new h[r](e[i]),
  3133. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3134. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3135. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3136. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3137. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3138. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3139. }
  3140. .bind(this)),
  3141. this.controls = t,
  3142. this.cameras = e
  3143. }
  3144. ,
  3145. n.prototype.bindEvents = function(e, t) {
  3146. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3148. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3150. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3151. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3152. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3153. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3154. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3155. e.addEventListener("contextmenu", function(e) {
  3156. e.preventDefault()
  3157. }),
  3158. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3159. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3160. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3161. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3162. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3163. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3164. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3165. t.on(d.ActiveModelChanged, function(e) {
  3166. this.setModelForControls(e.model)
  3167. }
  3168. .bind(this))
  3169. }
  3170. ,
  3171. n.prototype.setModelForControls = function(e) {
  3172. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3173. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3174. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3175. this.controls[e].setBounds(t)
  3176. }
  3177. .bind(this))
  3178. }
  3179. ,
  3180. n.prototype.onMouseDown = function(e) {
  3181. e.preventDefault(),
  3182. this.activeControl && this.activeControl.onMouseDown(e)
  3183. }
  3184. ,
  3185. n.prototype.onMouseMove = function(e) {
  3186. e.preventDefault(),
  3187. this.activeControl && this.activeControl.onMouseMove(e)
  3188. }
  3189. ,
  3190. n.prototype.onMouseUp = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseUp(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseOver = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseOver(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseWheel = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseWheel(e)
  3203. }
  3204. ,
  3205. n.prototype.onTouchStart = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onTouchStart(e);
  3208. var hotList = $('#hotListWrap')[0];
  3209. hotList.classList.remove('hotListActive');
  3210. $('#hotListContent ul .active').removeClass('active');
  3211. $('#hotList')[0].classList.remove('active')
  3212. }
  3213. ,
  3214. n.prototype.onTouchMove = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onTouchMove(e)
  3217. }
  3218. ,
  3219. n.prototype.onTouchEnd = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onTouchEnd(e)
  3222. }
  3223. ,
  3224. n.prototype.onPointerDown = function(e) {
  3225. if (e.preventDefault(),
  3226. this.activeControl)
  3227. switch (e.pointerType) {
  3228. case "mouse":
  3229. this.activeControl.onMouseDown(e);
  3230. break;
  3231. default:
  3232. this.activeControl.onPointerDown(e)
  3233. }
  3234. }
  3235. ,
  3236. n.prototype.onPointerMove = function(e) {
  3237. if (e.preventDefault(),
  3238. this.activeControl)
  3239. switch (e.pointerType) {
  3240. case "mouse":
  3241. this.activeControl.onMouseMove(e);
  3242. break;
  3243. default:
  3244. this.activeControl.onPointerMove(e)
  3245. }
  3246. }
  3247. ,
  3248. n.prototype.onPointerUp = function(e) {
  3249. if (e.preventDefault(),
  3250. this.activeControl)
  3251. switch (e.pointerType) {
  3252. case "mouse":
  3253. this.activeControl.onMouseUp(e);
  3254. break;
  3255. default:
  3256. this.activeControl.onPointerUp(e)
  3257. }
  3258. }
  3259. ,
  3260. n.prototype.onPointerCancel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3263. }
  3264. ,
  3265. n.prototype.onKeyDown = function(e) {
  3266. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3267. this.activeControl && this.activeControl.onKeyDown(e))
  3268. }
  3269. ,
  3270. n.prototype.onKeyUp = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onKeyUp(e)
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../cameras/DollhouseCamera": 5,
  3279. "../cameras/FloorplanCamera": 6,
  3280. "../cameras/PanoramaCamera": 7,
  3281. "../enum/ControlEvents": 21,
  3282. "../enum/ModelManagerEvents": 33,
  3283. "../enum/Viewmode": 51,
  3284. "../settings": 166,
  3285. "./DollhouseControls": 10,
  3286. "./FloorplanControls": 11,
  3287. "./PanoramaControls": 13,
  3288. events: 202
  3289. }],
  3290. 10: [function(e, t, i) {
  3291. "use strict";
  3292. function n(e) {
  3293. a.call(this, e),
  3294. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3295. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3296. this.minDistance = o.dollhouseDefault.minDistance,
  3297. this.maxDistance = o.dollhouseDefault.maxDistance,
  3298. this.adjustedMinDistance = this.minDistance,
  3299. this.adjustedMaxDistance = this.maxDistance
  3300. }
  3301. var r = e("three")
  3302. , o = e("../settings")
  3303. , a = e("./OutsideControls");
  3304. n.prototype = Object.create(a.prototype),
  3305. n.prototype.pan = function(e, t) {
  3306. this.camera.updateMatrix();
  3307. var i = this.camera.position.clone().sub(this.target).length();
  3308. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3309. this.panLeft(2 * e * i / $("#player").height()),
  3310. this.panUp(-2 * t * i / $("#player").height())
  3311. }
  3312. ,
  3313. n.prototype.updateZoom = function() {
  3314. var e = this.offset.length();
  3315. return e * this.scale
  3316. }
  3317. ,
  3318. n.prototype.setZoomBounds = function(e) {
  3319. var t = e.min.distanceTo(e.max);
  3320. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3321. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3322. this.minDistance = this.adjustedMinDistance,
  3323. this.maxDistance = this.adjustedMaxDistance
  3324. }
  3325. ,
  3326. n.prototype.resetRanges = function(e, t) {
  3327. e ? (this.minDistance = Math.min(e, this.minDistance),
  3328. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3329. this.maxDistance = this.adjustedMaxDistance),
  3330. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3331. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3332. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3333. }
  3334. ,
  3335. n.prototype.toJSON = function() {
  3336. return a.prototype.toJSON.call(this)
  3337. }
  3338. ,
  3339. t.exports = n
  3340. }
  3341. , {
  3342. "../settings": 166,
  3343. "./OutsideControls": 12,
  3344. three: 217
  3345. }],
  3346. 11: [function(e, t, i) {
  3347. "use strict";
  3348. function n(e) {
  3349. a.call(this, e),
  3350. this.minDistance = 15,
  3351. this.maxDistance = 50,
  3352. this.noRotateUpDown = !0,
  3353. this.minPolarAngle = 0,
  3354. this.maxPolarAngle = 0,
  3355. this.mouseActions[l.LEFT] = s.PAN,
  3356. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3357. this.mouseActions[l.RIGHT] = s.ROTATE,
  3358. this.touchActions[1] = s.PAN,
  3359. this.touchActions[2] = s.ROTATE_DOLLY,
  3360. this.absoluteScale = 1,
  3361. this.currentScale = 1
  3362. }
  3363. var r = e("three")
  3364. , o = e("../settings")
  3365. , a = e("./OutsideControls")
  3366. , s = e("../enum/ControlActions")
  3367. , l = e("../enum/MouseButton")
  3368. , c = e("../util/math")
  3369. , h = e("../util/browser");
  3370. n.prototype = Object.create(a.prototype),
  3371. n.prototype.zoomToContain = function(e) {
  3372. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3373. this.currentScale = this.absoluteScale
  3374. }
  3375. ,
  3376. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3377. let defaultRatio = 1.2 , absoluteScale
  3378. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3379. var angle = parseFloat(_settings.floorPlanAngle)
  3380. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3381. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3382. var screenSize = Math.min($("#player").width(), $("#player").height())
  3383. var maxSize = 800;//模型最大占据像素
  3384. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3385. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3386. }else{
  3387. var t = Math.max(modelSize.x, modelSize.z)
  3388. , i = Math.min(modelSize.x, modelSize.z)
  3389. , n = Math.max(t, i * this.camera.aspect)
  3390. , r = Math.max(i, t * this.camera.aspect);
  3391. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3392. }
  3393. return absoluteScale
  3394. },
  3395. /* n.prototype.rotateToView = function(e, t) {
  3396. var i = 0
  3397. , n = h.aspectRatio() < 1
  3398. , r = e.x < e.z;
  3399. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3400. this.rotateLeft(i),
  3401. this.update(0)
  3402. },
  3403. */
  3404. n.prototype.rotateToView = function(modelSize, direction) {
  3405. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3406. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3407. i = parseFloat(_settings.floorPlanAngle)
  3408. }else{
  3409. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3410. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3411. {
  3412. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3413. {
  3414. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3415. }
  3416. //(第二种情况) 不做处理
  3417. }
  3418. else if(direction.x > 0)
  3419. {
  3420. i = Math.PI / 2;
  3421. }
  3422. else
  3423. {
  3424. i = -Math.PI / 2;
  3425. }
  3426. }
  3427. if(_settings.angleShift2d){
  3428. i += THREE.Math.degToRad(_settings.angleShift2d)
  3429. }
  3430. this.rotateLeft(i);
  3431. this.update(0);
  3432. }
  3433. ,
  3434. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3435. this.rotateLeft(angle + this.lon);
  3436. this.update(0);
  3437. }
  3438. ,
  3439. n.prototype.pan = function(e, t) {
  3440. this.camera.updateMatrix(),
  3441. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3442. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3443. }
  3444. ,
  3445. n.prototype.updateZoom = function() {
  3446. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3447. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3448. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3449. this.camera.left = -o.orthoBase * this.currentScale,
  3450. this.camera.right = o.orthoBase * this.currentScale,
  3451. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3452. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3453. this.camera.updateProjectionMatrix(),
  3454. this.offset.length()
  3455. }
  3456. ,
  3457. n.prototype.toJSON = function() {
  3458. var e = new r.Quaternion
  3459. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3460. , i = new r.Quaternion;
  3461. return function() {
  3462. var n = a.prototype.toJSON.call(this);
  3463. return e.copy(n.camera_quaternion),
  3464. i.copy(t),
  3465. i.multiply(e),
  3466. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3467. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3468. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3469. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3470. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3471. n
  3472. }
  3473. }(),
  3474. t.exports = n
  3475. }
  3476. , {
  3477. "../enum/ControlActions": 20,
  3478. "../enum/MouseButton": 34,
  3479. "../settings": 166,
  3480. "../util/browser": 182,
  3481. "../util/math": 190,
  3482. "./OutsideControls": 12,
  3483. three: 217
  3484. }],
  3485. 12: [function(e, t, i) {
  3486. "use strict";
  3487. function n(e) {
  3488. this.camera = e,
  3489. this.camera.controls = this,
  3490. this.enabled = !1,
  3491. this.target = new r.Vector3,
  3492. this.targetBounds = new r.Box3,
  3493. this.zoomSpeed = 1,
  3494. this.minDistance = 0,
  3495. this.maxDistance = 1 / 0,
  3496. this.noRotateUpDown = !1,
  3497. this.rotateSpeed = 1,
  3498. this.keyboardZoomSpeed = 0,
  3499. this.keyPanSpeed = 7,
  3500. this.autoRotate = !1,
  3501. this.autoRotateSpeed = 2,
  3502. this.autoPan = !1,
  3503. this.autoPanPosition = new r.Vector3,
  3504. this.minPolarAngle = r.Math.degToRad(25),
  3505. this.maxPolarAngle = r.Math.degToRad(65),
  3506. this.rotationAcceleration = new r.Vector2,
  3507. this.rotationSpeed = new r.Vector2,
  3508. this.panAcceleration = new r.Vector2,
  3509. this.panSpeed = new r.Vector2,
  3510. this.rotateStart = new r.Vector2,
  3511. this.rotateEnd = new r.Vector2,
  3512. this.rotateDelta = new r.Vector2,
  3513. this.panStart = new r.Vector2,
  3514. this.panEnd = new r.Vector2,
  3515. this.panDelta = new r.Vector2,
  3516. this.panOffset = new r.Vector3,
  3517. this.offset = new r.Vector3,
  3518. this.dollyStart = new r.Vector2,
  3519. this.dollyEnd = new r.Vector2,
  3520. this.dollyDelta = new r.Vector2,
  3521. this.phiDelta = 0,
  3522. this.thetaDelta = 0,
  3523. this.scale = 1,
  3524. this.panVector = new r.Vector3,
  3525. this.lastPosition = new r.Vector3,
  3526. this.state = c.NONE,
  3527. this.mouseActions = {},
  3528. this.mouseActions[h.LEFT] = c.ROTATE,
  3529. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3530. this.mouseActions[h.RIGHT] = c.PAN,
  3531. this.touchActions = {},
  3532. this.touchActions[1] = c.ROTATE,
  3533. this.touchActions[2] = c.PAN_DOLLY,
  3534. this.lastMoveTime = 0,
  3535. this.pointersLimit = 2,
  3536. this.pointers = []
  3537. }
  3538. var r = e("three")
  3539. , o = e("../settings")
  3540. , a = e("../util/common")
  3541. , s = e("../util/math")
  3542. , l = e("../enum/Vectors")
  3543. , c = e("../enum/ControlActions")
  3544. , h = e("../enum/MouseButton")
  3545. , u = e("../enum/Keys")
  3546. , d = e("../enum/ControlEvents")
  3547. , p = e("events").EventEmitter
  3548. , f = 1e-6;
  3549. n.prototype = Object.create(p.prototype),
  3550. n.prototype.setBounds = function(e) {
  3551. this.targetBounds = e
  3552. }
  3553. ,
  3554. n.prototype.isEngaged = function() {
  3555. return this.state !== c.NONE
  3556. }
  3557. ,
  3558. n.prototype.rotateLeft = function(e) {
  3559. void 0 === e && (e = this.getAutoRotationAngle()),
  3560. this.thetaDelta -= e
  3561. }
  3562. ,
  3563. n.prototype.rotateUp = function(e) {
  3564. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3565. this.phiDelta -= e)
  3566. }
  3567. ,
  3568. n.prototype.panLeft = function(e) {
  3569. var t = this.camera.matrix.elements;
  3570. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3571. this.panOffset.multiplyScalar(-e),
  3572. this.panVector.add(this.panOffset)
  3573. }
  3574. ,
  3575. n.prototype.panUp = function(e) {
  3576. var t = this.camera.matrix.elements;
  3577. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3578. this.panOffset.multiplyScalar(-e),
  3579. this.panVector.add(this.panOffset)
  3580. }
  3581. ,
  3582. n.prototype.startRotating = function(e, t) {
  3583. e && this.navRotationAcc("x", e),
  3584. t && this.navRotationAcc("y", t)
  3585. }
  3586. ,
  3587. n.prototype.stopRotating = function(e) {
  3588. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3589. this.navRotationAcc("x", 0),
  3590. this.navRotationAcc("y", 0)
  3591. }
  3592. ,
  3593. n.prototype.setAutoPanPosition = function(e, t) {
  3594. var i = new r.Vector3
  3595. , n = new r.Vector3;
  3596. return function(e, t) {
  3597. i.copy(this.camera.position),
  3598. void 0 === e && null === e || i.setX(e),
  3599. void 0 === t && null === t || i.setZ(t);
  3600. var r = this.camera.position.distanceTo(this.target)
  3601. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3602. this.targetClamped = !1,
  3603. n.copy(i).addScaledVector(o, r),
  3604. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3605. i.copy(n).addScaledVector(o, -r),
  3606. this.targetClamped = !0),
  3607. this.autoPanPosition.x = i.x,
  3608. this.autoPanPosition.z = i.z,
  3609. this.autoPan && this.stopAutoPanning()
  3610. }
  3611. }(),
  3612. n.prototype.stopAutoPanning = function() {
  3613. var e = this.autoPan;
  3614. this.autoPan = !1,
  3615. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3616. }
  3617. ,
  3618. n.prototype.dollyIn = function(e) {
  3619. void 0 === e && (e = this.getZoomScale()),
  3620. this.scale /= e
  3621. }
  3622. ,
  3623. n.prototype.dollyOut = function(e) {
  3624. void 0 === e && (e = this.getZoomScale()),
  3625. this.scale *= e
  3626. }
  3627. ,
  3628. n.prototype.updatePan = function(e) {
  3629. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3630. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3631. this.autoPan) {
  3632. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3633. t.setY(0).clampLength(0, 50 * e),
  3634. this.target.add(t),
  3635. this.camera.position.add(t),
  3636. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3637. this.stopAutoPanning())
  3638. }
  3639. }
  3640. ,
  3641. n.prototype.update = function(e) {
  3642. e || (e = 1 / 60)
  3643. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3644. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3645. this.rotateLeft(-this.rotationSpeed.x),
  3646. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3647. this.updatePan(e);
  3648. var t = this.camera.position;
  3649. this.offset.copy(t).sub(this.target);
  3650. var i = Math.atan2(this.offset.x, this.offset.z)
  3651. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3652. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3653. i += this.thetaDelta,
  3654. n += this.phiDelta,
  3655. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3656. n = Math.max(f, Math.min(Math.PI - f, n));
  3657. this.lon = i, this.lat = n//add
  3658. var r = this.updateZoom();
  3659. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3660. this.target.add(this.panVector),
  3661. this.targetBounds.clampPoint(this.target, this.target),
  3662. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3663. this.offset.y = r * Math.cos(n),
  3664. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3665. t.copy(this.target).add(this.offset),
  3666. this.camera.lookAt(this.target),
  3667. this.thetaDelta = 0,
  3668. this.phiDelta = 0,
  3669. this.scale = 1,
  3670. this.panVector.set(0, 0, 0),
  3671. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3672. }
  3673. ,
  3674. n.prototype.getAutoRotationAngle = function() {
  3675. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3676. }
  3677. ,
  3678. n.prototype.getZoomScale = function() {
  3679. return Math.pow(.95, this.zoomSpeed)
  3680. }
  3681. ,
  3682. n.prototype.onMouseDown = function(e) {
  3683. if (this.enabled) {
  3684. switch (e.preventDefault(),
  3685. this.stopAutoPanning(),
  3686. this.mouseDown = !0,
  3687. this.state = this.mouseActions[e.button],
  3688. this.state) {
  3689. case c.ROTATE:
  3690. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3691. this.rotationSpeed.set(0, 0);
  3692. break;
  3693. case c.DOLLY:
  3694. this.dollyStart.set(e.clientX, e.clientY);
  3695. break;
  3696. case c.PAN:
  3697. this.panStart.set(e.clientX, e.clientY)
  3698. }
  3699. this.emit(d.InputStart, "mouse")
  3700. }
  3701. }
  3702. ,
  3703. n.prototype.onMouseMove = function(e) {
  3704. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3705. switch (e.preventDefault(),
  3706. this.state) {
  3707. case c.ROTATE:
  3708. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3709. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3710. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3711. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3712. this.rotateStart.copy(this.rotateEnd);
  3713. break;
  3714. case c.DOLLY:
  3715. this.dollyEnd.set(e.clientX, e.clientY),
  3716. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3717. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3718. t.call(this),
  3719. this.dollyStart.copy(this.dollyEnd);
  3720. break;
  3721. case c.PAN:
  3722. this.panEnd.set(e.clientX, e.clientY),
  3723. this.panDelta.subVectors(this.panEnd, this.panStart),
  3724. this.pan(this.panDelta.x, this.panDelta.y),
  3725. this.panStart.copy(this.panEnd)
  3726. }
  3727. this.emit(d.Move, "mouse"),
  3728. this.lastMoveTime = e.timeStamp,
  3729. this.update()
  3730. }
  3731. }
  3732. ,
  3733. n.prototype.onMouseUp = function(e) {
  3734. this.enabled && (this.mouseDown = !1,
  3735. this.state = c.NONE,
  3736. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3737. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3738. this.update(),
  3739. this.rotationAcceleration.set(0, 0),
  3740. this.rotateDelta.set(0, 0)))
  3741. }
  3742. ,
  3743. n.prototype.onMouseOver = function(e) {
  3744. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3745. }
  3746. ,
  3747. n.prototype.onMouseWheel = function(e) {
  3748. if (this.enabled && o.useWheel) {
  3749. this.emit(d.Move, "wheel");
  3750. var t = e.wheelDelta || -e.detail
  3751. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3752. i.call(this),
  3753. this.update()
  3754. }
  3755. }
  3756. ,
  3757. n.prototype.onKeyDown = function(e) {
  3758. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3759. this.handleKeyDown(e.which)))
  3760. }
  3761. ,
  3762. n.prototype.navRotationAcc = function(e, t) {
  3763. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3764. }
  3765. ,
  3766. n.prototype.navPanAcc = function(e, t) {
  3767. this.stopAutoPanning(),
  3768. this.panAcceleration[e] = t
  3769. }
  3770. ,
  3771. n.prototype.handleKeyDown = function(e) {
  3772. var t = !0;
  3773. switch (e) {
  3774. case u.UPARROW:
  3775. case u.I:
  3776. this.navRotationAcc("y", 1);
  3777. break;
  3778. case u.DOWNARROW:
  3779. case u.K:
  3780. this.navRotationAcc("y", -1);
  3781. break;
  3782. case u.LEFTARROW:
  3783. case u.J:
  3784. this.navRotationAcc("x", -1);
  3785. break;
  3786. case u.RIGHTARROW:
  3787. case u.L:
  3788. this.navRotationAcc("x", 1);
  3789. break;
  3790. case u.W:
  3791. this.navPanAcc("y", 1);
  3792. break;
  3793. case u.S:
  3794. this.navPanAcc("y", -1);
  3795. break;
  3796. case u.A:
  3797. this.navPanAcc("x", -1);
  3798. break;
  3799. case u.D:
  3800. this.navPanAcc("x", 1);
  3801. break;
  3802. default:
  3803. t = !1
  3804. }
  3805. t && this.emit(d.Move, "key")
  3806. }
  3807. ,
  3808. n.prototype.onKeyUp = function(e) {
  3809. this.enabled && (e.preventDefault(),
  3810. e.stopPropagation(),
  3811. this.handleKeyUp(e.which))
  3812. }
  3813. ,
  3814. n.prototype.handleKeyUp = function(e) {
  3815. switch (e) {
  3816. case u.I:
  3817. case u.K:
  3818. case u.UPARROW:
  3819. case u.DOWNARROW:
  3820. this.keyboardZoomSpeed = 0,
  3821. this.rotationAcceleration.y = 0;
  3822. break;
  3823. case u.J:
  3824. case u.L:
  3825. case u.LEFTARROW:
  3826. case u.RIGHTARROW:
  3827. this.rotationAcceleration.x = 0;
  3828. break;
  3829. case u.S:
  3830. case u.W:
  3831. this.panAcceleration.y = 0;
  3832. break;
  3833. case u.A:
  3834. case u.D:
  3835. this.panAcceleration.x = 0
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.onTouchStart = function(e) {
  3840. if (this.enabled || this.state === c.NONE) {
  3841. e.preventDefault(),
  3842. e.stopPropagation(),
  3843. this.stopAutoPanning();
  3844. var t = function() {
  3845. if (2 === e.touches.length) {
  3846. var t = e.touches[0].pageX - e.touches[1].pageX
  3847. , i = e.touches[0].pageY - e.touches[1].pageY;
  3848. this.dollyStart.set(t, i)
  3849. }
  3850. }
  3851. .bind(this)
  3852. , i = function() {
  3853. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3854. }
  3855. .bind(this)
  3856. , n = function() {
  3857. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3858. }
  3859. .bind(this);
  3860. switch (this.state = this.touchActions[e.touches.length],
  3861. this.state) {
  3862. case c.PAN_DOLLY:
  3863. t();
  3864. case c.PAN:
  3865. i();
  3866. break;
  3867. case c.ROTATE_DOLLY:
  3868. t();
  3869. case c.ROTATE:
  3870. n()
  3871. }
  3872. this.rotationSpeed.set(0, 0),
  3873. this.emit(d.InputStart, "touch")
  3874. }
  3875. }
  3876. ,
  3877. n.prototype.onTouchMove = function(e) {
  3878. if (this.enabled && this.state !== c.NONE) {
  3879. e.preventDefault(),
  3880. e.stopPropagation();
  3881. var t = function() {
  3882. var t = e.touches[0].pageX - e.touches[1].pageX
  3883. , i = e.touches[0].pageY - e.touches[1].pageY;
  3884. this.dollyEnd.set(t, i);
  3885. var n = this.dollyStart.length() - this.dollyEnd.length();
  3886. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3887. this.dollyStart.copy(this.dollyEnd)
  3888. }
  3889. .bind(this)
  3890. , i = function() {
  3891. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3892. this.panDelta.subVectors(this.panEnd, this.panStart),
  3893. this.pan(this.panDelta.x, this.panDelta.y),
  3894. this.panStart.copy(this.panEnd),
  3895. this.rotateDelta.set(0, 0)
  3896. }
  3897. .bind(this)
  3898. , n = function() {
  3899. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3900. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3901. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3902. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3903. this.rotateStart.copy(this.rotateEnd)
  3904. }
  3905. .bind(this)
  3906. , r = function() {
  3907. if (2 === e.touches.length) {
  3908. var i = window.devicePixelRatio || 1
  3909. , r = e.touches[1].pageX - e.touches[0].pageX
  3910. , s = e.touches[1].pageY - e.touches[0].pageY
  3911. , l = Math.sqrt(r * r + s * s)
  3912. , h = Math.abs(this.dollyStart.length() - l);
  3913. if (h > o.input.touchMoveThreshold * i)
  3914. this.state = c.DOLLY,
  3915. t();
  3916. else {
  3917. var u = a.average(e.touches, "pageX")
  3918. , d = a.average(e.touches, "pageY")
  3919. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3920. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3921. this.rotateStart.set(u, d),
  3922. n())
  3923. }
  3924. }
  3925. }
  3926. .bind(this);
  3927. switch (this.state) {
  3928. case c.PAN_DOLLY:
  3929. t();
  3930. case c.PAN:
  3931. i();
  3932. break;
  3933. case c.ROTATE_DOLLY:
  3934. r();
  3935. break;
  3936. case c.DOLLY:
  3937. t();
  3938. break;
  3939. case c.ROTATE:
  3940. n();
  3941. break;
  3942. default:
  3943. this.state = c.NONE
  3944. }
  3945. this.lastMoveTime = e.timeStamp,
  3946. this.emit(d.Move, "touch")
  3947. }
  3948. }
  3949. ,
  3950. n.prototype.onTouchEnd = function(e) {
  3951. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3952. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3953. this.state = c.NONE,
  3954. this.update(),
  3955. this.rotationAcceleration.set(0, 0),
  3956. this.rotateDelta.set(0, 0))
  3957. }
  3958. ,
  3959. n.prototype.onPointerDown = function(e) {
  3960. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3961. id: e.pointerId,
  3962. pageX: e.pageX,
  3963. pageY: e.pageY
  3964. }),
  3965. e.touches = this.pointers,
  3966. this.onTouchStart(e)),
  3967. this.emit(d.InputStart, "pointer"))
  3968. }
  3969. ,
  3970. n.prototype.onPointerMove = function(e) {
  3971. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3972. e.pointerId === t.id && (t.pageX = e.pageX,
  3973. t.pageY = e.pageY)
  3974. }),
  3975. e.touches = this.pointers,
  3976. this.onTouchMove(e))
  3977. }
  3978. ,
  3979. n.prototype.onPointerUp = function(e) {
  3980. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3981. e.pointerId === t.id && this.pointers.splice(i, 1)
  3982. }
  3983. .bind(this)),
  3984. e.touches = this.pointers,
  3985. this.onTouchEnd(e))
  3986. }
  3987. ,
  3988. n.prototype.reset = function() {
  3989. this.state = c.NONE,
  3990. this.stopAutoPanning(),
  3991. this.rotationSpeed.set(0, 0),
  3992. this.rotationAcceleration.set(0, 0),
  3993. this.panSpeed.set(0, 0),
  3994. this.panAcceleration.set(0, 0)
  3995. }
  3996. ,
  3997. n.prototype.toJSON = function() {
  3998. var e = {
  3999. camera_position: {
  4000. x: s.toPrecision(this.camera.position.x, 4),
  4001. y: s.toPrecision(this.camera.position.y, 4),
  4002. z: s.toPrecision(this.camera.position.z, 4)
  4003. },
  4004. camera_quaternion: {
  4005. x: s.toPrecision(this.camera.quaternion.x, 4),
  4006. y: s.toPrecision(this.camera.quaternion.y, 4),
  4007. z: s.toPrecision(this.camera.quaternion.z, 4),
  4008. w: s.toPrecision(this.camera.quaternion.w, 4)
  4009. }
  4010. };
  4011. return e
  4012. }
  4013. ,
  4014. t.exports = n
  4015. }
  4016. , {
  4017. "../enum/ControlActions": 20,
  4018. "../enum/ControlEvents": 21,
  4019. "../enum/Keys": 30,
  4020. "../enum/MouseButton": 34,
  4021. "../enum/Vectors": 50,
  4022. "../settings": 166,
  4023. "../util/common": 185,
  4024. "../util/math": 190,
  4025. events: 202,
  4026. three: 217
  4027. }],
  4028. 13: [function(e, t, i) {
  4029. (function(i) {
  4030. "use strict";
  4031. function n(e) {
  4032. this.camera = e,
  4033. this.camera.controls = this,
  4034. this.target = new r.Vector3(0,0,0),
  4035. this.lookVector = new r.Vector3,
  4036. this.lookSpeed = .05,
  4037. this.rotationAcc = new r.Vector2,
  4038. this.rotationSpeed = new r.Vector2,
  4039. this.lat = 0,
  4040. this.lon = 0,
  4041. this.phi = 0,
  4042. this.theta = 0,
  4043. this.enabled = !1,
  4044. this.locked = !1,
  4045. this.pointer = new r.Vector2(0,0),
  4046. this.rotationHistory = [],
  4047. this.rotationDifference = new r.Vector2,
  4048. this.pointerDragOn = !1,
  4049. this.pointerDragStart = new r.Vector2(0,0),
  4050. this.pinchDistance = 0,
  4051. this.moveStart = new r.Vector2,
  4052. this.moveTolerance = .01,
  4053. this.pointersLimit = 2,
  4054. this.pointers = []
  4055. }
  4056. var r = e("three")
  4057. , o = e("../util/logger")
  4058. , a = e("../settings")
  4059. , s = e("../util/common")
  4060. , l = e("../util/math")
  4061. , c = (e("../enum/Vectors"),
  4062. e("../enum/MouseButton"))
  4063. , h = e("../enum/Keys")
  4064. , u = e("../enum/ControlEvents")
  4065. , d = e("events").EventEmitter;
  4066. new o(i);
  4067. n.prototype = Object.create(d.prototype),
  4068. n.prototype.usable = function() {
  4069. return this.enabled && !this.locked
  4070. }
  4071. ,
  4072. /* n.prototype.lookAt = function(e) {
  4073. var t = this.camera.position.clone().sub(e)
  4074. , i = Math.atan(t.z / t.x);
  4075. i += t.x < 0 ? Math.PI : 0,
  4076. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4077. this.lon = r.Math.radToDeg(i) + 180;
  4078. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4079. , o = Math.atan(t.y / n);
  4080. this.lat = -r.Math.radToDeg(o)
  4081. }
  4082. */
  4083. n.prototype.lookAt = function(aim, dir) {
  4084. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4085. var i = Math.atan(t.z / t.x);
  4086. i += t.x < 0 ? Math.PI : 0;
  4087. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4088. this.lon = r.Math.radToDeg(i) + 180;
  4089. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4090. o = Math.atan(t.y / n);
  4091. this.lat = -r.Math.radToDeg(o);
  4092. }
  4093. ,
  4094. n.prototype.startRotationFrom = function(e, t) {
  4095. l.convertScreenPositionToNDC(e, t, this.pointer),
  4096. this.pointerDragOn = !0,
  4097. this.pointerDragStart.copy(this.pointer),
  4098. this.moveStart.copy(this.pointer),
  4099. this.rotationHistory = [],
  4100. this.rotationSpeed.set(0, 0)
  4101. }
  4102. ,
  4103. n.prototype.onMouseOver = function(e) {
  4104. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4105. }
  4106. ,
  4107. n.prototype.onTouchStart = function(e) {
  4108. if (this.usable()) {
  4109. switch (e.preventDefault(),
  4110. e.stopPropagation(),
  4111. e.touches.length) {
  4112. case 1:
  4113. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4114. break;
  4115. case 2:
  4116. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4117. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4118. this.pinchDistance = Math.sqrt(t * t + i * i)
  4119. }
  4120. this.emit(u.InputStart, "touch")
  4121. }
  4122. }
  4123. ,
  4124. n.prototype.onPointerDown = function(e) {
  4125. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4126. id: e.pointerId,
  4127. clientX: e.clientX,
  4128. clientY: e.clientY
  4129. }),
  4130. e.touches = this.pointers,
  4131. this.onTouchStart(e),
  4132. this.emit(u.InputStart, "pointer"))
  4133. }
  4134. ,
  4135. n.prototype.onMouseDown = function(e) {
  4136. if (this.usable()) {
  4137. switch (e.preventDefault(),
  4138. e.stopPropagation(),
  4139. e.button) {
  4140. case c.LEFT:
  4141. this.startRotationFrom(e.clientX, e.clientY)
  4142. }
  4143. SoundManager.pause('tour',true) // zeg 点击场景时停止语音
  4144. this.emit(u.InputStart, "mouse")
  4145. }
  4146. }
  4147. ,
  4148. n.prototype.updateRotation = function() {
  4149. if (this.usable() && this.pointerDragOn) {
  4150. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4151. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4152. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4153. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4154. , o = Math.atan2(e.y, i)
  4155. , a = Math.atan2(t.y, n);
  4156. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4157. e.y = 0,
  4158. t.y = 0;
  4159. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4160. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4161. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4162. this.pointerDragStart.copy(this.pointer)
  4163. }
  4164. }
  4165. ,
  4166. n.prototype.onMouseMove = function(e) {
  4167. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4168. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4169. }
  4170. ,
  4171. n.prototype.onTouchMove = function(e) {
  4172. if (this.usable())
  4173. switch (this.emit(u.Move, "touch"),
  4174. e.touches.length) {
  4175. case 1:
  4176. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4177. break;
  4178. case 2:
  4179. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4180. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4181. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4182. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4183. this.emit(u.Pinch, n),
  4184. this.pinchDistance -= n)
  4185. }
  4186. }
  4187. ,
  4188. n.prototype.onPointerMove = function(e) {
  4189. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4190. e.pointerId === t.id && (t.clientX = e.clientX,
  4191. t.clientY = e.clientY)
  4192. }),
  4193. e.touches = this.pointers,
  4194. this.onTouchMove(e))
  4195. }
  4196. ,
  4197. n.prototype.endRotation = function() {
  4198. this.pointerDragOn = !1;
  4199. var e = s.averageVectors(this.rotationHistory);
  4200. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4201. }
  4202. ,
  4203. n.prototype.onTouchEnd = function(e) {
  4204. this.usable() && (e.preventDefault(),
  4205. e.stopPropagation(),
  4206. this.endRotation())
  4207. }
  4208. ,
  4209. n.prototype.onMouseUp = function(e) {
  4210. //if(window.vrEnabled && !browser.isMobile() )return //xzw add
  4211. this.usable() && (e.preventDefault(),
  4212. e.stopPropagation(),
  4213. this.endRotation())
  4214. }
  4215. ,
  4216. n.prototype.onPointerUp = function(e) {
  4217. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4218. e.pointerId === t.id && this.pointers.splice(i, 1)
  4219. }
  4220. .bind(this)),
  4221. e.touches = this.pointers,
  4222. this.onTouchEnd(e))
  4223. }
  4224. ,
  4225. /* n.prototype.getLimitAngleAtPano = function(defaultAngle, pano){
  4226. let limitUpAtPano = a.upDownAngleLimitPanos?.[pano.id]
  4227. let insideLookLimitUp = limitUpAtPano?.up != void 0 ? limitUpAtPano?.up : defaultAngle
  4228. return insideLookLimitUp
  4229. } */
  4230. n.prototype.update = function(e) {
  4231. this.lon,
  4232. this.lat;
  4233. for (this.updateRotation(),
  4234. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4235. this.rotationHistory.shift();
  4236. this.lon += this.rotationDifference.x,
  4237. this.lat += this.rotationDifference.y,
  4238. this.rotationDifference.set(0, 0)
  4239. //改
  4240. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4241. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4242. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4243. this.lon += this.rotationSpeed.x * e,
  4244. this.lat += this.rotationSpeed.y * e
  4245. let insideLookLimitDown = this.insideLookLimitDown != void 0 ? this.insideLookLimitDown : a.insideLookLimitDown
  4246. let insideLookLimitUp = this.insideLookLimitUp != void 0 ? this.insideLookLimitUp : a.insideLookLimitUp
  4247. /* insideLookLimitUp = this.getLimitAngleAtPano(insideLookLimitUp, player.currentPano)
  4248. if(player.flying && player.nextPano){//过渡渐变
  4249. let insideLookLimitUp2 = this.getLimitAngleAtPano(insideLookLimitUp, player.nextPano)
  4250. if(insideLookLimitUp2 != insideLookLimitUp){
  4251. let object = transitions.funcs.find(e=>e.name == 'camFly')
  4252. if(object){
  4253. let r = object.current / object.duration
  4254. insideLookLimitUp = math.linearClamp(r,[0,1],[insideLookLimitUp,insideLookLimitUp2])
  4255. }else{
  4256. console.error('?????????????')
  4257. //insideLookLimitUp = insideLookLimitUp2
  4258. }
  4259. }
  4260. } */
  4261. insideLookLimitDown = insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4262. insideLookLimitUp = insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4263. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4264. this.phi = r.Math.degToRad(90 - this.lat),
  4265. this.theta = r.Math.degToRad(this.lon),
  4266. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4267. this.lookVector.y = Math.cos(this.phi),
  4268. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4269. this.target.copy(this.lookVector).add(this.camera.position),
  4270. this.camera.lookAt(this.target)
  4271. }
  4272. ,
  4273. n.prototype.onMouseWheel = function(e) {
  4274. if (this.usable()) {
  4275. var t = e.wheelDelta || -e.detail;
  4276. this.emit(u.InteractionDirect),
  4277. this.emit(u.Scroll, t)
  4278. }
  4279. }
  4280. ,
  4281. n.prototype.onKeyDown = function(e) {
  4282. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4283. this.handleKeyDown(e.which)))
  4284. }
  4285. ,
  4286. n.prototype.handleKeyDown = function(e) {
  4287. var t = function(e, t) {
  4288. this.rotationAcc[e] = t
  4289. }
  4290. .bind(this);
  4291. this.emit(u.InteractionKey);
  4292. var i = !0;
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. t("x", -1);
  4297. break;
  4298. case h.RIGHTARROW:
  4299. case h.L:
  4300. t("x", 1);
  4301. break;
  4302. case h.I:
  4303. t("y", 1);
  4304. break;
  4305. case h.K:
  4306. t("y", -1);
  4307. break;
  4308. default:
  4309. i = !1
  4310. }
  4311. i && this.emit(u.Move, "key")
  4312. }
  4313. ,
  4314. n.prototype.onKeyUp = function(e) {
  4315. this.usable() && (e.preventDefault(),
  4316. e.stopPropagation(),
  4317. this.handleKeyUp(e.which))
  4318. }
  4319. ,
  4320. n.prototype.handleKeyUp = function(e) {
  4321. switch (e) {
  4322. case h.LEFTARROW:
  4323. case h.J:
  4324. case h.RIGHTARROW:
  4325. case h.L:
  4326. this.rotationAcc.x = 0;
  4327. break;
  4328. case h.I:
  4329. case h.K:
  4330. this.rotationAcc.y = 0
  4331. }
  4332. }
  4333. ,
  4334. n.prototype.startRotating = function(e, t) {
  4335. e && (this.rotationAcc.x = e),
  4336. t && (this.rotationAcc.y = t)
  4337. }
  4338. ,
  4339. n.prototype.stopRotating = function(e) {
  4340. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4341. this.rotationAcc.set(0, 0)
  4342. }
  4343. ,
  4344. n.prototype.reset = function() {
  4345. this.pointerDragOn = !1,
  4346. this.rotationAcc.set(0, 0),
  4347. this.rotationSpeed.set(0, 0),
  4348. this.pointers = []
  4349. }
  4350. ,
  4351. n.prototype.toJSON = function() {
  4352. var e = {
  4353. camera_position: {
  4354. x: l.toPrecision(this.camera.position.x, 4),
  4355. y: l.toPrecision(this.camera.position.y, 4),
  4356. z: l.toPrecision(this.camera.position.z, 4)
  4357. },
  4358. camera_quaternion: {
  4359. x: l.toPrecision(this.camera.quaternion.x, 4),
  4360. y: l.toPrecision(this.camera.quaternion.y, 4),
  4361. z: l.toPrecision(this.camera.quaternion.z, 4),
  4362. w: l.toPrecision(this.camera.quaternion.w, 4)
  4363. }
  4364. };
  4365. return e
  4366. }
  4367. ,
  4368. n.prototype.setStateFromJSON = function(e) {
  4369. this.camera.position.copy(e.camera_position),
  4370. this.camera.quaternion.copy(e.camera_quaternion)
  4371. }
  4372. ,
  4373. t.exports = n
  4374. }
  4375. ).call(this, "/js/controls/PanoramaControls.js")
  4376. }
  4377. , {
  4378. "../enum/ControlEvents": 21,
  4379. "../enum/Keys": 30,
  4380. "../enum/MouseButton": 34,
  4381. "../enum/Vectors": 50,
  4382. "../settings": 166,
  4383. "../util/common": 185,
  4384. "../util/logger": 189,
  4385. "../util/math": 190,
  4386. events: 202,
  4387. three: 217
  4388. }],
  4389. 14: [function(e, t, i) {
  4390. (function(i) {
  4391. "use strict";
  4392. var n = e("three")
  4393. , r = e("../enum/Viewmode")
  4394. , o = e("../util/logger")
  4395. , a = new o(i);
  4396. t.exports = {
  4397. serialize: function(e) {
  4398. return encodeURI(JSON.stringify(e))
  4399. },
  4400. deserialize: function(e) {
  4401. function t(e) {
  4402. function t(e, t) {
  4403. return e && "number" == typeof t && !isNaN(t)
  4404. }
  4405. return e.reduce(t, !0)
  4406. }
  4407. try {
  4408. var i = JSON.parse(decodeURI(e))
  4409. , o = {
  4410. mode: r.fromInt(i.camera_mode),
  4411. panoId: i.scan_id,
  4412. position: (new n.Vector3).copy(i.camera_position),
  4413. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4414. zoom: i.ortho_zoom,
  4415. floorVisibility: i.floor_visibility
  4416. }
  4417. , s = o.position;
  4418. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4419. var l = o.quaternion;
  4420. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4421. o
  4422. } catch (i) {
  4423. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4424. try {
  4425. var c = e.split(",")
  4426. , h = {
  4427. x: parseFloat(c[2]),
  4428. y: parseFloat(c[3]),
  4429. z: parseFloat(c[4])
  4430. }
  4431. , u = {
  4432. x: parseFloat(c[5]),
  4433. y: parseFloat(c[6]),
  4434. z: parseFloat(c[7]),
  4435. w: parseFloat(c[8])
  4436. };
  4437. return t([h.x, h.y, h.z]) || (h.x = 0,
  4438. h.y = 0,
  4439. h.z = 0),
  4440. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4441. u.y = 0,
  4442. u.z = 0,
  4443. u.w = 1),
  4444. {
  4445. mode: r.fromInt(c[0]),
  4446. panoId: c[1],
  4447. position: (new n.Vector3).copy(h),
  4448. quaternion: (new n.Quaternion).copy(u)
  4449. }
  4450. } catch (t) {
  4451. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4452. }
  4453. }
  4454. return null
  4455. }
  4456. }
  4457. }
  4458. ).call(this, "/js/controls/serializer.js")
  4459. }
  4460. , {
  4461. "../enum/Viewmode": 51,
  4462. "../util/logger": 189,
  4463. three: 217
  4464. }],
  4465. 15: [function(e, t, i) {
  4466. (function(i) {
  4467. "use strict";
  4468. function n() {
  4469. this.endlessLoop = a.warp.loop,
  4470. this.clock = new r.Clock(!0),
  4471. this.model = null,
  4472. this.player = null,
  4473. this.currentItem = null,
  4474. this.destinationItem = null,
  4475. this.tourIsPlaying = !1,
  4476. this.transitionStage = y.None,
  4477. this.nextFunc = null,
  4478. this.onTheBus = !1,
  4479. this.tourInProgress = !1,
  4480. this.reachSource = null,
  4481. this.interrupted = !1,
  4482. this.nItems = 0,
  4483. this.walkingSectionPaused = !1
  4484. }
  4485. var r = e("three")
  4486. , o = e("./util/logger")
  4487. , a = e("./settings")
  4488. , s = e("./util/transitions")
  4489. , l = e("events").EventEmitter
  4490. , c = e("./enum/Viewmode")
  4491. , h = e("./analytics")
  4492. , u = e("./enum/WarpStyle")
  4493. , s = e("./util/transitions")
  4494. , d = (e("./model/ModelManager"),
  4495. e("./enum/ModelManagerEvents"))
  4496. , p = e("./enum/DirectorEvents")
  4497. , f = e("./enum/PlayerEvents")
  4498. , g = (e("./enum/ControlEvents"),
  4499. e("./enum/BlackoutStyle"))
  4500. , m = e("./enum/PathDiscardMode")
  4501. , v = e("./enum/PathDisplayMode")
  4502. , A = (e("./player"),
  4503. new o(i))
  4504. , y = Object.freeze({
  4505. None: 0,
  4506. Moving: 1,
  4507. Aiming: 2,
  4508. Interlude: 3
  4509. })
  4510. , C = Object.freeze({
  4511. Forward: 1,
  4512. NoChange: 0,
  4513. Backwards: -1
  4514. })
  4515. , I = s.getUniqueId();
  4516. n.prototype = Object.create(l.prototype),
  4517. n.prototype.init = function(e, t) {
  4518. this.player = e,
  4519. this.modelManager = t,
  4520. this.updateModel(),
  4521. this.resetAll(),
  4522. this.bindEvents()
  4523. // // zeg 查询pano对应的导览片段
  4524. // if(!this.panoIdMap) {
  4525. // this.panoIdMap = new Map()
  4526. // this.model.heroLocations.forEach( (value, index) => {
  4527. // // value.heroLocations.forEach( hl => {
  4528. // if(!value.heroLocations) return
  4529. // let hl = value.heroLocations[0]
  4530. // let arr = this.panoIdMap.get(hl.panoId)
  4531. // if(arr){
  4532. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4533. // } else {
  4534. // this.panoIdMap.set(hl.panoId, [index])
  4535. // }
  4536. // // })
  4537. // })
  4538. // }
  4539. }
  4540. ,
  4541. n.prototype.resetAll = function() {
  4542. if (this.currentItem = null,
  4543. this.destinationItem = null,
  4544. this.tourIsPlaying = !1,
  4545. //this.bgmReplay(),//xzw
  4546. this.transitionStage = y.None,
  4547. this.nextFunc = null,
  4548. this.onTheBus = !1,
  4549. this.reachSource = null,
  4550. this.interrupted = !1,
  4551. this.model) {
  4552. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4553. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4554. } else
  4555. this.defaultWarpStyle = u.BLACK,
  4556. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4557. this.resetSpecialTransition()
  4558. }
  4559. ,
  4560. n.prototype.updateModel = function() {
  4561. this.model = this.modelManager.getActiveModel(),
  4562. this.nItems = this.model.heroLocations.length
  4563. }
  4564. ,
  4565. n.prototype.bindEvents = function() {
  4566. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4567. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4568. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4569. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4570. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4571. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4572. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4573. this.player.once(f.Move, function() {
  4574. s.cancelById(I)
  4575. })
  4576. }
  4577. ,
  4578. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4579. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4580. this.pauseWalkingSection(),
  4581. this.player.fastForwardActivePanoFlight(),
  4582. !0/* ) */
  4583. }
  4584. ,
  4585. n.prototype.handlePlayerMove = function(e) {
  4586. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4587. this.emit("update.controls")
  4588. }
  4589. ,
  4590. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4591. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4592. this.emit("update.controls"))
  4593. }
  4594. ,
  4595. n.prototype.handlePlayerModeChanged = function(e, t) {
  4596. this.intermediateState() || e === t || (this.onTheBus = !1,
  4597. this.emit("update.controls"))
  4598. }
  4599. ,
  4600. n.prototype.handlePlayerInputStart = function(e) {
  4601. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4602. }
  4603. ,
  4604. n.prototype.handlePlayerFlyingStarted = function() {
  4605. this.clearWalkingSectionPaused()
  4606. }
  4607. ,
  4608. n.prototype.describe = function() {
  4609. return {
  4610. nItems: this.nItems,
  4611. currentItem: this.currentItem,
  4612. destinationItem: this.destinationItem,
  4613. tourIsPlaying: this.tourIsPlaying,
  4614. onTheBus: this.onTheBus,
  4615. endlessLoop: this.endlessLoop,
  4616. viewMode: this.player.mode,
  4617. inTransition: this._inTransition(),
  4618. transitionStage: this.transitionStage,
  4619. tourInProgress: this.tourInProgress
  4620. }
  4621. }
  4622. ,
  4623. n.prototype._inTransition = function() {
  4624. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4625. }
  4626. ,
  4627. n.prototype.bounceable = function() {
  4628. var e = this.clock.getDelta();
  4629. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4630. }
  4631. ,
  4632. n.prototype.itemCompare = function(item1, item2, type){//add
  4633. if(type == 'equal'){//==
  4634. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4635. }else if(type == 'less'){//<
  4636. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4637. }
  4638. }
  4639. n.prototype.currentMoveDirection = function() {
  4640. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4641. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4642. }
  4643. ,
  4644. n.prototype.clearPath = function() {
  4645. this._inTransition() || this.player.path.discardPathObject()
  4646. }
  4647. ,
  4648. n.prototype.allFloors = function() {
  4649. this.model.toggleAllFloors()
  4650. }
  4651. ,
  4652. n.prototype.actionComplete = function(e) {
  4653. if (this.interrupted = !1,
  4654. this.transitionStage = y.None,
  4655. this.resetSpecialTransition(),
  4656. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4657. this.tourIsPlaying || (this.player.disablePreRendering(),
  4658. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4659. this.emit("update.controls"),
  4660. this.nextFunc) {
  4661. var t = this.nextFunc;
  4662. this.nextFunc = null,
  4663. t()
  4664. }
  4665. }
  4666. ,
  4667. n.prototype.awaitCompletion = function(e, t) {
  4668. this.nextFunc = t,
  4669. e()
  4670. }
  4671. ,
  4672. n.prototype.updateSuccessFunction = function(e) {
  4673. this.nextFunc = e
  4674. }
  4675. ,
  4676. n.prototype.interrupt = function(e, t) {//滑动屏幕或按下键盘等
  4677. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4678. this.tourIsPlaying = !1,
  4679. //this.bgmReplay(),//xzw
  4680. this.interrupted = !0,
  4681. this.nextFunc = null,
  4682. this.emit(p.ActionInterrupted),
  4683. null !== e && void 0 !== e || (e = g.BEGINNING),
  4684. this.player.interruptAndFastForward(e, t),
  4685. !0)
  4686. }
  4687. ,
  4688. n.prototype.wouldInterrupt = function() {
  4689. return this.transitionStage !== y.None
  4690. }
  4691. ,
  4692. n.prototype.intermediateState = function() {
  4693. return this.transitionStage !== y.None
  4694. }
  4695. ,
  4696. n.prototype.isInterrupted = function() {
  4697. return this.interrupted
  4698. }
  4699. ,
  4700. n.prototype.pauseWalkingSection = function() {
  4701. this.walkingSectionPaused = !0
  4702. }
  4703. ,
  4704. n.prototype.clearWalkingSectionPaused = function() {
  4705. this.walkingSectionPaused = !1
  4706. }
  4707. ,
  4708. n.prototype.autoTour = function() {
  4709. var e = Date.now();
  4710. this.model.auxDataPromise.then(function() {
  4711. e = Date.now() - e;
  4712. var t = a.warp.auto
  4713. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4714. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4715. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4716. done: function() {
  4717. this.playTour()
  4718. }
  4719. .bind(this),
  4720. name: "_atr",
  4721. id: I
  4722. })
  4723. }
  4724. .bind(this))
  4725. }
  4726. ,
  4727. n.prototype.atDestinationPano = function(pano) {
  4728. if(null === this.destinationItem)return !1;
  4729. pano = pano || this.player.currentPano
  4730. if(!pano){
  4731. return !1;
  4732. }
  4733. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4734. return destination && destination.panoId == pano.id
  4735. }
  4736. ,
  4737. n.prototype.redirectToItem = function(e, t) {
  4738. if (null === e || void 0 === e)
  4739. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4740. if (!this.wouldInterrupt())
  4741. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4742. if (this.player.mode === c.TRANSITIONING)
  4743. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4744. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4745. var i = function() {
  4746. s.setTimeout(function() {
  4747. this.setDestinationItem(e),
  4748. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4749. }
  4750. .bind(this), 0)
  4751. }
  4752. .bind(this);
  4753. this.interrupt(g.END, 0),
  4754. this.updateSuccessFunction(i)
  4755. }
  4756. ,
  4757. n.prototype.useSpecialTransition = function(e) {
  4758. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4759. this.nextWarpStyle = u.BLACK
  4760. }
  4761. ,
  4762. n.prototype.resetSpecialTransition = function() {
  4763. this.nextWarpStyle = this.defaultWarpStyle
  4764. }
  4765. ,
  4766. n.prototype.arrivedAtDestination = function(e) {
  4767. if (this.player.flying || this.player.isWarping())
  4768. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4769. else {
  4770. this.transitionStage = y.Aiming;
  4771. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4772. this.player.model.fadePanoMarkers(0),
  4773. this.awaitCompletion(function() {
  4774. this.resetSpecialTransition(),
  4775. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4776. }
  4777. .bind(this), t)
  4778. }
  4779. }
  4780. ,
  4781. n.prototype.goToDestination = function(e, t, i, n) {
  4782. //音频
  4783. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4784. // zeg 手动导览不播放音频
  4785. if(musicInfo && musicInfo.music && !e){
  4786. let musicType = localStorage.getItem('xunirole') || 'male'
  4787. let isMale = musicType.indexOf('female') < 0
  4788. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4789. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4790. let src = fixMusic
  4791. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4792. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4793. let audioSrc2 = common.getFileNameFromUrl(src)
  4794. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4795. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4796. SoundManager.play('tour',null,0) // currentTime = 0;
  4797. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4798. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4799. }
  4800. }else{//很可能是该folder的起始
  4801. SoundManager.play('tour', manage.dealURL(src))
  4802. }
  4803. }
  4804. let oldPos = this.player.position.clone();
  4805. let oldPano = this.player.currentPano
  4806. if (this.onTheBus = !0,
  4807. this.emit("update.controls"),
  4808. this.player.updateLastView(),
  4809. !n && this.atDestinationPano()){
  4810. /*
  4811. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4812. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4813. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4814. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4815. } */
  4816. return void this.arrivedAtDestination(!0);
  4817. }
  4818. if (this.player.flying || this.player.isWarping())
  4819. A.warn("Cannot go to new destination while player is flying or warping.");
  4820. else {
  4821. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4822. , o = null
  4823. , a1 = null;
  4824. if (r.isPano()) {
  4825. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4826. //var walk = window.DATA.black ? 'black' : 'walk';
  4827. //若是点击item,直接瞬间过渡。
  4828. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4829. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4830. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4831. o = this.arrivedAtDestination.bind(this, !0)
  4832. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4833. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4834. }
  4835. } else{
  4836. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4837. o = this.arrivedAtDestination.bind(this, !1);
  4838. }
  4839. this.transitionStage = y.Moving,
  4840. this.model.fadePanoMarkers(0),
  4841. this.awaitCompletion(function() {
  4842. a1();
  4843. }
  4844. .bind(this), o),
  4845. this.emit("update.controls")
  4846. }
  4847. }
  4848. ,
  4849. n.prototype.tourInterlude = function() {
  4850. if (h.trackAlways("reach_highlight", {
  4851. reach_source: this.reachSource
  4852. }),
  4853. this.model.fadePanoMarkers(0),
  4854. this.emit("update.controls"),
  4855. this.tourIsPlaying)
  4856. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4857. void this.awaitCompletion(function() {
  4858. this.transitionStage = y.Interlude,
  4859. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4860. }
  4861. .bind(this), function(){
  4862. this.currentItem = [0,0],
  4863. this.stopTour(true),
  4864. this.emit(p.TourEnd)
  4865. }.bind(this)),
  4866. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4867. this.transitionStage = y.Interlude,
  4868. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4869. }
  4870. .bind(this), this.goNext.bind(this))
  4871. }
  4872. ,
  4873. n.prototype.findNearestItem = function(endToStart=true, searchEvery){//找到离currentPano最近的导览
  4874. /* if(this.atDestinationPano(this.player.currentPano)){//在终点直接从头。但有的场景可能不希望如此,就想跳到所属的展区开始。
  4875. return [0,0] //2023.7.7发现在点击item后播放会从头开始
  4876. } */
  4877. //注:没有判断此刻是否在panorama模式,就使用currentPano
  4878. var result = {item:[0,0], dis:Infinity};
  4879. var compare = (location, item)=>{
  4880. if(location.panoId != void 0 && location.panoId!= "outside"){
  4881. var pano = this.model.panos.index[location.panoId];
  4882. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4883. if(dis<result.dis){
  4884. result.item = item, result.dis = dis, result.location = location, result.angle = null
  4885. }else if(dis == result.dis){
  4886. if(this.currentItem){
  4887. if(result.angle == void 0){
  4888. result.angle = result.location.quaternion.angleTo(player.quaternion)
  4889. }//用角度最接近的那一个
  4890. let angle = location.quaternion.angleTo(player.quaternion)
  4891. if(angle < result.angle){
  4892. result.item = item, result.dis = dis, result.location = location, result.angle = angle
  4893. }
  4894. /* //如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4895. let dis1 = [Math.abs(item[0] - this.currentItem[0]), Math.abs(item[1] - this.currentItem[1])] //当前差距
  4896. let dis2 = [Math.abs(result.item[0] - this.currentItem[0]), Math.abs(result.item[1] - this.currentItem[1])]
  4897. if( this.itemCompare(dis1, dis2, 'less')){
  4898. result.item = item, result.dis = dis
  4899. } */
  4900. }
  4901. }
  4902. }
  4903. }
  4904. this.model.heroLocations.forEach((e,i)=>{
  4905. if(e.heroLocations){
  4906. if(searchEvery){
  4907. e.heroLocations.forEach((a,j)=>{
  4908. compare(a, [i,j])
  4909. })
  4910. }else{
  4911. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4912. location && compare(location, [i,0]) //跳到此区域开头
  4913. }
  4914. }else{
  4915. compare(e, [i,0])
  4916. }
  4917. })
  4918. if(endToStart && this.atEndOfTour(result.item)){ //如果是最后一个点,直接跳到开头,否则导览开始就在终点的话不会从头开始
  4919. return [0,0] //但注意最后是区域的话result.item是区域开头,除非站在最末最末尾的位置,上面的atDestinationPano直接返回
  4920. }
  4921. return result.item
  4922. }
  4923. n.prototype.playTour = function() {
  4924. if (!this.bounceable() && this.model.heroLocations.length) {
  4925. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4926. // if(!this.currentItem) this.currentItem = []
  4927. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4928. // // zeg 从当前pano进行自动导览
  4929. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4930. // // this.model.heroLocations.forEach( (value, index) => {
  4931. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4932. // // currentPanoDestinations.push(index)
  4933. // // }
  4934. // // })
  4935. // if(!currentPanoDestinations) {
  4936. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4937. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4938. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4939. // for(var i = 0; i < neighbourIndex.length; i++) {
  4940. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4941. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4942. // }
  4943. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4944. // }
  4945. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4946. // this.currentItem[0] = currentPanoDestinations[0]
  4947. // }
  4948. // }
  4949. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4950. this.tourInProgress = !0,
  4951. this.reachSource = "play",
  4952. this.tourIsPlaying = !0,
  4953. this.wasZoomEnabled = this.player.zoomEnabled,
  4954. this.player.zoomEnabled = !1,
  4955. this.resetSpecialTransition(),
  4956. this.emit("update.controls"),
  4957. this.emit(p.TourStart),
  4958. this.player.enablePreRendering(),
  4959. // this.currentItem[1] = null,
  4960. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4961. this.goToDestination()) : /* this.goNext() */(this.tourAdvance(0) ,this.goToDestination()))) //xzw: 不要直接跳到下一个点开始,从当前点开始,否则当一段区域内只有一个导览时播放会立刻跳到下一个缩略图进行。
  4962. }
  4963. }
  4964. n.prototype.playTourNearBy = function() {//就近导览
  4965. if (!this.bounceable()){
  4966. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4967. this.tourInProgress = !0,
  4968. this.reachSource = "play",
  4969. this.tourIsPlaying = !0,
  4970. this.wasZoomEnabled = this.player.zoomEnabled,
  4971. this.player.zoomEnabled = !1,
  4972. this.resetSpecialTransition(),
  4973. this.emit("update.controls"),
  4974. this.emit(p.TourStart),
  4975. this.player.enablePreRendering(),
  4976. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4977. this.goToDestination()) : this.goNext())) */
  4978. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4979. }
  4980. }
  4981. ,
  4982. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4983. } */
  4984. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4985. SoundManager.pause('tour',true), // zeg 自动导览暂停时同时停止语音
  4986. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4987. this.tourIsPlaying = !1,
  4988. this.interrupt(),
  4989. this.clearWalkingSectionPaused(),
  4990. this.resetSpecialTransition(),
  4991. this.emit("update.controls"))
  4992. }
  4993. ,
  4994. n.prototype.endTourProgress = function() {
  4995. this.tourInProgress = !1,
  4996. this.emit("update.controls"),
  4997. this.emit(p.TourEnd)
  4998. }
  4999. ,
  5000. n.prototype.goToHighlight = function(e) {
  5001. if (this.wouldInterrupt())
  5002. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5003. else {
  5004. if (A.debug("<tour.goto " + e + ">"),
  5005. this.isInterrupted())
  5006. return;
  5007. this.clearWalkingSectionPaused(),
  5008. this.setDestinationItem(e),
  5009. this.useSpecialTransition("Hilight")
  5010. this.goToDestination(true),//add true
  5011. h.trackAlways("reach_highlight", {
  5012. reach_source: "thumb"
  5013. })
  5014. }
  5015. }
  5016. ,
  5017. n.prototype.prevHighlight = function() {
  5018. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5019. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5020. this.reachSource = "prev",
  5021. this.goPrev()))
  5022. }
  5023. ,
  5024. n.prototype.nextHighlight = function() {
  5025. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5026. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5027. this.reachSource = "next",
  5028. this.goNext()))
  5029. }
  5030. ,
  5031. n.prototype.changeMode = function(e) {
  5032. var t = $.Deferred()
  5033. , i = t.resolve.bind(t)
  5034. , n = t.reject.bind(t);
  5035. this.emit(p.StartModeChange);
  5036. var r = function() {
  5037. return this.clearWalkingSectionPaused(),
  5038. !!this.wouldInterrupt() && (this.interrupt(),
  5039. !0)
  5040. }
  5041. .bind(this);
  5042. if (!r()) {
  5043. switch (e) {
  5044. case c.PANORAMA:
  5045. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5046. break;
  5047. case c.DOLLHOUSE:
  5048. case c.FLOORPLAN:
  5049. this.player.flyToNewMode({
  5050. mode: e
  5051. }).done(i).fail(n);
  5052. break;
  5053. case c.OUTDOOR:
  5054. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5055. }
  5056. return t.promise()
  5057. }
  5058. }
  5059. ,
  5060. n.prototype.atEndOfTour = function(currentItem=this.currentItem) {
  5061. var end = currentItem && currentItem[0] >= this.nItems - 1;
  5062. if(end){
  5063. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5064. if(heroLocations){
  5065. end = currentItem[1] >= heroLocations.length - 1
  5066. }
  5067. }
  5068. return end;
  5069. }
  5070. ,
  5071. n.prototype.firstDestination = function() {
  5072. //return 0 < this.nItems ? 0 : null
  5073. return 0 < this.nItems ? [0,0]: null
  5074. }
  5075. ,
  5076. n.prototype.finalDestination = function() {
  5077. //return 0 < this.nItems ? this.nItems - 1 : null
  5078. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5079. }
  5080. ,
  5081. n.prototype.goPrev = function() {
  5082. this.tourAdvance(-1)
  5083. }
  5084. ,
  5085. n.prototype.goNext = function() {
  5086. this.tourAdvance(1)
  5087. }
  5088. ,
  5089. n.prototype.setDestinationItem = function(e) {
  5090. this.destinationItem = e,
  5091. this.emit("update.controls")
  5092. }
  5093. ,
  5094. n.prototype.setCurrentItem = function(e) {
  5095. this.currentItem = e,
  5096. this.emit("update.controls")
  5097. }
  5098. ,
  5099. n.prototype.nextItem = function(currentItem) {
  5100. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5101. if(currentItem == void 0)return this.firstDestination()
  5102. var currentLocation = this.model.heroLocations[currentItem[0]];
  5103. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5104. var item;
  5105. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5106. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5107. }else{
  5108. item = [currentItem[0] , currentItem[1]+1]
  5109. }
  5110. if(item[0] >= this.nItems ){
  5111. item = this.firstDestination()
  5112. }
  5113. return item;
  5114. //暂时不理会endlessLoop,默认为false
  5115. }
  5116. ,
  5117. n.prototype.prevItem = function(currentItem) {
  5118. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5119. if(currentItem == void 0)return this.firstDestination()
  5120. var item;
  5121. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5122. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5123. else{
  5124. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5125. if(this.currentItem[1] == 0){//子目录中第一个
  5126. return [currentItem[0] - 1, lastChildNum-1]
  5127. }else{
  5128. return [currentItem[0], currentItem[1]-1]
  5129. }
  5130. }
  5131. }
  5132. ,
  5133. n.prototype.tourAdvance = function(e) {//e是1或-1 或 0
  5134. A.debug("tourAdvance(" + e + ")")
  5135. if(null === this.currentItem || void 0 === this.currentItem){
  5136. this.setDestinationItem(this.firstDestination())
  5137. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5138. }else{
  5139. var item = this.currentItem
  5140. if(e == 1){
  5141. item = this.nextItem(this.currentItem)
  5142. }else if(e == -1){
  5143. item = this.prevItem(this.currentItem)
  5144. }
  5145. this.setDestinationItem(item)
  5146. }
  5147. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')/* [0] < 0 */){
  5148. this.useSpecialTransition("reverse-looping to end")
  5149. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5150. this.useSpecialTransition("looping back to start")
  5151. }
  5152. /* var momentTour = this.getMomentTour(this.destinationItem);
  5153. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5154. var zoomLevel = this.player.zoomLevel;
  5155. this.player.zoomEnabled = true;
  5156. var zoom = function(e, d) {
  5157. this.player.zoomTo((1-e)*zoomLevel, true)
  5158. }.bind(this)
  5159. s.start(zoom, 1500, function(){
  5160. }, 0, d.easeOutQuad, "zoom")
  5161. } */
  5162. this.goToDestination()
  5163. }
  5164. ,
  5165. n.prototype.getMomentTour = function(destinationItem) {//add
  5166. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5167. if(!destinationItem) return wholeMomentTour
  5168. else{
  5169. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5170. if(currentLocation.momentTour)return currentLocation.momentTour;
  5171. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5172. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5173. }
  5174. }
  5175. ,
  5176. t.exports = n
  5177. }
  5178. ).call(this, "/js/director.js")
  5179. }
  5180. , {
  5181. "./analytics": 4,
  5182. "./enum/BlackoutStyle": 18,
  5183. "./enum/ControlEvents": 21,
  5184. "./enum/DirectorEvents": 23,
  5185. "./enum/ModelManagerEvents": 33,
  5186. "./enum/PathDiscardMode": 38,
  5187. "./enum/PathDisplayMode": 39,
  5188. "./enum/PlayerEvents": 40,
  5189. "./enum/Viewmode": 51,
  5190. "./enum/WarpStyle": 52,
  5191. "./model/ModelManager": 140,
  5192. "./player": 155,
  5193. "./settings": 166,
  5194. "./util/logger": 189,
  5195. "./util/transitions": 195,
  5196. events: 202,
  5197. three: 217
  5198. }],
  5199. 16: [function(e, t, i) {
  5200. "use strict";
  5201. var n = e("three")
  5202. , r = e("./enum/Viewmode")
  5203. , o = (e("./settings"),
  5204. e("./util/transitions"))
  5205. , a = e("./enum/PlayerEvents")
  5206. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5207. , l = new n.ShaderPass(n.VerticalBlurShader);
  5208. l.renderToScreen = !0;
  5209. var c = $("#player").width() / $("#player").height();
  5210. isNaN(c) && (c = 1);
  5211. var h = {
  5212. currentBlur: 0,
  5213. aspect: c,
  5214. blurStrength: 1,
  5215. hblurPass: s,
  5216. vblurPass: l,
  5217. fastTranMaskPass : new n.TransitionPass()
  5218. ,
  5219. bindEvents: function(e) {
  5220. e.on(a.ModeChanged, function(e, t) {
  5221. e === r.PANORAMA && (o.cancel(h.blur),
  5222. o.cancel(h.addBlur),
  5223. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5224. })
  5225. },
  5226. blur: function(e) {
  5227. h.currentBlur = e;
  5228. var t = e * h.blurStrength;
  5229. l.uniforms.v.value = t / 512 * h.aspect,
  5230. s.uniforms.h.value = t / 512
  5231. },
  5232. addBlur: function(e) {
  5233. e = Math.max(e, h.currentBlur),
  5234. h.blur(e)
  5235. },
  5236. removeBlur: function(e) {
  5237. e = Math.min(1 - e, h.currentBlur),
  5238. h.blur(e)
  5239. }
  5240. };
  5241. h.blur(0),
  5242. t.exports = h
  5243. }
  5244. , {
  5245. "./enum/PlayerEvents": 40,
  5246. "./enum/Viewmode": 51,
  5247. "./settings": 166,
  5248. "./util/transitions": 195,
  5249. three: 217
  5250. }],
  5251. 17: [function(e, t, i) {
  5252. "use strict";
  5253. t.exports = {
  5254. UNKNOWN: 0,
  5255. ALIGNED: 1,
  5256. UNALIGNED: 2,
  5257. PLACED: 3
  5258. }
  5259. }
  5260. , {}],
  5261. 18: [function(e, t, i) {
  5262. "use strict";
  5263. t.exports = {
  5264. NONE: 0,
  5265. MIDDLE: 1,
  5266. END: 2,
  5267. BEGINNING: 3,
  5268. FADEIN: 4
  5269. }
  5270. }
  5271. , {}],
  5272. 19: [function(e, t, i) {
  5273. "use strict";
  5274. var n = e("three");
  5275. t.exports = {
  5276. newBlue: new n.Color(4967932),
  5277. altBlue: new n.Color(47355),
  5278. tagDefault: new n.Color(223357),
  5279. classicBlue: new n.Color(53759),
  5280. mpYellow: new n.Color(16502016),
  5281. mpOrange: new n.Color(16428055),
  5282. mpBlue: new n.Color(12096),
  5283. mpLtGrey: new n.Color(13751252),
  5284. mpDkGrey: new n.Color(10000019),
  5285. mpRed: new n.Color(12525854),
  5286. mpOrangeDesat: new n.Color(16764529),
  5287. mpBlueDesat: new n.Color(4034734),
  5288. mpRedDesat: new n.Color(14705505),
  5289. white: new n.Color(16777215),
  5290. black: new n.Color(0),
  5291. _desat: function(e, t) {
  5292. var i = t || .3
  5293. , r = (new n.Color).copy(e).getHSL();
  5294. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5295. },
  5296. _darken: function(e, t) {
  5297. var i = t || .2
  5298. , r = e.getHSL();
  5299. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5300. }
  5301. }
  5302. }
  5303. , {
  5304. three: 217
  5305. }],
  5306. 20: [function(e, t, i) {
  5307. "use strict";
  5308. t.exports = {
  5309. NONE: -1,
  5310. ROTATE: 0,
  5311. DOLLY: 1,
  5312. PAN: 2,
  5313. ROTATE_DOLLY: 3,
  5314. PAN_DOLLY: 4
  5315. }
  5316. }
  5317. , {}],
  5318. 21: [function(e, t, i) {
  5319. "use strict";
  5320. t.exports = {
  5321. Move: "move",
  5322. InteractionDirect: "interaction.direct",
  5323. InteractionKey: "interaction.key",
  5324. InteractionGui: "interaction.gui",
  5325. FlyInDirection: "fly.direction",
  5326. InputStart: "input.start",
  5327. Pinch: "input.pinch",
  5328. Scroll: "input.scroll",
  5329. AutoPanInterrupt: "autopan.interrupt",
  5330. AutoPanComplete: "autopan.complete",
  5331. AutoPanClamped: "autopan.clamped",
  5332. LongTap: "longtap"
  5333. }
  5334. }
  5335. , {}],
  5336. 22: [function(e, t, i) {
  5337. "use strict";
  5338. t.exports = Object.freeze({
  5339. FORWARD: "FORWARD",
  5340. LEFT: "LEFT",
  5341. RIGHT: "RIGHT",
  5342. BACK: "BACK",
  5343. UP: "UP",
  5344. DOWN: "DOWN"
  5345. })
  5346. }
  5347. , {}],
  5348. 23: [function(e, t, i) {
  5349. "use strict";
  5350. t.exports = {
  5351. ActionInterrupted: "action.interrupted",
  5352. TourStart: "tour.start",
  5353. TourEnd: "tour.end",
  5354. StartModeChange: "mode.startChange"
  5355. }
  5356. }
  5357. , {}],
  5358. 24: [function(e, t, i) {
  5359. "use strict";
  5360. t.exports = Object.freeze({
  5361. None: 0,
  5362. Queued: 1,
  5363. ForceQueued: 2,
  5364. Downloading: 3,
  5365. Downloaded: 4,
  5366. DownloadFailed: 5
  5367. })
  5368. }
  5369. , {}],
  5370. 25: [function(e, t, i) {
  5371. "use strict";
  5372. t.exports = {
  5373. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5374. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5375. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5376. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5377. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5378. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5379. }
  5380. }
  5381. , {}],
  5382. 26: [function(e, t, i) {
  5383. "use strict";
  5384. t.exports = {
  5385. Texture2D: 0,
  5386. TextureCube: 1
  5387. }
  5388. }
  5389. , {}],
  5390. 27: [function(e, t, i) {
  5391. "use strict";
  5392. t.exports = {
  5393. SMALL: "small",
  5394. LARGE: "large"
  5395. }
  5396. }
  5397. , {}],
  5398. 28: [function(e, t, i) {
  5399. "use strict";
  5400. var n = e("./Viewmode")
  5401. , r = {
  5402. LANDING: {},
  5403. NAVIGATION: "navigation",
  5404. MORE_HELP: "moreHelp",
  5405. TOUR_INTERACTION: {}
  5406. };
  5407. r.LANDING[n.PANORAMA] = "panorama.landing",
  5408. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5409. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5410. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5411. r.TOUR_INTERACTION.standard = "standard.tour",
  5412. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5413. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5414. t.exports = r
  5415. }
  5416. , {
  5417. "./Viewmode": 51
  5418. }],
  5419. 29: [function(e, t, i) {
  5420. "use strict";
  5421. var n = {
  5422. UP: 1,
  5423. DOWN: -1,
  5424. LEFT: "L",
  5425. RIGHT: "R",
  5426. FORWARD: "F",
  5427. BACK: "B",
  5428. reverse: {},
  5429. opposite: function(e) {
  5430. return this.reverse[e.toString()]
  5431. }
  5432. };
  5433. !function() {
  5434. n.reverse[n.UP] = n.DOWN,
  5435. n.reverse[n.DOWN] = n.UP,
  5436. n.reverse[n.LEFT] = n.RIGHT,
  5437. n.reverse[n.RIGHT] = n.LEFT,
  5438. n.reverse[n.FORWARD] = n.BACK,
  5439. n.reverse[n.BACK] = n.FORWARD
  5440. }(),
  5441. t.exports = n
  5442. }
  5443. , {}],
  5444. 30: [function(e, t, i) {
  5445. "use strict";
  5446. var n = e("../util/browser")
  5447. , r = {
  5448. ZERO: 48,
  5449. ONE: 49,
  5450. TWO: 50,
  5451. THREE: 51,
  5452. FOUR: 52,
  5453. FIVE: 53,
  5454. SIX: 54,
  5455. SEVEN: 55,
  5456. EIGHT: 56,
  5457. NINE: 57,
  5458. LEFTARROW: 37,
  5459. UPARROW: 38,
  5460. RIGHTARROW: 39,
  5461. DOWNARROW: 40,
  5462. A: 65,
  5463. B: 66,
  5464. C: 67,
  5465. D: 68,
  5466. E: 69,
  5467. F: 70,
  5468. G: 71,
  5469. H: 72,
  5470. I: 73,
  5471. J: 74,
  5472. K: 75,
  5473. L: 76,
  5474. M: 77,
  5475. N: 78,
  5476. O: 79,
  5477. P: 80,
  5478. Q: 81,
  5479. R: 82,
  5480. S: 83,
  5481. T: 84,
  5482. U: 85,
  5483. V: 86,
  5484. W: 87,
  5485. X: 88,
  5486. Y: 89,
  5487. Z: 90,
  5488. SPACE: 32,
  5489. RETURN: 13,
  5490. SEMICOLON: 186,
  5491. PLUSEQUALS: 187,
  5492. DASHUNDERSCORE: 189,
  5493. OPENBRACKET: 219
  5494. };
  5495. n.detectFirefox() && (r.SEMICOLON = 59,
  5496. r.PLUSEQUALS = 61,
  5497. r.DASHUNDERSCORE = 173),
  5498. t.exports = r
  5499. }
  5500. , {
  5501. "../util/browser": 182
  5502. }],
  5503. 31: [function(e, t, i) {
  5504. "use strict";
  5505. t.exports = {
  5506. EN_US: "en-US",
  5507. ES_MX: "es-MX",
  5508. FR_FR: "fr-FR",
  5509. DE_DE: "de-DE",
  5510. RU_RU: "ru-RU",
  5511. CN_CN: "cn-CN",
  5512. JP_JP: "jp-JP"
  5513. }
  5514. }
  5515. , {}],
  5516. 32: [function(e, t, i) {
  5517. "use strict";
  5518. t.exports = {
  5519. TagActivated: "tag.activated",
  5520. TagDismissed: "tag.dismissed",
  5521. TagNavigation: "tag.navigation"
  5522. }
  5523. }
  5524. , {}],
  5525. 33: [function(e, t, i) {
  5526. "use strict";
  5527. t.exports = {
  5528. ModelAdded: "model-added",
  5529. ActiveModelChanged: "active-model-changed"
  5530. }
  5531. }
  5532. , {}],
  5533. 34: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. LEFT: 0,
  5537. MIDDLE: 1,
  5538. RIGHT: 2
  5539. }
  5540. }
  5541. , {}],
  5542. 35: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. PanoRenderComplete: "panorama.render.complete",
  5546. TileRenderFailure: "panorama.tile.render.failed",
  5547. TileRenderSuccess: "panorama.tile.render.success",
  5548. TileUploadAttempted: "panorama.tile.upload.attempted",
  5549. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5550. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5551. }
  5552. }
  5553. , {}],
  5554. 36: [function(e, t, i) {
  5555. "use strict";
  5556. t.exports = {
  5557. BASE: 1,
  5558. STANDARD: 2,
  5559. HIGH: 3,
  5560. ULTRAHIGH: 4
  5561. }
  5562. }
  5563. , {}],
  5564. 37: [function(e, t, i) {
  5565. "use strict";
  5566. t.exports = {
  5567. LoadComplete: "panorama.load.complete",
  5568. LoadFailed: "panorama.load.failed",
  5569. TileLoaded: "panorama.tile.loaded"
  5570. }
  5571. }
  5572. , {}],
  5573. 38: [function(e, t, i) {
  5574. "use strict";
  5575. t.exports = Object.freeze({
  5576. Standard: 0,
  5577. Slow: 1,
  5578. Retain: 2
  5579. })
  5580. }
  5581. , {}],
  5582. 39: [function(e, t, i) {
  5583. "use strict";
  5584. t.exports = Object.freeze({
  5585. Show: 0,
  5586. Hide: 1,
  5587. Retain: 2
  5588. })
  5589. }
  5590. , {}],
  5591. 40: [function(e, t, i) {
  5592. "use strict";
  5593. t.exports = {
  5594. Move: "move",
  5595. MoveComplete: "move.complete",
  5596. ModeChanged: "mode.changed",
  5597. ModeChanging: "mode.changing",
  5598. PanoChosen: "pano.chosen",
  5599. ClosestPanoChanging: "closest.pano.changing",
  5600. WarpStarted: "warp.started",
  5601. WarpInterrupted: "warp.interrupted",
  5602. WarpEnded: "warp.ended",
  5603. FlyinFinished: "flyin.finished",
  5604. FlyingStarted: "flying.started",
  5605. FlyingInterrupted: "flying.interrupted",
  5606. FlyingEnded: "flying.ended",
  5607. Ready: "ready",
  5608. StartInside: "start.inside",
  5609. StartOutside: "start.outside",
  5610. ViewChanged: "view.changed",
  5611. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5612. InputStart: "input.start"
  5613. }
  5614. }
  5615. , {}],
  5616. 41: [function(e, t, i) {
  5617. "use strict";
  5618. t.exports = Object.freeze({
  5619. DEFAULT: 0,
  5620. PANOMARKERS: 1,
  5621. RETICULE: 2,
  5622. TAG: 3
  5623. })
  5624. }
  5625. , {}],
  5626. 42: [function(e, t, i) {
  5627. "use strict";
  5628. t.exports = {
  5629. visibleFloor: 1,
  5630. ghostFloor: 3,
  5631. boundingSkybox: 1,
  5632. panoMarker: 2,
  5633. reticule: 3,
  5634. tagStem: 4,
  5635. tagDisc: 5,
  5636. ribbon: 100
  5637. }
  5638. }
  5639. , {}],
  5640. 43: [function(e, t, i) {
  5641. "use strict";
  5642. t.exports = {
  5643. ContextCreated: "scene-renderer-context-created",
  5644. AfterRender: "after-render",
  5645. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5646. }
  5647. }
  5648. , {}],
  5649. 44: [function(e, t, i) {
  5650. "use strict";
  5651. t.exports = {
  5652. IDLE: "idle",
  5653. BROWSE: "browse",
  5654. EXAMINE: "examine"
  5655. }
  5656. }
  5657. , {}],
  5658. 45: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. TileDownloadSuccess: "tiledownloader.download.success",
  5662. TileDownloadFailure: "tiledownloader.download.failure",
  5663. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5664. }
  5665. }
  5666. , {}],
  5667. 46: [function(e, t, i) {
  5668. "use strict";
  5669. t.exports = {
  5670. CardboardAndroid: "googlevr",
  5671. GearVR: "gearvr",
  5672. CardboardIOS: "googlevrios",
  5673. Cardboard: "googlevr"
  5674. }
  5675. }
  5676. , {}],
  5677. 47: [function(e, t, i) {
  5678. "use strict";
  5679. t.exports = {
  5680. NONE: 0,
  5681. CONTEXTUAL: 1,
  5682. ANDROID: 2
  5683. }
  5684. }
  5685. , {}],
  5686. 48: [function(e, t, i) {
  5687. "use strict";
  5688. var n = {
  5689. Title: 0,
  5690. Cardboard: 1
  5691. }
  5692. , r = {
  5693. Title: 0,
  5694. Cardboard: 1,
  5695. Gear: 2
  5696. };
  5697. !function() {
  5698. [n, r].forEach(function(e) {
  5699. e.pageCount = Object.keys(e).length
  5700. })
  5701. }(),
  5702. t.exports.ios = n,
  5703. t.exports.standard = r
  5704. }
  5705. , {}],
  5706. 49: [function(e, t, i) {
  5707. "use strict";
  5708. t.exports = {
  5709. Android: "android",
  5710. IOS: "ios",
  5711. Desktop: "desktop",
  5712. UnsupportedAndroid: "android-unsupported"
  5713. }
  5714. }
  5715. , {}],
  5716. 50: [function(e, t, i) {
  5717. "use strict";
  5718. var n = e("three");
  5719. t.exports = {
  5720. UP: new n.Vector3(0,1,0),
  5721. DOWN: new n.Vector3(0,-1,0),
  5722. LEFT: new n.Vector3(-1,0,0),
  5723. RIGHT: new n.Vector3(1,0,0),
  5724. FORWARD: new n.Vector3(0,0,-1),
  5725. BACK: new n.Vector3(0,0,1)
  5726. }
  5727. }
  5728. , {
  5729. three: 217
  5730. }],
  5731. 51: [function(e, t, i) {
  5732. "use strict";
  5733. var n = e("../exception/ViewmodeConvertException")
  5734. , r = e("./coreViewmodes")
  5735. , o = e("../util/common")
  5736. , a = {
  5737. MESH: "mesh",
  5738. OUTDOOR: "outdoor",
  5739. TRANSITIONING: "transitioning",
  5740. toInt: function(e) {
  5741. switch (e) {
  5742. case this.PANORAMA:
  5743. return 1;
  5744. case this.DOLLHOUSE:
  5745. return 2;
  5746. case this.FLOORPLAN:
  5747. return 3;
  5748. case this.OUTDOOR:
  5749. return 4;
  5750. case this.TRANSITIONING:
  5751. return -1
  5752. }
  5753. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5754. },
  5755. fromInt: function(e) {
  5756. switch (e) {
  5757. case "1":
  5758. case 1:
  5759. return this.PANORAMA;
  5760. case "2":
  5761. case 2:
  5762. return this.DOLLHOUSE;
  5763. case "3":
  5764. case 3:
  5765. return this.FLOORPLAN;
  5766. case "4":
  5767. case 4:
  5768. return this.OUTDOOR
  5769. }
  5770. throw new n("No known conversion for int to viewmode for int: " + e)
  5771. },
  5772. convertWorkshopModeInt: function(e) {
  5773. switch (e) {
  5774. case "0":
  5775. case 0:
  5776. case undefined: //xzw add
  5777. return this.PANORAMA;
  5778. case "1":
  5779. case 1:
  5780. return this.FLOORPLAN;
  5781. case "2":
  5782. case 2:
  5783. return this.DOLLHOUSE;
  5784. case "3":
  5785. case 3:
  5786. return this.MESH
  5787. }
  5788. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5789. }
  5790. };
  5791. o.extendObject(a, r),
  5792. t.exports = a
  5793. }
  5794. , {
  5795. "../exception/ViewmodeConvertException": 58,
  5796. "../util/common": 185,
  5797. "./coreViewmodes": 54
  5798. }],
  5799. 52: [function(e, t, i) {
  5800. "use strict";
  5801. t.exports = {
  5802. BLACK: "black",
  5803. STD: "std",
  5804. WALK: "walk"
  5805. }
  5806. }
  5807. , {}],
  5808. 53: [function(e, t, i) {
  5809. "use strict";
  5810. t.exports = {
  5811. ZoomIn: "zoom.in",
  5812. ZoomOut: "zoom.out",
  5813. ZoomMax: "zoom.max",
  5814. ZoomMin: "zoom.min"
  5815. }
  5816. }
  5817. , {}],
  5818. 54: [function(e, t, i) {
  5819. "use strict";
  5820. t.exports = {
  5821. PANORAMA: "panorama",
  5822. DOLLHOUSE: "dollhouse",
  5823. FLOORPLAN: "floorplan"
  5824. }
  5825. }
  5826. , {}],
  5827. 55: [function(e, t, i) {
  5828. "use strict";
  5829. function n(e) {
  5830. this.message = e
  5831. }
  5832. t.exports = n
  5833. }
  5834. , {}],
  5835. 56: [function(e, t, i) {
  5836. "use strict";
  5837. function n(e) {
  5838. r.call(this, e)
  5839. }
  5840. var r = e("./BasicException");
  5841. n.prototype = Object.create(r.prototype),
  5842. t.exports = n
  5843. }
  5844. , {
  5845. "./BasicException": 55
  5846. }],
  5847. 57: [function(e, t, i) {
  5848. "use strict";
  5849. function n(e) {
  5850. r.call(this, e)
  5851. }
  5852. var r = e("./BasicException");
  5853. n.prototype = Object.create(r.prototype),
  5854. t.exports = n
  5855. }
  5856. , {
  5857. "./BasicException": 55
  5858. }],
  5859. 58: [function(e, t, i) {
  5860. "use strict";
  5861. function n(e) {
  5862. r.call(this, e)
  5863. }
  5864. var r = e("./BasicException");
  5865. n.prototype = Object.create(r.prototype),
  5866. t.exports = n
  5867. }
  5868. , {
  5869. "./BasicException": 55
  5870. }],
  5871. 59: [function(e, t, i) {
  5872. (function(i) {
  5873. "use strict";
  5874. function n(e) {
  5875. var t = {};
  5876. if (e) {
  5877. var i = e.flags;
  5878. if (i)
  5879. for (var n in i)
  5880. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5881. return t
  5882. }
  5883. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5884. null
  5885. }
  5886. var r = e("./util/ajax")
  5887. , o = e("./util/showcase")
  5888. , a = e("./util/logger")
  5889. , s = ""
  5890. , l = new a(i)
  5891. , c = {};
  5892. t.exports = {
  5893. loadFeatureFlags: function(e) {
  5894. var t = $.Deferred();
  5895. return r.get(e.urlBase + s, {
  5896. responseType: "json",
  5897. prefetchFrom: "user",
  5898. auth: o.getAuthorizationHeader()
  5899. }).done(function(e) {
  5900. c = n(e),
  5901. c ? t.resolve(c) : t.reject("loading-failed")
  5902. }).fail(function() {
  5903. l.debug("Retrieval of feature flags failed."),
  5904. t.reject("loading-failed")
  5905. }),
  5906. t.promise()
  5907. },
  5908. getFlags: function() {
  5909. return c
  5910. },
  5911. updateDependentSettings: function(e, t) {
  5912. e = e || c,
  5913. e.labels && (t.labels.enabled = !0),
  5914. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5915. e.showcase_sdk && (t.sdkInit = !0),
  5916. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5917. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5918. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5919. e.hide_sc_sharing && (t.share.enabled = !1)
  5920. }
  5921. }
  5922. }
  5923. ).call(this, "/js/featureflags.js")
  5924. }
  5925. , {
  5926. "./util/ajax": 181,
  5927. "./util/logger": 189,
  5928. "./util/showcase": 193
  5929. }],
  5930. 60: [function(e, t, i) {
  5931. "use strict";
  5932. var n = (e("../util/common"),
  5933. {
  5934. status: 0,
  5935. set: function(e) {
  5936. if (isNaN(e))
  5937. return !1;
  5938. var t = $('.progressbar');
  5939. 0 > e && (e = 0);
  5940. e > 100 && (e = 100);
  5941. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5942. var barperc = e*width;
  5943. var perc = Math.round(e);
  5944. var labelpos = (parseInt(barperc)-15);
  5945. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5946. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5947. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5948. this.status = e
  5949. },
  5950. done: function(e) {
  5951. return e || this.status ? (this.status = null,
  5952. this.set(100)) : this
  5953. }
  5954. });
  5955. t.exports.circleLoader = n
  5956. }
  5957. , {
  5958. "../util/common": 185
  5959. }],
  5960. 61: [function(e, t, i) {
  5961. "use strict";
  5962. t.exports = Object.freeze({
  5963. CLOSE: "modal.closer.close"
  5964. })
  5965. }
  5966. , {}],
  5967. 62: [function(e, t, i) {
  5968. "use strict";
  5969. function n(e, t) {
  5970. t && (t.stopPropagation(),
  5971. t.preventDefault()),
  5972. e && this.emit(l.CLOSE, e),
  5973. g.reset()
  5974. }
  5975. function r(e, t) {
  5976. function i() {
  5977. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5978. t !== f && (f = t,
  5979. t ? (e.classList.add("closeByFooter"),
  5980. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5981. h.classList.remove("closeByFooter")))
  5982. }
  5983. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5984. }
  5985. var o = e("../../settings")
  5986. , a = (e("../../tag/Media/MediaEvent"),
  5987. e("../../util/browser"))
  5988. , s = e("../../util/common")
  5989. , l = e("./ModalCloserEvent")
  5990. , c = e("events").EventEmitter
  5991. , h = document.getElementsByClassName("footer")[0]
  5992. , u = h.querySelectorAll(".close")[0]
  5993. , d = null
  5994. , p = null
  5995. , f = null
  5996. , g = (a.isMobile(),
  5997. {
  5998. open: function(e) {
  5999. e && (r(e),
  6000. d && u.removeEventListener("click", d, !0),
  6001. d = n.bind(this, e.id),
  6002. u.addEventListener("click", d, !0),
  6003. p && window.removeEventListener("resize", p, !0),
  6004. p = r.bind(this, e),
  6005. window.addEventListener("resize", p, !0))
  6006. },
  6007. reset: function() {
  6008. h.classList.remove("closeByFooter"),
  6009. u.removeEventListener("click", d, !0),
  6010. window.removeEventListener("resize", p, !0),
  6011. d = p = f = null
  6012. }
  6013. });
  6014. s.extendObject(g, c.prototype),
  6015. t.exports = g
  6016. }
  6017. , {
  6018. "../../tag/Media/MediaEvent": 131,
  6019. "../../settings": 166,
  6020. "../../util/browser": 182,
  6021. "../../util/common": 185,
  6022. "./ModalCloserEvent": 61,
  6023. events: 202
  6024. }],
  6025. 63: [function(e, t, i) {
  6026. "use strict";
  6027. function n(e, t, i) {
  6028. var n = new r.GUI({
  6029. width: 400
  6030. })
  6031. , u = n.addFolder("Flydown from Dollhouse");
  6032. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6033. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6034. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6035. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6036. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6037. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6038. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6039. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6040. var d = n.addFolder("Transition between panos");
  6041. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6042. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6043. h.transition.flyTime = 0,
  6044. d.__controllers.forEach(function(e) {
  6045. e.updateDisplay()
  6046. })
  6047. }),
  6048. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6049. h.transition.flySpeed = 0,
  6050. d.__controllers.forEach(function(e) {
  6051. e.updateDisplay()
  6052. })
  6053. }),
  6054. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6055. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6056. d.add(h.transition, "movementEasing", Object.keys(a));
  6057. var p = n.addFolder("Path Display");
  6058. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6059. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6060. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6061. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6062. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6063. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6064. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6065. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6066. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6067. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6068. h.path.color = l[h.path.color],
  6069. h.path.colorUp = l._desat(h.path.color),
  6070. h.path.colorDown = l.darken(h.path.color)
  6071. }),
  6072. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6073. h.reticuleColor = l[h.reticuleColor]
  6074. });
  6075. var f = n.addFolder("Warping")
  6076. , g = f.addFolder("Warp/Teleport");
  6077. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6078. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6079. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6080. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6081. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6082. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6083. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6084. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6085. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6086. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6087. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6088. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6089. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6090. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6091. h.path.typ = c[h.path.typ]
  6092. }),
  6093. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6094. t.endlessLoop = h.warp.loop
  6095. }),
  6096. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6097. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6098. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6099. var m = f.addFolder("Long Warp Only");
  6100. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6101. h.warp.flySpeed = 0,
  6102. m.__controllers.forEach(function(e) {
  6103. e.updateDisplay()
  6104. })
  6105. }),
  6106. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6107. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6108. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6109. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6110. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6111. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6112. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6113. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6114. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6115. var v = n.addFolder("Warp Esoterica");
  6116. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6117. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6118. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6119. h.warp.minWarpTime = 0,
  6120. v.__controllers.forEach(function(e) {
  6121. e.updateDisplay()
  6122. })
  6123. }),
  6124. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6125. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6126. v.add(h.warp, "movementEasing", Object.keys(a));
  6127. var A = n.addFolder("Misc");
  6128. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6129. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6130. }),
  6131. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6132. i.cameras[s.PANORAMA].fov = h.insideFOV
  6133. }),
  6134. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6135. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6136. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6137. var y = n.addFolder("Navigation");
  6138. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6139. h.navigation.panoScores || e.panos.forEach(function(e) {
  6140. e.floor.remove(e.text3d),
  6141. e.text3d = null
  6142. })
  6143. }),
  6144. y.add(h.navigation, "mouseDirection"),
  6145. y.add(h.navigation, "filterStrictness", 0, 1),
  6146. y.add(h.navigation, "angleFactor", -60, 0),
  6147. y.add(h.navigation, "directionFactor", 1, 20),
  6148. y.add(h.navigation, "distanceFactor", -5, 5),
  6149. y.add(h.navigation, "optionalityFactor", .1, 10);
  6150. var C = n.addFolder("tags")
  6151. , I = C.addFolder("Tag Creation");
  6152. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6153. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6154. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6155. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6156. var E = C.addFolder("Visibility");
  6157. E.add(h.tags.visibility, "anyDistance"),
  6158. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6159. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6160. E.add(h.tags.visibility, "hideViaFloor"),
  6161. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6162. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6163. var b = C.addFolder("Disc Parameters");
  6164. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6165. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6166. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6167. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6168. }),
  6169. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6170. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6171. }),
  6172. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6173. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6174. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6175. var w = C.addFolder("Navigate");
  6176. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6177. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6178. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6179. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6180. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6181. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6182. var _ = n.addFolder("Debug");
  6183. _.add(h, "wireframe").onFinishChange(function() {
  6184. e.chunks.forEach(function(t) {
  6185. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6186. t.wireframeTwin.material.depthWrite = !1,
  6187. t.wireframeTwin.material.depthTest = !1,
  6188. t.wireframeTwin.material.opacity = .5,
  6189. t.wireframeTwin.material.transparent = !0),
  6190. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6191. })
  6192. }),
  6193. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6194. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6195. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6196. e.skybox.wireframe = null)
  6197. }),
  6198. _.add(h, "showSweeps").onFinishChange(function() {
  6199. e.setSweepVisibility(h.showSweeps)
  6200. }),
  6201. _.add(h, "showMesh").onFinishChange(function() {
  6202. e.chunks.forEach(function(e) {
  6203. e.visible = h.showMesh
  6204. })
  6205. }),
  6206. _.add(h, "showFloors").onFinishChange(function() {
  6207. e.floors.forEach(function(e) {
  6208. e.collider.children.forEach(function(e) {
  6209. e.material.visible = h.showFloors
  6210. })
  6211. })
  6212. }),
  6213. _.add(h, "showSkyboxes").onFinishChange(function() {
  6214. e.panos.forEach(function(e) {
  6215. e.skyboxMesh.visible = h.showSkyboxes
  6216. })
  6217. }),
  6218. _.add(h, "showNeighbors").onChange(function() {}),
  6219. _.add(e, "alpha", 0, 1)
  6220. }
  6221. var r = e("../lib/dat.gui")
  6222. , o = e("three")
  6223. , a = e("../util/easing")
  6224. , s = e("../enum/Viewmode")
  6225. , l = e("../enum/Colors")
  6226. , c = e("../enum/WarpStyle")
  6227. , h = e("../settings");
  6228. e("../tag/tag");
  6229. r.GUI.prototype.removeFolder = function(e) {
  6230. var t = this.__folders[e];
  6231. t && (t.close(),
  6232. this.__ul.removeChild(t.domElement.parentNode),
  6233. delete this.__folders[e],
  6234. this.onResize())
  6235. }
  6236. ,
  6237. t.exports.toggle = n
  6238. }
  6239. , {
  6240. "../enum/Colors": 19,
  6241. "../enum/Viewmode": 51,
  6242. "../enum/WarpStyle": 52,
  6243. "../lib/dat.gui": 93,
  6244. "../tag/tag": 123,
  6245. "../settings": 166,
  6246. "../util/easing": 186,
  6247. three: 217
  6248. }],
  6249. 64: [function(e, t, i) {
  6250. (function(i) {
  6251. "use strict";
  6252. function n(e, t, i, n) {
  6253. $(".gui-error .error-problem-text").text(e),
  6254. $(".gui-error .error-solution-text").text(t),
  6255. $(".gui-error .error-explanation").text(i),
  6256. $(".gui-error .error-actions").html(n),
  6257. $(window).resize(),
  6258. $(".gui-error").fadeIn(),
  6259. $("#bottom-logo").fadeIn()
  6260. }
  6261. function r(e) {
  6262. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6263. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6264. s.isMobile() || $("[rel=tiletip]").tooltip({
  6265. placement: "bottom",
  6266. delay: {
  6267. show: 50,
  6268. hide: 0
  6269. },
  6270. trigger: "hover",
  6271. viewport: {
  6272. selector: "body",
  6273. padding: 10
  6274. }
  6275. })
  6276. }
  6277. function o() {
  6278. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6279. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6280. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6281. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6282. e.preventDefault(),
  6283. e.stopPropagation(),
  6284. r(" ")
  6285. })
  6286. }
  6287. function a(e) {
  6288. if ($("head title").text(c.pageTitle),
  6289. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6290. $("#gui-loading").fadeOut(250),
  6291. $("#quick-blackout").hide(),
  6292. l.track("showcase_error", {
  6293. error_key: e
  6294. }),
  6295. h.locale || h.init(),
  6296. "webgl-unsupported" === e)
  6297. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6298. else if ("webgl-ios" === e)
  6299. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6300. else if ("webgl-safari" === e)
  6301. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6302. else if ("webgl-generic" === e)
  6303. o();
  6304. else if ("missing-urls" === e)
  6305. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6306. else if ("loading-failed" === e)
  6307. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6308. else {
  6309. if ("loading-failed-maintenance" !== e)
  6310. return void d.error("Unhandled error: " + e);
  6311. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6312. }
  6313. }
  6314. var s = e("./../util/browser")
  6315. , l = e("./../analytics")
  6316. , c = e("./../settings")
  6317. , h = e("../localization/localize")
  6318. , u = e("./../util/logger")
  6319. , d = new u(i)
  6320. , p = '"https://support.port.com/hc/articles/208220058"';
  6321. t.exports.error = a
  6322. }
  6323. ).call(this, "/js/gui/error.js")
  6324. }
  6325. , {
  6326. "../localization/localize": 108,
  6327. "./../analytics": 4,
  6328. "./../settings": 166,
  6329. "./../util/browser": 182,
  6330. "./../util/logger": 189
  6331. }],
  6332. 65: [function(e, t, i) {
  6333. (function(i) {
  6334. "use strict";
  6335. function n() {
  6336. Ue = [],
  6337. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6338. Ue.push(".hideTarget", ".pinTop.right")
  6339. }
  6340. function r() {
  6341. for (var e in je)
  6342. if (je.hasOwnProperty(e)) {
  6343. var t = je[e];
  6344. if (!t.visible)
  6345. for (var i = 0; i < t.elements.length; i++)
  6346. $(t.elements[i]).hide()
  6347. }
  6348. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6349. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6350. n()
  6351. }
  6352. function o(e, t) {
  6353. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6354. $("#gui-zoomin").toggle(i),
  6355. $("#gui-zoomout").toggle(i)
  6356. }
  6357. function a() {
  6358. c(),
  6359. $(".pinBottom").toggleClass("open"),
  6360. $("#drawer").toggleClass("open"),
  6361. $(".footer").toggleClass("open"),
  6362. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6363. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6364. ie.resetDrawer()),
  6365. setTimeout(function() {
  6366. $("#pullTab").toggleClass("opened");
  6367. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6368. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6369. }
  6370. function s(e) {
  6371. var t;
  6372. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6373. t = e.position().top + e.outerHeight(),
  6374. e.attr("style", "display: none"));
  6375. var i = $("#player").outerHeight()
  6376. , n = i - 130;
  6377. return n < t + 25
  6378. }
  6379. function l(e) {
  6380. "touchstart" === e.type && e.preventDefault(),
  6381. e.stopPropagation()
  6382. }
  6383. function c() {
  6384. W && (W.reload(),
  6385. W.init())
  6386. }
  6387. function h(e) {
  6388. ne.show(e),
  6389. r()
  6390. }
  6391. function u(e) {
  6392. ne.progress(e)
  6393. }
  6394. function d(e, t, i) {
  6395. var n = t.player;
  6396. $("#gui-thumb").fadeOut(2500),
  6397. ne.hide(function() {
  6398. Ge = !1
  6399. }),
  6400. me.init(e, i),
  6401. de.finishSetup(Object.keys(e.tags).length),
  6402. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6403. var s = function() {
  6404. i.dismissExaminedTag(),
  6405. i.disableHovering()
  6406. };
  6407. Ae.on(ye.OPENED, s),
  6408. Ce.on(Me.OPENED, s),
  6409. he.on(ue.OPENED, s),
  6410. fe.on(ge.OPENED, s);
  6411. var l = i.enableHovering.bind(i);
  6412. if (Ae.on(ye.CLOSED, l),
  6413. Ce.on(Me.CLOSED, l),
  6414. he.on(ue.CLOSED, l),
  6415. fe.on(ge.CLOSED, l),
  6416. Q.labels.enabled && Object.keys(e.labels).length,
  6417. (!settings.extractFloor || !settings.extractFloor[number]) && e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6418. C(e.currentFloor, n.mode)),
  6419. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6420. r(),
  6421. o(t, t.player),
  6422. $("#gui").fadeIn(1500),
  6423. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6424. a(),
  6425. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6426. }, 2e3),
  6427. !K.isMobile())
  6428. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6429. $(c[h]).addClass("hasHover");
  6430. O(e),
  6431. de.setupToggling();
  6432. //xzw:
  6433. window.editHotPanel && editHotPanel();
  6434. //czj
  6435. navBorderRadius(e);
  6436. //czj 编辑界面
  6437. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6438. window.EditTools && new EditTools(n.sceneRenderer);
  6439. }
  6440. function navBorderRadius(e){
  6441. var pullTab = $("#pullTab"),
  6442. mobileRadius = {
  6443. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6444. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6445. },
  6446. topRadius = {
  6447. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6448. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6449. };
  6450. function BorderRadius(bottom,top){
  6451. $("#gui-modes-map > div:visible:last").css(bottom);
  6452. if(pullTab.is(':visible')){
  6453. $(".viewContainer > div:visible:first").css(top);
  6454. }else{
  6455. $("#gui-modes-map > div:visible:first").css(top);
  6456. }
  6457. }
  6458. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6459. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6460. }else{
  6461. BorderRadius(topRadius.bottom,topRadius.top);
  6462. }
  6463. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6464. if(window.DATA.model.special || window.DATA.special){
  6465. window.specialScene && specialScene.special().afterImplement();
  6466. }
  6467. }
  6468. function p(e) {
  6469. e || (e = 0),
  6470. We = !1,
  6471. window.setTimeout(function() {
  6472. We || (ze = !0,
  6473. $("#gui-spinner").stop(!0, !0).show())
  6474. }
  6475. .bind(this), e)
  6476. }
  6477. function f() {
  6478. $("#gui-spinner").stop(!0, !0),
  6479. $("#gui-spinner").fadeOut(1e3),
  6480. We = !0,
  6481. ze = !1
  6482. }
  6483. function g(e, t) {
  6484. var i = e.mode
  6485. , n = t || e.currentPano;
  6486. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6487. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6488. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6489. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6490. Q.show360Views.enabled && !n.isAligned() ? (
  6491. $(".gui-floor").addClass("hidden"),
  6492. $("#gui-modes-outside").addClass("desktop-only")) : (
  6493. $(".gui-floor").removeClass("hidden"),
  6494. $("#gui-modes-outside").removeClass("desktop-only")),
  6495. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6496. Be = i,
  6497. $("#gui-modes-outside").addClass("hidden"),
  6498. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6499. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6500. }
  6501. function m(e, t) {
  6502. var i = t.player;
  6503. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6504. l(e),
  6505. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6506. J.track("USER", {
  6507. event_type: "showcase_gui",
  6508. gui_action: "click_inside_mode_button"
  6509. }),
  6510. t.changeMode(_e.PANORAMA);
  6511. }),
  6512. $("#gui-modes-outside").find("a").on("click", function(e) {
  6513. l(e),
  6514. J.track("showcase_gui", {
  6515. gui_action: "click_outside_mode_button"
  6516. }),
  6517. t.changeMode(Be)
  6518. }),
  6519. $("#gui-modes-floorplan").on("click", function(e) {
  6520. l(e),
  6521. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6522. gui_action: "click_floorplan_mode_button"
  6523. }),
  6524. t.changeMode(_e.FLOORPLAN));
  6525. }),
  6526. $("#gui-modes-dollhouse").on("click", function(e) {
  6527. l(e),
  6528. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6529. gui_action: "click_dollhouse_mode_button"
  6530. }),
  6531. t.changeMode(_e.DOLLHOUSE));
  6532. })
  6533. }
  6534. function v(e, t) {
  6535. function i() {
  6536. document.getElementById("vr").classList.remove("hidden"),
  6537. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6538. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6539. $(".improper-embed").toggleClass("hidden", !1),
  6540. r())
  6541. }, function(e) {
  6542. r()
  6543. }) : r()
  6544. }
  6545. function n(i) {
  6546. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6547. Ie.init(e.data, t, i, q),
  6548. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6549. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6550. }
  6551. function r() {
  6552. De.info("WebVR support not found, VR button activates native app VR modal"),
  6553. Ae.init(e.data, q),
  6554. Ae.on(ye.OPENED, function() {
  6555. var e = document.getElementById("vr-modal");
  6556. return function() {
  6557. Ze("vr"),
  6558. le.open(e)
  6559. }
  6560. }()),
  6561. Ae.on(ye.CLOSED, le.reset)
  6562. }
  6563. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6564. /*********************** 方奕卓 VR功能事件监听 ********************/
  6565. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6566. switch (Q.vr.option) {
  6567. case Pe.CONTEXTUAL:
  6568. i();
  6569. break;
  6570. case Pe.ANDROID:
  6571. K.detectAndroid() && i();
  6572. break;
  6573. case Pe.NONE:
  6574. }
  6575. }
  6576. }
  6577. function A(e, t) {
  6578. $("#play").on("mousedown touchstart", function(e) {
  6579. l(e);
  6580. Ze("tour");
  6581. ve.play();
  6582. J.trackAlways("showcase_gui", {
  6583. gui_action: "play_highlights"
  6584. })
  6585. }),
  6586. window.startAndPlay = function(e) {
  6587. // l(e);
  6588. Ze("tour");
  6589. ve.play();
  6590. J.trackAlways("showcase_gui", {
  6591. gui_action: "play_highlights"
  6592. })
  6593. };
  6594. $("#pause").on("mousedown touchstart", function(e) {
  6595. l(e),
  6596. ve.pause(),
  6597. J.trackAlways("showcase_gui", {
  6598. gui_action: "pause_highlights"
  6599. })
  6600. }),
  6601. $("#gui-zoomin").find("a").on("click", function(e) {
  6602. l(e),
  6603. t.player.zoomInIncrementally()
  6604. }),
  6605. $("#gui-zoomout").find("a").on("click", function(e) {
  6606. l(e),
  6607. t.player.zoomOutIncrementally()
  6608. })
  6609. }
  6610. function y(e, t) {
  6611. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6612. if(getQueryVariable('m') === '372') continue;
  6613. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6614. $(".gui-floor").find(".container").prepend(r)
  6615. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6616. }
  6617. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6618. i.on("click", function(e) {
  6619. l(e),
  6620. Ze("floor"),
  6621. i.toggleClass("open")
  6622. }),
  6623. $(".floorChoice").on("click", function(e) {
  6624. l(e);
  6625. var n = $(this).data("index");
  6626. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6627. t.player.gotoFloor(n),
  6628. J.track("showcase_gui", {
  6629. gui_action: "click_floor_select_button",
  6630. interaction_source: "gui"
  6631. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6632. Ze("move"),
  6633. t.allFloors(),
  6634. J.track("showcase_gui", {
  6635. gui_action: "click_toggle_all_floors_button",
  6636. interaction_source: "gui"
  6637. })),
  6638. i.removeClass("open")
  6639. })
  6640. }
  6641. function C(e, t) {
  6642. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6643. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6644. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6645. $(".floorChoice").removeClass("active"),
  6646. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6647. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6648. $(".floorChoice").removeClass("active"),
  6649. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6650. }
  6651. function I(e) {
  6652. return e.describe().inTransition
  6653. }
  6654. function b(e, t, i) {
  6655. Fe = e.heroLocations.length;
  6656. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6657. , r = 100 / Fe + "%"
  6658. , o = $("#thumb-container")
  6659. , a = $("#progressBar");
  6660. $("#status").find(".totalSteps").text(Fe);
  6661. for (var s = 0; s < Fe; s++) {
  6662. var c = e.heroLocations[s]
  6663. , h = $(n);
  6664. var thumbUrl
  6665. if(c.heroLocations){//有子项,选第一张截图
  6666. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6667. }else{
  6668. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6669. }
  6670. h.attr("data-index", s)
  6671. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6672. if (c.name) {
  6673. var u = $('<div class="overlay"></div>').text(c.name);
  6674. h.prepend(u)
  6675. }
  6676. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6677. var d = e.panos.get(c.panoId)
  6678. , p = d && !d.isAligned()
  6679. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6680. h.prepend(f)
  6681. }
  6682. o.append(h),
  6683. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6684. }
  6685. j = 144 * Fe,
  6686. Y = 111 * Fe,
  6687. $(".thumbImg").on("mouseover", function() {
  6688. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6689. }),
  6690. $(".thumbImg").on("mouseout", function() {
  6691. t.clearPath()
  6692. }),
  6693. $(".thumbImg").on("click", function(e) {
  6694. l(e);
  6695. var i = $(this);
  6696. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6697. J.trackAlways("showcase_gui", {
  6698. gui_action: "click_highlight"
  6699. }),
  6700. t.goToHighlight([i.data("index"),0])//改
  6701. }),
  6702. $(".previous").find("a").on("click", function(e) {
  6703. l(e),
  6704. J.trackAlways("showcase_gui", {
  6705. gui_action: "prev_highlight"
  6706. }),
  6707. t.prevHighlight()
  6708. }),
  6709. $(".next").find("a").on("click", function(e) {
  6710. l(e),
  6711. J.trackAlways("showcase_gui", {
  6712. gui_action: "next_highlight"
  6713. }),
  6714. t.nextHighlight()
  6715. }),
  6716. $("#drawer").on("mouseleave", function(e) {
  6717. l(e);
  6718. var t;
  6719. try {
  6720. t = new MouseEvent("mouseup",{
  6721. clientX: e.clientX,
  6722. clientY: e.clientY,
  6723. screenX: e.screenX,
  6724. screenY: e.screenY
  6725. })
  6726. } catch (i) {
  6727. t = document.createEvent("MouseEvents"),
  6728. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6729. }
  6730. document.dispatchEvent(t)
  6731. }),
  6732. W = new Sly($("#scrollFrame"),{
  6733. horizontal: !0,
  6734. itemNav: "centered",
  6735. smart: !0,
  6736. scrollTrap: !0,
  6737. scrollBy: 1,
  6738. mouseDragging: !0,
  6739. touchDragging: !0,
  6740. speed: 300,
  6741. dragHandle: !0,
  6742. dynamicHandle: !0,
  6743. clickBar: !0,
  6744. scrollBar: $("#scroller"),
  6745. activateOn: null
  6746. }).init(),
  6747. W.on("active", function(e, t) {
  6748. Ve = t,
  6749. Ze("tour"),
  6750. $(".step").removeClass("active"),
  6751. $("#status").find(".curIdx").text(t + 1);
  6752. for (var i = 0; i <= t; i++)
  6753. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6754. }),
  6755. w()
  6756. //add :
  6757. let scrollFrame = $(W.frame)
  6758. scrollFrame.on("wheel.sly", function() {
  6759. lastMoveScrollTime = Date.now()
  6760. })
  6761. let dragstart
  6762. /* scrollFrame.on("pointerdown", function() {
  6763. dragstart = true
  6764. })
  6765. scrollFrame.on("pointerup", function() {
  6766. dragstart = false
  6767. }) */
  6768. scrollFrame.on("pointermove", function() {
  6769. //if(dragstart){
  6770. lastMoveScrollTime = Date.now()
  6771. //}
  6772. })
  6773. }
  6774. function w() {
  6775. var e = $("#player").width() - 20
  6776. , t = $("#scroller")
  6777. , i = $("#drawer")
  6778. , n = $(".pinBottom");
  6779. if ($("#player").width() < 488 || $("#player").height() < 488)
  6780. t.addClass("hidden"),
  6781. i.addClass("noScroll"),
  6782. n.addClass("noScroll");
  6783. else {
  6784. var r = j > e
  6785. , o = !i.hasClass("noScroll")
  6786. , a = r !== o;
  6787. a && (t.toggleClass("hidden"),
  6788. i.toggleClass("noScroll"),
  6789. n.toggleClass("noScroll"))
  6790. }
  6791. }
  6792. function _(e) {
  6793. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6794. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6795. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6796. }
  6797. function T(e) {
  6798. function t(t, i) {
  6799. return !!e.player_options[t] && e[i || t]
  6800. }
  6801. $(".model-title").text(e.name);
  6802. var i = Q.pageTitle;
  6803. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6804. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6805. document.title = i ,
  6806. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6807. delay: {
  6808. show: 50,
  6809. hide: 0
  6810. },
  6811. trigger: "hover",
  6812. html: !1,
  6813. viewport: {
  6814. selector: "body",
  6815. padding: 10
  6816. }
  6817. }),
  6818. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6819. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6820. de.populate({
  6821. name: t("model_name", "name"),
  6822. coBrand: t("presented_by"),
  6823. description: t("model_summary", "summary") || "暂无内容",
  6824. contactName: t("contact_name"),
  6825. address: t("address"),
  6826. phone: t("contact_phone"),
  6827. formattedPhone: e.formatted_contact_phone,
  6828. email: t("contact_email"),
  6829. url: t("external_url"),
  6830. socialSharing: e.enable_social_sharing && e.is_public
  6831. })
  6832. }
  6833. function x(e, t, i, n, r, o) {
  6834. function a() {
  6835. o.setLoadingStartTime(),
  6836. H(),
  6837. r ? (re.showMessage(t, i, je.coBrand.visible),
  6838. l()) : h(l)
  6839. }
  6840. var s = $.Deferred()
  6841. , l = s.resolve.bind(s);
  6842. return Ge = !0,
  6843. O(e),
  6844. e.data.player_options && _(e.data.player_options),
  6845. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6846. Re.localizeGUI(),
  6847. T(e.data),
  6848. r || $(".quick").addClass("hidden"),
  6849. //e.data.image && !r && E(e.data.image),
  6850. n ? (J.impression(),
  6851. a()) : (o.setWaitingStartTime(),
  6852. oe.show(r, a)),
  6853. s
  6854. }
  6855. function S(e, t, i, n, r, a, s) {
  6856. q = s,
  6857. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6858. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6859. ae.init(),
  6860. re.init(e, a),
  6861. Oe.init(e, t, n),
  6862. $(".icon").on("mouseover", function() {
  6863. t.player && t.player.reticule.hide()
  6864. }),
  6865. m(e, t),
  6866. A(e, t),
  6867. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6868. Ce.on(Me.OPENED, function() {
  6869. var e = document.getElementById("share-modal");
  6870. return function() {
  6871. Ze("share"),
  6872. le.open(e)
  6873. }
  6874. }()),
  6875. Ce.on(Me.CLOSED, le.reset)),
  6876. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6877. je.tourControls.visible = !1),
  6878. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6879. z(),
  6880. g(i),
  6881. v(e, r),
  6882. e.on("floor.changed", C),
  6883. e.on("waiting", R.bind(this, e)),
  6884. e.on("waiting-done", P.bind(this, e)),
  6885. i.on(xe.ModeChanged, function(e, n) {
  6886. g(i),
  6887. o(t, i),
  6888. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6889. he.updateMode(n)
  6890. }),
  6891. n.on(Se.Move, Ze.bind(this, "move")),
  6892. i.on(xe.Ready, function() {
  6893. ie.init(n, i, i.tagManager, t),
  6894. i.on(xe.ModeChanged, function(e, t) {
  6895. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6896. })
  6897. }),
  6898. i.on(xe.PanoChosen, function(e, t) {
  6899. g(i, t),
  6900. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6901. }),
  6902. le.on(ce.CLOSE, function(e) {
  6903. switch (e) {
  6904. case "vr-modal":
  6905. Ae.dismiss();
  6906. break;
  6907. case "share-modal":
  6908. Ce.hide();
  6909. break;
  6910. case "terms-modal":
  6911. fe.hide()
  6912. }
  6913. });
  6914. var l = $("#play").eq(0)
  6915. , c = $("#pause").eq(0)
  6916. , h = $(".pinBottom").toArray()
  6917. , u = $("#drawer").eq(0)
  6918. , d = $("#playHead").eq(0)
  6919. , p = $("#progressBar").eq(0)
  6920. , f = $("#thumb-container").eq(0)
  6921. , y = f.children()
  6922. , I = p.children();
  6923. t.on("update.controls", function() {//导览控制
  6924. var n = t.describe();
  6925. if(n.tourIsPlaying || i.isWarping()){
  6926. if(je.tourControls.visible){
  6927. l.hide() //play button
  6928. c.show() //pause button
  6929. }
  6930. if(n.tourInProgress){
  6931. h.forEach(function(e) {
  6932. e.classList.add("playing")
  6933. }),
  6934. u.addClass("playing"),
  6935. d.addClass("playing")
  6936. }
  6937. }else{
  6938. if(je.tourControls.visible){
  6939. l.show(),
  6940. c.hide()
  6941. }
  6942. if(!n.tourInProgress){
  6943. ve.stopTour(),
  6944. h.forEach(function(e) {
  6945. e.classList.remove("playing")
  6946. }),
  6947. u.removeClass("playing"),
  6948. d.removeClass("playing")
  6949. }
  6950. }
  6951. var r, a, s;
  6952. if (null !== n.currentItem) {
  6953. var p, f;
  6954. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6955. n.onTheBus ? (p = "active",
  6956. f = "recent") : (f = "active",
  6957. p = "recent");
  6958. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6959. /* for (r = 0; r < e.heroLocations.length; r += 1)
  6960. s = y.eq(r),
  6961. a = I.eq(r),
  6962. s.removeClass(f),
  6963. a.removeClass(f),
  6964. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6965. a.addClass(p),
  6966. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6967. a.addClass(p)) : (s.removeClass(p),
  6968. a.removeClass(p)) */
  6969. for (r = 0; r < e.heroLocations.length; r += 1){
  6970. s = y.eq(r),
  6971. a = I.eq(r),
  6972. s.removeClass(f),
  6973. a.removeClass(f);
  6974. if(n.onTheBus && r === n.destinationItem[0]){
  6975. s.addClass(p)
  6976. a.addClass(p)
  6977. if(Date.now() - lastMoveScrollTime > 2000){ //add 如果一段时间内用户不操作scrollbar,才focus回这个item
  6978. W.activate(r) // scrollbar slide to this
  6979. }
  6980. }else{
  6981. n.onTheBus && g && r === n.currentItem[0] ?
  6982. (s.addClass(p), a.addClass(p)) :
  6983. (s.removeClass(p), a.removeClass(p))
  6984. }
  6985. }
  6986. } else
  6987. for (r = 0; r < e.heroLocations.length; r += 1)
  6988. s = y.eq(r),
  6989. a = I.eq(r),
  6990. s.removeClass("active recent"),
  6991. a.removeClass("active recent");
  6992. o(t, i)
  6993. }),
  6994. document.addEventListener("keydown", function(n) {
  6995. switch (J.updateInteraction(Se.InteractionKey),
  6996. n.which) {
  6997. case we.ZERO:
  6998. Q.debug && e.toggleAlpha();
  6999. break;
  7000. case we.NINE:
  7001. Q.debug && se.toggle();
  7002. break;
  7003. case we.ONE:
  7004. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7005. break;
  7006. case we.TWO:
  7007. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7008. break;
  7009. case we.THREE:
  7010. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7011. break;
  7012. case we.FOUR:
  7013. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7014. break;
  7015. case we.SPACE:
  7016. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7017. break;
  7018. case we.RETURN:
  7019. Q.debug && e.toggleExplodeUp();
  7020. break;
  7021. case we.P:
  7022. k();
  7023. break;
  7024. case we.U:
  7025. B();
  7026. break;
  7027. case we.X:
  7028. Q.debug && e.toggleExplode();
  7029. break;
  7030. case we.PLUSEQUALS:
  7031. t.player.activatePersistentZooming(!0),
  7032. ie.hideUi();
  7033. break;
  7034. case we.DASHUNDERSCORE:
  7035. t.player.activatePersistentZooming(!1),
  7036. ie.hideUi();
  7037. break;
  7038. case we.SEVEN:
  7039. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7040. break;
  7041. case we.EIGHT:
  7042. t.player.decreaseZoomSpeed();
  7043. break;
  7044. case we.NINE:
  7045. t.player.increaseZoomSpeed()
  7046. }
  7047. return i && i.reticule.hide(),
  7048. !0
  7049. }
  7050. .bind(this)),
  7051. document.addEventListener("keyup", function(e) {
  7052. switch (e.which) {
  7053. case we.PLUSEQUALS:
  7054. t.player.deactivatePersistentZooming();
  7055. break;
  7056. case we.DASHUNDERSCORE:
  7057. t.player.deactivatePersistentZooming()
  7058. }
  7059. }
  7060. .bind(this)),
  7061. F(e),
  7062. L(e, t.player),
  7063. M(i),
  7064. te.setAutoPlay(e.heroCount()),
  7065. he.init(i, a.mode),
  7066. he.on(ue.OPENED, Ze.bind(this, "help")),
  7067. fe.init(),
  7068. fe.on(ge.OPENED, function() {
  7069. var e = document.getElementById("terms-modal");
  7070. return function() {
  7071. Ze("terms"),
  7072. le.open(e)
  7073. }
  7074. }()),
  7075. fe.on(ge.CLOSED, le.reset),
  7076. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7077. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7078. Q.profiling.enabled && se.show(),
  7079. ve.init(t)
  7080. }
  7081. function M(e) {
  7082. var t = function(e, t) {
  7083. $(e).find("a").each(function(e, i) {
  7084. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7085. i.style.pointerEvents = t ? "auto" : "none"
  7086. })
  7087. }
  7088. , i = function() {
  7089. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7090. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7091. };
  7092. e.on(Ne.ZoomMax, function() {
  7093. t("#gui-zoomin", !1),
  7094. t("#gui-zoomout", !0)
  7095. }),
  7096. e.on(Ne.ZoomMin, function() {
  7097. t("#gui-zoomin", !0),
  7098. t("#gui-zoomout", !1)
  7099. }),
  7100. e.on(Ne.ZoomIn, function() {
  7101. t("#gui-zoomout", !0)
  7102. }),
  7103. e.on(Ne.ZoomOut, function() {
  7104. t("#gui-zoomin", !0)
  7105. }),
  7106. i()
  7107. }
  7108. function R(e) {
  7109. O(e)
  7110. }
  7111. function P(e) {
  7112. O(e)
  7113. }
  7114. function O(e) {
  7115. var t = e.waitQueue.length;
  7116. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7117. }
  7118. function L(e, t) {
  7119. He = {
  7120. gui: null,
  7121. visible: !1,
  7122. model: e,
  7123. player: t
  7124. }
  7125. }
  7126. function D(e, t) {
  7127. function i() {
  7128. var i = t.toJSON();
  7129. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7130. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7131. }
  7132. var n = {}
  7133. , r = new Le.GUI({
  7134. autoPlace: !0,
  7135. width: "60%"
  7136. });
  7137. i(),
  7138. t.on(xe.ViewChanged, i),
  7139. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7140. r.domElement.id = "datLinks";
  7141. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7142. return o.forEach(function(e) {
  7143. if (!K.detectSafari()) {
  7144. var t = document.createElement("button");
  7145. t.classList.add("btn-deep-link"),
  7146. t.innerText = Re.MENU_COPY,
  7147. e.nextSibling.appendChild(t);
  7148. var i = function() {
  7149. alert(Re.LINK_ALERT_COPY),
  7150. t.hide()
  7151. };
  7152. t.addEventListener("click", function(e) {
  7153. try {
  7154. var t = e.target.parentNode.childNodes[0];
  7155. t.select();
  7156. var n = document.execCommand("copy");
  7157. t.blur(),
  7158. n || i()
  7159. } catch (e) {
  7160. i()
  7161. }
  7162. })
  7163. }
  7164. }),
  7165. $(r.__closeButton).hide(),
  7166. r
  7167. }
  7168. function N(e) {
  7169. He.gui || (He.gui = D(He.model, He.player)),
  7170. He.visible = e,
  7171. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7172. }
  7173. function B() {
  7174. N(!He.visible)
  7175. }
  7176. function F(e) {
  7177. ke = {
  7178. gui: null,
  7179. visible: !1,
  7180. model: e
  7181. }
  7182. }
  7183. function V(e) {
  7184. var t = new Le.GUI;
  7185. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7186. e.setSweepVisibility(Q.showSweeps)
  7187. }),
  7188. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7189. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7190. Q.transition.flySpeed = 0,
  7191. t.__controllers.forEach(function(e) {
  7192. e.updateDisplay()
  7193. })
  7194. }),
  7195. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7196. $(t.__closeButton).hide(),
  7197. t
  7198. }
  7199. function U(e) {
  7200. ke.gui || (ke.gui = V(ke.model)),
  7201. ke.visible = e,
  7202. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7203. }
  7204. function k() {
  7205. U(!ke.visible)
  7206. }
  7207. function H() {
  7208. function e(e) {
  7209. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7210. }
  7211. $("body").css("touch-action", "none"),
  7212. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7213. // e.preventDefault()
  7214. });
  7215. var t = document.getElementById("terms-text")
  7216. , i = document.getElementById("more-help-wrapper")
  7217. , n = (document.getElementById("navigation-help-wrapper"),
  7218. document.getElementById("help-dialog"),
  7219. document.getElementById("tag-billboards"));
  7220. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7221. document.body.addEventListener("DOMMouseScroll", e)),
  7222. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7223. e.stopPropagation()
  7224. })
  7225. }
  7226. function G(e, t) {
  7227. for (var i = []; e; )
  7228. i.push(e),
  7229. e = e.parentNode;
  7230. for (; t && i.indexOf(t) === -1; )
  7231. t = t.parentNode;
  7232. return t
  7233. }
  7234. function z() {
  7235. var e, t = function(t) {
  7236. e = 0 === t.button || 1 === t.which ? t.target : null
  7237. }, i = function(t) {
  7238. e !== t.target && (e = G(e, t.target));
  7239. var i = document.getElementById("gui-parent");
  7240. if (G(i, e) !== i && (e = null),
  7241. e) {
  7242. var n;
  7243. try {
  7244. n = new MouseEvent("click",t)
  7245. } catch (e) {
  7246. n = document.createEvent("MouseEvents"),
  7247. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7248. }
  7249. n.syntheticClick = !0,
  7250. e.dispatchEvent(n),
  7251. e = null
  7252. }
  7253. };
  7254. document.body.addEventListener("mousedown", t, !0),
  7255. document.body.addEventListener("mouseup", i, !0),
  7256. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7257. e.syntheticClick || (e.stopPropagation(),
  7258. "A" === e.target.nodeName && e.preventDefault())
  7259. }, !0)
  7260. }
  7261. var lastMoveScrollTime = 0;//add
  7262. var W, j, Y, X, Z, q, K = (e("three"),
  7263. e("../util/ajax"),
  7264. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7265. e("../util/camera"),
  7266. e("../util/logger")), te = (e("../objects/Snapshot"),
  7267. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7268. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7269. e("../enum/PathDisplayMode"),
  7270. e("../enum/DirectorEvents"),
  7271. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7272. e("../enum/WarpStyle"),
  7273. e("../enum/AlignmentType"),
  7274. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7275. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7276. coBrand: {
  7277. visible: !0,
  7278. elements: [".co-brand", "#loaderCoBrand"]
  7279. },
  7280. help: {
  7281. visible: !0,
  7282. elements: [".nav-help", "#nav-help"]
  7283. },
  7284. tourControls: {
  7285. visible: !0,
  7286. elements: [".next", ".previous", "#play"]
  7287. },
  7288. highlight: {
  7289. visible: !0,
  7290. elements: ["#drawer", "#pullTab"]
  7291. },
  7292. share: {
  7293. visible: !0,
  7294. elements: [".socialButton", "#share"]
  7295. },
  7296. fullScreen: {
  7297. visible: !0,
  7298. elements: ["#gui-fullscreen"]
  7299. },
  7300. floors: {
  7301. visible: !0,
  7302. elements: [".gui-floor"]
  7303. }
  7304. }, Ye = function() {
  7305. var e = document.getElementById("drawer");
  7306. return function() {
  7307. $("#player").height() < 400 && e.classList.contains("open") && a()
  7308. }
  7309. }(), Xe = function() {
  7310. var e = document.getElementById("meta-info");
  7311. return function() {
  7312. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7313. }
  7314. }(), Ze = function(e) {
  7315. function t() {
  7316. u.classList.contains("expand") && de.toggleMeta(!0)
  7317. }
  7318. function i() {
  7319. fe.hide()
  7320. }
  7321. function n() {
  7322. he.close()
  7323. }
  7324. function r() {
  7325. Ae.dismiss()
  7326. }
  7327. function o() {
  7328. p.hasClass("open") && a(!0)
  7329. }
  7330. function l() {
  7331. Ce.hide()
  7332. }
  7333. function c() {
  7334. f.hasClass("open") && f.removeClass("open")
  7335. }
  7336. function h() {
  7337. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7338. }
  7339. var u = document.getElementById("meta-info")
  7340. , d = document.getElementById("interaction-modal")
  7341. , p = $("#drawer").eq(0)
  7342. , f = $(".gui-floor").eq(0)
  7343. , g = $(".vr-popup").eq(0);
  7344. return function(e) {
  7345. switch (e) {
  7346. case "info":
  7347. i(),
  7348. n(),
  7349. Ye(),
  7350. l(),
  7351. c(),
  7352. r(),
  7353. h();
  7354. break;
  7355. case "terms":
  7356. t(),
  7357. n(),
  7358. o(),
  7359. l(),
  7360. c(),
  7361. r(),
  7362. h();
  7363. break;
  7364. case "help":
  7365. t(),
  7366. i(),
  7367. l(),
  7368. c(),
  7369. r(),
  7370. h();
  7371. break;
  7372. case "vr":
  7373. t(),
  7374. i(),
  7375. l(),
  7376. c(),
  7377. n(),
  7378. h(),
  7379. s(g) && o();
  7380. break;
  7381. case "highlights":
  7382. Xe(),
  7383. i(),
  7384. l(),
  7385. c();
  7386. break;
  7387. case "share":
  7388. t(),
  7389. i(),
  7390. n(),
  7391. c(),
  7392. r(),
  7393. h();
  7394. break;
  7395. case "floor":
  7396. i(),
  7397. l(),
  7398. r();
  7399. break;
  7400. case "view":
  7401. c(),
  7402. l(),
  7403. i(),
  7404. r();
  7405. break;
  7406. case "tour":
  7407. i(),
  7408. l(),
  7409. c(),
  7410. r();
  7411. break;
  7412. case "move":
  7413. i(),
  7414. l(),
  7415. c(),
  7416. r();
  7417. break;
  7418. case "resize":
  7419. t(),
  7420. Ye(),
  7421. c();
  7422. break;
  7423. case "tag":
  7424. i(),
  7425. n(),
  7426. l(),
  7427. c(),
  7428. r()
  7429. }
  7430. }
  7431. }();
  7432. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7433. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7434. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7435. setTimeout(function() {
  7436. $(".icon:visible").hide().show(0)
  7437. }, 100)
  7438. }),
  7439. $("#gui-fullscreen").find("a").on("click", function(e) {
  7440. l(e),
  7441. K.requestFullscreen($("body")[0]),
  7442. J.track("showcase_gui", {
  7443. gui_action: "click_enter_fullscreen",
  7444. interaction_source: "gui"
  7445. })
  7446. //czj
  7447. //W.reload()
  7448. }),
  7449. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7450. l(e),
  7451. K.exitFullscreen(),
  7452. J.track("showcase_gui", {
  7453. gui_action: "click_exit_fullscreen",
  7454. interaction_source: "gui"
  7455. })
  7456. })
  7457. $(window).on("resize", function(e) {
  7458. var t = e.target.innerHeight
  7459. , i = e.target.innerWidth;
  7460. t === X && i === Z || (je.highlight.visible && w(),
  7461. Ze("resize"),
  7462. $(".pinTop.right").removeClass("hideUnderMeta"),
  7463. c(),
  7464. X = t,
  7465. Z = i)
  7466. }).resize(),
  7467. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7468. $("#pullTab").on("click", function(e) {
  7469. l(e),
  7470. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7471. gui_action: "hide_highlight_reel"
  7472. }),
  7473. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7474. gui_action: "show_highlight_reel"
  7475. }),
  7476. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7477. a()
  7478. });
  7479. /***********************方奕卓 热点列表事件监听 ************************/
  7480. if(window.DATA.showHotListSta) {
  7481. $('#hotList').css('display', '');
  7482. $('#hotList').on('click',function(e){
  7483. l(e);
  7484. var hotList = $('#hotListWrap')[0];
  7485. var isActive = hotList.classList.contains('hotListActive');
  7486. if(isActive){
  7487. hotList.classList.remove('hotListActive');
  7488. this.classList.remove('active')
  7489. }else{
  7490. hotList.classList.add('hotListActive');
  7491. this.classList.add('active')
  7492. }
  7493. }),
  7494. $('#hotListContent ul').on('mouseover', function(e){
  7495. l(e);
  7496. var target = e.target;
  7497. var hotList = document.getElementById('hotListWrap');
  7498. if(target.tagName === 'SPAN'){
  7499. var targetParent = target.parentElement.parentElement;
  7500. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7501. hotList.style.width = target.offsetWidth + 116 + 'px';
  7502. }else{
  7503. hotList.style.width = '';
  7504. }
  7505. }else if(target.tagName === 'LI'){
  7506. var targetParent = target.parentElement;
  7507. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7508. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7509. }else{
  7510. hotList.style.width = ''
  7511. }
  7512. }else {
  7513. hotList.style.width = '';
  7514. }
  7515. });
  7516. $('#hotListContent ul').on('click', function(e){
  7517. l(e);
  7518. this.preElem && this.preElem.classList.remove('active');
  7519. if(e.target.tagName === 'SPAN'){
  7520. e.target.parentElement.classList.add('active');
  7521. e.target.parentElement.hot && e.target.parentElement.hot.examine( ); // 打开热点
  7522. this.preElem = e.target.parentElement;
  7523. }else{
  7524. e.target.classList.add('active');
  7525. e.target.hot && e.target.hot.examine( ); // 打开热点
  7526. this.preElem = e.target;
  7527. }
  7528. })
  7529. $('#hotListClose').on('click', function(e){
  7530. l(e);
  7531. var hotList = $('#hotListWrap')[0];
  7532. hotList.classList.remove('hotListActive');
  7533. $('#hotListContent ul .active').removeClass('active');
  7534. $('#hotList')[0].classList.remove('active')
  7535. })
  7536. }
  7537. /*****************************************************************/
  7538. $("#more-menu-button").on("click", function(e) {
  7539. l(e);
  7540. var t = $("#more-menu");
  7541. t.toggleClass("open")
  7542. }),
  7543. t.exports.init = S,
  7544. t.exports.startLoading = x,
  7545. t.exports.endLoading = d,
  7546. t.exports.onProgress = u
  7547. }
  7548. ).call(this, "/js/gui/gui.js")
  7549. }
  7550. , {
  7551. "../analytics": 4,
  7552. "../controls/serializer": 14,
  7553. "../enum/AlignmentType": 17,
  7554. "../enum/BlackoutStyle": 18,
  7555. "../enum/ControlEvents": 21,
  7556. "../enum/DirectorEvents": 23,
  7557. "../enum/Keys": 30,
  7558. "../enum/PathDiscardMode": 38,
  7559. "../enum/PathDisplayMode": 39,
  7560. "../enum/PlayerEvents": 40,
  7561. "../enum/VROption": 47,
  7562. "../enum/Vectors": 50,
  7563. "../enum/Viewmode": 51,
  7564. "../enum/WarpStyle": 52,
  7565. "../enum/ZoomEvents": 53,
  7566. "../lib/dat.gui": 93,
  7567. "../localization/localize": 108,
  7568. "../tag/Media/MediaEvent": 131,
  7569. "../objects/Snapshot": 153,
  7570. "../settings": 166,
  7571. "../util/ajax": 181,
  7572. "../util/browser": 182,
  7573. "../util/camera": 183,
  7574. "../util/logger": 189,
  7575. "../util/showcase": 193,
  7576. "../util/transitions": 195,
  7577. "./closer/ModalCloserEvent": 61,
  7578. "./closer/modalCloser": 62,
  7579. "./help/HelpEvent": 66,
  7580. "./help/help": 67,
  7581. "./helpManager": 68,
  7582. "./immersiveMode": 69,
  7583. "./konami": 70,
  7584. "./landingScreen": 71,
  7585. "./loadingScreen": 72,
  7586. "./memoryUsage": 73,
  7587. "./playButton": 74,
  7588. "./populateModal": 75,
  7589. "./sharing/ShareEvents": 76,
  7590. "./sharing/modal": 77,
  7591. "./terms/TermsEvent": 78,
  7592. "./terms/terms": 79,
  7593. "./title/TitleEvents": 80,
  7594. "./title/tagToggle": 81,
  7595. "./title/titleBar": 82,
  7596. "./tourInteraction": 84,
  7597. "./vr/vrEvent": 85,
  7598. "./vr/vrModal": 87,
  7599. "./webvr/WebVrEvent": 88,
  7600. "./webvr/webVRgui": 89,
  7601. three: 217
  7602. }],
  7603. 66: [function(e, t, i) {
  7604. "use strict";
  7605. t.exports = Object.freeze({
  7606. OPENED: "help.opened",
  7607. CLOSED: "help.closed"
  7608. })
  7609. }
  7610. , {}],
  7611. 67: [function(e, t, i) {
  7612. "use strict";
  7613. function n() {
  7614. g.on("click", function(e) {
  7615. if (S && S !== l.TRANSITIONING) {
  7616. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7617. t && !M ? R.close() : r()
  7618. }
  7619. }),
  7620. w.on("click", function(e) {
  7621. R.close()
  7622. }),
  7623. E.on("click", function(e) {
  7624. S && S !== l.TRANSITIONING && (s(),
  7625. o())
  7626. }),
  7627. b.on("click", function(e) {
  7628. s(),
  7629. a()
  7630. })
  7631. }
  7632. function r() {
  7633. S && S !== l.TRANSITIONING && (M = !0,
  7634. setTimeout(function() {
  7635. M = !1
  7636. }, d.help.modalStayDuration),
  7637. R.emit(h.OPENED),
  7638. m.addClass("open " + S),
  7639. g.addClass("open"),
  7640. s(),
  7641. o(),
  7642. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7643. y.classList.add("fadeIn"))
  7644. }
  7645. function o() {
  7646. E.addClass("underline-tab"),
  7647. u.fill(_, c.NAVIGATION, S),
  7648. m.addClass(S)
  7649. }
  7650. function a() {
  7651. b.addClass("underline-tab"),
  7652. u.fill(T, c.MORE_HELP),
  7653. m.addClass("more-help")
  7654. }
  7655. function s(e, t) {
  7656. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7657. I.forEach(function(e) {
  7658. e.classList.remove("underline-tab")
  7659. })
  7660. }
  7661. var l = e("../../enum/Viewmode")
  7662. , c = e("../../enum/HelpModalType")
  7663. , h = e("./HelpEvent")
  7664. , u = (e("../helpManager"),
  7665. e("./../populateModal"))
  7666. , d = e("../../settings")
  7667. , p = e("../../util/common")
  7668. , f = e("events").EventEmitter
  7669. , g = $(".footer-help").eq(0)
  7670. , m = $("#help-dialog").eq(0)
  7671. , v = document.querySelector("#quick-logo")
  7672. , A = document.querySelector("#loaderCoBrand")
  7673. , y = document.querySelector("#help-dialog")
  7674. , C = document.querySelector(".footer")
  7675. , I = $(".help-tabs").children().toArray()
  7676. , E = $(".navigation-tab").eq(0)
  7677. , b = $(".more-help-tab").eq(0)
  7678. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7679. m.find(".close").eq(0))
  7680. , _ = m.find(".interactions").toArray()
  7681. , T = m.find(".ui-instructions").toArray()
  7682. , x = l.PANORAMA
  7683. , S = l.PANORAMA
  7684. , M = !1
  7685. , R = {
  7686. init: function(e, t) {
  7687. S = t,
  7688. x = t,
  7689. [y, A, v, C].forEach(function(e) {
  7690. e.classList.add(u.deviceType)
  7691. }),
  7692. n()
  7693. },
  7694. close: function() {
  7695. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7696. g.removeClass("open"),
  7697. m.removeClass("open"),
  7698. y.classList.contains("fadeIn"))) {
  7699. y.classList.remove("fadeIn");
  7700. var e = S === l.TRANSITIONING ? x : S;
  7701. u.clear(_, c.NAVIGATION, e)
  7702. }
  7703. },
  7704. updateMode: function(e) {
  7705. x = S,
  7706. S = e
  7707. }
  7708. };
  7709. p.extendObject(R, f.prototype),
  7710. t.exports = R
  7711. }
  7712. , {
  7713. "../../enum/HelpModalType": 28,
  7714. "../../enum/Viewmode": 51,
  7715. "../../settings": 166,
  7716. "../../util/common": 185,
  7717. "../helpManager": 68,
  7718. "./../populateModal": 75,
  7719. "./HelpEvent": 66,
  7720. events: 202
  7721. }],
  7722. 68: [function(e, t, i) {
  7723. (function(i) {
  7724. "use strict";
  7725. var n = e("../util/browser")
  7726. , r = e("./../util/logger")
  7727. , o = e("./../settings")
  7728. , a = new r(i)
  7729. , s = function() {
  7730. var e;
  7731. try {
  7732. return e = window.localStorage.getItem("visitCount") || "0",
  7733. e = (parseFloat(e) + 1).toString(),
  7734. window.localStorage.setItem("visitCount", e),
  7735. a.debug("visitCount = " + e),
  7736. e
  7737. } catch (t) {
  7738. e = "1",
  7739. a.debug("couldn't set local storage")
  7740. }
  7741. }()
  7742. , l = !1;
  7743. t.exports = {
  7744. isHelpDisabled: function() {
  7745. return "0" === n.valueFromHash("help", null) || l
  7746. },
  7747. isLargeHelpEnabled: function() {
  7748. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7749. },
  7750. isSmallHelpEnabled: function() {
  7751. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7752. },
  7753. isHelpEnabled: function() {
  7754. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7755. },
  7756. setAutoPlay: function(e) {
  7757. l = o.warp.auto >= 0 && e > 1
  7758. }
  7759. }
  7760. }
  7761. ).call(this, "/js/gui/helpManager.js")
  7762. }
  7763. , {
  7764. "../util/browser": 182,
  7765. "./../settings": 166,
  7766. "./../util/logger": 189
  7767. }],
  7768. 69: [function(e, t, i) {
  7769. "use strict";
  7770. function n(e, t, i, n) {
  7771. F = n,
  7772. r(e, t, i, F),
  7773. o(),
  7774. N = t.mode
  7775. }
  7776. function r(e, t, i, n) {
  7777. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7778. e.controls[t].on(v.Move, a),
  7779. e.controls[t].on(v.LongTap, c)
  7780. }),
  7781. M.on("mousewheel DOMMouseScroll", a),
  7782. i.on(m.TagActivated, a),
  7783. i.on(m.TagNavigation, a),
  7784. t.on(A.FlyingEnded, s),
  7785. t.on(A.ModeChanging, function(e, t) {
  7786. B = t !== C.PANORAMA && e !== C.PANORAMA
  7787. }),
  7788. t.on(A.ModeChanged, function(e, i) {
  7789. N = t.mode,
  7790. i !== C.TRANSITIONING ? l() : a("modeChange")
  7791. }),
  7792. n.on(y.TourStart, function() {
  7793. L = !0,
  7794. a()
  7795. }),
  7796. n.on(y.TourEnd, function() {
  7797. L = !1,
  7798. l()
  7799. }),
  7800. n.on(y.ActionInterrupted, function() {
  7801. L = !1
  7802. }),
  7803. R.addEventListener("touchend", function() {
  7804. $("#pullTab").hasClass("opened") && !L && l()
  7805. }, !0)
  7806. }
  7807. function o() {
  7808. p.isMobile() ? (b.forEach(function(e) {
  7809. e.classList.add("mobile")
  7810. }),
  7811. w.click(l)) : (b.forEach(function(e) {
  7812. e.addEventListener("mouseleave", function() {
  7813. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7814. }, !0)
  7815. }),
  7816. M.mouseleave(function() {
  7817. b[0].classList.contains("detectHover") && l()
  7818. }))
  7819. }
  7820. function a(e) {
  7821. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7822. P = !0,
  7823. g.close(),
  7824. h(e),
  7825. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7826. _.hasClass("playing") || (b.forEach(function(e) {
  7827. e.classList.add("detectHover")
  7828. }),
  7829. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7830. }
  7831. function s() {
  7832. _.hasClass("playing") || (clearTimeout(O),
  7833. O = setTimeout(l, f.immersive.timeToShowAgain))
  7834. }
  7835. function l() {
  7836. clearTimeout(O),
  7837. P = !1,
  7838. I.forEach(function(e) {
  7839. e.classList.remove("drawerOpen")
  7840. }),
  7841. L || E.forEach(function(e) {
  7842. e.classList.remove("duringTour")
  7843. }),
  7844. b.forEach(function(e) {
  7845. e.classList.remove("detectHover")
  7846. })
  7847. }
  7848. function c() {
  7849. P ? l() : a(),
  7850. D = !0,
  7851. setTimeout(function() {
  7852. D = !1
  7853. }, f.immersive.uiStayDuration)
  7854. }
  7855. function h(e) {
  7856. !d(e) && L ? E.forEach(function(e) {
  7857. e.classList.remove("drawerOpen"),
  7858. e.classList.add("duringTour")
  7859. }) : _.hasClass("open") ? E.forEach(function(e) {
  7860. e.classList.remove("duringTour"),
  7861. e.classList.add("drawerOpen")
  7862. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7863. e.classList.add("fadeOut")
  7864. })
  7865. }
  7866. function u() {
  7867. T.hasClass("duringTour") || (L = !1,
  7868. a("gui"),
  7869. l())
  7870. }
  7871. function d(e) {
  7872. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7873. }
  7874. var p = e("../util/browser")
  7875. , f = e("../settings")
  7876. , g = e("./help/help")
  7877. , m = e("../enum/tagEvents")
  7878. , v = e("../enum/ControlEvents")
  7879. , A = e("../enum/PlayerEvents")
  7880. , y = e("../enum/DirectorEvents")
  7881. , A = e("../enum/PlayerEvents")
  7882. , C = e("../enum/Viewmode")
  7883. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7884. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7885. , b = $("#hover-bottom, #hover-top").toArray()
  7886. , w = ($("#pullTab").eq(0),
  7887. $("#playHead").eq(0),
  7888. $(".pinBottom-container").eq(0))
  7889. , _ = $("#drawer").eq(0)
  7890. , T = $("#drawer-container").eq(0)
  7891. , x = $("#meta-info").eq(0)
  7892. , S = $(".pinTop.left").eq(0)
  7893. , M = $("#player").eq(0)
  7894. , R = document.getElementById("pullTab")
  7895. , P = !1
  7896. , O = null
  7897. , L = !1
  7898. , D = !1
  7899. , N = null
  7900. , B = !1
  7901. , F = null;
  7902. t.exports.init = n,
  7903. t.exports.hideUi = a,
  7904. t.exports.resetDrawer = u
  7905. }
  7906. , {
  7907. "../enum/ControlEvents": 21,
  7908. "../enum/DirectorEvents": 23,
  7909. "../enum/tagEvents": 32,
  7910. "../enum/PlayerEvents": 40,
  7911. "../enum/Viewmode": 51,
  7912. "../settings": 166,
  7913. "../util/browser": 182,
  7914. "./help/help": 67
  7915. }],
  7916. 70: [function(e, t, i) {
  7917. (function(i) {
  7918. "use strict";
  7919. function n(e, t, i) {
  7920. l.debug("konami has the modelInstance");
  7921. var n = [];
  7922. $(window).on("keydown", function(e) {
  7923. n.push(e.which),
  7924. n.length > o.secretPanelWord.length && n.shift(),
  7925. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7926. o.debug = !0)
  7927. }),
  7928. $(window).on("keydown", function n(r) {
  7929. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7930. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7931. })
  7932. }
  7933. var r = e("./../util/logger")
  7934. , o = e("./../settings")
  7935. , a = e("./debug")
  7936. , s = e("./../util/common")
  7937. , l = (e("./gui"),
  7938. new r(i));
  7939. o.console && $("body").append('<div id="debug-console"></div>'),
  7940. t.exports.init = n
  7941. }
  7942. ).call(this, "/js/gui/konami.js")
  7943. }
  7944. , {
  7945. "./../settings": 166,
  7946. "./../util/common": 185,
  7947. "./../util/logger": 189,
  7948. "./debug": 63,
  7949. "./gui": 65
  7950. }],
  7951. 71: [function(e, t, i) {
  7952. "use strict";
  7953. function n(e, t) {
  7954. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7955. }
  7956. function r(e) {
  7957. var t = $.Deferred();
  7958. e || t.resolve();
  7959. var i = c.startupFlyinDelay;
  7960. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7961. setTimeout(t.resolve.bind(t), i),
  7962. t
  7963. }
  7964. function o(e, t, i) {
  7965. var n = 0;
  7966. c.quickstart.enabled && (a(i),
  7967. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7968. var r = function() {
  7969. e.once(g.Move, l),
  7970. t.once(f.TourStart, l)
  7971. };
  7972. s(n, r)
  7973. }
  7974. function a(e) {
  7975. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7976. v.before(y),
  7977. A = $(".quick-brand").toArray()),*/
  7978. m.addClass("fadeOut"),
  7979. setTimeout(function() {
  7980. A.forEach(function(e) {
  7981. e.classList.add("fadeIn")
  7982. })
  7983. }, c.quickstart.showTextDelay),
  7984. setTimeout(function() {
  7985. A.forEach(function(e) {
  7986. e.classList.add("fadeOut")
  7987. })
  7988. }, c.quickstart.fadeOutDelay),
  7989. !0
  7990. }
  7991. function s(e, t) {
  7992. setTimeout(function() {
  7993. if (h.isHelpEnabled()) {
  7994. if (t(),
  7995. u.init(),
  7996. C.addClass("fadeIn landing " + u.deviceType),
  7997. h.isSmallHelpEnabled())
  7998. return void C.addClass("small");
  7999. u.fill(I, d.LANDING[E]),
  8000. C.addClass(E)
  8001. }
  8002. }, e)
  8003. //csz 用户引导界面
  8004. var helpData = {
  8005. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8006. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8007. }
  8008. var navIcon = $(".nav-icon .icon");
  8009. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8010. function paging(id){
  8011. id.on("click",function(){
  8012. var navPage = null;
  8013. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8014. if(navPage > helpData.length || navPage < 1) return false
  8015. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8016. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8017. }else{
  8018. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8019. }
  8020. })
  8021. };
  8022. paging($(".next-button"));
  8023. paging($(".prev-button"));
  8024. }
  8025. function l() {
  8026. u.clear(I, d.LANDING[E]),
  8027. C.removeClass("fadeIn")
  8028. }
  8029. var c = e("../settings")
  8030. , h = (e("./help/help"),
  8031. e("./helpManager"))
  8032. , u = e("./populateModal")
  8033. , d = e("../enum/HelpModalType")
  8034. , p = e("../enum/Viewmode")
  8035. , f = e("../enum/DirectorEvents")
  8036. , g = e("../enum/PlayerEvents")
  8037. , m = $("#quick-blackout").eq(0)
  8038. , v = $("#quick-logo").eq(0)
  8039. , A = $(".quick-brand").toArray()
  8040. , y = $("#loaderCoBrand").eq(0)
  8041. , C = $("#interaction-modal").eq(0)
  8042. , I = C.find(".interaction").toArray()
  8043. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8044. "");
  8045. t.exports.delayLanding = r,
  8046. t.exports.showMessage = o,
  8047. t.exports.init = n,
  8048. t.exports.dismissModal = l
  8049. }
  8050. , {
  8051. "../enum/DirectorEvents": 23,
  8052. "../enum/HelpModalType": 28,
  8053. "../enum/PlayerEvents": 40,
  8054. "../enum/Viewmode": 51,
  8055. "../settings": 166,
  8056. "./help/help": 67,
  8057. "./helpManager": 68,
  8058. "./populateModal": 75
  8059. }],
  8060. 72: [function(e, t, i) {
  8061. "use strict";
  8062. var n = e("./circleLoader").circleLoader;
  8063. t.exports = {
  8064. element: $("#gui-loading"),
  8065. hide: function(e) {
  8066. n.done(),
  8067. this.element.fadeOut(1500, e)
  8068. },
  8069. show: function(e) {
  8070. this.element.fadeIn(500, function() {
  8071. this.element.css("display", "table"),
  8072. e && e()
  8073. }
  8074. .bind(this))
  8075. },
  8076. progress: function(e) {
  8077. n.set(e)
  8078. }
  8079. }
  8080. }
  8081. , {
  8082. "./circleLoader": 60
  8083. }],
  8084. 73: [function(e, t, i) {
  8085. "use strict";
  8086. var n = e("../settings")
  8087. , r = $("#memory-info")
  8088. , o = r.find("#memory-gpu")
  8089. , a = !1;
  8090. t.exports = {
  8091. show: function() {
  8092. n.profiling.enabled && (r.show(),
  8093. a = !0)
  8094. },
  8095. hide: function() {
  8096. r.hide(),
  8097. a = !1
  8098. },
  8099. toggle: function() {
  8100. a ? this.hide() : this.show()
  8101. },
  8102. update: function(e) {
  8103. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8104. }
  8105. }
  8106. }
  8107. , {
  8108. "../settings": 166
  8109. }],
  8110. 74: [function(e, t, i) {
  8111. "use strict";
  8112. var n = e("../util/browser")
  8113. , r = e("../analytics");
  8114. e("../settings");
  8115. t.exports = {
  8116. show: function(e, t) {
  8117. $("#gui-message").fadeOut(500, function() {
  8118. t()
  8119. })
  8120. }
  8121. }
  8122. }
  8123. , {
  8124. "../analytics": 4,
  8125. "../settings": 166,
  8126. "../util/browser": 182
  8127. }],
  8128. 75: [function(e, t, i) {
  8129. "use strict";
  8130. function n(e, t, i, n) {
  8131. function r(e) {
  8132. return e.classList.contains(a)
  8133. }
  8134. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8135. //for (var a in o) {
  8136. //var s = e.find(r);
  8137. //for (var l in o[a]) {
  8138. //var c = o[a][l];
  8139. //if ("top-info" === l || "bottom-info" === l) {
  8140. //var h = n ? c : "";
  8141. //czj 注释掉第一次打开的用户引导
  8142. //s.querySelector("." + l).textContent = h
  8143. //} else {
  8144. //var u = n ? c : "";
  8145. //, d = s.querySelector("." + l);
  8146. //d.src = u,
  8147. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8148. //}
  8149. //}
  8150. //}
  8151. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8152. // p.forEach(function(e) {
  8153. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8154. // })
  8155. }
  8156. var r = e("../util/browser")
  8157. , o = e("../localization/localize")
  8158. , a = e("../enum/HelpModalType")
  8159. , s = (e("../enum/HelpModalSize"),
  8160. e("../enum/Viewmode"));
  8161. t.exports = {
  8162. init: function() {
  8163. if (!this.hasInitialized) {
  8164. this.hasInitialized = !0,
  8165. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8166. this.assets = {},
  8167. this.assets[a.LANDING[s.PANORAMA]] = {
  8168. desktop: {
  8169. left: {
  8170. "top-info": o.ROTATE,
  8171. "big-image": "images/nav_help_mouse_drag_left.png",
  8172. keyboard: "images/nav_help_keyboard_left_right.png"
  8173. },
  8174. middle: {
  8175. "top-info": o.MOVE,
  8176. "big-image": "images/nav_help_mouse_click.png",
  8177. keyboard: "images/nav_help_keyboard_up_down.png"
  8178. },
  8179. right: {
  8180. "top-info": o.ZOOM,
  8181. "big-image": "images/nav_help_mouse_zoom.png",
  8182. keyboard: "images/nav_help_zoom_keys.png"
  8183. }
  8184. },
  8185. mobile: {
  8186. left: {
  8187. "top-info": o.ROTATE,
  8188. "big-image": "images/nav_help_gesture_drag.png"
  8189. },
  8190. middle: {
  8191. "top-info": o.MOVE,
  8192. "big-image": "images/nav_help_gesture_tap.png"
  8193. },
  8194. right: {
  8195. "top-info": o.ZOOM,
  8196. "big-image": "images/nav_help_gesture_pinch.png"
  8197. }
  8198. }
  8199. },
  8200. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8201. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8202. desktop: {
  8203. left: {
  8204. "top-info": o.ROTATE,
  8205. "big-image": "images/nav_help_mouse_drag_left.png",
  8206. keyboard: "images/nav_help_keyboard_left_right.png"
  8207. },
  8208. middle: {
  8209. "top-info": o.MOVE,
  8210. "big-image": "images/nav_help_mouse_position_right.png"
  8211. }
  8212. },
  8213. mobile: {
  8214. left: {
  8215. "top-info": o.ROTATE,
  8216. "big-image": "images/nav_help_gesture_drag.png"
  8217. },
  8218. middle: {
  8219. "top-info": o.MOVE,
  8220. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8221. }
  8222. }
  8223. },
  8224. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8225. desktop: {
  8226. left: {
  8227. "top-info": o.MOVE,
  8228. "big-image": "images/nav_help_mouse_position_left.png"
  8229. },
  8230. middle: {
  8231. "top-info": o.ROTATE,
  8232. "big-image": "images/nav_help_mouse_drag_right.png",
  8233. keyboard: "images/nav_help_keyboard_left_right.png"
  8234. }
  8235. },
  8236. mobile: {
  8237. left: {
  8238. "top-info": o.MOVE,
  8239. "big-image": "images/nav_help_gesture_position.png"
  8240. },
  8241. middle: {
  8242. "top-info": o.ROTATE,
  8243. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8244. }
  8245. }
  8246. };
  8247. var e = {
  8248. "top-info": o.INSIDE,
  8249. "big-image": "images/nav_help_click_inside.png",
  8250. keyboard: "images/nav_help_inside_key.png"
  8251. };
  8252. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8253. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8254. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8255. var t = {
  8256. "top-info": o.INSIDE,
  8257. "big-image": "images/nav_help_tap_inside.png"
  8258. };
  8259. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8260. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8261. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8262. this.assets[a.NAVIGATION] = {},
  8263. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8264. desktop: {
  8265. left: {
  8266. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8267. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8268. "big-image": "images/nav_help_mouse_drag_left.png",
  8269. keyboard: "images/nav_help_keyboard_left_right.png"
  8270. },
  8271. middle: {
  8272. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8273. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8274. "big-image": "images/nav_help_mouse_click.png",
  8275. keyboard: "images/nav_help_keyboard_up_down.png"
  8276. },
  8277. right: {
  8278. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8279. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8280. "big-image": "images/nav_help_mouse_zoom.png",
  8281. keyboard: "images/nav_help_zoom_keys.png"
  8282. }
  8283. },
  8284. mobile: {
  8285. left: {
  8286. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8287. "big-image": "images/nav_help_gesture_drag.png"
  8288. },
  8289. middle: {
  8290. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8291. "big-image": "images/nav_help_gesture_tap.png"
  8292. },
  8293. right: {
  8294. "top-info": o.HELP_MOBILE_3,
  8295. "big-image": "images/nav_help_gesture_pinch.png"
  8296. }
  8297. }
  8298. },
  8299. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8300. desktop: {
  8301. left: {
  8302. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8303. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8304. "big-image": "images/nav_help_mouse_drag_left.png",
  8305. keyboard: "images/nav_help_keyboard_all.png"
  8306. },
  8307. middle: {
  8308. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8309. "big-image": "images/nav_help_mouse_position_right.png"
  8310. },
  8311. right: {
  8312. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8313. "big-image": "images/nav_help_mouse_zoom.png"
  8314. }
  8315. },
  8316. mobile: {
  8317. left: {
  8318. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8319. "big-image": "images/nav_help_gesture_drag.png"
  8320. },
  8321. middle: {
  8322. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8323. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8324. },
  8325. right: {
  8326. "top-info": o.HELP_MOBILE_3,
  8327. "big-image": "images/nav_help_gesture_pinch.png"
  8328. }
  8329. }
  8330. },
  8331. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8332. desktop: {
  8333. left: {
  8334. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8335. "big-image": "images/nav_help_mouse_position_left.png"
  8336. },
  8337. middle: {
  8338. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8339. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8340. "big-image": "images/nav_help_mouse_drag_right.png",
  8341. keyboard: "images/nav_help_keyboard_left_right.png"
  8342. },
  8343. right: {
  8344. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8345. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8346. "big-image": "images/nav_help_mouse_zoom.png",
  8347. keyboard: "images/nav_help_keyboard_up_down.png"
  8348. }
  8349. },
  8350. mobile: {
  8351. left: {
  8352. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8353. "big-image": "images/nav_help_gesture_position.png"
  8354. },
  8355. middle: {
  8356. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8357. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8358. },
  8359. right: {
  8360. "top-info": o.HELP_MOBILE_3,
  8361. "big-image": "images/nav_help_gesture_pinch.png"
  8362. }
  8363. }
  8364. },
  8365. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8366. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8367. "top-info": o.HELP_DESKTOP_360_2A,
  8368. "bottom-info": o.HELP_DESKTOP_360_2B,
  8369. "big-image": "images/nav_help_click_inside.png",
  8370. keyboard: "images/nav_help_inside_key.png"
  8371. },
  8372. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8373. "top-info": o.HELP_MOBILE_360_2,
  8374. "big-image": "images/nav_help_tap_inside.png"
  8375. },
  8376. this.assets[a.MORE_HELP] = {
  8377. desktop: {
  8378. "more-help-hlr": {
  8379. "top-info": o.HELP_MORE_HLR_A,
  8380. "big-image": "images/nav_help_expand.svg",
  8381. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8382. },
  8383. "more-help-dollhouse": {
  8384. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8385. "big-image": "images/nav_help_dollhouse.svg",
  8386. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8387. },
  8388. "more-help-floors": {
  8389. "top-info": o.HELP_MORE_FLOORS_A,
  8390. "big-image": "images/nav_help_floor picker.svg",
  8391. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8392. },
  8393. "more-help-tag": {
  8394. "top-info": o.HELP_MORE_TAG_A,
  8395. "big-image": "images/nav_help_tag.svg",
  8396. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8397. },
  8398. "more-help-zoom": {
  8399. "top-info": o.HELP_MORE_ZOOM_A,
  8400. "big-image": "images/nav_help_zoom.svg",
  8401. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8402. },
  8403. "more-help-tour": {
  8404. "top-info": o.HELP_MORE_TOUR_A,
  8405. "big-image": "images/nav_help_play.png",
  8406. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8407. },
  8408. "more-help-inside": {
  8409. "top-info": o.HELP_MORE_INSIDE_A,
  8410. "big-image": "images/nav_help_inside.svg",
  8411. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8412. },
  8413. "more-help-vr": {
  8414. "top-info": o.HELP_MORE_VR_A,
  8415. "big-image": "images/nav_help_vr.svg",
  8416. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8417. },
  8418. "more-help-360": {
  8419. "top-info": o.HELP_MORE_360_A,
  8420. "big-image": "images/nav_help_360.svg",
  8421. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8422. },
  8423. "more-help-fullscreen": {
  8424. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8425. "big-image": "images/nav_help_fullscreen.svg",
  8426. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8427. }
  8428. },
  8429. mobile: {
  8430. "more-help-hlr": {
  8431. "top-info": o.HELP_MORE_HLR_A,
  8432. "big-image": "images/nav_help_expand.svg",
  8433. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8434. },
  8435. "more-help-dollhouse": {
  8436. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8437. "big-image": "images/nav_help_dollhouse.svg",
  8438. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8439. },
  8440. "more-help-floors": {
  8441. "top-info": o.HELP_MORE_FLOORS_A,
  8442. "big-image": "images/nav_help_floor picker.svg",
  8443. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8444. },
  8445. "more-help-tag": {
  8446. "top-info": o.HELP_MORE_TAG_A,
  8447. "big-image": "images/nav_help_tag.svg",
  8448. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8449. },
  8450. "more-help-tour": {
  8451. "top-info": o.HELP_MORE_TOUR_A,
  8452. "big-image": "images/nav_help_play.png",
  8453. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8454. },
  8455. "more-help-inside": {
  8456. "top-info": o.HELP_MORE_INSIDE_A,
  8457. "big-image": "images/nav_help_inside.svg",
  8458. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8459. },
  8460. "more-help-vr": {
  8461. "top-info": o.HELP_MORE_VR_A,
  8462. "big-image": "images/webvr.svg",
  8463. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8464. },
  8465. "more-help-360": {
  8466. "top-info": o.HELP_MORE_360_A,
  8467. "big-image": "images/nav_help_360.svg",
  8468. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8469. }
  8470. }
  8471. },
  8472. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8473. desktop: {
  8474. left: {
  8475. "top-info": o.ROTATE,
  8476. "big-image": "images/nav_help_mouse_drag_left.png",
  8477. keyboard: "images/nav_help_keyboard_left_right.png"
  8478. },
  8479. middle: {
  8480. "top-info": o.MOVE,
  8481. "big-image": "images/nav_help_mouse_click.png",
  8482. keyboard: "images/nav_help_keyboard_up_down.png"
  8483. },
  8484. right: {
  8485. "top-info": o.PLAY,
  8486. "big-image": "images/Desktop-help-play-button.svg",
  8487. keyboard: "images/Desktop-help-spacebar-2.svg"
  8488. }
  8489. },
  8490. mobile: {
  8491. left: {
  8492. "top-info": o.ROTATE,
  8493. "big-image": "images/nav_help_gesture_drag.png"
  8494. },
  8495. middle: {
  8496. "top-info": o.MOVE,
  8497. "big-image": "images/nav_help_gesture_tap.png"
  8498. },
  8499. right: {
  8500. "top-info": o.PLAY,
  8501. "big-image": "images/mobile-help-play-button.svg"
  8502. }
  8503. }
  8504. },
  8505. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8506. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8507. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8508. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8509. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8510. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8511. }
  8512. },
  8513. fill: function(e, t, i) {
  8514. n.call(this, e, t, i, !0)
  8515. },
  8516. clear: function(e, t, i) {
  8517. n.call(this, e, t, i, !1)
  8518. }
  8519. }
  8520. }
  8521. , {
  8522. "../enum/HelpModalSize": 27,
  8523. "../enum/HelpModalType": 28,
  8524. "../enum/Viewmode": 51,
  8525. "../localization/localize": 108,
  8526. "../util/browser": 182
  8527. }],
  8528. 76: [function(e, t, i) {
  8529. "use strict";
  8530. t.exports = Object.freeze({
  8531. OPENED: "share.open",
  8532. CLOSED: "share.closed",
  8533. LINK_CLICKED: "share.linked"
  8534. })
  8535. }
  8536. , {}],
  8537. 77: [function(e, t, i) {
  8538. "use strict";
  8539. function n(e) {
  8540. function t(t, i) {
  8541. var n = window.screenY + ($("#player").height() - i) / 2
  8542. , r = window.screenX + ($("#player").width() - t) / 2
  8543. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8544. I.emit(l.LINK_CLICKED, {
  8545. channel: e
  8546. }),
  8547. window.open(C[e], "shareWindow", o)
  8548. }
  8549. switch (e) {
  8550. case y.FACEBOOK:
  8551. t(580, 420);
  8552. break;
  8553. case y.TWITTER:
  8554. t(550, 440);
  8555. break;
  8556. case y.MAIL:
  8557. I.emit(l.LINK_CLICKED, {
  8558. channel: "email"
  8559. }),
  8560. window.open(C[e], "_blank");
  8561. break;
  8562. case y.LINKEDIN:
  8563. }
  8564. }
  8565. function r(e) {
  8566. I.emit(l.LINK_CLICKED, {
  8567. channel: "copylink"
  8568. });
  8569. var t = document.createRange();
  8570. t.selectNodeContents(v);
  8571. var i = window.getSelection();
  8572. i.removeAllRanges(),
  8573. i.addRange(t),
  8574. document.execCommand("copy"),
  8575. A.classList.remove("hidden"),
  8576. v.classList.add("highlighted")
  8577. }
  8578. function o(e) {
  8579. e && (e.stopPropagation(),
  8580. e.target === v) || (window.getSelection().removeAllRanges(),
  8581. v.classList.remove("highlighted"),
  8582. A.classList.add("hidden"))
  8583. }
  8584. var a = e("../../util/browser")
  8585. , s = e("../../localization/localize")
  8586. , l = e("./ShareEvents")
  8587. , c = e("../../util/common")
  8588. , h = e("events").EventEmitter
  8589. , u = document.getElementById("sharing")
  8590. , d = document.getElementById("share-modal")
  8591. , p = document.getElementById("share-close")
  8592. , f = document.getElementById("facebook-share")
  8593. , g = document.getElementById("twitter-share")
  8594. , m = document.getElementById("mail-share")
  8595. , v = document.getElementById("share-url-text")
  8596. , A = document.getElementById("copy-success")
  8597. , y = Object.freeze({
  8598. FACEBOOK: "facebook",
  8599. TWITTER: "twitter",
  8600. MAIL: "mail",
  8601. LINKEDIN: "linkedin"
  8602. })
  8603. , C = {};
  8604. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8605. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8606. C[y.MAIL] = "mailto:?subject=";
  8607. var I = {
  8608. init: function(e) {
  8609. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8610. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8611. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8612. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8613. u.addEventListener("click", this.toggle.bind(this)),
  8614. p.addEventListener("click", this.hide.bind(this)),
  8615. v.addEventListener("click", r),
  8616. d.addEventListener("click", o),
  8617. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8618. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8619. m.addEventListener("click", n.bind(this, y.MAIL)),
  8620. v.textContent = window.location.href + "&utm_source=4",
  8621. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8622. u.classList.remove("hidden")
  8623. },
  8624. show: function() {
  8625. this.emit(l.OPENED),
  8626. d.classList.add("fadeIn")
  8627. },
  8628. hide: function() {
  8629. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8630. document.selection && document.selection.empty(),
  8631. window.getSelection().removeAllRanges(),
  8632. o(),
  8633. d.classList.remove("fadeIn"))
  8634. },
  8635. toggle: function() {
  8636. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8637. }
  8638. };
  8639. c.extendObject(I, h.prototype),
  8640. t.exports = I
  8641. }
  8642. , {
  8643. "../../localization/localize": 108,
  8644. "../../util/browser": 182,
  8645. "../../util/common": 185,
  8646. "./ShareEvents": 76,
  8647. events: 202
  8648. }],
  8649. 78: [function(e, t, i) {
  8650. "use strict";
  8651. t.exports = Object.freeze({
  8652. OPENED: "terms.opened",
  8653. CLOSED: "terms.closed"
  8654. })
  8655. }
  8656. , {}],
  8657. 79: [function(e, t, i) {
  8658. "use strict";
  8659. var n = e("./TermsEvent")
  8660. , r = e("../../localization/localize")
  8661. , o = e("../../analytics")
  8662. , a = e("../../util/ajax")
  8663. , s = e("../../util/common")
  8664. , l = e("events").EventEmitter
  8665. , c = document.getElementById("terms-modal")
  8666. , h = {
  8667. init: function() {
  8668. $(".footer-terms").on("click", function(e) {
  8669. e.preventDefault(),
  8670. this.show()
  8671. }
  8672. .bind(this)),
  8673. $("#terms-modal .close").on("click", this.hide.bind(this))
  8674. },
  8675. show: function() {
  8676. this.emit(n.OPENED),
  8677. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8678. var t = $("#terms-text").html(e);
  8679. o.track("showcase_gui", {
  8680. gui_action: "click_terms_button",
  8681. interaction_source: "gui"
  8682. }),
  8683. t.find("a").attr("target", "_blank")
  8684. }).fail(function() {
  8685. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8686. }),
  8687. c.classList.add("fadeIn")
  8688. },
  8689. hide: function(e) {
  8690. e && e.preventDefault(),
  8691. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8692. c.classList.remove("fadeIn")
  8693. }
  8694. };
  8695. s.extendObject(h, l.prototype),
  8696. t.exports = h
  8697. }
  8698. , {
  8699. "../../analytics": 4,
  8700. "../../localization/localize": 108,
  8701. "../../util/ajax": 181,
  8702. "../../util/common": 185,
  8703. "./TermsEvent": 78,
  8704. events: 202
  8705. }],
  8706. 80: [function(e, t, i) {
  8707. "use strict";
  8708. t.exports = Object.freeze({
  8709. OPEN_INFO: "title.open.info",
  8710. CLOSE_INFO: "title.close.info",
  8711. SHOW_INFO: "title.show.info",
  8712. HIDE_INFO: "title.hide.info",
  8713. LINK_CLICKED: "title.link.click",
  8714. CONTACT_LINK_CLICKED: "title.contact.click",
  8715. ORIGIN_LINK_CLICKED: "title.origin.click"
  8716. })
  8717. }
  8718. , {}],
  8719. 81: [function(e, t, i) {
  8720. "use strict";
  8721. function n(e, t) {
  8722. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8723. }
  8724. function r(e, t) {
  8725. function i(i) {
  8726. e.shouldShowtags = "show" === this.value,
  8727. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8728. }
  8729. document.getElementById("tag-toggles").classList.remove("hidden"),
  8730. document.getElementById("radio-tag-show").checked = !0;
  8731. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8732. n[r].addEventListener("change", i)
  8733. }
  8734. var o = e("../../settings");
  8735. t.exports.init = n
  8736. }
  8737. , {
  8738. "../../settings": 166
  8739. }],
  8740. 82: [function(e, t, i) {
  8741. (function(i) {
  8742. "use strict";
  8743. function n(e, t) {
  8744. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8745. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8746. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8747. document.getElementById("gui-name").classList.add("noCoBrand"),
  8748. document.getElementById("cobrandTitle").classList.add("hidden")),
  8749. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8750. !1)
  8751. }
  8752. function r(e) {
  8753. return e ? (L = !0,
  8754. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8755. }
  8756. function o(e, t, i, n) {
  8757. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8758. return void T.classList.add("hidden");
  8759. L = !0;
  8760. var r = []
  8761. , o = c(r, "<br>");
  8762. if (e && o('<span id="contactName">' + e + "</span>"),
  8763. t) {
  8764. var a = n || t
  8765. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8766. o(s)
  8767. }
  8768. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8769. r[0] = "",
  8770. x.innerHTML = r.join("")
  8771. }
  8772. function a(e) {
  8773. if ("string" == typeof e)
  8774. try {
  8775. e = JSON.parse(e)
  8776. } catch (e) {
  8777. return y.warn("Unable to parse address data"),
  8778. void S.parentElement.classList.add("hidden")
  8779. }
  8780. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8781. return void S.parentElement.classList.add("hidden");
  8782. L = !0;
  8783. var t = []
  8784. , i = c(t, " ");
  8785. e.address_1 && i(e.address_1),
  8786. e.address_2 && i(e.address_2),
  8787. e.city && i(e.city, ", "),
  8788. e.state && i(e.state, ", "),
  8789. e.zip && i(e.zip, e.state ? " " : ", "),
  8790. t[0] = "",
  8791. S.innerText = t.join("")
  8792. }
  8793. function s(e) {
  8794. var t = document.createElement("a");
  8795. return t.id = "url",
  8796. t.target = "_blank",
  8797. t.href = e,
  8798. t.innerText = e,
  8799. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8800. t
  8801. }
  8802. function l(e) {
  8803. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8804. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8805. P.appendChild(s(e)),
  8806. O.forEach(function(e) {
  8807. e.classList.add("share-link")
  8808. }),
  8809. !0)
  8810. }
  8811. function c(e, t) {
  8812. var i = e
  8813. , n = t;
  8814. return function(e, t) {
  8815. i.push(t || n, e)
  8816. }
  8817. }
  8818. function h() {
  8819. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8820. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8821. var e = [].slice.call(_.querySelectorAll("a"));
  8822. e.forEach(function(e) {
  8823. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8824. });
  8825. var t = [].slice.call(T.querySelectorAll("a"));
  8826. t.forEach(function(e) {
  8827. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8828. contact_type: e.getAttribute("id")
  8829. }))
  8830. })
  8831. }
  8832. var u = e("../../util/browser")
  8833. , d = e("../../util/common")
  8834. , p = e("../../util/logger")
  8835. , f = e("../../localization/localize")
  8836. , g = e("./titleBarSettings")
  8837. , m = e("../../settings")
  8838. , v = e("./TitleEvents")
  8839. , A = e("events").EventEmitter
  8840. , y = new p(i)
  8841. , C = document.querySelector(".pinTop.left")
  8842. , I = document.getElementsByClassName("title-container")[0]
  8843. , E = document.getElementById("title-toggle").querySelector("i")
  8844. , b = document.getElementById("meta-info-wrapper")
  8845. , w = document.getElementById("meta-info")
  8846. , _ = document.getElementById("meta-description")
  8847. , T = document.getElementsByClassName("contact-info")[0]
  8848. , x = document.getElementById("contact-data")
  8849. , S = document.getElementById("addressTxt")
  8850. , M = document.getElementById("tag-toggles")
  8851. , R = document.getElementById("share-origin")
  8852. , P = document.getElementById("share-link-wrapper")
  8853. , O = [w, b, I]
  8854. , L = !1
  8855. , D = !1
  8856. , N = {
  8857. populate: function(e) {
  8858. if (n(window.DATA.name, e.coBrand)) {
  8859. if (r(e.description),
  8860. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8861. a(e.address),
  8862. L) {
  8863. var t = document.createElement("br");
  8864. M.insertBefore(t, M.firstElementChild)
  8865. }
  8866. e.socialSharing && m.share.enabled && (D = l(e.url))
  8867. }
  8868. },
  8869. finishSetup: function(e) {
  8870. L = L || !!e,
  8871. h(),
  8872. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8873. },
  8874. toggleMeta: function(e, t) {
  8875. var title = document.getElementById("model-title");
  8876. t && t.preventDefault();
  8877. var i = w.classList.contains("expand");
  8878. e && !i || (i ? (O.forEach(function(e) {
  8879. e.classList.remove("expand")
  8880. }),
  8881. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8882. e.classList.add("expand");
  8883. }),
  8884. title.classList.add("expand"),
  8885. this.emit(v.OPEN_INFO)))
  8886. },
  8887. setupToggling: function() {
  8888. b.style.height = w.offsetHeight + "px",
  8889. w.addEventListener("transitionend", function() {
  8890. b.style.height = w.offsetHeight + "px"
  8891. })
  8892. },
  8893. toggleTitle: function(e) {
  8894. e && e.preventDefault(),
  8895. C.classList.contains("closed") ? (C.classList.add("open"),
  8896. E.classList.remove("icon-dpad-right"),
  8897. E.classList.add("icon-dpad-left"),
  8898. this.emit(v.SHOW_INFO),
  8899. setTimeout(function() {
  8900. C.classList.remove("closed"),
  8901. C.classList.remove("open")
  8902. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8903. E.classList.remove("icon-dpad-left"),
  8904. E.classList.add("icon-dpad-right"),
  8905. this.emit(v.HIDE_INFO))
  8906. }
  8907. };
  8908. d.extendObject(N, A.prototype),
  8909. t.exports = N
  8910. }
  8911. ).call(this, "/js/gui/title/titleBar.js")
  8912. }
  8913. , {
  8914. "../../localization/localize": 108,
  8915. "../../settings": 166,
  8916. "../../util/browser": 182,
  8917. "../../util/common": 185,
  8918. "../../util/logger": 189,
  8919. "./TitleEvents": 80,
  8920. "./titleBarSettings": 83,
  8921. events: 202
  8922. }],
  8923. 83: [function(e, t, i) {
  8924. "use strict";
  8925. t.exports = Object.freeze({
  8926. minTooltipCharacters: 19,
  8927. removeAnimationClasses: 500
  8928. })
  8929. }
  8930. , {}],
  8931. 84: [function(e, t, i) {
  8932. "use strict";
  8933. function n(e) {
  8934. C = e,
  8935. P.forEach(function(e) {
  8936. b.addEventListener(e, u.bind(this, !1), !0),
  8937. w.addEventListener(e, u.bind(this, !0), !0),
  8938. E.addEventListener(e, stopTour2, !0)
  8939. /* S.forEach(function(t) {//会触发导览停止
  8940. t.addEventListener(e, stopTour, !0)
  8941. }) */
  8942. $("#drawer img").on(e, stopTour)
  8943. })
  8944. document.addEventListener("keydown", u.bind(this, !1), !0)
  8945. C.on(v.TourStart, function() {
  8946. E.classList.add("playing")
  8947. })
  8948. }
  8949. function play() {//r
  8950. settings.playTourNearBy ? C.playTourNearBy() : C.playTour()
  8951. I && clearTimeout(I),
  8952. d(),
  8953. _.removeClass("fadeIn")
  8954. }
  8955. function stopTour2() {//o
  8956. E.classList.contains("playing") && (C.stopTour(),
  8957. _.addClass("fadeIn"),
  8958. setTimeout(function() {
  8959. _.removeClass("fadeIn")
  8960. }, p.tourInteraction.showPauseButton),
  8961. O || (clearTimeout(I),
  8962. I = setTimeout(h, p.tourInteraction.showModal)),
  8963. setTimeout(function() {
  8964. E.classList.remove("playing")
  8965. }, p.tourInteraction.allowNextClick))
  8966. }
  8967. function stopTour() { //a
  8968. C.tourInProgress && (C.stopTour(),
  8969. C.endTourProgress(),
  8970. E.classList.remove("playing"))
  8971. }
  8972. function togglePlay() {//s
  8973. T.is(":visible") ? play() : stopTour2()
  8974. }
  8975. function l() {
  8976. x.hasClass("playing") && (clearTimeout(I),
  8977. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8978. }
  8979. function c() {
  8980. E.classList.remove("playing"),
  8981. h()
  8982. }
  8983. function h() {//去掉导览结束时的提示
  8984. /* if (!p.tourInteraction.disabled) {
  8985. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8986. M.addClass("fadeIn tour " + m.deviceType);
  8987. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8988. if (!p.tourInteraction.smallModal) {
  8989. var t;
  8990. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8991. m.fill(R, A.TOUR_INTERACTION[t]),
  8992. M.addClass(t)
  8993. }
  8994. M.addClass(e)
  8995. } */
  8996. }
  8997. function u(e, t) {
  8998. if (t) {
  8999. var i = "keydown" === t.type
  9000. , n = t.which === f.SPACE || C.tourIsPlaying;
  9001. i && n || e || (O = !0),
  9002. C.atEndOfTour() && d(),
  9003. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"), d(), t.which !== f.SPACE && stopTour()),
  9004. i && n && togglePlay() //空格键播放或暂停
  9005. }
  9006. }
  9007. function d() {
  9008. M.removeClass("fadeIn")
  9009. }
  9010. var p = (e("../util/browser"),
  9011. e("../settings"))
  9012. , f = e("../enum/Keys")
  9013. , g = e("../enum/Viewmode")
  9014. , m = (e("./helpManager"),
  9015. e("./populateModal"))
  9016. , v = e("../enum/DirectorEvents")
  9017. , A = e("../enum/HelpModalType")
  9018. , y = e("../enum/HelpModalSize")
  9019. , C = null
  9020. , I = null
  9021. , E = document.getElementById("pause-overlay")
  9022. , b = document.getElementById("player")
  9023. , w = document.getElementById("gui")
  9024. , _ = $("#pause-icon").eq(0)
  9025. , T = $("#play").eq(0)
  9026. , x = $("#playHead").eq(0)
  9027. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9028. , M = $("#interaction-modal").eq(0)
  9029. , R = $("#interaction-modal .interaction").toArray()
  9030. , P = ["touchstart", "mousedown", "pointerdown"]
  9031. , O = !1;
  9032. t.exports.init = n,
  9033. t.exports.play = play,
  9034. t.exports.pause = stopTour2,
  9035. t.exports.pauseWithoutCTA = stopTour,
  9036. t.exports.togglePlay = togglePlay,
  9037. t.exports.stopTour = l,
  9038. t.exports.dismissModal = d
  9039. }
  9040. , {
  9041. "../enum/DirectorEvents": 23,
  9042. "../enum/HelpModalSize": 27,
  9043. "../enum/HelpModalType": 28,
  9044. "../enum/Keys": 30,
  9045. "../enum/Viewmode": 51,
  9046. "../settings": 166,
  9047. "../util/browser": 182,
  9048. "./helpManager": 68,
  9049. "./populateModal": 75
  9050. }],
  9051. 85: [function(e, t, i) {
  9052. "use strict";
  9053. t.exports = Object.freeze({
  9054. OPENED: "vr.modal.opened",
  9055. LAUNCH: "vr.modal.launch",
  9056. CLOSED: "vr.modal.closed",
  9057. NEXT: "vr.modal.next",
  9058. PREV: "vr.modal.prev",
  9059. STORE: "vr.modal.store",
  9060. falseICECHOSEN: "vr.modal.device"
  9061. })
  9062. }
  9063. , {}],
  9064. 86: [function(e, t, i) {
  9065. "use strict";
  9066. function n(e, t, i) {
  9067. function n(e, t, n, r) {
  9068. function o() {
  9069. return p + "&m=" + t + "&display=" + e
  9070. }
  9071. function s() {
  9072. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9073. , t = "&utm_source=" + u
  9074. , n = "&utm_showcase_session_id=" + i;
  9075. return e + t + n
  9076. }
  9077. function l() {
  9078. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9079. }
  9080. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9081. }
  9082. function r(e, t, i, r) {
  9083. var o = "https://api.branch.io/v1/url"
  9084. , a = n(e, t, i, r)
  9085. , s = {
  9086. responseType: "json",
  9087. data: {
  9088. branch_key: h.appConfig.branch_key,
  9089. data: {
  9090. m: t,
  9091. full_url: a,
  9092. $desktop_url: m,
  9093. $og_app_id: "331853976762864119",
  9094. $og_title: i,
  9095. $og_description: r,
  9096. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9097. $canonical_url: window.location.href
  9098. }
  9099. }
  9100. };
  9101. c.post(o, s).done(function(t) {
  9102. f[e] = t.url
  9103. }).fail(function(t) {
  9104. f[e] = t
  9105. }
  9106. .bind(this, a))
  9107. }
  9108. function o(e, t, i) {
  9109. for (var r in s) {
  9110. var o = s[r]
  9111. , a = n(o, e, t, i);
  9112. f[o] = a
  9113. }
  9114. }
  9115. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9116. , d = g + "/vr/dlist/?ret=" + u
  9117. , p = g + "/vr/show/?ret=" + u
  9118. , m = "";
  9119. switch (e) {
  9120. case l.IOS:
  9121. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9122. break;
  9123. default:
  9124. o(t.sid, t.name, t.summary)
  9125. }
  9126. }
  9127. function r(e) {
  9128. var t = f[e];
  9129. window.open(t, "_blank")
  9130. }
  9131. function o(e) {
  9132. var t = u[e];
  9133. window.open(t, "_blank")
  9134. }
  9135. var a = e("../../util/browser")
  9136. , s = e("../../enum/VRApps")
  9137. , l = e("../../enum/VRPlatforms")
  9138. , c = e("../../util/ajax")
  9139. , h = e("../../settings")
  9140. , u = {};
  9141. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9142. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9143. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9144. for (var d in s) {
  9145. var p = s[d];
  9146. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9147. }
  9148. var f = {}
  9149. , g = function() {
  9150. var e = window.location.host;
  9151. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9152. "https://" + e
  9153. }();
  9154. t.exports.init = n,
  9155. t.exports.launch = r,
  9156. t.exports.launchStore = o
  9157. }
  9158. , {
  9159. "../../enum/VRApps": 46,
  9160. "../../enum/VRPlatforms": 49,
  9161. "../../settings": 166,
  9162. "../../util/ajax": 181,
  9163. "../../util/browser": 182
  9164. }],
  9165. 87: [function(e, t, i) {
  9166. "use strict";
  9167. function n(e) {
  9168. var t;
  9169. switch (e) {
  9170. case m.IOS:
  9171. return t = p.iosVersion(),
  9172. t.major > 9 || 9 === t.major && t.minor >= 1;
  9173. case m.Android:
  9174. return t = p.androidVersion(),
  9175. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9176. }
  9177. return !1
  9178. }
  9179. function r(e, t) {
  9180. function i(e) {
  9181. K.emit(A.STORE, {
  9182. type: e
  9183. }),
  9184. f.launchStore(e)
  9185. }
  9186. function r(e) {
  9187. switch (e !== _.pageCount && (a(e),
  9188. N.text(e + 1 + " / " + _.pageCount)),
  9189. e) {
  9190. case _.Title:
  9191. O.css("display", "none"),
  9192. L.text(u[e]),
  9193. o(s);
  9194. break;
  9195. case _.Cardboard:
  9196. O.css("display", "block"),
  9197. L.text(u[e]),
  9198. M.filter(".cardboard").off(),
  9199. M.filter(".gearvr").off(),
  9200. c(e, s),
  9201. h(H, X, Z);
  9202. break;
  9203. case _.Gear:
  9204. L.text(u[e]),
  9205. c(e, s),
  9206. T.addClass("lastPage"),
  9207. h(G, X, Z);
  9208. break;
  9209. case _.pageCount:
  9210. T.removeClass("fadeIn"),
  9211. K.emit(A.CLOSED)
  9212. }
  9213. B.filter("[src='']").hide()
  9214. }
  9215. var s = function() {
  9216. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9217. w = ".show-supported",
  9218. m.Android) : (T.addClass("unsupported"),
  9219. w = ".show-unsupported",
  9220. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9221. w = ".show-ios",
  9222. _ = v.ios,
  9223. m.IOS) : (T.addClass("desktop"),
  9224. w = ".show-desktop",
  9225. m.Desktop)
  9226. }();
  9227. f.init(s, e, t),
  9228. s !== m.Desktop && T.addClass("mobile");
  9229. var l = function(e) {
  9230. K.emit(A.LAUNCH, {
  9231. vr_platform: s,
  9232. vr_app: e
  9233. }),
  9234. f.launch(e)
  9235. };
  9236. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9237. q.gear = l.bind(this, g.GearVR),
  9238. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9239. d(),
  9240. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9241. $(w).show();
  9242. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9243. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9244. s === m.IOS && (u.splice(1, 1),
  9245. y.splice(1, 1)),
  9246. $("#vr").on("click", function(e) {
  9247. e.preventDefault();
  9248. player.FlyToMode("panorama", ()=>{
  9249. if(!window.vrEnabled) { // 开启VR
  9250. window.vrEnabled = true;
  9251. this.classList.add('active');
  9252. $('#gui div').not('#vrOff').addClass('vrHide');
  9253. $('#vrOffImg').css({'display':'inline-block'});
  9254. }else{
  9255. }
  9256. })
  9257. });
  9258. let exitVR = function(){
  9259. $('#gui div').not('#vrOff').removeClass('vrHide');
  9260. $('#vrOffImg').css({'display':'none'});
  9261. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9262. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9263. }
  9264. $('#vrOff').on('click', function(){
  9265. window.vrEnabled = false;
  9266. exitVR()
  9267. })
  9268. window.bus.addEventListener('exitWebXR',(e)=>{
  9269. exitVR()
  9270. })
  9271. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9272. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9273. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9274. $("span.modelLink").text(I),
  9275. O.on("click", function(e) {
  9276. K.emit(A.PREV),
  9277. b--,
  9278. r(b)
  9279. }),
  9280. L.on("click", function(e) {
  9281. L.text();
  9282. K.emit(A.NEXT, {
  9283. nextAction: y[b]
  9284. }),
  9285. b++,
  9286. r(b)
  9287. }),
  9288. T.find(".close").on("click", K.dismiss)
  9289. }
  9290. function o(e) {
  9291. switch (e) {
  9292. case m.Android:
  9293. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9294. M.filter(".gearvr").off().on("click", q.gear),
  9295. s(H, G, "logo-button", "same-line");
  9296. break;
  9297. case m.UnsupportedAndroid:
  9298. s("", z, "", "");
  9299. break;
  9300. case m.IOS:
  9301. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9302. s(H, "", "logo-button", "");
  9303. break;
  9304. case m.Desktop:
  9305. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9306. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9307. s(H, G, "logo-button", "same-line"),
  9308. Q.cardboard()
  9309. }
  9310. }
  9311. function a(e) {
  9312. $(".p1, .p2, .p3").hide(),
  9313. x.insertAfter(S),
  9314. T.removeClass("front-page"),
  9315. T.removeClass("details-page"),
  9316. T.removeClass("lastPage"),
  9317. M.removeClass("logo-button"),
  9318. M.removeClass("same-line"),
  9319. S.removeClass("headsetOptions"),
  9320. R.attr("src", ""),
  9321. R.filter(".second").removeClass("gear"),
  9322. R.css("display", "inline-block"),
  9323. R.off(),
  9324. P.filter(".second").css("display", ""),
  9325. D.css("display", "none"),
  9326. $(".p" + (e + 1) + w).show(),
  9327. R.filter(".third").insertBefore(P.filter(".third"))
  9328. }
  9329. function s(e, t, i, n) {
  9330. T.addClass("front-page"),
  9331. R.filter(".first").attr("src", e),
  9332. R.filter(".second").attr("src", t),
  9333. M.filter(".first").addClass(i),
  9334. M.filter(".second").addClass(i),
  9335. M.addClass(n),
  9336. ".show-desktop" === w && S.insertAfter(x)
  9337. }
  9338. function l(e, t, i) {
  9339. S.addClass("headsetOptions"),
  9340. M.off(),
  9341. R.filter(".second").attr("src", t),
  9342. D.css("display", "block"),
  9343. P.filter(".second").css("display", "none"),
  9344. D.on("click", function() {
  9345. a(_.Title),
  9346. o(m.Desktop)
  9347. }),
  9348. e && (K.emit(A.falseICECHOSEN, {
  9349. name: g.GearVR
  9350. }),
  9351. R.filter(".first").attr("src", e),
  9352. R.filter(".second").addClass("gear"),
  9353. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9354. Q.gearvr()),
  9355. i && (K.emit(A.falseICECHOSEN, {
  9356. name: g.Cardboard
  9357. }),
  9358. R.filter(".third").attr("src", i),
  9359. R.filter(".third").show(),
  9360. R.filter(".third").insertAfter(R.filter(".second")),
  9361. R.filter(".third").addClass("link"),
  9362. R.filter(".second").addClass("link"),
  9363. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9364. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9365. Q.cardboard())
  9366. }
  9367. function c(e, t) {
  9368. switch (t) {
  9369. case m.IOS:
  9370. X = Y,
  9371. Z = j;
  9372. break;
  9373. case m.Desktop:
  9374. e === _.Cardboard ? (X = F,
  9375. Z = U,
  9376. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9377. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9378. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9379. Z = "");
  9380. break;
  9381. default:
  9382. e === _.Cardboard ? (X = z,
  9383. Z = j) : (X = k,
  9384. Z = W)
  9385. }
  9386. }
  9387. function h(e, t, i) {
  9388. T.find(".inner").addClass("details-page"),
  9389. T.addClass("details-page"),
  9390. R.filter(".first").attr("src", e),
  9391. R.filter(".second").attr("src", t),
  9392. R.filter(".third").attr("src", i)
  9393. }
  9394. function u() {
  9395. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9396. K.emit(A.CLOSED))
  9397. }
  9398. function d() {
  9399. var e = p.aspectRatio() > 1 && p.isMobile();
  9400. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9401. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9402. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9403. }
  9404. var p = e("../../util/browser")
  9405. , f = e("./vrLink")
  9406. , g = e("../../enum/VRApps")
  9407. , m = e("../../enum/VRPlatforms")
  9408. , v = e("../../enum/VRPages")
  9409. , A = e("./vrEvent")
  9410. , y = (e("../../settings"),
  9411. e("../../constants"))
  9412. , C = e("../../localization/localize")
  9413. , I = e("../../util/common")
  9414. , E = e("events").EventEmitter
  9415. , b = 0
  9416. , w = null
  9417. , _ = v.standard
  9418. , T = $(".vr-popup")
  9419. , x = T.find(".vr-popup-body")
  9420. , S = T.find(".vr-images")
  9421. , M = T.find(".img-container")
  9422. , R = T.find(".vr-sm-image")
  9423. , P = M.find(".vr-img-caption")
  9424. , O = $(".vr-buttons").find(".prev-button")
  9425. , L = $(".vr-buttons").find(".next-button")
  9426. , D = S.find(".front-close")
  9427. , N = $(".vr-page")
  9428. , B = T.find("img")
  9429. , F = "images/apple-store.png"
  9430. , V = "images/badge-oculus.png"
  9431. , U = "images/badge-cardboard.png"
  9432. , k = "images/logo-samsung.png"
  9433. , H = "images/headset-cardboard.png"
  9434. , G = "images/headset-gearvr.png"
  9435. , z = "images/ico-android-robot.png"
  9436. , W = "images/ico-gearvr.png"
  9437. , j = "images/ico-vr.png"
  9438. , Y = "images/apple-logo-white.svg"
  9439. , X = null
  9440. , Z = null
  9441. , q = {}
  9442. , K = {
  9443. init: r,
  9444. dismiss: u,
  9445. isDeviceSupported: n
  9446. };
  9447. I.extendObject(K, E.prototype),
  9448. $(window).resize(d);
  9449. var Q = function() {
  9450. var e = P.filter(".first").find(".cardboard")
  9451. , t = P.filter(".first").find(".gearvr");
  9452. return {
  9453. cardboard: function() {
  9454. t.addClass("hidden"),
  9455. e.removeClass("hidden")
  9456. },
  9457. gearvr: function() {
  9458. e.addClass("hidden"),
  9459. t.removeClass("hidden")
  9460. }
  9461. }
  9462. }();
  9463. t.exports = K
  9464. }
  9465. , {
  9466. "../../constants": 8,
  9467. "../../enum/VRApps": 46,
  9468. "../../enum/VRPages": 48,
  9469. "../../enum/VRPlatforms": 49,
  9470. "../../localization/localize": 108,
  9471. "../../settings": 166,
  9472. "../../util/browser": 182,
  9473. "../../util/common": 185,
  9474. "./vrEvent": 85,
  9475. "./vrLink": 86,
  9476. events: 202
  9477. }],
  9478. 88: [function(e, t, i) {
  9479. "use strict";
  9480. t.exports = Object.freeze({
  9481. OPENED: "webvr.modal.opened",
  9482. SHOW_TERMS: "webvr.footer.show.terms"
  9483. })
  9484. }
  9485. , {}],
  9486. 89: [function(e, t, i) {
  9487. (function(i) {
  9488. "use strict";
  9489. function n(e, t, i, n) {
  9490. function r(e) {
  9491. e.preventDefault(),
  9492. a(e.currentTarget.id)
  9493. }
  9494. function a(e) {
  9495. ne[e](),
  9496. Object.keys(ne).map(function(t, i) {
  9497. $("#" + t).toggleClass("tabs-underlined", t === e)
  9498. })
  9499. }
  9500. y = i,
  9501. v = t,
  9502. w.init(E.Android, e, n),
  9503. m();
  9504. var l = new RegExp("daydream","i")
  9505. , c = l.test(y.displayName);
  9506. c ? (a("tabdaydream"),
  9507. B.filter(".device-headset-side").attr("src", H),
  9508. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9509. B.filter(".device-headset-side").attr("src", Y),
  9510. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9511. $("#vr").on("click", function(e) {
  9512. e.preventDefault(),
  9513. g("click_webvr_button"),
  9514. L.is(":hidden") && (ie.emit(_.OPENED),
  9515. o())
  9516. }),
  9517. $(".webvr-popup .close").on("click", function(e) {
  9518. e.preventDefault(),
  9519. D.hasClass("hidden") ? (g("webvr_help_close"),
  9520. p()) : s()
  9521. }),
  9522. $("#tabcardboard").on("click", r),
  9523. $("#tabdaydream").on("click", r),
  9524. $("#tabnative").on("click", r),
  9525. $(".webvr-popup .open-with-app").on("click", function(e) {
  9526. e.preventDefault(),
  9527. g("webvr_learn_more"),
  9528. a("tabnative"),
  9529. p()
  9530. }),
  9531. $(".webvr-popup .help").on("click", function(e) {
  9532. e.preventDefault(),
  9533. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9534. p()
  9535. }),
  9536. $(".webvr-popup .terms").on("click", function(e) {
  9537. e.preventDefault(),
  9538. g("webvr_click_terms"),
  9539. s(),
  9540. ie.emit(_.SHOW_TERMS)
  9541. }),
  9542. F.on("click", function(e) {
  9543. e.preventDefault(),
  9544. g(ee),
  9545. window.open(J, "_blank")
  9546. }),
  9547. V.on("click", function(e) {
  9548. e.preventDefault(),
  9549. g("webvr_phone_link"),
  9550. window.open(te, "_blank")
  9551. }),
  9552. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9553. e.preventDefault(),
  9554. g("webvr_cardboard_link"),
  9555. w.launch(b.CardboardAndroid)
  9556. }),
  9557. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9558. e.preventDefault(),
  9559. g("webvr_oculus_link"),
  9560. w.launch(b.GearVR)
  9561. })
  9562. }
  9563. function r() {
  9564. function e() {
  9565. y.isPresenting || (f(),
  9566. window.removeEventListener("vrdisplaypresentchange", e))
  9567. }
  9568. R.info("Headset mounted"),
  9569. v.suspend();
  9570. var t = document.createElement("canvas");
  9571. for (t.getContext("webgl"),
  9572. t.className = "webvr-canvas",
  9573. document.bgColor = "#000",
  9574. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9575. document.body.removeChild(document.body.firstChild);
  9576. document.body.appendChild(t),
  9577. g("webvr_enter_app"),
  9578. y.requestPresent([{
  9579. source: t,
  9580. predistorted: !0
  9581. }]).catch(function(t) {
  9582. R.error("Failed to present: " + t),
  9583. g("webvr_exit_calibrate"),
  9584. e()
  9585. }),
  9586. A.then(function() {
  9587. window.dispatchEvent(new Event("vrapp-start"))
  9588. }),
  9589. window.addEventListener("vrdisplaypresentchange", e)
  9590. }
  9591. function o() {
  9592. O.fadeOut(I.guiAnimationSpeed),
  9593. L.fadeIn(I.guiAnimationSpeed),
  9594. a()
  9595. }
  9596. function a() {
  9597. if (!A) {
  9598. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9599. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9600. A = new Promise(function(e, i) {
  9601. var n = document.createElement("script");
  9602. n.type = "text/javascript",
  9603. n.src = t,
  9604. n.onload = e,
  9605. document.head.appendChild(n)
  9606. }
  9607. )
  9608. }
  9609. D.find(".enter-button").on("click", r)
  9610. }
  9611. function s() {
  9612. g("webvr_modal_close"),
  9613. D.find(".enter-button").off("click", r),
  9614. L.fadeOut(I.guiAnimationSpeed, function() {
  9615. D.toggleClass("hidden", !1),
  9616. N.toggleClass("hidden", !0),
  9617. C.exitFullscreen()
  9618. }),
  9619. O.fadeIn(I.guiAnimationSpeed)
  9620. }
  9621. function l() {
  9622. k.toggleClass("hidden", !1),
  9623. U.toggleClass("hidden", !0)
  9624. }
  9625. function c() {
  9626. k.toggleClass("hidden", !0),
  9627. U.toggleClass("hidden", !1)
  9628. }
  9629. function h() {
  9630. B.filter(".device-headset").attr("src", G),
  9631. B.filter(".device-phone").attr("src", z),
  9632. J = Z,
  9633. ee = K,
  9634. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9635. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9636. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9637. c()
  9638. }
  9639. function u() {
  9640. B.filter(".badge-cardboard").attr("src", j),
  9641. B.filter(".badge-oculus").attr("src", X),
  9642. l()
  9643. }
  9644. function d() {
  9645. B.filter(".device-headset").attr("src", Y),
  9646. B.filter(".device-phone").attr("src", W),
  9647. J = q,
  9648. ee = Q,
  9649. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9650. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9651. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9652. c()
  9653. }
  9654. function p() {
  9655. D.toggleClass("hidden"),
  9656. N.toggleClass("hidden")
  9657. }
  9658. function f() {
  9659. R.info("exiting webVR"),
  9660. g("webvr_exit_app"),
  9661. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9662. }
  9663. function g(e) {
  9664. var t = C.isLandscape() ? "landscape" : "portrait";
  9665. T.trackAlways("showcase_gui", {
  9666. gui_action: e,
  9667. orientation: t
  9668. })
  9669. }
  9670. function m() {
  9671. var e = C.isLandscape();
  9672. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9673. }
  9674. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9675. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9676. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9677. init: n
  9678. }, ne = {
  9679. tabcardboard: d,
  9680. tabdaydream: h,
  9681. tabnative: u
  9682. };
  9683. S.extendObject(ie, P.prototype),
  9684. $(window).resize(m),
  9685. t.exports = ie
  9686. }
  9687. ).call(this, "/js/gui/webvr/webVRgui.js")
  9688. }
  9689. , {
  9690. "../../analytics": 4,
  9691. "../../constants": 8,
  9692. "../../enum/VRApps": 46,
  9693. "../../enum/VRPlatforms": 49,
  9694. "../../localization/localize": 108,
  9695. "../../settings": 166,
  9696. "../../util/browser": 182,
  9697. "../../util/common": 185,
  9698. "../../util/logger": 189,
  9699. "./../gui": 65,
  9700. "./../vr/vrLink": 86,
  9701. "./WebVrEvent": 88,
  9702. events: 202
  9703. }],
  9704. 90: [function(e, t, i) {
  9705. "use strict";
  9706. function n(e, t, i, n, o) {
  9707. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9708. this.roomId = o || "",
  9709. this.labelId = e,
  9710. this.position = (new r.Vector3).copy(t),
  9711. this.text = i
  9712. }
  9713. var r = e("three")
  9714. , o = e("../util/browser");
  9715. n.prototype.build = function() {
  9716. var e = window.document.createElement("div");
  9717. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9718. var t = window.document.createElement("div");
  9719. t.setAttribute("class", "gui-floorplan-label-text");
  9720. var i = window.document.createTextNode(this.text);
  9721. t.appendChild(i),
  9722. e.appendChild(t),
  9723. window.document.body.appendChild(e),
  9724. this.labelGui = e,
  9725. this.textBlock = t,
  9726. $(this.labelGui).hide();
  9727. var n = window.getComputedStyle(this.labelGui);
  9728. this.initialTransform = n.transform || n.webkitTransform
  9729. }
  9730. ,
  9731. t.exports = n
  9732. }
  9733. , {
  9734. "../util/browser": 182,
  9735. three: 217
  9736. }],
  9737. 91: [function(e, t, i) {
  9738. "use strict";
  9739. function n() {
  9740. this.player = null,
  9741. this.modelManager = null,
  9742. this.container = null
  9743. }
  9744. var r = e("three")
  9745. , o = (e("../util/common"),
  9746. e("../enum/PlayerEvents"))
  9747. , a = (e("../enum/DirectorEvents"),
  9748. e("../enum/ModelManagerEvents"))
  9749. , s = e("../settings")
  9750. , l = e("../enum/Viewmode")
  9751. , c = (e("../enum/WarpStyle"),
  9752. e("../util/transitions"),
  9753. e("../util/lerp"),
  9754. e("../util/browser"));
  9755. //场景初始化
  9756. n.prototype.init = function(e, t, i) {
  9757. this.player = e,
  9758. this.modelManager = t,
  9759. this.container = i,
  9760. this.updateModel(),
  9761. this.bindEvents()
  9762. }
  9763. ,
  9764. n.prototype.bindEvents = function() {
  9765. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9766. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9767. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9768. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9769. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9770. }
  9771. ,
  9772. n.prototype.updateModel = function() {
  9773. this.model = this.modelManager.getActiveModel()
  9774. }
  9775. ,
  9776. n.prototype.handlePlayerViewChanged = function() {
  9777. this.updateLabelVisibility(),
  9778. this.updateLabelDisplay()
  9779. }
  9780. ,
  9781. n.prototype.getLabelsForFloor = function(e, t) {
  9782. return t = t || [],
  9783. t.length = 0,
  9784. this.model.labels.forEach(function(i) {
  9785. this.labelVisibleForFloor(i, e) && t.push(i)
  9786. }
  9787. .bind(this)),
  9788. t
  9789. }
  9790. ,
  9791. n.prototype.getLabelsForCurrentFloor = function(e) {
  9792. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9793. }
  9794. ,
  9795. n.prototype.labelVisibleForFloor = function(e, t) {
  9796. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9797. if (!this.model.showingLabels || !e.labelGui || !i)
  9798. return !1;
  9799. var n = e.floorId === this.model.floors.size() - 1;
  9800. return this.model.allFloorsVisible ? n : e.floorId === t
  9801. }
  9802. ,
  9803. n.prototype.updateLabelVisibility = function(e) {
  9804. this.model.labels.forEach(function(e) {
  9805. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9806. }
  9807. .bind(this))
  9808. }
  9809. ,
  9810. n.prototype.showAllLabels = function(e, t) {
  9811. this.model.labels.forEach(function(i) {
  9812. this.showLabel(i, e, t)
  9813. }
  9814. .bind(this))
  9815. }
  9816. ,
  9817. n.prototype.hideAllLabels = function(e, t) {
  9818. this.model.labels.forEach(function(i) {
  9819. this.hideLabel(i, e, t)
  9820. }
  9821. .bind(this))
  9822. }
  9823. ,
  9824. n.prototype.showLabel = function(e, t, i) {
  9825. this.model.showingLabels && (e.visible || (e.visible = !0,
  9826. e.labelGui.style.display = "block",
  9827. e.labelGui.style.opacity = 0,
  9828. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9829. }
  9830. ,
  9831. n.prototype.hideLabel = function(e, t, i) {
  9832. e.visible && (e.visible = !1,
  9833. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9834. }
  9835. ,
  9836. n.prototype.supportedMode = function() {
  9837. return this.player.mode === l.FLOORPLAN
  9838. }
  9839. ,
  9840. n.prototype.updateLabelDisplay = function() {
  9841. var e = (new r.Vector3,
  9842. new r.Vector3,
  9843. []);
  9844. return function() {
  9845. var t = this.player.getLabelScaleFactor()
  9846. , i = .6
  9847. , n = 1.2
  9848. , r = (1 - t) * n + i
  9849. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9850. this.getLabelsForCurrentFloor(e);
  9851. for (var a = 0; a < e.length; a++) {
  9852. var l = e[a];
  9853. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9854. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9855. }
  9856. }
  9857. }(),
  9858. n.prototype.updateProjectedGuiElement = function() {
  9859. var e = new r.Vector3;
  9860. new r.Vector3;
  9861. return function(t, i, n, r, o) {
  9862. i.style.fontSize = 100 * o + "%";
  9863. var a = $("#player").width()
  9864. , s = $("#player").height()
  9865. , l = .5 * a
  9866. , c = .5 * s;
  9867. e.copy(n),
  9868. e.project(this.player.camera);
  9869. var h = e.x * l + l
  9870. , u = -(e.y * c) + c;
  9871. h -= t.offsetWidth / 2,
  9872. u -= t.offsetHeight / 2,
  9873. t.style.left = h + "px",
  9874. t.style.top = u + "px"
  9875. }
  9876. }(),
  9877. n.prototype.handleStartInside = function(e) {
  9878. this.updateLabelVisibility()
  9879. }
  9880. ,
  9881. n.prototype.handleStartOutside = function() {
  9882. this.updateLabelVisibility()
  9883. }
  9884. ,
  9885. t.exports = n
  9886. }
  9887. , {
  9888. "../enum/DirectorEvents": 23,
  9889. "../enum/ModelManagerEvents": 33,
  9890. "../enum/PlayerEvents": 40,
  9891. "../enum/Viewmode": 51,
  9892. "../enum/WarpStyle": 52,
  9893. "../settings": 166,
  9894. "../util/browser": 182,
  9895. "../util/common": 185,
  9896. "../util/lerp": 188,
  9897. "../util/transitions": 195,
  9898. three: 217
  9899. }],
  9900. 92: [function(e, t, i) {
  9901. "use strict";
  9902. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9903. if (null == this)
  9904. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9905. if ("function" != typeof e)
  9906. throw new TypeError("predicate must be a function");
  9907. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9908. if (t = i[o],
  9909. e.call(r, t, o, i))
  9910. return o;
  9911. return -1
  9912. }
  9913. ),
  9914. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9915. value: function(e) {
  9916. if (null == this)
  9917. throw new TypeError('"this" is null or not defined');
  9918. var t = Object(this)
  9919. , i = t.length >>> 0;
  9920. if ("function" != typeof e)
  9921. throw new TypeError("predicate must be a function");
  9922. for (var n = arguments[1], r = 0; r < i; ) {
  9923. var o = t[r];
  9924. if (e.call(n, o, r, t))
  9925. return o;
  9926. r++
  9927. }
  9928. }
  9929. })
  9930. }
  9931. , {}],
  9932. 93: [function(e, t, i) {
  9933. "use strict";
  9934. var n = n || {};
  9935. t.exports = n,
  9936. n.gui = n.gui || {},
  9937. n.utils = n.utils || {},
  9938. n.controllers = n.controllers || {},
  9939. n.dom = n.dom || {},
  9940. n.color = n.color || {},
  9941. n.utils.css = function() {
  9942. return {
  9943. load: function(e, t) {
  9944. t = t || document;
  9945. var i = t.createElement("link");
  9946. i.type = "text/css",
  9947. i.rel = "stylesheet",
  9948. i.href = e,
  9949. t.getElementsByTagName("head")[0].appendChild(i)
  9950. },
  9951. inject: function(e, t) {
  9952. t = t || document;
  9953. var i = document.createElement("style");
  9954. i.type = "text/css",
  9955. i.innerHTML = e,
  9956. t.getElementsByTagName("head")[0].appendChild(i)
  9957. }
  9958. }
  9959. }(),
  9960. n.utils.common = function() {
  9961. var e = Array.prototype.forEach
  9962. , t = Array.prototype.slice;
  9963. return {
  9964. BREAK: {},
  9965. extend: function(e) {
  9966. return this.each(t.call(arguments, 1), function(t) {
  9967. for (var i in t)
  9968. this.isUndefined(t[i]) || (e[i] = t[i])
  9969. }, this),
  9970. e
  9971. },
  9972. defaults: function(e) {
  9973. return this.each(t.call(arguments, 1), function(t) {
  9974. for (var i in t)
  9975. this.isUndefined(e[i]) && (e[i] = t[i])
  9976. }, this),
  9977. e
  9978. },
  9979. compose: function() {
  9980. var e = t.call(arguments);
  9981. return function() {
  9982. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9983. i = [e[n].apply(this, i)];
  9984. return i[0]
  9985. }
  9986. },
  9987. each: function(t, i, n) {
  9988. if (t)
  9989. if (e && t.forEach && t.forEach === e)
  9990. t.forEach(i, n);
  9991. else if (t.length === t.length + 0) {
  9992. for (var r = 0, o = t.length; r < o; r++)
  9993. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9994. return
  9995. } else
  9996. for (var r in t)
  9997. if (i.call(n, t[r], r) === this.BREAK)
  9998. return
  9999. },
  10000. defer: function(e) {
  10001. setTimeout(e, 0)
  10002. },
  10003. toArray: function(e) {
  10004. return e.toArray ? e.toArray() : t.call(e)
  10005. },
  10006. isUndefined: function(e) {
  10007. return void 0 === e
  10008. },
  10009. isNull: function(e) {
  10010. return null === e
  10011. },
  10012. isNaN: function(e) {
  10013. return e !== e
  10014. },
  10015. isArray: Array.isArray || function(e) {
  10016. return e.constructor === Array
  10017. }
  10018. ,
  10019. isObject: function(e) {
  10020. return e === Object(e)
  10021. },
  10022. isNumber: function(e) {
  10023. return e === e + 0
  10024. },
  10025. isString: function(e) {
  10026. return e === e + ""
  10027. },
  10028. isBoolean: function(e) {
  10029. return e === !1 || e === !0
  10030. },
  10031. isFunction: function(e) {
  10032. return "[object Function]" === Object.prototype.toString.call(e)
  10033. }
  10034. }
  10035. }(),
  10036. n.controllers.Controller = function(e) {
  10037. var t = function(e, t) {
  10038. this.initialValue = e[t],
  10039. this.domElement = document.createElement("div"),
  10040. this.object = e,
  10041. this.property = t,
  10042. this.__onChange = void 0,
  10043. this.__onFinishChange = void 0
  10044. };
  10045. return e.extend(t.prototype, {
  10046. onChange: function(e) {
  10047. return this.__onChange = e,
  10048. this
  10049. },
  10050. onFinishChange: function(e) {
  10051. return this.__onFinishChange = e,
  10052. this
  10053. },
  10054. setValue: function(e) {
  10055. return this.object[this.property] = e,
  10056. this.__onChange && this.__onChange.call(this, e),
  10057. this.updateDisplay(),
  10058. this
  10059. },
  10060. getValue: function() {
  10061. return this.object[this.property]
  10062. },
  10063. updateDisplay: function() {
  10064. return this
  10065. },
  10066. isModified: function() {
  10067. return this.initialValue !== this.getValue()
  10068. }
  10069. }),
  10070. t
  10071. }(n.utils.common),
  10072. n.dom.dom = function(e) {
  10073. function t(t) {
  10074. if ("0" === t || e.isUndefined(t))
  10075. return 0;
  10076. var i = t.match(r);
  10077. return e.isNull(i) ? 0 : parseFloat(i[1])
  10078. }
  10079. var i = {
  10080. HTMLEvents: ["change"],
  10081. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10082. KeyboardEvents: ["keydown"]
  10083. }
  10084. , n = {};
  10085. e.each(i, function(t, i) {
  10086. e.each(t, function(e) {
  10087. n[e] = i
  10088. })
  10089. });
  10090. var r = /(\d+(\.\d+)?)px/
  10091. , o = {
  10092. makeSelectable: function(e, t) {
  10093. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10094. return !1
  10095. }
  10096. : function() {}
  10097. ,
  10098. e.style.MozUserSelect = t ? "auto" : "none",
  10099. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10100. e.unselectable = t ? "on" : "off")
  10101. },
  10102. makeFullscreen: function(t, i, n) {
  10103. e.isUndefined(i) && (i = !0),
  10104. e.isUndefined(n) && (n = !0),
  10105. t.style.position = "absolute",
  10106. i && (t.style.left = 0,
  10107. t.style.right = 0),
  10108. n && (t.style.top = 0,
  10109. t.style.bottom = 0)
  10110. },
  10111. fakeEvent: function(t, i, r, o) {
  10112. r = r || {};
  10113. var a = n[i];
  10114. if (!a)
  10115. throw new Error("Event type " + i + " not supported.");
  10116. var s = document.createEvent(a);
  10117. switch (a) {
  10118. case "MouseEvents":
  10119. var l = r.x || r.clientX || 0
  10120. , c = r.y || r.clientY || 0;
  10121. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10122. break;
  10123. case "KeyboardEvents":
  10124. var h = s.initKeyboardEvent || s.initKeyEvent;
  10125. e.defaults(r, {
  10126. cancelable: !0,
  10127. ctrlKey: !1,
  10128. altKey: !1,
  10129. shiftKey: !1,
  10130. metaKey: !1,
  10131. keyCode: void 0,
  10132. charCode: void 0
  10133. }),
  10134. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10135. break;
  10136. default:
  10137. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10138. }
  10139. e.defaults(s, o),
  10140. t.dispatchEvent(s)
  10141. },
  10142. bind: function(e, t, i, n) {
  10143. return n = n || !1,
  10144. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10145. o
  10146. },
  10147. unbind: function(e, t, i, n) {
  10148. return n = n || !1,
  10149. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10150. o
  10151. },
  10152. addClass: function(e, t) {
  10153. if (void 0 === e.className)
  10154. e.className = t;
  10155. else if (e.className !== t) {
  10156. var i = e.className.split(/ +/);
  10157. i.indexOf(t) == -1 && (i.push(t),
  10158. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10159. }
  10160. return o
  10161. },
  10162. removeClass: function(e, t) {
  10163. if (t)
  10164. if (void 0 === e.className)
  10165. ;
  10166. else if (e.className === t)
  10167. e.removeAttribute("class");
  10168. else {
  10169. var i = e.className.split(/ +/)
  10170. , n = i.indexOf(t);
  10171. n != -1 && (i.splice(n, 1),
  10172. e.className = i.join(" "))
  10173. }
  10174. else
  10175. e.className = void 0;
  10176. return o
  10177. },
  10178. hasClass: function(e, t) {
  10179. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10180. },
  10181. getWidth: function(e) {
  10182. var i = getComputedStyle(e);
  10183. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10184. },
  10185. getHeight: function(e) {
  10186. var i = getComputedStyle(e);
  10187. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10188. },
  10189. getOffset: function(e) {
  10190. var t = {
  10191. left: 0,
  10192. top: 0
  10193. };
  10194. if (e.offsetParent)
  10195. do
  10196. t.left += e.offsetLeft,
  10197. t.top += e.offsetTop;
  10198. while (e = e.offsetParent);return t
  10199. },
  10200. isActive: function(e) {
  10201. return e === document.activeElement && (e.type || e.href)
  10202. }
  10203. };
  10204. return o
  10205. }(n.utils.common),
  10206. n.controllers.OptionController = function(e, t, i) {
  10207. var n = function(e, r, o) {
  10208. n.superclass.call(this, e, r);
  10209. var a = this;
  10210. if (this.__select = document.createElement("select"),
  10211. i.isArray(o)) {
  10212. var s = {};
  10213. i.each(o, function(e) {
  10214. s[e] = e
  10215. }),
  10216. o = s
  10217. }
  10218. i.each(o, function(e, t) {
  10219. var i = document.createElement("option");
  10220. i.innerHTML = t,
  10221. i.setAttribute("value", e),
  10222. a.__select.appendChild(i)
  10223. }),
  10224. this.updateDisplay(),
  10225. t.bind(this.__select, "change", function() {
  10226. var e = this.options[this.selectedIndex].value;
  10227. a.setValue(e)
  10228. }),
  10229. this.domElement.appendChild(this.__select)
  10230. };
  10231. return n.superclass = e,
  10232. i.extend(n.prototype, e.prototype, {
  10233. setValue: function(e) {
  10234. var t = n.superclass.prototype.setValue.call(this, e);
  10235. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10236. t
  10237. },
  10238. updateDisplay: function() {
  10239. return this.__select.value = this.getValue(),
  10240. n.superclass.prototype.updateDisplay.call(this)
  10241. }
  10242. }),
  10243. n
  10244. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10245. n.controllers.NumberController = function(e, t) {
  10246. function i(e) {
  10247. return e = e.toString(),
  10248. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10249. }
  10250. var n = function(e, r, o) {
  10251. n.superclass.call(this, e, r),
  10252. o = o || {},
  10253. this.__min = o.min,
  10254. this.__max = o.max,
  10255. this.__step = o.step,
  10256. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10257. this.__precision = i(this.__impliedStep)
  10258. };
  10259. return n.superclass = e,
  10260. t.extend(n.prototype, e.prototype, {
  10261. setValue: function(e) {
  10262. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10263. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10264. n.superclass.prototype.setValue.call(this, e)
  10265. },
  10266. min: function(e) {
  10267. return this.__min = e,
  10268. this
  10269. },
  10270. max: function(e) {
  10271. return this.__max = e,
  10272. this
  10273. },
  10274. step: function(e) {
  10275. return this.__step = e,
  10276. this.__impliedStep = e,
  10277. this.__precision = i(e),
  10278. this
  10279. }
  10280. }),
  10281. n
  10282. }(n.controllers.Controller, n.utils.common),
  10283. n.controllers.NumberControllerBox = function(e, t, i) {
  10284. function n(e, t) {
  10285. var i = Math.pow(10, t);
  10286. return Math.round(e * i) / i
  10287. }
  10288. var r = function(e, n, o) {
  10289. function a() {
  10290. var e = parseFloat(d.__input.value);
  10291. i.isNaN(e) || d.setValue(e)
  10292. }
  10293. function s() {
  10294. a(),
  10295. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10296. }
  10297. function l(e) {
  10298. t.bind(window, "mousemove", c),
  10299. t.bind(window, "mouseup", h),
  10300. u = e.clientY
  10301. }
  10302. function c(e) {
  10303. var t = u - e.clientY;
  10304. d.setValue(d.getValue() + t * d.__impliedStep),
  10305. u = e.clientY
  10306. }
  10307. function h() {
  10308. t.unbind(window, "mousemove", c),
  10309. t.unbind(window, "mouseup", h)
  10310. }
  10311. this.__truncationSuspended = !1,
  10312. r.superclass.call(this, e, n, o);
  10313. var u, d = this;
  10314. this.__input = document.createElement("input"),
  10315. this.__input.setAttribute("type", "text"),
  10316. t.bind(this.__input, "change", a),
  10317. t.bind(this.__input, "blur", s),
  10318. t.bind(this.__input, "mousedown", l),
  10319. t.bind(this.__input, "keydown", function(e) {
  10320. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10321. this.blur(),
  10322. d.__truncationSuspended = !1)
  10323. }),
  10324. this.updateDisplay(),
  10325. this.domElement.appendChild(this.__input)
  10326. };
  10327. return r.superclass = e,
  10328. i.extend(r.prototype, e.prototype, {
  10329. updateDisplay: function() {
  10330. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10331. r.superclass.prototype.updateDisplay.call(this)
  10332. }
  10333. }),
  10334. r
  10335. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10336. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10337. function o(e, t, i, n, r) {
  10338. return n + (r - n) * ((e - t) / (i - t))
  10339. }
  10340. var a = function(e, i, n, r, s) {
  10341. function l(e) {
  10342. t.bind(window, "mousemove", c),
  10343. t.bind(window, "mouseup", h),
  10344. c(e)
  10345. }
  10346. function c(e) {
  10347. e.preventDefault();
  10348. var i = t.getOffset(u.__background)
  10349. , n = t.getWidth(u.__background);
  10350. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10351. !1
  10352. }
  10353. function h() {
  10354. t.unbind(window, "mousemove", c),
  10355. t.unbind(window, "mouseup", h),
  10356. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10357. }
  10358. a.superclass.call(this, e, i, {
  10359. min: n,
  10360. max: r,
  10361. step: s
  10362. });
  10363. var u = this;
  10364. this.__background = document.createElement("div"),
  10365. this.__foreground = document.createElement("div"),
  10366. t.bind(this.__background, "mousedown", l),
  10367. t.addClass(this.__background, "slider"),
  10368. t.addClass(this.__foreground, "slider-fg"),
  10369. this.updateDisplay(),
  10370. this.__background.appendChild(this.__foreground),
  10371. this.domElement.appendChild(this.__background)
  10372. };
  10373. return a.superclass = e,
  10374. a.useDefaultStyles = function() {
  10375. i.inject(r)
  10376. }
  10377. ,
  10378. n.extend(a.prototype, e.prototype, {
  10379. updateDisplay: function() {
  10380. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10381. return this.__foreground.style.width = 100 * e + "%",
  10382. a.superclass.prototype.updateDisplay.call(this)
  10383. }
  10384. }),
  10385. a
  10386. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10387. n.controllers.FunctionController = function(e, t, i) {
  10388. var n = function(e, i, r) {
  10389. n.superclass.call(this, e, i);
  10390. var o = this;
  10391. this.__button = document.createElement("div"),
  10392. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10393. t.bind(this.__button, "click", function(e) {
  10394. return e.preventDefault(),
  10395. o.fire(),
  10396. !1
  10397. }),
  10398. t.addClass(this.__button, "button"),
  10399. this.domElement.appendChild(this.__button)
  10400. };
  10401. return n.superclass = e,
  10402. i.extend(n.prototype, e.prototype, {
  10403. fire: function() {
  10404. this.__onChange && this.__onChange.call(this),
  10405. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10406. this.getValue().call(this.object)
  10407. }
  10408. }),
  10409. n
  10410. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10411. n.controllers.BooleanController = function(e, t, i) {
  10412. var n = function(e, i) {
  10413. function r() {
  10414. o.setValue(!o.__prev)
  10415. }
  10416. n.superclass.call(this, e, i);
  10417. var o = this;
  10418. this.__prev = this.getValue(),
  10419. this.__checkbox = document.createElement("input"),
  10420. this.__checkbox.setAttribute("type", "checkbox"),
  10421. t.bind(this.__checkbox, "change", r, !1),
  10422. this.domElement.appendChild(this.__checkbox),
  10423. this.updateDisplay()
  10424. };
  10425. return n.superclass = e,
  10426. i.extend(n.prototype, e.prototype, {
  10427. setValue: function(e) {
  10428. var t = n.superclass.prototype.setValue.call(this, e);
  10429. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10430. this.__prev = this.getValue(),
  10431. t
  10432. },
  10433. updateDisplay: function() {
  10434. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10435. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10436. n.superclass.prototype.updateDisplay.call(this)
  10437. }
  10438. }),
  10439. n
  10440. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10441. n.color.toString = function(e) {
  10442. return function(t) {
  10443. if (1 == t.a || e.isUndefined(t.a)) {
  10444. for (var i = t.hex.toString(16); i.length < 6; )
  10445. i = "0" + i;
  10446. return "#" + i
  10447. }
  10448. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10449. }
  10450. }(n.utils.common),
  10451. n.color.interpret = function(e, t) {
  10452. var i, n, r = function() {
  10453. n = !1;
  10454. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10455. return t.each(o, function(r) {
  10456. if (r.litmus(e))
  10457. return t.each(r.conversions, function(r, o) {
  10458. if (i = r.read(e),
  10459. n === !1 && i !== !1)
  10460. return n = i,
  10461. i.conversionName = o,
  10462. i.conversion = r,
  10463. t.BREAK
  10464. }),
  10465. t.BREAK
  10466. }),
  10467. n
  10468. }, o = [{
  10469. litmus: t.isString,
  10470. conversions: {
  10471. THREE_CHAR_HEX: {
  10472. read: function(e) {
  10473. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10474. return null !== t && {
  10475. space: "HEX",
  10476. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10477. }
  10478. },
  10479. write: e
  10480. },
  10481. SIX_CHAR_HEX: {
  10482. read: function(e) {
  10483. var t = e.match(/^#([A-F0-9]{6})$/i);
  10484. return null !== t && {
  10485. space: "HEX",
  10486. hex: parseInt("0x" + t[1].toString())
  10487. }
  10488. },
  10489. write: e
  10490. },
  10491. CSS_RGB: {
  10492. read: function(e) {
  10493. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10494. return null !== t && {
  10495. space: "RGB",
  10496. r: parseFloat(t[1]),
  10497. g: parseFloat(t[2]),
  10498. b: parseFloat(t[3])
  10499. }
  10500. },
  10501. write: e
  10502. },
  10503. CSS_RGBA: {
  10504. read: function(e) {
  10505. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10506. return null !== t && {
  10507. space: "RGB",
  10508. r: parseFloat(t[1]),
  10509. g: parseFloat(t[2]),
  10510. b: parseFloat(t[3]),
  10511. a: parseFloat(t[4])
  10512. }
  10513. },
  10514. write: e
  10515. }
  10516. }
  10517. }, {
  10518. litmus: t.isNumber,
  10519. conversions: {
  10520. HEX: {
  10521. read: function(e) {
  10522. return {
  10523. space: "HEX",
  10524. hex: e,
  10525. conversionName: "HEX"
  10526. }
  10527. },
  10528. write: function(e) {
  10529. return e.hex
  10530. }
  10531. }
  10532. }
  10533. }, {
  10534. litmus: t.isArray,
  10535. conversions: {
  10536. RGB_ARRAY: {
  10537. read: function(e) {
  10538. return 3 == e.length && {
  10539. space: "RGB",
  10540. r: e[0],
  10541. g: e[1],
  10542. b: e[2]
  10543. }
  10544. },
  10545. write: function(e) {
  10546. return [e.r, e.g, e.b]
  10547. }
  10548. },
  10549. RGBA_ARRAY: {
  10550. read: function(e) {
  10551. return 4 == e.length && {
  10552. space: "RGB",
  10553. r: e[0],
  10554. g: e[1],
  10555. b: e[2],
  10556. a: e[3]
  10557. }
  10558. },
  10559. write: function(e) {
  10560. return [e.r, e.g, e.b, e.a]
  10561. }
  10562. }
  10563. }
  10564. }, {
  10565. litmus: t.isObject,
  10566. conversions: {
  10567. RGBA_OBJ: {
  10568. read: function(e) {
  10569. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10570. space: "RGB",
  10571. r: e.r,
  10572. g: e.g,
  10573. b: e.b,
  10574. a: e.a
  10575. }
  10576. },
  10577. write: function(e) {
  10578. return {
  10579. r: e.r,
  10580. g: e.g,
  10581. b: e.b,
  10582. a: e.a
  10583. }
  10584. }
  10585. },
  10586. RGB_OBJ: {
  10587. read: function(e) {
  10588. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10589. space: "RGB",
  10590. r: e.r,
  10591. g: e.g,
  10592. b: e.b
  10593. }
  10594. },
  10595. write: function(e) {
  10596. return {
  10597. r: e.r,
  10598. g: e.g,
  10599. b: e.b
  10600. }
  10601. }
  10602. },
  10603. HSVA_OBJ: {
  10604. read: function(e) {
  10605. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10606. space: "HSV",
  10607. h: e.h,
  10608. s: e.s,
  10609. v: e.v,
  10610. a: e.a
  10611. }
  10612. },
  10613. write: function(e) {
  10614. return {
  10615. h: e.h,
  10616. s: e.s,
  10617. v: e.v,
  10618. a: e.a
  10619. }
  10620. }
  10621. },
  10622. HSV_OBJ: {
  10623. read: function(e) {
  10624. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10625. space: "HSV",
  10626. h: e.h,
  10627. s: e.s,
  10628. v: e.v
  10629. }
  10630. },
  10631. write: function(e) {
  10632. return {
  10633. h: e.h,
  10634. s: e.s,
  10635. v: e.v
  10636. }
  10637. }
  10638. }
  10639. }
  10640. }];
  10641. return r
  10642. }(n.color.toString, n.utils.common),
  10643. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10644. function g(e, t, i, o) {
  10645. if (void 0 === t[i])
  10646. throw new Error("Object " + t + ' has no property "' + i + '"');
  10647. var a;
  10648. if (o.color)
  10649. a = new h(t,i);
  10650. else {
  10651. var s = [t, i].concat(o.factoryArgs);
  10652. a = n.apply(e, s)
  10653. }
  10654. o.before instanceof r && (o.before = o.before.__li),
  10655. A(e, a),
  10656. p.addClass(a.domElement, "c");
  10657. var l = document.createElement("span");
  10658. p.addClass(l, "property-name"),
  10659. l.innerHTML = a.property;
  10660. var c = document.createElement("div");
  10661. c.appendChild(l),
  10662. c.appendChild(a.domElement);
  10663. var u = m(e, c, o.before);
  10664. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10665. p.addClass(u, typeof a.getValue()),
  10666. v(e, u, a),
  10667. e.__controllers.push(a),
  10668. a
  10669. }
  10670. function m(e, t, i) {
  10671. var n = document.createElement("li");
  10672. return t && n.appendChild(t),
  10673. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10674. e.onResize(),
  10675. n
  10676. }
  10677. function v(e, t, i) {
  10678. if (i.__li = t,
  10679. i.__gui = e,
  10680. f.extend(i, {
  10681. options: function(t) {
  10682. return arguments.length > 1 ? (i.remove(),
  10683. g(e, i.object, i.property, {
  10684. before: i.__li.nextElementSibling,
  10685. factoryArgs: [f.toArray(arguments)]
  10686. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10687. g(e, i.object, i.property, {
  10688. before: i.__li.nextElementSibling,
  10689. factoryArgs: [t]
  10690. })) : void 0
  10691. },
  10692. name: function(e) {
  10693. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10694. i
  10695. },
  10696. listen: function() {
  10697. return i.__gui.listen(i),
  10698. i
  10699. },
  10700. remove: function() {
  10701. return i.__gui.remove(i),
  10702. i
  10703. }
  10704. }),
  10705. i instanceof l) {
  10706. var n = new s(i.object,i.property,{
  10707. min: i.__min,
  10708. max: i.__max,
  10709. step: i.__step
  10710. });
  10711. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10712. var t = i[e]
  10713. , r = n[e];
  10714. i[e] = n[e] = function() {
  10715. var e = Array.prototype.slice.call(arguments);
  10716. return t.apply(i, e),
  10717. r.apply(n, e)
  10718. }
  10719. }),
  10720. p.addClass(t, "has-slider"),
  10721. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10722. } else if (i instanceof s) {
  10723. var r = function(t) {
  10724. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10725. g(e, i.object, i.property, {
  10726. before: i.__li.nextElementSibling,
  10727. factoryArgs: [i.__min, i.__max, i.__step]
  10728. })) : t
  10729. };
  10730. i.min = f.compose(r, i.min),
  10731. i.max = f.compose(r, i.max)
  10732. } else
  10733. i instanceof o ? (p.bind(t, "click", function() {
  10734. p.fakeEvent(i.__checkbox, "click")
  10735. }),
  10736. p.bind(i.__checkbox, "click", function(e) {
  10737. e.stopPropagation()
  10738. })) : i instanceof a ? (p.bind(t, "click", function() {
  10739. p.fakeEvent(i.__button, "click")
  10740. }),
  10741. p.bind(t, "mouseover", function() {
  10742. p.addClass(i.__button, "hover")
  10743. }),
  10744. p.bind(t, "mouseout", function() {
  10745. p.removeClass(i.__button, "hover")
  10746. })) : i instanceof h && (p.addClass(t, "color"),
  10747. i.updateDisplay = f.compose(function(e) {
  10748. return t.style.borderLeftColor = i.__color.toString(),
  10749. e
  10750. }, i.updateDisplay),
  10751. i.updateDisplay());
  10752. i.setValue = f.compose(function(t) {
  10753. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10754. t
  10755. }, i.setValue)
  10756. }
  10757. function A(e, t) {
  10758. var i = e.getRoot()
  10759. , n = i.__rememberedObjects.indexOf(t.object);
  10760. if (n != -1) {
  10761. var r = i.__rememberedObjectIndecesToControllers[n];
  10762. if (void 0 === r && (r = {},
  10763. i.__rememberedObjectIndecesToControllers[n] = r),
  10764. r[t.property] = t,
  10765. i.load && i.load.remembered) {
  10766. var o, a = i.load.remembered;
  10767. if (a[e.preset])
  10768. o = a[e.preset];
  10769. else {
  10770. if (!a[L])
  10771. return;
  10772. o = a[L]
  10773. }
  10774. if (o[n] && void 0 !== o[n][t.property]) {
  10775. var s = o[n][t.property];
  10776. t.initialValue = s,
  10777. t.setValue(s)
  10778. }
  10779. }
  10780. }
  10781. }
  10782. function y(e, t) {
  10783. return document.location.href + "." + t
  10784. }
  10785. function C(e) {
  10786. var t = e.__save_row = document.createElement("li");
  10787. p.addClass(e.domElement, "has-save"),
  10788. e.__ul.insertBefore(t, e.__ul.firstChild),
  10789. p.addClass(t, "save-row");
  10790. var i = document.createElement("span");
  10791. i.innerHTML = "&nbsp;",
  10792. p.addClass(i, "button gears");
  10793. var n = document.createElement("span");
  10794. n.innerHTML = "Save",
  10795. p.addClass(n, "button"),
  10796. p.addClass(n, "save");
  10797. var r = document.createElement("span");
  10798. r.innerHTML = "New",
  10799. p.addClass(r, "button"),
  10800. p.addClass(r, "save-as");
  10801. var o = document.createElement("span");
  10802. o.innerHTML = "Revert",
  10803. p.addClass(o, "button"),
  10804. p.addClass(o, "revert");
