main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = number == 'TEST'//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var dealMap = (map)=>{//使不resize when image is not power of two
  30. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  31. map.minFilter = THREE.LinearFilter;
  32. map.magFilter = THREE.LinearFilter;
  33. map.generateMipmaps = true;
  34. }
  35. var dom = {//许钟文add
  36. getOffset: function(type, element, parent) {
  37. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  38. if (!parent) parent = $("body")[0];
  39. while (element = element.offsetParent) {
  40. if (element == parent) break;
  41. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  42. }
  43. return left;
  44. }
  45. };
  46. var getTransformSid = function(){
  47. var name
  48. if(player.mode == 'panorama'){
  49. name = player.currentPano ? player.currentPano.id : 'outside'
  50. }else{
  51. name = 'outside'
  52. }
  53. return name
  54. }
  55. /*
  56. var addMagnifier = function(){
  57. class Magnifier extends THREE.Object3D {
  58. constructor () {
  59. super()
  60. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  61. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  62. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  63. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  64. format: THREE.RGBAFormat ,
  65. //type: THREE.FloatType,
  66. //minFilter: THREE.NearestFilter,
  67. //magFilter: THREE.NearestFilter,
  68. } )
  69. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  70. side: THREE.DoubleSide ,
  71. map: this.renderTarget.texture ,
  72. transparent:true,
  73. depthTest: !1,
  74. depthWrite: !1,
  75. }))
  76. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  77. side: THREE.DoubleSide ,
  78. map: Texture.load('images/crosshair.png') ,
  79. transparent:true,
  80. depthTest: !1,
  81. depthWrite: !1,
  82. }))
  83. this.add(this.mesh)
  84. this.add(this.overlayMesh)
  85. player.model.add(this);
  86. player.magnifier = this;
  87. }
  88. update(aimPos){
  89. const magDistance_ = 0.3;
  90. var playerPos = player.position
  91. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  92. this.camera.position.copy(aimPos.clone().add(vec))
  93. this.camera.lookAt(aimPos)
  94. var playerCamera = player.camera
  95. this.quaternion.copy(playerCamera.quaternion);
  96. var pos2d = player.mouse.clone();
  97. var shift = 400;
  98. var clientHeight = player.domElement.clientHeight
  99. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  100. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  101. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  102. this.position.copy(newPos)
  103. var renderer = player.sceneRenderer.renderer
  104. var oldAutoClear = renderer.autoClear
  105. renderer.autoClear = false
  106. //renderer.clear( true, true, true );
  107. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  108. renderer.autoClear = oldAutoClear
  109. }
  110. }
  111. new Magnifier()
  112. }
  113. */
  114. var convertTool = {
  115. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  116. var camera = camera || player.camera;
  117. var dom = dom || player.domElement;
  118. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  119. var x,y;
  120. x = (pos.x + 1) / 2 * dom.clientWidth;
  121. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  122. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  123. && y <= dom.clientHeight && y >= 0
  124. return {
  125. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  126. vector: pos, //(范围 -1 ~ 1)
  127. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  128. inSight : inSight //在屏幕范围内可见
  129. };
  130. },
  131. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  132. var ori = player.position
  133. var dir = pos3d.clone().sub(ori).normalize()
  134. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  135. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  136. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  137. }else{ */
  138. var o = ray.intersectObjects(player.model.colliders);
  139. //}
  140. var len = pos3d.distanceTo(ori);
  141. if (o && o.length) {
  142. for(var i=0;i<o.length;i++){
  143. if(o[i].distance < len){ return true; }//有遮挡
  144. }
  145. }
  146. },
  147. /*
  148. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  149. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  150. */
  151. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  152. var A = pos;
  153. var player = player;
  154. var mouse = player.mouse;
  155. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  156. if(info.y != void 0){//地面线的
  157. var y = info.y;
  158. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  159. //intersectPlane和地面平行,无交点
  160. var x = pos.x, z = pos.z;
  161. }else{
  162. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  163. if(O.y == A.y){console.log('一样??');return;}
  164. if(A.y == y){console.log('一样2??');return;}
  165. var r = (O.y-y)/(A.y-y);
  166. var x = (r*A.x-O.x)/(r-1);
  167. var z = (r*A.z-O.z)/(r-1);
  168. }
  169. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  170. var N = info.normalVec;
  171. var P = info.pullPos;
  172. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  173. if(O.z==A.z){console.log('O.z==A.z?');return;}
  174. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  175. //console.log('N.z==0 && N.x == 0?');
  176. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  177. if(c == 0){console.log("分母为0?? return;");return;}
  178. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  179. var x = t * (A.x - O.x) + O.x;
  180. var y = t * (A.y - O.y) + O.y;
  181. var z = t * (A.z - O.z) + O.z;
  182. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  183. 求直线L与平面π的交点的坐标。
  184. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  185. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  186. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  187. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  188. 再代入参数方程即得交点的坐标(x,y,z). */
  189. }else if(N.x ==0 ){ //z与pullPos相等
  190. var z = P.z;
  191. if(O.y == A.y){console.log('一样??');return;}
  192. if(A.y == y){console.log('一样2??');return;}
  193. if(A.z == z){console.log('一样3??');return;}
  194. var r = (O.z-z)/(A.z-z);
  195. var x = (r*A.x-O.x)/(r-1);
  196. var y = (r*A.y-O.y)/(r-1);
  197. }else if(N.z == 0){//x与pullPos相等
  198. var x = P.x;
  199. if(O.y == A.y){console.log('一样??');return;}
  200. if(A.y == y){console.log('一样2??');return;}
  201. if(A.x == x){console.log('一样3??');return;}
  202. var r = (O.x-x)/(A.x-x);
  203. var y = (r*A.y-O.y)/(r-1);
  204. var z = (r*A.z-O.z)/(r-1);
  205. }
  206. }
  207. return new THREE.Vector3(x,y,z);
  208. },
  209. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  210. var raycaster = new THREE.Raycaster;
  211. camera.updateMatrixWorld();
  212. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  213. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  214. var dir = end.sub(origin).normalize()
  215. raycaster.set(origin, dir);
  216. var n = raycaster.intersectObjects(meshes);
  217. if (0 === n.length)
  218. return null;
  219. return n[0];
  220. },
  221. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  222. var dir = B.clone().sub(A).normalize();
  223. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  224. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  225. var o = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o && o.length)return o;
  227. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  228. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  229. normal.multiplyScalar(options.throughWidth)
  230. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  231. var A2 = A.clone().add(normalVec3)
  232. ray.set(A2, dir);
  233. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  234. ray.set(A.clone().add(normalVec3.negate()), dir);
  235. if (o2 && o2.length)return o2;
  236. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  237. if (o3 && o3.length)return o3;
  238. }
  239. return null;
  240. },
  241. getPosAtSphere : function(pos3d, toPanoPos){
  242. var dir = pos3d.clone().sub(toPanoPos);
  243. dir.normalize();//然后计算在球中
  244. dir.multiplyScalar(Constants.skyRadius);
  245. dir.add(toPanoPos);
  246. return dir;
  247. }
  248. }
  249. !function() {
  250. "use strict";
  251. function t(t, i) {
  252. return typeof t === i
  253. }
  254. function i(t, i) {
  255. return t instanceof i
  256. }
  257. function n(t) {
  258. return t && t.nodeType
  259. }
  260. function e(t) {
  261. return n(t) ? t : i(t, g) ? t[0] : void 0
  262. }
  263. function o(t, i, n) {
  264. return g.each(t, function(t, e) {
  265. n = i.call(e, n, t, e)
  266. }),
  267. n
  268. }
  269. function r(t, i, n) {
  270. var e, o, r;
  271. if (t === i)
  272. return !0;
  273. if (!t || !i || t.constructor !== i.constructor)
  274. return !1;
  275. for (e = 0,
  276. o = n.length; o > e; e += 1) {
  277. if (r = n[e],
  278. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  279. return !1;
  280. if (t[r] !== i[r])
  281. return !1
  282. }
  283. return !0
  284. }
  285. function s(t, i, n, e) {
  286. this.left = E(t),
  287. this.top = E(i),
  288. this.width = E(n),
  289. this.height = E(e),
  290. this.right = this.left + this.width,
  291. this.bottom = this.top + this.height
  292. }
  293. function h(t, i, n, e) {
  294. this.visible = t || 0,
  295. this.viewport = i || 0,
  296. this.possible = n || 0,
  297. this.rects = e && T({}, e) || null
  298. }
  299. function l(t, i) {
  300. this.els = t,
  301. this.viewport = i
  302. }
  303. function c(t, i, n) {
  304. var e;
  305. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  306. e ? e[n] : 0
  307. }
  308. function u(t, i) {
  309. return t.val - i.val
  310. }
  311. function a(t, i) {
  312. return i.val - t.val
  313. }
  314. function f(t) {
  315. var i = s.ofContent(t, !0)
  316. , n = s.ofViewport(t, !0)
  317. , e = i.width - n.width
  318. , o = i.height - n.height;
  319. this.content = i,
  320. this.viewport = n,
  321. this.width = 0 >= e ? null : n.left / e,
  322. this.height = 0 >= o ? null : n.top / o,
  323. this.left = n.left,
  324. this.top = n.top,
  325. this.right = i.right - n.right,
  326. this.bottom = i.bottom - n.bottom
  327. }
  328. function p(t) {
  329. this.el = t || window
  330. }
  331. function d(t, i) {
  332. this.context = t,
  333. this.viewport = i,
  334. this.init()
  335. }
  336. function v(t, i, n, e) {
  337. this.context = new l(t,i),
  338. this.property = n,
  339. this.descending = e,
  340. this.init()
  341. }
  342. function w(t) {
  343. t && t !== window && t !== document ? (this.context = t,
  344. this.$autoTarget = g(t)) : this.context = window,
  345. this.init()
  346. }
  347. var g = jQuery
  348. , m = g(window)
  349. , b = g(document)
  350. , T = g.extend
  351. , y = g.isFunction
  352. , k = Math.max
  353. , V = Math.min
  354. , E = Math.round
  355. , x = function() {
  356. var t = {}
  357. , i = 1;
  358. return function(n) {
  359. return n ? (t[n] || (t[n] = i,
  360. i += 1),
  361. t[n]) : 0
  362. }
  363. }();
  364. T(s.prototype, {
  365. equals: function(t) {
  366. return r(this, t, ["left", "top", "width", "height"])
  367. },
  368. area: function() {
  369. return this.width * this.height
  370. },
  371. relativeTo: function(t) {
  372. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  373. },
  374. intersection: function(t) {
  375. if (!i(t, s))
  376. return null;
  377. var n = k(this.left, t.left)
  378. , e = V(this.right, t.right)
  379. , o = k(this.top, t.top)
  380. , r = V(this.bottom, t.bottom)
  381. , h = e - n
  382. , l = r - o;
  383. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  384. },
  385. envelope: function(t) {
  386. if (!i(t, s))
  387. return this;
  388. var n = V(this.left, t.left)
  389. , e = k(this.right, t.right)
  390. , o = V(this.top, t.top)
  391. , r = k(this.bottom, t.bottom)
  392. , h = e - n
  393. , l = r - o;
  394. return new s(n,o,h,l)
  395. }
  396. }),
  397. T(s, {
  398. ofContent: function(t, i) {
  399. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  400. },
  401. ofViewport: function(t, i) {
  402. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  403. },
  404. ofElement: function(t) {
  405. var i = g(t);
  406. if (!i.is(":visible"))
  407. return null;
  408. var n = i.offset();
  409. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  410. }
  411. }),
  412. T(h.prototype, {
  413. equals: function(t) {
  414. return this.fracsEqual(t) && this.rectsEqual(t)
  415. },
  416. fracsEqual: function(t) {
  417. return r(this, t, ["visible", "viewport", "possible"])
  418. },
  419. rectsEqual: function(t) {
  420. return r(this.rects, t.rects, ["document", "element", "viewport"])
  421. }
  422. }),
  423. T(h, {
  424. of: function(t, i) {
  425. var e, o, r;
  426. return t = n(t) && s.ofElement(t) || t,
  427. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  428. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  429. r = V(t.width, i.width) * V(t.height, i.height),
  430. new h(o / t.area(),o / i.area(),o / r,{
  431. document: e,
  432. element: e.relativeTo(t),
  433. viewport: e.relativeTo(i)
  434. })) : new h
  435. }
  436. });
  437. var q = ["width", "height", "left", "right", "top", "bottom"]
  438. , S = ["possible", "visible", "viewport"];
  439. T(l.prototype, {
  440. sorted: function(t, i) {
  441. var n = this.viewport;
  442. return g.map(this.els, function(i) {
  443. return {
  444. el: i,
  445. val: c(i, n, t)
  446. }
  447. }).sort(i ? a : u)
  448. },
  449. best: function(t, i) {
  450. return this.els.length ? this.sorted(t, i)[0] : null
  451. }
  452. }),
  453. T(f.prototype, {
  454. equals: function(t) {
  455. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  456. }
  457. }),
  458. T(p.prototype, {
  459. equals: function(t) {
  460. return r(this, t, ["el"])
  461. },
  462. scrollState: function() {
  463. return new f(this.el)
  464. },
  465. scrollTo: function(t, i, n) {
  466. var e = g(this.el === window ? "html,body" : this.el);
  467. t = t || 0,
  468. i = i || 0,
  469. n = isNaN(n) ? 1e3 : n,
  470. e.stop(!0).animate({
  471. scrollLeft: t,
  472. scrollTop: i
  473. }, n)
  474. },
  475. scroll: function(t, i, n) {
  476. var e = this.el === window ? m : g(this.el);
  477. t = t || 0,
  478. i = i || 0,
  479. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  480. },
  481. scrollToRect: function(t, i, n, e) {
  482. i = i || 0,
  483. n = n || 0,
  484. this.scrollTo(t.left - i, t.top - n, e)
  485. },
  486. scrollToElement: function(t, i, n, e) {
  487. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  488. this.scrollToRect(o, i, n, e)
  489. }
  490. });
  491. var C = {
  492. init: function() {
  493. this.callbacks = g.Callbacks("memory unique"),
  494. this.currVal = null,
  495. this.prevVal = null,
  496. this.checkProxy = g.proxy(this.check, this),
  497. this.autoCheck()
  498. },
  499. bind: function(t) {
  500. this.callbacks.add(t)
  501. },
  502. unbind: function(t) {
  503. t ? this.callbacks.remove(t) : this.callbacks.empty()
  504. },
  505. trigger: function() {
  506. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  507. },
  508. check: function(t) {
  509. var i = this.updatedValue(t);
  510. return void 0 !== i && (this.prevVal = this.currVal,
  511. this.currVal = i,
  512. this.trigger(),
  513. !0)
  514. },
  515. $autoTarget: m,
  516. autoEvents: "load resize scroll",
  517. autoCheck: function(t) {
  518. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  519. }
  520. };
  521. T(d.prototype, C, {
  522. updatedValue: function() {
  523. var t = h.of(this.context, this.viewport);
  524. return this.currVal && this.currVal.equals(t) ? void 0 : t
  525. }
  526. }),
  527. T(v.prototype, C, {
  528. updatedValue: function() {
  529. var t = this.context.best(this.property, this.descending);
  530. return t && (t = t.val > 0 ? t.el : null,
  531. this.currVal !== t) ? t : void 0
  532. }
  533. }),
  534. T(w.prototype, C, {
  535. updatedValue: function() {
  536. var t = new f(this.context);
  537. return this.currVal && this.currVal.equals(t) ? void 0 : t
  538. }
  539. });
  540. var L = function(t, i) {
  541. var n = [].slice
  542. , e = jQuery
  543. , o = e.extend
  544. , r = e.isFunction
  545. , s = o({}, i)
  546. , h = function(i, n, o, s) {
  547. return o = r(o) ? o.apply(i, n) : o,
  548. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  549. }
  550. , l = function() {
  551. return h(this, n.call(arguments), s.defaultStatic, l)
  552. }
  553. , c = function(t) {
  554. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  555. }
  556. , u = function(t) {
  557. t && (o(l, t.statics),
  558. o(c, t.methods)),
  559. l.modplug = u
  560. };
  561. u.prev = {
  562. statics: e[t],
  563. methods: e.fn[t]
  564. },
  565. u(i),
  566. e[t] = l,
  567. e.fn[t] = c
  568. }
  569. , M = "fracs";
  570. L(M, {
  571. statics: {
  572. version: "0.15.0",
  573. Rect: s,
  574. Fractions: h,
  575. Group: l,
  576. ScrollState: f,
  577. Viewport: p,
  578. FracsCallbacks: d,
  579. GroupCallbacks: v,
  580. ScrollStateCallbacks: w,
  581. fracs: function(t, i) {
  582. return h.of(t, i)
  583. }
  584. },
  585. methods: {
  586. content: function(t) {
  587. return this.length ? s.ofContent(this[0], t) : null
  588. },
  589. envelope: function() {
  590. return o(this, function(t) {
  591. var i = s.ofElement(this);
  592. return t ? t.envelope(i) : i
  593. })
  594. },
  595. fracs: function(i, n, o) {
  596. t(i, "string") || (o = n,
  597. n = i,
  598. i = null),
  599. y(n) || (o = n,
  600. n = null),
  601. o = e(o);
  602. var r = M + ".fracs." + x(o);
  603. return "unbind" === i ? this.each(function() {
  604. var t = g(this).data(r);
  605. t && t.unbind(n)
  606. }) : "check" === i ? this.each(function() {
  607. var t = g(this).data(r);
  608. t && t.check()
  609. }) : y(n) ? this.each(function() {
  610. var t = g(this)
  611. , i = t.data(r);
  612. i || (i = new d(this,o),
  613. t.data(r, i)),
  614. i.bind(n)
  615. }) : this.length ? h.of(this[0], o) : null
  616. },
  617. intersection: function() {
  618. return o(this, function(t) {
  619. var i = s.ofElement(this);
  620. return t ? t.intersection(i) : i
  621. })
  622. },
  623. max: function(t, i, n) {
  624. return y(i) || (n = i,
  625. i = null),
  626. n = e(n),
  627. i ? (new v(this,n,t,!0).bind(i),
  628. this) : this.pushStack(new l(this,n).best(t, !0).el)
  629. },
  630. min: function(t, i, n) {
  631. return y(i) || (n = i,
  632. i = null),
  633. n = e(n),
  634. i ? (new v(this,n,t).bind(i),
  635. this) : this.pushStack(new l(this,n).best(t).el)
  636. },
  637. rect: function() {
  638. return this.length ? s.ofElement(this[0]) : null
  639. },
  640. scrollState: function(i, n) {
  641. var e = M + ".scrollState";
  642. return t(i, "string") || (n = i,
  643. i = null),
  644. "unbind" === i ? this.each(function() {
  645. var t = g(this).data(e);
  646. t && t.unbind(n)
  647. }) : "check" === i ? this.each(function() {
  648. var t = g(this).data(e);
  649. t && t.check()
  650. }) : y(n) ? this.each(function() {
  651. var t = g(this)
  652. , i = t.data(e);
  653. i || (i = new w(this),
  654. t.data(e, i)),
  655. i.bind(n)
  656. }) : this.length ? new f(this[0]) : null
  657. },
  658. scroll: function(t, i, n) {
  659. return this.each(function() {
  660. new p(this).scroll(t, i, n)
  661. })
  662. },
  663. scrollTo: function(t, i, n, o) {
  664. return g.isNumeric(t) && (o = n,
  665. n = i,
  666. i = t,
  667. t = null),
  668. t = e(t),
  669. this.each(function() {
  670. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  671. })
  672. },
  673. scrollToThis: function(t, i, n, o) {
  674. return o = new p(e(o)),
  675. o.scrollToElement(this[0], t, i, n),
  676. this
  677. },
  678. softLink: function(t, i, n, o) {
  679. return o = new p(e(o)),
  680. this.filter("a[href^=#]").each(function() {
  681. var e = g(this);
  682. e.on("click", function() {
  683. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  684. })
  685. })
  686. },
  687. sort: function(i, n, o) {
  688. return t(n, "boolean") || (o = n,
  689. n = null),
  690. o = e(o),
  691. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  692. return t.el
  693. }))
  694. },
  695. viewport: function(t) {
  696. return this.length ? s.ofViewport(this[0], t) : null
  697. }
  698. },
  699. defaultStatic: "fracs",
  700. defaultMethod: "fracs"
  701. })
  702. }();
  703. if ("undefined" == typeof jQuery)
  704. throw new Error("Bootstrap's JavaScript requires jQuery");
  705. +function(t) {
  706. "use strict";
  707. function e(e) {
  708. return this.each(function() {
  709. var o = t(this)
  710. , s = o.data("bs.tooltip")
  711. , n = "object" == typeof e && e;
  712. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  713. "string" == typeof e && s[e]())
  714. })
  715. }
  716. var i = function(t, e) {
  717. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  718. this.init("tooltip", t, e)
  719. };
  720. i.VERSION = "3.2.0",
  721. i.DEFAULTS = {
  722. animation: !0,
  723. placement: "top",
  724. selector: !1,
  725. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  726. trigger: "hover focus",
  727. title: "",
  728. delay: 0,
  729. html: !1,
  730. container: !1,
  731. viewport: {
  732. selector: "body",
  733. padding: 0
  734. }
  735. },
  736. i.prototype.init = function(e, i, o) {
  737. this.enabled = !0,
  738. this.type = e,
  739. this.$element = t(i),
  740. this.options = this.getOptions(o),
  741. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  742. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  743. var r = s[n];
  744. if ("click" == r)
  745. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  746. else if ("manual" != r) {
  747. var a = "hover" == r ? "mouseenter" : "focusin"
  748. , l = "hover" == r ? "mouseleave" : "focusout";
  749. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  750. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  751. }
  752. }
  753. this.options.selector ? this._options = t.extend({}, this.options, {
  754. trigger: "manual",
  755. selector: ""
  756. }) : this.fixTitle()
  757. }
  758. ,
  759. i.prototype.getDefaults = function() {
  760. return i.DEFAULTS
  761. }
  762. ,
  763. i.prototype.getOptions = function(e) {
  764. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  765. e.delay && "number" == typeof e.delay && (e.delay = {
  766. show: e.delay,
  767. hide: e.delay
  768. }),
  769. e
  770. }
  771. ,
  772. i.prototype.getDelegateOptions = function() {
  773. var e = {}
  774. , i = this.getDefaults();
  775. return this._options && t.each(this._options, function(t, o) {
  776. i[t] != o && (e[t] = o)
  777. }),
  778. e
  779. }
  780. ,
  781. i.prototype.enter = function(e) {
  782. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  783. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  784. t(e.currentTarget).data("bs." + this.type, i)),
  785. clearTimeout(i.timeout),
  786. i.hoverState = "in",
  787. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  788. // "in" == i.hoverState && i.show()
  789. }, i.options.delay.show)) : i.show()
  790. }
  791. ,
  792. i.prototype.leave = function(e) {
  793. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  794. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  795. t(e.currentTarget).data("bs." + this.type, i)),
  796. clearTimeout(i.timeout),
  797. i.hoverState = "out",
  798. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  799. "out" == i.hoverState && i.hide()
  800. }, i.options.delay.hide)) : i.hide()
  801. }
  802. ,
  803. i.prototype.show = function() {
  804. var e = t.Event("show.bs." + this.type);
  805. if (this.hasContent() && this.enabled) {
  806. this.$element.trigger(e);
  807. var i = t.contains(document.documentElement, this.$element[0]);
  808. if (e.isDefaultPrevented() || !i)
  809. return;
  810. var o = this
  811. , s = this.tip()
  812. , n = this.getUID(this.type);
  813. this.setContent(),
  814. s.attr("id", n),
  815. this.$element.attr("aria-describedby", n),
  816. this.options.animation && s.addClass("fade");
  817. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  818. , a = /\s?auto?\s?/i
  819. , l = a.test(r);
  820. l && (r = r.replace(a, "") || "top"),
  821. s.detach().css({
  822. top: 0,
  823. left: 0,
  824. display: "block"
  825. }).addClass(r).data("bs." + this.type, this),
  826. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  827. var p = this.getPosition()
  828. , h = s[0].offsetWidth
  829. , f = s[0].offsetHeight;
  830. if (l) {
  831. var u = r
  832. , c = this.$element.parent()
  833. , d = this.getPosition(c);
  834. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  835. s.removeClass(u).addClass(r)
  836. }
  837. var g = this.getCalculatedOffset(r, p, h, f);
  838. this.applyPlacement(g, r);
  839. var y = function() {
  840. o.$element.trigger("shown.bs." + o.type),
  841. o.hoverState = null
  842. };
  843. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  844. }
  845. }
  846. ,
  847. i.prototype.applyPlacement = function(e, i) {
  848. var o = this.tip()
  849. , s = o[0].offsetWidth
  850. , n = o[0].offsetHeight
  851. , r = parseInt(o.css("margin-top"), 10)
  852. , a = parseInt(o.css("margin-left"), 10);
  853. isNaN(r) && (r = 0),
  854. isNaN(a) && (a = 0),
  855. e.top = e.top + r,
  856. e.left = e.left + a,
  857. t.offset.setOffset(o[0], t.extend({
  858. using: function(t) {
  859. o.css({
  860. top: Math.round(t.top),
  861. left: Math.round(t.left)
  862. })
  863. }
  864. }, e), 0),
  865. o.addClass("in");
  866. var l = o[0].offsetWidth
  867. , p = o[0].offsetHeight;
  868. "top" == i && p != n && (e.top = e.top + n - p);
  869. var h = this.getViewportAdjustedDelta(i, e, l, p);
  870. h.left ? e.left += h.left : e.top += h.top;
  871. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  872. , u = h.left ? "left" : "top"
  873. , c = h.left ? "offsetWidth" : "offsetHeight";
  874. o.offset(e),
  875. this.replaceArrow(f, o[0][c], u)
  876. }
  877. ,
  878. i.prototype.replaceArrow = function(t, e, i) {
  879. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  880. }
  881. ,
  882. i.prototype.setContent = function() {
  883. var t = this.tip()
  884. , e = this.getTitle();
  885. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  886. t.removeClass("fade in top bottom left right")
  887. }
  888. ,
  889. i.prototype.hide = function() {
  890. function e() {
  891. "in" != i.hoverState && o.detach(),
  892. i.$element.trigger("hidden.bs." + i.type)
  893. }
  894. var i = this
  895. , o = this.tip()
  896. , s = t.Event("hide.bs." + this.type);
  897. if (this.$element.removeAttr("aria-describedby"),
  898. this.$element.trigger(s),
  899. !s.isDefaultPrevented())
  900. return o.removeClass("in"),
  901. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  902. this.hoverState = null,
  903. this
  904. }
  905. ,
  906. i.prototype.fixTitle = function() {
  907. var t = this.$element;
  908. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  909. }
  910. ,
  911. i.prototype.hasContent = function() {
  912. return this.getTitle()
  913. }
  914. ,
  915. i.prototype.getPosition = function(e) {
  916. e = e || this.$element;
  917. var i = e[0]
  918. , o = "BODY" == i.tagName;
  919. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  920. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  921. width: o ? t(window).width() : e.outerWidth(),
  922. height: o ? t(window).height() : e.outerHeight()
  923. }, o ? {
  924. top: 0,
  925. left: 0
  926. } : e.offset())
  927. }
  928. ,
  929. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  930. return "bottom" == t ? {
  931. top: e.top + e.height,
  932. left: e.left + e.width / 2 - i / 2
  933. } : "top" == t ? {
  934. top: e.top - o,
  935. left: e.left + e.width / 2 - i / 2
  936. } : "left" == t ? {
  937. top: e.top + e.height / 2 - o / 2,
  938. left: e.left - i
  939. } : {
  940. top: e.top + e.height / 2 - o / 2,
  941. left: e.left + e.width
  942. }
  943. }
  944. ,
  945. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  946. var s = {
  947. top: 0,
  948. left: 0
  949. };
  950. if (!this.$viewport)
  951. return s;
  952. var n = this.options.viewport && this.options.viewport.padding || 0
  953. , r = this.getPosition(this.$viewport);
  954. if (/right|left/.test(t)) {
  955. var a = e.top - n - r.scroll
  956. , l = e.top + n - r.scroll + o;
  957. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  958. } else {
  959. var p = e.left - n
  960. , h = e.left + n + i;
  961. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  962. }
  963. return s
  964. }
  965. ,
  966. i.prototype.getTitle = function() {
  967. var t, e = this.$element, i = this.options;
  968. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  969. }
  970. ,
  971. i.prototype.getUID = function(t) {
  972. do
  973. t += ~~(1e6 * Math.random());
  974. while (document.getElementById(t));return t
  975. }
  976. ,
  977. i.prototype.tip = function() {
  978. return this.$tip = this.$tip || t(this.options.template)
  979. }
  980. ,
  981. i.prototype.arrow = function() {
  982. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  983. }
  984. ,
  985. i.prototype.validate = function() {
  986. this.$element[0].parentNode || (this.hide(),
  987. this.$element = null,
  988. this.options = null)
  989. }
  990. ,
  991. i.prototype.enable = function() {
  992. this.enabled = !0
  993. }
  994. ,
  995. i.prototype.disable = function() {
  996. this.enabled = !1
  997. }
  998. ,
  999. i.prototype.toggleEnabled = function() {
  1000. this.enabled = !this.enabled
  1001. }
  1002. ,
  1003. i.prototype.toggle = function(e) {
  1004. var i = this;
  1005. e && (i = t(e.currentTarget).data("bs." + this.type),
  1006. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1007. t(e.currentTarget).data("bs." + this.type, i))),
  1008. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1009. }
  1010. ,
  1011. i.prototype.destroy = function() {
  1012. clearTimeout(this.timeout),
  1013. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1014. }
  1015. ;
  1016. var o = t.fn.tooltip;
  1017. t.fn.tooltip = e,
  1018. t.fn.tooltip.Constructor = i,
  1019. t.fn.tooltip.noConflict = function() {
  1020. return t.fn.tooltip = o,
  1021. this
  1022. }
  1023. }(jQuery);
  1024. !function(e, t, n) {
  1025. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1026. }("Keen", this, function() {
  1027. "use strict";
  1028. function Keen() {
  1029. return _init.apply(this, arguments)
  1030. }
  1031. function _init(e) {
  1032. if (_isUndefined(e))
  1033. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1034. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1035. throw new Error("Please provide a projectId");
  1036. this.configure(e)
  1037. }
  1038. function _extend(e) {
  1039. for (var t = 1; t < arguments.length; t++)
  1040. for (var n in arguments[t])
  1041. e[n] = arguments[t][n];
  1042. return e
  1043. }
  1044. function _isUndefined(e) {
  1045. return void 0 === e
  1046. }
  1047. function _type(e) {
  1048. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1049. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1050. }
  1051. function _each(e, t, n) {
  1052. var r;
  1053. if (!e)
  1054. return 0;
  1055. if (n = n ? n : e,
  1056. "array" === _type(e)) {
  1057. for (r = 0; r < e.length; r++)
  1058. if (t.call(n, e[r], r, e) === !1)
  1059. return 0
  1060. } else
  1061. for (r in e)
  1062. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1063. return 0;
  1064. return 1
  1065. }
  1066. function _parse_params(e) {
  1067. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1068. return decodeURIComponent(e.replace(r, " "))
  1069. }, a = e.split("?")[1]; t = i.exec(a); )
  1070. n[o(t[1])] = o(t[2]);
  1071. return n
  1072. }
  1073. function _set_protocol(e) {
  1074. switch (e) {
  1075. case "http":
  1076. return "http";
  1077. case "auto":
  1078. return location.protocol.replace(/:/g, "");
  1079. case "https":
  1080. case void 0:
  1081. default:
  1082. return "https"
  1083. }
  1084. }
  1085. function _set_request_type(e) {
  1086. var t = e || "jsonp"
  1087. , n = !1;
  1088. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1089. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1090. }
  1091. function _build_url(e) {
  1092. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1093. }
  1094. function _uploadEvent(e, t, n, r, i) {
  1095. var o = _build_url.apply(this, ["/events/" + e])
  1096. , a = {};
  1097. n = n !== !1,
  1098. this.client.globalProperties && (a = this.client.globalProperties(e));
  1099. for (var c in t)
  1100. t.hasOwnProperty(c) && (a[c] = t[c]);
  1101. switch (this.client.requestType) {
  1102. case "xhr":
  1103. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1104. break;
  1105. case "jsonp":
  1106. var s = JSON.stringify(a)
  1107. , l = Keen.Base64.encode(s);
  1108. o = o + "?api_key=" + this.client.writeKey,
  1109. o = o + "&data=" + l,
  1110. o = o + "&modified=" + (new Date).getTime(),
  1111. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1112. break;
  1113. case "beacon":
  1114. var s = JSON.stringify(a)
  1115. , l = Keen.Base64.encode(s);
  1116. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1117. o = o + "&data=" + encodeURIComponent(l),
  1118. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1119. o += "&c=clv1",
  1120. _request.beacon.apply(this, [o, null, r, i])
  1121. }
  1122. }
  1123. Keen.prototype.configure = function(e) {
  1124. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1125. e.protocol = _set_protocol(e.protocol),
  1126. e.requestType = _set_request_type(e.requestType),
  1127. this.client = {
  1128. projectId: e.projectId,
  1129. writeKey: e.writeKey,
  1130. readKey: e.readKey,
  1131. globalProperties: null,
  1132. endpoint: e.protocol + "://" + e.host,
  1133. requestType: e.requestType
  1134. },
  1135. Keen.trigger("client", this, e),
  1136. this.trigger("ready"),
  1137. this
  1138. }
  1139. ;
  1140. var _request = {
  1141. xhr: function(e, t, n, r, i, o, a, c) {
  1142. if (!i)
  1143. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1144. var s = new XMLHttpRequest;
  1145. if (s.onreadystatechange = function() {
  1146. if (4 == s.readyState)
  1147. if (s.status >= 200 && s.status < 300) {
  1148. var e;
  1149. try {
  1150. e = JSON.parse(s.responseText)
  1151. } catch (e) {
  1152. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1153. c && c(s, e)
  1154. }
  1155. a && e && a(e)
  1156. } else
  1157. Keen.log("HTTP request failed."),
  1158. c && c(s, null)
  1159. }
  1160. ,
  1161. s.open(e, t, o),
  1162. i && s.setRequestHeader("Authorization", i),
  1163. r && s.setRequestHeader("Content-Type", "application/json"),
  1164. n)
  1165. for (var l in n)
  1166. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1167. var u = r ? JSON.stringify(r) : null;
  1168. s.send(u)
  1169. },
  1170. jsonp: function(e, t, n, r) {
  1171. if (!t)
  1172. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1173. if (t && e.indexOf("api_key") < 0) {
  1174. var i = e.indexOf("?") > 0 ? "&" : "?";
  1175. e = e + i + "api_key=" + t
  1176. }
  1177. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1178. o += "a";
  1179. var a = !1;
  1180. window[o] = function(e) {
  1181. a = !0,
  1182. n && e && n(e),
  1183. window[o] = void 0
  1184. }
  1185. ,
  1186. e = e + "&jsonp=" + o;
  1187. var c = document.createElement("script");
  1188. c.id = "keen-jsonp",
  1189. c.src = e,
  1190. document.getElementsByTagName("head")[0].appendChild(c),
  1191. c.onreadystatechange = function() {
  1192. a === !1 && "loaded" === this.readyState && (a = !0,
  1193. r && r())
  1194. }
  1195. ,
  1196. c.onerror = function() {
  1197. a === !1 && (a = !0,
  1198. r && r())
  1199. }
  1200. },
  1201. beacon: function(e, t, n, r) {
  1202. if (t && e.indexOf("api_key") < 0) {
  1203. var i = e.indexOf("?") > 0 ? "&" : "?";
  1204. e = e + i + "api_key=" + t
  1205. }
  1206. var o = !1
  1207. , a = document.createElement("img");
  1208. a.onload = function() {
  1209. if (o = !0,
  1210. "naturalHeight"in this) {
  1211. if (this.naturalHeight + this.naturalWidth === 0)
  1212. return void this.onerror()
  1213. } else if (this.width + this.height === 0)
  1214. return void this.onerror();
  1215. n && n({
  1216. created: !0
  1217. })
  1218. }
  1219. ,
  1220. a.onerror = function() {
  1221. o = !0,
  1222. r && r()
  1223. }
  1224. ,
  1225. a.src = e
  1226. }
  1227. }
  1228. , Events = Keen.Events = {
  1229. on: function(e, t) {
  1230. this.listeners || (this.listeners = {});
  1231. var n = this.listeners[e] || (this.listeners[e] = []);
  1232. return n.push({
  1233. callback: t
  1234. }),
  1235. this
  1236. },
  1237. off: function(e, t) {
  1238. if (!e && !t)
  1239. return this.listeners = void 0,
  1240. delete this.listeners,
  1241. this;
  1242. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1243. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1244. t && 0 != n.length || (this.listeners[e] = void 0,
  1245. delete this.listeners[e]);
  1246. return this
  1247. },
  1248. trigger: function(e) {
  1249. if (!this.listeners)
  1250. return this;
  1251. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1252. n[r].callback.apply(this, t);
  1253. return this
  1254. }
  1255. };
  1256. _extend(Keen.prototype, Events),
  1257. _extend(Keen, Events),
  1258. Keen.loaded = !0,
  1259. Keen.utils = {
  1260. each: _each,
  1261. extend: _extend,
  1262. parseParams: _parse_params
  1263. },
  1264. Keen.ready = function(e) {
  1265. Keen.loaded ? e() : Keen.on("ready", e)
  1266. }
  1267. ,
  1268. Keen.log = function(e) {
  1269. "object" == typeof console && console.log("[Keen IO]", e)
  1270. }
  1271. ;
  1272. var Plugins = Keen.Plugins = {};
  1273. Keen.prototype.addEvent = function() {
  1274. _uploadEvent.apply(this, arguments)
  1275. }
  1276. ,
  1277. Keen.prototype.addEventSync = function(e, t, n, r) {
  1278. _uploadEvent.apply(this, [e, t, !1, n, r])
  1279. }
  1280. ,
  1281. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1282. var o = e
  1283. , a = o.metaKey
  1284. , c = o.target
  1285. , s = !1
  1286. , l = function() {};
  1287. return void 0 === r && (r = 500),
  1288. "A" === c.nodeName ? l = function() {
  1289. a || s || (s = !0,
  1290. window.location = c.href)
  1291. }
  1292. : "FORM" === c.nodeName && (l = function() {
  1293. s || (s = !0,
  1294. c.submit())
  1295. }
  1296. ),
  1297. i && (l = function() {
  1298. s || (s = !0,
  1299. i())
  1300. }
  1301. ),
  1302. _uploadEvent.call(this, t, n, l, l),
  1303. setTimeout(function() {
  1304. l()
  1305. }, r),
  1306. !!a && void 0
  1307. }
  1308. ,
  1309. Keen.prototype.setGlobalProperties = function(e) {
  1310. if (!this.client)
  1311. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1312. if (!e || "function" != typeof e)
  1313. throw new Error("Invalid value for global properties: " + e);
  1314. this.client.globalProperties = e
  1315. }
  1316. ,
  1317. Keen.Base64 = {
  1318. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1319. encode: function(e) {
  1320. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1321. for (e = this.utf8.encode(e); l < e.length; )
  1322. t = e.charCodeAt(l++),
  1323. n = e.charCodeAt(l++),
  1324. r = e.charCodeAt(l++),
  1325. i = t >> 2,
  1326. o = (3 & t) << 4 | n >> 4,
  1327. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1328. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1329. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1330. return s
  1331. },
  1332. decode: function(e) {
  1333. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1334. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1335. t = u.indexOf(e.charAt(l++)),
  1336. n = u.indexOf(e.charAt(l++)),
  1337. r = u.indexOf(e.charAt(l++)),
  1338. i = u.indexOf(e.charAt(l++)),
  1339. o = t << 2 | n >> 4,
  1340. a = (15 & n) << 4 | r >> 2,
  1341. c = (3 & r) << 6 | i,
  1342. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1343. return this.utf8.decode(s)
  1344. },
  1345. utf8: {
  1346. encode: function(e) {
  1347. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1348. t = e.charCodeAt(r++),
  1349. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1350. return n
  1351. },
  1352. decode: function(e) {
  1353. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1354. n = e.charCodeAt(i),
  1355. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1356. return r
  1357. }
  1358. }
  1359. },
  1360. "object" != typeof JSON && (JSON = {}),
  1361. function() {
  1362. function f(e) {
  1363. return 10 > e ? "0" + e : e
  1364. }
  1365. function quote(e) {
  1366. return escapable.lastIndex = 0,
  1367. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1368. var t = meta[e];
  1369. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1370. }) + '"' : '"' + e + '"'
  1371. }
  1372. function str(e, t) {
  1373. var n, r, i, o, a, c = gap, s = t[e];
  1374. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1375. "function" == typeof rep && (s = rep.call(t, e, s)),
  1376. typeof s) {
  1377. case "string":
  1378. return quote(s);
  1379. case "number":
  1380. return isFinite(s) ? String(s) : "null";
  1381. case "boolean":
  1382. case "null":
  1383. return String(s);
  1384. case "object":
  1385. if (!s)
  1386. return "null";
  1387. if (gap += indent,
  1388. a = [],
  1389. "[object Array]" === Object.prototype.toString.apply(s)) {
  1390. for (o = s.length,
  1391. n = 0; o > n; n += 1)
  1392. a[n] = str(n, s) || "null";
  1393. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1394. gap = c,
  1395. i
  1396. }
  1397. if (rep && "object" == typeof rep)
  1398. for (o = rep.length,
  1399. n = 0; o > n; n += 1)
  1400. "string" == typeof rep[n] && (r = rep[n],
  1401. i = str(r, s),
  1402. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1403. else
  1404. for (r in s)
  1405. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1406. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1407. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1408. gap = c,
  1409. i
  1410. }
  1411. }
  1412. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1413. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1414. }
  1415. ,
  1416. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1417. return this.valueOf()
  1418. }
  1419. );
  1420. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1421. "\b": "\\b",
  1422. "\t": "\\t",
  1423. "\n": "\\n",
  1424. "\f": "\\f",
  1425. "\r": "\\r",
  1426. '"': '\\"',
  1427. "\\": "\\\\"
  1428. }, rep;
  1429. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1430. var r;
  1431. if (gap = "",
  1432. indent = "",
  1433. "number" == typeof n)
  1434. for (r = 0; n > r; r += 1)
  1435. indent += " ";
  1436. else
  1437. "string" == typeof n && (indent = n);
  1438. if (rep = t,
  1439. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1440. throw new Error("JSON.stringify");
  1441. return str("", {
  1442. "": e
  1443. })
  1444. }
  1445. ),
  1446. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1447. function walk(e, t) {
  1448. var n, r, i = e[t];
  1449. if (i && "object" == typeof i)
  1450. for (n in i)
  1451. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1452. void 0 !== r ? i[n] = r : delete i[n]);
  1453. return reviver.call(e, t, i)
  1454. }
  1455. var j;
  1456. if (text = String(text),
  1457. cx.lastIndex = 0,
  1458. cx.test(text) && (text = text.replace(cx, function(e) {
  1459. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1460. })),
  1461. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1462. return j = eval("(" + text + ")"),
  1463. "function" == typeof reviver ? walk({
  1464. "": j
  1465. }, "") : j;
  1466. throw new SyntaxError("JSON.parse")
  1467. }
  1468. )
  1469. }(),
  1470. !function(e, t, n) {
  1471. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1472. }("domready", Keen.utils, function(e) {
  1473. function t(e) {
  1474. for (d = 1; e = r.shift(); )
  1475. e()
  1476. }
  1477. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1478. return o[l] && o[l](s, n = function() {
  1479. o.removeEventListener(s, n, i),
  1480. t()
  1481. }
  1482. , i),
  1483. c && o.attachEvent(u, n = function() {
  1484. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1485. t())
  1486. }
  1487. ),
  1488. e = c ? function(t) {
  1489. self != top ? d ? t() : r.push(t) : function() {
  1490. try {
  1491. a.doScroll("left")
  1492. } catch (n) {
  1493. return setTimeout(function() {
  1494. e(t)
  1495. }, 50)
  1496. }
  1497. t()
  1498. }()
  1499. }
  1500. : function(e) {
  1501. d ? e() : r.push(e)
  1502. }
  1503. });
  1504. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1505. if (loaded && cached) {
  1506. clients = cached.clients || {},
  1507. ready = cached.ready || [];
  1508. for (var instance in clients)
  1509. if (clients.hasOwnProperty(instance)) {
  1510. var client = clients[instance];
  1511. for (var method in Keen.prototype)
  1512. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1513. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1514. ,
  1515. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1516. ,
  1517. client._config && (client.configure.call(client, client._config),
  1518. delete client._config),
  1519. client._setGlobalProperties) {
  1520. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1521. client.setGlobalProperties.apply(client, globals[i]);
  1522. delete client._setGlobalProperties
  1523. }
  1524. if (client._addEvent) {
  1525. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1526. client.addEvent.apply(client, queue[i]);
  1527. delete client._addEvent
  1528. }
  1529. var callback = client._on || [];
  1530. if (client._on) {
  1531. for (var i = 0; i < callback.length; i++)
  1532. client.on.apply(client, callback[i]);
  1533. client.trigger("ready"),
  1534. delete client._on
  1535. }
  1536. }
  1537. for (var i = 0; i < ready.length; i++) {
  1538. var callback = ready[i];
  1539. Keen.on("ready", function() {
  1540. callback()
  1541. })
  1542. }
  1543. }
  1544. return Keen.loaded && setTimeout(function() {
  1545. Keen.utils.domready(function() {
  1546. Keen.trigger("ready")
  1547. })
  1548. }, 0),
  1549. Keen
  1550. });
  1551. !function() {
  1552. var t = window.analytics = window.analytics || [];
  1553. if (!t.initialize) {
  1554. if (t.invoked)
  1555. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1556. t.invoked = !0,
  1557. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1558. t.factory = function(e) {
  1559. return function() {
  1560. var n = Array.prototype.slice.call(arguments);
  1561. return n.unshift(e),
  1562. t.push(n),
  1563. t
  1564. }
  1565. }
  1566. ;
  1567. for (var e = 0; e < t.methods.length; e++) {
  1568. var n = t.methods[e];
  1569. t[n] = t.factory(n)
  1570. }
  1571. t.load = function(t) {
  1572. var e = document.createElement("script");
  1573. e.type = "text/javascript",
  1574. e.async = !0,
  1575. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1576. var n = document.getElementsByTagName("script")[0];
  1577. n.parentNode.insertBefore(e, n)
  1578. }
  1579. ,
  1580. t.SNIPPET_VERSION = "4.0.0"
  1581. }
  1582. }();
  1583. !function(i, e) {
  1584. "use strict";
  1585. var s = ""
  1586. , r = "?"
  1587. , o = "function"
  1588. , a = "undefined"
  1589. , n = "object"
  1590. , t = "major"
  1591. , d = "model"
  1592. , w = "name"
  1593. , l = "type"
  1594. , p = "vendor"
  1595. , m = "version"
  1596. , c = "architecture"
  1597. , u = "console"
  1598. , g = "mobile"
  1599. , f = "tablet"
  1600. , h = "smarttv"
  1601. , b = {
  1602. has: function(i, e) {
  1603. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1604. },
  1605. lowerize: function(i) {
  1606. return i.toLowerCase()
  1607. }
  1608. }
  1609. , y = {
  1610. rgx: function() {
  1611. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1612. var c = m[p]
  1613. , u = m[p + 1];
  1614. if (typeof i === a) {
  1615. i = {};
  1616. for (t in u)
  1617. d = u[t],
  1618. typeof d === n ? i[d[0]] = e : i[d] = e
  1619. }
  1620. for (s = r = 0; s < c.length; s++)
  1621. if (w = c[s].exec(this.getUA())) {
  1622. for (t = 0; t < u.length; t++)
  1623. l = w[++r],
  1624. d = u[t],
  1625. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1626. break
  1627. }
  1628. if (w)
  1629. break
  1630. }
  1631. return i
  1632. },
  1633. str: function(i, s) {
  1634. for (var o in s)
  1635. if (typeof s[o] === n && s[o].length > 0) {
  1636. for (var a = 0; a < s[o].length; a++)
  1637. if (b.has(s[o][a], i))
  1638. return o === r ? e : o
  1639. } else if (b.has(s[o], i))
  1640. return o === r ? e : o;
  1641. return i
  1642. }
  1643. }
  1644. , v = {
  1645. browser: {
  1646. oldsafari: {
  1647. major: {
  1648. 1: ["/8", "/1", "/3"],
  1649. 2: "/4",
  1650. "?": "/"
  1651. },
  1652. version: {
  1653. "1.0": "/8",
  1654. 1.2: "/1",
  1655. 1.3: "/3",
  1656. "2.0": "/412",
  1657. "2.0.2": "/416",
  1658. "2.0.3": "/417",
  1659. "2.0.4": "/419",
  1660. "?": "/"
  1661. }
  1662. }
  1663. },
  1664. device: {
  1665. sprint: {
  1666. model: {
  1667. "Evo Shift 4G": "7373KT"
  1668. },
  1669. vendor: {
  1670. HTC: "APA",
  1671. Sprint: "Sprint"
  1672. }
  1673. }
  1674. },
  1675. os: {
  1676. windows: {
  1677. version: {
  1678. ME: "4.90",
  1679. "NT 3.11": "NT3.51",
  1680. "NT 4.0": "NT4.0",
  1681. 2e3: "NT 5.0",
  1682. XP: ["NT 5.1", "NT 5.2"],
  1683. Vista: "NT 6.0",
  1684. 7: "NT 6.1",
  1685. 8: "NT 6.2",
  1686. 8.1: "NT 6.3",
  1687. RT: "ARM"
  1688. }
  1689. }
  1690. }
  1691. }
  1692. , k = {
  1693. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1694. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1695. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1696. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1697. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1698. }
  1699. , x = function(e) {
  1700. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1701. return this instanceof x ? (this.getBrowser = function() {
  1702. return y.rgx.apply(this, k.browser)
  1703. }
  1704. ,
  1705. this.getCPU = function() {
  1706. return y.rgx.apply(this, k.cpu)
  1707. }
  1708. ,
  1709. this.getDevice = function() {
  1710. return y.rgx.apply(this, k.device)
  1711. }
  1712. ,
  1713. this.getEngine = function() {
  1714. return y.rgx.apply(this, k.engine)
  1715. }
  1716. ,
  1717. this.getOS = function() {
  1718. return y.rgx.apply(this, k.os)
  1719. }
  1720. ,
  1721. this.getResult = function() {
  1722. return {
  1723. ua: this.getUA(),
  1724. browser: this.getBrowser(),
  1725. engine: this.getEngine(),
  1726. os: this.getOS(),
  1727. device: this.getDevice(),
  1728. cpu: this.getCPU()
  1729. }
  1730. }
  1731. ,
  1732. this.getUA = function() {
  1733. return r
  1734. }
  1735. ,
  1736. this.setUA = function(i) {
  1737. return r = i,
  1738. this
  1739. }
  1740. ,
  1741. void this.setUA(r)) : new x(e).getResult()
  1742. };
  1743. if (typeof exports !== a)
  1744. typeof module !== a && module.exports && (exports = module.exports = x),
  1745. exports.UAParser = x;
  1746. else if (i.UAParser = x,
  1747. typeof define === o && define.amd && define(function() {
  1748. return x
  1749. }),
  1750. typeof i.jQuery !== a) {
  1751. var A = i.jQuery
  1752. , _ = new x;
  1753. A.ua = _.getResult(),
  1754. A.ua.get = function() {
  1755. return _.getUA()
  1756. }
  1757. ,
  1758. A.ua.set = function(i) {
  1759. _.setUA(i);
  1760. var e = _.getResult();
  1761. for (var s in e)
  1762. A.ua[s] = e[s]
  1763. }
  1764. }
  1765. }(this);
  1766. window.Modernizr = function(n, e, t) {
  1767. function o(n) {
  1768. d.cssText = n
  1769. }
  1770. function r(n, e) {
  1771. return typeof n === e
  1772. }
  1773. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1774. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1775. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1776. return e in n && r(n.constructor.prototype[e], "undefined")
  1777. }
  1778. : function(n, e) {
  1779. return v.call(n, e)
  1780. }
  1781. ,
  1782. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1783. var e = this;
  1784. if ("function" != typeof e)
  1785. throw new TypeError;
  1786. var t = b.call(arguments, 1)
  1787. , o = function() {
  1788. if (this instanceof o) {
  1789. var r = function() {};
  1790. r.prototype = e.prototype;
  1791. var i = new r
  1792. , c = e.apply(i, t.concat(b.call(arguments)));
  1793. return Object(c) === c ? c : i
  1794. }
  1795. return e.apply(n, t.concat(b.call(arguments)))
  1796. };
  1797. return o
  1798. }
  1799. ),
  1800. y.webgl = function() {
  1801. return !!n.WebGLRenderingContext
  1802. }
  1803. ;
  1804. for (var h in y)
  1805. u(y, h) && (c = h.toLowerCase(),
  1806. f[c] = y[h](),
  1807. w.push((f[c] ? "" : "no-") + c));
  1808. return f.addTest = function(n, e) {
  1809. if ("object" == typeof n)
  1810. for (var o in n)
  1811. u(n, o) && f.addTest(o, n[o]);
  1812. else {
  1813. if (n = n.toLowerCase(),
  1814. f[n] !== t)
  1815. return f;
  1816. e = "function" == typeof e ? e() : e,
  1817. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1818. f[n] = e
  1819. }
  1820. return f
  1821. }
  1822. ,
  1823. o(""),
  1824. p = i = null,
  1825. f._version = a,
  1826. f
  1827. }(this, this.document);
  1828. !function(e, t, a) {
  1829. "use strict";
  1830. function n(t, h, m) {
  1831. function H(a) {
  1832. var n = 0
  1833. , i = Ee.length;
  1834. if (Ce.old = e.extend({}, Ce),
  1835. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1836. ke = Be[ge.horizontal ? "width" : "height"](),
  1837. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1838. Ee.length = 0,
  1839. Ce.start = 0,
  1840. Ce.end = q(ze - Ie, 0),
  1841. Re) {
  1842. n = Ne.length,
  1843. qe = Pe.children(ge.itemSelector),
  1844. Ne.length = 0;
  1845. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1846. ze = 0,
  1847. qe.each(function(t, a) {
  1848. var n = e(a)
  1849. , i = a.getBoundingClientRect()
  1850. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1851. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1852. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1853. , h = l + d + p
  1854. , m = !d || !p
  1855. , g = {};
  1856. g.el = a,
  1857. g.size = m ? l : h,
  1858. g.half = g.size / 2,
  1859. g.start = ze + (m ? d : 0),
  1860. g.center = g.start - E(Ie / 2 - g.size / 2),
  1861. g.end = g.start - Ie + g.size,
  1862. t || (ze += s),
  1863. ze += h,
  1864. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1865. t === v && (g.end += o,
  1866. ze += o,
  1867. f = m ? p : 0),
  1868. Ne.push(g),
  1869. r = g
  1870. }),
  1871. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1872. ze -= f,
  1873. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1874. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1875. }
  1876. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1877. Q(),
  1878. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1879. Te = d(Te, ge.minHandleSize, ke),
  1880. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1881. xe.end = ke - Te,
  1882. it || j()),
  1883. !we && Ie > 0) {
  1884. var p = Ce.start
  1885. , h = "";
  1886. if (Re)
  1887. e.each(Ne, function(e, t) {
  1888. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1889. Ee.push(p),
  1890. p += Ie,
  1891. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1892. });
  1893. else
  1894. for (; p - Ie < Ce.end; )
  1895. Ee.push(p),
  1896. p += Ie;
  1897. if (De[0] && i !== Ee.length) {
  1898. for (var m = 0; m < Ee.length; m++)
  1899. h += ge.pageBuilder.call(ye, m);
  1900. Ae = De.html(h).children(),
  1901. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1902. }
  1903. }
  1904. if (Oe.slideeSize = ze,
  1905. Oe.frameSize = Ie,
  1906. Oe.sbSize = ke,
  1907. Oe.handleSize = Te,
  1908. Re) {
  1909. a && null != ge.startAt && (W(ge.startAt),
  1910. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1911. var g = Ne[Oe.activeItem];
  1912. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1913. } else
  1914. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1915. pe("load")
  1916. }
  1917. function X(e, t, a) {
  1918. if (Re && at.released && !a) {
  1919. var n = $(e)
  1920. , i = e > Ce.start && e < Ce.end;
  1921. Le ? (i && (e = Ne[n.centerItem].center),
  1922. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1923. }
  1924. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1925. et.start = +new Date,
  1926. et.time = 0,
  1927. et.from = Ce.cur,
  1928. et.to = e,
  1929. et.delta = e - Ce.cur,
  1930. et.tweesing = at.tweese || at.init && !at.slidee,
  1931. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1932. at.tweese = 0,
  1933. e !== Ce.dest && (Ce.dest = e,
  1934. pe("change"),
  1935. it || Y()),
  1936. K(),
  1937. Q(),
  1938. Z(),
  1939. F()
  1940. }
  1941. function Y() {
  1942. if (ye.initialized) {
  1943. if (!it)
  1944. return it = w(Y),
  1945. void (at.released && pe("moveStart"));
  1946. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1947. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1948. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1949. et.to === Ce.cur ? (Ce.cur = et.to,
  1950. at.tweese = it = 0) : it = w(Y),
  1951. pe("move"),
  1952. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1953. !it && at.released && pe("moveEnd"),
  1954. j()
  1955. }
  1956. }
  1957. function j() {
  1958. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1959. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1960. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1961. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1962. }
  1963. function F() {
  1964. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1965. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1966. pe("activePage", _e.page))
  1967. }
  1968. function M() {
  1969. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1970. ot = at.init ? w(M) : 0,
  1971. tt.now = +new Date,
  1972. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1973. X(at.init ? tt.pos : E(tt.pos)),
  1974. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1975. tt.lastTime = tt.now
  1976. }
  1977. function L(e, t, n) {
  1978. if ("boolean" === i(t) && (n = t,
  1979. t = a),
  1980. t === a)
  1981. X(Ce[e], n);
  1982. else {
  1983. if (Le && "center" !== e)
  1984. return;
  1985. var r = ye.getPos(t);
  1986. r && X(r[e], n, !Le)
  1987. }
  1988. }
  1989. function R(e) {
  1990. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1991. }
  1992. function U(e) {
  1993. return R(l(e) && 0 > e ? e + Ne.length : e)
  1994. }
  1995. function W(e, t) {
  1996. var a = R(e);
  1997. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1998. qe.eq(a).addClass(ge.activeClass),
  1999. _e.active = Oe.activeItem = a,
  2000. Z(),
  2001. pe("active", a)),
  2002. a)
  2003. }
  2004. function $(e) {
  2005. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2006. var t = {}
  2007. , a = Me ? 0 : Ie / 2;
  2008. if (!we)
  2009. for (var n = 0, i = Ee.length; i > n; n++) {
  2010. if (e >= Ce.end || n === Ee.length - 1) {
  2011. t.activePage = Ee.length - 1;
  2012. break
  2013. }
  2014. if (e <= Ee[n] + a) {
  2015. t.activePage = n;
  2016. break
  2017. }
  2018. }
  2019. if (Re) {
  2020. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2021. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2022. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2023. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2024. s = c;
  2025. break
  2026. }
  2027. t.firstItem = l(r) ? r : 0,
  2028. t.centerItem = l(o) ? o : t.firstItem,
  2029. t.lastItem = l(s) ? s : t.centerItem
  2030. }
  2031. return t
  2032. }
  2033. function Q(t) {
  2034. e.extend(Oe, $(t))
  2035. }
  2036. function Z() {
  2037. var e = Ce.dest <= Ce.start
  2038. , t = Ce.dest >= Ce.end
  2039. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2040. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2041. Je.is("button,input") && Je.prop("disabled", e),
  2042. Ke.is("button,input") && Ke.prop("disabled", t),
  2043. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2044. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2045. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2046. Qe.is("button,input") && Qe.prop("disabled", e),
  2047. $e.is("button,input") && $e.prop("disabled", t)),
  2048. Re && null != Oe.activeItem) {
  2049. var n = 0 === Oe.activeItem
  2050. , i = Oe.activeItem >= Ne.length - 1
  2051. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2052. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2053. Ze.is("button,input") && Ze.prop("disabled", n),
  2054. Ge.is("button,input") && Ge.prop("disabled", i),
  2055. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2056. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2057. }
  2058. }
  2059. function G(e, t, a) {
  2060. if (e = U(e),
  2061. t = U(t),
  2062. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2063. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2064. var n = t > e ? e : a ? t : t - 1
  2065. , i = e > t ? e : a ? t + 1 : t
  2066. , r = e > t;
  2067. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2068. H()
  2069. }
  2070. }
  2071. function J(e, t) {
  2072. for (var a = 0, n = Ve[e].length; n > a; a++)
  2073. if (Ve[e][a] === t)
  2074. return a;
  2075. return -1
  2076. }
  2077. function K() {
  2078. at.released && !ye.isPaused && ye.resume()
  2079. }
  2080. function V(e) {
  2081. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2082. }
  2083. function _() {
  2084. at.history[0] = at.history[1],
  2085. at.history[1] = at.history[2],
  2086. at.history[2] = at.history[3],
  2087. at.history[3] = at.delta
  2088. }
  2089. function ee(e) {
  2090. at.released = 0,
  2091. at.source = e,
  2092. at.slidee = "slidee" === e
  2093. }
  2094. function te(t) {
  2095. var a = "touchstart" === t.type
  2096. , n = t.data.source
  2097. , i = "slidee" === n;
  2098. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2099. ee(n),
  2100. at.init = 0,
  2101. at.$source = e(t.target),
  2102. at.touch = a,
  2103. at.pointer = a ? t.originalEvent.touches[0] : t,
  2104. at.initX = at.pointer.pageX,
  2105. at.initY = at.pointer.pageY,
  2106. at.initPos = i ? Ce.cur : xe.cur,
  2107. at.start = +new Date,
  2108. at.time = 0,
  2109. at.path = 0,
  2110. at.delta = 0,
  2111. at.locked = 0,
  2112. at.history = [0, 0, 0, 0],
  2113. at.pathToLock = i ? a ? 30 : 10 : 0,
  2114. b.on(a ? z : I, ae),
  2115. ye.pause(1),
  2116. (i ? Pe : Se).addClass(ge.draggedClass),
  2117. pe("moveStart"),
  2118. i && (rt = setInterval(_, 10)))
  2119. }
  2120. function ae(e) {
  2121. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2122. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2123. at.pathX = at.pointer.pageX - at.initX,
  2124. at.pathY = at.pointer.pageY - at.initY,
  2125. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2126. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2127. at.released || !(at.path < 1)) {
  2128. if (!at.init) {
  2129. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2130. return ne();
  2131. at.init = 1
  2132. }
  2133. r(e),
  2134. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2135. at.$source.on(B, s)),
  2136. at.released && (ne(),
  2137. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2138. at.delta += at.swing,
  2139. at.tweese = x(at.swing) > 10)),
  2140. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2141. }
  2142. }
  2143. function ne() {
  2144. clearInterval(rt),
  2145. at.released = !0,
  2146. b.off(at.touch ? z : I, ae),
  2147. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2148. setTimeout(function() {
  2149. at.$source.off(B, s)
  2150. }),
  2151. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2152. ye.resume(1),
  2153. at.init = 0
  2154. }
  2155. function ie(t) {
  2156. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2157. }
  2158. function re() {
  2159. ye.stop(),
  2160. b.off("mouseup", re)
  2161. }
  2162. function se(e) {
  2163. switch (r(e),
  2164. this) {
  2165. case $e[0]:
  2166. case Qe[0]:
  2167. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2168. b.on("mouseup", re);
  2169. break;
  2170. case Ze[0]:
  2171. ye.prev();
  2172. break;
  2173. case Ge[0]:
  2174. ye.next();
  2175. break;
  2176. case Je[0]:
  2177. ye.prevPage();
  2178. break;
  2179. case Ke[0]:
  2180. ye.nextPage()
  2181. }
  2182. }
  2183. function oe(e) {
  2184. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2185. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2186. Re ? (p = +new Date,
  2187. nt.last < p - nt.resetTime && (nt.delta = 0),
  2188. nt.last = p,
  2189. nt.delta += nt.curDelta,
  2190. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2191. nt.delta %= 1),
  2192. nt.finalDelta) : nt.curDelta
  2193. }
  2194. function le(e) {
  2195. e.originalEvent[g] = ye;
  2196. var t = +new Date;
  2197. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2198. return void (O = t);
  2199. if (ge.scrollBy && Ce.start !== Ce.end) {
  2200. var a = oe(e.originalEvent);
  2201. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2202. ye.slideBy(ge.scrollBy * a)
  2203. }
  2204. }
  2205. function ce(e) {
  2206. ge.clickBar && e.target === Be[0] && (r(e),
  2207. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2208. }
  2209. function de(e) {
  2210. if (ge.keyboardNavBy)
  2211. switch (e.which) {
  2212. case ge.horizontal ? 37 : 38:
  2213. r(e),
  2214. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2215. break;
  2216. case ge.horizontal ? 39 : 40:
  2217. r(e),
  2218. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2219. }
  2220. }
  2221. function ue(e) {
  2222. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2223. }
  2224. function fe() {
  2225. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2226. }
  2227. function ve(e) {
  2228. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2229. }
  2230. function pe(e, t) {
  2231. if (Ve[e]) {
  2232. for (me = Ve[e].length,
  2233. T.length = 0,
  2234. he = 0; me > he; he++)
  2235. T.push(Ve[e][he]);
  2236. for (he = 0; me > he; he++)
  2237. T[he].call(ye, e, t)
  2238. }
  2239. }
  2240. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2241. start: 0,
  2242. center: 0,
  2243. end: 0,
  2244. cur: 0,
  2245. dest: 0
  2246. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2247. start: 0,
  2248. end: 0,
  2249. cur: 0
  2250. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2251. firstItem: 0,
  2252. lastItem: 0,
  2253. centerItem: 0,
  2254. activeItem: null,
  2255. activePage: 0
  2256. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2257. released: 1
  2258. }, nt = {
  2259. last: 0,
  2260. delta: 0,
  2261. resetTime: 200
  2262. }, it = 0, rt = 0, st = 0, ot = 0;
  2263. we || (t = be[0]),
  2264. ye.initialized = 0,
  2265. ye.frame = t,
  2266. ye.slidee = Pe[0],
  2267. ye.pos = Ce,
  2268. ye.rel = Oe,
  2269. ye.items = Ne,
  2270. ye.pages = Ee,
  2271. ye.isPaused = 0,
  2272. ye.options = ge,
  2273. ye.dragging = at,
  2274. ye.reload = function() {
  2275. H()
  2276. }
  2277. ,
  2278. ye.getPos = function(e) {
  2279. if (Re) {
  2280. var t = R(e);
  2281. return -1 !== t && Ne[t]
  2282. }
  2283. var a = Pe.find(e).eq(0);
  2284. if (a[0]) {
  2285. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2286. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2287. return {
  2288. start: n,
  2289. center: n - Ie / 2 + i / 2,
  2290. end: n - Ie + i,
  2291. size: i
  2292. }
  2293. }
  2294. return !1
  2295. }
  2296. ,
  2297. ye.moveBy = function(e) {
  2298. tt.speed = e,
  2299. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2300. tt.startPos = Ce.cur,
  2301. ee("button"),
  2302. at.init = 1,
  2303. pe("moveStart"),
  2304. y(ot),
  2305. M())
  2306. }
  2307. ,
  2308. ye.stop = function() {
  2309. "button" === at.source && (at.init = 0,
  2310. at.released = 1)
  2311. }
  2312. ,
  2313. ye.prev = function() {
  2314. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2315. }
  2316. ,
  2317. ye.next = function() {
  2318. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2319. }
  2320. ,
  2321. ye.prevPage = function() {
  2322. ye.activatePage(Oe.activePage - 1)
  2323. }
  2324. ,
  2325. ye.nextPage = function() {
  2326. ye.activatePage(Oe.activePage + 1)
  2327. }
  2328. ,
  2329. ye.slideBy = function(e, t) {
  2330. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2331. }
  2332. ,
  2333. ye.slideTo = function(e, t) {
  2334. X(e, t)
  2335. }
  2336. ,
  2337. ye.toStart = function(e, t) {
  2338. L("start", e, t)
  2339. }
  2340. ,
  2341. ye.toEnd = function(e, t) {
  2342. L("end", e, t)
  2343. }
  2344. ,
  2345. ye.toCenter = function(e, t) {
  2346. L("center", e, t)
  2347. }
  2348. ,
  2349. ye.getIndex = R,
  2350. ye.activate = function(e, t) {
  2351. var a = W(e);
  2352. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2353. }
  2354. ,
  2355. ye.activatePage = function(e, t) {
  2356. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2357. }
  2358. ,
  2359. ye.resume = function(e) {
  2360. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2361. st ? st = clearTimeout(st) : pe("resume"),
  2362. st = setTimeout(function() {
  2363. switch (pe("cycle"),
  2364. ge.cycleBy) {
  2365. case "items":
  2366. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2367. break;
  2368. case "pages":
  2369. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2370. }
  2371. }, ge.cycleInterval))
  2372. }
  2373. ,
  2374. ye.pause = function(e) {
  2375. e < ye.isPaused || (ye.isPaused = e || 100,
  2376. st && (st = clearTimeout(st),
  2377. pe("pause")))
  2378. }
  2379. ,
  2380. ye.toggle = function() {
  2381. ye[st ? "pause" : "resume"]()
  2382. }
  2383. ,
  2384. ye.set = function(t, a) {
  2385. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2386. }
  2387. ,
  2388. ye.add = function(t, a) {
  2389. var n = e(t);
  2390. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2391. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2392. H()
  2393. }
  2394. ,
  2395. ye.remove = function(t) {
  2396. if (Re) {
  2397. var a = U(t);
  2398. if (a > -1) {
  2399. qe.eq(a).remove();
  2400. var n = a === Oe.activeItem;
  2401. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2402. H(),
  2403. n && (_e.active = null,
  2404. ye.activate(Oe.activeItem))
  2405. }
  2406. } else
  2407. e(t).remove(),
  2408. H()
  2409. }
  2410. ,
  2411. ye.moveAfter = function(e, t) {
  2412. G(e, t, 1)
  2413. }
  2414. ,
  2415. ye.moveBefore = function(e, t) {
  2416. G(e, t)
  2417. }
  2418. ,
  2419. ye.on = function(e, t) {
  2420. if ("object" === i(e))
  2421. for (var a in e)
  2422. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2423. else if ("function" === i(t))
  2424. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2425. Ve[n[r]] = Ve[n[r]] || [],
  2426. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2427. else if ("array" === i(t))
  2428. for (var o = 0, l = t.length; l > o; o++)
  2429. ye.on(e, t[o])
  2430. }
  2431. ,
  2432. ye.one = function(e, t) {
  2433. function a() {
  2434. t.apply(ye, arguments),
  2435. ye.off(e, a)
  2436. }
  2437. ye.on(e, a)
  2438. }
  2439. ,
  2440. ye.off = function(e, t) {
  2441. if (t instanceof Array)
  2442. for (var a = 0, n = t.length; n > a; a++)
  2443. ye.off(e, t[a]);
  2444. else
  2445. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2446. if (Ve[i[r]] = Ve[i[r]] || [],
  2447. null == t)
  2448. Ve[i[r]].length = 0;
  2449. else {
  2450. var o = J(i[r], t);
  2451. -1 !== o && Ve[i[r]].splice(o, 1)
  2452. }
  2453. }
  2454. ,
  2455. ye.destroy = function() {
  2456. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2457. b.off("keydown", de),
  2458. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2459. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2460. De.empty(),
  2461. we || (be.off("." + g),
  2462. He.restore(),
  2463. Xe.restore(),
  2464. Ye.restore(),
  2465. je.restore(),
  2466. e.removeData(t, g)),
  2467. Ne.length = Ee.length = 0,
  2468. _e = {},
  2469. ye.initialized = 0,
  2470. ye
  2471. }
  2472. ,
  2473. ye.init = function() {
  2474. if (!ye.initialized) {
  2475. ye.on(m);
  2476. var e = ["overflow", "position"]
  2477. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2478. He.save.apply(He, e),
  2479. Ye.save.apply(Ye, e),
  2480. Xe.save.apply(Xe, t),
  2481. je.save.apply(je, t);
  2482. var a = Se;
  2483. return we || (a = a.add(Pe),
  2484. be.css("overflow", "hidden"),
  2485. f || "static" !== be.css("position") || be.css("position", "relative")),
  2486. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2487. a.css({
  2488. position: "absolute"
  2489. })),
  2490. ge.forward && $e.on(S, se),
  2491. ge.backward && Qe.on(S, se),
  2492. ge.prev && Ze.on(B, se),
  2493. ge.next && Ge.on(B, se),
  2494. ge.prevPage && Je.on(B, se),
  2495. ge.nextPage && Ke.on(B, se),
  2496. Ue.on(C, le),
  2497. Be[0] && Be.on(B, ce),
  2498. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2499. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2500. We.on(P, {
  2501. source: "slidee"
  2502. }, te),
  2503. Se && Se.on(P, {
  2504. source: "handle"
  2505. }, te),
  2506. b.on("keydown", de),
  2507. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2508. be.on("scroll." + g, o)),
  2509. ye.initialized = 1,
  2510. H(!0),
  2511. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2512. ye
  2513. }
  2514. }
  2515. }
  2516. function i(e) {
  2517. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2518. }
  2519. function r(e, t) {
  2520. e.preventDefault(),
  2521. t && e.stopPropagation()
  2522. }
  2523. function s(t) {
  2524. r(t, 1),
  2525. e(this).off(t.type, s)
  2526. }
  2527. function o() {
  2528. this.scrollLeft = 0,
  2529. this.scrollTop = 0
  2530. }
  2531. function l(e) {
  2532. return !isNaN(parseFloat(e)) && isFinite(e)
  2533. }
  2534. function c(e, t) {
  2535. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2536. }
  2537. function d(e, t, a) {
  2538. return t > e ? t : e > a ? a : e
  2539. }
  2540. function u(e) {
  2541. var t = {};
  2542. return t.style = {},
  2543. t.save = function() {
  2544. if (e && e.nodeType) {
  2545. for (var a = 0; a < arguments.length; a++)
  2546. t.style[arguments[a]] = e.style[arguments[a]];
  2547. return t
  2548. }
  2549. }
  2550. ,
  2551. t.restore = function() {
  2552. if (e && e.nodeType) {
  2553. for (var a in t.style)
  2554. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2555. return t
  2556. }
  2557. }
  2558. ,
  2559. t
  2560. }
  2561. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2562. b.on(C, function(e) {
  2563. var t = e.originalEvent[g]
  2564. , a = +new Date;
  2565. (!t || t.options.scrollHijack < a - O) && (O = a)
  2566. }),
  2567. function(e) {
  2568. function t(e) {
  2569. var t = (new Date).getTime()
  2570. , n = Math.max(0, 16 - (t - a))
  2571. , i = setTimeout(e, n);
  2572. return a = t,
  2573. i
  2574. }
  2575. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2576. var a = (new Date).getTime()
  2577. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2578. y = function(t) {
  2579. n.call(e, t)
  2580. }
  2581. }(window),
  2582. function() {
  2583. function e(e) {
  2584. for (var n = 0, i = t.length; i > n; n++) {
  2585. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2586. if (null != a.style[r])
  2587. return r
  2588. }
  2589. }
  2590. var t = ["", "webkit", "moz", "ms", "o"]
  2591. , a = document.createElement("div");
  2592. f = e("transform"),
  2593. v = e("perspective") ? "translateZ(0) " : ""
  2594. }(),
  2595. t[m] = n,
  2596. e.fn[h] = function(t, a) {
  2597. var r, s;
  2598. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2599. s = Array.prototype.slice.call(arguments, 1)),
  2600. t = {}),
  2601. this.each(function(i, o) {
  2602. var l = e.data(o, g);
  2603. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2604. })
  2605. }
  2606. ,
  2607. n.defaults = {
  2608. slidee: null,
  2609. horizontal: !1,
  2610. itemNav: null,
  2611. itemSelector: null,
  2612. smart: !1,
  2613. activateOn: null,
  2614. activateMiddle: !1,
  2615. scrollSource: null,
  2616. scrollBy: 0,
  2617. scrollHijack: 300,
  2618. scrollTrap: !1,
  2619. dragSource: null,
  2620. mouseDragging: !1,
  2621. touchDragging: !1,
  2622. releaseSwing: !1,
  2623. swingSpeed: .2,
  2624. elasticBounds: !1,
  2625. interactive: null,
  2626. scrollBar: null,
  2627. dragHandle: !1,
  2628. dynamicHandle: !1,
  2629. minHandleSize: 50,
  2630. clickBar: !1,
  2631. syncSpeed: .5,
  2632. pagesBar: null,
  2633. activatePageOn: null,
  2634. pageBuilder: function(e) {
  2635. return "<li>" + (e + 1) + "</li>"
  2636. },
  2637. forward: null,
  2638. backward: null,
  2639. prev: null,
  2640. next: null,
  2641. prevPage: null,
  2642. nextPage: null,
  2643. cycleBy: null,
  2644. cycleInterval: 5e3,
  2645. pauseOnHover: !1,
  2646. startPaused: !1,
  2647. moveBy: 300,
  2648. speed: 0,
  2649. easing: "swing",
  2650. startAt: null,
  2651. keyboardNavBy: null,
  2652. draggedClass: "dragged",
  2653. activeClass: "active",
  2654. disabledClass: "disabled"
  2655. }
  2656. }(jQuery, window);
  2657. !function e(t, i, n) {
  2658. function r(a, s) {
  2659. if (!i[a]) {
  2660. if (!t[a]) {
  2661. var l = "function" == typeof require && require;
  2662. if (!s && l)
  2663. return l(a, !0);
  2664. if (o)
  2665. return o(a, !0);
  2666. var c = new Error("Cannot find module '" + a + "'");
  2667. throw c.code = "MODULE_NOT_FOUND",
  2668. c
  2669. }
  2670. var h = i[a] = {
  2671. exports: {}
  2672. };
  2673. t[a][0].call(h.exports, function(e) {
  2674. var i = t[a][1][e];
  2675. return r(i ? i : e)
  2676. }, h, h.exports, e, t, i, n)
  2677. }
  2678. return i[a].exports
  2679. }
  2680. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2681. r(n[a]);
  2682. return r
  2683. }({
  2684. 1: [function(e, t, i) {
  2685. (function(i) {
  2686. "use strict";
  2687. function n(e) {
  2688. this.player = null,
  2689. this.director = null,
  2690. this.modelManager = null,
  2691. this.container = null,
  2692. this.tagManager = null,
  2693. this.fadeInSpeed = e,
  2694. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2695. }
  2696. var r = e("three")
  2697. , o = e("./util/logger")
  2698. , a = (e("./util/common"),
  2699. e("./enum/PlayerEvents"))
  2700. , s = e("./enum/DirectorEvents")
  2701. , l = e("./settings")
  2702. , c = e("./enum/Viewmode")
  2703. , h = (e("./enum/WarpStyle"),
  2704. e("./enum/BlackoutStyle"),
  2705. e("./enum/ModelManagerEvents"))
  2706. , u = e("./enum/tagEvents")
  2707. , d = e("./util/transitions")
  2708. , p = e("./util/lerp")
  2709. , f = new o(i);
  2710. //window.THREE = r;
  2711. n.prototype.init = function(e, t, i, n, r) {
  2712. window.app = this;
  2713. this.player = t,
  2714. this.director = e,
  2715. this.modelManager = i,
  2716. this.tagManager = n,
  2717. this.container = r,
  2718. this.updateModel(),
  2719. this.bindEvents()
  2720. }
  2721. ,
  2722. n.prototype.bindEvents = function() {
  2723. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2724. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2725. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2726. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2727. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2728. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2729. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2730. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2731. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2732. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2733. }
  2734. ,
  2735. n.prototype.updateModel = function() {
  2736. //模型this.model
  2737. this.model = this.modelManager.getActiveModel()
  2738. }
  2739. ,
  2740. n.prototype.handleWarpStarted = function() {
  2741. this.hidePlayerReticule()
  2742. }
  2743. ,
  2744. n.prototype.ontagActivated = function() {
  2745. this.hidePlayerReticule()
  2746. }
  2747. ,
  2748. n.prototype.onNavigationTotag = function() {
  2749. this.hidePlayerReticule()
  2750. }
  2751. ,
  2752. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2753. var n = this.modelManager.getActiveModel()
  2754. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2755. n.fadePanoMarkers(r),
  2756. n.setMode(t)
  2757. }
  2758. ,
  2759. n.prototype.handlePlayerModeChanged = function(e, t) {
  2760. var i = this.modelManager.getActiveModel()
  2761. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2762. i.setSide(n),
  2763. i.setMode(t)
  2764. }
  2765. ,
  2766. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2767. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2768. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2769. }
  2770. ,
  2771. n.prototype.handleActionInterruption = function() {}
  2772. ,
  2773. n.prototype.handleStartInside = function(e) {
  2774. var t = l[this.player.mode]
  2775. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2776. this.fadeIn(this.fadeInSpeed),
  2777. this.model.alpha = 0,
  2778. this.model.skybox.material.uniforms.opacity.value = 1,
  2779. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2780. var n = this.player.reticule;
  2781. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2782. }
  2783. ,
  2784. n.prototype.handleStartOutside = function(e) {
  2785. this.fadeIn(e)
  2786. }
  2787. ,
  2788. n.prototype.fadeIn = function(e) {
  2789. null !== e && void 0 !== e || (e = 2e3,
  2790. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2791. $(this.container).fadeIn(e)
  2792. }
  2793. ,
  2794. n.prototype.hidePlayerReticule = function() {
  2795. this.player.reticule.hide()
  2796. }
  2797. ,
  2798. t.exports = n
  2799. }
  2800. ).call(this, "/js/DisplayController.js")
  2801. }
  2802. , {
  2803. "./enum/BlackoutStyle": 18,
  2804. "./enum/DirectorEvents": 23,
  2805. "./enum/tagEvents": 32,
  2806. "./enum/ModelManagerEvents": 33,
  2807. "./enum/PlayerEvents": 40,
  2808. "./enum/Viewmode": 51,
  2809. "./enum/WarpStyle": 52,
  2810. "./settings": 166,
  2811. "./util/common": 185,
  2812. "./util/lerp": 188,
  2813. "./util/logger": 189,
  2814. "./util/transitions": 195,
  2815. three: 217
  2816. }],
  2817. 2: [function(e, t, i) {
  2818. "use strict";
  2819. function n() {
  2820. this.baseStartTime = performance.timing.navigationStart,
  2821. this.loadingStartTime = null,
  2822. this.waitingStartTime = null,
  2823. this.appReadyTime = null
  2824. }
  2825. n.prototype.setBaseStartTime = function(e) {
  2826. this.baseStartTime = e || Date.now()
  2827. }
  2828. ,
  2829. n.prototype.setWaitingStartTime = function(e) {
  2830. this.waitingStartTime = e || Date.now()
  2831. }
  2832. ,
  2833. n.prototype.setLoadingStartTime = function(e) {
  2834. this.loadingStartTime = e || Date.now()
  2835. }
  2836. ,
  2837. n.prototype.setAppReadyTime = function(e) {
  2838. this.appReadyTime = e || Date.now()
  2839. }
  2840. ,
  2841. n.prototype.calcFullLoadingTime = function() {
  2842. var e = this.appReadyTime - this.baseStartTime;
  2843. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2844. e
  2845. }
  2846. ,
  2847. t.exports = n
  2848. }
  2849. , {}],
  2850. 3: [function(e, t, i) {
  2851. (function(i) {
  2852. "use strict";
  2853. function n() {
  2854. return 100 * Math.random()
  2855. }
  2856. var r = e("./util/logger")
  2857. , o = e("./util/browser")
  2858. , a = new r(i)
  2859. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2860. initialized: !1,
  2861. init: function(e, t) {
  2862. if (t = t || {},
  2863. !this.initialized) {
  2864. this.initialized = !0,
  2865. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2866. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2867. for (var i in e) {
  2868. var r = i.match("^sc_tilegen_([0-9]+)$");
  2869. r && (s.tilegen = n() < parseInt(r[1]));
  2870. var l = i.match("^sc_imgopt_([0-9]+)$");
  2871. l && (s.imgopt = n() < parseInt(l[1]))
  2872. }
  2873. for (var c in t)
  2874. s[c] = t[c],
  2875. a.debug("A/B override:", c, s[c])
  2876. }
  2877. },
  2878. changeIfTileGenerating: function(e) {
  2879. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2880. e += ""),
  2881. e
  2882. },
  2883. changeIfImageOptimzing: function(e) {
  2884. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2885. e += ""),
  2886. e
  2887. },
  2888. tilegen: !1,
  2889. imgopt: !1
  2890. };
  2891. t.exports = s
  2892. }
  2893. ).call(this, "/js/ab.js")
  2894. }
  2895. , {
  2896. "./util/browser": 182,
  2897. "./util/logger": 189
  2898. }],
  2899. 4: [function(e, t, i) {
  2900. (function(i) {
  2901. "use strict";
  2902. function n() {
  2903. return {
  2904. addons: [{
  2905. name: "keen:ua_parser",
  2906. input: {
  2907. ua_string: "user_agent"
  2908. },
  2909. output: "parsed_user_agent"
  2910. }]
  2911. }
  2912. }
  2913. function r(e, t, i, n) {
  2914. function r(t) {
  2915. l[t.sid] = !0;
  2916. var i = t.billboard.media && t.billboard.media.type
  2917. , n = {
  2918. tag_id: t.sid,
  2919. tags_visited: Object.keys(l).length,
  2920. tag_count: Object.keys(e.tags).length,
  2921. tag_view_count: ++E,
  2922. has_media: !!i
  2923. };
  2924. i && (n.media_type = i),
  2925. u("tag_opened", n)
  2926. }
  2927. var l = {}
  2928. , h = Date.now() - N
  2929. , f = null;
  2930. n && (f = Date.now() - window.navigationStart);
  2931. var g;
  2932. try {
  2933. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2934. } catch (e) {
  2935. g = !1
  2936. }
  2937. var v, A = e.supportsVR;
  2938. A || (v = "VR disabled at the model/account level",
  2939. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2940. u("model_loaded", {
  2941. duration: h,
  2942. duration_from_navigation_start: f,
  2943. has_hlr: g,
  2944. has_vr: A,
  2945. vr_reason: v
  2946. });
  2947. var I = 0;
  2948. e.panos.forEach(function(e) {
  2949. e.on("enter", function() {
  2950. c("pano_viewed", {
  2951. pano_id: e.id,
  2952. pano_view_count: ++I,
  2953. alignment_type: e.alignmentType,
  2954. interaction_source: O,
  2955. navigation_source: p
  2956. })
  2957. })
  2958. });
  2959. var E = 0;
  2960. for (var T in e.tags)
  2961. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2962. t.on("tour_auto", function(e) {
  2963. p = "tour_" + e
  2964. }),
  2965. t.on("tour_manual", function(e) {
  2966. O = "gui-" + e,
  2967. p = "tour_manual"
  2968. }),
  2969. i.on(C.InteractionKey, function() {
  2970. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2971. }),
  2972. i.on(C.InteractionDirect, function() {
  2973. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2974. }),
  2975. o(t),
  2976. a(),
  2977. s()
  2978. }
  2979. function o(e) {
  2980. I.on(T.OPENED, function() {
  2981. c("showcase_share_intent", {
  2982. pano_id: e.currentPano && e.currentPano.id
  2983. })
  2984. }),
  2985. I.on(T.LINK_CLICKED, function(t) {
  2986. c("showcase_share_action", {
  2987. channel: t.channel,
  2988. pano_id: e.currentPano && e.currentPano.id
  2989. })
  2990. }),
  2991. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2992. c("showcase_share_origin_link_clicked")
  2993. })
  2994. }
  2995. function a() {}
  2996. function s() {
  2997. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2998. gui_action: "click_vr_button"
  2999. })),
  3000. b.on(S.LAUNCH, function(e) {
  3001. c("showcase_gui", {
  3002. gui_action: "launch_vr",
  3003. vr_platform: e.vr_platform,
  3004. vr_app: e.vr_app
  3005. })
  3006. }),
  3007. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3008. gui_action: "vr_modal_prev"
  3009. })),
  3010. b.on(S.NEXT, function(e) {
  3011. c("showcase_gui", {
  3012. gui_action: e.nextAction
  3013. })
  3014. }),
  3015. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3016. gui_action: "vr_modal_close"
  3017. })),
  3018. b.on(S.falseICECHOSEN, function(e) {
  3019. c("showcase_gui", {
  3020. gui_action: e.name + " "
  3021. })
  3022. }),
  3023. b.on(S.STORE, function(e) {
  3024. c("showcase_gui", {
  3025. gui_action: "launch_store",
  3026. store: e
  3027. })
  3028. })
  3029. }
  3030. function l(e, t) {
  3031. if (f)
  3032. try {
  3033. f.addEvent(e, v.extendObject({
  3034. host: window.location.host,
  3035. keen: n(),
  3036. user_agent: "${keen.user_agent}",
  3037. referrer: {
  3038. url: v.normalizeUrl(document.referrer),
  3039. domain: v.domainFromUrl(document.referrer),
  3040. url_original: document.referrer
  3041. },
  3042. embedded: m.inIframe(),
  3043. is_mobile: m.isMobile(),
  3044. version: "2.25.6-0-gd87e5b1"
  3045. }, t))
  3046. } catch (e) {
  3047. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3048. }
  3049. }
  3050. function c(e, t) {
  3051. if (t = t || {},
  3052. L)
  3053. try {
  3054. window.analytics.track(e, v.extendObject(t, B), {
  3055. context: {
  3056. app: {
  3057. name: "showcase",
  3058. version: "2.25.6-0-gd87e5b1"
  3059. },
  3060. screen: {
  3061. width: window.screen.width,
  3062. height: window.screen.height,
  3063. density: window.devicePixelRatio
  3064. }
  3065. }
  3066. })
  3067. } catch (t) {
  3068. console.warn("Failed to send data to segment for " + e)
  3069. }
  3070. }
  3071. function h(e, t) {
  3072. if (t = t || {},
  3073. navigator.sendBeacon && L)
  3074. try {
  3075. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3076. event: e,
  3077. anonymousId: window.analytics.user().anonymousId(),
  3078. properties: v.extendObject(t, B),
  3079. writeKey: L,
  3080. sentAt: Date.now(),
  3081. type: "track",
  3082. context: {
  3083. userAgent: m.userAgent(),
  3084. library: {
  3085. name: "showcase-beacon",
  3086. version: "2.25.6-0-gd87e5b1"
  3087. },
  3088. app: {
  3089. name: "showcase",
  3090. version: "2.25.6-0-gd87e5b1"
  3091. }
  3092. }
  3093. }))
  3094. } catch (e) {
  3095. console.warn("Failed to send async segment request")
  3096. }
  3097. }
  3098. function u(e, t) {
  3099. t = t || {},
  3100. c(e, t)
  3101. }
  3102. function d(e, t) {
  3103. O = e === C.InteractionGui ? "gui-" + t : e,
  3104. p = "self_guided"
  3105. }
  3106. var p, f, g = (e("three"),
  3107. e("./util/ajax"),
  3108. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3109. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3110. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3111. t.exports = {
  3112. report: function(e, t, i, n) {
  3113. l("Session starts", {
  3114. model: e,
  3115. status: t,
  3116. loadtime: Date.now() - (N || Date.now()),
  3117. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3118. autoplay: i,
  3119. quickstart: n,
  3120. ab_tilegen: g.tilegen,
  3121. ab_imgopt: g.imgopt
  3122. })
  3123. },
  3124. impression: function(e) {
  3125. e = e || {};
  3126. var t = void 0 === e.isVisible || e.isVisible
  3127. , i = (void 0 !== e.immediate && e.immediate,
  3128. window.location.search.substr(1).split("&"));
  3129. u("impression", {
  3130. visible: t,
  3131. url_params: i
  3132. })
  3133. },
  3134. initKeen: function(e) {
  3135. return e.token && e.appId ? void (f = new Keen({
  3136. projectId: e.appId,
  3137. writeKey: e.token,
  3138. readKey: "",
  3139. requestType: "xhr"
  3140. })) : void P.warn("no keen token/appId")
  3141. },
  3142. initSegment: function(e) {
  3143. return e.token ? (L = e.token,
  3144. window.analytics.load(e.token),
  3145. B = {
  3146. model_id: e.model,
  3147. start_source: e.startSource,
  3148. autoplay: e.autoplay,
  3149. quickstart: e.quickstart,
  3150. language_tag: A.languageTag,
  3151. is_mobile: m.isMobile(),
  3152. iframe: m.inIframe(),
  3153. aspect_ratio: m.aspectRatio(),
  3154. session_id: F,
  3155. window: {
  3156. width: $("#player").width(),
  3157. height: $("#player").height()
  3158. },
  3159. platform: {
  3160. browser: {
  3161. name: $.ua.browser.name,
  3162. major: $.ua.browser.major,
  3163. version: $.ua.browser.version
  3164. },
  3165. os: {
  3166. name: $.ua.os.name,
  3167. version: $.ua.os.version
  3168. },
  3169. device: {
  3170. vendor: $.ua.device.vendor,
  3171. model: $.ua.device.model,
  3172. type: $.ua.device.type
  3173. }
  3174. }
  3175. },
  3176. D = Math.random() < A.analytics.sessionTrackingRate,
  3177. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3178. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3179. },
  3180. sessionStart: function(e) {
  3181. P.debug("analytics user_session_start"),
  3182. c("session_started"),
  3183. N = Date.now(),
  3184. window.addEventListener("unload", function() {
  3185. h("session_ended", {
  3186. duration: Date.now() - N
  3187. })
  3188. })
  3189. },
  3190. modelLoaded: function(e, t, i, n) {
  3191. r(e, t, i, n)
  3192. },
  3193. loadComplete: function(e) {
  3194. var t = {
  3195. time_to_app_start: e
  3196. };
  3197. c("load_times", t)
  3198. },
  3199. track: function(e, t) {
  3200. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3201. c(e, t))
  3202. },
  3203. trackAlways: function(e, t) {
  3204. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3205. c(e, t)
  3206. },
  3207. getSessionId: function() {
  3208. return F
  3209. },
  3210. updateInteraction: d
  3211. }
  3212. }
  3213. ).call(this, "/js/analytics.js")
  3214. }
  3215. , {
  3216. "./ab": 3,
  3217. "./enum/ControlEvents": 21,
  3218. "./enum/PlayerEvents": 40,
  3219. "./enum/VROption": 47,
  3220. "./enum/VRPlatforms": 49,
  3221. "./enum/Viewmode": 51,
  3222. "./gui/sharing/ShareEvents": 76,
  3223. "./gui/sharing/modal": 77,
  3224. "./gui/title/TitleEvents": 80,
  3225. "./gui/title/titleBar": 82,
  3226. "./gui/vr/vrEvent": 85,
  3227. "./gui/vr/vrModal": 87,
  3228. "./localization/localize": 108,
  3229. "./tag/Billboard/BillboardEvent": 120,
  3230. "./settings": 166,
  3231. "./util/ajax": 181,
  3232. "./util/browser": 182,
  3233. "./util/common": 185,
  3234. "./util/logger": 189,
  3235. three: 217
  3236. }],
  3237. 5: [function(e, t, i) {
  3238. "use strict";
  3239. function n() {
  3240. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3241. this.controls = null
  3242. }
  3243. var r = e("three")
  3244. , o = e("../constants")
  3245. , a = e("../util/cameraLight");
  3246. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3247. n.prototype.updateAspect = function(e) {
  3248. this.aspect = e,
  3249. this.updateProjectionMatrix()
  3250. }
  3251. ,
  3252. t.exports = n
  3253. }
  3254. , {
  3255. "../constants": 8,
  3256. "../util/cameraLight": 184,
  3257. three: 217
  3258. }],
  3259. 6: [function(e, t, i) {
  3260. "use strict";
  3261. function n() {
  3262. var e = $("#player").width() / $("#player").height();
  3263. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3264. this.controls = null,
  3265. this.updateAspect(e)
  3266. }
  3267. var r = e("three")
  3268. , o = e("../constants");
  3269. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3270. n.prototype.updateAspect = function(e) {
  3271. this.aspect = e,
  3272. this.top = o.orthoBase / e,
  3273. this.bottom = -o.orthoBase / e,
  3274. this.updateProjectionMatrix()
  3275. }
  3276. ,
  3277. t.exports = n
  3278. }
  3279. , {
  3280. "../constants": 8,
  3281. three: 217
  3282. }],
  3283. 7: [function(e, t, i) {
  3284. "use strict";
  3285. function n() {
  3286. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3287. this.controls = null
  3288. }
  3289. var r = e("three")
  3290. , o = e("../settings")
  3291. , a = e("../util/cameraLight");
  3292. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3293. n.prototype.updateAspect = function(e) {
  3294. this.aspect = e,
  3295. this.updateProjectionMatrix()
  3296. }
  3297. ,
  3298. t.exports = n
  3299. }
  3300. , {
  3301. "../settings": 166,
  3302. "../util/cameraLight": 184,
  3303. three: 217
  3304. }],
  3305. 8: [function(e, t, i) {
  3306. "use strict";
  3307. t.exports = {
  3308. signedUrlDefaultExpireTime: 24e4,
  3309. signedUrlCheckInterval: 1e4,
  3310. signedUrlRefreshBuffer: 15e3,
  3311. dollhouseFOV: 70,
  3312. dollhouseNear: 1,
  3313. dollhouseFar: 5e3,
  3314. insideFOV: 70,
  3315. insideFOVMax: 120,
  3316. insideNear: .1,
  3317. insideFar: 5e3,
  3318. insideLookSpeed: .12,
  3319. insideLookLimitUp: 40,
  3320. insideLookLimitDown: -40,
  3321. orthoNear: 1,
  3322. orthoFar: 5e3,
  3323. orthoBase: 10,
  3324. narrowLandscapeHeight: 290,
  3325. reallyNarrowLandscapeHeight: 250,
  3326. visionTilingStartDate: new Date("8/26/2016"),
  3327. visionTilingStartVersion: "1.1.407.13667",
  3328. windowHeightHighQualityThreshold: 900,
  3329. tourStepDelayDefault: 3500,
  3330. tourStepDelaySlideShow: 5e3,
  3331. workshopApsect: 9 / 16,
  3332. highQualityMaxZoom: 2,
  3333. ultraHighQualityMaxZoom: 3
  3334. }
  3335. }
  3336. , {}],
  3337. 9: [function(e, t, i) {
  3338. "use strict";
  3339. function n() {
  3340. this.activeControl = null,
  3341. this.controls = {},
  3342. this.cameras = {}
  3343. }
  3344. var r = e("./PanoramaControls")
  3345. , o = e("./DollhouseControls")
  3346. , a = e("./FloorplanControls")
  3347. , s = e("../cameras/PanoramaCamera")
  3348. , l = e("../cameras/DollhouseCamera")
  3349. , c = e("../cameras/FloorplanCamera")
  3350. , h = e("events").EventEmitter
  3351. , u = e("../enum/ControlEvents")
  3352. , d = e("../enum/ModelManagerEvents")
  3353. , p = e("../enum/Viewmode")
  3354. , f = e("../settings");
  3355. n.prototype = Object.create(h.prototype),
  3356. n.prototype.init = function(e, t) {
  3357. this.setUpControls(),
  3358. this.bindEvents(e, t)
  3359. }
  3360. ,
  3361. n.prototype.activateControls = function(e) {
  3362. this.activeControl && (this.activeControl.reset(),
  3363. this.activeControl.enabled = !1),
  3364. this.controls[e] && (this.controls[e].enabled = !0),
  3365. this.activeControl = this.controls[e]
  3366. }
  3367. ,
  3368. n.prototype.setUpControls = function() {
  3369. var e = {}
  3370. , t = {}
  3371. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3372. , n = [s, l, c]
  3373. , h = [r, o, a];
  3374. i.forEach(function(i, r) {
  3375. e[i] = new n[r],
  3376. t[i] = new h[r](e[i]),
  3377. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3378. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3379. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3380. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3381. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3382. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3383. }
  3384. .bind(this)),
  3385. this.controls = t,
  3386. this.cameras = e
  3387. }
  3388. ,
  3389. n.prototype.bindEvents = function(e, t) {
  3390. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3391. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3392. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3393. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3394. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3395. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3396. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3397. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3398. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3399. e.addEventListener("contextmenu", function(e) {
  3400. e.preventDefault()
  3401. }),
  3402. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3403. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3404. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3405. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3406. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3407. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3408. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3409. t.on(d.ActiveModelChanged, function(e) {
  3410. this.setModelForControls(e.model)
  3411. }
  3412. .bind(this))
  3413. }
  3414. ,
  3415. n.prototype.setModelForControls = function(e) {
  3416. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3417. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3418. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3419. this.controls[e].setBounds(t)
  3420. }
  3421. .bind(this))
  3422. }
  3423. ,
  3424. n.prototype.onMouseDown = function(e) {
  3425. e.preventDefault(),
  3426. this.activeControl && this.activeControl.onMouseDown(e)
  3427. }
  3428. ,
  3429. n.prototype.onMouseMove = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseMove(e)
  3432. }
  3433. ,
  3434. n.prototype.onMouseUp = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onMouseUp(e)
  3437. }
  3438. ,
  3439. n.prototype.onMouseOver = function(e) {
  3440. e.preventDefault(),
  3441. this.activeControl && this.activeControl.onMouseOver(e)
  3442. }
  3443. ,
  3444. n.prototype.onMouseWheel = function(e) {
  3445. e.preventDefault(),
  3446. this.activeControl && this.activeControl.onMouseWheel(e)
  3447. }
  3448. ,
  3449. n.prototype.onTouchStart = function(e) {
  3450. e.preventDefault(),
  3451. this.activeControl && this.activeControl.onTouchStart(e);
  3452. var hotList = $('#hotListWrap')[0];
  3453. hotList.classList.remove('hotListActive');
  3454. $('#hotListContent ul .active').removeClass('active');
  3455. $('#hotList')[0].classList.remove('active')
  3456. }
  3457. ,
  3458. n.prototype.onTouchMove = function(e) {
  3459. e.preventDefault(),
  3460. this.activeControl && this.activeControl.onTouchMove(e)
  3461. }
  3462. ,
  3463. n.prototype.onTouchEnd = function(e) {
  3464. e.preventDefault(),
  3465. this.activeControl && this.activeControl.onTouchEnd(e)
  3466. }
  3467. ,
  3468. n.prototype.onPointerDown = function(e) {
  3469. if (e.preventDefault(),
  3470. this.activeControl)
  3471. switch (e.pointerType) {
  3472. case "mouse":
  3473. this.activeControl.onMouseDown(e);
  3474. break;
  3475. default:
  3476. this.activeControl.onPointerDown(e)
  3477. }
  3478. }
  3479. ,
  3480. n.prototype.onPointerMove = function(e) {
  3481. if (e.preventDefault(),
  3482. this.activeControl)
  3483. switch (e.pointerType) {
  3484. case "mouse":
  3485. this.activeControl.onMouseMove(e);
  3486. break;
  3487. default:
  3488. this.activeControl.onPointerMove(e)
  3489. }
  3490. }
  3491. ,
  3492. n.prototype.onPointerUp = function(e) {
  3493. if (e.preventDefault(),
  3494. this.activeControl)
  3495. switch (e.pointerType) {
  3496. case "mouse":
  3497. this.activeControl.onMouseUp(e);
  3498. break;
  3499. default:
  3500. this.activeControl.onPointerUp(e)
  3501. }
  3502. }
  3503. ,
  3504. n.prototype.onPointerCancel = function(e) {
  3505. e.preventDefault(),
  3506. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3507. }
  3508. ,
  3509. n.prototype.onKeyDown = function(e) {
  3510. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3511. this.activeControl && this.activeControl.onKeyDown(e))
  3512. }
  3513. ,
  3514. n.prototype.onKeyUp = function(e) {
  3515. e.preventDefault(),
  3516. this.activeControl && this.activeControl.onKeyUp(e)
  3517. }
  3518. ,
  3519. t.exports = n
  3520. }
  3521. , {
  3522. "../cameras/DollhouseCamera": 5,
  3523. "../cameras/FloorplanCamera": 6,
  3524. "../cameras/PanoramaCamera": 7,
  3525. "../enum/ControlEvents": 21,
  3526. "../enum/ModelManagerEvents": 33,
  3527. "../enum/Viewmode": 51,
  3528. "../settings": 166,
  3529. "./DollhouseControls": 10,
  3530. "./FloorplanControls": 11,
  3531. "./PanoramaControls": 13,
  3532. events: 202
  3533. }],
  3534. 10: [function(e, t, i) {
  3535. "use strict";
  3536. function n(e) {
  3537. a.call(this, e),
  3538. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3539. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3540. this.minDistance = o.dollhouseDefault.minDistance,
  3541. this.maxDistance = o.dollhouseDefault.maxDistance,
  3542. this.adjustedMinDistance = this.minDistance,
  3543. this.adjustedMaxDistance = this.maxDistance
  3544. }
  3545. var r = e("three")
  3546. , o = e("../settings")
  3547. , a = e("./OutsideControls");
  3548. n.prototype = Object.create(a.prototype),
  3549. n.prototype.pan = function(e, t) {
  3550. this.camera.updateMatrix();
  3551. var i = this.camera.position.clone().sub(this.target).length();
  3552. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3553. this.panLeft(2 * e * i / $("#player").height()),
  3554. this.panUp(-2 * t * i / $("#player").height())
  3555. }
  3556. ,
  3557. n.prototype.updateZoom = function() {
  3558. var e = this.offset.length();
  3559. return e * this.scale
  3560. }
  3561. ,
  3562. n.prototype.setZoomBounds = function(e) {
  3563. var t = e.min.distanceTo(e.max);
  3564. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3565. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3566. this.minDistance = this.adjustedMinDistance,
  3567. this.maxDistance = this.adjustedMaxDistance
  3568. }
  3569. ,
  3570. n.prototype.resetRanges = function(e, t) {
  3571. e ? (this.minDistance = Math.min(e, this.minDistance),
  3572. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3573. this.maxDistance = this.adjustedMaxDistance),
  3574. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3575. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3576. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3577. }
  3578. ,
  3579. n.prototype.toJSON = function() {
  3580. return a.prototype.toJSON.call(this)
  3581. }
  3582. ,
  3583. t.exports = n
  3584. }
  3585. , {
  3586. "../settings": 166,
  3587. "./OutsideControls": 12,
  3588. three: 217
  3589. }],
  3590. 11: [function(e, t, i) {
  3591. "use strict";
  3592. function n(e) {
  3593. a.call(this, e),
  3594. this.minDistance = 15,
  3595. this.maxDistance = 50,
  3596. this.noRotateUpDown = !0,
  3597. this.minPolarAngle = 0,
  3598. this.maxPolarAngle = 0,
  3599. this.mouseActions[l.LEFT] = s.PAN,
  3600. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3601. this.mouseActions[l.RIGHT] = s.ROTATE,
  3602. this.touchActions[1] = s.PAN,
  3603. this.touchActions[2] = s.ROTATE_DOLLY,
  3604. this.absoluteScale = 1,
  3605. this.currentScale = 1
  3606. }
  3607. var r = e("three")
  3608. , o = e("../settings")
  3609. , a = e("./OutsideControls")
  3610. , s = e("../enum/ControlActions")
  3611. , l = e("../enum/MouseButton")
  3612. , c = e("../util/math")
  3613. , h = e("../util/browser");
  3614. n.prototype = Object.create(a.prototype),
  3615. n.prototype.zoomToContain = function(e) {
  3616. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3617. this.currentScale = this.absoluteScale
  3618. }
  3619. ,
  3620. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3621. var t = Math.max(modelSize.x, modelSize.z)
  3622. , i = Math.min(modelSize.x, modelSize.z)
  3623. , n = Math.max(t, i * this.camera.aspect)
  3624. , r = Math.max(i, t * this.camera.aspect);
  3625. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3626. return absoluteScale
  3627. },
  3628. n.prototype.rotateToView = function(e, t) {
  3629. var i = 0
  3630. , n = h.aspectRatio() < 1
  3631. , r = e.x < e.z;
  3632. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3633. this.rotateLeft(i),
  3634. this.update(0)
  3635. }
  3636. ,
  3637. n.prototype.pan = function(e, t) {
  3638. this.camera.updateMatrix(),
  3639. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3640. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3641. }
  3642. ,
  3643. n.prototype.updateZoom = function() {
  3644. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3645. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3646. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3647. this.camera.left = -o.orthoBase * this.currentScale,
  3648. this.camera.right = o.orthoBase * this.currentScale,
  3649. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3650. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3651. this.camera.updateProjectionMatrix(),
  3652. this.offset.length()
  3653. }
  3654. ,
  3655. n.prototype.toJSON = function() {
  3656. var e = new r.Quaternion
  3657. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3658. , i = new r.Quaternion;
  3659. return function() {
  3660. var n = a.prototype.toJSON.call(this);
  3661. return e.copy(n.camera_quaternion),
  3662. i.copy(t),
  3663. i.multiply(e),
  3664. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3665. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3666. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3667. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3668. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3669. n
  3670. }
  3671. }(),
  3672. t.exports = n
  3673. }
  3674. , {
  3675. "../enum/ControlActions": 20,
  3676. "../enum/MouseButton": 34,
  3677. "../settings": 166,
  3678. "../util/browser": 182,
  3679. "../util/math": 190,
  3680. "./OutsideControls": 12,
  3681. three: 217
  3682. }],
  3683. 12: [function(e, t, i) {
  3684. "use strict";
  3685. function n(e) {
  3686. this.camera = e,
  3687. this.camera.controls = this,
  3688. this.enabled = !1,
  3689. this.target = new r.Vector3,
  3690. this.targetBounds = new r.Box3,
  3691. this.zoomSpeed = 1,
  3692. this.minDistance = 0,
  3693. this.maxDistance = 1 / 0,
  3694. this.noRotateUpDown = !1,
  3695. this.rotateSpeed = 1,
  3696. this.keyboardZoomSpeed = 0,
  3697. this.keyPanSpeed = 7,
  3698. this.autoRotate = !1,
  3699. this.autoRotateSpeed = 2,
  3700. this.autoPan = !1,
  3701. this.autoPanPosition = new r.Vector3,
  3702. this.minPolarAngle = r.Math.degToRad(25),
  3703. this.maxPolarAngle = r.Math.degToRad(65),
  3704. this.rotationAcceleration = new r.Vector2,
  3705. this.rotationSpeed = new r.Vector2,
  3706. this.panAcceleration = new r.Vector2,
  3707. this.panSpeed = new r.Vector2,
  3708. this.rotateStart = new r.Vector2,
  3709. this.rotateEnd = new r.Vector2,
  3710. this.rotateDelta = new r.Vector2,
  3711. this.panStart = new r.Vector2,
  3712. this.panEnd = new r.Vector2,
  3713. this.panDelta = new r.Vector2,
  3714. this.panOffset = new r.Vector3,
  3715. this.offset = new r.Vector3,
  3716. this.dollyStart = new r.Vector2,
  3717. this.dollyEnd = new r.Vector2,
  3718. this.dollyDelta = new r.Vector2,
  3719. this.phiDelta = 0,
  3720. this.thetaDelta = 0,
  3721. this.scale = 1,
  3722. this.panVector = new r.Vector3,
  3723. this.lastPosition = new r.Vector3,
  3724. this.state = c.NONE,
  3725. this.mouseActions = {},
  3726. this.mouseActions[h.LEFT] = c.ROTATE,
  3727. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3728. this.mouseActions[h.RIGHT] = c.PAN,
  3729. this.touchActions = {},
  3730. this.touchActions[1] = c.ROTATE,
  3731. this.touchActions[2] = c.PAN_DOLLY,
  3732. this.lastMoveTime = 0,
  3733. this.pointersLimit = 2,
  3734. this.pointers = []
  3735. }
  3736. var r = e("three")
  3737. , o = e("../settings")
  3738. , a = e("../util/common")
  3739. , s = e("../util/math")
  3740. , l = e("../enum/Vectors")
  3741. , c = e("../enum/ControlActions")
  3742. , h = e("../enum/MouseButton")
  3743. , u = e("../enum/Keys")
  3744. , d = e("../enum/ControlEvents")
  3745. , p = e("events").EventEmitter
  3746. , f = 1e-6;
  3747. n.prototype = Object.create(p.prototype),
  3748. n.prototype.setBounds = function(e) {
  3749. this.targetBounds = e
  3750. }
  3751. ,
  3752. n.prototype.isEngaged = function() {
  3753. return this.state !== c.NONE
  3754. }
  3755. ,
  3756. n.prototype.rotateLeft = function(e) {
  3757. void 0 === e && (e = this.getAutoRotationAngle()),
  3758. this.thetaDelta -= e
  3759. }
  3760. ,
  3761. n.prototype.rotateUp = function(e) {
  3762. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3763. this.phiDelta -= e)
  3764. }
  3765. ,
  3766. n.prototype.panLeft = function(e) {
  3767. var t = this.camera.matrix.elements;
  3768. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3769. this.panOffset.multiplyScalar(-e),
  3770. this.panVector.add(this.panOffset)
  3771. }
  3772. ,
  3773. n.prototype.panUp = function(e) {
  3774. var t = this.camera.matrix.elements;
  3775. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3776. this.panOffset.multiplyScalar(-e),
  3777. this.panVector.add(this.panOffset)
  3778. }
  3779. ,
  3780. n.prototype.startRotating = function(e, t) {
  3781. e && this.navRotationAcc("x", e),
  3782. t && this.navRotationAcc("y", t)
  3783. }
  3784. ,
  3785. n.prototype.stopRotating = function(e) {
  3786. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3787. this.navRotationAcc("x", 0),
  3788. this.navRotationAcc("y", 0)
  3789. }
  3790. ,
  3791. n.prototype.setAutoPanPosition = function(e, t) {
  3792. var i = new r.Vector3
  3793. , n = new r.Vector3;
  3794. return function(e, t) {
  3795. i.copy(this.camera.position),
  3796. void 0 === e && null === e || i.setX(e),
  3797. void 0 === t && null === t || i.setZ(t);
  3798. var r = this.camera.position.distanceTo(this.target)
  3799. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3800. this.targetClamped = !1,
  3801. n.copy(i).addScaledVector(o, r),
  3802. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3803. i.copy(n).addScaledVector(o, -r),
  3804. this.targetClamped = !0),
  3805. this.autoPanPosition.x = i.x,
  3806. this.autoPanPosition.z = i.z,
  3807. this.autoPan && this.stopAutoPanning()
  3808. }
  3809. }(),
  3810. n.prototype.stopAutoPanning = function() {
  3811. var e = this.autoPan;
  3812. this.autoPan = !1,
  3813. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3814. }
  3815. ,
  3816. n.prototype.dollyIn = function(e) {
  3817. void 0 === e && (e = this.getZoomScale()),
  3818. this.scale /= e
  3819. }
  3820. ,
  3821. n.prototype.dollyOut = function(e) {
  3822. void 0 === e && (e = this.getZoomScale()),
  3823. this.scale *= e
  3824. }
  3825. ,
  3826. n.prototype.updatePan = function(e) {
  3827. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3828. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3829. this.autoPan) {
  3830. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3831. t.setY(0).clampLength(0, 50 * e),
  3832. this.target.add(t),
  3833. this.camera.position.add(t),
  3834. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3835. this.stopAutoPanning())
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.update = function(e) {
  3840. e || (e = 1 / 60),
  3841. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3842. this.rotateLeft(-this.rotationSpeed.x),
  3843. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3844. this.updatePan(e);
  3845. var t = this.camera.position;
  3846. this.offset.copy(t).sub(this.target);
  3847. var i = Math.atan2(this.offset.x, this.offset.z)
  3848. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3849. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3850. i += this.thetaDelta,
  3851. n += this.phiDelta,
  3852. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3853. n = Math.max(f, Math.min(Math.PI - f, n));
  3854. var r = this.updateZoom();
  3855. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3856. this.target.add(this.panVector),
  3857. this.targetBounds.clampPoint(this.target, this.target),
  3858. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3859. this.offset.y = r * Math.cos(n),
  3860. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3861. t.copy(this.target).add(this.offset),
  3862. this.camera.lookAt(this.target),
  3863. this.thetaDelta = 0,
  3864. this.phiDelta = 0,
  3865. this.scale = 1,
  3866. this.panVector.set(0, 0, 0),
  3867. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3868. }
  3869. ,
  3870. n.prototype.getAutoRotationAngle = function() {
  3871. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3872. }
  3873. ,
  3874. n.prototype.getZoomScale = function() {
  3875. return Math.pow(.95, this.zoomSpeed)
  3876. }
  3877. ,
  3878. n.prototype.onMouseDown = function(e) {
  3879. if (this.enabled) {
  3880. switch (e.preventDefault(),
  3881. this.stopAutoPanning(),
  3882. this.mouseDown = !0,
  3883. this.state = this.mouseActions[e.button],
  3884. this.state) {
  3885. case c.ROTATE:
  3886. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3887. this.rotationSpeed.set(0, 0);
  3888. break;
  3889. case c.DOLLY:
  3890. this.dollyStart.set(e.clientX, e.clientY);
  3891. break;
  3892. case c.PAN:
  3893. this.panStart.set(e.clientX, e.clientY)
  3894. }
  3895. this.emit(d.InputStart, "mouse")
  3896. }
  3897. }
  3898. ,
  3899. n.prototype.onMouseMove = function(e) {
  3900. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3901. switch (e.preventDefault(),
  3902. this.state) {
  3903. case c.ROTATE:
  3904. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3905. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3906. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3907. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3908. this.rotateStart.copy(this.rotateEnd);
  3909. break;
  3910. case c.DOLLY:
  3911. this.dollyEnd.set(e.clientX, e.clientY),
  3912. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3913. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3914. t.call(this),
  3915. this.dollyStart.copy(this.dollyEnd);
  3916. break;
  3917. case c.PAN:
  3918. this.panEnd.set(e.clientX, e.clientY),
  3919. this.panDelta.subVectors(this.panEnd, this.panStart),
  3920. this.pan(this.panDelta.x, this.panDelta.y),
  3921. this.panStart.copy(this.panEnd)
  3922. }
  3923. this.emit(d.Move, "mouse"),
  3924. this.lastMoveTime = e.timeStamp,
  3925. this.update()
  3926. }
  3927. }
  3928. ,
  3929. n.prototype.onMouseUp = function(e) {
  3930. this.enabled && (this.mouseDown = !1,
  3931. this.state = c.NONE,
  3932. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3933. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3934. this.update(),
  3935. this.rotationAcceleration.set(0, 0),
  3936. this.rotateDelta.set(0, 0)))
  3937. }
  3938. ,
  3939. n.prototype.onMouseOver = function(e) {
  3940. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3941. }
  3942. ,
  3943. n.prototype.onMouseWheel = function(e) {
  3944. if (this.enabled && o.useWheel) {
  3945. this.emit(d.Move, "wheel");
  3946. var t = e.wheelDelta || -e.detail
  3947. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3948. i.call(this),
  3949. this.update()
  3950. }
  3951. }
  3952. ,
  3953. n.prototype.onKeyDown = function(e) {
  3954. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3955. this.handleKeyDown(e.which)))
  3956. }
  3957. ,
  3958. n.prototype.navRotationAcc = function(e, t) {
  3959. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3960. }
  3961. ,
  3962. n.prototype.navPanAcc = function(e, t) {
  3963. this.stopAutoPanning(),
  3964. this.panAcceleration[e] = t
  3965. }
  3966. ,
  3967. n.prototype.handleKeyDown = function(e) {
  3968. var t = !0;
  3969. switch (e) {
  3970. case u.UPARROW:
  3971. case u.I:
  3972. this.navRotationAcc("y", 1);
  3973. break;
  3974. case u.DOWNARROW:
  3975. case u.K:
  3976. this.navRotationAcc("y", -1);
  3977. break;
  3978. case u.LEFTARROW:
  3979. case u.J:
  3980. this.navRotationAcc("x", -1);
  3981. break;
  3982. case u.RIGHTARROW:
  3983. case u.L:
  3984. this.navRotationAcc("x", 1);
  3985. break;
  3986. case u.W:
  3987. this.navPanAcc("y", 1);
  3988. break;
  3989. case u.S:
  3990. this.navPanAcc("y", -1);
  3991. break;
  3992. case u.A:
  3993. this.navPanAcc("x", -1);
  3994. break;
  3995. case u.D:
  3996. this.navPanAcc("x", 1);
  3997. break;
  3998. default:
  3999. t = !1
  4000. }
  4001. t && this.emit(d.Move, "key")
  4002. }
  4003. ,
  4004. n.prototype.onKeyUp = function(e) {
  4005. this.enabled && (e.preventDefault(),
  4006. e.stopPropagation(),
  4007. this.handleKeyUp(e.which))
  4008. }
  4009. ,
  4010. n.prototype.handleKeyUp = function(e) {
  4011. switch (e) {
  4012. case u.I:
  4013. case u.K:
  4014. case u.UPARROW:
  4015. case u.DOWNARROW:
  4016. this.keyboardZoomSpeed = 0,
  4017. this.rotationAcceleration.y = 0;
  4018. break;
  4019. case u.J:
  4020. case u.L:
  4021. case u.LEFTARROW:
  4022. case u.RIGHTARROW:
  4023. this.rotationAcceleration.x = 0;
  4024. break;
  4025. case u.S:
  4026. case u.W:
  4027. this.panAcceleration.y = 0;
  4028. break;
  4029. case u.A:
  4030. case u.D:
  4031. this.panAcceleration.x = 0
  4032. }
  4033. }
  4034. ,
  4035. n.prototype.onTouchStart = function(e) {
  4036. if (this.enabled || this.state === c.NONE) {
  4037. e.preventDefault(),
  4038. e.stopPropagation(),
  4039. this.stopAutoPanning();
  4040. var t = function() {
  4041. if (2 === e.touches.length) {
  4042. var t = e.touches[0].pageX - e.touches[1].pageX
  4043. , i = e.touches[0].pageY - e.touches[1].pageY;
  4044. this.dollyStart.set(t, i)
  4045. }
  4046. }
  4047. .bind(this)
  4048. , i = function() {
  4049. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4050. }
  4051. .bind(this)
  4052. , n = function() {
  4053. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4054. }
  4055. .bind(this);
  4056. switch (this.state = this.touchActions[e.touches.length],
  4057. this.state) {
  4058. case c.PAN_DOLLY:
  4059. t();
  4060. case c.PAN:
  4061. i();
  4062. break;
  4063. case c.ROTATE_DOLLY:
  4064. t();
  4065. case c.ROTATE:
  4066. n()
  4067. }
  4068. this.rotationSpeed.set(0, 0),
  4069. this.emit(d.InputStart, "touch")
  4070. }
  4071. }
  4072. ,
  4073. n.prototype.onTouchMove = function(e) {
  4074. if (this.enabled && this.state !== c.NONE) {
  4075. e.preventDefault(),
  4076. e.stopPropagation();
  4077. var t = function() {
  4078. var t = e.touches[0].pageX - e.touches[1].pageX
  4079. , i = e.touches[0].pageY - e.touches[1].pageY;
  4080. this.dollyEnd.set(t, i);
  4081. var n = this.dollyStart.length() - this.dollyEnd.length();
  4082. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4083. this.dollyStart.copy(this.dollyEnd)
  4084. }
  4085. .bind(this)
  4086. , i = function() {
  4087. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4088. this.panDelta.subVectors(this.panEnd, this.panStart),
  4089. this.pan(this.panDelta.x, this.panDelta.y),
  4090. this.panStart.copy(this.panEnd),
  4091. this.rotateDelta.set(0, 0)
  4092. }
  4093. .bind(this)
  4094. , n = function() {
  4095. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4096. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4097. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4098. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4099. this.rotateStart.copy(this.rotateEnd)
  4100. }
  4101. .bind(this)
  4102. , r = function() {
  4103. if (2 === e.touches.length) {
  4104. var i = window.devicePixelRatio || 1
  4105. , r = e.touches[1].pageX - e.touches[0].pageX
  4106. , s = e.touches[1].pageY - e.touches[0].pageY
  4107. , l = Math.sqrt(r * r + s * s)
  4108. , h = Math.abs(this.dollyStart.length() - l);
  4109. if (h > o.input.touchMoveThreshold * i)
  4110. this.state = c.DOLLY,
  4111. t();
  4112. else {
  4113. var u = a.average(e.touches, "pageX")
  4114. , d = a.average(e.touches, "pageY")
  4115. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4116. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4117. this.rotateStart.set(u, d),
  4118. n())
  4119. }
  4120. }
  4121. }
  4122. .bind(this);
  4123. switch (this.state) {
  4124. case c.PAN_DOLLY:
  4125. t();
  4126. case c.PAN:
  4127. i();
  4128. break;
  4129. case c.ROTATE_DOLLY:
  4130. r();
  4131. break;
  4132. case c.DOLLY:
  4133. t();
  4134. break;
  4135. case c.ROTATE:
  4136. n();
  4137. break;
  4138. default:
  4139. this.state = c.NONE
  4140. }
  4141. this.lastMoveTime = e.timeStamp,
  4142. this.emit(d.Move, "touch")
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onTouchEnd = function(e) {
  4147. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4148. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4149. this.state = c.NONE,
  4150. this.update(),
  4151. this.rotationAcceleration.set(0, 0),
  4152. this.rotateDelta.set(0, 0))
  4153. }
  4154. ,
  4155. n.prototype.onPointerDown = function(e) {
  4156. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4157. id: e.pointerId,
  4158. pageX: e.pageX,
  4159. pageY: e.pageY
  4160. }),
  4161. e.touches = this.pointers,
  4162. this.onTouchStart(e)),
  4163. this.emit(d.InputStart, "pointer"))
  4164. }
  4165. ,
  4166. n.prototype.onPointerMove = function(e) {
  4167. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4168. e.pointerId === t.id && (t.pageX = e.pageX,
  4169. t.pageY = e.pageY)
  4170. }),
  4171. e.touches = this.pointers,
  4172. this.onTouchMove(e))
  4173. }
  4174. ,
  4175. n.prototype.onPointerUp = function(e) {
  4176. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4177. e.pointerId === t.id && this.pointers.splice(i, 1)
  4178. }
  4179. .bind(this)),
  4180. e.touches = this.pointers,
  4181. this.onTouchEnd(e))
  4182. }
  4183. ,
  4184. n.prototype.reset = function() {
  4185. this.state = c.NONE,
  4186. this.stopAutoPanning(),
  4187. this.rotationSpeed.set(0, 0),
  4188. this.rotationAcceleration.set(0, 0),
  4189. this.panSpeed.set(0, 0),
  4190. this.panAcceleration.set(0, 0)