  10805. var a = e.__preset_select = document.createElement("select");
  10806. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10807. w(e, i, i == e.preset)
  10808. }) : w(e, L, !1),
  10809. p.bind(a, "change", function() {
  10810. for (var t = 0; t < e.__preset_select.length; t++)
  10811. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10812. e.preset = this.value
  10813. }),
  10814. t.appendChild(a),
  10815. t.appendChild(i),
  10816. t.appendChild(n),
  10817. t.appendChild(r),
  10818. t.appendChild(o),
  10819. D) {
  10820. var s = document.getElementById("dg-save-locally")
  10821. , l = document.getElementById("dg-local-explain");
  10822. s.style.display = "block";
  10823. var c = document.getElementById("dg-local-storage");
  10824. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10825. var h = function() {
  10826. l.style.display = e.useLocalStorage ? "block" : "none"
  10827. };
  10828. h(),
  10829. p.bind(c, "change", function() {
  10830. e.useLocalStorage = !e.useLocalStorage,
  10831. h()
  10832. })
  10833. }
  10834. var u = document.getElementById("dg-new-constructor");
  10835. p.bind(u, "keydown", function(e) {
  10836. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10837. }),
  10838. p.bind(i, "click", function() {
  10839. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10840. S.show(),
  10841. u.focus(),
  10842. u.select()
  10843. }),
  10844. p.bind(n, "click", function() {
  10845. e.save()
  10846. }),
  10847. p.bind(r, "click", function() {
  10848. var t = prompt("Enter a new preset name.");
  10849. t && e.saveAs(t)
  10850. }),
  10851. p.bind(o, "click", function() {
  10852. e.revert()
  10853. })
  10854. }
  10855. function I(e) {
  10856. function t(t) {
  10857. return t.preventDefault(),
  10858. r = t.clientX,
  10859. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10860. p.bind(window, "mousemove", i),
  10861. p.bind(window, "mouseup", n),
  10862. !1
  10863. }
  10864. function i(t) {
  10865. return t.preventDefault(),
  10866. e.width += r - t.clientX,
  10867. e.onResize(),
  10868. r = t.clientX,
  10869. !1
  10870. }
  10871. function n() {
  10872. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10873. p.unbind(window, "mousemove", i),
  10874. p.unbind(window, "mouseup", n)
  10875. }
  10876. e.__resize_handle = document.createElement("div"),
  10877. f.extend(e.__resize_handle.style, {
  10878. width: "6px",
  10879. marginLeft: "-3px",
  10880. height: "200px",
  10881. cursor: "ew-resize",
  10882. position: "absolute"
  10883. });
  10884. var r;
  10885. p.bind(e.__resize_handle, "mousedown", t),
  10886. p.bind(e.__closeButton, "mousedown", t),
  10887. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10888. }
  10889. function E(e, t) {
  10890. e.domElement.style.width = t + "px",
  10891. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10892. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10893. }
  10894. function b(e, t) {
  10895. var i = {};
  10896. return f.each(e.__rememberedObjects, function(n, r) {
  10897. var o = {}
  10898. , a = e.__rememberedObjectIndecesToControllers[r];
  10899. f.each(a, function(e, i) {
  10900. o[i] = t ? e.initialValue : e.getValue()
  10901. }),
  10902. i[r] = o
  10903. }),
  10904. i
  10905. }
  10906. function w(e, t, i) {
  10907. var n = document.createElement("option");
  10908. n.innerHTML = t,
  10909. n.value = t,
  10910. e.__preset_select.appendChild(n),
  10911. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10912. }
  10913. function _(e) {
  10914. for (var t = 0; t < e.__preset_select.length; t++)
  10915. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10916. }
  10917. function T(e, t) {
  10918. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10919. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10920. }
  10921. function x(e) {
  10922. 0 != e.length && u(function() {
  10923. x(e)
  10924. }),
  10925. f.each(e, function(e) {
  10926. e.updateDisplay()
  10927. })
  10928. }
  10929. e.inject(i);
  10930. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10931. try {
  10932. return "localStorage"in window && null !== window.localStorage
  10933. } catch (e) {
  10934. return !1
  10935. }
  10936. }(), N = !0, B = !1, F = [], V = function(e) {
  10937. function t() {
  10938. var e = i.getRoot();
  10939. e.width += 1,
  10940. f.defer(function() {
  10941. e.width -= 1
  10942. })
  10943. }
  10944. var i = this;
  10945. this.domElement = document.createElement("div"),
  10946. this.__ul = document.createElement("ul"),
  10947. this.domElement.appendChild(this.__ul),
  10948. p.addClass(this.domElement, R),
  10949. this.__folders = {},
  10950. this.__controllers = [],
  10951. this.__rememberedObjects = [],
  10952. this.__rememberedObjectIndecesToControllers = [],
  10953. this.__listening = [],
  10954. e = e || {},
  10955. e = f.defaults(e, {
  10956. autoPlace: !0,
  10957. width: V.DEFAULT_WIDTH
  10958. }),
  10959. e = f.defaults(e, {
  10960. resizable: e.autoPlace,
  10961. hideable: e.autoPlace
  10962. }),
  10963. f.isUndefined(e.load) ? e.load = {
  10964. preset: L
  10965. } : e.preset && (e.load.preset = e.preset),
  10966. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10967. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10968. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10969. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10970. if (Object.defineProperties(this, {
  10971. parent: {
  10972. get: function() {
  10973. return e.parent
  10974. }
  10975. },
  10976. scrollable: {
  10977. get: function() {
  10978. return e.scrollable
  10979. }
  10980. },
  10981. autoPlace: {
  10982. get: function() {
  10983. return e.autoPlace
  10984. }
  10985. },
  10986. preset: {
  10987. get: function() {
  10988. return i.parent ? i.getRoot().preset : e.load.preset
  10989. },
  10990. set: function(t) {
  10991. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10992. _(this),
  10993. i.revert()
  10994. }
  10995. },
  10996. width: {
  10997. get: function() {
  10998. return e.width
  10999. },
  11000. set: function(t) {
  11001. e.width = t,
  11002. E(i, t)
  11003. }
  11004. },
  11005. name: {
  11006. get: function() {
  11007. return e.name
  11008. },
  11009. set: function(t) {
  11010. e.name = t,
  11011. a && (a.innerHTML = e.name)
  11012. }
  11013. },
  11014. closed: {
  11015. get: function() {
  11016. return e.closed
  11017. },
  11018. set: function(t) {
  11019. e.closed = t,
  11020. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11021. this.onResize(),
  11022. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11023. }
  11024. },
  11025. load: {
  11026. get: function() {
  11027. return e.load
  11028. }
  11029. },
  11030. useLocalStorage: {
  11031. get: function() {
  11032. return r
  11033. },
  11034. set: function(e) {
  11035. D && (r = e,
  11036. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11037. localStorage.setItem(y(i, "isLocal"), e))
  11038. }
  11039. }
  11040. }),
  11041. f.isUndefined(e.parent)) {
  11042. if (e.closed = !1,
  11043. p.addClass(this.domElement, V.CLASS_MAIN),
  11044. p.makeSelectable(this.domElement, !1),
  11045. D && r) {
  11046. i.useLocalStorage = !0;
  11047. var o = localStorage.getItem(y(this, "gui"));
  11048. o && (e.load = JSON.parse(o))
  11049. }
  11050. this.__closeButton = document.createElement("div"),
  11051. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11052. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11053. this.domElement.appendChild(this.__closeButton),
  11054. p.bind(this.__closeButton, "click", function() {
  11055. i.closed = !i.closed
  11056. })
  11057. } else {
  11058. void 0 === e.closed && (e.closed = !0);
  11059. var a = document.createTextNode(e.name);
  11060. p.addClass(a, "controller-name");
  11061. var s = m(i, a)
  11062. , l = function(e) {
  11063. return e.preventDefault(),
  11064. i.closed = !i.closed,
  11065. !1
  11066. };
  11067. p.addClass(this.__ul, V.CLASS_CLOSED),
  11068. p.addClass(s, "title"),
  11069. p.bind(s, "click", l),
  11070. e.closed || (this.closed = !1)
  11071. }
  11072. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11073. p.addClass(M, R),
  11074. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11075. document.body.appendChild(M),
  11076. N = !1),
  11077. M.appendChild(this.domElement),
  11078. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11079. this.parent || E(i, e.width)),
  11080. p.bind(window, "resize", function() {
  11081. i.onResize()
  11082. }),
  11083. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11084. i.onResize()
  11085. }),
  11086. p.bind(this.__ul, "transitionend", function() {
  11087. i.onResize()
  11088. }),
  11089. p.bind(this.__ul, "oTransitionEnd", function() {
  11090. i.onResize()
  11091. }),
  11092. this.onResize(),
  11093. e.resizable && I(this),
  11094. n = function() {
  11095. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11096. }
  11097. ,
  11098. this.saveToLocalStorageIfPossible = n;
  11099. i.getRoot();
  11100. e.parent || t()
  11101. };
  11102. return V.toggleHide = function() {
  11103. B = !B,
  11104. f.each(F, function(e) {
  11105. e.domElement.style.zIndex = B ? -999 : 999,
  11106. e.domElement.style.opacity = B ? 0 : 1
  11107. })
  11108. }
  11109. ,
  11110. V.CLASS_AUTO_PLACE = "a",
  11111. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11112. V.CLASS_MAIN = "main",
  11113. V.CLASS_CONTROLLER_ROW = "cr",
  11114. V.CLASS_TOO_TALL = "taller-than-window",
  11115. V.CLASS_CLOSED = "closed",
  11116. V.CLASS_CLOSE_BUTTON = "close-button",
  11117. V.CLASS_DRAG = "drag",
  11118. V.DEFAULT_WIDTH = 245,
  11119. V.TEXT_CLOSED = "Close Controls",
  11120. V.TEXT_OPEN = "Open Controls",
  11121. p.bind(window, "keydown", function(e) {
  11122. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11123. }, !1),
  11124. f.extend(V.prototype, {
  11125. add: function(e, t) {
  11126. return g(this, e, t, {
  11127. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11128. })
  11129. },
  11130. addColor: function(e, t) {
  11131. return g(this, e, t, {
  11132. color: !0
  11133. })
  11134. },
  11135. remove: function(e) {
  11136. this.__ul.removeChild(e.__li),
  11137. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11138. var t = this;
  11139. f.defer(function() {
  11140. t.onResize()
  11141. })
  11142. },
  11143. destroy: function() {
  11144. this.autoPlace && M.removeChild(this.domElement)
  11145. },
  11146. addFolder: function(e) {
  11147. if (void 0 !== this.__folders[e])
  11148. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11149. var t = {
  11150. name: e,
  11151. parent: this
  11152. };
  11153. t.autoPlace = this.autoPlace,
  11154. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11155. t.load = this.load.folders[e]);
  11156. var i = new V(t);
  11157. this.__folders[e] = i;
  11158. var n = m(this, i.domElement);
  11159. return p.addClass(n, "folder"),
  11160. i
  11161. },
  11162. open: function() {
  11163. this.closed = !1
  11164. },
  11165. close: function() {
  11166. this.closed = !0
  11167. },
  11168. onResize: function() {
  11169. var e = this.getRoot();
  11170. if (e.scrollable) {
  11171. var t = p.getOffset(e.__ul).top
  11172. , i = 0;
  11173. f.each(e.__ul.childNodes, function(t) {
  11174. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11175. }),
  11176. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11177. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11178. e.__ul.style.height = "auto")
  11179. }
  11180. e.__resize_handle && f.defer(function() {
  11181. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11182. }),
  11183. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11184. },
  11185. remember: function() {
  11186. if (f.isUndefined(S) && (S = new d,
  11187. S.domElement.innerHTML = t),
  11188. this.parent)
  11189. throw new Error("You can only call remember on a top level GUI.");
  11190. var e = this;
  11191. f.each(Array.prototype.slice.call(arguments), function(t) {
  11192. 0 == e.__rememberedObjects.length && C(e),
  11193. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11194. }),
  11195. this.autoPlace && E(this, this.width)
  11196. },
  11197. getRoot: function() {
  11198. for (var e = this; e.parent; )
  11199. e = e.parent;
  11200. return e
  11201. },
  11202. getSaveObject: function() {
  11203. var e = this.load;
  11204. return e.closed = this.closed,
  11205. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11206. e.remembered || (e.remembered = {}),
  11207. e.remembered[this.preset] = b(this)),
  11208. e.folders = {},
  11209. f.each(this.__folders, function(t, i) {
  11210. e.folders[i] = t.getSaveObject()
  11211. }),
  11212. e
  11213. },
  11214. save: function() {
  11215. this.load.remembered || (this.load.remembered = {}),
  11216. this.load.remembered[this.preset] = b(this),
  11217. T(this, !1),
  11218. this.saveToLocalStorageIfPossible()
  11219. },
  11220. saveAs: function(e) {
  11221. this.load.remembered || (this.load.remembered = {},
  11222. this.load.remembered[L] = b(this, !0)),
  11223. this.load.remembered[e] = b(this),
  11224. this.preset = e,
  11225. w(this, e, !0),
  11226. this.saveToLocalStorageIfPossible()
  11227. },
  11228. revert: function(e) {
  11229. f.each(this.__controllers, function(t) {
  11230. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11231. }, this),
  11232. f.each(this.__folders, function(e) {
  11233. e.revert(e)
  11234. }),
  11235. e || T(this.getRoot(), !1)
  11236. },
  11237. listen: function(e) {
  11238. var t = 0 == this.__listening.length;
  11239. this.__listening.push(e),
  11240. t && x(this.__listening)
  11241. }
  11242. }),
  11243. V
  11244. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11245. return function(s, l) {
  11246. var c = s[l];
  11247. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11248. min: arguments[2],
  11249. max: arguments[3]
  11250. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11251. }
  11252. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11253. var n = function(e, i) {
  11254. function r() {
  11255. a.setValue(a.__input.value)
  11256. }
  11257. function o() {
  11258. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11259. }
  11260. n.superclass.call(this, e, i);
  11261. var a = this;
  11262. this.__input = document.createElement("input"),
  11263. this.__input.setAttribute("type", "text"),
  11264. t.bind(this.__input, "keyup", r),
  11265. t.bind(this.__input, "change", r),
  11266. t.bind(this.__input, "blur", o),
  11267. t.bind(this.__input, "keydown", function(e) {
  11268. 13 === e.keyCode && this.blur()
  11269. }),
  11270. this.updateDisplay(),
  11271. this.domElement.appendChild(this.__input)
  11272. };
  11273. return n.superclass = e,
  11274. i.extend(n.prototype, e.prototype, {
  11275. updateDisplay: function() {
  11276. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11277. n.superclass.prototype.updateDisplay.call(this)
  11278. }
  11279. }),
  11280. n
  11281. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11282. function o(e, t, i, n) {
  11283. e.style.background = "",
  11284. r.each(l, function(r) {
  11285. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11286. })
  11287. }
  11288. function a(e) {
  11289. e.style.background = "",
  11290. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11291. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11292. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11293. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11294. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11295. }
  11296. var s = function(e, l) {
  11297. function c(e) {
  11298. p(e),
  11299. t.bind(window, "mousemove", p),
  11300. t.bind(window, "mouseup", h)
  11301. }
  11302. function h() {
  11303. t.unbind(window, "mousemove", p),
  11304. t.unbind(window, "mouseup", h)
  11305. }
  11306. function u() {
  11307. var e = n(this.value);
  11308. e !== !1 ? (g.__color.__state = e,
  11309. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11310. }
  11311. function d() {
  11312. t.unbind(window, "mousemove", f),
  11313. t.unbind(window, "mouseup", d)
  11314. }
  11315. function p(e) {
  11316. e.preventDefault();
  11317. var i = t.getWidth(g.__saturation_field)
  11318. , n = t.getOffset(g.__saturation_field)
  11319. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11320. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11321. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11322. r > 1 ? r = 1 : r < 0 && (r = 0),
  11323. g.__color.v = o,
  11324. g.__color.s = r,
  11325. g.setValue(g.__color.toOriginal()),
  11326. !1
  11327. }
  11328. function f(e) {
  11329. e.preventDefault();
  11330. var i = t.getHeight(g.__hue_field)
  11331. , n = t.getOffset(g.__hue_field)
  11332. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11333. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11334. g.__color.h = 360 * r,
  11335. g.setValue(g.__color.toOriginal()),
  11336. !1
  11337. }
  11338. s.superclass.call(this, e, l),
  11339. this.__color = new i(this.getValue()),
  11340. this.__temp = new i(0);
  11341. var g = this;
  11342. this.domElement = document.createElement("div"),
  11343. t.makeSelectable(this.domElement, !1),
  11344. this.__selector = document.createElement("div"),
  11345. this.__selector.className = "selector",
  11346. this.__saturation_field = document.createElement("div"),
  11347. this.__saturation_field.className = "saturation-field",
  11348. this.__field_knob = document.createElement("div"),
  11349. this.__field_knob.className = "field-knob",
  11350. this.__field_knob_border = "2px solid ",
  11351. this.__hue_knob = document.createElement("div"),
  11352. this.__hue_knob.className = "hue-knob",
  11353. this.__hue_field = document.createElement("div"),
  11354. this.__hue_field.className = "hue-field",
  11355. this.__input = document.createElement("input"),
  11356. this.__input.type = "text",
  11357. this.__input_textShadow = "0 1px 1px ",
  11358. t.bind(this.__input, "keydown", function(e) {
  11359. 13 === e.keyCode && u.call(this)
  11360. }),
  11361. t.bind(this.__input, "blur", u),
  11362. t.bind(this.__selector, "mousedown", function(e) {
  11363. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11364. t.removeClass(g.__selector, "drag")
  11365. })
  11366. });
  11367. var m = document.createElement("div");
  11368. r.extend(this.__selector.style, {
  11369. width: "122px",
  11370. height: "102px",
  11371. padding: "3px",
  11372. backgroundColor: "#222",
  11373. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11374. }),
  11375. r.extend(this.__field_knob.style, {
  11376. position: "absolute",
  11377. width: "12px",
  11378. height: "12px",
  11379. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11380. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11381. borderRadius: "12px",
  11382. zIndex: 1
  11383. }),
  11384. r.extend(this.__hue_knob.style, {
  11385. position: "absolute",
  11386. width: "15px",
  11387. height: "2px",
  11388. borderRight: "4px solid #fff",
  11389. zIndex: 1
  11390. }),
  11391. r.extend(this.__saturation_field.style, {
  11392. width: "100px",
  11393. height: "100px",
  11394. border: "1px solid #555",
  11395. marginRight: "3px",
  11396. display: "inline-block",
  11397. cursor: "pointer"
  11398. }),
  11399. r.extend(m.style, {
  11400. width: "100%",
  11401. height: "100%",
  11402. background: "none"
  11403. }),
  11404. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11405. r.extend(this.__hue_field.style, {
  11406. width: "15px",
  11407. height: "100px",
  11408. display: "inline-block",
  11409. border: "1px solid #555",
  11410. cursor: "ns-resize"
  11411. }),
  11412. a(this.__hue_field),
  11413. r.extend(this.__input.style, {
  11414. outline: "none",
  11415. textAlign: "center",
  11416. color: "#fff",
  11417. border: 0,
  11418. fontWeight: "bold",
  11419. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11420. }),
  11421. t.bind(this.__saturation_field, "mousedown", c),
  11422. t.bind(this.__field_knob, "mousedown", c),
  11423. t.bind(this.__hue_field, "mousedown", function(e) {
  11424. f(e),
  11425. t.bind(window, "mousemove", f),
  11426. t.bind(window, "mouseup", d)
  11427. }),
  11428. this.__saturation_field.appendChild(m),
  11429. this.__selector.appendChild(this.__field_knob),
  11430. this.__selector.appendChild(this.__saturation_field),
  11431. this.__selector.appendChild(this.__hue_field),
  11432. this.__hue_field.appendChild(this.__hue_knob),
  11433. this.domElement.appendChild(this.__input),
  11434. this.domElement.appendChild(this.__selector),
  11435. this.updateDisplay()
  11436. };
  11437. s.superclass = e,
  11438. r.extend(s.prototype, e.prototype, {
  11439. updateDisplay: function() {
  11440. var e = n(this.getValue());
  11441. if (e !== !1) {
  11442. var t = !1;
  11443. r.each(i.COMPONENTS, function(i) {
  11444. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11445. return t = !0,
  11446. {}
  11447. }, this),
  11448. t && r.extend(this.__color.__state, e)
  11449. }
  11450. r.extend(this.__temp.__state, this.__color.__state),
  11451. this.__temp.a = 1;
  11452. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11453. , s = 255 - a;
  11454. r.extend(this.__field_knob.style, {
  11455. marginLeft: 100 * this.__color.s - 7 + "px",
  11456. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11457. backgroundColor: this.__temp.toString(),
  11458. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11459. }),
  11460. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11461. this.__temp.s = 1,
  11462. this.__temp.v = 1,
  11463. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11464. r.extend(this.__input.style, {
  11465. backgroundColor: this.__input.value = this.__color.toString(),
  11466. color: "rgb(" + a + "," + a + "," + a + ")",
  11467. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11468. })
  11469. }
  11470. });
  11471. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11472. return s
  11473. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11474. function r(e, t, i) {
  11475. Object.defineProperty(e, t, {
  11476. get: function() {
  11477. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11478. this.__state[t])
  11479. },
  11480. set: function(e) {
  11481. "RGB" !== this.__state.space && (a(this, t, i),
  11482. this.__state.space = "RGB"),
  11483. this.__state[t] = e
  11484. }
  11485. })
  11486. }
  11487. function o(e, t) {
  11488. Object.defineProperty(e, t, {
  11489. get: function() {
  11490. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11491. this.__state[t])
  11492. },
  11493. set: function(e) {
  11494. "HSV" !== this.__state.space && (s(this),
  11495. this.__state.space = "HSV"),
  11496. this.__state[t] = e
  11497. }
  11498. })
  11499. }
  11500. function a(e, i, r) {
  11501. if ("HEX" === e.__state.space)
  11502. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11503. else {
  11504. if ("HSV" !== e.__state.space)
  11505. throw "Corrupted color state";
  11506. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11507. }
  11508. }
  11509. function s(e) {
  11510. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11511. n.extend(e.__state, {
  11512. s: i.s,
  11513. v: i.v
  11514. }),
  11515. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11516. }
  11517. var l = function() {
  11518. if (this.__state = e.apply(this, arguments),
  11519. this.__state === !1)
  11520. throw "Failed to interpret color arguments";
  11521. this.__state.a = this.__state.a || 1
  11522. };
  11523. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11524. n.extend(l.prototype, {
  11525. toString: function() {
  11526. return i(this)
  11527. },
  11528. toOriginal: function() {
  11529. return this.__state.conversion.write(this)
  11530. }
  11531. }),
  11532. r(l.prototype, "r", 2),
  11533. r(l.prototype, "g", 1),
  11534. r(l.prototype, "b", 0),
  11535. o(l.prototype, "h"),
  11536. o(l.prototype, "s"),
  11537. o(l.prototype, "v"),
  11538. Object.defineProperty(l.prototype, "a", {
  11539. get: function() {
  11540. return this.__state.a
  11541. },
  11542. set: function(e) {
  11543. this.__state.a = e
  11544. }
  11545. }),
  11546. Object.defineProperty(l.prototype, "hex", {
  11547. get: function() {
  11548. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11549. this.__state.hex
  11550. },
  11551. set: function(e) {
  11552. this.__state.space = "HEX",
  11553. this.__state.hex = e
  11554. }
  11555. }),
  11556. l
  11557. }(n.color.interpret, n.color.math = function() {
  11558. var e;
  11559. return {
  11560. hsv_to_rgb: function(e, t, i) {
  11561. var n = Math.floor(e / 60) % 6
  11562. , r = e / 60 - Math.floor(e / 60)
  11563. , o = i * (1 - t)
  11564. , a = i * (1 - r * t)
  11565. , s = i * (1 - (1 - r) * t)
  11566. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11567. return {
  11568. r: 255 * l[0],
  11569. g: 255 * l[1],
  11570. b: 255 * l[2]
  11571. }
  11572. },
  11573. rgb_to_hsv: function(e, t, i) {
  11574. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11575. return 0 == a ? {
  11576. h: NaN,
  11577. s: 0,
  11578. v: 0
  11579. } : (r = s / a,
  11580. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11581. n /= 6,
  11582. n < 0 && (n += 1),
  11583. {
  11584. h: 360 * n,
  11585. s: r,
  11586. v: a / 255
  11587. })
  11588. },
  11589. rgb_to_hex: function(e, t, i) {
  11590. var n = this.hex_with_component(0, 2, e);
  11591. return n = this.hex_with_component(n, 1, t),
  11592. n = this.hex_with_component(n, 0, i)
  11593. },
  11594. component_from_hex: function(e, t) {
  11595. return e >> 8 * t & 255
  11596. },
  11597. hex_with_component: function(t, i, n) {
  11598. return n << (e = 8 * i) | t & ~(255 << e)
  11599. }
  11600. }
  11601. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11602. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11603. window.setTimeout(e, 1e3 / 60)
  11604. }
  11605. }(), n.dom.CenteredDiv = function(e, t) {
  11606. var i = function() {
  11607. this.backgroundElement = document.createElement("div"),
  11608. t.extend(this.backgroundElement.style, {
  11609. backgroundColor: "rgba(0,0,0,0.8)",
  11610. top: 0,
  11611. left: 0,
  11612. display: "none",
  11613. zIndex: "1000",
  11614. opacity: 0,
  11615. WebkitTransition: "opacity 0.2s linear"
  11616. }),
  11617. e.makeFullscreen(this.backgroundElement),
  11618. this.backgroundElement.style.position = "fixed",
  11619. this.domElement = document.createElement("div"),
  11620. t.extend(this.domElement.style, {
  11621. position: "fixed",
  11622. display: "none",
  11623. zIndex: "1001",
  11624. opacity: 0,
  11625. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11626. }),
  11627. document.body.appendChild(this.backgroundElement),
  11628. document.body.appendChild(this.domElement);
  11629. var i = this;
  11630. e.bind(this.backgroundElement, "click", function() {
  11631. i.hide()
  11632. })
  11633. };
  11634. return i.prototype.show = function() {
  11635. var e = this;
  11636. this.backgroundElement.style.display = "block",
  11637. this.domElement.style.display = "block",
  11638. this.domElement.style.opacity = 0,
  11639. this.domElement.style.webkitTransform = "scale(1.1)",
  11640. this.layout(),
  11641. t.defer(function() {
  11642. e.backgroundElement.style.opacity = 1,
  11643. e.domElement.style.opacity = 1,
  11644. e.domElement.style.webkitTransform = "scale(1)"
  11645. })
  11646. }
  11647. ,
  11648. i.prototype.hide = function() {
  11649. var t = this
  11650. , i = function() {
  11651. t.domElement.style.display = "none",
  11652. t.backgroundElement.style.display = "none",
  11653. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11654. e.unbind(t.domElement, "transitionend", i),
  11655. e.unbind(t.domElement, "oTransitionEnd", i)
  11656. };
  11657. e.bind(this.domElement, "webkitTransitionEnd", i),
  11658. e.bind(this.domElement, "transitionend", i),
  11659. e.bind(this.domElement, "oTransitionEnd", i),
  11660. this.backgroundElement.style.opacity = 0,
  11661. this.domElement.style.opacity = 0,
  11662. this.domElement.style.webkitTransform = "scale(1.1)"
  11663. }
  11664. ,
  11665. i.prototype.layout = function() {
  11666. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11667. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11668. }
  11669. ,
  11670. i
  11671. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11672. }
  11673. , {}],
  11674. 94: [function(e, t, i) {
  11675. (function(e) {
  11676. "use strict";
  11677. function i(t) {
  11678. function i(e) {
  11679. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11680. var n = _((t[i] * e + 50) / 100);
  11681. n < 1 ? n = 1 : n > 255 && (n = 255),
  11682. T[G[i]] = n
  11683. }
  11684. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11685. var a = _((r[o] * e + 50) / 100);
  11686. a < 1 ? a = 1 : a > 255 && (a = 255),
  11687. x[G[o]] = a
  11688. }
  11689. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11690. for (var h = 0; h < 8; h++)
  11691. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11692. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11693. l++
  11694. }
  11695. function n(e, t) {
  11696. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11697. for (var a = 1; a <= e[o]; a++)
  11698. r[t[n]] = [],
  11699. r[t[n]][0] = i,
  11700. r[t[n]][1] = o,
  11701. n++,
  11702. i++;
  11703. i *= 2
  11704. }
  11705. return r
  11706. }
  11707. function r() {
  11708. C = n(z, W),
  11709. I = n(X, Z),
  11710. E = n(j, Y),
  11711. b = n(q, K)
  11712. }
  11713. function o() {
  11714. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11715. for (var n = e; n < t; n++)
  11716. P[32767 + n] = i,
  11717. R[32767 + n] = [],
  11718. R[32767 + n][1] = i,
  11719. R[32767 + n][0] = n;
  11720. for (var r = -(t - 1); r <= -e; r++)
  11721. P[32767 + r] = i,
  11722. R[32767 + r] = [],
  11723. R[32767 + r][1] = i,
  11724. R[32767 + r][0] = t - 1 + r;
  11725. e <<= 1,
  11726. t <<= 1
  11727. }
  11728. }
  11729. function a() {
  11730. for (var e = 0; e < 256; e++)
  11731. H[e] = 19595 * e,
  11732. H[e + 256 >> 0] = 38470 * e,
  11733. H[e + 512 >> 0] = 7471 * e + 32768,
  11734. H[e + 768 >> 0] = -11059 * e,
  11735. H[e + 1024 >> 0] = -21709 * e,
  11736. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11737. H[e + 1536 >> 0] = -27439 * e,
  11738. H[e + 1792 >> 0] = -5329 * e
  11739. }
  11740. function s(e) {
  11741. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11742. t & 1 << i && (N |= 1 << B),
  11743. i--,
  11744. B--,
  11745. B < 0 && (255 == N ? (l(255),
  11746. l(0)) : l(N),
  11747. B = 7,
  11748. N = 0)
  11749. }
  11750. function l(e) {
  11751. D.push(e)
  11752. }
  11753. function c(e) {
  11754. l(e >> 8 & 255),
  11755. l(255 & e)
  11756. }
  11757. function h(e, t) {
  11758. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11759. for (h = 0; h < d; ++h) {
  11760. i = e[u],
  11761. n = e[u + 1],
  11762. r = e[u + 2],
  11763. o = e[u + 3],
  11764. a = e[u + 4],
  11765. s = e[u + 5],
  11766. l = e[u + 6],
  11767. c = e[u + 7];
  11768. var f = i + c
  11769. , g = i - c
  11770. , m = n + l
  11771. , v = n - l
  11772. , A = r + s
  11773. , y = r - s
  11774. , C = o + a
  11775. , I = o - a
  11776. , E = f + C
  11777. , b = f - C
  11778. , w = m + A
  11779. , _ = m - A;
  11780. e[u] = E + w,
  11781. e[u + 4] = E - w;
  11782. var T = .707106781 * (_ + b);
  11783. e[u + 2] = b + T,
  11784. e[u + 6] = b - T,
  11785. E = I + y,
  11786. w = y + v,
  11787. _ = v + g;
  11788. var x = .382683433 * (E - _)
  11789. , S = .5411961 * E + x
  11790. , M = 1.306562965 * _ + x
  11791. , R = .707106781 * w
  11792. , P = g + R
  11793. , L = g - R;
  11794. e[u + 5] = L + S,
  11795. e[u + 3] = L - S,
  11796. e[u + 1] = P + M,
  11797. e[u + 7] = P - M,
  11798. u += 8
  11799. }
  11800. for (u = 0,
  11801. h = 0; h < d; ++h) {
  11802. i = e[u],
  11803. n = e[u + 8],
  11804. r = e[u + 16],
  11805. o = e[u + 24],
  11806. a = e[u + 32],
  11807. s = e[u + 40],
  11808. l = e[u + 48],
  11809. c = e[u + 56];
  11810. var D = i + c
  11811. , N = i - c
  11812. , B = n + l
  11813. , F = n - l
  11814. , V = r + s
  11815. , U = r - s
  11816. , k = o + a
  11817. , H = o - a
  11818. , G = D + k
  11819. , z = D - k
  11820. , W = B + V
  11821. , j = B - V;
  11822. e[u] = G + W,
  11823. e[u + 32] = G - W;
  11824. var Y = .707106781 * (j + z);
  11825. e[u + 16] = z + Y,
  11826. e[u + 48] = z - Y,
  11827. G = H + U,
  11828. W = U + F,
  11829. j = F + N;
  11830. var X = .382683433 * (G - j)
  11831. , Z = .5411961 * G + X
  11832. , q = 1.306562965 * j + X
  11833. , K = .707106781 * W
  11834. , Q = N + K
  11835. , J = N - K;
  11836. e[u + 40] = J + Z,
  11837. e[u + 24] = J - Z,
  11838. e[u + 8] = Q + q,
  11839. e[u + 56] = Q - q,
  11840. u++
  11841. }
  11842. var $;
  11843. for (h = 0; h < p; ++h)
  11844. $ = e[h] * t[h],
  11845. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11846. return O
  11847. }
  11848. function u() {
  11849. c(65504),
  11850. c(16),
  11851. l(74),
  11852. l(70),
  11853. l(73),
  11854. l(70),
  11855. l(0),
  11856. l(1),
  11857. l(1),
  11858. l(0),
  11859. c(1),
  11860. c(1),
  11861. l(0),
  11862. l(0)
  11863. }
  11864. function d(e, t) {
  11865. c(65472),
  11866. c(17),
  11867. l(8),
  11868. c(t),
  11869. c(e),
  11870. l(3),
  11871. l(1),
  11872. l(17),
  11873. l(0),
  11874. l(2),
  11875. l(17),
  11876. l(1),
  11877. l(3),
  11878. l(17),
  11879. l(1)
  11880. }
  11881. function p() {
  11882. c(65499),
  11883. c(132),
  11884. l(0);
  11885. for (var e = 0; e < 64; e++)
  11886. l(T[e]);
  11887. l(1);
  11888. for (var t = 0; t < 64; t++)
  11889. l(x[t])
  11890. }
  11891. function f() {
  11892. c(65476),
  11893. c(418),
  11894. l(0);
  11895. for (var e = 0; e < 16; e++)
  11896. l(z[e + 1]);
  11897. for (var t = 0; t <= 11; t++)
  11898. l(W[t]);
  11899. l(16);
  11900. for (var i = 0; i < 16; i++)
  11901. l(j[i + 1]);
  11902. for (var n = 0; n <= 161; n++)
  11903. l(Y[n]);
  11904. l(1);
  11905. for (var r = 0; r < 16; r++)
  11906. l(X[r + 1]);
  11907. for (var o = 0; o <= 11; o++)
  11908. l(Z[o]);
  11909. l(17);
  11910. for (var a = 0; a < 16; a++)
  11911. l(q[a + 1]);
  11912. for (var s = 0; s <= 161; s++)
  11913. l(K[s])
  11914. }
  11915. function g() {
  11916. c(65498),
  11917. c(12),
  11918. l(3),
  11919. l(1),
  11920. l(0),
  11921. l(2),
  11922. l(17),
  11923. l(3),
  11924. l(17),
  11925. l(0),
  11926. l(63),
  11927. l(0)
  11928. }
  11929. function m(e, t, i, n, r) {
  11930. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11931. L[G[f]] = p[f];
  11932. var g = L[0] - i;
  11933. i = L[0],
  11934. 0 == g ? s(n[0]) : (o = 32767 + g,
  11935. s(n[P[o]]),
  11936. s(R[o]));
  11937. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11938. ;
  11939. if (0 == m)
  11940. return s(a),
  11941. i;
  11942. for (var v, A = 1; A <= m; ) {
  11943. for (var y = A; 0 == L[A] && A <= m; ++A)
  11944. ;
  11945. var C = A - y;
  11946. if (C >= c) {
  11947. v = C >> 4;
  11948. for (var I = 1; I <= v; ++I)
  11949. s(l);
  11950. C &= 15
  11951. }
  11952. o = 32767 + L[A],
  11953. s(r[(C << 4) + P[o]]),
  11954. s(R[o]),
  11955. A++
  11956. }
  11957. return m != u && s(a),
  11958. i
  11959. }
  11960. function v() {
  11961. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11962. k[t] = e(t)
  11963. }
  11964. function A(e) {
  11965. if (e <= 0 && (e = 1),
  11966. e > 100 && (e = 100),
  11967. w != e) {
  11968. var t = 0;
  11969. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11970. i(t),
  11971. w = e
  11972. }
  11973. }
  11974. function y() {
  11975. var e = (new Date).getTime();
  11976. t || (t = 50),
  11977. v(),
  11978. r(),
  11979. o(),
  11980. a(),
  11981. A(t);
  11982. (new Date).getTime() - e
  11983. }
  11984. var C, I, E, b, w, _ = (Math.round,
  11985. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11986. this.encode = function(t, i) {
  11987. var n = ((new Date).getTime(),
  11988. i.quality);
  11989. n && A(n),
  11990. D = new Array,
  11991. N = 0,
  11992. B = 7,
  11993. c(65496),
  11994. u(),
  11995. p(),
  11996. d(t.width, t.height),
  11997. f(),
  11998. g();
  11999. var r = 0
  12000. , o = 0
  12001. , a = 0;
  12002. N = 0,
  12003. B = 7,
  12004. this.encode.displayName = "_encode_";
  12005. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12006. for (l = 0; l < G; ) {
  12007. for (w = G * z + l,
  12008. _ = w,
  12009. T = -1,
  12010. x = 0,
  12011. R = 0; R < 64; R++)
  12012. x = (k ? 63 - R : R) >> 3,
  12013. T = 4 * (7 & R),
  12014. _ = w + x * G + T,
  12015. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12016. l + T >= G && (_ -= l + T - G + 4),
  12017. h = P[_++],
  12018. v = P[_++],
  12019. y = P[_++],
  12020. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12021. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12022. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12023. r = m(F, S, r, C, E),
  12024. o = m(V, M, o, I, b),
  12025. a = m(U, M, a, I, b),
  12026. l += 32
  12027. }
  12028. z += W
  12029. }
  12030. if (B >= 0) {
  12031. var j = [];
  12032. j[1] = B + 1,
  12033. j[0] = (1 << B + 1) - 1,
  12034. s(j)
  12035. }
  12036. return c(65497),
  12037. new e(D)
  12038. }
  12039. ,
  12040. y()
  12041. }
  12042. function n(e, t) {
  12043. t = t || {},
  12044. t.quality = t.quality || 50;
  12045. var n = t.quality
  12046. , r = new i(n)
  12047. , o = r.encode(e, t);
  12048. return {
  12049. data: o,
  12050. width: e.width,
  12051. height: e.height
  12052. }
  12053. }
  12054. t.exports.encode = n
  12055. }
  12056. ).call(this, e("buffer").Buffer)
  12057. }
  12058. , {
  12059. buffer: 198
  12060. }],
  12061. 95: [function(e, t, i) {
  12062. "use strict";
  12063. !function() {
  12064. if ("performance"in window == !1 && (window.performance = {}),
  12065. Date.now = Date.now || function() {
  12066. return (new Date).getTime()
  12067. }
  12068. ,
  12069. "now"in window.performance == !1) {
  12070. var e = Date.now();
  12071. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12072. window.performance.now = function() {
  12073. return Date.now() - e
  12074. }
  12075. }
  12076. }()
  12077. }
  12078. , {}],
  12079. 96: [function(e, t, i) {
  12080. "use strict";
  12081. var n = e("three");
  12082. n.EffectComposer = function(e, t) {
  12083. if (this.renderer = e,
  12084. void 0 === t) {
  12085. var i = {
  12086. minFilter: n.LinearFilter,
  12087. magFilter: n.LinearFilter,
  12088. format: n.RGBAFormat,
  12089. stencilBuffer: !1
  12090. }
  12091. , r = e.getSize();
  12092. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12093. }
  12094. this.renderTarget1 = t,
  12095. this.renderTarget2 = t.clone(),
  12096. this.writeBuffer = this.renderTarget1,
  12097. this.readBuffer = this.renderTarget2,
  12098. this.passes = [],
  12099. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12100. this.copyPass = new n.ShaderPass(n.CopyShader)
  12101. }
  12102. ,
  12103. n.EffectComposer.prototype = {
  12104. swapBuffers: function() {
  12105. var e = this.readBuffer;
  12106. this.readBuffer = this.writeBuffer,
  12107. this.writeBuffer = e
  12108. },
  12109. addPass: function(e) {
  12110. this.passes.push(e)
  12111. },
  12112. insertPass: function(e, t) {
  12113. this.passes.splice(t, 0, e)
  12114. },
  12115. render: function(e) {
  12116. this.writeBuffer = this.renderTarget1,
  12117. this.readBuffer = this.renderTarget2;
  12118. var t, i, r = !1, o = this.passes.length;
  12119. for (i = 0; i < o; i++)
  12120. if (t = this.passes[i],
  12121. t.enabled) {
  12122. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12123. t.needsSwap) {
  12124. if (r) {
  12125. var a = this.renderer.context;
  12126. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12127. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12128. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12129. }
  12130. this.swapBuffers()
  12131. }
  12132. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12133. }
  12134. },
  12135. reset: function(e) {
  12136. if (void 0 === e) {
  12137. var t = this.renderer.getSize();
  12138. e = this.renderTarget1.clone(),
  12139. e.setSize(t.width, t.height)
  12140. }
  12141. this.renderTarget1.dispose(),
  12142. this.renderTarget2.dispose(),
  12143. this.renderTarget1 = e,
  12144. this.renderTarget2 = e.clone(),
  12145. this.writeBuffer = this.renderTarget1,
  12146. this.readBuffer = this.renderTarget2
  12147. },
  12148. setSize: function(e, t) {
  12149. this.renderTarget1.setSize(e, t),
  12150. this.renderTarget2.setSize(e, t)
  12151. this.passes.forEach(a=>{//add for TransitionPass
  12152. a.setSize && a.setSize(e, t)
  12153. })
  12154. }
  12155. }
  12156. }
  12157. , {
  12158. three: 217
  12159. }],
  12160. 97: [function(e, t, i) {
  12161. "use strict";
  12162. var n = e("three");
  12163. n.MaskPass = function(e, t) {
  12164. this.scene = e,
  12165. this.camera = t,
  12166. this.enabled = !0,
  12167. this.clear = !0,
  12168. this.needsSwap = !1,
  12169. this.inverse = !1
  12170. }
  12171. ,
  12172. n.MaskPass.prototype = {
  12173. render: function(e, t, i, n) {
  12174. var r = e.context;
  12175. r.colorMask(!1, !1, !1, !1),
  12176. r.depthMask(!1);
  12177. var o, a;
  12178. this.inverse ? (o = 0,
  12179. a = 1) : (o = 1,
  12180. a = 0),
  12181. r.enable(r.STENCIL_TEST),
  12182. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12183. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12184. r.clearStencil(a),
  12185. e.render(this.scene, this.camera, i, this.clear),
  12186. e.render(this.scene, this.camera, t, this.clear),
  12187. r.colorMask(!0, !0, !0, !0),
  12188. r.depthMask(!0),
  12189. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12190. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12191. }
  12192. },
  12193. n.ClearMaskPass = function() {
  12194. this.enabled = !0
  12195. }
  12196. ,
  12197. n.ClearMaskPass.prototype = {
  12198. render: function(e, t, i, n) {
  12199. var r = e.context;
  12200. r.disable(r.STENCIL_TEST)
  12201. }
  12202. }
  12203. }
  12204. , {
  12205. three: 217
  12206. }],
  12207. 98: [function(e, t, i) {
  12208. "use strict";
  12209. var n = e("three");
  12210. n.RenderPass = function(e, t, i, r, o) {
  12211. this.scene = e,
  12212. this.camera = t,
  12213. this.overrideMaterial = i,
  12214. this.clearColor = r,
  12215. this.clearAlpha = void 0 !== o ? o : 1,
  12216. this.oldClearColor = new n.Color,
  12217. this.oldClearAlpha = 1,
  12218. this.enabled = !0,
  12219. this.clear = !0,
  12220. this.needsSwap = !1
  12221. }
  12222. ,
  12223. n.RenderPass.prototype = {
  12224. render: function(e, t, i, n) {
  12225. this.scene.overrideMaterial = this.overrideMaterial,
  12226. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12227. this.oldClearAlpha = e.getClearAlpha(),
  12228. e.setClearColor(this.clearColor, this.clearAlpha)),
  12229. e.render(this.scene, this.camera, i, this.clear),
  12230. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12231. this.scene.overrideMaterial = null
  12232. }
  12233. }
  12234. }
  12235. , {
  12236. three: 217
  12237. }],
  12238. 99: [function(e, t, i) {
  12239. "use strict";
  12240. var n = e("three");
  12241. n.ShaderPass = function(e, t) {
  12242. this.textureID = void 0 !== t ? t : "tDiffuse",
  12243. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12244. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12245. this.material = new n.ShaderMaterial({
  12246. defines: e.defines || {},
  12247. uniforms: this.uniforms,
  12248. vertexShader: e.vertexShader,
  12249. fragmentShader: e.fragmentShader
  12250. })),
  12251. this.renderToScreen = !1,
  12252. this.enabled = !0,
  12253. this.needsSwap = !0,
  12254. this.clear = !1,
  12255. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12256. this.scene = new n.Scene,
  12257. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12258. this.scene.add(this.quad)
  12259. }
  12260. ,
  12261. n.ShaderPass.prototype = {
  12262. render: function(e, t, i, n) {
  12263. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12264. this.quad.material = this.material,
  12265. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12266. }
  12267. }
  12268. }
  12269. , {
  12270. three: 217
  12271. }],
  12272. 100: [function(e, t, i) {
  12273. "use strict";
  12274. var n = e("three");
  12275. n.CopyShader = {
  12276. uniforms: {
  12277. tDiffuse: {
  12278. type: "t",
  12279. value: null
  12280. },
  12281. opacity: {
  12282. type: "f",
  12283. value: 1
  12284. }
  12285. },
  12286. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12287. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12288. }
  12289. }
  12290. , {
  12291. three: 217
  12292. }],
  12293. 101: [function(e, t, i) {
  12294. "use strict";
  12295. var n = e("three");
  12296. n.HorizontalBlurShader = {
  12297. uniforms: {
  12298. tDiffuse: {
  12299. type: "t",
  12300. value: null
  12301. },
  12302. h: {
  12303. type: "f",
  12304. value: 1 / 512
  12305. }
  12306. },
  12307. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12308. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12309. }
  12310. }
  12311. , {
  12312. three: 217
  12313. }],
  12314. 102: [function(e, t, i) {
  12315. "use strict";
  12316. var n = e("three");
  12317. n.VerticalBlurShader = {
  12318. uniforms: {
  12319. tDiffuse: {
  12320. type: "t",
  12321. value: null
  12322. },
  12323. v: {
  12324. type: "f",
  12325. value: 1 / 512
  12326. }
  12327. },
  12328. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12329. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12330. }
  12331. }
  12332. , {
  12333. three: 217
  12334. }],
  12335. 103: [function(e, t, i) {
  12336. "use strict";
  12337. var n = e("three");
  12338. !function() {
  12339. if ("performance"in window == 0 && (window.performance = {}),
  12340. "now"in window.performance == 0) {
  12341. var e = Date.now();
  12342. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12343. window.performance.now = function() {
  12344. return Date.now() - e
  12345. }
  12346. }
  12347. }(),
  12348. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12349. var t, i = this.extensions, r = this.context;
  12350. if (e === n.RepeatWrapping)
  12351. return r.REPEAT;
  12352. if (e === n.ClampToEdgeWrapping)
  12353. return r.CLAMP_TO_EDGE;
  12354. if (e === n.MirroredRepeatWrapping)
  12355. return r.MIRRORED_REPEAT;
  12356. if (e === n.NearestFilter)
  12357. return r.NEAREST;
  12358. if (e === n.NearestMipMapNearestFilter)
  12359. return r.NEAREST_MIPMAP_NEAREST;
  12360. if (e === n.NearestMipMapLinearFilter)
  12361. return r.NEAREST_MIPMAP_LINEAR;
  12362. if (e === n.LinearFilter)
  12363. return r.LINEAR;
  12364. if (e === n.LinearMipMapNearestFilter)
  12365. return r.LINEAR_MIPMAP_NEAREST;
  12366. if (e === n.LinearMipMapLinearFilter)
  12367. return r.LINEAR_MIPMAP_LINEAR;
  12368. if (e === n.UnsignedByteType)
  12369. return r.UNSIGNED_BYTE;
  12370. if (e === n.UnsignedShort4444Type)
  12371. return r.UNSIGNED_SHORT_4_4_4_4;
  12372. if (e === n.UnsignedShort5551Type)
  12373. return r.UNSIGNED_SHORT_5_5_5_1;
  12374. if (e === n.UnsignedShort565Type)
  12375. return r.UNSIGNED_SHORT_5_6_5;
  12376. if (e === n.ByteType)
  12377. return r.BYTE;
  12378. if (e === n.ShortType)
  12379. return r.SHORT;
  12380. if (e === n.UnsignedShortType)
  12381. return r.UNSIGNED_SHORT;
  12382. if (e === n.IntType)
  12383. return r.INT;
  12384. if (e === n.UnsignedIntType)
  12385. return r.UNSIGNED_INT;
  12386. if (e === n.FloatType)
  12387. return r.FLOAT;
  12388. if (t = i.get("OES_texture_half_float"),
  12389. null !== t && e === n.HalfFloatType)
  12390. return t.HALF_FLOAT_OES;
  12391. if (e === n.AlphaFormat)
  12392. return r.ALPHA;
  12393. if (e === n.RGBFormat)
  12394. return r.RGB;
  12395. if (e === n.RGBAFormat)
  12396. return r.RGBA;
  12397. if (e === n.LuminanceFormat)
  12398. return r.LUMINANCE;
  12399. if (e === n.LuminanceAlphaFormat)
  12400. return r.LUMINANCE_ALPHA;
  12401. if (e === n.AddEquation)
  12402. return r.FUNC_ADD;
  12403. if (e === n.SubtractEquation)
  12404. return r.FUNC_SUBTRACT;
  12405. if (e === n.ReverseSubtractEquation)
  12406. return r.FUNC_REVERSE_SUBTRACT;
  12407. if (e === n.ZeroFactor)
  12408. return r.ZERO;
  12409. if (e === n.OneFactor)
  12410. return r.ONE;
  12411. if (e === n.SrcColorFactor)
  12412. return r.SRC_COLOR;
  12413. if (e === n.OneMinusSrcColorFactor)
  12414. return r.ONE_MINUS_SRC_COLOR;
  12415. if (e === n.SrcAlphaFactor)
  12416. return r.SRC_ALPHA;
  12417. if (e === n.OneMinusSrcAlphaFactor)
  12418. return r.ONE_MINUS_SRC_ALPHA;
  12419. if (e === n.DstAlphaFactor)
  12420. return r.DST_ALPHA;
  12421. if (e === n.OneMinusDstAlphaFactor)
  12422. return r.ONE_MINUS_DST_ALPHA;
  12423. if (e === n.DstColorFactor)
  12424. return r.DST_COLOR;
  12425. if (e === n.OneMinusDstColorFactor)
  12426. return r.ONE_MINUS_DST_COLOR;
  12427. if (e === n.SrcAlphaSaturateFactor)
  12428. return r.SRC_ALPHA_SATURATE;
  12429. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12430. null !== t) {
  12431. if (e === n.RGB_S3TC_DXT1_Format)
  12432. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12433. if (e === n.RGBA_S3TC_DXT1_Format)
  12434. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12435. if (e === n.RGBA_S3TC_DXT3_Format)
  12436. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12437. if (e === n.RGBA_S3TC_DXT5_Format)
  12438. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12439. }
  12440. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12441. null !== t) {
  12442. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12443. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12444. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12445. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12446. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12447. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12448. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12449. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12450. }
  12451. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12452. null !== t && e === n.RGB_ETC1_Format)
  12453. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12454. if (t = i.get("EXT_blend_minmax"),
  12455. null !== t) {
  12456. if (e === n.MinEquation)
  12457. return t.MIN_EXT;
  12458. if (e === n.MaxEquation)
  12459. return t.MAX_EXT
  12460. }
  12461. return 0
  12462. }
  12463. ,
  12464. n.WebGLState = function(e, t, i) {
  12465. var r = this
  12466. , o = new n.Vector4
  12467. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12468. , s = new Uint8Array(a)
  12469. , l = new Uint8Array(a)
  12470. , c = new Uint8Array(a)
  12471. , h = {}
  12472. , u = null
  12473. , d = null
  12474. , p = null
  12475. , f = null
  12476. , g = null
  12477. , m = null
  12478. , v = null
  12479. , A = null
  12480. , y = !1
  12481. , C = null
  12482. , I = null
  12483. , E = null
  12484. , b = null
  12485. , w = null
  12486. , _ = null
  12487. , T = null
  12488. , x = null
  12489. , S = null
  12490. , M = null
  12491. , R = null
  12492. , P = null
  12493. , O = null
  12494. , L = null
  12495. , D = null
  12496. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12497. , B = void 0
  12498. , F = {}
  12499. , V = new n.Vector4
  12500. , U = null
  12501. , k = null
  12502. , H = new n.Vector4
  12503. , G = new n.Vector4;
  12504. this.init = function() {
  12505. this.clearColor(0, 0, 0, 1),
  12506. this.clearDepth(1),
  12507. this.clearStencil(0),
  12508. this.enable(e.DEPTH_TEST),
  12509. e.depthFunc(e.LEQUAL),
  12510. e.frontFace(e.CCW),
  12511. e.cullFace(e.BACK),
  12512. this.enable(e.CULL_FACE),
  12513. this.enable(e.BLEND),
  12514. e.blendEquation(e.FUNC_ADD),
  12515. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12516. }
  12517. ,
  12518. this.initAttributes = function() {
  12519. for (var e = 0, t = s.length; e < t; e++)
  12520. s[e] = 0
  12521. }
  12522. ,
  12523. this.enableAttribute = function(i) {
  12524. if (s[i] = 1,
  12525. 0 === l[i] && (e.enableVertexAttribArray(i),
  12526. l[i] = 1),
  12527. 0 !== c[i]) {
  12528. var n = t.get("ANGLE_instanced_arrays");
  12529. n.vertexAttribDivisorANGLE(i, 0),
  12530. c[i] = 0
  12531. }
  12532. }
  12533. ,
  12534. this.enableAttributeAndDivisor = function(t, i, n) {
  12535. s[t] = 1,
  12536. 0 === l[t] && (e.enableVertexAttribArray(t),
  12537. l[t] = 1),
  12538. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12539. c[t] = i)
  12540. }
  12541. ,
  12542. this.disableUnusedAttributes = function() {
  12543. for (var t = 0, i = l.length; t < i; t++)
  12544. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12545. l[t] = 0)
  12546. }
  12547. ,
  12548. this.enable = function(t) {
  12549. h[t] !== !0 && (e.enable(t),
  12550. h[t] = !0)
  12551. }
  12552. ,
  12553. this.disable = function(t) {
  12554. h[t] !== !1 && (e.disable(t),
  12555. h[t] = !1)
  12556. }
  12557. ,
  12558. this.getCompressedTextureFormats = function() {
  12559. if (null === u && (u = [],
  12560. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12561. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12562. u.push(i[n]);
  12563. return u
  12564. }
  12565. ,
  12566. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12567. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12568. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12569. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12570. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12571. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12572. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12573. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12574. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12575. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12576. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12577. d = t,
  12578. y = h),
  12579. t === n.CustomBlending ? (s = s || r,
  12580. l = l || o,
  12581. c = c || a,
  12582. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12583. p = r,
  12584. m = s),
  12585. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12586. f = o,
  12587. g = a,
  12588. v = l,
  12589. A = c)) : (p = null,
  12590. f = null,
  12591. g = null,
  12592. m = null,
  12593. v = null,
  12594. A = null)
  12595. }
  12596. ,
  12597. this.setDepthFunc = function(t) {
  12598. if (C !== t) {
  12599. if (t)
  12600. switch (t) {
  12601. case n.NeverDepth:
  12602. e.depthFunc(e.NEVER);
  12603. break;
  12604. case n.AlwaysDepth:
  12605. e.depthFunc(e.ALWAYS);
  12606. break;
  12607. case n.LessDepth:
  12608. e.depthFunc(e.LESS);
  12609. break;
  12610. case n.LessEqualDepth:
  12611. e.depthFunc(e.LEQUAL);
  12612. break;
  12613. case n.EqualDepth:
  12614. e.depthFunc(e.EQUAL);
  12615. break;
  12616. case n.GreaterEqualDepth:
  12617. e.depthFunc(e.GEQUAL);
  12618. break;
  12619. case n.GreaterDepth:
  12620. e.depthFunc(e.GREATER);
  12621. break;
  12622. case n.NotEqualDepth:
  12623. e.depthFunc(e.NOTEQUAL);
  12624. break;
  12625. default:
  12626. e.depthFunc(e.LEQUAL)
  12627. }
  12628. else
  12629. e.depthFunc(e.LEQUAL);
  12630. C = t
  12631. }
  12632. }
  12633. ,
  12634. this.setDepthTest = function(t) {
  12635. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12636. }
  12637. ,
  12638. this.setDepthWrite = function(t) {
  12639. I !== t && (e.depthMask(t),
  12640. I = t)
  12641. }
  12642. ,
  12643. this.setColorWrite = function(t) {
  12644. E !== t && (e.colorMask(t, t, t, t),
  12645. E = t)
  12646. }
  12647. ,
  12648. this.setStencilFunc = function(t, i, n) {
  12649. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12650. w = t,
  12651. _ = i,
  12652. T = n)
  12653. }
  12654. ,
  12655. this.setStencilOp = function(t, i, n) {
  12656. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12657. x = t,
  12658. S = i,
  12659. M = n)
  12660. }
  12661. ,
  12662. this.setStencilTest = function(t) {
  12663. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12664. }
  12665. ,
  12666. this.setStencilWrite = function(t) {
  12667. b !== t && (e.stencilMask(t),
  12668. b = t)
  12669. }
  12670. ,
  12671. this.setFlipSided = function(t) {
  12672. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12673. R = t)
  12674. }
  12675. ,
  12676. this.setLineWidth = function(t) {
  12677. t !== P && (e.lineWidth(t),
  12678. P = t)
  12679. }
  12680. ,
  12681. this.setPolygonOffset = function(t, i, n) {
  12682. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12683. !t || O === i && L === n || (e.polygonOffset(i, n),
  12684. O = i,
  12685. L = n)
  12686. }
  12687. ,
  12688. this.getScissorTest = function() {
  12689. return D
  12690. }
  12691. ,
  12692. this.setScissorTest = function(t) {
  12693. D = t,
  12694. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12695. }
  12696. ,
  12697. this.activeTexture = function(t) {
  12698. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12699. B !== t && (e.activeTexture(t),
  12700. B = t)
  12701. }
  12702. ,
  12703. this.bindTexture = function(t, i) {
  12704. void 0 === B && r.activeTexture();
  12705. var n = F[B];
  12706. void 0 === n && (n = {
  12707. type: void 0,
  12708. texture: void 0
  12709. },
  12710. F[B] = n),
  12711. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12712. n.type = t,
  12713. n.texture = i)
  12714. }
  12715. ,
  12716. this.compressedTexImage2D = function() {
  12717. try {
  12718. e.compressedTexImage2D.apply(e, arguments)
  12719. } catch (e) {
  12720. console.error(e)
  12721. }
  12722. }
  12723. ,
  12724. this.texImage2D = function() {
  12725. try {
  12726. e.texImage2D.apply(e, arguments)
  12727. } catch (e) {
  12728. console.error(e)
  12729. }
  12730. }
  12731. ,
  12732. this.clearColor = function(t, i, n, r) {
  12733. o.set(t, i, n, r),
  12734. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12735. V.copy(o))
  12736. }
  12737. ,
  12738. this.clearDepth = function(t) {
  12739. U !== t && (e.clearDepth(t),
  12740. U = t)
  12741. }
  12742. ,
  12743. this.clearStencil = function(t) {
  12744. k !== t && (e.clearStencil(t),
  12745. k = t)
  12746. }
  12747. ,
  12748. this.scissor = function(t) {
  12749. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12750. H.copy(t))
  12751. }
  12752. ,
  12753. this.viewport = function(t) {
  12754. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12755. G.copy(t))
  12756. }
  12757. ,
  12758. this.reset = function() {
  12759. for (var t = 0; t < l.length; t++)
  12760. 1 === l[t] && (e.disableVertexAttribArray(t),
  12761. l[t] = 0);
  12762. h = {},
  12763. u = null,
  12764. B = void 0,
  12765. F = {},
  12766. d = null,
  12767. E = null,
  12768. I = null,
  12769. b = null,
  12770. R = null
  12771. }
  12772. }
  12773. }
  12774. , {
  12775. three: 217
  12776. }],
  12777. 104: [function(e, t, i) {
  12778. (function(i, n) {
  12779. "use strict";
  12780. function r(e) {
  12781. this.urls = e;
  12782. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12783. this.builder = a.loadProto(t),
  12784. this.decoder = this.builder.build("binary_mesh")
  12785. }
  12786. var o = e("three")
  12787. , a = e("protobufjs")
  12788. , s = e("../util/logger")
  12789. , l = (e("../util/common"),
  12790. e("../util/ajax"))
  12791. , c = e("../objects/Chunk")
  12792. , h = new s(n);
  12793. r.prototype = {
  12794. constructor: r,
  12795. load: function(e, t, i, n) {
  12796. return h.time("download"),
  12797. l.get(e, {
  12798. responseType: "arraybuffer"
  12799. }).done(function(r) {
  12800. h.timeEnd("download"),
  12801. this.parse(r, e, t, i, n)
  12802. }
  12803. .bind(this)).fail(n)
  12804. },
  12805. parse: function(e, t, i, n, r) {
  12806. var o = this.readProtobuf(e);
  12807. if (!o)
  12808. return r();
  12809. try {
  12810. h.time("convert to webgl"),
  12811. this.convertProtobufToSceneObject(o, t, i, n, r),
  12812. h.timeEnd("convert to webgl")
  12813. } catch (e) {
  12814. return h.error("failed parsing .dam"),
  12815. h.error(e.message),
  12816. r()
  12817. }
  12818. },
  12819. readProtobuf: function(e) {
  12820. var t;
  12821. try {
  12822. h.time("parse proto"),
  12823. t = this.decoder.decode(e),
  12824. h.timeEnd("parse proto")
  12825. } catch (e) {
  12826. return h.error("failed parsing proto for .dam"),
  12827. h.error(e.message),
  12828. null
  12829. }
  12830. return t
  12831. },
  12832. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12833. function a(e) {
  12834. var i = new o.BufferGeometry;
  12835. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12836. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12837. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12838. i.applyMatrix(s),
  12839. i.computeBoundingBox(),
  12840. new c({
  12841. geometry: i,
  12842. textureName: e.material_name,
  12843. name: e.chunk_name,
  12844. meshUrl: t
  12845. })
  12846. }
  12847. if (0 === e.chunk.length)
  12848. return h.warn("No chunks in damfile..."),
  12849. i([]);
  12850. var s = new o.Matrix4;
  12851. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12852. var l = e.chunk.map(a);
  12853. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12854. r())
  12855. }
  12856. },
  12857. t.exports = r
  12858. }
  12859. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12860. }
  12861. , {
  12862. "../objects/Chunk": 144,
  12863. "../util/ajax": 181,
  12864. "../util/common": 185,
  12865. "../util/logger": 189,
  12866. buffer: 198,
  12867. protobufjs: 214,
  12868. three: 217
  12869. }],
  12870. 105: [function(e, t, i) {
  12871. (function(i) {
  12872. "use strict";
  12873. var n = (e("three"),
  12874. e("../settings"),
  12875. e("../util/browser"),
  12876. e("./DamLoader"))
  12877. , r = e("../util/logger")
  12878. , o = (e("../ab"),
  12879. new r(i));
  12880. t.exports = {
  12881. getLoaders: function() {
  12882. return [["_50k", ".dam", n], ["", ".dam", n]]
  12883. },
  12884. load: function(e, t, i, n, r, a) {
  12885. var s = this.getLoaders();
  12886. a = a || 0;
  12887. var l = s[a];
  12888. if (!l)
  12889. return void (r && r("No suitable model file found..."));
  12890. var c = l[0]
  12891. , h = l[1]
  12892. , u = new l[2](t)
  12893. , d = t.get(e + c + h);
  12894. d ? (o.debug("Trying " + c + h),
  12895. u.load(d, i, n, function() {
  12896. this.load(e, t, i, n, r, ++a)
  12897. }
  12898. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12899. this.load(e, t, i, n, r, ++a))
  12900. }
  12901. }
  12902. }
  12903. ).call(this, "/js/loaders/ModelLoader.js")
  12904. }
  12905. , {
  12906. "../ab": 3,
  12907. "../settings": 166,
  12908. "../util/browser": 182,
  12909. "../util/logger": 189,
  12910. "./DamLoader": 104,
  12911. three: 217
  12912. }],
  12913. 106: [function(e, t, i) {
  12914. (function(i) {
  12915. "use strict";
  12916. var n = e("../util/common")
  12917. , r = e("../util/texture")
  12918. , o = e("../util/browser")
  12919. , a = e("../util/logger")
  12920. , s = e("../settings")
  12921. , l = new a(i);
  12922. t.exports = {
  12923. load: function(e, t) {
  12924. function i(e, i) {
  12925. e || (t.push(i),
  12926. p++,
  12927. d.notify(p, a),
  12928. p === a && d.resolve())
  12929. }
  12930. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12931. return $.when();
  12932. var a = n.countUnique(e.chunks.map(function(e) {
  12933. return e.textureName
  12934. }))
  12935. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12936. , h = "_50k" === c ? "high" : "low";
  12937. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12938. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12939. h = "low"));
  12940. //经常没有low的贴图,这里要不要去掉转low的?? xzw
  12941. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12942. , d = $.Deferred()
  12943. , p = 0;
  12944. return e.chunks.forEach(function(t) {
  12945. if (!t.material.map && t.textureName) {
  12946. var n = e.urls.get(u + t.textureName);
  12947. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12948. }
  12949. }),
  12950. d.promise()
  12951. }
  12952. }
  12953. }
  12954. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12955. }
  12956. , {
  12957. "../settings": 166,
  12958. "../util/browser": 182,
  12959. "../util/common": 185,
  12960. "../util/logger": 189,
  12961. "../util/texture": 194
  12962. }],
  12963. 107: [function(e, t, i) {
  12964. (function(i, n) {
  12965. "use strict";
  12966. function r(e) {
  12967. this.model = e,
  12968. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12969. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12970. var t = i("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", "base64")
  12971. , n = o.loadProto(t);
  12972. this.decoder = n.build("VisionModeldata")
  12973. }
  12974. var o = e("protobufjs")
  12975. , a = e("../util/ajax")
  12976. , s = (e("../util/common"),
  12977. e("../util/math"))
  12978. , l = e("../util/logger")
  12979. , c = new l(n);
  12980. r.prototype.load = function() {
  12981. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12982. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12983. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12984. $.when([]))
  12985. }
  12986. ,
  12987. r.prototype.loadVisionModelData = function() {
  12988. return a.get(this.modelDataPath, {
  12989. responseType: "arraybuffer"
  12990. }).then(function(e) {
  12991. var t;
  12992. try {
  12993. t = this.decoder.decode(e)
  12994. } catch (e) {
  12995. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12996. this.loadSweepLocationsCSV()
  12997. }
  12998. var i = t.sweepLocations.map(function(e) {
  12999. return {
  13000. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13001. position: {
  13002. x: e.pose.translation.x,
  13003. y: e.pose.translation.y,
  13004. z: e.pose.translation.z
  13005. },
  13006. quaternion: {
  13007. x: e.pose.rotation.x,
  13008. y: e.pose.rotation.y,
  13009. z: e.pose.rotation.z,
  13010. w: e.pose.rotation.w
  13011. },
  13012. puck: {
  13013. x: e.puck.x,
  13014. y: e.puck.y,
  13015. z: e.puck.z
  13016. },
  13017. floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group,
  13018. neighbours: e.visibles,
  13019. alignmentType: e.alignment_type
  13020. }
  13021. }).map(function(e) {
  13022. return e.position = s.convertVisionVector(e.position),
  13023. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13024. e.puck = s.convertVisionVector(e.puck),
  13025. e
  13026. });
  13027. return i.forEach(function(e) {
  13028. e.neighbours = e.neighbours.map(function(e) {
  13029. return i[e].uuid
  13030. })
  13031. }),
  13032. i
  13033. }
  13034. .bind(this), function() {
  13035. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13036. this.loadSweepLocationsCSV()
  13037. }
  13038. .bind(this))
  13039. }
  13040. ,
  13041. r.prototype.loadSweepLocationsCSV = function() {
  13042. return a.get(this.sweepLocationsPath).then(function(e) {
  13043. var t = e.split("\n").map(function(e) {
  13044. return e.split(", ")
  13045. }).filter(function(e) {
  13046. return e.length > 1
  13047. }).map(function(e) {
  13048. return {
  13049. uuid: e[0],
  13050. position: {
  13051. x: parseFloat(e[1]),
  13052. y: parseFloat(e[2]),
  13053. z: parseFloat(e[3])
  13054. },
  13055. quaternion: {
  13056. x: parseFloat(e[4]),
  13057. y: parseFloat(e[5]),
  13058. z: parseFloat(e[6]),
  13059. w: parseFloat(e[7])
  13060. }
  13061. }
  13062. }).map(function(e) {
  13063. return e.position = s.convertVisionVector(e.position),
  13064. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13065. e
  13066. });
  13067. return t
  13068. }).fail(function() {
  13069. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13070. })
  13071. }
  13072. ,
  13073. t.exports = r
  13074. }
  13075. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13076. }
  13077. , {
  13078. "../util/ajax": 181,
  13079. "../util/common": 185,
  13080. "../util/logger": 189,
  13081. "../util/math": 190,
  13082. buffer: 198,
  13083. protobufjs: 214
  13084. }],
  13085. 108: [function(e, t, i) {
  13086. (function(i) {
  13087. "use strict";
  13088. function n() {
  13089. this.locale = null
  13090. }
  13091. var r = e("../settings")
  13092. , o = e("../util/common")
  13093. , a = e("../util/logger")
  13094. , s = e("../enum/Locale")
  13095. , l = new a(i);
  13096. n.prototype.init = function() {
  13097. var t;
  13098. switch (r.languageTag) {
  13099. case null:
  13100. case "en":
  13101. case s.EN_US:
  13102. this.locale = s.EN_US,
  13103. t = e("./strings-en-US");
  13104. break;
  13105. case "es":
  13106. case s.ES_MX:
  13107. this.locale = s.ES_MX,
  13108. t = e("./strings-es-MX");
  13109. break;
  13110. case "fr":
  13111. case s.FR_FR:
  13112. this.locale = s.FR_FR,
  13113. t = e("./strings-fr-FR");
  13114. break;
  13115. case "de":
  13116. case s.DE_DE:
  13117. this.locale = s.DE_DE,
  13118. t = e("./strings-de-DE");
  13119. break;
  13120. case "ru":
  13121. case s.RU_RU:
  13122. this.locale = s.RU_RU,
  13123. t = e("./strings-ru-RU");
  13124. break;
  13125. case "cn":
  13126. case s.CN_CN:
  13127. this.locale = s.CN_CN,
  13128. t = e("./strings-cn-CN");
  13129. break;
  13130. case "jp":
  13131. case s.JP_JP:
  13132. this.locale = s.JP_JP,
  13133. t = e("./strings-jp-JP");
  13134. break;
  13135. default:
  13136. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13137. this.locale = s.EN_US,
  13138. t = e("./strings-en-US")
  13139. }
  13140. l.info("Using locale '" + this.locale + "'"),
  13141. o.extendObject(this, t)
  13142. }
  13143. ,
  13144. n.prototype.localizeGUI = function() {
  13145. var e = document.querySelector("#gui-parent");
  13146. this.localizeTree(e),
  13147. this.localizeLoadingText()
  13148. }
  13149. ,
  13150. n.prototype.localizeLoadingText = function() {
  13151. // var e = document.querySelector("#loader-cont")
  13152. // , t = e.getAttribute("title");
  13153. // e.removeAttribute("title"),
  13154. // e.setAttribute("data-status", t),
  13155. // e.classList.add(this.locale),
  13156. document.querySelector("#help-dialog").classList.add(this.locale),
  13157. document.querySelector("#interaction-modal").classList.add(this.locale),
  13158. document.querySelector("#gui").classList.add(this.locale);
  13159. }
  13160. ,
  13161. n.prototype.localizeTree = function(e) {
  13162. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13163. if (e.nodeType === Node.TEXT_NODE)
  13164. t = e.data.match(n),
  13165. t && (i = t[1],
  13166. e.data = this.localizeText(i) || i);
  13167. else if (e.nodeType === Node.ELEMENT_NODE) {
  13168. var r = e.getAttribute("title");
  13169. r && (t = r.match(n),
  13170. t && (i = t[1],
  13171. e.setAttribute("title", this.localizeText(i) || i)))
  13172. }
  13173. for (e = e.firstChild; e; )
  13174. this.localizeTree(e),
  13175. e = e.nextSibling
  13176. }
  13177. ,
  13178. n.prototype.localizeText = function(t) {
  13179. var i = this[t];
  13180. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13181. i = e("./strings-en-US")[t]),
  13182. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13183. i
  13184. }
  13185. ,
  13186. t.exports = new n
  13187. }
  13188. ).call(this, "/js/localization/localize.js")
  13189. }
  13190. , {
  13191. "../enum/Locale": 31,
  13192. "../settings": 166,
  13193. "../util/common": 185,
  13194. "../util/logger": 189,
  13195. "./strings-cn-CN": 109,
  13196. "./strings-de-DE": 110,
  13197. "./strings-en-US": 111,
  13198. "./strings-es-MX": 112,
  13199. "./strings-fr-FR": 113,
  13200. "./strings-jp-JP": 114,
  13201. "./strings-ru-RU": 115
  13202. }],
  13203. 109: [function(e, t, i) {
  13204. "use strict";
  13205. t.exports = {
  13206. PAGE_TITLE: "",
  13207. LOADING: "正在加载",
  13208. PRESENTED_BY_CAPS: "呈现者:",
  13209. POWERED_BY: "技术支持:",
  13210. POWERED_BY_CAPS: "技术支持:",
  13211. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13212. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13213. PRESENTED_BY: "呈现者:",
  13214. MORE: "更多 ",
  13215. LESS: "更少 ",
  13216. TAG_CONTENT: "tag™ 内容",
  13217. SHOW: "显示",
  13218. HIDE: "隐藏",
  13219. DOLLHOUSE: "场景屋",
  13220. FLOOR_PLAN: "楼层平面图",
  13221. OPEN_HIGHLIGHTS: "打开精彩片段",
  13222. CLOSE_HIGHLIGHTS: "关闭",
  13223. PREVIOUS: "上一个",
  13224. PLAY: "播放",
  13225. PAUSE: "暂停",
  13226. NEXT: "下一个",
  13227. EXPLORE_3D_SPACE: "探索 3D 空间",
  13228. VIEW_DOLLHOUSE: "观看场景屋",
  13229. SOCIAL_SHARING: "分享这个空间",
  13230. VIEW_IN_VR: "以 VR 观看",
  13231. VIEW_FULLSCREEN: "全屏观看",
  13232. EXIT_FULLSCREEN: " 退出全屏",
  13233. ZOOM_IN: "放大",
  13234. ZOOM_OUT: "缩小",
  13235. FLOOR_NAME: "楼层",
  13236. FLOOR_ALL: "ALL",
  13237. FLOOR_Lang: ["Floor",""],
  13238. TERMS: "条款",
  13239. PORT_TERMS: "port 条款",
  13240. TERMS_OF_USE: "使用条款",
  13241. CLOSE_TERMS: "关闭",
  13242. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13243. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13244. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13245. WEBVR_ENTER_WEBVR: "进入 VR",
  13246. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13247. WEBVR_LEARN_MORE: "了解更多",
  13248. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13249. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13250. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13251. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13252. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13253. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13254. VR_LEARN_MORE_CAPS: "了解更多",
  13255. VR_PREVIOUS_CAPS: "上一个’,",
  13256. VR_NEXT_CAPS: "下一个",
  13257. VR_GOT_IT_CAPS: "明白了",
  13258. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13259. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13260. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13261. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13262. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13263. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13264. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13265. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13266. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13267. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13268. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13269. VR_APP: "port VR 应用程序",
  13270. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13271. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13272. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13273. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13274. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13275. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13276. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13277. VR_ANDROID_DVICES: "Android 设备",
  13278. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13279. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13280. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13281. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13282. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13283. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13284. VR_DOWNLOAD_HERE: "在此下载",
  13285. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13286. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13287. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13288. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13289. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13290. SHARE_TO: "分享到",
  13291. SHARE_LINK: "直接链接",
  13292. SHARE_EXPLORE: "探索",
  13293. SHARE_AT: "在",
  13294. SHARE_WITH: "使用",
  13295. SHARE_3D: "以 3D",
  13296. SHARE_COPIED: "已复制!",
  13297. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13298. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13299. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13300. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13301. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13302. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13303. ERROR_GENERIC_ACTIONS_3: " 或",
  13304. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13305. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13306. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13307. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13308. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13309. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13310. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13311. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13312. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13313. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13314. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13315. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13316. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13317. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13318. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13319. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13320. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13321. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13322. LINK_TO_LOCATION: "地点链接",
  13323. MENU_COPY: "复制",
  13324. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13325. ROTATE: "旋转",
  13326. MOVE: "移动",
  13327. INSIDE: "内部",
  13328. ZOOM: "缩放",
  13329. HELP: "小帮手",
  13330. HELP_NAVIGATION_TAB: "导航",
  13331. HELP_MORE_HELP_TAB: "更多帮助",
  13332. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13333. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13334. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13335. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13336. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13337. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13338. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13339. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13340. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13341. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13342. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13343. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13344. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13345. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13346. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13347. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13348. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13349. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13350. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13351. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13352. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13353. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13354. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13355. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13356. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13357. HELP_MORE_HLR_A: "精彩片段集锦",
  13358. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13359. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13360. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13361. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13362. HELP_MORE_FLOORS_A: "楼层选择器",
  13363. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13364. HELP_MORE_TAG_A: "tag™ 贴文",
  13365. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13366. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13367. HELP_MORE_ZOOM_A: "缩放控件",
  13368. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13369. HELP_MORE_TOUR_A: "导览控件",
  13370. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13371. HELP_MORE_INSIDE_A: "内部视图",
  13372. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13373. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13374. HELP_MORE_VR_A: "VR 模式",
  13375. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13376. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13377. HELP_MORE_360_A: "360° 视图",
  13378. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13379. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13380. HELP_MORE_FULLSCREEN_A: "全屏",
  13381. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13382. CLOSE: "关闭"
  13383. }
  13384. }
  13385. , {}],
  13386. 110: [function(e, t, i) {
  13387. "use strict";
  13388. t.exports = {
  13389. PAGE_TITLE: "",
  13390. LOADING: "Lädt",
  13391. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13392. POWERED_BY: "Angetrieben von",
  13393. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13394. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13395. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13396. PRESENTED_BY: "Präsentiert von ",
  13397. MORE: "Mehr ",
  13398. LESS: "Weniger ",
  13399. TAG_CONTENT: "tag™ Inhalt",
  13400. SHOW: "Anzeigen",
  13401. HIDE: "Verbergen",
  13402. DOLLHOUSE: "Puppenhaus",
  13403. FLOOR_PLAN: "Grundriss",
  13404. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13405. CLOSE_HIGHLIGHTS: "Schließen",
  13406. PREVIOUS: "Vorheriges",
  13407. PLAY: "Abspielen",
  13408. PAUSE: "Pausieren",
  13409. NEXT: "Nächstes",
  13410. EXPLORE_3D_SPACE: "Innenraum betreten",
  13411. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13412. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13413. VIEW_IN_VR: "In VR ansehen",
  13414. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13415. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13416. ZOOM_IN: "Vergrößern",
  13417. ZOOM_OUT: "Verkleinern",
  13418. FLOOR_NAME: "Etage ",
  13419. FLOOR_ALL: "Alle",
  13420. TERMS: "Bedingungen",
  13421. PORT_TERMS: "port Bedingungen",
  13422. TERMS_OF_USE: "Nutzungsbedingungen",
  13423. TERMS_TEXT_FILE: "terms-de-DE.html",
  13424. CLOSE_TERMS: "Schließen",
  13425. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13426. HELP: "Hilfe",
  13427. HELP_NAVIGATION_TAB: "Navigation",
  13428. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13429. CLOSE: "Schließen",
  13430. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13431. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13432. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13433. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13434. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13435. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13436. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13437. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13438. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13439. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13440. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13441. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13442. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13443. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13444. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13445. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13446. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13447. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13448. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13449. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13450. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13451. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13452. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13453. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13454. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13455. HELP_MORE_HLR_A: "Liste das Highlight",
  13456. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13457. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13458. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13459. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13460. HELP_MORE_FLOORS_A: "Etage auswählen",
  13461. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13462. HELP_MORE_TAG_A: "tag™ Posts",
  13463. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13464. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13465. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13466. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13467. HELP_MORE_TOUR_A: "Tour Steuerung",
  13468. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13469. HELP_MORE_INSIDE_A: "Innenansicht",
  13470. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13471. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13472. HELP_MORE_VR_A: "VR Modus",
  13473. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13474. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13475. HELP_MORE_360_A: "360° Views Ansicht ",
  13476. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13477. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13478. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13479. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13480. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13481. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13482. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13483. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13484. WEBVR_LEARN_MORE: "Mehr Infos",
  13485. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13486. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13487. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13488. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13489. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13490. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13491. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13492. VR_APP: "port VR App",
  13493. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13494. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13495. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13496. VR_APP_FOR_ANDROID: "port VR app für Android",
  13497. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13498. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13499. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13500. VR_PREVIOUS_CAPS: "ZURÜCK",
  13501. VR_NEXT_CAPS: "WEITER",
  13502. VR_GOT_IT_CAPS: "VERSTANDEN",
  13503. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13504. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13505. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13506. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13507. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13508. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13509. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13510. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13511. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13512. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13513. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13514. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13515. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13516. VR_ANDROID_DVICES: "Android Geräte",
  13517. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13518. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13519. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13520. VR_DOWNLOAD_HERE: "Hier runterladen",
  13521. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13522. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13523. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13524. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13525. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13526. SHARE_TO: "Teilen auf",
  13527. SHARE_LINK: "Direkter Link",
  13528. SHARE_EXPLORE: "Umsehen",
  13529. SHARE_AT: "auf",
  13530. SHARE_WITH: "mit",
  13531. SHARE_3D: "in 3D",
  13532. SHARE_COPIED: "Kopiert!",
  13533. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13534. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13535. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13536. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13537. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13538. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13539. ERROR_GENERIC_ACTIONS_3: " oder ",
  13540. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13541. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13542. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13543. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13544. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13545. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13546. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13547. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13548. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13549. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13550. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13551. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13552. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13553. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13554. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13555. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13556. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13557. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13558. LINK_TO_LOCATION: "Link zu",
  13559. MENU_COPY: "Kopieren",
  13560. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13561. ROTATE: "Drehen",
  13562. INSIDE: "Drinnen",
  13563. MOVE: "Bewegen",
  13564. ZOOM: "Vergrößern"
  13565. }
  13566. }
  13567. , {}],
  13568. 111: [function(e, t, i) {
  13569. "use strict";
  13570. t.exports = {
  13571. PAGE_TITLE: "",
  13572. LOADING: "Loading",
  13573. PRESENTED_BY_CAPS: "PRESENTED BY",
  13574. POWERED_BY: "powered by ",
  13575. POWERED_BY_CAPS: "POWERED BY",
  13576. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13577. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13578. PRESENTED_BY: "Presented by ",
  13579. MORE: "More ",
  13580. LESS: "Less ",
  13581. TAG_CONTENT: "tag™ Content",
  13582. SHOW: "Show",
  13583. HIDE: "Hide",
  13584. DOLLHOUSE: "Dollhouse",
  13585. FLOOR_PLAN: "Floor plan",
  13586. OPEN_HIGHLIGHTS: "Open Highlights",
  13587. CLOSE_HIGHLIGHTS: "Close",
  13588. PREVIOUS: "Previous",
  13589. PLAY: "Play",
  13590. PAUSE: "Pause",
  13591. NEXT: "Next",
  13592. EXPLORE_3D_SPACE: "Explore 3D Space",
  13593. VIEW_DOLLHOUSE: "View dollhouse",
  13594. SOCIAL_SHARING: "Share this Space",
  13595. VIEW_IN_VR: "View in VR",
  13596. VIEW_FULLSCREEN: "全屏",
  13597. EXIT_FULLSCREEN: "退出全屏",
  13598. ZOOM_IN: "Zoom in",
  13599. ZOOM_OUT: "Zoom out",
  13600. FLOOR_NAME: "Floor ",
  13601. FLOOR_ALL: "全部",
  13602. TERMS: "Terms",
  13603. PORT_TERMS: "port terms",
  13604. TERMS_OF_USE: "Terms of Use",
  13605. TERMS_TEXT_FILE: "terms-en-US.html",
  13606. CLOSE_TERMS: "Close",
  13607. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13608. HELP: "Help",
  13609. HELP_NAVIGATION_TAB: "Navigation",
  13610. HELP_MORE_HELP_TAB: "More Help",
  13611. CLOSE: "Close",
  13612. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13613. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13614. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13615. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13616. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13617. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13618. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13619. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13620. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13621. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13622. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13623. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13624. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13625. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13626. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13627. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13628. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13629. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13630. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13631. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13632. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13633. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13634. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13635. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13636. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13637. HELP_MORE_HLR_A: "Highlight Reel",
  13638. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13639. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13640. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13641. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13642. HELP_MORE_FLOORS_A: "Floor Selector",
  13643. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13644. HELP_MORE_TAG_A: "tag™ Posts",
  13645. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13646. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13647. HELP_MORE_ZOOM_A: "Zoom Controls",
  13648. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13649. HELP_MORE_TOUR_A: "Tour Controls",
  13650. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13651. HELP_MORE_INSIDE_A: "Inside View",
  13652. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13653. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13654. HELP_MORE_VR_A: "VR Mode",
  13655. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13656. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13657. HELP_MORE_360_A: "360° Views",
  13658. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13659. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13660. HELP_MORE_FULLSCREEN_A: "Full screen",
  13661. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13662. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13663. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13664. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13665. WEBVR_ENTER_WEBVR: "ENTER VR",
  13666. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13667. WEBVR_LEARN_MORE: "Learn more",
  13668. WEBVR_VIEW_SPACE: "View Space in VR",
  13669. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13670. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13671. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13672. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13673. VR_PREVIOUS_CAPS: "PREVIOUS",
  13674. VR_NEXT_CAPS: "NEXT",
  13675. VR_GOT_IT_CAPS: "GOT IT",
  13676. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13677. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13678. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13679. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13680. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13681. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13682. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13683. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13684. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13685. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13686. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13687. VR_APP: "port VR App",
  13688. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13689. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13690. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13691. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13692. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13693. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13694. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13695. VR_ANDROID_DVICES: "Android Devices",
  13696. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13697. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13698. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13699. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13700. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13701. VR_APP_OPEN: "Open with the port VR app instead",
  13702. VR_DOWNLOAD_HERE: "Download here",
  13703. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13704. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13705. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13706. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13707. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13708. SHARE_TO: "Share to",
  13709. SHARE_LINK: "Direct Link",
  13710. SHARE_EXPLORE: "Explore ",
  13711. SHARE_AT: "at",
  13712. SHARE_WITH: "with",
  13713. SHARE_3D: " in 3D",
  13714. SHARE_COPIED: "Copied!",
  13715. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13716. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13717. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13718. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13719. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13720. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13721. ERROR_GENERIC_ACTIONS_3: " or ",
  13722. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13723. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13724. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13725. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13726. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13727. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13728. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13729. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13730. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13731. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13732. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13733. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13734. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13735. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13736. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13737. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13738. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13739. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13740. LINK_TO_LOCATION: "Link to location",
  13741. MENU_COPY: "Copy",
  13742. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13743. ROTATE: "Rotate",
  13744. INSIDE: "Inside",
  13745. MOVE: "Move",
  13746. ZOOM: "Zoom"
  13747. }
  13748. }
  13749. , {}],
  13750. 112: [function(e, t, i) {
  13751. "use strict";
  13752. t.exports = {
  13753. PAGE_TITLE: "",
  13754. LOADING: "Cargando",
  13755. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13756. POWERED_BY: "potenciando por ",
  13757. POWERED_BY_CAPS: "POTENCIADO POR ",
  13758. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13759. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13760. PRESENTED_BY: "Presentado por ",
  13761. MORE: "Más ",
  13762. LESS: "Menos ",
  13763. TAG_CONTENT: "Contenido de tag™",
  13764. SHOW: "Mostrar",
  13765. HIDE: "Ocultar",
  13766. DOLLHOUSE: "Dollhouse",
  13767. FLOOR_PLAN: "Planos",
  13768. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13769. CLOSE_HIGHLIGHTS: "Cerrar",
  13770. PREVIOUS: "Anterior",
  13771. PLAY: "Play",
  13772. PAUSE: "Pausa",
  13773. NEXT: "Siguiente",
  13774. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13775. VIEW_DOLLHOUSE: "Ver dollhouse",
  13776. SOCIAL_SHARING: "Compartir este espacio",
  13777. VIEW_IN_VR: "Ver en realidad virtual",
  13778. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13779. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13780. ZOOM_IN: "Acercar",
  13781. ZOOM_OUT: "Alejar",
  13782. FLOOR_NAME: "Piso ",
  13783. FLOOR_ALL: "Todas",
  13784. TERMS: "Condiciones",
  13785. PORT_TERMS: "port términos de uso",
  13786. TERMS_OF_USE: "Términos de uso",
  13787. TERMS_TEXT_FILE: "terms-es-MX.html",
  13788. CLOSE_TERMS: "Cerrar",
  13789. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13790. HELP: "Ayuda",
  13791. HELP_NAVIGATION_TAB: "Navegación",
  13792. HELP_MORE_HELP_TAB: "Más Ayuda",
  13793. CLOSE: "Cerrar",
  13794. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13795. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13796. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13797. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13798. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13799. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13800. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13801. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13802. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13803. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13804. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13805. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13806. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13807. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13808. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13809. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13810. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13811. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13812. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13813. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13814. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13815. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13816. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13817. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13818. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13819. HELP_MORE_HLR_A: "Galería destacada",
  13820. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13821. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13822. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13823. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13824. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13825. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13826. HELP_MORE_TAG_A: "tag™ Posts",
  13827. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13828. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13829. HELP_MORE_ZOOM_A: "Controles de zoom",
  13830. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13831. HELP_MORE_TOUR_A: "Controles de recorrido",
  13832. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13833. HELP_MORE_INSIDE_A: "Vista interior",
  13834. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13835. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13836. HELP_MORE_VR_A: "Modo de realidad virtual",
  13837. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13838. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13839. HELP_MORE_360_A: "360° Views",
  13840. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13841. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13842. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13843. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13844. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13845. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13846. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13847. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13848. WEBVR_LEARN_MORE: "Más información",
  13849. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13850. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13851. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13852. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13853. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13854. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13855. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13856. VR_APP: "port VR App",
  13857. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13858. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13859. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13860. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13861. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13862. VR_PREVIOUS_CAPS: "ANTERIOR",
  13863. VR_NEXT_CAPS: "SIGUIENTE",
  13864. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13865. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13866. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13867. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13868. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13869. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13870. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13871. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13872. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13873. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13874. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13875. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13876. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13877. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13878. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13879. VR_ANDROID_DVICES: "Dispositivos Android",
  13880. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13881. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13882. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13883. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13884. VR_DOWNLOAD_HERE: "Descargar aquí",
  13885. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13886. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13887. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13888. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13889. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13890. SHARE_TO: "Compartir en",
  13891. SHARE_LINK: "Enlace directo",
  13892. SHARE_EXPLORE: "Explorar ",
  13893. SHARE_AT: "en",
  13894. SHARE_WITH: "con",
  13895. SHARE_3D: " en 3D",
  13896. SHARE_COPIED: "¡Copiado!",
  13897. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13898. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13899. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13900. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13901. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13902. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13903. ERROR_GENERIC_ACTIONS_3: " o ",
  13904. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13905. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13906. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13907. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13908. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13909. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13910. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13911. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13912. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13913. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13914. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13915. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13916. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13917. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13918. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13919. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13920. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13921. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13922. LINK_TO_LOCATION: "Enlace a la ubicación",
  13923. MENU_COPY: "Copiar",
  13924. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13925. ROTATE: "Girar",
  13926. INSIDE: "Interior",
  13927. MOVE: "Moverse",
  13928. ZOOM: "Acercar o alejar"
  13929. }
  13930. }
  13931. , {}],
  13932. 113: [function(e, t, i) {
  13933. "use strict";
  13934. t.exports = {
  13935. PAGE_TITLE: "",
  13936. LOADING: "Chargement",
  13937. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13938. POWERED_BY: "alimenté par ",
  13939. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13940. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13941. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13942. PRESENTED_BY: "Présenté par ",
  13943. MORE: "Plus ",
  13944. LESS: "Moins ",
  13945. TAG_CONTENT: "Contenu tag™",
  13946. SHOW: "Montrer",
  13947. HIDE: "Cacher",
  13948. DOLLHOUSE: "Dollhouse",
  13949. FLOOR_PLAN: "Plan de sol",
  13950. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13951. CLOSE_HIGHLIGHTS: "Fermer",
  13952. PREVIOUS: "Précédent",
  13953. PLAY: "Lecture",
  13954. PAUSE: "Pause",
  13955. NEXT: "Suivant",
  13956. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13957. VIEW_DOLLHOUSE: "Voir dollhouse",
  13958. SOCIAL_SHARING: "Partager cet espace",
  13959. VIEW_IN_VR: "Voir en VR",
  13960. VIEW_FULLSCREEN: "Plein écran",
  13961. EXIT_FULLSCREEN: "Fermer plein écran",
  13962. ZOOM_IN: "Zoom avant",
  13963. ZOOM_OUT: "Zoom arrière",
  13964. FLOOR_NAME: "Étage ",
  13965. FLOOR_ALL: "Tous",
  13966. TERMS: "Mentions légales",
  13967. PORT_TERMS: "port mentions légales",
  13968. TERMS_OF_USE: "Conditions d'utilisation",
  13969. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13970. CLOSE_TERMS: "Fermer",
  13971. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13972. HELP: "Aide",
  13973. HELP_NAVIGATION_TAB: "Navigation",
  13974. HELP_MORE_HELP_TAB: "Aide",
  13975. CLOSE: "Fermer",
  13976. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13977. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13978. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13979. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13980. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13981. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13982. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13983. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13984. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13985. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13986. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13987. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13988. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13989. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13990. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13991. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13992. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13993. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13994. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13995. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13996. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13997. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13998. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13999. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14000. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14001. HELP_MORE_HLR_A: "Carrousel",
  14002. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14003. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14004. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14005. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14006. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14007. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14008. HELP_MORE_TAG_A: "tag™ Posts",
  14009. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14010. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14011. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14012. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14013. HELP_MORE_TOUR_A: "Commandes de la visite",
  14014. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14015. HELP_MORE_INSIDE_A: "Vue intérieure",
  14016. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14017. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14018. HELP_MORE_VR_A: "Mode RV",
  14019. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14020. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14021. HELP_MORE_360_A: "Vues 360°",
  14022. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14023. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14024. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14025. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14026. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14027. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14028. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14029. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14030. WEBVR_LEARN_MORE: "En savoir plus",
  14031. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14032. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14033. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14034. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14035. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14036. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14037. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14038. VR_NEXT_CAPS: "SUIVANT",
  14039. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14040. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14041. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14042. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14043. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14044. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14045. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14046. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14047. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14048. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14049. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14050. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14051. VR_APP: "port VR App",
  14052. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14053. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14054. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14055. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14056. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14057. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14058. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14059. VR_ANDROID_DVICES: "Appareils Android",
  14060. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14061. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14062. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14063. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14064. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14065. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14066. VR_DOWNLOAD_HERE: "Télécharger ici",
  14067. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14068. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14069. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14070. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14071. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14072. SHARE_TO: "Partager sur",
  14073. SHARE_LINK: "Lien direct",
  14074. SHARE_EXPLORE: "Explorer ",
  14075. SHARE_AT: "à",
  14076. SHARE_WITH: "avec",
  14077. SHARE_3D: " en 3D",
  14078. SHARE_COPIED: "Copié!",
  14079. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14080. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14081. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14082. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14083. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14084. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14085. ERROR_GENERIC_ACTIONS_3: " ou ",
  14086. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14087. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14088. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14089. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14090. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14091. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14092. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14093. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14094. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14095. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14096. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14097. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14098. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14099. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14100. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14101. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14102. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14103. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14104. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14105. MENU_COPY: "Copie",
  14106. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14107. ROTATE: "Faire pivoter",
  14108. INSIDE: "Intérieure",
  14109. MOVE: "Se déplacer",
  14110. ZOOM: "Zoom"
  14111. }
  14112. }
  14113. , {}],
  14114. 114: [function(e, t, i) {
  14115. "use strict";
  14116. t.exports = {
  14117. PAGE_TITLE: "",
  14118. LOADING: "読み込み中",
  14119. PRESENTED_BY_CAPS: "PRESENTED BY",
  14120. POWERED_BY: "powered by",
  14121. POWERED_BY_CAPS: "POWERED BY",
  14122. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14123. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14124. PRESENTED_BY: "Presented by ",
  14125. MORE: "全て表示 ",
  14126. LESS: "閉じる ",
  14127. TAG_CONTENT: "tag™コンテンツ ",
  14128. SHOW: "表示",
  14129. HIDE: "非表示",
  14130. DOLLHOUSE: "ドールハウス",
  14131. FLOOR_PLAN: "フロアプラン",
  14132. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14133. CLOSE_HIGHLIGHTS: "閉じる",
  14134. PREVIOUS: "前へ",
  14135. PLAY: "再生",
  14136. PAUSE: "一時停止",
  14137. NEXT: "次へ",
  14138. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14139. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14140. SOCIAL_SHARING: "このSpaceを共有する",
  14141. VIEW_IN_VR: "VRで表示",
  14142. VIEW_FULLSCREEN: "フルスクリーン表示",
  14143. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14144. ZOOM_IN: "ズームイン",
  14145. ZOOM_OUT: "ズームアウト",
  14146. FLOOR_NAME: "フロア ",
  14147. FLOOR_ALL: "すべて",
  14148. TERMS: "規約",
  14149. PORT_TERMS: "port規約",
  14150. TERMS_OF_USE: "利用規約",
  14151. CLOSE_TERMS: "閉じる",
  14152. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14153. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14154. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14155. WEBVR_ENTER_WEBVR: "VRに入る",
  14156. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14157. WEBVR_LEARN_MORE: "もっと詳しく",
  14158. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14159. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14160. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14161. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14162. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14163. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14164. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14165. VR_PREVIOUS_CAPS: "前へ",
  14166. VR_NEXT_CAPS: "次へ",
  14167. VR_GOT_IT_CAPS: "了解",
  14168. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14169. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14170. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14171. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14172. VR_WHAT_YOU_NEED: "必要なもの",
  14173. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14174. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14175. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14176. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14177. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14178. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14179. VR_APP: "port VRアプリ",
  14180. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14181. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14182. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14183. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14184. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14185. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14186. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14187. VR_ANDROID_DVICES: "Androidデバイス",
  14188. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14189. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14190. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14191. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14192. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14193. VR_APP_OPEN: "port VRアプリで開く",
  14194. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14195. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14196. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14197. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14198. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14199. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14200. SHARE_TO: "共有先",
  14201. SHARE_LINK: "ダイレクトリンク",
  14202. SHARE_EXPLORE: "探索",
  14203. SHARE_AT: "場所",
  14204. SHARE_WITH: "使用アプリ",
  14205. SHARE_3D: "3Dで",
  14206. SHARE_COPIED: "コピーされました!",
  14207. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14208. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14209. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14210. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14211. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14212. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14213. ERROR_GENERIC_ACTIONS_3: "または",
  14214. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14215. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14216. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14217. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14218. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14219. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14220. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14221. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14222. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14223. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14224. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14225. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14226. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14227. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14228. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14229. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14230. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14231. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14232. LINK_TO_LOCATION: "ロケーションへのリンク",
  14233. MENU_COPY: "コピー",
  14234. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14235. ROTATE: "回転",
  14236. MOVE: "移動",
  14237. INSIDE: "内側",
  14238. ZOOM: "ズーム",
  14239. HELP: "ヘルプ",
  14240. HELP_NAVIGATION_TAB: "ナビゲーション",
  14241. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14242. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14243. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14244. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14245. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14246. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14247. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14248. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14249. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14250. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14251. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14252. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14253. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14254. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14255. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14256. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14257. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14258. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14259. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14260. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14261. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14262. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14263. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14264. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14265. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14266. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14267. HELP_MORE_HLR_A: "ハイライト",
  14268. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14269. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14270. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14271. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14272. HELP_MORE_FLOORS_A: "フロアセレクター",
  14273. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14274. HELP_MORE_TAG_A: "tag™ Posts",
  14275. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14276. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14277. HELP_MORE_ZOOM_A: "ズームコントロール",
  14278. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14279. HELP_MORE_TOUR_A: "ツアーコントロール",
  14280. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14281. HELP_MORE_INSIDE_A: "内側ビュー",
  14282. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14283. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14284. HELP_MORE_VR_A: "VRモード",
  14285. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14286. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14287. HELP_MORE_360_A: "360° Views",
  14288. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14289. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14290. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14291. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14292. CLOSE: "閉じる"
  14293. }
  14294. }
  14295. , {}],
  14296. 115: [function(e, t, i) {
  14297. "use strict";
  14298. t.exports = {
  14299. PAGE_TITLE: "",
  14300. LOADING: "Загрузка",
  14301. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14302. POWERED_BY: "разработано на платформе ",
  14303. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14304. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14305. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14306. PRESENTED_BY: "Представлено ",
  14307. MORE: "Больше ",
  14308. LESS: "Меньше ",
  14309. TAG_CONTENT: "tag™ Контент",
  14310. SHOW: "Показать",
  14311. HIDE: "Скрыть",
  14312. DOLLHOUSE: "Dollhouse",
  14313. FLOOR_PLAN: "Планировка",
  14314. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14315. CLOSE_HIGHLIGHTS: "Закрыть",
  14316. PREVIOUS: "Предыдущий",
  14317. PLAY: "Воспроизвести",
  14318. PAUSE: "Пауза",
  14319. NEXT: "Следующий",
  14320. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14321. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14322. SOCIAL_SHARING: "Поделиться этой моделью",
  14323. VIEW_IN_VR: "Посмотреть в VR",
  14324. VIEW_FULLSCREEN: "Полный экран",
  14325. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14326. ZOOM_IN: "Увеличить",
  14327. ZOOM_OUT: "Уменьшить",
  14328. FLOOR_NAME: "Этаж ",
  14329. FLOOR_ALL: "Все",
  14330. TERMS: "Условия",
  14331. PORT_TERMS: "Правила пользования",
  14332. TERMS_OF_USE: "Условия использования",
  14333. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14334. CLOSE_TERMS: "Закрыть",
  14335. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14336. HELP: "Помощь",
  14337. HELP_NAVIGATION_TAB: "Навигация",
  14338. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14339. CLOSE: "Закрыть",
  14340. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14341. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14342. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14343. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14344. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14345. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14346. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14347. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14348. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14349. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14350. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14351. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14352. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14353. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14354. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14355. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14356. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14357. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14358. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14359. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14360. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14361. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14362. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14363. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14364. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14365. HELP_MORE_HLR_A: "Фотоколлаж",
  14366. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14367. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14368. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14369. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14370. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14371. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14372. HELP_MORE_TAG_A: "tag™ Posts",
  14373. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14374. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14375. HELP_MORE_ZOOM_A: "Масштаб",
  14376. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14377. HELP_MORE_TOUR_A: "Управление Туром",
  14378. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14379. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14380. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14381. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14382. HELP_MORE_VR_A: "Режим VR",
  14383. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14384. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14385. HELP_MORE_360_A: "360° Views",
  14386. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14387. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14388. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14389. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14390. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14391. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14392. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14393. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14394. WEBVR_LEARN_MORE: "Узнать больше",
  14395. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14396. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14397. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14398. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14399. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14400. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14401. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14402. VR_APP: "port VR App",
  14403. VR_APP_OPEN: "Или открыть через приложение port VR",
  14404. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14405. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14406. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14407. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14408. VR_VIEW_SPACE: "Запустить модель в VR",
  14409. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14410. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14411. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14412. VR_GOT_IT_CAPS: "ЯСНО",
  14413. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14414. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14415. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14416. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14417. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14418. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14419. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14420. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14421. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14422. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14423. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14424. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14425. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14426. VR_ANDROID_DVICES: "Android устройства",
  14427. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14428. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14429. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14430. VR_DOWNLOAD_HERE: "Скачать здесь",
  14431. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14432. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14433. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14434. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14435. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14436. SHARE_TO: "Поделиться",
  14437. SHARE_LINK: "Прямая ссылка",
  14438. SHARE_EXPLORE: "просмотреть",
  14439. SHARE_AT: "на",
  14440. SHARE_WITH: "с",
  14441. SHARE_3D: "в 3D",
  14442. SHARE_COPIED: "Скопировано!",
  14443. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14444. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14445. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14446. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14447. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14448. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14449. ERROR_GENERIC_ACTIONS_3: " или ",
  14450. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14451. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14452. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14453. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14454. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14455. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14456. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14457. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14458. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14459. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14460. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14461. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14462. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14463. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14464. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14465. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14466. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14467. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14468. LINK_TO_LOCATION: "Ссылка на местоположение",
  14469. MENU_COPY: "Копировать",
  14470. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14471. ROTATE: "Вращать",
  14472. MOVE: "Передвигаться",
  14473. INSIDE: "Вид изнутри",
  14474. ZOOM: "Масштаб"
  14475. }
  14476. }
  14477. , {}],
  14478. 116: [function(e, t, i) {//main.js
  14479. (function(t) {
  14480. "use strict";
  14481. var modelProgressBase = 0.4;
  14482. var progressUpdate = function(e){ // 0 <= e <= 1
  14483. console.log('e1:'+e)
  14484. e = Math.round(modelProgressBase * e * 100);
  14485. console.log('e2:'+e)
  14486. var t = $('.progressbar');
  14487. t.find('.bar').css('width',e+'%');
  14488. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14489. t.find('.perc').text(e +'%'); //具体数字的百分比
  14490. }
  14491. $('#gui-loading').fadeIn(200);
  14492. progressUpdate(0.1)
  14493. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14494. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14495. var data = matcher(e);
  14496. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14497. data.user = {
  14498. "is_authenticated": false,
  14499. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14500. }
  14501. try{//处理一下导览数据
  14502. data.model.images = data.model.images.filter(e=>{
  14503. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14504. if(e.locations)e.locations = e.locations.filter(e=>e)
  14505. if(e.locations && e.locations.length == 0)return;
  14506. return e
  14507. })
  14508. }catch(e){console.log(e) }
  14509. window.DATA = data;
  14510. data.model.summary = data.summary
  14511. data.model.name = data.name
  14512. for(let i in data){
  14513. data[i] == "false" && (data[i] = false)
  14514. }
  14515. progressUpdate(0.7);
  14516. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14517. if(data.weixinDesc){
  14518. g_weixinObj.desc = data.weixinDesc;
  14519. }
  14520. if(data.shareImgUrl){
  14521. g_weixinObj.imgUrl = data.shareImgUrl
  14522. }
  14523. window.wx && manage.weixinShare();
  14524. //初始画面
  14525. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14526. function E(e) {
  14527. $("<img/>").attr("src", e).on("load", function() {
  14528. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14529. $(this).remove()
  14530. })
  14531. }
  14532. //背景
  14533. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14534. settings.bgImg = settings.bgImg || data.bgImg || null
  14535. if(settings.bgImg){
  14536. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14537. "background-position": "center center"
  14538. })
  14539. }
  14540. {//初始化导览时间
  14541. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14542. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14543. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14544. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14545. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14546. }
  14547. settings.playTourNearBy = !DATA.tourFromStart
  14548. }
  14549. {//其他
  14550. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14551. _settings.angleShift2d = DATA.angleShift2d || 0
  14552. if(DATA.insideLookLimit){
  14553. _settings.insideLookLimitDown = DATA.insideLookLimit[0]
  14554. _settings.insideLookLimitUp = DATA.insideLookLimit[1]
  14555. }
  14556. /* _settings.upDownAngleLimitPanos = {
  14557. 25:{up:30},
  14558. 26:{up:30},
  14559. 27:{up:30},
  14560. 28:{up:30},
  14561. 29:{up:30},
  14562. 30:{up:30},
  14563. 31:{up:30},
  14564. 32:{up:30},
  14565. 33:{up:24},
  14566. 34:{up:30},
  14567. 35:{up:30},
  14568. 36:{up:30},
  14569. 37:{up:30},
  14570. 38:{up:30},
  14571. 39:{up:30}
  14572. } */
  14573. }
  14574. if (data.showCad){
  14575. $.ajax({
  14576. url: '//super.4dage.com/data/'+ window.number +'/floor.json',
  14577. method: 'GET',
  14578. success(res) {
  14579. grendCAD(res, document.documentElement, data.cadSignColor, data.cadBorderColor, data.cadBorderWidth)
  14580. }
  14581. })
  14582. }
  14583. }).fail(e=>{
  14584. alert("缺少someData文件,请检查场景码是否正确。")
  14585. })
  14586. function StartLoad(){//当加载完data后
  14587. function i() {
  14588. var e = window.number//Y.getModelIDFromQueryString();
  14589. if (!e)
  14590. return b(null, "loading-failed");
  14591. var t = Y.parseSidUrl(e)
  14592. , i = l()
  14593. , a = c()
  14594. , s = o()
  14595. , u = V.quickstart.enabled
  14596. , g = null
  14597. , m = null
  14598. , v = null
  14599. , w = null
  14600. , T = null
  14601. , x = null
  14602. , S = null
  14603. , M = null
  14604. , R = null
  14605. , P = null
  14606. , O = null
  14607. , L = null
  14608. , N = new ue;
  14609. r(s);
  14610. h({ //MP开头写法
  14611. urlBase: t.urlBase
  14612. }).then(function() {
  14613. return re.init(),
  14614. d(t, e) //getModel and load
  14615. }).then(function(e) {
  14616. progressUpdate(0.9)
  14617. return P = e,
  14618. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14619. startSource: i,
  14620. autoplay: V.autoplay,
  14621. quickstart: u
  14622. }),
  14623. P.urls.init()
  14624. }).then(function() {
  14625. return P.loadPanos()
  14626. }).then(function() {
  14627. m = X.getStartCameraOptions(P, P.panos),
  14628. S = A(P),
  14629. O = y(u, m.mode),
  14630. v = O.controls,
  14631. w = O.player,
  14632. T = O.director,
  14633. x = O.tagManager,
  14634. M = O.tileDownloader,
  14635. R = O.qualityManager,
  14636. L = O.panoRenderer,
  14637. C(P, S, O, s),
  14638. w.director = T,//xzw add
  14639. P.supportsTiles && M.start(),
  14640. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14641. u = !1);
  14642. var e = null;
  14643. if (u) {
  14644. de.warn("Quickstart engaged. Hold on to your knickers.");
  14645. var t = v.controls[D.PANORAMA];
  14646. g = new ie(R,S.scene,S.camera,t,s),
  14647. _(S, s, P),
  14648. e = g.load(m).then(function() {
  14649. S.addComponent(g),
  14650. S.once(le.AfterRender, function() {
  14651. de.warn("First render after quickstart load finished.")
  14652. })
  14653. })
  14654. }
  14655. window.flyToFirst = function(){//xzw add
  14656. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14657. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14658. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14659. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14660. };
  14661. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14662. }).then(function() {
  14663. return f(P, U.onProgress, i, !u, a)
  14664. }).then(function() {
  14665. if (m.quickstart = u,
  14666. I(P, S, O, s),
  14667. S.started || _(S, s, P),
  14668. H.modelLoaded(P, w, v, V.autoplay),
  14669. E(w, P, m, V.autoplay).done(function() {
  14670. T.autoTour()
  14671. }),
  14672. !P.supportsTiles) {
  14673. var e = new Z(P,w);
  14674. e.start()
  14675. }
  14676. u && (S.removeComponent(g),
  14677. g.destroy(),
  14678. m.pano.enter()),
  14679. U.init(P, T, w, v, S, m, H.getSessionId()),
  14680. U.endLoading(P, T, x),
  14681. S.once(le.AfterRender, function() {
  14682. N.setAppReadyTime();
  14683. var e = N.calcFullLoadingTime();
  14684. de.warn("Total load time: " + e / 1e3),
  14685. H.loadComplete(e),
  14686. de.warn("First render after model load finished.")
  14687. try {
  14688. window.evt && window.dispatchEvent(window.evt);
  14689. parent.postMessage({
  14690. cmd: "loaded",
  14691. }, "*")
  14692. } catch (err) {}
  14693. }),
  14694. S.on(le.MemoryUsageUpdated, n)
  14695. }).fail(b.bind(this, e))
  14696. }
  14697. function n(e) {
  14698. ce.update(e)
  14699. }
  14700. function r(e) {
  14701. de.info("Version", "2.25.6-0-gd87e5b1"),
  14702. q.defaultMaxListeners = 1e3,
  14703. a(e),
  14704. s()
  14705. }
  14706. function o() {
  14707. return document.getElementById("player")
  14708. }
  14709. function a(e) {
  14710. e.addEventListener("dragenter", T, !1),
  14711. e.addEventListener("dragover", T, !1)
  14712. }
  14713. function s() {
  14714. F.valueFromHash("title", !0) || $(document).ready(function() {
  14715. var e = $(".model-title");
  14716. e.hide()
  14717. })
  14718. }
  14719. function l() {
  14720. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14721. }
  14722. function c() {
  14723. return {
  14724. panoElementsToLoad: 6,
  14725. modelElementsToLoad: 0,
  14726. totalElementsLoaded: 0,
  14727. totalElementsToLoad: 0,
  14728. totalPercentageLoaded: 0,
  14729. progressCallback: null
  14730. }
  14731. }
  14732. function h(e) {
  14733. return K.loadFeatureFlags(e).done(function(e) {
  14734. K.updateDependentSettings(e, V)
  14735. })
  14736. }
  14737. // function u(e) {
  14738. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14739. // responseType: "json",
  14740. // prefetchFrom: "config"
  14741. // }).then(function(e) {
  14742. // return e ? void j.extendObject(V.appConfig, e) : {}
  14743. // }, function(e) {
  14744. // return de.warn("Failed loading runtime config, using defaults."),
  14745. // $.when({})
  14746. // })
  14747. // }
  14748. function d(e, t) {
  14749. var i = B.getModel({
  14750. url: t,
  14751. floors: F.valueFromHash("f", !0),
  14752. autoload: !1
  14753. })
  14754. ;
  14755. return $.when(i, n).then(null, function(e) {
  14756. return this
  14757. })
  14758. }
  14759. function p(e, t, i, n, r) {
  14760. de.info("Model data loaded"),
  14761. de.debug("UUID: " + e.data.job.uuid),
  14762. J.init(K.getFlags()),
  14763. i && H.initKeen({
  14764. token: i,
  14765. appId: n
  14766. }),
  14767. H.initSegment({
  14768. model: e.sid,
  14769. version: "2.25.6-0-gd87e5b1",
  14770. startSource: r.startSource,
  14771. token: t,
  14772. autoplay: r.autoplay,
  14773. quickstart: r.quickstart
  14774. })
  14775. }
  14776. function f(e, t, i, n, r) {
  14777. return r.progressCallback = t,
  14778. H.sessionStart(),
  14779. e.load(n).progress(g.bind(this, r))
  14780. }
  14781. function g(e, t) {
  14782. e.modelElementsToLoad = t[1],
  14783. v(e),
  14784. m(e)
  14785. }
  14786. function m(e) {
  14787. e.totalElementsLoaded++,
  14788. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14789. //----许钟文-----------------模型进度条向后调整
  14790. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14791. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14792. //console.log('pro:'+e.totalPercentageLoaded)
  14793. //---------------------------
  14794. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14795. }
  14796. function v(e) {
  14797. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14798. }
  14799. function A(e) {
  14800. var t = new x.PerspectiveCamera;
  14801. t.layers.enable(he.PANOMARKERS),
  14802. t.layers.enable(he.RETICULE),
  14803. t.layers.enable(he.TAG);
  14804. var i = new x.Scene
  14805. , n = new x.AmbientLight(16777215);
  14806. i.add(n),
  14807. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14808. side: x.DoubleSide
  14809. })),
  14810. i.plane.position.y = 0,
  14811. i.plane.rotateX(-Math.PI / 2),
  14812. i.plane.material.visible = !1,
  14813. i.add(i.plane),
  14814. i.updateMatrixWorld(),
  14815. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14816. if (e.metadata && e.metadata.camera_position) {
  14817. var t = e.metadata.camera_position
  14818. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14819. n.position = t.clone(),
  14820. i.add(n);
  14821. var r = e.metadata.camera_quaternion
  14822. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14823. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14824. }
  14825. }),
  14826. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14827. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14828. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14829. //背景
  14830. if(!settings.transparentBg && !settings.bgImg){
  14831. i.skybox = new W
  14832. i.add(i.skybox)
  14833. }
  14834. var r = new te(i,t,z);
  14835. return r
  14836. }
  14837. function y(e, t) {
  14838. var i = e ? 1 : 1e3
  14839. , n = J.tilegen || J.imgopt ? 6 : 2;
  14840. n = F.valueFromHash("tileconc", n);
  14841. var r = new ne
  14842. , o = new ae({
  14843. concurrentDownloads: n
  14844. })
  14845. , a = new se
  14846. , s = new P
  14847. , l = new M
  14848. , c = new S(t)
  14849. , h = new R
  14850. , u = new O(i)
  14851. , d = new L
  14852. , p = new oe;
  14853. return {
  14854. qualityManager: r,
  14855. panoRenderer: a,
  14856. tileDownloader: o,
  14857. player: c,
  14858. director: l,
  14859. modelManager: s,
  14860. tagManager: p,
  14861. displayController: u,
  14862. labelDisplayController: d,
  14863. controls: h
  14864. }
  14865. }
  14866. function C(e, t, i, n) {
  14867. var r = i.controls
  14868. , o = i.qualityManager
  14869. , a = i.panoRenderer
  14870. , s = i.tileDownloader
  14871. , l = i.modelManager;
  14872. r.init(n, l),
  14873. ee.init(i.director, r, i.player, l, t),
  14874. o.init(l),
  14875. s.init(o),
  14876. a.init(t, s, o),
  14877. l.init(s, a, o),
  14878. l.addModel(e),
  14879. t.addComponent(G)
  14880. }
  14881. function I(e, t, i, n) {
  14882. var r = i.qualityManager
  14883. , o = i.panoRenderer
  14884. , a = i.tileDownloader
  14885. , s = i.modelManager
  14886. , l = i.player
  14887. , c = i.director
  14888. , h = i.tagManager
  14889. , u = i.displayController
  14890. , d = i.labelDisplayController
  14891. , p = i.controls;
  14892. t.scene.add(e),
  14893. t.qualityManager = r;
  14894. var f = {
  14895. camera: t.camera,
  14896. director: c,
  14897. modelManager: s,
  14898. tileDownloader: a,
  14899. panoRenderer: o,
  14900. qualityManager: r,
  14901. tagManager: h,
  14902. container: n,
  14903. controls: p
  14904. };
  14905. l.init(f),
  14906. l.setScene(t.scene),
  14907. h.init(s, l),
  14908. c.init(l, s),
  14909. u.init(c, l, s, h, n),
  14910. d.init(l, s, n),
  14911. z.bindEvents(l),
  14912. t.addComponent(h),
  14913. t.addComponent(l),
  14914. t.addComponent(o),
  14915. l.sceneRenderer = t; //xzw add 方便resize
  14916. }
  14917. function E(e, t, i, n) {
  14918. return de.info("Starting player in " + i.mode),
  14919. H.report(t.sid, "started-playing", n, i.quickstart),
  14920. e.start(i)
  14921. }
  14922. function b(e, t) {
  14923. de.error(t),
  14924. k.error(t),
  14925. H.report(e, "error-" + t)
  14926. }
  14927. function w(e) {
  14928. var t = F.details();
  14929. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14930. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14931. H.report(e, "error-webgl-generic"))
  14932. }
  14933. function _(e, t, i) {
  14934. try {
  14935. e.start(t)
  14936. } catch (e) {
  14937. throw de.warn(e.message),
  14938. w(i.sid),
  14939. e
  14940. }
  14941. }
  14942. function T(e) {
  14943. e.stopPropagation(),
  14944. e.preventDefault()
  14945. }
  14946. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14947. if (window.DATA.hoticon){
  14948. g_HotImage = {
  14949. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14950. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14951. } ;
  14952. }
  14953. //czj 判断someData 有没有backgroundMusic 添加音乐
  14954. if (window.DATA.backgroundMusic && window.isLocal) {
  14955. window.DATA.backgroundMusic = manage.dealURL(window.DATA.backgroundMusic)
  14956. }else if (g_version === "one"){
  14957. window.DATA.backgroundMusic = manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3")
  14958. }
  14959. if (window.DATA.backgroundMusic) {
  14960. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14961. $("#volume").show();
  14962. }
  14963. //隐藏公司logo
  14964. if(window.DATA.loadlogo){
  14965. showLogo();
  14966. }
  14967. // 隐藏顶部介绍
  14968. window.DATA.topText && topTextHide();
  14969. e("./lib/three75-shim"),
  14970. e("./lib/array-polyfill"),
  14971. e("./lib/performance-polyfill"),
  14972. e("./lib/shaders/CopyShader.js"),
  14973. e("./lib/shaders/HorizontalBlurShader.js"),
  14974. e("./lib/shaders/VerticalBlurShader.js"),
  14975. e("./lib/postprocessing/EffectComposer.js"),
  14976. e("./lib/postprocessing/RenderPass.js"),
  14977. e("./lib/postprocessing/MaskPass.js"),
  14978. e("./lib/postprocessing/ShaderPass.js"),
  14979. window.Promise || (window.Promise = e("promise-polyfill"));
  14980. var x = e("three")
  14981. , _x = e("three")
  14982. , S = (e("./util/sentry"),
  14983. e("./player"))
  14984. , M = e("./director")
  14985. , R = e("./controls/CameraControls")
  14986. , P = e("./model/ModelManager")
  14987. , O = e("./DisplayController")
  14988. , L = e("./label/LabelDisplayController")
  14989. , D = e("./enum/Viewmode")
  14990. , N = e("./util/logger")
  14991. , B = e("./showcase")
  14992. , F = e("./util/browser")
  14993. , V = e("./settings")
  14994. , U = e("./gui/gui")
  14995. , k = e("./gui/error")
  14996. , H = e("./analytics")
  14997. , G = e("./util/transitions")
  14998. , z = e("./effects")
  14999. , W = e("./objects/Skybox")
  15000. , j = e("./util/common")
  15001. , Y = (e("./util/PanoramaCollection"),
  15002. e("./util/math"),
  15003. e("./util/showcase"))
  15004. , X = e("./util/camera")
  15005. , Z = (e("./objects/Panorama"),
  15006. e("./cameras/PanoramaCamera"),
  15007. e("./preloaders"))
  15008. , q = e("events").EventEmitter
  15009. , K = e("./featureflags")
  15010. , Q = (e("./util/lerp"),
  15011. e("./util/ajax"))
  15012. , J = e("./ab")
  15013. , ee = e("./sdk/automation.js")
  15014. , te = e("./scene/SceneRenderer")
  15015. , ie = e("./scene/QuickstartManager")
  15016. , ne = e("./tile/QualityManager.js")
  15017. , re = e("./localization/localize")
  15018. , oe = e("./tag/tagManager")
  15019. , ae = e("./tile/TileDownloader")
  15020. , se = e("./tile/PanoRenderer")
  15021. , le = (e("./enum/PanoSizeClass"),
  15022. e("./enum/PanoramaEvents"),
  15023. e("./enum/SceneRendererEvents"))
  15024. , ce = e("./gui/memoryUsage")
  15025. , he = e("./enum/RenderLayers")
  15026. , ue = e("./TimingData")
  15027. , de = new N(t);
  15028. N.level = V.logLevel,
  15029. N.consoleEnabled = V.console,
  15030. i()
  15031. }
  15032. }
  15033. ).call(this, "/js/main.js")
  15034. }
  15035. , {
  15036. "./DisplayController": 1,
  15037. "./TimingData": 2,
  15038. "./ab": 3,
  15039. "./analytics": 4,
  15040. "./cameras/PanoramaCamera": 7,
  15041. "./controls/CameraControls": 9,
  15042. "./director": 15,
  15043. "./effects": 16,
  15044. "./enum/PanoSizeClass": 36,
  15045. "./enum/PanoramaEvents": 37,
  15046. "./enum/RenderLayers": 41,
  15047. "./enum/SceneRendererEvents": 43,
  15048. "./enum/Viewmode": 51,
  15049. "./featureflags": 59,
  15050. "./gui/error": 64,
  15051. "./gui/gui": 65,
  15052. "./gui/memoryUsage": 73,
  15053. "./label/LabelDisplayController": 91,
  15054. "./lib/array-polyfill": 92,
  15055. "./lib/performance-polyfill": 95,
  15056. "./lib/postprocessing/EffectComposer.js": 96,
  15057. "./lib/postprocessing/MaskPass.js": 97,
  15058. "./lib/postprocessing/RenderPass.js": 98,
  15059. "./lib/postprocessing/ShaderPass.js": 99,
  15060. "./lib/shaders/CopyShader.js": 100,
  15061. "./lib/shaders/HorizontalBlurShader.js": 101,
  15062. "./lib/shaders/VerticalBlurShader.js": 102,
  15063. "./lib/three75-shim": 103,
  15064. "./localization/localize": 108,
  15065. "./tag/tagManager": 124,
  15066. "./model/ModelManager": 140,
  15067. "./objects/Panorama": 148,
  15068. "./objects/Skybox": 152,
  15069. "./player": 155,
  15070. "./preloaders": 156,
  15071. "./scene/QuickstartManager": 157,
  15072. "./scene/SceneRenderer": 158,
  15073. "./sdk/automation.js": 164,
  15074. "./settings": 166,
  15075. "./showcase": 168,
  15076. "./tile/PanoRenderer": 169,
  15077. "./tile/QualityManager.js": 170,
  15078. "./tile/TileDownloader": 171,
  15079. "./util/PanoramaCollection": 178,
  15080. "./util/ajax": 181,
  15081. "./util/browser": 182,
  15082. "./util/camera": 183,
  15083. "./util/common": 185,
  15084. "./util/lerp": 188,
  15085. "./util/logger": 189,
  15086. "./util/math": 190,
  15087. "./util/sentry": 192,
  15088. "./util/showcase": 193,
  15089. "./util/transitions": 195,
  15090. events: 202,
  15091. "promise-polyfill": 213,
  15092. three: 217
  15093. }],
  15094. 117: [function(e, t, i) {
  15095. "use strict";
  15096. function n(e) {
  15097. e = e || {}
  15098. r.RawShaderMaterial.call(this, a.extendObject({
  15099. fragmentShader: o.cube.fragmentShader,
  15100. vertexShader: o.cube.vertexShader,
  15101. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15102. name: "CubemapMaterial",
  15103. }, e))
  15104. }
  15105. var r = e("three")
  15106. , o = e("../shaders")
  15107. , a = e("../util/common");
  15108. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15109. n.prototype.constructor = n,
  15110. t.exports = n
  15111. }
  15112. , {
  15113. "../shaders": 167,
  15114. "../util/common": 185,
  15115. three: 217
  15116. }],
  15117. 118: [function(e, t, i) {
  15118. "use strict";
  15119. function n(e) {
  15120. e = e || {}
  15121. r.RawShaderMaterial.call(this, a.extendObject({
  15122. fragmentShader: o.model.fragmentShader,
  15123. vertexShader: o.model.vertexShader,
  15124. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15125. name: "ModelTextureMaterial",
  15126. }, e))
  15127. }
  15128. var r = e("three")
  15129. , o = e("../shaders")
  15130. , a = e("../util/common");
  15131. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15132. n.prototype.constructor = n,
  15133. n.prototype.setProjectedPanos = function(e, t, i) {
  15134. i && (this.uniforms.progress.value = 0),
  15135. e.ensureSkyboxReadyForRender(),
  15136. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15137. this.uniforms.pano0Position.value.copy(e.position),
  15138. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15139. t.ensureSkyboxReadyForRender(),
  15140. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15141. this.uniforms.pano1Position.value.copy(t.position),
  15142. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15143. }
  15144. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15145. this.uniforms.eyeDir.value.copy(dir)
  15146. this.uniforms.eyePos.value.copy(pos)
  15147. }
  15148. n.prototype.setBendCameraQua = function(matrix) {//加
  15149. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15150. } */
  15151. ,
  15152. t.exports = n
  15153. }
  15154. , {
  15155. "../shaders": 167,
  15156. "../util/common": 185,
  15157. three: 217
  15158. }],
  15159. 119: [function(e, t, i) {
  15160. (function(i) {
  15161. "use strict";
  15162. function n(e, t, i, n) {
  15163. this.div = null,
  15164. this.body = null,
  15165. this.label = e,
  15166. this.description = t,
  15167. this.parsedDescription = [],
  15168. this.media = i || {
  15169. type: null
  15170. },
  15171. this.loadingSpinner = null,
  15172. this.parser = new r({
  15173. supportLinks: !u.valueFromHash("mls"),
  15174. keepLinkLabels: !0
  15175. }),
  15176. this.state = I.CLOSED,
  15177. this.orientation = "",
  15178. this.initialTransform = "",
  15179. this.hovering = !1,
  15180. this.openTransition = null,
  15181. this.closeTransition = null,
  15182. this.openPromise = null,
  15183. this.closePromise = null,
  15184. this.animationTransition = null,
  15185. this.animationScale = 0
  15186. }
  15187. var r = e("../Parser/DescriptionParser")
  15188. , o = e("../Media/Link")
  15189. , a = e("../Media/Image")
  15190. , s = e("../Media/EmbedlyPlayer")
  15191. , l = e("../Media/EmbedlyEmbed")
  15192. , c = e("../../util/transitions")
  15193. , h = e("../../util/lerp")
  15194. , u = e("../../util/browser")
  15195. , d = e("./BillboardEvent")
  15196. , p = e("../Media/MediaEvent")
  15197. , f = e("../Parser/DescriptionChunkType")
  15198. , g = e("events").EventEmitter
  15199. , m = e("./billboardSettings")
  15200. , v = e("./overlaySettings")
  15201. , A = e("../../util/logger")
  15202. , y = new A(i)
  15203. , C = document.getElementById("tag-billboards");
  15204. C.addEventListener("touchend", function(e) {
  15205. C.style.pointerEvents = "none"
  15206. }),
  15207. C.addEventListener("touchcancel", function(e) {
  15208. C.style.pointerEvents = "none"
  15209. });
  15210. var I = {
  15211. CLOSED: "closed",
  15212. OPENING: "opening",
  15213. OPEN: "open",
  15214. CLOSING: "closing",
  15215. ACTIVE: "active"
  15216. };
  15217. n.prototype = Object.create(g.prototype),
  15218. n.prototype.build = function(e) {
  15219. this.parsedDescription = this.parser.parse(this.description);
  15220. var t = document.createElement("div");
  15221. t.className = "tag-container has-hotzone",
  15222. this.div = t,
  15223. this.body = document.createElement("div"),
  15224. this.body.className = "tag-body";
  15225. var i = document.createElement("div");
  15226. i.classList.add("tag-content");
  15227. var n = document.createElement("div");
  15228. n.classList.add("tag-text-content");
  15229. var r = document.createElement("div");
  15230. r.className = "tag-label",
  15231. r.textContent = this.label,
  15232. n.appendChild(r);
  15233. var o = document.createElement("div");
  15234. o.className = "tag-desc",
  15235. n.appendChild(o),
  15236. i.appendChild(n),
  15237. this.body.appendChild(i),
  15238. this.appendDescriptionElements(this.parsedDescription, o),
  15239. this.appendMedia(),
  15240. t.appendChild(this.body),
  15241. C.appendChild(t),
  15242. this.bindEvents(t, this.body)
  15243. }
  15244. ,
  15245. n.prototype.bindEvents = function(e, t) {
  15246. var i = function(e) {
  15247. return function(t) {
  15248. if (!this.div.classList.contains("overlay")) {
  15249. var i, n = document.getElementById("player");
  15250. try {
  15251. i = new MouseEvent(e,t)
  15252. } catch (n) {
  15253. i = document.createEvent("MouseEvents"),
  15254. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15255. }
  15256. n.dispatchEvent(i)
  15257. }
  15258. }
  15259. };
  15260. t.addEventListener("mousedown", function(e) {
  15261. e.stopPropagation()
  15262. }),
  15263. t.addEventListener("mouseup", function(e) {
  15264. e.stopPropagation()
  15265. }),
  15266. e.addEventListener("touchstart", function(e) {
  15267. C.style.pointerEvents = "auto"
  15268. }),
  15269. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15270. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15271. t.addEventListener("mouseover", function(t) {
  15272. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15273. }
  15274. .bind(this)),
  15275. e.addEventListener("mouseenter", function(e) {
  15276. this.state !== I.CLOSING && (this.hovering = !0,
  15277. this.emit(d.ENTER))
  15278. }
  15279. .bind(this)),
  15280. e.addEventListener("mouseleave", function(e) {
  15281. this.hovering = !1,
  15282. this.emit(d.LEAVE)
  15283. }
  15284. .bind(this)),
  15285. e.addEventListener("gesturestart", function(e) {
  15286. e.preventDefault()
  15287. });
  15288. var n = e.querySelector(".tag-text-content")
  15289. , r = 0;
  15290. n.addEventListener("touchstart", function(e) {
  15291. r = e.changedTouches[0].clientY
  15292. }),
  15293. n.addEventListener("touchmove", function(t) {
  15294. function i(e) {
  15295. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15296. }
  15297. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15298. }),
  15299. e.addEventListener("touchmove", function(e) {
  15300. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15301. })
  15302. }
  15303. ,
  15304. n.prototype.appendDescriptionElements = function(e, t) {
  15305. e.length > 0 && this.div.classList.add("has-text"),
  15306. e.forEach(function(e, i) {
  15307. switch (e.type) {
  15308. case f.TEXT:
  15309. t.appendChild(this.createTextElement(e.text));
  15310. break;
  15311. case f.LINK:
  15312. t.appendChild(this.createLinkElement(e.link))
  15313. }
  15314. }
  15315. .bind(this))
  15316. }
  15317. ,
  15318. n.prototype.appendLoadingSpinner = function() {
  15319. this.loadingSpinner = document.createElement("div"),
  15320. this.loadingSpinner.classList.add("loading-spinner");
  15321. var e = document.createElement("div");
  15322. e.classList.add("gui-spinner-icon"),
  15323. this.loadingSpinner.appendChild(e),
  15324. this.body.appendChild(this.loadingSpinner)
  15325. }
  15326. ,
  15327. n.prototype.onMediaLoadFinished = function() {
  15328. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15329. this.applyOrientation(this.orientation),
  15330. this.loadingSpinner = null)
  15331. }
  15332. ,
  15333. n.prototype.appendMedia = function() {
  15334. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15335. this.appendLoadingSpinner();
  15336. var e = document.createElement("div");
  15337. e.classList.add("tag-media-content");
  15338. var t = document.createElement("i");
  15339. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15340. t.classList.add(e)
  15341. }),
  15342. this.body.appendChild(t),
  15343. this.body.appendChild(e),
  15344. this.media.type) {
  15345. case f.IMAGE:
  15346. e.appendChild(this.createImageElement(this.media, this.body));
  15347. break;
  15348. case f.VIDEO:
  15349. e.appendChild(this.createVideoElement(this.media, this.body));
  15350. break;
  15351. case f.RICH:
  15352. e.appendChild(this.createEmbedElement(this.media, this.body))
  15353. }
  15354. }
  15355. }
  15356. ,
  15357. n.prototype.createTextElement = function(e) {
  15358. var t = document.createElement("span");
  15359. return t.textContent = e,
  15360. t
  15361. }
  15362. ;
  15363. n.prototype.createLinkElement = function(e) {
  15364. var t = new o(e);
  15365. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15366. t.createDomElement()
  15367. }
  15368. ,
  15369. n.prototype.createImageElement = function(e, t) {
  15370. function i() {
  15371. function e() {
  15372. m || (r.classList.remove("view-image"),
  15373. c.classList.add("overlay"),
  15374. i(),
  15375. window.addEventListener("resize", b),
  15376. c.addEventListener("click", a),
  15377. g.addEventListener("click", l),
  15378. f.addEventListener("click", s),
  15379. m = !0,
  15380. o.emit(p.IMAGE_OPENED))
  15381. }
  15382. function i() {
  15383. t.classList.add("show-info"),
  15384. h.classList.remove("collapsible"),
  15385. h.style.height = "";
  15386. var e = parseFloat(getComputedStyle(I).lineHeight)
  15387. , i = y + e
  15388. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15389. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15390. , s = a
  15391. , l = s * n.aspect;
  15392. l > r && (l = r,
  15393. s = l / n.aspect),
  15394. s > a && (s = a,
  15395. l = s * n.aspect),
  15396. l += C,
  15397. s += C + i,
  15398. t.style.width = l + "px",
  15399. t.style.height = s + "px",
  15400. u.style.paddingTop = e + C + "px",
  15401. o.description.length > 0 && (h.classList.add("collapsible"),
  15402. h.style.height = h.clientHeight + 12 + "px",
  15403. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15404. }
  15405. function a(e) {
  15406. e.target === c && s()
  15407. }
  15408. function s() {
  15409. m && (m = !1,
  15410. r.classList.add("view-image"),
  15411. c.classList.remove("overlay"),
  15412. h.style.height = "",
  15413. u.style.paddingTop = "",
  15414. t.style.width = "",
  15415. t.style.height = "",
  15416. window.removeEventListener("resize", b),
  15417. c.removeEventListener("click", a),
  15418. g.removeEventListener("click", l),
  15419. f.removeEventListener("click", s),
  15420. o.emit(p.IMAGE_CLOSED),
  15421. o.close(!0))
  15422. }
  15423. function l(e) {
  15424. t.classList.toggle("show-info")
  15425. }
  15426. var c = o.div
  15427. , h = c.getElementsByClassName("tag-content")[0]
  15428. , u = c.getElementsByClassName("tag-media-content")[0]
  15429. , f = t.getElementsByClassName("close")[0]
  15430. , g = h.getElementsByClassName("tag-label")[0];
  15431. c.classList.add("has-image"),
  15432. r.classList.add("view-image"),
  15433. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15434. o.applyOrientation(o.orientation);
  15435. var m = !1
  15436. , A = getComputedStyle(h)
  15437. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15438. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15439. , I = h.querySelector(".tag-label")
  15440. , E = h.querySelector(".tag-desc")
  15441. , b = function() {
  15442. var e, t, n = 0;
  15443. return function() {
  15444. clearInterval(e),
  15445. clearTimeout(t),
  15446. e = setInterval(function() {
  15447. var e = c.clientHeight;
  15448. n !== e && (i(),
  15449. n = e)
  15450. }, 100),
  15451. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15452. }
  15453. }();
  15454. n.on(p.IMAGE_OPENING, e),
  15455. o.on(d.ACTIVATE, e),
  15456. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15457. o.on(d.CLOSING, s)
  15458. }
  15459. var n = new a
  15460. , r = n.createDomElement();
  15461. this.once(d.OPENED, function() {
  15462. n.load(e.src).then(i).catch(function(t) {
  15463. y.warn("Failed to load image:", e.src),
  15464. y.warn("with error:", t)
  15465. }).then(this.onMediaLoadFinished.bind(this))
  15466. });
  15467. var o = this;
  15468. return r
  15469. }
  15470. ,
  15471. n.prototype.createVideoElement = function(e, t) {
  15472. var i = new s({
  15473. autoPlay: !0,
  15474. autoResume: !0,
  15475. startMuted: !1,
  15476. loop: !1
  15477. })
  15478. , n = i.createDomElement();
  15479. return this.once(d.OPENED, function() {
  15480. i.load(e.src).then(function() {
  15481. this.div.classList.add("has-video"),
  15482. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15483. i.play()),
  15484. this.on(d.OPENING, i.show.bind(i)),
  15485. this.on(d.OPENED, i.play.bind(i)),
  15486. this.on(d.CLOSING, i.pause.bind(i)),
  15487. this.on(d.CLOSED, i.hide.bind(i))
  15488. }
  15489. .bind(this)).catch(function(t) {
  15490. y.warn("Failed to embed video:", e.src),
  15491. y.warn("with error:", t)
  15492. }).then(this.onMediaLoadFinished.bind(this))
  15493. }
  15494. .bind(this)),
  15495. n
  15496. }
  15497. ,
  15498. n.prototype.createEmbedElement = function(e, t) {
  15499. var i = new l
  15500. , n = i.createDomElement();
  15501. return this.once(d.OPENED, function() {
  15502. i.load(e.src).then(function() {
  15503. this.div.classList.add("has-embed"),
  15504. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15505. this.applyOrientation(this.orientation),
  15506. this.on(d.OPENING, i.show.bind(i)),
  15507. this.on(d.CLOSED, i.hide.bind(i))
  15508. }
  15509. .bind(this)).catch(function(t) {
  15510. y.warn("Failed to embed:", e.src),
  15511. y.warn("with error:", t)
  15512. }).then(this.onMediaLoadFinished.bind(this))
  15513. }
  15514. .bind(this)),
  15515. n
  15516. }
  15517. ,
  15518. n.prototype.open = function(e) {
  15519. return this.openPromise = $.Deferred(),
  15520. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15521. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15522. this.state !== I.OPEN && (this.emit(d.OPENING),
  15523. e && this.emit(d.ACTIVATING),
  15524. this.state = I.OPENING,
  15525. this.animateOpen(function() {
  15526. e && this.setActiveState(),
  15527. this.openPromise.resolve()
  15528. }
  15529. .bind(this)))
  15530. }
  15531. .bind(this), m.animation.openDelay),
  15532. c.cancel(this.closeTransition),
  15533. this.closePromise && this.closePromise.reject(),
  15534. this.closeTransition = void 0,
  15535. this.openPromise.promise())
  15536. }
  15537. ,
  15538. n.prototype.close = function(e) {
  15539. return this.closePromise = $.Deferred(),
  15540. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15541. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15542. this.state = I.CLOSING,
  15543. this.animateClose())
  15544. }
  15545. .bind(this), m.animation.closeDelay)),
  15546. c.cancel(this.openTransition),
  15547. this.openPromise && this.openPromise.reject(),
  15548. this.openTransition = void 0,
  15549. this.closePromise.resolve(),
  15550. this.closePromise.promise())
  15551. }
  15552. ,
  15553. n.prototype.setActiveState = function() {
  15554. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15555. this.emit(d.ACTIVATE),
  15556. this.div.classList.remove("has-hotzone"))
  15557. }
  15558. ,
  15559. n.prototype.animateOpen = function(e) {
  15560. if (this.state === I.OPENING) {
  15561. if (c.cancel(this.animationTransition),
  15562. u.detectSamsungNative())
  15563. return this.boardOrientation = null,
  15564. this.div.style.visibility = "visible",
  15565. this.emit(d.OPENED),
  15566. this.state = I.OPEN,
  15567. void (e && e());
  15568. this.div.style.webkitTransform = "scale(0)",
  15569. this.div.style.transform = "scale(0)",
  15570. this.div.style.visibility = "visible",
  15571. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15572. this.emit(d.OPENED),
  15573. this.state = I.OPEN,
  15574. e && e()
  15575. }
  15576. .bind(this))
  15577. }
  15578. }
  15579. ,
  15580. n.prototype.animateClose = function(e) {
  15581. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15582. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15583. this.emit(d.CLOSED),
  15584. this.state = I.CLOSED,
  15585. this.div.style.visibility = "hidden",
  15586. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15587. e && e()
  15588. }
  15589. .bind(this)))
  15590. }
  15591. ,
  15592. n.prototype.needsUpdate = function() {
  15593. return this.state !== I.CLOSED
  15594. }
  15595. ,
  15596. n.prototype.update = function(e, t) {
  15597. if (this.needsUpdate()) {
  15598. var i = (this.updateOrientation(e),
  15599. this.calcScale(t))
  15600. , n = {
  15601. x: (e.x + 1) * $("#player").width() / 2,
  15602. y: (e.y + 1) * $("#player").height() / 2
  15603. };
  15604. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15605. this.div.style.webkitTransform = this.div.screenTransform,
  15606. this.div.style.transform = this.div.screenTransform
  15607. }
  15608. }
  15609. ,
  15610. n.prototype.getDimensions = function() {
  15611. return this.div.getBoundingClientRect()
  15612. }
  15613. ,
  15614. n.prototype.calcScale = function(e) {
  15615. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15616. }
  15617. ,
  15618. n.prototype.updateOrientation = function(e) {
  15619. if (this.state !== I.ACTIVE) {
  15620. var t = 1 / 3
  15621. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15622. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15623. , r = "";
  15624. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15625. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15626. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15627. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15628. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15629. }
  15630. }
  15631. ,
  15632. n.prototype.applyOrientation = function(e) {
  15633. this.div.style.transform = this.div.style.webkitTransform = "",
  15634. this.div.classList.remove("tag-container-" + this.orientation),
  15635. this.div.classList.add("tag-container-" + e);
  15636. var t = window.getComputedStyle(this.div);
  15637. this.initialTransform = t.transform || t.webkitTransform,
  15638. "none" === this.initialTransform && (this.initialTransform = "");
  15639. var i = t.transform.slice(7, -1).split(",")
  15640. , n = -i[4]
  15641. , r = -i[5];
  15642. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15643. this.div.style.transformOrigin = n + "px " + r + "px",
  15644. this.orientation = e
  15645. }
  15646. ,
  15647. t.exports = n
  15648. }
  15649. ).call(this, "/js/tag/Billboard/Billboard.js")
  15650. }
  15651. , {
  15652. "../../util/browser": 182,
  15653. "../../util/lerp": 188,
  15654. "../../util/logger": 189,
  15655. "../../util/transitions": 195,
  15656. "../Media/EmbedlyEmbed": 125,
  15657. "../Media/EmbedlyPlayer": 126,
  15658. "../Media/Image": 128,
  15659. "../Media/Link": 129,
  15660. "../Media/MediaEvent": 131,
  15661. "../Parser/DescriptionChunkType": 133,
  15662. "../Parser/DescriptionParser": 134,
  15663. "./BillboardEvent": 120,
  15664. "./billboardSettings": 121,
  15665. "./overlaySettings": 122,
  15666. events: 202
  15667. }],
  15668. 120: [function(e, t, i) {
  15669. "use strict";
  15670. t.exports = Object.freeze({
  15671. ENTER: "billboard.enter",
  15672. LEAVE: "billboard.leave",
  15673. OPENING: "billboard.opening",
  15674. OPENED: "billboard.open",
  15675. CLOSING: "billboard.closing",
  15676. CLOSED: "billboard.closed",
  15677. ACTIVATING: "billboard.activating",
  15678. ACTIVATE: "billboard.activate"
  15679. })
  15680. }
  15681. , {}],
  15682. 121: [function(e, t, i) {
  15683. "use strict";
  15684. t.exports = Object.freeze({
  15685. animation: Object.freeze({
  15686. hoverOnClosing: !1,
  15687. openDelay: 100,
  15688. closeDelay: 50,
  15689. openDuration: 200,
  15690. closeDuration: 100
  15691. }),
  15692. boardToDiscRatio: 1.2
  15693. })
  15694. }
  15695. , {}],
  15696. 122: [function(e, t, i) {
  15697. "use strict";
  15698. t.exports = Object.freeze({
  15699. boundaryWidth: 30,
  15700. boundaryHeight: 0
  15701. })
  15702. }
  15703. , {}],
  15704. 123: [function(e, t, i) {//tag
  15705. (function(i) {
  15706. "use strict";
  15707. function n(e, t, i) {
  15708. var n = i.version || "0";
  15709. "0" !== n && I.info("tag defined using version " + n),
  15710. this.model = e,
  15711. this.sid = t,
  15712. this.color = (new r.Color).set(i.color || l.tagDefault),
  15713. this.hoverColor = l._darken(this.color, .2),
  15714. this.floor = null,
  15715. this.floorIndex = i.floor,
  15716. this.mode = s.PANORAMA,
  15717. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15718. this.obj3d = null,
  15719. this.disc = null,
  15720. this.materials = {
  15721. disc: null,
  15722. pole: null
  15723. },
  15724. this.position = (new r.Vector3).copy(i.position),
  15725. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15726. this.discWorldPosition = null,
  15727. this.discScale = .05,
  15728. this.poleEnabled = i.stem.enabled,
  15729. this.billboard = new o(i.label,i.description,i.media,this),
  15730. this.visibleTransition = null,
  15731. this.hoveringDisc = !1
  15732. }
  15733. var r = e("three")
  15734. , o = e("./Billboard/Billboard")
  15735. , a = e("../settings")
  15736. , s = e("../enum/Viewmode")
  15737. , l = e("../enum/Colors")
  15738. , c = e("../enum/RenderLayers")
  15739. , h = e("../enum/RenderOrder")
  15740. , u = (e("../util/common"),
  15741. e("../util/math"))
  15742. , d = e("../util/texture")
  15743. , p = e("../objects/Panorama")
  15744. , f = e("../shaders")
  15745. , g = e("../util/transitions")
  15746. , m = e("../util/lerp")
  15747. , v = e("../util/easing")
  15748. , A = e("./Billboard/BillboardEvent")
  15749. , y = e("events").EventEmitter
  15750. , C = e("../util/logger")
  15751. , I = new C(i)
  15752. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15753. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15754. , w = new r.PlaneBufferGeometry(1,1);
  15755. n.prototype = Object.create(y.prototype),
  15756. n.raycaster = new r.Raycaster,
  15757. n.prototype.bindEvents = function() {
  15758. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15759. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15760. }
  15761. ,
  15762. n.prototype.build = function() {
  15763. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15764. this.floor && (this.billboard.build(this.model.sid),
  15765. this.obj3d = this.buildObject3D(),
  15766. this.floor.add(this.obj3d)),
  15767. this
  15768. }
  15769. ,
  15770. n.prototype.buildObject3D = function() {
  15771. var e = new r.Object3D;
  15772. e.position.copy(this.position);
  15773. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15774. t.bg.value = b,
  15775. t.mask.value = E,
  15776. t.color.value.copy(this.color),
  15777. this.materials.disc = new r.RawShaderMaterial({
  15778. transparent: !0,
  15779. vertexShader: f.tagDisc.vertexShader,
  15780. fragmentShader: f.tagDisc.fragmentShader,
  15781. uniforms: t
  15782. }),
  15783. this.disc = new r.Mesh(w,this.materials.disc),
  15784. this.disc.layers.set(c.TAG),
  15785. this.disc.position.copy(this.discPosition),
  15786. this.disc.renderOrder = h.tagDisc,
  15787. this.disc.tag = this;
  15788. var i = this.buildPole();
  15789. return i.layers.set(c.TAG),
  15790. i.renderOrder = h.tagStem,
  15791. e.add(i),
  15792. e.layers.set(c.TAG),
  15793. e.add(this.disc)
  15794. }
  15795. ,
  15796. n.prototype.buildPole = function() {
  15797. var e = new r.BufferGeometry
  15798. , t = new Float32Array(6);
  15799. return t[0] = t[1] = t[2] = 0,
  15800. t[3] = this.discPosition.x,
  15801. t[4] = this.discPosition.y,
  15802. t[5] = this.discPosition.z,
  15803. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15804. this.materials.pole = new r.LineBasicMaterial({
  15805. linewidth: a.tags.pole.width,
  15806. color: a.tags.pole.color,
  15807. opacity: 0,
  15808. visible: this.poleEnabled,
  15809. transparent: !0,
  15810. depthWrite: !1
  15811. }),
  15812. new r.Line(e,this.materials.pole)
  15813. }
  15814. ,
  15815. n.prototype.setFreeState = function(e) {
  15816. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15817. this.materials.disc.uniforms.color.value = this.color
  15818. }
  15819. .bind(this))
  15820. }
  15821. ,
  15822. n.prototype.setHoverState = function(e) {
  15823. this.billboard.open(e),
  15824. this.materials.disc.uniforms.color.value = this.hoverColor
  15825. }
  15826. ,
  15827. n.prototype.hide = function(e, t) {
  15828. var i = $.Deferred();
  15829. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15830. return i.resolve().promise();
  15831. e = e || 0,
  15832. t = t || 0,
  15833. g.cancel(this.visibleTransition);
  15834. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15835. , r = t + e
  15836. , o = t / r;
  15837. return this.visibleTransition = g.start(function(e) {
  15838. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15839. , i = m.property(e.materials.pole, "opacity", 0);
  15840. return function(n) {
  15841. t(n),
  15842. e.materials.pole && i(n)
  15843. }
  15844. }(this), r * n, function() {
  15845. i.resolve()
  15846. }, o, v[a.warp.blendEasing]),
  15847. i.promise()
  15848. }
  15849. ,
  15850. n.prototype.show = function(e, t) {
  15851. var i = $.Deferred();
  15852. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15853. return i.resolve().promise();
  15854. e = e || 0,
  15855. t = t || 0,
  15856. g.cancel(this.visibleTransition);
  15857. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15858. , r = t + e
  15859. , o = t / r;
  15860. return this.visibleTransition = g.start(function(e) {
  15861. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15862. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15863. return function(n) {
  15864. t(n),
  15865. e.materials.pole && i(n)
  15866. }
  15867. }(this), r * n, function() {
  15868. i.resolve()
  15869. }, o, v[a.warp.blendEasing]),
  15870. i.promise()
  15871. }
  15872. ,
  15873. n.prototype.closestPanoTowardTag = function(e, t) {
  15874. var i = []
  15875. , o = []
  15876. , l = this.disc.getWorldPosition();
  15877. if (e === s.PANORAMA) {
  15878. var c = .5
  15879. , h = t.position.clone().sub(l).normalize();
  15880. i.push(p.filters.isPanoAligned()),
  15881. i.push(p.filters.isNeighbourPanoTo(t)),
  15882. i.push(p.filters.inPanoDirection(l, h, c)),
  15883. o.push(p.scoreFunctions.direction(l, h))
  15884. }
  15885. var u = new r.Vector3
  15886. , d = function(e) {
  15887. u.copy(l).sub(e.position);
  15888. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15889. , i = a.tags.navigate.tiltTolerance;
  15890. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15891. }
  15892. , f = function(e) {
  15893. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15894. };
  15895. i.push(f, d),
  15896. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15897. var g = this.model.panos.sortByScore(i, o);
  15898. if (a.tags.navigate.lineOfSight) {
  15899. for (var m = 0; m < g.length; m++) {
  15900. var v = g[m].item
  15901. , A = v.position.distanceTo(l);
  15902. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15903. return null;
  15904. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15905. var y = n.raycaster.intersectObjects(this.model.colliders);
  15906. if (0 === y.length || y[0].distance > A)
  15907. return v
  15908. }
  15909. return null
  15910. }
  15911. return g.length > 0 && g[0].item
  15912. }
  15913. ,
  15914. n.prototype.examine = function(e) {
  15915. var t = e.mode
  15916. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15917. , n = this.disc.getWorldPosition();
  15918. this.billboard.setActiveState();
  15919. var o = function() {
  15920. var t = this.billboard.getDimensions()
  15921. , n = new r.Vector3;
  15922. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15923. n.unproject(e.camera),
  15924. e.flyToPano({
  15925. pano: i,
  15926. lookAtPoint: n
  15927. })
  15928. }
  15929. .bind(this);
  15930. if (t === s.PANORAMA)
  15931. if (i !== e.currentPano) {
  15932. var l = {
  15933. pano: i,
  15934. lookAtPoint: n,
  15935. duration: null,
  15936. maxDistanceOverride: null,
  15937. skipWarpingCheck: !1
  15938. };
  15939. e.flyToPano(l, o)
  15940. } else
  15941. setTimeout(function() {
  15942. this.billboard.open().then(function() {
  15943. o()
  15944. })
  15945. }
  15946. .bind(this), 0);
  15947. else {
  15948. var c = {
  15949. pano: i
  15950. };
  15951. if (n) {
  15952. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15953. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15954. }
  15955. c.callback = o,
  15956. c.duration = 1500,
  15957. c.mode = s.PANORAMA,
  15958. e.flyToNewMode(c)
  15959. }
  15960. }
  15961. ,
  15962. n.prototype.update = function(e, t) {
  15963. var i = new r.Vector3;
  15964. return function(e, t) {
  15965. this.discWorldPosition = this.disc.getWorldPosition(),
  15966. this.updateDisc(e, t),
  15967. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15968. i.z < 1 && (i.y *= -1,
  15969. this.billboard.update(i, this.getDiscRadius(i, t))))
  15970. }
  15971. }(),
  15972. n.prototype.updateDisc = function(e, t) {
  15973. var i = new r.Vector3
  15974. , o = new r.Vector3
  15975. , l = new r.Vector3
  15976. , c = new r.Vector3
  15977. , h = new r.Vector3;
  15978. return function(e, t) {
  15979. var u = a.tags.visibility
  15980. , d = a.tags.disc.scale
  15981. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15982. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15983. this.obj3d.visible) {
  15984. this.disc.quaternion.copy(t.quaternion);
  15985. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15986. i.copy(this.discWorldPosition).project(t),
  15987. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15988. l.set(f / 2, 0, 0).add(o),
  15989. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15990. h.copy(c).unproject(t);
  15991. var g = h.distanceTo(this.discWorldPosition)
  15992. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15993. this.discScale = g * m,
  15994. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15995. }
  15996. }
  15997. }(),
  15998. n.prototype.getDiscRadius = function(e, t) {
  15999. var i = new r.Vector3;
  16000. return function(e, t) {
  16001. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16002. Math.abs(e.x - i.x) * $("#player").width()
  16003. }
  16004. }(),
  16005. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16006. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16007. }
  16008. ,
  16009. n.prototype.offScreen = function(e, t) {
  16010. var i = e.getWorldPosition().project(t);
  16011. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16012. }
  16013. ,
  16014. n.viewportScale = function() {
  16015. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16016. n.viewportHeight = $("#player").height(),
  16017. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16018. n.currentViewportScale
  16019. }
  16020. ,
  16021. t.exports = n
  16022. }
  16023. ).call(this, "/js/tag/tag.js")
  16024. }
  16025. , {
  16026. "../enum/Colors": 19,
  16027. "../enum/RenderLayers": 41,
  16028. "../enum/RenderOrder": 42,
  16029. "../enum/Viewmode": 51,
  16030. "../objects/Panorama": 148,
  16031. "../settings": 166,
  16032. "../shaders": 167,
  16033. "../util/common": 185,
  16034. "../util/easing": 186,
  16035. "../util/lerp": 188,
  16036. "../util/logger": 189,
  16037. "../util/math": 190,
  16038. "../util/texture": 194,
  16039. "../util/transitions": 195,
  16040. "./Billboard/Billboard": 119,
  16041. "./Billboard/BillboardEvent": 120,
  16042. events: 202,
  16043. three: 217
  16044. }],
  16045. 124: [function(e, t, i) {
  16046. (function(i) {
  16047. "use strict";
  16048. function n() {
  16049. this.tagState = y.IDLE,
  16050. this.intersectTag = null,
  16051. this.hoveredTag = null,
  16052. this.activeTag = null,
  16053. this.tagDiscs = [],
  16054. this.raycaster = new r.Raycaster,
  16055. this.modelManager = null,
  16056. this.player = null,
  16057. this.totaltags = 0,
  16058. this.navigatingViaTag = !1,
  16059. this.enabled = !1
  16060. }
  16061. var r = e("three")
  16062. , o = e("../util/logger")
  16063. , a = e("../util/common")
  16064. , s = e("../controls/serializer")
  16065. , l = e("../objects/Snapshot")
  16066. , c = e("../settings")
  16067. , h = e("./Billboard/BillboardEvent")
  16068. , u = e("./Media/MediaEvent")
  16069. , d = e("./Media/LinkType")
  16070. , p = e("../enum/Viewmode")
  16071. , f = e("../enum/WarpStyle")
  16072. , g = e("../enum/BlackoutStyle")
  16073. , m = e("../enum/ModelManagerEvents")
  16074. , v = e("../enum/tagEvents")
  16075. , A = e("../enum/PlayerEvents")
  16076. , y = (e("../util/lerp"),
  16077. e("../enum/TagStates"))
  16078. , C = e("events").EventEmitter
  16079. , I = new o(i);
  16080. a.extend(n, C),
  16081. n.prototype.init = function(e, t) {
  16082. this.modelManager = e,
  16083. this.player = t,
  16084. this.updateModel(),
  16085. this.bindEvents()
  16086. }
  16087. ,
  16088. n.prototype.update = function(e) {
  16089. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16090. }
  16091. ,
  16092. n.prototype.updateTags = function(e, t, i, n) {
  16093. for (var r in this.model.tags)
  16094. this.model.tags[r].update(e, t, i, n)
  16095. }
  16096. ,
  16097. n.prototype.updateModel = function() {
  16098. this.model = this.modelManager.getActiveModel(),
  16099. this.gettagsFromModel(),
  16100. this.totaltags = Object.keys(this.model.tags).length
  16101. }
  16102. ,
  16103. n.prototype.gettagsFromModel = function() {
  16104. this.tagDiscs = [];
  16105. for (var e in this.model.tags) {
  16106. var t = this.model.tags[e].disc;
  16107. t && this.tagDiscs.push(t)
  16108. }
  16109. }
  16110. ,
  16111. n.prototype.bindEvents = function() {
  16112. function e() {
  16113. Object.keys(this.model.tags).forEach(function(e) {
  16114. var t = this.model.tags[e];
  16115. t.bindEvents(),
  16116. t.billboard.on(u.LINK_CLICK, function(e) {
  16117. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16118. }
  16119. .bind(this)),
  16120. t.billboard.on(u.IMAGE_OPENED, function() {
  16121. this.tagState = y.EXAMINE,
  16122. this.emit(u.IMAGE_OPENED)
  16123. }
  16124. .bind(this)),
  16125. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16126. }
  16127. .bind(this))
  16128. }
  16129. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16130. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16131. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16132. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16133. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16134. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16135. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16136. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16137. e.call(this)
  16138. }
  16139. ,
  16140. n.prototype.navigateViaLink = function(e) {
  16141. var t = s.deserialize(e);
  16142. if (t)
  16143. if (t.mode === p.PANORAMA) {
  16144. try {
  16145. this.player.model.panos.get(t.panoId)
  16146. } catch (e) {
  16147. return void I.warn("Unable to find panorama location", t.panoId)
  16148. }
  16149. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16150. } else {
  16151. var i = {
  16152. cameraMode: t.mode,
  16153. position: t.position,
  16154. quaternion: t.quaternion,
  16155. scanId: t.panoId,
  16156. orthoZoom: t.zoom,
  16157. floorVisibility: t.floorVisibility,
  16158. thumbUrl: null,
  16159. name: null
  16160. };
  16161. this.player.flyToNewMode({
  16162. mode: t.mode,
  16163. duration: c.warp.outsideTime,
  16164. warpDest: new l(i),
  16165. force: !0
  16166. })
  16167. }
  16168. }
  16169. ,
  16170. n.prototype.handleWarpStart = function(e, t, i, n) {
  16171. this.dismissExaminedTag(),
  16172. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16173. e && (i = g.END),
  16174. this.hideShowTagsForBlackoutStyle(i, n))
  16175. }
  16176. ,
  16177. n.prototype.handleWarpInterruption = function(e, t, i) {
  16178. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16179. this.hideShowTagsForBlackoutStyle(t, i)
  16180. }
  16181. ,
  16182. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16183. var i = 0
  16184. , n = 0
  16185. , r = t / 2;
  16186. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16187. e) {
  16188. case g.END:
  16189. this.hideAlltags(r);
  16190. break;
  16191. case g.BEGINNING:
  16192. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16193. break;
  16194. case g.NONE:
  16195. break;
  16196. case g.MIDDLE:
  16197. i = r,
  16198. n = r,
  16199. this.hideAlltags(n),
  16200. setTimeout(function() {
  16201. this.showAlltags(i)
  16202. }
  16203. .bind(this), n);
  16204. break;
  16205. case g.FADEIN:
  16206. setTimeout(function() {
  16207. this.showAlltags(r)
  16208. }
  16209. .bind(this), r)
  16210. }
  16211. }
  16212. ,
  16213. n.prototype.onPlayerModeChanging = function(e, t) {
  16214. t !== p.PANORAMA && this.dismissExaminedTag(),
  16215. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16216. var i = t !== p.OUTDOOR;
  16217. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16218. }
  16219. ,
  16220. n.prototype.onPanoChange = function(e, t) {
  16221. var i = this.navigatingViaTag;
  16222. if (this.navigatingViaTag = !1,
  16223. !i) {
  16224. this.dismissExaminedTag();
  16225. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16226. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16227. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16228. }
  16229. }
  16230. ,
  16231. n.prototype.onPlayerReady = function(e, t, i) {
  16232. this.startAlltags(e, t ? i : null)
  16233. }
  16234. ,
  16235. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16236. this.updateClosestTags(e)
  16237. }
  16238. ,
  16239. n.prototype.dismissExaminedTag = function() {
  16240. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16241. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16242. this.hoveredTag = null)
  16243. }
  16244. ,
  16245. n.prototype.startAlltags = function(e, t) {
  16246. this.model.shouldShowtags = c.tags.enabled,
  16247. this.enabled = !0,
  16248. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16249. t && setTimeout(function() {
  16250. this.activateTag(this.model.getTagBySid(t))
  16251. }
  16252. .bind(this), c.tags.startup.fadeInDuration / 2))
  16253. }
  16254. ,
  16255. n.prototype.showAlltags = function(e, t, i) {
  16256. function n() {
  16257. o++,
  16258. o === this.totaltags && (this.model.tagsShown = !0,
  16259. r.resolve())
  16260. }
  16261. var r = $.Deferred();
  16262. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16263. return r.resolve().promise();
  16264. var o = 0;
  16265. for (var a in this.model.tags) {
  16266. var s = this.model.tags[a];
  16267. s.show(e, t).done(n.bind(this))
  16268. }
  16269. return r.promise()
  16270. }
  16271. ,
  16272. n.prototype.hideAlltags = function(e, t) {
  16273. function i() {
  16274. r++,
  16275. r === this.totaltags && (this.model.tagsShown = !1,
  16276. n.resolve())
  16277. }
  16278. var n = $.Deferred()
  16279. , r = 0;
  16280. for (var o in this.model.tags) {
  16281. var a = this.model.tags[o];
  16282. a.hide(e, t).done(i.bind(this)),
  16283. a === this.activeTag && this.dismissActiveTag()
  16284. }
  16285. return n.promise()
  16286. }
  16287. ,
  16288. n.prototype.enableHovering = function() {
  16289. this.enabled = !0
  16290. }
  16291. ,
  16292. n.prototype.disableHovering = function() {
  16293. this.enabled = !1
  16294. }
  16295. ,
  16296. n.prototype.activateTag = function(e, t) {
  16297. t = t || y.EXAMINE,
  16298. this.activeTag = e,
  16299. this.activeTag.hoveringDisc = !0,
  16300. this.activeTag.setHoverState(t === y.EXAMINE),
  16301. this.tagState = t,
  16302. this.emit(v.TagActivated, e)
  16303. }
  16304. ,
  16305. n.prototype.dismissActiveTag = function() {
  16306. this.activeTag.hoveringDisc = !1,
  16307. this.activeTag.setFreeState(!0);
  16308. var e = this.activeTag;
  16309. this.activeTag = null,
  16310. this.tagState = y.IDLE,
  16311. this.emit(v.TagDismissed, e)
  16312. }
  16313. ,
  16314. n.prototype.clickedOnTag = function(e) {
  16315. var t = function() {
  16316. this.navigatingViaTag = !0,
  16317. this.activeTag.examine(this.player),
  16318. this.emit(v.TagNavigation, this.activeTag)
  16319. }
  16320. .bind(this);
  16321. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16322. this.activeTag = this.intersectTag,
  16323. t(),
  16324. !0) : (this.dismissActiveTag(),
  16325. !1)
  16326. }
  16327. ,
  16328. n.prototype.intersecttag = function() {
  16329. var e = new r.Vector3
  16330. , t = new r.Vector3
  16331. , i = new r.Vector3;
  16332. return function(n, r, o) {
  16333. if (!this.enabled)
  16334. return null;
  16335. var a = null
  16336. , s = this.tagDiscs.filter(function(e) {
  16337. return e.parent.visible
  16338. });
  16339. if (s.length > 0) {
  16340. var l = this.model.floors.reduce(function(e, t) {
  16341. return t.hidden ? e : e.concat(t.collider.children)
  16342. }, s);
  16343. e.set(n.x, n.y, -1).unproject(o),
  16344. t.set(n.x, n.y, 1).unproject(o),
  16345. i.copy(t).sub(e).normalize(),
  16346. this.raycaster.set(e, i);
  16347. var c = this.raycaster.intersectObjects(l);
  16348. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16349. }
  16350. return this.intersectTag = a,
  16351. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16352. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16353. this.hoveredTag = a
  16354. }
  16355. .bind(this)),
  16356. a.billboard.on(h.LEAVE, function() {
  16357. this.hoveredTag = null
  16358. }
  16359. .bind(this))),
  16360. this.activateTag(a, y.BROWSE))),
  16361. a
  16362. }
  16363. }(),
  16364. n.prototype.rankedtagInDirection = function() {
  16365. var e = []
  16366. , t = []
  16367. , i = new r.Vector3
  16368. , n = new r.Vector3
  16369. , o = new r.Vector3;
  16370. return function(r, a, s, l) {
  16371. var c = 0;
  16372. t.length = 0;
  16373. for (var h = 0; h < this.closesttags.length; h++) {
  16374. var u = this.closesttags[h];
  16375. n.copy(u.position),
  16376. n.add(u.discPosition),
  16377. i.copy(a),
  16378. i.sub(n).negate(),
  16379. i.normalize();
  16380. var d = i.dot(l);
  16381. if (d >= 0) {
  16382. o.copy(n),
  16383. o.project(s);
  16384. var p = this.intersecttag(o, !1, s);
  16385. if (p) {
  16386. if (c >= e.length)
  16387. for (var f = 0; f < 64; f++)
  16388. e.push({
  16389. tag: u,
  16390. dot: d
  16391. });
  16392. var g = e[c];
  16393. g.tag = u,
  16394. g.dot = d,
  16395. g.position = math.projectPositionToCanvas(n, s),
  16396. t.push(g),
  16397. c++
  16398. }
  16399. }
  16400. }
  16401. return t.sort(function(e, t) {
  16402. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16403. }),
  16404. r < t.length ? t[r].tag : null
  16405. }
  16406. }(),
  16407. n.prototype.updateClosestTags = function() {
  16408. var e = new r.Vector3
  16409. , t = 30;
  16410. return function(i) {
  16411. this.closesttags || (this.closesttags = []),
  16412. this.closesttags.length = 0;
  16413. var n = this.model.tags;
  16414. if (n)
  16415. for (var r in n)
  16416. if (n.hasOwnProperty(r)) {
  16417. var o = n[r]
  16418. , a = o.position;
  16419. e.copy(i),
  16420. e.sub(a).negate();
  16421. var s = e.lengthSq();
  16422. s < t && this.closesttags.push(o)
  16423. }
  16424. }
  16425. }(),
  16426. t.exports = n
  16427. }
  16428. ).call(this, "/js/tag/tagManager.js")
  16429. }
  16430. , {
  16431. "../controls/serializer": 14,
  16432. "../enum/BlackoutStyle": 18,
  16433. "../enum/tagEvents": 32,
  16434. "../enum/ModelManagerEvents": 33,
  16435. "../enum/PlayerEvents": 40,
  16436. "../enum/TagStates": 44,
  16437. "../enum/Viewmode": 51,
  16438. "../enum/WarpStyle": 52,
  16439. "../objects/Snapshot": 153,
  16440. "../settings": 166,
  16441. "../util/common": 185,
  16442. "../util/lerp": 188,
  16443. "../util/logger": 189,
  16444. "./Billboard/BillboardEvent": 120,
  16445. "./Media/LinkType": 130,
  16446. "./Media/MediaEvent": 131,
  16447. events: 202,
  16448. three: 217
  16449. }],
  16450. 125: [function(e, t, i) {
  16451. (function(i) {
  16452. "use strict";
  16453. function n() {
  16454. this.embedWrapper = null,
  16455. this.embedElement = null
  16456. }
  16457. var r = e("../../util/ajax")
  16458. , o = e("./mediaSettings")
  16459. , a = e("../../settings")
  16460. , s = e("../../util/logger")
  16461. , l = new s(i);
  16462. n.prototype.createDomElement = function() {
  16463. return this.embedWrapper = document.createElement("div"),
  16464. this.embedWrapper.classList.add("tag-embed"),
  16465. this.embedWrapper.classList.add("hidden"),
  16466. this.embedWrapper
  16467. }
  16468. ,
  16469. n.prototype.load = function(e) {
  16470. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16471. return new Promise(function(e, i) {
  16472. r.get(t).then(function(t) {
  16473. if (t = JSON.parse(t),
  16474. t.html && t.html.indexOf("<script") === -1) {
  16475. this.embedWrapper.innerHTML = t.html;
  16476. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16477. if (this.embedWrapper.style.width = n + "px",
  16478. t.height) {
  16479. var r = t.height / t.width;
  16480. this.embedWrapper.style.height = n * r + "px"
  16481. }
  16482. this.embedElement = this.embedWrapper.firstChild;
  16483. var a = [];
  16484. try {
  16485. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16486. } catch (e) {
  16487. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16488. }
  16489. a.forEach(function(e) {
  16490. e.setAttribute("target", "_blank")
  16491. }),
  16492. this.embedElement.classList.add("hidden"),
  16493. this.embedWrapper.classList.remove("hidden"),
  16494. e()
  16495. } else
  16496. i("Not a valid embed")
  16497. }
  16498. .bind(this), function(e) {
  16499. i(e.response)
  16500. })
  16501. }
  16502. .bind(this))
  16503. }
  16504. ,
  16505. n.prototype.show = function() {
  16506. this.embedElement && this.embedElement.classList.remove("hidden")
  16507. }
  16508. ,
  16509. n.prototype.hide = function() {
  16510. this.embedElement && this.embedElement.classList.add("hidden")
  16511. }
  16512. ,
  16513. t.exports = n
  16514. }
  16515. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16516. }
  16517. , {
  16518. "../../settings": 166,
  16519. "../../util/ajax": 181,
  16520. "../../util/logger": 189,
  16521. "./mediaSettings": 132
  16522. }],
  16523. 126: [function(e, t, i) {
  16524. (function(i) {
  16525. "use strict";
  16526. function n(e) {
  16527. o.call(this),
  16528. this.options = e,
  16529. this.playerControls = null,
  16530. this.state = s.NOT_READY
  16531. }
  16532. var r = e("../../util/browser")
  16533. , o = e("./EmbedlyEmbed")
  16534. , a = e("../../util/logger")
  16535. , s = (new a(i),
  16536. Object.freeze({
  16537. NOT_READY: "player.not.ready",
  16538. CUED: "player.cued",
  16539. PLAYING: "player.playing",
  16540. PAUSED: "player.paused"
  16541. }));
  16542. n.prototype = Object.create(o.prototype),
  16543. n.prototype.createDomElement = function() {
  16544. return this.embedWrapper = document.createElement("div"),
  16545. this.embedWrapper.classList.add("tag-video"),
  16546. this.embedWrapper.classList.add("hidden"),
  16547. this.embedWrapper
  16548. }
  16549. ,
  16550. n.prototype.load = function(e) {
  16551. var t = function() {
  16552. function e(e) {
  16553. this.playerState = s.CUED,
  16554. this.options.startMuted && this.playerControls.mute()
  16555. }
  16556. function t(e) {
  16557. this.playerState = e
  16558. }
  16559. function i(e) {
  16560. this.playerControls.setCurrentTime(0),
  16561. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16562. }
  16563. this.playerControls = new playerjs.Player(this.embedElement),
  16564. this.playerControls.on("ready", e.bind(this)),
  16565. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16566. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16567. this.playerControls.on("ended", i.bind(this))
  16568. }
  16569. .bind(this);
  16570. return o.prototype.load.call(this, e).then(t.bind(this))
  16571. }
  16572. ,
  16573. n.prototype.play = function() {
  16574. var e = r.isMobile();
  16575. return function() {
  16576. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16577. }
  16578. }(),
  16579. n.prototype.pause = function() {
  16580. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16581. }
  16582. ,
  16583. t.exports = n
  16584. }
  16585. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16586. }
  16587. , {
  16588. "../../util/browser": 182,
  16589. "../../util/logger": 189,
  16590. "./EmbedlyEmbed": 125
  16591. }],
  16592. 127: [function(e, t, i) {
  16593. (function(i) {
  16594. "use strict";
  16595. function n(e) {
  16596. function t() {
  16597. return a.debug("requesting file from embedly:", e.href),
  16598. r.get(e.href, {
  16599. responseType: e.responseType
  16600. }).then(function(t) {
  16601. return a.debug("requesting file finished:", e.href),
  16602. t
  16603. })
  16604. }
  16605. function i() {}
  16606. return s = new Promise(function(e, n) {
  16607. s.catch(i).then(function() {
  16608. t().then(e, n)
  16609. })
  16610. }
  16611. )
  16612. }
  16613. var r = e("../../util/ajax")
  16614. , o = (e("./mediaSettings"),
  16615. e("../../util/logger"))
  16616. , a = new o(i)
  16617. , s = Promise.resolve();
  16618. t.exports.enqueue = n
  16619. }
  16620. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16621. }
  16622. , {
  16623. "../../util/ajax": 181,
  16624. "../../util/logger": 189,
  16625. "./mediaSettings": 132
  16626. }],
  16627. 128: [function(e, t, i) {
  16628. (function(i) {
  16629. "use strict";
  16630. function n() {
  16631. this.imageWrapper = null,
  16632. this.width = 0,
  16633. this.height = 0,
  16634. this.aspect = 1
  16635. }
  16636. var r = e("./MediaEvent")
  16637. , o = e("./EmbedlyQueue")
  16638. , a = e("events").EventEmitter
  16639. , s = e("../../util/logger")
  16640. , l = e("../../settings");
  16641. new s(i);
  16642. n.prototype = Object.create(a.prototype),
  16643. n.prototype.createDomElement = function() {
  16644. return this.imageWrapper = document.createElement("div"),
  16645. this.imageWrapper.classList.add("tag-image"),
  16646. this.imageWrapper.classList.add("hidden"),
  16647. this.imageWrapper.addEventListener("click", function(e) {
  16648. e.stopPropagation(),
  16649. this.emit(r.IMAGE_OPENING),
  16650. this.imageWrapper.style.pointerEvents = "none"
  16651. }
  16652. .bind(this)),
  16653. this.imageWrapper
  16654. }
  16655. ,
  16656. n.prototype.onClosed = function() {
  16657. this.imageWrapper.style.pointerEvents = "auto"
  16658. }
  16659. ,
  16660. n.prototype.load = function(e) {
  16661. var t = Math.max(window.screen.height, window.screen.width)
  16662. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16663. return new Promise(function(e, t) {
  16664. function n(t) {
  16665. var i = t.target;
  16666. this.width = i.naturalWidth,
  16667. this.height = i.naturalHeight,
  16668. this.aspect = this.width / this.height;
  16669. var n = t.target.src;
  16670. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16671. this.imageWrapper.style.width = this.width + "px",
  16672. this.imageWrapper.style.height = this.height + "px",
  16673. this.imageWrapper.classList.remove("hidden"),
  16674. e()
  16675. }
  16676. o.enqueue({
  16677. href: i,
  16678. responseType: "arraybuffer"
  16679. }).then(function(e) {
  16680. var t = new Uint8Array(e)
  16681. , i = new Blob([t])
  16682. , r = new window.Image;
  16683. r.addEventListener("load", n.bind(this));
  16684. var o = URL.createObjectURL(i);
  16685. r.src = o
  16686. }
  16687. .bind(this), t)
  16688. }
  16689. .bind(this))
  16690. }
  16691. ,
  16692. t.exports = n
  16693. }
  16694. ).call(this, "/js/tag/Media/Image.js")
  16695. }
  16696. , {
  16697. "../../settings": 166,
  16698. "../../util/logger": 189,
  16699. "./EmbedlyQueue": 127,
  16700. "./MediaEvent": 131,
  16701. events: 202
  16702. }],
  16703. 129: [function(e, t, i) {
  16704. "use strict";
  16705. function n(e) {
  16706. this.label = e.label,
  16707. this.href = e.url,
  16708. this.type = this.updateLinkForType(),
  16709. this.domElement = null,
  16710. this.id = c++
  16711. }
  16712. var r = e("./LinkType")
  16713. , o = e("./MediaEvent")
  16714. , a = e("../../util/browser")
  16715. , s = e("../../analytics")
  16716. , l = e("events").EventEmitter
  16717. , c = 0;
  16718. n.prototype = Object.create(l.prototype),
  16719. n.prototype.updateLinkForType = function() {
  16720. function e(e) {
  16721. var t = new RegExp("[#&?]start=([^#&?]*)")
  16722. , i = t.exec(e);
  16723. return i[1]
  16724. }
  16725. function t(e) {
  16726. return e + "&play=1"
  16727. }
  16728. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16729. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16730. r.NAVIGATION) : (this.href = t(this.href),
  16731. r.MODEL) : r.EXT_LINK
  16732. }
  16733. ;
  16734. var h = {};
  16735. n.prototype.createDomElement = function() {
  16736. function e(e) {
  16737. switch (e.stopPropagation(),
  16738. h[this.id] = !0,
  16739. s.trackAlways("click_tag_link", {
  16740. link_type: this.type,
  16741. link_count: c,
  16742. links_clicked: Object.keys(h).length
  16743. }),
  16744. this.type) {
  16745. case r.MODEL:
  16746. window.location.replace(this.href);
  16747. break;
  16748. case r.EXT_LINK:
  16749. window.open(this.href, "_blank")
  16750. }
  16751. this.emit(o.LINK_CLICK, {
  16752. type: this.type,
  16753. url: this.href
  16754. })
  16755. }
  16756. if (this.domElement = document.createElement("a"),
  16757. this.domElement.classList.add("tag-link"),
  16758. this.domElement.textContent = this.label,
  16759. this.type === r.EXT_LINK) {
  16760. this.domElement.textContent += " ";
  16761. var t = document.createElement("i");
  16762. t.classList.add("icon-ext-link"),
  16763. t.title = "Link to external web site",
  16764. this.domElement.appendChild(t)
  16765. }
  16766. return this.domElement.addEventListener("click", e.bind(this)),
  16767. this.domElement
  16768. }
  16769. ,
  16770. t.exports = n
  16771. }
  16772. , {
  16773. "../../analytics": 4,
  16774. "../../util/browser": 182,
  16775. "./LinkType": 130,
  16776. "./MediaEvent": 131,
  16777. events: 202
  16778. }],
  16779. 130: [function(e, t, i) {
  16780. "use strict";
  16781. t.exports = {
  16782. NAVIGATION: "navigation",
  16783. MODEL: "model",
  16784. EXT_LINK: "ext-link"
  16785. }
  16786. }
  16787. , {}],
  16788. 131: [function(e, t, i) {
  16789. "use strict";
  16790. t.exports = Object.freeze({
  16791. LINK_CLICK: "mtmedia.link",
  16792. IMAGE_LOADED: "mtmedia.image.loaded",
  16793. IMAGE_OPENING: "mtmedia.image.opening",
  16794. IMAGE_OPENED: "mtmedia.image.opened",
  16795. IMAGE_CLOSING: "mtmedia.image.closing",
  16796. IMAGE_CLOSED: "mtmedia.image.closed",
  16797. VIDEO_START: "mtmedia.video.start",
  16798. VIDEO_PAUSE: "mtmedia.video.pause",
  16799. VIDEO_ENDED: "mtmedia.video.end"
  16800. })
  16801. }
  16802. , {}],
  16803. 132: [function(e, t, i) {
  16804. "use strict";
  16805. t.exports = Object.freeze({
  16806. maxEmbedWidth: 350,
  16807. defaultAspectRatio: .75
  16808. })
  16809. }
  16810. , {}],
  16811. 133: [function(e, t, i) {
  16812. "use strict";
  16813. t.exports = Object.freeze({
  16814. TEXT: "text",
  16815. LINK: "link",
  16816. IMAGE: "photo",
  16817. VIDEO: "video",
  16818. RICH: "rich"
  16819. })
  16820. }
  16821. , {}],
  16822. 134: [function(e, t, i) {
  16823. "use strict";
  16824. function n(e) {
  16825. this.capabilities = {
  16826. links: {
  16827. enable: e.supportLinks,
  16828. keepLabels: e.keepLinkLabels
  16829. }
  16830. }
  16831. }
  16832. var r = e("./DescriptionChunkType");
  16833. n.prototype.parse = function(e, t) {
  16834. var i = []
  16835. , n = e.split("[").map(function(e, t) {
  16836. return 0 === t ? e : "[" + e
  16837. });
  16838. return n.forEach(function(e) {
  16839. var n = this.findMarkdown(e);
  16840. if (n) {
  16841. if (n.url.indexOf("javascript:") !== -1)
  16842. return;
  16843. this.addLinkChunk(i, n, t),
  16844. this.addTextChunk(i, e.slice(n.markdown.length))
  16845. } else
  16846. this.addTextChunk(i, e)
  16847. }
  16848. .bind(this)),
  16849. i
  16850. }
  16851. ,
  16852. n.prototype.findMarkdown = function(e) {
  16853. var t = /\[([^\]]*)\]\((.*)\)/
  16854. , i = e.match(t);
  16855. if (i) {
  16856. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16857. 0 !== r); )
  16858. o++;
  16859. var a = n.length - o;
  16860. return {
  16861. markdown: i[0].substring(0, i[0].length - a),
  16862. label: i[1],
  16863. url: i[2].substring(0, o)
  16864. }
  16865. }
  16866. }
  16867. ,
  16868. n.prototype.addTextChunk = function(e, t) {
  16869. 0 !== t.length && e.push({
  16870. type: r.TEXT,
  16871. text: t
  16872. })
  16873. }
  16874. ,
  16875. n.prototype.addLinkChunk = function(e, t) {
  16876. if (!this.capabilities.links.enable)
  16877. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16878. var i = {
  16879. label: t.label,
  16880. url: t.url
  16881. };
  16882. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16883. e.push({
  16884. type: r.LINK,
  16885. link: i
  16886. })
  16887. }
  16888. ,
  16889. t.exports = n
  16890. }
  16891. , {
  16892. "./DescriptionChunkType": 133
  16893. }],
  16894. 135: [function(e, t, i) {
  16895. (function(i) {
  16896. "use strict";
  16897. var n = e("../util/logger")
  16898. , r = new n(i)
  16899. , o = {
  16900. parseIdsFromChunkName: function(e, t) {
  16901. t.floorId = o.parseFloor(e),
  16902. t.roomId = o.parseRoom(e)
  16903. },
  16904. parseFloor: function(e) {
  16905. var t = e.match(/_group([0-9]+)/);
  16906. if (!t)
  16907. return 0;
  16908. try {
  16909. return parseInt(t[1], 10)
  16910. } catch (e) {
  16911. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16912. 0
  16913. }
  16914. },
  16915. parseRoom: function(e) {
  16916. var t = e.match(/_sub([0-9]+)/);
  16917. if (!t)
  16918. return -1;
  16919. try {
  16920. return parseInt(t[1], 10)
  16921. } catch (e) {
  16922. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16923. 0
  16924. }
  16925. }
  16926. };
  16927. t.exports = o
  16928. }
  16929. ).call(this, "/js/model/Chunks.js")
  16930. }
  16931. , {
  16932. "../util/logger": 189
  16933. }],
  16934. 136: [function(e, t, i) {
  16935. (function(i) {
  16936. "use strict";
  16937. function n(e) {
  16938. s.call(this),
  16939. this.model = e,
  16940. this.exploded = !1
  16941. }
  16942. var r = e("../objects/Floor")
  16943. , o = (e("../settings"),
  16944. e("../util/logger"))
  16945. , a = e("../util/transitions")
  16946. , s = e("../util/IndexedCollection")
  16947. , l = e("../util/common")
  16948. , c = e("../util/easing");
  16949. new o(i);
  16950. l.inherit(n, s),
  16951. n.prototype.add = function(e) {
  16952. s.prototype.add.call(this, e),
  16953. this.model.add(e)
  16954. }
  16955. ,
  16956. n.prototype.getIndex = function(e) {
  16957. return e.floorIndex
  16958. }
  16959. ,
  16960. n.prototype.build = function() {
  16961. this.list.forEach(function(e) {
  16962. e.build()
  16963. })
  16964. }
  16965. ,
  16966. n.prototype.size = function() {
  16967. return this.length
  16968. }
  16969. ,
  16970. n.prototype.sort = function() {
  16971. s.prototype.sort.call(this, function(e, t) {
  16972. return e.floorIndex - t.floorIndex
  16973. })
  16974. }
  16975. ,
  16976. n.prototype.nextFloor = function(e, t) {
  16977. return this.index[e.floorIndex + t] || null
  16978. }
  16979. ,
  16980. n.prototype.getFloorAtPoint = function(e) {
  16981. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16982. var r = this.list[n]
  16983. , o = r.distanceToPoint(e);
  16984. (!t || i > o) && (i = o,
  16985. t = r)
  16986. }
  16987. return t
  16988. }
  16989. ,
  16990. n.prototype.getOrMakeFloor = function(e) {
  16991. var t = this.index[e];
  16992. return t || (t = new r(this.model,e),
  16993. this.add(t)),
  16994. t
  16995. }
  16996. ,
  16997. n.prototype.hide = function() {
  16998. this.list.forEach(function(e) {
  16999. e.hide()
  17000. })
  17001. }
  17002. ,
  17003. n.prototype.show = function() {
  17004. this.list.forEach(function(e) {
  17005. e.show()
  17006. })
  17007. }
  17008. ,
  17009. n.prototype.names = function() {
  17010. return this.list.reduce(function(e, t) {
  17011. return e.concat(t.name)
  17012. }, [])
  17013. }
  17014. ,
  17015. n.prototype.toggleExplodeHorizontal = function() {
  17016. function e(e, t) {
  17017. r.copy(e.position),
  17018. e.position.x = i[e.floorIndex] * t,
  17019. e.position.y = 1 * e.floorIndex * t,
  17020. r.sub(e.position).multiplyScalar(-1),
  17021. e.panos.forEach(function(e) {
  17022. e.translate(r)
  17023. })
  17024. }
  17025. var t, i = [], n = 0;
  17026. this.list.forEach(function(e, r, o) {
  17027. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17028. n += t,
  17029. i[r] = n
  17030. }),
  17031. i = i.map(function(e) {
  17032. return e - n / 2
  17033. });
  17034. var r = this.list[0].position.clone();
  17035. this.exploded ? this.list.forEach(function(t) {
  17036. a.start(function(i) {
  17037. e(t, 1 - i)
  17038. }, 1500, null, 0, c.easeOutExpo)
  17039. }) : this.list.forEach(function(t) {
  17040. a.start(function(i) {
  17041. e(t, i)
  17042. }, 1500, null, 0, c.easeOutExpo)
  17043. }),
  17044. this.exploded = !this.exploded
  17045. }
  17046. ,
  17047. n.prototype.toggleExplodeVertical = function() {
  17048. function e(e, i) {
  17049. var n = n.copy(e.position);
  17050. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17051. n.sub(e.position).multiplyScalar(-1),
  17052. e.panos.forEach(function(e) {
  17053. e.translate(n)
  17054. })
  17055. }
  17056. var t = this.model.size;
  17057. this.list[0].position.clone();
  17058. this.exploded ? this.list.forEach(function(t) {
  17059. a.start(function(i) {
  17060. e(t, 1 - i)
  17061. }, 1500, null, 0, c.easeOutExpo)
  17062. }) : this.list.forEach(function(t) {
  17063. a.start(function(i) {
  17064. e(t, i)
  17065. }, 1500, null, 0, c.easeOutExpo)
  17066. }),
  17067. this.exploded = !this.exploded
  17068. }
  17069. ,
  17070. t.exports = n
  17071. }
  17072. ).call(this, "/js/model/FloorCollection.js")
  17073. }
  17074. , {
  17075. "../objects/Floor": 146,
  17076. "../settings": 166,
  17077. "../util/IndexedCollection": 175,
  17078. "../util/common": 185,
  17079. "../util/easing": 186,
  17080. "../util/logger": 189,
  17081. "../util/transitions": 195
  17082. }],
  17083. 137: [function(e, t, i) {
  17084. (function(i) {
  17085. "use strict";
  17086. function n() {
  17087. c.call(this)
  17088. }
  17089. var r = e("../settings")
  17090. , o = e("../util/logger")
  17091. , a = e("../enum/Viewmode")
  17092. , s = e("../objects/Snapshot")
  17093. , l = (e("../util/math"),
  17094. e("../util/common"))
  17095. , c = e("../util/IndexedCollection")
  17096. , h = new o(i);
  17097. l.inherit(n, c),
  17098. n.prototype.getImage = function(e) {
  17099. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17100. }
  17101. ,
  17102. n.prototype.filterByModesAndReel = function(e, t) {
  17103. for (var i = [], n = 0; n < t.length; n += 1) {
  17104. var r = t[n]
  17105. , o = this.index[r.sid];
  17106. o && i.push(o)
  17107. }
  17108. var s = e[a.DOLLHOUSE]
  17109. , l = e[a.FLOORPLAN];
  17110. i = i.filter(function(e) {
  17111. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17112. return !0;
  17113. var t;
  17114. try {
  17115. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17116. } catch (e) {
  17117. return h.debug(e.message),
  17118. !1
  17119. }
  17120. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17121. }),
  17122. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17123. this.list = i,
  17124. this.reIndex()
  17125. }
  17126. ,
  17127. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17128. if (0 === this.list.length)
  17129. return [];
  17130. var locations = [];
  17131. var deal = (info, container)=>{
  17132. var src = info.thumbnail_signed_src,
  17133. o = info.name || "";
  17134. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17135. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17136. let a = panos.get(info.metadata.scan_id);
  17137. if (a && !a.isAligned()) return
  17138. }
  17139. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17140. if (cameraMode === a.MESH) return
  17141. if(window.isLocal)src = manage.dealURL(src)
  17142. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17143. var l = {
  17144. cameraMode: cameraMode,
  17145. position: info.metadata.camera_position,
  17146. quaternion: info.metadata.camera_quaternion,
  17147. zoom: info.metadata.zoom,
  17148. panoId: info.metadata.scan_id,
  17149. orthoZoom: info.metadata.ortho_zoom,
  17150. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17151. thumbUrl: src,
  17152. name: n.filterImageName(o),
  17153. sid: info.sid
  17154. }
  17155. var item = new s(l);
  17156. item.momentTour = info.momentTour
  17157. item.dontRot = info.dontRot
  17158. item.rotTime = info.rotTime
  17159. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17160. container.push(item)
  17161. return item
  17162. }
  17163. }
  17164. this.list.forEach(image=>{
  17165. if(image.images){
  17166. var folder = $.extend({}, image )
  17167. folder.heroLocations = [];
  17168. image.images.list.forEach(child=>{
  17169. deal(child, folder.heroLocations);
  17170. })
  17171. folder.musicInfo = folder.musicInfo || {}
  17172. locations.push(folder)
  17173. delete folder.images;
  17174. delete folder.locations;
  17175. }else{
  17176. var item = deal(image, locations);
  17177. }
  17178. })
  17179. return locations
  17180. }
  17181. ,
  17182. n.prototype.getIndex = function(e) {
  17183. return e.sid
  17184. }
  17185. ,
  17186. n.filterImageName = function(e) {
  17187. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17188. }
  17189. ,
  17190. t.exports = n
  17191. }
  17192. ).call(this, "/js/model/ImageCollection.js")
  17193. }
  17194. , {
  17195. "../enum/Viewmode": 51,
  17196. "../objects/Snapshot": 153,
  17197. "../settings": 166,
  17198. "../util/IndexedCollection": 175,
  17199. "../util/common": 185,
  17200. "../util/logger": 189,
  17201. "../util/math": 190
  17202. }],
  17203. 138: [function(e, t, i) {
  17204. (function(i) {
  17205. "use strict";
  17206. function n() {
  17207. u.call(this)
  17208. }
  17209. var r = e("../label/Label")
  17210. , o = e("../settings")
  17211. , a = e("../util/logger")
  17212. , s = e("../util/math")
  17213. , l = e("../util/ajax")
  17214. , c = e("./RoomCollection")
  17215. , h = e("../util/common")
  17216. , u = e("../util/IndexedCollection");
  17217. new a(i);
  17218. h.inherit(n, u),
  17219. n.prototype.getIndex = function(e) {
  17220. return e.labelId
  17221. }
  17222. ,
  17223. n.prototype.associateWithRooms = function(e) {
  17224. this.forEach(function(t) {
  17225. e.forEach(function(e) {
  17226. e.roomId === t.roomId && (t.room = e)
  17227. })
  17228. })
  17229. }
  17230. ,
  17231. n.prototype.createFromLabelData = function(e) {
  17232. e.forEach(function(e) {
  17233. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17234. t = c.generateRoomId(e.floorId, t);
  17235. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17236. i.position = s.convertWorkshopVector(i.position),
  17237. this.add(i),
  17238. i.build()
  17239. }
  17240. .bind(this))
  17241. }
  17242. ,
  17243. n.prototype.load = function(e, t) {
  17244. return l.get(e, {
  17245. responseType: "json",
  17246. auth: t ? o.authorizationHeader : null
  17247. }).done(function(e) {
  17248. var t = [];
  17249. for (var i in e) {
  17250. var n = e[i];
  17251. t.push(n)
  17252. }
  17253. this.createFromLabelData(t)
  17254. }
  17255. .bind(this))
  17256. }
  17257. ,
  17258. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17259. var t = -1;
  17260. if (e) {
  17261. if(typeof e == 'number'){//add
  17262. t = parseInt(e)
  17263. }else{
  17264. var i = e.split("_");
  17265. t = parseInt(i[0])
  17266. }
  17267. }
  17268. return t
  17269. },
  17270. t.exports = n
  17271. }
  17272. ).call(this, "/js/model/LabelCollection.js")
  17273. }
  17274. , {
  17275. "../label/Label": 90,
  17276. "../settings": 166,
  17277. "../util/IndexedCollection": 175,
  17278. "../util/ajax": 181,
  17279. "../util/common": 185,
  17280. "../util/logger": 189,
  17281. "../util/math": 190,
  17282. "./RoomCollection": 141
  17283. }],
  17284. 139: [function(e, t, i) {
  17285. (function(i) {
  17286. "use strict";
  17287. function n(e, t) {
  17288. o.Object3D.call(this)
  17289. this.sid = window.number;//t.sid,
  17290. this.data = t,
  17291. this.options = e,
  17292. this.urls = new s(e.urlFiles),
  17293. this.isPublic = void 0 !== t.is_public && t.is_public,
  17294. //创建heroLocations
  17295. this.images = new _(this),
  17296. this.images.extend(t.images),
  17297. this.images.forEach((info)=>{
  17298. if(info.locations){
  17299. info.images = new _(this);
  17300. info.images.extend(info.locations)
  17301. }
  17302. })
  17303. this.heroLocations = []
  17304. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17305. this.outdoorPanoLocations = [],
  17306. this.floors = new d(this),
  17307. this.floorsEnabled = void 0 === e.floors || e.floors,
  17308. this.changingFloor = !1,
  17309. this.chunks = [],
  17310. this.panos = new A,
  17311. this.colliders = [],
  17312. this.loadPanosPromise = null,
  17313. this.loadMeshTexturesPromise = null,
  17314. this.auxDataPromise = null,
  17315. this.meshTexturesLoaded = !1,
  17316. this.meshTextures = [],
  17317. this.tags = {},
  17318. this.tagsShown = !1,
  17319. this.shouldShowtags = !1,
  17320. this.has360Views = !1,
  17321. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17322. this.supportedModes = {},
  17323. this.supportedModes[c.PANORAMA] = !0,
  17324. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17325. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17326. this.supportedModes[c.TRANSITIONING] = !0,
  17327. this.supportsTiles = this.configureTiling(),
  17328. // this.supportsVR = t.is_vr,
  17329. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17330. this.mode = c.DOLLHOUSE,
  17331. this.size = null,
  17332. this.center = null,
  17333. this.boundingBox = new o.Box3,
  17334. this.currentFloor = null,
  17335. this.allFloorsVisible = !0,
  17336. this.projectedPano0 = null,
  17337. this.projectedPano1 = null,
  17338. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17339. this.addFloor(new u(this,t,e.trim()))
  17340. }
  17341. .bind(this)),
  17342. this.waitQueue = [],
  17343. this.on("load", function(e) {
  17344. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17345. return !e.isLoadedCallback()
  17346. }),
  17347. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17348. }
  17349. .bind(this)),
  17350. this.setupCustomProperties()
  17351. this.hots = {};
  17352. }
  17353. function r() {
  17354. try {
  17355. var e = document.createElement("canvas")
  17356. , t = e.getContext("webgl");
  17357. t || (t = e.getContext("experimental-webgl"));
  17358. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17359. return i
  17360. } catch (e) {
  17361. return 0
  17362. }
  17363. }
  17364. var o = e("three")
  17365. , a = e("../util/ajax")
  17366. , s = e("../util/ModelUrls")
  17367. , l = e("../objects/BoundingTextureSkybox")
  17368. , c = e("../enum/Viewmode")
  17369. , h = e("../enum/RenderOrder")
  17370. , u = (e("../enum/AlignmentType"),
  17371. e("../objects/Floor"))
  17372. , d = e("./FloorCollection")
  17373. , p = e("../objects/Chunk")
  17374. , f = (e("../objects/Room"),
  17375. e("../objects/Snapshot"),
  17376. e("../label/Label"),
  17377. e("../util/math"),
  17378. e("../settings"))
  17379. ,ss = e("../shaders")
  17380. , g = e("../util/logger")
  17381. , m = e("../tag/tag")
  17382. , v = (e("../tag/tagManager"),
  17383. e("../objects/Panorama"))
  17384. , A = e("../util/PanoramaCollection")
  17385. , y = e("../loaders/ModelLoader")
  17386. , C = e("../loaders/ModelTextureLoader")
  17387. , I = e("../loaders/SweepDataLoader")
  17388. , E = e("../util/transitions")
  17389. , b = e("../util/common")
  17390. , es = e("../util/easing")
  17391. ,lerp = e("../util/lerp")
  17392. ,tex = e("../util/texture")
  17393. , w = e("./../util/browser")
  17394. , _ = e("./ImageCollection")
  17395. , T = e("./RoomCollection")
  17396. , x = e("./LabelCollection")
  17397. , S = e("./Chunks")
  17398. , cameraLight = e("./util/cameraLight")
  17399. , M = e("./../util/showcase")
  17400. , R = e("../exception/BasicException")
  17401. , P = (e("../constants")
  17402. ,e("events").EventEmitter)
  17403. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17404. //,Hot = e("hot")
  17405. , O = new g(i);
  17406. n.prototype = Object.create(o.Object3D.prototype),
  17407. b.extend(n, P),
  17408. n.prototype.setupCustomProperties = function() {
  17409. var e = f.modelAlpha;
  17410. Object.defineProperty(this, "alpha", {
  17411. get: function() {
  17412. return e
  17413. },
  17414. set: function(t) {
  17415. e = t
  17416. //console.log(t)
  17417. this.chunks.forEach(function(chunk) {
  17418. if (chunk.material && chunk.material.uniforms.modelAlpha) {
  17419. chunk.material.uniforms.modelAlpha.value = e
  17420. //修改一下defines,为了在不需要map时不加载map。 by xzw
  17421. /* if (e>0) {
  17422. if (!('useModelMap' in chunk.material.defines)) {
  17423. chunk.material.defines.useModelMap = ''
  17424. chunk.material.needsUpdate = true
  17425. console.log('add useModelMap')
  17426. }
  17427. } else {
  17428. if ('useModelMap' in chunk.material.defines) {
  17429. delete chunk.material.defines.useModelMap
  17430. chunk.material.needsUpdate = true
  17431. chunk.material.uniforms.map.value.dispose() //防止崩溃(但是因为这样飞出要等待时间所以被去掉了)
  17432. console.log('delete useModelMap')
  17433. }
  17434. } */
  17435. }
  17436. })
  17437. }
  17438. })
  17439. }
  17440. ,
  17441. n.prototype.configureTiling = function() {
  17442. var e = r();
  17443. if (e < 2048)
  17444. return !1;
  17445. O.warn("Max cube texture size: " + e);
  17446. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17447. var i = f.tiling.tilingFlagNames[t];
  17448. if ("1" === w.valueFromHash(i, null))
  17449. return !0;
  17450. if ("0" === w.valueFromHash(i, null))
  17451. return !1
  17452. }
  17453. //--------------------------------------------许钟文-------------------------------------------
  17454. //return true;
  17455. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17456. //--------------------------------------------e n d -------------------------------------------
  17457. }
  17458. ,
  17459. n.prototype.toggleAlpha = function() {
  17460. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17461. }
  17462. ,
  17463. n.prototype.load = function(e) {
  17464. var t = function() {
  17465. return $.when(this.loadPanos(), this.loadMesh())
  17466. }
  17467. , i = this.urls.init().then(t.bind(this));
  17468. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17469. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17470. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17471. }
  17472. ,
  17473. n.prototype.loadMesh = function() {
  17474. function e(e) {
  17475. O.error(e),
  17476. n.reject("loading-failed")
  17477. }
  17478. function t(e, t) {
  17479. n.notify(e, t)
  17480. }
  17481. function i(e, t) {
  17482. if (0 === e.length) {
  17483. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17484. r.supportedModes[c.DOLLHOUSE] = !1,
  17485. r.supportedModes[c.FLOORPLAN] = !1;
  17486. var i = new p({
  17487. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17488. });
  17489. i.material.visible = !1,
  17490. i.rotateX(-Math.PI / 2),
  17491. i.geometry.computeBoundingBox(),
  17492. e = [i]
  17493. }
  17494. e.forEach(function(e) {
  17495. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17496. r.addChunk(t, e)
  17497. }),
  17498. r.floors.sort(),
  17499. n.resolve(r)
  17500. }
  17501. var n = $.Deferred()
  17502. , r = this;
  17503. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17504. n.promise()
  17505. }
  17506. ,
  17507. n.prototype.loadMeshTextures = function() {
  17508. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17509. this.meshTexturesLoaded = !0
  17510. }
  17511. .bind(this)),
  17512. this.loadTexturesPromise)
  17513. }
  17514. ,
  17515. /* n.prototype.loadtags = function() {//xzw改
  17516. var e = $.Deferred();
  17517. if (!f.tags.enabled)
  17518. return e.resolve();
  17519. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17520. t = "data/" + this.sid + "/tags.json"
  17521. return a.get(t, {
  17522. responseType: "json",
  17523. auth: this.isPublic ? null : f.authorizationHeader
  17524. }).done(function(t) {
  17525. var i = 0
  17526. , n = 0;
  17527. for (var r in t) {
  17528. var o = t[r];
  17529. o.enabled && (n++,
  17530. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17531. i++))
  17532. }
  17533. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17534. e.resolve()
  17535. }
  17536. .bind(this)).fail(function() {
  17537. O.warn("Getting tags failed, not displaying tags."),
  17538. e.resolve()
  17539. }),
  17540. e
  17541. } */
  17542. n.prototype.shineHots = function(){ //xzw
  17543. E.trigger({
  17544. func: function(e) {
  17545. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17546. for(var i in this.hots){
  17547. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17548. }
  17549. }.bind(this),
  17550. cycling: true,
  17551. duration: 3000,
  17552. //easing: "easeInOutQuad",
  17553. name: "hotShine"
  17554. })
  17555. },
  17556. /* n.prototype.loadOverlays = function(overlays){
  17557. var overlays = window.data2 && window.data2.overlays
  17558. overlays && overlays.forEach((info)=>{
  17559. new Overlay(info)
  17560. })
  17561. Overlay.load()
  17562. }
  17563. */
  17564. n.prototype.loadhots = function() {//xzw
  17565. initHot(this)
  17566. this.roomLabels = []
  17567. this.hotsCount = 0;
  17568. var r = $.Deferred();
  17569. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17570. return a.get(t, {
  17571. responseType: "json",
  17572. auth: this.isPublic ? null : f.authorizationHeader
  17573. }).done(function(e) {
  17574. window.data2 = e;
  17575. if(!e){
  17576. console.error("data2 is null")
  17577. }else{
  17578. g_data2 = hotMatcher(e);
  17579. let create = ()=>{
  17580. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17581. if(e.hots){
  17582. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17583. sids.forEach((sid)=>{
  17584. e.hots[sid].sid = sid
  17585. if(e.hots[sid].texType == 'photo' && !e.hots[sid].texSrc)return console.error('有photo热点无texSrc',e.hots[sid])
  17586. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17587. })
  17588. }
  17589. if(e.overlays){
  17590. e.overlays.forEach((info)=>{
  17591. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17592. new Hot(info, 'byOverlay')
  17593. })
  17594. }
  17595. Hot.createHotList();
  17596. Hot.startLoad()
  17597. {
  17598. let maxCount = browser.isMobile() ? 200000 : 400000
  17599. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17600. //let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17601. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17602. if(c > maxCount){ //防止加载时间过长,分批计算
  17603. console.log('hot分批setVisiblePanos')
  17604. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17605. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17606. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17607. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17608. if(noVisiHots.length){
  17609. let i = 0
  17610. let hotVisiInterval = setInterval(()=>{
  17611. noVisiHots[i].setVisiblePanos();
  17612. i++;
  17613. if(i>=noVisiHots.length){
  17614. clearInterval(hotVisiInterval)
  17615. }
  17616. }, dur)
  17617. }
  17618. }
  17619. }
  17620. if(DATA.roomLabels){
  17621. DATA.roomLabels.forEach((data)=>{
  17622. this.roomLabels.push(new RoomLabel(data))
  17623. })
  17624. }
  17625. }
  17626. if(player.currentPano){
  17627. create()
  17628. }else{
  17629. let f = ()=>{
  17630. window.bus.removeEventListener('playerAndModelReady',f)
  17631. create()
  17632. }
  17633. window.bus.addEventListener('playerAndModelReady',f)
  17634. }
  17635. g_index = w.valueFromHash("m");
  17636. }
  17637. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17638. /* var dataJsPromise = $.Deferred();
  17639. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17640. a.get(dataJsUrl,{
  17641. responseType: "json",
  17642. auth: this.isPublic ? null : f.authorizationHeader
  17643. }).done(function(data) {
  17644. window.hotData = data;
  17645. this.createHotItem(data, this.hots);
  17646. for(let i in this.hots){//add
  17647. data[i] && this.hots[i].initStyleImg(data[i]);
  17648. }
  17649. dataJsPromise.resolve();
  17650. }.bind(this)).fail(function(){
  17651. console.log('Data.js is empty');
  17652. dataJsPromise.resolve();
  17653. }) */
  17654. r.resolve();
  17655. }.bind(this)).fail(function() {
  17656. console.log('没有热点');
  17657. r.resolve()
  17658. }),
  17659. r
  17660. }
  17661. ,
  17662. n.prototype.loadPanos = function() {
  17663. if (this.loadPanosPromise)
  17664. return this.loadPanosPromise;
  17665. var e = new I(this);
  17666. return this.loadPanosPromise = e.load().then(function(e) {
  17667. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17668. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17669. else console.log(e.uuid)
  17670. }
  17671. .bind(this))),
  17672. this.panos.extend(e.map(function(e) {
  17673. return new v(this,e.uuid,e,this.supportsTiles)
  17674. }
  17675. .bind(this))),
  17676. this.panos.forEach(function(e) {
  17677. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17678. var i = this.panos.get(t);
  17679. i && this.panos.setNeighbour(e, i, !0)
  17680. }
  17681. .bind(this)),
  17682. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17683. }
  17684. .bind(this)),
  17685. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17686. this.supportedModes[c.PANORAMA] = !1),
  17687. $.when(this)
  17688. }
  17689. .bind(this)),
  17690. this.loadPanosPromise
  17691. }
  17692. ,
  17693. n.prototype.loadHighlightReel = function() {//xzw
  17694. var e = $.Deferred()
  17695. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17696. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17697. return a.get(t, {
  17698. responseType: "json",
  17699. auth: this.isPublic ? null : f.authorizationHeader
  17700. }).done(function(t) {
  17701. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17702. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17703. e.resolve()
  17704. }
  17705. .bind(this)).fail(function() {
  17706. O.warn("Getting highlight reel failed, no highlights available"),
  17707. e.resolve()
  17708. }),
  17709. e
  17710. }
  17711. ,
  17712. n.prototype.waitForLoad = function(e, t) {
  17713. t() || (this.waitQueue.push({
  17714. object: e,
  17715. isLoadedCallback: t
  17716. }),
  17717. 1 === this.waitQueue.length && this.emit("waiting"))
  17718. }
  17719. ,
  17720. n.prototype.hide = function() {
  17721. this.floors.hide()
  17722. }
  17723. ,
  17724. n.prototype.show = function() {
  17725. this.floors.show()
  17726. }
  17727. ,
  17728. n.prototype.floorNames = function() {
  17729. return this.floors.names()
  17730. }
  17731. ,
  17732. n.prototype.warpDestFloors = function(e, t) {
  17733. if (!e || this.floors.length !== e.length)
  17734. return void this.toggleAllFloors(!0);
  17735. var i = e.findIndex(function(e) {