  4191. }
  4192. ,
  4193. n.prototype.toJSON = function() {
  4194. var e = {
  4195. camera_position: {
  4196. x: s.toPrecision(this.camera.position.x, 4),
  4197. y: s.toPrecision(this.camera.position.y, 4),
  4198. z: s.toPrecision(this.camera.position.z, 4)
  4199. },
  4200. camera_quaternion: {
  4201. x: s.toPrecision(this.camera.quaternion.x, 4),
  4202. y: s.toPrecision(this.camera.quaternion.y, 4),
  4203. z: s.toPrecision(this.camera.quaternion.z, 4),
  4204. w: s.toPrecision(this.camera.quaternion.w, 4)
  4205. }
  4206. };
  4207. return e
  4208. }
  4209. ,
  4210. t.exports = n
  4211. }
  4212. , {
  4213. "../enum/ControlActions": 20,
  4214. "../enum/ControlEvents": 21,
  4215. "../enum/Keys": 30,
  4216. "../enum/MouseButton": 34,
  4217. "../enum/Vectors": 50,
  4218. "../settings": 166,
  4219. "../util/common": 185,
  4220. "../util/math": 190,
  4221. events: 202,
  4222. three: 217
  4223. }],
  4224. 13: [function(e, t, i) {
  4225. (function(i) {
  4226. "use strict";
  4227. function n(e) {
  4228. this.camera = e,
  4229. this.camera.controls = this,
  4230. this.target = new r.Vector3(0,0,0),
  4231. this.lookVector = new r.Vector3,
  4232. this.lookSpeed = .05,
  4233. this.rotationAcc = new r.Vector2,
  4234. this.rotationSpeed = new r.Vector2,
  4235. this.lat = 0,
  4236. this.lon = 0,
  4237. this.phi = 0,
  4238. this.theta = 0,
  4239. this.enabled = !1,
  4240. this.locked = !1,
  4241. this.pointer = new r.Vector2(0,0),
  4242. this.rotationHistory = [],
  4243. this.rotationDifference = new r.Vector2,
  4244. this.pointerDragOn = !1,
  4245. this.pointerDragStart = new r.Vector2(0,0),
  4246. this.pinchDistance = 0,
  4247. this.moveStart = new r.Vector2,
  4248. this.moveTolerance = .01,
  4249. this.pointersLimit = 2,
  4250. this.pointers = []
  4251. }
  4252. var r = e("three")
  4253. , o = e("../util/logger")
  4254. , a = e("../settings")
  4255. , s = e("../util/common")
  4256. , l = e("../util/math")
  4257. , c = (e("../enum/Vectors"),
  4258. e("../enum/MouseButton"))
  4259. , h = e("../enum/Keys")
  4260. , u = e("../enum/ControlEvents")
  4261. , d = e("events").EventEmitter;
  4262. new o(i);
  4263. n.prototype = Object.create(d.prototype),
  4264. n.prototype.usable = function() {
  4265. return this.enabled && !this.locked
  4266. }
  4267. ,
  4268. n.prototype.lookAt = function(e) {
  4269. var t = this.camera.position.clone().sub(e)
  4270. , i = Math.atan(t.z / t.x);
  4271. i += t.x < 0 ? Math.PI : 0,
  4272. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4273. this.lon = r.Math.radToDeg(i) + 180;
  4274. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4275. , o = Math.atan(t.y / n);
  4276. this.lat = -r.Math.radToDeg(o)
  4277. }
  4278. ,
  4279. n.prototype.startRotationFrom = function(e, t) {
  4280. l.convertScreenPositionToNDC(e, t, this.pointer),
  4281. this.pointerDragOn = !0,
  4282. this.pointerDragStart.copy(this.pointer),
  4283. this.moveStart.copy(this.pointer),
  4284. this.rotationHistory = [],
  4285. this.rotationSpeed.set(0, 0)
  4286. }
  4287. ,
  4288. n.prototype.onMouseOver = function(e) {
  4289. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4290. }
  4291. ,
  4292. n.prototype.onTouchStart = function(e) {
  4293. if (this.usable()) {
  4294. switch (e.preventDefault(),
  4295. e.stopPropagation(),
  4296. e.touches.length) {
  4297. case 1:
  4298. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4299. break;
  4300. case 2:
  4301. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4302. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4303. this.pinchDistance = Math.sqrt(t * t + i * i)
  4304. }
  4305. this.emit(u.InputStart, "touch")
  4306. }
  4307. }
  4308. ,
  4309. n.prototype.onPointerDown = function(e) {
  4310. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4311. id: e.pointerId,
  4312. clientX: e.clientX,
  4313. clientY: e.clientY
  4314. }),
  4315. e.touches = this.pointers,
  4316. this.onTouchStart(e),
  4317. this.emit(u.InputStart, "pointer"))
  4318. }
  4319. ,
  4320. n.prototype.onMouseDown = function(e) {
  4321. if (this.usable()) {
  4322. switch (e.preventDefault(),
  4323. e.stopPropagation(),
  4324. e.button) {
  4325. case c.LEFT:
  4326. this.startRotationFrom(e.clientX, e.clientY)
  4327. }
  4328. this.emit(u.InputStart, "mouse")
  4329. }
  4330. }
  4331. ,
  4332. n.prototype.updateRotation = function() {
  4333. if (this.usable() && this.pointerDragOn) {
  4334. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4335. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4336. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4337. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4338. , o = Math.atan2(e.y, i)
  4339. , a = Math.atan2(t.y, n);
  4340. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4341. e.y = 0,
  4342. t.y = 0;
  4343. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4344. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4345. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4346. this.pointerDragStart.copy(this.pointer)
  4347. }
  4348. }
  4349. ,
  4350. n.prototype.onMouseMove = function(e) {
  4351. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4352. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4353. }
  4354. ,
  4355. n.prototype.onTouchMove = function(e) {
  4356. if (this.usable())
  4357. switch (this.emit(u.Move, "touch"),
  4358. e.touches.length) {
  4359. case 1:
  4360. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4361. break;
  4362. case 2:
  4363. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4364. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4365. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4366. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4367. this.emit(u.Pinch, n),
  4368. this.pinchDistance -= n)
  4369. }
  4370. }
  4371. ,
  4372. n.prototype.onPointerMove = function(e) {
  4373. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4374. e.pointerId === t.id && (t.clientX = e.clientX,
  4375. t.clientY = e.clientY)
  4376. }),
  4377. e.touches = this.pointers,
  4378. this.onTouchMove(e))
  4379. }
  4380. ,
  4381. n.prototype.endRotation = function() {
  4382. this.pointerDragOn = !1;
  4383. var e = s.averageVectors(this.rotationHistory);
  4384. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4385. }
  4386. ,
  4387. n.prototype.onTouchEnd = function(e) {
  4388. this.usable() && (e.preventDefault(),
  4389. e.stopPropagation(),
  4390. this.endRotation())
  4391. }
  4392. ,
  4393. n.prototype.onMouseUp = function(e) {
  4394. this.usable() && (e.preventDefault(),
  4395. e.stopPropagation(),
  4396. this.endRotation())
  4397. }
  4398. ,
  4399. n.prototype.onPointerUp = function(e) {
  4400. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4401. e.pointerId === t.id && this.pointers.splice(i, 1)
  4402. }
  4403. .bind(this)),
  4404. e.touches = this.pointers,
  4405. this.onTouchEnd(e))
  4406. }
  4407. ,
  4408. n.prototype.update = function(e) {
  4409. this.lon,
  4410. this.lat;
  4411. for (this.updateRotation(),
  4412. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4413. this.rotationHistory.shift();
  4414. this.lon += this.rotationDifference.x,
  4415. this.lat += this.rotationDifference.y,
  4416. this.rotationDifference.set(0, 0),
  4417. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4418. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4419. this.lon += this.rotationSpeed.x * e,
  4420. this.lat += this.rotationSpeed.y * e
  4421. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4422. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4423. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4424. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4425. this.phi = r.Math.degToRad(90 - this.lat),
  4426. this.theta = r.Math.degToRad(this.lon),
  4427. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4428. this.lookVector.y = Math.cos(this.phi),
  4429. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4430. this.target.copy(this.lookVector).add(this.camera.position),
  4431. this.camera.lookAt(this.target)
  4432. }
  4433. ,
  4434. n.prototype.onMouseWheel = function(e) {
  4435. if (this.usable()) {
  4436. var t = e.wheelDelta || -e.detail;
  4437. this.emit(u.InteractionDirect),
  4438. this.emit(u.Scroll, t)
  4439. }
  4440. }
  4441. ,
  4442. n.prototype.onKeyDown = function(e) {
  4443. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4444. this.handleKeyDown(e.which)))
  4445. }
  4446. ,
  4447. n.prototype.handleKeyDown = function(e) {
  4448. var t = function(e, t) {
  4449. this.rotationAcc[e] = t
  4450. }
  4451. .bind(this);
  4452. this.emit(u.InteractionKey);
  4453. var i = !0;
  4454. switch (e) {
  4455. case h.LEFTARROW:
  4456. case h.J:
  4457. t("x", -1);
  4458. break;
  4459. case h.RIGHTARROW:
  4460. case h.L:
  4461. t("x", 1);
  4462. break;
  4463. case h.I:
  4464. t("y", 1);
  4465. break;
  4466. case h.K:
  4467. t("y", -1);
  4468. break;
  4469. default:
  4470. i = !1
  4471. }
  4472. i && this.emit(u.Move, "key")
  4473. }
  4474. ,
  4475. n.prototype.onKeyUp = function(e) {
  4476. this.usable() && (e.preventDefault(),
  4477. e.stopPropagation(),
  4478. this.handleKeyUp(e.which))
  4479. }
  4480. ,
  4481. n.prototype.handleKeyUp = function(e) {
  4482. switch (e) {
  4483. case h.LEFTARROW:
  4484. case h.J:
  4485. case h.RIGHTARROW:
  4486. case h.L:
  4487. this.rotationAcc.x = 0;
  4488. break;
  4489. case h.I:
  4490. case h.K:
  4491. this.rotationAcc.y = 0
  4492. }
  4493. }
  4494. ,
  4495. n.prototype.startRotating = function(e, t) {
  4496. e && (this.rotationAcc.x = e),
  4497. t && (this.rotationAcc.y = t)
  4498. }
  4499. ,
  4500. n.prototype.stopRotating = function(e) {
  4501. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4502. this.rotationAcc.set(0, 0)
  4503. }
  4504. ,
  4505. n.prototype.reset = function() {
  4506. this.pointerDragOn = !1,
  4507. this.rotationAcc.set(0, 0),
  4508. this.rotationSpeed.set(0, 0),
  4509. this.pointers = []
  4510. }
  4511. ,
  4512. n.prototype.toJSON = function() {
  4513. var e = {
  4514. camera_position: {
  4515. x: l.toPrecision(this.camera.position.x, 4),
  4516. y: l.toPrecision(this.camera.position.y, 4),
  4517. z: l.toPrecision(this.camera.position.z, 4)
  4518. },
  4519. camera_quaternion: {
  4520. x: l.toPrecision(this.camera.quaternion.x, 4),
  4521. y: l.toPrecision(this.camera.quaternion.y, 4),
  4522. z: l.toPrecision(this.camera.quaternion.z, 4),
  4523. w: l.toPrecision(this.camera.quaternion.w, 4)
  4524. }
  4525. };
  4526. return e
  4527. }
  4528. ,
  4529. n.prototype.setStateFromJSON = function(e) {
  4530. this.camera.position.copy(e.camera_position),
  4531. this.camera.quaternion.copy(e.camera_quaternion)
  4532. }
  4533. ,
  4534. t.exports = n
  4535. }
  4536. ).call(this, "/js/controls/PanoramaControls.js")
  4537. }
  4538. , {
  4539. "../enum/ControlEvents": 21,
  4540. "../enum/Keys": 30,
  4541. "../enum/MouseButton": 34,
  4542. "../enum/Vectors": 50,
  4543. "../settings": 166,
  4544. "../util/common": 185,
  4545. "../util/logger": 189,
  4546. "../util/math": 190,
  4547. events: 202,
  4548. three: 217
  4549. }],
  4550. 14: [function(e, t, i) {
  4551. (function(i) {
  4552. "use strict";
  4553. var n = e("three")
  4554. , r = e("../enum/Viewmode")
  4555. , o = e("../util/logger")
  4556. , a = new o(i);
  4557. t.exports = {
  4558. serialize: function(e) {
  4559. return encodeURI(JSON.stringify(e))
  4560. },
  4561. deserialize: function(e) {
  4562. function t(e) {
  4563. function t(e, t) {
  4564. return e && "number" == typeof t && !isNaN(t)
  4565. }
  4566. return e.reduce(t, !0)
  4567. }
  4568. try {
  4569. var i = JSON.parse(decodeURI(e))
  4570. , o = {
  4571. mode: r.fromInt(i.camera_mode),
  4572. panoId: i.scan_id,
  4573. position: (new n.Vector3).copy(i.camera_position),
  4574. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4575. zoom: i.ortho_zoom,
  4576. floorVisibility: i.floor_visibility
  4577. }
  4578. , s = o.position;
  4579. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4580. var l = o.quaternion;
  4581. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4582. o
  4583. } catch (i) {
  4584. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4585. try {
  4586. var c = e.split(",")
  4587. , h = {
  4588. x: parseFloat(c[2]),
  4589. y: parseFloat(c[3]),
  4590. z: parseFloat(c[4])
  4591. }
  4592. , u = {
  4593. x: parseFloat(c[5]),
  4594. y: parseFloat(c[6]),
  4595. z: parseFloat(c[7]),
  4596. w: parseFloat(c[8])
  4597. };
  4598. return t([h.x, h.y, h.z]) || (h.x = 0,
  4599. h.y = 0,
  4600. h.z = 0),
  4601. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4602. u.y = 0,
  4603. u.z = 0,
  4604. u.w = 1),
  4605. {
  4606. mode: r.fromInt(c[0]),
  4607. panoId: c[1],
  4608. position: (new n.Vector3).copy(h),
  4609. quaternion: (new n.Quaternion).copy(u)
  4610. }
  4611. } catch (t) {
  4612. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4613. }
  4614. }
  4615. return null
  4616. }
  4617. }
  4618. }
  4619. ).call(this, "/js/controls/serializer.js")
  4620. }
  4621. , {
  4622. "../enum/Viewmode": 51,
  4623. "../util/logger": 189,
  4624. three: 217
  4625. }],
  4626. 15: [function(e, t, i) {
  4627. (function(i) {
  4628. "use strict";
  4629. function n() {
  4630. this.endlessLoop = a.warp.loop,
  4631. this.clock = new r.Clock(!0),
  4632. this.model = null,
  4633. this.player = null,
  4634. this.currentItem = null,
  4635. this.destinationItem = null,
  4636. this.tourIsPlaying = !1,
  4637. this.transitionStage = y.None,
  4638. this.nextFunc = null,
  4639. this.onTheBus = !1,
  4640. this.tourInProgress = !1,
  4641. this.reachSource = null,
  4642. this.interrupted = !1,
  4643. this.nItems = 0,
  4644. this.walkingSectionPaused = !1
  4645. }
  4646. var r = e("three")
  4647. , o = e("./util/logger")
  4648. , a = e("./settings")
  4649. , s = e("./util/transitions")
  4650. , l = e("events").EventEmitter
  4651. , c = e("./enum/Viewmode")
  4652. , h = e("./analytics")
  4653. , u = e("./enum/WarpStyle")
  4654. , s = e("./util/transitions")
  4655. , d = (e("./model/ModelManager"),
  4656. e("./enum/ModelManagerEvents"))
  4657. , p = e("./enum/DirectorEvents")
  4658. , f = e("./enum/PlayerEvents")
  4659. , g = (e("./enum/ControlEvents"),
  4660. e("./enum/BlackoutStyle"))
  4661. , m = e("./enum/PathDiscardMode")
  4662. , v = e("./enum/PathDisplayMode")
  4663. , A = (e("./player"),
  4664. new o(i))
  4665. , y = Object.freeze({
  4666. None: 0,
  4667. Moving: 1,
  4668. Aiming: 2,
  4669. Interlude: 3
  4670. })
  4671. , C = Object.freeze({
  4672. Forward: 1,
  4673. NoChange: 0,
  4674. Backwards: -1
  4675. })
  4676. , I = s.getUniqueId();
  4677. n.prototype = Object.create(l.prototype),
  4678. n.prototype.init = function(e, t) {
  4679. this.player = e,
  4680. this.modelManager = t,
  4681. this.updateModel(),
  4682. this.resetAll(),
  4683. this.bindEvents()
  4684. }
  4685. ,
  4686. n.prototype.resetAll = function() {
  4687. if (this.currentItem = null,
  4688. this.destinationItem = null,
  4689. this.tourIsPlaying = !1,
  4690. this.bgmReplay(),//xzw
  4691. this.transitionStage = y.None,
  4692. this.nextFunc = null,
  4693. this.onTheBus = !1,
  4694. this.reachSource = null,
  4695. this.interrupted = !1,
  4696. this.model) {
  4697. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4698. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4699. } else
  4700. this.defaultWarpStyle = u.BLACK,
  4701. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4702. this.resetSpecialTransition()
  4703. }
  4704. ,
  4705. n.prototype.updateModel = function() {
  4706. this.model = this.modelManager.getActiveModel(),
  4707. this.nItems = this.model.heroLocations.length
  4708. }
  4709. ,
  4710. n.prototype.bindEvents = function() {
  4711. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4712. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4713. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4714. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4715. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4716. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4717. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4718. this.player.once(f.Move, function() {
  4719. s.cancelById(I)
  4720. })
  4721. }
  4722. ,
  4723. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4724. return e === u.WALK && (this.interrupt(g.NONE),
  4725. this.pauseWalkingSection(),
  4726. this.player.fastForwardActivePanoFlight(),
  4727. !0)
  4728. }
  4729. ,
  4730. n.prototype.handlePlayerMove = function(e) {
  4731. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4732. this.emit("update.controls")
  4733. }
  4734. ,
  4735. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4736. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4737. this.emit("update.controls"))
  4738. }
  4739. ,
  4740. n.prototype.handlePlayerModeChanged = function(e, t) {
  4741. this.intermediateState() || e === t || (this.onTheBus = !1,
  4742. this.emit("update.controls"))
  4743. }
  4744. ,
  4745. n.prototype.handlePlayerInputStart = function(e) {
  4746. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4747. }
  4748. ,
  4749. n.prototype.handlePlayerFlyingStarted = function() {
  4750. this.clearWalkingSectionPaused()
  4751. }
  4752. ,
  4753. n.prototype.describe = function() {
  4754. return {
  4755. nItems: this.nItems,
  4756. currentItem: this.currentItem,
  4757. destinationItem: this.destinationItem,
  4758. tourIsPlaying: this.tourIsPlaying,
  4759. onTheBus: this.onTheBus,
  4760. endlessLoop: this.endlessLoop,
  4761. viewMode: this.player.mode,
  4762. inTransition: this._inTransition(),
  4763. transitionStage: this.transitionStage,
  4764. tourInProgress: this.tourInProgress
  4765. }
  4766. }
  4767. ,
  4768. n.prototype._inTransition = function() {
  4769. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4770. }
  4771. ,
  4772. n.prototype.bounceable = function() {
  4773. var e = this.clock.getDelta();
  4774. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4775. }
  4776. ,
  4777. n.prototype.itemCompare = function(item1, item2, type){//add
  4778. if(type == 'equal'){//==
  4779. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4780. }else if(type == 'less'){//<
  4781. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4782. }
  4783. }
  4784. n.prototype.currentMoveDirection = function() {
  4785. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4786. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4787. }
  4788. ,
  4789. n.prototype.clearPath = function() {
  4790. this._inTransition() || this.player.path.discardPathObject()
  4791. }
  4792. ,
  4793. n.prototype.allFloors = function() {
  4794. this.model.toggleAllFloors()
  4795. }
  4796. ,
  4797. n.prototype.actionComplete = function(e) {
  4798. if (this.interrupted = !1,
  4799. this.transitionStage = y.None,
  4800. this.resetSpecialTransition(),
  4801. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4802. this.tourIsPlaying || (this.player.disablePreRendering(),
  4803. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4804. this.emit("update.controls"),
  4805. this.nextFunc) {
  4806. var t = this.nextFunc;
  4807. this.nextFunc = null,
  4808. t()
  4809. }
  4810. }
  4811. ,
  4812. n.prototype.awaitCompletion = function(e, t) {
  4813. this.nextFunc = t,
  4814. e()
  4815. }
  4816. ,
  4817. n.prototype.updateSuccessFunction = function(e) {
  4818. this.nextFunc = e
  4819. }
  4820. ,
  4821. n.prototype.interrupt = function(e, t) {
  4822. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4823. this.tourIsPlaying = !1,
  4824. this.bgmReplay(),//xzw
  4825. this.interrupted = !0,
  4826. this.nextFunc = null,
  4827. this.emit(p.ActionInterrupted),
  4828. null !== e && void 0 !== e || (e = g.BEGINNING),
  4829. this.player.interruptAndFastForward(e, t),
  4830. !0)
  4831. }
  4832. ,
  4833. n.prototype.wouldInterrupt = function() {
  4834. return this.transitionStage !== y.None
  4835. }
  4836. ,
  4837. n.prototype.intermediateState = function() {
  4838. return this.transitionStage !== y.None
  4839. }
  4840. ,
  4841. n.prototype.isInterrupted = function() {
  4842. return this.interrupted
  4843. }
  4844. ,
  4845. n.prototype.pauseWalkingSection = function() {
  4846. this.walkingSectionPaused = !0
  4847. }
  4848. ,
  4849. n.prototype.clearWalkingSectionPaused = function() {
  4850. this.walkingSectionPaused = !1
  4851. }
  4852. ,
  4853. n.prototype.autoTour = function() {
  4854. var e = Date.now();
  4855. this.model.auxDataPromise.then(function() {
  4856. e = Date.now() - e;
  4857. var t = a.warp.auto
  4858. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4859. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4860. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4861. done: function() {
  4862. this.playTour()
  4863. }
  4864. .bind(this),
  4865. name: "_atr",
  4866. id: I
  4867. })
  4868. }
  4869. .bind(this))
  4870. }
  4871. ,
  4872. n.prototype.atDestinationPano = function() {
  4873. if (!this.player.currentPano || null === this.destinationItem)
  4874. return !1;
  4875. var e = this.player.currentPano.id;
  4876. if (void 0 === e)
  4877. return !1;
  4878. var t = this.model.heroLocations;
  4879. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4880. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4881. return destination && destination.panoId == e
  4882. }
  4883. ,
  4884. n.prototype.redirectToItem = function(e, t) {
  4885. if (null === e || void 0 === e)
  4886. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4887. if (!this.wouldInterrupt())
  4888. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4889. if (this.player.mode === c.TRANSITIONING)
  4890. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4891. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4892. var i = function() {
  4893. s.setTimeout(function() {
  4894. this.setDestinationItem(e),
  4895. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4896. }
  4897. .bind(this), 0)
  4898. }
  4899. .bind(this);
  4900. this.interrupt(g.END, 0),
  4901. this.updateSuccessFunction(i)
  4902. }
  4903. ,
  4904. n.prototype.useSpecialTransition = function(e) {
  4905. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4906. this.nextWarpStyle = u.BLACK
  4907. }
  4908. ,
  4909. n.prototype.resetSpecialTransition = function() {
  4910. this.nextWarpStyle = this.defaultWarpStyle
  4911. }
  4912. ,
  4913. n.prototype.arrivedAtDestination = function(e) {
  4914. if (this.player.flying || this.player.isWarping())
  4915. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4916. else {
  4917. this.transitionStage = y.Aiming;
  4918. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4919. this.player.model.fadePanoMarkers(0),
  4920. this.awaitCompletion(function() {
  4921. this.resetSpecialTransition(),
  4922. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4923. }
  4924. .bind(this), t)
  4925. }
  4926. }
  4927. ,
  4928. n.prototype.goToDestination = function(e, t, i, n) {
  4929. //音频
  4930. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4931. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4932. if(musicInfo && musicInfo.music){
  4933. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4934. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4935. let audioSrc2 = o.split('/').pop();
  4936. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4937. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4938. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4939. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4940. g_tourAudio.play()
  4941. }
  4942. }else{//很可能是该folder的起始
  4943. g_tourAudio.src = manage.dealURL(o);
  4944. g_tourAudio.load()
  4945. }
  4946. if(g_bgAudio && !g_bgAudio.paused){
  4947. manage.switchBgmState(false);
  4948. g_bgAudio.pauseByTour = true
  4949. }
  4950. }
  4951. //}
  4952. if (this.onTheBus = !0,
  4953. this.emit("update.controls"),
  4954. this.player.updateLastView(),
  4955. !n && this.atDestinationPano()){
  4956. /*
  4957. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4958. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4959. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4960. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4961. } */
  4962. return void this.arrivedAtDestination(!0);
  4963. }
  4964. if (this.player.flying || this.player.isWarping())
  4965. A.warn("Cannot go to new destination while player is flying or warping.");
  4966. else {
  4967. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4968. , o = null
  4969. , a1 = null;
  4970. if (r.isPano()) {
  4971. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4972. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4973. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4974. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4975. o = this.arrivedAtDestination.bind(this, !0)
  4976. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4977. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4978. }
  4979. } else{
  4980. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4981. o = this.arrivedAtDestination.bind(this, !1);
  4982. }
  4983. this.transitionStage = y.Moving,
  4984. this.model.fadePanoMarkers(0),
  4985. this.awaitCompletion(function() {
  4986. a1();
  4987. }
  4988. .bind(this), o),
  4989. this.emit("update.controls")
  4990. }
  4991. }
  4992. ,
  4993. n.prototype.tourInterlude = function() {
  4994. if (h.trackAlways("reach_highlight", {
  4995. reach_source: this.reachSource
  4996. }),
  4997. this.model.fadePanoMarkers(0),
  4998. this.emit("update.controls"),
  4999. this.tourIsPlaying)
  5000. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5001. this.stopTour(true),
  5002. this.emit(p.TourEnd),
  5003. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5004. this.transitionStage = y.Interlude,
  5005. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5006. }
  5007. .bind(this), this.goNext.bind(this))
  5008. }
  5009. ,
  5010. n.prototype.playTour = function() {
  5011. if (!this.bounceable())
  5012. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5013. this.tourInProgress = !0,
  5014. this.reachSource = "play",
  5015. this.tourIsPlaying = !0,
  5016. this.wasZoomEnabled = this.player.zoomEnabled,
  5017. this.player.zoomEnabled = !1,
  5018. this.resetSpecialTransition(),
  5019. this.emit("update.controls"),
  5020. this.emit(p.TourStart),
  5021. this.player.enablePreRendering(),
  5022. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5023. this.goToDestination()) : this.goNext()))
  5024. }
  5025. ,
  5026. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5027. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5028. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5029. g_playAudio = g_bgAudio;
  5030. g_tourAudio && g_tourAudio.pause();
  5031. //window.tourAudio && window.tourAudio.pause();
  5032. manage.switchBgmState(true);
  5033. }
  5034. }
  5035. ,
  5036. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5037. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5038. this.tourIsPlaying = !1,
  5039. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5040. this.interrupt(),
  5041. this.clearWalkingSectionPaused(),
  5042. this.resetSpecialTransition(),
  5043. this.emit("update.controls"))
  5044. //window.tourAudio && window.tourAudio.pause();
  5045. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5046. {
  5047. g_tourAudio.pause();
  5048. //g_tourAudio.src = ""
  5049. }
  5050. }
  5051. ,
  5052. n.prototype.endTourProgress = function() {
  5053. this.tourInProgress = !1,
  5054. this.emit("update.controls"),
  5055. this.emit(p.TourEnd)
  5056. }
  5057. ,
  5058. n.prototype.goToHighlight = function(e) {
  5059. if (this.wouldInterrupt())
  5060. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5061. else {
  5062. if (A.debug("<tour.goto " + e + ">"),
  5063. this.isInterrupted())
  5064. return;
  5065. this.clearWalkingSectionPaused(),
  5066. this.setDestinationItem(e),
  5067. this.useSpecialTransition("Hilight"),
  5068. this.goToDestination(),
  5069. h.trackAlways("reach_highlight", {
  5070. reach_source: "thumb"
  5071. })
  5072. }
  5073. }
  5074. ,
  5075. n.prototype.prevHighlight = function() {
  5076. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5077. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5078. this.reachSource = "prev",
  5079. this.goPrev()))
  5080. }
  5081. ,
  5082. n.prototype.nextHighlight = function() {
  5083. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5084. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5085. this.reachSource = "next",
  5086. this.goNext()))
  5087. }
  5088. ,
  5089. n.prototype.changeMode = function(e) {
  5090. var t = $.Deferred()
  5091. , i = t.resolve.bind(t)
  5092. , n = t.reject.bind(t);
  5093. this.emit(p.StartModeChange);
  5094. var r = function() {
  5095. return this.clearWalkingSectionPaused(),
  5096. !!this.wouldInterrupt() && (this.interrupt(),
  5097. !0)
  5098. }
  5099. .bind(this);
  5100. if (!r()) {
  5101. switch (e) {
  5102. case c.PANORAMA:
  5103. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5104. break;
  5105. case c.DOLLHOUSE:
  5106. case c.FLOORPLAN:
  5107. this.player.flyToNewMode({
  5108. mode: e
  5109. }).done(i).fail(n);
  5110. break;
  5111. case c.OUTDOOR:
  5112. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5113. }
  5114. return t.promise()
  5115. }
  5116. }
  5117. ,
  5118. n.prototype.atEndOfTour = function() {
  5119. //return this.currentItem >= this.nItems - 1
  5120. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5121. if(end){
  5122. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5123. if(heroLocations){
  5124. end = this.currentItem[1] >= heroLocations.length - 1
  5125. }
  5126. }
  5127. return end;
  5128. }
  5129. ,
  5130. n.prototype.firstDestination = function() {
  5131. //return 0 < this.nItems ? 0 : null
  5132. return 0 < this.nItems ? [0,0]: null
  5133. }
  5134. ,
  5135. n.prototype.finalDestination = function() {
  5136. //return 0 < this.nItems ? this.nItems - 1 : null
  5137. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5138. }
  5139. ,
  5140. n.prototype.goPrev = function() {
  5141. this.tourAdvance(-1)
  5142. }
  5143. ,
  5144. n.prototype.goNext = function() {
  5145. this.tourAdvance(1)
  5146. }
  5147. ,
  5148. n.prototype.setDestinationItem = function(e) {
  5149. this.destinationItem = e,
  5150. this.emit("update.controls")
  5151. }
  5152. ,
  5153. n.prototype.setCurrentItem = function(e) {
  5154. this.currentItem = e,
  5155. this.emit("update.controls")
  5156. }
  5157. ,
  5158. n.prototype.nextItem = function(currentItem) {
  5159. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5160. if(currentItem == void 0)return this.firstDestination()
  5161. var currentLocation = this.model.heroLocations[currentItem[0]];
  5162. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5163. var item;
  5164. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5165. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5166. }else{
  5167. item = [currentItem[0] , currentItem[1]+1]
  5168. }
  5169. if(item[0] >= this.nItems ){
  5170. item = this.firstDestination()
  5171. }
  5172. return item;
  5173. //暂时不理会endlessLoop,默认为false
  5174. }
  5175. ,
  5176. n.prototype.prevItem = function(currentItem) {
  5177. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5178. if(currentItem == void 0)return this.firstDestination()
  5179. var item;
  5180. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5181. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5182. else{
  5183. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5184. if(this.currentItem[1] == 0){//子目录中第一个
  5185. return [currentItem[0] - 1, lastChildNum-1]
  5186. }else{
  5187. return [currentItem[0], currentItem[1]-1]
  5188. }
  5189. }
  5190. }
  5191. ,
  5192. n.prototype.tourAdvance = function(e) {//e是1或-1
  5193. A.debug("tourAdvance(" + e + ")")
  5194. if(null === this.currentItem || void 0 === this.currentItem){
  5195. this.setDestinationItem(this.firstDestination())
  5196. }else{
  5197. var item
  5198. if(e == 1){
  5199. item = this.nextItem(this.currentItem)
  5200. }else if(e == -1){
  5201. item = this.prevItem(this.currentItem)
  5202. }
  5203. this.setDestinationItem(item)
  5204. }
  5205. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5206. this.useSpecialTransition("reverse-looping to end")
  5207. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5208. this.useSpecialTransition("looping back to start")
  5209. }
  5210. /* var momentTour = this.getMomentTour(this.destinationItem);
  5211. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5212. var zoomLevel = this.player.zoomLevel;
  5213. this.player.zoomEnabled = true;
  5214. var zoom = function(e, d) {
  5215. this.player.zoomTo((1-e)*zoomLevel, true)
  5216. }.bind(this)
  5217. s.start(zoom, 1500, function(){
  5218. }, 0, d.easeOutQuad, "zoom")
  5219. } */
  5220. this.goToDestination()
  5221. }
  5222. ,
  5223. n.prototype.getMomentTour = function(destinationItem) {//add
  5224. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5225. if(!destinationItem) return wholeMomentTour
  5226. else{
  5227. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5228. if(currentLocation.momentTour)return currentLocation.momentTour;
  5229. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5230. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5231. }
  5232. }
  5233. ,
  5234. t.exports = n
  5235. }
  5236. ).call(this, "/js/director.js")
  5237. }
  5238. , {
  5239. "./analytics": 4,
  5240. "./enum/BlackoutStyle": 18,
  5241. "./enum/ControlEvents": 21,
  5242. "./enum/DirectorEvents": 23,
  5243. "./enum/ModelManagerEvents": 33,
  5244. "./enum/PathDiscardMode": 38,
  5245. "./enum/PathDisplayMode": 39,
  5246. "./enum/PlayerEvents": 40,
  5247. "./enum/Viewmode": 51,
  5248. "./enum/WarpStyle": 52,
  5249. "./model/ModelManager": 140,
  5250. "./player": 155,
  5251. "./settings": 166,
  5252. "./util/logger": 189,
  5253. "./util/transitions": 195,
  5254. events: 202,
  5255. three: 217
  5256. }],
  5257. 16: [function(e, t, i) {
  5258. "use strict";
  5259. var n = e("three")
  5260. , r = e("./enum/Viewmode")
  5261. , o = (e("./settings"),
  5262. e("./util/transitions"))
  5263. , a = e("./enum/PlayerEvents")
  5264. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5265. , l = new n.ShaderPass(n.VerticalBlurShader);
  5266. l.renderToScreen = !0;
  5267. var c = $("#player").width() / $("#player").height();
  5268. isNaN(c) && (c = 1);
  5269. initTransitionPass(n)
  5270. var h = {
  5271. currentBlur: 0,
  5272. aspect: c,
  5273. blurStrength: 1,
  5274. hblurPass: s,
  5275. vblurPass: l,
  5276. transitionMaskPass : new n.TransitionPass()
  5277. ,
  5278. bindEvents: function(e) {
  5279. e.on(a.ModeChanged, function(e, t) {
  5280. e === r.PANORAMA && (o.cancel(h.blur),
  5281. o.cancel(h.addBlur),
  5282. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5283. })
  5284. },
  5285. blur: function(e) {
  5286. h.currentBlur = e;
  5287. var t = e * h.blurStrength;
  5288. l.uniforms.v.value = t / 512 * h.aspect,
  5289. s.uniforms.h.value = t / 512
  5290. },
  5291. addBlur: function(e) {
  5292. e = Math.max(e, h.currentBlur),
  5293. h.blur(e)
  5294. },
  5295. removeBlur: function(e) {
  5296. e = Math.min(1 - e, h.currentBlur),
  5297. h.blur(e)
  5298. }
  5299. };
  5300. h.blur(0),
  5301. t.exports = h
  5302. }
  5303. , {
  5304. "./enum/PlayerEvents": 40,
  5305. "./enum/Viewmode": 51,
  5306. "./settings": 166,
  5307. "./util/transitions": 195,
  5308. three: 217
  5309. }],
  5310. 17: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. UNKNOWN: 0,
  5314. ALIGNED: 1,
  5315. UNALIGNED: 2,
  5316. PLACED: 3
  5317. }
  5318. }
  5319. , {}],
  5320. 18: [function(e, t, i) {
  5321. "use strict";
  5322. t.exports = {
  5323. NONE: 0,
  5324. MIDDLE: 1,
  5325. END: 2,
  5326. BEGINNING: 3,
  5327. FADEIN: 4
  5328. }
  5329. }
  5330. , {}],
  5331. 19: [function(e, t, i) {
  5332. "use strict";
  5333. var n = e("three");
  5334. t.exports = {
  5335. newBlue: new n.Color(4967932),
  5336. altBlue: new n.Color(47355),
  5337. tagDefault: new n.Color(223357),
  5338. classicBlue: new n.Color(53759),
  5339. mpYellow: new n.Color(16502016),
  5340. mpOrange: new n.Color(16428055),
  5341. mpBlue: new n.Color(12096),
  5342. mpLtGrey: new n.Color(13751252),
  5343. mpDkGrey: new n.Color(10000019),
  5344. mpRed: new n.Color(12525854),
  5345. mpOrangeDesat: new n.Color(16764529),
  5346. mpBlueDesat: new n.Color(4034734),
  5347. mpRedDesat: new n.Color(14705505),
  5348. white: new n.Color(16777215),
  5349. black: new n.Color(0),
  5350. _desat: function(e, t) {
  5351. var i = t || .3
  5352. , r = (new n.Color).copy(e).getHSL();
  5353. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5354. },
  5355. _darken: function(e, t) {
  5356. var i = t || .2
  5357. , r = e.getHSL();
  5358. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5359. }
  5360. }
  5361. }
  5362. , {
  5363. three: 217
  5364. }],
  5365. 20: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = {
  5368. NONE: -1,
  5369. ROTATE: 0,
  5370. DOLLY: 1,
  5371. PAN: 2,
  5372. ROTATE_DOLLY: 3,
  5373. PAN_DOLLY: 4
  5374. }
  5375. }
  5376. , {}],
  5377. 21: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. Move: "move",
  5381. InteractionDirect: "interaction.direct",
  5382. InteractionKey: "interaction.key",
  5383. InteractionGui: "interaction.gui",
  5384. FlyInDirection: "fly.direction",
  5385. InputStart: "input.start",
  5386. Pinch: "input.pinch",
  5387. Scroll: "input.scroll",
  5388. AutoPanInterrupt: "autopan.interrupt",
  5389. AutoPanComplete: "autopan.complete",
  5390. AutoPanClamped: "autopan.clamped",
  5391. LongTap: "longtap"
  5392. }
  5393. }
  5394. , {}],
  5395. 22: [function(e, t, i) {
  5396. "use strict";
  5397. t.exports = Object.freeze({
  5398. FORWARD: "FORWARD",
  5399. LEFT: "LEFT",
  5400. RIGHT: "RIGHT",
  5401. BACK: "BACK",
  5402. UP: "UP",
  5403. DOWN: "DOWN"
  5404. })
  5405. }
  5406. , {}],
  5407. 23: [function(e, t, i) {
  5408. "use strict";
  5409. t.exports = {
  5410. ActionInterrupted: "action.interrupted",
  5411. TourStart: "tour.start",
  5412. TourEnd: "tour.end",
  5413. StartModeChange: "mode.startChange"
  5414. }
  5415. }
  5416. , {}],
  5417. 24: [function(e, t, i) {
  5418. "use strict";
  5419. t.exports = Object.freeze({
  5420. None: 0,
  5421. Queued: 1,
  5422. ForceQueued: 2,
  5423. Downloading: 3,
  5424. Downloaded: 4,
  5425. DownloadFailed: 5
  5426. })
  5427. }
  5428. , {}],
  5429. 25: [function(e, t, i) {
  5430. "use strict";
  5431. t.exports = {
  5432. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5433. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5434. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5435. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5436. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5437. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5438. }
  5439. }
  5440. , {}],
  5441. 26: [function(e, t, i) {
  5442. "use strict";
  5443. t.exports = {
  5444. Texture2D: 0,
  5445. TextureCube: 1
  5446. }
  5447. }
  5448. , {}],
  5449. 27: [function(e, t, i) {
  5450. "use strict";
  5451. t.exports = {
  5452. SMALL: "small",
  5453. LARGE: "large"
  5454. }
  5455. }
  5456. , {}],
  5457. 28: [function(e, t, i) {
  5458. "use strict";
  5459. var n = e("./Viewmode")
  5460. , r = {
  5461. LANDING: {},
  5462. NAVIGATION: "navigation",
  5463. MORE_HELP: "moreHelp",
  5464. TOUR_INTERACTION: {}
  5465. };
  5466. r.LANDING[n.PANORAMA] = "panorama.landing",
  5467. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5468. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5469. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5470. r.TOUR_INTERACTION.standard = "standard.tour",
  5471. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5472. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5473. t.exports = r
  5474. }
  5475. , {
  5476. "./Viewmode": 51
  5477. }],
  5478. 29: [function(e, t, i) {
  5479. "use strict";
  5480. var n = {
  5481. UP: 1,
  5482. DOWN: -1,
  5483. LEFT: "L",
  5484. RIGHT: "R",
  5485. FORWARD: "F",
  5486. BACK: "B",
  5487. reverse: {},
  5488. opposite: function(e) {
  5489. return this.reverse[e.toString()]
  5490. }
  5491. };
  5492. !function() {
  5493. n.reverse[n.UP] = n.DOWN,
  5494. n.reverse[n.DOWN] = n.UP,
  5495. n.reverse[n.LEFT] = n.RIGHT,
  5496. n.reverse[n.RIGHT] = n.LEFT,
  5497. n.reverse[n.FORWARD] = n.BACK,
  5498. n.reverse[n.BACK] = n.FORWARD
  5499. }(),
  5500. t.exports = n
  5501. }
  5502. , {}],
  5503. 30: [function(e, t, i) {
  5504. "use strict";
  5505. var n = e("../util/browser")
  5506. , r = {
  5507. ZERO: 48,
  5508. ONE: 49,
  5509. TWO: 50,
  5510. THREE: 51,
  5511. FOUR: 52,
  5512. FIVE: 53,
  5513. SIX: 54,
  5514. SEVEN: 55,
  5515. EIGHT: 56,
  5516. NINE: 57,
  5517. LEFTARROW: 37,
  5518. UPARROW: 38,
  5519. RIGHTARROW: 39,
  5520. DOWNARROW: 40,
  5521. A: 65,
  5522. B: 66,
  5523. C: 67,
  5524. D: 68,
  5525. E: 69,
  5526. F: 70,
  5527. G: 71,
  5528. H: 72,
  5529. I: 73,
  5530. J: 74,
  5531. K: 75,
  5532. L: 76,
  5533. M: 77,
  5534. N: 78,
  5535. O: 79,
  5536. P: 80,
  5537. Q: 81,
  5538. R: 82,
  5539. S: 83,
  5540. T: 84,
  5541. U: 85,
  5542. V: 86,
  5543. W: 87,
  5544. X: 88,
  5545. Y: 89,
  5546. Z: 90,
  5547. SPACE: 32,
  5548. RETURN: 13,
  5549. SEMICOLON: 186,
  5550. PLUSEQUALS: 187,
  5551. DASHUNDERSCORE: 189,
  5552. OPENBRACKET: 219
  5553. };
  5554. n.detectFirefox() && (r.SEMICOLON = 59,
  5555. r.PLUSEQUALS = 61,
  5556. r.DASHUNDERSCORE = 173),
  5557. t.exports = r
  5558. }
  5559. , {
  5560. "../util/browser": 182
  5561. }],
  5562. 31: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. EN_US: "en-US",
  5566. ES_MX: "es-MX",
  5567. FR_FR: "fr-FR",
  5568. DE_DE: "de-DE",
  5569. RU_RU: "ru-RU",
  5570. CN_CN: "cn-CN",
  5571. JP_JP: "jp-JP"
  5572. }
  5573. }
  5574. , {}],
  5575. 32: [function(e, t, i) {
  5576. "use strict";
  5577. t.exports = {
  5578. TagActivated: "tag.activated",
  5579. TagDismissed: "tag.dismissed",
  5580. TagNavigation: "tag.navigation"
  5581. }
  5582. }
  5583. , {}],
  5584. 33: [function(e, t, i) {
  5585. "use strict";
  5586. t.exports = {
  5587. ModelAdded: "model-added",
  5588. ActiveModelChanged: "active-model-changed"
  5589. }
  5590. }
  5591. , {}],
  5592. 34: [function(e, t, i) {
  5593. "use strict";
  5594. t.exports = {
  5595. LEFT: 0,
  5596. MIDDLE: 1,
  5597. RIGHT: 2
  5598. }
  5599. }
  5600. , {}],
  5601. 35: [function(e, t, i) {
  5602. "use strict";
  5603. t.exports = {
  5604. PanoRenderComplete: "panorama.render.complete",
  5605. TileRenderFailure: "panorama.tile.render.failed",
  5606. TileRenderSuccess: "panorama.tile.render.success",
  5607. TileUploadAttempted: "panorama.tile.upload.attempted",
  5608. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5609. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5610. }
  5611. }
  5612. , {}],
  5613. 36: [function(e, t, i) {
  5614. "use strict";
  5615. t.exports = {
  5616. BASE: 1,
  5617. STANDARD: 2,
  5618. HIGH: 3,
  5619. ULTRAHIGH: 4
  5620. }
  5621. }
  5622. , {}],
  5623. 37: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = {
  5626. LoadComplete: "panorama.load.complete",
  5627. LoadFailed: "panorama.load.failed",
  5628. TileLoaded: "panorama.tile.loaded"
  5629. }
  5630. }
  5631. , {}],
  5632. 38: [function(e, t, i) {
  5633. "use strict";
  5634. t.exports = Object.freeze({
  5635. Standard: 0,
  5636. Slow: 1,
  5637. Retain: 2
  5638. })
  5639. }
  5640. , {}],
  5641. 39: [function(e, t, i) {
  5642. "use strict";
  5643. t.exports = Object.freeze({
  5644. Show: 0,
  5645. Hide: 1,
  5646. Retain: 2
  5647. })
  5648. }
  5649. , {}],
  5650. 40: [function(e, t, i) {
  5651. "use strict";
  5652. t.exports = {
  5653. Move: "move",
  5654. MoveComplete: "move.complete",
  5655. ModeChanged: "mode.changed",
  5656. ModeChanging: "mode.changing",
  5657. PanoChosen: "pano.chosen",
  5658. ClosestPanoChanging: "closest.pano.changing",
  5659. WarpStarted: "warp.started",
  5660. WarpInterrupted: "warp.interrupted",
  5661. WarpEnded: "warp.ended",
  5662. FlyinFinished: "flyin.finished",
  5663. FlyingStarted: "flying.started",
  5664. FlyingInterrupted: "flying.interrupted",
  5665. FlyingEnded: "flying.ended",
  5666. Ready: "ready",
  5667. StartInside: "start.inside",
  5668. StartOutside: "start.outside",
  5669. ViewChanged: "view.changed",
  5670. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5671. InputStart: "input.start"
  5672. }
  5673. }
  5674. , {}],
  5675. 41: [function(e, t, i) {
  5676. "use strict";
  5677. t.exports = Object.freeze({
  5678. DEFAULT: 0,
  5679. PANOMARKERS: 1,
  5680. RETICULE: 2,
  5681. TAG: 3
  5682. })
  5683. }
  5684. , {}],
  5685. 42: [function(e, t, i) {
  5686. "use strict";
  5687. t.exports = {
  5688. visibleFloor: 1,
  5689. ghostFloor: 3,
  5690. boundingSkybox: 1,
  5691. panoMarker: 2,
  5692. reticule: 3,
  5693. tagStem: 4,
  5694. tagDisc: 5,
  5695. ribbon: 100
  5696. }
  5697. }
  5698. , {}],
  5699. 43: [function(e, t, i) {
  5700. "use strict";
  5701. t.exports = {
  5702. ContextCreated: "scene-renderer-context-created",
  5703. AfterRender: "after-render",
  5704. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5705. }
  5706. }
  5707. , {}],
  5708. 44: [function(e, t, i) {
  5709. "use strict";
  5710. t.exports = {
  5711. IDLE: "idle",
  5712. BROWSE: "browse",
  5713. EXAMINE: "examine"
  5714. }
  5715. }
  5716. , {}],
  5717. 45: [function(e, t, i) {
  5718. "use strict";
  5719. t.exports = {
  5720. TileDownloadSuccess: "tiledownloader.download.success",
  5721. TileDownloadFailure: "tiledownloader.download.failure",
  5722. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5723. }
  5724. }
  5725. , {}],
  5726. 46: [function(e, t, i) {
  5727. "use strict";
  5728. t.exports = {
  5729. CardboardAndroid: "googlevr",
  5730. GearVR: "gearvr",
  5731. CardboardIOS: "googlevrios",
  5732. Cardboard: "googlevr"
  5733. }
  5734. }
  5735. , {}],
  5736. 47: [function(e, t, i) {
  5737. "use strict";
  5738. t.exports = {
  5739. NONE: 0,
  5740. CONTEXTUAL: 1,
  5741. ANDROID: 2
  5742. }
  5743. }
  5744. , {}],
  5745. 48: [function(e, t, i) {
  5746. "use strict";
  5747. var n = {
  5748. Title: 0,
  5749. Cardboard: 1
  5750. }
  5751. , r = {
  5752. Title: 0,
  5753. Cardboard: 1,
  5754. Gear: 2
  5755. };
  5756. !function() {
  5757. [n, r].forEach(function(e) {
  5758. e.pageCount = Object.keys(e).length
  5759. })
  5760. }(),
  5761. t.exports.ios = n,
  5762. t.exports.standard = r
  5763. }
  5764. , {}],
  5765. 49: [function(e, t, i) {
  5766. "use strict";
  5767. t.exports = {
  5768. Android: "android",
  5769. IOS: "ios",
  5770. Desktop: "desktop",
  5771. UnsupportedAndroid: "android-unsupported"
  5772. }
  5773. }
  5774. , {}],
  5775. 50: [function(e, t, i) {
  5776. "use strict";
  5777. var n = e("three");
  5778. t.exports = {
  5779. UP: new n.Vector3(0,1,0),
  5780. DOWN: new n.Vector3(0,-1,0),
  5781. LEFT: new n.Vector3(-1,0,0),
  5782. RIGHT: new n.Vector3(1,0,0),
  5783. FORWARD: new n.Vector3(0,0,-1),
  5784. BACK: new n.Vector3(0,0,1)
  5785. }
  5786. }
  5787. , {
  5788. three: 217
  5789. }],
  5790. 51: [function(e, t, i) {
  5791. "use strict";
  5792. var n = e("../exception/ViewmodeConvertException")
  5793. , r = e("./coreViewmodes")
  5794. , o = e("../util/common")
  5795. , a = {
  5796. MESH: "mesh",
  5797. OUTDOOR: "outdoor",
  5798. TRANSITIONING: "transitioning",
  5799. toInt: function(e) {
  5800. switch (e) {
  5801. case this.PANORAMA:
  5802. return 1;
  5803. case this.DOLLHOUSE:
  5804. return 2;
  5805. case this.FLOORPLAN:
  5806. return 3;
  5807. case this.OUTDOOR:
  5808. return 4;
  5809. case this.TRANSITIONING:
  5810. return -1
  5811. }
  5812. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5813. },
  5814. fromInt: function(e) {
  5815. switch (e) {
  5816. case "1":
  5817. case 1:
  5818. return this.PANORAMA;
  5819. case "2":
  5820. case 2:
  5821. return this.DOLLHOUSE;
  5822. case "3":
  5823. case 3:
  5824. return this.FLOORPLAN;
  5825. case "4":
  5826. case 4:
  5827. return this.OUTDOOR
  5828. }
  5829. throw new n("No known conversion for int to viewmode for int: " + e)
  5830. },
  5831. convertWorkshopModeInt: function(e) {
  5832. switch (e) {
  5833. case "0":
  5834. case 0:
  5835. case undefined: //xzw add
  5836. return this.PANORAMA;
  5837. case "1":
  5838. case 1:
  5839. return this.FLOORPLAN;
  5840. case "2":
  5841. case 2:
  5842. return this.DOLLHOUSE;
  5843. case "3":
  5844. case 3:
  5845. return this.MESH
  5846. }
  5847. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5848. }
  5849. };
  5850. o.extendObject(a, r),
  5851. t.exports = a
  5852. }
  5853. , {
  5854. "../exception/ViewmodeConvertException": 58,
  5855. "../util/common": 185,
  5856. "./coreViewmodes": 54
  5857. }],
  5858. 52: [function(e, t, i) {
  5859. "use strict";
  5860. t.exports = {
  5861. BLACK: "black",
  5862. STD: "std",
  5863. WALK: "walk"
  5864. }
  5865. }
  5866. , {}],
  5867. 53: [function(e, t, i) {
  5868. "use strict";
  5869. t.exports = {
  5870. ZoomIn: "zoom.in",
  5871. ZoomOut: "zoom.out",
  5872. ZoomMax: "zoom.max",
  5873. ZoomMin: "zoom.min"
  5874. }
  5875. }
  5876. , {}],
  5877. 54: [function(e, t, i) {
  5878. "use strict";
  5879. t.exports = {
  5880. PANORAMA: "panorama",
  5881. DOLLHOUSE: "dollhouse",
  5882. FLOORPLAN: "floorplan"
  5883. }
  5884. }
  5885. , {}],
  5886. 55: [function(e, t, i) {
  5887. "use strict";
  5888. function n(e) {
  5889. this.message = e
  5890. }
  5891. t.exports = n
  5892. }
  5893. , {}],
  5894. 56: [function(e, t, i) {
  5895. "use strict";
  5896. function n(e) {
  5897. r.call(this, e)
  5898. }
  5899. var r = e("./BasicException");
  5900. n.prototype = Object.create(r.prototype),
  5901. t.exports = n
  5902. }
  5903. , {
  5904. "./BasicException": 55
  5905. }],
  5906. 57: [function(e, t, i) {
  5907. "use strict";
  5908. function n(e) {
  5909. r.call(this, e)
  5910. }
  5911. var r = e("./BasicException");
  5912. n.prototype = Object.create(r.prototype),
  5913. t.exports = n
  5914. }
  5915. , {
  5916. "./BasicException": 55
  5917. }],
  5918. 58: [function(e, t, i) {
  5919. "use strict";
  5920. function n(e) {
  5921. r.call(this, e)
  5922. }
  5923. var r = e("./BasicException");
  5924. n.prototype = Object.create(r.prototype),
  5925. t.exports = n
  5926. }
  5927. , {
  5928. "./BasicException": 55
  5929. }],
  5930. 59: [function(e, t, i) {
  5931. (function(i) {
  5932. "use strict";
  5933. function n(e) {
  5934. var t = {};
  5935. if (e) {
  5936. var i = e.flags;
  5937. if (i)
  5938. for (var n in i)
  5939. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5940. return t
  5941. }
  5942. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5943. null
  5944. }
  5945. var r = e("./util/ajax")
  5946. , o = e("./util/showcase")
  5947. , a = e("./util/logger")
  5948. , s = ""
  5949. , l = new a(i)
  5950. , c = {};
  5951. t.exports = {
  5952. loadFeatureFlags: function(e) {
  5953. var t = $.Deferred();
  5954. return r.get(e.urlBase + s, {
  5955. responseType: "json",
  5956. prefetchFrom: "user",
  5957. auth: o.getAuthorizationHeader()
  5958. }).done(function(e) {
  5959. c = n(e),
  5960. c ? t.resolve(c) : t.reject("loading-failed")
  5961. }).fail(function() {
  5962. l.debug("Retrieval of feature flags failed."),
  5963. t.reject("loading-failed")
  5964. }),
  5965. t.promise()
  5966. },
  5967. getFlags: function() {
  5968. return c
  5969. },
  5970. updateDependentSettings: function(e, t) {
  5971. e = e || c,
  5972. e.labels && (t.labels.enabled = !0),
  5973. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5974. e.showcase_sdk && (t.sdkInit = !0),
  5975. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5976. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5977. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5978. e.hide_sc_sharing && (t.share.enabled = !1)
  5979. }
  5980. }
  5981. }
  5982. ).call(this, "/js/featureflags.js")
  5983. }
  5984. , {
  5985. "./util/ajax": 181,
  5986. "./util/logger": 189,
  5987. "./util/showcase": 193
  5988. }],
  5989. 60: [function(e, t, i) {
  5990. "use strict";
  5991. var n = (e("../util/common"),
  5992. {
  5993. status: 0,
  5994. set: function(e) {
  5995. if (isNaN(e))
  5996. return !1;
  5997. var t = $('.progressbar');
  5998. 0 > e && (e = 0);
  5999. e > 100 && (e = 100);
  6000. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6001. var barperc = e*width;
  6002. var perc = Math.round(e);
  6003. var labelpos = (parseInt(barperc)-15);
  6004. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6005. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6006. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6007. this.status = e
  6008. },
  6009. done: function(e) {
  6010. return e || this.status ? (this.status = null,
  6011. this.set(100)) : this
  6012. }
  6013. });
  6014. t.exports.circleLoader = n
  6015. }
  6016. , {
  6017. "../util/common": 185
  6018. }],
  6019. 61: [function(e, t, i) {
  6020. "use strict";
  6021. t.exports = Object.freeze({
  6022. CLOSE: "modal.closer.close"
  6023. })
  6024. }
  6025. , {}],
  6026. 62: [function(e, t, i) {
  6027. "use strict";
  6028. function n(e, t) {
  6029. t && (t.stopPropagation(),
  6030. t.preventDefault()),
  6031. e && this.emit(l.CLOSE, e),
  6032. g.reset()
  6033. }
  6034. function r(e, t) {
  6035. function i() {
  6036. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6037. t !== f && (f = t,
  6038. t ? (e.classList.add("closeByFooter"),
  6039. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6040. h.classList.remove("closeByFooter")))
  6041. }
  6042. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6043. }
  6044. var o = e("../../settings")
  6045. , a = (e("../../tag/Media/MediaEvent"),
  6046. e("../../util/browser"))
  6047. , s = e("../../util/common")
  6048. , l = e("./ModalCloserEvent")
  6049. , c = e("events").EventEmitter
  6050. , h = document.getElementsByClassName("footer")[0]
  6051. , u = h.querySelectorAll(".close")[0]
  6052. , d = null
  6053. , p = null
  6054. , f = null
  6055. , g = (a.isMobile(),
  6056. {
  6057. open: function(e) {
  6058. e && (r(e),
  6059. d && u.removeEventListener("click", d, !0),
  6060. d = n.bind(this, e.id),
  6061. u.addEventListener("click", d, !0),
  6062. p && window.removeEventListener("resize", p, !0),
  6063. p = r.bind(this, e),
  6064. window.addEventListener("resize", p, !0))
  6065. },
  6066. reset: function() {
  6067. h.classList.remove("closeByFooter"),
  6068. u.removeEventListener("click", d, !0),
  6069. window.removeEventListener("resize", p, !0),
  6070. d = p = f = null
  6071. }
  6072. });
  6073. s.extendObject(g, c.prototype),
  6074. t.exports = g
  6075. }
  6076. , {
  6077. "../../tag/Media/MediaEvent": 131,
  6078. "../../settings": 166,
  6079. "../../util/browser": 182,
  6080. "../../util/common": 185,
  6081. "./ModalCloserEvent": 61,
  6082. events: 202
  6083. }],
  6084. 63: [function(e, t, i) {
  6085. "use strict";
  6086. function n(e, t, i) {
  6087. var n = new r.GUI({
  6088. width: 400
  6089. })
  6090. , u = n.addFolder("Flydown from Dollhouse");
  6091. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6092. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6093. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6094. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6095. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6096. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6097. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6098. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6099. var d = n.addFolder("Transition between panos");
  6100. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6101. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6102. h.transition.flyTime = 0,
  6103. d.__controllers.forEach(function(e) {
  6104. e.updateDisplay()
  6105. })
  6106. }),
  6107. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6108. h.transition.flySpeed = 0,
  6109. d.__controllers.forEach(function(e) {
  6110. e.updateDisplay()
  6111. })
  6112. }),
  6113. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6114. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6115. d.add(h.transition, "movementEasing", Object.keys(a));
  6116. var p = n.addFolder("Path Display");
  6117. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6118. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6119. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6120. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6121. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6122. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6123. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6124. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6125. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6126. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6127. h.path.color = l[h.path.color],
  6128. h.path.colorUp = l._desat(h.path.color),
  6129. h.path.colorDown = l.darken(h.path.color)
  6130. }),
  6131. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6132. h.reticuleColor = l[h.reticuleColor]
  6133. });
  6134. var f = n.addFolder("Warping")
  6135. , g = f.addFolder("Warp/Teleport");
  6136. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6137. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6138. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6139. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6140. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6141. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6142. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6143. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6144. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6145. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6146. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6147. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6148. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6149. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6150. h.path.typ = c[h.path.typ]
  6151. }),
  6152. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6153. t.endlessLoop = h.warp.loop
  6154. }),
  6155. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6156. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6157. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6158. var m = f.addFolder("Long Warp Only");
  6159. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6160. h.warp.flySpeed = 0,
  6161. m.__controllers.forEach(function(e) {
  6162. e.updateDisplay()
  6163. })
  6164. }),
  6165. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6166. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6167. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6168. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6169. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6170. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6171. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6172. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6173. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6174. var v = n.addFolder("Warp Esoterica");
  6175. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6176. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6177. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6178. h.warp.minWarpTime = 0,
  6179. v.__controllers.forEach(function(e) {
  6180. e.updateDisplay()
  6181. })
  6182. }),
  6183. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6184. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6185. v.add(h.warp, "movementEasing", Object.keys(a));
  6186. var A = n.addFolder("Misc");
  6187. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6188. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6189. }),
  6190. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6191. i.cameras[s.PANORAMA].fov = h.insideFOV
  6192. }),
  6193. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6194. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6195. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6196. var y = n.addFolder("Navigation");
  6197. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6198. h.navigation.panoScores || e.panos.forEach(function(e) {
  6199. e.floor.remove(e.text3d),
  6200. e.text3d = null
  6201. })
  6202. }),
  6203. y.add(h.navigation, "mouseDirection"),
  6204. y.add(h.navigation, "filterStrictness", 0, 1),
  6205. y.add(h.navigation, "angleFactor", -60, 0),
  6206. y.add(h.navigation, "directionFactor", 1, 20),
  6207. y.add(h.navigation, "distanceFactor", -5, 5),
  6208. y.add(h.navigation, "optionalityFactor", .1, 10);
  6209. var C = n.addFolder("tags")
  6210. , I = C.addFolder("Tag Creation");
  6211. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6212. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6213. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6214. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6215. var E = C.addFolder("Visibility");
  6216. E.add(h.tags.visibility, "anyDistance"),
  6217. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6218. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6219. E.add(h.tags.visibility, "hideViaFloor"),
  6220. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6221. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6222. var b = C.addFolder("Disc Parameters");
  6223. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6224. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6225. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6226. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6227. }),
  6228. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6229. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6230. }),
  6231. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6232. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6233. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6234. var w = C.addFolder("Navigate");
  6235. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6236. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6237. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6238. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6239. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6240. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6241. var _ = n.addFolder("Debug");
  6242. _.add(h, "wireframe").onFinishChange(function() {
  6243. e.chunks.forEach(function(t) {
  6244. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6245. t.wireframeTwin.material.depthWrite = !1,
  6246. t.wireframeTwin.material.depthTest = !1,
  6247. t.wireframeTwin.material.opacity = .5,
  6248. t.wireframeTwin.material.transparent = !0),
  6249. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6250. })
  6251. }),
  6252. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6253. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6254. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6255. e.skybox.wireframe = null)
  6256. }),
  6257. _.add(h, "showSweeps").onFinishChange(function() {
  6258. e.setSweepVisibility(h.showSweeps)
  6259. }),
  6260. _.add(h, "showMesh").onFinishChange(function() {
  6261. e.chunks.forEach(function(e) {
  6262. e.visible = h.showMesh
  6263. })
  6264. }),
  6265. _.add(h, "showFloors").onFinishChange(function() {
  6266. e.floors.forEach(function(e) {
  6267. e.collider.children.forEach(function(e) {
  6268. e.material.visible = h.showFloors
  6269. })
  6270. })
  6271. }),
  6272. _.add(h, "showSkyboxes").onFinishChange(function() {
  6273. e.panos.forEach(function(e) {
  6274. e.skyboxMesh.visible = h.showSkyboxes
  6275. })
  6276. }),
  6277. _.add(h, "showNeighbors").onChange(function() {}),
  6278. _.add(e, "alpha", 0, 1)
  6279. }
  6280. var r = e("../lib/dat.gui")
  6281. , o = e("three")
  6282. , a = e("../util/easing")
  6283. , s = e("../enum/Viewmode")
  6284. , l = e("../enum/Colors")
  6285. , c = e("../enum/WarpStyle")
  6286. , h = e("../settings");
  6287. e("../tag/tag");
  6288. r.GUI.prototype.removeFolder = function(e) {
  6289. var t = this.__folders[e];
  6290. t && (t.close(),
  6291. this.__ul.removeChild(t.domElement.parentNode),
  6292. delete this.__folders[e],
  6293. this.onResize())
  6294. }
  6295. ,
  6296. t.exports.toggle = n
  6297. }
  6298. , {
  6299. "../enum/Colors": 19,
  6300. "../enum/Viewmode": 51,
  6301. "../enum/WarpStyle": 52,
  6302. "../lib/dat.gui": 93,
  6303. "../tag/tag": 123,
  6304. "../settings": 166,
  6305. "../util/easing": 186,
  6306. three: 217
  6307. }],
  6308. 64: [function(e, t, i) {
  6309. (function(i) {
  6310. "use strict";
  6311. function n(e, t, i, n) {
  6312. $(".gui-error .error-problem-text").text(e),
  6313. $(".gui-error .error-solution-text").text(t),
  6314. $(".gui-error .error-explanation").text(i),
  6315. $(".gui-error .error-actions").html(n),
  6316. $(window).resize(),
  6317. $(".gui-error").fadeIn(),
  6318. $("#bottom-logo").fadeIn()
  6319. }
  6320. function r(e) {
  6321. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6322. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6323. s.isMobile() || $("[rel=tiletip]").tooltip({
  6324. placement: "bottom",
  6325. delay: {
  6326. show: 50,
  6327. hide: 0
  6328. },
  6329. trigger: "hover",
  6330. viewport: {
  6331. selector: "body",
  6332. padding: 10
  6333. }
  6334. })
  6335. }
  6336. function o() {
  6337. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6338. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6339. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6340. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6341. e.preventDefault(),
  6342. e.stopPropagation(),
  6343. r(" ")
  6344. })
  6345. }
  6346. function a(e) {
  6347. if ($("head title").text(c.pageTitle),
  6348. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6349. $("#gui-loading").fadeOut(250),
  6350. $("#quick-blackout").hide(),
  6351. l.track("showcase_error", {
  6352. error_key: e
  6353. }),
  6354. h.locale || h.init(),
  6355. "webgl-unsupported" === e)
  6356. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6357. else if ("webgl-ios" === e)
  6358. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6359. else if ("webgl-safari" === e)
  6360. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6361. else if ("webgl-generic" === e)
  6362. o();
  6363. else if ("missing-urls" === e)
  6364. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6365. else if ("loading-failed" === e)
  6366. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6367. else {
  6368. if ("loading-failed-maintenance" !== e)
  6369. return void d.error("Unhandled error: " + e);
  6370. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6371. }
  6372. }
  6373. var s = e("./../util/browser")
  6374. , l = e("./../analytics")
  6375. , c = e("./../settings")
  6376. , h = e("../localization/localize")
  6377. , u = e("./../util/logger")
  6378. , d = new u(i)
  6379. , p = '"https://support.port.com/hc/articles/208220058"';
  6380. t.exports.error = a
  6381. }
  6382. ).call(this, "/js/gui/error.js")
  6383. }
  6384. , {
  6385. "../localization/localize": 108,
  6386. "./../analytics": 4,
  6387. "./../settings": 166,
  6388. "./../util/browser": 182,
  6389. "./../util/logger": 189
  6390. }],
  6391. 65: [function(e, t, i) {
  6392. (function(i) {
  6393. "use strict";
  6394. function n() {
  6395. Ue = [],
  6396. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6397. Ue.push(".hideTarget", ".pinTop.right")
  6398. }
  6399. function r() {
  6400. for (var e in je)
  6401. if (je.hasOwnProperty(e)) {
  6402. var t = je[e];
  6403. if (!t.visible)
  6404. for (var i = 0; i < t.elements.length; i++)
  6405. $(t.elements[i]).hide()
  6406. }
  6407. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6408. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6409. n()
  6410. }
  6411. function o(e, t) {
  6412. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6413. $("#gui-zoomin").toggle(i),
  6414. $("#gui-zoomout").toggle(i)
  6415. }
  6416. function a() {
  6417. c(),
  6418. $(".pinBottom").toggleClass("open"),
  6419. $("#drawer").toggleClass("open"),
  6420. $(".footer").toggleClass("open"),
  6421. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6422. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6423. ie.resetDrawer()),
  6424. setTimeout(function() {
  6425. $("#pullTab").toggleClass("opened");
  6426. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6427. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6428. }
  6429. function s(e) {
  6430. var t;
  6431. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6432. t = e.position().top + e.outerHeight(),
  6433. e.attr("style", "display: none"));
  6434. var i = $("#player").outerHeight()
  6435. , n = i - 130;
  6436. return n < t + 25
  6437. }
  6438. function l(e) {
  6439. "touchstart" === e.type && e.preventDefault(),
  6440. e.stopPropagation()
  6441. }
  6442. function c() {
  6443. W && (W.reload(),
  6444. W.init())
  6445. }
  6446. function h(e) {
  6447. ne.show(e),
  6448. r()
  6449. }
  6450. function u(e) {
  6451. ne.progress(e)
  6452. }
  6453. function d(e, t, i) {
  6454. var n = t.player;
  6455. $("#gui-thumb").fadeOut(2500),
  6456. ne.hide(function() {
  6457. Ge = !1
  6458. }),
  6459. me.init(e, i),
  6460. de.finishSetup(Object.keys(e.tags).length),
  6461. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6462. var s = function() {
  6463. i.dismissExaminedTag(),
  6464. i.disableHovering()
  6465. };
  6466. Ae.on(ye.OPENED, s),
  6467. Ce.on(Me.OPENED, s),
  6468. he.on(ue.OPENED, s),
  6469. fe.on(ge.OPENED, s);
  6470. var l = i.enableHovering.bind(i);
  6471. if (Ae.on(ye.CLOSED, l),
  6472. Ce.on(Me.CLOSED, l),
  6473. he.on(ue.CLOSED, l),
  6474. fe.on(ge.CLOSED, l),
  6475. Q.labels.enabled && Object.keys(e.labels).length,
  6476. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6477. C(e.currentFloor, n.mode)),
  6478. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6479. r(),
  6480. o(t, t.player),
  6481. $("#gui").fadeIn(1500),
  6482. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6483. a(),
  6484. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6485. }, 2e3),
  6486. !K.isMobile())
  6487. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6488. $(c[h]).addClass("hasHover");
  6489. O(e),
  6490. de.setupToggling();
  6491. //xzw:
  6492. window.editHotPanel && editHotPanel();
  6493. //czj
  6494. navBorderRadius(e);
  6495. //czj 编辑界面
  6496. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6497. window.EditTools && new EditTools(n.sceneRenderer);
  6498. }
  6499. function navBorderRadius(e){
  6500. var pullTab = $("#pullTab"),
  6501. mobileRadius = {
  6502. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6503. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6504. },
  6505. topRadius = {
  6506. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6507. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6508. };
  6509. function BorderRadius(bottom,top){
  6510. $("#gui-modes-map > div:visible:last").css(bottom);
  6511. if(pullTab.is(':visible')){
  6512. $(".viewContainer > div:visible:first").css(top);
  6513. }else{
  6514. $("#gui-modes-map > div:visible:first").css(top);
  6515. }
  6516. }
  6517. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6518. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6519. }else{
  6520. BorderRadius(topRadius.bottom,topRadius.top);
  6521. }
  6522. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6523. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6524. window.specialScene && specialScene.special().afterImplement();
  6525. }
  6526. }
  6527. function p(e) {
  6528. e || (e = 0),
  6529. We = !1,
  6530. window.setTimeout(function() {
  6531. We || (ze = !0,
  6532. $("#gui-spinner").stop(!0, !0).show())
  6533. }
  6534. .bind(this), e)
  6535. }
  6536. function f() {
  6537. $("#gui-spinner").stop(!0, !0),
  6538. $("#gui-spinner").fadeOut(1e3),
  6539. We = !0,
  6540. ze = !1
  6541. }
  6542. function g(e, t) {
  6543. var i = e.mode
  6544. , n = t || e.currentPano;
  6545. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6546. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6547. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6548. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6549. Q.show360Views.enabled && !n.isAligned() ? (
  6550. $(".gui-floor").addClass("hidden"),
  6551. $("#gui-modes-outside").addClass("desktop-only")) : (
  6552. $(".gui-floor").removeClass("hidden"),
  6553. $("#gui-modes-outside").removeClass("desktop-only")),
  6554. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6555. Be = i,
  6556. $("#gui-modes-outside").addClass("hidden"),
  6557. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6558. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6559. }
  6560. function m(e, t) {
  6561. var i = t.player;
  6562. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6563. l(e),
  6564. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6565. J.track("USER", {
  6566. event_type: "showcase_gui",
  6567. gui_action: "click_inside_mode_button"
  6568. }),
  6569. t.changeMode(_e.PANORAMA);
  6570. }),
  6571. $("#gui-modes-outside").find("a").on("click", function(e) {
  6572. l(e),
  6573. J.track("showcase_gui", {
  6574. gui_action: "click_outside_mode_button"
  6575. }),
  6576. t.changeMode(Be)
  6577. }),
  6578. $("#gui-modes-floorplan").on("click", function(e) {
  6579. l(e),
  6580. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6581. gui_action: "click_floorplan_mode_button"
  6582. }),
  6583. t.changeMode(_e.FLOORPLAN));
  6584. }),
  6585. $("#gui-modes-dollhouse").on("click", function(e) {
  6586. l(e),
  6587. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6588. gui_action: "click_dollhouse_mode_button"
  6589. }),
  6590. t.changeMode(_e.DOLLHOUSE));
  6591. })
  6592. }
  6593. function v(e, t) {
  6594. function i() {
  6595. document.getElementById("vr").classList.remove("hidden"),
  6596. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6597. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6598. $(".improper-embed").toggleClass("hidden", !1),
  6599. r())
  6600. }, function(e) {
  6601. r()
  6602. }) : r()
  6603. }
  6604. function n(i) {
  6605. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6606. Ie.init(e.data, t, i, q),
  6607. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6608. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6609. }
  6610. function r() {
  6611. De.info("WebVR support not found, VR button activates native app VR modal"),
  6612. Ae.init(e.data, q),
  6613. Ae.on(ye.OPENED, function() {
  6614. var e = document.getElementById("vr-modal");
  6615. return function() {
  6616. Ze("vr"),
  6617. le.open(e)
  6618. }
  6619. }()),
  6620. Ae.on(ye.CLOSED, le.reset)
  6621. }
  6622. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6623. /*********************** 方奕卓 VR功能事件监听 ********************/
  6624. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6625. switch (Q.vr.option) {
  6626. case Pe.CONTEXTUAL:
  6627. i();
  6628. break;
  6629. case Pe.ANDROID:
  6630. K.detectAndroid() && i();
  6631. break;
  6632. case Pe.NONE:
  6633. }
  6634. }
  6635. }
  6636. function A(e, t) {
  6637. $("#play").on("mousedown touchstart", function(e) {
  6638. l(e);
  6639. Ze("tour");
  6640. ve.play();
  6641. J.trackAlways("showcase_gui", {
  6642. gui_action: "play_highlights"
  6643. })
  6644. }),
  6645. window.startAndPlay = function(e) {
  6646. // l(e);
  6647. Ze("tour");
  6648. ve.play();
  6649. J.trackAlways("showcase_gui", {
  6650. gui_action: "play_highlights"
  6651. })
  6652. };
  6653. $("#pause").on("mousedown touchstart", function(e) {
  6654. l(e),
  6655. ve.pause(),
  6656. J.trackAlways("showcase_gui", {
  6657. gui_action: "pause_highlights"
  6658. })
  6659. }),
  6660. $("#gui-zoomin").find("a").on("click", function(e) {
  6661. l(e),
  6662. t.player.zoomInIncrementally()
  6663. }),
  6664. $("#gui-zoomout").find("a").on("click", function(e) {
  6665. l(e),
  6666. t.player.zoomOutIncrementally()
  6667. })
  6668. }
  6669. function y(e, t) {
  6670. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6671. if(getQueryVariable('m') === '372') continue;
  6672. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6673. $(".gui-floor").find(".container").prepend(r)
  6674. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6675. }
  6676. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6677. i.on("click", function(e) {
  6678. l(e),
  6679. Ze("floor"),
  6680. i.toggleClass("open")
  6681. }),
  6682. $(".floorChoice").on("click", function(e) {
  6683. l(e);
  6684. var n = $(this).data("index");
  6685. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6686. t.player.gotoFloor(n),
  6687. J.track("showcase_gui", {
  6688. gui_action: "click_floor_select_button",
  6689. interaction_source: "gui"
  6690. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6691. Ze("move"),
  6692. t.allFloors(),
  6693. J.track("showcase_gui", {
  6694. gui_action: "click_toggle_all_floors_button",
  6695. interaction_source: "gui"
  6696. })),
  6697. i.removeClass("open")
  6698. })
  6699. }
  6700. function C(e, t) {
  6701. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6702. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6703. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6704. $(".floorChoice").removeClass("active"),
  6705. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6706. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6707. $(".floorChoice").removeClass("active"),
  6708. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6709. }
  6710. function I(e) {
  6711. return e.describe().inTransition
  6712. }
  6713. function b(e, t, i) {
  6714. Fe = e.heroLocations.length;
  6715. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6716. , r = 100 / Fe + "%"
  6717. , o = $("#thumb-container")
  6718. , a = $("#progressBar");
  6719. $("#status").find(".totalSteps").text(Fe);
  6720. for (var s = 0; s < Fe; s++) {
  6721. var c = e.heroLocations[s]
  6722. , h = $(n);
  6723. var thumbUrl
  6724. if(c.heroLocations){//有子项,选第一张截图
  6725. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6726. }else{
  6727. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6728. }
  6729. h.attr("data-index", s)
  6730. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6731. if (c.name) {
  6732. var u = $('<div class="overlay"></div>').text(c.name);
  6733. h.prepend(u)
  6734. }
  6735. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6736. var d = e.panos.get(c.panoId)
  6737. , p = d && !d.isAligned()
  6738. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6739. h.prepend(f)
  6740. }
  6741. o.append(h),
  6742. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6743. }
  6744. j = 144 * Fe,
  6745. Y = 111 * Fe,
  6746. $(".thumbImg").on("mouseover", function() {
  6747. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6748. }),
  6749. $(".thumbImg").on("mouseout", function() {
  6750. t.clearPath()
  6751. }),
  6752. $(".thumbImg").on("click", function(e) {
  6753. l(e);
  6754. var i = $(this);
  6755. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6756. J.trackAlways("showcase_gui", {
  6757. gui_action: "click_highlight"
  6758. }),
  6759. t.goToHighlight([i.data("index"),0])//改
  6760. }),
  6761. $(".previous").find("a").on("click", function(e) {
  6762. l(e),
  6763. J.trackAlways("showcase_gui", {
  6764. gui_action: "prev_highlight"
  6765. }),
  6766. t.prevHighlight()
  6767. }),
  6768. $(".next").find("a").on("click", function(e) {
  6769. l(e),
  6770. J.trackAlways("showcase_gui", {
  6771. gui_action: "next_highlight"
  6772. }),
  6773. t.nextHighlight()
  6774. }),
  6775. $("#drawer").on("mouseleave", function(e) {
  6776. l(e);
  6777. var t;
  6778. try {
  6779. t = new MouseEvent("mouseup",{
  6780. clientX: e.clientX,
  6781. clientY: e.clientY,
  6782. screenX: e.screenX,
  6783. screenY: e.screenY
  6784. })
  6785. } catch (i) {
  6786. t = document.createEvent("MouseEvents"),
  6787. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6788. }
  6789. document.dispatchEvent(t)
  6790. }),
  6791. W = new Sly($("#scrollFrame"),{
  6792. horizontal: !0,
  6793. itemNav: "centered",
  6794. smart: !0,
  6795. scrollTrap: !0,
  6796. scrollBy: 1,
  6797. mouseDragging: !0,
  6798. touchDragging: !0,
  6799. speed: 300,
  6800. dragHandle: !0,
  6801. dynamicHandle: !0,
  6802. clickBar: !0,
  6803. scrollBar: $("#scroller"),
  6804. activateOn: null
  6805. }).init(),
  6806. W.on("active", function(e, t) {
  6807. Ve = t,
  6808. Ze("tour"),
  6809. $(".step").removeClass("active"),
  6810. $("#status").find(".curIdx").text(t + 1);
  6811. for (var i = 0; i <= t; i++)
  6812. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6813. }),
  6814. w()
  6815. }
  6816. function w() {
  6817. var e = $("#player").width() - 20
  6818. , t = $("#scroller")
  6819. , i = $("#drawer")
  6820. , n = $(".pinBottom");
  6821. if ($("#player").width() < 488 || $("#player").height() < 488)
  6822. t.addClass("hidden"),
  6823. i.addClass("noScroll"),
  6824. n.addClass("noScroll");
  6825. else {
  6826. var r = j > e
  6827. , o = !i.hasClass("noScroll")
  6828. , a = r !== o;
  6829. a && (t.toggleClass("hidden"),
  6830. i.toggleClass("noScroll"),
  6831. n.toggleClass("noScroll"))
  6832. }
  6833. }
  6834. function _(e) {
  6835. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6836. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6837. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6838. }
  6839. function T(e) {
  6840. function t(t, i) {
  6841. return !!e.player_options[t] && e[i || t]
  6842. }
  6843. $(".model-title").text(e.name);
  6844. var i = Q.pageTitle;
  6845. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6846. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6847. document.title = i ,
  6848. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6849. delay: {
  6850. show: 50,
  6851. hide: 0
  6852. },
  6853. trigger: "hover",
  6854. html: !1,
  6855. viewport: {
  6856. selector: "body",
  6857. padding: 10
  6858. }
  6859. }),
  6860. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6861. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6862. de.populate({
  6863. name: t("model_name", "name"),
  6864. coBrand: t("presented_by"),
  6865. description: t("model_summary", "summary") || "暂无内容",
  6866. contactName: t("contact_name"),
  6867. address: t("address"),
  6868. phone: t("contact_phone"),
  6869. formattedPhone: e.formatted_contact_phone,
  6870. email: t("contact_email"),
  6871. url: t("external_url"),
  6872. socialSharing: e.enable_social_sharing && e.is_public
  6873. })
  6874. }
  6875. function x(e, t, i, n, r, o) {
  6876. function a() {
  6877. o.setLoadingStartTime(),
  6878. H(),
  6879. r ? (re.showMessage(t, i, je.coBrand.visible),
  6880. l()) : h(l)
  6881. }
  6882. var s = $.Deferred()
  6883. , l = s.resolve.bind(s);
  6884. return Ge = !0,
  6885. O(e),
  6886. e.data.player_options && _(e.data.player_options),
  6887. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6888. Re.localizeGUI(),
  6889. T(e.data),
  6890. r || $(".quick").addClass("hidden"),
  6891. //e.data.image && !r && E(e.data.image),
  6892. n ? (J.impression(),
  6893. a()) : (o.setWaitingStartTime(),
  6894. oe.show(r, a)),
  6895. s
  6896. }
  6897. function S(e, t, i, n, r, a, s) {
  6898. q = s,
  6899. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6900. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6901. ae.init(),
  6902. re.init(e, a),
  6903. Oe.init(e, t, n),
  6904. $(".icon").on("mouseover", function() {
  6905. t.player && t.player.reticule.hide()
  6906. }),
  6907. m(e, t),
  6908. A(e, t),
  6909. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6910. Ce.on(Me.OPENED, function() {
  6911. var e = document.getElementById("share-modal");
  6912. return function() {
  6913. Ze("share"),
  6914. le.open(e)
  6915. }
  6916. }()),
  6917. Ce.on(Me.CLOSED, le.reset)),
  6918. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6919. je.tourControls.visible = !1),
  6920. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6921. z(),
  6922. g(i),
  6923. v(e, r),
  6924. e.on("floor.changed", C),
  6925. e.on("waiting", R.bind(this, e)),
  6926. e.on("waiting-done", P.bind(this, e)),
  6927. i.on(xe.ModeChanged, function(e, n) {
  6928. g(i),
  6929. o(t, i),
  6930. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6931. he.updateMode(n)
  6932. }),
  6933. n.on(Se.Move, Ze.bind(this, "move")),
  6934. i.on(xe.Ready, function() {
  6935. ie.init(n, i, i.tagManager, t),
  6936. i.on(xe.ModeChanged, function(e, t) {
  6937. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6938. })
  6939. }),
  6940. i.on(xe.PanoChosen, function(e, t) {
  6941. g(i, t),
  6942. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6943. }),
  6944. le.on(ce.CLOSE, function(e) {
  6945. switch (e) {
  6946. case "vr-modal":
  6947. Ae.dismiss();
  6948. break;
  6949. case "share-modal":
  6950. Ce.hide();
  6951. break;
  6952. case "terms-modal":
  6953. fe.hide()
  6954. }
  6955. });
  6956. var l = $("#play").eq(0)
  6957. , c = $("#pause").eq(0)
  6958. , h = $(".pinBottom").toArray()
  6959. , u = $("#drawer").eq(0)
  6960. , d = $("#playHead").eq(0)
  6961. , p = $("#progressBar").eq(0)
  6962. , f = $("#thumb-container").eq(0)
  6963. , y = f.children()
  6964. , I = p.children();
  6965. t.on("update.controls", function() {
  6966. var n = t.describe();
  6967. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6968. c.show()),
  6969. n.tourInProgress && (h.forEach(function(e) {
  6970. e.classList.add("playing")
  6971. }),
  6972. u.addClass("playing"),
  6973. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6974. c.hide()),
  6975. n.tourInProgress || (ve.stopTour(),
  6976. h.forEach(function(e) {
  6977. e.classList.remove("playing")
  6978. }),
  6979. u.removeClass("playing"),
  6980. d.removeClass("playing")));
  6981. var r, a, s;
  6982. if (null !== n.currentItem) {
  6983. var p, f;
  6984. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6985. n.onTheBus ? (p = "active",
  6986. f = "recent") : (f = "active",
  6987. p = "recent");
  6988. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6989. for (r = 0; r < e.heroLocations.length; r += 1)
  6990. s = y.eq(r),
  6991. a = I.eq(r),
  6992. s.removeClass(f),
  6993. a.removeClass(f),
  6994. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6995. a.addClass(p),
  6996. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6997. a.addClass(p)) : (s.removeClass(p),
  6998. a.removeClass(p))
  6999. } else
  7000. for (r = 0; r < e.heroLocations.length; r += 1)
  7001. s = y.eq(r),
  7002. a = I.eq(r),
  7003. s.removeClass("active recent"),
  7004. a.removeClass("active recent");
  7005. o(t, i)
  7006. }),
  7007. document.addEventListener("keydown", function(n) {
  7008. switch (J.updateInteraction(Se.InteractionKey),
  7009. n.which) {
  7010. case we.ZERO:
  7011. Q.debug && e.toggleAlpha();
  7012. break;
  7013. case we.NINE:
  7014. Q.debug && se.toggle();
  7015. break;
  7016. case we.ONE:
  7017. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7018. break;
  7019. case we.TWO:
  7020. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7021. break;
  7022. case we.THREE:
  7023. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7024. break;
  7025. case we.FOUR:
  7026. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7027. break;
  7028. case we.SPACE:
  7029. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7030. break;
  7031. case we.RETURN:
  7032. Q.debug && e.toggleExplodeUp();
  7033. break;
  7034. case we.P:
  7035. k();
  7036. break;
  7037. case we.U:
  7038. B();
  7039. break;
  7040. case we.X:
  7041. Q.debug && e.toggleExplode();
  7042. break;
  7043. case we.PLUSEQUALS:
  7044. t.player.activatePersistentZooming(!0),
  7045. ie.hideUi();
  7046. break;
  7047. case we.DASHUNDERSCORE:
  7048. t.player.activatePersistentZooming(!1),
  7049. ie.hideUi();
  7050. break;
  7051. case we.SEVEN:
  7052. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7053. break;
  7054. case we.EIGHT:
  7055. t.player.decreaseZoomSpeed();
  7056. break;
  7057. case we.NINE:
  7058. t.player.increaseZoomSpeed()
  7059. }
  7060. return i && i.reticule.hide(),
  7061. !0
  7062. }
  7063. .bind(this)),
  7064. document.addEventListener("keyup", function(e) {
  7065. switch (e.which) {
  7066. case we.PLUSEQUALS:
  7067. t.player.deactivatePersistentZooming();
  7068. break;
  7069. case we.DASHUNDERSCORE:
  7070. t.player.deactivatePersistentZooming()
  7071. }
  7072. }
  7073. .bind(this)),
  7074. F(e),
  7075. L(e, t.player),
  7076. M(i),
  7077. te.setAutoPlay(e.heroCount()),
  7078. he.init(i, a.mode),
  7079. he.on(ue.OPENED, Ze.bind(this, "help")),
  7080. fe.init(),
  7081. fe.on(ge.OPENED, function() {
  7082. var e = document.getElementById("terms-modal");
  7083. return function() {
  7084. Ze("terms"),
  7085. le.open(e)
  7086. }
  7087. }()),
  7088. fe.on(ge.CLOSED, le.reset),
  7089. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7090. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7091. Q.profiling.enabled && se.show(),
  7092. ve.init(t)
  7093. }
  7094. function M(e) {
  7095. var t = function(e, t) {
  7096. $(e).find("a").each(function(e, i) {
  7097. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7098. i.style.pointerEvents = t ? "auto" : "none"
  7099. })
  7100. }
  7101. , i = function() {
  7102. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7103. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7104. };
  7105. e.on(Ne.ZoomMax, function() {
  7106. t("#gui-zoomin", !1),
  7107. t("#gui-zoomout", !0)
  7108. }),
  7109. e.on(Ne.ZoomMin, function() {
  7110. t("#gui-zoomin", !0),
  7111. t("#gui-zoomout", !1)
  7112. }),
  7113. e.on(Ne.ZoomIn, function() {
  7114. t("#gui-zoomout", !0)
  7115. }),
  7116. e.on(Ne.ZoomOut, function() {
  7117. t("#gui-zoomin", !0)
  7118. }),
  7119. i()
  7120. }
  7121. function R(e) {
  7122. O(e)
  7123. }
  7124. function P(e) {
  7125. O(e)
  7126. }
  7127. function O(e) {
  7128. var t = e.waitQueue.length;
  7129. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7130. }
  7131. function L(e, t) {
  7132. He = {
  7133. gui: null,
  7134. visible: !1,
  7135. model: e,
  7136. player: t
  7137. }
  7138. }
  7139. function D(e, t) {
  7140. function i() {
  7141. var i = t.toJSON();
  7142. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7143. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7144. }
  7145. var n = {}
  7146. , r = new Le.GUI({
  7147. autoPlace: !0,
  7148. width: "60%"
  7149. });
  7150. i(),
  7151. t.on(xe.ViewChanged, i),
  7152. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7153. r.domElement.id = "datLinks";
  7154. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7155. return o.forEach(function(e) {
  7156. if (!K.detectSafari()) {
  7157. var t = document.createElement("button");
  7158. t.classList.add("btn-deep-link"),
  7159. t.innerText = Re.MENU_COPY,
  7160. e.nextSibling.appendChild(t);
  7161. var i = function() {
  7162. alert(Re.LINK_ALERT_COPY),
  7163. t.hide()
  7164. };
  7165. t.addEventListener("click", function(e) {
  7166. try {
  7167. var t = e.target.parentNode.childNodes[0];
  7168. t.select();
  7169. var n = document.execCommand("copy");
  7170. t.blur(),
  7171. n || i()
  7172. } catch (e) {
  7173. i()
  7174. }
  7175. })
  7176. }
  7177. }),
  7178. $(r.__closeButton).hide(),
  7179. r
  7180. }
  7181. function N(e) {
  7182. He.gui || (He.gui = D(He.model, He.player)),
  7183. He.visible = e,
  7184. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7185. }
  7186. function B() {
  7187. N(!He.visible)
  7188. }
  7189. function F(e) {
  7190. ke = {
  7191. gui: null,
  7192. visible: !1,
  7193. model: e
  7194. }
  7195. }
  7196. function V(e) {
  7197. var t = new Le.GUI;
  7198. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7199. e.setSweepVisibility(Q.showSweeps)
  7200. }),
  7201. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7202. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7203. Q.transition.flySpeed = 0,
  7204. t.__controllers.forEach(function(e) {
  7205. e.updateDisplay()
  7206. })
  7207. }),
  7208. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7209. $(t.__closeButton).hide(),
  7210. t
  7211. }
  7212. function U(e) {
  7213. ke.gui || (ke.gui = V(ke.model)),
  7214. ke.visible = e,
  7215. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7216. }
  7217. function k() {
  7218. U(!ke.visible)
  7219. }
  7220. function H() {
  7221. function e(e) {
  7222. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7223. }
  7224. $("body").css("touch-action", "none"),
  7225. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7226. // e.preventDefault()
  7227. });
  7228. var t = document.getElementById("terms-text")
  7229. , i = document.getElementById("more-help-wrapper")
  7230. , n = (document.getElementById("navigation-help-wrapper"),
  7231. document.getElementById("help-dialog"),
  7232. document.getElementById("tag-billboards"));
  7233. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7234. document.body.addEventListener("DOMMouseScroll", e)),
  7235. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7236. e.stopPropagation()
  7237. })
  7238. }
  7239. function G(e, t) {
  7240. for (var i = []; e; )
  7241. i.push(e),
  7242. e = e.parentNode;
  7243. for (; t && i.indexOf(t) === -1; )
  7244. t = t.parentNode;
  7245. return t
  7246. }
  7247. function z() {
  7248. var e, t = function(t) {
  7249. e = 0 === t.button || 1 === t.which ? t.target : null
  7250. }, i = function(t) {
  7251. e !== t.target && (e = G(e, t.target));
  7252. var i = document.getElementById("gui-parent");
  7253. if (G(i, e) !== i && (e = null),
  7254. e) {
  7255. var n;
  7256. try {
  7257. n = new MouseEvent("click",t)
  7258. } catch (e) {
  7259. n = document.createEvent("MouseEvents"),
  7260. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7261. }
  7262. n.syntheticClick = !0,
  7263. e.dispatchEvent(n),
  7264. e = null
  7265. }
  7266. };
  7267. document.body.addEventListener("mousedown", t, !0),
  7268. document.body.addEventListener("mouseup", i, !0),
  7269. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7270. e.syntheticClick || (e.stopPropagation(),
  7271. "A" === e.target.nodeName && e.preventDefault())
  7272. }, !0)
  7273. }
  7274. var W, j, Y, X, Z, q, K = (e("three"),
  7275. e("../util/ajax"),
  7276. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7277. e("../util/camera"),
  7278. e("../util/logger")), te = (e("../objects/Snapshot"),
  7279. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7280. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7281. e("../enum/PathDisplayMode"),
  7282. e("../enum/DirectorEvents"),
  7283. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7284. e("../enum/WarpStyle"),
  7285. e("../enum/AlignmentType"),
  7286. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7287. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7288. coBrand: {
  7289. visible: !0,
  7290. elements: [".co-brand", "#loaderCoBrand"]
  7291. },
  7292. help: {
  7293. visible: !0,
  7294. elements: [".nav-help", "#nav-help"]
  7295. },
  7296. tourControls: {
  7297. visible: !0,
  7298. elements: [".next", ".previous", "#play"]
  7299. },
  7300. highlight: {
  7301. visible: !0,
  7302. elements: ["#drawer", "#pullTab"]
  7303. },
  7304. share: {
  7305. visible: !0,
  7306. elements: [".socialButton", "#share"]
  7307. },
  7308. fullScreen: {
  7309. visible: !0,
  7310. elements: ["#gui-fullscreen"]
  7311. },
  7312. floors: {
  7313. visible: !0,
  7314. elements: [".gui-floor"]
  7315. }
  7316. }, Ye = function() {
  7317. var e = document.getElementById("drawer");
  7318. return function() {
  7319. $("#player").height() < 400 && e.classList.contains("open") && a()
  7320. }
  7321. }(), Xe = function() {
  7322. var e = document.getElementById("meta-info");
  7323. return function() {
  7324. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7325. }
  7326. }(), Ze = function(e) {
  7327. function t() {
  7328. u.classList.contains("expand") && de.toggleMeta(!0)
  7329. }
  7330. function i() {
  7331. fe.hide()
  7332. }
  7333. function n() {
  7334. he.close()
  7335. }
  7336. function r() {
  7337. Ae.dismiss()
  7338. }
  7339. function o() {
  7340. p.hasClass("open") && a(!0)
  7341. }
  7342. function l() {
  7343. Ce.hide()
  7344. }
  7345. function c() {
  7346. f.hasClass("open") && f.removeClass("open")
  7347. }
  7348. function h() {
  7349. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7350. }
  7351. var u = document.getElementById("meta-info")
  7352. , d = document.getElementById("interaction-modal")
  7353. , p = $("#drawer").eq(0)
  7354. , f = $(".gui-floor").eq(0)
  7355. , g = $(".vr-popup").eq(0);
  7356. return function(e) {
  7357. switch (e) {
  7358. case "info":
  7359. i(),
  7360. n(),
  7361. Ye(),
  7362. l(),
  7363. c(),
  7364. r(),
  7365. h();
  7366. break;
  7367. case "terms":
  7368. t(),
  7369. n(),
  7370. o(),
  7371. l(),
  7372. c(),
  7373. r(),
  7374. h();
  7375. break;
  7376. case "help":
  7377. t(),
  7378. i(),
  7379. l(),
  7380. c(),
  7381. r(),
  7382. h();
  7383. break;
  7384. case "vr":
  7385. t(),
  7386. i(),
  7387. l(),
  7388. c(),
  7389. n(),
  7390. h(),
  7391. s(g) && o();
  7392. break;
  7393. case "highlights":
  7394. Xe(),
  7395. i(),
  7396. l(),
  7397. c();
  7398. break;
  7399. case "share":
  7400. t(),
  7401. i(),
  7402. n(),
  7403. c(),
  7404. r(),
  7405. h();
  7406. break;
  7407. case "floor":
  7408. i(),
  7409. l(),
  7410. r();
  7411. break;
  7412. case "view":
  7413. c(),
  7414. l(),
  7415. i(),
  7416. r();
  7417. break;
  7418. case "tour":
  7419. i(),
  7420. l(),
  7421. c(),
  7422. r();
  7423. break;
  7424. case "move":
  7425. i(),
  7426. l(),
  7427. c(),
  7428. r();
  7429. break;
  7430. case "resize":
  7431. t(),
  7432. Ye(),
  7433. c();
  7434. break;
  7435. case "tag":
  7436. i(),
  7437. n(),
  7438. l(),
  7439. c(),
  7440. r()
  7441. }
  7442. }
  7443. }();
  7444. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7445. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7446. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7447. setTimeout(function() {
  7448. $(".icon:visible").hide().show(0)
  7449. }, 100)
  7450. }),
  7451. $("#gui-fullscreen").find("a").on("click", function(e) {
  7452. l(e),
  7453. K.requestFullscreen($("body")[0]),
  7454. J.track("showcase_gui", {
  7455. gui_action: "click_enter_fullscreen",
  7456. interaction_source: "gui"
  7457. })
  7458. //czj
  7459. //W.reload()
  7460. }),
  7461. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7462. l(e),
  7463. K.exitFullscreen(),
  7464. J.track("showcase_gui", {
  7465. gui_action: "click_exit_fullscreen",
  7466. interaction_source: "gui"
  7467. })
  7468. })
  7469. $(window).on("resize", function(e) {
  7470. var t = e.target.innerHeight
  7471. , i = e.target.innerWidth;
  7472. t === X && i === Z || (je.highlight.visible && w(),
  7473. Ze("resize"),
  7474. $(".pinTop.right").removeClass("hideUnderMeta"),
  7475. c(),
  7476. X = t,
  7477. Z = i)
  7478. }).resize(),
  7479. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7480. $("#pullTab").on("click", function(e) {
  7481. l(e),
  7482. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7483. gui_action: "hide_highlight_reel"
  7484. }),
  7485. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7486. gui_action: "show_highlight_reel"
  7487. }),
  7488. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7489. a()
  7490. });
  7491. /***********************方奕卓 热点列表事件监听 ************************/
  7492. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7493. $('#hotList').css('display', '');
  7494. $('#hotList').on('click',function(e){
  7495. l(e);
  7496. var hotList = $('#hotListWrap')[0];
  7497. var isActive = hotList.classList.contains('hotListActive');
  7498. if(isActive){
  7499. hotList.classList.remove('hotListActive');
  7500. this.classList.remove('active')
  7501. }else{
  7502. hotList.classList.add('hotListActive');
  7503. this.classList.add('active')
  7504. }
  7505. }),
  7506. $('#hotListContent ul').on('mouseover', function(e){
  7507. l(e);
  7508. var target = e.target;
  7509. var hotList = document.getElementById('hotListWrap');
  7510. if(target.tagName === 'SPAN'){
  7511. var targetParent = target.parentElement.parentElement;
  7512. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7513. hotList.style.width = target.offsetWidth + 116 + 'px';
  7514. }else{
  7515. hotList.style.width = '';
  7516. }
  7517. }else if(target.tagName === 'LI'){
  7518. var targetParent = target.parentElement;
  7519. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7520. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7521. }else{
  7522. hotList.style.width = ''
  7523. }
  7524. }else {
  7525. hotList.style.width = '';
  7526. }
  7527. });
  7528. $('#hotListContent ul').on('click', function(e){
  7529. l(e);
  7530. this.preElem && this.preElem.classList.remove('active');
  7531. if(e.target.tagName === 'SPAN'){
  7532. e.target.parentElement.classList.add('active');
  7533. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7534. this.preElem = e.target.parentElement;
  7535. }else{
  7536. e.target.classList.add('active');
  7537. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7538. this.preElem = e.target;
  7539. }
  7540. })
  7541. $('#hotListClose').on('click', function(e){
  7542. l(e);
  7543. var hotList = $('#hotListWrap')[0];
  7544. hotList.classList.remove('hotListActive');
  7545. $('#hotListContent ul .active').removeClass('active');
  7546. $('#hotList')[0].classList.remove('active')
  7547. })
  7548. }
  7549. /*****************************************************************/
  7550. $("#more-menu-button").on("click", function(e) {
  7551. l(e);
  7552. var t = $("#more-menu");
  7553. t.toggleClass("open")
  7554. }),
  7555. t.exports.init = S,
  7556. t.exports.startLoading = x,
  7557. t.exports.endLoading = d,
  7558. t.exports.onProgress = u
  7559. }
  7560. ).call(this, "/js/gui/gui.js")
  7561. }
  7562. , {
  7563. "../analytics": 4,
  7564. "../controls/serializer": 14,
  7565. "../enum/AlignmentType": 17,
  7566. "../enum/BlackoutStyle": 18,
  7567. "../enum/ControlEvents": 21,
  7568. "../enum/DirectorEvents": 23,
  7569. "../enum/Keys": 30,
  7570. "../enum/PathDiscardMode": 38,
  7571. "../enum/PathDisplayMode": 39,
  7572. "../enum/PlayerEvents": 40,
  7573. "../enum/VROption": 47,
  7574. "../enum/Vectors": 50,
  7575. "../enum/Viewmode": 51,
  7576. "../enum/WarpStyle": 52,
  7577. "../enum/ZoomEvents": 53,
  7578. "../lib/dat.gui": 93,
  7579. "../localization/localize": 108,
  7580. "../tag/Media/MediaEvent": 131,
  7581. "../objects/Snapshot": 153,
  7582. "../settings": 166,
  7583. "../util/ajax": 181,
  7584. "../util/browser": 182,
  7585. "../util/camera": 183,
  7586. "../util/logger": 189,
  7587. "../util/showcase": 193,
  7588. "../util/transitions": 195,
  7589. "./closer/ModalCloserEvent": 61,
  7590. "./closer/modalCloser": 62,
  7591. "./help/HelpEvent": 66,
  7592. "./help/help": 67,
  7593. "./helpManager": 68,
  7594. "./immersiveMode": 69,
  7595. "./konami": 70,
  7596. "./landingScreen": 71,
  7597. "./loadingScreen": 72,
  7598. "./memoryUsage": 73,
  7599. "./playButton": 74,
  7600. "./populateModal": 75,
  7601. "./sharing/ShareEvents": 76,
  7602. "./sharing/modal": 77,
  7603. "./terms/TermsEvent": 78,
  7604. "./terms/terms": 79,
  7605. "./title/TitleEvents": 80,
  7606. "./title/tagToggle": 81,
  7607. "./title/titleBar": 82,
  7608. "./tourInteraction": 84,
  7609. "./vr/vrEvent": 85,
  7610. "./vr/vrModal": 87,
  7611. "./webvr/WebVrEvent": 88,
  7612. "./webvr/webVRgui": 89,
  7613. three: 217
  7614. }],
  7615. 66: [function(e, t, i) {
  7616. "use strict";
  7617. t.exports = Object.freeze({
  7618. OPENED: "help.opened",
  7619. CLOSED: "help.closed"
  7620. })
  7621. }
  7622. , {}],
  7623. 67: [function(e, t, i) {
  7624. "use strict";
  7625. function n() {
  7626. g.on("click", function(e) {
  7627. if (S && S !== l.TRANSITIONING) {
  7628. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7629. t && !M ? R.close() : r()
  7630. }
  7631. }),
  7632. w.on("click", function(e) {
  7633. R.close()
  7634. }),
  7635. E.on("click", function(e) {
  7636. S && S !== l.TRANSITIONING && (s(),
  7637. o())
  7638. }),
  7639. b.on("click", function(e) {
  7640. s(),
  7641. a()
  7642. })
  7643. }
  7644. function r() {
  7645. S && S !== l.TRANSITIONING && (M = !0,
  7646. setTimeout(function() {
  7647. M = !1
  7648. }, d.help.modalStayDuration),
  7649. R.emit(h.OPENED),
  7650. m.addClass("open " + S),
  7651. g.addClass("open"),
  7652. s(),
  7653. o(),
  7654. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7655. y.classList.add("fadeIn"))
  7656. }
  7657. function o() {
  7658. E.addClass("underline-tab"),
  7659. u.fill(_, c.NAVIGATION, S),
  7660. m.addClass(S)
  7661. }
  7662. function a() {
  7663. b.addClass("underline-tab"),
  7664. u.fill(T, c.MORE_HELP),
  7665. m.addClass("more-help")
  7666. }
  7667. function s(e, t) {
  7668. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7669. I.forEach(function(e) {
  7670. e.classList.remove("underline-tab")
  7671. })
  7672. }
  7673. var l = e("../../enum/Viewmode")
  7674. , c = e("../../enum/HelpModalType")
  7675. , h = e("./HelpEvent")
  7676. , u = (e("../helpManager"),
  7677. e("./../populateModal"))
  7678. , d = e("../../settings")
  7679. , p = e("../../util/common")
  7680. , f = e("events").EventEmitter
  7681. , g = $(".footer-help").eq(0)
  7682. , m = $("#help-dialog").eq(0)
  7683. , v = document.querySelector("#quick-logo")
  7684. , A = document.querySelector("#loaderCoBrand")
  7685. , y = document.querySelector("#help-dialog")
  7686. , C = document.querySelector(".footer")
  7687. , I = $(".help-tabs").children().toArray()
  7688. , E = $(".navigation-tab").eq(0)
  7689. , b = $(".more-help-tab").eq(0)
  7690. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7691. m.find(".close").eq(0))
  7692. , _ = m.find(".interactions").toArray()
  7693. , T = m.find(".ui-instructions").toArray()
  7694. , x = l.PANORAMA
  7695. , S = l.PANORAMA
  7696. , M = !1
  7697. , R = {
  7698. init: function(e, t) {
  7699. S = t,
  7700. x = t,
  7701. [y, A, v, C].forEach(function(e) {
  7702. e.classList.add(u.deviceType)
  7703. }),
  7704. n()
  7705. },
  7706. close: function() {
  7707. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7708. g.removeClass("open"),
  7709. m.removeClass("open"),
  7710. y.classList.contains("fadeIn"))) {
  7711. y.classList.remove("fadeIn");
  7712. var e = S === l.TRANSITIONING ? x : S;
  7713. u.clear(_, c.NAVIGATION, e)
  7714. }
  7715. },
  7716. updateMode: function(e) {
  7717. x = S,
  7718. S = e
  7719. }
  7720. };
  7721. p.extendObject(R, f.prototype),
  7722. t.exports = R
  7723. }
  7724. , {
  7725. "../../enum/HelpModalType": 28,
  7726. "../../enum/Viewmode": 51,
  7727. "../../settings": 166,
  7728. "../../util/common": 185,
  7729. "../helpManager": 68,
  7730. "./../populateModal": 75,
  7731. "./HelpEvent": 66,
  7732. events: 202
  7733. }],
  7734. 68: [function(e, t, i) {
  7735. (function(i) {
  7736. "use strict";
  7737. var n = e("../util/browser")
  7738. , r = e("./../util/logger")
  7739. , o = e("./../settings")
  7740. , a = new r(i)
  7741. , s = function() {
  7742. var e;
  7743. try {
  7744. return e = window.localStorage.getItem("visitCount") || "0",
  7745. e = (parseFloat(e) + 1).toString(),
  7746. window.localStorage.setItem("visitCount", e),
  7747. a.debug("visitCount = " + e),
  7748. e
  7749. } catch (t) {
  7750. e = "1",
  7751. a.debug("couldn't set local storage")
  7752. }
  7753. }()
  7754. , l = !1;
  7755. t.exports = {
  7756. isHelpDisabled: function() {
  7757. return "0" === n.valueFromHash("help", null) || l
  7758. },
  7759. isLargeHelpEnabled: function() {
  7760. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7761. },
  7762. isSmallHelpEnabled: function() {
  7763. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7764. },
  7765. isHelpEnabled: function() {
  7766. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7767. },
  7768. setAutoPlay: function(e) {
  7769. l = o.warp.auto >= 0 && e > 1
  7770. }
  7771. }
  7772. }
  7773. ).call(this, "/js/gui/helpManager.js")
  7774. }
  7775. , {
  7776. "../util/browser": 182,
  7777. "./../settings": 166,
  7778. "./../util/logger": 189
  7779. }],
  7780. 69: [function(e, t, i) {
  7781. "use strict";
  7782. function n(e, t, i, n) {
  7783. F = n,
  7784. r(e, t, i, F),
  7785. o(),
  7786. N = t.mode
  7787. }
  7788. function r(e, t, i, n) {
  7789. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7790. e.controls[t].on(v.Move, a),
  7791. e.controls[t].on(v.LongTap, c)
  7792. }),
  7793. M.on("mousewheel DOMMouseScroll", a),
  7794. i.on(m.TagActivated, a),
  7795. i.on(m.TagNavigation, a),
  7796. t.on(A.FlyingEnded, s),
  7797. t.on(A.ModeChanging, function(e, t) {
  7798. B = t !== C.PANORAMA && e !== C.PANORAMA
  7799. }),
  7800. t.on(A.ModeChanged, function(e, i) {
  7801. N = t.mode,
  7802. i !== C.TRANSITIONING ? l() : a("modeChange")
  7803. }),
  7804. n.on(y.TourStart, function() {
  7805. L = !0,
  7806. a()
  7807. }),
  7808. n.on(y.TourEnd, function() {
  7809. L = !1,
  7810. l()
  7811. }),
  7812. n.on(y.ActionInterrupted, function() {
  7813. L = !1
  7814. }),
  7815. R.addEventListener("touchend", function() {
  7816. $("#pullTab").hasClass("opened") && !L && l()
  7817. }, !0)
  7818. }
  7819. function o() {
  7820. p.isMobile() ? (b.forEach(function(e) {
  7821. e.classList.add("mobile")
  7822. }),
  7823. w.click(l)) : (b.forEach(function(e) {
  7824. e.addEventListener("mouseleave", function() {
  7825. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7826. }, !0)
  7827. }),
  7828. M.mouseleave(function() {
  7829. b[0].classList.contains("detectHover") && l()
  7830. }))
  7831. }
  7832. function a(e) {
  7833. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7834. P = !0,
  7835. g.close(),
  7836. h(e),
  7837. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7838. _.hasClass("playing") || (b.forEach(function(e) {
  7839. e.classList.add("detectHover")
  7840. }),
  7841. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7842. }
  7843. function s() {
  7844. _.hasClass("playing") || (clearTimeout(O),
  7845. O = setTimeout(l, f.immersive.timeToShowAgain))
  7846. }
  7847. function l() {
  7848. clearTimeout(O),
  7849. P = !1,
  7850. I.forEach(function(e) {
  7851. e.classList.remove("drawerOpen")
  7852. }),
  7853. L || E.forEach(function(e) {
  7854. e.classList.remove("duringTour")
  7855. }),
  7856. b.forEach(function(e) {
  7857. e.classList.remove("detectHover")
  7858. })
  7859. }
  7860. function c() {
  7861. P ? l() : a(),
  7862. D = !0,
  7863. setTimeout(function() {
  7864. D = !1
  7865. }, f.immersive.uiStayDuration)
  7866. }
  7867. function h(e) {
  7868. !d(e) && L ? E.forEach(function(e) {
  7869. e.classList.remove("drawerOpen"),
  7870. e.classList.add("duringTour")
  7871. }) : _.hasClass("open") ? E.forEach(function(e) {
  7872. e.classList.remove("duringTour"),
  7873. e.classList.add("drawerOpen")
  7874. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7875. e.classList.add("fadeOut")
  7876. })
  7877. }
  7878. function u() {
  7879. T.hasClass("duringTour") || (L = !1,
  7880. a("gui"),
  7881. l())
  7882. }
  7883. function d(e) {
  7884. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7885. }
  7886. var p = e("../util/browser")
  7887. , f = e("../settings")
  7888. , g = e("./help/help")
  7889. , m = e("../enum/tagEvents")
  7890. , v = e("../enum/ControlEvents")
  7891. , A = e("../enum/PlayerEvents")
  7892. , y = e("../enum/DirectorEvents")
  7893. , A = e("../enum/PlayerEvents")
  7894. , C = e("../enum/Viewmode")
  7895. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7896. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7897. , b = $("#hover-bottom, #hover-top").toArray()
  7898. , w = ($("#pullTab").eq(0),
  7899. $("#playHead").eq(0),
  7900. $(".pinBottom-container").eq(0))
  7901. , _ = $("#drawer").eq(0)
  7902. , T = $("#drawer-container").eq(0)
  7903. , x = $("#meta-info").eq(0)
  7904. , S = $(".pinTop.left").eq(0)
  7905. , M = $("#player").eq(0)
  7906. , R = document.getElementById("pullTab")
  7907. , P = !1
  7908. , O = null
  7909. , L = !1
  7910. , D = !1
  7911. , N = null
  7912. , B = !1
  7913. , F = null;
  7914. t.exports.init = n,
  7915. t.exports.hideUi = a,
  7916. t.exports.resetDrawer = u
  7917. }
  7918. , {
  7919. "../enum/ControlEvents": 21,
  7920. "../enum/DirectorEvents": 23,
  7921. "../enum/tagEvents": 32,
  7922. "../enum/PlayerEvents": 40,
  7923. "../enum/Viewmode": 51,
  7924. "../settings": 166,
  7925. "../util/browser": 182,
  7926. "./help/help": 67
  7927. }],
  7928. 70: [function(e, t, i) {
  7929. (function(i) {
  7930. "use strict";
  7931. function n(e, t, i) {
  7932. l.debug("konami has the modelInstance");
  7933. var n = [];
  7934. $(window).on("keydown", function(e) {
  7935. n.push(e.which),
  7936. n.length > o.secretPanelWord.length && n.shift(),
  7937. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7938. o.debug = !0)
  7939. }),
  7940. $(window).on("keydown", function n(r) {
  7941. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7942. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7943. })
  7944. }
  7945. var r = e("./../util/logger")
  7946. , o = e("./../settings")
  7947. , a = e("./debug")
  7948. , s = e("./../util/common")
  7949. , l = (e("./gui"),
  7950. new r(i));
  7951. o.console && $("body").append('<div id="debug-console"></div>'),
  7952. t.exports.init = n
  7953. }
  7954. ).call(this, "/js/gui/konami.js")
  7955. }
  7956. , {
  7957. "./../settings": 166,
  7958. "./../util/common": 185,
  7959. "./../util/logger": 189,
  7960. "./debug": 63,
  7961. "./gui": 65
  7962. }],
  7963. 71: [function(e, t, i) {
  7964. "use strict";
  7965. function n(e, t) {
  7966. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7967. }
  7968. function r(e) {
  7969. var t = $.Deferred();
  7970. e || t.resolve();
  7971. var i = c.startupFlyinDelay;
  7972. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7973. setTimeout(t.resolve.bind(t), i),
  7974. t
  7975. }
  7976. function o(e, t, i) {
  7977. var n = 0;
  7978. c.quickstart.enabled && (a(i),
  7979. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7980. var r = function() {
  7981. e.once(g.Move, l),
  7982. t.once(f.TourStart, l)
  7983. };
  7984. s(n, r)
  7985. }
  7986. function a(e) {
  7987. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7988. v.before(y),
  7989. A = $(".quick-brand").toArray()),*/
  7990. m.addClass("fadeOut"),
  7991. setTimeout(function() {
  7992. A.forEach(function(e) {
  7993. e.classList.add("fadeIn")
  7994. })
  7995. }, c.quickstart.showTextDelay),
  7996. setTimeout(function() {
  7997. A.forEach(function(e) {
  7998. e.classList.add("fadeOut")
  7999. })
  8000. }, c.quickstart.fadeOutDelay),
  8001. !0
  8002. }
  8003. function s(e, t) {
  8004. setTimeout(function() {
  8005. if (h.isHelpEnabled()) {
  8006. if (t(),
  8007. u.init(),
  8008. C.addClass("fadeIn landing " + u.deviceType),
  8009. h.isSmallHelpEnabled())
  8010. return void C.addClass("small");
  8011. u.fill(I, d.LANDING[E]),
  8012. C.addClass(E)
  8013. }
  8014. }, e)
  8015. //csz 用户引导界面
  8016. var helpData = {
  8017. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8018. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8019. }
  8020. var navIcon = $(".nav-icon .icon");
  8021. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8022. function paging(id){
  8023. id.on("click",function(){
  8024. var navPage = null;
  8025. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8026. if(navPage > helpData.length || navPage < 1) return false
  8027. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8028. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8029. }else{
  8030. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8031. }
  8032. })
  8033. };
  8034. paging($(".next-button"));
  8035. paging($(".prev-button"));
  8036. }
  8037. function l() {
  8038. u.clear(I, d.LANDING[E]),
  8039. C.removeClass("fadeIn")
  8040. }
  8041. var c = e("../settings")
  8042. , h = (e("./help/help"),
  8043. e("./helpManager"))
  8044. , u = e("./populateModal")
  8045. , d = e("../enum/HelpModalType")
  8046. , p = e("../enum/Viewmode")
  8047. , f = e("../enum/DirectorEvents")
  8048. , g = e("../enum/PlayerEvents")
  8049. , m = $("#quick-blackout").eq(0)
  8050. , v = $("#quick-logo").eq(0)
  8051. , A = $(".quick-brand").toArray()
  8052. , y = $("#loaderCoBrand").eq(0)
  8053. , C = $("#interaction-modal").eq(0)
  8054. , I = C.find(".interaction").toArray()
  8055. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8056. "");
  8057. t.exports.delayLanding = r,
  8058. t.exports.showMessage = o,
  8059. t.exports.init = n,
  8060. t.exports.dismissModal = l
  8061. }
  8062. , {
  8063. "../enum/DirectorEvents": 23,
  8064. "../enum/HelpModalType": 28,
  8065. "../enum/PlayerEvents": 40,
  8066. "../enum/Viewmode": 51,
  8067. "../settings": 166,
  8068. "./help/help": 67,
  8069. "./helpManager": 68,
  8070. "./populateModal": 75
  8071. }],
  8072. 72: [function(e, t, i) {
  8073. "use strict";
  8074. var n = e("./circleLoader").circleLoader;
  8075. t.exports = {
  8076. element: $("#gui-loading"),
  8077. hide: function(e) {
  8078. n.done(),
  8079. this.element.fadeOut(1500, e)
  8080. },
  8081. show: function(e) {
  8082. this.element.fadeIn(500, function() {
  8083. this.element.css("display", "table"),
  8084. e && e()
  8085. }
  8086. .bind(this))
  8087. },
  8088. progress: function(e) {
  8089. n.set(e)
  8090. }
  8091. }
  8092. }
  8093. , {
  8094. "./circleLoader": 60
  8095. }],
  8096. 73: [function(e, t, i) {
  8097. "use strict";
  8098. var n = e("../settings")
  8099. , r = $("#memory-info")
  8100. , o = r.find("#memory-gpu")
  8101. , a = !1;
  8102. t.exports = {
  8103. show: function() {
  8104. n.profiling.enabled && (r.show(),
  8105. a = !0)
  8106. },
  8107. hide: function() {
  8108. r.hide(),
  8109. a = !1
  8110. },
  8111. toggle: function() {
  8112. a ? this.hide() : this.show()
  8113. },
  8114. update: function(e) {
  8115. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8116. }
  8117. }
  8118. }
  8119. , {
  8120. "../settings": 166
  8121. }],
  8122. 74: [function(e, t, i) {
  8123. "use strict";
  8124. var n = e("../util/browser")
  8125. , r = e("../analytics");
  8126. e("../settings");
  8127. t.exports = {
  8128. show: function(e, t) {
  8129. $("#gui-message").fadeOut(500, function() {
  8130. t()
  8131. })
  8132. }
  8133. }
  8134. }
  8135. , {
  8136. "../analytics": 4,
  8137. "../settings": 166,
  8138. "../util/browser": 182
  8139. }],
  8140. 75: [function(e, t, i) {
  8141. "use strict";
  8142. function n(e, t, i, n) {
  8143. function r(e) {
  8144. return e.classList.contains(a)
  8145. }
  8146. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8147. //for (var a in o) {
  8148. //var s = e.find(r);
  8149. //for (var l in o[a]) {
  8150. //var c = o[a][l];
  8151. //if ("top-info" === l || "bottom-info" === l) {
  8152. //var h = n ? c : "";
  8153. //czj 注释掉第一次打开的用户引导
  8154. //s.querySelector("." + l).textContent = h
  8155. //} else {
  8156. //var u = n ? c : "";
  8157. //, d = s.querySelector("." + l);
  8158. //d.src = u,
  8159. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8160. //}
  8161. //}
  8162. //}
  8163. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8164. // p.forEach(function(e) {
  8165. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8166. // })
  8167. }
  8168. var r = e("../util/browser")
  8169. , o = e("../localization/localize")
  8170. , a = e("../enum/HelpModalType")
  8171. , s = (e("../enum/HelpModalSize"),
  8172. e("../enum/Viewmode"));
  8173. t.exports = {
  8174. init: function() {
  8175. if (!this.hasInitialized) {
  8176. this.hasInitialized = !0,
  8177. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8178. this.assets = {},
  8179. this.assets[a.LANDING[s.PANORAMA]] = {
  8180. desktop: {
  8181. left: {
  8182. "top-info": o.ROTATE,
  8183. "big-image": "images/nav_help_mouse_drag_left.png",
  8184. keyboard: "images/nav_help_keyboard_left_right.png"
  8185. },
  8186. middle: {
  8187. "top-info": o.MOVE,
  8188. "big-image": "images/nav_help_mouse_click.png",
  8189. keyboard: "images/nav_help_keyboard_up_down.png"
  8190. },
  8191. right: {
  8192. "top-info": o.ZOOM,
  8193. "big-image": "images/nav_help_mouse_zoom.png",
  8194. keyboard: "images/nav_help_zoom_keys.png"
  8195. }
  8196. },
  8197. mobile: {
  8198. left: {
  8199. "top-info": o.ROTATE,
  8200. "big-image": "images/nav_help_gesture_drag.png"
  8201. },
  8202. middle: {
  8203. "top-info": o.MOVE,
  8204. "big-image": "images/nav_help_gesture_tap.png"
  8205. },
  8206. right: {
  8207. "top-info": o.ZOOM,
  8208. "big-image": "images/nav_help_gesture_pinch.png"
  8209. }
  8210. }
  8211. },
  8212. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8213. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8214. desktop: {
  8215. left: {
  8216. "top-info": o.ROTATE,
  8217. "big-image": "images/nav_help_mouse_drag_left.png",
  8218. keyboard: "images/nav_help_keyboard_left_right.png"
  8219. },
  8220. middle: {
  8221. "top-info": o.MOVE,
  8222. "big-image": "images/nav_help_mouse_position_right.png"
  8223. }
  8224. },
  8225. mobile: {
  8226. left: {
  8227. "top-info": o.ROTATE,
  8228. "big-image": "images/nav_help_gesture_drag.png"
  8229. },
  8230. middle: {
  8231. "top-info": o.MOVE,
  8232. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8233. }
  8234. }
  8235. },
  8236. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8237. desktop: {
  8238. left: {
  8239. "top-info": o.MOVE,
  8240. "big-image": "images/nav_help_mouse_position_left.png"
  8241. },
  8242. middle: {
  8243. "top-info": o.ROTATE,
  8244. "big-image": "images/nav_help_mouse_drag_right.png",
  8245. keyboard: "images/nav_help_keyboard_left_right.png"
  8246. }
  8247. },
  8248. mobile: {
  8249. left: {
  8250. "top-info": o.MOVE,
  8251. "big-image": "images/nav_help_gesture_position.png"
  8252. },
  8253. middle: {
  8254. "top-info": o.ROTATE,
  8255. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8256. }
  8257. }
  8258. };
  8259. var e = {
  8260. "top-info": o.INSIDE,
  8261. "big-image": "images/nav_help_click_inside.png",
  8262. keyboard: "images/nav_help_inside_key.png"
  8263. };
  8264. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8265. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8266. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8267. var t = {
  8268. "top-info": o.INSIDE,
  8269. "big-image": "images/nav_help_tap_inside.png"
  8270. };
  8271. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8272. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8273. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8274. this.assets[a.NAVIGATION] = {},
  8275. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8276. desktop: {
  8277. left: {
  8278. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8279. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8280. "big-image": "images/nav_help_mouse_drag_left.png",
  8281. keyboard: "images/nav_help_keyboard_left_right.png"
  8282. },
  8283. middle: {
  8284. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8285. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8286. "big-image": "images/nav_help_mouse_click.png",
  8287. keyboard: "images/nav_help_keyboard_up_down.png"
  8288. },
  8289. right: {
  8290. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8291. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8292. "big-image": "images/nav_help_mouse_zoom.png",
  8293. keyboard: "images/nav_help_zoom_keys.png"
  8294. }
  8295. },
  8296. mobile: {
  8297. left: {
  8298. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8299. "big-image": "images/nav_help_gesture_drag.png"
  8300. },
  8301. middle: {
  8302. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8303. "big-image": "images/nav_help_gesture_tap.png"
  8304. },
  8305. right: {
  8306. "top-info": o.HELP_MOBILE_3,
  8307. "big-image": "images/nav_help_gesture_pinch.png"
  8308. }
  8309. }
  8310. },
  8311. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8312. desktop: {
  8313. left: {
  8314. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8315. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8316. "big-image": "images/nav_help_mouse_drag_left.png",
  8317. keyboard: "images/nav_help_keyboard_all.png"
  8318. },
  8319. middle: {
  8320. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8321. "big-image": "images/nav_help_mouse_position_right.png"
  8322. },
  8323. right: {
  8324. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8325. "big-image": "images/nav_help_mouse_zoom.png"
  8326. }
  8327. },
  8328. mobile: {
  8329. left: {
  8330. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8331. "big-image": "images/nav_help_gesture_drag.png"
  8332. },
  8333. middle: {
  8334. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8335. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8336. },
  8337. right: {
  8338. "top-info": o.HELP_MOBILE_3,
  8339. "big-image": "images/nav_help_gesture_pinch.png"
  8340. }
  8341. }
  8342. },
  8343. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8344. desktop: {
  8345. left: {
  8346. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8347. "big-image": "images/nav_help_mouse_position_left.png"
  8348. },
  8349. middle: {
  8350. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8351. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8352. "big-image": "images/nav_help_mouse_drag_right.png",
  8353. keyboard: "images/nav_help_keyboard_left_right.png"
  8354. },
  8355. right: {
  8356. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8357. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8358. "big-image": "images/nav_help_mouse_zoom.png",
  8359. keyboard: "images/nav_help_keyboard_up_down.png"
  8360. }
  8361. },
  8362. mobile: {
  8363. left: {
  8364. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8365. "big-image": "images/nav_help_gesture_position.png"
  8366. },
  8367. middle: {
  8368. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8369. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8370. },
  8371. right: {
  8372. "top-info": o.HELP_MOBILE_3,
  8373. "big-image": "images/nav_help_gesture_pinch.png"
  8374. }
  8375. }
  8376. },
  8377. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8378. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8379. "top-info": o.HELP_DESKTOP_360_2A,
  8380. "bottom-info": o.HELP_DESKTOP_360_2B,
  8381. "big-image": "images/nav_help_click_inside.png",
  8382. keyboard: "images/nav_help_inside_key.png"
  8383. },
  8384. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8385. "top-info": o.HELP_MOBILE_360_2,
  8386. "big-image": "images/nav_help_tap_inside.png"
  8387. },
  8388. this.assets[a.MORE_HELP] = {
  8389. desktop: {
  8390. "more-help-hlr": {
  8391. "top-info": o.HELP_MORE_HLR_A,
  8392. "big-image": "images/nav_help_expand.svg",
  8393. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8394. },
  8395. "more-help-dollhouse": {
  8396. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8397. "big-image": "images/nav_help_dollhouse.svg",
  8398. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8399. },
  8400. "more-help-floors": {
  8401. "top-info": o.HELP_MORE_FLOORS_A,
  8402. "big-image": "images/nav_help_floor picker.svg",
  8403. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8404. },
  8405. "more-help-tag": {
  8406. "top-info": o.HELP_MORE_TAG_A,
  8407. "big-image": "images/nav_help_tag.svg",
  8408. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8409. },
  8410. "more-help-zoom": {
  8411. "top-info": o.HELP_MORE_ZOOM_A,
  8412. "big-image": "images/nav_help_zoom.svg",
  8413. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8414. },
  8415. "more-help-tour": {
  8416. "top-info": o.HELP_MORE_TOUR_A,
  8417. "big-image": "images/nav_help_play.png",
  8418. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8419. },
  8420. "more-help-inside": {
  8421. "top-info": o.HELP_MORE_INSIDE_A,
  8422. "big-image": "images/nav_help_inside.svg",
  8423. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8424. },
  8425. "more-help-vr": {
  8426. "top-info": o.HELP_MORE_VR_A,
  8427. "big-image": "images/nav_help_vr.svg",
  8428. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8429. },
  8430. "more-help-360": {
  8431. "top-info": o.HELP_MORE_360_A,
  8432. "big-image": "images/nav_help_360.svg",
  8433. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8434. },
  8435. "more-help-fullscreen": {
  8436. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8437. "big-image": "images/nav_help_fullscreen.svg",
  8438. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8439. }
  8440. },
  8441. mobile: {
  8442. "more-help-hlr": {
  8443. "top-info": o.HELP_MORE_HLR_A,
  8444. "big-image": "images/nav_help_expand.svg",
  8445. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8446. },
  8447. "more-help-dollhouse": {
  8448. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8449. "big-image": "images/nav_help_dollhouse.svg",
  8450. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8451. },
  8452. "more-help-floors": {
  8453. "top-info": o.HELP_MORE_FLOORS_A,
  8454. "big-image": "images/nav_help_floor picker.svg",
  8455. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8456. },
  8457. "more-help-tag": {
  8458. "top-info": o.HELP_MORE_TAG_A,
  8459. "big-image": "images/nav_help_tag.svg",
  8460. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8461. },
  8462. "more-help-tour": {
  8463. "top-info": o.HELP_MORE_TOUR_A,
  8464. "big-image": "images/nav_help_play.png",
  8465. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8466. },
  8467. "more-help-inside": {
  8468. "top-info": o.HELP_MORE_INSIDE_A,
  8469. "big-image": "images/nav_help_inside.svg",
  8470. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8471. },
  8472. "more-help-vr": {
  8473. "top-info": o.HELP_MORE_VR_A,
  8474. "big-image": "images/webvr.svg",
  8475. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8476. },
  8477. "more-help-360": {
  8478. "top-info": o.HELP_MORE_360_A,
  8479. "big-image": "images/nav_help_360.svg",
  8480. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8481. }
  8482. }
  8483. },
  8484. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8485. desktop: {
  8486. left: {
  8487. "top-info": o.ROTATE,
  8488. "big-image": "images/nav_help_mouse_drag_left.png",
  8489. keyboard: "images/nav_help_keyboard_left_right.png"
  8490. },
  8491. middle: {
  8492. "top-info": o.MOVE,
  8493. "big-image": "images/nav_help_mouse_click.png",
  8494. keyboard: "images/nav_help_keyboard_up_down.png"
  8495. },
  8496. right: {
  8497. "top-info": o.PLAY,
  8498. "big-image": "images/Desktop-help-play-button.svg",
  8499. keyboard: "images/Desktop-help-spacebar-2.svg"
  8500. }
  8501. },
  8502. mobile: {
  8503. left: {
  8504. "top-info": o.ROTATE,
  8505. "big-image": "images/nav_help_gesture_drag.png"
  8506. },
  8507. middle: {
  8508. "top-info": o.MOVE,
  8509. "big-image": "images/nav_help_gesture_tap.png"
  8510. },
  8511. right: {
  8512. "top-info": o.PLAY,
  8513. "big-image": "images/mobile-help-play-button.svg"
  8514. }
  8515. }
  8516. },
  8517. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8518. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8519. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8520. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8521. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8522. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8523. }
  8524. },
  8525. fill: function(e, t, i) {
  8526. n.call(this, e, t, i, !0)
  8527. },
  8528. clear: function(e, t, i) {
  8529. n.call(this, e, t, i, !1)
  8530. }
  8531. }
  8532. }
  8533. , {
  8534. "../enum/HelpModalSize": 27,
  8535. "../enum/HelpModalType": 28,
  8536. "../enum/Viewmode": 51,
  8537. "../localization/localize": 108,
  8538. "../util/browser": 182
  8539. }],
  8540. 76: [function(e, t, i) {
  8541. "use strict";
  8542. t.exports = Object.freeze({
  8543. OPENED: "share.open",
  8544. CLOSED: "share.closed",
  8545. LINK_CLICKED: "share.linked"
  8546. })
  8547. }
  8548. , {}],
  8549. 77: [function(e, t, i) {
  8550. "use strict";
  8551. function n(e) {
  8552. function t(t, i) {
  8553. var n = window.screenY + ($("#player").height() - i) / 2
  8554. , r = window.screenX + ($("#player").width() - t) / 2
  8555. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8556. I.emit(l.LINK_CLICKED, {
  8557. channel: e
  8558. }),
  8559. window.open(C[e], "shareWindow", o)
  8560. }
  8561. switch (e) {
  8562. case y.FACEBOOK:
  8563. t(580, 420);
  8564. break;
  8565. case y.TWITTER:
  8566. t(550, 440);
  8567. break;
  8568. case y.MAIL:
  8569. I.emit(l.LINK_CLICKED, {
  8570. channel: "email"
  8571. }),
  8572. window.open(C[e], "_blank");
  8573. break;
  8574. case y.LINKEDIN:
  8575. }
  8576. }
  8577. function r(e) {
  8578. I.emit(l.LINK_CLICKED, {
  8579. channel: "copylink"
  8580. });
  8581. var t = document.createRange();
  8582. t.selectNodeContents(v);
  8583. var i = window.getSelection();
  8584. i.removeAllRanges(),
  8585. i.addRange(t),
  8586. document.execCommand("copy"),
  8587. A.classList.remove("hidden"),
  8588. v.classList.add("highlighted")
  8589. }
  8590. function o(e) {
  8591. e && (e.stopPropagation(),
  8592. e.target === v) || (window.getSelection().removeAllRanges(),
  8593. v.classList.remove("highlighted"),
  8594. A.classList.add("hidden"))
  8595. }
  8596. var a = e("../../util/browser")
  8597. , s = e("../../localization/localize")
  8598. , l = e("./ShareEvents")
  8599. , c = e("../../util/common")
  8600. , h = e("events").EventEmitter
  8601. , u = document.getElementById("sharing")
  8602. , d = document.getElementById("share-modal")
  8603. , p = document.getElementById("share-close")
  8604. , f = document.getElementById("facebook-share")
  8605. , g = document.getElementById("twitter-share")
  8606. , m = document.getElementById("mail-share")
  8607. , v = document.getElementById("share-url-text")
  8608. , A = document.getElementById("copy-success")
  8609. , y = Object.freeze({
  8610. FACEBOOK: "facebook",
  8611. TWITTER: "twitter",
  8612. MAIL: "mail",
  8613. LINKEDIN: "linkedin"
  8614. })
  8615. , C = {};
  8616. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8617. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8618. C[y.MAIL] = "mailto:?subject=";
  8619. var I = {
  8620. init: function(e) {
  8621. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8622. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8623. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8624. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8625. u.addEventListener("click", this.toggle.bind(this)),
  8626. p.addEventListener("click", this.hide.bind(this)),
  8627. v.addEventListener("click", r),
  8628. d.addEventListener("click", o),
  8629. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8630. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8631. m.addEventListener("click", n.bind(this, y.MAIL)),
  8632. v.textContent = window.location.href + "&utm_source=4",
  8633. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8634. u.classList.remove("hidden")
  8635. },
  8636. show: function() {
  8637. this.emit(l.OPENED),
  8638. d.classList.add("fadeIn")
  8639. },
  8640. hide: function() {
  8641. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8642. document.selection && document.selection.empty(),
  8643. window.getSelection().removeAllRanges(),
  8644. o(),
  8645. d.classList.remove("fadeIn"))
  8646. },
  8647. toggle: function() {
  8648. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8649. }
  8650. };
  8651. c.extendObject(I, h.prototype),
  8652. t.exports = I
  8653. }
  8654. , {
  8655. "../../localization/localize": 108,
  8656. "../../util/browser": 182,
  8657. "../../util/common": 185,
  8658. "./ShareEvents": 76,
  8659. events: 202
  8660. }],
  8661. 78: [function(e, t, i) {
  8662. "use strict";
  8663. t.exports = Object.freeze({
  8664. OPENED: "terms.opened",
  8665. CLOSED: "terms.closed"
  8666. })
  8667. }
  8668. , {}],
  8669. 79: [function(e, t, i) {
  8670. "use strict";
  8671. var n = e("./TermsEvent")
  8672. , r = e("../../localization/localize")
  8673. , o = e("../../analytics")
  8674. , a = e("../../util/ajax")
  8675. , s = e("../../util/common")
  8676. , l = e("events").EventEmitter
  8677. , c = document.getElementById("terms-modal")
  8678. , h = {
  8679. init: function() {
  8680. $(".footer-terms").on("click", function(e) {
  8681. e.preventDefault(),
  8682. this.show()
  8683. }
  8684. .bind(this)),
  8685. $("#terms-modal .close").on("click", this.hide.bind(this))
  8686. },
  8687. show: function() {
  8688. this.emit(n.OPENED),
  8689. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8690. var t = $("#terms-text").html(e);
  8691. o.track("showcase_gui", {
  8692. gui_action: "click_terms_button",
  8693. interaction_source: "gui"
  8694. }),
  8695. t.find("a").attr("target", "_blank")
  8696. }).fail(function() {
  8697. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8698. }),
  8699. c.classList.add("fadeIn")
  8700. },
  8701. hide: function(e) {
  8702. e && e.preventDefault(),
  8703. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8704. c.classList.remove("fadeIn")
  8705. }
  8706. };
  8707. s.extendObject(h, l.prototype),
  8708. t.exports = h
  8709. }
  8710. , {
  8711. "../../analytics": 4,
  8712. "../../localization/localize": 108,
  8713. "../../util/ajax": 181,
  8714. "../../util/common": 185,
  8715. "./TermsEvent": 78,
  8716. events: 202
  8717. }],
  8718. 80: [function(e, t, i) {
  8719. "use strict";
  8720. t.exports = Object.freeze({
  8721. OPEN_INFO: "title.open.info",
  8722. CLOSE_INFO: "title.close.info",
  8723. SHOW_INFO: "title.show.info",
  8724. HIDE_INFO: "title.hide.info",
  8725. LINK_CLICKED: "title.link.click",
  8726. CONTACT_LINK_CLICKED: "title.contact.click",
  8727. ORIGIN_LINK_CLICKED: "title.origin.click"
  8728. })
  8729. }
  8730. , {}],
  8731. 81: [function(e, t, i) {
  8732. "use strict";
  8733. function n(e, t) {
  8734. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8735. }
  8736. function r(e, t) {
  8737. function i(i) {
  8738. e.shouldShowtags = "show" === this.value,
  8739. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8740. }
  8741. document.getElementById("tag-toggles").classList.remove("hidden"),
  8742. document.getElementById("radio-tag-show").checked = !0;
  8743. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8744. n[r].addEventListener("change", i)
  8745. }
  8746. var o = e("../../settings");
  8747. t.exports.init = n
  8748. }
  8749. , {
  8750. "../../settings": 166
  8751. }],
  8752. 82: [function(e, t, i) {
  8753. (function(i) {
  8754. "use strict";
  8755. function n(e, t) {
  8756. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8757. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8758. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8759. document.getElementById("gui-name").classList.add("noCoBrand"),
  8760. document.getElementById("cobrandTitle").classList.add("hidden")),
  8761. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8762. !1)
  8763. }
  8764. function r(e) {
  8765. return e ? (L = !0,
  8766. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8767. }
  8768. function o(e, t, i, n) {
  8769. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8770. return void T.classList.add("hidden");
  8771. L = !0;
  8772. var r = []
  8773. , o = c(r, "<br>");
  8774. if (e && o('<span id="contactName">' + e + "</span>"),
  8775. t) {
  8776. var a = n || t
  8777. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8778. o(s)
  8779. }
  8780. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8781. r[0] = "",
  8782. x.innerHTML = r.join("")
  8783. }
  8784. function a(e) {
  8785. if ("string" == typeof e)
  8786. try {
  8787. e = JSON.parse(e)
  8788. } catch (e) {
  8789. return y.warn("Unable to parse address data"),
  8790. void S.parentElement.classList.add("hidden")
  8791. }
  8792. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8793. return void S.parentElement.classList.add("hidden");
  8794. L = !0;
  8795. var t = []
  8796. , i = c(t, " ");
  8797. e.address_1 && i(e.address_1),
  8798. e.address_2 && i(e.address_2),
  8799. e.city && i(e.city, ", "),
  8800. e.state && i(e.state, ", "),
  8801. e.zip && i(e.zip, e.state ? " " : ", "),
  8802. t[0] = "",
  8803. S.innerText = t.join("")
  8804. }
  8805. function s(e) {
  8806. var t = document.createElement("a");
  8807. return t.id = "url",
  8808. t.target = "_blank",
  8809. t.href = e,
  8810. t.innerText = e,
  8811. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8812. t
  8813. }
  8814. function l(e) {
  8815. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8816. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8817. P.appendChild(s(e)),
  8818. O.forEach(function(e) {
  8819. e.classList.add("share-link")
  8820. }),
  8821. !0)
  8822. }
  8823. function c(e, t) {
  8824. var i = e
  8825. , n = t;
  8826. return function(e, t) {
  8827. i.push(t || n, e)
  8828. }
  8829. }
  8830. function h() {
  8831. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8832. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8833. var e = [].slice.call(_.querySelectorAll("a"));
  8834. e.forEach(function(e) {
  8835. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8836. });
  8837. var t = [].slice.call(T.querySelectorAll("a"));
  8838. t.forEach(function(e) {
  8839. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8840. contact_type: e.getAttribute("id")
  8841. }))
  8842. })
  8843. }
  8844. var u = e("../../util/browser")
  8845. , d = e("../../util/common")
  8846. , p = e("../../util/logger")
  8847. , f = e("../../localization/localize")
  8848. , g = e("./titleBarSettings")
  8849. , m = e("../../settings")
  8850. , v = e("./TitleEvents")
  8851. , A = e("events").EventEmitter
  8852. , y = new p(i)
  8853. , C = document.querySelector(".pinTop.left")
  8854. , I = document.getElementsByClassName("title-container")[0]
  8855. , E = document.getElementById("title-toggle").querySelector("i")
  8856. , b = document.getElementById("meta-info-wrapper")
  8857. , w = document.getElementById("meta-info")
  8858. , _ = document.getElementById("meta-description")
  8859. , T = document.getElementsByClassName("contact-info")[0]
  8860. , x = document.getElementById("contact-data")
  8861. , S = document.getElementById("addressTxt")
  8862. , M = document.getElementById("tag-toggles")
  8863. , R = document.getElementById("share-origin")
  8864. , P = document.getElementById("share-link-wrapper")
  8865. , O = [w, b, I]
  8866. , L = !1
  8867. , D = !1
  8868. , N = {
  8869. populate: function(e) {
  8870. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8871. if (r(e.description),
  8872. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8873. a(e.address),
  8874. L) {
  8875. var t = document.createElement("br");
  8876. M.insertBefore(t, M.firstElementChild)
  8877. }
  8878. e.socialSharing && m.share.enabled && (D = l(e.url))
  8879. }
  8880. },
  8881. finishSetup: function(e) {
  8882. L = L || !!e,
  8883. h(),
  8884. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8885. },
  8886. toggleMeta: function(e, t) {
  8887. var title = document.getElementById("model-title");
  8888. t && t.preventDefault();
  8889. var i = w.classList.contains("expand");
  8890. e && !i || (i ? (O.forEach(function(e) {
  8891. e.classList.remove("expand")
  8892. }),
  8893. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8894. e.classList.add("expand");
  8895. }),
  8896. title.classList.add("expand"),
  8897. this.emit(v.OPEN_INFO)))
  8898. },
  8899. setupToggling: function() {
  8900. b.style.height = w.offsetHeight + "px",
  8901. w.addEventListener("transitionend", function() {
  8902. b.style.height = w.offsetHeight + "px"
  8903. })
  8904. },
  8905. toggleTitle: function(e) {
  8906. e && e.preventDefault(),
  8907. C.classList.contains("closed") ? (C.classList.add("open"),
  8908. E.classList.remove("icon-dpad-right"),
  8909. E.classList.add("icon-dpad-left"),
  8910. this.emit(v.SHOW_INFO),
  8911. setTimeout(function() {
  8912. C.classList.remove("closed"),
  8913. C.classList.remove("open")
  8914. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8915. E.classList.remove("icon-dpad-left"),
  8916. E.classList.add("icon-dpad-right"),
  8917. this.emit(v.HIDE_INFO))
  8918. }
  8919. };
  8920. d.extendObject(N, A.prototype),
  8921. t.exports = N
  8922. }
  8923. ).call(this, "/js/gui/title/titleBar.js")
  8924. }
  8925. , {
  8926. "../../localization/localize": 108,
  8927. "../../settings": 166,
  8928. "../../util/browser": 182,
  8929. "../../util/common": 185,
  8930. "../../util/logger": 189,
  8931. "./TitleEvents": 80,
  8932. "./titleBarSettings": 83,
  8933. events: 202
  8934. }],
  8935. 83: [function(e, t, i) {
  8936. "use strict";
  8937. t.exports = Object.freeze({
  8938. minTooltipCharacters: 19,
  8939. removeAnimationClasses: 500
  8940. })
  8941. }
  8942. , {}],
  8943. 84: [function(e, t, i) {
  8944. "use strict";
  8945. function n(e) {
  8946. C = e,
  8947. P.forEach(function(e) {
  8948. b.addEventListener(e, u.bind(this, !1), !0),
  8949. w.addEventListener(e, u.bind(this, !0), !0),
  8950. E.addEventListener(e, o, !0),
  8951. S.forEach(function(t) {
  8952. t.addEventListener(e, a, !0)
  8953. }),
  8954. $("#drawer img").on(e, a)
  8955. }),
  8956. document.addEventListener("keydown", u.bind(this, !1), !0),
  8957. C.on(v.TourStart, function() {
  8958. E.classList.add("playing")
  8959. })
  8960. }
  8961. function r() {
  8962. C.playTour(),
  8963. I && clearTimeout(I),
  8964. d(),
  8965. _.removeClass("fadeIn")
  8966. }
  8967. function o() {
  8968. E.classList.contains("playing") && (C.stopTour(),
  8969. _.addClass("fadeIn"),
  8970. setTimeout(function() {
  8971. _.removeClass("fadeIn")
  8972. }, p.tourInteraction.showPauseButton),
  8973. O || (clearTimeout(I),
  8974. I = setTimeout(h, p.tourInteraction.showModal)),
  8975. setTimeout(function() {
  8976. E.classList.remove("playing")
  8977. }, p.tourInteraction.allowNextClick))
  8978. }
  8979. function a() {
  8980. C.tourInProgress && (C.stopTour(),
  8981. C.endTourProgress(),
  8982. E.classList.remove("playing"))
  8983. }
  8984. function s() {
  8985. T.is(":visible") ? r() : o()
  8986. }
  8987. function l() {
  8988. x.hasClass("playing") && (clearTimeout(I),
  8989. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8990. }
  8991. function c() {
  8992. E.classList.remove("playing"),
  8993. h()
  8994. }
  8995. function h() {//去掉导览结束时的提示
  8996. /* if (!p.tourInteraction.disabled) {
  8997. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8998. M.addClass("fadeIn tour " + m.deviceType);
  8999. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9000. if (!p.tourInteraction.smallModal) {
  9001. var t;
  9002. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9003. m.fill(R, A.TOUR_INTERACTION[t]),
  9004. M.addClass(t)
  9005. }
  9006. M.addClass(e)
  9007. } */
  9008. }
  9009. function u(e, t) {
  9010. if (t) {
  9011. var i = "keydown" === t.type
  9012. , n = t.which === f.SPACE || C.tourIsPlaying;
  9013. i && n || e || (O = !0),
  9014. C.atEndOfTour() && d(),
  9015. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9016. d(),
  9017. t.which !== f.SPACE && a()),
  9018. i && n && s()
  9019. }
  9020. }
  9021. function d() {
  9022. M.removeClass("fadeIn")
  9023. }
  9024. var p = (e("../util/browser"),
  9025. e("../settings"))
  9026. , f = e("../enum/Keys")
  9027. , g = e("../enum/Viewmode")
  9028. , m = (e("./helpManager"),
  9029. e("./populateModal"))
  9030. , v = e("../enum/DirectorEvents")
  9031. , A = e("../enum/HelpModalType")
  9032. , y = e("../enum/HelpModalSize")
  9033. , C = null
  9034. , I = null
  9035. , E = document.getElementById("pause-overlay")
  9036. , b = document.getElementById("player")
  9037. , w = document.getElementById("gui")
  9038. , _ = $("#pause-icon").eq(0)
  9039. , T = $("#play").eq(0)
  9040. , x = $("#playHead").eq(0)
  9041. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9042. , M = $("#interaction-modal").eq(0)
  9043. , R = $("#interaction-modal .interaction").toArray()
  9044. , P = ["touchstart", "mousedown", "pointerdown"]
  9045. , O = !1;
  9046. t.exports.init = n,
  9047. t.exports.play = r,
  9048. t.exports.pause = o,
  9049. t.exports.pauseWithoutCTA = a,
  9050. t.exports.togglePlay = s,
  9051. t.exports.stopTour = l,
  9052. t.exports.dismissModal = d
  9053. }
  9054. , {
  9055. "../enum/DirectorEvents": 23,
  9056. "../enum/HelpModalSize": 27,
  9057. "../enum/HelpModalType": 28,
  9058. "../enum/Keys": 30,
  9059. "../enum/Viewmode": 51,
  9060. "../settings": 166,
  9061. "../util/browser": 182,
  9062. "./helpManager": 68,
  9063. "./populateModal": 75
  9064. }],
  9065. 85: [function(e, t, i) {
  9066. "use strict";
  9067. t.exports = Object.freeze({
  9068. OPENED: "vr.modal.opened",
  9069. LAUNCH: "vr.modal.launch",
  9070. CLOSED: "vr.modal.closed",
  9071. NEXT: "vr.modal.next",
  9072. PREV: "vr.modal.prev",
  9073. STORE: "vr.modal.store",
  9074. falseICECHOSEN: "vr.modal.device"
  9075. })
  9076. }
  9077. , {}],
  9078. 86: [function(e, t, i) {
  9079. "use strict";
  9080. function n(e, t, i) {
  9081. function n(e, t, n, r) {
  9082. function o() {
  9083. return p + "&m=" + t + "&display=" + e
  9084. }
  9085. function s() {
  9086. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9087. , t = "&utm_source=" + u
  9088. , n = "&utm_showcase_session_id=" + i;
  9089. return e + t + n
  9090. }
  9091. function l() {
  9092. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9093. }
  9094. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9095. }
  9096. function r(e, t, i, r) {
  9097. var o = "https://api.branch.io/v1/url"
  9098. , a = n(e, t, i, r)
  9099. , s = {
  9100. responseType: "json",
  9101. data: {
  9102. branch_key: h.appConfig.branch_key,
  9103. data: {
  9104. m: t,
  9105. full_url: a,
  9106. $desktop_url: m,
  9107. $og_app_id: "331853976762864119",
  9108. $og_title: i,
  9109. $og_description: r,
  9110. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9111. $canonical_url: window.location.href
  9112. }
  9113. }
  9114. };
  9115. c.post(o, s).done(function(t) {
  9116. f[e] = t.url
  9117. }).fail(function(t) {
  9118. f[e] = t
  9119. }
  9120. .bind(this, a))
  9121. }
  9122. function o(e, t, i) {
  9123. for (var r in s) {
  9124. var o = s[r]
  9125. , a = n(o, e, t, i);
  9126. f[o] = a
  9127. }
  9128. }
  9129. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9130. , d = g + "/vr/dlist/?ret=" + u
  9131. , p = g + "/vr/show/?ret=" + u
  9132. , m = "";
  9133. switch (e) {
  9134. case l.IOS:
  9135. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9136. break;
  9137. default:
  9138. o(t.sid, t.name, t.summary)
  9139. }
  9140. }
  9141. function r(e) {
  9142. var t = f[e];
  9143. window.open(t, "_blank")
  9144. }
  9145. function o(e) {
  9146. var t = u[e];
  9147. window.open(t, "_blank")
  9148. }
  9149. var a = e("../../util/browser")
  9150. , s = e("../../enum/VRApps")
  9151. , l = e("../../enum/VRPlatforms")
  9152. , c = e("../../util/ajax")
  9153. , h = e("../../settings")
  9154. , u = {};
  9155. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9156. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9157. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9158. for (var d in s) {
  9159. var p = s[d];
  9160. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9161. }
  9162. var f = {}
  9163. , g = function() {
  9164. var e = window.location.host;
  9165. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9166. "https://" + e
  9167. }();
  9168. t.exports.init = n,
  9169. t.exports.launch = r,
  9170. t.exports.launchStore = o
  9171. }
  9172. , {
  9173. "../../enum/VRApps": 46,
  9174. "../../enum/VRPlatforms": 49,
  9175. "../../settings": 166,
  9176. "../../util/ajax": 181,
  9177. "../../util/browser": 182
  9178. }],
  9179. 87: [function(e, t, i) {
  9180. "use strict";
  9181. function n(e) {
  9182. var t;
  9183. switch (e) {
  9184. case m.IOS:
  9185. return t = p.iosVersion(),
  9186. t.major > 9 || 9 === t.major && t.minor >= 1;
  9187. case m.Android:
  9188. return t = p.androidVersion(),
  9189. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9190. }
  9191. return !1
  9192. }
  9193. function r(e, t) {
  9194. function i(e) {
  9195. K.emit(A.STORE, {
  9196. type: e
  9197. }),
  9198. f.launchStore(e)
  9199. }
  9200. function r(e) {
  9201. switch (e !== _.pageCount && (a(e),
  9202. N.text(e + 1 + " / " + _.pageCount)),
  9203. e) {
  9204. case _.Title:
  9205. O.css("display", "none"),
  9206. L.text(u[e]),
  9207. o(s);
  9208. break;
  9209. case _.Cardboard:
  9210. O.css("display", "block"),
  9211. L.text(u[e]),
  9212. M.filter(".cardboard").off(),
  9213. M.filter(".gearvr").off(),
  9214. c(e, s),
  9215. h(H, X, Z);
  9216. break;
  9217. case _.Gear:
  9218. L.text(u[e]),
  9219. c(e, s),
  9220. T.addClass("lastPage"),
  9221. h(G, X, Z);
  9222. break;
  9223. case _.pageCount:
  9224. T.removeClass("fadeIn"),
  9225. K.emit(A.CLOSED)
  9226. }
  9227. B.filter("[src='']").hide()
  9228. }
  9229. var s = function() {
  9230. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9231. w = ".show-supported",
  9232. m.Android) : (T.addClass("unsupported"),
  9233. w = ".show-unsupported",
  9234. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9235. w = ".show-ios",
  9236. _ = v.ios,
  9237. m.IOS) : (T.addClass("desktop"),
  9238. w = ".show-desktop",
  9239. m.Desktop)
  9240. }();
  9241. f.init(s, e, t),
  9242. s !== m.Desktop && T.addClass("mobile");
  9243. var l = function(e) {
  9244. K.emit(A.LAUNCH, {
  9245. vr_platform: s,
  9246. vr_app: e
  9247. }),
  9248. f.launch(e)
  9249. };
  9250. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9251. q.gear = l.bind(this, g.GearVR),
  9252. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9253. d(),
  9254. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9255. $(w).show();
  9256. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9257. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9258. s === m.IOS && (u.splice(1, 1),
  9259. y.splice(1, 1)),
  9260. $("#vr").on("click", function(e) {
  9261. e.preventDefault();
  9262. if(!window.vrEnabled) { // 开启VR
  9263. window.vrEnabled = true;
  9264. this.classList.add('active');
  9265. $('#gui div').not('#vrOff').addClass('vrHide');
  9266. $('#vrOffImg').css({'display':'inline-block'});
  9267. }else{
  9268. }
  9269. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9270. // r(b),
  9271. // T.addClass("fadeIn"),
  9272. // K.emit(A.OPENED))
  9273. });
  9274. $('#vrOff').on('click', function(){
  9275. window.vrEnabled = false;
  9276. $('#gui div').not('#vrOff').removeClass('vrHide');
  9277. $('#vrOffImg').css({'display':'none'});
  9278. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9279. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9280. })
  9281. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9282. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9283. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9284. $("span.modelLink").text(I),
  9285. O.on("click", function(e) {
  9286. K.emit(A.PREV),
  9287. b--,
  9288. r(b)
  9289. }),
  9290. L.on("click", function(e) {
  9291. L.text();
  9292. K.emit(A.NEXT, {
  9293. nextAction: y[b]
  9294. }),
  9295. b++,
  9296. r(b)
  9297. }),
  9298. T.find(".close").on("click", K.dismiss)
  9299. }
  9300. function o(e) {
  9301. switch (e) {
  9302. case m.Android:
  9303. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9304. M.filter(".gearvr").off().on("click", q.gear),
  9305. s(H, G, "logo-button", "same-line");
  9306. break;
  9307. case m.UnsupportedAndroid:
  9308. s("", z, "", "");
  9309. break;
  9310. case m.IOS:
  9311. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9312. s(H, "", "logo-button", "");
  9313. break;
  9314. case m.Desktop:
  9315. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9316. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9317. s(H, G, "logo-button", "same-line"),
  9318. Q.cardboard()
  9319. }
  9320. }
  9321. function a(e) {
  9322. $(".p1, .p2, .p3").hide(),
  9323. x.insertAfter(S),
  9324. T.removeClass("front-page"),
  9325. T.removeClass("details-page"),
  9326. T.removeClass("lastPage"),
  9327. M.removeClass("logo-button"),
  9328. M.removeClass("same-line"),
  9329. S.removeClass("headsetOptions"),
  9330. R.attr("src", ""),
  9331. R.filter(".second").removeClass("gear"),
  9332. R.css("display", "inline-block"),
  9333. R.off(),
  9334. P.filter(".second").css("display", ""),
  9335. D.css("display", "none"),
  9336. $(".p" + (e + 1) + w).show(),
  9337. R.filter(".third").insertBefore(P.filter(".third"))
  9338. }
  9339. function s(e, t, i, n) {
  9340. T.addClass("front-page"),
  9341. R.filter(".first").attr("src", e),
  9342. R.filter(".second").attr("src", t),
  9343. M.filter(".first").addClass(i),
  9344. M.filter(".second").addClass(i),
  9345. M.addClass(n),
  9346. ".show-desktop" === w && S.insertAfter(x)
  9347. }
  9348. function l(e, t, i) {
  9349. S.addClass("headsetOptions"),
  9350. M.off(),
  9351. R.filter(".second").attr("src", t),
  9352. D.css("display", "block"),
  9353. P.filter(".second").css("display", "none"),
  9354. D.on("click", function() {
  9355. a(_.Title),
  9356. o(m.Desktop)
  9357. }),
  9358. e && (K.emit(A.falseICECHOSEN, {
  9359. name: g.GearVR
  9360. }),
  9361. R.filter(".first").attr("src", e),
  9362. R.filter(".second").addClass("gear"),
  9363. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9364. Q.gearvr()),
  9365. i && (K.emit(A.falseICECHOSEN, {
  9366. name: g.Cardboard
  9367. }),
  9368. R.filter(".third").attr("src", i),
  9369. R.filter(".third").show(),
  9370. R.filter(".third").insertAfter(R.filter(".second")),
  9371. R.filter(".third").addClass("link"),
  9372. R.filter(".second").addClass("link"),
  9373. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9374. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9375. Q.cardboard())
  9376. }
  9377. function c(e, t) {
  9378. switch (t) {
  9379. case m.IOS:
  9380. X = Y,
  9381. Z = j;
  9382. break;
  9383. case m.Desktop:
  9384. e === _.Cardboard ? (X = F,
  9385. Z = U,
  9386. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9387. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9388. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9389. Z = "");
  9390. break;
  9391. default:
  9392. e === _.Cardboard ? (X = z,
  9393. Z = j) : (X = k,
  9394. Z = W)
  9395. }
  9396. }
  9397. function h(e, t, i) {
  9398. T.find(".inner").addClass("details-page"),
  9399. T.addClass("details-page"),
  9400. R.filter(".first").attr("src", e),
  9401. R.filter(".second").attr("src", t),
  9402. R.filter(".third").attr("src", i)
  9403. }
  9404. function u() {
  9405. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9406. K.emit(A.CLOSED))
  9407. }
  9408. function d() {
  9409. var e = p.aspectRatio() > 1 && p.isMobile();
  9410. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9411. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9412. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9413. }
  9414. var p = e("../../util/browser")
  9415. , f = e("./vrLink")
  9416. , g = e("../../enum/VRApps")
  9417. , m = e("../../enum/VRPlatforms")
  9418. , v = e("../../enum/VRPages")
  9419. , A = e("./vrEvent")
  9420. , y = (e("../../settings"),
  9421. e("../../constants"))
  9422. , C = e("../../localization/localize")
  9423. , I = e("../../util/common")
  9424. , E = e("events").EventEmitter
  9425. , b = 0
  9426. , w = null
  9427. , _ = v.standard
  9428. , T = $(".vr-popup")
  9429. , x = T.find(".vr-popup-body")
  9430. , S = T.find(".vr-images")
  9431. , M = T.find(".img-container")
  9432. , R = T.find(".vr-sm-image")
  9433. , P = M.find(".vr-img-caption")
  9434. , O = $(".vr-buttons").find(".prev-button")
  9435. , L = $(".vr-buttons").find(".next-button")
  9436. , D = S.find(".front-close")
  9437. , N = $(".vr-page")
  9438. , B = T.find("img")
  9439. , F = "images/apple-store.png"
  9440. , V = "images/badge-oculus.png"
  9441. , U = "images/badge-cardboard.png"
  9442. , k = "images/logo-samsung.png"
  9443. , H = "images/headset-cardboard.png"
  9444. , G = "images/headset-gearvr.png"
  9445. , z = "images/ico-android-robot.png"
  9446. , W = "images/ico-gearvr.png"
  9447. , j = "images/ico-vr.png"
  9448. , Y = "images/apple-logo-white.svg"
  9449. , X = null
  9450. , Z = null
  9451. , q = {}
  9452. , K = {
  9453. init: r,
  9454. dismiss: u,
  9455. isDeviceSupported: n
  9456. };
  9457. I.extendObject(K, E.prototype),
  9458. $(window).resize(d);
  9459. var Q = function() {
  9460. var e = P.filter(".first").find(".cardboard")
  9461. , t = P.filter(".first").find(".gearvr");
  9462. return {
  9463. cardboard: function() {
  9464. t.addClass("hidden"),
  9465. e.removeClass("hidden")
  9466. },
  9467. gearvr: function() {
  9468. e.addClass("hidden"),
  9469. t.removeClass("hidden")
  9470. }
  9471. }
  9472. }();
  9473. t.exports = K
  9474. }
  9475. , {
  9476. "../../constants": 8,
  9477. "../../enum/VRApps": 46,
  9478. "../../enum/VRPages": 48,
  9479. "../../enum/VRPlatforms": 49,
  9480. "../../localization/localize": 108,
  9481. "../../settings": 166,
  9482. "../../util/browser": 182,
  9483. "../../util/common": 185,
  9484. "./vrEvent": 85,
  9485. "./vrLink": 86,
  9486. events: 202
  9487. }],
  9488. 88: [function(e, t, i) {
  9489. "use strict";
  9490. t.exports = Object.freeze({
  9491. OPENED: "webvr.modal.opened",
  9492. SHOW_TERMS: "webvr.footer.show.terms"
  9493. })
  9494. }
  9495. , {}],
  9496. 89: [function(e, t, i) {
  9497. (function(i) {
  9498. "use strict";
  9499. function n(e, t, i, n) {
  9500. function r(e) {
  9501. e.preventDefault(),
  9502. a(e.currentTarget.id)
  9503. }
  9504. function a(e) {
  9505. ne[e](),
  9506. Object.keys(ne).map(function(t, i) {
  9507. $("#" + t).toggleClass("tabs-underlined", t === e)
  9508. })
  9509. }
  9510. y = i,
  9511. v = t,
  9512. w.init(E.Android, e, n),
  9513. m();
  9514. var l = new RegExp("daydream","i")
  9515. , c = l.test(y.displayName);
  9516. c ? (a("tabdaydream"),
  9517. B.filter(".device-headset-side").attr("src", H),
  9518. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9519. B.filter(".device-headset-side").attr("src", Y),
  9520. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9521. $("#vr").on("click", function(e) {
  9522. e.preventDefault(),
  9523. g("click_webvr_button"),
  9524. L.is(":hidden") && (ie.emit(_.OPENED),
  9525. o())
  9526. }),
  9527. $(".webvr-popup .close").on("click", function(e) {
  9528. e.preventDefault(),
  9529. D.hasClass("hidden") ? (g("webvr_help_close"),
  9530. p()) : s()
  9531. }),
  9532. $("#tabcardboard").on("click", r),
  9533. $("#tabdaydream").on("click", r),
  9534. $("#tabnative").on("click", r),
  9535. $(".webvr-popup .open-with-app").on("click", function(e) {
  9536. e.preventDefault(),
  9537. g("webvr_learn_more"),
  9538. a("tabnative"),
  9539. p()
  9540. }),
  9541. $(".webvr-popup .help").on("click", function(e) {
  9542. e.preventDefault(),
  9543. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9544. p()
  9545. }),
  9546. $(".webvr-popup .terms").on("click", function(e) {
  9547. e.preventDefault(),
  9548. g("webvr_click_terms"),
  9549. s(),
  9550. ie.emit(_.SHOW_TERMS)
  9551. }),
  9552. F.on("click", function(e) {
  9553. e.preventDefault(),
  9554. g(ee),
  9555. window.open(J, "_blank")
  9556. }),
  9557. V.on("click", function(e) {
  9558. e.preventDefault(),
  9559. g("webvr_phone_link"),
  9560. window.open(te, "_blank")
  9561. }),
  9562. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9563. e.preventDefault(),
  9564. g("webvr_cardboard_link"),
  9565. w.launch(b.CardboardAndroid)
  9566. }),
  9567. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9568. e.preventDefault(),
  9569. g("webvr_oculus_link"),
  9570. w.launch(b.GearVR)
  9571. })
  9572. }
  9573. function r() {
  9574. function e() {
  9575. y.isPresenting || (f(),
  9576. window.removeEventListener("vrdisplaypresentchange", e))
  9577. }
  9578. R.info("Headset mounted"),
  9579. v.suspend();
  9580. var t = document.createElement("canvas");
  9581. for (t.getContext("webgl"),
  9582. t.className = "webvr-canvas",
  9583. document.bgColor = "#000",
  9584. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9585. document.body.removeChild(document.body.firstChild);
  9586. document.body.appendChild(t),
  9587. g("webvr_enter_app"),
  9588. y.requestPresent([{
  9589. source: t,
  9590. predistorted: !0
  9591. }]).catch(function(t) {
  9592. R.error("Failed to present: " + t),
  9593. g("webvr_exit_calibrate"),
  9594. e()
  9595. }),
  9596. A.then(function() {
  9597. window.dispatchEvent(new Event("vrapp-start"))
  9598. }),
  9599. window.addEventListener("vrdisplaypresentchange", e)
  9600. }
  9601. function o() {
  9602. O.fadeOut(I.guiAnimationSpeed),
  9603. L.fadeIn(I.guiAnimationSpeed),
  9604. a()
  9605. }
  9606. function a() {
  9607. if (!A) {
  9608. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9609. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9610. A = new Promise(function(e, i) {
  9611. var n = document.createElement("script");
  9612. n.type = "text/javascript",
  9613. n.src = t,
  9614. n.onload = e,
  9615. document.head.appendChild(n)
  9616. }
  9617. )
  9618. }
  9619. D.find(".enter-button").on("click", r)
  9620. }
  9621. function s() {
  9622. g("webvr_modal_close"),
  9623. D.find(".enter-button").off("click", r),
  9624. L.fadeOut(I.guiAnimationSpeed, function() {
  9625. D.toggleClass("hidden", !1),
  9626. N.toggleClass("hidden", !0),
  9627. C.exitFullscreen()
  9628. }),
  9629. O.fadeIn(I.guiAnimationSpeed)
  9630. }
  9631. function l() {
  9632. k.toggleClass("hidden", !1),
  9633. U.toggleClass("hidden", !0)
  9634. }
  9635. function c() {
  9636. k.toggleClass("hidden", !0),
  9637. U.toggleClass("hidden", !1)
  9638. }
  9639. function h() {
  9640. B.filter(".device-headset").attr("src", G),
  9641. B.filter(".device-phone").attr("src", z),
  9642. J = Z,
  9643. ee = K,
  9644. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9645. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9646. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9647. c()
  9648. }
  9649. function u() {
  9650. B.filter(".badge-cardboard").attr("src", j),
  9651. B.filter(".badge-oculus").attr("src", X),
  9652. l()
  9653. }
  9654. function d() {
  9655. B.filter(".device-headset").attr("src", Y),
  9656. B.filter(".device-phone").attr("src", W),
  9657. J = q,
  9658. ee = Q,
  9659. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9660. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9661. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9662. c()
  9663. }
  9664. function p() {
  9665. D.toggleClass("hidden"),
  9666. N.toggleClass("hidden")
  9667. }
  9668. function f() {
  9669. R.info("exiting webVR"),
  9670. g("webvr_exit_app"),
  9671. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9672. }
  9673. function g(e) {
  9674. var t = C.isLandscape() ? "landscape" : "portrait";
  9675. T.trackAlways("showcase_gui", {
  9676. gui_action: e,
  9677. orientation: t
  9678. })
  9679. }
  9680. function m() {
  9681. var e = C.isLandscape();
  9682. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9683. }
  9684. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9685. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9686. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9687. init: n
  9688. }, ne = {
  9689. tabcardboard: d,
  9690. tabdaydream: h,
  9691. tabnative: u
  9692. };
  9693. S.extendObject(ie, P.prototype),
  9694. $(window).resize(m),
  9695. t.exports = ie
  9696. }
  9697. ).call(this, "/js/gui/webvr/webVRgui.js")
  9698. }
  9699. , {
  9700. "../../analytics": 4,
  9701. "../../constants": 8,
  9702. "../../enum/VRApps": 46,
  9703. "../../enum/VRPlatforms": 49,
  9704. "../../localization/localize": 108,
  9705. "../../settings": 166,
  9706. "../../util/browser": 182,
  9707. "../../util/common": 185,
  9708. "../../util/logger": 189,
  9709. "./../gui": 65,
  9710. "./../vr/vrLink": 86,
  9711. "./WebVrEvent": 88,
  9712. events: 202
  9713. }],
  9714. 90: [function(e, t, i) {
  9715. "use strict";
  9716. function n(e, t, i, n, o) {
  9717. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9718. this.roomId = o || "",
  9719. this.labelId = e,
  9720. this.position = (new r.Vector3).copy(t),
  9721. this.text = i
  9722. }
  9723. var r = e("three")
  9724. , o = e("../util/browser");
  9725. n.prototype.build = function() {
  9726. var e = window.document.createElement("div");
  9727. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9728. var t = window.document.createElement("div");
  9729. t.setAttribute("class", "gui-floorplan-label-text");
  9730. var i = window.document.createTextNode(this.text);
  9731. t.appendChild(i),
  9732. e.appendChild(t),
  9733. window.document.body.appendChild(e),
  9734. this.labelGui = e,
  9735. this.textBlock = t,
  9736. $(this.labelGui).hide();
  9737. var n = window.getComputedStyle(this.labelGui);
  9738. this.initialTransform = n.transform || n.webkitTransform
  9739. }
  9740. ,
  9741. t.exports = n
  9742. }
  9743. , {
  9744. "../util/browser": 182,
  9745. three: 217
  9746. }],
  9747. 91: [function(e, t, i) {
  9748. "use strict";
  9749. function n() {
  9750. this.player = null,
  9751. this.modelManager = null,
  9752. this.container = null
  9753. }
  9754. var r = e("three")
  9755. , o = (e("../util/common"),
  9756. e("../enum/PlayerEvents"))
  9757. , a = (e("../enum/DirectorEvents"),
  9758. e("../enum/ModelManagerEvents"))
  9759. , s = e("../settings")
  9760. , l = e("../enum/Viewmode")
  9761. , c = (e("../enum/WarpStyle"),
  9762. e("../util/transitions"),
  9763. e("../util/lerp"),
  9764. e("../util/browser"));
  9765. //场景初始化
  9766. n.prototype.init = function(e, t, i) {
  9767. this.player = e,
  9768. this.modelManager = t,
  9769. this.container = i,
  9770. this.updateModel(),
  9771. this.bindEvents()
  9772. }
  9773. ,
  9774. n.prototype.bindEvents = function() {
  9775. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9776. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9777. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9778. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9779. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9780. }
  9781. ,
  9782. n.prototype.updateModel = function() {
  9783. this.model = this.modelManager.getActiveModel()
  9784. }
  9785. ,
  9786. n.prototype.handlePlayerViewChanged = function() {
  9787. this.updateLabelVisibility(),
  9788. this.updateLabelDisplay()
  9789. }
  9790. ,
  9791. n.prototype.getLabelsForFloor = function(e, t) {
  9792. return t = t || [],
  9793. t.length = 0,
  9794. this.model.labels.forEach(function(i) {
  9795. this.labelVisibleForFloor(i, e) && t.push(i)
  9796. }
  9797. .bind(this)),
  9798. t
  9799. }
  9800. ,
  9801. n.prototype.getLabelsForCurrentFloor = function(e) {
  9802. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9803. }
  9804. ,
  9805. n.prototype.labelVisibleForFloor = function(e, t) {
  9806. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9807. if (!this.model.showingLabels || !e.labelGui || !i)
  9808. return !1;
  9809. var n = e.floorId === this.model.floors.size() - 1;
  9810. return this.model.allFloorsVisible ? n : e.floorId === t
  9811. }
  9812. ,
  9813. n.prototype.updateLabelVisibility = function(e) {
  9814. this.model.labels.forEach(function(e) {
  9815. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9816. }
  9817. .bind(this))
  9818. }
  9819. ,
  9820. n.prototype.showAllLabels = function(e, t) {
  9821. this.model.labels.forEach(function(i) {
  9822. this.showLabel(i, e, t)
  9823. }
  9824. .bind(this))
  9825. }
  9826. ,
  9827. n.prototype.hideAllLabels = function(e, t) {
  9828. this.model.labels.forEach(function(i) {
  9829. this.hideLabel(i, e, t)
  9830. }
  9831. .bind(this))
  9832. }
  9833. ,
  9834. n.prototype.showLabel = function(e, t, i) {
  9835. this.model.showingLabels && (e.visible || (e.visible = !0,
  9836. e.labelGui.style.display = "block",
  9837. e.labelGui.style.opacity = 0,
  9838. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9839. }
  9840. ,
  9841. n.prototype.hideLabel = function(e, t, i) {
  9842. e.visible && (e.visible = !1,
  9843. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9844. }
  9845. ,
  9846. n.prototype.supportedMode = function() {
  9847. return this.player.mode === l.FLOORPLAN
  9848. }
  9849. ,
  9850. n.prototype.updateLabelDisplay = function() {
  9851. var e = (new r.Vector3,
  9852. new r.Vector3,
  9853. []);
  9854. return function() {
  9855. var t = this.player.getLabelScaleFactor()
  9856. , i = .6
  9857. , n = 1.2
  9858. , r = (1 - t) * n + i
  9859. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9860. this.getLabelsForCurrentFloor(e);
  9861. for (var a = 0; a < e.length; a++) {
  9862. var l = e[a];
  9863. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9864. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9865. }
  9866. }
  9867. }(),
  9868. n.prototype.updateProjectedGuiElement = function() {
  9869. var e = new r.Vector3;
  9870. new r.Vector3;
  9871. return function(t, i, n, r, o) {
  9872. i.style.fontSize = 100 * o + "%";
  9873. var a = $("#player").width()
  9874. , s = $("#player").height()
  9875. , l = .5 * a
  9876. , c = .5 * s;
  9877. e.copy(n),
  9878. e.project(this.player.camera);
  9879. var h = e.x * l + l
  9880. , u = -(e.y * c) + c;
  9881. h -= t.offsetWidth / 2,
  9882. u -= t.offsetHeight / 2,
  9883. t.style.left = h + "px",
  9884. t.style.top = u + "px"
  9885. }
  9886. }(),
  9887. n.prototype.handleStartInside = function(e) {
  9888. this.updateLabelVisibility()
  9889. }
  9890. ,
  9891. n.prototype.handleStartOutside = function() {
  9892. this.updateLabelVisibility()
  9893. }
  9894. ,
  9895. t.exports = n
  9896. }
  9897. , {
  9898. "../enum/DirectorEvents": 23,
  9899. "../enum/ModelManagerEvents": 33,
  9900. "../enum/PlayerEvents": 40,
  9901. "../enum/Viewmode": 51,
  9902. "../enum/WarpStyle": 52,
  9903. "../settings": 166,
  9904. "../util/browser": 182,
  9905. "../util/common": 185,
  9906. "../util/lerp": 188,
  9907. "../util/transitions": 195,
  9908. three: 217
  9909. }],
  9910. 92: [function(e, t, i) {
  9911. "use strict";
  9912. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9913. if (null == this)
  9914. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9915. if ("function" != typeof e)
  9916. throw new TypeError("predicate must be a function");
  9917. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9918. if (t = i[o],
  9919. e.call(r, t, o, i))
  9920. return o;
  9921. return -1
  9922. }
  9923. ),
  9924. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9925. value: function(e) {
  9926. if (null == this)
  9927. throw new TypeError('"this" is null or not defined');
  9928. var t = Object(this)
  9929. , i = t.length >>> 0;
  9930. if ("function" != typeof e)
  9931. throw new TypeError("predicate must be a function");
  9932. for (var n = arguments[1], r = 0; r < i; ) {
  9933. var o = t[r];
  9934. if (e.call(n, o, r, t))
  9935. return o;
  9936. r++
  9937. }
  9938. }
  9939. })
  9940. }
  9941. , {}],
  9942. 93: [function(e, t, i) {
  9943. "use strict";
  9944. var n = n || {};
  9945. t.exports = n,
  9946. n.gui = n.gui || {},
  9947. n.utils = n.utils || {},
  9948. n.controllers = n.controllers || {},
  9949. n.dom = n.dom || {},
  9950. n.color = n.color || {},
  9951. n.utils.css = function() {
  9952. return {
  9953. load: function(e, t) {
  9954. t = t || document;
  9955. var i = t.createElement("link");
  9956. i.type = "text/css",
  9957. i.rel = "stylesheet",
  9958. i.href = e,
  9959. t.getElementsByTagName("head")[0].appendChild(i)
  9960. },
  9961. inject: function(e, t) {
  9962. t = t || document;
  9963. var i = document.createElement("style");
  9964. i.type = "text/css",
  9965. i.innerHTML = e,
  9966. t.getElementsByTagName("head")[0].appendChild(i)
  9967. }
  9968. }
  9969. }(),
  9970. n.utils.common = function() {
  9971. var e = Array.prototype.forEach
  9972. , t = Array.prototype.slice;
  9973. return {
  9974. BREAK: {},
  9975. extend: function(e) {
  9976. return this.each(t.call(arguments, 1), function(t) {
  9977. for (var i in t)
  9978. this.isUndefined(t[i]) || (e[i] = t[i])
  9979. }, this),
  9980. e
  9981. },
  9982. defaults: function(e) {
  9983. return this.each(t.call(arguments, 1), function(t) {
  9984. for (var i in t)
  9985. this.isUndefined(e[i]) && (e[i] = t[i])
  9986. }, this),
  9987. e
  9988. },
  9989. compose: function() {
  9990. var e = t.call(arguments);
  9991. return function() {
  9992. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9993. i = [e[n].apply(this, i)];
  9994. return i[0]
  9995. }
  9996. },
  9997. each: function(t, i, n) {
  9998. if (t)
  9999. if (e && t.forEach && t.forEach === e)
  10000. t.forEach(i, n);
  10001. else if (t.length === t.length + 0) {
  10002. for (var r = 0, o = t.length; r < o; r++)
  10003. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10004. return
  10005. } else
  10006. for (var r in t)
  10007. if (i.call(n, t[r], r) === this.BREAK)
  10008. return
  10009. },
  10010. defer: function(e) {
  10011. setTimeout(e, 0)
  10012. },
  10013. toArray: function(e) {
  10014. return e.toArray ? e.toArray() : t.call(e)
  10015. },
  10016. isUndefined: function(e) {
  10017. return void 0 === e
  10018. },
  10019. isNull: function(e) {
  10020. return null === e
  10021. },
  10022. isNaN: function(e) {
  10023. return e !== e
  10024. },
  10025. isArray: Array.isArray || function(e) {
  10026. return e.constructor === Array
  10027. }
  10028. ,
  10029. isObject: function(e) {
  10030. return e === Object(e)
  10031. },
  10032. isNumber: function(e) {
  10033. return e === e + 0
  10034. },
  10035. isString: function(e) {
  10036. return e === e + ""
  10037. },
  10038. isBoolean: function(e) {
  10039. return e === !1 || e === !0
  10040. },
  10041. isFunction: function(e) {
  10042. return "[object Function]" === Object.prototype.toString.call(e)
  10043. }
  10044. }
  10045. }(),
  10046. n.controllers.Controller = function(e) {
  10047. var t = function(e, t) {
  10048. this.initialValue = e[t],
  10049. this.domElement = document.createElement("div"),
  10050. this.object = e,
  10051. this.property = t,
  10052. this.__onChange = void 0,
  10053. this.__onFinishChange = void 0
  10054. };
  10055. return e.extend(t.prototype, {
  10056. onChange: function(e) {
  10057. return this.__onChange = e,
  10058. this
  10059. },
  10060. onFinishChange: function(e) {
  10061. return this.__onFinishChange = e,
  10062. this
  10063. },
  10064. setValue: function(e) {
  10065. return this.object[this.property] = e,
  10066. this.__onChange && this.__onChange.call(this, e),
  10067. this.updateDisplay(),
  10068. this
  10069. },
  10070. getValue: function() {
  10071. return this.object[this.property]
  10072. },
  10073. updateDisplay: function() {
  10074. return this
  10075. },
  10076. isModified: function() {
  10077. return this.initialValue !== this.getValue()
  10078. }
  10079. }),
  10080. t
  10081. }(n.utils.common),
  10082. n.dom.dom = function(e) {
  10083. function t(t) {
  10084. if ("0" === t || e.isUndefined(t))
  10085. return 0;
  10086. var i = t.match(r);
  10087. return e.isNull(i) ? 0 : parseFloat(i[1])
  10088. }
  10089. var i = {
  10090. HTMLEvents: ["change"],
  10091. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10092. KeyboardEvents: ["keydown"]
  10093. }
  10094. , n = {};
  10095. e.each(i, function(t, i) {
  10096. e.each(t, function(e) {
  10097. n[e] = i
  10098. })
  10099. });
  10100. var r = /(\d+(\.\d+)?)px/
  10101. , o = {
  10102. makeSelectable: function(e, t) {
  10103. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10104. return !1
  10105. }
  10106. : function() {}
  10107. ,
  10108. e.style.MozUserSelect = t ? "auto" : "none",
  10109. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10110. e.unselectable = t ? "on" : "off")
  10111. },
  10112. makeFullscreen: function(t, i, n) {
  10113. e.isUndefined(i) && (i = !0),
  10114. e.isUndefined(n) && (n = !0),
  10115. t.style.position = "absolute",
  10116. i && (t.style.left = 0,
  10117. t.style.right = 0),
  10118. n && (t.style.top = 0,
  10119. t.style.bottom = 0)
  10120. },
  10121. fakeEvent: function(t, i, r, o) {
  10122. r = r || {};
  10123. var a = n[i];
  10124. if (!a)
  10125. throw new Error("Event type " + i + " not supported.");
  10126. var s = document.createEvent(a);
  10127. switch (a) {
  10128. case "MouseEvents":
  10129. var l = r.x || r.clientX || 0
  10130. , c = r.y || r.clientY || 0;
  10131. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10132. break;
  10133. case "KeyboardEvents":
  10134. var h = s.initKeyboardEvent || s.initKeyEvent;
  10135. e.defaults(r, {
  10136. cancelable: !0,
  10137. ctrlKey: !1,
  10138. altKey: !1,
  10139. shiftKey: !1,
  10140. metaKey: !1,
  10141. keyCode: void 0,
  10142. charCode: void 0
  10143. }),
  10144. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10145. break;
  10146. default:
  10147. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10148. }
  10149. e.defaults(s, o),
  10150. t.dispatchEvent(s)
  10151. },
  10152. bind: function(e, t, i, n) {
  10153. return n = n || !1,
  10154. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10155. o
  10156. },
  10157. unbind: function(e, t, i, n) {
  10158. return n = n || !1,
  10159. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10160. o
  10161. },
  10162. addClass: function(e, t) {
  10163. if (void 0 === e.className)
  10164. e.className = t;
  10165. else if (e.className !== t) {
  10166. var i = e.className.split(/ +/);
  10167. i.indexOf(t) == -1 && (i.push(t),
  10168. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10169. }
  10170. return o
  10171. },
  10172. removeClass: function(e, t) {
  10173. if (t)
  10174. if (void 0 === e.className)
  10175. ;
  10176. else if (e.className === t)
  10177. e.removeAttribute("class");
  10178. else {
  10179. var i = e.className.split(/ +/)
  10180. , n = i.indexOf(t);
  10181. n != -1 && (i.splice(n, 1),
  10182. e.className = i.join(" "))
  10183. }
  10184. else
  10185. e.className = void 0;
  10186. return o
  10187. },
  10188. hasClass: function(e, t) {
  10189. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10190. },
  10191. getWidth: function(e) {
  10192. var i = getComputedStyle(e);
  10193. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10194. },
  10195. getHeight: function(e) {
  10196. var i = getComputedStyle(e);
  10197. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10198. },
  10199. getOffset: function(e) {
  10200. var t = {
  10201. left: 0,
  10202. top: 0
  10203. };
  10204. if (e.offsetParent)
  10205. do
  10206. t.left += e.offsetLeft,
  10207. t.top += e.offsetTop;
  10208. while (e = e.offsetParent);return t
  10209. },
  10210. isActive: function(e) {
  10211. return e === document.activeElement && (e.type || e.href)
  10212. }
  10213. };
  10214. return o
  10215. }(n.utils.common),
  10216. n.controllers.OptionController = function(e, t, i) {
  10217. var n = function(e, r, o) {
  10218. n.superclass.call(this, e, r);
  10219. var a = this;
  10220. if (this.__select = document.createElement("select"),
  10221. i.isArray(o)) {
  10222. var s = {};
  10223. i.each(o, function(e) {
  10224. s[e] = e
  10225. }),
  10226. o = s
  10227. }
  10228. i.each(o, function(e, t) {
  10229. var i = document.createElement("option");
  10230. i.innerHTML = t,
  10231. i.setAttribute("value", e),
  10232. a.__select.appendChild(i)
  10233. }),
  10234. this.updateDisplay(),
  10235. t.bind(this.__select, "change", function() {
  10236. var e = this.options[this.selectedIndex].value;
  10237. a.setValue(e)
  10238. }),
  10239. this.domElement.appendChild(this.__select)
  10240. };
  10241. return n.superclass = e,
  10242. i.extend(n.prototype, e.prototype, {
  10243. setValue: function(e) {
  10244. var t = n.superclass.prototype.setValue.call(this, e);
  10245. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10246. t
  10247. },
  10248. updateDisplay: function() {
  10249. return this.__select.value = this.getValue(),
  10250. n.superclass.prototype.updateDisplay.call(this)
  10251. }
  10252. }),
  10253. n
  10254. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10255. n.controllers.NumberController = function(e, t) {
  10256. function i(e) {
  10257. return e = e.toString(),
  10258. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10259. }
  10260. var n = function(e, r, o) {
  10261. n.superclass.call(this, e, r),
  10262. o = o || {},
  10263. this.__min = o.min,
  10264. this.__max = o.max,
  10265. this.__step = o.step,
  10266. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10267. this.__precision = i(this.__impliedStep)
  10268. };
  10269. return n.superclass = e,
  10270. t.extend(n.prototype, e.prototype, {
  10271. setValue: function(e) {
  10272. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10273. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10274. n.superclass.prototype.setValue.call(this, e)
  10275. },
  10276. min: function(e) {
  10277. return this.__min = e,
  10278. this
  10279. },
  10280. max: function(e) {
  10281. return this.__max = e,
  10282. this
  10283. },
  10284. step: function(e) {
  10285. return this.__step = e,
  10286. this.__impliedStep = e,
  10287. this.__precision = i(e),
  10288. this
  10289. }
  10290. }),
  10291. n
  10292. }(n.controllers.Controller, n.utils.common),
  10293. n.controllers.NumberControllerBox = function(e, t, i) {
  10294. function n(e, t) {
  10295. var i = Math.pow(10, t);
  10296. return Math.round(e * i) / i
  10297. }
  10298. var r = function(e, n, o) {
  10299. function a() {
  10300. var e = parseFloat(d.__input.value);
  10301. i.isNaN(e) || d.setValue(e)
  10302. }
  10303. function s() {
  10304. a(),
  10305. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10306. }
  10307. function l(e) {
  10308. t.bind(window, "mousemove", c),
  10309. t.bind(window, "mouseup", h),
  10310. u = e.clientY
  10311. }
  10312. function c(e) {
  10313. var t = u - e.clientY;
  10314. d.setValue(d.getValue() + t * d.__impliedStep),
  10315. u = e.clientY
  10316. }
  10317. function h() {
  10318. t.unbind(window, "mousemove", c),
  10319. t.unbind(window, "mouseup", h)
  10320. }
  10321. this.__truncationSuspended = !1,
  10322. r.superclass.call(this, e, n, o);
  10323. var u, d = this;
  10324. this.__input = document.createElement("input"),
  10325. this.__input.setAttribute("type", "text"),
  10326. t.bind(this.__input, "change", a),
  10327. t.bind(this.__input, "blur", s),
  10328. t.bind(this.__input, "mousedown", l),
  10329. t.bind(this.__input, "keydown", function(e) {
  10330. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10331. this.blur(),
  10332. d.__truncationSuspended = !1)
  10333. }),
  10334. this.updateDisplay(),
  10335. this.domElement.appendChild(this.__input)
  10336. };
  10337. return r.superclass = e,
  10338. i.extend(r.prototype, e.prototype, {
  10339. updateDisplay: function() {
  10340. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10341. r.superclass.prototype.updateDisplay.call(this)
  10342. }
  10343. }),
  10344. r
  10345. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10346. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10347. function o(e, t, i, n, r) {
  10348. return n + (r - n) * ((e - t) / (i - t))
  10349. }
  10350. var a = function(e, i, n, r, s) {
  10351. function l(e) {
  10352. t.bind(window, "mousemove", c),
  10353. t.bind(window, "mouseup", h),
  10354. c(e)
  10355. }
  10356. function c(e) {
  10357. e.preventDefault();
  10358. var i = t.getOffset(u.__background)
  10359. , n = t.getWidth(u.__background);
  10360. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10361. !1
  10362. }
  10363. function h() {
  10364. t.unbind(window, "mousemove", c),
  10365. t.unbind(window, "mouseup", h),
  10366. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10367. }
  10368. a.superclass.call(this, e, i, {
  10369. min: n,
  10370. max: r,
  10371. step: s
  10372. });
  10373. var u = this;
  10374. this.__background = document.createElement("div"),
  10375. this.__foreground = document.createElement("div"),
  10376. t.bind(this.__background, "mousedown", l),
  10377. t.addClass(this.__background, "slider"),
  10378. t.addClass(this.__foreground, "slider-fg"),
  10379. this.updateDisplay(),
  10380. this.__background.appendChild(this.__foreground),
  10381. this.domElement.appendChild(this.__background)
  10382. };
  10383. return a.superclass = e,
  10384. a.useDefaultStyles = function() {
  10385. i.inject(r)
  10386. }
  10387. ,
  10388. n.extend(a.prototype, e.prototype, {
  10389. updateDisplay: function() {
  10390. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10391. return this.__foreground.style.width = 100 * e + "%",
  10392. a.superclass.prototype.updateDisplay.call(this)
  10393. }
  10394. }),
  10395. a
  10396. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10397. n.controllers.FunctionController = function(e, t, i) {
  10398. var n = function(e, i, r) {
  10399. n.superclass.call(this, e, i);
  10400. var o = this;
  10401. this.__button = document.createElement("div"),
  10402. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10403. t.bind(this.__button, "click", function(e) {
  10404. return e.preventDefault(),
  10405. o.fire(),
  10406. !1
  10407. }),
  10408. t.addClass(this.__button, "button"),
  10409. this.domElement.appendChild(this.__button)
  10410. };
  10411. return n.superclass = e,
  10412. i.extend(n.prototype, e.prototype, {
  10413. fire: function() {
  10414. this.__onChange && this.__onChange.call(this),
  10415. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10416. this.getValue().call(this.object)
  10417. }
  10418. }),
  10419. n
  10420. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10421. n.controllers.BooleanController = function(e, t, i) {
  10422. var n = function(e, i) {
  10423. function r() {
  10424. o.setValue(!o.__prev)
  10425. }
  10426. n.superclass.call(this, e, i);
  10427. var o = this;
  10428. this.__prev = this.getValue(),
  10429. this.__checkbox = document.createElement("input"),
  10430. this.__checkbox.setAttribute("type", "checkbox"),
  10431. t.bind(this.__checkbox, "change", r, !1),
  10432. this.domElement.appendChild(this.__checkbox),
  10433. this.updateDisplay()
  10434. };
  10435. return n.superclass = e,
  10436. i.extend(n.prototype, e.prototype, {
  10437. setValue: function(e) {
  10438. var t = n.superclass.prototype.setValue.call(this, e);
  10439. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10440. this.__prev = this.getValue(),
  10441. t
  10442. },
  10443. updateDisplay: function() {
  10444. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10445. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10446. n.superclass.prototype.updateDisplay.call(this)
  10447. }
  10448. }),
  10449. n
  10450. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10451. n.color.toString = function(e) {
  10452. return function(t) {
  10453. if (1 == t.a || e.isUndefined(t.a)) {
  10454. for (var i = t.hex.toString(16); i.length < 6; )
  10455. i = "0" + i;
  10456. return "#" + i
  10457. }
  10458. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10459. }
  10460. }(n.utils.common),
  10461. n.color.interpret = function(e, t) {
  10462. var i, n, r = function() {
  10463. n = !1;
  10464. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10465. return t.each(o, function(r) {
  10466. if (r.litmus(e))
  10467. return t.each(r.conversions, function(r, o) {
  10468. if (i = r.read(e),
  10469. n === !1 && i !== !1)
  10470. return n = i,
  10471. i.conversionName = o,
  10472. i.conversion = r,
  10473. t.BREAK
  10474. }),
  10475. t.BREAK
  10476. }),
  10477. n
  10478. }, o = [{
  10479. litmus: t.isString,
  10480. conversions: {
  10481. THREE_CHAR_HEX: {
  10482. read: function(e) {
  10483. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10484. return null !== t && {
  10485. space: "HEX",
  10486. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10487. }
  10488. },
  10489. write: e
  10490. },
  10491. SIX_CHAR_HEX: {
  10492. read: function(e) {
  10493. var t = e.match(/^#([A-F0-9]{6})$/i);
  10494. return null !== t && {
  10495. space: "HEX",
  10496. hex: parseInt("0x" + t[1].toString())
  10497. }
  10498. },
  10499. write: e
  10500. },
  10501. CSS_RGB: {
  10502. read: function(e) {
  10503. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10504. return null !== t && {
  10505. space: "RGB",
  10506. r: parseFloat(t[1]),
  10507. g: parseFloat(t[2]),
  10508. b: parseFloat(t[3])
  10509. }
  10510. },
  10511. write: e
  10512. },
  10513. CSS_RGBA: {
  10514. read: function(e) {
  10515. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10516. return null !== t && {
  10517. space: "RGB",
  10518. r: parseFloat(t[1]),
  10519. g: parseFloat(t[2]),
  10520. b: parseFloat(t[3]),
  10521. a: parseFloat(t[4])
  10522. }
  10523. },
  10524. write: e
  10525. }
  10526. }
  10527. }, {
  10528. litmus: t.isNumber,
  10529. conversions: {
  10530. HEX: {
  10531. read: function(e) {
  10532. return {
  10533. space: "HEX",
  10534. hex: e,
  10535. conversionName: "HEX"
  10536. }
  10537. },
  10538. write: function(e) {
  10539. return e.hex
  10540. }
  10541. }
  10542. }
  10543. }, {
  10544. litmus: t.isArray,
  10545. conversions: {
  10546. RGB_ARRAY: {
  10547. read: function(e) {
  10548. return 3 == e.length && {
  10549. space: "RGB",
  10550. r: e[0],
  10551. g: e[1],
  10552. b: e[2]
  10553. }
  10554. },
  10555. write: function(e) {
  10556. return [e.r, e.g, e.b]
  10557. }
  10558. },
  10559. RGBA_ARRAY: {
  10560. read: function(e) {
  10561. return 4 == e.length && {
  10562. space: "RGB",
  10563. r: e[0],
  10564. g: e[1],
  10565. b: e[2],
  10566. a: e[3]
  10567. }
  10568. },
  10569. write: function(e) {
  10570. return [e.r, e.g, e.b, e.a]
  10571. }
  10572. }
  10573. }
  10574. }, {
  10575. litmus: t.isObject,
  10576. conversions: {
  10577. RGBA_OBJ: {
  10578. read: function(e) {
  10579. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10580. space: "RGB",
  10581. r: e.r,
  10582. g: e.g,
  10583. b: e.b,
  10584. a: e.a
  10585. }
  10586. },
  10587. write: function(e) {
  10588. return {
  10589. r: e.r,
  10590. g: e.g,
  10591. b: e.b,
  10592. a: e.a
  10593. }
  10594. }
  10595. },
  10596. RGB_OBJ: {
  10597. read: function(e) {
  10598. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10599. space: "RGB",
  10600. r: e.r,
  10601. g: e.g,
  10602. b: e.b
  10603. }
  10604. },
  10605. write: function(e) {
  10606. return {
  10607. r: e.r,
  10608. g: e.g,
  10609. b: e.b
  10610. }
  10611. }
  10612. },
  10613. HSVA_OBJ: {
  10614. read: function(e) {
  10615. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10616. space: "HSV",
  10617. h: e.h,
  10618. s: e.s,
  10619. v: e.v,
  10620. a: e.a
  10621. }
  10622. },
  10623. write: function(e) {
  10624. return {
  10625. h: e.h,
  10626. s: e.s,
  10627. v: e.v,
  10628. a: e.a
  10629. }
  10630. }
  10631. },
  10632. HSV_OBJ: {
  10633. read: function(e) {
  10634. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10635. space: "HSV",
  10636. h: e.h,
  10637. s: e.s,
  10638. v: e.v
  10639. }
  10640. },
  10641. write: function(e) {
  10642. return {
  10643. h: e.h,
  10644. s: e.s,
  10645. v: e.v
  10646. }
  10647. }
  10648. }
  10649. }
  10650. }];
  10651. return r
  10652. }(n.color.toString, n.utils.common),
  10653. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10654. function g(e, t, i, o) {
  10655. if (void 0 === t[i])
  10656. throw new Error("Object " + t + ' has no property "' + i + '"');
  10657. var a;
  10658. if (o.color)
  10659. a = new h(t,i);
  10660. else {
  10661. var s = [t, i].concat(o.factoryArgs);
  10662. a = n.apply(e, s)
  10663. }
  10664. o.before instanceof r && (o.before = o.before.__li),
  10665. A(e, a),
  10666. p.addClass(a.domElement, "c");
  10667. var l = document.createElement("span");
  10668. p.addClass(l, "property-name"),
  10669. l.innerHTML = a.property;
  10670. var c = document.createElement("div");
  10671. c.appendChild(l),
  10672. c.appendChild(a.domElement);
  10673. var u = m(e, c, o.before);
  10674. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10675. p.addClass(u, typeof a.getValue()),
  10676. v(e, u, a),
  10677. e.__controllers.push(a),
  10678. a
  10679. }
  10680. function m(e, t, i) {
  10681. var n = document.createElement("li");
  10682. return t && n.appendChild(t),
  10683. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10684. e.onResize(),
  10685. n
  10686. }
  10687. function v(e, t, i) {
  10688. if (i.__li = t,
  10689. i.__gui = e,
  10690. f.extend(i, {
  10691. options: function(t) {
  10692. return arguments.length > 1 ? (i.remove(),
  10693. g(e, i.object, i.property, {
  10694. before: i.__li.nextElementSibling,
  10695. factoryArgs: [f.toArray(arguments)]
  10696. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10697. g(e, i.object, i.property, {
  10698. before: i.__li.nextElementSibling,
  10699. factoryArgs: [t]
  10700. })) : void 0
  10701. },
  10702. name: function(e) {
  10703. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10704. i
  10705. },
  10706. listen: function() {
  10707. return i.__gui.listen(i),
  10708. i
  10709. },
  10710. remove: function() {
  10711. return i.__gui.remove(i),
  10712. i
  10713. }
  10714. }),
  10715. i instanceof l) {
  10716. var n = new s(i.object,i.property,{
  10717. min: i.__min,
  10718. max: i.__max,
  10719. step: i.__step
  10720. });
  10721. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10722. var t = i[e]
  10723. , r = n[e];
  10724. i[e] = n[e] = function() {
  10725. var e = Array.prototype.slice.call(arguments);
  10726. return t.apply(i, e),
  10727. r.apply(n, e)
  10728. }
  10729. }),
  10730. p.addClass(t, "has-slider"),
  10731. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10732. } else if (i instanceof s) {
  10733. var r = function(t) {
  10734. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10735. g(e, i.object, i.property, {
  10736. before: i.__li.nextElementSibling,
  10737. factoryArgs: [i.__min, i.__max, i.__step]
  10738. })) : t
  10739. };
  10740. i.min = f.compose(r, i.min),
  10741. i.max = f.compose(r, i.max)
  10742. } else
  10743. i instanceof o ? (p.bind(t, "click", function() {
  10744. p.fakeEvent(i.__checkbox, "click")
  10745. }),
  10746. p.bind(i.__checkbox, "click", function(e) {
  10747. e.stopPropagation()
  10748. })) : i instanceof a ? (p.bind(t, "click", function() {
  10749. p.fakeEvent(i.__button, "click")
  10750. }),
  10751. p.bind(t, "mouseover", function() {
  10752. p.addClass(i.__button, "hover")
  10753. }),
  10754. p.bind(t, "mouseout", function() {
  10755. p.removeClass(i.__button, "hover")
  10756. })) : i instanceof h && (p.addClass(t, "color"),
  10757. i.updateDisplay = f.compose(function(e) {
  10758. return t.style.borderLeftColor = i.__color.toString(),
  10759. e
  10760. }, i.updateDisplay),
  10761. i.updateDisplay());
  10762. i.setValue = f.compose(function(t) {
  10763. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10764. t
  10765. }, i.setValue)
  10766. }
  10767. function A(e, t) {
  10768. var i = e.getRoot()
  10769. , n = i.__rememberedObjects.indexOf(t.object);
  10770. if (n != -1) {
  10771. var r = i.__rememberedObjectIndecesToControllers[n];
  10772. if (void 0 === r && (r = {},
  10773. i.__rememberedObjectIndecesToControllers[n] = r),
  10774. r[t.property] = t,
  10775. i.load && i.load.remembered) {
  10776. var o, a = i.load.remembered;
  10777. if (a[e.preset])
  10778. o = a[e.preset];
  10779. else {
  10780. if (!a[L])
  10781. return;
  10782. o = a[L]
  10783. }
  10784. if (o[n] && void 0 !== o[n][t.property]) {
  10785. var s = o[n][t.property];
  10786. t.initialValue = s,
  10787. t.setValue(s)
  10788. }
  10789. }
  10790. }
  10791. }
  10792. function y(e, t) {
  10793. return document.location.href + "." + t
  10794. }
  10795. function C(e) {
  10796. var t = e.__save_row = document.createElement("li");
  10797. p.addClass(e.domElement, "has-save"),
  10798. e.__ul.insertBefore(t, e.__ul.firstChild),
  10799. p.addClass(t, "save-row");
  10800. var i = document.createElement("span");
  10801. i.innerHTML = "&nbsp;",
  10802. p.addClass(i, "button gears");
  10803. var n = document.createElement("span");
  10804. n.innerHTML = "Save",
  10805. p.addClass(n, "button"),
  10806. p.addClass(n, "save");
  10807. var r = document.createElement("span");
  10808. r.innerHTML = "New",
  10809. p.addClass(r, "button"),
  10810. p.addClass(r, "save-as");
  10811. var o = document.createElement("span");
  10812. o.innerHTML = "Revert",
  10813. p.addClass(o, "button"),
  10814. p.addClass(o, "revert");
  10815. var a = e.__preset_select = document.createElement("select");
  10816. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10817. w(e, i, i == e.preset)
  10818. }) : w(e, L, !1),
  10819. p.bind(a, "change", function() {
  10820. for (var t = 0; t < e.__preset_select.length; t++)
  10821. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10822. e.preset = this.value
  10823. }),
  10824. t.appendChild(a),
  10825. t.appendChild(i),
  10826. t.appendChild(n),
  10827. t.appendChild(r),
  10828. t.appendChild(o),
  10829. D) {
  10830. var s = document.getElementById("dg-save-locally")
  10831. , l = document.getElementById("dg-local-explain");
  10832. s.style.display = "block";
  10833. var c = document.getElementById("dg-local-storage");
  10834. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10835. var h = function() {
  10836. l.style.display = e.useLocalStorage ? "block" : "none"
  10837. };
  10838. h(),
  10839. p.bind(c, "change", function() {
  10840. e.useLocalStorage = !e.useLocalStorage,
  10841. h()
  10842. })
  10843. }
  10844. var u = document.getElementById("dg-new-constructor");
  10845. p.bind(u, "keydown", function(e) {
  10846. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10847. }),
  10848. p.bind(i, "click", function() {
  10849. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10850. S.show(),
  10851. u.focus(),
  10852. u.select()
  10853. }),
  10854. p.bind(n, "click", function() {
  10855. e.save()
  10856. }),
  10857. p.bind(r, "click", function() {
  10858. var t = prompt("Enter a new preset name.");
  10859. t && e.saveAs(t)
  10860. }),
  10861. p.bind(o, "click", function() {
  10862. e.revert()
  10863. })
  10864. }
  10865. function I(e) {
  10866. function t(t) {
  10867. return t.preventDefault(),
  10868. r = t.clientX,
  10869. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10870. p.bind(window, "mousemove", i),
  10871. p.bind(window, "mouseup", n),
  10872. !1
  10873. }
  10874. function i(t) {
  10875. return t.preventDefault(),
  10876. e.width += r - t.clientX,
  10877. e.onResize(),
  10878. r = t.clientX,
  10879. !1
  10880. }
  10881. function n() {
  10882. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10883. p.unbind(window, "mousemove", i),
  10884. p.unbind(window, "mouseup", n)
  10885. }
  10886. e.__resize_handle = document.createElement("div"),
  10887. f.extend(e.__resize_handle.style, {
  10888. width: "6px",
  10889. marginLeft: "-3px",
  10890. height: "200px",
  10891. cursor: "ew-resize",
  10892. position: "absolute"
  10893. });
  10894. var r;
  10895. p.bind(e.__resize_handle, "mousedown", t),
  10896. p.bind(e.__closeButton, "mousedown", t),
  10897. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10898. }
  10899. function E(e, t) {
  10900. e.domElement.style.width = t + "px",
  10901. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10902. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10903. }
  10904. function b(e, t) {
  10905. var i = {};
  10906. return f.each(e.__rememberedObjects, function(n, r) {
  10907. var o = {}
  10908. , a = e.__rememberedObjectIndecesToControllers[r];
  10909. f.each(a, function(e, i) {
  10910. o[i] = t ? e.initialValue : e.getValue()
  10911. }),
  10912. i[r] = o
  10913. }),
  10914. i
  10915. }
  10916. function w(e, t, i) {
  10917. var n = document.createElement("option");
  10918. n.innerHTML = t,
  10919. n.value = t,
  10920. e.__preset_select.appendChild(n),
  10921. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10922. }
  10923. function _(e) {
  10924. for (var t = 0; t < e.__preset_select.length; t++)
  10925. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10926. }
  10927. function T(e, t) {
  10928. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10929. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10930. }
  10931. function x(e) {
  10932. 0 != e.length && u(function() {
  10933. x(e)
  10934. }),
  10935. f.each(e, function(e) {
  10936. e.updateDisplay()
  10937. })
  10938. }
  10939. e.inject(i);
  10940. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10941. try {
  10942. return "localStorage"in window && null !== window.localStorage
  10943. } catch (e) {
  10944. return !1
  10945. }
  10946. }(), N = !0, B = !1, F = [], V = function(e) {
  10947. function t() {
  10948. var e = i.getRoot();
  10949. e.width += 1,
  10950. f.defer(function() {
  10951. e.width -= 1
  10952. })
  10953. }
  10954. var i = this;
  10955. this.domElement = document.createElement("div"),
  10956. this.__ul = document.createElement("ul"),
  10957. this.domElement.appendChild(this.__ul),
  10958. p.addClass(this.domElement, R),
  10959. this.__folders = {},
  10960. this.__controllers = [],
  10961. this.__rememberedObjects = [],
  10962. this.__rememberedObjectIndecesToControllers = [],
  10963. this.__listening = [],
  10964. e = e || {},
  10965. e = f.defaults(e, {
  10966. autoPlace: !0,
  10967. width: V.DEFAULT_WIDTH
  10968. }),
  10969. e = f.defaults(e, {
  10970. resizable: e.autoPlace,
  10971. hideable: e.autoPlace
  10972. }),
  10973. f.isUndefined(e.load) ? e.load = {
  10974. preset: L
  10975. } : e.preset && (e.load.preset = e.preset),
  10976. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10977. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10978. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10979. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10980. if (Object.defineProperties(this, {
  10981. parent: {
  10982. get: function() {
  10983. return e.parent
  10984. }
  10985. },
  10986. scrollable: {
  10987. get: function() {
  10988. return e.scrollable
  10989. }
  10990. },
  10991. autoPlace: {
  10992. get: function() {
  10993. return e.autoPlace
  10994. }
  10995. },
  10996. preset: {
  10997. get: function() {
  10998. return i.parent ? i.getRoot().preset : e.load.preset
  10999. },
  11000. set: function(t) {
  11001. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11002. _(this),
  11003. i.revert()
  11004. }
  11005. },
  11006. width: {
  11007. get: function() {
  11008. return e.width
  11009. },
  11010. set: function(t) {
  11011. e.width = t,
  11012. E(i, t)
  11013. }
  11014. },
  11015. name: {
  11016. get: function() {
  11017. return e.name
  11018. },
  11019. set: function(t) {
  11020. e.name = t,
  11021. a && (a.innerHTML = e.name)
  11022. }
  11023. },
  11024. closed: {
  11025. get: function() {
  11026. return e.closed
  11027. },
  11028. set: function(t) {
  11029. e.closed = t,
  11030. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11031. this.onResize(),
  11032. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11033. }
  11034. },
  11035. load: {
  11036. get: function() {
  11037. return e.load
  11038. }
  11039. },
  11040. useLocalStorage: {
  11041. get: function() {
  11042. return r
  11043. },
  11044. set: function(e) {
  11045. D && (r = e,
  11046. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11047. localStorage.setItem(y(i, "isLocal"), e))
  11048. }
  11049. }
  11050. }),
  11051. f.isUndefined(e.parent)) {
  11052. if (e.closed = !1,
  11053. p.addClass(this.domElement, V.CLASS_MAIN),
  11054. p.makeSelectable(this.domElement, !1),
  11055. D && r) {
  11056. i.useLocalStorage = !0;
  11057. var o = localStorage.getItem(y(this, "gui"));
  11058. o && (e.load = JSON.parse(o))
  11059. }
  11060. this.__closeButton = document.createElement("div"),
  11061. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11062. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11063. this.domElement.appendChild(this.__closeButton),
  11064. p.bind(this.__closeButton, "click", function() {
  11065. i.closed = !i.closed
  11066. })
  11067. } else {
  11068. void 0 === e.closed && (e.closed = !0);
  11069. var a = document.createTextNode(e.name);
  11070. p.addClass(a, "controller-name");
  11071. var s = m(i, a)
  11072. , l = function(e) {
  11073. return e.preventDefault(),
  11074. i.closed = !i.closed,
  11075. !1
  11076. };
  11077. p.addClass(this.__ul, V.CLASS_CLOSED),
  11078. p.addClass(s, "title"),
  11079. p.bind(s, "click", l),
  11080. e.closed || (this.closed = !1)
  11081. }
  11082. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11083. p.addClass(M, R),
  11084. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11085. document.body.appendChild(M),
  11086. N = !1),
  11087. M.appendChild(this.domElement),
  11088. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11089. this.parent || E(i, e.width)),
  11090. p.bind(window, "resize", function() {
  11091. i.onResize()
  11092. }),
  11093. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11094. i.onResize()
  11095. }),
  11096. p.bind(this.__ul, "transitionend", function() {
  11097. i.onResize()
  11098. }),
  11099. p.bind(this.__ul, "oTransitionEnd", function() {
  11100. i.onResize()
  11101. }),
  11102. this.onResize(),
  11103. e.resizable && I(this),
  11104. n = function() {
  11105. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11106. }
  11107. ,
  11108. this.saveToLocalStorageIfPossible = n;
  11109. i.getRoot();
  11110. e.parent || t()
  11111. };
  11112. return V.toggleHide = function() {
  11113. B = !B,
  11114. f.each(F, function(e) {
  11115. e.domElement.style.zIndex = B ? -999 : 999,
  11116. e.domElement.style.opacity = B ? 0 : 1
  11117. })
  11118. }
  11119. ,
  11120. V.CLASS_AUTO_PLACE = "a",
  11121. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11122. V.CLASS_MAIN = "main",
  11123. V.CLASS_CONTROLLER_ROW = "cr",
  11124. V.CLASS_TOO_TALL = "taller-than-window",
  11125. V.CLASS_CLOSED = "closed",
  11126. V.CLASS_CLOSE_BUTTON = "close-button",
  11127. V.CLASS_DRAG = "drag",
  11128. V.DEFAULT_WIDTH = 245,
  11129. V.TEXT_CLOSED = "Close Controls",
  11130. V.TEXT_OPEN = "Open Controls",
  11131. p.bind(window, "keydown", function(e) {
  11132. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11133. }, !1),
  11134. f.extend(V.prototype, {
  11135. add: function(e, t) {
  11136. return g(this, e, t, {
  11137. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11138. })
  11139. },
  11140. addColor: function(e, t) {
  11141. return g(this, e, t, {
  11142. color: !0
  11143. })
  11144. },
  11145. remove: function(e) {
  11146. this.__ul.removeChild(e.__li),
  11147. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11148. var t = this;
  11149. f.defer(function() {
  11150. t.onResize()
  11151. })
  11152. },
  11153. destroy: function() {
  11154. this.autoPlace && M.removeChild(this.domElement)
  11155. },
  11156. addFolder: function(e) {
  11157. if (void 0 !== this.__folders[e])
  11158. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11159. var t = {
  11160. name: e,
  11161. parent: this
  11162. };
  11163. t.autoPlace = this.autoPlace,
  11164. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11165. t.load = this.load.folders[e]);
  11166. var i = new V(t);
  11167. this.__folders[e] = i;
  11168. var n = m(this, i.domElement);
  11169. return p.addClass(n, "folder"),
  11170. i
  11171. },
  11172. open: function() {
  11173. this.closed = !1
  11174. },
  11175. close: function() {
  11176. this.closed = !0
  11177. },
  11178. onResize: function() {
  11179. var e = this.getRoot();
  11180. if (e.scrollable) {
  11181. var t = p.getOffset(e.__ul).top
  11182. , i = 0;
  11183. f.each(e.__ul.childNodes, function(t) {
  11184. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11185. }),
  11186. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11187. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11188. e.__ul.style.height = "auto")
  11189. }
  11190. e.__resize_handle && f.defer(function() {
  11191. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11192. }),
  11193. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11194. },
  11195. remember: function() {
  11196. if (f.isUndefined(S) && (S = new d,
  11197. S.domElement.innerHTML = t),
  11198. this.parent)
  11199. throw new Error("You can only call remember on a top level GUI.");
  11200. var e = this;
  11201. f.each(Array.prototype.slice.call(arguments), function(t) {
  11202. 0 == e.__rememberedObjects.length && C(e),
  11203. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11204. }),
  11205. this.autoPlace && E(this, this.width)
  11206. },
  11207. getRoot: function() {
  11208. for (var e = this; e.parent; )
  11209. e = e.parent;
  11210. return e
  11211. },
  11212. getSaveObject: function() {
  11213. var e = this.load;
  11214. return e.closed = this.closed,
  11215. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11216. e.remembered || (e.remembered = {}),
  11217. e.remembered[this.preset] = b(this)),
  11218. e.folders = {},
  11219. f.each(this.__folders, function(t, i) {
  11220. e.folders[i] = t.getSaveObject()
  11221. }),
  11222. e
  11223. },
  11224. save: function() {
  11225. this.load.remembered || (this.load.remembered = {}),
  11226. this.load.remembered[this.preset] = b(this),
  11227. T(this, !1),
  11228. this.saveToLocalStorageIfPossible()
  11229. },
  11230. saveAs: function(e) {
  11231. this.load.remembered || (this.load.remembered = {},
  11232. this.load.remembered[L] = b(this, !0)),
  11233. this.load.remembered[e] = b(this),
  11234. this.preset = e,
  11235. w(this, e, !0),
  11236. this.saveToLocalStorageIfPossible()
  11237. },
  11238. revert: function(e) {
  11239. f.each(this.__controllers, function(t) {
  11240. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11241. }, this),
  11242. f.each(this.__folders, function(e) {
  11243. e.revert(e)
  11244. }),
  11245. e || T(this.getRoot(), !1)
  11246. },
  11247. listen: function(e) {
  11248. var t = 0 == this.__listening.length;
  11249. this.__listening.push(e),
  11250. t && x(this.__listening)
  11251. }
  11252. }),
  11253. V
  11254. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11255. return function(s, l) {
  11256. var c = s[l];
  11257. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11258. min: arguments[2],
  11259. max: arguments[3]
  11260. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11261. }
  11262. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11263. var n = function(e, i) {
  11264. function r() {
  11265. a.setValue(a.__input.value)
  11266. }
  11267. function o() {
  11268. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11269. }
  11270. n.superclass.call(this, e, i);
  11271. var a = this;
  11272. this.__input = document.createElement("input"),
  11273. this.__input.setAttribute("type", "text"),
  11274. t.bind(this.__input, "keyup", r),
  11275. t.bind(this.__input, "change", r),
  11276. t.bind(this.__input, "blur", o),
  11277. t.bind(this.__input, "keydown", function(e) {
  11278. 13 === e.keyCode && this.blur()
  11279. }),
  11280. this.updateDisplay(),
  11281. this.domElement.appendChild(this.__input)
  11282. };
  11283. return n.superclass = e,
  11284. i.extend(n.prototype, e.prototype, {
  11285. updateDisplay: function() {
  11286. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11287. n.superclass.prototype.updateDisplay.call(this)
  11288. }
  11289. }),
  11290. n
  11291. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11292. function o(e, t, i, n) {
  11293. e.style.background = "",
  11294. r.each(l, function(r) {
  11295. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11296. })
  11297. }
  11298. function a(e) {
  11299. e.style.background = "",
  11300. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11301. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11302. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11303. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11304. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11305. }
  11306. var s = function(e, l) {
  11307. function c(e) {
  11308. p(e),
  11309. t.bind(window, "mousemove", p),
  11310. t.bind(window, "mouseup", h)
  11311. }
  11312. function h() {
  11313. t.unbind(window, "mousemove", p),
  11314. t.unbind(window, "mouseup", h)
  11315. }
  11316. function u() {
  11317. var e = n(this.value);
  11318. e !== !1 ? (g.__color.__state = e,
  11319. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11320. }
  11321. function d() {
  11322. t.unbind(window, "mousemove", f),
  11323. t.unbind(window, "mouseup", d)
  11324. }
  11325. function p(e) {
  11326. e.preventDefault();
  11327. var i = t.getWidth(g.__saturation_field)
  11328. , n = t.getOffset(g.__saturation_field)
  11329. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11330. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11331. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11332. r > 1 ? r = 1 : r < 0 && (r = 0),
  11333. g.__color.v = o,
  11334. g.__color.s = r,
  11335. g.setValue(g.__color.toOriginal()),
  11336. !1
  11337. }
  11338. function f(e) {
  11339. e.preventDefault();
  11340. var i = t.getHeight(g.__hue_field)
  11341. , n = t.getOffset(g.__hue_field)
  11342. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11343. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11344. g.__color.h = 360 * r,
  11345. g.setValue(g.__color.toOriginal()),
  11346. !1
  11347. }
  11348. s.superclass.call(this, e, l),
  11349. this.__color = new i(this.getValue()),
  11350. this.__temp = new i(0);
  11351. var g = this;
  11352. this.domElement = document.createElement("div"),
  11353. t.makeSelectable(this.domElement, !1),
  11354. this.__selector = document.createElement("div"),
  11355. this.__selector.className = "selector",
  11356. this.__saturation_field = document.createElement("div"),
  11357. this.__saturation_field.className = "saturation-field",
  11358. this.__field_knob = document.createElement("div"),
  11359. this.__field_knob.className = "field-knob",
  11360. this.__field_knob_border = "2px solid ",
  11361. this.__hue_knob = document.createElement("div"),
  11362. this.__hue_knob.className = "hue-knob",
  11363. this.__hue_field = document.createElement("div"),
  11364. this.__hue_field.className = "hue-field",
  11365. this.__input = document.createElement("input"),
  11366. this.__input.type = "text",
  11367. this.__input_textShadow = "0 1px 1px ",
  11368. t.bind(this.__input, "keydown", function(e) {
  11369. 13 === e.keyCode && u.call(this)
  11370. }),
  11371. t.bind(this.__input, "blur", u),
  11372. t.bind(this.__selector, "mousedown", function(e) {
  11373. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11374. t.removeClass(g.__selector, "drag")
  11375. })
  11376. });
  11377. var m = document.createElement("div");
  11378. r.extend(this.__selector.style, {
  11379. width: "122px",
  11380. height: "102px",
  11381. padding: "3px",
  11382. backgroundColor: "#222",
  11383. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11384. }),
  11385. r.extend(this.__field_knob.style, {
  11386. position: "absolute",
  11387. width: "12px",
  11388. height: "12px",
  11389. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11390. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11391. borderRadius: "12px",
  11392. zIndex: 1
  11393. }),
  11394. r.extend(this.__hue_knob.style, {
  11395. position: "absolute",
  11396. width: "15px",
  11397. height: "2px",
  11398. borderRight: "4px solid #fff",
  11399. zIndex: 1
  11400. }),
  11401. r.extend(this.__saturation_field.style, {
  11402. width: "100px",
  11403. height: "100px",
  11404. border: "1px solid #555",
  11405. marginRight: "3px",
  11406. display: "inline-block",
  11407. cursor: "pointer"
  11408. }),
  11409. r.extend(m.style, {
  11410. width: "100%",
  11411. height: "100%",
  11412. background: "none"
  11413. }),
  11414. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11415. r.extend(this.__hue_field.style, {
  11416. width: "15px",
  11417. height: "100px",
  11418. display: "inline-block",
  11419. border: "1px solid #555",
  11420. cursor: "ns-resize"
  11421. }),
  11422. a(this.__hue_field),
  11423. r.extend(this.__input.style, {
  11424. outline: "none",
  11425. textAlign: "center",
  11426. color: "#fff",
  11427. border: 0,
  11428. fontWeight: "bold",
  11429. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11430. }),
  11431. t.bind(this.__saturation_field, "mousedown", c),
  11432. t.bind(this.__field_knob, "mousedown", c),
  11433. t.bind(this.__hue_field, "mousedown", function(e) {
  11434. f(e),
  11435. t.bind(window, "mousemove", f),
  11436. t.bind(window, "mouseup", d)
  11437. }),
  11438. this.__saturation_field.appendChild(m),
  11439. this.__selector.appendChild(this.__field_knob),
  11440. this.__selector.appendChild(this.__saturation_field),
  11441. this.__selector.appendChild(this.__hue_field),
  11442. this.__hue_field.appendChild(this.__hue_knob),
  11443. this.domElement.appendChild(this.__input),
  11444. this.domElement.appendChild(this.__selector),
  11445. this.updateDisplay()
  11446. };
  11447. s.superclass = e,
  11448. r.extend(s.prototype, e.prototype, {
  11449. updateDisplay: function() {
  11450. var e = n(this.getValue());
  11451. if (e !== !1) {
  11452. var t = !1;
  11453. r.each(i.COMPONENTS, function(i) {
  11454. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11455. return t = !0,
  11456. {}
  11457. }, this),
  11458. t && r.extend(this.__color.__state, e)
  11459. }
  11460. r.extend(this.__temp.__state, this.__color.__state),
  11461. this.__temp.a = 1;
  11462. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11463. , s = 255 - a;
  11464. r.extend(this.__field_knob.style, {
  11465. marginLeft: 100 * this.__color.s - 7 + "px",
  11466. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11467. backgroundColor: this.__temp.toString(),
  11468. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11469. }),
  11470. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11471. this.__temp.s = 1,
  11472. this.__temp.v = 1,
  11473. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11474. r.extend(this.__input.style, {
  11475. backgroundColor: this.__input.value = this.__color.toString(),
  11476. color: "rgb(" + a + "," + a + "," + a + ")",
  11477. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11478. })
  11479. }
  11480. });
  11481. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11482. return s
  11483. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11484. function r(e, t, i) {
  11485. Object.defineProperty(e, t, {
  11486. get: function() {
  11487. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11488. this.__state[t])
  11489. },
  11490. set: function(e) {
  11491. "RGB" !== this.__state.space && (a(this, t, i),
  11492. this.__state.space = "RGB"),
  11493. this.__state[t] = e
  11494. }
  11495. })
  11496. }
  11497. function o(e, t) {
  11498. Object.defineProperty(e, t, {
  11499. get: function() {
  11500. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11501. this.__state[t])
  11502. },
  11503. set: function(e) {
  11504. "HSV" !== this.__state.space && (s(this),
  11505. this.__state.space = "HSV"),
  11506. this.__state[t] = e
  11507. }
  11508. })
  11509. }
  11510. function a(e, i, r) {
  11511. if ("HEX" === e.__state.space)
  11512. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11513. else {
  11514. if ("HSV" !== e.__state.space)
  11515. throw "Corrupted color state";
  11516. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11517. }
  11518. }
  11519. function s(e) {
  11520. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11521. n.extend(e.__state, {
  11522. s: i.s,
  11523. v: i.v
  11524. }),
  11525. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11526. }
  11527. var l = function() {
  11528. if (this.__state = e.apply(this, arguments),
  11529. this.__state === !1)
  11530. throw "Failed to interpret color arguments";
  11531. this.__state.a = this.__state.a || 1
  11532. };
  11533. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11534. n.extend(l.prototype, {
  11535. toString: function() {
  11536. return i(this)
  11537. },
  11538. toOriginal: function() {
  11539. return this.__state.conversion.write(this)
  11540. }
  11541. }),
  11542. r(l.prototype, "r", 2),
  11543. r(l.prototype, "g", 1),
  11544. r(l.prototype, "b", 0),
  11545. o(l.prototype, "h"),
  11546. o(l.prototype, "s"),
  11547. o(l.prototype, "v"),
  11548. Object.defineProperty(l.prototype, "a", {
  11549. get: function() {
  11550. return this.__state.a
  11551. },
  11552. set: function(e) {
  11553. this.__state.a = e
  11554. }
  11555. }),
  11556. Object.defineProperty(l.prototype, "hex", {
  11557. get: function() {
  11558. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11559. this.__state.hex
  11560. },
  11561. set: function(e) {
  11562. this.__state.space = "HEX",
  11563. this.__state.hex = e
  11564. }
  11565. }),
  11566. l
  11567. }(n.color.interpret, n.color.math = function() {
  11568. var e;
  11569. return {
  11570. hsv_to_rgb: function(e, t, i) {
  11571. var n = Math.floor(e / 60) % 6
  11572. , r = e / 60 - Math.floor(e / 60)
  11573. , o = i * (1 - t)
  11574. , a = i * (1 - r * t)
  11575. , s = i * (1 - (1 - r) * t)
  11576. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11577. return {
  11578. r: 255 * l[0],
  11579. g: 255 * l[1],
  11580. b: 255 * l[2]
  11581. }
  11582. },
  11583. rgb_to_hsv: function(e, t, i) {
  11584. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11585. return 0 == a ? {
  11586. h: NaN,
  11587. s: 0,
  11588. v: 0
  11589. } : (r = s / a,
  11590. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11591. n /= 6,
  11592. n < 0 && (n += 1),
  11593. {
  11594. h: 360 * n,
  11595. s: r,
  11596. v: a / 255
  11597. })
  11598. },
  11599. rgb_to_hex: function(e, t, i) {
  11600. var n = this.hex_with_component(0, 2, e);
  11601. return n = this.hex_with_component(n, 1, t),
  11602. n = this.hex_with_component(n, 0, i)
  11603. },
  11604. component_from_hex: function(e, t) {
  11605. return e >> 8 * t & 255
  11606. },
  11607. hex_with_component: function(t, i, n) {
  11608. return n << (e = 8 * i) | t & ~(255 << e)
  11609. }
  11610. }
  11611. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11612. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11613. window.setTimeout(e, 1e3 / 60)
  11614. }
  11615. }(), n.dom.CenteredDiv = function(e, t) {
  11616. var i = function() {
  11617. this.backgroundElement = document.createElement("div"),
  11618. t.extend(this.backgroundElement.style, {
  11619. backgroundColor: "rgba(0,0,0,0.8)",
  11620. top: 0,
  11621. left: 0,
  11622. display: "none",
  11623. zIndex: "1000",
  11624. opacity: 0,
  11625. WebkitTransition: "opacity 0.2s linear"
  11626. }),
  11627. e.makeFullscreen(this.backgroundElement),
  11628. this.backgroundElement.style.position = "fixed",
  11629. this.domElement = document.createElement("div"),
  11630. t.extend(this.domElement.style, {
  11631. position: "fixed",
  11632. display: "none",
  11633. zIndex: "1001",
  11634. opacity: 0,
  11635. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11636. }),
  11637. document.body.appendChild(this.backgroundElement),
  11638. document.body.appendChild(this.domElement);
  11639. var i = this;
  11640. e.bind(this.backgroundElement, "click", function() {
  11641. i.hide()
  11642. })
  11643. };
  11644. return i.prototype.show = function() {
  11645. var e = this;
  11646. this.backgroundElement.style.display = "block",
  11647. this.domElement.style.display = "block",
  11648. this.domElement.style.opacity = 0,
  11649. this.domElement.style.webkitTransform = "scale(1.1)",
  11650. this.layout(),
  11651. t.defer(function() {
  11652. e.backgroundElement.style.opacity = 1,
  11653. e.domElement.style.opacity = 1,
  11654. e.domElement.style.webkitTransform = "scale(1)"
  11655. })
  11656. }
  11657. ,
  11658. i.prototype.hide = function() {
  11659. var t = this
  11660. , i = function() {
  11661. t.domElement.style.display = "none",
  11662. t.backgroundElement.style.display = "none",
  11663. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11664. e.unbind(t.domElement, "transitionend", i),
  11665. e.unbind(t.domElement, "oTransitionEnd", i)
  11666. };
  11667. e.bind(this.domElement, "webkitTransitionEnd", i),
  11668. e.bind(this.domElement, "transitionend", i),
  11669. e.bind(this.domElement, "oTransitionEnd", i),
  11670. this.backgroundElement.style.opacity = 0,
  11671. this.domElement.style.opacity = 0,
  11672. this.domElement.style.webkitTransform = "scale(1.1)"
  11673. }
  11674. ,
  11675. i.prototype.layout = function() {
  11676. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11677. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11678. }
  11679. ,
  11680. i
  11681. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11682. }
  11683. , {}],
  11684. 94: [function(e, t, i) {
  11685. (function(e) {
  11686. "use strict";
  11687. function i(t) {
  11688. function i(e) {
  11689. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11690. var n = _((t[i] * e + 50) / 100);
  11691. n < 1 ? n = 1 : n > 255 && (n = 255),
  11692. T[G[i]] = n
  11693. }
  11694. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11695. var a = _((r[o] * e + 50) / 100);
  11696. a < 1 ? a = 1 : a > 255 && (a = 255),
  11697. x[G[o]] = a
  11698. }
  11699. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11700. for (var h = 0; h < 8; h++)
  11701. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11702. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11703. l++
  11704. }
  11705. function n(e, t) {
  11706. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11707. for (var a = 1; a <= e[o]; a++)
  11708. r[t[n]] = [],
  11709. r[t[n]][0] = i,
  11710. r[t[n]][1] = o,
  11711. n++,
  11712. i++;
  11713. i *= 2
  11714. }
  11715. return r
  11716. }
  11717. function r() {
  11718. C = n(z, W),
  11719. I = n(X, Z),
  11720. E = n(j, Y),
  11721. b = n(q, K)
  11722. }
  11723. function o() {
  11724. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11725. for (var n = e; n < t; n++)
  11726. P[32767 + n] = i,
  11727. R[32767 + n] = [],
  11728. R[32767 + n][1] = i,
  11729. R[32767 + n][0] = n;
  11730. for (var r = -(t - 1); r <= -e; r++)
  11731. P[32767 + r] = i,
  11732. R[32767 + r] = [],
  11733. R[32767 + r][1] = i,
  11734. R[32767 + r][0] = t - 1 + r;
  11735. e <<= 1,
  11736. t <<= 1
  11737. }
  11738. }
  11739. function a() {
  11740. for (var e = 0; e < 256; e++)
  11741. H[e] = 19595 * e,
  11742. H[e + 256 >> 0] = 38470 * e,
  11743. H[e + 512 >> 0] = 7471 * e + 32768,
  11744. H[e + 768 >> 0] = -11059 * e,
  11745. H[e + 1024 >> 0] = -21709 * e,
  11746. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11747. H[e + 1536 >> 0] = -27439 * e,
  11748. H[e + 1792 >> 0] = -5329 * e
  11749. }
  11750. function s(e) {
  11751. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11752. t & 1 << i && (N |= 1 << B),
  11753. i--,
  11754. B--,
  11755. B < 0 && (255 == N ? (l(255),
  11756. l(0)) : l(N),
  11757. B = 7,
  11758. N = 0)
  11759. }
  11760. function l(e) {
  11761. D.push(e)
  11762. }
  11763. function c(e) {
  11764. l(e >> 8 & 255),
  11765. l(255 & e)
  11766. }
  11767. function h(e, t) {
  11768. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11769. for (h = 0; h < d; ++h) {
  11770. i = e[u],
  11771. n = e[u + 1],
  11772. r = e[u + 2],
  11773. o = e[u + 3],
  11774. a = e[u + 4],
  11775. s = e[u + 5],
  11776. l = e[u + 6],
  11777. c = e[u + 7];
  11778. var f = i + c
  11779. , g = i - c
  11780. , m = n + l
  11781. , v = n - l
  11782. , A = r + s
  11783. , y = r - s
  11784. , C = o + a
  11785. , I = o - a
  11786. , E = f + C
  11787. , b = f - C
  11788. , w = m + A
  11789. , _ = m - A;
  11790. e[u] = E + w,
  11791. e[u + 4] = E - w;
  11792. var T = .707106781 * (_ + b);
  11793. e[u + 2] = b + T,
  11794. e[u + 6] = b - T,
  11795. E = I + y,
  11796. w = y + v,
  11797. _ = v + g;
  11798. var x = .382683433 * (E - _)
  11799. , S = .5411961 * E + x
  11800. , M = 1.306562965 * _ + x
  11801. , R = .707106781 * w
  11802. , P = g + R
  11803. , L = g - R;
  11804. e[u + 5] = L + S,
  11805. e[u + 3] = L - S,
  11806. e[u + 1] = P + M,
  11807. e[u + 7] = P - M,
  11808. u += 8
  11809. }
  11810. for (u = 0,
  11811. h = 0; h < d; ++h) {
  11812. i = e[u],
  11813. n = e[u + 8],
  11814. r = e[u + 16],
  11815. o = e[u + 24],
  11816. a = e[u + 32],
  11817. s = e[u + 40],
  11818. l = e[u + 48],
  11819. c = e[u + 56];
  11820. var D = i + c
  11821. , N = i - c
  11822. , B = n + l
  11823. , F = n - l
  11824. , V = r + s
  11825. , U = r - s
  11826. , k = o + a
  11827. , H = o - a
  11828. , G = D + k
  11829. , z = D - k
  11830. , W = B + V
  11831. , j = B - V;
  11832. e[u] = G + W,
  11833. e[u + 32] = G - W;
  11834. var Y = .707106781 * (j + z);
  11835. e[u + 16] = z + Y,
  11836. e[u + 48] = z - Y,
  11837. G = H + U,
  11838. W = U + F,
  11839. j = F + N;
  11840. var X = .382683433 * (G - j)
  11841. , Z = .5411961 * G + X
  11842. , q = 1.306562965 * j + X
  11843. , K = .707106781 * W
  11844. , Q = N + K
  11845. , J = N - K;
  11846. e[u + 40] = J + Z,
  11847. e[u + 24] = J - Z,
  11848. e[u + 8] = Q + q,
  11849. e[u + 56] = Q - q,
  11850. u++
  11851. }
  11852. var $;
  11853. for (h = 0; h < p; ++h)
  11854. $ = e[h] * t[h],
  11855. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11856. return O
  11857. }
  11858. function u() {
  11859. c(65504),
  11860. c(16),
  11861. l(74),
  11862. l(70),
  11863. l(73),
  11864. l(70),
  11865. l(0),
  11866. l(1),
  11867. l(1),
  11868. l(0),
  11869. c(1),
  11870. c(1),
  11871. l(0),
  11872. l(0)
  11873. }
  11874. function d(e, t) {
  11875. c(65472),
  11876. c(17),
  11877. l(8),
  11878. c(t),
  11879. c(e),
  11880. l(3),
  11881. l(1),
  11882. l(17),
  11883. l(0),
  11884. l(2),
  11885. l(17),
  11886. l(1),
  11887. l(3),
  11888. l(17),
  11889. l(1)
  11890. }
  11891. function p() {
  11892. c(65499),
  11893. c(132),
  11894. l(0);
  11895. for (var e = 0; e < 64; e++)
  11896. l(T[e]);
  11897. l(1);
  11898. for (var t = 0; t < 64; t++)
  11899. l(x[t])
  11900. }
  11901. function f() {
  11902. c(65476),
  11903. c(418),
  11904. l(0);
  11905. for (var e = 0; e < 16; e++)
  11906. l(z[e + 1]);
  11907. for (var t = 0; t <= 11; t++)
  11908. l(W[t]);
  11909. l(16);
  11910. for (var i = 0; i < 16; i++)
  11911. l(j[i + 1]);
  11912. for (var n = 0; n <= 161; n++)
  11913. l(Y[n]);
  11914. l(1);
  11915. for (var r = 0; r < 16; r++)
  11916. l(X[r + 1]);
  11917. for (var o = 0; o <= 11; o++)
  11918. l(Z[o]);
  11919. l(17);
  11920. for (var a = 0; a < 16; a++)
  11921. l(q[a + 1]);
  11922. for (var s = 0; s <= 161; s++)
  11923. l(K[s])
  11924. }
  11925. function g() {
  11926. c(65498),
  11927. c(12),
  11928. l(3),
  11929. l(1),
  11930. l(0),
  11931. l(2),
  11932. l(17),
  11933. l(3),
  11934. l(17),
  11935. l(0),
  11936. l(63),
  11937. l(0)
  11938. }
  11939. function m(e, t, i, n, r) {
  11940. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11941. L[G[f]] = p[f];
  11942. var g = L[0] - i;
  11943. i = L[0],
  11944. 0 == g ? s(n[0]) : (o = 32767 + g,
  11945. s(n[P[o]]),
  11946. s(R[o]));
  11947. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11948. ;
  11949. if (0 == m)
  11950. return s(a),
  11951. i;
  11952. for (var v, A = 1; A <= m; ) {
  11953. for (var y = A; 0 == L[A] && A <= m; ++A)
  11954. ;
  11955. var C = A - y;
  11956. if (C >= c) {
  11957. v = C >> 4;
  11958. for (var I = 1; I <= v; ++I)
  11959. s(l);
  11960. C &= 15
  11961. }
  11962. o = 32767 + L[A],
  11963. s(r[(C << 4) + P[o]]),
  11964. s(R[o]),
  11965. A++
  11966. }
  11967. return m != u && s(a),
  11968. i
  11969. }
  11970. function v() {
  11971. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11972. k[t] = e(t)
  11973. }
  11974. function A(e) {
  11975. if (e <= 0 && (e = 1),
  11976. e > 100 && (e = 100),
  11977. w != e) {
  11978. var t = 0;
  11979. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11980. i(t),
  11981. w = e
  11982. }
  11983. }
  11984. function y() {
  11985. var e = (new Date).getTime();
  11986. t || (t = 50),
  11987. v(),
  11988. r(),
  11989. o(),
  11990. a(),
  11991. A(t);
  11992. (new Date).getTime() - e
  11993. }
  11994. var C, I, E, b, w, _ = (Math.round,
  11995. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11996. this.encode = function(t, i) {
  11997. var n = ((new Date).getTime(),
  11998. i.quality);
  11999. n && A(n),
  12000. D = new Array,
  12001. N = 0,
  12002. B = 7,
  12003. c(65496),
  12004. u(),
  12005. p(),
  12006. d(t.width, t.height),
  12007. f(),
  12008. g();
  12009. var r = 0
  12010. , o = 0
  12011. , a = 0;
  12012. N = 0,
  12013. B = 7,
  12014. this.encode.displayName = "_encode_";
  12015. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12016. for (l = 0; l < G; ) {
  12017. for (w = G * z + l,
  12018. _ = w,
  12019. T = -1,
  12020. x = 0,
  12021. R = 0; R < 64; R++)
  12022. x = (k ? 63 - R : R) >> 3,
  12023. T = 4 * (7 & R),
  12024. _ = w + x * G + T,
  12025. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12026. l + T >= G && (_ -= l + T - G + 4),
  12027. h = P[_++],
  12028. v = P[_++],
  12029. y = P[_++],
  12030. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12031. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12032. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12033. r = m(F, S, r, C, E),
  12034. o = m(V, M, o, I, b),
  12035. a = m(U, M, a, I, b),
  12036. l += 32
  12037. }
  12038. z += W
  12039. }
  12040. if (B >= 0) {
  12041. var j = [];
  12042. j[1] = B + 1,
  12043. j[0] = (1 << B + 1) - 1,
  12044. s(j)
  12045. }
  12046. return c(65497),
  12047. new e(D)
  12048. }
  12049. ,
  12050. y()
  12051. }
  12052. function n(e, t) {
  12053. t = t || {},
  12054. t.quality = t.quality || 50;
  12055. var n = t.quality
  12056. , r = new i(n)
  12057. , o = r.encode(e, t);
  12058. return {
  12059. data: o,
  12060. width: e.width,
  12061. height: e.height
  12062. }
  12063. }
  12064. t.exports.encode = n
  12065. }
  12066. ).call(this, e("buffer").Buffer)
  12067. }
  12068. , {
  12069. buffer: 198
  12070. }],
  12071. 95: [function(e, t, i) {
  12072. "use strict";
  12073. !function() {
  12074. if ("performance"in window == !1 && (window.performance = {}),
  12075. Date.now = Date.now || function() {
  12076. return (new Date).getTime()
  12077. }
  12078. ,
  12079. "now"in window.performance == !1) {
  12080. var e = Date.now();
  12081. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12082. window.performance.now = function() {
  12083. return Date.now() - e
  12084. }
  12085. }
  12086. }()
  12087. }
  12088. , {}],
  12089. 96: [function(e, t, i) {
  12090. "use strict";
  12091. var n = e("three");
  12092. n.EffectComposer = function(e, t) {
  12093. if (this.renderer = e,
  12094. void 0 === t) {
  12095. var i = {
  12096. minFilter: n.LinearFilter,
  12097. magFilter: n.LinearFilter,
  12098. format: n.RGBAFormat,
  12099. stencilBuffer: !1
  12100. }
  12101. , r = e.getSize();
  12102. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12103. }
  12104. this.renderTarget1 = t,
  12105. this.renderTarget2 = t.clone(),
  12106. this.writeBuffer = this.renderTarget1,
  12107. this.readBuffer = this.renderTarget2,
  12108. this.passes = [],
  12109. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12110. this.copyPass = new n.ShaderPass(n.CopyShader)
  12111. }
  12112. ,
  12113. n.EffectComposer.prototype = {
  12114. swapBuffers: function() {
  12115. var e = this.readBuffer;
  12116. this.readBuffer = this.writeBuffer,
  12117. this.writeBuffer = e
  12118. },
  12119. addPass: function(e) {
  12120. this.passes.push(e)
  12121. },
  12122. insertPass: function(e, t) {
  12123. this.passes.splice(t, 0, e)
  12124. },
  12125. render: function(e) {
  12126. this.writeBuffer = this.renderTarget1,
  12127. this.readBuffer = this.renderTarget2;
  12128. var t, i, r = !1, o = this.passes.length;
  12129. for (i = 0; i < o; i++)
  12130. if (t = this.passes[i],
  12131. t.enabled) {
  12132. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12133. t.needsSwap) {
  12134. if (r) {
  12135. var a = this.renderer.context;
  12136. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12137. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12138. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12139. }
  12140. this.swapBuffers()
  12141. }
  12142. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12143. }
  12144. },
  12145. reset: function(e) {
  12146. if (void 0 === e) {
  12147. var t = this.renderer.getSize();
  12148. e = this.renderTarget1.clone(),
  12149. e.setSize(t.width, t.height)
  12150. }
  12151. this.renderTarget1.dispose(),
  12152. this.renderTarget2.dispose(),
  12153. this.renderTarget1 = e,
  12154. this.renderTarget2 = e.clone(),
  12155. this.writeBuffer = this.renderTarget1,
  12156. this.readBuffer = this.renderTarget2
  12157. },
  12158. setSize: function(e, t) {
  12159. this.renderTarget1.setSize(e, t),
  12160. this.renderTarget2.setSize(e, t)
  12161. this.passes.forEach(a=>{//add
  12162. a.setSize && a.setSize(e, t)
  12163. })
  12164. }
  12165. }
  12166. }
  12167. , {
  12168. three: 217
  12169. }],
  12170. 97: [function(e, t, i) {
  12171. "use strict";
  12172. var n = e("three");
  12173. n.MaskPass = function(e, t) {
  12174. this.scene = e,
  12175. this.camera = t,
  12176. this.enabled = !0,
  12177. this.clear = !0,
  12178. this.needsSwap = !1,
  12179. this.inverse = !1
  12180. }
  12181. ,
  12182. n.MaskPass.prototype = {
  12183. render: function(e, t, i, n) {
  12184. var r = e.context;
  12185. r.colorMask(!1, !1, !1, !1),
  12186. r.depthMask(!1);
  12187. var o, a;
  12188. this.inverse ? (o = 0,
  12189. a = 1) : (o = 1,
  12190. a = 0),
  12191. r.enable(r.STENCIL_TEST),
  12192. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12193. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12194. r.clearStencil(a),
  12195. e.render(this.scene, this.camera, i, this.clear),
  12196. e.render(this.scene, this.camera, t, this.clear),
  12197. r.colorMask(!0, !0, !0, !0),
  12198. r.depthMask(!0),
  12199. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12200. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12201. }
  12202. },
  12203. n.ClearMaskPass = function() {
  12204. this.enabled = !0
  12205. }
  12206. ,
  12207. n.ClearMaskPass.prototype = {
  12208. render: function(e, t, i, n) {
  12209. var r = e.context;
  12210. r.disable(r.STENCIL_TEST)
  12211. }
  12212. }
  12213. }
  12214. , {
  12215. three: 217
  12216. }],
  12217. 98: [function(e, t, i) {
  12218. "use strict";
  12219. var n = e("three");
  12220. n.RenderPass = function(e, t, i, r, o) {
  12221. this.scene = e,
  12222. this.camera = t,
  12223. this.overrideMaterial = i,
  12224. this.clearColor = r,
  12225. this.clearAlpha = void 0 !== o ? o : 1,
  12226. this.oldClearColor = new n.Color,
  12227. this.oldClearAlpha = 1,
  12228. this.enabled = !0,
  12229. this.clear = !0,
  12230. this.needsSwap = !1
  12231. }
  12232. ,
  12233. n.RenderPass.prototype = {
  12234. render: function(e, t, i, n) {
  12235. this.scene.overrideMaterial = this.overrideMaterial,
  12236. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12237. this.oldClearAlpha = e.getClearAlpha(),
  12238. e.setClearColor(this.clearColor, this.clearAlpha)),
  12239. e.render(this.scene, this.camera, i, this.clear),
  12240. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12241. this.scene.overrideMaterial = null
  12242. }
  12243. }
  12244. }
  12245. , {
  12246. three: 217
  12247. }],
  12248. 99: [function(e, t, i) {
  12249. "use strict";
  12250. var n = e("three");
  12251. n.ShaderPass = function(e, t) {
  12252. this.textureID = void 0 !== t ? t : "tDiffuse",
  12253. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12254. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12255. this.material = new n.ShaderMaterial({
  12256. defines: e.defines || {},
  12257. uniforms: this.uniforms,
  12258. vertexShader: e.vertexShader,
  12259. fragmentShader: e.fragmentShader
  12260. })),
  12261. this.renderToScreen = !1,
  12262. this.enabled = !0,
  12263. this.needsSwap = !0,
  12264. this.clear = !1,
  12265. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12266. this.scene = new n.Scene,
  12267. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12268. this.scene.add(this.quad)
  12269. }
  12270. ,
  12271. n.ShaderPass.prototype = {
  12272. render: function(e, t, i, n) {
  12273. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12274. this.quad.material = this.material,
  12275. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12276. }
  12277. }
  12278. }
  12279. , {
  12280. three: 217
  12281. }],
  12282. 100: [function(e, t, i) {
  12283. "use strict";
  12284. var n = e("three");
  12285. n.CopyShader = {
  12286. uniforms: {
  12287. tDiffuse: {
  12288. type: "t",
  12289. value: null
  12290. },
  12291. opacity: {
  12292. type: "f",
  12293. value: 1
  12294. }
  12295. },
  12296. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12297. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12298. }
  12299. }
  12300. , {
  12301. three: 217
  12302. }],
  12303. 101: [function(e, t, i) {
  12304. "use strict";
  12305. var n = e("three");
  12306. n.HorizontalBlurShader = {
  12307. uniforms: {
  12308. tDiffuse: {
  12309. type: "t",
  12310. value: null
  12311. },
  12312. h: {
  12313. type: "f",
  12314. value: 1 / 512
  12315. }
  12316. },
  12317. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12318. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12319. }
  12320. }
  12321. , {
  12322. three: 217
  12323. }],
  12324. 102: [function(e, t, i) {
  12325. "use strict";
  12326. var n = e("three");
  12327. n.VerticalBlurShader = {
  12328. uniforms: {
  12329. tDiffuse: {
  12330. type: "t",
  12331. value: null
  12332. },
  12333. v: {
  12334. type: "f",
  12335. value: 1 / 512
  12336. }
  12337. },
  12338. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12339. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12340. }
  12341. }
  12342. , {
  12343. three: 217
  12344. }],
  12345. 103: [function(e, t, i) {
  12346. "use strict";
  12347. var n = e("three");
  12348. !function() {
  12349. if ("performance"in window == 0 && (window.performance = {}),
  12350. "now"in window.performance == 0) {
  12351. var e = Date.now();
  12352. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12353. window.performance.now = function() {
  12354. return Date.now() - e
  12355. }
  12356. }
  12357. }(),
  12358. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12359. var t, i = this.extensions, r = this.context;
  12360. if (e === n.RepeatWrapping)
  12361. return r.REPEAT;
  12362. if (e === n.ClampToEdgeWrapping)
  12363. return r.CLAMP_TO_EDGE;
  12364. if (e === n.MirroredRepeatWrapping)
  12365. return r.MIRRORED_REPEAT;
  12366. if (e === n.NearestFilter)
  12367. return r.NEAREST;
  12368. if (e === n.NearestMipMapNearestFilter)
  12369. return r.NEAREST_MIPMAP_NEAREST;
  12370. if (e === n.NearestMipMapLinearFilter)
  12371. return r.NEAREST_MIPMAP_LINEAR;
  12372. if (e === n.LinearFilter)
  12373. return r.LINEAR;
  12374. if (e === n.LinearMipMapNearestFilter)
  12375. return r.LINEAR_MIPMAP_NEAREST;
  12376. if (e === n.LinearMipMapLinearFilter)
  12377. return r.LINEAR_MIPMAP_LINEAR;
  12378. if (e === n.UnsignedByteType)
  12379. return r.UNSIGNED_BYTE;
  12380. if (e === n.UnsignedShort4444Type)
  12381. return r.UNSIGNED_SHORT_4_4_4_4;
  12382. if (e === n.UnsignedShort5551Type)
  12383. return r.UNSIGNED_SHORT_5_5_5_1;
  12384. if (e === n.UnsignedShort565Type)
  12385. return r.UNSIGNED_SHORT_5_6_5;
  12386. if (e === n.ByteType)
  12387. return r.BYTE;
  12388. if (e === n.ShortType)
  12389. return r.SHORT;
  12390. if (e === n.UnsignedShortType)
  12391. return r.UNSIGNED_SHORT;
  12392. if (e === n.IntType)
  12393. return r.INT;
  12394. if (e === n.UnsignedIntType)
  12395. return r.UNSIGNED_INT;
  12396. if (e === n.FloatType)
  12397. return r.FLOAT;
  12398. if (t = i.get("OES_texture_half_float"),