  17736. return e
  17737. }
  17738. .bind(this));
  17739. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17740. }
  17741. ,
  17742. n.prototype.setFloor = function(e, t, i) {
  17743. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17744. this.allFloorsVisible = !1,
  17745. this._setFloor(e, t, i)
  17746. }
  17747. ,
  17748. n.prototype.toggleAllFloors = function(e) {
  17749. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17750. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17751. this._setFloor(this.currentFloor)
  17752. }
  17753. ,
  17754. n.prototype._setFloor = function(e, t, i) {
  17755. t = t || this.mode,
  17756. this.emit("floor.changed", e, t, this.currentFloor),
  17757. this.currentFloor = e;
  17758. var n;
  17759. if (t === c.PANORAMA) {
  17760. if (this.show(),
  17761. this.shouldShowtags && this.tagsShown)
  17762. for (n in this.tags)
  17763. this.tags[n].show(f.showFloorDuration)
  17764. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17765. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17766. }
  17767. .bind(this)),
  17768. this.shouldShowtags && this.tagsShown))
  17769. for (n in this.tags) {
  17770. var r = this.tags[n];
  17771. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17772. }
  17773. var o = this
  17774. , a = e;
  17775. E.start(function() {}, f.showFloorDelay, function() {
  17776. o.floors.forEach(function(e) {
  17777. e.chunks.forEach(function(t) {
  17778. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17779. })
  17780. })
  17781. }
  17782. .bind(this))
  17783. }
  17784. ,
  17785. n.prototype.toggleExplode = function() {
  17786. this.floors.toggleExplodeHorizontal()
  17787. }
  17788. ,
  17789. n.prototype.toggleExplodeUp = function() {
  17790. this.floors.toggleExplodeVertical()
  17791. }
  17792. ,
  17793. n.prototype.nextFloor = function(e) {
  17794. return this.floors.nextFloor(this.currentFloor, e)
  17795. }
  17796. ,
  17797. n.prototype.addFloor = function(e) {
  17798. this.floors.add(e)
  17799. }
  17800. ,
  17801. n.prototype.getFloorAtPoint = function(e) {
  17802. return this.floors.getFloorAtPoint(e)
  17803. }
  17804. ,
  17805. n.prototype.getTagBySid = function(e) {
  17806. return this.tags[e]
  17807. }
  17808. ,
  17809. n.prototype.addChunk = function(e, t) {
  17810. this.floors.getOrMakeFloor(e).addChunk(t),
  17811. this.chunks.push(t)
  17812. }
  17813. ,
  17814. n.prototype.setMode = function(e) {
  17815. if (!this.supportedModes[e])
  17816. throw new R("Mode not supported for this model: " + e);
  17817. this.mode = e;
  17818. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17819. this.chunks.forEach(function(t) {
  17820. t.setMode(e)
  17821. })
  17822. }
  17823. ,
  17824. n.prototype.build = function() {
  17825. this.heroLocations = this.images.getHeroLocations(this.panos);
  17826. var e = function() {
  17827. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17828. }
  17829. .bind(this)();
  17830. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17831. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17832. }
  17833. .bind(this)) || e,
  17834. null === this.heroImage && O.warn("No hero image defined."),
  17835. this.currentFloor = this.floors.last(),
  17836. this.floors.build(),
  17837. this.colliders = this.floors.reduce(function(e, t) {
  17838. return e.concat(t.collider.children)
  17839. }, []),
  17840. this.panos.forEach(function(e) {
  17841. e.build1(),
  17842. e.on("enter", function() {
  17843. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17844. }
  17845. .bind(this))
  17846. }
  17847. .bind(this))
  17848. //有很多场景的floorPosition在地面之下,导致marker看不到,所以探测一下
  17849. let time1 = performance.now()
  17850. let downVec = new THREE.Vector3(0,-1,0)
  17851. this.panos.forEach((pano)=>{
  17852. player.raycaster.set(pano.position, downVec);
  17853. let collider = pano.floor.collider.children
  17854. let n = player.raycaster.intersectObjects(collider , true );//add true
  17855. if(n && n[0]){
  17856. if(n[0].point.y - pano.floorPosition.y > 0.03){
  17857. //console.error(`${pano.id}, 探测高度${n[0].point.y.toPrecision(5)} 原高度 ${pano.floorPosition.y.toPrecision(5)}, 相差 ${(n[0].point.y - pano.floorPosition.y).toPrecision(5)}`)
  17858. pano.originFloorY = pano.floorPosition.y
  17859. pano.floorPosition.y = n[0].point.y
  17860. }
  17861. }
  17862. //是否需要排除一下相差过高的?因为可能探测到的是长椅这样的
  17863. })
  17864. let time2 = performance.now()
  17865. console.log('探测时间',time2-time1)
  17866. this.panos.forEach(function(e) {
  17867. e.build2()
  17868. }),
  17869. this.floors.forEach(function(e) {
  17870. this.boundingBox.union(e.boundingBox)
  17871. }
  17872. .bind(this)),
  17873. this.size = this.boundingBox.size(),
  17874. this.center = this.boundingBox.center(),
  17875. this.floors.forEach(function(e) {
  17876. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17877. }
  17878. .bind(this)),
  17879. this.panos.populate_path_graph(),
  17880. this.skybox = new l(this.boundingBox),
  17881. this.skybox.matrixWorldNeedsUpdate = !0,
  17882. this.add(this.skybox);
  17883. //因为一部分漫游点在模型外
  17884. {
  17885. let bounding = new THREE.Box3 //不包含pano的bound
  17886. this.floors.list.forEach(floor=>{
  17887. bounding.union(floor.conservativeBoundingBox)
  17888. })
  17889. this.boundWithoutPanos = bounding
  17890. this.sizeWithoutPanos = bounding.size()
  17891. this.centerWithoutPanos = bounding.center()
  17892. /* 如果想居中模型, bound不加pano:
  17893. this.boundingBox = bounding
  17894. this.size = bounding.size()
  17895. this.center = bounding.center() */
  17896. }
  17897. this.createFloorLogo()
  17898. return O.debug("Done building model"),
  17899. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17900. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17901. this.buildRooms(),
  17902. this.labels.associateWithRooms(this.rooms),
  17903. $.when(this)
  17904. }
  17905. ,
  17906. n.prototype.createFloorLogo = function(){
  17907. console.log('createFloorLogo')
  17908. if(this.floorLogos || !settings.floorlogoURL)return;
  17909. var url = settings.floorlogoURL
  17910. var map = tex.load(url);//可以追加done
  17911. this.floorLogos = [];
  17912. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17913. var material = new o.MeshBasicMaterial({
  17914. opacity:0,
  17915. map:map,
  17916. side: o.DoubleSide,
  17917. transparent: !0,
  17918. depthWrite: !1,
  17919. depthTest:false//改 在chunk\skybox外也可看到
  17920. });
  17921. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17922. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17923. //logo.scale.set(s,s,s);
  17924. logo.position.set(0,-1.5,0);
  17925. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17926. logo.renderOrder = 100;//cover the videoSkybox
  17927. //logo.layers.set(0)
  17928. this.add(logo);
  17929. this.floorLogos.push(logo);
  17930. }
  17931. this.floorLogos[1].visible = false;
  17932. }
  17933. n.prototype.adjustfloorLogoHeight = function(o){
  17934. var h = player.currentPano.floorPosition.y + 0.01;
  17935. this.floorLogos[1].position.setY(h);
  17936. this.floorLogos[0].position.setY(h);
  17937. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17938. },
  17939. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17940. if(!this.floorLogos) return;
  17941. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17942. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17943. if(!o.dur){//立刻
  17944. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17945. this.floorLogos[o.index].material.opacity = o.opa;
  17946. }else{
  17947. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17948. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17949. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17950. }
  17951. },
  17952. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17953. var lastQ, lastP;
  17954. var equals = function(v1, v2, min){
  17955. return Math.abs(v1-v2) < min
  17956. }
  17957. var isSame = function(now, last, k){//如果和上次相同就不改变
  17958. if(!last)return false;
  17959. var R = k.sceneRenderer;
  17960. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17961. //暂时:
  17962. var min = 0.0008
  17963. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17964. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17965. return same;
  17966. }
  17967. return function(Q, k){
  17968. if(!Q)return;
  17969. /* if(Config.ifFish && window.lowFPS){
  17970. this.fLCompute++;
  17971. if(R.AFPS < 38){
  17972. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17973. else if(k.flying && k.fLCompute%2 !=1) return;
  17974. k.fLCompute %= 4;
  17975. }else if(R.AFPS < 45){
  17976. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17977. else if(k.flying && k.fLCompute%2 !=1) return;
  17978. k.fLCompute %= 6;
  17979. }else{
  17980. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17981. //else if(k.flying && k.fLCompute%2 !=1) return;
  17982. k.fLCompute %= 2;
  17983. }
  17984. } */
  17985. var sameQ, sameP, quaternion, visible;
  17986. for(var i=0;i<2;i++){
  17987. var logo = this.floorLogos[i];
  17988. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17989. visible = true;
  17990. }
  17991. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17992. var c = k.cameraControls.activeControl;
  17993. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17994. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17995. for(var i=0;i<2;i++){
  17996. var logo = this.floorLogos[i];
  17997. if(!sameQ){
  17998. if(!quaternion){
  17999. var a = new THREE.Vector3(0,0,-1);
  18000. a.applyQuaternion(Q);
  18001. a.setY(0);
  18002. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18003. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18004. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18005. quaternion.multiply(a);
  18006. }
  18007. logo.quaternion.copy(quaternion);
  18008. }
  18009. }
  18010. }
  18011. }()
  18012. n.prototype.loadLabels = function() {//xzw
  18013. this.labels = new x(this);
  18014. var e = $.Deferred();
  18015. //加载俯视图的标签 注释这个备注就会加载
  18016. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18017. window.DATA.showingLabels ? this.showingLabels = true : '';
  18018. if (!this.showingLabels)
  18019. return e.resolve();
  18020. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18021. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18022. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18023. O.warn("Getting labels failed, not displaying labels."),
  18024. e.resolve()
  18025. }),
  18026. e
  18027. }
  18028. ,
  18029. n.prototype.buildRooms = function() {
  18030. this.rooms = new T(this),
  18031. this.rooms.createFromChunks(this.chunks),
  18032. this.rooms.calcRoomBoundaries()
  18033. }
  18034. ,
  18035. n.prototype.updateProjectedPanos = function() {
  18036. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18037. }
  18038. ,
  18039. n.prototype.setProjectedPanos = function(e, t, i) {
  18040. void 0 !== i && null !== i || (i = !0),
  18041. i = !!i,
  18042. this.projectedPano0 = e,
  18043. this.projectedPano1 = t,
  18044. this.skybox.material.setProjectedPanos(e, t, i),
  18045. this.chunks.forEach(function(n) {
  18046. n.materialInside.setProjectedPanos(e, t, i)
  18047. })
  18048. }
  18049. ,
  18050. n.prototype.setSide = function(e) {
  18051. this.floors.forEach(function(t) {
  18052. t.collider.material.side = e
  18053. })
  18054. }
  18055. ,
  18056. n.prototype.heroCount = function() {
  18057. return this.heroLocations ? this.heroLocations.length : 0
  18058. }
  18059. ,
  18060. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18061. if (e[0] < 0)
  18062. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18063. null;
  18064. if (this.heroCount() < 1)
  18065. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18066. null;
  18067. var t = this.heroLocations[e[0]];
  18068. if(t.heroLocations && e[1]!=void 0){
  18069. t = t.heroLocations[e[1]];
  18070. }
  18071. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18072. null) : t
  18073. }
  18074. ,
  18075. n.prototype.findPanoramicHero = function() {
  18076. for (var e in this.heroLocations)
  18077. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18078. return this.heroLocations[e];
  18079. return null
  18080. }
  18081. ,
  18082. n.prototype.listImagePanos = function() {
  18083. var e = []
  18084. , t = this;
  18085. return this.images.forEach(function(i) {
  18086. if (i.metadata && i.metadata.scan_id) {
  18087. var n = t.panos.get(i.metadata.scan_id);
  18088. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18089. }
  18090. }),
  18091. e
  18092. }
  18093. ,
  18094. n.prototype.fadePanoMarkers = function(/* e, t */opacity, dur, o = {}) {//改
  18095. //this.panos.fadeMarkerOpacity(e, t)
  18096. if(window.DATA.hideFloorMarker)return
  18097. var currentPano = player.currentPano
  18098. opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示
  18099. var hideWhenFlyOut = () => {
  18100. var shows = [],
  18101. hides = []
  18102. player.model.panos.forEach(pano => {
  18103. hides.push(pano)
  18104. })
  18105. this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }])
  18106. }
  18107. if (opacity == 0) {
  18108. hideWhenFlyOut()
  18109. } else {
  18110. if (player.mode == 'panorama' && currentPano) {
  18111. var shows = [], hides = []
  18112. player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏
  18113. if (currentPano.neighbourPanos[pano.id]) {
  18114. shows.push(pano)
  18115. } else {
  18116. hides.push(pano)
  18117. }
  18118. })
  18119. this.panos.fadeMarkerOpacity(opacity, dur, [
  18120. { toOp: opacity, member: shows },
  18121. { toOp: 0, member: hides },
  18122. ])
  18123. } else if (player.modeTran.split('-')[1] != 'panorama') {
  18124. //飞出后marker隐藏
  18125. hideWhenFlyOut()
  18126. }
  18127. }
  18128. }
  18129. ,
  18130. n.prototype.setSweepVisibility = function(e) {
  18131. this.panos.forEach(function(t) {
  18132. t.marker && (t.marker.visible = e)
  18133. })
  18134. }
  18135. ,
  18136. n.prototype.outsideAllowed = function() {
  18137. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18138. }
  18139. ,
  18140. n.prototype.addHighMapCube = function() {
  18141. //创建8*8的tile cube
  18142. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  18143. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  18144. var cube = new THREE.Object3D()
  18145. cube.tiles = []
  18146. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  18147. var face = new THREE.Object3D()
  18148. for (var i = 0; i < 8; i++) {
  18149. for (var j = 0; j < 8; j++) {
  18150. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  18151. tile.position.set(i - 3.5, j - 3.5, -4)
  18152. if (highMapAddColor) {
  18153. tile.material.opacity = 0.4
  18154. var colorHue = Math.random()
  18155. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  18156. }
  18157. tile.material.transparent = true
  18158. tile.material.depthTest /* = tile.material.depthWrite */ = false //防止chunk比cube近从而被遮 且能不遮住box视频和热点等
  18159. tile.visible = false
  18160. tile.tileX = i
  18161. tile.tileY = j
  18162. tile.cubeFace = cubeIndex
  18163. tile.renderOrder = 2//RenderOrder.highTileCube
  18164. cube.tiles.push(tile)
  18165. face.add(tile)
  18166. }
  18167. }
  18168. switch (cubeIndex) {
  18169. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  18170. face.rotation.set(0, Math.PI / 2, 0)
  18171. break
  18172. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  18173. face.rotation.set(0, -Math.PI / 2, 0)
  18174. break
  18175. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  18176. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18177. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  18178. face.quaternion.copy(rot1).multiply(rot2)
  18179. //face.rotation.set(Math.PI/2,0,0);
  18180. break
  18181. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  18182. //face.rotation.set(-Math.PI/2,0,0);
  18183. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18184. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  18185. face.quaternion.copy(rot1).multiply(rot2)
  18186. break
  18187. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  18188. face.rotation.set(0, Math.PI, 0)
  18189. break
  18190. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  18191. face.rotation.set(0, 0, 0)
  18192. }
  18193. face.scale.set(1, -1, 1)
  18194. cube.add(face)
  18195. }
  18196. cube.name = 'highMapCube'
  18197. this.highMapCube = cube
  18198. this.add(cube)
  18199. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  18200. this.highMapCube.visible = false
  18201. this.highMapCube.texLoadedCount = 0
  18202. player.once("pano.chosen",()=>{//wait sceneRenderer
  18203. player.sceneRenderer.on('after-render', e => {
  18204. if (this.highMapCube.visibleTiles) {
  18205. this.updateTiles()
  18206. }
  18207. if (player && player.lastFrameChanged) {
  18208. common.intervalTool.isWaiting(
  18209. 'update4kTiles',
  18210. () => {
  18211. let vectorForward = player.getDirection()
  18212. this.updateTiles(vectorForward)
  18213. },
  18214. 500
  18215. )
  18216. }
  18217. })
  18218. })
  18219. }
  18220. }
  18221. /*
  18222. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  18223. */
  18224. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  18225. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18226. return !!tile.material.map
  18227. }
  18228. n.prototype.updateTiles = function(direction) {
  18229. if (!this.highMapCube || !this.highMapCube.visible) return
  18230. if (this.highMapCube.tiles.filter(e => e.image).length <= 10) return //加载的太少了
  18231. //performance.mark('updateTiles-start')
  18232. if (direction) {
  18233. let camera = player.cameraControls.cameras.panorama
  18234. let hfov = THREE.Math.degToRad(cameraLight.getHFOVForCamera(camera, $("#player").width(), $("#player").height())) / 2
  18235. let vfov = THREE.Math.degToRad(camera.fov) / 2
  18236. /* let hcos = Math.cos(hfov / 2)
  18237. let vcos = Math.cos(vfov / 2) */
  18238. let list = this.highMapCube.tiles
  18239. list.forEach(e => {
  18240. //屏幕外的不显示
  18241. let pos = e.getWorldPosition(new THREE.Vector3())
  18242. let dir = new THREE.Vector3().subVectors(pos, this.highMapCube.position).normalize()
  18243. let hcos_ = dir.clone().setY(direction.y).normalize().dot(direction) //在direction的斜面上水平角度差
  18244. let hRad = Math.acos(hcos_)
  18245. let vRad = -200
  18246. if (hRad > hfov + 0.08) {
  18247. e.score = -100
  18248. } else {
  18249. vRad = Math.abs(Math.acos(dir.y) - Math.acos(direction.y))
  18250. if (vRad > vfov + 0.08) {
  18251. e.score = -100
  18252. } else {
  18253. e.score = -(hRad / hfov + vRad / vfov)
  18254. }
  18255. }
  18256. e.scores = hRad.toFixed(3) + ', ' + vRad.toFixed(3)
  18257. if (e.score == -100) {
  18258. this.resetTile(e)
  18259. }
  18260. })
  18261. this.highMapCube.visibleTiles = list.filter(e => e.score > -100)
  18262. /* this.highMapCube.visibleTiles.sort((e,b)=>{return e.score-b.score})
  18263. this.highMapCube.visibleTiles = this.highMapCube.visibleTiles.slice(0,10)
  18264. */
  18265. //list.forEach(e=>e.scoreLabel.setText(e.scores))
  18266. }
  18267. let needRecover = this.highMapCube.visibleTiles.filter(e => !e.material.map)
  18268. if (needRecover.length) {
  18269. let maxCount = 1//common.getBestCount({ name: '4kmaxTileRecover', minCount: 0, maxCount: 2, durBound1: 1.5, durBound2: 6, ifLog: false, maxHistory: 2 })
  18270. let count = 0
  18271. needRecover.forEach((e, i) => {
  18272. //只更新若干个,因为太耗时了, 其余的等下帧更新
  18273. if (count >= maxCount) return
  18274. let r = this.recoverTile(e)
  18275. if (r) count++
  18276. })
  18277. }
  18278. }
  18279. n.prototype.getHighImage = function(image, cubeFace, tileX, tileY){
  18280. this.gotSomeHighImg = true; //标记,需要马上updateTiles
  18281. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18282. tile.image = image //先记录下来
  18283. }
  18284. n.prototype.updateHighMap = function(image, cubeFace, tileX, tileY) {
  18285. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18286. if (image) tile.image = image //先记录下来
  18287. if (tile.material.map) return
  18288. if (this.highMapCube.visibleTiles && !this.highMapCube.visibleTiles.includes(tile) ) {
  18289. return
  18290. }
  18291. //简易创建贴图
  18292. /* var tex = this.$app.core.get('SceneRenderer').initSizedTexture2D(512, THREE.ClampToEdgeWrapping)
  18293. //var loaded = this.$app.core.get('Player').model.isHighMapLoaded(tile.cubeFace, tile.tileX, tile.tileY)
  18294. this.$app.core.get('SceneRenderer').uploadTexture2D(image, tex, 0, 0, 512, 512) //只替换tex对应的img,不新建
  18295. */
  18296. var tex = new THREE.Texture()
  18297. tex.image = image
  18298. tex.flipY = false
  18299. tex.wrapS = tex.wrapT = THREE.ClampToEdgeWrapping
  18300. tex.generateMipmaps = false
  18301. tex.minFilter = THREE.LinearFilter
  18302. tex.needsUpdate = true
  18303. tile.material.map = tex
  18304. if (highMapAddColor) {
  18305. tile.material.opacity = 1
  18306. }
  18307. tile.visible = true
  18308. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18309. //console.log( {level:1} , 'updateHighMap', cubeFace, tileX, tileY)
  18310. }
  18311. n.prototype.recoverTile = function(tile) {
  18312. if (tile.material.map) return
  18313. if (tile.image) {
  18314. this.updateHighMap(tile.image, tile.cubeFace, tile.tileX, tile.tileY)
  18315. return true
  18316. } else {
  18317. //console.log('no image')
  18318. }
  18319. }
  18320. n.prototype.resetTile = function(tile, kill) {
  18321. if (kill) {
  18322. //完全消灭
  18323. tile.image = null
  18324. }
  18325. let map = tile.material.map
  18326. if (map) {
  18327. map.dispose() //这句其实无效。本来可以使用three自带的deallocateTexture(texture),但因为创建的方式不是普通的new Texture,所以并没有onTextureDispose的侦听,故要自己写
  18328. map.loaded = !1
  18329. map.version = 0
  18330. //这两句才是真正释放贴图资源的 ,类似app.sceneRenderer.deallocateCubeTexture(tile.material.map)
  18331. var h = player.sceneRenderer.renderer.properties.get(map)
  18332. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18333. tile.material.map = null
  18334. if (highMapAddColor) {
  18335. tile.material.opacity = 0.4
  18336. }
  18337. tile.material.needsUpdate = true
  18338. tile.visible = false
  18339. //this.highMapCube.texLoadedCount --
  18340. //console.log({level:1},'resetTile'/* , tile.cubeFace, tile.tileX, tile.tileY */)
  18341. }
  18342. }
  18343. n.prototype.resetHighMap = function() {
  18344. if (!this.highMapCube) return
  18345. this.highMapCube.children.forEach(e =>
  18346. e.children.forEach(tile => {
  18347. this.resetTile(tile, true)
  18348. })
  18349. )
  18350. //this.highMapCube.texLoadedCount = 0
  18351. this.highMapCube.visibleTiles = null
  18352. this.hideHighMap()
  18353. }
  18354. n.prototype.setHighMap = function(pano) {
  18355. if (!this.highMapCube) return
  18356. this.highMapCube.position.copy(pano.position)
  18357. this.highMapCube.quaternion.copy(pano.quaternion)
  18358. }
  18359. n.prototype.showHighMap = function() {
  18360. if (!this.highMapCube) return
  18361. this.highMapCube.visible = true
  18362. }
  18363. n.prototype.hideHighMap = function() {
  18364. if (!this.highMapCube) return
  18365. this.highMapCube.visible = false
  18366. }
  18367. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18368. t.exports = n
  18369. }
  18370. ).call(this, "/js/model/Model.js")
  18371. }
  18372. , {
  18373. "../constants": 8,
  18374. "../enum/AlignmentType": 17,
  18375. "../enum/RenderOrder": 42,
  18376. "../enum/Viewmode": 51,
  18377. "../exception/BasicException": 55,
  18378. "../label/Label": 90,
  18379. "../loaders/ModelLoader": 105,
  18380. "../loaders/ModelTextureLoader": 106,
  18381. "../loaders/SweepDataLoader": 107,
  18382. "../tag/tag": 123,
  18383. "./util/cameraLight": 184,
  18384. "../tag/tagManager": 124,
  18385. "../objects/BoundingTextureSkybox": 143,
  18386. "../objects/Chunk": 144,
  18387. "../objects/Floor": 146,
  18388. "../objects/Panorama": 148,
  18389. "../objects/Room": 150,
  18390. "../objects/Snapshot": 153,
  18391. "../settings": 166,
  18392. "../shaders": 167,
  18393. "../util/ModelUrls": 177,
  18394. "../util/PanoramaCollection": 178,
  18395. "../util/ajax": 181,
  18396. "../util/common": 185,
  18397. "../util/easing": 186,
  18398. "../util/lerp": 188,
  18399. "../util/logger": 189,
  18400. "../util/math": 190,
  18401. "../util/texture": 194,
  18402. "../util/transitions": 195,
  18403. "./../util/browser": 182,
  18404. "./../util/showcase": 193,
  18405. "./Chunks": 135,
  18406. "./FloorCollection": 136,
  18407. "./ImageCollection": 137,
  18408. "./LabelCollection": 138,
  18409. "./RoomCollection": 141,
  18410. events: 202,
  18411. three: 217,
  18412. "hot": "hot" ,
  18413. "../enum/GLCubeFaces":25 ,
  18414. }],
  18415. 140: [function(e, t, i) {
  18416. "use strict";
  18417. function n() {
  18418. this.modelMap = {},
  18419. this.activeModel = null,
  18420. this.modelCount = 0,
  18421. this.tileDownloader = null,
  18422. this.panoRenderer = null
  18423. }
  18424. var r = (e("three"),
  18425. e("../util/common"))
  18426. , o = e("../exception/BasicException")
  18427. , a = e("../enum/ModelManagerEvents")
  18428. , s = e("../enum/PanoRendererEvents")
  18429. , l = e("events").EventEmitter;
  18430. n.prototype.init = function(e, t, i) {
  18431. this.tileDownloader = e,
  18432. this.panoRenderer = t,
  18433. this.qualityManager = i,
  18434. this.bindEvents()
  18435. }
  18436. ,
  18437. n.prototype.bindEvents = function() {
  18438. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18439. }
  18440. ,
  18441. n.prototype.onTileRendered = function(e, t, i, n) {}
  18442. ,
  18443. n.prototype.addModel = function(e) {
  18444. this.modelMap[e.sid] = e,
  18445. 0 === this.modelCount && this.activateModel(e.sid),
  18446. this.modelCount++,
  18447. this.emit(a.ModelAdded)
  18448. }
  18449. ,
  18450. n.prototype.getModel = function(e) {
  18451. return this.modelMap[e]
  18452. }
  18453. ,
  18454. n.prototype.activateModel = function(e) {
  18455. var t = this.modelMap[e];
  18456. if (!t)
  18457. throw new o("Tried to activate invalid model!");
  18458. var i = this.activeModel;
  18459. this.activeModel = t,
  18460. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18461. this.tileDownloader.setUrls(t.urls),
  18462. t.panos.forEach(function(e) {
  18463. e.attachToPanoRenderer(this.panoRenderer),
  18464. e.tileDownloader = this.tileDownloader,
  18465. e.qualityManager = this.qualityManager
  18466. }
  18467. .bind(this)),
  18468. this.emit(a.ActiveModelChanged, {
  18469. oldModel: i,
  18470. model: t
  18471. })
  18472. }
  18473. ,
  18474. n.prototype.getActiveModel = function() {
  18475. return this.activeModel
  18476. }
  18477. ,
  18478. r.extend(n, l),
  18479. t.exports = n
  18480. }
  18481. , {
  18482. "../enum/ModelManagerEvents": 33,
  18483. "../enum/PanoRendererEvents": 35,
  18484. "../exception/BasicException": 55,
  18485. "../util/common": 185,
  18486. events: 202,
  18487. three: 217
  18488. }],
  18489. 141: [function(e, t, i) {
  18490. (function(i) {
  18491. "use strict";
  18492. function n() {
  18493. s.call(this)
  18494. }
  18495. var r = e("../objects/Room")
  18496. , o = (e("../settings"),
  18497. e("../util/logger"))
  18498. , a = (e("../util/transitions"),
  18499. e("../util/easing"),
  18500. e("../util/common"))
  18501. , s = e("../util/IndexedCollection")
  18502. , l = e("./Chunks");
  18503. new o(i);
  18504. a.inherit(n, s),
  18505. n.prototype.getIndex = function(e) {
  18506. return e.roomId
  18507. }
  18508. ,
  18509. n.prototype.calcRoomBoundaries = function() {
  18510. this.forEach(function(e) {
  18511. e.calcBoundaries()
  18512. })
  18513. }
  18514. ,
  18515. n.prototype.createFromChunks = function(e) {
  18516. var t = {
  18517. floorId: -1,
  18518. roomId: -1
  18519. }
  18520. , i = {};
  18521. e.forEach(function(e) {
  18522. l.parseIdsFromChunkName(e.name, t);
  18523. var o = i[t.roomId];
  18524. if (!o) {
  18525. var a = n.generateRoomId(t.floorId, t.roomId);
  18526. o = new r(t.floorId,a),
  18527. this.add(o),
  18528. i[t.roomId] = o
  18529. }
  18530. o.addChunk(e)
  18531. }
  18532. .bind(this)),
  18533. this.calcRoomBoundaries()
  18534. }
  18535. ,
  18536. n.generateRoomId = function(e, t) {
  18537. return e + "_" + t
  18538. }
  18539. ,
  18540. t.exports = n
  18541. }
  18542. ).call(this, "/js/model/RoomCollection.js")
  18543. }
  18544. , {
  18545. "../objects/Room": 150,
  18546. "../settings": 166,
  18547. "../util/IndexedCollection": 175,
  18548. "../util/common": 185,
  18549. "../util/easing": 186,
  18550. "../util/logger": 189,
  18551. "../util/transitions": 195,
  18552. "./Chunks": 135
  18553. }],
  18554. 142: [function(e, t, i) {
  18555. "use strict";
  18556. function n(e, t, i) {
  18557. e = e.clone().expandByScalar(0.01);//改
  18558. var n = e.size()
  18559. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18560. o.boundingBox = e,
  18561. r.Mesh.call(this, o, t),
  18562. this.position.copy(e.center()),
  18563. this.frustumCulled = !1,
  18564. i && this.add(new r.WireframeHelper(this))
  18565. }
  18566. var r = e("three");
  18567. n.prototype = Object.create(r.Mesh.prototype),
  18568. n.prototype.constructor = n,
  18569. t.exports = n
  18570. }
  18571. , {
  18572. three: 217
  18573. }],
  18574. 143: [function(e, t, i) {
  18575. (function(i) {
  18576. "use strict";
  18577. function n(e) {
  18578. h.time("Computing a nice bounding cubemap");
  18579. var t = new a({
  18580. side: r.BackSide,
  18581. transparent: !0
  18582. });
  18583. t.uniforms.modelAlpha.value = 0,
  18584. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18585. this.renderOrder = l.boundingSkybox,
  18586. o.call(this, e, t),
  18587. h.timeEnd("Computing a nice bounding cubemap")
  18588. }
  18589. var r = e("three")
  18590. , o = (e("../enum/Viewmode"),
  18591. e("../shaders"),
  18592. e("./BoundingMesh"))
  18593. , a = e("../materials/ModelTextureMaterial")
  18594. , s = e("../settings")
  18595. , l = e("../enum/RenderOrder")
  18596. , c = e("../util/logger")
  18597. , h = new c(i);
  18598. n.prototype = Object.create(o.prototype),
  18599. n.prototype.constructor = n,
  18600. t.exports = n
  18601. }
  18602. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18603. }
  18604. , {
  18605. "../enum/RenderOrder": 42,
  18606. "../enum/Viewmode": 51,
  18607. "../materials/ModelTextureMaterial": 118,
  18608. "../settings": 166,
  18609. "../shaders": 167,
  18610. "../util/logger": 189,
  18611. "./BoundingMesh": 142,
  18612. three: 217
  18613. }],
  18614. 144: [function(e, t, i) {
  18615. "use strict";
  18616. function n(e) {
  18617. this.materialInside = new s({
  18618. side: r.DoubleSide
  18619. });
  18620. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18621. this.materialOutside = new r.RawShaderMaterial({
  18622. fragmentShader: o.modelOutside.fragmentShader,
  18623. vertexShader: o.modelOutside.vertexShader,
  18624. uniforms: t,
  18625. side: r.FrontSide,
  18626. name: "chunkOut"
  18627. }),
  18628. r.Mesh.call(this, e.geometry, this.materialInside),
  18629. this.name = e.name || "",
  18630. this.textureName = e.textureName,
  18631. this.meshUrl = e.meshUrl
  18632. }
  18633. var r = e("three")
  18634. , o = e("../shaders")
  18635. , a = e("../enum/Viewmode")
  18636. , s = e("../materials/ModelTextureMaterial");
  18637. n.prototype = Object.create(r.Mesh.prototype),
  18638. n.prototype.setTextureMap = function(e) {
  18639. this.materialInside.uniforms.map.value = e,
  18640. this.materialOutside.uniforms.map.value = e
  18641. }
  18642. ,
  18643. n.prototype.setMode = function(e) {
  18644. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18645. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18646. t.transparent = this.material.transparent,
  18647. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18648. this.material = t
  18649. }
  18650. ,
  18651. t.exports = n
  18652. }
  18653. , {
  18654. "../enum/Viewmode": 51,
  18655. "../materials/ModelTextureMaterial": 118,
  18656. "../shaders": 167,
  18657. three: 217
  18658. }],
  18659. 145: [function(e, t, i) {
  18660. "use strict";
  18661. function n(e) {
  18662. this.chunksize = e || 10,
  18663. this.chunks = {},
  18664. this.boundingBoxes = {},
  18665. this.children = [],
  18666. this.offset = new r.Vector3(0,.5,0),
  18667. this.material = new r.MeshBasicMaterial({
  18668. color: 16777215 * Math.random(),
  18669. side: r.DoubleSide
  18670. })
  18671. }
  18672. var r = e("three");
  18673. e("../enum/Viewmode");
  18674. n.prototype.add = function(e) {
  18675. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18676. m ? (t = m.position.array,
  18677. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18678. n = e.faces);
  18679. var v = new r.Vector3;
  18680. if (i)
  18681. for (o = 0,
  18682. a = i.length; o < a; o += 3) {
  18683. var A = 3 * i[o]
  18684. , y = 3 * i[o + 1]
  18685. , C = 3 * i[o + 2];
  18686. s = (t[A] + t[y] + t[C]) / 3,
  18687. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18688. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18689. h = Math.floor(s / this.chunksize),
  18690. u = Math.floor(l / this.chunksize),
  18691. d = Math.floor(c / this.chunksize),
  18692. p = h + "." + u + "." + d,
  18693. p in this.chunks ? (g = this.chunks[p],
  18694. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18695. f = this.boundingBoxes[p] = new r.Box3),
  18696. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18697. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18698. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18699. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18700. }
  18701. else
  18702. for (o = 0,
  18703. a = t.length; o < a; o += 9)
  18704. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18705. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18706. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18707. h = Math.floor(s / this.chunksize),
  18708. u = Math.floor(l / this.chunksize),
  18709. d = Math.floor(c / this.chunksize),
  18710. p = h + "." + u + "." + d,
  18711. p in this.chunks ? (g = this.chunks[p],
  18712. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18713. f = this.boundingBoxes[p] = new r.Box3),
  18714. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18715. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18716. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18717. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18718. }
  18719. ,
  18720. n.prototype.build = function() {
  18721. var e = new r.Object3D;
  18722. e.material = this.material;
  18723. for (var t in this.chunks) {
  18724. var i = this.chunks[t]
  18725. , n = new r.BufferGeometry;
  18726. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18727. n.boundingBox = this.boundingBoxes[t];
  18728. var o = new r.Mesh(n,this.material);
  18729. o.material.visible = !1,
  18730. e.add(o),
  18731. this.chunks[t] = []
  18732. }
  18733. return e
  18734. }
  18735. ,
  18736. t.exports = n
  18737. }
  18738. , {
  18739. "../enum/Viewmode": 51,
  18740. three: 217
  18741. }],
  18742. 146: [function(e, t, i) {
  18743. "use strict";
  18744. var r = e("three")
  18745. , o = e("../settings")
  18746. , a = e("../util/common")
  18747. , s = e("../util/lerp")
  18748. , l = e("./ChunkedCollider")
  18749. , c = e("../util/transitions")
  18750. , h = e("../util/easing")
  18751. , u = (e("../objects/Panorama"),
  18752. e("../enum/RenderOrder"))
  18753. , d = e("../localization/localize");
  18754. function n(e, t, i) {
  18755. r.Object3D.call(this),
  18756. this.model = e,
  18757. this.floorIndex = t,
  18758. this.lang = o.languageTag,
  18759. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18760. this.panos = [],
  18761. this.chunks = [],
  18762. this.colliderBuilder = new l(3),
  18763. this.collider = null,
  18764. this.center = null,
  18765. this.boundingBox = new r.Box3,
  18766. this.size = null,
  18767. this.hidden = !1,
  18768. this.conservativeBoundingBox = new r.Box3,
  18769. this.debugColor = 16777215 * Math.random(),
  18770. this.transition = null
  18771. }
  18772. n.prototype = Object.create(r.Object3D.prototype),
  18773. n.prototype.enter = function(e) {
  18774. this.model.setFloor(this, e)
  18775. }
  18776. ,
  18777. n.prototype.hide = function(e) {
  18778. if (!this.hidden || this.transition) {
  18779. this.chunks.forEach(function(e) {
  18780. e.material.transparent = !0
  18781. }),
  18782. c.cancel(this.transition);
  18783. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18784. , i = e ? 0 : o.hideFloorDelay / t;
  18785. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18786. this.hidden = !0
  18787. }
  18788. .bind(this), i, h.easeInOutQuad)
  18789. }
  18790. }
  18791. ,
  18792. n.prototype.show = function(e) {
  18793. if (this.hidden || this.transition) {
  18794. this.hidden = !1,
  18795. c.cancel(this.transition);
  18796. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18797. , i = e ? 0 : o.showFloorDelay / t;
  18798. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18799. this.hidden || this.chunks.forEach(function(e) {
  18800. e.material.transparent = !1
  18801. })
  18802. }
  18803. .bind(this), i, h.easeInOutQuad)
  18804. }
  18805. }
  18806. ,
  18807. n.prototype.toggle = function(e, t) {
  18808. e = void 0 === e ? this.hidden : e,
  18809. e ? this.show(t) : this.hide(t)
  18810. }
  18811. ,
  18812. n.prototype.containsPoint = function(e) {
  18813. return this.collider.children.some(function(t) {
  18814. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18815. t.geometry.boundingBox.containsPoint(e)
  18816. })
  18817. }
  18818. ,
  18819. n.prototype.distanceToPoint = function(e) {
  18820. var t = null
  18821. , i = 1 / 0;
  18822. return this.collider.children.forEach(function(n) {
  18823. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18824. var r = n.geometry.boundingBox.distanceToPoint(e);
  18825. (!t || i > r) && (i = r,
  18826. t = n)
  18827. }),
  18828. i
  18829. }
  18830. ,
  18831. n.prototype.addChunk = function(e) {
  18832. e.renderOrder = u.ghostFloor,
  18833. this.add(e),
  18834. this.chunks.push(e),
  18835. this.boundingBox.union(e.geometry.boundingBox),
  18836. this.size = this.boundingBox.size(),
  18837. this.colliderBuilder.add(e.geometry)
  18838. }
  18839. ,
  18840. n.prototype.addPano = function(e) {
  18841. this.panos.push(e),
  18842. this.add(e.skyboxMesh),
  18843. e.marker && this.add(e.marker);
  18844. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18845. var t = new r.Vector3(1,1,1)
  18846. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18847. this.boundingBox.union(i)
  18848. }
  18849. }
  18850. ,
  18851. n.prototype.build = function() {
  18852. this.collider = this.colliderBuilder.build(!0),
  18853. this.add(this.collider),
  18854. this.center = this.boundingBox.center(),
  18855. this.conservativeBoundingBox.copy(this.boundingBox),
  18856. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18857. return e.geometry.boundingBox.min.y
  18858. }), 5),
  18859. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18860. return e.geometry.boundingBox.max.y
  18861. }), 5)
  18862. if(!settings.extractFloor || !settings.extractFloor[window.number]){
  18863. this.colliderBuilder = null
  18864. }
  18865. }
  18866. ,
  18867. n.prototype.toShortString = function() {
  18868. return a.nth(this.floorIndex + 1)
  18869. }
  18870. ,
  18871. n.prototype.toString = function() {
  18872. return this.name
  18873. }
  18874. ,
  18875. n.prototype.constructor = n, //add
  18876. t.exports = n
  18877. }
  18878. , {
  18879. "../enum/RenderOrder": 42,
  18880. "../localization/localize": 108,
  18881. "./strings-cn-CN": 109,
  18882. "../objects/Panorama": 148,
  18883. "../settings": 166,
  18884. "../util/common": 185,
  18885. "../util/easing": 186,
  18886. "../util/lerp": 188,
  18887. "../util/transitions": 195,
  18888. "./ChunkedCollider": 145,
  18889. three: 217
  18890. }],
  18891. 147: [function(e, t, i) {
  18892. "use strict";
  18893. function n(e) {
  18894. this.player = e,
  18895. this.obj3d = null,
  18896. this.UP = new r.Vector3(0,1,0)
  18897. }
  18898. var r = e("three")
  18899. , o = e("../settings");
  18900. n.prototype.prefs = {
  18901. linewidth: 3,
  18902. height: .07,
  18903. opacity: .45,
  18904. endScale: .05
  18905. },
  18906. n.prototype.discard = function() {
  18907. if (this.obj3d) {
  18908. var e = this.obj3d.parent;
  18909. e && e.remove(this.obj3d)
  18910. }
  18911. this.obj3d = null
  18912. }
  18913. ,
  18914. n.prototype.draw = function() {
  18915. if (this.discard(),
  18916. o.showNeighbors) {
  18917. var e = this.player.currentPano.floor;
  18918. this.obj3d = new r.Object3D;
  18919. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18920. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18921. i.y += this.prefs.height;
  18922. var n = .1525
  18923. , a = .127
  18924. , s = .0127
  18925. , l = .1
  18926. , c = .19
  18927. , h = .2032
  18928. , u = .2286
  18929. , d = .255
  18930. , p = new r.Matrix4;
  18931. for (var f in t)
  18932. if (t[f]) {
  18933. var g = this.player.model.panos.get(f)
  18934. , m = (g.position.clone().sub(this.player.model.position),
  18935. g.position.clone().sub(g.floorPosition))
  18936. , v = g.floorPosition.clone().sub(this.player.model.position);
  18937. v.y += this.prefs.height;
  18938. var A = new r.Geometry;
  18939. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18940. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18941. p.identity().setPosition(m),
  18942. A.applyMatrix(p),
  18943. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18944. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18945. p.lookAt(v, i, this.UP).setPosition(v),
  18946. A.applyMatrix(p),
  18947. A.vertices.push(v, i);
  18948. var y = new r.Line(A,new r.LineBasicMaterial({
  18949. color: g.debugColor.getHex(),
  18950. transparent: !0,
  18951. opacity: this.prefs.opacity,
  18952. depthWrite: !1,
  18953. name: "sLine" + f,
  18954. linewidth: this.prefs.linewidth
  18955. }));
  18956. this.obj3d.add(y)
  18957. }
  18958. e.add(this.obj3d)
  18959. }
  18960. }
  18961. ,
  18962. n.prototype.update = function() {
  18963. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18964. }
  18965. ,
  18966. t.exports = n
  18967. }
  18968. , {
  18969. "../settings": 166,
  18970. three: 217
  18971. }],
  18972. 148: [function(e, t, i) {
  18973. (function(i) {
  18974. "use strict";
  18975. function n(e, t, i, n) {
  18976. this.model = e,
  18977. this.id = t,
  18978. this.alignmentType = i.alignmentType || l.ALIGNED,
  18979. this.neighbourUUIDs = i.neighbours || null,
  18980. this.neighbourPanos = null,
  18981. this.floor = null,
  18982. this.floorIndex = i.floor,
  18983. this.failedLoadingAt = 0,
  18984. this.maxLoadRetries = 4,
  18985. this.origin = i.position.clone(),
  18986. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18987. this.quaternion = i.quaternion.clone(),
  18988. this.skyboxMesh = new r.Mesh(E),
  18989. this.skyboxMesh.position.copy(this.position),
  18990. this.skyboxMesh.quaternion.copy(this.quaternion),
  18991. this.skyboxMesh.name = "skybox",
  18992. this.skyboxMesh.visible = !1,
  18993. this.skyboxMesh.updateMatrix(),
  18994. this.skyboxMesh.updateMatrixWorld(),
  18995. this.marker = null,
  18996. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18997. if(this.isAligned() ){
  18998. this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18999. map: w,
  19000. side: r.DoubleSide,
  19001. opacity: 0,
  19002. transparent: !0,
  19003. depthWrite: !1
  19004. })),
  19005. this.marker.visible = false //改:先不显示,之后根据opacity显示
  19006. this.marker.renderOrder = s.panoMarker,
  19007. this.marker.name = "marker",
  19008. this.marker.pano = this,
  19009. this.marker.layers.set(v.PANOMARKERS),
  19010. this.marker.updateMatrixWorld()
  19011. if(!window.DATA.hideFloorMarker){//xzw
  19012. let opa = this.marker.material.opacity
  19013. Object.defineProperty(this.marker.material, 'opacity', {
  19014. get: function () {
  19015. return opa
  19016. },
  19017. set: (o)=>{
  19018. opa = o
  19019. convertTool.updateVisible(this.marker, 'hideWhenZeroOpa', o > 0)
  19020. //if(o==0)console.log('o==0',this.id,this.marker.visible)
  19021. //console.log(o,this.id,this.marker.visible)
  19022. },
  19023. })
  19024. }
  19025. a.colorMarkerOnLoad && this.on("load", function() {
  19026. this.marker.material.color.set(65280)
  19027. })
  19028. }
  19029. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19030. this.floorPosition = i.puck ? i.puck.clone() : null,
  19031. this.tiled = n,
  19032. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19033. this.solidSkybox.flipY = !1,
  19034. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19035. this.solidSkybox.magFilter = r.LinearFilter,
  19036. this.solidSkybox.generateMipmaps = !1)),
  19037. this.zoomed = !1,
  19038. this.panoRenderer = null,
  19039. this.qualityManager = null,
  19040. this.tileDownloader = null,
  19041. this.tiledPanoRenderTarget = null,
  19042. this.minimumTiledPanoLoaded = !1,
  19043. this.highestPartialTileRenderOpCompleted = 0,
  19044. this.highestFullTileRenderOpCompleted = 0,
  19045. this.shouldRedrawOnBaseLoaded = !1,
  19046. this.lockUntilRenderingComplete = !1,
  19047. a.colorMarkerOnLoad && this.on("load", function() {
  19048. this.marker.material.color.set(65280)
  19049. });
  19050. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19051. var e = new r.TextureLoader;
  19052. e.setCrossOrigin(!0);
  19053. var g = e.load("images/texture.jpg");
  19054. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19055. color: 16777215,
  19056. transparent: !0,
  19057. opacity: .75,
  19058. map: g
  19059. })),
  19060. this.vrMarker.boluoType = "vr",
  19061. this.vrMarker.position.z = 1,
  19062. this.vrMarker.enabled = !0,
  19063. this.vrMarker.visible = !1,
  19064. window.vrMarkers = window.vrMarkers || [],
  19065. window.vrMarkers.push(this.vrMarker),
  19066. this.marker && this.marker.add(this.vrMarker),
  19067. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19068. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19069. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19070. this.adjustAngleEnable) {
  19071. var i = new r.Quaternion;
  19072. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19073. this.skyboxMesh.quaternion.multiply(i);
  19074. var m = new r.Quaternion;
  19075. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19076. this.skyboxMesh.quaternion.multiply(m);
  19077. var n = new r.Quaternion;
  19078. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19079. this.skyboxMesh.quaternion.multiply(n),
  19080. this.skyboxMesh.updateMatrix(),
  19081. this.skyboxMesh.updateMatrixWorld(),
  19082. this.model.updateProjectedPanos()
  19083. }
  19084. /**************************************************************************************************************************************/
  19085. }
  19086. var r = e("three")
  19087. , o = e("../util/logger")
  19088. , a = e("../settings")
  19089. , s = (e("../enum/Viewmode"),
  19090. e("../enum/RenderOrder"))
  19091. , l = e("../enum/AlignmentType")
  19092. , c = (e("../util/common"),
  19093. e("../util/transitions"))
  19094. , h = e("../util/lerp")
  19095. , u = e("../util/ajax")
  19096. , d = e("../util/texture")
  19097. , p = e("../util/panorama")
  19098. , f = (e("../enum/TileDownloaderEvents"),
  19099. e("../enum/PanoramaEvents"))
  19100. , g = e("../enum/PanoRendererEvents")
  19101. , m = e("../enum/PanoSizeClass")
  19102. , v = e("../enum/RenderLayers")
  19103. , A = (e("../scene/SceneRenderer"),
  19104. e("../enum/GLCubeFaces"),
  19105. e("../exception/BasicException"))
  19106. , y = e("../tile/TileUtils")
  19107. , C = e("events").EventEmitter
  19108. , I = new o(i)
  19109. , E = new r.SphereBufferGeometry(.1)
  19110. , b = new r.PlaneBufferGeometry(.35,.35,1,1)
  19111. , w = d.load("images/marker.png");
  19112. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  19113. n.prototype = Object.create(C.prototype),
  19114. n.prototype.enter = function() {
  19115. var e = null;
  19116. return function() {
  19117. this.setZoomed(!1),
  19118. this.emit("enter", {
  19119. oldPano: e,
  19120. newPano: this
  19121. }),
  19122. e = this
  19123. this.model.setHighMap(this) //add
  19124. }
  19125. }(),
  19126. n.prototype.exit = function() {
  19127. this.tiled ? (this.clearWaitDeferreds(),
  19128. this.minimumTiledPanoLoaded = !1,
  19129. this.tiledPanoRenderTarget = null,
  19130. this.setZoomed(!1),
  19131. this.panoRenderer.deactivateTiledPano(this),
  19132. this.highestPartialTileRenderOpCompleted = 0,
  19133. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19134. this.solidSkybox.loaded = !1,
  19135. this.solidSkybox.version = 0),
  19136. this.emit("exit")
  19137. }
  19138. ,
  19139. n.prototype.hoverOn = function(e) {
  19140. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19141. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19142. }
  19143. ,
  19144. n.prototype.hoverOff = function(e) {
  19145. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19146. }
  19147. ,
  19148. n.prototype.build1 = function() {
  19149. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19150. this.floor.addPano(this),
  19151. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19152. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19153. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19154. }
  19155. ,
  19156. n.prototype.build2 = function() {
  19157. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19158. this.height = this.position.distanceTo(this.floorPosition),
  19159. this.placeMarker()
  19160. }
  19161. ,
  19162. n.prototype.interpolateFloorPosition = function() {
  19163. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19164. return !!e.floorPosition
  19165. }).sort(function(e, t) {
  19166. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19167. }
  19168. .bind(this))
  19169. , t = this.position.clone();
  19170. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19171. t
  19172. }
  19173. ,
  19174. n.prototype.raycastFloorPosition = function() {
  19175. I.warn("Performance warning: Raycasting to find floor position");
  19176. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19177. , t = e.intersectObjects(this.model.colliders);
  19178. return t.length ? t[0].point : null
  19179. }
  19180. ,
  19181. n.prototype.raycastToFindFloor = function() {
  19182. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19183. return function() {
  19184. I.warn("Performance warning: Raycasting to find floor index");
  19185. for (var t = 0; t < e.length; t++) {
  19186. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19187. , n = i.intersectObjects(this.model.colliders);
  19188. if (n.length)
  19189. return n[0].object.parent.parent
  19190. }
  19191. return null
  19192. }
  19193. }(),
  19194. n.prototype.placeMarker = function() {
  19195. this.marker && (this.marker.position.copy(this.floorPosition),
  19196. //this.fixedFloorY != void 0 && this.marker.position.setY(this.fixedFloorY),//add
  19197. this.marker.position.y += settings.markerHeight,
  19198. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19199. }
  19200. ,
  19201. n.prototype.translate = function(e) {
  19202. this.position.add(e),
  19203. this.floorPosition.add(e)
  19204. }
  19205. ,
  19206. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19207. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19208. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19209. }
  19210. ,
  19211. n.prototype.attachToPanoRenderer = function(e) {
  19212. this.panoRenderer = e,
  19213. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19214. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19215. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19216. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19217. }
  19218. ;
  19219. var _ = {};
  19220. n.prototype.getWaitDeferred = function(e) {
  19221. var t = _[this.id];
  19222. t || (t = {},
  19223. _[this.id] = t);
  19224. var i = t[e];
  19225. return i || (i = {
  19226. deferred: $.Deferred(),
  19227. active: !1
  19228. },
  19229. t[e] = i),
  19230. i
  19231. }
  19232. ,
  19233. n.prototype.resetWaitDeferred = function(e) {
  19234. var t = this.getWaitDeferred(e);
  19235. t.active = !1,
  19236. t.deferred = $.Deferred()
  19237. }
  19238. ,
  19239. n.prototype.clearWaitDeferreds = function() {
  19240. var e = _[this.id];
  19241. e || (e = {},
  19242. _[this.id] = e);
  19243. for (var t in e)
  19244. if (e.hasOwnProperty(t)) {
  19245. var i = e[t];
  19246. i.active = !1,
  19247. i.deferred = $.Deferred()
  19248. }
  19249. }
  19250. ,
  19251. n.prototype.loadTiledPano = function() {
  19252. var e = (new r.Vector3,
  19253. [])
  19254. , t = [];
  19255. return function(i, n, r, o, a, s) {
  19256. null !== o && void 0 !== o || (o = !0),
  19257. null !== a && void 0 !== a || (a = !0);
  19258. var l = this.getWaitDeferred(i)
  19259. , c = l.deferred
  19260. , h = null
  19261. , u = null;
  19262. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19263. u = r.vFov)),
  19264. !this.isLoaded(i)) {
  19265. if (!l.active) {
  19266. if (l.active = !0,
  19267. r) {
  19268. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19269. e[this.id + ":" + i] = {
  19270. tileCount: 0,
  19271. targetTileCount: d
  19272. },
  19273. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19274. }
  19275. t[this.id] || (t[this.id] = !0,
  19276. this.on(f.LoadComplete, function(e, t) {
  19277. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19278. var i = this.getWaitDeferred(e).deferred;
  19279. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19280. this.resetWaitDeferred(e))
  19281. }
  19282. .bind(this)),
  19283. this.on(f.LoadFailed, function(e) {
  19284. var t = this.getWaitDeferred(e).deferred;
  19285. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19286. this.resetWaitDeferred(e))
  19287. }
  19288. .bind(this)),
  19289. this.on(f.TileLoaded, function(t, i, n) {
  19290. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19291. var r = this.getWaitDeferred(t).deferred;
  19292. if (r && "pending" === r.state()) {
  19293. r.notify(t, i, n);
  19294. var o = e[this.id + ":" + t];
  19295. o && (o.tileCount++,
  19296. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19297. r.resolve(t, n),
  19298. this.resetWaitDeferred(t)))
  19299. }
  19300. }
  19301. .bind(this)))
  19302. }
  19303. this.tileDownloader.clearForceQueue(),
  19304. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19305. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, Math.min(2048, this.qualityManager.getMaxNavPanoSize()) , o), //不要超过2048否则漫游到下一个点时卡顿
  19306. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19307. }
  19308. return c.promise()
  19309. }
  19310. }(),
  19311. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19312. if (e === this.id) {
  19313. var n = this.qualityManager.getPanoSize(m.BASE);
  19314. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19315. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19316. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19317. }
  19318. }
  19319. ,
  19320. n.prototype.onTileRendered = function(e, t, i, n) {
  19321. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19322. }
  19323. ,
  19324. n.prototype.onPanoRendered = function(e, t, i, n) {
  19325. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19326. this.updateSkyboxForZoomLevel(),
  19327. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19328. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19329. this.emit("load", t),
  19330. this.model.emit("load", this),
  19331. this.emit(f.LoadComplete, t, i))
  19332. }
  19333. ,
  19334. n.prototype.setZoomed = function(e) {
  19335. this.zoomed = e,
  19336. this.updateSkyboxForZoomLevel()
  19337. if(e){ //add
  19338. if(player.qualityManager.getNavZoomClass() != '1k' ){
  19339. this.model.showHighMap()
  19340. }
  19341. }else{
  19342. this.model.hideHighMap()
  19343. }
  19344. }
  19345. ,
  19346. n.prototype.ensureSkyboxReadyForRender = function() {
  19347. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19348. this.solidSkybox.loaded = !0)
  19349. }
  19350. ,
  19351. n.prototype.updateSkyboxForZoomLevel = function() {
  19352. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19353. }
  19354. ,
  19355. n.prototype.getSkyboxTexture = function() {
  19356. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19357. if(!this.tiled){
  19358. return this.solidSkybox
  19359. }
  19360. if(this.minimumTiledPanoLoaded)
  19361. {
  19362. if(this.zoomed && (this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize|| player.qualityManager.getNavZoomClass() == '4k' ))//change 如果放大后和不放大都是2k就不用这个
  19363. {
  19364. return this.panoRenderer.zoomRenderTarget.texture;
  19365. }
  19366. else
  19367. {
  19368. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19369. return this.tiledPanoRenderTarget.texture;
  19370. }
  19371. }
  19372. else
  19373. {
  19374. return null;
  19375. }
  19376. }
  19377. ,
  19378. n.prototype.onTileRenderFail = function(e, t, i) {
  19379. e === this.id && this.emit(f.LoadFailed, t)
  19380. }
  19381. ,
  19382. n.prototype.isLoaded = function(e) {
  19383. if (this.tiled) {
  19384. if (e && "string" == typeof e)
  19385. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19386. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19387. }
  19388. if (e && "number" == typeof e)
  19389. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19390. return !!this.solidSkybox.high || e in this.solidSkybox
  19391. }
  19392. ,
  19393. n.prototype.loadCube = function(e) {
  19394. if (this.isLoaded(e))
  19395. return I.info("Skipping load of pano, already loaded"),
  19396. $.when();
  19397. this.emit("loading", e),
  19398. this.model.emit("loading", this);
  19399. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19400. , i = t.filter(function(e) {
  19401. return !e
  19402. });
  19403. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19404. e = "high",
  19405. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19406. var n = 0
  19407. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19408. return u.getImage(t[i])
  19409. }
  19410. .bind(this));
  19411. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19412. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19413. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19414. this.solidSkybox.low = null),
  19415. this.solidSkybox.needsUpdate = !0,
  19416. this.emit("load", e),
  19417. this.model.emit("load", this),
  19418. this
  19419. }
  19420. .bind(this), function() {
  19421. I.error("Downloading cubemap for pano", this.id, "failed"),
  19422. this.failedLoadingAt = Date.now()
  19423. }
  19424. .bind(this), function() {
  19425. return $.when(++n, 6)
  19426. })
  19427. }
  19428. ,
  19429. n.raycastsSkipped = 0,
  19430. n.raycastsDone = 0,
  19431. n.prototype.findNeighourPanos = function() {
  19432. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19433. this.model.panos.forEach(function(e) {
  19434. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19435. var t = this.position.distanceTo(e.position);
  19436. if (t > a.panoramaNeighbourMaxDistance)
  19437. return this.model.panos.setNeighbour(this, e, !1),
  19438. void n.raycastsSkipped++;
  19439. var i = e.position.clone().sub(this.position).normalize()
  19440. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19441. , s = o.intersectObjects(this.model.colliders);
  19442. n.raycastsDone++,
  19443. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19444. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19445. }
  19446. }
  19447. .bind(this)),
  19448. this.model.panos.neighbourMap[this.id]
  19449. }
  19450. ,
  19451. n.prototype.worldPosition = function() {
  19452. return this.position
  19453. }
  19454. ,
  19455. n.prototype.addLabel = function() {
  19456. this.removeLabel()
  19457. this.label = new TextSprite({
  19458. sizeInfo: {
  19459. minSize: 100,
  19460. maxSize: 200,
  19461. nearBound: 0.7,
  19462. farBound: 10, //Math.max(20, player.model.size.length() / 3),
  19463. farBoundPlan: 100,
  19464. },
  19465. backgroundColor: { r: 255, g: 255, b: 255, a: 0.4 },
  19466. textColor: { r: 0, g: 0, b: 0, a: 1 },
  19467. borderRadius: 15,
  19468. renderOrder: 5,
  19469. text: this.id //`${this.id}-f${this.floorIndex}`
  19470. })
  19471. let position = this.floorPosition.clone()
  19472. position.y += 0.2
  19473. this.label.position.copy(position)
  19474. this.floor.add(this.label)
  19475. },
  19476. n.prototype.removeLabel = function() {
  19477. this.label && (this.floor.remove(this.label), this.label.material.dispose(), (this.label = null))
  19478. },
  19479. /* n.prototype.addTextSprite = function(e, t) {
  19480. this.removeTextSprite();
  19481. var i = document.createElement("canvas")
  19482. , n = i.getContext("2d");
  19483. i.width = 256,
  19484. i.height = 256;
  19485. var o = "Arial"
  19486. , a = 60;
  19487. n.font = "bold " + a + "px " + o,
  19488. n.fillStyle = "white";
  19489. var s = n.measureText(e).width;
  19490. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19491. var l = new r.Texture(i);
  19492. l.needsUpdate = !0;
  19493. var c = new r.SpriteMaterial({
  19494. map: l,
  19495. color: t || 16428055
  19496. });
  19497. this.text3d = new r.Sprite(c),
  19498. this.text3d.position.copy(this.skyboxMesh.position),
  19499. this.floor.add(this.text3d)
  19500. }
  19501. ,
  19502. n.prototype.removeTextSprite = function() {
  19503. this.text3d && (this.floor.remove(this.text3d),
  19504. this.text3d = null)
  19505. }*/
  19506. n.prototype.isAligned = function() {
  19507. return this.alignmentType === l.ALIGNED
  19508. }
  19509. ,
  19510. n.filters = {
  19511. inDirection: function(e, t, i) {
  19512. return function(n) {
  19513. var r = n.position.clone().sub(e).normalize();
  19514. return r.dot(t) > i
  19515. }
  19516. },
  19517. inFloorDirection: function(e, t, i) {
  19518. return function(n) {
  19519. var r = n.floorPosition.clone().sub(e).normalize();
  19520. return r.dot(t) > i
  19521. }
  19522. },
  19523. inPanoDirection: function(e, t, i) {
  19524. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19525. function(n) {
  19526. var r = n.floorPosition.clone().sub(e).normalize()
  19527. , o = n.position.clone().sub(e).normalize();
  19528. return r.dot(t) > i || o.dot(t) > i
  19529. }
  19530. },
  19531. atFloor: function(e) {
  19532. return function(t) {
  19533. return !e || t.floor === e
  19534. }
  19535. },
  19536. not: function(e) {
  19537. return function(t) {
  19538. return t !== e
  19539. }
  19540. },
  19541. notIn: function(e) {
  19542. return function(t) {
  19543. return e.indexOf(t) === -1
  19544. }
  19545. },
  19546. isLoaded: function() {
  19547. return function(e) {
  19548. return e.isLoaded()
  19549. }
  19550. },
  19551. isNotLoaded: function() {
  19552. return function(e) {
  19553. return !e.isLoaded()
  19554. }
  19555. },
  19556. isCloseEnoughTo: function(e, t) {
  19557. return function(i) {
  19558. return e.distanceTo(i.floorPosition) < t
  19559. }
  19560. },
  19561. hasMinimumHeightDifferenceTo: function(e, t) {
  19562. return function(i) {
  19563. return Math.abs(i.position.y - e.y) > t
  19564. }
  19565. },
  19566. isNotBehindNormal: function(e, t) {
  19567. var i = new r.Vector3;
  19568. return t = t.clone(),
  19569. function(n) {
  19570. var r = i.copy(n.position).sub(e).normalize();
  19571. return r.dot(t) > 0
  19572. }
  19573. },
  19574. isNeighbourPanoTo: function(e) {
  19575. return function(t) {
  19576. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19577. }
  19578. },
  19579. isNeighbourOfNeighbourTo: function(e) {
  19580. return function(t) {
  19581. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19582. var n = e.model.panos.get(i);
  19583. return !!n && n.neighbourPanos[t.id]
  19584. })
  19585. }
  19586. },
  19587. isNotRecentlyFailed: function(e) {
  19588. return function(t) {
  19589. return Date.now() - t.failedLoadingAt > e
  19590. }
  19591. },
  19592. isOnVisibleFloor: function() {
  19593. return function(e) {
  19594. return !e.floor.hidden
  19595. }
  19596. },
  19597. isPanoAligned: function() {
  19598. return function(e) {
  19599. return e.isAligned()
  19600. }
  19601. }
  19602. },
  19603. n.sortFunctions = {
  19604. distanceToPoint: function(e) {
  19605. return function(t, i) {
  19606. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19607. }
  19608. },
  19609. floorDistanceToPoint: function(e) {
  19610. return function(t, i) {
  19611. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19612. }
  19613. },
  19614. choose: function(e) {
  19615. return function(t, i) {
  19616. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19617. }
  19618. }
  19619. },
  19620. n.scoreFunctions = {
  19621. distance: function(e, t) {
  19622. return t = t || a.navigation.distanceFactor,
  19623. function(i) {
  19624. return e ? e.position.distanceTo(i.position) * t : 0
  19625. }
  19626. },
  19627. distanceSquared: function(e, t) {
  19628. return t = t || a.navigation.distanceFactor,
  19629. function(i) {
  19630. return e ? e.position.distanceToSquared(i.position) * t : 0
  19631. }
  19632. },
  19633. direction: function(e, t) {
  19634. return function(i) {
  19635. var n = i.position.clone().sub(e).normalize();
  19636. return n.dot(t) * a.navigation.directionFactor
  19637. }
  19638. },
  19639. angle: function(e, t) {
  19640. return function(i) {
  19641. var n = i.position.clone().sub(e).normalize();
  19642. return n.angleTo(t) * a.navigation.angleFactor
  19643. }
  19644. },
  19645. inFieldOfView: function(e, t) {
  19646. return function(i) {
  19647. var n = i.position.clone().sub(e).normalize();
  19648. return n.dot(t) > .75 ? 10 : -1
  19649. }
  19650. },
  19651. optionality: function(e) {
  19652. return function(t) {
  19653. var i = t.neighbourUUIDs.filter(function(t) {
  19654. return !(t in e.neighbourUUIDs) && t !== e.id
  19655. });
  19656. return i.length * a.navigation.optionalityFactor
  19657. }
  19658. },
  19659. penalizeHeightDifferenceUnder: function(e, t) {
  19660. return function(i) {
  19661. return e.y - i.position.y < t ? -20 : 0
  19662. }
  19663. }
  19664. },
  19665. t.exports = n
  19666. }
  19667. ).call(this, "/js/objects/Panorama.js")
  19668. }
  19669. , {
  19670. "../enum/AlignmentType": 17,
  19671. "../enum/GLCubeFaces": 25,
  19672. "../enum/PanoRendererEvents": 35,
  19673. "../enum/PanoSizeClass": 36,
  19674. "../enum/PanoramaEvents": 37,
  19675. "../enum/RenderLayers": 41,
  19676. "../enum/RenderOrder": 42,
  19677. "../enum/TileDownloaderEvents": 45,
  19678. "../enum/Viewmode": 51,
  19679. "../exception/BasicException": 55,
  19680. "../scene/SceneRenderer": 158,
  19681. "../settings": 166,
  19682. "../tile/TileUtils": 174,
  19683. "../util/ajax": 181,
  19684. "../util/common": 185,
  19685. "../util/lerp": 188,
  19686. "../util/logger": 189,
  19687. "../util/panorama": 191,
  19688. "../util/texture": 194,
  19689. "../util/transitions": 195,
  19690. events: 202,
  19691. three: 217
  19692. }],
  19693. 149: [function(e, t, i) {
  19694. "use strict";
  19695. function n(e) {
  19696. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19697. t.map.value = d,
  19698. t.opacity.value = 0,
  19699. t.color.value.set(o.reticuleColor),
  19700. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19701. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19702. side: r.DoubleSide,
  19703. depthWrite: !1,
  19704. depthTest: !1,
  19705. transparent: !0,
  19706. vertexShader: c.waypoint.vertexShader,
  19707. fragmentShader: c.waypoint.fragmentShader,
  19708. uniforms: t,
  19709. name: "waypoint",
  19710. opacity: 0,
  19711. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19712. })),
  19713. this.layers.set(h.RETICULE),
  19714. this.renderOrder = u.reticule,
  19715. this.player = e,
  19716. this.direction = new r.Vector3,
  19717. this.hidden = !0,
  19718. this.mouseLastMoveTime = Date.now()
  19719. }
  19720. var r = e("three")
  19721. , o = e("../settings")
  19722. , a = e("../util/transitions")
  19723. , s = e("../util/texture")
  19724. , l = e("../util/lerp")
  19725. , c = e("../shaders")
  19726. , h = e("../enum/RenderLayers")
  19727. , u = e("../enum/RenderOrder")
  19728. , d = s.load("images/reticule.png");
  19729. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19730. n.prototype = Object.create(r.Mesh.prototype),
  19731. n.prototype.move = function(e, t, i) {
  19732. this.hidden = i,
  19733. this.mouseLastMoveTime = Date.now()
  19734. }
  19735. ,
  19736. n.prototype.hide = function() {
  19737. this.hidden || (this.hidden = !0,
  19738. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19739. }
  19740. ,
  19741. n.prototype.show = function() {
  19742. this.hidden = !1,
  19743. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19744. }
  19745. ,
  19746. n.prototype.update = function() {
  19747. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19748. }
  19749. ,
  19750. n.prototype.updatePosition = function(e, t) {
  19751. if (!this.hidden) {
  19752. if (!t)
  19753. return this.hide();
  19754. var i = t.point
  19755. , n = e.distanceTo(i)
  19756. , r = 1 + .01 * n;
  19757. n < 1 && (r -= 1 - n),
  19758. this.show(),
  19759. this.scale.set(r, r, r),
  19760. this.direction = this.direction.multiplyScalar(.8),
  19761. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19762. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19763. this.lookAt(this.position.clone().add(this.direction))
  19764. }
  19765. }
  19766. ,
  19767. n.prototype.writeAstag = function() {
  19768. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19769. , t = new Date;
  19770. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19771. var i = {
  19772. enabled: !0,
  19773. version: "0",
  19774. created: t.toISOString(),
  19775. created_by: "APITest",
  19776. position: this.position.clone(),
  19777. stem: {
  19778. enabled: o.tags.pole.enabled,
  19779. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19780. },
  19781. label: "tag " + this.tagCount,
  19782. description: "Description " + e,
  19783. floor: function(e) {
  19784. if (e.currentFloor) {
  19785. var t = e.floors.indexOf(e.currentFloor);
  19786. return t > -1 ? t : void 0
  19787. }
  19788. }(this.player.model),
  19789. type: "info",
  19790. metadata: {
  19791. preferred_camera: {
  19792. mode: this.player.mode
  19793. }
  19794. }
  19795. };
  19796. console.log("--------------------------"),
  19797. console.log(JSON.stringify(i));
  19798. var n = this.player.model.addtag(e, i).build();
  19799. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19800. n.visible || n.show(o.tags.startup.fadeInDuration))
  19801. }
  19802. ,
  19803. t.exports = n
  19804. }
  19805. , {
  19806. "../enum/RenderLayers": 41,
  19807. "../enum/RenderOrder": 42,
  19808. "../settings": 166,
  19809. "../shaders": 167,
  19810. "../util/lerp": 188,
  19811. "../util/texture": 194,
  19812. "../util/transitions": 195,
  19813. three: 217
  19814. }],
  19815. 150: [function(e, t, i) {
  19816. "use strict";
  19817. function n(e, t) {
  19818. this.chunks = [],
  19819. this.floorId = e,
  19820. this.roomId = t,
  19821. this.position = new r.Vector3
  19822. }
  19823. var r = e("three");
  19824. n.prototype.addChunk = function(e) {
  19825. this.chunks.push(e)
  19826. }
  19827. ,
  19828. n.prototype.calcBoundaries = function() {
  19829. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19830. var s = this.chunks[a]
  19831. , l = s.geometry.attributes.position;
  19832. if (l)
  19833. for (var c = 0; c < l.array.length; c += 3)
  19834. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19835. t.add(e),
  19836. 0 === c ? (i.copy(e),
  19837. n.copy(e)) : (i.max(e),
  19838. n.min(e)),
  19839. o++
  19840. }
  19841. o > 0 ? (t.multiplyScalar(1 / o),
  19842. this.average = t) : this.average = null,
  19843. this.boundsMax = i,
  19844. this.boundsMin = n,
  19845. this.center = new r.Vector3,
  19846. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19847. }
  19848. ,
  19849. t.exports = n
  19850. }
  19851. , {
  19852. three: 217
  19853. }],
  19854. 151: [function(e, t, i) {
  19855. (function(i) {
  19856. "use strict";
  19857. function n(e, t, i) {
  19858. this.obj3d = null,
  19859. this.nodes = [],
  19860. this.colorHull = [],
  19861. this.shortPaths = {},
  19862. this.floorHull = null,
  19863. this.cameraHull = null,
  19864. this.floorPathDistance = 0,
  19865. this.floorCurvePoints = null,
  19866. this.floorCurveColors = null,
  19867. this.camCurvePoints = null,
  19868. this.warpDestHeroLoc = null,
  19869. this.warpDestPano = null,
  19870. this.warpPathPoints = null,
  19871. this.warpPathLengths = [0],
  19872. this.warpLength = 0,
  19873. this.closeWarpDistance = 4,
  19874. this.UP = A.UP.clone(),
  19875. this.longestStep = 0,
  19876. this.upcomingTransType = null,
  19877. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19878. this.prevNextDist = 0,
  19879. this.nextI = 0,
  19880. this.activeTransType = null,
  19881. this.lastTransType = null,
  19882. this.bunnyObj = null,
  19883. this.director = e,
  19884. this.player = t,
  19885. this.playerControls = i,
  19886. this.modelManager = t.modelManager,
  19887. this.updateModel(),
  19888. this.updateDefaultsFromModelData(),
  19889. this.bindEvents(),
  19890. this.warping = !1,
  19891. this.waitingToWarp = !1,
  19892. this.warpInterrupted = !1,
  19893. this.warpInterruptionBlackoutStyle = null,
  19894. this.warpInterruptionTravelTime = null
  19895. }
  19896. var r = e("three")
  19897. , o = e("../util/logger")
  19898. , a = e("../enum/Viewmode")
  19899. , s = e("../enum/RenderOrder")
  19900. , l = e("../enum/WarpStyle")
  19901. , c = e("../settings")
  19902. , h = e("../util/math")
  19903. , u = e("../util/lerp")
  19904. , d = e("../util/easing")
  19905. , p = e("../util/transitions")
  19906. , f = e("../objects/Snapshot")
  19907. , g = e("../effects")
  19908. , m = e("../shaders")
  19909. , v = (e("../gui/gui"),
  19910. e("../util/texture"))
  19911. , A = e("../enum/Vectors")
  19912. , y = (e("../model/ModelManager"),
  19913. new o(i))
  19914. , C = e("../enum/PlayerEvents")
  19915. , I = e("../enum/BlackoutStyle")
  19916. , E = e("../enum/ModelManagerEvents")
  19917. , b = e("../constants")
  19918. , w = {
  19919. path: 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  19921. pathStart: 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")
  19922. };
  19923. n.prototype.setScene = function(e) {
  19924. this.createCpm(e),
  19925. this.createBunnyObj(e)
  19926. }
  19927. ,
  19928. n.prototype.updateModel = function() {
  19929. this.model = this.modelManager.getActiveModel()
  19930. }
  19931. ,
  19932. n.prototype.bindEvents = function() {
  19933. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19934. }
  19935. ,
  19936. n.prototype.updateDefaultsFromModelData = function() {
  19937. this.model.data
  19938. }
  19939. ,
  19940. n.prototype.pointPathDistance = function(e) {
  19941. for (var t = 0, i = 1; i < e.length; i += 1)
  19942. t += e[i - 1].distanceTo(e[i]);
  19943. return t
  19944. }
  19945. ,
  19946. n.prototype.pointPathLengths = function(e) {
  19947. for (var t = [0], i = 1; i < e.length; i += 1)
  19948. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19949. return t
  19950. }
  19951. ,
  19952. n.prototype.interpAlongPath = function(e, t, i) {
  19953. var n, o = new r.Vector3, a = t[t.length - 1];
  19954. if (i < 1) {
  19955. n = i * a;
  19956. for (var s = 1; s < t.length; s += 1)
  19957. if (t[s] > n) {
  19958. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19959. return o.copy(e[s]),
  19960. o.sub(e[s - 1]),
  19961. o.multiplyScalar(l),
  19962. o.add(e[s - 1]),
  19963. o
  19964. }
  19965. } else
  19966. o.copy(e[e.length - 1]);
  19967. return o
  19968. }
  19969. ,
  19970. n.prototype.pathHeight = function() {
  19971. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19972. }
  19973. ,
  19974. n.prototype.createBunnyObj = function(e) {
  19975. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19976. this.bunnyObj.visible = c.warp.showBunny),
  19977. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19978. e.add(this.bunnyObj)
  19979. }
  19980. ,
  19981. n.prototype.createCpm = function(e) {
  19982. if (!this.currentPanoMarker) {
  19983. /* var t = this.makeWaypointObj(w.pathEnd, "Current");
  19984. t.material.uniforms.opacity.value = 0, */
  19985. let sprite = new THREE.Mesh(new THREE.PlaneBufferGeometry(0.4,0.4,1,1), new THREE.MeshBasicMaterial({
  19986. map: v.load('images/icon_address.png'), depthTest:false,
  19987. transparent:true,
  19988. }))
  19989. sprite.position.y = 0.3
  19990. let t = new THREE.Object3D()
  19991. t.add(sprite)
  19992. setTimeout(()=>{
  19993. window.player.on("view.changed",()=>{
  19994. player.path.currentPanoMarker.mesh.quaternion.copy(player.quaternion)
  19995. })
  19996. },1000)
  19997. this.currentPanoMarker = {
  19998. mesh: t,
  19999. placed: !1
  20000. }
  20001. }
  20002. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20003. this.placeCpm(),
  20004. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20005. }
  20006. ,
  20007. n.prototype.placeCpm = function() {
  20008. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20009. var e = this.player.currentPano.floor;
  20010. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20011. e.add(this.currentPanoMarker.mesh)),
  20012. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20013. this.currentPanoMarker.mesh.position.y += this.pathHeight() ,
  20014. this.currentPanoMarker.placed = !0
  20015. } else
  20016. this.popOutCpm()
  20017. }
  20018. ,
  20019. n.prototype.fadeInCpm = function(e) {
  20020. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.children[0].material/* .uniforms.opacity */, "opacity", 1), e)
  20021. }
  20022. ,
  20023. n.prototype.fadeOutCpm = function(e) {
  20024. p.start(u.property(this.currentPanoMarker.mesh.children[0].material/* .uniforms.opacity */, "opacity", 0), e)
  20025. }
  20026. ,
  20027. n.prototype.popInCpm = function() {
  20028. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20029. }
  20030. ,
  20031. n.prototype.popOutCpm = function() {
  20032. this.fadeOutCpm(2)
  20033. }
  20034. ,
  20035. n.prototype.brushPrefs = {
  20036. linewidth: 7,
  20037. strokeWidth: 15,
  20038. cvSegments: 48,
  20039. paveStep: .1,
  20040. paveWidth: .2,
  20041. lookBlendDist: 3,
  20042. maxTurn: r.Math.degToRad(2)
  20043. },
  20044. n.prototype.panoPathDistance = function(e) {
  20045. var t = this.model.panos;
  20046. if (!e || e.length < 2)
  20047. return 0;
  20048. for (var i = [], n = 0; n < e.length; n += 1)
  20049. i.push(t.get(e[n]).floorPosition);
  20050. return this.pointPathDistance(i)
  20051. }
  20052. ,
  20053. n.prototype.loadTileTexture = function(e) {
  20054. var t = v.load(e, function(t) {
  20055. t.wrapS = r.RepeatWrapping,
  20056. t.wrapT = r.RepeatWrapping,
  20057. t.needsUpdate = !0,
  20058. y.debug('path texture "' + e + '" is ready')
  20059. }, function() {
  20060. y.error('path texture "' + e + '" failed')
  20061. });
  20062. return t.mapping = r.UVMapping,
  20063. t
  20064. }
  20065. ,
  20066. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20067. var a = {
  20068. cameraMode: n,
  20069. position: e,
  20070. quaternion: t,
  20071. panoId: i,
  20072. orthoZoom: o,
  20073. floorVisibility: r,
  20074. thumbUrl: null,
  20075. name: null
  20076. };
  20077. return new f(a)
  20078. }
  20079. ,
  20080. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20081. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20082. }
  20083. ,
  20084. n.prototype.setWarpDestination = function(e) {
  20085. this.warpDestHeroLoc = e
  20086. }
  20087. ,
  20088. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20089. var t = this.getHeroDescriptorByHeroIndex(e);
  20090. return null !== t && (this.setWarpDestination(t),
  20091. !0)
  20092. }
  20093. ,
  20094. n.prototype.setWarpDestinationByPano = function(e, t) {
  20095. var i = this.model.panos.get(e.id);
  20096. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20097. }
  20098. ,
  20099. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20100. var i = this.model.panos.get(e);
  20101. if (i) {
  20102. t = t || new r.Quaternion;
  20103. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20104. return this.setWarpDestination(n),
  20105. !0
  20106. }
  20107. return !1
  20108. }
  20109. ,
  20110. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20111. var t = this.model.heroCount();
  20112. /* if (null !== this.warpDestHeroLoc && t < 2)
  20113. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20114. this.model.getHeroDescriptorByIndex(0); */
  20115. var i = this.model.getHeroDescriptorByIndex(e);
  20116. if (i) {
  20117. var n = i.isPano() ? i.panoId : i.cameraMode;
  20118. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20119. }
  20120. return i
  20121. }
  20122. ,
  20123. n.prototype.getHeroDescriptorByPano = function(e) {
  20124. var t = this.model.panos.get(e.id);
  20125. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20126. }
  20127. ,
  20128. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20129. var t = this.getHeroIndexFromPanoId(e);
  20130. return this.getHeroDescriptorByHeroIndex(t)
  20131. }
  20132. ,
  20133. n.prototype.getHeroIndexFromPanoId = function(e) {
  20134. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20135. var i = this.model.heroLocations[t]
  20136. , n = this.getHeroId(i);
  20137. if (n && n === e)
  20138. return t
  20139. }
  20140. return -1
  20141. }
  20142. ,
  20143. n.prototype.getHeroPano = function(e) {
  20144. if (null === e)
  20145. return y.warn("getHeroPano(): no destination"),
  20146. null;
  20147. var t = this.getHeroId(e)
  20148. , i = this.model.panos.get(t);
  20149. return void 0 === i && (i = null,
  20150. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20151. i
  20152. }
  20153. ,
  20154. n.prototype.getHeroId = function(e) {
  20155. return e.panoId
  20156. }
  20157. ,
  20158. n.prototype.setWarpDestPano = function() {
  20159. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20160. this.warpDestPano
  20161. }
  20162. ,
  20163. n.prototype.brushToWarpPano = function(e, t) {
  20164. if (this.discardPathObject(),
  20165. !this.setWarpDestPano())
  20166. return !1;
  20167. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20168. !this.warpDestPano)
  20169. return y.info("No brush"),
  20170. !1;
  20171. if (!this.player.currentPano)
  20172. return y.debug("No current pano, visibility undefined"),
  20173. !1;
  20174. if (!this.warpDestPano)
  20175. return y.info("No wPano, visibility undefined"),
  20176. !1;
  20177. if (!this.warpDestPano.isAligned())
  20178. return y.debug("Cannot brush to unaligned pano"),
  20179. !1;
  20180. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20181. , n = !0;
  20182. if (this.player.currentPano.id === this.warpDestPano.id)
  20183. y.debug("Already at destination pano");
  20184. else {
  20185. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20186. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20187. this.obj3d = new r.Object3D,
  20188. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20189. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20190. e = t) : (this.setPathHulls(this.nodes),
  20191. this.setFloorCurves(),
  20192. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20193. this.player.currentPano.floor.add(this.obj3d);
  20194. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20195. , s = e === l.STD;
  20196. if (!n && (i || s)) {
  20197. if (o) {
  20198. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20199. this.obj3d.add(h)
  20200. }
  20201. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20202. this.obj3d.add(u)
  20203. }
  20204. this.appearSlow()
  20205. }
  20206. return this.upcomingTransType = e,
  20207. !n
  20208. }
  20209. ,
  20210. n.prototype.findShortestPath = function(e, t) {
  20211. if (!e || !t)
  20212. return null;
  20213. var i = c.warp.walkExtraPanosDistance
  20214. , n = e.id + ":" + t.id + ":" + i;
  20215. if (this.shortPaths.hasOwnProperty(n))
  20216. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20217. var r = t.id + ":" + e.id + ":" + i;
  20218. if (this.shortPaths.hasOwnProperty(r))
  20219. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20220. var o = this.model.panos.aStarSearch(e, t);
  20221. return this.model.panos.includeNodesNearPath(o, i),
  20222. this.shortPaths[n] = o ? o.slice() : null,
  20223. o
  20224. }
  20225. ,
  20226. n.prototype.makePathHulls = function(e) {
  20227. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20228. t = u.get(e[0]),
  20229. r = t.floor.floorIndex;
  20230. for (var d = 0; d < e.length; d += 1)
  20231. t = u.get(e[d]),
  20232. i = t.floorPosition.clone().sub(this.model.position),
  20233. i.y += this.pathHeight(),
  20234. s.push(i),
  20235. l.push(t.position.clone()),
  20236. n = t.floor.floorIndex,
  20237. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20238. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20239. o > a && (a = o));
  20240. return a > this.longestStep && (this.longestStep = a,
  20241. y.debug("path contains " + a + " meter segment")),
  20242. {
  20243. floor: s,
  20244. camera: l,
  20245. color: h
  20246. }
  20247. }
  20248. ,
  20249. n.prototype.makeFloorCurves = function(e, t, i) {
  20250. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20251. , o = this.pointPathDistance(e) - 2 * n
  20252. , s = e.slice(0)
  20253. , l = s[1].clone().sub(s[0]);
  20254. l.y = 0,
  20255. l.normalize().multiplyScalar(n),
  20256. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20257. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20258. l.y = 0,
  20259. l.normalize().multiplyScalar(n),
  20260. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20261. var h = new r.CatmullRomCurve3(s)
  20262. , u = Math.floor(o / i);
  20263. u = 4 * Math.floor(u / 4),
  20264. u = Math.max(4, u);
  20265. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20266. f = 0,
  20267. d = g[A].distanceTo(e[0]);
  20268. for (var y = 1; y < e.length; y += 1)
  20269. v.copy(g[A]).sub(e[y]),
  20270. v.y *= 4,
  20271. p = v.length(),
  20272. p < d && (f = y);
  20273. m.push(t[f])
  20274. }
  20275. return {
  20276. distance: o,
  20277. points: g,
  20278. colors: m
  20279. }
  20280. }
  20281. ,
  20282. n.prototype.makeCameraCurvePoints = function(e, t) {
  20283. var i = this.pointPathDistance(e)
  20284. , n = new r.CatmullRomCurve3(e);
  20285. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20286. }
  20287. ,
  20288. n.prototype.makeCameraCurveTangents = function(e, t) {
  20289. var i = this.pointPathDistance(e)
  20290. , n = new r.CatmullRomCurve3(e)
  20291. , o = Math.max(2, Math.floor(i / t));
  20292. o || (o = 5);
  20293. for (var a = [], s = 0; s <= o; s++)
  20294. a.push(n.getTangentAt(s / o));
  20295. return a
  20296. }
  20297. ,
  20298. n.prototype.setPathHulls = function(e) {
  20299. var t = this.makePathHulls(e);
  20300. this.floorHull = t.floor,
  20301. this.cameraHull = t.camera,
  20302. this.colorHull = t.color
  20303. }
  20304. ,
  20305. n.prototype.setFloorCurves = function() {
  20306. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20307. this.floorPathDistance = e.distance,
  20308. this.floorCurvePoints = e.points,
  20309. this.floorCurveColors = e.colors
  20310. }
  20311. ,
  20312. n.prototype.setCameraCurvePoints = function() {
  20313. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20314. }
  20315. ,
  20316. n.prototype.chooseWarpPath = function(e) {
  20317. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20318. if (this.player.currentPano === this.warpDestPano || !e)
  20319. return this.warpPathPoints = null,
  20320. this.warpLength = 0,
  20321. !1;
  20322. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20323. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20324. t = this.warpDestPano.position.clone().sub(o.position),
  20325. i = t.clone().negate(),
  20326. t.multiplyScalar(.15).add(o.position),
  20327. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20328. t.y = o.position.y,
  20329. i.y = this.warpDestPano.position.y,
  20330. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20331. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20332. this.setCameraCurvePoints(),
  20333. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20334. this.warpLength = 0,
  20335. this.warpPathLengths = [0];
  20336. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20337. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20338. var p = s.length();
  20339. s.y *= c.warp.climbEffort;
  20340. var f = s.length() / p;
  20341. if (d > 1) {
  20342. s.setY(0).normalize(),
  20343. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20344. var g = Math.min(1, s.dot(l))
  20345. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20346. f = Math.max(m, f)
  20347. }
  20348. this.warpLength += p * f,
  20349. this.warpPathLengths[d] = this.warpLength
  20350. }
  20351. return !0
  20352. }
  20353. ,
  20354. n.prototype.drawPathRibbon = function(e, t) {
  20355. this.bunnyObj.visible = c.warp.showBunny;
  20356. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20357. h.copy(e[u]),
  20358. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20359. h.normalize(),
  20360. n.crossVectors(h, A.UP),
  20361. n.multiplyScalar(i);
  20362. var d = (new r.Vector3).copy(e[u]).add(o);
  20363. d.sub(n),
  20364. l.vertices.push(d),
  20365. d = (new r.Vector3).copy(e[u]).add(o),
  20366. d.add(n),
  20367. l.vertices.push(d)
  20368. }
  20369. var p, f = 0;
  20370. for (u = 0; u < e.length - 1; u += 1) {
  20371. var g = 2 * u
  20372. , v = f;
  20373. f += e[u + 1].distanceTo(e[u]);
  20374. var y = f
  20375. , C = t[u]
  20376. , I = t[u + 1];
  20377. p = new r.Face3(g,g + 1,g + 2),
  20378. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20379. l.faces.push(p),
  20380. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20381. p = new r.Face3(g + 2,g + 1,g + 3),
  20382. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20383. l.faces.push(p),
  20384. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20385. }
  20386. l.computeFaceNormals(),
  20387. l.computeVertexNormals();
  20388. var E, b;
  20389. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20390. b.map.value = w.path,
  20391. b.opacity.value = 0,
  20392. b.color.value.set(c.path.color),
  20393. E = new r.RawShaderMaterial({
  20394. side: r.DoubleSide,
  20395. depthWrite: !1,
  20396. transparent: !0,
  20397. vertexShader: m.ribbon.vertexShader,
  20398. fragmentShader: m.ribbon.fragmentShader,
  20399. uniforms: b,
  20400. name: "ribbonT",
  20401. opacity: 0
  20402. })) : E = new r.MeshBasicMaterial({
  20403. color: 16777215,
  20404. side: r.DoubleSide,
  20405. name: "ribbonOut",
  20406. vertexColors: r.VertexColors
  20407. });
  20408. var _ = new r.Mesh(l,E);
  20409. _.renderOrder = 10
  20410. return _.name = "ribbon",
  20411. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20412. _
  20413. }
  20414. ,
  20415. n.prototype.drawPathPavement = function(e) {
  20416. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20417. s.copy(e[l]),
  20418. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20419. s.normalize(),
  20420. n.crossVectors(s, A.UP),
  20421. n.multiplyScalar(this.brushPrefs.paveWidth),
  20422. t = (new r.Vector3).copy(e[l]),
  20423. t.sub(n),
  20424. o.vertices.push(t),
  20425. o.vertices.push((new r.Vector3).copy(e[l])),
  20426. t = (new r.Vector3).copy(e[l]),
  20427. t.add(n),
  20428. o.vertices.push(t);
  20429. var h, u, d;
  20430. for (l = 0; l < e.length - 1; l += 1)
  20431. h = 3 * l + 1,
  20432. u = l * i,
  20433. d = u + i,
  20434. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20435. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20436. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20437. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20438. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20439. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20440. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20441. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20442. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20443. color: c.path.color,
  20444. side: r.DoubleSide,
  20445. transparent: !0,
  20446. depthWrite: !1,
  20447. opacity: 0,
  20448. name: "paveT",
  20449. map: w.path
  20450. }) : new r.MeshBasicMaterial({
  20451. color: c.path.color,
  20452. side: r.DoubleSide,
  20453. transparent: !0,
  20454. depthWrite: !1,
  20455. opacity: 1,
  20456. name: "paveO",
  20457. map: w.path
  20458. });
  20459. return new r.Mesh(o,p)
  20460. }
  20461. ,
  20462. n.prototype.hintPrefs = {
  20463. rad: .18,
  20464. width: .0125,
  20465. depth: .0625,
  20466. setBack: -.04,
  20467. markRad: .25,
  20468. markInnerRad: .16
  20469. },
  20470. n.prototype.makeWaypointObj = function(e, t) {
  20471. var i = new r.Geometry
  20472. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20473. , o = this.pathHeight();
  20474. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20475. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20476. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20477. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20478. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20479. s.map.value = e,
  20480. s.opacity.value = 0,
  20481. s.color.value.set(c.path.color);
  20482. var l = {
  20483. side: r.DoubleSide,
  20484. depthWrite: !1,
  20485. transparent: !0,
  20486. vertexShader: m.waypoint.vertexShader,
  20487. fragmentShader: m.waypoint.fragmentShader,
  20488. uniforms: s,
  20489. name: "waypoint",
  20490. opacity: 0
  20491. };
  20492. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20493. l.name = "wayPtOut");
  20494. var h = new r.RawShaderMaterial(l)
  20495. , u = new r.Mesh(i,h);
  20496. return u.name = t,
  20497. u
  20498. }
  20499. ,
  20500. n.prototype.makeStartMarker = function(e, t) {
  20501. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20502. i.y = 0,
  20503. i.normalize();
  20504. var n = Math.acos(i.x)
  20505. , o = this.makeWaypointObj(w.pathStart, "Start");
  20506. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20507. o.position.copy(e),
  20508. o
  20509. }
  20510. ,
  20511. n.prototype.makeEndMarker = function(e) {
  20512. var t = this.makeWaypointObj(w.pathEnd, "End")
  20513. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20514. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20515. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20516. t.position.copy(e),
  20517. t
  20518. }
  20519. ,
  20520. n.prototype.pathClean = function(e) {
  20521. if (e) {
  20522. for (var t in e.children)
  20523. this.pathClean(e.children[t]);
  20524. e.geometry && e.geometry.dispose(),
  20525. e.material && e.material.dispose()
  20526. }
  20527. }
  20528. ,
  20529. n.prototype.discardPathObject = function() {
  20530. if (this.obj3d) {
  20531. var e = this.obj3d.parent;
  20532. e && e.remove(this.obj3d),
  20533. this.pathClean(this.obj3d)
  20534. }
  20535. this.obj3d = null,
  20536. this.popInCpm()
  20537. }
  20538. ,
  20539. n.prototype.discardSlow = function() {
  20540. if (this.obj3d) {
  20541. if (this.player.mode !== a.PANORAMA)
  20542. return void this.discardPathObject();
  20543. for (var e, t = this, i = 0, n = function() {
  20544. this.discardPathObject()
  20545. }
  20546. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20547. e = t.obj3d.children[r],
  20548. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20549. i += 1,
  20550. n = null);
  20551. 0 === i && this.discardPathObject(),
  20552. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20553. }
  20554. }
  20555. ,
  20556. n.prototype.appearSlow = function() {
  20557. var e, t = this;
  20558. this.fadeOutCpm(c.path.fadeInTime);
  20559. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20560. e = t.obj3d.children[n],
  20561. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20562. }
  20563. ,
  20564. n.prototype.update = function() {
  20565. this.obj3d && this.obj3d.updateMatrixWorld()
  20566. }
  20567. ,
  20568. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20569. var t = r.Math.degToRad(c.warp.burnsAngle);
  20570. if (this.player.mode === a.PANORAMA) {
  20571. var i = this.burnsDir * t;
  20572. if (this.upcomingTransType === l.BLACK)
  20573. return i;
  20574. var n = e;
  20575. if (null === n)
  20576. return y.warn("Transition request for non-highlight"),
  20577. i;
  20578. var o = this.getHeroDescriptorByHeroIndex(n);
  20579. if (null === o)
  20580. return i;
  20581. if (!o.isPano())
  20582. return i;
  20583. var s = this.getHeroPano(o)
  20584. , h = this.playerControls.cameras[a.PANORAMA]
  20585. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20586. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20587. , p = function(e) {
  20588. var i = Math.acos(Math.min(1, e.dot(u)))
  20589. , n = (new r.Vector3).crossVectors(u, e);
  20590. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20591. };
  20592. if (s === this.player.currentPano)
  20593. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20594. var f = this.findShortestPath(this.player.currentPano, s);
  20595. if (void 0 === f || null === f || f.length < 1)
  20596. return y.debug("Empty path ahead..."),
  20597. i;
  20598. var g = this.makePathHulls(f)
  20599. , m = new r.CatmullRomCurve3(g.camera)
  20600. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20601. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20602. }
  20603. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20604. }
  20605. ,
  20606. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20607. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20608. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20609. var n = new r.Euler
  20610. , o = new r.Vector3;
  20611. y.debug("Starting wait: " + (void 0 !== t));
  20612. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20613. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20614. , h = function() {
  20615. this.endWarpState(),
  20616. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20617. t && t()
  20618. }
  20619. .bind(this)
  20620. , u = function(e, t) {
  20621. if (this.warpInterrupted)
  20622. return h(),
  20623. !0;
  20624. var r = t || 1e3 / 60;
  20625. if (c.warp.doBurns && !currentLocation.dontRot )
  20626. if (this.player.mode === a.PANORAMA) {
  20627. var l = this.playerControls.cameras[a.PANORAMA];
  20628. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20629. var u = i == 0 ? s : r * s / i;
  20630. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20631. n.y += u,
  20632. o.set(0, 0, -1),
  20633. o.applyEuler(n),
  20634. o.add(l.position),
  20635. l.controls.lookAt(o),
  20636. l.controls.lookVector.copy(o)
  20637. ,l.lookAt(o)
  20638. } else
  20639. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20640. }
  20641. .bind(this);
  20642. this.startWarpState(),
  20643. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20644. }
  20645. ,
  20646. n.prototype.warpToNonPano = function(e) {
  20647. if (this.discardPathObject(),
  20648. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20649. var t = function() {
  20650. e && e()
  20651. }
  20652. .bind(this);
  20653. this.player.flyToNewMode({
  20654. mode: this.warpDestHeroLoc.cameraMode,
  20655. duration: c.warp.outsideTime,
  20656. warpDest: this.warpDestHeroLoc,
  20657. callback: t,
  20658. force: !0
  20659. })
  20660. } else
  20661. y.warn("no warp destination!!!"),
  20662. e && e()
  20663. }
  20664. ,
  20665. n.prototype._resetWarpShaderParams = function(e) {//
  20666. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20667. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20668. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20669. delete e.material.defines.newBlack;
  20670. e.material.needsUpdate = true
  20671. } */
  20672. }
  20673. ,
  20674. n.prototype._clearWarpShading = function() {
  20675. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20676. this._resetWarpShaderParams(e[t]),
  20677. e[t].visible = !0;
  20678. this._resetWarpShaderParams(this.model.skybox)
  20679. }
  20680. ,
  20681. n.prototype._warpStopFlying = function() {
  20682. this.activeTransType = null,
  20683. this.placeCpm()
  20684. }
  20685. ,
  20686. n.prototype._wrapupTravelOnlyBits = function() {
  20687. this._warpStopFlying(),
  20688. this.warpPathPoints && (this.player.currentPano.exit(),
  20689. this.warpDestPano.enter(),
  20690. this.player.currentPano = this.warpDestPano),
  20691. this.player.spider.draw(),
  20692. this.placeCpm()
  20693. }
  20694. ,
  20695. n.prototype._wrapupTravel = function(e) {
  20696. this._wrapupTravelOnlyBits(),
  20697. this.warpCameraAim(e)
  20698. }
  20699. ,
  20700. n.prototype._wrapupWarpShading = function(e) {
  20701. this._clearWarpShading(),
  20702. this._wrapupTravel(e)
  20703. }
  20704. ,
  20705. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20706. t !== I.END && this._clearWarpShading(),
  20707. this._wrapupTravelOnlyBits(),
  20708. this.upcomingTransType = null,
  20709. e && e()
  20710. }
  20711. ,
  20712. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20713. var i = this.warpDestHeroLoc.quaternion
  20714. , n = this.playerControls.cameras[a.PANORAMA]
  20715. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20716. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20717. , l = s.dot(o)
  20718. , u = r.Math.radToDeg(Math.acos(l))
  20719. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20720. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20721. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20722. m.y = h.constrainedTurn(m.y),
  20723. this.burnsDir = Math.sign(m.y);
  20724. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20725. , A = new r.Vector3
  20726. , C = function(e, t) {
  20727. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20728. v.y = g.y + e * m.y,
  20729. v.z = g.z + e * m.z,
  20730. A.set(0, 0, -1),
  20731. A.applyEuler(v),
  20732. A.add(n.position),
  20733. n.controls.lookAt(A),
  20734. n.controls.lookVector.copy(A),
  20735. void n.lookAt(A))
  20736. }
  20737. .bind(this);
  20738. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20739. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20740. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20741. ):
  20742. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20743. ,void (t && t())
  20744. ) */
  20745. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20746. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20747. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20748. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20749. ,void (t && t())
  20750. )
  20751. }
  20752. ,
  20753. n.prototype._warpBendAim = function(e, t, i, n) {
  20754. var o = n || 0
  20755. , s = this.playerControls.cameras[a.PANORAMA]
  20756. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20757. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20758. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20759. f.y = h.constrainedTurn(f.y);
  20760. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20761. f.x = g * Math.sign(f.x),
  20762. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20763. this.burnsDir = Math.sign(f.y),
  20764. g *= Math.sign(f.y),
  20765. f.y = g;
  20766. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20767. , v = new r.Vector3
  20768. , A = function(e, t) {
  20769. if (e < .5)
  20770. m.x = u.x + e * f.x,
  20771. m.y = u.y + e * f.y,
  20772. m.z = u.z + e * f.z;
  20773. else {
  20774. var i = (1 - e) * c.warp.softBendEnd;
  20775. m.x = l.x - i * f.x,
  20776. m.y = l.y - i * f.y,
  20777. m.z = l.z - i * f.z
  20778. }
  20779. v.set(0, 0, -1),
  20780. v.applyEuler(m),
  20781. v.add(s.position);
  20782. s.controls.lookAt(v),
  20783. s.controls.lookVector.copy(v),
  20784. s.lookAt(v);
  20785. }
  20786. .bind(this);
  20787. if(window.DATA.momentTourBlackNewType){
  20788. A(1)
  20789. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20790. }
  20791. ,
  20792. n.prototype._warpStepCameraAim = function(e, t, i) {
  20793. var n = this.playerControls.cameras[a.PANORAMA]
  20794. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20795. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20796. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20797. l.y = h.constrainedTurn(l.y),
  20798. this.burnsDir = Math.sign(l.y);
  20799. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20800. , f = new r.Vector3
  20801. , g = function(e, t) {
  20802. e < .5 ? u.copy(s) : u.copy(o),
  20803. f.set(0, 0, -1),
  20804. f.applyEuler(u),
  20805. f.add(n.position),
  20806. n.controls.lookAt(f),
  20807. n.controls.lookVector.copy(f),
  20808. n.lookAt(f)
  20809. }
  20810. .bind(this);
  20811. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20812. }
  20813. ,
  20814. n.prototype.setBurnsDir = function() {
  20815. var e = this.playerControls.cameras[a.PANORAMA]
  20816. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20817. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20818. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20819. n.y = h.constrainedTurn(n.y),
  20820. this.burnsDir = Math.sign(n.y)
  20821. }
  20822. ,
  20823. n.prototype.stepWarpPath = function(firstPos, e ) {
  20824. var i = this.playerControls.cameras[a.PANORAMA];
  20825. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20826. if (!n){
  20827. return i.position.copy(this.warpDestPano.position),
  20828. !0;
  20829. }
  20830. /* if (!this.warpPathPoints)
  20831. return i.position.copy(this.warpDestPano.position),
  20832. !0;
  20833. var n = this.warpPathPoints[0] */
  20834. var o = this.warpDestPano.position;
  20835. /* console.log(firstPos)
  20836. console.log(o) */
  20837. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20838. var s = new r.Vector3;
  20839. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20840. i.position.copy(s)
  20841. } else
  20842. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20843. }
  20844. ,
  20845. n.prototype.interruptAndFastForward = function(e, t) {
  20846. this.warping && (this.warpInterrupted = !0,
  20847. this.warpInterruptionBlackoutStyle = e,
  20848. this.warpInterruptionTravelTime = t,
  20849. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20850. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20851. }
  20852. ,
  20853. n.prototype.warpCameraAim = function(e) {
  20854. var t = c.warp.minWarpTime;
  20855. if (this.upcomingTransType === l.BLACK)
  20856. t = c.warp.teleportTime;
  20857. else {
  20858. var i = this.playerControls.cameras[a.PANORAMA]
  20859. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20860. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20861. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20862. s.y = h.constrainedTurn(s.y);
  20863. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20864. t = Math.max(t, u)
  20865. }
  20866. var d = function() {
  20867. this._warpStopFlying(),
  20868. this.discardSlow(),
  20869. e && e()
  20870. }
  20871. .bind(this);
  20872. this._warpCameraAim(t, d)
  20873. }
  20874. ,
  20875. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20876. this.model.skybox.material.uniforms.blackout.value = n;
  20877. var r = u.uniform(this.model.skybox, "progress", 1)
  20878. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20879. , a = !1
  20880. , s = function() {
  20881. if (this.warpInterrupted)
  20882. return a = !0,
  20883. !0
  20884. }
  20885. .bind(this)
  20886. , l = function(e, t) {
  20887. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20888. !0) : void r(e, t)
  20889. }
  20890. .bind(this)
  20891. , h = function(e, t) {
  20892. return i && a ? (o(0),
  20893. !0) : void o(e, t)
  20894. }
  20895. .bind(this);
  20896. p.start(s, e, null, t, null, "safeHaltWatch"),
  20897. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20898. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20899. }
  20900. ,
  20901. n.prototype.warpTravel_STD = function(e) {
  20902. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20903. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20904. w += this.warpLength * c.warp.timePerMeter,
  20905. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20906. var _ = !1
  20907. , T = this.warpDestHeroLoc.quaternion
  20908. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20909. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20910. , M = S.dot(x)
  20911. , R = r.Math.radToDeg(Math.acos(M))
  20912. , P = function(e) {
  20913. var t = o
  20914. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20915. return i
  20916. }
  20917. , O = function() {
  20918. return E.lookAt(C, t, A.UP),
  20919. s.setFromRotationMatrix(E, c.warp.eOrder),
  20920. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20921. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20922. h.constrainedTurn(b.y)
  20923. }
  20924. .bind(this)
  20925. , L = function(e, t) {
  20926. if (this.warpInterrupted)
  20927. return _ = !0,
  20928. !0
  20929. }
  20930. .bind(this)
  20931. , D = function(e, t) {
  20932. return _ || !this.warpPathPoints ? (g.blur(0),
  20933. !0) : void g.blur(e)
  20934. }
  20935. .bind(this)
  20936. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20937. , B = function(e, t) {
  20938. return _ || !this.warpPathPoints ? (N(0),
  20939. !0) : void N(e, t)
  20940. }
  20941. .bind(this)
  20942. , F = function(e, t) {
  20943. if (!this.warpPathPoints)
  20944. return n.position.copy(this.warpDestPano.position),
  20945. !0;
  20946. if (_)
  20947. return !0;
  20948. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20949. n.position.copy(i),
  20950. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20951. }
  20952. .bind(this)
  20953. , V = function(e, n) {
  20954. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20955. !0)
  20956. }
  20957. .bind(this)
  20958. , U = function(e, o) {
  20959. if (_)
  20960. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20961. !0;
  20962. if (!this.warpPathPoints)
  20963. return !0;
  20964. var a = this.warpLength * e
  20965. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20966. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20967. c.warp.matchCam && (l *= 1 - u),
  20968. E.lookAt(C, t, A.UP),
  20969. s.setFromRotationMatrix(E, c.warp.eOrder),
  20970. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20971. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20972. b.y = h.constrainedTurn(b.y),
  20973. s.x = m.x + l * b.x,
  20974. s.y = m.y + l * b.y,
  20975. s.z = m.z + l * b.z,
  20976. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20977. b.y = h.constrainedTurn(b.y);
  20978. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20979. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20980. v.x = v.x + b.x * c.warp.turnFriction,
  20981. v.y = v.y + b.y * c.warp.turnFriction,
  20982. v.z = v.z + b.z * c.warp.turnFriction,
  20983. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20984. var p = t.clone().sub(C).normalize();
  20985. if (R < c.warp.maxAimRotation && u > 0) {
  20986. var g = 1 - u;
  20987. p.x = p.x * g + u * S.x,
  20988. p.y = p.y * g + u * S.y,
  20989. p.z = p.z * g + u * S.z,
  20990. p.normalize()
  20991. }
  20992. this.bunnyObj.position.copy(n.position).add(p),
  20993. f.set(0, 0, -1).applyEuler(v).normalize(),
  20994. f.multiplyScalar(8),
  20995. f.add(n.position),
  20996. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20997. n.controls.lookVector.copy(f),
  20998. n.lookAt(f))
  20999. }
  21000. .bind(this)
  21001. , k = function() {
  21002. _ ? (this.discardSlow(),
  21003. this.upcomingTransType = l.BLACK,
  21004. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21005. }
  21006. .bind(this);
  21007. V(0);
  21008. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21009. w += H;
  21010. var G = H / w;
  21011. this.warpCommonParameters(w, G, !0, I.NONE),
  21012. p.start(L, w, null, 0, null, "_haltWatcher"),
  21013. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21014. p.start(D, w, null, G, P, "blurring")),
  21015. p.start(B, w, null, G, P, "modelAlpha"),
  21016. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21017. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21018. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21019. }
  21020. ,
  21021. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21022. var r = e || 0;
  21023. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21024. //add
  21025. player.model.hotGroup.visible = false
  21026. let oldPano = this.player.currentPano
  21027. let toPano = this.player.model.panos.get(this.warpDestHeroLoc.panoId)
  21028. this.player.emit("pano.chosen", oldPano, toPano)
  21029. var done = ()=>{
  21030. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:0, callback:()=>{
  21031. player.model.hotGroup.visible = true
  21032. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21033. }})
  21034. this.player.emit("flying.ended",toPano.position, oldPano.position,toPano, oldPano)
  21035. }
  21036. if(window.DATA.momentTourBlackNewType){
  21037. player.sceneRenderer.effects.fastTranMaskPass.start(player.sceneRenderer)
  21038. var camera = this.playerControls.cameras[a.PANORAMA];
  21039. var end = this.warpDestHeroLoc.position
  21040. camera.position.copy(end)
  21041. setTimeout(()=>{
  21042. player.sceneRenderer.effects.fastTranMaskPass.stop()
  21043. this.wrapupWarpShadingOnly(n, i);
  21044. done()
  21045. },t)
  21046. }else{
  21047. var o = function() {
  21048. this.wrapupWarpShadingOnly(n, i);
  21049. done()
  21050. }
  21051. .bind(this);
  21052. var firstPos = this.player.position.clone()//add
  21053. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21054. }
  21055. this.warpCommonParameters(t, r, !1, i)
  21056. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21057. if(window.DATA.momentTourBlackNewType){
  21058. e.material.uniforms.blackout.value = 5//i 改
  21059. //e.material.defines.newBlack = ''
  21060. //e.material.needsUpdate = true
  21061. }else{
  21062. e.material.uniforms.blackout.value = i
  21063. }
  21064. }),
  21065. this._warpBendAim(null, t, null, r);
  21066. }
  21067. ,
  21068. n.prototype.flightStepWalk = function(e, t, i) {
  21069. var n = .001
  21070. , o = 1
  21071. , a = 1.2
  21072. , s = new r.Vector3
  21073. , h = new r.Vector3
  21074. , u = function(e, t) {
  21075. //导览速度
  21076. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21077. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21078. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21079. h.copy(A.FORWARD),
  21080. this.player.getDirection(h),
  21081. s.copy(t).sub(e.position).normalize();
  21082. var l = s.dot(h)
  21083. , u = Math.acos(l)
  21084. , d = u / r;
  21085. d > n && (r *= d / n,
  21086. u < o && (r *= a))
  21087. return r / DATA.tourWalkSpeed * 100 // 改
  21088. };
  21089. return function(e, t, i) {
  21090. if (this.warpInterrupted)
  21091. i && i();
  21092. else if (this.activeTransType !== l.WALK)
  21093. this._clearWarpShading(),
  21094. this._warpStopFlying(),
  21095. this.player.spider.draw(),
  21096. this.placeCpm(),
  21097. i && i();
  21098. else if (this.player.currentPano !== e) {
  21099. var n = {
  21100. pano: e,
  21101. lookAtPoint: t,
  21102. duration: null,
  21103. maxDistanceOverride: c.warp.walkMaxDist,
  21104. skipWarpingCheck: !1,
  21105. constantMoveSpeed: !0
  21106. };
  21107. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21108. n.zoomLevel = this.warpDestHeroLoc.zoom
  21109. }
  21110. n.duration = u.call(this, e, t),
  21111. this.player.nonInterruptingFlyToPano(n, i)
  21112. } else
  21113. i && i()
  21114. }
  21115. }(),
  21116. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21117. return this.flightStepWalk.bind(this, e, t, i)
  21118. }
  21119. ,
  21120. n.prototype.warpTravel_WALK = function() {
  21121. var e = [];
  21122. return function(t) {
  21123. var i = this.player.model.panos;
  21124. e.length = 0;
  21125. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21126. var s = this.nodes[a]
  21127. , l = i.get(s);
  21128. a === this.nodes.length - 1;
  21129. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21130. n && o || (e.push(s),
  21131. n = l)
  21132. }
  21133. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21134. var h = e.length
  21135. , u = i.get(e[h - 1])
  21136. , d = new Array(h + 1);
  21137. d[d.length - 1] = function() {
  21138. t && t()
  21139. }
  21140. .bind(this);
  21141. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21142. var g = e[p];
  21143. u = i.get(g);
  21144. var m = new r.Vector3;
  21145. this.getLookAtForWalkingTourNode(e, p, m),
  21146. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21147. p--
  21148. }
  21149. d[0]()
  21150. }
  21151. }(),
  21152. n.prototype.getLookAtForWalkingTourNode = function() {
  21153. var e = new r.Vector3
  21154. , t = new r.Vector3
  21155. , i = new r.Vector3
  21156. , n = new r.Vector3
  21157. , o = new r.Vector3
  21158. , a = .65
  21159. , s = .75
  21160. , l = .2
  21161. , c = .4
  21162. , h = .2
  21163. , u = 3;
  21164. return function(r, d, p) {
  21165. var f = r.length;
  21166. if (d >= f)
  21167. return !1;
  21168. var g = 1
  21169. , m = 1;
  21170. t.set(0, 0, 0),
  21171. o.set(0, 0, 0);
  21172. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21173. if (v = this.player.model.panos.get(r[A]),
  21174. this.getOrientationForWalkingTourNode(r, A, i),
  21175. A === d && e.copy(i),
  21176. n.copy(i),
  21177. A > d) {
  21178. var y = n.dot(e) < a;
  21179. g *= y ? l : s,
  21180. m *= y ? h : c
  21181. }
  21182. i.multiplyScalar(g),
  21183. t.add(i),
  21184. o.lerp(v.position, m)
  21185. }
  21186. return t.normalize(),
  21187. p.copy(o),
  21188. p.add(t),
  21189. !0
  21190. }
  21191. }(),
  21192. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21193. var n = e.length;
  21194. if (t >= n)
  21195. return !1;
  21196. if (t === n - 1)
  21197. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21198. else {
  21199. var r = this.player.model.panos.get(e[t])
  21200. , o = this.player.model.panos.get(e[t + 1]);
  21201. i.copy(o.position).sub(r.position)
  21202. }
  21203. return i.normalize(),
  21204. !0
  21205. }
  21206. ,
  21207. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21208. if (this.activeTransType = this.upcomingTransType,
  21209. this.lastTransType = this.activeTransType,
  21210. this.upcomingTransType = null,
  21211. !e) {
  21212. var r = function() {
  21213. this._wrapupTravel(n)
  21214. }
  21215. .bind(this)
  21216. , o = {
  21217. pano: this.warpDestPano,
  21218. lookAtPoint: null,
  21219. duration: null,
  21220. maxDistanceOverride: null,
  21221. skipWarpingCheck: !1
  21222. };
  21223. return void this.player.flyToPano(o, r)
  21224. }
  21225. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21226. this._clearWarpShading(),
  21227. this._warpStopFlying(),
  21228. this.player.spider.draw(),
  21229. this.placeCpm(),
  21230. n && n()
  21231. }
  21232. .bind(this)) : this.warpTravel_STD(n)
  21233. }
  21234. ,
  21235. n.prototype.startWarpState = function() {
  21236. this.warping = !0,
  21237. this.warpInterrupted = !1,
  21238. this.warpInterruptionBlackoutStyle = null,
  21239. this.warpInterruptionTravelTime = null
  21240. }
  21241. ,
  21242. n.prototype.endWarpState = function() {
  21243. this.warping = !1
  21244. this.director.emit('warp.end')//xzw add
  21245. }
  21246. ,
  21247. n.prototype.warpToPano = function(e, t, i, n) {
  21248. if (this.warping)
  21249. return void y.warn("Cannot warp when already warping");
  21250. if (this.upcomingTransType = e,
  21251. this.activeTransType = null,
  21252. !this.setWarpDestPano())
  21253. return this.upcomingTransType = null,
  21254. void this.warpToNonPano(n);
  21255. if (this.player.mode !== a.PANORAMA)
  21256. return this.upcomingTransType = null,
  21257. this.discardSlow(),
  21258. void this.player.flyToNewMode({
  21259. mode: a.PANORAMA,
  21260. pano: this.warpDestPano,
  21261. duration: c.warp.outsideTime,
  21262. warpDest: this.warpDestHeroLoc,
  21263. callback: n,
  21264. force: !0
  21265. });
  21266. if (!this.warpDestPano)
  21267. return y.warn("no warp destination, callback dropped"),
  21268. void (this.upcomingTransType = null);
  21269. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21270. , o = this.chooseWarpPath(r);
  21271. if (o && this.upcomingTransType !== l.WALK) {
  21272. var s = function() {
  21273. this.waitingToWarp = !1,
  21274. this.warpToPano(e, t, i, n)
  21275. }
  21276. .bind(this);
  21277. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21278. return void (this.waitingToWarp = !0)
  21279. }
  21280. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21281. this.player.currentPano = this.warpDestPano,
  21282. this.placeCpm(),
  21283. this.fadeOutCpm(c.path.fadeOutTime),
  21284. this.player.spider.draw()),
  21285. y.debug("Warping to pano ", this.warpDestPano.position),
  21286. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21287. this.startWarpState();
  21288. var h = function() {
  21289. this.endWarpState(),
  21290. n && n()
  21291. }
  21292. .bind(this);
  21293. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21294. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21295. }
  21296. ,
  21297. t.exports = n
  21298. }
  21299. ).call(this, "/js/objects/ShowPath.js")
  21300. }
  21301. , {
  21302. "../constants": 8,
  21303. "../effects": 16,
  21304. "../enum/BlackoutStyle": 18,
  21305. "../enum/ModelManagerEvents": 33,
  21306. "../enum/PlayerEvents": 40,
  21307. "../enum/RenderOrder": 42,
  21308. "../enum/Vectors": 50,
  21309. "../enum/Viewmode": 51,
  21310. "../enum/WarpStyle": 52,
  21311. "../gui/gui": 65,
  21312. "../model/ModelManager": 140,
  21313. "../objects/Snapshot": 153,
  21314. "../settings": 166,
  21315. "../shaders": 167,
  21316. "../util/easing": 186,
  21317. "../util/lerp": 188,
  21318. "../util/logger": 189,
  21319. "../util/math": 190,
  21320. "../util/texture": 194,
  21321. "../util/transitions": 195,
  21322. three: 217
  21323. }],
  21324. 152: [function(e, t, i) {
  21325. "use strict";
  21326. function n() {
  21327. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21328. , t = new r.RawShaderMaterial({
  21329. fragmentShader: o.skysphere.fragmentShader,
  21330. vertexShader: o.skysphere.vertexShader,
  21331. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21332. side: r.BackSide,
  21333. name: "skysphere"
  21334. });
  21335. t.uniforms.radius.value = e.parameters.radius,
  21336. r.Mesh.call(this, e, t)
  21337. }
  21338. var r = e("three")
  21339. , o = e("../shaders")
  21340. , a = e("../settings");
  21341. n.prototype = Object.create(r.Mesh.prototype),
  21342. n.prototype.constructor = n,
  21343. t.exports = n
  21344. }
  21345. , {
  21346. "../settings": 166,
  21347. "../shaders": 167,
  21348. three: 217
  21349. }],
  21350. 153: [function(e, t, i) {
  21351. (function(i) {
  21352. "use strict";
  21353. function n(e) {
  21354. o.call(this, e),
  21355. this.sid = e.sid,//xzw add
  21356. this.panoId = e.panoId,
  21357. this.orthoZoom = e.orthoZoom,
  21358. this.floorVisibility = e.floorVisibility,
  21359. this.thumbUrl = e.thumbUrl,
  21360. this.name = e.name,
  21361. this.zoom = e.zoom
  21362. }
  21363. var r = (e("three"),
  21364. e("../util/logger"))
  21365. , o = (e("../settings"),
  21366. e("../enum/Viewmode"),
  21367. e("../util/common"),
  21368. e("../util/transitions"),
  21369. e("../util/lerp"),
  21370. e("../util/ajax"),
  21371. e("../util/texture"),
  21372. e("./View"));
  21373. e("events").EventEmitter,
  21374. new r(i);
  21375. n.prototype = Object.create(o.prototype),
  21376. n.prototype.isPano = function() {
  21377. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21378. }
  21379. ,
  21380. t.exports = n
  21381. }
  21382. ).call(this, "/js/objects/Snapshot.js")
  21383. }
  21384. , {
  21385. "../enum/Viewmode": 51,
  21386. "../settings": 166,
  21387. "../util/ajax": 181,
  21388. "../util/common": 185,
  21389. "../util/lerp": 188,
  21390. "../util/logger": 189,
  21391. "../util/texture": 194,
  21392. "../util/transitions": 195,
  21393. "./View": 154,
  21394. events: 202,
  21395. three: 217
  21396. }],
  21397. 154: [function(e, t, i) {
  21398. (function(i) {
  21399. "use strict";
  21400. function n(e) {
  21401. e = e || {},
  21402. this.position = new r.Vector3,
  21403. this.quaternion = new r.Quaternion,
  21404. this.update(e)
  21405. }
  21406. var r = e("three")
  21407. , o = e("../util/logger")
  21408. , a = (e("../settings"),
  21409. e("../enum/Viewmode"),
  21410. e("../util/common"),
  21411. e("../util/transitions"),
  21412. e("../util/lerp"),
  21413. e("../util/ajax"),
  21414. e("../util/texture"),
  21415. e("events").EventEmitter);
  21416. new o(i);
  21417. n.prototype = Object.create(a.prototype),
  21418. n.prototype.isValid = function() {
  21419. return !!this.cameraMode
  21420. }
  21421. ,
  21422. n.prototype.update = function(e) {
  21423. return this.cameraMode = e.cameraMode || this.cameraMode,
  21424. this.pano = e.pano || this.pano,
  21425. e.position && this.position.copy(e.position),
  21426. e.quaternion && this.quaternion.copy(e.quaternion),
  21427. this
  21428. }
  21429. ,
  21430. t.exports = n
  21431. }
  21432. ).call(this, "/js/objects/View.js")
  21433. }
  21434. , {
  21435. "../enum/Viewmode": 51,
  21436. "../settings": 166,
  21437. "../util/ajax": 181,
  21438. "../util/common": 185,
  21439. "../util/lerp": 188,
  21440. "../util/logger": 189,
  21441. "../util/texture": 194,
  21442. "../util/transitions": 195,
  21443. events: 202,
  21444. three: 217
  21445. }],
  21446. 155: [function(e, t, i) {//player.js
  21447. (function(i) {
  21448. "use strict";
  21449. function n(e) {
  21450. this.currentPano = null,
  21451. this.nextPano = null,
  21452. this.camera = null,
  21453. this.paused = !1,
  21454. this.flying = !1,
  21455. this.sceneIntersectionPlane = null,
  21456. this.target = new r.Vector3,
  21457. this.mouse = new r.Vector3(1.1,1.1,.5),
  21458. this.mouseAtMouseDown = new r.Vector2,
  21459. this.mouseCouldBeClickToMove = !1,
  21460. this.mouseLastMoveTime = Date.now(),
  21461. this.mouseDown = !1,
  21462. this.mouseDownTimer = null,
  21463. this.couldBeLongTap = !1,
  21464. this.containsMouse = !1, //
  21465. this.isTouchEvent = !1,
  21466. this.isPanoHover = !1,
  21467. this.reticule = new a(this),
  21468. this.panoMarkers = [],
  21469. this.spider = new h(this),
  21470. this.quaternion = new r.Quaternion,
  21471. this.position = new r.Vector3(15,10,15),
  21472. this.previousState = null,
  21473. this.lastInsideView = new c,
  21474. this.last360View = new c,
  21475. this.raycaster = new r.Raycaster,
  21476. this.intersect = null,
  21477. this.lastChangeTime = Date.now(),
  21478. this.history = new I,
  21479. this.cameraControls = null,
  21480. this.path = null,
  21481. this.model = null,
  21482. this.domElement = null,
  21483. this.cachedPanoCandidates = null,
  21484. this.basePanoSize = 0,
  21485. this.standardPanoSize = 0,
  21486. this.highPanoSize = 0,
  21487. this.ultraHighPanoSize = 0,
  21488. this.zoomLevel = 1,
  21489. this.zooming = 0,
  21490. this.zoomSpeed = .5,
  21491. this.scrollZoomSpeed = .06,
  21492. this.zoomSpeedAdjust = .05,
  21493. this.defaultZoomIncrement = .2,
  21494. this.baseFov = f.insideFOV,
  21495. this.zoomFov = this.baseFov,
  21496. this.zoomEnabled = !0,
  21497. this.preRenderingEnabled = !1,
  21498. this.setupCustomProperties(e),
  21499. this.zoomStats = new L
  21500. window.player = this
  21501. this.modeTran = ''
  21502. }
  21503. var r = e("three")
  21504. , o = e("./util/logger")
  21505. , a = e("./objects/Reticule")
  21506. , s = e("./objects/Panorama")
  21507. , l = e("./objects/ShowPath")
  21508. , c = e("./objects/View")
  21509. , h = (e("./objects/Snapshot"),
  21510. e("./objects/NSpider"))
  21511. , u = e("./enum/Viewmode")
  21512. , d = (e("./enum/TagStates"),
  21513. e("./enum/Vectors"))
  21514. , p = e("./enum/Keys")
  21515. , f = (e("./enum/AlignmentType"),
  21516. e("./settings"))
  21517. , g = e("./util/common")
  21518. , m = (e("./util/browser"),
  21519. e("./util/math"))
  21520. , v = e("./util/lerp")
  21521. , A = e("./util/easing")
  21522. , y = e("./util/transitions")
  21523. , C = e("events").EventEmitter
  21524. , I = (e("./shaders"),
  21525. e("./util/history"))
  21526. , E = (e("./util/camera"),
  21527. e("./model/ModelManager"),
  21528. e("./enum/PathDiscardMode"))
  21529. , b = e("./enum/PathDisplayMode")
  21530. , w = e("./enum/PlayerEvents")
  21531. , _ = e("./enum/ControlEvents")
  21532. , T = e("./enum/ModelManagerEvents")
  21533. , x = e("./enum/WarpStyle")
  21534. , S = e("./enum/BlackoutStyle")
  21535. , M = e("./exception/BasicException")
  21536. , R = e("./enum/PanoSizeClass")
  21537. , P = (e("./tile/TileDownloader"),
  21538. e("./tile/TilePrioritizer"))
  21539. , O = (e("./enum/PanoramaEvents"),
  21540. e("./enum/ZoomEvents"))
  21541. , L = e("./util/ZoomStats")
  21542. , D = e("./constants")
  21543. , N = e("./util/common")
  21544. , B = e("./util/cameraLight")
  21545. //, Hot = e('hot')
  21546. , F = new o(i)
  21547. , V = Object.freeze({
  21548. FlyToPano: y.getUniqueId(),
  21549. FlyToNewMode: y.getUniqueId(),
  21550. FlyToSameMode: y.getUniqueId(),
  21551. FlyToViewFloor: y.getUniqueId(),
  21552. LookTransition: y.getUniqueId(),
  21553. ZoomTransition: y.getUniqueId()
  21554. });
  21555. n.prototype = Object.create(C.prototype),
  21556. n.prototype.init = function(e) {
  21557. this.modelManager = e.modelManager,
  21558. this.tileDownloader = e.tileDownloader,
  21559. this.panoRenderer = e.panoRenderer,
  21560. this.qualityManager = e.qualityManager,
  21561. this.domElement = e.container,
  21562. this.camera = e.camera,
  21563. this.tagManager = e.tagManager,
  21564. this.cameraControls = e.controls,
  21565. this.path = new l(e.director,this,e.controls),
  21566. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21567. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21568. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21569. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21570. this.tileDownloader.processPriorityQueue = !1,
  21571. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21572. this.bindEvents(e.container),
  21573. this.updateModel()
  21574. this.guider2 = new PanTransGuide(this)
  21575. }
  21576. //xzw add: 截图
  21577. function dataURLtoBlob(dataurl) {
  21578. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21579. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21580. while(n--){
  21581. u8arr[n] = bstr.charCodeAt(n);
  21582. };
  21583. return new Blob([u8arr], {type:mime});
  21584. }
  21585. n.prototype.screenShot = function(o){
  21586. if(this.flying || this.flyingToTag) return;
  21587. var R = this.sceneRenderer;
  21588. R.updateScreenSize(o);
  21589. for(var i in this.model.panos.index){
  21590. if(!this.model.panos.index[i].marker) continue;
  21591. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21592. this.model.panos.index[i].marker.visible = false;
  21593. }
  21594. for(var i in this.model.hots){
  21595. this.model.hots[i].mesh.visible = false;
  21596. }
  21597. this.reticule.visible = false;
  21598. this.reticule.forceUnvisible = true;
  21599. this.path.currentPanoMarker.mesh.visible = false;
  21600. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21601. R.renderer.clear(true,true,true);
  21602. R.renderer.render(R.scene, R.camera);
  21603. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21604. o.f && o.f(imgData)
  21605. R.updateScreenSize({resize:true});
  21606. this.reticule.visible = true;
  21607. for(var i in this.model.hots){
  21608. this.model.hots[i].mesh.visible = true;
  21609. }
  21610. for(var i in this.model.panos.index){
  21611. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21612. }
  21613. this.path.currentPanoMarker.mesh.visible = true;
  21614. R.renderer.render(R.scene, R.camera);
  21615. }.bind(this),30) //这个数字不能太小
  21616. }
  21617. var scaleImg = e("scaleImg");
  21618. var ResizeImg = function(img, option){
  21619. var img2; //不能直接改img 否则可能触发第二次img.onload
  21620. var compress = function(ratio,type){
  21621. var image = img2 || img;
  21622. var c = document.createElement('canvas');
  21623. c.width = image.width; c.height = image.height;
  21624. var ctx = c.getContext('2d');
  21625. ctx.drawImage(image,0,0,image.width,image.height);
  21626. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21627. }
  21628. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21629. var image = img2 || img;
  21630. var blob = dataURLtoBlob(image.src);
  21631. if(option.maxWeight && blob.size > option.maxWeight){
  21632. compress(option.maxWeight/blob.size, "jpeg")
  21633. blob = dataURLtoBlob(image.src);
  21634. }
  21635. if(!img2){
  21636. img2 = new Image();
  21637. }
  21638. img2.base64Src = image.src;
  21639. img2.src = window.URL.createObjectURL(blob);
  21640. }
  21641. var oldSize = Math.max(img.width, img.height);
  21642. if(option.toType != "png"){//不是非要png的话
  21643. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21644. if(oldSize > option.maxSize){
  21645. compress(option.maxSize/oldSize, "jpeg");
  21646. }
  21647. reCom();
  21648. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21649. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21650. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21651. reCom();
  21652. }
  21653. }
  21654. }else{
  21655. //?貌似png会越压缩越大?
  21656. }
  21657. return img2 || img;
  21658. }
  21659. var _fixType=function(type) {
  21660. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21661. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21662. return 'image/' + r;
  21663. };
  21664. var saveFile=function(data, filename){
  21665. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21666. save_link.href = data;
  21667. save_link.download = filename;
  21668. var event = document.createEvent('MouseEvents');
  21669. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21670. save_link.dispatchEvent(event);
  21671. };
  21672. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21673. var info = this.getSnapAngleInfo();
  21674. var str = ',{\r\t' + info;
  21675. var arg = arguments[0];
  21676. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21677. if (arg && arg.__callback) {
  21678. return arg.__callback(imgData, info)
  21679. }
  21680. var img = new Image();
  21681. img.src = imgData;
  21682. img.onload = function(){
  21683. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21684. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21685. var filename = "snap" + (new Date()).getTime();
  21686. saveFile(img2.src,filename + ".jpg");
  21687. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21688. str +=('\r\t"sid":"'+filename+'",');
  21689. str +=('\r\t"name":"'+filename+'"\r}');
  21690. logData(str)
  21691. }
  21692. }});
  21693. }
  21694. ,
  21695. n.prototype.getSnapAngleInfo = function(){
  21696. var info = {};
  21697. var str = '"metadata":{';
  21698. var q = this.camera.quaternion.clone();
  21699. switch (this.mode) {
  21700. case "panorama":
  21701. info.scan_id = this.currentPano.id;
  21702. str += ('"scan_id":"'+this.currentPano.id+'",');
  21703. break;
  21704. case "floorplan":
  21705. info.camera_mode = 1;
  21706. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21707. q.multiply(this.camera.quaternion);
  21708. str += ('"camera_mode":1,');
  21709. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21710. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21711. break;
  21712. case "dollhouse":
  21713. info.camera_mode = 2;
  21714. str += ('"camera_mode":2,');
  21715. break;
  21716. }
  21717. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21718. console.log(info.camera_position)
  21719. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21720. /**fyz 对相机截屏的角度进行校对 */
  21721. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21722. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21723. out.x *= -1;
  21724. out.w *= -1;
  21725. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21726. }else{
  21727. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21728. }
  21729. info.zoom = this.zoomLevel;
  21730. console.log(info.camera_quaternion)
  21731. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21732. // fyz 扩展编辑页面, 加上导览点缩放值
  21733. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21734. return str;
  21735. }
  21736. //------end
  21737. n.prototype.setupCustomProperties = function(e) {
  21738. var t = e || u.PANORAMA;
  21739. Object.defineProperty(this, "mode", {
  21740. get: function() {
  21741. return t
  21742. },
  21743. set: function(e) {
  21744. var i = t;
  21745. t = e,
  21746. this.onModeUpdated(i, t)
  21747. }
  21748. })
  21749. }
  21750. ,
  21751. n.prototype.isInMode = function() {
  21752. for (var e = 0; e < arguments.length; e++)
  21753. if (this.mode === arguments[e])
  21754. return !0;
  21755. return !1
  21756. }
  21757. ,
  21758. n.prototype.isOutsideMode = function(e) {
  21759. return e = e || this.mode,
  21760. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21761. }
  21762. ,
  21763. n.prototype.is360View = function(e, t) {
  21764. return e === u.PANORAMA && t && !t.isAligned()
  21765. }
  21766. ,
  21767. n.prototype.setScene = function(e) {
  21768. this.sceneIntersectionPlane = e.plane,
  21769. this.path.setScene(e),
  21770. this.moveReticuleToScene(e)
  21771. }
  21772. ,
  21773. n.prototype.moveReticuleToScene = function(e) {
  21774. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21775. e.add(this.reticule)
  21776. }
  21777. ,
  21778. n.prototype.updateModel = function() {
  21779. function e(e, t, n) {
  21780. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21781. }
  21782. function t(e, t) {
  21783. if (this.mode === u.DOLLHOUSE) {
  21784. var n = e ? this.model.center.y : n = t.center.y;
  21785. i.call(this, n)
  21786. }
  21787. }
  21788. function i(e) {
  21789. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21790. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21791. , n = t.position.y + (e - i.target.y)
  21792. , r = f.showFloorDuration + f.showFloorDelay;
  21793. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21794. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21795. }
  21796. this.model = this.modelManager.getActiveModel(),
  21797. this.model.on("floor.changed", e.bind(this)),
  21798. this.model.on("allfloors.toggled", t.bind(this)),
  21799. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21800. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21801. var e2 = this;
  21802. this.model.panos.list.forEach(function(a) {
  21803. a.vrMarker.addEventListener("click", function() {
  21804. e2.flyToPano({
  21805. pano: a
  21806. })
  21807. })
  21808. })
  21809. /********************************************************************************************************************************************/
  21810. this.model.addHighMapCube()//add
  21811. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21812. }
  21813. ,
  21814. n.prototype.updateModelDependentData = function() {
  21815. this.cameraControls.setModelForControls(this.model),
  21816. this.getPanoMarkersFromModel(this.model)
  21817. }
  21818. ,
  21819. n.prototype.onModelChanged = function() {
  21820. this.updateModel(),
  21821. this.updateModelDependentData()
  21822. }
  21823. ,
  21824. n.prototype.getPanoMarkersFromModel = function(e) {
  21825. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21826. return t.marker ? e.concat(t.marker) : e
  21827. }, [])
  21828. }
  21829. ,
  21830. n.prototype.handleControlMove = function(e) {
  21831. this.emit(w.Move, e)
  21832. }
  21833. ,
  21834. n.prototype.handleControlInputStart = function(e) {
  21835. this.emit(w.InputStart, e)
  21836. }
  21837. ,
  21838. n.prototype.onModeUpdated = function(e, t) {
  21839. this.cameraControls.activateControls(t),
  21840. this.emit(w.ModeChanged, e, t)
  21841. }
  21842. ,
  21843. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21844. return this.path.warping
  21845. }
  21846. ,
  21847. n.prototype.isWaitingToWarp = function() {
  21848. return this.path.waitingToWarp
  21849. }
  21850. ,
  21851. n.prototype.getLabelScaleFactor = function() {
  21852. if (this.isOutsideMode()) {
  21853. var e = 10
  21854. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21855. return t
  21856. }
  21857. return .5
  21858. }
  21859. ,
  21860. /* n.prototype.changeMusic = function() {//xzw add
  21861. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21862. } */
  21863. n.prototype.bindEvents = function(e) {
  21864. e !== document && e.setAttribute("tabindex", -1),
  21865. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21866. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21867. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21868. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21869. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21870. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21871. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21872. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21873. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21874. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21875. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21876. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21877. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21878. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21879. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21880. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21881. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21882. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21883. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21884. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21885. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21886. // lzb
  21887. window.getSeft && getSeft(this);
  21888. }
  21889. ,
  21890. n.prototype.onMouseDown = function(e) {
  21891. e.currentTarget !== document && e.currentTarget.focus(),
  21892. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21893. this.updateIntersect())
  21894. }
  21895. ,
  21896. n.prototype.onMouseMove = function(e) {
  21897. this.isTouchEvent = !1,
  21898. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21899. }
  21900. ,
  21901. n.prototype.onMouseOver = function(e) {
  21902. this.containsMouse = !0,
  21903. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21904. if(this.intersectHot){
  21905. this.intersectHot.setHoverState(true)
  21906. }
  21907. }
  21908. ,
  21909. n.prototype.onMouseOut = function(e) {
  21910. this.containsMouse = !1
  21911. if(this.intersectHot){
  21912. this.intersectHot.setHoverState(false)
  21913. }
  21914. }
  21915. ,
  21916. n.prototype.onMouseUp = function(e) {
  21917. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21918. }
  21919. ,
  21920. n.prototype.onTouchStart = function(e) {
  21921. if (e.currentTarget !== document && e.currentTarget.focus(),
  21922. !this.mouseDown) {
  21923. this.couldBeLongTap = !0;
  21924. var t = g.average(e.changedTouches, "clientX")
  21925. , i = g.average(e.changedTouches, "clientY");
  21926. this.handleInputStart.call(this, t, i, !0),
  21927. this.mouseDownTimer = setTimeout(function() {
  21928. this.updateIntersect(),
  21929. this.handleInputEnd.call(this, t, i, !0)
  21930. }
  21931. .bind(this), f.input.longTapThreshold)
  21932. }
  21933. }
  21934. ,
  21935. n.prototype.onTouchMove = function(e) {
  21936. var t = g.average(e.changedTouches, "clientX")
  21937. , i = g.average(e.changedTouches, "clientY");
  21938. this.handleInputMove.call(this, t, i, !0)
  21939. }
  21940. ,
  21941. n.prototype.onTouchEnd = function(e) {
  21942. if (clearTimeout(this.mouseDownTimer),
  21943. this.mouseDown) {
  21944. this.couldBeLongTap = !1,
  21945. this.updateIntersect();
  21946. var t = g.average(e.changedTouches, "clientX")
  21947. , i = g.average(e.changedTouches, "clientY");
  21948. this.handleInputEnd.call(this, t, i, !0)
  21949. }
  21950. //add
  21951. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21952. this.intersectHot = null
  21953. Hot.mobileAutoPlay(this)
  21954. }
  21955. ,
  21956. n.prototype.onPointerDown = function(e) {
  21957. return e.currentTarget !== document && e.currentTarget.focus(),
  21958. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21959. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21960. void (this.mouseDownTimer = setTimeout(function() {
  21961. this.updateIntersect(),
  21962. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21963. }
  21964. .bind(this), f.input.longTapThreshold)))
  21965. }
  21966. ,
  21967. n.prototype.onPointerMove = function(e) {
  21968. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21969. }
  21970. ,
  21971. n.prototype.onPointerUp = function(e) {
  21972. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21973. this.couldBeLongTap = !1,
  21974. this.updateIntersect(),
  21975. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21976. }
  21977. ,
  21978. n.prototype.onPointerOut = function(e) {
  21979. this.mouseDown = !1
  21980. }
  21981. ,
  21982. n.prototype.onPointerCancel = function(e) {
  21983. this.mouseDown = !1
  21984. }
  21985. ,
  21986. n.prototype.onKeyDown = function(e) {
  21987. var t = function() {
  21988. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21989. }
  21990. .bind(this)
  21991. , i = e.which;
  21992. switch (i) {
  21993. case p.F:
  21994. t(),
  21995. this.changeFloor(-1);
  21996. break;
  21997. case p.R:
  21998. t(),
  21999. this.changeFloor(1)
  22000. }
  22001. if (this.mode === u.PANORAMA)
  22002. switch (i) {
  22003. case p.UPARROW:
  22004. case p.W:
  22005. this.flyLocalDirection(d.FORWARD.clone());
  22006. break;
  22007. case p.DOWNARROW:
  22008. case p.S:
  22009. this.flyLocalDirection(d.BACK.clone());
  22010. break;
  22011. case p.A:
  22012. this.flyLocalDirection(d.LEFT.clone());
  22013. break;
  22014. case p.D:
  22015. this.flyLocalDirection(d.RIGHT.clone())
  22016. }
  22017. }
  22018. ,
  22019. n.prototype.handleScrollPinchZoom = function() {
  22020. return function(e) {
  22021. var t = e
  22022. , i = this.zoomLevel;
  22023. this.zoomBy(t),
  22024. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22025. }
  22026. }(),
  22027. n.prototype.handleControlPinch = function(e) {
  22028. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22029. }
  22030. ,
  22031. n.prototype.handleControlScroll = function(e) {
  22032. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22033. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22034. }
  22035. ,
  22036. n.prototype.handleInputStart = function(e, t, i) {
  22037. //许钟文加
  22038. var pad = this.handelPadding(e, t);
  22039. e = pad.x;
  22040. t = pad.y;
  22041. this.isTouchEvent = i,
  22042. m.convertScreenPositionToNDC(e, t, this.mouse),
  22043. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22044. this.mouseCouldBeClickToMove = !0,
  22045. this.mouseDown = !0;
  22046. Hot.mobileAutoPlay(this)
  22047. }
  22048. ,
  22049. n.prototype.handelPadding = function(x, y) {
  22050. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22051. if (!this.pad)
  22052. this.pad = {//可以直接用$("#player")[0].getBoundingClientRect() , 因为body没有offset
  22053. x: dom.getOffset("left", $("#player")[0]),
  22054. y: dom.getOffset("top", $("#player")[0])
  22055. }
  22056. return {
  22057. x: x - this.pad.x,
  22058. y: y - this.pad.y
  22059. }
  22060. }
  22061. n.prototype.handleInputMove = function(e, t, i) {
  22062. //许钟文加
  22063. var pad = this.handelPadding(e, t);
  22064. e = pad.x;
  22065. t = pad.y;
  22066. this.isTouchEvent = i,
  22067. m.convertScreenPositionToNDC(e, t, this.mouse),
  22068. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22069. this.couldBeLongTap = !1,
  22070. clearTimeout(this.mouseDownTimer)),
  22071. this.mouseLastMoveTime = Date.now(),
  22072. this.reticule.move(e, t, i)
  22073. }
  22074. ,
  22075. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22076. if (this.isTouchEvent = i,
  22077. this.mouseDown = !1,
  22078. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22079. !i && this.couldBeLongTap)
  22080. return !0;
  22081. if (this.handleLongTap())
  22082. return !0;
  22083. /* if(this.director.tourIsPlaying){
  22084. return !0;
  22085. } */
  22086. if (this.mouseCouldBeClickToMove) {
  22087. if (this.flying)
  22088. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType), //停止导览
  22089. !0;
  22090. //add----
  22091. if(this.checkHotClick())//add
  22092. return !0;
  22093. if(this.hoveringPlane){
  22094. this.clickOverlay(this.hoveringPlane)
  22095. return;
  22096. }
  22097. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22098. this.history.invalidate(),
  22099. this.intersect)
  22100. return this.flyToPanoClosestToMouse();
  22101. if (this.mode === u.PANORAMA) {
  22102. var n = this.closestPanoInDirection(this.getMouseDirection());
  22103. return n ? this.flyToPano({
  22104. pano: n
  22105. }) : this.bump(this.getMouseDirection())
  22106. }
  22107. }
  22108. //this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode) //xzw 删,否则拖拽后就不高亮了
  22109. }
  22110. ,
  22111. n.prototype.handleLongTap = function() {
  22112. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22113. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22114. !0
  22115. }
  22116. ,
  22117. n.prototype.checktagClick = function() {
  22118. if (this.tagManager.intersectTag) {
  22119. var e = this.isTouchEvent
  22120. , t = this.tagManager.clickedOnTag(e, this);
  22121. return e || t || y.cancelById(V.LookTransition),
  22122. !0
  22123. }
  22124. if (this.tagManager.activeTag)
  22125. return this.tagManager.dismissActiveTag(),
  22126. !1
  22127. }
  22128. ,
  22129. n.prototype.rankedtagInDirection = function(e, t) {
  22130. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22131. }
  22132. ,
  22133. n.prototype.start = function(e) {
  22134. //-------------------
  22135. //-------------------
  22136. var t = e.mode
  22137. , i = e.pano
  22138. , n = e.position
  22139. , rr = e.quaternion
  22140. , o = e.tag
  22141. , a = e.quickstart
  22142. , s = $.Deferred();
  22143. this.updateModelDependentData(),
  22144. this.updateFromControls(),
  22145. this.findDefaultViews();
  22146. var l = this.is360View(t, i);
  22147. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22148. s.done(function(e) {
  22149. this.emit(w.Ready, l, e, o)
  22150. }
  22151. .bind(this)),
  22152. s.promise()
  22153. }
  22154. ,
  22155. n.prototype.startOutside = function(e, t) {
  22156. var i = e.mode
  22157. , n = e.pano
  22158. , r = e.position
  22159. , o = e.quaternion
  22160. , a = e.zoom
  22161. , s = e.floorVisibility
  22162. , l = e.tag;
  22163. this.emit(w.StartOutside, f[i].transitionTime),
  22164. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22165. y.cancelById(V.FlyToViewFloor),
  22166. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22167. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22168. }
  22169. ,
  22170. n.prototype.startInside = function(e, t, i, n, r) {
  22171. r = r || $.Deferred(),
  22172. this.currentPano = e;
  22173. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22174. this.ready = true
  22175. var o = e && !e.isAligned();
  22176. if (t = o ? e.position : t || e.position,
  22177. i = i || e.quaternion,
  22178. e) {
  22179. var a = this.startInside.bind(this, e, t, i, n, r);
  22180. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22181. return
  22182. }
  22183. //add
  22184. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22185. //this.updateHotVisible()
  22186. Hot.updateVisibles([this.currentPano])
  22187. this.modeTran = "panorama-panorama"
  22188. return this.mode = u.PANORAMA,
  22189. e.floor.enter(this.mode),
  22190. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22191. this.switchCameraMode(this.mode, i),
  22192. this.emit(w.StartInside, o),
  22193. r.resolve(!0),
  22194. r
  22195. }
  22196. ,
  22197. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22198. if (r = r || $.Deferred(),
  22199. this.dollhouseMode(),
  22200. !e)
  22201. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22202. r.resolve(!1),
  22203. r;
  22204. t = t || e.position;
  22205. var o = i || this.cameraControls.activeControl.camera.quaternion
  22206. , a = e.position;
  22207. return this.fitDollhouse(a, t, o),
  22208. setTimeout(function(t) {
  22209. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22210. var n = {
  22211. mode: u.PANORAMA,
  22212. pano: e,
  22213. quaternion: i,
  22214. callback: function() {
  22215. this.emit(w.FlyinFinished),
  22216. r.resolve(!0)
  22217. }
  22218. .bind(this)
  22219. };
  22220. this.flyToNewMode(n)
  22221. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22222. r
  22223. }
  22224. ,
  22225. n.prototype.checkAndWaitForPanoLoad = function() {
  22226. var e = {}
  22227. , t = {}
  22228. , i = 5e3
  22229. , n = function() {
  22230. for (var n in e)
  22231. if (e.hasOwnProperty(n) && e[n]) {
  22232. var r = performance.now() - t[n];
  22233. if (r < i)
  22234. return !0
  22235. }
  22236. return !1
  22237. };
  22238. return function(r, o, a, s, l, c, h, u, d, p) {
  22239. if (n())
  22240. return !0;
  22241. var f = function(t, i, n) {
  22242. N.delayOneFrame(function() {
  22243. e[t] = !1,
  22244. l && l(i, n)
  22245. }
  22246. .bind(this))
  22247. }
  22248. .bind(this, r.id)
  22249. , g = function(t, i) {
  22250. N.delayOneFrame(function() {
  22251. e[t] = !1,
  22252. c && c(i)
  22253. }
  22254. .bind(this))
  22255. }
  22256. .bind(this, r.id);
  22257. try {
  22258. return null !== u && void 0 !== u || (u = !0),
  22259. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22260. e[r.id] && (t[r.id] = performance.now()),
  22261. e[r.id]
  22262. } catch (n) {
  22263. throw e[r.id] = !1,
  22264. t[r.id] = performance.now() - i,
  22265. n
  22266. }
  22267. }
  22268. }(),
  22269. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22270. if (!e)
  22271. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22272. return r && this.model.waitForLoad(e, function() {
  22273. return e.isLoaded(i)
  22274. }),
  22275. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22276. !0)
  22277. }
  22278. ,
  22279. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22280. var e = new r.Vector3;
  22281. return function(t, i, n, r, o, a, s, l) {
  22282. if (!t)
  22283. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22284. return e.copy(d.FORWARD),
  22285. this.getDirection(e),
  22286. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22287. return t.isLoaded(i)
  22288. }),
  22289. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22290. n && n(e, t)
  22291. }
  22292. .bind(this)).fail(function(e) {
  22293. r && r(e)
  22294. }
  22295. .bind(this)).progress(function(e, t, i) {
  22296. o && o(e, t, i)
  22297. }
  22298. .bind(this)),
  22299. !0)
  22300. }
  22301. }(),
  22302. n.prototype.switchCameraMode = function(e, t) {
  22303. var i = this.cameraControls.controls[e]
  22304. , n = i.camera;
  22305. switch (e) {
  22306. case u.PANORAMA:
  22307. n.position.copy(this.currentPano.position);
  22308. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22309. i.lookAt(o.add(n.position));
  22310. break;
  22311. case u.DOLLHOUSE:
  22312. /* var a = this.position.clone();
  22313. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22314. n.position.copy(a),
  22315. i.target.copy(this.target.clone().setY(this.model.center.y));
  22316. break; */
  22317. //for多楼层 且 让模型刚好适应屏幕
  22318. var box = this.model.boundingBox.clone();
  22319. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22320. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22321. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22322. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22323. //console.log(boxSize.x,distance, boxSize.length() / 2)
  22324. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22325. if(this.mode === u.PANORAMA){
  22326. i.target.copy(this.model.center);
  22327. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22328. }else{
  22329. i.target.copy(this.target.clone().setY(this.model.center.y))
  22330. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22331. }
  22332. vec.multiplyScalar(distance )
  22333. n.position.copy(i.target.clone().add(vec))
  22334. break
  22335. case u.FLOORPLAN:
  22336. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22337. i.target.copy(this.model.center).setY(0),
  22338. i.zoomToContain(this.model.size),
  22339. i.rotateToView(this.model.size, this.getDirection())
  22340. }
  22341. i.update(0)
  22342. }
  22343. ,
  22344. n.prototype.update = function() {
  22345. var e = (new r.Vector3,
  22346. {})
  22347. , t = [];
  22348. return function(i) {
  22349. this.updatePersistentZooming(i),
  22350. this.updateFromControls(i),
  22351. this.getCurrentNodePanos(t)
  22352. this.lastFrameChanged = false
  22353. if(this.hasChanged(e) ) {
  22354. this.lastFrameChanged = e.cameraChanged3 ? 'level3' : e.cameraChanged2 ? 'level2' : e.cameraChanged ? 'level1' : false
  22355. this.lastChangeTime = Date.now(),
  22356. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22357. this.emit(w.ViewChanged, e),
  22358. // 注意: player.cameraControls.activeControl.camera 的 matrix是错的
  22359. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22360. }
  22361. if(e.cameraChanged2){ //变化要更大些
  22362. }
  22363. if(e.cameraChanged){
  22364. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22365. /* for(var i in this.model.hots){
  22366. this.model.hots[i].updateTitle(this)
  22367. } */
  22368. Hot.updateHots()
  22369. }
  22370. this.model.supportsTiles && (this.updateTileDownloader(t),
  22371. this.updatePanoRenderer(t)),
  22372. this.updatePreRendering(t),
  22373. this.reticule.update(),
  22374. this.path.update(),
  22375. this.spider.update(),
  22376. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22377. this.updateControlLocks(),
  22378. this.model.supportsTiles && this.updateZoomPano()
  22379. }
  22380. }(),
  22381. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22382. var lastMode, lastPano;
  22383. return function(){
  22384. var mode = this.mode;
  22385. var pano = mode == "panorama" ? this.currentPano : "";
  22386. if(mode != "panorama" || pano != lastPano){
  22387. overlay.noBlock = null
  22388. }
  22389. this.overlayGroup.children.forEach((overlay)=>{
  22390. if(overlay.overlayType == "video" ){
  22391. var matrix = overlay.plane.matrixWorld;
  22392. var inSight = false;
  22393. var cameraDir = this.getDirection();
  22394. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22395. var vertexes = []
  22396. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22397. for(let i=0; i<4; i++){
  22398. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22399. vertexes.push(vertex)
  22400. if(overlay.noBlock == null){
  22401. if(!m.ifShelter(vertex)){
  22402. overlay.noBlock = true
  22403. }
  22404. inSight = true; break;
  22405. }else{
  22406. overlay.noBlock = true
  22407. }
  22408. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22409. inSight = true; break;
  22410. }
  22411. }
  22412. }
  22413. overlay.inSight = inSight
  22414. if(!inSight)overlay.plane.material.map.image.pause()
  22415. else overlay.plane.material.map.image.play()//maybe fail
  22416. }
  22417. })
  22418. lastMode = mode, lastPano = pano
  22419. }
  22420. }() */
  22421. n.prototype.updatePersistentZooming = function(e) {
  22422. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22423. }
  22424. ,
  22425. n.prototype.updateControlLocks = function() {
  22426. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22427. }
  22428. ,
  22429. n.prototype.updatePanoRenderer = function() {
  22430. var e = new r.Vector3;
  22431. return function(t) {
  22432. var i = this.nextPano || this.currentPano;
  22433. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22434. this.getDirection(e),
  22435. this.panoRenderer.updateDirection(e))
  22436. }
  22437. }(),
  22438. n.prototype.cleanupInactivePanos = function() {
  22439. var e = []
  22440. , t = [];
  22441. return function() {
  22442. e.length = 0,
  22443. e.push(this.currentPano),
  22444. this.nextPano && e.push(this.nextPano),
  22445. t.length = 0;
  22446. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22447. t.push(this.panoRenderer.activePanos[i]);
  22448. for (var n = 0; n < t.length; n++) {
  22449. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22450. r.id === e[a].id && (o = !1);
  22451. o && r.exit()
  22452. }
  22453. }
  22454. }(),
  22455. n.prototype.updatePreRendering = function() {
  22456. var e = {};
  22457. return function(t) {
  22458. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22459. var i = this.nextPano || this.currentPano;
  22460. if (i && t && t.length > 1) {
  22461. var n = t.findIndex(function(e) {
  22462. if (e.id === i.id)
  22463. return !0
  22464. });
  22465. if (n >= 0 && n + 1 < t.length) {
  22466. var r = t[n + 1];
  22467. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22468. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22469. window.setTimeout(function(t) {
  22470. e[t.id] = !1
  22471. }
  22472. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22473. }
  22474. .bind(this, r), f.tiling.panoPreRenderDelay),
  22475. e[r.id] = !0)
  22476. }
  22477. }
  22478. }
  22479. }
  22480. }(),
  22481. n.prototype.enablePreRendering = function() {
  22482. this.preRenderingEnabled = !0
  22483. }
  22484. ,
  22485. n.prototype.disablePreRendering = function() {
  22486. this.preRenderingEnabled = !1,
  22487. this.cleanupInactivePanos()
  22488. }
  22489. ,
  22490. n.prototype.updateTileDownloader = function() {
  22491. var e = new r.Vector3;
  22492. return function(t) {
  22493. var i = this.nextPano || this.currentPano;
  22494. i && (e.copy(d.FORWARD),
  22495. this.getDirection(e),
  22496. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22497. this.tileDownloader.processPriorityQueue = !0)
  22498. }
  22499. }(),
  22500. n.prototype.updateFromControls = function(e) {
  22501. null !== e && void 0 !== e || (e = 0),
  22502. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22503. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22504. this.position.copy(this.cameraControls.activeControl.camera.position),
  22505. this.target.copy(this.cameraControls.activeControl.target),
  22506. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22507. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22508. this.camera.position.copy(this.position),
  22509. this.camera.quaternion.copy(this.quaternion),
  22510. this.camera.updateMatrix(),
  22511. this.camera.updateMatrixWorld()
  22512. }
  22513. ,
  22514. n.prototype.hasChanged = function(e) {
  22515. if (!this.previousState)
  22516. {
  22517. this.previousState = {
  22518. allFloorsVisible: this.model.allFloorsVisible,
  22519. position: this.position.clone(),
  22520. quaternion: this.quaternion.clone(),
  22521. mouse: this.mouse.clone(),
  22522. //labelScaleFactor: this.getLabelScaleFactor(),
  22523. currentFloor: this.model.currentFloor,
  22524. projectionMatrix: this.camera.projectionMatrix.clone(),
  22525. worldMatrix: this.camera.matrixWorld.clone(),
  22526. mode: this.mode,
  22527. modelPosition: this.model.position.clone(),
  22528. modelCenter: this.model.center.clone(),
  22529. zoomLevel: this.zoomLevel
  22530. };
  22531. e.cameraChanged = e.cameraChanged2 = true;
  22532. return !0;
  22533. }
  22534. //许钟文改 分成相机是否改变cameraChanged 和其他
  22535. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22536. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22537. e.cameraChanged = !a;
  22538. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22539. e.moved = !this.position.equals(this.previousState.position),
  22540. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22541. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22542. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22543. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22544. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22545. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22546. e.modeChanged = this.mode !== this.previousState.mode,
  22547. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22548. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22549. e.nextPanoActive = null !== this.nextPano,
  22550. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel
  22551. /* if(e.cameraChanged){//
  22552. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22553. }else e.cameraChanged2 = false */
  22554. if(e.cameraChanged){
  22555. e.cameraChanged2 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 5) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22556. e.cameraChanged3 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 3)
  22557. } else {
  22558. e.cameraChanged2 = false
  22559. e.cameraChanged3 = false
  22560. }
  22561. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22562. this.previousState.position.copy(this.position),
  22563. this.previousState.quaternion.copy(this.quaternion),
  22564. this.previousState.mouse.copy(this.mouse),
  22565. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22566. this.previousState.currentFloor = this.model.currentFloor,
  22567. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22568. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22569. this.previousState.mode = this.mode,
  22570. this.previousState.modelPosition.copy(this.model.position),
  22571. this.previousState.modelCenter.copy(this.model.center),
  22572. this.previousState.zoomLevel = this.zoomLevel;
  22573. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22574. return !t
  22575. }
  22576. ,
  22577. n.prototype.updateIntersect = function() {
  22578. var e = this.flying || this.isWarping()
  22579. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22580. , i = y.getById(V.LookTransition)
  22581. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22582. {//clear:
  22583. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22584. this.intersectHot = null
  22585. CursorDeal.remove('hoverHot')
  22586. }
  22587. var deal = ()=>{
  22588. if(this.intersect && this.intersect.object.visible ){
  22589. if("hotSprite" == this.intersect.object.type){
  22590. this.intersectHot = this.intersect.object
  22591. while(!(this.intersectHot instanceof Hot)){
  22592. this.intersectHot = this.intersectHot.parent
  22593. }
  22594. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22595. this.intersectHot.setHoverState(true)
  22596. }
  22597. }
  22598. }
  22599. if(this.model.hotGroup){
  22600. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22601. let colliders = this.model.floors.reduce(function(e, t) {
  22602. return t.hidden ? e : e.concat(t.collider.children)
  22603. }, this.mode === 'panorama' ? this.panoMarkers : [])
  22604. this.intersect = this.getMouseIntersect(null, hots.concat(colliders/* this.model.colliders */));
  22605. if(this.intersect){
  22606. deal()
  22607. let intersect = this.intersect
  22608. if(this.intersectHot){
  22609. this.intersect = null
  22610. CursorDeal.add('hoverHot')
  22611. }else{
  22612. if(intersect.object.parent.parent.hidden ){//楼层已隐藏
  22613. this.intersect = null
  22614. }
  22615. }
  22616. }
  22617. }else{
  22618. this.intersect = this.getMouseIntersect()
  22619. }
  22620. this.intersect && this.updateClosestPano(this.intersect),
  22621. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22622. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22623. }
  22624. ,
  22625. n.prototype.checkHotClick = function() {
  22626. if(this.intersectHot){
  22627. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22628. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22629. }
  22630. this.intersectHot.examine(this)
  22631. return true;
  22632. }
  22633. },
  22634. n.prototype.getMouseDirection = function(e) {
  22635. e = e || this.mouse;
  22636. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22637. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22638. return i.sub(t).normalize()
  22639. }
  22640. ,
  22641. n.prototype.hoverOverlay = function(mesh){
  22642. if(!mesh){
  22643. this.hoveringPlane = null;
  22644. $("#player").css("cursor",this.currentCursor || "" );
  22645. }else{
  22646. var overlay = mesh.parent;
  22647. $("#player").css("cursor","pointer");
  22648. this.hoveringPlane = overlay;
  22649. return true;
  22650. }
  22651. },
  22652. n.prototype.clickOverlay = function(overlay){
  22653. if(this.openOverlay && !overlay)return;
  22654. var plane = overlay.plane;
  22655. /* if(overlay.overlayType == "video"){
  22656. if(plane.material.map.image.paused) plane.material.map.image.play()
  22657. else plane.material.map.image.pause()
  22658. } */
  22659. if(overlay.overlayType == "video"){
  22660. overlay.switchPlay(!!overlay.pausedByUser)
  22661. }
  22662. /* if(window.EditOverlay &&EditOverlay.editing){
  22663. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22664. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22665. EditOverlay.endAddPlane();
  22666. EditOverlay.updateOverlayPanel(overlay)
  22667. EditOverlay.controlSelectOverlay(overlay)
  22668. return;
  22669. } */
  22670. },
  22671. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22672. e = e || this.mouse.clone(),
  22673. t = t || this.model.floors.reduce(function(e, t) {
  22674. return t.hidden ? e : e.concat(t.collider.children)
  22675. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22676. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22677. this.raycaster.set(i, this.getMouseDirection(e));
  22678. var n = this.raycaster.intersectObjects(t, true);//add true
  22679. var o = n[0];
  22680. if(o){
  22681. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22682. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22683. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22684. o.horizontal = .8 < o.normal.y);
  22685. return o
  22686. }
  22687. }
  22688. ,
  22689. n.prototype.updateClosestPano = function(e) {
  22690. var t = [s.filters.isPanoAligned()];
  22691. if (this.mode === u.PANORAMA) {
  22692. if (!this.currentPano)
  22693. return;
  22694. t.push(s.filters.not(this.currentPano)),
  22695. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22696. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22697. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22698. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22699. } else{
  22700. t.push(s.filters.isOnVisibleFloor()),
  22701. t.push(this.checkHasNeighbor)//add
  22702. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22703. }
  22704. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22705. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22706. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22707. this.closestPano = i,
  22708. this.closestPano && this.mode == 'panorama' ? CursorDeal.add('hoverPano' ) : CursorDeal.remove('hoverPano' ) //add
  22709. ) : this.isPanoHover = !1
  22710. }
  22711. ,
  22712. n.prototype.dollhouseMode = function(e, t) {
  22713. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22714. this.mode = u.DOLLHOUSE,
  22715. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22716. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22717. , n = new r.Vector3(15,10,15);
  22718. if (e && t) {
  22719. var o = d.FORWARD.clone().applyQuaternion(t)
  22720. , a = this.model.center.clone().sub(e)
  22721. , s = a.dot(o);
  22722. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22723. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22724. }
  22725. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22726. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22727. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22728. this.updateFromControls(),
  22729. this.model.alpha = 1,
  22730. this.model.skybox.material.uniforms.opacity.value = 0
  22731. }
  22732. ,
  22733. n.prototype.insideMode = function(e, t) {
  22734. var i = $.Deferred()
  22735. , n = t || null;
  22736. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22737. var r = [s.filters.isPanoAligned()];
  22738. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22739. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22740. this.flyToNewMode({
  22741. mode: u.PANORAMA,
  22742. pano: e,
  22743. callback: n
  22744. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22745. } else {
  22746. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22747. i.reject(o)
  22748. }
  22749. return i.promise()
  22750. }
  22751. ,
  22752. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22753. //if(urlHasValue('oldEntry')){
  22754. //搬自一代。
  22755. var maxY = this.model.boundingBox.max.y;
  22756. var n = d.FORWARD.clone().applyQuaternion(i)
  22757. , i = n.clone().add(e);
  22758. this.cameraControls.activeControl.target.copy(i),
  22759. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22760. //return;
  22761. /* //this.camera.position.copy(this.model.center);
  22762. //this.camera.updateMatrixWorld()
  22763. this.switchCameraMode("dollhouse", i) */
  22764. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22765. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22766. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22767. this.cameraControls.activeControl.target.copy(n).add(e);
  22768. var o = d.RIGHT.clone().applyQuaternion(i)
  22769. , a = d.UP.clone()
  22770. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22771. , l = this.model.boundingBox.max.clone()
  22772. , c = this.model.boundingBox.min.clone()
  22773. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22774. , u = 0
  22775. , p = 0
  22776. , g = 0;
  22777. h.forEach(function(e, t, i) {
  22778. var n = Math.abs(e.dot(o))
  22779. , r = e.dot(s);
  22780. n > u && (u = n,
  22781. p = r),
  22782. r > g && (g = r)
  22783. });
  22784. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22785. , v = s.clone().multiplyScalar(p).add(t)
  22786. , A = s.clone().multiplyScalar(g).add(t);
  22787. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22788. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22789. p = Math.max(p, 10),
  22790. g = Math.max(g, 10);
  22791. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22792. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22793. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22794. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22795. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22796. */
  22797. }
  22798. ,
  22799. n.prototype.floorplanMode = function(e, t, i) {
  22800. this.mode = u.FLOORPLAN;
  22801. var n = this.cameraControls.controls[u.FLOORPLAN];
  22802. n.reset();
  22803. var r = e ? e : this.model.center;
  22804. if (n.target.copy(r).setY(0),
  22805. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22806. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22807. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22808. t) {
  22809. var o = d.LEFT.clone().applyQuaternion(t);
  22810. n.rotateLeft(-Math.atan2(o.x, o.z))
  22811. } else
  22812. n.rotateToView(this.model.size, this.getDirection());
  22813. n.update(0)
  22814. }
  22815. ,
  22816. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22817. return e.skipWarpingCheck = !0,
  22818. this.flyToPano(e, t)
  22819. }
  22820. ,
  22821. n.prototype.updateMarkerVisi = function() {//加
  22822. if(this.mode != "panorama")return;
  22823. this.model.panos.list.forEach((pano)=>{
  22824. if(!pano.marker)return;
  22825. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22826. })
  22827. }
  22828. ,
  22829. /* n.prototype.updateHotVisible = function(pano){
  22830. var hots = this.model.hots;
  22831. pano = pano || this.currentPano;
  22832. for (var index in hots){
  22833. var visible;
  22834. if(this.mode != "panorama"){
  22835. visible = true;
  22836. }else{
  22837. //hots[index].mesh.material.depthTest = false;
  22838. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22839. }
  22840. hots[index].mesh.visible = visible;
  22841. }
  22842. } */
  22843. n.prototype.flyToPano = function(e, t) {
  22844. var i = e.pano
  22845. , aim = e.lookAtPoint
  22846. , aimQua = e.quaternion //ADD
  22847. , o = e.duration
  22848. , a = e.aimDuration
  22849. , s = e.maxDistanceOverride
  22850. , l = e.skipWarpingCheck
  22851. , c = e.constantMoveSpeed
  22852. , h = null
  22853. , p = null
  22854. if (aim){
  22855. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22856. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22857. }
  22858. else aimQua = aimQua
  22859. var zoomLevel = e.zoomLevel || 1 //add
  22860. if(this.flying) return t && t(e)
  22861. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22862. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22863. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22864. t && t(),
  22865. !1;
  22866. if (this.updateLastView(),
  22867. this.mode !== u.PANORAMA) {
  22868. var m;
  22869. return void this.flyToNewMode({
  22870. mode: u.PANORAMA,
  22871. pano: i,
  22872. duration: o,
  22873. quaternion: aimQua ,
  22874. callback: t
  22875. })
  22876. }
  22877. if (!i || (h = g.deepExtend(e),
  22878. p = function() {
  22879. N.delayOneFrame(function() {
  22880. this.flyToPano(h, t)
  22881. }
  22882. .bind(this))
  22883. }
  22884. .bind(this),
  22885. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22886. var C = function(e) {
  22887. t && t(e)
  22888. }
  22889. .bind(this);
  22890. this.currentPano || (this.currentPano = i,
  22891. this.path.placeCpm(),
  22892. this.path.fadeOutCpm(f.path.fadeOutTime),
  22893. this.spider.draw());
  22894. var I = o;
  22895. if ("number" != typeof o) {
  22896. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22897. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22898. }
  22899. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22900. zoomLevel !== this.zoomLevel)
  22901. switch (f.zoom.transitionStyle) {
  22902. case 1:
  22903. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22904. break;
  22905. case 2:
  22906. return h = g.deepExtend(e),
  22907. p = this.flyToPano.bind(this, h, t),
  22908. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22909. }
  22910. if (aimQua) {
  22911. y.cancelById(V.LookTransition),
  22912. I *= f.transition.aimSlowFactor;
  22913. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22914. , S = b.clone()
  22915. , M = new r.Vector3;
  22916. if (i === this.currentPano) {
  22917. var R = d.FORWARD.clone().applyQuaternion(b)
  22918. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22919. , O = R.angleTo(P);
  22920. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22921. void y.start(function(e) {
  22922. S.copy(b),
  22923. v.quaternion(S, aimQua)(e),
  22924. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22925. this.cameraControls.activeControl.lookAt(M)
  22926. }
  22927. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22928. }
  22929. }
  22930. if (i === this.currentPano )
  22931. return void C();
  22932. this.flying = !0;
  22933. var L = this.position.clone()
  22934. , D = this.currentPano;
  22935. F.debug("Flying to pano ", i.position),
  22936. this.emit(w.PanoChosen, this.currentPano, i),
  22937. this.emit(w.FlyingStarted, i.position, L, i, D)
  22938. //---------before fly--------------- add
  22939. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22940. Hot.updateVisibles([this.currentPano, i],'every')
  22941. //地标变化
  22942. if(this.model.floorLogos){
  22943. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22944. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22945. //this.model.adjustfloorLogoHeight();
  22946. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22947. this.model.floorLogos[1].visible = true;
  22948. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22949. }
  22950. //=======================================
  22951. this.nextPano = i
  22952. let beginTran = ()=>{
  22953. aimQua && y.start(function(e) {
  22954. S.copy(b),
  22955. v.quaternion(S, aimQua)(e),
  22956. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22957. this.cameraControls.activeControl.lookAt(M)
  22958. }
  22959. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22960. var B = c ? null : A[f.transition.movementEasing];
  22961. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22962. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22963. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22964. this.flying = !1,
  22965. this.currentPano !== i && this.currentPano.exit(),
  22966. i.enter(),
  22967. this.currentPano = i,
  22968. this.nextPano = null,
  22969. this.path.placeCpm(),
  22970. this.path.fadeOutCpm(f.path.fadeOutTime),
  22971. this.spider.draw(),
  22972. this.emit(w.FlyingEnded, i.position, L, i, D),
  22973. this.updateMarkerVisi(),//add
  22974. C(e)
  22975. //add:
  22976. if(this.mode == "panorama" ){
  22977. if(this.model.floorLogos){
  22978. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22979. //this.model.adjustfloorLogoHeight()
  22980. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22981. this.model.floorLogos[1].visible = false;
  22982. }
  22983. this.model.fadePanoMarkers()//add
  22984. Hot.updateVisibles([this.currentPano])//add
  22985. }
  22986. }
  22987. .bind(this), 0, B, "camFly", V.FlyToPano)
  22988. }
  22989. if(!this.model.supportsTiles && i.getSkyboxTexture().image[0].width > 1024 /* || this.qualityManager.getMaxZoomClass() == '4k' */){
  22990. setTimeout(()=>{
  22991. beginTran()
  22992. }, 50) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  22993. }else{
  22994. beginTran()
  22995. }
  22996. }
  22997. }
  22998. ,
  22999. n.prototype.warpToPano = function(o={}) {
  23000. }
  23001. n.prototype.blackToPano = function(o={},callback) {//add 瞬间过渡
  23002. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23003. if(this.flying || this.isWarping() )return;
  23004. let pano = o.pano || this.model.panos.index[o.panoId]
  23005. if (this.mode !== u.PANORAMA) {
  23006. var m;
  23007. void this.flyToNewMode({
  23008. mode: u.PANORAMA,
  23009. pano ,
  23010. duration: o.duration,
  23011. quaternion: o.quaternion ,
  23012. callback
  23013. })
  23014. }
  23015. let oldPos = this.position.clone();
  23016. let oldPano = this.currentPano
  23017. this.path.warpDestPano = pano
  23018. var retry = ()=>{
  23019. this.waitingToWarp = !1,
  23020. this.blackToPano(o,callback)
  23021. }
  23022. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23023. return void (this.waitingToWarp = !0)
  23024. this.flying = true
  23025. this.nextPano = pano //提前加载高清图片
  23026. this.path.warpDestHeroLoc = {
  23027. panoId : pano.id,
  23028. position: pano.position,
  23029. quaternion: o.quaternion || this.quaternion.clone()
  23030. }
  23031. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  23032. pano != this.currentPano && this.currentPano.exit()
  23033. pano.enter()
  23034. this.currentPano = pano
  23035. this.flying = false
  23036. this.nextPano = null
  23037. this.updateMarkerVisi();//add
  23038. callback && callback()
  23039. } )
  23040. }
  23041. window._transitionPosId = 9999
  23042. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23043. y.cancelById(_transitionPosId)
  23044. var begin = function(object, pos, qua, scale){
  23045. if(pos){
  23046. if(!same(object.position, pos, 0.01)){
  23047. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23048. object.updateScale()
  23049. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23050. }
  23051. if(qua && !same(object.quaternion, qua, 1e-6)){
  23052. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23053. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23054. }
  23055. if(scale && !same(object.scale, scale, 0.001)){
  23056. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23057. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23058. }
  23059. }
  23060. }
  23061. var same = function(vec1, vec2, diff){
  23062. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23063. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23064. return s
  23065. }
  23066. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23067. for(let i in this.model.hots){//是否判断visible?
  23068. var hot = this.model.hots[i];
  23069. var panoData = hot.info.transformAtPanos[sid];
  23070. var useCustom = !panoData
  23071. //if(hot.usingTransformData || !useCustom){
  23072. var pos = useCustom ? hot.info.position : panoData.pos;
  23073. var qua = hot.isSprite ? null : (useCustom ? hot.info.quaternion : panoData.qua);
  23074. var scale = useCustom ? hot.info.scale : panoData.scale;
  23075. begin(hot, pos , qua, scale )
  23076. //}
  23077. //hot.usingTransformData = !useCustom;
  23078. }
  23079. if(o.callback){
  23080. setTimeout(()=>{
  23081. o.callback()
  23082. },o.dur + 16) ;//姑且这么写
  23083. }
  23084. }
  23085. window._tranOutsideFocus = 4399
  23086. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23087. console.log("focusPoint")
  23088. if(this.mode == "floorplan"){
  23089. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23090. var control = this.cameraControls.controls.floorplan;
  23091. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23092. var currentScale = control.absoluteScale;
  23093. var currentTarget = control.target.clone()
  23094. y.cancelById(window._tranOutsideFocus, true);
  23095. y.start(function(progress){
  23096. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23097. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23098. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23099. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23100. }else if(player.mode == "dollhouse"){
  23101. var control = player.cameraControls.controls.dollhouse;
  23102. var radius = o.radius || 8;
  23103. var currentTarget = control.target.clone()
  23104. var dir = control.offset.clone().normalize()
  23105. var currentRadius = control.offset.length();
  23106. y.cancelById(window._tranOutsideFocus, true);
  23107. y.start(function(progress){
  23108. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23109. let radius_ = radius*progress+currentRadius*(1-progress)
  23110. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23111. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23112. }else if(this.mode == 'panorama'){
  23113. this.flyToPano({
  23114. lookAtPoint: o.aim.clone() ,
  23115. pano: this.currentPano,
  23116. aimDuration: o.dur || 600
  23117. })
  23118. }
  23119. }
  23120. /*
  23121. 切换到某个模式后再执行函数
  23122. */
  23123. n.prototype.FlyToMode = function(mode, f1, duration){
  23124. var f2;
  23125. if (this.mode == mode) {
  23126. f1 && f1()
  23127. } else {
  23128. f2 = f1;
  23129. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23130. this.afterCModeFuc = function() {
  23131. /* objects.gui.modeChange[mode](null, {
  23132. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23133. }); */
  23134. this.afterCModeFuc = f2
  23135. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23136. //callback : f2
  23137. });
  23138. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23139. }.bind(this)
  23140. } else {
  23141. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23142. this.afterCModeFuc = f2;//飞入后执行
  23143. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23144. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23145. }catch(e){
  23146. console.log('FlyToMode遇到问题?')
  23147. }
  23148. }
  23149. }
  23150. }
  23151. n.prototype.fastForwardActivePanoFlight = function(e) {
  23152. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23153. y.adjustSpeed(V.FlyToPano, e)
  23154. y.adjustSpeed(V.LookTransition, e)
  23155. }
  23156. ,
  23157. n.prototype.flyToPanoClosestToMouse = function() {
  23158. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23159. this.intersect && this.updateClosestPano(this.intersect)),
  23160. this.closestPano)
  23161. return this.flyToPano({
  23162. pano: this.closestPano
  23163. });
  23164. var e = this.getMouseDirection();
  23165. this.flyDirection(e) || this.flyToPano({
  23166. pano: this.currentPano
  23167. })
  23168. }
  23169. ,
  23170. n.prototype.flyLocalDirection = function(e) {
  23171. var t = this.getDirection(e)
  23172. , i = 1 === e.z ? .4 : .75
  23173. , n = 1 === Math.abs(e.x);
  23174. return this.flyDirection(t, i, n)
  23175. }
  23176. ,
  23177. n.prototype.flyDirection = function(e, t, i) {
  23178. Hot.closePopup();//xzw add
  23179. var n = $.Deferred();
  23180. this.history.invalidate();
  23181. var r = this.closestPanoInDirection(e, t, i);
  23182. return r ? this.flyToPano({
  23183. pano: r
  23184. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23185. n.resolve(!1)),
  23186. n.promise()
  23187. }
  23188. ,
  23189. n.prototype.closestPanoInDirection = function(e, t, i) {
  23190. return this.rankedPanoInDirection(0, e, t, i)
  23191. }
  23192. ,
  23193. n.prototype.rankedPanoInDirection = function() {
  23194. var e = {
  23195. pano: null,
  23196. candidates: []
  23197. };
  23198. return function(t, i, n, r) {
  23199. t || (t = 0),
  23200. n = void 0 !== n ? n : .75;
  23201. var o = r ? "angle" : "direction";
  23202. return this.model.panos.findRankedByScore(t,
  23203. [s.filters.isPanoAligned(),
  23204. s.filters.not(this.currentPano),
  23205. s.filters.isNeighbourPanoTo(this.currentPano),
  23206. s.filters.inPanoDirection(this.position, i, n)],
  23207. [s.scoreFunctions.distanceSquared(this.currentPano),
  23208. s.scoreFunctions[o](this.position, i)], e),
  23209. this.cachedPanoCandidates = e.candidates,
  23210. e.pano
  23211. }
  23212. }(),
  23213. n.prototype.bump = function(e) {
  23214. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23215. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23216. if (s)
  23217. t = function() {
  23218. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23219. }
  23220. .bind(this),
  23221. i = function() {
  23222. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23223. }
  23224. .bind(this);
  23225. else {
  23226. var l = this.camera.position.clone()
  23227. , c = e.clone();
  23228. this.raycaster.set(l, c);
  23229. var h = this.model.floors.reduce(function(e, t) {
  23230. return e.concat(t.collider.children)
  23231. }, [])
  23232. , d = this.raycaster.intersectObjects(h)
  23233. , p = d.length > 0 ? d[0].distance / 25 : .04
  23234. , g = l.clone().add(c.multiplyScalar(p));
  23235. t = function() {
  23236. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23237. }
  23238. .bind(this),
  23239. i = function() {
  23240. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23241. }
  23242. .bind(this)
  23243. }
  23244. n = function() {
  23245. this.flying = !1
  23246. }
  23247. .bind(this),
  23248. this.flying = !0,
  23249. t()
  23250. }
  23251. }
  23252. ,
  23253. n.prototype.changeFloor = function(e) {
  23254. if (!this.is360View(this.mode, this.currentPano))
  23255. if (this.mode === u.PANORAMA) {
  23256. var t = this.history.reversePano(e);
  23257. t && t.isAligned() ? this.flyToPano({
  23258. pano: t
  23259. }) : this.changeFloorByScore(e)
  23260. } else
  23261. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23262. }
  23263. ,
  23264. n.prototype.changeFloorByScore = function() {
  23265. var e = {
  23266. pano: null,
  23267. candidates: []
  23268. };
  23269. return function(t) {
  23270. var i = this.model.nextFloor(t);
  23271. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23272. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23273. this.history.push(t, this.currentPano),
  23274. this.flyToPano({
  23275. pano: e.pano
  23276. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23277. }
  23278. }(),
  23279. n.prototype.gotoFloor = function(e) {
  23280. var t = e - this.model.currentFloor.floorIndex;
  23281. this.changeFloor(t)
  23282. }
  23283. ,
  23284. n.prototype.getDirection = function(e) {
  23285. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23286. e.applyQuaternion(this.camera.quaternion)
  23287. }
  23288. ,
  23289. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23290. if (o = o || $.Deferred(),
  23291. this.mode === u.TRANSITIONING)
  23292. return F.warn("should not be transitioning here"),
  23293. n && n(!1),
  23294. o.reject().promise();
  23295. var a = i || !1
  23296. , s = i ? i.position : this.position
  23297. , l = this.position.clone()
  23298. , c = this.currentPano;
  23299. if (F.debug("New pose in mode " + this.mode),
  23300. !e || (retryCallback = function() {
  23301. N.delayOneFrame(function() {
  23302. this.flyToSameMode(e, t, i, n, o)
  23303. }
  23304. .bind(this))
  23305. }
  23306. .bind(this),
  23307. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23308. var h = function() {
  23309. this.emit(w.FlyingEnded, s, l, e, c),
  23310. n && n(!0)
  23311. }
  23312. .bind(this)
  23313. , d = f[this.mode]
  23314. , p = void 0 !== t ? t : d.transitionTime
  23315. , g = new r.Vector3
  23316. , C = new r.Vector3;
  23317. if (this.emit(w.FlyingStarted, s, l, e, c),
  23318. this.mode === u.PANORAMA)
  23319. F.warn("we should not be here for panorama views");
  23320. else if (this.mode === u.DOLLHOUSE)
  23321. if (a) {
  23322. var I = new r.Vector3(0,1,0);
  23323. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23324. this.model.warpDestFloors(i.floorVisibility),
  23325. C.copy(i.position);
  23326. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23327. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23328. , _ = b.intersectObjects(this.model.colliders)
  23329. , T = 3;
  23330. _.length ? (g.copy(_[0].point),
  23331. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23332. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23333. var x = (new r.Matrix4).lookAt(C, g, I)
  23334. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23335. , M = g.distanceTo(C)
  23336. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23337. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23338. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23339. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23340. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23341. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23342. this.path.burnsDir = Math.sign(L.y);
  23343. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23344. , B = new r.Vector3;
  23345. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23346. y.start(function(e, t) {
  23347. D.x = P.x + e * L.x,
  23348. D.y = P.y + e * L.y,
  23349. D.z = P.z + e * L.z;
  23350. var i = O + e * (M - O);
  23351. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23352. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23353. }
  23354. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23355. y.start(function(e, t) {
  23356. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23357. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23358. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23359. }
  23360. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23361. } else
  23362. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23363. else if (this.path.placeCpm(),
  23364. this.path.fadeInCpm(f.path.fadeInTime),
  23365. i) {
  23366. this.model.warpDestFloors(i.floorVisibility);
  23367. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23368. , k = this.cameraControls.controls[u.FLOORPLAN]
  23369. , H = k.target.clone()
  23370. , G = i.position.clone().sub(H)
  23371. , z = U.position.clone().sub(k.target)
  23372. , W = z.length()
  23373. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23374. , Y = Math.atan2(k.offset.x, k.offset.z)
  23375. , X = Math.atan2(j.x, j.z)
  23376. , Z = k.absoluteScale
  23377. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23378. y.start(function(e, t) {
  23379. k.target.copy(G).multiplyScalar(e).add(H);
  23380. var i = Y + (X - Y) * e;
  23381. k.offset.x = W * Math.sin(i),
  23382. k.offset.z = W * Math.cos(i),
  23383. U.position.copy(k.target).add(k.offset),
  23384. k.absoluteScale = Z + e * (q - Z),
  23385. k.update(),
  23386. this.quaternion.copy(U.quaternion),
  23387. this.position.copy(U.position),
  23388. this.target.copy(k.target),
  23389. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23390. }
  23391. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23392. } else
  23393. F.info("flyToSameMode() funny floorplan view? skipping");
  23394. return y.setTimeout(function(e) {
  23395. this.mode = e,
  23396. h(),
  23397. o.resolve(!0)
  23398. }
  23399. .bind(this, this.mode), p, V.FlyToSameMode),
  23400. this.mode = u.TRANSITIONING,
  23401. o.promise()
  23402. }
  23403. }
  23404. ,
  23405. n.prototype.flyToNewMode = function(e, t) {
  23406. Hot.closePopup();//xzw add
  23407. e = e || {};
  23408. var i = e.mode
  23409. , n = e.pano
  23410. , o = e.duration
  23411. , a = e.warpDest
  23412. , s = e.callback
  23413. , l = e.force
  23414. , c = e.quaternion;
  23415. if (t = t || $.Deferred(),
  23416. this.isWarping())
  23417. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23418. s && s(!1),
  23419. t.reject("Cannot change mode during tour transition").promise();
  23420. if (this.mode === u.TRANSITIONING)
  23421. return s && s(!1),
  23422. t.reject("Cannot change mode during mode transition").promise();
  23423. if (i === this.mode)
  23424. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23425. t.promise()) : (s && s(!1),
  23426. t.reject("Already in " + i + " mode").promise());
  23427. var h = a || !1;
  23428. F.debug("Switching mode to " + i);
  23429. if (window.vrEnabled && i != 'panorama'){
  23430. return s && s(!1), t.reject("vr不允许飞出").promise();
  23431. }
  23432. var d = function() {
  23433. N.delayOneFrame(function() {
  23434. this.flyToNewMode(e, t)
  23435. }
  23436. .bind(this))
  23437. }
  23438. .bind(this);
  23439. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23440. return t.promise();
  23441. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23442. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23443. this.model.waitForLoad(this.model, function() {
  23444. return this.model.meshTexturesLoaded;
  23445. }
  23446. .bind(this)),
  23447. this.model.loadMeshTextures().done(d),
  23448. t.promise();
  23449. this.history.invalidate(),
  23450. this.updateLastView();
  23451. var p = this.mode
  23452. , C = this.cameraControls.cameras[i];
  23453. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23454. var I = void 0 !== o ? o : e.transitionTime;
  23455. this.emit(w.ModeChanging, p, i, n, I),
  23456. n && (this.currentPano = n),
  23457. this.switchCameraMode(i, c),
  23458. y.cancelById(V.LookTransition);
  23459. //before fly---------------------
  23460. this.modeTran = p + "-" + i; //add
  23461. if(this.mode == "panorama"){
  23462. if(this.model.floorLogos){
  23463. this.model.floorLogos[0].visible = false;
  23464. this.model.floorLogos[1].visible = false;
  23465. }
  23466. }
  23467. if(i == "panorama"){
  23468. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23469. }else{
  23470. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23471. }
  23472. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23473. this.ready = true
  23474. //------------------------------------
  23475. var beginTran = ()=>{
  23476. var _ = (new r.Vector3).copy(this.position);
  23477. if (i === u.PANORAMA){
  23478. this.emit(w.PanoChosen, n, n),
  23479. setTimeout(function() {
  23480. n.floor.enter(i)
  23481. }
  23482. .bind(this), I / 2),
  23483. this.path.fadeOutCpm(f.path.fadeOutTime);
  23484. if(this.model.floorLogos){
  23485. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23486. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23487. }
  23488. }else if (i === u.DOLLHOUSE) {
  23489. if (h && (this.model.stayPut = !0),
  23490. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23491. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23492. this.path.placeCpm(),
  23493. this.path.fadeInCpm(f.path.fadeInTime),
  23494. h) {
  23495. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23496. _.set(15, 10, 15);
  23497. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23498. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23499. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23500. P.length ? (T.copy(P[0].point),
  23501. _.copy(a.position),
  23502. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23503. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23504. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23505. _.add(this.model.position),
  23506. C.position.copy(_),
  23507. this.cameraControls.controls[u.DOLLHOUSE].update()
  23508. }
  23509. } else if (this.path.placeCpm(),
  23510. this.path.fadeInCpm(f.path.fadeInTime),
  23511. a) {
  23512. this.model.warpDestFloors(a.floorVisibility);
  23513. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23514. , L = this.cameraControls.controls[u.FLOORPLAN]
  23515. , D = O.position.clone().sub(L.target)
  23516. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23517. , U = Math.atan2(B.x, B.z);
  23518. L.target.copy(a.position);
  23519. var k = D.length();
  23520. L.offset.x = k * Math.sin(U),
  23521. L.offset.y = 0,
  23522. L.offset.z = k * Math.cos(U),
  23523. O.position.copy(L.target).add(L.offset);
  23524. L.target.clone().sub(C.position);
  23525. C.quaternion.copy(a.quaternion),
  23526. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23527. L.absoluteScale = L.currentScale,
  23528. L.update()
  23529. } else
  23530. this.model.currentFloor.enter(i);
  23531. var H = this.currentPano
  23532. , G = this.position.clone();
  23533. this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23534. this.flying = !0,
  23535. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23536. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23537. C.controls.update()),
  23538. e.blackoutStyle = S.FADEIN,
  23539. I = f.show360Views.transitionTime,
  23540. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23541. this.mode = i,
  23542. this.path && this.path.popOutCpm(),
  23543. e.blackoutStyle = S.END,
  23544. I = f.show360Views.transitionTime,
  23545. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23546. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23547. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23548. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23549. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23550. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23551. y.setTimeout(function() {
  23552. this.flying = !1,
  23553. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23554. this.currentPano.enter(),
  23555. this.path.placeCpm(),
  23556. this.path.fadeOutCpm(f.path.fadeOutTime),
  23557. this.spider.draw()),
  23558. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23559. this.mode = i,
  23560. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23561. //add:
  23562. this.updateMarkerVisi() ;
  23563. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23564. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23565. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23566. this.model.floorLogos[0].visible = true
  23567. )
  23568. if (this.afterCModeFuc) {
  23569. //手动加的函数
  23570. var cf = this.afterCModeFuc;
  23571. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23572. cf();
  23573. }
  23574. if(this.mode == u.PANORAMA){
  23575. Hot.updateVisibles([this.currentPano])
  23576. this.model.fadePanoMarkers()
  23577. }else{
  23578. Hot.updateVisibles(true)
  23579. this.model.hotGroup.children.forEach(overlay=>{
  23580. if(overlay.animateInfo){
  23581. GifTexDeal.start(overlay.animation)
  23582. }
  23583. })
  23584. }
  23585. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23586. t.resolve())
  23587. }
  23588. .bind(this), I, V.FlyToNewMode)
  23589. }
  23590. if( i == "panorama" && !this.model.supportsTiles && n.getSkyboxTexture().image[0].width > 1024){
  23591. setTimeout(()=>{
  23592. beginTran()
  23593. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  23594. }else{
  23595. beginTran()
  23596. }
  23597. this.mode = u.TRANSITIONING
  23598. //p == "panorama" && this.updateHotVisible(),
  23599. return t.promise()
  23600. }
  23601. ,
  23602. n.prototype.fade360View = function(e, t, i) {
  23603. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23604. $(this.domElement).fadeOut(.5 * e, function() {
  23605. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23606. this.model.alpha = i.modelAlpha,
  23607. this.position.copy(t.position),
  23608. this.quaternion.copy(t.quaternion),
  23609. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23610. $(this.domElement).fadeIn(.5 * e)
  23611. }
  23612. .bind(this))
  23613. }
  23614. ,
  23615. n.prototype.findDefaultViews = function() {
  23616. this.findDefaultView(this.lastInsideView, !0),
  23617. this.findDefaultView(this.last360View, !1)
  23618. }
  23619. ,
  23620. n.prototype.findDefaultView = function(e, t) {
  23621. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23622. if (e.cameraMode !== u.PANORAMA)
  23623. return !1;
  23624. var i = r.get(e.panoId);
  23625. return i && i.isAligned() === t
  23626. });
  23627. o >= 0 ? (i = r.get(n[o].panoId),
  23628. e.update({
  23629. cameraMode: u.PANORAMA,
  23630. pano: i,
  23631. position: n[o].position,
  23632. quaternion: n[o].quaternion
  23633. })) : (o = r.list.findIndex(function(e) {
  23634. return e.isAligned() === t
  23635. }),
  23636. o >= 0 ? (i = r.list[o],
  23637. e.update({
  23638. cameraMode: u.PANORAMA,
  23639. pano: i,
  23640. position: i.position
  23641. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23642. }
  23643. ,
  23644. n.prototype.updateLastView = function() {
  23645. if (this.mode === u.PANORAMA) {
  23646. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23647. e.update({
  23648. pano: this.currentPano,
  23649. position: this.position,
  23650. quaternion: this.quaternion
  23651. })
  23652. }
  23653. }
  23654. ,
  23655. n.prototype.goToLastView = function(e, t) {
  23656. var i = $.Deferred()
  23657. , n = i.resolve.bind(i)
  23658. , r = i.reject.bind(i)
  23659. , o = e ? this.lastInsideView : this.last360View;
  23660. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23661. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23662. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23663. mode: o.cameraMode,
  23664. pano: o.pano,
  23665. quaternion: o.quaternion,
  23666. callback: t
  23667. }).done(n).fail(r),
  23668. i.promise()
  23669. }
  23670. ,
  23671. n.prototype.fadeToView = function(e, t, i, n) {
  23672. var r = $.Deferred()
  23673. , o = r.resolve.bind(r)
  23674. , a = r.reject.bind(r);
  23675. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23676. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23677. a("Cannot go to illegal view"),
  23678. r.promise();
  23679. var s = (f[t.cameraMode],
  23680. function() {
  23681. $(this.domElement).fadeIn(.5 * i),
  23682. n && n(),
  23683. o()
  23684. }
  23685. .bind(this))
  23686. , l = e ? S.FADEIN : S.END;
  23687. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23688. $(this.domElement).fadeOut(.5 * i, function() {
  23689. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23690. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23691. pano: t.pano,
  23692. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23693. duration: 0
  23694. }, s) : this.flyToNewMode({
  23695. mode: t.cameraMode,
  23696. quaternion: t.quaternion,
  23697. duration: 0,
  23698. callback: s
  23699. })
  23700. }
  23701. .bind(this)),
  23702. r.promise()
  23703. }
  23704. ,
  23705. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23706. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23707. this.flying)
  23708. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23709. o && o(),
  23710. !1;
  23711. null !== e && void 0 !== e || (e = b.Show),
  23712. this.history.invalidate()
  23713. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23714. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23715. return this.emit(w.WarpStarted, a, i, n, r),
  23716. n = n || S.MIDDLE,
  23717. this.path.warpToPano(i, n, r, function() {
  23718. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23719. this.emit(w.WarpEnded, i),
  23720. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23721. o && o()
  23722. }
  23723. .bind(this)),
  23724. e === b.Hide && this.path.discardPathObject(),
  23725. !0
  23726. }
  23727. ,
  23728. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23729. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23730. s && s(),
  23731. !1)
  23732. }
  23733. ,
  23734. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23735. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23736. a && a(),
  23737. !1)
  23738. }
  23739. ,
  23740. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23741. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23742. }
  23743. ,
  23744. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23745. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23746. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23747. t && t(),
  23748. !1)
  23749. }
  23750. ,
  23751. n.prototype.aimTourCamera = function(e, t, i, n) {
  23752. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23753. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23754. }
  23755. ,
  23756. n.prototype.showPathToHeroLocation = function(e) {
  23757. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23758. }
  23759. ,
  23760. n.prototype.tourInterlude = function(e, t) {
  23761. this.history.invalidate();
  23762. this.path.discardSlow();
  23763. //xzw:
  23764. var defaultRotTime = DATA.tourRotTime * 1000
  23765. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23766. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23767. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23768. //zeg 标注一下
  23769. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23770. var rotTime
  23771. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23772. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23773. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23774. if(hasMusic){
  23775. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23776. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23777. rotTime = currentLocation0.musicInfo.time - current
  23778. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23779. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23780. }
  23781. }else{
  23782. rotTime = defaultRotTime
  23783. }
  23784. rotTime = Math.max(0, rotTime)
  23785. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23786. }else{
  23787. rotTime = currentLocation.rotTime * 1000
  23788. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23789. }
  23790. this.path.waitNextStep(e, function() {
  23791. t && t()
  23792. }.bind(this), rotTime)
  23793. }
  23794. ,
  23795. n.prototype.stopInterlude = function() {
  23796. this.interruptAndFastForward(null, 0)
  23797. }
  23798. ,
  23799. n.prototype.interruptAndFastForward = function(e, t) {
  23800. //Log('interruptAndFastForward' , '#f00')
  23801. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23802. this.flying && this.emit(w.FlyingInterrupted),
  23803. this.path.interruptAndFastForward(e, t)
  23804. }
  23805. ,
  23806. n.prototype.setSize = function(e, t) {
  23807. var i = e / t;
  23808. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23809. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23810. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23811. for (var r in this.cameraControls.cameras) {
  23812. var o = this.cameraControls.cameras[r];
  23813. o.fov = this.baseFov * (1 / this.zoomLevel),
  23814. o.updateAspect(i)
  23815. }
  23816. }
  23817. ,
  23818. n.prototype.toJSON = function() {
  23819. var e = {};
  23820. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23821. e.camera_mode = u.toInt(this.mode),
  23822. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23823. return e.hidden ? 0 : 1
  23824. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23825. e) : e
  23826. }
  23827. ,
  23828. n.prototype.getCurrentNodePanos = function(e) {
  23829. this.model.panos.map;
  23830. if (e.length = 0, this.path.nodes){
  23831. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23832. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23833. if(this.path.nodes.length){
  23834. e.push(this.model.panos.get(this.path.nodes[0]))
  23835. }
  23836. if(this.path.nodes.length>1){
  23837. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23838. }
  23839. }else{
  23840. for (var t = 0; t < this.path.nodes.length; t++) {
  23841. var i = this.path.nodes[t];
  23842. e.push(this.model.panos.get(i))
  23843. }
  23844. }
  23845. }
  23846. }
  23847. ,
  23848. n.prototype.zoomIncrementally = function(e) {
  23849. var t = this.zoomLevel;
  23850. this.zoomTo(this.zoomLevel + e),
  23851. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23852. }
  23853. ,
  23854. n.prototype.zoomInIncrementally = function(e) {
  23855. e = e || this.defaultZoomIncrement,
  23856. this.zoomIncrementally(e)
  23857. }
  23858. ,
  23859. n.prototype.zoomOutIncrementally = function(e) {
  23860. e = e || -this.defaultZoomIncrement,
  23861. this.zoomIncrementally(e)
  23862. }
  23863. ,
  23864. n.prototype.zoomBy = function(e) {
  23865. this.zoomTo(this.zoomLevel * e)
  23866. }
  23867. ,
  23868. n.prototype.zoomIn = function() {
  23869. this.zoomBy(1 + this.zoomSpeed)
  23870. }
  23871. ,
  23872. n.prototype.zoomOut = function() {
  23873. this.zoomBy(1 - this.zoomSpeed)
  23874. }
  23875. ,
  23876. n.prototype.zoomTo = function(e, t) {
  23877. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23878. if (e < f.zoom.min && (e = f.zoom.min),
  23879. e > f.zoom.max && (e = f.zoom.max),
  23880. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23881. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23882. e === f.zoom.min && this.emit(O.ZoomMin)),
  23883. this.cameraControls.activeControl) {
  23884. var i = this.cameraControls.activeControl.camera;
  23885. this.zoomLevel = e,
  23886. i.fov = this.baseFov * (1 / this.zoomLevel),
  23887. i.updateProjectionMatrix(),
  23888. this.zoomFov = i.fov
  23889. }
  23890. }
  23891. }
  23892. ,
  23893. n.prototype.increaseZoomSpeed = function() {
  23894. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23895. }
  23896. ,
  23897. n.prototype.decreaseZoomSpeed = function() {
  23898. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23899. }
  23900. ,
  23901. n.prototype.clampZoomSpeed = function(e) {
  23902. return e < 0 ? 0 : e
  23903. }
  23904. ,
  23905. n.prototype.activatePersistentZooming = function(e) {
  23906. this.zooming = e ? 1 : -1
  23907. }
  23908. ,
  23909. n.prototype.deactivatePersistentZooming = function() {
  23910. this.zooming = 0
  23911. }
  23912. ,
  23913. n.prototype.zoomDefault = function() {
  23914. this.zoomTo(1, !0)
  23915. }
  23916. ,
  23917. window.fovTranId = 333;//add
  23918. n.prototype.smoothZoomToDefault = function(e, t) {
  23919. y.cancelById(window.fovTranId)
  23920. var i, n = this.zoomLevel,
  23921. r = function(e) {
  23922. e > 1 && (e = 1),
  23923. i = n * (1 - e) + e,
  23924. this.zoomTo(i, !0)
  23925. }.bind(this),
  23926. o = function() {
  23927. this.zoomDefault(),
  23928. t && window.setTimeout(t, 50)
  23929. }.bind(this);
  23930. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23931. }
  23932. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23933. y.cancelById(window.fovTranId)
  23934. console.log("smoothZoomFovTo "+zoomLevel)
  23935. var i,
  23936. n = this.zoomLevel,
  23937. aimLevel = zoomLevel || this.baseFov / fov
  23938. if (n == aimLevel) return
  23939. var fun = function (e) {
  23940. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23941. this.zoomTo(i, !0)
  23942. }.bind(this)
  23943. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23944. }
  23945. n.prototype.updateZoomPano = function() {
  23946. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23947. let navTileClass = this.qualityManager.getNavZoomClass()
  23948. let tileClass = this.qualityManager.getMaxZoomClass()
  23949. if(navTileClass == '4k'){
  23950. var r = true
  23951. }else{
  23952. var levelThreshold1 = navTileClass == '1k' ? 1.1 : 1.5 , levelThreshold2 = 1.8 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23953. var t = this.zoomLevel > levelThreshold1
  23954. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23955. , n = !i && !this.isWarping()
  23956. , r = t //&& n ; // 允许flying状态下加载4K图
  23957. }
  23958. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23959. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23960. var o = function(pano, ifZoom) {
  23961. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23962. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23963. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23964. pano.setZoomed(ifZoom)
  23965. }.bind(this);
  23966. if(navTileClass == '4k'){
  23967. if (!this.currentPano.zoomed) {
  23968. o(this.currentPano, !0);
  23969. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23970. this.qualityManager.useUltraHighResolutionPanos && (f.zoom.max = D.ultraHighQualityMaxZoom);
  23971. o(this.currentPano, !0)
  23972. }
  23973. .bind(this));
  23974. }
  23975. }else{
  23976. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23977. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23978. this.currentPano.zoomed || o(this.currentPano, !0);
  23979. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23980. this.panoRenderer.enableHighQuality( function() {//开启2k
  23981. if(tileClass != '4k'){
  23982. o(this.currentPano, !0);
  23983. }
  23984. }.bind(this));
  23985. }else{
  23986. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23987. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23988. o(this.currentPano, !0)
  23989. }.bind(this));
  23990. }
  23991. } else {
  23992. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23993. }
  23994. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23995. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23996. var change = (zoomedFlag)=>{
  23997. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23998. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23999. //this.currentPano.setZoomed(t);//更新uniforms贴图
  24000. if(this.qualityManager.zoomLevelResolution == '4k'){
  24001. this.model.showHighMap()
  24002. }else{
  24003. this.model.hideHighMap()
  24004. }
  24005. }
  24006. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  24007. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  24008. change()
  24009. o(this.currentPano, t)
  24010. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  24011. change()
  24012. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  24013. change()
  24014. o(this.currentPano, t)
  24015. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  24016. change()
  24017. }
  24018. this.oldZoomLevel = this.zoomLevel
  24019. }
  24020. }
  24021. }
  24022. }
  24023. n.prototype.checkHasNeighbor = function(pano){//add
  24024. for(var i in pano.neighbourPanos ){
  24025. if(i == pano.id)continue;
  24026. if(pano.neighbourPanos[i]){
  24027. return true;
  24028. }
  24029. }
  24030. }
  24031. ,
  24032. t.exports = n
  24033. }
  24034. ).call(this, "/js/player.js")
  24035. }
  24036. , {
  24037. "./constants": 8,
  24038. "./enum/AlignmentType": 17,
  24039. "./enum/BlackoutStyle": 18,
  24040. "./enum/ControlEvents": 21,
  24041. "./enum/Keys": 30,
  24042. "./enum/ModelManagerEvents": 33,
  24043. "./enum/PanoSizeClass": 36,
  24044. "./enum/PanoramaEvents": 37,
  24045. "./enum/PathDiscardMode": 38,
  24046. "./enum/PathDisplayMode": 39,
  24047. "./enum/PlayerEvents": 40,
  24048. "./enum/TagStates": 44,
  24049. "./enum/Vectors": 50,
  24050. "./enum/Viewmode": 51,
  24051. "./enum/WarpStyle": 52,
  24052. "./enum/ZoomEvents": 53,
  24053. "./exception/BasicException": 55,
  24054. "./model/ModelManager": 140,
  24055. "./objects/NSpider": 147,
  24056. "./objects/Panorama": 148,
  24057. "./objects/Reticule": 149,
  24058. "./objects/ShowPath": 151,
  24059. "./objects/Snapshot": 153,
  24060. "./objects/View": 154,
  24061. "./settings": 166,
  24062. "./shaders": 167,
  24063. "./tile/TileDownloader": 171,
  24064. "./tile/TilePrioritizer": 172,
  24065. "./util/ZoomStats": 179,
  24066. "./util/browser": 182,
  24067. "./util/camera": 183,
  24068. "./util/cameraLight": 184,
  24069. "./util/common": 185,
  24070. "./util/easing": 186,
  24071. "./util/history": 187,
  24072. "./util/lerp": 188,
  24073. "./util/logger": 189,
  24074. "./util/math": 190,
  24075. "./util/transitions": 195,
  24076. "hot":"hot",
  24077. "scaleImg":"scaleImg",
  24078. events: 202,
  24079. three: 217
  24080. }],
  24081. "scaleImg":[function(t, e){// xzw
  24082. var OUTPUT = e;
  24083. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24084. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24085. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24086. return G.getImageData(0,0,s,f)}
  24087. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24088. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24089. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24090. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24091. else
  24092. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24093. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24094. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24095. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24096. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24097. W=new Float32Array(at);else
  24098. for(W=[],et=0;at>et;++et)
  24099. W[et]=0;for(b=0;w>b;b++)
  24100. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24101. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24102. delete p,h(),J=n(W)}
  24103. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24104. if("png-src"===i||"jpeg-src"===i)
  24105. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24106. return B}
  24107. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24108. OUTPUT.exports = c;
  24109. }, {}
  24110. ],
  24111. 156: [function(e, t, i) {
  24112. (function(i) {
  24113. "use strict";
  24114. function n(e, t) {
  24115. this.model = e,
  24116. this.panos = e.panos,
  24117. this.player = t,
  24118. this.imagePanos = this.listImagePanos(),
  24119. this.retryMinimumTime = 1e4
  24120. }
  24121. var r = (e("three"),
  24122. e("./enum/Viewmode"))
  24123. , o = (e("./settings"),
  24124. e("./objects/Panorama"))
  24125. , a = e("./util/logger")
  24126. , s = new a(i);
  24127. n.prototype.start = function() {
  24128. this.loadNextPano(function(e) {
  24129. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24130. setTimeout(function() {
  24131. this.start()
  24132. }
  24133. .bind(this), 1e3))
  24134. }
  24135. .bind(this))
  24136. }
  24137. ,
  24138. n.prototype.validLoadTarget = function(e) {
  24139. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24140. }
  24141. ,
  24142. n.prototype.listImagePanos = function() {
  24143. var e = []
  24144. , t = this;
  24145. return this.model.images.forEach(function(i) {
  24146. if (i.metadata && i.metadata.scan_id) {
  24147. var n = t.model.panos.get(i.metadata.scan_id);
  24148. n && !n.isLoaded("high") && e.push(n)
  24149. }
  24150. }),
  24151. e
  24152. }
  24153. ,
  24154. n.prototype.nextNotLoadedImage = function() {
  24155. for (; this.imagePanos.length > 0; ) {
  24156. var e = this.imagePanos[0];
  24157. if (!e.isLoaded("high"))
  24158. return e;
  24159. this.imagePanos.shift()
  24160. }
  24161. return null
  24162. }
  24163. ,
  24164. n.prototype.loadNextPano = function(e) {
  24165. var t, i, n = this.model.waitQueue.filter(function(e) {
  24166. return e.object instanceof o
  24167. });
  24168. n.length > 0 ? (t = n[0].object,
  24169. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24170. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24171. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24172. t = this.imagePanos[0],
  24173. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24174. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24175. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24176. s.debug("Preloading " + i + "-res pano " + t.id),
  24177. t.loadCube(i).done(e).fail(function() {
  24178. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24179. e()
  24180. })) : e && e(null)
  24181. }
  24182. ,
  24183. t.exports = n
  24184. }
  24185. ).call(this, "/js/preloaders.js")
  24186. }
  24187. , {
  24188. "./enum/Viewmode": 51,
  24189. "./objects/Panorama": 148,
  24190. "./settings": 166,
  24191. "./util/logger": 189,
  24192. three: 217
  24193. }],
  24194. 157: [function(e, t, i) {
  24195. (function(i) {
  24196. "use strict";
  24197. function n(e, t, i, n, r) {
  24198. this.qualityManager = e,
  24199. this.scene = t,
  24200. this.camera = i,
  24201. this.container = r,
  24202. this.controls = n,
  24203. this.controls.enabled = !0,
  24204. this.controls.locked = !0,
  24205. this.quickstartCamera = n.camera,
  24206. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24207. this.skybox = null
  24208. }
  24209. var r = e("three")
  24210. , o = e("../util/logger")
  24211. , a = e("../constants")
  24212. , s = (e("../util/transitions"),
  24213. e("../util/lerp"),
  24214. e("../util/easing"),
  24215. e("../enum/Vectors"))
  24216. , l = e("../enum/PanoSizeClass")
  24217. , c = (e("../materials/ModelTextureMaterial"),
  24218. e("../materials/CubemapMaterial"))
  24219. , h = (e("../cameras/PanoramaCamera"),
  24220. e("../controls/PanoramaControls"),
  24221. e("../tile/TileUtils"),
  24222. e("../util/camera"),
  24223. e("../util/cameraLight"))
  24224. , u = (e("../util/browser"),
  24225. e("../settings"),
  24226. e("../gui/helpManager"),
  24227. new o(i));
  24228. n.prototype.load = function(e) {
  24229. e.pano.shouldRedrawOnBaseLoaded = !0;
  24230. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24231. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24232. var a = this.qualityManager.getPanoSize(l.BASE)
  24233. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24234. if (e.pano.tiled) {
  24235. u.warn("Loading startPano, TILED", e.pano.id);
  24236. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24237. , p = this.quickstartCamera.fov;
  24238. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24239. t = e.pano.loadTiledPano(c, r, {
  24240. hFov: d,
  24241. vFov: p
  24242. }, !1, !1, !0),
  24243. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24244. } else
  24245. u.warn("Loading startPano", e.pano.id),
  24246. t = e.pano.loadCube("high");
  24247. return $.when(t).then(function() {
  24248. n.init(e.pano, e.quaternion),
  24249. e.pano.tiled ? i.done(function() {
  24250. e.pano.lockUntilRenderingComplete = !1,
  24251. this.controls.locked = !1
  24252. }
  24253. .bind(this)) : this.controls.locked = !1
  24254. }
  24255. .bind(this))
  24256. }
  24257. ,
  24258. n.prototype.init = function(e, t) {
  24259. u.info("Quickstart done loading, adding scene objects"),
  24260. e.lockUntilRenderingComplete = !0,
  24261. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24262. side: r.BackSide
  24263. })),
  24264. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24265. this.skybox.quaternion.copy(e.quaternion),
  24266. this.scene.add(this.skybox),
  24267. $(this.container).show()
  24268. }
  24269. ,
  24270. n.prototype.update = function(e) {
  24271. this.controls.update(e),
  24272. this.camera.copy(this.quickstartCamera)
  24273. }
  24274. ,
  24275. n.prototype.setSize = function(e, t) {
  24276. this.quickstartCamera.updateAspect(e / t)
  24277. }
  24278. ,
  24279. n.prototype.destroy = function() {
  24280. this.scene.remove(this.skybox)
  24281. }
  24282. ,
  24283. t.exports = n
  24284. }
  24285. ).call(this, "/js/scene/QuickstartManager.js")
  24286. }
  24287. , {
  24288. "../cameras/PanoramaCamera": 7,
  24289. "../constants": 8,
  24290. "../controls/PanoramaControls": 13,
  24291. "../enum/PanoSizeClass": 36,
  24292. "../enum/Vectors": 50,
  24293. "../gui/helpManager": 68,
  24294. "../materials/CubemapMaterial": 117,
  24295. "../materials/ModelTextureMaterial": 118,
  24296. "../settings": 166,
  24297. "../tile/TileUtils": 174,
  24298. "../util/browser": 182,
  24299. "../util/camera": 183,
  24300. "../util/cameraLight": 184,
  24301. "../util/easing": 186,
  24302. "../util/lerp": 188,
  24303. "../util/logger": 189,
  24304. "../util/transitions": 195,
  24305. three: 217
  24306. }],
  24307. 158: [function(e, t, i) {
  24308. "use strict";
  24309. function n(e, t, i) {
  24310. this.scene = e,
  24311. this.camera = t,
  24312. this.renderer = null,
  24313. this.effects = i,
  24314. this.animateCallback = null,
  24315. this.composer = null,
  24316. this.qualityManager = null,
  24317. e.renderWidth = 0,
  24318. e.renderHeight = 0,
  24319. this.updateClock = new r.Clock,
  24320. this.components = [],
  24321. this.updateListeners = [],
  24322. this.resizeListeners = [],
  24323. this.forceUpdateSize = !1,
  24324. this.started = !1,
  24325. this.textures = {},
  24326. this.suspendedObjects = []
  24327. }
  24328. var r = e("three")
  24329. , o = e("../shaders")
  24330. , a = e("../enum/SceneRendererEvents")
  24331. , s = e("../enum/GLTextureType")
  24332. , l = e("../enum/GLCubeFaces")
  24333. , c = e("../exception/BasicException")
  24334. , h = e("../exception/RendererCreationException")
  24335. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24336. , m = e("../util/browser")
  24337. /**************************************************************************************************************************************************/
  24338. , u = e("../settings")
  24339. , d = e("events").EventEmitter;
  24340. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24341. n.prototype = Object.create(d.prototype),
  24342. n.prototype.addComponent = function(e) {
  24343. this.components.push(e),
  24344. e.update && this.updateListeners.push(e),
  24345. e.setSize && (this.resizeListeners.push(e),
  24346. this.forceUpdateSize = !0)
  24347. }
  24348. ,
  24349. n.prototype.removeComponent = function(e) {
  24350. var t = function(t) {
  24351. return t !== e
  24352. };
  24353. this.components = this.components.filter(t),
  24354. this.updateListeners = this.updateListeners.filter(t),
  24355. this.resizeListeners = this.resizeListeners.filter(t)
  24356. }
  24357. ,
  24358. n.prototype.start = function(e) {
  24359. if (this.started)
  24360. throw new c("Can't start SceneRenderer, already started");
  24361. this.createContext(e),
  24362. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24363. /* m.isMobile() && */this.boluoVrInit(),
  24364. /*******************************************************************************************************************************/
  24365. this.initComposer(),
  24366. this.started = !0,
  24367. (p = p.bind(this))()
  24368. }
  24369. ,
  24370. n.prototype.createContext = function(e) {
  24371. var transparent = !!(settings.transparentBg || settings.bgImg)
  24372. try {
  24373. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24374. this.renderer.autoClear = !0,
  24375. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24376. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24377. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24378. this.emit(a.ContextCreated)
  24379. } catch (e) {
  24380. throw new h("Unable to create a WebGL rendering context")
  24381. }
  24382. u.profiling.enabled && this.overrideTextures(),
  24383. e.appendChild(this.renderer.domElement)
  24384. /* window.stats = new Stats();
  24385. e.appendChild( stats.dom ); */
  24386. }
  24387. ,
  24388. n.prototype.overrideTextures = function() {
  24389. var e = this.renderer.context
  24390. , t = 0
  24391. , i = e.createTexture;
  24392. e.createTexture = function() {
  24393. var n = i.call(e);
  24394. return n.id = t++,
  24395. this.textures[n.id] = n,
  24396. n
  24397. }
  24398. .bind(this);
  24399. var n = e.texImage2D;
  24400. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24401. var d, p = this.getTextureTypeFromTarget(e, t);
  24402. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24403. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24404. h = a,
  24405. u = l,
  24406. o = u.naturalWidth,
  24407. a = u.naturalHeight,
  24408. n.call(e, t, i, r, c, h, u));
  24409. var f = this.textures[d.id];
  24410. f.width = p === s.TextureCube ? 6 * o : o,
  24411. f.height = a
  24412. }
  24413. .bind(this);
  24414. var r = e.deleteTexture;
  24415. e.deleteTexture = function(t) {
  24416. delete this.textures[t.id],
  24417. r.call(e, t)
  24418. }
  24419. .bind(this)
  24420. }
  24421. ,
  24422. n.prototype.updateTextureMemory = function() {
  24423. var e = null;
  24424. return function() {
  24425. var t = 0;
  24426. for (var i in this.textures) {
  24427. var n = this.textures[i];
  24428. n.width && n.height && (t += n.width * n.height * 4)
  24429. }
  24430. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24431. e = t
  24432. }
  24433. }(),
  24434. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24435. switch (t) {
  24436. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24437. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24438. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24439. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24440. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24441. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24442. return s.TextureCube;
  24443. case e.TEXTURE_2D:
  24444. return s.Texture2D;
  24445. default:
  24446. return null
  24447. }
  24448. }
  24449. ,
  24450. n.prototype.initComposer = function() {
  24451. this.composer = new r.EffectComposer(this.renderer),
  24452. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24453. //this.composer.addPass(this.effects.hblurPass),
  24454. //this.composer.addPass(this.effects.vblurPass)
  24455. this.composer.addPass(this.effects.fastTranMaskPass)//add
  24456. }
  24457. ,
  24458. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24459. this.renderWidth = e,
  24460. this.renderHeight = t,
  24461. this.effects.aspect = e / t,
  24462. /* this.renderer.setSize(e, t), -----MP */
  24463. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24464. this.composer.setSize(e, t);
  24465. for (var i = 0; i < this.resizeListeners.length; i++)
  24466. this.resizeListeners[i].setSize(e, t)
  24467. }
  24468. ,
  24469. n.prototype.render = function() {
  24470. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24471. this.effects.fastTranMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24472. }
  24473. /******************************************************************************************************徐世廷**********************************************************************/
  24474. var vrPermission = {};
  24475. var vrPermissionCallBack = function(info1,info2){
  24476. if(info1 == "reset"){
  24477. vrPermission = {};
  24478. }else{
  24479. vrPermission[info1] = info2
  24480. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24481. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24482. }
  24483. }
  24484. }
  24485. n.prototype.boluoVrInit = function() {
  24486. console.log("boluoVrInit")
  24487. //webxr.init(this.renderer)
  24488. this.isHuawei5X = m.detectHUAWEI5X(),
  24489. this.oldRenderer = this.renderer,
  24490. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24491. window.panoCamera = this.camera;
  24492. var a = this;
  24493. window._vrEnabled = !1,
  24494. Object.defineProperty(window, "vrEnabled", {
  24495. get: function() {
  24496. return window._vrEnabled
  24497. },
  24498. set: function(b) {
  24499. //if(webxr.xrType)return webxr.enterVR()
  24500. b = !!b
  24501. b ? (a.renderer = a.newRenderer,
  24502. window.vrMarkers.forEach(function(a) {
  24503. a.visible = !0
  24504. })) : (a.renderer = a.oldRenderer,
  24505. window.vrMarkers.forEach(function(a) {
  24506. a.visible = !1
  24507. })),
  24508. a.cursor.visible = b,
  24509. a.setSize(window.innerWidth, window.innerHeight)
  24510. window._vrEnabled = b
  24511. $('.cad').css('visibility',b?'hidden':'')
  24512. b ? browser.requestFullscreen(document.body) : browser.exitFullscreen()
  24513. a.setSizeFitGlass()
  24514. setTimeout(()=>{
  24515. console.log('ch',document.body.clientWidth, document.body.clientHeight, window.innerWidth, window.innerHeight )//全屏后得到的才准确
  24516. a.setSizeFitGlass()
  24517. },600)
  24518. if(b){
  24519. setTimeout(function(){
  24520. console.log("orientEnable"+window.orientEnable)
  24521. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24522. if(m.detectIOS()/* && m.detectSafari() */){
  24523. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24524. console.log("开始获取权限 major"+b.major)
  24525. if(b.major == 12 && b.minor>=2){
  24526. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24527. else{//app??