  12399. null !== t && e === n.HalfFloatType)
  12400. return t.HALF_FLOAT_OES;
  12401. if (e === n.AlphaFormat)
  12402. return r.ALPHA;
  12403. if (e === n.RGBFormat)
  12404. return r.RGB;
  12405. if (e === n.RGBAFormat)
  12406. return r.RGBA;
  12407. if (e === n.LuminanceFormat)
  12408. return r.LUMINANCE;
  12409. if (e === n.LuminanceAlphaFormat)
  12410. return r.LUMINANCE_ALPHA;
  12411. if (e === n.AddEquation)
  12412. return r.FUNC_ADD;
  12413. if (e === n.SubtractEquation)
  12414. return r.FUNC_SUBTRACT;
  12415. if (e === n.ReverseSubtractEquation)
  12416. return r.FUNC_REVERSE_SUBTRACT;
  12417. if (e === n.ZeroFactor)
  12418. return r.ZERO;
  12419. if (e === n.OneFactor)
  12420. return r.ONE;
  12421. if (e === n.SrcColorFactor)
  12422. return r.SRC_COLOR;
  12423. if (e === n.OneMinusSrcColorFactor)
  12424. return r.ONE_MINUS_SRC_COLOR;
  12425. if (e === n.SrcAlphaFactor)
  12426. return r.SRC_ALPHA;
  12427. if (e === n.OneMinusSrcAlphaFactor)
  12428. return r.ONE_MINUS_SRC_ALPHA;
  12429. if (e === n.DstAlphaFactor)
  12430. return r.DST_ALPHA;
  12431. if (e === n.OneMinusDstAlphaFactor)
  12432. return r.ONE_MINUS_DST_ALPHA;
  12433. if (e === n.DstColorFactor)
  12434. return r.DST_COLOR;
  12435. if (e === n.OneMinusDstColorFactor)
  12436. return r.ONE_MINUS_DST_COLOR;
  12437. if (e === n.SrcAlphaSaturateFactor)
  12438. return r.SRC_ALPHA_SATURATE;
  12439. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12440. null !== t) {
  12441. if (e === n.RGB_S3TC_DXT1_Format)
  12442. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12443. if (e === n.RGBA_S3TC_DXT1_Format)
  12444. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12445. if (e === n.RGBA_S3TC_DXT3_Format)
  12446. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12447. if (e === n.RGBA_S3TC_DXT5_Format)
  12448. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12449. }
  12450. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12451. null !== t) {
  12452. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12453. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12454. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12455. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12456. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12457. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12458. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12459. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12460. }
  12461. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12462. null !== t && e === n.RGB_ETC1_Format)
  12463. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12464. if (t = i.get("EXT_blend_minmax"),
  12465. null !== t) {
  12466. if (e === n.MinEquation)
  12467. return t.MIN_EXT;
  12468. if (e === n.MaxEquation)
  12469. return t.MAX_EXT
  12470. }
  12471. return 0
  12472. }
  12473. ,
  12474. n.WebGLState = function(e, t, i) {
  12475. var r = this
  12476. , o = new n.Vector4
  12477. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12478. , s = new Uint8Array(a)
  12479. , l = new Uint8Array(a)
  12480. , c = new Uint8Array(a)
  12481. , h = {}
  12482. , u = null
  12483. , d = null
  12484. , p = null
  12485. , f = null
  12486. , g = null
  12487. , m = null
  12488. , v = null
  12489. , A = null
  12490. , y = !1
  12491. , C = null
  12492. , I = null
  12493. , E = null
  12494. , b = null
  12495. , w = null
  12496. , _ = null
  12497. , T = null
  12498. , x = null
  12499. , S = null
  12500. , M = null
  12501. , R = null
  12502. , P = null
  12503. , O = null
  12504. , L = null
  12505. , D = null
  12506. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12507. , B = void 0
  12508. , F = {}
  12509. , V = new n.Vector4
  12510. , U = null
  12511. , k = null
  12512. , H = new n.Vector4
  12513. , G = new n.Vector4;
  12514. this.init = function() {
  12515. this.clearColor(0, 0, 0, 1),
  12516. this.clearDepth(1),
  12517. this.clearStencil(0),
  12518. this.enable(e.DEPTH_TEST),
  12519. e.depthFunc(e.LEQUAL),
  12520. e.frontFace(e.CCW),
  12521. e.cullFace(e.BACK),
  12522. this.enable(e.CULL_FACE),
  12523. this.enable(e.BLEND),
  12524. e.blendEquation(e.FUNC_ADD),
  12525. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12526. }
  12527. ,
  12528. this.initAttributes = function() {
  12529. for (var e = 0, t = s.length; e < t; e++)
  12530. s[e] = 0
  12531. }
  12532. ,
  12533. this.enableAttribute = function(i) {
  12534. if (s[i] = 1,
  12535. 0 === l[i] && (e.enableVertexAttribArray(i),
  12536. l[i] = 1),
  12537. 0 !== c[i]) {
  12538. var n = t.get("ANGLE_instanced_arrays");
  12539. n.vertexAttribDivisorANGLE(i, 0),
  12540. c[i] = 0
  12541. }
  12542. }
  12543. ,
  12544. this.enableAttributeAndDivisor = function(t, i, n) {
  12545. s[t] = 1,
  12546. 0 === l[t] && (e.enableVertexAttribArray(t),
  12547. l[t] = 1),
  12548. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12549. c[t] = i)
  12550. }
  12551. ,
  12552. this.disableUnusedAttributes = function() {
  12553. for (var t = 0, i = l.length; t < i; t++)
  12554. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12555. l[t] = 0)
  12556. }
  12557. ,
  12558. this.enable = function(t) {
  12559. h[t] !== !0 && (e.enable(t),
  12560. h[t] = !0)
  12561. }
  12562. ,
  12563. this.disable = function(t) {
  12564. h[t] !== !1 && (e.disable(t),
  12565. h[t] = !1)
  12566. }
  12567. ,
  12568. this.getCompressedTextureFormats = function() {
  12569. if (null === u && (u = [],
  12570. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12571. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12572. u.push(i[n]);
  12573. return u
  12574. }
  12575. ,
  12576. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12577. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12578. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12579. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12580. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12581. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12582. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12583. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12584. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12585. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12586. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12587. d = t,
  12588. y = h),
  12589. t === n.CustomBlending ? (s = s || r,
  12590. l = l || o,
  12591. c = c || a,
  12592. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12593. p = r,
  12594. m = s),
  12595. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12596. f = o,
  12597. g = a,
  12598. v = l,
  12599. A = c)) : (p = null,
  12600. f = null,
  12601. g = null,
  12602. m = null,
  12603. v = null,
  12604. A = null)
  12605. }
  12606. ,
  12607. this.setDepthFunc = function(t) {
  12608. if (C !== t) {
  12609. if (t)
  12610. switch (t) {
  12611. case n.NeverDepth:
  12612. e.depthFunc(e.NEVER);
  12613. break;
  12614. case n.AlwaysDepth:
  12615. e.depthFunc(e.ALWAYS);
  12616. break;
  12617. case n.LessDepth:
  12618. e.depthFunc(e.LESS);
  12619. break;
  12620. case n.LessEqualDepth:
  12621. e.depthFunc(e.LEQUAL);
  12622. break;
  12623. case n.EqualDepth:
  12624. e.depthFunc(e.EQUAL);
  12625. break;
  12626. case n.GreaterEqualDepth:
  12627. e.depthFunc(e.GEQUAL);
  12628. break;
  12629. case n.GreaterDepth:
  12630. e.depthFunc(e.GREATER);
  12631. break;
  12632. case n.NotEqualDepth:
  12633. e.depthFunc(e.NOTEQUAL);
  12634. break;
  12635. default:
  12636. e.depthFunc(e.LEQUAL)
  12637. }
  12638. else
  12639. e.depthFunc(e.LEQUAL);
  12640. C = t
  12641. }
  12642. }
  12643. ,
  12644. this.setDepthTest = function(t) {
  12645. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12646. }
  12647. ,
  12648. this.setDepthWrite = function(t) {
  12649. I !== t && (e.depthMask(t),
  12650. I = t)
  12651. }
  12652. ,
  12653. this.setColorWrite = function(t) {
  12654. E !== t && (e.colorMask(t, t, t, t),
  12655. E = t)
  12656. }
  12657. ,
  12658. this.setStencilFunc = function(t, i, n) {
  12659. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12660. w = t,
  12661. _ = i,
  12662. T = n)
  12663. }
  12664. ,
  12665. this.setStencilOp = function(t, i, n) {
  12666. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12667. x = t,
  12668. S = i,
  12669. M = n)
  12670. }
  12671. ,
  12672. this.setStencilTest = function(t) {
  12673. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12674. }
  12675. ,
  12676. this.setStencilWrite = function(t) {
  12677. b !== t && (e.stencilMask(t),
  12678. b = t)
  12679. }
  12680. ,
  12681. this.setFlipSided = function(t) {
  12682. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12683. R = t)
  12684. }
  12685. ,
  12686. this.setLineWidth = function(t) {
  12687. t !== P && (e.lineWidth(t),
  12688. P = t)
  12689. }
  12690. ,
  12691. this.setPolygonOffset = function(t, i, n) {
  12692. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12693. !t || O === i && L === n || (e.polygonOffset(i, n),
  12694. O = i,
  12695. L = n)
  12696. }
  12697. ,
  12698. this.getScissorTest = function() {
  12699. return D
  12700. }
  12701. ,
  12702. this.setScissorTest = function(t) {
  12703. D = t,
  12704. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12705. }
  12706. ,
  12707. this.activeTexture = function(t) {
  12708. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12709. B !== t && (e.activeTexture(t),
  12710. B = t)
  12711. }
  12712. ,
  12713. this.bindTexture = function(t, i) {
  12714. void 0 === B && r.activeTexture();
  12715. var n = F[B];
  12716. void 0 === n && (n = {
  12717. type: void 0,
  12718. texture: void 0
  12719. },
  12720. F[B] = n),
  12721. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12722. n.type = t,
  12723. n.texture = i)
  12724. }
  12725. ,
  12726. this.compressedTexImage2D = function() {
  12727. try {
  12728. e.compressedTexImage2D.apply(e, arguments)
  12729. } catch (e) {
  12730. console.error(e)
  12731. }
  12732. }
  12733. ,
  12734. this.texImage2D = function() {
  12735. try {
  12736. e.texImage2D.apply(e, arguments)
  12737. } catch (e) {
  12738. console.error(e)
  12739. }
  12740. }
  12741. ,
  12742. this.clearColor = function(t, i, n, r) {
  12743. o.set(t, i, n, r),
  12744. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12745. V.copy(o))
  12746. }
  12747. ,
  12748. this.clearDepth = function(t) {
  12749. U !== t && (e.clearDepth(t),
  12750. U = t)
  12751. }
  12752. ,
  12753. this.clearStencil = function(t) {
  12754. k !== t && (e.clearStencil(t),
  12755. k = t)
  12756. }
  12757. ,
  12758. this.scissor = function(t) {
  12759. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12760. H.copy(t))
  12761. }
  12762. ,
  12763. this.viewport = function(t) {
  12764. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12765. G.copy(t))
  12766. }
  12767. ,
  12768. this.reset = function() {
  12769. for (var t = 0; t < l.length; t++)
  12770. 1 === l[t] && (e.disableVertexAttribArray(t),
  12771. l[t] = 0);
  12772. h = {},
  12773. u = null,
  12774. B = void 0,
  12775. F = {},
  12776. d = null,
  12777. E = null,
  12778. I = null,
  12779. b = null,
  12780. R = null
  12781. }
  12782. }
  12783. }
  12784. , {
  12785. three: 217
  12786. }],
  12787. 104: [function(e, t, i) {
  12788. (function(i, n) {
  12789. "use strict";
  12790. function r(e) {
  12791. this.urls = e;
  12792. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12793. this.builder = a.loadProto(t),
  12794. this.decoder = this.builder.build("binary_mesh")
  12795. }
  12796. var o = e("three")
  12797. , a = e("protobufjs")
  12798. , s = e("../util/logger")
  12799. , l = (e("../util/common"),
  12800. e("../util/ajax"))
  12801. , c = e("../objects/Chunk")
  12802. , h = new s(n);
  12803. r.prototype = {
  12804. constructor: r,
  12805. load: function(e, t, i, n) {
  12806. return h.time("download"),
  12807. l.get(e, {
  12808. responseType: "arraybuffer"
  12809. }).done(function(r) {
  12810. h.timeEnd("download"),
  12811. this.parse(r, e, t, i, n)
  12812. }
  12813. .bind(this)).fail(n)
  12814. },
  12815. parse: function(e, t, i, n, r) {
  12816. var o = this.readProtobuf(e);
  12817. if (!o)
  12818. return r();
  12819. try {
  12820. h.time("convert to webgl"),
  12821. this.convertProtobufToSceneObject(o, t, i, n, r),
  12822. h.timeEnd("convert to webgl")
  12823. } catch (e) {
  12824. return h.error("failed parsing .dam"),
  12825. h.error(e.message),
  12826. r()
  12827. }
  12828. },
  12829. readProtobuf: function(e) {
  12830. var t;
  12831. try {
  12832. h.time("parse proto"),
  12833. t = this.decoder.decode(e),
  12834. h.timeEnd("parse proto")
  12835. } catch (e) {
  12836. return h.error("failed parsing proto for .dam"),
  12837. h.error(e.message),
  12838. null
  12839. }
  12840. return t
  12841. },
  12842. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12843. function a(e) {
  12844. var i = new o.BufferGeometry;
  12845. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12846. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12847. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12848. i.applyMatrix(s),
  12849. i.computeBoundingBox(),
  12850. new c({
  12851. geometry: i,
  12852. textureName: e.material_name,
  12853. name: e.chunk_name,
  12854. meshUrl: t
  12855. })
  12856. }
  12857. if (0 === e.chunk.length)
  12858. return h.warn("No chunks in damfile..."),
  12859. i([]);
  12860. var s = new o.Matrix4;
  12861. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12862. var l = e.chunk.map(a);
  12863. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12864. r())
  12865. }
  12866. },
  12867. t.exports = r
  12868. }
  12869. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12870. }
  12871. , {
  12872. "../objects/Chunk": 144,
  12873. "../util/ajax": 181,
  12874. "../util/common": 185,
  12875. "../util/logger": 189,
  12876. buffer: 198,
  12877. protobufjs: 214,
  12878. three: 217
  12879. }],
  12880. 105: [function(e, t, i) {
  12881. (function(i) {
  12882. "use strict";
  12883. var n = (e("three"),
  12884. e("../settings"),
  12885. e("../util/browser"),
  12886. e("./DamLoader"))
  12887. , r = e("../util/logger")
  12888. , o = (e("../ab"),
  12889. new r(i));
  12890. t.exports = {
  12891. getLoaders: function() {
  12892. return [["_50k", ".dam", n], ["", ".dam", n]]
  12893. },
  12894. load: function(e, t, i, n, r, a) {
  12895. var s = this.getLoaders();
  12896. a = a || 0;
  12897. var l = s[a];
  12898. if (!l)
  12899. return void (r && r("No suitable model file found..."));
  12900. var c = l[0]
  12901. , h = l[1]
  12902. , u = new l[2](t)
  12903. , d = t.get(e + c + h);
  12904. d ? (o.debug("Trying " + c + h),
  12905. u.load(d, i, n, function() {
  12906. this.load(e, t, i, n, r, ++a)
  12907. }
  12908. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12909. this.load(e, t, i, n, r, ++a))
  12910. }
  12911. }
  12912. }
  12913. ).call(this, "/js/loaders/ModelLoader.js")
  12914. }
  12915. , {
  12916. "../ab": 3,
  12917. "../settings": 166,
  12918. "../util/browser": 182,
  12919. "../util/logger": 189,
  12920. "./DamLoader": 104,
  12921. three: 217
  12922. }],
  12923. 106: [function(e, t, i) {
  12924. (function(i) {
  12925. "use strict";
  12926. var n = e("../util/common")
  12927. , r = e("../util/texture")
  12928. , o = e("../util/browser")
  12929. , a = e("../util/logger")
  12930. , s = e("../settings")
  12931. , l = new a(i);
  12932. t.exports = {
  12933. load: function(e, t) {
  12934. function i(e, i) {
  12935. e || (t.push(i),
  12936. p++,
  12937. d.notify(p, a),
  12938. p === a && d.resolve())
  12939. }
  12940. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12941. return $.when();
  12942. var a = n.countUnique(e.chunks.map(function(e) {
  12943. return e.textureName
  12944. }))
  12945. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12946. , h = "_50k" === c ? "high" : "low";
  12947. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12948. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12949. h = "low"));
  12950. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12951. , d = $.Deferred()
  12952. , p = 0;
  12953. return e.chunks.forEach(function(t) {
  12954. if (!t.material.map && t.textureName) {
  12955. var n = e.urls.get(u + t.textureName);
  12956. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12957. }
  12958. }),
  12959. d.promise()
  12960. }
  12961. }
  12962. }
  12963. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12964. }
  12965. , {
  12966. "../settings": 166,
  12967. "../util/browser": 182,
  12968. "../util/common": 185,
  12969. "../util/logger": 189,
  12970. "../util/texture": 194
  12971. }],
  12972. 107: [function(e, t, i) {
  12973. (function(i, n) {
  12974. "use strict";
  12975. function r(e) {
  12976. this.model = e,
  12977. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12978. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12979. var t = i("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", "base64")
  12980. , n = o.loadProto(t);
  12981. this.decoder = n.build("VisionModeldata")
  12982. }
  12983. var o = e("protobufjs")
  12984. , a = e("../util/ajax")
  12985. , s = (e("../util/common"),
  12986. e("../util/math"))
  12987. , l = e("../util/logger")
  12988. , c = new l(n);
  12989. r.prototype.load = function() {
  12990. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12991. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12992. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12993. $.when([]))
  12994. }
  12995. ,
  12996. r.prototype.loadVisionModelData = function() {
  12997. return a.get(this.modelDataPath, {
  12998. responseType: "arraybuffer"
  12999. }).then(function(e) {
  13000. var t;
  13001. try {
  13002. t = this.decoder.decode(e)
  13003. } catch (e) {
  13004. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13005. this.loadSweepLocationsCSV()
  13006. }
  13007. var i = t.sweepLocations.map(function(e) {
  13008. return {
  13009. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13010. position: {
  13011. x: e.pose.translation.x,
  13012. y: e.pose.translation.y,
  13013. z: e.pose.translation.z
  13014. },
  13015. quaternion: {
  13016. x: e.pose.rotation.x,
  13017. y: e.pose.rotation.y,
  13018. z: e.pose.rotation.z,
  13019. w: e.pose.rotation.w
  13020. },
  13021. puck: {
  13022. x: e.puck.x,
  13023. y: e.puck.y,
  13024. z: e.puck.z
  13025. },
  13026. floor: e.group,
  13027. neighbours: e.visibles,
  13028. alignmentType: e.alignment_type
  13029. }
  13030. }).map(function(e) {
  13031. return e.position = s.convertVisionVector(e.position),
  13032. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13033. e.puck = s.convertVisionVector(e.puck),
  13034. e
  13035. });
  13036. return i.forEach(function(e) {
  13037. e.neighbours = e.neighbours.map(function(e) {
  13038. return i[e].uuid
  13039. })
  13040. }),
  13041. i
  13042. }
  13043. .bind(this), function() {
  13044. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13045. this.loadSweepLocationsCSV()
  13046. }
  13047. .bind(this))
  13048. }
  13049. ,
  13050. r.prototype.loadSweepLocationsCSV = function() {
  13051. return a.get(this.sweepLocationsPath).then(function(e) {
  13052. var t = e.split("\n").map(function(e) {
  13053. return e.split(", ")
  13054. }).filter(function(e) {
  13055. return e.length > 1
  13056. }).map(function(e) {
  13057. return {
  13058. uuid: e[0],
  13059. position: {
  13060. x: parseFloat(e[1]),
  13061. y: parseFloat(e[2]),
  13062. z: parseFloat(e[3])
  13063. },
  13064. quaternion: {
  13065. x: parseFloat(e[4]),
  13066. y: parseFloat(e[5]),
  13067. z: parseFloat(e[6]),
  13068. w: parseFloat(e[7])
  13069. }
  13070. }
  13071. }).map(function(e) {
  13072. return e.position = s.convertVisionVector(e.position),
  13073. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13074. e
  13075. });
  13076. return t
  13077. }).fail(function() {
  13078. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13079. })
  13080. }
  13081. ,
  13082. t.exports = r
  13083. }
  13084. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13085. }
  13086. , {
  13087. "../util/ajax": 181,
  13088. "../util/common": 185,
  13089. "../util/logger": 189,
  13090. "../util/math": 190,
  13091. buffer: 198,
  13092. protobufjs: 214
  13093. }],
  13094. 108: [function(e, t, i) {
  13095. (function(i) {
  13096. "use strict";
  13097. function n() {
  13098. this.locale = null
  13099. }
  13100. var r = e("../settings")
  13101. , o = e("../util/common")
  13102. , a = e("../util/logger")
  13103. , s = e("../enum/Locale")
  13104. , l = new a(i);
  13105. n.prototype.init = function() {
  13106. var t;
  13107. switch (r.languageTag) {
  13108. case null:
  13109. case "en":
  13110. case s.EN_US:
  13111. this.locale = s.EN_US,
  13112. t = e("./strings-en-US");
  13113. break;
  13114. case "es":
  13115. case s.ES_MX:
  13116. this.locale = s.ES_MX,
  13117. t = e("./strings-es-MX");
  13118. break;
  13119. case "fr":
  13120. case s.FR_FR:
  13121. this.locale = s.FR_FR,
  13122. t = e("./strings-fr-FR");
  13123. break;
  13124. case "de":
  13125. case s.DE_DE:
  13126. this.locale = s.DE_DE,
  13127. t = e("./strings-de-DE");
  13128. break;
  13129. case "ru":
  13130. case s.RU_RU:
  13131. this.locale = s.RU_RU,
  13132. t = e("./strings-ru-RU");
  13133. break;
  13134. case "cn":
  13135. case s.CN_CN:
  13136. this.locale = s.CN_CN,
  13137. t = e("./strings-cn-CN");
  13138. break;
  13139. case "jp":
  13140. case s.JP_JP:
  13141. this.locale = s.JP_JP,
  13142. t = e("./strings-jp-JP");
  13143. break;
  13144. default:
  13145. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13146. this.locale = s.EN_US,
  13147. t = e("./strings-en-US")
  13148. }
  13149. l.info("Using locale '" + this.locale + "'"),
  13150. o.extendObject(this, t)
  13151. }
  13152. ,
  13153. n.prototype.localizeGUI = function() {
  13154. var e = document.querySelector("#gui-parent");
  13155. this.localizeTree(e),
  13156. this.localizeLoadingText()
  13157. }
  13158. ,
  13159. n.prototype.localizeLoadingText = function() {
  13160. // var e = document.querySelector("#loader-cont")
  13161. // , t = e.getAttribute("title");
  13162. // e.removeAttribute("title"),
  13163. // e.setAttribute("data-status", t),
  13164. // e.classList.add(this.locale),
  13165. document.querySelector("#help-dialog").classList.add(this.locale),
  13166. document.querySelector("#interaction-modal").classList.add(this.locale),
  13167. document.querySelector("#gui").classList.add(this.locale);
  13168. }
  13169. ,
  13170. n.prototype.localizeTree = function(e) {
  13171. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13172. if (e.nodeType === Node.TEXT_NODE)
  13173. t = e.data.match(n),
  13174. t && (i = t[1],
  13175. e.data = this.localizeText(i) || i);
  13176. else if (e.nodeType === Node.ELEMENT_NODE) {
  13177. var r = e.getAttribute("title");
  13178. r && (t = r.match(n),
  13179. t && (i = t[1],
  13180. e.setAttribute("title", this.localizeText(i) || i)))
  13181. }
  13182. for (e = e.firstChild; e; )
  13183. this.localizeTree(e),
  13184. e = e.nextSibling
  13185. }
  13186. ,
  13187. n.prototype.localizeText = function(t) {
  13188. var i = this[t];
  13189. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13190. i = e("./strings-en-US")[t]),
  13191. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13192. i
  13193. }
  13194. ,
  13195. t.exports = new n
  13196. }
  13197. ).call(this, "/js/localization/localize.js")
  13198. }
  13199. , {
  13200. "../enum/Locale": 31,
  13201. "../settings": 166,
  13202. "../util/common": 185,
  13203. "../util/logger": 189,
  13204. "./strings-cn-CN": 109,
  13205. "./strings-de-DE": 110,
  13206. "./strings-en-US": 111,
  13207. "./strings-es-MX": 112,
  13208. "./strings-fr-FR": 113,
  13209. "./strings-jp-JP": 114,
  13210. "./strings-ru-RU": 115
  13211. }],
  13212. 109: [function(e, t, i) {
  13213. "use strict";
  13214. t.exports = {
  13215. PAGE_TITLE: "",
  13216. LOADING: "正在加载",
  13217. PRESENTED_BY_CAPS: "呈现者:",
  13218. POWERED_BY: "技术支持:",
  13219. POWERED_BY_CAPS: "技术支持:",
  13220. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13221. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13222. PRESENTED_BY: "呈现者:",
  13223. MORE: "更多 ",
  13224. LESS: "更少 ",
  13225. TAG_CONTENT: "tag™ 内容",
  13226. SHOW: "显示",
  13227. HIDE: "隐藏",
  13228. DOLLHOUSE: "场景屋",
  13229. FLOOR_PLAN: "楼层平面图",
  13230. OPEN_HIGHLIGHTS: "打开精彩片段",
  13231. CLOSE_HIGHLIGHTS: "关闭",
  13232. PREVIOUS: "上一个",
  13233. PLAY: "播放",
  13234. PAUSE: "暂停",
  13235. NEXT: "下一个",
  13236. EXPLORE_3D_SPACE: "探索 3D 空间",
  13237. VIEW_DOLLHOUSE: "观看场景屋",
  13238. SOCIAL_SHARING: "分享这个空间",
  13239. VIEW_IN_VR: "以 VR 观看",
  13240. VIEW_FULLSCREEN: "全屏观看",
  13241. EXIT_FULLSCREEN: " 退出全屏",
  13242. ZOOM_IN: "放大",
  13243. ZOOM_OUT: "缩小",
  13244. FLOOR_NAME: "楼层",
  13245. FLOOR_ALL: "ALL",
  13246. FLOOR_Lang: ["Floor",""],
  13247. TERMS: "条款",
  13248. PORT_TERMS: "port 条款",
  13249. TERMS_OF_USE: "使用条款",
  13250. CLOSE_TERMS: "关闭",
  13251. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13252. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13253. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13254. WEBVR_ENTER_WEBVR: "进入 VR",
  13255. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13256. WEBVR_LEARN_MORE: "了解更多",
  13257. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13258. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13259. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13260. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13261. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13262. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13263. VR_LEARN_MORE_CAPS: "了解更多",
  13264. VR_PREVIOUS_CAPS: "上一个’,",
  13265. VR_NEXT_CAPS: "下一个",
  13266. VR_GOT_IT_CAPS: "明白了",
  13267. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13268. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13269. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13270. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13271. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13272. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13273. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13274. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13275. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13276. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13277. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13278. VR_APP: "port VR 应用程序",
  13279. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13280. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13281. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13282. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13283. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13284. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13285. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13286. VR_ANDROID_DVICES: "Android 设备",
  13287. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13288. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13289. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13290. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13291. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13292. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13293. VR_DOWNLOAD_HERE: "在此下载",
  13294. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13295. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13296. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13297. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13298. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13299. SHARE_TO: "分享到",
  13300. SHARE_LINK: "直接链接",
  13301. SHARE_EXPLORE: "探索",
  13302. SHARE_AT: "在",
  13303. SHARE_WITH: "使用",
  13304. SHARE_3D: "以 3D",
  13305. SHARE_COPIED: "已复制!",
  13306. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13307. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13308. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13309. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13310. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13311. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13312. ERROR_GENERIC_ACTIONS_3: " 或",
  13313. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13314. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13315. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13316. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13317. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13318. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13319. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13320. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13321. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13322. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13323. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13324. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13325. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13326. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13327. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13328. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13329. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13330. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13331. LINK_TO_LOCATION: "地点链接",
  13332. MENU_COPY: "复制",
  13333. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13334. ROTATE: "旋转",
  13335. MOVE: "移动",
  13336. INSIDE: "内部",
  13337. ZOOM: "缩放",
  13338. HELP: "小帮手",
  13339. HELP_NAVIGATION_TAB: "导航",
  13340. HELP_MORE_HELP_TAB: "更多帮助",
  13341. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13342. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13343. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13344. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13345. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13346. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13347. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13348. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13349. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13350. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13351. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13352. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13353. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13354. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13355. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13356. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13357. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13358. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13359. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13360. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13361. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13362. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13363. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13364. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13365. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13366. HELP_MORE_HLR_A: "精彩片段集锦",
  13367. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13368. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13369. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13370. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13371. HELP_MORE_FLOORS_A: "楼层选择器",
  13372. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13373. HELP_MORE_TAG_A: "tag™ 贴文",
  13374. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13375. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13376. HELP_MORE_ZOOM_A: "缩放控件",
  13377. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13378. HELP_MORE_TOUR_A: "导览控件",
  13379. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13380. HELP_MORE_INSIDE_A: "内部视图",
  13381. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13382. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13383. HELP_MORE_VR_A: "VR 模式",
  13384. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13385. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13386. HELP_MORE_360_A: "360° 视图",
  13387. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13388. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13389. HELP_MORE_FULLSCREEN_A: "全屏",
  13390. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13391. CLOSE: "关闭"
  13392. }
  13393. }
  13394. , {}],
  13395. 110: [function(e, t, i) {
  13396. "use strict";
  13397. t.exports = {
  13398. PAGE_TITLE: "",
  13399. LOADING: "Lädt",
  13400. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13401. POWERED_BY: "Angetrieben von",
  13402. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13403. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13404. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13405. PRESENTED_BY: "Präsentiert von ",
  13406. MORE: "Mehr ",
  13407. LESS: "Weniger ",
  13408. TAG_CONTENT: "tag™ Inhalt",
  13409. SHOW: "Anzeigen",
  13410. HIDE: "Verbergen",
  13411. DOLLHOUSE: "Puppenhaus",
  13412. FLOOR_PLAN: "Grundriss",
  13413. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13414. CLOSE_HIGHLIGHTS: "Schließen",
  13415. PREVIOUS: "Vorheriges",
  13416. PLAY: "Abspielen",
  13417. PAUSE: "Pausieren",
  13418. NEXT: "Nächstes",
  13419. EXPLORE_3D_SPACE: "Innenraum betreten",
  13420. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13421. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13422. VIEW_IN_VR: "In VR ansehen",
  13423. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13424. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13425. ZOOM_IN: "Vergrößern",
  13426. ZOOM_OUT: "Verkleinern",
  13427. FLOOR_NAME: "Etage ",
  13428. FLOOR_ALL: "Alle",
  13429. TERMS: "Bedingungen",
  13430. PORT_TERMS: "port Bedingungen",
  13431. TERMS_OF_USE: "Nutzungsbedingungen",
  13432. TERMS_TEXT_FILE: "terms-de-DE.html",
  13433. CLOSE_TERMS: "Schließen",
  13434. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13435. HELP: "Hilfe",
  13436. HELP_NAVIGATION_TAB: "Navigation",
  13437. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13438. CLOSE: "Schließen",
  13439. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13440. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13441. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13442. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13443. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13444. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13445. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13446. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13447. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13448. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13449. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13450. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13451. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13452. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13453. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13454. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13455. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13456. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13457. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13458. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13459. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13460. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13461. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13462. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13463. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13464. HELP_MORE_HLR_A: "Liste das Highlight",
  13465. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13466. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13467. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13468. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13469. HELP_MORE_FLOORS_A: "Etage auswählen",
  13470. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13471. HELP_MORE_TAG_A: "tag™ Posts",
  13472. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13473. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13474. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13475. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13476. HELP_MORE_TOUR_A: "Tour Steuerung",
  13477. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13478. HELP_MORE_INSIDE_A: "Innenansicht",
  13479. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13480. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13481. HELP_MORE_VR_A: "VR Modus",
  13482. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13483. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13484. HELP_MORE_360_A: "360° Views Ansicht ",
  13485. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13486. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13487. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13488. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13489. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13490. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13491. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13492. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13493. WEBVR_LEARN_MORE: "Mehr Infos",
  13494. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13495. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13496. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13497. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13498. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13499. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13500. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13501. VR_APP: "port VR App",
  13502. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13503. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13504. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13505. VR_APP_FOR_ANDROID: "port VR app für Android",
  13506. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13507. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13508. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13509. VR_PREVIOUS_CAPS: "ZURÜCK",
  13510. VR_NEXT_CAPS: "WEITER",
  13511. VR_GOT_IT_CAPS: "VERSTANDEN",
  13512. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13513. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13514. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13515. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13516. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13517. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13518. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13519. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13520. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13521. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13522. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13523. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13524. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13525. VR_ANDROID_DVICES: "Android Geräte",
  13526. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13527. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13528. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13529. VR_DOWNLOAD_HERE: "Hier runterladen",
  13530. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13531. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13532. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13533. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13534. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13535. SHARE_TO: "Teilen auf",
  13536. SHARE_LINK: "Direkter Link",
  13537. SHARE_EXPLORE: "Umsehen",
  13538. SHARE_AT: "auf",
  13539. SHARE_WITH: "mit",
  13540. SHARE_3D: "in 3D",
  13541. SHARE_COPIED: "Kopiert!",
  13542. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13543. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13544. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13545. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13546. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13547. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13548. ERROR_GENERIC_ACTIONS_3: " oder ",
  13549. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13550. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13551. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13552. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13553. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13554. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13555. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13556. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13557. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13558. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13559. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13560. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13561. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13562. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13563. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13564. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13565. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13566. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13567. LINK_TO_LOCATION: "Link zu",
  13568. MENU_COPY: "Kopieren",
  13569. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13570. ROTATE: "Drehen",
  13571. INSIDE: "Drinnen",
  13572. MOVE: "Bewegen",
  13573. ZOOM: "Vergrößern"
  13574. }
  13575. }
  13576. , {}],
  13577. 111: [function(e, t, i) {
  13578. "use strict";
  13579. t.exports = {
  13580. PAGE_TITLE: "",
  13581. LOADING: "Loading",
  13582. PRESENTED_BY_CAPS: "PRESENTED BY",
  13583. POWERED_BY: "powered by ",
  13584. POWERED_BY_CAPS: "POWERED BY",
  13585. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13586. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13587. PRESENTED_BY: "Presented by ",
  13588. MORE: "More ",
  13589. LESS: "Less ",
  13590. TAG_CONTENT: "tag™ Content",
  13591. SHOW: "Show",
  13592. HIDE: "Hide",
  13593. DOLLHOUSE: "Dollhouse",
  13594. FLOOR_PLAN: "Floor plan",
  13595. OPEN_HIGHLIGHTS: "Open Highlights",
  13596. CLOSE_HIGHLIGHTS: "Close",
  13597. PREVIOUS: "Previous",
  13598. PLAY: "Play",
  13599. PAUSE: "Pause",
  13600. NEXT: "Next",
  13601. EXPLORE_3D_SPACE: "Explore 3D Space",
  13602. VIEW_DOLLHOUSE: "View dollhouse",
  13603. SOCIAL_SHARING: "Share this Space",
  13604. VIEW_IN_VR: "View in VR",
  13605. VIEW_FULLSCREEN: "全屏",
  13606. EXIT_FULLSCREEN: "退出全屏",
  13607. ZOOM_IN: "Zoom in",
  13608. ZOOM_OUT: "Zoom out",
  13609. FLOOR_NAME: "Floor ",
  13610. FLOOR_ALL: "全部",
  13611. TERMS: "Terms",
  13612. PORT_TERMS: "port terms",
  13613. TERMS_OF_USE: "Terms of Use",
  13614. TERMS_TEXT_FILE: "terms-en-US.html",
  13615. CLOSE_TERMS: "Close",
  13616. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13617. HELP: "Help",
  13618. HELP_NAVIGATION_TAB: "Navigation",
  13619. HELP_MORE_HELP_TAB: "More Help",
  13620. CLOSE: "Close",
  13621. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13622. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13623. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13624. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13625. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13626. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13627. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13628. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13629. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13630. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13631. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13632. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13633. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13634. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13635. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13636. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13637. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13638. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13639. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13640. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13641. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13642. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13643. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13644. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13645. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13646. HELP_MORE_HLR_A: "Highlight Reel",
  13647. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13648. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13649. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13650. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13651. HELP_MORE_FLOORS_A: "Floor Selector",
  13652. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13653. HELP_MORE_TAG_A: "tag™ Posts",
  13654. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13655. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13656. HELP_MORE_ZOOM_A: "Zoom Controls",
  13657. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13658. HELP_MORE_TOUR_A: "Tour Controls",
  13659. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13660. HELP_MORE_INSIDE_A: "Inside View",
  13661. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13662. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13663. HELP_MORE_VR_A: "VR Mode",
  13664. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13665. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13666. HELP_MORE_360_A: "360° Views",
  13667. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13668. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13669. HELP_MORE_FULLSCREEN_A: "Full screen",
  13670. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13671. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13672. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13673. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13674. WEBVR_ENTER_WEBVR: "ENTER VR",
  13675. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13676. WEBVR_LEARN_MORE: "Learn more",
  13677. WEBVR_VIEW_SPACE: "View Space in VR",
  13678. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13679. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13680. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13681. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13682. VR_PREVIOUS_CAPS: "PREVIOUS",
  13683. VR_NEXT_CAPS: "NEXT",
  13684. VR_GOT_IT_CAPS: "GOT IT",
  13685. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13686. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13687. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13688. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13689. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13690. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13691. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13692. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13693. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13694. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13695. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13696. VR_APP: "port VR App",
  13697. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13698. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13699. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13700. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13701. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13702. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13703. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13704. VR_ANDROID_DVICES: "Android Devices",
  13705. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13706. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13707. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13708. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13709. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13710. VR_APP_OPEN: "Open with the port VR app instead",
  13711. VR_DOWNLOAD_HERE: "Download here",
  13712. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13713. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13714. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13715. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13716. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13717. SHARE_TO: "Share to",
  13718. SHARE_LINK: "Direct Link",
  13719. SHARE_EXPLORE: "Explore ",
  13720. SHARE_AT: "at",
  13721. SHARE_WITH: "with",
  13722. SHARE_3D: " in 3D",
  13723. SHARE_COPIED: "Copied!",
  13724. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13725. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13726. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13727. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13728. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13729. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13730. ERROR_GENERIC_ACTIONS_3: " or ",
  13731. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13732. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13733. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13734. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13735. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13736. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13737. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13738. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13739. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13740. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13741. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13742. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13743. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13744. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13745. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13746. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13747. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13748. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13749. LINK_TO_LOCATION: "Link to location",
  13750. MENU_COPY: "Copy",
  13751. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13752. ROTATE: "Rotate",
  13753. INSIDE: "Inside",
  13754. MOVE: "Move",
  13755. ZOOM: "Zoom"
  13756. }
  13757. }
  13758. , {}],
  13759. 112: [function(e, t, i) {
  13760. "use strict";
  13761. t.exports = {
  13762. PAGE_TITLE: "",
  13763. LOADING: "Cargando",
  13764. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13765. POWERED_BY: "potenciando por ",
  13766. POWERED_BY_CAPS: "POTENCIADO POR ",
  13767. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13768. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13769. PRESENTED_BY: "Presentado por ",
  13770. MORE: "Más ",
  13771. LESS: "Menos ",
  13772. TAG_CONTENT: "Contenido de tag™",
  13773. SHOW: "Mostrar",
  13774. HIDE: "Ocultar",
  13775. DOLLHOUSE: "Dollhouse",
  13776. FLOOR_PLAN: "Planos",
  13777. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13778. CLOSE_HIGHLIGHTS: "Cerrar",
  13779. PREVIOUS: "Anterior",
  13780. PLAY: "Play",
  13781. PAUSE: "Pausa",
  13782. NEXT: "Siguiente",
  13783. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13784. VIEW_DOLLHOUSE: "Ver dollhouse",
  13785. SOCIAL_SHARING: "Compartir este espacio",
  13786. VIEW_IN_VR: "Ver en realidad virtual",
  13787. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13788. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13789. ZOOM_IN: "Acercar",
  13790. ZOOM_OUT: "Alejar",
  13791. FLOOR_NAME: "Piso ",
  13792. FLOOR_ALL: "Todas",
  13793. TERMS: "Condiciones",
  13794. PORT_TERMS: "port términos de uso",
  13795. TERMS_OF_USE: "Términos de uso",
  13796. TERMS_TEXT_FILE: "terms-es-MX.html",
  13797. CLOSE_TERMS: "Cerrar",
  13798. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13799. HELP: "Ayuda",
  13800. HELP_NAVIGATION_TAB: "Navegación",
  13801. HELP_MORE_HELP_TAB: "Más Ayuda",
  13802. CLOSE: "Cerrar",
  13803. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13804. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13805. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13806. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13807. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13808. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13809. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13810. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13811. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13812. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13813. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13814. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13815. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13816. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13817. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13818. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13819. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13820. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13821. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13822. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13823. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13824. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13825. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13826. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13827. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13828. HELP_MORE_HLR_A: "Galería destacada",
  13829. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13830. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13831. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13832. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13833. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13834. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13835. HELP_MORE_TAG_A: "tag™ Posts",
  13836. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13837. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13838. HELP_MORE_ZOOM_A: "Controles de zoom",
  13839. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13840. HELP_MORE_TOUR_A: "Controles de recorrido",
  13841. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13842. HELP_MORE_INSIDE_A: "Vista interior",
  13843. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13844. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13845. HELP_MORE_VR_A: "Modo de realidad virtual",
  13846. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13847. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13848. HELP_MORE_360_A: "360° Views",
  13849. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13850. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13851. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13852. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13853. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13854. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13855. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13856. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13857. WEBVR_LEARN_MORE: "Más información",
  13858. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13859. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13860. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13861. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13862. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13863. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13864. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13865. VR_APP: "port VR App",
  13866. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13867. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13868. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13869. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13870. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13871. VR_PREVIOUS_CAPS: "ANTERIOR",
  13872. VR_NEXT_CAPS: "SIGUIENTE",
  13873. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13874. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13875. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13876. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13877. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13878. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13879. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13880. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13881. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13882. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13883. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13884. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13885. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13886. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13887. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13888. VR_ANDROID_DVICES: "Dispositivos Android",
  13889. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13890. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13891. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13892. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13893. VR_DOWNLOAD_HERE: "Descargar aquí",
  13894. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13895. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13896. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13897. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13898. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13899. SHARE_TO: "Compartir en",
  13900. SHARE_LINK: "Enlace directo",
  13901. SHARE_EXPLORE: "Explorar ",
  13902. SHARE_AT: "en",
  13903. SHARE_WITH: "con",
  13904. SHARE_3D: " en 3D",
  13905. SHARE_COPIED: "¡Copiado!",
  13906. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13907. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13908. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13909. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13910. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13911. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13912. ERROR_GENERIC_ACTIONS_3: " o ",
  13913. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13914. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13915. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13916. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13917. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13918. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13919. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13920. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13921. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13922. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13923. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13924. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13925. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13926. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13927. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13928. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13929. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13930. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13931. LINK_TO_LOCATION: "Enlace a la ubicación",
  13932. MENU_COPY: "Copiar",
  13933. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13934. ROTATE: "Girar",
  13935. INSIDE: "Interior",
  13936. MOVE: "Moverse",
  13937. ZOOM: "Acercar o alejar"
  13938. }
  13939. }
  13940. , {}],
  13941. 113: [function(e, t, i) {
  13942. "use strict";
  13943. t.exports = {
  13944. PAGE_TITLE: "",
  13945. LOADING: "Chargement",
  13946. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13947. POWERED_BY: "alimenté par ",
  13948. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13949. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13950. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13951. PRESENTED_BY: "Présenté par ",
  13952. MORE: "Plus ",
  13953. LESS: "Moins ",
  13954. TAG_CONTENT: "Contenu tag™",
  13955. SHOW: "Montrer",
  13956. HIDE: "Cacher",
  13957. DOLLHOUSE: "Dollhouse",
  13958. FLOOR_PLAN: "Plan de sol",
  13959. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13960. CLOSE_HIGHLIGHTS: "Fermer",
  13961. PREVIOUS: "Précédent",
  13962. PLAY: "Lecture",
  13963. PAUSE: "Pause",
  13964. NEXT: "Suivant",
  13965. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13966. VIEW_DOLLHOUSE: "Voir dollhouse",
  13967. SOCIAL_SHARING: "Partager cet espace",
  13968. VIEW_IN_VR: "Voir en VR",
  13969. VIEW_FULLSCREEN: "Plein écran",
  13970. EXIT_FULLSCREEN: "Fermer plein écran",
  13971. ZOOM_IN: "Zoom avant",
  13972. ZOOM_OUT: "Zoom arrière",
  13973. FLOOR_NAME: "Étage ",
  13974. FLOOR_ALL: "Tous",
  13975. TERMS: "Mentions légales",
  13976. PORT_TERMS: "port mentions légales",
  13977. TERMS_OF_USE: "Conditions d'utilisation",
  13978. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13979. CLOSE_TERMS: "Fermer",
  13980. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13981. HELP: "Aide",
  13982. HELP_NAVIGATION_TAB: "Navigation",
  13983. HELP_MORE_HELP_TAB: "Aide",
  13984. CLOSE: "Fermer",
  13985. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13986. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13987. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13988. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13989. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13990. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13991. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13992. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13993. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13994. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13995. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13996. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13997. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13998. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13999. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14000. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14001. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14002. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14003. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14004. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14005. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14006. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14007. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14008. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14009. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14010. HELP_MORE_HLR_A: "Carrousel",
  14011. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14012. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14013. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14014. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14015. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14016. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14017. HELP_MORE_TAG_A: "tag™ Posts",
  14018. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14019. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14020. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14021. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14022. HELP_MORE_TOUR_A: "Commandes de la visite",
  14023. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14024. HELP_MORE_INSIDE_A: "Vue intérieure",
  14025. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14026. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14027. HELP_MORE_VR_A: "Mode RV",
  14028. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14029. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14030. HELP_MORE_360_A: "Vues 360°",
  14031. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14032. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14033. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14034. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14035. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14036. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14037. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14038. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14039. WEBVR_LEARN_MORE: "En savoir plus",
  14040. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14041. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14042. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14043. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14044. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14045. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14046. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14047. VR_NEXT_CAPS: "SUIVANT",
  14048. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14049. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14050. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14051. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14052. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14053. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14054. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14055. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14056. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14057. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14058. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14059. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14060. VR_APP: "port VR App",
  14061. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14062. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14063. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14064. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14065. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14066. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14067. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14068. VR_ANDROID_DVICES: "Appareils Android",
  14069. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14070. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14071. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14072. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14073. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14074. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14075. VR_DOWNLOAD_HERE: "Télécharger ici",
  14076. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14077. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14078. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14079. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14080. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14081. SHARE_TO: "Partager sur",
  14082. SHARE_LINK: "Lien direct",
  14083. SHARE_EXPLORE: "Explorer ",
  14084. SHARE_AT: "à",
  14085. SHARE_WITH: "avec",
  14086. SHARE_3D: " en 3D",
  14087. SHARE_COPIED: "Copié!",
  14088. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14089. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14090. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14091. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14092. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14093. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14094. ERROR_GENERIC_ACTIONS_3: " ou ",
  14095. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14096. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14097. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14098. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14099. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14100. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14101. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14102. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14103. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14104. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14105. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14106. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14107. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14108. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14109. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14110. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14111. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14112. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14113. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14114. MENU_COPY: "Copie",
  14115. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14116. ROTATE: "Faire pivoter",
  14117. INSIDE: "Intérieure",
  14118. MOVE: "Se déplacer",
  14119. ZOOM: "Zoom"
  14120. }
  14121. }
  14122. , {}],
  14123. 114: [function(e, t, i) {
  14124. "use strict";
  14125. t.exports = {
  14126. PAGE_TITLE: "",
  14127. LOADING: "読み込み中",
  14128. PRESENTED_BY_CAPS: "PRESENTED BY",
  14129. POWERED_BY: "powered by",
  14130. POWERED_BY_CAPS: "POWERED BY",
  14131. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14132. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14133. PRESENTED_BY: "Presented by ",
  14134. MORE: "全て表示 ",
  14135. LESS: "閉じる ",
  14136. TAG_CONTENT: "tag™コンテンツ ",
  14137. SHOW: "表示",
  14138. HIDE: "非表示",
  14139. DOLLHOUSE: "ドールハウス",
  14140. FLOOR_PLAN: "フロアプラン",
  14141. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14142. CLOSE_HIGHLIGHTS: "閉じる",
  14143. PREVIOUS: "前へ",
  14144. PLAY: "再生",
  14145. PAUSE: "一時停止",
  14146. NEXT: "次へ",
  14147. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14148. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14149. SOCIAL_SHARING: "このSpaceを共有する",
  14150. VIEW_IN_VR: "VRで表示",
  14151. VIEW_FULLSCREEN: "フルスクリーン表示",
  14152. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14153. ZOOM_IN: "ズームイン",
  14154. ZOOM_OUT: "ズームアウト",
  14155. FLOOR_NAME: "フロア ",
  14156. FLOOR_ALL: "すべて",
  14157. TERMS: "規約",
  14158. PORT_TERMS: "port規約",
  14159. TERMS_OF_USE: "利用規約",
  14160. CLOSE_TERMS: "閉じる",
  14161. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14162. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14163. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14164. WEBVR_ENTER_WEBVR: "VRに入る",
  14165. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14166. WEBVR_LEARN_MORE: "もっと詳しく",
  14167. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14168. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14169. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14170. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14171. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14172. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14173. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14174. VR_PREVIOUS_CAPS: "前へ",
  14175. VR_NEXT_CAPS: "次へ",
  14176. VR_GOT_IT_CAPS: "了解",
  14177. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14178. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14179. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14180. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14181. VR_WHAT_YOU_NEED: "必要なもの",
  14182. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14183. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14184. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14185. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14186. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14187. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14188. VR_APP: "port VRアプリ",
  14189. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14190. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14191. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14192. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14193. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14194. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14195. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14196. VR_ANDROID_DVICES: "Androidデバイス",
  14197. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14198. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14199. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14200. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14201. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14202. VR_APP_OPEN: "port VRアプリで開く",
  14203. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14204. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14205. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14206. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14207. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14208. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14209. SHARE_TO: "共有先",
  14210. SHARE_LINK: "ダイレクトリンク",
  14211. SHARE_EXPLORE: "探索",
  14212. SHARE_AT: "場所",
  14213. SHARE_WITH: "使用アプリ",
  14214. SHARE_3D: "3Dで",
  14215. SHARE_COPIED: "コピーされました!",
  14216. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14217. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14218. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14219. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14220. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14221. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14222. ERROR_GENERIC_ACTIONS_3: "または",
  14223. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14224. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14225. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14226. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14227. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14228. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14229. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14230. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14231. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14232. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14233. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14234. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14235. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14236. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14237. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14238. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14239. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14240. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14241. LINK_TO_LOCATION: "ロケーションへのリンク",
  14242. MENU_COPY: "コピー",
  14243. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14244. ROTATE: "回転",
  14245. MOVE: "移動",
  14246. INSIDE: "内側",
  14247. ZOOM: "ズーム",
  14248. HELP: "ヘルプ",
  14249. HELP_NAVIGATION_TAB: "ナビゲーション",
  14250. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14251. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14252. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14253. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14254. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14255. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14256. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14257. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14258. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14259. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14260. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14261. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14262. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14263. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14264. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14265. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14266. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14267. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14268. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14269. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14270. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14271. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14272. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14273. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14274. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14275. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14276. HELP_MORE_HLR_A: "ハイライト",
  14277. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14278. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14279. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14280. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14281. HELP_MORE_FLOORS_A: "フロアセレクター",
  14282. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14283. HELP_MORE_TAG_A: "tag™ Posts",
  14284. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14285. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14286. HELP_MORE_ZOOM_A: "ズームコントロール",
  14287. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14288. HELP_MORE_TOUR_A: "ツアーコントロール",
  14289. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14290. HELP_MORE_INSIDE_A: "内側ビュー",
  14291. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14292. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14293. HELP_MORE_VR_A: "VRモード",
  14294. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14295. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14296. HELP_MORE_360_A: "360° Views",
  14297. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14298. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14299. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14300. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14301. CLOSE: "閉じる"
  14302. }
  14303. }
  14304. , {}],
  14305. 115: [function(e, t, i) {
  14306. "use strict";
  14307. t.exports = {
  14308. PAGE_TITLE: "",
  14309. LOADING: "Загрузка",
  14310. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14311. POWERED_BY: "разработано на платформе ",
  14312. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14313. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14314. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14315. PRESENTED_BY: "Представлено ",
  14316. MORE: "Больше ",
  14317. LESS: "Меньше ",
  14318. TAG_CONTENT: "tag™ Контент",
  14319. SHOW: "Показать",
  14320. HIDE: "Скрыть",
  14321. DOLLHOUSE: "Dollhouse",
  14322. FLOOR_PLAN: "Планировка",
  14323. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14324. CLOSE_HIGHLIGHTS: "Закрыть",
  14325. PREVIOUS: "Предыдущий",
  14326. PLAY: "Воспроизвести",
  14327. PAUSE: "Пауза",
  14328. NEXT: "Следующий",
  14329. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14330. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14331. SOCIAL_SHARING: "Поделиться этой моделью",
  14332. VIEW_IN_VR: "Посмотреть в VR",
  14333. VIEW_FULLSCREEN: "Полный экран",
  14334. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14335. ZOOM_IN: "Увеличить",
  14336. ZOOM_OUT: "Уменьшить",
  14337. FLOOR_NAME: "Этаж ",
  14338. FLOOR_ALL: "Все",
  14339. TERMS: "Условия",
  14340. PORT_TERMS: "Правила пользования",
  14341. TERMS_OF_USE: "Условия использования",
  14342. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14343. CLOSE_TERMS: "Закрыть",
  14344. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14345. HELP: "Помощь",
  14346. HELP_NAVIGATION_TAB: "Навигация",
  14347. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14348. CLOSE: "Закрыть",
  14349. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14350. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14351. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14352. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14353. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14354. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14355. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14356. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14357. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14358. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14359. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14360. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14361. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14362. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14363. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14364. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14365. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14366. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14367. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14368. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14369. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14370. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14371. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14372. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14373. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14374. HELP_MORE_HLR_A: "Фотоколлаж",
  14375. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14376. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14377. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14378. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14379. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14380. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14381. HELP_MORE_TAG_A: "tag™ Posts",
  14382. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14383. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14384. HELP_MORE_ZOOM_A: "Масштаб",
  14385. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14386. HELP_MORE_TOUR_A: "Управление Туром",
  14387. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14388. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14389. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14390. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14391. HELP_MORE_VR_A: "Режим VR",
  14392. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14393. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14394. HELP_MORE_360_A: "360° Views",
  14395. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14396. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14397. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14398. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14399. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14400. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14401. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14402. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14403. WEBVR_LEARN_MORE: "Узнать больше",
  14404. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14405. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14406. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14407. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14408. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14409. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14410. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14411. VR_APP: "port VR App",
  14412. VR_APP_OPEN: "Или открыть через приложение port VR",
  14413. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14414. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14415. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14416. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14417. VR_VIEW_SPACE: "Запустить модель в VR",
  14418. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14419. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14420. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14421. VR_GOT_IT_CAPS: "ЯСНО",
  14422. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14423. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14424. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14425. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14426. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14427. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14428. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14429. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14430. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14431. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14432. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14433. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14434. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14435. VR_ANDROID_DVICES: "Android устройства",
  14436. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14437. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14438. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14439. VR_DOWNLOAD_HERE: "Скачать здесь",
  14440. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14441. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14442. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14443. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14444. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14445. SHARE_TO: "Поделиться",
  14446. SHARE_LINK: "Прямая ссылка",
  14447. SHARE_EXPLORE: "просмотреть",
  14448. SHARE_AT: "на",
  14449. SHARE_WITH: "с",
  14450. SHARE_3D: "в 3D",
  14451. SHARE_COPIED: "Скопировано!",
  14452. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14453. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14454. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14455. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14456. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14457. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14458. ERROR_GENERIC_ACTIONS_3: " или ",
  14459. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14460. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14461. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14462. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14463. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14464. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14465. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14466. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14467. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14468. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14469. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14470. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14471. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14472. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14473. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14474. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14475. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14476. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14477. LINK_TO_LOCATION: "Ссылка на местоположение",
  14478. MENU_COPY: "Копировать",
  14479. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14480. ROTATE: "Вращать",
  14481. MOVE: "Передвигаться",
  14482. INSIDE: "Вид изнутри",
  14483. ZOOM: "Масштаб"
  14484. }
  14485. }
  14486. , {}],
  14487. 116: [function(e, t, i) {//main.js
  14488. (function(t) {
  14489. "use strict";
  14490. var modelProgressBase = 0.4;
  14491. var progressUpdate = function(e){ // 0 <= e <= 1
  14492. console.log('e1:'+e)
  14493. e = Math.round(modelProgressBase * e * 100);
  14494. console.log('e2:'+e)
  14495. var t = $('.progressbar');
  14496. t.find('.bar').css('width',e+'%');
  14497. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14498. t.find('.perc').text(e +'%'); //具体数字的百分比
  14499. }
  14500. $('#gui-loading').fadeIn(200);
  14501. progressUpdate(0.1)
  14502. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14503. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14504. var data = matcher(e);
  14505. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14506. data.user = {
  14507. "is_authenticated": false,
  14508. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14509. }
  14510. try{//处理一下导览数据
  14511. data.model.images = data.model.images.filter(e=>{
  14512. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14513. if(e.locations && e.locations.length == 0)return;
  14514. return e
  14515. })
  14516. }catch(e){console.log(e) }
  14517. window.MP_PREFETCHED_MODELDATA = data;
  14518. data.model.summary = data.summary
  14519. data.model.name = data.name
  14520. for(let i in data){
  14521. data[i] == "false" && (data[i] = false)
  14522. }
  14523. progressUpdate(0.7);
  14524. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14525. if(data.weixinDesc){
  14526. g_weixinObj.desc = data.weixinDesc;
  14527. }
  14528. if(data.shareImgUrl){
  14529. g_weixinObj.imgUrl = data.shareImgUrl
  14530. }
  14531. window.wx && manage.weixinShare();
  14532. //初始画面
  14533. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14534. function E(e) {
  14535. $("<img/>").attr("src", e).on("load", function() {
  14536. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14537. $(this).remove()
  14538. })
  14539. }
  14540. //背景
  14541. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14542. settings.bgImg = settings.bgImg || data.bgImg || null
  14543. if(settings.bgImg){
  14544. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14545. "background-position": "center center"
  14546. })
  14547. }
  14548. })
  14549. function StartLoad(){//当加载完data后
  14550. function i() {
  14551. var e = Y.getModelIDFromQueryString();
  14552. if (!e)
  14553. return b(null, "loading-failed");
  14554. var t = Y.parseSidUrl(e)
  14555. , i = l()
  14556. , a = c()
  14557. , s = o()
  14558. , u = V.quickstart.enabled
  14559. , g = null
  14560. , m = null
  14561. , v = null
  14562. , w = null
  14563. , T = null
  14564. , x = null
  14565. , S = null
  14566. , M = null
  14567. , R = null
  14568. , P = null
  14569. , O = null
  14570. , L = null
  14571. , N = new ue;
  14572. r(s);
  14573. h({ //MP开头写法
  14574. urlBase: t.urlBase
  14575. }).then(function() {
  14576. return re.init(),
  14577. d(t, e) //getModel and load
  14578. }).then(function(e) {
  14579. progressUpdate(0.9)
  14580. return P = e,
  14581. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14582. startSource: i,
  14583. autoplay: V.autoplay,
  14584. quickstart: u
  14585. }),
  14586. P.urls.init()
  14587. }).then(function() {
  14588. return P.loadPanos()
  14589. }).then(function() {
  14590. m = X.getStartCameraOptions(P, P.panos),
  14591. S = A(P),
  14592. O = y(u, m.mode),
  14593. v = O.controls,
  14594. w = O.player,
  14595. T = O.director,
  14596. x = O.tagManager,
  14597. M = O.tileDownloader,
  14598. R = O.qualityManager,
  14599. L = O.panoRenderer,
  14600. C(P, S, O, s),
  14601. w.director = T,//xzw add
  14602. P.supportsTiles && M.start(),
  14603. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14604. u = !1);
  14605. var e = null;
  14606. if (u) {
  14607. de.warn("Quickstart engaged. Hold on to your knickers.");
  14608. var t = v.controls[D.PANORAMA];
  14609. g = new ie(R,S.scene,S.camera,t,s),
  14610. _(S, s, P),
  14611. e = g.load(m).then(function() {
  14612. S.addComponent(g),
  14613. S.once(le.AfterRender, function() {
  14614. de.warn("First render after quickstart load finished.")
  14615. })
  14616. })
  14617. }
  14618. window.flyToFirst = function(){//xzw add
  14619. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14620. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14621. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14622. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14623. };
  14624. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14625. }).then(function() {
  14626. return f(P, U.onProgress, i, !u, a)
  14627. }).then(function() {
  14628. if (m.quickstart = u,
  14629. I(P, S, O, s),
  14630. S.started || _(S, s, P),
  14631. H.modelLoaded(P, w, v, V.autoplay),
  14632. E(w, P, m, V.autoplay).done(function() {
  14633. T.autoTour()
  14634. }),
  14635. !P.supportsTiles) {
  14636. var e = new Z(P,w);
  14637. e.start()
  14638. }
  14639. u && (S.removeComponent(g),
  14640. g.destroy(),
  14641. m.pano.enter()),
  14642. U.init(P, T, w, v, S, m, H.getSessionId()),
  14643. U.endLoading(P, T, x),
  14644. S.once(le.AfterRender, function() {
  14645. N.setAppReadyTime();
  14646. var e = N.calcFullLoadingTime();
  14647. de.warn("Total load time: " + e / 1e3),
  14648. H.loadComplete(e),
  14649. de.warn("First render after model load finished.")
  14650. }),
  14651. S.on(le.MemoryUsageUpdated, n)
  14652. }).fail(b.bind(this, e))
  14653. }
  14654. function n(e) {
  14655. ce.update(e)
  14656. }
  14657. function r(e) {
  14658. de.info("Version", "2.25.6-0-gd87e5b1"),
  14659. q.defaultMaxListeners = 1e3,
  14660. a(e),
  14661. s()
  14662. }
  14663. function o() {
  14664. return document.getElementById("player")
  14665. }
  14666. function a(e) {
  14667. e.addEventListener("dragenter", T, !1),
  14668. e.addEventListener("dragover", T, !1)
  14669. }
  14670. function s() {
  14671. F.valueFromHash("title", !0) || $(document).ready(function() {
  14672. var e = $(".model-title");
  14673. e.hide()
  14674. })
  14675. }
  14676. function l() {
  14677. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14678. }
  14679. function c() {
  14680. return {
  14681. panoElementsToLoad: 6,
  14682. modelElementsToLoad: 0,
  14683. totalElementsLoaded: 0,
  14684. totalElementsToLoad: 0,
  14685. totalPercentageLoaded: 0,
  14686. progressCallback: null
  14687. }
  14688. }
  14689. function h(e) {
  14690. return K.loadFeatureFlags(e).done(function(e) {
  14691. K.updateDependentSettings(e, V)
  14692. })
  14693. }
  14694. // function u(e) {
  14695. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14696. // responseType: "json",
  14697. // prefetchFrom: "config"
  14698. // }).then(function(e) {
  14699. // return e ? void j.extendObject(V.appConfig, e) : {}
  14700. // }, function(e) {
  14701. // return de.warn("Failed loading runtime config, using defaults."),
  14702. // $.when({})
  14703. // })
  14704. // }
  14705. function d(e, t) {
  14706. var i = B.getModel({
  14707. url: t,
  14708. floors: F.valueFromHash("f", !0),
  14709. autoload: !1
  14710. })
  14711. ;
  14712. return $.when(i, n).then(null, function(e) {
  14713. return this
  14714. })
  14715. }
  14716. function p(e, t, i, n, r) {
  14717. de.info("Model data loaded"),
  14718. de.debug("UUID: " + e.data.job.uuid),
  14719. J.init(K.getFlags()),
  14720. i && H.initKeen({
  14721. token: i,
  14722. appId: n
  14723. }),
  14724. H.initSegment({
  14725. model: e.sid,
  14726. version: "2.25.6-0-gd87e5b1",
  14727. startSource: r.startSource,
  14728. token: t,
  14729. autoplay: r.autoplay,
  14730. quickstart: r.quickstart
  14731. })
  14732. }
  14733. function f(e, t, i, n, r) {
  14734. return r.progressCallback = t,
  14735. H.sessionStart(),
  14736. e.load(n).progress(g.bind(this, r))
  14737. }
  14738. function g(e, t) {
  14739. e.modelElementsToLoad = t[1],
  14740. v(e),
  14741. m(e)
  14742. }
  14743. function m(e) {
  14744. e.totalElementsLoaded++,
  14745. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14746. //----许钟文-----------------模型进度条向后调整
  14747. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14748. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14749. console.log('pro:'+e.totalPercentageLoaded)
  14750. //---------------------------
  14751. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14752. }
  14753. function v(e) {
  14754. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14755. }
  14756. function A(e) {
  14757. var t = new x.PerspectiveCamera;
  14758. t.layers.enable(he.PANOMARKERS),
  14759. t.layers.enable(he.RETICULE),
  14760. t.layers.enable(he.TAG);
  14761. var i = new x.Scene
  14762. , n = new x.AmbientLight(16777215);
  14763. i.add(n),
  14764. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14765. side: x.DoubleSide
  14766. })),
  14767. i.plane.position.y = 0,
  14768. i.plane.rotateX(-Math.PI / 2),
  14769. i.plane.material.visible = !1,
  14770. i.add(i.plane),
  14771. i.updateMatrixWorld(),
  14772. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14773. if (e.metadata && e.metadata.camera_position) {
  14774. var t = e.metadata.camera_position
  14775. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14776. n.position = t.clone(),
  14777. i.add(n);
  14778. var r = e.metadata.camera_quaternion
  14779. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14780. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14781. }
  14782. }),
  14783. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14784. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14785. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14786. //背景
  14787. if(!settings.transparentBg && !settings.bgImg){
  14788. i.skybox = new W
  14789. i.add(i.skybox)
  14790. }
  14791. var r = new te(i,t,z);
  14792. return r
  14793. }
  14794. function y(e, t) {
  14795. var i = e ? 1 : 1e3
  14796. , n = J.tilegen || J.imgopt ? 6 : 2;
  14797. n = F.valueFromHash("tileconc", n);
  14798. var r = new ne
  14799. , o = new ae({
  14800. concurrentDownloads: n
  14801. })
  14802. , a = new se
  14803. , s = new P
  14804. , l = new M
  14805. , c = new S(t)
  14806. , h = new R
  14807. , u = new O(i)
  14808. , d = new L
  14809. , p = new oe;
  14810. return {
  14811. qualityManager: r,
  14812. panoRenderer: a,
  14813. tileDownloader: o,
  14814. player: c,
  14815. director: l,
  14816. modelManager: s,
  14817. tagManager: p,
  14818. displayController: u,
  14819. labelDisplayController: d,
  14820. controls: h
  14821. }
  14822. }
  14823. function C(e, t, i, n) {
  14824. var r = i.controls
  14825. , o = i.qualityManager
  14826. , a = i.panoRenderer
  14827. , s = i.tileDownloader
  14828. , l = i.modelManager;
  14829. r.init(n, l),
  14830. ee.init(i.director, r, i.player, l, t),
  14831. o.init(l),
  14832. s.init(o),
  14833. a.init(t, s, o),
  14834. l.init(s, a, o),
  14835. l.addModel(e),
  14836. t.addComponent(G)
  14837. }
  14838. function I(e, t, i, n) {
  14839. var r = i.qualityManager
  14840. , o = i.panoRenderer
  14841. , a = i.tileDownloader
  14842. , s = i.modelManager
  14843. , l = i.player
  14844. , c = i.director
  14845. , h = i.tagManager
  14846. , u = i.displayController
  14847. , d = i.labelDisplayController
  14848. , p = i.controls;
  14849. t.scene.add(e),
  14850. t.qualityManager = r;
  14851. var f = {
  14852. camera: t.camera,
  14853. director: c,
  14854. modelManager: s,
  14855. tileDownloader: a,
  14856. panoRenderer: o,
  14857. qualityManager: r,
  14858. tagManager: h,
  14859. container: n,
  14860. controls: p
  14861. };
  14862. l.init(f),
  14863. l.setScene(t.scene),
  14864. h.init(s, l),
  14865. c.init(l, s),
  14866. u.init(c, l, s, h, n),
  14867. d.init(l, s, n),
  14868. z.bindEvents(l),
  14869. t.addComponent(h),
  14870. t.addComponent(l),
  14871. t.addComponent(o),
  14872. l.sceneRenderer = t; //xzw add 方便resize
  14873. }
  14874. function E(e, t, i, n) {
  14875. return de.info("Starting player in " + i.mode),
  14876. H.report(t.sid, "started-playing", n, i.quickstart),
  14877. e.start(i)
  14878. }
  14879. function b(e, t) {
  14880. de.error(t),
  14881. k.error(t),
  14882. H.report(e, "error-" + t)
  14883. }
  14884. function w(e) {
  14885. var t = F.details();
  14886. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14887. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14888. H.report(e, "error-webgl-generic"))
  14889. }
  14890. function _(e, t, i) {
  14891. try {
  14892. e.start(t)
  14893. } catch (e) {
  14894. throw de.warn(e.message),
  14895. w(i.sid),
  14896. e
  14897. }
  14898. }
  14899. function T(e) {
  14900. e.stopPropagation(),
  14901. e.preventDefault()
  14902. }
  14903. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14904. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14905. g_HotImage = {
  14906. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14907. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14908. } ;
  14909. }
  14910. //czj 判断someData 有没有backgroundMusic 添加音乐
  14911. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14912. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14913. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14914. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14915. $("#volume").show();
  14916. }else if (g_version === "one"){
  14917. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14918. //g_bgAudio.src = manage.dealURL(src) ;
  14919. }
  14920. //隐藏公司logo
  14921. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14922. showLogo();
  14923. }
  14924. e("./lib/three75-shim"),
  14925. e("./lib/array-polyfill"),
  14926. e("./lib/performance-polyfill"),
  14927. e("./lib/shaders/CopyShader.js"),
  14928. e("./lib/shaders/HorizontalBlurShader.js"),
  14929. e("./lib/shaders/VerticalBlurShader.js"),
  14930. e("./lib/postprocessing/EffectComposer.js"),
  14931. e("./lib/postprocessing/RenderPass.js"),
  14932. e("./lib/postprocessing/MaskPass.js"),
  14933. e("./lib/postprocessing/ShaderPass.js"),
  14934. window.Promise || (window.Promise = e("promise-polyfill"));
  14935. var x = e("three")
  14936. , _x = e("three")
  14937. , S = (e("./util/sentry"),
  14938. e("./player"))
  14939. , M = e("./director")
  14940. , R = e("./controls/CameraControls")
  14941. , P = e("./model/ModelManager")
  14942. , O = e("./DisplayController")
  14943. , L = e("./label/LabelDisplayController")
  14944. , D = e("./enum/Viewmode")
  14945. , N = e("./util/logger")
  14946. , B = e("./showcase")
  14947. , F = e("./util/browser")
  14948. , V = e("./settings")
  14949. , U = e("./gui/gui")
  14950. , k = e("./gui/error")
  14951. , H = e("./analytics")
  14952. , G = e("./util/transitions")
  14953. , z = e("./effects")
  14954. , W = e("./objects/Skybox")
  14955. , j = e("./util/common")
  14956. , Y = (e("./util/PanoramaCollection"),
  14957. e("./util/math"),
  14958. e("./util/showcase"))
  14959. , X = e("./util/camera")
  14960. , Z = (e("./objects/Panorama"),
  14961. e("./cameras/PanoramaCamera"),
  14962. e("./preloaders"))
  14963. , q = e("events").EventEmitter
  14964. , K = e("./featureflags")
  14965. , Q = (e("./util/lerp"),
  14966. e("./util/ajax"))
  14967. , J = e("./ab")
  14968. , ee = e("./sdk/automation.js")
  14969. , te = e("./scene/SceneRenderer")
  14970. , ie = e("./scene/QuickstartManager")
  14971. , ne = e("./tile/QualityManager.js")
  14972. , re = e("./localization/localize")
  14973. , oe = e("./tag/tagManager")
  14974. , ae = e("./tile/TileDownloader")
  14975. , se = e("./tile/PanoRenderer")
  14976. , le = (e("./enum/PanoSizeClass"),
  14977. e("./enum/PanoramaEvents"),
  14978. e("./enum/SceneRendererEvents"))
  14979. , ce = e("./gui/memoryUsage")
  14980. , he = e("./enum/RenderLayers")
  14981. , ue = e("./TimingData")
  14982. , de = new N(t);
  14983. N.level = V.logLevel,
  14984. N.consoleEnabled = V.console,
  14985. i()
  14986. }
  14987. }
  14988. ).call(this, "/js/main.js")
  14989. }
  14990. , {
  14991. "./DisplayController": 1,
  14992. "./TimingData": 2,
  14993. "./ab": 3,
  14994. "./analytics": 4,
  14995. "./cameras/PanoramaCamera": 7,
  14996. "./controls/CameraControls": 9,
  14997. "./director": 15,
  14998. "./effects": 16,
  14999. "./enum/PanoSizeClass": 36,
  15000. "./enum/PanoramaEvents": 37,
  15001. "./enum/RenderLayers": 41,
  15002. "./enum/SceneRendererEvents": 43,
  15003. "./enum/Viewmode": 51,
  15004. "./featureflags": 59,
  15005. "./gui/error": 64,
  15006. "./gui/gui": 65,
  15007. "./gui/memoryUsage": 73,
  15008. "./label/LabelDisplayController": 91,
  15009. "./lib/array-polyfill": 92,
  15010. "./lib/performance-polyfill": 95,
  15011. "./lib/postprocessing/EffectComposer.js": 96,
  15012. "./lib/postprocessing/MaskPass.js": 97,
  15013. "./lib/postprocessing/RenderPass.js": 98,
  15014. "./lib/postprocessing/ShaderPass.js": 99,
  15015. "./lib/shaders/CopyShader.js": 100,
  15016. "./lib/shaders/HorizontalBlurShader.js": 101,
  15017. "./lib/shaders/VerticalBlurShader.js": 102,
  15018. "./lib/three75-shim": 103,
  15019. "./localization/localize": 108,
  15020. "./tag/tagManager": 124,
  15021. "./model/ModelManager": 140,
  15022. "./objects/Panorama": 148,
  15023. "./objects/Skybox": 152,
  15024. "./player": 155,
  15025. "./preloaders": 156,
  15026. "./scene/QuickstartManager": 157,
  15027. "./scene/SceneRenderer": 158,
  15028. "./sdk/automation.js": 164,
  15029. "./settings": 166,
  15030. "./showcase": 168,
  15031. "./tile/PanoRenderer": 169,
  15032. "./tile/QualityManager.js": 170,
  15033. "./tile/TileDownloader": 171,
  15034. "./util/PanoramaCollection": 178,
  15035. "./util/ajax": 181,
  15036. "./util/browser": 182,
  15037. "./util/camera": 183,
  15038. "./util/common": 185,
  15039. "./util/lerp": 188,
  15040. "./util/logger": 189,
  15041. "./util/math": 190,
  15042. "./util/sentry": 192,
  15043. "./util/showcase": 193,
  15044. "./util/transitions": 195,
  15045. events: 202,
  15046. "promise-polyfill": 213,
  15047. three: 217
  15048. }],
  15049. 117: [function(e, t, i) {
  15050. "use strict";
  15051. function n(e) {
  15052. e = e || {}
  15053. r.RawShaderMaterial.call(this, a.extendObject({
  15054. fragmentShader: o.cube.fragmentShader,
  15055. vertexShader: o.cube.vertexShader,
  15056. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15057. name: "CubemapMaterial",
  15058. }, e))
  15059. }
  15060. var r = e("three")
  15061. , o = e("../shaders")
  15062. , a = e("../util/common");
  15063. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15064. n.prototype.constructor = n,
  15065. t.exports = n
  15066. }
  15067. , {
  15068. "../shaders": 167,
  15069. "../util/common": 185,
  15070. three: 217
  15071. }],
  15072. 118: [function(e, t, i) {
  15073. "use strict";
  15074. function n(e) {
  15075. e = e || {}
  15076. r.RawShaderMaterial.call(this, a.extendObject({
  15077. fragmentShader: o.model.fragmentShader,
  15078. vertexShader: o.model.vertexShader,
  15079. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15080. name: "ModelTextureMaterial",
  15081. }, e))
  15082. }
  15083. var r = e("three")
  15084. , o = e("../shaders")
  15085. , a = e("../util/common");
  15086. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15087. n.prototype.constructor = n,
  15088. n.prototype.setProjectedPanos = function(e, t, i) {
  15089. i && (this.uniforms.progress.value = 0),
  15090. e.ensureSkyboxReadyForRender(),
  15091. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15092. this.uniforms.pano0Position.value.copy(e.position),
  15093. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15094. t.ensureSkyboxReadyForRender(),
  15095. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15096. this.uniforms.pano1Position.value.copy(t.position),
  15097. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15098. }
  15099. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15100. this.uniforms.eyeDir.value.copy(dir)
  15101. this.uniforms.eyePos.value.copy(pos)
  15102. }
  15103. n.prototype.setBendCameraQua = function(matrix) {//加
  15104. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15105. } */
  15106. ,
  15107. t.exports = n
  15108. }
  15109. , {
  15110. "../shaders": 167,
  15111. "../util/common": 185,
  15112. three: 217
  15113. }],
  15114. 119: [function(e, t, i) {
  15115. (function(i) {
  15116. "use strict";
  15117. function n(e, t, i, n) {
  15118. this.div = null,
  15119. this.body = null,
  15120. this.label = e,
  15121. this.description = t,
  15122. this.parsedDescription = [],
  15123. this.media = i || {
  15124. type: null
  15125. },
  15126. this.loadingSpinner = null,
  15127. this.parser = new r({
  15128. supportLinks: !u.valueFromHash("mls"),
  15129. keepLinkLabels: !0
  15130. }),
  15131. this.state = I.CLOSED,
  15132. this.orientation = "",
  15133. this.initialTransform = "",
  15134. this.hovering = !1,
  15135. this.openTransition = null,
  15136. this.closeTransition = null,
  15137. this.openPromise = null,
  15138. this.closePromise = null,
  15139. this.animationTransition = null,
  15140. this.animationScale = 0
  15141. }
  15142. var r = e("../Parser/DescriptionParser")
  15143. , o = e("../Media/Link")
  15144. , a = e("../Media/Image")
  15145. , s = e("../Media/EmbedlyPlayer")
  15146. , l = e("../Media/EmbedlyEmbed")
  15147. , c = e("../../util/transitions")
  15148. , h = e("../../util/lerp")
  15149. , u = e("../../util/browser")
  15150. , d = e("./BillboardEvent")
  15151. , p = e("../Media/MediaEvent")
  15152. , f = e("../Parser/DescriptionChunkType")
  15153. , g = e("events").EventEmitter
  15154. , m = e("./billboardSettings")
  15155. , v = e("./overlaySettings")
  15156. , A = e("../../util/logger")
  15157. , y = new A(i)
  15158. , C = document.getElementById("tag-billboards");
  15159. C.addEventListener("touchend", function(e) {
  15160. C.style.pointerEvents = "none"
  15161. }),
  15162. C.addEventListener("touchcancel", function(e) {
  15163. C.style.pointerEvents = "none"
  15164. });
  15165. var I = {
  15166. CLOSED: "closed",
  15167. OPENING: "opening",
  15168. OPEN: "open",
  15169. CLOSING: "closing",
  15170. ACTIVE: "active"
  15171. };
  15172. n.prototype = Object.create(g.prototype),
  15173. n.prototype.build = function(e) {
  15174. this.parsedDescription = this.parser.parse(this.description);
  15175. var t = document.createElement("div");
  15176. t.className = "tag-container has-hotzone",
  15177. this.div = t,
  15178. this.body = document.createElement("div"),
  15179. this.body.className = "tag-body";
  15180. var i = document.createElement("div");
  15181. i.classList.add("tag-content");
  15182. var n = document.createElement("div");
  15183. n.classList.add("tag-text-content");
  15184. var r = document.createElement("div");
  15185. r.className = "tag-label",
  15186. r.textContent = this.label,
  15187. n.appendChild(r);
  15188. var o = document.createElement("div");
  15189. o.className = "tag-desc",
  15190. n.appendChild(o),
  15191. i.appendChild(n),
  15192. this.body.appendChild(i),
  15193. this.appendDescriptionElements(this.parsedDescription, o),
  15194. this.appendMedia(),
  15195. t.appendChild(this.body),
  15196. C.appendChild(t),
  15197. this.bindEvents(t, this.body)
  15198. }
  15199. ,
  15200. n.prototype.bindEvents = function(e, t) {
  15201. var i = function(e) {
  15202. return function(t) {
  15203. if (!this.div.classList.contains("overlay")) {
  15204. var i, n = document.getElementById("player");
  15205. try {
  15206. i = new MouseEvent(e,t)
  15207. } catch (n) {
  15208. i = document.createEvent("MouseEvents"),
  15209. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15210. }
  15211. n.dispatchEvent(i)
  15212. }
  15213. }
  15214. };
  15215. t.addEventListener("mousedown", function(e) {
  15216. e.stopPropagation()
  15217. }),
  15218. t.addEventListener("mouseup", function(e) {
  15219. e.stopPropagation()
  15220. }),
  15221. e.addEventListener("touchstart", function(e) {
  15222. C.style.pointerEvents = "auto"
  15223. }),
  15224. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15225. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15226. t.addEventListener("mouseover", function(t) {
  15227. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15228. }
  15229. .bind(this)),
  15230. e.addEventListener("mouseenter", function(e) {
  15231. this.state !== I.CLOSING && (this.hovering = !0,
  15232. this.emit(d.ENTER))
  15233. }
  15234. .bind(this)),
  15235. e.addEventListener("mouseleave", function(e) {
  15236. this.hovering = !1,
  15237. this.emit(d.LEAVE)
  15238. }
  15239. .bind(this)),
  15240. e.addEventListener("gesturestart", function(e) {
  15241. e.preventDefault()
  15242. });
  15243. var n = e.querySelector(".tag-text-content")
  15244. , r = 0;
  15245. n.addEventListener("touchstart", function(e) {
  15246. r = e.changedTouches[0].clientY
  15247. }),
  15248. n.addEventListener("touchmove", function(t) {
  15249. function i(e) {
  15250. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15251. }
  15252. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15253. }),
  15254. e.addEventListener("touchmove", function(e) {
  15255. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15256. })
  15257. }
  15258. ,
  15259. n.prototype.appendDescriptionElements = function(e, t) {
  15260. e.length > 0 && this.div.classList.add("has-text"),
  15261. e.forEach(function(e, i) {
  15262. switch (e.type) {
  15263. case f.TEXT:
  15264. t.appendChild(this.createTextElement(e.text));
  15265. break;
  15266. case f.LINK:
  15267. t.appendChild(this.createLinkElement(e.link))
  15268. }
  15269. }
  15270. .bind(this))
  15271. }
  15272. ,
  15273. n.prototype.appendLoadingSpinner = function() {
  15274. this.loadingSpinner = document.createElement("div"),
  15275. this.loadingSpinner.classList.add("loading-spinner");
  15276. var e = document.createElement("div");
  15277. e.classList.add("gui-spinner-icon"),
  15278. this.loadingSpinner.appendChild(e),
  15279. this.body.appendChild(this.loadingSpinner)
  15280. }
  15281. ,
  15282. n.prototype.onMediaLoadFinished = function() {
  15283. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15284. this.applyOrientation(this.orientation),
  15285. this.loadingSpinner = null)
  15286. }
  15287. ,
  15288. n.prototype.appendMedia = function() {
  15289. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15290. this.appendLoadingSpinner();
  15291. var e = document.createElement("div");
  15292. e.classList.add("tag-media-content");
  15293. var t = document.createElement("i");
  15294. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15295. t.classList.add(e)
  15296. }),
  15297. this.body.appendChild(t),
  15298. this.body.appendChild(e),
  15299. this.media.type) {
  15300. case f.IMAGE:
  15301. e.appendChild(this.createImageElement(this.media, this.body));
  15302. break;
  15303. case f.VIDEO:
  15304. e.appendChild(this.createVideoElement(this.media, this.body));
  15305. break;
  15306. case f.RICH:
  15307. e.appendChild(this.createEmbedElement(this.media, this.body))
  15308. }
  15309. }
  15310. }
  15311. ,
  15312. n.prototype.createTextElement = function(e) {
  15313. var t = document.createElement("span");
  15314. return t.textContent = e,
  15315. t
  15316. }
  15317. ;
  15318. n.prototype.createLinkElement = function(e) {
  15319. var t = new o(e);
  15320. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15321. t.createDomElement()
  15322. }
  15323. ,
  15324. n.prototype.createImageElement = function(e, t) {
  15325. function i() {
  15326. function e() {
  15327. m || (r.classList.remove("view-image"),
  15328. c.classList.add("overlay"),
  15329. i(),
  15330. window.addEventListener("resize", b),
  15331. c.addEventListener("click", a),
  15332. g.addEventListener("click", l),
  15333. f.addEventListener("click", s),
  15334. m = !0,
  15335. o.emit(p.IMAGE_OPENED))
  15336. }
  15337. function i() {
  15338. t.classList.add("show-info"),
  15339. h.classList.remove("collapsible"),
  15340. h.style.height = "";
  15341. var e = parseFloat(getComputedStyle(I).lineHeight)
  15342. , i = y + e
  15343. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15344. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15345. , s = a
  15346. , l = s * n.aspect;
  15347. l > r && (l = r,
  15348. s = l / n.aspect),
  15349. s > a && (s = a,
  15350. l = s * n.aspect),
  15351. l += C,
  15352. s += C + i,
  15353. t.style.width = l + "px",
  15354. t.style.height = s + "px",
  15355. u.style.paddingTop = e + C + "px",
  15356. o.description.length > 0 && (h.classList.add("collapsible"),
  15357. h.style.height = h.clientHeight + 12 + "px",
  15358. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15359. }
  15360. function a(e) {
  15361. e.target === c && s()
  15362. }
  15363. function s() {
  15364. m && (m = !1,
  15365. r.classList.add("view-image"),
  15366. c.classList.remove("overlay"),
  15367. h.style.height = "",
  15368. u.style.paddingTop = "",
  15369. t.style.width = "",
  15370. t.style.height = "",
  15371. window.removeEventListener("resize", b),
  15372. c.removeEventListener("click", a),
  15373. g.removeEventListener("click", l),
  15374. f.removeEventListener("click", s),
  15375. o.emit(p.IMAGE_CLOSED),
  15376. o.close(!0))
  15377. }
  15378. function l(e) {
  15379. t.classList.toggle("show-info")
  15380. }
  15381. var c = o.div
  15382. , h = c.getElementsByClassName("tag-content")[0]
  15383. , u = c.getElementsByClassName("tag-media-content")[0]
  15384. , f = t.getElementsByClassName("close")[0]
  15385. , g = h.getElementsByClassName("tag-label")[0];
  15386. c.classList.add("has-image"),
  15387. r.classList.add("view-image"),
  15388. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15389. o.applyOrientation(o.orientation);
  15390. var m = !1
  15391. , A = getComputedStyle(h)
  15392. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15393. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15394. , I = h.querySelector(".tag-label")
  15395. , E = h.querySelector(".tag-desc")
  15396. , b = function() {
  15397. var e, t, n = 0;
  15398. return function() {
  15399. clearInterval(e),
  15400. clearTimeout(t),
  15401. e = setInterval(function() {
  15402. var e = c.clientHeight;
  15403. n !== e && (i(),
  15404. n = e)
  15405. }, 100),
  15406. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15407. }
  15408. }();
  15409. n.on(p.IMAGE_OPENING, e),
  15410. o.on(d.ACTIVATE, e),
  15411. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15412. o.on(d.CLOSING, s)
  15413. }
  15414. var n = new a
  15415. , r = n.createDomElement();
  15416. this.once(d.OPENED, function() {
  15417. n.load(e.src).then(i).catch(function(t) {
  15418. y.warn("Failed to load image:", e.src),
  15419. y.warn("with error:", t)
  15420. }).then(this.onMediaLoadFinished.bind(this))
  15421. });
  15422. var o = this;
  15423. return r
  15424. }
  15425. ,
  15426. n.prototype.createVideoElement = function(e, t) {
  15427. var i = new s({
  15428. autoPlay: !0,
  15429. autoResume: !0,
  15430. startMuted: !1,
  15431. loop: !1
  15432. })
  15433. , n = i.createDomElement();
  15434. return this.once(d.OPENED, function() {
  15435. i.load(e.src).then(function() {
  15436. this.div.classList.add("has-video"),
  15437. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15438. i.play()),
  15439. this.on(d.OPENING, i.show.bind(i)),
  15440. this.on(d.OPENED, i.play.bind(i)),
  15441. this.on(d.CLOSING, i.pause.bind(i)),
  15442. this.on(d.CLOSED, i.hide.bind(i))
  15443. }
  15444. .bind(this)).catch(function(t) {
  15445. y.warn("Failed to embed video:", e.src),
  15446. y.warn("with error:", t)
  15447. }).then(this.onMediaLoadFinished.bind(this))
  15448. }
  15449. .bind(this)),
  15450. n
  15451. }
  15452. ,
  15453. n.prototype.createEmbedElement = function(e, t) {
  15454. var i = new l
  15455. , n = i.createDomElement();
  15456. return this.once(d.OPENED, function() {
  15457. i.load(e.src).then(function() {
  15458. this.div.classList.add("has-embed"),
  15459. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15460. this.applyOrientation(this.orientation),
  15461. this.on(d.OPENING, i.show.bind(i)),
  15462. this.on(d.CLOSED, i.hide.bind(i))
  15463. }
  15464. .bind(this)).catch(function(t) {
  15465. y.warn("Failed to embed:", e.src),
  15466. y.warn("with error:", t)
  15467. }).then(this.onMediaLoadFinished.bind(this))
  15468. }
  15469. .bind(this)),
  15470. n
  15471. }
  15472. ,
  15473. n.prototype.open = function(e) {
  15474. return this.openPromise = $.Deferred(),
  15475. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15476. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15477. this.state !== I.OPEN && (this.emit(d.OPENING),
  15478. e && this.emit(d.ACTIVATING),
  15479. this.state = I.OPENING,
  15480. this.animateOpen(function() {
  15481. e && this.setActiveState(),
  15482. this.openPromise.resolve()
  15483. }
  15484. .bind(this)))
  15485. }
  15486. .bind(this), m.animation.openDelay),
  15487. c.cancel(this.closeTransition),
  15488. this.closePromise && this.closePromise.reject(),
  15489. this.closeTransition = void 0,
  15490. this.openPromise.promise())
  15491. }
  15492. ,
  15493. n.prototype.close = function(e) {
  15494. return this.closePromise = $.Deferred(),
  15495. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15496. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15497. this.state = I.CLOSING,
  15498. this.animateClose())
  15499. }
  15500. .bind(this), m.animation.closeDelay)),
  15501. c.cancel(this.openTransition),
  15502. this.openPromise && this.openPromise.reject(),
  15503. this.openTransition = void 0,
  15504. this.closePromise.resolve(),
  15505. this.closePromise.promise())
  15506. }
  15507. ,
  15508. n.prototype.setActiveState = function() {
  15509. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15510. this.emit(d.ACTIVATE),
  15511. this.div.classList.remove("has-hotzone"))
  15512. }
  15513. ,
  15514. n.prototype.animateOpen = function(e) {
  15515. if (this.state === I.OPENING) {
  15516. if (c.cancel(this.animationTransition),
  15517. u.detectSamsungNative())
  15518. return this.boardOrientation = null,
  15519. this.div.style.visibility = "visible",
  15520. this.emit(d.OPENED),
  15521. this.state = I.OPEN,
  15522. void (e && e());
  15523. this.div.style.webkitTransform = "scale(0)",
  15524. this.div.style.transform = "scale(0)",
  15525. this.div.style.visibility = "visible",
  15526. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15527. this.emit(d.OPENED),
  15528. this.state = I.OPEN,
  15529. e && e()
  15530. }
  15531. .bind(this))
  15532. }
  15533. }
  15534. ,
  15535. n.prototype.animateClose = function(e) {
  15536. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15537. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15538. this.emit(d.CLOSED),
  15539. this.state = I.CLOSED,
  15540. this.div.style.visibility = "hidden",
  15541. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15542. e && e()
  15543. }
  15544. .bind(this)))
  15545. }
  15546. ,
  15547. n.prototype.needsUpdate = function() {
  15548. return this.state !== I.CLOSED
  15549. }
  15550. ,
  15551. n.prototype.update = function(e, t) {
  15552. if (this.needsUpdate()) {
  15553. var i = (this.updateOrientation(e),
  15554. this.calcScale(t))
  15555. , n = {
  15556. x: (e.x + 1) * $("#player").width() / 2,
  15557. y: (e.y + 1) * $("#player").height() / 2
  15558. };
  15559. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15560. this.div.style.webkitTransform = this.div.screenTransform,
  15561. this.div.style.transform = this.div.screenTransform
  15562. }
  15563. }
  15564. ,
  15565. n.prototype.getDimensions = function() {
  15566. return this.div.getBoundingClientRect()
  15567. }
  15568. ,
  15569. n.prototype.calcScale = function(e) {
  15570. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15571. }
  15572. ,
  15573. n.prototype.updateOrientation = function(e) {
  15574. if (this.state !== I.ACTIVE) {
  15575. var t = 1 / 3
  15576. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15577. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15578. , r = "";
  15579. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15580. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15581. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15582. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15583. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15584. }
  15585. }
  15586. ,
  15587. n.prototype.applyOrientation = function(e) {
  15588. this.div.style.transform = this.div.style.webkitTransform = "",
  15589. this.div.classList.remove("tag-container-" + this.orientation),
  15590. this.div.classList.add("tag-container-" + e);
  15591. var t = window.getComputedStyle(this.div);
  15592. this.initialTransform = t.transform || t.webkitTransform,
  15593. "none" === this.initialTransform && (this.initialTransform = "");
  15594. var i = t.transform.slice(7, -1).split(",")
  15595. , n = -i[4]
  15596. , r = -i[5];
  15597. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15598. this.div.style.transformOrigin = n + "px " + r + "px",
  15599. this.orientation = e
  15600. }
  15601. ,
  15602. t.exports = n
  15603. }
  15604. ).call(this, "/js/tag/Billboard/Billboard.js")
  15605. }
  15606. , {
  15607. "../../util/browser": 182,
  15608. "../../util/lerp": 188,
  15609. "../../util/logger": 189,
  15610. "../../util/transitions": 195,
  15611. "../Media/EmbedlyEmbed": 125,
  15612. "../Media/EmbedlyPlayer": 126,
  15613. "../Media/Image": 128,
  15614. "../Media/Link": 129,
  15615. "../Media/MediaEvent": 131,
  15616. "../Parser/DescriptionChunkType": 133,
  15617. "../Parser/DescriptionParser": 134,
  15618. "./BillboardEvent": 120,
  15619. "./billboardSettings": 121,
  15620. "./overlaySettings": 122,
  15621. events: 202
  15622. }],
  15623. 120: [function(e, t, i) {
  15624. "use strict";
  15625. t.exports = Object.freeze({
  15626. ENTER: "billboard.enter",
  15627. LEAVE: "billboard.leave",
  15628. OPENING: "billboard.opening",
  15629. OPENED: "billboard.open",
  15630. CLOSING: "billboard.closing",
  15631. CLOSED: "billboard.closed",
  15632. ACTIVATING: "billboard.activating",
  15633. ACTIVATE: "billboard.activate"
  15634. })
  15635. }
  15636. , {}],
  15637. 121: [function(e, t, i) {
  15638. "use strict";
  15639. t.exports = Object.freeze({
  15640. animation: Object.freeze({
  15641. hoverOnClosing: !1,
  15642. openDelay: 100,
  15643. closeDelay: 50,
  15644. openDuration: 200,
  15645. closeDuration: 100
  15646. }),
  15647. boardToDiscRatio: 1.2
  15648. })
  15649. }
  15650. , {}],
  15651. 122: [function(e, t, i) {
  15652. "use strict";
  15653. t.exports = Object.freeze({
  15654. boundaryWidth: 30,
  15655. boundaryHeight: 0
  15656. })
  15657. }
  15658. , {}],
  15659. /*********************************创建热点模型************************************************** */
  15660. "hot": [function(e, t, i) {//热点
  15661. "use strict";
  15662. function hot(sid,d,model){
  15663. this.sid = sid;
  15664. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15665. if(d.quaternion){
  15666. this.quaternion = d.quaternion;
  15667. }else{
  15668. this.rotation = this.conversionArray(d.rotation)