  24528. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24529. }
  24530. }else if(b.major >= 13){
  24531. if(!window.location.href.includes("https://")){
  24532. console.log("需要https");
  24533. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24534. return;
  24535. }
  24536. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24537. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24538. if(!window.vrEnabled || window.orientEnable)return;
  24539. vrPermissionCallBack("reset")
  24540. console.log(window.DeviceMotionEvent)
  24541. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24542. console.log("开始获取权限1")
  24543. ///注意:需要https 本地服务器permissionState会得到denied
  24544. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24545. console.log("permissionState1: "+permissionState)
  24546. vrPermissionCallBack("deviceMotion", permissionState)
  24547. }).catch(function(e){
  24548. vrPermissionCallBack("deviceMotion", false)
  24549. console.log(e)
  24550. })
  24551. }else{
  24552. console.log("window.DeviceMotionEvent undefined")
  24553. vrPermissionCallBack("deviceMotion", false)
  24554. }
  24555. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24556. console.log("开始获取权限2")
  24557. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24558. console.log("permissionState2: "+permissionState)
  24559. vrPermissionCallBack("deviceOrientation", permissionState)
  24560. }).catch(function(e){
  24561. vrPermissionCallBack("deviceOrientation", false)
  24562. console.log(e)
  24563. })
  24564. }else{
  24565. console.log("window.DeviceOrientationEvent undefined")
  24566. vrPermissionCallBack("deviceOrientation", false)
  24567. }
  24568. },hasFailed ? 0 : 150)
  24569. /* /* setTimeout(function(){
  24570. if(settings.vrEnabled && !window.orientEnable){
  24571. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24572. }
  24573. },4000) */
  24574. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24575. }else{
  24576. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24577. }
  24578. }else{
  24579. //已经触发了
  24580. }
  24581. },200);
  24582. }else {
  24583. if(player.mode == 'panorama'){ //xzw add
  24584. player.cameraControls.controls.panorama.endRotation()
  24585. }
  24586. }
  24587. }
  24588. }),
  24589. this.createCursor(.5, !1, 1, 16777215, 0);
  24590. var b = {
  24591. setSize: function(b, c) {
  24592. a.camera.aspect = b / c
  24593. }
  24594. };
  24595. this.resizeListeners.push(b),
  24596. this.vrLoadingInit()
  24597. document.addEventListener('fullscreenchange', (e)=>{
  24598. this.setSizeFitGlass()
  24599. })
  24600. }
  24601. ,
  24602. n.prototype.vrLoadingInit = function() {
  24603. var a = function(camera) {
  24604. var a = this
  24605. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24606. , c = new r.MeshBasicMaterial({
  24607. color: 4967932,
  24608. side: r.DoubleSide
  24609. })
  24610. , d = new r.Mesh(b,c);
  24611. this.mesh = d,
  24612. d.position.z = -2,
  24613. d.scale.set(.08, .08, .08),
  24614. d.visible = !1,
  24615. camera.add(d),
  24616. //window.player.camera.add(d),
  24617. a.enabled = !1,
  24618. this.update = function(b) {
  24619. 1 == a.enabled && (d.rotation.z += 15 * b)
  24620. }
  24621. }
  24622. , a = new a(this.camera);
  24623. window.Loading = a,
  24624. this.updateListeners.push(a)
  24625. }
  24626. ,
  24627. n.prototype.createCursor = function(a, b, c, d, e) {
  24628. var g, h = new r.SpriteMaterial({
  24629. opacity: c,
  24630. color: d,
  24631. transparent: b,
  24632. map: this.boluoGetTexture("images/cursor.png"),
  24633. needsUpdate: !0,
  24634. side: r.DoubleSide
  24635. });
  24636. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24637. h.map.repeat = new r.Vector2(1 / 17,1),
  24638. h.depthTest = !1,
  24639. h.blending = r.AdditiveBlending,
  24640. g = new r.Sprite(h),
  24641. // g.scale.set(a, a, a),
  24642. g.scale.set(.3,.3,.3)
  24643. g.position.z = -2,
  24644. g.visible = !1,
  24645. g.name = "cursor",
  24646. this.camera.add(g),
  24647. this.scene.add(this.camera),
  24648. this.cursor = g;
  24649. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24650. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24651. this.updateListeners.push(i)
  24652. }
  24653. n.prototype.setSizeFitGlass = function(){//add 现在大多数手机过长,可能超出眼镜范围,导致看不全眩晕。另外注意调节和镜头的距离。
  24654. let verti = window.orientation == 0 || window.orientation == 180//竖屏
  24655. console.log('setSizeFitGlass')
  24656. if( document.fullscreenElement && !verti && window.vrEnabled && !browser.isMobile()){
  24657. let longW = Math.max(document.body.clientWidth, document.body.clientHeight)
  24658. let shortW = Math.min(document.body.clientWidth, document.body.clientHeight)
  24659. const hopeRatio = 1.84 //因为无法知道手机长度,只能估计,若长宽比较大,很可能过长,所以缩短点。
  24660. let r = longW / shortW
  24661. if(r > hopeRatio){
  24662. let w = shortW*hopeRatio
  24663. window.player.domElement.style.width = w + 'px' //缩短
  24664. window.player.domElement.style.transform = `translate(${(longW-w)*0.5}px,0)` //居中。但我手机荣耀自带浏览器会向右多偏移一些不知为何
  24665. }
  24666. }else{
  24667. window.player.domElement.style.width = ''
  24668. window.player.domElement.style.transform = ''
  24669. }
  24670. }
  24671. ,
  24672. window.orientEnable = 0; //是否能触发deviceorientation
  24673. n.prototype.CursorAnimation = function(a, b, c) {
  24674. function d() {
  24675. g.orient = r.Math.degToRad(window.orientation || 0)
  24676. player.sceneRenderer.setSizeFitGlass()
  24677. }
  24678. function e(a) {
  24679. if(!window.vrEnabled && window.orientEnable) return;
  24680. window.orientEnable || (window.orientEnable = 1);
  24681. var b = r.Math.degToRad(a.alpha)
  24682. , c = r.Math.degToRad(a.beta)
  24683. , d = r.Math.degToRad(a.gamma);
  24684. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24685. -1e3 === g.beta && (g.beta = c),
  24686. -1e3 === g.gamma && (g.gamma = d),
  24687. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24688. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24689. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24690. g.beta = c,
  24691. g.gamma = d),
  24692. n.vrDebug) {
  24693. $("#info-device-orientation").css("display", "block");
  24694. var e = "";
  24695. e += "alpha=(" + g.alpha + ")<BR/>",
  24696. e += "beta=(" + g.beta + ")<BR/>",
  24697. e += "gamma=" + g.gamma + "<BR/>",
  24698. document.getElementById("info-device-orientation").innerHTML = e
  24699. }
  24700. }
  24701. this.cursor = b,
  24702. this.raycaster = new r.Raycaster,
  24703. this.targetEventObj = {},
  24704. this.type = 1,
  24705. this.tweenFlag = !0;
  24706. var g = this;
  24707. this.target = c,
  24708. console.log(c.uuid),
  24709. this.euler = new r.Euler,
  24710. this.q0 = new r.Quaternion,
  24711. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24712. this.zee = new r.Vector3(0,0,1),
  24713. this.alpha = -1e3,
  24714. this.beta = -1e3,
  24715. this.gamma = -1e3,
  24716. this.orient = r.Math.degToRad(window.orientation || 0),
  24717. window.addEventListener("orientationchange", d),
  24718. window.addEventListener("deviceorientation", e),
  24719. this.setObjectQuaternion = function(a, b, d, e, f) {
  24720. if (b == -1000) return //防止打开就歪着
  24721. g.euler.set(d, b, -e, "YXZ"),
  24722. a.setFromEuler(g.euler),
  24723. a.multiply(g.q1),
  24724. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24725. c.updateMatrixWorld()
  24726. }
  24727. ,
  24728. parent !== window && window.addEventListener("message", function(a) {
  24729. var b = JSON.parse(a.data)
  24730. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24731. b && b.alpha && b.beta && b.gamma && function(a) {
  24732. var c = r.Math.degToRad(b.alpha)
  24733. , d = r.Math.degToRad(b.beta)
  24734. , e = r.Math.degToRad(b.gamma);
  24735. a ? (-1e3 === g.alpha && (g.alpha = c),
  24736. -1e3 === g.beta && (g.beta = d),
  24737. -1e3 === g.gamma && (g.gamma = e),
  24738. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24739. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24740. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24741. g.beta = d,
  24742. g.gamma = e)
  24743. }(c)
  24744. }),
  24745. this.update = function(a) {
  24746. TWEEN.update()
  24747. if (window.vrEnabled) {
  24748. if (window.ifTest || !browser.isMobile()) this.triggerTargetEvent()//测试时不根据陀螺仪来转向
  24749. else {
  24750. this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient)
  24751. this.triggerTargetEvent()
  24752. }
  24753. }
  24754. }
  24755. ,
  24756. this.triggerTargetEvent = function() {
  24757. var a = this.choseObj()
  24758. , b = a ? a.object : void 0;
  24759. this.targetEventObj.currentObj = b,
  24760. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24761. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24762. b && b.enabled && this.startAnimate(function() {
  24763. this.clickCallback(b)
  24764. }
  24765. .bind(this))) : this.type,
  24766. this.targetEventObj.lastObj = b)
  24767. }
  24768. ,
  24769. this.choseObj = function() {
  24770. this.raycaster.setFromCamera({
  24771. x: 0,
  24772. y: 0
  24773. }, c);
  24774. var a = (this.raycaster.ray,
  24775. window.vrMarkers)
  24776. , b = this.raycaster.intersectObjects(a);
  24777. if (b.length > 0)
  24778. return b[0]
  24779. }
  24780. ,
  24781. this.clickCallback = function(a) {
  24782. this.runTHREEAction(a, "onclick")
  24783. }
  24784. ,
  24785. this.runTHREEAction = function(a, b) {
  24786. switch (b) {
  24787. case "onclick":
  24788. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24789. a()
  24790. });
  24791. break;
  24792. case "onhover":
  24793. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24794. a()
  24795. });
  24796. break;
  24797. case "onout":
  24798. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24799. a()
  24800. })
  24801. }
  24802. }
  24803. ,
  24804. this.startAnimate = function(a) {
  24805. this.tweenFlag && this.initAnimation(a)
  24806. }
  24807. ,
  24808. this.initAnimation = function(a) {
  24809. var b = this
  24810. , c = this.cursor.material.map.offset
  24811. , d = function(a) {
  24812. return Math.floor(17 * a) / 17
  24813. };
  24814. b.tweenFlag = !1,
  24815. this.cursorAnimate = new TWEEN.Tween(c).to({
  24816. x: 1
  24817. }, 1e3).onStart(function() {
  24818. b.tweenFlag = !1
  24819. }).onStop(function() {
  24820. b.tweenFlag = !0,
  24821. this.x = 0,
  24822. c.x = 0
  24823. }).onUpdate(function() {}).onComplete(function() {
  24824. a(),
  24825. c.x = 0,
  24826. setTimeout(function() {
  24827. b.tweenFlag = !0
  24828. }, 1500)
  24829. }),
  24830. this.cursorAnimate.easing(d),
  24831. this.cursorAnimate.start()
  24832. }
  24833. ,
  24834. this.autoCursorPosition = function(a) {
  24835. // var b = Math.abs(a.distance - 10);
  24836. // this.cursor.position.z = -b,
  24837. // b /= 10;
  24838. // alert(b);
  24839. // this.cursor.scale.set(b, b, b)
  24840. this.cursor.scale.set(.3,.3,.3)
  24841. }
  24842. }
  24843. ,
  24844. n.prototype.vrRenderer = function(a, b, c) {
  24845. var d = new b.vrCamera(c);
  24846. d.bananaAspect = 0.75// fov origin:0.8
  24847. this.width,
  24848. this.height;
  24849. var b = this;
  24850. this.setSize = function(c, d) {
  24851. a.setSize.call(this, c, d),
  24852. b.width = c,
  24853. b.height = d
  24854. }
  24855. ,
  24856. this.render = function(b, c, e, f) {
  24857. window.cameraQua = c.quaternion.clone();
  24858. var g, h;
  24859. if (c.__RESS__SKIP__STEREO__)
  24860. return a.render(b, c, e, f);
  24861. if ("PerspectiveCamera" === c.type)
  24862. g = d.cameraL,
  24863. h = d.cameraR,
  24864. b.updateMatrixWorld(),
  24865. null === c.parent && c.updateMatrixWorld(),
  24866. d.vrCameraUpdate(c);
  24867. else {
  24868. if ("OrthographicCamera" !== c.type)
  24869. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24870. g = h = c
  24871. }
  24872. a.setScissorTest(!0),
  24873. a.setScissor(0, 0, this.width / 2, this.height),
  24874. a.setViewport(0, 0, this.width / 2, this.height),
  24875. a.render.call(this, b, g, e, f),
  24876. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24877. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24878. a.render.call(this, b, h, e, f),
  24879. a.setScissorTest(!1)
  24880. }
  24881. ,
  24882. this.__proto__ = {
  24883. __proto__: a
  24884. }
  24885. }
  24886. ,
  24887. n.prototype.vrCamera = function(a) {
  24888. this.type = "StereoCamera",
  24889. this._aspect = 1,
  24890. this._overlap = .064,
  24891. this.cameraL = new r.PerspectiveCamera,
  24892. this.cameraL.layers.enable(1),
  24893. this.cameraL.near = 0.01,//xzw add
  24894. this.cameraL.matrixAutoUpdate = !1,
  24895. this.cameraR = new r.PerspectiveCamera,
  24896. this.cameraR.layers.enable(2),
  24897. this.cameraR.near = 0.01,//xzw add
  24898. this.cameraR.matrixAutoUpdate = !1,
  24899. this.eyeRight = new r.Matrix4,
  24900. this.eyeLeft = new r.Matrix4,
  24901. this.vrCameraNeedsUpdate = !0,
  24902. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24903. Object.defineProperty(this, "bananaAspect", {
  24904. get: function() {
  24905. return this._aspect
  24906. },
  24907. set: function(a) {
  24908. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24909. this._aspect = a
  24910. }
  24911. }),
  24912. Object.defineProperty(this, "overlap", {//瞳距
  24913. get: function() {
  24914. return this._overlap
  24915. },
  24916. set: function(a) {
  24917. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24918. this._overlap = a
  24919. }
  24920. }),
  24921. this.vrCameraUpdate = function(a) {
  24922. this.vrCameraNeedsUpdate = true;
  24923. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24924. this.vrCameraNeedsUpdate) {
  24925. this.vrCameraNeedsUpdate = !1,
  24926. //console.debug("vrCameraUpdate"),
  24927. this.bananaFocus = a.focus,
  24928. this.bananaFov = a.fov,
  24929. this.bananaReal_aspect = a.aspect * (window.ban || this.bananaAspect),
  24930. this.bananaNear = a.near,
  24931. this.bananaFar = a.far,
  24932. //console.debug(a.aspect),
  24933. this.bananaFocus = 10;
  24934. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24935. this.eyeLeft.elements[12] = -e,
  24936. this.eyeRight.elements[12] = e,
  24937. b = -g * this.bananaReal_aspect + f,
  24938. c = g * this.bananaReal_aspect + f,
  24939. d.elements[0] = 2 * this.bananaNear / (c - b),
  24940. d.elements[8] = (c + b) / (c - b),
  24941. this.cameraL.projectionMatrix.copy(d),
  24942. b = -g * this.bananaReal_aspect - f,
  24943. c = g * this.bananaReal_aspect - f,
  24944. d.elements[0] = 2 * this.bananaNear / (c - b),
  24945. d.elements[8] = (c + b) / (c - b),
  24946. this.cameraR.projectionMatrix.copy(d)
  24947. }
  24948. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24949. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24950. }
  24951. }
  24952. ,
  24953. n.prototype.boluoGetTexture = function(a) {
  24954. var b = new r.TextureLoader;
  24955. return b.crossOrigin = "anonymous",
  24956. b.load(a)
  24957. }
  24958. /* let webxr = {
  24959. init(renderer) {
  24960. this.renderer = renderer
  24961. renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext());
  24962. renderer.xr.enabled = true
  24963. if ('xr' in navigator && 'isSessionSupported' in navigator.xr) {
  24964. //pico firefox
  24965. var mode = 'immersive-vr'
  24966. navigator.xr
  24967. .isSessionSupported(mode)
  24968. .then(supported => {
  24969. if (!supported) {
  24970. this.xrNotFound('isSessionSupported not supported')
  24971. } else {
  24972. this.xrType = 'xr' //showEnterXR();
  24973. }
  24974. })
  24975. .catch(this.xrNotFound.bind(this, 'isSessionSupported error'))
  24976. } else if ('getVRDisplays' in navigator) {
  24977. //pico 的vr browser是这个
  24978. console.log('getVRDisplays')
  24979. let setDevice = device => {
  24980. this.xrType = 'vr'
  24981. this.device = device
  24982. this.renderer.xr.setDevice(device) //新版是renderer.vr
  24983. }
  24984. window.addEventListener(
  24985. 'vrdisplayconnect',
  24986. function (event) {
  24987. setDevice(event.display)
  24988. },
  24989. false
  24990. )
  24991. window.addEventListener(
  24992. 'vrdisplaydisconnect',
  24993. function ( ) {
  24994. console.log('vrdisplaydisconnect')
  24995. window.bus.dispatchEvent({type:'exitWebXR'})
  24996. },
  24997. false
  24998. )
  24999. window.addEventListener(
  25000. 'vrdisplaypresentchange',
  25001. function (event) {
  25002. console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR')
  25003. event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'})
  25004. },
  25005. false
  25006. )
  25007. window.addEventListener(
  25008. 'vrdisplayactivate',
  25009. function (event) {
  25010. event.display.requestPresent([{ source: this.renderer.domElement }])
  25011. },
  25012. false
  25013. )
  25014. navigator
  25015. .getVRDisplays()
  25016. .then(function (displays) {
  25017. if (displays.length > 0) {
  25018. setDevice(displays[0])
  25019. } else {
  25020. this.xrNotFound('no displays')
  25021. }
  25022. })
  25023. .catch(this.xrNotFound.bind(this, 'getVRDisplays error'))
  25024. } else {
  25025. this.xrNotFound('xr not supported')
  25026. }
  25027. },
  25028. enterVR() {
  25029. if (!this.xrType) return //不支持
  25030. console.log('enterVR', this.xrType)
  25031. if (this.xrType == 'vr') {
  25032. this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }])
  25033. } else if (this.xrType == 'xr') {
  25034. if (this.currentSession == void 0) {
  25035. console.log('this.currentSession == void 0 ')
  25036. function getXRSessionInit(mode, options) {
  25037. var space = (options || {}).referenceSpaceType || 'local-floor'
  25038. var sessionInit = (options && options.sessionInit) || {}
  25039. // Nothing to do for default features.
  25040. if (space == 'viewer') return sessionInit
  25041. if (space == 'local' && mode.startsWith('immersive')) return sessionInit
  25042. // If the user already specified the space as an optional or required feature, don't do anything.
  25043. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit
  25044. if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit
  25045. // The user didn't request the reference space type as a feature. Add it to a shallow copy
  25046. // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to
  25047. // request it later.
  25048. var newInit = Object.assign({}, sessionInit)
  25049. newInit.requiredFeatures = [space]
  25050. if (sessionInit.requiredFeatures) {
  25051. newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures)
  25052. }
  25053. return newInit
  25054. }
  25055. let onSessionEnded = ( ) => {
  25056. console.log('onSessionEnded')
  25057. this.currentSession.removeEventListener('end', onSessionEnded)
  25058. setTimeout(()=>{
  25059. this.renderer.xr.setSession(null)
  25060. this.currentSession = null
  25061. window.bus.dispatchEvent({type:'exitWebXR'})
  25062. },1)//延迟原因:先使THREE里的onSessionEnded执行
  25063. }
  25064. let onSessionStarted = session => {
  25065. console.log('onSessionStarted')
  25066. session.addEventListener('end', onSessionEnded)
  25067. this.renderer.xr.setSession(session)
  25068. this.currentSession = session
  25069. }
  25070. var mode = 'immersive-vr'
  25071. var sessionInit = getXRSessionInit(mode)
  25072. navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted)
  25073. } else {
  25074. console.log('this.currentSession.end()', this.currentSession)
  25075. this.currentSession.end()
  25076. }
  25077. }
  25078. },
  25079. xrNotFound(text) {
  25080. console.log('xrNotFound:', text)
  25081. },
  25082. } */
  25083. /***********************************************************************************************************************************************************************************/
  25084. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25085. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25086. return function(o){
  25087. var render = false;
  25088. var ratio;
  25089. var w, h; //记录应当render的大小
  25090. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25091. w = o.width, h = o.height, render = true, ratio=1;
  25092. }else{
  25093. w = $('#player').width();
  25094. h = $('#player').height();
  25095. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25096. (w !== W || h !== H || this.forceUpdateSize) &&
  25097. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25098. }
  25099. if(render){
  25100. this.setSize(w, h, ratio);
  25101. this.forceUpdateSize = !1
  25102. }
  25103. }
  25104. }()
  25105. ,
  25106. n.prototype.updateComponents = function() {
  25107. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25108. this.updateListeners[t].update(e)
  25109. }
  25110. ,
  25111. n.prototype.suspend = function() {
  25112. this.started = !1,
  25113. this.suspendedObjects = this.scene.children.map(function(e) {
  25114. return this.scene.remove(e),
  25115. e
  25116. }
  25117. .bind(this)),
  25118. this.render()
  25119. }
  25120. ,
  25121. n.prototype.resume = function() {
  25122. this.suspendedObjects.forEach(function(e) {
  25123. this.scene.add(e)
  25124. }
  25125. .bind(this)),
  25126. this.suspendedObjects = [],
  25127. this.started = !0,
  25128. p()
  25129. }
  25130. ;
  25131. var p = function() {
  25132. this.started && (window.requestAnimationFrame(p),
  25133. this.updateScreenSize(), // fyz resize
  25134. this.updateComponents(),
  25135. this.updateTextureMemory(),
  25136. this.render(),
  25137. window.stats && (window.fps = stats.update()),
  25138. this.emit(a.AfterRender))
  25139. };
  25140. n.prototype.getImageData = function() {
  25141. var e = document.createElement("canvas")
  25142. , t = e.getContext("2d");
  25143. return function(i, n, r) {
  25144. return e.width === n && e.height === r || (e.width = n,
  25145. e.height = r),
  25146. t.drawImage(i, 0, 0, n, r),
  25147. t.getImageData(0, 0, n, r)
  25148. }
  25149. }(),
  25150. n.prototype.initSizedTexture2D = function(e, t, i) {
  25151. var n = this.renderer
  25152. , o = n.context
  25153. , a = n.state
  25154. , s = new r.Texture(null);
  25155. s.flipY = !1,
  25156. i !== !0 && (i = !1),
  25157. s.generateMipmaps = i;
  25158. var l = n.paramThreeToGL(s.format)
  25159. , c = n.paramThreeToGL(s.type)
  25160. , h = n.properties.get(s)
  25161. , u = o.createTexture();
  25162. a.bindTexture(o.TEXTURE_2D, u),
  25163. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25164. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25165. s.wrapS = t,
  25166. s.wrapT = t;
  25167. var d = n.paramThreeToGL(t);
  25168. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25169. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25170. i ? (s.magFilter = r.LinearFilter,
  25171. s.minFilter = r.LinearMipMapLinearFilter,
  25172. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25173. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25174. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25175. s.minFilter = r.LinearFilter,
  25176. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25177. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25178. a.bindTexture(o.TEXTURE_2D, null),
  25179. h.__webglTexture = u,
  25180. s
  25181. }
  25182. ,
  25183. n.prototype.initSizedCubeMap = function(e, t) {
  25184. var i = this.renderer
  25185. , n = i.context
  25186. , o = i.state
  25187. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25188. a.flipY = !1,
  25189. a.generateMipmaps = t;
  25190. var s = i.paramThreeToGL(a.format)
  25191. , l = i.paramThreeToGL(a.type)
  25192. , c = i.properties.get(a)
  25193. , h = n.createTexture();
  25194. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25195. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25196. for (var u = 0; u < 6; u++)
  25197. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25198. return t ? (a.magFilter = r.LinearFilter,
  25199. a.minFilter = r.LinearMipMapLinearFilter,
  25200. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25201. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25202. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25203. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25204. a.minFilter = r.LinearFilter,
  25205. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25206. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25207. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25208. c.__image__webglTextureCube = h,
  25209. a
  25210. }
  25211. ,
  25212. n.prototype.deallocateCubeTexture = function(e) {
  25213. var t = this.renderer
  25214. , i = t.context
  25215. , n = t.properties.get(e);
  25216. i.deleteTexture(n.__image__webglTextureCube)
  25217. }
  25218. ,
  25219. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25220. var a = this.renderer
  25221. , s = a.context
  25222. , l = a.state
  25223. , c = a.properties.get(t);
  25224. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25225. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25226. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25227. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25228. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25229. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25230. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25231. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25232. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25233. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25234. l.bindTexture(s.TEXTURE_2D, null)
  25235. }
  25236. ,
  25237. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25238. var s = this.renderer
  25239. , l = s.context
  25240. , c = s.state
  25241. , h = s.properties.get(t);
  25242. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25243. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25244. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25245. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25246. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25247. }
  25248. ,
  25249. n.prototype.rebuildMipMaps2D = function(e) {
  25250. var t = this.renderer
  25251. , i = t.context
  25252. , n = t.state;
  25253. t.properties.get(e);
  25254. i.generateMipmap(i.TEXTURE_2D),
  25255. n.bindTexture(i.TEXTURE_2D, null)
  25256. }
  25257. ,
  25258. n.prototype.rebuildMipMaps3D = function(e) {
  25259. var t = this.renderer
  25260. , i = t.context
  25261. , n = t.state
  25262. , r = t.properties.get(e);
  25263. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25264. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25265. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25266. }
  25267. ,
  25268. n.prototype.renderToCubeMap = function() {
  25269. var e = !1
  25270. , t = null
  25271. , i = null
  25272. , n = null
  25273. , a = null
  25274. , s = null
  25275. , l = 1;
  25276. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25277. var _ = this.renderer;
  25278. _.context;
  25279. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25280. i.position.z = 150,
  25281. t = new r.Scene,
  25282. t.add(i),
  25283. n = new r.ShaderMaterial({
  25284. uniforms: {
  25285. tDiffuse: {
  25286. type: "t",
  25287. value: null
  25288. },
  25289. alpha: {
  25290. type: "f",
  25291. value: 1
  25292. }
  25293. },
  25294. vertexShader: o.basicTextured.vertexShader,
  25295. fragmentShader: o.basicTextured.fragmentShader,
  25296. depthWrite: !1,
  25297. depthTest: !1,
  25298. side: r.DoubleSide
  25299. }),
  25300. a = new r.PlaneBufferGeometry(l,l),
  25301. s = new r.Mesh(a,n),
  25302. s.position.z = 0,
  25303. t.add(s),
  25304. e = !0);
  25305. var T = a.getAttribute("uv");
  25306. T.setDynamic(!0),
  25307. T.needsUpdate = !0;
  25308. var x = T.array
  25309. , S = p / u
  25310. , M = f / d
  25311. , R = g / u
  25312. , P = m / d;
  25313. x[0] = S,
  25314. x[1] = M + P,
  25315. x[2] = S + R,
  25316. x[3] = M + P,
  25317. x[4] = S,
  25318. x[5] = M,
  25319. x[6] = S + R,
  25320. x[7] = M;
  25321. var O = a.getAttribute("position");
  25322. O.setDynamic(!0),
  25323. O.needsUpdate = !0;
  25324. var L = O.array
  25325. , D = v / h.width - l / 2
  25326. , N = A / h.height - l / 2
  25327. , B = y / h.width
  25328. , F = C / h.height;
  25329. L[0] = D,
  25330. L[1] = N + F,
  25331. L[3] = D + B,
  25332. L[4] = N + F,
  25333. L[6] = D,
  25334. L[7] = N,
  25335. L[9] = D + B,
  25336. L[10] = N;
  25337. this.renderer.properties.get(c);
  25338. n.uniforms.tDiffuse.value = c,
  25339. n.blending = E || r.NoBlending,
  25340. n.transparent = !!b,
  25341. void 0 !== w && null !== w || (w = 1),
  25342. n.uniforms.alpha.value = w,
  25343. n.needUpdate = !0,
  25344. h.activeCubeFace = I,
  25345. h.viewport.set(0, 0, h.width, h.height);
  25346. var V = this.renderer.autoClear;
  25347. this.renderer.autoClear = !1,
  25348. this.renderer.render(t, i, h, !1),
  25349. this.renderer.autoClear = V
  25350. }
  25351. }(),
  25352. n.prototype.copyCubeMap = function() {
  25353. var e = !1
  25354. , t = null
  25355. , i = null
  25356. , a = null
  25357. , s = null
  25358. , l = null
  25359. , c = new r.Euler;
  25360. new r.Vector3;
  25361. return function(h, u, d, p, f, g, m, v, A) {
  25362. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  25363. this.renderer;
  25364. if (!e) {
  25365. var y = 2;
  25366. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25367. i.position.set(0, 0, 0),
  25368. t = new r.Scene,
  25369. t.add(i),
  25370. a = new r.ShaderMaterial({
  25371. uniforms: {
  25372. tDiffuse: {
  25373. type: "t",
  25374. value: null
  25375. },
  25376. alpha: {
  25377. type: "f",
  25378. value: 1
  25379. }
  25380. },
  25381. vertexShader: o.copyCubeMap.vertexShader,
  25382. fragmentShader: o.copyCubeMap.fragmentShader,
  25383. depthWrite: !1,
  25384. depthTest: !1,
  25385. side: r.DoubleSide
  25386. }),
  25387. s = new r.BoxGeometry(y,y,y),
  25388. l = new r.Mesh(s,a),
  25389. t.add(l),
  25390. e = !0
  25391. }
  25392. for (var C = 0; C < 6; C++)
  25393. n.getCubeOrientationForCubeFace(C, c),
  25394. l.rotation.copy(c),
  25395. l.matrixWorldNeedsUpdate = !0,
  25396. l.updateMatrixWorld(),
  25397. a.uniforms.tDiffuse.value = h,
  25398. a.blending = m || r.NoBlending,
  25399. a.transparent = !!v,
  25400. void 0 !== A && null !== A || (A = 1),
  25401. a.uniforms.alpha.value = A,
  25402. a.needUpdate = !0,
  25403. u.activeCubeFace = C,
  25404. u.viewport.set(0, 0, f, g),
  25405. this.renderer.render(t, i, u, !1)
  25406. }
  25407. }(),
  25408. n.getLookAtForCubeFace = function(e, t) {
  25409. switch (e) {
  25410. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25411. t.set(1, 0, 0);
  25412. break;
  25413. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25414. t.set(-1, 0, 0);
  25415. break;
  25416. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25417. t.set(0, 1, 0);
  25418. break;
  25419. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25420. t.set(0, -1, 0);
  25421. break;
  25422. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25423. t.set(0, 0, 1);
  25424. break;
  25425. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25426. t.set(0, 0, -1)
  25427. }
  25428. }
  25429. ,
  25430. n.getCubeOrientationForCubeFace = function(e, t) {
  25431. switch (e) {
  25432. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25433. t.set(0, -Math.PI / 2, 0);
  25434. break;
  25435. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25436. t.set(0, Math.PI / 2, 0);
  25437. break;
  25438. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25439. t.set(Math.PI / 2, Math.PI, 0);
  25440. break;
  25441. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25442. t.set(-Math.PI / 2, Math.PI, 0);
  25443. break;
  25444. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25445. t.set(0, -Math.PI, 0);
  25446. break;
  25447. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25448. t.set(0, 0, 0)
  25449. }
  25450. }
  25451. ,
  25452. t.exports = n
  25453. }
  25454. , {
  25455. "../enum/GLCubeFaces": 25,
  25456. "../enum/GLTextureType": 26,
  25457. "../enum/SceneRendererEvents": 43,
  25458. "../exception/BasicException": 55,
  25459. "../exception/RendererCreationException": 57,
  25460. "../settings": 166,
  25461. "../shaders": 167,
  25462. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25463. "../util/browser": 182,
  25464. /************************************************************************************************************************************************/
  25465. events: 202,
  25466. three: 217
  25467. }],
  25468. 159: [function(e, t, i) {
  25469. "use strict";
  25470. function n(e) {
  25471. this.messenger = new a(e),
  25472. this.clientKey = null
  25473. }
  25474. var r = e("../util/ajax")
  25475. , o = e("./PostMessageType")
  25476. , a = e("./postmessage")
  25477. , s = e("./VersionInfo")
  25478. , l = e("events").EventEmitter
  25479. , c = window.location.origin + "/api/v1/user/";
  25480. n.prototype = Object.create(l.prototype),
  25481. n.prototype.bindEvents = function() {
  25482. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25483. }
  25484. ,
  25485. n.prototype.waitForConnection = function() {
  25486. var e = new Promise(function(e, t) {
  25487. this.messenger.on(o.CONNECT, function(i) {
  25488. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25489. }
  25490. .bind(this))
  25491. }
  25492. .bind(this));
  25493. return e
  25494. }
  25495. ,
  25496. n.prototype.onConnectionReceived = function(e) {
  25497. return this.messenger.setTarget(e.source, e.origin),
  25498. this.verifyConnection(e).then(function(t, i) {
  25499. this.messenger.send({
  25500. type: o.ACCEPT,
  25501. toId: e.fromId,
  25502. warning: i
  25503. }),
  25504. this.clientKey = t,
  25505. this.messenger.removeAllListeners(o.CONNECT),
  25506. this.bindEvents()
  25507. }
  25508. .bind(this), function(t) {
  25509. this.messenger.send({
  25510. type: o.REJECT,
  25511. toId: e.fromId,
  25512. reason: t
  25513. }),
  25514. this.messenger.setTarget()
  25515. }
  25516. .bind(this))
  25517. }
  25518. ,
  25519. n.prototype.verifyConnection = function(e) {
  25520. return new Promise(function(t, i) {
  25521. var n;
  25522. if (s.isDeprecated(e.sdkVersion))
  25523. n = "这个版本正在被弃用";
  25524. else if (!s.isSupported(e.sdkVersion))
  25525. return i("不支持此版本的SDK");
  25526. var o = {
  25527. cache: !1,
  25528. headers: {
  25529. "X-port-Application-Key": e.applicationKey,
  25530. "X-port-Referrer": e.origin
  25531. }
  25532. };
  25533. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25534. }
  25535. )
  25536. }
  25537. ,
  25538. n.prototype.onMessageReceived = function(e) {
  25539. if (this.validateClientApplicationKey(e.applicationKey)) {
  25540. var t = this;
  25541. e.onDone = function(i) {
  25542. i.toId = e.fromId,
  25543. i.uid = e.uid,
  25544. i.type = o.RESPONSE,
  25545. t.messenger.send(i)
  25546. }
  25547. ,
  25548. this.emit(o.ACTION, e)
  25549. }
  25550. }
  25551. ,
  25552. n.prototype.validateClientApplicationKey = function(e) {
  25553. return this.clientKey === e
  25554. }
  25555. ,
  25556. n.prototype.sendEvent = function(e, t) {
  25557. this.messenger.send({
  25558. type: o.EVENT,
  25559. eventType: e,
  25560. eventData: t
  25561. })
  25562. }
  25563. ,
  25564. t.exports = n
  25565. }
  25566. , {
  25567. "../util/ajax": 181,
  25568. "./PostMessageType": 160,
  25569. "./VersionInfo": 163,
  25570. "./postmessage": 165,
  25571. events: 202
  25572. }],
  25573. 160: [function(e, t, i) {
  25574. "use strict";
  25575. t.exports = Object.freeze({
  25576. CONNECT: "postmessage.connect",
  25577. ACCEPT: "postmessage.accept",
  25578. REJECT: "postmessage.reject",
  25579. ACTION: "postmessage.action",
  25580. RESPONSE: "postmessage.response",
  25581. EVENT: "postmessage.event"
  25582. })
  25583. }
  25584. , {}],
  25585. 161: [function(e, t, i) {
  25586. "use strict";
  25587. t.exports = Object.freeze({
  25588. MOVE: "sdk.move",
  25589. ENTER_PANO: "sdk.enterpano",
  25590. MODEL_LOADED: "sdk.modelloaded"
  25591. })
  25592. }
  25593. , {}],
  25594. 162: [function(e, t, i) {
  25595. "use strict";
  25596. t.exports = Object.freeze({
  25597. FLY: "transition.fly",
  25598. FADEOUT: "transition.fade",
  25599. INSTANT: "transition.instant"
  25600. })
  25601. }
  25602. , {}],
  25603. 163: [function(e, t, i) {
  25604. "use strict";
  25605. t.exports = {
  25606. current: "1.0",
  25607. supported: ["1.0"],
  25608. deprecated: [],
  25609. isSupported: function(e) {
  25610. return this.supported.indexOf(e) !== -1
  25611. },
  25612. isDeprecated: function(e) {
  25613. return this.deprecated.indexOf(e) !== -1
  25614. },
  25615. isValid: function(e) {
  25616. return this.isSupported(e) || this.isDeprecated(e)
  25617. }
  25618. }
  25619. }
  25620. , {}],
  25621. 164: [function(e, t, i) {
  25622. (function(i) {
  25623. "use strict";
  25624. function n(e, t, i) {
  25625. e && (e = e.toLowerCase().trim());
  25626. var n = new I.UP.clone
  25627. , r = Math.PI / 3
  25628. , o = Math.PI / 2;
  25629. switch (e) {
  25630. case "left":
  25631. i.copy(t),
  25632. i.applyAxisAngle(n, o);
  25633. break;
  25634. case "right":
  25635. i.copy(t),
  25636. i.applyAxisAngle(n, -o);
  25637. break;
  25638. case "forwardleft":
  25639. i.copy(t),
  25640. i.applyAxisAngle(n, r);
  25641. break;
  25642. case "forwardright":
  25643. i.copy(t),
  25644. i.applyAxisAngle(n, -r);
  25645. break;
  25646. case "forward":
  25647. default:
  25648. i.copy(t)
  25649. }
  25650. return i
  25651. }
  25652. function r(e, t) {
  25653. if (e) {
  25654. var i = {
  25655. pano: e,
  25656. lookAtPoint: null,
  25657. duration: null,
  25658. maxDistanceOverride: null,
  25659. skipWarpingCheck: !1
  25660. };
  25661. this.player.flyToPano(i, function() {
  25662. t && t({
  25663. success: !0,
  25664. message: "Transition complete."
  25665. })
  25666. })
  25667. } else
  25668. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25669. t && t({
  25670. success: !1,
  25671. error: "Unable to find pano."
  25672. })
  25673. }
  25674. function o(e, t) {
  25675. var i = this.findRankedPano(e, t);
  25676. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25677. null)
  25678. }
  25679. function a(e, t) {
  25680. var i = this.findRankedtag(e, t);
  25681. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25682. null)
  25683. }
  25684. function s(e, t) {
  25685. t.copy(I.FORWARD),
  25686. e.getDirection(t)
  25687. }
  25688. function l(e) {
  25689. function t(e) {
  25690. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25691. return {
  25692. x: c.Math.radToDeg(t._x),
  25693. y: c.Math.radToDeg(t._y),
  25694. z: c.Math.radToDeg(t._z)
  25695. }
  25696. }
  25697. var i = function(e) {
  25698. return e.alignmentType !== m.ALIGNED ? null : {
  25699. x: e.position.x,
  25700. y: e.position.y,
  25701. z: e.position.z
  25702. }
  25703. };
  25704. return {
  25705. panos: e.panos.list.map(function(n) {
  25706. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25707. return {
  25708. uuid: n.id,
  25709. aligned: n.alignmentType === m.ALIGNED,
  25710. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25711. position: i(n),
  25712. rotation: t(n),
  25713. thumbnail: r
  25714. }
  25715. })
  25716. }
  25717. }
  25718. var c = e("three")
  25719. , h = e("./ApiHost")
  25720. , u = e("../util/logger")
  25721. , d = e("../util/common")
  25722. , p = e("../util/math")
  25723. , f = e("../enum/ModelManagerEvents")
  25724. , g = e("./PostMessageType")
  25725. , m = e("../enum/AlignmentType")
  25726. , v = e("../enum/Direction")
  25727. , A = e("./TransitionStyles")
  25728. , y = e("../util/panorama")
  25729. , C = e("../enum/GLCubeFaces")
  25730. , I = e("../enum/Vectors")
  25731. , E = e("../enum/Viewmode")
  25732. , b = e("../enum/WarpStyle")
  25733. , w = (e("../enum/Keys"),
  25734. e("../enum/PlayerEvents"))
  25735. , _ = e("../sdk/SdkEvents")
  25736. , I = e("../enum/Vectors")
  25737. , T = e("../enum/ControlEvents")
  25738. , x = e("../enum/RenderLayers")
  25739. , S = (e("../constants"),
  25740. e("../settings"))
  25741. , M = e("../lib/jpeg_encoder")
  25742. , R = new u(i)
  25743. , P = function() {
  25744. var e = function e() {
  25745. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25746. e.player.getDirection(e.playerDirection),
  25747. e.projectVectors();
  25748. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25749. if (e.angleTravelled += Math.abs(t),
  25750. e.angleTravelled >= Math.abs(e.angle)) {
  25751. if (e.active = !1,
  25752. e.onDone) {
  25753. var i = e.onDone;
  25754. i()
  25755. }
  25756. } else
  25757. e.lastFacingDirection.copy(e.playerDirection),
  25758. window.setTimeout(e, 4)
  25759. };
  25760. return e.active = !1,
  25761. e.angle = 0,
  25762. e.angleTravelled = 0,
  25763. e.playerDirection = new c.Vector3,
  25764. e.lastFacingDirection = new c.Vector3,
  25765. e.onDone = null,
  25766. e.player = null,
  25767. e.start = function(t, i, n, r) {
  25768. e.active = !0,
  25769. t && i && (i = 0),
  25770. e.angle = t || i,
  25771. e.xAngle = t,
  25772. e.yAngle = i,
  25773. e.angleTravelled = 0,
  25774. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25775. n.getDirection(e.playerDirection),
  25776. e.lastFacingDirection.copy(e.playerDirection),
  25777. e.projectVectors(),
  25778. e.onDone = r,
  25779. e.player = n,
  25780. e()
  25781. }
  25782. ,
  25783. e.projectVectors = function() {
  25784. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25785. e.lastFacingDirection.projectOnPlane(I.UP))
  25786. }
  25787. ,
  25788. e
  25789. }()
  25790. , O = function() {
  25791. var e = new c.Vector3;
  25792. return function(t) {
  25793. t ? (e.copy(t.position),
  25794. e.add(t.discPosition),
  25795. p.projectPositionToCanvas(e, this.player.camera, e),
  25796. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25797. }
  25798. }()
  25799. , L = function() {
  25800. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25801. }
  25802. , D = function() {
  25803. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25804. }
  25805. , N = function(e) {
  25806. var t = new c.Vector3;
  25807. return function(e) {
  25808. var i = this.player.getDirection();
  25809. t.copy(i);
  25810. var n = t.y;
  25811. t.y = 0,
  25812. t.normalize();
  25813. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25814. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25815. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25816. 0;
  25817. this.player.mode === E.DOLLHOUSE && (r = -r);
  25818. var o = L.call(this) - .1
  25819. , a = D.call(this) + .1
  25820. , s = r + e;
  25821. s > o ? s = o : s < a && (s = a);
  25822. var l = s - r;
  25823. return e > 0 && l < .01 && (l = 0),
  25824. e < 0 && l > -.01 && (l = 0),
  25825. l
  25826. }
  25827. }()
  25828. , B = function() {
  25829. var e = new c.Euler;
  25830. return function(t) {
  25831. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25832. {
  25833. position: {
  25834. x: t.position.x,
  25835. y: t.position.y,
  25836. z: t.position.z
  25837. },
  25838. rotation: {
  25839. x: c.Math.radToDeg(e.x),
  25840. y: c.Math.radToDeg(e.y),
  25841. z: 0
  25842. },
  25843. pano: t.currentPano ? t.currentPano.id : null,
  25844. mode: t.mode
  25845. }
  25846. }
  25847. }()
  25848. , F = null;
  25849. t.exports = {
  25850. init: function(e, t, i, n, r) {
  25851. V.init(e, t, i, r),
  25852. F = new Promise(function(e, t) {
  25853. i.on(w.Ready, function() {
  25854. e()
  25855. })
  25856. }
  25857. .bind(this));
  25858. var o = new h(window)
  25859. , a = o.waitForConnection();
  25860. a.then(function(e) {
  25861. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25862. });
  25863. var s = function() {
  25864. var e = Date.now();
  25865. return function() {
  25866. if (!(Date.now() - e < 100)) {
  25867. var t = B(i);
  25868. o.sendEvent(_.MOVE, {
  25869. state: t
  25870. }),
  25871. e = Date.now()
  25872. }
  25873. }
  25874. }();
  25875. i.on(w.Move, s),
  25876. i.on(w.ViewChanged, s),
  25877. n.on(f.ActiveModelChanged, function(e) {
  25878. function t(e) {
  25879. var t, i = e.newPano.id;
  25880. e.oldPano && (t = e.oldPano.id),
  25881. i !== t && o.sendEvent(_.ENTER_PANO, {
  25882. oldPano: t,
  25883. newPano: i
  25884. })
  25885. }
  25886. var i = e.model
  25887. , n = e.oldModel;
  25888. V.model = i,
  25889. a.then(function() {
  25890. o.sendEvent(_.MODEL_LOADED, {
  25891. metadata: l(i)
  25892. })
  25893. }),
  25894. n && n.panos.forEach(function(e) {
  25895. e.removeEventListener("enter", t)
  25896. }),
  25897. i.panos.forEach(function(e) {
  25898. e.on("enter", t)
  25899. })
  25900. })
  25901. }
  25902. };
  25903. var V = {
  25904. director: null,
  25905. player: null,
  25906. controls: null,
  25907. sceneRenderer: null,
  25908. model: null,
  25909. init: function(e, t, i, n) {
  25910. this.director = e,
  25911. this.player = i,
  25912. this.controls = t,
  25913. this.sceneRenderer = n
  25914. },
  25915. handleToObject: {},
  25916. objectToHandle: {},
  25917. handleCount: 0,
  25918. onMessageReceive: function(e) {
  25919. if (e) {
  25920. var t = e.targetFunction
  25921. , i = e.params
  25922. , n = e.onDone;
  25923. t && this[t] && this[t](i, n)
  25924. }
  25925. },
  25926. waitForInit: function(e, t) {
  25927. F.then(t.bind({
  25928. success: !0,
  25929. message: "Init complete."
  25930. }))
  25931. },
  25932. moveToPano: function(e, t) {
  25933. var i = new c.Euler(0,0,0,"YXZ")
  25934. , n = new c.Quaternion;
  25935. return function(e, t) {
  25936. var r = e.pano
  25937. , o = e.rotation
  25938. , a = e.transition;
  25939. if (!this.model)
  25940. return t({
  25941. success: !1,
  25942. error: "The model has not been loaded yet"
  25943. });
  25944. var s = this.model.panos.get(r);
  25945. if (!s)
  25946. return t({
  25947. success: !1,
  25948. error: r + " does not exist in this model"
  25949. });
  25950. if (!o)
  25951. return t({
  25952. sucess: !1,
  25953. erorr: o + " is not a valid rotation"
  25954. });
  25955. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25956. console.log(o.z);
  25957. var l = {
  25958. success: !0,
  25959. message: r
  25960. };
  25961. if (a === A.FADEOUT)
  25962. n.setFromEuler(i),
  25963. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25964. else {
  25965. var h, u;
  25966. a === A.INSTANT && (h = 0,
  25967. u = 0);
  25968. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25969. this.player.flyToPano({
  25970. pano: s,
  25971. lookAtPoint: d,
  25972. duration: h,
  25973. aimDuration: u
  25974. }, t.bind(this, l))
  25975. }
  25976. }
  25977. }(),
  25978. moveInDirection: function(e, t) {
  25979. var i = e.direction;
  25980. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25981. void (t && t({
  25982. success: !1,
  25983. error: "Invalid direction."
  25984. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25985. t(e ? {
  25986. success: !0,
  25987. message: "moved " + i
  25988. } : {
  25989. success: !1,
  25990. error: "Cannot move in direction: " + i
  25991. })
  25992. })
  25993. },
  25994. getPose: function(e, t) {
  25995. this.player.camera.position,
  25996. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25997. return t({
  25998. success: !0,
  25999. message: B(this.player)
  26000. })
  26001. },
  26002. takeScreenShot: function() {
  26003. var e = new c.PerspectiveCamera
  26004. , t = new c.WebGLRenderTarget;
  26005. return function(i, n) {
  26006. if (!i.resolution)
  26007. return n({
  26008. success: !1,
  26009. error: "An invalid resolution was specified"
  26010. });
  26011. if (i.resolution.width === -1 || i.resolution.height === -1) {
  26012. var r = this.sceneRenderer.renderer.getSize();
  26013. i.resolution.width = r.width,
  26014. i.resolution.height = r.height
  26015. }
  26016. e.layers.set(x.DEFAULT),
  26017. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  26018. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  26019. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  26020. var o = i.resolution.width
  26021. , a = i.resolution.height
  26022. , s = o / a;
  26023. e.position.copy(this.sceneRenderer.camera.position),
  26024. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  26025. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  26026. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  26027. t.setSize(o, a),
  26028. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  26029. var l = new Uint8Array(o * a * 4);
  26030. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  26031. var c = M.encode({
  26032. data: l,
  26033. width: o,
  26034. height: a,
  26035. heading: 180,
  26036. pitch: 0
  26037. }, {
  26038. quality: 75,
  26039. flipY: !0
  26040. })
  26041. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  26042. n({
  26043. success: !0,
  26044. message: h
  26045. })
  26046. }
  26047. }(),
  26048. findRankedPano: function(e, t) {
  26049. var i = new c.Vector3
  26050. , r = new c.Vector3;
  26051. return function(e, t) {
  26052. s(this.player, r),
  26053. n(t, r, i);
  26054. var o = this.player.rankedPanoInDirection(e, i);
  26055. if (o) {
  26056. var a = this.objectToHandle[o.id];
  26057. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26058. this.handleToObject[a] = o),
  26059. a
  26060. }
  26061. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26062. -1
  26063. }
  26064. }(),
  26065. findRankedtag: function(e, t) {
  26066. var i = new c.Vector3
  26067. , r = new c.Vector3;
  26068. return function(e, t) {
  26069. s(this.player, r),
  26070. n(t, r, i);
  26071. var o = this.player.rankedtagInDirection(e, i);
  26072. if (o) {
  26073. var a = this.objectToHandle[o.sid];
  26074. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26075. this.handleToObject[a] = o),
  26076. a
  26077. }
  26078. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26079. -1
  26080. }
  26081. }(),
  26082. clickNearesttag: function(e) {
  26083. this.clickRankedtag(0, e)
  26084. },
  26085. clickRankedtag: function(e, t) {
  26086. var i = a.call(this, e, t);
  26087. i && O.call(this, i)
  26088. },
  26089. clickNearestPano: function(e, t) {
  26090. this.clickRankedPano(0, e, t)
  26091. },
  26092. clickRankedPano: function(e, t, i) {
  26093. var n = o.call(this, e, t);
  26094. n ? r.call(this, n, i) : i(null)
  26095. },
  26096. clickPano: function(e, t) {
  26097. var i = this.handleTable[e];
  26098. i ? r.call(this, i, t) : t(null)
  26099. },
  26100. rotateDirection: function() {
  26101. return function(e, t) {
  26102. var i = e.direction
  26103. , n = e.angle;
  26104. if (!P.active) {
  26105. var r = 0
  26106. , o = 0
  26107. , a = 0
  26108. , s = 0;
  26109. if (!n || isNaN(n))
  26110. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26111. void (t && t({
  26112. success: !1,
  26113. error: "Invalid rotation angle."
  26114. }));
  26115. if (this.player.mode === E.TRANSITIONING)
  26116. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26117. void (t && t({
  26118. success: !1,
  26119. error: "Cannot rotate while transitioning"
  26120. }));
  26121. if (i === v.RIGHT || i === v.LEFT)
  26122. i === v.RIGHT && (n = -n),
  26123. r = n > 0 ? -1 : 1,
  26124. a = n;
  26125. else {
  26126. if (i !== v.UP && i !== v.DOWN)
  26127. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26128. void (t && t({
  26129. success: !1,
  26130. error: "Invalid direction for rotation."
  26131. }));
  26132. if (this.player.mode === E.FLOORPLAN)
  26133. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26134. void (t && t({
  26135. success: !1,
  26136. error: "Cannot rotate " + i + " in floorplan mode"
  26137. }));
  26138. if (i === v.DOWN && (n = -n),
  26139. n = N.call(this, n),
  26140. 0 === n)
  26141. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26142. void (t && t({
  26143. success: !1,
  26144. error: "Already at maximum rotation in direction: " + i
  26145. }));
  26146. o = n > 0 ? 1 : -1,
  26147. s = n
  26148. }
  26149. var l = n;
  26150. n = c.Math.degToRad(n),
  26151. a = c.Math.degToRad(a),
  26152. s = c.Math.degToRad(s);
  26153. var h = this.controls.activeControl
  26154. , u = function() {
  26155. h.stopRotating(!0),
  26156. t && t({
  26157. success: !0,
  26158. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26159. })
  26160. };
  26161. h.startRotating(r, o),
  26162. P.start(a, s, this.player, u)
  26163. }
  26164. }
  26165. }(),
  26166. rotate: function() {
  26167. var e = new c.Vector3
  26168. , t = new c.Vector3;
  26169. return function(i, n) {
  26170. var r = i.xAngle
  26171. , o = i.yAngle;
  26172. if (!P.active) {
  26173. if (r = r || 0,
  26174. o = o || 0,
  26175. isNaN(r) || isNaN(o))
  26176. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26177. void (n && n({
  26178. success: !1,
  26179. error: "Invalid rotation angle."
  26180. }));
  26181. if (this.player.mode === E.TRANSITIONING)
  26182. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26183. void (n && n({
  26184. success: !1,
  26185. error: "Cannot rotate while transitioning"
  26186. }));
  26187. Math.abs(r) < .01 && (r = 0),
  26188. Math.abs(o) < .01 && (o = 0);
  26189. var a = o;
  26190. o = N.call(this, o),
  26191. r = -r;
  26192. var s = a > 0 ? "UP" : "DOWN";
  26193. if (!r && a && !o)
  26194. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26195. void (n && n({
  26196. success: !1,
  26197. error: "Already at maximum rotation in direction: " + s
  26198. }));
  26199. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26200. var l = o;
  26201. o = c.Math.degToRad(o),
  26202. r = c.Math.degToRad(r),
  26203. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26204. this.player.getDirection(e),
  26205. t.copy(e).applyAxisAngle(I.UP, r),
  26206. t.applyAxisAngle(I.RIGHT, o);
  26207. var h = (e.angleTo(t),
  26208. r > 0 ? -1 : r < 0 ? 1 : 0)
  26209. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26210. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26211. var d = this.controls.activeControl
  26212. , p = function() {
  26213. d.stopRotating(!0),
  26214. n && n({
  26215. success: !0,
  26216. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26217. })
  26218. };
  26219. d.startRotating(h, u),
  26220. P.start(r, o, this.player, p)
  26221. }
  26222. }
  26223. }(),
  26224. panCamera: function(e, t) {
  26225. function i(e) {
  26226. switch (r.removeAllListeners(T.AutoPanComplete),
  26227. r.removeAllListeners(T.AutoPanInterrupt),
  26228. r.removeAllListeners(T.AutoPanClamped),
  26229. e) {
  26230. case T.AutoPanInterrupt:
  26231. t({
  26232. success: !0,
  26233. message: "Camera panning interrupted."
  26234. });
  26235. break;
  26236. case T.AutoPanClamped:
  26237. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26238. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26239. return void t({
  26240. success: !1,
  26241. error: "Already at edge of current model bounds."
  26242. });
  26243. var i = "The view point is outside the bounds for the current model. ";
  26244. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26245. console.warn(i)
  26246. }
  26247. case T.AutoPanComplete:
  26248. t({
  26249. success: !0,
  26250. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26251. })
  26252. }
  26253. }
  26254. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26255. return t({
  26256. success: !1,
  26257. error: "Camera panning is not available in the current mode: " + this.player.mode
  26258. });
  26259. var n = e.position
  26260. , r = this.player.control;
  26261. r.setAutoPanPosition(n.x, n.z),
  26262. r.autoPan = !0;
  26263. var o = function(e, t) {
  26264. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26265. };
  26266. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26267. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26268. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26269. },
  26270. click: function(e, t) {
  26271. var i = e.x
  26272. , n = e.y
  26273. , r = e.percentage;
  26274. r === !0 && (i = i / 100 * $("#player").width(),
  26275. n = n / 100 * $("#player").height()),
  26276. this.player.handleInputStart(i, n),
  26277. this.player.updateIntersect(),
  26278. this.player.handleInputEnd(i, n)
  26279. },
  26280. mouseOver: function(e, t) {
  26281. var i = e.x
  26282. , n = e.y
  26283. , r = e.percentage;
  26284. r === !0 && (i = i / 100 * $("#player").width(),
  26285. n = n / 100 * $("#player").height()),
  26286. this.player.handleInputMove(i, n),
  26287. this.player.updateIntersect()
  26288. },
  26289. moveToMode: function(e, t) {
  26290. function i(e) {
  26291. t(e ? {
  26292. success: !1,
  26293. error: "Failed to load new mode: " + e
  26294. } : {
  26295. success: !0,
  26296. message: "Moved to new mode: " + n
  26297. })
  26298. }
  26299. var n = e.mode;
  26300. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26301. i()
  26302. }, function(e) {
  26303. i(e)
  26304. }) : t({
  26305. success: !1,
  26306. error: "Invalid mode selection"
  26307. })
  26308. }
  26309. }
  26310. }
  26311. ).call(this, "/js/sdk/automation.js")
  26312. }
  26313. , {
  26314. "../constants": 8,
  26315. "../enum/AlignmentType": 17,
  26316. "../enum/ControlEvents": 21,
  26317. "../enum/Direction": 22,
  26318. "../enum/GLCubeFaces": 25,
  26319. "../enum/Keys": 30,
  26320. "../enum/ModelManagerEvents": 33,
  26321. "../enum/PlayerEvents": 40,
  26322. "../enum/RenderLayers": 41,
  26323. "../enum/Vectors": 50,
  26324. "../enum/Viewmode": 51,
  26325. "../enum/WarpStyle": 52,
  26326. "../lib/jpeg_encoder": 94,
  26327. "../sdk/SdkEvents": 161,
  26328. "../settings": 166,
  26329. "../util/common": 185,
  26330. "../util/logger": 189,
  26331. "../util/math": 190,
  26332. "../util/panorama": 191,
  26333. "./ApiHost": 159,
  26334. "./PostMessageType": 160,
  26335. "./TransitionStyles": 162,
  26336. three: 217
  26337. }],
  26338. 165: [function(e, t, i) {
  26339. "use strict";
  26340. function n(e) {
  26341. this.sourceWindow = e,
  26342. this.targetWindow = null,
  26343. this.targetOrigin = null,
  26344. this.id = Math.floor(1e5 * Math.random()),
  26345. this.bindEvents()
  26346. }
  26347. var r = e("./PostMessageType")
  26348. , o = e("events").EventEmitter;
  26349. n.prototype = Object.create(o.prototype),
  26350. n.prototype.bindEvents = function() {
  26351. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26352. }
  26353. ,
  26354. n.prototype.setTarget = function(e, t) {
  26355. this.targetWindow = e,
  26356. this.targetOrigin = t
  26357. }
  26358. ,
  26359. n.prototype.onPostmessageReceived = function(e) {
  26360. var t = e.origin || e.originalEvent.origin
  26361. , i = e.source;
  26362. switch (e.data.type) {
  26363. case r.CONNECT:
  26364. break;
  26365. case r.RESPONSE:
  26366. if (this.id !== e.data.toId)
  26367. return;
  26368. default:
  26369. if (!this.validateMessageOrigin(t))
  26370. return
  26371. }
  26372. var n = e.data;
  26373. n.source = i,
  26374. n.origin = t,
  26375. n.timestamp = Date.now(),
  26376. this.emit(e.data.type, n)
  26377. }
  26378. ,
  26379. n.prototype.validateMessageOrigin = function(e) {
  26380. return "*" === this.targetOrigin || e === this.targetOrigin
  26381. }
  26382. ,
  26383. n.prototype.send = function(e) {
  26384. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26385. this.targetWindow.postMessage(e, this.targetOrigin))
  26386. }
  26387. ,
  26388. t.exports = n
  26389. }
  26390. , {
  26391. "./PostMessageType": 160,
  26392. events: 202
  26393. }],
  26394. 166: [function(e, t, i) {
  26395. "use strict";
  26396. var n = e("three")
  26397. , r = e("./util/browser")
  26398. , o = e("./enum/Viewmode")
  26399. , a = e("./enum/VROption")
  26400. , s = e("./enum/Colors")
  26401. , l = e("./enum/WarpStyle")
  26402. , c = e("./util/easing")
  26403. , h = e("./util/common")
  26404. , u = e("./util/showcase")
  26405. , d = e("./constants")
  26406. , p = {
  26407. debug: !1,
  26408. version: "2.25.6-0-gd87e5b1",
  26409. languageTag: r.valueFromHash("lang", null),
  26410. pageTitle: "四维虚拟漫游",
  26411. authorizationHeader: u.getAuthorizationHeader(),
  26412. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26413. logLevel: r.valueFromHash("log", 2),
  26414. skyboxRadius: 2500,
  26415. modelBoundsPadding: 5,
  26416. showNeighbors: !1,
  26417. brand: r.valueFromHash("brand", !0),
  26418. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26419. startHighlights: r.valueFromHash("hl", -1),
  26420. specialEdition: r.valueFromHash("bn", 0),
  26421. useWheel: r.valueFromHash("wh", !0),
  26422. crossOrigin: "anonymous",
  26423. fancierTransition: !1,
  26424. wireframe: !1,
  26425. skyboxWireframe: !1,
  26426. modelAlpha: 1,
  26427. highlightPanoSelection: !1,
  26428. showSweeps: !0,
  26429. showSkyboxes: !1,
  26430. showMesh: !0,
  26431. showFloors: !1,
  26432. showFloorDuration: 300,
  26433. showFloorDelay: 300,
  26434. hideFloorDuration: 300,
  26435. hideFloorDelay: 0,
  26436. reticuleOpacityTransitionTime: 250,
  26437. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26438. markerOpacityTransitionTime: 500,
  26439. guiAnimationSpeed: 250,
  26440. highlightAnimationDuration: 500,
  26441. modelComponentLoadSpinnerDelay: 150,
  26442. captureErrors: !1,
  26443. maxMobileTextures: 6,
  26444. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26445. startupFlyinDelay: 3e3,
  26446. dollhouseDefault: {
  26447. minDistance: 15,
  26448. maxDistance: 50,
  26449. minPolarAngle: n.Math.degToRad(10),
  26450. maxPolarAngle: n.Math.degToRad(90)
  26451. },
  26452. hideReticuleTimeout: 1e3,
  26453. analytics: {
  26454. inactivityThreshold: 30,
  26455. sessionTrackingRate: .15,
  26456. maxTrackedErrors: 20,
  26457. sessionDurationPingFrequency: 10,
  26458. sessionDurationTimeout: 15
  26459. },
  26460. flydown: {
  26461. movementEasing: "easeInOutQuad",
  26462. movementDelay: .001,
  26463. rotationEasing: "easeInOutQuad",
  26464. rotationDelay: .5,
  26465. modelTextureDelay: .75,
  26466. skyboxDelay: .75
  26467. },
  26468. transition: {
  26469. flySpeed: .001,
  26470. flyTime: 750,
  26471. flytimeMaxDistanceThreshold: 5,
  26472. flytimeDistanceMultiplier: 150,
  26473. aimTime: 1500,
  26474. aimSlowFactor: 1.5,
  26475. blur: 0.8,
  26476. movementEasing: "easeInOutQuad",
  26477. blendEasing: "easeInOutQuad",
  26478. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26479. },
  26480. show360Views: {
  26481. enabled: !0,
  26482. transitionTime: 1e3
  26483. },
  26484. quickstart: {
  26485. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26486. animation: 1400,
  26487. showTextDelay: 500,
  26488. fadeOutDelay: 3e3,
  26489. fovChange: 10
  26490. },
  26491. appConfig: {
  26492. webvr_version: null,
  26493. segment_key: null,
  26494. embedly_key: null,
  26495. branch_key: null,
  26496. keen_write_key: null,
  26497. keen_project_id: null
  26498. },
  26499. vr: {
  26500. enabled: !0,
  26501. allowWebVR: !1,
  26502. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26503. },
  26504. share: {
  26505. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26506. },
  26507. input: {
  26508. longTapThreshold: 200,
  26509. moveToleranceNDC: 0.01,//.08,
  26510. touchMoveThreshold: 25
  26511. },
  26512. help: {
  26513. modalStayDuration: 600
  26514. },
  26515. immersive: {
  26516. timeToShowAgain: 1250,
  26517. uiStayDuration: 600
  26518. },
  26519. tourInteraction: {
  26520. disabled: "0" === r.valueFromHash("tourcta", null),
  26521. showPauseButton: 1e3,
  26522. showModal: 1500,
  26523. allowNextClick: 200,
  26524. largeModal: "1" === r.valueFromHash("tourcta", null),
  26525. smallModal: "2" === r.valueFromHash("tourcta", null)
  26526. },
  26527. labels: {
  26528. enabled: !1,
  26529. hideUntilStart: !0,
  26530. fadeInDuration: 250,
  26531. fadeInDelay: 250,
  26532. fadeOutDuration: 250,
  26533. fadeOutDelay: 0,
  26534. zoomHideThreshhold: {
  26535. mobile: r.isSmallScreen() ? .45 : .6,
  26536. desktop: 2
  26537. },
  26538. zoomTruncateThreshhold: {
  26539. mobile: r.isSmallScreen() ? .35 : .45,
  26540. desktop: .85
  26541. },
  26542. minLengthForTruncate: 16,
  26543. truncateLength: 12,
  26544. truncateSuffix: "..."
  26545. },
  26546. tags: {
  26547. enabled: r.valueFromHash("mt", 1),
  26548. startup: {
  26549. hideUntilStart: !0,
  26550. fadeInDuration: 500,
  26551. fadeInDelay: 100
  26552. },
  26553. visibility: {
  26554. anyDistance: !0,
  26555. visibleDistance: 8,
  26556. cameraClearance: .1,
  26557. alphaTestLevel: .05,
  26558. hideViaFloor: !0,
  26559. hideOffScreenDisc: !1,
  26560. hideOffScreenObject: !1
  26561. },
  26562. disc: {
  26563. opacity: 1,
  26564. disabledOpacity: .5,
  26565. scale: {
  26566. nearBound: 1.5,
  26567. farBound: 4.8,
  26568. linkFarBound: !1,
  26569. linkPercent: 40,
  26570. maxSize: 80,
  26571. minSize: 40,
  26572. baseViewportSize: 800,
  26573. responsiveness: 100
  26574. }
  26575. },
  26576. pole: {
  26577. enabled: !0,
  26578. height: .5,
  26579. width: 2,
  26580. opacity: .5,
  26581. color: "white"
  26582. },
  26583. navigate: {
  26584. nearestPano: !0,
  26585. lineOfSight: !0,
  26586. reactivate: !0,
  26587. aimAt: "disc",
  26588. tiltTolerance: 25,
  26589. rotateSpeedFactor: .6
  26590. }
  26591. },
  26592. path: {
  26593. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26594. colorUp: s._desat(s.newBlue, .5),
  26595. colorDown: s._darken(s.newBlue, .35),
  26596. opacity: .5,
  26597. style: "ribbon",
  26598. height: .025,
  26599. ribbonWidth: .24,
  26600. outsideHeight: .5,
  26601. waypointRadius: .5,
  26602. waypointIndoorRadius: .24,
  26603. waypointPulse: 1e3,
  26604. typ: l.BLACK,
  26605. meshFree: r.valueFromHash("mf", 1),
  26606. mapGuides: r.valueFromHash("guides", !0),
  26607. fadeInTime: 400,
  26608. fadeOutTime: 300
  26609. },
  26610. warp: {
  26611. nearPanoDist: .1,
  26612. matchCam: !1,
  26613. blur: .33,
  26614. fastTime: 1500,
  26615. teleportTime: 1500,//瞬间过渡的时间
  26616. flytimeDistanceMultiplier:150,//add
  26617. flyTime:750,//add
  26618. outsideTime: 2e3,
  26619. lookAheadMax: .3,
  26620. lookAheadDist: 2.5,
  26621. softPushDist: .37,
  26622. softPushEnd: .3,
  26623. softBendAngle: 8,
  26624. softBendTilt: 4,
  26625. softBendEnd: .3,
  26626. doBurns: true, //r.valueFromHash("kb", !0),
  26627. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26628. minBurnsAngle: 35,
  26629. minDownAngle: -35,
  26630. maxTurnPerSec: 280,
  26631. maxAimPerSec: 35,
  26632. minRotation: 12,
  26633. maxAimRotation: 33.2,
  26634. turnFriction: .2,
  26635. flySpeed: .01,
  26636. minWarpTime: 1200,
  26637. warpInterruptionRedirectTime: 500,
  26638. tourStepDelay: r.valueFromHash("st", 0),
  26639. walkDelay: 0,
  26640. walkMaxDist: 50,
  26641. walkMinDist: .8,
  26642. walkSlideShowThreshhold: 3000,
  26643. walkExtraPanosDistance: .4,
  26644. timePerMeter: 1200,
  26645. motionLeadTime: 5000,
  26646. movementEasing: "easeInOutQuad",
  26647. blendEasing: "easeInOutQuad",
  26648. showBunny: !1,
  26649. loop: r.valueFromHash("lp", !1),
  26650. auto: r.valueFromHash("ts", -1),
  26651. eOrder: 'YXZ', //"YXZ",
  26652. stepFactor: .25,
  26653. brakeStrength: 2,
  26654. minBrakeAngle: .1,
  26655. maxBrakeAngle: 1.8,
  26656. climbEffort: 4
  26657. },
  26658. rotationFriction: .05,
  26659. rotationAccelerationInside: 4.5,
  26660. rotationAccelerationOutside: .15,
  26661. rotationAfterMoveMultiplier: 40,
  26662. rotationAfterMoveHistoryCount: 5,
  26663. panFriction: .09,
  26664. panAccelerationOutside: 60,
  26665. onload: r.valueFromHash("onload", o.PANORAMA),
  26666. zoomNearLimit: .1,
  26667. zoomFarLimit: 50,
  26668. navigation: {
  26669. panoScores: !1,
  26670. mouseDirection: !0,
  26671. filterStrictness: .75,
  26672. angleFactor: -30,
  26673. directionFactor: 10,
  26674. distanceFactor: -1,
  26675. optionalityFactor: 3
  26676. },
  26677. sdkInit: !1,
  26678. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26679. console: r.valueFromHash("console", !1),
  26680. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26681. panoramaNeighbourMaxDistance: 5,
  26682. panoFloorClickRadius: .35,
  26683. showScreenshotLocations: !1,
  26684. showAxis: !1,
  26685. showNeighbourRaycasts: !1,
  26686. colorMarkerOnLoad: !1,
  26687. colorMarkerByFloor: !1,
  26688. tiling: {
  26689. panoPreRenderRepeatDelay: 2500,
  26690. panoPreRenderDelay: 500,
  26691. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26692. tilingFlagNames: ["usetiles", "tiles"],
  26693. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26694. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26695. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26696. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26697. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26698. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 1/* 2 */),
  26699. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26700. customCompression: r.valueFromHash("tilecustcomp", 0),
  26701. // mobileHighQualityOverride: !1,
  26702. mobileHighQualityOverride: 1,
  26703. allowUltraHighResolution: true
  26704. },
  26705. zoom: {
  26706. enabled: true,
  26707. forceOff: r.valueFromHash("nozoom", 0),
  26708. overridemax: r.valueFromHash("maxzoom", null),
  26709. overridemin: r.valueFromHash("minzoom", null),
  26710. max: d.highQualityMaxZoom,
  26711. min: 1,
  26712. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26713. activationThreshold: 1.1,
  26714. restoreTime: 500
  26715. },
  26716. profiling: {
  26717. enabled: r.valueFromHash("mem", !1)
  26718. }
  26719. };
  26720. p = h.deepExtend(p, d, {
  26721. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26722. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26723. panorama: {
  26724. transitionTime: 1e3,
  26725. modelAlpha: 0,
  26726. modelAlphaDelay: p.flydown.modelTextureDelay,
  26727. modelAlphaLength: 1,
  26728. skyboxOpacity: 1,
  26729. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26730. skyboxOpacityLength: .9,
  26731. fovLength: 1,
  26732. fovDelay: 0,
  26733. cameraMatrixDuration: .8,
  26734. cameraMatrixDelay: 0,
  26735. cameraMatrixEase: c.easeInCubic,
  26736. reticuleOpacity: 1,
  26737. markerOpacity: .3,
  26738. markerOpacityOnHover: 1
  26739. },
  26740. dollhouse: {
  26741. transitionTime: 1e3,
  26742. modelAlpha: 1,
  26743. modelAlphaDelay: 0,
  26744. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26745. skyboxOpacity: 0,
  26746. skyboxOpacityDelay: 0,
  26747. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26748. fovLength: 1,
  26749. fovDelay: 0,
  26750. cameraMatrixDuration: .8,
  26751. cameraMatrixDelay: .3,
  26752. cameraMatrixEase: c.easeInCubic,
  26753. reticuleOpacity: 1,
  26754. markerOpacity: 0,
  26755. markerOpacityOnHover: 0
  26756. },
  26757. floorplan: {
  26758. transitionTime: 1e3,
  26759. modelAlpha: 1,
  26760. modelAlphaDelay: 0,
  26761. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26762. skyboxOpacity: 0,
  26763. skyboxOpacityDelay: 0,
  26764. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26765. fovLength: 1,
  26766. fovDelay: 0,
  26767. cameraMatrixDuration: .5,
  26768. cameraMatrixDelay: 0,
  26769. cameraMatrixEase: c.easeOutCubic,
  26770. reticuleOpacity: 1,
  26771. markerOpacity: 0,
  26772. markerOpacityOnHover: 0,
  26773. cameraHeight: 50
  26774. },
  26775. transitioning: {
  26776. reticuleOpacity: 0,
  26777. markerOpacity: .3,
  26778. markerOpacityOnHover: 1
  26779. },
  26780. "floorplan-dollhouse": {
  26781. rotationDelay: 0,
  26782. rotationDuration: 1
  26783. },
  26784. "floorplan-panorama": {
  26785. rotationDelay: .5,
  26786. rotationDuration: 1
  26787. },
  26788. "dollhouse-panorama": {
  26789. rotationDelay: .5,
  26790. rotationDuration: 1
  26791. },
  26792. "dollhouse-floorplan": {
  26793. rotationDelay: 0,
  26794. rotationDuration: 1,
  26795. cameraMatrixDuration: 1.05,
  26796. cameraMatrixDelay: .5
  26797. },
  26798. "panorama-dollhouse": {
  26799. rotationDelay: 0,
  26800. rotationDuration: .5
  26801. },
  26802. "panorama-floorplan": {
  26803. transitionTime: 1500,
  26804. rotationDelay: 0,
  26805. rotationDuration: .5
  26806. }
  26807. }),
  26808. p.path.meshFree && (p.path.typ = l.WALK),
  26809. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26810. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26811. window._settings = t.exports = p
  26812. }
  26813. , {
  26814. "./constants": 8,
  26815. "./enum/Colors": 19,
  26816. "./enum/VROption": 47,
  26817. "./enum/Viewmode": 51,
  26818. "./enum/WarpStyle": 52,
  26819. "./util/browser": 182,
  26820. "./util/common": 185,
  26821. "./util/easing": 186,
  26822. "./util/showcase": 193,
  26823. three: 217
  26824. }],
  26825. 167: [function(e, t, i) {
  26826. "use strict";
  26827. var n = e("three")
  26828. , r = e("./settings")
  26829. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26830. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26831. t.exports = {
  26832. basicTextured: {
  26833. uniforms: {
  26834. tDiffuse: {
  26835. type: "t",
  26836. value: null
  26837. },
  26838. alpha: {
  26839. type: "f",
  26840. value: 1
  26841. }
  26842. },
  26843. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26844. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26845. },
  26846. copyCubeMap: {
  26847. uniforms: {
  26848. tDiffuse: {
  26849. type: "t",
  26850. value: null
  26851. },
  26852. alpha: {
  26853. type: "f",
  26854. value: 1
  26855. }
  26856. },
  26857. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26858. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26859. },
  26860. cube: {
  26861. uniforms: {
  26862. map: {
  26863. type: "t",
  26864. value: null
  26865. },
  26866. opacity: {
  26867. type: "f",
  26868. value: 1
  26869. }
  26870. },
  26871. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26872. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26873. },
  26874. model: {
  26875. uniforms: {
  26876. map: {
  26877. type: "t",
  26878. value: null
  26879. },
  26880. modelAlpha: {
  26881. type: "f",
  26882. value: r.modelAlpha
  26883. },
  26884. opacity: {
  26885. type: "f",
  26886. value: 1
  26887. },
  26888. progress: {
  26889. type: "f",
  26890. value: 0
  26891. },
  26892. blackout: {
  26893. type: "i",
  26894. value: 0
  26895. },
  26896. pano0Map: {
  26897. type: "t",
  26898. value: null
  26899. },
  26900. pano0Position: {
  26901. type: "v3",
  26902. value: new n.Vector3
  26903. },
  26904. pano0Matrix: {
  26905. type: "m4",
  26906. value: new n.Matrix4
  26907. },
  26908. pano1Map: {
  26909. type: "t",
  26910. value: null
  26911. },
  26912. pano1Position: {
  26913. type: "v3",
  26914. value: new n.Vector3
  26915. },
  26916. pano1Matrix: {
  26917. type: "m4",
  26918. value: new n.Matrix4
  26919. }
  26920. },
  26921. vertexShader: o + `uniform vec3 pano0Position;
  26922. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26923. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26924. varying vec3 vWorldPosition0;
  26925. varying vec3 vWorldPosition1;
  26926. uniform int blackout;
  26927. void main() {
  26928. vUv = uv;
  26929. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26930. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26931. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26932. vWorldPosition0.x *= -1.0;
  26933. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26934. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26935. vWorldPosition1.x *= -1.0;
  26936. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26937. }`,
  26938. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26939. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26940. void main() {
  26941. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26942. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26943. vec4 colorFromPanos;
  26944. if (blackout == 5){//add for TransitionPass
  26945. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26946. }else{
  26947. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26948. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26949. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26950. else if (blackout == 1) {
  26951. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26952. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26953. }
  26954. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26955. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26956. }
  26957. //#ifdef useModelMap //起不了作用为啥
  26958. if(modelAlpha>0.0){
  26959. vec4 colorFromTexture = texture2D( map, vUv );
  26960. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26961. }
  26962. //#endif
  26963. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26964. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26965. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26966. }`
  26967. },
  26968. hot:{
  26969. uniforms:{
  26970. color:{
  26971. type: "c",
  26972. value: new n.Color( 0xff2200 )
  26973. },
  26974. opac:{
  26975. type: "f",
  26976. value: 0
  26977. },
  26978. texture1:{
  26979. type: "t",
  26980. value: null
  26981. },
  26982. texture2:{
  26983. type: "t",
  26984. value: null
  26985. }
  26986. },
  26987. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26988. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26989. },
  26990. modelOutside: {
  26991. uniforms: {
  26992. map: {
  26993. type: "t",
  26994. value: null
  26995. },
  26996. opacity: {
  26997. type: "f",
  26998. value: 1
  26999. }
  27000. },
  27001. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27002. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  27003. },
  27004. ribbon: {
  27005. uniforms: {
  27006. map: {
  27007. type: "t",
  27008. value: null
  27009. },
  27010. opacity: {
  27011. type: "f",
  27012. value: 1
  27013. },
  27014. color: {
  27015. type: "c",
  27016. value: new n.Color(r.path.color)
  27017. }
  27018. },
  27019. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  27020. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  27021. },
  27022. waypoint: {
  27023. uniforms: {
  27024. map: {
  27025. type: "t",
  27026. value: null
  27027. },
  27028. opacity: {
  27029. type: "f",
  27030. value: 1
  27031. },
  27032. pulse: {
  27033. type: "f",
  27034. value: 1
  27035. },
  27036. nearFade: {
  27037. type: "v2",
  27038. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  27039. },
  27040. color: {
  27041. type: "c",
  27042. value: new n.Color(r.reticuleColor)
  27043. }
  27044. },
  27045. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  27046. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  27047. },
  27048. modelDebug: {
  27049. uniforms: {
  27050. map: {
  27051. type: "t",
  27052. value: null
  27053. },
  27054. modelAlpha: {
  27055. type: "f",
  27056. value: r.modelAlpha
  27057. },
  27058. depthmapRatio: {
  27059. type: "f",
  27060. value: 0
  27061. },
  27062. opacity: {
  27063. type: "f",
  27064. value: 1
  27065. },
  27066. progress: {
  27067. type: "f",
  27068. value: 0
  27069. },
  27070. considerOcclusion: {
  27071. type: "i",
  27072. value: r.fancierTransition
  27073. },
  27074. highlightPanoSelection: {
  27075. type: "i",
  27076. value: 0
  27077. },
  27078. useThirdPano: {
  27079. type: "i",
  27080. value: r.useThirdPano
  27081. },
  27082. pano0Map: {
  27083. type: "t",
  27084. value: null
  27085. },
  27086. pano0Depth: {
  27087. type: "t",
  27088. value: null
  27089. },
  27090. pano0Position: {
  27091. type: "v3",
  27092. value: new n.Vector3
  27093. },
  27094. pano0Matrix: {
  27095. type: "m4",
  27096. value: new n.Matrix4
  27097. },
  27098. pano0Weight: {
  27099. type: "f",
  27100. value: r.transition.pano0Weight
  27101. },
  27102. pano1Map: {
  27103. type: "t",
  27104. value: null
  27105. },
  27106. pano1Depth: {
  27107. type: "t",
  27108. value: null
  27109. },
  27110. pano1Position: {
  27111. type: "v3",
  27112. value: new n.Vector3
  27113. },
  27114. pano1Matrix: {
  27115. type: "m4",
  27116. value: new n.Matrix4
  27117. },
  27118. pano1Weight: {
  27119. type: "f",
  27120. value: r.transition.pano1Weight
  27121. },
  27122. pano2Map: {
  27123. type: "t",
  27124. value: null
  27125. },
  27126. pano2Depth: {
  27127. type: "t",
  27128. value: null
  27129. },
  27130. pano2Position: {
  27131. type: "v3",
  27132. value: new n.Vector3
  27133. },
  27134. pano2Matrix: {
  27135. type: "m4",
  27136. value: new n.Matrix4
  27137. },
  27138. pano2Weight: {
  27139. type: "f",
  27140. value: r.transition.pano2Weight
  27141. }
  27142. },
  27143. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27144. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27145. },
  27146. customDepth: {
  27147. uniforms: {
  27148. panoPosition: {
  27149. type: "v3",
  27150. value: new n.Vector3
  27151. }
  27152. },
  27153. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27154. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27155. },
  27156. skysphere: {
  27157. uniforms: {
  27158. radius: {
  27159. type: "f",
  27160. value: 0
  27161. }
  27162. },
  27163. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27164. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27165. },
  27166. tagDisc: {
  27167. uniforms: {
  27168. opacity: {
  27169. type: "f",
  27170. value: 0
  27171. },
  27172. color: {
  27173. type: "c",
  27174. value: new n.Color
  27175. },
  27176. bg: {
  27177. type: "t",
  27178. value: null
  27179. },
  27180. mask: {
  27181. type: "t",
  27182. value: null
  27183. }
  27184. },
  27185. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27186. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27187. }
  27188. }
  27189. }
  27190. , {
  27191. "./settings": 166,
  27192. three: 217
  27193. }],
  27194. 168: [function(e, t, i) {
  27195. (function(i) {
  27196. "use strict";
  27197. var n = e("three")
  27198. , r = (e("url"),
  27199. e("./util/ajax"))
  27200. , o = e("./settings")
  27201. , a = e("./util/logger")
  27202. , s = e("./util/math")
  27203. , l = e("./util/showcase")
  27204. , c = e("./objects/Panorama")
  27205. , h = new a(i)
  27206. , u = e("./model/Model")
  27207. , d = e("./shaders")
  27208. , p = e("./util/transitions")
  27209. , f = e("./objects/Chunk")
  27210. , g = e("./objects/Reticule")
  27211. , m = e("./objects/Skybox")
  27212. , v = e("./objects/Floor")
  27213. , A = e("./cameras/DollhouseCamera")
  27214. , y = e("./cameras/FloorplanCamera")
  27215. , C = e("./cameras/PanoramaCamera")
  27216. , I = e("./controls/DollhouseControls")
  27217. , E = e("./controls/FloorplanControls")
  27218. , b = e("./controls/PanoramaControls");
  27219. n.ImageUtils.crossOrigin = o.crossOrigin,
  27220. t.exports = {
  27221. shaders: d,
  27222. transitions: p,
  27223. Model: u,
  27224. Chunk: f,
  27225. Floor: v,
  27226. Skybox: m,
  27227. Reticule: g,
  27228. Panorama: c,
  27229. DollhouseCamera: A,
  27230. FloorplanCamera: y,
  27231. PanoramaCamera: C,
  27232. DollhouseControls: I,
  27233. FloorplanControls: E,
  27234. PanoramaControls: b,
  27235. getModel: function(e) {
  27236. if (!e.url)
  27237. throw 'getModel(): missing parameter "url"';
  27238. e.autoload = void 0 === e.autoload || e.autoload;
  27239. var t = l.parseSidUrl(e.url);
  27240. e.urlBase = t.urlBase,
  27241. e.urlModel = t.urlModel,
  27242. e.urlFiles = t.urlFiles;
  27243. var i = this._getPlatformError();
  27244. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27245. this._loadModel().then(this._buildModel.bind(this)))
  27246. },
  27247. _getPlatformError: function() {
  27248. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27249. },
  27250. _loadModel: function() {
  27251. return r.get(this.options.urlModel, {
  27252. responseType: "json",
  27253. prefetchFrom: "model",
  27254. auth: l.getAuthorizationHeader()
  27255. }).then(null, function() {
  27256. return h.warn("Model loading failed at initial metadata load"),
  27257. "loading-failed"
  27258. })
  27259. },
  27260. _buildModel: function(e) {
  27261. e = l.normalizeModeldata(e, s);
  27262. var t = new u(this.options,e);
  27263. return this.options.autoload ? t.load(!0) : $.when(t)
  27264. }
  27265. }
  27266. }
  27267. ).call(this, "/js/showcase.js")
  27268. }
  27269. , {
  27270. "./cameras/DollhouseCamera": 5,
  27271. "./cameras/FloorplanCamera": 6,
  27272. "./cameras/PanoramaCamera": 7,
  27273. "./controls/DollhouseControls": 10,
  27274. "./controls/FloorplanControls": 11,
  27275. "./controls/PanoramaControls": 13,
  27276. "./model/Model": 139,
  27277. "./objects/Chunk": 144,
  27278. "./objects/Floor": 146,
  27279. "./objects/Panorama": 148,
  27280. "./objects/Reticule": 149,
  27281. "./objects/Skybox": 152,
  27282. "./settings": 166,
  27283. "./shaders": 167,
  27284. "./util/ajax": 181,
  27285. "./util/logger": 189,
  27286. "./util/math": 190,
  27287. "./util/showcase": 193,
  27288. "./util/transitions": 195,
  27289. three: 217,
  27290. url: 208
  27291. }],
  27292. 169: [function(e, t, i) {
  27293. "use strict";
  27294. function n() {
  27295. var e = {
  27296. renderTarget: null,
  27297. inUse: !1,
  27298. size: -1,
  27299. pano: null
  27300. };
  27301. return e
  27302. }
  27303. function r(e) {
  27304. M.push(e)
  27305. }
  27306. function o(e) {
  27307. var t = n();
  27308. return t.inUse = !0,
  27309. t.size = e,
  27310. r(t),
  27311. t
  27312. }
  27313. function a(e) {
  27314. for (var t = 0; t < M.length; t++) {
  27315. var i = M[t];
  27316. if (!i.inUse && i.size === e)
  27317. return i.inUse = !0,
  27318. i
  27319. }
  27320. return null
  27321. }
  27322. function s(e) {
  27323. for (var t = 0; t < M.length; t++) {
  27324. var i = M[t];
  27325. if (i.renderTarget === e)
  27326. return i.inUse = !1,
  27327. !0
  27328. }
  27329. return !1
  27330. }
  27331. function l() {
  27332. this.tileDirectory = {},
  27333. this.activeRenderTargetDescriptors = {},
  27334. this.activePanos = [],
  27335. this.panoLODDescriptors = {},
  27336. this.panoDescriptors = {},
  27337. this.tileTrees = {},
  27338. this.sceneRenderer = null,
  27339. this.tileDownloader = null,
  27340. this.forceQueue = [],
  27341. this.uploadQueues = {},
  27342. this.uploadInterval = null,
  27343. this.uploadIntervalCancelled = !1,
  27344. this.usingTileOverlay = !1,
  27345. this.overlayTilesLoaded = !1,
  27346. this.overlayTileBase = null,
  27347. this.overlayTilesBasic = {},
  27348. this.overlayTilesEnhanced = {},
  27349. this.zoomRenderTarget = null,
  27350. this.zoomPano = null,
  27351. this.zoomingActive = !1,
  27352. this.zoomPanoId = null,
  27353. this.zoomPanoRenderingDisabled = !1,
  27354. this.direction = new h.Vector3,
  27355. this.initTime = -1,
  27356. this.maxBaseUploadsPerFrame = x,
  27357. this.maxNonBaseUploadsPerFrame = T
  27358. }
  27359. function c() {
  27360. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27361. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27362. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27363. }
  27364. /* function c() {
  27365. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27366. this.updateUploadQueue(1, 2),
  27367. w = 18,
  27368. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27369. } */
  27370. var h = e("three")
  27371. , u = e("../exception/BasicException")
  27372. , d = e("../settings")
  27373. , p = e("../enum/PanoSizeClass")
  27374. , f = (e("../objects/Panorama"),
  27375. e("../enum/PanoRendererEvents"))
  27376. , g = e("../enum/SceneRendererEvents")
  27377. , m = e("../enum/TileDownloaderEvents")
  27378. , v = e("../enum/Vectors")
  27379. , A = (e("../enum/GLCubeFaces"),
  27380. e("../objects/Panorama"),
  27381. e("./TileTree"))
  27382. , y = (e("./TileDownloader"),
  27383. e("./TilePrioritizer"))
  27384. , C = e("./TileUtils")
  27385. , p = e("../enum/PanoSizeClass")
  27386. , I = (e("../util/browser"),
  27387. e("../util/panorama"))
  27388. , E = e("events").EventEmitter
  27389. , b = !1
  27390. , w = d.tiling.uploadIntervalDelay
  27391. , _ = d.tiling.initialIntervalDelay
  27392. , T = d.tiling.maxNonBaseUploadsPerFrame
  27393. , x = d.tiling.maxBaseUploadsPerFrame
  27394. , S = {
  27395. Base: 0,
  27396. Remaining: 1
  27397. }
  27398. ,M = [];
  27399. window.targetList = M
  27400. l.prototype = Object.create(E.prototype),
  27401. l.prototype.init = function(e, t, i) {
  27402. this.sceneRenderer = e,
  27403. this.tileDownloader = t,
  27404. this.qualityManager = i,
  27405. this.bindEvents(),
  27406. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27407. this.initTime = performance.now()
  27408. }
  27409. ,
  27410. l.prototype.getActivePanoTextures = function(e) {
  27411. e = e || [];
  27412. for (var t = 0; t < M.length; t++) {
  27413. var i = M[t];
  27414. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27415. }
  27416. }
  27417. ,
  27418. l.prototype.hasQueuedTiles = function() {
  27419. var e = this.peekNextFromUploadQueue();
  27420. return null !== e && void 0 !== e
  27421. }
  27422. ,
  27423. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27424. return this.activeRenderTargetDescriptors[e]
  27425. }
  27426. ,
  27427. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27428. this.activeRenderTargetDescriptors[e] = t
  27429. }
  27430. ,
  27431. l.prototype.loadOverlayTiles = function() {
  27432. if (0 !== d.tiling.overlayStyle) {
  27433. var e = 0
  27434. , t = function(t, n, r) {
  27435. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27436. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27437. e++,
  27438. e === i.length && (this.overlayTilesLoaded = !0)
  27439. }
  27440. .bind(this)
  27441. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27442. i.forEach(function(e) {
  27443. this.tileDownloader.loadImage(e[0], 0, e[1])
  27444. }
  27445. .bind(this)),
  27446. this.usingTileOverlay = !0
  27447. } else
  27448. this.usingTileOverlay = !1
  27449. }
  27450. ,
  27451. l.prototype.bindEvents = function() {
  27452. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27453. }
  27454. ,
  27455. l.prototype.setupZoomRenderTarget = function() {
  27456. var targets = {};
  27457. return function(){
  27458. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  27459. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27460. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27461. return;
  27462. var e = this.zoomRenderTarget;
  27463. var size = this.qualityManager.getMaxZoomPanoSize()
  27464. if(size > this.qualityManager.maxRenderTargetSize){
  27465. return
  27466. }
  27467. if(targets[size]){
  27468. this.zoomRenderTarget = targets[size]
  27469. }else{
  27470. this.zoomRenderTarget = this.initTiledPano(size, true )//放大后不使用抗锯齿,否则消耗更多内存
  27471. targets[size] = this.zoomRenderTarget
  27472. }
  27473. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  27474. var t = e.width
  27475. , i = this.zoomRenderTarget.width;
  27476. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27477. e.texture.dispose(),
  27478. e.texture.loaded = !1,
  27479. e.texture.version = 0,
  27480. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27481. e.texture = null
  27482. }
  27483. this.zoomPanoRenderingDisabled = !1
  27484. } else
  27485. this.zoomPanoRenderingDisabled = !0
  27486. }
  27487. }()
  27488. ,
  27489. l.prototype.enableHighQuality = function(e) {
  27490. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27491. if (!this.qualityManager.highQualityModeStarted) {
  27492. this.setupZoomRenderTarget()
  27493. e()
  27494. this.qualityManager.highQualityModeStarted = true
  27495. }
  27496. }
  27497. ,
  27498. l.prototype.enableUltraHighQualityMode = function(e) {
  27499. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27500. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27501. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27502. t && (this.qualityManager.enableUltraHighQualityMode(),
  27503. this.setupZoomRenderTarget(),
  27504. e())
  27505. }
  27506. .bind(this))
  27507. }
  27508. }
  27509. ,
  27510. l.prototype.activateTiledPano = function(e, t, i) {
  27511. i && this.clearAllQueuedUploads();
  27512. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27513. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27514. this.linkAllTilesAndNodes(e);
  27515. var r = this.getActiveRenderTargetDescriptor(e.id)
  27516. , l = t;
  27517. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27518. !r || l !== r.size) {
  27519. if (r && s(r.renderTarget),
  27520. r = a(l),
  27521. !r) {
  27522. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27523. r = o(c.width),
  27524. r.renderTarget = c
  27525. }
  27526. r.pano = e,
  27527. this.resetPanoDescriptor(e.id),
  27528. this.resetPanoLODDescriptors(e.id),
  27529. this.resetRenderStatus(e.id, !0, !0)
  27530. }
  27531. this.setActiveRenderTargetDescriptor(e.id, r);
  27532. var h = i ? 0 : 1;
  27533. return this.updateActivePanos(e, h),
  27534. r.renderTarget
  27535. }
  27536. ,
  27537. l.prototype.deactivateTiledPano = function(e) {
  27538. var t = this.getActiveRenderTargetDescriptor(e.id);
  27539. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27540. this.setActiveRenderTargetDescriptor(e.id, null);
  27541. var i = this.getUploadQueueForPano(e.id);
  27542. this.clearUploadQueue(i),
  27543. this.updateActivePanos()
  27544. }
  27545. ,
  27546. l.prototype.updateActivePanos = function() {
  27547. var e = [];
  27548. return function(t, i) {
  27549. e.length = 0;
  27550. for (var n = 0; n < this.activePanos.length; n++) {
  27551. t && e.length === i && e.push(t);
  27552. var r = this.activePanos[n]
  27553. , o = this.getActiveRenderTargetDescriptor(r.id);
  27554. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27555. }
  27556. t && i >= e.length && e.push(t),
  27557. this.activePanos.length = 0,
  27558. this.activePanos.push.apply(this.activePanos, e)
  27559. }
  27560. }(),
  27561. l.prototype.getActivePanoCount = function() {
  27562. return this.activePanos.length
  27563. }
  27564. ,
  27565. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27566. var r = null;
  27567. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27568. for (var o = function(e, n, r, o) {
  27569. i && (n.tile.zoomUploaded = !1),
  27570. t && (n.tile.uploaded = !1)
  27571. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27572. var s = this.getTileTree(e, a);
  27573. s.breadthFirst({
  27574. callback: o.bind(this, a),
  27575. minLevel: r
  27576. })
  27577. }
  27578. }
  27579. ,
  27580. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27581. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27582. t.tile.zoomUploaded = t.tile.uploaded,
  27583. t.zoomCovered = t.covered
  27584. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27585. var r = this.getTileTree(e, n);
  27586. r.breadthFirst({
  27587. callback: i.bind(this, n),
  27588. maxLevel: t
  27589. })
  27590. }
  27591. }
  27592. ,
  27593. l.prototype.renderPanoTiles = function() {
  27594. var e = [];
  27595. return function(t, i, n, r) {
  27596. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27597. i = i || this.direction || v.FORWARD;
  27598. var o = this.getActiveRenderTargetDescriptor(t);
  27599. if (!this.isRenderTargetDescriptorValid(o))
  27600. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27601. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27602. var s = this.getTileTree(t, a);
  27603. e.length = 0,
  27604. s.breadthFirst({
  27605. saveVisited: e
  27606. });
  27607. for (var l = 0; l < e.length; l++) {
  27608. var c = e[l];
  27609. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27610. }
  27611. }
  27612. this.updateDirection(i)
  27613. }
  27614. }(),
  27615. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27616. return e && e.renderTarget
  27617. }
  27618. ,
  27619. l.prototype.isPanoActive = function(e) {
  27620. var t = this.getActiveRenderTargetDescriptor(e);
  27621. return this.isRenderTargetDescriptorValid(t)
  27622. }
  27623. ,
  27624. l.prototype.isPanoZoomed = function(e) {
  27625. return this.zoomingActive && this.zoomPanoId === e
  27626. }
  27627. ,
  27628. l.prototype.initTileTree = function(e, t, i) {
  27629. var n = this.tileTrees[e];
  27630. n || (n = [],
  27631. this.tileTrees[e] = n);
  27632. var r = n[t];
  27633. if (!r) {
  27634. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27635. r = new A(C.TILE_SIZE,o),
  27636. n[t] = r
  27637. }
  27638. }
  27639. ,
  27640. l.prototype.getTileTree = function(e, t) {
  27641. var i = this.tileTrees[e];
  27642. if (!i)
  27643. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27644. var n = i[t];
  27645. if (!n)
  27646. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27647. return n
  27648. }
  27649. ,
  27650. l.prototype.initTiledPano = function(e, antialias) {
  27651. var i = this.sceneRenderer.renderer
  27652. , n = (i.context,
  27653. new h.WebGLRenderTargetCube(e,e,{
  27654. stencilBuffer: !1
  27655. }))
  27656. , r = new h.CubeTexture([]);
  27657. n.texture = r,
  27658. r.image = [null, null, null, null, null, null],
  27659. r.flipY = !0,
  27660. //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和
  27661. antialias ? (r.generateMipmaps = !0,
  27662. r.magFilter = h.LinearFilter,
  27663. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27664. r.magFilter = h.LinearFilter,
  27665. r.minFilter = h.LinearFilter),
  27666. r.format = h.RGBAFormat,
  27667. i.setRenderTarget(n),
  27668. i.setRenderTarget(null);
  27669. var o = i.properties.get(r);
  27670. return o.__image__webglTextureCube = o.__webglTexture,
  27671. n
  27672. }
  27673. ,
  27674. l.prototype.getUploadQueueForPano = function(e) {
  27675. var t = this.uploadQueues[e];
  27676. return t || (t = [],
  27677. this.uploadQueues[e] = t),
  27678. t
  27679. }
  27680. ,
  27681. l.prototype.isTileUploaded = function(e) {
  27682. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27683. }
  27684. ,
  27685. l.prototype.setUploaded = function(e, t) {
  27686. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27687. }
  27688. ,
  27689. l.prototype.queueTileUpload = function(e, t, i) {
  27690. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27691. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27692. var r = this.getUploadQueueForPano(e.panoId);
  27693. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27694. e.uploadQueued = !0,
  27695. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27696. }
  27697. }
  27698. ,
  27699. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27700. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27701. }
  27702. ,
  27703. l.prototype.getTopUploadQueue = function() {
  27704. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27705. for (var n = 0; n < this.activePanos.length; n++)
  27706. if (e = this.activePanos[n],
  27707. t = this.getUploadQueueForPano(e.id),
  27708. t.length > 0)
  27709. switch (i) {
  27710. case S.Base:
  27711. if (0 === t[0].level)
  27712. return t;
  27713. break;
  27714. case S.Remaining:
  27715. return t
  27716. }
  27717. return null
  27718. }
  27719. ,
  27720. l.prototype.getNextFromUploadQueue = function() {
  27721. var e = function(e) {
  27722. var t = e.shift();
  27723. return t.uploadQueued = !1,
  27724. t
  27725. };
  27726. return function() {
  27727. if (this.forceQueue.length > 0)
  27728. return e(this.forceQueue);
  27729. var t = this.getTopUploadQueue();
  27730. return t && t.length > 0 ? e(t) : null
  27731. }
  27732. }(),
  27733. l.prototype.peekNextFromUploadQueue = function() {
  27734. if (this.forceQueue.length > 0)
  27735. return this.forceQueue[0];
  27736. var e = this.getTopUploadQueue();
  27737. return e && e.length > 0 ? e[0] : null
  27738. }
  27739. ,
  27740. l.prototype.clearAllQueuedUploads = function() {
  27741. this.clearAllUploadQueues(null, 0)
  27742. }
  27743. ,
  27744. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27745. this.clearAllUploadQueues(e, 0)
  27746. }
  27747. ,
  27748. l.prototype.clearAllUploadQueues = function(e, t) {
  27749. if (e)
  27750. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27751. this.clearUploadQueue(this.forceQueue, t, e);
  27752. else {
  27753. for (var i = 0; i < this.activePanos.length; i++) {
  27754. var n = this.activePanos[i];
  27755. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27756. }
  27757. this.clearUploadQueue(this.forceQueue, t)
  27758. }
  27759. }
  27760. ,
  27761. l.prototype.clearUploadQueue = function(e, t, i) {
  27762. void 0 !== t && null !== t || (t = 0);
  27763. for (var n = 0; n < e.length; ) {
  27764. var r = e[n];
  27765. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27766. e.splice(n, 1)) : n++
  27767. }
  27768. }
  27769. ,
  27770. l.prototype.refreshUploadInterval = function() {
  27771. var e = null;
  27772. return function(t) {
  27773. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27774. null !== t && void 0 !== t || (t = w),
  27775. b || (t = _),
  27776. this.uploadInterval = window.setTimeout(e, t),
  27777. this.uploadIntervalDelay = t)
  27778. }
  27779. }(),
  27780. l.prototype.update = function() {
  27781. var e = performance.now()
  27782. , t = 0;
  27783. return function() {
  27784. this.uploadIntervalCancelled = !0,
  27785. window.clearTimeout(this.uploadInterval),
  27786. this.uploadInterval = null;
  27787. var i = performance.now() - e;
  27788. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27789. e = performance.now()),
  27790. t++
  27791. }
  27792. }(),
  27793. l.prototype.updateUploadQueue = function(e, t) {
  27794. e || (e = 1);
  27795. for (var i = 0, n = 0; ; ) {
  27796. if (n >= t || i >= e)
  27797. break;
  27798. var r = this.getNextFromUploadQueue();
  27799. if (!r)
  27800. break;
  27801. if (0 !== r.level ? i++ : n++,
  27802. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27803. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27804. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27805. }
  27806. }
  27807. }
  27808. ,
  27809. l.prototype.updateDirection = function(e) {
  27810. if (e = e || this.direction) {
  27811. this.direction = e;
  27812. for (var t = 0; t < this.activePanos.length; t++) {
  27813. var i = this.activePanos[t]
  27814. , n = this.getUploadQueueForPano(i.id);
  27815. y.sortPanoTiles(n, i, this.direction)
  27816. }
  27817. }
  27818. }
  27819. ,
  27820. l.prototype.uploadTile = function() {
  27821. var e = {}
  27822. , t = (new h.Vector4,
  27823. d.tiling.overlayStyle);
  27824. //var failHistory = {};
  27825. return function(i, n) {
  27826. var r = i.panoId
  27827. , o = i.image
  27828. , a = i.tileSize
  27829. , s = i.panoSize
  27830. , l = i.tileIndex
  27831. , c = (i.faceTileIndex,
  27832. i.totalTiles)
  27833. , u = (i.face,
  27834. i.tileX)
  27835. , d = i.tileY
  27836. , p = !0
  27837. , g = !1
  27838. , m = (this.getPanoDescriptor(r),
  27839. this.getPanoLODDescriptor(r, s))
  27840. , v = this.getActiveRenderTargetDescriptor(r)
  27841. , A = v.renderTarget
  27842. , y = v.size;
  27843. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27844. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27845. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27846. g = !1),
  27847. n || (this.anyUploaded(i.node) && (p = !1,
  27848. g = !0),
  27849. this.isTileUploaded(i) && (p = !1,
  27850. g = !1)),
  27851. p) {
  27852. /* if(failHistory[''+r+s+l]){
  27853. console.log('uploadTile retry', r, s, l)
  27854. }
  27855. console.log('uploadTile 成功', r, s, l)
  27856. */
  27857. var C = u * a
  27858. , I = d * a
  27859. , E = a / s * y
  27860. , b = C / s * y
  27861. , w = I / s * y;
  27862. if (s > this.qualityManager.maxRenderTargetSize) {
  27863. player.model.getHighImage(o, i.cubeFace, u, d)
  27864. }else{
  27865. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27866. var _ = e[a]
  27867. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27868. if ( 1 === t || 2 === t) {
  27869. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27870. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27871. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27872. } else
  27873. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27874. }
  27875. m.uploadCount++,
  27876. this.emit(f.TileRenderSuccess, r, s, l, c),
  27877. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27878. this.setUploaded(i, !0),
  27879. this.addCoverageForNode(i.node)
  27880. } else{
  27881. this.setUploaded(i, !1);
  27882. //console.log('uploadTile 失败', r, s, l)
  27883. //failHistory[''+r+s+l] = true;
  27884. }
  27885. return i.uploadAttempted || (m.uploadAttempts++,
  27886. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27887. i.uploadAttempted = !0,
  27888. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27889. g
  27890. }
  27891. }(),
  27892. l.prototype.linkTileAndNode = function(e, t) {
  27893. t.tile = e,
  27894. e.node = t
  27895. }
  27896. ,
  27897. l.prototype.linkAllTilesAndNodes = function(e) {
  27898. for (var t = function(t, i, n, r, o) {
  27899. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27900. this.linkTileAndNode(a, n)
  27901. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27902. var n = this.getTileTree(e.id, i);
  27903. n.breadthFirst({
  27904. callback: t.bind(this, n, i)
  27905. })
  27906. }
  27907. }
  27908. ,
  27909. l.prototype.anyUploaded = function(e) {
  27910. if (!e)
  27911. return !1;
  27912. if (e.tile && this.isTileUploaded(e.tile))
  27913. return !0;
  27914. if (e.children)
  27915. for (var t = 0; t < e.children.length; t++) {
  27916. var i = e.children[t];
  27917. if (this.anyUploaded(i))
  27918. return !0
  27919. }
  27920. return !1
  27921. }
  27922. ,
  27923. l.prototype.setNodeCovered = function(e, t) {
  27924. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27925. }
  27926. ,
  27927. l.prototype.isNodeCovered = function(e) {
  27928. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27929. }
  27930. ,
  27931. l.prototype.addCoverageForNode = function(e) {
  27932. if (this.setNodeCovered(e, !0),
  27933. e.parent && e.covered) {
  27934. var t = e.parent;
  27935. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27936. }
  27937. }
  27938. ,
  27939. l.prototype.calcFullCoverage = function(e) {
  27940. var t = !1;
  27941. if (e.children)
  27942. for (var i = 0; i < e.children.length; i++) {
  27943. var n = e.children[i];
  27944. t = t || this.calcFullCoverage(n)
  27945. }
  27946. e.covered = e.tile.uploaded || t
  27947. }
  27948. ,
  27949. l.prototype.nodeSubcovered = function(e) {
  27950. if (!e.children)
  27951. return !1;
  27952. for (var t = 0; t < e.children.length; t++)
  27953. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27954. return !1;
  27955. return !0
  27956. }
  27957. ,
  27958. l.prototype.resetPanoDescriptor = function(e) {
  27959. this.getPanoDescriptor(e)
  27960. }
  27961. ,
  27962. l.prototype.getPanoDescriptor = function(e) {
  27963. var t = this.panoDescriptors[e];
  27964. return t || (t = {},
  27965. this.panoDescriptors[e] = t),
  27966. t
  27967. }
  27968. ,
  27969. l.prototype.resetPanoLODDescriptors = function(e) {
  27970. var t = this.getPanoLODDescriptors(e);
  27971. for (var i in t)
  27972. if (t.hasOwnProperty(i)) {
  27973. var n = t[i];
  27974. n.uploadCount = 0,
  27975. n.uploadAttempts = 0
  27976. }
  27977. }
  27978. ,
  27979. l.prototype.getPanoLODDescriptor = function(e, t) {
  27980. var i = this.getPanoLODDescriptors(e)
  27981. , n = i[t];
  27982. return n || (n = {
  27983. uploadCount: 0,
  27984. uploadAttempts: 0
  27985. },
  27986. i[t] = n),
  27987. n
  27988. }
  27989. ,
  27990. l.prototype.getPanoLODDescriptors = function(e) {
  27991. var t = this.panoLODDescriptors[e];
  27992. return t || (t = {},
  27993. this.panoLODDescriptors[e] = t),
  27994. t
  27995. }
  27996. ,
  27997. l.prototype.onTileDownloaded = function(e) {
  27998. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27999. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  28000. if (i.downloaded = !0,
  28001. i.image = e.image,
  28002. i.panoSize = e.panoSize,
  28003. i.tileX = e.tileX,
  28004. i.tileY = e.tileY,
  28005. i.totalTiles = e.totalTiles,
  28006. i.tileIndex = e.tileIndex,
  28007. i.faceTileIndex = e.faceTileIndex,
  28008. i.face = e.face,
  28009. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  28010. i.panoId = e.panoId,
  28011. i.tileSize = e.tileSize,
  28012. i.direction = (new h.Vector3).copy(e.direction),
  28013. i.node = null,
  28014. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  28015. this.isPanoActive(i.panoId)) {
  28016. var n = this.getTileTree(i.panoId, i.face)
  28017. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  28018. this.linkTileAndNode(i, r),
  28019. this.queueTileUpload(i, !0)
  28020. }
  28021. }
  28022. ,
  28023. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  28024. var r = this.tileDirectory[e];
  28025. r || (r = {},
  28026. this.tileDirectory[e] = r);
  28027. var o = 16384 * t + 1024 * i + n
  28028. , a = r[o];
  28029. return a || (a = {
  28030. downloaded: !1,
  28031. uploaded: !1,
  28032. zoomUploaded: !1
  28033. },
  28034. r[o] = a),
  28035. a._key = e + ":" + t + ":" + i + ":" + n,
  28036. a._tileKey = o,
  28037. a
  28038. }
  28039. ,
  28040. l.prototype.setZoomingActive = function(e, t, i) {
  28041. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  28042. this.zoomPanoId = t.id,
  28043. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  28044. }
  28045. ,
  28046. l.prototype.updateZoomedPanoFromBase = function(e) {
  28047. if (!this.zoomPanoRenderingDisabled) {
  28048. var t = this.getActiveRenderTargetDescriptor(e.id);
  28049. if (t && t.renderTarget) {
  28050. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  28051. n = t.renderTarget
  28052. , r = t.size;
  28053. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  28054. this.copyBaseRenderStatusToZoomed(e.id)
  28055. }
  28056. }
  28057. }
  28058. ,
  28059. t.exports = l
  28060. }
  28061. , {
  28062. "../enum/GLCubeFaces": 25,
  28063. "../enum/PanoRendererEvents": 35,
  28064. "../enum/PanoSizeClass": 36,
  28065. "../enum/SceneRendererEvents": 43,
  28066. "../enum/TileDownloaderEvents": 45,
  28067. "../enum/Vectors": 50,
  28068. "../exception/BasicException": 55,
  28069. "../objects/Panorama": 148,
  28070. "../settings": 166,
  28071. "../util/browser": 182,
  28072. "../util/panorama": 191,
  28073. "./TileDownloader": 171,
  28074. "./TilePrioritizer": 172,
  28075. "./TileTree": 173,
  28076. "./TileUtils": 174,
  28077. events: 202,
  28078. three: 217
  28079. }],
  28080. 170: [function(e, t, i) {
  28081. "use strict";
  28082. function n(e, t, i) {
  28083. this.maxNavPanoSize = -1,
  28084. this.maxZoomPanoSize = -1,
  28085. this.devicePixelDensity = e,
  28086. this.deviceScreenSize = t,
  28087. this.clientBandwidth = i,
  28088. this.panoSizeClassMap = {},
  28089. this.useHighResolutionPanos = !0,
  28090. this.useUltraHighResolutionPanos = !1,
  28091. this.modelHasUltraHighPanos = !1
  28092. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  28093. this.maxRenderTargetSize = Math.min( common.getMaxCubemapSize(), this.maxRenderTargetSize)//add
  28094. }
  28095. var r = e("../enum/PanoSizeClass")
  28096. , o = e("../settings")
  28097. , a = e("../util/browser")
  28098. , s = e("../constants")
  28099. , l = e("../util/showcase")
  28100. , c = e("../enum/ModelManagerEvents");
  28101. n.prototype.init = function(e) {
  28102. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28103. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28104. this.highSize = this.getPanoSize(r.HIGH),
  28105. this.standardSize = this.getPanoSize(r.STANDARD),
  28106. this.baseSize = this.getPanoSize(r.BASE),
  28107. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28108. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28109. this.updateMaximums(),
  28110. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28111. }
  28112. ,
  28113. n.prototype.updateFromModel = function(e) {
  28114. this.updateHighResolutionSettings(e),
  28115. this.updateUltraHighResolutionSettings(e)
  28116. }
  28117. ,
  28118. n.prototype.updateHighResolutionSettings = function(e) {
  28119. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28120. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28121. //this.useHighResolutionPanos = !0;
  28122. //----------------------e n d -----------------------------------------------------------------
  28123. this.updateMaximums()
  28124. }
  28125. ,
  28126. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28127. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28128. this.updateMaximums()
  28129. }
  28130. ,
  28131. n.prototype.enableUltraHighQualityMode = function() {
  28132. this.modelHasUltraHighPanos = !0,
  28133. this.updateUltraHighResolutionSettings(null)
  28134. }
  28135. ,
  28136. n.prototype.ultraHighQualityModeEnabled = function() {
  28137. return this.modelHasUltraHighPanos
  28138. }
  28139. ,
  28140. n.prototype.onModelChanged = function(e) {
  28141. this.updateFromModel(e.model),
  28142. this.updateMaximums()
  28143. }
  28144. ,
  28145. n.prototype.updateMaximums = function() {
  28146. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28147. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28148. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28149. }
  28150. ,
  28151. n.prototype.buildPanoSizeClassMap = function() {
  28152. this.panoSizeClassMap[r.BASE] = 512,
  28153. this.panoSizeClassMap[r.STANDARD] = 1024,
  28154. this.panoSizeClassMap[r.HIGH] = 2048,
  28155. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28156. }
  28157. ,
  28158. n.prototype.getPanoSize = function(e) {
  28159. return this.panoSizeClassMap[e]
  28160. }
  28161. ,
  28162. n.prototype.getMaxPossiblePanoSize = function() {
  28163. return this.getPanoSize(r.ULTRAHIGH)
  28164. }
  28165. ,
  28166. n.prototype.getMaxPanoSize = function() {
  28167. return this.maxZoomPanoSize
  28168. }
  28169. ,
  28170. n.prototype.getMaxNavPanoSize = function() {
  28171. return this.maxNavPanoSize
  28172. }
  28173. ,
  28174. n.prototype.getMaxZoomPanoSize = function() {
  28175. return this.maxZoomPanoSize
  28176. }
  28177. ,
  28178. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  28179. if(settings.mobileNavHigh)return r.HIGH //改
  28180. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28181. } */
  28182. n.prototype.detectDevice = function(){//add
  28183. if(a.isMobile()){
  28184. let area = $("#player").width() * $("#player").height()
  28185. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  28186. return 'mobile'
  28187. }else{
  28188. return 'bigMobile'
  28189. }
  28190. }else{
  28191. return 'pc'
  28192. }
  28193. }
  28194. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  28195. switch(this.getNavZoomClass()){
  28196. case '1k':
  28197. return r.STANDARD;
  28198. break;
  28199. case '2k':
  28200. default:
  28201. return r.HIGH;
  28202. case '4k':
  28203. return r.ULTRAHIGH;
  28204. }
  28205. }
  28206. ,
  28207. n.prototype.detectMaxNavPanoSize = function() {
  28208. var e = this.detectMaxNavPanoSizeClass();
  28209. return this.getPanoSize(e)
  28210. }
  28211. ,
  28212. n.prototype.getMaxZoomClass = function(){//add
  28213. let type = this.detectDevice()
  28214. let setting = settings.tileClass[type] //见manage.js的settings
  28215. return setting.max
  28216. }
  28217. n.prototype.getNavZoomClass = function(){//add
  28218. let type = this.detectDevice()
  28219. let setting = settings.tileClass[type]
  28220. return setting.nav
  28221. }
  28222. ,
  28223. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  28224. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  28225. if (this.zoomLevelResolution) {//有三个级别
  28226. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  28227. return this.getPanoSize(r.ULTRAHIGH)
  28228. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  28229. return this.getPanoSize(r.STANDARD)
  28230. } else {
  28231. return this.getPanoSize(r.HIGH)
  28232. }
  28233. } else {
  28234. let tileClass = this.getMaxZoomClass()
  28235. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  28236. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  28237. return this.getPanoSize(r.ULTRAHIGH);
  28238. }else{//'2k'
  28239. return this.getPanoSize(r.HIGH);
  28240. }
  28241. }
  28242. }
  28243. /* n.prototype.detectMaxZoomPanoSize = function() {
  28244. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28245. } */
  28246. ,
  28247. t.exports = n
  28248. }
  28249. , {
  28250. "../constants": 8,
  28251. "../enum/ModelManagerEvents": 33,
  28252. "../enum/PanoSizeClass": 36,
  28253. "../settings": 166,
  28254. "../util/browser": 182,
  28255. "../util/showcase": 193
  28256. }],
  28257. 171: [function(e, t, i) {
  28258. (function(i) {
  28259. "use strict";
  28260. function n(e) {
  28261. this.panos = null,
  28262. this.retryMinimumTime = 1e4,
  28263. this.urls = null,
  28264. this.panoLoadCallbacks = {},
  28265. this.downloadDescriptors = {},
  28266. this.priorityQueue = [],
  28267. this.forceQueue = [],
  28268. this.activeDownloads = [],
  28269. this.qualityManager = null,
  28270. this.tilePrioritizer = null,
  28271. this.refreshInterval = null,
  28272. this.processPriorityQueue = !1,
  28273. this.concurrentDownloads = e.concurrentDownloads || 1,
  28274. this.downloadTestResults = {}
  28275. }
  28276. var r = e("three")
  28277. , o = (e("../enum/Viewmode"),
  28278. e("../settings"))
  28279. , a = (e("../objects/Panorama"),
  28280. e("../util/logger"))
  28281. , s = (e("../enum/Vectors"),
  28282. e("../enum/PanoSizeClass"),
  28283. e("../enum/TileDownloaderEvents"))
  28284. , l = e("./TilePrioritizer")
  28285. , c = e("./TileUtils")
  28286. , h = (e("../enum/GLCubeFaces"),
  28287. e("../enum/DownloadStatus"))
  28288. , u = e("../util/panorama")
  28289. , d = e("../util/ajax")
  28290. , p = e("../ab")
  28291. , f = e("events").EventEmitter
  28292. , g = (new a(i),
  28293. Object.freeze({
  28294. Testing: 1,
  28295. Success: 2,
  28296. Fail: 3
  28297. }));
  28298. n.prototype = Object.create(f.prototype),
  28299. n.IDLE_REFRESH_DELAY = 500,
  28300. n.ACTIVE_REFRESH_DELAY = 16,
  28301. n.DOWNLOAD_RETRIES = 4,
  28302. n.prototype.init = function(e) {
  28303. this.qualityManager = e
  28304. }
  28305. ,
  28306. n.prototype.setUrls = function(e) {
  28307. this.urls = e
  28308. }
  28309. ,
  28310. n.prototype.setPanoData = function(e, t, i) {
  28311. this.panos = e,
  28312. this.imagePanos = t,
  28313. this.panoGroupId = i
  28314. }
  28315. ,
  28316. n.prototype.start = function() {
  28317. this.refreshUpdateInterval(0)
  28318. }
  28319. ,
  28320. n.prototype.stop = function() {
  28321. window.cancel(this.refreshInterval)
  28322. }
  28323. ,
  28324. n.prototype.refreshUpdateInterval = function(e) {
  28325. e || (e = 0),
  28326. this.refreshInterval = window.setTimeout(function() {
  28327. var e = this.update();
  28328. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28329. }
  28330. .bind(this), e)
  28331. }
  28332. ,
  28333. n.prototype.update = function() {
  28334. var e = this.forceQueue.length > 0;
  28335. return this.processQueueForDownloading(this.forceQueue),
  28336. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28337. this.priorityQueue.length > 0 && (e = !0),
  28338. this.processQueueForDownloading(this.priorityQueue)),
  28339. e
  28340. }
  28341. ,
  28342. n.prototype.forceQueueTilesForPano = function() {
  28343. var e = []
  28344. , t = [];
  28345. return function(i, n, r, o, a, s) {
  28346. e.length = 0;
  28347. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28348. var p = u[d];
  28349. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28350. }
  28351. if (r && e.length > 0) {
  28352. l.sortPanoTiles(e, i, r),
  28353. t.length = 0,
  28354. c.matchingTilesInDirection(i, n, r, o, a, t);
  28355. for (var f = 0, g = function(e) {
  28356. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28357. }; f < e.length; ) {
  28358. var m = e[f]
  28359. , v = t.findIndex(g);
  28360. v < 0 ? e.splice(f, 1) : f++
  28361. }
  28362. }
  28363. for (var A = 0; A < e.length; A++)
  28364. this.forceQueue.push(e[A]);
  28365. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28366. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28367. s && this.processQueueForDownloading(this.forceQueue, !0)
  28368. }
  28369. }(),
  28370. n.prototype.clearForceQueue = function() {
  28371. this.clearQueue(this.forceQueue)
  28372. }
  28373. ,
  28374. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28375. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28376. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28377. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28378. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28379. }
  28380. ,
  28381. n.prototype.clearQueue = function(e) {
  28382. this.setStatusForAllDescriptors(e, h.None),
  28383. e.length = 0
  28384. }
  28385. ,
  28386. n.prototype.clearFromQueue = function(e, t, i) {
  28387. for (var n = 0; n < e.length; n++) {
  28388. var r = e[n];
  28389. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28390. }
  28391. }
  28392. ,
  28393. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28394. for (var i = 0; i < e.length; i++) {
  28395. var n = e[i];
  28396. n && (n.status = t)
  28397. }
  28398. }
  28399. ,
  28400. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28401. for (var i = 0; i < e.length; i++) {
  28402. var n = e[i];
  28403. n && (n.status !== t ? n.status = t : e[i] = null)
  28404. }
  28405. }
  28406. ,
  28407. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28408. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28409. , n = i[t];
  28410. return n || (n = this.buildDownloadDescriptorArray(t),
  28411. i[t] = n,
  28412. this.initTileDownloadDescriptors(n, e, t)),
  28413. n
  28414. }
  28415. ,
  28416. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28417. var t = this.downloadDescriptors[e.id];
  28418. return t || (t = {},
  28419. this.downloadDescriptors[e.id] = t),
  28420. t
  28421. }
  28422. ,
  28423. n.prototype.processQueueForDownloading = function(e, t) {
  28424. if (this.cleanupActiveDownloads(),
  28425. this.activeDownloads.length < this.concurrentDownloads || t)
  28426. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28427. var o = e.shift();
  28428. o && (this.startDownload(o),
  28429. n++)
  28430. }
  28431. }
  28432. ,
  28433. n.prototype.testDownload = function(e, t, i) {
  28434. var n = this.downloadTestResults[e];
  28435. if (n)
  28436. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28437. this.downloadTestResults[e] = g.Testing;
  28438. var r = this.panos.list[0]
  28439. , o = this.getTileUrl(r.id, e, t, 0)
  28440. , a = function(t) {
  28441. this.downloadTestResults[e] = g.Success,
  28442. i(!0)
  28443. }
  28444. .bind(this)
  28445. , s = function() {
  28446. this.downloadTestResults[e] = g.Fail,
  28447. i(!1)
  28448. }
  28449. .bind(this);
  28450. this.loadImage(o, 0, a, s)
  28451. }
  28452. ,
  28453. n.prototype.startDownload = function(e) {
  28454. e.status = h.Downloading;
  28455. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28456. this.activeDownloads.push(e),
  28457. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28458. }
  28459. ,
  28460. n.prototype.downloadFailed = function(e, t) {}
  28461. ,
  28462. n.prototype.downloadComplete = function(e, t) {
  28463. if (e.panoGroupId === this.panoGroupId) {
  28464. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28465. e.status = h.Downloaded,
  28466. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28467. var n = {
  28468. panoId: e.pano.id,
  28469. image: t,
  28470. tileSize: e.tileSize,
  28471. panoSize: e.panoSize,
  28472. tileIndex: e.tileIndex,
  28473. faceTileIndex: e.faceTileIndex,
  28474. totalTiles: e.totalTiles,
  28475. face: e.face,
  28476. tileX: e.tileX,
  28477. tileY: e.tileY,
  28478. direction: e.direction
  28479. };
  28480. e.image = t,
  28481. this.emit(s.TileDownloadSuccess, n),
  28482. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28483. panoId: e.pano.id,
  28484. tileSize: e.tileSize,
  28485. panoSize: e.panoSize
  28486. },
  28487. this.emit(s.PanoDownloadComplete, n),
  28488. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28489. }
  28490. }
  28491. ,
  28492. n.prototype.cleanupActiveDownloads = function() {
  28493. var e = [];
  28494. return function() {
  28495. e.length = 0;
  28496. for (var t = 0; t < this.activeDownloads.length; t++) {
  28497. var i = this.activeDownloads[t];
  28498. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28499. }
  28500. this.activeDownloads.length = 0,
  28501. this.activeDownloads.push.apply(this.activeDownloads, e)
  28502. }
  28503. }(),
  28504. n.prototype.isPanoDownloaded = function(e, t) {
  28505. var i = this.getTileDownloadDescriptors(e, t);
  28506. if (i.length <= 0)
  28507. return !1;
  28508. for (var n = 0; n < i.length; n++) {
  28509. var r = i[n];
  28510. if (r.status !== h.Downloaded)
  28511. return !1
  28512. }
  28513. return !0
  28514. }
  28515. ,
  28516. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28517. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28518. this.panoLoadCallbacks[o] = {
  28519. onLoad: i,
  28520. onFail: n,
  28521. onProgress: r
  28522. }
  28523. }
  28524. ,
  28525. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28526. var i = e.id + ":" + t;
  28527. return this.panoLoadCallbacks[i]
  28528. }
  28529. ,
  28530. n.prototype.buildDownloadDescriptorArray = function(e) {
  28531. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28532. var r = this.buildDownloadDescriptor();
  28533. i.push(r)
  28534. }
  28535. return i
  28536. }
  28537. ,
  28538. n.prototype.buildDownloadDescriptor = function() {
  28539. var e = {
  28540. panoGroupId: null,
  28541. pano: null,
  28542. panoSize: -1,
  28543. tileSize: -1,
  28544. tileIndex: -1,
  28545. totalTiles: -1,
  28546. faceTileIndex: -1,
  28547. status: h.None,
  28548. url: null,
  28549. image: null,
  28550. direction: new r.Vector3,
  28551. face: -1,
  28552. cubeFace: -1,
  28553. tileX: -1,
  28554. tileY: -1
  28555. };
  28556. return e
  28557. }
  28558. ,
  28559. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28560. for (var n = 0; n < e.length; n++) {
  28561. var r = e[n];
  28562. this.initTileDownloadDescriptor(r, t, i, n)
  28563. }
  28564. }
  28565. ,
  28566. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28567. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28568. e.face = c.getFaceForTile(i, n),
  28569. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28570. e.panoGroupId = this.panoGroupId,
  28571. e.pano = t,
  28572. e.panoSize = i,
  28573. e.tileSize = r,
  28574. e.tileIndex = n,
  28575. e.totalTiles = c.getTileCountForSize(i),
  28576. e.status = h.None,
  28577. e.image = null,
  28578. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28579. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28580. }
  28581. ,
  28582. n.prototype.getTileUrl = function() {
  28583. var e = {
  28584. 256: "256",
  28585. 512: "512",
  28586. 1024: "1k",
  28587. 2048: "2k",
  28588. 4096: "4k"
  28589. }
  28590. , t = {
  28591. face: -1,
  28592. faceTileIndex: -1,
  28593. tileX: -1,
  28594. tileY: -1
  28595. };
  28596. return function(i, n, r, a) {
  28597. c.getTileLocation(n, a, t);
  28598. var s = Math.floor(n / r)
  28599. , l = s * s
  28600. , h = Math.floor(a / l)
  28601. , u = "";
  28602. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28603. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28604. return d = p.changeIfTileGenerating(d)
  28605. }
  28606. }(),
  28607. n.prototype.loadImage = function(e, t, i, n) {
  28608. d.getImage(e, t).then(function(e) {
  28609. i(e)
  28610. }).fail(n)
  28611. }
  28612. ,
  28613. t.exports = n
  28614. }
  28615. ).call(this, "/js/tile/TileDownloader.js")
  28616. }
  28617. , {
  28618. "../ab": 3,
  28619. "../enum/DownloadStatus": 24,
  28620. "../enum/GLCubeFaces": 25,
  28621. "../enum/PanoSizeClass": 36,
  28622. "../enum/TileDownloaderEvents": 45,
  28623. "../enum/Vectors": 50,
  28624. "../enum/Viewmode": 51,
  28625. "../objects/Panorama": 148,
  28626. "../settings": 166,
  28627. "../util/ajax": 181,
  28628. "../util/logger": 189,
  28629. "../util/panorama": 191,
  28630. "./TilePrioritizer": 172,
  28631. "./TileUtils": 174,
  28632. events: 202,
  28633. three: 217
  28634. }],
  28635. 172: [function(e, t, i) {
  28636. (function(i) {
  28637. "use strict";
  28638. function n(e, t, i, o, a) {
  28639. this.qualityManager = e,
  28640. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28641. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28642. this.baseSize = t,
  28643. this.standardSize = i,
  28644. this.highSize = o,
  28645. this.ultraHighSize = a,
  28646. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28647. }
  28648. var r = e("three")
  28649. , o = (e("../enum/Viewmode"),
  28650. e("../settings"),
  28651. e("../settings"),
  28652. e("../objects/Panorama"))
  28653. , a = e("../util/logger")
  28654. , s = (e("../enum/Vectors"),
  28655. e("../enum/PanoSizeClass"),
  28656. e("../enum/ModelManagerEvents"),
  28657. e("../enum/GLCubeFaces"),
  28658. e("../enum/DownloadStatus"))
  28659. , l = (e("../util/browser"),
  28660. e("./TileUtils"))
  28661. , c = e("../util/math")
  28662. , h = (e("events").EventEmitter,
  28663. new a(i),
  28664. Object.freeze({
  28665. None: 0,
  28666. DirectionalFOV: 1
  28667. }));
  28668. n.PriorityCriteria = function(e, t, i, n, o) {
  28669. this.pano = e,
  28670. this.cameraPosition = (new r.Vector3).copy(t),
  28671. this.cameraDir = (new r.Vector3).copy(i),
  28672. this.panoSpaceDir = (new r.Vector3).copy(n),
  28673. this.upcomingPanos = o,
  28674. this.copy = function(e) {
  28675. this.pano = e.pano,
  28676. this.cameraPosition.copy(e.cameraPosition),
  28677. this.cameraDir.copy(e.cameraDir),
  28678. this.panoSpaceDir.copy(e.panoSpaceDir),
  28679. this.upcomingPanos = o
  28680. }
  28681. ,
  28682. this.zoomingActive = !1
  28683. }
  28684. ,
  28685. n.DIRECTIONAL_FOV = 180,
  28686. n.DIRECTIONAL_FOV_NARROW = 120,
  28687. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28688. n.MAX_SCORED_PANOS_TOADD = 2,
  28689. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28690. n.DIRECTION_SCORE_STRICTNESS = .75,
  28691. n.appendQueue = function(e, t) {
  28692. if (e && t)
  28693. for (var i = 0; i < t.length; i++)
  28694. e.push(t[i])
  28695. }
  28696. ,
  28697. n.prototype.updateCriteria = function(e, t, i, n) {
  28698. this.priorityCriteria.pano = e,
  28699. this.priorityCriteria.cameraPosition.copy(t),
  28700. this.priorityCriteria.cameraDir.copy(i),
  28701. this.priorityCriteria.upcomingPanos = n,
  28702. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize()
  28703. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28704. if(!player.panoRenderer.isPanoZoomed(e.id)){ //xzw add,直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  28705. this.maxNavQuality = Math.min(2048, this.maxNavQuality)
  28706. this.maxZoomQuality = Math.min(2048, this.maxZoomQuality)
  28707. }
  28708. }
  28709. ,
  28710. n.prototype.filterAndPrioritize = function() {
  28711. var e = []
  28712. , t = []
  28713. , i = [];
  28714. return function(r, o, a) {
  28715. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28716. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28717. var s = this.baseSize
  28718. , l = this.standardSize
  28719. , c = this.highSize
  28720. , h = this.ultraHighSize;
  28721. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28722. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28723. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28724. i.length = 0,
  28725. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28726. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28727. n.appendQueue(r, i),
  28728. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28729. i.length = 0,
  28730. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28731. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28732. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28733. n.appendQueue(r, i),
  28734. i.length = 0,
  28735. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28736. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28737. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28738. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28739. n.appendQueue(r, i),
  28740. this.queueTilesForPanos(r, e, a, s)
  28741. }
  28742. }(),
  28743. n.prototype.canDownloadSize = function(e) {
  28744. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28745. }
  28746. ,
  28747. n.prototype.populateNeighborPanos = function(e, t, i) {
  28748. i = i || [],
  28749. i.length = 0;
  28750. var n = t.getNeighbours(e);
  28751. for (var r in n)
  28752. if (n.hasOwnProperty(r)) {
  28753. var o = t.get(r);
  28754. i.push(o)
  28755. }
  28756. return i
  28757. }
  28758. ,
  28759. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28760. i = i || [],
  28761. i.length = 0;
  28762. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28763. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28764. , c = t.sortByScore(s, l);
  28765. if (c)
  28766. for (var h = 0; h < c.length && h < a; h++) {
  28767. var u = c[h].item;
  28768. i.push(u)
  28769. }
  28770. return i
  28771. }
  28772. ,
  28773. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28774. for (var o = 0, a = 0; a < t.length; a++) {
  28775. var s = t[a]
  28776. , l = this.queueTilesForPano(e, i, s, n);
  28777. if (o += l > 0 ? 1 : 0,
  28778. r && o >= r)
  28779. break
  28780. }
  28781. return o
  28782. }
  28783. ,
  28784. n.prototype.queueTilesForPano = function() {
  28785. var e = {
  28786. filter: h.None
  28787. };
  28788. return function(t, i, n, r) {
  28789. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28790. }
  28791. }(),
  28792. n.prototype.queueTilesForPanosInDirection = function() {
  28793. var e = new r.Vector3;
  28794. return function(t, i, n, r, o, a, s, l) {
  28795. for (var h = 0, u = 0; u < n.length; u++) {
  28796. var d = n[u];
  28797. e.copy(d.position),
  28798. e.sub(o),
  28799. e.normalize();
  28800. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28801. , f = c.getFOVDotThreshold(s);
  28802. if (p >= f) {
  28803. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28804. if (h += g > 0 ? 1 : 0,
  28805. l && h >= l)
  28806. break
  28807. }
  28808. }
  28809. return h
  28810. }
  28811. }(),
  28812. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28813. for (var l = 0, c = 0; c < i.length; c++) {
  28814. var h = i[c]
  28815. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28816. if (l += u > 0 ? 1 : 0,
  28817. s && l >= s)
  28818. break
  28819. }
  28820. return l
  28821. }
  28822. ,
  28823. n.prototype.queueTilesInDirectionForPano = function() {
  28824. var e = {
  28825. filter: h.DirectionalFOV,
  28826. direction: new r.Vector3,
  28827. fov: 60
  28828. }
  28829. , t = new r.Vector3;
  28830. return function(i, n, r, o, a, s, c) {
  28831. return t.copy(s),
  28832. l.getRelativeDirection(r.quaternion, t),
  28833. e.direction.copy(t),
  28834. e.fov = c,
  28835. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28836. }
  28837. }(),
  28838. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28839. var e = [];
  28840. return function(t, i, n, r, o) {
  28841. var a = i.getTileDownloadDescriptors(n, r);
  28842. e.length = 0,
  28843. this.filterTileDownloadDescriptors(n, a, e, o);
  28844. for (var s = 0, l = 0; l < e.length; l++) {
  28845. var c = e[l];
  28846. c && (t.push(c),
  28847. s++)
  28848. }
  28849. return s
  28850. }
  28851. }(),
  28852. n.prototype.filterTileDownloadDescriptors = function() {
  28853. new r.Vector3;
  28854. return function(e, t, i, n) {
  28855. var r, o;
  28856. switch (n.filter) {
  28857. case h.DirectionalFOV:
  28858. for (r = 0; r < t.length; r++)
  28859. o = t[r],
  28860. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28861. break;
  28862. default:
  28863. for (r = 0; r < t.length; r++)
  28864. o = t[r],
  28865. i.push(o)
  28866. }
  28867. for (r = 0; r < i.length; r++)
  28868. o = i[r],
  28869. this.canIncludeDescriptor(o) || (i[r] = null)
  28870. }
  28871. }(),
  28872. n.prototype.canIncludeDescriptor = function(e) {
  28873. return e.status !== s.Downloading && e.status !== s.Downloaded
  28874. }
  28875. ,
  28876. n.prototype.canIncludePano = function(e, t) {
  28877. return !e.isLoaded(t)
  28878. }
  28879. ,
  28880. n.getFOVDotThreshold = function(e) {
  28881. return Math.cos(r.Math.degToRad(e / 2))
  28882. }
  28883. ;
  28884. var u = function() {
  28885. var e = function e(t, i) {
  28886. var n = e._panoSpaceDir
  28887. , r = e._fovThreshold
  28888. , o = e._fovThresholdNarrow
  28889. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28890. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28891. return t._dot = a,
  28892. i._dot = s,
  28893. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28894. };
  28895. return e._panoSpaceDir = new r.Vector3,
  28896. e._fovThreshold = -1,
  28897. e._fovThresholdNarrow = -1,
  28898. e
  28899. }();
  28900. n.sortPanoTiles = function(e, t, i) {
  28901. u._panoSpaceDir.copy(i),
  28902. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28903. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28904. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28905. e.sort(u)
  28906. }
  28907. ,
  28908. n.insertSortedPanoTile = function(e, t, i, r) {
  28909. u._panoSpaceDir.copy(r),
  28910. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28911. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28912. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28913. for (var o = -1, a = 0; a < e.length; a++) {
  28914. var s = u(t, e[a]);
  28915. if (s <= 0) {
  28916. o = a;
  28917. break
  28918. }
  28919. }
  28920. if (o === -1)
  28921. e[e.length] = t;
  28922. else {
  28923. for (var h = e.length; h > o; h--)
  28924. e[h] = e[h - 1];
  28925. e[o] = t
  28926. }
  28927. }
  28928. ,
  28929. n.prototype.setZoomingActive = function(e) {
  28930. e !== this.zoomingActive && (this.zoomingActive = e)
  28931. }
  28932. ,
  28933. t.exports = n
  28934. }
  28935. ).call(this, "/js/tile/TilePrioritizer.js")
  28936. }
  28937. , {
  28938. "../enum/DownloadStatus": 24,
  28939. "../enum/GLCubeFaces": 25,
  28940. "../enum/ModelManagerEvents": 33,
  28941. "../enum/PanoSizeClass": 36,
  28942. "../enum/Vectors": 50,
  28943. "../enum/Viewmode": 51,
  28944. "../objects/Panorama": 148,
  28945. "../settings": 166,
  28946. "../util/browser": 182,
  28947. "../util/logger": 189,
  28948. "../util/math": 190,
  28949. "./TileUtils": 174,
  28950. events: 202,
  28951. three: 217
  28952. }],
  28953. 173: [function(e, t, i) {
  28954. "use strict";
  28955. function n(e, t) {
  28956. this.levels = t,
  28957. this.tileSize = e,
  28958. this.root = null,
  28959. this.allNodes = [],
  28960. a(this)
  28961. }
  28962. function r(e, t) {
  28963. this.tree = e,
  28964. this.parent = t,
  28965. this.children = [],
  28966. this.id = ++u
  28967. }
  28968. function o(e, t, i, r, a, s, l, h) {
  28969. if (e) {
  28970. l = l || n.TraversalType.PreOrder;
  28971. var u = r * c + i;
  28972. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28973. s && s.push(e)),
  28974. e.children && 0 !== e.children.length) {
  28975. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28976. for (var g = 0; g < c; g++)
  28977. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28978. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28979. s && s.push(e))
  28980. }
  28981. }
  28982. }
  28983. function a(e) {
  28984. e.root = s(e, null, 0)
  28985. }
  28986. function s(e, t, i) {
  28987. if (i > e.levels)
  28988. return null;
  28989. var n = new r(e,t);
  28990. e.allNodes.push(n);
  28991. for (var o = 0; o < h; o++)
  28992. n.children[o] = s(e, n, i + 1);
  28993. return n
  28994. }
  28995. function l(e, t, i, n, r) {
  28996. if (!e)
  28997. return null;
  28998. if (0 === i)
  28999. return e;
  29000. if (!e.children || 0 === e.children.length)
  29001. return null;
  29002. var o = Math.pow(c, i)
  29003. , a = o / c
  29004. , s = n % a
  29005. , h = r % a
  29006. , u = Math.floor(r / a)
  29007. , d = Math.floor(n / a)
  29008. , p = u * c + d
  29009. , f = e.children[p];
  29010. return l(f, t + 1, i - 1, s, h)
  29011. }
  29012. var c = (e("three"),
  29013. e("./TileUtils"),
  29014. e("../objects/Panorama"),
  29015. e("../util/panorama"),
  29016. e("events").EventEmitter,
  29017. 2)
  29018. , h = c * c;
  29019. n.TraversalType = Object.freeze({
  29020. PreOrder: 0,
  29021. PostOrder: 1
  29022. });
  29023. var u = 0;
  29024. n.getLevelCountForSize = function(e, t) {
  29025. var i = 0;
  29026. for (t < e && (t = e); ; ) {
  29027. if (t /= c,
  29028. t < e)
  29029. break;
  29030. i++
  29031. }
  29032. return i
  29033. }
  29034. ,
  29035. n.getSizeForLevel = function(e, t) {
  29036. return Math.pow(c, t) * e
  29037. }
  29038. ,
  29039. n.prototype.getSubNode = function(e, t, i) {
  29040. (!t || e < this.tileSize) && (t = 0),
  29041. (!i || e < this.tileSize) && (i = 0),
  29042. e < this.tileSize && (e = this.tileSize);
  29043. var r = n.getLevelCountForSize(this.tileSize, e)
  29044. , o = l(this.root, 0, r, t, i);
  29045. return o
  29046. }
  29047. ,
  29048. n.prototype.breadthFirst = function(e) {
  29049. e = e || {};
  29050. var t = !!e.nullLevelEnd
  29051. , i = e.maxLevel
  29052. , n = e.minLevel
  29053. , r = e.callback
  29054. , o = e.saveVisited
  29055. , a = []
  29056. , s = {}
  29057. , l = 0
  29058. , c = 0;
  29059. for (a.push(this.root),
  29060. a.push(s); a.length > 0 && !(i && l > i); ) {
  29061. var h = a.shift();
  29062. if (h === s)
  29063. (!n || l >= n) && (r && t && r(null),
  29064. o && t && o.push(null)),
  29065. a.length > 0 && a.push(s),
  29066. l++,
  29067. c = 0;
  29068. else {
  29069. if (h.children)
  29070. for (var u = 0; u < h.children.length; u++) {
  29071. var d = h.children[u];
  29072. d && a.push(h.children[u])
  29073. }
  29074. var p = this.getFaceIndexFromNode(h);
  29075. (!n || l >= n) && (r && r(h, l, p),
  29076. o && o.push(h)),
  29077. c++
  29078. }
  29079. }
  29080. }
  29081. ,
  29082. n.prototype.getFaceIndexFromNode = function(e) {
  29083. if (!e)
  29084. return -1;
  29085. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  29086. var o = i.parent;
  29087. if (!o)
  29088. break;
  29089. for (var a = -1, s = 0; s < o.children.length; s++)
  29090. o.children[s] === i && (a = s);
  29091. var l = a % c
  29092. , h = Math.floor(a / c);
  29093. n = l * t + n,
  29094. r = h * t + r,
  29095. t *= c,
  29096. i = o
  29097. }
  29098. return r * t + n
  29099. }
  29100. ,
  29101. n.prototype.depthFirst = function(e, t, i) {
  29102. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  29103. }
  29104. ,
  29105. t.exports = n
  29106. }
  29107. , {
  29108. "../objects/Panorama": 148,
  29109. "../util/panorama": 191,
  29110. "./TileUtils": 174,
  29111. events: 202,
  29112. three: 217
  29113. }],
  29114. 174: [function(e, t, i) {
  29115. "use strict";
  29116. var n = e("../enum/GLCubeFaces")
  29117. , r = e("../util/MathLight")
  29118. , o = {};
  29119. o.TILE_SIZE = 512,
  29120. o.FACES_PER_PANO = 6,
  29121. o.LocationOnTile = {
  29122. Center: 0,
  29123. UpperLeft: 1,
  29124. UpperRight: 2,
  29125. LowerRight: 3,
  29126. LowerLeft: 4
  29127. },
  29128. o.getTileVector = function() {
  29129. return function(e, t, i, a, s, l, c, h) {
  29130. l = l || o.LocationOnTile.Center;
  29131. var u = e / t
  29132. , d = a / u;
  29133. s = -s + (u - 1);
  29134. var p = s / u
  29135. , f = t / e
  29136. , g = 2 * f
  29137. , m = g / 2
  29138. , v = 2 * d - 1 + m
  29139. , A = 2 * p - 1 + m;
  29140. switch (l) {
  29141. case o.LocationOnTile.UpperLeft:
  29142. v -= m,
  29143. A += m,
  29144. v += c * g;
  29145. break;
  29146. case o.LocationOnTile.UpperRight:
  29147. v += m,
  29148. A += m,
  29149. A -= c * g;
  29150. break;
  29151. case o.LocationOnTile.LowerRight:
  29152. v += m,
  29153. A -= m,
  29154. v -= c * g;
  29155. break;
  29156. case o.LocationOnTile.LowerLeft:
  29157. v -= m,
  29158. A -= m,
  29159. A += c * g;
  29160. break;
  29161. case o.LocationOnTile.Center:
  29162. }
  29163. switch (i) {
  29164. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29165. r.setVector(h, -1, A, -v);
  29166. break;
  29167. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29168. r.setVector(h, 1, A, v);
  29169. break;
  29170. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29171. r.setVector(h, -v, 1, -A);
  29172. break;
  29173. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29174. r.setVector(h, -v, -1, A);
  29175. break;
  29176. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29177. r.setVector(h, -v, A, 1);
  29178. break;
  29179. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29180. r.setVector(h, v, A, -1)
  29181. }
  29182. r.normalize(h)
  29183. }
  29184. }(),
  29185. o.getFaceForTile = function(e, t) {
  29186. var i = o.TILE_SIZE;
  29187. e < o.TILE_SIZE && (i = e);
  29188. var n = Math.floor(e / i)
  29189. , r = n * n;
  29190. return Math.floor(t / r)
  29191. }
  29192. ,
  29193. o.getTileLocation = function(e, t, i) {
  29194. var n = o.TILE_SIZE;
  29195. e < o.TILE_SIZE && (n = e);
  29196. var r = o.getFaceForTile(e, t)
  29197. , a = Math.floor(e / n)
  29198. , s = a * a
  29199. , l = t - r * s;
  29200. i.tileX = l % a,
  29201. i.tileY = Math.floor(l / a),
  29202. i.face = r,
  29203. i.faceTileIndex = l
  29204. }
  29205. ,
  29206. o.getTileCountForSize = function(e) {
  29207. if (e <= o.TILE_SIZE)
  29208. return o.FACES_PER_PANO;
  29209. var t = Math.floor(e / o.TILE_SIZE)
  29210. , i = t * t
  29211. , n = i * o.FACES_PER_PANO;
  29212. return n
  29213. }
  29214. ,
  29215. o.getRelativeDirection = function() {
  29216. var e = new r.Matrix4
  29217. , t = new r.Quaternion;
  29218. return function(i, n) {
  29219. t.copy(i),
  29220. t.inverse(),
  29221. e.makeRotationFromQuaternion(t),
  29222. e.applyToVector3(n),
  29223. r.normalize(n)
  29224. }
  29225. }(),
  29226. o.matchingTilesInDirection = function() {
  29227. var e = new r.Vector3
  29228. , t = new r.Vector3(0,0,-1)
  29229. , i = new r.Quaternion
  29230. , n = function(e, t) {
  29231. e.push({
  29232. face: t.face,
  29233. faceTileIndex: t.faceTileIndex,
  29234. tileX: t.tileX,
  29235. tileY: t.tileY
  29236. })
  29237. }
  29238. , a = function() {
  29239. var e = {
  29240. face: -1,
  29241. faceTileIndex: -1,
  29242. tileX: -1,
  29243. tileY: -1
  29244. };
  29245. return function(t, i, r) {
  29246. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29247. o.getTileLocation(t, l, e),
  29248. i && !i(e) || (s++,
  29249. r && n(r, e));
  29250. return s
  29251. }
  29252. }();
  29253. return function(n, s, l, c, h, u) {
  29254. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29255. o.getTileCountForSize(s);
  29256. if (!c && !h)
  29257. return a(s, null, u);
  29258. var p = !!h;
  29259. if (h = h || c,
  29260. h = Math.max(0, Math.min(h, 360)),
  29261. c = Math.max(0, Math.min(c, 360)),
  29262. r.copyVector(l, e),
  29263. o.getRelativeDirection(n.quaternion, e),
  29264. p) {
  29265. i.setFromUnitVectors(e, t);
  29266. var f = function(e) {
  29267. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29268. };
  29269. return a(s, f, u)
  29270. }
  29271. var g = function(t) {
  29272. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29273. };
  29274. return a(s, g, u)
  29275. }
  29276. }(),
  29277. o.isTileWithinFrustum = function() {
  29278. var e = new r.Vector3
  29279. , t = 1e-5;
  29280. return function(i, n, a, s, l, c, h, u) {
  29281. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29282. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29283. r.applyQuaternionToVector(c, e),
  29284. e.z >= -t)
  29285. I++;
  29286. else {
  29287. var w = -1 / e.z
  29288. , _ = e.x * w
  29289. , T = e.y * w;
  29290. T > d ? v++ : T < p && A++,
  29291. _ > f ? y++ : _ < g && C++,
  29292. E++
  29293. }
  29294. return A !== E && v !== E && y !== E && C !== E
  29295. }
  29296. }(),
  29297. o.isTileWithinFOV = function() {
  29298. var e = new r.Vector3
  29299. , t = new r.Vector3(0,1,0)
  29300. , i = new r.Vector3(1,0,0);
  29301. return function(n, a, s, l, c, h, u) {
  29302. var d = o.mapFaceToCubemapFace(s);
  29303. if (r.cross(h, t, i),
  29304. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29305. o.isWithinFOV(e, h, u, null))
  29306. return !0;
  29307. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29308. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29309. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29310. o.isWithinFOV(e, h, u, null))
  29311. return !0;
  29312. g += p
  29313. }
  29314. return !1
  29315. }
  29316. }(),
  29317. o.isWithinFOV = function() {
  29318. var e = new r.Vector3
  29319. , t = new r.Vector3;
  29320. return function(i, n, o, a) {
  29321. if (r.copyVector(i, t),
  29322. a) {
  29323. r.copyVector(a, e),
  29324. r.normalize(e);
  29325. var s = r.dot(e, i);
  29326. e.x *= s,
  29327. e.y *= s,
  29328. e.z *= s,
  29329. r.subVector(t, e)
  29330. }
  29331. var l = o / 2 * r.RADIANS_PER_DEGREE
  29332. , c = Math.cos(l)
  29333. , h = r.dot(t, n);
  29334. return h >= c
  29335. }
  29336. }(),
  29337. o.mapFaceToCubemapFace = function() {
  29338. var e = {
  29339. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29340. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29341. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29342. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29343. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29344. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29345. };
  29346. return function(t) {
  29347. return e[t]
  29348. }
  29349. }(),
  29350. t.exports = o
  29351. }
  29352. , {
  29353. "../enum/GLCubeFaces": 25,
  29354. "../util/MathLight": 176
  29355. }],
  29356. 175: [function(e, t, i) {
  29357. (function(i) {
  29358. "use strict";
  29359. function n() {
  29360. this.list = [],
  29361. this.index = {},
  29362. Object.defineProperty(this, "length", {
  29363. get: function() {
  29364. return this.list.length
  29365. }
  29366. })
  29367. }
  29368. var r = (e("./common"),
  29369. e("./logger"));
  29370. new r(i);
  29371. n.prototype.forEach = function(e) {
  29372. this.list.forEach(e)
  29373. }
  29374. ,
  29375. n.prototype.add = function(e) {
  29376. this.list.push(e),
  29377. this.index[this.getIndex(e)] = e
  29378. }
  29379. ,
  29380. n.prototype.getIndex = function(e) {
  29381. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29382. }
  29383. ,
  29384. n.prototype.extend = function(e) {
  29385. for (var t = 0; t < e.length; t++)
  29386. this.add(e[t])
  29387. }
  29388. ,
  29389. n.prototype.get = function(e) {
  29390. return this.index[e]
  29391. }
  29392. ,
  29393. n.prototype.first = function() {
  29394. return this.list[0]
  29395. }
  29396. ,
  29397. n.prototype.last = function() {
  29398. return this.list[this.list.length - 1]
  29399. }
  29400. ,
  29401. n.prototype.reIndex = function() {
  29402. this.index = {};
  29403. var e = this;
  29404. this.forEach(function(t) {
  29405. e.index[e.getIndex(t)] = t
  29406. })
  29407. }
  29408. ,
  29409. n.prototype.filter = function(e) {
  29410. var t = this.list.filter(e);
  29411. return this.reIndex(),
  29412. t
  29413. }
  29414. ,
  29415. n.prototype.reduce = function(e, t) {
  29416. return this.list.reduce(e, t)
  29417. }
  29418. ,
  29419. n.prototype.sort = function(e) {
  29420. return this.list.sort(e)
  29421. }
  29422. ,
  29423. n.prototype.indexOf = function(e) {
  29424. for (var t = 0; t < this.list.length; ++t)
  29425. if (this.list[t] === e)
  29426. return t;
  29427. return -1
  29428. }
  29429. ,
  29430. t.exports = n
  29431. }
  29432. ).call(this, "/js/util/IndexedCollection.js")
  29433. }
  29434. , {
  29435. "./common": 185,
  29436. "./logger": 189
  29437. }],
  29438. 176: [function(e, t, i) {
  29439. "use strict";
  29440. var n = e("../constants")
  29441. , r = {};
  29442. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29443. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29444. r.Vector3 = function(e, t, i) {
  29445. this.x = e || 0,
  29446. this.y = t || 0,
  29447. this.z = i || 0
  29448. }
  29449. ,
  29450. r.Matrix4 = function() {
  29451. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29452. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29453. }
  29454. ,
  29455. r.Matrix4.prototype = {
  29456. identity: function() {
  29457. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29458. this
  29459. },
  29460. copy: function(e) {
  29461. return this.elements.set(e.elements),
  29462. this
  29463. },
  29464. applyToVector3: function(e) {
  29465. var t = e.x
  29466. , i = e.y
  29467. , n = e.z
  29468. , r = this.elements;
  29469. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29470. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29471. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29472. this
  29473. },
  29474. getInverse: function(e, t) {
  29475. var i = this.elements
  29476. , n = e.elements
  29477. , r = n[0]
  29478. , o = n[1]
  29479. , a = n[2]
  29480. , s = n[3]
  29481. , l = n[4]
  29482. , c = n[5]
  29483. , h = n[6]
  29484. , u = n[7]
  29485. , d = n[8]
  29486. , p = n[9]
  29487. , f = n[10]
  29488. , g = n[11]
  29489. , m = n[12]
  29490. , v = n[13]
  29491. , A = n[14]
  29492. , y = n[15]
  29493. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29494. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29495. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29496. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29497. , w = r * C + o * I + a * E + s * b;
  29498. if (0 === w) {
  29499. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29500. if (t)
  29501. throw new Error(_);
  29502. return console.warn(_),
  29503. this.identity()
  29504. }
  29505. var T = 1 / w;
  29506. return i[0] = C * T,
  29507. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29508. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29509. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29510. i[4] = I * T,
  29511. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29512. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29513. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29514. i[8] = E * T,
  29515. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29516. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29517. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29518. i[12] = b * T,
  29519. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29520. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29521. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29522. this
  29523. },
  29524. makeRotationFromQuaternion: function(e) {
  29525. var t = this.elements
  29526. , i = e.x
  29527. , n = e.y
  29528. , r = e.z
  29529. , o = e.w
  29530. , a = i + i
  29531. , s = n + n
  29532. , l = r + r
  29533. , c = i * a
  29534. , h = i * s
  29535. , u = i * l
  29536. , d = n * s
  29537. , p = n * l
  29538. , f = r * l
  29539. , g = o * a
  29540. , m = o * s
  29541. , v = o * l;
  29542. return t[0] = 1 - (d + f),
  29543. t[4] = h - v,
  29544. t[8] = u + m,
  29545. t[1] = h + v,
  29546. t[5] = 1 - (c + f),
  29547. t[9] = p - g,
  29548. t[2] = u - m,
  29549. t[6] = p + g,
  29550. t[10] = 1 - (c + d),
  29551. t[3] = 0,
  29552. t[7] = 0,
  29553. t[11] = 0,
  29554. t[12] = 0,
  29555. t[13] = 0,
  29556. t[14] = 0,
  29557. t[15] = 1,
  29558. this
  29559. }
  29560. },
  29561. r.Quaternion = function(e, t, i, n) {
  29562. this._x = e || 0,
  29563. this._y = t || 0,
  29564. this._z = i || 0,
  29565. this._w = void 0 !== n ? n : 1
  29566. }
  29567. ,
  29568. r.Quaternion.prototype = {
  29569. get x() {
  29570. return this._x
  29571. },
  29572. set x(e) {
  29573. this._x = e
  29574. },
  29575. get y() {
  29576. return this._y
  29577. },
  29578. set y(e) {
  29579. this._y = e
  29580. },
  29581. get z() {
  29582. return this._z
  29583. },
  29584. set z(e) {
  29585. this._z = e
  29586. },
  29587. get w() {
  29588. return this._w
  29589. },
  29590. set w(e) {
  29591. this._w = e
  29592. },
  29593. copy: function(e) {
  29594. this._x = e.x,
  29595. this._y = e.y,
  29596. this._z = e.z,
  29597. this._w = e.w
  29598. },
  29599. inverse: function() {
  29600. return this.conjugate().normalize()
  29601. },
  29602. conjugate: function() {
  29603. return this._x *= -1,
  29604. this._y *= -1,
  29605. this._z *= -1,
  29606. this
  29607. },
  29608. length: function() {
  29609. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29610. },
  29611. normalize: function() {
  29612. var e = this.length();
  29613. return 0 === e ? (this._x = 0,
  29614. this._y = 0,
  29615. this._z = 0,
  29616. this._w = 1) : (e = 1 / e,
  29617. this._x = this._x * e,
  29618. this._y = this._y * e,
  29619. this._z = this._z * e,
  29620. this._w = this._w * e),
  29621. this
  29622. },
  29623. setFromAxisAngle: function(e, t) {
  29624. var i = t / 2
  29625. , n = Math.sin(i);
  29626. return this._x = e.x * n,
  29627. this._y = e.y * n,
  29628. this._z = e.z * n,
  29629. this._w = Math.cos(i),
  29630. this
  29631. },
  29632. setFromUnitVectors: function() {
  29633. var e, t, i = 1e-6;
  29634. return function(n, o) {
  29635. return void 0 === e && (e = new r.Vector3),
  29636. t = r.dot(n, o) + 1,
  29637. t < i ? (t = 0,
  29638. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29639. this._x = e.x,
  29640. this._y = e.y,
  29641. this._z = e.z,
  29642. this._w = t,
  29643. this.normalize()
  29644. }
  29645. }(),
  29646. multiply: function(e) {
  29647. return this.multiplyQuaternions(this, e)
  29648. },
  29649. premultiply: function(e) {
  29650. return this.multiplyQuaternions(e, this)
  29651. },
  29652. multiplyQuaternions: function(e, t) {
  29653. var i = e._x
  29654. , n = e._y
  29655. , r = e._z
  29656. , o = e._w
  29657. , a = t._x
  29658. , s = t._y
  29659. , l = t._z
  29660. , c = t._w;
  29661. return this._x = i * c + o * a + n * l - r * s,
  29662. this._y = n * c + o * s + r * a - i * l,
  29663. this._z = r * c + o * l + i * s - n * a,
  29664. this._w = o * c - i * a - n * s - r * l,
  29665. this
  29666. }
  29667. },
  29668. r.convertWorkshopVector = function(e) {
  29669. return new r.Vector3(-e.x,e.y,e.z)
  29670. }
  29671. ,
  29672. r.convertWorkshopQuaternion = function(e) {
  29673. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29674. }
  29675. ;
  29676. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29677. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29678. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29679. }
  29680. ,
  29681. r.convertWorkshopPanoramaQuaternion = function(e) {
  29682. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29683. }
  29684. ,
  29685. r.normalize = function(e) {
  29686. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29687. , i = Math.sqrt(t);
  29688. e.x /= i,
  29689. e.y /= i,
  29690. e.z /= i
  29691. }
  29692. ,
  29693. r.dot = function(e, t) {
  29694. return e.x * t.x + e.y * t.y + e.z * t.z
  29695. }
  29696. ,
  29697. r.cross = function(e, t, i) {
  29698. var n = e.x
  29699. , r = e.y
  29700. , o = e.z;
  29701. i.x = r * t.z - o * t.y,
  29702. i.y = o * t.x - n * t.z,
  29703. i.z = n * t.y - r * t.x
  29704. }
  29705. ,
  29706. r.setVector = function(e, t, i, n) {
  29707. e.x = t,
  29708. e.y = i,
  29709. e.z = n
  29710. }
  29711. ,
  29712. r.copyVector = function(e, t) {
  29713. t.x = e.x,
  29714. t.y = e.y,
  29715. t.z = e.z
  29716. }
  29717. ,
  29718. r.addVector = function(e, t) {
  29719. e.x += t.x,
  29720. e.y += t.y,
  29721. e.z += t.z
  29722. }
  29723. ,
  29724. r.subVector = function(e, t) {
  29725. e.x -= t.x,
  29726. e.y -= t.y,
  29727. e.z -= t.z
  29728. }
  29729. ,
  29730. r.applyQuaternionToVector = function(e, t) {
  29731. var i = t.x
  29732. , n = t.y
  29733. , r = t.z
  29734. , o = e.x
  29735. , a = e.y
  29736. , s = e.z
  29737. , l = e.w
  29738. , c = l * i + a * r - s * n
  29739. , h = l * n + s * i - o * r
  29740. , u = l * r + o * n - a * i
  29741. , d = -o * i - a * n - s * r;
  29742. t.x = c * l + d * -o + h * -s - u * -a,
  29743. t.y = h * l + d * -a + u * -o - c * -s,
  29744. t.z = u * l + d * -s + c * -a - h * -o
  29745. }
  29746. ,
  29747. r.angleBetweenVectors = function(e, t) {
  29748. return Math.acos(r.dot(e, t))
  29749. }
  29750. ,
  29751. t.exports = r
  29752. }
  29753. , {
  29754. "../constants": 8
  29755. }],
  29756. 177: [function(e, t, i) {
  29757. (function(i) {
  29758. "use strict";
  29759. function n(e) {
  29760. this.cache = null,
  29761. this.expires = 0
  29762. }
  29763. function r() {
  29764. this.baseUrl = null,
  29765. this.cache = null,
  29766. this.expires = 0
  29767. }
  29768. function o() {
  29769. this.baseUrl = null,
  29770. this.expires = 0
  29771. }
  29772. function a(e) {
  29773. this.initialLoadingPromise = null,
  29774. this.endpoint = e + "?type=3",
  29775. this.urlContainer = null,
  29776. this.authorizationHeader = h.getAuthorizationHeader(),
  29777. this.containerClasses = [o, r, n]
  29778. }
  29779. var s = e("./ajax")
  29780. , l = e("./logger")
  29781. , c = e("../constants")
  29782. , h = e("./showcase")
  29783. , u = (e("../ab"),
  29784. new l(i));
  29785. n.prototype = {
  29786. version: 1,
  29787. validate: function(e) {
  29788. return "catalog.json"in e && Object.keys(e).length > 0
  29789. },
  29790. update: function(e) {
  29791. return this.cache = e,
  29792. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29793. $.when()
  29794. },
  29795. get: function(e) {
  29796. return this.cache[e]
  29797. }
  29798. },
  29799. r.prototype = {
  29800. version: 2,
  29801. validate: function(e) {
  29802. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29803. },
  29804. update: function(e) {
  29805. return this.baseUrl = e["base.url"],
  29806. this.cache = e,
  29807. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29808. $.when()
  29809. },
  29810. get: function(e) {
  29811. var t = this.cache[e];
  29812. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29813. }
  29814. },
  29815. o.prototype = {
  29816. version: 3,
  29817. validate: function(e) {
  29818. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29819. },
  29820. update: function(e) {
  29821. return this.baseUrl = e.templates[0],
  29822. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29823. $.when()
  29824. },
  29825. get: function(e) {
  29826. return this.baseUrl.replace("{{filename}}", e)
  29827. }
  29828. },
  29829. a.prototype = {
  29830. init: function() {
  29831. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29832. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29833. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29834. this.refresh().done(function() {
  29835. u.debug("Refreshed")
  29836. }).fail(function() {
  29837. u.error("Failed url refresh, urls might go stale soon")
  29838. }))
  29839. }
  29840. .bind(this), c.signedUrlCheckInterval),
  29841. this.initialLoadingPromise = this.refresh(),
  29842. this.initialLoadingPromise)
  29843. },
  29844. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29845. e = e || {};
  29846. /*var t = void 0 === e.cache || e.cache;
  29847. return s.get( this.endpoint , { //file
  29848. responseType: "json",
  29849. prefetchFrom: t ? "files" : null,
  29850. cache: t,
  29851. auth: this.authorizationHeader
  29852. }).then(function(e) {
  29853. if (this.urlContainer && this.urlContainer.validate(e))
  29854. return this.urlContainer.update(e);
  29855. for (var i = 0; i < this.containerClasses.length; i++) {
  29856. var n = this.containerClasses[i]
  29857. , r = new n;
  29858. if (r.validate(e))
  29859. return u.info("Using urls version " + r.version),
  29860. this.urlContainer = r,
  29861. this.urlContainer.update(e)
  29862. }
  29863. return t ? this.refresh({
  29864. cache: !1
  29865. }) : $.Deferred().reject("missing-urls")
  29866. }
  29867. .bind(this), function(e) {
  29868. return "loading-failed"
  29869. }) */
  29870. return $.Deferred().resolve();
  29871. },
  29872. get: function(e) {
  29873. //return this.urlContainer.get(e)
  29874. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29875. }
  29876. },
  29877. t.exports = a
  29878. }
  29879. ).call(this, "/js/util/ModelUrls.js")
  29880. }
  29881. , {
  29882. "../ab": 3,
  29883. "../constants": 8,
  29884. "./ajax": 181,
  29885. "./logger": 189,
  29886. "./showcase": 193
  29887. }],
  29888. 178: [function(e, t, i) {
  29889. (function(i) {
  29890. "use strict";
  29891. function n() {
  29892. u.call(this),
  29893. this.neighbourMap = {},
  29894. this.map = null
  29895. }
  29896. var r = e("three")
  29897. , o = e("./common")
  29898. , a = e("../settings")
  29899. , s = e("../objects/Panorama")
  29900. , a = e("../settings")
  29901. , l = e("./aStar")
  29902. , c = e("./logger")
  29903. , h = new c(i)
  29904. , u = e("./IndexedCollection")
  29905. , d = e("./transitions");
  29906. o.inherit(n, u),
  29907. n.prototype.getIndex = function(e) {
  29908. return e.id
  29909. }
  29910. ,
  29911. n.prototype.find = function(e, t) {
  29912. var i = o.filterAll(this.list, e);
  29913. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29914. i = o.stableSort(i, e)
  29915. }),
  29916. i[0])
  29917. }
  29918. /* n.prototype.sortByScore = function(e, t) {
  29919. var i = o.filterAll(this.list, e);
  29920. return 0 === i.length ? null : i = i.map(function(e) {
  29921. return {
  29922. pano: e,
  29923. score: t.reduce(function(t, i) {
  29924. return t + i(e)
  29925. }, 0)
  29926. }
  29927. }).sort(function(e, t) {
  29928. return t.score - e.score;
  29929. })
  29930. } */
  29931. ,
  29932. n.prototype.sortByScore = function( request, rank){
  29933. return common.sortByScore(this.list, request, rank)
  29934. }
  29935. ,
  29936. n.prototype.lowestByScore = function(e, t, i) {
  29937. return this.findRankedByScore(0, e, t, i)
  29938. }
  29939. ,
  29940. n.prototype.findRankedByScore = function(e, t, i, n) {
  29941. n && (n.candidates = null,
  29942. n.pano = null),
  29943. e || (e = 0);
  29944. var r = this.sortByScore(t, i);
  29945. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29946. n.pano = r[e].item),
  29947. r[e].item)
  29948. }
  29949. ,
  29950. n.prototype.showPanoScores = function(e) {
  29951. this.list.forEach(function(e) {
  29952. e.removeTextSprite()
  29953. });
  29954. var t = 6344768;
  29955. e.forEach(function(e) {
  29956. e.pano.addTextSprite(e.score.toFixed(2), t),
  29957. t = 16428055
  29958. })
  29959. }
  29960. ,
  29961. n.prototype.isNeighbour = function(e, t) {
  29962. return this.neighbourMap[e.id][t.id]
  29963. }
  29964. ,
  29965. n.prototype.getNeighbours = function(e) {
  29966. return this.neighbourMap[e.id]
  29967. }
  29968. ,
  29969. n.prototype.setNeighbour = function(e, t, i) {
  29970. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29971. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29972. this.neighbourMap[e.id][e.id] = !0,
  29973. this.neighbourMap[t.id][t.id] = !0,
  29974. this.neighbourMap[e.id][t.id] = i,
  29975. this.neighbourMap[t.id][e.id] = i,
  29976. this.neighbourMap[e.id]
  29977. }
  29978. ,
  29979. n.prototype.findClosest = function(e, t) {
  29980. var i = [s.filters.isPanoAligned()];
  29981. return t && i.push(s.filters.inDirection(e, t, .75)),
  29982. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29983. }
  29984. ,
  29985. n.prototype.dualNeighbors = function(e, t) {
  29986. var i, n = [];
  29987. for (i in this.neighbourMap[e.id])
  29988. this.neighbourMap[t.id][i] && n.push(i);
  29989. return n
  29990. }
  29991. ,
  29992. n.prototype.populate_path_graph = function() {
  29993. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29994. for (e = 0; e < this.list.length; e += 1) {
  29995. o = this.list[e],
  29996. s = {},
  29997. l = !1,
  29998. i = o.neighbourPanos || o.findNeighourPanos();
  29999. for (t in i)
  30000. if (i[t]) {
  30001. a = this.index[t],
  30002. p.copy(o.floorPosition),
  30003. p.sub(a.floorPosition);
  30004. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  30005. , v = (Math.abs(p.y) / Math.max(m, .01),
  30006. Math.max(0, Math.abs(p.y) - .2));
  30007. v > 0 ? (f += 1,
  30008. v = Math.pow(4 * v, 2),
  30009. m = Math.pow(m, 2),
  30010. n = Math.sqrt(v * v + m * m)) : (g += 1,
  30011. n = p.length()),
  30012. s[a.id] = n,
  30013. l = !0
  30014. }
  30015. l ? u[o.id] = s : d += 1
  30016. }
  30017. this.map = u,
  30018. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  30019. }
  30020. ,
  30021. n.prototype.aStarSearch = function(e, t) {
  30022. var i = Date.now()
  30023. , n = new l({
  30024. start: e,
  30025. isEnd: function(e) {
  30026. return e === t
  30027. },
  30028. neighbor: function(e) {
  30029. var t = e.neighbourPanos || e.findNeighourPanos()
  30030. , i = [];
  30031. for (var n in t)
  30032. t[n] && i.push(this.index[n]); //add: t[n] &&
  30033. return i
  30034. }
  30035. .bind(this),
  30036. distance: function(e, t) {
  30037. var i = this.map[e.id]
  30038. , n = i[t.id];
  30039. return n
  30040. }
  30041. .bind(this),
  30042. heuristic: function(e, t) {
  30043. return 1
  30044. }
  30045. .bind(this),
  30046. hash: function(e) {
  30047. return e.id
  30048. },
  30049. timeout: 5e3
  30050. });
  30051. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  30052. "success" !== n.status)
  30053. return h.debug("Did not find A* path from " + e + " to " + t),
  30054. null;
  30055. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  30056. var r = [];
  30057. return n.path.forEach(function(e) {
  30058. r.push(e.id)
  30059. }),
  30060. r
  30061. }
  30062. ,
  30063. n.prototype.includeNodesNearPath = function() {
  30064. var e = new r.Vector3
  30065. , t = new r.Vector3
  30066. , i = new r.Vector3
  30067. , n = new r.Vector3
  30068. , o = new r.Vector3
  30069. , a = new r.Vector3
  30070. , s = new r.Vector3
  30071. , l = new r.Vector3
  30072. , c = []
  30073. , h = new r.Vector3
  30074. , u = new r.Vector3;
  30075. return function(r, d) {
  30076. if (r)
  30077. for (var p = function(e, t, i) {
  30078. return o.copy(t).sub(e),
  30079. o.dot(i)
  30080. }, f = function(e, t) {
  30081. return p(h, e.position, i) - p(h, t.position, i)
  30082. }, g = 0; g < r.length - 1; ) {
  30083. var m = r[g]
  30084. , v = r[g + 1]
  30085. , A = this.index[m]
  30086. , y = this.index[v];
  30087. h.copy(A.position),
  30088. u.copy(y.position),
  30089. c.length = 0,
  30090. e.copy(u).sub(h),
  30091. i.copy(e).normalize();
  30092. for (var C = 0; C < this.list.length; C++) {
  30093. var I = this.list[C];
  30094. o.copy(I.position).sub(h);
  30095. var E = o.dot(i);
  30096. if (E > 0) {
  30097. s.copy(i),
  30098. s.multiplyScalar(E),
  30099. a.copy(o),
  30100. a.sub(s);
  30101. var b = a.length();
  30102. if (b < d) {
  30103. t.copy(e).negate(),
  30104. n.copy(t).normalize(),
  30105. l.copy(I.position).sub(u);
  30106. var w = l.dot(n);
  30107. w > 0 && c.push(I)
  30108. }
  30109. }
  30110. }
  30111. if (c.length > 0) {
  30112. c.sort(f);
  30113. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  30114. r[_] = r[_ - c.length];
  30115. for (var T = 0; T < c.length; T++)
  30116. r[T + g + 1] = c[T].id
  30117. }
  30118. g += c.length + 1
  30119. }
  30120. }
  30121. }(),
  30122. /* n.prototype. = function(e, t) {
  30123. var i = void 0 === e ? a.panorama.markerOpacity : e
  30124. , n = this.list.findIndex(function(e) {
  30125. return e.marker
  30126. });
  30127. if (!(n < 0)) {
  30128. var r = this.list[n].marker.material.opacity;
  30129. if (r !== e) {
  30130. var o = i - r;
  30131. d.trigger({
  30132. func: function(e, t) {
  30133. var i = r + e * o;
  30134. this.forEach(function(e) {
  30135. e.marker && (e.marker.material.opacity = i)
  30136. })
  30137. }
  30138. .bind(this),
  30139. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  30140. name: "_fpm"
  30141. })
  30142. }
  30143. }
  30144. } */
  30145. n.prototype.fadeMarkerOpacity = function(e, t, gr) {
  30146. d.cancelById('fadeMarkerOpacity')
  30147. var n = this.list.findIndex(function (e) {
  30148. //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置
  30149. return e.marker
  30150. })
  30151. if (n < 0) {
  30152. //logger.info('marker findIndex<0')
  30153. return
  30154. }
  30155. var group
  30156. var tran = function (list, index) {
  30157. list.member = list.member.filter(function (m) {
  30158. return m.marker && m.marker.material.opacity != list.toOp
  30159. })
  30160. transitions.trigger({
  30161. func: function (e, t) {
  30162. //e:0-1
  30163. list.member.forEach(function (m) {
  30164. var o = m.marker.oldOpacity
  30165. var i = o + e * (list.toOp - o)
  30166. m.marker && (m.marker.material.opacity = i)
  30167. })
  30168. }.bind(this),
  30169. duration: void 0 == t ? a.markerOpacityTransitionTime : t,
  30170. name: '_fpm_' + index,
  30171. id: 'fadeMarkerOpacity',
  30172. })
  30173. }
  30174. this.forEach(function (e) {
  30175. //先记录旧的opacity
  30176. e.marker && (e.marker.oldOpacity = e.marker.material.opacity)
  30177. })
  30178. group = gr
  30179. /* if (e > 0 && gr) {
  30180. group = gr
  30181. } else {
  30182. group = [
  30183. {
  30184. member: this.list,
  30185. toOp: 0,
  30186. },
  30187. ]
  30188. } */
  30189. for (var i = 0; i < group.length; i++) {
  30190. tran(group[i], i)
  30191. }
  30192. }
  30193. ,
  30194. t.exports = n
  30195. }
  30196. ).call(this, "/js/util/PanoramaCollection.js")
  30197. }
  30198. , {
  30199. "../objects/Panorama": 148,
  30200. "../settings": 166,
  30201. "./IndexedCollection": 175,
  30202. "./aStar": 180,
  30203. "./common": 185,
  30204. "./logger": 189,
  30205. "./transitions": 195,
  30206. three: 217
  30207. }],
  30208. 179: [function(e, t, i) {
  30209. "use strict";
  30210. function n() {
  30211. this.actionSequence = [],
  30212. this.actionSequenceInProgress = !1
  30213. }
  30214. function r(e, t, i, n) {
  30215. s.trackAlways("zoom_" + e, {
  30216. from: t,
  30217. to: i,
  30218. pano: n
  30219. })
  30220. }
  30221. function o(e, t) {
  30222. r("initial", 1, e, t)
  30223. }
  30224. function a(e, t, i) {
  30225. r("followup", e, t, i)
  30226. }
  30227. var s = e("../analytics");
  30228. n.prototype.reset = function(e) {
  30229. this.actionSequenceInProgress = !1,
  30230. this.actionSequence.length = 0
  30231. }
  30232. ,
  30233. n.prototype.addZoomAction = function() {
  30234. var e = null
  30235. , t = null
  30236. , i = !1
  30237. , n = function() {
  30238. if (e = null,
  30239. this.actionSequence.length > 0) {
  30240. var i = this.actionSequence[0].start
  30241. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30242. 1 === i ? o(n, t) : a(i, n, t)
  30243. }
  30244. this.reset()
  30245. };
  30246. return function(r, o, a) {
  30247. if (r !== o) {
  30248. i || (n = n.bind(this),
  30249. i = !0),
  30250. e && (window.clearTimeout(e),
  30251. e = null),
  30252. a === t && this.actionSequenceInProgress || (this.reset(),
  30253. t = a),
  30254. this.actionSequenceInProgress = !0;
  30255. var s = {
  30256. start: r,
  30257. end: o
  30258. };
  30259. this.actionSequence.push(s),
  30260. e = window.setTimeout(n, 150)
  30261. }
  30262. }
  30263. }(),
  30264. t.exports = n
  30265. }
  30266. , {
  30267. "../analytics": 4
  30268. }],
  30269. 180: [function(e, t, i) {
  30270. "use strict";
  30271. function n(e) {
  30272. void 0 === e.timeout && (e.timeout = 1 / 0);
  30273. var t = e.hash || o
  30274. , i = {
  30275. data: e.start,
  30276. g: 0,
  30277. h: e.heuristic(e.start)
  30278. }
  30279. , n = i;
  30280. i.f = i.h;
  30281. var h = new s
  30282. , u = new l(a)
  30283. , d = c();
  30284. u.push(i),
  30285. d.set(t(i.data), i);
  30286. for (var p = new Date; u.size(); ) {
  30287. if (new Date - p > e.timeout)
  30288. return {
  30289. status: "timeout",
  30290. cost: n.g,
  30291. path: r(n)
  30292. };
  30293. var f = u.pop();
  30294. if (d.delete(t(f.data)),
  30295. e.isEnd(f.data))
  30296. return {
  30297. status: "success",
  30298. cost: f.g,
  30299. path: r(f)
  30300. };
  30301. h.add(t(f.data));
  30302. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30303. var v = g[m];
  30304. if (!h.contains(t(v))) {
  30305. var A = f.g + e.distance(f.data, v)
  30306. , y = d.get(t(v))
  30307. , C = !1;
  30308. if (void 0 === y)
  30309. y = {
  30310. data: v
  30311. },
  30312. d.set(t(v), y);
  30313. else {
  30314. if (y.g < A)
  30315. continue;
  30316. C = !0
  30317. }
  30318. y.parent = f,
  30319. y.g = A,
  30320. y.h = e.heuristic(v),
  30321. y.f = A + y.h,
  30322. y.h < n.h && (n = y),
  30323. C ? u.heapify() : u.push(y)
  30324. }
  30325. }
  30326. }
  30327. return {
  30328. status: "noPath",
  30329. cost: n.g,
  30330. path: r(n)
  30331. }
  30332. }
  30333. function r(e) {
  30334. if (void 0 !== e.parent) {
  30335. var t = r(e.parent);
  30336. return t.push(e.data),
  30337. t
  30338. }
  30339. return [e.data]
  30340. }
  30341. function o(e) {
  30342. return e.toString()
  30343. }
  30344. function a(e, t) {
  30345. return e.f - t.f
  30346. }
  30347. var s = e("Set")
  30348. , l = e("heap")
  30349. , c = e("dict");
  30350. t.exports = n
  30351. }
  30352. , {
  30353. Set: 196,
  30354. dict: 210,
  30355. heap: 211
  30356. }],
  30357. 181: [function(e, t, i) {
  30358. (function(i) {
  30359. "use strict";
  30360. function n(e, t, i) {
  30361. var n = new XMLHttpRequest;
  30362. if (i && "withCredentials"in n)
  30363. n.open(e, t, i);
  30364. else if ("undefined" != typeof XDomainRequest)
  30365. n = new XDomainRequest,
  30366. n.open(e, t);
  30367. else {
  30368. if (i)
  30369. throw "Browser does not support CORS!";
  30370. n.open(e, t)
  30371. }
  30372. return n
  30373. }
  30374. function r(e, t, i) {
  30375. function o() {
  30376. u.warn("Retrying ", t),
  30377. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30378. }
  30379. function a(e, t) {
  30380. var i = e.response;
  30381. if ("json" === t && "object" != typeof i)
  30382. try {
  30383. i = JSON.parse(e.responseText)
  30384. } catch (e) {
  30385. return void c.reject({
  30386. error: "Failed parsing JSON"
  30387. })
  30388. }
  30389. else if ("image/jpeg" === t) {
  30390. var n = new Uint8Array(e.response)
  30391. , r = new Blob([n],{
  30392. type: "image/jpeg"
  30393. })
  30394. , o = URL.createObjectURL(r);
  30395. i = new Image,
  30396. i.src = o,
  30397. i.crossOrigin = "Anonymous",
  30398. i.onload = function() {
  30399. URL.revokeObjectURL(o)
  30400. }
  30401. }
  30402. return i
  30403. }
  30404. var s = n(e, t, !1);
  30405. if (i = i || {},
  30406. i.retries = void 0 !== i.retries ? i.retries : 0,
  30407. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30408. i.responseType)
  30409. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30410. s.responseType = i.responseType;
  30411. else {
  30412. if ("image/jpeg" !== i.responseType)
  30413. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30414. s.responseType = "arraybuffer"
  30415. }
  30416. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30417. i.auth && s.setRequestHeader("Authorization", i.auth),
  30418. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30419. s.setRequestHeader("Content-Type", "application/json")),
  30420. "object" == typeof i.headers)
  30421. for (var l in i.headers)
  30422. s.setRequestHeader(l, i.headers[l]);
  30423. var c = $.Deferred();
  30424. return s.onreadystatechange = function(e) {
  30425. if (4 === this.readyState)
  30426. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30427. i.retries++,
  30428. setTimeout(o, 1e3);
  30429. else if (200 === this.status) {
  30430. var t = a(this, i.responseType);
  30431. c.resolve(t)
  30432. } else
  30433. c.reject(this)
  30434. }
  30435. ,
  30436. s.onprogress = function(e) {
  30437. c.notify(e)
  30438. }
  30439. ,
  30440. s.send(i.data),
  30441. c.promise()
  30442. }
  30443. function o(e) {
  30444. return Object.keys(e).sort().map(function(t) {
  30445. return {
  30446. key: t,
  30447. value: e[t]
  30448. }
  30449. })
  30450. }
  30451. function a(e, t) {
  30452. var i = t.responseType || null
  30453. , n = t.auth || null
  30454. , r = t.prefetchFrom || null
  30455. , a = e + "__" + i + "__" + n + "__" + r;
  30456. return t.headers && o(t.headers).forEach(function(e) {
  30457. a += "__" + e.key + ":" + e.value
  30458. }),
  30459. a
  30460. }
  30461. function s(e, t) {
  30462. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30463. }
  30464. function l(e, t, i) {
  30465. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30466. }
  30467. var c = e("./logger")
  30468. , h = e("../ab")
  30469. , u = new c(i);
  30470. window.URL = window.URL || window.webkitURL,
  30471. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30472. window.DATA = window.DATA || {}
  30473. /* setTimeout(function() {//MP-- xzw delete
  30474. window.MP_REQUEST_CACHE = null,
  30475. window.DATA = {}
  30476. }, 6e4),
  30477. window.onpageshow = function(e) {
  30478. e.persisted && (window.MP_REQUEST_CACHE = null,
  30479. window.DATA = {})
  30480. } */
  30481. ,
  30482. t.exports = {
  30483. get: function(e, t) {
  30484. t = t || {};
  30485. var i = void 0 === t.cache || t.cache;
  30486. if (i) {
  30487. var n = s(e, t);
  30488. if (n)
  30489. return n
  30490. }
  30491. var o;
  30492. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30493. i && l(e, t, o),
  30494. o
  30495. },
  30496. post: function(e, t) {
  30497. return r("POST", e, t)
  30498. },
  30499. patch: function(e, t) {
  30500. return r("PATCH", e, t)
  30501. },
  30502. getImage: function(e, t) { //xzw改 遇到部分图片在ios16以上显示不出,ios18更严重。查阅解决方法为使用decode
  30503. function i() {
  30504. u.warn("Retrying ", e),
  30505. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30506. }
  30507. var n = $.Deferred()
  30508. , r = new Image
  30509. , o = this;
  30510. e = h.changeIfImageOptimzing(e)
  30511. r.crossOrigin = "anonymous",
  30512. r.src = e
  30513. /* if(browser.texNeedDecode){//
  30514. r.decode().then((e) => {
  30515. let delay = Math.round(r.width * r.height / 30000)
  30516. browser.isMobile() && (delay *= 3)
  30517. //console.log('delay111111111111',delay)
  30518. setTimeout(()=>{n.resolve(r)}, delay ) //需延迟,否则报错 WebGL: INVALID_VALUE: texImage2D: bad image data,但延迟时间不定。 试过定时1秒后更新tex没用。 直接改图为rgb模式了
  30519. }).catch((error) => {
  30520. console.error('Image decoding failed:?!!!!', error);
  30521. });
  30522. }else{//原本的代码: */
  30523. null !== t && void 0 !== t || (t = 3)
  30524. r.onerror = function() {
  30525. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30526. }
  30527. ,
  30528. r.onload = function() {
  30529. n.resolve(r)
  30530. }
  30531. //}
  30532. return n
  30533. /*
  30534. Safari 浏览器在 iOS 上有一个特殊的图像解码策略,称为“懒加载”或“延迟解码”。这意味着图像不会立即解码,而是在需要显示时才解码。这可能会导致某些情况下图像无法及时显示。
  30535. 使用 decode() 方法:如果你使用的是现代浏览器(如 Safari 14+),可以尝试使用 ImageBitmapRenderingContext 的 createImageBitmap() 和 decode() 方法来提前解码图像。
  30536. const image = new Image();
  30537. image.src = 'image.png';
  30538. image.decode().then(() => {
  30539. const texture = new THREE.Texture(image);
  30540. texture.needsUpdate = true;
  30541. }).catch((error) => {
  30542. console.error('Image decoding failed:', error);
  30543. });
  30544. */
  30545. }
  30546. }
  30547. }
  30548. ).call(this, "/js/util/ajax.js")
  30549. }
  30550. , {
  30551. "../ab": 3,
  30552. "./logger": 189
  30553. }],
  30554. 182: [function(e, t, i) {
  30555. "use strict";
  30556. function n(e, t) {
  30557. var i = window.navigator.userAgent
  30558. , n = i.match(e);
  30559. return n = n ? n[1].split(t) : [],
  30560. {
  30561. major: parseInt(n[0]) || 0,
  30562. minor: parseInt(n[1]) || 0,
  30563. patch: parseInt(n[2]) || 0
  30564. }
  30565. }
  30566. var r = e("../exception/DeviceMismatchException");
  30567. t.exports = {
  30568. supportsFullscreen: function() {
  30569. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30570. },
  30571. isPointerLocked: function() {
  30572. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30573. },
  30574. requestFullscreen: function(e, t) {
  30575. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30576. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30577. },
  30578. requestPointerLock: function() {
  30579. var e;
  30580. if (document.fullscreenElement)
  30581. e = document.fullscreenElement();
  30582. else if (document.mozFullscreenElement)
  30583. e = document.mozFullscreenElement();
  30584. else if (document.mozFullScreenElement)
  30585. e = document.mozFullScreenElement();
  30586. else {
  30587. if (!document.webkitFullscreenElement)
  30588. return;
  30589. e = document.webkitFullscreenElement()
  30590. }
  30591. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30592. e.requestPointerLock(),
  30593. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30594. },
  30595. exitPointerLock: function() {
  30596. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30597. document.exitPointerLock()
  30598. },
  30599. exitFullscreen: function() {
  30600. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30601. },
  30602. details: function() {
  30603. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30604. return e ? {
  30605. name: e[1],
  30606. version: parseInt(e[2]),
  30607. platform: navigator.platform
  30608. } : {}
  30609. },
  30610. is: function(e) {
  30611. return this.details() && this.details().name === e
  30612. },
  30613. inIframe: function() {
  30614. return window.parent !== window
  30615. },
  30616. aspectRatio: function() {
  30617. var e = $("#player").width() / $("#player").height();
  30618. return isFinite(e) ? e : 0
  30619. },
  30620. userAgent: function() {
  30621. return window.navigator.userAgent
  30622. },
  30623. isLandscape: function() {
  30624. return this.isMobile && this.aspectRatio() > 1
  30625. },
  30626. isSmallScreen: function() {
  30627. var e = screen.width / window.devicePixelRatio;
  30628. return e < 240
  30629. },
  30630. detectIE: function() {
  30631. var e = window.navigator.userAgent
  30632. , t = e.indexOf("MSIE ");
  30633. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30634. },
  30635. detectSafari: function() {
  30636. var e = window.navigator.userAgent
  30637. , t = e.indexOf("Safari");
  30638. return t !== -1 && !this.detectChrome()//因为 Chrome 的用户代理字符串中也包含 "Safari"。
  30639. },
  30640. SafariVersion: function() {//add
  30641. if(!this.detectSafari())return;
  30642. const match = window.navigator.userAgent.match(/Version\/(\d+)\.(\d+)/);
  30643. if (match) {
  30644. return {
  30645. major: parseInt(match[1], 10),
  30646. minor: parseInt(match[2], 10)
  30647. };
  30648. }
  30649. },
  30650. detectFirefox: function() {
  30651. var e = window.navigator.userAgent;
  30652. return e.indexOf("Firefox") !== -1
  30653. },
  30654. detectChrome: function() {
  30655. var e = window.navigator.userAgent;
  30656. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30657. },
  30658. detectOpera: function() {
  30659. var e = window.navigator.userAgent;
  30660. return e.indexOf("OPR") !== -1
  30661. },
  30662. detectIOS: function() {
  30663. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30664. },
  30665. detectIPad: function() {
  30666. var e = window.navigator.userAgent
  30667. , t = /iPad/;
  30668. return t.test(e)
  30669. },
  30670. detectIPod: function() {
  30671. var e = window.navigator.userAgent
  30672. , t = /iPod/;
  30673. return t.test(e)
  30674. },
  30675. detectIPhone: function() {
  30676. var e = window.navigator.userAgent
  30677. , t = /iPhone/;
  30678. return t.test(e)
  30679. },
  30680. detectAndroid: function() {
  30681. var e = window.navigator.userAgent;
  30682. return e.indexOf("Android") !== -1
  30683. },
  30684. detectAndroidMobile: function() {
  30685. var e = window.navigator.userAgent;
  30686. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30687. },
  30688. detectSamsungNative: function() {
  30689. var e = window.navigator.userAgent;
  30690. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30691. },
  30692. detectSamsungS6: function() {
  30693. var e = window.navigator.userAgent;
  30694. return e.indexOf("SM-G92") !== -1
  30695. },
  30696. /************************************************************fyz改from徐世廷*************************************************************/
  30697. detectHUAWEI5X: function() {
  30698. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30699. },
  30700. /*******************************************************************************************************************************/
  30701. detectWebVR: function() {
  30702. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30703. },
  30704. getVRDisplay: function() {
  30705. var e = $.Deferred();
  30706. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30707. t.length >= 1 && e.resolve(t[0]),
  30708. e.reject(null)
  30709. }),
  30710. e) : e.reject(null)
  30711. },
  30712. iosVersion: function() {
  30713. if (!this.detectIOS())
  30714. throw new r("Did not detect an iDevice");
  30715. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30716. , t = "_";
  30717. return n(e, t)
  30718. },
  30719. androidVersion: function() {
  30720. if (!this.detectAndroid())
  30721. throw new r("Did not detect an Android based device");
  30722. var e = /Android ((?:\d+\.?){1,3})/
  30723. , t = ".";
  30724. return n(e, t)
  30725. },
  30726. valueFromCookie: function(e, t) {
  30727. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30728. if (!i)
  30729. return t;
  30730. var n = i[1];
  30731. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30732. }
  30733. }
  30734. Object.assign(window.browser, t.exports)
  30735. t.exports = window.browser
  30736. //window.browser.texNeedDecode = true//browser.SafariVersion()?.major > 14
  30737. changeLog()
  30738. }
  30739. , {
  30740. "../exception/DeviceMismatchException": 56
  30741. }],
  30742. 183: [function(e, t, i) {
  30743. (function(i) {
  30744. "use strict";
  30745. function n(e, t) {
  30746. var i = r(t);
  30747. var replaceAll = function (str, f, e) {
  30748. //f全部替换成e
  30749. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30750. return str.replace(reg, e);
  30751. };
  30752. //获取方法:postFix = `&firstView=pano:${player.currentPano.id},qua:${math.toPrecision(player.quaternion.toArray(),4)}&qs=1`
  30753. var urlFirstView = c.valueFromHash('firstView');
  30754. if(urlFirstView){ //&firstView=pano:e98808cfdb894f33851c3b3d7d0a2679,qua:-0.01515,0.325382,0.0052157,0.9454&qs=1
  30755. try{
  30756. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30757. if(urlFirstView.includes('qua')){
  30758. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30759. urlFirstView += ']'
  30760. }else{
  30761. urlFirstView+='"'
  30762. }
  30763. urlFirstView = "{"+urlFirstView+"}"
  30764. let info = JSON.parse(urlFirstView);
  30765. i.pano = t.index[info.pano] //panos.get(info.pano)
  30766. if(!i.pano){
  30767. urlFirstView = false
  30768. console.error('检测到firstView但是 找不到该pano')
  30769. }else{
  30770. if(info.qua){
  30771. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30772. }else{
  30773. i.quaternion = new THREE.Quaternion()
  30774. }
  30775. i.zoom = -1;
  30776. i.mode = "panorama"
  30777. i.setByUrl = true
  30778. }
  30779. }catch(e){
  30780. urlFirstView = false
  30781. console.error('检测到firstView但是解析出错'+e)
  30782. }
  30783. }
  30784. if (Object.keys(i).length > 0)
  30785. return i;
  30786. if (e.heroImage)
  30787. i = o(e, t);
  30788. else if (window.DATA.camera_start) {
  30789. var n = window.DATA.camera_start;
  30790. try {
  30791. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30792. i.position = n.camera.position,
  30793. //i.quaternion = n.camera.quaternion,
  30794. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30795. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30796. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30797. d.debug("Using camera_start"),
  30798. d.debug("Modeldata pano: ", i.pano.quaternion),
  30799. d.debug("Camera start pano: ", n.pano.quaternion)),
  30800. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30801. } catch (e) {
  30802. d.warn(e.message)
  30803. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30804. }
  30805. }
  30806. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30807. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30808. i.pano = t.findClosest(i.position),
  30809. i.quaternion = i.pano.quaternion),
  30810. 0 === Object.keys(i).length) {
  30811. var a = t.list[0];
  30812. a && (i.mode = h.PANORAMA,
  30813. i.pano = a,
  30814. i.position = a.position,
  30815. i.quaternion = a.quaternion,
  30816. d.info("Starting at 1st pano " + a.id))
  30817. }
  30818. return i.mode = i.mode || h.DOLLHOUSE,
  30819. i
  30820. }
  30821. function r(e) {
  30822. var t = c.valueFromHash("start", "")
  30823. , i = {};
  30824. if ("" !== t) {
  30825. d.debug("Start override found in parameters, trying to parse..."),
  30826. i = a(t) || {};
  30827. var n = c.valueFromHash("tag", null);
  30828. n && (i.tag = n),
  30829. i.panoId && (i.pano = e.get(i.panoId))
  30830. }
  30831. return i
  30832. }
  30833. function o(e, t) {
  30834. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30835. return {};
  30836. var i = {}
  30837. , n = e.heroImage.metadata;
  30838. d.debug("Using start position from thumbnail image"),
  30839. i.position = n.camera_position,
  30840. i.quaternion = n.camera_quaternion;
  30841. try {
  30842. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30843. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30844. } catch (e) {
  30845. d.debug(e.message)
  30846. }
  30847. return i
  30848. }
  30849. function a(e) {
  30850. return s.deserialize(e)
  30851. }
  30852. var s = e("../controls/serializer")
  30853. , l = e("../util/math")
  30854. , c = e("./browser")
  30855. , h = e("../enum/Viewmode")
  30856. , u = e("../util/logger")
  30857. , th = e("three")//xzw
  30858. , d = new u(i);
  30859. t.exports = {
  30860. getStartCameraOptions: n
  30861. }
  30862. }
  30863. ).call(this, "/js/util/camera.js")
  30864. }
  30865. , {
  30866. "../controls/serializer": 14,
  30867. "../enum/Viewmode": 51,
  30868. "../util/logger": 189,
  30869. "../util/math": 190,
  30870. "./browser": 182,
  30871. "three": 217
  30872. }],
  30873. 184: [function(e, t, i) {
  30874. "use strict";
  30875. function n(e, t, i) {
  30876. return o(e.fov, t, i)
  30877. }
  30878. var r = e("./MathLight")
  30879. , o = function(e, t, i) {
  30880. var n = t
  30881. , o = i
  30882. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30883. return a
  30884. }
  30885. , a = function(e, t, i) {
  30886. var n = t
  30887. , o = i
  30888. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30889. return a
  30890. }
  30891. , s = function(e, t, i, n) {
  30892. var r = o(e, i, n);
  30893. return r > t ? a(t, i, n) : e
  30894. };
  30895. t.exports = {
  30896. clampVFOV: s,
  30897. getHFOVForCamera: n,
  30898. getHFOVFromVFOV: o,
  30899. getVFOVFromHFOV: a
  30900. }
  30901. window.MathLight = t.exports
  30902. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30903. var prec = Math.pow(10, - (precision || 4));
  30904. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30905. if(e1.w){
  30906. return s1 && Math.abs(e1.w - e2.w) < prec
  30907. }else return s1
  30908. }
  30909. }
  30910. , {
  30911. "./MathLight": 176
  30912. }],
  30913. 185: [function(e, t, i) {
  30914. "use strict";
  30915. var n = e("three");
  30916. t.exports = {
  30917. delayOneFrame: function(e) {
  30918. window.setTimeout(e, 1)
  30919. },
  30920. normalizeUrl: function(e) {
  30921. return e.replace("https://", "http://")
  30922. },
  30923. domainFromUrl: function(e) {
  30924. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30925. return t ? t[3] : e
  30926. },
  30927. average: function(e, t) {
  30928. if (0 === e.length)
  30929. return null;
  30930. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30931. var o = t ? e[r][t] : e[r];
  30932. i += o,
  30933. n++
  30934. }
  30935. return i / n
  30936. },
  30937. countUnique: function(e) {
  30938. for (var t = {}, i = 0; i < e.length; i++)
  30939. t[e[i]] = 1 + (t[e[i]] || 0);
  30940. return Object.keys(t).length
  30941. },
  30942. averageVectors: function(e, t) {
  30943. var i = new n.Vector3;
  30944. if (0 === e.length)
  30945. return i;
  30946. for (var r = 0, o = 0; o < e.length; o++) {
  30947. var a = t ? e[o][t] : e[o];
  30948. i.add(a),
  30949. r++
  30950. }
  30951. return i.divideScalar(r)
  30952. },
  30953. equalLists: function(e, t) {
  30954. if (e.length !== t.length)
  30955. return !1;
  30956. for (var i = 0; i < e.length; i++)
  30957. if (e[i] !== t[i])
  30958. return !1;
  30959. return !0
  30960. },
  30961. lowerMedian: function(e, t) {
  30962. if (0 === e.length)
  30963. return null;
  30964. t = t || 2,
  30965. e.sort(function(e, t) {
  30966. return e - t
  30967. });
  30968. var i = Math.floor(e.length / t);
  30969. return e[i]
  30970. },
  30971. stableSort: function(e, t) {
  30972. return e.map(function(e, t) {
  30973. return {
  30974. value: e,
  30975. index: t
  30976. }
  30977. }).sort(function(e, i) {
  30978. var n = t(e.value, i.value);
  30979. return 0 !== n ? n : e.index - i.index
  30980. }).map(function(e) {
  30981. return e.value
  30982. })
  30983. },
  30984. filterAll: function(e, t) {
  30985. return e.filter(function(e) {
  30986. return t.every(function(t) {
  30987. return t(e)
  30988. })
  30989. })
  30990. },
  30991. formatDate: function(e) {
  30992. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30993. },
  30994. formatDatetime: function(e) {
  30995. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30996. },
  30997. randomString: function(e) {
  30998. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30999. t += i.charAt(Math.floor(Math.random() * i.length));
  31000. return t
  31001. },
  31002. uint8ToBase64: function(e, t) {
  31003. t && "number" == typeof t || (t = 8192);
  31004. for (var i = [], n = 0; n < e.length; n += t)
  31005. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  31006. return btoa(i.join(""))
  31007. },
  31008. uuid4: function e(t) {
  31009. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  31010. },
  31011. nth: function(e) {
  31012. return e %= 10,
  31013. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  31014. },
  31015. extendObject: function(e, t) {
  31016. return Object.keys(t).forEach(function(i) {
  31017. e[i] = t[i]
  31018. }),
  31019. e
  31020. },
  31021. deepExtend: function e(t) {
  31022. t = t || {};
  31023. for (var i = 1; i < arguments.length; i++) {
  31024. var n = arguments[i];
  31025. if (n)
  31026. for (var r in n)
  31027. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  31028. }
  31029. return t
  31030. },
  31031. inherit: function(e, t) {
  31032. e.prototype = Object.create(t.prototype),
  31033. e.prototype.constructor = e
  31034. },
  31035. extend: function(e, t) {
  31036. for (var i in t.prototype)
  31037. e.prototype[i] = t.prototype[i]
  31038. }
  31039. ,
  31040. getFileNameFromUrl:function(url){
  31041. return url.split('/').pop();
  31042. },
  31043. },
  31044. Math.sign = function(e) {
  31045. return e < 0 ? -1 : 1
  31046. }
  31047. window.common = t.exports
  31048. expandCommon(common)
  31049. }
  31050. , {
  31051. three: 217
  31052. }],
  31053. 186: [function(e, t, i) {
  31054. "use strict";
  31055. var n = {};
  31056. n.linearTween = function(e, t, i, n) {
  31057. return i * e / n + t
  31058. }
  31059. ,
  31060. n.easeInQuad = function(e, t, i, n) {
  31061. return e /= n,
  31062. i * e * e + t
  31063. }
  31064. ,
  31065. n.easeOutQuad = function(e, t, i, n) {
  31066. return e /= n,
  31067. -i * e * (e - 2) + t
  31068. }
  31069. ,
  31070. n.easeInOutQuad = function(e, t, i, n) {
  31071. return e /= n / 2,
  31072. e < 1 ? i / 2 * e * e + t : (e--,
  31073. -i / 2 * (e * (e - 2) - 1) + t)
  31074. }
  31075. ,
  31076. n.easeInCubic = function(e, t, i, n) {
  31077. return e /= n,
  31078. i * e * e * e + t
  31079. }
  31080. ,
  31081. n.easeOutCubic = function(e, t, i, n) {
  31082. return e /= n,
  31083. e--,
  31084. i * (e * e * e + 1) + t
  31085. }
  31086. ,
  31087. n.easeInOutCubic = function(e, t, i, n) {
  31088. return e /= n / 2,
  31089. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  31090. i / 2 * (e * e * e + 2) + t)
  31091. }
  31092. ,
  31093. n.easeInQuart = function(e, t, i, n) {
  31094. return e /= n,
  31095. i * e * e * e * e + t
  31096. }
  31097. ,
  31098. n.easeOutQuart = function(e, t, i, n) {
  31099. return e /= n,
  31100. e--,
  31101. -i * (e * e * e * e - 1) + t
  31102. }
  31103. ,
  31104. n.easeInOutQuart = function(e, t, i, n) {
  31105. return e /= n / 2,
  31106. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  31107. -i / 2 * (e * e * e * e - 2) + t)
  31108. }
  31109. ,
  31110. n.easeInQuint = function(e, t, i, n) {
  31111. return e /= n,
  31112. i * e * e * e * e * e + t
  31113. }
  31114. ,
  31115. n.easeOutQuint = function(e, t, i, n) {
  31116. return e /= n,
  31117. e--,
  31118. i * (e * e * e * e * e + 1) + t
  31119. }
  31120. ,
  31121. n.easeInOutQuint = function(e, t, i, n) {
  31122. return e /= n / 2,
  31123. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  31124. i / 2 * (e * e * e * e * e + 2) + t)
  31125. }
  31126. ,
  31127. n.easeInSine = function(e, t, i, n) {
  31128. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  31129. }
  31130. ,
  31131. n.easeOutSine = function(e, t, i, n) {
  31132. return i * Math.sin(e / n * (Math.PI / 2)) + t
  31133. }
  31134. ,
  31135. n.easeInOutSine = function(e, t, i, n) {
  31136. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  31137. }
  31138. ,
  31139. n.easeInExpo = function(e, t, i, n) {
  31140. return i * Math.pow(2, 10 * (e / n - 1)) + t
  31141. }
  31142. ,
  31143. n.easeOutExpo = function(e, t, i, n) {
  31144. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  31145. }
  31146. ,
  31147. n.easeInOutExpo = function(e, t, i, n) {
  31148. return e /= n / 2,
  31149. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  31150. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  31151. }
  31152. ,
  31153. n.easeInCirc = function(e, t, i, n) {
  31154. return e /= n,
  31155. -i * (Math.sqrt(1 - e * e) - 1) + t
  31156. }
  31157. ,
  31158. n.easeOutCirc = function(e, t, i, n) {
  31159. return e /= n,
  31160. e--,
  31161. i * Math.sqrt(1 - e * e) + t
  31162. }
  31163. ,
  31164. n.easeInOutCirc = function(e, t, i, n) {
  31165. return e /= n / 2,
  31166. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  31167. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  31168. }
  31169. ,
  31170. n.easeInElastic = function(e, t, i, n) {
  31171. var r = 1.70158
  31172. , o = 0
  31173. , a = i;
  31174. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31175. a < Math.abs(i) ? (a = i,
  31176. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31177. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  31178. }
  31179. ,
  31180. n.easeOutElastic = function(e, t, i, n) {
  31181. var r = 1.70158
  31182. , o = 0
  31183. , a = i;
  31184. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31185. a < Math.abs(i) ? (a = i,
  31186. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31187. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  31188. }
  31189. ,
  31190. n.easeInOutElastic = function(e, t, i, n) {
  31191. var r = 1.70158
  31192. , o = 0
  31193. , a = i;
  31194. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  31195. a < Math.abs(i) ? (a = i,
  31196. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31197. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  31198. }
  31199. ,
  31200. n.easeInBack = function(e, t, i, n, r) {
  31201. return void 0 === r && (r = 1.70158),
  31202. i * (e /= n) * e * ((r + 1) * e - r) + t
  31203. }
  31204. ,
  31205. n.easeOutBack = function(e, t, i, n, r) {
  31206. return void 0 === r && (r = 1.70158),
  31207. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  31208. }
  31209. ,
  31210. n.easeInOutBack = function(e, t, i, n, r) {
  31211. return void 0 === r && (r = 1.70158),
  31212. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  31213. }
  31214. ,
  31215. n.easeOutBounce = function(e, t, i, n) {
  31216. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  31217. }
  31218. ,
  31219. n.easeInBounce = function(e, t, i, r) {
  31220. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31221. }
  31222. ,
  31223. n.easeInOutBounce = function(e, t, i, r) {
  31224. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31225. }
  31226. ,
  31227. t.exports = n
  31228. window.easing = n
  31229. }
  31230. , {}],
  31231. 187: [function(e, t, i) {
  31232. "use strict";
  31233. function n() {
  31234. this.events = [],
  31235. this.valid = !1
  31236. }
  31237. var r = e("../enum/Joystick");
  31238. n.prototype.push = function(e, t) {
  31239. this.events.push({
  31240. direction: e,
  31241. pano: t
  31242. }),
  31243. this.valid = !0
  31244. }
  31245. ,
  31246. n.prototype.pop = function(e) {
  31247. var t = this.events.pop();
  31248. return this.events.length < 1 && (this.valid = !1),
  31249. t
  31250. }
  31251. ,
  31252. n.prototype.peek = function() {
  31253. return this.events.length ? this.events[this.events.length - 1] : {
  31254. direction: null,
  31255. pano: null
  31256. }
  31257. }
  31258. ,
  31259. n.prototype.invalidate = function() {
  31260. this.events = [],
  31261. this.valid = !1
  31262. }
  31263. ,
  31264. n.prototype.reversePano = function(e) {
  31265. if (!this.valid)
  31266. return null;
  31267. var t = this.peek();
  31268. return r.opposite(e) === t.direction ? (this.pop(),
  31269. t.pano) : null
  31270. }
  31271. ,
  31272. t.exports = n
  31273. }
  31274. , {
  31275. "../enum/Joystick": 29
  31276. }],
  31277. 188: [function(e, t, i) {
  31278. "use strict";
  31279. window.lerp = t.exports = {
  31280. vector: function(e, t) {
  31281. var i = e.clone();
  31282. return t = t.clone(),
  31283. function(n) {
  31284. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31285. }
  31286. },
  31287. quaternion: function(e, t) {
  31288. var i = e.clone();
  31289. return function(n) {
  31290. e.copy(i).slerp(t, n)
  31291. }
  31292. },
  31293. property: function(e, t, i, n) {
  31294. var r = e[t];
  31295. return function(o) {
  31296. e[t] = r * (1 - o) + i * o,
  31297. n && n(e[t])
  31298. }
  31299. },
  31300. uniform: function(e, t, i) {
  31301. var n = e.material.uniforms[t].value;
  31302. return function(r) {
  31303. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31304. }
  31305. },
  31306. matrix4: function(e, t) {
  31307. var i = e.clone();
  31308. return function(n) {
  31309. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31310. r[s] = o[s] * (1 - n) + a[s] * n
  31311. }
  31312. },
  31313. allUniforms: function(e, t, i) {
  31314. var n = e.map(function(e) {
  31315. return this.uniform(e, t, i)
  31316. }
  31317. .bind(this));
  31318. return function(e) {
  31319. n.forEach(function(t) {
  31320. t(e)
  31321. })
  31322. }
  31323. }
  31324. }
  31325. }
  31326. , {}],
  31327. 189: [function(e, t, i) {
  31328. "use strict";
  31329. function n(e) {
  31330. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31331. if (n.consoleEnabled) {
  31332. var h = function(e) {
  31333. $("#debug-console").append("<p>" + e + "</p>"),
  31334. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31335. };
  31336. t = function(e) {
  31337. h(Array.prototype.slice.call(arguments).join(" "))
  31338. }
  31339. ,
  31340. i = function(e) {
  31341. h(Array.prototype.slice.call(arguments).join(" "))
  31342. }
  31343. ,
  31344. o = function(e) {
  31345. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31346. }
  31347. ,
  31348. a = function(e) {
  31349. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31350. }
  31351. } else
  31352. console.log ? (t = console.log,
  31353. i = console.info ? console.info : console.log,
  31354. o = console.warn ? console.warn : console.log,
  31355. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31356. ;
  31357. var u = function(e) {
  31358. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31359. }
  31360. , d = function(t, i) {
  31361. if (r) {
  31362. var o = Array.prototype.slice.call(t).join(" ");
  31363. r.captureMessage(o, {
  31364. level: i,
  31365. path: e,
  31366. timestamp: n.timestamp()
  31367. })
  31368. }
  31369. }
  31370. , p = function(t, i) {
  31371. if (r) {
  31372. var o = Array.prototype.slice.call(t).join(" ");
  31373. r.captureException(new Error(o), {
  31374. level: i,
  31375. path: e,
  31376. timestamp: n.timestamp()
  31377. })
  31378. }
  31379. };
  31380. return {
  31381. debug: function() {
  31382. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31383. },
  31384. info: function() {
  31385. n.level >= n.levels.info && i.apply(console, u(arguments))
  31386. },
  31387. warn: function() {
  31388. d(arguments, "warn"),
  31389. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31390. },
  31391. error: function() {
  31392. p(arguments, "error"),
  31393. n.level >= n.levels.error && a.apply(console, u(arguments))
  31394. },
  31395. v3str: function(e, t) {
  31396. var i = void 0 === t ? 2 : t;
  31397. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31398. },
  31399. eulstr: function(e, t) {
  31400. var i = void 0 === t ? 2 : t;
  31401. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31402. },
  31403. time: function(e) {
  31404. n.level >= n.levels.debug && (c[e] = Date.now())
  31405. },
  31406. timeEnd: function(e) {
  31407. if (n.level >= n.levels.debug) {
  31408. var t = c[e];
  31409. if (!t)
  31410. return;
  31411. var i = (Date.now() - t) / 1e3;
  31412. this.debug(e, i + "s")
  31413. }
  31414. }
  31415. }
  31416. }
  31417. var r = window.Raven;
  31418. n.timestamp = function() {
  31419. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31420. }
  31421. ,
  31422. n.levels = {
  31423. debug: 3,
  31424. info: 2,
  31425. warn: 1,
  31426. error: 0
  31427. },
  31428. n.level = n.levels.info,
  31429. t.exports = n
  31430. }
  31431. , {}],
  31432. 190: [function(e, t, i) {
  31433. "use strict";
  31434. var n = e("three")
  31435. , r = e("../enum/GLCubeFaces")
  31436. , o = e("../constants");
  31437. t.exports = {
  31438. convertVisionVector: function(e) {
  31439. return new n.Vector3(e.x,e.z,-e.y)
  31440. },
  31441. convertVisionQuaternion: function(e) {
  31442. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31443. },
  31444. convertWorkshopVector: function(e) {
  31445. return new n.Vector3(-e.x,e.y,e.z)
  31446. },
  31447. convertWorkshopQuaternion: function(e) {
  31448. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31449. },
  31450. convertWorkshopPanoramaQuaternion: function(e) {
  31451. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31452. },
  31453. convertWorkshopOrthoZoom: function(e) {// xzw
  31454. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31455. //return e;
  31456. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31457. },
  31458. toPrecision: function(e, t) {//xzw change
  31459. var f = function(e, t){
  31460. var i = Math.pow(10, t);
  31461. return Math.round(e * i) / i
  31462. }
  31463. if(e instanceof Array){
  31464. for(var s=0; s<e.length; s++){
  31465. e[s] = f(e[s],t);
  31466. }
  31467. return e;
  31468. }
  31469. else return f(e,t)
  31470. },
  31471. isEmptyQuaternion: function(e) {
  31472. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31473. },
  31474. projectPositionToCanvas: function(e, t, i) {
  31475. i = i || new n.Vector3,
  31476. i.copy(e);
  31477. var r = .5 * $("#player").width()
  31478. , o = .5 * $("#player").height();
  31479. return i.project(t),
  31480. i.x = i.x * r + r,
  31481. i.y = -(i.y * o) + o,
  31482. i
  31483. },
  31484. convertScreenPositionToNDC: function(e, t, i) {
  31485. return i = i || new n.Vector2,
  31486. i.x = e / $("#player").width() * 2 - 1,
  31487. i.y = 2 * -(t / $("#player").height()) + 1,
  31488. i
  31489. },
  31490. constrainedTurn: function(e) {
  31491. var t = e % (2 * Math.PI);
  31492. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31493. },
  31494. getFOVDotThreshold: function(e) {
  31495. return Math.cos(n.Math.degToRad(e / 2))
  31496. },
  31497. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31498. switch (e) {
  31499. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31500. i.set(1, t.y, t.x);
  31501. break;
  31502. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31503. i.set(-1, t.y, -t.x);
  31504. break;
  31505. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31506. i.set(-t.x, 1, -t.y);
  31507. break;
  31508. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31509. i.set(-t.x, -1, t.y);
  31510. break;
  31511. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31512. i.set(-t.x, t.y, 1);
  31513. break;
  31514. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31515. i.set(t.x, t.y, -1)
  31516. }
  31517. n && i.normalize()
  31518. },
  31519. //add:
  31520. getPos2d : function(point, camera, dom){
  31521. var camera = camera ;
  31522. var dom = dom;
  31523. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31524. var x,y;
  31525. x = (pos.x + 1) / 2 * dom.clientWidth;
  31526. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31527. var inSight = x <= dom.clientWidth && x >= 0
  31528. && y <= dom.clientHeight && y >= 0
  31529. return {
  31530. pos: new THREE.Vector2(x,y),
  31531. vector: pos,
  31532. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31533. inSight : inSight //在屏幕范围内可见
  31534. };
  31535. },
  31536. getDirByLonLat: function(lon, lat) {
  31537. var dir = new THREE.Vector3();
  31538. var phi = THREE.Math.degToRad(90 - lat);
  31539. var theta = THREE.Math.degToRad(lon);
  31540. dir.x = Math.sin(phi) * Math.cos(theta);
  31541. dir.y = Math.cos(phi);
  31542. dir.z = Math.sin(phi) * Math.sin(theta);
  31543. return dir.negate();
  31544. }
  31545. }
  31546. window.math = t.exports
  31547. expandMath(math)
  31548. }
  31549. , {
  31550. "../constants": 8,
  31551. "../enum/GLCubeFaces": 25,
  31552. three: 217
  31553. }],
  31554. 191: [function(e, t, i) {
  31555. "use strict";
  31556. function n(e, t, i) {
  31557. return a.map(function(n, o) {
  31558. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31559. }
  31560. .bind(this))
  31561. }
  31562. function r(e) {
  31563. return s[e]
  31564. }
  31565. var o = e("../enum/GLCubeFaces")
  31566. , a = [0, 1, 2, 3, 4, 5]
  31567. , s = {
  31568. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31569. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31570. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31571. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31572. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31573. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31574. };
  31575. t.exports = {
  31576. mapFaceToCubemapFace: r,
  31577. getCubemapUrls: n
  31578. }
  31579. }
  31580. , {
  31581. "../enum/GLCubeFaces": 25
  31582. }],
  31583. 192: [function(e, t, i) {
  31584. "use strict";
  31585. t.exports = {
  31586. captureErrors: function(e, t, i) {
  31587. if ("Raven"in window) {
  31588. Raven.config(e, t).install(),
  31589. i && Raven.setTagsContext(i);
  31590. var n = console.warn
  31591. , r = console.error;
  31592. console.warn = function() {
  31593. var e = Array.prototype.slice.call(arguments);
  31594. Raven.captureMessage(e.join(" "), {
  31595. level: "warning"
  31596. }),
  31597. n.apply(console, e)
  31598. }
  31599. ,
  31600. console.error = function() {
  31601. var e = Array.prototype.slice.call(arguments);
  31602. Raven.captureException(new Error(e.join(" ")), {
  31603. level: "error"
  31604. }),
  31605. r.apply(console, e)
  31606. }
  31607. } else
  31608. console.error("Raven not found, not capturing errors.")
  31609. }
  31610. }
  31611. }
  31612. , {}],
  31613. 193: [function(e, t, i) {
  31614. (function(i) {
  31615. "use strict";
  31616. var n = e("./browser")
  31617. , r = e("../constants")
  31618. , o = e("url")
  31619. , a = e("./logger")
  31620. , ss = e('three')
  31621. , s = new a(i)
  31622. , l = {
  31623. getAuthorizationHeader: function() {
  31624. var e = n.valueFromHash("auth");
  31625. if (e)
  31626. return e.replace(",", " ");
  31627. var t = n.valueFromCookie("token");
  31628. return t ? "Token " + t : null
  31629. },
  31630. parseSidUrl: function(e) {
  31631. var t, i;
  31632. t=g_Prefix;
  31633. if (e = e || "",
  31634. e.match(/^https?/)) {
  31635. var n = o.parse(e);
  31636. t = g_Prefix,
  31637. i = e
  31638. } else{
  31639. //xzw 原先的不能用
  31640. //t = window.location.protocol + "//" + window.location.host, //MP
  31641. t = g_Prefix
  31642. //i = t + "/api/player/models/" + e; //MP
  31643. i = t + "data/" + e;
  31644. }
  31645. return {
  31646. urlBase: t,
  31647. urlModel: i,
  31648. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31649. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31650. }
  31651. },
  31652. getModelIDFromQueryString: function() {
  31653. return n.valueFromHash("model") || n.valueFromHash("m")
  31654. },
  31655. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31656. e = JSON.parse(JSON.stringify(e));
  31657. var i = null;
  31658. if (e.images.forEach(function(n) {
  31659. if(!n.metadata) return;
  31660. if ("string" == typeof n.metadata)
  31661. try {
  31662. n.metadata = JSON.parse(n.metadata)
  31663. } catch (e) {
  31664. s.warn("Unable to parse image metadata"),
  31665. n.metadata = null
  31666. }
  31667. else{
  31668. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31669. }
  31670. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31671. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31672. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31673. }else{
  31674. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31675. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31676. n.metadata.zoom = n.metadata.zoom || 1;
  31677. }
  31678. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31679. }),
  31680. //icon初始视角的:
  31681. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31682. var n = {};
  31683. n.pano = {
  31684. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31685. position: t.convertWorkshopVector(i.scan_position),
  31686. uuid: i.scan_id
  31687. },
  31688. n.camera = {
  31689. quaternion: i.camera_quaternion,
  31690. position: i.camera_position
  31691. },
  31692. e.startPano = n
  31693. }
  31694. return e
  31695. },
  31696. */
  31697. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31698. e = JSON.parse(JSON.stringify(e));
  31699. var i = null;
  31700. var deal = function(n) {
  31701. if(!n.metadata) return;
  31702. if ("string" == typeof n.metadata)
  31703. try {
  31704. n.metadata = JSON.parse(n.metadata)
  31705. } catch (e) {
  31706. s.warn("Unable to parse image metadata"),
  31707. n.metadata = null
  31708. }
  31709. else{
  31710. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31711. }
  31712. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31713. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31714. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31715. }else{
  31716. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31717. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31718. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31719. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31720. }
  31721. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31722. }
  31723. //改
  31724. e.images.forEach(info=>{
  31725. if(info.locations){
  31726. info.locations.forEach(a=>deal(a))
  31727. }else{
  31728. deal(info)
  31729. }
  31730. })
  31731. //icon初始视角的:
  31732. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31733. var n = {};
  31734. n.pano = {
  31735. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31736. position: t.convertWorkshopVector(i.scan_position),
  31737. uuid: i.scan_id
  31738. },
  31739. n.camera = {
  31740. quaternion: i.camera_quaternion,
  31741. position: i.camera_position
  31742. },
  31743. e.startPano = n
  31744. }
  31745. return e
  31746. },
  31747. visionVersionToInt: function() {
  31748. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31749. return function(t) {
  31750. if (!t)
  31751. throw new Error("Vision version is required");
  31752. var i = e.exec(t);
  31753. if (null === i)
  31754. throw new Error("String is not a vision version: " + t);
  31755. return parseInt(i[1])
  31756. }
  31757. }(),
  31758. modelDataPromisesTiles: function(e) {
  31759. var vision_version = e.vision_version || window.DATA.vision_version
  31760. if (vision_version)
  31761. try {
  31762. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31763. } catch (t) {
  31764. s.warn("Invalid vision version: " + vision_version)
  31765. }
  31766. // var t = e.created ? new Date(e.created) : null;
  31767. // return t && t >= r.visionTilingStartDate
  31768. return false
  31769. }
  31770. };
  31771. t.exports = l
  31772. }
  31773. ).call(this, "/js/util/showcase.js")
  31774. }
  31775. , {
  31776. "../constants": 8,
  31777. "./browser": 182,
  31778. "./logger": 189,
  31779. three:217,
  31780. url: 208
  31781. }],
  31782. 194: [function(e, t, i) {
  31783. "use strict";
  31784. var n = e("../util/ajax")
  31785. , r = e("three")
  31786. , o = e("../settings")
  31787. , a = {};
  31788. t.exports = {
  31789. load: function(e, t, i) {
  31790. var s = a[e];
  31791. return s ? (t && setTimeout(function() {
  31792. t(s)
  31793. }, 1),
  31794. s) : (s = new r.Texture,
  31795. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31796. s.magFilter = r.LinearFilter,
  31797. s.generateMipmaps = !1),
  31798. s.sourceFile = e,
  31799. a[e] = s,
  31800. n.getImage(e).then(function(e) {
  31801. s.image = e,
  31802. s.needsUpdate = !0,
  31803. t && t(s)
  31804. }).fail(i),
  31805. s)
  31806. },
  31807. loadBase64: function(e, t) {
  31808. t = t || "png";
  31809. var i = new r.Texture;
  31810. return i.image = document.createElement("img"),
  31811. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31812. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31813. i.magFilter = r.LinearFilter,
  31814. i.generateMipmaps = !1),
  31815. i.needsUpdate = !0,
  31816. i
  31817. },
  31818. isLoaded: function(e) {
  31819. return !!a[e]
  31820. }
  31821. }
  31822. window.Texture = t.exports
  31823. }
  31824. , {
  31825. "../settings": 166,
  31826. "../util/ajax": 181,
  31827. three: 217
  31828. }],
  31829. 195: [function(e, t, i) {
  31830. "use strict";
  31831. var n = e("./easing");
  31832. window.transitions = t.exports = {
  31833. globalDone: null,
  31834. funcs: [],
  31835. counter: 0,
  31836. uniqueID: 0,
  31837. start: function(e, t, i, r, o, a, s) {
  31838. return r = r || 0,
  31839. this.funcs.push({
  31840. func: e,
  31841. current: -r * Math.abs(t),
  31842. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31843. done: i,
  31844. easing: o || n.linearTween,
  31845. cycling: t < 0,
  31846. running: !0,
  31847. debug: r < 0,
  31848. name: a || "T" + this.counter,
  31849. id: void 0 === s ? this.counter : s,
  31850. paused: !1
  31851. }),
  31852. e(0, 16),
  31853. this.counter += 1,
  31854. e
  31855. },
  31856. trigger: function(e) {
  31857. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31858. , i = e.func || function() {}
  31859. , r = void 0 === e.duration ? 0 : e.duration;
  31860. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31861. var o = e.done || null
  31862. , a = e.easing || n.linearTween
  31863. , s = e.name || "R" + this.counter
  31864. , l = void 0 === e.id ? this.counter : e.id;
  31865. return this.start(i, r, o, t, a, s, l)
  31866. },
  31867. setTimeout: function(e, t, i) {
  31868. var n = void 0 === i ? this.counter : i;
  31869. return this.trigger({
  31870. done: e,
  31871. duration: void 0 === t ? 0 : t,
  31872. name: "O" + this.counter,
  31873. id: n
  31874. })
  31875. },
  31876. pause: function() {
  31877. this.paused = !0
  31878. },
  31879. resume: function() {
  31880. this.paused = !1
  31881. },
  31882. update: function(e) {
  31883. this.funcs.forEach(function(t) {
  31884. if (!(t.paused || (t.current += 1e3 * e,
  31885. t.current < 0)))
  31886. if (t.current >= t.duration && !t.cycling) {
  31887. var i = t.easing(1, 0, 1, 1);
  31888. t.func(i, 1e3 * e),
  31889. t.done && t.done(),
  31890. t.running = !1
  31891. } else {
  31892. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31893. , r = t.func(n, 1e3 * e) || !1;
  31894. r && (t.done && t.done(),
  31895. t.running = !1)
  31896. }
  31897. });
  31898. var t = this.funcs.length;
  31899. this.funcs = this.funcs.filter(function(e) {
  31900. return e.running
  31901. });
  31902. var i = this.funcs.length;
  31903. if (t > 0 && 0 === i && this.globalDone) {
  31904. var n = this.globalDone;
  31905. this.globalDone = null,
  31906. n()
  31907. }
  31908. },
  31909. adjustSpeed: function(e, t) {
  31910. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31911. var r = i[n];
  31912. r.duration /= t,
  31913. r.current /= t
  31914. }
  31915. },
  31916. getById: function(e) {
  31917. return this.funcs.filter(function(t) {
  31918. return e === t.id
  31919. })
  31920. },
  31921. get: function(e) {
  31922. for (var t = 0; t < this.funcs.length; t += 1)
  31923. if (this.funcs[t].func === e)
  31924. return this.funcs[t];
  31925. return null
  31926. },
  31927. isRunning: function(e) {
  31928. var t = this.get(e);
  31929. return null !== t && t.running
  31930. },
  31931. countActive: function() {
  31932. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31933. e += this.funcs[t].running;
  31934. return e
  31935. },
  31936. listActive: function() {
  31937. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31938. this.funcs[t].running && e.push(this.funcs[t].name);
  31939. return e
  31940. },
  31941. done: function(e) {
  31942. this.globalDone = e
  31943. },
  31944. cancelById: function(e) {
  31945. var t = void 0 === e ? 0 : e;
  31946. this.funcs = this.funcs.filter(function(e) {
  31947. return e.id !== t
  31948. })
  31949. },
  31950. cancel: function(e) {
  31951. this.funcs = this.funcs.filter(function(t) {
  31952. return t.func !== e
  31953. })
  31954. },
  31955. getUniqueId: function() {
  31956. return this.uniqueID -= 1,
  31957. this.uniqueID
  31958. }
  31959. }
  31960. }
  31961. , {
  31962. "./easing": 186
  31963. }],
  31964. 196: [function(e, t, i) {
  31965. function n(e) {
  31966. if (this.set = {},
  31967. this.infContains = function() {
  31968. return !0
  31969. }
  31970. ,
  31971. "object" == typeof e)
  31972. if (e instanceof Array)
  31973. for (var t = 0; t < e.length; t++)
  31974. this.set[e[t]] = !0;
  31975. else
  31976. this.set = e;
  31977. else if ("function" == typeof e)
  31978. this.infContains = e;
  31979. else if ("undefined" != typeof e)
  31980. throw new Error("set must be either an array or an object.")
  31981. }
  31982. t.exports = n,
  31983. n.prototype.contains = function(e) {
  31984. return !!this.set[e]
  31985. }
  31986. ,
  31987. n.prototype.has = n.prototype.contains,
  31988. n.prototype.add = function(e) {
  31989. if (1 == arguments.length)
  31990. this.set[e] = !0;
  31991. else
  31992. for (var t = 0; t < arguments.length; t++)
  31993. this.set[arguments[t]] = !0
  31994. }
  31995. ,
  31996. n.prototype.addAll = function(e) {
  31997. if ("object" != typeof e && !(e instanceof Array))
  31998. throw new Error("arr must be an array.");
  31999. for (var t = 0; t < e.length; t++)
  32000. this.add(e[t])
  32001. }
  32002. ,
  32003. n.prototype.remove = function(e) {
  32004. if (1 == arguments.length)
  32005. delete this.set[e];
  32006. else
  32007. for (var t = 0; t < arguments.length; t++)
  32008. delete this.set[arguments[t]]
  32009. }
  32010. ,
  32011. n.prototype.delete = n.prototype.remove,
  32012. n.prototype.clear = function() {
  32013. this.set = {}
  32014. }
  32015. ,
  32016. n.prototype.size = function() {
  32017. return Object.keys(this.set).length
  32018. }
  32019. ,
  32020. n.prototype.toString = function() {
  32021. return "{" + Object.keys(this.set).toString() + "}"
  32022. }
  32023. ,
  32024. n.prototype.toArray = function() {
  32025. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  32026. }
  32027. ,
  32028. n.prototype["*values"] = n.prototype.toArray
  32029. }
  32030. , {}],
  32031. 197: [function(e, t, i) {}
  32032. , {}],
  32033. 198: [function(e, t, i) {
  32034. (function(t) {
  32035. "use strict";
  32036. function n() {
  32037. try {
  32038. var e = new Uint8Array(1);
  32039. return e.__proto__ = {
  32040. __proto__: Uint8Array.prototype,
  32041. foo: function() {
  32042. return 42
  32043. }
  32044. },
  32045. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  32046. } catch (e) {
  32047. return !1
  32048. }
  32049. }
  32050. function r() {
  32051. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  32052. }
  32053. function o(e, t) {
  32054. if (r() < t)
  32055. throw new RangeError("Invalid typed array length");
  32056. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  32057. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  32058. e.length = t),
  32059. e
  32060. }
  32061. function a(e, t, i) {
  32062. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  32063. return new a(e,t,i);
  32064. if ("number" == typeof e) {
  32065. if ("string" == typeof t)
  32066. throw new Error("If encoding is specified then the first argument must be a string");
  32067. return h(this, e)
  32068. }
  32069. return s(this, e, t, i)
  32070. }
  32071. function s(e, t, i, n) {
  32072. if ("number" == typeof t)
  32073. throw new TypeError('"value" argument must not be a number');
  32074. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  32075. }
  32076. function l(e) {
  32077. if ("number" != typeof e)
  32078. throw new TypeError('"size" argument must be a number');
  32079. if (e < 0)
  32080. throw new RangeError('"size" argument must not be negative')
  32081. }
  32082. function c(e, t, i, n) {
  32083. return l(t),
  32084. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  32085. }
  32086. function h(e, t) {
  32087. if (l(t),
  32088. e = o(e, t < 0 ? 0 : 0 | g(t)),
  32089. !a.TYPED_ARRAY_SUPPORT)
  32090. for (var i = 0; i < t; ++i)
  32091. e[i] = 0;
  32092. return e
  32093. }
  32094. function u(e, t, i) {
  32095. if ("string" == typeof i && "" !== i || (i = "utf8"),
  32096. !a.isEncoding(i))
  32097. throw new TypeError('"encoding" must be a valid string encoding');
  32098. var n = 0 | v(t, i);
  32099. e = o(e, n);
  32100. var r = e.write(t, i);
  32101. return r !== n && (e = e.slice(0, r)),
  32102. e
  32103. }
  32104. function d(e, t) {
  32105. var i = t.length < 0 ? 0 : 0 | g(t.length);
  32106. e = o(e, i);
  32107. for (var n = 0; n < i; n += 1)
  32108. e[n] = 255 & t[n];
  32109. return e
  32110. }
  32111. function p(e, t, i, n) {
  32112. if (t.byteLength,
  32113. i < 0 || t.byteLength < i)
  32114. throw new RangeError("'offset' is out of bounds");
  32115. if (t.byteLength < i + (n || 0))
  32116. throw new RangeError("'length' is out of bounds");
  32117. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  32118. a.TYPED_ARRAY_SUPPORT ? (e = t,
  32119. e.__proto__ = a.prototype) : e = d(e, t),
  32120. e
  32121. }
  32122. function f(e, t) {
  32123. if (a.isBuffer(t)) {
  32124. var i = 0 | g(t.length);
  32125. return e = o(e, i),
  32126. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  32127. e)
  32128. }
  32129. if (t) {
  32130. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  32131. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  32132. if ("Buffer" === t.type && $(t.data))
  32133. return d(e, t.data)
  32134. }
  32135. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  32136. }
  32137. function g(e) {
  32138. if (e >= r())
  32139. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  32140. return 0 | e
  32141. }
  32142. function m(e) {
  32143. return +e != e && (e = 0),
  32144. a.alloc(+e)
  32145. }
  32146. function v(e, t) {
  32147. if (a.isBuffer(e))
  32148. return e.length;
  32149. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  32150. return e.byteLength;
  32151. "string" != typeof e && (e = "" + e);
  32152. var i = e.length;
  32153. if (0 === i)
  32154. return 0;
  32155. for (var n = !1; ; )
  32156. switch (t) {
  32157. case "ascii":
  32158. case "latin1":
  32159. case "binary":
  32160. return i;
  32161. case "utf8":
  32162. case "utf-8":
  32163. case void 0:
  32164. return j(e).length;
  32165. case "ucs2":
  32166. case "ucs-2":
  32167. case "utf16le":
  32168. case "utf-16le":
  32169. return 2 * i;
  32170. case "hex":
  32171. return i >>> 1;
  32172. case "base64":
  32173. return Z(e).length;
  32174. default:
  32175. if (n)
  32176. return j(e).length;
  32177. t = ("" + t).toLowerCase(),
  32178. n = !0
  32179. }
  32180. }
  32181. function A(e, t, i) {
  32182. var n = !1;
  32183. if ((void 0 === t || t < 0) && (t = 0),
  32184. t > this.length)
  32185. return "";
  32186. if ((void 0 === i || i > this.length) && (i = this.length),
  32187. i <= 0)
  32188. return "";
  32189. if (i >>>= 0,
  32190. t >>>= 0,
  32191. i <= t)
  32192. return "";
  32193. for (e || (e = "utf8"); ; )
  32194. switch (e) {
  32195. case "hex":
  32196. return L(this, t, i);
  32197. case "utf8":
  32198. case "utf-8":
  32199. return M(this, t, i);
  32200. case "ascii":
  32201. return P(this, t, i);
  32202. case "latin1":
  32203. case "binary":
  32204. return O(this, t, i);
  32205. case "base64":
  32206. return S(this, t, i);
  32207. case "ucs2":
  32208. case "ucs-2":
  32209. case "utf16le":
  32210. case "utf-16le":
  32211. return D(this, t, i);
  32212. default:
  32213. if (n)
  32214. throw new TypeError("Unknown encoding: " + e);
  32215. e = (e + "").toLowerCase(),
  32216. n = !0
  32217. }
  32218. }
  32219. function y(e, t, i) {
  32220. var n = e[t];
  32221. e[t] = e[i],
  32222. e[i] = n
  32223. }
  32224. function C(e, t, i, n, r) {
  32225. if (0 === e.length)
  32226. return -1;
  32227. if ("string" == typeof i ? (n = i,
  32228. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32229. i = +i,
  32230. isNaN(i) && (i = r ? 0 : e.length - 1),
  32231. i < 0 && (i = e.length + i),
  32232. i >= e.length) {
  32233. if (r)
  32234. return -1;
  32235. i = e.length - 1
  32236. } else if (i < 0) {
  32237. if (!r)
  32238. return -1;
  32239. i = 0
  32240. }
  32241. if ("string" == typeof t && (t = a.from(t, n)),
  32242. a.isBuffer(t))
  32243. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32244. if ("number" == typeof t)
  32245. return t &= 255,
  32246. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32247. throw new TypeError("val must be string, number or Buffer")
  32248. }
  32249. function I(e, t, i, n, r) {
  32250. function o(e, t) {
  32251. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32252. }
  32253. var a = 1
  32254. , s = e.length
  32255. , l = t.length;
  32256. if (void 0 !== n && (n = String(n).toLowerCase(),
  32257. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32258. if (e.length < 2 || t.length < 2)
  32259. return -1;
  32260. a = 2,
  32261. s /= 2,
  32262. l /= 2,
  32263. i /= 2
  32264. }
  32265. var c;
  32266. if (r) {
  32267. var h = -1;
  32268. for (c = i; c < s; c++)
  32269. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32270. if (h === -1 && (h = c),
  32271. c - h + 1 === l)
  32272. return h * a
  32273. } else
  32274. h !== -1 && (c -= c - h),
  32275. h = -1
  32276. } else
  32277. for (i + l > s && (i = s - l),
  32278. c = i; c >= 0; c--) {
  32279. for (var u = !0, d = 0; d < l; d++)
  32280. if (o(e, c + d) !== o(t, d)) {
  32281. u = !1;
  32282. break
  32283. }
  32284. if (u)
  32285. return c
  32286. }
  32287. return -1
  32288. }
  32289. function E(e, t, i, n) {
  32290. i = Number(i) || 0;
  32291. var r = e.length - i;
  32292. n ? (n = Number(n),
  32293. n > r && (n = r)) : n = r;
  32294. var o = t.length;
  32295. if (o % 2 !== 0)
  32296. throw new TypeError("Invalid hex string");
  32297. n > o / 2 && (n = o / 2);
  32298. for (var a = 0; a < n; ++a) {
  32299. var s = parseInt(t.substr(2 * a, 2), 16);
  32300. if (isNaN(s))
  32301. return a;
  32302. e[i + a] = s
  32303. }
  32304. return a
  32305. }
  32306. function b(e, t, i, n) {
  32307. return q(j(t, e.length - i), e, i, n)
  32308. }
  32309. function w(e, t, i, n) {
  32310. return q(Y(t), e, i, n)
  32311. }
  32312. function _(e, t, i, n) {
  32313. return w(e, t, i, n)
  32314. }
  32315. function T(e, t, i, n) {
  32316. return q(Z(t), e, i, n)
  32317. }
  32318. function x(e, t, i, n) {
  32319. return q(X(t, e.length - i), e, i, n)
  32320. }
  32321. function S(e, t, i) {
  32322. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32323. }
  32324. function M(e, t, i) {
  32325. i = Math.min(e.length, i);
  32326. for (var n = [], r = t; r < i; ) {
  32327. var o = e[r]
  32328. , a = null
  32329. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32330. if (r + s <= i) {
  32331. var l, c, h, u;
  32332. switch (s) {
  32333. case 1:
  32334. o < 128 && (a = o);
  32335. break;
  32336. case 2:
  32337. l = e[r + 1],
  32338. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32339. u > 127 && (a = u));
  32340. break;
  32341. case 3:
  32342. l = e[r + 1],
  32343. c = e[r + 2],
  32344. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32345. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32346. break;
  32347. case 4:
  32348. l = e[r + 1],
  32349. c = e[r + 2],
  32350. h = e[r + 3],
  32351. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32352. u > 65535 && u < 1114112 && (a = u))
  32353. }
  32354. }
  32355. null === a ? (a = 65533,
  32356. s = 1) : a > 65535 && (a -= 65536,
  32357. n.push(a >>> 10 & 1023 | 55296),
  32358. a = 56320 | 1023 & a),
  32359. n.push(a),
  32360. r += s
  32361. }
  32362. return R(n)
  32363. }
  32364. function R(e) {
  32365. var t = e.length;
  32366. if (t <= ee)
  32367. return String.fromCharCode.apply(String, e);
  32368. for (var i = "", n = 0; n < t; )
  32369. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32370. return i
  32371. }
  32372. function P(e, t, i) {
  32373. var n = "";
  32374. i = Math.min(e.length, i);
  32375. for (var r = t; r < i; ++r)
  32376. n += String.fromCharCode(127 & e[r]);
  32377. return n
  32378. }
  32379. function O(e, t, i) {
  32380. var n = "";
  32381. i = Math.min(e.length, i);
  32382. for (var r = t; r < i; ++r)
  32383. n += String.fromCharCode(e[r]);
  32384. return n
  32385. }
  32386. function L(e, t, i) {
  32387. var n = e.length;
  32388. (!t || t < 0) && (t = 0),
  32389. (!i || i < 0 || i > n) && (i = n);
  32390. for (var r = "", o = t; o < i; ++o)
  32391. r += W(e[o]);
  32392. return r
  32393. }
  32394. function D(e, t, i) {
  32395. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32396. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32397. return r
  32398. }
  32399. function N(e, t, i) {
  32400. if (e % 1 !== 0 || e < 0)
  32401. throw new RangeError("offset is not uint");
  32402. if (e + t > i)
  32403. throw new RangeError("Trying to access beyond buffer length")
  32404. }
  32405. function B(e, t, i, n, r, o) {
  32406. if (!a.isBuffer(e))
  32407. throw new TypeError('"buffer" argument must be a Buffer instance');
  32408. if (t > r || t < o)
  32409. throw new RangeError('"value" argument is out of bounds');
  32410. if (i + n > e.length)
  32411. throw new RangeError("Index out of range")
  32412. }
  32413. function F(e, t, i, n) {
  32414. t < 0 && (t = 65535 + t + 1);
  32415. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32416. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32417. }
  32418. function V(e, t, i, n) {
  32419. t < 0 && (t = 4294967295 + t + 1);
  32420. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32421. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32422. }
  32423. function U(e, t, i, n, r, o) {
  32424. if (i + n > e.length)
  32425. throw new RangeError("Index out of range");
  32426. if (i < 0)
  32427. throw new RangeError("Index out of range")
  32428. }
  32429. function k(e, t, i, n, r) {
  32430. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32431. J.write(e, t, i, n, 23, 4),
  32432. i + 4
  32433. }
  32434. function H(e, t, i, n, r) {
  32435. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32436. J.write(e, t, i, n, 52, 8),
  32437. i + 8
  32438. }
  32439. function G(e) {
  32440. if (e = z(e).replace(te, ""),
  32441. e.length < 2)
  32442. return "";
  32443. for (; e.length % 4 !== 0; )
  32444. e += "=";
  32445. return e
  32446. }
  32447. function z(e) {
  32448. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32449. }
  32450. function W(e) {
  32451. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32452. }
  32453. function j(e, t) {
  32454. t = t || 1 / 0;
  32455. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32456. if (i = e.charCodeAt(a),
  32457. i > 55295 && i < 57344) {
  32458. if (!r) {
  32459. if (i > 56319) {
  32460. (t -= 3) > -1 && o.push(239, 191, 189);
  32461. continue
  32462. }
  32463. if (a + 1 === n) {
  32464. (t -= 3) > -1 && o.push(239, 191, 189);
  32465. continue
  32466. }
  32467. r = i;
  32468. continue
  32469. }
  32470. if (i < 56320) {
  32471. (t -= 3) > -1 && o.push(239, 191, 189),
  32472. r = i;
  32473. continue
  32474. }
  32475. i = (r - 55296 << 10 | i - 56320) + 65536
  32476. } else
  32477. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32478. if (r = null,
  32479. i < 128) {
  32480. if ((t -= 1) < 0)
  32481. break;
  32482. o.push(i)
  32483. } else if (i < 2048) {
  32484. if ((t -= 2) < 0)
  32485. break;
  32486. o.push(i >> 6 | 192, 63 & i | 128)
  32487. } else if (i < 65536) {
  32488. if ((t -= 3) < 0)
  32489. break;
  32490. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32491. } else {
  32492. if (!(i < 1114112))
  32493. throw new Error("Invalid code point");
  32494. if ((t -= 4) < 0)
  32495. break;
  32496. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32497. }
  32498. }
  32499. return o
  32500. }
  32501. function Y(e) {
  32502. for (var t = [], i = 0; i < e.length; ++i)
  32503. t.push(255 & e.charCodeAt(i));
  32504. return t
  32505. }
  32506. function X(e, t) {
  32507. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32508. i = e.charCodeAt(a),
  32509. n = i >> 8,
  32510. r = i % 256,
  32511. o.push(r),
  32512. o.push(n);
  32513. return o
  32514. }
  32515. function Z(e) {
  32516. return Q.toByteArray(G(e))
  32517. }
  32518. function q(e, t, i, n) {
  32519. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32520. t[r + i] = e[r];
  32521. return r
  32522. }
  32523. function K(e) {
  32524. return e !== e
  32525. }
  32526. var Q = e("base64-js")
  32527. , J = e("ieee754")
  32528. , $ = e("isarray");
  32529. i.Buffer = a,
  32530. i.SlowBuffer = m,
  32531. i.INSPECT_MAX_BYTES = 50,
  32532. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32533. i.kMaxLength = r(),
  32534. a.poolSize = 8192,
  32535. a._augment = function(e) {
  32536. return e.__proto__ = a.prototype,
  32537. e
  32538. }
  32539. ,
  32540. a.from = function(e, t, i) {
  32541. return s(null, e, t, i)
  32542. }
  32543. ,
  32544. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32545. a.__proto__ = Uint8Array,
  32546. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32547. value: null,
  32548. configurable: !0
  32549. })),
  32550. a.alloc = function(e, t, i) {
  32551. return c(null, e, t, i)
  32552. }
  32553. ,
  32554. a.allocUnsafe = function(e) {
  32555. return h(null, e)
  32556. }
  32557. ,
  32558. a.allocUnsafeSlow = function(e) {
  32559. return h(null, e)
  32560. }
  32561. ,
  32562. a.isBuffer = function(e) {
  32563. return !(null == e || !e._isBuffer)
  32564. }
  32565. ,
  32566. a.compare = function(e, t) {
  32567. if (!a.isBuffer(e) || !a.isBuffer(t))
  32568. throw new TypeError("Arguments must be Buffers");
  32569. if (e === t)
  32570. return 0;
  32571. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32572. if (e[r] !== t[r]) {
  32573. i = e[r],
  32574. n = t[r];
  32575. break
  32576. }
  32577. return i < n ? -1 : n < i ? 1 : 0
  32578. }
  32579. ,
  32580. a.isEncoding = function(e) {
  32581. switch (String(e).toLowerCase()) {
  32582. case "hex":
  32583. case "utf8":
  32584. case "utf-8":
  32585. case "ascii":
  32586. case "latin1":
  32587. case "binary":
  32588. case "base64":
  32589. case "ucs2":
  32590. case "ucs-2":
  32591. case "utf16le":
  32592. case "utf-16le":
  32593. return !0;
  32594. default:
  32595. return !1
  32596. }
  32597. }
  32598. ,
  32599. a.concat = function(e, t) {
  32600. if (!$(e))
  32601. throw new TypeError('"list" argument must be an Array of Buffers');
  32602. if (0 === e.length)
  32603. return a.alloc(0);
  32604. var i;
  32605. if (void 0 === t)
  32606. for (t = 0,
  32607. i = 0; i < e.length; ++i)
  32608. t += e[i].length;
  32609. var n = a.allocUnsafe(t)
  32610. , r = 0;
  32611. for (i = 0; i < e.length; ++i) {
  32612. var o = e[i];
  32613. if (!a.isBuffer(o))
  32614. throw new TypeError('"list" argument must be an Array of Buffers');
  32615. o.copy(n, r),
  32616. r += o.length
  32617. }
  32618. return n
  32619. }
  32620. ,
  32621. a.byteLength = v,
  32622. a.prototype._isBuffer = !0,
  32623. a.prototype.swap16 = function() {
  32624. var e = this.length;
  32625. if (e % 2 !== 0)
  32626. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32627. for (var t = 0; t < e; t += 2)
  32628. y(this, t, t + 1);
  32629. return this
  32630. }
  32631. ,
  32632. a.prototype.swap32 = function() {
  32633. var e = this.length;
  32634. if (e % 4 !== 0)
  32635. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32636. for (var t = 0; t < e; t += 4)
  32637. y(this, t, t + 3),
  32638. y(this, t + 1, t + 2);
  32639. return this
  32640. }
  32641. ,
  32642. a.prototype.swap64 = function() {
  32643. var e = this.length;
  32644. if (e % 8 !== 0)
  32645. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32646. for (var t = 0; t < e; t += 8)
  32647. y(this, t, t + 7),
  32648. y(this, t + 1, t + 6),
  32649. y(this, t + 2, t + 5),
  32650. y(this, t + 3, t + 4);
  32651. return this
  32652. }
  32653. ,
  32654. a.prototype.toString = function() {
  32655. var e = 0 | this.length;
  32656. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32657. }
  32658. ,
  32659. a.prototype.equals = function(e) {
  32660. if (!a.isBuffer(e))
  32661. throw new TypeError("Argument must be a Buffer");
  32662. return this === e || 0 === a.compare(this, e)
  32663. }
  32664. ,
  32665. a.prototype.inspect = function() {
  32666. var e = ""
  32667. , t = i.INSPECT_MAX_BYTES;
  32668. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32669. this.length > t && (e += " ... ")),
  32670. "<Buffer " + e + ">"
  32671. }
  32672. ,
  32673. a.prototype.compare = function(e, t, i, n, r) {
  32674. if (!a.isBuffer(e))
  32675. throw new TypeError("Argument must be a Buffer");
  32676. if (void 0 === t && (t = 0),
  32677. void 0 === i && (i = e ? e.length : 0),
  32678. void 0 === n && (n = 0),
  32679. void 0 === r && (r = this.length),
  32680. t < 0 || i > e.length || n < 0 || r > this.length)
  32681. throw new RangeError("out of range index");
  32682. if (n >= r && t >= i)
  32683. return 0;
  32684. if (n >= r)
  32685. return -1;
  32686. if (t >= i)
  32687. return 1;
  32688. if (t >>>= 0,
  32689. i >>>= 0,
  32690. n >>>= 0,
  32691. r >>>= 0,
  32692. this === e)
  32693. return 0;
  32694. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32695. if (c[u] !== h[u]) {
  32696. o = c[u],
  32697. s = h[u];
  32698. break
  32699. }
  32700. return o < s ? -1 : s < o ? 1 : 0
  32701. }
  32702. ,
  32703. a.prototype.includes = function(e, t, i) {
  32704. return this.indexOf(e, t, i) !== -1
  32705. }
  32706. ,
  32707. a.prototype.indexOf = function(e, t, i) {
  32708. return C(this, e, t, i, !0)
  32709. }
  32710. ,
  32711. a.prototype.lastIndexOf = function(e, t, i) {
  32712. return C(this, e, t, i, !1)
  32713. }
  32714. ,
  32715. a.prototype.write = function(e, t, i, n) {
  32716. if (void 0 === t)
  32717. n = "utf8",
  32718. i = this.length,
  32719. t = 0;
  32720. else if (void 0 === i && "string" == typeof t)
  32721. n = t,
  32722. i = this.length,
  32723. t = 0;
  32724. else {
  32725. if (!isFinite(t))
  32726. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32727. t |= 0,
  32728. isFinite(i) ? (i |= 0,
  32729. void 0 === n && (n = "utf8")) : (n = i,
  32730. i = void 0)
  32731. }
  32732. var r = this.length - t;
  32733. if ((void 0 === i || i > r) && (i = r),
  32734. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32735. throw new RangeError("Attempt to write outside buffer bounds");
  32736. n || (n = "utf8");
  32737. for (var o = !1; ; )
  32738. switch (n) {
  32739. case "hex":
  32740. return E(this, e, t, i);
  32741. case "utf8":
  32742. case "utf-8":
  32743. return b(this, e, t, i);
  32744. case "ascii":
  32745. return w(this, e, t, i);
  32746. case "latin1":
  32747. case "binary":
  32748. return _(this, e, t, i);
  32749. case "base64":
  32750. return T(this, e, t, i);
  32751. case "ucs2":
  32752. case "ucs-2":
  32753. case "utf16le":
  32754. case "utf-16le":
  32755. return x(this, e, t, i);
  32756. default:
  32757. if (o)
  32758. throw new TypeError("Unknown encoding: " + n);
  32759. n = ("" + n).toLowerCase(),
  32760. o = !0
  32761. }
  32762. }
  32763. ,
  32764. a.prototype.toJSON = function() {
  32765. return {
  32766. type: "Buffer",
  32767. data: Array.prototype.slice.call(this._arr || this, 0)
  32768. }
  32769. }
  32770. ;
  32771. var ee = 4096;
  32772. a.prototype.slice = function(e, t) {
  32773. var i = this.length;
  32774. e = ~~e,
  32775. t = void 0 === t ? i : ~~t,
  32776. e < 0 ? (e += i,
  32777. e < 0 && (e = 0)) : e > i && (e = i),
  32778. t < 0 ? (t += i,
  32779. t < 0 && (t = 0)) : t > i && (t = i),
  32780. t < e && (t = e);
  32781. var n;
  32782. if (a.TYPED_ARRAY_SUPPORT)
  32783. n = this.subarray(e, t),
  32784. n.__proto__ = a.prototype;
  32785. else {
  32786. var r = t - e;
  32787. n = new a(r,void 0);
  32788. for (var o = 0; o < r; ++o)
  32789. n[o] = this[o + e]
  32790. }
  32791. return n
  32792. }
  32793. ,
  32794. a.prototype.readUIntLE = function(e, t, i) {
  32795. e |= 0,
  32796. t |= 0,
  32797. i || N(e, t, this.length);
  32798. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32799. n += this[e + o] * r;
  32800. return n
  32801. }
  32802. ,
  32803. a.prototype.readUIntBE = function(e, t, i) {
  32804. e |= 0,
  32805. t |= 0,
  32806. i || N(e, t, this.length);
  32807. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32808. n += this[e + --t] * r;
  32809. return n
  32810. }
  32811. ,
  32812. a.prototype.readUInt8 = function(e, t) {
  32813. return t || N(e, 1, this.length),
  32814. this[e]
  32815. }
  32816. ,
  32817. a.prototype.readUInt16LE = function(e, t) {
  32818. return t || N(e, 2, this.length),
  32819. this[e] | this[e + 1] << 8
  32820. }
  32821. ,
  32822. a.prototype.readUInt16BE = function(e, t) {
  32823. return t || N(e, 2, this.length),
  32824. this[e] << 8 | this[e + 1]
  32825. }
  32826. ,
  32827. a.prototype.readUInt32LE = function(e, t) {
  32828. return t || N(e, 4, this.length),
  32829. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32830. }
  32831. ,
  32832. a.prototype.readUInt32BE = function(e, t) {
  32833. return t || N(e, 4, this.length),
  32834. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32835. }
  32836. ,
  32837. a.prototype.readIntLE = function(e, t, i) {
  32838. e |= 0,
  32839. t |= 0,
  32840. i || N(e, t, this.length);
  32841. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32842. n += this[e + o] * r;
  32843. return r *= 128,
  32844. n >= r && (n -= Math.pow(2, 8 * t)),
  32845. n
  32846. }
  32847. ,
  32848. a.prototype.readIntBE = function(e, t, i) {
  32849. e |= 0,
  32850. t |= 0,
  32851. i || N(e, t, this.length);
  32852. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32853. o += this[e + --n] * r;
  32854. return r *= 128,
  32855. o >= r && (o -= Math.pow(2, 8 * t)),
  32856. o
  32857. }
  32858. ,
  32859. a.prototype.readInt8 = function(e, t) {
  32860. return t || N(e, 1, this.length),
  32861. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32862. }
  32863. ,
  32864. a.prototype.readInt16LE = function(e, t) {
  32865. t || N(e, 2, this.length);
  32866. var i = this[e] | this[e + 1] << 8;
  32867. return 32768 & i ? 4294901760 | i : i
  32868. }
  32869. ,
  32870. a.prototype.readInt16BE = function(e, t) {
  32871. t || N(e, 2, this.length);
  32872. var i = this[e + 1] | this[e] << 8;
  32873. return 32768 & i ? 4294901760 | i : i
  32874. }
  32875. ,
  32876. a.prototype.readInt32LE = function(e, t) {
  32877. return t || N(e, 4, this.length),
  32878. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32879. }
  32880. ,
  32881. a.prototype.readInt32BE = function(e, t) {
  32882. return t || N(e, 4, this.length),
  32883. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32884. }
  32885. ,
  32886. a.prototype.readFloatLE = function(e, t) {
  32887. return t || N(e, 4, this.length),
  32888. J.read(this, e, !0, 23, 4)
  32889. }
  32890. ,
  32891. a.prototype.readFloatBE = function(e, t) {
  32892. return t || N(e, 4, this.length),
  32893. J.read(this, e, !1, 23, 4)
  32894. }
  32895. ,
  32896. a.prototype.readDoubleLE = function(e, t) {
  32897. return t || N(e, 8, this.length),
  32898. J.read(this, e, !0, 52, 8)
  32899. }
  32900. ,
  32901. a.prototype.readDoubleBE = function(e, t) {
  32902. return t || N(e, 8, this.length),
  32903. J.read(this, e, !1, 52, 8)
  32904. }
  32905. ,
  32906. a.prototype.writeUIntLE = function(e, t, i, n) {
  32907. if (e = +e,
  32908. t |= 0,
  32909. i |= 0,
  32910. !n) {
  32911. var r = Math.pow(2, 8 * i) - 1;
  32912. B(this, e, t, i, r, 0)
  32913. }
  32914. var o = 1
  32915. , a = 0;
  32916. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32917. this[t + a] = e / o & 255;
  32918. return t + i
  32919. }
  32920. ,
  32921. a.prototype.writeUIntBE = function(e, t, i, n) {
  32922. if (e = +e,
  32923. t |= 0,
  32924. i |= 0,
  32925. !n) {
  32926. var r = Math.pow(2, 8 * i) - 1;
  32927. B(this, e, t, i, r, 0)
  32928. }
  32929. var o = i - 1
  32930. , a = 1;
  32931. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32932. this[t + o] = e / a & 255;
  32933. return t + i
  32934. }
  32935. ,
  32936. a.prototype.writeUInt8 = function(e, t, i) {
  32937. return e = +e,
  32938. t |= 0,
  32939. i || B(this, e, t, 1, 255, 0),
  32940. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32941. this[t] = 255 & e,
  32942. t + 1
  32943. }
  32944. ,
  32945. a.prototype.writeUInt16LE = function(e, t, i) {
  32946. return e = +e,
  32947. t |= 0,
  32948. i || B(this, e, t, 2, 65535, 0),
  32949. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32950. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32951. t + 2
  32952. }
  32953. ,
  32954. a.prototype.writeUInt16BE = function(e, t, i) {
  32955. return e = +e,
  32956. t |= 0,
  32957. i || B(this, e, t, 2, 65535, 0),
  32958. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32959. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32960. t + 2
  32961. }
  32962. ,
  32963. a.prototype.writeUInt32LE = function(e, t, i) {
  32964. return e = +e,
  32965. t |= 0,
  32966. i || B(this, e, t, 4, 4294967295, 0),
  32967. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32968. this[t + 2] = e >>> 16,
  32969. this[t + 1] = e >>> 8,
  32970. this[t] = 255 & e) : V(this, e, t, !0),
  32971. t + 4
  32972. }
  32973. ,
  32974. a.prototype.writeUInt32BE = function(e, t, i) {
  32975. return e = +e,
  32976. t |= 0,
  32977. i || B(this, e, t, 4, 4294967295, 0),
  32978. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32979. this[t + 1] = e >>> 16,
  32980. this[t + 2] = e >>> 8,
  32981. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32982. t + 4
  32983. }
  32984. ,
  32985. a.prototype.writeIntLE = function(e, t, i, n) {
  32986. if (e = +e,
  32987. t |= 0,
  32988. !n) {
  32989. var r = Math.pow(2, 8 * i - 1);
  32990. B(this, e, t, i, r - 1, -r)
  32991. }
  32992. var o = 0
  32993. , a = 1
  32994. , s = 0;
  32995. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32996. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32997. this[t + o] = (e / a >> 0) - s & 255;
  32998. return t + i
  32999. }
  33000. ,
  33001. a.prototype.writeIntBE = function(e, t, i, n) {
  33002. if (e = +e,
  33003. t |= 0,
  33004. !n) {
  33005. var r = Math.pow(2, 8 * i - 1);
  33006. B(this, e, t, i, r - 1, -r)
  33007. }
  33008. var o = i - 1
  33009. , a = 1
  33010. , s = 0;
  33011. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  33012. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  33013. this[t + o] = (e / a >> 0) - s & 255;
  33014. return t + i
  33015. }
  33016. ,
  33017. a.prototype.writeInt8 = function(e, t, i) {
  33018. return e = +e,
  33019. t |= 0,
  33020. i || B(this, e, t, 1, 127, -128),
  33021. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  33022. e < 0 && (e = 255 + e + 1),
  33023. this[t] = 255 & e,
  33024. t + 1
  33025. }
  33026. ,
  33027. a.prototype.writeInt16LE = function(e, t, i) {
  33028. return e = +e,
  33029. t |= 0,
  33030. i || B(this, e, t, 2, 32767, -32768),
  33031. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  33032. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  33033. t + 2
  33034. }
  33035. ,
  33036. a.prototype.writeInt16BE = function(e, t, i) {
  33037. return e = +e,
  33038. t |= 0,
  33039. i || B(this, e, t, 2, 32767, -32768),
  33040. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  33041. this[t + 1] = 255 & e) : F(this, e, t, !1),
  33042. t + 2
  33043. }
  33044. ,
  33045. a.prototype.writeInt32LE = function(e, t, i) {
  33046. return e = +e,
  33047. t |= 0,
  33048. i || B(this, e, t, 4, 2147483647, -2147483648),
  33049. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  33050. this[t + 1] = e >>> 8,
  33051. this[t + 2] = e >>> 16,
  33052. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  33053. t + 4
  33054. }
  33055. ,
  33056. a.prototype.writeInt32BE = function(e, t, i) {
  33057. return e = +e,
  33058. t |= 0,
  33059. i || B(this, e, t, 4, 2147483647, -2147483648),
  33060. e < 0 && (e = 4294967295 + e + 1),
  33061. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  33062. this[t + 1] = e >>> 16,
  33063. this[t + 2] = e >>> 8,
  33064. this[t + 3] = 255 & e) : V(this, e, t, !1),
  33065. t + 4
  33066. }
  33067. ,
  33068. a.prototype.writeFloatLE = function(e, t, i) {
  33069. return k(this, e, t, !0, i)
  33070. }
  33071. ,
  33072. a.prototype.writeFloatBE = function(e, t, i) {
  33073. return k(this, e, t, !1, i)
  33074. }
  33075. ,
  33076. a.prototype.writeDoubleLE = function(e, t, i) {
  33077. return H(this, e, t, !0, i)
  33078. }
  33079. ,
  33080. a.prototype.writeDoubleBE = function(e, t, i) {
  33081. return H(this, e, t, !1, i)
  33082. }
  33083. ,
  33084. a.prototype.copy = function(e, t, i, n) {
  33085. if (i || (i = 0),
  33086. n || 0 === n || (n = this.length),
  33087. t >= e.length && (t = e.length),
  33088. t || (t = 0),
  33089. n > 0 && n < i && (n = i),
  33090. n === i)
  33091. return 0;
  33092. if (0 === e.length || 0 === this.length)
  33093. return 0;
  33094. if (t < 0)
  33095. throw new RangeError("targetStart out of bounds");
  33096. if (i < 0 || i >= this.length)
  33097. throw new RangeError("sourceStart out of bounds");
  33098. if (n < 0)
  33099. throw new RangeError("sourceEnd out of bounds");
  33100. n > this.length && (n = this.length),
  33101. e.length - t < n - i && (n = e.length - t + i);
  33102. var r, o = n - i;
  33103. if (this === e && i < t && t < n)
  33104. for (r = o - 1; r >= 0; --r)
  33105. e[r + t] = this[r + i];
  33106. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  33107. for (r = 0; r < o; ++r)
  33108. e[r + t] = this[r + i];
  33109. else
  33110. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  33111. return o
  33112. }
  33113. ,
  33114. a.prototype.fill = function(e, t, i, n) {
  33115. if ("string" == typeof e) {
  33116. if ("string" == typeof t ? (n = t,
  33117. t = 0,
  33118. i = this.length) : "string" == typeof i && (n = i,
  33119. i = this.length),
  33120. 1 === e.length) {
  33121. var r = e.charCodeAt(0);
  33122. r < 256 && (e = r)
  33123. }
  33124. if (void 0 !== n && "string" != typeof n)
  33125. throw new TypeError("encoding must be a string");
  33126. if ("string" == typeof n && !a.isEncoding(n))
  33127. throw new TypeError("Unknown encoding: " + n)
  33128. } else
  33129. "number" == typeof e && (e &= 255);
  33130. if (t < 0 || this.length < t || this.length < i)
  33131. throw new RangeError("Out of range index");
  33132. if (i <= t)
  33133. return this;
  33134. t >>>= 0,
  33135. i = void 0 === i ? this.length : i >>> 0,
  33136. e || (e = 0);
  33137. var o;
  33138. if ("number" == typeof e)
  33139. for (o = t; o < i; ++o)
  33140. this[o] = e;
  33141. else {
  33142. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  33143. , l = s.length;
  33144. for (o = 0; o < i - t; ++o)
  33145. this[o + t] = s[o % l]
  33146. }
  33147. return this
  33148. }
  33149. ;
  33150. var te = /[^+\/0-9A-Za-z-_]/g
  33151. }
  33152. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33153. }
  33154. , {
  33155. "base64-js": 199,
  33156. ieee754: 200,
  33157. isarray: 201
  33158. }],
  33159. 199: [function(e, t, i) {
  33160. "use strict";
  33161. function n(e) {
  33162. var t = e.length;
  33163. if (t % 4 > 0)
  33164. throw new Error("Invalid string. Length must be a multiple of 4");
  33165. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  33166. }
  33167. function r(e) {
  33168. return 3 * e.length / 4 - n(e)
  33169. }
  33170. function o(e) {
  33171. var t, i, r, o, a, s, l = e.length;
  33172. a = n(e),
  33173. s = new u(3 * l / 4 - a),
  33174. r = a > 0 ? l - 4 : l;
  33175. var c = 0;
  33176. for (t = 0,
  33177. i = 0; t < r; t += 4,
  33178. i += 3)
  33179. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  33180. s[c++] = o >> 16 & 255,
  33181. s[c++] = o >> 8 & 255,
  33182. s[c++] = 255 & o;
  33183. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  33184. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  33185. s[c++] = o >> 8 & 255,
  33186. s[c++] = 255 & o),
  33187. s
  33188. }
  33189. function a(e) {
  33190. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  33191. }
  33192. function s(e, t, i) {
  33193. for (var n, r = [], o = t; o < i; o += 3)
  33194. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  33195. r.push(a(n));
  33196. return r.join("")
  33197. }
  33198. function l(e) {
  33199. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  33200. o.push(s(e, l, l + a > h ? h : l + a));
  33201. return 1 === n ? (t = e[i - 1],
  33202. r += c[t >> 2],
  33203. r += c[t << 4 & 63],
  33204. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  33205. r += c[t >> 10],
  33206. r += c[t >> 4 & 63],
  33207. r += c[t << 2 & 63],
  33208. r += "="),
  33209. o.push(r),
  33210. o.join("")
  33211. }
  33212. i.byteLength = r,
  33213. i.toByteArray = o,
  33214. i.fromByteArray = l;
  33215. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  33216. c[p] = d[p],
  33217. h[d.charCodeAt(p)] = p;
  33218. h["-".charCodeAt(0)] = 62,
  33219. h["_".charCodeAt(0)] = 63
  33220. }
  33221. , {}],
  33222. 200: [function(e, t, i) {
  33223. i.read = function(e, t, i, n, r) {
  33224. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  33225. for (u += d,
  33226. o = p & (1 << -h) - 1,
  33227. p >>= -h,
  33228. h += s; h > 0; o = 256 * o + e[t + u],
  33229. u += d,
  33230. h -= 8)
  33231. ;
  33232. for (a = o & (1 << -h) - 1,
  33233. o >>= -h,
  33234. h += n; h > 0; a = 256 * a + e[t + u],
  33235. u += d,
  33236. h -= 8)
  33237. ;
  33238. if (0 === o)
  33239. o = 1 - c;
  33240. else {
  33241. if (o === l)
  33242. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33243. a += Math.pow(2, n),
  33244. o -= c
  33245. }
  33246. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33247. }
  33248. ,
  33249. i.write = function(e, t, i, n, r, o) {
  33250. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33251. for (t = Math.abs(t),
  33252. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33253. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33254. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33255. l *= 2),
  33256. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33257. t * l >= 2 && (a++,
  33258. l /= 2),
  33259. a + u >= h ? (s = 0,
  33260. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33261. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33262. a = 0)); r >= 8; e[i + p] = 255 & s,
  33263. p += f,
  33264. s /= 256,
  33265. r -= 8)
  33266. ;
  33267. for (a = a << r | s,
  33268. c += r; c > 0; e[i + p] = 255 & a,
  33269. p += f,
  33270. a /= 256,
  33271. c -= 8)
  33272. ;
  33273. e[i + p - f] |= 128 * g
  33274. }
  33275. }
  33276. , {}],
  33277. 201: [function(e, t, i) {
  33278. var n = {}.toString;
  33279. t.exports = Array.isArray || function(e) {
  33280. return "[object Array]" == n.call(e)
  33281. }
  33282. }
  33283. , {}],
  33284. 202: [function(e, t, i) {
  33285. function n() {
  33286. this._events = this._events || {},
  33287. this._maxListeners = this._maxListeners || void 0
  33288. }
  33289. function r(e) {
  33290. return "function" == typeof e
  33291. }
  33292. function o(e) {
  33293. return "number" == typeof e
  33294. }
  33295. function a(e) {
  33296. return "object" == typeof e && null !== e
  33297. }
  33298. function s(e) {
  33299. return void 0 === e
  33300. }
  33301. t.exports = n,
  33302. n.EventEmitter = n,
  33303. n.prototype._events = void 0,
  33304. n.prototype._maxListeners = void 0,
  33305. n.defaultMaxListeners = 10,
  33306. n.prototype.setMaxListeners = function(e) {
  33307. if (!o(e) || e < 0 || isNaN(e))
  33308. throw TypeError("n must be a positive number");
  33309. return this._maxListeners = e,
  33310. this
  33311. }
  33312. ,
  33313. n.prototype.emit = function(e) {
  33314. var t, i, n, o, l, c;
  33315. if (this._events || (this._events = {}),
  33316. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33317. if (t = arguments[1],
  33318. t instanceof Error)
  33319. throw t;
  33320. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33321. throw h.context = t,
  33322. h
  33323. }
  33324. if (i = this._events[e],
  33325. s(i))
  33326. return !1;
  33327. if (r(i))
  33328. switch (arguments.length) {
  33329. case 1:
  33330. i.call(this);
  33331. break;
  33332. case 2:
  33333. i.call(this, arguments[1]);
  33334. break;
  33335. case 3:
  33336. i.call(this, arguments[1], arguments[2]);
  33337. break;
  33338. default:
  33339. o = Array.prototype.slice.call(arguments, 1),
  33340. i.apply(this, o)
  33341. }
  33342. else if (a(i))
  33343. for (o = Array.prototype.slice.call(arguments, 1),
  33344. c = i.slice(),
  33345. n = c.length,
  33346. l = 0; l < n; l++)
  33347. c[l].apply(this, o);
  33348. return !0
  33349. }
  33350. ,
  33351. n.prototype.addListener = function(e, t) {
  33352. var i;
  33353. if (!r(t))
  33354. throw TypeError("listener must be a function");
  33355. return this._events || (this._events = {}),
  33356. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33357. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33358. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33359. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33360. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33361. "function" == typeof console.trace && console.trace())),
  33362. this
  33363. }
  33364. ,
  33365. n.prototype.on = n.prototype.addListener,
  33366. n.prototype.once = function(e, t) {
  33367. function i() {
  33368. this.removeListener(e, i),
  33369. n || (n = !0,
  33370. t.apply(this, arguments))
  33371. }
  33372. if (!r(t))
  33373. throw TypeError("listener must be a function");
  33374. var n = !1;
  33375. return i.listener = t,
  33376. this.on(e, i),
  33377. this
  33378. }
  33379. ,
  33380. n.prototype.removeListener = function(e, t) {
  33381. var i, n, o, s;
  33382. if (!r(t))
  33383. throw TypeError("listener must be a function");
  33384. if (!this._events || !this._events[e])
  33385. return this;
  33386. if (i = this._events[e],
  33387. o = i.length,
  33388. n = -1,
  33389. i === t || r(i.listener) && i.listener === t)
  33390. delete this._events[e],
  33391. this._events.removeListener && this.emit("removeListener", e, t);
  33392. else if (a(i)) {
  33393. for (s = o; s-- > 0; )
  33394. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33395. n = s;
  33396. break
  33397. }
  33398. if (n < 0)
  33399. return this;
  33400. 1 === i.length ? (i.length = 0,
  33401. delete this._events[e]) : i.splice(n, 1),
  33402. this._events.removeListener && this.emit("removeListener", e, t)
  33403. }
  33404. return this
  33405. }
  33406. ,
  33407. n.prototype.removeAllListeners = function(e) {
  33408. var t, i;
  33409. if (!this._events)
  33410. return this;
  33411. if (!this._events.removeListener)
  33412. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33413. this;
  33414. if (0 === arguments.length) {
  33415. for (t in this._events)
  33416. "removeListener" !== t && this.removeAllListeners(t);
  33417. return this.removeAllListeners("removeListener"),
  33418. this._events = {},
  33419. this
  33420. }
  33421. if (i = this._events[e],
  33422. r(i))
  33423. this.removeListener(e, i);
  33424. else if (i)
  33425. for (; i.length; )
  33426. this.removeListener(e, i[i.length - 1]);
  33427. return delete this._events[e],
  33428. this
  33429. }
  33430. ,
  33431. n.prototype.listeners = function(e) {
  33432. var t;
  33433. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33434. }
  33435. ,
  33436. n.prototype.listenerCount = function(e) {
  33437. if (this._events) {
  33438. var t = this._events[e];
  33439. if (r(t))
  33440. return 1;
  33441. if (t)
  33442. return t.length
  33443. }
  33444. return 0
  33445. }
  33446. ,
  33447. n.listenerCount = function(e, t) {
  33448. return e.listenerCount(t)
  33449. }
  33450. }
  33451. , {}],
  33452. 203: [function(e, t, i) {
  33453. function n() {
  33454. throw new Error("setTimeout has not been defined")
  33455. }
  33456. function r() {
  33457. throw new Error("clearTimeout has not been defined")
  33458. }
  33459. function o(e) {
  33460. if (u === setTimeout)
  33461. return setTimeout(e, 0);
  33462. if ((u === n || !u) && setTimeout)
  33463. return u = setTimeout,
  33464. setTimeout(e, 0);
  33465. try {
  33466. return u(e, 0)
  33467. } catch (t) {
  33468. try {
  33469. return u.call(null, e, 0)
  33470. } catch (t) {
  33471. return u.call(this, e, 0)
  33472. }
  33473. }
  33474. }
  33475. function a(e) {
  33476. if (d === clearTimeout)
  33477. return clearTimeout(e);
  33478. if ((d === r || !d) && clearTimeout)
  33479. return d = clearTimeout,
  33480. clearTimeout(e);
  33481. try {
  33482. return d(e)
  33483. } catch (t) {
  33484. try {
  33485. return d.call(null, e)
  33486. } catch (t) {
  33487. return d.call(this, e)
  33488. }
  33489. }
  33490. }
  33491. function s() {
  33492. m && f && (m = !1,
  33493. f.length ? g = f.concat(g) : v = -1,
  33494. g.length && l())
  33495. }
  33496. function l() {
  33497. if (!m) {
  33498. var e = o(s);
  33499. m = !0;
  33500. for (var t = g.length; t; ) {
  33501. for (f = g,
  33502. g = []; ++v < t; )
  33503. f && f[v].run();
  33504. v = -1,
  33505. t = g.length
  33506. }
  33507. f = null,
  33508. m = !1,
  33509. a(e)
  33510. }
  33511. }
  33512. function c(e, t) {
  33513. this.fun = e,
  33514. this.array = t
  33515. }
  33516. function h() {}
  33517. var u, d, p = t.exports = {};
  33518. !function() {
  33519. try {
  33520. u = "function" == typeof setTimeout ? setTimeout : n
  33521. } catch (e) {
  33522. u = n
  33523. }
  33524. try {
  33525. d = "function" == typeof clearTimeout ? clearTimeout : r
  33526. } catch (e) {
  33527. d = r
  33528. }
  33529. }();
  33530. var f, g = [], m = !1, v = -1;
  33531. p.nextTick = function(e) {
  33532. var t = new Array(arguments.length - 1);
  33533. if (arguments.length > 1)
  33534. for (var i = 1; i < arguments.length; i++)
  33535. t[i - 1] = arguments[i];
  33536. g.push(new c(e,t)),
  33537. 1 !== g.length || m || o(l)
  33538. }
  33539. ,
  33540. c.prototype.run = function() {
  33541. this.fun.apply(null, this.array)
  33542. }
  33543. ,
  33544. p.title = "browser",
  33545. p.browser = !0,
  33546. p.env = {},
  33547. p.argv = [],
  33548. p.version = "",
  33549. p.versions = {},
  33550. p.on = h,
  33551. p.addListener = h,
  33552. p.once = h,
  33553. p.off = h,
  33554. p.removeListener = h,
  33555. p.removeAllListeners = h,
  33556. p.emit = h,
  33557. p.binding = function(e) {
  33558. throw new Error("process.binding is not supported")
  33559. }
  33560. ,
  33561. p.cwd = function() {
  33562. return "/"
  33563. }
  33564. ,
  33565. p.chdir = function(e) {
  33566. throw new Error("process.chdir is not supported")
  33567. }
  33568. ,
  33569. p.umask = function() {
  33570. return 0
  33571. }
  33572. }
  33573. , {}],
  33574. 204: [function(e, t, i) {
  33575. (function(e) {
  33576. !function(n) {
  33577. function r(e) {
  33578. throw new RangeError(L[e])
  33579. }
  33580. function o(e, t) {
  33581. for (var i = e.length, n = []; i--; )
  33582. n[i] = t(e[i]);
  33583. return n
  33584. }
  33585. function a(e, t) {
  33586. var i = e.split("@")
  33587. , n = "";
  33588. i.length > 1 && (n = i[0] + "@",
  33589. e = i[1]),
  33590. e = e.replace(O, ".");
  33591. var r = e.split(".")
  33592. , a = o(r, t).join(".");
  33593. return n + a
  33594. }
  33595. function s(e) {
  33596. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33597. t = e.charCodeAt(r++),
  33598. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33599. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33600. r--)) : n.push(t);
  33601. return n
  33602. }
  33603. function l(e) {
  33604. return o(e, function(e) {
  33605. var t = "";
  33606. return e > 65535 && (e -= 65536,
  33607. t += B(e >>> 10 & 1023 | 55296),
  33608. e = 56320 | 1023 & e),
  33609. t += B(e)
  33610. }).join("")
  33611. }
  33612. function c(e) {
  33613. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33614. }
  33615. function h(e, t) {
  33616. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33617. }
  33618. function u(e, t, i) {
  33619. var n = 0;
  33620. for (e = i ? N(e / T) : e >> 1,
  33621. e += N(e / t); e > D * w >> 1; n += E)
  33622. e = N(e / D);
  33623. return N(n + (D + 1) * e / (e + _))
  33624. }
  33625. function d(e) {
  33626. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33627. for (i = e.lastIndexOf(M),
  33628. i < 0 && (i = 0),
  33629. n = 0; n < i; ++n)
  33630. e.charCodeAt(n) >= 128 && r("not-basic"),
  33631. g.push(e.charCodeAt(n));
  33632. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33633. for (a = v,
  33634. s = 1,
  33635. h = E; o >= m && r("invalid-input"),
  33636. d = c(e.charCodeAt(o++)),
  33637. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33638. v += d * s,
  33639. p = h <= y ? b : h >= y + w ? w : h - y,
  33640. !(d < p); h += E)
  33641. f = E - p,
  33642. s > N(I / f) && r("overflow"),
  33643. s *= f;
  33644. t = g.length + 1,
  33645. y = u(v - a, t, 0 == a),
  33646. N(v / t) > I - A && r("overflow"),
  33647. A += N(v / t),
  33648. v %= t,
  33649. g.splice(v++, 0, A)
  33650. }
  33651. return l(g)
  33652. }
  33653. function p(e) {
  33654. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33655. for (e = s(e),
  33656. m = e.length,
  33657. t = S,
  33658. i = 0,
  33659. a = x,
  33660. l = 0; l < m; ++l)
  33661. g = e[l],
  33662. g < 128 && C.push(B(g));
  33663. for (n = o = C.length,
  33664. o && C.push(M); n < m; ) {
  33665. for (c = I,
  33666. l = 0; l < m; ++l)
  33667. g = e[l],
  33668. g >= t && g < c && (c = g);
  33669. for (v = n + 1,
  33670. c - t > N((I - i) / v) && r("overflow"),
  33671. i += (c - t) * v,
  33672. t = c,
  33673. l = 0; l < m; ++l)
  33674. if (g = e[l],
  33675. g < t && ++i > I && r("overflow"),
  33676. g == t) {
  33677. for (d = i,
  33678. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33679. !(d < f); p += E)
  33680. y = d - f,
  33681. A = E - f,
  33682. C.push(B(h(f + y % A, 0))),
  33683. d = N(y / A);
  33684. C.push(B(h(d, 0))),
  33685. a = u(i, v, n == o),
  33686. i = 0,
  33687. ++n
  33688. }
  33689. ++i,
  33690. ++t
  33691. }
  33692. return C.join("")
  33693. }
  33694. function f(e) {
  33695. return a(e, function(e) {
  33696. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33697. })
  33698. }
  33699. function g(e) {
  33700. return a(e, function(e) {
  33701. return P.test(e) ? "xn--" + p(e) : e
  33702. })
  33703. }
  33704. var m = "object" == typeof i && i && !i.nodeType && i
  33705. , v = "object" == typeof t && t && !t.nodeType && t
  33706. , A = "object" == typeof e && e;
  33707. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33708. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33709. overflow: "Overflow: input needs wider integers to process",
  33710. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33711. "invalid-input": "Invalid input"
  33712. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33713. if (y = {
  33714. version: "1.4.1",
  33715. ucs2: {
  33716. decode: s,
  33717. encode: l
  33718. },
  33719. decode: d,
  33720. encode: p,
  33721. toASCII: g,
  33722. toUnicode: f
  33723. },
  33724. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33725. define("punycode", function() {
  33726. return y
  33727. });
  33728. else if (m && v)
  33729. if (t.exports == m)
  33730. v.exports = y;
  33731. else
  33732. for (C in y)
  33733. y.hasOwnProperty(C) && (m[C] = y[C]);
  33734. else
  33735. n.punycode = y
  33736. }(this)
  33737. }
  33738. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33739. }
  33740. , {}],
  33741. 205: [function(e, t, i) {
  33742. "use strict";
  33743. function n(e, t) {
  33744. return Object.prototype.hasOwnProperty.call(e, t)
  33745. }
  33746. t.exports = function(e, t, i, o) {
  33747. t = t || "&",
  33748. i = i || "=";
  33749. var a = {};
  33750. if ("string" != typeof e || 0 === e.length)
  33751. return a;
  33752. var s = /\+/g;
  33753. e = e.split(t);
  33754. var l = 1e3;
  33755. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33756. var c = e.length;
  33757. l > 0 && c > l && (c = l);
  33758. for (var h = 0; h < c; ++h) {
  33759. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33760. m >= 0 ? (u = g.substr(0, m),
  33761. d = g.substr(m + 1)) : (u = g,
  33762. d = ""),
  33763. p = decodeURIComponent(u),
  33764. f = decodeURIComponent(d),
  33765. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33766. }
  33767. return a
  33768. }
  33769. ;
  33770. var r = Array.isArray || function(e) {
  33771. return "[object Array]" === Object.prototype.toString.call(e)
  33772. }
  33773. }
  33774. , {}],
  33775. 206: [function(e, t, i) {
  33776. "use strict";
  33777. function n(e, t) {
  33778. if (e.map)
  33779. return e.map(t);
  33780. for (var i = [], n = 0; n < e.length; n++)
  33781. i.push(t(e[n], n));
  33782. return i
  33783. }
  33784. var r = function(e) {
  33785. switch (typeof e) {
  33786. case "string":
  33787. return e;
  33788. case "boolean":
  33789. return e ? "true" : "false";
  33790. case "number":
  33791. return isFinite(e) ? e : "";
  33792. default:
  33793. return ""
  33794. }
  33795. };
  33796. t.exports = function(e, t, i, s) {
  33797. return t = t || "&",
  33798. i = i || "=",
  33799. null === e && (e = void 0),
  33800. "object" == typeof e ? n(a(e), function(a) {
  33801. var s = encodeURIComponent(r(a)) + i;
  33802. return o(e[a]) ? n(e[a], function(e) {
  33803. return s + encodeURIComponent(r(e))
  33804. }).join(t) : s + encodeURIComponent(r(e[a]))
  33805. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33806. }
  33807. ;
  33808. var o = Array.isArray || function(e) {
  33809. return "[object Array]" === Object.prototype.toString.call(e)
  33810. }
  33811. , a = Object.keys || function(e) {
  33812. var t = [];
  33813. for (var i in e)
  33814. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33815. return t
  33816. }
  33817. }
  33818. , {}],
  33819. 207: [function(e, t, i) {
  33820. "use strict";
  33821. i.decode = i.parse = e("./decode"),
  33822. i.encode = i.stringify = e("./encode")
  33823. }
  33824. , {
  33825. "./decode": 205,
  33826. "./encode": 206
  33827. }],
  33828. 208: [function(e, t, i) {
  33829. "use strict";
  33830. function n() {
  33831. this.protocol = null,
  33832. this.slashes = null,
  33833. this.auth = null,
  33834. this.host = null,
  33835. this.port = null,
  33836. this.hostname = null,
  33837. this.hash = null,
  33838. this.search = null,
  33839. this.query = null,
  33840. this.pathname = null,
  33841. this.path = null,
  33842. this.href = null
  33843. }
  33844. function r(e, t, i) {
  33845. if (e && c.isObject(e) && e instanceof n)
  33846. return e;
  33847. var r = new n;
  33848. return r.parse(e, t, i),
  33849. r
  33850. }
  33851. function o(e) {
  33852. return c.isString(e) && (e = r(e)),
  33853. e instanceof n ? e.format() : n.prototype.format.call(e)
  33854. }
  33855. function a(e, t) {
  33856. return r(e, !1, !0).resolve(t)
  33857. }
  33858. function s(e, t) {
  33859. return e ? r(e, !1, !0).resolveObject(t) : t
  33860. }
  33861. var l = e("punycode")
  33862. , c = e("./util");
  33863. i.parse = r,
  33864. i.resolve = a,
  33865. i.resolveObject = s,
  33866. i.format = o,
  33867. i.Url = n;
  33868. var h = /^([a-z0-9.+-]+:)/i
  33869. , u = /:[0-9]*$/
  33870. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33871. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33872. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33873. , g = ["'"].concat(f)
  33874. , m = ["%", "/", "?", ";", "#"].concat(g)
  33875. , v = ["/", "?", "#"]
  33876. , A = 255
  33877. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33878. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33879. , I = {
  33880. javascript: !0,
  33881. "javascript:": !0
  33882. }
  33883. , E = {
  33884. javascript: !0,
  33885. "javascript:": !0
  33886. }
  33887. , b = {
  33888. http: !0,
  33889. https: !0,
  33890. ftp: !0,
  33891. gopher: !0,
  33892. file: !0,
  33893. "http:": !0,
  33894. "https:": !0,
  33895. "ftp:": !0,
  33896. "gopher:": !0,
  33897. "file:": !0
  33898. }
  33899. , w = e("querystring");
  33900. n.prototype.parse = function(e, t, i) {
  33901. if (!c.isString(e))
  33902. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33903. var n = e.indexOf("?")
  33904. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33905. , o = e.split(r)
  33906. , a = /\\/g;
  33907. o[0] = o[0].replace(a, "/"),
  33908. e = o.join(r);
  33909. var s = e;
  33910. if (s = s.trim(),
  33911. !i && 1 === e.split("#").length) {
  33912. var u = d.exec(s);
  33913. if (u)
  33914. return this.path = s,
  33915. this.href = s,
  33916. this.pathname = u[1],
  33917. u[2] ? (this.search = u[2],
  33918. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33919. this.query = {}),
  33920. this
  33921. }
  33922. var p = h.exec(s);
  33923. if (p) {
  33924. p = p[0];
  33925. var f = p.toLowerCase();
  33926. this.protocol = f,
  33927. s = s.substr(p.length)
  33928. }
  33929. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33930. var _ = "//" === s.substr(0, 2);
  33931. !_ || p && E[p] || (s = s.substr(2),
  33932. this.slashes = !0)
  33933. }
  33934. if (!E[p] && (_ || p && !b[p])) {
  33935. for (var T = -1, x = 0; x < v.length; x++) {
  33936. var S = s.indexOf(v[x]);
  33937. S !== -1 && (T === -1 || S < T) && (T = S)
  33938. }
  33939. var M, R;
  33940. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33941. R !== -1 && (M = s.slice(0, R),
  33942. s = s.slice(R + 1),
  33943. this.auth = decodeURIComponent(M)),
  33944. T = -1;
  33945. for (var x = 0; x < m.length; x++) {
  33946. var S = s.indexOf(m[x]);
  33947. S !== -1 && (T === -1 || S < T) && (T = S)
  33948. }
  33949. T === -1 && (T = s.length),
  33950. this.host = s.slice(0, T),
  33951. s = s.slice(T),
  33952. this.parseHost(),
  33953. this.hostname = this.hostname || "";
  33954. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33955. if (!P)
  33956. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33957. var D = O[x];
  33958. if (D && !D.match(y)) {
  33959. for (var N = "", B = 0, F = D.length; B < F; B++)
  33960. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33961. if (!N.match(y)) {
  33962. var V = O.slice(0, x)
  33963. , U = O.slice(x + 1)
  33964. , k = D.match(C);
  33965. k && (V.push(k[1]),
  33966. U.unshift(k[2])),
  33967. U.length && (s = "/" + U.join(".") + s),
  33968. this.hostname = V.join(".");
  33969. break
  33970. }
  33971. }
  33972. }
  33973. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33974. P || (this.hostname = l.toASCII(this.hostname));
  33975. var H = this.port ? ":" + this.port : ""
  33976. , G = this.hostname || "";
  33977. this.host = G + H,
  33978. this.href += this.host,
  33979. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33980. "/" !== s[0] && (s = "/" + s))
  33981. }
  33982. if (!I[f])
  33983. for (var x = 0, L = g.length; x < L; x++) {
  33984. var z = g[x];
  33985. if (s.indexOf(z) !== -1) {
  33986. var W = encodeURIComponent(z);
  33987. W === z && (W = escape(z)),
  33988. s = s.split(z).join(W)
  33989. }
  33990. }
  33991. var j = s.indexOf("#");
  33992. j !== -1 && (this.hash = s.substr(j),
  33993. s = s.slice(0, j));
  33994. var Y = s.indexOf("?");
  33995. if (Y !== -1 ? (this.search = s.substr(Y),
  33996. this.query = s.substr(Y + 1),
  33997. t && (this.query = w.parse(this.query)),
  33998. s = s.slice(0, Y)) : t && (this.search = "",
  33999. this.query = {}),
  34000. s && (this.pathname = s),
  34001. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  34002. this.pathname || this.search) {
  34003. var H = this.pathname || ""
  34004. , X = this.search || "";
  34005. this.path = H + X
  34006. }
  34007. return this.href = this.format(),
  34008. this
  34009. }
  34010. ,
  34011. n.prototype.format = function() {
  34012. var e = this.auth || "";
  34013. e && (e = encodeURIComponent(e),
  34014. e = e.replace(/%3A/i, ":"),
  34015. e += "@");
  34016. var t = this.protocol || ""
  34017. , i = this.pathname || ""
  34018. , n = this.hash || ""
  34019. , r = !1
  34020. , o = "";
  34021. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  34022. this.port && (r += ":" + this.port)),
  34023. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  34024. var a = this.search || o && "?" + o || "";
  34025. return t && ":" !== t.substr(-1) && (t += ":"),
  34026. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  34027. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  34028. n && "#" !== n.charAt(0) && (n = "#" + n),
  34029. a && "?" !== a.charAt(0) && (a = "?" + a),
  34030. i = i.replace(/[?#]/g, function(e) {
  34031. return encodeURIComponent(e)
  34032. }),
  34033. a = a.replace("#", "%23"),
  34034. t + r + i + a + n
  34035. }
  34036. ,
  34037. n.prototype.resolve = function(e) {
  34038. return this.resolveObject(r(e, !1, !0)).format()
  34039. }
  34040. ,
  34041. n.prototype.resolveObject = function(e) {
  34042. if (c.isString(e)) {
  34043. var t = new n;
  34044. t.parse(e, !1, !0),
  34045. e = t
  34046. }
  34047. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  34048. var a = r[o];
  34049. i[a] = this[a]
  34050. }
  34051. if (i.hash = e.hash,
  34052. "" === e.href)
  34053. return i.href = i.format(),
  34054. i;
  34055. if (e.slashes && !e.protocol) {
  34056. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  34057. var h = s[l];
  34058. "protocol" !== h && (i[h] = e[h])
  34059. }
  34060. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  34061. i.href = i.format(),
  34062. i
  34063. }
  34064. if (e.protocol && e.protocol !== i.protocol) {
  34065. if (!b[e.protocol]) {
  34066. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  34067. var p = u[d];
  34068. i[p] = e[p]
  34069. }
  34070. return i.href = i.format(),
  34071. i
  34072. }
  34073. if (i.protocol = e.protocol,
  34074. e.host || E[e.protocol])
  34075. i.pathname = e.pathname;
  34076. else {
  34077. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  34078. ;
  34079. e.host || (e.host = ""),
  34080. e.hostname || (e.hostname = ""),
  34081. "" !== f[0] && f.unshift(""),
  34082. f.length < 2 && f.unshift(""),
  34083. i.pathname = f.join("/")
  34084. }
  34085. if (i.search = e.search,
  34086. i.query = e.query,
  34087. i.host = e.host || "",
  34088. i.auth = e.auth,
  34089. i.hostname = e.hostname || e.host,
  34090. i.port = e.port,
  34091. i.pathname || i.search) {
  34092. var g = i.pathname || ""
  34093. , m = i.search || "";
  34094. i.path = g + m
  34095. }
  34096. return i.slashes = i.slashes || e.slashes,
  34097. i.href = i.format(),
  34098. i
  34099. }
  34100. var v = i.pathname && "/" === i.pathname.charAt(0)
  34101. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  34102. , y = A || v || i.host && e.pathname
  34103. , C = y
  34104. , I = i.pathname && i.pathname.split("/") || []
  34105. , f = e.pathname && e.pathname.split("/") || []
  34106. , w = i.protocol && !b[i.protocol];
  34107. if (w && (i.hostname = "",
  34108. i.port = null,
  34109. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  34110. i.host = "",
  34111. e.protocol && (e.hostname = null,
  34112. e.port = null,
  34113. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  34114. e.host = null),
  34115. y = y && ("" === f[0] || "" === I[0])),
  34116. A)
  34117. i.host = e.host || "" === e.host ? e.host : i.host,
  34118. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  34119. i.search = e.search,
  34120. i.query = e.query,
  34121. I = f;
  34122. else if (f.length)
  34123. I || (I = []),
  34124. I.pop(),
  34125. I = I.concat(f),
  34126. i.search = e.search,
  34127. i.query = e.query;
  34128. else if (!c.isNullOrUndefined(e.search)) {
  34129. if (w) {
  34130. i.hostname = i.host = I.shift();
  34131. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34132. _ && (i.auth = _.shift(),
  34133. i.host = i.hostname = _.shift())
  34134. }
  34135. return i.search = e.search,
  34136. i.query = e.query,
  34137. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34138. i.href = i.format(),
  34139. i
  34140. }
  34141. if (!I.length)
  34142. return i.pathname = null,
  34143. i.search ? i.path = "/" + i.search : i.path = null,
  34144. i.href = i.format(),
  34145. i;
  34146. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  34147. T = I[M],
  34148. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  34149. S++) : S && (I.splice(M, 1),
  34150. S--);
  34151. if (!y && !C)
  34152. for (; S--; S)
  34153. I.unshift("..");
  34154. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  34155. x && "/" !== I.join("/").substr(-1) && I.push("");
  34156. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  34157. if (w) {
  34158. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  34159. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34160. _ && (i.auth = _.shift(),
  34161. i.host = i.hostname = _.shift())
  34162. }
  34163. return y = y || i.host && I.length,
  34164. y && !R && I.unshift(""),
  34165. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  34166. i.path = null),
  34167. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34168. i.auth = e.auth || i.auth,
  34169. i.slashes = i.slashes || e.slashes,
  34170. i.href = i.format(),
  34171. i
  34172. }
  34173. ,
  34174. n.prototype.parseHost = function() {
  34175. var e = this.host
  34176. , t = u.exec(e);
  34177. t && (t = t[0],
  34178. ":" !== t && (this.port = t.substr(1)),
  34179. e = e.substr(0, e.length - t.length)),
  34180. e && (this.hostname = e)
  34181. }
  34182. }
  34183. , {
  34184. "./util": 209,
  34185. punycode: 204,
  34186. querystring: 207
  34187. }],
  34188. 209: [function(e, t, i) {
  34189. "use strict";
  34190. t.exports = {
  34191. isString: function(e) {
  34192. return "string" == typeof e
  34193. },
  34194. isObject: function(e) {
  34195. return "object" == typeof e && null !== e
  34196. },
  34197. isNull: function(e) {
  34198. return null === e
  34199. },
  34200. isNullOrUndefined: function(e) {
  34201. return null == e
  34202. }
  34203. }
  34204. }
  34205. , {}],
  34206. 210: [function(e, t, i) {
  34207. "use strict";
  34208. function n(e) {
  34209. return l + e
  34210. }
  34211. function r(e) {
  34212. return e.substring(l.length)
  34213. }
  34214. function o(e, t) {
  34215. for (var i in t)
  34216. Object.defineProperty(e, i, {
  34217. value: t[i],
  34218. configurable: !0,
  34219. writable: !0
  34220. })
  34221. }
  34222. function a(e) {
  34223. if ("string" != typeof e)
  34224. throw new TypeError("key must be a string.")
  34225. }
  34226. var s = Object.prototype.hasOwnProperty
  34227. , l = "~";
  34228. t.exports = function(e) {
  34229. var t = Object.create(null)
  34230. , i = 0
  34231. , l = {};
  34232. return o(l, {
  34233. get: function(e, i) {
  34234. a(e);
  34235. var r = n(e);
  34236. return r in t ? t[r] : i
  34237. },
  34238. set: function(e, r) {
  34239. a(e);
  34240. var o = n(e);
  34241. return o in t || ++i,
  34242. t[o] = r
  34243. },
  34244. has: function(e) {
  34245. return a(e),
  34246. n(e)in t
  34247. },
  34248. delete: function(e) {
  34249. a(e);
  34250. var r = n(e);
  34251. return r in t && (--i,
  34252. delete t[r],
  34253. !0)
  34254. },
  34255. clear: function() {
  34256. t = Object.create(null),
  34257. i = 0
  34258. },
  34259. forEach: function(e, i) {
  34260. if ("function" != typeof e)
  34261. throw new TypeError("`callback` must be a function");
  34262. for (var n in t)
  34263. if (s.call(t, n)) {
  34264. var o = r(n)
  34265. , a = t[n];
  34266. e.call(i, a, o, l)
  34267. }
  34268. }
  34269. }),
  34270. Object.defineProperty(l, "size", {
  34271. get: function() {
  34272. return i
  34273. },
  34274. configurable: !0
  34275. }),
  34276. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34277. l.set(t, e[t])
  34278. }),
  34279. l
  34280. }
  34281. }
  34282. , {}],
  34283. 211: [function(e, t, i) {
  34284. t.exports = e("./lib/heap")
  34285. }
  34286. , {
  34287. "./lib/heap": 212
  34288. }],
  34289. 212: [function(e, t, i) {
  34290. (function() {
  34291. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34292. r = Math.floor,
  34293. u = Math.min,
  34294. n = function(e, t) {
  34295. return e < t ? -1 : e > t ? 1 : 0
  34296. }
  34297. ,
  34298. h = function(e, t, i, o, a) {
  34299. var s;
  34300. if (null == i && (i = 0),
  34301. null == a && (a = n),
  34302. i < 0)
  34303. throw new Error("lo must be non-negative");
  34304. for (null == o && (o = e.length); i < o; )
  34305. s = r((i + o) / 2),
  34306. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34307. return [].splice.apply(e, [i, i - i].concat(t)),
  34308. t
  34309. }
  34310. ,
  34311. s = function(e, t, i) {
  34312. return null == i && (i = n),
  34313. e.push(t),
  34314. g(e, 0, e.length - 1, i)
  34315. }
  34316. ,
  34317. a = function(e, t) {
  34318. var i, r;
  34319. return null == t && (t = n),
  34320. i = e.pop(),
  34321. e.length ? (r = e[0],
  34322. e[0] = i,
  34323. m(e, 0, t)) : r = i,
  34324. r
  34325. }
  34326. ,
  34327. c = function(e, t, i) {
  34328. var r;
  34329. return null == i && (i = n),
  34330. r = e[0],
  34331. e[0] = t,
  34332. m(e, 0, i),
  34333. r
  34334. }
  34335. ,
  34336. l = function(e, t, i) {
  34337. var r;
  34338. return null == i && (i = n),
  34339. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34340. t = r[0],
  34341. e[0] = r[1],
  34342. m(e, 0, i)),
  34343. t
  34344. }
  34345. ,
  34346. o = function(e, t) {
  34347. var i, o, a, s, l, c;
  34348. for (null == t && (t = n),
  34349. s = function() {
  34350. c = [];
  34351. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34352. c.push(t);
  34353. return c
  34354. }
  34355. .apply(this).reverse(),
  34356. l = [],
  34357. o = 0,
  34358. a = s.length; o < a; o++)
  34359. i = s[o],
  34360. l.push(m(e, i, t));
  34361. return l
  34362. }
  34363. ,
  34364. f = function(e, t, i) {
  34365. var r;
  34366. if (null == i && (i = n),
  34367. r = e.indexOf(t),
  34368. r !== -1)
  34369. return g(e, 0, r, i),
  34370. m(e, r, i)
  34371. }
  34372. ,
  34373. d = function(e, t, i) {
  34374. var r, a, s, c, h;
  34375. if (null == i && (i = n),
  34376. a = e.slice(0, t),
  34377. !a.length)
  34378. return a;
  34379. for (o(a, i),
  34380. h = e.slice(t),
  34381. s = 0,
  34382. c = h.length; s < c; s++)
  34383. r = h[s],
  34384. l(a, r, i);
  34385. return a.sort(i).reverse()
  34386. }
  34387. ,
  34388. p = function(e, t, i) {
  34389. var r, s, l, c, d, p, f, g, m, v;
  34390. if (null == i && (i = n),
  34391. 10 * t <= e.length) {
  34392. if (c = e.slice(0, t).sort(i),
  34393. !c.length)
  34394. return c;
  34395. for (l = c[c.length - 1],
  34396. g = e.slice(t),
  34397. d = 0,
  34398. f = g.length; d < f; d++)
  34399. r = g[d],
  34400. i(r, l) < 0 && (h(c, r, 0, null, i),
  34401. c.pop(),
  34402. l = c[c.length - 1]);
  34403. return c
  34404. }
  34405. for (o(e, i),
  34406. v = [],
  34407. s = p = 0,
  34408. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34409. v.push(a(e, i));
  34410. return v
  34411. }
  34412. ,
  34413. g = function(e, t, i, r) {
  34414. var o, a, s;
  34415. for (null == r && (r = n),
  34416. o = e[i]; i > t && (s = i - 1 >> 1,
  34417. a = e[s],
  34418. r(o, a) < 0); )
  34419. e[i] = a,
  34420. i = s;
  34421. return e[i] = o
  34422. }
  34423. ,
  34424. m = function(e, t, i) {
  34425. var r, o, a, s, l;
  34426. for (null == i && (i = n),
  34427. o = e.length,
  34428. l = t,
  34429. a = e[t],
  34430. r = 2 * t + 1; r < o; )
  34431. s = r + 1,
  34432. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34433. e[t] = e[r],
  34434. t = r,
  34435. r = 2 * t + 1;
  34436. return e[t] = a,
  34437. g(e, l, t, i)
  34438. }
  34439. ,
  34440. e = function() {
  34441. function e(e) {
  34442. this.cmp = null != e ? e : n,
  34443. this.nodes = []
  34444. }
  34445. return e.push = s,
  34446. e.pop = a,
  34447. e.replace = c,
  34448. e.pushpop = l,
  34449. e.heapify = o,
  34450. e.updateItem = f,
  34451. e.nlargest = d,
  34452. e.nsmallest = p,
  34453. e.prototype.push = function(e) {
  34454. return s(this.nodes, e, this.cmp)
  34455. }
  34456. ,
  34457. e.prototype.pop = function() {
  34458. return a(this.nodes, this.cmp)
  34459. }
  34460. ,
  34461. e.prototype.peek = function() {
  34462. return this.nodes[0]
  34463. }
  34464. ,
  34465. e.prototype.contains = function(e) {
  34466. return this.nodes.indexOf(e) !== -1
  34467. }
  34468. ,
  34469. e.prototype.replace = function(e) {
  34470. return c(this.nodes, e, this.cmp)
  34471. }
  34472. ,
  34473. e.prototype.pushpop = function(e) {
  34474. return l(this.nodes, e, this.cmp)
  34475. }
  34476. ,
  34477. e.prototype.heapify = function() {
  34478. return o(this.nodes, this.cmp)
  34479. }
  34480. ,
  34481. e.prototype.updateItem = function(e) {
  34482. return f(this.nodes, e, this.cmp)
  34483. }
  34484. ,
  34485. e.prototype.clear = function() {
  34486. return this.nodes = []
  34487. }
  34488. ,
  34489. e.prototype.empty = function() {
  34490. return 0 === this.nodes.length
  34491. }
  34492. ,
  34493. e.prototype.size = function() {
  34494. return this.nodes.length
  34495. }
  34496. ,
  34497. e.prototype.clone = function() {
  34498. var t;
  34499. return t = new e,
  34500. t.nodes = this.nodes.slice(0),
  34501. t
  34502. }
  34503. ,
  34504. e.prototype.toArray = function() {
  34505. return this.nodes.slice(0)
  34506. }
  34507. ,
  34508. e.prototype.insert = e.prototype.push,
  34509. e.prototype.top = e.prototype.peek,
  34510. e.prototype.front = e.prototype.peek,
  34511. e.prototype.has = e.prototype.contains,
  34512. e.prototype.copy = e.prototype.clone,
  34513. e
  34514. }(),
  34515. function(e, n) {
  34516. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34517. }(this, function() {
  34518. return e
  34519. })
  34520. }
  34521. ).call(this)
  34522. }
  34523. , {}],
  34524. 213: [function(e, t, i) {
  34525. !function(e) {
  34526. function i() {}
  34527. function n(e, t) {
  34528. return function() {
  34529. e.apply(t, arguments)
  34530. }
  34531. }
  34532. function r(e) {
  34533. if ("object" != typeof this)
  34534. throw new TypeError("Promises must be constructed via new");
  34535. if ("function" != typeof e)
  34536. throw new TypeError("not a function");
  34537. this._state = 0,
  34538. this._handled = !1,
  34539. this._value = void 0,
  34540. this._deferreds = [],
  34541. h(e, this)
  34542. }
  34543. function o(e, t) {
  34544. for (; 3 === e._state; )
  34545. e = e._value;
  34546. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34547. void r._immediateFn(function() {
  34548. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34549. if (null === i)
  34550. return void (1 === e._state ? a : s)(t.promise, e._value);
  34551. var n;
  34552. try {
  34553. n = i(e._value)
  34554. } catch (e) {
  34555. return void s(t.promise, e)
  34556. }
  34557. a(t.promise, n)
  34558. }))
  34559. }
  34560. function a(e, t) {
  34561. try {
  34562. if (t === e)
  34563. throw new TypeError("A promise cannot be resolved with itself.");
  34564. if (t && ("object" == typeof t || "function" == typeof t)) {
  34565. var i = t.then;
  34566. if (t instanceof r)
  34567. return e._state = 3,
  34568. e._value = t,
  34569. void l(e);
  34570. if ("function" == typeof i)
  34571. return void h(n(i, t), e)
  34572. }
  34573. e._state = 1,
  34574. e._value = t,
  34575. l(e)
  34576. } catch (t) {
  34577. s(e, t)
  34578. }
  34579. }
  34580. function s(e, t) {
  34581. e._state = 2,
  34582. e._value = t,
  34583. l(e)
  34584. }
  34585. function l(e) {
  34586. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34587. e._handled || r._unhandledRejectionFn(e._value)
  34588. });
  34589. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34590. o(e, e._deferreds[t]);
  34591. e._deferreds = null
  34592. }
  34593. function c(e, t, i) {
  34594. this.onFulfilled = "function" == typeof e ? e : null,
  34595. this.onRejected = "function" == typeof t ? t : null,
  34596. this.promise = i
  34597. }
  34598. function h(e, t) {
  34599. var i = !1;
  34600. try {
  34601. e(function(e) {
  34602. i || (i = !0,
  34603. a(t, e))
  34604. }, function(e) {
  34605. i || (i = !0,
  34606. s(t, e))
  34607. })
  34608. } catch (e) {
  34609. if (i)
  34610. return;
  34611. i = !0,
  34612. s(t, e)
  34613. }
  34614. }
  34615. var u = setTimeout;
  34616. r.prototype.catch = function(e) {
  34617. return this.then(null, e)
  34618. }
  34619. ,
  34620. r.prototype.then = function(e, t) {
  34621. var n = new this.constructor(i);
  34622. return o(this, new c(e,t,n)),
  34623. n
  34624. }
  34625. ,
  34626. r.all = function(e) {
  34627. var t = Array.prototype.slice.call(e);
  34628. return new r(function(e, i) {
  34629. function n(o, a) {
  34630. try {
  34631. if (a && ("object" == typeof a || "function" == typeof a)) {
  34632. var s = a.then;
  34633. if ("function" == typeof s)
  34634. return void s.call(a, function(e) {
  34635. n(o, e)
  34636. }, i)
  34637. }
  34638. t[o] = a,
  34639. 0 === --r && e(t)
  34640. } catch (e) {
  34641. i(e)
  34642. }
  34643. }
  34644. if (0 === t.length)
  34645. return e([]);
  34646. for (var r = t.length, o = 0; o < t.length; o++)
  34647. n(o, t[o])
  34648. }
  34649. )
  34650. }
  34651. ,
  34652. r.resolve = function(e) {
  34653. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34654. t(e)
  34655. }
  34656. )
  34657. }
  34658. ,
  34659. r.reject = function(e) {
  34660. return new r(function(t, i) {
  34661. i(e)
  34662. }
  34663. )
  34664. }
  34665. ,
  34666. r.race = function(e) {
  34667. return new r(function(t, i) {
  34668. for (var n = 0, r = e.length; n < r; n++)
  34669. e[n].then(t, i)
  34670. }
  34671. )
  34672. }
  34673. ,
  34674. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34675. setImmediate(e)
  34676. }
  34677. || function(e) {
  34678. u(e, 0)
  34679. }
  34680. ,
  34681. r._unhandledRejectionFn = function(e) {
  34682. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34683. }
  34684. ,
  34685. r._setImmediateFn = function(e) {
  34686. r._immediateFn = e
  34687. }
  34688. ,
  34689. r._setUnhandledRejectionFn = function(e) {
  34690. r._unhandledRejectionFn = e
  34691. }
  34692. ,
  34693. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34694. }(this)
  34695. }
  34696. , {}],
  34697. 214: [function(e, t, i) {
  34698. (function(i) {
  34699. !function(i, n) {
  34700. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34701. }(this, function(t, n) {
  34702. "use strict";
  34703. var r = {};
  34704. return r.ByteBuffer = t,
  34705. r.Long = t.Long || null,
  34706. r.VERSION = "5.0.1",
  34707. r.WIRE_TYPES = {},
  34708. r.WIRE_TYPES.VARINT = 0,
  34709. r.WIRE_TYPES.BITS64 = 1,
  34710. r.WIRE_TYPES.LDELIM = 2,
  34711. r.WIRE_TYPES.STARTGROUP = 3,
  34712. r.WIRE_TYPES.ENDGROUP = 4,
  34713. r.WIRE_TYPES.BITS32 = 5,
  34714. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34715. r.TYPES = {
  34716. int32: {
  34717. name: "int32",
  34718. wireType: r.WIRE_TYPES.VARINT,
  34719. defaultValue: 0
  34720. },
  34721. uint32: {
  34722. name: "uint32",
  34723. wireType: r.WIRE_TYPES.VARINT,
  34724. defaultValue: 0
  34725. },
  34726. sint32: {
  34727. name: "sint32",
  34728. wireType: r.WIRE_TYPES.VARINT,
  34729. defaultValue: 0
  34730. },
  34731. int64: {
  34732. name: "int64",
  34733. wireType: r.WIRE_TYPES.VARINT,
  34734. defaultValue: r.Long ? r.Long.ZERO : void 0
  34735. },
  34736. uint64: {
  34737. name: "uint64",
  34738. wireType: r.WIRE_TYPES.VARINT,
  34739. defaultValue: r.Long ? r.Long.UZERO : void 0
  34740. },
  34741. sint64: {
  34742. name: "sint64",
  34743. wireType: r.WIRE_TYPES.VARINT,
  34744. defaultValue: r.Long ? r.Long.ZERO : void 0
  34745. },
  34746. bool: {
  34747. name: "bool",
  34748. wireType: r.WIRE_TYPES.VARINT,
  34749. defaultValue: !1
  34750. },
  34751. double: {
  34752. name: "double",
  34753. wireType: r.WIRE_TYPES.BITS64,
  34754. defaultValue: 0
  34755. },
  34756. string: {
  34757. name: "string",
  34758. wireType: r.WIRE_TYPES.LDELIM,
  34759. defaultValue: ""
  34760. },
  34761. bytes: {
  34762. name: "bytes",
  34763. wireType: r.WIRE_TYPES.LDELIM,
  34764. defaultValue: null
  34765. },
  34766. fixed32: {
  34767. name: "fixed32",
  34768. wireType: r.WIRE_TYPES.BITS32,
  34769. defaultValue: 0
  34770. },
  34771. sfixed32: {
  34772. name: "sfixed32",
  34773. wireType: r.WIRE_TYPES.BITS32,
  34774. defaultValue: 0
  34775. },
  34776. fixed64: {
  34777. name: "fixed64",
  34778. wireType: r.WIRE_TYPES.BITS64,
  34779. defaultValue: r.Long ? r.Long.UZERO : void 0
  34780. },
  34781. sfixed64: {
  34782. name: "sfixed64",
  34783. wireType: r.WIRE_TYPES.BITS64,
  34784. defaultValue: r.Long ? r.Long.ZERO : void 0
  34785. },
  34786. float: {
  34787. name: "float",
  34788. wireType: r.WIRE_TYPES.BITS32,
  34789. defaultValue: 0
  34790. },
  34791. enum: {
  34792. name: "enum",
  34793. wireType: r.WIRE_TYPES.VARINT,
  34794. defaultValue: 0
  34795. },
  34796. message: {
  34797. name: "message",
  34798. wireType: r.WIRE_TYPES.LDELIM,
  34799. defaultValue: null
  34800. },
  34801. group: {
  34802. name: "group",
  34803. wireType: r.WIRE_TYPES.STARTGROUP,
  34804. defaultValue: null
  34805. }
  34806. },
  34807. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34808. r.ID_MIN = 1,
  34809. r.ID_MAX = 536870911,
  34810. r.convertFieldsToCamelCase = !1,
  34811. r.populateAccessors = !0,
  34812. r.populateDefaults = !0,
  34813. r.Util = function() {
  34814. var t = {};
  34815. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34816. t.XHR = function() {
  34817. for (var e = [function() {
  34818. return new XMLHttpRequest
  34819. }
  34820. , function() {
  34821. return new ActiveXObject("Msxml2.XMLHTTP")
  34822. }
  34823. , function() {
  34824. return new ActiveXObject("Msxml3.XMLHTTP")
  34825. }
  34826. , function() {
  34827. return new ActiveXObject("Microsoft.XMLHTTP")
  34828. }
  34829. ], t = null, i = 0; i < e.length; i++) {
  34830. try {
  34831. t = e[i]()
  34832. } catch (e) {
  34833. continue
  34834. }
  34835. break
  34836. }
  34837. if (!t)
  34838. throw Error("XMLHttpRequest is not supported");
  34839. return t
  34840. }
  34841. ,
  34842. t.fetch = function(i, n) {
  34843. if (n && "function" != typeof n && (n = null),
  34844. t.IS_NODE) {
  34845. var r = e("fs");
  34846. if (n)
  34847. r.readFile(i, function(e, t) {
  34848. n(e ? null : "" + t)
  34849. });
  34850. else
  34851. try {
  34852. return r.readFileSync(i)
  34853. } catch (e) {
  34854. return null
  34855. }
  34856. } else {
  34857. var o = t.XHR();
  34858. if (o.open("GET", i, !!n),
  34859. o.setRequestHeader("Accept", "text/plain"),
  34860. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34861. !n)
  34862. return o.send(null),
  34863. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34864. if (o.onreadystatechange = function() {
  34865. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34866. }
  34867. ,
  34868. 4 == o.readyState)
  34869. return;
  34870. o.send(null)
  34871. }
  34872. }
  34873. ,
  34874. t.toCamelCase = function(e) {
  34875. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34876. return t.toUpperCase()
  34877. })
  34878. }
  34879. ,
  34880. t
  34881. }(),
  34882. r.Lang = {
  34883. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34884. RULE: /^(?:required|optional|repeated|map)$/,
  34885. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34886. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34887. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34888. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34889. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34890. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34891. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34892. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34893. NUMBER_OCT: /^0[0-7]+$/,
  34894. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34895. BOOL: /^(?:true|false)$/i,
  34896. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34897. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34898. WHITESPACE: /\s/,
  34899. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34900. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34901. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34902. },
  34903. r.DotProto = function(e, t) {
  34904. function i(e, i) {
  34905. var n = -1
  34906. , r = 1;
  34907. if ("-" == e.charAt(0) && (r = -1,
  34908. e = e.substring(1)),
  34909. t.NUMBER_DEC.test(e))
  34910. n = parseInt(e);
  34911. else if (t.NUMBER_HEX.test(e))
  34912. n = parseInt(e.substring(2), 16);
  34913. else {
  34914. if (!t.NUMBER_OCT.test(e))
  34915. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34916. n = parseInt(e.substring(1), 8)
  34917. }
  34918. if (n = r * n | 0,
  34919. !i && n < 0)
  34920. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34921. return n
  34922. }
  34923. function n(e) {
  34924. var i = 1;
  34925. if ("-" == e.charAt(0) && (i = -1,
  34926. e = e.substring(1)),
  34927. t.NUMBER_DEC.test(e))
  34928. return i * parseInt(e, 10);
  34929. if (t.NUMBER_HEX.test(e))
  34930. return i * parseInt(e.substring(2), 16);
  34931. if (t.NUMBER_OCT.test(e))
  34932. return i * parseInt(e.substring(1), 8);
  34933. if ("inf" === e)
  34934. return i * (1 / 0);
  34935. if ("nan" === e)
  34936. return NaN;
  34937. if (t.NUMBER_FLT.test(e))
  34938. return i * parseFloat(e);
  34939. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34940. }
  34941. function r(e, t, i) {
  34942. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34943. e[t].push(i))
  34944. }
  34945. var o = {}
  34946. , a = function(e) {
  34947. this.source = e + "",
  34948. this.index = 0,
  34949. this.line = 1,
  34950. this.stack = [],
  34951. this._stringOpen = null
  34952. }
  34953. , s = a.prototype;
  34954. s._readString = function() {
  34955. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34956. e.lastIndex = this.index - 1;
  34957. var i = e.exec(this.source);
  34958. if (!i)
  34959. throw Error("unterminated string");
  34960. return this.index = e.lastIndex,
  34961. this.stack.push(this._stringOpen),
  34962. this._stringOpen = null,
  34963. i[1]
  34964. }
  34965. ,
  34966. s.next = function() {
  34967. if (this.stack.length > 0)
  34968. return this.stack.shift();
  34969. if (this.index >= this.source.length)
  34970. return null;
  34971. if (null !== this._stringOpen)
  34972. return this._readString();
  34973. var e, i, n;
  34974. do {
  34975. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34976. if ("\n" === n && ++this.line,
  34977. ++this.index === this.source.length)
  34978. return null;
  34979. if ("/" === this.source.charAt(this.index))
  34980. if (++this.index,
  34981. "/" === this.source.charAt(this.index)) {
  34982. for (; "\n" !== this.source.charAt(++this.index); )
  34983. if (this.index == this.source.length)
  34984. return null;
  34985. ++this.index,
  34986. ++this.line,
  34987. e = !0
  34988. } else {
  34989. if ("*" !== (n = this.source.charAt(this.index)))
  34990. return "/";
  34991. do {
  34992. if ("\n" === n && ++this.line,
  34993. ++this.index === this.source.length)
  34994. return null;
  34995. i = n,
  34996. n = this.source.charAt(this.index)
  34997. } while ("*" !== i || "/" !== n);++this.index,
  34998. e = !0
  34999. }
  35000. } while (e);if (this.index === this.source.length)
  35001. return null;
  35002. var r = this.index;
  35003. t.DELIM.lastIndex = 0;
  35004. var o = t.DELIM.test(this.source.charAt(r++));
  35005. if (!o)
  35006. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  35007. ++r;
  35008. var a = this.source.substring(this.index, this.index = r);
  35009. return '"' !== a && "'" !== a || (this._stringOpen = a),
  35010. a
  35011. }
  35012. ,
  35013. s.peek = function() {
  35014. if (0 === this.stack.length) {
  35015. var e = this.next();
  35016. if (null === e)
  35017. return null;
  35018. this.stack.push(e)
  35019. }
  35020. return this.stack[0]
  35021. }
  35022. ,
  35023. s.skip = function(e) {
  35024. var t = this.next();
  35025. if (t !== e)
  35026. throw Error("illegal '" + t + "', '" + e + "' expected")
  35027. }
  35028. ,
  35029. s.omit = function(e) {
  35030. return this.peek() === e && (this.next(),
  35031. !0)
  35032. }
  35033. ,
  35034. s.toString = function() {
  35035. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  35036. }
  35037. ,
  35038. o.Tokenizer = a;
  35039. var l = function(e) {
  35040. this.tn = new a(e),
  35041. this.proto3 = !1
  35042. }
  35043. , c = l.prototype;
  35044. return c.parse = function() {
  35045. var e, i, n = {
  35046. name: "[ROOT]",
  35047. package: null,
  35048. messages: [],
  35049. enums: [],
  35050. imports: [],
  35051. options: {},
  35052. services: []
  35053. }, r = !0;
  35054. try {
  35055. for (; e = this.tn.next(); )
  35056. switch (e) {
  35057. case "package":
  35058. if (!r || null !== n.package)
  35059. throw Error("unexpected 'package'");
  35060. if (e = this.tn.next(),
  35061. !t.TYPEREF.test(e))
  35062. throw Error("illegal package name: " + e);
  35063. this.tn.skip(";"),
  35064. n.package = e;
  35065. break;
  35066. case "import":
  35067. if (!r)
  35068. throw Error("unexpected 'import'");
  35069. e = this.tn.peek(),
  35070. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  35071. e = this._readString(),
  35072. this.tn.skip(";"),
  35073. i || n.imports.push(e);
  35074. break;
  35075. case "syntax":
  35076. if (!r)
  35077. throw Error("unexpected 'syntax'");
  35078. this.tn.skip("="),
  35079. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  35080. this.tn.skip(";");
  35081. break;
  35082. case "message":
  35083. this._parseMessage(n, null),
  35084. r = !1;
  35085. break;
  35086. case "enum":
  35087. this._parseEnum(n),
  35088. r = !1;
  35089. break;
  35090. case "option":
  35091. this._parseOption(n);
  35092. break;
  35093. case "service":
  35094. this._parseService(n);
  35095. break;
  35096. case "extend":
  35097. this._parseExtend(n);
  35098. break;
  35099. default:
  35100. throw Error("unexpected '" + e + "'")
  35101. }
  35102. } catch (e) {
  35103. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  35104. e
  35105. }
  35106. return delete n.name,
  35107. n
  35108. }
  35109. ,
  35110. l.parse = function(e) {
  35111. return new l(e).parse()
  35112. }
  35113. ,
  35114. c._readString = function() {
  35115. var e, t, i = "";
  35116. do {
  35117. if (t = this.tn.next(),
  35118. "'" !== t && '"' !== t)
  35119. throw Error("illegal string delimiter: " + t);
  35120. i += this.tn.next(),
  35121. this.tn.skip(t),
  35122. e = this.tn.peek()
  35123. } while ('"' === e || '"' === e);return i
  35124. }
  35125. ,
  35126. c._readValue = function(e) {
  35127. var i = this.tn.peek();
  35128. if ('"' === i || "'" === i)
  35129. return this._readString();
  35130. if (this.tn.next(),
  35131. t.NUMBER.test(i))
  35132. return n(i);
  35133. if (t.BOOL.test(i))
  35134. return "true" === i.toLowerCase();
  35135. if (e && t.TYPEREF.test(i))
  35136. return i;
  35137. throw Error("illegal value: " + i)
  35138. }
  35139. ,
  35140. c._parseOption = function(e, i) {
  35141. var n = this.tn.next()
  35142. , r = !1;
  35143. if ("(" === n && (r = !0,
  35144. n = this.tn.next()),
  35145. !t.TYPEREF.test(n))
  35146. throw Error("illegal option name: " + n);
  35147. var o = n;
  35148. r && (this.tn.skip(")"),
  35149. o = "(" + o + ")",
  35150. n = this.tn.peek(),
  35151. t.FQTYPEREF.test(n) && (o += n,
  35152. this.tn.next())),
  35153. this.tn.skip("="),
  35154. this._parseOptionValue(e, o),
  35155. i || this.tn.skip(";")
  35156. }
  35157. ,
  35158. c._parseOptionValue = function(e, i) {
  35159. var n = this.tn.peek();
  35160. if ("{" !== n)
  35161. r(e.options, i, this._readValue(!0));
  35162. else
  35163. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  35164. if (!t.NAME.test(n))
  35165. throw Error("illegal option name: " + i + "." + n);
  35166. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  35167. }
  35168. }
  35169. ,
  35170. c._parseService = function(e) {
  35171. var i = this.tn.next();
  35172. if (!t.NAME.test(i))
  35173. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  35174. var n = i
  35175. , r = {
  35176. name: n,
  35177. rpc: {},
  35178. options: {}
  35179. };
  35180. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35181. if ("option" === i)
  35182. this._parseOption(r);
  35183. else {
  35184. if ("rpc" !== i)
  35185. throw Error("illegal service token: " + i);
  35186. this._parseServiceRPC(r)
  35187. }
  35188. this.tn.omit(";"),
  35189. e.services.push(r)
  35190. }
  35191. ,
  35192. c._parseServiceRPC = function(e) {
  35193. var i = "rpc"
  35194. , n = this.tn.next();
  35195. if (!t.NAME.test(n))
  35196. throw Error("illegal rpc service method name: " + n);
  35197. var r = n
  35198. , o = {
  35199. request: null,
  35200. response: null,
  35201. request_stream: !1,
  35202. response_stream: !1,
  35203. options: {}
  35204. };
  35205. if (this.tn.skip("("),
  35206. n = this.tn.next(),
  35207. "stream" === n.toLowerCase() && (o.request_stream = !0,
  35208. n = this.tn.next()),
  35209. !t.TYPEREF.test(n))
  35210. throw Error("illegal rpc service request type: " + n);
  35211. if (o.request = n,
  35212. this.tn.skip(")"),
  35213. n = this.tn.next(),
  35214. "returns" !== n.toLowerCase())
  35215. throw Error("illegal rpc service request type delimiter: " + n);
  35216. if (this.tn.skip("("),
  35217. n = this.tn.next(),
  35218. "stream" === n.toLowerCase() && (o.response_stream = !0,
  35219. n = this.tn.next()),
  35220. o.response = n,
  35221. this.tn.skip(")"),
  35222. n = this.tn.peek(),
  35223. "{" === n) {
  35224. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  35225. if ("option" !== n)
  35226. throw Error("illegal rpc service token: " + n);
  35227. this._parseOption(o)
  35228. }
  35229. this.tn.omit(";")
  35230. } else
  35231. this.tn.skip(";");
  35232. "undefined" == typeof e[i] && (e[i] = {}),
  35233. e[i][r] = o
  35234. }
  35235. ,
  35236. c._parseMessage = function(e, n) {
  35237. var r = !!n
  35238. , o = this.tn.next()
  35239. , a = {
  35240. name: "",
  35241. fields: [],
  35242. enums: [],
  35243. messages: [],
  35244. options: {},
  35245. services: [],
  35246. oneofs: {}
  35247. };
  35248. if (!t.NAME.test(o))
  35249. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35250. for (a.name = o,
  35251. r && (this.tn.skip("="),
  35252. n.id = i(this.tn.next()),
  35253. a.isGroup = !0),
  35254. o = this.tn.peek(),
  35255. "[" === o && n && this._parseFieldOptions(n),
  35256. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35257. if (t.RULE.test(o))
  35258. this._parseMessageField(a, o);
  35259. else if ("oneof" === o)
  35260. this._parseMessageOneOf(a);
  35261. else if ("enum" === o)
  35262. this._parseEnum(a);
  35263. else if ("message" === o)
  35264. this._parseMessage(a);
  35265. else if ("option" === o)
  35266. this._parseOption(a);
  35267. else if ("service" === o)
  35268. this._parseService(a);
  35269. else if ("extensions" === o)
  35270. a.extensions = this._parseExtensionRanges();
  35271. else if ("reserved" === o)
  35272. this._parseIgnored();
  35273. else if ("extend" === o)
  35274. this._parseExtend(a);
  35275. else {
  35276. if (!t.TYPEREF.test(o))
  35277. throw Error("illegal message token: " + o);
  35278. if (!this.proto3)
  35279. throw Error("illegal field rule: " + o);
  35280. this._parseMessageField(a, "optional", o)
  35281. }
  35282. return this.tn.omit(";"),
  35283. e.messages.push(a),
  35284. a
  35285. }
  35286. ,
  35287. c._parseIgnored = function() {
  35288. for (; ";" !== this.tn.peek(); )
  35289. this.tn.next();
  35290. this.tn.skip(";")
  35291. }
  35292. ,
  35293. c._parseMessageField = function(e, n, r) {
  35294. if (!t.RULE.test(n))
  35295. throw Error("illegal message field rule: " + n);
  35296. var o, a = {
  35297. rule: n,
  35298. type: "",
  35299. name: "",
  35300. options: {},
  35301. id: 0
  35302. };
  35303. if ("map" === n) {
  35304. if (r)
  35305. throw Error("illegal type: " + r);
  35306. if (this.tn.skip("<"),
  35307. o = this.tn.next(),
  35308. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35309. throw Error("illegal message field type: " + o);
  35310. if (a.keytype = o,
  35311. this.tn.skip(","),
  35312. o = this.tn.next(),
  35313. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35314. throw Error("illegal message field: " + o);
  35315. if (a.type = o,
  35316. this.tn.skip(">"),
  35317. o = this.tn.next(),
  35318. !t.NAME.test(o))
  35319. throw Error("illegal message field name: " + o);
  35320. a.name = o,
  35321. this.tn.skip("="),
  35322. a.id = i(this.tn.next()),
  35323. o = this.tn.peek(),
  35324. "[" === o && this._parseFieldOptions(a),
  35325. this.tn.skip(";")
  35326. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35327. "group" === r) {
  35328. var s = this._parseMessage(e, a);
  35329. if (!/^[A-Z]/.test(s.name))
  35330. throw Error("illegal group name: " + s.name);
  35331. a.type = s.name,
  35332. a.name = s.name.toLowerCase(),
  35333. this.tn.omit(";")
  35334. } else {
  35335. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35336. throw Error("illegal message field type: " + r);
  35337. if (a.type = r,
  35338. o = this.tn.next(),
  35339. !t.NAME.test(o))
  35340. throw Error("illegal message field name: " + o);
  35341. a.name = o,
  35342. this.tn.skip("="),
  35343. a.id = i(this.tn.next()),
  35344. o = this.tn.peek(),
  35345. "[" === o && this._parseFieldOptions(a),
  35346. this.tn.skip(";")
  35347. }
  35348. return e.fields.push(a),
  35349. a
  35350. }
  35351. ,
  35352. c._parseMessageOneOf = function(e) {
  35353. var i = this.tn.next();
  35354. if (!t.NAME.test(i))
  35355. throw Error("illegal oneof name: " + i);
  35356. var n, r = i, o = [];
  35357. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35358. n = this._parseMessageField(e, "optional", i),
  35359. n.oneof = r,
  35360. o.push(n.id);
  35361. this.tn.omit(";"),
  35362. e.oneofs[r] = o
  35363. }
  35364. ,
  35365. c._parseFieldOptions = function(e) {
  35366. this.tn.skip("[");
  35367. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35368. i || this.tn.skip(","),
  35369. this._parseOption(e, !0),
  35370. i = !1;
  35371. this.tn.next()
  35372. }
  35373. ,
  35374. c._parseEnum = function(e) {
  35375. var n = {
  35376. name: "",
  35377. values: [],
  35378. options: {}
  35379. }
  35380. , r = this.tn.next();
  35381. if (!t.NAME.test(r))
  35382. throw Error("illegal name: " + r);
  35383. for (n.name = r,
  35384. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35385. if ("option" === r)
  35386. this._parseOption(n);
  35387. else {
  35388. if (!t.NAME.test(r))
  35389. throw Error("illegal name: " + r);
  35390. this.tn.skip("=");
  35391. var o = {
  35392. name: r,
  35393. id: i(this.tn.next(), !0)
  35394. };
  35395. r = this.tn.peek(),
  35396. "[" === r && this._parseFieldOptions({
  35397. options: {}
  35398. }),
  35399. this.tn.skip(";"),
  35400. n.values.push(o)
  35401. }
  35402. this.tn.omit(";"),
  35403. e.enums.push(n)
  35404. }
  35405. ,
  35406. c._parseExtensionRanges = function() {
  35407. var t, i, r, o = [];
  35408. do {
  35409. for (i = []; ; ) {
  35410. switch (t = this.tn.next()) {
  35411. case "min":
  35412. r = e.ID_MIN;
  35413. break;
  35414. case "max":
  35415. r = e.ID_MAX;
  35416. break;
  35417. default:
  35418. r = n(t)
  35419. }
  35420. if (i.push(r),
  35421. 2 === i.length)
  35422. break;
  35423. if ("to" !== this.tn.peek()) {
  35424. i.push(r);
  35425. break
  35426. }
  35427. this.tn.next()
  35428. }
  35429. o.push(i)
  35430. } while (this.tn.omit(","));return this.tn.skip(";"),
  35431. o
  35432. }
  35433. ,
  35434. c._parseExtend = function(e) {
  35435. var i = this.tn.next();
  35436. if (!t.TYPEREF.test(i))
  35437. throw Error("illegal extend reference: " + i);
  35438. var n = {
  35439. ref: i,
  35440. fields: []
  35441. };
  35442. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35443. if (t.RULE.test(i))
  35444. this._parseMessageField(n, i);
  35445. else {
  35446. if (!t.TYPEREF.test(i))
  35447. throw Error("illegal extend token: " + i);
  35448. if (!this.proto3)
  35449. throw Error("illegal field rule: " + i);
  35450. this._parseMessageField(n, "optional", i)
  35451. }
  35452. return this.tn.omit(";"),
  35453. e.messages.push(n),
  35454. n
  35455. }
  35456. ,
  35457. c.toString = function() {
  35458. return "Parser at line " + this.tn.line
  35459. }
  35460. ,
  35461. o.Parser = l,
  35462. o
  35463. }(r, r.Lang),
  35464. r.Reflect = function(e) {
  35465. function i(i) {
  35466. if ("string" == typeof i && (i = e.TYPES[i]),
  35467. "undefined" == typeof i.defaultValue)
  35468. throw Error("default value for type " + i.name + " is not supported");
  35469. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35470. }
  35471. function n(t, i) {
  35472. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35473. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35474. if ("string" == typeof t)
  35475. return e.Long.fromString(t, i || !1, 10);
  35476. if ("number" == typeof t)
  35477. return e.Long.fromNumber(t, i || !1);
  35478. throw Error("not convertible to Long")
  35479. }
  35480. function r(t, i) {
  35481. var n = i.readVarint32()
  35482. , o = 7 & n
  35483. , a = n >>> 3;
  35484. switch (o) {
  35485. case e.WIRE_TYPES.VARINT:
  35486. do
  35487. n = i.readUint8();
  35488. while (128 === (128 & n));break;
  35489. case e.WIRE_TYPES.BITS64:
  35490. i.offset += 8;
  35491. break;
  35492. case e.WIRE_TYPES.LDELIM:
  35493. n = i.readVarint32(),
  35494. i.offset += n;
  35495. break;
  35496. case e.WIRE_TYPES.STARTGROUP:
  35497. r(a, i);
  35498. break;
  35499. case e.WIRE_TYPES.ENDGROUP:
  35500. if (a === t)
  35501. return !1;
  35502. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35503. case e.WIRE_TYPES.BITS32:
  35504. i.offset += 4;
  35505. break;
  35506. default:
  35507. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35508. }
  35509. return !0
  35510. }
  35511. var o = {}
  35512. , a = function(e, t, i) {
  35513. this.builder = e,
  35514. this.parent = t,
  35515. this.name = i,
  35516. this.className
  35517. }
  35518. , s = a.prototype;
  35519. s.fqn = function() {
  35520. for (var e = this.name, t = this; ; ) {
  35521. if (t = t.parent,
  35522. null == t)
  35523. break;
  35524. e = t.name + "." + e
  35525. }
  35526. return e
  35527. }
  35528. ,
  35529. s.toString = function(e) {
  35530. return (e ? this.className + " " : "") + this.fqn()
  35531. }
  35532. ,
  35533. s.build = function() {
  35534. throw Error(this.toString(!0) + " cannot be built directly")
  35535. }
  35536. ,
  35537. o.T = a;
  35538. var l = function(e, t, i, n, r) {
  35539. a.call(this, e, t, i),
  35540. this.className = "Namespace",
  35541. this.children = [],
  35542. this.options = n || {},
  35543. this.syntax = r || "proto2"
  35544. }
  35545. , c = l.prototype = Object.create(a.prototype);
  35546. c.getChildren = function(e) {
  35547. if (e = e || null,
  35548. null == e)
  35549. return this.children.slice();
  35550. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35551. this.children[i]instanceof e && t.push(this.children[i]);
  35552. return t
  35553. }
  35554. ,
  35555. c.addChild = function(e) {
  35556. var t;
  35557. if (t = this.getChild(e.name))
  35558. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35559. t.name = t.originalName;
  35560. else {
  35561. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35562. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35563. e.name = e.originalName
  35564. }
  35565. this.children.push(e)
  35566. }
  35567. ,
  35568. c.getChild = function(e) {
  35569. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35570. if (this.children[i][t] === e)
  35571. return this.children[i];
  35572. return null
  35573. }
  35574. ,
  35575. c.resolve = function(e, t) {
  35576. var i = "string" == typeof e ? e.split(".") : e
  35577. , n = this
  35578. , r = 0;
  35579. if ("" === i[r]) {
  35580. for (; null !== n.parent; )
  35581. n = n.parent;
  35582. r++
  35583. }
  35584. var a;
  35585. do {
  35586. do {
  35587. if (!(n instanceof o.Namespace)) {
  35588. n = null;
  35589. break
  35590. }
  35591. if (a = n.getChild(i[r]),
  35592. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35593. n = null;
  35594. break
  35595. }
  35596. n = a,
  35597. r++
  35598. } while (r < i.length);if (null != n)
  35599. break;
  35600. if (null !== this.parent)
  35601. return this.parent.resolve(e, t)
  35602. } while (null != n);return n
  35603. }
  35604. ,
  35605. c.qn = function(e) {
  35606. var t = []
  35607. , i = e;
  35608. do
  35609. t.unshift(i.name),
  35610. i = i.parent;
  35611. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35612. var r = t.slice(t.length - n);
  35613. if (e === this.resolve(r, e instanceof o.Namespace))
  35614. return r.join(".")
  35615. }
  35616. return e.fqn()
  35617. }
  35618. ,
  35619. c.build = function() {
  35620. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35621. e = i[n],
  35622. e instanceof l && (t[e.name] = e.build());
  35623. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35624. value: this.buildOpt()
  35625. }),
  35626. t
  35627. }
  35628. ,
  35629. c.buildOpt = function() {
  35630. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35631. var r = t[i]
  35632. , o = this.options[t[i]];
  35633. e[r] = o
  35634. }
  35635. return e
  35636. }
  35637. ,
  35638. c.getOption = function(e) {
  35639. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35640. }
  35641. ,
  35642. o.Namespace = l;
  35643. var h = function(t, i, n, r) {
  35644. if (this.type = t,
  35645. this.resolvedType = i,
  35646. this.isMapKey = n,
  35647. this.syntax = r,
  35648. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35649. throw Error("Invalid map key type: " + t.name)
  35650. }
  35651. , u = h.prototype;
  35652. h.defaultFieldValue = i,
  35653. u.verifyValue = function(i) {
  35654. function r(e, t) {
  35655. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35656. }
  35657. var o = this;
  35658. switch (this.type) {
  35659. case e.TYPES.int32:
  35660. case e.TYPES.sint32:
  35661. case e.TYPES.sfixed32:
  35662. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35663. i > 4294967295 ? 0 | i : i;
  35664. case e.TYPES.uint32:
  35665. case e.TYPES.fixed32:
  35666. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35667. i < 0 ? i >>> 0 : i;
  35668. case e.TYPES.int64:
  35669. case e.TYPES.sint64:
  35670. case e.TYPES.sfixed64:
  35671. if (e.Long)
  35672. try {
  35673. return n(i, !1)
  35674. } catch (e) {
  35675. r(typeof i, e.message)
  35676. }
  35677. else
  35678. r(typeof i, "requires Long.js");
  35679. case e.TYPES.uint64:
  35680. case e.TYPES.fixed64:
  35681. if (e.Long)
  35682. try {
  35683. return n(i, !0)
  35684. } catch (e) {
  35685. r(typeof i, e.message)
  35686. }
  35687. else
  35688. r(typeof i, "requires Long.js");
  35689. case e.TYPES.bool:
  35690. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35691. i;
  35692. case e.TYPES.float:
  35693. case e.TYPES.double:
  35694. return "number" != typeof i && r(typeof i, "not a number"),
  35695. i;
  35696. case e.TYPES.string:
  35697. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35698. "" + i;
  35699. case e.TYPES.bytes:
  35700. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35701. case e.TYPES.enum:
  35702. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35703. for (l = 0; l < a.length; l++) {
  35704. if (a[l].name == i)
  35705. return a[l].id;
  35706. if (a[l].id == i)
  35707. return a[l].id
  35708. }
  35709. if ("proto3" === this.syntax)
  35710. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35711. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35712. i;
  35713. r(i, "not a valid enum value");
  35714. case e.TYPES.group:
  35715. case e.TYPES.message:
  35716. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35717. i instanceof this.resolvedType.clazz)
  35718. return i;
  35719. if (i instanceof e.Builder.Message) {
  35720. var s = {};
  35721. for (var l in i)
  35722. i.hasOwnProperty(l) && (s[l] = i[l]);
  35723. i = s
  35724. }
  35725. return new this.resolvedType.clazz(i)
  35726. }
  35727. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35728. }
  35729. ,
  35730. u.calculateLength = function(i, n) {
  35731. if (null === n)
  35732. return 0;
  35733. var r;
  35734. switch (this.type) {
  35735. case e.TYPES.int32:
  35736. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35737. case e.TYPES.uint32:
  35738. return t.calculateVarint32(n);
  35739. case e.TYPES.sint32:
  35740. return t.calculateVarint32(t.zigZagEncode32(n));
  35741. case e.TYPES.fixed32:
  35742. case e.TYPES.sfixed32:
  35743. case e.TYPES.float:
  35744. return 4;
  35745. case e.TYPES.int64:
  35746. case e.TYPES.uint64:
  35747. return t.calculateVarint64(n);
  35748. case e.TYPES.sint64:
  35749. return t.calculateVarint64(t.zigZagEncode64(n));
  35750. case e.TYPES.fixed64:
  35751. case e.TYPES.sfixed64:
  35752. return 8;
  35753. case e.TYPES.bool:
  35754. return 1;
  35755. case e.TYPES.enum:
  35756. return t.calculateVarint32(n);
  35757. case e.TYPES.double:
  35758. return 8;
  35759. case e.TYPES.string:
  35760. return r = t.calculateUTF8Bytes(n),
  35761. t.calculateVarint32(r) + r;
  35762. case e.TYPES.bytes:
  35763. if (n.remaining() < 0)
  35764. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35765. return t.calculateVarint32(n.remaining()) + n.remaining();
  35766. case e.TYPES.message:
  35767. return r = this.resolvedType.calculate(n),
  35768. t.calculateVarint32(r) + r;
  35769. case e.TYPES.group:
  35770. return r = this.resolvedType.calculate(n),
  35771. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35772. }
  35773. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35774. }
  35775. ,
  35776. u.encodeValue = function(i, n, r) {
  35777. if (null === n)
  35778. return r;
  35779. switch (this.type) {
  35780. case e.TYPES.int32:
  35781. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35782. break;
  35783. case e.TYPES.uint32:
  35784. r.writeVarint32(n);
  35785. break;
  35786. case e.TYPES.sint32:
  35787. r.writeVarint32ZigZag(n);
  35788. break;
  35789. case e.TYPES.fixed32:
  35790. r.writeUint32(n);
  35791. break;
  35792. case e.TYPES.sfixed32:
  35793. r.writeInt32(n);
  35794. break;
  35795. case e.TYPES.int64:
  35796. case e.TYPES.uint64:
  35797. r.writeVarint64(n);
  35798. break;
  35799. case e.TYPES.sint64:
  35800. r.writeVarint64ZigZag(n);
  35801. break;
  35802. case e.TYPES.fixed64:
  35803. r.writeUint64(n);
  35804. break;
  35805. case e.TYPES.sfixed64:
  35806. r.writeInt64(n);
  35807. break;
  35808. case e.TYPES.bool:
  35809. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35810. break;
  35811. case e.TYPES.enum:
  35812. r.writeVarint32(n);
  35813. break;
  35814. case e.TYPES.float:
  35815. r.writeFloat32(n);
  35816. break;
  35817. case e.TYPES.double:
  35818. r.writeFloat64(n);
  35819. break;
  35820. case e.TYPES.string:
  35821. r.writeVString(n);
  35822. break;
  35823. case e.TYPES.bytes:
  35824. if (n.remaining() < 0)
  35825. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35826. var o = n.offset;
  35827. r.writeVarint32(n.remaining()),
  35828. r.append(n),
  35829. n.offset = o;
  35830. break;
  35831. case e.TYPES.message:
  35832. var a = (new t).LE();
  35833. this.resolvedType.encode(n, a),
  35834. r.writeVarint32(a.offset),
  35835. r.append(a.flip());
  35836. break;
  35837. case e.TYPES.group:
  35838. this.resolvedType.encode(n, r),
  35839. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35840. break;
  35841. default:
  35842. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35843. }
  35844. return r
  35845. }
  35846. ,
  35847. u.decode = function(t, i, n) {
  35848. if (i != this.type.wireType)
  35849. throw Error("Unexpected wire type for element");
  35850. var r, o;
  35851. switch (this.type) {
  35852. case e.TYPES.int32:
  35853. return 0 | t.readVarint32();
  35854. case e.TYPES.uint32:
  35855. return t.readVarint32() >>> 0;
  35856. case e.TYPES.sint32:
  35857. return 0 | t.readVarint32ZigZag();
  35858. case e.TYPES.fixed32:
  35859. return t.readUint32() >>> 0;
  35860. case e.TYPES.sfixed32:
  35861. return 0 | t.readInt32();
  35862. case e.TYPES.int64:
  35863. return t.readVarint64();
  35864. case e.TYPES.uint64:
  35865. return t.readVarint64().toUnsigned();
  35866. case e.TYPES.sint64:
  35867. return t.readVarint64ZigZag();
  35868. case e.TYPES.fixed64:
  35869. return t.readUint64();
  35870. case e.TYPES.sfixed64:
  35871. return t.readInt64();
  35872. case e.TYPES.bool:
  35873. return !!t.readVarint32();
  35874. case e.TYPES.enum:
  35875. return t.readVarint32();
  35876. case e.TYPES.float:
  35877. return t.readFloat();
  35878. case e.TYPES.double:
  35879. return t.readDouble();
  35880. case e.TYPES.string:
  35881. return t.readVString();
  35882. case e.TYPES.bytes:
  35883. if (o = t.readVarint32(),
  35884. t.remaining() < o)
  35885. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35886. return r = t.clone(),
  35887. r.limit = r.offset + o,
  35888. t.offset += o,
  35889. r;
  35890. case e.TYPES.message:
  35891. return o = t.readVarint32(),
  35892. this.resolvedType.decode(t, o);
  35893. case e.TYPES.group:
  35894. return this.resolvedType.decode(t, -1, n)
  35895. }
  35896. throw Error("[INTERNAL] Illegal decode type")
  35897. }
  35898. ,
  35899. u.valueFromString = function(i) {
  35900. if (!this.isMapKey)
  35901. throw Error("valueFromString() called on non-map-key element");
  35902. switch (this.type) {
  35903. case e.TYPES.int32:
  35904. case e.TYPES.sint32:
  35905. case e.TYPES.sfixed32:
  35906. case e.TYPES.uint32:
  35907. case e.TYPES.fixed32:
  35908. return this.verifyValue(parseInt(i));
  35909. case e.TYPES.int64:
  35910. case e.TYPES.sint64:
  35911. case e.TYPES.sfixed64:
  35912. case e.TYPES.uint64:
  35913. case e.TYPES.fixed64:
  35914. return this.verifyValue(i);
  35915. case e.TYPES.bool:
  35916. return "true" === i;
  35917. case e.TYPES.string:
  35918. return this.verifyValue(i);
  35919. case e.TYPES.bytes:
  35920. return t.fromBinary(i)
  35921. }
  35922. }
  35923. ,
  35924. u.valueToString = function(t) {
  35925. if (!this.isMapKey)
  35926. throw Error("valueToString() called on non-map-key element");
  35927. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35928. }
  35929. ,
  35930. o.Element = h;
  35931. var d = function(e, t, i, n, r, o) {
  35932. l.call(this, e, t, i, n, o),
  35933. this.className = "Message",
  35934. this.extensions = void 0,
  35935. this.clazz = null,
  35936. this.isGroup = !!r,
  35937. this._fields = null,
  35938. this._fieldsById = null,
  35939. this._fieldsByName = null
  35940. }
  35941. , p = d.prototype = Object.create(l.prototype);
  35942. p.build = function(i) {
  35943. if (this.clazz && !i)
  35944. return this.clazz;
  35945. var n = function(e, i) {
  35946. function n(i, r, o, a) {
  35947. if (null === i || "object" != typeof i) {
  35948. if (a && a instanceof e.Reflect.Enum) {
  35949. var s = e.Reflect.Enum.getName(a.object, i);
  35950. if (null !== s)
  35951. return s
  35952. }
  35953. return i
  35954. }
  35955. if (t.isByteBuffer(i))
  35956. return r ? i.toBase64() : i.toBuffer();
  35957. if (e.Long.isLong(i))
  35958. return o ? i.toString() : e.Long.fromValue(i);
  35959. var l;
  35960. if (Array.isArray(i))
  35961. return l = [],
  35962. i.forEach(function(e, t) {
  35963. l[t] = n(e, r, o, a)
  35964. }),
  35965. l;
  35966. if (l = {},
  35967. i instanceof e.Map) {
  35968. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35969. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35970. return l
  35971. }
  35972. var u = i.$type
  35973. , d = void 0;
  35974. for (var p in i)
  35975. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35976. return l
  35977. }
  35978. var r = i.getChildren(e.Reflect.Message.Field)
  35979. , o = i.getChildren(e.Reflect.Message.OneOf)
  35980. , a = function(n, s) {
  35981. e.Builder.Message.call(this);
  35982. for (var l = 0, c = o.length; l < c; ++l)
  35983. this[o[l].name] = null;
  35984. for (l = 0,
  35985. c = r.length; l < c; ++l) {
  35986. var h = r[l];
  35987. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35988. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35989. }
  35990. if (arguments.length > 0) {
  35991. var u;
  35992. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35993. for (l = 0,
  35994. c = arguments.length; l < c; ++l)
  35995. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35996. else
  35997. this.$set(n)
  35998. }
  35999. }
  36000. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  36001. s.add = function(t, n, r) {
  36002. var o = i._fieldsByName[t];
  36003. if (!r) {
  36004. if (!o)
  36005. throw Error(this + "#" + t + " is undefined");
  36006. if (!(o instanceof e.Reflect.Message.Field))
  36007. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  36008. if (!o.repeated)
  36009. throw Error(this + "#" + t + " is not a repeated field");
  36010. n = o.verifyValue(n, !0)
  36011. }
  36012. return null === this[t] && (this[t] = []),
  36013. this[t].push(n),
  36014. this
  36015. }
  36016. ,
  36017. s.$add = s.add,
  36018. s.set = function(t, n, r) {
  36019. if (t && "object" == typeof t) {
  36020. r = n;
  36021. for (var o in t)
  36022. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  36023. return this
  36024. }
  36025. var a = i._fieldsByName[t];
  36026. if (r)
  36027. this[t] = n;
  36028. else {
  36029. if (!a)
  36030. throw Error(this + "#" + t + " is not a field: undefined");
  36031. if (!(a instanceof e.Reflect.Message.Field))
  36032. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  36033. this[a.name] = n = a.verifyValue(n)
  36034. }
  36035. if (a && a.oneof) {
  36036. var s = this[a.oneof.name];
  36037. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  36038. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  36039. }
  36040. return this
  36041. }
  36042. ,
  36043. s.$set = s.set,
  36044. s.get = function(t, n) {
  36045. if (n)
  36046. return this[t];
  36047. var r = i._fieldsByName[t];
  36048. if (!(r && r instanceof e.Reflect.Message.Field))
  36049. throw Error(this + "#" + t + " is not a field: undefined");
  36050. if (!(r instanceof e.Reflect.Message.Field))
  36051. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  36052. return this[r.name]
  36053. }
  36054. ,
  36055. s.$get = s.get;
  36056. for (var l = 0; l < r.length; l++) {
  36057. var c = r[l];
  36058. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  36059. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  36060. return e.toUpperCase().replace("_", "")
  36061. });
  36062. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  36063. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  36064. return "_" + e
  36065. })
  36066. , r = function(t, i) {
  36067. return this[e.name] = i ? t : e.verifyValue(t),
  36068. this
  36069. }
  36070. , o = function() {
  36071. return this[e.name]
  36072. };
  36073. null === i.getChild("set" + t) && (s["set" + t] = r),
  36074. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  36075. null === i.getChild("get" + t) && (s["get" + t] = o),
  36076. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  36077. }(c)
  36078. }
  36079. s.encode = function(e, n) {
  36080. "boolean" == typeof e && (n = e,
  36081. e = void 0);
  36082. var r = !1;
  36083. e || (e = new t,
  36084. r = !0);
  36085. var o = e.littleEndian;
  36086. try {
  36087. return i.encode(this, e.LE(), n),
  36088. (r ? e.flip() : e).LE(o)
  36089. } catch (t) {
  36090. throw e.LE(o),
  36091. t
  36092. }
  36093. }
  36094. ,
  36095. a.encode = function(e, t, i) {
  36096. return new a(e).encode(t, i)
  36097. }
  36098. ,
  36099. s.calculate = function() {
  36100. return i.calculate(this)
  36101. }
  36102. ,
  36103. s.encodeDelimited = function(e, n) {
  36104. var r = !1;
  36105. e || (e = new t,
  36106. r = !0);
  36107. var o = (new t).LE();
  36108. return i.encode(this, o, n).flip(),
  36109. e.writeVarint32(o.remaining()),
  36110. e.append(o),
  36111. r ? e.flip() : e
  36112. }
  36113. ,
  36114. s.encodeAB = function() {
  36115. try {
  36116. return this.encode().toArrayBuffer()
  36117. } catch (e) {
  36118. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  36119. e
  36120. }
  36121. }
  36122. ,
  36123. s.toArrayBuffer = s.encodeAB,
  36124. s.encodeNB = function() {
  36125. try {
  36126. return this.encode().toBuffer()
  36127. } catch (e) {
  36128. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  36129. e
  36130. }
  36131. }
  36132. ,
  36133. s.toBuffer = s.encodeNB,
  36134. s.encode64 = function() {
  36135. try {
  36136. return this.encode().toBase64()
  36137. } catch (e) {
  36138. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  36139. e
  36140. }
  36141. }
  36142. ,
  36143. s.toBase64 = s.encode64,
  36144. s.encodeHex = function() {
  36145. try {
  36146. return this.encode().toHex()
  36147. } catch (e) {
  36148. throw e.encoded && (e.encoded = e.encoded.toHex()),
  36149. e
  36150. }
  36151. }
  36152. ,
  36153. s.toHex = s.encodeHex,
  36154. s.toRaw = function(e, t) {
  36155. return n(this, !!e, !!t, this.$type)
  36156. }
  36157. ,
  36158. s.encodeJSON = function() {
  36159. return JSON.stringify(n(this, !0, !0, this.$type))
  36160. }
  36161. ,
  36162. a.decode = function(e, n, r) {
  36163. "string" == typeof n && (r = n,
  36164. n = -1),
  36165. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  36166. e = t.isByteBuffer(e) ? e : t.wrap(e);
  36167. var o = e.littleEndian;
  36168. try {
  36169. var a = i.decode(e.LE());
  36170. return e.LE(o),
  36171. a
  36172. } catch (t) {
  36173. throw e.LE(o),
  36174. t
  36175. }
  36176. }
  36177. ,
  36178. a.decodeDelimited = function(e, n) {
  36179. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  36180. e = t.isByteBuffer(e) ? e : t.wrap(e),
  36181. e.remaining() < 1)
  36182. return null;
  36183. var r = e.offset
  36184. , o = e.readVarint32();
  36185. if (e.remaining() < o)
  36186. return e.offset = r,
  36187. null;
  36188. try {
  36189. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  36190. return e.offset += o,
  36191. a
  36192. } catch (t) {
  36193. throw e.offset += o,
  36194. t
  36195. }
  36196. }
  36197. ,
  36198. a.decode64 = function(e) {
  36199. return a.decode(e, "base64")
  36200. }
  36201. ,
  36202. a.decodeHex = function(e) {
  36203. return a.decode(e, "hex")
  36204. }
  36205. ,
  36206. a.decodeJSON = function(e) {
  36207. return new a(JSON.parse(e))
  36208. }
  36209. ,
  36210. s.toString = function() {
  36211. return i.toString()
  36212. }
  36213. ;
  36214. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  36215. value: i.buildOpt()
  36216. }),
  36217. Object.defineProperty(s, "$options", {
  36218. value: a.$options
  36219. }),
  36220. Object.defineProperty(a, "$type", {
  36221. value: i
  36222. }),
  36223. Object.defineProperty(s, "$type", {
  36224. value: i
  36225. })),
  36226. a
  36227. }(e, this);
  36228. this._fields = [],
  36229. this._fieldsById = {},
  36230. this._fieldsByName = {};
  36231. for (var r, o = 0, a = this.children.length; o < a; o++)
  36232. if (r = this.children[o],
  36233. r instanceof A || r instanceof d || r instanceof E) {
  36234. if (n.hasOwnProperty(r.name))
  36235. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36236. n[r.name] = r.build()
  36237. } else if (r instanceof d.Field)
  36238. r.build(),
  36239. this._fields.push(r),
  36240. this._fieldsById[r.id] = r,
  36241. this._fieldsByName[r.name] = r;
  36242. else if (!(r instanceof d.OneOf || r instanceof I))
  36243. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36244. return this.clazz = n
  36245. }
  36246. ,
  36247. p.encode = function(e, t, i) {
  36248. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36249. n = this._fields[a],
  36250. r = e[n.name],
  36251. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36252. if (null !== o) {
  36253. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36254. throw l.encoded = t,
  36255. l
  36256. }
  36257. return t
  36258. }
  36259. ,
  36260. p.calculate = function(e) {
  36261. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36262. if (t = this._fields[r],
  36263. i = e[t.name],
  36264. t.required && null === i)
  36265. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36266. n += t.calculate(i, e)
  36267. }
  36268. return n
  36269. }
  36270. ,
  36271. p.decode = function(t, i, n) {
  36272. i = "number" == typeof i ? i : -1;
  36273. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36274. if (o = t.readVarint32(),
  36275. a = 7 & o,
  36276. s = o >>> 3,
  36277. a === e.WIRE_TYPES.ENDGROUP) {
  36278. if (s !== n)
  36279. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36280. break
  36281. }
  36282. if (l = this._fieldsById[s]) {
  36283. if (l.repeated && !l.options.packed)
  36284. h[l.name].push(l.decode(a, t));
  36285. else if (l.map) {
  36286. var u = l.decode(a, t);
  36287. h[l.name].set(u[0], u[1])
  36288. } else if (h[l.name] = l.decode(a, t),
  36289. l.oneof) {
  36290. var d = h[l.oneof.name];
  36291. null !== d && d !== l.name && (h[d] = null),
  36292. h[l.oneof.name] = l.name
  36293. }
  36294. } else
  36295. switch (a) {
  36296. case e.WIRE_TYPES.VARINT:
  36297. t.readVarint32();
  36298. break;
  36299. case e.WIRE_TYPES.BITS32:
  36300. t.offset += 4;
  36301. break;
  36302. case e.WIRE_TYPES.BITS64:
  36303. t.offset += 8;
  36304. break;
  36305. case e.WIRE_TYPES.LDELIM:
  36306. var p = t.readVarint32();
  36307. t.offset += p;
  36308. break;
  36309. case e.WIRE_TYPES.STARTGROUP:
  36310. for (; r(s, t); )
  36311. ;
  36312. break;
  36313. default:
  36314. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36315. }
  36316. }
  36317. for (var f = 0, g = this._fields.length; f < g; ++f)
  36318. if (l = this._fields[f],
  36319. null === h[l.name])
  36320. if ("proto3" === this.syntax)
  36321. h[l.name] = l.defaultValue;
  36322. else {
  36323. if (l.required) {
  36324. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36325. throw m.decoded = h,
  36326. m
  36327. }
  36328. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36329. }
  36330. return h
  36331. }
  36332. ,
  36333. o.Message = d;
  36334. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36335. a.call(this, t, i, s),
  36336. this.className = "Message.Field",
  36337. this.required = "required" === n,
  36338. this.repeated = "repeated" === n,
  36339. this.map = "map" === n,
  36340. this.keyType = r || null,
  36341. this.type = o,
  36342. this.resolvedType = null,
  36343. this.id = l,
  36344. this.options = c || {},
  36345. this.defaultValue = null,
  36346. this.oneof = h || null,
  36347. this.syntax = u || "proto2",
  36348. this.originalName = this.name,
  36349. this.element = null,
  36350. this.keyElement = null,
  36351. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36352. }
  36353. , g = f.prototype = Object.create(a.prototype);
  36354. g.build = function() {
  36355. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36356. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36357. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36358. }
  36359. ,
  36360. g.verifyValue = function(t, i) {
  36361. function n(e, t) {
  36362. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36363. }
  36364. i = i || !1;
  36365. var r = this;
  36366. if (null === t)
  36367. return this.required && n(typeof t, "required"),
  36368. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36369. null;
  36370. var o;
  36371. if (this.repeated && !i) {
  36372. Array.isArray(t) || (t = [t]);
  36373. var a = [];
  36374. for (o = 0; o < t.length; o++)
  36375. a.push(this.element.verifyValue(t[o]));
  36376. return a
  36377. }
  36378. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36379. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36380. this.element.verifyValue(t))
  36381. }
  36382. ,
  36383. g.hasWirePresence = function(t, i) {
  36384. if ("proto3" !== this.syntax)
  36385. return null !== t;
  36386. if (this.oneof && i[this.oneof.name] === this.name)
  36387. return !0;
  36388. switch (this.type) {
  36389. case e.TYPES.int32:
  36390. case e.TYPES.sint32:
  36391. case e.TYPES.sfixed32:
  36392. case e.TYPES.uint32:
  36393. case e.TYPES.fixed32:
  36394. return 0 !== t;
  36395. case e.TYPES.int64:
  36396. case e.TYPES.sint64:
  36397. case e.TYPES.sfixed64:
  36398. case e.TYPES.uint64:
  36399. case e.TYPES.fixed64:
  36400. return 0 !== t.low || 0 !== t.high;
  36401. case e.TYPES.bool:
  36402. return t;
  36403. case e.TYPES.float:
  36404. case e.TYPES.double:
  36405. return 0 !== t;
  36406. case e.TYPES.string:
  36407. return t.length > 0;
  36408. case e.TYPES.bytes:
  36409. return t.remaining() > 0;
  36410. case e.TYPES.enum:
  36411. return 0 !== t;
  36412. case e.TYPES.message:
  36413. return null !== t;
  36414. default:
  36415. return !0
  36416. }
  36417. }
  36418. ,
  36419. g.encode = function(i, n, r) {
  36420. if (null === this.type || "object" != typeof this.type)
  36421. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36422. if (null === i || this.repeated && 0 == i.length)
  36423. return n;
  36424. try {
  36425. if (this.repeated) {
  36426. var o;
  36427. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36428. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36429. n.ensureCapacity(n.offset += 1);
  36430. var a = n.offset;
  36431. for (o = 0; o < i.length; o++)
  36432. this.element.encodeValue(this.id, i[o], n);
  36433. var s = n.offset - a
  36434. , l = t.calculateVarint32(s);
  36435. if (l > 1) {
  36436. var c = n.slice(a, n.offset);
  36437. a += l - 1,
  36438. n.offset = a,
  36439. n.append(c)
  36440. }
  36441. n.writeVarint32(s, a - l)
  36442. } else
  36443. for (o = 0; o < i.length; o++)
  36444. n.writeVarint32(this.id << 3 | this.type.wireType),
  36445. this.element.encodeValue(this.id, i[o], n)
  36446. } else
  36447. this.map ? i.forEach(function(i, r, o) {
  36448. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36449. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36450. n.writeVarint32(a),
  36451. n.writeVarint32(8 | this.keyType.wireType),
  36452. this.keyElement.encodeValue(1, r, n),
  36453. n.writeVarint32(16 | this.type.wireType),
  36454. this.element.encodeValue(2, i, n)
  36455. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36456. this.element.encodeValue(this.id, i, n))
  36457. } catch (e) {
  36458. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36459. }
  36460. return n
  36461. }
  36462. ,
  36463. g.calculate = function(i, n) {
  36464. if (i = this.verifyValue(i),
  36465. null === this.type || "object" != typeof this.type)
  36466. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36467. if (null === i || this.repeated && 0 == i.length)
  36468. return 0;
  36469. var r = 0;
  36470. try {
  36471. if (this.repeated) {
  36472. var o, a;
  36473. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36474. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36475. a = 0,
  36476. o = 0; o < i.length; o++)
  36477. a += this.element.calculateLength(this.id, i[o]);
  36478. r += t.calculateVarint32(a),
  36479. r += a
  36480. } else
  36481. for (o = 0; o < i.length; o++)
  36482. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36483. r += this.element.calculateLength(this.id, i[o])
  36484. } else
  36485. this.map ? i.forEach(function(i, n, o) {
  36486. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36487. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36488. r += t.calculateVarint32(a),
  36489. r += a
  36490. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36491. r += this.element.calculateLength(this.id, i))
  36492. } catch (e) {
  36493. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36494. }
  36495. return r
  36496. }
  36497. ,
  36498. g.decode = function(t, i, n) {
  36499. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36500. if (!a)
  36501. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36502. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36503. o = i.readVarint32(),
  36504. o = i.offset + o;
  36505. for (var s = []; i.offset < o; )
  36506. s.push(this.decode(this.type.wireType, i, !0));
  36507. return s
  36508. }
  36509. if (this.map) {
  36510. var l = h.defaultFieldValue(this.keyType);
  36511. if (r = h.defaultFieldValue(this.type),
  36512. o = i.readVarint32(),
  36513. i.remaining() < o)
  36514. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36515. var c = i.clone();
  36516. for (c.limit = c.offset + o,
  36517. i.offset += o; c.remaining() > 0; ) {
  36518. var u = c.readVarint32();
  36519. t = 7 & u;
  36520. var d = u >>> 3;
  36521. if (1 === d)
  36522. l = this.keyElement.decode(c, t, d);
  36523. else {
  36524. if (2 !== d)
  36525. throw Error("Unexpected tag in map field key/value submessage");
  36526. r = this.element.decode(c, t, d)
  36527. }
  36528. }
  36529. return [l, r]
  36530. }
  36531. return this.element.decode(i, t, this.id)
  36532. }
  36533. ,
  36534. o.Message.Field = f;
  36535. var m = function(e, t, i, n, r, o, a) {
  36536. f.call(this, e, t, i, null, n, r, o, a),
  36537. this.extension
  36538. };
  36539. m.prototype = Object.create(f.prototype),
  36540. o.Message.ExtensionField = m;
  36541. var v = function(e, t, i) {
  36542. a.call(this, e, t, i),
  36543. this.fields = []
  36544. };
  36545. o.Message.OneOf = v;
  36546. var A = function(e, t, i, n, r) {
  36547. l.call(this, e, t, i, n, r),
  36548. this.className = "Enum",
  36549. this.object = null
  36550. };
  36551. A.getName = function(e, t) {
  36552. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36553. if (e[i = n[r]] === t)
  36554. return i;
  36555. return null
  36556. }
  36557. ;
  36558. var y = A.prototype = Object.create(l.prototype);
  36559. y.build = function(t) {
  36560. if (this.object && !t)
  36561. return this.object;
  36562. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36563. i[n[r].name] = n[r].id;
  36564. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36565. value: this.buildOpt(),
  36566. enumerable: !1
  36567. }),
  36568. this.object = i
  36569. }
  36570. ,
  36571. o.Enum = A;
  36572. var C = function(e, t, i, n) {
  36573. a.call(this, e, t, i),
  36574. this.className = "Enum.Value",
  36575. this.id = n
  36576. };
  36577. C.prototype = Object.create(a.prototype),
  36578. o.Enum.Value = C;
  36579. var I = function(e, t, i, n) {
  36580. a.call(this, e, t, i),
  36581. this.field = n
  36582. };
  36583. I.prototype = Object.create(a.prototype),
  36584. o.Extension = I;
  36585. var E = function(e, t, i, n) {
  36586. l.call(this, e, t, i, n),
  36587. this.className = "Service",
  36588. this.clazz = null
  36589. }
  36590. , b = E.prototype = Object.create(l.prototype);
  36591. b.build = function(i) {
  36592. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36593. for (var n = function(t) {
  36594. e.Builder.Service.call(this),
  36595. this.rpcImpl = t || function(e, t, i) {
  36596. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36597. }
  36598. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36599. !function(e) {
  36600. r[e.name] = function(n, r) {
  36601. try {
  36602. try {
  36603. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36604. } catch (e) {
  36605. if (!(e instanceof TypeError))
  36606. throw e
  36607. }
  36608. if (null === n || "object" != typeof n)
  36609. throw Error("Illegal arguments");
  36610. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36611. this.rpcImpl(e.fqn(), n, function(t, n) {
  36612. if (t)
  36613. return void r(t);
  36614. null === n && (n = "");
  36615. try {
  36616. n = e.resolvedResponseType.clazz.decode(n)
  36617. } catch (e) {}
  36618. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36619. })
  36620. } catch (e) {
  36621. setTimeout(r.bind(this, e), 0)
  36622. }
  36623. }
  36624. ,
  36625. n[e.name] = function(t, i, r) {
  36626. new n(t)[e.name](i, r)
  36627. }
  36628. ,
  36629. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36630. value: e.buildOpt()
  36631. }),
  36632. Object.defineProperty(r[e.name], "$options", {
  36633. value: n[e.name].$options
  36634. }))
  36635. }(o[a]);
  36636. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36637. value: i.buildOpt()
  36638. }),
  36639. Object.defineProperty(r, "$options", {
  36640. value: n.$options
  36641. }),
  36642. Object.defineProperty(n, "$type", {
  36643. value: i
  36644. }),
  36645. Object.defineProperty(r, "$type", {
  36646. value: i
  36647. })),
  36648. n
  36649. }(e, this)
  36650. }
  36651. ,
  36652. o.Service = E;
  36653. var w = function(e, t, i, n) {
  36654. a.call(this, e, t, i),
  36655. this.className = "Service.Method",
  36656. this.options = n || {}
  36657. }
  36658. , _ = w.prototype = Object.create(a.prototype);
  36659. _.buildOpt = c.buildOpt,
  36660. o.Service.Method = w;
  36661. var T = function(e, t, i, n, r, o, a, s) {
  36662. w.call(this, e, t, i, s),
  36663. this.className = "Service.RPCMethod",
  36664. this.requestName = n,
  36665. this.responseName = r,
  36666. this.requestStream = o,
  36667. this.responseStream = a,
  36668. this.resolvedRequestType = null,
  36669. this.resolvedResponseType = null
  36670. };
  36671. return T.prototype = Object.create(w.prototype),
  36672. o.Service.RPCMethod = T,
  36673. o
  36674. }(r),
  36675. r.Builder = function(t, i, n) {
  36676. function r(e) {
  36677. e.messages && e.messages.forEach(function(t) {
  36678. t.syntax = e.syntax,
  36679. r(t)
  36680. }),
  36681. e.enums && e.enums.forEach(function(t) {
  36682. t.syntax = e.syntax
  36683. })
  36684. }
  36685. var o = function(e) {
  36686. this.ns = new n.Namespace(this,null,""),
  36687. this.ptr = this.ns,
  36688. this.resolved = !1,
  36689. this.result = null,
  36690. this.files = {},
  36691. this.importRoot = null,
  36692. this.options = e || {}
  36693. }
  36694. , a = o.prototype;
  36695. return o.isMessage = function(e) {
  36696. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36697. }
  36698. ,
  36699. o.isMessageField = function(e) {
  36700. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36701. }
  36702. ,
  36703. o.isEnum = function(e) {
  36704. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36705. }
  36706. ,
  36707. o.isService = function(e) {
  36708. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36709. }
  36710. ,
  36711. o.isExtend = function(e) {
  36712. return "string" == typeof e.ref
  36713. }
  36714. ,
  36715. a.reset = function() {
  36716. return this.ptr = this.ns,
  36717. this
  36718. }
  36719. ,
  36720. a.define = function(e) {
  36721. if ("string" != typeof e || !i.TYPEREF.test(e))
  36722. throw Error("illegal namespace: " + e);
  36723. return e.split(".").forEach(function(e) {
  36724. var t = this.ptr.getChild(e);
  36725. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36726. this.ptr = t
  36727. }, this),
  36728. this
  36729. }
  36730. ,
  36731. a.create = function(e) {
  36732. if (!e)
  36733. return this;
  36734. if (Array.isArray(e)) {
  36735. if (0 === e.length)
  36736. return this;
  36737. e = e.slice()
  36738. } else
  36739. e = [e];
  36740. for (var i = [e]; i.length > 0; ) {
  36741. if (e = i.pop(),
  36742. !Array.isArray(e))
  36743. throw Error("not a valid namespace: " + JSON.stringify(e));
  36744. for (; e.length > 0; ) {
  36745. var r = e.shift();
  36746. if (o.isMessage(r)) {
  36747. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36748. , s = {};
  36749. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36750. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36751. }, this),
  36752. r.fields && r.fields.forEach(function(e) {
  36753. if (null !== a.getChild(0 | e.id))
  36754. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36755. if (e.options && "object" != typeof e.options)
  36756. throw Error("illegal field options in " + a.name + "#" + e.name);
  36757. var t = null;
  36758. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36759. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36760. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36761. t && t.fields.push(e),
  36762. a.addChild(e)
  36763. }, this);
  36764. var l = [];
  36765. if (r.enums && r.enums.forEach(function(e) {
  36766. l.push(e)
  36767. }),
  36768. r.messages && r.messages.forEach(function(e) {
  36769. l.push(e)
  36770. }),
  36771. r.services && r.services.forEach(function(e) {
  36772. l.push(e)
  36773. }),
  36774. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36775. this.ptr.addChild(a),
  36776. l.length > 0) {
  36777. i.push(e),
  36778. e = l,
  36779. l = null,
  36780. this.ptr = a,
  36781. a = null;
  36782. continue
  36783. }
  36784. l = null
  36785. } else if (o.isEnum(r))
  36786. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36787. r.values.forEach(function(e) {
  36788. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36789. }, this),
  36790. this.ptr.addChild(a);
  36791. else if (o.isService(r))
  36792. a = new n.Service(this,this.ptr,r.name,r.options),
  36793. Object.keys(r.rpc).forEach(function(e) {
  36794. var t = r.rpc[e];
  36795. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36796. }, this),
  36797. this.ptr.addChild(a);
  36798. else {
  36799. if (!o.isExtend(r))
  36800. throw Error("not a valid definition: " + JSON.stringify(r));
  36801. if (a = this.ptr.resolve(r.ref, !0))
  36802. r.fields.forEach(function(e) {
  36803. if (null !== a.getChild(0 | e.id))
  36804. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36805. if (a.extensions) {
  36806. var i = !1;
  36807. if (a.extensions.forEach(function(t) {
  36808. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36809. }),
  36810. !i)
  36811. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36812. }
  36813. var r = e.name;
  36814. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36815. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36816. , s = new n.Extension(this,this.ptr,e.name,o);
  36817. o.extension = s,
  36818. this.ptr.addChild(s),
  36819. a.addChild(o)
  36820. }, this);
  36821. else if (!/\.?google\.protobuf\./.test(r.ref))
  36822. throw Error("extended message " + r.ref + " is not defined")
  36823. }
  36824. r = null,
  36825. a = null
  36826. }
  36827. e = null,
  36828. this.ptr = this.ptr.parent
  36829. }
  36830. return this.resolved = !1,
  36831. this.result = null,
  36832. this
  36833. }
  36834. ,
  36835. a.import = function(i, n) {
  36836. var o = "/";
  36837. if ("string" == typeof n) {
  36838. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36839. this.files[n] === !0)
  36840. return this.reset();
  36841. this.files[n] = !0
  36842. } else if ("object" == typeof n) {
  36843. var a = n.root;
  36844. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36845. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36846. var s = a + o + n.file;
  36847. if (this.files[s] === !0)
  36848. return this.reset();
  36849. this.files[s] = !0
  36850. }
  36851. if (i.imports && i.imports.length > 0) {
  36852. var l, c = !1;
  36853. "object" == typeof n ? (this.importRoot = n.root,
  36854. c = !0,
  36855. l = this.importRoot,
  36856. n = n.file,
  36857. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36858. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36859. o = "\\") : l = "." : l = null;
  36860. for (var h = 0; h < i.imports.length; h++)
  36861. if ("string" == typeof i.imports[h]) {
  36862. if (!l)
  36863. throw Error("cannot determine import root");
  36864. var u = i.imports[h];
  36865. if ("google/protobuf/descriptor.proto" === u)
  36866. continue;
  36867. if (u = l + o + u,
  36868. this.files[u] === !0)
  36869. continue;
  36870. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36871. var d = t.Util.fetch(u);
  36872. if (null === d)
  36873. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36874. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36875. } else
  36876. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36877. return t + "_import" + h + "." + i
  36878. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36879. c && (this.importRoot = null)
  36880. }
  36881. i.package && this.define(i.package),
  36882. i.syntax && r(i);
  36883. var p = this.ptr;
  36884. return i.options && Object.keys(i.options).forEach(function(e) {
  36885. p.options[e] = i.options[e]
  36886. }),
  36887. i.messages && (this.create(i.messages),
  36888. this.ptr = p),
  36889. i.enums && (this.create(i.enums),
  36890. this.ptr = p),
  36891. i.services && (this.create(i.services),
  36892. this.ptr = p),
  36893. i.extends && this.create(i.extends),
  36894. this.reset()
  36895. }
  36896. ,
  36897. a.resolveAll = function() {
  36898. var e;
  36899. if (null == this.ptr || "object" == typeof this.ptr.type)
  36900. return this;
  36901. if (this.ptr instanceof n.Namespace)
  36902. this.ptr.children.forEach(function(e) {
  36903. this.ptr = e,
  36904. this.resolveAll()
  36905. }, this);
  36906. else if (this.ptr instanceof n.Message.Field) {
  36907. if (i.TYPE.test(this.ptr.type))
  36908. this.ptr.type = t.TYPES[this.ptr.type];
  36909. else {
  36910. if (!i.TYPEREF.test(this.ptr.type))
  36911. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36912. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36913. !e)
  36914. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36915. if (this.ptr.resolvedType = e,
  36916. e instanceof n.Enum) {
  36917. if (this.ptr.type = t.TYPES.enum,
  36918. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36919. throw Error("proto3 message cannot reference proto2 enum")
  36920. } else {
  36921. if (!(e instanceof n.Message))
  36922. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36923. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36924. }
  36925. }
  36926. if (this.ptr.map) {
  36927. if (!i.TYPE.test(this.ptr.keyType))
  36928. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36929. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36930. }
  36931. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36932. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36933. throw Error("illegal service type in " + this.ptr.toString(!0));
  36934. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36935. !(e && e instanceof t.Reflect.Message))
  36936. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36937. if (this.ptr.resolvedRequestType = e,
  36938. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36939. !(e && e instanceof t.Reflect.Message))
  36940. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36941. this.ptr.resolvedResponseType = e
  36942. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36943. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36944. return this.reset()
  36945. }
  36946. ,
  36947. a.build = function(e) {
  36948. if (this.reset(),
  36949. this.resolved || (this.resolveAll(),
  36950. this.resolved = !0,
  36951. this.result = null),
  36952. null === this.result && (this.result = this.ns.build()),
  36953. !e)
  36954. return this.result;
  36955. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36956. if (!i[t[n]]) {
  36957. i = null;
  36958. break
  36959. }
  36960. i = i[t[n]]
  36961. }
  36962. return i
  36963. }
  36964. ,
  36965. a.lookup = function(e, t) {
  36966. return e ? this.ns.resolve(e, t) : this.ns
  36967. }
  36968. ,
  36969. a.toString = function() {
  36970. return "Builder"
  36971. }
  36972. ,
  36973. o.Message = function() {}
  36974. ,
  36975. o.Enum = function() {}
  36976. ,
  36977. o.Service = function() {}
  36978. ,
  36979. o
  36980. }(r, r.Lang, r.Reflect),
  36981. r.Map = function(e, t) {
  36982. function i(e) {
  36983. var t = 0;
  36984. return {
  36985. next: function() {
  36986. return t < e.length ? {
  36987. done: !1,
  36988. value: e[t++]
  36989. } : {
  36990. done: !0
  36991. }
  36992. }
  36993. }
  36994. }
  36995. var n = function(e, i) {
  36996. if (!e.map)
  36997. throw Error("field is not a map");
  36998. if (this.field = e,
  36999. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  37000. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  37001. this.map = {},
  37002. Object.defineProperty(this, "size", {
  37003. get: function() {
  37004. return Object.keys(this.map).length
  37005. }
  37006. }),
  37007. i)
  37008. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  37009. var o = this.keyElem.valueFromString(n[r])
  37010. , a = this.valueElem.verifyValue(i[n[r]]);
  37011. this.map[this.keyElem.valueToString(o)] = {
  37012. key: o,
  37013. value: a
  37014. }
  37015. }
  37016. }
  37017. , r = n.prototype;
  37018. return r.clear = function() {
  37019. this.map = {}
  37020. }
  37021. ,
  37022. r.delete = function(e) {
  37023. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  37024. , i = t in this.map;
  37025. return delete this.map[t],
  37026. i
  37027. }
  37028. ,
  37029. r.entries = function() {
  37030. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  37031. t.push([(e = this.map[n[r]]).key, e.value]);
  37032. return i(t)
  37033. }
  37034. ,
  37035. r.keys = function() {
  37036. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  37037. e.push(this.map[t[n]].key);
  37038. return i(e)
  37039. }
  37040. ,
  37041. r.values = function() {
  37042. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  37043. e.push(this.map[t[n]].value);
  37044. return i(e)
  37045. }
  37046. ,
  37047. r.forEach = function(e, t) {
  37048. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  37049. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  37050. }
  37051. ,
  37052. r.set = function(e, t) {
  37053. var i = this.keyElem.verifyValue(e)
  37054. , n = this.valueElem.verifyValue(t);
  37055. return this.map[this.keyElem.valueToString(i)] = {
  37056. key: i,
  37057. value: n
  37058. },
  37059. this
  37060. }
  37061. ,
  37062. r.get = function(e) {
  37063. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  37064. if (t in this.map)
  37065. return this.map[t].value
  37066. }
  37067. ,
  37068. r.has = function(e) {
  37069. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  37070. return t in this.map
  37071. }
  37072. ,
  37073. n
  37074. }(r, r.Reflect),
  37075. r.loadProto = function(e, t, i) {
  37076. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  37077. t = void 0),
  37078. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  37079. }
  37080. ,
  37081. r.protoFromString = r.loadProto,
  37082. r.loadProtoFile = function(e, t, i) {
  37083. if (t && "object" == typeof t ? (i = t,
  37084. t = null) : t && "function" == typeof t || (t = null),
  37085. t)
  37086. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  37087. if (null === n)
  37088. return void t(Error("Failed to fetch file"));
  37089. try {
  37090. t(null, r.loadProto(n, i, e))
  37091. } catch (e) {
  37092. t(e)
  37093. }
  37094. });
  37095. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  37096. return null === n ? null : r.loadProto(n, i, e)
  37097. }
  37098. ,
  37099. r.protoFromFile = r.loadProtoFile,
  37100. r.newBuilder = function(e) {
  37101. return e = e || {},
  37102. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  37103. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  37104. new r.Builder(e)
  37105. }
  37106. ,
  37107. r.loadJson = function(e, t, i) {
  37108. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  37109. t = null),
  37110. t && "object" == typeof t || (t = r.newBuilder()),
  37111. "string" == typeof e && (e = JSON.parse(e)),
  37112. t.import(e, i),
  37113. t.resolveAll(),
  37114. t
  37115. }
  37116. ,
  37117. r.loadJsonFile = function(e, t, i) {
  37118. if (t && "object" == typeof t ? (i = t,
  37119. t = null) : t && "function" == typeof t || (t = null),
  37120. t)
  37121. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  37122. if (null === n)
  37123. return void t(Error("Failed to fetch file"));
  37124. try {
  37125. t(null, r.loadJson(JSON.parse(n), i, e))
  37126. } catch (e) {
  37127. t(e)
  37128. }
  37129. });
  37130. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  37131. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  37132. }
  37133. ,
  37134. r
  37135. })
  37136. }
  37137. ).call(this, e("_process"))
  37138. }
  37139. , {
  37140. _process: 203,
  37141. bytebuffer: 215,
  37142. fs: 197,
  37143. path: 197
  37144. }],
  37145. 215: [function(e, t, i) {
  37146. !function(i, n) {
  37147. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  37148. var t;
  37149. try {
  37150. t = e("long")
  37151. } catch (e) {}
  37152. return n(t)
  37153. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  37154. }(this, function(e) {
  37155. "use strict";
  37156. function t(e) {
  37157. var t = 0;
  37158. return function() {
  37159. return t < e.length ? e.charCodeAt(t++) : null
  37160. }
  37161. }
  37162. function i() {
  37163. var e = []
  37164. , t = [];
  37165. return function() {
  37166. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  37167. e.length = 0),
  37168. void Array.prototype.push.apply(e, arguments))
  37169. }
  37170. }
  37171. function n(e, t, i, n, r) {
  37172. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  37173. for (u += d,
  37174. o = p & (1 << -h) - 1,
  37175. p >>= -h,
  37176. h += s; h > 0; o = 256 * o + e[t + u],
  37177. u += d,
  37178. h -= 8)
  37179. ;
  37180. for (a = o & (1 << -h) - 1,
  37181. o >>= -h,
  37182. h += n; h > 0; a = 256 * a + e[t + u],
  37183. u += d,
  37184. h -= 8)
  37185. ;
  37186. if (0 === o)
  37187. o = 1 - c;
  37188. else {
  37189. if (o === l)
  37190. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  37191. a += Math.pow(2, n),
  37192. o -= c
  37193. }
  37194. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  37195. }
  37196. function r(e, t, i, n, r, o) {
  37197. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  37198. for (t = Math.abs(t),
  37199. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  37200. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  37201. t * (l = Math.pow(2, -a)) < 1 && (a--,
  37202. l *= 2),
  37203. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  37204. t * l >= 2 && (a++,
  37205. l /= 2),
  37206. a + u >= h ? (s = 0,
  37207. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  37208. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  37209. a = 0)); r >= 8; e[i + p] = 255 & s,
  37210. p += f,
  37211. s /= 256,
  37212. r -= 8)
  37213. ;
  37214. for (a = a << r | s,
  37215. c += r; c > 0; e[i + p] = 255 & a,
  37216. p += f,
  37217. a /= 256,
  37218. c -= 8)
  37219. ;
  37220. e[i + p - f] |= 128 * g
  37221. }
  37222. var o = function(e, t, i) {
  37223. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  37224. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  37225. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  37226. !i) {
  37227. if (e |= 0,
  37228. e < 0)
  37229. throw RangeError("Illegal capacity");
  37230. t = !!t,
  37231. i = !!i
  37232. }
  37233. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37234. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37235. this.offset = 0,
  37236. this.markedOffset = -1,
  37237. this.limit = e,
  37238. this.littleEndian = t,
  37239. this.noAssert = i
  37240. };
  37241. o.VERSION = "5.0.1",
  37242. o.LITTLE_ENDIAN = !0,
  37243. o.BIG_ENDIAN = !1,
  37244. o.DEFAULT_CAPACITY = 16,
  37245. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37246. o.DEFAULT_NOASSERT = !1,
  37247. o.Long = e || null;
  37248. var a = o.prototype;
  37249. a.__isByteBuffer__,
  37250. Object.defineProperty(a, "__isByteBuffer__", {
  37251. value: !0,
  37252. enumerable: !1,
  37253. configurable: !1
  37254. });
  37255. var s = new ArrayBuffer(0)
  37256. , l = String.fromCharCode;
  37257. o.accessor = function() {
  37258. return Uint8Array
  37259. }
  37260. ,
  37261. o.allocate = function(e, t, i) {
  37262. return new o(e,t,i)
  37263. }
  37264. ,
  37265. o.concat = function(e, t, i, n) {
  37266. "boolean" != typeof t && "string" == typeof t || (n = i,
  37267. i = t,
  37268. t = void 0);
  37269. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37270. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37271. r = e[s].limit - e[s].offset,
  37272. r > 0 && (a += r);
  37273. if (0 === a)
  37274. return new o(0,i,n);
  37275. var c, h = new o(a,i,n);
  37276. for (s = 0; s < l; )
  37277. c = e[s++],
  37278. r = c.limit - c.offset,
  37279. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37280. h.offset += r);
  37281. return h.limit = h.offset,
  37282. h.offset = 0,
  37283. h
  37284. }
  37285. ,
  37286. o.isByteBuffer = function(e) {
  37287. return (e && e.__isByteBuffer__) === !0
  37288. }
  37289. ,
  37290. o.type = function() {
  37291. return ArrayBuffer
  37292. }
  37293. ,
  37294. o.wrap = function(e, t, i, n) {
  37295. if ("string" != typeof t && (n = i,
  37296. i = t,
  37297. t = void 0),
  37298. "string" == typeof e)
  37299. switch ("undefined" == typeof t && (t = "utf8"),
  37300. t) {
  37301. case "base64":
  37302. return o.fromBase64(e, i);
  37303. case "hex":
  37304. return o.fromHex(e, i);
  37305. case "binary":
  37306. return o.fromBinary(e, i);
  37307. case "utf8":
  37308. return o.fromUTF8(e, i);
  37309. case "debug":
  37310. return o.fromDebug(e, i);
  37311. default:
  37312. throw Error("Unsupported encoding: " + t)
  37313. }
  37314. if (null === e || "object" != typeof e)
  37315. throw TypeError("Illegal buffer");
  37316. var r;
  37317. if (o.isByteBuffer(e))
  37318. return r = a.clone.call(e),
  37319. r.markedOffset = -1,
  37320. r;
  37321. if (e instanceof Uint8Array)
  37322. r = new o(0,i,n),
  37323. e.length > 0 && (r.buffer = e.buffer,
  37324. r.offset = e.byteOffset,
  37325. r.limit = e.byteOffset + e.byteLength,
  37326. r.view = new Uint8Array(e.buffer));
  37327. else if (e instanceof ArrayBuffer)
  37328. r = new o(0,i,n),
  37329. e.byteLength > 0 && (r.buffer = e,
  37330. r.offset = 0,
  37331. r.limit = e.byteLength,
  37332. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37333. else {
  37334. if ("[object Array]" !== Object.prototype.toString.call(e))
  37335. throw TypeError("Illegal buffer");
  37336. r = new o(e.length,i,n),
  37337. r.limit = e.length;
  37338. for (var s = 0; s < e.length; ++s)
  37339. r.view[s] = e[s]
  37340. }
  37341. return r
  37342. }
  37343. ,
  37344. a.writeBitSet = function(e, t) {
  37345. var i = "undefined" == typeof t;
  37346. if (i && (t = this.offset),
  37347. !this.noAssert) {
  37348. if (!(e instanceof Array))
  37349. throw TypeError("Illegal BitSet: Not an array");
  37350. if ("number" != typeof t || t % 1 !== 0)
  37351. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37352. if (t >>>= 0,
  37353. t < 0 || t + 0 > this.buffer.byteLength)
  37354. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37355. }
  37356. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37357. for (t += this.writeVarint32(o, t); a--; )
  37358. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37359. this.writeByte(n, t++);
  37360. if (s < o) {
  37361. var l = 0;
  37362. for (n = 0; s < o; )
  37363. n |= (1 & !!e[s++]) << l++;
  37364. this.writeByte(n, t++)
  37365. }
  37366. return i ? (this.offset = t,
  37367. this) : t - r
  37368. }
  37369. ,
  37370. a.readBitSet = function(e) {
  37371. var t = "undefined" == typeof e;
  37372. t && (e = this.offset);
  37373. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37374. for (e += n.length; o--; )
  37375. i = this.readByte(e++),
  37376. s[a++] = !!(1 & i),
  37377. s[a++] = !!(2 & i),
  37378. s[a++] = !!(4 & i),
  37379. s[a++] = !!(8 & i),
  37380. s[a++] = !!(16 & i),
  37381. s[a++] = !!(32 & i),
  37382. s[a++] = !!(64 & i),
  37383. s[a++] = !!(128 & i);
  37384. if (a < r) {
  37385. var l = 0;
  37386. for (i = this.readByte(e++); a < r; )
  37387. s[a++] = !!(i >> l++ & 1)
  37388. }
  37389. return t && (this.offset = e),
  37390. s
  37391. }
  37392. ,
  37393. a.readBytes = function(e, t) {
  37394. var i = "undefined" == typeof t;
  37395. if (i && (t = this.offset),
  37396. !this.noAssert) {
  37397. if ("number" != typeof t || t % 1 !== 0)
  37398. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37399. if (t >>>= 0,
  37400. t < 0 || t + e > this.buffer.byteLength)
  37401. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37402. }
  37403. var n = this.slice(t, t + e);
  37404. return i && (this.offset += e),
  37405. n
  37406. }
  37407. ,
  37408. a.writeBytes = a.append,
  37409. a.writeInt8 = function(e, t) {
  37410. var i = "undefined" == typeof t;
  37411. if (i && (t = this.offset),
  37412. !this.noAssert) {
  37413. if ("number" != typeof e || e % 1 !== 0)
  37414. throw TypeError("Illegal value: " + e + " (not an integer)");
  37415. if (e |= 0,
  37416. "number" != typeof t || t % 1 !== 0)
  37417. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37418. if (t >>>= 0,
  37419. t < 0 || t + 0 > this.buffer.byteLength)
  37420. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37421. }
  37422. t += 1;
  37423. var n = this.buffer.byteLength;
  37424. return t > n && this.resize((n *= 2) > t ? n : t),
  37425. t -= 1,
  37426. this.view[t] = e,
  37427. i && (this.offset += 1),
  37428. this
  37429. }
  37430. ,
  37431. a.writeByte = a.writeInt8,
  37432. a.readInt8 = function(e) {
  37433. var t = "undefined" == typeof e;
  37434. if (t && (e = this.offset),
  37435. !this.noAssert) {
  37436. if ("number" != typeof e || e % 1 !== 0)
  37437. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37438. if (e >>>= 0,
  37439. e < 0 || e + 1 > this.buffer.byteLength)
  37440. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37441. }
  37442. var i = this.view[e];
  37443. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37444. t && (this.offset += 1),
  37445. i
  37446. }
  37447. ,
  37448. a.readByte = a.readInt8,
  37449. a.writeUint8 = function(e, t) {
  37450. var i = "undefined" == typeof t;
  37451. if (i && (t = this.offset),
  37452. !this.noAssert) {
  37453. if ("number" != typeof e || e % 1 !== 0)
  37454. throw TypeError("Illegal value: " + e + " (not an integer)");
  37455. if (e >>>= 0,
  37456. "number" != typeof t || t % 1 !== 0)
  37457. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37458. if (t >>>= 0,
  37459. t < 0 || t + 0 > this.buffer.byteLength)
  37460. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37461. }
  37462. t += 1;
  37463. var n = this.buffer.byteLength;
  37464. return t > n && this.resize((n *= 2) > t ? n : t),
  37465. t -= 1,
  37466. this.view[t] = e,
  37467. i && (this.offset += 1),
  37468. this
  37469. }
  37470. ,
  37471. a.writeUInt8 = a.writeUint8,
  37472. a.readUint8 = function(e) {
  37473. var t = "undefined" == typeof e;
  37474. if (t && (e = this.offset),
  37475. !this.noAssert) {
  37476. if ("number" != typeof e || e % 1 !== 0)
  37477. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37478. if (e >>>= 0,
  37479. e < 0 || e + 1 > this.buffer.byteLength)
  37480. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37481. }
  37482. var i = this.view[e];
  37483. return t && (this.offset += 1),
  37484. i
  37485. }
  37486. ,
  37487. a.readUInt8 = a.readUint8,
  37488. a.writeInt16 = function(e, t) {
  37489. var i = "undefined" == typeof t;
  37490. if (i && (t = this.offset),
  37491. !this.noAssert) {
  37492. if ("number" != typeof e || e % 1 !== 0)
  37493. throw TypeError("Illegal value: " + e + " (not an integer)");
  37494. if (e |= 0,
  37495. "number" != typeof t || t % 1 !== 0)
  37496. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37497. if (t >>>= 0,
  37498. t < 0 || t + 0 > this.buffer.byteLength)
  37499. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37500. }
  37501. t += 2;
  37502. var n = this.buffer.byteLength;
  37503. return t > n && this.resize((n *= 2) > t ? n : t),
  37504. t -= 2,
  37505. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37506. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37507. this.view[t + 1] = 255 & e),
  37508. i && (this.offset += 2),
  37509. this
  37510. }
  37511. ,
  37512. a.writeShort = a.writeInt16,
  37513. a.readInt16 = function(e) {
  37514. var t = "undefined" == typeof e;
  37515. if (t && (e = this.offset),
  37516. !this.noAssert) {
  37517. if ("number" != typeof e || e % 1 !== 0)
  37518. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37519. if (e >>>= 0,
  37520. e < 0 || e + 2 > this.buffer.byteLength)
  37521. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37522. }
  37523. var i = 0;
  37524. return this.littleEndian ? (i = this.view[e],
  37525. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37526. i |= this.view[e + 1]),
  37527. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37528. t && (this.offset += 2),
  37529. i
  37530. }
  37531. ,
  37532. a.readShort = a.readInt16,
  37533. a.writeUint16 = function(e, t) {
  37534. var i = "undefined" == typeof t;
  37535. if (i && (t = this.offset),
  37536. !this.noAssert) {
  37537. if ("number" != typeof e || e % 1 !== 0)
  37538. throw TypeError("Illegal value: " + e + " (not an integer)");
  37539. if (e >>>= 0,
  37540. "number" != typeof t || t % 1 !== 0)
  37541. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37542. if (t >>>= 0,
  37543. t < 0 || t + 0 > this.buffer.byteLength)
  37544. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37545. }
  37546. t += 2;
  37547. var n = this.buffer.byteLength;
  37548. return t > n && this.resize((n *= 2) > t ? n : t),
  37549. t -= 2,
  37550. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37551. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37552. this.view[t + 1] = 255 & e),
  37553. i && (this.offset += 2),
  37554. this
  37555. }
  37556. ,
  37557. a.writeUInt16 = a.writeUint16,
  37558. a.readUint16 = function(e) {
  37559. var t = "undefined" == typeof e;
  37560. if (t && (e = this.offset),
  37561. !this.noAssert) {
  37562. if ("number" != typeof e || e % 1 !== 0)
  37563. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37564. if (e >>>= 0,
  37565. e < 0 || e + 2 > this.buffer.byteLength)
  37566. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37567. }
  37568. var i = 0;
  37569. return this.littleEndian ? (i = this.view[e],
  37570. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37571. i |= this.view[e + 1]),
  37572. t && (this.offset += 2),
  37573. i
  37574. }
  37575. ,
  37576. a.readUInt16 = a.readUint16,
  37577. a.writeInt32 = function(e, t) {
  37578. var i = "undefined" == typeof t;
  37579. if (i && (t = this.offset),
  37580. !this.noAssert) {
  37581. if ("number" != typeof e || e % 1 !== 0)
  37582. throw TypeError("Illegal value: " + e + " (not an integer)");
  37583. if (e |= 0,
  37584. "number" != typeof t || t % 1 !== 0)
  37585. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37586. if (t >>>= 0,
  37587. t < 0 || t + 0 > this.buffer.byteLength)
  37588. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37589. }
  37590. t += 4;
  37591. var n = this.buffer.byteLength;
  37592. return t > n && this.resize((n *= 2) > t ? n : t),
  37593. t -= 4,
  37594. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37595. this.view[t + 2] = e >>> 16 & 255,
  37596. this.view[t + 1] = e >>> 8 & 255,
  37597. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37598. this.view[t + 1] = e >>> 16 & 255,
  37599. this.view[t + 2] = e >>> 8 & 255,
  37600. this.view[t + 3] = 255 & e),
  37601. i && (this.offset += 4),
  37602. this
  37603. }
  37604. ,
  37605. a.writeInt = a.writeInt32,
  37606. a.readInt32 = function(e) {
  37607. var t = "undefined" == typeof e;
  37608. if (t && (e = this.offset),
  37609. !this.noAssert) {
  37610. if ("number" != typeof e || e % 1 !== 0)
  37611. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37612. if (e >>>= 0,
  37613. e < 0 || e + 4 > this.buffer.byteLength)
  37614. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37615. }
  37616. var i = 0;
  37617. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37618. i |= this.view[e + 1] << 8,
  37619. i |= this.view[e],
  37620. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37621. i |= this.view[e + 2] << 8,
  37622. i |= this.view[e + 3],
  37623. i += this.view[e] << 24 >>> 0),
  37624. i |= 0,
  37625. t && (this.offset += 4),
  37626. i
  37627. }
  37628. ,
  37629. a.readInt = a.readInt32,
  37630. a.writeUint32 = function(e, t) {
  37631. var i = "undefined" == typeof t;
  37632. if (i && (t = this.offset),
  37633. !this.noAssert) {
  37634. if ("number" != typeof e || e % 1 !== 0)
  37635. throw TypeError("Illegal value: " + e + " (not an integer)");
  37636. if (e >>>= 0,
  37637. "number" != typeof t || t % 1 !== 0)
  37638. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37639. if (t >>>= 0,
  37640. t < 0 || t + 0 > this.buffer.byteLength)
  37641. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37642. }
  37643. t += 4;
  37644. var n = this.buffer.byteLength;
  37645. return t > n && this.resize((n *= 2) > t ? n : t),
  37646. t -= 4,
  37647. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37648. this.view[t + 2] = e >>> 16 & 255,
  37649. this.view[t + 1] = e >>> 8 & 255,
  37650. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37651. this.view[t + 1] = e >>> 16 & 255,
  37652. this.view[t + 2] = e >>> 8 & 255,
  37653. this.view[t + 3] = 255 & e),
  37654. i && (this.offset += 4),
  37655. this
  37656. }
  37657. ,
  37658. a.writeUInt32 = a.writeUint32,
  37659. a.readUint32 = function(e) {
  37660. var t = "undefined" == typeof e;
  37661. if (t && (e = this.offset),
  37662. !this.noAssert) {
  37663. if ("number" != typeof e || e % 1 !== 0)
  37664. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37665. if (e >>>= 0,
  37666. e < 0 || e + 4 > this.buffer.byteLength)
  37667. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37668. }
  37669. var i = 0;
  37670. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37671. i |= this.view[e + 1] << 8,
  37672. i |= this.view[e],
  37673. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37674. i |= this.view[e + 2] << 8,
  37675. i |= this.view[e + 3],
  37676. i += this.view[e] << 24 >>> 0),
  37677. t && (this.offset += 4),
  37678. i
  37679. }
  37680. ,
  37681. a.readUInt32 = a.readUint32,
  37682. e && (a.writeInt64 = function(t, i) {
  37683. var n = "undefined" == typeof i;
  37684. if (n && (i = this.offset),
  37685. !this.noAssert) {
  37686. if ("number" == typeof t)
  37687. t = e.fromNumber(t);
  37688. else if ("string" == typeof t)
  37689. t = e.fromString(t);
  37690. else if (!(t && t instanceof e))
  37691. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37692. if ("number" != typeof i || i % 1 !== 0)
  37693. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37694. if (i >>>= 0,
  37695. i < 0 || i + 0 > this.buffer.byteLength)
  37696. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37697. }
  37698. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37699. i += 8;
  37700. var r = this.buffer.byteLength;
  37701. i > r && this.resize((r *= 2) > i ? r : i),
  37702. i -= 8;
  37703. var o = t.low
  37704. , a = t.high;
  37705. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37706. this.view[i + 2] = o >>> 16 & 255,
  37707. this.view[i + 1] = o >>> 8 & 255,
  37708. this.view[i] = 255 & o,
  37709. i += 4,
  37710. this.view[i + 3] = a >>> 24 & 255,
  37711. this.view[i + 2] = a >>> 16 & 255,
  37712. this.view[i + 1] = a >>> 8 & 255,
  37713. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37714. this.view[i + 1] = a >>> 16 & 255,
  37715. this.view[i + 2] = a >>> 8 & 255,
  37716. this.view[i + 3] = 255 & a,
  37717. i += 4,
  37718. this.view[i] = o >>> 24 & 255,
  37719. this.view[i + 1] = o >>> 16 & 255,
  37720. this.view[i + 2] = o >>> 8 & 255,
  37721. this.view[i + 3] = 255 & o),
  37722. n && (this.offset += 8),
  37723. this
  37724. }
  37725. ,
  37726. a.writeLong = a.writeInt64,
  37727. a.readInt64 = function(t) {
  37728. var i = "undefined" == typeof t;
  37729. if (i && (t = this.offset),
  37730. !this.noAssert) {
  37731. if ("number" != typeof t || t % 1 !== 0)
  37732. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37733. if (t >>>= 0,
  37734. t < 0 || t + 8 > this.buffer.byteLength)
  37735. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37736. }
  37737. var n = 0
  37738. , r = 0;
  37739. this.littleEndian ? (n = this.view[t + 2] << 16,
  37740. n |= this.view[t + 1] << 8,
  37741. n |= this.view[t],
  37742. n += this.view[t + 3] << 24 >>> 0,
  37743. t += 4,
  37744. r = this.view[t + 2] << 16,
  37745. r |= this.view[t + 1] << 8,
  37746. r |= this.view[t],
  37747. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37748. r |= this.view[t + 2] << 8,
  37749. r |= this.view[t + 3],
  37750. r += this.view[t] << 24 >>> 0,
  37751. t += 4,
  37752. n = this.view[t + 1] << 16,
  37753. n |= this.view[t + 2] << 8,
  37754. n |= this.view[t + 3],
  37755. n += this.view[t] << 24 >>> 0);
  37756. var o = new e(n,r,!1);
  37757. return i && (this.offset += 8),
  37758. o
  37759. }
  37760. ,
  37761. a.readLong = a.readInt64,
  37762. a.writeUint64 = function(t, i) {
  37763. var n = "undefined" == typeof i;
  37764. if (n && (i = this.offset),
  37765. !this.noAssert) {
  37766. if ("number" == typeof t)
  37767. t = e.fromNumber(t);
  37768. else if ("string" == typeof t)
  37769. t = e.fromString(t);
  37770. else if (!(t && t instanceof e))
  37771. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37772. if ("number" != typeof i || i % 1 !== 0)
  37773. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37774. if (i >>>= 0,
  37775. i < 0 || i + 0 > this.buffer.byteLength)
  37776. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37777. }
  37778. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37779. i += 8;
  37780. var r = this.buffer.byteLength;
  37781. i > r && this.resize((r *= 2) > i ? r : i),
  37782. i -= 8;
  37783. var o = t.low
  37784. , a = t.high;
  37785. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37786. this.view[i + 2] = o >>> 16 & 255,
  37787. this.view[i + 1] = o >>> 8 & 255,
  37788. this.view[i] = 255 & o,
  37789. i += 4,
  37790. this.view[i + 3] = a >>> 24 & 255,
  37791. this.view[i + 2] = a >>> 16 & 255,
  37792. this.view[i + 1] = a >>> 8 & 255,
  37793. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37794. this.view[i + 1] = a >>> 16 & 255,
  37795. this.view[i + 2] = a >>> 8 & 255,
  37796. this.view[i + 3] = 255 & a,
  37797. i += 4,
  37798. this.view[i] = o >>> 24 & 255,
  37799. this.view[i + 1] = o >>> 16 & 255,
  37800. this.view[i + 2] = o >>> 8 & 255,
  37801. this.view[i + 3] = 255 & o),
  37802. n && (this.offset += 8),
  37803. this
  37804. }
  37805. ,
  37806. a.writeUInt64 = a.writeUint64,
  37807. a.readUint64 = function(t) {
  37808. var i = "undefined" == typeof t;
  37809. if (i && (t = this.offset),
  37810. !this.noAssert) {
  37811. if ("number" != typeof t || t % 1 !== 0)
  37812. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37813. if (t >>>= 0,
  37814. t < 0 || t + 8 > this.buffer.byteLength)
  37815. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37816. }
  37817. var n = 0
  37818. , r = 0;
  37819. this.littleEndian ? (n = this.view[t + 2] << 16,
  37820. n |= this.view[t + 1] << 8,
  37821. n |= this.view[t],
  37822. n += this.view[t + 3] << 24 >>> 0,
  37823. t += 4,
  37824. r = this.view[t + 2] << 16,
  37825. r |= this.view[t + 1] << 8,
  37826. r |= this.view[t],
  37827. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37828. r |= this.view[t + 2] << 8,
  37829. r |= this.view[t + 3],
  37830. r += this.view[t] << 24 >>> 0,
  37831. t += 4,
  37832. n = this.view[t + 1] << 16,
  37833. n |= this.view[t + 2] << 8,
  37834. n |= this.view[t + 3],
  37835. n += this.view[t] << 24 >>> 0);
  37836. var o = new e(n,r,!0);
  37837. return i && (this.offset += 8),
  37838. o
  37839. }
  37840. ,
  37841. a.readUInt64 = a.readUint64),
  37842. a.writeFloat32 = function(e, t) {
  37843. var i = "undefined" == typeof t;
  37844. if (i && (t = this.offset),
  37845. !this.noAssert) {
  37846. if ("number" != typeof e)
  37847. throw TypeError("Illegal value: " + e + " (not a number)");
  37848. if ("number" != typeof t || t % 1 !== 0)
  37849. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37850. if (t >>>= 0,
  37851. t < 0 || t + 0 > this.buffer.byteLength)
  37852. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37853. }
  37854. t += 4;
  37855. var n = this.buffer.byteLength;
  37856. return t > n && this.resize((n *= 2) > t ? n : t),
  37857. t -= 4,
  37858. r(this.view, e, t, this.littleEndian, 23, 4),
  37859. i && (this.offset += 4),
  37860. this
  37861. }
  37862. ,
  37863. a.writeFloat = a.writeFloat32,
  37864. a.readFloat32 = function(e) {
  37865. var t = "undefined" == typeof e;
  37866. if (t && (e = this.offset),
  37867. !this.noAssert) {
  37868. if ("number" != typeof e || e % 1 !== 0)
  37869. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37870. if (e >>>= 0,
  37871. e < 0 || e + 4 > this.buffer.byteLength)
  37872. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37873. }
  37874. var i = n(this.view, e, this.littleEndian, 23, 4);
  37875. return t && (this.offset += 4),
  37876. i
  37877. }
  37878. ,
  37879. a.readFloat = a.readFloat32,
  37880. a.writeFloat64 = function(e, t) {
  37881. var i = "undefined" == typeof t;
  37882. if (i && (t = this.offset),
  37883. !this.noAssert) {
  37884. if ("number" != typeof e)
  37885. throw TypeError("Illegal value: " + e + " (not a number)");
  37886. if ("number" != typeof t || t % 1 !== 0)
  37887. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37888. if (t >>>= 0,
  37889. t < 0 || t + 0 > this.buffer.byteLength)
  37890. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37891. }
  37892. t += 8;
  37893. var n = this.buffer.byteLength;
  37894. return t > n && this.resize((n *= 2) > t ? n : t),
  37895. t -= 8,
  37896. r(this.view, e, t, this.littleEndian, 52, 8),
  37897. i && (this.offset += 8),
  37898. this
  37899. }
  37900. ,
  37901. a.writeDouble = a.writeFloat64,
  37902. a.readFloat64 = function(e) {
  37903. var t = "undefined" == typeof e;
  37904. if (t && (e = this.offset),
  37905. !this.noAssert) {
  37906. if ("number" != typeof e || e % 1 !== 0)
  37907. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37908. if (e >>>= 0,
  37909. e < 0 || e + 8 > this.buffer.byteLength)
  37910. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37911. }
  37912. var i = n(this.view, e, this.littleEndian, 52, 8);
  37913. return t && (this.offset += 8),
  37914. i
  37915. }
  37916. ,
  37917. a.readDouble = a.readFloat64,
  37918. o.MAX_VARINT32_BYTES = 5,
  37919. o.calculateVarint32 = function(e) {
  37920. return e >>>= 0,
  37921. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37922. }
  37923. ,
  37924. o.zigZagEncode32 = function(e) {
  37925. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37926. }
  37927. ,
  37928. o.zigZagDecode32 = function(e) {
  37929. return e >>> 1 ^ -(1 & e) | 0
  37930. }
  37931. ,
  37932. a.writeVarint32 = function(e, t) {
  37933. var i = "undefined" == typeof t;
  37934. if (i && (t = this.offset),
  37935. !this.noAssert) {
  37936. if ("number" != typeof e || e % 1 !== 0)
  37937. throw TypeError("Illegal value: " + e + " (not an integer)");
  37938. if (e |= 0,
  37939. "number" != typeof t || t % 1 !== 0)
  37940. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37941. if (t >>>= 0,
  37942. t < 0 || t + 0 > this.buffer.byteLength)
  37943. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37944. }
  37945. var n, r = o.calculateVarint32(e);
  37946. t += r;
  37947. var a = this.buffer.byteLength;
  37948. for (t > a && this.resize((a *= 2) > t ? a : t),
  37949. t -= r,
  37950. e >>>= 0; e >= 128; )
  37951. n = 127 & e | 128,
  37952. this.view[t++] = n,
  37953. e >>>= 7;
  37954. return this.view[t++] = e,
  37955. i ? (this.offset = t,
  37956. this) : r
  37957. }
  37958. ,
  37959. a.writeVarint32ZigZag = function(e, t) {
  37960. return this.writeVarint32(o.zigZagEncode32(e), t)
  37961. }
  37962. ,
  37963. a.readVarint32 = function(e) {
  37964. var t = "undefined" == typeof e;
  37965. if (t && (e = this.offset),
  37966. !this.noAssert) {
  37967. if ("number" != typeof e || e % 1 !== 0)
  37968. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37969. if (e >>>= 0,
  37970. e < 0 || e + 1 > this.buffer.byteLength)
  37971. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37972. }
  37973. var i, n = 0, r = 0;
  37974. do {
  37975. if (!this.noAssert && e > this.limit) {
  37976. var o = Error("Truncated");
  37977. throw o.truncated = !0,
  37978. o
  37979. }
  37980. i = this.view[e++],
  37981. n < 5 && (r |= (127 & i) << 7 * n),
  37982. ++n
  37983. } while (0 !== (128 & i));return r |= 0,
  37984. t ? (this.offset = e,
  37985. r) : {
  37986. value: r,
  37987. length: n
  37988. }
  37989. }
  37990. ,
  37991. a.readVarint32ZigZag = function(e) {
  37992. var t = this.readVarint32(e);
  37993. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37994. t
  37995. }
  37996. ,
  37997. e && (o.MAX_VARINT64_BYTES = 10,
  37998. o.calculateVarint64 = function(t) {
  37999. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  38000. var i = t.toInt() >>> 0
  38001. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  38002. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  38003. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  38004. }
  38005. ,
  38006. o.zigZagEncode64 = function(t) {
  38007. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  38008. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  38009. }
  38010. ,
  38011. o.zigZagDecode64 = function(t) {
  38012. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  38013. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  38014. }
  38015. ,
  38016. a.writeVarint64 = function(t, i) {
  38017. var n = "undefined" == typeof i;
  38018. if (n && (i = this.offset),
  38019. !this.noAssert) {
  38020. if ("number" == typeof t)
  38021. t = e.fromNumber(t);
  38022. else if ("string" == typeof t)
  38023. t = e.fromString(t);
  38024. else if (!(t && t instanceof e))
  38025. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  38026. if ("number" != typeof i || i % 1 !== 0)
  38027. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38028. if (i >>>= 0,
  38029. i < 0 || i + 0 > this.buffer.byteLength)
  38030. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38031. }
  38032. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  38033. var r = o.calculateVarint64(t)
  38034. , a = t.toInt() >>> 0
  38035. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  38036. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  38037. i += r;
  38038. var c = this.buffer.byteLength;
  38039. switch (i > c && this.resize((c *= 2) > i ? c : i),
  38040. i -= r,
  38041. r) {
  38042. case 10:
  38043. this.view[i + 9] = l >>> 7 & 1;
  38044. case 9:
  38045. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  38046. case 8:
  38047. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  38048. case 7:
  38049. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  38050. case 6:
  38051. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  38052. case 5:
  38053. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  38054. case 4:
  38055. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  38056. case 3:
  38057. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  38058. case 2:
  38059. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  38060. case 1:
  38061. this.view[i] = 1 !== r ? 128 | a : 127 & a
  38062. }
  38063. return n ? (this.offset += r,
  38064. this) : r
  38065. }
  38066. ,
  38067. a.writeVarint64ZigZag = function(e, t) {
  38068. return this.writeVarint64(o.zigZagEncode64(e), t)
  38069. }
  38070. ,
  38071. a.readVarint64 = function(t) {
  38072. var i = "undefined" == typeof t;
  38073. if (i && (t = this.offset),
  38074. !this.noAssert) {
  38075. if ("number" != typeof t || t % 1 !== 0)
  38076. throw TypeError("Illegal offset: " + t + " (not an integer)");
  38077. if (t >>>= 0,
  38078. t < 0 || t + 1 > this.buffer.byteLength)
  38079. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  38080. }
  38081. var n = t
  38082. , r = 0
  38083. , o = 0
  38084. , a = 0
  38085. , s = 0;
  38086. if (s = this.view[t++],
  38087. r = 127 & s,
  38088. 128 & s && (s = this.view[t++],
  38089. r |= (127 & s) << 7,
  38090. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38091. r |= (127 & s) << 14,
  38092. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38093. r |= (127 & s) << 21,
  38094. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38095. o = 127 & s,
  38096. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38097. o |= (127 & s) << 7,
  38098. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38099. o |= (127 & s) << 14,
  38100. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38101. o |= (127 & s) << 21,
  38102. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38103. a = 127 & s,
  38104. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38105. a |= (127 & s) << 7,
  38106. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  38107. throw Error("Buffer overrun");
  38108. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  38109. return i ? (this.offset = t,
  38110. l) : {
  38111. value: l,
  38112. length: t - n
  38113. }
  38114. }
  38115. ,
  38116. a.readVarint64ZigZag = function(t) {
  38117. var i = this.readVarint64(t);
  38118. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  38119. i
  38120. }
  38121. ),
  38122. a.writeCString = function(e, i) {
  38123. var n = "undefined" == typeof i;
  38124. n && (i = this.offset);
  38125. var r, o = e.length;
  38126. if (!this.noAssert) {
  38127. if ("string" != typeof e)
  38128. throw TypeError("Illegal str: Not a string");
  38129. for (r = 0; r < o; ++r)
  38130. if (0 === e.charCodeAt(r))
  38131. throw RangeError("Illegal str: Contains NULL-characters");
  38132. if ("number" != typeof i || i % 1 !== 0)
  38133. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38134. if (i >>>= 0,
  38135. i < 0 || i + 0 > this.buffer.byteLength)
  38136. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38137. }
  38138. o = h.calculateUTF16asUTF8(t(e))[1],
  38139. i += o + 1;
  38140. var a = this.buffer.byteLength;
  38141. return i > a && this.resize((a *= 2) > i ? a : i),
  38142. i -= o + 1,
  38143. h.encodeUTF16toUTF8(t(e), function(e) {
  38144. this.view[i++] = e
  38145. }
  38146. .bind(this)),
  38147. this.view[i++] = 0,
  38148. n ? (this.offset = i,
  38149. this) : o
  38150. }
  38151. ,
  38152. a.readCString = function(e) {
  38153. var t = "undefined" == typeof e;
  38154. if (t && (e = this.offset),
  38155. !this.noAssert) {
  38156. if ("number" != typeof e || e % 1 !== 0)
  38157. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38158. if (e >>>= 0,
  38159. e < 0 || e + 1 > this.buffer.byteLength)
  38160. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38161. }
  38162. var n, r = e, o = -1;
  38163. return h.decodeUTF8toUTF16(function() {
  38164. if (0 === o)
  38165. return null;
  38166. if (e >= this.limit)
  38167. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  38168. return o = this.view[e++],
  38169. 0 === o ? null : o
  38170. }
  38171. .bind(this), n = i(), !0),
  38172. t ? (this.offset = e,
  38173. n()) : {
  38174. string: n(),
  38175. length: e - r
  38176. }
  38177. }
  38178. ,
  38179. a.writeIString = function(e, i) {
  38180. var n = "undefined" == typeof i;
  38181. if (n && (i = this.offset),
  38182. !this.noAssert) {
  38183. if ("string" != typeof e)
  38184. throw TypeError("Illegal str: Not a string");
  38185. if ("number" != typeof i || i % 1 !== 0)
  38186. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38187. if (i >>>= 0,
  38188. i < 0 || i + 0 > this.buffer.byteLength)
  38189. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38190. }
  38191. var r, o = i;
  38192. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38193. i += 4 + r;
  38194. var a = this.buffer.byteLength;
  38195. if (i > a && this.resize((a *= 2) > i ? a : i),
  38196. i -= 4 + r,
  38197. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  38198. this.view[i + 2] = r >>> 16 & 255,
  38199. this.view[i + 1] = r >>> 8 & 255,
  38200. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  38201. this.view[i + 1] = r >>> 16 & 255,
  38202. this.view[i + 2] = r >>> 8 & 255,
  38203. this.view[i + 3] = 255 & r),
  38204. i += 4,
  38205. h.encodeUTF16toUTF8(t(e), function(e) {
  38206. this.view[i++] = e
  38207. }
  38208. .bind(this)),
  38209. i !== o + 4 + r)
  38210. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  38211. return n ? (this.offset = i,
  38212. this) : i - o
  38213. }
  38214. ,
  38215. a.readIString = function(e) {
  38216. var t = "undefined" == typeof e;
  38217. if (t && (e = this.offset),
  38218. !this.noAssert) {
  38219. if ("number" != typeof e || e % 1 !== 0)
  38220. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38221. if (e >>>= 0,
  38222. e < 0 || e + 4 > this.buffer.byteLength)
  38223. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38224. }
  38225. var i = e
  38226. , n = this.readUint32(e)
  38227. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  38228. return e += r.length,
  38229. t ? (this.offset = e,
  38230. r.string) : {
  38231. string: r.string,
  38232. length: e - i
  38233. }
  38234. }
  38235. ,
  38236. o.METRICS_CHARS = "c",
  38237. o.METRICS_BYTES = "b",
  38238. a.writeUTF8String = function(e, i) {
  38239. var n = "undefined" == typeof i;
  38240. if (n && (i = this.offset),
  38241. !this.noAssert) {
  38242. if ("number" != typeof i || i % 1 !== 0)
  38243. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38244. if (i >>>= 0,
  38245. i < 0 || i + 0 > this.buffer.byteLength)
  38246. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38247. }
  38248. var r, o = i;
  38249. r = h.calculateUTF16asUTF8(t(e))[1],
  38250. i += r;
  38251. var a = this.buffer.byteLength;
  38252. return i > a && this.resize((a *= 2) > i ? a : i),
  38253. i -= r,
  38254. h.encodeUTF16toUTF8(t(e), function(e) {
  38255. this.view[i++] = e
  38256. }
  38257. .bind(this)),
  38258. n ? (this.offset = i,
  38259. this) : i - o
  38260. }
  38261. ,
  38262. a.writeString = a.writeUTF8String,
  38263. o.calculateUTF8Chars = function(e) {
  38264. return h.calculateUTF16asUTF8(t(e))[0]
  38265. }
  38266. ,
  38267. o.calculateUTF8Bytes = function(e) {
  38268. return h.calculateUTF16asUTF8(t(e))[1]
  38269. }
  38270. ,
  38271. o.calculateString = o.calculateUTF8Bytes,
  38272. a.readUTF8String = function(e, t, n) {
  38273. "number" == typeof t && (n = t,
  38274. t = void 0);
  38275. var r = "undefined" == typeof n;
  38276. if (r && (n = this.offset),
  38277. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38278. !this.noAssert) {
  38279. if ("number" != typeof e || e % 1 !== 0)
  38280. throw TypeError("Illegal length: " + e + " (not an integer)");
  38281. if (e |= 0,
  38282. "number" != typeof n || n % 1 !== 0)
  38283. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38284. if (n >>>= 0,
  38285. n < 0 || n + 0 > this.buffer.byteLength)
  38286. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38287. }
  38288. var a, s = 0, l = n;
  38289. if (t === o.METRICS_CHARS) {
  38290. if (a = i(),
  38291. h.decodeUTF8(function() {
  38292. return s < e && n < this.limit ? this.view[n++] : null
  38293. }
  38294. .bind(this), function(e) {
  38295. ++s,
  38296. h.UTF8toUTF16(e, a)
  38297. }),
  38298. s !== e)
  38299. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38300. return r ? (this.offset = n,
  38301. a()) : {
  38302. string: a(),
  38303. length: n - l
  38304. }
  38305. }
  38306. if (t === o.METRICS_BYTES) {
  38307. if (!this.noAssert) {
  38308. if ("number" != typeof n || n % 1 !== 0)
  38309. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38310. if (n >>>= 0,
  38311. n < 0 || n + e > this.buffer.byteLength)
  38312. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38313. }
  38314. var c = n + e;
  38315. if (h.decodeUTF8toUTF16(function() {
  38316. return n < c ? this.view[n++] : null
  38317. }
  38318. .bind(this), a = i(), this.noAssert),
  38319. n !== c)
  38320. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38321. return r ? (this.offset = n,
  38322. a()) : {
  38323. string: a(),
  38324. length: n - l
  38325. }
  38326. }
  38327. throw TypeError("Unsupported metrics: " + t)
  38328. }
  38329. ,
  38330. a.readString = a.readUTF8String,
  38331. a.writeVString = function(e, i) {
  38332. var n = "undefined" == typeof i;
  38333. if (n && (i = this.offset),
  38334. !this.noAssert) {
  38335. if ("string" != typeof e)
  38336. throw TypeError("Illegal str: Not a string");
  38337. if ("number" != typeof i || i % 1 !== 0)
  38338. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38339. if (i >>>= 0,
  38340. i < 0 || i + 0 > this.buffer.byteLength)
  38341. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38342. }
  38343. var r, a, s = i;
  38344. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38345. a = o.calculateVarint32(r),
  38346. i += a + r;
  38347. var l = this.buffer.byteLength;
  38348. if (i > l && this.resize((l *= 2) > i ? l : i),
  38349. i -= a + r,
  38350. i += this.writeVarint32(r, i),
  38351. h.encodeUTF16toUTF8(t(e), function(e) {
  38352. this.view[i++] = e
  38353. }
  38354. .bind(this)),
  38355. i !== s + r + a)
  38356. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38357. return n ? (this.offset = i,
  38358. this) : i - s
  38359. }
  38360. ,
  38361. a.readVString = function(e) {
  38362. var t = "undefined" == typeof e;
  38363. if (t && (e = this.offset),
  38364. !this.noAssert) {
  38365. if ("number" != typeof e || e % 1 !== 0)
  38366. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38367. if (e >>>= 0,
  38368. e < 0 || e + 1 > this.buffer.byteLength)
  38369. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38370. }
  38371. var i = e
  38372. , n = this.readVarint32(e)
  38373. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38374. return e += r.length,
  38375. t ? (this.offset = e,
  38376. r.string) : {
  38377. string: r.string,
  38378. length: e - i
  38379. }
  38380. }
  38381. ,
  38382. a.append = function(e, t, i) {
  38383. "number" != typeof t && "string" == typeof t || (i = t,
  38384. t = void 0);
  38385. var n = "undefined" == typeof i;
  38386. if (n && (i = this.offset),
  38387. !this.noAssert) {
  38388. if ("number" != typeof i || i % 1 !== 0)
  38389. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38390. if (i >>>= 0,
  38391. i < 0 || i + 0 > this.buffer.byteLength)
  38392. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38393. }
  38394. e instanceof o || (e = o.wrap(e, t));
  38395. var r = e.limit - e.offset;
  38396. if (r <= 0)
  38397. return this;
  38398. i += r;
  38399. var a = this.buffer.byteLength;
  38400. return i > a && this.resize((a *= 2) > i ? a : i),
  38401. i -= r,
  38402. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38403. e.offset += r,
  38404. n && (this.offset += r),
  38405. this
  38406. }
  38407. ,
  38408. a.appendTo = function(e, t) {
  38409. return e.append(this, t),
  38410. this
  38411. }
  38412. ,
  38413. a.assert = function(e) {
  38414. return this.noAssert = !e,
  38415. this
  38416. }
  38417. ,
  38418. a.capacity = function() {
  38419. return this.buffer.byteLength
  38420. }
  38421. ,
  38422. a.clear = function() {
  38423. return this.offset = 0,
  38424. this.limit = this.buffer.byteLength,
  38425. this.markedOffset = -1,
  38426. this
  38427. }
  38428. ,
  38429. a.clone = function(e) {
  38430. var t = new o(0,this.littleEndian,this.noAssert);
  38431. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38432. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38433. t.view = this.view),
  38434. t.offset = this.offset,
  38435. t.markedOffset = this.markedOffset,
  38436. t.limit = this.limit,
  38437. t
  38438. }
  38439. ,
  38440. a.compact = function(e, t) {
  38441. if ("undefined" == typeof e && (e = this.offset),
  38442. "undefined" == typeof t && (t = this.limit),
  38443. !this.noAssert) {
  38444. if ("number" != typeof e || e % 1 !== 0)
  38445. throw TypeError("Illegal begin: Not an integer");
  38446. if (e >>>= 0,
  38447. "number" != typeof t || t % 1 !== 0)
  38448. throw TypeError("Illegal end: Not an integer");
  38449. if (t >>>= 0,
  38450. e < 0 || e > t || t > this.buffer.byteLength)
  38451. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38452. }
  38453. if (0 === e && t === this.buffer.byteLength)
  38454. return this;
  38455. var i = t - e;
  38456. if (0 === i)
  38457. return this.buffer = s,
  38458. this.view = null,
  38459. this.markedOffset >= 0 && (this.markedOffset -= e),
  38460. this.offset = 0,
  38461. this.limit = 0,
  38462. this;
  38463. var n = new ArrayBuffer(i)
  38464. , r = new Uint8Array(n);
  38465. return r.set(this.view.subarray(e, t)),
  38466. this.buffer = n,
  38467. this.view = r,
  38468. this.markedOffset >= 0 && (this.markedOffset -= e),
  38469. this.offset = 0,
  38470. this.limit = i,
  38471. this
  38472. }
  38473. ,
  38474. a.copy = function(e, t) {
  38475. if ("undefined" == typeof e && (e = this.offset),
  38476. "undefined" == typeof t && (t = this.limit),
  38477. !this.noAssert) {
  38478. if ("number" != typeof e || e % 1 !== 0)
  38479. throw TypeError("Illegal begin: Not an integer");
  38480. if (e >>>= 0,
  38481. "number" != typeof t || t % 1 !== 0)
  38482. throw TypeError("Illegal end: Not an integer");
  38483. if (t >>>= 0,
  38484. e < 0 || e > t || t > this.buffer.byteLength)
  38485. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38486. }
  38487. if (e === t)
  38488. return new o(0,this.littleEndian,this.noAssert);
  38489. var i = t - e
  38490. , n = new o(i,this.littleEndian,this.noAssert);
  38491. return n.offset = 0,
  38492. n.limit = i,
  38493. n.markedOffset >= 0 && (n.markedOffset -= e),
  38494. this.copyTo(n, 0, e, t),
  38495. n
  38496. }
  38497. ,
  38498. a.copyTo = function(e, t, i, n) {
  38499. var r, a;
  38500. if (!this.noAssert && !o.isByteBuffer(e))
  38501. throw TypeError("Illegal target: Not a ByteBuffer");
  38502. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38503. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38504. n = "undefined" == typeof n ? this.limit : 0 | n,
  38505. t < 0 || t > e.buffer.byteLength)
  38506. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38507. if (i < 0 || n > this.buffer.byteLength)
  38508. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38509. var s = n - i;
  38510. return 0 === s ? e : (e.ensureCapacity(t + s),
  38511. e.view.set(this.view.subarray(i, n), t),
  38512. r && (this.offset += s),
  38513. a && (e.offset += s),
  38514. this)
  38515. }
  38516. ,
  38517. a.ensureCapacity = function(e) {
  38518. var t = this.buffer.byteLength;
  38519. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38520. }
  38521. ,
  38522. a.fill = function(e, t, i) {
  38523. var n = "undefined" == typeof t;
  38524. if (n && (t = this.offset),
  38525. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38526. "undefined" == typeof t && (t = this.offset),
  38527. "undefined" == typeof i && (i = this.limit),
  38528. !this.noAssert) {
  38529. if ("number" != typeof e || e % 1 !== 0)
  38530. throw TypeError("Illegal value: " + e + " (not an integer)");
  38531. if (e |= 0,
  38532. "number" != typeof t || t % 1 !== 0)
  38533. throw TypeError("Illegal begin: Not an integer");
  38534. if (t >>>= 0,
  38535. "number" != typeof i || i % 1 !== 0)
  38536. throw TypeError("Illegal end: Not an integer");
  38537. if (i >>>= 0,
  38538. t < 0 || t > i || i > this.buffer.byteLength)
  38539. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38540. }
  38541. if (t >= i)
  38542. return this;
  38543. for (; t < i; )
  38544. this.view[t++] = e;
  38545. return n && (this.offset = t),
  38546. this
  38547. }
  38548. ,
  38549. a.flip = function() {
  38550. return this.limit = this.offset,
  38551. this.offset = 0,
  38552. this
  38553. }
  38554. ,
  38555. a.mark = function(e) {
  38556. if (e = "undefined" == typeof e ? this.offset : e,
  38557. !this.noAssert) {
  38558. if ("number" != typeof e || e % 1 !== 0)
  38559. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38560. if (e >>>= 0,
  38561. e < 0 || e + 0 > this.buffer.byteLength)
  38562. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38563. }
  38564. return this.markedOffset = e,
  38565. this
  38566. }
  38567. ,
  38568. a.order = function(e) {
  38569. if (!this.noAssert && "boolean" != typeof e)
  38570. throw TypeError("Illegal littleEndian: Not a boolean");
  38571. return this.littleEndian = !!e,
  38572. this
  38573. }
  38574. ,
  38575. a.LE = function(e) {
  38576. return this.littleEndian = "undefined" == typeof e || !!e,
  38577. this
  38578. }
  38579. ,
  38580. a.BE = function(e) {
  38581. return this.littleEndian = "undefined" != typeof e && !e,
  38582. this
  38583. }
  38584. ,
  38585. a.prepend = function(e, t, i) {
  38586. "number" != typeof t && "string" == typeof t || (i = t,
  38587. t = void 0);
  38588. var n = "undefined" == typeof i;
  38589. if (n && (i = this.offset),
  38590. !this.noAssert) {
  38591. if ("number" != typeof i || i % 1 !== 0)
  38592. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38593. if (i >>>= 0,
  38594. i < 0 || i + 0 > this.buffer.byteLength)
  38595. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38596. }
  38597. e instanceof o || (e = o.wrap(e, t));
  38598. var r = e.limit - e.offset;
  38599. if (r <= 0)
  38600. return this;
  38601. var a = r - i;
  38602. if (a > 0) {
  38603. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38604. , l = new Uint8Array(s);
  38605. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38606. this.buffer = s,
  38607. this.view = l,
  38608. this.offset += a,
  38609. this.markedOffset >= 0 && (this.markedOffset += a),
  38610. this.limit += a,
  38611. i += a
  38612. } else {
  38613. new Uint8Array(this.buffer)
  38614. }
  38615. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38616. e.offset = e.limit,
  38617. n && (this.offset -= r),
  38618. this
  38619. }
  38620. ,
  38621. a.prependTo = function(e, t) {
  38622. return e.prepend(this, t),
  38623. this
  38624. }
  38625. ,
  38626. a.printDebug = function(e) {
  38627. "function" != typeof e && (e = console.log.bind(console)),
  38628. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38629. }
  38630. ,
  38631. a.remaining = function() {
  38632. return this.limit - this.offset
  38633. }
  38634. ,
  38635. a.reset = function() {
  38636. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38637. this.markedOffset = -1) : this.offset = 0,
  38638. this
  38639. }
  38640. ,
  38641. a.resize = function(e) {
  38642. if (!this.noAssert) {
  38643. if ("number" != typeof e || e % 1 !== 0)
  38644. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38645. if (e |= 0,
  38646. e < 0)
  38647. throw RangeError("Illegal capacity: 0 <= " + e)
  38648. }
  38649. if (this.buffer.byteLength < e) {
  38650. var t = new ArrayBuffer(e)
  38651. , i = new Uint8Array(t);
  38652. i.set(this.view),
  38653. this.buffer = t,
  38654. this.view = i
  38655. }
  38656. return this
  38657. }
  38658. ,
  38659. a.reverse = function(e, t) {
  38660. if ("undefined" == typeof e && (e = this.offset),
  38661. "undefined" == typeof t && (t = this.limit),
  38662. !this.noAssert) {
  38663. if ("number" != typeof e || e % 1 !== 0)
  38664. throw TypeError("Illegal begin: Not an integer");
  38665. if (e >>>= 0,
  38666. "number" != typeof t || t % 1 !== 0)
  38667. throw TypeError("Illegal end: Not an integer");
  38668. if (t >>>= 0,
  38669. e < 0 || e > t || t > this.buffer.byteLength)
  38670. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38671. }