  15669. } */
  15670. this.position = this.convertValue(d.position, r.Vector3)
  15671. if(d.quaternion){
  15672. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15673. }else{
  15674. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15675. }
  15676. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15677. this.isSprite = d.isSprite
  15678. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15679. this.linkType = d.linkType || "common"
  15680. this.link = d.link;
  15681. this.model = model;
  15682. this.size = d.size;
  15683. this.infoAttribute = d.infoAttribute || {};
  15684. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15685. this.transformAtPanos = d.transformAtPanos || {}
  15686. for (let i in this.transformAtPanos) {
  15687. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15688. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15689. }
  15690. this.build();
  15691. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15692. this.changeTex()
  15693. this.visibleData = d.visiblePanos
  15694. //this.setVisiblePanos(d.visiblePanos);
  15695. }
  15696. var r = e("three")
  15697. , f = e("../shaders")
  15698. , a = e("../settings")
  15699. , s = e("../enum/Viewmode")
  15700. , p = e("../objects/Panorama")
  15701. , math = e("../util/math")
  15702. , te = e("../util/texture");
  15703. var raycaster = new r.Raycaster;
  15704. //热点大小
  15705. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15706. var defaultTex1 = te.load(g_HotImage.point);
  15707. var defaultTex2 = te.load(g_HotImage.point2);
  15708. hot.prototype.changeTex = function(){
  15709. var u = this.mesh.material.uniforms
  15710. if(this.styleImg.length){
  15711. u.texture1.value = te.load(this.styleImg[0].src);
  15712. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15713. }else{
  15714. u.texture1.value = defaultTex1;
  15715. u.texture2.value = defaultTex2;
  15716. }
  15717. }
  15718. hot.prototype.initStyleImg = function(t){
  15719. this.styleImg = []
  15720. t.styleImg = t.styleImg || [];
  15721. t.styleImg.forEach((src)=>{
  15722. this.styleImg.push({src:manage.dealURL(src)})
  15723. })
  15724. this.changeTex()
  15725. }
  15726. hot.prototype.update = function(camera) {
  15727. if(this.isSprite){
  15728. this.mesh.quaternion.copy(camera.quaternion)
  15729. }
  15730. //this.showTitle()
  15731. }
  15732. hot.prototype.setVisiblePanos = function(visibleData){
  15733. this.visiblePanos = [];
  15734. let maxCount = browser.isMobile() ? 4000 : 10000
  15735. let c = this.model.panos.list.length * this.model.colliders.length
  15736. if(c < maxCount){
  15737. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15738. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15739. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15740. if(!isShelter){
  15741. this.visiblePanos.push(pano.id)
  15742. }
  15743. })
  15744. }else{//防止加载时间过长,分批计算
  15745. let c1 = Math.ceil(maxCount / this.model.colliders.length)
  15746. let start = 0
  15747. let interval = setInterval(()=>{
  15748. let end = start + c1;
  15749. end = Math.min(end, this.model.panos.list.length)
  15750. let i = start
  15751. start = end
  15752. for(;i<end; i++){
  15753. var pano = this.model.panos.list[i]
  15754. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15755. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15756. if(!isShelter){
  15757. this.visiblePanos.push(pano.id)
  15758. }
  15759. }
  15760. if(end>=this.model.panos.list.length){
  15761. console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
  15762. clearInterval(interval)
  15763. }
  15764. },20 )
  15765. }
  15766. }
  15767. //绘制热点
  15768. hot.prototype.build = function(){
  15769. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15770. var shaderMaterial = new r.ShaderMaterial({
  15771. uniforms: t,
  15772. vertexShader: f.hot.vertexShader,
  15773. fragmentShader: f.hot.fragmentShader,
  15774. transparent: !0
  15775. })
  15776. var sprite = new r.Mesh( geometry, shaderMaterial );
  15777. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15778. sprite.dynamic = true;
  15779. sprite.position.copy(this.position);
  15780. sprite.quaternion.copy(this.quaternion)
  15781. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15782. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15783. sprite.name = this.sid;
  15784. sprite.type = "hotSprite";
  15785. sprite.belongHot = this;
  15786. if(this.link) sprite.hotLink = this.link;
  15787. this.mesh = sprite;
  15788. this.model.add(sprite);
  15789. g_HotMeshes.push(sprite);
  15790. }
  15791. hot.prototype.setTitleElem = function(title){
  15792. var root = $("#hot");
  15793. var elem = $(`<div> ${title}</div>`)
  15794. root.append(elem);
  15795. this.titleElem = elem;
  15796. }
  15797. hot.prototype.showTitle = function(){
  15798. if(!this.titleElem)return;
  15799. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15800. if(pos.trueSide){//inSight
  15801. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15802. this.titleElem.css("display","block");
  15803. }else{
  15804. this.titleElem.css("display","none");
  15805. }
  15806. }
  15807. /* hot.prototype.showTitle = function(){//一直显示title的话
  15808. if(!this.titleElem)return;
  15809. var unvisi = ()=>{
  15810. this.titleElem.css("display","none");
  15811. }
  15812. var visi = ()=>{
  15813. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15814. if(pos.trueSide){//inSight
  15815. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15816. this.titleElem.css("display","block");
  15817. }else{
  15818. unvisi()
  15819. }
  15820. }
  15821. if(this.mesh.visible){
  15822. if(player.mode == 'panorama'){
  15823. visi()
  15824. }else{
  15825. var ifShelter = convertTool.ifShelter(this.position)
  15826. if(ifShelter)unvisi()
  15827. else visi()
  15828. }
  15829. }else{
  15830. unvisi()
  15831. }
  15832. }
  15833. */
  15834. hot.prototype.hideTitle = function(){
  15835. if(!this.titleElem)return;
  15836. this.titleElem.css("display","none");
  15837. }
  15838. hot.prototype.closestPanoTowardTag = function(e, t) {
  15839. var i = []
  15840. , o = []
  15841. , l = this.mesh.position;
  15842. if (e === s.PANORAMA) {
  15843. var c = .5
  15844. , h = t.position.clone().sub(l).normalize();
  15845. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15846. // i.push(p.filters.isPanoAligned()),
  15847. // i.push(p.filters.inPanoDirection(l, h, c)),
  15848. // i.push(p.filters.isNeighbourPanoTo(t)),
  15849. o.push(p.scoreFunctions.direction(l, h))
  15850. }
  15851. var u = new r.Vector3
  15852. , d = function(e) {
  15853. u.copy(l).sub(e.position);
  15854. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15855. , i = a.tags.navigate.tiltTolerance;
  15856. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15857. }
  15858. , f = function(e) {
  15859. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15860. };
  15861. i.push(f, d, (pano)=>{ // add
  15862. return player.checkHasNeighbor(pano)
  15863. }),
  15864. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15865. var g = t.model.panos.sortByScore(i, o);
  15866. if (g && a.tags.navigate.lineOfSight) {
  15867. for (var m = 0; m < g.length; m++) {
  15868. var v = g[m].pano
  15869. , A = v.position.distanceTo(l);
  15870. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15871. var y = raycaster.intersectObjects(t.model.colliders);
  15872. // return g[0].pano;
  15873. if (0 === y.length || y[0].distance > A) {
  15874. console.log(m);
  15875. return v
  15876. }
  15877. }
  15878. return null
  15879. }
  15880. return g && g.length > 0 && g[0].pano
  15881. }
  15882. var getLink = function(link){
  15883. var src = '';
  15884. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15885. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15886. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15887. return src
  15888. }
  15889. hot.prototype.examine = function(e, options) {
  15890. options = options || {}
  15891. if(this.actionType == 'noAction' )return;
  15892. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15893. var src = getLink(this.infoAttribute.iframe[0]);
  15894. if(this.linkType=="jumpLink"){
  15895. /* var newPage = window.open(src, "_blank" );
  15896. newPage.focus(); */
  15897. var href = window.location.href
  15898. var index = href.indexOf("&")
  15899. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15900. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15901. window.location.href = src
  15902. }else if(this.linkType=="iframeDiv"){
  15903. var div = document.createElement("div");
  15904. $("body").append(div);
  15905. div.style.position = 'fixed';
  15906. div.style.width = div.style.height = "100%";
  15907. div.style.left = div.style.top = '0';
  15908. div.style["z-index"] = "999"
  15909. var exit = document.createElement("div");
  15910. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15911. exit.style.position = 'absolute';
  15912. exit.style.width = exit.style.height = "50px";
  15913. exit.style.left = '17px'; exit.style.top = "20px"
  15914. exit.style.cursor = "pointer";
  15915. exit.style["background-repeat"] = "no-repeat";
  15916. exit.style["background-size"] = "25%";
  15917. exit.style["background-position"] = "center center";
  15918. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15919. exit.style["border-radius"] = "50%";
  15920. exit.style["z-index"] = "3"
  15921. exit.onclick = ()=>{
  15922. $(div).remove()
  15923. if(g_bgAudio && g_bgAudio.pauseByHot){
  15924. manage.switchBgmState(true)
  15925. }
  15926. }
  15927. var myElement = document.createElement("iframe");
  15928. myElement.style.position = 'absolute';
  15929. myElement.style.width = myElement.style.height = "100%";
  15930. myElement.style.left = myElement.style.top = '0';
  15931. myElement.src = src
  15932. div.appendChild(exit);
  15933. div.appendChild(myElement)
  15934. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15935. //g_bgAudio && g_bgAudio.pause();
  15936. if(g_bgAudio && !g_bgAudio.paused){
  15937. manage.switchBgmState(false);
  15938. g_bgAudio.pauseByHot = true
  15939. }
  15940. if(g_tourAudio)g_tourAudio.pause()
  15941. }
  15942. return;
  15943. }
  15944. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15945. o();
  15946. return;
  15947. }
  15948. if(!player.currentPano)return;
  15949. var hotPop = document.getElementById('popup');
  15950. //获取那个热点的链接
  15951. if(this.link){
  15952. g_currentHot = this;
  15953. hotPop.style.display = "block";
  15954. hotPop.classList.add("wait");
  15955. var myElement = document.createElement("iframe");
  15956. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15957. //g_bgAudio && g_bgAudio.pause();
  15958. if(g_bgAudio && !g_bgAudio.paused){
  15959. manage.switchBgmState(false);
  15960. g_bgAudio.pauseByHot = true
  15961. }
  15962. if(g_tourAudio)g_tourAudio.pause()
  15963. var src = getLink(this.link )
  15964. myElement.src = src;
  15965. myElement.id = "id1";
  15966. myElement.allowTransparency = "true";
  15967. // myElement.scrolling = "no";
  15968. var element=document.getElementById("id1"); //判断页面是否有iframe
  15969. if (typeof(element)== "undefined" || element == null){
  15970. document.querySelector(".popup-content").appendChild(myElement);
  15971. //移动端自动播放
  15972. var videoLoaddingResult = false
  15973. window.loaddingSuccess = function() {
  15974. videoLoaddingResult = true
  15975. }
  15976. setTimeout(function func() {
  15977. if (videoLoaddingResult) {
  15978. var $iframe = document.querySelector('#id1').contentWindow.document;
  15979. if($iframe.querySelector('video')){
  15980. $iframe.querySelector('video').play();
  15981. // alert($iframe.querySelector('video'));
  15982. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15983. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15984. }
  15985. }
  15986. if($iframe.querySelector('audio')){
  15987. $iframe.querySelector('audio').play();
  15988. }
  15989. } else {
  15990. setTimeout(func, 300)
  15991. }
  15992. }, 800);
  15993. }
  15994. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15995. }
  15996. // if(hotListSta) {
  15997. // hotPop.classList.remove("wait");
  15998. // return;
  15999. // }
  16000. var t = e.mode
  16001. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16002. , n = this.mesh.position;
  16003. e.flyingToTag = true;
  16004. var o = function() {
  16005. e.flyingToTag = false;
  16006. if(this.link){
  16007. hotPop.classList.remove("wait");
  16008. }
  16009. }.bind(this);
  16010. if(settings.dontExamHot){
  16011. o();
  16012. return;
  16013. }
  16014. if (t === s.PANORAMA){
  16015. var l = {
  16016. pano: i,
  16017. lookAtPoint: n,
  16018. duration: null,
  16019. maxDistanceOverride: null,
  16020. skipWarpingCheck: !1
  16021. };
  16022. e.flyToPano(l, o)
  16023. }else {
  16024. var c = {
  16025. pano: i
  16026. };
  16027. if (n) {
  16028. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16029. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16030. }
  16031. c.callback = o,
  16032. c.duration = 1500,
  16033. c.mode = s.PANORAMA,
  16034. e.flyToNewMode(c)
  16035. }
  16036. },
  16037. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16038. // if(window.MP_PREFETCHED_MODELDATA.special){
  16039. // specialScene.special().beforeImplement();
  16040. // }
  16041. //czj 判断是否是数组 如果不是将对象转换为数组
  16042. /* hot.prototype.conversionArray = function(obj){
  16043. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16044. var arr = []
  16045. for (var i in obj) {
  16046. arr.push(obj[i]); //属性
  16047. }
  16048. return arr
  16049. } */
  16050. hot.prototype.convertValue = function(v ,Type){
  16051. var value;
  16052. if(v instanceof Array){
  16053. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16054. value = new Type().fromArray(v);
  16055. }else{
  16056. for(let i in v){v[i] = parseFloat(v[i])}
  16057. value = new Type().copy(v);
  16058. }
  16059. return value
  16060. }
  16061. t.exports = hot;
  16062. }
  16063. , {
  16064. three: 217,
  16065. "../shaders":167,
  16066. "../enum/Viewmode":51,
  16067. "../objects/Panorama":148,
  16068. "../util/texture":194,
  16069. "../settings":166,
  16070. "../util/math": 190,
  16071. }],
  16072. /************************************创建热点模型************************************ */
  16073. 123: [function(e, t, i) {//tag
  16074. (function(i) {
  16075. "use strict";
  16076. function n(e, t, i) {
  16077. var n = i.version || "0";
  16078. "0" !== n && I.info("tag defined using version " + n),
  16079. this.model = e,
  16080. this.sid = t,
  16081. this.color = (new r.Color).set(i.color || l.tagDefault),
  16082. this.hoverColor = l._darken(this.color, .2),
  16083. this.floor = null,
  16084. this.floorIndex = i.floor,
  16085. this.mode = s.PANORAMA,
  16086. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16087. this.obj3d = null,
  16088. this.disc = null,
  16089. this.materials = {
  16090. disc: null,
  16091. pole: null
  16092. },
  16093. this.position = (new r.Vector3).copy(i.position),
  16094. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16095. this.discWorldPosition = null,
  16096. this.discScale = .05,
  16097. this.poleEnabled = i.stem.enabled,
  16098. this.billboard = new o(i.label,i.description,i.media,this),
  16099. this.visibleTransition = null,
  16100. this.hoveringDisc = !1
  16101. }
  16102. var r = e("three")
  16103. , o = e("./Billboard/Billboard")
  16104. , a = e("../settings")
  16105. , s = e("../enum/Viewmode")
  16106. , l = e("../enum/Colors")
  16107. , c = e("../enum/RenderLayers")
  16108. , h = e("../enum/RenderOrder")
  16109. , u = (e("../util/common"),
  16110. e("../util/math"))
  16111. , d = e("../util/texture")
  16112. , p = e("../objects/Panorama")
  16113. , f = e("../shaders")
  16114. , g = e("../util/transitions")
  16115. , m = e("../util/lerp")
  16116. , v = e("../util/easing")
  16117. , A = e("./Billboard/BillboardEvent")
  16118. , y = e("events").EventEmitter
  16119. , C = e("../util/logger")
  16120. , I = new C(i)
  16121. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16122. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16123. , w = new r.PlaneBufferGeometry(1,1);
  16124. n.prototype = Object.create(y.prototype),
  16125. n.raycaster = new r.Raycaster,
  16126. n.prototype.bindEvents = function() {
  16127. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16128. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16129. }
  16130. ,
  16131. n.prototype.build = function() {
  16132. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16133. this.floor && (this.billboard.build(this.model.sid),
  16134. this.obj3d = this.buildObject3D(),
  16135. this.floor.add(this.obj3d)),
  16136. this
  16137. }
  16138. ,
  16139. n.prototype.buildObject3D = function() {
  16140. var e = new r.Object3D;
  16141. e.position.copy(this.position);
  16142. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16143. t.bg.value = b,
  16144. t.mask.value = E,
  16145. t.color.value.copy(this.color),
  16146. this.materials.disc = new r.RawShaderMaterial({
  16147. transparent: !0,
  16148. vertexShader: f.tagDisc.vertexShader,
  16149. fragmentShader: f.tagDisc.fragmentShader,
  16150. uniforms: t
  16151. }),
  16152. this.disc = new r.Mesh(w,this.materials.disc),
  16153. this.disc.layers.set(c.TAG),
  16154. this.disc.position.copy(this.discPosition),
  16155. this.disc.renderOrder = h.tagDisc,
  16156. this.disc.tag = this;
  16157. var i = this.buildPole();
  16158. return i.layers.set(c.TAG),
  16159. i.renderOrder = h.tagStem,
  16160. e.add(i),
  16161. e.layers.set(c.TAG),
  16162. e.add(this.disc)
  16163. }
  16164. ,
  16165. n.prototype.buildPole = function() {
  16166. var e = new r.BufferGeometry
  16167. , t = new Float32Array(6);
  16168. return t[0] = t[1] = t[2] = 0,
  16169. t[3] = this.discPosition.x,
  16170. t[4] = this.discPosition.y,
  16171. t[5] = this.discPosition.z,
  16172. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16173. this.materials.pole = new r.LineBasicMaterial({
  16174. linewidth: a.tags.pole.width,
  16175. color: a.tags.pole.color,
  16176. opacity: 0,
  16177. visible: this.poleEnabled,
  16178. transparent: !0,
  16179. depthWrite: !1
  16180. }),
  16181. new r.Line(e,this.materials.pole)
  16182. }
  16183. ,
  16184. n.prototype.setFreeState = function(e) {
  16185. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16186. this.materials.disc.uniforms.color.value = this.color
  16187. }
  16188. .bind(this))
  16189. }
  16190. ,
  16191. n.prototype.setHoverState = function(e) {
  16192. this.billboard.open(e),
  16193. this.materials.disc.uniforms.color.value = this.hoverColor
  16194. }
  16195. ,
  16196. n.prototype.hide = function(e, t) {
  16197. var i = $.Deferred();
  16198. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16199. return i.resolve().promise();
  16200. e = e || 0,
  16201. t = t || 0,
  16202. g.cancel(this.visibleTransition);
  16203. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16204. , r = t + e
  16205. , o = t / r;
  16206. return this.visibleTransition = g.start(function(e) {
  16207. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16208. , i = m.property(e.materials.pole, "opacity", 0);
  16209. return function(n) {
  16210. t(n),
  16211. e.materials.pole && i(n)
  16212. }
  16213. }(this), r * n, function() {
  16214. i.resolve()
  16215. }, o, v[a.warp.blendEasing]),
  16216. i.promise()
  16217. }
  16218. ,
  16219. n.prototype.show = function(e, t) {
  16220. var i = $.Deferred();
  16221. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16222. return i.resolve().promise();
  16223. e = e || 0,
  16224. t = t || 0,
  16225. g.cancel(this.visibleTransition);
  16226. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16227. , r = t + e
  16228. , o = t / r;
  16229. return this.visibleTransition = g.start(function(e) {
  16230. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16231. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16232. return function(n) {
  16233. t(n),
  16234. e.materials.pole && i(n)
  16235. }
  16236. }(this), r * n, function() {
  16237. i.resolve()
  16238. }, o, v[a.warp.blendEasing]),
  16239. i.promise()
  16240. }
  16241. ,
  16242. n.prototype.closestPanoTowardTag = function(e, t) {
  16243. var i = []
  16244. , o = []
  16245. , l = this.disc.getWorldPosition();
  16246. if (e === s.PANORAMA) {
  16247. var c = .5
  16248. , h = t.position.clone().sub(l).normalize();
  16249. i.push(p.filters.isPanoAligned()),
  16250. i.push(p.filters.inPanoDirection(l, h, c)),
  16251. i.push(p.filters.isNeighbourPanoTo(t)),
  16252. o.push(p.scoreFunctions.direction(l, h))
  16253. }
  16254. var u = new r.Vector3
  16255. , d = function(e) {
  16256. u.copy(l).sub(e.position);
  16257. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16258. , i = a.tags.navigate.tiltTolerance;
  16259. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16260. }
  16261. , f = function(e) {
  16262. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16263. };
  16264. i.push(f, d),
  16265. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16266. var g = this.model.panos.sortByScore(i, o);
  16267. if (a.tags.navigate.lineOfSight) {
  16268. for (var m = 0; m < g.length; m++) {
  16269. var v = g[m].pano
  16270. , A = v.position.distanceTo(l);
  16271. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16272. return null;
  16273. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16274. var y = n.raycaster.intersectObjects(this.model.colliders);
  16275. if (0 === y.length || y[0].distance > A)
  16276. return v
  16277. }
  16278. return null
  16279. }
  16280. return g.length > 0 && g[0].pano
  16281. }
  16282. ,
  16283. n.prototype.examine = function(e) {
  16284. var t = e.mode
  16285. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16286. , n = this.disc.getWorldPosition();
  16287. this.billboard.setActiveState();
  16288. var o = function() {
  16289. var t = this.billboard.getDimensions()
  16290. , n = new r.Vector3;
  16291. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16292. n.unproject(e.camera),
  16293. e.flyToPano({
  16294. pano: i,
  16295. lookAtPoint: n
  16296. })
  16297. }
  16298. .bind(this);
  16299. if (t === s.PANORAMA)
  16300. if (i !== e.currentPano) {
  16301. var l = {
  16302. pano: i,
  16303. lookAtPoint: n,
  16304. duration: null,
  16305. maxDistanceOverride: null,
  16306. skipWarpingCheck: !1
  16307. };
  16308. e.flyToPano(l, o)
  16309. } else
  16310. setTimeout(function() {
  16311. this.billboard.open().then(function() {
  16312. o()
  16313. })
  16314. }
  16315. .bind(this), 0);
  16316. else {
  16317. var c = {
  16318. pano: i
  16319. };
  16320. if (n) {
  16321. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16322. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16323. }
  16324. c.callback = o,
  16325. c.duration = 1500,
  16326. c.mode = s.PANORAMA,
  16327. e.flyToNewMode(c)
  16328. }
  16329. }
  16330. ,
  16331. n.prototype.update = function(e, t) {
  16332. var i = new r.Vector3;
  16333. return function(e, t) {
  16334. this.discWorldPosition = this.disc.getWorldPosition(),
  16335. this.updateDisc(e, t),
  16336. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16337. i.z < 1 && (i.y *= -1,
  16338. this.billboard.update(i, this.getDiscRadius(i, t))))
  16339. }
  16340. }(),
  16341. n.prototype.updateDisc = function(e, t) {
  16342. var i = new r.Vector3
  16343. , o = new r.Vector3
  16344. , l = new r.Vector3
  16345. , c = new r.Vector3
  16346. , h = new r.Vector3;
  16347. return function(e, t) {
  16348. var u = a.tags.visibility
  16349. , d = a.tags.disc.scale
  16350. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16351. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16352. this.obj3d.visible) {
  16353. this.disc.quaternion.copy(t.quaternion);
  16354. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16355. i.copy(this.discWorldPosition).project(t),
  16356. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16357. l.set(f / 2, 0, 0).add(o),
  16358. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16359. h.copy(c).unproject(t);
  16360. var g = h.distanceTo(this.discWorldPosition)
  16361. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16362. this.discScale = g * m,
  16363. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16364. }
  16365. }
  16366. }(),
  16367. n.prototype.getDiscRadius = function(e, t) {
  16368. var i = new r.Vector3;
  16369. return function(e, t) {
  16370. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16371. Math.abs(e.x - i.x) * $("#player").width()
  16372. }
  16373. }(),
  16374. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16375. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16376. }
  16377. ,
  16378. n.prototype.offScreen = function(e, t) {
  16379. var i = e.getWorldPosition().project(t);
  16380. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16381. }
  16382. ,
  16383. n.viewportScale = function() {
  16384. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16385. n.viewportHeight = $("#player").height(),
  16386. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16387. n.currentViewportScale
  16388. }
  16389. ,
  16390. t.exports = n
  16391. }
  16392. ).call(this, "/js/tag/tag.js")
  16393. }
  16394. , {
  16395. "../enum/Colors": 19,
  16396. "../enum/RenderLayers": 41,
  16397. "../enum/RenderOrder": 42,
  16398. "../enum/Viewmode": 51,
  16399. "../objects/Panorama": 148,
  16400. "../settings": 166,
  16401. "../shaders": 167,
  16402. "../util/common": 185,
  16403. "../util/easing": 186,
  16404. "../util/lerp": 188,
  16405. "../util/logger": 189,
  16406. "../util/math": 190,
  16407. "../util/texture": 194,
  16408. "../util/transitions": 195,
  16409. "./Billboard/Billboard": 119,
  16410. "./Billboard/BillboardEvent": 120,
  16411. events: 202,
  16412. three: 217
  16413. }],
  16414. 124: [function(e, t, i) {
  16415. (function(i) {
  16416. "use strict";
  16417. function n() {
  16418. this.tagState = y.IDLE,
  16419. this.intersectTag = null,
  16420. this.hoveredTag = null,
  16421. this.activeTag = null,
  16422. this.tagDiscs = [],
  16423. this.raycaster = new r.Raycaster,
  16424. this.modelManager = null,
  16425. this.player = null,
  16426. this.totaltags = 0,
  16427. this.navigatingViaTag = !1,
  16428. this.enabled = !1
  16429. }
  16430. var r = e("three")
  16431. , o = e("../util/logger")
  16432. , a = e("../util/common")
  16433. , s = e("../controls/serializer")
  16434. , l = e("../objects/Snapshot")
  16435. , c = e("../settings")
  16436. , h = e("./Billboard/BillboardEvent")
  16437. , u = e("./Media/MediaEvent")
  16438. , d = e("./Media/LinkType")
  16439. , p = e("../enum/Viewmode")
  16440. , f = e("../enum/WarpStyle")
  16441. , g = e("../enum/BlackoutStyle")
  16442. , m = e("../enum/ModelManagerEvents")
  16443. , v = e("../enum/tagEvents")
  16444. , A = e("../enum/PlayerEvents")
  16445. , y = (e("../util/lerp"),
  16446. e("../enum/TagStates"))
  16447. , C = e("events").EventEmitter
  16448. , I = new o(i);
  16449. a.extend(n, C),
  16450. n.prototype.init = function(e, t) {
  16451. this.modelManager = e,
  16452. this.player = t,
  16453. this.updateModel(),
  16454. this.bindEvents()
  16455. }
  16456. ,
  16457. n.prototype.update = function(e) {
  16458. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16459. }
  16460. ,
  16461. n.prototype.updateTags = function(e, t, i, n) {
  16462. for (var r in this.model.tags)
  16463. this.model.tags[r].update(e, t, i, n)
  16464. }
  16465. ,
  16466. n.prototype.updateModel = function() {
  16467. this.model = this.modelManager.getActiveModel(),
  16468. this.gettagsFromModel(),
  16469. this.totaltags = Object.keys(this.model.tags).length
  16470. }
  16471. ,
  16472. n.prototype.gettagsFromModel = function() {
  16473. this.tagDiscs = [];
  16474. for (var e in this.model.tags) {
  16475. var t = this.model.tags[e].disc;
  16476. t && this.tagDiscs.push(t)
  16477. }
  16478. }
  16479. ,
  16480. n.prototype.bindEvents = function() {
  16481. function e() {
  16482. Object.keys(this.model.tags).forEach(function(e) {
  16483. var t = this.model.tags[e];
  16484. t.bindEvents(),
  16485. t.billboard.on(u.LINK_CLICK, function(e) {
  16486. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16487. }
  16488. .bind(this)),
  16489. t.billboard.on(u.IMAGE_OPENED, function() {
  16490. this.tagState = y.EXAMINE,
  16491. this.emit(u.IMAGE_OPENED)
  16492. }
  16493. .bind(this)),
  16494. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16495. }
  16496. .bind(this))
  16497. }
  16498. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16499. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16500. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16501. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16502. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16503. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16504. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16505. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16506. e.call(this)
  16507. }
  16508. ,
  16509. n.prototype.navigateViaLink = function(e) {
  16510. var t = s.deserialize(e);
  16511. if (t)
  16512. if (t.mode === p.PANORAMA) {
  16513. try {
  16514. this.player.model.panos.get(t.panoId)
  16515. } catch (e) {
  16516. return void I.warn("Unable to find panorama location", t.panoId)
  16517. }
  16518. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16519. } else {
  16520. var i = {
  16521. cameraMode: t.mode,
  16522. position: t.position,
  16523. quaternion: t.quaternion,
  16524. scanId: t.panoId,
  16525. orthoZoom: t.zoom,
  16526. floorVisibility: t.floorVisibility,
  16527. thumbUrl: null,
  16528. name: null
  16529. };
  16530. this.player.flyToNewMode({
  16531. mode: t.mode,
  16532. duration: c.warp.outsideTime,
  16533. warpDest: new l(i),
  16534. force: !0
  16535. })
  16536. }
  16537. }
  16538. ,
  16539. n.prototype.handleWarpStart = function(e, t, i, n) {
  16540. this.dismissExaminedTag(),
  16541. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16542. e && (i = g.END),
  16543. this.hideShowTagsForBlackoutStyle(i, n))
  16544. }
  16545. ,
  16546. n.prototype.handleWarpInterruption = function(e, t, i) {
  16547. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16548. this.hideShowTagsForBlackoutStyle(t, i)
  16549. }
  16550. ,
  16551. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16552. var i = 0
  16553. , n = 0
  16554. , r = t / 2;
  16555. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16556. e) {
  16557. case g.END:
  16558. this.hideAlltags(r);
  16559. break;
  16560. case g.BEGINNING:
  16561. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16562. break;
  16563. case g.NONE:
  16564. break;
  16565. case g.MIDDLE:
  16566. i = r,
  16567. n = r,
  16568. this.hideAlltags(n),
  16569. setTimeout(function() {
  16570. this.showAlltags(i)
  16571. }
  16572. .bind(this), n);
  16573. break;
  16574. case g.FADEIN:
  16575. setTimeout(function() {
  16576. this.showAlltags(r)
  16577. }
  16578. .bind(this), r)
  16579. }
  16580. }
  16581. ,
  16582. n.prototype.onPlayerModeChanging = function(e, t) {
  16583. t !== p.PANORAMA && this.dismissExaminedTag(),
  16584. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16585. var i = t !== p.OUTDOOR;
  16586. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16587. }
  16588. ,
  16589. n.prototype.onPanoChange = function(e, t) {
  16590. var i = this.navigatingViaTag;
  16591. if (this.navigatingViaTag = !1,
  16592. !i) {
  16593. this.dismissExaminedTag();
  16594. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16595. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16596. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16597. }
  16598. }
  16599. ,
  16600. n.prototype.onPlayerReady = function(e, t, i) {
  16601. this.startAlltags(e, t ? i : null)
  16602. }
  16603. ,
  16604. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16605. this.updateClosestTags(e)
  16606. }
  16607. ,
  16608. n.prototype.dismissExaminedTag = function() {
  16609. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16610. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16611. this.hoveredTag = null)
  16612. }
  16613. ,
  16614. n.prototype.startAlltags = function(e, t) {
  16615. this.model.shouldShowtags = c.tags.enabled,
  16616. this.enabled = !0,
  16617. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16618. t && setTimeout(function() {
  16619. this.activateTag(this.model.getTagBySid(t))
  16620. }
  16621. .bind(this), c.tags.startup.fadeInDuration / 2))
  16622. }
  16623. ,
  16624. n.prototype.showAlltags = function(e, t, i) {
  16625. function n() {
  16626. o++,
  16627. o === this.totaltags && (this.model.tagsShown = !0,
  16628. r.resolve())
  16629. }
  16630. var r = $.Deferred();
  16631. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16632. return r.resolve().promise();
  16633. var o = 0;
  16634. for (var a in this.model.tags) {
  16635. var s = this.model.tags[a];
  16636. s.show(e, t).done(n.bind(this))
  16637. }
  16638. return r.promise()
  16639. }
  16640. ,
  16641. n.prototype.hideAlltags = function(e, t) {
  16642. function i() {
  16643. r++,
  16644. r === this.totaltags && (this.model.tagsShown = !1,
  16645. n.resolve())
  16646. }
  16647. var n = $.Deferred()
  16648. , r = 0;
  16649. for (var o in this.model.tags) {
  16650. var a = this.model.tags[o];
  16651. a.hide(e, t).done(i.bind(this)),
  16652. a === this.activeTag && this.dismissActiveTag()
  16653. }
  16654. return n.promise()
  16655. }
  16656. ,
  16657. n.prototype.enableHovering = function() {
  16658. this.enabled = !0
  16659. }
  16660. ,
  16661. n.prototype.disableHovering = function() {
  16662. this.enabled = !1
  16663. }
  16664. ,
  16665. n.prototype.activateTag = function(e, t) {
  16666. t = t || y.EXAMINE,
  16667. this.activeTag = e,
  16668. this.activeTag.hoveringDisc = !0,
  16669. this.activeTag.setHoverState(t === y.EXAMINE),
  16670. this.tagState = t,
  16671. this.emit(v.TagActivated, e)
  16672. }
  16673. ,
  16674. n.prototype.dismissActiveTag = function() {
  16675. this.activeTag.hoveringDisc = !1,
  16676. this.activeTag.setFreeState(!0);
  16677. var e = this.activeTag;
  16678. this.activeTag = null,
  16679. this.tagState = y.IDLE,
  16680. this.emit(v.TagDismissed, e)
  16681. }
  16682. ,
  16683. n.prototype.clickedOnTag = function(e) {
  16684. var t = function() {
  16685. this.navigatingViaTag = !0,
  16686. this.activeTag.examine(this.player),
  16687. this.emit(v.TagNavigation, this.activeTag)
  16688. }
  16689. .bind(this);
  16690. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16691. this.activeTag = this.intersectTag,
  16692. t(),
  16693. !0) : (this.dismissActiveTag(),
  16694. !1)
  16695. }
  16696. ,
  16697. n.prototype.intersecttag = function() {
  16698. var e = new r.Vector3
  16699. , t = new r.Vector3
  16700. , i = new r.Vector3;
  16701. return function(n, r, o) {
  16702. if (!this.enabled)
  16703. return null;
  16704. var a = null
  16705. , s = this.tagDiscs.filter(function(e) {
  16706. return e.parent.visible
  16707. });
  16708. if (s.length > 0) {
  16709. var l = this.model.floors.reduce(function(e, t) {
  16710. return t.hidden ? e : e.concat(t.collider.children)
  16711. }, s);
  16712. e.set(n.x, n.y, -1).unproject(o),
  16713. t.set(n.x, n.y, 1).unproject(o),
  16714. i.copy(t).sub(e).normalize(),
  16715. this.raycaster.set(e, i);
  16716. var c = this.raycaster.intersectObjects(l);
  16717. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16718. }
  16719. return this.intersectTag = a,
  16720. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16721. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16722. this.hoveredTag = a
  16723. }
  16724. .bind(this)),
  16725. a.billboard.on(h.LEAVE, function() {
  16726. this.hoveredTag = null
  16727. }
  16728. .bind(this))),
  16729. this.activateTag(a, y.BROWSE))),
  16730. a
  16731. }
  16732. }(),
  16733. n.prototype.rankedtagInDirection = function() {
  16734. var e = []
  16735. , t = []
  16736. , i = new r.Vector3
  16737. , n = new r.Vector3
  16738. , o = new r.Vector3;
  16739. return function(r, a, s, l) {
  16740. var c = 0;
  16741. t.length = 0;
  16742. for (var h = 0; h < this.closesttags.length; h++) {
  16743. var u = this.closesttags[h];
  16744. n.copy(u.position),
  16745. n.add(u.discPosition),
  16746. i.copy(a),
  16747. i.sub(n).negate(),
  16748. i.normalize();
  16749. var d = i.dot(l);
  16750. if (d >= 0) {
  16751. o.copy(n),
  16752. o.project(s);
  16753. var p = this.intersecttag(o, !1, s);
  16754. if (p) {
  16755. if (c >= e.length)
  16756. for (var f = 0; f < 64; f++)
  16757. e.push({
  16758. tag: u,
  16759. dot: d
  16760. });
  16761. var g = e[c];
  16762. g.tag = u,
  16763. g.dot = d,
  16764. g.position = math.projectPositionToCanvas(n, s),
  16765. t.push(g),
  16766. c++
  16767. }
  16768. }
  16769. }
  16770. return t.sort(function(e, t) {
  16771. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16772. }),
  16773. r < t.length ? t[r].tag : null
  16774. }
  16775. }(),
  16776. n.prototype.updateClosestTags = function() {
  16777. var e = new r.Vector3
  16778. , t = 30;
  16779. return function(i) {
  16780. this.closesttags || (this.closesttags = []),
  16781. this.closesttags.length = 0;
  16782. var n = this.model.tags;
  16783. if (n)
  16784. for (var r in n)
  16785. if (n.hasOwnProperty(r)) {
  16786. var o = n[r]
  16787. , a = o.position;
  16788. e.copy(i),
  16789. e.sub(a).negate();
  16790. var s = e.lengthSq();
  16791. s < t && this.closesttags.push(o)
  16792. }
  16793. }
  16794. }(),
  16795. t.exports = n
  16796. }
  16797. ).call(this, "/js/tag/tagManager.js")
  16798. }
  16799. , {
  16800. "../controls/serializer": 14,
  16801. "../enum/BlackoutStyle": 18,
  16802. "../enum/tagEvents": 32,
  16803. "../enum/ModelManagerEvents": 33,
  16804. "../enum/PlayerEvents": 40,
  16805. "../enum/TagStates": 44,
  16806. "../enum/Viewmode": 51,
  16807. "../enum/WarpStyle": 52,
  16808. "../objects/Snapshot": 153,
  16809. "../settings": 166,
  16810. "../util/common": 185,
  16811. "../util/lerp": 188,
  16812. "../util/logger": 189,
  16813. "./Billboard/BillboardEvent": 120,
  16814. "./Media/LinkType": 130,
  16815. "./Media/MediaEvent": 131,
  16816. events: 202,
  16817. three: 217
  16818. }],
  16819. 125: [function(e, t, i) {
  16820. (function(i) {
  16821. "use strict";
  16822. function n() {
  16823. this.embedWrapper = null,
  16824. this.embedElement = null
  16825. }
  16826. var r = e("../../util/ajax")
  16827. , o = e("./mediaSettings")
  16828. , a = e("../../settings")
  16829. , s = e("../../util/logger")
  16830. , l = new s(i);
  16831. n.prototype.createDomElement = function() {
  16832. return this.embedWrapper = document.createElement("div"),
  16833. this.embedWrapper.classList.add("tag-embed"),
  16834. this.embedWrapper.classList.add("hidden"),
  16835. this.embedWrapper
  16836. }
  16837. ,
  16838. n.prototype.load = function(e) {
  16839. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16840. return new Promise(function(e, i) {
  16841. r.get(t).then(function(t) {
  16842. if (t = JSON.parse(t),
  16843. t.html && t.html.indexOf("<script") === -1) {
  16844. this.embedWrapper.innerHTML = t.html;
  16845. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16846. if (this.embedWrapper.style.width = n + "px",
  16847. t.height) {
  16848. var r = t.height / t.width;
  16849. this.embedWrapper.style.height = n * r + "px"
  16850. }
  16851. this.embedElement = this.embedWrapper.firstChild;
  16852. var a = [];
  16853. try {
  16854. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16855. } catch (e) {
  16856. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16857. }
  16858. a.forEach(function(e) {
  16859. e.setAttribute("target", "_blank")
  16860. }),
  16861. this.embedElement.classList.add("hidden"),
  16862. this.embedWrapper.classList.remove("hidden"),
  16863. e()
  16864. } else
  16865. i("Not a valid embed")
  16866. }
  16867. .bind(this), function(e) {
  16868. i(e.response)
  16869. })
  16870. }
  16871. .bind(this))
  16872. }
  16873. ,
  16874. n.prototype.show = function() {
  16875. this.embedElement && this.embedElement.classList.remove("hidden")
  16876. }
  16877. ,
  16878. n.prototype.hide = function() {
  16879. this.embedElement && this.embedElement.classList.add("hidden")
  16880. }
  16881. ,
  16882. t.exports = n
  16883. }
  16884. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16885. }
  16886. , {
  16887. "../../settings": 166,
  16888. "../../util/ajax": 181,
  16889. "../../util/logger": 189,
  16890. "./mediaSettings": 132
  16891. }],
  16892. 126: [function(e, t, i) {
  16893. (function(i) {
  16894. "use strict";
  16895. function n(e) {
  16896. o.call(this),
  16897. this.options = e,
  16898. this.playerControls = null,
  16899. this.state = s.NOT_READY
  16900. }
  16901. var r = e("../../util/browser")
  16902. , o = e("./EmbedlyEmbed")
  16903. , a = e("../../util/logger")
  16904. , s = (new a(i),
  16905. Object.freeze({
  16906. NOT_READY: "player.not.ready",
  16907. CUED: "player.cued",
  16908. PLAYING: "player.playing",
  16909. PAUSED: "player.paused"
  16910. }));
  16911. n.prototype = Object.create(o.prototype),
  16912. n.prototype.createDomElement = function() {
  16913. return this.embedWrapper = document.createElement("div"),
  16914. this.embedWrapper.classList.add("tag-video"),
  16915. this.embedWrapper.classList.add("hidden"),
  16916. this.embedWrapper
  16917. }
  16918. ,
  16919. n.prototype.load = function(e) {
  16920. var t = function() {
  16921. function e(e) {
  16922. this.playerState = s.CUED,
  16923. this.options.startMuted && this.playerControls.mute()
  16924. }
  16925. function t(e) {
  16926. this.playerState = e
  16927. }
  16928. function i(e) {
  16929. this.playerControls.setCurrentTime(0),
  16930. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16931. }
  16932. this.playerControls = new playerjs.Player(this.embedElement),
  16933. this.playerControls.on("ready", e.bind(this)),
  16934. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16935. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16936. this.playerControls.on("ended", i.bind(this))
  16937. }
  16938. .bind(this);
  16939. return o.prototype.load.call(this, e).then(t.bind(this))
  16940. }
  16941. ,
  16942. n.prototype.play = function() {
  16943. var e = r.isMobile();
  16944. return function() {
  16945. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16946. }
  16947. }(),
  16948. n.prototype.pause = function() {
  16949. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16950. }
  16951. ,
  16952. t.exports = n
  16953. }
  16954. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16955. }
  16956. , {
  16957. "../../util/browser": 182,
  16958. "../../util/logger": 189,
  16959. "./EmbedlyEmbed": 125
  16960. }],
  16961. 127: [function(e, t, i) {
  16962. (function(i) {
  16963. "use strict";
  16964. function n(e) {
  16965. function t() {
  16966. return a.debug("requesting file from embedly:", e.href),
  16967. r.get(e.href, {
  16968. responseType: e.responseType
  16969. }).then(function(t) {
  16970. return a.debug("requesting file finished:", e.href),
  16971. t
  16972. })
  16973. }
  16974. function i() {}
  16975. return s = new Promise(function(e, n) {
  16976. s.catch(i).then(function() {
  16977. t().then(e, n)
  16978. })
  16979. }
  16980. )
  16981. }
  16982. var r = e("../../util/ajax")
  16983. , o = (e("./mediaSettings"),
  16984. e("../../util/logger"))
  16985. , a = new o(i)
  16986. , s = Promise.resolve();
  16987. t.exports.enqueue = n
  16988. }
  16989. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16990. }
  16991. , {
  16992. "../../util/ajax": 181,
  16993. "../../util/logger": 189,
  16994. "./mediaSettings": 132
  16995. }],
  16996. 128: [function(e, t, i) {
  16997. (function(i) {
  16998. "use strict";
  16999. function n() {
  17000. this.imageWrapper = null,
  17001. this.width = 0,
  17002. this.height = 0,
  17003. this.aspect = 1
  17004. }
  17005. var r = e("./MediaEvent")
  17006. , o = e("./EmbedlyQueue")
  17007. , a = e("events").EventEmitter
  17008. , s = e("../../util/logger")
  17009. , l = e("../../settings");
  17010. new s(i);
  17011. n.prototype = Object.create(a.prototype),
  17012. n.prototype.createDomElement = function() {
  17013. return this.imageWrapper = document.createElement("div"),
  17014. this.imageWrapper.classList.add("tag-image"),
  17015. this.imageWrapper.classList.add("hidden"),
  17016. this.imageWrapper.addEventListener("click", function(e) {
  17017. e.stopPropagation(),
  17018. this.emit(r.IMAGE_OPENING),
  17019. this.imageWrapper.style.pointerEvents = "none"
  17020. }
  17021. .bind(this)),
  17022. this.imageWrapper
  17023. }
  17024. ,
  17025. n.prototype.onClosed = function() {
  17026. this.imageWrapper.style.pointerEvents = "auto"
  17027. }
  17028. ,
  17029. n.prototype.load = function(e) {
  17030. var t = Math.max(window.screen.height, window.screen.width)
  17031. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17032. return new Promise(function(e, t) {
  17033. function n(t) {
  17034. var i = t.target;
  17035. this.width = i.naturalWidth,
  17036. this.height = i.naturalHeight,
  17037. this.aspect = this.width / this.height;
  17038. var n = t.target.src;
  17039. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17040. this.imageWrapper.style.width = this.width + "px",
  17041. this.imageWrapper.style.height = this.height + "px",
  17042. this.imageWrapper.classList.remove("hidden"),
  17043. e()
  17044. }
  17045. o.enqueue({
  17046. href: i,
  17047. responseType: "arraybuffer"
  17048. }).then(function(e) {
  17049. var t = new Uint8Array(e)
  17050. , i = new Blob([t])
  17051. , r = new window.Image;
  17052. r.addEventListener("load", n.bind(this));
  17053. var o = URL.createObjectURL(i);
  17054. r.src = o
  17055. }
  17056. .bind(this), t)
  17057. }
  17058. .bind(this))
  17059. }
  17060. ,
  17061. t.exports = n
  17062. }
  17063. ).call(this, "/js/tag/Media/Image.js")
  17064. }
  17065. , {
  17066. "../../settings": 166,
  17067. "../../util/logger": 189,
  17068. "./EmbedlyQueue": 127,
  17069. "./MediaEvent": 131,
  17070. events: 202
  17071. }],
  17072. 129: [function(e, t, i) {
  17073. "use strict";
  17074. function n(e) {
  17075. this.label = e.label,
  17076. this.href = e.url,
  17077. this.type = this.updateLinkForType(),
  17078. this.domElement = null,
  17079. this.id = c++
  17080. }
  17081. var r = e("./LinkType")
  17082. , o = e("./MediaEvent")
  17083. , a = e("../../util/browser")
  17084. , s = e("../../analytics")
  17085. , l = e("events").EventEmitter
  17086. , c = 0;
  17087. n.prototype = Object.create(l.prototype),
  17088. n.prototype.updateLinkForType = function() {
  17089. function e(e) {
  17090. var t = new RegExp("[#&?]start=([^#&?]*)")
  17091. , i = t.exec(e);
  17092. return i[1]
  17093. }
  17094. function t(e) {
  17095. return e + "&play=1"
  17096. }
  17097. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17098. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17099. r.NAVIGATION) : (this.href = t(this.href),
  17100. r.MODEL) : r.EXT_LINK
  17101. }
  17102. ;
  17103. var h = {};
  17104. n.prototype.createDomElement = function() {
  17105. function e(e) {
  17106. switch (e.stopPropagation(),
  17107. h[this.id] = !0,
  17108. s.trackAlways("click_tag_link", {
  17109. link_type: this.type,
  17110. link_count: c,
  17111. links_clicked: Object.keys(h).length
  17112. }),
  17113. this.type) {
  17114. case r.MODEL:
  17115. window.location.replace(this.href);
  17116. break;
  17117. case r.EXT_LINK:
  17118. window.open(this.href, "_blank")
  17119. }
  17120. this.emit(o.LINK_CLICK, {
  17121. type: this.type,
  17122. url: this.href
  17123. })
  17124. }
  17125. if (this.domElement = document.createElement("a"),
  17126. this.domElement.classList.add("tag-link"),
  17127. this.domElement.textContent = this.label,
  17128. this.type === r.EXT_LINK) {
  17129. this.domElement.textContent += " ";
  17130. var t = document.createElement("i");
  17131. t.classList.add("icon-ext-link"),
  17132. t.title = "Link to external web site",
  17133. this.domElement.appendChild(t)
  17134. }
  17135. return this.domElement.addEventListener("click", e.bind(this)),
  17136. this.domElement
  17137. }
  17138. ,
  17139. t.exports = n
  17140. }
  17141. , {
  17142. "../../analytics": 4,
  17143. "../../util/browser": 182,
  17144. "./LinkType": 130,
  17145. "./MediaEvent": 131,
  17146. events: 202
  17147. }],
  17148. 130: [function(e, t, i) {
  17149. "use strict";
  17150. t.exports = {
  17151. NAVIGATION: "navigation",
  17152. MODEL: "model",
  17153. EXT_LINK: "ext-link"
  17154. }
  17155. }
  17156. , {}],
  17157. 131: [function(e, t, i) {
  17158. "use strict";
  17159. t.exports = Object.freeze({
  17160. LINK_CLICK: "mtmedia.link",
  17161. IMAGE_LOADED: "mtmedia.image.loaded",
  17162. IMAGE_OPENING: "mtmedia.image.opening",
  17163. IMAGE_OPENED: "mtmedia.image.opened",
  17164. IMAGE_CLOSING: "mtmedia.image.closing",
  17165. IMAGE_CLOSED: "mtmedia.image.closed",
  17166. VIDEO_START: "mtmedia.video.start",
  17167. VIDEO_PAUSE: "mtmedia.video.pause",
  17168. VIDEO_ENDED: "mtmedia.video.end"
  17169. })
  17170. }
  17171. , {}],
  17172. 132: [function(e, t, i) {
  17173. "use strict";
  17174. t.exports = Object.freeze({
  17175. maxEmbedWidth: 350,
  17176. defaultAspectRatio: .75
  17177. })
  17178. }
  17179. , {}],
  17180. 133: [function(e, t, i) {
  17181. "use strict";
  17182. t.exports = Object.freeze({
  17183. TEXT: "text",
  17184. LINK: "link",
  17185. IMAGE: "photo",
  17186. VIDEO: "video",
  17187. RICH: "rich"
  17188. })
  17189. }
  17190. , {}],
  17191. 134: [function(e, t, i) {
  17192. "use strict";
  17193. function n(e) {
  17194. this.capabilities = {
  17195. links: {
  17196. enable: e.supportLinks,
  17197. keepLabels: e.keepLinkLabels
  17198. }
  17199. }
  17200. }
  17201. var r = e("./DescriptionChunkType");
  17202. n.prototype.parse = function(e, t) {
  17203. var i = []
  17204. , n = e.split("[").map(function(e, t) {
  17205. return 0 === t ? e : "[" + e
  17206. });
  17207. return n.forEach(function(e) {
  17208. var n = this.findMarkdown(e);
  17209. if (n) {
  17210. if (n.url.indexOf("javascript:") !== -1)
  17211. return;
  17212. this.addLinkChunk(i, n, t),
  17213. this.addTextChunk(i, e.slice(n.markdown.length))
  17214. } else
  17215. this.addTextChunk(i, e)
  17216. }
  17217. .bind(this)),
  17218. i
  17219. }
  17220. ,
  17221. n.prototype.findMarkdown = function(e) {
  17222. var t = /\[([^\]]*)\]\((.*)\)/
  17223. , i = e.match(t);
  17224. if (i) {
  17225. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17226. 0 !== r); )
  17227. o++;
  17228. var a = n.length - o;
  17229. return {
  17230. markdown: i[0].substring(0, i[0].length - a),
  17231. label: i[1],
  17232. url: i[2].substring(0, o)
  17233. }
  17234. }
  17235. }
  17236. ,
  17237. n.prototype.addTextChunk = function(e, t) {
  17238. 0 !== t.length && e.push({
  17239. type: r.TEXT,
  17240. text: t
  17241. })
  17242. }
  17243. ,
  17244. n.prototype.addLinkChunk = function(e, t) {
  17245. if (!this.capabilities.links.enable)
  17246. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17247. var i = {
  17248. label: t.label,
  17249. url: t.url
  17250. };
  17251. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17252. e.push({
  17253. type: r.LINK,
  17254. link: i
  17255. })
  17256. }
  17257. ,
  17258. t.exports = n
  17259. }
  17260. , {
  17261. "./DescriptionChunkType": 133
  17262. }],
  17263. 135: [function(e, t, i) {
  17264. (function(i) {
  17265. "use strict";
  17266. var n = e("../util/logger")
  17267. , r = new n(i)
  17268. , o = {
  17269. parseIdsFromChunkName: function(e, t) {
  17270. t.floorId = o.parseFloor(e),
  17271. t.roomId = o.parseRoom(e)
  17272. },
  17273. parseFloor: function(e) {
  17274. var t = e.match(/_group([0-9]+)/);
  17275. if (!t)
  17276. return 0;
  17277. try {
  17278. return parseInt(t[1], 10)
  17279. } catch (e) {
  17280. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17281. 0
  17282. }
  17283. },
  17284. parseRoom: function(e) {
  17285. var t = e.match(/_sub([0-9]+)/);
  17286. if (!t)
  17287. return -1;
  17288. try {
  17289. return parseInt(t[1], 10)
  17290. } catch (e) {
  17291. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17292. 0
  17293. }
  17294. }
  17295. };
  17296. t.exports = o
  17297. }
  17298. ).call(this, "/js/model/Chunks.js")
  17299. }
  17300. , {
  17301. "../util/logger": 189
  17302. }],
  17303. 136: [function(e, t, i) {
  17304. (function(i) {
  17305. "use strict";
  17306. function n(e) {
  17307. s.call(this),
  17308. this.model = e,
  17309. this.exploded = !1
  17310. }
  17311. var r = e("../objects/Floor")
  17312. , o = (e("../settings"),
  17313. e("../util/logger"))
  17314. , a = e("../util/transitions")
  17315. , s = e("../util/IndexedCollection")
  17316. , l = e("../util/common")
  17317. , c = e("../util/easing");
  17318. new o(i);
  17319. l.inherit(n, s),
  17320. n.prototype.add = function(e) {
  17321. s.prototype.add.call(this, e),
  17322. this.model.add(e)
  17323. }
  17324. ,
  17325. n.prototype.getIndex = function(e) {
  17326. return e.floorIndex
  17327. }
  17328. ,
  17329. n.prototype.build = function() {
  17330. this.list.forEach(function(e) {
  17331. e.build()
  17332. })
  17333. }
  17334. ,
  17335. n.prototype.size = function() {
  17336. return this.length
  17337. }
  17338. ,
  17339. n.prototype.sort = function() {
  17340. s.prototype.sort.call(this, function(e, t) {
  17341. return e.floorIndex - t.floorIndex
  17342. })
  17343. }
  17344. ,
  17345. n.prototype.nextFloor = function(e, t) {
  17346. return this.index[e.floorIndex + t] || null
  17347. }
  17348. ,
  17349. n.prototype.getFloorAtPoint = function(e) {
  17350. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17351. var r = this.list[n]
  17352. , o = r.distanceToPoint(e);
  17353. (!t || i > o) && (i = o,
  17354. t = r)
  17355. }
  17356. return t
  17357. }
  17358. ,
  17359. n.prototype.getOrMakeFloor = function(e) {
  17360. var t = this.index[e];
  17361. return t || (t = new r(this.model,e),
  17362. this.add(t)),
  17363. t
  17364. }
  17365. ,
  17366. n.prototype.hide = function() {
  17367. this.list.forEach(function(e) {
  17368. e.hide()
  17369. })
  17370. }
  17371. ,
  17372. n.prototype.show = function() {
  17373. this.list.forEach(function(e) {
  17374. e.show()
  17375. })
  17376. }
  17377. ,
  17378. n.prototype.names = function() {
  17379. return this.list.reduce(function(e, t) {
  17380. return e.concat(t.name)
  17381. }, [])
  17382. }
  17383. ,
  17384. n.prototype.toggleExplodeHorizontal = function() {
  17385. function e(e, t) {
  17386. r.copy(e.position),
  17387. e.position.x = i[e.floorIndex] * t,
  17388. e.position.y = 1 * e.floorIndex * t,
  17389. r.sub(e.position).multiplyScalar(-1),
  17390. e.panos.forEach(function(e) {
  17391. e.translate(r)
  17392. })
  17393. }
  17394. var t, i = [], n = 0;
  17395. this.list.forEach(function(e, r, o) {
  17396. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17397. n += t,
  17398. i[r] = n
  17399. }),
  17400. i = i.map(function(e) {
  17401. return e - n / 2
  17402. });
  17403. var r = this.list[0].position.clone();
  17404. this.exploded ? this.list.forEach(function(t) {
  17405. a.start(function(i) {
  17406. e(t, 1 - i)
  17407. }, 1500, null, 0, c.easeOutExpo)
  17408. }) : this.list.forEach(function(t) {
  17409. a.start(function(i) {
  17410. e(t, i)
  17411. }, 1500, null, 0, c.easeOutExpo)
  17412. }),
  17413. this.exploded = !this.exploded
  17414. }
  17415. ,
  17416. n.prototype.toggleExplodeVertical = function() {
  17417. function e(e, i) {
  17418. var n = n.copy(e.position);
  17419. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17420. n.sub(e.position).multiplyScalar(-1),
  17421. e.panos.forEach(function(e) {
  17422. e.translate(n)
  17423. })
  17424. }
  17425. var t = this.model.size;
  17426. this.list[0].position.clone();
  17427. this.exploded ? this.list.forEach(function(t) {
  17428. a.start(function(i) {
  17429. e(t, 1 - i)
  17430. }, 1500, null, 0, c.easeOutExpo)
  17431. }) : this.list.forEach(function(t) {
  17432. a.start(function(i) {
  17433. e(t, i)
  17434. }, 1500, null, 0, c.easeOutExpo)
  17435. }),
  17436. this.exploded = !this.exploded
  17437. }
  17438. ,
  17439. t.exports = n
  17440. }
  17441. ).call(this, "/js/model/FloorCollection.js")
  17442. }
  17443. , {
  17444. "../objects/Floor": 146,
  17445. "../settings": 166,
  17446. "../util/IndexedCollection": 175,
  17447. "../util/common": 185,
  17448. "../util/easing": 186,
  17449. "../util/logger": 189,
  17450. "../util/transitions": 195
  17451. }],
  17452. 137: [function(e, t, i) {
  17453. (function(i) {
  17454. "use strict";
  17455. function n() {
  17456. c.call(this)
  17457. }
  17458. var r = e("../settings")
  17459. , o = e("../util/logger")
  17460. , a = e("../enum/Viewmode")
  17461. , s = e("../objects/Snapshot")
  17462. , l = (e("../util/math"),
  17463. e("../util/common"))
  17464. , c = e("../util/IndexedCollection")
  17465. , h = new o(i);
  17466. l.inherit(n, c),
  17467. n.prototype.getImage = function(e) {
  17468. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17469. }
  17470. ,
  17471. n.prototype.filterByModesAndReel = function(e, t) {
  17472. for (var i = [], n = 0; n < t.length; n += 1) {
  17473. var r = t[n]
  17474. , o = this.index[r.sid];
  17475. o && i.push(o)
  17476. }
  17477. var s = e[a.DOLLHOUSE]
  17478. , l = e[a.FLOORPLAN];
  17479. i = i.filter(function(e) {
  17480. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17481. return !0;
  17482. var t;
  17483. try {
  17484. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17485. } catch (e) {
  17486. return h.debug(e.message),
  17487. !1
  17488. }
  17489. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17490. }),
  17491. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17492. this.list = i,
  17493. this.reIndex()
  17494. }
  17495. ,
  17496. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17497. if (0 === this.list.length)
  17498. return [];
  17499. var locations = [];
  17500. var deal = (info, container)=>{
  17501. var src = info.thumbnail_signed_src,
  17502. o = info.name || "";
  17503. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17504. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17505. let a = panos.get(info.metadata.scan_id);
  17506. if (a && !a.isAligned()) return
  17507. }
  17508. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17509. if (cameraMode === a.MESH) return
  17510. if(window.isLocal)src = manage.dealURL(src)
  17511. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17512. var l = {
  17513. cameraMode: cameraMode,
  17514. position: info.metadata.camera_position,
  17515. quaternion: info.metadata.camera_quaternion,
  17516. zoom: info.metadata.zoom,
  17517. panoId: info.metadata.scan_id,
  17518. orthoZoom: info.metadata.ortho_zoom,
  17519. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17520. thumbUrl: src,
  17521. name: n.filterImageName(o),
  17522. sid: info.sid
  17523. }
  17524. var item = new s(l);
  17525. item.momentTour = info.momentTour
  17526. container.push(item)
  17527. return item
  17528. }
  17529. }
  17530. this.list.forEach(image=>{
  17531. if(image.images){
  17532. var folder = $.extend({}, image )
  17533. folder.heroLocations = [];
  17534. image.images.list.forEach(child=>{
  17535. deal(child, folder.heroLocations);
  17536. })
  17537. folder.musicInfo = folder.musicInfo || {}
  17538. locations.push(folder)
  17539. delete folder.images;
  17540. delete folder.locations;
  17541. }else{
  17542. var item = deal(image, locations);
  17543. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17544. }
  17545. })
  17546. return locations
  17547. }
  17548. ,
  17549. n.prototype.getIndex = function(e) {
  17550. return e.sid
  17551. }
  17552. ,
  17553. n.filterImageName = function(e) {
  17554. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17555. }
  17556. ,
  17557. t.exports = n
  17558. }
  17559. ).call(this, "/js/model/ImageCollection.js")
  17560. }
  17561. , {
  17562. "../enum/Viewmode": 51,
  17563. "../objects/Snapshot": 153,
  17564. "../settings": 166,
  17565. "../util/IndexedCollection": 175,
  17566. "../util/common": 185,
  17567. "../util/logger": 189,
  17568. "../util/math": 190
  17569. }],
  17570. 138: [function(e, t, i) {
  17571. (function(i) {
  17572. "use strict";
  17573. function n() {
  17574. u.call(this)
  17575. }
  17576. var r = e("../label/Label")
  17577. , o = e("../settings")
  17578. , a = e("../util/logger")
  17579. , s = e("../util/math")
  17580. , l = e("../util/ajax")
  17581. , c = e("./RoomCollection")
  17582. , h = e("../util/common")
  17583. , u = e("../util/IndexedCollection");
  17584. new a(i);
  17585. h.inherit(n, u),
  17586. n.prototype.getIndex = function(e) {
  17587. return e.labelId
  17588. }
  17589. ,
  17590. n.prototype.associateWithRooms = function(e) {
  17591. this.forEach(function(t) {
  17592. e.forEach(function(e) {
  17593. e.roomId === t.roomId && (t.room = e)
  17594. })
  17595. })
  17596. }
  17597. ,
  17598. n.prototype.createFromLabelData = function(e) {
  17599. e.forEach(function(e) {
  17600. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17601. t = c.generateRoomId(e.floorId, t);
  17602. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17603. i.position = s.convertWorkshopVector(i.position),
  17604. this.add(i),
  17605. i.build()
  17606. }
  17607. .bind(this))
  17608. }
  17609. ,
  17610. n.prototype.load = function(e, t) {
  17611. return l.get(e, {
  17612. responseType: "json",
  17613. auth: t ? o.authorizationHeader : null
  17614. }).done(function(e) {
  17615. var t = [];
  17616. for (var i in e) {
  17617. var n = e[i];
  17618. t.push(n)
  17619. }
  17620. this.createFromLabelData(t)
  17621. }
  17622. .bind(this))
  17623. }
  17624. ,
  17625. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17626. var t = -1;
  17627. if (e) {
  17628. if(typeof e == 'number'){//add
  17629. t = parseInt(e)
  17630. }else{
  17631. var i = e.split("_");
  17632. t = parseInt(i[0])
  17633. }
  17634. }
  17635. return t
  17636. },
  17637. t.exports = n
  17638. }
  17639. ).call(this, "/js/model/LabelCollection.js")
  17640. }
  17641. , {
  17642. "../label/Label": 90,
  17643. "../settings": 166,
  17644. "../util/IndexedCollection": 175,
  17645. "../util/ajax": 181,
  17646. "../util/common": 185,
  17647. "../util/logger": 189,
  17648. "../util/math": 190,
  17649. "./RoomCollection": 141
  17650. }],
  17651. 139: [function(e, t, i) {
  17652. (function(i) {
  17653. "use strict";
  17654. function n(e, t) {
  17655. o.Object3D.call(this)
  17656. this.sid = window.number;//t.sid,
  17657. this.data = t,
  17658. this.options = e,
  17659. this.urls = new s(e.urlFiles),
  17660. this.isPublic = void 0 !== t.is_public && t.is_public,
  17661. //创建heroLocations
  17662. this.images = new _(this),
  17663. this.images.extend(t.images),
  17664. this.images.forEach((info)=>{
  17665. if(info.locations){
  17666. info.images = new _(this);
  17667. info.images.extend(info.locations)
  17668. }
  17669. })
  17670. this.heroLocations = []
  17671. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17672. this.outdoorPanoLocations = [],
  17673. this.floors = new d(this),
  17674. this.floorsEnabled = void 0 === e.floors || e.floors,
  17675. this.changingFloor = !1,
  17676. this.chunks = [],
  17677. this.panos = new A,
  17678. this.colliders = [],
  17679. this.loadPanosPromise = null,
  17680. this.loadMeshTexturesPromise = null,
  17681. this.auxDataPromise = null,
  17682. this.meshTexturesLoaded = !1,
  17683. this.meshTextures = [],
  17684. this.tags = {},
  17685. this.tagsShown = !1,
  17686. this.shouldShowtags = !1,
  17687. this.has360Views = !1,
  17688. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17689. this.supportedModes = {},
  17690. this.supportedModes[c.PANORAMA] = !0,
  17691. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17692. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17693. this.supportedModes[c.TRANSITIONING] = !0,
  17694. this.supportsTiles = this.configureTiling(),
  17695. // this.supportsVR = t.is_vr,
  17696. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17697. this.mode = c.DOLLHOUSE,
  17698. this.size = null,
  17699. this.center = null,
  17700. this.boundingBox = new o.Box3,
  17701. this.currentFloor = null,
  17702. this.allFloorsVisible = !0,
  17703. this.projectedPano0 = null,
  17704. this.projectedPano1 = null,
  17705. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17706. this.addFloor(new u(this,t,e.trim()))
  17707. }
  17708. .bind(this)),
  17709. this.waitQueue = [],
  17710. this.on("load", function(e) {
  17711. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17712. return !e.isLoadedCallback()
  17713. }),
  17714. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17715. }
  17716. .bind(this)),
  17717. this.setupCustomProperties()
  17718. this.hots = {};
  17719. }
  17720. function r() {
  17721. try {
  17722. var e = document.createElement("canvas")
  17723. , t = e.getContext("webgl");
  17724. t || (t = e.getContext("experimental-webgl"));
  17725. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17726. return i
  17727. } catch (e) {
  17728. return 0
  17729. }
  17730. }
  17731. var o = e("three")
  17732. , a = e("../util/ajax")
  17733. , s = e("../util/ModelUrls")
  17734. , l = e("../objects/BoundingTextureSkybox")
  17735. , c = e("../enum/Viewmode")
  17736. , h = e("../enum/RenderOrder")
  17737. , u = (e("../enum/AlignmentType"),
  17738. e("../objects/Floor"))
  17739. , d = e("./FloorCollection")
  17740. , p = e("../objects/Chunk")
  17741. , f = (e("../objects/Room"),
  17742. e("../objects/Snapshot"),
  17743. e("../label/Label"),
  17744. e("../util/math"),
  17745. e("../settings"))
  17746. ,ss = e("../shaders")
  17747. , g = e("../util/logger")
  17748. , m = e("../tag/tag")
  17749. , v = (e("../tag/tagManager"),
  17750. e("../objects/Panorama"))
  17751. , A = e("../util/PanoramaCollection")
  17752. , y = e("../loaders/ModelLoader")
  17753. , C = e("../loaders/ModelTextureLoader")
  17754. , I = e("../loaders/SweepDataLoader")
  17755. , E = e("../util/transitions")
  17756. , b = e("../util/common")
  17757. , es = e("../util/easing")
  17758. ,lerp = e("../util/lerp")
  17759. ,tex = e("../util/texture")
  17760. , w = e("./../util/browser")
  17761. , _ = e("./ImageCollection")
  17762. , T = e("./RoomCollection")
  17763. , x = e("./LabelCollection")
  17764. , S = e("./Chunks")
  17765. , M = e("./../util/showcase")
  17766. , R = e("../exception/BasicException")
  17767. , P = (e("../constants")
  17768. ,e("events").EventEmitter)
  17769. ,Hot = e("hot")
  17770. , O = new g(i);
  17771. n.prototype = Object.create(o.Object3D.prototype),
  17772. b.extend(n, P),
  17773. n.prototype.setupCustomProperties = function() {
  17774. var e = f.modelAlpha;
  17775. Object.defineProperty(this, "alpha", {
  17776. get: function() {
  17777. return e
  17778. },
  17779. set: function(t) {
  17780. e = t,
  17781. this.chunks.forEach(function(t) {
  17782. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17783. })
  17784. }
  17785. })
  17786. }
  17787. ,
  17788. n.prototype.configureTiling = function() {
  17789. var e = r();
  17790. if (e < 2048)
  17791. return !1;
  17792. O.warn("Max cube texture size: " + e);
  17793. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17794. var i = f.tiling.tilingFlagNames[t];
  17795. if ("1" === w.valueFromHash(i, null))
  17796. return !0;
  17797. if ("0" === w.valueFromHash(i, null))
  17798. return !1
  17799. }
  17800. //--------------------------------------------许钟文-------------------------------------------
  17801. //return true;
  17802. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17803. //--------------------------------------------e n d -------------------------------------------
  17804. }
  17805. ,
  17806. n.prototype.toggleAlpha = function() {
  17807. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17808. }
  17809. ,
  17810. n.prototype.load = function(e) {
  17811. var t = function() {
  17812. return $.when(this.loadPanos(), this.loadMesh())
  17813. }
  17814. , i = this.urls.init().then(t.bind(this));
  17815. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17816. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17817. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17818. }
  17819. ,
  17820. n.prototype.loadMesh = function() {
  17821. function e(e) {
  17822. O.error(e),
  17823. n.reject("loading-failed")
  17824. }
  17825. function t(e, t) {
  17826. n.notify(e, t)
  17827. }
  17828. function i(e, t) {
  17829. if (0 === e.length) {
  17830. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17831. r.supportedModes[c.DOLLHOUSE] = !1,
  17832. r.supportedModes[c.FLOORPLAN] = !1;
  17833. var i = new p({
  17834. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17835. });
  17836. i.material.visible = !1,
  17837. i.rotateX(-Math.PI / 2),
  17838. i.geometry.computeBoundingBox(),
  17839. e = [i]
  17840. }
  17841. e.forEach(function(e) {
  17842. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17843. r.addChunk(t, e)
  17844. }),
  17845. r.floors.sort(),
  17846. n.resolve(r)
  17847. }
  17848. var n = $.Deferred()
  17849. , r = this;
  17850. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17851. n.promise()
  17852. }
  17853. ,
  17854. n.prototype.loadMeshTextures = function() {
  17855. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17856. this.meshTexturesLoaded = !0
  17857. }
  17858. .bind(this)),
  17859. this.loadTexturesPromise)
  17860. }
  17861. ,
  17862. /* n.prototype.loadtags = function() {//xzw改
  17863. var e = $.Deferred();
  17864. if (!f.tags.enabled)
  17865. return e.resolve();
  17866. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17867. t = "data/" + this.sid + "/tags.json"
  17868. return a.get(t, {
  17869. responseType: "json",
  17870. auth: this.isPublic ? null : f.authorizationHeader
  17871. }).done(function(t) {
  17872. var i = 0
  17873. , n = 0;
  17874. for (var r in t) {
  17875. var o = t[r];
  17876. o.enabled && (n++,
  17877. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17878. i++))
  17879. }
  17880. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17881. e.resolve()
  17882. }
  17883. .bind(this)).fail(function() {
  17884. O.warn("Getting tags failed, not displaying tags."),
  17885. e.resolve()
  17886. }),
  17887. e
  17888. } */
  17889. n.prototype.shineHots = function(){ //xzw
  17890. E.trigger({
  17891. func: function(e) {
  17892. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17893. for(var i in this.hots){
  17894. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17895. }
  17896. }.bind(this),
  17897. cycling: true,
  17898. duration: 3000,
  17899. //easing: "easeInOutQuad",
  17900. name: "hotShine"
  17901. })
  17902. },
  17903. n.prototype.createHotItem = function(data, hots) {
  17904. var docFragment = document.createDocumentFragment();
  17905. var keyAry = Object.keys(data);
  17906. for(var i = 0; i < keyAry.length; i++){
  17907. var li = document.createElement('li');
  17908. var span = document.createElement('span');
  17909. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17910. // console.log(span.innerHTML);
  17911. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17912. li.appendChild(span);
  17913. docFragment.appendChild(li);
  17914. }
  17915. var ul = document.querySelector('#hotListContent ul');
  17916. ul.appendChild(docFragment);
  17917. console.log(docFragment);
  17918. }
  17919. n.prototype.loadOverlays = function(overlays){
  17920. var overlays = window.data2 && window.data2.overlays
  17921. overlays && overlays.forEach((info)=>{
  17922. new Overlay(info)
  17923. })
  17924. Overlay.load()
  17925. }
  17926. n.prototype.loadhots = function() {//xzw
  17927. var e = $.Deferred();
  17928. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17929. return a.get(t, {
  17930. responseType: "json",
  17931. auth: this.isPublic ? null : f.authorizationHeader
  17932. }).done(function(t) {
  17933. window.data2 = t;
  17934. if(!t){
  17935. console.error("data2 is null")
  17936. }else{
  17937. g_data2 = hotMatcher(t);
  17938. this.hotsCount = 0;
  17939. /* for(var i in t.hots){
  17940. this.hotsCount ++;
  17941. this.hots[i] = new Hot(i, t.hots[i], this);
  17942. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17943. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17944. };
  17945. window.hotData = t.hots
  17946. t.hots && this.createHotItem(t.hots, this.hots); */
  17947. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17948. window.hotData = {}
  17949. if(t.hots){
  17950. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17951. sids.forEach((sid)=>{
  17952. this.hotsCount++,
  17953. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17954. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17955. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17956. window.hotData[sid] = t.hots[sid];
  17957. })
  17958. }
  17959. this.createHotItem(window.hotData, this.hots);
  17960. g_index = w.valueFromHash("m");
  17961. /* if(t.tourAudio){
  17962. g_tourAudio = new Audio;
  17963. g_tourAudio.loop = false;
  17964. g_tourAudio.addEventListener('ended', function () {
  17965. var ev = document.createEvent("MouseEvent");
  17966. ev.initEvent("tourAudioEnded",true,true);
  17967. window.dispatchEvent(ev);
  17968. });
  17969. }; */
  17970. }
  17971. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17972. /* var dataJsPromise = $.Deferred();
  17973. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17974. a.get(dataJsUrl,{
  17975. responseType: "json",
  17976. auth: this.isPublic ? null : f.authorizationHeader
  17977. }).done(function(data) {
  17978. window.hotData = data;
  17979. this.createHotItem(data, this.hots);
  17980. for(let i in this.hots){//add
  17981. data[i] && this.hots[i].initStyleImg(data[i]);
  17982. }
  17983. dataJsPromise.resolve();
  17984. }.bind(this)).fail(function(){
  17985. console.log('Data.js is empty');
  17986. dataJsPromise.resolve();
  17987. }) */
  17988. e.resolve();
  17989. }.bind(this)).fail(function() {
  17990. console.log('没有热点');
  17991. e.resolve()
  17992. }),
  17993. e
  17994. }
  17995. ,
  17996. n.prototype.loadPanos = function() {
  17997. if (this.loadPanosPromise)
  17998. return this.loadPanosPromise;
  17999. var e = new I(this);
  18000. return this.loadPanosPromise = e.load().then(function(e) {
  18001. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18002. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18003. else console.log(e.uuid)
  18004. }
  18005. .bind(this))),
  18006. this.panos.extend(e.map(function(e) {
  18007. return new v(this,e.uuid,e,this.supportsTiles)
  18008. }
  18009. .bind(this))),
  18010. this.panos.forEach(function(e) {
  18011. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18012. var i = this.panos.get(t);
  18013. i && this.panos.setNeighbour(e, i, !0)
  18014. }
  18015. .bind(this)),
  18016. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18017. }
  18018. .bind(this)),
  18019. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18020. this.supportedModes[c.PANORAMA] = !1),
  18021. $.when(this)
  18022. }
  18023. .bind(this)),
  18024. this.loadPanosPromise
  18025. }
  18026. ,
  18027. n.prototype.loadHighlightReel = function() {//xzw
  18028. var e = $.Deferred()
  18029. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18030. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18031. return a.get(t, {
  18032. responseType: "json",
  18033. auth: this.isPublic ? null : f.authorizationHeader
  18034. }).done(function(t) {
  18035. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18036. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18037. e.resolve()
  18038. }
  18039. .bind(this)).fail(function() {
  18040. O.warn("Getting highlight reel failed, no highlights available"),
  18041. e.resolve()
  18042. }),
  18043. e
  18044. }
  18045. ,
  18046. n.prototype.waitForLoad = function(e, t) {
  18047. t() || (this.waitQueue.push({
  18048. object: e,
  18049. isLoadedCallback: t
  18050. }),
  18051. 1 === this.waitQueue.length && this.emit("waiting"))
  18052. }
  18053. ,
  18054. n.prototype.hide = function() {
  18055. this.floors.hide()
  18056. }
  18057. ,
  18058. n.prototype.show = function() {
  18059. this.floors.show()
  18060. }
  18061. ,
  18062. n.prototype.floorNames = function() {
  18063. return this.floors.names()
  18064. }
  18065. ,
  18066. n.prototype.warpDestFloors = function(e, t) {
  18067. if (!e || this.floors.length !== e.length)
  18068. return void this.toggleAllFloors(!0);
  18069. var i = e.findIndex(function(e) {
  18070. return e
  18071. }
  18072. .bind(this));
  18073. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18074. }
  18075. ,
  18076. n.prototype.setFloor = function(e, t, i) {
  18077. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18078. this.allFloorsVisible = !1,
  18079. this._setFloor(e, t, i)
  18080. }
  18081. ,
  18082. n.prototype.toggleAllFloors = function(e) {
  18083. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18084. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18085. this._setFloor(this.currentFloor)
  18086. }
  18087. ,
  18088. n.prototype._setFloor = function(e, t, i) {
  18089. t = t || this.mode,
  18090. this.emit("floor.changed", e, t, this.currentFloor),
  18091. this.currentFloor = e;
  18092. var n;
  18093. if (t === c.PANORAMA) {
  18094. if (this.show(),
  18095. this.shouldShowtags && this.tagsShown)
  18096. for (n in this.tags)
  18097. this.tags[n].show(f.showFloorDuration)
  18098. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18099. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18100. }
  18101. .bind(this)),
  18102. this.shouldShowtags && this.tagsShown))
  18103. for (n in this.tags) {
  18104. var r = this.tags[n];
  18105. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18106. }
  18107. var o = this
  18108. , a = e;
  18109. E.start(function() {}, f.showFloorDelay, function() {
  18110. o.floors.forEach(function(e) {
  18111. e.chunks.forEach(function(t) {
  18112. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18113. })
  18114. })
  18115. }
  18116. .bind(this))
  18117. }
  18118. ,
  18119. n.prototype.toggleExplode = function() {
  18120. this.floors.toggleExplodeHorizontal()
  18121. }
  18122. ,
  18123. n.prototype.toggleExplodeUp = function() {
  18124. this.floors.toggleExplodeVertical()
  18125. }
  18126. ,
  18127. n.prototype.nextFloor = function(e) {
  18128. return this.floors.nextFloor(this.currentFloor, e)
  18129. }
  18130. ,
  18131. n.prototype.addFloor = function(e) {
  18132. this.floors.add(e)
  18133. }
  18134. ,
  18135. n.prototype.getFloorAtPoint = function(e) {
  18136. return this.floors.getFloorAtPoint(e)
  18137. }
  18138. ,
  18139. n.prototype.getTagBySid = function(e) {
  18140. return this.tags[e]
  18141. }
  18142. ,
  18143. n.prototype.addChunk = function(e, t) {
  18144. this.floors.getOrMakeFloor(e).addChunk(t),
  18145. this.chunks.push(t)
  18146. }
  18147. ,
  18148. n.prototype.setMode = function(e) {
  18149. if (!this.supportedModes[e])
  18150. throw new R("Mode not supported for this model: " + e);
  18151. this.mode = e;
  18152. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18153. this.chunks.forEach(function(t) {
  18154. t.setMode(e)
  18155. })
  18156. }
  18157. ,
  18158. n.prototype.build = function() {
  18159. this.heroLocations = this.images.getHeroLocations(this.panos);
  18160. var e = function() {
  18161. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18162. }
  18163. .bind(this)();
  18164. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18165. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18166. }
  18167. .bind(this)) || e,
  18168. null === this.heroImage && O.warn("No hero image defined."),
  18169. this.currentFloor = this.floors.last(),
  18170. this.floors.build(),
  18171. this.colliders = this.floors.reduce(function(e, t) {
  18172. return e.concat(t.collider.children)
  18173. }, []),
  18174. this.panos.forEach(function(e) {
  18175. e.build1(),
  18176. e.on("enter", function() {
  18177. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18178. }
  18179. .bind(this))
  18180. }
  18181. .bind(this)),
  18182. this.panos.forEach(function(e) {
  18183. e.build2()
  18184. }),
  18185. this.floors.forEach(function(e) {
  18186. this.boundingBox.union(e.boundingBox)
  18187. }
  18188. .bind(this)),
  18189. this.size = this.boundingBox.size(),
  18190. this.center = this.boundingBox.center(),
  18191. this.floors.forEach(function(e) {
  18192. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18193. }
  18194. .bind(this)),
  18195. this.panos.populate_path_graph(),
  18196. this.skybox = new l(this.boundingBox),
  18197. this.skybox.matrixWorldNeedsUpdate = !0,
  18198. this.add(this.skybox);
  18199. setTimeout(function(){
  18200. this.hotsCount && this.shineHots();
  18201. }.bind(this),1300);//xzw 热点开始闪烁
  18202. for (var t in this.tags)
  18203. this.tags[t].build();
  18204. //add-----
  18205. {
  18206. let maxCount = browser.isMobile() ? 4000 : 10000
  18207. let c = this.panos.list.length * this.colliders.length
  18208. if(c < maxCount){
  18209. for(let i in this.hots){
  18210. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18211. }
  18212. }else{//防止加载时间过长,分批计算
  18213. console.log('hot分批setVisiblePanos')
  18214. let hotsId = Object.keys(this.hots)
  18215. if(hotsId.length){
  18216. let i = 0
  18217. let hotVisiInterval = setInterval(()=>{
  18218. this.hots[hotsId[i]].setVisiblePanos(this.hots[hotsId[i]].visibleData);
  18219. i++;
  18220. if(i>=hotsId.length){
  18221. clearInterval(hotVisiInterval)
  18222. }
  18223. }, Math.round( browser.isMobile() ? c/200 : c/500))
  18224. }
  18225. }
  18226. }
  18227. //---------
  18228. this.createFloorLogo()
  18229. return O.debug("Done building model"),
  18230. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18231. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18232. this.buildRooms(),
  18233. this.labels.associateWithRooms(this.rooms),
  18234. $.when(this)
  18235. }
  18236. ,
  18237. n.prototype.createFloorLogo = function(){
  18238. console.log('createFloorLogo')
  18239. if(this.floorLogos || !settings.floorlogoURL)return;
  18240. var url = settings.floorlogoURL
  18241. var map = tex.load(url);//可以追加done
  18242. this.floorLogos = [];
  18243. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18244. var material = new o.MeshBasicMaterial({
  18245. opacity:0,
  18246. map:map,
  18247. side: o.DoubleSide,
  18248. transparent: !0,
  18249. depthWrite: !1,
  18250. depthTest:false//改 在chunk\skybox外也可看到
  18251. });
  18252. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18253. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18254. //logo.scale.set(s,s,s);
  18255. logo.position.set(0,-1.5,0);
  18256. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18257. logo.renderOrder = 100;//cover the videoSkybox
  18258. //logo.layers.set(0)
  18259. this.add(logo);
  18260. this.floorLogos.push(logo);
  18261. }
  18262. this.floorLogos[1].visible = false;
  18263. }
  18264. n.prototype.adjustfloorLogoHeight = function(o){
  18265. var h = player.currentPano.floorPosition.y + 0.01;
  18266. this.floorLogos[1].position.setY(h);
  18267. this.floorLogos[0].position.setY(h);
  18268. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18269. },
  18270. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18271. if(!this.floorLogos) return;
  18272. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18273. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18274. if(!o.dur){//立刻
  18275. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18276. this.floorLogos[o.index].material.opacity = o.opa;
  18277. }else{
  18278. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18279. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18280. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18281. }
  18282. },
  18283. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18284. var lastQ, lastP;
  18285. var equals = function(v1, v2, min){
  18286. return Math.abs(v1-v2) < min
  18287. }
  18288. var isSame = function(now, last, k){//如果和上次相同就不改变
  18289. if(!last)return false;
  18290. var R = k.sceneRenderer;
  18291. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18292. //暂时:
  18293. var min = 0.0008
  18294. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18295. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18296. return same;
  18297. }
  18298. return function(Q, k){
  18299. if(!Q)return;
  18300. /* if(Config.ifFish && window.lowFPS){
  18301. this.fLCompute++;
  18302. if(R.AFPS < 38){
  18303. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18304. else if(k.flying && k.fLCompute%2 !=1) return;
  18305. k.fLCompute %= 4;
  18306. }else if(R.AFPS < 45){
  18307. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18308. else if(k.flying && k.fLCompute%2 !=1) return;
  18309. k.fLCompute %= 6;
  18310. }else{
  18311. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18312. //else if(k.flying && k.fLCompute%2 !=1) return;
  18313. k.fLCompute %= 2;
  18314. }
  18315. } */
  18316. var sameQ, sameP, quaternion, visible;
  18317. for(var i=0;i<2;i++){
  18318. var logo = this.floorLogos[i];
  18319. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18320. visible = true;
  18321. }
  18322. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18323. var c = k.cameraControls.activeControl;
  18324. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18325. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18326. for(var i=0;i<2;i++){
  18327. var logo = this.floorLogos[i];
  18328. if(!sameQ){
  18329. if(!quaternion){
  18330. var a = new THREE.Vector3(0,0,-1);
  18331. a.applyQuaternion(Q);
  18332. a.setY(0);
  18333. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18334. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18335. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18336. quaternion.multiply(a);
  18337. }
  18338. logo.quaternion.copy(quaternion);
  18339. }
  18340. }
  18341. }
  18342. }()
  18343. n.prototype.loadLabels = function() {//xzw
  18344. this.labels = new x(this);
  18345. var e = $.Deferred();
  18346. //加载俯视图的标签 注释这个备注就会加载
  18347. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18348. window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18349. if (!this.showingLabels)
  18350. return e.resolve();
  18351. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18352. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18353. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18354. O.warn("Getting labels failed, not displaying labels."),
  18355. e.resolve()
  18356. }),
  18357. e
  18358. }
  18359. ,
  18360. n.prototype.buildRooms = function() {
  18361. this.rooms = new T(this),
  18362. this.rooms.createFromChunks(this.chunks),
  18363. this.rooms.calcRoomBoundaries()
  18364. }
  18365. ,
  18366. n.prototype.updateProjectedPanos = function() {
  18367. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18368. }
  18369. ,
  18370. n.prototype.setProjectedPanos = function(e, t, i) {
  18371. void 0 !== i && null !== i || (i = !0),
  18372. i = !!i,
  18373. this.projectedPano0 = e,
  18374. this.projectedPano1 = t,
  18375. this.skybox.material.setProjectedPanos(e, t, i),
  18376. this.chunks.forEach(function(n) {
  18377. n.materialInside.setProjectedPanos(e, t, i)
  18378. })
  18379. }
  18380. ,
  18381. n.prototype.setSide = function(e) {
  18382. this.floors.forEach(function(t) {
  18383. t.collider.material.side = e
  18384. })
  18385. }
  18386. ,
  18387. n.prototype.heroCount = function() {
  18388. return this.heroLocations ? this.heroLocations.length : 0
  18389. }
  18390. ,
  18391. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18392. if (e[0] < 0)
  18393. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18394. null;
  18395. if (this.heroCount() < 1)
  18396. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18397. null;
  18398. var t = this.heroLocations[e[0]];
  18399. if(t.heroLocations && e[1]!=void 0){
  18400. t = t.heroLocations[e[1]];
  18401. }
  18402. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18403. null) : t
  18404. }
  18405. ,
  18406. n.prototype.findPanoramicHero = function() {
  18407. for (var e in this.heroLocations)
  18408. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18409. return this.heroLocations[e];
  18410. return null
  18411. }
  18412. ,
  18413. n.prototype.listImagePanos = function() {
  18414. var e = []
  18415. , t = this;
  18416. return this.images.forEach(function(i) {
  18417. if (i.metadata && i.metadata.scan_id) {
  18418. var n = t.panos.get(i.metadata.scan_id);
  18419. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18420. }
  18421. }),
  18422. e
  18423. }
  18424. ,
  18425. n.prototype.fadePanoMarkers = function(e, t) {
  18426. this.panos.fadeMarkerOpacity(e, t)
  18427. }
  18428. ,
  18429. n.prototype.setSweepVisibility = function(e) {
  18430. this.panos.forEach(function(t) {
  18431. t.marker && (t.marker.visible = e)
  18432. })
  18433. }
  18434. ,
  18435. n.prototype.outsideAllowed = function() {
  18436. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18437. }
  18438. ,
  18439. t.exports = n
  18440. }
  18441. ).call(this, "/js/model/Model.js")
  18442. }
  18443. , {
  18444. "../constants": 8,
  18445. "../enum/AlignmentType": 17,
  18446. "../enum/RenderOrder": 42,
  18447. "../enum/Viewmode": 51,
  18448. "../exception/BasicException": 55,
  18449. "../label/Label": 90,
  18450. "../loaders/ModelLoader": 105,
  18451. "../loaders/ModelTextureLoader": 106,
  18452. "../loaders/SweepDataLoader": 107,
  18453. "../tag/tag": 123,
  18454. "../tag/tagManager": 124,
  18455. "../objects/BoundingTextureSkybox": 143,
  18456. "../objects/Chunk": 144,
  18457. "../objects/Floor": 146,
  18458. "../objects/Panorama": 148,
  18459. "../objects/Room": 150,
  18460. "../objects/Snapshot": 153,
  18461. "../settings": 166,
  18462. "../shaders": 167,
  18463. "../util/ModelUrls": 177,
  18464. "../util/PanoramaCollection": 178,
  18465. "../util/ajax": 181,
  18466. "../util/common": 185,
  18467. "../util/easing": 186,
  18468. "../util/lerp": 188,
  18469. "../util/logger": 189,
  18470. "../util/math": 190,
  18471. "../util/texture": 194,
  18472. "../util/transitions": 195,
  18473. "./../util/browser": 182,
  18474. "./../util/showcase": 193,
  18475. "./Chunks": 135,
  18476. "./FloorCollection": 136,
  18477. "./ImageCollection": 137,
  18478. "./LabelCollection": 138,
  18479. "./RoomCollection": 141,
  18480. events: 202,
  18481. three: 217,
  18482. "hot": "hot"
  18483. }],
  18484. 140: [function(e, t, i) {
  18485. "use strict";
  18486. function n() {
  18487. this.modelMap = {},
  18488. this.activeModel = null,
  18489. this.modelCount = 0,
  18490. this.tileDownloader = null,
  18491. this.panoRenderer = null
  18492. }
  18493. var r = (e("three"),
  18494. e("../util/common"))
  18495. , o = e("../exception/BasicException")
  18496. , a = e("../enum/ModelManagerEvents")
  18497. , s = e("../enum/PanoRendererEvents")
  18498. , l = e("events").EventEmitter;
  18499. n.prototype.init = function(e, t, i) {
  18500. this.tileDownloader = e,
  18501. this.panoRenderer = t,
  18502. this.qualityManager = i,
  18503. this.bindEvents()
  18504. }
  18505. ,
  18506. n.prototype.bindEvents = function() {
  18507. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18508. }
  18509. ,
  18510. n.prototype.onTileRendered = function(e, t, i, n) {}
  18511. ,
  18512. n.prototype.addModel = function(e) {
  18513. this.modelMap[e.sid] = e,
  18514. 0 === this.modelCount && this.activateModel(e.sid),
  18515. this.modelCount++,
  18516. this.emit(a.ModelAdded)
  18517. }
  18518. ,
  18519. n.prototype.getModel = function(e) {
  18520. return this.modelMap[e]
  18521. }
  18522. ,
  18523. n.prototype.activateModel = function(e) {
  18524. var t = this.modelMap[e];
  18525. if (!t)
  18526. throw new o("Tried to activate invalid model!");
  18527. var i = this.activeModel;
  18528. this.activeModel = t,
  18529. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18530. this.tileDownloader.setUrls(t.urls),
  18531. t.panos.forEach(function(e) {
  18532. e.attachToPanoRenderer(this.panoRenderer),
  18533. e.tileDownloader = this.tileDownloader,
  18534. e.qualityManager = this.qualityManager
  18535. }
  18536. .bind(this)),
  18537. this.emit(a.ActiveModelChanged, {
  18538. oldModel: i,
  18539. model: t
  18540. })
  18541. }
  18542. ,
  18543. n.prototype.getActiveModel = function() {
  18544. return this.activeModel
  18545. }
  18546. ,
  18547. r.extend(n, l),
  18548. t.exports = n
  18549. }
  18550. , {
  18551. "../enum/ModelManagerEvents": 33,
  18552. "../enum/PanoRendererEvents": 35,
  18553. "../exception/BasicException": 55,
  18554. "../util/common": 185,
  18555. events: 202,
  18556. three: 217
  18557. }],
  18558. 141: [function(e, t, i) {
  18559. (function(i) {
  18560. "use strict";
  18561. function n() {
  18562. s.call(this)
  18563. }
  18564. var r = e("../objects/Room")
  18565. , o = (e("../settings"),
  18566. e("../util/logger"))
  18567. , a = (e("../util/transitions"),
  18568. e("../util/easing"),
  18569. e("../util/common"))
  18570. , s = e("../util/IndexedCollection")
  18571. , l = e("./Chunks");
  18572. new o(i);
  18573. a.inherit(n, s),
  18574. n.prototype.getIndex = function(e) {
  18575. return e.roomId
  18576. }
  18577. ,
  18578. n.prototype.calcRoomBoundaries = function() {
  18579. this.forEach(function(e) {
  18580. e.calcBoundaries()
  18581. })
  18582. }
  18583. ,
  18584. n.prototype.createFromChunks = function(e) {
  18585. var t = {
  18586. floorId: -1,
  18587. roomId: -1
  18588. }
  18589. , i = {};
  18590. e.forEach(function(e) {
  18591. l.parseIdsFromChunkName(e.name, t);
  18592. var o = i[t.roomId];
  18593. if (!o) {
  18594. var a = n.generateRoomId(t.floorId, t.roomId);
  18595. o = new r(t.floorId,a),
  18596. this.add(o),
  18597. i[t.roomId] = o
  18598. }
  18599. o.addChunk(e)
  18600. }
  18601. .bind(this)),
  18602. this.calcRoomBoundaries()
  18603. }
  18604. ,
  18605. n.generateRoomId = function(e, t) {
  18606. return e + "_" + t
  18607. }
  18608. ,
  18609. t.exports = n
  18610. }
  18611. ).call(this, "/js/model/RoomCollection.js")
  18612. }
  18613. , {
  18614. "../objects/Room": 150,
  18615. "../settings": 166,
  18616. "../util/IndexedCollection": 175,
  18617. "../util/common": 185,
  18618. "../util/easing": 186,
  18619. "../util/logger": 189,
  18620. "../util/transitions": 195,
  18621. "./Chunks": 135
  18622. }],
  18623. 142: [function(e, t, i) {
  18624. "use strict";
  18625. function n(e, t, i) {
  18626. e = e.clone().expandByScalar(0.01);//改
  18627. var n = e.size()
  18628. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18629. o.boundingBox = e,
  18630. r.Mesh.call(this, o, t),
  18631. this.position.copy(e.center()),
  18632. this.frustumCulled = !1,
  18633. i && this.add(new r.WireframeHelper(this))
  18634. }
  18635. var r = e("three");
  18636. n.prototype = Object.create(r.Mesh.prototype),
  18637. n.prototype.constructor = n,
  18638. t.exports = n
  18639. }
  18640. , {
  18641. three: 217
  18642. }],
  18643. 143: [function(e, t, i) {
  18644. (function(i) {
  18645. "use strict";
  18646. function n(e) {
  18647. h.time("Computing a nice bounding cubemap");
  18648. var t = new a({
  18649. side: r.BackSide,
  18650. transparent: !0
  18651. });
  18652. t.uniforms.modelAlpha.value = 0,
  18653. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18654. this.renderOrder = l.boundingSkybox,
  18655. o.call(this, e, t),
  18656. h.timeEnd("Computing a nice bounding cubemap")
  18657. }
  18658. var r = e("three")
  18659. , o = (e("../enum/Viewmode"),
  18660. e("../shaders"),
  18661. e("./BoundingMesh"))
  18662. , a = e("../materials/ModelTextureMaterial")
  18663. , s = e("../settings")
  18664. , l = e("../enum/RenderOrder")
  18665. , c = e("../util/logger")
  18666. , h = new c(i);
  18667. n.prototype = Object.create(o.prototype),
  18668. n.prototype.constructor = n,
  18669. t.exports = n
  18670. }
  18671. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18672. }
  18673. , {
  18674. "../enum/RenderOrder": 42,
  18675. "../enum/Viewmode": 51,
  18676. "../materials/ModelTextureMaterial": 118,
  18677. "../settings": 166,
  18678. "../shaders": 167,
  18679. "../util/logger": 189,
  18680. "./BoundingMesh": 142,
  18681. three: 217
  18682. }],
  18683. 144: [function(e, t, i) {
  18684. "use strict";
  18685. function n(e) {
  18686. this.materialInside = new s({
  18687. side: r.DoubleSide
  18688. });
  18689. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18690. this.materialOutside = new r.RawShaderMaterial({
  18691. fragmentShader: o.modelOutside.fragmentShader,
  18692. vertexShader: o.modelOutside.vertexShader,
  18693. uniforms: t,
  18694. side: r.FrontSide,
  18695. name: "chunkOut"
  18696. }),
  18697. r.Mesh.call(this, e.geometry, this.materialInside),
  18698. this.name = e.name || "",
  18699. this.textureName = e.textureName,
  18700. this.meshUrl = e.meshUrl
  18701. }
  18702. var r = e("three")
  18703. , o = e("../shaders")
  18704. , a = e("../enum/Viewmode")
  18705. , s = e("../materials/ModelTextureMaterial");
  18706. n.prototype = Object.create(r.Mesh.prototype),
  18707. n.prototype.setTextureMap = function(e) {
  18708. this.materialInside.uniforms.map.value = e,
  18709. this.materialOutside.uniforms.map.value = e
  18710. }
  18711. ,
  18712. n.prototype.setMode = function(e) {
  18713. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18714. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18715. t.transparent = this.material.transparent,
  18716. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18717. this.material = t
  18718. }
  18719. ,
  18720. t.exports = n
  18721. }
  18722. , {
  18723. "../enum/Viewmode": 51,
  18724. "../materials/ModelTextureMaterial": 118,
  18725. "../shaders": 167,
  18726. three: 217
  18727. }],
  18728. 145: [function(e, t, i) {
  18729. "use strict";
  18730. function n(e) {
  18731. this.chunksize = e || 10,
  18732. this.chunks = {},
  18733. this.boundingBoxes = {},
  18734. this.children = [],
  18735. this.offset = new r.Vector3(0,.5,0),
  18736. this.material = new r.MeshBasicMaterial({
  18737. color: 16777215 * Math.random(),
  18738. side: r.DoubleSide
  18739. })
  18740. }
  18741. var r = e("three");
  18742. e("../enum/Viewmode");
  18743. n.prototype.add = function(e) {
  18744. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18745. m ? (t = m.position.array,
  18746. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18747. n = e.faces);
  18748. var v = new r.Vector3;
  18749. if (i)
  18750. for (o = 0,
  18751. a = i.length; o < a; o += 3) {
  18752. var A = 3 * i[o]
  18753. , y = 3 * i[o + 1]
  18754. , C = 3 * i[o + 2];
  18755. s = (t[A] + t[y] + t[C]) / 3,
  18756. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18757. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18758. h = Math.floor(s / this.chunksize),
  18759. u = Math.floor(l / this.chunksize),
  18760. d = Math.floor(c / this.chunksize),
  18761. p = h + "." + u + "." + d,
  18762. p in this.chunks ? (g = this.chunks[p],
  18763. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18764. f = this.boundingBoxes[p] = new r.Box3),
  18765. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18766. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18767. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18768. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18769. }
  18770. else
  18771. for (o = 0,
  18772. a = t.length; o < a; o += 9)
  18773. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18774. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18775. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18776. h = Math.floor(s / this.chunksize),
  18777. u = Math.floor(l / this.chunksize),
  18778. d = Math.floor(c / this.chunksize),
  18779. p = h + "." + u + "." + d,
  18780. p in this.chunks ? (g = this.chunks[p],
  18781. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18782. f = this.boundingBoxes[p] = new r.Box3),
  18783. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18784. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18785. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18786. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18787. }
  18788. ,
  18789. n.prototype.build = function() {
  18790. var e = new r.Object3D;
  18791. e.material = this.material;
  18792. for (var t in this.chunks) {
  18793. var i = this.chunks[t]
  18794. , n = new r.BufferGeometry;
  18795. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18796. n.boundingBox = this.boundingBoxes[t];
  18797. var o = new r.Mesh(n,this.material);
  18798. o.material.visible = !1,
  18799. e.add(o),
  18800. this.chunks[t] = []
  18801. }
  18802. return e
  18803. }
  18804. ,
  18805. t.exports = n
  18806. }
  18807. , {
  18808. "../enum/Viewmode": 51,
  18809. three: 217
  18810. }],
  18811. 146: [function(e, t, i) {
  18812. "use strict";
  18813. var r = e("three")
  18814. , o = e("../settings")
  18815. , a = e("../util/common")
  18816. , s = e("../util/lerp")
  18817. , l = e("./ChunkedCollider")
  18818. , c = e("../util/transitions")
  18819. , h = e("../util/easing")
  18820. , u = (e("../objects/Panorama"),
  18821. e("../enum/RenderOrder"))
  18822. , d = e("../localization/localize");
  18823. function n(e, t, i) {
  18824. r.Object3D.call(this),
  18825. this.model = e,
  18826. this.floorIndex = t,
  18827. this.lang = o.languageTag,
  18828. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18829. this.panos = [],
  18830. this.chunks = [],
  18831. this.colliderBuilder = new l(3),
  18832. this.collider = null,
  18833. this.center = null,
  18834. this.boundingBox = new r.Box3,
  18835. this.size = null,
  18836. this.hidden = !1,
  18837. this.conservativeBoundingBox = new r.Box3,
  18838. this.debugColor = 16777215 * Math.random(),
  18839. this.transition = null
  18840. }
  18841. n.prototype = Object.create(r.Object3D.prototype),
  18842. n.prototype.enter = function(e) {
  18843. this.model.setFloor(this, e)
  18844. }
  18845. ,
  18846. n.prototype.hide = function(e) {
  18847. if (!this.hidden || this.transition) {
  18848. this.chunks.forEach(function(e) {
  18849. e.material.transparent = !0
  18850. }),
  18851. c.cancel(this.transition);
  18852. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18853. , i = e ? 0 : o.hideFloorDelay / t;
  18854. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18855. this.hidden = !0
  18856. }
  18857. .bind(this), i, h.easeInOutQuad)
  18858. }
  18859. }
  18860. ,
  18861. n.prototype.show = function(e) {
  18862. if (this.hidden || this.transition) {
  18863. this.hidden = !1,
  18864. c.cancel(this.transition);
  18865. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18866. , i = e ? 0 : o.showFloorDelay / t;
  18867. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18868. this.hidden || this.chunks.forEach(function(e) {
  18869. e.material.transparent = !1
  18870. })
  18871. }
  18872. .bind(this), i, h.easeInOutQuad)
  18873. }
  18874. }
  18875. ,
  18876. n.prototype.toggle = function(e, t) {
  18877. e = void 0 === e ? this.hidden : e,
  18878. e ? this.show(t) : this.hide(t)
  18879. }
  18880. ,
  18881. n.prototype.containsPoint = function(e) {
  18882. return this.collider.children.some(function(t) {
  18883. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18884. t.geometry.boundingBox.containsPoint(e)
  18885. })
  18886. }
  18887. ,
  18888. n.prototype.distanceToPoint = function(e) {
  18889. var t = null
  18890. , i = 1 / 0;
  18891. return this.collider.children.forEach(function(n) {
  18892. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18893. var r = n.geometry.boundingBox.distanceToPoint(e);
  18894. (!t || i > r) && (i = r,
  18895. t = n)
  18896. }),
  18897. i
  18898. }
  18899. ,
  18900. n.prototype.addChunk = function(e) {
  18901. e.renderOrder = u.ghostFloor,
  18902. this.add(e),
  18903. this.chunks.push(e),
  18904. this.boundingBox.union(e.geometry.boundingBox),
  18905. this.size = this.boundingBox.size(),
  18906. this.colliderBuilder.add(e.geometry)
  18907. }
  18908. ,
  18909. n.prototype.addPano = function(e) {
  18910. this.panos.push(e),
  18911. this.add(e.skyboxMesh),
  18912. e.marker && this.add(e.marker);
  18913. var t = new r.Vector3(1,1,1)
  18914. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18915. this.boundingBox.union(i)
  18916. }
  18917. ,
  18918. n.prototype.build = function() {
  18919. this.collider = this.colliderBuilder.build(!0),
  18920. this.add(this.collider),
  18921. this.center = this.boundingBox.center(),
  18922. this.conservativeBoundingBox.copy(this.boundingBox),
  18923. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18924. return e.geometry.boundingBox.min.y
  18925. }), 5),
  18926. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18927. return e.geometry.boundingBox.max.y
  18928. }), 5),
  18929. this.colliderBuilder = null
  18930. }
  18931. ,
  18932. n.prototype.toShortString = function() {
  18933. return a.nth(this.floorIndex + 1)
  18934. }
  18935. ,
  18936. n.prototype.toString = function() {
  18937. return this.name
  18938. }
  18939. ,
  18940. t.exports = n
  18941. }
  18942. , {
  18943. "../enum/RenderOrder": 42,
  18944. "../localization/localize": 108,
  18945. "./strings-cn-CN": 109,
  18946. "../objects/Panorama": 148,
  18947. "../settings": 166,
  18948. "../util/common": 185,
  18949. "../util/easing": 186,
  18950. "../util/lerp": 188,
  18951. "../util/transitions": 195,
  18952. "./ChunkedCollider": 145,
  18953. three: 217
  18954. }],
  18955. 147: [function(e, t, i) {
  18956. "use strict";
  18957. function n(e) {
  18958. this.player = e,
  18959. this.obj3d = null,
  18960. this.UP = new r.Vector3(0,1,0)
  18961. }
  18962. var r = e("three")
  18963. , o = e("../settings");
  18964. n.prototype.prefs = {
  18965. linewidth: 3,
  18966. height: .07,
  18967. opacity: .45,
  18968. endScale: .05
  18969. },
  18970. n.prototype.discard = function() {
  18971. if (this.obj3d) {
  18972. var e = this.obj3d.parent;
  18973. e && e.remove(this.obj3d)
  18974. }
  18975. this.obj3d = null
  18976. }
  18977. ,
  18978. n.prototype.draw = function() {
  18979. if (this.discard(),
  18980. o.showNeighbors) {
  18981. var e = this.player.currentPano.floor;
  18982. this.obj3d = new r.Object3D;
  18983. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18984. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18985. i.y += this.prefs.height;
  18986. var n = .1525
  18987. , a = .127
  18988. , s = .0127
  18989. , l = .1
  18990. , c = .19
  18991. , h = .2032
  18992. , u = .2286
  18993. , d = .255
  18994. , p = new r.Matrix4;
  18995. for (var f in t)
  18996. if (t[f]) {
  18997. var g = this.player.model.panos.get(f)
  18998. , m = (g.position.clone().sub(this.player.model.position),
  18999. g.position.clone().sub(g.floorPosition))
  19000. , v = g.floorPosition.clone().sub(this.player.model.position);
  19001. v.y += this.prefs.height;
  19002. var A = new r.Geometry;
  19003. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19004. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19005. p.identity().setPosition(m),
  19006. A.applyMatrix(p),
  19007. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19008. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19009. p.lookAt(v, i, this.UP).setPosition(v),
  19010. A.applyMatrix(p),
  19011. A.vertices.push(v, i);
  19012. var y = new r.Line(A,new r.LineBasicMaterial({
  19013. color: g.debugColor.getHex(),
  19014. transparent: !0,
  19015. opacity: this.prefs.opacity,
  19016. depthWrite: !1,
  19017. name: "sLine" + f,
  19018. linewidth: this.prefs.linewidth
  19019. }));
  19020. this.obj3d.add(y)
  19021. }
  19022. e.add(this.obj3d)
  19023. }
  19024. }
  19025. ,
  19026. n.prototype.update = function() {
  19027. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19028. }
  19029. ,
  19030. t.exports = n
  19031. }
  19032. , {
  19033. "../settings": 166,
  19034. three: 217
  19035. }],
  19036. 148: [function(e, t, i) {
  19037. (function(i) {
  19038. "use strict";
  19039. function n(e, t, i, n) {
  19040. this.model = e,
  19041. this.id = t,
  19042. this.alignmentType = i.alignmentType || l.ALIGNED,
  19043. this.neighbourUUIDs = i.neighbours || null,
  19044. this.neighbourPanos = null,
  19045. this.floor = null,
  19046. this.floorIndex = i.floor,
  19047. this.failedLoadingAt = 0,
  19048. this.maxLoadRetries = 4,
  19049. this.origin = i.position.clone(),
  19050. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19051. this.quaternion = i.quaternion.clone(),
  19052. this.skyboxMesh = new r.Mesh(E),
  19053. this.skyboxMesh.position.copy(this.position),
  19054. this.skyboxMesh.quaternion.copy(this.quaternion),
  19055. this.skyboxMesh.name = "skybox",
  19056. this.skyboxMesh.visible = !1,
  19057. this.skyboxMesh.updateMatrix(),
  19058. this.skyboxMesh.updateMatrixWorld(),
  19059. this.marker = null,
  19060. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19061. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19062. map: w,
  19063. side: r.DoubleSide,
  19064. opacity: 0,
  19065. transparent: !0,
  19066. depthWrite: !1
  19067. })),
  19068. this.marker.visible = this.showFloorMarker,
  19069. this.marker.renderOrder = s.panoMarker,
  19070. this.marker.name = "marker",
  19071. this.marker.pano = this,
  19072. this.marker.layers.set(v.PANOMARKERS),
  19073. this.marker.updateMatrixWorld(),
  19074. a.colorMarkerOnLoad && this.on("load", function() {
  19075. this.marker.material.color.set(65280)
  19076. })),
  19077. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19078. this.floorPosition = i.puck ? i.puck.clone() : null,
  19079. this.tiled = n,
  19080. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19081. this.solidSkybox.flipY = !1,
  19082. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19083. this.solidSkybox.magFilter = r.LinearFilter,
  19084. this.solidSkybox.generateMipmaps = !1)),
  19085. this.zoomed = !1,
  19086. this.panoRenderer = null,
  19087. this.qualityManager = null,
  19088. this.tileDownloader = null,
  19089. this.tiledPanoRenderTarget = null,
  19090. this.minimumTiledPanoLoaded = !1,
  19091. this.highestPartialTileRenderOpCompleted = 0,
  19092. this.highestFullTileRenderOpCompleted = 0,
  19093. this.shouldRedrawOnBaseLoaded = !1,
  19094. this.lockUntilRenderingComplete = !1,
  19095. a.colorMarkerOnLoad && this.on("load", function() {
  19096. this.marker.material.color.set(65280)
  19097. });
  19098. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19099. var e = new r.TextureLoader;
  19100. e.setCrossOrigin(!0);
  19101. var g = e.load("images/texture.jpg");
  19102. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19103. color: 16777215,
  19104. transparent: !0,
  19105. opacity: .75,
  19106. map: g
  19107. })),
  19108. this.vrMarker.boluoType = "vr",
  19109. this.vrMarker.position.z = 1,
  19110. this.vrMarker.enabled = !0,
  19111. this.vrMarker.visible = !1,
  19112. window.vrMarkers = window.vrMarkers || [],
  19113. window.vrMarkers.push(this.vrMarker),
  19114. this.marker && this.marker.add(this.vrMarker),
  19115. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19116. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19117. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19118. this.adjustAngleEnable) {
  19119. var i = new r.Quaternion;
  19120. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19121. this.skyboxMesh.quaternion.multiply(i);
  19122. var m = new r.Quaternion;
  19123. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19124. this.skyboxMesh.quaternion.multiply(m);
  19125. var n = new r.Quaternion;
  19126. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19127. this.skyboxMesh.quaternion.multiply(n),
  19128. this.skyboxMesh.updateMatrix(),
  19129. this.skyboxMesh.updateMatrixWorld(),
  19130. this.model.updateProjectedPanos()
  19131. }
  19132. /**************************************************************************************************************************************/
  19133. }
  19134. var r = e("three")
  19135. , o = e("../util/logger")
  19136. , a = e("../settings")
  19137. , s = (e("../enum/Viewmode"),
  19138. e("../enum/RenderOrder"))
  19139. , l = e("../enum/AlignmentType")
  19140. , c = (e("../util/common"),
  19141. e("../util/transitions"))
  19142. , h = e("../util/lerp")
  19143. , u = e("../util/ajax")
  19144. , d = e("../util/texture")
  19145. , p = e("../util/panorama")
  19146. , f = (e("../enum/TileDownloaderEvents"),
  19147. e("../enum/PanoramaEvents"))
  19148. , g = e("../enum/PanoRendererEvents")
  19149. , m = e("../enum/PanoSizeClass")
  19150. , v = e("../enum/RenderLayers")
  19151. , A = (e("../scene/SceneRenderer"),
  19152. e("../enum/GLCubeFaces"),
  19153. e("../exception/BasicException"))
  19154. , y = e("../tile/TileUtils")
  19155. , C = e("events").EventEmitter
  19156. , I = new o(i)
  19157. , E = new r.SphereBufferGeometry(.1)
  19158. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19159. , w = d.load("images/marker-256x256.png");
  19160. n.prototype = Object.create(C.prototype),
  19161. n.prototype.enter = function() {
  19162. var e = null;
  19163. return function() {
  19164. this.setZoomed(!1),
  19165. this.emit("enter", {
  19166. oldPano: e,
  19167. newPano: this
  19168. }),
  19169. e = this
  19170. }
  19171. }(),
  19172. n.prototype.exit = function() {
  19173. this.tiled ? (this.clearWaitDeferreds(),
  19174. this.minimumTiledPanoLoaded = !1,
  19175. this.tiledPanoRenderTarget = null,
  19176. this.setZoomed(!1),
  19177. this.panoRenderer.deactivateTiledPano(this),
  19178. this.highestPartialTileRenderOpCompleted = 0,
  19179. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19180. this.solidSkybox.loaded = !1,
  19181. this.solidSkybox.version = 0),
  19182. this.emit("exit")
  19183. }
  19184. ,
  19185. n.prototype.hoverOn = function(e) {
  19186. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19187. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19188. }
  19189. ,
  19190. n.prototype.hoverOff = function(e) {
  19191. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19192. }
  19193. ,
  19194. n.prototype.build1 = function() {
  19195. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19196. this.floor.addPano(this),
  19197. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19198. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19199. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19200. }
  19201. ,
  19202. n.prototype.build2 = function() {
  19203. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19204. this.height = this.position.distanceTo(this.floorPosition),
  19205. this.placeMarker()
  19206. }
  19207. ,
  19208. n.prototype.interpolateFloorPosition = function() {
  19209. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19210. return !!e.floorPosition
  19211. }).sort(function(e, t) {
  19212. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19213. }
  19214. .bind(this))
  19215. , t = this.position.clone();
  19216. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19217. t
  19218. }
  19219. ,
  19220. n.prototype.raycastFloorPosition = function() {
  19221. I.warn("Performance warning: Raycasting to find floor position");
  19222. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19223. , t = e.intersectObjects(this.model.colliders);
  19224. return t.length ? t[0].point : null
  19225. }
  19226. ,
  19227. n.prototype.raycastToFindFloor = function() {
  19228. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19229. return function() {
  19230. I.warn("Performance warning: Raycasting to find floor index");
  19231. for (var t = 0; t < e.length; t++) {
  19232. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19233. , n = i.intersectObjects(this.model.colliders);
  19234. if (n.length)
  19235. return n[0].object.parent.parent
  19236. }
  19237. return null
  19238. }
  19239. }(),
  19240. n.prototype.placeMarker = function() {
  19241. this.marker && (this.marker.position.copy(this.floorPosition),
  19242. this.marker.position.y += .05,
  19243. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19244. }
  19245. ,
  19246. n.prototype.translate = function(e) {
  19247. this.position.add(e),
  19248. this.floorPosition.add(e)
  19249. }
  19250. ,
  19251. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19252. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19253. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19254. }
  19255. ,
  19256. n.prototype.attachToPanoRenderer = function(e) {
  19257. this.panoRenderer = e,
  19258. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19259. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19260. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19261. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19262. }
  19263. ;
  19264. var _ = {};
  19265. n.prototype.getWaitDeferred = function(e) {
  19266. var t = _[this.id];
  19267. t || (t = {},
  19268. _[this.id] = t);
  19269. var i = t[e];
  19270. return i || (i = {
  19271. deferred: $.Deferred(),
  19272. active: !1
  19273. },
  19274. t[e] = i),
  19275. i
  19276. }
  19277. ,
  19278. n.prototype.resetWaitDeferred = function(e) {
  19279. var t = this.getWaitDeferred(e);
  19280. t.active = !1,
  19281. t.deferred = $.Deferred()
  19282. }
  19283. ,
  19284. n.prototype.clearWaitDeferreds = function() {
  19285. var e = _[this.id];
  19286. e || (e = {},
  19287. _[this.id] = e);
  19288. for (var t in e)
  19289. if (e.hasOwnProperty(t)) {
  19290. var i = e[t];
  19291. i.active = !1,
  19292. i.deferred = $.Deferred()
  19293. }
  19294. }
  19295. ,
  19296. n.prototype.loadTiledPano = function() {
  19297. var e = (new r.Vector3,
  19298. [])
  19299. , t = [];
  19300. return function(i, n, r, o, a, s) {
  19301. null !== o && void 0 !== o || (o = !0),
  19302. null !== a && void 0 !== a || (a = !0);
  19303. var l = this.getWaitDeferred(i)
  19304. , c = l.deferred
  19305. , h = null
  19306. , u = null;
  19307. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19308. u = r.vFov)),
  19309. !this.isLoaded(i)) {
  19310. if (!l.active) {
  19311. if (l.active = !0,
  19312. r) {
  19313. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19314. e[this.id + ":" + i] = {
  19315. tileCount: 0,
  19316. targetTileCount: d
  19317. },
  19318. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19319. }
  19320. t[this.id] || (t[this.id] = !0,
  19321. this.on(f.LoadComplete, function(e, t) {
  19322. var i = this.getWaitDeferred(e).deferred;
  19323. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19324. this.resetWaitDeferred(e))
  19325. }
  19326. .bind(this)),
  19327. this.on(f.LoadFailed, function(e) {
  19328. var t = this.getWaitDeferred(e).deferred;
  19329. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19330. this.resetWaitDeferred(e))
  19331. }
  19332. .bind(this)),
  19333. this.on(f.TileLoaded, function(t, i, n) {
  19334. var r = this.getWaitDeferred(t).deferred;
  19335. if (r && "pending" === r.state()) {
  19336. r.notify(t, i, n);
  19337. var o = e[this.id + ":" + t];
  19338. o && (o.tileCount++,
  19339. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19340. r.resolve(t, n),
  19341. this.resetWaitDeferred(t)))
  19342. }
  19343. }
  19344. .bind(this)))
  19345. }
  19346. this.tileDownloader.clearForceQueue(),
  19347. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19348. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19349. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19350. }
  19351. return c.promise()
  19352. }
  19353. }(),
  19354. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19355. if (e === this.id) {
  19356. var n = this.qualityManager.getPanoSize(m.BASE);
  19357. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19358. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19359. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19360. }
  19361. }
  19362. ,
  19363. n.prototype.onTileRendered = function(e, t, i, n) {
  19364. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19365. }
  19366. ,
  19367. n.prototype.onPanoRendered = function(e, t, i, n) {
  19368. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19369. this.updateSkyboxForZoomLevel(),
  19370. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19371. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19372. this.emit("load", t),
  19373. this.model.emit("load", this),
  19374. this.emit(f.LoadComplete, t, i))
  19375. }
  19376. ,
  19377. n.prototype.setZoomed = function(e) {
  19378. this.zoomed = e,
  19379. this.updateSkyboxForZoomLevel()
  19380. }
  19381. ,
  19382. n.prototype.ensureSkyboxReadyForRender = function() {
  19383. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19384. this.solidSkybox.loaded = !0)
  19385. }
  19386. ,
  19387. n.prototype.updateSkyboxForZoomLevel = function() {
  19388. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19389. }
  19390. ,
  19391. n.prototype.getSkyboxTexture = function() {
  19392. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19393. }
  19394. ,
  19395. n.prototype.onTileRenderFail = function(e, t, i) {
  19396. e === this.id && this.emit(f.LoadFailed, t)
  19397. }
  19398. ,
  19399. n.prototype.isLoaded = function(e) {
  19400. if (this.tiled) {
  19401. if (e && "string" == typeof e)
  19402. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19403. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19404. }
  19405. if (e && "number" == typeof e)
  19406. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19407. return !!this.solidSkybox.high || e in this.solidSkybox
  19408. }
  19409. ,
  19410. n.prototype.loadCube = function(e) {
  19411. if (this.isLoaded(e))
  19412. return I.info("Skipping load of pano, already loaded"),
  19413. $.when();
  19414. this.emit("loading", e),
  19415. this.model.emit("loading", this);
  19416. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19417. , i = t.filter(function(e) {
  19418. return !e
  19419. });
  19420. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19421. e = "high",
  19422. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19423. var n = 0
  19424. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19425. return u.getImage(t[i])
  19426. }
  19427. .bind(this));
  19428. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19429. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19430. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19431. this.solidSkybox.low = null),
  19432. this.solidSkybox.needsUpdate = !0,
  19433. this.emit("load", e),
  19434. this.model.emit("load", this),
  19435. this
  19436. }
  19437. .bind(this), function() {
  19438. I.error("Downloading cubemap for pano", this.id, "failed"),
  19439. this.failedLoadingAt = Date.now()
  19440. }
  19441. .bind(this), function() {
  19442. return $.when(++n, 6)
  19443. })
  19444. }
  19445. ,
  19446. n.raycastsSkipped = 0,
  19447. n.raycastsDone = 0,
  19448. n.prototype.findNeighourPanos = function() {
  19449. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19450. this.model.panos.forEach(function(e) {
  19451. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19452. var t = this.position.distanceTo(e.position);
  19453. if (t > a.panoramaNeighbourMaxDistance)
  19454. return this.model.panos.setNeighbour(this, e, !1),
  19455. void n.raycastsSkipped++;
  19456. var i = e.position.clone().sub(this.position).normalize()
  19457. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19458. , s = o.intersectObjects(this.model.colliders);
  19459. n.raycastsDone++,
  19460. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19461. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19462. }
  19463. }
  19464. .bind(this)),
  19465. this.model.panos.neighbourMap[this.id]
  19466. }
  19467. ,
  19468. n.prototype.worldPosition = function() {
  19469. return this.position
  19470. }
  19471. ,
  19472. n.prototype.addTextSprite = function(e, t) {
  19473. this.removeTextSprite();
  19474. var i = document.createElement("canvas")
  19475. , n = i.getContext("2d");
  19476. i.width = 256,
  19477. i.height = 256;
  19478. var o = "Arial"
  19479. , a = 60;
  19480. n.font = "bold " + a + "px " + o,
  19481. n.fillStyle = "white";
  19482. var s = n.measureText(e).width;