  38672. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38673. this)
  38674. }
  38675. ,
  38676. a.skip = function(e) {
  38677. if (!this.noAssert) {
  38678. if ("number" != typeof e || e % 1 !== 0)
  38679. throw TypeError("Illegal length: " + e + " (not an integer)");
  38680. e |= 0
  38681. }
  38682. var t = this.offset + e;
  38683. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38684. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38685. return this.offset = t,
  38686. this
  38687. }
  38688. ,
  38689. a.slice = function(e, t) {
  38690. if ("undefined" == typeof e && (e = this.offset),
  38691. "undefined" == typeof t && (t = this.limit),
  38692. !this.noAssert) {
  38693. if ("number" != typeof e || e % 1 !== 0)
  38694. throw TypeError("Illegal begin: Not an integer");
  38695. if (e >>>= 0,
  38696. "number" != typeof t || t % 1 !== 0)
  38697. throw TypeError("Illegal end: Not an integer");
  38698. if (t >>>= 0,
  38699. e < 0 || e > t || t > this.buffer.byteLength)
  38700. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38701. }
  38702. var i = this.clone();
  38703. return i.offset = e,
  38704. i.limit = t,
  38705. i
  38706. }
  38707. ,
  38708. a.toBuffer = function(e) {
  38709. var t = this.offset
  38710. , i = this.limit;
  38711. if (!this.noAssert) {
  38712. if ("number" != typeof t || t % 1 !== 0)
  38713. throw TypeError("Illegal offset: Not an integer");
  38714. if (t >>>= 0,
  38715. "number" != typeof i || i % 1 !== 0)
  38716. throw TypeError("Illegal limit: Not an integer");
  38717. if (i >>>= 0,
  38718. t < 0 || t > i || i > this.buffer.byteLength)
  38719. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38720. }
  38721. if (!e && 0 === t && i === this.buffer.byteLength)
  38722. return this.buffer;
  38723. if (t === i)
  38724. return s;
  38725. var n = new ArrayBuffer(i - t);
  38726. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38727. n
  38728. }
  38729. ,
  38730. a.toArrayBuffer = a.toBuffer,
  38731. a.toString = function(e, t, i) {
  38732. if ("undefined" == typeof e)
  38733. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38734. switch ("number" == typeof e && (e = "utf8",
  38735. t = e,
  38736. i = t),
  38737. e) {
  38738. case "utf8":
  38739. return this.toUTF8(t, i);
  38740. case "base64":
  38741. return this.toBase64(t, i);
  38742. case "hex":
  38743. return this.toHex(t, i);
  38744. case "binary":
  38745. return this.toBinary(t, i);
  38746. case "debug":
  38747. return this.toDebug();
  38748. case "columns":
  38749. return this.toColumns();
  38750. default:
  38751. throw Error("Unsupported encoding: " + e)
  38752. }
  38753. }
  38754. ;
  38755. var c = function() {
  38756. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38757. i[t[n]] = n;
  38758. return e.encode = function(e, i) {
  38759. for (var n, r; null !== (n = e()); )
  38760. i(t[n >> 2 & 63]),
  38761. r = (3 & n) << 4,
  38762. null !== (n = e()) ? (r |= n >> 4 & 15,
  38763. i(t[63 & (r | n >> 4 & 15)]),
  38764. r = (15 & n) << 2,
  38765. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38766. i(t[63 & n])) : (i(t[63 & r]),
  38767. i(61))) : (i(t[63 & r]),
  38768. i(61),
  38769. i(61))
  38770. }
  38771. ,
  38772. e.decode = function(e, t) {
  38773. function n(e) {
  38774. throw Error("Illegal character code: " + e)
  38775. }
  38776. for (var r, o, a; null !== (r = e()); )
  38777. if (o = i[r],
  38778. "undefined" == typeof o && n(r),
  38779. null !== (r = e()) && (a = i[r],
  38780. "undefined" == typeof a && n(r),
  38781. t(o << 2 >>> 0 | (48 & a) >> 4),
  38782. null !== (r = e()))) {
  38783. if (o = i[r],
  38784. "undefined" == typeof o) {
  38785. if (61 === r)
  38786. break;
  38787. n(r)
  38788. }
  38789. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38790. null !== (r = e())) {
  38791. if (a = i[r],
  38792. "undefined" == typeof a) {
  38793. if (61 === r)
  38794. break;
  38795. n(r)
  38796. }
  38797. t((3 & o) << 6 >>> 0 | a)
  38798. }
  38799. }
  38800. }
  38801. ,
  38802. e.test = function(e) {
  38803. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38804. }
  38805. ,
  38806. e
  38807. }();
  38808. a.toBase64 = function(e, t) {
  38809. if ("undefined" == typeof e && (e = this.offset),
  38810. "undefined" == typeof t && (t = this.limit),
  38811. e |= 0,
  38812. t |= 0,
  38813. e < 0 || t > this.capacity || e > t)
  38814. throw RangeError("begin, end");
  38815. var n;
  38816. return c.encode(function() {
  38817. return e < t ? this.view[e++] : null
  38818. }
  38819. .bind(this), n = i()),
  38820. n()
  38821. }
  38822. ,
  38823. o.fromBase64 = function(e, i) {
  38824. if ("string" != typeof e)
  38825. throw TypeError("str");
  38826. var n = new o(e.length / 4 * 3,i)
  38827. , r = 0;
  38828. return c.decode(t(e), function(e) {
  38829. n.view[r++] = e
  38830. }),
  38831. n.limit = r,
  38832. n
  38833. }
  38834. ,
  38835. o.btoa = function(e) {
  38836. return o.fromBinary(e).toBase64()
  38837. }
  38838. ,
  38839. o.atob = function(e) {
  38840. return o.fromBase64(e).toBinary()
  38841. }
  38842. ,
  38843. a.toBinary = function(e, t) {
  38844. if ("undefined" == typeof e && (e = this.offset),
  38845. "undefined" == typeof t && (t = this.limit),
  38846. e |= 0,
  38847. t |= 0,
  38848. e < 0 || t > this.capacity() || e > t)
  38849. throw RangeError("begin, end");
  38850. if (e === t)
  38851. return "";
  38852. for (var i = [], n = []; e < t; )
  38853. i.push(this.view[e++]),
  38854. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38855. i = []);
  38856. return n.join("") + String.fromCharCode.apply(String, i)
  38857. }
  38858. ,
  38859. o.fromBinary = function(e, t) {
  38860. if ("string" != typeof e)
  38861. throw TypeError("str");
  38862. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38863. if (i = e.charCodeAt(n),
  38864. i > 255)
  38865. throw RangeError("illegal char code: " + i);
  38866. a.view[n++] = i
  38867. }
  38868. return a.limit = r,
  38869. a
  38870. }
  38871. ,
  38872. a.toDebug = function(e) {
  38873. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38874. if (i !== -1 && (t = this.view[i],
  38875. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38876. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38877. ++i,
  38878. e && i > 0 && i % 16 === 0 && i !== n) {
  38879. for (; r.length < 51; )
  38880. r += " ";
  38881. a += r + o + "\n",
  38882. r = o = ""
  38883. }
  38884. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38885. }
  38886. if (e && " " !== r) {
  38887. for (; r.length < 51; )
  38888. r += " ";
  38889. a += r + o + "\n"
  38890. }
  38891. return e ? a : r
  38892. }
  38893. ,
  38894. o.fromDebug = function(e, t, i) {
  38895. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38896. switch (n = e.charAt(l++)) {
  38897. case "!":
  38898. if (!i) {
  38899. if (u || d || p) {
  38900. f = !0;
  38901. break
  38902. }
  38903. u = d = p = !0
  38904. }
  38905. s.offset = s.markedOffset = s.limit = c,
  38906. h = !1;
  38907. break;
  38908. case "|":
  38909. if (!i) {
  38910. if (u || p) {
  38911. f = !0;
  38912. break
  38913. }
  38914. u = p = !0
  38915. }
  38916. s.offset = s.limit = c,
  38917. h = !1;
  38918. break;
  38919. case "[":
  38920. if (!i) {
  38921. if (u || d) {
  38922. f = !0;
  38923. break
  38924. }
  38925. u = d = !0
  38926. }
  38927. s.offset = s.markedOffset = c,
  38928. h = !1;
  38929. break;
  38930. case "<":
  38931. if (!i) {
  38932. if (u) {
  38933. f = !0;
  38934. break
  38935. }
  38936. u = !0
  38937. }
  38938. s.offset = c,
  38939. h = !1;
  38940. break;
  38941. case "]":
  38942. if (!i) {
  38943. if (p || d) {
  38944. f = !0;
  38945. break
  38946. }
  38947. p = d = !0
  38948. }
  38949. s.limit = s.markedOffset = c,
  38950. h = !1;
  38951. break;
  38952. case ">":
  38953. if (!i) {
  38954. if (p) {
  38955. f = !0;
  38956. break
  38957. }
  38958. p = !0
  38959. }
  38960. s.limit = c,
  38961. h = !1;
  38962. break;
  38963. case "'":
  38964. if (!i) {
  38965. if (d) {
  38966. f = !0;
  38967. break
  38968. }
  38969. d = !0
  38970. }
  38971. s.markedOffset = c,
  38972. h = !1;
  38973. break;
  38974. case " ":
  38975. h = !1;
  38976. break;
  38977. default:
  38978. if (!i && h) {
  38979. f = !0;
  38980. break
  38981. }
  38982. if (r = parseInt(n + e.charAt(l++), 16),
  38983. !i && (isNaN(r) || r < 0 || r > 255))
  38984. throw TypeError("Illegal str: Not a debug encoded string");
  38985. s.view[c++] = r,
  38986. h = !0
  38987. }
  38988. if (f)
  38989. throw TypeError("Illegal str: Invalid symbol at " + l)
  38990. }
  38991. if (!i) {
  38992. if (!u || !p)
  38993. throw TypeError("Illegal str: Missing offset or limit");
  38994. if (c < s.buffer.byteLength)
  38995. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38996. }
  38997. return s
  38998. }
  38999. ,
  39000. a.toHex = function(e, t) {
  39001. if (e = "undefined" == typeof e ? this.offset : e,
  39002. t = "undefined" == typeof t ? this.limit : t,
  39003. !this.noAssert) {
  39004. if ("number" != typeof e || e % 1 !== 0)
  39005. throw TypeError("Illegal begin: Not an integer");
  39006. if (e >>>= 0,
  39007. "number" != typeof t || t % 1 !== 0)
  39008. throw TypeError("Illegal end: Not an integer");
  39009. if (t >>>= 0,
  39010. e < 0 || e > t || t > this.buffer.byteLength)
  39011. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  39012. }
  39013. for (var i, n = new Array(t - e); e < t; )
  39014. i = this.view[e++],
  39015. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  39016. return n.join("")
  39017. }
  39018. ,
  39019. o.fromHex = function(e, t, i) {
  39020. if (!i) {
  39021. if ("string" != typeof e)
  39022. throw TypeError("Illegal str: Not a string");
  39023. if (e.length % 2 !== 0)
  39024. throw TypeError("Illegal str: Length not a multiple of 2")
  39025. }
  39026. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  39027. if (n = parseInt(e.substring(s, s + 2), 16),
  39028. !i && (!isFinite(n) || n < 0 || n > 255))
  39029. throw TypeError("Illegal str: Contains non-hex characters");
  39030. a.view[l++] = n
  39031. }
  39032. return a.limit = l,
  39033. a
  39034. }
  39035. ;
  39036. var h = function() {
  39037. var e = {};
  39038. return e.MAX_CODEPOINT = 1114111,
  39039. e.encodeUTF8 = function(e, t) {
  39040. var i = null;
  39041. for ("number" == typeof e && (i = e,
  39042. e = function() {
  39043. return null
  39044. }
  39045. ); null !== i || null !== (i = e()); )
  39046. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  39047. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  39048. t(i >> 6 & 63 | 128),
  39049. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  39050. t(i >> 12 & 63 | 128),
  39051. t(i >> 6 & 63 | 128),
  39052. t(63 & i | 128)),
  39053. i = null
  39054. }
  39055. ,
  39056. e.decodeUTF8 = function(e, t) {
  39057. for (var i, n, r, o, a = function(e) {
  39058. e = e.slice(0, e.indexOf(null));
  39059. var t = Error(e.toString());
  39060. throw t.name = "TruncatedError",
  39061. t.bytes = e,
  39062. t
  39063. }; null !== (i = e()); )
  39064. if (0 === (128 & i))
  39065. t(i);
  39066. else if (192 === (224 & i))
  39067. null === (n = e()) && a([i, n]),
  39068. t((31 & i) << 6 | 63 & n);
  39069. else if (224 === (240 & i))
  39070. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  39071. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  39072. else {
  39073. if (240 !== (248 & i))
  39074. throw RangeError("Illegal starting byte: " + i);
  39075. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  39076. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  39077. }
  39078. }
  39079. ,
  39080. e.UTF16toUTF8 = function(e, t) {
  39081. for (var i, n = null; ; ) {
  39082. if (null === (i = null !== n ? n : e()))
  39083. break;
  39084. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  39085. n = null) : t(i)
  39086. }
  39087. null !== n && t(n)
  39088. }
  39089. ,
  39090. e.UTF8toUTF16 = function(e, t) {
  39091. var i = null;
  39092. for ("number" == typeof e && (i = e,
  39093. e = function() {
  39094. return null
  39095. }
  39096. ); null !== i || null !== (i = e()); )
  39097. i <= 65535 ? t(i) : (i -= 65536,
  39098. t((i >> 10) + 55296),
  39099. t(i % 1024 + 56320)),
  39100. i = null
  39101. }
  39102. ,
  39103. e.encodeUTF16toUTF8 = function(t, i) {
  39104. e.UTF16toUTF8(t, function(t) {
  39105. e.encodeUTF8(t, i)
  39106. })
  39107. }
  39108. ,
  39109. e.decodeUTF8toUTF16 = function(t, i) {
  39110. e.decodeUTF8(t, function(t) {
  39111. e.UTF8toUTF16(t, i)
  39112. })
  39113. }
  39114. ,
  39115. e.calculateCodePoint = function(e) {
  39116. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  39117. }
  39118. ,
  39119. e.calculateUTF8 = function(e) {
  39120. for (var t, i = 0; null !== (t = e()); )
  39121. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  39122. return i
  39123. }
  39124. ,
  39125. e.calculateUTF16asUTF8 = function(t) {
  39126. var i = 0
  39127. , n = 0;
  39128. return e.UTF16toUTF8(t, function(e) {
  39129. ++i,
  39130. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  39131. }),
  39132. [i, n]
  39133. }
  39134. ,
  39135. e
  39136. }();
  39137. return a.toUTF8 = function(e, t) {
  39138. if ("undefined" == typeof e && (e = this.offset),
  39139. "undefined" == typeof t && (t = this.limit),
  39140. !this.noAssert) {
  39141. if ("number" != typeof e || e % 1 !== 0)
  39142. throw TypeError("Illegal begin: Not an integer");
  39143. if (e >>>= 0,
  39144. "number" != typeof t || t % 1 !== 0)
  39145. throw TypeError("Illegal end: Not an integer");
  39146. if (t >>>= 0,
  39147. e < 0 || e > t || t > this.buffer.byteLength)
  39148. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  39149. }
  39150. var n;
  39151. try {
  39152. h.decodeUTF8toUTF16(function() {
  39153. return e < t ? this.view[e++] : null
  39154. }
  39155. .bind(this), n = i())
  39156. } catch (i) {
  39157. if (e !== t)
  39158. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  39159. }
  39160. return n()
  39161. }
  39162. ,
  39163. o.fromUTF8 = function(e, i, n) {
  39164. if (!n && "string" != typeof e)
  39165. throw TypeError("Illegal str: Not a string");
  39166. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  39167. , a = 0;
  39168. return h.encodeUTF16toUTF8(t(e), function(e) {
  39169. r.view[a++] = e
  39170. }),
  39171. r.limit = a,
  39172. r
  39173. }
  39174. ,
  39175. o
  39176. })
  39177. }
  39178. , {
  39179. long: 216
  39180. }],
  39181. 216: [function(e, t, i) {
  39182. !function(i, n) {
  39183. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  39184. }(this, function() {
  39185. "use strict";
  39186. function e(e, t, i) {
  39187. this.low = 0 | e,
  39188. this.high = 0 | t,
  39189. this.unsigned = !!i
  39190. }
  39191. function t(e) {
  39192. return (e && e.__isLong__) === !0
  39193. }
  39194. function i(e, t) {
  39195. var i, n, o;
  39196. return t ? (e >>>= 0,
  39197. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  39198. o && (l[e] = i),
  39199. i)) : (e |= 0,
  39200. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  39201. o && (s[e] = i),
  39202. i))
  39203. }
  39204. function n(e, t) {
  39205. if (isNaN(e) || !isFinite(e))
  39206. return t ? m : g;
  39207. if (t) {
  39208. if (e < 0)
  39209. return m;
  39210. if (e >= d)
  39211. return I
  39212. } else {
  39213. if (e <= -p)
  39214. return E;
  39215. if (e + 1 >= p)
  39216. return C
  39217. }
  39218. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  39219. }
  39220. function r(t, i, n) {
  39221. return new e(t,i,n)
  39222. }
  39223. function o(e, t, i) {
  39224. if (0 === e.length)
  39225. throw Error("empty string");
  39226. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  39227. return g;
  39228. if ("number" == typeof t ? (i = t,
  39229. t = !1) : t = !!t,
  39230. i = i || 10,
  39231. i < 2 || 36 < i)
  39232. throw RangeError("radix");
  39233. var r;
  39234. if ((r = e.indexOf("-")) > 0)
  39235. throw Error("interior hyphen");
  39236. if (0 === r)
  39237. return o(e.substring(1), t, i).neg();
  39238. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39239. var h = Math.min(8, e.length - l)
  39240. , u = parseInt(e.substring(l, l + h), i);
  39241. if (h < 8) {
  39242. var d = n(c(i, h));
  39243. s = s.mul(d).add(n(u))
  39244. } else
  39245. s = s.mul(a),
  39246. s = s.add(n(u))
  39247. }
  39248. return s.unsigned = t,
  39249. s
  39250. }
  39251. function a(t) {
  39252. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39253. }
  39254. e.prototype.__isLong__,
  39255. Object.defineProperty(e.prototype, "__isLong__", {
  39256. value: !0,
  39257. enumerable: !1,
  39258. configurable: !1
  39259. }),
  39260. e.isLong = t;
  39261. var s = {}
  39262. , l = {};
  39263. e.fromInt = i,
  39264. e.fromNumber = n,
  39265. e.fromBits = r;
  39266. var c = Math.pow;
  39267. e.fromString = o,
  39268. e.fromValue = a;
  39269. var h = 1 << 24
  39270. , u = 4294967296
  39271. , d = 0x10000000000000000
  39272. , p = d / 2
  39273. , f = i(h)
  39274. , g = i(0);
  39275. e.ZERO = g;
  39276. var m = i(0, !0);
  39277. e.UZERO = m;
  39278. var v = i(1);
  39279. e.ONE = v;
  39280. var A = i(1, !0);
  39281. e.UONE = A;
  39282. var y = i(-1);
  39283. e.NEG_ONE = y;
  39284. var C = r(-1, 2147483647, !1);
  39285. e.MAX_VALUE = C;
  39286. var I = r(-1, -1, !0);
  39287. e.MAX_UNSIGNED_VALUE = I;
  39288. var E = r(0, -2147483648, !1);
  39289. e.MIN_VALUE = E;
  39290. var b = e.prototype;
  39291. return b.toInt = function() {
  39292. return this.unsigned ? this.low >>> 0 : this.low
  39293. }
  39294. ,
  39295. b.toNumber = function() {
  39296. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39297. }
  39298. ,
  39299. b.toString = function(e) {
  39300. if (e = e || 10,
  39301. e < 2 || 36 < e)
  39302. throw RangeError("radix");
  39303. if (this.isZero())
  39304. return "0";
  39305. if (this.isNegative()) {
  39306. if (this.eq(E)) {
  39307. var t = n(e)
  39308. , i = this.div(t)
  39309. , r = i.mul(t).sub(this);
  39310. return i.toString(e) + r.toInt().toString(e)
  39311. }
  39312. return "-" + this.neg().toString(e)
  39313. }
  39314. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39315. var l = a.div(o)
  39316. , h = a.sub(l.mul(o)).toInt() >>> 0
  39317. , u = h.toString(e);
  39318. if (a = l,
  39319. a.isZero())
  39320. return u + s;
  39321. for (; u.length < 6; )
  39322. u = "0" + u;
  39323. s = "" + u + s
  39324. }
  39325. }
  39326. ,
  39327. b.getHighBits = function() {
  39328. return this.high
  39329. }
  39330. ,
  39331. b.getHighBitsUnsigned = function() {
  39332. return this.high >>> 0
  39333. }
  39334. ,
  39335. b.getLowBits = function() {
  39336. return this.low
  39337. }
  39338. ,
  39339. b.getLowBitsUnsigned = function() {
  39340. return this.low >>> 0
  39341. }
  39342. ,
  39343. b.getNumBitsAbs = function() {
  39344. if (this.isNegative())
  39345. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39346. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39347. ;
  39348. return 0 != this.high ? t + 33 : t + 1
  39349. }
  39350. ,
  39351. b.isZero = function() {
  39352. return 0 === this.high && 0 === this.low
  39353. }
  39354. ,
  39355. b.isNegative = function() {
  39356. return !this.unsigned && this.high < 0
  39357. }
  39358. ,
  39359. b.isPositive = function() {
  39360. return this.unsigned || this.high >= 0
  39361. }
  39362. ,
  39363. b.isOdd = function() {
  39364. return 1 === (1 & this.low)
  39365. }
  39366. ,
  39367. b.isEven = function() {
  39368. return 0 === (1 & this.low)
  39369. }
  39370. ,
  39371. b.equals = function(e) {
  39372. return t(e) || (e = a(e)),
  39373. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39374. }
  39375. ,
  39376. b.eq = b.equals,
  39377. b.notEquals = function(e) {
  39378. return !this.eq(e)
  39379. }
  39380. ,
  39381. b.neq = b.notEquals,
  39382. b.lessThan = function(e) {
  39383. return this.comp(e) < 0
  39384. }
  39385. ,
  39386. b.lt = b.lessThan,
  39387. b.lessThanOrEqual = function(e) {
  39388. return this.comp(e) <= 0
  39389. }
  39390. ,
  39391. b.lte = b.lessThanOrEqual,
  39392. b.greaterThan = function(e) {
  39393. return this.comp(e) > 0
  39394. }
  39395. ,
  39396. b.gt = b.greaterThan,
  39397. b.greaterThanOrEqual = function(e) {
  39398. return this.comp(e) >= 0
  39399. }
  39400. ,
  39401. b.gte = b.greaterThanOrEqual,
  39402. b.compare = function(e) {
  39403. if (t(e) || (e = a(e)),
  39404. this.eq(e))
  39405. return 0;
  39406. var i = this.isNegative()
  39407. , n = e.isNegative();
  39408. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39409. }
  39410. ,
  39411. b.comp = b.compare,
  39412. b.negate = function() {
  39413. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39414. }
  39415. ,
  39416. b.neg = b.negate,
  39417. b.add = function(e) {
  39418. t(e) || (e = a(e));
  39419. var i = this.high >>> 16
  39420. , n = 65535 & this.high
  39421. , o = this.low >>> 16
  39422. , s = 65535 & this.low
  39423. , l = e.high >>> 16
  39424. , c = 65535 & e.high
  39425. , h = e.low >>> 16
  39426. , u = 65535 & e.low
  39427. , d = 0
  39428. , p = 0
  39429. , f = 0
  39430. , g = 0;
  39431. return g += s + u,
  39432. f += g >>> 16,
  39433. g &= 65535,
  39434. f += o + h,
  39435. p += f >>> 16,
  39436. f &= 65535,
  39437. p += n + c,
  39438. d += p >>> 16,
  39439. p &= 65535,
  39440. d += i + l,
  39441. d &= 65535,
  39442. r(f << 16 | g, d << 16 | p, this.unsigned)
  39443. }
  39444. ,
  39445. b.subtract = function(e) {
  39446. return t(e) || (e = a(e)),
  39447. this.add(e.neg())
  39448. }
  39449. ,
  39450. b.sub = b.subtract,
  39451. b.multiply = function(e) {
  39452. if (this.isZero())
  39453. return g;
  39454. if (t(e) || (e = a(e)),
  39455. e.isZero())
  39456. return g;
  39457. if (this.eq(E))
  39458. return e.isOdd() ? E : g;
  39459. if (e.eq(E))
  39460. return this.isOdd() ? E : g;
  39461. if (this.isNegative())
  39462. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39463. if (e.isNegative())
  39464. return this.mul(e.neg()).neg();
  39465. if (this.lt(f) && e.lt(f))
  39466. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39467. var i = this.high >>> 16
  39468. , o = 65535 & this.high
  39469. , s = this.low >>> 16
  39470. , l = 65535 & this.low
  39471. , c = e.high >>> 16
  39472. , h = 65535 & e.high
  39473. , u = e.low >>> 16
  39474. , d = 65535 & e.low
  39475. , p = 0
  39476. , m = 0
  39477. , v = 0
  39478. , A = 0;
  39479. return A += l * d,
  39480. v += A >>> 16,
  39481. A &= 65535,
  39482. v += s * d,
  39483. m += v >>> 16,
  39484. v &= 65535,
  39485. v += l * u,
  39486. m += v >>> 16,
  39487. v &= 65535,
  39488. m += o * d,
  39489. p += m >>> 16,
  39490. m &= 65535,
  39491. m += s * u,
  39492. p += m >>> 16,
  39493. m &= 65535,
  39494. m += l * h,
  39495. p += m >>> 16,
  39496. m &= 65535,
  39497. p += i * d + o * u + s * h + l * c,
  39498. p &= 65535,
  39499. r(v << 16 | A, p << 16 | m, this.unsigned)
  39500. }
  39501. ,
  39502. b.mul = b.multiply,
  39503. b.divide = function(e) {
  39504. if (t(e) || (e = a(e)),
  39505. e.isZero())
  39506. throw Error("division by zero");
  39507. if (this.isZero())
  39508. return this.unsigned ? m : g;
  39509. var i, r, o;
  39510. if (this.unsigned) {
  39511. if (e.unsigned || (e = e.toUnsigned()),
  39512. e.gt(this))
  39513. return m;
  39514. if (e.gt(this.shru(1)))
  39515. return A;
  39516. o = m
  39517. } else {
  39518. if (this.eq(E)) {
  39519. if (e.eq(v) || e.eq(y))
  39520. return E;
  39521. if (e.eq(E))
  39522. return v;
  39523. var s = this.shr(1);
  39524. return i = s.div(e).shl(1),
  39525. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39526. o = i.add(r.div(e)))
  39527. }
  39528. if (e.eq(E))
  39529. return this.unsigned ? m : g;
  39530. if (this.isNegative())
  39531. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39532. if (e.isNegative())
  39533. return this.div(e.neg()).neg();
  39534. o = g
  39535. }
  39536. for (r = this; r.gte(e); ) {
  39537. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39538. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39539. i -= h,
  39540. u = n(i, this.unsigned),
  39541. d = u.mul(e);
  39542. u.isZero() && (u = v),
  39543. o = o.add(u),
  39544. r = r.sub(d)
  39545. }
  39546. return o
  39547. }
  39548. ,
  39549. b.div = b.divide,
  39550. b.modulo = function(e) {
  39551. return t(e) || (e = a(e)),
  39552. this.sub(this.div(e).mul(e))
  39553. }
  39554. ,
  39555. b.mod = b.modulo,
  39556. b.not = function() {
  39557. return r(~this.low, ~this.high, this.unsigned)
  39558. }
  39559. ,
  39560. b.and = function(e) {
  39561. return t(e) || (e = a(e)),
  39562. r(this.low & e.low, this.high & e.high, this.unsigned)
  39563. }
  39564. ,
  39565. b.or = function(e) {
  39566. return t(e) || (e = a(e)),
  39567. r(this.low | e.low, this.high | e.high, this.unsigned)
  39568. }
  39569. ,
  39570. b.xor = function(e) {
  39571. return t(e) || (e = a(e)),
  39572. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39573. }
  39574. ,
  39575. b.shiftLeft = function(e) {
  39576. return t(e) && (e = e.toInt()),
  39577. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39578. }
  39579. ,
  39580. b.shl = b.shiftLeft,
  39581. b.shiftRight = function(e) {
  39582. return t(e) && (e = e.toInt()),
  39583. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39584. }
  39585. ,
  39586. b.shr = b.shiftRight,
  39587. b.shiftRightUnsigned = function(e) {
  39588. if (t(e) && (e = e.toInt()),
  39589. e &= 63,
  39590. 0 === e)
  39591. return this;
  39592. var i = this.high;
  39593. if (e < 32) {
  39594. var n = this.low;
  39595. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39596. }
  39597. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39598. }
  39599. ,
  39600. b.shru = b.shiftRightUnsigned,
  39601. b.toSigned = function() {
  39602. return this.unsigned ? r(this.low, this.high, !1) : this
  39603. }
  39604. ,
  39605. b.toUnsigned = function() {
  39606. return this.unsigned ? this : r(this.low, this.high, !0)
  39607. }
  39608. ,
  39609. b.toBytes = function(e) {
  39610. return e ? this.toBytesLE() : this.toBytesBE()
  39611. }
  39612. ,
  39613. b.toBytesLE = function() {
  39614. var e = this.high
  39615. , t = this.low;
  39616. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39617. }
  39618. ,
  39619. b.toBytesBE = function() {
  39620. var e = this.high
  39621. , t = this.low;
  39622. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39623. }
  39624. ,
  39625. e
  39626. })
  39627. }
  39628. , {}],
  39629. 217: [function(e, t, i) {
  39630. var n = {
  39631. REVISION: "75"
  39632. };
  39633. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39634. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39635. void 0 === Math.sign && (Math.sign = function(e) {
  39636. return e < 0 ? -1 : e > 0 ? 1 : +e
  39637. }
  39638. ),
  39639. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39640. get: function() {
  39641. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39642. }
  39643. }),
  39644. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39645. writable: !0,
  39646. configurable: !0,
  39647. value: function(e) {
  39648. "use strict";
  39649. if (void 0 === e || null === e)
  39650. throw new TypeError("Cannot convert first argument to object");
  39651. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39652. var r = arguments[i];
  39653. if (void 0 !== r && null !== r) {
  39654. r = Object(r);
  39655. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39656. var l = o[a]
  39657. , c = Object.getOwnPropertyDescriptor(r, l);
  39658. void 0 !== c && c.enumerable && (t[l] = r[l])
  39659. }
  39660. }
  39661. }
  39662. return t
  39663. }
  39664. }),
  39665. n.MOUSE = {
  39666. LEFT: 0,
  39667. MIDDLE: 1,
  39668. RIGHT: 2
  39669. },
  39670. n.CullFaceNone = 0,
  39671. n.CullFaceBack = 1,
  39672. n.CullFaceFront = 2,
  39673. n.CullFaceFrontBack = 3,
  39674. n.FrontFaceDirectionCW = 0,
  39675. n.FrontFaceDirectionCCW = 1,
  39676. n.BasicShadowMap = 0,
  39677. n.PCFShadowMap = 1,
  39678. n.PCFSoftShadowMap = 2,
  39679. n.FrontSide = 0,
  39680. n.BackSide = 1,
  39681. n.DoubleSide = 2,
  39682. n.FlatShading = 1,
  39683. n.SmoothShading = 2,
  39684. n.NoColors = 0,
  39685. n.FaceColors = 1,
  39686. n.VertexColors = 2,
  39687. n.NoBlending = 0,
  39688. n.NormalBlending = 1,
  39689. n.AdditiveBlending = 2,
  39690. n.SubtractiveBlending = 3,
  39691. n.MultiplyBlending = 4,
  39692. n.CustomBlending = 5,
  39693. n.AddEquation = 100,
  39694. n.SubtractEquation = 101,
  39695. n.ReverseSubtractEquation = 102,
  39696. n.MinEquation = 103,
  39697. n.MaxEquation = 104,
  39698. n.ZeroFactor = 200,
  39699. n.OneFactor = 201,
  39700. n.SrcColorFactor = 202,
  39701. n.OneMinusSrcColorFactor = 203,
  39702. n.SrcAlphaFactor = 204,
  39703. n.OneMinusSrcAlphaFactor = 205,
  39704. n.DstAlphaFactor = 206,
  39705. n.OneMinusDstAlphaFactor = 207,
  39706. n.DstColorFactor = 208,
  39707. n.OneMinusDstColorFactor = 209,
  39708. n.SrcAlphaSaturateFactor = 210,
  39709. n.NeverDepth = 0,
  39710. n.AlwaysDepth = 1,
  39711. n.LessDepth = 2,
  39712. n.LessEqualDepth = 3,
  39713. n.EqualDepth = 4,
  39714. n.GreaterEqualDepth = 5,
  39715. n.GreaterDepth = 6,
  39716. n.NotEqualDepth = 7,
  39717. n.MultiplyOperation = 0,
  39718. n.MixOperation = 1,
  39719. n.AddOperation = 2,
  39720. n.NoToneMapping = 0,
  39721. n.LinearToneMapping = 1,
  39722. n.ReinhardToneMapping = 2,
  39723. n.Uncharted2ToneMapping = 3,
  39724. n.CineonToneMapping = 4,
  39725. n.UVMapping = 300,
  39726. n.CubeReflectionMapping = 301,
  39727. n.CubeRefractionMapping = 302,
  39728. n.EquirectangularReflectionMapping = 303,
  39729. n.EquirectangularRefractionMapping = 304,
  39730. n.SphericalReflectionMapping = 305,
  39731. n.CubeUVReflectionMapping = 306,
  39732. n.CubeUVRefractionMapping = 307,
  39733. n.RepeatWrapping = 1e3,
  39734. n.ClampToEdgeWrapping = 1001,
  39735. n.MirroredRepeatWrapping = 1002,
  39736. n.NearestFilter = 1003,
  39737. n.NearestMipMapNearestFilter = 1004,
  39738. n.NearestMipMapLinearFilter = 1005,
  39739. n.LinearFilter = 1006,
  39740. n.LinearMipMapNearestFilter = 1007,
  39741. n.LinearMipMapLinearFilter = 1008,
  39742. n.UnsignedByteType = 1009,
  39743. n.ByteType = 1010,
  39744. n.ShortType = 1011,
  39745. n.UnsignedShortType = 1012,
  39746. n.IntType = 1013,
  39747. n.UnsignedIntType = 1014,
  39748. n.FloatType = 1015,
  39749. n.HalfFloatType = 1025,
  39750. n.UnsignedShort4444Type = 1016,
  39751. n.UnsignedShort5551Type = 1017,
  39752. n.UnsignedShort565Type = 1018,
  39753. n.AlphaFormat = 1019,
  39754. n.RGBFormat = 1020,
  39755. n.RGBAFormat = 1021,
  39756. n.LuminanceFormat = 1022,
  39757. n.LuminanceAlphaFormat = 1023,
  39758. n.RGBEFormat = n.RGBAFormat,
  39759. n.RGB_S3TC_DXT1_Format = 2001,
  39760. n.RGBA_S3TC_DXT1_Format = 2002,
  39761. n.RGBA_S3TC_DXT3_Format = 2003,
  39762. n.RGBA_S3TC_DXT5_Format = 2004,
  39763. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39764. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39765. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39766. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39767. n.RGB_ETC1_Format = 2151,
  39768. n.LoopOnce = 2200,
  39769. n.LoopRepeat = 2201,
  39770. n.LoopPingPong = 2202,
  39771. n.InterpolateDiscrete = 2300,
  39772. n.InterpolateLinear = 2301,
  39773. n.InterpolateSmooth = 2302,
  39774. n.ZeroCurvatureEnding = 2400,
  39775. n.ZeroSlopeEnding = 2401,
  39776. n.WrapAroundEnding = 2402,
  39777. n.TrianglesDrawMode = 0,
  39778. n.TriangleStripDrawMode = 1,
  39779. n.TriangleFanDrawMode = 2,
  39780. n.LinearEncoding = 3e3,
  39781. n.sRGBEncoding = 3001,
  39782. n.GammaEncoding = 3007,
  39783. n.RGBEEncoding = 3002,
  39784. n.LogLuvEncoding = 3003,
  39785. n.RGBM7Encoding = 3004,
  39786. n.RGBM16Encoding = 3005,
  39787. n.RGBDEncoding = 3006,
  39788. n.Color = function(e) {
  39789. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39790. }
  39791. ,
  39792. n.Color.prototype = {
  39793. constructor: n.Color,
  39794. r: 1,
  39795. g: 1,
  39796. b: 1,
  39797. set: function(e) {
  39798. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39799. this
  39800. },
  39801. setScalar: function(e) {
  39802. this.r = e,
  39803. this.g = e,
  39804. this.b = e
  39805. },
  39806. setHex: function(e) {
  39807. return e = Math.floor(e),
  39808. this.r = (e >> 16 & 255) / 255,
  39809. this.g = (e >> 8 & 255) / 255,
  39810. this.b = (255 & e) / 255,
  39811. this
  39812. },
  39813. setRGB: function(e, t, i) {
  39814. return this.r = e,
  39815. this.g = t,
  39816. this.b = i,
  39817. this
  39818. },
  39819. setHSL: function() {
  39820. function e(e, t, i) {
  39821. return i < 0 && (i += 1),
  39822. i > 1 && (i -= 1),
  39823. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39824. }
  39825. return function(t, i, r) {
  39826. if (t = n.Math.euclideanModulo(t, 1),
  39827. i = n.Math.clamp(i, 0, 1),
  39828. r = n.Math.clamp(r, 0, 1),
  39829. 0 === i)
  39830. this.r = this.g = this.b = r;
  39831. else {
  39832. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39833. , a = 2 * r - o;
  39834. this.r = e(a, o, t + 1 / 3),
  39835. this.g = e(a, o, t),
  39836. this.b = e(a, o, t - 1 / 3)
  39837. }
  39838. return this
  39839. }
  39840. }(),
  39841. setStyle: function(e) {
  39842. function t(t) {
  39843. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39844. }
  39845. var i;
  39846. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39847. var r, o = i[1], a = i[2];
  39848. switch (o) {
  39849. case "rgb":
  39850. case "rgba":
  39851. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39852. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39853. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39854. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39855. t(r[5]),
  39856. this;
  39857. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39858. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39859. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39860. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39861. t(r[5]),
  39862. this;
  39863. break;
  39864. case "hsl":
  39865. case "hsla":
  39866. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39867. var s = parseFloat(r[1]) / 360
  39868. , l = parseInt(r[2], 10) / 100
  39869. , c = parseInt(r[3], 10) / 100;
  39870. return t(r[5]),
  39871. this.setHSL(s, l, c)
  39872. }
  39873. }
  39874. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39875. var h = i[1]
  39876. , u = h.length;
  39877. if (3 === u)
  39878. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39879. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39880. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39881. this;
  39882. if (6 === u)
  39883. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39884. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39885. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39886. this
  39887. }
  39888. if (e && e.length > 0) {
  39889. var h = n.ColorKeywords[e];
  39890. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39891. }
  39892. return this
  39893. },
  39894. clone: function() {
  39895. return new this.constructor(this.r,this.g,this.b)
  39896. },
  39897. copy: function(e) {
  39898. return this.r = e.r,
  39899. this.g = e.g,
  39900. this.b = e.b,
  39901. this
  39902. },
  39903. copyGammaToLinear: function(e, t) {
  39904. return void 0 === t && (t = 2),
  39905. this.r = Math.pow(e.r, t),
  39906. this.g = Math.pow(e.g, t),
  39907. this.b = Math.pow(e.b, t),
  39908. this
  39909. },
  39910. copyLinearToGamma: function(e, t) {
  39911. void 0 === t && (t = 2);
  39912. var i = t > 0 ? 1 / t : 1;
  39913. return this.r = Math.pow(e.r, i),
  39914. this.g = Math.pow(e.g, i),
  39915. this.b = Math.pow(e.b, i),
  39916. this
  39917. },
  39918. convertGammaToLinear: function() {
  39919. var e = this.r
  39920. , t = this.g
  39921. , i = this.b;
  39922. return this.r = e * e,
  39923. this.g = t * t,
  39924. this.b = i * i,
  39925. this
  39926. },
  39927. convertLinearToGamma: function() {
  39928. return this.r = Math.sqrt(this.r),
  39929. this.g = Math.sqrt(this.g),
  39930. this.b = Math.sqrt(this.b),
  39931. this
  39932. },
  39933. getHex: function() {
  39934. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39935. },
  39936. getHexString: function() {
  39937. return ("000000" + this.getHex().toString(16)).slice(-6)
  39938. },
  39939. getHSL: function(e) {
  39940. var t, i, n = e || {
  39941. h: 0,
  39942. s: 0,
  39943. l: 0
  39944. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39945. if (l === s)
  39946. t = 0,
  39947. i = 0;
  39948. else {
  39949. var h = s - l;
  39950. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39951. s) {
  39952. case r:
  39953. t = (o - a) / h + (o < a ? 6 : 0);
  39954. break;
  39955. case o:
  39956. t = (a - r) / h + 2;
  39957. break;
  39958. case a:
  39959. t = (r - o) / h + 4
  39960. }
  39961. t /= 6
  39962. }
  39963. return n.h = t,
  39964. n.s = i,
  39965. n.l = c,
  39966. n
  39967. },
  39968. getStyle: function() {
  39969. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39970. },
  39971. offsetHSL: function(e, t, i) {
  39972. var n = this.getHSL();
  39973. return n.h += e,
  39974. n.s += t,
  39975. n.l += i,
  39976. this.setHSL(n.h, n.s, n.l),
  39977. this
  39978. },
  39979. add: function(e) {
  39980. return this.r += e.r,
  39981. this.g += e.g,
  39982. this.b += e.b,
  39983. this
  39984. },
  39985. addColors: function(e, t) {
  39986. return this.r = e.r + t.r,
  39987. this.g = e.g + t.g,
  39988. this.b = e.b + t.b,
  39989. this
  39990. },
  39991. addScalar: function(e) {
  39992. return this.r += e,
  39993. this.g += e,
  39994. this.b += e,
  39995. this
  39996. },
  39997. multiply: function(e) {
  39998. return this.r *= e.r,
  39999. this.g *= e.g,
  40000. this.b *= e.b,
  40001. this
  40002. },
  40003. multiplyScalar: function(e) {
  40004. return this.r *= e,
  40005. this.g *= e,
  40006. this.b *= e,
  40007. this
  40008. },
  40009. lerp: function(e, t) {
  40010. return this.r += (e.r - this.r) * t,
  40011. this.g += (e.g - this.g) * t,
  40012. this.b += (e.b - this.b) * t,
  40013. this
  40014. },
  40015. equals: function(e) {
  40016. return e.r === this.r && e.g === this.g && e.b === this.b
  40017. },
  40018. fromArray: function(e, t) {
  40019. return void 0 === t && (t = 0),
  40020. this.r = e[t],
  40021. this.g = e[t + 1],
  40022. this.b = e[t + 2],
  40023. this
  40024. },
  40025. toArray: function(e, t) {
  40026. return void 0 === e && (e = []),
  40027. void 0 === t && (t = 0),
  40028. e[t] = this.r,
  40029. e[t + 1] = this.g,
  40030. e[t + 2] = this.b,
  40031. e
  40032. }
  40033. },
  40034. n.ColorKeywords = {
  40035. aliceblue: 15792383,
  40036. antiquewhite: 16444375,
  40037. aqua: 65535,
  40038. aquamarine: 8388564,
  40039. azure: 15794175,
  40040. beige: 16119260,
  40041. bisque: 16770244,
  40042. black: 0,
  40043. blanchedalmond: 16772045,
  40044. blue: 255,
  40045. blueviolet: 9055202,
  40046. brown: 10824234,
  40047. burlywood: 14596231,
  40048. cadetblue: 6266528,
  40049. chartreuse: 8388352,
  40050. chocolate: 13789470,
  40051. coral: 16744272,
  40052. cornflowerblue: 6591981,
  40053. cornsilk: 16775388,
  40054. crimson: 14423100,
  40055. cyan: 65535,
  40056. darkblue: 139,
  40057. darkcyan: 35723,
  40058. darkgoldenrod: 12092939,
  40059. darkgray: 11119017,
  40060. darkgreen: 25600,
  40061. darkgrey: 11119017,
  40062. darkkhaki: 12433259,
  40063. darkmagenta: 9109643,
  40064. darkolivegreen: 5597999,
  40065. darkorange: 16747520,
  40066. darkorchid: 10040012,
  40067. darkred: 9109504,
  40068. darksalmon: 15308410,
  40069. darkseagreen: 9419919,
  40070. darkslateblue: 4734347,
  40071. darkslategray: 3100495,
  40072. darkslategrey: 3100495,
  40073. darkturquoise: 52945,
  40074. darkviolet: 9699539,
  40075. deeppink: 16716947,
  40076. deepskyblue: 49151,
  40077. dimgray: 6908265,
  40078. dimgrey: 6908265,
  40079. dodgerblue: 2003199,
  40080. firebrick: 11674146,
  40081. floralwhite: 16775920,
  40082. forestgreen: 2263842,
  40083. fuchsia: 16711935,
  40084. gainsboro: 14474460,
  40085. ghostwhite: 16316671,
  40086. gold: 16766720,
  40087. goldenrod: 14329120,
  40088. gray: 8421504,
  40089. green: 32768,
  40090. greenyellow: 11403055,
  40091. grey: 8421504,
  40092. honeydew: 15794160,
  40093. hotpink: 16738740,
  40094. indianred: 13458524,
  40095. indigo: 4915330,
  40096. ivory: 16777200,
  40097. khaki: 15787660,
  40098. lavender: 15132410,
  40099. lavenderblush: 16773365,
  40100. lawngreen: 8190976,
  40101. lemonchiffon: 16775885,
  40102. lightblue: 11393254,
  40103. lightcoral: 15761536,
  40104. lightcyan: 14745599,
  40105. lightgoldenrodyellow: 16448210,
  40106. lightgray: 13882323,
  40107. lightgreen: 9498256,
  40108. lightgrey: 13882323,
  40109. lightpink: 16758465,
  40110. lightsalmon: 16752762,
  40111. lightseagreen: 2142890,
  40112. lightskyblue: 8900346,
  40113. lightslategray: 7833753,
  40114. lightslategrey: 7833753,
  40115. lightsteelblue: 11584734,
  40116. lightyellow: 16777184,
  40117. lime: 65280,
  40118. limegreen: 3329330,
  40119. linen: 16445670,
  40120. magenta: 16711935,
  40121. maroon: 8388608,
  40122. mediumaquamarine: 6737322,
  40123. mediumblue: 205,
  40124. mediumorchid: 12211667,
  40125. mediumpurple: 9662683,
  40126. mediumseagreen: 3978097,
  40127. mediumslateblue: 8087790,
  40128. mediumspringgreen: 64154,
  40129. mediumturquoise: 4772300,
  40130. mediumvioletred: 13047173,
  40131. midnightblue: 1644912,
  40132. mintcream: 16121850,
  40133. mistyrose: 16770273,
  40134. moccasin: 16770229,
  40135. navajowhite: 16768685,
  40136. navy: 128,
  40137. oldlace: 16643558,
  40138. olive: 8421376,
  40139. olivedrab: 7048739,
  40140. orange: 16753920,
  40141. orangered: 16729344,
  40142. orchid: 14315734,
  40143. palegoldenrod: 15657130,
  40144. palegreen: 10025880,
  40145. paleturquoise: 11529966,
  40146. palevioletred: 14381203,
  40147. papayawhip: 16773077,
  40148. peachpuff: 16767673,
  40149. peru: 13468991,
  40150. pink: 16761035,
  40151. plum: 14524637,
  40152. powderblue: 11591910,
  40153. purple: 8388736,
  40154. red: 16711680,
  40155. rosybrown: 12357519,
  40156. royalblue: 4286945,
  40157. saddlebrown: 9127187,
  40158. salmon: 16416882,
  40159. sandybrown: 16032864,
  40160. seagreen: 3050327,
  40161. seashell: 16774638,
  40162. sienna: 10506797,
  40163. silver: 12632256,
  40164. skyblue: 8900331,
  40165. slateblue: 6970061,
  40166. slategray: 7372944,
  40167. slategrey: 7372944,
  40168. snow: 16775930,
  40169. springgreen: 65407,
  40170. steelblue: 4620980,
  40171. tan: 13808780,
  40172. teal: 32896,
  40173. thistle: 14204888,
  40174. tomato: 16737095,
  40175. turquoise: 4251856,
  40176. violet: 15631086,
  40177. wheat: 16113331,
  40178. white: 16777215,
  40179. whitesmoke: 16119285,
  40180. yellow: 16776960,
  40181. yellowgreen: 10145074
  40182. },
  40183. n.Quaternion = function(e, t, i, n) {
  40184. this._x = e || 0,
  40185. this._y = t || 0,
  40186. this._z = i || 0,
  40187. this._w = void 0 !== n ? n : 1
  40188. }
  40189. ,
  40190. n.Quaternion.prototype = {
  40191. constructor: n.Quaternion,
  40192. get x() {
  40193. return this._x
  40194. },
  40195. set x(e) {
  40196. this._x = e,
  40197. this.onChangeCallback()
  40198. },
  40199. get y() {
  40200. return this._y
  40201. },
  40202. set y(e) {
  40203. this._y = e,
  40204. this.onChangeCallback()
  40205. },
  40206. get z() {
  40207. return this._z
  40208. },
  40209. set z(e) {
  40210. this._z = e,
  40211. this.onChangeCallback()
  40212. },
  40213. get w() {
  40214. return this._w
  40215. },
  40216. set w(e) {
  40217. this._w = e,
  40218. this.onChangeCallback()
  40219. },
  40220. set: function(e, t, i, n) {
  40221. return this._x = e,
  40222. this._y = t,
  40223. this._z = i,
  40224. this._w = n,
  40225. this.onChangeCallback(),
  40226. this
  40227. },
  40228. clone: function() {
  40229. return new this.constructor(this._x,this._y,this._z,this._w)
  40230. },
  40231. copy: function(e) {
  40232. return this._x = e.x,
  40233. this._y = e.y,
  40234. this._z = e.z,
  40235. this._w = e.w,
  40236. this.onChangeCallback(),
  40237. this
  40238. },
  40239. setFromEuler: function(e, t) {
  40240. if (e instanceof n.Euler == !1)
  40241. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40242. var i = Math.cos(e._x / 2)
  40243. , r = Math.cos(e._y / 2)
  40244. , o = Math.cos(e._z / 2)
  40245. , a = Math.sin(e._x / 2)
  40246. , s = Math.sin(e._y / 2)
  40247. , l = Math.sin(e._z / 2)
  40248. , c = e.order;
  40249. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40250. this._y = i * s * o - a * r * l,
  40251. this._z = i * r * l + a * s * o,
  40252. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40253. this._y = i * s * o - a * r * l,
  40254. this._z = i * r * l - a * s * o,
  40255. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40256. this._y = i * s * o + a * r * l,
  40257. this._z = i * r * l + a * s * o,
  40258. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40259. this._y = i * s * o + a * r * l,
  40260. this._z = i * r * l - a * s * o,
  40261. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40262. this._y = i * s * o + a * r * l,
  40263. this._z = i * r * l - a * s * o,
  40264. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40265. this._y = i * s * o - a * r * l,
  40266. this._z = i * r * l + a * s * o,
  40267. this._w = i * r * o + a * s * l),
  40268. t !== !1 && this.onChangeCallback(),
  40269. this
  40270. },
  40271. setFromAxisAngle: function(e, t) {
  40272. var i = t / 2
  40273. , n = Math.sin(i);
  40274. return this._x = e.x * n,
  40275. this._y = e.y * n,
  40276. this._z = e.z * n,
  40277. this._w = Math.cos(i),
  40278. this.onChangeCallback(),
  40279. this
  40280. },
  40281. setFromRotationMatrix: function(e) {
  40282. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40283. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40284. this._w = .25 / t,
  40285. this._x = (h - l) * t,
  40286. this._y = (o - c) * t,
  40287. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40288. this._w = (h - l) / t,
  40289. this._x = .25 * t,
  40290. this._y = (r + a) / t,
  40291. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40292. this._w = (o - c) / t,
  40293. this._x = (r + a) / t,
  40294. this._y = .25 * t,
  40295. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40296. this._w = (a - r) / t,
  40297. this._x = (o + c) / t,
  40298. this._y = (l + h) / t,
  40299. this._z = .25 * t),
  40300. this.onChangeCallback(),
  40301. this
  40302. },
  40303. setFromUnitVectors: function() {
  40304. var e, t, i = 1e-6;
  40305. return function(r, o) {
  40306. return void 0 === e && (e = new n.Vector3),
  40307. t = r.dot(o) + 1,
  40308. t < i ? (t = 0,
  40309. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40310. this._x = e.x,
  40311. this._y = e.y,
  40312. this._z = e.z,
  40313. this._w = t,
  40314. this.normalize(),
  40315. this
  40316. }
  40317. }(),
  40318. inverse: function() {
  40319. return this.conjugate().normalize(),
  40320. this
  40321. },
  40322. conjugate: function() {
  40323. return this._x *= -1,
  40324. this._y *= -1,
  40325. this._z *= -1,
  40326. this.onChangeCallback(),
  40327. this
  40328. },
  40329. dot: function(e) {
  40330. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40331. },
  40332. lengthSq: function() {
  40333. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40334. },
  40335. length: function() {
  40336. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40337. },
  40338. normalize: function() {
  40339. var e = this.length();
  40340. return 0 === e ? (this._x = 0,
  40341. this._y = 0,
  40342. this._z = 0,
  40343. this._w = 1) : (e = 1 / e,
  40344. this._x = this._x * e,
  40345. this._y = this._y * e,
  40346. this._z = this._z * e,
  40347. this._w = this._w * e),
  40348. this.onChangeCallback(),
  40349. this
  40350. },
  40351. multiply: function(e, t) {
  40352. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40353. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40354. },
  40355. multiplyQuaternions: function(e, t) {
  40356. var i = e._x
  40357. , n = e._y
  40358. , r = e._z
  40359. , o = e._w
  40360. , a = t._x
  40361. , s = t._y
  40362. , l = t._z
  40363. , c = t._w;
  40364. return this._x = i * c + o * a + n * l - r * s,
  40365. this._y = n * c + o * s + r * a - i * l,
  40366. this._z = r * c + o * l + i * s - n * a,
  40367. this._w = o * c - i * a - n * s - r * l,
  40368. this.onChangeCallback(),
  40369. this
  40370. },
  40371. slerp: function(e, t) {
  40372. if (0 === t)
  40373. return this;
  40374. if (1 === t)
  40375. return this.copy(e);
  40376. var i = this._x
  40377. , n = this._y
  40378. , r = this._z
  40379. , o = this._w
  40380. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40381. if (a < 0 ? (this._w = -e._w,
  40382. this._x = -e._x,
  40383. this._y = -e._y,
  40384. this._z = -e._z,
  40385. a = -a) : this.copy(e),
  40386. a >= 1)
  40387. return this._w = o,
  40388. this._x = i,
  40389. this._y = n,
  40390. this._z = r,
  40391. this;
  40392. var s = Math.sqrt(1 - a * a);
  40393. if (Math.abs(s) < .001)
  40394. return this._w = .5 * (o + this._w),
  40395. this._x = .5 * (i + this._x),
  40396. this._y = .5 * (n + this._y),
  40397. this._z = .5 * (r + this._z),
  40398. this;
  40399. var l = Math.atan2(s, a)
  40400. , c = Math.sin((1 - t) * l) / s
  40401. , h = Math.sin(t * l) / s;
  40402. return this._w = o * c + this._w * h,
  40403. this._x = i * c + this._x * h,
  40404. this._y = n * c + this._y * h,
  40405. this._z = r * c + this._z * h,
  40406. this.onChangeCallback(),
  40407. this
  40408. },
  40409. equals: function(e) {
  40410. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40411. },
  40412. fromArray: function(e, t) {
  40413. return void 0 === t && (t = 0),
  40414. this._x = e[t],
  40415. this._y = e[t + 1],
  40416. this._z = e[t + 2],
  40417. this._w = e[t + 3],
  40418. this.onChangeCallback(),
  40419. this
  40420. },
  40421. toArray: function(e, t) {
  40422. return void 0 === e && (e = []),
  40423. void 0 === t && (t = 0),
  40424. e[t] = this._x,
  40425. e[t + 1] = this._y,
  40426. e[t + 2] = this._z,
  40427. e[t + 3] = this._w,
  40428. e
  40429. },
  40430. onChange: function(e) {
  40431. return this.onChangeCallback = e,
  40432. this
  40433. },
  40434. onChangeCallback: function() {}
  40435. },
  40436. Object.assign(n.Quaternion, {
  40437. slerp: function(e, t, i, n) {
  40438. return i.copy(e).slerp(t, n)
  40439. },
  40440. slerpFlat: function(e, t, i, n, r, o, a) {
  40441. var s = i[n + 0]
  40442. , l = i[n + 1]
  40443. , c = i[n + 2]
  40444. , h = i[n + 3]
  40445. , u = r[o + 0]
  40446. , d = r[o + 1]
  40447. , p = r[o + 2]
  40448. , f = r[o + 3];
  40449. if (h !== f || s !== u || l !== d || c !== p) {
  40450. var g = 1 - a
  40451. , m = s * u + l * d + c * p + h * f
  40452. , v = m >= 0 ? 1 : -1
  40453. , A = 1 - m * m;
  40454. if (A > Number.EPSILON) {
  40455. var y = Math.sqrt(A)
  40456. , C = Math.atan2(y, m * v);
  40457. g = Math.sin(g * C) / y,
  40458. a = Math.sin(a * C) / y
  40459. }
  40460. var I = a * v;
  40461. if (s = s * g + u * I,
  40462. l = l * g + d * I,
  40463. c = c * g + p * I,
  40464. h = h * g + f * I,
  40465. g === 1 - a) {
  40466. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40467. s *= E,
  40468. l *= E,
  40469. c *= E,
  40470. h *= E
  40471. }
  40472. }
  40473. e[t] = s,
  40474. e[t + 1] = l,
  40475. e[t + 2] = c,
  40476. e[t + 3] = h
  40477. }
  40478. }),
  40479. n.Vector2 = function(e, t) {
  40480. this.x = e || 0,
  40481. this.y = t || 0
  40482. }
  40483. ,
  40484. n.Vector2.prototype = {
  40485. constructor: n.Vector2,
  40486. get width() {
  40487. return this.x
  40488. },
  40489. set width(e) {
  40490. this.x = e
  40491. },
  40492. get height() {
  40493. return this.y
  40494. },
  40495. set height(e) {
  40496. this.y = e
  40497. },
  40498. set: function(e, t) {
  40499. return this.x = e,
  40500. this.y = t,
  40501. this
  40502. },
  40503. setScalar: function(e) {
  40504. return this.x = e,
  40505. this.y = e,
  40506. this
  40507. },
  40508. setX: function(e) {
  40509. return this.x = e,
  40510. this
  40511. },
  40512. setY: function(e) {
  40513. return this.y = e,
  40514. this
  40515. },
  40516. setComponent: function(e, t) {
  40517. switch (e) {
  40518. case 0:
  40519. this.x = t;
  40520. break;
  40521. case 1:
  40522. this.y = t;
  40523. break;
  40524. default:
  40525. throw new Error("index is out of range: " + e)
  40526. }
  40527. },
  40528. getComponent: function(e) {
  40529. switch (e) {
  40530. case 0:
  40531. return this.x;
  40532. case 1:
  40533. return this.y;
  40534. default:
  40535. throw new Error("index is out of range: " + e)
  40536. }
  40537. },
  40538. clone: function() {
  40539. return new this.constructor(this.x,this.y)
  40540. },
  40541. copy: function(e) {
  40542. return this.x = e.x,
  40543. this.y = e.y,
  40544. this
  40545. },
  40546. add: function(e, t) {
  40547. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40548. this.addVectors(e, t)) : (this.x += e.x,
  40549. this.y += e.y,
  40550. this)
  40551. },
  40552. addScalar: function(e) {
  40553. return this.x += e,
  40554. this.y += e,
  40555. this
  40556. },
  40557. addVectors: function(e, t) {
  40558. return this.x = e.x + t.x,
  40559. this.y = e.y + t.y,
  40560. this
  40561. },
  40562. addScaledVector: function(e, t) {
  40563. return this.x += e.x * t,
  40564. this.y += e.y * t,
  40565. this
  40566. },
  40567. sub: function(e, t) {
  40568. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40569. this.subVectors(e, t)) : (this.x -= e.x,
  40570. this.y -= e.y,
  40571. this)
  40572. },
  40573. subScalar: function(e) {
  40574. return this.x -= e,
  40575. this.y -= e,
  40576. this
  40577. },
  40578. subVectors: function(e, t) {
  40579. return this.x = e.x - t.x,
  40580. this.y = e.y - t.y,
  40581. this
  40582. },
  40583. multiply: function(e) {
  40584. return this.x *= e.x,
  40585. this.y *= e.y,
  40586. this
  40587. },
  40588. multiplyScalar: function(e) {
  40589. return isFinite(e) ? (this.x *= e,
  40590. this.y *= e) : (this.x = 0,
  40591. this.y = 0),
  40592. this
  40593. },
  40594. divide: function(e) {
  40595. return this.x /= e.x,
  40596. this.y /= e.y,
  40597. this
  40598. },
  40599. divideScalar: function(e) {
  40600. return this.multiplyScalar(1 / e)
  40601. },
  40602. min: function(e) {
  40603. return this.x = Math.min(this.x, e.x),
  40604. this.y = Math.min(this.y, e.y),
  40605. this
  40606. },
  40607. max: function(e) {
  40608. return this.x = Math.max(this.x, e.x),
  40609. this.y = Math.max(this.y, e.y),
  40610. this
  40611. },
  40612. clamp: function(e, t) {
  40613. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40614. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40615. this
  40616. },
  40617. clampScalar: function() {
  40618. var e, t;
  40619. return function(i, r) {
  40620. return void 0 === e && (e = new n.Vector2,
  40621. t = new n.Vector2),
  40622. e.set(i, i),
  40623. t.set(r, r),
  40624. this.clamp(e, t)
  40625. }
  40626. }(),
  40627. clampLength: function(e, t) {
  40628. var i = this.length();
  40629. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40630. this
  40631. },
  40632. floor: function() {
  40633. return this.x = Math.floor(this.x),
  40634. this.y = Math.floor(this.y),
  40635. this
  40636. },
  40637. ceil: function() {
  40638. return this.x = Math.ceil(this.x),
  40639. this.y = Math.ceil(this.y),
  40640. this
  40641. },
  40642. round: function() {
  40643. return this.x = Math.round(this.x),
  40644. this.y = Math.round(this.y),
  40645. this
  40646. },
  40647. roundToZero: function() {
  40648. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40649. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40650. this
  40651. },
  40652. negate: function() {
  40653. return this.x = -this.x,
  40654. this.y = -this.y,
  40655. this
  40656. },
  40657. dot: function(e) {
  40658. return this.x * e.x + this.y * e.y
  40659. },
  40660. lengthSq: function() {
  40661. return this.x * this.x + this.y * this.y
  40662. },
  40663. length: function() {
  40664. return Math.sqrt(this.x * this.x + this.y * this.y)
  40665. },
  40666. lengthManhattan: function() {
  40667. return Math.abs(this.x) + Math.abs(this.y)
  40668. },
  40669. normalize: function() {
  40670. return this.divideScalar(this.length())
  40671. },
  40672. angle: function() {
  40673. var e = Math.atan2(this.y, this.x);
  40674. return e < 0 && (e += 2 * Math.PI),
  40675. e
  40676. },
  40677. distanceTo: function(e) {
  40678. return Math.sqrt(this.distanceToSquared(e))
  40679. },
  40680. distanceToSquared: function(e) {
  40681. var t = this.x - e.x
  40682. , i = this.y - e.y;
  40683. return t * t + i * i
  40684. },
  40685. setLength: function(e) {
  40686. return this.multiplyScalar(e / this.length())
  40687. },
  40688. lerp: function(e, t) {
  40689. return this.x += (e.x - this.x) * t,
  40690. this.y += (e.y - this.y) * t,
  40691. this
  40692. },
  40693. lerpVectors: function(e, t, i) {
  40694. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40695. this
  40696. },
  40697. equals: function(e) {
  40698. return e.x === this.x && e.y === this.y
  40699. },
  40700. fromArray: function(e, t) {
  40701. return void 0 === t && (t = 0),
  40702. this.x = e[t],
  40703. this.y = e[t + 1],
  40704. this
  40705. },
  40706. toArray: function(e, t) {
  40707. return void 0 === e && (e = []),
  40708. void 0 === t && (t = 0),
  40709. e[t] = this.x,
  40710. e[t + 1] = this.y,
  40711. e
  40712. },
  40713. fromAttribute: function(e, t, i) {
  40714. return void 0 === i && (i = 0),
  40715. t = t * e.itemSize + i,
  40716. this.x = e.array[t],
  40717. this.y = e.array[t + 1],
  40718. this
  40719. },
  40720. rotateAround: function(e, t) {
  40721. var i = Math.cos(t)
  40722. , n = Math.sin(t)
  40723. , r = this.x - e.x
  40724. , o = this.y - e.y;
  40725. return this.x = r * i - o * n + e.x,
  40726. this.y = r * n + o * i + e.y,
  40727. this
  40728. }
  40729. },
  40730. n.Vector3 = function(e, t, i) {
  40731. this.x = e || 0,
  40732. this.y = t || 0,
  40733. this.z = i || 0
  40734. }
  40735. ,
  40736. n.Vector3.prototype = {
  40737. constructor: n.Vector3,
  40738. set: function(e, t, i) {
  40739. return this.x = e,
  40740. this.y = t,
  40741. this.z = i,
  40742. this
  40743. },
  40744. setScalar: function(e) {
  40745. return this.x = e,
  40746. this.y = e,
  40747. this.z = e,
  40748. this
  40749. },
  40750. setX: function(e) {
  40751. return this.x = e,
  40752. this
  40753. },
  40754. setY: function(e) {
  40755. return this.y = e,
  40756. this
  40757. },
  40758. setZ: function(e) {
  40759. return this.z = e,
  40760. this
  40761. },
  40762. setComponent: function(e, t) {
  40763. switch (e) {
  40764. case 0:
  40765. this.x = t;
  40766. break;
  40767. case 1:
  40768. this.y = t;
  40769. break;
  40770. case 2:
  40771. this.z = t;
  40772. break;
  40773. default:
  40774. throw new Error("index is out of range: " + e)
  40775. }
  40776. },
  40777. getComponent: function(e) {
  40778. switch (e) {
  40779. case 0:
  40780. return this.x;
  40781. case 1:
  40782. return this.y;
  40783. case 2:
  40784. return this.z;
  40785. default:
  40786. throw new Error("index is out of range: " + e)
  40787. }
  40788. },
  40789. clone: function() {
  40790. return new this.constructor(this.x,this.y,this.z)
  40791. },
  40792. copy: function(e) {
  40793. return this.x = e.x,
  40794. this.y = e.y,
  40795. this.z = e.z,
  40796. this
  40797. },
  40798. add: function(e, t) {
  40799. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40800. this.addVectors(e, t)) : (this.x += e.x,
  40801. this.y += e.y,
  40802. this.z += e.z,
  40803. this)
  40804. },
  40805. addScalar: function(e) {
  40806. return this.x += e,
  40807. this.y += e,
  40808. this.z += e,
  40809. this
  40810. },
  40811. addVectors: function(e, t) {
  40812. return this.x = e.x + t.x,
  40813. this.y = e.y + t.y,
  40814. this.z = e.z + t.z,
  40815. this
  40816. },
  40817. addScaledVector: function(e, t) {
  40818. return this.x += e.x * t,
  40819. this.y += e.y * t,
  40820. this.z += e.z * t,
  40821. this
  40822. },
  40823. sub: function(e, t) {
  40824. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40825. this.subVectors(e, t)) : (this.x -= e.x,
  40826. this.y -= e.y,
  40827. this.z -= e.z,
  40828. this)
  40829. },
  40830. subScalar: function(e) {
  40831. return this.x -= e,
  40832. this.y -= e,
  40833. this.z -= e,
  40834. this
  40835. },
  40836. subVectors: function(e, t) {
  40837. return this.x = e.x - t.x,
  40838. this.y = e.y - t.y,
  40839. this.z = e.z - t.z,
  40840. this
  40841. },
  40842. multiply: function(e, t) {
  40843. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40844. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40845. this.y *= e.y,
  40846. this.z *= e.z,
  40847. this)
  40848. },
  40849. multiplyScalar: function(e) {
  40850. return isFinite(e) ? (this.x *= e,
  40851. this.y *= e,
  40852. this.z *= e) : (this.x = 0,
  40853. this.y = 0,
  40854. this.z = 0),
  40855. this
  40856. },
  40857. multiplyVectors: function(e, t) {
  40858. return this.x = e.x * t.x,
  40859. this.y = e.y * t.y,
  40860. this.z = e.z * t.z,
  40861. this
  40862. },
  40863. applyEuler: function() {
  40864. var e;
  40865. return function(t) {
  40866. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40867. void 0 === e && (e = new n.Quaternion),
  40868. this.applyQuaternion(e.setFromEuler(t)),
  40869. this
  40870. }
  40871. }(),
  40872. applyAxisAngle: function() {
  40873. var e;
  40874. return function(t, i) {
  40875. return void 0 === e && (e = new n.Quaternion),
  40876. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40877. this
  40878. }
  40879. }(),
  40880. applyMatrix3: function(e) {
  40881. var t = this.x
  40882. , i = this.y
  40883. , n = this.z
  40884. , r = e.elements;
  40885. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40886. this.y = r[1] * t + r[4] * i + r[7] * n,
  40887. this.z = r[2] * t + r[5] * i + r[8] * n,
  40888. this
  40889. },
  40890. applyMatrix4: function(e) {
  40891. var t = this.x
  40892. , i = this.y
  40893. , n = this.z
  40894. , r = e.elements;
  40895. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40896. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40897. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40898. this
  40899. },
  40900. applyProjection: function(e) {
  40901. var t = this.x
  40902. , i = this.y
  40903. , n = this.z
  40904. , r = e.elements
  40905. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40906. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40907. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40908. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40909. this
  40910. },
  40911. applyQuaternion: function(e) {
  40912. var t = this.x
  40913. , i = this.y
  40914. , n = this.z
  40915. , r = e.x
  40916. , o = e.y
  40917. , a = e.z
  40918. , s = e.w
  40919. , l = s * t + o * n - a * i
  40920. , c = s * i + a * t - r * n
  40921. , h = s * n + r * i - o * t
  40922. , u = -r * t - o * i - a * n;
  40923. return this.x = l * s + u * -r + c * -a - h * -o,
  40924. this.y = c * s + u * -o + h * -r - l * -a,
  40925. this.z = h * s + u * -a + l * -o - c * -r,
  40926. this
  40927. },
  40928. project: function() {
  40929. var e;
  40930. return function(t) {
  40931. return void 0 === e && (e = new n.Matrix4),
  40932. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40933. this.applyProjection(e)
  40934. }
  40935. }(),
  40936. unproject: function() {
  40937. var e;
  40938. return function(t) {
  40939. return void 0 === e && (e = new n.Matrix4),
  40940. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40941. this.applyProjection(e)
  40942. }
  40943. }(),
  40944. transformDirection: function(e) {
  40945. var t = this.x
  40946. , i = this.y
  40947. , n = this.z
  40948. , r = e.elements;
  40949. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40950. this.y = r[1] * t + r[5] * i + r[9] * n,
  40951. this.z = r[2] * t + r[6] * i + r[10] * n,
  40952. this.normalize(),
  40953. this
  40954. },
  40955. divide: function(e) {
  40956. return this.x /= e.x,
  40957. this.y /= e.y,
  40958. this.z /= e.z,
  40959. this
  40960. },
  40961. divideScalar: function(e) {
  40962. return this.multiplyScalar(1 / e)
  40963. },
  40964. min: function(e) {
  40965. return this.x = Math.min(this.x, e.x),
  40966. this.y = Math.min(this.y, e.y),
  40967. this.z = Math.min(this.z, e.z),
  40968. this
  40969. },
  40970. max: function(e) {
  40971. return this.x = Math.max(this.x, e.x),
  40972. this.y = Math.max(this.y, e.y),
  40973. this.z = Math.max(this.z, e.z),
  40974. this
  40975. },
  40976. clamp: function(e, t) {
  40977. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40978. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40979. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40980. this
  40981. },
  40982. clampScalar: function() {
  40983. var e, t;
  40984. return function(i, r) {
  40985. return void 0 === e && (e = new n.Vector3,
  40986. t = new n.Vector3),
  40987. e.set(i, i, i),
  40988. t.set(r, r, r),
  40989. this.clamp(e, t)
  40990. }
  40991. }(),
  40992. clampLength: function(e, t) {
  40993. var i = this.length();
  40994. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40995. this
  40996. },
  40997. floor: function() {
  40998. return this.x = Math.floor(this.x),
  40999. this.y = Math.floor(this.y),
  41000. this.z = Math.floor(this.z),
  41001. this
  41002. },
  41003. ceil: function() {
  41004. return this.x = Math.ceil(this.x),
  41005. this.y = Math.ceil(this.y),
  41006. this.z = Math.ceil(this.z),
  41007. this
  41008. },
  41009. round: function() {
  41010. return this.x = Math.round(this.x),
  41011. this.y = Math.round(this.y),
  41012. this.z = Math.round(this.z),
  41013. this
  41014. },
  41015. roundToZero: function() {
  41016. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41017. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41018. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41019. this
  41020. },
  41021. negate: function() {
  41022. return this.x = -this.x,
  41023. this.y = -this.y,
  41024. this.z = -this.z,
  41025. this
  41026. },
  41027. dot: function(e) {
  41028. return this.x * e.x + this.y * e.y + this.z * e.z
  41029. },
  41030. lengthSq: function() {
  41031. return this.x * this.x + this.y * this.y + this.z * this.z
  41032. },
  41033. length: function() {
  41034. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  41035. },
  41036. lengthManhattan: function() {
  41037. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  41038. },
  41039. normalize: function() {
  41040. return this.divideScalar(this.length())
  41041. },
  41042. setLength: function(e) {
  41043. return this.multiplyScalar(e / this.length())
  41044. },
  41045. lerp: function(e, t) {
  41046. return this.x += (e.x - this.x) * t,
  41047. this.y += (e.y - this.y) * t,
  41048. this.z += (e.z - this.z) * t,
  41049. this
  41050. },
  41051. lerpVectors: function(e, t, i) {
  41052. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41053. this
  41054. },
  41055. cross: function(e, t) {
  41056. if (void 0 !== t)
  41057. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  41058. this.crossVectors(e, t);
  41059. var i = this.x
  41060. , n = this.y
  41061. , r = this.z;
  41062. return this.x = n * e.z - r * e.y,
  41063. this.y = r * e.x - i * e.z,
  41064. this.z = i * e.y - n * e.x,
  41065. this
  41066. },
  41067. crossVectors: function(e, t) {
  41068. var i = e.x
  41069. , n = e.y
  41070. , r = e.z
  41071. , o = t.x
  41072. , a = t.y
  41073. , s = t.z;
  41074. return this.x = n * s - r * a,
  41075. this.y = r * o - i * s,
  41076. this.z = i * a - n * o,
  41077. this
  41078. },
  41079. projectOnVector: function() {
  41080. var e, t;
  41081. return function(i) {
  41082. return void 0 === e && (e = new n.Vector3),
  41083. e.copy(i).normalize(),
  41084. t = this.dot(e),
  41085. this.copy(e).multiplyScalar(t)
  41086. }
  41087. }(),
  41088. projectOnPlane: function() {
  41089. var e;
  41090. return function(t) {
  41091. return void 0 === e && (e = new n.Vector3),
  41092. e.copy(this).projectOnVector(t),
  41093. this.sub(e)
  41094. }
  41095. }(),
  41096. reflect: function() {
  41097. var e;
  41098. return function(t) {
  41099. return void 0 === e && (e = new n.Vector3),
  41100. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  41101. }
  41102. }(),
  41103. angleTo: function(e) {
  41104. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  41105. return Math.acos(n.Math.clamp(t, -1, 1))
  41106. },
  41107. distanceTo: function(e) {
  41108. return Math.sqrt(this.distanceToSquared(e))
  41109. },
  41110. distanceToSquared: function(e) {
  41111. var t = this.x - e.x
  41112. , i = this.y - e.y
  41113. , n = this.z - e.z;
  41114. return t * t + i * i + n * n
  41115. },
  41116. setFromSpherical: function(e) {
  41117. var t = Math.sin(e.phi) * e.radius;
  41118. return this.x = t * Math.sin(e.theta),
  41119. this.y = Math.cos(e.phi) * e.radius,
  41120. this.z = t * Math.cos(e.theta),
  41121. this
  41122. },
  41123. setFromMatrixPosition: function(e) {
  41124. return this.setFromMatrixColumn(e, 3)
  41125. },
  41126. setFromMatrixScale: function(e) {
  41127. var t = this.setFromMatrixColumn(e, 0).length()
  41128. , i = this.setFromMatrixColumn(e, 1).length()
  41129. , n = this.setFromMatrixColumn(e, 2).length();
  41130. return this.x = t,
  41131. this.y = i,
  41132. this.z = n,
  41133. this
  41134. },
  41135. setFromMatrixColumn: function(e, t) {
  41136. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  41137. e = arguments[1],
  41138. t = arguments[0]),
  41139. this.fromArray(e.elements, 4 * t)
  41140. },
  41141. equals: function(e) {
  41142. return e.x === this.x && e.y === this.y && e.z === this.z
  41143. },
  41144. fromArray: function(e, t) {
  41145. return void 0 === t && (t = 0),
  41146. this.x = e[t],
  41147. this.y = e[t + 1],
  41148. this.z = e[t + 2],
  41149. this
  41150. },
  41151. toArray: function(e, t) {
  41152. return void 0 === e && (e = []),
  41153. void 0 === t && (t = 0),
  41154. e[t] = this.x,
  41155. e[t + 1] = this.y,
  41156. e[t + 2] = this.z,
  41157. e
  41158. },
  41159. fromAttribute: function(e, t, i) {
  41160. return void 0 === i && (i = 0),
  41161. t = t * e.itemSize + i,
  41162. this.x = e.array[t],
  41163. this.y = e.array[t + 1],
  41164. this.z = e.array[t + 2],
  41165. this
  41166. }
  41167. },
  41168. n.Vector4 = function(e, t, i, n) {
  41169. this.x = e || 0,
  41170. this.y = t || 0,
  41171. this.z = i || 0,
  41172. this.w = void 0 !== n ? n : 1
  41173. }
  41174. ,
  41175. n.Vector4.prototype = {
  41176. constructor: n.Vector4,
  41177. set: function(e, t, i, n) {
  41178. return this.x = e,
  41179. this.y = t,
  41180. this.z = i,
  41181. this.w = n,
  41182. this
  41183. },
  41184. setScalar: function(e) {
  41185. return this.x = e,
  41186. this.y = e,
  41187. this.z = e,
  41188. this.w = e,
  41189. this
  41190. },
  41191. setX: function(e) {
  41192. return this.x = e,
  41193. this
  41194. },
  41195. setY: function(e) {
  41196. return this.y = e,
  41197. this
  41198. },
  41199. setZ: function(e) {
  41200. return this.z = e,
  41201. this
  41202. },
  41203. setW: function(e) {
  41204. return this.w = e,
  41205. this
  41206. },
  41207. setComponent: function(e, t) {
  41208. switch (e) {
  41209. case 0:
  41210. this.x = t;
  41211. break;
  41212. case 1:
  41213. this.y = t;
  41214. break;
  41215. case 2:
  41216. this.z = t;
  41217. break;
  41218. case 3:
  41219. this.w = t;
  41220. break;
  41221. default:
  41222. throw new Error("index is out of range: " + e)
  41223. }
  41224. },
  41225. getComponent: function(e) {
  41226. switch (e) {
  41227. case 0:
  41228. return this.x;
  41229. case 1:
  41230. return this.y;
  41231. case 2:
  41232. return this.z;
  41233. case 3:
  41234. return this.w;
  41235. default:
  41236. throw new Error("index is out of range: " + e)
  41237. }
  41238. },
  41239. clone: function() {
  41240. return new this.constructor(this.x,this.y,this.z,this.w)
  41241. },
  41242. copy: function(e) {
  41243. return this.x = e.x,
  41244. this.y = e.y,
  41245. this.z = e.z,
  41246. this.w = void 0 !== e.w ? e.w : 1,
  41247. this
  41248. },
  41249. add: function(e, t) {
  41250. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41251. this.addVectors(e, t)) : (this.x += e.x,
  41252. this.y += e.y,
  41253. this.z += e.z,
  41254. this.w += e.w,
  41255. this)
  41256. },
  41257. addScalar: function(e) {
  41258. return this.x += e,
  41259. this.y += e,
  41260. this.z += e,
  41261. this.w += e,
  41262. this
  41263. },
  41264. addVectors: function(e, t) {
  41265. return this.x = e.x + t.x,
  41266. this.y = e.y + t.y,
  41267. this.z = e.z + t.z,
  41268. this.w = e.w + t.w,
  41269. this
  41270. },
  41271. addScaledVector: function(e, t) {
  41272. return this.x += e.x * t,
  41273. this.y += e.y * t,
  41274. this.z += e.z * t,
  41275. this.w += e.w * t,
  41276. this
  41277. },
  41278. sub: function(e, t) {
  41279. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41280. this.subVectors(e, t)) : (this.x -= e.x,
  41281. this.y -= e.y,
  41282. this.z -= e.z,
  41283. this.w -= e.w,
  41284. this)
  41285. },
  41286. subScalar: function(e) {
  41287. return this.x -= e,
  41288. this.y -= e,
  41289. this.z -= e,
  41290. this.w -= e,
  41291. this
  41292. },
  41293. subVectors: function(e, t) {
  41294. return this.x = e.x - t.x,
  41295. this.y = e.y - t.y,
  41296. this.z = e.z - t.z,
  41297. this.w = e.w - t.w,
  41298. this
  41299. },
  41300. multiplyScalar: function(e) {
  41301. return isFinite(e) ? (this.x *= e,
  41302. this.y *= e,
  41303. this.z *= e,
  41304. this.w *= e) : (this.x = 0,
  41305. this.y = 0,
  41306. this.z = 0,
  41307. this.w = 0),
  41308. this
  41309. },
  41310. applyMatrix4: function(e) {
  41311. var t = this.x
  41312. , i = this.y
  41313. , n = this.z
  41314. , r = this.w
  41315. , o = e.elements;
  41316. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41317. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41318. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41319. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41320. this
  41321. },
  41322. divideScalar: function(e) {
  41323. return this.multiplyScalar(1 / e)
  41324. },
  41325. setAxisAngleFromQuaternion: function(e) {
  41326. this.w = 2 * Math.acos(e.w);
  41327. var t = Math.sqrt(1 - e.w * e.w);
  41328. return t < 1e-4 ? (this.x = 1,
  41329. this.y = 0,
  41330. this.z = 0) : (this.x = e.x / t,
  41331. this.y = e.y / t,
  41332. this.z = e.z / t),
  41333. this
  41334. },
  41335. setAxisAngleFromRotationMatrix: function(e) {
  41336. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41337. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41338. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41339. return this.set(1, 0, 0, 0),
  41340. this;
  41341. t = Math.PI;
  41342. var v = (l + 1) / 2
  41343. , A = (d + 1) / 2
  41344. , y = (m + 1) / 2
  41345. , C = (c + u) / 4
  41346. , I = (h + f) / 4
  41347. , E = (p + g) / 4;
  41348. return v > A && v > y ? v < o ? (i = 0,
  41349. n = .707106781,
  41350. r = .707106781) : (i = Math.sqrt(v),
  41351. n = C / i,
  41352. r = I / i) : A > y ? A < o ? (i = .707106781,
  41353. n = 0,
  41354. r = .707106781) : (n = Math.sqrt(A),
  41355. i = C / n,
  41356. r = E / n) : y < o ? (i = .707106781,
  41357. n = .707106781,
  41358. r = 0) : (r = Math.sqrt(y),
  41359. i = I / r,
  41360. n = E / r),
  41361. this.set(i, n, r, t),
  41362. this
  41363. }
  41364. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41365. return Math.abs(b) < .001 && (b = 1),
  41366. this.x = (g - p) / b,
  41367. this.y = (h - f) / b,
  41368. this.z = (u - c) / b,
  41369. this.w = Math.acos((l + d + m - 1) / 2),
  41370. this
  41371. },
  41372. min: function(e) {
  41373. return this.x = Math.min(this.x, e.x),
  41374. this.y = Math.min(this.y, e.y),
  41375. this.z = Math.min(this.z, e.z),
  41376. this.w = Math.min(this.w, e.w),
  41377. this
  41378. },
  41379. max: function(e) {
  41380. return this.x = Math.max(this.x, e.x),
  41381. this.y = Math.max(this.y, e.y),
  41382. this.z = Math.max(this.z, e.z),
  41383. this.w = Math.max(this.w, e.w),
  41384. this
  41385. },
  41386. clamp: function(e, t) {
  41387. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41388. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41389. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41390. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41391. this
  41392. },
  41393. clampScalar: function() {
  41394. var e, t;
  41395. return function(i, r) {
  41396. return void 0 === e && (e = new n.Vector4,
  41397. t = new n.Vector4),
  41398. e.set(i, i, i, i),
  41399. t.set(r, r, r, r),
  41400. this.clamp(e, t)
  41401. }
  41402. }(),
  41403. floor: function() {
  41404. return this.x = Math.floor(this.x),
  41405. this.y = Math.floor(this.y),
  41406. this.z = Math.floor(this.z),
  41407. this.w = Math.floor(this.w),
  41408. this
  41409. },
  41410. ceil: function() {
  41411. return this.x = Math.ceil(this.x),
  41412. this.y = Math.ceil(this.y),
  41413. this.z = Math.ceil(this.z),
  41414. this.w = Math.ceil(this.w),
  41415. this
  41416. },
  41417. round: function() {
  41418. return this.x = Math.round(this.x),
  41419. this.y = Math.round(this.y),
  41420. this.z = Math.round(this.z),
  41421. this.w = Math.round(this.w),
  41422. this
  41423. },
  41424. roundToZero: function() {
  41425. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41426. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41427. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41428. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41429. this
  41430. },
  41431. negate: function() {
  41432. return this.x = -this.x,
  41433. this.y = -this.y,
  41434. this.z = -this.z,
  41435. this.w = -this.w,
  41436. this
  41437. },
  41438. dot: function(e) {
  41439. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41440. },
  41441. lengthSq: function() {
  41442. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41443. },
  41444. length: function() {
  41445. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41446. },
  41447. lengthManhattan: function() {
  41448. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41449. },
  41450. normalize: function() {
  41451. return this.divideScalar(this.length())
  41452. },
  41453. setLength: function(e) {
  41454. return this.multiplyScalar(e / this.length())
  41455. },
  41456. lerp: function(e, t) {
  41457. return this.x += (e.x - this.x) * t,
  41458. this.y += (e.y - this.y) * t,
  41459. this.z += (e.z - this.z) * t,
  41460. this.w += (e.w - this.w) * t,
  41461. this
  41462. },
  41463. lerpVectors: function(e, t, i) {
  41464. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41465. this
  41466. },
  41467. equals: function(e) {
  41468. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41469. },
  41470. fromArray: function(e, t) {
  41471. return void 0 === t && (t = 0),
  41472. this.x = e[t],
  41473. this.y = e[t + 1],
  41474. this.z = e[t + 2],
  41475. this.w = e[t + 3],
  41476. this
  41477. },
  41478. toArray: function(e, t) {
  41479. return void 0 === e && (e = []),
  41480. void 0 === t && (t = 0),
  41481. e[t] = this.x,
  41482. e[t + 1] = this.y,
  41483. e[t + 2] = this.z,
  41484. e[t + 3] = this.w,
  41485. e
  41486. },
  41487. fromAttribute: function(e, t, i) {
  41488. return void 0 === i && (i = 0),
  41489. t = t * e.itemSize + i,
  41490. this.x = e.array[t],
  41491. this.y = e.array[t + 1],
  41492. this.z = e.array[t + 2],
  41493. this.w = e.array[t + 3],
  41494. this
  41495. }
  41496. },
  41497. n.Euler = function(e, t, i, r) {
  41498. this._x = e || 0,
  41499. this._y = t || 0,
  41500. this._z = i || 0,
  41501. this._order = r || n.Euler.DefaultOrder
  41502. }
  41503. ,
  41504. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41505. n.Euler.DefaultOrder = "XYZ",
  41506. n.Euler.prototype = {
  41507. constructor: n.Euler,
  41508. get x() {
  41509. return this._x
  41510. },
  41511. set x(e) {
  41512. this._x = e,
  41513. this.onChangeCallback()
  41514. },
  41515. get y() {
  41516. return this._y
  41517. },
  41518. set y(e) {
  41519. this._y = e,
  41520. this.onChangeCallback()
  41521. },
  41522. get z() {
  41523. return this._z
  41524. },
  41525. set z(e) {
  41526. this._z = e,
  41527. this.onChangeCallback()
  41528. },
  41529. get order() {
  41530. return this._order
  41531. },
  41532. set order(e) {
  41533. this._order = e,
  41534. this.onChangeCallback()
  41535. },
  41536. set: function(e, t, i, n) {
  41537. return this._x = e,
  41538. this._y = t,
  41539. this._z = i,
  41540. this._order = n || this._order,
  41541. this.onChangeCallback(),
  41542. this
  41543. },
  41544. clone: function() {
  41545. return new this.constructor(this._x,this._y,this._z,this._order)
  41546. },
  41547. copy: function(e) {
  41548. return this._x = e._x,
  41549. this._y = e._y,
  41550. this._z = e._z,
  41551. this._order = e._order,
  41552. this.onChangeCallback(),
  41553. this
  41554. },
  41555. setFromRotationMatrix: function(e, t, i) {
  41556. var r = n.Math.clamp
  41557. , o = e.elements
  41558. , a = o[0]
  41559. , s = o[4]
  41560. , l = o[8]
  41561. , c = o[1]
  41562. , h = o[5]
  41563. , u = o[9]
  41564. , d = o[2]
  41565. , p = o[6]
  41566. , f = o[10];
  41567. return t = t || this._order,
  41568. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41569. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41570. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41571. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41572. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41573. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41574. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41575. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41576. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41577. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41578. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41579. this._z = Math.atan2(c, a)) : (this._x = 0,
  41580. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41581. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41582. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41583. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41584. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41585. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41586. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41587. this._order = t,
  41588. i !== !1 && this.onChangeCallback(),
  41589. this
  41590. },
  41591. setFromQuaternion: function() {
  41592. var e;
  41593. return function(t, i, r) {
  41594. return void 0 === e && (e = new n.Matrix4),
  41595. e.makeRotationFromQuaternion(t),
  41596. this.setFromRotationMatrix(e, i, r),
  41597. this
  41598. }
  41599. }(),
  41600. setFromVector3: function(e, t) {
  41601. return this.set(e.x, e.y, e.z, t || this._order)
  41602. },
  41603. reorder: function() {
  41604. var e = new n.Quaternion;
  41605. return function(t) {
  41606. e.setFromEuler(this),
  41607. this.setFromQuaternion(e, t)
  41608. }
  41609. }(),
  41610. equals: function(e) {
  41611. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41612. },
  41613. fromArray: function(e) {
  41614. return this._x = e[0],
  41615. this._y = e[1],
  41616. this._z = e[2],
  41617. void 0 !== e[3] && (this._order = e[3]),
  41618. this.onChangeCallback(),
  41619. this
  41620. },
  41621. toArray: function(e, t) {
  41622. return void 0 === e && (e = []),
  41623. void 0 === t && (t = 0),
  41624. e[t] = this._x,
  41625. e[t + 1] = this._y,
  41626. e[t + 2] = this._z,
  41627. e[t + 3] = this._order,
  41628. e
  41629. },
  41630. toVector3: function(e) {
  41631. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41632. },
  41633. onChange: function(e) {
  41634. return this.onChangeCallback = e,
  41635. this
  41636. },
  41637. onChangeCallback: function() {}
  41638. },
  41639. n.Line3 = function(e, t) {
  41640. this.start = void 0 !== e ? e : new n.Vector3,
  41641. this.end = void 0 !== t ? t : new n.Vector3
  41642. }
  41643. ,
  41644. n.Line3.prototype = {
  41645. constructor: n.Line3,
  41646. set: function(e, t) {
  41647. return this.start.copy(e),
  41648. this.end.copy(t),
  41649. this
  41650. },
  41651. clone: function() {
  41652. return (new this.constructor).copy(this)
  41653. },
  41654. copy: function(e) {
  41655. return this.start.copy(e.start),
  41656. this.end.copy(e.end),
  41657. this
  41658. },
  41659. center: function(e) {
  41660. var t = e || new n.Vector3;
  41661. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41662. },
  41663. delta: function(e) {
  41664. var t = e || new n.Vector3;
  41665. return t.subVectors(this.end, this.start)
  41666. },
  41667. distanceSq: function() {
  41668. return this.start.distanceToSquared(this.end)
  41669. },
  41670. distance: function() {
  41671. return this.start.distanceTo(this.end)
  41672. },
  41673. at: function(e, t) {
  41674. var i = t || new n.Vector3;
  41675. return this.delta(i).multiplyScalar(e).add(this.start)
  41676. },
  41677. closestPointToPointParameter: function() {
  41678. var e = new n.Vector3
  41679. , t = new n.Vector3;
  41680. return function(i, r) {
  41681. e.subVectors(i, this.start),
  41682. t.subVectors(this.end, this.start);
  41683. var o = t.dot(t)
  41684. , a = t.dot(e)
  41685. , s = a / o;
  41686. return r && (s = n.Math.clamp(s, 0, 1)),
  41687. s
  41688. }
  41689. }(),
  41690. closestPointToPoint: function(e, t, i) {
  41691. var r = this.closestPointToPointParameter(e, t)
  41692. , o = i || new n.Vector3;
  41693. return this.delta(o).multiplyScalar(r).add(this.start)
  41694. },
  41695. applyMatrix4: function(e) {
  41696. return this.start.applyMatrix4(e),
  41697. this.end.applyMatrix4(e),
  41698. this
  41699. },
  41700. equals: function(e) {
  41701. return e.start.equals(this.start) && e.end.equals(this.end)
  41702. }
  41703. },
  41704. n.Box2 = function(e, t) {
  41705. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41706. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41707. }
  41708. ,
  41709. n.Box2.prototype = {
  41710. constructor: n.Box2,
  41711. set: function(e, t) {
  41712. return this.min.copy(e),
  41713. this.max.copy(t),
  41714. this
  41715. },
  41716. setFromPoints: function(e) {
  41717. this.makeEmpty();
  41718. for (var t = 0, i = e.length; t < i; t++)
  41719. this.expandByPoint(e[t]);
  41720. return this
  41721. },
  41722. setFromCenterAndSize: function() {
  41723. var e = new n.Vector2;
  41724. return function(t, i) {
  41725. var n = e.copy(i).multiplyScalar(.5);
  41726. return this.min.copy(t).sub(n),
  41727. this.max.copy(t).add(n),
  41728. this
  41729. }
  41730. }(),
  41731. clone: function() {
  41732. return (new this.constructor).copy(this)
  41733. },
  41734. copy: function(e) {
  41735. return this.min.copy(e.min),
  41736. this.max.copy(e.max),
  41737. this
  41738. },
  41739. makeEmpty: function() {
  41740. return this.min.x = this.min.y = +(1 / 0),
  41741. this.max.x = this.max.y = -(1 / 0),
  41742. this
  41743. },
  41744. isEmpty: function() {
  41745. return this.max.x < this.min.x || this.max.y < this.min.y
  41746. },
  41747. center: function(e) {
  41748. var t = e || new n.Vector2;
  41749. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41750. },
  41751. size: function(e) {
  41752. var t = e || new n.Vector2;
  41753. return t.subVectors(this.max, this.min)
  41754. },
  41755. expandByPoint: function(e) {
  41756. return this.min.min(e),
  41757. this.max.max(e),
  41758. this
  41759. },
  41760. expandByVector: function(e) {
  41761. return this.min.sub(e),
  41762. this.max.add(e),
  41763. this
  41764. },
  41765. expandByScalar: function(e) {
  41766. return this.min.addScalar(-e),
  41767. this.max.addScalar(e),
  41768. this
  41769. },
  41770. containsPoint: function(e) {
  41771. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41772. },
  41773. containsBox: function(e) {
  41774. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41775. },
  41776. getParameter: function(e, t) {
  41777. var i = t || new n.Vector2;
  41778. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41779. },
  41780. intersectsBox: function(e) {
  41781. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41782. },
  41783. clampPoint: function(e, t) {
  41784. var i = t || new n.Vector2;
  41785. return i.copy(e).clamp(this.min, this.max)
  41786. },
  41787. distanceToPoint: function() {
  41788. var e = new n.Vector2;
  41789. return function(t) {
  41790. var i = e.copy(t).clamp(this.min, this.max);
  41791. return i.sub(t).length()
  41792. }
  41793. }(),
  41794. intersect: function(e) {
  41795. return this.min.max(e.min),
  41796. this.max.min(e.max),
  41797. this
  41798. },
  41799. union: function(e) {
  41800. return this.min.min(e.min),
  41801. this.max.max(e.max),
  41802. this
  41803. },
  41804. translate: function(e) {
  41805. return this.min.add(e),
  41806. this.max.add(e),
  41807. this
  41808. },
  41809. equals: function(e) {
  41810. return e.min.equals(this.min) && e.max.equals(this.max)
  41811. }
  41812. },
  41813. n.Box3 = function(e, t) {
  41814. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41815. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41816. }
  41817. ,
  41818. n.Box3.prototype = {
  41819. constructor: n.Box3,
  41820. set: function(e, t) {
  41821. return this.min.copy(e),
  41822. this.max.copy(t),
  41823. this
  41824. },
  41825. setFromArray: function(e) {
  41826. this.makeEmpty();
  41827. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41828. var c = e[s]
  41829. , h = e[s + 1]
  41830. , u = e[s + 2];
  41831. c < t && (t = c),
  41832. h < i && (i = h),
  41833. u < n && (n = u),
  41834. c > r && (r = c),
  41835. h > o && (o = h),
  41836. u > a && (a = u)
  41837. }
  41838. this.min.set(t, i, n),
  41839. this.max.set(r, o, a)
  41840. },
  41841. setFromPoints: function(e) {
  41842. this.makeEmpty();
  41843. for (var t = 0, i = e.length; t < i; t++)
  41844. this.expandByPoint(e[t]);
  41845. return this
  41846. },
  41847. setFromCenterAndSize: function() {
  41848. var e = new n.Vector3;
  41849. return function(t, i) {
  41850. var n = e.copy(i).multiplyScalar(.5);
  41851. return this.min.copy(t).sub(n),
  41852. this.max.copy(t).add(n),
  41853. this
  41854. }
  41855. }(),
  41856. setFromObject: function() {
  41857. var e;
  41858. return function(t) {
  41859. void 0 === e && (e = new n.Box3);
  41860. var i = this;
  41861. return this.makeEmpty(),
  41862. t.updateMatrixWorld(!0),
  41863. t.traverse(function(t) {
  41864. var n = t.geometry;
  41865. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41866. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41867. e.applyMatrix4(t.matrixWorld),
  41868. i.union(e)))
  41869. }),
  41870. this
  41871. }
  41872. }(),
  41873. clone: function() {
  41874. return (new this.constructor).copy(this)
  41875. },
  41876. copy: function(e) {
  41877. return this.min.copy(e.min),
  41878. this.max.copy(e.max),
  41879. this
  41880. },
  41881. makeEmpty: function() {
  41882. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41883. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41884. this
  41885. },
  41886. isEmpty: function() {
  41887. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41888. },
  41889. center: function(e) {
  41890. var t = e || new n.Vector3;
  41891. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41892. },
  41893. size: function(e) {
  41894. var t = e || new n.Vector3;
  41895. return t.subVectors(this.max, this.min)
  41896. },
  41897. expandByPoint: function(e) {
  41898. return this.min.min(e),
  41899. this.max.max(e),
  41900. this
  41901. },
  41902. expandByVector: function(e) {
  41903. return this.min.sub(e),
  41904. this.max.add(e),
  41905. this
  41906. },
  41907. expandByScalar: function(e) {
  41908. return this.min.addScalar(-e),
  41909. this.max.addScalar(e),
  41910. this
  41911. },
  41912. containsPoint: function(e) {
  41913. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41914. },
  41915. containsBox: function(e) {
  41916. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41917. },
  41918. getParameter: function(e, t) {
  41919. var i = t || new n.Vector3;
  41920. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41921. },
  41922. intersectsBox: function(e) {
  41923. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41924. },
  41925. intersectsSphere: function() {
  41926. var e;
  41927. return function(t) {
  41928. return void 0 === e && (e = new n.Vector3),
  41929. this.clampPoint(t.center, e),
  41930. e.distanceToSquared(t.center) <= t.radius * t.radius
  41931. }
  41932. }(),
  41933. intersectsPlane: function(e) {
  41934. var t, i;
  41935. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41936. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41937. i = e.normal.x * this.min.x),
  41938. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41939. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41940. i += e.normal.y * this.min.y),
  41941. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41942. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41943. i += e.normal.z * this.min.z),
  41944. t <= e.constant && i >= e.constant
  41945. },
  41946. clampPoint: function(e, t) {
  41947. var i = t || new n.Vector3;
  41948. return i.copy(e).clamp(this.min, this.max)
  41949. },
  41950. distanceToPoint: function() {
  41951. var e = new n.Vector3;
  41952. return function(t) {
  41953. var i = e.copy(t).clamp(this.min, this.max);
  41954. return i.sub(t).length()
  41955. }
  41956. }(),
  41957. getBoundingSphere: function() {
  41958. var e = new n.Vector3;
  41959. return function(t) {
  41960. var i = t || new n.Sphere;
  41961. return i.center = this.center(),
  41962. i.radius = .5 * this.size(e).length(),
  41963. i
  41964. }
  41965. }(),
  41966. intersect: function(e) {
  41967. return this.min.max(e.min),
  41968. this.max.min(e.max),
  41969. this
  41970. },
  41971. union: function(e) {
  41972. return this.min.min(e.min),
  41973. this.max.max(e.max),
  41974. this
  41975. },
  41976. applyMatrix4: function() {
  41977. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41978. return function(t) {
  41979. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41980. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41981. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41982. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41983. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41984. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41985. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41986. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41987. this.makeEmpty(),
  41988. this.setFromPoints(e),
  41989. this
  41990. }
  41991. }(),
  41992. translate: function(e) {
  41993. return this.min.add(e),
  41994. this.max.add(e),
  41995. this
  41996. },
  41997. equals: function(e) {
  41998. return e.min.equals(this.min) && e.max.equals(this.max)
  41999. }
  42000. },
  42001. n.Matrix3 = function() {
  42002. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  42003. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  42004. }
  42005. ,
  42006. n.Matrix3.prototype = {
  42007. constructor: n.Matrix3,
  42008. set: function(e, t, i, n, r, o, a, s, l) {
  42009. var c = this.elements;
  42010. return c[0] = e,
  42011. c[1] = n,
  42012. c[2] = a,
  42013. c[3] = t,
  42014. c[4] = r,
  42015. c[5] = s,
  42016. c[6] = i,
  42017. c[7] = o,
  42018. c[8] = l,
  42019. this
  42020. },
  42021. identity: function() {
  42022. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  42023. this
  42024. },
  42025. clone: function() {
  42026. return (new this.constructor).fromArray(this.elements)
  42027. },
  42028. copy: function(e) {
  42029. var t = e.elements;
  42030. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  42031. this
  42032. },
  42033. setFromMatrix4: function(e) {
  42034. var t = e.elements;
  42035. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  42036. this
  42037. },
  42038. applyToVector3Array: function() {
  42039. var e;
  42040. return function(t, i, r) {
  42041. void 0 === e && (e = new n.Vector3),
  42042. void 0 === i && (i = 0),
  42043. void 0 === r && (r = t.length);
  42044. for (var o = 0, a = i; o < r; o += 3,
  42045. a += 3)
  42046. e.fromArray(t, a),
  42047. e.applyMatrix3(this),
  42048. e.toArray(t, a);
  42049. return t
  42050. }
  42051. }(),
  42052. applyToBuffer: function() {
  42053. var e;
  42054. return function(t, i, r) {
  42055. void 0 === e && (e = new n.Vector3),
  42056. void 0 === i && (i = 0),
  42057. void 0 === r && (r = t.length / t.itemSize);
  42058. for (var o = 0, a = i; o < r; o++,
  42059. a++)
  42060. e.x = t.getX(a),
  42061. e.y = t.getY(a),
  42062. e.z = t.getZ(a),
  42063. e.applyMatrix3(this),
  42064. t.setXYZ(e.x, e.y, e.z);
  42065. return t
  42066. }
  42067. }(),
  42068. multiplyScalar: function(e) {
  42069. var t = this.elements;
  42070. return t[0] *= e,
  42071. t[3] *= e,
  42072. t[6] *= e,
  42073. t[1] *= e,
  42074. t[4] *= e,
  42075. t[7] *= e,
  42076. t[2] *= e,
  42077. t[5] *= e,
  42078. t[8] *= e,
  42079. this
  42080. },
  42081. determinant: function() {
  42082. var e = this.elements
  42083. , t = e[0]
  42084. , i = e[1]
  42085. , n = e[2]
  42086. , r = e[3]
  42087. , o = e[4]
  42088. , a = e[5]
  42089. , s = e[6]
  42090. , l = e[7]
  42091. , c = e[8];
  42092. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  42093. },
  42094. getInverse: function(e, t) {
  42095. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  42096. var i = e.elements
  42097. , r = this.elements
  42098. , o = i[0]
  42099. , a = i[1]
  42100. , s = i[2]
  42101. , l = i[3]
  42102. , c = i[4]
  42103. , h = i[5]
  42104. , u = i[6]
  42105. , d = i[7]
  42106. , p = i[8]
  42107. , f = p * c - h * d
  42108. , g = h * u - p * l
  42109. , m = d * l - c * u
  42110. , v = o * f + a * g + s * m;
  42111. if (0 === v) {
  42112. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  42113. if (t)
  42114. throw new Error(A);
  42115. return console.warn(A),
  42116. this.identity()
  42117. }
  42118. return r[0] = f,
  42119. r[1] = s * d - p * a,
  42120. r[2] = h * a - s * c,
  42121. r[3] = g,
  42122. r[4] = p * o - s * u,
  42123. r[5] = s * l - h * o,
  42124. r[6] = m,
  42125. r[7] = a * u - d * o,
  42126. r[8] = c * o - a * l,
  42127. this.multiplyScalar(1 / v)
  42128. },
  42129. transpose: function() {
  42130. var e, t = this.elements;
  42131. return e = t[1],
  42132. t[1] = t[3],
  42133. t[3] = e,
  42134. e = t[2],
  42135. t[2] = t[6],
  42136. t[6] = e,
  42137. e = t[5],
  42138. t[5] = t[7],
  42139. t[7] = e,
  42140. this
  42141. },
  42142. flattenToArrayOffset: function(e, t) {
  42143. var i = this.elements;
  42144. return e[t] = i[0],
  42145. e[t + 1] = i[1],
  42146. e[t + 2] = i[2],
  42147. e[t + 3] = i[3],
  42148. e[t + 4] = i[4],
  42149. e[t + 5] = i[5],
  42150. e[t + 6] = i[6],
  42151. e[t + 7] = i[7],
  42152. e[t + 8] = i[8],
  42153. e
  42154. },
  42155. getNormalMatrix: function(e) {
  42156. return this.setFromMatrix4(e).getInverse(this).transpose()
  42157. },
  42158. transposeIntoArray: function(e) {
  42159. var t = this.elements;
  42160. return e[0] = t[0],
  42161. e[1] = t[3],
  42162. e[2] = t[6],
  42163. e[3] = t[1],
  42164. e[4] = t[4],
  42165. e[5] = t[7],
  42166. e[6] = t[2],
  42167. e[7] = t[5],
  42168. e[8] = t[8],
  42169. this
  42170. },
  42171. fromArray: function(e) {
  42172. return this.elements.set(e),
  42173. this
  42174. },
  42175. toArray: function() {
  42176. var e = this.elements;
  42177. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  42178. }
  42179. },
  42180. n.Matrix4 = function() {
  42181. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  42182. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  42183. }
  42184. ,
  42185. n.Matrix4.prototype = {
  42186. constructor: n.Matrix4,
  42187. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  42188. var m = this.elements;
  42189. return m[0] = e,
  42190. m[4] = t,
  42191. m[8] = i,
  42192. m[12] = n,
  42193. m[1] = r,
  42194. m[5] = o,
  42195. m[9] = a,
  42196. m[13] = s,
  42197. m[2] = l,
  42198. m[6] = c,
  42199. m[10] = h,
  42200. m[14] = u,
  42201. m[3] = d,
  42202. m[7] = p,
  42203. m[11] = f,
  42204. m[15] = g,
  42205. this
  42206. },
  42207. identity: function() {
  42208. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42209. this
  42210. },
  42211. clone: function() {
  42212. return (new n.Matrix4).fromArray(this.elements)
  42213. },
  42214. copy: function(e) {
  42215. return this.elements.set(e.elements),
  42216. this
  42217. },
  42218. copyPosition: function(e) {
  42219. var t = this.elements
  42220. , i = e.elements;
  42221. return t[12] = i[12],
  42222. t[13] = i[13],
  42223. t[14] = i[14],
  42224. this
  42225. },
  42226. extractBasis: function(e, t, i) {
  42227. return e.setFromMatrixColumn(this, 0),
  42228. t.setFromMatrixColumn(this, 1),
  42229. i.setFromMatrixColumn(this, 2),
  42230. this
  42231. },
  42232. makeBasis: function(e, t, i) {
  42233. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42234. this
  42235. },
  42236. extractRotation: function() {
  42237. var e;
  42238. return function(t) {
  42239. void 0 === e && (e = new n.Vector3);
  42240. var i = this.elements
  42241. , r = t.elements
  42242. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42243. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42244. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42245. return i[0] = r[0] * o,
  42246. i[1] = r[1] * o,
  42247. i[2] = r[2] * o,
  42248. i[4] = r[4] * a,
  42249. i[5] = r[5] * a,
  42250. i[6] = r[6] * a,
  42251. i[8] = r[8] * s,
  42252. i[9] = r[9] * s,
  42253. i[10] = r[10] * s,
  42254. this
  42255. }
  42256. }(),
  42257. makeRotationFromEuler: function(e) {
  42258. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42259. var t = this.elements
  42260. , i = e.x
  42261. , r = e.y
  42262. , o = e.z
  42263. , a = Math.cos(i)
  42264. , s = Math.sin(i)
  42265. , l = Math.cos(r)
  42266. , c = Math.sin(r)
  42267. , h = Math.cos(o)
  42268. , u = Math.sin(o);
  42269. if ("XYZ" === e.order) {
  42270. var d = a * h
  42271. , p = a * u
  42272. , f = s * h
  42273. , g = s * u;
  42274. t[0] = l * h,
  42275. t[4] = -l * u,
  42276. t[8] = c,
  42277. t[1] = p + f * c,
  42278. t[5] = d - g * c,
  42279. t[9] = -s * l,
  42280. t[2] = g - d * c,
  42281. t[6] = f + p * c,
  42282. t[10] = a * l
  42283. } else if ("YXZ" === e.order) {
  42284. var m = l * h
  42285. , v = l * u
  42286. , A = c * h
  42287. , y = c * u;
  42288. t[0] = m + y * s,
  42289. t[4] = A * s - v,
  42290. t[8] = a * c,
  42291. t[1] = a * u,
  42292. t[5] = a * h,
  42293. t[9] = -s,
  42294. t[2] = v * s - A,
  42295. t[6] = y + m * s,
  42296. t[10] = a * l
  42297. } else if ("ZXY" === e.order) {
  42298. var m = l * h
  42299. , v = l * u
  42300. , A = c * h
  42301. , y = c * u;
  42302. t[0] = m - y * s,
  42303. t[4] = -a * u,
  42304. t[8] = A + v * s,
  42305. t[1] = v + A * s,
  42306. t[5] = a * h,
  42307. t[9] = y - m * s,
  42308. t[2] = -a * c,
  42309. t[6] = s,
  42310. t[10] = a * l
  42311. } else if ("ZYX" === e.order) {
  42312. var d = a * h
  42313. , p = a * u
  42314. , f = s * h
  42315. , g = s * u;
  42316. t[0] = l * h,
  42317. t[4] = f * c - p,
  42318. t[8] = d * c + g,
  42319. t[1] = l * u,
  42320. t[5] = g * c + d,
  42321. t[9] = p * c - f,
  42322. t[2] = -c,
  42323. t[6] = s * l,
  42324. t[10] = a * l
  42325. } else if ("YZX" === e.order) {
  42326. var C = a * l
  42327. , I = a * c
  42328. , E = s * l
  42329. , b = s * c;
  42330. t[0] = l * h,
  42331. t[4] = b - C * u,
  42332. t[8] = E * u + I,
  42333. t[1] = u,
  42334. t[5] = a * h,
  42335. t[9] = -s * h,
  42336. t[2] = -c * h,
  42337. t[6] = I * u + E,
  42338. t[10] = C - b * u
  42339. } else if ("XZY" === e.order) {
  42340. var C = a * l
  42341. , I = a * c
  42342. , E = s * l
  42343. , b = s * c;
  42344. t[0] = l * h,
  42345. t[4] = -u,
  42346. t[8] = c * h,
  42347. t[1] = C * u + b,
  42348. t[5] = a * h,
  42349. t[9] = I * u - E,
  42350. t[2] = E * u - I,
  42351. t[6] = s * h,
  42352. t[10] = b * u + C
  42353. }
  42354. return t[3] = 0,
  42355. t[7] = 0,
  42356. t[11] = 0,
  42357. t[12] = 0,
  42358. t[13] = 0,
  42359. t[14] = 0,
  42360. t[15] = 1,
  42361. this
  42362. },
  42363. makeRotationFromQuaternion: function(e) {
  42364. var t = this.elements
  42365. , i = e.x
  42366. , n = e.y
  42367. , r = e.z
  42368. , o = e.w
  42369. , a = i + i
  42370. , s = n + n
  42371. , l = r + r
  42372. , c = i * a
  42373. , h = i * s
  42374. , u = i * l
  42375. , d = n * s
  42376. , p = n * l
  42377. , f = r * l
  42378. , g = o * a
  42379. , m = o * s
  42380. , v = o * l;
  42381. return t[0] = 1 - (d + f),
  42382. t[4] = h - v,
  42383. t[8] = u + m,
  42384. t[1] = h + v,
  42385. t[5] = 1 - (c + f),
  42386. t[9] = p - g,
  42387. t[2] = u - m,
  42388. t[6] = p + g,
  42389. t[10] = 1 - (c + d),
  42390. t[3] = 0,
  42391. t[7] = 0,
  42392. t[11] = 0,
  42393. t[12] = 0,
  42394. t[13] = 0,
  42395. t[14] = 0,
  42396. t[15] = 1,
  42397. this
  42398. },
  42399. lookAt: function() {
  42400. var e, t, i;
  42401. return function(r, o, a) {
  42402. void 0 === e && (e = new n.Vector3),
  42403. void 0 === t && (t = new n.Vector3),
  42404. void 0 === i && (i = new n.Vector3);
  42405. var s = this.elements;
  42406. return i.subVectors(r, o).normalize(),
  42407. 0 === i.lengthSq() && (i.z = 1),
  42408. e.crossVectors(a, i).normalize(),
  42409. 0 === e.lengthSq() && (i.x += 1e-4,
  42410. e.crossVectors(a, i).normalize()),
  42411. t.crossVectors(i, e),
  42412. s[0] = e.x,
  42413. s[4] = t.x,
  42414. s[8] = i.x,
  42415. s[1] = e.y,
  42416. s[5] = t.y,
  42417. s[9] = i.y,
  42418. s[2] = e.z,
  42419. s[6] = t.z,
  42420. s[10] = i.z,
  42421. this
  42422. }
  42423. }(),
  42424. multiply: function(e, t) {
  42425. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42426. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42427. },
  42428. multiplyMatrices: function(e, t) {
  42429. var i = e.elements
  42430. , n = t.elements
  42431. , r = this.elements
  42432. , o = i[0]
  42433. , a = i[4]
  42434. , s = i[8]
  42435. , l = i[12]
  42436. , c = i[1]
  42437. , h = i[5]
  42438. , u = i[9]
  42439. , d = i[13]
  42440. , p = i[2]
  42441. , f = i[6]
  42442. , g = i[10]
  42443. , m = i[14]
  42444. , v = i[3]
  42445. , A = i[7]
  42446. , y = i[11]
  42447. , C = i[15]
  42448. , I = n[0]
  42449. , E = n[4]
  42450. , b = n[8]
  42451. , w = n[12]
  42452. , _ = n[1]
  42453. , T = n[5]
  42454. , x = n[9]
  42455. , S = n[13]
  42456. , M = n[2]
  42457. , R = n[6]
  42458. , P = n[10]
  42459. , O = n[14]
  42460. , L = n[3]
  42461. , D = n[7]
  42462. , N = n[11]
  42463. , B = n[15];
  42464. return r[0] = o * I + a * _ + s * M + l * L,
  42465. r[4] = o * E + a * T + s * R + l * D,
  42466. r[8] = o * b + a * x + s * P + l * N,
  42467. r[12] = o * w + a * S + s * O + l * B,
  42468. r[1] = c * I + h * _ + u * M + d * L,
  42469. r[5] = c * E + h * T + u * R + d * D,
  42470. r[9] = c * b + h * x + u * P + d * N,
  42471. r[13] = c * w + h * S + u * O + d * B,
  42472. r[2] = p * I + f * _ + g * M + m * L,
  42473. r[6] = p * E + f * T + g * R + m * D,
  42474. r[10] = p * b + f * x + g * P + m * N,
  42475. r[14] = p * w + f * S + g * O + m * B,
  42476. r[3] = v * I + A * _ + y * M + C * L,
  42477. r[7] = v * E + A * T + y * R + C * D,
  42478. r[11] = v * b + A * x + y * P + C * N,
  42479. r[15] = v * w + A * S + y * O + C * B,
  42480. this
  42481. },
  42482. multiplyToArray: function(e, t, i) {
  42483. var n = this.elements;
  42484. return this.multiplyMatrices(e, t),
  42485. i[0] = n[0],
  42486. i[1] = n[1],
  42487. i[2] = n[2],
  42488. i[3] = n[3],
  42489. i[4] = n[4],
  42490. i[5] = n[5],
  42491. i[6] = n[6],
  42492. i[7] = n[7],
  42493. i[8] = n[8],
  42494. i[9] = n[9],
  42495. i[10] = n[10],
  42496. i[11] = n[11],
  42497. i[12] = n[12],
  42498. i[13] = n[13],
  42499. i[14] = n[14],
  42500. i[15] = n[15],
  42501. this
  42502. },
  42503. multiplyScalar: function(e) {
  42504. var t = this.elements;
  42505. return t[0] *= e,
  42506. t[4] *= e,
  42507. t[8] *= e,
  42508. t[12] *= e,
  42509. t[1] *= e,
  42510. t[5] *= e,
  42511. t[9] *= e,
  42512. t[13] *= e,
  42513. t[2] *= e,
  42514. t[6] *= e,
  42515. t[10] *= e,
  42516. t[14] *= e,
  42517. t[3] *= e,
  42518. t[7] *= e,
  42519. t[11] *= e,
  42520. t[15] *= e,
  42521. this
  42522. },
  42523. applyToVector3Array: function() {
  42524. var e;
  42525. return function(t, i, r) {
  42526. void 0 === e && (e = new n.Vector3),
  42527. void 0 === i && (i = 0),
  42528. void 0 === r && (r = t.length);
  42529. for (var o = 0, a = i; o < r; o += 3,
  42530. a += 3)
  42531. e.fromArray(t, a),
  42532. e.applyMatrix4(this),
  42533. e.toArray(t, a);
  42534. return t
  42535. }
  42536. }(),
  42537. applyToBuffer: function() {
  42538. var e;
  42539. return function(t, i, r) {
  42540. void 0 === e && (e = new n.Vector3),
  42541. void 0 === i && (i = 0),
  42542. void 0 === r && (r = t.length / t.itemSize);
  42543. for (var o = 0, a = i; o < r; o++,
  42544. a++)
  42545. e.x = t.getX(a),
  42546. e.y = t.getY(a),
  42547. e.z = t.getZ(a),
  42548. e.applyMatrix4(this),
  42549. t.setXYZ(e.x, e.y, e.z);
  42550. return t
  42551. }
  42552. }(),
  42553. determinant: function() {
  42554. var e = this.elements
  42555. , t = e[0]
  42556. , i = e[4]
  42557. , n = e[8]
  42558. , r = e[12]
  42559. , o = e[1]
  42560. , a = e[5]
  42561. , s = e[9]
  42562. , l = e[13]
  42563. , c = e[2]
  42564. , h = e[6]
  42565. , u = e[10]
  42566. , d = e[14]
  42567. , p = e[3]
  42568. , f = e[7]
  42569. , g = e[11]
  42570. , m = e[15];
  42571. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42572. },
  42573. transpose: function() {
  42574. var e, t = this.elements;
  42575. return e = t[1],
  42576. t[1] = t[4],
  42577. t[4] = e,
  42578. e = t[2],
  42579. t[2] = t[8],
  42580. t[8] = e,
  42581. e = t[6],
  42582. t[6] = t[9],
  42583. t[9] = e,
  42584. e = t[3],
  42585. t[3] = t[12],
  42586. t[12] = e,
  42587. e = t[7],
  42588. t[7] = t[13],
  42589. t[13] = e,
  42590. e = t[11],
  42591. t[11] = t[14],
  42592. t[14] = e,
  42593. this
  42594. },
  42595. flattenToArrayOffset: function(e, t) {
  42596. var i = this.elements;
  42597. return e[t] = i[0],
  42598. e[t + 1] = i[1],
  42599. e[t + 2] = i[2],
  42600. e[t + 3] = i[3],
  42601. e[t + 4] = i[4],
  42602. e[t + 5] = i[5],
  42603. e[t + 6] = i[6],
  42604. e[t + 7] = i[7],
  42605. e[t + 8] = i[8],
  42606. e[t + 9] = i[9],
  42607. e[t + 10] = i[10],
  42608. e[t + 11] = i[11],
  42609. e[t + 12] = i[12],
  42610. e[t + 13] = i[13],
  42611. e[t + 14] = i[14],
  42612. e[t + 15] = i[15],
  42613. e
  42614. },
  42615. getPosition: function() {
  42616. var e;
  42617. return function() {
  42618. return void 0 === e && (e = new n.Vector3),
  42619. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42620. e.setFromMatrixColumn(this, 3)
  42621. }
  42622. }(),
  42623. setPosition: function(e) {
  42624. var t = this.elements;
  42625. return t[12] = e.x,
  42626. t[13] = e.y,
  42627. t[14] = e.z,
  42628. this
  42629. },
  42630. getInverse: function(e, t) {
  42631. var i = this.elements
  42632. , n = e.elements
  42633. , r = n[0]
  42634. , o = n[1]
  42635. , a = n[2]
  42636. , s = n[3]
  42637. , l = n[4]
  42638. , c = n[5]
  42639. , h = n[6]
  42640. , u = n[7]
  42641. , d = n[8]
  42642. , p = n[9]
  42643. , f = n[10]
  42644. , g = n[11]
  42645. , m = n[12]
  42646. , v = n[13]
  42647. , A = n[14]
  42648. , y = n[15]
  42649. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42650. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42651. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42652. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42653. , w = r * C + o * I + a * E + s * b;
  42654. if (0 === w) {
  42655. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42656. if (t)
  42657. throw new Error(_);
  42658. return console.warn(_),
  42659. this.identity()
  42660. }
  42661. return i[0] = C,
  42662. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42663. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42664. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42665. i[4] = I,
  42666. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42667. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42668. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42669. i[8] = E,
  42670. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42671. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42672. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42673. i[12] = b,
  42674. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42675. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42676. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42677. this.multiplyScalar(1 / w)
  42678. },
  42679. scale: function(e) {
  42680. var t = this.elements
  42681. , i = e.x
  42682. , n = e.y
  42683. , r = e.z;
  42684. return t[0] *= i,
  42685. t[4] *= n,
  42686. t[8] *= r,
  42687. t[1] *= i,
  42688. t[5] *= n,
  42689. t[9] *= r,
  42690. t[2] *= i,
  42691. t[6] *= n,
  42692. t[10] *= r,
  42693. t[3] *= i,
  42694. t[7] *= n,
  42695. t[11] *= r,
  42696. this
  42697. },
  42698. getMaxScaleOnAxis: function() {
  42699. var e = this.elements
  42700. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42701. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42702. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42703. return Math.sqrt(Math.max(t, i, n))
  42704. },
  42705. makeTranslation: function(e, t, i) {
  42706. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42707. this
  42708. },
  42709. makeRotationX: function(e) {
  42710. var t = Math.cos(e)
  42711. , i = Math.sin(e);
  42712. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42713. this
  42714. },
  42715. makeRotationY: function(e) {
  42716. var t = Math.cos(e)
  42717. , i = Math.sin(e);
  42718. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42719. this
  42720. },
  42721. makeRotationZ: function(e) {
  42722. var t = Math.cos(e)
  42723. , i = Math.sin(e);
  42724. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42725. this
  42726. },
  42727. makeRotationAxis: function(e, t) {
  42728. var i = Math.cos(t)
  42729. , n = Math.sin(t)
  42730. , r = 1 - i
  42731. , o = e.x
  42732. , a = e.y
  42733. , s = e.z
  42734. , l = r * o
  42735. , c = r * a;
  42736. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42737. this
  42738. },
  42739. makeScale: function(e, t, i) {
  42740. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42741. this
  42742. },
  42743. compose: function(e, t, i) {
  42744. return this.makeRotationFromQuaternion(t),
  42745. this.scale(i),
  42746. this.setPosition(e),
  42747. this
  42748. },
  42749. decompose: function() {
  42750. var e, t;
  42751. return function(i, r, o) {
  42752. void 0 === e && (e = new n.Vector3),
  42753. void 0 === t && (t = new n.Matrix4);
  42754. var a = this.elements
  42755. , s = e.set(a[0], a[1], a[2]).length()
  42756. , l = e.set(a[4], a[5], a[6]).length()
  42757. , c = e.set(a[8], a[9], a[10]).length()
  42758. , h = this.determinant();
  42759. h < 0 && (s = -s),
  42760. i.x = a[12],
  42761. i.y = a[13],
  42762. i.z = a[14],
  42763. t.elements.set(this.elements);
  42764. var u = 1 / s
  42765. , d = 1 / l
  42766. , p = 1 / c;
  42767. return t.elements[0] *= u,
  42768. t.elements[1] *= u,
  42769. t.elements[2] *= u,
  42770. t.elements[4] *= d,
  42771. t.elements[5] *= d,
  42772. t.elements[6] *= d,
  42773. t.elements[8] *= p,
  42774. t.elements[9] *= p,
  42775. t.elements[10] *= p,
  42776. r.setFromRotationMatrix(t),
  42777. o.x = s,
  42778. o.y = l,
  42779. o.z = c,
  42780. this
  42781. }
  42782. }(),
  42783. makeFrustum: function(e, t, i, n, r, o) {
  42784. var a = this.elements
  42785. , s = 2 * r / (t - e)
  42786. , l = 2 * r / (n - i)
  42787. , c = (t + e) / (t - e)
  42788. , h = (n + i) / (n - i)
  42789. , u = -(o + r) / (o - r)
  42790. , d = -2 * o * r / (o - r);
  42791. return a[0] = s,
  42792. a[4] = 0,
  42793. a[8] = c,
  42794. a[12] = 0,
  42795. a[1] = 0,
  42796. a[5] = l,
  42797. a[9] = h,
  42798. a[13] = 0,
  42799. a[2] = 0,
  42800. a[6] = 0,
  42801. a[10] = u,
  42802. a[14] = d,
  42803. a[3] = 0,
  42804. a[7] = 0,
  42805. a[11] = -1,
  42806. a[15] = 0,
  42807. this
  42808. },
  42809. makePerspective: function(e, t, i, r) {
  42810. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42811. , a = -o
  42812. , s = a * t
  42813. , l = o * t;
  42814. return this.makeFrustum(s, l, a, o, i, r)
  42815. },
  42816. makeOrthographic: function(e, t, i, n, r, o) {
  42817. var a = this.elements
  42818. , s = 1 / (t - e)
  42819. , l = 1 / (i - n)
  42820. , c = 1 / (o - r)
  42821. , h = (t + e) * s
  42822. , u = (i + n) * l
  42823. , d = (o + r) * c;
  42824. return a[0] = 2 * s,
  42825. a[4] = 0,
  42826. a[8] = 0,
  42827. a[12] = -h,
  42828. a[1] = 0,
  42829. a[5] = 2 * l,
  42830. a[9] = 0,
  42831. a[13] = -u,
  42832. a[2] = 0,
  42833. a[6] = 0,
  42834. a[10] = -2 * c,
  42835. a[14] = -d,
  42836. a[3] = 0,
  42837. a[7] = 0,
  42838. a[11] = 0,
  42839. a[15] = 1,
  42840. this
  42841. },
  42842. equals: function(e) {
  42843. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42844. if (t[n] !== i[n])
  42845. return !1;
  42846. return !0
  42847. },
  42848. fromArray: function(e) {
  42849. return this.elements.set(e),
  42850. this
  42851. },
  42852. toArray: function() {
  42853. var e = this.elements;
  42854. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42855. }
  42856. },
  42857. n.Ray = function(e, t) {
  42858. this.origin = void 0 !== e ? e : new n.Vector3,
  42859. this.direction = void 0 !== t ? t : new n.Vector3
  42860. }
  42861. ,
  42862. n.Ray.prototype = {
  42863. constructor: n.Ray,
  42864. set: function(e, t) {
  42865. return this.origin.copy(e),
  42866. this.direction.copy(t),
  42867. this
  42868. },
  42869. clone: function() {
  42870. return (new this.constructor).copy(this)
  42871. },
  42872. copy: function(e) {
  42873. return this.origin.copy(e.origin),
  42874. this.direction.copy(e.direction),
  42875. this
  42876. },
  42877. at: function(e, t) {
  42878. var i = t || new n.Vector3;
  42879. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42880. },
  42881. lookAt: function(e) {
  42882. this.direction.copy(e).sub(this.origin).normalize()
  42883. },
  42884. recast: function() {
  42885. var e = new n.Vector3;
  42886. return function(t) {
  42887. return this.origin.copy(this.at(t, e)),
  42888. this
  42889. }
  42890. }(),
  42891. closestPointToPoint: function(e, t) {
  42892. var i = t || new n.Vector3;
  42893. i.subVectors(e, this.origin);
  42894. var r = i.dot(this.direction);
  42895. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42896. },
  42897. distanceToPoint: function(e) {
  42898. return Math.sqrt(this.distanceSqToPoint(e))
  42899. },
  42900. distanceSqToPoint: function() {
  42901. var e = new n.Vector3;
  42902. return function(t) {
  42903. var i = e.subVectors(t, this.origin).dot(this.direction);
  42904. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42905. e.distanceToSquared(t))
  42906. }
  42907. }(),
  42908. distanceSqToSegment: function() {
  42909. var e = new n.Vector3
  42910. , t = new n.Vector3
  42911. , i = new n.Vector3;
  42912. return function(n, r, o, a) {
  42913. e.copy(n).add(r).multiplyScalar(.5),
  42914. t.copy(r).sub(n).normalize(),
  42915. i.copy(this.origin).sub(e);
  42916. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42917. if (m > 0)
  42918. if (s = d * f - p,
  42919. l = d * p - f,
  42920. h = u * m,
  42921. s >= 0)
  42922. if (l >= -h)
  42923. if (l <= h) {
  42924. var v = 1 / m;
  42925. s *= v,
  42926. l *= v,
  42927. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42928. } else
  42929. l = u,
  42930. s = Math.max(0, -(d * l + p)),
  42931. c = -s * s + l * (l + 2 * f) + g;
  42932. else
  42933. l = -u,
  42934. s = Math.max(0, -(d * l + p)),
  42935. c = -s * s + l * (l + 2 * f) + g;
  42936. else
  42937. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42938. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42939. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42940. l = Math.min(Math.max(-u, -f), u),
  42941. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42942. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42943. c = -s * s + l * (l + 2 * f) + g);
  42944. else
  42945. l = d > 0 ? -u : u,
  42946. s = Math.max(0, -(d * l + p)),
  42947. c = -s * s + l * (l + 2 * f) + g;
  42948. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42949. a && a.copy(t).multiplyScalar(l).add(e),
  42950. c
  42951. }
  42952. }(),
  42953. intersectSphere: function() {
  42954. var e = new n.Vector3;
  42955. return function(t, i) {
  42956. e.subVectors(t.center, this.origin);
  42957. var n = e.dot(this.direction)
  42958. , r = e.dot(e) - n * n
  42959. , o = t.radius * t.radius;
  42960. if (r > o)
  42961. return null;
  42962. var a = Math.sqrt(o - r)
  42963. , s = n - a
  42964. , l = n + a;
  42965. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42966. }
  42967. }(),
  42968. intersectsSphere: function(e) {
  42969. return this.distanceToPoint(e.center) <= e.radius
  42970. },
  42971. distanceToPlane: function(e) {
  42972. var t = e.normal.dot(this.direction);
  42973. if (0 === t)
  42974. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42975. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42976. return i >= 0 ? i : null
  42977. },
  42978. intersectPlane: function(e, t) {
  42979. var i = this.distanceToPlane(e);
  42980. return null === i ? null : this.at(i, t)
  42981. },
  42982. intersectsPlane: function(e) {
  42983. var t = e.distanceToPoint(this.origin);
  42984. if (0 === t)
  42985. return !0;
  42986. var i = e.normal.dot(this.direction);
  42987. return i * t < 0
  42988. },
  42989. intersectBox: function(e, t) {
  42990. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42991. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42992. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42993. n = (e.min.x - u.x) * l),
  42994. c >= 0 ? (r = (e.min.y - u.y) * c,
  42995. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42996. o = (e.min.y - u.y) * c),
  42997. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42998. (o < n || n !== n) && (n = o),
  42999. h >= 0 ? (a = (e.min.z - u.z) * h,
  43000. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  43001. s = (e.min.z - u.z) * h),
  43002. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  43003. (s < n || n !== n) && (n = s),
  43004. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  43005. },
  43006. intersectsBox: function() {
  43007. var e = new n.Vector3;
  43008. return function(t) {
  43009. return null !== this.intersectBox(t, e)
  43010. }
  43011. }(),
  43012. intersectTriangle: function() {
  43013. var e = new n.Vector3
  43014. , t = new n.Vector3
  43015. , i = new n.Vector3
  43016. , r = new n.Vector3;
  43017. return function(n, o, a, s, l) {
  43018. t.subVectors(o, n),
  43019. i.subVectors(a, n),
  43020. r.crossVectors(t, i);
  43021. var c, h = this.direction.dot(r);
  43022. if (h > 0) {
  43023. if (s)
  43024. return null;
  43025. c = 1
  43026. } else {
  43027. if (!(h < 0))
  43028. return null;
  43029. c = -1,
  43030. h = -h
  43031. }
  43032. e.subVectors(this.origin, n);
  43033. var u = c * this.direction.dot(i.crossVectors(e, i));
  43034. if (u < 0)
  43035. return null;
  43036. var d = c * this.direction.dot(t.cross(e));
  43037. if (d < 0)
  43038. return null;
  43039. if (u + d > h)
  43040. return null;
  43041. var p = -c * e.dot(r);
  43042. return p < 0 ? null : this.at(p / h, l)
  43043. }
  43044. }(),
  43045. applyMatrix4: function(e) {
  43046. return this.direction.add(this.origin).applyMatrix4(e),
  43047. this.origin.applyMatrix4(e),
  43048. this.direction.sub(this.origin),
  43049. this.direction.normalize(),
  43050. this
  43051. },
  43052. equals: function(e) {
  43053. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  43054. }
  43055. },
  43056. n.Sphere = function(e, t) {
  43057. this.center = void 0 !== e ? e : new n.Vector3,
  43058. this.radius = void 0 !== t ? t : 0
  43059. }
  43060. ,
  43061. n.Sphere.prototype = {
  43062. constructor: n.Sphere,
  43063. set: function(e, t) {
  43064. return this.center.copy(e),
  43065. this.radius = t,
  43066. this
  43067. },
  43068. setFromPoints: function() {
  43069. var e = new n.Box3;
  43070. return function(t, i) {
  43071. var n = this.center;
  43072. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  43073. for (var r = 0, o = 0, a = t.length; o < a; o++)
  43074. r = Math.max(r, n.distanceToSquared(t[o]));
  43075. return this.radius = Math.sqrt(r),
  43076. this
  43077. }
  43078. }(),
  43079. clone: function() {
  43080. return (new this.constructor).copy(this)
  43081. },
  43082. copy: function(e) {
  43083. return this.center.copy(e.center),
  43084. this.radius = e.radius,
  43085. this
  43086. },
  43087. empty: function() {
  43088. return this.radius <= 0
  43089. },
  43090. containsPoint: function(e) {
  43091. return e.distanceToSquared(this.center) <= this.radius * this.radius
  43092. },
  43093. distanceToPoint: function(e) {
  43094. return e.distanceTo(this.center) - this.radius
  43095. },
  43096. intersectsSphere: function(e) {
  43097. var t = this.radius + e.radius;
  43098. return e.center.distanceToSquared(this.center) <= t * t
  43099. },
  43100. intersectsBox: function(e) {
  43101. return e.intersectsSphere(this)
  43102. },
  43103. intersectsPlane: function(e) {
  43104. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  43105. },
  43106. clampPoint: function(e, t) {
  43107. var i = this.center.distanceToSquared(e)
  43108. , r = t || new n.Vector3;
  43109. return r.copy(e),
  43110. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  43111. r.multiplyScalar(this.radius).add(this.center)),
  43112. r
  43113. },
  43114. getBoundingBox: function(e) {
  43115. var t = e || new n.Box3;
  43116. return t.set(this.center, this.center),
  43117. t.expandByScalar(this.radius),
  43118. t
  43119. },
  43120. applyMatrix4: function(e) {
  43121. return this.center.applyMatrix4(e),
  43122. this.radius = this.radius * e.getMaxScaleOnAxis(),
  43123. this
  43124. },
  43125. translate: function(e) {
  43126. return this.center.add(e),
  43127. this
  43128. },
  43129. equals: function(e) {
  43130. return e.center.equals(this.center) && e.radius === this.radius
  43131. }
  43132. },
  43133. n.Frustum = function(e, t, i, r, o, a) {
  43134. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  43135. }
  43136. ,
  43137. n.Frustum.prototype = {
  43138. constructor: n.Frustum,
  43139. set: function(e, t, i, n, r, o) {
  43140. var a = this.planes;
  43141. return a[0].copy(e),
  43142. a[1].copy(t),
  43143. a[2].copy(i),
  43144. a[3].copy(n),
  43145. a[4].copy(r),
  43146. a[5].copy(o),
  43147. this
  43148. },
  43149. clone: function() {
  43150. return (new this.constructor).copy(this)
  43151. },
  43152. copy: function(e) {
  43153. for (var t = this.planes, i = 0; i < 6; i++)
  43154. t[i].copy(e.planes[i]);
  43155. return this
  43156. },
  43157. setFromMatrix: function(e) {
  43158. var t = this.planes
  43159. , i = e.elements
  43160. , n = i[0]
  43161. , r = i[1]
  43162. , o = i[2]
  43163. , a = i[3]
  43164. , s = i[4]
  43165. , l = i[5]
  43166. , c = i[6]
  43167. , h = i[7]
  43168. , u = i[8]
  43169. , d = i[9]
  43170. , p = i[10]
  43171. , f = i[11]
  43172. , g = i[12]
  43173. , m = i[13]
  43174. , v = i[14]
  43175. , A = i[15];
  43176. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  43177. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  43178. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  43179. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  43180. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  43181. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  43182. this
  43183. },
  43184. intersectsObject: function() {
  43185. var e = new n.Sphere;
  43186. return function(t) {
  43187. var i = t.geometry;
  43188. return null === i.boundingSphere && i.computeBoundingSphere(),
  43189. e.copy(i.boundingSphere),
  43190. e.applyMatrix4(t.matrixWorld),
  43191. this.intersectsSphere(e)
  43192. }
  43193. }(),
  43194. intersectsSphere: function(e) {
  43195. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  43196. var o = t[r].distanceToPoint(i);
  43197. if (o < n)
  43198. return !1
  43199. }
  43200. return !0
  43201. },
  43202. intersectsBox: function() {
  43203. var e = new n.Vector3
  43204. , t = new n.Vector3;
  43205. return function(i) {
  43206. for (var n = this.planes, r = 0; r < 6; r++) {
  43207. var o = n[r];
  43208. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  43209. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  43210. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  43211. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  43212. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  43213. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  43214. var a = o.distanceToPoint(e)
  43215. , s = o.distanceToPoint(t);
  43216. if (a < 0 && s < 0)
  43217. return !1
  43218. }
  43219. return !0
  43220. }
  43221. }(),
  43222. containsPoint: function(e) {
  43223. for (var t = this.planes, i = 0; i < 6; i++)
  43224. if (t[i].distanceToPoint(e) < 0)
  43225. return !1;
  43226. return !0
  43227. }
  43228. },
  43229. n.Plane = function(e, t) {
  43230. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  43231. this.constant = void 0 !== t ? t : 0
  43232. }
  43233. ,
  43234. n.Plane.prototype = {
  43235. constructor: n.Plane,
  43236. set: function(e, t) {
  43237. return this.normal.copy(e),
  43238. this.constant = t,
  43239. this
  43240. },
  43241. setComponents: function(e, t, i, n) {
  43242. return this.normal.set(e, t, i),
  43243. this.constant = n,
  43244. this
  43245. },
  43246. setFromNormalAndCoplanarPoint: function(e, t) {
  43247. return this.normal.copy(e),
  43248. this.constant = -t.dot(this.normal),
  43249. this
  43250. },
  43251. setFromCoplanarPoints: function() {
  43252. var e = new n.Vector3
  43253. , t = new n.Vector3;
  43254. return function(i, n, r) {
  43255. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43256. return this.setFromNormalAndCoplanarPoint(o, i),
  43257. this
  43258. }
  43259. }(),
  43260. clone: function() {
  43261. return (new this.constructor).copy(this)
  43262. },
  43263. copy: function(e) {
  43264. return this.normal.copy(e.normal),
  43265. this.constant = e.constant,
  43266. this
  43267. },
  43268. normalize: function() {
  43269. var e = 1 / this.normal.length();
  43270. return this.normal.multiplyScalar(e),
  43271. this.constant *= e,
  43272. this
  43273. },
  43274. negate: function() {
  43275. return this.constant *= -1,
  43276. this.normal.negate(),
  43277. this
  43278. },
  43279. distanceToPoint: function(e) {
  43280. return this.normal.dot(e) + this.constant
  43281. },
  43282. distanceToSphere: function(e) {
  43283. return this.distanceToPoint(e.center) - e.radius
  43284. },
  43285. projectPoint: function(e, t) {
  43286. return this.orthoPoint(e, t).sub(e).negate()
  43287. },
  43288. orthoPoint: function(e, t) {
  43289. var i = this.distanceToPoint(e)
  43290. , r = t || new n.Vector3;
  43291. return r.copy(this.normal).multiplyScalar(i)
  43292. },
  43293. intersectLine: function() {
  43294. var e = new n.Vector3;
  43295. return function(t, i) {
  43296. var r = i || new n.Vector3
  43297. , o = t.delta(e)
  43298. , a = this.normal.dot(o);
  43299. if (0 !== a) {
  43300. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43301. if (!(s < 0 || s > 1))
  43302. return r.copy(o).multiplyScalar(s).add(t.start)
  43303. } else if (0 === this.distanceToPoint(t.start))
  43304. return r.copy(t.start)
  43305. }
  43306. }(),
  43307. intersectsLine: function(e) {
  43308. var t = this.distanceToPoint(e.start)
  43309. , i = this.distanceToPoint(e.end);
  43310. return t < 0 && i > 0 || i < 0 && t > 0
  43311. },
  43312. intersectsBox: function(e) {
  43313. return e.intersectsPlane(this)
  43314. },
  43315. intersectsSphere: function(e) {
  43316. return e.intersectsPlane(this)
  43317. },
  43318. coplanarPoint: function(e) {
  43319. var t = e || new n.Vector3;
  43320. return t.copy(this.normal).multiplyScalar(-this.constant)
  43321. },
  43322. applyMatrix4: function() {
  43323. var e = new n.Vector3
  43324. , t = new n.Vector3
  43325. , i = new n.Matrix3;
  43326. return function(n, r) {
  43327. var o = r || i.getNormalMatrix(n)
  43328. , a = e.copy(this.normal).applyMatrix3(o)
  43329. , s = this.coplanarPoint(t);
  43330. return s.applyMatrix4(n),
  43331. this.setFromNormalAndCoplanarPoint(a, s),
  43332. this
  43333. }
  43334. }(),
  43335. translate: function(e) {
  43336. return this.constant = this.constant - e.dot(this.normal),
  43337. this
  43338. },
  43339. equals: function(e) {
  43340. return e.normal.equals(this.normal) && e.constant === this.constant
  43341. }
  43342. },
  43343. n.Spherical = function(e, t, i) {
  43344. return this.radius = void 0 !== e ? e : 1,
  43345. this.phi = void 0 !== t ? t : 0,
  43346. this.theta = void 0 !== i ? i : 0,
  43347. this
  43348. }
  43349. ,
  43350. n.Spherical.prototype = {
  43351. constructor: n.Spherical,
  43352. set: function(e, t, i) {
  43353. this.radius = e,
  43354. this.phi = t,
  43355. this.theta = i
  43356. },
  43357. clone: function() {
  43358. return (new this.constructor).copy(this)
  43359. },
  43360. copy: function(e) {
  43361. return this.radius.copy(e.radius),
  43362. this.phi.copy(e.phi),
  43363. this.theta.copy(e.theta),
  43364. this
  43365. },
  43366. makeSafe: function() {
  43367. var e = 1e-6;
  43368. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43369. },
  43370. setFromVector3: function(e) {
  43371. return this.radius = e.length(),
  43372. 0 === this.radius ? (this.theta = 0,
  43373. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43374. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43375. this
  43376. }
  43377. },
  43378. n.Math = {
  43379. generateUUID: function() {
  43380. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43381. return function() {
  43382. for (var r = 0; r < 36; r++)
  43383. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43384. e = 15 & n,
  43385. n >>= 4,
  43386. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43387. return i.join("")
  43388. }
  43389. }(),
  43390. clamp: function(e, t, i) {
  43391. return Math.max(t, Math.min(i, e))
  43392. },
  43393. euclideanModulo: function(e, t) {
  43394. return (e % t + t) % t
  43395. },
  43396. mapLinear: function(e, t, i, n, r) {
  43397. return n + (e - t) * (r - n) / (i - t)
  43398. },
  43399. smoothstep: function(e, t, i) {
  43400. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43401. e * e * (3 - 2 * e))
  43402. },
  43403. smootherstep: function(e, t, i) {
  43404. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43405. e * e * e * (e * (6 * e - 15) + 10))
  43406. },
  43407. random16: function() {
  43408. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43409. Math.random()
  43410. },
  43411. randInt: function(e, t) {
  43412. return e + Math.floor(Math.random() * (t - e + 1))
  43413. },
  43414. randFloat: function(e, t) {
  43415. return e + Math.random() * (t - e)
  43416. },
  43417. randFloatSpread: function(e) {
  43418. return e * (.5 - Math.random())
  43419. },
  43420. degToRad: function() {
  43421. var e = Math.PI / 180;
  43422. return function(t) {
  43423. return t * e
  43424. }
  43425. }(),
  43426. radToDeg: function() {
  43427. var e = 180 / Math.PI;
  43428. return function(t) {
  43429. return t * e
  43430. }
  43431. }(),
  43432. isPowerOfTwo: function(e) {
  43433. return 0 === (e & e - 1) && 0 !== e
  43434. },
  43435. nearestPowerOfTwo: function(e) {
  43436. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43437. },
  43438. nextPowerOfTwo: function(e) {
  43439. return e--,
  43440. e |= e >> 1,
  43441. e |= e >> 2,
  43442. e |= e >> 4,
  43443. e |= e >> 8,
  43444. e |= e >> 16,
  43445. e++,
  43446. e
  43447. }
  43448. },
  43449. n.Spline = function(e) {
  43450. function t(e, t, i, n, r, o, a) {
  43451. var s = .5 * (i - e)
  43452. , l = .5 * (n - t);
  43453. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43454. }
  43455. this.points = e;
  43456. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43457. x: 0,
  43458. y: 0,
  43459. z: 0
  43460. };
  43461. this.initFromArray = function(e) {
  43462. this.points = [];
  43463. for (var t = 0; t < e.length; t++)
  43464. this.points[t] = {
  43465. x: e[t][0],
  43466. y: e[t][1],
  43467. z: e[t][2]
  43468. }
  43469. }
  43470. ,
  43471. this.getPoint = function(e) {
  43472. return i = (this.points.length - 1) * e,
  43473. r = Math.floor(i),
  43474. o = i - r,
  43475. d[0] = 0 === r ? r : r - 1,
  43476. d[1] = r,
  43477. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43478. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43479. l = this.points[d[0]],
  43480. c = this.points[d[1]],
  43481. h = this.points[d[2]],
  43482. u = this.points[d[3]],
  43483. a = o * o,
  43484. s = o * a,
  43485. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43486. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43487. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43488. p
  43489. }
  43490. ,
  43491. this.getControlPointsArray = function() {
  43492. var e, t, i = this.points.length, n = [];
  43493. for (e = 0; e < i; e++)
  43494. t = this.points[e],
  43495. n[e] = [t.x, t.y, t.z];
  43496. return n
  43497. }
  43498. ,
  43499. this.getLength = function(e) {
  43500. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43501. for (u[0] = 0,
  43502. e || (e = 100),
  43503. r = this.points.length * e,
  43504. c.copy(this.points[0]),
  43505. t = 1; t < r; t++)
  43506. i = t / r,
  43507. o = this.getPoint(i),
  43508. h.copy(o),
  43509. d += h.distanceTo(c),
  43510. c.copy(o),
  43511. a = (this.points.length - 1) * i,
  43512. s = Math.floor(a),
  43513. s !== l && (u[s] = d,
  43514. l = s);
  43515. return u[u.length] = d,
  43516. {
  43517. chunks: u,
  43518. total: d
  43519. }
  43520. }
  43521. ,
  43522. this.reparametrizeByArcLength = function(e) {
  43523. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43524. for (h.push(u.copy(this.points[0]).clone()),
  43525. t = 1; t < this.points.length; t++) {
  43526. for (s = d.chunks[t] - d.chunks[t - 1],
  43527. l = Math.ceil(e * s / d.total),
  43528. o = (t - 1) / (this.points.length - 1),
  43529. a = t / (this.points.length - 1),
  43530. i = 1; i < l - 1; i++)
  43531. r = o + i * (1 / l) * (a - o),
  43532. c = this.getPoint(r),
  43533. h.push(u.copy(c).clone());
  43534. h.push(u.copy(this.points[t]).clone())
  43535. }
  43536. this.points = h
  43537. }
  43538. }
  43539. ,
  43540. n.Triangle = function(e, t, i) {
  43541. this.a = void 0 !== e ? e : new n.Vector3,
  43542. this.b = void 0 !== t ? t : new n.Vector3,
  43543. this.c = void 0 !== i ? i : new n.Vector3
  43544. }
  43545. ,
  43546. n.Triangle.normal = function() {
  43547. var e = new n.Vector3;
  43548. return function(t, i, r, o) {
  43549. var a = o || new n.Vector3;
  43550. a.subVectors(r, i),
  43551. e.subVectors(t, i),
  43552. a.cross(e);
  43553. var s = a.lengthSq();
  43554. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43555. }
  43556. }(),
  43557. n.Triangle.barycoordFromPoint = function() {
  43558. var e = new n.Vector3
  43559. , t = new n.Vector3
  43560. , i = new n.Vector3;
  43561. return function(r, o, a, s, l) {
  43562. e.subVectors(s, o),
  43563. t.subVectors(a, o),
  43564. i.subVectors(r, o);
  43565. var c = e.dot(e)
  43566. , h = e.dot(t)
  43567. , u = e.dot(i)
  43568. , d = t.dot(t)
  43569. , p = t.dot(i)
  43570. , f = c * d - h * h
  43571. , g = l || new n.Vector3;
  43572. if (0 === f)
  43573. return g.set(-2, -1, -1);
  43574. var m = 1 / f
  43575. , v = (d * u - h * p) * m
  43576. , A = (c * p - h * u) * m;
  43577. return g.set(1 - v - A, A, v)
  43578. }
  43579. }(),
  43580. n.Triangle.containsPoint = function() {
  43581. var e = new n.Vector3;
  43582. return function(t, i, r, o) {
  43583. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43584. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43585. }
  43586. }(),
  43587. n.Triangle.prototype = {
  43588. constructor: n.Triangle,
  43589. set: function(e, t, i) {
  43590. return this.a.copy(e),
  43591. this.b.copy(t),
  43592. this.c.copy(i),
  43593. this
  43594. },
  43595. setFromPointsAndIndices: function(e, t, i, n) {
  43596. return this.a.copy(e[t]),
  43597. this.b.copy(e[i]),
  43598. this.c.copy(e[n]),
  43599. this
  43600. },
  43601. clone: function() {
  43602. return (new this.constructor).copy(this)
  43603. },
  43604. copy: function(e) {
  43605. return this.a.copy(e.a),
  43606. this.b.copy(e.b),
  43607. this.c.copy(e.c),
  43608. this
  43609. },
  43610. area: function() {
  43611. var e = new n.Vector3
  43612. , t = new n.Vector3;
  43613. return function() {
  43614. return e.subVectors(this.c, this.b),
  43615. t.subVectors(this.a, this.b),
  43616. .5 * e.cross(t).length()
  43617. }
  43618. }(),
  43619. midpoint: function(e) {
  43620. var t = e || new n.Vector3;
  43621. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43622. },
  43623. normal: function(e) {
  43624. return n.Triangle.normal(this.a, this.b, this.c, e)
  43625. },
  43626. plane: function(e) {
  43627. var t = e || new n.Plane;
  43628. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43629. },
  43630. barycoordFromPoint: function(e, t) {
  43631. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43632. },
  43633. containsPoint: function(e) {
  43634. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43635. },
  43636. equals: function(e) {
  43637. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43638. }
  43639. },
  43640. n.Interpolant = function(e, t, i, n) {
  43641. this.parameterPositions = e,
  43642. this._cachedIndex = 0,
  43643. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43644. this.sampleValues = t,
  43645. this.valueSize = i
  43646. }
  43647. ,
  43648. n.Interpolant.prototype = {
  43649. constructor: n.Interpolant,
  43650. evaluate: function(e) {
  43651. var t = this.parameterPositions
  43652. , i = this._cachedIndex
  43653. , n = t[i]
  43654. , r = t[i - 1];
  43655. e: {
  43656. t: {
  43657. var o;
  43658. i: {
  43659. n: if (!(e < n)) {
  43660. for (var a = i + 2; ; ) {
  43661. if (void 0 === n) {
  43662. if (e < r)
  43663. break n;
  43664. return i = t.length,
  43665. this._cachedIndex = i,
  43666. this.afterEnd_(i - 1, e, r)
  43667. }
  43668. if (i === a)
  43669. break;
  43670. if (r = n,
  43671. n = t[++i],
  43672. e < n)
  43673. break t
  43674. }
  43675. o = t.length;
  43676. break i
  43677. }
  43678. {
  43679. if (e >= r)
  43680. break e;
  43681. var s = t[1];
  43682. e < s && (i = 2,
  43683. r = s);
  43684. for (var a = i - 2; ; ) {
  43685. if (void 0 === r)
  43686. return this._cachedIndex = 0,
  43687. this.beforeStart_(0, e, n);
  43688. if (i === a)
  43689. break;
  43690. if (n = r,
  43691. r = t[--i - 1],
  43692. e >= r)
  43693. break t
  43694. }
  43695. o = i,
  43696. i = 0
  43697. }
  43698. }
  43699. for (; i < o; ) {
  43700. var l = i + o >>> 1;
  43701. e < t[l] ? o = l : i = l + 1
  43702. }
  43703. if (n = t[i],
  43704. r = t[i - 1],
  43705. void 0 === r)
  43706. return this._cachedIndex = 0,
  43707. this.beforeStart_(0, e, n);
  43708. if (void 0 === n)
  43709. return i = t.length,
  43710. this._cachedIndex = i,
  43711. this.afterEnd_(i - 1, r, e)
  43712. }
  43713. this._cachedIndex = i,
  43714. this.intervalChanged_(i, r, n)
  43715. }
  43716. return this.interpolate_(i, r, e, n)
  43717. },
  43718. settings: null,
  43719. DefaultSettings_: {},
  43720. getSettings_: function() {
  43721. return this.settings || this.DefaultSettings_
  43722. },
  43723. copySampleValue_: function(e) {
  43724. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43725. t[o] = i[r + o];
  43726. return t
  43727. },
  43728. interpolate_: function(e, t, i, n) {
  43729. throw new Error("call to abstract method")
  43730. },
  43731. intervalChanged_: function(e, t, i) {}
  43732. },
  43733. Object.assign(n.Interpolant.prototype, {
  43734. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43735. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43736. }),
  43737. n.CubicInterpolant = function(e, t, i, r) {
  43738. n.Interpolant.call(this, e, t, i, r),
  43739. this._weightPrev = -0,
  43740. this._offsetPrev = -0,
  43741. this._weightNext = -0,
  43742. this._offsetNext = -0
  43743. }
  43744. ,
  43745. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43746. constructor: n.CubicInterpolant,
  43747. DefaultSettings_: {
  43748. endingStart: n.ZeroCurvatureEnding,
  43749. endingEnd: n.ZeroCurvatureEnding
  43750. },
  43751. intervalChanged_: function(e, t, i) {
  43752. var r = this.parameterPositions
  43753. , o = e - 2
  43754. , a = e + 1
  43755. , s = r[o]
  43756. , l = r[a];
  43757. if (void 0 === s)
  43758. switch (this.getSettings_().endingStart) {
  43759. case n.ZeroSlopeEnding:
  43760. o = e,
  43761. s = 2 * t - i;
  43762. break;
  43763. case n.WrapAroundEnding:
  43764. o = r.length - 2,
  43765. s = t + r[o] - r[o + 1];
  43766. break;
  43767. default:
  43768. o = e,
  43769. s = i
  43770. }
  43771. if (void 0 === l)
  43772. switch (this.getSettings_().endingEnd) {
  43773. case n.ZeroSlopeEnding:
  43774. a = e,
  43775. l = 2 * i - t;
  43776. break;
  43777. case n.WrapAroundEnding:
  43778. a = 1,
  43779. l = i + r[1] - r[0];
  43780. break;
  43781. default:
  43782. a = e - 1,
  43783. l = t
  43784. }
  43785. var c = .5 * (i - t)
  43786. , h = this.valueSize;
  43787. this._weightPrev = c / (t - s),
  43788. this._weightNext = c / (l - i),
  43789. this._offsetPrev = o * h,
  43790. this._offsetNext = a * h
  43791. },
  43792. interpolate_: function(e, t, i, n) {
  43793. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43794. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43795. return r
  43796. }
  43797. }),
  43798. n.DiscreteInterpolant = function(e, t, i, r) {
  43799. n.Interpolant.call(this, e, t, i, r)
  43800. }
  43801. ,
  43802. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43803. constructor: n.DiscreteInterpolant,
  43804. interpolate_: function(e, t, i, n) {
  43805. return this.copySampleValue_(e - 1)
  43806. }
  43807. }),
  43808. n.LinearInterpolant = function(e, t, i, r) {
  43809. n.Interpolant.call(this, e, t, i, r)
  43810. }
  43811. ,
  43812. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43813. constructor: n.LinearInterpolant,
  43814. interpolate_: function(e, t, i, n) {
  43815. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43816. r[u] = o[l + u] * h + o[s + u] * c;
  43817. return r
  43818. }
  43819. }),
  43820. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43821. n.Interpolant.call(this, e, t, i, r)
  43822. }
  43823. ,
  43824. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43825. constructor: n.QuaternionLinearInterpolant,
  43826. interpolate_: function(e, t, i, r) {
  43827. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43828. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43829. return o
  43830. }
  43831. }),
  43832. n.Clock = function(e) {
  43833. this.autoStart = void 0 === e || e,
  43834. this.startTime = 0,
  43835. this.oldTime = 0,
  43836. this.elapsedTime = 0,
  43837. this.running = !1
  43838. }
  43839. ,
  43840. n.Clock.prototype = {
  43841. constructor: n.Clock,
  43842. start: function() {
  43843. this.startTime = performance.now(),
  43844. this.oldTime = this.startTime,
  43845. this.running = !0
  43846. },
  43847. stop: function() {
  43848. this.getElapsedTime(),
  43849. this.running = !1
  43850. },
  43851. getElapsedTime: function() {
  43852. return this.getDelta(),
  43853. this.elapsedTime
  43854. },
  43855. getDelta: function() {
  43856. var e = 0;
  43857. if (this.autoStart && !this.running && this.start(),
  43858. this.running) {
  43859. var t = performance.now();
  43860. e = .001 * (t - this.oldTime),
  43861. this.oldTime = t,
  43862. this.elapsedTime += e
  43863. }
  43864. return e
  43865. }
  43866. },
  43867. n.EventDispatcher = function() {}
  43868. ,
  43869. n.EventDispatcher.prototype = {
  43870. constructor: n.EventDispatcher,
  43871. apply: function(e) {
  43872. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43873. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43874. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43875. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43876. },
  43877. addEventListener: function(e, t) {
  43878. void 0 === this._listeners && (this._listeners = {});
  43879. var i = this._listeners;
  43880. void 0 === i[e] && (i[e] = []),
  43881. i[e].indexOf(t) === -1 && i[e].push(t)
  43882. },
  43883. hasEventListener: function(e, t) {
  43884. if (void 0 === this._listeners)
  43885. return !1;
  43886. var i = this._listeners;
  43887. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43888. },
  43889. removeEventListener: function(e, t) {
  43890. if (void 0 !== this._listeners) {
  43891. var i = this._listeners
  43892. , n = i[e];
  43893. if (void 0 !== n) {
  43894. var r = n.indexOf(t);
  43895. r !== -1 && n.splice(r, 1)
  43896. }
  43897. }
  43898. },
  43899. dispatchEvent: function(e) {
  43900. if (void 0 !== this._listeners) {
  43901. var t = this._listeners
  43902. , i = t[e.type];
  43903. if (void 0 !== i) {
  43904. e.target = this;
  43905. for (var n = [], r = i.length, o = 0; o < r; o++)
  43906. n[o] = i[o];
  43907. for (var o = 0; o < r; o++)
  43908. n[o].call(this, e)
  43909. }
  43910. }
  43911. }
  43912. },
  43913. n.Layers = function() {
  43914. this.mask = 1
  43915. }
  43916. ,
  43917. n.Layers.prototype = {
  43918. constructor: n.Layers,
  43919. set: function(e) {
  43920. this.mask = 1 << e
  43921. },
  43922. enable: function(e) {
  43923. this.mask |= 1 << e
  43924. },
  43925. toggle: function(e) {
  43926. this.mask ^= 1 << e
  43927. },
  43928. disable: function(e) {
  43929. this.mask &= ~(1 << e)
  43930. },
  43931. test: function(e) {
  43932. return 0 !== (this.mask & e.mask)
  43933. }
  43934. },
  43935. function(e) {
  43936. function t(e, t) {
  43937. return e.distance - t.distance
  43938. }
  43939. function i(e, t, n, r) {
  43940. if (e.visible !== !1 && (e.raycast(t, n),
  43941. r === !0))
  43942. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43943. i(o[a], t, n, !0)
  43944. }
  43945. e.Raycaster = function(t, i, n, r) {
  43946. this.ray = new e.Ray(t,i),
  43947. this.near = n || 0,
  43948. this.far = r || 1 / 0,
  43949. this.params = {
  43950. Mesh: {},
  43951. Line: {},
  43952. LOD: {},
  43953. Points: {
  43954. threshold: 1
  43955. },
  43956. Sprite: {}
  43957. },
  43958. Object.defineProperties(this.params, {
  43959. PointCloud: {
  43960. get: function() {
  43961. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43962. this.Points
  43963. }
  43964. }
  43965. })
  43966. }
  43967. ,
  43968. e.Raycaster.prototype = {
  43969. constructor: e.Raycaster,
  43970. linePrecision: 1,
  43971. set: function(e, t) {
  43972. this.ray.set(e, t)
  43973. },
  43974. setFromCamera: function(t, i) {
  43975. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43976. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43977. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43978. },
  43979. intersectObject: function(e, n) {
  43980. var r = [];
  43981. return i(e, this, r, n),
  43982. r.sort(t),
  43983. r
  43984. },
  43985. intersectObjects: function(e, n) {
  43986. var r = [];
  43987. if (Array.isArray(e) === !1)
  43988. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43989. r;
  43990. for (var o = 0, a = e.length; o < a; o++)
  43991. i(e[o], this, r, n);
  43992. return r.sort(t),
  43993. r
  43994. }
  43995. }
  43996. }(n),
  43997. n.Object3D = function() {
  43998. function e() {
  43999. o.setFromEuler(r, !1)
  44000. }
  44001. function t() {
  44002. r.setFromQuaternion(o, void 0, !1)
  44003. }
  44004. Object.defineProperty(this, "id", {
  44005. value: n.Object3DIdCount++
  44006. }),
  44007. this.uuid = n.Math.generateUUID(),
  44008. this.name = "",
  44009. this.type = "Object3D",
  44010. this.parent = null,
  44011. this.children = [],
  44012. this.up = n.Object3D.DefaultUp.clone();
  44013. var i = new n.Vector3
  44014. , r = new n.Euler
  44015. , o = new n.Quaternion
  44016. , a = new n.Vector3(1,1,1);
  44017. r.onChange(e),
  44018. o.onChange(t),
  44019. Object.defineProperties(this, {
  44020. position: {
  44021. enumerable: !0,
  44022. value: i
  44023. },
  44024. rotation: {
  44025. enumerable: !0,
  44026. value: r
  44027. },
  44028. quaternion: {
  44029. enumerable: !0,
  44030. value: o
  44031. },
  44032. scale: {
  44033. enumerable: !0,
  44034. value: a
  44035. },
  44036. modelViewMatrix: {
  44037. value: new n.Matrix4
  44038. },
  44039. normalMatrix: {
  44040. value: new n.Matrix3
  44041. }
  44042. }),
  44043. this.rotationAutoUpdate = !0,
  44044. this.matrix = new n.Matrix4,
  44045. this.matrixWorld = new n.Matrix4,
  44046. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  44047. this.matrixWorldNeedsUpdate = !1,
  44048. this.layers = new n.Layers,
  44049. this.visible = !0,
  44050. this.castShadow = !1,
  44051. this.receiveShadow = !1,
  44052. this.frustumCulled = !0,
  44053. this.renderOrder = 0,
  44054. this.userData = {}
  44055. }
  44056. ,
  44057. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  44058. n.Object3D.DefaultMatrixAutoUpdate = !0,
  44059. n.Object3D.prototype = {
  44060. constructor: n.Object3D,
  44061. applyMatrix: function(e) {
  44062. this.matrix.multiplyMatrices(e, this.matrix),
  44063. this.matrix.decompose(this.position, this.quaternion, this.scale)
  44064. },
  44065. setRotationFromAxisAngle: function(e, t) {
  44066. this.quaternion.setFromAxisAngle(e, t)
  44067. },
  44068. setRotationFromEuler: function(e) {
  44069. this.quaternion.setFromEuler(e, !0)
  44070. },
  44071. setRotationFromMatrix: function(e) {
  44072. this.quaternion.setFromRotationMatrix(e)
  44073. },
  44074. setRotationFromQuaternion: function(e) {
  44075. this.quaternion.copy(e)
  44076. },
  44077. rotateOnAxis: function() {
  44078. var e = new n.Quaternion;
  44079. return function(t, i) {
  44080. return e.setFromAxisAngle(t, i),
  44081. this.quaternion.multiply(e),
  44082. this
  44083. }
  44084. }(),
  44085. rotateX: function() {
  44086. var e = new n.Vector3(1,0,0);
  44087. return function(t) {
  44088. return this.rotateOnAxis(e, t)
  44089. }
  44090. }(),
  44091. rotateY: function() {
  44092. var e = new n.Vector3(0,1,0);
  44093. return function(t) {
  44094. return this.rotateOnAxis(e, t)
  44095. }
  44096. }(),
  44097. rotateZ: function() {
  44098. var e = new n.Vector3(0,0,1);
  44099. return function(t) {
  44100. return this.rotateOnAxis(e, t)
  44101. }
  44102. }(),
  44103. translateOnAxis: function() {
  44104. var e = new n.Vector3;
  44105. return function(t, i) {
  44106. return e.copy(t).applyQuaternion(this.quaternion),
  44107. this.position.add(e.multiplyScalar(i)),
  44108. this
  44109. }
  44110. }(),
  44111. translateX: function() {
  44112. var e = new n.Vector3(1,0,0);
  44113. return function(t) {
  44114. return this.translateOnAxis(e, t)
  44115. }
  44116. }(),
  44117. translateY: function() {
  44118. var e = new n.Vector3(0,1,0);
  44119. return function(t) {
  44120. return this.translateOnAxis(e, t)
  44121. }
  44122. }(),
  44123. translateZ: function() {
  44124. var e = new n.Vector3(0,0,1);
  44125. return function(t) {
  44126. return this.translateOnAxis(e, t)
  44127. }
  44128. }(),
  44129. localToWorld: function(e) {
  44130. return e.applyMatrix4(this.matrixWorld)
  44131. },
  44132. worldToLocal: function() {
  44133. var e = new n.Matrix4;
  44134. return function(t) {
  44135. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  44136. }
  44137. }(),
  44138. lookAt: function() {
  44139. var e = new n.Matrix4;
  44140. return function(t) {
  44141. e.lookAt(t, this.position, this.up),
  44142. this.quaternion.setFromRotationMatrix(e)
  44143. }
  44144. }(),
  44145. add: function(e) {
  44146. if (arguments.length > 1) {
  44147. for (var t = 0; t < arguments.length; t++)
  44148. this.add(arguments[t]);
  44149. return this
  44150. }
  44151. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  44152. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  44153. e.parent = this,
  44154. e.dispatchEvent({
  44155. type: "added"
  44156. }),
  44157. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  44158. this)
  44159. },
  44160. remove: function(e) {
  44161. if (arguments.length > 1)
  44162. for (var t = 0; t < arguments.length; t++)
  44163. this.remove(arguments[t]);
  44164. var i = this.children.indexOf(e);
  44165. i !== -1 && (e.parent = null,
  44166. e.dispatchEvent({
  44167. type: "removed"
  44168. }),
  44169. this.children.splice(i, 1))
  44170. },
  44171. getObjectById: function(e) {
  44172. return this.getObjectByProperty("id", e)
  44173. },
  44174. getObjectByName: function(e) {
  44175. return this.getObjectByProperty("name", e)
  44176. },
  44177. getObjectByProperty: function(e, t) {
  44178. if (this[e] === t)
  44179. return this;
  44180. for (var i = 0, n = this.children.length; i < n; i++) {
  44181. var r = this.children[i]
  44182. , o = r.getObjectByProperty(e, t);
  44183. if (void 0 !== o)
  44184. return o
  44185. }
  44186. },
  44187. getWorldPosition: function(e) {
  44188. var t = e || new n.Vector3;
  44189. return this.updateMatrixWorld(!0),
  44190. t.setFromMatrixPosition(this.matrixWorld)
  44191. },
  44192. getWorldQuaternion: function() {
  44193. var e = new n.Vector3
  44194. , t = new n.Vector3;
  44195. return function(i) {
  44196. var r = i || new n.Quaternion;
  44197. return this.updateMatrixWorld(!0),
  44198. this.matrixWorld.decompose(e, r, t),
  44199. r
  44200. }
  44201. }(),
  44202. getWorldRotation: function() {
  44203. var e = new n.Quaternion;
  44204. return function(t) {
  44205. var i = t || new n.Euler;
  44206. return this.getWorldQuaternion(e),
  44207. i.setFromQuaternion(e, this.rotation.order, !1)
  44208. }
  44209. }(),
  44210. getWorldScale: function() {
  44211. var e = new n.Vector3
  44212. , t = new n.Quaternion;
  44213. return function(i) {
  44214. var r = i || new n.Vector3;
  44215. return this.updateMatrixWorld(!0),
  44216. this.matrixWorld.decompose(e, t, r),
  44217. r
  44218. }
  44219. }(),
  44220. getWorldDirection: function() {
  44221. var e = new n.Quaternion;
  44222. return function(t) {
  44223. var i = t || new n.Vector3;
  44224. return this.getWorldQuaternion(e),
  44225. i.set(0, 0, 1).applyQuaternion(e)
  44226. }
  44227. }(),
  44228. raycast: function() {},
  44229. traverse: function(e) {
  44230. e(this);
  44231. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44232. t[i].traverse(e)
  44233. },
  44234. traverseVisible: function(e) {
  44235. if (this.visible !== !1) {
  44236. e(this);
  44237. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44238. t[i].traverseVisible(e)
  44239. }
  44240. },
  44241. traverseAncestors: function(e) {
  44242. var t = this.parent;
  44243. null !== t && (e(t),
  44244. t.traverseAncestors(e))
  44245. },
  44246. updateMatrix: function() {
  44247. this.matrix.compose(this.position, this.quaternion, this.scale),
  44248. this.matrixWorldNeedsUpdate = !0
  44249. },
  44250. updateMatrixWorld: function(e) {
  44251. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44252. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44253. this.matrixWorldNeedsUpdate = !1,
  44254. e = !0);
  44255. for (var t = 0, i = this.children.length; t < i; t++)
  44256. this.children[t].updateMatrixWorld(e)
  44257. },
  44258. toJSON: function(e) {
  44259. function t(e) {
  44260. var t = [];
  44261. for (var i in e) {
  44262. var n = e[i];
  44263. delete n.metadata,
  44264. t.push(n)
  44265. }
  44266. return t
  44267. }
  44268. var i = void 0 === e
  44269. , n = {};
  44270. i && (e = {
  44271. geometries: {},
  44272. materials: {},
  44273. textures: {},
  44274. images: {}
  44275. },
  44276. n.metadata = {
  44277. version: 4.4,
  44278. type: "Object",
  44279. generator: "Object3D.toJSON"
  44280. });
  44281. var r = {};
  44282. if (r.uuid = this.uuid,
  44283. r.type = this.type,
  44284. "" !== this.name && (r.name = this.name),
  44285. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44286. this.castShadow === !0 && (r.castShadow = !0),
  44287. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44288. this.visible === !1 && (r.visible = !1),
  44289. r.matrix = this.matrix.toArray(),
  44290. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44291. r.geometry = this.geometry.uuid),
  44292. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44293. r.material = this.material.uuid),
  44294. this.children.length > 0) {
  44295. r.children = [];
  44296. for (var o = 0; o < this.children.length; o++)
  44297. r.children.push(this.children[o].toJSON(e).object)
  44298. }
  44299. if (i) {
  44300. var a = t(e.geometries)
  44301. , s = t(e.materials)
  44302. , l = t(e.textures)
  44303. , c = t(e.images);
  44304. a.length > 0 && (n.geometries = a),
  44305. s.length > 0 && (n.materials = s),
  44306. l.length > 0 && (n.textures = l),
  44307. c.length > 0 && (n.images = c)
  44308. }
  44309. return n.object = r,
  44310. n
  44311. },
  44312. clone: function(e) {
  44313. return (new this.constructor).copy(this, e)
  44314. },
  44315. copy: function(e, t) {
  44316. if (void 0 === t && (t = !0),
  44317. this.name = e.name,
  44318. this.up.copy(e.up),
  44319. this.position.copy(e.position),
  44320. this.quaternion.copy(e.quaternion),
  44321. this.scale.copy(e.scale),
  44322. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44323. this.matrix.copy(e.matrix),
  44324. this.matrixWorld.copy(e.matrixWorld),
  44325. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44326. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44327. this.visible = e.visible,
  44328. this.castShadow = e.castShadow,
  44329. this.receiveShadow = e.receiveShadow,
  44330. this.frustumCulled = e.frustumCulled,
  44331. this.renderOrder = e.renderOrder,
  44332. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44333. t === !0)
  44334. for (var i = 0; i < e.children.length; i++) {
  44335. var n = e.children[i];
  44336. this.add(n.clone())
  44337. }
  44338. return this
  44339. }
  44340. },
  44341. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44342. n.Object3DIdCount = 0,
  44343. n.Face3 = function(e, t, i, r, o, a) {
  44344. this.a = e,
  44345. this.b = t,
  44346. this.c = i,
  44347. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44348. this.vertexNormals = Array.isArray(r) ? r : [],
  44349. this.color = o instanceof n.Color ? o : new n.Color,
  44350. this.vertexColors = Array.isArray(o) ? o : [],
  44351. this.materialIndex = void 0 !== a ? a : 0
  44352. }
  44353. ,
  44354. n.Face3.prototype = {
  44355. constructor: n.Face3,
  44356. clone: function() {
  44357. return (new this.constructor).copy(this)
  44358. },
  44359. copy: function(e) {
  44360. this.a = e.a,
  44361. this.b = e.b,
  44362. this.c = e.c,
  44363. this.normal.copy(e.normal),
  44364. this.color.copy(e.color),
  44365. this.materialIndex = e.materialIndex;
  44366. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44367. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44368. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44369. this.vertexColors[t] = e.vertexColors[t].clone();
  44370. return this
  44371. }
  44372. },
  44373. n.BufferAttribute = function(e, t) {
  44374. this.uuid = n.Math.generateUUID(),
  44375. this.array = e,
  44376. this.itemSize = t,
  44377. this.dynamic = !1,
  44378. this.updateRange = {
  44379. offset: 0,
  44380. count: -1
  44381. },
  44382. this.version = 0
  44383. }
  44384. ,
  44385. n.BufferAttribute.prototype = {
  44386. constructor: n.BufferAttribute,
  44387. get count() {
  44388. return this.array.length / this.itemSize
  44389. },
  44390. set needsUpdate(e) {
  44391. e === !0 && this.version++
  44392. },
  44393. setDynamic: function(e) {
  44394. return this.dynamic = e,
  44395. this
  44396. },
  44397. copy: function(e) {
  44398. return this.array = new e.array.constructor(e.array),
  44399. this.itemSize = e.itemSize,
  44400. this.dynamic = e.dynamic,
  44401. this
  44402. },
  44403. copyAt: function(e, t, i) {
  44404. e *= this.itemSize,
  44405. i *= t.itemSize;
  44406. for (var n = 0, r = this.itemSize; n < r; n++)
  44407. this.array[e + n] = t.array[i + n];
  44408. return this
  44409. },
  44410. copyArray: function(e) {
  44411. return this.array.set(e),
  44412. this
  44413. },
  44414. copyColorsArray: function(e) {
  44415. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44416. var a = e[r];
  44417. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44418. a = new n.Color),
  44419. t[i++] = a.r,
  44420. t[i++] = a.g,
  44421. t[i++] = a.b
  44422. }
  44423. return this
  44424. },
  44425. copyIndicesArray: function(e) {
  44426. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44427. var o = e[n];
  44428. t[i++] = o.a,
  44429. t[i++] = o.b,
  44430. t[i++] = o.c
  44431. }
  44432. return this
  44433. },
  44434. copyVector2sArray: function(e) {
  44435. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44436. var a = e[r];
  44437. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44438. a = new n.Vector2),
  44439. t[i++] = a.x,
  44440. t[i++] = a.y
  44441. }
  44442. return this
  44443. },
  44444. copyVector3sArray: function(e) {
  44445. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44446. var a = e[r];
  44447. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44448. a = new n.Vector3),
  44449. t[i++] = a.x,
  44450. t[i++] = a.y,
  44451. t[i++] = a.z
  44452. }
  44453. return this
  44454. },
  44455. copyVector4sArray: function(e) {
  44456. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44457. var a = e[r];
  44458. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44459. a = new n.Vector4),
  44460. t[i++] = a.x,
  44461. t[i++] = a.y,
  44462. t[i++] = a.z,
  44463. t[i++] = a.w
  44464. }
  44465. return this
  44466. },
  44467. set: function(e, t) {
  44468. return void 0 === t && (t = 0),
  44469. this.array.set(e, t),
  44470. this
  44471. },
  44472. getX: function(e) {
  44473. return this.array[e * this.itemSize]
  44474. },
  44475. setX: function(e, t) {
  44476. return this.array[e * this.itemSize] = t,
  44477. this
  44478. },
  44479. getY: function(e) {
  44480. return this.array[e * this.itemSize + 1]
  44481. },
  44482. setY: function(e, t) {
  44483. return this.array[e * this.itemSize + 1] = t,
  44484. this
  44485. },
  44486. getZ: function(e) {
  44487. return this.array[e * this.itemSize + 2]
  44488. },
  44489. setZ: function(e, t) {
  44490. return this.array[e * this.itemSize + 2] = t,
  44491. this
  44492. },
  44493. getW: function(e) {
  44494. return this.array[e * this.itemSize + 3]
  44495. },
  44496. setW: function(e, t) {
  44497. return this.array[e * this.itemSize + 3] = t,
  44498. this
  44499. },
  44500. setXY: function(e, t, i) {
  44501. return e *= this.itemSize,
  44502. this.array[e + 0] = t,
  44503. this.array[e + 1] = i,
  44504. this
  44505. },
  44506. setXYZ: function(e, t, i, n) {
  44507. return e *= this.itemSize,
  44508. this.array[e + 0] = t,
  44509. this.array[e + 1] = i,
  44510. this.array[e + 2] = n,
  44511. this
  44512. },
  44513. setXYZW: function(e, t, i, n, r) {
  44514. return e *= this.itemSize,
  44515. this.array[e + 0] = t,
  44516. this.array[e + 1] = i,
  44517. this.array[e + 2] = n,
  44518. this.array[e + 3] = r,
  44519. this
  44520. },
  44521. clone: function() {
  44522. return (new this.constructor).copy(this)
  44523. }
  44524. },
  44525. n.Int8Attribute = function(e, t) {
  44526. return new n.BufferAttribute(new Int8Array(e),t)
  44527. }
  44528. ,
  44529. n.Uint8Attribute = function(e, t) {
  44530. return new n.BufferAttribute(new Uint8Array(e),t)
  44531. }
  44532. ,
  44533. n.Uint8ClampedAttribute = function(e, t) {
  44534. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44535. }
  44536. ,
  44537. n.Int16Attribute = function(e, t) {
  44538. return new n.BufferAttribute(new Int16Array(e),t)
  44539. }
  44540. ,
  44541. n.Uint16Attribute = function(e, t) {
  44542. return new n.BufferAttribute(new Uint16Array(e),t)
  44543. }
  44544. ;
  44545. n.Int32Attribute = function(e, t) {
  44546. return new n.BufferAttribute(new Int32Array(e),t)
  44547. }
  44548. ;
  44549. n.Uint32Attribute = function(e, t) {
  44550. return new n.BufferAttribute(new Uint32Array(e),t)
  44551. }
  44552. ,
  44553. n.Float32Attribute = function(e, t) {
  44554. return new n.BufferAttribute(new Float32Array(e),t)
  44555. }
  44556. ,
  44557. n.Float64Attribute = function(e, t) {
  44558. return new n.BufferAttribute(new Float64Array(e),t)
  44559. }
  44560. ,
  44561. n.DynamicBufferAttribute = function(e, t) {
  44562. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44563. new n.BufferAttribute(e,t).setDynamic(!0)
  44564. }
  44565. ,
  44566. n.InstancedBufferAttribute = function(e, t, i) {
  44567. n.BufferAttribute.call(this, e, t),
  44568. this.meshPerAttribute = i || 1
  44569. }
  44570. ,
  44571. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44572. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44573. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44574. return n.BufferAttribute.prototype.copy.call(this, e),
  44575. this.meshPerAttribute = e.meshPerAttribute,
  44576. this
  44577. }
  44578. ,
  44579. n.InterleavedBuffer = function(e, t) {
  44580. this.uuid = n.Math.generateUUID(),
  44581. this.array = e,
  44582. this.stride = t,
  44583. this.dynamic = !1,
  44584. this.updateRange = {
  44585. offset: 0,
  44586. count: -1
  44587. },
  44588. this.version = 0
  44589. }
  44590. ,
  44591. n.InterleavedBuffer.prototype = {
  44592. constructor: n.InterleavedBuffer,
  44593. get length() {
  44594. return this.array.length
  44595. },
  44596. get count() {
  44597. return this.array.length / this.stride
  44598. },
  44599. set needsUpdate(e) {
  44600. e === !0 && this.version++
  44601. },
  44602. setDynamic: function(e) {
  44603. return this.dynamic = e,
  44604. this
  44605. },
  44606. copy: function(e) {
  44607. return this.array = new e.array.constructor(e.array),
  44608. this.stride = e.stride,
  44609. this.dynamic = e.dynamic,
  44610. this
  44611. },
  44612. copyAt: function(e, t, i) {
  44613. e *= this.stride,
  44614. i *= t.stride;
  44615. for (var n = 0, r = this.stride; n < r; n++)
  44616. this.array[e + n] = t.array[i + n];
  44617. return this
  44618. },
  44619. set: function(e, t) {
  44620. return void 0 === t && (t = 0),
  44621. this.array.set(e, t),
  44622. this
  44623. },
  44624. clone: function() {
  44625. return (new this.constructor).copy(this)
  44626. }
  44627. },
  44628. n.InstancedInterleavedBuffer = function(e, t, i) {
  44629. n.InterleavedBuffer.call(this, e, t),
  44630. this.meshPerAttribute = i || 1
  44631. }
  44632. ,
  44633. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44634. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44635. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44636. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44637. this.meshPerAttribute = e.meshPerAttribute,
  44638. this
  44639. }
  44640. ,
  44641. n.InterleavedBufferAttribute = function(e, t, i) {
  44642. this.uuid = n.Math.generateUUID(),
  44643. this.data = e,
  44644. this.itemSize = t,
  44645. this.offset = i
  44646. }
  44647. ,
  44648. n.InterleavedBufferAttribute.prototype = {
  44649. constructor: n.InterleavedBufferAttribute,
  44650. get length() {
  44651. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44652. this.array.length
  44653. },
  44654. get count() {
  44655. return this.data.count
  44656. },
  44657. setX: function(e, t) {
  44658. return this.data.array[e * this.data.stride + this.offset] = t,
  44659. this
  44660. },
  44661. setY: function(e, t) {
  44662. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44663. this
  44664. },
  44665. setZ: function(e, t) {
  44666. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44667. this
  44668. },
  44669. setW: function(e, t) {
  44670. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44671. this
  44672. },
  44673. getX: function(e) {
  44674. return this.data.array[e * this.data.stride + this.offset]
  44675. },
  44676. getY: function(e) {
  44677. return this.data.array[e * this.data.stride + this.offset + 1]
  44678. },
  44679. getZ: function(e) {
  44680. return this.data.array[e * this.data.stride + this.offset + 2]
  44681. },
  44682. getW: function(e) {
  44683. return this.data.array[e * this.data.stride + this.offset + 3]
  44684. },
  44685. setXY: function(e, t, i) {
  44686. return e = e * this.data.stride + this.offset,
  44687. this.data.array[e + 0] = t,
  44688. this.data.array[e + 1] = i,
  44689. this
  44690. },
  44691. setXYZ: function(e, t, i, n) {
  44692. return e = e * this.data.stride + this.offset,
  44693. this.data.array[e + 0] = t,
  44694. this.data.array[e + 1] = i,
  44695. this.data.array[e + 2] = n,
  44696. this
  44697. },
  44698. setXYZW: function(e, t, i, n, r) {
  44699. return e = e * this.data.stride + this.offset,
  44700. this.data.array[e + 0] = t,
  44701. this.data.array[e + 1] = i,
  44702. this.data.array[e + 2] = n,
  44703. this.data.array[e + 3] = r,
  44704. this
  44705. }
  44706. },
  44707. n.Geometry = function() {
  44708. Object.defineProperty(this, "id", {
  44709. value: n.GeometryIdCount++
  44710. }),
  44711. this.uuid = n.Math.generateUUID(),
  44712. this.name = "",
  44713. this.type = "Geometry",
  44714. this.vertices = [],
  44715. this.colors = [],
  44716. this.faces = [],
  44717. this.faceVertexUvs = [[]],
  44718. this.morphTargets = [],
  44719. this.morphNormals = [],
  44720. this.skinWeights = [],
  44721. this.skinIndices = [],
  44722. this.lineDistances = [],
  44723. this.boundingBox = null,
  44724. this.boundingSphere = null,
  44725. this.verticesNeedUpdate = !1,
  44726. this.elementsNeedUpdate = !1,
  44727. this.uvsNeedUpdate = !1,
  44728. this.normalsNeedUpdate = !1,
  44729. this.colorsNeedUpdate = !1,
  44730. this.lineDistancesNeedUpdate = !1,
  44731. this.groupsNeedUpdate = !1
  44732. }
  44733. ,
  44734. n.Geometry.prototype = {
  44735. constructor: n.Geometry,
  44736. applyMatrix: function(e) {
  44737. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44738. var o = this.vertices[i];
  44739. o.applyMatrix4(e)
  44740. }
  44741. for (var i = 0, r = this.faces.length; i < r; i++) {
  44742. var a = this.faces[i];
  44743. a.normal.applyMatrix3(t).normalize();
  44744. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44745. a.vertexNormals[s].applyMatrix3(t).normalize()
  44746. }
  44747. return null !== this.boundingBox && this.computeBoundingBox(),
  44748. null !== this.boundingSphere && this.computeBoundingSphere(),
  44749. this.verticesNeedUpdate = !0,
  44750. this.normalsNeedUpdate = !0,
  44751. this
  44752. },
  44753. rotateX: function() {
  44754. var e;
  44755. return function(t) {
  44756. return void 0 === e && (e = new n.Matrix4),
  44757. e.makeRotationX(t),
  44758. this.applyMatrix(e),
  44759. this
  44760. }
  44761. }(),
  44762. rotateY: function() {
  44763. var e;
  44764. return function(t) {
  44765. return void 0 === e && (e = new n.Matrix4),
  44766. e.makeRotationY(t),
  44767. this.applyMatrix(e),
  44768. this
  44769. }
  44770. }(),
  44771. rotateZ: function() {
  44772. var e;
  44773. return function(t) {
  44774. return void 0 === e && (e = new n.Matrix4),
  44775. e.makeRotationZ(t),
  44776. this.applyMatrix(e),
  44777. this
  44778. }
  44779. }(),
  44780. translate: function() {
  44781. var e;
  44782. return function(t, i, r) {
  44783. return void 0 === e && (e = new n.Matrix4),
  44784. e.makeTranslation(t, i, r),
  44785. this.applyMatrix(e),
  44786. this
  44787. }
  44788. }(),
  44789. scale: function() {
  44790. var e;
  44791. return function(t, i, r) {
  44792. return void 0 === e && (e = new n.Matrix4),
  44793. e.makeScale(t, i, r),
  44794. this.applyMatrix(e),
  44795. this
  44796. }
  44797. }(),
  44798. lookAt: function() {
  44799. var e;
  44800. return function(t) {
  44801. void 0 === e && (e = new n.Object3D),
  44802. e.lookAt(t),
  44803. e.updateMatrix(),
  44804. this.applyMatrix(e.matrix)
  44805. }
  44806. }(),
  44807. fromBufferGeometry: function(e) {
  44808. function t(e, t, r, o) {
  44809. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44810. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44811. , g = new n.Face3(e,t,r,a,f,o);
  44812. i.faces.push(g),
  44813. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44814. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44815. }
  44816. var i = this
  44817. , r = null !== e.index ? e.index.array : void 0
  44818. , o = e.attributes
  44819. , a = o.position.array
  44820. , s = void 0 !== o.normal ? o.normal.array : void 0
  44821. , l = void 0 !== o.color ? o.color.array : void 0
  44822. , c = void 0 !== o.uv ? o.uv.array : void 0
  44823. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44824. void 0 !== h && (this.faceVertexUvs[1] = []);
  44825. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44826. g += 2)
  44827. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44828. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44829. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44830. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44831. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44832. if (void 0 !== r) {
  44833. var m = e.groups;
  44834. if (m.length > 0)
  44835. for (var f = 0; f < m.length; f++)
  44836. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44837. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44838. else
  44839. for (var f = 0; f < r.length; f += 3)
  44840. t(r[f], r[f + 1], r[f + 2])
  44841. } else
  44842. for (var f = 0; f < a.length / 3; f += 3)
  44843. t(f, f + 1, f + 2);
  44844. return this.computeFaceNormals(),
  44845. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44846. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44847. this
  44848. },
  44849. center: function() {
  44850. this.computeBoundingBox();
  44851. var e = this.boundingBox.center().negate();
  44852. return this.translate(e.x, e.y, e.z),
  44853. e
  44854. },
  44855. normalize: function() {
  44856. this.computeBoundingSphere();
  44857. var e = this.boundingSphere.center
  44858. , t = this.boundingSphere.radius
  44859. , i = 0 === t ? 1 : 1 / t
  44860. , r = new n.Matrix4;
  44861. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44862. this.applyMatrix(r),
  44863. this
  44864. },
  44865. computeFaceNormals: function() {
  44866. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44867. var o = this.faces[i]
  44868. , a = this.vertices[o.a]
  44869. , s = this.vertices[o.b]
  44870. , l = this.vertices[o.c];
  44871. e.subVectors(l, s),
  44872. t.subVectors(a, s),
  44873. e.cross(t),
  44874. e.normalize(),
  44875. o.normal.copy(e)
  44876. }
  44877. },
  44878. computeVertexNormals: function(e) {
  44879. void 0 === e && (e = !0);
  44880. var t, i, r, o, a, s;
  44881. for (s = new Array(this.vertices.length),
  44882. t = 0,
  44883. i = this.vertices.length; t < i; t++)
  44884. s[t] = new n.Vector3;
  44885. if (e) {
  44886. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44887. for (r = 0,
  44888. o = this.faces.length; r < o; r++)
  44889. a = this.faces[r],
  44890. l = this.vertices[a.a],
  44891. c = this.vertices[a.b],
  44892. h = this.vertices[a.c],
  44893. u.subVectors(h, c),
  44894. d.subVectors(l, c),
  44895. u.cross(d),
  44896. s[a.a].add(u),
  44897. s[a.b].add(u),
  44898. s[a.c].add(u)
  44899. } else
  44900. for (r = 0,
  44901. o = this.faces.length; r < o; r++)
  44902. a = this.faces[r],
  44903. s[a.a].add(a.normal),
  44904. s[a.b].add(a.normal),
  44905. s[a.c].add(a.normal);
  44906. for (t = 0,
  44907. i = this.vertices.length; t < i; t++)
  44908. s[t].normalize();
  44909. for (r = 0,
  44910. o = this.faces.length; r < o; r++) {
  44911. a = this.faces[r];
  44912. var p = a.vertexNormals;
  44913. 3 === p.length ? (p[0].copy(s[a.a]),
  44914. p[1].copy(s[a.b]),
  44915. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44916. p[1] = s[a.b].clone(),
  44917. p[2] = s[a.c].clone())
  44918. }
  44919. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44920. },
  44921. computeMorphNormals: function() {
  44922. var e, t, i, r, o;
  44923. for (i = 0,
  44924. r = this.faces.length; i < r; i++)
  44925. for (o = this.faces[i],
  44926. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44927. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44928. e = 0,
  44929. t = o.vertexNormals.length; e < t; e++)
  44930. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44931. var a = new n.Geometry;
  44932. for (a.faces = this.faces,
  44933. e = 0,
  44934. t = this.morphTargets.length; e < t; e++) {
  44935. if (!this.morphNormals[e]) {
  44936. this.morphNormals[e] = {},
  44937. this.morphNormals[e].faceNormals = [],
  44938. this.morphNormals[e].vertexNormals = [];
  44939. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44940. for (i = 0,
  44941. r = this.faces.length; i < r; i++)
  44942. s = new n.Vector3,
  44943. l = {
  44944. a: new n.Vector3,
  44945. b: new n.Vector3,
  44946. c: new n.Vector3
  44947. },
  44948. c.push(s),
  44949. h.push(l)
  44950. }
  44951. var u = this.morphNormals[e];
  44952. a.vertices = this.morphTargets[e].vertices,
  44953. a.computeFaceNormals(),
  44954. a.computeVertexNormals();
  44955. var s, l;
  44956. for (i = 0,
  44957. r = this.faces.length; i < r; i++)
  44958. o = this.faces[i],
  44959. s = u.faceNormals[i],
  44960. l = u.vertexNormals[i],
  44961. s.copy(o.normal),
  44962. l.a.copy(o.vertexNormals[0]),
  44963. l.b.copy(o.vertexNormals[1]),
  44964. l.c.copy(o.vertexNormals[2])
  44965. }
  44966. for (i = 0,
  44967. r = this.faces.length; i < r; i++)
  44968. o = this.faces[i],
  44969. o.normal = o.__originalFaceNormal,
  44970. o.vertexNormals = o.__originalVertexNormals
  44971. },
  44972. computeTangents: function() {
  44973. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44974. },
  44975. computeLineDistances: function() {
  44976. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44977. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44978. this.lineDistances[i] = e
  44979. },
  44980. computeBoundingBox: function() {
  44981. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44982. this.boundingBox.setFromPoints(this.vertices)
  44983. },
  44984. computeBoundingSphere: function() {
  44985. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44986. this.boundingSphere.setFromPoints(this.vertices)
  44987. },
  44988. merge: function(e, t, i) {
  44989. if (e instanceof n.Geometry == !1)
  44990. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44991. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44992. void 0 === i && (i = 0),
  44993. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44994. for (var d = 0, p = s.length; d < p; d++) {
  44995. var f = s[d]
  44996. , g = f.clone();
  44997. void 0 !== t && g.applyMatrix4(t),
  44998. a.push(g)
  44999. }
  45000. for (d = 0,
  45001. p = c.length; d < p; d++) {
  45002. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  45003. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  45004. m.normal.copy(y.normal),
  45005. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  45006. for (var E = 0, b = C.length; E < b; E++)
  45007. v = C[E].clone(),
  45008. void 0 !== r && v.applyMatrix3(r).normalize(),
  45009. m.vertexNormals.push(v);
  45010. m.color.copy(y.color);
  45011. for (var E = 0, b = I.length; E < b; E++)
  45012. A = I[E],
  45013. m.vertexColors.push(A.clone());
  45014. m.materialIndex = y.materialIndex + i,
  45015. l.push(m)
  45016. }
  45017. for (d = 0,
  45018. p = u.length; d < p; d++) {
  45019. var w = u[d]
  45020. , _ = [];
  45021. if (void 0 !== w) {
  45022. for (var E = 0, b = w.length; E < b; E++)
  45023. _.push(w[E].clone());
  45024. h.push(_)
  45025. }
  45026. }
  45027. },
  45028. mergeMesh: function(e) {
  45029. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  45030. void this.merge(e.geometry, e.matrix))
  45031. },
  45032. mergeVertices: function() {
  45033. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  45034. for (i = 0,
  45035. n = this.vertices.length; i < n; i++)
  45036. e = this.vertices[i],
  45037. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  45038. void 0 === l[t] ? (l[t] = i,
  45039. c.push(this.vertices[i]),
  45040. h[i] = c.length - 1) : h[i] = h[l[t]];
  45041. var p = [];
  45042. for (i = 0,
  45043. n = this.faces.length; i < n; i++) {
  45044. r = this.faces[i],
  45045. r.a = h[r.a],
  45046. r.b = h[r.b],
  45047. r.c = h[r.c],
  45048. o = [r.a, r.b, r.c];
  45049. for (var f = -1, g = 0; g < 3; g++)
  45050. if (o[g] === o[(g + 1) % 3]) {
  45051. f = g,
  45052. p.push(i);
  45053. break
  45054. }
  45055. }
  45056. for (i = p.length - 1; i >= 0; i--) {
  45057. var m = p[i];
  45058. for (this.faces.splice(m, 1),
  45059. a = 0,
  45060. s = this.faceVertexUvs.length; a < s; a++)
  45061. this.faceVertexUvs[a].splice(m, 1)
  45062. }
  45063. var v = this.vertices.length - c.length;
  45064. return this.vertices = c,
  45065. v
  45066. },
  45067. sortFacesByMaterialIndex: function() {
  45068. function e(e, t) {
  45069. return e.materialIndex - t.materialIndex
  45070. }
  45071. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  45072. t[n]._id = n;
  45073. t.sort(e);
  45074. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  45075. a && a.length === i && (r = []),
  45076. s && s.length === i && (o = []);
  45077. for (var n = 0; n < i; n++) {
  45078. var l = t[n]._id;
  45079. r && r.push(a[l]),
  45080. o && o.push(s[l])
  45081. }
  45082. r && (this.faceVertexUvs[0] = r),
  45083. o && (this.faceVertexUvs[1] = o)
  45084. },
  45085. toJSON: function() {
  45086. function e(e, t, i) {
  45087. return i ? e | 1 << t : e & ~(1 << t)
  45088. }
  45089. function t(e) {
  45090. var t = e.x.toString() + e.y.toString() + e.z.toString();
  45091. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  45092. u.push(e.x, e.y, e.z),
  45093. d[t])
  45094. }
  45095. function i(e) {
  45096. var t = e.r.toString() + e.g.toString() + e.b.toString();
  45097. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  45098. p.push(e.getHex()),
  45099. f[t])
  45100. }
  45101. function n(e) {
  45102. var t = e.x.toString() + e.y.toString();
  45103. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  45104. g.push(e.x, e.y),
  45105. m[t])
  45106. }
  45107. var r = {
  45108. metadata: {
  45109. version: 4.4,
  45110. type: "Geometry",
  45111. generator: "Geometry.toJSON"
  45112. }
  45113. };
  45114. if (r.uuid = this.uuid,
  45115. r.type = this.type,
  45116. "" !== this.name && (r.name = this.name),
  45117. void 0 !== this.parameters) {
  45118. var o = this.parameters;
  45119. for (var a in o)
  45120. void 0 !== o[a] && (r[a] = o[a]);
  45121. return r
  45122. }
  45123. for (var s = [], l = 0; l < this.vertices.length; l++) {
  45124. var c = this.vertices[l];
  45125. s.push(c.x, c.y, c.z)
  45126. }
  45127. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  45128. var v = this.faces[l]
  45129. , A = !0
  45130. , y = !1
  45131. , C = void 0 !== this.faceVertexUvs[0][l]
  45132. , I = v.normal.length() > 0
  45133. , E = v.vertexNormals.length > 0
  45134. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  45135. , w = v.vertexColors.length > 0
  45136. , _ = 0;
  45137. if (_ = e(_, 0, 0),
  45138. _ = e(_, 1, A),
  45139. _ = e(_, 2, y),
  45140. _ = e(_, 3, C),
  45141. _ = e(_, 4, I),
  45142. _ = e(_, 5, E),
  45143. _ = e(_, 6, b),
  45144. _ = e(_, 7, w),
  45145. h.push(_),
  45146. h.push(v.a, v.b, v.c),
  45147. h.push(v.materialIndex),
  45148. C) {
  45149. var T = this.faceVertexUvs[0][l];
  45150. h.push(n(T[0]), n(T[1]), n(T[2]))
  45151. }
  45152. if (I && h.push(t(v.normal)),
  45153. E) {
  45154. var x = v.vertexNormals;
  45155. h.push(t(x[0]), t(x[1]), t(x[2]))
  45156. }
  45157. if (b && h.push(i(v.color)),
  45158. w) {
  45159. var S = v.vertexColors;
  45160. h.push(i(S[0]), i(S[1]), i(S[2]))
  45161. }
  45162. }
  45163. return r.data = {},
  45164. r.data.vertices = s,
  45165. r.data.normals = u,
  45166. p.length > 0 && (r.data.colors = p),
  45167. g.length > 0 && (r.data.uvs = [g]),
  45168. r.data.faces = h,
  45169. r
  45170. },
  45171. clone: function() {
  45172. return (new n.Geometry).copy(this)
  45173. },
  45174. copy: function(e) {
  45175. this.vertices = [],
  45176. this.faces = [],
  45177. this.faceVertexUvs = [[]];
  45178. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  45179. this.vertices.push(t[i].clone());
  45180. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  45181. this.faces.push(r[i].clone());
  45182. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  45183. var o = e.faceVertexUvs[i];
  45184. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  45185. for (var a = 0, s = o.length; a < s; a++) {
  45186. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  45187. var d = l[h];
  45188. c.push(d.clone())
  45189. }
  45190. this.faceVertexUvs[i].push(c)
  45191. }
  45192. }
  45193. return this
  45194. },
  45195. dispose: function() {
  45196. this.dispatchEvent({
  45197. type: "dispose"
  45198. })
  45199. }
  45200. },
  45201. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  45202. n.GeometryIdCount = 0,
  45203. n.DirectGeometry = function() {
  45204. Object.defineProperty(this, "id", {
  45205. value: n.GeometryIdCount++
  45206. }),
  45207. this.uuid = n.Math.generateUUID(),
  45208. this.name = "",
  45209. this.type = "DirectGeometry",
  45210. this.indices = [],
  45211. this.vertices = [],
  45212. this.normals = [],
  45213. this.colors = [],
  45214. this.uvs = [],
  45215. this.uvs2 = [],
  45216. this.groups = [],
  45217. this.morphTargets = {},
  45218. this.skinWeights = [],
  45219. this.skinIndices = [],
  45220. this.boundingBox = null,
  45221. this.boundingSphere = null,
  45222. this.verticesNeedUpdate = !1,
  45223. this.normalsNeedUpdate = !1,
  45224. this.colorsNeedUpdate = !1,
  45225. this.uvsNeedUpdate = !1,
  45226. this.groupsNeedUpdate = !1
  45227. }
  45228. ,
  45229. n.DirectGeometry.prototype = {
  45230. constructor: n.DirectGeometry,
  45231. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45232. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45233. computeFaceNormals: function() {
  45234. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45235. },
  45236. computeVertexNormals: function() {
  45237. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45238. },
  45239. computeGroups: function(e) {
  45240. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45241. var a = r[o];
  45242. a.materialIndex !== i && (i = a.materialIndex,
  45243. void 0 !== t && (t.count = 3 * o - t.start,
  45244. n.push(t)),
  45245. t = {
  45246. start: 3 * o,
  45247. materialIndex: i
  45248. })
  45249. }
  45250. void 0 !== t && (t.count = 3 * o - t.start,
  45251. n.push(t)),
  45252. this.groups = n
  45253. },
  45254. fromGeometry: function(e) {
  45255. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45256. if (c > 0) {
  45257. t = [];
  45258. for (var h = 0; h < c; h++)
  45259. t[h] = [];
  45260. this.morphTargets.position = t
  45261. }
  45262. var u, d = e.morphNormals, p = d.length;
  45263. if (p > 0) {
  45264. u = [];
  45265. for (var h = 0; h < p; h++)
  45266. u[h] = [];
  45267. this.morphTargets.normal = u
  45268. }
  45269. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45270. var A = i[h];
  45271. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45272. var y = A.vertexNormals;
  45273. if (3 === y.length)
  45274. this.normals.push(y[0], y[1], y[2]);
  45275. else {
  45276. var C = A.normal;
  45277. this.normals.push(C, C, C)
  45278. }
  45279. var I = A.vertexColors;
  45280. if (3 === I.length)
  45281. this.colors.push(I[0], I[1], I[2]);
  45282. else {
  45283. var E = A.color;
  45284. this.colors.push(E, E, E)
  45285. }
  45286. if (a === !0) {
  45287. var b = o[0][h];
  45288. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45289. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45290. }
  45291. if (s === !0) {
  45292. var b = o[1][h];
  45293. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45294. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45295. }
  45296. for (var w = 0; w < c; w++) {
  45297. var _ = l[w].vertices;
  45298. t[w].push(_[A.a], _[A.b], _[A.c])
  45299. }
  45300. for (var w = 0; w < p; w++) {
  45301. var T = d[w].vertexNormals[h];
  45302. u[w].push(T.a, T.b, T.c)
  45303. }
  45304. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45305. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45306. }
  45307. return this.computeGroups(e),
  45308. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45309. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45310. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45311. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45312. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45313. this
  45314. },
  45315. dispose: function() {
  45316. this.dispatchEvent({
  45317. type: "dispose"
  45318. })
  45319. }
  45320. },
  45321. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45322. n.BufferGeometry = function() {
  45323. Object.defineProperty(this, "id", {
  45324. value: n.GeometryIdCount++
  45325. }),
  45326. this.uuid = n.Math.generateUUID(),
  45327. this.name = "",
  45328. this.type = "BufferGeometry",
  45329. this.index = null,
  45330. this.attributes = {},
  45331. this.morphAttributes = {},
  45332. this.groups = [],
  45333. this.boundingBox = null,
  45334. this.boundingSphere = null,
  45335. this.drawRange = {
  45336. start: 0,
  45337. count: 1 / 0
  45338. }
  45339. }
  45340. ,
  45341. n.BufferGeometry.prototype = {
  45342. constructor: n.BufferGeometry,
  45343. getIndex: function() {
  45344. return this.index
  45345. },
  45346. setIndex: function(e) {
  45347. this.index = e
  45348. },
  45349. addAttribute: function(e, t) {
  45350. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45351. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45352. void this.setIndex(t)) : (this.attributes[e] = t,
  45353. this)
  45354. },
  45355. getAttribute: function(e) {
  45356. return this.attributes[e]
  45357. },
  45358. removeAttribute: function(e) {
  45359. return delete this.attributes[e],
  45360. this
  45361. },
  45362. addGroup: function(e, t, i) {
  45363. this.groups.push({
  45364. start: e,
  45365. count: t,
  45366. materialIndex: void 0 !== i ? i : 0
  45367. })
  45368. },
  45369. clearGroups: function() {
  45370. this.groups = []
  45371. },
  45372. setDrawRange: function(e, t) {
  45373. this.drawRange.start = e,
  45374. this.drawRange.count = t
  45375. },
  45376. applyMatrix: function(e) {
  45377. var t = this.attributes.position;
  45378. void 0 !== t && (e.applyToVector3Array(t.array),
  45379. t.needsUpdate = !0);
  45380. var i = this.attributes.normal;
  45381. if (void 0 !== i) {
  45382. var r = (new n.Matrix3).getNormalMatrix(e);
  45383. r.applyToVector3Array(i.array),
  45384. i.needsUpdate = !0
  45385. }
  45386. return null !== this.boundingBox && this.computeBoundingBox(),
  45387. null !== this.boundingSphere && this.computeBoundingSphere(),
  45388. this
  45389. },
  45390. rotateX: function() {
  45391. var e;
  45392. return function(t) {
  45393. return void 0 === e && (e = new n.Matrix4),
  45394. e.makeRotationX(t),
  45395. this.applyMatrix(e),
  45396. this
  45397. }
  45398. }(),
  45399. rotateY: function() {
  45400. var e;
  45401. return function(t) {
  45402. return void 0 === e && (e = new n.Matrix4),
  45403. e.makeRotationY(t),
  45404. this.applyMatrix(e),
  45405. this
  45406. }
  45407. }(),
  45408. rotateZ: function() {
  45409. var e;
  45410. return function(t) {
  45411. return void 0 === e && (e = new n.Matrix4),
  45412. e.makeRotationZ(t),
  45413. this.applyMatrix(e),
  45414. this
  45415. }
  45416. }(),
  45417. translate: function() {
  45418. var e;
  45419. return function(t, i, r) {
  45420. return void 0 === e && (e = new n.Matrix4),
  45421. e.makeTranslation(t, i, r),
  45422. this.applyMatrix(e),
  45423. this
  45424. }
  45425. }(),
  45426. scale: function() {
  45427. var e;
  45428. return function(t, i, r) {
  45429. return void 0 === e && (e = new n.Matrix4),
  45430. e.makeScale(t, i, r),
  45431. this.applyMatrix(e),
  45432. this
  45433. }
  45434. }(),
  45435. lookAt: function() {
  45436. var e;
  45437. return function(t) {
  45438. void 0 === e && (e = new n.Object3D),
  45439. e.lookAt(t),
  45440. e.updateMatrix(),
  45441. this.applyMatrix(e.matrix)
  45442. }
  45443. }(),
  45444. center: function() {
  45445. this.computeBoundingBox();
  45446. var e = this.boundingBox.center().negate();
  45447. return this.translate(e.x, e.y, e.z),
  45448. e
  45449. },
  45450. setFromObject: function(e) {
  45451. var t = e.geometry;
  45452. if (e instanceof n.Points || e instanceof n.Line) {
  45453. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45454. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45455. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45456. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45457. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45458. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45459. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45460. }
  45461. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45462. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45463. } else
  45464. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45465. return this
  45466. },
  45467. updateFromObject: function(e) {
  45468. var t = e.geometry;
  45469. if (e instanceof n.Mesh) {
  45470. var i = t.__directGeometry;
  45471. if (void 0 === i)
  45472. return this.fromGeometry(t);
  45473. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45474. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45475. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45476. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45477. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45478. t.verticesNeedUpdate = !1,
  45479. t.normalsNeedUpdate = !1,
  45480. t.colorsNeedUpdate = !1,
  45481. t.uvsNeedUpdate = !1,
  45482. t.groupsNeedUpdate = !1,
  45483. t = i
  45484. }
  45485. if (t.verticesNeedUpdate === !0) {
  45486. var r = this.attributes.position;
  45487. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45488. r.needsUpdate = !0),
  45489. t.verticesNeedUpdate = !1
  45490. }
  45491. if (t.normalsNeedUpdate === !0) {
  45492. var r = this.attributes.normal;
  45493. void 0 !== r && (r.copyVector3sArray(t.normals),
  45494. r.needsUpdate = !0),
  45495. t.normalsNeedUpdate = !1
  45496. }
  45497. if (t.colorsNeedUpdate === !0) {
  45498. var r = this.attributes.color;
  45499. void 0 !== r && (r.copyColorsArray(t.colors),
  45500. r.needsUpdate = !0),
  45501. t.colorsNeedUpdate = !1
  45502. }
  45503. if (t.uvsNeedUpdate) {
  45504. var r = this.attributes.uv;
  45505. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45506. r.needsUpdate = !0),
  45507. t.uvsNeedUpdate = !1
  45508. }
  45509. if (t.lineDistancesNeedUpdate) {
  45510. var r = this.attributes.lineDistance;
  45511. void 0 !== r && (r.copyArray(t.lineDistances),
  45512. r.needsUpdate = !0),
  45513. t.lineDistancesNeedUpdate = !1
  45514. }
  45515. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45516. this.groups = t.groups,
  45517. t.groupsNeedUpdate = !1),
  45518. this
  45519. },
  45520. fromGeometry: function(e) {
  45521. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45522. this.fromDirectGeometry(e.__directGeometry)
  45523. },
  45524. fromDirectGeometry: function(e) {
  45525. var t = new Float32Array(3 * e.vertices.length);
  45526. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45527. e.normals.length > 0) {
  45528. var i = new Float32Array(3 * e.normals.length);
  45529. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45530. }
  45531. if (e.colors.length > 0) {
  45532. var r = new Float32Array(3 * e.colors.length);
  45533. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45534. }
  45535. if (e.uvs.length > 0) {
  45536. var o = new Float32Array(2 * e.uvs.length);
  45537. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45538. }
  45539. if (e.uvs2.length > 0) {
  45540. var a = new Float32Array(2 * e.uvs2.length);
  45541. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45542. }
  45543. if (e.indices.length > 0) {
  45544. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45545. , l = new s(3 * e.indices.length);
  45546. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45547. }
  45548. this.groups = e.groups;
  45549. for (var c in e.morphTargets) {
  45550. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45551. var f = u[d]
  45552. , g = new n.Float32Attribute(3 * f.length,3);
  45553. h.push(g.copyVector3sArray(f))
  45554. }
  45555. this.morphAttributes[c] = h
  45556. }
  45557. if (e.skinIndices.length > 0) {
  45558. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45559. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45560. }
  45561. if (e.skinWeights.length > 0) {
  45562. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45563. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45564. }
  45565. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45566. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45567. this
  45568. },
  45569. computeBoundingBox: function() {
  45570. new n.Vector3;
  45571. return function() {
  45572. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45573. var e = this.attributes.position.array;
  45574. e && this.boundingBox.setFromArray(e),
  45575. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45576. this.boundingBox.max.set(0, 0, 0)),
  45577. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45578. }
  45579. }(),
  45580. computeBoundingSphere: function() {
  45581. var e = new n.Box3
  45582. , t = new n.Vector3;
  45583. return function() {
  45584. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45585. var i = this.attributes.position.array;
  45586. if (i) {
  45587. var r = this.boundingSphere.center;
  45588. e.setFromArray(i),
  45589. e.center(r);
  45590. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45591. t.fromArray(i, a),
  45592. o = Math.max(o, r.distanceToSquared(t));
  45593. this.boundingSphere.radius = Math.sqrt(o),
  45594. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45595. }
  45596. }
  45597. }(),
  45598. computeFaceNormals: function() {},
  45599. computeVertexNormals: function() {
  45600. var e = this.index
  45601. , t = this.attributes
  45602. , i = this.groups;
  45603. if (t.position) {
  45604. var r = t.position.array;
  45605. if (void 0 === t.normal)
  45606. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45607. else
  45608. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45609. o[a] = 0;
  45610. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45611. if (e) {
  45612. var v = e.array;
  45613. 0 === i.length && this.addGroup(0, v.length);
  45614. for (var A = 0, y = i.length; A < y; ++A)
  45615. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45616. l = 3 * v[a + 0],
  45617. c = 3 * v[a + 1],
  45618. h = 3 * v[a + 2],
  45619. d.fromArray(r, l),
  45620. p.fromArray(r, c),
  45621. f.fromArray(r, h),
  45622. g.subVectors(f, p),
  45623. m.subVectors(d, p),
  45624. g.cross(m),
  45625. u[l] += g.x,
  45626. u[l + 1] += g.y,
  45627. u[l + 2] += g.z,
  45628. u[c] += g.x,
  45629. u[c + 1] += g.y,
  45630. u[c + 2] += g.z,
  45631. u[h] += g.x,
  45632. u[h + 1] += g.y,
  45633. u[h + 2] += g.z
  45634. } else
  45635. for (var a = 0, s = r.length; a < s; a += 9)
  45636. d.fromArray(r, a),
  45637. p.fromArray(r, a + 3),
  45638. f.fromArray(r, a + 6),
  45639. g.subVectors(f, p),
  45640. m.subVectors(d, p),
  45641. g.cross(m),
  45642. u[a] = g.x,
  45643. u[a + 1] = g.y,
  45644. u[a + 2] = g.z,
  45645. u[a + 3] = g.x,
  45646. u[a + 4] = g.y,
  45647. u[a + 5] = g.z,
  45648. u[a + 6] = g.x,
  45649. u[a + 7] = g.y,
  45650. u[a + 8] = g.z;
  45651. this.normalizeNormals(),
  45652. t.normal.needsUpdate = !0
  45653. }
  45654. },
  45655. merge: function(e, t) {
  45656. if (e instanceof n.BufferGeometry == !1)
  45657. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45658. void 0 === t && (t = 0);
  45659. var i = this.attributes;
  45660. for (var r in i)
  45661. if (void 0 !== e.attributes[r])
  45662. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45663. u++)
  45664. a[u] = l[h];
  45665. return this
  45666. },
  45667. normalizeNormals: function() {
  45668. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45669. e = r[o],
  45670. t = r[o + 1],
  45671. i = r[o + 2],
  45672. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45673. r[o] *= n,
  45674. r[o + 1] *= n,
  45675. r[o + 2] *= n
  45676. },
  45677. toNonIndexed: function() {
  45678. if (null === this.index)
  45679. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45680. this;
  45681. var e = new n.BufferGeometry
  45682. , t = this.index.array
  45683. , i = this.attributes;
  45684. for (var r in i) {
  45685. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45686. c = t[u] * s;
  45687. for (var p = 0; p < s; p++)
  45688. l[h++] = a[c++]
  45689. }
  45690. e.addAttribute(r, new n.BufferAttribute(l,s))
  45691. }
  45692. return e
  45693. },
  45694. toJSON: function() {
  45695. var e = {
  45696. metadata: {
  45697. version: 4.4,
  45698. type: "BufferGeometry",
  45699. generator: "BufferGeometry.toJSON"
  45700. }
  45701. };
  45702. if (e.uuid = this.uuid,
  45703. e.type = this.type,
  45704. "" !== this.name && (e.name = this.name),
  45705. void 0 !== this.parameters) {
  45706. var t = this.parameters;
  45707. for (var i in t)
  45708. void 0 !== t[i] && (e[i] = t[i]);
  45709. return e
  45710. }
  45711. e.data = {
  45712. attributes: {}
  45713. };
  45714. var n = this.index;
  45715. if (null !== n) {
  45716. var r = Array.prototype.slice.call(n.array);
  45717. e.data.index = {
  45718. type: n.array.constructor.name,
  45719. array: r
  45720. }
  45721. }
  45722. var o = this.attributes;
  45723. for (var i in o) {
  45724. var a = o[i]
  45725. , r = Array.prototype.slice.call(a.array);
  45726. e.data.attributes[i] = {
  45727. itemSize: a.itemSize,
  45728. type: a.array.constructor.name,
  45729. array: r
  45730. }
  45731. }
  45732. var s = this.groups;
  45733. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45734. var l = this.boundingSphere;
  45735. return null !== l && (e.data.boundingSphere = {
  45736. center: l.center.toArray(),
  45737. radius: l.radius
  45738. }),
  45739. e
  45740. },
  45741. clone: function() {
  45742. return (new n.BufferGeometry).copy(this)
  45743. },
  45744. copy: function(e) {
  45745. var t = e.index;
  45746. null !== t && this.setIndex(t.clone());
  45747. var i = e.attributes;
  45748. for (var n in i) {
  45749. var r = i[n];
  45750. this.addAttribute(n, r.clone())
  45751. }
  45752. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45753. var l = o[a];
  45754. this.addGroup(l.start, l.count)
  45755. }
  45756. return this
  45757. },
  45758. dispose: function() {
  45759. this.dispatchEvent({
  45760. type: "dispose"
  45761. })
  45762. }
  45763. },
  45764. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45765. n.BufferGeometry.MaxIndex = 65535,
  45766. n.InstancedBufferGeometry = function() {
  45767. n.BufferGeometry.call(this),
  45768. this.type = "InstancedBufferGeometry",
  45769. this.maxInstancedCount = void 0
  45770. }
  45771. ,
  45772. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45773. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45774. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45775. this.groups.push({
  45776. start: e,
  45777. count: t,
  45778. instances: i
  45779. })
  45780. }
  45781. ,
  45782. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45783. var t = e.index;
  45784. null !== t && this.setIndex(t.clone());
  45785. var i = e.attributes;
  45786. for (var n in i) {
  45787. var r = i[n];
  45788. this.addAttribute(n, r.clone())
  45789. }
  45790. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45791. var l = o[a];
  45792. this.addGroup(l.start, l.count, l.instances)
  45793. }
  45794. return this
  45795. }
  45796. ,
  45797. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45798. n.Uniform = function(e, t) {
  45799. this.type = e,
  45800. this.value = t,
  45801. this.dynamic = !1
  45802. }
  45803. ,
  45804. n.Uniform.prototype = {
  45805. constructor: n.Uniform,
  45806. onUpdate: function(e) {
  45807. return this.dynamic = !0,
  45808. this.onUpdateCallback = e,
  45809. this
  45810. }
  45811. },
  45812. n.AnimationClip = function(e, t, i) {
  45813. this.name = e || n.Math.generateUUID(),
  45814. this.tracks = i,
  45815. this.duration = void 0 !== t ? t : -1,
  45816. this.duration < 0 && this.resetDuration(),
  45817. this.trim(),
  45818. this.optimize()
  45819. }
  45820. ,
  45821. n.AnimationClip.prototype = {
  45822. constructor: n.AnimationClip,
  45823. resetDuration: function() {
  45824. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45825. var r = this.tracks[i];
  45826. t = Math.max(t, r.times[r.times.length - 1])
  45827. }
  45828. this.duration = t
  45829. },
  45830. trim: function() {
  45831. for (var e = 0; e < this.tracks.length; e++)
  45832. this.tracks[e].trim(0, this.duration);
  45833. return this
  45834. },
  45835. optimize: function() {
  45836. for (var e = 0; e < this.tracks.length; e++)
  45837. this.tracks[e].optimize();
  45838. return this
  45839. }
  45840. },
  45841. Object.assign(n.AnimationClip, {
  45842. parse: function(e) {
  45843. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45844. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45845. return new n.AnimationClip(e.name,e.duration,t)
  45846. },
  45847. toJSON: function(e) {
  45848. for (var t = [], i = e.tracks, r = {
  45849. name: e.name,
  45850. duration: e.duration,
  45851. tracks: t
  45852. }, o = 0, a = i.length; o !== a; ++o)
  45853. t.push(n.KeyframeTrack.toJSON(i[o]));
  45854. return r
  45855. },
  45856. CreateFromMorphTargetSequence: function(e, t, i) {
  45857. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45858. var s = []
  45859. , l = [];
  45860. s.push((a + r - 1) % r, a, (a + 1) % r),
  45861. l.push(0, 1, 0);
  45862. var c = n.AnimationUtils.getKeyframeOrder(s);
  45863. s = n.AnimationUtils.sortedArray(s, 1, c),
  45864. l = n.AnimationUtils.sortedArray(l, 1, c),
  45865. 0 === s[0] && (s.push(r),
  45866. l.push(l[0])),
  45867. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45868. }
  45869. return new n.AnimationClip(e,-1,o)
  45870. },
  45871. findByName: function(e, t) {
  45872. for (var i = 0; i < e.length; i++)
  45873. if (e[i].name === t)
  45874. return e[i];
  45875. return null
  45876. },
  45877. CreateClipsFromMorphTargetSequences: function(e, t) {
  45878. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45879. var s = e[o]
  45880. , l = s.name.match(r);
  45881. if (l && l.length > 1) {
  45882. var c = l[1]
  45883. , h = i[c];
  45884. h || (i[c] = h = []),
  45885. h.push(s)
  45886. }
  45887. }
  45888. var u = [];
  45889. for (var c in i)
  45890. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45891. return u
  45892. },
  45893. parseAnimation: function(e, t, i) {
  45894. if (!e)
  45895. return console.error(" no animation in JSONLoader data"),
  45896. null;
  45897. for (var r = function(e, t, i, r, o) {
  45898. if (0 !== i.length) {
  45899. var a = []
  45900. , s = [];
  45901. n.AnimationUtils.flattenJSON(i, a, s, r),
  45902. 0 !== a.length && o.push(new e(t,a,s))
  45903. }
  45904. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45905. var u = c[h].keys;
  45906. if (u && 0 != u.length)
  45907. if (u[0].morphTargets) {
  45908. for (var d = {}, p = 0; p < u.length; p++)
  45909. if (u[p].morphTargets)
  45910. for (var f = 0; f < u[p].morphTargets.length; f++)
  45911. d[u[p].morphTargets[f]] = -1;
  45912. for (var g in d) {
  45913. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45914. var A = u[p];
  45915. m.push(A.time),
  45916. v.push(A.morphTarget === g ? 1 : 0)
  45917. }
  45918. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45919. }
  45920. s = d.length * (l || 1)
  45921. } else {
  45922. var y = ".bones[" + t[h].name + "]";
  45923. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45924. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45925. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45926. }
  45927. }
  45928. if (0 === o.length)
  45929. return null;
  45930. var C = new n.AnimationClip(a,s,o);
  45931. return C
  45932. }
  45933. }),
  45934. n.AnimationMixer = function(e) {
  45935. this._root = e,
  45936. this._initMemoryManager(),
  45937. this._accuIndex = 0,
  45938. this.time = 0,
  45939. this.timeScale = 1
  45940. }
  45941. ,
  45942. n.AnimationMixer.prototype = {
  45943. constructor: n.AnimationMixer,
  45944. clipAction: function(e, t) {
  45945. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45946. if (void 0 !== l) {
  45947. var c = l.actionByRoot[o];
  45948. if (void 0 !== c)
  45949. return c;
  45950. if (i = l.knownActions[0],
  45951. s = i._clip,
  45952. e !== a && e !== s)
  45953. throw new Error("Different clips with the same name detected!")
  45954. }
  45955. if (null === s)
  45956. return null;
  45957. var h = new n.AnimationMixer._Action(this,s,t);
  45958. return this._bindAction(h, i),
  45959. this._addInactiveAction(h, a, o),
  45960. h
  45961. },
  45962. existingAction: function(e, t) {
  45963. var i = t || this._root
  45964. , n = i.uuid
  45965. , r = "string" == typeof e ? e : e.name
  45966. , o = this._actionsByClip[r];
  45967. return void 0 !== o ? o.actionByRoot[n] || null : null
  45968. },
  45969. stopAllAction: function() {
  45970. var e = this._actions
  45971. , t = this._nActiveActions
  45972. , i = this._bindings
  45973. , n = this._nActiveBindings;
  45974. this._nActiveActions = 0,
  45975. this._nActiveBindings = 0;
  45976. for (var r = 0; r !== t; ++r)
  45977. e[r].reset();
  45978. for (var r = 0; r !== n; ++r)
  45979. i[r].useCount = 0;
  45980. return this
  45981. },
  45982. update: function(e) {
  45983. e *= this.timeScale;
  45984. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45985. var s = t[a];
  45986. s.enabled && s._update(n, e, r, o)
  45987. }
  45988. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45989. l[a].apply(o);
  45990. return this
  45991. },
  45992. getRoot: function() {
  45993. return this._root
  45994. },
  45995. uncacheClip: function(e) {
  45996. var t = this._actions
  45997. , i = e.name
  45998. , n = this._actionsByClip
  45999. , r = n[i];
  46000. if (void 0 !== r) {
  46001. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  46002. var l = o[a];
  46003. this._deactivateAction(l);
  46004. var c = l._cacheIndex
  46005. , h = t[t.length - 1];
  46006. l._cacheIndex = null,
  46007. l._byClipCacheIndex = null,
  46008. h._cacheIndex = c,
  46009. t[c] = h,
  46010. t.pop(),
  46011. this._removeInactiveBindingsForAction(l)
  46012. }
  46013. delete n[i]
  46014. }
  46015. },
  46016. uncacheRoot: function(e) {
  46017. var t = e.uuid
  46018. , i = this._actionsByClip;
  46019. for (var n in i) {
  46020. var r = i[n].actionByRoot
  46021. , o = r[t];
  46022. void 0 !== o && (this._deactivateAction(o),
  46023. this._removeInactiveAction(o))
  46024. }
  46025. var a = this._bindingsByRootAndName
  46026. , s = a[t];
  46027. if (void 0 !== s)
  46028. for (var l in s) {
  46029. var c = s[l];
  46030. c.restoreOriginalState(),
  46031. this._removeInactiveBinding(c)
  46032. }
  46033. },
  46034. uncacheAction: function(e, t) {
  46035. var i = this.existingAction(e, t);
  46036. null !== i && (this._deactivateAction(i),
  46037. this._removeInactiveAction(i))
  46038. }
  46039. },
  46040. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  46041. n.AnimationMixer._Action = function(e, t, i) {
  46042. this._mixer = e,
  46043. this._clip = t,
  46044. this._localRoot = i || null;
  46045. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  46046. endingStart: n.ZeroCurvatureEnding,
  46047. endingEnd: n.ZeroCurvatureEnding
  46048. }, l = 0; l !== o; ++l) {
  46049. var c = r[l].createInterpolant(null);
  46050. a[l] = c,
  46051. c.settings = s
  46052. }
  46053. this._interpolantSettings = s,
  46054. this._interpolants = a,
  46055. this._propertyBindings = new Array(o),
  46056. this._cacheIndex = null,
  46057. this._byClipCacheIndex = null,
  46058. this._timeScaleInterpolant = null,
  46059. this._weightInterpolant = null,
  46060. this.loop = n.LoopRepeat,
  46061. this._loopCount = -1,
  46062. this._startTime = null,
  46063. this.time = 0,
  46064. this.timeScale = 1,
  46065. this._effectiveTimeScale = 1,
  46066. this.weight = 1,
  46067. this._effectiveWeight = 1,
  46068. this.repetitions = 1 / 0,
  46069. this.paused = !1,
  46070. this.enabled = !0,
  46071. this.clampWhenFinished = !1,
  46072. this.zeroSlopeAtStart = !0,
  46073. this.zeroSlopeAtEnd = !0
  46074. }
  46075. ,
  46076. n.AnimationMixer._Action.prototype = {
  46077. constructor: n.AnimationMixer._Action,
  46078. play: function() {
  46079. return this._mixer._activateAction(this),
  46080. this
  46081. },
  46082. stop: function() {
  46083. return this._mixer._deactivateAction(this),
  46084. this.reset()
  46085. },
  46086. reset: function() {
  46087. return this.paused = !1,
  46088. this.enabled = !0,
  46089. this.time = 0,
  46090. this._loopCount = -1,
  46091. this._startTime = null,
  46092. this.stopFading().stopWarping()
  46093. },
  46094. isRunning: function() {
  46095. this._startTime;
  46096. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  46097. },
  46098. isScheduled: function() {
  46099. return this._mixer._isActiveAction(this)
  46100. },
  46101. startAt: function(e) {
  46102. return this._startTime = e,
  46103. this
  46104. },
  46105. setLoop: function(e, t) {
  46106. return this.loop = e,
  46107. this.repetitions = t,
  46108. this
  46109. },
  46110. setEffectiveWeight: function(e) {
  46111. return this.weight = e,
  46112. this._effectiveWeight = this.enabled ? e : 0,
  46113. this.stopFading()
  46114. },
  46115. getEffectiveWeight: function() {
  46116. return this._effectiveWeight
  46117. },
  46118. fadeIn: function(e) {
  46119. return this._scheduleFading(e, 0, 1)
  46120. },
  46121. fadeOut: function(e) {
  46122. return this._scheduleFading(e, 1, 0)
  46123. },
  46124. crossFadeFrom: function(e, t, i) {
  46125. this._mixer;
  46126. if (e.fadeOut(t),
  46127. this.fadeIn(t),
  46128. i) {
  46129. var n = this._clip.duration
  46130. , r = e._clip.duration
  46131. , o = r / n
  46132. , a = n / r;
  46133. e.warp(1, o, t),
  46134. this.warp(a, 1, t)
  46135. }
  46136. return this
  46137. },
  46138. crossFadeTo: function(e, t, i) {
  46139. return e.crossFadeFrom(this, t, i)
  46140. },
  46141. stopFading: function() {
  46142. var e = this._weightInterpolant;
  46143. return null !== e && (this._weightInterpolant = null,
  46144. this._mixer._takeBackControlInterpolant(e)),
  46145. this
  46146. },
  46147. setEffectiveTimeScale: function(e) {
  46148. return this.timeScale = e,
  46149. this._effectiveTimeScale = this.paused ? 0 : e,
  46150. this.stopWarping()
  46151. },
  46152. getEffectiveTimeScale: function() {
  46153. return this._effectiveTimeScale
  46154. },
  46155. setDuration: function(e) {
  46156. return this.timeScale = this._clip.duration / e,
  46157. this.stopWarping()
  46158. },
  46159. syncWith: function(e) {
  46160. return this.time = e.time,
  46161. this.timeScale = e.timeScale,
  46162. this.stopWarping()
  46163. },
  46164. halt: function(e) {
  46165. return this.warp(this._currentTimeScale, 0, e)
  46166. },
  46167. warp: function(e, t, i) {
  46168. var n = this._mixer
  46169. , r = n.time
  46170. , o = this._timeScaleInterpolant
  46171. , a = this.timeScale;
  46172. null === o && (o = n._lendControlInterpolant(),
  46173. this._timeScaleInterpolant = o);
  46174. var s = o.parameterPositions
  46175. , l = o.sampleValues;
  46176. return s[0] = r,
  46177. s[1] = r + i,
  46178. l[0] = e / a,
  46179. l[1] = t / a,
  46180. this
  46181. },
  46182. stopWarping: function() {
  46183. var e = this._timeScaleInterpolant;
  46184. return null !== e && (this._timeScaleInterpolant = null,
  46185. this._mixer._takeBackControlInterpolant(e)),
  46186. this
  46187. },
  46188. getMixer: function() {
  46189. return this._mixer
  46190. },
  46191. getClip: function() {
  46192. return this._clip
  46193. },
  46194. getRoot: function() {
  46195. return this._localRoot || this._mixer._root
  46196. },
  46197. _update: function(e, t, i, n) {
  46198. var r = this._startTime;
  46199. if (null !== r) {
  46200. var o = (e - r) * i;
  46201. if (o < 0 || 0 === i)
  46202. return;
  46203. this._startTime = null,
  46204. t = i * o
  46205. }
  46206. t *= this._updateTimeScale(e);
  46207. var a = this._updateTime(t)
  46208. , s = this._updateWeight(e);
  46209. if (s > 0)
  46210. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  46211. l[h].evaluate(a),
  46212. c[h].accumulate(n, s)
  46213. },
  46214. _updateWeight: function(e) {
  46215. var t = 0;
  46216. if (this.enabled) {
  46217. t = this.weight;
  46218. var i = this._weightInterpolant;
  46219. if (null !== i) {
  46220. var n = i.evaluate(e)[0];
  46221. t *= n,
  46222. e > i.parameterPositions[1] && (this.stopFading(),
  46223. 0 === n && (this.enabled = !1))
  46224. }
  46225. }
  46226. return this._effectiveWeight = t,
  46227. t
  46228. },
  46229. _updateTimeScale: function(e) {
  46230. var t = 0;
  46231. if (!this.paused) {
  46232. t = this.timeScale;
  46233. var i = this._timeScaleInterpolant;
  46234. if (null !== i) {
  46235. var n = i.evaluate(e)[0];
  46236. t *= n,
  46237. e > i.parameterPositions[1] && (this.stopWarping(),
  46238. 0 === t ? this.pause = !0 : this.timeScale = t)
  46239. }
  46240. }
  46241. return this._effectiveTimeScale = t,
  46242. t
  46243. },
  46244. _updateTime: function(e) {
  46245. var t = this.time + e;
  46246. if (0 === e)
  46247. return t;
  46248. var i = this._clip.duration
  46249. , r = this.loop
  46250. , o = this._loopCount
  46251. , a = !1;
  46252. switch (r) {
  46253. case n.LoopOnce:
  46254. if (o === -1 && (this.loopCount = 0,
  46255. this._setEndings(!0, !0, !1)),
  46256. t >= i)
  46257. t = i;
  46258. else {
  46259. if (!(t < 0))
  46260. break;
  46261. t = 0
  46262. }
  46263. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46264. this._mixer.dispatchEvent({
  46265. type: "finished",
  46266. action: this,
  46267. direction: e < 0 ? -1 : 1
  46268. });
  46269. break;
  46270. case n.LoopPingPong:
  46271. a = !0;
  46272. case n.LoopRepeat:
  46273. if (o === -1 && (e > 0 ? (o = 0,
  46274. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46275. t >= i || t < 0) {
  46276. var s = Math.floor(t / i);
  46277. t -= i * s,
  46278. o += Math.abs(s);
  46279. var l = this.repetitions - o;
  46280. if (l < 0) {
  46281. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46282. t = e > 0 ? i : 0,
  46283. this._mixer.dispatchEvent({
  46284. type: "finished",
  46285. action: this,
  46286. direction: e > 0 ? 1 : -1
  46287. });
  46288. break
  46289. }
  46290. if (0 === l) {
  46291. var c = e < 0;
  46292. this._setEndings(c, !c, a)
  46293. } else
  46294. this._setEndings(!1, !1, a);
  46295. this._loopCount = o,
  46296. this._mixer.dispatchEvent({
  46297. type: "loop",
  46298. action: this,
  46299. loopDelta: s
  46300. })
  46301. }
  46302. if (r === n.LoopPingPong && 1 === (1 & o))
  46303. return this.time = t,
  46304. i - t
  46305. }
  46306. return this.time = t,
  46307. t
  46308. },
  46309. _setEndings: function(e, t, i) {
  46310. var r = this._interpolantSettings;
  46311. i ? (r.endingStart = n.ZeroSlopeEnding,
  46312. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46313. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46314. },
  46315. _scheduleFading: function(e, t, i) {
  46316. var n = this._mixer
  46317. , r = n.time
  46318. , o = this._weightInterpolant;
  46319. null === o && (o = n._lendControlInterpolant(),
  46320. this._weightInterpolant = o);
  46321. var a = o.parameterPositions
  46322. , s = o.sampleValues;
  46323. return a[0] = r,
  46324. s[0] = t,
  46325. a[1] = r + e,
  46326. s[1] = i,
  46327. this
  46328. }
  46329. },
  46330. Object.assign(n.AnimationMixer.prototype, {
  46331. _bindAction: function(e, t) {
  46332. var i = e._localRoot || this._root
  46333. , r = e._clip.tracks
  46334. , o = r.length
  46335. , a = e._propertyBindings
  46336. , s = e._interpolants
  46337. , l = i.uuid
  46338. , c = this._bindingsByRootAndName
  46339. , h = c[l];
  46340. void 0 === h && (h = {},
  46341. c[l] = h);
  46342. for (var u = 0; u !== o; ++u) {
  46343. var d = r[u]
  46344. , p = d.name
  46345. , f = h[p];
  46346. if (void 0 !== f)
  46347. a[u] = f;
  46348. else {
  46349. if (f = a[u],
  46350. void 0 !== f) {
  46351. null === f._cacheIndex && (++f.referenceCount,
  46352. this._addInactiveBinding(f, l, p));
  46353. continue
  46354. }
  46355. var g = t && t._propertyBindings[u].binding.parsedPath;
  46356. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46357. ++f.referenceCount,
  46358. this._addInactiveBinding(f, l, p),
  46359. a[u] = f
  46360. }
  46361. s[u].resultBuffer = f.buffer
  46362. }
  46363. },
  46364. _activateAction: function(e) {
  46365. if (!this._isActiveAction(e)) {
  46366. if (null === e._cacheIndex) {
  46367. var t = (e._localRoot || this._root).uuid
  46368. , i = e._clip.name
  46369. , n = this._actionsByClip[i];
  46370. this._bindAction(e, n && n.knownActions[0]),
  46371. this._addInactiveAction(e, i, t)
  46372. }
  46373. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46374. var s = r[o];
  46375. 0 === s.useCount++ && (this._lendBinding(s),
  46376. s.saveOriginalState())
  46377. }
  46378. this._lendAction(e)
  46379. }
  46380. },
  46381. _deactivateAction: function(e) {
  46382. if (this._isActiveAction(e)) {
  46383. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46384. var r = t[i];
  46385. 0 === --r.useCount && (r.restoreOriginalState(),
  46386. this._takeBackBinding(r))
  46387. }
  46388. this._takeBackAction(e)
  46389. }
  46390. },
  46391. _initMemoryManager: function() {
  46392. this._actions = [],
  46393. this._nActiveActions = 0,
  46394. this._actionsByClip = {},
  46395. this._bindings = [],
  46396. this._nActiveBindings = 0,
  46397. this._bindingsByRootAndName = {},
  46398. this._controlInterpolants = [],
  46399. this._nActiveControlInterpolants = 0;
  46400. var e = this;
  46401. this.stats = {
  46402. actions: {
  46403. get total() {
  46404. return e._actions.length
  46405. },
  46406. get inUse() {
  46407. return e._nActiveActions
  46408. }
  46409. },
  46410. bindings: {
  46411. get total() {
  46412. return e._bindings.length
  46413. },
  46414. get inUse() {
  46415. return e._nActiveBindings
  46416. }
  46417. },
  46418. controlInterpolants: {
  46419. get total() {
  46420. return e._controlInterpolants.length
  46421. },
  46422. get inUse() {
  46423. return e._nActiveControlInterpolants
  46424. }
  46425. }
  46426. }
  46427. },
  46428. _isActiveAction: function(e) {
  46429. var t = e._cacheIndex;
  46430. return null !== t && t < this._nActiveActions
  46431. },
  46432. _addInactiveAction: function(e, t, i) {
  46433. var n = this._actions
  46434. , r = this._actionsByClip
  46435. , o = r[t];
  46436. if (void 0 === o)
  46437. o = {
  46438. knownActions: [e],
  46439. actionByRoot: {}
  46440. },
  46441. e._byClipCacheIndex = 0,
  46442. r[t] = o;
  46443. else {
  46444. var a = o.knownActions;
  46445. e._byClipCacheIndex = a.length,
  46446. a.push(e)
  46447. }
  46448. e._cacheIndex = n.length,
  46449. n.push(e),
  46450. o.actionByRoot[i] = e
  46451. },
  46452. _removeInactiveAction: function(e) {
  46453. var t = this._actions
  46454. , i = t[t.length - 1]
  46455. , n = e._cacheIndex;
  46456. i._cacheIndex = n,
  46457. t[n] = i,
  46458. t.pop(),
  46459. e._cacheIndex = null;
  46460. var r = e._clip.name
  46461. , o = this._actionsByClip
  46462. , a = o[r]
  46463. , s = a.knownActions
  46464. , l = s[s.length - 1]
  46465. , c = e._byClipCacheIndex;
  46466. l._byClipCacheIndex = c,
  46467. s[c] = l,
  46468. s.pop(),
  46469. e._byClipCacheIndex = null;
  46470. var h = a.actionByRoot
  46471. , u = (t._localRoot || this._root).uuid;
  46472. delete h[u],
  46473. 0 === s.length && delete o[r],
  46474. this._removeInactiveBindingsForAction(e)
  46475. },
  46476. _removeInactiveBindingsForAction: function(e) {
  46477. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46478. var r = t[i];
  46479. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46480. }
  46481. },
  46482. _lendAction: function(e) {
  46483. var t = this._actions
  46484. , i = e._cacheIndex
  46485. , n = this._nActiveActions++
  46486. , r = t[n];
  46487. e._cacheIndex = n,
  46488. t[n] = e,
  46489. r._cacheIndex = i,
  46490. t[i] = r
  46491. },
  46492. _takeBackAction: function(e) {
  46493. var t = this._actions
  46494. , i = e._cacheIndex
  46495. , n = --this._nActiveActions
  46496. , r = t[n];
  46497. e._cacheIndex = n,
  46498. t[n] = e,
  46499. r._cacheIndex = i,
  46500. t[i] = r
  46501. },
  46502. _addInactiveBinding: function(e, t, i) {
  46503. var n = this._bindingsByRootAndName
  46504. , r = n[t]
  46505. , o = this._bindings;
  46506. void 0 === r && (r = {},
  46507. n[t] = r),
  46508. r[i] = e,
  46509. e._cacheIndex = o.length,
  46510. o.push(e)
  46511. },
  46512. _removeInactiveBinding: function(e) {
  46513. var t = this._bindings
  46514. , i = e.binding
  46515. , n = i.rootNode.uuid
  46516. , r = i.path
  46517. , o = this._bindingsByRootAndName
  46518. , a = o[n]
  46519. , s = t[t.length - 1]
  46520. , l = e._cacheIndex;
  46521. s._cacheIndex = l,
  46522. t[l] = s,
  46523. t.pop(),
  46524. delete a[r];
  46525. e: {
  46526. for (var c in a)
  46527. break e;
  46528. delete o[n]
  46529. }
  46530. },
  46531. _lendBinding: function(e) {
  46532. var t = this._bindings
  46533. , i = e._cacheIndex
  46534. , n = this._nActiveBindings++
  46535. , r = t[n];
  46536. e._cacheIndex = n,
  46537. t[n] = e,
  46538. r._cacheIndex = i,
  46539. t[i] = r
  46540. },
  46541. _takeBackBinding: function(e) {
  46542. var t = this._bindings
  46543. , i = e._cacheIndex
  46544. , n = --this._nActiveBindings
  46545. , r = t[n];
  46546. e._cacheIndex = n,
  46547. t[n] = e,
  46548. r._cacheIndex = i,
  46549. t[i] = r
  46550. },
  46551. _lendControlInterpolant: function() {
  46552. var e = this._controlInterpolants
  46553. , t = this._nActiveControlInterpolants++
  46554. , i = e[t];
  46555. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46556. i.__cacheIndex = t,
  46557. e[t] = i),
  46558. i
  46559. },
  46560. _takeBackControlInterpolant: function(e) {
  46561. var t = this._controlInterpolants
  46562. , i = e.__cacheIndex
  46563. , n = --this._nActiveControlInterpolants
  46564. , r = t[n];
  46565. e.__cacheIndex = n,
  46566. t[n] = e,
  46567. r.__cacheIndex = i,
  46568. t[i] = r
  46569. },
  46570. _controlInterpolantsResultBuffer: new Float32Array(1)
  46571. }),
  46572. n.AnimationObjectGroup = function(e) {
  46573. this.uuid = n.Math.generateUUID(),
  46574. this._objects = Array.prototype.slice.call(arguments),
  46575. this.nCachedObjects_ = 0;
  46576. var t = {};
  46577. this._indicesByUUID = t;
  46578. for (var i = 0, r = arguments.length; i !== r; ++i)
  46579. t[arguments[i].uuid] = i;
  46580. this._paths = [],
  46581. this._parsedPaths = [],
  46582. this._bindings = [],
  46583. this._bindingsIndicesByPath = {};
  46584. var o = this;
  46585. this.stats = {
  46586. objects: {
  46587. get total() {
  46588. return o._objects.length
  46589. },
  46590. get inUse() {
  46591. return this.total - o.nCachedObjects_
  46592. }
  46593. },
  46594. get bindingsPerObject() {
  46595. return o._bindings.length
  46596. }
  46597. }
  46598. }
  46599. ,
  46600. n.AnimationObjectGroup.prototype = {
  46601. constructor: n.AnimationObjectGroup,
  46602. add: function(e) {
  46603. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46604. var d = arguments[h]
  46605. , p = d.uuid
  46606. , f = o[p];
  46607. if (void 0 === f) {
  46608. f = i++,
  46609. o[p] = f,
  46610. t.push(d);
  46611. for (var g = 0, m = c; g !== m; ++g)
  46612. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46613. } else if (f < r) {
  46614. var v = t[f]
  46615. , A = --r
  46616. , y = t[A];
  46617. o[y.uuid] = f,
  46618. t[f] = y,
  46619. o[p] = A,
  46620. t[A] = d;
  46621. for (var g = 0, m = c; g !== m; ++g) {
  46622. var C = l[g]
  46623. , I = C[A]
  46624. , E = C[f];
  46625. C[f] = I,
  46626. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46627. C[A] = E
  46628. }
  46629. } else
  46630. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46631. }
  46632. this.nCachedObjects_ = r
  46633. },
  46634. remove: function(e) {
  46635. for (var t = this._objects, i = (t.length,
  46636. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46637. var l = arguments[a]
  46638. , c = l.uuid
  46639. , h = n[c];
  46640. if (void 0 !== h && h >= i) {
  46641. var u = i++
  46642. , d = t[u];
  46643. n[d.uuid] = h,
  46644. t[h] = d,
  46645. n[c] = u,
  46646. t[u] = l;
  46647. for (var p = 0, f = o; p !== f; ++p) {
  46648. var g = r[p]
  46649. , m = g[u]
  46650. , v = g[h];
  46651. g[h] = m,
  46652. g[u] = v
  46653. }
  46654. }
  46655. }
  46656. this.nCachedObjects_ = i
  46657. },
  46658. uncache: function(e) {
  46659. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46660. var c = arguments[s]
  46661. , h = c.uuid
  46662. , u = r[h];
  46663. if (void 0 !== u)
  46664. if (delete r[h],
  46665. u < n) {
  46666. var d = --n
  46667. , p = t[d]
  46668. , f = --i
  46669. , g = t[f];
  46670. r[p.uuid] = u,
  46671. t[u] = p,
  46672. r[g.uuid] = d,
  46673. t[d] = g,
  46674. t.pop();
  46675. for (var m = 0, v = a; m !== v; ++m) {
  46676. var A = o[m]
  46677. , y = A[d]
  46678. , C = A[f];
  46679. A[u] = y,
  46680. A[d] = C,
  46681. A.pop()
  46682. }
  46683. } else {
  46684. var f = --i
  46685. , g = t[f];
  46686. r[g.uuid] = u,
  46687. t[u] = g,
  46688. t.pop();
  46689. for (var m = 0, v = a; m !== v; ++m) {
  46690. var A = o[m];
  46691. A[u] = A[f],
  46692. A.pop()
  46693. }
  46694. }
  46695. }
  46696. this.nCachedObjects_ = n
  46697. },
  46698. subscribe_: function(e, t) {
  46699. var i = this._bindingsIndicesByPath
  46700. , r = i[e]
  46701. , o = this._bindings;
  46702. if (void 0 !== r)
  46703. return o[r];
  46704. var a = this._paths
  46705. , s = this._parsedPaths
  46706. , l = this._objects
  46707. , c = l.length
  46708. , h = this.nCachedObjects_
  46709. , u = new Array(c);
  46710. r = o.length,
  46711. i[e] = r,
  46712. a.push(e),
  46713. s.push(t),
  46714. o.push(u);
  46715. for (var d = h, p = l.length; d !== p; ++d) {
  46716. var f = l[d];
  46717. u[d] = new n.PropertyBinding(f,e,t)
  46718. }
  46719. return u
  46720. },
  46721. unsubscribe_: function(e) {
  46722. var t = this._bindingsIndicesByPath
  46723. , i = t[e];
  46724. if (void 0 !== i) {
  46725. var n = this._paths
  46726. , r = this._parsedPaths
  46727. , o = this._bindings
  46728. , a = o.length - 1
  46729. , s = o[a]
  46730. , l = e[a];
  46731. t[l] = i,
  46732. o[i] = s,
  46733. o.pop(),
  46734. r[i] = r[a],
  46735. r.pop(),
  46736. n[i] = n[a],
  46737. n.pop()
  46738. }
  46739. }
  46740. },
  46741. n.AnimationUtils = {
  46742. arraySlice: function(e, t, i) {
  46743. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46744. },
  46745. convertArray: function(e, t, i) {
  46746. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46747. },
  46748. isTypedArray: function(e) {
  46749. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46750. },
  46751. getKeyframeOrder: function(e) {
  46752. function t(t, i) {
  46753. return e[t] - e[i]
  46754. }
  46755. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46756. n[r] = r;
  46757. return n.sort(t),
  46758. n
  46759. },
  46760. sortedArray: function(e, t, i) {
  46761. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46762. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46763. r[a++] = e[s + l];
  46764. return r
  46765. },
  46766. flattenJSON: function(e, t, i, n) {
  46767. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46768. o = e[r++];
  46769. if (void 0 !== o) {
  46770. var a = o[n];
  46771. if (void 0 !== a)
  46772. if (Array.isArray(a)) {
  46773. do
  46774. a = o[n],
  46775. void 0 !== a && (t.push(o.time),
  46776. i.push.apply(i, a)),
  46777. o = e[r++];
  46778. while (void 0 !== o)
  46779. } else if (void 0 !== a.toArray) {
  46780. do
  46781. a = o[n],
  46782. void 0 !== a && (t.push(o.time),
  46783. a.toArray(i, i.length)),
  46784. o = e[r++];
  46785. while (void 0 !== o)
  46786. } else
  46787. do
  46788. a = o[n],
  46789. void 0 !== a && (t.push(o.time),
  46790. i.push(a)),
  46791. o = e[r++];
  46792. while (void 0 !== o)
  46793. }
  46794. }
  46795. },
  46796. n.KeyframeTrack = function(e, t, i, r) {
  46797. if (void 0 === e)
  46798. throw new Error("track name is undefined");
  46799. if (void 0 === t || 0 === t.length)
  46800. throw new Error("no keyframes in track named " + e);
  46801. this.name = e,
  46802. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46803. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46804. this.setInterpolation(r || this.DefaultInterpolation),
  46805. this.validate(),
  46806. this.optimize()
  46807. }
  46808. ,
  46809. n.KeyframeTrack.prototype = {
  46810. constructor: n.KeyframeTrack,
  46811. TimeBufferType: Float32Array,
  46812. ValueBufferType: Float32Array,
  46813. DefaultInterpolation: n.InterpolateLinear,
  46814. InterpolantFactoryMethodDiscrete: function(e) {
  46815. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46816. },
  46817. InterpolantFactoryMethodLinear: function(e) {
  46818. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46819. },
  46820. InterpolantFactoryMethodSmooth: function(e) {
  46821. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46822. },
  46823. setInterpolation: function(e) {
  46824. var t = void 0;
  46825. switch (e) {
  46826. case n.InterpolateDiscrete:
  46827. t = this.InterpolantFactoryMethodDiscrete;
  46828. break;
  46829. case n.InterpolateLinear:
  46830. t = this.InterpolantFactoryMethodLinear;
  46831. break;
  46832. case n.InterpolateSmooth:
  46833. t = this.InterpolantFactoryMethodSmooth
  46834. }
  46835. if (void 0 === t) {
  46836. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46837. if (void 0 === this.createInterpolant) {
  46838. if (e === this.DefaultInterpolation)
  46839. throw new Error(i);
  46840. this.setInterpolation(this.DefaultInterpolation)
  46841. }
  46842. return void console.warn(i)
  46843. }
  46844. this.createInterpolant = t
  46845. },
  46846. getInterpolation: function() {
  46847. switch (this.createInterpolant) {
  46848. case this.InterpolantFactoryMethodDiscrete:
  46849. return n.InterpolateDiscrete;
  46850. case this.InterpolantFactoryMethodLinear:
  46851. return n.InterpolateLinear;
  46852. case this.InterpolantFactoryMethodSmooth:
  46853. return n.InterpolateSmooth
  46854. }
  46855. },
  46856. getValueSize: function() {
  46857. return this.values.length / this.times.length
  46858. },
  46859. shift: function(e) {
  46860. if (0 !== e)
  46861. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46862. t[i] += e;
  46863. return this
  46864. },
  46865. scale: function(e) {
  46866. if (1 !== e)
  46867. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46868. t[i] *= e;
  46869. return this
  46870. },
  46871. trim: function(e, t) {
  46872. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46873. ++o;
  46874. for (; a !== -1 && i[a] > t; )
  46875. --a;
  46876. if (++a,
  46877. 0 !== o || a !== r) {
  46878. o >= a && (a = Math.max(a, 1),
  46879. o = a - 1);
  46880. var s = this.getValueSize();
  46881. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46882. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46883. }
  46884. return this
  46885. },
  46886. validate: function() {
  46887. var e = !0
  46888. , t = this.getValueSize();
  46889. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46890. e = !1);
  46891. var i = this.times
  46892. , r = this.values
  46893. , o = i.length;
  46894. 0 === o && (console.error("track is empty", this),
  46895. e = !1);
  46896. for (var a = null, s = 0; s !== o; s++) {
  46897. var l = i[s];
  46898. if ("number" == typeof l && isNaN(l)) {
  46899. console.error("time is not a valid number", this, s, l),
  46900. e = !1;
  46901. break
  46902. }
  46903. if (null !== a && a > l) {
  46904. console.error("out of order keys", this, s, l, a),
  46905. e = !1;
  46906. break
  46907. }
  46908. a = l
  46909. }
  46910. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46911. for (var s = 0, c = r.length; s !== c; ++s) {
  46912. var h = r[s];
  46913. if (isNaN(h)) {
  46914. console.error("value is not a valid number", this, s, h),
  46915. e = !1;
  46916. break
  46917. }
  46918. }
  46919. return e
  46920. },
  46921. optimize: function() {
  46922. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46923. var s = !1
  46924. , l = e[o]
  46925. , c = e[o + 1];
  46926. if (l !== c && (1 !== o || l !== l[0]))
  46927. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46928. var f = t[h + p];
  46929. if (f !== t[u + p] || f !== t[d + p]) {
  46930. s = !0;
  46931. break
  46932. }
  46933. }
  46934. if (s) {
  46935. if (o !== r) {
  46936. e[r] = e[o];
  46937. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46938. t[m + p] = t[g + p]
  46939. }
  46940. ++r
  46941. }
  46942. }
  46943. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46944. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46945. this
  46946. }
  46947. },
  46948. Object.assign(n.KeyframeTrack, {
  46949. parse: function(e) {
  46950. if (void 0 === e.type)
  46951. throw new Error("track type undefined, can not parse");
  46952. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46953. if (void 0 === e.times) {
  46954. console.warn("legacy JSON format detected, converting");
  46955. var i = []
  46956. , r = [];
  46957. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46958. e.times = i,
  46959. e.values = r
  46960. }
  46961. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46962. },
  46963. toJSON: function(e) {
  46964. var t, i = e.constructor;
  46965. if (void 0 !== i.toJSON)
  46966. t = i.toJSON(e);
  46967. else {
  46968. t = {
  46969. name: e.name,
  46970. times: n.AnimationUtils.convertArray(e.times, Array),
  46971. values: n.AnimationUtils.convertArray(e.values, Array)
  46972. };
  46973. var r = e.getInterpolation();
  46974. r !== e.DefaultInterpolation && (t.interpolation = r)
  46975. }
  46976. return t.type = e.ValueTypeName,
  46977. t
  46978. },
  46979. _getTrackTypeForValueTypeName: function(e) {
  46980. switch (e.toLowerCase()) {
  46981. case "scalar":
  46982. case "double":
  46983. case "float":
  46984. case "number":
  46985. case "integer":
  46986. return n.NumberKeyframeTrack;
  46987. case "vector":
  46988. case "vector2":
  46989. case "vector3":
  46990. case "vector4":
  46991. return n.VectorKeyframeTrack;
  46992. case "color":
  46993. return n.ColorKeyframeTrack;
  46994. case "quaternion":
  46995. return n.QuaternionKeyframeTrack;
  46996. case "bool":
  46997. case "boolean":
  46998. return n.BooleanKeyframeTrack;
  46999. case "string":
  47000. return n.StringKeyframeTrack
  47001. }
  47002. throw new Error("Unsupported typeName: " + e)
  47003. }
  47004. }),
  47005. n.PropertyBinding = function(e, t, i) {
  47006. this.path = t,
  47007. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  47008. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  47009. this.rootNode = e
  47010. }
  47011. ,
  47012. n.PropertyBinding.prototype = {
  47013. constructor: n.PropertyBinding,
  47014. getValue: function(e, t) {
  47015. this.bind(),
  47016. this.getValue(e, t)
  47017. },
  47018. setValue: function(e, t) {
  47019. this.bind(),
  47020. this.setValue(e, t)
  47021. },
  47022. bind: function() {
  47023. var e = this.node
  47024. , t = this.parsedPath
  47025. , i = t.objectName
  47026. , r = t.propertyName
  47027. , o = t.propertyIndex;
  47028. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  47029. this.node = e),
  47030. this.getValue = this._getValue_unavailable,
  47031. this.setValue = this._setValue_unavailable,
  47032. !e)
  47033. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  47034. if (i) {
  47035. var a = t.objectIndex;
  47036. switch (i) {
  47037. case "materials":
  47038. if (!e.material)
  47039. return void console.error(" can not bind to material as node does not have a material", this);
  47040. if (!e.material.materials)
  47041. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  47042. e = e.material.materials;
  47043. break;
  47044. case "bones":
  47045. if (!e.skeleton)
  47046. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  47047. e = e.skeleton.bones;
  47048. for (var s = 0; s < e.length; s++)
  47049. if (e[s].name === a) {
  47050. a = s;
  47051. break
  47052. }
  47053. break;
  47054. default:
  47055. if (void 0 === e[i])
  47056. return void console.error(" can not bind to objectName of node, undefined", this);
  47057. e = e[i]
  47058. }
  47059. if (void 0 !== a) {
  47060. if (void 0 === e[a])
  47061. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  47062. e = e[a]
  47063. }
  47064. }
  47065. var l = e[r];
  47066. if (!l) {
  47067. var c = t.nodeName;
  47068. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  47069. }
  47070. var h = this.Versioning.None;
  47071. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  47072. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  47073. this.targetObject = e);
  47074. var u = this.BindingType.Direct;
  47075. if (void 0 !== o) {
  47076. if ("morphTargetInfluences" === r) {
  47077. if (!e.geometry)
  47078. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  47079. if (!e.geometry.morphTargets)
  47080. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  47081. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  47082. if (e.geometry.morphTargets[s].name === o) {
  47083. o = s;
  47084. break
  47085. }
  47086. }
  47087. u = this.BindingType.ArrayElement,
  47088. this.resolvedProperty = l,
  47089. this.propertyIndex = o
  47090. } else
  47091. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  47092. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  47093. this.resolvedProperty = l) : this.propertyName = r;
  47094. this.getValue = this.GetterByBindingType[u],
  47095. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  47096. },
  47097. unbind: function() {
  47098. this.node = null,
  47099. this.getValue = this._getValue_unbound,
  47100. this.setValue = this._setValue_unbound
  47101. }
  47102. },
  47103. Object.assign(n.PropertyBinding.prototype, {
  47104. _getValue_unavailable: function() {},
  47105. _setValue_unavailable: function() {},
  47106. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  47107. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  47108. BindingType: {
  47109. Direct: 0,
  47110. EntireArray: 1,
  47111. ArrayElement: 2,
  47112. HasFromToArray: 3
  47113. },
  47114. Versioning: {
  47115. None: 0,
  47116. NeedsUpdate: 1,
  47117. MatrixWorldNeedsUpdate: 2
  47118. },
  47119. GetterByBindingType: [function(e, t) {
  47120. e[t] = this.node[this.propertyName]
  47121. }
  47122. , function(e, t) {
  47123. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47124. e[t++] = i[n]
  47125. }
  47126. , function(e, t) {
  47127. e[t] = this.resolvedProperty[this.propertyIndex]
  47128. }
  47129. , function(e, t) {
  47130. this.resolvedProperty.toArray(e, t)
  47131. }
  47132. ],
  47133. SetterByBindingTypeAndVersioning: [[function(e, t) {
  47134. this.node[this.propertyName] = e[t]
  47135. }
  47136. , function(e, t) {
  47137. this.node[this.propertyName] = e[t],
  47138. this.targetObject.needsUpdate = !0
  47139. }
  47140. , function(e, t) {
  47141. this.node[this.propertyName] = e[t],
  47142. this.targetObject.matrixWorldNeedsUpdate = !0
  47143. }
  47144. ], [function(e, t) {
  47145. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47146. i[n] = e[t++]
  47147. }
  47148. , function(e, t) {
  47149. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47150. i[n] = e[t++];
  47151. this.targetObject.needsUpdate = !0
  47152. }
  47153. , function(e, t) {
  47154. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47155. i[n] = e[t++];
  47156. this.targetObject.matrixWorldNeedsUpdate = !0
  47157. }
  47158. ], [function(e, t) {
  47159. this.resolvedProperty[this.propertyIndex] = e[t]
  47160. }
  47161. , function(e, t) {
  47162. this.resolvedProperty[this.propertyIndex] = e[t],
  47163. this.targetObject.needsUpdate = !0
  47164. }
  47165. , function(e, t) {
  47166. this.resolvedProperty[this.propertyIndex] = e[t],
  47167. this.targetObject.matrixWorldNeedsUpdate = !0
  47168. }
  47169. ], [function(e, t) {
  47170. this.resolvedProperty.fromArray(e, t)
  47171. }
  47172. , function(e, t) {
  47173. this.resolvedProperty.fromArray(e, t),
  47174. this.targetObject.needsUpdate = !0
  47175. }
  47176. , function(e, t) {
  47177. this.resolvedProperty.fromArray(e, t),
  47178. this.targetObject.matrixWorldNeedsUpdate = !0
  47179. }
  47180. ]]
  47181. }),
  47182. n.PropertyBinding.Composite = function(e, t, i) {
  47183. var r = i || n.PropertyBinding.parseTrackName(t);
  47184. this._targetGroup = e,
  47185. this._bindings = e.subscribe_(t, r)
  47186. }
  47187. ,
  47188. n.PropertyBinding.Composite.prototype = {
  47189. constructor: n.PropertyBinding.Composite,
  47190. getValue: function(e, t) {
  47191. this.bind();
  47192. var i = this._targetGroup.nCachedObjects_
  47193. , n = this._bindings[i];
  47194. void 0 !== n && n.getValue(e, t)
  47195. },
  47196. setValue: function(e, t) {
  47197. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  47198. i[n].setValue(e, t)
  47199. },
  47200. bind: function() {
  47201. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47202. e[t].bind()
  47203. },
  47204. unbind: function() {
  47205. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47206. e[t].unbind()
  47207. }
  47208. },
  47209. n.PropertyBinding.create = function(e, t, i) {
  47210. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  47211. }
  47212. ,
  47213. n.PropertyBinding.parseTrackName = function(e) {
  47214. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  47215. , i = t.exec(e);
  47216. if (!i)
  47217. throw new Error("cannot parse trackName at all: " + e);
  47218. i.index === t.lastIndex && t.lastIndex++;
  47219. var n = {
  47220. nodeName: i[3],
  47221. objectName: i[5],
  47222. objectIndex: i[7],
  47223. propertyName: i[9],
  47224. propertyIndex: i[11]
  47225. };
  47226. if (null === n.propertyName || 0 === n.propertyName.length)
  47227. throw new Error("can not parse propertyName from trackName: " + e);
  47228. return n
  47229. }
  47230. ,
  47231. n.PropertyBinding.findNode = function(e, t) {
  47232. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47233. return e;
  47234. if (e.skeleton) {
  47235. var i = function(e) {
  47236. for (var i = 0; i < e.bones.length; i++) {
  47237. var n = e.bones[i];
  47238. if (n.name === t)
  47239. return n
  47240. }
  47241. return null
  47242. }
  47243. , n = i(e.skeleton);
  47244. if (n)
  47245. return n
  47246. }
  47247. if (e.children) {
  47248. var r = function(e) {
  47249. for (var i = 0; i < e.length; i++) {
  47250. var n = e[i];
  47251. if (n.name === t || n.uuid === t)
  47252. return n;
  47253. var o = r(n.children);
  47254. if (o)
  47255. return o
  47256. }
  47257. return null
  47258. }
  47259. , o = r(e.children);
  47260. if (o)
  47261. return o
  47262. }
  47263. return null
  47264. }
  47265. ,
  47266. n.PropertyMixer = function(e, t, i) {
  47267. this.binding = e,
  47268. this.valueSize = i;
  47269. var n, r = Float64Array;
  47270. switch (t) {
  47271. case "quaternion":
  47272. n = this._slerp;
  47273. break;
  47274. case "string":
  47275. case "bool":
  47276. r = Array,
  47277. n = this._select;
  47278. break;
  47279. default:
  47280. n = this._lerp
  47281. }
  47282. this.buffer = new r(4 * i),
  47283. this._mixBufferRegion = n,
  47284. this.cumulativeWeight = 0,
  47285. this.useCount = 0,
  47286. this.referenceCount = 0
  47287. }
  47288. ,
  47289. n.PropertyMixer.prototype = {
  47290. constructor: n.PropertyMixer,
  47291. accumulate: function(e, t) {
  47292. var i = this.buffer
  47293. , n = this.valueSize
  47294. , r = e * n + n
  47295. , o = this.cumulativeWeight;
  47296. if (0 === o) {
  47297. for (var a = 0; a !== n; ++a)
  47298. i[r + a] = i[a];
  47299. o = t
  47300. } else {
  47301. o += t;
  47302. var s = t / o;
  47303. this._mixBufferRegion(i, r, 0, s, n)
  47304. }
  47305. this.cumulativeWeight = o
  47306. },
  47307. apply: function(e) {
  47308. var t = this.valueSize
  47309. , i = this.buffer
  47310. , n = e * t + t
  47311. , r = this.cumulativeWeight
  47312. , o = this.binding;
  47313. if (this.cumulativeWeight = 0,
  47314. r < 1) {
  47315. var a = 3 * t;
  47316. this._mixBufferRegion(i, n, a, 1 - r, t)
  47317. }
  47318. for (var s = t, l = t + t; s !== l; ++s)
  47319. if (i[s] !== i[s + t]) {
  47320. o.setValue(i, n);
  47321. break
  47322. }
  47323. },
  47324. saveOriginalState: function() {
  47325. var e = this.binding
  47326. , t = this.buffer
  47327. , i = this.valueSize
  47328. , n = 3 * i;
  47329. e.getValue(t, n);
  47330. for (var r = i, o = n; r !== o; ++r)
  47331. t[r] = t[n + r % i];
  47332. this.cumulativeWeight = 0
  47333. },
  47334. restoreOriginalState: function() {
  47335. var e = 3 * this.valueSize;
  47336. this.binding.setValue(this.buffer, e)
  47337. },
  47338. _select: function(e, t, i, n, r) {
  47339. if (n >= .5)
  47340. for (var o = 0; o !== r; ++o)
  47341. e[t + o] = e[i + o]
  47342. },
  47343. _slerp: function(e, t, i, r, o) {
  47344. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47345. },
  47346. _lerp: function(e, t, i, n, r) {
  47347. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47348. var s = t + a;
  47349. e[s] = e[s] * o + e[i + a] * n
  47350. }
  47351. }
  47352. },
  47353. n.BooleanKeyframeTrack = function(e, t, i) {
  47354. n.KeyframeTrack.call(this, e, t, i)
  47355. }
  47356. ,
  47357. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47358. constructor: n.BooleanKeyframeTrack,
  47359. ValueTypeName: "bool",
  47360. ValueBufferType: Array,
  47361. DefaultInterpolation: n.IntepolateDiscrete,
  47362. InterpolantFactoryMethodLinear: void 0,
  47363. InterpolantFactoryMethodSmooth: void 0
  47364. }),
  47365. n.NumberKeyframeTrack = function(e, t, i, r) {
  47366. n.KeyframeTrack.call(this, e, t, i, r)
  47367. }
  47368. ,
  47369. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47370. constructor: n.NumberKeyframeTrack,
  47371. ValueTypeName: "number"
  47372. }),
  47373. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47374. n.KeyframeTrack.call(this, e, t, i, r)
  47375. }
  47376. ,
  47377. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47378. constructor: n.QuaternionKeyframeTrack,
  47379. ValueTypeName: "quaternion",
  47380. DefaultInterpolation: n.InterpolateLinear,
  47381. InterpolantFactoryMethodLinear: function(e) {
  47382. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47383. },
  47384. InterpolantFactoryMethodSmooth: void 0
  47385. }),
  47386. n.StringKeyframeTrack = function(e, t, i, r) {
  47387. n.KeyframeTrack.call(this, e, t, i, r)
  47388. }
  47389. ,
  47390. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47391. constructor: n.StringKeyframeTrack,
  47392. ValueTypeName: "string",
  47393. ValueBufferType: Array,
  47394. DefaultInterpolation: n.IntepolateDiscrete,
  47395. InterpolantFactoryMethodLinear: void 0,
  47396. InterpolantFactoryMethodSmooth: void 0
  47397. }),
  47398. n.VectorKeyframeTrack = function(e, t, i, r) {
  47399. n.KeyframeTrack.call(this, e, t, i, r)
  47400. }
  47401. ,
  47402. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47403. constructor: n.VectorKeyframeTrack,
  47404. ValueTypeName: "vector"
  47405. }),
  47406. n.Audio = function(e) {
  47407. n.Object3D.call(this),
  47408. this.type = "Audio",
  47409. this.context = e.context,
  47410. this.source = this.context.createBufferSource(),
  47411. this.source.onended = this.onEnded.bind(this),
  47412. this.gain = this.context.createGain(),
  47413. this.gain.connect(e.getInput()),
  47414. this.autoplay = !1,
  47415. this.startTime = 0,
  47416. this.playbackRate = 1,
  47417. this.isPlaying = !1,
  47418. this.hasPlaybackControl = !0,
  47419. this.sourceType = "empty",
  47420. this.filter = null
  47421. }
  47422. ,
  47423. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47424. n.Audio.prototype.constructor = n.Audio,
  47425. n.Audio.prototype.getOutput = function() {
  47426. return this.gain
  47427. }
  47428. ,
  47429. n.Audio.prototype.load = function(e) {
  47430. var t = new n.AudioBuffer(this.context);
  47431. return t.load(e),
  47432. this.setBuffer(t),
  47433. this
  47434. }
  47435. ,
  47436. n.Audio.prototype.setNodeSource = function(e) {
  47437. return this.hasPlaybackControl = !1,
  47438. this.sourceType = "audioNode",
  47439. this.source = e,
  47440. this.connect(),
  47441. this
  47442. }
  47443. ,
  47444. n.Audio.prototype.setBuffer = function(e) {
  47445. var t = this;
  47446. return e.onReady(function(e) {
  47447. t.source.buffer = e,
  47448. t.sourceType = "buffer",
  47449. t.autoplay && t.play()
  47450. }),
  47451. this
  47452. }
  47453. ,
  47454. n.Audio.prototype.play = function() {
  47455. if (this.isPlaying === !0)
  47456. return void console.warn("THREE.Audio: Audio is already playing.");
  47457. if (this.hasPlaybackControl === !1)
  47458. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47459. var e = this.context.createBufferSource();
  47460. e.buffer = this.source.buffer,
  47461. e.loop = this.source.loop,
  47462. e.onended = this.source.onended,
  47463. e.start(0, this.startTime),
  47464. e.playbackRate.value = this.playbackRate,
  47465. this.isPlaying = !0,
  47466. this.source = e,
  47467. this.connect()
  47468. }
  47469. ,
  47470. n.Audio.prototype.pause = function() {
  47471. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47472. void (this.startTime = this.context.currentTime))
  47473. }
  47474. ,
  47475. n.Audio.prototype.stop = function() {
  47476. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47477. void (this.startTime = 0))
  47478. }
  47479. ,
  47480. n.Audio.prototype.connect = function() {
  47481. null !== this.filter ? (this.source.connect(this.filter),
  47482. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47483. }
  47484. ,
  47485. n.Audio.prototype.disconnect = function() {
  47486. null !== this.filter ? (this.source.disconnect(this.filter),
  47487. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47488. }
  47489. ,
  47490. n.Audio.prototype.getFilter = function() {
  47491. return this.filter
  47492. }
  47493. ,
  47494. n.Audio.prototype.setFilter = function(e) {
  47495. void 0 === e && (e = null),
  47496. this.isPlaying === !0 ? (this.disconnect(),
  47497. this.filter = e,
  47498. this.connect()) : this.filter = e
  47499. }
  47500. ,
  47501. n.Audio.prototype.setPlaybackRate = function(e) {
  47502. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47503. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47504. }
  47505. ,
  47506. n.Audio.prototype.getPlaybackRate = function() {
  47507. return this.playbackRate
  47508. }
  47509. ,
  47510. n.Audio.prototype.onEnded = function() {
  47511. this.isPlaying = !1
  47512. }
  47513. ,
  47514. n.Audio.prototype.setLoop = function(e) {
  47515. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47516. }
  47517. ,
  47518. n.Audio.prototype.getLoop = function() {
  47519. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47520. !1) : this.source.loop
  47521. }
  47522. ,
  47523. n.Audio.prototype.setVolume = function(e) {
  47524. this.gain.gain.value = e
  47525. }
  47526. ,
  47527. n.Audio.prototype.getVolume = function() {
  47528. return this.gain.gain.value
  47529. }
  47530. ,
  47531. n.AudioAnalyser = function(e, t) {
  47532. this.analyser = e.context.createAnalyser(),
  47533. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47534. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47535. e.getOutput().connect(this.analyser)
  47536. }
  47537. ,
  47538. n.AudioAnalyser.prototype = {
  47539. constructor: n.AudioAnalyser,
  47540. getData: function() {
  47541. return this.analyser.getByteFrequencyData(this.data),
  47542. this.data
  47543. }
  47544. },
  47545. n.AudioBuffer = function(e) {
  47546. this.context = e,
  47547. this.ready = !1,
  47548. this.readyCallbacks = []
  47549. }
  47550. ,
  47551. n.AudioBuffer.prototype.load = function(e) {
  47552. var t = this
  47553. , i = new XMLHttpRequest;
  47554. return i.open("GET", e, !0),
  47555. i.responseType = "arraybuffer",
  47556. i.onload = function(e) {
  47557. t.context.decodeAudioData(this.response, function(e) {
  47558. t.buffer = e,
  47559. t.ready = !0;
  47560. for (var i = 0; i < t.readyCallbacks.length; i++)
  47561. t.readyCallbacks[i](t.buffer);
  47562. t.readyCallbacks = []
  47563. })
  47564. }
  47565. ,
  47566. i.send(),
  47567. this
  47568. }
  47569. ,
  47570. n.AudioBuffer.prototype.onReady = function(e) {
  47571. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47572. }
  47573. ,
  47574. n.PositionalAudio = function(e) {
  47575. n.Audio.call(this, e),
  47576. this.panner = this.context.createPanner(),
  47577. this.panner.connect(this.gain)
  47578. }
  47579. ,
  47580. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47581. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47582. n.PositionalAudio.prototype.getOutput = function() {
  47583. return this.panner
  47584. }
  47585. ,
  47586. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47587. this.panner.refDistance = e
  47588. }
  47589. ,
  47590. n.PositionalAudio.prototype.getRefDistance = function() {
  47591. return this.panner.refDistance
  47592. }
  47593. ,
  47594. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47595. this.panner.rolloffFactor = e
  47596. }
  47597. ,
  47598. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47599. return this.panner.rolloffFactor
  47600. }
  47601. ,
  47602. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47603. this.panner.distanceModel = e
  47604. }
  47605. ,
  47606. n.PositionalAudio.prototype.getDistanceModel = function() {
  47607. return this.panner.distanceModel
  47608. }
  47609. ,
  47610. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47611. this.panner.maxDistance = e
  47612. }
  47613. ,
  47614. n.PositionalAudio.prototype.getMaxDistance = function() {
  47615. return this.panner.maxDistance
  47616. }
  47617. ,
  47618. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47619. var e = new n.Vector3;
  47620. return function(t) {
  47621. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47622. e.setFromMatrixPosition(this.matrixWorld),
  47623. this.panner.setPosition(e.x, e.y, e.z)
  47624. }
  47625. }(),
  47626. n.AudioListener = function() {
  47627. n.Object3D.call(this),
  47628. this.type = "AudioListener",
  47629. this.context = new (window.AudioContext || window.webkitAudioContext),
  47630. this.gain = this.context.createGain(),
  47631. this.gain.connect(this.context.destination),
  47632. this.filter = null
  47633. }
  47634. ,
  47635. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47636. n.AudioListener.prototype.constructor = n.AudioListener,
  47637. n.AudioListener.prototype.getInput = function() {
  47638. return this.gain
  47639. }
  47640. ,
  47641. n.AudioListener.prototype.removeFilter = function() {
  47642. null !== this.filter && (this.gain.disconnect(this.filter),
  47643. this.filter.disconnect(this.context.destination),
  47644. this.gain.connect(this.context.destination),
  47645. this.filter = null)
  47646. }
  47647. ,
  47648. n.AudioListener.prototype.setFilter = function(e) {
  47649. null !== this.filter ? (this.gain.disconnect(this.filter),
  47650. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47651. this.filter = e,
  47652. this.gain.connect(this.filter),
  47653. this.filter.connect(this.context.destination)
  47654. }
  47655. ,
  47656. n.AudioListener.prototype.getFilter = function() {
  47657. return this.filter
  47658. }
  47659. ,
  47660. n.AudioListener.prototype.setMasterVolume = function(e) {
  47661. this.gain.gain.value = e
  47662. }
  47663. ,
  47664. n.AudioListener.prototype.getMasterVolume = function() {
  47665. return this.gain.gain.value
  47666. }
  47667. ,
  47668. n.AudioListener.prototype.updateMatrixWorld = function() {
  47669. var e = new n.Vector3
  47670. , t = new n.Quaternion
  47671. , i = new n.Vector3
  47672. , r = new n.Vector3;
  47673. return function(o) {
  47674. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47675. var a = this.context.listener
  47676. , s = this.up;
  47677. this.matrixWorld.decompose(e, t, i),
  47678. r.set(0, 0, -1).applyQuaternion(t),
  47679. a.setPosition(e.x, e.y, e.z),
  47680. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47681. }
  47682. }(),
  47683. n.Camera = function() {
  47684. n.Object3D.call(this),
  47685. this.type = "Camera",
  47686. this.matrixWorldInverse = new n.Matrix4,
  47687. this.projectionMatrix = new n.Matrix4
  47688. }
  47689. ,
  47690. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47691. n.Camera.prototype.constructor = n.Camera,
  47692. n.Camera.prototype.getWorldDirection = function() {
  47693. var e = new n.Quaternion;
  47694. return function(t) {
  47695. var i = t || new n.Vector3;
  47696. return this.getWorldQuaternion(e),
  47697. i.set(0, 0, -1).applyQuaternion(e)
  47698. }
  47699. }(),
  47700. n.Camera.prototype.lookAt = function() {
  47701. var e = new n.Matrix4;
  47702. return function(t) {
  47703. e.lookAt(this.position, t, this.up),
  47704. this.quaternion.setFromRotationMatrix(e)
  47705. }
  47706. }(),
  47707. n.Camera.prototype.clone = function() {
  47708. return (new this.constructor).copy(this)
  47709. }
  47710. ,
  47711. n.Camera.prototype.copy = function(e) {
  47712. return n.Object3D.prototype.copy.call(this, e),
  47713. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47714. this.projectionMatrix.copy(e.projectionMatrix),
  47715. this
  47716. }
  47717. ,
  47718. n.CubeCamera = function(e, t, i) {
  47719. n.Object3D.call(this),
  47720. this.type = "CubeCamera";
  47721. var r = 90
  47722. , o = 1
  47723. , a = new n.PerspectiveCamera(r,o,e,t);
  47724. a.up.set(0, -1, 0),
  47725. a.lookAt(new n.Vector3(1,0,0)),
  47726. this.add(a);
  47727. var s = new n.PerspectiveCamera(r,o,e,t);
  47728. s.up.set(0, -1, 0),
  47729. s.lookAt(new n.Vector3(-1,0,0)),
  47730. this.add(s);
  47731. var l = new n.PerspectiveCamera(r,o,e,t);
  47732. l.up.set(0, 0, 1),
  47733. l.lookAt(new n.Vector3(0,1,0)),
  47734. this.add(l);
  47735. var c = new n.PerspectiveCamera(r,o,e,t);
  47736. c.up.set(0, 0, -1),
  47737. c.lookAt(new n.Vector3(0,-1,0)),
  47738. this.add(c);
  47739. var h = new n.PerspectiveCamera(r,o,e,t);
  47740. h.up.set(0, -1, 0),
  47741. h.lookAt(new n.Vector3(0,0,1)),
  47742. this.add(h);
  47743. var u = new n.PerspectiveCamera(r,o,e,t);
  47744. u.up.set(0, -1, 0),
  47745. u.lookAt(new n.Vector3(0,0,-1)),
  47746. this.add(u);
  47747. var d = {
  47748. format: n.RGBFormat,
  47749. magFilter: n.LinearFilter,
  47750. minFilter: n.LinearFilter
  47751. };
  47752. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47753. this.updateCubeMap = function(e, t) {
  47754. null === this.parent && this.updateMatrixWorld();
  47755. var i = this.renderTarget
  47756. , n = i.texture.generateMipmaps;
  47757. i.texture.generateMipmaps = !1,
  47758. i.activeCubeFace = 0,
  47759. e.render(t, a, i),
  47760. i.activeCubeFace = 1,
  47761. e.render(t, s, i),
  47762. i.activeCubeFace = 2,
  47763. e.render(t, l, i),
  47764. i.activeCubeFace = 3,
  47765. e.render(t, c, i),
  47766. i.activeCubeFace = 4,
  47767. e.render(t, h, i),
  47768. i.texture.generateMipmaps = n,
  47769. i.activeCubeFace = 5,
  47770. e.render(t, u, i),
  47771. e.setRenderTarget(null)
  47772. }
  47773. }
  47774. ,
  47775. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47776. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47777. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47778. n.Camera.call(this),
  47779. this.type = "OrthographicCamera",
  47780. this.zoom = 1,
  47781. this.left = e,
  47782. this.right = t,
  47783. this.top = i,
  47784. this.bottom = r,
  47785. this.near = void 0 !== o ? o : .1,
  47786. this.far = void 0 !== a ? a : 2e3,
  47787. this.updateProjectionMatrix()
  47788. }
  47789. ,
  47790. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47791. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47792. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47793. var e = (this.right - this.left) / (2 * this.zoom)
  47794. , t = (this.top - this.bottom) / (2 * this.zoom)
  47795. , i = (this.right + this.left) / 2
  47796. , n = (this.top + this.bottom) / 2;
  47797. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47798. }
  47799. ,
  47800. n.OrthographicCamera.prototype.copy = function(e) {
  47801. return n.Camera.prototype.copy.call(this, e),
  47802. this.left = e.left,
  47803. this.right = e.right,
  47804. this.top = e.top,
  47805. this.bottom = e.bottom,
  47806. this.near = e.near,
  47807. this.far = e.far,
  47808. this.zoom = e.zoom,
  47809. this
  47810. }
  47811. ,
  47812. n.OrthographicCamera.prototype.toJSON = function(e) {
  47813. var t = n.Object3D.prototype.toJSON.call(this, e);
  47814. return t.object.zoom = this.zoom,
  47815. t.object.left = this.left,
  47816. t.object.right = this.right,
  47817. t.object.top = this.top,
  47818. t.object.bottom = this.bottom,
  47819. t.object.near = this.near,
  47820. t.object.far = this.far,
  47821. t
  47822. }
  47823. ,
  47824. n.PerspectiveCamera = function(e, t, i, r) {
  47825. n.Camera.call(this),
  47826. this.type = "PerspectiveCamera",
  47827. this.focalLength = 10,
  47828. this.zoom = 1,
  47829. this.fov = void 0 !== e ? e : 50,
  47830. this.aspect = void 0 !== t ? t : 1,
  47831. this.near = void 0 !== i ? i : .1,
  47832. this.far = void 0 !== r ? r : 2e3,
  47833. this.updateProjectionMatrix()
  47834. }
  47835. ,
  47836. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47837. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47838. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47839. void 0 === t && (t = 24),
  47840. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47841. this.updateProjectionMatrix()
  47842. }
  47843. ,
  47844. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47845. this.fullWidth = e,
  47846. this.fullHeight = t,
  47847. this.x = i,
  47848. this.y = n,
  47849. this.width = r,
  47850. this.height = o,
  47851. this.updateProjectionMatrix()
  47852. }
  47853. ,
  47854. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47855. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47856. if (this.fullWidth) {
  47857. var t = this.fullWidth / this.fullHeight
  47858. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47859. , r = -i
  47860. , o = t * r
  47861. , a = t * i
  47862. , s = Math.abs(a - o)
  47863. , l = Math.abs(i - r);
  47864. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47865. } else
  47866. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47867. }
  47868. ,
  47869. n.PerspectiveCamera.prototype.copy = function(e) {
  47870. return n.Camera.prototype.copy.call(this, e),
  47871. this.focalLength = e.focalLength,
  47872. this.zoom = e.zoom,
  47873. this.fov = e.fov,
  47874. this.aspect = e.aspect,
  47875. this.near = e.near,
  47876. this.far = e.far,
  47877. this
  47878. }
  47879. ,
  47880. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47881. var t = n.Object3D.prototype.toJSON.call(this, e);
  47882. return t.object.focalLength = this.focalLength,
  47883. t.object.zoom = this.zoom,
  47884. t.object.fov = this.fov,
  47885. t.object.aspect = this.aspect,
  47886. t.object.near = this.near,
  47887. t.object.far = this.far,
  47888. t
  47889. }
  47890. ,
  47891. n.StereoCamera = function() {
  47892. this.type = "StereoCamera",
  47893. this.aspect = 1,
  47894. this.cameraL = new n.PerspectiveCamera,
  47895. this.cameraL.layers.enable(1),
  47896. this.cameraL.matrixAutoUpdate = !1,
  47897. this.cameraR = new n.PerspectiveCamera,
  47898. this.cameraR.layers.enable(2),
  47899. this.cameraR.matrixAutoUpdate = !1
  47900. }
  47901. ,
  47902. n.StereoCamera.prototype = {
  47903. constructor: n.StereoCamera,
  47904. update: function() {
  47905. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47906. return function(l) {
  47907. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47908. if (c) {
  47909. e = l.focalLength,
  47910. t = l.fov,
  47911. i = l.aspect * this.aspect,
  47912. r = l.near,
  47913. o = l.far;
  47914. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47915. s.elements[12] = -p,
  47916. a.elements[12] = p,
  47917. h = -g * i + f,
  47918. u = g * i + f,
  47919. d.elements[0] = 2 * r / (u - h),
  47920. d.elements[8] = (u + h) / (u - h),
  47921. this.cameraL.projectionMatrix.copy(d),
  47922. h = -g * i - f,
  47923. u = g * i - f,
  47924. d.elements[0] = 2 * r / (u - h),
  47925. d.elements[8] = (u + h) / (u - h),
  47926. this.cameraR.projectionMatrix.copy(d)
  47927. }
  47928. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47929. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47930. }
  47931. }()
  47932. },
  47933. n.Light = function(e, t) {
  47934. n.Object3D.call(this),
  47935. this.type = "Light",
  47936. this.color = new n.Color(e),
  47937. this.intensity = void 0 !== t ? t : 1,
  47938. this.receiveShadow = void 0
  47939. }
  47940. ,
  47941. n.Light.prototype = Object.create(n.Object3D.prototype),
  47942. n.Light.prototype.constructor = n.Light,
  47943. n.Light.prototype.copy = function(e) {
  47944. return n.Object3D.prototype.copy.call(this, e),
  47945. this.color.copy(e.color),
  47946. this.intensity = e.intensity,
  47947. this
  47948. }
  47949. ,
  47950. n.Light.prototype.toJSON = function(e) {
  47951. var t = n.Object3D.prototype.toJSON.call(this, e);
  47952. return t.object.color = this.color.getHex(),
  47953. t.object.intensity = this.intensity,
  47954. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47955. void 0 !== this.distance && (t.object.distance = this.distance),
  47956. void 0 !== this.angle && (t.object.angle = this.angle),
  47957. void 0 !== this.decay && (t.object.decay = this.decay),
  47958. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47959. t
  47960. }
  47961. ,
  47962. n.LightShadow = function(e) {
  47963. this.camera = e,
  47964. this.bias = 0,
  47965. this.radius = 1,
  47966. this.mapSize = new n.Vector2(512,512),
  47967. this.map = null,
  47968. this.matrix = new n.Matrix4
  47969. }
  47970. ,
  47971. n.LightShadow.prototype = {
  47972. constructor: n.LightShadow,
  47973. copy: function(e) {
  47974. return this.camera = e.camera.clone(),
  47975. this.bias = e.bias,
  47976. this.radius = e.radius,
  47977. this.mapSize.copy(e.mapSize),
  47978. this
  47979. },
  47980. clone: function() {
  47981. return (new this.constructor).copy(this)
  47982. }
  47983. },
  47984. n.AmbientLight = function(e, t) {
  47985. n.Light.call(this, e, t),
  47986. this.type = "AmbientLight",
  47987. this.castShadow = void 0
  47988. }
  47989. ,
  47990. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47991. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47992. n.DirectionalLight = function(e, t) {
  47993. n.Light.call(this, e, t),
  47994. this.type = "DirectionalLight",
  47995. this.position.set(0, 1, 0),
  47996. this.updateMatrix(),
  47997. this.target = new n.Object3D,
  47998. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47999. }
  48000. ,
  48001. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  48002. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  48003. n.DirectionalLight.prototype.copy = function(e) {
  48004. return n.Light.prototype.copy.call(this, e),
  48005. this.target = e.target.clone(),
  48006. this.shadow = e.shadow.clone(),
  48007. this
  48008. }
  48009. ,
  48010. n.HemisphereLight = function(e, t, i) {
  48011. n.Light.call(this, e, i),
  48012. this.type = "HemisphereLight",
  48013. this.castShadow = void 0,
  48014. this.position.set(0, 1, 0),
  48015. this.updateMatrix(),
  48016. this.groundColor = new n.Color(t)
  48017. }
  48018. ,
  48019. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  48020. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  48021. n.HemisphereLight.prototype.copy = function(e) {
  48022. return n.Light.prototype.copy.call(this, e),
  48023. this.groundColor.copy(e.groundColor),
  48024. this
  48025. }
  48026. ,
  48027. n.PointLight = function(e, t, i, r) {
  48028. n.Light.call(this, e, t),
  48029. this.type = "PointLight",
  48030. this.distance = void 0 !== i ? i : 0,
  48031. this.decay = void 0 !== r ? r : 1,
  48032. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  48033. }
  48034. ,
  48035. n.PointLight.prototype = Object.create(n.Light.prototype),
  48036. n.PointLight.prototype.constructor = n.PointLight,
  48037. Object.defineProperty(n.PointLight.prototype, "power", {
  48038. get: function() {
  48039. return 4 * this.intensity * Math.PI
  48040. },
  48041. set: function(e) {
  48042. this.intensity = e / (4 * Math.PI)
  48043. }
  48044. }),
  48045. n.PointLight.prototype.copy = function(e) {
  48046. return n.Light.prototype.copy.call(this, e),
  48047. this.distance = e.distance,
  48048. this.decay = e.decay,
  48049. this.shadow = e.shadow.clone(),
  48050. this
  48051. }
  48052. ,
  48053. n.SpotLight = function(e, t, i, r, o, a) {
  48054. n.Light.call(this, e, t),
  48055. this.type = "SpotLight",
  48056. this.position.set(0, 1, 0),
  48057. this.updateMatrix(),
  48058. this.target = new n.Object3D,
  48059. this.distance = void 0 !== i ? i : 0,
  48060. this.angle = void 0 !== r ? r : Math.PI / 3,
  48061. this.penumbra = void 0 !== o ? o : 0,
  48062. this.decay = void 0 !== a ? a : 1,
  48063. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  48064. }
  48065. ,
  48066. n.SpotLight.prototype = Object.create(n.Light.prototype),
  48067. n.SpotLight.prototype.constructor = n.SpotLight,
  48068. Object.defineProperty(n.SpotLight.prototype, "power", {
  48069. get: function() {
  48070. return this.intensity * Math.PI
  48071. },
  48072. set: function(e) {
  48073. this.intensity = e / Math.PI
  48074. }
  48075. }),
  48076. n.SpotLight.prototype.copy = function(e) {
  48077. return n.Light.prototype.copy.call(this, e),
  48078. this.distance = e.distance,
  48079. this.angle = e.angle,
  48080. this.penumbra = e.penumbra,
  48081. this.decay = e.decay,
  48082. this.target = e.target.clone(),
  48083. this.shadow = e.shadow.clone(),
  48084. this
  48085. }
  48086. ,
  48087. n.Cache = {
  48088. enabled: !1,
  48089. files: {},
  48090. add: function(e, t) {
  48091. this.enabled !== !1 && (this.files[e] = t)
  48092. },
  48093. get: function(e) {
  48094. if (this.enabled !== !1)
  48095. return this.files[e]
  48096. },
  48097. remove: function(e) {
  48098. delete this.files[e]
  48099. },
  48100. clear: function() {
  48101. this.files = {}
  48102. }
  48103. },
  48104. n.Loader = function() {
  48105. this.onLoadStart = function() {}
  48106. ,
  48107. this.onLoadProgress = function() {}
  48108. ,
  48109. this.onLoadComplete = function() {}
  48110. }
  48111. ,
  48112. n.Loader.prototype = {
  48113. constructor: n.Loader,
  48114. crossOrigin: void 0,
  48115. extractUrlBase: function(e) {
  48116. var t = e.split("/");
  48117. return 1 === t.length ? "./" : (t.pop(),
  48118. t.join("/") + "/")
  48119. },
  48120. initMaterials: function(e, t, i) {
  48121. for (var n = [], r = 0; r < e.length; ++r)
  48122. n[r] = this.createMaterial(e[r], t, i);
  48123. return n
  48124. },
  48125. createMaterial: function() {
  48126. var e, t, i;
  48127. return function(r, o, a) {
  48128. function s(e, i, r, s, c) {
  48129. var h, u = o + e, d = n.Loader.Handlers.get(u);
  48130. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  48131. h = t.load(u)),
  48132. void 0 !== i && (h.repeat.fromArray(i),
  48133. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  48134. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  48135. void 0 !== r && h.offset.fromArray(r),
  48136. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  48137. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  48138. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  48139. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  48140. void 0 !== c && (h.anisotropy = c);
  48141. var p = n.Math.generateUUID();
  48142. return l[p] = h,
  48143. p
  48144. }
  48145. void 0 === e && (e = new n.Color),
  48146. void 0 === t && (t = new n.TextureLoader),
  48147. void 0 === i && (i = new n.MaterialLoader);
  48148. var l = {}
  48149. , c = {
  48150. uuid: n.Math.generateUUID(),
  48151. type: "MeshLambertMaterial"
  48152. };
  48153. for (var h in r) {
  48154. var u = r[h];
  48155. switch (h) {
  48156. case "DbgColor":
  48157. case "DbgIndex":
  48158. case "opticalDensity":
  48159. case "illumination":
  48160. break;
  48161. case "DbgName":
  48162. c.name = u;
  48163. break;
  48164. case "blending":
  48165. c.blending = n[u];
  48166. break;
  48167. case "colorAmbient":
  48168. case "mapAmbient":
  48169. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  48170. break;
  48171. case "colorDiffuse":
  48172. c.color = e.fromArray(u).getHex();
  48173. break;
  48174. case "colorSpecular":
  48175. c.specular = e.fromArray(u).getHex();
  48176. break;
  48177. case "colorEmissive":
  48178. c.emissive = e.fromArray(u).getHex();
  48179. break;
  48180. case "specularCoef":
  48181. c.shininess = u;
  48182. break;
  48183. case "shading":
  48184. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  48185. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  48186. break;
  48187. case "mapDiffuse":
  48188. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  48189. break;
  48190. case "mapDiffuseRepeat":
  48191. case "mapDiffuseOffset":
  48192. case "mapDiffuseWrap":
  48193. case "mapDiffuseAnisotropy":
  48194. break;
  48195. case "mapLight":
  48196. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  48197. break;
  48198. case "mapLightRepeat":
  48199. case "mapLightOffset":
  48200. case "mapLightWrap":
  48201. case "mapLightAnisotropy":
  48202. break;
  48203. case "mapAO":
  48204. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  48205. break;
  48206. case "mapAORepeat":
  48207. case "mapAOOffset":
  48208. case "mapAOWrap":
  48209. case "mapAOAnisotropy":
  48210. break;
  48211. case "mapBump":
  48212. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  48213. break;
  48214. case "mapBumpScale":
  48215. c.bumpScale = u;
  48216. break;
  48217. case "mapBumpRepeat":
  48218. case "mapBumpOffset":
  48219. case "mapBumpWrap":
  48220. case "mapBumpAnisotropy":
  48221. break;
  48222. case "mapNormal":
  48223. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  48224. break;
  48225. case "mapNormalFactor":
  48226. c.normalScale = [u, u];
  48227. break;
  48228. case "mapNormalRepeat":
  48229. case "mapNormalOffset":
  48230. case "mapNormalWrap":
  48231. case "mapNormalAnisotropy":
  48232. break;
  48233. case "mapSpecular":
  48234. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48235. break;
  48236. case "mapSpecularRepeat":
  48237. case "mapSpecularOffset":
  48238. case "mapSpecularWrap":
  48239. case "mapSpecularAnisotropy":
  48240. break;
  48241. case "mapAlpha":
  48242. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48243. break;
  48244. case "mapAlphaRepeat":
  48245. case "mapAlphaOffset":
  48246. case "mapAlphaWrap":
  48247. case "mapAlphaAnisotropy":
  48248. break;
  48249. case "flipSided":
  48250. c.side = n.BackSide;
  48251. break;
  48252. case "doubleSided":
  48253. c.side = n.DoubleSide;
  48254. break;
  48255. case "transparency":
  48256. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48257. c.opacity = u;
  48258. break;
  48259. case "depthTest":
  48260. case "depthWrite":
  48261. case "colorWrite":
  48262. case "opacity":
  48263. case "reflectivity":
  48264. case "transparent":
  48265. case "visible":
  48266. case "wireframe":
  48267. c[h] = u;
  48268. break;
  48269. case "vertexColors":
  48270. u === !0 && (c.vertexColors = n.VertexColors),
  48271. "face" === u && (c.vertexColors = n.FaceColors);
  48272. break;
  48273. default:
  48274. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48275. }
  48276. }
  48277. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48278. "MeshPhongMaterial" !== c.type && delete c.specular,
  48279. c.opacity < 1 && (c.transparent = !0),
  48280. i.setTextures(l),
  48281. i.parse(c)
  48282. }
  48283. }()
  48284. },
  48285. n.Loader.Handlers = {
  48286. handlers: [],
  48287. add: function(e, t) {
  48288. this.handlers.push(e, t)
  48289. },
  48290. get: function(e) {
  48291. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48292. var r = t[i]
  48293. , o = t[i + 1];
  48294. if (r.test(e))
  48295. return o
  48296. }
  48297. return null
  48298. }
  48299. },
  48300. n.XHRLoader = function(e) {
  48301. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48302. }
  48303. ,
  48304. n.XHRLoader.prototype = {
  48305. constructor: n.XHRLoader,
  48306. load: function(e, t, i, r) {
  48307. void 0 !== this.path && (e = this.path + e);
  48308. var o = this
  48309. , a = n.Cache.get(e);
  48310. if (void 0 !== a)
  48311. return t && setTimeout(function() {
  48312. t(a)
  48313. }, 0),
  48314. a;
  48315. var s = new XMLHttpRequest;
  48316. return s.overrideMimeType("text/plain"),
  48317. s.open("GET", e, !0),
  48318. s.addEventListener("load", function(i) {
  48319. var a = i.target.response;
  48320. n.Cache.add(e, a),
  48321. 200 === this.status ? (t && t(a),
  48322. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48323. t && t(a),
  48324. o.manager.itemEnd(e)) : (r && r(i),
  48325. o.manager.itemError(e))
  48326. }, !1),
  48327. void 0 !== i && s.addEventListener("progress", function(e) {
  48328. i(e)
  48329. }, !1),
  48330. s.addEventListener("error", function(t) {
  48331. r && r(t),
  48332. o.manager.itemError(e)
  48333. }, !1),
  48334. void 0 !== this.responseType && (s.responseType = this.responseType),
  48335. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48336. s.send(null),
  48337. o.manager.itemStart(e),
  48338. s
  48339. },
  48340. setPath: function(e) {
  48341. this.path = e
  48342. },
  48343. setResponseType: function(e) {
  48344. this.responseType = e
  48345. },
  48346. setWithCredentials: function(e) {
  48347. this.withCredentials = e
  48348. }
  48349. },
  48350. n.FontLoader = function(e) {
  48351. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48352. }
  48353. ,
  48354. n.FontLoader.prototype = {
  48355. constructor: n.FontLoader,
  48356. load: function(e, t, i, r) {
  48357. var o = new n.XHRLoader(this.manager);
  48358. o.load(e, function(e) {
  48359. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48360. }, i, r)
  48361. }
  48362. },
  48363. n.ImageLoader = function(e) {
  48364. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48365. }
  48366. ,
  48367. n.ImageLoader.prototype = {
  48368. constructor: n.ImageLoader,
  48369. load: function(e, t, i, r) {
  48370. void 0 !== this.path && (e = this.path + e);
  48371. var o = this
  48372. , a = n.Cache.get(e);
  48373. if (void 0 !== a)
  48374. return o.manager.itemStart(e),
  48375. t ? setTimeout(function() {
  48376. t(a),
  48377. o.manager.itemEnd(e)
  48378. }, 0) : o.manager.itemEnd(e),
  48379. a;
  48380. var s = document.createElement("img");
  48381. return s.addEventListener("load", function(i) {
  48382. n.Cache.add(e, this),
  48383. t && t(this),
  48384. o.manager.itemEnd(e)
  48385. }, !1),
  48386. void 0 !== i && s.addEventListener("progress", function(e) {
  48387. i(e)
  48388. }, !1),
  48389. s.addEventListener("error", function(t) {
  48390. r && r(t),
  48391. o.manager.itemError(e)
  48392. }, !1),
  48393. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48394. o.manager.itemStart(e),
  48395. s.src = e,
  48396. s
  48397. },
  48398. setCrossOrigin: function(e) {
  48399. this.crossOrigin = e
  48400. },
  48401. setPath: function(e) {
  48402. this.path = e
  48403. }
  48404. },
  48405. n.JSONLoader = function(e) {
  48406. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48407. e = void 0),
  48408. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48409. this.withCredentials = !1
  48410. }
  48411. ,
  48412. n.JSONLoader.prototype = {
  48413. constructor: n.JSONLoader,
  48414. get statusDomElement() {
  48415. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48416. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48417. this._statusDomElement
  48418. },
  48419. load: function(e, t, i, r) {
  48420. var o = this
  48421. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48422. , s = new n.XHRLoader(this.manager);
  48423. s.setWithCredentials(this.withCredentials),
  48424. s.load(e, function(i) {
  48425. var n = JSON.parse(i)
  48426. , r = n.metadata;
  48427. if (void 0 !== r) {
  48428. var s = r.type;
  48429. if (void 0 !== s) {
  48430. if ("object" === s.toLowerCase())
  48431. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48432. if ("scene" === s.toLowerCase())
  48433. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48434. }
  48435. }
  48436. var l = o.parse(n, a);
  48437. t(l.geometry, l.materials)
  48438. }, i, r)
  48439. },
  48440. setTexturePath: function(e) {
  48441. this.texturePath = e
  48442. },
  48443. parse: function(e, t) {
  48444. function i(t) {
  48445. function i(e, t) {
  48446. return e & 1 << t
  48447. }
  48448. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48449. if (void 0 !== e.uvs) {
  48450. for (r = 0; r < e.uvs.length; r++)
  48451. e.uvs[r].length && B++;
  48452. for (r = 0; r < B; r++)
  48453. s.faceVertexUvs[r] = []
  48454. }
  48455. for (l = 0,
  48456. c = L.length; l < c; )
  48457. E = new n.Vector3,
  48458. E.x = L[l++] * t,
  48459. E.y = L[l++] * t,
  48460. E.z = L[l++] * t,
  48461. s.vertices.push(E);
  48462. for (l = 0,
  48463. c = O.length; l < c; )
  48464. if (f = O[l++],
  48465. g = i(f, 0),
  48466. m = i(f, 1),
  48467. v = i(f, 3),
  48468. A = i(f, 4),
  48469. y = i(f, 5),
  48470. C = i(f, 6),
  48471. I = i(f, 7),
  48472. g) {
  48473. if (w = new n.Face3,
  48474. w.a = O[l],
  48475. w.b = O[l + 1],
  48476. w.c = O[l + 3],
  48477. _ = new n.Face3,
  48478. _.a = O[l + 1],
  48479. _.b = O[l + 2],
  48480. _.c = O[l + 3],
  48481. l += 4,
  48482. m && (p = O[l++],
  48483. w.materialIndex = p,
  48484. _.materialIndex = p),
  48485. a = s.faces.length,
  48486. v)
  48487. for (r = 0; r < B; r++)
  48488. for (S = e.uvs[r],
  48489. s.faceVertexUvs[r][a] = [],
  48490. s.faceVertexUvs[r][a + 1] = [],
  48491. o = 0; o < 4; o++)
  48492. d = O[l++],
  48493. R = S[2 * d],
  48494. P = S[2 * d + 1],
  48495. M = new n.Vector2(R,P),
  48496. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48497. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48498. if (A && (u = 3 * O[l++],
  48499. w.normal.set(D[u++], D[u++], D[u]),
  48500. _.normal.copy(w.normal)),
  48501. y)
  48502. for (r = 0; r < 4; r++)
  48503. u = 3 * O[l++],
  48504. x = new n.Vector3(D[u++],D[u++],D[u]),
  48505. 2 !== r && w.vertexNormals.push(x),
  48506. 0 !== r && _.vertexNormals.push(x);
  48507. if (C && (h = O[l++],
  48508. T = N[h],
  48509. w.color.setHex(T),
  48510. _.color.setHex(T)),
  48511. I)
  48512. for (r = 0; r < 4; r++)
  48513. h = O[l++],
  48514. T = N[h],
  48515. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48516. 0 !== r && _.vertexColors.push(new n.Color(T));
  48517. s.faces.push(w),
  48518. s.faces.push(_)
  48519. } else {
  48520. if (b = new n.Face3,
  48521. b.a = O[l++],
  48522. b.b = O[l++],
  48523. b.c = O[l++],
  48524. m && (p = O[l++],
  48525. b.materialIndex = p),
  48526. a = s.faces.length,
  48527. v)
  48528. for (r = 0; r < B; r++)
  48529. for (S = e.uvs[r],
  48530. s.faceVertexUvs[r][a] = [],
  48531. o = 0; o < 3; o++)
  48532. d = O[l++],
  48533. R = S[2 * d],
  48534. P = S[2 * d + 1],
  48535. M = new n.Vector2(R,P),
  48536. s.faceVertexUvs[r][a].push(M);
  48537. if (A && (u = 3 * O[l++],
  48538. b.normal.set(D[u++], D[u++], D[u])),
  48539. y)
  48540. for (r = 0; r < 3; r++)
  48541. u = 3 * O[l++],
  48542. x = new n.Vector3(D[u++],D[u++],D[u]),
  48543. b.vertexNormals.push(x);
  48544. if (C && (h = O[l++],
  48545. b.color.setHex(N[h])),
  48546. I)
  48547. for (r = 0; r < 3; r++)
  48548. h = O[l++],
  48549. b.vertexColors.push(new n.Color(N[h]));
  48550. s.faces.push(b)
  48551. }
  48552. }
  48553. function r() {
  48554. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48555. if (e.skinWeights)
  48556. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48557. var o = e.skinWeights[i]
  48558. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48559. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48560. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48561. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48562. }
  48563. if (e.skinIndices)
  48564. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48565. var h = e.skinIndices[i]
  48566. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48567. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48568. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48569. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48570. }
  48571. s.bones = e.bones,
  48572. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48573. }
  48574. function o(t) {
  48575. if (void 0 !== e.morphTargets)
  48576. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48577. s.morphTargets[i] = {},
  48578. s.morphTargets[i].name = e.morphTargets[i].name,
  48579. s.morphTargets[i].vertices = [];
  48580. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48581. var h = new n.Vector3;
  48582. h.x = a[l] * t,
  48583. h.y = a[l + 1] * t,
  48584. h.z = a[l + 2] * t,
  48585. o.push(h)
  48586. }
  48587. }
  48588. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48589. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48590. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48591. u[i].color.fromArray(d, 3 * i)
  48592. }
  48593. }
  48594. function a() {
  48595. var t = []
  48596. , i = [];
  48597. void 0 !== e.animation && i.push(e.animation),
  48598. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48599. for (var r = 0; r < i.length; r++) {
  48600. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48601. o && t.push(o)
  48602. }
  48603. if (s.morphTargets) {
  48604. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48605. t = t.concat(a)
  48606. }
  48607. t.length > 0 && (s.animations = t)
  48608. }
  48609. var s = new n.Geometry
  48610. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48611. if (i(l),
  48612. r(),
  48613. o(l),
  48614. a(),
  48615. s.computeFaceNormals(),
  48616. s.computeBoundingSphere(),
  48617. void 0 === e.materials || 0 === e.materials.length)
  48618. return {
  48619. geometry: s
  48620. };
  48621. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48622. return {
  48623. geometry: s,
  48624. materials: c
  48625. }
  48626. }
  48627. },
  48628. n.LoadingManager = function(e, t, i) {
  48629. var n = this
  48630. , r = !1
  48631. , o = 0
  48632. , a = 0;
  48633. this.onStart = void 0,
  48634. this.onLoad = e,
  48635. this.onProgress = t,
  48636. this.onError = i,
  48637. this.itemStart = function(e) {
  48638. a++,
  48639. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48640. r = !0
  48641. }
  48642. ,
  48643. this.itemEnd = function(e) {
  48644. o++,
  48645. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48646. o === a && (r = !1,
  48647. void 0 !== n.onLoad && n.onLoad())
  48648. }
  48649. ,
  48650. this.itemError = function(e) {
  48651. void 0 !== n.onError && n.onError(e)
  48652. }
  48653. }
  48654. ,
  48655. n.DefaultLoadingManager = new n.LoadingManager,
  48656. n.BufferGeometryLoader = function(e) {
  48657. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48658. }
  48659. ,
  48660. n.BufferGeometryLoader.prototype = {
  48661. constructor: n.BufferGeometryLoader,
  48662. load: function(e, t, i, r) {
  48663. var o = this
  48664. , a = new n.XHRLoader(o.manager);
  48665. a.load(e, function(e) {
  48666. t(o.parse(JSON.parse(e)))
  48667. }, i, r)
  48668. },
  48669. parse: function(e) {
  48670. var t = new n.BufferGeometry
  48671. , i = e.data.index
  48672. , r = {
  48673. Int8Array: Int8Array,
  48674. Uint8Array: Uint8Array,
  48675. Uint8ClampedArray: Uint8ClampedArray,
  48676. Int16Array: Int16Array,
  48677. Uint16Array: Uint16Array,
  48678. Int32Array: Int32Array,
  48679. Uint32Array: Uint32Array,
  48680. Float32Array: Float32Array,
  48681. Float64Array: Float64Array
  48682. };
  48683. if (void 0 !== i) {
  48684. var o = new r[i.type](i.array);
  48685. t.setIndex(new n.BufferAttribute(o,1))
  48686. }
  48687. var a = e.data.attributes;
  48688. for (var s in a) {
  48689. var l = a[s]
  48690. , o = new r[l.type](l.array);
  48691. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48692. }
  48693. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48694. if (void 0 !== c)
  48695. for (var h = 0, u = c.length; h !== u; ++h) {
  48696. var d = c[h];
  48697. t.addGroup(d.start, d.count, d.materialIndex)
  48698. }
  48699. var p = e.data.boundingSphere;
  48700. if (void 0 !== p) {
  48701. var f = new n.Vector3;
  48702. void 0 !== p.center && f.fromArray(p.center),
  48703. t.boundingSphere = new n.Sphere(f,p.radius)
  48704. }
  48705. return t
  48706. }
  48707. },
  48708. n.MaterialLoader = function(e) {
  48709. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48710. this.textures = {}
  48711. }
  48712. ,
  48713. n.MaterialLoader.prototype = {
  48714. constructor: n.MaterialLoader,
  48715. load: function(e, t, i, r) {
  48716. var o = this
  48717. , a = new n.XHRLoader(o.manager);
  48718. a.load(e, function(e) {
  48719. t(o.parse(JSON.parse(e)))
  48720. }, i, r)
  48721. },
  48722. setTextures: function(e) {
  48723. this.textures = e
  48724. },
  48725. getTexture: function(e) {
  48726. var t = this.textures;
  48727. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48728. t[e]
  48729. },
  48730. parse: function(e) {
  48731. var t = new n[e.type];
  48732. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48733. void 0 !== e.name && (t.name = e.name),
  48734. void 0 !== e.color && t.color.setHex(e.color),
  48735. void 0 !== e.roughness && (t.roughness = e.roughness),
  48736. void 0 !== e.metalness && (t.metalness = e.metalness),
  48737. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48738. void 0 !== e.specular && t.specular.setHex(e.specular),
  48739. void 0 !== e.shininess && (t.shininess = e.shininess),
  48740. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48741. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48742. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48743. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48744. void 0 !== e.shading && (t.shading = e.shading),
  48745. void 0 !== e.blending && (t.blending = e.blending),
  48746. void 0 !== e.side && (t.side = e.side),
  48747. void 0 !== e.opacity && (t.opacity = e.opacity),
  48748. void 0 !== e.transparent && (t.transparent = e.transparent),
  48749. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48750. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48751. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48752. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48753. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48754. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48755. void 0 !== e.size && (t.size = e.size),
  48756. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48757. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48758. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48759. t.transparent = !0),
  48760. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48761. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48762. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48763. void 0 !== e.normalScale) {
  48764. var i = e.normalScale;
  48765. Array.isArray(i) === !1 && (i = [i, i]),
  48766. t.normalScale = (new n.Vector2).fromArray(i)
  48767. }
  48768. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48769. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48770. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48771. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48772. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48773. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48774. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48775. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48776. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48777. t.combine = n.MultiplyOperation),
  48778. e.reflectivity && (t.reflectivity = e.reflectivity),
  48779. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48780. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48781. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48782. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48783. void 0 !== e.materials)
  48784. for (var r = 0, o = e.materials.length; r < o; r++)
  48785. t.materials.push(this.parse(e.materials[r]));
  48786. return t
  48787. }
  48788. },
  48789. n.ObjectLoader = function(e) {
  48790. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48791. this.texturePath = ""
  48792. }
  48793. ,
  48794. n.ObjectLoader.prototype = {
  48795. constructor: n.ObjectLoader,
  48796. load: function(e, t, i, r) {
  48797. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48798. var o = this
  48799. , a = new n.XHRLoader(o.manager);
  48800. a.load(e, function(e) {
  48801. o.parse(JSON.parse(e), t)
  48802. }, i, r)
  48803. },
  48804. setTexturePath: function(e) {
  48805. this.texturePath = e
  48806. },
  48807. setCrossOrigin: function(e) {
  48808. this.crossOrigin = e
  48809. },
  48810. parse: function(e, t) {
  48811. var i = this.parseGeometries(e.geometries)
  48812. , n = this.parseImages(e.images, function() {
  48813. void 0 !== t && t(a)
  48814. })
  48815. , r = this.parseTextures(e.textures, n)
  48816. , o = this.parseMaterials(e.materials, r)
  48817. , a = this.parseObject(e.object, i, o);
  48818. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48819. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48820. a
  48821. },
  48822. parseGeometries: function(e) {
  48823. var t = {};
  48824. if (void 0 !== e)
  48825. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48826. var s, l = e[o];
  48827. switch (l.type) {
  48828. case "PlaneGeometry":
  48829. case "PlaneBufferGeometry":
  48830. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48831. break;
  48832. case "BoxGeometry":
  48833. case "BoxBufferGeometry":
  48834. case "CubeGeometry":
  48835. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48836. break;
  48837. case "CircleGeometry":
  48838. case "CircleBufferGeometry":
  48839. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48840. break;
  48841. case "CylinderGeometry":
  48842. case "CylinderBufferGeometry":
  48843. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48844. break;
  48845. case "SphereGeometry":
  48846. case "SphereBufferGeometry":
  48847. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48848. break;
  48849. case "DodecahedronGeometry":
  48850. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48851. break;
  48852. case "IcosahedronGeometry":
  48853. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48854. break;
  48855. case "OctahedronGeometry":
  48856. s = new n.OctahedronGeometry(l.radius,l.detail);
  48857. break;
  48858. case "TetrahedronGeometry":
  48859. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48860. break;
  48861. case "RingGeometry":
  48862. case "RingBufferGeometry":
  48863. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48864. break;
  48865. case "TorusGeometry":
  48866. case "TorusBufferGeometry":
  48867. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48868. break;
  48869. case "TorusKnotGeometry":
  48870. case "TorusKnotBufferGeometry":
  48871. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48872. break;
  48873. case "LatheGeometry":
  48874. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48875. break;
  48876. case "BufferGeometry":
  48877. s = r.parse(l);
  48878. break;
  48879. case "Geometry":
  48880. s = i.parse(l.data, this.texturePath).geometry;
  48881. break;
  48882. default:
  48883. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48884. continue
  48885. }
  48886. s.uuid = l.uuid,
  48887. void 0 !== l.name && (s.name = l.name),
  48888. t[l.uuid] = s
  48889. }
  48890. return t
  48891. },
  48892. parseMaterials: function(e, t) {
  48893. var i = {};
  48894. if (void 0 !== e) {
  48895. var r = new n.MaterialLoader;
  48896. r.setTextures(t);
  48897. for (var o = 0, a = e.length; o < a; o++) {
  48898. var s = r.parse(e[o]);
  48899. i[s.uuid] = s
  48900. }
  48901. }
  48902. return i
  48903. },
  48904. parseAnimations: function(e) {
  48905. for (var t = [], i = 0; i < e.length; i++) {
  48906. var r = n.AnimationClip.parse(e[i]);
  48907. t.push(r)
  48908. }
  48909. return t
  48910. },
  48911. parseImages: function(e, t) {
  48912. function i(e) {
  48913. return r.manager.itemStart(e),
  48914. s.load(e, function() {
  48915. r.manager.itemEnd(e)
  48916. })
  48917. }
  48918. var r = this
  48919. , o = {};
  48920. if (void 0 !== e && e.length > 0) {
  48921. var a = new n.LoadingManager(t)
  48922. , s = new n.ImageLoader(a);
  48923. s.setCrossOrigin(this.crossOrigin);
  48924. for (var l = 0, c = e.length; l < c; l++) {
  48925. var h = e[l]
  48926. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48927. o[h.uuid] = i(u)
  48928. }
  48929. }
  48930. return o
  48931. },
  48932. parseTextures: function(e, t) {
  48933. function i(e) {
  48934. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48935. n[e])
  48936. }
  48937. var r = {};
  48938. if (void 0 !== e)
  48939. for (var o = 0, a = e.length; o < a; o++) {
  48940. var s = e[o];
  48941. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48942. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48943. var l = new n.Texture(t[s.image]);
  48944. l.needsUpdate = !0,
  48945. l.uuid = s.uuid,
  48946. void 0 !== s.name && (l.name = s.name),
  48947. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48948. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48949. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48950. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48951. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48952. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48953. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48954. l.wrapT = i(s.wrap[1])),
  48955. r[s.uuid] = l
  48956. }
  48957. return r
  48958. },
  48959. parseObject: function() {
  48960. var e = new n.Matrix4;
  48961. return function(t, i, r) {
  48962. function o(e) {
  48963. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48964. i[e]
  48965. }
  48966. function a(e) {
  48967. if (void 0 !== e)
  48968. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48969. r[e]
  48970. }
  48971. var s;
  48972. switch (t.type) {
  48973. case "Scene":
  48974. s = new n.Scene;
  48975. break;
  48976. case "PerspectiveCamera":
  48977. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48978. break;
  48979. case "OrthographicCamera":
  48980. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48981. break;
  48982. case "AmbientLight":
  48983. s = new n.AmbientLight(t.color,t.intensity);
  48984. break;
  48985. case "DirectionalLight":
  48986. s = new n.DirectionalLight(t.color,t.intensity);
  48987. break;
  48988. case "PointLight":
  48989. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48990. break;
  48991. case "SpotLight":
  48992. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48993. break;
  48994. case "HemisphereLight":
  48995. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48996. break;
  48997. case "Mesh":
  48998. var l = o(t.geometry)
  48999. , c = a(t.material);
  49000. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  49001. break;
  49002. case "LOD":
  49003. s = new n.LOD;
  49004. break;
  49005. case "Line":
  49006. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  49007. break;
  49008. case "PointCloud":
  49009. case "Points":
  49010. s = new n.Points(o(t.geometry),a(t.material));
  49011. break;
  49012. case "Sprite":
  49013. s = new n.Sprite(a(t.material));
  49014. break;
  49015. case "Group":
  49016. s = new n.Group;
  49017. break;
  49018. default:
  49019. s = new n.Object3D
  49020. }
  49021. if (s.uuid = t.uuid,
  49022. void 0 !== t.name && (s.name = t.name),
  49023. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  49024. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  49025. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  49026. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  49027. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  49028. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  49029. void 0 !== t.visible && (s.visible = t.visible),
  49030. void 0 !== t.userData && (s.userData = t.userData),
  49031. void 0 !== t.children)
  49032. for (var h in t.children)
  49033. s.add(this.parseObject(t.children[h], i, r));
  49034. if ("LOD" === t.type)
  49035. for (var u = t.levels, d = 0; d < u.length; d++) {
  49036. var p = u[d]
  49037. , h = s.getObjectByProperty("uuid", p.object);
  49038. void 0 !== h && s.addLevel(h, p.distance)
  49039. }
  49040. return s
  49041. }
  49042. }()
  49043. },
  49044. n.TextureLoader = function(e) {
  49045. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  49046. }
  49047. ,
  49048. n.TextureLoader.prototype = {
  49049. constructor: n.TextureLoader,
  49050. load: function(e, t, i, r) {
  49051. var o = new n.Texture
  49052. , a = new n.ImageLoader(this.manager);
  49053. return a.setCrossOrigin(this.crossOrigin),
  49054. a.setPath(this.path),
  49055. a.load(e, function(e) {
  49056. o.image = e,
  49057. o.needsUpdate = !0,
  49058. void 0 !== t && t(o)
  49059. }, i, r),
  49060. o
  49061. },
  49062. setCrossOrigin: function(e) {
  49063. this.crossOrigin = e
  49064. },
  49065. setPath: function(e) {
  49066. this.path = e
  49067. }
  49068. },
  49069. n.CubeTextureLoader = function(e) {
  49070. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  49071. }
  49072. ,
  49073. n.CubeTextureLoader.prototype = {
  49074. constructor: n.CubeTextureLoader,
  49075. load: function(e, t, i, r) {
  49076. function o(i) {
  49077. s.load(e[i], function(e) {
  49078. a.images[i] = e,
  49079. l++,
  49080. 6 === l && (a.needsUpdate = !0,
  49081. t && t(a))
  49082. }, void 0, r)
  49083. }
  49084. var a = new n.CubeTexture
  49085. , s = new n.ImageLoader(this.manager);
  49086. s.setCrossOrigin(this.crossOrigin),
  49087. s.setPath(this.path);
  49088. for (var l = 0, c = 0; c < e.length; ++c)
  49089. o(c);
  49090. return a
  49091. },
  49092. setCrossOrigin: function(e) {
  49093. this.crossOrigin = e
  49094. },
  49095. setPath: function(e) {
  49096. this.path = e
  49097. }
  49098. },
  49099. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  49100. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  49101. this._parser = null
  49102. }
  49103. ,
  49104. n.BinaryTextureLoader.prototype = {
  49105. constructor: n.BinaryTextureLoader,
  49106. load: function(e, t, i, r) {
  49107. var o = this
  49108. , a = new n.DataTexture
  49109. , s = new n.XHRLoader(this.manager);
  49110. return s.setResponseType("arraybuffer"),
  49111. s.load(e, function(e) {
  49112. var i = o._parser(e);
  49113. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  49114. a.image.height = i.height,
  49115. a.image.data = i.data),
  49116. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  49117. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  49118. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  49119. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  49120. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  49121. void 0 !== i.format && (a.format = i.format),
  49122. void 0 !== i.type && (a.type = i.type),
  49123. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  49124. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  49125. a.needsUpdate = !0,
  49126. t && t(a, i))
  49127. }, i, r),
  49128. a
  49129. }
  49130. },
  49131. n.CompressedTextureLoader = function(e) {
  49132. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  49133. this._parser = null
  49134. }
  49135. ;
  49136. n.CompressedTextureLoader.prototype = {
  49137. constructor: n.CompressedTextureLoader,
  49138. load: function(e, t, i, r) {
  49139. function o(o) {
  49140. c.load(e[o], function(e) {
  49141. var i = a._parser(e, !0);
  49142. s[o] = {
  49143. width: i.width,
  49144. height: i.height,
  49145. format: i.format,
  49146. mipmaps: i.mipmaps
  49147. },
  49148. h += 1,
  49149. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49150. l.format = i.format,
  49151. l.needsUpdate = !0,
  49152. t && t(l))
  49153. }, i, r)
  49154. }
  49155. var a = this
  49156. , s = []
  49157. , l = new n.CompressedTexture;
  49158. l.image = s;
  49159. var c = new n.XHRLoader(this.manager);
  49160. if (c.setPath(this.path),
  49161. c.setResponseType("arraybuffer"),
  49162. Array.isArray(e))
  49163. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  49164. o(u);
  49165. else
  49166. c.load(e, function(e) {
  49167. var i = a._parser(e, !0);
  49168. if (i.isCubemap)
  49169. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  49170. s[o] = {
  49171. mipmaps: []
  49172. };
  49173. for (var c = 0; c < i.mipmapCount; c++)
  49174. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  49175. s[o].format = i.format,
  49176. s[o].width = i.width,
  49177. s[o].height = i.height
  49178. }
  49179. else
  49180. l.image.width = i.width,
  49181. l.image.height = i.height,
  49182. l.mipmaps = i.mipmaps;
  49183. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49184. l.format = i.format,
  49185. l.needsUpdate = !0,
  49186. t && t(l)
  49187. }, i, r);
  49188. return l
  49189. },
  49190. setPath: function(e) {
  49191. this.path = e
  49192. }
  49193. };
  49194. n.Material = function() {
  49195. Object.defineProperty(this, "id", {
  49196. value: n.MaterialIdCount++
  49197. }),
  49198. this.uuid = n.Math.generateUUID(),
  49199. this.name = "",
  49200. this.type = "Material",
  49201. this.side = n.FrontSide,
  49202. this.opacity = 1,
  49203. this.transparent = !1,
  49204. this.blending = n.NormalBlending,
  49205. this.blendSrc = n.SrcAlphaFactor,
  49206. this.blendDst = n.OneMinusSrcAlphaFactor,
  49207. this.blendEquation = n.AddEquation,
  49208. this.blendSrcAlpha = null,
  49209. this.blendDstAlpha = null,
  49210. this.blendEquationAlpha = null,
  49211. this.depthFunc = n.LessEqualDepth,
  49212. this.depthTest = !0,
  49213. this.depthWrite = !0,
  49214. this.colorWrite = !0,
  49215. this.precision = null,
  49216. this.polygonOffset = !1,
  49217. this.polygonOffsetFactor = 0,
  49218. this.polygonOffsetUnits = 0,
  49219. this.alphaTest = 0,
  49220. this.premultipliedAlpha = !1,
  49221. this.overdraw = 0,
  49222. this.visible = !0,
  49223. this._needsUpdate = !0
  49224. }
  49225. ,
  49226. n.Material.prototype = {
  49227. constructor: n.Material,
  49228. get needsUpdate() {
  49229. return this._needsUpdate
  49230. },
  49231. set needsUpdate(e) {
  49232. e === !0 && this.update(),
  49233. this._needsUpdate = e
  49234. },
  49235. setValues: function(e) {
  49236. if (void 0 !== e)
  49237. for (var t in e) {
  49238. var i = e[t];
  49239. if (void 0 !== i) {
  49240. var r = this[t];
  49241. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49242. } else
  49243. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49244. }
  49245. },
  49246. toJSON: function(e) {
  49247. function t(e) {
  49248. var t = [];
  49249. for (var i in e) {
  49250. var n = e[i];
  49251. delete n.metadata,
  49252. t.push(n)
  49253. }
  49254. return t
  49255. }
  49256. var i = void 0 === e;
  49257. i && (e = {
  49258. textures: {},
  49259. images: {}
  49260. });
  49261. var r = {
  49262. metadata: {
  49263. version: 4.4,
  49264. type: "Material",
  49265. generator: "Material.toJSON"
  49266. }
  49267. };
  49268. if (r.uuid = this.uuid,
  49269. r.type = this.type,
  49270. "" !== this.name && (r.name = this.name),
  49271. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49272. .5 !== this.roughness && (r.roughness = this.roughness),
  49273. .5 !== this.metalness && (r.metalness = this.metalness),
  49274. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49275. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49276. void 0 !== this.shininess && (r.shininess = this.shininess),
  49277. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49278. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49279. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49280. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49281. r.bumpScale = this.bumpScale),
  49282. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49283. r.normalScale = this.normalScale.toArray()),
  49284. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49285. r.displacementScale = this.displacementScale,
  49286. r.displacementBias = this.displacementBias),
  49287. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49288. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49289. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49290. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49291. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49292. r.reflectivity = this.reflectivity),
  49293. void 0 !== this.size && (r.size = this.size),
  49294. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49295. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49296. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49297. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49298. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49299. this.opacity < 1 && (r.opacity = this.opacity),
  49300. this.transparent === !0 && (r.transparent = this.transparent),
  49301. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49302. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49303. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49304. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49305. i) {
  49306. var o = t(e.textures)
  49307. , a = t(e.images);
  49308. o.length > 0 && (r.textures = o),
  49309. a.length > 0 && (r.images = a)
  49310. }
  49311. return r
  49312. },
  49313. clone: function() {
  49314. return (new this.constructor).copy(this)
  49315. },
  49316. copy: function(e) {
  49317. return this.name = e.name,
  49318. this.side = e.side,
  49319. this.opacity = e.opacity,
  49320. this.transparent = e.transparent,
  49321. this.blending = e.blending,
  49322. this.blendSrc = e.blendSrc,
  49323. this.blendDst = e.blendDst,
  49324. this.blendEquation = e.blendEquation,
  49325. this.blendSrcAlpha = e.blendSrcAlpha,
  49326. this.blendDstAlpha = e.blendDstAlpha,
  49327. this.blendEquationAlpha = e.blendEquationAlpha,
  49328. this.depthFunc = e.depthFunc,
  49329. this.depthTest = e.depthTest,
  49330. this.depthWrite = e.depthWrite,
  49331. this.colorWrite = e.colorWrite,
  49332. this.precision = e.precision,
  49333. this.polygonOffset = e.polygonOffset,
  49334. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49335. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49336. this.alphaTest = e.alphaTest,
  49337. this.premultipliedAlpha = e.premultipliedAlpha,
  49338. this.overdraw = e.overdraw,
  49339. this.visible = e.visible,
  49340. this
  49341. },
  49342. update: function() {
  49343. this.dispatchEvent({
  49344. type: "update"
  49345. })
  49346. },
  49347. dispose: function() {
  49348. this.dispatchEvent({
  49349. type: "dispose"
  49350. })
  49351. }
  49352. },
  49353. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49354. n.MaterialIdCount = 0,
  49355. n.LineBasicMaterial = function(e) {
  49356. n.Material.call(this),
  49357. this.type = "LineBasicMaterial",
  49358. this.color = new n.Color(16777215),
  49359. this.linewidth = 1,
  49360. this.linecap = "round",
  49361. this.linejoin = "round",
  49362. this.blending = n.NormalBlending,
  49363. this.vertexColors = n.NoColors,
  49364. this.fog = !0,
  49365. this.setValues(e)
  49366. }
  49367. ,
  49368. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49369. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49370. n.LineBasicMaterial.prototype.copy = function(e) {
  49371. return n.Material.prototype.copy.call(this, e),
  49372. this.color.copy(e.color),
  49373. this.linewidth = e.linewidth,
  49374. this.linecap = e.linecap,
  49375. this.linejoin = e.linejoin,
  49376. this.vertexColors = e.vertexColors,
  49377. this.fog = e.fog,
  49378. this
  49379. }
  49380. ,
  49381. n.LineDashedMaterial = function(e) {
  49382. n.Material.call(this),
  49383. this.type = "LineDashedMaterial",
  49384. this.color = new n.Color(16777215),
  49385. this.linewidth = 1,
  49386. this.scale = 1,
  49387. this.dashSize = 3,
  49388. this.gapSize = 1,
  49389. this.blending = n.NormalBlending,
  49390. this.vertexColors = n.NoColors,
  49391. this.fog = !0,
  49392. this.setValues(e)
  49393. }
  49394. ,
  49395. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49396. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49397. n.LineDashedMaterial.prototype.copy = function(e) {
  49398. return n.Material.prototype.copy.call(this, e),
  49399. this.color.copy(e.color),
  49400. this.linewidth = e.linewidth,
  49401. this.scale = e.scale,
  49402. this.dashSize = e.dashSize,
  49403. this.gapSize = e.gapSize,
  49404. this.vertexColors = e.vertexColors,
  49405. this.fog = e.fog,
  49406. this
  49407. }
  49408. ,
  49409. n.MeshBasicMaterial = function(e) {
  49410. n.Material.call(this),
  49411. this.type = "MeshBasicMaterial",
  49412. this.color = new n.Color(16777215),
  49413. this.map = null,
  49414. this.aoMap = null,
  49415. this.aoMapIntensity = 1,
  49416. this.specularMap = null,
  49417. this.alphaMap = null,
  49418. this.envMap = null,
  49419. this.combine = n.MultiplyOperation,
  49420. this.reflectivity = 1,
  49421. this.refractionRatio = .98,
  49422. this.fog = !0,
  49423. this.shading = n.SmoothShading,
  49424. this.blending = n.NormalBlending,
  49425. this.wireframe = !1,
  49426. this.wireframeLinewidth = 1,
  49427. this.wireframeLinecap = "round",
  49428. this.wireframeLinejoin = "round",
  49429. this.vertexColors = n.NoColors,
  49430. this.skinning = !1,
  49431. this.morphTargets = !1,
  49432. this.setValues(e)
  49433. }
  49434. ,
  49435. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49436. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49437. n.MeshBasicMaterial.prototype.copy = function(e) {
  49438. return n.Material.prototype.copy.call(this, e),
  49439. this.color.copy(e.color),
  49440. this.map = e.map,
  49441. this.aoMap = e.aoMap,
  49442. this.aoMapIntensity = e.aoMapIntensity,
  49443. this.specularMap = e.specularMap,
  49444. this.alphaMap = e.alphaMap,
  49445. this.envMap = e.envMap,
  49446. this.combine = e.combine,
  49447. this.reflectivity = e.reflectivity,
  49448. this.refractionRatio = e.refractionRatio,
  49449. this.fog = e.fog,
  49450. this.shading = e.shading,
  49451. this.wireframe = e.wireframe,
  49452. this.wireframeLinewidth = e.wireframeLinewidth,
  49453. this.wireframeLinecap = e.wireframeLinecap,
  49454. this.wireframeLinejoin = e.wireframeLinejoin,
  49455. this.vertexColors = e.vertexColors,
  49456. this.skinning = e.skinning,
  49457. this.morphTargets = e.morphTargets,
  49458. this
  49459. }
  49460. ,
  49461. n.MeshLambertMaterial = function(e) {
  49462. n.Material.call(this),
  49463. this.type = "MeshLambertMaterial",
  49464. this.color = new n.Color(16777215),
  49465. this.map = null,
  49466. this.lightMap = null,
  49467. this.lightMapIntensity = 1,
  49468. this.aoMap = null,
  49469. this.aoMapIntensity = 1,
  49470. this.emissive = new n.Color(0),
  49471. this.emissiveIntensity = 1,
  49472. this.emissiveMap = null,
  49473. this.specularMap = null,
  49474. this.alphaMap = null,
  49475. this.envMap = null,
  49476. this.combine = n.MultiplyOperation,
  49477. this.reflectivity = 1,
  49478. this.refractionRatio = .98,
  49479. this.fog = !0,
  49480. this.blending = n.NormalBlending,
  49481. this.wireframe = !1,
  49482. this.wireframeLinewidth = 1,
  49483. this.wireframeLinecap = "round",
  49484. this.wireframeLinejoin = "round",
  49485. this.vertexColors = n.NoColors,
  49486. this.skinning = !1,
  49487. this.morphTargets = !1,
  49488. this.morphNormals = !1,
  49489. this.setValues(e)
  49490. }
  49491. ,
  49492. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49493. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49494. n.MeshLambertMaterial.prototype.copy = function(e) {
  49495. return n.Material.prototype.copy.call(this, e),
  49496. this.color.copy(e.color),
  49497. this.map = e.map,
  49498. this.lightMap = e.lightMap,
  49499. this.lightMapIntensity = e.lightMapIntensity,
  49500. this.aoMap = e.aoMap,
  49501. this.aoMapIntensity = e.aoMapIntensity,
  49502. this.emissive.copy(e.emissive),
  49503. this.emissiveMap = e.emissiveMap,
  49504. this.emissiveIntensity = e.emissiveIntensity,
  49505. this.specularMap = e.specularMap,
  49506. this.alphaMap = e.alphaMap,
  49507. this.envMap = e.envMap,
  49508. this.combine = e.combine,
  49509. this.reflectivity = e.reflectivity,
  49510. this.refractionRatio = e.refractionRatio,
  49511. this.fog = e.fog,
  49512. this.wireframe = e.wireframe,
  49513. this.wireframeLinewidth = e.wireframeLinewidth,
  49514. this.wireframeLinecap = e.wireframeLinecap,
  49515. this.wireframeLinejoin = e.wireframeLinejoin,
  49516. this.vertexColors = e.vertexColors,
  49517. this.skinning = e.skinning,
  49518. this.morphTargets = e.morphTargets,
  49519. this.morphNormals = e.morphNormals,
  49520. this
  49521. }
  49522. ,
  49523. n.MeshPhongMaterial = function(e) {
  49524. n.Material.call(this),
  49525. this.type = "MeshPhongMaterial",
  49526. this.color = new n.Color(16777215),
  49527. this.specular = new n.Color(1118481),
  49528. this.shininess = 30,
  49529. this.map = null,
  49530. this.lightMap = null,
  49531. this.lightMapIntensity = 1,
  49532. this.aoMap = null,
  49533. this.aoMapIntensity = 1,
  49534. this.emissive = new n.Color(0),
  49535. this.emissiveIntensity = 1,
  49536. this.emissiveMap = null,
  49537. this.bumpMap = null,
  49538. this.bumpScale = 1,
  49539. this.normalMap = null,
  49540. this.normalScale = new n.Vector2(1,1),
  49541. this.displacementMap = null,
  49542. this.displacementScale = 1,
  49543. this.displacementBias = 0,
  49544. this.specularMap = null,
  49545. this.alphaMap = null,
  49546. this.envMap = null,
  49547. this.combine = n.MultiplyOperation,
  49548. this.reflectivity = 1,
  49549. this.refractionRatio = .98,
  49550. this.fog = !0,
  49551. this.shading = n.SmoothShading,
  49552. this.blending = n.NormalBlending,
  49553. this.wireframe = !1,
  49554. this.wireframeLinewidth = 1,
  49555. this.wireframeLinecap = "round",
  49556. this.wireframeLinejoin = "round",
  49557. this.vertexColors = n.NoColors,
  49558. this.skinning = !1,
  49559. this.morphTargets = !1,
  49560. this.morphNormals = !1,
  49561. this.setValues(e)
  49562. }
  49563. ,
  49564. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49565. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49566. n.MeshPhongMaterial.prototype.copy = function(e) {
  49567. return n.Material.prototype.copy.call(this, e),
  49568. this.color.copy(e.color),
  49569. this.specular.copy(e.specular),
  49570. this.shininess = e.shininess,
  49571. this.map = e.map,
  49572. this.lightMap = e.lightMap,
  49573. this.lightMapIntensity = e.lightMapIntensity,
  49574. this.aoMap = e.aoMap,
  49575. this.aoMapIntensity = e.aoMapIntensity,
  49576. this.emissive.copy(e.emissive),
  49577. this.emissiveMap = e.emissiveMap,
  49578. this.emissiveIntensity = e.emissiveIntensity,
  49579. this.bumpMap = e.bumpMap,
  49580. this.bumpScale = e.bumpScale,
  49581. this.normalMap = e.normalMap,
  49582. this.normalScale.copy(e.normalScale),
  49583. this.displacementMap = e.displacementMap,
  49584. this.displacementScale = e.displacementScale,
  49585. this.displacementBias = e.displacementBias,
  49586. this.specularMap = e.specularMap,
  49587. this.alphaMap = e.alphaMap,
  49588. this.envMap = e.envMap,
  49589. this.combine = e.combine,
  49590. this.reflectivity = e.reflectivity,
  49591. this.refractionRatio = e.refractionRatio,
  49592. this.fog = e.fog,
  49593. this.shading = e.shading,
  49594. this.wireframe = e.wireframe,
  49595. this.wireframeLinewidth = e.wireframeLinewidth,
  49596. this.wireframeLinecap = e.wireframeLinecap,
  49597. this.wireframeLinejoin = e.wireframeLinejoin,
  49598. this.vertexColors = e.vertexColors,
  49599. this.skinning = e.skinning,
  49600. this.morphTargets = e.morphTargets,
  49601. this.morphNormals = e.morphNormals,
  49602. this
  49603. }
  49604. ,
  49605. n.MeshStandardMaterial = function(e) {
  49606. n.Material.call(this),
  49607. this.type = "MeshStandardMaterial",
  49608. this.color = new n.Color(16777215),
  49609. this.roughness = .5,
  49610. this.metalness = .5,
  49611. this.map = null,
  49612. this.lightMap = null,
  49613. this.lightMapIntensity = 1,
  49614. this.aoMap = null,
  49615. this.aoMapIntensity = 1,
  49616. this.emissive = new n.Color(0),
  49617. this.emissiveIntensity = 1,
  49618. this.emissiveMap = null,
  49619. this.bumpMap = null,
  49620. this.bumpScale = 1,
  49621. this.normalMap = null,
  49622. this.normalScale = new n.Vector2(1,1),
  49623. this.displacementMap = null,
  49624. this.displacementScale = 1,
  49625. this.displacementBias = 0,
  49626. this.roughnessMap = null,
  49627. this.metalnessMap = null,
  49628. this.alphaMap = null,
  49629. this.envMap = null,
  49630. this.envMapIntensity = 1,
  49631. this.refractionRatio = .98,
  49632. this.fog = !0,
  49633. this.shading = n.SmoothShading,
  49634. this.blending = n.NormalBlending,
  49635. this.wireframe = !1,
  49636. this.wireframeLinewidth = 1,
  49637. this.wireframeLinecap = "round",
  49638. this.wireframeLinejoin = "round",
  49639. this.vertexColors = n.NoColors,
  49640. this.skinning = !1,
  49641. this.morphTargets = !1,
  49642. this.morphNormals = !1,
  49643. this.setValues(e)
  49644. }
  49645. ,
  49646. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49647. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49648. n.MeshStandardMaterial.prototype.copy = function(e) {
  49649. return n.Material.prototype.copy.call(this, e),
  49650. this.color.copy(e.color),
  49651. this.roughness = e.roughness,
  49652. this.metalness = e.metalness,
  49653. this.map = e.map,
  49654. this.lightMap = e.lightMap,
  49655. this.lightMapIntensity = e.lightMapIntensity,
  49656. this.aoMap = e.aoMap,
  49657. this.aoMapIntensity = e.aoMapIntensity,
  49658. this.emissive.copy(e.emissive),
  49659. this.emissiveMap = e.emissiveMap,
  49660. this.emissiveIntensity = e.emissiveIntensity,
  49661. this.bumpMap = e.bumpMap,
  49662. this.bumpScale = e.bumpScale,
  49663. this.normalMap = e.normalMap,
  49664. this.normalScale.copy(e.normalScale),
  49665. this.displacementMap = e.displacementMap,
  49666. this.displacementScale = e.displacementScale,
  49667. this.displacementBias = e.displacementBias,
  49668. this.roughnessMap = e.roughnessMap,
  49669. this.metalnessMap = e.metalnessMap,
  49670. this.alphaMap = e.alphaMap,
  49671. this.envMap = e.envMap,
  49672. this.envMapIntensity = e.envMapIntensity,
  49673. this.refractionRatio = e.refractionRatio,
  49674. this.fog = e.fog,
  49675. this.shading = e.shading,
  49676. this.wireframe = e.wireframe,
  49677. this.wireframeLinewidth = e.wireframeLinewidth,
  49678. this.wireframeLinecap = e.wireframeLinecap,
  49679. this.wireframeLinejoin = e.wireframeLinejoin,
  49680. this.vertexColors = e.vertexColors,
  49681. this.skinning = e.skinning,
  49682. this.morphTargets = e.morphTargets,
  49683. this.morphNormals = e.morphNormals,
  49684. this
  49685. }
  49686. ,
  49687. n.MeshDepthMaterial = function(e) {
  49688. n.Material.call(this),
  49689. this.type = "MeshDepthMaterial",
  49690. this.morphTargets = !1,
  49691. this.wireframe = !1,
  49692. this.wireframeLinewidth = 1,
  49693. this.setValues(e)
  49694. }
  49695. ,
  49696. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49697. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49698. n.MeshDepthMaterial.prototype.copy = function(e) {
  49699. return n.Material.prototype.copy.call(this, e),
  49700. this.wireframe = e.wireframe,
  49701. this.wireframeLinewidth = e.wireframeLinewidth,
  49702. this
  49703. }
  49704. ,
  49705. n.MeshNormalMaterial = function(e) {
  49706. n.Material.call(this, e),
  49707. this.type = "MeshNormalMaterial",
  49708. this.wireframe = !1,
  49709. this.wireframeLinewidth = 1,
  49710. this.morphTargets = !1,
  49711. this.setValues(e)
  49712. }
  49713. ,
  49714. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49715. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49716. n.MeshNormalMaterial.prototype.copy = function(e) {
  49717. return n.Material.prototype.copy.call(this, e),
  49718. this.wireframe = e.wireframe,
  49719. this.wireframeLinewidth = e.wireframeLinewidth,
  49720. this
  49721. }
  49722. ,
  49723. n.MultiMaterial = function(e) {
  49724. this.uuid = n.Math.generateUUID(),
  49725. this.type = "MultiMaterial",
  49726. this.materials = e instanceof Array ? e : [],
  49727. this.visible = !0
  49728. }
  49729. ,
  49730. n.MultiMaterial.prototype = {
  49731. constructor: n.MultiMaterial,
  49732. toJSON: function(e) {
  49733. for (var t = {
  49734. metadata: {
  49735. version: 4.2,
  49736. type: "material",
  49737. generator: "MaterialExporter"
  49738. },
  49739. uuid: this.uuid,
  49740. type: this.type,
  49741. materials: []
  49742. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49743. var o = i[n].toJSON(e);
  49744. delete o.metadata,
  49745. t.materials.push(o)
  49746. }
  49747. return t.visible = this.visible,
  49748. t
  49749. },
  49750. clone: function() {
  49751. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49752. e.materials.push(this.materials[t].clone());
  49753. return e.visible = this.visible,
  49754. e
  49755. }
  49756. },
  49757. n.PointsMaterial = function(e) {
  49758. n.Material.call(this),
  49759. this.type = "PointsMaterial",
  49760. this.color = new n.Color(16777215),
  49761. this.map = null,
  49762. this.size = 1,
  49763. this.sizeAttenuation = !0,
  49764. this.blending = n.NormalBlending,
  49765. this.vertexColors = n.NoColors,
  49766. this.fog = !0,
  49767. this.setValues(e)
  49768. }
  49769. ,
  49770. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49771. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49772. n.PointsMaterial.prototype.copy = function(e) {
  49773. return n.Material.prototype.copy.call(this, e),
  49774. this.color.copy(e.color),
  49775. this.map = e.map,
  49776. this.size = e.size,
  49777. this.sizeAttenuation = e.sizeAttenuation,
  49778. this.vertexColors = e.vertexColors,
  49779. this.fog = e.fog,
  49780. this
  49781. }
  49782. ,
  49783. n.ShaderMaterial = function(e) {
  49784. n.Material.call(this),
  49785. this.type = "ShaderMaterial",
  49786. this.defines = {},
  49787. this.uniforms = {},
  49788. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49789. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49790. this.shading = n.SmoothShading,
  49791. this.linewidth = 1,
  49792. this.wireframe = !1,
  49793. this.wireframeLinewidth = 1,
  49794. this.fog = !1,
  49795. this.lights = !1,
  49796. this.vertexColors = n.NoColors,
  49797. this.skinning = !1,
  49798. this.morphTargets = !1,
  49799. this.morphNormals = !1,
  49800. this.extensions = {
  49801. derivatives: !1,
  49802. fragDepth: !1,
  49803. drawBuffers: !1,
  49804. shaderTextureLOD: !1
  49805. },
  49806. this.defaultAttributeValues = {
  49807. color: [1, 1, 1],
  49808. uv: [0, 0],
  49809. uv2: [0, 0]
  49810. },
  49811. this.index0AttributeName = void 0,
  49812. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49813. this.setValues(e))
  49814. }
  49815. ,
  49816. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49817. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49818. n.ShaderMaterial.prototype.copy = function(e) {
  49819. return n.Material.prototype.copy.call(this, e),
  49820. this.fragmentShader = e.fragmentShader,
  49821. this.vertexShader = e.vertexShader,
  49822. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49823. this.defines = e.defines,
  49824. this.shading = e.shading,
  49825. this.wireframe = e.wireframe,
  49826. this.wireframeLinewidth = e.wireframeLinewidth,
  49827. this.fog = e.fog,
  49828. this.lights = e.lights,
  49829. this.vertexColors = e.vertexColors,
  49830. this.skinning = e.skinning,
  49831. this.morphTargets = e.morphTargets,
  49832. this.morphNormals = e.morphNormals,
  49833. this.extensions = e.extensions,
  49834. this
  49835. }
  49836. ,
  49837. n.ShaderMaterial.prototype.toJSON = function(e) {
  49838. var t = n.Material.prototype.toJSON.call(this, e);
  49839. return t.uniforms = this.uniforms,
  49840. t.vertexShader = this.vertexShader,
  49841. t.fragmentShader = this.fragmentShader,
  49842. t
  49843. }
  49844. ,
  49845. n.RawShaderMaterial = function(e) {
  49846. n.ShaderMaterial.call(this, e),
  49847. this.type = "RawShaderMaterial"
  49848. }
  49849. ,
  49850. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49851. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49852. n.SpriteMaterial = function(e) {
  49853. n.Material.call(this),
  49854. this.type = "SpriteMaterial",
  49855. this.color = new n.Color(16777215),
  49856. this.map = null,
  49857. this.rotation = 0,
  49858. this.fog = !1,
  49859. this.setValues(e)
  49860. }
  49861. ,
  49862. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49863. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49864. n.SpriteMaterial.prototype.copy = function(e) {
  49865. return n.Material.prototype.copy.call(this, e),
  49866. this.color.copy(e.color),
  49867. this.map = e.map,
  49868. this.rotation = e.rotation,
  49869. this.fog = e.fog,
  49870. this
  49871. }
  49872. ,
  49873. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49874. Object.defineProperty(this, "id", {
  49875. value: n.TextureIdCount++
  49876. }),
  49877. this.uuid = n.Math.generateUUID(),
  49878. this.name = "",
  49879. this.sourceFile = "",
  49880. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49881. this.mipmaps = [],
  49882. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49883. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49884. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49885. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49886. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49887. this.anisotropy = void 0 !== c ? c : 1,
  49888. this.format = void 0 !== s ? s : n.RGBAFormat,
  49889. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49890. this.offset = new n.Vector2(0,0),
  49891. this.repeat = new n.Vector2(1,1),
  49892. this.generateMipmaps = !0,
  49893. this.premultiplyAlpha = !1,
  49894. this.flipY = !0,
  49895. this.unpackAlignment = 4,
  49896. this.encoding = n.LinearEncoding,
  49897. this.version = 0,
  49898. this.onUpdate = null
  49899. }
  49900. ,
  49901. n.Texture.DEFAULT_IMAGE = void 0,
  49902. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49903. n.Texture.prototype = {
  49904. constructor: n.Texture,
  49905. set needsUpdate(e) {
  49906. e === !0 && this.version++
  49907. },
  49908. clone: function() {
  49909. return (new this.constructor).copy(this)
  49910. },
  49911. copy: function(e) {
  49912. return this.image = e.image,
  49913. this.mipmaps = e.mipmaps.slice(0),
  49914. this.mapping = e.mapping,
  49915. this.wrapS = e.wrapS,
  49916. this.wrapT = e.wrapT,
  49917. this.magFilter = e.magFilter,
  49918. this.minFilter = e.minFilter,
  49919. this.anisotropy = e.anisotropy,
  49920. this.format = e.format,
  49921. this.type = e.type,
  49922. this.offset.copy(e.offset),
  49923. this.repeat.copy(e.repeat),
  49924. this.generateMipmaps = e.generateMipmaps,
  49925. this.premultiplyAlpha = e.premultiplyAlpha,
  49926. this.flipY = e.flipY,
  49927. this.unpackAlignment = e.unpackAlignment,
  49928. this.encoding = e.encoding,
  49929. this
  49930. },
  49931. toJSON: function(e) {
  49932. function t(e) {
  49933. var t;
  49934. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49935. t.width = e.width,
  49936. t.height = e.height,
  49937. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49938. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49939. }
  49940. if (void 0 !== e.textures[this.uuid])
  49941. return e.textures[this.uuid];
  49942. var i = {
  49943. metadata: {
  49944. version: 4.4,
  49945. type: "Texture",
  49946. generator: "Texture.toJSON"
  49947. },
  49948. uuid: this.uuid,
  49949. name: this.name,
  49950. mapping: this.mapping,
  49951. repeat: [this.repeat.x, this.repeat.y],
  49952. offset: [this.offset.x, this.offset.y],
  49953. wrap: [this.wrapS, this.wrapT],
  49954. minFilter: this.minFilter,
  49955. magFilter: this.magFilter,
  49956. anisotropy: this.anisotropy
  49957. };
  49958. if (void 0 !== this.image) {
  49959. var r = this.image;
  49960. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49961. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49962. uuid: r.uuid,
  49963. url: t(r)
  49964. }),
  49965. i.image = r.uuid
  49966. }
  49967. return e.textures[this.uuid] = i,
  49968. i
  49969. },
  49970. dispose: function() {
  49971. this.dispatchEvent({
  49972. type: "dispose"
  49973. })
  49974. },
  49975. transformUv: function(e) {
  49976. if (this.mapping === n.UVMapping) {
  49977. if (e.multiply(this.repeat),
  49978. e.add(this.offset),
  49979. e.x < 0 || e.x > 1)
  49980. switch (this.wrapS) {
  49981. case n.RepeatWrapping:
  49982. e.x = e.x - Math.floor(e.x);
  49983. break;
  49984. case n.ClampToEdgeWrapping:
  49985. e.x = e.x < 0 ? 0 : 1;
  49986. break;
  49987. case n.MirroredRepeatWrapping:
  49988. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49989. }
  49990. if (e.y < 0 || e.y > 1)
  49991. switch (this.wrapT) {
  49992. case n.RepeatWrapping:
  49993. e.y = e.y - Math.floor(e.y);
  49994. break;
  49995. case n.ClampToEdgeWrapping:
  49996. e.y = e.y < 0 ? 0 : 1;
  49997. break;
  49998. case n.MirroredRepeatWrapping:
  49999. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  50000. }
  50001. this.flipY && (e.y = 1 - e.y)
  50002. }
  50003. }
  50004. },
  50005. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  50006. n.TextureIdCount = 0,
  50007. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  50008. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  50009. this.needsUpdate = !0
  50010. }
  50011. ,
  50012. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  50013. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  50014. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  50015. e = void 0 !== e ? e : [],
  50016. t = void 0 !== t ? t : n.CubeReflectionMapping,
  50017. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  50018. this.flipY = !1
  50019. }
  50020. ,
  50021. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  50022. n.CubeTexture.prototype.constructor = n.CubeTexture,
  50023. Object.defineProperty(n.CubeTexture.prototype, "images", {
  50024. get: function() {
  50025. return this.image
  50026. },
  50027. set: function(e) {
  50028. this.image = e
  50029. }
  50030. }),
  50031. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  50032. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  50033. this.image = {
  50034. width: t,
  50035. height: i
  50036. },
  50037. this.mipmaps = e,
  50038. this.flipY = !1,
  50039. this.generateMipmaps = !1
  50040. }
  50041. ,
  50042. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  50043. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  50044. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  50045. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  50046. this.image = {
  50047. data: e,
  50048. width: t,
  50049. height: i
  50050. },
  50051. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  50052. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  50053. this.flipY = !1,
  50054. this.generateMipmaps = !1
  50055. }
  50056. ,
  50057. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  50058. n.DataTexture.prototype.constructor = n.DataTexture,
  50059. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  50060. function h() {
  50061. requestAnimationFrame(h)
  50062. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  50063. u.needsUpdate = !0
  50064. }
  50065. }
  50066. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  50067. this.generateMipmaps = !1;
  50068. var u = this;
  50069. h()
  50070. }
  50071. ,
  50072. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  50073. n.VideoTexture.prototype.constructor = n.VideoTexture,
  50074. n.Group = function() {
  50075. n.Object3D.call(this),
  50076. this.type = "Group"
  50077. }
  50078. ,
  50079. n.Group.prototype = Object.create(n.Object3D.prototype),
  50080. n.Group.prototype.constructor = n.Group,
  50081. n.Points = function(e, t) {
  50082. n.Object3D.call(this),
  50083. this.type = "Points",
  50084. this.geometry = void 0 !== e ? e : new n.Geometry,
  50085. this.material = void 0 !== t ? t : new n.PointsMaterial({
  50086. color: 16777215 * Math.random()
  50087. })
  50088. }
  50089. ,
  50090. n.Points.prototype = Object.create(n.Object3D.prototype),
  50091. n.Points.prototype.constructor = n.Points,
  50092. n.Points.prototype.raycast = function() {
  50093. var e = new n.Matrix4
  50094. , t = new n.Ray
  50095. , i = new n.Sphere;
  50096. return function(r, o) {
  50097. function a(e, i) {
  50098. var n = t.distanceSqToPoint(e);
  50099. if (n < d) {
  50100. var a = t.closestPointToPoint(e);
  50101. a.applyMatrix4(c);
  50102. var l = r.ray.origin.distanceTo(a);
  50103. if (l < r.near || l > r.far)
  50104. return;
  50105. o.push({
  50106. distance: l,
  50107. distanceToRay: Math.sqrt(n),
  50108. point: a.clone(),
  50109. index: i,
  50110. face: null,
  50111. object: s
  50112. })
  50113. }
  50114. }
  50115. var s = this
  50116. , l = this.geometry
  50117. , c = this.matrixWorld
  50118. , h = r.params.Points.threshold;
  50119. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50120. i.copy(l.boundingSphere),
  50121. i.applyMatrix4(c),
  50122. r.ray.intersectsSphere(i) !== !1) {
  50123. e.getInverse(c),
  50124. t.copy(r.ray).applyMatrix4(e);
  50125. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  50126. , d = u * u
  50127. , p = new n.Vector3;
  50128. if (l instanceof n.BufferGeometry) {
  50129. var f = l.index
  50130. , g = l.attributes
  50131. , m = g.position.array;
  50132. if (null !== f)
  50133. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  50134. var C = v[A];
  50135. p.fromArray(m, 3 * C),
  50136. a(p, C)
  50137. }
  50138. else
  50139. for (var A = 0, I = m.length / 3; A < I; A++)
  50140. p.fromArray(m, 3 * A),
  50141. a(p, A)
  50142. } else
  50143. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  50144. a(E[A], A)
  50145. }
  50146. }
  50147. }(),
  50148. n.Points.prototype.clone = function() {
  50149. return new this.constructor(this.geometry,this.material).copy(this)
  50150. }
  50151. ,
  50152. n.Line = function(e, t, i) {
  50153. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  50154. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  50155. this.type = "Line",
  50156. this.geometry = void 0 !== e ? e : new n.Geometry,
  50157. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  50158. color: 16777215 * Math.random()
  50159. })))
  50160. }
  50161. ,
  50162. n.Line.prototype = Object.create(n.Object3D.prototype),
  50163. n.Line.prototype.constructor = n.Line,
  50164. n.Line.prototype.raycast = function() {
  50165. var e = new n.Matrix4
  50166. , t = new n.Ray
  50167. , i = new n.Sphere;
  50168. return function(r, o) {
  50169. var a = r.linePrecision
  50170. , s = a * a
  50171. , l = this.geometry
  50172. , c = this.matrixWorld;
  50173. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50174. i.copy(l.boundingSphere),
  50175. i.applyMatrix4(c),
  50176. r.ray.intersectsSphere(i) !== !1) {
  50177. e.getInverse(c),
  50178. t.copy(r.ray).applyMatrix4(e);
  50179. var h = new n.Vector3
  50180. , u = new n.Vector3
  50181. , d = new n.Vector3
  50182. , p = new n.Vector3
  50183. , f = this instanceof n.LineSegments ? 2 : 1;
  50184. if (l instanceof n.BufferGeometry) {
  50185. var g = l.index
  50186. , m = l.attributes
  50187. , v = m.position.array;
  50188. if (null !== g)
  50189. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  50190. var I = A[y]
  50191. , E = A[y + 1];
  50192. h.fromArray(v, 3 * I),
  50193. u.fromArray(v, 3 * E);
  50194. var b = t.distanceSqToSegment(h, u, p, d);
  50195. if (!(b > s)) {
  50196. p.applyMatrix4(this.matrixWorld);
  50197. var w = r.ray.origin.distanceTo(p);
  50198. w < r.near || w > r.far || o.push({
  50199. distance: w,
  50200. point: d.clone().applyMatrix4(this.matrixWorld),
  50201. index: y,
  50202. face: null,
  50203. faceIndex: null,
  50204. object: this
  50205. })
  50206. }
  50207. }
  50208. else
  50209. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  50210. h.fromArray(v, 3 * y),
  50211. u.fromArray(v, 3 * y + 3);
  50212. var b = t.distanceSqToSegment(h, u, p, d);
  50213. if (!(b > s)) {
  50214. p.applyMatrix4(this.matrixWorld);
  50215. var w = r.ray.origin.distanceTo(p);
  50216. w < r.near || w > r.far || o.push({
  50217. distance: w,
  50218. point: d.clone().applyMatrix4(this.matrixWorld),
  50219. index: y,
  50220. face: null,
  50221. faceIndex: null,
  50222. object: this
  50223. })
  50224. }
  50225. }
  50226. } else if (l instanceof n.Geometry)
  50227. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  50228. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50229. if (!(b > s)) {
  50230. p.applyMatrix4(this.matrixWorld);
  50231. var w = r.ray.origin.distanceTo(p);
  50232. w < r.near || w > r.far || o.push({
  50233. distance: w,
  50234. point: d.clone().applyMatrix4(this.matrixWorld),
  50235. index: y,
  50236. face: null,
  50237. faceIndex: null,
  50238. object: this
  50239. })
  50240. }
  50241. }
  50242. }
  50243. }
  50244. }(),
  50245. n.Line.prototype.clone = function() {
  50246. return new this.constructor(this.geometry,this.material).copy(this)
  50247. }
  50248. ,
  50249. n.LineStrip = 0,
  50250. n.LinePieces = 1,
  50251. n.LineSegments = function(e, t) {
  50252. n.Line.call(this, e, t),
  50253. this.type = "LineSegments"
  50254. }
  50255. ,
  50256. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50257. n.LineSegments.prototype.constructor = n.LineSegments,
  50258. n.Mesh = function(e, t) {
  50259. n.Object3D.call(this),
  50260. this.type = "Mesh",
  50261. this.geometry = void 0 !== e ? e : new n.Geometry,
  50262. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50263. color: 16777215 * Math.random()
  50264. }),
  50265. this.drawMode = n.TrianglesDrawMode,
  50266. this.updateMorphTargets()
  50267. }
  50268. ,
  50269. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50270. n.Mesh.prototype.constructor = n.Mesh,
  50271. n.Mesh.prototype.setDrawMode = function(e) {
  50272. this.drawMode = e
  50273. }
  50274. ,
  50275. n.Mesh.prototype.updateMorphTargets = function() {
  50276. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50277. this.morphTargetBase = -1,
  50278. this.morphTargetInfluences = [],
  50279. this.morphTargetDictionary = {};
  50280. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50281. this.morphTargetInfluences.push(0),
  50282. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50283. }
  50284. }
  50285. ,
  50286. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50287. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50288. 0)
  50289. }
  50290. ,
  50291. n.Mesh.prototype.raycast = function() {
  50292. function e(e, t, i, r, o, a, s) {
  50293. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50294. o.multiplyScalar(m.x),
  50295. a.multiplyScalar(m.y),
  50296. s.multiplyScalar(m.z),
  50297. o.add(a).add(s),
  50298. o.clone()
  50299. }
  50300. function t(e, t, i, r, o, a, s) {
  50301. var l, c = e.material;
  50302. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50303. null === l)
  50304. return null;
  50305. A.copy(s),
  50306. A.applyMatrix4(e.matrixWorld);
  50307. var h = t.ray.origin.distanceTo(A);
  50308. return h < t.near || h > t.far ? null : {
  50309. distance: h,
  50310. point: A.clone(),
  50311. object: e
  50312. }
  50313. }
  50314. function i(i, r, o, a, h, u, d, m) {
  50315. s.fromArray(a, 3 * u),
  50316. l.fromArray(a, 3 * d),
  50317. c.fromArray(a, 3 * m);
  50318. var A = t(i, r, o, s, l, c, v);
  50319. return A && (h && (p.fromArray(h, 2 * u),
  50320. f.fromArray(h, 2 * d),
  50321. g.fromArray(h, 2 * m),
  50322. A.uv = e(v, s, l, c, p, f, g)),
  50323. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50324. A.faceIndex = u),
  50325. A
  50326. }
  50327. var r = new n.Matrix4
  50328. , o = new n.Ray
  50329. , a = new n.Sphere
  50330. , s = new n.Vector3
  50331. , l = new n.Vector3
  50332. , c = new n.Vector3
  50333. , h = new n.Vector3
  50334. , u = new n.Vector3
  50335. , d = new n.Vector3
  50336. , p = new n.Vector2
  50337. , f = new n.Vector2
  50338. , g = new n.Vector2
  50339. , m = new n.Vector3
  50340. , v = new n.Vector3
  50341. , A = new n.Vector3;
  50342. return function(m, A) {
  50343. var y = this.geometry
  50344. , C = this.material
  50345. , I = this.matrixWorld;
  50346. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50347. a.copy(y.boundingSphere),
  50348. a.applyMatrix4(I),
  50349. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50350. o.copy(m.ray).applyMatrix4(r),
  50351. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50352. var E, b;
  50353. if (y instanceof n.BufferGeometry) {
  50354. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50355. if (void 0 !== S.uv && (E = S.uv.array),
  50356. null !== x)
  50357. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50358. w = R[P],
  50359. _ = R[P + 1],
  50360. T = R[P + 2],
  50361. b = i(this, m, o, M, E, w, _, T),
  50362. b && (b.faceIndex = Math.floor(P / 3),
  50363. A.push(b));
  50364. else
  50365. for (var P = 0, O = M.length; P < O; P += 9)
  50366. w = P / 3,
  50367. _ = w + 1,
  50368. T = w + 2,
  50369. b = i(this, m, o, M, E, w, _, T),
  50370. b && (b.index = w,
  50371. A.push(b))
  50372. } else if (y instanceof n.Geometry) {
  50373. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50374. k.length > 0 && (E = k);
  50375. for (var H = 0, G = U.length; H < G; H++) {
  50376. var z = U[H]
  50377. , W = B === !0 ? F[z.materialIndex] : C;
  50378. if (void 0 !== W) {
  50379. if (L = V[z.a],
  50380. D = V[z.b],
  50381. N = V[z.c],
  50382. W.morphTargets === !0) {
  50383. var j = y.morphTargets
  50384. , Y = this.morphTargetInfluences;
  50385. s.set(0, 0, 0),
  50386. l.set(0, 0, 0),
  50387. c.set(0, 0, 0);
  50388. for (var X = 0, Z = j.length; X < Z; X++) {
  50389. var q = Y[X];
  50390. if (0 !== q) {
  50391. var K = j[X].vertices;
  50392. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50393. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50394. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50395. }
  50396. }
  50397. s.add(L),
  50398. l.add(D),
  50399. c.add(N),
  50400. L = s,
  50401. D = l,
  50402. N = c
  50403. }
  50404. if (b = t(this, m, o, L, D, N, v)) {
  50405. if (E) {
  50406. var Q = E[H];
  50407. p.copy(Q[0]),
  50408. f.copy(Q[1]),
  50409. g.copy(Q[2]),
  50410. b.uv = e(v, L, D, N, p, f, g)
  50411. }
  50412. b.face = z,
  50413. b.faceIndex = H,
  50414. A.push(b)
  50415. }
  50416. }
  50417. }
  50418. }
  50419. }
  50420. }
  50421. }(),
  50422. n.Mesh.prototype.clone = function() {
  50423. return new this.constructor(this.geometry,this.material).copy(this)
  50424. }
  50425. ,
  50426. n.Bone = function(e) {
  50427. n.Object3D.call(this),
  50428. this.type = "Bone",
  50429. this.skin = e
  50430. }
  50431. ,
  50432. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50433. n.Bone.prototype.constructor = n.Bone,
  50434. n.Bone.prototype.copy = function(e) {
  50435. return n.Object3D.prototype.copy.call(this, e),
  50436. this.skin = e.skin,
  50437. this
  50438. }
  50439. ,
  50440. n.Skeleton = function(e, t, i) {
  50441. if (this.useVertexTexture = void 0 === i || i,
  50442. this.identityMatrix = new n.Matrix4,
  50443. e = e || [],
  50444. this.bones = e.slice(0),
  50445. this.useVertexTexture) {
  50446. var r = Math.sqrt(4 * this.bones.length);
  50447. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50448. r = Math.max(r, 4),
  50449. this.boneTextureWidth = r,
  50450. this.boneTextureHeight = r,
  50451. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50452. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50453. } else
  50454. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50455. if (void 0 === t)
  50456. this.calculateInverses();
  50457. else if (this.bones.length === t.length)
  50458. this.boneInverses = t.slice(0);
  50459. else {
  50460. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50461. this.boneInverses = [];
  50462. for (var o = 0, a = this.bones.length; o < a; o++)
  50463. this.boneInverses.push(new n.Matrix4)
  50464. }
  50465. }
  50466. ,
  50467. n.Skeleton.prototype.calculateInverses = function() {
  50468. this.boneInverses = [];
  50469. for (var e = 0, t = this.bones.length; e < t; e++) {
  50470. var i = new n.Matrix4;
  50471. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50472. this.boneInverses.push(i)
  50473. }
  50474. }
  50475. ,
  50476. n.Skeleton.prototype.pose = function() {
  50477. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50478. e = this.bones[t],
  50479. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50480. for (var t = 0, i = this.bones.length; t < i; t++)
  50481. e = this.bones[t],
  50482. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50483. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50484. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50485. }
  50486. ,
  50487. n.Skeleton.prototype.update = function() {
  50488. var e = new n.Matrix4;
  50489. return function() {
  50490. for (var t = 0, i = this.bones.length; t < i; t++) {
  50491. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50492. e.multiplyMatrices(n, this.boneInverses[t]),
  50493. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50494. }
  50495. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50496. }
  50497. }(),
  50498. n.Skeleton.prototype.clone = function() {
  50499. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50500. }
  50501. ,
  50502. n.SkinnedMesh = function(e, t, i) {
  50503. n.Mesh.call(this, e, t),
  50504. this.type = "SkinnedMesh",
  50505. this.bindMode = "attached",
  50506. this.bindMatrix = new n.Matrix4,
  50507. this.bindMatrixInverse = new n.Matrix4;
  50508. var r = [];
  50509. if (this.geometry && void 0 !== this.geometry.bones) {
  50510. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50511. a = this.geometry.bones[s],
  50512. o = new n.Bone(this),
  50513. r.push(o),
  50514. o.name = a.name,
  50515. o.position.fromArray(a.pos),
  50516. o.quaternion.fromArray(a.rotq),
  50517. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50518. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50519. a = this.geometry.bones[s],
  50520. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50521. }
  50522. this.normalizeSkinWeights(),
  50523. this.updateMatrixWorld(!0),
  50524. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50525. }
  50526. ,
  50527. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50528. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50529. n.SkinnedMesh.prototype.bind = function(e, t) {
  50530. this.skeleton = e,
  50531. void 0 === t && (this.updateMatrixWorld(!0),
  50532. this.skeleton.calculateInverses(),
  50533. t = this.matrixWorld),
  50534. this.bindMatrix.copy(t),
  50535. this.bindMatrixInverse.getInverse(t)
  50536. }
  50537. ,
  50538. n.SkinnedMesh.prototype.pose = function() {
  50539. this.skeleton.pose()
  50540. }
  50541. ,
  50542. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50543. if (this.geometry instanceof n.Geometry)
  50544. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50545. var t = this.geometry.skinWeights[e]
  50546. , i = 1 / t.lengthManhattan();
  50547. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50548. }
  50549. else if (this.geometry instanceof n.BufferGeometry)
  50550. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50551. r.x = o.getX(e),
  50552. r.y = o.getY(e),
  50553. r.z = o.getZ(e),
  50554. r.w = o.getW(e);
  50555. var i = 1 / r.lengthManhattan();
  50556. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50557. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50558. }
  50559. }
  50560. ,
  50561. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50562. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50563. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50564. }
  50565. ,
  50566. n.SkinnedMesh.prototype.clone = function() {
  50567. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50568. }
  50569. ,
  50570. n.LOD = function() {
  50571. n.Object3D.call(this),
  50572. this.type = "LOD",
  50573. Object.defineProperties(this, {
  50574. levels: {
  50575. enumerable: !0,
  50576. value: []
  50577. },
  50578. objects: {
  50579. get: function() {
  50580. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50581. this.levels
  50582. }
  50583. }
  50584. })
  50585. }
  50586. ,
  50587. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50588. n.LOD.prototype.constructor = n.LOD,
  50589. n.LOD.prototype.addLevel = function(e, t) {
  50590. void 0 === t && (t = 0),
  50591. t = Math.abs(t);
  50592. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50593. ;
  50594. i.splice(n, 0, {
  50595. distance: t,
  50596. object: e
  50597. }),
  50598. this.add(e)
  50599. }
  50600. ,
  50601. n.LOD.prototype.getObjectForDistance = function(e) {
  50602. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50603. ;
  50604. return t[i - 1].object
  50605. }
  50606. ,
  50607. n.LOD.prototype.raycast = function() {
  50608. var e = new n.Vector3;
  50609. return function(t, i) {
  50610. e.setFromMatrixPosition(this.matrixWorld);
  50611. var n = t.ray.origin.distanceTo(e);
  50612. this.getObjectForDistance(n).raycast(t, i)
  50613. }
  50614. }(),
  50615. n.LOD.prototype.update = function() {
  50616. var e = new n.Vector3
  50617. , t = new n.Vector3;
  50618. return function(i) {
  50619. var n = this.levels;
  50620. if (n.length > 1) {
  50621. e.setFromMatrixPosition(i.matrixWorld),
  50622. t.setFromMatrixPosition(this.matrixWorld);
  50623. var r = e.distanceTo(t);
  50624. n[0].object.visible = !0;
  50625. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50626. n[o - 1].object.visible = !1,
  50627. n[o].object.visible = !0;
  50628. for (; o < a; o++)
  50629. n[o].object.visible = !1
  50630. }
  50631. }
  50632. }(),
  50633. n.LOD.prototype.copy = function(e) {
  50634. n.Object3D.prototype.copy.call(this, e, !1);
  50635. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50636. var o = t[i];
  50637. this.addLevel(o.object.clone(), o.distance)
  50638. }
  50639. return this
  50640. }
  50641. ,
  50642. n.LOD.prototype.toJSON = function(e) {
  50643. var t = n.Object3D.prototype.toJSON.call(this, e);
  50644. t.object.levels = [];
  50645. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50646. var a = i[r];
  50647. t.object.levels.push({
  50648. object: a.object.uuid,
  50649. distance: a.distance
  50650. })
  50651. }
  50652. return t
  50653. }
  50654. ,
  50655. n.Sprite = function() {
  50656. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50657. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50658. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50659. , r = new n.BufferGeometry;
  50660. return r.setIndex(new n.BufferAttribute(e,1)),
  50661. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50662. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50663. function(e) {
  50664. n.Object3D.call(this),
  50665. this.type = "Sprite",
  50666. this.geometry = r,
  50667. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50668. }
  50669. }(),
  50670. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50671. n.Sprite.prototype.constructor = n.Sprite,
  50672. n.Sprite.prototype.raycast = function() {
  50673. var e = new n.Vector3;
  50674. return function(t, i) {
  50675. e.setFromMatrixPosition(this.matrixWorld);
  50676. var n = t.ray.distanceSqToPoint(e)
  50677. , r = this.scale.x * this.scale.y;
  50678. n > r || i.push({
  50679. distance: Math.sqrt(n),
  50680. point: this.position,
  50681. face: null,
  50682. object: this
  50683. })
  50684. }
  50685. }(),
  50686. n.Sprite.prototype.clone = function() {
  50687. return new this.constructor(this.material).copy(this)
  50688. }
  50689. ,
  50690. n.Particle = n.Sprite,
  50691. n.LensFlare = function(e, t, i, r, o) {
  50692. n.Object3D.call(this),
  50693. this.lensFlares = [],
  50694. this.positionScreen = new n.Vector3,
  50695. this.customUpdateCallback = void 0,
  50696. void 0 !== e && this.add(e, t, i, r, o)
  50697. }
  50698. ,
  50699. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50700. n.LensFlare.prototype.constructor = n.LensFlare,
  50701. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50702. void 0 === t && (t = -1),
  50703. void 0 === i && (i = 0),
  50704. void 0 === a && (a = 1),
  50705. void 0 === o && (o = new n.Color(16777215)),
  50706. void 0 === r && (r = n.NormalBlending),
  50707. i = Math.min(i, Math.max(0, i)),
  50708. this.lensFlares.push({
  50709. texture: e,
  50710. size: t,
  50711. distance: i,
  50712. x: 0,
  50713. y: 0,
  50714. z: 0,
  50715. scale: 1,
  50716. rotation: 0,
  50717. opacity: a,
  50718. color: o,
  50719. blending: r
  50720. })
  50721. }
  50722. ,
  50723. n.LensFlare.prototype.updateLensFlares = function() {
  50724. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50725. for (e = 0; e < i; e++)
  50726. t = this.lensFlares[e],
  50727. t.x = this.positionScreen.x + n * t.distance,
  50728. t.y = this.positionScreen.y + r * t.distance,
  50729. t.wantedRotation = t.x * Math.PI * .25,
  50730. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50731. }
  50732. ,
  50733. n.LensFlare.prototype.copy = function(e) {
  50734. n.Object3D.prototype.copy.call(this, e),
  50735. this.positionScreen.copy(e.positionScreen),
  50736. this.customUpdateCallback = e.customUpdateCallback;
  50737. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50738. this.lensFlares.push(e.lensFlares[t]);
  50739. return this
  50740. }
  50741. ,
  50742. n.Scene = function() {
  50743. n.Object3D.call(this),
  50744. this.type = "Scene",
  50745. this.fog = null,
  50746. this.overrideMaterial = null,
  50747. this.autoUpdate = !0
  50748. }
  50749. ,
  50750. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50751. n.Scene.prototype.constructor = n.Scene,
  50752. n.Scene.prototype.copy = function(e, t) {
  50753. return n.Object3D.prototype.copy.call(this, e, t),
  50754. null !== e.fog && (this.fog = e.fog.clone()),
  50755. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50756. this.autoUpdate = e.autoUpdate,
  50757. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50758. this
  50759. }
  50760. ,
  50761. n.Fog = function(e, t, i) {
  50762. this.name = "",
  50763. this.color = new n.Color(e),
  50764. this.near = void 0 !== t ? t : 1,
  50765. this.far = void 0 !== i ? i : 1e3
  50766. }
  50767. ,
  50768. n.Fog.prototype.clone = function() {
  50769. return new n.Fog(this.color.getHex(),this.near,this.far)
  50770. }
  50771. ,
  50772. n.FogExp2 = function(e, t) {
  50773. this.name = "",
  50774. this.color = new n.Color(e),
  50775. this.density = void 0 !== t ? t : 25e-5
  50776. }
  50777. ,
  50778. n.FogExp2.prototype.clone = function() {
  50779. return new n.FogExp2(this.color.getHex(),this.density)
  50780. }
  50781. ,
  50782. n.ShaderChunk = {},
  50783. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50784. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50785. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50786. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50787. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50788. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50789. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50790. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50791. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50792. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50793. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50794. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50795. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50796. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50797. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50798. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50799. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50800. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50801. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50802. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50803. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50804. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50805. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50806. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50807. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50808. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50809. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50810. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50811. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50812. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50813. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50814. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50815. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50816. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50817. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50818. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50819. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50820. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50821. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50822. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50823. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50824. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50825. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50826. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50827. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50828. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50829. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50830. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50831. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50832. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50833. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50834. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50835. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50836. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50837. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50838. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50839. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50840. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50841. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50842. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50843. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50844. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50845. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50846. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50847. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50848. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50849. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50850. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50851. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50852. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50853. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50854. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50855. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50856. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50857. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50858. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50859. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50860. n.UniformsUtils = {
  50861. merge: function(e) {
  50862. for (var t = {}, i = 0; i < e.length; i++) {
  50863. var n = this.clone(e[i]);
  50864. for (var r in n)
  50865. t[r] = n[r]
  50866. }
  50867. return t
  50868. },
  50869. clone: function(e) {
  50870. var t = {};
  50871. for (var i in e) {
  50872. t[i] = {};
  50873. for (var r in e[i]) {
  50874. var o = e[i][r];
  50875. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50876. }
  50877. }
  50878. return t
  50879. }
  50880. },
  50881. n.UniformsLib = {
  50882. common: {
  50883. diffuse: {
  50884. type: "c",
  50885. value: new n.Color(15658734)
  50886. },
  50887. opacity: {
  50888. type: "f",
  50889. value: 1
  50890. },
  50891. map: {
  50892. type: "t",
  50893. value: null
  50894. },
  50895. offsetRepeat: {
  50896. type: "v4",
  50897. value: new n.Vector4(0,0,1,1)
  50898. },
  50899. specularMap: {
  50900. type: "t",
  50901. value: null
  50902. },
  50903. alphaMap: {
  50904. type: "t",
  50905. value: null
  50906. },
  50907. envMap: {
  50908. type: "t",
  50909. value: null
  50910. },
  50911. flipEnvMap: {
  50912. type: "f",
  50913. value: -1
  50914. },
  50915. reflectivity: {
  50916. type: "f",
  50917. value: 1
  50918. },
  50919. refractionRatio: {
  50920. type: "f",
  50921. value: .98
  50922. }
  50923. },
  50924. aomap: {
  50925. aoMap: {
  50926. type: "t",
  50927. value: null
  50928. },
  50929. aoMapIntensity: {
  50930. type: "f",
  50931. value: 1
  50932. }
  50933. },
  50934. lightmap: {
  50935. lightMap: {
  50936. type: "t",
  50937. value: null
  50938. },
  50939. lightMapIntensity: {
  50940. type: "f",
  50941. value: 1
  50942. }
  50943. },
  50944. emissivemap: {
  50945. emissiveMap: {
  50946. type: "t",
  50947. value: null
  50948. }
  50949. },
  50950. bumpmap: {
  50951. bumpMap: {
  50952. type: "t",
  50953. value: null
  50954. },
  50955. bumpScale: {
  50956. type: "f",
  50957. value: 1
  50958. }
  50959. },
  50960. normalmap: {
  50961. normalMap: {
  50962. type: "t",
  50963. value: null
  50964. },
  50965. normalScale: {
  50966. type: "v2",
  50967. value: new n.Vector2(1,1)
  50968. }
  50969. },
  50970. displacementmap: {
  50971. displacementMap: {
  50972. type: "t",
  50973. value: null
  50974. },
  50975. displacementScale: {
  50976. type: "f",
  50977. value: 1
  50978. },
  50979. displacementBias: {
  50980. type: "f",
  50981. value: 0
  50982. }
  50983. },
  50984. roughnessmap: {
  50985. roughnessMap: {
  50986. type: "t",
  50987. value: null
  50988. }
  50989. },
  50990. metalnessmap: {
  50991. metalnessMap: {
  50992. type: "t",
  50993. value: null
  50994. }
  50995. },
  50996. fog: {
  50997. fogDensity: {
  50998. type: "f",
  50999. value: 25e-5
  51000. },
  51001. fogNear: {
  51002. type: "f",
  51003. value: 1
  51004. },
  51005. fogFar: {
  51006. type: "f",
  51007. value: 2e3
  51008. },
  51009. fogColor: {
  51010. type: "c",
  51011. value: new n.Color(16777215)
  51012. }
  51013. },
  51014. lights: {
  51015. ambientLightColor: {
  51016. type: "fv",
  51017. value: []
  51018. },
  51019. directionalLights: {
  51020. type: "sa",
  51021. value: [],
  51022. properties: {
  51023. direction: {
  51024. type: "v3"
  51025. },
  51026. color: {
  51027. type: "c"
  51028. },
  51029. shadow: {
  51030. type: "i"
  51031. },
  51032. shadowBias: {
  51033. type: "f"
  51034. },
  51035. shadowRadius: {
  51036. type: "f"
  51037. },
  51038. shadowMapSize: {
  51039. type: "v2"
  51040. }
  51041. }
  51042. },
  51043. directionalShadowMap: {
  51044. type: "tv",
  51045. value: []
  51046. },
  51047. directionalShadowMatrix: {
  51048. type: "m4v",
  51049. value: []
  51050. },
  51051. spotLights: {
  51052. type: "sa",
  51053. value: [],
  51054. properties: {
  51055. color: {
  51056. type: "c"
  51057. },
  51058. position: {
  51059. type: "v3"
  51060. },
  51061. direction: {
  51062. type: "v3"
  51063. },
  51064. distance: {
  51065. type: "f"
  51066. },
  51067. coneCos: {
  51068. type: "f"
  51069. },
  51070. penumbraCos: {
  51071. type: "f"
  51072. },
  51073. decay: {
  51074. type: "f"
  51075. },
  51076. shadow: {
  51077. type: "i"
  51078. },
  51079. shadowBias: {
  51080. type: "f"
  51081. },
  51082. shadowRadius: {
  51083. type: "f"
  51084. },
  51085. shadowMapSize: {
  51086. type: "v2"
  51087. }
  51088. }
  51089. },
  51090. spotShadowMap: {
  51091. type: "tv",
  51092. value: []
  51093. },
  51094. spotShadowMatrix: {
  51095. type: "m4v",
  51096. value: []
  51097. },
  51098. pointLights: {
  51099. type: "sa",
  51100. value: [],
  51101. properties: {
  51102. color: {
  51103. type: "c"
  51104. },
  51105. position: {
  51106. type: "v3"
  51107. },
  51108. decay: {
  51109. type: "f"
  51110. },
  51111. distance: {
  51112. type: "f"
  51113. },
  51114. shadow: {
  51115. type: "i"
  51116. },
  51117. shadowBias: {
  51118. type: "f"
  51119. },
  51120. shadowRadius: {
  51121. type: "f"
  51122. },
  51123. shadowMapSize: {
  51124. type: "v2"
  51125. }
  51126. }
  51127. },
  51128. pointShadowMap: {
  51129. type: "tv",
  51130. value: []
  51131. },
  51132. pointShadowMatrix: {
  51133. type: "m4v",
  51134. value: []
  51135. },
  51136. hemisphereLights: {
  51137. type: "sa",
  51138. value: [],
  51139. properties: {
  51140. direction: {
  51141. type: "v3"
  51142. },
  51143. skyColor: {
  51144. type: "c"
  51145. },
  51146. groundColor: {
  51147. type: "c"
  51148. }
  51149. }
  51150. }
  51151. },
  51152. points: {
  51153. diffuse: {
  51154. type: "c",
  51155. value: new n.Color(15658734)
  51156. },
  51157. opacity: {
  51158. type: "f",
  51159. value: 1
  51160. },
  51161. size: {
  51162. type: "f",
  51163. value: 1
  51164. },
  51165. scale: {
  51166. type: "f",
  51167. value: 1
  51168. },
  51169. map: {
  51170. type: "t",
  51171. value: null
  51172. },
  51173. offsetRepeat: {
  51174. type: "v4",
  51175. value: new n.Vector4(0,0,1,1)
  51176. }
  51177. }
  51178. },
  51179. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  51180. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51181. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  51182. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51183. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  51184. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51185. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  51186. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  51187. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  51188. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51189. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51190. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  51191. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51192. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  51193. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51194. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51195. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51196. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51197. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51198. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51199. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  51200. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51201. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51202. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51203. n.ShaderLib = {
  51204. basic: {
  51205. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  51206. vertexShader: n.ShaderChunk.meshbasic_vert,
  51207. fragmentShader: n.ShaderChunk.meshbasic_frag
  51208. },
  51209. lambert: {
  51210. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51211. emissive: {
  51212. type: "c",
  51213. value: new n.Color(0)
  51214. }
  51215. }]),
  51216. vertexShader: n.ShaderChunk.meshlambert_vert,
  51217. fragmentShader: n.ShaderChunk.meshlambert_frag
  51218. },
  51219. phong: {
  51220. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51221. emissive: {
  51222. type: "c",
  51223. value: new n.Color(0)
  51224. },
  51225. specular: {
  51226. type: "c",
  51227. value: new n.Color(1118481)
  51228. },
  51229. shininess: {
  51230. type: "f",
  51231. value: 30
  51232. }
  51233. }]),
  51234. vertexShader: n.ShaderChunk.meshphong_vert,
  51235. fragmentShader: n.ShaderChunk.meshphong_frag
  51236. },
  51237. standard: {
  51238. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51239. emissive: {
  51240. type: "c",
  51241. value: new n.Color(0)
  51242. },
  51243. roughness: {
  51244. type: "f",
  51245. value: .5
  51246. },
  51247. metalness: {
  51248. type: "f",
  51249. value: 0
  51250. },
  51251. envMapIntensity: {
  51252. type: "f",
  51253. value: 1
  51254. }
  51255. }]),
  51256. vertexShader: n.ShaderChunk.meshstandard_vert,
  51257. fragmentShader: n.ShaderChunk.meshstandard_frag
  51258. },
  51259. points: {
  51260. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51261. vertexShader: n.ShaderChunk.points_vert,
  51262. fragmentShader: n.ShaderChunk.points_frag
  51263. },
  51264. dashed: {
  51265. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51266. scale: {
  51267. type: "f",
  51268. value: 1
  51269. },
  51270. dashSize: {
  51271. type: "f",
  51272. value: 1
  51273. },
  51274. totalSize: {
  51275. type: "f",
  51276. value: 2
  51277. }
  51278. }]),
  51279. vertexShader: n.ShaderChunk.linedashed_vert,
  51280. fragmentShader: n.ShaderChunk.linedashed_frag
  51281. },
  51282. depth: {
  51283. uniforms: {
  51284. mNear: {
  51285. type: "f",
  51286. value: 1
  51287. },
  51288. mFar: {
  51289. type: "f",
  51290. value: 2e3
  51291. },
  51292. opacity: {
  51293. type: "f",
  51294. value: 1
  51295. }
  51296. },
  51297. vertexShader: n.ShaderChunk.depth_vert,
  51298. fragmentShader: n.ShaderChunk.depth_frag
  51299. },
  51300. normal: {
  51301. uniforms: {
  51302. opacity: {
  51303. type: "f",
  51304. value: 1
  51305. }
  51306. },
  51307. vertexShader: n.ShaderChunk.normal_vert,
  51308. fragmentShader: n.ShaderChunk.normal_frag
  51309. },
  51310. cube: {
  51311. uniforms: {
  51312. tCube: {
  51313. type: "t",
  51314. value: null
  51315. },
  51316. tFlip: {
  51317. type: "f",
  51318. value: -1
  51319. }
  51320. },
  51321. vertexShader: n.ShaderChunk.cube_vert,
  51322. fragmentShader: n.ShaderChunk.cube_frag
  51323. },
  51324. equirect: {
  51325. uniforms: {
  51326. tEquirect: {
  51327. type: "t",
  51328. value: null
  51329. },
  51330. tFlip: {
  51331. type: "f",
  51332. value: -1
  51333. }
  51334. },
  51335. vertexShader: n.ShaderChunk.equirect_vert,
  51336. fragmentShader: n.ShaderChunk.equirect_frag
  51337. },
  51338. depthRGBA: {
  51339. uniforms: {},
  51340. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51341. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51342. },
  51343. distanceRGBA: {
  51344. uniforms: {
  51345. lightPos: {
  51346. type: "v3",
  51347. value: new n.Vector3(0,0,0)
  51348. }
  51349. },
  51350. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51351. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51352. }
  51353. },
  51354. n.WebGLRenderer = function(e) {
  51355. function t() {
  51356. return null === ye ? Oe : 1
  51357. }
  51358. function i(e, t, i, n) {
  51359. se === !0 && (e *= n,
  51360. t *= n,
  51361. i *= n),
  51362. Ye.clearColor(e, t, i, n)
  51363. }
  51364. function r() {
  51365. Ye.init(),
  51366. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51367. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51368. i(Se.r, Se.g, Se.b, Me)
  51369. }
  51370. function o() {
  51371. Ae = null,
  51372. be = null,
  51373. Ee = "",
  51374. Ie = -1,
  51375. Ye.reset()
  51376. }
  51377. function a(e) {
  51378. e.preventDefault(),
  51379. o(),
  51380. r(),
  51381. Xe.clear()
  51382. }
  51383. function s(e) {
  51384. var t = e.target;
  51385. t.removeEventListener("dispose", s),
  51386. h(t),
  51387. ke.textures--
  51388. }
  51389. function l(e) {
  51390. var t = e.target;
  51391. t.removeEventListener("dispose", l),
  51392. u(t),
  51393. ke.textures--
  51394. }
  51395. function c(e) {
  51396. var t = e.target;
  51397. t.removeEventListener("dispose", c),
  51398. d(t)
  51399. }
  51400. function h(e) {
  51401. var t = Xe.get(e);
  51402. if (e.image && t.__image__webglTextureCube)
  51403. Ge.deleteTexture(t.__image__webglTextureCube);
  51404. else {
  51405. if (void 0 === t.__webglInit)
  51406. return;
  51407. Ge.deleteTexture(t.__webglTexture)
  51408. }
  51409. Xe.delete(e)
  51410. }
  51411. function u(e) {
  51412. var t = Xe.get(e)
  51413. , i = Xe.get(e.texture);
  51414. if (e && void 0 !== i.__webglTexture) {
  51415. if (Ge.deleteTexture(i.__webglTexture),
  51416. e instanceof n.WebGLRenderTargetCube)
  51417. for (var r = 0; r < 6; r++)
  51418. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51419. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51420. else
  51421. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51422. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51423. Xe.delete(e.texture),
  51424. Xe.delete(e)
  51425. }
  51426. }
  51427. function d(e) {
  51428. p(e),
  51429. Xe.delete(e)
  51430. }
  51431. function p(e) {
  51432. var t = Xe.get(e).program;
  51433. e.program = void 0,
  51434. void 0 !== t && qe.releaseProgram(t)
  51435. }
  51436. function f(e, t, i, r) {
  51437. var o;
  51438. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51439. null === o))
  51440. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51441. void 0 === r && (r = 0),
  51442. Ye.initAttributes();
  51443. var a = i.attributes
  51444. , s = t.getAttributes()
  51445. , l = e.defaultAttributeValues;
  51446. for (var c in s) {
  51447. var h = s[c];
  51448. if (h >= 0) {
  51449. var u = a[c];
  51450. if (void 0 !== u) {
  51451. var d = u.itemSize
  51452. , p = Ze.getAttributeBuffer(u);
  51453. if (u instanceof n.InterleavedBufferAttribute) {
  51454. var f = u.data
  51455. , g = f.stride
  51456. , m = u.offset;
  51457. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51458. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51459. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51460. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51461. } else
  51462. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51463. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51464. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51465. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51466. } else if (void 0 !== l) {
  51467. var v = l[c];
  51468. if (void 0 !== v)
  51469. switch (v.length) {
  51470. case 2:
  51471. Ge.vertexAttrib2fv(h, v);
  51472. break;
  51473. case 3:
  51474. Ge.vertexAttrib3fv(h, v);
  51475. break;
  51476. case 4:
  51477. Ge.vertexAttrib4fv(h, v);
  51478. break;
  51479. default:
  51480. Ge.vertexAttrib1fv(h, v)
  51481. }
  51482. }
  51483. }
  51484. }
  51485. Ye.disableUnusedAttributes()
  51486. }
  51487. function g(e, t) {
  51488. return Math.abs(t[0]) - Math.abs(e[0])
  51489. }
  51490. function m(e, t) {
  51491. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51492. }
  51493. function v(e, t) {
  51494. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51495. }
  51496. function A(e, t, i, n, r) {
  51497. var o, a;
  51498. i.transparent ? (o = de,
  51499. a = ++pe) : (o = he,
  51500. a = ++ue);
  51501. var s = o[a];
  51502. void 0 !== s ? (s.id = e.id,
  51503. s.object = e,
  51504. s.geometry = t,
  51505. s.material = i,
  51506. s.z = Ve.z,
  51507. s.group = r) : (s = {
  51508. id: e.id,
  51509. object: e,
  51510. geometry: t,
  51511. material: i,
  51512. z: Ve.z,
  51513. group: r
  51514. },
  51515. o.push(s))
  51516. }
  51517. function y(e, t) {
  51518. if (e.visible !== !1) {
  51519. if (e.layers.test(t.layers))
  51520. if (e instanceof n.Light)
  51521. ce.push(e);
  51522. else if (e instanceof n.Sprite)
  51523. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51524. else if (e instanceof n.LensFlare)
  51525. me.push(e);
  51526. else if (e instanceof n.ImmediateRenderObject)
  51527. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51528. Ve.applyProjection(Fe)),
  51529. A(e, null, e.material, Ve.z, null);
  51530. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51531. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51532. var i = e.material;
  51533. if (i.visible === !0) {
  51534. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51535. Ve.applyProjection(Fe));
  51536. var r = Ze.update(e);
  51537. if (i instanceof n.MultiMaterial)
  51538. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51539. var c = o[s]
  51540. , h = a[c.materialIndex];
  51541. h.visible === !0 && A(e, r, h, Ve.z, c)
  51542. }
  51543. else
  51544. A(e, r, i, Ve.z, null)
  51545. }
  51546. }
  51547. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51548. y(u[s], t)
  51549. }
  51550. }
  51551. function C(e, t, i, r) {
  51552. for (var o = 0, a = e.length; o < a; o++) {
  51553. var s = e[o]
  51554. , l = s.object
  51555. , c = s.geometry
  51556. , h = void 0 === r ? s.material : r
  51557. , u = s.group;
  51558. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51559. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51560. l instanceof n.ImmediateRenderObject) {
  51561. E(h);
  51562. var d = w(t, i, h, l);
  51563. Ee = "",
  51564. l.render(function(e) {
  51565. ve.renderBufferImmediate(e, d, h)
  51566. })
  51567. } else
  51568. ve.renderBufferDirect(t, i, c, h, l, u)
  51569. }
  51570. }
  51571. function I(e, t, i) {
  51572. var r = Xe.get(e)
  51573. , o = qe.getParameters(e, Ue, t, i)
  51574. , a = qe.getProgramCode(e, o)
  51575. , s = r.program
  51576. , l = !0;
  51577. if (void 0 === s)
  51578. e.addEventListener("dispose", c);
  51579. else if (s.code !== a)
  51580. p(e);
  51581. else {
  51582. if (void 0 !== o.shaderID)
  51583. return;
  51584. l = !1
  51585. }
  51586. if (l) {
  51587. if (o.shaderID) {
  51588. var h = n.ShaderLib[o.shaderID];
  51589. r.__webglShader = {
  51590. name: e.type,
  51591. uniforms: n.UniformsUtils.clone(h.uniforms),
  51592. vertexShader: h.vertexShader,
  51593. fragmentShader: h.fragmentShader
  51594. }
  51595. } else
  51596. r.__webglShader = {
  51597. name: e.type,
  51598. uniforms: e.uniforms,
  51599. vertexShader: e.vertexShader,
  51600. fragmentShader: e.fragmentShader
  51601. };
  51602. e.__webglShader = r.__webglShader,
  51603. s = qe.acquireProgram(e, o, a),
  51604. r.program = s,
  51605. e.program = s
  51606. }
  51607. var u = s.getAttributes();
  51608. if (e.morphTargets) {
  51609. e.numSupportedMorphTargets = 0;
  51610. for (var d = 0; d < ve.maxMorphTargets; d++)
  51611. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51612. }
  51613. if (e.morphNormals) {
  51614. e.numSupportedMorphNormals = 0;
  51615. for (var d = 0; d < ve.maxMorphNormals; d++)
  51616. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51617. }
  51618. r.uniformsList = [];
  51619. var f = r.__webglShader.uniforms
  51620. , g = r.program.getUniforms();
  51621. for (var m in f) {
  51622. var v = g[m];
  51623. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51624. }
  51625. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51626. f.ambientLightColor.value = Ue.ambient,
  51627. f.directionalLights.value = Ue.directional,
  51628. f.spotLights.value = Ue.spot,
  51629. f.pointLights.value = Ue.point,
  51630. f.hemisphereLights.value = Ue.hemi,
  51631. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51632. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51633. f.spotShadowMap.value = Ue.spotShadowMap,
  51634. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51635. f.pointShadowMap.value = Ue.pointShadowMap,
  51636. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51637. r.hasDynamicUniforms = !1;
  51638. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51639. var C = r.uniformsList[A][0];
  51640. if (C.dynamic === !0) {
  51641. r.hasDynamicUniforms = !0;
  51642. break
  51643. }
  51644. }
  51645. }
  51646. function E(e) {
  51647. b(e),
  51648. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51649. Ye.setDepthFunc(e.depthFunc),
  51650. Ye.setDepthTest(e.depthTest),
  51651. Ye.setDepthWrite(e.depthWrite),
  51652. Ye.setColorWrite(e.colorWrite),
  51653. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51654. }
  51655. function b(e) {
  51656. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51657. Ye.setFlipSided(e.side === n.BackSide)
  51658. }
  51659. function w(e, t, i, r) {
  51660. xe = 0;
  51661. var o = Xe.get(i);
  51662. void 0 === o.program && (i.needsUpdate = !0),
  51663. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51664. i.needsUpdate && (I(i, t, r),
  51665. i.needsUpdate = !1);
  51666. var a = !1
  51667. , s = !1
  51668. , l = !1
  51669. , c = o.program
  51670. , h = c.getUniforms()
  51671. , u = o.__webglShader.uniforms;
  51672. if (c.id !== Ae && (Ge.useProgram(c.program),
  51673. Ae = c.id,
  51674. a = !0,
  51675. s = !0,
  51676. l = !0),
  51677. i.id !== Ie && (Ie = i.id,
  51678. s = !0),
  51679. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51680. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51681. e !== be && (be = e,
  51682. s = !0,
  51683. l = !0),
  51684. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51685. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51686. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51687. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51688. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51689. i.skinning)
  51690. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51691. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51692. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51693. if (void 0 !== h.boneTexture) {
  51694. var d = B();
  51695. Ge.uniform1i(h.boneTexture, d),
  51696. ve.setTexture(r.skeleton.boneTexture, d)
  51697. }
  51698. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51699. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51700. } else
  51701. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51702. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51703. t && i.fog && R(u, t),
  51704. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51705. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51706. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51707. u.mFar.value = e.far,
  51708. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51709. V(o.uniformsList)),
  51710. N(h, r),
  51711. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51712. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51713. c
  51714. }
  51715. function _(e, t, i) {
  51716. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51717. var a = e[r][0]
  51718. , s = a.onUpdateCallback;
  51719. void 0 !== s && (s.bind(a)(t, i),
  51720. n.push(e[r]))
  51721. }
  51722. V(n)
  51723. }
  51724. function T(e, t) {
  51725. e.opacity.value = t.opacity,
  51726. e.diffuse.value = t.color,
  51727. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51728. e.map.value = t.map,
  51729. e.specularMap.value = t.specularMap,
  51730. e.alphaMap.value = t.alphaMap,
  51731. t.aoMap && (e.aoMap.value = t.aoMap,
  51732. e.aoMapIntensity.value = t.aoMapIntensity);
  51733. var i;
  51734. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51735. void 0 !== i) {
  51736. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51737. var r = i.offset
  51738. , o = i.repeat;
  51739. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51740. }
  51741. e.envMap.value = t.envMap,
  51742. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51743. e.reflectivity.value = t.reflectivity,
  51744. e.refractionRatio.value = t.refractionRatio
  51745. }
  51746. function x(e, t) {
  51747. e.diffuse.value = t.color,
  51748. e.opacity.value = t.opacity
  51749. }
  51750. function S(e, t) {
  51751. e.dashSize.value = t.dashSize,
  51752. e.totalSize.value = t.dashSize + t.gapSize,
  51753. e.scale.value = t.scale
  51754. }
  51755. function M(e, t) {
  51756. if (e.diffuse.value = t.color,
  51757. e.opacity.value = t.opacity,
  51758. e.size.value = t.size * Oe,
  51759. e.scale.value = te.clientHeight / 2,
  51760. e.map.value = t.map,
  51761. null !== t.map) {
  51762. var i = t.map.offset
  51763. , n = t.map.repeat;
  51764. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51765. }
  51766. }
  51767. function R(e, t) {
  51768. e.fogColor.value = t.color,
  51769. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51770. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51771. }
  51772. function P(e, t) {
  51773. t.lightMap && (e.lightMap.value = t.lightMap,
  51774. e.lightMapIntensity.value = t.lightMapIntensity),
  51775. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51776. }
  51777. function O(e, t) {
  51778. e.specular.value = t.specular,
  51779. e.shininess.value = Math.max(t.shininess, 1e-4),
  51780. t.lightMap && (e.lightMap.value = t.lightMap,
  51781. e.lightMapIntensity.value = t.lightMapIntensity),
  51782. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51783. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51784. e.bumpScale.value = t.bumpScale),
  51785. t.normalMap && (e.normalMap.value = t.normalMap,
  51786. e.normalScale.value.copy(t.normalScale)),
  51787. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51788. e.displacementScale.value = t.displacementScale,
  51789. e.displacementBias.value = t.displacementBias)
  51790. }
  51791. function L(e, t) {
  51792. e.roughness.value = t.roughness,
  51793. e.metalness.value = t.metalness,
  51794. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51795. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51796. t.lightMap && (e.lightMap.value = t.lightMap,
  51797. e.lightMapIntensity.value = t.lightMapIntensity),
  51798. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51799. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51800. e.bumpScale.value = t.bumpScale),
  51801. t.normalMap && (e.normalMap.value = t.normalMap,
  51802. e.normalScale.value.copy(t.normalScale)),
  51803. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51804. e.displacementScale.value = t.displacementScale,
  51805. e.displacementBias.value = t.displacementBias),
  51806. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51807. }
  51808. function D(e, t) {
  51809. e.ambientLightColor.needsUpdate = t,
  51810. e.directionalLights.needsUpdate = t,
  51811. e.pointLights.needsUpdate = t,
  51812. e.spotLights.needsUpdate = t,
  51813. e.hemisphereLights.needsUpdate = t
  51814. }
  51815. function N(e, t) {
  51816. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51817. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51818. }
  51819. function B() {
  51820. var e = xe;
  51821. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51822. xe += 1,
  51823. e
  51824. }
  51825. function F(e, t, i, r) {
  51826. var o, a;
  51827. if ("1i" === t)
  51828. Ge.uniform1i(i, r);
  51829. else if ("1f" === t)
  51830. Ge.uniform1f(i, r);
  51831. else if ("2f" === t)
  51832. Ge.uniform2f(i, r[0], r[1]);
  51833. else if ("3f" === t)
  51834. Ge.uniform3f(i, r[0], r[1], r[2]);
  51835. else if ("4f" === t)
  51836. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51837. else if ("1iv" === t)
  51838. Ge.uniform1iv(i, r);
  51839. else if ("3iv" === t)
  51840. Ge.uniform3iv(i, r);
  51841. else if ("1fv" === t)
  51842. Ge.uniform1fv(i, r);
  51843. else if ("2fv" === t)
  51844. Ge.uniform2fv(i, r);
  51845. else if ("3fv" === t)
  51846. Ge.uniform3fv(i, r);
  51847. else if ("4fv" === t)
  51848. Ge.uniform4fv(i, r);
  51849. else if ("Matrix2fv" === t)
  51850. Ge.uniformMatrix2fv(i, !1, r);
  51851. else if ("Matrix3fv" === t)
  51852. Ge.uniformMatrix3fv(i, !1, r);
  51853. else if ("Matrix4fv" === t)
  51854. Ge.uniformMatrix4fv(i, !1, r);
  51855. else if ("i" === t)
  51856. Ge.uniform1i(i, r);
  51857. else if ("f" === t)
  51858. Ge.uniform1f(i, r);
  51859. else if ("v2" === t)
  51860. Ge.uniform2f(i, r.x, r.y);
  51861. else if ("v3" === t)
  51862. Ge.uniform3f(i, r.x, r.y, r.z);
  51863. else if ("v4" === t)
  51864. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51865. else if ("c" === t)
  51866. Ge.uniform3f(i, r.r, r.g, r.b);
  51867. else if ("s" === t) {
  51868. var s = e.properties;
  51869. for (var l in s) {
  51870. var c = s[l]
  51871. , h = i[l]
  51872. , u = r[l];
  51873. F(c, c.type, h, u)
  51874. }
  51875. } else if ("sa" === t)
  51876. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51877. for (var l in s) {
  51878. var c = s[l]
  51879. , h = i[d][l]
  51880. , u = r[d][l];
  51881. F(c, c.type, h, u)
  51882. }
  51883. else if ("iv1" === t)
  51884. Ge.uniform1iv(i, r);
  51885. else if ("iv" === t)
  51886. Ge.uniform3iv(i, r);
  51887. else if ("fv1" === t)
  51888. Ge.uniform1fv(i, r);
  51889. else if ("fv" === t)
  51890. Ge.uniform3fv(i, r);
  51891. else if ("v2v" === t) {
  51892. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51893. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51894. f += 2)
  51895. e._array[f + 0] = r[d].x,
  51896. e._array[f + 1] = r[d].y;
  51897. Ge.uniform2fv(i, e._array)
  51898. } else if ("v3v" === t) {
  51899. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51900. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51901. m += 3)
  51902. e._array[m + 0] = r[d].x,
  51903. e._array[m + 1] = r[d].y,
  51904. e._array[m + 2] = r[d].z;
  51905. Ge.uniform3fv(i, e._array)
  51906. } else if ("v4v" === t) {
  51907. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51908. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51909. v += 4)
  51910. e._array[v + 0] = r[d].x,
  51911. e._array[v + 1] = r[d].y,
  51912. e._array[v + 2] = r[d].z,
  51913. e._array[v + 3] = r[d].w;
  51914. Ge.uniform4fv(i, e._array)
  51915. } else if ("m2" === t)
  51916. Ge.uniformMatrix2fv(i, !1, r.elements);
  51917. else if ("m3" === t)
  51918. Ge.uniformMatrix3fv(i, !1, r.elements);
  51919. else if ("m3v" === t) {
  51920. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51921. for (var d = 0, g = r.length; d < g; d++)
  51922. r[d].flattenToArrayOffset(e._array, 9 * d);
  51923. Ge.uniformMatrix3fv(i, !1, e._array)
  51924. } else if ("m4" === t)
  51925. Ge.uniformMatrix4fv(i, !1, r.elements);
  51926. else if ("m4v" === t) {
  51927. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51928. for (var d = 0, g = r.length; d < g; d++)
  51929. r[d].flattenToArrayOffset(e._array, 16 * d);
  51930. Ge.uniformMatrix4fv(i, !1, e._array)
  51931. } else if ("t" === t) {
  51932. if (o = r,
  51933. a = B(),
  51934. Ge.uniform1i(i, a),
  51935. !o)
  51936. return;
  51937. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51938. } else if ("tv" === t) {
  51939. void 0 === e._array && (e._array = []);
  51940. for (var d = 0, g = e.value.length; d < g; d++)
  51941. e._array[d] = B();
  51942. Ge.uniform1iv(i, e._array);
  51943. for (var d = 0, g = e.value.length; d < g; d++)
  51944. o = e.value[d],
  51945. a = e._array[d],
  51946. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51947. } else
  51948. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51949. }
  51950. function V(e) {
  51951. for (var t = 0, i = e.length; t < i; t++) {
  51952. var n = e[t][0];
  51953. if (n.needsUpdate !== !1) {
  51954. var r = n.type
  51955. , o = e[t][1]
  51956. , a = n.value;
  51957. F(n, r, o, a)
  51958. }
  51959. }
  51960. }
  51961. function U(e, t) {
  51962. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51963. for (Ue.shadowsPointLight = 0,
  51964. i = 0,
  51965. r = e.length; i < r; i++)
  51966. if (o = e[i],
  51967. a = o.color,
  51968. s = o.intensity,
  51969. l = o.distance,
  51970. o instanceof n.AmbientLight)
  51971. c += a.r * s,
  51972. h += a.g * s,
  51973. u += a.b * s;
  51974. else if (o instanceof n.DirectionalLight) {
  51975. var A = Ke.get(o);
  51976. A.color.copy(o.color).multiplyScalar(o.intensity),
  51977. A.direction.setFromMatrixPosition(o.matrixWorld),
  51978. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51979. A.direction.sub(Ve),
  51980. A.direction.transformDirection(d),
  51981. A.shadow = o.castShadow,
  51982. o.castShadow && (A.shadowBias = o.shadow.bias,
  51983. A.shadowRadius = o.shadow.radius,
  51984. A.shadowMapSize = o.shadow.mapSize,
  51985. Ue.shadows[v++] = o),
  51986. Ue.directionalShadowMap[p] = o.shadow.map,
  51987. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51988. Ue.directional[p++] = A
  51989. } else if (o instanceof n.SpotLight) {
  51990. var A = Ke.get(o);
  51991. A.position.setFromMatrixPosition(o.matrixWorld),
  51992. A.position.applyMatrix4(d),
  51993. A.color.copy(a).multiplyScalar(s),
  51994. A.distance = l,
  51995. A.direction.setFromMatrixPosition(o.matrixWorld),
  51996. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51997. A.direction.sub(Ve),
  51998. A.direction.transformDirection(d),
  51999. A.coneCos = Math.cos(o.angle),
  52000. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  52001. A.decay = 0 === o.distance ? 0 : o.decay,
  52002. A.shadow = o.castShadow,
  52003. o.castShadow && (A.shadowBias = o.shadow.bias,
  52004. A.shadowRadius = o.shadow.radius,
  52005. A.shadowMapSize = o.shadow.mapSize,
  52006. Ue.shadows[v++] = o),
  52007. Ue.spotShadowMap[g] = o.shadow.map,
  52008. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  52009. Ue.spot[g++] = A
  52010. } else if (o instanceof n.PointLight) {
  52011. var A = Ke.get(o);
  52012. A.position.setFromMatrixPosition(o.matrixWorld),
  52013. A.position.applyMatrix4(d),
  52014. A.color.copy(o.color).multiplyScalar(o.intensity),
  52015. A.distance = o.distance,
  52016. A.decay = 0 === o.distance ? 0 : o.decay,
  52017. A.shadow = o.castShadow,
  52018. o.castShadow && (A.shadowBias = o.shadow.bias,
  52019. A.shadowRadius = o.shadow.radius,
  52020. A.shadowMapSize = o.shadow.mapSize,
  52021. Ue.shadows[v++] = o),
  52022. Ue.pointShadowMap[f] = o.shadow.map,
  52023. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  52024. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  52025. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  52026. Ue.point[f++] = A
  52027. } else if (o instanceof n.HemisphereLight) {
  52028. var A = Ke.get(o);
  52029. A.direction.setFromMatrixPosition(o.matrixWorld),
  52030. A.direction.transformDirection(d),
  52031. A.direction.normalize(),
  52032. A.skyColor.copy(o.color).multiplyScalar(s),
  52033. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  52034. Ue.hemi[m++] = A
  52035. }
  52036. Ue.ambient[0] = c,
  52037. Ue.ambient[1] = h,
  52038. Ue.ambient[2] = u,
  52039. Ue.directional.length = p,
  52040. Ue.spot.length = g,
  52041. Ue.point.length = f,
  52042. Ue.hemi.length = m,
  52043. Ue.shadows.length = v,
  52044. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  52045. }
  52046. function k(e, t, i) {
  52047. var r;
  52048. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  52049. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  52050. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  52051. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  52052. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  52053. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  52054. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  52055. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  52056. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  52057. r = We.get("EXT_texture_filter_anisotropic")) {
  52058. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  52059. return;
  52060. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  52061. return;
  52062. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  52063. Xe.get(t).__currentAnisotropy = t.anisotropy)
  52064. }
  52065. }
  52066. function H(e, t, i) {
  52067. void 0 === e.__webglInit && (e.__webglInit = !0,
  52068. t.addEventListener("dispose", s),
  52069. e.__webglTexture = Ge.createTexture(),
  52070. ke.textures++),
  52071. Ye.activeTexture(Ge.TEXTURE0 + i),
  52072. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  52073. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  52074. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  52075. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  52076. var r = G(t.image, je.maxTextureSize);
  52077. W(t) && z(r) === !1 && (r = j(r));
  52078. var o = z(r)
  52079. , a = ee(t.format)
  52080. , l = ee(t.type);
  52081. k(Ge.TEXTURE_2D, t, o);
  52082. var c, h = t.mipmaps;
  52083. if (t instanceof n.DataTexture)
  52084. if (h.length > 0 && o) {
  52085. for (var u = 0, d = h.length; u < d; u++)
  52086. c = h[u],
  52087. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  52088. t.generateMipmaps = !1
  52089. } else
  52090. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  52091. else if (t instanceof n.CompressedTexture)
  52092. for (var u = 0, d = h.length; u < d; u++)
  52093. c = h[u],
  52094. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  52095. else if (h.length > 0 && o) {
  52096. for (var u = 0, d = h.length; u < d; u++)
  52097. c = h[u],
  52098. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  52099. t.generateMipmaps = !1
  52100. } else
  52101. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  52102. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52103. e.__version = t.version,
  52104. t.onUpdate && t.onUpdate(t)
  52105. }
  52106. function G(e, t) {
  52107. if (e.width > t || e.height > t) {
  52108. var i = t / Math.max(e.width, e.height)
  52109. , n = document.createElement("canvas");
  52110. n.width = Math.floor(e.width * i),
  52111. n.height = Math.floor(e.height * i);
  52112. var r = n.getContext("2d");
  52113. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  52114. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  52115. n
  52116. }
  52117. return e
  52118. }
  52119. function z(e) {
  52120. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  52121. }
  52122. function W(e) {
  52123. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  52124. }
  52125. function j(e) {
  52126. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  52127. var t = document.createElement("canvas");
  52128. t.width = n.Math.nearestPowerOfTwo(e.width),
  52129. t.height = n.Math.nearestPowerOfTwo(e.height);
  52130. var i = t.getContext("2d");
  52131. return i.drawImage(e, 0, 0, t.width, t.height),
  52132. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  52133. t
  52134. }
  52135. return e
  52136. }
  52137. function Y(e, t) {
  52138. var i = Xe.get(e);
  52139. if (6 === e.image.length)
  52140. if (e.version > 0 && i.__version !== e.version) {
  52141. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  52142. i.__image__webglTextureCube = Ge.createTexture(),
  52143. ke.textures++),
  52144. Ye.activeTexture(Ge.TEXTURE0 + t),
  52145. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  52146. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  52147. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  52148. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  52149. var c = a[0]
  52150. , h = z(c)
  52151. , u = ee(e.format)
  52152. , d = ee(e.type);
  52153. k(Ge.TEXTURE_CUBE_MAP, e, h);
  52154. for (var l = 0; l < 6; l++)
  52155. if (r)
  52156. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  52157. p = f[g],
  52158. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  52159. else
  52160. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  52161. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52162. i.__version = e.version,
  52163. e.onUpdate && e.onUpdate(e)
  52164. } else
  52165. Ye.activeTexture(Ge.TEXTURE0 + t),
  52166. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  52167. }
  52168. function X(e, t) {
  52169. Ye.activeTexture(Ge.TEXTURE0 + t),
  52170. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  52171. }
  52172. function Z(e, t, i, n) {
  52173. var r = ee(t.texture.format)
  52174. , o = ee(t.texture.type);
  52175. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  52176. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  52177. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  52178. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52179. }
  52180. function q(e, t) {
  52181. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  52182. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  52183. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  52184. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  52185. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  52186. }
  52187. function K(e) {
  52188. var t = Xe.get(e)
  52189. , i = e instanceof n.WebGLRenderTargetCube;
  52190. if (i) {
  52191. t.__webglDepthbuffer = [];
  52192. for (var r = 0; r < 6; r++)
  52193. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  52194. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  52195. q(t.__webglDepthbuffer[r], e)
  52196. } else
  52197. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  52198. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  52199. q(t.__webglDepthbuffer, e);
  52200. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52201. }
  52202. function Q(e) {
  52203. var t = Xe.get(e)
  52204. , i = Xe.get(e.texture);
  52205. e.addEventListener("dispose", l),
  52206. i.__webglTexture = Ge.createTexture(),
  52207. ke.textures++;
  52208. var r = e instanceof n.WebGLRenderTargetCube
  52209. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  52210. if (r) {
  52211. t.__webglFramebuffer = [];
  52212. for (var a = 0; a < 6; a++)
  52213. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  52214. } else
  52215. t.__webglFramebuffer = Ge.createFramebuffer();
  52216. if (r) {
  52217. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  52218. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  52219. for (var a = 0; a < 6; a++)
  52220. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  52221. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52222. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  52223. } else
  52224. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  52225. k(Ge.TEXTURE_2D, e.texture, o),
  52226. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  52227. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52228. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52229. e.depthBuffer && K(e)
  52230. }
  52231. function J(e) {
  52232. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52233. , i = Xe.get(e.texture).__webglTexture;
  52234. Ye.bindTexture(t, i),
  52235. Ge.generateMipmap(t),
  52236. Ye.bindTexture(t, null)
  52237. }
  52238. function $(e) {
  52239. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52240. }
  52241. function ee(e) {
  52242. var t;
  52243. if (e === n.RepeatWrapping)
  52244. return Ge.REPEAT;
  52245. if (e === n.ClampToEdgeWrapping)
  52246. return Ge.CLAMP_TO_EDGE;
  52247. if (e === n.MirroredRepeatWrapping)
  52248. return Ge.MIRRORED_REPEAT;
  52249. if (e === n.NearestFilter)
  52250. return Ge.NEAREST;
  52251. if (e === n.NearestMipMapNearestFilter)
  52252. return Ge.NEAREST_MIPMAP_NEAREST;
  52253. if (e === n.NearestMipMapLinearFilter)
  52254. return Ge.NEAREST_MIPMAP_LINEAR;
  52255. if (e === n.LinearFilter)
  52256. return Ge.LINEAR;
  52257. if (e === n.LinearMipMapNearestFilter)
  52258. return Ge.LINEAR_MIPMAP_NEAREST;
  52259. if (e === n.LinearMipMapLinearFilter)
  52260. return Ge.LINEAR_MIPMAP_LINEAR;
  52261. if (e === n.UnsignedByteType)
  52262. return Ge.UNSIGNED_BYTE;
  52263. if (e === n.UnsignedShort4444Type)
  52264. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52265. if (e === n.UnsignedShort5551Type)
  52266. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52267. if (e === n.UnsignedShort565Type)
  52268. return Ge.UNSIGNED_SHORT_5_6_5;
  52269. if (e === n.ByteType)
  52270. return Ge.BYTE;
  52271. if (e === n.ShortType)
  52272. return Ge.SHORT;
  52273. if (e === n.UnsignedShortType)
  52274. return Ge.UNSIGNED_SHORT;
  52275. if (e === n.IntType)
  52276. return Ge.INT;
  52277. if (e === n.UnsignedIntType)
  52278. return Ge.UNSIGNED_INT;
  52279. if (e === n.FloatType)
  52280. return Ge.FLOAT;
  52281. if (t = We.get("OES_texture_half_float"),
  52282. null !== t && e === n.HalfFloatType)
  52283. return t.HALF_FLOAT_OES;
  52284. if (e === n.AlphaFormat)
  52285. return Ge.ALPHA;
  52286. if (e === n.RGBFormat)
  52287. return Ge.RGB;
  52288. if (e === n.RGBAFormat)
  52289. return Ge.RGBA;
  52290. if (e === n.LuminanceFormat)
  52291. return Ge.LUMINANCE;
  52292. if (e === n.LuminanceAlphaFormat)
  52293. return Ge.LUMINANCE_ALPHA;
  52294. if (e === n.AddEquation)
  52295. return Ge.FUNC_ADD;
  52296. if (e === n.SubtractEquation)
  52297. return Ge.FUNC_SUBTRACT;
  52298. if (e === n.ReverseSubtractEquation)
  52299. return Ge.FUNC_REVERSE_SUBTRACT;
  52300. if (e === n.ZeroFactor)
  52301. return Ge.ZERO;
  52302. if (e === n.OneFactor)
  52303. return Ge.ONE;
  52304. if (e === n.SrcColorFactor)
  52305. return Ge.SRC_COLOR;
  52306. if (e === n.OneMinusSrcColorFactor)
  52307. return Ge.ONE_MINUS_SRC_COLOR;
  52308. if (e === n.SrcAlphaFactor)
  52309. return Ge.SRC_ALPHA;
  52310. if (e === n.OneMinusSrcAlphaFactor)
  52311. return Ge.ONE_MINUS_SRC_ALPHA;
  52312. if (e === n.DstAlphaFactor)
  52313. return Ge.DST_ALPHA;
  52314. if (e === n.OneMinusDstAlphaFactor)
  52315. return Ge.ONE_MINUS_DST_ALPHA;
  52316. if (e === n.DstColorFactor)
  52317. return Ge.DST_COLOR;
  52318. if (e === n.OneMinusDstColorFactor)
  52319. return Ge.ONE_MINUS_DST_COLOR;
  52320. if (e === n.SrcAlphaSaturateFactor)
  52321. return Ge.SRC_ALPHA_SATURATE;
  52322. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52323. null !== t) {
  52324. if (e === n.RGB_S3TC_DXT1_Format)
  52325. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52326. if (e === n.RGBA_S3TC_DXT1_Format)
  52327. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52328. if (e === n.RGBA_S3TC_DXT3_Format)
  52329. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52330. if (e === n.RGBA_S3TC_DXT5_Format)
  52331. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52332. }
  52333. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52334. null !== t) {
  52335. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52336. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52337. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52338. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52339. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52340. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52341. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52342. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52343. }
  52344. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52345. null !== t && e === n.RGB_ETC1_Format)
  52346. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52347. if (t = We.get("EXT_blend_minmax"),
  52348. null !== t) {
  52349. if (e === n.MinEquation)
  52350. return t.MIN_EXT;
  52351. if (e === n.MaxEquation)
  52352. return t.MAX_EXT
  52353. }
  52354. return 0
  52355. }
  52356. console.log("THREE.WebGLRenderer", n.REVISION),
  52357. e = e || {};
  52358. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52359. , ie = void 0 !== e.context ? e.context : null
  52360. , ne = void 0 !== e.alpha && e.alpha
  52361. , re = void 0 === e.depth || e.depth
  52362. , oe = void 0 === e.stencil || e.stencil
  52363. , ae = void 0 !== e.antialias && e.antialias
  52364. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52365. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52366. , ce = []
  52367. , he = []
  52368. , ue = -1
  52369. , de = []
  52370. , pe = -1
  52371. , fe = new Float32Array(8)
  52372. , ge = []
  52373. , me = [];
  52374. this.domElement = te,
  52375. this.context = null,
  52376. this.autoClear = !0,
  52377. this.autoClearColor = !0,
  52378. this.autoClearDepth = !0,
  52379. this.autoClearStencil = !0,
  52380. this.sortObjects = !0,
  52381. this.gammaFactor = 2,
  52382. this.gammaInput = !1,
  52383. this.gammaOutput = !1,
  52384. this.physicallyCorrectLights = !1,
  52385. this.toneMapping = n.LinearToneMapping,
  52386. this.toneMappingExposure = 1,
  52387. this.toneMappingWhitePoint = 1,
  52388. this.maxMorphTargets = 8,
  52389. this.maxMorphNormals = 4,
  52390. this.autoScaleCubemaps = !0;
  52391. var ve = this
  52392. , Ae = null
  52393. , ye = null
  52394. , Ce = null
  52395. , Ie = -1
  52396. , Ee = ""
  52397. , be = null
  52398. , we = new n.Vector4
  52399. , _e = null
  52400. , Te = new n.Vector4
  52401. , xe = 0
  52402. , Se = new n.Color(0)
  52403. , Me = 0
  52404. , Re = te.width
  52405. , Pe = te.height
  52406. , Oe = 1
  52407. , Le = new n.Vector4(0,0,Re,Pe)
  52408. , De = !1
  52409. , Ne = new n.Vector4(0,0,Re,Pe)
  52410. , Be = new n.Frustum
  52411. , Fe = new n.Matrix4
  52412. , Ve = new n.Vector3
  52413. , Ue = {
  52414. hash: "",
  52415. ambient: [0, 0, 0],
  52416. directional: [],
  52417. directionalShadowMap: [],
  52418. directionalShadowMatrix: [],
  52419. spot: [],
  52420. spotShadowMap: [],
  52421. spotShadowMatrix: [],
  52422. point: [],
  52423. pointShadowMap: [],
  52424. pointShadowMatrix: [],
  52425. hemi: [],
  52426. shadows: [],
  52427. shadowsPointLight: 0
  52428. }
  52429. , ke = {
  52430. geometries: 0,
  52431. textures: 0
  52432. }
  52433. , He = {
  52434. calls: 0,
  52435. vertices: 0,
  52436. faces: 0,
  52437. points: 0
  52438. };
  52439. this.info = {
  52440. render: He,
  52441. memory: ke,
  52442. programs: null
  52443. };
  52444. var Ge;
  52445. try {
  52446. var ze = {
  52447. alpha: ne,
  52448. depth: re,
  52449. stencil: oe,
  52450. antialias: ae,
  52451. premultipliedAlpha: se,
  52452. preserveDrawingBuffer: le
  52453. };
  52454. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52455. null === Ge)
  52456. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52457. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52458. return {
  52459. rangeMin: 1,
  52460. rangeMax: 1,
  52461. precision: 1
  52462. }
  52463. }
  52464. ),
  52465. te.addEventListener("webglcontextlost", a, !1)
  52466. } catch (e) {
  52467. console.error("THREE.WebGLRenderer: " + e)
  52468. }
  52469. var We = new n.WebGLExtensions(Ge);
  52470. We.get("OES_texture_float"),
  52471. We.get("OES_texture_float_linear"),
  52472. We.get("OES_texture_half_float"),
  52473. We.get("OES_texture_half_float_linear"),
  52474. We.get("OES_standard_derivatives"),
  52475. We.get("ANGLE_instanced_arrays"),
  52476. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52477. var je = new n.WebGLCapabilities(Ge,We,e)
  52478. , Ye = new n.WebGLState(Ge,We,ee)
  52479. , Xe = new n.WebGLProperties
  52480. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52481. , qe = new n.WebGLPrograms(this,je)
  52482. , Ke = new n.WebGLLights;
  52483. this.info.programs = qe.programs;
  52484. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52485. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52486. r(),
  52487. this.context = Ge,
  52488. this.capabilities = je,
  52489. this.extensions = We,
  52490. this.properties = Xe,
  52491. this.state = Ye;
  52492. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52493. this.shadowMap = $e;
  52494. var et = new n.SpritePlugin(this,ge)
  52495. , tt = new n.LensFlarePlugin(this,me);
  52496. this.getContext = function() {
  52497. return Ge
  52498. }
  52499. ,
  52500. this.getContextAttributes = function() {
  52501. return Ge.getContextAttributes()
  52502. }
  52503. ,
  52504. this.forceContextLoss = function() {
  52505. We.get("WEBGL_lose_context").loseContext()
  52506. }
  52507. ,
  52508. this.getMaxAnisotropy = function() {
  52509. var e;
  52510. return function() {
  52511. if (void 0 !== e)
  52512. return e;
  52513. var t = We.get("EXT_texture_filter_anisotropic");
  52514. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52515. }
  52516. }(),
  52517. this.getPrecision = function() {
  52518. return je.precision
  52519. }
  52520. ,
  52521. this.getPixelRatio = function() {
  52522. return Oe
  52523. }
  52524. ,
  52525. this.setPixelRatio = function(e) {
  52526. void 0 !== e && (Oe = e,
  52527. this.setSize(Ne.z, Ne.w, !1))
  52528. }
  52529. ,
  52530. this.getSize = function() {
  52531. return {
  52532. width: Re,
  52533. height: Pe
  52534. }
  52535. }
  52536. ,
  52537. this.setSize = function(e, t, i, devicePixelRatio) {
  52538. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52539. Re = e,
  52540. Pe = t,
  52541. te.width = e * Oe,
  52542. te.height = t * Oe,
  52543. i !== !1 && (te.style.width = e + "px",
  52544. te.style.height = t + "px"),
  52545. this.setViewport(0, 0, e, t)
  52546. }
  52547. ,
  52548. this.setViewport = function(e, t, i, n) {
  52549. Ye.viewport(Ne.set(e, t, i, n))
  52550. }
  52551. ,
  52552. this.setScissor = function(e, t, i, n) {
  52553. Ye.scissor(Le.set(e, t, i, n))
  52554. }
  52555. ,
  52556. this.setScissorTest = function(e) {
  52557. Ye.setScissorTest(De = e)
  52558. }
  52559. ,
  52560. this.getClearColor = function() {
  52561. return Se
  52562. }
  52563. ,
  52564. this.setClearColor = function(e, t) {
  52565. Se.set(e),
  52566. Me = void 0 !== t ? t : 1,
  52567. i(Se.r, Se.g, Se.b, Me)
  52568. }
  52569. ,
  52570. this.getClearAlpha = function() {
  52571. return Me
  52572. }
  52573. ,
  52574. this.setClearAlpha = function(e) {
  52575. Me = e,
  52576. i(Se.r, Se.g, Se.b, Me)
  52577. }
  52578. ,
  52579. this.clear = function(e, t, i) {
  52580. var n = 0;
  52581. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52582. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52583. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52584. Ge.clear(n)
  52585. }
  52586. ,
  52587. this.clearColor = function() {
  52588. this.clear(!0, !1, !1)
  52589. }
  52590. ,
  52591. this.clearDepth = function() {
  52592. this.clear(!1, !0, !1)
  52593. }
  52594. ,
  52595. this.clearStencil = function() {
  52596. this.clear(!1, !1, !0)
  52597. }
  52598. ,
  52599. this.clearTarget = function(e, t, i, n) {
  52600. this.setRenderTarget(e),
  52601. this.clear(t, i, n)
  52602. }
  52603. ,
  52604. this.resetGLState = o,
  52605. this.dispose = function() {
  52606. te.removeEventListener("webglcontextlost", a, !1)
  52607. }
  52608. ,
  52609. this.renderBufferImmediate = function(e, t, i) {
  52610. Ye.initAttributes();
  52611. var r = Xe.get(e);
  52612. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52613. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52614. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52615. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52616. var o = t.getAttributes();
  52617. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52618. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52619. Ye.enableAttribute(o.position),
  52620. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52621. e.hasNormals) {
  52622. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52623. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52624. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52625. var l = e.normalArray
  52626. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52627. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52628. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52629. l[a + 0] = c,
  52630. l[a + 1] = h,
  52631. l[a + 2] = u,
  52632. l[a + 3] = c,
  52633. l[a + 4] = h,
  52634. l[a + 5] = u,
  52635. l[a + 6] = c,
  52636. l[a + 7] = h,
  52637. l[a + 8] = u
  52638. }
  52639. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52640. Ye.enableAttribute(o.normal),
  52641. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52642. }
  52643. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52644. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52645. Ye.enableAttribute(o.uv),
  52646. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52647. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52648. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52649. Ye.enableAttribute(o.color),
  52650. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52651. Ye.disableUnusedAttributes(),
  52652. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52653. e.count = 0
  52654. }
  52655. ,
  52656. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52657. E(o);
  52658. var l = w(e, i, o, a)
  52659. , c = !1
  52660. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52661. h !== Ee && (Ee = h,
  52662. c = !0);
  52663. var u = a.morphTargetInfluences;
  52664. if (void 0 !== u) {
  52665. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52666. var v = u[p];
  52667. d.push([v, p])
  52668. }
  52669. d.sort(g),
  52670. d.length > 8 && (d.length = 8);
  52671. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52672. var v = d[p];
  52673. if (fe[p] = v[0],
  52674. 0 !== v[0]) {
  52675. var y = v[1];
  52676. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52677. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52678. } else
  52679. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52680. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52681. }
  52682. var C = l.getUniforms();
  52683. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52684. c = !0
  52685. }
  52686. var y = r.index
  52687. , I = r.attributes.position;
  52688. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52689. var b;
  52690. null !== y ? (b = Je,
  52691. b.setIndex(y)) : b = Qe,
  52692. c && (f(o, l, r),
  52693. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52694. var _ = 0
  52695. , T = 1 / 0;
  52696. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52697. var x = r.drawRange.start
  52698. , S = r.drawRange.count
  52699. , M = null !== s ? s.start : 0
  52700. , R = null !== s ? s.count : 1 / 0
  52701. , P = Math.max(_, x, M)
  52702. , O = Math.min(_ + T, x + S, M + R) - 1
  52703. , L = Math.max(0, O - P + 1);
  52704. if (a instanceof n.Mesh)
  52705. if (o.wireframe === !0)
  52706. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52707. b.setMode(Ge.LINES);
  52708. else
  52709. switch (a.drawMode) {
  52710. case n.TrianglesDrawMode:
  52711. b.setMode(Ge.TRIANGLES);
  52712. break;
  52713. case n.TriangleStripDrawMode:
  52714. b.setMode(Ge.TRIANGLE_STRIP);
  52715. break;
  52716. case n.TriangleFanDrawMode:
  52717. b.setMode(Ge.TRIANGLE_FAN)
  52718. }
  52719. else if (a instanceof n.Line) {
  52720. var D = o.linewidth;
  52721. void 0 === D && (D = 1),
  52722. Ye.setLineWidth(D * t()),
  52723. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52724. } else
  52725. a instanceof n.Points && b.setMode(Ge.POINTS);
  52726. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52727. }
  52728. ,
  52729. this.render = function(e, t, i, r) {
  52730. if (t instanceof n.Camera == !1)
  52731. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52732. var o = e.fog;
  52733. if (Ee = "",
  52734. Ie = -1,
  52735. be = null,
  52736. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52737. null === t.parent && t.updateMatrixWorld(),
  52738. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52739. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52740. Be.setFromMatrix(Fe),
  52741. ce.length = 0,
  52742. ue = -1,
  52743. pe = -1,
  52744. ge.length = 0,
  52745. me.length = 0,
  52746. y(e, t),
  52747. he.length = ue + 1,
  52748. de.length = pe + 1,
  52749. ve.sortObjects === !0 && (he.sort(m),
  52750. de.sort(v)),
  52751. U(ce, t),
  52752. $e.render(e, t),
  52753. He.calls = 0,
  52754. He.vertices = 0,
  52755. He.faces = 0,
  52756. He.points = 0,
  52757. void 0 === i && (i = null),
  52758. this.setRenderTarget(i),
  52759. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52760. e.overrideMaterial) {
  52761. var a = e.overrideMaterial;
  52762. C(he, t, o, a),
  52763. C(de, t, o, a)
  52764. } else
  52765. Ye.setBlending(n.NoBlending),
  52766. C(he, t, o),
  52767. C(de, t, o);
  52768. if (et.render(e, t),
  52769. tt.render(e, t, Te),
  52770. i) {
  52771. var s = i.texture;
  52772. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52773. }
  52774. Ye.setDepthTest(!0),
  52775. Ye.setDepthWrite(!0),
  52776. Ye.setColorWrite(!0)
  52777. }
  52778. ,
  52779. this.setFaceCulling = function(e, t) {
  52780. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52781. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52782. Ye.enable(Ge.CULL_FACE))
  52783. }
  52784. ,
  52785. this.setTexture = function(e, t) {
  52786. var i = Xe.get(e);
  52787. if (e.version > 0 && i.__version !== e.version) {
  52788. var n = e.image;
  52789. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52790. }
  52791. Ye.activeTexture(Ge.TEXTURE0 + t),
  52792. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52793. }
  52794. ,
  52795. this.getCurrentRenderTarget = function() {
  52796. return ye
  52797. }
  52798. ,
  52799. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52800. const renderTargetProperties = Xe.get( renderTarget );
  52801. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52802. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52803. },
  52804. this.setFramebuffer = function ( value ) {//add
  52805. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52806. Ce = value;
  52807. },
  52808. this.setRenderTarget = function(e) {
  52809. ye = e,
  52810. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52811. var t, i = e instanceof n.WebGLRenderTargetCube;
  52812. if (e) {
  52813. var r = Xe.get(e);
  52814. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52815. we.copy(e.scissor),
  52816. _e = e.scissorTest,
  52817. Te.copy(e.viewport)
  52818. } else
  52819. t = null,
  52820. we.copy(Le).multiplyScalar(Oe),
  52821. _e = De,
  52822. Te.copy(Ne).multiplyScalar(Oe);
  52823. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52824. Ce = t),
  52825. Ye.scissor(we),
  52826. Ye.setScissorTest(_e),
  52827. Ye.viewport(Te),
  52828. i) {
  52829. var o = Xe.get(e.texture);
  52830. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52831. }
  52832. }
  52833. ,
  52834. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52835. if (e instanceof n.WebGLRenderTarget == !1)
  52836. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52837. var s = Xe.get(e).__webglFramebuffer;
  52838. if (s) {
  52839. var l = !1;
  52840. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52841. l = !0);
  52842. try {
  52843. var c = e.texture;
  52844. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52845. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52846. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52847. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52848. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52849. } finally {
  52850. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52851. }
  52852. }
  52853. }
  52854. }
  52855. ,
  52856. n.WebGLRenderTarget = function(e, t, i) {
  52857. this.uuid = n.Math.generateUUID(),
  52858. this.width = e,
  52859. this.height = t,
  52860. this.scissor = new n.Vector4(0,0,e,t),
  52861. this.scissorTest = !1,
  52862. this.viewport = new n.Vector4(0,0,e,t),
  52863. i = i || {},
  52864. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52865. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52866. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52867. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52868. }
  52869. ,
  52870. n.WebGLRenderTarget.prototype = {
  52871. constructor: n.WebGLRenderTarget,
  52872. setSize: function(e, t) {
  52873. this.width === e && this.height === t || (this.width = e,
  52874. this.height = t,
  52875. this.dispose()),
  52876. this.viewport.set(0, 0, e, t),
  52877. this.scissor.set(0, 0, e, t)
  52878. },
  52879. clone: function() {
  52880. return (new this.constructor).copy(this)
  52881. },
  52882. copy: function(e) {
  52883. return this.width = e.width,
  52884. this.height = e.height,
  52885. this.viewport.copy(e.viewport),
  52886. this.texture = e.texture.clone(),
  52887. this.depthBuffer = e.depthBuffer,
  52888. this.stencilBuffer = e.stencilBuffer,
  52889. this
  52890. },
  52891. dispose: function() {
  52892. this.dispatchEvent({
  52893. type: "dispose"
  52894. })
  52895. }
  52896. },
  52897. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52898. n.WebGLRenderTargetCube = function(e, t, i) {
  52899. n.WebGLRenderTarget.call(this, e, t, i),
  52900. this.activeCubeFace = 0,
  52901. this.activeMipMapLevel = 0
  52902. }
  52903. ,
  52904. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52905. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52906. n.WebGLBufferRenderer = function(e, t, i) {
  52907. function r(e) {
  52908. s = e
  52909. }
  52910. function o(t, n) {
  52911. e.drawArrays(s, t, n),
  52912. i.calls++,
  52913. i.vertices += n,
  52914. s === e.TRIANGLES && (i.faces += n / 3)
  52915. }
  52916. function a(r) {
  52917. var o = t.get("ANGLE_instanced_arrays");
  52918. if (null === o)
  52919. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52920. var a = r.attributes.position
  52921. , l = 0;
  52922. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52923. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52924. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52925. i.calls++,
  52926. i.vertices += l * r.maxInstancedCount,
  52927. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52928. }
  52929. var s;
  52930. this.setMode = r,
  52931. this.render = o,
  52932. this.renderInstances = a
  52933. }
  52934. ,
  52935. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52936. function n(e) {
  52937. s = e
  52938. }
  52939. function r(i) {
  52940. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52941. c = 4) : (l = e.UNSIGNED_SHORT,
  52942. c = 2)
  52943. }
  52944. function o(t, n) {
  52945. e.drawElements(s, n, l, t * c),
  52946. i.calls++,
  52947. i.vertices += n,
  52948. s === e.TRIANGLES && (i.faces += n / 3)
  52949. }
  52950. function a(n, r, o) {
  52951. var a = t.get("ANGLE_instanced_arrays");
  52952. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52953. i.calls++,
  52954. i.vertices += o * n.maxInstancedCount,
  52955. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52956. }
  52957. var s, l, c;
  52958. this.setMode = n,
  52959. this.setIndex = r,
  52960. this.render = o,
  52961. this.renderInstances = a
  52962. }
  52963. ,
  52964. n.WebGLExtensions = function(e) {
  52965. var t = {};
  52966. this.get = function(i) {
  52967. if (void 0 !== t[i])
  52968. return t[i];
  52969. var n;
  52970. switch (i) {
  52971. case "EXT_texture_filter_anisotropic":
  52972. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52973. break;
  52974. case "WEBGL_compressed_texture_s3tc":
  52975. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52976. break;
  52977. case "WEBGL_compressed_texture_pvrtc":
  52978. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52979. break;
  52980. case "WEBGL_compressed_texture_etc1":
  52981. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52982. break;
  52983. default:
  52984. n = e.getExtension(i)
  52985. }
  52986. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52987. t[i] = n,
  52988. n
  52989. }
  52990. }
  52991. ,
  52992. n.WebGLCapabilities = function(e, t, i) {
  52993. function n(t) {
  52994. if ("highp" === t) {
  52995. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52996. return "highp";
  52997. t = "mediump"
  52998. }
  52999. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  53000. }
  53001. this.getMaxPrecision = n,
  53002. this.precision = void 0 !== i.precision ? i.precision : "highp",
  53003. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  53004. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  53005. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  53006. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  53007. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  53008. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  53009. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  53010. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  53011. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  53012. this.vertexTextures = this.maxVertexTextures > 0,
  53013. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  53014. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  53015. var r = n(this.precision);
  53016. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  53017. this.precision = r),
  53018. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  53019. }
  53020. ,
  53021. n.WebGLGeometries = function(e, t, i) {
  53022. function r(e) {
  53023. var t = e.geometry;
  53024. if (void 0 !== h[t.id])
  53025. return h[t.id];
  53026. t.addEventListener("dispose", o);
  53027. var r;
  53028. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  53029. r = t._bufferGeometry),
  53030. h[t.id] = r,
  53031. i.memory.geometries++,
  53032. r
  53033. }
  53034. function o(e) {
  53035. var n = e.target
  53036. , r = h[n.id];
  53037. null !== r.index && s(r.index),
  53038. l(r.attributes),
  53039. n.removeEventListener("dispose", o),
  53040. delete h[n.id];
  53041. var a = t.get(n);
  53042. a.wireframe && s(a.wireframe),
  53043. t.delete(n);
  53044. var c = t.get(r);
  53045. c.wireframe && s(c.wireframe),
  53046. t.delete(r),
  53047. i.memory.geometries--
  53048. }
  53049. function a(e) {
  53050. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  53051. }
  53052. function s(t) {
  53053. var i = a(t);
  53054. void 0 !== i && (e.deleteBuffer(i),
  53055. c(t))
  53056. }
  53057. function l(e) {
  53058. for (var t in e)
  53059. s(e[t])
  53060. }
  53061. function c(e) {
  53062. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  53063. }
  53064. var h = {};
  53065. this.get = r
  53066. }
  53067. ,
  53068. n.WebGLLights = function() {
  53069. var e = {};
  53070. this.get = function(t) {
  53071. if (void 0 !== e[t.id])
  53072. return e[t.id];
  53073. var i;
  53074. switch (t.type) {
  53075. case "DirectionalLight":
  53076. i = {
  53077. direction: new n.Vector3,
  53078. color: new n.Color,
  53079. shadow: !1,
  53080. shadowBias: 0,
  53081. shadowRadius: 1,
  53082. shadowMapSize: new n.Vector2
  53083. };
  53084. break;
  53085. case "SpotLight":
  53086. i = {
  53087. position: new n.Vector3,
  53088. direction: new n.Vector3,
  53089. color: new n.Color,
  53090. distance: 0,
  53091. coneCos: 0,
  53092. penumbraCos: 0,
  53093. decay: 0,
  53094. shadow: !1,
  53095. shadowBias: 0,
  53096. shadowRadius: 1,
  53097. shadowMapSize: new n.Vector2
  53098. };
  53099. break;
  53100. case "PointLight":
  53101. i = {
  53102. position: new n.Vector3,
  53103. color: new n.Color,
  53104. distance: 0,
  53105. decay: 0,
  53106. shadow: !1,
  53107. shadowBias: 0,
  53108. shadowRadius: 1,
  53109. shadowMapSize: new n.Vector2
  53110. };
  53111. break;
  53112. case "HemisphereLight":
  53113. i = {
  53114. direction: new n.Vector3,
  53115. skyColor: new n.Color,
  53116. groundColor: new n.Color
  53117. }
  53118. }
  53119. return e[t.id] = i,
  53120. i
  53121. }
  53122. }
  53123. ,
  53124. n.WebGLObjects = function(e, t, i) {
  53125. function r(t) {
  53126. var i = u.get(t);
  53127. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  53128. var r = i.index
  53129. , a = i.attributes;
  53130. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  53131. for (var s in a)
  53132. o(a[s], e.ARRAY_BUFFER);
  53133. var l = i.morphAttributes;
  53134. for (var s in l)
  53135. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  53136. o(c[h], e.ARRAY_BUFFER);
  53137. return i
  53138. }
  53139. function o(e, i) {
  53140. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  53141. , o = t.get(r);
  53142. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  53143. }
  53144. function a(t, i, n) {
  53145. t.__webglBuffer = e.createBuffer(),
  53146. e.bindBuffer(n, t.__webglBuffer);
  53147. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  53148. e.bufferData(n, i.array, r),
  53149. t.version = i.version
  53150. }
  53151. function s(t, i, n) {
  53152. e.bindBuffer(n, t.__webglBuffer),
  53153. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  53154. i.updateRange.count = 0),
  53155. t.version = i.version
  53156. }
  53157. function l(e) {
  53158. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  53159. }
  53160. function c(i) {
  53161. var r = t.get(i);
  53162. if (void 0 !== r.wireframe)
  53163. return r.wireframe;
  53164. var a = []
  53165. , s = i.index
  53166. , l = i.attributes
  53167. , c = l.position;
  53168. if (null !== s)
  53169. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  53170. var g = d[p + 0]
  53171. , m = d[p + 1]
  53172. , v = d[p + 2];
  53173. h(u, g, m) && a.push(g, m),
  53174. h(u, m, v) && a.push(m, v),
  53175. h(u, v, g) && a.push(v, g)
  53176. }
  53177. else
  53178. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  53179. var g = p + 0
  53180. , m = p + 1
  53181. , v = p + 2;
  53182. a.push(g, m, m, v, v, g)
  53183. }
  53184. var A = c.count > 65535 ? Uint32Array : Uint16Array
  53185. , y = new n.BufferAttribute(new A(a),1);
  53186. return o(y, e.ELEMENT_ARRAY_BUFFER),
  53187. r.wireframe = y,
  53188. y
  53189. }
  53190. function h(e, t, i) {
  53191. if (t > i) {
  53192. var n = t;
  53193. t = i,
  53194. i = n
  53195. }
  53196. var r = e[t];
  53197. return void 0 === r ? (e[t] = [i],
  53198. !0) : r.indexOf(i) === -1 && (r.push(i),
  53199. !0)
  53200. }
  53201. var u = new n.WebGLGeometries(e,t,i);
  53202. this.getAttributeBuffer = l,
  53203. this.getWireframeAttribute = c,
  53204. this.update = r
  53205. }
  53206. ,
  53207. n.WebGLProgram = function() {
  53208. function e(e) {
  53209. switch (e) {
  53210. case n.LinearEncoding:
  53211. return ["Linear", "( value )"];
  53212. case n.sRGBEncoding:
  53213. return ["sRGB", "( value )"];
  53214. case n.RGBEEncoding:
  53215. return ["RGBE", "( value )"];
  53216. case n.RGBM7Encoding:
  53217. return ["RGBM", "( value, 7.0 )"];
  53218. case n.RGBM16Encoding:
  53219. return ["RGBM", "( value, 16.0 )"];
  53220. case n.RGBDEncoding:
  53221. return ["RGBD", "( value, 256.0 )"];
  53222. case n.GammaEncoding:
  53223. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  53224. default:
  53225. throw new Error("unsupported encoding: " + e)
  53226. }
  53227. }
  53228. function t(t, i) {
  53229. var n = e(i);
  53230. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  53231. }
  53232. function i(t, i) {
  53233. var n = e(i);
  53234. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53235. }
  53236. function r(e, t) {
  53237. var i;
  53238. switch (t) {
  53239. case n.LinearToneMapping:
  53240. i = "Linear";
  53241. break;
  53242. case n.ReinhardToneMapping:
  53243. i = "Reinhard";
  53244. break;
  53245. case n.Uncharted2ToneMapping:
  53246. i = "Uncharted2";
  53247. break;
  53248. case n.CineonToneMapping:
  53249. i = "OptimizedCineon";
  53250. break;
  53251. default:
  53252. throw new Error("unsupported toneMapping: " + t)
  53253. }
  53254. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53255. }
  53256. function o(e, t, i) {
  53257. e = e || {};
  53258. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53259. return n.filter(c).join("\n")
  53260. }
  53261. function a(e) {
  53262. var t = [];
  53263. for (var i in e) {
  53264. var n = e[i];
  53265. n !== !1 && t.push("#define " + i + " " + n)
  53266. }
  53267. return t.join("\n")
  53268. }
  53269. function s(e, t, i) {
  53270. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53271. var a = e.getActiveUniform(t, o)
  53272. , s = a.name
  53273. , l = e.getUniformLocation(t, s)
  53274. , c = f.exec(s);
  53275. if (c) {
  53276. var h = c[1]
  53277. , u = c[2]
  53278. , d = n[h];
  53279. d || (d = n[h] = {}),
  53280. d[u] = l
  53281. } else if (c = g.exec(s)) {
  53282. var p = c[1]
  53283. , v = c[2]
  53284. , A = c[3]
  53285. , y = n[p];
  53286. y || (y = n[p] = []);
  53287. var C = y[v];
  53288. C || (C = y[v] = {}),
  53289. C[A] = l
  53290. } else if (c = m.exec(s)) {
  53291. var p = c[1];
  53292. n[p] = l
  53293. } else
  53294. n[s] = l
  53295. }
  53296. return n
  53297. }
  53298. function l(e, t, i) {
  53299. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53300. var a = e.getActiveAttrib(t, o)
  53301. , s = a.name;
  53302. n[s] = e.getAttribLocation(t, s)
  53303. }
  53304. return n
  53305. }
  53306. function c(e) {
  53307. return "" !== e
  53308. }
  53309. function h(e, t) {
  53310. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53311. }
  53312. function u(e) {
  53313. function t(e, t) {
  53314. var i = n.ShaderChunk[t];
  53315. if (void 0 === i)
  53316. throw new Error("Can not resolve #include <" + t + ">");
  53317. return u(i)
  53318. }
  53319. var i = /#include +<([\w\d.]+)>/g;
  53320. return e.replace(i, t)
  53321. }
  53322. function d(e) {
  53323. function t(e, t, i, n) {
  53324. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53325. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53326. return r
  53327. }
  53328. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53329. return e.replace(i, t)
  53330. }
  53331. var p = 0
  53332. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53333. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53334. , m = /^([\w\d_]+)\[0\]$/;
  53335. return function(e, f, g, m) {
  53336. var v = e.context
  53337. , A = g.extensions
  53338. , y = g.defines
  53339. , C = g.__webglShader.vertexShader
  53340. , I = g.__webglShader.fragmentShader
  53341. , E = "SHADOWMAP_TYPE_BASIC";
  53342. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53343. var b = "ENVMAP_TYPE_CUBE"
  53344. , w = "ENVMAP_MODE_REFLECTION"
  53345. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53346. if (m.envMap) {
  53347. switch (g.envMap.mapping) {
  53348. case n.CubeReflectionMapping:
  53349. case n.CubeRefractionMapping:
  53350. b = "ENVMAP_TYPE_CUBE";
  53351. break;
  53352. case n.CubeUVReflectionMapping:
  53353. case n.CubeUVRefractionMapping:
  53354. b = "ENVMAP_TYPE_CUBE_UV";
  53355. break;
  53356. case n.EquirectangularReflectionMapping:
  53357. case n.EquirectangularRefractionMapping:
  53358. b = "ENVMAP_TYPE_EQUIREC";
  53359. break;
  53360. case n.SphericalReflectionMapping:
  53361. b = "ENVMAP_TYPE_SPHERE"
  53362. }
  53363. switch (g.envMap.mapping) {
  53364. case n.CubeRefractionMapping:
  53365. case n.EquirectangularRefractionMapping:
  53366. w = "ENVMAP_MODE_REFRACTION"
  53367. }
  53368. switch (g.combine) {
  53369. case n.MultiplyOperation:
  53370. _ = "ENVMAP_BLENDING_MULTIPLY";
  53371. break;
  53372. case n.MixOperation:
  53373. _ = "ENVMAP_BLENDING_MIX";
  53374. break;
  53375. case n.AddOperation:
  53376. _ = "ENVMAP_BLENDING_ADD"
  53377. }
  53378. }
  53379. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53380. g instanceof n.RawShaderMaterial ? (T = "",
  53381. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53382. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53383. C = u(C, m),
  53384. C = h(C, m),
  53385. I = u(I, m),
  53386. I = h(I, m),
  53387. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53388. I = d(I));
  53389. var O = T + C
  53390. , L = x + I
  53391. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53392. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53393. v.attachShader(P, D),
  53394. v.attachShader(P, N),
  53395. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53396. v.linkProgram(P);
  53397. var B = v.getProgramInfoLog(P)
  53398. , F = v.getShaderInfoLog(D)
  53399. , V = v.getShaderInfoLog(N)
  53400. , U = !0
  53401. , k = !0;
  53402. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53403. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53404. k && (this.diagnostics = {
  53405. runnable: U,
  53406. material: g,
  53407. programLog: B,
  53408. vertexShader: {
  53409. log: F,
  53410. prefix: T
  53411. },
  53412. fragmentShader: {
  53413. log: V,
  53414. prefix: x
  53415. }
  53416. }),
  53417. v.deleteShader(D),
  53418. v.deleteShader(N);
  53419. var H;
  53420. this.getUniforms = function() {
  53421. return void 0 === H && (H = s(v, P)),
  53422. H
  53423. }
  53424. ;
  53425. var G;
  53426. return this.getAttributes = function() {
  53427. return void 0 === G && (G = l(v, P)),
  53428. G
  53429. }
  53430. ,
  53431. this.destroy = function() {
  53432. v.deleteProgram(P),
  53433. this.program = void 0
  53434. }
  53435. ,
  53436. Object.defineProperties(this, {
  53437. uniforms: {
  53438. get: function() {
  53439. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53440. this.getUniforms()
  53441. }
  53442. },
  53443. attributes: {
  53444. get: function() {
  53445. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53446. this.getAttributes()
  53447. }
  53448. }
  53449. }),
  53450. this.id = p++,
  53451. this.code = f,
  53452. this.usedTimes = 1,
  53453. this.program = P,
  53454. this.vertexShader = D,
  53455. this.fragmentShader = N,
  53456. this
  53457. }
  53458. }(),
  53459. n.WebGLPrograms = function(e, t) {
  53460. function i(e) {
  53461. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53462. return 1024;
  53463. var i = t.maxVertexUniforms
  53464. , r = Math.floor((i - 20) / 4)
  53465. , o = r;
  53466. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53467. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53468. o
  53469. }
  53470. function r(e, t) {
  53471. var i;
  53472. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53473. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53474. i
  53475. }
  53476. var o = []
  53477. , a = {
  53478. MeshDepthMaterial: "depth",
  53479. MeshNormalMaterial: "normal",
  53480. MeshBasicMaterial: "basic",
  53481. MeshLambertMaterial: "lambert",
  53482. MeshPhongMaterial: "phong",
  53483. MeshStandardMaterial: "standard",
  53484. LineBasicMaterial: "basic",
  53485. LineDashedMaterial: "dashed",
  53486. PointsMaterial: "points"
  53487. }
  53488. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53489. this.getParameters = function(o, s, l, c) {
  53490. var h = a[o.type]
  53491. , u = i(c)
  53492. , d = e.getPrecision();
  53493. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53494. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53495. var p = {
  53496. shaderID: h,
  53497. precision: d,
  53498. supportsVertexTextures: t.vertexTextures,
  53499. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53500. map: !!o.map,
  53501. mapEncoding: r(o.map, e.gammaInput),
  53502. envMap: !!o.envMap,
  53503. envMapMode: o.envMap && o.envMap.mapping,
  53504. envMapEncoding: r(o.envMap, e.gammaInput),
  53505. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53506. lightMap: !!o.lightMap,
  53507. aoMap: !!o.aoMap,
  53508. emissiveMap: !!o.emissiveMap,
  53509. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53510. bumpMap: !!o.bumpMap,
  53511. normalMap: !!o.normalMap,
  53512. displacementMap: !!o.displacementMap,
  53513. roughnessMap: !!o.roughnessMap,
  53514. metalnessMap: !!o.metalnessMap,
  53515. specularMap: !!o.specularMap,
  53516. alphaMap: !!o.alphaMap,
  53517. combine: o.combine,
  53518. vertexColors: o.vertexColors,
  53519. fog: l,
  53520. useFog: o.fog,
  53521. fogExp: l instanceof n.FogExp2,
  53522. flatShading: o.shading === n.FlatShading,
  53523. sizeAttenuation: o.sizeAttenuation,
  53524. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53525. skinning: o.skinning,
  53526. maxBones: u,
  53527. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53528. morphTargets: o.morphTargets,
  53529. morphNormals: o.morphNormals,
  53530. maxMorphTargets: e.maxMorphTargets,
  53531. maxMorphNormals: e.maxMorphNormals,
  53532. numDirLights: s.directional.length,
  53533. numPointLights: s.point.length,
  53534. numSpotLights: s.spot.length,
  53535. numHemiLights: s.hemi.length,
  53536. pointLightShadows: s.shadowsPointLight,
  53537. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53538. shadowMapType: e.shadowMap.type,
  53539. toneMapping: e.toneMapping,
  53540. physicallyCorrectLights: e.physicallyCorrectLights,
  53541. premultipliedAlpha: o.premultipliedAlpha,
  53542. alphaTest: o.alphaTest,
  53543. doubleSided: o.side === n.DoubleSide,
  53544. flipSided: o.side === n.BackSide
  53545. };
  53546. return p
  53547. }
  53548. ,
  53549. this.getProgramCode = function(e, t) {
  53550. var i = [];
  53551. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53552. i.push(e.vertexShader)),
  53553. void 0 !== e.defines)
  53554. for (var n in e.defines)
  53555. i.push(n),
  53556. i.push(e.defines[n]);
  53557. for (var r = 0; r < s.length; r++) {
  53558. var o = s[r];
  53559. i.push(o),
  53560. i.push(t[o])
  53561. }
  53562. return i.join()
  53563. }
  53564. ,
  53565. this.acquireProgram = function(t, i, r) {
  53566. for (var a, s = 0, l = o.length; s < l; s++) {
  53567. var c = o[s];
  53568. if (c.code === r) {
  53569. a = c,
  53570. ++a.usedTimes;
  53571. break
  53572. }
  53573. }
  53574. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53575. o.push(a)),
  53576. a
  53577. }
  53578. ,
  53579. this.releaseProgram = function(e) {
  53580. if (0 === --e.usedTimes) {
  53581. var t = o.indexOf(e);
  53582. o[t] = o[o.length - 1],
  53583. o.pop(),
  53584. e.destroy()
  53585. }
  53586. }
  53587. ,
  53588. this.programs = o
  53589. }
  53590. ,
  53591. n.WebGLProperties = function() {
  53592. var e = {};
  53593. this.get = function(t) {
  53594. var i = t.uuid
  53595. , n = e[i];
  53596. return void 0 === n && (n = {},
  53597. e[i] = n),
  53598. n
  53599. }
  53600. ,
  53601. this.delete = function(t) {
  53602. delete e[t.uuid]
  53603. }
  53604. ,
  53605. this.clear = function() {
  53606. e = {}
  53607. }
  53608. }
  53609. ,
  53610. n.WebGLShader = function() {
  53611. function e(e) {
  53612. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53613. t[i] = i + 1 + ": " + t[i];
  53614. return t.join("\n")
  53615. }
  53616. return function(t, i, n) {
  53617. var r = t.createShader(i);
  53618. return t.shaderSource(r, n),
  53619. t.compileShader(r),
  53620. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53621. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53622. r
  53623. }
  53624. }(),
  53625. n.WebGLShadowMap = function(e, t, i) {
  53626. function r(e, t, i, r) {
  53627. var o = e.geometry
  53628. , a = null
  53629. , s = v
  53630. , l = e.customDepthMaterial;
  53631. if (i && (s = A,
  53632. l = e.customDistanceMaterial),
  53633. l)
  53634. a = l;
  53635. else {
  53636. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53637. , h = e instanceof n.SkinnedMesh && t.skinning
  53638. , u = 0;
  53639. c && (u |= f),
  53640. h && (u |= g),
  53641. a = s[u]
  53642. }
  53643. return a.visible = t.visible,
  53644. a.wireframe = t.wireframe,
  53645. a.wireframeLinewidth = t.wireframeLinewidth,
  53646. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53647. a
  53648. }
  53649. function o(e, t, i) {
  53650. if (e.visible !== !1) {
  53651. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53652. var r = e.material;
  53653. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53654. p.push(e))
  53655. }
  53656. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53657. o(a[s], t, i)
  53658. }
  53659. }
  53660. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53661. var x = 0 !== (T & f)
  53662. , S = 0 !== (T & g)
  53663. , M = new n.ShaderMaterial({
  53664. uniforms: b,
  53665. vertexShader: E.vertexShader,
  53666. fragmentShader: E.fragmentShader,
  53667. morphTargets: x,
  53668. skinning: S
  53669. });
  53670. v[T] = M;
  53671. var R = new n.ShaderMaterial({
  53672. defines: {
  53673. USE_SHADOWMAP: ""
  53674. },
  53675. uniforms: _,
  53676. vertexShader: w.vertexShader,
  53677. fragmentShader: w.fragmentShader,
  53678. morphTargets: x,
  53679. skinning: S
  53680. });
  53681. A[T] = R
  53682. }
  53683. var P = this;
  53684. this.enabled = !1,
  53685. this.autoUpdate = !0,
  53686. this.needsUpdate = !1,
  53687. this.type = n.PCFShadowMap,
  53688. this.cullFace = n.CullFaceFront,
  53689. this.render = function(f, g) {
  53690. var m, v, A = t.shadows;
  53691. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53692. s.clearColor(1, 1, 1, 1),
  53693. s.disable(a.BLEND),
  53694. s.enable(a.CULL_FACE),
  53695. a.frontFace(a.CCW),
  53696. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53697. s.setDepthTest(!0),
  53698. s.setScissorTest(!1);
  53699. for (var E = 0, b = A.length; E < b; E++) {
  53700. var w = A[E]
  53701. , _ = w.shadow
  53702. , T = _.camera;
  53703. if (h.copy(_.mapSize),
  53704. w instanceof n.PointLight) {
  53705. m = 6,
  53706. v = !0;
  53707. var x = h.x
  53708. , S = h.y;
  53709. I[0].set(2 * x, S, x, S),
  53710. I[1].set(0, S, x, S),
  53711. I[2].set(3 * x, S, x, S),
  53712. I[3].set(x, S, x, S),
  53713. I[4].set(3 * x, 0, x, S),
  53714. I[5].set(x, 0, x, S),
  53715. h.x *= 4,
  53716. h.y *= 2
  53717. } else
  53718. m = 1,
  53719. v = !1;
  53720. if (null === _.map) {
  53721. var M = {
  53722. minFilter: n.NearestFilter,
  53723. magFilter: n.NearestFilter,
  53724. format: n.RGBAFormat
  53725. };
  53726. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53727. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53728. T.updateProjectionMatrix()
  53729. }
  53730. var R = _.map
  53731. , O = _.matrix;
  53732. d.setFromMatrixPosition(w.matrixWorld),
  53733. T.position.copy(d),
  53734. e.setRenderTarget(R),
  53735. e.clear();
  53736. for (var L = 0; L < m; L++) {
  53737. if (v) {
  53738. u.copy(T.position),
  53739. u.add(y[L]),
  53740. T.up.copy(C[L]),
  53741. T.lookAt(u);
  53742. var D = I[L];
  53743. s.viewport(D)
  53744. } else
  53745. u.setFromMatrixPosition(w.target.matrixWorld),
  53746. T.lookAt(u);
  53747. T.updateMatrixWorld(),
  53748. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53749. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53750. O.multiply(T.projectionMatrix),
  53751. O.multiply(T.matrixWorldInverse),
  53752. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53753. l.setFromMatrix(c),
  53754. p.length = 0,
  53755. o(f, g, T);
  53756. for (var N = 0, B = p.length; N < B; N++) {
  53757. var F = p[N]
  53758. , V = i.update(F)
  53759. , U = F.material;
  53760. if (U instanceof n.MultiMaterial)
  53761. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53762. var W = k[G]
  53763. , j = H[W.materialIndex];
  53764. if (j.visible === !0) {
  53765. var Y = r(F, j, v, d);
  53766. e.renderBufferDirect(T, null, V, Y, F, W)
  53767. }
  53768. }
  53769. else {
  53770. var Y = r(F, U, v, d);
  53771. e.renderBufferDirect(T, null, V, Y, F, null)
  53772. }
  53773. }
  53774. }
  53775. }
  53776. var X = e.getClearColor()
  53777. , Z = e.getClearAlpha();
  53778. e.setClearColor(X, Z),
  53779. s.enable(a.BLEND),
  53780. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53781. P.needsUpdate = !1
  53782. }
  53783. }
  53784. }
  53785. ,
  53786. n.WebGLState = function(e, t, i) {
  53787. var r = this
  53788. , o = new n.Vector4
  53789. , a = new Uint8Array(16)
  53790. , s = new Uint8Array(16)
  53791. , l = new Uint8Array(16)
  53792. , c = {}
  53793. , h = null
  53794. , u = null
  53795. , d = null
  53796. , p = null
  53797. , f = null
  53798. , g = null
  53799. , m = null
  53800. , v = null
  53801. , A = !1
  53802. , y = null
  53803. , C = null
  53804. , I = null
  53805. , E = null
  53806. , b = null
  53807. , w = null
  53808. , _ = null
  53809. , T = null
  53810. , x = null
  53811. , S = null
  53812. , M = null
  53813. , R = null
  53814. , P = null
  53815. , O = null
  53816. , L = null
  53817. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53818. , N = void 0
  53819. , B = {}
  53820. , F = new n.Vector4
  53821. , V = null
  53822. , U = null
  53823. , k = new n.Vector4
  53824. , H = new n.Vector4
  53825. , G = e.createTexture();
  53826. e.bindTexture(e.TEXTURE_2D, G),
  53827. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53828. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53829. this.init = function() {
  53830. this.clearColor(0, 0, 0, 1),
  53831. this.clearDepth(1),
  53832. this.clearStencil(0),
  53833. this.enable(e.DEPTH_TEST),
  53834. e.depthFunc(e.LEQUAL),
  53835. e.frontFace(e.CCW),
  53836. e.cullFace(e.BACK),
  53837. this.enable(e.CULL_FACE),
  53838. this.enable(e.BLEND),
  53839. e.blendEquation(e.FUNC_ADD),
  53840. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53841. }
  53842. ,
  53843. this.initAttributes = function() {
  53844. for (var e = 0, t = a.length; e < t; e++)
  53845. a[e] = 0
  53846. }
  53847. ,
  53848. this.enableAttribute = function(i) {
  53849. if (a[i] = 1,
  53850. 0 === s[i] && (e.enableVertexAttribArray(i),
  53851. s[i] = 1),
  53852. 0 !== l[i]) {
  53853. var n = t.get("ANGLE_instanced_arrays");
  53854. n.vertexAttribDivisorANGLE(i, 0),
  53855. l[i] = 0
  53856. }
  53857. }
  53858. ,
  53859. this.enableAttributeAndDivisor = function(t, i, n) {
  53860. a[t] = 1,
  53861. 0 === s[t] && (e.enableVertexAttribArray(t),
  53862. s[t] = 1),
  53863. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53864. l[t] = i)
  53865. }
  53866. ,
  53867. this.disableUnusedAttributes = function() {
  53868. for (var t = 0, i = s.length; t < i; t++)
  53869. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53870. s[t] = 0)
  53871. }
  53872. ,
  53873. this.enable = function(t) {
  53874. c[t] !== !0 && (e.enable(t),
  53875. c[t] = !0)
  53876. }
  53877. ,
  53878. this.disable = function(t) {
  53879. c[t] !== !1 && (e.disable(t),
  53880. c[t] = !1)
  53881. }
  53882. ,
  53883. this.getCompressedTextureFormats = function() {
  53884. if (null === h && (h = [],
  53885. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53886. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53887. h.push(i[n]);
  53888. return h
  53889. }
  53890. ,
  53891. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53892. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53893. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53894. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53895. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53896. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53897. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53898. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53899. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53900. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53901. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53902. u = t,
  53903. A = h),
  53904. t === n.CustomBlending ? (s = s || r,
  53905. l = l || o,
  53906. c = c || a,
  53907. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53908. d = r,
  53909. g = s),
  53910. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53911. p = o,
  53912. f = a,
  53913. m = l,
  53914. v = c)) : (d = null,
  53915. p = null,
  53916. f = null,
  53917. g = null,
  53918. m = null,
  53919. v = null)
  53920. }
  53921. ,
  53922. this.setDepthFunc = function(t) {
  53923. if (y !== t) {
  53924. if (t)
  53925. switch (t) {
  53926. case n.NeverDepth:
  53927. e.depthFunc(e.NEVER);
  53928. break;
  53929. case n.AlwaysDepth:
  53930. e.depthFunc(e.ALWAYS);
  53931. break;
  53932. case n.LessDepth:
  53933. e.depthFunc(e.LESS);
  53934. break;
  53935. case n.LessEqualDepth:
  53936. e.depthFunc(e.LEQUAL);
  53937. break;
  53938. case n.EqualDepth:
  53939. e.depthFunc(e.EQUAL);
  53940. break;
  53941. case n.GreaterEqualDepth:
  53942. e.depthFunc(e.GEQUAL);
  53943. break;
  53944. case n.GreaterDepth:
  53945. e.depthFunc(e.GREATER);
  53946. break;
  53947. case n.NotEqualDepth:
  53948. e.depthFunc(e.NOTEQUAL);
  53949. break;
  53950. default:
  53951. e.depthFunc(e.LEQUAL)
  53952. }
  53953. else
  53954. e.depthFunc(e.LEQUAL);
  53955. y = t
  53956. }
  53957. }
  53958. ,
  53959. this.setDepthTest = function(t) {
  53960. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53961. }
  53962. ,
  53963. this.setDepthWrite = function(t) {
  53964. C !== t && (e.depthMask(t),
  53965. C = t)
  53966. }
  53967. ,
  53968. this.setColorWrite = function(t) {
  53969. I !== t && (e.colorMask(t, t, t, t),
  53970. I = t)
  53971. }
  53972. ,
  53973. this.setStencilFunc = function(t, i, n) {
  53974. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53975. b = t,
  53976. w = i,
  53977. _ = n)
  53978. }
  53979. ,
  53980. this.setStencilOp = function(t, i, n) {
  53981. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53982. T = t,
  53983. x = i,
  53984. S = n)
  53985. }
  53986. ,
  53987. this.setStencilTest = function(t) {
  53988. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53989. }
  53990. ,
  53991. this.setStencilWrite = function(t) {
  53992. E !== t && (e.stencilMask(t),
  53993. E = t)
  53994. }
  53995. ,
  53996. this.setFlipSided = function(t) {
  53997. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53998. M = t)
  53999. }
  54000. ,
  54001. this.setLineWidth = function(t) {
  54002. t !== R && (e.lineWidth(t),
  54003. R = t)
  54004. }
  54005. ,
  54006. this.setPolygonOffset = function(t, i, n) {
  54007. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  54008. !t || P === i && O === n || (e.polygonOffset(i, n),
  54009. P = i,
  54010. O = n)
  54011. }
  54012. ,
  54013. this.getScissorTest = function() {
  54014. return L
  54015. }
  54016. ,
  54017. this.setScissorTest = function(t) {
  54018. L = t,
  54019. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  54020. }
  54021. ,
  54022. this.activeTexture = function(t) {
  54023. void 0 === t && (t = e.TEXTURE0 + D - 1),
  54024. N !== t && (e.activeTexture(t),
  54025. N = t)
  54026. }
  54027. ,
  54028. this.bindTexture = function(t, i) {
  54029. void 0 === N && r.activeTexture();
  54030. var n = B[N];
  54031. void 0 === n && (n = {
  54032. type: void 0,
  54033. texture: void 0
  54034. },
  54035. B[N] = n),
  54036. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  54037. n.type = t,
  54038. n.texture = i)
  54039. }
  54040. ,
  54041. this.compressedTexImage2D = function() {
  54042. try {
  54043. e.compressedTexImage2D.apply(e, arguments)
  54044. } catch (e) {
  54045. console.error(e)
  54046. }
  54047. }
  54048. ,
  54049. this.texImage2D = function() {
  54050. try {
  54051. e.texImage2D.apply(e, arguments)
  54052. } catch (e) {
  54053. console.error(e)
  54054. }
  54055. }
  54056. ,
  54057. this.clearColor = function(t, i, n, r) {
  54058. o.set(t, i, n, r),
  54059. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  54060. F.copy(o))
  54061. }
  54062. ,
  54063. this.clearDepth = function(t) {
  54064. V !== t && (e.clearDepth(t),
  54065. V = t)
  54066. }
  54067. ,
  54068. this.clearStencil = function(t) {
  54069. U !== t && (e.clearStencil(t),
  54070. U = t)
  54071. }
  54072. ,
  54073. this.scissor = function(t) {
  54074. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  54075. k.copy(t))
  54076. }
  54077. ,
  54078. this.viewport = function(t) {
  54079. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  54080. H.copy(t))
  54081. }
  54082. ,
  54083. this.reset = function() {
  54084. for (var t = 0; t < s.length; t++)
  54085. 1 === s[t] && (e.disableVertexAttribArray(t),
  54086. s[t] = 0);
  54087. c = {},
  54088. h = null,
  54089. N = void 0,
  54090. B = {},
  54091. u = null,
  54092. I = null,
  54093. C = null,
  54094. E = null,
  54095. M = null
  54096. }
  54097. }
  54098. ,
  54099. n.LensFlarePlugin = function(e, t) {
  54100. function i() {
  54101. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  54102. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54103. o = p.createBuffer(),
  54104. a = p.createBuffer(),
  54105. p.bindBuffer(p.ARRAY_BUFFER, o),
  54106. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  54107. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54108. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  54109. u = p.createTexture(),
  54110. d = p.createTexture(),
  54111. f.bindTexture(p.TEXTURE_2D, u),
  54112. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  54113. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  54114. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  54115. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  54116. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  54117. f.bindTexture(p.TEXTURE_2D, d),
  54118. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  54119. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  54120. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  54121. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  54122. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  54123. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  54124. var i;
  54125. i = h ? {
  54126. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  54127. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  54128. } : {
  54129. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  54130. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  54131. },
  54132. s = r(i),
  54133. l = {
  54134. vertex: p.getAttribLocation(s, "position"),
  54135. uv: p.getAttribLocation(s, "uv")
  54136. },
  54137. c = {
  54138. renderType: p.getUniformLocation(s, "renderType"),
  54139. map: p.getUniformLocation(s, "map"),
  54140. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  54141. opacity: p.getUniformLocation(s, "opacity"),
  54142. color: p.getUniformLocation(s, "color"),
  54143. scale: p.getUniformLocation(s, "scale"),
  54144. rotation: p.getUniformLocation(s, "rotation"),
  54145. screenPosition: p.getUniformLocation(s, "screenPosition")
  54146. }
  54147. }
  54148. function r(t) {
  54149. var i = p.createProgram()
  54150. , n = p.createShader(p.FRAGMENT_SHADER)
  54151. , r = p.createShader(p.VERTEX_SHADER)
  54152. , o = "precision " + e.getPrecision() + " float;\n";
  54153. return p.shaderSource(n, o + t.fragmentShader),
  54154. p.shaderSource(r, o + t.vertexShader),
  54155. p.compileShader(n),
  54156. p.compileShader(r),
  54157. p.attachShader(i, n),
  54158. p.attachShader(i, r),
  54159. p.linkProgram(i),
  54160. i
  54161. }
  54162. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  54163. this.render = function(r, g, m) {
  54164. if (0 !== t.length) {
  54165. var v = new n.Vector3
  54166. , A = m.w / m.z
  54167. , y = .5 * m.z
  54168. , C = .5 * m.w
  54169. , I = 16 / m.w
  54170. , E = new n.Vector2(I * A,I)
  54171. , b = new n.Vector3(1,1,0)
  54172. , w = new n.Vector2(1,1);
  54173. void 0 === s && i(),
  54174. p.useProgram(s),
  54175. f.initAttributes(),
  54176. f.enableAttribute(l.vertex),
  54177. f.enableAttribute(l.uv),
  54178. f.disableUnusedAttributes(),
  54179. p.uniform1i(c.occlusionMap, 0),
  54180. p.uniform1i(c.map, 1),
  54181. p.bindBuffer(p.ARRAY_BUFFER, o),
  54182. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  54183. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  54184. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54185. f.disable(p.CULL_FACE),
  54186. f.setDepthWrite(!1);
  54187. for (var _ = 0, T = t.length; _ < T; _++) {
  54188. I = 16 / m.w,
  54189. E.set(I * A, I);
  54190. var x = t[_];
  54191. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  54192. v.applyMatrix4(g.matrixWorldInverse),
  54193. v.applyProjection(g.projectionMatrix),
  54194. b.copy(v),
  54195. w.x = b.x * y + y,
  54196. w.y = b.y * C + C,
  54197. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  54198. f.activeTexture(p.TEXTURE0),
  54199. f.bindTexture(p.TEXTURE_2D, null),
  54200. f.activeTexture(p.TEXTURE1),
  54201. f.bindTexture(p.TEXTURE_2D, u),
  54202. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54203. p.uniform1i(c.renderType, 0),
  54204. p.uniform2f(c.scale, E.x, E.y),
  54205. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54206. f.disable(p.BLEND),
  54207. f.enable(p.DEPTH_TEST),
  54208. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54209. f.activeTexture(p.TEXTURE0),
  54210. f.bindTexture(p.TEXTURE_2D, d),
  54211. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54212. p.uniform1i(c.renderType, 1),
  54213. f.disable(p.DEPTH_TEST),
  54214. f.activeTexture(p.TEXTURE1),
  54215. f.bindTexture(p.TEXTURE_2D, u),
  54216. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54217. x.positionScreen.copy(b),
  54218. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  54219. p.uniform1i(c.renderType, 2),
  54220. f.enable(p.BLEND);
  54221. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  54222. var R = x.lensFlares[S];
  54223. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  54224. b.y = R.y,
  54225. b.z = R.z,
  54226. I = R.size * R.scale / m.w,
  54227. E.x = I * A,
  54228. E.y = I,
  54229. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54230. p.uniform2f(c.scale, E.x, E.y),
  54231. p.uniform1f(c.rotation, R.rotation),
  54232. p.uniform1f(c.opacity, R.opacity),
  54233. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  54234. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54235. e.setTexture(R.texture, 1),
  54236. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54237. }
  54238. }
  54239. }
  54240. f.enable(p.CULL_FACE),
  54241. f.enable(p.DEPTH_TEST),
  54242. f.setDepthWrite(!0),
  54243. e.resetGLState()
  54244. }
  54245. }
  54246. }
  54247. ,
  54248. n.SpritePlugin = function(e, t) {
  54249. function i() {
  54250. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54251. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54252. a = d.createBuffer(),
  54253. s = d.createBuffer(),
  54254. d.bindBuffer(d.ARRAY_BUFFER, a),
  54255. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54256. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54257. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54258. l = r(),
  54259. c = {
  54260. position: d.getAttribLocation(l, "position"),
  54261. uv: d.getAttribLocation(l, "uv")
  54262. },
  54263. h = {
  54264. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54265. uvScale: d.getUniformLocation(l, "uvScale"),
  54266. rotation: d.getUniformLocation(l, "rotation"),
  54267. scale: d.getUniformLocation(l, "scale"),
  54268. color: d.getUniformLocation(l, "color"),
  54269. map: d.getUniformLocation(l, "map"),
  54270. opacity: d.getUniformLocation(l, "opacity"),
  54271. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54272. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54273. fogType: d.getUniformLocation(l, "fogType"),
  54274. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54275. fogNear: d.getUniformLocation(l, "fogNear"),
  54276. fogFar: d.getUniformLocation(l, "fogFar"),
  54277. fogColor: d.getUniformLocation(l, "fogColor"),
  54278. alphaTest: d.getUniformLocation(l, "alphaTest")
  54279. };
  54280. var i = document.createElement("canvas");
  54281. i.width = 8,
  54282. i.height = 8;
  54283. var o = i.getContext("2d");
  54284. o.fillStyle = "white",
  54285. o.fillRect(0, 0, 8, 8),
  54286. u = new n.Texture(i),
  54287. u.needsUpdate = !0
  54288. }
  54289. function r() {
  54290. var t = d.createProgram()
  54291. , i = d.createShader(d.VERTEX_SHADER)
  54292. , n = d.createShader(d.FRAGMENT_SHADER);
  54293. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54294. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54295. d.compileShader(i),
  54296. d.compileShader(n),
  54297. d.attachShader(t, i),
  54298. d.attachShader(t, n),
  54299. d.linkProgram(t),
  54300. t
  54301. }
  54302. function o(e, t) {
  54303. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54304. }
  54305. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54306. this.render = function(r, v) {
  54307. if (0 !== t.length) {
  54308. void 0 === l && i(),
  54309. d.useProgram(l),
  54310. p.initAttributes(),
  54311. p.enableAttribute(c.position),
  54312. p.enableAttribute(c.uv),
  54313. p.disableUnusedAttributes(),
  54314. p.disable(d.CULL_FACE),
  54315. p.enable(d.BLEND),
  54316. d.bindBuffer(d.ARRAY_BUFFER, a),
  54317. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54318. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54319. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54320. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54321. p.activeTexture(d.TEXTURE0),
  54322. d.uniform1i(h.map, 0);
  54323. var A = 0
  54324. , y = 0
  54325. , C = r.fog;
  54326. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54327. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54328. d.uniform1f(h.fogFar, C.far),
  54329. d.uniform1i(h.fogType, 1),
  54330. A = 1,
  54331. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54332. d.uniform1i(h.fogType, 2),
  54333. A = 2,
  54334. y = 2)) : (d.uniform1i(h.fogType, 0),
  54335. A = 0,
  54336. y = 0);
  54337. for (var I = 0, E = t.length; I < E; I++) {
  54338. var b = t[I];
  54339. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54340. b.z = -b.modelViewMatrix.elements[14]
  54341. }
  54342. t.sort(o);
  54343. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54344. var b = t[I]
  54345. , _ = b.material;
  54346. d.uniform1f(h.alphaTest, _.alphaTest),
  54347. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54348. b.matrixWorld.decompose(f, g, m),
  54349. w[0] = m.x,
  54350. w[1] = m.y;
  54351. var T = 0;
  54352. r.fog && _.fog && (T = y),
  54353. A !== T && (d.uniform1i(h.fogType, T),
  54354. A = T),
  54355. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54356. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54357. d.uniform2f(h.uvScale, 1, 1)),
  54358. d.uniform1f(h.opacity, _.opacity),
  54359. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54360. d.uniform1f(h.rotation, _.rotation),
  54361. d.uniform2fv(h.scale, w),
  54362. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54363. p.setDepthTest(_.depthTest),
  54364. p.setDepthWrite(_.depthWrite),
  54365. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54366. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54367. }
  54368. p.enable(d.CULL_FACE),
  54369. e.resetGLState()
  54370. }
  54371. }
  54372. }
  54373. ,
  54374. Object.defineProperties(n.Box2.prototype, {
  54375. empty: {
  54376. value: function() {
  54377. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54378. this.isEmpty()
  54379. }
  54380. },
  54381. isIntersectionBox: {
  54382. value: function(e) {
  54383. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54384. this.intersectsBox(e)
  54385. }
  54386. }
  54387. }),
  54388. Object.defineProperties(n.Box3.prototype, {
  54389. empty: {
  54390. value: function() {
  54391. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54392. this.isEmpty()
  54393. }
  54394. },
  54395. isIntersectionBox: {
  54396. value: function(e) {
  54397. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54398. this.intersectsBox(e)
  54399. }
  54400. },
  54401. isIntersectionSphere: {
  54402. value: function(e) {
  54403. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54404. this.intersectsSphere(e)
  54405. }
  54406. }
  54407. }),
  54408. Object.defineProperties(n.Matrix3.prototype, {
  54409. multiplyVector3: {
  54410. value: function(e) {
  54411. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54412. e.applyMatrix3(this)
  54413. }
  54414. },
  54415. multiplyVector3Array: {
  54416. value: function(e) {
  54417. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54418. this.applyToVector3Array(e)
  54419. }
  54420. }
  54421. }),
  54422. Object.defineProperties(n.Matrix4.prototype, {
  54423. extractPosition: {
  54424. value: function(e) {
  54425. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54426. this.copyPosition(e)
  54427. }
  54428. },
  54429. setRotationFromQuaternion: {
  54430. value: function(e) {
  54431. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54432. this.makeRotationFromQuaternion(e)
  54433. }
  54434. },
  54435. multiplyVector3: {
  54436. value: function(e) {
  54437. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54438. e.applyProjection(this)
  54439. }
  54440. },
  54441. multiplyVector4: {
  54442. value: function(e) {
  54443. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54444. e.applyMatrix4(this)
  54445. }
  54446. },
  54447. multiplyVector3Array: {
  54448. value: function(e) {
  54449. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54450. this.applyToVector3Array(e)
  54451. }
  54452. },
  54453. rotateAxis: {
  54454. value: function(e) {
  54455. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54456. e.transformDirection(this)
  54457. }
  54458. },
  54459. crossVector: {
  54460. value: function(e) {
  54461. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54462. e.applyMatrix4(this)
  54463. }
  54464. },
  54465. translate: {
  54466. value: function(e) {
  54467. console.error("THREE.Matrix4: .translate() has been removed.")