  19483. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19484. var l = new r.Texture(i);
  19485. l.needsUpdate = !0;
  19486. var c = new r.SpriteMaterial({
  19487. map: l,
  19488. color: t || 16428055
  19489. });
  19490. this.text3d = new r.Sprite(c),
  19491. this.text3d.position.copy(this.skyboxMesh.position),
  19492. this.floor.add(this.text3d)
  19493. }
  19494. ,
  19495. n.prototype.removeTextSprite = function() {
  19496. this.text3d && (this.floor.remove(this.text3d),
  19497. this.text3d = null)
  19498. }
  19499. ,
  19500. n.prototype.isAligned = function() {
  19501. return this.alignmentType === l.ALIGNED
  19502. }
  19503. ,
  19504. n.filters = {
  19505. inDirection: function(e, t, i) {
  19506. return function(n) {
  19507. var r = n.position.clone().sub(e).normalize();
  19508. return r.dot(t) > i
  19509. }
  19510. },
  19511. inFloorDirection: function(e, t, i) {
  19512. return function(n) {
  19513. var r = n.floorPosition.clone().sub(e).normalize();
  19514. return r.dot(t) > i
  19515. }
  19516. },
  19517. inPanoDirection: function(e, t, i) {
  19518. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19519. function(n) {
  19520. var r = n.floorPosition.clone().sub(e).normalize()
  19521. , o = n.position.clone().sub(e).normalize();
  19522. return r.dot(t) > i || o.dot(t) > i
  19523. }
  19524. },
  19525. atFloor: function(e) {
  19526. return function(t) {
  19527. return !e || t.floor === e
  19528. }
  19529. },
  19530. not: function(e) {
  19531. return function(t) {
  19532. return t !== e
  19533. }
  19534. },
  19535. notIn: function(e) {
  19536. return function(t) {
  19537. return e.indexOf(t) === -1
  19538. }
  19539. },
  19540. isLoaded: function() {
  19541. return function(e) {
  19542. return e.isLoaded()
  19543. }
  19544. },
  19545. isNotLoaded: function() {
  19546. return function(e) {
  19547. return !e.isLoaded()
  19548. }
  19549. },
  19550. isCloseEnoughTo: function(e, t) {
  19551. return function(i) {
  19552. return e.distanceTo(i.floorPosition) < t
  19553. }
  19554. },
  19555. hasMinimumHeightDifferenceTo: function(e, t) {
  19556. return function(i) {
  19557. return Math.abs(i.position.y - e.y) > t
  19558. }
  19559. },
  19560. isNotBehindNormal: function(e, t) {
  19561. var i = new r.Vector3;
  19562. return t = t.clone(),
  19563. function(n) {
  19564. var r = i.copy(n.position).sub(e).normalize();
  19565. return r.dot(t) > 0
  19566. }
  19567. },
  19568. isNeighbourPanoTo: function(e) {
  19569. return function(t) {
  19570. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19571. }
  19572. },
  19573. isNeighbourOfNeighbourTo: function(e) {
  19574. return function(t) {
  19575. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19576. var n = e.model.panos.get(i);
  19577. return !!n && n.neighbourPanos[t.id]
  19578. })
  19579. }
  19580. },
  19581. isNotRecentlyFailed: function(e) {
  19582. return function(t) {
  19583. return Date.now() - t.failedLoadingAt > e
  19584. }
  19585. },
  19586. isOnVisibleFloor: function() {
  19587. return function(e) {
  19588. return !e.floor.hidden
  19589. }
  19590. },
  19591. isPanoAligned: function() {
  19592. return function(e) {
  19593. return e.isAligned()
  19594. }
  19595. }
  19596. },
  19597. n.sortFunctions = {
  19598. distanceToPoint: function(e) {
  19599. return function(t, i) {
  19600. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19601. }
  19602. },
  19603. floorDistanceToPoint: function(e) {
  19604. return function(t, i) {
  19605. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19606. }
  19607. },
  19608. choose: function(e) {
  19609. return function(t, i) {
  19610. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19611. }
  19612. }
  19613. },
  19614. n.scoreFunctions = {
  19615. distance: function(e, t) {
  19616. return t = t || a.navigation.distanceFactor,
  19617. function(i) {
  19618. return e ? e.position.distanceTo(i.position) * t : 0
  19619. }
  19620. },
  19621. distanceSquared: function(e, t) {
  19622. return t = t || a.navigation.distanceFactor,
  19623. function(i) {
  19624. return e ? e.position.distanceToSquared(i.position) * t : 0
  19625. }
  19626. },
  19627. direction: function(e, t) {
  19628. return function(i) {
  19629. var n = i.position.clone().sub(e).normalize();
  19630. return n.dot(t) * a.navigation.directionFactor
  19631. }
  19632. },
  19633. angle: function(e, t) {
  19634. return function(i) {
  19635. var n = i.position.clone().sub(e).normalize();
  19636. return n.angleTo(t) * a.navigation.angleFactor
  19637. }
  19638. },
  19639. inFieldOfView: function(e, t) {
  19640. return function(i) {
  19641. var n = i.position.clone().sub(e).normalize();
  19642. return n.dot(t) > .75 ? 10 : -1
  19643. }
  19644. },
  19645. optionality: function(e) {
  19646. return function(t) {
  19647. var i = t.neighbourUUIDs.filter(function(t) {
  19648. return !(t in e.neighbourUUIDs) && t !== e.id
  19649. });
  19650. return i.length * a.navigation.optionalityFactor
  19651. }
  19652. },
  19653. penalizeHeightDifferenceUnder: function(e, t) {
  19654. return function(i) {
  19655. return e.y - i.position.y < t ? -20 : 0
  19656. }
  19657. }
  19658. },
  19659. t.exports = n
  19660. }
  19661. ).call(this, "/js/objects/Panorama.js")
  19662. }
  19663. , {
  19664. "../enum/AlignmentType": 17,
  19665. "../enum/GLCubeFaces": 25,
  19666. "../enum/PanoRendererEvents": 35,
  19667. "../enum/PanoSizeClass": 36,
  19668. "../enum/PanoramaEvents": 37,
  19669. "../enum/RenderLayers": 41,
  19670. "../enum/RenderOrder": 42,
  19671. "../enum/TileDownloaderEvents": 45,
  19672. "../enum/Viewmode": 51,
  19673. "../exception/BasicException": 55,
  19674. "../scene/SceneRenderer": 158,
  19675. "../settings": 166,
  19676. "../tile/TileUtils": 174,
  19677. "../util/ajax": 181,
  19678. "../util/common": 185,
  19679. "../util/lerp": 188,
  19680. "../util/logger": 189,
  19681. "../util/panorama": 191,
  19682. "../util/texture": 194,
  19683. "../util/transitions": 195,
  19684. events: 202,
  19685. three: 217
  19686. }],
  19687. 149: [function(e, t, i) {
  19688. "use strict";
  19689. function n(e) {
  19690. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19691. t.map.value = d,
  19692. t.opacity.value = 0,
  19693. t.color.value.set(o.reticuleColor),
  19694. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19695. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19696. side: r.DoubleSide,
  19697. depthWrite: !1,
  19698. depthTest: !1,
  19699. transparent: !0,
  19700. vertexShader: c.waypoint.vertexShader,
  19701. fragmentShader: c.waypoint.fragmentShader,
  19702. uniforms: t,
  19703. name: "waypoint",
  19704. opacity: 0,
  19705. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19706. })),
  19707. this.layers.set(h.RETICULE),
  19708. this.renderOrder = u.reticule,
  19709. this.player = e,
  19710. this.direction = new r.Vector3,
  19711. this.hidden = !0,
  19712. this.mouseLastMoveTime = Date.now()
  19713. }
  19714. var r = e("three")
  19715. , o = e("../settings")
  19716. , a = e("../util/transitions")
  19717. , s = e("../util/texture")
  19718. , l = e("../util/lerp")
  19719. , c = e("../shaders")
  19720. , h = e("../enum/RenderLayers")
  19721. , u = e("../enum/RenderOrder")
  19722. , d = s.load("images/reticule-256x256.png");
  19723. n.prototype = Object.create(r.Mesh.prototype),
  19724. n.prototype.move = function(e, t, i) {
  19725. this.hidden = i,
  19726. this.mouseLastMoveTime = Date.now()
  19727. }
  19728. ,
  19729. n.prototype.hide = function() {
  19730. this.hidden || (this.hidden = !0,
  19731. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19732. }
  19733. ,
  19734. n.prototype.show = function() {
  19735. this.hidden = !1,
  19736. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19737. }
  19738. ,
  19739. n.prototype.update = function() {
  19740. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19741. }
  19742. ,
  19743. n.prototype.updatePosition = function(e, t) {
  19744. if (!this.hidden) {
  19745. if (!t)
  19746. return this.hide();
  19747. var i = t.point
  19748. , n = e.distanceTo(i)
  19749. , r = 1 + .01 * n;
  19750. n < 1 && (r -= 1 - n),
  19751. this.show(),
  19752. this.scale.set(r, r, r),
  19753. this.direction = this.direction.multiplyScalar(.8),
  19754. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19755. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19756. this.lookAt(this.position.clone().add(this.direction))
  19757. }
  19758. }
  19759. ,
  19760. n.prototype.writeAstag = function() {
  19761. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19762. , t = new Date;
  19763. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19764. var i = {
  19765. enabled: !0,
  19766. version: "0",
  19767. created: t.toISOString(),
  19768. created_by: "APITest",
  19769. position: this.position.clone(),
  19770. stem: {
  19771. enabled: o.tags.pole.enabled,
  19772. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19773. },
  19774. label: "tag " + this.tagCount,
  19775. description: "Description " + e,
  19776. floor: function(e) {
  19777. if (e.currentFloor) {
  19778. var t = e.floors.indexOf(e.currentFloor);
  19779. return t > -1 ? t : void 0
  19780. }
  19781. }(this.player.model),
  19782. type: "info",
  19783. metadata: {
  19784. preferred_camera: {
  19785. mode: this.player.mode
  19786. }
  19787. }
  19788. };
  19789. console.log("--------------------------"),
  19790. console.log(JSON.stringify(i));
  19791. var n = this.player.model.addtag(e, i).build();
  19792. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19793. n.visible || n.show(o.tags.startup.fadeInDuration))
  19794. }
  19795. ,
  19796. t.exports = n
  19797. }
  19798. , {
  19799. "../enum/RenderLayers": 41,
  19800. "../enum/RenderOrder": 42,
  19801. "../settings": 166,
  19802. "../shaders": 167,
  19803. "../util/lerp": 188,
  19804. "../util/texture": 194,
  19805. "../util/transitions": 195,
  19806. three: 217
  19807. }],
  19808. 150: [function(e, t, i) {
  19809. "use strict";
  19810. function n(e, t) {
  19811. this.chunks = [],
  19812. this.floorId = e,
  19813. this.roomId = t,
  19814. this.position = new r.Vector3
  19815. }
  19816. var r = e("three");
  19817. n.prototype.addChunk = function(e) {
  19818. this.chunks.push(e)
  19819. }
  19820. ,
  19821. n.prototype.calcBoundaries = function() {
  19822. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19823. var s = this.chunks[a]
  19824. , l = s.geometry.attributes.position;
  19825. if (l)
  19826. for (var c = 0; c < l.array.length; c += 3)
  19827. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19828. t.add(e),
  19829. 0 === c ? (i.copy(e),
  19830. n.copy(e)) : (i.max(e),
  19831. n.min(e)),
  19832. o++
  19833. }
  19834. o > 0 ? (t.multiplyScalar(1 / o),
  19835. this.average = t) : this.average = null,
  19836. this.boundsMax = i,
  19837. this.boundsMin = n,
  19838. this.center = new r.Vector3,
  19839. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19840. }
  19841. ,
  19842. t.exports = n
  19843. }
  19844. , {
  19845. three: 217
  19846. }],
  19847. 151: [function(e, t, i) {
  19848. (function(i) {
  19849. "use strict";
  19850. function n(e, t, i) {
  19851. this.obj3d = null,
  19852. this.nodes = [],
  19853. this.colorHull = [],
  19854. this.shortPaths = {},
  19855. this.floorHull = null,
  19856. this.cameraHull = null,
  19857. this.floorPathDistance = 0,
  19858. this.floorCurvePoints = null,
  19859. this.floorCurveColors = null,
  19860. this.camCurvePoints = null,
  19861. this.warpDestHeroLoc = null,
  19862. this.warpDestPano = null,
  19863. this.warpPathPoints = null,
  19864. this.warpPathLengths = [0],
  19865. this.warpLength = 0,
  19866. this.closeWarpDistance = 4,
  19867. this.UP = A.UP.clone(),
  19868. this.longestStep = 0,
  19869. this.upcomingTransType = null,
  19870. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19871. this.prevNextDist = 0,
  19872. this.nextI = 0,
  19873. this.activeTransType = null,
  19874. this.lastTransType = null,
  19875. this.bunnyObj = null,
  19876. this.director = e,
  19877. this.player = t,
  19878. this.playerControls = i,
  19879. this.modelManager = t.modelManager,
  19880. this.updateModel(),
  19881. this.updateDefaultsFromModelData(),
  19882. this.bindEvents(),
  19883. this.warping = !1,
  19884. this.waitingToWarp = !1,
  19885. this.warpInterrupted = !1,
  19886. this.warpInterruptionBlackoutStyle = null,
  19887. this.warpInterruptionTravelTime = null
  19888. }
  19889. var r = e("three")
  19890. , o = e("../util/logger")
  19891. , a = e("../enum/Viewmode")
  19892. , s = e("../enum/RenderOrder")
  19893. , l = e("../enum/WarpStyle")
  19894. , c = e("../settings")
  19895. , h = e("../util/math")
  19896. , u = e("../util/lerp")
  19897. , d = e("../util/easing")
  19898. , p = e("../util/transitions")
  19899. , f = e("../objects/Snapshot")
  19900. , g = e("../effects")
  19901. , m = e("../shaders")
  19902. , v = (e("../gui/gui"),
  19903. e("../util/texture"))
  19904. , A = e("../enum/Vectors")
  19905. , y = (e("../model/ModelManager"),
  19906. new o(i))
  19907. , C = e("../enum/PlayerEvents")
  19908. , I = e("../enum/BlackoutStyle")
  19909. , E = e("../enum/ModelManagerEvents")
  19910. , b = e("../constants")
  19911. , w = {
  19912. path: 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")
  19915. };
  19916. n.prototype.setScene = function(e) {
  19917. this.createCpm(e),
  19918. this.createBunnyObj(e)
  19919. }
  19920. ,
  19921. n.prototype.updateModel = function() {
  19922. this.model = this.modelManager.getActiveModel()
  19923. }
  19924. ,
  19925. n.prototype.bindEvents = function() {
  19926. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19927. }
  19928. ,
  19929. n.prototype.updateDefaultsFromModelData = function() {
  19930. this.model.data
  19931. }
  19932. ,
  19933. n.prototype.pointPathDistance = function(e) {
  19934. for (var t = 0, i = 1; i < e.length; i += 1)
  19935. t += e[i - 1].distanceTo(e[i]);
  19936. return t
  19937. }
  19938. ,
  19939. n.prototype.pointPathLengths = function(e) {
  19940. for (var t = [0], i = 1; i < e.length; i += 1)
  19941. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19942. return t
  19943. }
  19944. ,
  19945. n.prototype.interpAlongPath = function(e, t, i) {
  19946. var n, o = new r.Vector3, a = t[t.length - 1];
  19947. if (i < 1) {
  19948. n = i * a;
  19949. for (var s = 1; s < t.length; s += 1)
  19950. if (t[s] > n) {
  19951. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19952. return o.copy(e[s]),
  19953. o.sub(e[s - 1]),
  19954. o.multiplyScalar(l),
  19955. o.add(e[s - 1]),
  19956. o
  19957. }
  19958. } else
  19959. o.copy(e[e.length - 1]);
  19960. return o
  19961. }
  19962. ,
  19963. n.prototype.pathHeight = function() {
  19964. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19965. }
  19966. ,
  19967. n.prototype.createBunnyObj = function(e) {
  19968. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19969. this.bunnyObj.visible = c.warp.showBunny),
  19970. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19971. e.add(this.bunnyObj)
  19972. }
  19973. ,
  19974. n.prototype.createCpm = function(e) {
  19975. if (!this.currentPanoMarker) {
  19976. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19977. t.material.uniforms.opacity.value = 0,
  19978. this.currentPanoMarker = {
  19979. mesh: t,
  19980. placed: !1
  19981. }
  19982. }
  19983. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19984. this.placeCpm(),
  19985. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19986. }
  19987. ,
  19988. n.prototype.placeCpm = function() {
  19989. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19990. var e = this.player.currentPano.floor;
  19991. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19992. e.add(this.currentPanoMarker.mesh)),
  19993. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19994. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19995. this.currentPanoMarker.placed = !0
  19996. } else
  19997. this.popOutCpm()
  19998. }
  19999. ,
  20000. n.prototype.fadeInCpm = function(e) {
  20001. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20002. }
  20003. ,
  20004. n.prototype.fadeOutCpm = function(e) {
  20005. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20006. }
  20007. ,
  20008. n.prototype.popInCpm = function() {
  20009. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20010. }
  20011. ,
  20012. n.prototype.popOutCpm = function() {
  20013. this.fadeOutCpm(2)
  20014. }
  20015. ,
  20016. n.prototype.brushPrefs = {
  20017. linewidth: 7,
  20018. strokeWidth: 15,
  20019. cvSegments: 48,
  20020. paveStep: .1,
  20021. paveWidth: .2,
  20022. lookBlendDist: 3,
  20023. maxTurn: r.Math.degToRad(2)
  20024. },
  20025. n.prototype.panoPathDistance = function(e) {
  20026. var t = this.model.panos;
  20027. if (!e || e.length < 2)
  20028. return 0;
  20029. for (var i = [], n = 0; n < e.length; n += 1)
  20030. i.push(t.get(e[n]).floorPosition);
  20031. return this.pointPathDistance(i)
  20032. }
  20033. ,
  20034. n.prototype.loadTileTexture = function(e) {
  20035. var t = v.load(e, function(t) {
  20036. t.wrapS = r.RepeatWrapping,
  20037. t.wrapT = r.RepeatWrapping,
  20038. t.needsUpdate = !0,
  20039. y.debug('path texture "' + e + '" is ready')
  20040. }, function() {
  20041. y.error('path texture "' + e + '" failed')
  20042. });
  20043. return t.mapping = r.UVMapping,
  20044. t
  20045. }
  20046. ,
  20047. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20048. var a = {
  20049. cameraMode: n,
  20050. position: e,
  20051. quaternion: t,
  20052. panoId: i,
  20053. orthoZoom: o,
  20054. floorVisibility: r,
  20055. thumbUrl: null,
  20056. name: null
  20057. };
  20058. return new f(a)
  20059. }
  20060. ,
  20061. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20062. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20063. }
  20064. ,
  20065. n.prototype.setWarpDestination = function(e) {
  20066. this.warpDestHeroLoc = e
  20067. }
  20068. ,
  20069. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20070. var t = this.getHeroDescriptorByHeroIndex(e);
  20071. return null !== t && (this.setWarpDestination(t),
  20072. !0)
  20073. }
  20074. ,
  20075. n.prototype.setWarpDestinationByPano = function(e, t) {
  20076. var i = this.model.panos.get(e.id);
  20077. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20078. }
  20079. ,
  20080. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20081. var i = this.model.panos.get(e);
  20082. if (i) {
  20083. t = t || new r.Quaternion;
  20084. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20085. return this.setWarpDestination(n),
  20086. !0
  20087. }
  20088. return !1
  20089. }
  20090. ,
  20091. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20092. var t = this.model.heroCount();
  20093. /* if (null !== this.warpDestHeroLoc && t < 2)
  20094. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20095. this.model.getHeroDescriptorByIndex(0); */
  20096. var i = this.model.getHeroDescriptorByIndex(e);
  20097. if (i) {
  20098. var n = i.isPano() ? i.panoId : i.cameraMode;
  20099. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20100. }
  20101. return i
  20102. }
  20103. ,
  20104. n.prototype.getHeroDescriptorByPano = function(e) {
  20105. var t = this.model.panos.get(e.id);
  20106. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20107. }
  20108. ,
  20109. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20110. var t = this.getHeroIndexFromPanoId(e);
  20111. return this.getHeroDescriptorByHeroIndex(t)
  20112. }
  20113. ,
  20114. n.prototype.getHeroIndexFromPanoId = function(e) {
  20115. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20116. var i = this.model.heroLocations[t]
  20117. , n = this.getHeroId(i);
  20118. if (n && n === e)
  20119. return t
  20120. }
  20121. return -1
  20122. }
  20123. ,
  20124. n.prototype.getHeroPano = function(e) {
  20125. if (null === e)
  20126. return y.warn("getHeroPano(): no destination"),
  20127. null;
  20128. var t = this.getHeroId(e)
  20129. , i = this.model.panos.get(t);
  20130. return void 0 === i && (i = null,
  20131. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20132. i
  20133. }
  20134. ,
  20135. n.prototype.getHeroId = function(e) {
  20136. return e.panoId
  20137. }
  20138. ,
  20139. n.prototype.setWarpDestPano = function() {
  20140. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20141. this.warpDestPano
  20142. }
  20143. ,
  20144. n.prototype.brushToWarpPano = function(e, t) {
  20145. if (this.discardPathObject(),
  20146. !this.setWarpDestPano())
  20147. return !1;
  20148. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20149. !this.warpDestPano)
  20150. return y.info("No brush"),
  20151. !1;
  20152. if (!this.player.currentPano)
  20153. return y.debug("No current pano, visibility undefined"),
  20154. !1;
  20155. if (!this.warpDestPano)
  20156. return y.info("No wPano, visibility undefined"),
  20157. !1;
  20158. if (!this.warpDestPano.isAligned())
  20159. return y.debug("Cannot brush to unaligned pano"),
  20160. !1;
  20161. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20162. , n = !0;
  20163. if (this.player.currentPano.id === this.warpDestPano.id)
  20164. y.debug("Already at destination pano");
  20165. else {
  20166. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20167. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20168. this.obj3d = new r.Object3D,
  20169. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20170. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20171. e = t) : (this.setPathHulls(this.nodes),
  20172. this.setFloorCurves(),
  20173. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20174. this.player.currentPano.floor.add(this.obj3d);
  20175. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20176. , s = e === l.STD;
  20177. if (!n && (i || s)) {
  20178. if (o) {
  20179. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20180. this.obj3d.add(h)
  20181. }
  20182. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20183. this.obj3d.add(u)
  20184. }
  20185. this.appearSlow()
  20186. }
  20187. return this.upcomingTransType = e,
  20188. !n
  20189. }
  20190. ,
  20191. n.prototype.findShortestPath = function(e, t) {
  20192. if (!e || !t)
  20193. return null;
  20194. var i = c.warp.walkExtraPanosDistance
  20195. , n = e.id + ":" + t.id + ":" + i;
  20196. if (this.shortPaths.hasOwnProperty(n))
  20197. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20198. var r = t.id + ":" + e.id + ":" + i;
  20199. if (this.shortPaths.hasOwnProperty(r))
  20200. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20201. var o = this.model.panos.aStarSearch(e, t);
  20202. return this.model.panos.includeNodesNearPath(o, i),
  20203. this.shortPaths[n] = o ? o.slice() : null,
  20204. o
  20205. }
  20206. ,
  20207. n.prototype.makePathHulls = function(e) {
  20208. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20209. t = u.get(e[0]),
  20210. r = t.floor.floorIndex;
  20211. for (var d = 0; d < e.length; d += 1)
  20212. t = u.get(e[d]),
  20213. i = t.floorPosition.clone().sub(this.model.position),
  20214. i.y += this.pathHeight(),
  20215. s.push(i),
  20216. l.push(t.position.clone()),
  20217. n = t.floor.floorIndex,
  20218. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20219. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20220. o > a && (a = o));
  20221. return a > this.longestStep && (this.longestStep = a,
  20222. y.debug("path contains " + a + " meter segment")),
  20223. {
  20224. floor: s,
  20225. camera: l,
  20226. color: h
  20227. }
  20228. }
  20229. ,
  20230. n.prototype.makeFloorCurves = function(e, t, i) {
  20231. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20232. , o = this.pointPathDistance(e) - 2 * n
  20233. , s = e.slice(0)
  20234. , l = s[1].clone().sub(s[0]);
  20235. l.y = 0,
  20236. l.normalize().multiplyScalar(n),
  20237. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20238. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20239. l.y = 0,
  20240. l.normalize().multiplyScalar(n),
  20241. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20242. var h = new r.CatmullRomCurve3(s)
  20243. , u = Math.floor(o / i);
  20244. u = 4 * Math.floor(u / 4),
  20245. u = Math.max(4, u);
  20246. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20247. f = 0,
  20248. d = g[A].distanceTo(e[0]);
  20249. for (var y = 1; y < e.length; y += 1)
  20250. v.copy(g[A]).sub(e[y]),
  20251. v.y *= 4,
  20252. p = v.length(),
  20253. p < d && (f = y);
  20254. m.push(t[f])
  20255. }
  20256. return {
  20257. distance: o,
  20258. points: g,
  20259. colors: m
  20260. }
  20261. }
  20262. ,
  20263. n.prototype.makeCameraCurvePoints = function(e, t) {
  20264. var i = this.pointPathDistance(e)
  20265. , n = new r.CatmullRomCurve3(e);
  20266. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20267. }
  20268. ,
  20269. n.prototype.makeCameraCurveTangents = function(e, t) {
  20270. var i = this.pointPathDistance(e)
  20271. , n = new r.CatmullRomCurve3(e)
  20272. , o = Math.max(2, Math.floor(i / t));
  20273. o || (o = 5);
  20274. for (var a = [], s = 0; s <= o; s++)
  20275. a.push(n.getTangentAt(s / o));
  20276. return a
  20277. }
  20278. ,
  20279. n.prototype.setPathHulls = function(e) {
  20280. var t = this.makePathHulls(e);
  20281. this.floorHull = t.floor,
  20282. this.cameraHull = t.camera,
  20283. this.colorHull = t.color
  20284. }
  20285. ,
  20286. n.prototype.setFloorCurves = function() {
  20287. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20288. this.floorPathDistance = e.distance,
  20289. this.floorCurvePoints = e.points,
  20290. this.floorCurveColors = e.colors
  20291. }
  20292. ,
  20293. n.prototype.setCameraCurvePoints = function() {
  20294. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20295. }
  20296. ,
  20297. n.prototype.chooseWarpPath = function(e) {
  20298. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20299. if (this.player.currentPano === this.warpDestPano || !e)
  20300. return this.warpPathPoints = null,
  20301. this.warpLength = 0,
  20302. !1;
  20303. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20304. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20305. t = this.warpDestPano.position.clone().sub(o.position),
  20306. i = t.clone().negate(),
  20307. t.multiplyScalar(.15).add(o.position),
  20308. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20309. t.y = o.position.y,
  20310. i.y = this.warpDestPano.position.y,
  20311. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20312. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20313. this.setCameraCurvePoints(),
  20314. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20315. this.warpLength = 0,
  20316. this.warpPathLengths = [0];
  20317. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20318. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20319. var p = s.length();
  20320. s.y *= c.warp.climbEffort;
  20321. var f = s.length() / p;
  20322. if (d > 1) {
  20323. s.setY(0).normalize(),
  20324. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20325. var g = Math.min(1, s.dot(l))
  20326. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20327. f = Math.max(m, f)
  20328. }
  20329. this.warpLength += p * f,
  20330. this.warpPathLengths[d] = this.warpLength
  20331. }
  20332. return !0
  20333. }
  20334. ,
  20335. n.prototype.drawPathRibbon = function(e, t) {
  20336. this.bunnyObj.visible = c.warp.showBunny;
  20337. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20338. h.copy(e[u]),
  20339. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20340. h.normalize(),
  20341. n.crossVectors(h, A.UP),
  20342. n.multiplyScalar(i);
  20343. var d = (new r.Vector3).copy(e[u]).add(o);
  20344. d.sub(n),
  20345. l.vertices.push(d),
  20346. d = (new r.Vector3).copy(e[u]).add(o),
  20347. d.add(n),
  20348. l.vertices.push(d)
  20349. }
  20350. var p, f = 0;
  20351. for (u = 0; u < e.length - 1; u += 1) {
  20352. var g = 2 * u
  20353. , v = f;
  20354. f += e[u + 1].distanceTo(e[u]);
  20355. var y = f
  20356. , C = t[u]
  20357. , I = t[u + 1];
  20358. p = new r.Face3(g,g + 1,g + 2),
  20359. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20360. l.faces.push(p),
  20361. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20362. p = new r.Face3(g + 2,g + 1,g + 3),
  20363. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20364. l.faces.push(p),
  20365. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20366. }
  20367. l.computeFaceNormals(),
  20368. l.computeVertexNormals();
  20369. var E, b;
  20370. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20371. b.map.value = w.path,
  20372. b.opacity.value = 0,
  20373. b.color.value.set(c.path.color),
  20374. E = new r.RawShaderMaterial({
  20375. side: r.DoubleSide,
  20376. depthWrite: !1,
  20377. transparent: !0,
  20378. vertexShader: m.ribbon.vertexShader,
  20379. fragmentShader: m.ribbon.fragmentShader,
  20380. uniforms: b,
  20381. name: "ribbonT",
  20382. opacity: 0
  20383. })) : E = new r.MeshBasicMaterial({
  20384. color: 16777215,
  20385. side: r.DoubleSide,
  20386. name: "ribbonOut",
  20387. vertexColors: r.VertexColors
  20388. });
  20389. var _ = new r.Mesh(l,E);
  20390. return _.name = "ribbon",
  20391. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20392. _
  20393. }
  20394. ,
  20395. n.prototype.drawPathPavement = function(e) {
  20396. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20397. s.copy(e[l]),
  20398. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20399. s.normalize(),
  20400. n.crossVectors(s, A.UP),
  20401. n.multiplyScalar(this.brushPrefs.paveWidth),
  20402. t = (new r.Vector3).copy(e[l]),
  20403. t.sub(n),
  20404. o.vertices.push(t),
  20405. o.vertices.push((new r.Vector3).copy(e[l])),
  20406. t = (new r.Vector3).copy(e[l]),
  20407. t.add(n),
  20408. o.vertices.push(t);
  20409. var h, u, d;
  20410. for (l = 0; l < e.length - 1; l += 1)
  20411. h = 3 * l + 1,
  20412. u = l * i,
  20413. d = u + i,
  20414. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20415. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20416. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20417. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20418. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20419. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20420. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20421. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20422. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20423. color: c.path.color,
  20424. side: r.DoubleSide,
  20425. transparent: !0,
  20426. depthWrite: !1,
  20427. opacity: 0,
  20428. name: "paveT",
  20429. map: w.path
  20430. }) : new r.MeshBasicMaterial({
  20431. color: c.path.color,
  20432. side: r.DoubleSide,
  20433. transparent: !0,
  20434. depthWrite: !1,
  20435. opacity: 1,
  20436. name: "paveO",
  20437. map: w.path
  20438. });
  20439. return new r.Mesh(o,p)
  20440. }
  20441. ,
  20442. n.prototype.hintPrefs = {
  20443. rad: .18,
  20444. width: .0125,
  20445. depth: .0625,
  20446. setBack: -.04,
  20447. markRad: .25,
  20448. markInnerRad: .16
  20449. },
  20450. n.prototype.makeWaypointObj = function(e, t) {
  20451. var i = new r.Geometry
  20452. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20453. , o = this.pathHeight();
  20454. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20455. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20456. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20457. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20458. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20459. s.map.value = e,
  20460. s.opacity.value = 0,
  20461. s.color.value.set(c.path.color);
  20462. var l = {
  20463. side: r.DoubleSide,
  20464. depthWrite: !1,
  20465. transparent: !0,
  20466. vertexShader: m.waypoint.vertexShader,
  20467. fragmentShader: m.waypoint.fragmentShader,
  20468. uniforms: s,
  20469. name: "waypoint",
  20470. opacity: 0
  20471. };
  20472. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20473. l.name = "wayPtOut");
  20474. var h = new r.RawShaderMaterial(l)
  20475. , u = new r.Mesh(i,h);
  20476. return u.name = t,
  20477. u
  20478. }
  20479. ,
  20480. n.prototype.makeStartMarker = function(e, t) {
  20481. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20482. i.y = 0,
  20483. i.normalize();
  20484. var n = Math.acos(i.x)
  20485. , o = this.makeWaypointObj(w.pathStart, "Start");
  20486. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20487. o.position.copy(e),
  20488. o
  20489. }
  20490. ,
  20491. n.prototype.makeEndMarker = function(e) {
  20492. var t = this.makeWaypointObj(w.pathEnd, "End")
  20493. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20494. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20495. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20496. t.position.copy(e),
  20497. t
  20498. }
  20499. ,
  20500. n.prototype.pathClean = function(e) {
  20501. if (e) {
  20502. for (var t in e.children)
  20503. this.pathClean(e.children[t]);
  20504. e.geometry && e.geometry.dispose(),
  20505. e.material && e.material.dispose()
  20506. }
  20507. }
  20508. ,
  20509. n.prototype.discardPathObject = function() {
  20510. if (this.obj3d) {
  20511. var e = this.obj3d.parent;
  20512. e && e.remove(this.obj3d),
  20513. this.pathClean(this.obj3d)
  20514. }
  20515. this.obj3d = null,
  20516. this.popInCpm()
  20517. }
  20518. ,
  20519. n.prototype.discardSlow = function() {
  20520. if (this.obj3d) {
  20521. if (this.player.mode !== a.PANORAMA)
  20522. return void this.discardPathObject();
  20523. for (var e, t = this, i = 0, n = function() {
  20524. this.discardPathObject()
  20525. }
  20526. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20527. e = t.obj3d.children[r],
  20528. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20529. i += 1,
  20530. n = null);
  20531. 0 === i && this.discardPathObject(),
  20532. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20533. }
  20534. }
  20535. ,
  20536. n.prototype.appearSlow = function() {
  20537. var e, t = this;
  20538. this.fadeOutCpm(c.path.fadeInTime);
  20539. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20540. e = t.obj3d.children[n],
  20541. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20542. }
  20543. ,
  20544. n.prototype.update = function() {
  20545. this.obj3d && this.obj3d.updateMatrixWorld()
  20546. }
  20547. ,
  20548. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20549. var t = r.Math.degToRad(c.warp.burnsAngle);
  20550. if (this.player.mode === a.PANORAMA) {
  20551. var i = this.burnsDir * t;
  20552. if (this.upcomingTransType === l.BLACK)
  20553. return i;
  20554. var n = e;
  20555. if (null === n)
  20556. return y.warn("Transition request for non-highlight"),
  20557. i;
  20558. var o = this.getHeroDescriptorByHeroIndex(n);
  20559. if (null === o)
  20560. return i;
  20561. if (!o.isPano())
  20562. return i;
  20563. var s = this.getHeroPano(o)
  20564. , h = this.playerControls.cameras[a.PANORAMA]
  20565. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20566. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20567. , p = function(e) {
  20568. var i = Math.acos(Math.min(1, e.dot(u)))
  20569. , n = (new r.Vector3).crossVectors(u, e);
  20570. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20571. };
  20572. if (s === this.player.currentPano)
  20573. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20574. var f = this.findShortestPath(this.player.currentPano, s);
  20575. if (void 0 === f || null === f || f.length < 1)
  20576. return y.debug("Empty path ahead..."),
  20577. i;
  20578. var g = this.makePathHulls(f)
  20579. , m = new r.CatmullRomCurve3(g.camera)
  20580. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20581. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20582. }
  20583. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20584. }
  20585. ,
  20586. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20587. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20588. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20589. var n = new r.Euler
  20590. , o = new r.Vector3;
  20591. y.debug("Starting wait: " + (void 0 !== t));
  20592. var s = this.calcBurnsAmount(e)
  20593. , h = function() {
  20594. this.endWarpState(),
  20595. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20596. t && t()
  20597. }
  20598. .bind(this)
  20599. , u = function(e, t) {
  20600. if (this.warpInterrupted)
  20601. return h(),
  20602. !0;
  20603. var r = t || 1e3 / 60;
  20604. if (c.warp.doBurns)
  20605. if (this.player.mode === a.PANORAMA) {
  20606. var l = this.playerControls.cameras[a.PANORAMA];
  20607. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20608. var u = r * s / i;
  20609. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20610. n.y += u,
  20611. o.set(0, 0, -1),
  20612. o.applyEuler(n),
  20613. o.add(l.position),
  20614. l.controls.lookAt(o),
  20615. l.controls.lookVector.copy(o)
  20616. ,l.lookAt(o)
  20617. } else
  20618. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20619. }
  20620. .bind(this);
  20621. this.startWarpState(),
  20622. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20623. }
  20624. ,
  20625. n.prototype.warpToNonPano = function(e) {
  20626. if (this.discardPathObject(),
  20627. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20628. var t = function() {
  20629. e && e()
  20630. }
  20631. .bind(this);
  20632. this.player.flyToNewMode({
  20633. mode: this.warpDestHeroLoc.cameraMode,
  20634. duration: c.warp.outsideTime,
  20635. warpDest: this.warpDestHeroLoc,
  20636. callback: t,
  20637. force: !0
  20638. })
  20639. } else
  20640. y.warn("no warp destination!!!"),
  20641. e && e()
  20642. }
  20643. ,
  20644. n.prototype._resetWarpShaderParams = function(e) {//
  20645. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20646. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20647. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20648. delete e.material.defines.newBlack;
  20649. e.material.needsUpdate = true
  20650. } */
  20651. }
  20652. ,
  20653. n.prototype._clearWarpShading = function() {
  20654. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20655. this._resetWarpShaderParams(e[t]),
  20656. e[t].visible = !0;
  20657. this._resetWarpShaderParams(this.model.skybox)
  20658. }
  20659. ,
  20660. n.prototype._warpStopFlying = function() {
  20661. this.activeTransType = null,
  20662. this.placeCpm()
  20663. }
  20664. ,
  20665. n.prototype._wrapupTravelOnlyBits = function() {
  20666. this._warpStopFlying(),
  20667. this.warpPathPoints && (this.player.currentPano.exit(),
  20668. this.warpDestPano.enter(),
  20669. this.player.currentPano = this.warpDestPano),
  20670. this.player.spider.draw(),
  20671. this.placeCpm()
  20672. }
  20673. ,
  20674. n.prototype._wrapupTravel = function(e) {
  20675. this._wrapupTravelOnlyBits(),
  20676. this.warpCameraAim(e)
  20677. }
  20678. ,
  20679. n.prototype._wrapupWarpShading = function(e) {
  20680. this._clearWarpShading(),
  20681. this._wrapupTravel(e)
  20682. }
  20683. ,
  20684. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20685. t !== I.END && this._clearWarpShading(),
  20686. this._wrapupTravelOnlyBits(),
  20687. this.upcomingTransType = null,
  20688. e && e()
  20689. }
  20690. ,
  20691. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20692. var i = this.warpDestHeroLoc.quaternion
  20693. , n = this.playerControls.cameras[a.PANORAMA]
  20694. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20695. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20696. , l = s.dot(o)
  20697. , u = r.Math.radToDeg(Math.acos(l))
  20698. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20699. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20700. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20701. m.y = h.constrainedTurn(m.y),
  20702. this.burnsDir = Math.sign(m.y);
  20703. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20704. , A = new r.Vector3
  20705. , C = function(e, t) {
  20706. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20707. v.y = g.y + e * m.y,
  20708. v.z = g.z + e * m.z,
  20709. A.set(0, 0, -1),
  20710. A.applyEuler(v),
  20711. A.add(n.position),
  20712. n.controls.lookAt(A),
  20713. n.controls.lookVector.copy(A),
  20714. void n.lookAt(A))
  20715. }
  20716. .bind(this);
  20717. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20718. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20719. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20720. ):
  20721. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20722. ,void (t && t())
  20723. ) */
  20724. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20725. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20726. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20727. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20728. ,void (t && t())
  20729. )
  20730. }
  20731. ,
  20732. n.prototype._warpBendAim = function(e, t, i, n) {
  20733. var o = n || 0
  20734. , s = this.playerControls.cameras[a.PANORAMA]
  20735. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20736. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20737. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20738. f.y = h.constrainedTurn(f.y);
  20739. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20740. f.x = g * Math.sign(f.x),
  20741. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20742. this.burnsDir = Math.sign(f.y),
  20743. g *= Math.sign(f.y),
  20744. f.y = g;
  20745. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20746. , v = new r.Vector3
  20747. , A = function(e, t) {
  20748. if (e < .5)
  20749. m.x = u.x + e * f.x,
  20750. m.y = u.y + e * f.y,
  20751. m.z = u.z + e * f.z;
  20752. else {
  20753. var i = (1 - e) * c.warp.softBendEnd;
  20754. m.x = l.x - i * f.x,
  20755. m.y = l.y - i * f.y,
  20756. m.z = l.z - i * f.z
  20757. }
  20758. v.set(0, 0, -1),
  20759. v.applyEuler(m),
  20760. v.add(s.position);
  20761. s.controls.lookAt(v),
  20762. s.controls.lookVector.copy(v),
  20763. s.lookAt(v);
  20764. }
  20765. .bind(this);
  20766. if(momentTourBlackNewType){
  20767. A(1)
  20768. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20769. }
  20770. ,
  20771. n.prototype._warpStepCameraAim = function(e, t, i) {
  20772. var n = this.playerControls.cameras[a.PANORAMA]
  20773. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20774. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20775. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20776. l.y = h.constrainedTurn(l.y),
  20777. this.burnsDir = Math.sign(l.y);
  20778. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20779. , f = new r.Vector3
  20780. , g = function(e, t) {
  20781. e < .5 ? u.copy(s) : u.copy(o),
  20782. f.set(0, 0, -1),
  20783. f.applyEuler(u),
  20784. f.add(n.position),
  20785. n.controls.lookAt(f),
  20786. n.controls.lookVector.copy(f),
  20787. n.lookAt(f)
  20788. }
  20789. .bind(this);
  20790. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20791. }
  20792. ,
  20793. n.prototype.setBurnsDir = function() {
  20794. var e = this.playerControls.cameras[a.PANORAMA]
  20795. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20796. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20797. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20798. n.y = h.constrainedTurn(n.y),
  20799. this.burnsDir = Math.sign(n.y)
  20800. }
  20801. ,
  20802. n.prototype.stepWarpPath = function(e, t) {
  20803. var i = this.playerControls.cameras[a.PANORAMA];
  20804. if (!this.warpPathPoints)
  20805. return i.position.copy(this.warpDestPano.position),
  20806. !0;
  20807. var n = this.warpPathPoints[0]
  20808. , o = this.warpDestPano.position;
  20809. if (null !== this.nodes && this.cameraHull.length > 1) {
  20810. var s = new r.Vector3;
  20811. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20812. i.position.copy(s)
  20813. } else
  20814. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20815. }
  20816. ,
  20817. n.prototype.interruptAndFastForward = function(e, t) {
  20818. this.warping && (this.warpInterrupted = !0,
  20819. this.warpInterruptionBlackoutStyle = e,
  20820. this.warpInterruptionTravelTime = t,
  20821. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20822. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20823. }
  20824. ,
  20825. n.prototype.warpCameraAim = function(e) {
  20826. var t = c.warp.minWarpTime;
  20827. if (this.upcomingTransType === l.BLACK)
  20828. t = c.warp.teleportTime;
  20829. else {
  20830. var i = this.playerControls.cameras[a.PANORAMA]
  20831. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20832. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20833. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20834. s.y = h.constrainedTurn(s.y);
  20835. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20836. t = Math.max(t, u)
  20837. }
  20838. var d = function() {
  20839. this._warpStopFlying(),
  20840. this.discardSlow(),
  20841. e && e()
  20842. }
  20843. .bind(this);
  20844. this._warpCameraAim(t, d)
  20845. }
  20846. ,
  20847. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20848. this.model.skybox.material.uniforms.blackout.value = n;
  20849. var r = u.uniform(this.model.skybox, "progress", 1)
  20850. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20851. , a = !1
  20852. , s = function() {
  20853. if (this.warpInterrupted)
  20854. return a = !0,
  20855. !0
  20856. }
  20857. .bind(this)
  20858. , l = function(e, t) {
  20859. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20860. !0) : void r(e, t)
  20861. }
  20862. .bind(this)
  20863. , h = function(e, t) {
  20864. return i && a ? (o(0),
  20865. !0) : void o(e, t)
  20866. }
  20867. .bind(this);
  20868. p.start(s, e, null, t, null, "safeHaltWatch"),
  20869. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20870. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20871. }
  20872. ,
  20873. n.prototype.warpTravel_STD = function(e) {
  20874. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20875. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20876. w += this.warpLength * c.warp.timePerMeter,
  20877. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20878. var _ = !1
  20879. , T = this.warpDestHeroLoc.quaternion
  20880. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20881. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20882. , M = S.dot(x)
  20883. , R = r.Math.radToDeg(Math.acos(M))
  20884. , P = function(e) {
  20885. var t = o
  20886. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20887. return i
  20888. }
  20889. , O = function() {
  20890. return E.lookAt(C, t, A.UP),
  20891. s.setFromRotationMatrix(E, c.warp.eOrder),
  20892. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20893. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20894. h.constrainedTurn(b.y)
  20895. }
  20896. .bind(this)
  20897. , L = function(e, t) {
  20898. if (this.warpInterrupted)
  20899. return _ = !0,
  20900. !0
  20901. }
  20902. .bind(this)
  20903. , D = function(e, t) {
  20904. return _ || !this.warpPathPoints ? (g.blur(0),
  20905. !0) : void g.blur(e)
  20906. }
  20907. .bind(this)
  20908. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20909. , B = function(e, t) {
  20910. return _ || !this.warpPathPoints ? (N(0),
  20911. !0) : void N(e, t)
  20912. }
  20913. .bind(this)
  20914. , F = function(e, t) {
  20915. if (!this.warpPathPoints)
  20916. return n.position.copy(this.warpDestPano.position),
  20917. !0;
  20918. if (_)
  20919. return !0;
  20920. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20921. n.position.copy(i),
  20922. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20923. }
  20924. .bind(this)
  20925. , V = function(e, n) {
  20926. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20927. !0)
  20928. }
  20929. .bind(this)
  20930. , U = function(e, o) {
  20931. if (_)
  20932. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20933. !0;
  20934. if (!this.warpPathPoints)
  20935. return !0;
  20936. var a = this.warpLength * e
  20937. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20938. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20939. c.warp.matchCam && (l *= 1 - u),
  20940. E.lookAt(C, t, A.UP),
  20941. s.setFromRotationMatrix(E, c.warp.eOrder),
  20942. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20943. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20944. b.y = h.constrainedTurn(b.y),
  20945. s.x = m.x + l * b.x,
  20946. s.y = m.y + l * b.y,
  20947. s.z = m.z + l * b.z,
  20948. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20949. b.y = h.constrainedTurn(b.y);
  20950. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20951. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20952. v.x = v.x + b.x * c.warp.turnFriction,
  20953. v.y = v.y + b.y * c.warp.turnFriction,
  20954. v.z = v.z + b.z * c.warp.turnFriction,
  20955. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20956. var p = t.clone().sub(C).normalize();
  20957. if (R < c.warp.maxAimRotation && u > 0) {
  20958. var g = 1 - u;
  20959. p.x = p.x * g + u * S.x,
  20960. p.y = p.y * g + u * S.y,
  20961. p.z = p.z * g + u * S.z,
  20962. p.normalize()
  20963. }
  20964. this.bunnyObj.position.copy(n.position).add(p),
  20965. f.set(0, 0, -1).applyEuler(v).normalize(),
  20966. f.multiplyScalar(8),
  20967. f.add(n.position),
  20968. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20969. n.controls.lookVector.copy(f),
  20970. n.lookAt(f))
  20971. }
  20972. .bind(this)
  20973. , k = function() {
  20974. _ ? (this.discardSlow(),
  20975. this.upcomingTransType = l.BLACK,
  20976. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20977. }
  20978. .bind(this);
  20979. V(0);
  20980. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20981. w += H;
  20982. var G = H / w;
  20983. this.warpCommonParameters(w, G, !0, I.NONE),
  20984. p.start(L, w, null, 0, null, "_haltWatcher"),
  20985. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20986. p.start(D, w, null, G, P, "blurring")),
  20987. p.start(B, w, null, G, P, "modelAlpha"),
  20988. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20989. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20990. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20991. }
  20992. ,
  20993. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20994. var r = e || 0;
  20995. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20996. if(momentTourBlackNewType){
  20997. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20998. var camera = this.playerControls.cameras[a.PANORAMA];
  20999. var end = this.warpDestHeroLoc.position
  21000. camera.position.copy(end)
  21001. setTimeout(()=>{
  21002. player.sceneRenderer.effects.transitionMaskPass.stop()
  21003. this.wrapupWarpShadingOnly(n, i);
  21004. },t)
  21005. }else{
  21006. var o = function() {
  21007. this.wrapupWarpShadingOnly(n, i);
  21008. }
  21009. .bind(this);
  21010. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21011. }
  21012. this.warpCommonParameters(t, r, !1, i)
  21013. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21014. if(window.momentTourBlackNewType){
  21015. e.material.uniforms.blackout.value = 5//i 改
  21016. //e.material.defines.newBlack = ''
  21017. //e.material.needsUpdate = true
  21018. }else{
  21019. e.material.uniforms.blackout.value = i
  21020. }
  21021. }),
  21022. this._warpBendAim(null, t, null, r);
  21023. }
  21024. ,
  21025. n.prototype.flightStepWalk = function(e, t, i) {
  21026. var n = .001
  21027. , o = 1
  21028. , a = 1.2
  21029. , s = new r.Vector3
  21030. , h = new r.Vector3
  21031. , u = function(e, t) {
  21032. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21033. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21034. h.copy(A.FORWARD),
  21035. this.player.getDirection(h),
  21036. s.copy(t).sub(e.position).normalize();
  21037. var l = s.dot(h)
  21038. , u = Math.acos(l)
  21039. , d = u / r;
  21040. return d > n && (r *= d / n,
  21041. u < o && (r *= a)),
  21042. r
  21043. };
  21044. return function(e, t, i) {
  21045. if (this.warpInterrupted)
  21046. i && i();
  21047. else if (this.activeTransType !== l.WALK)
  21048. this._clearWarpShading(),
  21049. this._warpStopFlying(),
  21050. this.player.spider.draw(),
  21051. this.placeCpm(),
  21052. i && i();
  21053. else if (this.player.currentPano !== e) {
  21054. var n = {
  21055. pano: e,
  21056. lookAtPoint: t,
  21057. duration: null,
  21058. maxDistanceOverride: c.warp.walkMaxDist,
  21059. skipWarpingCheck: !1,
  21060. constantMoveSpeed: !0
  21061. };
  21062. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21063. n.zoomLevel = this.warpDestHeroLoc.zoom
  21064. }
  21065. n.duration = u.call(this, e, t),
  21066. this.player.nonInterruptingFlyToPano(n, i)
  21067. } else
  21068. i && i()
  21069. }
  21070. }(),
  21071. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21072. return this.flightStepWalk.bind(this, e, t, i)
  21073. }
  21074. ,
  21075. n.prototype.warpTravel_WALK = function() {
  21076. var e = [];
  21077. return function(t) {
  21078. var i = this.player.model.panos;
  21079. e.length = 0;
  21080. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21081. var s = this.nodes[a]
  21082. , l = i.get(s);
  21083. a === this.nodes.length - 1;
  21084. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21085. n && o || (e.push(s),
  21086. n = l)
  21087. }
  21088. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21089. var h = e.length
  21090. , u = i.get(e[h - 1])
  21091. , d = new Array(h + 1);
  21092. d[d.length - 1] = function() {
  21093. t && t()
  21094. }
  21095. .bind(this);
  21096. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21097. var g = e[p];
  21098. u = i.get(g);
  21099. var m = new r.Vector3;
  21100. this.getLookAtForWalkingTourNode(e, p, m),
  21101. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21102. p--
  21103. }
  21104. d[0]()
  21105. }
  21106. }(),
  21107. n.prototype.getLookAtForWalkingTourNode = function() {
  21108. var e = new r.Vector3
  21109. , t = new r.Vector3
  21110. , i = new r.Vector3
  21111. , n = new r.Vector3
  21112. , o = new r.Vector3
  21113. , a = .65
  21114. , s = .75
  21115. , l = .2
  21116. , c = .4
  21117. , h = .2
  21118. , u = 3;
  21119. return function(r, d, p) {
  21120. var f = r.length;
  21121. if (d >= f)
  21122. return !1;
  21123. var g = 1
  21124. , m = 1;
  21125. t.set(0, 0, 0),
  21126. o.set(0, 0, 0);
  21127. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21128. if (v = this.player.model.panos.get(r[A]),
  21129. this.getOrientationForWalkingTourNode(r, A, i),
  21130. A === d && e.copy(i),
  21131. n.copy(i),
  21132. A > d) {
  21133. var y = n.dot(e) < a;
  21134. g *= y ? l : s,
  21135. m *= y ? h : c
  21136. }
  21137. i.multiplyScalar(g),
  21138. t.add(i),
  21139. o.lerp(v.position, m)
  21140. }
  21141. return t.normalize(),
  21142. p.copy(o),
  21143. p.add(t),
  21144. !0
  21145. }
  21146. }(),
  21147. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21148. var n = e.length;
  21149. if (t >= n)
  21150. return !1;
  21151. if (t === n - 1)
  21152. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21153. else {
  21154. var r = this.player.model.panos.get(e[t])
  21155. , o = this.player.model.panos.get(e[t + 1]);
  21156. i.copy(o.position).sub(r.position)
  21157. }
  21158. return i.normalize(),
  21159. !0
  21160. }
  21161. ,
  21162. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21163. if (this.activeTransType = this.upcomingTransType,
  21164. this.lastTransType = this.activeTransType,
  21165. this.upcomingTransType = null,
  21166. !e) {
  21167. var r = function() {
  21168. this._wrapupTravel(n)
  21169. }
  21170. .bind(this)
  21171. , o = {
  21172. pano: this.warpDestPano,
  21173. lookAtPoint: null,
  21174. duration: null,
  21175. maxDistanceOverride: null,
  21176. skipWarpingCheck: !1
  21177. };
  21178. return void this.player.flyToPano(o, r)
  21179. }
  21180. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21181. this._clearWarpShading(),
  21182. this._warpStopFlying(),
  21183. this.player.spider.draw(),
  21184. this.placeCpm(),
  21185. n && n()
  21186. }
  21187. .bind(this)) : this.warpTravel_STD(n)
  21188. }
  21189. ,
  21190. n.prototype.startWarpState = function() {
  21191. this.warping = !0,
  21192. this.warpInterrupted = !1,
  21193. this.warpInterruptionBlackoutStyle = null,
  21194. this.warpInterruptionTravelTime = null
  21195. }
  21196. ,
  21197. n.prototype.endWarpState = function() {
  21198. this.warping = !1
  21199. }
  21200. ,
  21201. n.prototype.warpToPano = function(e, t, i, n) {
  21202. if (this.warping)
  21203. return void y.warn("Cannot warp when already warping");
  21204. if (this.upcomingTransType = e,
  21205. this.activeTransType = null,
  21206. !this.setWarpDestPano())
  21207. return this.upcomingTransType = null,
  21208. void this.warpToNonPano(n);
  21209. if (this.player.mode !== a.PANORAMA)
  21210. return this.upcomingTransType = null,
  21211. this.discardSlow(),
  21212. void this.player.flyToNewMode({
  21213. mode: a.PANORAMA,
  21214. pano: this.warpDestPano,
  21215. duration: c.warp.outsideTime,
  21216. warpDest: this.warpDestHeroLoc,
  21217. callback: n,
  21218. force: !0
  21219. });
  21220. if (!this.warpDestPano)
  21221. return y.warn("no warp destination, callback dropped"),
  21222. void (this.upcomingTransType = null);
  21223. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21224. , o = this.chooseWarpPath(r);
  21225. if (o && this.upcomingTransType !== l.WALK) {
  21226. var s = function() {
  21227. this.waitingToWarp = !1,
  21228. this.warpToPano(e, t, i, n)
  21229. }
  21230. .bind(this);
  21231. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21232. return void (this.waitingToWarp = !0)
  21233. }
  21234. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21235. this.player.currentPano = this.warpDestPano,
  21236. this.placeCpm(),
  21237. this.fadeOutCpm(c.path.fadeOutTime),
  21238. this.player.spider.draw()),
  21239. y.debug("Warping to pano ", this.warpDestPano.position),
  21240. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21241. this.startWarpState();
  21242. var h = function() {
  21243. this.endWarpState(),
  21244. n && n()
  21245. }
  21246. .bind(this);
  21247. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21248. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21249. }
  21250. ,
  21251. t.exports = n
  21252. }
  21253. ).call(this, "/js/objects/ShowPath.js")
  21254. }
  21255. , {
  21256. "../constants": 8,
  21257. "../effects": 16,
  21258. "../enum/BlackoutStyle": 18,
  21259. "../enum/ModelManagerEvents": 33,
  21260. "../enum/PlayerEvents": 40,
  21261. "../enum/RenderOrder": 42,
  21262. "../enum/Vectors": 50,
  21263. "../enum/Viewmode": 51,
  21264. "../enum/WarpStyle": 52,
  21265. "../gui/gui": 65,
  21266. "../model/ModelManager": 140,
  21267. "../objects/Snapshot": 153,
  21268. "../settings": 166,
  21269. "../shaders": 167,
  21270. "../util/easing": 186,
  21271. "../util/lerp": 188,
  21272. "../util/logger": 189,
  21273. "../util/math": 190,
  21274. "../util/texture": 194,
  21275. "../util/transitions": 195,
  21276. three: 217
  21277. }],
  21278. 152: [function(e, t, i) {
  21279. "use strict";
  21280. function n() {
  21281. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21282. , t = new r.RawShaderMaterial({
  21283. fragmentShader: o.skysphere.fragmentShader,
  21284. vertexShader: o.skysphere.vertexShader,
  21285. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21286. side: r.BackSide,
  21287. name: "skysphere"
  21288. });
  21289. t.uniforms.radius.value = e.parameters.radius,
  21290. r.Mesh.call(this, e, t)
  21291. }
  21292. var r = e("three")
  21293. , o = e("../shaders")
  21294. , a = e("../settings");
  21295. n.prototype = Object.create(r.Mesh.prototype),
  21296. n.prototype.constructor = n,
  21297. t.exports = n
  21298. }
  21299. , {
  21300. "../settings": 166,
  21301. "../shaders": 167,
  21302. three: 217
  21303. }],
  21304. 153: [function(e, t, i) {
  21305. (function(i) {
  21306. "use strict";
  21307. function n(e) {
  21308. o.call(this, e),
  21309. this.sid = e.sid,//xzw add
  21310. this.panoId = e.panoId,
  21311. this.orthoZoom = e.orthoZoom,
  21312. this.floorVisibility = e.floorVisibility,
  21313. this.thumbUrl = e.thumbUrl,
  21314. this.name = e.name,
  21315. this.zoom = e.zoom
  21316. }
  21317. var r = (e("three"),
  21318. e("../util/logger"))
  21319. , o = (e("../settings"),
  21320. e("../enum/Viewmode"),
  21321. e("../util/common"),
  21322. e("../util/transitions"),
  21323. e("../util/lerp"),
  21324. e("../util/ajax"),
  21325. e("../util/texture"),
  21326. e("./View"));
  21327. e("events").EventEmitter,
  21328. new r(i);
  21329. n.prototype = Object.create(o.prototype),
  21330. n.prototype.isPano = function() {
  21331. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21332. }
  21333. ,
  21334. t.exports = n
  21335. }
  21336. ).call(this, "/js/objects/Snapshot.js")
  21337. }
  21338. , {
  21339. "../enum/Viewmode": 51,
  21340. "../settings": 166,
  21341. "../util/ajax": 181,
  21342. "../util/common": 185,
  21343. "../util/lerp": 188,
  21344. "../util/logger": 189,
  21345. "../util/texture": 194,
  21346. "../util/transitions": 195,
  21347. "./View": 154,
  21348. events: 202,
  21349. three: 217
  21350. }],
  21351. 154: [function(e, t, i) {
  21352. (function(i) {
  21353. "use strict";
  21354. function n(e) {
  21355. e = e || {},
  21356. this.position = new r.Vector3,
  21357. this.quaternion = new r.Quaternion,
  21358. this.update(e)
  21359. }
  21360. var r = e("three")
  21361. , o = e("../util/logger")
  21362. , a = (e("../settings"),
  21363. e("../enum/Viewmode"),
  21364. e("../util/common"),
  21365. e("../util/transitions"),
  21366. e("../util/lerp"),
  21367. e("../util/ajax"),
  21368. e("../util/texture"),
  21369. e("events").EventEmitter);
  21370. new o(i);
  21371. n.prototype = Object.create(a.prototype),
  21372. n.prototype.isValid = function() {
  21373. return !!this.cameraMode
  21374. }
  21375. ,
  21376. n.prototype.update = function(e) {
  21377. return this.cameraMode = e.cameraMode || this.cameraMode,
  21378. this.pano = e.pano || this.pano,
  21379. e.position && this.position.copy(e.position),
  21380. e.quaternion && this.quaternion.copy(e.quaternion),
  21381. this
  21382. }
  21383. ,
  21384. t.exports = n
  21385. }
  21386. ).call(this, "/js/objects/View.js")
  21387. }
  21388. , {
  21389. "../enum/Viewmode": 51,
  21390. "../settings": 166,
  21391. "../util/ajax": 181,
  21392. "../util/common": 185,
  21393. "../util/lerp": 188,
  21394. "../util/logger": 189,
  21395. "../util/texture": 194,
  21396. "../util/transitions": 195,
  21397. events: 202,
  21398. three: 217
  21399. }],
  21400. 155: [function(e, t, i) {//player.js
  21401. (function(i) {
  21402. "use strict";
  21403. function n(e) {
  21404. this.currentPano = null,
  21405. this.nextPano = null,
  21406. this.camera = null,
  21407. this.paused = !1,
  21408. this.flying = !1,
  21409. this.sceneIntersectionPlane = null,
  21410. this.target = new r.Vector3,
  21411. this.mouse = new r.Vector3(1.1,1.1,.5),
  21412. this.mouseAtMouseDown = new r.Vector2,
  21413. this.mouseCouldBeClickToMove = !1,
  21414. this.mouseLastMoveTime = Date.now(),
  21415. this.mouseDown = !1,
  21416. this.mouseDownTimer = null,
  21417. this.couldBeLongTap = !1,
  21418. this.containsMouse = !1, //
  21419. this.isTouchEvent = !1,
  21420. this.isPanoHover = !1,
  21421. this.reticule = new a(this),
  21422. this.panoMarkers = [],
  21423. this.spider = new h(this),
  21424. this.quaternion = new r.Quaternion,
  21425. this.position = new r.Vector3(15,10,15),
  21426. this.previousState = null,
  21427. this.lastInsideView = new c,
  21428. this.last360View = new c,
  21429. this.raycaster = new r.Raycaster,
  21430. this.intersect = null,
  21431. this.lastChangeTime = Date.now(),
  21432. this.history = new I,
  21433. this.cameraControls = null,
  21434. this.path = null,
  21435. this.model = null,
  21436. this.domElement = null,
  21437. this.cachedPanoCandidates = null,
  21438. this.basePanoSize = 0,
  21439. this.standardPanoSize = 0,
  21440. this.highPanoSize = 0,
  21441. this.ultraHighPanoSize = 0,
  21442. this.zoomLevel = 1,
  21443. this.zooming = 0,
  21444. this.zoomSpeed = .5,
  21445. this.scrollZoomSpeed = .06,
  21446. this.zoomSpeedAdjust = .05,
  21447. this.defaultZoomIncrement = .2,
  21448. this.baseFov = f.insideFOV,
  21449. this.zoomFov = this.baseFov,
  21450. this.zoomEnabled = !0,
  21451. this.preRenderingEnabled = !1,
  21452. this.setupCustomProperties(e),
  21453. this.zoomStats = new L
  21454. }
  21455. var r = e("three")
  21456. , o = e("./util/logger")
  21457. , a = e("./objects/Reticule")
  21458. , s = e("./objects/Panorama")
  21459. , l = e("./objects/ShowPath")
  21460. , c = e("./objects/View")
  21461. , h = (e("./objects/Snapshot"),
  21462. e("./objects/NSpider"))
  21463. , u = e("./enum/Viewmode")
  21464. , d = (e("./enum/TagStates"),
  21465. e("./enum/Vectors"))
  21466. , p = e("./enum/Keys")
  21467. , f = (e("./enum/AlignmentType"),
  21468. e("./settings"))
  21469. , g = e("./util/common")
  21470. , m = (e("./util/browser"),
  21471. e("./util/math"))
  21472. , v = e("./util/lerp")
  21473. , A = e("./util/easing")
  21474. , y = e("./util/transitions")
  21475. , C = e("events").EventEmitter
  21476. , I = (e("./shaders"),
  21477. e("./util/history"))
  21478. , E = (e("./util/camera"),
  21479. e("./model/ModelManager"),
  21480. e("./enum/PathDiscardMode"))
  21481. , b = e("./enum/PathDisplayMode")
  21482. , w = e("./enum/PlayerEvents")
  21483. , _ = e("./enum/ControlEvents")
  21484. , T = e("./enum/ModelManagerEvents")
  21485. , x = e("./enum/WarpStyle")
  21486. , S = e("./enum/BlackoutStyle")
  21487. , M = e("./exception/BasicException")
  21488. , R = e("./enum/PanoSizeClass")
  21489. , P = (e("./tile/TileDownloader"),
  21490. e("./tile/TilePrioritizer"))
  21491. , O = (e("./enum/PanoramaEvents"),
  21492. e("./enum/ZoomEvents"))
  21493. , L = e("./util/ZoomStats")
  21494. , D = e("./constants")
  21495. , N = e("./util/common")
  21496. , B = e("./util/cameraLight")
  21497. , Hot = e('hot')
  21498. , F = new o(i)
  21499. , V = Object.freeze({
  21500. FlyToPano: y.getUniqueId(),
  21501. FlyToNewMode: y.getUniqueId(),
  21502. FlyToSameMode: y.getUniqueId(),
  21503. FlyToViewFloor: y.getUniqueId(),
  21504. LookTransition: y.getUniqueId(),
  21505. ZoomTransition: y.getUniqueId()
  21506. });
  21507. n.prototype = Object.create(C.prototype),
  21508. n.prototype.init = function(e) {
  21509. window.player = this
  21510. this.modelManager = e.modelManager,
  21511. this.tileDownloader = e.tileDownloader,
  21512. this.panoRenderer = e.panoRenderer,
  21513. this.qualityManager = e.qualityManager,
  21514. this.domElement = e.container,
  21515. this.camera = e.camera,
  21516. this.tagManager = e.tagManager,
  21517. this.cameraControls = e.controls,
  21518. this.path = new l(e.director,this,e.controls),
  21519. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21520. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21521. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21522. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21523. this.tileDownloader.processPriorityQueue = !1,
  21524. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21525. this.bindEvents(e.container),
  21526. this.updateModel()
  21527. }
  21528. //xzw add: 截图
  21529. function dataURLtoBlob(dataurl) {
  21530. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21531. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21532. while(n--){
  21533. u8arr[n] = bstr.charCodeAt(n);
  21534. };
  21535. return new Blob([u8arr], {type:mime});
  21536. }
  21537. n.prototype.screenShot = function(o){
  21538. if(this.flying || this.flyingToTag) return;
  21539. var R = this.sceneRenderer;
  21540. R.updateScreenSize(o);
  21541. for(var i in this.model.panos.index){
  21542. if(!this.model.panos.index[i].marker) continue;
  21543. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21544. this.model.panos.index[i].marker.visible = false;
  21545. }
  21546. for(var i in this.model.hots){
  21547. this.model.hots[i].mesh.visible = false;
  21548. }
  21549. this.reticule.visible = false;
  21550. this.reticule.forceUnvisible = true;
  21551. this.path.currentPanoMarker.mesh.visible = false;
  21552. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21553. R.renderer.clear(true,true,true);
  21554. R.renderer.render(R.scene, R.camera);
  21555. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21556. o.f && o.f(imgData)
  21557. R.updateScreenSize({resize:true});
  21558. this.reticule.visible = true;
  21559. for(var i in this.model.hots){
  21560. this.model.hots[i].mesh.visible = true;
  21561. }
  21562. for(var i in this.model.panos.index){
  21563. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21564. }
  21565. this.path.currentPanoMarker.mesh.visible = true;
  21566. R.renderer.render(R.scene, R.camera);
  21567. }.bind(this),30) //这个数字不能太小
  21568. }
  21569. var scaleImg = e("scaleImg");
  21570. var ResizeImg = function(img, option){
  21571. var img2; //不能直接改img 否则可能触发第二次img.onload
  21572. var compress = function(ratio,type){
  21573. var image = img2 || img;
  21574. var c = document.createElement('canvas');
  21575. c.width = image.width; c.height = image.height;
  21576. var ctx = c.getContext('2d');
  21577. ctx.drawImage(image,0,0,image.width,image.height);
  21578. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21579. }
  21580. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21581. var image = img2 || img;
  21582. var blob = dataURLtoBlob(image.src);
  21583. if(option.maxWeight && blob.size > option.maxWeight){
  21584. compress(option.maxWeight/blob.size, "jpeg")
  21585. blob = dataURLtoBlob(image.src);
  21586. }
  21587. if(!img2){
  21588. img2 = new Image();
  21589. }
  21590. img2.base64Src = image.src;
  21591. img2.src = window.URL.createObjectURL(blob);
  21592. }
  21593. var oldSize = Math.max(img.width, img.height);
  21594. if(option.toType != "png"){//不是非要png的话
  21595. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21596. if(oldSize > option.maxSize){
  21597. compress(option.maxSize/oldSize, "jpeg");
  21598. }
  21599. reCom();
  21600. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21601. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21602. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21603. reCom();
  21604. }
  21605. }
  21606. }else{
  21607. //?貌似png会越压缩越大?
  21608. }
  21609. return img2 || img;
  21610. }
  21611. var _fixType=function(type) {
  21612. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21613. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21614. return 'image/' + r;
  21615. };
  21616. var saveFile=function(data, filename){
  21617. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21618. save_link.href = data;
  21619. save_link.download = filename;
  21620. var event = document.createEvent('MouseEvents');
  21621. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21622. save_link.dispatchEvent(event);
  21623. };
  21624. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21625. var info = this.getSnapAngleInfo();
  21626. var str = ',{\r\t' + info;
  21627. var arg = arguments[0];
  21628. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21629. if (arg && arg.__callback) {
  21630. return arg.__callback(imgData, info)
  21631. }
  21632. var img = new Image();
  21633. img.src = imgData;
  21634. img.onload = function(){
  21635. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21636. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21637. var filename = "snap" + (new Date()).getTime();
  21638. saveFile(img2.src,filename + ".jpg");
  21639. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21640. str +=('\r\t"sid":"'+filename+'",');
  21641. str +=('\r\t"name":"'+filename+'"\r}');
  21642. logData(str)
  21643. }
  21644. }});
  21645. }
  21646. ,
  21647. n.prototype.getSnapAngleInfo = function(){
  21648. var info = {};
  21649. var str = '"metadata":{';
  21650. var q = this.camera.quaternion.clone();
  21651. switch (this.mode) {
  21652. case "panorama":
  21653. info.scan_id = this.currentPano.id;
  21654. str += ('"scan_id":"'+this.currentPano.id+'",');
  21655. break;
  21656. case "floorplan":
  21657. info.camera_mode = 1;
  21658. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21659. q.multiply(this.camera.quaternion);
  21660. str += ('"camera_mode":1,');
  21661. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21662. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21663. break;
  21664. case "dollhouse":
  21665. info.camera_mode = 2;
  21666. str += ('"camera_mode":2,');
  21667. break;
  21668. }
  21669. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21670. console.log(info.camera_position)
  21671. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21672. /**fyz 对相机截屏的角度进行校对 */
  21673. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21674. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21675. out.x *= -1;
  21676. out.w *= -1;
  21677. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21678. }else{
  21679. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21680. }
  21681. info.zoom = this.zoomLevel;
  21682. console.log(info.camera_quaternion)
  21683. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21684. // fyz 扩展编辑页面, 加上导览点缩放值
  21685. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21686. return str;
  21687. }
  21688. //------end
  21689. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21690. if(!g_currentHot) return;
  21691. g_currentHot = null;
  21692. var hotPop = document.getElementById('popup');
  21693. hotPop.style.display = "none";
  21694. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21695. $("#popup iframe:last").remove();
  21696. var _bgaudio = document.getElementById("bgaudio");
  21697. //判断音乐是否暂停或者是否存在
  21698. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21699. {
  21700. //g_bgAudio.play();
  21701. manage.switchBgmState(true)
  21702. }; */
  21703. if(g_bgAudio && g_bgAudio.pauseByHot){
  21704. manage.switchBgmState(true)
  21705. }
  21706. //$('#player').off("click",this.closePopup);
  21707. return false
  21708. }
  21709. n.prototype.setupCustomProperties = function(e) {
  21710. var t = e || u.PANORAMA;
  21711. Object.defineProperty(this, "mode", {
  21712. get: function() {
  21713. return t
  21714. },
  21715. set: function(e) {
  21716. var i = t;
  21717. t = e,
  21718. this.onModeUpdated(i, t)
  21719. }
  21720. })
  21721. }
  21722. ,
  21723. n.prototype.isInMode = function() {
  21724. for (var e = 0; e < arguments.length; e++)
  21725. if (this.mode === arguments[e])
  21726. return !0;
  21727. return !1
  21728. }
  21729. ,
  21730. n.prototype.isOutsideMode = function(e) {
  21731. return e = e || this.mode,
  21732. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21733. }
  21734. ,
  21735. n.prototype.is360View = function(e, t) {
  21736. return e === u.PANORAMA && t && !t.isAligned()
  21737. }
  21738. ,
  21739. n.prototype.setScene = function(e) {
  21740. this.sceneIntersectionPlane = e.plane,
  21741. this.path.setScene(e),
  21742. this.moveReticuleToScene(e)
  21743. }
  21744. ,
  21745. n.prototype.moveReticuleToScene = function(e) {
  21746. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21747. e.add(this.reticule)
  21748. }
  21749. ,
  21750. n.prototype.updateModel = function() {
  21751. function e(e, t, n) {
  21752. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21753. }
  21754. function t(e, t) {
  21755. if (this.mode === u.DOLLHOUSE) {
  21756. var n = e ? this.model.center.y : n = t.center.y;
  21757. i.call(this, n)
  21758. }
  21759. }
  21760. function i(e) {
  21761. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21762. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21763. , n = t.position.y + (e - i.target.y)
  21764. , r = f.showFloorDuration + f.showFloorDelay;
  21765. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21766. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21767. }
  21768. this.model = this.modelManager.getActiveModel(),
  21769. this.model.on("floor.changed", e.bind(this)),
  21770. this.model.on("allfloors.toggled", t.bind(this)),
  21771. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21772. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21773. var e2 = this;
  21774. this.model.panos.list.forEach(function(a) {
  21775. a.vrMarker.addEventListener("click", function() {
  21776. e2.flyToPano({
  21777. pano: a
  21778. })
  21779. })
  21780. })
  21781. /********************************************************************************************************************************************/
  21782. }
  21783. ,
  21784. n.prototype.updateModelDependentData = function() {
  21785. this.cameraControls.setModelForControls(this.model),
  21786. this.getPanoMarkersFromModel(this.model)
  21787. }
  21788. ,
  21789. n.prototype.onModelChanged = function() {
  21790. this.updateModel(),
  21791. this.updateModelDependentData()
  21792. }
  21793. ,
  21794. n.prototype.getPanoMarkersFromModel = function(e) {
  21795. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21796. return t.marker ? e.concat(t.marker) : e
  21797. }, [])
  21798. }
  21799. ,
  21800. n.prototype.handleControlMove = function(e) {
  21801. this.emit(w.Move, e)
  21802. }
  21803. ,
  21804. n.prototype.handleControlInputStart = function(e) {
  21805. this.emit(w.InputStart, e)
  21806. }
  21807. ,
  21808. n.prototype.onModeUpdated = function(e, t) {
  21809. this.cameraControls.activateControls(t),
  21810. this.emit(w.ModeChanged, e, t)
  21811. }
  21812. ,
  21813. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21814. return this.path.warping
  21815. }
  21816. ,
  21817. n.prototype.isWaitingToWarp = function() {
  21818. return this.path.waitingToWarp
  21819. }
  21820. ,
  21821. n.prototype.getLabelScaleFactor = function() {
  21822. if (this.isOutsideMode()) {
  21823. var e = 10
  21824. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21825. return t
  21826. }
  21827. return .5
  21828. }
  21829. ,
  21830. n.prototype.changeMusic = function() {//xzw add
  21831. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21832. g_playAudio = g_bgAudio;
  21833. //g_bgAudio.play();
  21834. manage.switchBgmState(true)
  21835. }else{
  21836. if(!g_play){
  21837. g_playAudio = g_bgAudio;
  21838. }else{//防止再次播放时重播一遍
  21839. g_playAudio = null;
  21840. }
  21841. } */
  21842. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21843. manage.switchBgmState(true)
  21844. } */
  21845. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21846. }
  21847. ,
  21848. n.prototype.bindEvents = function(e) {
  21849. e !== document && e.setAttribute("tabindex", -1),
  21850. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21851. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21852. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21853. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21854. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21855. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21856. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21857. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21858. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21859. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21860. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21861. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21862. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21863. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21864. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21865. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21866. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21867. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21868. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21869. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21870. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21871. // lzb
  21872. window.getSeft && getSeft(this);
  21873. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21874. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21875. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21876. }else{
  21877. $('#closepop').on("click",this.closePopup.bind(this));
  21878. }
  21879. }
  21880. ,
  21881. n.prototype.onMouseDown = function(e) {
  21882. e.currentTarget !== document && e.currentTarget.focus(),
  21883. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21884. this.updateIntersect())
  21885. }
  21886. ,
  21887. n.prototype.onMouseMove = function(e) {
  21888. this.isTouchEvent = !1,
  21889. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21890. }
  21891. ,
  21892. n.prototype.onMouseOver = function(e) {
  21893. this.containsMouse = !0,
  21894. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21895. }
  21896. ,
  21897. n.prototype.onMouseOut = function(e) {
  21898. this.containsMouse = !1
  21899. }
  21900. ,
  21901. n.prototype.onMouseUp = function(e) {
  21902. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21903. }
  21904. ,
  21905. n.prototype.onTouchStart = function(e) {
  21906. if (e.currentTarget !== document && e.currentTarget.focus(),
  21907. !this.mouseDown) {
  21908. this.couldBeLongTap = !0;
  21909. var t = g.average(e.changedTouches, "clientX")
  21910. , i = g.average(e.changedTouches, "clientY");
  21911. this.handleInputStart.call(this, t, i, !0),
  21912. this.mouseDownTimer = setTimeout(function() {
  21913. this.updateIntersect(),
  21914. this.handleInputEnd.call(this, t, i, !0)
  21915. }
  21916. .bind(this), f.input.longTapThreshold)
  21917. }
  21918. }
  21919. ,
  21920. n.prototype.onTouchMove = function(e) {
  21921. var t = g.average(e.changedTouches, "clientX")
  21922. , i = g.average(e.changedTouches, "clientY");
  21923. this.handleInputMove.call(this, t, i, !0)
  21924. }
  21925. ,
  21926. n.prototype.onTouchEnd = function(e) {
  21927. if (clearTimeout(this.mouseDownTimer),
  21928. this.mouseDown) {
  21929. this.couldBeLongTap = !1,
  21930. this.updateIntersect();
  21931. var t = g.average(e.changedTouches, "clientX")
  21932. , i = g.average(e.changedTouches, "clientY");
  21933. this.handleInputEnd.call(this, t, i, !0)
  21934. }
  21935. }
  21936. ,
  21937. n.prototype.onPointerDown = function(e) {
  21938. return e.currentTarget !== document && e.currentTarget.focus(),
  21939. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21940. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21941. void (this.mouseDownTimer = setTimeout(function() {
  21942. this.updateIntersect(),
  21943. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21944. }
  21945. .bind(this), f.input.longTapThreshold)))
  21946. }
  21947. ,
  21948. n.prototype.onPointerMove = function(e) {
  21949. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21950. }
  21951. ,
  21952. n.prototype.onPointerUp = function(e) {
  21953. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21954. this.couldBeLongTap = !1,
  21955. this.updateIntersect(),
  21956. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21957. }
  21958. ,
  21959. n.prototype.onPointerOut = function(e) {
  21960. this.mouseDown = !1
  21961. }
  21962. ,
  21963. n.prototype.onPointerCancel = function(e) {
  21964. this.mouseDown = !1
  21965. }
  21966. ,
  21967. n.prototype.onKeyDown = function(e) {
  21968. var t = function() {
  21969. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21970. }
  21971. .bind(this)
  21972. , i = e.which;
  21973. switch (i) {
  21974. case p.F:
  21975. t(),
  21976. this.changeFloor(-1);
  21977. break;
  21978. case p.R:
  21979. t(),
  21980. this.changeFloor(1)
  21981. }
  21982. if (this.mode === u.PANORAMA)
  21983. switch (i) {
  21984. case p.UPARROW:
  21985. case p.W:
  21986. this.flyLocalDirection(d.FORWARD.clone());
  21987. break;
  21988. case p.DOWNARROW:
  21989. case p.S:
  21990. this.flyLocalDirection(d.BACK.clone());
  21991. break;
  21992. case p.A:
  21993. this.flyLocalDirection(d.LEFT.clone());
  21994. break;
  21995. case p.D:
  21996. this.flyLocalDirection(d.RIGHT.clone())
  21997. }
  21998. }
  21999. ,
  22000. n.prototype.handleScrollPinchZoom = function() {
  22001. return function(e) {
  22002. var t = e
  22003. , i = this.zoomLevel;
  22004. this.zoomBy(t),
  22005. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22006. }
  22007. }(),
  22008. n.prototype.handleControlPinch = function(e) {
  22009. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22010. }
  22011. ,
  22012. n.prototype.handleControlScroll = function(e) {
  22013. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22014. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22015. }
  22016. ,
  22017. n.prototype.handleInputStart = function(e, t, i) {
  22018. //许钟文加
  22019. var pad = this.handelPadding(e, t);
  22020. e = pad.x;
  22021. t = pad.y;
  22022. this.isTouchEvent = i,
  22023. m.convertScreenPositionToNDC(e, t, this.mouse),
  22024. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22025. this.mouseCouldBeClickToMove = !0,
  22026. this.mouseDown = !0;
  22027. if (this.mouseCouldBeClickToMove) {
  22028. //window.DownInterface && new DownInterface().state(this,Hot);
  22029. window.Hotpoint && new Hotpoint().state(this,Hot);
  22030. }
  22031. }
  22032. ,
  22033. n.prototype.handelPadding = function(x, y) {
  22034. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22035. if (!this.pad)
  22036. this.pad = {
  22037. x: dom.getOffset("left", $("#player")[0]),
  22038. y: dom.getOffset("top", $("#player")[0])
  22039. }
  22040. return {
  22041. x: x - this.pad.x,
  22042. y: y - this.pad.y
  22043. }
  22044. }
  22045. n.prototype.handleInputMove = function(e, t, i) {
  22046. //许钟文加
  22047. var pad = this.handelPadding(e, t);
  22048. e = pad.x;
  22049. t = pad.y;
  22050. this.isTouchEvent = i,
  22051. m.convertScreenPositionToNDC(e, t, this.mouse),
  22052. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22053. this.couldBeLongTap = !1,
  22054. clearTimeout(this.mouseDownTimer)),
  22055. this.mouseLastMoveTime = Date.now(),
  22056. this.reticule.move(e, t, i)
  22057. }
  22058. ,
  22059. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22060. if (this.isTouchEvent = i,
  22061. this.mouseDown = !1,
  22062. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22063. !i && this.couldBeLongTap)
  22064. return !0;
  22065. if (this.handleLongTap())
  22066. return !0;
  22067. if (this.mouseCouldBeClickToMove) {
  22068. if (this.flying)
  22069. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22070. !0;
  22071. //add----
  22072. if(this.checkHotClick())//add
  22073. return !0;
  22074. if(this.hoveringPlane){
  22075. this.clickOverlay(this.hoveringPlane)
  22076. return;
  22077. }
  22078. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22079. this.history.invalidate(),
  22080. this.intersect)
  22081. return this.flyToPanoClosestToMouse();
  22082. if (this.mode === u.PANORAMA) {
  22083. var n = this.closestPanoInDirection(this.getMouseDirection());
  22084. return n ? this.flyToPano({
  22085. pano: n
  22086. }) : this.bump(this.getMouseDirection())
  22087. }
  22088. }
  22089. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22090. }
  22091. ,
  22092. n.prototype.handleLongTap = function() {
  22093. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22094. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22095. !0
  22096. }
  22097. ,
  22098. n.prototype.checktagClick = function() {
  22099. if (this.tagManager.intersectTag) {
  22100. var e = this.isTouchEvent
  22101. , t = this.tagManager.clickedOnTag(e, this);
  22102. return e || t || y.cancelById(V.LookTransition),
  22103. !0
  22104. }
  22105. if (this.tagManager.activeTag)
  22106. return this.tagManager.dismissActiveTag(),
  22107. !1
  22108. }
  22109. ,
  22110. n.prototype.rankedtagInDirection = function(e, t) {
  22111. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22112. }
  22113. ,
  22114. n.prototype.start = function(e) {
  22115. //-------------------
  22116. window.initOverlay(r)
  22117. this.model.loadOverlays()
  22118. //-------------------
  22119. var t = e.mode
  22120. , i = e.pano
  22121. , n = e.position
  22122. , rr = e.quaternion
  22123. , o = e.tag
  22124. , a = e.quickstart
  22125. , s = $.Deferred();
  22126. this.updateModelDependentData(),
  22127. this.updateFromControls(),
  22128. this.findDefaultViews();
  22129. var l = this.is360View(t, i);
  22130. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22131. s.done(function(e) {
  22132. this.emit(w.Ready, l, e, o)
  22133. }
  22134. .bind(this)),
  22135. s.promise()
  22136. }
  22137. ,
  22138. n.prototype.startOutside = function(e, t) {
  22139. var i = e.mode
  22140. , n = e.pano
  22141. , r = e.position
  22142. , o = e.quaternion
  22143. , a = e.zoom
  22144. , s = e.floorVisibility
  22145. , l = e.tag;
  22146. this.emit(w.StartOutside, f[i].transitionTime),
  22147. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22148. y.cancelById(V.FlyToViewFloor),
  22149. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22150. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22151. }
  22152. ,
  22153. n.prototype.startInside = function(e, t, i, n, r) {
  22154. r = r || $.Deferred(),
  22155. this.currentPano = e;
  22156. var o = e && !e.isAligned();
  22157. if (t = o ? e.position : t || e.position,
  22158. i = i || e.quaternion,
  22159. e) {
  22160. var a = this.startInside.bind(this, e, t, i, n, r);
  22161. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22162. return
  22163. }
  22164. //add
  22165. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22166. this.updateHotVisible()
  22167. Overlay.updateVisibles([this.currentPano])
  22168. return this.mode = u.PANORAMA,
  22169. e.floor.enter(this.mode),
  22170. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22171. this.switchCameraMode(this.mode, i),
  22172. this.emit(w.StartInside, o),
  22173. r.resolve(!0),
  22174. r
  22175. }
  22176. ,
  22177. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22178. if (r = r || $.Deferred(),
  22179. this.dollhouseMode(),
  22180. !e)
  22181. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22182. r.resolve(!1),
  22183. r;
  22184. t = t || e.position;
  22185. var o = i || this.cameraControls.activeControl.camera.quaternion
  22186. , a = e.position;
  22187. return this.fitDollhouse(a, t, o),
  22188. setTimeout(function(t) {
  22189. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22190. var n = {
  22191. mode: u.PANORAMA,
  22192. pano: e,
  22193. quaternion: i,
  22194. callback: function() {
  22195. this.emit(w.FlyinFinished),
  22196. r.resolve(!0)
  22197. }
  22198. .bind(this)
  22199. };
  22200. this.flyToNewMode(n)
  22201. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22202. r
  22203. }
  22204. ,
  22205. n.prototype.checkAndWaitForPanoLoad = function() {
  22206. var e = {}
  22207. , t = {}
  22208. , i = 5e3
  22209. , n = function() {
  22210. for (var n in e)
  22211. if (e.hasOwnProperty(n) && e[n]) {
  22212. var r = performance.now() - t[n];
  22213. if (r < i)
  22214. return !0
  22215. }
  22216. return !1
  22217. };
  22218. return function(r, o, a, s, l, c, h, u, d, p) {
  22219. if (n())
  22220. return !0;
  22221. var f = function(t, i, n) {
  22222. N.delayOneFrame(function() {
  22223. e[t] = !1,
  22224. l && l(i, n)
  22225. }
  22226. .bind(this))
  22227. }
  22228. .bind(this, r.id)
  22229. , g = function(t, i) {
  22230. N.delayOneFrame(function() {
  22231. e[t] = !1,
  22232. c && c(i)
  22233. }
  22234. .bind(this))
  22235. }
  22236. .bind(this, r.id);
  22237. try {
  22238. return null !== u && void 0 !== u || (u = !0),
  22239. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22240. e[r.id] && (t[r.id] = performance.now()),
  22241. e[r.id]
  22242. } catch (n) {
  22243. throw e[r.id] = !1,
  22244. t[r.id] = performance.now() - i,
  22245. n
  22246. }
  22247. }
  22248. }(),
  22249. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22250. if (!e)
  22251. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22252. return r && this.model.waitForLoad(e, function() {
  22253. return e.isLoaded(i)
  22254. }),
  22255. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22256. !0)
  22257. }
  22258. ,
  22259. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22260. var e = new r.Vector3;
  22261. return function(t, i, n, r, o, a, s, l) {
  22262. if (!t)
  22263. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22264. return e.copy(d.FORWARD),
  22265. this.getDirection(e),
  22266. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22267. return t.isLoaded(i)
  22268. }),
  22269. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22270. n && n(e, t)
  22271. }
  22272. .bind(this)).fail(function(e) {
  22273. r && r(e)
  22274. }
  22275. .bind(this)).progress(function(e, t, i) {
  22276. o && o(e, t, i)
  22277. }
  22278. .bind(this)),
  22279. !0)
  22280. }
  22281. }(),
  22282. n.prototype.switchCameraMode = function(e, t) {
  22283. var i = this.cameraControls.controls[e]
  22284. , n = i.camera;
  22285. switch (e) {
  22286. case u.PANORAMA:
  22287. n.position.copy(this.currentPano.position);
  22288. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22289. i.lookAt(o.add(n.position));
  22290. break;
  22291. case u.DOLLHOUSE:
  22292. /* var a = this.position.clone();
  22293. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22294. n.position.copy(a),
  22295. i.target.copy(this.target.clone().setY(this.model.center.y));
  22296. break; */
  22297. //for多楼层 且 让模型刚好适应屏幕
  22298. var box = this.model.boundingBox.clone();
  22299. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22300. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22301. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22302. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22303. console.log(boxSize.x,distance, boxSize.length() / 2)
  22304. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22305. if(this.mode === u.PANORAMA){
  22306. i.target.copy(this.model.center);
  22307. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22308. }else{
  22309. i.target.copy(this.target.clone().setY(this.model.center.y))
  22310. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22311. }
  22312. vec.multiplyScalar(distance )
  22313. n.position.copy(i.target.clone().add(vec))
  22314. break
  22315. case u.FLOORPLAN:
  22316. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22317. i.target.copy(this.model.center).setY(0),
  22318. i.zoomToContain(this.model.size),
  22319. i.rotateToView(this.model.size, this.getDirection())
  22320. }
  22321. i.update(0)
  22322. }
  22323. ,
  22324. n.prototype.update = function() {
  22325. var e = (new r.Vector3,
  22326. {})
  22327. , t = [];
  22328. return function(i) {
  22329. this.updatePersistentZooming(i),
  22330. this.updateFromControls(i),
  22331. this.getCurrentNodePanos(t)
  22332. if(this.hasChanged(e) ) {
  22333. this.lastChangeTime = Date.now(),
  22334. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22335. this.emit(w.ViewChanged),
  22336. this.intersectHot && this.intersectHot.showTitle()
  22337. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22338. }
  22339. if(e.cameraChanged){
  22340. //this.controlVideosPlay()
  22341. for(var i in this.model.hots){
  22342. this.model.hots[i].update(this.camera)
  22343. }
  22344. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22345. overlay.update()
  22346. })
  22347. }
  22348. this.model.supportsTiles && (this.updateTileDownloader(t),
  22349. this.updatePanoRenderer(t)),
  22350. this.updatePreRendering(t),
  22351. this.reticule.update(),
  22352. this.path.update(),
  22353. this.spider.update(),
  22354. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22355. this.updateControlLocks(),
  22356. this.model.supportsTiles && this.updateZoomPano()
  22357. }
  22358. }(),
  22359. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22360. var lastMode, lastPano;
  22361. return function(){
  22362. var mode = this.mode;
  22363. var pano = mode == "panorama" ? this.currentPano : "";
  22364. if(mode != "panorama" || pano != lastPano){
  22365. overlay.noBlock = null
  22366. }
  22367. this.overlayGroup.children.forEach((overlay)=>{
  22368. if(overlay.overlayType == "video" ){
  22369. var matrix = overlay.plane.matrixWorld;
  22370. var inSight = false;
  22371. var cameraDir = this.getDirection();
  22372. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22373. var vertexes = []
  22374. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22375. for(let i=0; i<4; i++){
  22376. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22377. vertexes.push(vertex)
  22378. if(overlay.noBlock == null){
  22379. if(!m.ifShelter(vertex)){
  22380. overlay.noBlock = true
  22381. }
  22382. inSight = true; break;
  22383. }else{
  22384. overlay.noBlock = true
  22385. }
  22386. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22387. inSight = true; break;
  22388. }
  22389. }
  22390. }
  22391. overlay.inSight = inSight
  22392. if(!inSight)overlay.plane.material.map.image.pause()
  22393. else overlay.plane.material.map.image.play()//maybe fail
  22394. }
  22395. })
  22396. lastMode = mode, lastPano = pano
  22397. }
  22398. }() */
  22399. n.prototype.updatePersistentZooming = function(e) {
  22400. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22401. }
  22402. ,
  22403. n.prototype.updateControlLocks = function() {
  22404. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22405. }
  22406. ,
  22407. n.prototype.updatePanoRenderer = function() {
  22408. var e = new r.Vector3;
  22409. return function(t) {
  22410. var i = this.nextPano || this.currentPano;
  22411. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22412. this.getDirection(e),
  22413. this.panoRenderer.updateDirection(e))
  22414. }
  22415. }(),
  22416. n.prototype.cleanupInactivePanos = function() {
  22417. var e = []
  22418. , t = [];
  22419. return function() {
  22420. e.length = 0,
  22421. e.push(this.currentPano),
  22422. this.nextPano && e.push(this.nextPano),
  22423. t.length = 0;
  22424. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22425. t.push(this.panoRenderer.activePanos[i]);
  22426. for (var n = 0; n < t.length; n++) {
  22427. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22428. r.id === e[a].id && (o = !1);
  22429. o && r.exit()
  22430. }
  22431. }
  22432. }(),
  22433. n.prototype.updatePreRendering = function() {
  22434. var e = {};
  22435. return function(t) {
  22436. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22437. var i = this.nextPano || this.currentPano;
  22438. if (i && t && t.length > 1) {
  22439. var n = t.findIndex(function(e) {
  22440. if (e.id === i.id)
  22441. return !0
  22442. });
  22443. if (n >= 0 && n + 1 < t.length) {
  22444. var r = t[n + 1];
  22445. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22446. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22447. window.setTimeout(function(t) {
  22448. e[t.id] = !1
  22449. }
  22450. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22451. }
  22452. .bind(this, r), f.tiling.panoPreRenderDelay),
  22453. e[r.id] = !0)
  22454. }
  22455. }
  22456. }
  22457. }
  22458. }(),
  22459. n.prototype.enablePreRendering = function() {
  22460. this.preRenderingEnabled = !0
  22461. }
  22462. ,
  22463. n.prototype.disablePreRendering = function() {
  22464. this.preRenderingEnabled = !1,
  22465. this.cleanupInactivePanos()
  22466. }
  22467. ,
  22468. n.prototype.updateTileDownloader = function() {
  22469. var e = new r.Vector3;
  22470. return function(t) {
  22471. var i = this.nextPano || this.currentPano;
  22472. i && (e.copy(d.FORWARD),
  22473. this.getDirection(e),
  22474. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22475. this.tileDownloader.processPriorityQueue = !0)
  22476. }
  22477. }(),
  22478. n.prototype.updateFromControls = function(e) {
  22479. null !== e && void 0 !== e || (e = 0),
  22480. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22481. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22482. this.position.copy(this.cameraControls.activeControl.camera.position),
  22483. this.target.copy(this.cameraControls.activeControl.target),
  22484. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22485. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22486. this.camera.position.copy(this.position),
  22487. this.camera.quaternion.copy(this.quaternion),
  22488. this.camera.updateMatrix(),
  22489. this.camera.updateMatrixWorld()
  22490. }
  22491. ,
  22492. n.prototype.hasChanged = function(e) {
  22493. /* if (!this.previousState)
  22494. return this.previousState = {
  22495. allFloorsVisible: this.model.allFloorsVisible,
  22496. position: this.position.clone(),
  22497. quaternion: this.quaternion.clone(),
  22498. mouse: this.mouse.clone(),
  22499. labelScaleFactor: this.getLabelScaleFactor(),
  22500. currentFloor: this.model.currentFloor,
  22501. projectionMatrix: this.camera.projectionMatrix.clone(),
  22502. worldMatrix: this.camera.matrixWorld.clone(),
  22503. mode: this.mode,
  22504. modelPosition: this.model.position.clone(),
  22505. modelCenter: this.model.center.clone(),
  22506. zoomLevel: this.zoomLevel
  22507. },
  22508. !0;
  22509. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22510. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22511. e.moved = !this.position.equals(this.previousState.position),
  22512. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22513. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22514. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22515. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22516. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22517. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22518. e.modeChanged = this.mode !== this.previousState.mode,
  22519. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22520. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22521. e.nextPanoActive = null !== this.nextPano,
  22522. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22523. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22524. this.previousState.position.copy(this.position),
  22525. this.previousState.quaternion.copy(this.quaternion),
  22526. this.previousState.mouse.copy(this.mouse),
  22527. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22528. this.previousState.currentFloor = this.model.currentFloor,
  22529. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22530. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22531. this.previousState.mode = this.mode,
  22532. this.previousState.modelPosition.copy(this.model.position),
  22533. this.previousState.modelCenter.copy(this.model.center),
  22534. this.previousState.zoomLevel = this.zoomLevel,
  22535. !t */
  22536. if (!this.previousState)
  22537. {
  22538. this.previousState = {
  22539. allFloorsVisible: this.model.allFloorsVisible,
  22540. position: this.position.clone(),
  22541. quaternion: this.quaternion.clone(),
  22542. mouse: this.mouse.clone(),
  22543. //labelScaleFactor: this.getLabelScaleFactor(),
  22544. currentFloor: this.model.currentFloor,
  22545. projectionMatrix: this.camera.projectionMatrix.clone(),
  22546. worldMatrix: this.camera.matrixWorld.clone(),
  22547. mode: this.mode,
  22548. modelPosition: this.model.position.clone(),
  22549. modelCenter: this.model.center.clone(),
  22550. zoomLevel: this.zoomLevel
  22551. };
  22552. return !0;
  22553. }
  22554. //许钟文改 分成相机是否改变cameraChanged 和其他
  22555. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22556. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22557. e.cameraChanged = !a;
  22558. /* if(!t){//主要判断相机是否旋转
  22559. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22560. }else e.cameraChanged2 = false */
  22561. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22562. e.moved = !this.position.equals(this.previousState.position),
  22563. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22564. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22565. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22566. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22567. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22568. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22569. e.modeChanged = this.mode !== this.previousState.mode,
  22570. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22571. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22572. e.nextPanoActive = null !== this.nextPano,
  22573. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22574. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22575. this.previousState.position.copy(this.position),
  22576. this.previousState.quaternion.copy(this.quaternion),
  22577. this.previousState.mouse.copy(this.mouse),
  22578. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22579. this.previousState.currentFloor = this.model.currentFloor,
  22580. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22581. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22582. this.previousState.mode = this.mode,
  22583. this.previousState.modelPosition.copy(this.model.position),
  22584. this.previousState.modelCenter.copy(this.model.center),
  22585. this.previousState.zoomLevel = this.zoomLevel;
  22586. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22587. return !t
  22588. }
  22589. ,
  22590. n.prototype.updateIntersect = function() {
  22591. var e = this.flying || this.isWarping()
  22592. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22593. , i = y.getById(V.LookTransition)
  22594. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22595. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22596. this.intersect = this.getMouseIntersect(); //xzw change
  22597. this.intersect && this.updateClosestPano(this.intersect),
  22598. // this.intersect && console.log(this.intersect.point),
  22599. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22600. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22601. }
  22602. ,
  22603. n.prototype.checkHotClick = function() {
  22604. if(this.intersectHot){
  22605. this.intersectHot.examine(this)
  22606. /* g_touraudio.pause();
  22607. g_bgaudio = false;
  22608. document.getElementById("bgaudio").pause();
  22609. var sWidth = document.body.scrollWidth;
  22610. var sHeight = document.body.scrollHeight;
  22611. var pop1 = document.getElementById('popup');
  22612. pop1.style.display = "block";
  22613. var myElement = document.createElement("iframe");
  22614. myElement.src = g_HotMeshes[i].hotLink;
  22615. myElement.id = "id1";
  22616. myElement.allowTransparency = "true";
  22617. myElement.style.width = "100%";
  22618. myElement.style.height = "100%";
  22619. myElement.scrolling = "no";
  22620. var element=document.getElementById("id1");
  22621. if (typeof(element)== "undefined" || element == null){
  22622. document.getElementById("popup").appendChild(myElement);
  22623. }
  22624. var oClose = document.getElementById("closepop");
  22625. oClose.onclick = function() {
  22626. pop1.style.display = "none";
  22627. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22628. $("#popup iframe:last").remove();
  22629. document.getElementById("bgaudio").play();
  22630. } */
  22631. return true;
  22632. }
  22633. },
  22634. n.prototype.getMouseDirection = function(e) {
  22635. e = e || this.mouse;
  22636. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22637. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22638. return i.sub(t).normalize()
  22639. }
  22640. ,
  22641. n.prototype.hoverOverlay = function(mesh){
  22642. if(!mesh){
  22643. this.hoveringPlane = null;
  22644. $("#player").css("cursor",this.currentCursor || "" );
  22645. }else{
  22646. var overlay = mesh.parent;
  22647. $("#player").css("cursor","pointer");
  22648. this.hoveringPlane = overlay;
  22649. return true;
  22650. }
  22651. },
  22652. n.prototype.clickOverlay = function(overlay){
  22653. if(this.openOverlay && !overlay)return;
  22654. var plane = overlay.plane;
  22655. /* if(overlay.overlayType == "video"){
  22656. if(plane.material.map.image.paused) plane.material.map.image.play()
  22657. else plane.material.map.image.pause()
  22658. } */
  22659. if(overlay.overlayType == "video"){
  22660. overlay.switchPlay(!!overlay.pausedByUser)
  22661. }
  22662. /* if(window.EditOverlay &&EditOverlay.editing){
  22663. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22664. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22665. EditOverlay.endAddPlane();
  22666. EditOverlay.updateOverlayPanel(overlay)
  22667. EditOverlay.controlSelectOverlay(overlay)
  22668. return;
  22669. } */
  22670. },
  22671. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22672. e = e || this.mouse.clone(),
  22673. t = t || this.model.floors.reduce(function(e, t) {
  22674. return t.hidden ? e : e.concat(t.collider.children)
  22675. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22676. for(var i in this.model.hots){
  22677. t.push(this.model.hots[i].mesh);
  22678. }
  22679. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22680. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22681. this.raycaster.set(i, this.getMouseDirection(e));
  22682. var n = this.raycaster.intersectObjects(t, true);//add true
  22683. // n[0] && console.log(n[0].point);
  22684. if(g_HotStatus=="add"){
  22685. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22686. console.log(points[0]);
  22687. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22688. }
  22689. this.intersectHot && this.intersectHot.hideTitle()
  22690. if (0 === n.length){
  22691. this.intersectHot = null; //add
  22692. if(g_HotStatus!="add") $("#player").css("cursor","");
  22693. return null;
  22694. }
  22695. var o = n[0];
  22696. if(o.object.type == "hotSprite"){ //add
  22697. this.intersectHot = o.object.belongHot;
  22698. this.intersectHot.showTitle()
  22699. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22700. return;
  22701. }
  22702. this.intersectHot = null;
  22703. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22704. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22705. if (o.face) {
  22706. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22707. var a = this.position.clone().sub(o.point);
  22708. a.dot(o.normal) < 0 && o.normal.negate(),
  22709. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22710. o.horizontal = o.normal.y > .8
  22711. }
  22712. // console.log(o.point);
  22713. return o
  22714. }
  22715. ,
  22716. n.prototype.updateClosestPano = function(e) {
  22717. var t = [s.filters.isPanoAligned()];
  22718. if (this.mode === u.PANORAMA) {
  22719. if (!this.currentPano)
  22720. return;
  22721. t.push(s.filters.not(this.currentPano)),
  22722. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22723. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22724. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22725. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22726. } else{
  22727. t.push((pano)=>{ // add
  22728. return this.checkHasNeighbor(pano)
  22729. })
  22730. t.push(s.filters.isOnVisibleFloor()),
  22731. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22732. }
  22733. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22734. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22735. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22736. this.closestPano = i) : this.isPanoHover = !1
  22737. }
  22738. ,
  22739. n.prototype.dollhouseMode = function(e, t) {
  22740. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22741. this.mode = u.DOLLHOUSE,
  22742. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22743. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22744. , n = new r.Vector3(15,10,15);
  22745. if (e && t) {
  22746. var o = d.FORWARD.clone().applyQuaternion(t)
  22747. , a = this.model.center.clone().sub(e)
  22748. , s = a.dot(o);
  22749. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22750. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22751. }
  22752. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22753. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22754. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22755. this.updateFromControls(),
  22756. this.model.alpha = 1,
  22757. this.model.skybox.material.uniforms.opacity.value = 0
  22758. }
  22759. ,
  22760. n.prototype.insideMode = function(e, t) {
  22761. var i = $.Deferred()
  22762. , n = t || null;
  22763. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22764. var r = [s.filters.isPanoAligned()];
  22765. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22766. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22767. this.flyToNewMode({
  22768. mode: u.PANORAMA,
  22769. pano: e,
  22770. callback: n
  22771. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22772. } else {
  22773. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22774. i.reject(o)
  22775. }
  22776. return i.promise()
  22777. }
  22778. ,
  22779. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22780. //if(urlHasValue('oldEntry')){
  22781. //搬自一代。
  22782. var maxY = this.model.boundingBox.max.y;
  22783. var n = d.FORWARD.clone().applyQuaternion(i)
  22784. , i = n.clone().add(e);
  22785. this.cameraControls.activeControl.target.copy(i),
  22786. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22787. //return;
  22788. /* //this.camera.position.copy(this.model.center);
  22789. //this.camera.updateMatrixWorld()
  22790. this.switchCameraMode("dollhouse", i) */
  22791. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22792. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22793. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22794. this.cameraControls.activeControl.target.copy(n).add(e);
  22795. var o = d.RIGHT.clone().applyQuaternion(i)
  22796. , a = d.UP.clone()
  22797. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22798. , l = this.model.boundingBox.max.clone()
  22799. , c = this.model.boundingBox.min.clone()
  22800. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22801. , u = 0
  22802. , p = 0
  22803. , g = 0;
  22804. h.forEach(function(e, t, i) {
  22805. var n = Math.abs(e.dot(o))
  22806. , r = e.dot(s);
  22807. n > u && (u = n,
  22808. p = r),
  22809. r > g && (g = r)
  22810. });
  22811. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22812. , v = s.clone().multiplyScalar(p).add(t)
  22813. , A = s.clone().multiplyScalar(g).add(t);
  22814. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22815. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22816. p = Math.max(p, 10),
  22817. g = Math.max(g, 10);
  22818. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22819. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22820. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22821. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22822. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22823. */
  22824. }
  22825. ,
  22826. n.prototype.floorplanMode = function(e, t, i) {
  22827. this.mode = u.FLOORPLAN;
  22828. var n = this.cameraControls.controls[u.FLOORPLAN];
  22829. n.reset();
  22830. var r = e ? e : this.model.center;
  22831. if (n.target.copy(r).setY(0),
  22832. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22833. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22834. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22835. t) {
  22836. var o = d.LEFT.clone().applyQuaternion(t);
  22837. n.rotateLeft(-Math.atan2(o.x, o.z))
  22838. } else
  22839. n.rotateToView(this.model.size, this.getDirection());
  22840. n.update(0)
  22841. }
  22842. ,
  22843. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22844. return e.skipWarpingCheck = !0,
  22845. this.flyToPano(e, t)
  22846. }
  22847. ,
  22848. n.prototype.updateMarkerVisi = function() {//加
  22849. if(this.mode != "panorama")return;
  22850. this.model.panos.list.forEach((pano)=>{
  22851. if(!pano.marker)return;
  22852. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22853. })
  22854. }
  22855. ,
  22856. n.prototype.updateHotVisible = function(pano){
  22857. var hots = this.model.hots;
  22858. pano = pano || this.currentPano;
  22859. for (var index in hots){
  22860. var visible;
  22861. if(this.mode != "panorama"){
  22862. visible = true;
  22863. }else{
  22864. //hots[index].mesh.material.depthTest = false;
  22865. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22866. }
  22867. hots[index].mesh.visible = visible;
  22868. }
  22869. }
  22870. n.prototype.flyToPano = function(e, t) {
  22871. var i = e.pano
  22872. , aim = e.lookAtPoint
  22873. , aimQua = e.quaternion //ADD
  22874. , o = e.duration
  22875. , a = e.aimDuration
  22876. , s = e.maxDistanceOverride
  22877. , l = e.skipWarpingCheck
  22878. , c = e.constantMoveSpeed
  22879. , h = null
  22880. , p = null
  22881. if (aim){
  22882. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22883. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22884. }
  22885. else aimQua = aimQua
  22886. var zoomLevel = e.zoomLevel || 1 //add
  22887. if(this.flying) return t && t(e)
  22888. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22889. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22890. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22891. t && t(),
  22892. !1;
  22893. if (this.updateLastView(),
  22894. this.mode !== u.PANORAMA) {
  22895. var m;
  22896. void this.flyToNewMode({
  22897. mode: u.PANORAMA,
  22898. pano: i,
  22899. duration: o,
  22900. quaternion: aimQua ,
  22901. callback: t
  22902. })
  22903. }
  22904. if (!i || (h = g.deepExtend(e),
  22905. p = function() {
  22906. N.delayOneFrame(function() {
  22907. this.flyToPano(h, t)
  22908. }
  22909. .bind(this))
  22910. }
  22911. .bind(this),
  22912. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22913. var C = function(e) {
  22914. t && t(e)
  22915. }
  22916. .bind(this);
  22917. this.currentPano || (this.currentPano = i,
  22918. this.path.placeCpm(),
  22919. this.path.fadeOutCpm(f.path.fadeOutTime),
  22920. this.spider.draw());
  22921. var I = o;
  22922. if ("number" != typeof o) {
  22923. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22924. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22925. }
  22926. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22927. zoomLevel !== this.zoomLevel)
  22928. switch (f.zoom.transitionStyle) {
  22929. case 1:
  22930. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22931. break;
  22932. case 2:
  22933. return h = g.deepExtend(e),
  22934. p = this.flyToPano.bind(this, h, t),
  22935. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22936. }
  22937. if (aimQua) {
  22938. y.cancelById(V.LookTransition),
  22939. I *= f.transition.aimSlowFactor;
  22940. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22941. , S = b.clone()
  22942. , M = new r.Vector3;
  22943. if (i === this.currentPano) {
  22944. var R = d.FORWARD.clone().applyQuaternion(b)
  22945. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22946. , O = R.angleTo(P);
  22947. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22948. void y.start(function(e) {
  22949. S.copy(b),
  22950. v.quaternion(S, aimQua)(e),
  22951. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22952. this.cameraControls.activeControl.lookAt(M)
  22953. }
  22954. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22955. }
  22956. }
  22957. if (i === this.currentPano )
  22958. return void C();
  22959. this.flying = !0;
  22960. var L = this.position.clone()
  22961. , D = this.currentPano;
  22962. F.debug("Flying to pano ", i.position),
  22963. this.emit(w.PanoChosen, this.currentPano, i),
  22964. this.emit(w.FlyingStarted, i.position, L, i, D)
  22965. //---------before fly--------------- add
  22966. this.updateHotVisible(i); //更新热点显示
  22967. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22968. Overlay.updateVisibles([this.currentPano, i])
  22969. //地标变化
  22970. if(this.model.floorLogos){
  22971. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22972. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22973. //this.model.adjustfloorLogoHeight();
  22974. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22975. this.model.floorLogos[1].visible = true;
  22976. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22977. }
  22978. //=======================================
  22979. aimQua && y.start(function(e) {
  22980. S.copy(b),
  22981. v.quaternion(S, aimQua)(e),
  22982. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22983. this.cameraControls.activeControl.lookAt(M)
  22984. }
  22985. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22986. var B = c ? null : A[f.transition.movementEasing];
  22987. this.nextPano = i,
  22988. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22989. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22990. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22991. this.flying = !1,
  22992. this.currentPano !== i && this.currentPano.exit(),
  22993. i.enter(),
  22994. this.currentPano = i,
  22995. this.nextPano = null,
  22996. this.path.placeCpm(),
  22997. this.path.fadeOutCpm(f.path.fadeOutTime),
  22998. this.spider.draw(),
  22999. this.emit(w.FlyingEnded, i.position, L, i, D),
  23000. this.updateMarkerVisi(),//add
  23001. C(e)
  23002. //add:
  23003. if(this.mode == "panorama" ){
  23004. if(this.model.floorLogos){
  23005. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23006. //this.model.adjustfloorLogoHeight()
  23007. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23008. this.model.floorLogos[1].visible = false;
  23009. }
  23010. Overlay.updateVisibles([this.currentPano])//add
  23011. }
  23012. }
  23013. .bind(this), 0, B, "camFly", V.FlyToPano)
  23014. }
  23015. }
  23016. ,
  23017. n.prototype.warpToPano = function(o={}) {
  23018. }
  23019. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  23020. o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23021. let oldPos = this.position.clone();
  23022. let oldPano = this.currentPano
  23023. let pano = o.pano || this.model.panos.index[o.panoId]
  23024. this.path.warpDestPano = pano
  23025. var retry = ()=>{
  23026. this.waitingToWarp = !1,
  23027. this.blackToPano(o)
  23028. }
  23029. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23030. return void (this.waitingToWarp = !0)
  23031. this.emit("pano.chosen", oldPano, pano),
  23032. this.path.warpDestHeroLoc = {
  23033. panoId : o.panoId,
  23034. position: pano.position,
  23035. quaternion: o.quaternion || this.quaternion.clone()
  23036. }
  23037. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  23038. pano != this.currentPano && this.currentPano.exit()
  23039. pano.enter()
  23040. this.currentPano = pano
  23041. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23042. } )
  23043. }
  23044. window._transitionPosId = 9999
  23045. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23046. y.cancelById(_transitionPosId)
  23047. var begin = function(object, pos, qua, scale){
  23048. if(pos){
  23049. if(!same(object.position, pos, 0.01)){
  23050. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23051. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23052. }
  23053. if(qua && !same(object.quaternion, qua, 1e-6)){
  23054. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23055. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23056. }
  23057. if(scale && !same(object.scale, scale, 0.001)){
  23058. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23059. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23060. }
  23061. }
  23062. }
  23063. var same = function(vec1, vec2, diff){
  23064. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23065. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23066. return s
  23067. }
  23068. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23069. this.overlayGroup.children.forEach(overlay=>{
  23070. var panoData = overlay.transformAtPanos[sid]
  23071. var useCustom = !panoData
  23072. //if(overlay.usingTransformData || !useCustom){
  23073. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23074. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23075. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23076. overlay.getScaleBySize(panoData.width , panoData.height)
  23077. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23078. begin(overlay, pos, qua, scale )
  23079. //}
  23080. overlay.usingTransformData = !useCustom
  23081. })
  23082. for(let i in this.model.hots){//是否判断visible?