  54468. }
  54469. },
  54470. rotateX: {
  54471. value: function(e) {
  54472. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54473. }
  54474. },
  54475. rotateY: {
  54476. value: function(e) {
  54477. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54478. }
  54479. },
  54480. rotateZ: {
  54481. value: function(e) {
  54482. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54483. }
  54484. },
  54485. rotateByAxis: {
  54486. value: function(e, t) {
  54487. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54488. }
  54489. }
  54490. }),
  54491. Object.defineProperties(n.Plane.prototype, {
  54492. isIntersectionLine: {
  54493. value: function(e) {
  54494. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54495. this.intersectsLine(e)
  54496. }
  54497. }
  54498. }),
  54499. Object.defineProperties(n.Quaternion.prototype, {
  54500. multiplyVector3: {
  54501. value: function(e) {
  54502. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54503. e.applyQuaternion(this)
  54504. }
  54505. }
  54506. }),
  54507. Object.defineProperties(n.Ray.prototype, {
  54508. isIntersectionBox: {
  54509. value: function(e) {
  54510. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54511. this.intersectsBox(e)
  54512. }
  54513. },
  54514. isIntersectionPlane: {
  54515. value: function(e) {
  54516. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54517. this.intersectsPlane(e)
  54518. }
  54519. },
  54520. isIntersectionSphere: {
  54521. value: function(e) {
  54522. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54523. this.intersectsSphere(e)
  54524. }
  54525. }
  54526. }),
  54527. Object.defineProperties(n.Vector3.prototype, {
  54528. setEulerFromRotationMatrix: {
  54529. value: function() {
  54530. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54531. }
  54532. },
  54533. setEulerFromQuaternion: {
  54534. value: function() {
  54535. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54536. }
  54537. },
  54538. getPositionFromMatrix: {
  54539. value: function(e) {
  54540. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54541. this.setFromMatrixPosition(e)
  54542. }
  54543. },
  54544. getScaleFromMatrix: {
  54545. value: function(e) {
  54546. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54547. this.setFromMatrixScale(e)
  54548. }
  54549. },
  54550. getColumnFromMatrix: {
  54551. value: function(e, t) {
  54552. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54553. this.setFromMatrixColumn(e, t)
  54554. }
  54555. }
  54556. }),
  54557. n.Face4 = function(e, t, i, r, o, a, s) {
  54558. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54559. new n.Face3(e,t,i,o,a,s)
  54560. }
  54561. ,
  54562. n.Vertex = function(e, t, i) {
  54563. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54564. new n.Vector3(e,t,i)
  54565. }
  54566. ,
  54567. Object.defineProperties(n.Object3D.prototype, {
  54568. eulerOrder: {
  54569. get: function() {
  54570. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54571. this.rotation.order
  54572. },
  54573. set: function(e) {
  54574. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54575. this.rotation.order = e
  54576. }
  54577. },
  54578. getChildByName: {
  54579. value: function(e) {
  54580. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54581. this.getObjectByName(e)
  54582. }
  54583. },
  54584. renderDepth: {
  54585. set: function(e) {
  54586. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54587. }
  54588. },
  54589. translate: {
  54590. value: function(e, t) {
  54591. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54592. this.translateOnAxis(t, e)
  54593. }
  54594. },
  54595. useQuaternion: {
  54596. get: function() {
  54597. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54598. },
  54599. set: function(e) {
  54600. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54601. }
  54602. }
  54603. }),
  54604. Object.defineProperties(n, {
  54605. PointCloud: {
  54606. value: function(e, t) {
  54607. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54608. new n.Points(e,t)
  54609. }
  54610. },
  54611. ParticleSystem: {
  54612. value: function(e, t) {
  54613. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54614. new n.Points(e,t)
  54615. }
  54616. }
  54617. }),
  54618. Object.defineProperties(n.Light.prototype, {
  54619. onlyShadow: {
  54620. set: function(e) {
  54621. console.warn("THREE.Light: .onlyShadow has been removed.")
  54622. }
  54623. },
  54624. shadowCameraFov: {
  54625. set: function(e) {
  54626. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54627. this.shadow.camera.fov = e
  54628. }
  54629. },
  54630. shadowCameraLeft: {
  54631. set: function(e) {
  54632. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54633. this.shadow.camera.left = e
  54634. }
  54635. },
  54636. shadowCameraRight: {
  54637. set: function(e) {
  54638. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54639. this.shadow.camera.right = e
  54640. }
  54641. },
  54642. shadowCameraTop: {
  54643. set: function(e) {
  54644. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54645. this.shadow.camera.top = e
  54646. }
  54647. },
  54648. shadowCameraBottom: {
  54649. set: function(e) {
  54650. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54651. this.shadow.camera.bottom = e
  54652. }
  54653. },
  54654. shadowCameraNear: {
  54655. set: function(e) {
  54656. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54657. this.shadow.camera.near = e
  54658. }
  54659. },
  54660. shadowCameraFar: {
  54661. set: function(e) {
  54662. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54663. this.shadow.camera.far = e
  54664. }
  54665. },
  54666. shadowCameraVisible: {
  54667. set: function(e) {
  54668. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54669. }
  54670. },
  54671. shadowBias: {
  54672. set: function(e) {
  54673. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54674. this.shadow.bias = e
  54675. }
  54676. },
  54677. shadowDarkness: {
  54678. set: function(e) {
  54679. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54680. }
  54681. },
  54682. shadowMapWidth: {
  54683. set: function(e) {
  54684. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54685. this.shadow.mapSize.width = e
  54686. }
  54687. },
  54688. shadowMapHeight: {
  54689. set: function(e) {
  54690. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54691. this.shadow.mapSize.height = e
  54692. }
  54693. }
  54694. }),
  54695. Object.defineProperties(n.BufferAttribute.prototype, {
  54696. length: {
  54697. get: function() {
  54698. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54699. this.array.length
  54700. }
  54701. }
  54702. }),
  54703. Object.defineProperties(n.BufferGeometry.prototype, {
  54704. drawcalls: {
  54705. get: function() {
  54706. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54707. this.groups
  54708. }
  54709. },
  54710. offsets: {
  54711. get: function() {
  54712. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54713. this.groups
  54714. }
  54715. },
  54716. addIndex: {
  54717. value: function(e) {
  54718. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54719. this.setIndex(e)
  54720. }
  54721. },
  54722. addDrawCall: {
  54723. value: function(e, t, i) {
  54724. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54725. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54726. this.addGroup(e, t)
  54727. }
  54728. },
  54729. clearDrawCalls: {
  54730. value: function() {
  54731. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54732. this.clearGroups()
  54733. }
  54734. },
  54735. computeTangents: {
  54736. value: function() {
  54737. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54738. }
  54739. },
  54740. computeOffsets: {
  54741. value: function() {
  54742. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54743. }
  54744. }
  54745. }),
  54746. Object.defineProperties(n.Material.prototype, {
  54747. wrapAround: {
  54748. get: function() {
  54749. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54750. },
  54751. set: function(e) {
  54752. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54753. }
  54754. },
  54755. wrapRGB: {
  54756. get: function() {
  54757. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54758. new n.Color
  54759. }
  54760. }
  54761. }),
  54762. Object.defineProperties(n, {
  54763. PointCloudMaterial: {
  54764. value: function(e) {
  54765. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54766. new n.PointsMaterial(e)
  54767. }
  54768. },
  54769. ParticleBasicMaterial: {
  54770. value: function(e) {
  54771. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54772. new n.PointsMaterial(e)
  54773. }
  54774. },
  54775. ParticleSystemMaterial: {
  54776. value: function(e) {
  54777. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54778. new n.PointsMaterial(e)
  54779. }
  54780. }
  54781. }),
  54782. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54783. metal: {
  54784. get: function() {
  54785. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54786. !1
  54787. },
  54788. set: function(e) {
  54789. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54790. }
  54791. }
  54792. }),
  54793. Object.defineProperties(n.ShaderMaterial.prototype, {
  54794. derivatives: {
  54795. get: function() {
  54796. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54797. this.extensions.derivatives
  54798. },
  54799. set: function(e) {
  54800. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54801. this.extensions.derivatives = e
  54802. }
  54803. }
  54804. }),
  54805. Object.defineProperties(n.WebGLRenderer.prototype, {
  54806. supportsFloatTextures: {
  54807. value: function() {
  54808. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54809. this.extensions.get("OES_texture_float")
  54810. }
  54811. },
  54812. supportsHalfFloatTextures: {
  54813. value: function() {
  54814. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54815. this.extensions.get("OES_texture_half_float")
  54816. }
  54817. },
  54818. supportsStandardDerivatives: {
  54819. value: function() {
  54820. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54821. this.extensions.get("OES_standard_derivatives")
  54822. }
  54823. },
  54824. supportsCompressedTextureS3TC: {
  54825. value: function() {
  54826. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54827. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54828. }
  54829. },
  54830. supportsCompressedTexturePVRTC: {
  54831. value: function() {
  54832. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54833. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54834. }
  54835. },
  54836. supportsBlendMinMax: {
  54837. value: function() {
  54838. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54839. this.extensions.get("EXT_blend_minmax")
  54840. }
  54841. },
  54842. supportsVertexTextures: {
  54843. value: function() {
  54844. return this.capabilities.vertexTextures
  54845. }
  54846. },
  54847. supportsInstancedArrays: {
  54848. value: function() {
  54849. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54850. this.extensions.get("ANGLE_instanced_arrays")
  54851. }
  54852. },
  54853. enableScissorTest: {
  54854. value: function(e) {
  54855. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54856. this.setScissorTest(e)
  54857. }
  54858. },
  54859. initMaterial: {
  54860. value: function() {
  54861. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54862. }
  54863. },
  54864. addPrePlugin: {
  54865. value: function() {
  54866. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54867. }
  54868. },
  54869. addPostPlugin: {
  54870. value: function() {
  54871. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54872. }
  54873. },
  54874. updateShadowMap: {
  54875. value: function() {
  54876. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54877. }
  54878. },
  54879. shadowMapEnabled: {
  54880. get: function() {
  54881. return this.shadowMap.enabled
  54882. },
  54883. set: function(e) {
  54884. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54885. this.shadowMap.enabled = e
  54886. }
  54887. },
  54888. shadowMapType: {
  54889. get: function() {
  54890. return this.shadowMap.type
  54891. },
  54892. set: function(e) {
  54893. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54894. this.shadowMap.type = e
  54895. }
  54896. },
  54897. shadowMapCullFace: {
  54898. get: function() {
  54899. return this.shadowMap.cullFace
  54900. },
  54901. set: function(e) {
  54902. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54903. this.shadowMap.cullFace = e
  54904. }
  54905. }
  54906. }),
  54907. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54908. wrapS: {
  54909. get: function() {
  54910. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54911. this.texture.wrapS
  54912. },
  54913. set: function(e) {
  54914. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54915. this.texture.wrapS = e
  54916. }
  54917. },
  54918. wrapT: {
  54919. get: function() {
  54920. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54921. this.texture.wrapT
  54922. },
  54923. set: function(e) {
  54924. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54925. this.texture.wrapT = e
  54926. }
  54927. },
  54928. magFilter: {
  54929. get: function() {
  54930. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54931. this.texture.magFilter
  54932. },
  54933. set: function(e) {
  54934. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54935. this.texture.magFilter = e
  54936. }
  54937. },
  54938. minFilter: {
  54939. get: function() {
  54940. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54941. this.texture.minFilter
  54942. },
  54943. set: function(e) {
  54944. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54945. this.texture.minFilter = e
  54946. }
  54947. },
  54948. anisotropy: {
  54949. get: function() {
  54950. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54951. this.texture.anisotropy
  54952. },
  54953. set: function(e) {
  54954. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54955. this.texture.anisotropy = e
  54956. }
  54957. },
  54958. offset: {
  54959. get: function() {
  54960. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54961. this.texture.offset
  54962. },
  54963. set: function(e) {
  54964. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54965. this.texture.offset = e
  54966. }
  54967. },
  54968. repeat: {
  54969. get: function() {
  54970. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54971. this.texture.repeat
  54972. },
  54973. set: function(e) {
  54974. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54975. this.texture.repeat = e
  54976. }
  54977. },
  54978. format: {
  54979. get: function() {
  54980. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54981. this.texture.format
  54982. },
  54983. set: function(e) {
  54984. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54985. this.texture.format = e
  54986. }
  54987. },
  54988. type: {
  54989. get: function() {
  54990. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54991. this.texture.type
  54992. },
  54993. set: function(e) {
  54994. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54995. this.texture.type = e
  54996. }
  54997. },
  54998. generateMipmaps: {
  54999. get: function() {
  55000. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  55001. this.texture.generateMipmaps
  55002. },
  55003. set: function(e) {
  55004. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  55005. this.texture.generateMipmaps = e
  55006. }
  55007. }
  55008. }),
  55009. n.GeometryUtils = {
  55010. merge: function(e, t, i) {
  55011. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  55012. var r;
  55013. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  55014. r = t.matrix,
  55015. t = t.geometry),
  55016. e.merge(t, r, i)
  55017. },
  55018. center: function(e) {
  55019. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  55020. e.center()
  55021. }
  55022. },
  55023. n.ImageUtils = {
  55024. crossOrigin: void 0,
  55025. loadTexture: function(e, t, i, r) {
  55026. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  55027. var o = new n.TextureLoader;
  55028. o.setCrossOrigin(this.crossOrigin);
  55029. var a = o.load(e, i, void 0, r);
  55030. return t && (a.mapping = t),
  55031. a
  55032. },
  55033. loadTextureCube: function(e, t, i, r) {
  55034. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  55035. var o = new n.CubeTextureLoader;
  55036. o.setCrossOrigin(this.crossOrigin);
  55037. var a = o.load(e, i, void 0, r);
  55038. return t && (a.mapping = t),
  55039. a
  55040. },
  55041. loadCompressedTexture: function() {
  55042. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  55043. },
  55044. loadCompressedTextureCube: function() {
  55045. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  55046. }
  55047. },
  55048. n.Projector = function() {
  55049. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  55050. this.projectVector = function(e, t) {
  55051. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  55052. e.project(t)
  55053. }
  55054. ,
  55055. this.unprojectVector = function(e, t) {
  55056. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  55057. e.unproject(t)
  55058. }
  55059. ,
  55060. this.pickingRay = function(e, t) {
  55061. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  55062. }
  55063. }
  55064. ,
  55065. n.CanvasRenderer = function() {
  55066. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  55067. this.domElement = document.createElement("canvas"),
  55068. this.clear = function() {}
  55069. ,
  55070. this.render = function() {}
  55071. ,
  55072. this.setClearColor = function() {}
  55073. ,
  55074. this.setSize = function() {}
  55075. }
  55076. ,
  55077. n.MeshFaceMaterial = n.MultiMaterial,
  55078. n.CurveUtils = {
  55079. tangentQuadraticBezier: function(e, t, i, n) {
  55080. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  55081. },
  55082. tangentCubicBezier: function(e, t, i, n, r) {
  55083. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  55084. },
  55085. tangentSpline: function(e, t, i, n, r) {
  55086. var o = 6 * e * e - 6 * e
  55087. , a = 3 * e * e - 4 * e + 1
  55088. , s = -6 * e * e + 6 * e
  55089. , l = 3 * e * e - 2 * e;
  55090. return o + a + s + l
  55091. },
  55092. interpolate: function(e, t, i, n, r) {
  55093. var o = .5 * (i - e)
  55094. , a = .5 * (n - t)
  55095. , s = r * r
  55096. , l = r * s;
  55097. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  55098. }
  55099. },
  55100. n.SceneUtils = {
  55101. createMultiMaterialObject: function(e, t) {
  55102. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  55103. i.add(new n.Mesh(e,t[r]));
  55104. return i
  55105. },
  55106. detach: function(e, t, i) {
  55107. e.applyMatrix(t.matrixWorld),
  55108. t.remove(e),
  55109. i.add(e)
  55110. },
  55111. attach: function(e, t, i) {
  55112. var r = new n.Matrix4;
  55113. r.getInverse(i.matrixWorld),
  55114. e.applyMatrix(r),
  55115. t.remove(e),
  55116. i.add(e)
  55117. }
  55118. },
  55119. n.ShapeUtils = {
  55120. area: function(e) {
  55121. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  55122. i += e[n].x * e[r].y - e[r].x * e[n].y;
  55123. return .5 * i
  55124. },
  55125. triangulate: function() {
  55126. function e(e, t, i, n, r, o) {
  55127. var a, s, l, c, h, u, d, p, f;
  55128. if (s = e[o[t]].x,
  55129. l = e[o[t]].y,
  55130. c = e[o[i]].x,
  55131. h = e[o[i]].y,
  55132. u = e[o[n]].x,
  55133. d = e[o[n]].y,
  55134. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  55135. return !1;
  55136. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  55137. for (g = u - c,
  55138. m = d - h,
  55139. v = s - u,
  55140. A = l - d,
  55141. y = c - s,
  55142. C = h - l,
  55143. a = 0; a < r; a++)
  55144. if (p = e[o[a]].x,
  55145. f = e[o[a]].y,
  55146. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  55147. E = f - l,
  55148. b = p - c,
  55149. w = f - h,
  55150. _ = p - u,
  55151. T = f - d,
  55152. M = g * w - m * b,
  55153. x = y * E - C * I,
  55154. S = v * T - A * _,
  55155. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  55156. return !1;
  55157. return !0
  55158. }
  55159. return function(t, i) {
  55160. var r = t.length;
  55161. if (r < 3)
  55162. return null;
  55163. var o, a, s, l = [], c = [], h = [];
  55164. if (n.ShapeUtils.area(t) > 0)
  55165. for (a = 0; a < r; a++)
  55166. c[a] = a;
  55167. else
  55168. for (a = 0; a < r; a++)
  55169. c[a] = r - 1 - a;
  55170. var u = r
  55171. , d = 2 * u;
  55172. for (a = u - 1; u > 2; ) {
  55173. if (d-- <= 0)
  55174. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  55175. i ? h : l;
  55176. if (o = a,
  55177. u <= o && (o = 0),
  55178. a = o + 1,
  55179. u <= a && (a = 0),
  55180. s = a + 1,
  55181. u <= s && (s = 0),
  55182. e(t, o, a, s, u, c)) {
  55183. var p, f, g, m, v;
  55184. for (p = c[o],
  55185. f = c[a],
  55186. g = c[s],
  55187. l.push([t[p], t[f], t[g]]),
  55188. h.push([c[o], c[a], c[s]]),
  55189. m = a,
  55190. v = a + 1; v < u; m++,
  55191. v++)
  55192. c[m] = c[v];
  55193. u--,
  55194. d = 2 * u
  55195. }
  55196. }
  55197. return i ? h : l
  55198. }
  55199. }(),
  55200. triangulateShape: function(e, t) {
  55201. function i(e, t, i) {
  55202. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  55203. }
  55204. function r(e, t, n, r, o) {
  55205. var a = t.x - e.x
  55206. , s = t.y - e.y
  55207. , l = r.x - n.x
  55208. , c = r.y - n.y
  55209. , h = e.x - n.x
  55210. , u = e.y - n.y
  55211. , d = s * l - a * c
  55212. , p = s * h - a * u;
  55213. if (Math.abs(d) > Number.EPSILON) {
  55214. var f;
  55215. if (d > 0) {
  55216. if (p < 0 || p > d)
  55217. return [];
  55218. if (f = c * h - l * u,
  55219. f < 0 || f > d)
  55220. return []
  55221. } else {
  55222. if (p > 0 || p < d)
  55223. return [];
  55224. if (f = c * h - l * u,
  55225. f > 0 || f < d)
  55226. return []
  55227. }
  55228. if (0 === f)
  55229. return !o || 0 !== p && p !== d ? [e] : [];
  55230. if (f === d)
  55231. return !o || 0 !== p && p !== d ? [t] : [];
  55232. if (0 === p)
  55233. return [n];
  55234. if (p === d)
  55235. return [r];
  55236. var g = f / d;
  55237. return [{
  55238. x: e.x + g * a,
  55239. y: e.y + g * s
  55240. }]
  55241. }
  55242. if (0 !== p || c * h !== l * u)
  55243. return [];
  55244. var m = 0 === a && 0 === s
  55245. , v = 0 === l && 0 === c;
  55246. if (m && v)
  55247. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55248. if (m)
  55249. return i(n, r, e) ? [e] : [];
  55250. if (v)
  55251. return i(e, t, n) ? [n] : [];
  55252. var A, y, C, I, E, b, w, _;
  55253. return 0 !== a ? (e.x < t.x ? (A = e,
  55254. C = e.x,
  55255. y = t,
  55256. I = t.x) : (A = t,
  55257. C = t.x,
  55258. y = e,
  55259. I = e.x),
  55260. n.x < r.x ? (E = n,
  55261. w = n.x,
  55262. b = r,
  55263. _ = r.x) : (E = r,
  55264. w = r.x,
  55265. b = n,
  55266. _ = n.x)) : (e.y < t.y ? (A = e,
  55267. C = e.y,
  55268. y = t,
  55269. I = t.y) : (A = t,
  55270. C = t.y,
  55271. y = e,
  55272. I = e.y),
  55273. n.y < r.y ? (E = n,
  55274. w = n.y,
  55275. b = r,
  55276. _ = r.y) : (E = r,
  55277. w = r.y,
  55278. b = n,
  55279. _ = n.y)),
  55280. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55281. }
  55282. function o(e, t, i, n) {
  55283. var r = t.x - e.x
  55284. , o = t.y - e.y
  55285. , a = i.x - e.x
  55286. , s = i.y - e.y
  55287. , l = n.x - e.x
  55288. , c = n.y - e.y
  55289. , h = r * s - o * a
  55290. , u = r * c - o * l;
  55291. if (Math.abs(h) > Number.EPSILON) {
  55292. var d = l * s - c * a;
  55293. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55294. }
  55295. return u > 0
  55296. }
  55297. function a(e, t) {
  55298. function i(e, t) {
  55299. var i = A.length - 1
  55300. , n = e - 1;
  55301. n < 0 && (n = i);
  55302. var r = e + 1;
  55303. r > i && (r = 0);
  55304. var a = o(A[e], A[n], A[r], s[t]);
  55305. if (!a)
  55306. return !1;
  55307. var l = s.length - 1
  55308. , c = t - 1;
  55309. c < 0 && (c = l);
  55310. var h = t + 1;
  55311. return h > l && (h = 0),
  55312. a = o(s[t], s[c], s[h], A[e]),
  55313. !!a
  55314. }
  55315. function n(e, t) {
  55316. var i, n, o;
  55317. for (i = 0; i < A.length; i++)
  55318. if (n = i + 1,
  55319. n %= A.length,
  55320. o = r(e, t, A[i], A[n], !0),
  55321. o.length > 0)
  55322. return !0;
  55323. return !1
  55324. }
  55325. function a(e, i) {
  55326. var n, o, a, s, l;
  55327. for (n = 0; n < y.length; n++)
  55328. for (o = t[y[n]],
  55329. a = 0; a < o.length; a++)
  55330. if (s = a + 1,
  55331. s %= o.length,
  55332. l = r(e, i, o[a], o[s], !0),
  55333. l.length > 0)
  55334. return !0;
  55335. return !1
  55336. }
  55337. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55338. y.push(I);
  55339. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55340. if (w--,
  55341. w < 0) {
  55342. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55343. break
  55344. }
  55345. for (c = b; c < A.length; c++) {
  55346. h = A[c],
  55347. l = -1;
  55348. for (var I = 0; I < y.length; I++)
  55349. if (d = y[I],
  55350. p = h.x + ":" + h.y + ":" + d,
  55351. void 0 === C[p]) {
  55352. s = t[d];
  55353. for (var _ = 0; _ < s.length; _++)
  55354. if (u = s[_],
  55355. i(c, _) && !n(h, u) && !a(h, u)) {
  55356. l = _,
  55357. y.splice(I, 1),
  55358. f = A.slice(0, c + 1),
  55359. g = A.slice(c),
  55360. m = s.slice(l),
  55361. v = s.slice(0, l + 1),
  55362. A = f.concat(m).concat(v).concat(g),
  55363. b = c;
  55364. break
  55365. }
  55366. if (l >= 0)
  55367. break;
  55368. C[p] = !0
  55369. }
  55370. if (l >= 0)
  55371. break
  55372. }
  55373. }
  55374. return A
  55375. }
  55376. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55377. Array.prototype.push.apply(f, t[g]);
  55378. for (s = 0,
  55379. l = f.length; s < l; s++)
  55380. u = f[s].x + ":" + f[s].y,
  55381. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55382. p[u] = s;
  55383. var v = a(e, t)
  55384. , A = n.ShapeUtils.triangulate(v, !1);
  55385. for (s = 0,
  55386. l = A.length; s < l; s++)
  55387. for (h = A[s],
  55388. c = 0; c < 3; c++)
  55389. u = h[c].x + ":" + h[c].y,
  55390. d = p[u],
  55391. void 0 !== d && (h[c] = d);
  55392. return A.concat()
  55393. },
  55394. isClockWise: function(e) {
  55395. return n.ShapeUtils.area(e) < 0
  55396. },
  55397. b2: function() {
  55398. function e(e, t) {
  55399. var i = 1 - e;
  55400. return i * i * t
  55401. }
  55402. function t(e, t) {
  55403. return 2 * (1 - e) * e * t
  55404. }
  55405. function i(e, t) {
  55406. return e * e * t
  55407. }
  55408. return function(n, r, o, a) {
  55409. return e(n, r) + t(n, o) + i(n, a)
  55410. }
  55411. }(),
  55412. b3: function() {
  55413. function e(e, t) {
  55414. var i = 1 - e;
  55415. return i * i * i * t
  55416. }
  55417. function t(e, t) {
  55418. var i = 1 - e;
  55419. return 3 * i * i * e * t
  55420. }
  55421. function i(e, t) {
  55422. var i = 1 - e;
  55423. return 3 * i * e * e * t
  55424. }
  55425. function n(e, t) {
  55426. return e * e * e * t
  55427. }
  55428. return function(r, o, a, s, l) {
  55429. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55430. }
  55431. }()
  55432. },
  55433. n.Curve = function() {}
  55434. ,
  55435. n.Curve.prototype = {
  55436. constructor: n.Curve,
  55437. getPoint: function(e) {
  55438. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55439. null
  55440. },
  55441. getPointAt: function(e) {
  55442. var t = this.getUtoTmapping(e);
  55443. return this.getPoint(t)
  55444. },
  55445. getPoints: function(e) {
  55446. e || (e = 5);
  55447. var t, i = [];
  55448. for (t = 0; t <= e; t++)
  55449. i.push(this.getPoint(t / e));
  55450. return i
  55451. },
  55452. getSpacedPoints: function(e) {
  55453. e || (e = 5);
  55454. var t, i = [];
  55455. for (t = 0; t <= e; t++)
  55456. i.push(this.getPointAt(t / e));
  55457. return i
  55458. },
  55459. getLength: function() {
  55460. var e = this.getLengths();
  55461. return e[e.length - 1]
  55462. },
  55463. getLengths: function(e) {
  55464. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55465. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55466. return this.cacheArcLengths;
  55467. this.needsUpdate = !1;
  55468. var t, i, n = [], r = this.getPoint(0), o = 0;
  55469. for (n.push(0),
  55470. i = 1; i <= e; i++)
  55471. t = this.getPoint(i / e),
  55472. o += t.distanceTo(r),
  55473. n.push(o),
  55474. r = t;
  55475. return this.cacheArcLengths = n,
  55476. n
  55477. },
  55478. updateArcLengths: function() {
  55479. this.needsUpdate = !0,
  55480. this.getLengths()
  55481. },
  55482. getUtoTmapping: function(e, t) {
  55483. var i, n = this.getLengths(), r = 0, o = n.length;
  55484. i = t ? t : e * n[o - 1];
  55485. for (var a, s = 0, l = o - 1; s <= l; )
  55486. if (r = Math.floor(s + (l - s) / 2),
  55487. a = n[r] - i,
  55488. a < 0)
  55489. s = r + 1;
  55490. else {
  55491. if (!(a > 0)) {
  55492. l = r;
  55493. break
  55494. }
  55495. l = r - 1
  55496. }
  55497. if (r = l,
  55498. n[r] === i) {
  55499. var c = r / (o - 1);
  55500. return c
  55501. }
  55502. var h = n[r]
  55503. , u = n[r + 1]
  55504. , d = u - h
  55505. , p = (i - h) / d
  55506. , c = (r + p) / (o - 1);
  55507. return c
  55508. },
  55509. getTangent: function(e) {
  55510. var t = 1e-4
  55511. , i = e - t
  55512. , n = e + t;
  55513. i < 0 && (i = 0),
  55514. n > 1 && (n = 1);
  55515. var r = this.getPoint(i)
  55516. , o = this.getPoint(n)
  55517. , a = o.clone().sub(r);
  55518. return a.normalize()
  55519. },
  55520. getTangentAt: function(e) {
  55521. var t = this.getUtoTmapping(e);
  55522. return this.getTangent(t)
  55523. }
  55524. },
  55525. n.Curve.create = function(e, t) {
  55526. return e.prototype = Object.create(n.Curve.prototype),
  55527. e.prototype.constructor = e,
  55528. e.prototype.getPoint = t,
  55529. e
  55530. }
  55531. ,
  55532. n.CurvePath = function() {
  55533. this.curves = [],
  55534. this.autoClose = !1
  55535. }
  55536. ,
  55537. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55538. n.CurvePath.prototype.constructor = n.CurvePath,
  55539. n.CurvePath.prototype.add = function(e) {
  55540. this.curves.push(e)
  55541. }
  55542. ,
  55543. n.CurvePath.prototype.closePath = function() {
  55544. var e = this.curves[0].getPoint(0)
  55545. , t = this.curves[this.curves.length - 1].getPoint(1);
  55546. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55547. }
  55548. ,
  55549. n.CurvePath.prototype.getPoint = function(e) {
  55550. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55551. if (i[n] >= t) {
  55552. var r = i[n] - t
  55553. , o = this.curves[n]
  55554. , a = 1 - r / o.getLength();
  55555. return o.getPointAt(a)
  55556. }
  55557. n++
  55558. }
  55559. return null
  55560. }
  55561. ,
  55562. n.CurvePath.prototype.getLength = function() {
  55563. var e = this.getCurveLengths();
  55564. return e[e.length - 1]
  55565. }
  55566. ,
  55567. n.CurvePath.prototype.getCurveLengths = function() {
  55568. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55569. return this.cacheLengths;
  55570. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55571. t += this.curves[i].getLength(),
  55572. e.push(t);
  55573. return this.cacheLengths = e,
  55574. e
  55575. }
  55576. ,
  55577. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55578. var t = this.getPoints(e);
  55579. return this.createGeometry(t)
  55580. }
  55581. ,
  55582. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55583. var t = this.getSpacedPoints(e);
  55584. return this.createGeometry(t)
  55585. }
  55586. ,
  55587. n.CurvePath.prototype.createGeometry = function(e) {
  55588. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55589. var o = e[i];
  55590. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55591. }
  55592. return t
  55593. }
  55594. ,
  55595. n.Font = function(e) {
  55596. this.data = e
  55597. }
  55598. ,
  55599. n.Font.prototype = {
  55600. constructor: n.Font,
  55601. generateShapes: function(e, t, i) {
  55602. function r(e) {
  55603. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55604. var c = o(i[l], n, r);
  55605. r += c.offset,
  55606. s.push(c.path)
  55607. }
  55608. return s
  55609. }
  55610. function o(e, t, r) {
  55611. var o = a.glyphs[e] || a.glyphs["?"];
  55612. if (o) {
  55613. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55614. if (o.o)
  55615. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55616. var _ = E[b++];
  55617. switch (_) {
  55618. case "m":
  55619. s = E[b++] * t + r,
  55620. l = E[b++] * t,
  55621. A.moveTo(s, l);
  55622. break;
  55623. case "l":
  55624. s = E[b++] * t + r,
  55625. l = E[b++] * t,
  55626. A.lineTo(s, l);
  55627. break;
  55628. case "q":
  55629. if (c = E[b++] * t + r,
  55630. h = E[b++] * t,
  55631. p = E[b++] * t + r,
  55632. f = E[b++] * t,
  55633. A.quadraticCurveTo(p, f, c, h),
  55634. v = y[y.length - 1]) {
  55635. u = v.x,
  55636. d = v.y;
  55637. for (var T = 1; T <= i; T++) {
  55638. var x = T / i;
  55639. C(x, u, p, c),
  55640. C(x, d, f, h)
  55641. }
  55642. }
  55643. break;
  55644. case "b":
  55645. if (c = E[b++] * t + r,
  55646. h = E[b++] * t,
  55647. p = E[b++] * t + r,
  55648. f = E[b++] * t,
  55649. g = E[b++] * t + r,
  55650. m = E[b++] * t,
  55651. A.bezierCurveTo(p, f, g, m, c, h),
  55652. v = y[y.length - 1]) {
  55653. u = v.x,
  55654. d = v.y;
  55655. for (var T = 1; T <= i; T++) {
  55656. var x = T / i;
  55657. I(x, u, p, g, c),
  55658. I(x, d, f, m, h)
  55659. }
  55660. }
  55661. }
  55662. }
  55663. return {
  55664. offset: o.ha * t,
  55665. path: A
  55666. }
  55667. }
  55668. }
  55669. void 0 === t && (t = 100),
  55670. void 0 === i && (i = 4);
  55671. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55672. Array.prototype.push.apply(l, s[c].toShapes());
  55673. return l
  55674. }
  55675. },
  55676. n.Path = function(e) {
  55677. n.CurvePath.call(this),
  55678. this.actions = [],
  55679. e && this.fromPoints(e)
  55680. }
  55681. ,
  55682. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55683. n.Path.prototype.constructor = n.Path,
  55684. n.Path.prototype.fromPoints = function(e) {
  55685. this.moveTo(e[0].x, e[0].y);
  55686. for (var t = 1, i = e.length; t < i; t++)
  55687. this.lineTo(e[t].x, e[t].y)
  55688. }
  55689. ,
  55690. n.Path.prototype.moveTo = function(e, t) {
  55691. this.actions.push({
  55692. action: "moveTo",
  55693. args: [e, t]
  55694. })
  55695. }
  55696. ,
  55697. n.Path.prototype.lineTo = function(e, t) {
  55698. var i = this.actions[this.actions.length - 1].args
  55699. , r = i[i.length - 2]
  55700. , o = i[i.length - 1]
  55701. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55702. this.curves.push(a),
  55703. this.actions.push({
  55704. action: "lineTo",
  55705. args: [e, t]
  55706. })
  55707. }
  55708. ,
  55709. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55710. var o = this.actions[this.actions.length - 1].args
  55711. , a = o[o.length - 2]
  55712. , s = o[o.length - 1]
  55713. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55714. this.curves.push(l),
  55715. this.actions.push({
  55716. action: "quadraticCurveTo",
  55717. args: [e, t, i, r]
  55718. })
  55719. }
  55720. ,
  55721. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55722. var s = this.actions[this.actions.length - 1].args
  55723. , l = s[s.length - 2]
  55724. , c = s[s.length - 1]
  55725. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55726. this.curves.push(h),
  55727. this.actions.push({
  55728. action: "bezierCurveTo",
  55729. args: [e, t, i, r, o, a]
  55730. })
  55731. }
  55732. ,
  55733. n.Path.prototype.splineThru = function(e) {
  55734. var t = Array.prototype.slice.call(arguments)
  55735. , i = this.actions[this.actions.length - 1].args
  55736. , r = i[i.length - 2]
  55737. , o = i[i.length - 1]
  55738. , a = [new n.Vector2(r,o)];
  55739. Array.prototype.push.apply(a, e);
  55740. var s = new n.SplineCurve(a);
  55741. this.curves.push(s),
  55742. this.actions.push({
  55743. action: "splineThru",
  55744. args: t
  55745. })
  55746. }
  55747. ,
  55748. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55749. var a = this.actions[this.actions.length - 1].args
  55750. , s = a[a.length - 2]
  55751. , l = a[a.length - 1];
  55752. this.absarc(e + s, t + l, i, n, r, o)
  55753. }
  55754. ,
  55755. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55756. this.absellipse(e, t, i, i, n, r, o)
  55757. }
  55758. ,
  55759. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55760. var l = this.actions[this.actions.length - 1].args
  55761. , c = l[l.length - 2]
  55762. , h = l[l.length - 1];
  55763. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55764. }
  55765. ,
  55766. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55767. var c = [e, t, i, r, o, a, s, l || 0]
  55768. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55769. this.curves.push(h);
  55770. var u = h.getPoint(1);
  55771. c.push(u.x),
  55772. c.push(u.y),
  55773. this.actions.push({
  55774. action: "ellipse",
  55775. args: c
  55776. })
  55777. }
  55778. ,
  55779. n.Path.prototype.getSpacedPoints = function(e) {
  55780. e || (e = 40);
  55781. for (var t = [], i = 0; i < e; i++)
  55782. t.push(this.getPoint(i / e));
  55783. return this.autoClose && t.push(t[0]),
  55784. t
  55785. }
  55786. ,
  55787. n.Path.prototype.getPoints = function(e) {
  55788. e = e || 12;
  55789. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55790. var A = this.actions[m]
  55791. , y = A.action
  55792. , C = A.args;
  55793. switch (y) {
  55794. case "moveTo":
  55795. g.push(new n.Vector2(C[0],C[1]));
  55796. break;
  55797. case "lineTo":
  55798. g.push(new n.Vector2(C[0],C[1]));
  55799. break;
  55800. case "quadraticCurveTo":
  55801. t = C[2],
  55802. i = C[3],
  55803. a = C[0],
  55804. s = C[1],
  55805. g.length > 0 ? (h = g[g.length - 1],
  55806. l = h.x,
  55807. c = h.y) : (h = this.actions[m - 1].args,
  55808. l = h[h.length - 2],
  55809. c = h[h.length - 1]);
  55810. for (var I = 1; I <= e; I++) {
  55811. var E = I / e;
  55812. u = p(E, l, a, t),
  55813. d = p(E, c, s, i),
  55814. g.push(new n.Vector2(u,d))
  55815. }
  55816. break;
  55817. case "bezierCurveTo":
  55818. t = C[4],
  55819. i = C[5],
  55820. a = C[0],
  55821. s = C[1],
  55822. r = C[2],
  55823. o = C[3],
  55824. g.length > 0 ? (h = g[g.length - 1],
  55825. l = h.x,
  55826. c = h.y) : (h = this.actions[m - 1].args,
  55827. l = h[h.length - 2],
  55828. c = h[h.length - 1]);
  55829. for (var I = 1; I <= e; I++) {
  55830. var E = I / e;
  55831. u = f(E, l, a, r, t),
  55832. d = f(E, c, s, o, i),
  55833. g.push(new n.Vector2(u,d))
  55834. }
  55835. break;
  55836. case "splineThru":
  55837. h = this.actions[m - 1].args;
  55838. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55839. , w = [b]
  55840. , _ = e * C[0].length;
  55841. w = w.concat(C[0]);
  55842. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55843. g.push(T.getPointAt(I / _));
  55844. break;
  55845. case "arc":
  55846. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55847. var E = I / N;
  55848. L || (E = 1 - E),
  55849. x = P + E * D,
  55850. u = S + R * Math.cos(x),
  55851. d = M + R * Math.sin(x),
  55852. g.push(new n.Vector2(u,d))
  55853. }
  55854. break;
  55855. case "ellipse":
  55856. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55857. 0 !== k && (B = Math.cos(k),
  55858. F = Math.sin(k));
  55859. for (var I = 1; I <= N; I++) {
  55860. var E = I / N;
  55861. if (L || (E = 1 - E),
  55862. x = P + E * D,
  55863. u = S + V * Math.cos(x),
  55864. d = M + U * Math.sin(x),
  55865. 0 !== k) {
  55866. var H = u
  55867. , G = d;
  55868. u = (H - S) * B - (G - M) * F + S,
  55869. d = (H - S) * F + (G - M) * B + M
  55870. }
  55871. g.push(new n.Vector2(u,d))
  55872. }
  55873. }
  55874. }
  55875. var z = g[g.length - 1];
  55876. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55877. this.autoClose && g.push(g[0]),
  55878. g
  55879. }
  55880. ,
  55881. n.Path.prototype.toShapes = function(e, t) {
  55882. function i(e) {
  55883. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55884. var a = e[r]
  55885. , s = a.args
  55886. , l = a.action;
  55887. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55888. i = new n.Path),
  55889. i[l].apply(i, s)
  55890. }
  55891. return 0 !== i.actions.length && t.push(i),
  55892. t
  55893. }
  55894. function r(e) {
  55895. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55896. var o = e[i]
  55897. , a = new n.Shape;
  55898. a.actions = o.actions,
  55899. a.curves = o.curves,
  55900. t.push(a)
  55901. }
  55902. return t
  55903. }
  55904. function o(e, t) {
  55905. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55906. var a = t[r]
  55907. , s = t[o]
  55908. , l = s.x - a.x
  55909. , c = s.y - a.y;
  55910. if (Math.abs(c) > Number.EPSILON) {
  55911. if (c < 0 && (a = t[o],
  55912. l = -l,
  55913. s = t[r],
  55914. c = -c),
  55915. e.y < a.y || e.y > s.y)
  55916. continue;
  55917. if (e.y === a.y) {
  55918. if (e.x === a.x)
  55919. return !0
  55920. } else {
  55921. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55922. if (0 === h)
  55923. return !0;
  55924. if (h < 0)
  55925. continue;
  55926. n = !n
  55927. }
  55928. } else {
  55929. if (e.y !== a.y)
  55930. continue;
  55931. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55932. return !0
  55933. }
  55934. }
  55935. return n
  55936. }
  55937. var a = n.ShapeUtils.isClockWise
  55938. , s = i(this.actions);
  55939. if (0 === s.length)
  55940. return [];
  55941. if (t === !0)
  55942. return r(s);
  55943. var l, c, h, u = [];
  55944. if (1 === s.length)
  55945. return c = s[0],
  55946. h = new n.Shape,
  55947. h.actions = c.actions,
  55948. h.curves = c.curves,
  55949. u.push(h),
  55950. u;
  55951. var d = !a(s[0].getPoints());
  55952. d = e ? !d : d;
  55953. var p, f = [], g = [], m = [], v = 0;
  55954. g[v] = void 0,
  55955. m[v] = [];
  55956. for (var A = 0, y = s.length; A < y; A++)
  55957. c = s[A],
  55958. p = c.getPoints(),
  55959. l = a(p),
  55960. l = e ? !l : l,
  55961. l ? (!d && g[v] && v++,
  55962. g[v] = {
  55963. s: new n.Shape,
  55964. p: p
  55965. },
  55966. g[v].s.actions = c.actions,
  55967. g[v].s.curves = c.curves,
  55968. d && v++,
  55969. m[v] = []) : m[v].push({
  55970. h: c,
  55971. p: p[0]
  55972. });
  55973. if (!g[0])
  55974. return r(s);
  55975. if (g.length > 1) {
  55976. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55977. f[E] = [];
  55978. for (var E = 0, b = g.length; E < b; E++)
  55979. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55980. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55981. o(T.p, g[S].p) && (E !== S && I.push({
  55982. froms: E,
  55983. tos: S,
  55984. hole: _
  55985. }),
  55986. x ? (x = !1,
  55987. f[S].push(T)) : C = !0);
  55988. x && f[E].push(T)
  55989. }
  55990. I.length > 0 && (C || (m = f))
  55991. }
  55992. for (var M, A = 0, R = g.length; A < R; A++) {
  55993. h = g[A].s,
  55994. u.push(h),
  55995. M = m[A];
  55996. for (var P = 0, O = M.length; P < O; P++)
  55997. h.holes.push(M[P].h)
  55998. }
  55999. return u
  56000. }
  56001. ,
  56002. n.Shape = function() {
  56003. n.Path.apply(this, arguments),
  56004. this.holes = []
  56005. }
  56006. ,
  56007. n.Shape.prototype = Object.create(n.Path.prototype),
  56008. n.Shape.prototype.constructor = n.Shape,
  56009. n.Shape.prototype.extrude = function(e) {
  56010. return new n.ExtrudeGeometry(this,e)
  56011. }
  56012. ,
  56013. n.Shape.prototype.makeGeometry = function(e) {
  56014. return new n.ShapeGeometry(this,e)
  56015. }
  56016. ,
  56017. n.Shape.prototype.getPointsHoles = function(e) {
  56018. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  56019. t[i] = this.holes[i].getPoints(e);
  56020. return t
  56021. }
  56022. ,
  56023. n.Shape.prototype.extractAllPoints = function(e) {
  56024. return {
  56025. shape: this.getPoints(e),
  56026. holes: this.getPointsHoles(e)
  56027. }
  56028. }
  56029. ,
  56030. n.Shape.prototype.extractPoints = function(e) {
  56031. return this.extractAllPoints(e)
  56032. }
  56033. ,
  56034. n.LineCurve = function(e, t) {
  56035. this.v1 = e,
  56036. this.v2 = t
  56037. }
  56038. ,
  56039. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  56040. n.LineCurve.prototype.constructor = n.LineCurve,
  56041. n.LineCurve.prototype.getPoint = function(e) {
  56042. var t = this.v2.clone().sub(this.v1);
  56043. return t.multiplyScalar(e).add(this.v1),
  56044. t
  56045. }
  56046. ,
  56047. n.LineCurve.prototype.getPointAt = function(e) {
  56048. return this.getPoint(e)
  56049. }
  56050. ,
  56051. n.LineCurve.prototype.getTangent = function(e) {
  56052. var t = this.v2.clone().sub(this.v1);
  56053. return t.normalize()
  56054. }
  56055. ,
  56056. n.QuadraticBezierCurve = function(e, t, i) {
  56057. this.v0 = e,
  56058. this.v1 = t,
  56059. this.v2 = i
  56060. }
  56061. ,
  56062. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  56063. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  56064. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  56065. var t = n.ShapeUtils.b2;
  56066. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  56067. }
  56068. ,
  56069. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  56070. var t = n.CurveUtils.tangentQuadraticBezier;
  56071. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  56072. }
  56073. ,
  56074. n.CubicBezierCurve = function(e, t, i, n) {
  56075. this.v0 = e,
  56076. this.v1 = t,
  56077. this.v2 = i,
  56078. this.v3 = n
  56079. }
  56080. ,
  56081. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  56082. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  56083. n.CubicBezierCurve.prototype.getPoint = function(e) {
  56084. var t = n.ShapeUtils.b3;
  56085. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  56086. }
  56087. ,
  56088. n.CubicBezierCurve.prototype.getTangent = function(e) {
  56089. var t = n.CurveUtils.tangentCubicBezier;
  56090. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  56091. }
  56092. ,
  56093. n.SplineCurve = function(e) {
  56094. this.points = void 0 == e ? [] : e
  56095. }
  56096. ,
  56097. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  56098. n.SplineCurve.prototype.constructor = n.SplineCurve,
  56099. n.SplineCurve.prototype.getPoint = function(e) {
  56100. var t = this.points
  56101. , i = (t.length - 1) * e
  56102. , r = Math.floor(i)
  56103. , o = i - r
  56104. , a = t[0 === r ? r : r - 1]
  56105. , s = t[r]
  56106. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56107. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56108. , h = n.CurveUtils.interpolate;
  56109. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  56110. }
  56111. ,
  56112. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  56113. this.aX = e,
  56114. this.aY = t,
  56115. this.xRadius = i,
  56116. this.yRadius = n,
  56117. this.aStartAngle = r,
  56118. this.aEndAngle = o,
  56119. this.aClockwise = a,
  56120. this.aRotation = s || 0
  56121. }
  56122. ,
  56123. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  56124. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  56125. n.EllipseCurve.prototype.getPoint = function(e) {
  56126. var t = this.aEndAngle - this.aStartAngle;
  56127. t < 0 && (t += 2 * Math.PI),
  56128. t > 2 * Math.PI && (t -= 2 * Math.PI);
  56129. var i;
  56130. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  56131. var r = this.aX + this.xRadius * Math.cos(i)
  56132. , o = this.aY + this.yRadius * Math.sin(i);
  56133. if (0 !== this.aRotation) {
  56134. var a = Math.cos(this.aRotation)
  56135. , s = Math.sin(this.aRotation)
  56136. , l = r
  56137. , c = o;
  56138. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  56139. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  56140. }
  56141. return new n.Vector2(r,o)
  56142. }
  56143. ,
  56144. n.ArcCurve = function(e, t, i, r, o, a) {
  56145. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  56146. }
  56147. ,
  56148. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  56149. n.ArcCurve.prototype.constructor = n.ArcCurve,
  56150. n.LineCurve3 = n.Curve.create(function(e, t) {
  56151. this.v1 = e,
  56152. this.v2 = t
  56153. }, function(e) {
  56154. var t = new n.Vector3;
  56155. return t.subVectors(this.v2, this.v1),
  56156. t.multiplyScalar(e),
  56157. t.add(this.v1),
  56158. t
  56159. }),
  56160. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  56161. this.v0 = e,
  56162. this.v1 = t,
  56163. this.v2 = i
  56164. }, function(e) {
  56165. var t = n.ShapeUtils.b2;
  56166. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  56167. }),
  56168. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  56169. this.v0 = e,
  56170. this.v1 = t,
  56171. this.v2 = i,
  56172. this.v3 = n
  56173. }, function(e) {
  56174. var t = n.ShapeUtils.b3;
  56175. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  56176. }),
  56177. n.SplineCurve3 = n.Curve.create(function(e) {
  56178. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  56179. this.points = void 0 == e ? [] : e
  56180. }, function(e) {
  56181. var t = this.points
  56182. , i = (t.length - 1) * e
  56183. , r = Math.floor(i)
  56184. , o = i - r
  56185. , a = t[0 == r ? r : r - 1]
  56186. , s = t[r]
  56187. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56188. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56189. , h = n.CurveUtils.interpolate;
  56190. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  56191. }),
  56192. n.CatmullRomCurve3 = function() {
  56193. function e() {}
  56194. var t = new n.Vector3
  56195. , i = new e
  56196. , r = new e
  56197. , o = new e;
  56198. return e.prototype.init = function(e, t, i, n) {
  56199. this.c0 = e,
  56200. this.c1 = i,
  56201. this.c2 = -3 * e + 3 * t - 2 * i - n,
  56202. this.c3 = 2 * e - 2 * t + i + n
  56203. }
  56204. ,
  56205. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  56206. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  56207. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  56208. s *= o,
  56209. l *= o,
  56210. this.init(t, i, s, l)
  56211. }
  56212. ,
  56213. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  56214. this.init(t, i, r * (i - e), r * (n - t))
  56215. }
  56216. ,
  56217. e.prototype.calc = function(e) {
  56218. var t = e * e
  56219. , i = t * e;
  56220. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  56221. }
  56222. ,
  56223. n.Curve.create(function(e) {
  56224. this.points = e || [],
  56225. this.closed = !1
  56226. }, function(e) {
  56227. var a, s, l, c, h = this.points;
  56228. c = h.length,
  56229. c < 2 && console.log("duh, you need at least 2 points"),
  56230. a = (c - (this.closed ? 0 : 1)) * e,
  56231. s = Math.floor(a),
  56232. l = a - s,
  56233. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  56234. l = 1);
  56235. var u, d, p, f;
  56236. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56237. u = t),
  56238. d = h[s % c],
  56239. p = h[(s + 1) % c],
  56240. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56241. f = t),
  56242. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56243. var g = "chordal" === this.type ? .5 : .25
  56244. , m = Math.pow(u.distanceToSquared(d), g)
  56245. , v = Math.pow(d.distanceToSquared(p), g)
  56246. , A = Math.pow(p.distanceToSquared(f), g);
  56247. v < 1e-4 && (v = 1),
  56248. m < 1e-4 && (m = v),
  56249. A < 1e-4 && (A = v),
  56250. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56251. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56252. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56253. } else if ("catmullrom" === this.type) {
  56254. var y = void 0 !== this.tension ? this.tension : .5;
  56255. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56256. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56257. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56258. }
  56259. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56260. return C
  56261. })
  56262. }(),
  56263. n.ClosedSplineCurve3 = function(e) {
  56264. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56265. n.CatmullRomCurve3.call(this, e),
  56266. this.type = "catmullrom",
  56267. this.closed = !0
  56268. }
  56269. ,
  56270. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56271. n.BoxGeometry = function(e, t, i, r, o, a) {
  56272. n.Geometry.call(this),
  56273. this.type = "BoxGeometry",
  56274. this.parameters = {
  56275. width: e,
  56276. height: t,
  56277. depth: i,
  56278. widthSegments: r,
  56279. heightSegments: o,
  56280. depthSegments: a
  56281. },
  56282. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56283. this.mergeVertices()
  56284. }
  56285. ,
  56286. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56287. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56288. n.CubeGeometry = n.BoxGeometry,
  56289. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56290. function s(e, t, i) {
  56291. var n = 0;
  56292. return n += e * t * 2,
  56293. n += e * i * 2,
  56294. n += i * t * 2,
  56295. 4 * n
  56296. }
  56297. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56298. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56299. for (var L = O * b - _, D = 0; D < x; D++) {
  56300. var N = D * E - w;
  56301. P[e] = N * r,
  56302. P[t] = L * o,
  56303. P[i] = T,
  56304. p[m] = P.x,
  56305. p[m + 1] = P.y,
  56306. p[m + 2] = P.z,
  56307. P[e] = 0,
  56308. P[t] = 0,
  56309. P[i] = l > 0 ? 1 : -1,
  56310. f[m] = P.x,
  56311. f[m + 1] = P.y,
  56312. f[m + 2] = P.z,
  56313. g[v] = D / h,
  56314. g[v + 1] = 1 - O / u,
  56315. m += 3,
  56316. v += 2,
  56317. M += 1
  56318. }
  56319. for (O = 0; O < u; O++)
  56320. for (D = 0; D < h; D++) {
  56321. var B = y + D + x * O
  56322. , F = y + D + x * (O + 1)
  56323. , V = y + (D + 1) + x * (O + 1)
  56324. , U = y + (D + 1) + x * O;
  56325. d[A] = B,
  56326. d[A + 1] = F,
  56327. d[A + 2] = U,
  56328. d[A + 3] = F,
  56329. d[A + 4] = V,
  56330. d[A + 5] = U,
  56331. A += 6,
  56332. R += 6
  56333. }
  56334. c.addGroup(C, R, I),
  56335. C += R,
  56336. y += M
  56337. }
  56338. n.BufferGeometry.call(this),
  56339. this.type = "BoxBufferGeometry",
  56340. this.parameters = {
  56341. width: e,
  56342. height: t,
  56343. depth: i,
  56344. widthSegments: r,
  56345. heightSegments: o,
  56346. depthSegments: a
  56347. };
  56348. var c = this;
  56349. r = Math.floor(r) || 1,
  56350. o = Math.floor(o) || 1,
  56351. a = Math.floor(a) || 1;
  56352. var h = s(r, o, a)
  56353. , u = h / 4 * 6
  56354. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56355. , p = new Float32Array(3 * h)
  56356. , f = new Float32Array(3 * h)
  56357. , g = new Float32Array(2 * h)
  56358. , m = 0
  56359. , v = 0
  56360. , A = 0
  56361. , y = 0
  56362. , C = 0;
  56363. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56364. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56365. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56366. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56367. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56368. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56369. this.setIndex(new n.BufferAttribute(d,1)),
  56370. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56371. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56372. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56373. }
  56374. ,
  56375. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56376. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56377. n.CircleGeometry = function(e, t, i, r) {
  56378. n.Geometry.call(this),
  56379. this.type = "CircleGeometry",
  56380. this.parameters = {
  56381. radius: e,
  56382. segments: t,
  56383. thetaStart: i,
  56384. thetaLength: r
  56385. },
  56386. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56387. }
  56388. ,
  56389. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56390. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56391. n.CircleBufferGeometry = function(e, t, i, r) {
  56392. n.BufferGeometry.call(this),
  56393. this.type = "CircleBufferGeometry",
  56394. this.parameters = {
  56395. radius: e,
  56396. segments: t,
  56397. thetaStart: i,
  56398. thetaLength: r
  56399. },
  56400. e = e || 50,
  56401. t = void 0 !== t ? Math.max(3, t) : 8,
  56402. i = void 0 !== i ? i : 0,
  56403. r = void 0 !== r ? r : 2 * Math.PI;
  56404. var o = t + 2
  56405. , a = new Float32Array(3 * o)
  56406. , s = new Float32Array(3 * o)
  56407. , l = new Float32Array(2 * o);
  56408. s[2] = 1,
  56409. l[0] = .5,
  56410. l[1] = .5;
  56411. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56412. h += 3,
  56413. u += 2) {
  56414. var d = i + c / t * r;
  56415. a[h] = e * Math.cos(d),
  56416. a[h + 1] = e * Math.sin(d),
  56417. s[h + 2] = 1,
  56418. l[u] = (a[h] / e + 1) / 2,
  56419. l[u + 1] = (a[h + 1] / e + 1) / 2
  56420. }
  56421. for (var p = [], h = 1; h <= t; h++)
  56422. p.push(h, h + 1, 0);
  56423. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56424. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56425. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56426. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56427. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56428. }
  56429. ,
  56430. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56431. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56432. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56433. function c() {
  56434. var e = (r + 1) * (o + 1);
  56435. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56436. e
  56437. }
  56438. function h() {
  56439. var e = r * o * 2 * 3;
  56440. return a === !1 && (e += 2 * r * 3),
  56441. e
  56442. }
  56443. function u() {
  56444. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56445. for (c = 0; c <= o; c++) {
  56446. var p = []
  56447. , f = c / o
  56448. , b = f * (t - e) + e;
  56449. for (a = 0; a <= r; a++) {
  56450. var w = a / r;
  56451. u.x = b * Math.sin(w * l + s),
  56452. u.y = -f * i + E,
  56453. u.z = b * Math.cos(w * l + s),
  56454. m.setXYZ(y, u.x, u.y, u.z),
  56455. h.copy(u),
  56456. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56457. h.z = Math.cos(w * l + s)),
  56458. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56459. v.setXYZ(y, h.x, h.y, h.z),
  56460. A.setXY(y, w, 1 - f),
  56461. p.push(y),
  56462. y++
  56463. }
  56464. I.push(p)
  56465. }
  56466. for (a = 0; a < r; a++)
  56467. for (c = 0; c < o; c++) {
  56468. var _ = I[c][a]
  56469. , T = I[c + 1][a]
  56470. , x = I[c + 1][a + 1]
  56471. , S = I[c][a + 1];
  56472. g.setX(C, _),
  56473. C++,
  56474. g.setX(C, T),
  56475. C++,
  56476. g.setX(C, S),
  56477. C++,
  56478. g.setX(C, T),
  56479. C++,
  56480. g.setX(C, x),
  56481. C++,
  56482. g.setX(C, S),
  56483. C++
  56484. }
  56485. }
  56486. function d(i) {
  56487. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56488. for (a = y,
  56489. o = 1; o <= r; o++)
  56490. m.setXYZ(y, 0, E * p, 0),
  56491. v.setXYZ(y, 0, p, 0),
  56492. i === !0 ? (h.x = o / r,
  56493. h.y = 0) : (h.x = (o - 1) / r,
  56494. h.y = 1),
  56495. A.setXY(y, h.x, h.y),
  56496. y++;
  56497. for (c = y,
  56498. o = 0; o <= r; o++) {
  56499. var f = o / r;
  56500. u.x = d * Math.sin(f * l + s),
  56501. u.y = E * p,
  56502. u.z = d * Math.cos(f * l + s),
  56503. m.setXYZ(y, u.x, u.y, u.z),
  56504. v.setXYZ(y, 0, p, 0),
  56505. A.setXY(y, f, i === !0 ? 1 : 0),
  56506. y++
  56507. }
  56508. for (o = 0; o < r; o++) {
  56509. var I = a + o
  56510. , b = c + o;
  56511. i === !0 ? (g.setX(C, b),
  56512. C++,
  56513. g.setX(C, b + 1),
  56514. C++,
  56515. g.setX(C, I),
  56516. C++) : (g.setX(C, b + 1),
  56517. C++,
  56518. g.setX(C, b),
  56519. C++,
  56520. g.setX(C, I),
  56521. C++)
  56522. }
  56523. }
  56524. n.BufferGeometry.call(this),
  56525. this.type = "CylinderBufferGeometry",
  56526. this.parameters = {
  56527. radiusTop: e,
  56528. radiusBottom: t,
  56529. height: i,
  56530. radialSegments: r,
  56531. heightSegments: o,
  56532. openEnded: a,
  56533. thetaStart: s,
  56534. thetaLength: l
  56535. },
  56536. e = void 0 !== e ? e : 20,
  56537. t = void 0 !== t ? t : 20,
  56538. i = void 0 !== i ? i : 100,
  56539. r = Math.floor(r) || 8,
  56540. o = Math.floor(o) || 1,
  56541. a = void 0 !== a && a,
  56542. s = void 0 !== s ? s : 0,
  56543. l = void 0 !== l ? l : 2 * Math.PI;
  56544. var p = c()
  56545. , f = h()
  56546. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56547. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56548. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56549. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56550. , y = 0
  56551. , C = 0
  56552. , I = []
  56553. , E = i / 2;
  56554. u(),
  56555. a === !1 && (e > 0 && d(!0),
  56556. t > 0 && d(!1)),
  56557. this.setIndex(g),
  56558. this.addAttribute("position", m),
  56559. this.addAttribute("normal", v),
  56560. this.addAttribute("uv", A)
  56561. }
  56562. ,
  56563. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56564. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56565. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56566. n.Geometry.call(this),
  56567. this.type = "CylinderGeometry",
  56568. this.parameters = {
  56569. radiusTop: e,
  56570. radiusBottom: t,
  56571. height: i,
  56572. radialSegments: r,
  56573. heightSegments: o,
  56574. openEnded: a,
  56575. thetaStart: s,
  56576. thetaLength: l
  56577. },
  56578. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56579. this.mergeVertices()
  56580. }
  56581. ,
  56582. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56583. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56584. n.EdgesGeometry = function(e, t) {
  56585. function i(e, t) {
  56586. return e - t
  56587. }
  56588. n.BufferGeometry.call(this),
  56589. t = void 0 !== t ? t : 1;
  56590. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56591. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56592. r.fromBufferGeometry(e)) : r = e.clone(),
  56593. r.mergeVertices(),
  56594. r.computeFaceNormals();
  56595. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56596. for (var p = h[u], f = 0; f < 3; f++) {
  56597. a[0] = p[l[f]],
  56598. a[1] = p[l[(f + 1) % 3]],
  56599. a.sort(i);
  56600. var g = a.toString();
  56601. void 0 === s[g] ? s[g] = {
  56602. vert1: a[0],
  56603. vert2: a[1],
  56604. face1: u,
  56605. face2: void 0
  56606. } : s[g].face2 = u
  56607. }
  56608. var m = [];
  56609. for (var g in s) {
  56610. var v = s[g];
  56611. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56612. var A = c[v.vert1];
  56613. m.push(A.x),
  56614. m.push(A.y),
  56615. m.push(A.z),
  56616. A = c[v.vert2],
  56617. m.push(A.x),
  56618. m.push(A.y),
  56619. m.push(A.z)
  56620. }
  56621. }
  56622. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56623. }
  56624. ,
  56625. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56626. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56627. n.ExtrudeGeometry = function(e, t) {
  56628. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56629. this.type = "ExtrudeGeometry",
  56630. e = Array.isArray(e) ? e : [e],
  56631. this.addShapeList(e, t),
  56632. void this.computeFaceNormals())
  56633. }
  56634. ;
  56635. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56636. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56637. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56638. for (var i = e.length, n = 0; n < i; n++) {
  56639. var r = e[n];
  56640. this.addShape(r, t)
  56641. }
  56642. }
  56643. ,
  56644. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56645. function i(e, t, i) {
  56646. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56647. t.clone().multiplyScalar(i).add(e)
  56648. }
  56649. function r(e, t, i) {
  56650. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56651. if (Math.abs(d) > Number.EPSILON) {
  56652. var p = Math.sqrt(u)
  56653. , f = Math.sqrt(c * c + h * h)
  56654. , g = t.x - l / p
  56655. , m = t.y + s / p
  56656. , v = i.x - h / f
  56657. , A = i.y + c / f
  56658. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56659. r = g + s * y - e.x,
  56660. o = m + l * y - e.y;
  56661. var C = r * r + o * o;
  56662. if (C <= 2)
  56663. return new n.Vector2(r,o);
  56664. a = Math.sqrt(C / 2)
  56665. } else {
  56666. var I = !1;
  56667. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56668. I ? (r = -l,
  56669. o = s,
  56670. a = Math.sqrt(u)) : (r = s,
  56671. o = l,
  56672. a = Math.sqrt(u / 2))
  56673. }
  56674. return new n.Vector2(r / a,o / a)
  56675. }
  56676. function o() {
  56677. if (C) {
  56678. var e = 0
  56679. , t = z * e;
  56680. for (Y = 0; Y < W; Y++)
  56681. G = N[Y],
  56682. c(G[2] + t, G[1] + t, G[0] + t);
  56683. for (e = E + 2 * y,
  56684. t = z * e,
  56685. Y = 0; Y < W; Y++)
  56686. G = N[Y],
  56687. c(G[0] + t, G[1] + t, G[2] + t)
  56688. } else {
  56689. for (Y = 0; Y < W; Y++)
  56690. G = N[Y],
  56691. c(G[2], G[1], G[0]);
  56692. for (Y = 0; Y < W; Y++)
  56693. G = N[Y],
  56694. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56695. }
  56696. }
  56697. function a() {
  56698. var e = 0;
  56699. for (s(B, e),
  56700. e += B.length,
  56701. x = 0,
  56702. S = L.length; x < S; x++)
  56703. T = L[x],
  56704. s(T, e),
  56705. e += T.length
  56706. }
  56707. function s(e, t) {
  56708. var i, n;
  56709. for (Y = e.length; --Y >= 0; ) {
  56710. i = Y,
  56711. n = Y - 1,
  56712. n < 0 && (n = e.length - 1);
  56713. var r = 0
  56714. , o = E + 2 * y;
  56715. for (r = 0; r < o; r++) {
  56716. var a = z * r
  56717. , s = z * (r + 1)
  56718. , l = t + i + a
  56719. , c = t + n + a
  56720. , u = t + n + s
  56721. , d = t + i + s;
  56722. h(l, c, u, d, e, r, o, i, n)
  56723. }
  56724. }
  56725. }
  56726. function l(e, t, i) {
  56727. M.vertices.push(new n.Vector3(e,t,i))
  56728. }
  56729. function c(e, t, i) {
  56730. e += R,
  56731. t += R,
  56732. i += R,
  56733. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56734. var r = _.generateTopUV(M, e, t, i);
  56735. M.faceVertexUvs[0].push(r)
  56736. }
  56737. function h(e, t, i, r, o, a, s, l, c) {
  56738. e += R,
  56739. t += R,
  56740. i += R,
  56741. r += R,
  56742. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56743. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56744. var h = _.generateSideWallUV(M, e, t, i, r);
  56745. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56746. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56747. }
  56748. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56749. b && (u = b.getSpacedPoints(E),
  56750. w = !0,
  56751. C = !1,
  56752. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56753. p = new n.Vector3,
  56754. f = new n.Vector3,
  56755. g = new n.Vector3),
  56756. C || (y = 0,
  56757. v = 0,
  56758. A = 0);
  56759. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56760. if (D) {
  56761. for (O = O.reverse(),
  56762. x = 0,
  56763. S = L.length; x < S; x++)
  56764. T = L[x],
  56765. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56766. D = !1
  56767. }
  56768. var N = n.ShapeUtils.triangulateShape(O, L)
  56769. , B = O;
  56770. for (x = 0,
  56771. S = L.length; x < S; x++)
  56772. T = L[x],
  56773. O = O.concat(T);
  56774. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56775. Z++,
  56776. q++)
  56777. Z === X && (Z = 0),
  56778. q === X && (q = 0),
  56779. j[Y] = r(B[Y], B[Z], B[q]);
  56780. var K, Q = [], J = j.concat();
  56781. for (x = 0,
  56782. S = L.length; x < S; x++) {
  56783. for (T = L[x],
  56784. K = [],
  56785. Y = 0,
  56786. X = T.length,
  56787. Z = X - 1,
  56788. q = Y + 1; Y < X; Y++,
  56789. Z++,
  56790. q++)
  56791. Z === X && (Z = 0),
  56792. q === X && (q = 0),
  56793. K[Y] = r(T[Y], T[Z], T[q]);
  56794. Q.push(K),
  56795. J = J.concat(K)
  56796. }
  56797. for (F = 0; F < y; F++) {
  56798. for (U = F / y,
  56799. k = v * (1 - U),
  56800. V = A * Math.sin(U * Math.PI / 2),
  56801. Y = 0,
  56802. X = B.length; Y < X; Y++)
  56803. H = i(B[Y], j[Y], V),
  56804. l(H.x, H.y, -k);
  56805. for (x = 0,
  56806. S = L.length; x < S; x++)
  56807. for (T = L[x],
  56808. K = Q[x],
  56809. Y = 0,
  56810. X = T.length; Y < X; Y++)
  56811. H = i(T[Y], K[Y], V),
  56812. l(H.x, H.y, -k)
  56813. }
  56814. for (V = A,
  56815. Y = 0; Y < z; Y++)
  56816. H = C ? i(O[Y], J[Y], V) : O[Y],
  56817. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56818. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56819. g.copy(u[0]).add(f).add(p),
  56820. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56821. var $;
  56822. for ($ = 1; $ <= E; $++)
  56823. for (Y = 0; Y < z; Y++)
  56824. H = C ? i(O[Y], J[Y], V) : O[Y],
  56825. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56826. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56827. g.copy(u[$]).add(f).add(p),
  56828. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56829. for (F = y - 1; F >= 0; F--) {
  56830. for (U = F / y,
  56831. k = v * (1 - U),
  56832. V = A * Math.sin(U * Math.PI / 2),
  56833. Y = 0,
  56834. X = B.length; Y < X; Y++)
  56835. H = i(B[Y], j[Y], V),
  56836. l(H.x, H.y, m + k);
  56837. for (x = 0,
  56838. S = L.length; x < S; x++)
  56839. for (T = L[x],
  56840. K = Q[x],
  56841. Y = 0,
  56842. X = T.length; Y < X; Y++)
  56843. H = i(T[Y], K[Y], V),
  56844. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56845. }
  56846. o(),
  56847. a()
  56848. }
  56849. ,
  56850. n.ExtrudeGeometry.WorldUVGenerator = {
  56851. generateTopUV: function(e, t, i, r) {
  56852. var o = e.vertices
  56853. , a = o[t]
  56854. , s = o[i]
  56855. , l = o[r];
  56856. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56857. },
  56858. generateSideWallUV: function(e, t, i, r, o) {
  56859. var a = e.vertices
  56860. , s = a[t]
  56861. , l = a[i]
  56862. , c = a[r]
  56863. , h = a[o];
  56864. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56865. }
  56866. },
  56867. n.ShapeGeometry = function(e, t) {
  56868. n.Geometry.call(this),
  56869. this.type = "ShapeGeometry",
  56870. Array.isArray(e) === !1 && (e = [e]),
  56871. this.addShapeList(e, t),
  56872. this.computeFaceNormals()
  56873. }
  56874. ,
  56875. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56876. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56877. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56878. for (var i = 0, n = e.length; i < n; i++)
  56879. this.addShape(e[i], t);
  56880. return this
  56881. }
  56882. ,
  56883. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56884. void 0 === t && (t = {});
  56885. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56886. if (p) {
  56887. for (u = u.reverse(),
  56888. i = 0,
  56889. r = d.length; i < r; i++)
  56890. o = d[i],
  56891. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56892. p = !1
  56893. }
  56894. var f = n.ShapeUtils.triangulateShape(u, d);
  56895. for (i = 0,
  56896. r = d.length; i < r; i++)
  56897. o = d[i],
  56898. u = u.concat(o);
  56899. var g, m, v = u.length, A = f.length;
  56900. for (i = 0; i < v; i++)
  56901. g = u[i],
  56902. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56903. for (i = 0; i < A; i++) {
  56904. m = f[i];
  56905. var y = m[0] + c
  56906. , C = m[1] + c
  56907. , I = m[2] + c;
  56908. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56909. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56910. }
  56911. }
  56912. ,
  56913. n.LatheBufferGeometry = function(e, t, i, r) {
  56914. n.BufferGeometry.call(this),
  56915. this.type = "LatheBufferGeometry",
  56916. this.parameters = {
  56917. points: e,
  56918. segments: t,
  56919. phiStart: i,
  56920. phiLength: r
  56921. },
  56922. t = Math.floor(t) || 12,
  56923. i = i || 0,
  56924. r = r || 2 * Math.PI,
  56925. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56926. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56927. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56928. for (a = 0; a <= t; a++) {
  56929. var A = i + a * g * r
  56930. , y = Math.sin(A)
  56931. , C = Math.cos(A);
  56932. for (s = 0; s <= e.length - 1; s++)
  56933. m.x = e[s].x * y,
  56934. m.y = e[s].y,
  56935. m.z = e[s].x * C,
  56936. u.setXYZ(p, m.x, m.y, m.z),
  56937. v.x = a / t,
  56938. v.y = s / (e.length - 1),
  56939. d.setXY(p, v.x, v.y),
  56940. p++
  56941. }
  56942. for (a = 0; a < t; a++)
  56943. for (s = 0; s < e.length - 1; s++) {
  56944. o = s + a * e.length;
  56945. var I = o
  56946. , E = o + e.length
  56947. , b = o + e.length + 1
  56948. , w = o + 1;
  56949. h.setX(f, I),
  56950. f++,
  56951. h.setX(f, E),
  56952. f++,
  56953. h.setX(f, w),
  56954. f++,
  56955. h.setX(f, E),
  56956. f++,
  56957. h.setX(f, b),
  56958. f++,
  56959. h.setX(f, w),
  56960. f++
  56961. }
  56962. if (this.setIndex(h),
  56963. this.addAttribute("position", u),
  56964. this.addAttribute("uv", d),
  56965. this.computeVertexNormals(),
  56966. r === 2 * Math.PI) {
  56967. var _ = this.attributes.normal.array
  56968. , T = new n.Vector3
  56969. , x = new n.Vector3
  56970. , S = new n.Vector3;
  56971. for (o = t * e.length * 3,
  56972. a = 0,
  56973. s = 0; a < e.length; a++,
  56974. s += 3)
  56975. T.x = _[s + 0],
  56976. T.y = _[s + 1],
  56977. T.z = _[s + 2],
  56978. x.x = _[o + s + 0],
  56979. x.y = _[o + s + 1],
  56980. x.z = _[o + s + 2],
  56981. S.addVectors(T, x).normalize(),
  56982. _[s + 0] = _[o + s + 0] = S.x,
  56983. _[s + 1] = _[o + s + 1] = S.y,
  56984. _[s + 2] = _[o + s + 2] = S.z
  56985. }
  56986. }
  56987. ,
  56988. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56989. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56990. n.LatheGeometry = function(e, t, i, r) {
  56991. n.Geometry.call(this),
  56992. this.type = "LatheGeometry",
  56993. this.parameters = {
  56994. points: e,
  56995. segments: t,
  56996. phiStart: i,
  56997. phiLength: r
  56998. },
  56999. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  57000. this.mergeVertices()
  57001. }
  57002. ,
  57003. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  57004. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  57005. n.PlaneGeometry = function(e, t, i, r) {
  57006. n.Geometry.call(this),
  57007. this.type = "PlaneGeometry",
  57008. this.parameters = {
  57009. width: e,
  57010. height: t,
  57011. widthSegments: i,
  57012. heightSegments: r
  57013. },
  57014. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  57015. }
  57016. ,
  57017. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  57018. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  57019. n.PlaneBufferGeometry = function(e, t, i, r) {
  57020. n.BufferGeometry.call(this),
  57021. this.type = "PlaneBufferGeometry",
  57022. this.parameters = {
  57023. width: e,
  57024. height: t,
  57025. widthSegments: i,
  57026. heightSegments: r
  57027. };
  57028. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  57029. for (var y = A * d - a, C = 0; C < c; C++) {
  57030. var I = C * u - o;
  57031. p[m] = I,
  57032. p[m + 1] = -y,
  57033. f[m + 2] = 1,
  57034. g[v] = C / s,
  57035. g[v + 1] = 1 - A / l,
  57036. m += 3,
  57037. v += 2
  57038. }
  57039. m = 0;
  57040. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  57041. for (var C = 0; C < s; C++) {
  57042. var b = C + c * A
  57043. , w = C + c * (A + 1)
  57044. , _ = C + 1 + c * (A + 1)
  57045. , T = C + 1 + c * A;
  57046. E[m] = b,
  57047. E[m + 1] = w,
  57048. E[m + 2] = T,
  57049. E[m + 3] = w,
  57050. E[m + 4] = _,
  57051. E[m + 5] = T,
  57052. m += 6
  57053. }
  57054. this.setIndex(new n.BufferAttribute(E,1)),
  57055. this.addAttribute("position", new n.BufferAttribute(p,3)),
  57056. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  57057. this.addAttribute("uv", new n.BufferAttribute(g,2))
  57058. }
  57059. ,
  57060. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57061. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  57062. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  57063. n.BufferGeometry.call(this),
  57064. this.type = "RingBufferGeometry",
  57065. this.parameters = {
  57066. innerRadius: e,
  57067. outerRadius: t,
  57068. thetaSegments: i,
  57069. phiSegments: r,
  57070. thetaStart: o,
  57071. thetaLength: a
  57072. },
  57073. e = e || 20,
  57074. t = t || 50,
  57075. o = void 0 !== o ? o : 0,
  57076. a = void 0 !== a ? a : 2 * Math.PI,
  57077. i = void 0 !== i ? Math.max(3, i) : 8,
  57078. r = void 0 !== r ? Math.max(1, r) : 1;
  57079. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  57080. for (l = 0; l <= r; l++) {
  57081. for (c = 0; c <= i; c++)
  57082. s = o + c / i * a,
  57083. C.x = A * Math.cos(s),
  57084. C.y = A * Math.sin(s),
  57085. p.setXYZ(m, C.x, C.y, C.z),
  57086. f.setXYZ(m, 0, 0, 1),
  57087. I.x = (C.x / t + 1) / 2,
  57088. I.y = (C.y / t + 1) / 2,
  57089. g.setXY(m, I.x, I.y),
  57090. m++;
  57091. A += y
  57092. }
  57093. for (l = 0; l < r; l++) {
  57094. var E = l * (i + 1);
  57095. for (c = 0; c < i; c++) {
  57096. s = c + E;
  57097. var b = s
  57098. , w = s + i + 1
  57099. , _ = s + i + 2
  57100. , T = s + 1;
  57101. d.setX(v, b),
  57102. v++,
  57103. d.setX(v, w),
  57104. v++,
  57105. d.setX(v, _),
  57106. v++,
  57107. d.setX(v, b),
  57108. v++,
  57109. d.setX(v, _),
  57110. v++,
  57111. d.setX(v, T),
  57112. v++
  57113. }
  57114. }
  57115. this.setIndex(d),
  57116. this.addAttribute("position", p),
  57117. this.addAttribute("normal", f),
  57118. this.addAttribute("uv", g)
  57119. }
  57120. ,
  57121. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57122. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  57123. n.RingGeometry = function(e, t, i, r, o, a) {
  57124. n.Geometry.call(this),
  57125. this.type = "RingGeometry",
  57126. this.parameters = {
  57127. innerRadius: e,
  57128. outerRadius: t,
  57129. thetaSegments: i,
  57130. phiSegments: r,
  57131. thetaStart: o,
  57132. thetaLength: a
  57133. },
  57134. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  57135. }
  57136. ,
  57137. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  57138. n.RingGeometry.prototype.constructor = n.RingGeometry,
  57139. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  57140. n.Geometry.call(this),
  57141. this.type = "SphereGeometry",
  57142. this.parameters = {
  57143. radius: e,
  57144. widthSegments: t,
  57145. heightSegments: i,
  57146. phiStart: r,
  57147. phiLength: o,
  57148. thetaStart: a,
  57149. thetaLength: s
  57150. },
  57151. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  57152. }
  57153. ,
  57154. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  57155. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  57156. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  57157. n.BufferGeometry.call(this),
  57158. this.type = "SphereBufferGeometry",
  57159. this.parameters = {
  57160. radius: e,
  57161. widthSegments: t,
  57162. heightSegments: i,
  57163. phiStart: r,
  57164. phiLength: o,
  57165. thetaStart: a,
  57166. thetaLength: s
  57167. },
  57168. e = e || 50,
  57169. t = Math.max(3, Math.floor(t) || 8),
  57170. i = Math.max(2, Math.floor(i) || 6),
  57171. r = void 0 !== r ? r : 0,
  57172. o = void 0 !== o ? o : 2 * Math.PI,
  57173. a = void 0 !== a ? a : 0,
  57174. s = void 0 !== s ? s : Math.PI;
  57175. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  57176. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  57177. var C = y / t
  57178. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  57179. , E = e * Math.cos(a + A * s)
  57180. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  57181. g.set(I, E, b).normalize(),
  57182. h.setXYZ(p, I, E, b),
  57183. u.setXYZ(p, g.x, g.y, g.z),
  57184. d.setXY(p, C, 1 - A),
  57185. v.push(p),
  57186. p++
  57187. }
  57188. f.push(v)
  57189. }
  57190. for (var w = [], m = 0; m < i; m++)
  57191. for (var y = 0; y < t; y++) {
  57192. var _ = f[m][y + 1]
  57193. , T = f[m][y]
  57194. , x = f[m + 1][y]
  57195. , S = f[m + 1][y + 1];
  57196. (0 !== m || a > 0) && w.push(_, T, S),
  57197. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  57198. }
  57199. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  57200. this.addAttribute("position", h),
  57201. this.addAttribute("normal", u),
  57202. this.addAttribute("uv", d),
  57203. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  57204. }
  57205. ,
  57206. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57207. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  57208. n.TextGeometry = function(e, t) {
  57209. t = t || {};
  57210. var i = t.font;
  57211. if (i instanceof n.Font == !1)
  57212. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  57213. new n.Geometry;
  57214. var r = i.generateShapes(e, t.size, t.curveSegments);
  57215. t.amount = void 0 !== t.height ? t.height : 50,
  57216. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  57217. void 0 === t.bevelSize && (t.bevelSize = 8),
  57218. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  57219. n.ExtrudeGeometry.call(this, r, t),
  57220. this.type = "TextGeometry"
  57221. }
  57222. ,
  57223. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  57224. n.TextGeometry.prototype.constructor = n.TextGeometry,
  57225. n.TorusBufferGeometry = function(e, t, i, r, o) {
  57226. n.BufferGeometry.call(this),
  57227. this.type = "TorusBufferGeometry",
  57228. this.parameters = {
  57229. radius: e,
  57230. tube: t,
  57231. radialSegments: i,
  57232. tubularSegments: r,
  57233. arc: o
  57234. },
  57235. e = e || 100,
  57236. t = t || 40,
  57237. i = Math.floor(i) || 8,
  57238. r = Math.floor(r) || 6,
  57239. o = o || 2 * Math.PI;
  57240. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57241. for (a = 0; a <= i; a++)
  57242. for (s = 0; s <= r; s++) {
  57243. var C = s / r * o
  57244. , I = a / i * Math.PI * 2;
  57245. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57246. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57247. A.z = t * Math.sin(I),
  57248. u[f] = A.x,
  57249. u[f + 1] = A.y,
  57250. u[f + 2] = A.z,
  57251. v.x = e * Math.cos(C),
  57252. v.y = e * Math.sin(C),
  57253. y.subVectors(A, v).normalize(),
  57254. d[f] = y.x,
  57255. d[f + 1] = y.y,
  57256. d[f + 2] = y.z,
  57257. p[g] = s / r,
  57258. p[g + 1] = a / i,
  57259. f += 3,
  57260. g += 2
  57261. }
  57262. for (a = 1; a <= i; a++)
  57263. for (s = 1; s <= r; s++) {
  57264. var E = (r + 1) * a + s - 1
  57265. , b = (r + 1) * (a - 1) + s - 1
  57266. , w = (r + 1) * (a - 1) + s
  57267. , _ = (r + 1) * a + s;
  57268. h[m] = E,
  57269. h[m + 1] = b,
  57270. h[m + 2] = _,
  57271. h[m + 3] = b,
  57272. h[m + 4] = w,
  57273. h[m + 5] = _,
  57274. m += 6
  57275. }
  57276. this.setIndex(new n.BufferAttribute(h,1)),
  57277. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57278. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57279. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57280. }
  57281. ,
  57282. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57283. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57284. n.TorusGeometry = function(e, t, i, r, o) {
  57285. n.Geometry.call(this),
  57286. this.type = "TorusGeometry",
  57287. this.parameters = {
  57288. radius: e,
  57289. tube: t,
  57290. radialSegments: i,
  57291. tubularSegments: r,
  57292. arc: o
  57293. },
  57294. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57295. }
  57296. ,
  57297. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57298. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57299. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57300. function s(e, t, i, n, r) {
  57301. var o = Math.cos(e)
  57302. , a = Math.sin(e)
  57303. , s = i / t * e
  57304. , l = Math.cos(s);
  57305. r.x = n * (2 + l) * .5 * o,
  57306. r.y = n * (2 + l) * a * .5,
  57307. r.z = n * Math.sin(s) * .5
  57308. }
  57309. n.BufferGeometry.call(this),
  57310. this.type = "TorusKnotBufferGeometry",
  57311. this.parameters = {
  57312. radius: e,
  57313. tube: t,
  57314. tubularSegments: i,
  57315. radialSegments: r,
  57316. p: o,
  57317. q: a
  57318. },
  57319. e = e || 100,
  57320. t = t || 40,
  57321. i = Math.floor(i) || 64,
  57322. r = Math.floor(r) || 8,
  57323. o = o || 2,
  57324. a = a || 3;
  57325. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57326. for (l = 0; l <= i; ++l) {
  57327. var T = l / i * o * Math.PI * 2;
  57328. for (s(T, o, a, e, I),
  57329. s(T + .01, o, a, e, E),
  57330. w.subVectors(E, I),
  57331. _.addVectors(E, I),
  57332. b.crossVectors(w, _),
  57333. _.crossVectors(b, w),
  57334. b.normalize(),
  57335. _.normalize(),
  57336. c = 0; c <= r; ++c) {
  57337. var x = c / r * Math.PI * 2
  57338. , S = -t * Math.cos(x)
  57339. , M = t * Math.sin(x);
  57340. A.x = I.x + (S * _.x + M * b.x),
  57341. A.y = I.y + (S * _.y + M * b.y),
  57342. A.z = I.z + (S * _.z + M * b.z),
  57343. p.setXYZ(m, A.x, A.y, A.z),
  57344. y.subVectors(A, I).normalize(),
  57345. f.setXYZ(m, y.x, y.y, y.z),
  57346. C.x = l / i,
  57347. C.y = c / r,
  57348. g.setXY(m, C.x, C.y),
  57349. m++
  57350. }
  57351. }
  57352. for (c = 1; c <= i; c++)
  57353. for (l = 1; l <= r; l++) {
  57354. var R = (r + 1) * (c - 1) + (l - 1)
  57355. , P = (r + 1) * c + (l - 1)
  57356. , O = (r + 1) * c + l
  57357. , L = (r + 1) * (c - 1) + l;
  57358. d.setX(v, R),
  57359. v++,
  57360. d.setX(v, P),
  57361. v++,
  57362. d.setX(v, L),
  57363. v++,
  57364. d.setX(v, P),
  57365. v++,
  57366. d.setX(v, O),
  57367. v++,
  57368. d.setX(v, L),
  57369. v++
  57370. }
  57371. this.setIndex(d),
  57372. this.addAttribute("position", p),
  57373. this.addAttribute("normal", f),
  57374. this.addAttribute("uv", g)
  57375. }
  57376. ,
  57377. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57378. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57379. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57380. n.Geometry.call(this),
  57381. this.type = "TorusKnotGeometry",
  57382. this.parameters = {
  57383. radius: e,
  57384. tube: t,
  57385. tubularSegments: i,
  57386. radialSegments: r,
  57387. p: o,
  57388. q: a
  57389. },
  57390. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57391. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57392. this.mergeVertices()
  57393. }
  57394. ,
  57395. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57396. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57397. n.TubeGeometry = function(e, t, i, r, o, a) {
  57398. function s(e, t, i) {
  57399. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57400. }
  57401. n.Geometry.call(this),
  57402. this.type = "TubeGeometry",
  57403. this.parameters = {
  57404. path: e,
  57405. segments: t,
  57406. radius: i,
  57407. radialSegments: r,
  57408. closed: o,
  57409. taper: a
  57410. },
  57411. t = t || 64,
  57412. i = i || 1,
  57413. r = r || 8,
  57414. o = o || !1,
  57415. a = a || n.TubeGeometry.NoTaper;
  57416. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57417. for (this.tangents = D,
  57418. this.normals = N,
  57419. this.binormals = B,
  57420. v = 0; v < P; v++)
  57421. for (M[v] = [],
  57422. u = v / (P - 1),
  57423. m = e.getPointAt(u),
  57424. l = D[v],
  57425. c = N[v],
  57426. h = B[v],
  57427. p = i * a(u),
  57428. A = 0; A < r; A++)
  57429. d = A / r * 2 * Math.PI,
  57430. f = -p * Math.cos(d),
  57431. g = p * Math.sin(d),
  57432. O.copy(m),
  57433. O.x += f * c.x + g * h.x,
  57434. O.y += f * c.y + g * h.y,
  57435. O.z += f * c.z + g * h.z,
  57436. M[v][A] = s(O.x, O.y, O.z);
  57437. for (v = 0; v < t; v++)
  57438. for (A = 0; A < r; A++)
  57439. y = o ? (v + 1) % t : v + 1,
  57440. C = (A + 1) % r,
  57441. I = M[v][A],
  57442. E = M[y][A],
  57443. b = M[y][C],
  57444. w = M[v][C],
  57445. _ = new n.Vector2(v / t,A / r),
  57446. T = new n.Vector2((v + 1) / t,A / r),
  57447. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57448. S = new n.Vector2(v / t,(A + 1) / r),
  57449. this.faces.push(new n.Face3(I,E,w)),
  57450. this.faceVertexUvs[0].push([_, T, S]),
  57451. this.faces.push(new n.Face3(E,b,w)),
  57452. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57453. this.computeFaceNormals(),
  57454. this.computeVertexNormals()
  57455. }
  57456. ,
  57457. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57458. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57459. n.TubeGeometry.NoTaper = function(e) {
  57460. return 1
  57461. }
  57462. ,
  57463. n.TubeGeometry.SinusoidalTaper = function(e) {
  57464. return Math.sin(Math.PI * e)
  57465. }
  57466. ,
  57467. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57468. function r() {
  57469. f[0] = new n.Vector3,
  57470. g[0] = new n.Vector3,
  57471. a = Number.MAX_VALUE,
  57472. s = Math.abs(p[0].x),
  57473. l = Math.abs(p[0].y),
  57474. c = Math.abs(p[0].z),
  57475. s <= a && (a = s,
  57476. d.set(1, 0, 0)),
  57477. l <= a && (a = l,
  57478. d.set(0, 1, 0)),
  57479. c <= a && d.set(0, 0, 1),
  57480. m.crossVectors(p[0], d).normalize(),
  57481. f[0].crossVectors(p[0], m),
  57482. g[0].crossVectors(p[0], f[0])
  57483. }
  57484. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57485. for (this.tangents = p,
  57486. this.normals = f,
  57487. this.binormals = g,
  57488. h = 0; h < A; h++)
  57489. u = h / (A - 1),
  57490. p[h] = e.getTangentAt(u),
  57491. p[h].normalize();
  57492. for (r(),
  57493. h = 1; h < A; h++)
  57494. f[h] = f[h - 1].clone(),
  57495. g[h] = g[h - 1].clone(),
  57496. m.crossVectors(p[h - 1], p[h]),
  57497. m.length() > Number.EPSILON && (m.normalize(),
  57498. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57499. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57500. g[h].crossVectors(p[h], f[h]);
  57501. if (i)
  57502. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57503. o /= A - 1,
  57504. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57505. h = 1; h < A; h++)
  57506. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57507. g[h].crossVectors(p[h], f[h])
  57508. }
  57509. ,
  57510. n.PolyhedronGeometry = function(e, t, i, r) {
  57511. function o(e) {
  57512. var t = e.normalize().clone();
  57513. t.index = u.vertices.push(t) - 1;
  57514. var i = l(e) / 2 / Math.PI + .5
  57515. , r = c(e) / Math.PI + .5;
  57516. return t.uv = new n.Vector2(i,1 - r),
  57517. t
  57518. }
  57519. function a(e, t, i, r) {
  57520. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57521. u.faces.push(o),
  57522. C.copy(e).add(t).add(i).divideScalar(3);
  57523. var a = l(C);
  57524. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57525. }
  57526. function s(e, t) {
  57527. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57528. l[h] = [];
  57529. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57530. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57531. }
  57532. for (var h = 0; h < i; h++)
  57533. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57534. var m = Math.floor(g / 2);
  57535. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57536. }
  57537. }
  57538. function l(e) {
  57539. return Math.atan2(e.z, -e.x)
  57540. }
  57541. function c(e) {
  57542. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57543. }
  57544. function h(e, t, i) {
  57545. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57546. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57547. e.clone()
  57548. }
  57549. n.Geometry.call(this),
  57550. this.type = "PolyhedronGeometry",
  57551. this.parameters = {
  57552. vertices: e,
  57553. indices: t,
  57554. radius: i,
  57555. detail: r
  57556. },
  57557. i = i || 1,
  57558. r = r || 0;
  57559. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57560. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57561. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57562. m++) {
  57563. var v = f[t[d]]
  57564. , A = f[t[d + 1]]
  57565. , y = f[t[d + 2]];
  57566. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57567. }
  57568. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57569. s(g[d], r);
  57570. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57571. var I = this.faceVertexUvs[0][d]
  57572. , E = I[0].x
  57573. , b = I[1].x
  57574. , w = I[2].x
  57575. , _ = Math.max(E, b, w)
  57576. , T = Math.min(E, b, w);
  57577. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57578. b < .2 && (I[1].x += 1),
  57579. w < .2 && (I[2].x += 1))
  57580. }
  57581. for (var d = 0, p = this.vertices.length; d < p; d++)
  57582. this.vertices[d].multiplyScalar(i);
  57583. this.mergeVertices(),
  57584. this.computeFaceNormals(),
  57585. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57586. }
  57587. ,
  57588. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57589. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57590. n.DodecahedronGeometry = function(e, t) {
  57591. var i = (1 + Math.sqrt(5)) / 2
  57592. , r = 1 / i
  57593. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57594. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57595. n.PolyhedronGeometry.call(this, o, a, e, t),
  57596. this.type = "DodecahedronGeometry",
  57597. this.parameters = {
  57598. radius: e,
  57599. detail: t
  57600. }
  57601. }
  57602. ,
  57603. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57604. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57605. n.IcosahedronGeometry = function(e, t) {
  57606. var i = (1 + Math.sqrt(5)) / 2
  57607. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57608. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57609. n.PolyhedronGeometry.call(this, r, o, e, t),
  57610. this.type = "IcosahedronGeometry",
  57611. this.parameters = {
  57612. radius: e,
  57613. detail: t
  57614. }
  57615. }
  57616. ,
  57617. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57618. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57619. n.OctahedronGeometry = function(e, t) {
  57620. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57621. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57622. n.PolyhedronGeometry.call(this, i, r, e, t),
  57623. this.type = "OctahedronGeometry",
  57624. this.parameters = {
  57625. radius: e,
  57626. detail: t
  57627. }
  57628. }
  57629. ,
  57630. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57631. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57632. n.TetrahedronGeometry = function(e, t) {
  57633. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57634. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57635. n.PolyhedronGeometry.call(this, i, r, e, t),
  57636. this.type = "TetrahedronGeometry",
  57637. this.parameters = {
  57638. radius: e,
  57639. detail: t
  57640. }
  57641. }
  57642. ,
  57643. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57644. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57645. n.ParametricGeometry = function(e, t, i) {
  57646. n.Geometry.call(this),
  57647. this.type = "ParametricGeometry",
  57648. this.parameters = {
  57649. func: e,
  57650. slices: t,
  57651. stacks: i
  57652. };
  57653. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57654. for (r = 0; r <= i; r++)
  57655. for (l = r / i,
  57656. o = 0; o <= t; o++)
  57657. s = o / t,
  57658. a = e(s, l),
  57659. c.push(a);
  57660. var p, f, g, m, v, A, y, C;
  57661. for (r = 0; r < i; r++)
  57662. for (o = 0; o < t; o++)
  57663. p = r * d + o,
  57664. f = r * d + o + 1,
  57665. g = (r + 1) * d + o + 1,
  57666. m = (r + 1) * d + o,
  57667. v = new n.Vector2(o / t,r / i),
  57668. A = new n.Vector2((o + 1) / t,r / i),
  57669. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57670. C = new n.Vector2(o / t,(r + 1) / i),
  57671. h.push(new n.Face3(p,f,m)),
  57672. u.push([v, A, C]),
  57673. h.push(new n.Face3(f,g,m)),
  57674. u.push([A.clone(), y, C.clone()]);
  57675. this.computeFaceNormals(),
  57676. this.computeVertexNormals()
  57677. }
  57678. ,
  57679. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57680. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57681. n.WireframeGeometry = function(e) {
  57682. function t(e, t) {
  57683. return e - t
  57684. }
  57685. n.BufferGeometry.call(this);
  57686. var i = [0, 0]
  57687. , r = {}
  57688. , o = ["a", "b", "c"];
  57689. if (e instanceof n.Geometry) {
  57690. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57691. for (var d = s[h], p = 0; p < 3; p++) {
  57692. i[0] = d[o[p]],
  57693. i[1] = d[o[(p + 1) % 3]],
  57694. i.sort(t);
  57695. var f = i.toString();
  57696. void 0 === r[f] && (c[2 * l] = i[0],
  57697. c[2 * l + 1] = i[1],
  57698. r[f] = !0,
  57699. l++)
  57700. }
  57701. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57702. for (var p = 0; p < 2; p++) {
  57703. var m = a[c[2 * h + p]]
  57704. , v = 6 * h + 3 * p;
  57705. g[v + 0] = m.x,
  57706. g[v + 1] = m.y,
  57707. g[v + 2] = m.z
  57708. }
  57709. this.addAttribute("position", new n.BufferAttribute(g,3))
  57710. } else if (e instanceof n.BufferGeometry)
  57711. if (null !== e.index) {
  57712. var A = e.index.array
  57713. , a = e.attributes.position
  57714. , y = e.groups
  57715. , l = 0;
  57716. 0 === y.length && e.addGroup(0, A.length);
  57717. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57718. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57719. for (var p = 0; p < 3; p++) {
  57720. i[0] = A[h + p],
  57721. i[1] = A[h + (p + 1) % 3],
  57722. i.sort(t);
  57723. var f = i.toString();
  57724. void 0 === r[f] && (c[2 * l] = i[0],
  57725. c[2 * l + 1] = i[1],
  57726. r[f] = !0,
  57727. l++)
  57728. }
  57729. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57730. for (var p = 0; p < 2; p++) {
  57731. var v = 6 * h + 3 * p
  57732. , T = c[2 * h + p];
  57733. g[v + 0] = a.getX(T),
  57734. g[v + 1] = a.getY(T),
  57735. g[v + 2] = a.getZ(T)
  57736. }
  57737. this.addAttribute("position", new n.BufferAttribute(g,3))
  57738. } else {
  57739. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57740. for (var p = 0; p < 3; p++) {
  57741. var v = 18 * h + 6 * p
  57742. , S = 9 * h + 3 * p;
  57743. g[v + 0] = a[S],
  57744. g[v + 1] = a[S + 1],
  57745. g[v + 2] = a[S + 2];
  57746. var T = 9 * h + 3 * ((p + 1) % 3);
  57747. g[v + 3] = a[T],
  57748. g[v + 4] = a[T + 1],
  57749. g[v + 5] = a[T + 2]
  57750. }
  57751. this.addAttribute("position", new n.BufferAttribute(g,3))
  57752. }
  57753. }
  57754. ,
  57755. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57756. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57757. n.AxisHelper = function(e) {
  57758. e = e || 1;
  57759. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57760. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57761. , r = new n.BufferGeometry;
  57762. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57763. r.addAttribute("color", new n.BufferAttribute(i,3));
  57764. var o = new n.LineBasicMaterial({
  57765. vertexColors: n.VertexColors
  57766. });
  57767. n.LineSegments.call(this, r, o)
  57768. }
  57769. ,
  57770. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57771. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57772. n.ArrowHelper = function() {
  57773. var e = new n.Geometry;
  57774. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57775. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57776. return t.translate(0, -.5, 0),
  57777. function(i, r, o, a, s, l) {
  57778. n.Object3D.call(this),
  57779. void 0 === a && (a = 16776960),
  57780. void 0 === o && (o = 1),
  57781. void 0 === s && (s = .2 * o),
  57782. void 0 === l && (l = .2 * s),
  57783. this.position.copy(r),
  57784. this.line = new n.Line(e,new n.LineBasicMaterial({
  57785. color: a
  57786. })),
  57787. this.line.matrixAutoUpdate = !1,
  57788. this.add(this.line),
  57789. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57790. color: a
  57791. })),
  57792. this.cone.matrixAutoUpdate = !1,
  57793. this.add(this.cone),
  57794. this.setDirection(i),
  57795. this.setLength(o, s, l)
  57796. }
  57797. }(),
  57798. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57799. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57800. n.ArrowHelper.prototype.setDirection = function() {
  57801. var e, t = new n.Vector3;
  57802. return function(i) {
  57803. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57804. e = Math.acos(i.y),
  57805. this.quaternion.setFromAxisAngle(t, e))
  57806. }
  57807. }(),
  57808. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57809. void 0 === t && (t = .2 * e),
  57810. void 0 === i && (i = .2 * t),
  57811. this.line.scale.set(1, Math.max(0, e - t), 1),
  57812. this.line.updateMatrix(),
  57813. this.cone.scale.set(i, t, i),
  57814. this.cone.position.y = e,
  57815. this.cone.updateMatrix()
  57816. }
  57817. ,
  57818. n.ArrowHelper.prototype.setColor = function(e) {
  57819. this.line.material.color.set(e),
  57820. this.cone.material.color.set(e)
  57821. }
  57822. ,
  57823. n.BoxHelper = function(e) {
  57824. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57825. , i = new Float32Array(24)
  57826. , r = new n.BufferGeometry;
  57827. r.setIndex(new n.BufferAttribute(t,1)),
  57828. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57829. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57830. color: 16776960
  57831. })),
  57832. void 0 !== e && this.update(e)
  57833. }
  57834. ,
  57835. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57836. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57837. n.BoxHelper.prototype.update = function() {
  57838. var e = new n.Box3;
  57839. return function(t) {
  57840. if (e.setFromObject(t),
  57841. !e.isEmpty()) {
  57842. var i = e.min
  57843. , n = e.max
  57844. , r = this.geometry.attributes.position
  57845. , o = r.array;
  57846. o[0] = n.x,
  57847. o[1] = n.y,
  57848. o[2] = n.z,
  57849. o[3] = i.x,
  57850. o[4] = n.y,
  57851. o[5] = n.z,
  57852. o[6] = i.x,
  57853. o[7] = i.y,
  57854. o[8] = n.z,
  57855. o[9] = n.x,
  57856. o[10] = i.y,
  57857. o[11] = n.z,
  57858. o[12] = n.x,
  57859. o[13] = n.y,
  57860. o[14] = i.z,
  57861. o[15] = i.x,
  57862. o[16] = n.y,
  57863. o[17] = i.z,
  57864. o[18] = i.x,
  57865. o[19] = i.y,
  57866. o[20] = i.z,
  57867. o[21] = n.x,
  57868. o[22] = i.y,
  57869. o[23] = i.z,
  57870. r.needsUpdate = !0,
  57871. this.geometry.computeBoundingSphere()
  57872. }
  57873. }
  57874. }(),
  57875. n.BoundingBoxHelper = function(e, t) {
  57876. var i = void 0 !== t ? t : 8947848;
  57877. this.object = e,
  57878. this.box = new n.Box3,
  57879. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57880. color: i,
  57881. wireframe: !0
  57882. }))
  57883. }
  57884. ,
  57885. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57886. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57887. n.BoundingBoxHelper.prototype.update = function() {
  57888. this.box.setFromObject(this.object),
  57889. this.box.size(this.scale),
  57890. this.box.center(this.position)
  57891. }
  57892. ,
  57893. n.CameraHelper = function(e) {
  57894. function t(e, t, n) {
  57895. i(e, n),
  57896. i(t, n)
  57897. }
  57898. function i(e, t) {
  57899. r.vertices.push(new n.Vector3),
  57900. r.colors.push(new n.Color(t)),
  57901. void 0 === a[e] && (a[e] = []),
  57902. a[e].push(r.vertices.length - 1)
  57903. }
  57904. var r = new n.Geometry
  57905. , o = new n.LineBasicMaterial({
  57906. color: 16777215,
  57907. vertexColors: n.FaceColors
  57908. })
  57909. , a = {}
  57910. , s = 16755200
  57911. , l = 16711680
  57912. , c = 43775
  57913. , h = 16777215
  57914. , u = 3355443;
  57915. t("n1", "n2", s),
  57916. t("n2", "n4", s),
  57917. t("n4", "n3", s),
  57918. t("n3", "n1", s),
  57919. t("f1", "f2", s),
  57920. t("f2", "f4", s),
  57921. t("f4", "f3", s),
  57922. t("f3", "f1", s),
  57923. t("n1", "f1", s),
  57924. t("n2", "f2", s),
  57925. t("n3", "f3", s),
  57926. t("n4", "f4", s),
  57927. t("p", "n1", l),
  57928. t("p", "n2", l),
  57929. t("p", "n3", l),
  57930. t("p", "n4", l),
  57931. t("u1", "u2", c),
  57932. t("u2", "u3", c),
  57933. t("u3", "u1", c),
  57934. t("c", "t", h),
  57935. t("p", "c", u),
  57936. t("cn1", "cn2", u),
  57937. t("cn3", "cn4", u),
  57938. t("cf1", "cf2", u),
  57939. t("cf3", "cf4", u),
  57940. n.LineSegments.call(this, r, o),
  57941. this.camera = e,
  57942. this.camera.updateProjectionMatrix(),
  57943. this.matrix = e.matrixWorld,
  57944. this.matrixAutoUpdate = !1,
  57945. this.pointMap = a,
  57946. this.update()
  57947. }
  57948. ,
  57949. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57950. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57951. n.CameraHelper.prototype.update = function() {
  57952. function e(e, n, a, s) {
  57953. r.set(n, a, s).unproject(o);
  57954. var l = i[e];
  57955. if (void 0 !== l)
  57956. for (var c = 0, h = l.length; c < h; c++)
  57957. t.vertices[l[c]].copy(r)
  57958. }
  57959. var t, i, r = new n.Vector3, o = new n.Camera;
  57960. return function() {
  57961. t = this.geometry,
  57962. i = this.pointMap;
  57963. var n = 1
  57964. , r = 1;
  57965. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57966. e("c", 0, 0, -1),
  57967. e("t", 0, 0, 1),
  57968. e("n1", -n, -r, -1),
  57969. e("n2", n, -r, -1),
  57970. e("n3", -n, r, -1),
  57971. e("n4", n, r, -1),
  57972. e("f1", -n, -r, 1),
  57973. e("f2", n, -r, 1),
  57974. e("f3", -n, r, 1),
  57975. e("f4", n, r, 1),
  57976. e("u1", .7 * n, 1.1 * r, -1),
  57977. e("u2", .7 * -n, 1.1 * r, -1),
  57978. e("u3", 0, 2 * r, -1),
  57979. e("cf1", -n, 0, 1),
  57980. e("cf2", n, 0, 1),
  57981. e("cf3", 0, -r, 1),
  57982. e("cf4", 0, r, 1),
  57983. e("cn1", -n, 0, -1),
  57984. e("cn2", n, 0, -1),
  57985. e("cn3", 0, -r, -1),
  57986. e("cn4", 0, r, -1),
  57987. t.verticesNeedUpdate = !0
  57988. }
  57989. }(),
  57990. n.DirectionalLightHelper = function(e, t) {
  57991. n.Object3D.call(this),
  57992. this.light = e,
  57993. this.light.updateMatrixWorld(),
  57994. this.matrix = e.matrixWorld,
  57995. this.matrixAutoUpdate = !1,
  57996. t = t || 1;
  57997. var i = new n.Geometry;
  57998. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57999. var r = new n.LineBasicMaterial({
  58000. fog: !1
  58001. });
  58002. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58003. this.lightPlane = new n.Line(i,r),
  58004. this.add(this.lightPlane),
  58005. i = new n.Geometry,
  58006. i.vertices.push(new n.Vector3, new n.Vector3),
  58007. r = new n.LineBasicMaterial({
  58008. fog: !1
  58009. }),
  58010. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58011. this.targetLine = new n.Line(i,r),
  58012. this.add(this.targetLine),
  58013. this.update()
  58014. }
  58015. ,
  58016. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  58017. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  58018. n.DirectionalLightHelper.prototype.dispose = function() {
  58019. this.lightPlane.geometry.dispose(),
  58020. this.lightPlane.material.dispose(),
  58021. this.targetLine.geometry.dispose(),
  58022. this.targetLine.material.dispose()
  58023. }
  58024. ,
  58025. n.DirectionalLightHelper.prototype.update = function() {
  58026. var e = new n.Vector3
  58027. , t = new n.Vector3
  58028. , i = new n.Vector3;
  58029. return function() {
  58030. e.setFromMatrixPosition(this.light.matrixWorld),
  58031. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58032. i.subVectors(t, e),
  58033. this.lightPlane.lookAt(i),
  58034. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58035. this.targetLine.geometry.vertices[1].copy(i),
  58036. this.targetLine.geometry.verticesNeedUpdate = !0,
  58037. this.targetLine.material.color.copy(this.lightPlane.material.color)
  58038. }
  58039. }(),
  58040. n.EdgesHelper = function(e, t, i) {
  58041. var r = void 0 !== t ? t : 16777215;
  58042. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  58043. color: r
  58044. })),
  58045. this.matrix = e.matrixWorld,
  58046. this.matrixAutoUpdate = !1
  58047. }
  58048. ,
  58049. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  58050. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  58051. n.FaceNormalsHelper = function(e, t, i, r) {
  58052. this.object = e,
  58053. this.size = void 0 !== t ? t : 1;
  58054. var o = void 0 !== i ? i : 16776960
  58055. , a = void 0 !== r ? r : 1
  58056. , s = 0
  58057. , l = this.object.geometry;
  58058. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  58059. var c = new n.BufferGeometry
  58060. , h = new n.Float32Attribute(2 * s * 3,3);
  58061. c.addAttribute("position", h),
  58062. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58063. color: o,
  58064. linewidth: a
  58065. })),
  58066. this.matrixAutoUpdate = !1,
  58067. this.update()
  58068. }
  58069. ,
  58070. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58071. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  58072. n.FaceNormalsHelper.prototype.update = function() {
  58073. var e = new n.Vector3
  58074. , t = new n.Vector3
  58075. , i = new n.Matrix3;
  58076. return function() {
  58077. this.object.updateMatrixWorld(!0),
  58078. i.getNormalMatrix(this.object.matrixWorld);
  58079. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  58080. var u = s[c]
  58081. , d = u.normal;
  58082. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  58083. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58084. r.setXYZ(l, e.x, e.y, e.z),
  58085. l += 1,
  58086. r.setXYZ(l, t.x, t.y, t.z),
  58087. l += 1
  58088. }
  58089. return r.needsUpdate = !0,
  58090. this
  58091. }
  58092. }(),
  58093. n.GridHelper = function(e, t) {
  58094. var i = new n.Geometry
  58095. , r = new n.LineBasicMaterial({
  58096. vertexColors: n.VertexColors
  58097. });
  58098. this.color1 = new n.Color(4473924),
  58099. this.color2 = new n.Color(8947848);
  58100. for (var o = -e; o <= e; o += t) {
  58101. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  58102. var a = 0 === o ? this.color1 : this.color2;
  58103. i.colors.push(a, a, a, a)
  58104. }
  58105. n.LineSegments.call(this, i, r)
  58106. }
  58107. ,
  58108. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  58109. n.GridHelper.prototype.constructor = n.GridHelper,
  58110. n.GridHelper.prototype.setColors = function(e, t) {
  58111. this.color1.set(e),
  58112. this.color2.set(t),
  58113. this.geometry.colorsNeedUpdate = !0
  58114. }
  58115. ,
  58116. n.HemisphereLightHelper = function(e, t) {
  58117. n.Object3D.call(this),
  58118. this.light = e,
  58119. this.light.updateMatrixWorld(),
  58120. this.matrix = e.matrixWorld,
  58121. this.matrixAutoUpdate = !1,
  58122. this.colors = [new n.Color, new n.Color];
  58123. var i = new n.SphereGeometry(t,4,2);
  58124. i.rotateX(-Math.PI / 2);
  58125. for (var r = 0, o = 8; r < o; r++)
  58126. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  58127. var a = new n.MeshBasicMaterial({
  58128. vertexColors: n.FaceColors,
  58129. wireframe: !0
  58130. });
  58131. this.lightSphere = new n.Mesh(i,a),
  58132. this.add(this.lightSphere),
  58133. this.update()
  58134. }
  58135. ,
  58136. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  58137. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  58138. n.HemisphereLightHelper.prototype.dispose = function() {
  58139. this.lightSphere.geometry.dispose(),
  58140. this.lightSphere.material.dispose()
  58141. }
  58142. ,
  58143. n.HemisphereLightHelper.prototype.update = function() {
  58144. var e = new n.Vector3;
  58145. return function() {
  58146. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  58147. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  58148. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  58149. this.lightSphere.geometry.colorsNeedUpdate = !0
  58150. }
  58151. }(),
  58152. n.PointLightHelper = function(e, t) {
  58153. this.light = e,
  58154. this.light.updateMatrixWorld();
  58155. var i = new n.SphereGeometry(t,4,2)
  58156. , r = new n.MeshBasicMaterial({
  58157. wireframe: !0,
  58158. fog: !1
  58159. });
  58160. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58161. n.Mesh.call(this, i, r),
  58162. this.matrix = this.light.matrixWorld,
  58163. this.matrixAutoUpdate = !1
  58164. }
  58165. ,
  58166. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  58167. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  58168. n.PointLightHelper.prototype.dispose = function() {
  58169. this.geometry.dispose(),
  58170. this.material.dispose()
  58171. }
  58172. ,
  58173. n.PointLightHelper.prototype.update = function() {
  58174. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58175. }
  58176. ,
  58177. n.SkeletonHelper = function(e) {
  58178. this.bones = this.getBoneList(e);
  58179. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  58180. var r = this.bones[i];
  58181. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  58182. t.vertices.push(new n.Vector3),
  58183. t.colors.push(new n.Color(0,0,1)),
  58184. t.colors.push(new n.Color(0,1,0)))
  58185. }
  58186. t.dynamic = !0;
  58187. var o = new n.LineBasicMaterial({
  58188. vertexColors: n.VertexColors,
  58189. depthTest: !1,
  58190. depthWrite: !1,
  58191. transparent: !0
  58192. });
  58193. n.LineSegments.call(this, t, o),
  58194. this.root = e,
  58195. this.matrix = e.matrixWorld,
  58196. this.matrixAutoUpdate = !1,
  58197. this.update()
  58198. }
  58199. ,
  58200. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  58201. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  58202. n.SkeletonHelper.prototype.getBoneList = function(e) {
  58203. var t = [];
  58204. e instanceof n.Bone && t.push(e);
  58205. for (var i = 0; i < e.children.length; i++)
  58206. t.push.apply(t, this.getBoneList(e.children[i]));
  58207. return t
  58208. }
  58209. ,
  58210. n.SkeletonHelper.prototype.update = function() {
  58211. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  58212. var a = this.bones[o];
  58213. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  58214. e.vertices[r].setFromMatrixPosition(i),
  58215. i.multiplyMatrices(t, a.parent.matrixWorld),
  58216. e.vertices[r + 1].setFromMatrixPosition(i),
  58217. r += 2)
  58218. }
  58219. e.verticesNeedUpdate = !0,
  58220. e.computeBoundingSphere()
  58221. }
  58222. ,
  58223. n.SpotLightHelper = function(e) {
  58224. n.Object3D.call(this),
  58225. this.light = e,
  58226. this.light.updateMatrixWorld(),
  58227. this.matrix = e.matrixWorld,
  58228. this.matrixAutoUpdate = !1;
  58229. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  58230. t.translate(0, -.5, 0),
  58231. t.rotateX(-Math.PI / 2);
  58232. var i = new n.MeshBasicMaterial({
  58233. wireframe: !0,
  58234. fog: !1
  58235. });
  58236. this.cone = new n.Mesh(t,i),
  58237. this.add(this.cone),
  58238. this.update()
  58239. }
  58240. ,
  58241. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58242. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58243. n.SpotLightHelper.prototype.dispose = function() {
  58244. this.cone.geometry.dispose(),
  58245. this.cone.material.dispose()
  58246. }
  58247. ,
  58248. n.SpotLightHelper.prototype.update = function() {
  58249. var e = new n.Vector3
  58250. , t = new n.Vector3;
  58251. return function() {
  58252. var i = this.light.distance ? this.light.distance : 1e4
  58253. , n = i * Math.tan(this.light.angle);
  58254. this.cone.scale.set(n, n, i),
  58255. e.setFromMatrixPosition(this.light.matrixWorld),
  58256. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58257. this.cone.lookAt(t.sub(e)),
  58258. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58259. }
  58260. }(),
  58261. n.VertexNormalsHelper = function(e, t, i, r) {
  58262. this.object = e,
  58263. this.size = void 0 !== t ? t : 1;
  58264. var o = void 0 !== i ? i : 16711680
  58265. , a = void 0 !== r ? r : 1
  58266. , s = 0
  58267. , l = this.object.geometry;
  58268. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58269. var c = new n.BufferGeometry
  58270. , h = new n.Float32Attribute(2 * s * 3,3);
  58271. c.addAttribute("position", h),
  58272. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58273. color: o,
  58274. linewidth: a
  58275. })),
  58276. this.matrixAutoUpdate = !1,
  58277. this.update()
  58278. }
  58279. ,
  58280. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58281. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58282. n.VertexNormalsHelper.prototype.update = function() {
  58283. var e = new n.Vector3
  58284. , t = new n.Vector3
  58285. , i = new n.Matrix3;
  58286. return function() {
  58287. var r = ["a", "b", "c"];
  58288. this.object.updateMatrixWorld(!0),
  58289. i.getNormalMatrix(this.object.matrixWorld);
  58290. var o = this.object.matrixWorld
  58291. , a = this.geometry.attributes.position
  58292. , s = this.object.geometry;
  58293. if (s instanceof n.Geometry)
  58294. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58295. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58296. var m = l[p[r[f]]]
  58297. , v = p.vertexNormals[f];
  58298. e.copy(m).applyMatrix4(o),
  58299. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58300. a.setXYZ(h, e.x, e.y, e.z),
  58301. h += 1,
  58302. a.setXYZ(h, t.x, t.y, t.z),
  58303. h += 1
  58304. }
  58305. else if (s instanceof n.BufferGeometry)
  58306. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58307. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58308. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58309. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58310. a.setXYZ(h, e.x, e.y, e.z),
  58311. h += 1,
  58312. a.setXYZ(h, t.x, t.y, t.z),
  58313. h += 1;
  58314. return a.needsUpdate = !0,
  58315. this
  58316. }
  58317. }(),
  58318. n.WireframeHelper = function(e, t) {
  58319. var i = void 0 !== t ? t : 16777215;
  58320. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58321. color: i
  58322. })),
  58323. this.matrix = e.matrixWorld,
  58324. this.matrixAutoUpdate = !1
  58325. }
  58326. ,
  58327. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58328. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58329. n.ImmediateRenderObject = function(e) {
  58330. n.Object3D.call(this),
  58331. this.material = e,
  58332. this.render = function(e) {}
  58333. }
  58334. ,
  58335. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58336. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58337. n.MorphBlendMesh = function(e, t) {
  58338. n.Mesh.call(this, e, t),
  58339. this.animationsMap = {},
  58340. this.animationsList = [];
  58341. var i = this.geometry.morphTargets.length
  58342. , r = "__default"
  58343. , o = 0
  58344. , a = i - 1
  58345. , s = i / 1;
  58346. this.createAnimation(r, o, a, s),
  58347. this.setAnimationWeight(r, 1)
  58348. }
  58349. ,
  58350. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58351. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58352. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58353. var r = {
  58354. start: t,
  58355. end: i,
  58356. length: i - t + 1,
  58357. fps: n,
  58358. duration: (i - t) / n,
  58359. lastFrame: 0,
  58360. currentFrame: 0,
  58361. active: !1,
  58362. time: 0,
  58363. direction: 1,
  58364. weight: 1,
  58365. directionBackwards: !1,
  58366. mirroredLoop: !1
  58367. };
  58368. this.animationsMap[e] = r,
  58369. this.animationsList.push(r)
  58370. }
  58371. ,
  58372. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58373. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58374. var s = r.morphTargets[o]
  58375. , l = s.name.match(i);
  58376. if (l && l.length > 1) {
  58377. var c = l[1];
  58378. n[c] || (n[c] = {
  58379. start: 1 / 0,
  58380. end: -(1 / 0)
  58381. });
  58382. var h = n[c];
  58383. o < h.start && (h.start = o),
  58384. o > h.end && (h.end = o),
  58385. t || (t = c)
  58386. }
  58387. }
  58388. for (var c in n) {
  58389. var h = n[c];
  58390. this.createAnimation(c, h.start, h.end, e)
  58391. }
  58392. this.firstAnimation = t
  58393. }
  58394. ,
  58395. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58396. var t = this.animationsMap[e];
  58397. t && (t.direction = 1,
  58398. t.directionBackwards = !1)
  58399. }
  58400. ,
  58401. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58402. var t = this.animationsMap[e];
  58403. t && (t.direction = -1,
  58404. t.directionBackwards = !0)
  58405. }
  58406. ,
  58407. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58408. var i = this.animationsMap[e];
  58409. i && (i.fps = t,
  58410. i.duration = (i.end - i.start) / i.fps)
  58411. }
  58412. ,
  58413. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58414. var i = this.animationsMap[e];
  58415. i && (i.duration = t,
  58416. i.fps = (i.end - i.start) / i.duration)
  58417. }
  58418. ,
  58419. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58420. var i = this.animationsMap[e];
  58421. i && (i.weight = t)
  58422. }
  58423. ,
  58424. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58425. var i = this.animationsMap[e];
  58426. i && (i.time = t)
  58427. }
  58428. ,
  58429. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58430. var t = 0
  58431. , i = this.animationsMap[e];
  58432. return i && (t = i.time),
  58433. t
  58434. }
  58435. ,
  58436. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58437. var t = -1
  58438. , i = this.animationsMap[e];
  58439. return i && (t = i.duration),
  58440. t
  58441. }
  58442. ,
  58443. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58444. var t = this.animationsMap[e];
  58445. t ? (t.time = 0,
  58446. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58447. }
  58448. ,
  58449. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58450. var t = this.animationsMap[e];
  58451. t && (t.active = !1)
  58452. }
  58453. ,
  58454. n.MorphBlendMesh.prototype.update = function(e) {
  58455. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58456. var r = this.animationsList[t];
  58457. if (r.active) {
  58458. var o = r.duration / r.length;
  58459. r.time += r.direction * e,
  58460. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58461. r.time > r.duration && (r.time = r.duration,
  58462. r.directionBackwards = !0),
  58463. r.time < 0 && (r.time = 0,
  58464. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58465. r.time < 0 && (r.time += r.duration));
  58466. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58467. , s = r.weight;
  58468. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58469. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58470. this.morphTargetInfluences[a] = 0,
  58471. r.lastFrame = r.currentFrame,
  58472. r.currentFrame = a);
  58473. var l = r.time % o / o;
  58474. r.directionBackwards && (l = 1 - l),
  58475. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58476. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58477. }
  58478. }
  58479. }
  58480. ,
  58481. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58482. i.THREE = n) : this.THREE = n
  58483. window.THREE = n
  58484. getObjLoader()
  58485. initByTHREE(THREE)
  58486. //getWebXRManager()
  58487. }
  58488. , {}]
  58489. }, {}, [116]);
  58490. class PanTransGuide{
  58491. constructor(player){
  58492. this.player = player
  58493. this.currentIndex = 0
  58494. this.getNodes()
  58495. }
  58496. getNodes(){
  58497. this.nodes = []
  58498. let path = this.player.path
  58499. let last
  58500. let index = this.player.model.heroLocations.findIndex(e=>e.name == '沉浸看展') //先去掉之前旧的数据
  58501. if(index>-1){
  58502. let locations = this.player.model.heroLocations[index].heroLocations
  58503. this.player.model.heroLocations.splice(index,1)
  58504. }
  58505. let get = (e, originItem)=>{
  58506. if(e.cameraMode != 'panorama'){
  58507. e.originItem = originItem
  58508. this.nodes.push(e)
  58509. return last = null //断连
  58510. }
  58511. if(last){
  58512. e.visited = true
  58513. path.setWarpDestination(e)
  58514. path.setWarpDestPano()
  58515. let A = path.getHeroPano(last),
  58516. B = path.warpDestPano
  58517. if(e.momentTour == 'black' && A!=B){
  58518. path.nodes = [A.id,B.id];//直接加入
  58519. }else{
  58520. path.nodes = path.findShortestPath(A, B)
  58521. if(path.nodes == null){//两个点之间不相通
  58522. console.log('两个点之间不相通',A.id,B.id)
  58523. path.nodes = [A.id,B.id];//直接加入
  58524. }
  58525. }
  58526. let wholeDis = 0, disSections = []
  58527. path.nodes.forEach((cur,i)=>{
  58528. if(i==0)return
  58529. let prePano = this.player.model.panos.get(path.nodes[i-1])
  58530. let curPano = this.player.model.panos.get(cur)
  58531. let dis = prePano.position.distanceTo(curPano.position)
  58532. disSections.push(dis)
  58533. wholeDis += dis
  58534. },0)
  58535. let quaStart = last.quaternion
  58536. let quaEnd = e.quaternion
  58537. path.nodes.forEach((panoId,j)=>{
  58538. if(j == 0){
  58539. if(path.nodes.length == 1)return this.nodes.push({panoId,quaternion:quaEnd})//原地旋转
  58540. if(!last) return //和上一段末尾重复
  58541. return this.nodes.push({panoId,quaternion:quaStart})
  58542. }
  58543. let r = disSections[j-1] / wholeDis
  58544. let quaternion = quaStart.clone()
  58545. lerp.quaternion(quaternion, quaEnd)(r)
  58546. this.nodes.push({panoId, quaternion})
  58547. })
  58548. }
  58549. last = e
  58550. }
  58551. this.player.model.heroLocations.forEach((e,i)=>{
  58552. if(e.heroLocations){
  58553. e.heroLocations.forEach((a,j)=> get(a, [i,j]))
  58554. }else{
  58555. get(e,[i,0])
  58556. }
  58557. })
  58558. //补 因为last前一个可能不是panorama,导致last没加进nodes
  58559. if(last && !last.visited){
  58560. get(last)
  58561. }
  58562. }
  58563. go(axis){
  58564. if(this.player.flying)return
  58565. let aimNode
  58566. let cur = this.nodes[this.currentIndex]
  58567. if(cur.panoId != this.player.currentPano.id && player.mode == 'panorama'){//已走动){//已走动
  58568. let curs = this.nodes.filter(e=>e.panoId == this.player.currentPano)
  58569. curs.sort((a,b)=>{ //如果有多个,找到和currentIndex最接近的,可能是刚走过的
  58570. let indexA = this.nodes.indexOf(a)
  58571. let indexB = this.nodes.indexOf(b)
  58572. return Math.abs(indexA - this.currentIndex) < Math.abs(indexB - this.currentIndex)
  58573. })
  58574. cur = curs[0]
  58575. if(!cur){//不在道上 . 找离当前位置最近的node
  58576. let disMap = new Map
  58577. let nodes_ = this.nodes.filter(e=>!e.originItem)
  58578. nodes_.forEach(e=>{
  58579. disMap.set(e,player.currentPano.position.distanceToSquared(this.player.model.panos.get(e.panoId).position))
  58580. })
  58581. let sorted = nodes_.slice().sort((a,b)=>{
  58582. return disMap.get(a) - disMap.get(b)
  58583. })
  58584. this.currentIndex = this.nodes.indexOf(sorted[0])//next
  58585. if(axis == -1){
  58586. this.moveIndex(-1)
  58587. }
  58588. aimNode = this.nodes[this.currentIndex]
  58589. }
  58590. }
  58591. let lastIndex = this.currentIndex
  58592. if(!aimNode){
  58593. this.moveIndex(axis)
  58594. aimNode = this.nodes[this.currentIndex]
  58595. }
  58596. if(aimNode.originItem){//要飞出的,直接用导览飞
  58597. player.director.setDestinationItem(aimNode.originItem)
  58598. player.director.goToDestination()
  58599. return
  58600. }
  58601. //let dis = this.player.model.panos.get(aimNode.panoId).position.distanceTo(this.player.position)
  58602. let moveStyle = (lastIndex == 0 && axis == -1 || this.currentIndex == 0 && axis != -1) ? "blackToPano" : "flyToPano"
  58603. this.player[moveStyle]({pano: this.player.model.panos.get(aimNode.panoId), quaternion:aimNode.quaternion}, ()=>{
  58604. //更新导览进度条
  58605. player.director.setDestinationItem( player.director.findNearestItem(true,true) )
  58606. })
  58607. }
  58608. moveIndex(step){
  58609. this.currentIndex += (step + this.nodes.length)
  58610. this.currentIndex %= this.nodes.length
  58611. return this.currentIndex
  58612. }
  58613. }
  58614. //2025新的需求 沉浸看展直接使用导览
  58615. window.tourPlayCtl = {
  58616. go(axis){
  58617. player.guider2.go(axis)
  58618. }
  58619. }
  58620. /*
  58621. function getWebXRManager(){
  58622. class ArrayCamera extends THREE.PerspectiveCamera {
  58623. constructor(array = []) {
  58624. super();
  58625. this.isArrayCamera = true;
  58626. this.cameras = array;
  58627. }
  58628. }
  58629. function WebGLAnimation() {
  58630. let context = null;
  58631. let isAnimating = false;
  58632. let animationLoop = null;
  58633. let requestId = null;
  58634. function onAnimationFrame(time, frame) {
  58635. animationLoop(time, frame);
  58636. requestId = context.requestAnimationFrame(onAnimationFrame);
  58637. }
  58638. return {
  58639. start: function () {
  58640. if (isAnimating === true) return;
  58641. if (animationLoop === null) return;
  58642. requestId = context.requestAnimationFrame(onAnimationFrame);
  58643. isAnimating = true;
  58644. },
  58645. stop: function () {
  58646. context.cancelAnimationFrame(requestId);
  58647. isAnimating = false;
  58648. },
  58649. setAnimationLoop: function (callback) {
  58650. animationLoop = callback;
  58651. },
  58652. setContext: function (value) {
  58653. context = value;
  58654. }
  58655. };
  58656. }
  58657. function WebXRManager( renderer, gl ) {
  58658. var scope = this;
  58659. var session = null;
  58660. // var framebufferScaleFactor = 1.0;
  58661. var referenceSpace = null;
  58662. var referenceSpaceType = 'local-floor';
  58663. var pose = null;
  58664. var controllers = [];
  58665. var sortedInputSources = [];
  58666. function isPresenting() {
  58667. return session !== null && referenceSpace !== null;
  58668. }
  58669. //
  58670. var cameraL = new THREE.PerspectiveCamera();
  58671. cameraL.layers.enable( 1 );
  58672. cameraL.viewport = new THREE.Vector4();
  58673. var cameraR = new THREE.PerspectiveCamera();
  58674. cameraR.layers.enable( 2 );
  58675. cameraR.viewport = new THREE.Vector4();
  58676. var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
  58677. cameraVR.layers.enable( 1 );
  58678. cameraVR.layers.enable( 2 );
  58679. //
  58680. this.enabled = false;
  58681. this.getController = function ( id ) {
  58682. var controller = controllers[ id ];
  58683. if ( controller === undefined ) {
  58684. controller = new THREE.Group();
  58685. controller.matrixAutoUpdate = false;
  58686. controller.visible = false;
  58687. controllers[ id ] = controller;
  58688. }
  58689. return controller;
  58690. };
  58691. //
  58692. function onSessionEvent( event ) {
  58693. for ( var i = 0; i < controllers.length; i ++ ) {
  58694. if ( sortedInputSources[ i ] === event.inputSource ) {
  58695. controllers[ i ].dispatchEvent( { type: event.type } );
  58696. }
  58697. }
  58698. }
  58699. function onSessionEnd() {
  58700. renderer.setFramebuffer( null );
  58701. renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830
  58702. animation.stop();
  58703. scope.dispatchEvent( { type: 'sessionend' } );
  58704. }
  58705. function onRequestReferenceSpace( value ) {
  58706. referenceSpace = value;
  58707. animation.setContext( session );
  58708. animation.start();
  58709. scope.dispatchEvent( { type: 'sessionstart' } );
  58710. }
  58711. this.setFramebufferScaleFactor = function ( ) {
  58712. // framebufferScaleFactor = value;
  58713. };
  58714. this.setReferenceSpaceType = function ( value ) {
  58715. referenceSpaceType = value;
  58716. };
  58717. this.getSession = function () {
  58718. return session;
  58719. };
  58720. this.setSession = function ( value ) {
  58721. session = value;
  58722. if ( session !== null ) {
  58723. session.addEventListener( 'select', onSessionEvent );
  58724. session.addEventListener( 'selectstart', onSessionEvent );
  58725. session.addEventListener( 'selectend', onSessionEvent );
  58726. session.addEventListener( 'end', onSessionEnd );
  58727. // eslint-disable-next-line no-undef
  58728. session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } );
  58729. session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace );
  58730. //
  58731. session.addEventListener( 'inputsourceschange', updateInputSources );
  58732. updateInputSources();
  58733. }
  58734. };
  58735. function updateInputSources() {
  58736. for ( var i = 0; i < controllers.length; i ++ ) {
  58737. sortedInputSources[ i ] = findInputSource( i );
  58738. }
  58739. }
  58740. function findInputSource( id ) {
  58741. var inputSources = session.inputSources;
  58742. for ( var i = 0; i < inputSources.length; i ++ ) {
  58743. var inputSource = inputSources[ i ];
  58744. var handedness = inputSource.handedness;
  58745. if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource;
  58746. if ( id === 1 && ( handedness === 'left' ) ) return inputSource;
  58747. }
  58748. }
  58749. //
  58750. function updateCamera( camera, parent ) {
  58751. if ( parent === null ) {
  58752. camera.matrixWorld.copy( camera.matrix );
  58753. } else {
  58754. camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
  58755. }
  58756. camera.matrixWorldInverse.getInverse( camera.matrixWorld );
  58757. }
  58758. this.getCamera = function ( camera ) {
  58759. if ( isPresenting() ) {
  58760. var parent = camera.parent;
  58761. var cameras = cameraVR.cameras;
  58762. updateCamera( cameraVR, parent );
  58763. for ( var i = 0; i < cameras.length; i ++ ) {
  58764. updateCamera( cameras[ i ], parent );
  58765. }
  58766. // update camera and its children
  58767. camera.matrixWorld.copy( cameraVR.matrixWorld );
  58768. var children = camera.children;
  58769. for ( var i = 0, l = children.length; i < l; i ++ ) {
  58770. children[ i ].updateMatrixWorld( true );
  58771. }
  58772. setProjectionFromUnion( cameraVR, cameraL, cameraR );
  58773. return cameraVR;
  58774. }
  58775. return camera;
  58776. };
  58777. this.isPresenting = isPresenting;
  58778. // Animation Loop
  58779. var onAnimationFrameCallback = null;
  58780. function onAnimationFrame( time, frame ) {
  58781. pose = frame.getViewerPose( referenceSpace );
  58782. if ( pose !== null ) {
  58783. var views = pose.views;
  58784. var baseLayer = session.renderState.baseLayer;
  58785. renderer.setFramebuffer( baseLayer.framebuffer );
  58786. for ( var i = 0; i < views.length; i ++ ) {
  58787. var view = views[ i ];
  58788. var viewport = baseLayer.getViewport( view );
  58789. var viewMatrix = view.transform.inverse.matrix;
  58790. var camera = cameraVR.cameras[ i ];
  58791. camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix );
  58792. camera.projectionMatrix.fromArray( view.projectionMatrix );
  58793. camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
  58794. if ( i === 0 ) {
  58795. cameraVR.matrix.copy( camera.matrix );
  58796. }
  58797. }
  58798. }
  58799. //
  58800. for ( var i = 0; i < controllers.length; i ++ ) {
  58801. var controller = controllers[ i ];
  58802. var inputSource = sortedInputSources[ i ];
  58803. if ( inputSource ) {
  58804. var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
  58805. if ( inputPose !== null ) {
  58806. controller.matrix.fromArray( inputPose.transform.matrix );
  58807. controller.matrix.decompose( controller.position, controller.rotation, controller.scale );
  58808. controller.visible = true;
  58809. continue;
  58810. }
  58811. }
  58812. controller.visible = false;
  58813. }
  58814. if ( onAnimationFrameCallback ) onAnimationFrameCallback( time );
  58815. }
  58816. var animation = new WebGLAnimation();
  58817. animation.setAnimationLoop( onAnimationFrame );
  58818. this.setAnimationLoop = function ( callback ) {
  58819. onAnimationFrameCallback = callback;
  58820. };
  58821. this.dispose = function () {};
  58822. // DEPRECATED
  58823. this.getStandingMatrix = function () {
  58824. console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' );
  58825. return new THREE.Matrix4();
  58826. };
  58827. this.getDevice = function () {
  58828. console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' );
  58829. };
  58830. this.setDevice = function () {
  58831. console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' );
  58832. };
  58833. this.setFrameOfReferenceType = function () {
  58834. console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' );
  58835. };
  58836. this.submitFrame = function () {};
  58837. }
  58838. Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype );
  58839. THREE.WebXRManager = WebXRManager
  58840. }
  58841. function getWebXRManager(){
  58842. class ArrayCamera extends THREE.PerspectiveCamera {
  58843. constructor(array = []) {
  58844. super();
  58845. this.isArrayCamera = true;
  58846. this.cameras = array;
  58847. }
  58848. }
  58849. class WebXRController {
  58850. constructor() {
  58851. this._targetRay = null;
  58852. this._grip = null;
  58853. this._hand = null;
  58854. }
  58855. getHandSpace() {
  58856. if (this._hand === null) {
  58857. this._hand = new THREE.Group();
  58858. this._hand.matrixAutoUpdate = false;
  58859. this._hand.visible = false;
  58860. this._hand.joints = {};
  58861. this._hand.inputState = {
  58862. pinching: false
  58863. };
  58864. }
  58865. return this._hand;
  58866. }
  58867. getTargetRaySpace() {
  58868. if (this._targetRay === null) {
  58869. this._targetRay = new THREE.Group();
  58870. this._targetRay.matrixAutoUpdate = false;
  58871. this._targetRay.visible = false;
  58872. this._targetRay.hasLinearVelocity = false;
  58873. this._targetRay.linearVelocity = new THREE.Vector3();
  58874. this._targetRay.hasAngularVelocity = false;
  58875. this._targetRay.angularVelocity = new THREE.Vector3();
  58876. }
  58877. return this._targetRay;
  58878. }
  58879. getGripSpace() {
  58880. if (this._grip === null) {
  58881. this._grip = new THREE.Group();
  58882. this._grip.matrixAutoUpdate = false;
  58883. this._grip.visible = false;
  58884. this._grip.hasLinearVelocity = false;
  58885. this._grip.linearVelocity = new THREE.Vector3();
  58886. this._grip.hasAngularVelocity = false;
  58887. this._grip.angularVelocity = new THREE.Vector3();
  58888. }
  58889. return this._grip;
  58890. }
  58891. dispatchEvent(event) {
  58892. if (this._targetRay !== null) {
  58893. this._targetRay.dispatchEvent(event);
  58894. }
  58895. if (this._grip !== null) {
  58896. this._grip.dispatchEvent(event);
  58897. }
  58898. if (this._hand !== null) {
  58899. this._hand.dispatchEvent(event);
  58900. }
  58901. return this;
  58902. }
  58903. disconnect(inputSource) {
  58904. this.dispatchEvent({
  58905. type: 'disconnected',
  58906. data: inputSource
  58907. });
  58908. if (this._targetRay !== null) {
  58909. this._targetRay.visible = false;
  58910. }
  58911. if (this._grip !== null) {
  58912. this._grip.visible = false;
  58913. }
  58914. if (this._hand !== null) {
  58915. this._hand.visible = false;
  58916. }
  58917. return this;
  58918. }
  58919. update(inputSource, frame, referenceSpace) {
  58920. let inputPose = null;
  58921. let gripPose = null;
  58922. let handPose = null;
  58923. const targetRay = this._targetRay;
  58924. const grip = this._grip;
  58925. const hand = this._hand;
  58926. if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
  58927. if (hand && inputSource.hand) {
  58928. handPose = true;
  58929. for (const inputjoint of inputSource.hand.values()) {
  58930. // Update the joints groups with the XRJoint poses
  58931. const jointPose = frame.getJointPose(inputjoint, referenceSpace);
  58932. if (hand.joints[inputjoint.jointName] === undefined) {
  58933. // The transform of this joint will be updated with the joint pose on each frame
  58934. const joint = new THREE.Group();
  58935. joint.matrixAutoUpdate = false;
  58936. joint.visible = false;
  58937. hand.joints[inputjoint.jointName] = joint; // ??
  58938. hand.add(joint);
  58939. }
  58940. const joint = hand.joints[inputjoint.jointName];
  58941. if (jointPose !== null) {
  58942. joint.matrix.fromArray(jointPose.transform.matrix);
  58943. joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
  58944. joint.jointRadius = jointPose.radius;
  58945. }
  58946. joint.visible = jointPose !== null;
  58947. } // Custom events
  58948. // Check pinchz
  58949. const indexTip = hand.joints['index-finger-tip'];
  58950. const thumbTip = hand.joints['thumb-tip'];
  58951. const distance = indexTip.position.distanceTo(thumbTip.position);
  58952. const distanceToPinch = 0.02;
  58953. const threshold = 0.005;
  58954. if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
  58955. hand.inputState.pinching = false;
  58956. this.dispatchEvent({
  58957. type: 'pinchend',
  58958. handedness: inputSource.handedness,
  58959. target: this
  58960. });
  58961. } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
  58962. hand.inputState.pinching = true;
  58963. this.dispatchEvent({
  58964. type: 'pinchstart',
  58965. handedness: inputSource.handedness,
  58966. target: this
  58967. });
  58968. }
  58969. } else {
  58970. if (grip !== null && inputSource.gripSpace) {
  58971. gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
  58972. if (gripPose !== null) {
  58973. grip.matrix.fromArray(gripPose.transform.matrix);
  58974. grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
  58975. if (gripPose.linearVelocity) {
  58976. grip.hasLinearVelocity = true;
  58977. grip.linearVelocity.copy(gripPose.linearVelocity);
  58978. } else {
  58979. grip.hasLinearVelocity = false;
  58980. }
  58981. if (gripPose.angularVelocity) {
  58982. grip.hasAngularVelocity = true;
  58983. grip.angularVelocity.copy(gripPose.angularVelocity);
  58984. } else {
  58985. grip.hasAngularVelocity = false;
  58986. }
  58987. }
  58988. }
  58989. }
  58990. if (targetRay !== null) {
  58991. inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
  58992. if (inputPose === null && gripPose !== null) {
  58993. inputPose = gripPose;
  58994. }
  58995. if (inputPose !== null) {
  58996. targetRay.matrix.fromArray(inputPose.transform.matrix);
  58997. targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
  58998. if (inputPose.linearVelocity) {
  58999. targetRay.hasLinearVelocity = true;
  59000. targetRay.linearVelocity.copy(inputPose.linearVelocity);
  59001. } else {
  59002. targetRay.hasLinearVelocity = false;
  59003. }
  59004. if (inputPose.angularVelocity) {
  59005. targetRay.hasAngularVelocity = true;
  59006. targetRay.angularVelocity.copy(inputPose.angularVelocity);
  59007. } else {
  59008. targetRay.hasAngularVelocity = false;
  59009. }
  59010. this.dispatchEvent(_moveEvent);
  59011. }
  59012. }
  59013. }
  59014. if (targetRay !== null) {
  59015. targetRay.visible = inputPose !== null;
  59016. }
  59017. if (grip !== null) {
  59018. grip.visible = gripPose !== null;
  59019. }
  59020. if (hand !== null) {
  59021. hand.visible = handPose !== null;
  59022. }
  59023. return this;
  59024. }
  59025. }
  59026. function WebGLAnimation() {
  59027. let context = null;
  59028. let isAnimating = false;
  59029. let animationLoop = null;
  59030. let requestId = null;
  59031. function onAnimationFrame(time, frame) {
  59032. animationLoop(time, frame);
  59033. requestId = context.requestAnimationFrame(onAnimationFrame);
  59034. }
  59035. return {
  59036. start: function () {
  59037. if (isAnimating === true) return;
  59038. if (animationLoop === null) return;
  59039. requestId = context.requestAnimationFrame(onAnimationFrame);
  59040. isAnimating = true;
  59041. },
  59042. stop: function () {
  59043. context.cancelAnimationFrame(requestId);
  59044. isAnimating = false;
  59045. },
  59046. setAnimationLoop: function (callback) {
  59047. animationLoop = callback;
  59048. },
  59049. setContext: function (value) {
  59050. context = value;
  59051. }
  59052. };
  59053. }
  59054. class WebXRManager extends THREE.EventDispatcher {
  59055. constructor(renderer, gl) {
  59056. super();
  59057. const scope = this;
  59058. let session = null;
  59059. let framebufferScaleFactor = 1.0;
  59060. let referenceSpace = null;
  59061. let referenceSpaceType = 'local-floor';
  59062. let customReferenceSpace = null;
  59063. let pose = null;
  59064. let glBinding = null;
  59065. let glProjLayer = null;
  59066. let glBaseLayer = null;
  59067. let xrFrame = null;
  59068. const attributes = gl.getContextAttributes();
  59069. let initialRenderTarget = null;
  59070. let newRenderTarget = null;
  59071. const controllers = [];
  59072. const controllerInputSources = []; //
  59073. const cameraL = new THREE.PerspectiveCamera();
  59074. cameraL.layers.enable(1);
  59075. cameraL.viewport = new THREE.Vector4();
  59076. const cameraR = new THREE.PerspectiveCamera();
  59077. cameraR.layers.enable(2);
  59078. cameraR.viewport = new THREE.Vector4();
  59079. const cameras = [cameraL, cameraR];
  59080. const cameraVR = new ArrayCamera();
  59081. cameraVR.layers.enable(1);
  59082. cameraVR.layers.enable(2);
  59083. let _currentDepthNear = null;
  59084. let _currentDepthFar = null; //
  59085. this.cameraAutoUpdate = true;
  59086. this.enabled = false;
  59087. this.isPresenting = false;
  59088. this.getController = function (index) {
  59089. let controller = controllers[index];
  59090. if (controller === undefined) {
  59091. controller = new WebXRController();
  59092. controllers[index] = controller;
  59093. }
  59094. return controller.getTargetRaySpace();
  59095. };
  59096. this.getControllerGrip = function (index) {
  59097. let controller = controllers[index];
  59098. if (controller === undefined) {
  59099. controller = new WebXRController();
  59100. controllers[index] = controller;
  59101. }
  59102. return controller.getGripSpace();
  59103. };
  59104. this.getHand = function (index) {
  59105. let controller = controllers[index];
  59106. if (controller === undefined) {
  59107. controller = new WebXRController();
  59108. controllers[index] = controller;
  59109. }
  59110. return controller.getHandSpace();
  59111. }; //
  59112. function onSessionEvent(event) {
  59113. const controllerIndex = controllerInputSources.indexOf(event.inputSource);
  59114. if (controllerIndex === -1) {
  59115. return;
  59116. }
  59117. const controller = controllers[controllerIndex];
  59118. if (controller !== undefined) {
  59119. controller.dispatchEvent({
  59120. type: event.type,
  59121. data: event.inputSource
  59122. });
  59123. }
  59124. }
  59125. function onSessionEnd() {
  59126. session.removeEventListener('select', onSessionEvent);
  59127. session.removeEventListener('selectstart', onSessionEvent);
  59128. session.removeEventListener('selectend', onSessionEvent);
  59129. session.removeEventListener('squeeze', onSessionEvent);
  59130. session.removeEventListener('squeezestart', onSessionEvent);
  59131. session.removeEventListener('squeezeend', onSessionEvent);
  59132. session.removeEventListener('end', onSessionEnd);
  59133. session.removeEventListener('inputsourceschange', onInputSourcesChange);
  59134. for (let i = 0; i < controllers.length; i++) {
  59135. const inputSource = controllerInputSources[i];
  59136. if (inputSource === null) continue;
  59137. controllerInputSources[i] = null;
  59138. controllers[i].disconnect(inputSource);
  59139. }
  59140. _currentDepthNear = null;
  59141. _currentDepthFar = null; // restore framebuffer/rendering state
  59142. renderer.setRenderTarget(initialRenderTarget);
  59143. glBaseLayer = null;
  59144. glProjLayer = null;
  59145. glBinding = null;
  59146. session = null;
  59147. newRenderTarget = null; //
  59148. animation.stop();
  59149. scope.isPresenting = false;
  59150. scope.dispatchEvent({
  59151. type: 'sessionend'
  59152. });
  59153. }
  59154. this.setFramebufferScaleFactor = function (value) {
  59155. framebufferScaleFactor = value;
  59156. if (scope.isPresenting === true) {
  59157. console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
  59158. }
  59159. };
  59160. this.setReferenceSpaceType = function (value) {
  59161. referenceSpaceType = value;
  59162. if (scope.isPresenting === true) {
  59163. console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
  59164. }
  59165. };
  59166. this.getReferenceSpace = function () {
  59167. return customReferenceSpace || referenceSpace;
  59168. };
  59169. this.setReferenceSpace = function (space) {
  59170. customReferenceSpace = space;
  59171. };
  59172. this.getBaseLayer = function () {
  59173. return glProjLayer !== null ? glProjLayer : glBaseLayer;
  59174. };
  59175. this.getBinding = function () {
  59176. return glBinding;
  59177. };
  59178. this.getFrame = function () {
  59179. return xrFrame;
  59180. };
  59181. this.getSession = function () {
  59182. return session;
  59183. };
  59184. this.setSession = async function (value) {
  59185. session = value;
  59186. if (session !== null) {
  59187. initialRenderTarget = renderer.getCurrentRenderTarget();
  59188. session.addEventListener('select', onSessionEvent);
  59189. session.addEventListener('selectstart', onSessionEvent);
  59190. session.addEventListener('selectend', onSessionEvent);
  59191. session.addEventListener('squeeze', onSessionEvent);
  59192. session.addEventListener('squeezestart', onSessionEvent);
  59193. session.addEventListener('squeezeend', onSessionEvent);
  59194. session.addEventListener('end', onSessionEnd);
  59195. session.addEventListener('inputsourceschange', onInputSourcesChange);
  59196. if (attributes.xrCompatible !== true) {
  59197. await gl.makeXRCompatible();
  59198. }
  59199. if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) {
  59200. const layerInit = {
  59201. antialias: session.renderState.layers === undefined ? attributes.antialias : true,
  59202. alpha: attributes.alpha,
  59203. depth: attributes.depth,
  59204. stencil: attributes.stencil,
  59205. framebufferScaleFactor: framebufferScaleFactor
  59206. };
  59207. glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
  59208. session.updateRenderState({
  59209. baseLayer: glBaseLayer
  59210. });
  59211. newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, {
  59212. format: THREE.RGBAFormat,
  59213. type: THREE.UnsignedByteType,
  59214. encoding: renderer.outputEncoding
  59215. });
  59216. } else {
  59217. let depthFormat = null;
  59218. let depthType = null;
  59219. let glDepthFormat = null;
  59220. if (attributes.depth) {
  59221. glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
  59222. depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
  59223. depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
  59224. }
  59225. const projectionlayerInit = {
  59226. colorFormat: gl.RGBA8,
  59227. depthFormat: glDepthFormat,
  59228. scaleFactor: framebufferScaleFactor
  59229. };
  59230. glBinding = new XRWebGLBinding(session, gl);
  59231. glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
  59232. session.updateRenderState({
  59233. layers: [glProjLayer]
  59234. });
  59235. newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, {
  59236. format: THREE.RGBAFormat,
  59237. type: THREE.UnsignedByteType,
  59238. depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat),
  59239. stencilBuffer: attributes.stencil,
  59240. encoding: renderer.outputEncoding,
  59241. samples: attributes.antialias ? 4 : 0
  59242. });
  59243. const renderTargetProperties = renderer.properties.get(newRenderTarget);
  59244. renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
  59245. }
  59246. newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
  59247. // Set foveation to maximum.
  59248. this.setFoveation(1.0);
  59249. customReferenceSpace = null;
  59250. referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
  59251. animation.setContext(session);
  59252. animation.start();
  59253. scope.isPresenting = true;
  59254. scope.dispatchEvent({
  59255. type: 'sessionstart'
  59256. });
  59257. }
  59258. };
  59259. function onInputSourcesChange(event) {
  59260. // Notify disconnected
  59261. for (let i = 0; i < event.removed.length; i++) {
  59262. const inputSource = event.removed[i];
  59263. const index = controllerInputSources.indexOf(inputSource);
  59264. if (index >= 0) {
  59265. controllerInputSources[index] = null;
  59266. controllers[index].dispatchEvent({
  59267. type: 'disconnected',
  59268. data: inputSource
  59269. });
  59270. }
  59271. } // Notify connected
  59272. for (let i = 0; i < event.added.length; i++) {
  59273. const inputSource = event.added[i];
  59274. let controllerIndex = controllerInputSources.indexOf(inputSource);
  59275. if (controllerIndex === -1) {
  59276. // Assign input source a controller that currently has no input source
  59277. for (let i = 0; i < controllers.length; i++) {
  59278. if (i >= controllerInputSources.length) {
  59279. controllerInputSources.push(inputSource);
  59280. controllerIndex = i;
  59281. break;
  59282. } else if (controllerInputSources[i] === null) {
  59283. controllerInputSources[i] = inputSource;
  59284. controllerIndex = i;
  59285. break;
  59286. }
  59287. } // If all controllers do currently receive input we ignore new ones
  59288. if (controllerIndex === -1) break;
  59289. }
  59290. const controller = controllers[controllerIndex];
  59291. if (controller) {
  59292. controller.dispatchEvent({
  59293. type: 'connected',
  59294. data: inputSource
  59295. });
  59296. }
  59297. }
  59298. } //
  59299. const cameraLPos = new THREE.Vector3();
  59300. const cameraRPos = new THREE.Vector3();
  59301. function setProjectionFromUnion(camera, cameraL, cameraR) {
  59302. cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
  59303. cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
  59304. const ipd = cameraLPos.distanceTo(cameraRPos);
  59305. const projL = cameraL.projectionMatrix.elements;
  59306. const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
  59307. // most likely identical top and bottom frustum extents.
  59308. // Use the left camera for these values.
  59309. const near = projL[14] / (projL[10] - 1);
  59310. const far = projL[14] / (projL[10] + 1);
  59311. const topFov = (projL[9] + 1) / projL[5];
  59312. const bottomFov = (projL[9] - 1) / projL[5];
  59313. const leftFov = (projL[8] - 1) / projL[0];
  59314. const rightFov = (projR[8] + 1) / projR[0];
  59315. const left = near * leftFov;
  59316. const right = near * rightFov; // Calculate the new camera's position offset from the
  59317. // left camera. xOffset should be roughly half `ipd`.
  59318. const zOffset = ipd / (-leftFov + rightFov);
  59319. const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
  59320. cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
  59321. camera.translateX(xOffset);
  59322. camera.translateZ(zOffset);
  59323. camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
  59324. camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
  59325. // the values so that the near plane's position does not change in world space,
  59326. // although must now be relative to the new union camera.
  59327. const near2 = near + zOffset;
  59328. const far2 = far + zOffset;
  59329. const left2 = left - xOffset;
  59330. const right2 = right + (ipd - xOffset);
  59331. const top2 = topFov * far / far2 * near2;
  59332. const bottom2 = bottomFov * far / far2 * near2;
  59333. camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
  59334. }
  59335. function updateCamera(camera, parent) {
  59336. if (parent === null) {
  59337. camera.matrixWorld.copy(camera.matrix);
  59338. } else {
  59339. camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
  59340. }
  59341. camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
  59342. }
  59343. this.updateCamera = function (camera) {
  59344. if (session === null) return;
  59345. cameraVR.near = cameraR.near = cameraL.near = camera.near;
  59346. cameraVR.far = cameraR.far = cameraL.far = camera.far;
  59347. if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
  59348. // Note that the new renderState won't apply until the next frame. See #18320
  59349. session.updateRenderState({
  59350. depthNear: cameraVR.near,
  59351. depthFar: cameraVR.far
  59352. });
  59353. _currentDepthNear = cameraVR.near;
  59354. _currentDepthFar = cameraVR.far;
  59355. }
  59356. const parent = camera.parent;
  59357. const cameras = cameraVR.cameras;
  59358. updateCamera(cameraVR, parent);
  59359. for (let i = 0; i < cameras.length; i++) {
  59360. updateCamera(cameras[i], parent);
  59361. }
  59362. cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
  59363. camera.position.copy(cameraVR.position);
  59364. camera.quaternion.copy(cameraVR.quaternion);
  59365. camera.scale.copy(cameraVR.scale);
  59366. camera.matrix.copy(cameraVR.matrix);
  59367. camera.matrixWorld.copy(cameraVR.matrixWorld);
  59368. const children = camera.children;
  59369. for (let i = 0, l = children.length; i < l; i++) {
  59370. children[i].updateMatrixWorld(true);
  59371. } // update projection matrix for proper view frustum culling
  59372. if (cameras.length === 2) {
  59373. setProjectionFromUnion(cameraVR, cameraL, cameraR);
  59374. } else {
  59375. // assume single camera setup (AR)
  59376. cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
  59377. }
  59378. };
  59379. this.getCamera = function () {
  59380. return cameraVR;
  59381. };
  59382. this.getFoveation = function () {
  59383. if (glProjLayer !== null) {
  59384. return glProjLayer.fixedFoveation;
  59385. }
  59386. if (glBaseLayer !== null) {
  59387. return glBaseLayer.fixedFoveation;
  59388. }
  59389. return undefined;
  59390. };
  59391. this.setFoveation = function (foveation) {
  59392. // 0 = no foveation = full resolution
  59393. // 1 = maximum foveation = the edges render at lower resolution
  59394. if (glProjLayer !== null) {
  59395. glProjLayer.fixedFoveation = foveation;
  59396. }
  59397. if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
  59398. glBaseLayer.fixedFoveation = foveation;
  59399. }
  59400. }; // Animation Loop
  59401. let onAnimationFrameCallback = null;
  59402. function onAnimationFrame(time, frame) {
  59403. pose = frame.getViewerPose(customReferenceSpace || referenceSpace);
  59404. xrFrame = frame;
  59405. if (pose !== null) {
  59406. const views = pose.views;
  59407. if (glBaseLayer !== null) {
  59408. renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer);
  59409. renderer.setRenderTarget(newRenderTarget);
  59410. }
  59411. let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
  59412. if (views.length !== cameraVR.cameras.length) {
  59413. cameraVR.cameras.length = 0;
  59414. cameraVRNeedsUpdate = true;
  59415. }
  59416. for (let i = 0; i < views.length; i++) {
  59417. const view = views[i];
  59418. let viewport = null;
  59419. if (glBaseLayer !== null) {
  59420. viewport = glBaseLayer.getViewport(view);
  59421. } else {
  59422. const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
  59423. viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes.
  59424. if (i === 0) {
  59425. renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture);
  59426. renderer.setRenderTarget(newRenderTarget);
  59427. }
  59428. }
  59429. let camera = cameras[i];
  59430. if (camera === undefined) {
  59431. camera = new THREE.PerspectiveCamera();
  59432. camera.layers.enable(i);
  59433. camera.viewport = new THREE.Vector4();
  59434. cameras[i] = camera;
  59435. }
  59436. camera.matrix.fromArray(view.transform.matrix);
  59437. camera.projectionMatrix.fromArray(view.projectionMatrix);
  59438. camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
  59439. if (i === 0) {
  59440. cameraVR.matrix.copy(camera.matrix);
  59441. }
  59442. if (cameraVRNeedsUpdate === true) {
  59443. cameraVR.cameras.push(camera);
  59444. }
  59445. }
  59446. } //
  59447. for (let i = 0; i < controllers.length; i++) {
  59448. const inputSource = controllerInputSources[i];
  59449. const controller = controllers[i];
  59450. if (inputSource !== null && controller !== undefined) {
  59451. controller.update(inputSource, frame, customReferenceSpace || referenceSpace);
  59452. }
  59453. }
  59454. if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
  59455. xrFrame = null;
  59456. }
  59457. const animation = new WebGLAnimation();
  59458. animation.setAnimationLoop(onAnimationFrame);
  59459. this.setAnimationLoop = function (callback) {
  59460. onAnimationFrameCallback = callback;
  59461. };
  59462. this.dispose = function () {};
  59463. }
  59464. }
  59465. THREE.WebXRManager = WebXRManager
  59466. } */
  59467. /*
  59468. var addMagnifier = function(){
  59469. class Magnifier extends THREE.Object3D {
  59470. constructor () {
  59471. super()
  59472. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  59473. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  59474. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  59475. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  59476. format: THREE.RGBAFormat ,
  59477. //type: THREE.FloatType,
  59478. //minFilter: THREE.NearestFilter,
  59479. //magFilter: THREE.NearestFilter,
  59480. } )
  59481. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59482. side: THREE.DoubleSide ,
  59483. map: this.renderTarget.texture ,
  59484. transparent:true,
  59485. depthTest: !1,
  59486. depthWrite: !1,
  59487. }))
  59488. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59489. side: THREE.DoubleSide ,
  59490. map: Texture.load('images/crosshair.png') ,
  59491. transparent:true,
  59492. depthTest: !1,
  59493. depthWrite: !1,
  59494. }))
  59495. this.add(this.mesh)
  59496. this.add(this.overlayMesh)
  59497. player.model.add(this);
  59498. player.magnifier = this;
  59499. }
  59500. update(aimPos){
  59501. const magDistance_ = 0.3;
  59502. var playerPos = player.position
  59503. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  59504. this.camera.position.copy(aimPos.clone().add(vec))
  59505. this.camera.lookAt(aimPos)
  59506. var playerCamera = player.camera
  59507. this.quaternion.copy(playerCamera.quaternion);
  59508. var pos2d = player.mouse.clone();
  59509. var shift = 400;
  59510. var clientHeight = player.domElement.clientHeight
  59511. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  59512. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  59513. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  59514. this.position.copy(newPos)
  59515. var renderer = player.sceneRenderer.renderer
  59516. var oldAutoClear = renderer.autoClear
  59517. renderer.autoClear = false
  59518. //renderer.clear( true, true, true );
  59519. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  59520. renderer.autoClear = oldAutoClear
  59521. }
  59522. }
  59523. new Magnifier()
  59524. }
  59525. */
  59526. /*
  59527. 笔记:
  59528. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  59529. {
  59530. //到导览中某个点位(假设点位不重复)
  59531. var id = 73
  59532. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  59533. var i = player.model.heroLocations.indexOf(p)
  59534. var p1 = p.heroLocations.find(e=>e.panoId == id)
  59535. var j = p.heroLocations.indexOf(p1)
  59536. player.director.goToHighlight([i,j])
  59537. }
  59538. 展示版导览改为就近导览,所以一开始并非第一个。如果在最后一个点上会自动从头开始
  59539. 关于pc-nav 4k
  59540. 两种选择,1 按照正常流程,因为nav为4k所以直接使用4k的tiledPanoRenderTarget, 但useUltraHighResolutionPanos需要开启才能达到4k,否则是2k。这样的话第一个点位需要手动重新替换tiledPanoRenderTarget,所以废弃
  59541. 2 使zoomed一直为true,直接使用zoomRenderTarget。 参考之前写过的三屏的本地4k。 且创建的tiledPanoRenderTarget不能超过2048否则过渡卡顿;且直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  59542. 如果body使用transform旋转90度,需要改的地方:
  59543. convertScreenPositionToNDC: function(e, t, i) {//rotate 90 body: transform: rotate(90deg);
  59544. return i = i || new n.Vector2,
  59545. i.y = e / $("#player").height() * 2 - 1, //注意,当body旋转90度后,虽然clientX和clinetY是按照正常垂直视角,但player的长宽和原先一样,不会因为倒转而交换
  59546. i.x = t / $("#player").width() * 2 - 1,
  59547. i
  59548. },
  59549. outsideControl的 n.prototype.onTouchMove = function(e) {中的
  59550. this.pan(this.panDelta.x, this.panDelta.y) 改为 this.pan(this.panDelta.y, -this.panDelta.x), //rotate 90
  59551. 还有
  59552. this.rotateLeft(2 * Math.PI * this.rotateDelta.y / $("#player").width() * this.rotateSpeed), //rotate 90
  59553. this.rotateUp(2 * Math.PI * -this.rotateDelta.x / $("#player").height() * this.rotateSpeed),
  59554. ===================
  59555. 一些事件
  59556. player.model.on("floor.changed",(currentFloor, mode, oldFloor)=>{//楼层变化
  59557. player.on("pano.chosen", 旧的pano, 新的pano) //点位变化前
  59558. player.on("flying.ended", 新位置, 旧位置, 新的pano, 旧的pano) //点位变化后,或飞出后
  59559. 一些后缀
  59560. &panoLabel 加pano标签
  59561. director.on("tour.end") //导览结束 是否在导览播放中:player.director.tourInProgress() 不包括点击item
  59562. player.isWarping() //是否在导览中,包括点击item的fly
  59563. 我加了个 director.on("warp.end")
  59564. */