  23083. var hot = this.model.hots[i];
  23084. var panoData = hot.transformAtPanos[sid];
  23085. var useCustom = !panoData
  23086. //if(hot.usingTransformData || !useCustom){
  23087. var pos = useCustom ? hot.position : panoData.pos;
  23088. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23089. begin(hot.mesh, pos, qua )
  23090. //}
  23091. hot.usingTransformData = !useCustom;
  23092. }
  23093. }
  23094. window._tranOutsideFocus = 4399
  23095. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23096. console.log("focusPoint")
  23097. if(this.mode == "floorplan"){
  23098. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23099. var control = this.cameraControls.controls.floorplan;
  23100. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23101. var currentScale = control.absoluteScale;
  23102. var currentTarget = control.target.clone()
  23103. y.cancelById(window._tranOutsideFocus, true);
  23104. y.start(function(progress){
  23105. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23106. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23107. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23108. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23109. }else if(player.mode == "dollhouse"){
  23110. var control = player.cameraControls.controls.dollhouse;
  23111. var radius = o.radius || 8;
  23112. var currentTarget = control.target.clone()
  23113. var dir = control.offset.clone().normalize()
  23114. var currentRadius = control.offset.length();
  23115. y.cancelById(window._tranOutsideFocus, true);
  23116. y.start(function(progress){
  23117. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23118. let radius_ = radius*progress+currentRadius*(1-progress)
  23119. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23120. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23121. }else if(this.mode == 'panorama'){
  23122. this.flyToPano({
  23123. lookAtPoint: o.aim.clone() ,
  23124. pano: this.currentPano,
  23125. aimDuration: o.dur || 600
  23126. })
  23127. }
  23128. }
  23129. n.prototype.fastForwardActivePanoFlight = function(e) {
  23130. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23131. y.adjustSpeed(V.FlyToPano, e),
  23132. y.adjustSpeed(V.LookTransition, e)
  23133. }
  23134. ,
  23135. n.prototype.flyToPanoClosestToMouse = function() {
  23136. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23137. this.intersect && this.updateClosestPano(this.intersect)),
  23138. this.closestPano)
  23139. return this.flyToPano({
  23140. pano: this.closestPano
  23141. });
  23142. var e = this.getMouseDirection();
  23143. this.flyDirection(e) || this.flyToPano({
  23144. pano: this.currentPano
  23145. })
  23146. }
  23147. ,
  23148. n.prototype.flyLocalDirection = function(e) {
  23149. var t = this.getDirection(e)
  23150. , i = 1 === e.z ? .4 : .75
  23151. , n = 1 === Math.abs(e.x);
  23152. return this.flyDirection(t, i, n)
  23153. }
  23154. ,
  23155. n.prototype.flyDirection = function(e, t, i) {
  23156. this.closePopup();//xzw add
  23157. var n = $.Deferred();
  23158. this.history.invalidate();
  23159. var r = this.closestPanoInDirection(e, t, i);
  23160. return r ? this.flyToPano({
  23161. pano: r
  23162. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23163. n.resolve(!1)),
  23164. n.promise()
  23165. }
  23166. ,
  23167. n.prototype.closestPanoInDirection = function(e, t, i) {
  23168. return this.rankedPanoInDirection(0, e, t, i)
  23169. }
  23170. ,
  23171. n.prototype.rankedPanoInDirection = function() {
  23172. var e = {
  23173. pano: null,
  23174. candidates: []
  23175. };
  23176. return function(t, i, n, r) {
  23177. t || (t = 0),
  23178. n = void 0 !== n ? n : .75;
  23179. var o = r ? "angle" : "direction";
  23180. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23181. this.cachedPanoCandidates = e.candidates,
  23182. e.pano
  23183. }
  23184. }(),
  23185. n.prototype.bump = function(e) {
  23186. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23187. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23188. if (s)
  23189. t = function() {
  23190. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23191. }
  23192. .bind(this),
  23193. i = function() {
  23194. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23195. }
  23196. .bind(this);
  23197. else {
  23198. var l = this.camera.position.clone()
  23199. , c = e.clone();
  23200. this.raycaster.set(l, c);
  23201. var h = this.model.floors.reduce(function(e, t) {
  23202. return e.concat(t.collider.children)
  23203. }, [])
  23204. , d = this.raycaster.intersectObjects(h)
  23205. , p = d.length > 0 ? d[0].distance / 25 : .04
  23206. , g = l.clone().add(c.multiplyScalar(p));
  23207. t = function() {
  23208. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23209. }
  23210. .bind(this),
  23211. i = function() {
  23212. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23213. }
  23214. .bind(this)
  23215. }
  23216. n = function() {
  23217. this.flying = !1
  23218. }
  23219. .bind(this),
  23220. this.flying = !0,
  23221. t()
  23222. }
  23223. }
  23224. ,
  23225. n.prototype.changeFloor = function(e) {
  23226. if (!this.is360View(this.mode, this.currentPano))
  23227. if (this.mode === u.PANORAMA) {
  23228. var t = this.history.reversePano(e);
  23229. t && t.isAligned() ? this.flyToPano({
  23230. pano: t
  23231. }) : this.changeFloorByScore(e)
  23232. } else
  23233. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23234. }
  23235. ,
  23236. n.prototype.changeFloorByScore = function() {
  23237. var e = {
  23238. pano: null,
  23239. candidates: []
  23240. };
  23241. return function(t) {
  23242. var i = this.model.nextFloor(t);
  23243. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23244. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23245. this.history.push(t, this.currentPano),
  23246. this.flyToPano({
  23247. pano: e.pano
  23248. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23249. }
  23250. }(),
  23251. n.prototype.gotoFloor = function(e) {
  23252. var t = e - this.model.currentFloor.floorIndex;
  23253. this.changeFloor(t)
  23254. }
  23255. ,
  23256. n.prototype.getDirection = function(e) {
  23257. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23258. e.applyQuaternion(this.camera.quaternion)
  23259. }
  23260. ,
  23261. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23262. if (o = o || $.Deferred(),
  23263. this.mode === u.TRANSITIONING)
  23264. return F.warn("should not be transitioning here"),
  23265. n && n(!1),
  23266. o.reject().promise();
  23267. var a = i || !1
  23268. , s = i ? i.position : this.position
  23269. , l = this.position.clone()
  23270. , c = this.currentPano;
  23271. if (F.debug("New pose in mode " + this.mode),
  23272. !e || (retryCallback = function() {
  23273. N.delayOneFrame(function() {
  23274. this.flyToSameMode(e, t, i, n, o)
  23275. }
  23276. .bind(this))
  23277. }
  23278. .bind(this),
  23279. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23280. var h = function() {
  23281. this.emit(w.FlyingEnded, s, l, e, c),
  23282. n && n(!0)
  23283. }
  23284. .bind(this)
  23285. , d = f[this.mode]
  23286. , p = void 0 !== t ? t : d.transitionTime
  23287. , g = new r.Vector3
  23288. , C = new r.Vector3;
  23289. if (this.emit(w.FlyingStarted, s, l, e, c),
  23290. this.mode === u.PANORAMA)
  23291. F.warn("we should not be here for panorama views");
  23292. else if (this.mode === u.DOLLHOUSE)
  23293. if (a) {
  23294. var I = new r.Vector3(0,1,0);
  23295. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23296. this.model.warpDestFloors(i.floorVisibility),
  23297. C.copy(i.position);
  23298. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23299. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23300. , _ = b.intersectObjects(this.model.colliders)
  23301. , T = 3;
  23302. _.length ? (g.copy(_[0].point),
  23303. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23304. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23305. var x = (new r.Matrix4).lookAt(C, g, I)
  23306. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23307. , M = g.distanceTo(C)
  23308. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23309. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23310. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23311. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23312. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23313. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23314. this.path.burnsDir = Math.sign(L.y);
  23315. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23316. , B = new r.Vector3;
  23317. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23318. y.start(function(e, t) {
  23319. D.x = P.x + e * L.x,
  23320. D.y = P.y + e * L.y,
  23321. D.z = P.z + e * L.z;
  23322. var i = O + e * (M - O);
  23323. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23324. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23325. }
  23326. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23327. y.start(function(e, t) {
  23328. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23329. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23330. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23331. }
  23332. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23333. } else
  23334. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23335. else if (this.path.placeCpm(),
  23336. this.path.fadeInCpm(f.path.fadeInTime),
  23337. i) {
  23338. this.model.warpDestFloors(i.floorVisibility);
  23339. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23340. , k = this.cameraControls.controls[u.FLOORPLAN]
  23341. , H = k.target.clone()
  23342. , G = i.position.clone().sub(H)
  23343. , z = U.position.clone().sub(k.target)
  23344. , W = z.length()
  23345. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23346. , Y = Math.atan2(k.offset.x, k.offset.z)
  23347. , X = Math.atan2(j.x, j.z)
  23348. , Z = k.absoluteScale
  23349. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23350. y.start(function(e, t) {
  23351. k.target.copy(G).multiplyScalar(e).add(H);
  23352. var i = Y + (X - Y) * e;
  23353. k.offset.x = W * Math.sin(i),
  23354. k.offset.z = W * Math.cos(i),
  23355. U.position.copy(k.target).add(k.offset),
  23356. k.absoluteScale = Z + e * (q - Z),
  23357. k.update(),
  23358. this.quaternion.copy(U.quaternion),
  23359. this.position.copy(U.position),
  23360. this.target.copy(k.target),
  23361. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23362. }
  23363. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23364. } else
  23365. F.info("flyToSameMode() funny floorplan view? skipping");
  23366. return y.setTimeout(function(e) {
  23367. this.mode = e,
  23368. h(),
  23369. o.resolve(!0)
  23370. }
  23371. .bind(this, this.mode), p, V.FlyToSameMode),
  23372. this.mode = u.TRANSITIONING,
  23373. o.promise()
  23374. }
  23375. }
  23376. ,
  23377. n.prototype.flyToNewMode = function(e, t) {
  23378. e = e || {};
  23379. var i = e.mode
  23380. , n = e.pano
  23381. , o = e.duration
  23382. , a = e.warpDest
  23383. , s = e.callback
  23384. , l = e.force
  23385. , c = e.quaternion;
  23386. if (t = t || $.Deferred(),
  23387. this.isWarping())
  23388. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23389. s && s(!1),
  23390. t.reject("Cannot change mode during tour transition").promise();
  23391. if (this.mode === u.TRANSITIONING)
  23392. return s && s(!1),
  23393. t.reject("Cannot change mode during mode transition").promise();
  23394. if (i === this.mode)
  23395. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23396. t.promise()) : (s && s(!1),
  23397. t.reject("Already in " + i + " mode").promise());
  23398. var h = a || !1;
  23399. F.debug("Switching mode to " + i);
  23400. var d = function() {
  23401. N.delayOneFrame(function() {
  23402. this.flyToNewMode(e, t)
  23403. }
  23404. .bind(this))
  23405. }
  23406. .bind(this);
  23407. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23408. return t.promise();
  23409. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23410. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23411. this.model.waitForLoad(this.model, function() {
  23412. return this.model.meshTexturesLoaded;
  23413. }
  23414. .bind(this)),
  23415. this.model.loadMeshTextures().done(d),
  23416. t.promise();
  23417. this.history.invalidate(),
  23418. this.updateLastView();
  23419. var p = this.mode
  23420. , C = this.cameraControls.cameras[i];
  23421. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23422. var I = void 0 !== o ? o : e.transitionTime;
  23423. this.emit(w.ModeChanging, p, i, n),
  23424. n && (this.currentPano = n),
  23425. this.switchCameraMode(i, c),
  23426. y.cancelById(V.LookTransition);
  23427. //before fly---------------------
  23428. if(this.mode == "panorama"){
  23429. if(this.model.floorLogos){
  23430. this.model.floorLogos[0].visible = false;
  23431. this.model.floorLogos[1].visible = false;
  23432. }
  23433. }
  23434. if(i == "panorama"){
  23435. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23436. }else{
  23437. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23438. }
  23439. //------------------------------------
  23440. var _ = (new r.Vector3).copy(this.position);
  23441. if (i === u.PANORAMA){
  23442. this.emit(w.PanoChosen, n, n),
  23443. setTimeout(function() {
  23444. n.floor.enter(i)
  23445. }
  23446. .bind(this), I / 2),
  23447. this.path.fadeOutCpm(f.path.fadeOutTime);
  23448. if(this.model.floorLogos){
  23449. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23450. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23451. }
  23452. }else if (i === u.DOLLHOUSE) {
  23453. if (h && (this.model.stayPut = !0),
  23454. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23455. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23456. this.path.placeCpm(),
  23457. this.path.fadeInCpm(f.path.fadeInTime),
  23458. h) {
  23459. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23460. _.set(15, 10, 15);
  23461. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23462. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23463. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23464. P.length ? (T.copy(P[0].point),
  23465. _.copy(a.position),
  23466. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23467. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23468. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23469. _.add(this.model.position),
  23470. C.position.copy(_),
  23471. this.cameraControls.controls[u.DOLLHOUSE].update()
  23472. }
  23473. } else if (this.path.placeCpm(),
  23474. this.path.fadeInCpm(f.path.fadeInTime),
  23475. a) {
  23476. this.model.warpDestFloors(a.floorVisibility);
  23477. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23478. , L = this.cameraControls.controls[u.FLOORPLAN]
  23479. , D = O.position.clone().sub(L.target)
  23480. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23481. , U = Math.atan2(B.x, B.z);
  23482. L.target.copy(a.position);
  23483. var k = D.length();
  23484. L.offset.x = k * Math.sin(U),
  23485. L.offset.y = 0,
  23486. L.offset.z = k * Math.cos(U),
  23487. O.position.copy(L.target).add(L.offset);
  23488. L.target.clone().sub(C.position);
  23489. C.quaternion.copy(a.quaternion),
  23490. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23491. L.absoluteScale = L.currentScale,
  23492. L.update()
  23493. } else
  23494. this.model.currentFloor.enter(i);
  23495. var H = this.currentPano
  23496. , G = this.position.clone();
  23497. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23498. this.flying = !0,
  23499. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23500. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23501. C.controls.update()),
  23502. e.blackoutStyle = S.FADEIN,
  23503. I = f.show360Views.transitionTime,
  23504. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23505. this.mode = i,
  23506. this.path && this.path.popOutCpm(),
  23507. e.blackoutStyle = S.END,
  23508. I = f.show360Views.transitionTime,
  23509. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23510. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23511. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23512. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23513. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23514. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23515. y.setTimeout(function() {
  23516. this.flying = !1,
  23517. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23518. this.currentPano.enter(),
  23519. this.path.placeCpm(),
  23520. this.path.fadeOutCpm(f.path.fadeOutTime),
  23521. this.spider.draw()),
  23522. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23523. this.mode = i,
  23524. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23525. //add:
  23526. this.updateMarkerVisi() ;
  23527. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23528. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23529. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23530. this.model.floorLogos[0].visible = true
  23531. )
  23532. if(this.mode == u.PANORAMA){
  23533. Overlay.updateVisibles([this.currentPano])
  23534. }else{
  23535. Overlay.updateVisibles(true)
  23536. this.overlayGroup.children.forEach(overlay=>{
  23537. if(overlay.animateInfo){
  23538. GifTexDeal.start(overlay.animation)
  23539. }
  23540. })
  23541. }
  23542. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23543. t.resolve())
  23544. }
  23545. .bind(this), I, V.FlyToNewMode),
  23546. this.mode = u.TRANSITIONING,
  23547. p == "panorama" && this.updateHotVisible(),
  23548. t.promise()
  23549. }
  23550. ,
  23551. n.prototype.fade360View = function(e, t, i) {
  23552. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23553. $(this.domElement).fadeOut(.5 * e, function() {
  23554. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23555. this.model.alpha = i.modelAlpha,
  23556. this.position.copy(t.position),
  23557. this.quaternion.copy(t.quaternion),
  23558. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23559. $(this.domElement).fadeIn(.5 * e)
  23560. }
  23561. .bind(this))
  23562. }
  23563. ,
  23564. n.prototype.findDefaultViews = function() {
  23565. this.findDefaultView(this.lastInsideView, !0),
  23566. this.findDefaultView(this.last360View, !1)
  23567. }
  23568. ,
  23569. n.prototype.findDefaultView = function(e, t) {
  23570. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23571. if (e.cameraMode !== u.PANORAMA)
  23572. return !1;
  23573. var i = r.get(e.panoId);
  23574. return i && i.isAligned() === t
  23575. });
  23576. o >= 0 ? (i = r.get(n[o].panoId),
  23577. e.update({
  23578. cameraMode: u.PANORAMA,
  23579. pano: i,
  23580. position: n[o].position,
  23581. quaternion: n[o].quaternion
  23582. })) : (o = r.list.findIndex(function(e) {
  23583. return e.isAligned() === t
  23584. }),
  23585. o >= 0 ? (i = r.list[o],
  23586. e.update({
  23587. cameraMode: u.PANORAMA,
  23588. pano: i,
  23589. position: i.position
  23590. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23591. }
  23592. ,
  23593. n.prototype.updateLastView = function() {
  23594. if (this.mode === u.PANORAMA) {
  23595. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23596. e.update({
  23597. pano: this.currentPano,
  23598. position: this.position,
  23599. quaternion: this.quaternion
  23600. })
  23601. }
  23602. }
  23603. ,
  23604. n.prototype.goToLastView = function(e, t) {
  23605. var i = $.Deferred()
  23606. , n = i.resolve.bind(i)
  23607. , r = i.reject.bind(i)
  23608. , o = e ? this.lastInsideView : this.last360View;
  23609. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23610. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23611. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23612. mode: o.cameraMode,
  23613. pano: o.pano,
  23614. quaternion: o.quaternion,
  23615. callback: t
  23616. }).done(n).fail(r),
  23617. i.promise()
  23618. }
  23619. ,
  23620. n.prototype.fadeToView = function(e, t, i, n) {
  23621. var r = $.Deferred()
  23622. , o = r.resolve.bind(r)
  23623. , a = r.reject.bind(r);
  23624. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23625. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23626. a("Cannot go to illegal view"),
  23627. r.promise();
  23628. var s = (f[t.cameraMode],
  23629. function() {
  23630. $(this.domElement).fadeIn(.5 * i),
  23631. n && n(),
  23632. o()
  23633. }
  23634. .bind(this))
  23635. , l = e ? S.FADEIN : S.END;
  23636. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23637. $(this.domElement).fadeOut(.5 * i, function() {
  23638. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23639. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23640. pano: t.pano,
  23641. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23642. duration: 0
  23643. }, s) : this.flyToNewMode({
  23644. mode: t.cameraMode,
  23645. quaternion: t.quaternion,
  23646. duration: 0,
  23647. callback: s
  23648. })
  23649. }
  23650. .bind(this)),
  23651. r.promise()
  23652. }
  23653. ,
  23654. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23655. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23656. this.flying)
  23657. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23658. o && o(),
  23659. !1;
  23660. null !== e && void 0 !== e || (e = b.Show),
  23661. this.history.invalidate()
  23662. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23663. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23664. return this.emit(w.WarpStarted, a, i, n, r),
  23665. n = n || S.MIDDLE,
  23666. this.path.warpToPano(i, n, r, function() {
  23667. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23668. this.emit(w.WarpEnded, i),
  23669. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23670. o && o()
  23671. }
  23672. .bind(this)),
  23673. e === b.Hide && this.path.discardPathObject(),
  23674. !0
  23675. }
  23676. ,
  23677. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23678. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23679. s && s(),
  23680. !1)
  23681. }
  23682. ,
  23683. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23684. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23685. a && a(),
  23686. !1)
  23687. }
  23688. ,
  23689. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23690. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23691. }
  23692. ,
  23693. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23694. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23695. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23696. t && t(),
  23697. !1)
  23698. }
  23699. ,
  23700. n.prototype.aimTourCamera = function(e, t, i, n) {
  23701. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23702. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23703. }
  23704. ,
  23705. n.prototype.showPathToHeroLocation = function(e) {
  23706. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23707. }
  23708. ,
  23709. n.prototype.tourInterlude = function(e, t) {
  23710. this.history.invalidate();
  23711. this.path.discardSlow();
  23712. //xzw:
  23713. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23714. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23715. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23716. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23717. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23718. var timeEachItem = 2000;//假设每个item飞的时间
  23719. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23720. }
  23721. rotTime = Math.max(0, rotTime)
  23722. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23723. this.path.waitNextStep(e, function() {
  23724. t && t()
  23725. }.bind(this), rotTime)
  23726. }
  23727. ,
  23728. n.prototype.stopInterlude = function() {
  23729. this.interruptAndFastForward(null, 0)
  23730. }
  23731. ,
  23732. n.prototype.interruptAndFastForward = function(e, t) {
  23733. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23734. this.flying && this.emit(w.FlyingInterrupted),
  23735. this.path.interruptAndFastForward(e, t)
  23736. }
  23737. ,
  23738. n.prototype.setSize = function(e, t) {
  23739. var i = e / t;
  23740. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23741. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23742. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23743. for (var r in this.cameraControls.cameras) {
  23744. var o = this.cameraControls.cameras[r];
  23745. o.fov = this.baseFov * (1 / this.zoomLevel),
  23746. o.updateAspect(i)
  23747. }
  23748. }
  23749. ,
  23750. n.prototype.toJSON = function() {
  23751. var e = {};
  23752. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23753. e.camera_mode = u.toInt(this.mode),
  23754. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23755. return e.hidden ? 0 : 1
  23756. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23757. e) : e
  23758. }
  23759. ,
  23760. n.prototype.getCurrentNodePanos = function(e) {
  23761. this.model.panos.map;
  23762. if (e.length = 0, this.path.nodes){
  23763. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23764. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23765. if(this.path.nodes.length){
  23766. e.push(this.model.panos.get(this.path.nodes[0]))
  23767. }
  23768. if(this.path.nodes.length>1){
  23769. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23770. }
  23771. }else{
  23772. for (var t = 0; t < this.path.nodes.length; t++) {
  23773. var i = this.path.nodes[t];
  23774. e.push(this.model.panos.get(i))
  23775. }
  23776. }
  23777. }
  23778. }
  23779. ,
  23780. n.prototype.zoomIncrementally = function(e) {
  23781. var t = this.zoomLevel;
  23782. this.zoomTo(this.zoomLevel + e),
  23783. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23784. }
  23785. ,
  23786. n.prototype.zoomInIncrementally = function(e) {
  23787. e = e || this.defaultZoomIncrement,
  23788. this.zoomIncrementally(e)
  23789. }
  23790. ,
  23791. n.prototype.zoomOutIncrementally = function(e) {
  23792. e = e || -this.defaultZoomIncrement,
  23793. this.zoomIncrementally(e)
  23794. }
  23795. ,
  23796. n.prototype.zoomBy = function(e) {
  23797. this.zoomTo(this.zoomLevel * e)
  23798. }
  23799. ,
  23800. n.prototype.zoomIn = function() {
  23801. this.zoomBy(1 + this.zoomSpeed)
  23802. }
  23803. ,
  23804. n.prototype.zoomOut = function() {
  23805. this.zoomBy(1 - this.zoomSpeed)
  23806. }
  23807. ,
  23808. n.prototype.zoomTo = function(e, t) {
  23809. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23810. if (e < f.zoom.min && (e = f.zoom.min),
  23811. e > f.zoom.max && (e = f.zoom.max),
  23812. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23813. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23814. e === f.zoom.min && this.emit(O.ZoomMin)),
  23815. this.cameraControls.activeControl) {
  23816. var i = this.cameraControls.activeControl.camera;
  23817. this.zoomLevel = e,
  23818. i.fov = this.baseFov * (1 / this.zoomLevel),
  23819. i.updateProjectionMatrix(),
  23820. this.zoomFov = i.fov
  23821. }
  23822. }
  23823. }
  23824. ,
  23825. n.prototype.increaseZoomSpeed = function() {
  23826. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23827. }
  23828. ,
  23829. n.prototype.decreaseZoomSpeed = function() {
  23830. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23831. }
  23832. ,
  23833. n.prototype.clampZoomSpeed = function(e) {
  23834. return e < 0 ? 0 : e
  23835. }
  23836. ,
  23837. n.prototype.activatePersistentZooming = function(e) {
  23838. this.zooming = e ? 1 : -1
  23839. }
  23840. ,
  23841. n.prototype.deactivatePersistentZooming = function() {
  23842. this.zooming = 0
  23843. }
  23844. ,
  23845. n.prototype.zoomDefault = function() {
  23846. this.zoomTo(1, !0)
  23847. }
  23848. ,
  23849. window.fovTranId = 333;//add
  23850. n.prototype.smoothZoomToDefault = function(e, t) {
  23851. y.cancelById(window.fovTranId)
  23852. var i, n = this.zoomLevel,
  23853. r = function(e) {
  23854. e > 1 && (e = 1),
  23855. i = n * (1 - e) + e,
  23856. this.zoomTo(i, !0)
  23857. }.bind(this),
  23858. o = function() {
  23859. this.zoomDefault(),
  23860. t && window.setTimeout(t, 50)
  23861. }.bind(this);
  23862. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23863. }
  23864. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23865. y.cancelById(window.fovTranId)
  23866. console.log("smoothZoomFovTo "+zoomLevel)
  23867. var i,
  23868. n = this.zoomLevel,
  23869. aimLevel = zoomLevel || this.baseFov / fov
  23870. if (n == aimLevel) return
  23871. var fun = function (e) {
  23872. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23873. this.zoomTo(i, !0)
  23874. }.bind(this)
  23875. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23876. }
  23877. ,
  23878. n.prototype.updateZoomPano = function() {
  23879. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23880. var e = this.currentPano;
  23881. if (e) {
  23882. var t = this.zoomLevel > f.zoom.activationThreshold
  23883. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23884. , n = !i && !this.isWarping()
  23885. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23886. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23887. this.panoRenderer.setZoomingActive(r, e, !0);
  23888. var o = function(e, t) {
  23889. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23890. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23891. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23892. e.setZoomed(t)
  23893. }
  23894. .bind(this);
  23895. r && !e.zoomed ? (o(e, !0),
  23896. this.panoRenderer.enableUltraHighQualityMode(function() {
  23897. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23898. r && o(e, !0)
  23899. }
  23900. .bind(this))) : !t && e.zoomed && o(e, !1)
  23901. }
  23902. }
  23903. },
  23904. n.prototype.checkHasNeighbor = function(pano){//add
  23905. for(var i in pano.neighbourPanos ){
  23906. if(i == pano.id)continue;
  23907. if(pano.neighbourPanos[i]){
  23908. return true;
  23909. }
  23910. }
  23911. }
  23912. ,
  23913. t.exports = n
  23914. }
  23915. ).call(this, "/js/player.js")
  23916. }
  23917. , {
  23918. "./constants": 8,
  23919. "./enum/AlignmentType": 17,
  23920. "./enum/BlackoutStyle": 18,
  23921. "./enum/ControlEvents": 21,
  23922. "./enum/Keys": 30,
  23923. "./enum/ModelManagerEvents": 33,
  23924. "./enum/PanoSizeClass": 36,
  23925. "./enum/PanoramaEvents": 37,
  23926. "./enum/PathDiscardMode": 38,
  23927. "./enum/PathDisplayMode": 39,
  23928. "./enum/PlayerEvents": 40,
  23929. "./enum/TagStates": 44,
  23930. "./enum/Vectors": 50,
  23931. "./enum/Viewmode": 51,
  23932. "./enum/WarpStyle": 52,
  23933. "./enum/ZoomEvents": 53,
  23934. "./exception/BasicException": 55,
  23935. "./model/ModelManager": 140,
  23936. "./objects/NSpider": 147,
  23937. "./objects/Panorama": 148,
  23938. "./objects/Reticule": 149,
  23939. "./objects/ShowPath": 151,
  23940. "./objects/Snapshot": 153,
  23941. "./objects/View": 154,
  23942. "./settings": 166,
  23943. "./shaders": 167,
  23944. "./tile/TileDownloader": 171,
  23945. "./tile/TilePrioritizer": 172,
  23946. "./util/ZoomStats": 179,
  23947. "./util/browser": 182,
  23948. "./util/camera": 183,
  23949. "./util/cameraLight": 184,
  23950. "./util/common": 185,
  23951. "./util/easing": 186,
  23952. "./util/history": 187,
  23953. "./util/lerp": 188,
  23954. "./util/logger": 189,
  23955. "./util/math": 190,
  23956. "./util/transitions": 195,
  23957. "hot":"hot",
  23958. "scaleImg":"scaleImg",
  23959. events: 202,
  23960. three: 217
  23961. }],
  23962. "scaleImg":[function(t, e){// xzw
  23963. var OUTPUT = e;
  23964. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23965. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23966. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23967. return G.getImageData(0,0,s,f)}
  23968. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23969. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23970. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23971. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23972. else
  23973. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23974. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23975. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23976. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23977. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23978. W=new Float32Array(at);else
  23979. for(W=[],et=0;at>et;++et)
  23980. W[et]=0;for(b=0;w>b;b++)
  23981. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23982. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23983. delete p,h(),J=n(W)}
  23984. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23985. if("png-src"===i||"jpeg-src"===i)
  23986. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23987. return B}
  23988. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23989. OUTPUT.exports = c;
  23990. }, {}
  23991. ],
  23992. 156: [function(e, t, i) {
  23993. (function(i) {
  23994. "use strict";
  23995. function n(e, t) {
  23996. this.model = e,
  23997. this.panos = e.panos,
  23998. this.player = t,
  23999. this.imagePanos = this.listImagePanos(),
  24000. this.retryMinimumTime = 1e4
  24001. }
  24002. var r = (e("three"),
  24003. e("./enum/Viewmode"))
  24004. , o = (e("./settings"),
  24005. e("./objects/Panorama"))
  24006. , a = e("./util/logger")
  24007. , s = new a(i);
  24008. n.prototype.start = function() {
  24009. this.loadNextPano(function(e) {
  24010. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24011. setTimeout(function() {
  24012. this.start()
  24013. }
  24014. .bind(this), 1e3))
  24015. }
  24016. .bind(this))
  24017. }
  24018. ,
  24019. n.prototype.validLoadTarget = function(e) {
  24020. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24021. }
  24022. ,
  24023. n.prototype.listImagePanos = function() {
  24024. var e = []
  24025. , t = this;
  24026. return this.model.images.forEach(function(i) {
  24027. if (i.metadata && i.metadata.scan_id) {
  24028. var n = t.model.panos.get(i.metadata.scan_id);
  24029. n && !n.isLoaded("high") && e.push(n)
  24030. }
  24031. }),
  24032. e
  24033. }
  24034. ,
  24035. n.prototype.nextNotLoadedImage = function() {
  24036. for (; this.imagePanos.length > 0; ) {
  24037. var e = this.imagePanos[0];
  24038. if (!e.isLoaded("high"))
  24039. return e;
  24040. this.imagePanos.shift()
  24041. }
  24042. return null
  24043. }
  24044. ,
  24045. n.prototype.loadNextPano = function(e) {
  24046. var t, i, n = this.model.waitQueue.filter(function(e) {
  24047. return e.object instanceof o
  24048. });
  24049. n.length > 0 ? (t = n[0].object,
  24050. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24051. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24052. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24053. t = this.imagePanos[0],
  24054. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24055. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24056. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24057. s.debug("Preloading " + i + "-res pano " + t.id),
  24058. t.loadCube(i).done(e).fail(function() {
  24059. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24060. e()
  24061. })) : e && e(null)
  24062. }
  24063. ,
  24064. t.exports = n
  24065. }
  24066. ).call(this, "/js/preloaders.js")
  24067. }
  24068. , {
  24069. "./enum/Viewmode": 51,
  24070. "./objects/Panorama": 148,
  24071. "./settings": 166,
  24072. "./util/logger": 189,
  24073. three: 217
  24074. }],
  24075. 157: [function(e, t, i) {
  24076. (function(i) {
  24077. "use strict";
  24078. function n(e, t, i, n, r) {
  24079. this.qualityManager = e,
  24080. this.scene = t,
  24081. this.camera = i,
  24082. this.container = r,
  24083. this.controls = n,
  24084. this.controls.enabled = !0,
  24085. this.controls.locked = !0,
  24086. this.quickstartCamera = n.camera,
  24087. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24088. this.skybox = null
  24089. }
  24090. var r = e("three")
  24091. , o = e("../util/logger")
  24092. , a = e("../constants")
  24093. , s = (e("../util/transitions"),
  24094. e("../util/lerp"),
  24095. e("../util/easing"),
  24096. e("../enum/Vectors"))
  24097. , l = e("../enum/PanoSizeClass")
  24098. , c = (e("../materials/ModelTextureMaterial"),
  24099. e("../materials/CubemapMaterial"))
  24100. , h = (e("../cameras/PanoramaCamera"),
  24101. e("../controls/PanoramaControls"),
  24102. e("../tile/TileUtils"),
  24103. e("../util/camera"),
  24104. e("../util/cameraLight"))
  24105. , u = (e("../util/browser"),
  24106. e("../settings"),
  24107. e("../gui/helpManager"),
  24108. new o(i));
  24109. n.prototype.load = function(e) {
  24110. e.pano.shouldRedrawOnBaseLoaded = !0;
  24111. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24112. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24113. var a = this.qualityManager.getPanoSize(l.BASE)
  24114. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24115. if (e.pano.tiled) {
  24116. u.warn("Loading startPano, TILED", e.pano.id);
  24117. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24118. , p = this.quickstartCamera.fov;
  24119. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24120. t = e.pano.loadTiledPano(c, r, {
  24121. hFov: d,
  24122. vFov: p
  24123. }, !1, !1, !0),
  24124. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24125. } else
  24126. u.warn("Loading startPano", e.pano.id),
  24127. t = e.pano.loadCube("high");
  24128. return $.when(t).then(function() {
  24129. n.init(e.pano, e.quaternion),
  24130. e.pano.tiled ? i.done(function() {
  24131. e.pano.lockUntilRenderingComplete = !1,
  24132. this.controls.locked = !1
  24133. }
  24134. .bind(this)) : this.controls.locked = !1
  24135. }
  24136. .bind(this))
  24137. }
  24138. ,
  24139. n.prototype.init = function(e, t) {
  24140. u.info("Quickstart done loading, adding scene objects"),
  24141. e.lockUntilRenderingComplete = !0,
  24142. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24143. side: r.BackSide
  24144. })),
  24145. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24146. this.skybox.quaternion.copy(e.quaternion),
  24147. this.scene.add(this.skybox),
  24148. $(this.container).show()
  24149. }
  24150. ,
  24151. n.prototype.update = function(e) {
  24152. this.controls.update(e),
  24153. this.camera.copy(this.quickstartCamera)
  24154. }
  24155. ,
  24156. n.prototype.setSize = function(e, t) {
  24157. this.quickstartCamera.updateAspect(e / t)
  24158. }
  24159. ,
  24160. n.prototype.destroy = function() {
  24161. this.scene.remove(this.skybox)
  24162. }
  24163. ,
  24164. t.exports = n
  24165. }
  24166. ).call(this, "/js/scene/QuickstartManager.js")
  24167. }
  24168. , {
  24169. "../cameras/PanoramaCamera": 7,
  24170. "../constants": 8,
  24171. "../controls/PanoramaControls": 13,
  24172. "../enum/PanoSizeClass": 36,
  24173. "../enum/Vectors": 50,
  24174. "../gui/helpManager": 68,
  24175. "../materials/CubemapMaterial": 117,
  24176. "../materials/ModelTextureMaterial": 118,
  24177. "../settings": 166,
  24178. "../tile/TileUtils": 174,
  24179. "../util/browser": 182,
  24180. "../util/camera": 183,
  24181. "../util/cameraLight": 184,
  24182. "../util/easing": 186,
  24183. "../util/lerp": 188,
  24184. "../util/logger": 189,
  24185. "../util/transitions": 195,
  24186. three: 217
  24187. }],
  24188. 158: [function(e, t, i) {
  24189. "use strict";
  24190. function n(e, t, i) {
  24191. this.scene = e,
  24192. this.camera = t,
  24193. this.renderer = null,
  24194. this.effects = i,
  24195. this.animateCallback = null,
  24196. this.composer = null,
  24197. this.qualityManager = null,
  24198. e.renderWidth = 0,
  24199. e.renderHeight = 0,
  24200. this.updateClock = new r.Clock,
  24201. this.components = [],
  24202. this.updateListeners = [],
  24203. this.resizeListeners = [],
  24204. this.forceUpdateSize = !1,
  24205. this.started = !1,
  24206. this.textures = {},
  24207. this.suspendedObjects = []
  24208. }
  24209. var r = e("three")
  24210. , o = e("../shaders")
  24211. , a = e("../enum/SceneRendererEvents")
  24212. , s = e("../enum/GLTextureType")
  24213. , l = e("../enum/GLCubeFaces")
  24214. , c = e("../exception/BasicException")
  24215. , h = e("../exception/RendererCreationException")
  24216. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24217. , m = e("../util/browser")
  24218. /**************************************************************************************************************************************************/
  24219. , u = e("../settings")
  24220. , d = e("events").EventEmitter;
  24221. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24222. n.prototype = Object.create(d.prototype),
  24223. n.prototype.addComponent = function(e) {
  24224. this.components.push(e),
  24225. e.update && this.updateListeners.push(e),
  24226. e.setSize && (this.resizeListeners.push(e),
  24227. this.forceUpdateSize = !0)
  24228. }
  24229. ,
  24230. n.prototype.removeComponent = function(e) {
  24231. var t = function(t) {
  24232. return t !== e
  24233. };
  24234. this.components = this.components.filter(t),
  24235. this.updateListeners = this.updateListeners.filter(t),
  24236. this.resizeListeners = this.resizeListeners.filter(t)
  24237. }
  24238. ,
  24239. n.prototype.start = function(e) {
  24240. if (this.started)
  24241. throw new c("Can't start SceneRenderer, already started");
  24242. this.createContext(e),
  24243. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24244. m.isMobile() && this.boluoVrInit(),
  24245. /*******************************************************************************************************************************/
  24246. this.initComposer(),
  24247. this.started = !0,
  24248. (p = p.bind(this))()
  24249. }
  24250. ,
  24251. n.prototype.createContext = function(e) {
  24252. var transparent = !!(settings.transparentBg || settings.bgImg)
  24253. try {
  24254. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24255. this.renderer.autoClear = !0,
  24256. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24257. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24258. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24259. this.emit(a.ContextCreated)
  24260. } catch (e) {
  24261. throw new h("Unable to create a WebGL rendering context")
  24262. }
  24263. u.profiling.enabled && this.overrideTextures(),
  24264. e.appendChild(this.renderer.domElement)
  24265. /* window.stats = new Stats();
  24266. e.appendChild( stats.dom ); */
  24267. }
  24268. ,
  24269. n.prototype.overrideTextures = function() {
  24270. var e = this.renderer.context
  24271. , t = 0
  24272. , i = e.createTexture;
  24273. e.createTexture = function() {
  24274. var n = i.call(e);
  24275. return n.id = t++,
  24276. this.textures[n.id] = n,
  24277. n
  24278. }
  24279. .bind(this);
  24280. var n = e.texImage2D;
  24281. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24282. var d, p = this.getTextureTypeFromTarget(e, t);
  24283. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24284. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24285. h = a,
  24286. u = l,
  24287. o = u.naturalWidth,
  24288. a = u.naturalHeight,
  24289. n.call(e, t, i, r, c, h, u));
  24290. var f = this.textures[d.id];
  24291. f.width = p === s.TextureCube ? 6 * o : o,
  24292. f.height = a
  24293. }
  24294. .bind(this);
  24295. var r = e.deleteTexture;
  24296. e.deleteTexture = function(t) {
  24297. delete this.textures[t.id],
  24298. r.call(e, t)
  24299. }
  24300. .bind(this)
  24301. }
  24302. ,
  24303. n.prototype.updateTextureMemory = function() {
  24304. var e = null;
  24305. return function() {
  24306. var t = 0;
  24307. for (var i in this.textures) {
  24308. var n = this.textures[i];
  24309. n.width && n.height && (t += n.width * n.height * 4)
  24310. }
  24311. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24312. e = t
  24313. }
  24314. }(),
  24315. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24316. switch (t) {
  24317. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24318. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24319. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24320. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24321. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24322. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24323. return s.TextureCube;
  24324. case e.TEXTURE_2D:
  24325. return s.Texture2D;
  24326. default:
  24327. return null
  24328. }
  24329. }
  24330. ,
  24331. n.prototype.initComposer = function() {
  24332. this.composer = new r.EffectComposer(this.renderer),
  24333. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24334. //this.composer.addPass(this.effects.hblurPass),
  24335. //this.composer.addPass(this.effects.vblurPass)
  24336. this.composer.addPass(this.effects.transitionMaskPass)//add
  24337. }
  24338. ,
  24339. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24340. this.renderWidth = e,
  24341. this.renderHeight = t,
  24342. this.effects.aspect = e / t,
  24343. /* this.renderer.setSize(e, t), -----MP */
  24344. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24345. this.composer.setSize(e, t);
  24346. for (var i = 0; i < this.resizeListeners.length; i++)
  24347. this.resizeListeners[i].setSize(e, t)
  24348. }
  24349. ,
  24350. n.prototype.render = function() {
  24351. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24352. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24353. }
  24354. /******************************************************************************************************徐世廷**********************************************************************/
  24355. var vrPermission = {};
  24356. var vrPermissionCallBack = function(info1,info2){
  24357. if(info1 == "reset"){
  24358. vrPermission = {};
  24359. }else{
  24360. vrPermission[info1] = info2
  24361. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24362. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24363. }
  24364. }
  24365. }
  24366. n.prototype.boluoVrInit = function() {
  24367. console.log("boluoVrInit")
  24368. this.isHuawei5X = m.detectHUAWEI5X(),
  24369. this.oldRenderer = this.renderer,
  24370. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24371. window.panoCamera = this.camera;
  24372. var a = this;
  24373. window._vrEnabled = !1,
  24374. Object.defineProperty(window, "vrEnabled", {
  24375. get: function() {
  24376. return window._vrEnabled
  24377. },
  24378. set: function(b) {
  24379. b = !!b,
  24380. b ? (a.renderer = a.newRenderer,
  24381. window.vrMarkers.forEach(function(a) {
  24382. a.visible = !0
  24383. })) : (a.renderer = a.oldRenderer,
  24384. window.vrMarkers.forEach(function(a) {
  24385. a.visible = !1
  24386. })),
  24387. a.cursor.visible = b,
  24388. a.setSize(window.innerWidth, window.innerHeight),
  24389. window._vrEnabled = b
  24390. if(b){
  24391. setTimeout(function(){
  24392. console.log("orientEnable"+window.orientEnable)
  24393. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24394. if(m.detectIOS()/* && m.detectSafari() */){
  24395. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24396. console.log("开始获取权限 major"+b.major)
  24397. if(b.major == 12 && b.minor>=2){
  24398. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24399. else{//app??
  24400. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24401. }
  24402. }else if(b.major >= 13){
  24403. if(!window.location.href.includes("https://")){
  24404. console.log("需要https");
  24405. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24406. return;
  24407. }
  24408. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24409. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24410. if(!window.vrEnabled || window.orientEnable)return;
  24411. vrPermissionCallBack("reset")
  24412. console.log(window.DeviceMotionEvent)
  24413. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24414. console.log("开始获取权限1")
  24415. ///注意:需要https 本地服务器permissionState会得到denied
  24416. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24417. console.log("permissionState1: "+permissionState)
  24418. vrPermissionCallBack("deviceMotion", permissionState)
  24419. }).catch(function(e){
  24420. vrPermissionCallBack("deviceMotion", false)
  24421. console.log(e)
  24422. })
  24423. }else{
  24424. console.log("window.DeviceMotionEvent undefined")
  24425. vrPermissionCallBack("deviceMotion", false)
  24426. }
  24427. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24428. console.log("开始获取权限2")
  24429. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24430. console.log("permissionState2: "+permissionState)
  24431. vrPermissionCallBack("deviceOrientation", permissionState)
  24432. }).catch(function(e){
  24433. vrPermissionCallBack("deviceOrientation", false)
  24434. console.log(e)
  24435. })
  24436. }else{
  24437. console.log("window.DeviceOrientationEvent undefined")
  24438. vrPermissionCallBack("deviceOrientation", false)
  24439. }
  24440. },hasFailed ? 0 : 150)
  24441. /* /* setTimeout(function(){
  24442. if(settings.vrEnabled && !window.orientEnable){
  24443. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24444. }
  24445. },4000) */
  24446. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24447. }else{
  24448. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24449. }
  24450. }else{
  24451. //已经触发了
  24452. }
  24453. },200);
  24454. }
  24455. }
  24456. }),
  24457. this.createCursor(.5, !1, 1, 16777215, 0);
  24458. var b = {
  24459. setSize: function(b, c) {
  24460. a.camera.aspect = b / c
  24461. }
  24462. };
  24463. this.resizeListeners.push(b),
  24464. this.vrLoadingInit()
  24465. }
  24466. ,
  24467. n.prototype.vrLoadingInit = function() {
  24468. var a = function(camera) {
  24469. var a = this
  24470. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24471. , c = new r.MeshBasicMaterial({
  24472. color: 4967932,
  24473. side: r.DoubleSide
  24474. })
  24475. , d = new r.Mesh(b,c);
  24476. this.mesh = d,
  24477. d.position.z = -2,
  24478. d.scale.set(.08, .08, .08),
  24479. d.visible = !1,
  24480. camera.add(d),
  24481. //window.player.camera.add(d),
  24482. a.enabled = !1,
  24483. this.update = function(b) {
  24484. 1 == a.enabled && (d.rotation.z += 15 * b)
  24485. }
  24486. }
  24487. , a = new a(this.camera);
  24488. window.Loading = a,
  24489. this.updateListeners.push(a)
  24490. }
  24491. ,
  24492. n.prototype.createCursor = function(a, b, c, d, e) {
  24493. var g, h = new r.SpriteMaterial({
  24494. opacity: c,
  24495. color: d,
  24496. transparent: b,
  24497. map: this.boluoGetTexture("images/cursor.png"),
  24498. needsUpdate: !0,
  24499. side: r.DoubleSide
  24500. });
  24501. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24502. h.map.repeat = new r.Vector2(1 / 17,1),
  24503. h.depthTest = !1,
  24504. h.blending = r.AdditiveBlending,
  24505. g = new r.Sprite(h),
  24506. // g.scale.set(a, a, a),
  24507. g.scale.set(.3,.3,.3)
  24508. g.position.z = -2,
  24509. g.visible = !1,
  24510. g.name = "cursor",
  24511. this.camera.add(g),
  24512. this.scene.add(this.camera),
  24513. this.cursor = g;
  24514. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24515. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24516. this.updateListeners.push(i)
  24517. }
  24518. ,
  24519. window.orientEnable = 0; //是否能触发deviceorientation
  24520. n.prototype.CursorAnimation = function(a, b, c) {
  24521. function d() {
  24522. g.orient = r.Math.degToRad(window.orientation || 0)
  24523. }
  24524. function e(a) {
  24525. if(!window.vrEnabled && window.orientEnable) return;
  24526. window.orientEnable || (window.orientEnable = 1);
  24527. var b = r.Math.degToRad(a.alpha)
  24528. , c = r.Math.degToRad(a.beta)
  24529. , d = r.Math.degToRad(a.gamma);
  24530. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24531. -1e3 === g.beta && (g.beta = c),
  24532. -1e3 === g.gamma && (g.gamma = d),
  24533. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24534. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24535. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24536. g.beta = c,
  24537. g.gamma = d),
  24538. n.vrDebug) {
  24539. $("#info-device-orientation").css("display", "block");
  24540. var e = "";
  24541. e += "alpha=(" + g.alpha + ")<BR/>",
  24542. e += "beta=(" + g.beta + ")<BR/>",
  24543. e += "gamma=" + g.gamma + "<BR/>",
  24544. document.getElementById("info-device-orientation").innerHTML = e
  24545. }
  24546. }
  24547. this.cursor = b,
  24548. this.raycaster = new r.Raycaster,
  24549. this.targetEventObj = {},
  24550. this.type = 1,
  24551. this.tweenFlag = !0;
  24552. var g = this;
  24553. this.target = c,
  24554. console.log(c.uuid),
  24555. this.euler = new r.Euler,
  24556. this.q0 = new r.Quaternion,
  24557. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24558. this.zee = new r.Vector3(0,0,1),
  24559. this.alpha = -1e3,
  24560. this.beta = -1e3,
  24561. this.gamma = -1e3,
  24562. this.orient = r.Math.degToRad(window.orientation || 0),
  24563. window.addEventListener("orientationchange", d),
  24564. window.addEventListener("deviceorientation", e),
  24565. this.setObjectQuaternion = function(a, b, d, e, f) {
  24566. g.euler.set(d, b, -e, "YXZ"),
  24567. a.setFromEuler(g.euler),
  24568. a.multiply(g.q1),
  24569. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24570. c.updateMatrixWorld()
  24571. }
  24572. ,
  24573. parent !== window && window.addEventListener("message", function(a) {
  24574. var b = JSON.parse(a.data)
  24575. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24576. b && b.alpha && b.beta && b.gamma && function(a) {
  24577. var c = r.Math.degToRad(b.alpha)
  24578. , d = r.Math.degToRad(b.beta)
  24579. , e = r.Math.degToRad(b.gamma);
  24580. a ? (-1e3 === g.alpha && (g.alpha = c),
  24581. -1e3 === g.beta && (g.beta = d),
  24582. -1e3 === g.gamma && (g.gamma = e),
  24583. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24584. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24585. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24586. g.beta = d,
  24587. g.gamma = e)
  24588. }(c)
  24589. }),
  24590. this.update = function(a) {
  24591. TWEEN.update();
  24592. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24593. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24594. this.triggerTargetEvent())
  24595. }
  24596. ,
  24597. this.triggerTargetEvent = function() {
  24598. var a = this.choseObj()
  24599. , b = a ? a.object : void 0;
  24600. this.targetEventObj.currentObj = b,
  24601. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24602. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24603. b && b.enabled && this.startAnimate(function() {
  24604. this.clickCallback(b)
  24605. }
  24606. .bind(this))) : this.type,
  24607. this.targetEventObj.lastObj = b)
  24608. }
  24609. ,
  24610. this.choseObj = function() {
  24611. this.raycaster.setFromCamera({
  24612. x: 0,
  24613. y: 0
  24614. }, c);
  24615. var a = (this.raycaster.ray,
  24616. window.vrMarkers)
  24617. , b = this.raycaster.intersectObjects(a);
  24618. if (b.length > 0)
  24619. return b[0]
  24620. }
  24621. ,
  24622. this.clickCallback = function(a) {
  24623. this.runTHREEAction(a, "onclick")
  24624. }
  24625. ,
  24626. this.runTHREEAction = function(a, b) {
  24627. switch (b) {
  24628. case "onclick":
  24629. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24630. a()
  24631. });
  24632. break;
  24633. case "onhover":
  24634. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24635. a()
  24636. });
  24637. break;
  24638. case "onout":
  24639. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24640. a()
  24641. })
  24642. }
  24643. }
  24644. ,
  24645. this.startAnimate = function(a) {
  24646. this.tweenFlag && this.initAnimation(a)
  24647. }
  24648. ,
  24649. this.initAnimation = function(a) {
  24650. var b = this
  24651. , c = this.cursor.material.map.offset
  24652. , d = function(a) {
  24653. return Math.floor(17 * a) / 17
  24654. };
  24655. b.tweenFlag = !1,
  24656. this.cursorAnimate = new TWEEN.Tween(c).to({
  24657. x: 1
  24658. }, 1e3).onStart(function() {
  24659. b.tweenFlag = !1
  24660. }).onStop(function() {
  24661. b.tweenFlag = !0,
  24662. this.x = 0,
  24663. c.x = 0
  24664. }).onUpdate(function() {}).onComplete(function() {
  24665. a(),
  24666. c.x = 0,
  24667. setTimeout(function() {
  24668. b.tweenFlag = !0
  24669. }, 1500)
  24670. }),
  24671. this.cursorAnimate.easing(d),
  24672. this.cursorAnimate.start()
  24673. }
  24674. ,
  24675. this.autoCursorPosition = function(a) {
  24676. // var b = Math.abs(a.distance - 10);
  24677. // this.cursor.position.z = -b,
  24678. // b /= 10;
  24679. // alert(b);
  24680. // this.cursor.scale.set(b, b, b)
  24681. this.cursor.scale.set(.3,.3,.3)
  24682. }
  24683. }
  24684. ,
  24685. n.prototype.vrRenderer = function(a, b, c) {
  24686. var d = new b.vrCamera(c);
  24687. d.bananaAspect = .8,
  24688. this.width,
  24689. this.height;
  24690. var b = this;
  24691. this.setSize = function(c, d) {
  24692. a.setSize.call(this, c, d),
  24693. b.width = c,
  24694. b.height = d
  24695. }
  24696. ,
  24697. this.render = function(b, c, e, f) {
  24698. window.cameraQua = c.quaternion.clone();
  24699. var g, h;
  24700. if (c.__RESS__SKIP__STEREO__)
  24701. return a.render(b, c, e, f);
  24702. if ("PerspectiveCamera" === c.type)
  24703. g = d.cameraL,
  24704. h = d.cameraR,
  24705. b.updateMatrixWorld(),
  24706. null === c.parent && c.updateMatrixWorld(),
  24707. d.vrCameraUpdate(c);
  24708. else {
  24709. if ("OrthographicCamera" !== c.type)
  24710. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24711. g = h = c
  24712. }
  24713. a.setScissorTest(!0),
  24714. a.setScissor(0, 0, this.width / 2, this.height),
  24715. a.setViewport(0, 0, this.width / 2, this.height),
  24716. a.render.call(this, b, g, e, f),
  24717. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24718. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24719. a.render.call(this, b, h, e, f),
  24720. a.setScissorTest(!1)
  24721. }
  24722. ,
  24723. this.__proto__ = {
  24724. __proto__: a
  24725. }
  24726. }
  24727. ,
  24728. n.prototype.vrCamera = function(a) {
  24729. this.type = "StereoCamera",
  24730. this._aspect = 1,
  24731. this._overlap = .064,
  24732. this.cameraL = new r.PerspectiveCamera,
  24733. this.cameraL.layers.enable(1),
  24734. this.cameraL.near = 0.01,//xzw add
  24735. this.cameraL.matrixAutoUpdate = !1,
  24736. this.cameraR = new r.PerspectiveCamera,
  24737. this.cameraR.layers.enable(2),
  24738. this.cameraR.near = 0.01,//xzw add
  24739. this.cameraR.matrixAutoUpdate = !1,
  24740. this.eyeRight = new r.Matrix4,
  24741. this.eyeLeft = new r.Matrix4,
  24742. this.vrCameraNeedsUpdate = !0,
  24743. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24744. Object.defineProperty(this, "bananaAspect", {
  24745. get: function() {
  24746. return this._aspect
  24747. },
  24748. set: function(a) {
  24749. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24750. this._aspect = a
  24751. }
  24752. }),
  24753. Object.defineProperty(this, "overlap", {
  24754. get: function() {
  24755. return this._overlap
  24756. },
  24757. set: function(a) {
  24758. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24759. this._overlap = a
  24760. }
  24761. }),
  24762. this.vrCameraUpdate = function(a) {
  24763. this.vrCameraNeedsUpdate = true;
  24764. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24765. this.vrCameraNeedsUpdate) {
  24766. this.vrCameraNeedsUpdate = !1,
  24767. //console.debug("vrCameraUpdate"),
  24768. this.bananaFocus = a.focus,
  24769. this.bananaFov = a.fov,
  24770. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24771. this.bananaNear = a.near,
  24772. this.bananaFar = a.far,
  24773. //console.debug(a.aspect),
  24774. this.bananaFocus = 10;
  24775. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24776. this.eyeLeft.elements[12] = -e,
  24777. this.eyeRight.elements[12] = e,
  24778. b = -g * this.bananaReal_aspect + f,
  24779. c = g * this.bananaReal_aspect + f,
  24780. d.elements[0] = 2 * this.bananaNear / (c - b),
  24781. d.elements[8] = (c + b) / (c - b),
  24782. this.cameraL.projectionMatrix.copy(d),
  24783. b = -g * this.bananaReal_aspect - f,
  24784. c = g * this.bananaReal_aspect - f,
  24785. d.elements[0] = 2 * this.bananaNear / (c - b),
  24786. d.elements[8] = (c + b) / (c - b),
  24787. this.cameraR.projectionMatrix.copy(d)
  24788. }
  24789. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24790. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24791. }
  24792. }
  24793. ,
  24794. n.prototype.boluoGetTexture = function(a) {
  24795. var b = new r.TextureLoader;
  24796. return b.crossOrigin = "anonymous",
  24797. b.load(a)
  24798. }
  24799. ,
  24800. /***********************************************************************************************************************************************************************************/
  24801. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24802. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24803. return function(o){
  24804. var render = false;
  24805. var ratio;
  24806. var w, h; //记录应当render的大小
  24807. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24808. w = o.width, h = o.height, render = true, ratio=1;
  24809. }else{
  24810. w = $('#player').width();
  24811. h = $('#player').height();
  24812. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24813. (w !== W || h !== H || this.forceUpdateSize) &&
  24814. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24815. }
  24816. if(render){
  24817. this.setSize(w, h, ratio);
  24818. this.forceUpdateSize = !1
  24819. }
  24820. }
  24821. }()
  24822. ,
  24823. n.prototype.updateComponents = function() {
  24824. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24825. this.updateListeners[t].update(e)
  24826. }
  24827. ,
  24828. n.prototype.suspend = function() {
  24829. this.started = !1,
  24830. this.suspendedObjects = this.scene.children.map(function(e) {
  24831. return this.scene.remove(e),
  24832. e
  24833. }
  24834. .bind(this)),
  24835. this.render()
  24836. }
  24837. ,
  24838. n.prototype.resume = function() {
  24839. this.suspendedObjects.forEach(function(e) {
  24840. this.scene.add(e)
  24841. }
  24842. .bind(this)),
  24843. this.suspendedObjects = [],
  24844. this.started = !0,
  24845. p()
  24846. }
  24847. ;
  24848. var p = function() {
  24849. this.started && (window.requestAnimationFrame(p),
  24850. this.updateScreenSize(), // fyz resize
  24851. this.updateComponents(),
  24852. this.updateTextureMemory(),
  24853. this.render(),
  24854. window.stats && (window.fps = stats.update()),
  24855. this.emit(a.AfterRender))
  24856. };
  24857. n.prototype.getImageData = function() {
  24858. var e = document.createElement("canvas")
  24859. , t = e.getContext("2d");
  24860. return function(i, n, r) {
  24861. return e.width === n && e.height === r || (e.width = n,
  24862. e.height = r),
  24863. t.drawImage(i, 0, 0, n, r),
  24864. t.getImageData(0, 0, n, r)
  24865. }
  24866. }(),
  24867. n.prototype.initSizedTexture2D = function(e, t, i) {
  24868. var n = this.renderer
  24869. , o = n.context
  24870. , a = n.state
  24871. , s = new r.Texture(null);
  24872. s.flipY = !1,
  24873. i !== !0 && (i = !1),
  24874. s.generateMipmaps = i;
  24875. var l = n.paramThreeToGL(s.format)
  24876. , c = n.paramThreeToGL(s.type)
  24877. , h = n.properties.get(s)
  24878. , u = o.createTexture();
  24879. a.bindTexture(o.TEXTURE_2D, u),
  24880. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24881. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24882. s.wrapS = t,
  24883. s.wrapT = t;
  24884. var d = n.paramThreeToGL(t);
  24885. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24886. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24887. i ? (s.magFilter = r.LinearFilter,
  24888. s.minFilter = r.LinearMipMapLinearFilter,
  24889. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24890. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24891. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24892. s.minFilter = r.LinearFilter,
  24893. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24894. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24895. a.bindTexture(o.TEXTURE_2D, null),
  24896. h.__webglTexture = u,
  24897. s
  24898. }
  24899. ,
  24900. n.prototype.initSizedCubeMap = function(e, t) {
  24901. var i = this.renderer
  24902. , n = i.context
  24903. , o = i.state
  24904. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24905. a.flipY = !1,
  24906. a.generateMipmaps = t;
  24907. var s = i.paramThreeToGL(a.format)
  24908. , l = i.paramThreeToGL(a.type)
  24909. , c = i.properties.get(a)
  24910. , h = n.createTexture();
  24911. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24912. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24913. for (var u = 0; u < 6; u++)
  24914. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24915. return t ? (a.magFilter = r.LinearFilter,
  24916. a.minFilter = r.LinearMipMapLinearFilter,
  24917. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24918. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24919. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24920. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24921. a.minFilter = r.LinearFilter,
  24922. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24923. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24924. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24925. c.__image__webglTextureCube = h,
  24926. a
  24927. }
  24928. ,
  24929. n.prototype.deallocateCubeTexture = function(e) {
  24930. var t = this.renderer
  24931. , i = t.context
  24932. , n = t.properties.get(e);
  24933. i.deleteTexture(n.__image__webglTextureCube)
  24934. }
  24935. ,
  24936. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24937. var a = this.renderer
  24938. , s = a.context
  24939. , l = a.state
  24940. , c = a.properties.get(t);
  24941. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24942. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24943. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24944. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24945. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24946. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24947. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24948. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24949. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24950. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24951. l.bindTexture(s.TEXTURE_2D, null)
  24952. }
  24953. ,
  24954. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24955. var s = this.renderer
  24956. , l = s.context
  24957. , c = s.state
  24958. , h = s.properties.get(t);
  24959. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24960. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24961. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24962. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24963. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24964. }
  24965. ,
  24966. n.prototype.rebuildMipMaps2D = function(e) {
  24967. var t = this.renderer
  24968. , i = t.context
  24969. , n = t.state;
  24970. t.properties.get(e);
  24971. i.generateMipmap(i.TEXTURE_2D),
  24972. n.bindTexture(i.TEXTURE_2D, null)
  24973. }
  24974. ,
  24975. n.prototype.rebuildMipMaps3D = function(e) {
  24976. var t = this.renderer
  24977. , i = t.context
  24978. , n = t.state
  24979. , r = t.properties.get(e);
  24980. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24981. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24982. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24983. }
  24984. ,
  24985. n.prototype.renderToCubeMap = function() {
  24986. var e = !1
  24987. , t = null
  24988. , i = null
  24989. , n = null
  24990. , a = null
  24991. , s = null
  24992. , l = 1;
  24993. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24994. var _ = this.renderer;
  24995. _.context;
  24996. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24997. i.position.z = 150,
  24998. t = new r.Scene,
  24999. t.add(i),
  25000. n = new r.ShaderMaterial({
  25001. uniforms: {
  25002. tDiffuse: {
  25003. type: "t",
  25004. value: null
  25005. },
  25006. alpha: {
  25007. type: "f",
  25008. value: 1
  25009. }
  25010. },
  25011. vertexShader: o.basicTextured.vertexShader,
  25012. fragmentShader: o.basicTextured.fragmentShader,
  25013. depthWrite: !1,
  25014. depthTest: !1,
  25015. side: r.DoubleSide
  25016. }),
  25017. a = new r.PlaneBufferGeometry(l,l),
  25018. s = new r.Mesh(a,n),
  25019. s.position.z = 0,
  25020. t.add(s),
  25021. e = !0);
  25022. var T = a.getAttribute("uv");
  25023. T.setDynamic(!0),
  25024. T.needsUpdate = !0;
  25025. var x = T.array
  25026. , S = p / u
  25027. , M = f / d
  25028. , R = g / u
  25029. , P = m / d;
  25030. x[0] = S,
  25031. x[1] = M + P,
  25032. x[2] = S + R,
  25033. x[3] = M + P,
  25034. x[4] = S,
  25035. x[5] = M,
  25036. x[6] = S + R,
  25037. x[7] = M;
  25038. var O = a.getAttribute("position");
  25039. O.setDynamic(!0),
  25040. O.needsUpdate = !0;
  25041. var L = O.array
  25042. , D = v / h.width - l / 2
  25043. , N = A / h.height - l / 2
  25044. , B = y / h.width
  25045. , F = C / h.height;
  25046. L[0] = D,
  25047. L[1] = N + F,
  25048. L[3] = D + B,
  25049. L[4] = N + F,
  25050. L[6] = D,
  25051. L[7] = N,
  25052. L[9] = D + B,
  25053. L[10] = N;
  25054. this.renderer.properties.get(c);
  25055. n.uniforms.tDiffuse.value = c,
  25056. n.blending = E || r.NoBlending,
  25057. n.transparent = !!b,
  25058. void 0 !== w && null !== w || (w = 1),
  25059. n.uniforms.alpha.value = w,
  25060. n.needUpdate = !0,
  25061. h.activeCubeFace = I,
  25062. h.viewport.set(0, 0, h.width, h.height);
  25063. var V = this.renderer.autoClear;
  25064. this.renderer.autoClear = !1,
  25065. this.renderer.render(t, i, h, !1),
  25066. this.renderer.autoClear = V
  25067. }
  25068. }(),
  25069. n.prototype.copyCubeMap = function() {
  25070. var e = !1
  25071. , t = null
  25072. , i = null
  25073. , a = null
  25074. , s = null
  25075. , l = null
  25076. , c = new r.Euler;
  25077. new r.Vector3;
  25078. return function(h, u, d, p, f, g, m, v, A) {
  25079. this.renderer;
  25080. if (!e) {
  25081. var y = 2;
  25082. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25083. i.position.set(0, 0, 0),
  25084. t = new r.Scene,
  25085. t.add(i),
  25086. a = new r.ShaderMaterial({
  25087. uniforms: {
  25088. tDiffuse: {
  25089. type: "t",
  25090. value: null
  25091. },
  25092. alpha: {
  25093. type: "f",
  25094. value: 1
  25095. }
  25096. },
  25097. vertexShader: o.copyCubeMap.vertexShader,
  25098. fragmentShader: o.copyCubeMap.fragmentShader,
  25099. depthWrite: !1,
  25100. depthTest: !1,
  25101. side: r.DoubleSide
  25102. }),
  25103. s = new r.BoxGeometry(y,y,y),
  25104. l = new r.Mesh(s,a),
  25105. t.add(l),
  25106. e = !0
  25107. }
  25108. for (var C = 0; C < 6; C++)
  25109. n.getCubeOrientationForCubeFace(C, c),
  25110. l.rotation.copy(c),
  25111. l.matrixWorldNeedsUpdate = !0,
  25112. l.updateMatrixWorld(),
  25113. a.uniforms.tDiffuse.value = h,
  25114. a.blending = m || r.NoBlending,
  25115. a.transparent = !!v,
  25116. void 0 !== A && null !== A || (A = 1),
  25117. a.uniforms.alpha.value = A,
  25118. a.needUpdate = !0,
  25119. u.activeCubeFace = C,
  25120. u.viewport.set(0, 0, f, g),
  25121. this.renderer.render(t, i, u, !1)
  25122. }
  25123. }(),
  25124. n.getLookAtForCubeFace = function(e, t) {
  25125. switch (e) {
  25126. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25127. t.set(1, 0, 0);
  25128. break;
  25129. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25130. t.set(-1, 0, 0);
  25131. break;
  25132. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25133. t.set(0, 1, 0);
  25134. break;
  25135. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25136. t.set(0, -1, 0);
  25137. break;
  25138. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25139. t.set(0, 0, 1);
  25140. break;
  25141. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25142. t.set(0, 0, -1)
  25143. }
  25144. }
  25145. ,
  25146. n.getCubeOrientationForCubeFace = function(e, t) {
  25147. switch (e) {
  25148. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25149. t.set(0, -Math.PI / 2, 0);
  25150. break;
  25151. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25152. t.set(0, Math.PI / 2, 0);
  25153. break;
  25154. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25155. t.set(Math.PI / 2, Math.PI, 0);
  25156. break;
  25157. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25158. t.set(-Math.PI / 2, Math.PI, 0);
  25159. break;
  25160. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25161. t.set(0, -Math.PI, 0);
  25162. break;
  25163. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25164. t.set(0, 0, 0)
  25165. }
  25166. }
  25167. ,
  25168. t.exports = n
  25169. }
  25170. , {
  25171. "../enum/GLCubeFaces": 25,
  25172. "../enum/GLTextureType": 26,
  25173. "../enum/SceneRendererEvents": 43,
  25174. "../exception/BasicException": 55,
  25175. "../exception/RendererCreationException": 57,
  25176. "../settings": 166,
  25177. "../shaders": 167,
  25178. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25179. "../util/browser": 182,
  25180. /************************************************************************************************************************************************/
  25181. events: 202,
  25182. three: 217
  25183. }],
  25184. 159: [function(e, t, i) {
  25185. "use strict";
  25186. function n(e) {
  25187. this.messenger = new a(e),
  25188. this.clientKey = null
  25189. }
  25190. var r = e("../util/ajax")
  25191. , o = e("./PostMessageType")
  25192. , a = e("./postmessage")
  25193. , s = e("./VersionInfo")
  25194. , l = e("events").EventEmitter
  25195. , c = window.location.origin + "/api/v1/user/";
  25196. n.prototype = Object.create(l.prototype),
  25197. n.prototype.bindEvents = function() {
  25198. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25199. }
  25200. ,
  25201. n.prototype.waitForConnection = function() {
  25202. var e = new Promise(function(e, t) {
  25203. this.messenger.on(o.CONNECT, function(i) {
  25204. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25205. }
  25206. .bind(this))
  25207. }
  25208. .bind(this));
  25209. return e
  25210. }
  25211. ,
  25212. n.prototype.onConnectionReceived = function(e) {
  25213. return this.messenger.setTarget(e.source, e.origin),
  25214. this.verifyConnection(e).then(function(t, i) {
  25215. this.messenger.send({
  25216. type: o.ACCEPT,
  25217. toId: e.fromId,
  25218. warning: i
  25219. }),
  25220. this.clientKey = t,
  25221. this.messenger.removeAllListeners(o.CONNECT),
  25222. this.bindEvents()
  25223. }
  25224. .bind(this), function(t) {
  25225. this.messenger.send({
  25226. type: o.REJECT,
  25227. toId: e.fromId,
  25228. reason: t
  25229. }),
  25230. this.messenger.setTarget()
  25231. }
  25232. .bind(this))
  25233. }
  25234. ,
  25235. n.prototype.verifyConnection = function(e) {
  25236. return new Promise(function(t, i) {
  25237. var n;
  25238. if (s.isDeprecated(e.sdkVersion))
  25239. n = "这个版本正在被弃用";
  25240. else if (!s.isSupported(e.sdkVersion))
  25241. return i("不支持此版本的SDK");
  25242. var o = {
  25243. cache: !1,
  25244. headers: {
  25245. "X-port-Application-Key": e.applicationKey,
  25246. "X-port-Referrer": e.origin
  25247. }
  25248. };
  25249. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25250. }
  25251. )
  25252. }
  25253. ,
  25254. n.prototype.onMessageReceived = function(e) {
  25255. if (this.validateClientApplicationKey(e.applicationKey)) {
  25256. var t = this;
  25257. e.onDone = function(i) {
  25258. i.toId = e.fromId,
  25259. i.uid = e.uid,
  25260. i.type = o.RESPONSE,
  25261. t.messenger.send(i)
  25262. }
  25263. ,
  25264. this.emit(o.ACTION, e)
  25265. }
  25266. }
  25267. ,
  25268. n.prototype.validateClientApplicationKey = function(e) {
  25269. return this.clientKey === e
  25270. }
  25271. ,
  25272. n.prototype.sendEvent = function(e, t) {
  25273. this.messenger.send({
  25274. type: o.EVENT,
  25275. eventType: e,
  25276. eventData: t
  25277. })
  25278. }
  25279. ,
  25280. t.exports = n
  25281. }
  25282. , {
  25283. "../util/ajax": 181,
  25284. "./PostMessageType": 160,
  25285. "./VersionInfo": 163,
  25286. "./postmessage": 165,
  25287. events: 202
  25288. }],
  25289. 160: [function(e, t, i) {
  25290. "use strict";
  25291. t.exports = Object.freeze({
  25292. CONNECT: "postmessage.connect",
  25293. ACCEPT: "postmessage.accept",
  25294. REJECT: "postmessage.reject",
  25295. ACTION: "postmessage.action",
  25296. RESPONSE: "postmessage.response",
  25297. EVENT: "postmessage.event"
  25298. })
  25299. }
  25300. , {}],
  25301. 161: [function(e, t, i) {
  25302. "use strict";
  25303. t.exports = Object.freeze({
  25304. MOVE: "sdk.move",
  25305. ENTER_PANO: "sdk.enterpano",
  25306. MODEL_LOADED: "sdk.modelloaded"
  25307. })
  25308. }
  25309. , {}],
  25310. 162: [function(e, t, i) {
  25311. "use strict";
  25312. t.exports = Object.freeze({
  25313. FLY: "transition.fly",
  25314. FADEOUT: "transition.fade",
  25315. INSTANT: "transition.instant"
  25316. })
  25317. }
  25318. , {}],
  25319. 163: [function(e, t, i) {
  25320. "use strict";
  25321. t.exports = {
  25322. current: "1.0",
  25323. supported: ["1.0"],
  25324. deprecated: [],
  25325. isSupported: function(e) {
  25326. return this.supported.indexOf(e) !== -1
  25327. },
  25328. isDeprecated: function(e) {
  25329. return this.deprecated.indexOf(e) !== -1
  25330. },
  25331. isValid: function(e) {
  25332. return this.isSupported(e) || this.isDeprecated(e)
  25333. }
  25334. }
  25335. }
  25336. , {}],
  25337. 164: [function(e, t, i) {
  25338. (function(i) {
  25339. "use strict";
  25340. function n(e, t, i) {
  25341. e && (e = e.toLowerCase().trim());
  25342. var n = new I.UP.clone
  25343. , r = Math.PI / 3
  25344. , o = Math.PI / 2;
  25345. switch (e) {
  25346. case "left":
  25347. i.copy(t),
  25348. i.applyAxisAngle(n, o);
  25349. break;
  25350. case "right":
  25351. i.copy(t),
  25352. i.applyAxisAngle(n, -o);
  25353. break;
  25354. case "forwardleft":
  25355. i.copy(t),
  25356. i.applyAxisAngle(n, r);
  25357. break;
  25358. case "forwardright":
  25359. i.copy(t),
  25360. i.applyAxisAngle(n, -r);
  25361. break;
  25362. case "forward":
  25363. default:
  25364. i.copy(t)
  25365. }
  25366. return i
  25367. }
  25368. function r(e, t) {
  25369. if (e) {
  25370. var i = {
  25371. pano: e,
  25372. lookAtPoint: null,
  25373. duration: null,
  25374. maxDistanceOverride: null,
  25375. skipWarpingCheck: !1
  25376. };
  25377. this.player.flyToPano(i, function() {
  25378. t && t({
  25379. success: !0,
  25380. message: "Transition complete."
  25381. })
  25382. })
  25383. } else
  25384. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25385. t && t({
  25386. success: !1,
  25387. error: "Unable to find pano."
  25388. })
  25389. }
  25390. function o(e, t) {
  25391. var i = this.findRankedPano(e, t);
  25392. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25393. null)
  25394. }
  25395. function a(e, t) {
  25396. var i = this.findRankedtag(e, t);
  25397. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25398. null)
  25399. }
  25400. function s(e, t) {
  25401. t.copy(I.FORWARD),
  25402. e.getDirection(t)
  25403. }
  25404. function l(e) {
  25405. function t(e) {
  25406. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25407. return {
  25408. x: c.Math.radToDeg(t._x),
  25409. y: c.Math.radToDeg(t._y),
  25410. z: c.Math.radToDeg(t._z)
  25411. }
  25412. }
  25413. var i = function(e) {
  25414. return e.alignmentType !== m.ALIGNED ? null : {
  25415. x: e.position.x,
  25416. y: e.position.y,
  25417. z: e.position.z
  25418. }
  25419. };
  25420. return {
  25421. panos: e.panos.list.map(function(n) {
  25422. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25423. return {
  25424. uuid: n.id,
  25425. aligned: n.alignmentType === m.ALIGNED,
  25426. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25427. position: i(n),
  25428. rotation: t(n),
  25429. thumbnail: r
  25430. }
  25431. })
  25432. }
  25433. }
  25434. var c = e("three")
  25435. , h = e("./ApiHost")
  25436. , u = e("../util/logger")
  25437. , d = e("../util/common")
  25438. , p = e("../util/math")
  25439. , f = e("../enum/ModelManagerEvents")
  25440. , g = e("./PostMessageType")
  25441. , m = e("../enum/AlignmentType")
  25442. , v = e("../enum/Direction")
  25443. , A = e("./TransitionStyles")
  25444. , y = e("../util/panorama")
  25445. , C = e("../enum/GLCubeFaces")
  25446. , I = e("../enum/Vectors")
  25447. , E = e("../enum/Viewmode")
  25448. , b = e("../enum/WarpStyle")
  25449. , w = (e("../enum/Keys"),
  25450. e("../enum/PlayerEvents"))
  25451. , _ = e("../sdk/SdkEvents")
  25452. , I = e("../enum/Vectors")
  25453. , T = e("../enum/ControlEvents")
  25454. , x = e("../enum/RenderLayers")
  25455. , S = (e("../constants"),
  25456. e("../settings"))
  25457. , M = e("../lib/jpeg_encoder")
  25458. , R = new u(i)
  25459. , P = function() {
  25460. var e = function e() {
  25461. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25462. e.player.getDirection(e.playerDirection),
  25463. e.projectVectors();
  25464. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25465. if (e.angleTravelled += Math.abs(t),
  25466. e.angleTravelled >= Math.abs(e.angle)) {
  25467. if (e.active = !1,
  25468. e.onDone) {
  25469. var i = e.onDone;
  25470. i()
  25471. }
  25472. } else
  25473. e.lastFacingDirection.copy(e.playerDirection),
  25474. window.setTimeout(e, 4)
  25475. };
  25476. return e.active = !1,
  25477. e.angle = 0,
  25478. e.angleTravelled = 0,
  25479. e.playerDirection = new c.Vector3,
  25480. e.lastFacingDirection = new c.Vector3,
  25481. e.onDone = null,
  25482. e.player = null,
  25483. e.start = function(t, i, n, r) {
  25484. e.active = !0,
  25485. t && i && (i = 0),
  25486. e.angle = t || i,
  25487. e.xAngle = t,
  25488. e.yAngle = i,
  25489. e.angleTravelled = 0,
  25490. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25491. n.getDirection(e.playerDirection),
  25492. e.lastFacingDirection.copy(e.playerDirection),
  25493. e.projectVectors(),
  25494. e.onDone = r,
  25495. e.player = n,
  25496. e()
  25497. }
  25498. ,
  25499. e.projectVectors = function() {
  25500. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25501. e.lastFacingDirection.projectOnPlane(I.UP))
  25502. }
  25503. ,
  25504. e
  25505. }()
  25506. , O = function() {
  25507. var e = new c.Vector3;
  25508. return function(t) {
  25509. t ? (e.copy(t.position),
  25510. e.add(t.discPosition),
  25511. p.projectPositionToCanvas(e, this.player.camera, e),
  25512. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25513. }
  25514. }()
  25515. , L = function() {
  25516. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25517. }
  25518. , D = function() {
  25519. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25520. }
  25521. , N = function(e) {
  25522. var t = new c.Vector3;
  25523. return function(e) {
  25524. var i = this.player.getDirection();
  25525. t.copy(i);
  25526. var n = t.y;
  25527. t.y = 0,
  25528. t.normalize();
  25529. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25530. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25531. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25532. 0;
  25533. this.player.mode === E.DOLLHOUSE && (r = -r);
  25534. var o = L.call(this) - .1
  25535. , a = D.call(this) + .1
  25536. , s = r + e;
  25537. s > o ? s = o : s < a && (s = a);
  25538. var l = s - r;
  25539. return e > 0 && l < .01 && (l = 0),
  25540. e < 0 && l > -.01 && (l = 0),
  25541. l
  25542. }
  25543. }()
  25544. , B = function() {
  25545. var e = new c.Euler;
  25546. return function(t) {
  25547. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25548. {
  25549. position: {
  25550. x: t.position.x,
  25551. y: t.position.y,
  25552. z: t.position.z
  25553. },
  25554. rotation: {
  25555. x: c.Math.radToDeg(e.x),
  25556. y: c.Math.radToDeg(e.y),
  25557. z: 0
  25558. },
  25559. pano: t.currentPano ? t.currentPano.id : null,
  25560. mode: t.mode
  25561. }
  25562. }
  25563. }()
  25564. , F = null;
  25565. t.exports = {
  25566. init: function(e, t, i, n, r) {
  25567. V.init(e, t, i, r),
  25568. F = new Promise(function(e, t) {
  25569. i.on(w.Ready, function() {
  25570. e()
  25571. })
  25572. }
  25573. .bind(this));
  25574. var o = new h(window)
  25575. , a = o.waitForConnection();
  25576. a.then(function(e) {
  25577. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25578. });
  25579. var s = function() {
  25580. var e = Date.now();
  25581. return function() {
  25582. if (!(Date.now() - e < 100)) {
  25583. var t = B(i);
  25584. o.sendEvent(_.MOVE, {
  25585. state: t
  25586. }),
  25587. e = Date.now()
  25588. }
  25589. }
  25590. }();
  25591. i.on(w.Move, s),
  25592. i.on(w.ViewChanged, s),
  25593. n.on(f.ActiveModelChanged, function(e) {
  25594. function t(e) {
  25595. var t, i = e.newPano.id;
  25596. e.oldPano && (t = e.oldPano.id),
  25597. i !== t && o.sendEvent(_.ENTER_PANO, {
  25598. oldPano: t,
  25599. newPano: i
  25600. })
  25601. }
  25602. var i = e.model
  25603. , n = e.oldModel;
  25604. V.model = i,
  25605. a.then(function() {
  25606. o.sendEvent(_.MODEL_LOADED, {
  25607. metadata: l(i)
  25608. })
  25609. }),
  25610. n && n.panos.forEach(function(e) {
  25611. e.removeEventListener("enter", t)
  25612. }),
  25613. i.panos.forEach(function(e) {
  25614. e.on("enter", t)
  25615. })
  25616. })
  25617. }
  25618. };
  25619. var V = {
  25620. director: null,
  25621. player: null,
  25622. controls: null,
  25623. sceneRenderer: null,
  25624. model: null,
  25625. init: function(e, t, i, n) {
  25626. this.director = e,
  25627. this.player = i,
  25628. this.controls = t,
  25629. this.sceneRenderer = n
  25630. },
  25631. handleToObject: {},
  25632. objectToHandle: {},
  25633. handleCount: 0,
  25634. onMessageReceive: function(e) {
  25635. if (e) {
  25636. var t = e.targetFunction
  25637. , i = e.params
  25638. , n = e.onDone;
  25639. t && this[t] && this[t](i, n)
  25640. }
  25641. },
  25642. waitForInit: function(e, t) {
  25643. F.then(t.bind({
  25644. success: !0,
  25645. message: "Init complete."
  25646. }))
  25647. },
  25648. moveToPano: function(e, t) {
  25649. var i = new c.Euler(0,0,0,"YXZ")
  25650. , n = new c.Quaternion;
  25651. return function(e, t) {
  25652. var r = e.pano
  25653. , o = e.rotation
  25654. , a = e.transition;
  25655. if (!this.model)
  25656. return t({
  25657. success: !1,
  25658. error: "The model has not been loaded yet"
  25659. });
  25660. var s = this.model.panos.get(r);
  25661. if (!s)
  25662. return t({
  25663. success: !1,
  25664. error: r + " does not exist in this model"
  25665. });
  25666. if (!o)
  25667. return t({
  25668. sucess: !1,
  25669. erorr: o + " is not a valid rotation"
  25670. });
  25671. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25672. console.log(o.z);
  25673. var l = {
  25674. success: !0,
  25675. message: r
  25676. };
  25677. if (a === A.FADEOUT)
  25678. n.setFromEuler(i),
  25679. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25680. else {
  25681. var h, u;
  25682. a === A.INSTANT && (h = 0,
  25683. u = 0);
  25684. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25685. this.player.flyToPano({
  25686. pano: s,
  25687. lookAtPoint: d,
  25688. duration: h,
  25689. aimDuration: u
  25690. }, t.bind(this, l))
  25691. }
  25692. }
  25693. }(),
  25694. moveInDirection: function(e, t) {
  25695. var i = e.direction;
  25696. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25697. void (t && t({
  25698. success: !1,
  25699. error: "Invalid direction."
  25700. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25701. t(e ? {
  25702. success: !0,
  25703. message: "moved " + i
  25704. } : {
  25705. success: !1,
  25706. error: "Cannot move in direction: " + i
  25707. })
  25708. })
  25709. },
  25710. getPose: function(e, t) {
  25711. this.player.camera.position,
  25712. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25713. return t({
  25714. success: !0,
  25715. message: B(this.player)
  25716. })
  25717. },
  25718. takeScreenShot: function() {
  25719. var e = new c.PerspectiveCamera
  25720. , t = new c.WebGLRenderTarget;
  25721. return function(i, n) {
  25722. if (!i.resolution)
  25723. return n({
  25724. success: !1,
  25725. error: "An invalid resolution was specified"
  25726. });
  25727. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25728. var r = this.sceneRenderer.renderer.getSize();
  25729. i.resolution.width = r.width,
  25730. i.resolution.height = r.height
  25731. }
  25732. e.layers.set(x.DEFAULT),
  25733. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25734. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25735. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25736. var o = i.resolution.width
  25737. , a = i.resolution.height
  25738. , s = o / a;
  25739. e.position.copy(this.sceneRenderer.camera.position),
  25740. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25741. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25742. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25743. t.setSize(o, a),
  25744. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25745. var l = new Uint8Array(o * a * 4);
  25746. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25747. var c = M.encode({
  25748. data: l,
  25749. width: o,
  25750. height: a,
  25751. heading: 180,
  25752. pitch: 0
  25753. }, {
  25754. quality: 75,
  25755. flipY: !0
  25756. })
  25757. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25758. n({
  25759. success: !0,
  25760. message: h
  25761. })
  25762. }
  25763. }(),
  25764. findRankedPano: function(e, t) {
  25765. var i = new c.Vector3
  25766. , r = new c.Vector3;
  25767. return function(e, t) {
  25768. s(this.player, r),
  25769. n(t, r, i);
  25770. var o = this.player.rankedPanoInDirection(e, i);
  25771. if (o) {
  25772. var a = this.objectToHandle[o.id];
  25773. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25774. this.handleToObject[a] = o),
  25775. a
  25776. }
  25777. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25778. -1
  25779. }
  25780. }(),
  25781. findRankedtag: function(e, t) {
  25782. var i = new c.Vector3
  25783. , r = new c.Vector3;
  25784. return function(e, t) {
  25785. s(this.player, r),
  25786. n(t, r, i);
  25787. var o = this.player.rankedtagInDirection(e, i);
  25788. if (o) {
  25789. var a = this.objectToHandle[o.sid];
  25790. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25791. this.handleToObject[a] = o),
  25792. a
  25793. }
  25794. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25795. -1
  25796. }
  25797. }(),
  25798. clickNearesttag: function(e) {
  25799. this.clickRankedtag(0, e)
  25800. },
  25801. clickRankedtag: function(e, t) {
  25802. var i = a.call(this, e, t);
  25803. i && O.call(this, i)
  25804. },
  25805. clickNearestPano: function(e, t) {
  25806. this.clickRankedPano(0, e, t)
  25807. },
  25808. clickRankedPano: function(e, t, i) {
  25809. var n = o.call(this, e, t);
  25810. n ? r.call(this, n, i) : i(null)
  25811. },
  25812. clickPano: function(e, t) {
  25813. var i = this.handleTable[e];
  25814. i ? r.call(this, i, t) : t(null)
  25815. },
  25816. rotateDirection: function() {
  25817. return function(e, t) {
  25818. var i = e.direction
  25819. , n = e.angle;
  25820. if (!P.active) {
  25821. var r = 0
  25822. , o = 0
  25823. , a = 0
  25824. , s = 0;
  25825. if (!n || isNaN(n))
  25826. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25827. void (t && t({
  25828. success: !1,
  25829. error: "Invalid rotation angle."
  25830. }));
  25831. if (this.player.mode === E.TRANSITIONING)
  25832. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25833. void (t && t({
  25834. success: !1,
  25835. error: "Cannot rotate while transitioning"
  25836. }));
  25837. if (i === v.RIGHT || i === v.LEFT)
  25838. i === v.RIGHT && (n = -n),
  25839. r = n > 0 ? -1 : 1,
  25840. a = n;
  25841. else {
  25842. if (i !== v.UP && i !== v.DOWN)
  25843. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25844. void (t && t({
  25845. success: !1,
  25846. error: "Invalid direction for rotation."
  25847. }));
  25848. if (this.player.mode === E.FLOORPLAN)
  25849. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25850. void (t && t({
  25851. success: !1,
  25852. error: "Cannot rotate " + i + " in floorplan mode"
  25853. }));
  25854. if (i === v.DOWN && (n = -n),
  25855. n = N.call(this, n),
  25856. 0 === n)
  25857. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25858. void (t && t({
  25859. success: !1,
  25860. error: "Already at maximum rotation in direction: " + i
  25861. }));
  25862. o = n > 0 ? 1 : -1,
  25863. s = n
  25864. }
  25865. var l = n;
  25866. n = c.Math.degToRad(n),
  25867. a = c.Math.degToRad(a),
  25868. s = c.Math.degToRad(s);
  25869. var h = this.controls.activeControl
  25870. , u = function() {
  25871. h.stopRotating(!0),
  25872. t && t({
  25873. success: !0,
  25874. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25875. })
  25876. };
  25877. h.startRotating(r, o),
  25878. P.start(a, s, this.player, u)
  25879. }
  25880. }
  25881. }(),
  25882. rotate: function() {
  25883. var e = new c.Vector3
  25884. , t = new c.Vector3;
  25885. return function(i, n) {
  25886. var r = i.xAngle
  25887. , o = i.yAngle;
  25888. if (!P.active) {
  25889. if (r = r || 0,
  25890. o = o || 0,
  25891. isNaN(r) || isNaN(o))
  25892. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25893. void (n && n({
  25894. success: !1,
  25895. error: "Invalid rotation angle."
  25896. }));
  25897. if (this.player.mode === E.TRANSITIONING)
  25898. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25899. void (n && n({
  25900. success: !1,
  25901. error: "Cannot rotate while transitioning"
  25902. }));
  25903. Math.abs(r) < .01 && (r = 0),
  25904. Math.abs(o) < .01 && (o = 0);
  25905. var a = o;
  25906. o = N.call(this, o),
  25907. r = -r;
  25908. var s = a > 0 ? "UP" : "DOWN";
  25909. if (!r && a && !o)
  25910. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25911. void (n && n({
  25912. success: !1,
  25913. error: "Already at maximum rotation in direction: " + s
  25914. }));
  25915. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25916. var l = o;
  25917. o = c.Math.degToRad(o),
  25918. r = c.Math.degToRad(r),
  25919. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25920. this.player.getDirection(e),
  25921. t.copy(e).applyAxisAngle(I.UP, r),
  25922. t.applyAxisAngle(I.RIGHT, o);
  25923. var h = (e.angleTo(t),
  25924. r > 0 ? -1 : r < 0 ? 1 : 0)
  25925. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25926. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25927. var d = this.controls.activeControl
  25928. , p = function() {
  25929. d.stopRotating(!0),
  25930. n && n({
  25931. success: !0,
  25932. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25933. })
  25934. };
  25935. d.startRotating(h, u),
  25936. P.start(r, o, this.player, p)
  25937. }
  25938. }
  25939. }(),
  25940. panCamera: function(e, t) {
  25941. function i(e) {
  25942. switch (r.removeAllListeners(T.AutoPanComplete),
  25943. r.removeAllListeners(T.AutoPanInterrupt),
  25944. r.removeAllListeners(T.AutoPanClamped),
  25945. e) {
  25946. case T.AutoPanInterrupt:
  25947. t({
  25948. success: !0,
  25949. message: "Camera panning interrupted."
  25950. });
  25951. break;
  25952. case T.AutoPanClamped:
  25953. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25954. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25955. return void t({
  25956. success: !1,
  25957. error: "Already at edge of current model bounds."
  25958. });
  25959. var i = "The view point is outside the bounds for the current model. ";
  25960. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25961. console.warn(i)
  25962. }
  25963. case T.AutoPanComplete:
  25964. t({
  25965. success: !0,
  25966. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25967. })
  25968. }
  25969. }
  25970. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25971. return t({
  25972. success: !1,
  25973. error: "Camera panning is not available in the current mode: " + this.player.mode
  25974. });
  25975. var n = e.position
  25976. , r = this.player.control;
  25977. r.setAutoPanPosition(n.x, n.z),
  25978. r.autoPan = !0;
  25979. var o = function(e, t) {
  25980. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25981. };
  25982. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25983. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25984. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25985. },
  25986. click: function(e, t) {
  25987. var i = e.x
  25988. , n = e.y
  25989. , r = e.percentage;
  25990. r === !0 && (i = i / 100 * $("#player").width(),
  25991. n = n / 100 * $("#player").height()),
  25992. this.player.handleInputStart(i, n),
  25993. this.player.updateIntersect(),
  25994. this.player.handleInputEnd(i, n)
  25995. },
  25996. mouseOver: function(e, t) {
  25997. var i = e.x
  25998. , n = e.y
  25999. , r = e.percentage;
  26000. r === !0 && (i = i / 100 * $("#player").width(),
  26001. n = n / 100 * $("#player").height()),
  26002. this.player.handleInputMove(i, n),
  26003. this.player.updateIntersect()
  26004. },
  26005. moveToMode: function(e, t) {
  26006. function i(e) {
  26007. t(e ? {
  26008. success: !1,
  26009. error: "Failed to load new mode: " + e
  26010. } : {
  26011. success: !0,
  26012. message: "Moved to new mode: " + n
  26013. })
  26014. }
  26015. var n = e.mode;
  26016. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26017. i()
  26018. }, function(e) {
  26019. i(e)
  26020. }) : t({
  26021. success: !1,
  26022. error: "Invalid mode selection"
  26023. })
  26024. }
  26025. }
  26026. }
  26027. ).call(this, "/js/sdk/automation.js")
  26028. }
  26029. , {
  26030. "../constants": 8,
  26031. "../enum/AlignmentType": 17,
  26032. "../enum/ControlEvents": 21,
  26033. "../enum/Direction": 22,
  26034. "../enum/GLCubeFaces": 25,
  26035. "../enum/Keys": 30,
  26036. "../enum/ModelManagerEvents": 33,
  26037. "../enum/PlayerEvents": 40,
  26038. "../enum/RenderLayers": 41,
  26039. "../enum/Vectors": 50,
  26040. "../enum/Viewmode": 51,
  26041. "../enum/WarpStyle": 52,
  26042. "../lib/jpeg_encoder": 94,
  26043. "../sdk/SdkEvents": 161,
  26044. "../settings": 166,
  26045. "../util/common": 185,
  26046. "../util/logger": 189,
  26047. "../util/math": 190,
  26048. "../util/panorama": 191,
  26049. "./ApiHost": 159,
  26050. "./PostMessageType": 160,
  26051. "./TransitionStyles": 162,
  26052. three: 217
  26053. }],
  26054. 165: [function(e, t, i) {
  26055. "use strict";
  26056. function n(e) {
  26057. this.sourceWindow = e,
  26058. this.targetWindow = null,
  26059. this.targetOrigin = null,
  26060. this.id = Math.floor(1e5 * Math.random()),
  26061. this.bindEvents()
  26062. }
  26063. var r = e("./PostMessageType")
  26064. , o = e("events").EventEmitter;
  26065. n.prototype = Object.create(o.prototype),
  26066. n.prototype.bindEvents = function() {
  26067. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26068. }
  26069. ,
  26070. n.prototype.setTarget = function(e, t) {
  26071. this.targetWindow = e,
  26072. this.targetOrigin = t
  26073. }
  26074. ,
  26075. n.prototype.onPostmessageReceived = function(e) {
  26076. var t = e.origin || e.originalEvent.origin
  26077. , i = e.source;
  26078. switch (e.data.type) {
  26079. case r.CONNECT:
  26080. break;
  26081. case r.RESPONSE:
  26082. if (this.id !== e.data.toId)
  26083. return;
  26084. default:
  26085. if (!this.validateMessageOrigin(t))
  26086. return
  26087. }
  26088. var n = e.data;
  26089. n.source = i,
  26090. n.origin = t,
  26091. n.timestamp = Date.now(),
  26092. this.emit(e.data.type, n)
  26093. }
  26094. ,
  26095. n.prototype.validateMessageOrigin = function(e) {
  26096. return "*" === this.targetOrigin || e === this.targetOrigin
  26097. }
  26098. ,
  26099. n.prototype.send = function(e) {
  26100. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26101. this.targetWindow.postMessage(e, this.targetOrigin))
  26102. }
  26103. ,
  26104. t.exports = n
  26105. }
  26106. , {
  26107. "./PostMessageType": 160,
  26108. events: 202
  26109. }],
  26110. 166: [function(e, t, i) {
  26111. "use strict";
  26112. var n = e("three")
  26113. , r = e("./util/browser")
  26114. , o = e("./enum/Viewmode")
  26115. , a = e("./enum/VROption")
  26116. , s = e("./enum/Colors")
  26117. , l = e("./enum/WarpStyle")
  26118. , c = e("./util/easing")
  26119. , h = e("./util/common")
  26120. , u = e("./util/showcase")
  26121. , d = e("./constants")
  26122. , p = {
  26123. debug: !1,
  26124. version: "2.25.6-0-gd87e5b1",
  26125. languageTag: r.valueFromHash("lang", null),
  26126. pageTitle: "四维虚拟漫游",
  26127. authorizationHeader: u.getAuthorizationHeader(),
  26128. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26129. logLevel: r.valueFromHash("log", 2),
  26130. skyboxRadius: 2500,
  26131. modelBoundsPadding: 5,
  26132. showNeighbors: !1,
  26133. brand: r.valueFromHash("brand", !0),
  26134. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26135. startHighlights: r.valueFromHash("hl", -1),
  26136. specialEdition: r.valueFromHash("bn", 0),
  26137. useWheel: r.valueFromHash("wh", !0),
  26138. crossOrigin: "anonymous",
  26139. fancierTransition: !1,
  26140. wireframe: !1,
  26141. skyboxWireframe: !1,
  26142. modelAlpha: 1,
  26143. highlightPanoSelection: !1,
  26144. showSweeps: !0,
  26145. showSkyboxes: !1,
  26146. showMesh: !0,
  26147. showFloors: !1,
  26148. showFloorDuration: 300,
  26149. showFloorDelay: 300,
  26150. hideFloorDuration: 300,
  26151. hideFloorDelay: 0,
  26152. reticuleOpacityTransitionTime: 250,
  26153. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26154. markerOpacityTransitionTime: 500,
  26155. guiAnimationSpeed: 250,
  26156. highlightAnimationDuration: 500,
  26157. modelComponentLoadSpinnerDelay: 150,
  26158. captureErrors: !1,
  26159. maxMobileTextures: 6,
  26160. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26161. startupFlyinDelay: 3e3,
  26162. dollhouseDefault: {
  26163. minDistance: 15,
  26164. maxDistance: 50,
  26165. minPolarAngle: n.Math.degToRad(10),
  26166. maxPolarAngle: n.Math.degToRad(90)
  26167. },
  26168. hideReticuleTimeout: 1e3,
  26169. analytics: {
  26170. inactivityThreshold: 30,
  26171. sessionTrackingRate: .15,
  26172. maxTrackedErrors: 20,
  26173. sessionDurationPingFrequency: 10,
  26174. sessionDurationTimeout: 15
  26175. },
  26176. flydown: {
  26177. movementEasing: "easeInOutQuad",
  26178. movementDelay: .001,
  26179. rotationEasing: "easeInOutQuad",
  26180. rotationDelay: .5,
  26181. modelTextureDelay: .75,
  26182. skyboxDelay: .75
  26183. },
  26184. transition: {
  26185. flySpeed: .001,
  26186. flyTime: 750,
  26187. flytimeMaxDistanceThreshold: 5,
  26188. flytimeDistanceMultiplier: 150,
  26189. aimTime: 1500,
  26190. aimSlowFactor: 1.5,
  26191. blur: 0.8,
  26192. movementEasing: "easeInOutQuad",
  26193. blendEasing: "easeInOutQuad",
  26194. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26195. },
  26196. show360Views: {
  26197. enabled: !0,
  26198. transitionTime: 1e3
  26199. },
  26200. quickstart: {
  26201. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26202. animation: 1400,
  26203. showTextDelay: 500,
  26204. fadeOutDelay: 3e3,
  26205. fovChange: 10
  26206. },
  26207. appConfig: {
  26208. webvr_version: null,
  26209. segment_key: null,
  26210. embedly_key: null,
  26211. branch_key: null,
  26212. keen_write_key: null,
  26213. keen_project_id: null
  26214. },
  26215. vr: {
  26216. enabled: !0,
  26217. allowWebVR: !1,
  26218. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26219. },
  26220. share: {
  26221. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26222. },
  26223. input: {
  26224. longTapThreshold: 200,
  26225. moveToleranceNDC: .08,
  26226. touchMoveThreshold: 25
  26227. },
  26228. help: {
  26229. modalStayDuration: 600
  26230. },
  26231. immersive: {
  26232. timeToShowAgain: 1250,
  26233. uiStayDuration: 600
  26234. },
  26235. tourInteraction: {
  26236. disabled: "0" === r.valueFromHash("tourcta", null),
  26237. showPauseButton: 1e3,
  26238. showModal: 1500,
  26239. allowNextClick: 200,
  26240. largeModal: "1" === r.valueFromHash("tourcta", null),
  26241. smallModal: "2" === r.valueFromHash("tourcta", null)
  26242. },
  26243. labels: {
  26244. enabled: !1,
  26245. hideUntilStart: !0,
  26246. fadeInDuration: 250,
  26247. fadeInDelay: 250,
  26248. fadeOutDuration: 250,
  26249. fadeOutDelay: 0,
  26250. zoomHideThreshhold: {
  26251. mobile: r.isSmallScreen() ? .45 : .6,
  26252. desktop: 2
  26253. },
  26254. zoomTruncateThreshhold: {
  26255. mobile: r.isSmallScreen() ? .35 : .45,
  26256. desktop: .85
  26257. },
  26258. minLengthForTruncate: 16,
  26259. truncateLength: 12,
  26260. truncateSuffix: "..."
  26261. },
  26262. tags: {
  26263. enabled: r.valueFromHash("mt", 1),
  26264. startup: {
  26265. hideUntilStart: !0,
  26266. fadeInDuration: 500,
  26267. fadeInDelay: 100
  26268. },
  26269. visibility: {
  26270. anyDistance: !0,
  26271. visibleDistance: 8,
  26272. cameraClearance: .1,
  26273. alphaTestLevel: .05,
  26274. hideViaFloor: !0,
  26275. hideOffScreenDisc: !1,
  26276. hideOffScreenObject: !1
  26277. },
  26278. disc: {
  26279. opacity: 1,
  26280. disabledOpacity: .5,
  26281. scale: {
  26282. nearBound: 1.5,
  26283. farBound: 4.8,
  26284. linkFarBound: !1,
  26285. linkPercent: 40,
  26286. maxSize: 80,
  26287. minSize: 40,
  26288. baseViewportSize: 800,
  26289. responsiveness: 100
  26290. }
  26291. },
  26292. pole: {
  26293. enabled: !0,
  26294. height: .5,
  26295. width: 2,
  26296. opacity: .5,
  26297. color: "white"
  26298. },
  26299. navigate: {
  26300. nearestPano: !0,
  26301. lineOfSight: !0,
  26302. reactivate: !0,
  26303. aimAt: "disc",
  26304. tiltTolerance: 25,
  26305. rotateSpeedFactor: .6
  26306. }
  26307. },
  26308. path: {
  26309. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26310. colorUp: s._desat(s.newBlue, .5),
  26311. colorDown: s._darken(s.newBlue, .35),
  26312. opacity: .5,
  26313. style: "ribbon",
  26314. height: .025,
  26315. ribbonWidth: .24,
  26316. outsideHeight: .5,
  26317. waypointRadius: .5,
  26318. waypointIndoorRadius: .24,
  26319. waypointPulse: 1e3,
  26320. typ: l.BLACK,
  26321. meshFree: r.valueFromHash("mf", 1),
  26322. mapGuides: r.valueFromHash("guides", !0),
  26323. fadeInTime: 400,
  26324. fadeOutTime: 300
  26325. },
  26326. warp: {
  26327. nearPanoDist: .1,
  26328. matchCam: !1,
  26329. blur: .33,
  26330. fastTime: 1500,
  26331. teleportTime: 1500,
  26332. outsideTime: 2e3,
  26333. lookAheadMax: .3,
  26334. lookAheadDist: 2.5,
  26335. softPushDist: .37,
  26336. softPushEnd: .3,
  26337. softBendAngle: 8,
  26338. softBendTilt: 4,
  26339. softBendEnd: .3,
  26340. doBurns: true, //r.valueFromHash("kb", !0),
  26341. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26342. minBurnsAngle: 35,
  26343. minDownAngle: -35,
  26344. maxTurnPerSec: 280,
  26345. maxAimPerSec: 35,
  26346. minRotation: 12,
  26347. maxAimRotation: 33.2,
  26348. turnFriction: .2,
  26349. flySpeed: .01,
  26350. minWarpTime: 1200,
  26351. warpInterruptionRedirectTime: 500,
  26352. tourStepDelay: r.valueFromHash("st", 0),
  26353. walkDelay: 0,
  26354. walkMaxDist: 50,
  26355. walkMinDist: .8,
  26356. walkSlideShowThreshhold: 3000,
  26357. walkExtraPanosDistance: .4,
  26358. timePerMeter: 1200,
  26359. motionLeadTime: 5000,
  26360. movementEasing: "easeInOutQuad",
  26361. blendEasing: "easeInOutQuad",
  26362. showBunny: !1,
  26363. loop: r.valueFromHash("lp", !1),
  26364. auto: r.valueFromHash("ts", -1),
  26365. eOrder: 'YXZ', //"YXZ",
  26366. stepFactor: .25,
  26367. brakeStrength: 2,
  26368. minBrakeAngle: .1,
  26369. maxBrakeAngle: 1.8,
  26370. climbEffort: 4
  26371. },
  26372. rotationFriction: .05,
  26373. rotationAccelerationInside: 4.5,
  26374. rotationAccelerationOutside: .15,
  26375. rotationAfterMoveMultiplier: 40,
  26376. rotationAfterMoveHistoryCount: 5,
  26377. panFriction: .09,
  26378. panAccelerationOutside: 60,
  26379. onload: r.valueFromHash("onload", o.PANORAMA),
  26380. zoomNearLimit: .1,
  26381. zoomFarLimit: 50,
  26382. navigation: {
  26383. panoScores: !1,
  26384. mouseDirection: !0,
  26385. filterStrictness: .75,
  26386. angleFactor: -30,
  26387. directionFactor: 10,
  26388. distanceFactor: -1,
  26389. optionalityFactor: 3
  26390. },
  26391. sdkInit: !1,
  26392. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26393. console: r.valueFromHash("console", !1),
  26394. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26395. panoramaNeighbourMaxDistance: 5,
  26396. panoFloorClickRadius: .35,
  26397. showScreenshotLocations: !1,
  26398. showAxis: !1,
  26399. showNeighbourRaycasts: !1,
  26400. colorMarkerOnLoad: !1,
  26401. colorMarkerByFloor: !1,
  26402. tiling: {
  26403. panoPreRenderRepeatDelay: 2500,
  26404. panoPreRenderDelay: 500,
  26405. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26406. tilingFlagNames: ["usetiles", "tiles"],
  26407. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26408. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26409. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26410. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26411. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26412. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26413. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26414. customCompression: r.valueFromHash("tilecustcomp", 0),
  26415. // mobileHighQualityOverride: !1,
  26416. mobileHighQualityOverride: 1,
  26417. allowUltraHighResolution: true
  26418. },
  26419. zoom: {
  26420. enabled: true,
  26421. forceOff: r.valueFromHash("nozoom", 0),
  26422. overridemax: r.valueFromHash("maxzoom", null),
  26423. overridemin: r.valueFromHash("minzoom", null),
  26424. max: d.highQualityMaxZoom,
  26425. min: 1,
  26426. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26427. activationThreshold: 1.1,
  26428. restoreTime: 500
  26429. },
  26430. profiling: {
  26431. enabled: r.valueFromHash("mem", !1)
  26432. }
  26433. };
  26434. p = h.deepExtend(p, d, {
  26435. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26436. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26437. panorama: {
  26438. transitionTime: 1e3,
  26439. modelAlpha: 0,
  26440. modelAlphaDelay: p.flydown.modelTextureDelay,
  26441. modelAlphaLength: 1,
  26442. skyboxOpacity: 1,
  26443. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26444. skyboxOpacityLength: .9,
  26445. fovLength: 1,
  26446. fovDelay: 0,
  26447. cameraMatrixDuration: .8,
  26448. cameraMatrixDelay: 0,
  26449. cameraMatrixEase: c.easeInCubic,
  26450. reticuleOpacity: 1,
  26451. markerOpacity: .3,
  26452. markerOpacityOnHover: 1
  26453. },
  26454. dollhouse: {
  26455. transitionTime: 1e3,
  26456. modelAlpha: 1,
  26457. modelAlphaDelay: 0,
  26458. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26459. skyboxOpacity: 0,
  26460. skyboxOpacityDelay: 0,
  26461. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26462. fovLength: 1,
  26463. fovDelay: 0,
  26464. cameraMatrixDuration: .8,
  26465. cameraMatrixDelay: .3,
  26466. cameraMatrixEase: c.easeInCubic,
  26467. reticuleOpacity: 1,
  26468. markerOpacity: 0,
  26469. markerOpacityOnHover: 0
  26470. },
  26471. floorplan: {
  26472. transitionTime: 1e3,
  26473. modelAlpha: 1,
  26474. modelAlphaDelay: 0,
  26475. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26476. skyboxOpacity: 0,
  26477. skyboxOpacityDelay: 0,
  26478. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26479. fovLength: 1,
  26480. fovDelay: 0,
  26481. cameraMatrixDuration: .5,
  26482. cameraMatrixDelay: 0,
  26483. cameraMatrixEase: c.easeOutCubic,
  26484. reticuleOpacity: 1,
  26485. markerOpacity: 0,
  26486. markerOpacityOnHover: 0,
  26487. cameraHeight: 50
  26488. },
  26489. transitioning: {
  26490. reticuleOpacity: 0,
  26491. markerOpacity: .3,
  26492. markerOpacityOnHover: 1
  26493. },
  26494. "floorplan-dollhouse": {
  26495. rotationDelay: 0,
  26496. rotationDuration: 1
  26497. },
  26498. "floorplan-panorama": {
  26499. rotationDelay: .5,
  26500. rotationDuration: 1
  26501. },
  26502. "dollhouse-panorama": {
  26503. rotationDelay: .5,
  26504. rotationDuration: 1
  26505. },
  26506. "dollhouse-floorplan": {
  26507. rotationDelay: 0,
  26508. rotationDuration: 1,
  26509. cameraMatrixDuration: 1.05,
  26510. cameraMatrixDelay: .5
  26511. },
  26512. "panorama-dollhouse": {
  26513. rotationDelay: 0,
  26514. rotationDuration: .5
  26515. },
  26516. "panorama-floorplan": {
  26517. transitionTime: 1500,
  26518. rotationDelay: 0,
  26519. rotationDuration: .5
  26520. }
  26521. }),
  26522. p.path.meshFree && (p.path.typ = l.WALK),
  26523. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26524. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26525. t.exports = p
  26526. }
  26527. , {
  26528. "./constants": 8,
  26529. "./enum/Colors": 19,
  26530. "./enum/VROption": 47,
  26531. "./enum/Viewmode": 51,
  26532. "./enum/WarpStyle": 52,
  26533. "./util/browser": 182,
  26534. "./util/common": 185,
  26535. "./util/easing": 186,
  26536. "./util/showcase": 193,
  26537. three: 217
  26538. }],
  26539. 167: [function(e, t, i) {
  26540. "use strict";
  26541. var n = e("three")
  26542. , r = e("./settings")
  26543. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26544. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26545. t.exports = {
  26546. basicTextured: {
  26547. uniforms: {
  26548. tDiffuse: {
  26549. type: "t",
  26550. value: null
  26551. },
  26552. alpha: {
  26553. type: "f",
  26554. value: 1
  26555. }
  26556. },
  26557. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26558. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26559. },
  26560. copyCubeMap: {
  26561. uniforms: {
  26562. tDiffuse: {
  26563. type: "t",
  26564. value: null
  26565. },
  26566. alpha: {
  26567. type: "f",
  26568. value: 1
  26569. }
  26570. },
  26571. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26572. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26573. },
  26574. cube: {
  26575. uniforms: {
  26576. map: {
  26577. type: "t",
  26578. value: null
  26579. },
  26580. opacity: {
  26581. type: "f",
  26582. value: 1
  26583. }
  26584. },
  26585. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26586. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26587. },
  26588. model: {
  26589. uniforms: {
  26590. map: {
  26591. type: "t",
  26592. value: null
  26593. },
  26594. modelAlpha: {
  26595. type: "f",
  26596. value: r.modelAlpha
  26597. },
  26598. opacity: {
  26599. type: "f",
  26600. value: 1
  26601. },
  26602. progress: {
  26603. type: "f",
  26604. value: 0
  26605. },
  26606. blackout: {
  26607. type: "i",
  26608. value: 0
  26609. },
  26610. pano0Map: {
  26611. type: "t",
  26612. value: null
  26613. },
  26614. pano0Position: {
  26615. type: "v3",
  26616. value: new n.Vector3
  26617. },
  26618. pano0Matrix: {
  26619. type: "m4",
  26620. value: new n.Matrix4
  26621. },
  26622. pano1Map: {
  26623. type: "t",
  26624. value: null
  26625. },
  26626. pano1Position: {
  26627. type: "v3",
  26628. value: new n.Vector3
  26629. },
  26630. pano1Matrix: {
  26631. type: "m4",
  26632. value: new n.Matrix4
  26633. }
  26634. },
  26635. vertexShader: o + `uniform vec3 pano0Position;
  26636. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26637. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26638. varying vec3 vWorldPosition0;
  26639. varying vec3 vWorldPosition1;
  26640. uniform int blackout;
  26641. void main() {
  26642. vUv = uv;
  26643. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26644. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26645. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26646. vWorldPosition0.x *= -1.0;
  26647. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26648. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26649. vWorldPosition1.x *= -1.0;
  26650. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26651. }`,
  26652. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26653. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26654. void main() {
  26655. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26656. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26657. vec4 colorFromPanos;
  26658. if (blackout == 5){
  26659. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26660. }else{
  26661. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26662. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26663. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26664. else if (blackout == 1) {
  26665. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26666. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26667. }
  26668. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26669. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26670. }
  26671. vec4 colorFromTexture = texture2D( map, vUv );
  26672. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26673. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26674. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26675. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26676. }`
  26677. },
  26678. hot:{
  26679. uniforms:{
  26680. color:{
  26681. type: "c",
  26682. value: new n.Color( 0xff2200 )
  26683. },
  26684. opac:{
  26685. type: "f",
  26686. value: 0
  26687. },
  26688. texture1:{
  26689. type: "t",
  26690. value: null
  26691. },
  26692. texture2:{
  26693. type: "t",
  26694. value: null
  26695. }
  26696. },
  26697. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26698. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26699. },
  26700. modelOutside: {
  26701. uniforms: {
  26702. map: {
  26703. type: "t",
  26704. value: null
  26705. },
  26706. opacity: {
  26707. type: "f",
  26708. value: 1
  26709. }
  26710. },
  26711. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26712. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26713. },
  26714. ribbon: {
  26715. uniforms: {
  26716. map: {
  26717. type: "t",
  26718. value: null
  26719. },
  26720. opacity: {
  26721. type: "f",
  26722. value: 1
  26723. },
  26724. color: {
  26725. type: "c",
  26726. value: new n.Color(r.path.color)
  26727. }
  26728. },
  26729. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26730. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26731. },
  26732. waypoint: {
  26733. uniforms: {
  26734. map: {
  26735. type: "t",
  26736. value: null
  26737. },
  26738. opacity: {
  26739. type: "f",
  26740. value: 1
  26741. },
  26742. pulse: {
  26743. type: "f",
  26744. value: 1
  26745. },
  26746. nearFade: {
  26747. type: "v2",
  26748. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26749. },
  26750. color: {
  26751. type: "c",
  26752. value: new n.Color(r.reticuleColor)
  26753. }
  26754. },
  26755. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26756. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26757. },
  26758. modelDebug: {
  26759. uniforms: {
  26760. map: {
  26761. type: "t",
  26762. value: null
  26763. },
  26764. modelAlpha: {
  26765. type: "f",
  26766. value: r.modelAlpha
  26767. },
  26768. depthmapRatio: {
  26769. type: "f",
  26770. value: 0
  26771. },
  26772. opacity: {
  26773. type: "f",
  26774. value: 1
  26775. },
  26776. progress: {
  26777. type: "f",
  26778. value: 0
  26779. },
  26780. considerOcclusion: {
  26781. type: "i",
  26782. value: r.fancierTransition
  26783. },
  26784. highlightPanoSelection: {
  26785. type: "i",
  26786. value: 0
  26787. },
  26788. useThirdPano: {
  26789. type: "i",
  26790. value: r.useThirdPano
  26791. },
  26792. pano0Map: {
  26793. type: "t",
  26794. value: null
  26795. },
  26796. pano0Depth: {
  26797. type: "t",
  26798. value: null
  26799. },
  26800. pano0Position: {
  26801. type: "v3",
  26802. value: new n.Vector3
  26803. },
  26804. pano0Matrix: {
  26805. type: "m4",
  26806. value: new n.Matrix4
  26807. },
  26808. pano0Weight: {
  26809. type: "f",
  26810. value: r.transition.pano0Weight
  26811. },
  26812. pano1Map: {
  26813. type: "t",
  26814. value: null
  26815. },
  26816. pano1Depth: {
  26817. type: "t",
  26818. value: null
  26819. },
  26820. pano1Position: {
  26821. type: "v3",
  26822. value: new n.Vector3
  26823. },
  26824. pano1Matrix: {
  26825. type: "m4",
  26826. value: new n.Matrix4
  26827. },
  26828. pano1Weight: {
  26829. type: "f",
  26830. value: r.transition.pano1Weight
  26831. },
  26832. pano2Map: {
  26833. type: "t",
  26834. value: null
  26835. },
  26836. pano2Depth: {
  26837. type: "t",
  26838. value: null
  26839. },
  26840. pano2Position: {
  26841. type: "v3",
  26842. value: new n.Vector3
  26843. },
  26844. pano2Matrix: {
  26845. type: "m4",
  26846. value: new n.Matrix4
  26847. },
  26848. pano2Weight: {
  26849. type: "f",
  26850. value: r.transition.pano2Weight
  26851. }
  26852. },
  26853. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26854. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26855. },
  26856. customDepth: {
  26857. uniforms: {
  26858. panoPosition: {
  26859. type: "v3",
  26860. value: new n.Vector3
  26861. }
  26862. },
  26863. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26864. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26865. },
  26866. skysphere: {
  26867. uniforms: {
  26868. radius: {
  26869. type: "f",
  26870. value: 0
  26871. }
  26872. },
  26873. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26874. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26875. },
  26876. tagDisc: {
  26877. uniforms: {
  26878. opacity: {
  26879. type: "f",
  26880. value: 0
  26881. },
  26882. color: {
  26883. type: "c",
  26884. value: new n.Color
  26885. },
  26886. bg: {
  26887. type: "t",
  26888. value: null
  26889. },
  26890. mask: {
  26891. type: "t",
  26892. value: null
  26893. }
  26894. },
  26895. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26896. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26897. }
  26898. }
  26899. }
  26900. , {
  26901. "./settings": 166,
  26902. three: 217
  26903. }],
  26904. 168: [function(e, t, i) {
  26905. (function(i) {
  26906. "use strict";
  26907. var n = e("three")
  26908. , r = (e("url"),
  26909. e("./util/ajax"))
  26910. , o = e("./settings")
  26911. , a = e("./util/logger")
  26912. , s = e("./util/math")
  26913. , l = e("./util/showcase")
  26914. , c = e("./objects/Panorama")
  26915. , h = new a(i)
  26916. , u = e("./model/Model")
  26917. , d = e("./shaders")
  26918. , p = e("./util/transitions")
  26919. , f = e("./objects/Chunk")
  26920. , g = e("./objects/Reticule")
  26921. , m = e("./objects/Skybox")
  26922. , v = e("./objects/Floor")
  26923. , A = e("./cameras/DollhouseCamera")
  26924. , y = e("./cameras/FloorplanCamera")
  26925. , C = e("./cameras/PanoramaCamera")
  26926. , I = e("./controls/DollhouseControls")
  26927. , E = e("./controls/FloorplanControls")
  26928. , b = e("./controls/PanoramaControls");
  26929. n.ImageUtils.crossOrigin = o.crossOrigin,
  26930. t.exports = {
  26931. shaders: d,
  26932. transitions: p,
  26933. Model: u,
  26934. Chunk: f,
  26935. Floor: v,
  26936. Skybox: m,
  26937. Reticule: g,
  26938. Panorama: c,
  26939. DollhouseCamera: A,
  26940. FloorplanCamera: y,
  26941. PanoramaCamera: C,
  26942. DollhouseControls: I,
  26943. FloorplanControls: E,
  26944. PanoramaControls: b,
  26945. getModel: function(e) {
  26946. if (!e.url)
  26947. throw 'getModel(): missing parameter "url"';
  26948. e.autoload = void 0 === e.autoload || e.autoload;
  26949. var t = l.parseSidUrl(e.url);
  26950. e.urlBase = t.urlBase,
  26951. e.urlModel = t.urlModel,
  26952. e.urlFiles = t.urlFiles;
  26953. var i = this._getPlatformError();
  26954. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26955. this._loadModel().then(this._buildModel.bind(this)))
  26956. },
  26957. _getPlatformError: function() {
  26958. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26959. },
  26960. _loadModel: function() {
  26961. return r.get(this.options.urlModel, {
  26962. responseType: "json",
  26963. prefetchFrom: "model",
  26964. auth: l.getAuthorizationHeader()
  26965. }).then(null, function() {
  26966. return h.warn("Model loading failed at initial metadata load"),
  26967. "loading-failed"
  26968. })
  26969. },
  26970. _buildModel: function(e) {
  26971. e = l.normalizeModeldata(e, s);
  26972. var t = new u(this.options,e);
  26973. return this.options.autoload ? t.load(!0) : $.when(t)
  26974. }
  26975. }
  26976. }
  26977. ).call(this, "/js/showcase.js")
  26978. }
  26979. , {
  26980. "./cameras/DollhouseCamera": 5,
  26981. "./cameras/FloorplanCamera": 6,
  26982. "./cameras/PanoramaCamera": 7,
  26983. "./controls/DollhouseControls": 10,
  26984. "./controls/FloorplanControls": 11,
  26985. "./controls/PanoramaControls": 13,
  26986. "./model/Model": 139,
  26987. "./objects/Chunk": 144,
  26988. "./objects/Floor": 146,
  26989. "./objects/Panorama": 148,
  26990. "./objects/Reticule": 149,
  26991. "./objects/Skybox": 152,
  26992. "./settings": 166,
  26993. "./shaders": 167,
  26994. "./util/ajax": 181,
  26995. "./util/logger": 189,
  26996. "./util/math": 190,
  26997. "./util/showcase": 193,
  26998. "./util/transitions": 195,
  26999. three: 217,
  27000. url: 208
  27001. }],
  27002. 169: [function(e, t, i) {
  27003. "use strict";
  27004. function n() {
  27005. var e = {
  27006. renderTarget: null,
  27007. inUse: !1,
  27008. size: -1,
  27009. pano: null
  27010. };
  27011. return e
  27012. }
  27013. function r(e) {
  27014. M.push(e)
  27015. }
  27016. function o(e) {
  27017. var t = n();
  27018. return t.inUse = !0,
  27019. t.size = e,
  27020. r(t),
  27021. t
  27022. }
  27023. function a(e) {
  27024. for (var t = 0; t < M.length; t++) {
  27025. var i = M[t];
  27026. if (!i.inUse && i.size === e)
  27027. return i.inUse = !0,
  27028. i
  27029. }
  27030. return null
  27031. }
  27032. function s(e) {
  27033. for (var t = 0; t < M.length; t++) {
  27034. var i = M[t];
  27035. if (i.renderTarget === e)
  27036. return i.inUse = !1,
  27037. !0
  27038. }
  27039. return !1
  27040. }
  27041. function l() {
  27042. this.tileDirectory = {},
  27043. this.activeRenderTargetDescriptors = {},
  27044. this.activePanos = [],
  27045. this.panoLODDescriptors = {},
  27046. this.panoDescriptors = {},
  27047. this.tileTrees = {},
  27048. this.sceneRenderer = null,
  27049. this.tileDownloader = null,
  27050. this.forceQueue = [],
  27051. this.uploadQueues = {},
  27052. this.uploadInterval = null,
  27053. this.uploadIntervalCancelled = !1,
  27054. this.usingTileOverlay = !1,
  27055. this.overlayTilesLoaded = !1,
  27056. this.overlayTileBase = null,
  27057. this.overlayTilesBasic = {},
  27058. this.overlayTilesEnhanced = {},
  27059. this.zoomRenderTarget = null,
  27060. this.zoomPano = null,
  27061. this.zoomingActive = !1,
  27062. this.zoomPanoId = null,
  27063. this.zoomPanoRenderingDisabled = !1,
  27064. this.direction = new h.Vector3,
  27065. this.initTime = -1,
  27066. this.maxBaseUploadsPerFrame = x,
  27067. this.maxNonBaseUploadsPerFrame = T
  27068. }
  27069. function c() {
  27070. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27071. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27072. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27073. }
  27074. var h = e("three")
  27075. , u = e("../exception/BasicException")
  27076. , d = e("../settings")
  27077. , p = e("../enum/PanoSizeClass")
  27078. , f = (e("../objects/Panorama"),
  27079. e("../enum/PanoRendererEvents"))
  27080. , g = e("../enum/SceneRendererEvents")
  27081. , m = e("../enum/TileDownloaderEvents")
  27082. , v = e("../enum/Vectors")
  27083. , A = (e("../enum/GLCubeFaces"),
  27084. e("../objects/Panorama"),
  27085. e("./TileTree"))
  27086. , y = (e("./TileDownloader"),
  27087. e("./TilePrioritizer"))
  27088. , C = e("./TileUtils")
  27089. , p = e("../enum/PanoSizeClass")
  27090. , I = (e("../util/browser"),
  27091. e("../util/panorama"))
  27092. , E = e("events").EventEmitter
  27093. , b = !1
  27094. , w = d.tiling.uploadIntervalDelay
  27095. , _ = d.tiling.initialIntervalDelay
  27096. , T = d.tiling.maxNonBaseUploadsPerFrame
  27097. , x = d.tiling.maxBaseUploadsPerFrame
  27098. , S = {
  27099. Base: 0,
  27100. Remaining: 1
  27101. }
  27102. , M = [];
  27103. l.prototype = Object.create(E.prototype),
  27104. l.prototype.init = function(e, t, i) {
  27105. this.sceneRenderer = e,
  27106. this.tileDownloader = t,
  27107. this.qualityManager = i,
  27108. this.bindEvents(),
  27109. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27110. this.initTime = performance.now()
  27111. }
  27112. ,
  27113. l.prototype.getActivePanoTextures = function(e) {
  27114. e = e || [];
  27115. for (var t = 0; t < M.length; t++) {
  27116. var i = M[t];
  27117. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27118. }
  27119. }
  27120. ,
  27121. l.prototype.hasQueuedTiles = function() {
  27122. var e = this.peekNextFromUploadQueue();
  27123. return null !== e && void 0 !== e
  27124. }
  27125. ,
  27126. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27127. return this.activeRenderTargetDescriptors[e]
  27128. }
  27129. ,
  27130. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27131. this.activeRenderTargetDescriptors[e] = t
  27132. }
  27133. ,
  27134. l.prototype.loadOverlayTiles = function() {
  27135. if (0 !== d.tiling.overlayStyle) {
  27136. var e = 0
  27137. , t = function(t, n, r) {
  27138. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27139. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27140. e++,
  27141. e === i.length && (this.overlayTilesLoaded = !0)
  27142. }
  27143. .bind(this)
  27144. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27145. i.forEach(function(e) {
  27146. this.tileDownloader.loadImage(e[0], 0, e[1])
  27147. }
  27148. .bind(this)),
  27149. this.usingTileOverlay = !0
  27150. } else
  27151. this.usingTileOverlay = !1
  27152. }
  27153. ,
  27154. l.prototype.bindEvents = function() {
  27155. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27156. }
  27157. ,
  27158. l.prototype.setupZoomRenderTarget = function() {
  27159. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27160. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27161. return;
  27162. var e = this.zoomRenderTarget;
  27163. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27164. e) {
  27165. var t = e.width
  27166. , i = this.zoomRenderTarget.width;
  27167. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27168. e.texture.dispose(),
  27169. e.texture.loaded = !1,
  27170. e.texture.version = 0,
  27171. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27172. e.texture = null
  27173. }
  27174. this.zoomPanoRenderingDisabled = !1
  27175. } else
  27176. this.zoomPanoRenderingDisabled = !0
  27177. }
  27178. ,
  27179. l.prototype.enableUltraHighQualityMode = function(e) {
  27180. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27181. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27182. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27183. t && (this.qualityManager.enableUltraHighQualityMode(),
  27184. this.setupZoomRenderTarget(),
  27185. e())
  27186. }
  27187. .bind(this))
  27188. }
  27189. }
  27190. ,
  27191. l.prototype.activateTiledPano = function(e, t, i) {
  27192. i && this.clearAllQueuedUploads();
  27193. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27194. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27195. this.linkAllTilesAndNodes(e);
  27196. var r = this.getActiveRenderTargetDescriptor(e.id)
  27197. , l = t;
  27198. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27199. !r || l !== r.size) {
  27200. if (r && s(r.renderTarget),
  27201. r = a(l),
  27202. !r) {
  27203. var c = this.initTiledPano(l, !1);
  27204. r = o(c.width),
  27205. r.renderTarget = c
  27206. }
  27207. r.pano = e,
  27208. this.resetPanoDescriptor(e.id),
  27209. this.resetPanoLODDescriptors(e.id),
  27210. this.resetRenderStatus(e.id, !0, !0)
  27211. }
  27212. this.setActiveRenderTargetDescriptor(e.id, r);
  27213. var h = i ? 0 : 1;
  27214. return this.updateActivePanos(e, h),
  27215. r.renderTarget
  27216. }
  27217. ,
  27218. l.prototype.deactivateTiledPano = function(e) {
  27219. var t = this.getActiveRenderTargetDescriptor(e.id);
  27220. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27221. this.setActiveRenderTargetDescriptor(e.id, null);
  27222. var i = this.getUploadQueueForPano(e.id);
  27223. this.clearUploadQueue(i),
  27224. this.updateActivePanos()
  27225. }
  27226. ,
  27227. l.prototype.updateActivePanos = function() {
  27228. var e = [];
  27229. return function(t, i) {
  27230. e.length = 0;
  27231. for (var n = 0; n < this.activePanos.length; n++) {
  27232. t && e.length === i && e.push(t);
  27233. var r = this.activePanos[n]
  27234. , o = this.getActiveRenderTargetDescriptor(r.id);
  27235. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27236. }
  27237. t && i >= e.length && e.push(t),
  27238. this.activePanos.length = 0,
  27239. this.activePanos.push.apply(this.activePanos, e)
  27240. }
  27241. }(),
  27242. l.prototype.getActivePanoCount = function() {
  27243. return this.activePanos.length
  27244. }
  27245. ,
  27246. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27247. var r = null;
  27248. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27249. for (var o = function(e, n, r, o) {
  27250. i && (n.tile.zoomUploaded = !1),
  27251. t && (n.tile.uploaded = !1)
  27252. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27253. var s = this.getTileTree(e, a);
  27254. s.breadthFirst({
  27255. callback: o.bind(this, a),
  27256. minLevel: r
  27257. })
  27258. }
  27259. }
  27260. ,
  27261. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27262. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27263. t.tile.zoomUploaded = t.tile.uploaded,
  27264. t.zoomCovered = t.covered
  27265. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27266. var r = this.getTileTree(e, n);
  27267. r.breadthFirst({
  27268. callback: i.bind(this, n),
  27269. maxLevel: t
  27270. })
  27271. }
  27272. }
  27273. ,
  27274. l.prototype.renderPanoTiles = function() {
  27275. var e = [];
  27276. return function(t, i, n, r) {
  27277. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27278. i = i || this.direction || v.FORWARD;
  27279. var o = this.getActiveRenderTargetDescriptor(t);
  27280. if (!this.isRenderTargetDescriptorValid(o))
  27281. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27282. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27283. var s = this.getTileTree(t, a);
  27284. e.length = 0,
  27285. s.breadthFirst({
  27286. saveVisited: e
  27287. });
  27288. for (var l = 0; l < e.length; l++) {
  27289. var c = e[l];
  27290. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27291. }
  27292. }
  27293. this.updateDirection(i)
  27294. }
  27295. }(),
  27296. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27297. return e && e.renderTarget
  27298. }
  27299. ,
  27300. l.prototype.isPanoActive = function(e) {
  27301. var t = this.getActiveRenderTargetDescriptor(e);
  27302. return this.isRenderTargetDescriptorValid(t)
  27303. }
  27304. ,
  27305. l.prototype.isPanoZoomed = function(e) {
  27306. return this.zoomingActive && this.zoomPanoId === e
  27307. }
  27308. ,
  27309. l.prototype.initTileTree = function(e, t, i) {
  27310. var n = this.tileTrees[e];
  27311. n || (n = [],
  27312. this.tileTrees[e] = n);
  27313. var r = n[t];
  27314. if (!r) {
  27315. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27316. r = new A(C.TILE_SIZE,o),
  27317. n[t] = r
  27318. }
  27319. }
  27320. ,
  27321. l.prototype.getTileTree = function(e, t) {
  27322. var i = this.tileTrees[e];
  27323. if (!i)
  27324. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27325. var n = i[t];
  27326. if (!n)
  27327. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27328. return n
  27329. }
  27330. ,
  27331. l.prototype.initTiledPano = function(e, t) {
  27332. var i = this.sceneRenderer.renderer
  27333. , n = (i.context,
  27334. new h.WebGLRenderTargetCube(e,e,{
  27335. stencilBuffer: !1
  27336. }))
  27337. , r = new h.CubeTexture([]);
  27338. n.texture = r,
  27339. r.image = [null, null, null, null, null, null],
  27340. r.flipY = !0,
  27341. t ? (r.generateMipmaps = !0,
  27342. r.magFilter = h.LinearFilter,
  27343. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27344. r.magFilter = h.LinearFilter,
  27345. r.minFilter = h.LinearFilter),
  27346. r.format = h.RGBAFormat,
  27347. i.setRenderTarget(n),
  27348. i.setRenderTarget(null);
  27349. var o = i.properties.get(r);
  27350. return o.__image__webglTextureCube = o.__webglTexture,
  27351. n
  27352. }
  27353. ,
  27354. l.prototype.getUploadQueueForPano = function(e) {
  27355. var t = this.uploadQueues[e];
  27356. return t || (t = [],
  27357. this.uploadQueues[e] = t),
  27358. t
  27359. }
  27360. ,
  27361. l.prototype.isTileUploaded = function(e) {
  27362. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27363. }
  27364. ,
  27365. l.prototype.setUploaded = function(e, t) {
  27366. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27367. }
  27368. ,
  27369. l.prototype.queueTileUpload = function(e, t, i) {
  27370. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27371. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27372. var r = this.getUploadQueueForPano(e.panoId);
  27373. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27374. e.uploadQueued = !0,
  27375. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27376. }
  27377. }
  27378. ,
  27379. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27380. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27381. }
  27382. ,
  27383. l.prototype.getTopUploadQueue = function() {
  27384. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27385. for (var n = 0; n < this.activePanos.length; n++)
  27386. if (e = this.activePanos[n],
  27387. t = this.getUploadQueueForPano(e.id),
  27388. t.length > 0)
  27389. switch (i) {
  27390. case S.Base:
  27391. if (0 === t[0].level)
  27392. return t;
  27393. break;
  27394. case S.Remaining:
  27395. return t
  27396. }
  27397. return null
  27398. }
  27399. ,
  27400. l.prototype.getNextFromUploadQueue = function() {
  27401. var e = function(e) {
  27402. var t = e.shift();
  27403. return t.uploadQueued = !1,
  27404. t
  27405. };
  27406. return function() {
  27407. if (this.forceQueue.length > 0)
  27408. return e(this.forceQueue);
  27409. var t = this.getTopUploadQueue();
  27410. return t && t.length > 0 ? e(t) : null
  27411. }
  27412. }(),
  27413. l.prototype.peekNextFromUploadQueue = function() {
  27414. if (this.forceQueue.length > 0)
  27415. return this.forceQueue[0];
  27416. var e = this.getTopUploadQueue();
  27417. return e && e.length > 0 ? e[0] : null
  27418. }
  27419. ,
  27420. l.prototype.clearAllQueuedUploads = function() {
  27421. this.clearAllUploadQueues(null, 0)
  27422. }
  27423. ,
  27424. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27425. this.clearAllUploadQueues(e, 0)
  27426. }
  27427. ,
  27428. l.prototype.clearAllUploadQueues = function(e, t) {
  27429. if (e)
  27430. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27431. this.clearUploadQueue(this.forceQueue, t, e);
  27432. else {
  27433. for (var i = 0; i < this.activePanos.length; i++) {
  27434. var n = this.activePanos[i];
  27435. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27436. }
  27437. this.clearUploadQueue(this.forceQueue, t)
  27438. }
  27439. }
  27440. ,
  27441. l.prototype.clearUploadQueue = function(e, t, i) {
  27442. void 0 !== t && null !== t || (t = 0);
  27443. for (var n = 0; n < e.length; ) {
  27444. var r = e[n];
  27445. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27446. e.splice(n, 1)) : n++
  27447. }
  27448. }
  27449. ,
  27450. l.prototype.refreshUploadInterval = function() {
  27451. var e = null;
  27452. return function(t) {
  27453. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27454. null !== t && void 0 !== t || (t = w),
  27455. b || (t = _),
  27456. this.uploadInterval = window.setTimeout(e, t),
  27457. this.uploadIntervalDelay = t)
  27458. }
  27459. }(),
  27460. l.prototype.update = function() {
  27461. var e = performance.now()
  27462. , t = 0;
  27463. return function() {
  27464. this.uploadIntervalCancelled = !0,
  27465. window.clearTimeout(this.uploadInterval),
  27466. this.uploadInterval = null;
  27467. var i = performance.now() - e;
  27468. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27469. e = performance.now()),
  27470. t++
  27471. }
  27472. }(),
  27473. l.prototype.updateUploadQueue = function(e, t) {
  27474. e || (e = 1);
  27475. for (var i = 0, n = 0; ; ) {
  27476. if (n >= t || i >= e)
  27477. break;
  27478. var r = this.getNextFromUploadQueue();
  27479. if (!r)
  27480. break;
  27481. if (0 !== r.level ? i++ : n++,
  27482. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27483. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27484. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27485. }
  27486. }
  27487. }
  27488. ,
  27489. l.prototype.updateDirection = function(e) {
  27490. if (e = e || this.direction) {
  27491. this.direction = e;
  27492. for (var t = 0; t < this.activePanos.length; t++) {
  27493. var i = this.activePanos[t]
  27494. , n = this.getUploadQueueForPano(i.id);
  27495. y.sortPanoTiles(n, i, this.direction)
  27496. }
  27497. }
  27498. }
  27499. ,
  27500. l.prototype.uploadTile = function() {
  27501. var e = {}
  27502. , t = (new h.Vector4,
  27503. d.tiling.overlayStyle);
  27504. return function(i, n) {
  27505. var r = i.panoId
  27506. , o = i.image
  27507. , a = i.tileSize
  27508. , s = i.panoSize
  27509. , l = i.tileIndex
  27510. , c = (i.faceTileIndex,
  27511. i.totalTiles)
  27512. , u = (i.face,
  27513. i.tileX)
  27514. , d = i.tileY
  27515. , p = !0
  27516. , g = !1
  27517. , m = (this.getPanoDescriptor(r),
  27518. this.getPanoLODDescriptor(r, s))
  27519. , v = this.getActiveRenderTargetDescriptor(r)
  27520. , A = v.renderTarget
  27521. , y = v.size;
  27522. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27523. y = this.qualityManager.getMaxZoomPanoSize()),
  27524. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27525. g = !1),
  27526. n || (this.anyUploaded(i.node) && (p = !1,
  27527. g = !0),
  27528. this.isTileUploaded(i) && (p = !1,
  27529. g = !1)),
  27530. p) {
  27531. var C = u * a
  27532. , I = d * a
  27533. , E = a / s * y
  27534. , b = C / s * y
  27535. , w = I / s * y;
  27536. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27537. var _ = e[a];
  27538. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27539. 1 === t || 2 === t) {
  27540. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27541. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27542. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27543. } else
  27544. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27545. m.uploadCount++,
  27546. this.emit(f.TileRenderSuccess, r, s, l, c),
  27547. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27548. this.setUploaded(i, !0),
  27549. this.addCoverageForNode(i.node)
  27550. } else
  27551. this.setUploaded(i, !1);
  27552. return i.uploadAttempted || (m.uploadAttempts++,
  27553. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27554. i.uploadAttempted = !0,
  27555. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27556. g
  27557. }
  27558. }(),
  27559. l.prototype.linkTileAndNode = function(e, t) {
  27560. t.tile = e,
  27561. e.node = t
  27562. }
  27563. ,
  27564. l.prototype.linkAllTilesAndNodes = function(e) {
  27565. for (var t = function(t, i, n, r, o) {
  27566. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27567. this.linkTileAndNode(a, n)
  27568. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27569. var n = this.getTileTree(e.id, i);
  27570. n.breadthFirst({
  27571. callback: t.bind(this, n, i)
  27572. })
  27573. }
  27574. }
  27575. ,
  27576. l.prototype.anyUploaded = function(e) {
  27577. if (!e)
  27578. return !1;
  27579. if (e.tile && this.isTileUploaded(e.tile))
  27580. return !0;
  27581. if (e.children)
  27582. for (var t = 0; t < e.children.length; t++) {
  27583. var i = e.children[t];
  27584. if (this.anyUploaded(i))
  27585. return !0
  27586. }
  27587. return !1
  27588. }
  27589. ,
  27590. l.prototype.setNodeCovered = function(e, t) {
  27591. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27592. }
  27593. ,
  27594. l.prototype.isNodeCovered = function(e) {
  27595. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27596. }
  27597. ,
  27598. l.prototype.addCoverageForNode = function(e) {
  27599. if (this.setNodeCovered(e, !0),
  27600. e.parent && e.covered) {
  27601. var t = e.parent;
  27602. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27603. }
  27604. }
  27605. ,
  27606. l.prototype.calcFullCoverage = function(e) {
  27607. var t = !1;
  27608. if (e.children)
  27609. for (var i = 0; i < e.children.length; i++) {
  27610. var n = e.children[i];
  27611. t = t || this.calcFullCoverage(n)
  27612. }
  27613. e.covered = e.tile.uploaded || t
  27614. }
  27615. ,
  27616. l.prototype.nodeSubcovered = function(e) {
  27617. if (!e.children)
  27618. return !1;
  27619. for (var t = 0; t < e.children.length; t++)
  27620. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27621. return !1;
  27622. return !0
  27623. }
  27624. ,
  27625. l.prototype.resetPanoDescriptor = function(e) {
  27626. this.getPanoDescriptor(e)
  27627. }
  27628. ,
  27629. l.prototype.getPanoDescriptor = function(e) {
  27630. var t = this.panoDescriptors[e];
  27631. return t || (t = {},
  27632. this.panoDescriptors[e] = t),
  27633. t
  27634. }
  27635. ,
  27636. l.prototype.resetPanoLODDescriptors = function(e) {
  27637. var t = this.getPanoLODDescriptors(e);
  27638. for (var i in t)
  27639. if (t.hasOwnProperty(i)) {
  27640. var n = t[i];
  27641. n.uploadCount = 0,
  27642. n.uploadAttempts = 0
  27643. }
  27644. }
  27645. ,
  27646. l.prototype.getPanoLODDescriptor = function(e, t) {
  27647. var i = this.getPanoLODDescriptors(e)
  27648. , n = i[t];
  27649. return n || (n = {
  27650. uploadCount: 0,
  27651. uploadAttempts: 0
  27652. },
  27653. i[t] = n),
  27654. n
  27655. }
  27656. ,
  27657. l.prototype.getPanoLODDescriptors = function(e) {
  27658. var t = this.panoLODDescriptors[e];
  27659. return t || (t = {},
  27660. this.panoLODDescriptors[e] = t),
  27661. t
  27662. }
  27663. ,
  27664. l.prototype.onTileDownloaded = function(e) {
  27665. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27666. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27667. if (i.downloaded = !0,
  27668. i.image = e.image,
  27669. i.panoSize = e.panoSize,
  27670. i.tileX = e.tileX,
  27671. i.tileY = e.tileY,
  27672. i.totalTiles = e.totalTiles,
  27673. i.tileIndex = e.tileIndex,
  27674. i.faceTileIndex = e.faceTileIndex,
  27675. i.face = e.face,
  27676. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27677. i.panoId = e.panoId,
  27678. i.tileSize = e.tileSize,
  27679. i.direction = (new h.Vector3).copy(e.direction),
  27680. i.node = null,
  27681. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27682. this.isPanoActive(i.panoId)) {
  27683. var n = this.getTileTree(i.panoId, i.face)
  27684. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27685. this.linkTileAndNode(i, r),
  27686. this.queueTileUpload(i, !0)
  27687. }
  27688. }
  27689. ,
  27690. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27691. var r = this.tileDirectory[e];
  27692. r || (r = {},
  27693. this.tileDirectory[e] = r);
  27694. var o = 16384 * t + 1024 * i + n
  27695. , a = r[o];
  27696. return a || (a = {
  27697. downloaded: !1,
  27698. uploaded: !1,
  27699. zoomUploaded: !1
  27700. },
  27701. r[o] = a),
  27702. a._key = e + ":" + t + ":" + i + ":" + n,
  27703. a._tileKey = o,
  27704. a
  27705. }
  27706. ,
  27707. l.prototype.setZoomingActive = function(e, t, i) {
  27708. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27709. this.zoomPanoId = t.id,
  27710. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27711. }
  27712. ,
  27713. l.prototype.updateZoomedPanoFromBase = function(e) {
  27714. if (!this.zoomPanoRenderingDisabled) {
  27715. var t = this.getActiveRenderTargetDescriptor(e.id);
  27716. if (t && t.renderTarget) {
  27717. var i = this.qualityManager.getMaxZoomPanoSize()
  27718. , n = t.renderTarget
  27719. , r = t.size;
  27720. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27721. this.copyBaseRenderStatusToZoomed(e.id)
  27722. }
  27723. }
  27724. }
  27725. ,
  27726. t.exports = l
  27727. }
  27728. , {
  27729. "../enum/GLCubeFaces": 25,
  27730. "../enum/PanoRendererEvents": 35,
  27731. "../enum/PanoSizeClass": 36,
  27732. "../enum/SceneRendererEvents": 43,
  27733. "../enum/TileDownloaderEvents": 45,
  27734. "../enum/Vectors": 50,
  27735. "../exception/BasicException": 55,
  27736. "../objects/Panorama": 148,
  27737. "../settings": 166,
  27738. "../util/browser": 182,
  27739. "../util/panorama": 191,
  27740. "./TileDownloader": 171,
  27741. "./TilePrioritizer": 172,
  27742. "./TileTree": 173,
  27743. "./TileUtils": 174,
  27744. events: 202,
  27745. three: 217
  27746. }],
  27747. 170: [function(e, t, i) {
  27748. "use strict";
  27749. function n(e, t, i) {
  27750. this.maxNavPanoSize = -1,
  27751. this.maxZoomPanoSize = -1,
  27752. this.devicePixelDensity = e,
  27753. this.deviceScreenSize = t,
  27754. this.clientBandwidth = i,
  27755. this.panoSizeClassMap = {},
  27756. this.useHighResolutionPanos = !0,
  27757. this.useUltraHighResolutionPanos = !1,
  27758. this.modelHasUltraHighPanos = !1
  27759. }
  27760. var r = e("../enum/PanoSizeClass")
  27761. , o = e("../settings")
  27762. , a = e("../util/browser")
  27763. , s = e("../constants")
  27764. , l = e("../util/showcase")
  27765. , c = e("../enum/ModelManagerEvents");
  27766. n.prototype.init = function(e) {
  27767. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27768. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27769. this.highSize = this.getPanoSize(r.HIGH),
  27770. this.standardSize = this.getPanoSize(r.STANDARD),
  27771. this.baseSize = this.getPanoSize(r.BASE),
  27772. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27773. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27774. this.updateMaximums(),
  27775. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27776. }
  27777. ,
  27778. n.prototype.updateFromModel = function(e) {
  27779. this.updateHighResolutionSettings(e),
  27780. this.updateUltraHighResolutionSettings(e)
  27781. }
  27782. ,
  27783. n.prototype.updateHighResolutionSettings = function(e) {
  27784. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27785. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27786. //this.useHighResolutionPanos = !0;
  27787. //----------------------e n d -----------------------------------------------------------------
  27788. this.updateMaximums()
  27789. }
  27790. ,
  27791. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27792. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27793. this.updateMaximums()
  27794. }
  27795. ,
  27796. n.prototype.enableUltraHighQualityMode = function() {
  27797. this.modelHasUltraHighPanos = !0,
  27798. this.updateUltraHighResolutionSettings(null)
  27799. }
  27800. ,
  27801. n.prototype.ultraHighQualityModeEnabled = function() {
  27802. return this.modelHasUltraHighPanos
  27803. }
  27804. ,
  27805. n.prototype.onModelChanged = function(e) {
  27806. this.updateFromModel(e.model),
  27807. this.updateMaximums()
  27808. }
  27809. ,
  27810. n.prototype.updateMaximums = function() {
  27811. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27812. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27813. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27814. }
  27815. ,
  27816. n.prototype.buildPanoSizeClassMap = function() {
  27817. this.panoSizeClassMap[r.BASE] = 512,
  27818. this.panoSizeClassMap[r.STANDARD] = 1024,
  27819. this.panoSizeClassMap[r.HIGH] = 2048,
  27820. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27821. }
  27822. ,
  27823. n.prototype.getPanoSize = function(e) {
  27824. return this.panoSizeClassMap[e]
  27825. }
  27826. ,
  27827. n.prototype.getMaxPossiblePanoSize = function() {
  27828. return this.getPanoSize(r.ULTRAHIGH)
  27829. }
  27830. ,
  27831. n.prototype.getMaxPanoSize = function() {
  27832. return this.maxZoomPanoSize
  27833. }
  27834. ,
  27835. n.prototype.getMaxNavPanoSize = function() {
  27836. return this.maxNavPanoSize
  27837. }
  27838. ,
  27839. n.prototype.getMaxZoomPanoSize = function() {
  27840. return this.maxZoomPanoSize
  27841. }
  27842. ,
  27843. n.prototype.detectMaxNavPanoSizeClass = function() {
  27844. if(settings.mobileNavHigh)return r.HIGH //改
  27845. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27846. }
  27847. ,
  27848. n.prototype.detectMaxNavPanoSize = function() {
  27849. var e = this.detectMaxNavPanoSizeClass();
  27850. return this.getPanoSize(e)
  27851. }
  27852. ,
  27853. n.prototype.detectMaxZoomPanoSize = function() {
  27854. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27855. }
  27856. ,
  27857. t.exports = n
  27858. }
  27859. , {
  27860. "../constants": 8,
  27861. "../enum/ModelManagerEvents": 33,
  27862. "../enum/PanoSizeClass": 36,
  27863. "../settings": 166,
  27864. "../util/browser": 182,
  27865. "../util/showcase": 193
  27866. }],
  27867. 171: [function(e, t, i) {
  27868. (function(i) {
  27869. "use strict";
  27870. function n(e) {
  27871. this.panos = null,
  27872. this.retryMinimumTime = 1e4,
  27873. this.urls = null,
  27874. this.panoLoadCallbacks = {},
  27875. this.downloadDescriptors = {},
  27876. this.priorityQueue = [],
  27877. this.forceQueue = [],
  27878. this.activeDownloads = [],
  27879. this.qualityManager = null,
  27880. this.tilePrioritizer = null,
  27881. this.refreshInterval = null,
  27882. this.processPriorityQueue = !1,
  27883. this.concurrentDownloads = e.concurrentDownloads || 1,
  27884. this.downloadTestResults = {}
  27885. }
  27886. var r = e("three")
  27887. , o = (e("../enum/Viewmode"),
  27888. e("../settings"))
  27889. , a = (e("../objects/Panorama"),
  27890. e("../util/logger"))
  27891. , s = (e("../enum/Vectors"),
  27892. e("../enum/PanoSizeClass"),
  27893. e("../enum/TileDownloaderEvents"))
  27894. , l = e("./TilePrioritizer")
  27895. , c = e("./TileUtils")
  27896. , h = (e("../enum/GLCubeFaces"),
  27897. e("../enum/DownloadStatus"))
  27898. , u = e("../util/panorama")
  27899. , d = e("../util/ajax")
  27900. , p = e("../ab")
  27901. , f = e("events").EventEmitter
  27902. , g = (new a(i),
  27903. Object.freeze({
  27904. Testing: 1,
  27905. Success: 2,
  27906. Fail: 3
  27907. }));
  27908. n.prototype = Object.create(f.prototype),
  27909. n.IDLE_REFRESH_DELAY = 500,
  27910. n.ACTIVE_REFRESH_DELAY = 16,
  27911. n.DOWNLOAD_RETRIES = 4,
  27912. n.prototype.init = function(e) {
  27913. this.qualityManager = e
  27914. }
  27915. ,
  27916. n.prototype.setUrls = function(e) {
  27917. this.urls = e
  27918. }
  27919. ,
  27920. n.prototype.setPanoData = function(e, t, i) {
  27921. this.panos = e,
  27922. this.imagePanos = t,
  27923. this.panoGroupId = i
  27924. }
  27925. ,
  27926. n.prototype.start = function() {
  27927. this.refreshUpdateInterval(0)
  27928. }
  27929. ,
  27930. n.prototype.stop = function() {
  27931. window.cancel(this.refreshInterval)
  27932. }
  27933. ,
  27934. n.prototype.refreshUpdateInterval = function(e) {
  27935. e || (e = 0),
  27936. this.refreshInterval = window.setTimeout(function() {
  27937. var e = this.update();
  27938. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27939. }
  27940. .bind(this), e)
  27941. }
  27942. ,
  27943. n.prototype.update = function() {
  27944. var e = this.forceQueue.length > 0;
  27945. return this.processQueueForDownloading(this.forceQueue),
  27946. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27947. this.priorityQueue.length > 0 && (e = !0),
  27948. this.processQueueForDownloading(this.priorityQueue)),
  27949. e
  27950. }
  27951. ,
  27952. n.prototype.forceQueueTilesForPano = function() {
  27953. var e = []
  27954. , t = [];
  27955. return function(i, n, r, o, a, s) {
  27956. e.length = 0;
  27957. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27958. var p = u[d];
  27959. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27960. }
  27961. if (r && e.length > 0) {
  27962. l.sortPanoTiles(e, i, r),
  27963. t.length = 0,
  27964. c.matchingTilesInDirection(i, n, r, o, a, t);
  27965. for (var f = 0, g = function(e) {
  27966. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27967. }; f < e.length; ) {
  27968. var m = e[f]
  27969. , v = t.findIndex(g);
  27970. v < 0 ? e.splice(f, 1) : f++
  27971. }
  27972. }
  27973. for (var A = 0; A < e.length; A++)
  27974. this.forceQueue.push(e[A]);
  27975. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27976. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27977. s && this.processQueueForDownloading(this.forceQueue, !0)
  27978. }
  27979. }(),
  27980. n.prototype.clearForceQueue = function() {
  27981. this.clearQueue(this.forceQueue)
  27982. }
  27983. ,
  27984. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27985. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27986. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27987. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27988. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27989. }
  27990. ,
  27991. n.prototype.clearQueue = function(e) {
  27992. this.setStatusForAllDescriptors(e, h.None),
  27993. e.length = 0
  27994. }
  27995. ,
  27996. n.prototype.clearFromQueue = function(e, t, i) {
  27997. for (var n = 0; n < e.length; n++) {
  27998. var r = e[n];
  27999. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28000. }
  28001. }
  28002. ,
  28003. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28004. for (var i = 0; i < e.length; i++) {
  28005. var n = e[i];
  28006. n && (n.status = t)
  28007. }
  28008. }
  28009. ,
  28010. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28011. for (var i = 0; i < e.length; i++) {
  28012. var n = e[i];
  28013. n && (n.status !== t ? n.status = t : e[i] = null)
  28014. }
  28015. }
  28016. ,
  28017. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28018. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28019. , n = i[t];
  28020. return n || (n = this.buildDownloadDescriptorArray(t),
  28021. i[t] = n,
  28022. this.initTileDownloadDescriptors(n, e, t)),
  28023. n
  28024. }
  28025. ,
  28026. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28027. var t = this.downloadDescriptors[e.id];
  28028. return t || (t = {},
  28029. this.downloadDescriptors[e.id] = t),
  28030. t
  28031. }
  28032. ,
  28033. n.prototype.processQueueForDownloading = function(e, t) {
  28034. if (this.cleanupActiveDownloads(),
  28035. this.activeDownloads.length < this.concurrentDownloads || t)
  28036. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28037. var o = e.shift();
  28038. o && (this.startDownload(o),
  28039. n++)
  28040. }
  28041. }
  28042. ,
  28043. n.prototype.testDownload = function(e, t, i) {
  28044. var n = this.downloadTestResults[e];
  28045. if (n)
  28046. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28047. this.downloadTestResults[e] = g.Testing;
  28048. var r = this.panos.list[0]
  28049. , o = this.getTileUrl(r.id, e, t, 0)
  28050. , a = function(t) {
  28051. this.downloadTestResults[e] = g.Success,
  28052. i(!0)
  28053. }
  28054. .bind(this)
  28055. , s = function() {
  28056. this.downloadTestResults[e] = g.Fail,
  28057. i(!1)
  28058. }
  28059. .bind(this);
  28060. this.loadImage(o, 0, a, s)
  28061. }
  28062. ,
  28063. n.prototype.startDownload = function(e) {
  28064. e.status = h.Downloading;
  28065. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28066. this.activeDownloads.push(e),
  28067. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28068. }
  28069. ,
  28070. n.prototype.downloadFailed = function(e, t) {}
  28071. ,
  28072. n.prototype.downloadComplete = function(e, t) {
  28073. if (e.panoGroupId === this.panoGroupId) {
  28074. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28075. e.status = h.Downloaded,
  28076. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28077. var n = {
  28078. panoId: e.pano.id,
  28079. image: t,
  28080. tileSize: e.tileSize,
  28081. panoSize: e.panoSize,
  28082. tileIndex: e.tileIndex,
  28083. faceTileIndex: e.faceTileIndex,
  28084. totalTiles: e.totalTiles,
  28085. face: e.face,
  28086. tileX: e.tileX,
  28087. tileY: e.tileY,
  28088. direction: e.direction
  28089. };
  28090. e.image = t,
  28091. this.emit(s.TileDownloadSuccess, n),
  28092. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28093. panoId: e.pano.id,
  28094. tileSize: e.tileSize,
  28095. panoSize: e.panoSize
  28096. },
  28097. this.emit(s.PanoDownloadComplete, n),
  28098. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28099. }
  28100. }
  28101. ,
  28102. n.prototype.cleanupActiveDownloads = function() {
  28103. var e = [];
  28104. return function() {
  28105. e.length = 0;
  28106. for (var t = 0; t < this.activeDownloads.length; t++) {
  28107. var i = this.activeDownloads[t];
  28108. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28109. }
  28110. this.activeDownloads.length = 0,
  28111. this.activeDownloads.push.apply(this.activeDownloads, e)
  28112. }
  28113. }(),
  28114. n.prototype.isPanoDownloaded = function(e, t) {
  28115. var i = this.getTileDownloadDescriptors(e, t);
  28116. if (i.length <= 0)
  28117. return !1;
  28118. for (var n = 0; n < i.length; n++) {
  28119. var r = i[n];
  28120. if (r.status !== h.Downloaded)
  28121. return !1
  28122. }
  28123. return !0
  28124. }
  28125. ,
  28126. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28127. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28128. this.panoLoadCallbacks[o] = {
  28129. onLoad: i,
  28130. onFail: n,
  28131. onProgress: r
  28132. }
  28133. }
  28134. ,
  28135. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28136. var i = e.id + ":" + t;
  28137. return this.panoLoadCallbacks[i]
  28138. }
  28139. ,
  28140. n.prototype.buildDownloadDescriptorArray = function(e) {
  28141. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28142. var r = this.buildDownloadDescriptor();
  28143. i.push(r)
  28144. }
  28145. return i
  28146. }
  28147. ,
  28148. n.prototype.buildDownloadDescriptor = function() {
  28149. var e = {
  28150. panoGroupId: null,
  28151. pano: null,
  28152. panoSize: -1,
  28153. tileSize: -1,
  28154. tileIndex: -1,
  28155. totalTiles: -1,
  28156. faceTileIndex: -1,
  28157. status: h.None,
  28158. url: null,
  28159. image: null,
  28160. direction: new r.Vector3,
  28161. face: -1,
  28162. cubeFace: -1,
  28163. tileX: -1,
  28164. tileY: -1
  28165. };
  28166. return e
  28167. }
  28168. ,
  28169. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28170. for (var n = 0; n < e.length; n++) {
  28171. var r = e[n];
  28172. this.initTileDownloadDescriptor(r, t, i, n)
  28173. }
  28174. }
  28175. ,
  28176. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28177. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28178. e.face = c.getFaceForTile(i, n),
  28179. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28180. e.panoGroupId = this.panoGroupId,
  28181. e.pano = t,
  28182. e.panoSize = i,
  28183. e.tileSize = r,
  28184. e.tileIndex = n,
  28185. e.totalTiles = c.getTileCountForSize(i),
  28186. e.status = h.None,
  28187. e.image = null,
  28188. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28189. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28190. }
  28191. ,
  28192. n.prototype.getTileUrl = function() {
  28193. var e = {
  28194. 256: "256",
  28195. 512: "512",
  28196. 1024: "1k",
  28197. 2048: "2k",
  28198. 4096: "4k"
  28199. }
  28200. , t = {
  28201. face: -1,
  28202. faceTileIndex: -1,
  28203. tileX: -1,
  28204. tileY: -1
  28205. };
  28206. return function(i, n, r, a) {
  28207. c.getTileLocation(n, a, t);
  28208. var s = Math.floor(n / r)
  28209. , l = s * s
  28210. , h = Math.floor(a / l)
  28211. , u = "";
  28212. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28213. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28214. return d = p.changeIfTileGenerating(d)
  28215. }
  28216. }(),
  28217. n.prototype.loadImage = function(e, t, i, n) {
  28218. d.getImage(e, t).then(function(e) {
  28219. i(e)
  28220. }).fail(n)
  28221. }
  28222. ,
  28223. t.exports = n
  28224. }
  28225. ).call(this, "/js/tile/TileDownloader.js")
  28226. }
  28227. , {
  28228. "../ab": 3,
  28229. "../enum/DownloadStatus": 24,
  28230. "../enum/GLCubeFaces": 25,
  28231. "../enum/PanoSizeClass": 36,
  28232. "../enum/TileDownloaderEvents": 45,
  28233. "../enum/Vectors": 50,
  28234. "../enum/Viewmode": 51,
  28235. "../objects/Panorama": 148,
  28236. "../settings": 166,
  28237. "../util/ajax": 181,
  28238. "../util/logger": 189,
  28239. "../util/panorama": 191,
  28240. "./TilePrioritizer": 172,
  28241. "./TileUtils": 174,
  28242. events: 202,
  28243. three: 217
  28244. }],
  28245. 172: [function(e, t, i) {
  28246. (function(i) {
  28247. "use strict";
  28248. function n(e, t, i, o, a) {
  28249. this.qualityManager = e,
  28250. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28251. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28252. this.baseSize = t,
  28253. this.standardSize = i,
  28254. this.highSize = o,
  28255. this.ultraHighSize = a,
  28256. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28257. }
  28258. var r = e("three")
  28259. , o = (e("../enum/Viewmode"),
  28260. e("../settings"),
  28261. e("../settings"),
  28262. e("../objects/Panorama"))
  28263. , a = e("../util/logger")
  28264. , s = (e("../enum/Vectors"),
  28265. e("../enum/PanoSizeClass"),
  28266. e("../enum/ModelManagerEvents"),
  28267. e("../enum/GLCubeFaces"),
  28268. e("../enum/DownloadStatus"))
  28269. , l = (e("../util/browser"),
  28270. e("./TileUtils"))
  28271. , c = e("../util/math")
  28272. , h = (e("events").EventEmitter,
  28273. new a(i),
  28274. Object.freeze({
  28275. None: 0,
  28276. DirectionalFOV: 1
  28277. }));
  28278. n.PriorityCriteria = function(e, t, i, n, o) {
  28279. this.pano = e,
  28280. this.cameraPosition = (new r.Vector3).copy(t),
  28281. this.cameraDir = (new r.Vector3).copy(i),
  28282. this.panoSpaceDir = (new r.Vector3).copy(n),
  28283. this.upcomingPanos = o,
  28284. this.copy = function(e) {
  28285. this.pano = e.pano,
  28286. this.cameraPosition.copy(e.cameraPosition),
  28287. this.cameraDir.copy(e.cameraDir),
  28288. this.panoSpaceDir.copy(e.panoSpaceDir),
  28289. this.upcomingPanos = o
  28290. }
  28291. ,
  28292. this.zoomingActive = !1
  28293. }
  28294. ,
  28295. n.DIRECTIONAL_FOV = 180,
  28296. n.DIRECTIONAL_FOV_NARROW = 120,
  28297. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28298. n.MAX_SCORED_PANOS_TOADD = 2,
  28299. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28300. n.DIRECTION_SCORE_STRICTNESS = .75,
  28301. n.appendQueue = function(e, t) {
  28302. if (e && t)
  28303. for (var i = 0; i < t.length; i++)
  28304. e.push(t[i])
  28305. }
  28306. ,
  28307. n.prototype.updateCriteria = function(e, t, i, n) {
  28308. this.priorityCriteria.pano = e,
  28309. this.priorityCriteria.cameraPosition.copy(t),
  28310. this.priorityCriteria.cameraDir.copy(i),
  28311. this.priorityCriteria.upcomingPanos = n,
  28312. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28313. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28314. }
  28315. ,
  28316. n.prototype.filterAndPrioritize = function() {
  28317. var e = []
  28318. , t = []
  28319. , i = [];
  28320. return function(r, o, a) {
  28321. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28322. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28323. var s = this.baseSize
  28324. , l = this.standardSize
  28325. , c = this.highSize
  28326. , h = this.ultraHighSize;
  28327. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28328. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28329. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28330. i.length = 0,
  28331. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28332. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28333. n.appendQueue(r, i),
  28334. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28335. i.length = 0,
  28336. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28337. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28338. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28339. n.appendQueue(r, i),
  28340. i.length = 0,
  28341. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28342. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28343. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28344. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28345. n.appendQueue(r, i),
  28346. this.queueTilesForPanos(r, e, a, s)
  28347. }
  28348. }(),
  28349. n.prototype.canDownloadSize = function(e) {
  28350. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28351. }
  28352. ,
  28353. n.prototype.populateNeighborPanos = function(e, t, i) {
  28354. i = i || [],
  28355. i.length = 0;
  28356. var n = t.getNeighbours(e);
  28357. for (var r in n)
  28358. if (n.hasOwnProperty(r)) {
  28359. var o = t.get(r);
  28360. i.push(o)
  28361. }
  28362. return i
  28363. }
  28364. ,
  28365. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28366. i = i || [],
  28367. i.length = 0;
  28368. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28369. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28370. , c = t.sortByScore(s, l);
  28371. if (c)
  28372. for (var h = 0; h < c.length && h < a; h++) {
  28373. var u = c[h].pano;
  28374. i.push(u)
  28375. }
  28376. return i
  28377. }
  28378. ,
  28379. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28380. for (var o = 0, a = 0; a < t.length; a++) {
  28381. var s = t[a]
  28382. , l = this.queueTilesForPano(e, i, s, n);
  28383. if (o += l > 0 ? 1 : 0,
  28384. r && o >= r)
  28385. break
  28386. }
  28387. return o
  28388. }
  28389. ,
  28390. n.prototype.queueTilesForPano = function() {
  28391. var e = {
  28392. filter: h.None
  28393. };
  28394. return function(t, i, n, r) {
  28395. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28396. }
  28397. }(),
  28398. n.prototype.queueTilesForPanosInDirection = function() {
  28399. var e = new r.Vector3;
  28400. return function(t, i, n, r, o, a, s, l) {
  28401. for (var h = 0, u = 0; u < n.length; u++) {
  28402. var d = n[u];
  28403. e.copy(d.position),
  28404. e.sub(o),
  28405. e.normalize();
  28406. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28407. , f = c.getFOVDotThreshold(s);
  28408. if (p >= f) {
  28409. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28410. if (h += g > 0 ? 1 : 0,
  28411. l && h >= l)
  28412. break
  28413. }
  28414. }
  28415. return h
  28416. }
  28417. }(),
  28418. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28419. for (var l = 0, c = 0; c < i.length; c++) {
  28420. var h = i[c]
  28421. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28422. if (l += u > 0 ? 1 : 0,
  28423. s && l >= s)
  28424. break
  28425. }
  28426. return l
  28427. }
  28428. ,
  28429. n.prototype.queueTilesInDirectionForPano = function() {
  28430. var e = {
  28431. filter: h.DirectionalFOV,
  28432. direction: new r.Vector3,
  28433. fov: 60
  28434. }
  28435. , t = new r.Vector3;
  28436. return function(i, n, r, o, a, s, c) {
  28437. return t.copy(s),
  28438. l.getRelativeDirection(r.quaternion, t),
  28439. e.direction.copy(t),
  28440. e.fov = c,
  28441. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28442. }
  28443. }(),
  28444. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28445. var e = [];
  28446. return function(t, i, n, r, o) {
  28447. var a = i.getTileDownloadDescriptors(n, r);
  28448. e.length = 0,
  28449. this.filterTileDownloadDescriptors(n, a, e, o);
  28450. for (var s = 0, l = 0; l < e.length; l++) {
  28451. var c = e[l];
  28452. c && (t.push(c),
  28453. s++)
  28454. }
  28455. return s
  28456. }
  28457. }(),
  28458. n.prototype.filterTileDownloadDescriptors = function() {
  28459. new r.Vector3;
  28460. return function(e, t, i, n) {
  28461. var r, o;
  28462. switch (n.filter) {
  28463. case h.DirectionalFOV:
  28464. for (r = 0; r < t.length; r++)
  28465. o = t[r],
  28466. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28467. break;
  28468. default:
  28469. for (r = 0; r < t.length; r++)
  28470. o = t[r],
  28471. i.push(o)
  28472. }
  28473. for (r = 0; r < i.length; r++)
  28474. o = i[r],
  28475. this.canIncludeDescriptor(o) || (i[r] = null)
  28476. }
  28477. }(),
  28478. n.prototype.canIncludeDescriptor = function(e) {
  28479. return e.status !== s.Downloading && e.status !== s.Downloaded
  28480. }
  28481. ,
  28482. n.prototype.canIncludePano = function(e, t) {
  28483. return !e.isLoaded(t)
  28484. }
  28485. ,
  28486. n.getFOVDotThreshold = function(e) {
  28487. return Math.cos(r.Math.degToRad(e / 2))
  28488. }
  28489. ;
  28490. var u = function() {
  28491. var e = function e(t, i) {
  28492. var n = e._panoSpaceDir
  28493. , r = e._fovThreshold
  28494. , o = e._fovThresholdNarrow
  28495. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28496. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28497. return t._dot = a,
  28498. i._dot = s,
  28499. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28500. };
  28501. return e._panoSpaceDir = new r.Vector3,
  28502. e._fovThreshold = -1,
  28503. e._fovThresholdNarrow = -1,
  28504. e
  28505. }();
  28506. n.sortPanoTiles = function(e, t, i) {
  28507. u._panoSpaceDir.copy(i),
  28508. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28509. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28510. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28511. e.sort(u)
  28512. }
  28513. ,
  28514. n.insertSortedPanoTile = function(e, t, i, r) {
  28515. u._panoSpaceDir.copy(r),
  28516. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28517. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28518. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28519. for (var o = -1, a = 0; a < e.length; a++) {
  28520. var s = u(t, e[a]);
  28521. if (s <= 0) {
  28522. o = a;
  28523. break
  28524. }
  28525. }
  28526. if (o === -1)
  28527. e[e.length] = t;
  28528. else {
  28529. for (var h = e.length; h > o; h--)
  28530. e[h] = e[h - 1];
  28531. e[o] = t
  28532. }
  28533. }
  28534. ,
  28535. n.prototype.setZoomingActive = function(e) {
  28536. e !== this.zoomingActive && (this.zoomingActive = e)
  28537. }
  28538. ,
  28539. t.exports = n
  28540. }
  28541. ).call(this, "/js/tile/TilePrioritizer.js")
  28542. }
  28543. , {
  28544. "../enum/DownloadStatus": 24,
  28545. "../enum/GLCubeFaces": 25,
  28546. "../enum/ModelManagerEvents": 33,
  28547. "../enum/PanoSizeClass": 36,
  28548. "../enum/Vectors": 50,
  28549. "../enum/Viewmode": 51,
  28550. "../objects/Panorama": 148,
  28551. "../settings": 166,
  28552. "../util/browser": 182,
  28553. "../util/logger": 189,
  28554. "../util/math": 190,
  28555. "./TileUtils": 174,
  28556. events: 202,
  28557. three: 217
  28558. }],
  28559. 173: [function(e, t, i) {
  28560. "use strict";
  28561. function n(e, t) {
  28562. this.levels = t,
  28563. this.tileSize = e,
  28564. this.root = null,
  28565. this.allNodes = [],
  28566. a(this)
  28567. }
  28568. function r(e, t) {
  28569. this.tree = e,
  28570. this.parent = t,
  28571. this.children = [],
  28572. this.id = ++u
  28573. }
  28574. function o(e, t, i, r, a, s, l, h) {
  28575. if (e) {
  28576. l = l || n.TraversalType.PreOrder;
  28577. var u = r * c + i;
  28578. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28579. s && s.push(e)),
  28580. e.children && 0 !== e.children.length) {
  28581. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28582. for (var g = 0; g < c; g++)
  28583. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28584. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28585. s && s.push(e))
  28586. }
  28587. }
  28588. }
  28589. function a(e) {
  28590. e.root = s(e, null, 0)
  28591. }
  28592. function s(e, t, i) {
  28593. if (i > e.levels)
  28594. return null;
  28595. var n = new r(e,t);
  28596. e.allNodes.push(n);
  28597. for (var o = 0; o < h; o++)
  28598. n.children[o] = s(e, n, i + 1);
  28599. return n
  28600. }
  28601. function l(e, t, i, n, r) {
  28602. if (!e)
  28603. return null;
  28604. if (0 === i)
  28605. return e;
  28606. if (!e.children || 0 === e.children.length)
  28607. return null;
  28608. var o = Math.pow(c, i)
  28609. , a = o / c
  28610. , s = n % a
  28611. , h = r % a
  28612. , u = Math.floor(r / a)
  28613. , d = Math.floor(n / a)
  28614. , p = u * c + d
  28615. , f = e.children[p];
  28616. return l(f, t + 1, i - 1, s, h)
  28617. }
  28618. var c = (e("three"),
  28619. e("./TileUtils"),
  28620. e("../objects/Panorama"),
  28621. e("../util/panorama"),
  28622. e("events").EventEmitter,
  28623. 2)
  28624. , h = c * c;
  28625. n.TraversalType = Object.freeze({
  28626. PreOrder: 0,
  28627. PostOrder: 1
  28628. });
  28629. var u = 0;
  28630. n.getLevelCountForSize = function(e, t) {
  28631. var i = 0;
  28632. for (t < e && (t = e); ; ) {
  28633. if (t /= c,
  28634. t < e)
  28635. break;
  28636. i++
  28637. }
  28638. return i
  28639. }
  28640. ,
  28641. n.getSizeForLevel = function(e, t) {
  28642. return Math.pow(c, t) * e
  28643. }
  28644. ,
  28645. n.prototype.getSubNode = function(e, t, i) {
  28646. (!t || e < this.tileSize) && (t = 0),
  28647. (!i || e < this.tileSize) && (i = 0),
  28648. e < this.tileSize && (e = this.tileSize);
  28649. var r = n.getLevelCountForSize(this.tileSize, e)
  28650. , o = l(this.root, 0, r, t, i);
  28651. return o
  28652. }
  28653. ,
  28654. n.prototype.breadthFirst = function(e) {
  28655. e = e || {};
  28656. var t = !!e.nullLevelEnd
  28657. , i = e.maxLevel
  28658. , n = e.minLevel
  28659. , r = e.callback
  28660. , o = e.saveVisited
  28661. , a = []
  28662. , s = {}
  28663. , l = 0
  28664. , c = 0;
  28665. for (a.push(this.root),
  28666. a.push(s); a.length > 0 && !(i && l > i); ) {
  28667. var h = a.shift();
  28668. if (h === s)
  28669. (!n || l >= n) && (r && t && r(null),
  28670. o && t && o.push(null)),
  28671. a.length > 0 && a.push(s),
  28672. l++,
  28673. c = 0;
  28674. else {
  28675. if (h.children)
  28676. for (var u = 0; u < h.children.length; u++) {
  28677. var d = h.children[u];
  28678. d && a.push(h.children[u])
  28679. }
  28680. var p = this.getFaceIndexFromNode(h);
  28681. (!n || l >= n) && (r && r(h, l, p),
  28682. o && o.push(h)),
  28683. c++
  28684. }
  28685. }
  28686. }
  28687. ,
  28688. n.prototype.getFaceIndexFromNode = function(e) {
  28689. if (!e)
  28690. return -1;
  28691. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28692. var o = i.parent;
  28693. if (!o)
  28694. break;
  28695. for (var a = -1, s = 0; s < o.children.length; s++)
  28696. o.children[s] === i && (a = s);
  28697. var l = a % c
  28698. , h = Math.floor(a / c);
  28699. n = l * t + n,
  28700. r = h * t + r,
  28701. t *= c,
  28702. i = o
  28703. }
  28704. return r * t + n
  28705. }
  28706. ,
  28707. n.prototype.depthFirst = function(e, t, i) {
  28708. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28709. }
  28710. ,
  28711. t.exports = n
  28712. }
  28713. , {
  28714. "../objects/Panorama": 148,
  28715. "../util/panorama": 191,
  28716. "./TileUtils": 174,
  28717. events: 202,
  28718. three: 217
  28719. }],
  28720. 174: [function(e, t, i) {
  28721. "use strict";
  28722. var n = e("../enum/GLCubeFaces")
  28723. , r = e("../util/MathLight")
  28724. , o = {};
  28725. o.TILE_SIZE = 512,
  28726. o.FACES_PER_PANO = 6,
  28727. o.LocationOnTile = {
  28728. Center: 0,
  28729. UpperLeft: 1,
  28730. UpperRight: 2,
  28731. LowerRight: 3,
  28732. LowerLeft: 4
  28733. },
  28734. o.getTileVector = function() {
  28735. return function(e, t, i, a, s, l, c, h) {
  28736. l = l || o.LocationOnTile.Center;
  28737. var u = e / t
  28738. , d = a / u;
  28739. s = -s + (u - 1);
  28740. var p = s / u
  28741. , f = t / e
  28742. , g = 2 * f
  28743. , m = g / 2
  28744. , v = 2 * d - 1 + m
  28745. , A = 2 * p - 1 + m;
  28746. switch (l) {
  28747. case o.LocationOnTile.UpperLeft:
  28748. v -= m,
  28749. A += m,
  28750. v += c * g;
  28751. break;
  28752. case o.LocationOnTile.UpperRight:
  28753. v += m,
  28754. A += m,
  28755. A -= c * g;
  28756. break;
  28757. case o.LocationOnTile.LowerRight:
  28758. v += m,
  28759. A -= m,
  28760. v -= c * g;
  28761. break;
  28762. case o.LocationOnTile.LowerLeft:
  28763. v -= m,
  28764. A -= m,
  28765. A += c * g;
  28766. break;
  28767. case o.LocationOnTile.Center:
  28768. }
  28769. switch (i) {
  28770. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28771. r.setVector(h, -1, A, -v);
  28772. break;
  28773. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28774. r.setVector(h, 1, A, v);
  28775. break;
  28776. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28777. r.setVector(h, -v, 1, -A);
  28778. break;
  28779. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28780. r.setVector(h, -v, -1, A);
  28781. break;
  28782. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28783. r.setVector(h, -v, A, 1);
  28784. break;
  28785. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28786. r.setVector(h, v, A, -1)
  28787. }
  28788. r.normalize(h)
  28789. }
  28790. }(),
  28791. o.getFaceForTile = function(e, t) {
  28792. var i = o.TILE_SIZE;
  28793. e < o.TILE_SIZE && (i = e);
  28794. var n = Math.floor(e / i)
  28795. , r = n * n;
  28796. return Math.floor(t / r)
  28797. }
  28798. ,
  28799. o.getTileLocation = function(e, t, i) {
  28800. var n = o.TILE_SIZE;
  28801. e < o.TILE_SIZE && (n = e);
  28802. var r = o.getFaceForTile(e, t)
  28803. , a = Math.floor(e / n)
  28804. , s = a * a
  28805. , l = t - r * s;
  28806. i.tileX = l % a,
  28807. i.tileY = Math.floor(l / a),
  28808. i.face = r,
  28809. i.faceTileIndex = l
  28810. }
  28811. ,
  28812. o.getTileCountForSize = function(e) {
  28813. if (e <= o.TILE_SIZE)
  28814. return o.FACES_PER_PANO;
  28815. var t = Math.floor(e / o.TILE_SIZE)
  28816. , i = t * t
  28817. , n = i * o.FACES_PER_PANO;
  28818. return n
  28819. }
  28820. ,
  28821. o.getRelativeDirection = function() {
  28822. var e = new r.Matrix4
  28823. , t = new r.Quaternion;
  28824. return function(i, n) {
  28825. t.copy(i),
  28826. t.inverse(),
  28827. e.makeRotationFromQuaternion(t),
  28828. e.applyToVector3(n),
  28829. r.normalize(n)
  28830. }
  28831. }(),
  28832. o.matchingTilesInDirection = function() {
  28833. var e = new r.Vector3
  28834. , t = new r.Vector3(0,0,-1)
  28835. , i = new r.Quaternion
  28836. , n = function(e, t) {
  28837. e.push({
  28838. face: t.face,
  28839. faceTileIndex: t.faceTileIndex,
  28840. tileX: t.tileX,
  28841. tileY: t.tileY
  28842. })
  28843. }
  28844. , a = function() {
  28845. var e = {
  28846. face: -1,
  28847. faceTileIndex: -1,
  28848. tileX: -1,
  28849. tileY: -1
  28850. };
  28851. return function(t, i, r) {
  28852. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28853. o.getTileLocation(t, l, e),
  28854. i && !i(e) || (s++,
  28855. r && n(r, e));
  28856. return s
  28857. }
  28858. }();
  28859. return function(n, s, l, c, h, u) {
  28860. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28861. o.getTileCountForSize(s);
  28862. if (!c && !h)
  28863. return a(s, null, u);
  28864. var p = !!h;
  28865. if (h = h || c,
  28866. h = Math.max(0, Math.min(h, 360)),
  28867. c = Math.max(0, Math.min(c, 360)),
  28868. r.copyVector(l, e),
  28869. o.getRelativeDirection(n.quaternion, e),
  28870. p) {
  28871. i.setFromUnitVectors(e, t);
  28872. var f = function(e) {
  28873. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28874. };
  28875. return a(s, f, u)
  28876. }
  28877. var g = function(t) {
  28878. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28879. };
  28880. return a(s, g, u)
  28881. }
  28882. }(),
  28883. o.isTileWithinFrustum = function() {
  28884. var e = new r.Vector3
  28885. , t = 1e-5;
  28886. return function(i, n, a, s, l, c, h, u) {
  28887. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28888. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28889. r.applyQuaternionToVector(c, e),
  28890. e.z >= -t)
  28891. I++;
  28892. else {
  28893. var w = -1 / e.z
  28894. , _ = e.x * w
  28895. , T = e.y * w;
  28896. T > d ? v++ : T < p && A++,
  28897. _ > f ? y++ : _ < g && C++,
  28898. E++
  28899. }
  28900. return A !== E && v !== E && y !== E && C !== E
  28901. }
  28902. }(),
  28903. o.isTileWithinFOV = function() {
  28904. var e = new r.Vector3
  28905. , t = new r.Vector3(0,1,0)
  28906. , i = new r.Vector3(1,0,0);
  28907. return function(n, a, s, l, c, h, u) {
  28908. var d = o.mapFaceToCubemapFace(s);
  28909. if (r.cross(h, t, i),
  28910. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28911. o.isWithinFOV(e, h, u, null))
  28912. return !0;
  28913. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28914. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28915. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28916. o.isWithinFOV(e, h, u, null))
  28917. return !0;
  28918. g += p
  28919. }
  28920. return !1
  28921. }
  28922. }(),
  28923. o.isWithinFOV = function() {
  28924. var e = new r.Vector3
  28925. , t = new r.Vector3;
  28926. return function(i, n, o, a) {
  28927. if (r.copyVector(i, t),
  28928. a) {
  28929. r.copyVector(a, e),
  28930. r.normalize(e);
  28931. var s = r.dot(e, i);
  28932. e.x *= s,
  28933. e.y *= s,
  28934. e.z *= s,
  28935. r.subVector(t, e)
  28936. }
  28937. var l = o / 2 * r.RADIANS_PER_DEGREE
  28938. , c = Math.cos(l)
  28939. , h = r.dot(t, n);
  28940. return h >= c
  28941. }
  28942. }(),
  28943. o.mapFaceToCubemapFace = function() {
  28944. var e = {
  28945. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28946. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28947. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28948. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28949. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28950. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28951. };
  28952. return function(t) {
  28953. return e[t]
  28954. }
  28955. }(),
  28956. t.exports = o
  28957. }
  28958. , {
  28959. "../enum/GLCubeFaces": 25,
  28960. "../util/MathLight": 176
  28961. }],
  28962. 175: [function(e, t, i) {
  28963. (function(i) {
  28964. "use strict";
  28965. function n() {
  28966. this.list = [],
  28967. this.index = {},
  28968. Object.defineProperty(this, "length", {
  28969. get: function() {
  28970. return this.list.length
  28971. }
  28972. })
  28973. }
  28974. var r = (e("./common"),
  28975. e("./logger"));
  28976. new r(i);
  28977. n.prototype.forEach = function(e) {
  28978. this.list.forEach(e)
  28979. }
  28980. ,
  28981. n.prototype.add = function(e) {
  28982. this.list.push(e),
  28983. this.index[this.getIndex(e)] = e
  28984. }
  28985. ,
  28986. n.prototype.getIndex = function(e) {
  28987. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28988. }
  28989. ,
  28990. n.prototype.extend = function(e) {
  28991. for (var t = 0; t < e.length; t++)
  28992. this.add(e[t])
  28993. }
  28994. ,
  28995. n.prototype.get = function(e) {
  28996. return this.index[e]
  28997. }
  28998. ,
  28999. n.prototype.first = function() {
  29000. return this.list[0]
  29001. }
  29002. ,
  29003. n.prototype.last = function() {
  29004. return this.list[this.list.length - 1]
  29005. }
  29006. ,
  29007. n.prototype.reIndex = function() {
  29008. this.index = {};
  29009. var e = this;
  29010. this.forEach(function(t) {
  29011. e.index[e.getIndex(t)] = t
  29012. })
  29013. }
  29014. ,
  29015. n.prototype.filter = function(e) {
  29016. var t = this.list.filter(e);
  29017. return this.reIndex(),
  29018. t
  29019. }
  29020. ,
  29021. n.prototype.reduce = function(e, t) {
  29022. return this.list.reduce(e, t)
  29023. }
  29024. ,
  29025. n.prototype.sort = function(e) {
  29026. return this.list.sort(e)
  29027. }
  29028. ,
  29029. n.prototype.indexOf = function(e) {
  29030. for (var t = 0; t < this.list.length; ++t)
  29031. if (this.list[t] === e)
  29032. return t;
  29033. return -1
  29034. }
  29035. ,
  29036. t.exports = n
  29037. }
  29038. ).call(this, "/js/util/IndexedCollection.js")
  29039. }
  29040. , {
  29041. "./common": 185,
  29042. "./logger": 189
  29043. }],
  29044. 176: [function(e, t, i) {
  29045. "use strict";
  29046. var n = e("../constants")
  29047. , r = {};
  29048. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29049. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29050. r.Vector3 = function(e, t, i) {
  29051. this.x = e || 0,
  29052. this.y = t || 0,
  29053. this.z = i || 0
  29054. }
  29055. ,
  29056. r.Matrix4 = function() {
  29057. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29058. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29059. }
  29060. ,
  29061. r.Matrix4.prototype = {
  29062. identity: function() {
  29063. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29064. this
  29065. },
  29066. copy: function(e) {
  29067. return this.elements.set(e.elements),
  29068. this
  29069. },
  29070. applyToVector3: function(e) {
  29071. var t = e.x
  29072. , i = e.y
  29073. , n = e.z
  29074. , r = this.elements;
  29075. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29076. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29077. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29078. this
  29079. },
  29080. getInverse: function(e, t) {
  29081. var i = this.elements
  29082. , n = e.elements
  29083. , r = n[0]
  29084. , o = n[1]
  29085. , a = n[2]
  29086. , s = n[3]
  29087. , l = n[4]
  29088. , c = n[5]
  29089. , h = n[6]
  29090. , u = n[7]
  29091. , d = n[8]
  29092. , p = n[9]
  29093. , f = n[10]
  29094. , g = n[11]
  29095. , m = n[12]
  29096. , v = n[13]
  29097. , A = n[14]
  29098. , y = n[15]
  29099. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29100. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29101. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29102. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29103. , w = r * C + o * I + a * E + s * b;
  29104. if (0 === w) {
  29105. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29106. if (t)
  29107. throw new Error(_);
  29108. return console.warn(_),
  29109. this.identity()
  29110. }
  29111. var T = 1 / w;
  29112. return i[0] = C * T,
  29113. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29114. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29115. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29116. i[4] = I * T,
  29117. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29118. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29119. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29120. i[8] = E * T,
  29121. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29122. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29123. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29124. i[12] = b * T,
  29125. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29126. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29127. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29128. this
  29129. },
  29130. makeRotationFromQuaternion: function(e) {
  29131. var t = this.elements
  29132. , i = e.x
  29133. , n = e.y
  29134. , r = e.z
  29135. , o = e.w
  29136. , a = i + i
  29137. , s = n + n
  29138. , l = r + r
  29139. , c = i * a
  29140. , h = i * s
  29141. , u = i * l
  29142. , d = n * s
  29143. , p = n * l
  29144. , f = r * l
  29145. , g = o * a
  29146. , m = o * s
  29147. , v = o * l;
  29148. return t[0] = 1 - (d + f),
  29149. t[4] = h - v,
  29150. t[8] = u + m,
  29151. t[1] = h + v,
  29152. t[5] = 1 - (c + f),
  29153. t[9] = p - g,
  29154. t[2] = u - m,
  29155. t[6] = p + g,
  29156. t[10] = 1 - (c + d),
  29157. t[3] = 0,
  29158. t[7] = 0,
  29159. t[11] = 0,
  29160. t[12] = 0,
  29161. t[13] = 0,
  29162. t[14] = 0,
  29163. t[15] = 1,
  29164. this
  29165. }
  29166. },
  29167. r.Quaternion = function(e, t, i, n) {
  29168. this._x = e || 0,
  29169. this._y = t || 0,
  29170. this._z = i || 0,
  29171. this._w = void 0 !== n ? n : 1
  29172. }
  29173. ,
  29174. r.Quaternion.prototype = {
  29175. get x() {
  29176. return this._x
  29177. },
  29178. set x(e) {
  29179. this._x = e
  29180. },
  29181. get y() {
  29182. return this._y
  29183. },
  29184. set y(e) {
  29185. this._y = e
  29186. },
  29187. get z() {
  29188. return this._z
  29189. },
  29190. set z(e) {
  29191. this._z = e
  29192. },
  29193. get w() {
  29194. return this._w
  29195. },
  29196. set w(e) {
  29197. this._w = e
  29198. },
  29199. copy: function(e) {
  29200. this._x = e.x,
  29201. this._y = e.y,
  29202. this._z = e.z,
  29203. this._w = e.w
  29204. },
  29205. inverse: function() {
  29206. return this.conjugate().normalize()
  29207. },
  29208. conjugate: function() {
  29209. return this._x *= -1,
  29210. this._y *= -1,
  29211. this._z *= -1,
  29212. this
  29213. },
  29214. length: function() {
  29215. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29216. },
  29217. normalize: function() {
  29218. var e = this.length();
  29219. return 0 === e ? (this._x = 0,
  29220. this._y = 0,
  29221. this._z = 0,
  29222. this._w = 1) : (e = 1 / e,
  29223. this._x = this._x * e,
  29224. this._y = this._y * e,
  29225. this._z = this._z * e,
  29226. this._w = this._w * e),
  29227. this
  29228. },
  29229. setFromAxisAngle: function(e, t) {
  29230. var i = t / 2
  29231. , n = Math.sin(i);
  29232. return this._x = e.x * n,
  29233. this._y = e.y * n,
  29234. this._z = e.z * n,
  29235. this._w = Math.cos(i),
  29236. this
  29237. },
  29238. setFromUnitVectors: function() {
  29239. var e, t, i = 1e-6;
  29240. return function(n, o) {
  29241. return void 0 === e && (e = new r.Vector3),
  29242. t = r.dot(n, o) + 1,
  29243. t < i ? (t = 0,
  29244. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29245. this._x = e.x,
  29246. this._y = e.y,
  29247. this._z = e.z,
  29248. this._w = t,
  29249. this.normalize()
  29250. }
  29251. }(),
  29252. multiply: function(e) {
  29253. return this.multiplyQuaternions(this, e)
  29254. },
  29255. premultiply: function(e) {
  29256. return this.multiplyQuaternions(e, this)
  29257. },
  29258. multiplyQuaternions: function(e, t) {
  29259. var i = e._x
  29260. , n = e._y
  29261. , r = e._z
  29262. , o = e._w
  29263. , a = t._x
  29264. , s = t._y
  29265. , l = t._z
  29266. , c = t._w;
  29267. return this._x = i * c + o * a + n * l - r * s,
  29268. this._y = n * c + o * s + r * a - i * l,
  29269. this._z = r * c + o * l + i * s - n * a,
  29270. this._w = o * c - i * a - n * s - r * l,
  29271. this
  29272. }
  29273. },
  29274. r.convertWorkshopVector = function(e) {
  29275. return new r.Vector3(-e.x,e.y,e.z)
  29276. }
  29277. ,
  29278. r.convertWorkshopQuaternion = function(e) {
  29279. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29280. }
  29281. ;
  29282. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29283. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29284. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29285. }
  29286. ,
  29287. r.convertWorkshopPanoramaQuaternion = function(e) {
  29288. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29289. }
  29290. ,
  29291. r.normalize = function(e) {
  29292. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29293. , i = Math.sqrt(t);
  29294. e.x /= i,
  29295. e.y /= i,
  29296. e.z /= i
  29297. }
  29298. ,
  29299. r.dot = function(e, t) {
  29300. return e.x * t.x + e.y * t.y + e.z * t.z
  29301. }
  29302. ,
  29303. r.cross = function(e, t, i) {
  29304. var n = e.x
  29305. , r = e.y
  29306. , o = e.z;
  29307. i.x = r * t.z - o * t.y,
  29308. i.y = o * t.x - n * t.z,
  29309. i.z = n * t.y - r * t.x
  29310. }
  29311. ,
  29312. r.setVector = function(e, t, i, n) {
  29313. e.x = t,
  29314. e.y = i,
  29315. e.z = n
  29316. }
  29317. ,
  29318. r.copyVector = function(e, t) {
  29319. t.x = e.x,
  29320. t.y = e.y,
  29321. t.z = e.z
  29322. }
  29323. ,
  29324. r.addVector = function(e, t) {
  29325. e.x += t.x,
  29326. e.y += t.y,
  29327. e.z += t.z
  29328. }
  29329. ,
  29330. r.subVector = function(e, t) {
  29331. e.x -= t.x,
  29332. e.y -= t.y,
  29333. e.z -= t.z
  29334. }
  29335. ,
  29336. r.applyQuaternionToVector = function(e, t) {
  29337. var i = t.x
  29338. , n = t.y
  29339. , r = t.z
  29340. , o = e.x
  29341. , a = e.y
  29342. , s = e.z
  29343. , l = e.w
  29344. , c = l * i + a * r - s * n
  29345. , h = l * n + s * i - o * r
  29346. , u = l * r + o * n - a * i
  29347. , d = -o * i - a * n - s * r;
  29348. t.x = c * l + d * -o + h * -s - u * -a,
  29349. t.y = h * l + d * -a + u * -o - c * -s,
  29350. t.z = u * l + d * -s + c * -a - h * -o
  29351. }
  29352. ,
  29353. r.angleBetweenVectors = function(e, t) {
  29354. return Math.acos(r.dot(e, t))
  29355. }
  29356. ,
  29357. t.exports = r
  29358. }
  29359. , {
  29360. "../constants": 8
  29361. }],
  29362. 177: [function(e, t, i) {
  29363. (function(i) {
  29364. "use strict";
  29365. function n(e) {
  29366. this.cache = null,
  29367. this.expires = 0
  29368. }
  29369. function r() {
  29370. this.baseUrl = null,
  29371. this.cache = null,
  29372. this.expires = 0
  29373. }
  29374. function o() {
  29375. this.baseUrl = null,
  29376. this.expires = 0
  29377. }
  29378. function a(e) {
  29379. this.initialLoadingPromise = null,
  29380. this.endpoint = e + "?type=3",
  29381. this.urlContainer = null,
  29382. this.authorizationHeader = h.getAuthorizationHeader(),
  29383. this.containerClasses = [o, r, n]
  29384. }
  29385. var s = e("./ajax")
  29386. , l = e("./logger")
  29387. , c = e("../constants")
  29388. , h = e("./showcase")
  29389. , u = (e("../ab"),
  29390. new l(i));
  29391. n.prototype = {
  29392. version: 1,
  29393. validate: function(e) {
  29394. return "catalog.json"in e && Object.keys(e).length > 0
  29395. },
  29396. update: function(e) {
  29397. return this.cache = e,
  29398. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29399. $.when()
  29400. },
  29401. get: function(e) {
  29402. return this.cache[e]
  29403. }
  29404. },
  29405. r.prototype = {
  29406. version: 2,
  29407. validate: function(e) {
  29408. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29409. },
  29410. update: function(e) {
  29411. return this.baseUrl = e["base.url"],
  29412. this.cache = e,
  29413. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29414. $.when()
  29415. },
  29416. get: function(e) {
  29417. var t = this.cache[e];
  29418. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29419. }
  29420. },
  29421. o.prototype = {
  29422. version: 3,
  29423. validate: function(e) {
  29424. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29425. },
  29426. update: function(e) {
  29427. return this.baseUrl = e.templates[0],
  29428. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29429. $.when()
  29430. },
  29431. get: function(e) {
  29432. return this.baseUrl.replace("{{filename}}", e)
  29433. }
  29434. },
  29435. a.prototype = {
  29436. init: function() {
  29437. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29438. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29439. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29440. this.refresh().done(function() {
  29441. u.debug("Refreshed")
  29442. }).fail(function() {
  29443. u.error("Failed url refresh, urls might go stale soon")
  29444. }))
  29445. }
  29446. .bind(this), c.signedUrlCheckInterval),
  29447. this.initialLoadingPromise = this.refresh(),
  29448. this.initialLoadingPromise)
  29449. },
  29450. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29451. e = e || {};
  29452. /*var t = void 0 === e.cache || e.cache;
  29453. return s.get( this.endpoint , { //file
  29454. responseType: "json",
  29455. prefetchFrom: t ? "files" : null,
  29456. cache: t,
  29457. auth: this.authorizationHeader
  29458. }).then(function(e) {
  29459. if (this.urlContainer && this.urlContainer.validate(e))
  29460. return this.urlContainer.update(e);
  29461. for (var i = 0; i < this.containerClasses.length; i++) {
  29462. var n = this.containerClasses[i]
  29463. , r = new n;
  29464. if (r.validate(e))
  29465. return u.info("Using urls version " + r.version),
  29466. this.urlContainer = r,
  29467. this.urlContainer.update(e)
  29468. }
  29469. return t ? this.refresh({
  29470. cache: !1
  29471. }) : $.Deferred().reject("missing-urls")
  29472. }
  29473. .bind(this), function(e) {
  29474. return "loading-failed"
  29475. }) */
  29476. return $.Deferred().resolve();
  29477. },
  29478. get: function(e) {
  29479. //return this.urlContainer.get(e)
  29480. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29481. }
  29482. },
  29483. t.exports = a
  29484. }
  29485. ).call(this, "/js/util/ModelUrls.js")
  29486. }
  29487. , {
  29488. "../ab": 3,
  29489. "../constants": 8,
  29490. "./ajax": 181,
  29491. "./logger": 189,
  29492. "./showcase": 193
  29493. }],
  29494. 178: [function(e, t, i) {
  29495. (function(i) {
  29496. "use strict";
  29497. function n() {
  29498. u.call(this),
  29499. this.neighbourMap = {},
  29500. this.map = null
  29501. }
  29502. var r = e("three")
  29503. , o = e("./common")
  29504. , a = e("../settings")
  29505. , s = e("../objects/Panorama")
  29506. , a = e("../settings")
  29507. , l = e("./aStar")
  29508. , c = e("./logger")
  29509. , h = new c(i)
  29510. , u = e("./IndexedCollection")
  29511. , d = e("./transitions");
  29512. o.inherit(n, u),
  29513. n.prototype.getIndex = function(e) {
  29514. return e.id
  29515. }
  29516. ,
  29517. n.prototype.find = function(e, t) {
  29518. var i = o.filterAll(this.list, e);
  29519. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29520. i = o.stableSort(i, e)
  29521. }),
  29522. i[0])
  29523. }
  29524. ,
  29525. n.prototype.sortByScore = function(e, t) {
  29526. var i = o.filterAll(this.list, e);
  29527. return 0 === i.length ? null : i = i.map(function(e) {
  29528. return {
  29529. pano: e,
  29530. score: t.reduce(function(t, i) {
  29531. return t + i(e)
  29532. }, 0)
  29533. }
  29534. }).sort(function(e, t) {
  29535. return t.score - e.score;
  29536. })
  29537. }
  29538. ,
  29539. n.prototype.lowestByScore = function(e, t, i) {
  29540. return this.findRankedByScore(0, e, t, i)
  29541. }
  29542. ,
  29543. n.prototype.findRankedByScore = function(e, t, i, n) {
  29544. n && (n.candidates = null,
  29545. n.pano = null),
  29546. e || (e = 0);
  29547. var r = this.sortByScore(t, i);
  29548. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29549. n.pano = r[e].pano),
  29550. r[e].pano)
  29551. }
  29552. ,
  29553. n.prototype.showPanoScores = function(e) {
  29554. this.list.forEach(function(e) {
  29555. e.removeTextSprite()
  29556. });
  29557. var t = 6344768;
  29558. e.forEach(function(e) {
  29559. e.pano.addTextSprite(e.score.toFixed(2), t),
  29560. t = 16428055
  29561. })
  29562. }
  29563. ,
  29564. n.prototype.isNeighbour = function(e, t) {
  29565. return this.neighbourMap[e.id][t.id]
  29566. }
  29567. ,
  29568. n.prototype.getNeighbours = function(e) {
  29569. return this.neighbourMap[e.id]
  29570. }
  29571. ,
  29572. n.prototype.setNeighbour = function(e, t, i) {
  29573. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29574. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29575. this.neighbourMap[e.id][e.id] = !0,
  29576. this.neighbourMap[t.id][t.id] = !0,
  29577. this.neighbourMap[e.id][t.id] = i,
  29578. this.neighbourMap[t.id][e.id] = i,
  29579. this.neighbourMap[e.id]
  29580. }
  29581. ,
  29582. n.prototype.findClosest = function(e, t) {
  29583. var i = [s.filters.isPanoAligned()];
  29584. return t && i.push(s.filters.inDirection(e, t, .75)),
  29585. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29586. }
  29587. ,
  29588. n.prototype.dualNeighbors = function(e, t) {
  29589. var i, n = [];
  29590. for (i in this.neighbourMap[e.id])
  29591. this.neighbourMap[t.id][i] && n.push(i);
  29592. return n
  29593. }
  29594. ,
  29595. n.prototype.populate_path_graph = function() {
  29596. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29597. for (e = 0; e < this.list.length; e += 1) {
  29598. o = this.list[e],
  29599. s = {},
  29600. l = !1,
  29601. i = o.neighbourPanos || o.findNeighourPanos();
  29602. for (t in i)
  29603. if (i[t]) {
  29604. a = this.index[t],
  29605. p.copy(o.floorPosition),
  29606. p.sub(a.floorPosition);
  29607. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29608. , v = (Math.abs(p.y) / Math.max(m, .01),
  29609. Math.max(0, Math.abs(p.y) - .2));
  29610. v > 0 ? (f += 1,
  29611. v = Math.pow(4 * v, 2),
  29612. m = Math.pow(m, 2),
  29613. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29614. n = p.length()),
  29615. s[a.id] = n,
  29616. l = !0
  29617. }
  29618. l ? u[o.id] = s : d += 1
  29619. }
  29620. this.map = u,
  29621. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29622. }
  29623. ,
  29624. n.prototype.aStarSearch = function(e, t) {
  29625. var i = Date.now()
  29626. , n = new l({
  29627. start: e,
  29628. isEnd: function(e) {
  29629. return e === t
  29630. },
  29631. neighbor: function(e) {
  29632. var t = e.neighbourPanos || e.findNeighourPanos()
  29633. , i = [];
  29634. for (var n in t)
  29635. t[n] && i.push(this.index[n]); //add: t[n] &&
  29636. return i
  29637. }
  29638. .bind(this),
  29639. distance: function(e, t) {
  29640. var i = this.map[e.id]
  29641. , n = i[t.id];
  29642. return n
  29643. }
  29644. .bind(this),
  29645. heuristic: function(e, t) {
  29646. return 1
  29647. }
  29648. .bind(this),
  29649. hash: function(e) {
  29650. return e.id
  29651. },
  29652. timeout: 5e3
  29653. });
  29654. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29655. "success" !== n.status)
  29656. return h.debug("Did not find A* path from " + e + " to " + t),
  29657. null;
  29658. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29659. var r = [];
  29660. return n.path.forEach(function(e) {
  29661. r.push(e.id)
  29662. }),
  29663. r
  29664. }
  29665. ,
  29666. n.prototype.includeNodesNearPath = function() {
  29667. var e = new r.Vector3
  29668. , t = new r.Vector3
  29669. , i = new r.Vector3
  29670. , n = new r.Vector3
  29671. , o = new r.Vector3
  29672. , a = new r.Vector3
  29673. , s = new r.Vector3
  29674. , l = new r.Vector3
  29675. , c = []
  29676. , h = new r.Vector3
  29677. , u = new r.Vector3;
  29678. return function(r, d) {
  29679. if (r)
  29680. for (var p = function(e, t, i) {
  29681. return o.copy(t).sub(e),
  29682. o.dot(i)
  29683. }, f = function(e, t) {
  29684. return p(h, e.position, i) - p(h, t.position, i)
  29685. }, g = 0; g < r.length - 1; ) {
  29686. var m = r[g]
  29687. , v = r[g + 1]
  29688. , A = this.index[m]
  29689. , y = this.index[v];
  29690. h.copy(A.position),
  29691. u.copy(y.position),
  29692. c.length = 0,
  29693. e.copy(u).sub(h),
  29694. i.copy(e).normalize();
  29695. for (var C = 0; C < this.list.length; C++) {
  29696. var I = this.list[C];
  29697. o.copy(I.position).sub(h);
  29698. var E = o.dot(i);
  29699. if (E > 0) {
  29700. s.copy(i),
  29701. s.multiplyScalar(E),
  29702. a.copy(o),
  29703. a.sub(s);
  29704. var b = a.length();
  29705. if (b < d) {
  29706. t.copy(e).negate(),
  29707. n.copy(t).normalize(),
  29708. l.copy(I.position).sub(u);
  29709. var w = l.dot(n);
  29710. w > 0 && c.push(I)
  29711. }
  29712. }
  29713. }
  29714. if (c.length > 0) {
  29715. c.sort(f);
  29716. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29717. r[_] = r[_ - c.length];
  29718. for (var T = 0; T < c.length; T++)
  29719. r[T + g + 1] = c[T].id
  29720. }
  29721. g += c.length + 1
  29722. }
  29723. }
  29724. }(),
  29725. n.prototype.fadeMarkerOpacity = function(e, t) {
  29726. var i = void 0 === e ? a.panorama.markerOpacity : e
  29727. , n = this.list.findIndex(function(e) {
  29728. return e.marker
  29729. });
  29730. if (!(n < 0)) {
  29731. var r = this.list[n].marker.material.opacity;
  29732. if (r !== e) {
  29733. var o = i - r;
  29734. d.trigger({
  29735. func: function(e, t) {
  29736. var i = r + e * o;
  29737. this.forEach(function(e) {
  29738. e.marker && (e.marker.material.opacity = i)
  29739. })
  29740. }
  29741. .bind(this),
  29742. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29743. name: "_fpm"
  29744. })
  29745. }
  29746. }
  29747. }
  29748. ,
  29749. t.exports = n
  29750. }
  29751. ).call(this, "/js/util/PanoramaCollection.js")
  29752. }
  29753. , {
  29754. "../objects/Panorama": 148,
  29755. "../settings": 166,
  29756. "./IndexedCollection": 175,
  29757. "./aStar": 180,
  29758. "./common": 185,
  29759. "./logger": 189,
  29760. "./transitions": 195,
  29761. three: 217
  29762. }],
  29763. 179: [function(e, t, i) {
  29764. "use strict";
  29765. function n() {
  29766. this.actionSequence = [],
  29767. this.actionSequenceInProgress = !1
  29768. }
  29769. function r(e, t, i, n) {
  29770. s.trackAlways("zoom_" + e, {
  29771. from: t,
  29772. to: i,
  29773. pano: n
  29774. })
  29775. }
  29776. function o(e, t) {
  29777. r("initial", 1, e, t)
  29778. }
  29779. function a(e, t, i) {
  29780. r("followup", e, t, i)
  29781. }
  29782. var s = e("../analytics");
  29783. n.prototype.reset = function(e) {
  29784. this.actionSequenceInProgress = !1,
  29785. this.actionSequence.length = 0
  29786. }
  29787. ,
  29788. n.prototype.addZoomAction = function() {
  29789. var e = null
  29790. , t = null
  29791. , i = !1
  29792. , n = function() {
  29793. if (e = null,
  29794. this.actionSequence.length > 0) {
  29795. var i = this.actionSequence[0].start
  29796. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29797. 1 === i ? o(n, t) : a(i, n, t)
  29798. }
  29799. this.reset()
  29800. };
  29801. return function(r, o, a) {
  29802. if (r !== o) {
  29803. i || (n = n.bind(this),
  29804. i = !0),
  29805. e && (window.clearTimeout(e),
  29806. e = null),
  29807. a === t && this.actionSequenceInProgress || (this.reset(),
  29808. t = a),
  29809. this.actionSequenceInProgress = !0;
  29810. var s = {
  29811. start: r,
  29812. end: o
  29813. };
  29814. this.actionSequence.push(s),
  29815. e = window.setTimeout(n, 150)
  29816. }
  29817. }
  29818. }(),
  29819. t.exports = n
  29820. }
  29821. , {
  29822. "../analytics": 4
  29823. }],
  29824. 180: [function(e, t, i) {
  29825. "use strict";
  29826. function n(e) {
  29827. void 0 === e.timeout && (e.timeout = 1 / 0);
  29828. var t = e.hash || o
  29829. , i = {
  29830. data: e.start,
  29831. g: 0,
  29832. h: e.heuristic(e.start)
  29833. }
  29834. , n = i;
  29835. i.f = i.h;
  29836. var h = new s
  29837. , u = new l(a)
  29838. , d = c();
  29839. u.push(i),
  29840. d.set(t(i.data), i);
  29841. for (var p = new Date; u.size(); ) {
  29842. if (new Date - p > e.timeout)
  29843. return {
  29844. status: "timeout",
  29845. cost: n.g,
  29846. path: r(n)
  29847. };
  29848. var f = u.pop();
  29849. if (d.delete(t(f.data)),
  29850. e.isEnd(f.data))
  29851. return {
  29852. status: "success",
  29853. cost: f.g,
  29854. path: r(f)
  29855. };
  29856. h.add(t(f.data));
  29857. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29858. var v = g[m];
  29859. if (!h.contains(t(v))) {
  29860. var A = f.g + e.distance(f.data, v)
  29861. , y = d.get(t(v))
  29862. , C = !1;
  29863. if (void 0 === y)
  29864. y = {
  29865. data: v
  29866. },
  29867. d.set(t(v), y);
  29868. else {
  29869. if (y.g < A)
  29870. continue;
  29871. C = !0
  29872. }
  29873. y.parent = f,
  29874. y.g = A,
  29875. y.h = e.heuristic(v),
  29876. y.f = A + y.h,
  29877. y.h < n.h && (n = y),
  29878. C ? u.heapify() : u.push(y)
  29879. }
  29880. }
  29881. }
  29882. return {
  29883. status: "noPath",
  29884. cost: n.g,
  29885. path: r(n)
  29886. }
  29887. }
  29888. function r(e) {
  29889. if (void 0 !== e.parent) {
  29890. var t = r(e.parent);
  29891. return t.push(e.data),
  29892. t
  29893. }
  29894. return [e.data]
  29895. }
  29896. function o(e) {
  29897. return e.toString()
  29898. }
  29899. function a(e, t) {
  29900. return e.f - t.f
  29901. }
  29902. var s = e("Set")
  29903. , l = e("heap")
  29904. , c = e("dict");
  29905. t.exports = n
  29906. }
  29907. , {
  29908. Set: 196,
  29909. dict: 210,
  29910. heap: 211
  29911. }],
  29912. 181: [function(e, t, i) {
  29913. (function(i) {
  29914. "use strict";
  29915. function n(e, t, i) {
  29916. var n = new XMLHttpRequest;
  29917. if (i && "withCredentials"in n)
  29918. n.open(e, t, i);
  29919. else if ("undefined" != typeof XDomainRequest)
  29920. n = new XDomainRequest,
  29921. n.open(e, t);
  29922. else {
  29923. if (i)
  29924. throw "Browser does not support CORS!";
  29925. n.open(e, t)
  29926. }
  29927. return n
  29928. }
  29929. function r(e, t, i) {
  29930. function o() {
  29931. u.warn("Retrying ", t),
  29932. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29933. }
  29934. function a(e, t) {
  29935. var i = e.response;
  29936. if ("json" === t && "object" != typeof i)
  29937. try {
  29938. i = JSON.parse(e.responseText)
  29939. } catch (e) {
  29940. return void c.reject({
  29941. error: "Failed parsing JSON"
  29942. })
  29943. }
  29944. else if ("image/jpeg" === t) {
  29945. var n = new Uint8Array(e.response)
  29946. , r = new Blob([n],{
  29947. type: "image/jpeg"
  29948. })
  29949. , o = URL.createObjectURL(r);
  29950. i = new Image,
  29951. i.src = o,
  29952. i.crossOrigin = "Anonymous",
  29953. i.onload = function() {
  29954. URL.revokeObjectURL(o)
  29955. }
  29956. }
  29957. return i
  29958. }
  29959. var s = n(e, t, !1);
  29960. if (i = i || {},
  29961. i.retries = void 0 !== i.retries ? i.retries : 0,
  29962. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29963. i.responseType)
  29964. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29965. s.responseType = i.responseType;
  29966. else {
  29967. if ("image/jpeg" !== i.responseType)
  29968. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29969. s.responseType = "arraybuffer"
  29970. }
  29971. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29972. i.auth && s.setRequestHeader("Authorization", i.auth),
  29973. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29974. s.setRequestHeader("Content-Type", "application/json")),
  29975. "object" == typeof i.headers)
  29976. for (var l in i.headers)
  29977. s.setRequestHeader(l, i.headers[l]);
  29978. var c = $.Deferred();
  29979. return s.onreadystatechange = function(e) {
  29980. if (4 === this.readyState)
  29981. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29982. i.retries++,
  29983. setTimeout(o, 1e3);
  29984. else if (200 === this.status) {
  29985. var t = a(this, i.responseType);
  29986. c.resolve(t)
  29987. } else
  29988. c.reject(this)
  29989. }
  29990. ,
  29991. s.onprogress = function(e) {
  29992. c.notify(e)
  29993. }
  29994. ,
  29995. s.send(i.data),
  29996. c.promise()
  29997. }
  29998. function o(e) {
  29999. return Object.keys(e).sort().map(function(t) {
  30000. return {
  30001. key: t,
  30002. value: e[t]
  30003. }
  30004. })
  30005. }
  30006. function a(e, t) {
  30007. var i = t.responseType || null
  30008. , n = t.auth || null
  30009. , r = t.prefetchFrom || null
  30010. , a = e + "__" + i + "__" + n + "__" + r;
  30011. return t.headers && o(t.headers).forEach(function(e) {
  30012. a += "__" + e.key + ":" + e.value
  30013. }),
  30014. a
  30015. }
  30016. function s(e, t) {
  30017. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30018. }
  30019. function l(e, t, i) {
  30020. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30021. }
  30022. var c = e("./logger")
  30023. , h = e("../ab")
  30024. , u = new c(i);
  30025. window.URL = window.URL || window.webkitURL,
  30026. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30027. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30028. /* setTimeout(function() {//MP-- xzw delete
  30029. window.MP_REQUEST_CACHE = null,
  30030. window.MP_PREFETCHED_MODELDATA = {}
  30031. }, 6e4),
  30032. window.onpageshow = function(e) {
  30033. e.persisted && (window.MP_REQUEST_CACHE = null,
  30034. window.MP_PREFETCHED_MODELDATA = {})
  30035. } */
  30036. ,
  30037. t.exports = {
  30038. get: function(e, t) {
  30039. t = t || {};
  30040. var i = void 0 === t.cache || t.cache;
  30041. if (i) {
  30042. var n = s(e, t);
  30043. if (n)
  30044. return n
  30045. }
  30046. var o;
  30047. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30048. i && l(e, t, o),
  30049. o
  30050. },
  30051. post: function(e, t) {
  30052. return r("POST", e, t)
  30053. },
  30054. patch: function(e, t) {
  30055. return r("PATCH", e, t)
  30056. },
  30057. getImage: function(e, t) {
  30058. function i() {
  30059. u.warn("Retrying ", e),
  30060. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30061. }
  30062. var n = $.Deferred()
  30063. , r = new Image
  30064. , o = this;
  30065. return e = h.changeIfImageOptimzing(e),
  30066. null !== t && void 0 !== t || (t = 3),
  30067. r.onerror = function() {
  30068. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30069. }
  30070. ,
  30071. r.onload = function() {
  30072. n.resolve(r)
  30073. }
  30074. ,
  30075. r.crossOrigin = "anonymous",
  30076. r.src = e,
  30077. n
  30078. }
  30079. }
  30080. }
  30081. ).call(this, "/js/util/ajax.js")
  30082. }
  30083. , {
  30084. "../ab": 3,
  30085. "./logger": 189
  30086. }],
  30087. 182: [function(e, t, i) {
  30088. "use strict";
  30089. function n(e, t) {
  30090. var i = window.navigator.userAgent
  30091. , n = i.match(e);
  30092. return n = n ? n[1].split(t) : [],
  30093. {
  30094. major: parseInt(n[0]) || 0,
  30095. minor: parseInt(n[1]) || 0,
  30096. patch: parseInt(n[2]) || 0
  30097. }
  30098. }
  30099. var r = e("../exception/DeviceMismatchException");
  30100. window.browser = t.exports = {
  30101. isFullscreen: function() {
  30102. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30103. },
  30104. supportsFullscreen: function() {
  30105. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30106. },
  30107. isPointerLocked: function() {
  30108. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30109. },
  30110. requestFullscreen: function(e, t) {
  30111. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30112. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30113. },
  30114. requestPointerLock: function() {
  30115. var e;
  30116. if (document.fullscreenElement)
  30117. e = document.fullscreenElement();
  30118. else if (document.mozFullscreenElement)
  30119. e = document.mozFullscreenElement();
  30120. else if (document.mozFullScreenElement)
  30121. e = document.mozFullScreenElement();
  30122. else {
  30123. if (!document.webkitFullscreenElement)
  30124. return;
  30125. e = document.webkitFullscreenElement()
  30126. }
  30127. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30128. e.requestPointerLock(),
  30129. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30130. },
  30131. exitPointerLock: function() {
  30132. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30133. document.exitPointerLock()
  30134. },
  30135. exitFullscreen: function() {
  30136. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30137. },
  30138. details: function() {
  30139. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30140. return e ? {
  30141. name: e[1],
  30142. version: parseInt(e[2]),
  30143. platform: navigator.platform
  30144. } : {}
  30145. },
  30146. is: function(e) {
  30147. return this.details() && this.details().name === e
  30148. },
  30149. inIframe: function() {
  30150. return window.parent !== window
  30151. },
  30152. aspectRatio: function() {
  30153. var e = $("#player").width() / $("#player").height();
  30154. return isFinite(e) ? e : 0
  30155. },
  30156. userAgent: function() {
  30157. return window.navigator.userAgent
  30158. },
  30159. isMobile: function() {
  30160. var e = navigator.userAgent || navigator.vendor || window.opera;
  30161. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30162. },
  30163. isLandscape: function() {
  30164. return this.isMobile && this.aspectRatio() > 1
  30165. },
  30166. isSmallScreen: function() {
  30167. var e = screen.width / window.devicePixelRatio;
  30168. return e < 240
  30169. },
  30170. detectIE: function() {
  30171. var e = window.navigator.userAgent
  30172. , t = e.indexOf("MSIE ");
  30173. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30174. },
  30175. detectSafari: function() {
  30176. var e = window.navigator.userAgent
  30177. , t = e.indexOf("Safari");
  30178. return t !== -1 && !this.detectChrome()
  30179. },
  30180. detectFirefox: function() {
  30181. var e = window.navigator.userAgent;
  30182. return e.indexOf("Firefox") !== -1
  30183. },
  30184. detectChrome: function() {
  30185. var e = window.navigator.userAgent;
  30186. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30187. },
  30188. detectOpera: function() {
  30189. var e = window.navigator.userAgent;
  30190. return e.indexOf("OPR") !== -1
  30191. },
  30192. detectIOS: function() {
  30193. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30194. },
  30195. detectIPad: function() {
  30196. var e = window.navigator.userAgent
  30197. , t = /iPad/;
  30198. return t.test(e)
  30199. },
  30200. detectIPod: function() {
  30201. var e = window.navigator.userAgent
  30202. , t = /iPod/;
  30203. return t.test(e)
  30204. },
  30205. detectIPhone: function() {
  30206. var e = window.navigator.userAgent
  30207. , t = /iPhone/;
  30208. return t.test(e)
  30209. },
  30210. detectAndroid: function() {
  30211. var e = window.navigator.userAgent;
  30212. return e.indexOf("Android") !== -1
  30213. },
  30214. detectAndroidMobile: function() {
  30215. var e = window.navigator.userAgent;
  30216. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30217. },
  30218. detectSamsungNative: function() {
  30219. var e = window.navigator.userAgent;
  30220. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30221. },
  30222. detectSamsungS6: function() {
  30223. var e = window.navigator.userAgent;
  30224. return e.indexOf("SM-G92") !== -1
  30225. },
  30226. /************************************************************fyz改from徐世廷*************************************************************/
  30227. detectHUAWEI5X: function() {
  30228. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30229. },
  30230. /*******************************************************************************************************************************/
  30231. detectWebVR: function() {
  30232. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30233. },
  30234. getVRDisplay: function() {
  30235. var e = $.Deferred();
  30236. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30237. t.length >= 1 && e.resolve(t[0]),
  30238. e.reject(null)
  30239. }),
  30240. e) : e.reject(null)
  30241. },
  30242. iosVersion: function() {
  30243. if (!this.detectIOS())
  30244. throw new r("Did not detect an iDevice");
  30245. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30246. , t = "_";
  30247. return n(e, t)
  30248. },
  30249. androidVersion: function() {
  30250. if (!this.detectAndroid())
  30251. throw new r("Did not detect an Android based device");
  30252. var e = /Android ((?:\d+\.?){1,3})/
  30253. , t = ".";
  30254. return n(e, t)
  30255. },
  30256. valueFromCookie: function(e, t) {
  30257. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30258. if (!i)
  30259. return t;
  30260. var n = i[1];
  30261. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30262. },
  30263. valueFromHash: function(e, t) {
  30264. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30265. , n = i.exec(window.location.href);
  30266. if (!n)
  30267. return t;
  30268. var r = n[1];
  30269. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30270. }
  30271. }
  30272. changeLog()
  30273. }
  30274. , {
  30275. "../exception/DeviceMismatchException": 56
  30276. }],
  30277. 183: [function(e, t, i) {
  30278. (function(i) {
  30279. "use strict";
  30280. function n(e, t) {
  30281. var i = r(t);
  30282. var replaceAll = function (str, f, e) {
  30283. //f全部替换成e
  30284. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30285. return str.replace(reg, e);
  30286. };
  30287. var urlFirstView = c.valueFromHash('firstView');
  30288. if(urlFirstView){
  30289. try{
  30290. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30291. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30292. urlFirstView = "{"+urlFirstView+"]}"
  30293. let info = JSON.parse(urlFirstView);
  30294. i.pano = t.index[info.pano] //panos.get(info.pano)
  30295. if(!i.pano){
  30296. urlFirstView = false
  30297. console.error('检测到firstView但是 找不到该pano')
  30298. }else{
  30299. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30300. i.zoom = -1;
  30301. i.mode = "panorama"
  30302. i.setByUrl = true
  30303. }
  30304. }catch(e){
  30305. urlFirstView = false
  30306. console.error('检测到firstView但是解析出错'+e)
  30307. }
  30308. }
  30309. if (Object.keys(i).length > 0)
  30310. return i;
  30311. if (e.heroImage)
  30312. i = o(e, t);
  30313. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30314. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30315. try {
  30316. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30317. i.position = n.camera.position,
  30318. //i.quaternion = n.camera.quaternion,
  30319. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30320. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30321. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30322. d.debug("Using camera_start"),
  30323. d.debug("Modeldata pano: ", i.pano.quaternion),
  30324. d.debug("Camera start pano: ", n.pano.quaternion)),
  30325. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30326. } catch (e) {
  30327. d.warn(e.message)
  30328. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30329. }
  30330. }
  30331. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30332. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30333. i.pano = t.findClosest(i.position),
  30334. i.quaternion = i.pano.quaternion),
  30335. 0 === Object.keys(i).length) {
  30336. var a = t.list[0];
  30337. a && (i.mode = h.PANORAMA,
  30338. i.pano = a,
  30339. i.position = a.position,
  30340. i.quaternion = a.quaternion,
  30341. d.info("Starting at 1st pano " + a.id))
  30342. }
  30343. return i.mode = i.mode || h.DOLLHOUSE,
  30344. i
  30345. }
  30346. function r(e) {
  30347. var t = c.valueFromHash("start", "")
  30348. , i = {};
  30349. if ("" !== t) {
  30350. d.debug("Start override found in parameters, trying to parse..."),
  30351. i = a(t) || {};
  30352. var n = c.valueFromHash("tag", null);
  30353. n && (i.tag = n),
  30354. i.panoId && (i.pano = e.get(i.panoId))
  30355. }
  30356. return i
  30357. }
  30358. function o(e, t) {
  30359. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30360. return {};
  30361. var i = {}
  30362. , n = e.heroImage.metadata;
  30363. d.debug("Using start position from thumbnail image"),
  30364. i.position = n.camera_position,
  30365. i.quaternion = n.camera_quaternion;
  30366. try {
  30367. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30368. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30369. } catch (e) {
  30370. d.debug(e.message)
  30371. }
  30372. return i
  30373. }
  30374. function a(e) {
  30375. return s.deserialize(e)
  30376. }
  30377. var s = e("../controls/serializer")
  30378. , l = e("../util/math")
  30379. , c = e("./browser")
  30380. , h = e("../enum/Viewmode")
  30381. , u = e("../util/logger")
  30382. , th = e("three")//xzw
  30383. , d = new u(i);
  30384. t.exports = {
  30385. getStartCameraOptions: n
  30386. }
  30387. }
  30388. ).call(this, "/js/util/camera.js")
  30389. }
  30390. , {
  30391. "../controls/serializer": 14,
  30392. "../enum/Viewmode": 51,
  30393. "../util/logger": 189,
  30394. "../util/math": 190,
  30395. "./browser": 182,
  30396. "three": 217
  30397. }],
  30398. 184: [function(e, t, i) {
  30399. "use strict";
  30400. function n(e, t, i) {
  30401. return o(e.fov, t, i)
  30402. }
  30403. var r = e("./MathLight")
  30404. , o = function(e, t, i) {
  30405. var n = t
  30406. , o = i
  30407. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30408. return a
  30409. }
  30410. , a = function(e, t, i) {
  30411. var n = t
  30412. , o = i
  30413. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30414. return a
  30415. }
  30416. , s = function(e, t, i, n) {
  30417. var r = o(e, i, n);
  30418. return r > t ? a(t, i, n) : e
  30419. };
  30420. t.exports = {
  30421. clampVFOV: s,
  30422. getHFOVForCamera: n,
  30423. getHFOVFromVFOV: o,
  30424. getVFOVFromHFOV: a
  30425. }
  30426. window.MathLight = t.exports
  30427. }
  30428. , {
  30429. "./MathLight": 176
  30430. }],
  30431. 185: [function(e, t, i) {
  30432. "use strict";
  30433. var n = e("three");
  30434. t.exports = {
  30435. delayOneFrame: function(e) {
  30436. window.setTimeout(e, 1)
  30437. },
  30438. normalizeUrl: function(e) {
  30439. return e.replace("https://", "http://")
  30440. },
  30441. domainFromUrl: function(e) {
  30442. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30443. return t ? t[3] : e
  30444. },
  30445. average: function(e, t) {
  30446. if (0 === e.length)
  30447. return null;
  30448. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30449. var o = t ? e[r][t] : e[r];
  30450. i += o,
  30451. n++
  30452. }
  30453. return i / n
  30454. },
  30455. countUnique: function(e) {
  30456. for (var t = {}, i = 0; i < e.length; i++)
  30457. t[e[i]] = 1 + (t[e[i]] || 0);
  30458. return Object.keys(t).length
  30459. },
  30460. averageVectors: function(e, t) {
  30461. var i = new n.Vector3;
  30462. if (0 === e.length)
  30463. return i;
  30464. for (var r = 0, o = 0; o < e.length; o++) {
  30465. var a = t ? e[o][t] : e[o];
  30466. i.add(a),
  30467. r++
  30468. }
  30469. return i.divideScalar(r)
  30470. },
  30471. equalLists: function(e, t) {
  30472. if (e.length !== t.length)
  30473. return !1;
  30474. for (var i = 0; i < e.length; i++)
  30475. if (e[i] !== t[i])
  30476. return !1;
  30477. return !0
  30478. },
  30479. lowerMedian: function(e, t) {
  30480. if (0 === e.length)
  30481. return null;
  30482. t = t || 2,
  30483. e.sort(function(e, t) {
  30484. return e - t
  30485. });
  30486. var i = Math.floor(e.length / t);
  30487. return e[i]
  30488. },
  30489. stableSort: function(e, t) {
  30490. return e.map(function(e, t) {
  30491. return {
  30492. value: e,
  30493. index: t
  30494. }
  30495. }).sort(function(e, i) {
  30496. var n = t(e.value, i.value);
  30497. return 0 !== n ? n : e.index - i.index
  30498. }).map(function(e) {
  30499. return e.value
  30500. })
  30501. },
  30502. filterAll: function(e, t) {
  30503. return e.filter(function(e) {
  30504. return t.every(function(t) {
  30505. return t(e)
  30506. })
  30507. })
  30508. },
  30509. formatDate: function(e) {
  30510. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30511. },
  30512. formatDatetime: function(e) {
  30513. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30514. },
  30515. randomString: function(e) {
  30516. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30517. t += i.charAt(Math.floor(Math.random() * i.length));
  30518. return t
  30519. },
  30520. uint8ToBase64: function(e, t) {
  30521. t && "number" == typeof t || (t = 8192);
  30522. for (var i = [], n = 0; n < e.length; n += t)
  30523. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30524. return btoa(i.join(""))
  30525. },
  30526. uuid4: function e(t) {
  30527. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30528. },
  30529. nth: function(e) {
  30530. return e %= 10,
  30531. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30532. },
  30533. extendObject: function(e, t) {
  30534. return Object.keys(t).forEach(function(i) {
  30535. e[i] = t[i]
  30536. }),
  30537. e
  30538. },
  30539. deepExtend: function e(t) {
  30540. t = t || {};
  30541. for (var i = 1; i < arguments.length; i++) {
  30542. var n = arguments[i];
  30543. if (n)
  30544. for (var r in n)
  30545. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30546. }
  30547. return t
  30548. },
  30549. inherit: function(e, t) {
  30550. e.prototype = Object.create(t.prototype),
  30551. e.prototype.constructor = e
  30552. },
  30553. extend: function(e, t) {
  30554. for (var i in t.prototype)
  30555. e.prototype[i] = t.prototype[i]
  30556. }
  30557. ,
  30558. getVisiblePano : function(positions = [], options={}){//add
  30559. var visiblePanos = [];
  30560. var panos = options.panos || player.model.panos.list;
  30561. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30562. panos.forEach((pano)=>{
  30563. if(!pano.isAligned())return;
  30564. var A = pano.position.clone();
  30565. var posB = options.posAtPanos[pano.id] || positions;
  30566. var posLength = posB.length
  30567. for(let i=0;i<posLength;i++){
  30568. var B = posB[i];
  30569. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30570. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30571. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30572. visiblePanos.push(pano );
  30573. break;
  30574. }
  30575. }
  30576. })
  30577. return visiblePanos
  30578. }
  30579. ,
  30580. sortByScore : function(list, request, rank) {
  30581. var i = this.filterAll(list, request);
  30582. return 0 === i.length ? null : i = i.map(function(e) {
  30583. return {
  30584. item: e,
  30585. score: rank.reduce(function(t, i) {
  30586. return t + i(e);
  30587. }, 0)
  30588. };
  30589. }).sort(function(e, t) {
  30590. return t.score - e.score;
  30591. });
  30592. }
  30593. },
  30594. Math.sign = function(e) {
  30595. return e < 0 ? -1 : 1
  30596. }
  30597. window.common = t.exports
  30598. }
  30599. , {
  30600. three: 217
  30601. }],
  30602. 186: [function(e, t, i) {
  30603. "use strict";
  30604. var n = {};
  30605. n.linearTween = function(e, t, i, n) {
  30606. return i * e / n + t
  30607. }
  30608. ,
  30609. n.easeInQuad = function(e, t, i, n) {
  30610. return e /= n,
  30611. i * e * e + t
  30612. }
  30613. ,
  30614. n.easeOutQuad = function(e, t, i, n) {
  30615. return e /= n,
  30616. -i * e * (e - 2) + t
  30617. }
  30618. ,
  30619. n.easeInOutQuad = function(e, t, i, n) {
  30620. return e /= n / 2,
  30621. e < 1 ? i / 2 * e * e + t : (e--,
  30622. -i / 2 * (e * (e - 2) - 1) + t)
  30623. }
  30624. ,
  30625. n.easeInCubic = function(e, t, i, n) {
  30626. return e /= n,
  30627. i * e * e * e + t
  30628. }
  30629. ,
  30630. n.easeOutCubic = function(e, t, i, n) {
  30631. return e /= n,
  30632. e--,
  30633. i * (e * e * e + 1) + t
  30634. }
  30635. ,
  30636. n.easeInOutCubic = function(e, t, i, n) {
  30637. return e /= n / 2,
  30638. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30639. i / 2 * (e * e * e + 2) + t)
  30640. }
  30641. ,
  30642. n.easeInQuart = function(e, t, i, n) {
  30643. return e /= n,
  30644. i * e * e * e * e + t
  30645. }
  30646. ,
  30647. n.easeOutQuart = function(e, t, i, n) {
  30648. return e /= n,
  30649. e--,
  30650. -i * (e * e * e * e - 1) + t
  30651. }
  30652. ,
  30653. n.easeInOutQuart = function(e, t, i, n) {
  30654. return e /= n / 2,
  30655. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30656. -i / 2 * (e * e * e * e - 2) + t)
  30657. }
  30658. ,
  30659. n.easeInQuint = function(e, t, i, n) {
  30660. return e /= n,
  30661. i * e * e * e * e * e + t
  30662. }
  30663. ,
  30664. n.easeOutQuint = function(e, t, i, n) {
  30665. return e /= n,
  30666. e--,
  30667. i * (e * e * e * e * e + 1) + t
  30668. }
  30669. ,
  30670. n.easeInOutQuint = function(e, t, i, n) {
  30671. return e /= n / 2,
  30672. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30673. i / 2 * (e * e * e * e * e + 2) + t)
  30674. }
  30675. ,
  30676. n.easeInSine = function(e, t, i, n) {
  30677. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30678. }
  30679. ,
  30680. n.easeOutSine = function(e, t, i, n) {
  30681. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30682. }
  30683. ,
  30684. n.easeInOutSine = function(e, t, i, n) {
  30685. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30686. }
  30687. ,
  30688. n.easeInExpo = function(e, t, i, n) {
  30689. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30690. }
  30691. ,
  30692. n.easeOutExpo = function(e, t, i, n) {
  30693. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30694. }
  30695. ,
  30696. n.easeInOutExpo = function(e, t, i, n) {
  30697. return e /= n / 2,
  30698. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30699. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30700. }
  30701. ,
  30702. n.easeInCirc = function(e, t, i, n) {
  30703. return e /= n,
  30704. -i * (Math.sqrt(1 - e * e) - 1) + t
  30705. }
  30706. ,
  30707. n.easeOutCirc = function(e, t, i, n) {
  30708. return e /= n,
  30709. e--,
  30710. i * Math.sqrt(1 - e * e) + t
  30711. }
  30712. ,
  30713. n.easeInOutCirc = function(e, t, i, n) {
  30714. return e /= n / 2,
  30715. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30716. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30717. }
  30718. ,
  30719. n.easeInElastic = function(e, t, i, n) {
  30720. var r = 1.70158
  30721. , o = 0
  30722. , a = i;
  30723. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30724. a < Math.abs(i) ? (a = i,
  30725. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30726. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30727. }
  30728. ,
  30729. n.easeOutElastic = function(e, t, i, n) {
  30730. var r = 1.70158
  30731. , o = 0
  30732. , a = i;
  30733. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30734. a < Math.abs(i) ? (a = i,
  30735. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30736. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30737. }
  30738. ,
  30739. n.easeInOutElastic = function(e, t, i, n) {
  30740. var r = 1.70158
  30741. , o = 0
  30742. , a = i;
  30743. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30744. a < Math.abs(i) ? (a = i,
  30745. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30746. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30747. }
  30748. ,
  30749. n.easeInBack = function(e, t, i, n, r) {
  30750. return void 0 === r && (r = 1.70158),
  30751. i * (e /= n) * e * ((r + 1) * e - r) + t
  30752. }
  30753. ,
  30754. n.easeOutBack = function(e, t, i, n, r) {
  30755. return void 0 === r && (r = 1.70158),
  30756. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30757. }
  30758. ,
  30759. n.easeInOutBack = function(e, t, i, n, r) {
  30760. return void 0 === r && (r = 1.70158),
  30761. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30762. }
  30763. ,
  30764. n.easeOutBounce = function(e, t, i, n) {
  30765. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30766. }
  30767. ,
  30768. n.easeInBounce = function(e, t, i, r) {
  30769. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30770. }
  30771. ,
  30772. n.easeInOutBounce = function(e, t, i, r) {
  30773. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30774. }
  30775. ,
  30776. t.exports = n
  30777. window.easing = n
  30778. }
  30779. , {}],
  30780. 187: [function(e, t, i) {
  30781. "use strict";
  30782. function n() {
  30783. this.events = [],
  30784. this.valid = !1
  30785. }
  30786. var r = e("../enum/Joystick");
  30787. n.prototype.push = function(e, t) {
  30788. this.events.push({
  30789. direction: e,
  30790. pano: t
  30791. }),
  30792. this.valid = !0
  30793. }
  30794. ,
  30795. n.prototype.pop = function(e) {
  30796. var t = this.events.pop();
  30797. return this.events.length < 1 && (this.valid = !1),
  30798. t
  30799. }
  30800. ,
  30801. n.prototype.peek = function() {
  30802. return this.events.length ? this.events[this.events.length - 1] : {
  30803. direction: null,
  30804. pano: null
  30805. }
  30806. }
  30807. ,
  30808. n.prototype.invalidate = function() {
  30809. this.events = [],
  30810. this.valid = !1
  30811. }
  30812. ,
  30813. n.prototype.reversePano = function(e) {
  30814. if (!this.valid)
  30815. return null;
  30816. var t = this.peek();
  30817. return r.opposite(e) === t.direction ? (this.pop(),
  30818. t.pano) : null
  30819. }
  30820. ,
  30821. t.exports = n
  30822. }
  30823. , {
  30824. "../enum/Joystick": 29
  30825. }],
  30826. 188: [function(e, t, i) {
  30827. "use strict";
  30828. window.lerp = t.exports = {
  30829. vector: function(e, t) {
  30830. var i = e.clone();
  30831. return t = t.clone(),
  30832. function(n) {
  30833. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30834. }
  30835. },
  30836. quaternion: function(e, t) {
  30837. var i = e.clone();
  30838. return function(n) {
  30839. e.copy(i).slerp(t, n)
  30840. }
  30841. },
  30842. property: function(e, t, i, n) {
  30843. var r = e[t];
  30844. return function(o) {
  30845. e[t] = r * (1 - o) + i * o,
  30846. n && n(e[t])
  30847. }
  30848. },
  30849. uniform: function(e, t, i) {
  30850. var n = e.material.uniforms[t].value;
  30851. return function(r) {
  30852. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30853. }
  30854. },
  30855. matrix4: function(e, t) {
  30856. var i = e.clone();
  30857. return function(n) {
  30858. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30859. r[s] = o[s] * (1 - n) + a[s] * n
  30860. }
  30861. },
  30862. allUniforms: function(e, t, i) {
  30863. var n = e.map(function(e) {
  30864. return this.uniform(e, t, i)
  30865. }
  30866. .bind(this));
  30867. return function(e) {
  30868. n.forEach(function(t) {
  30869. t(e)
  30870. })
  30871. }
  30872. }
  30873. }
  30874. }
  30875. , {}],
  30876. 189: [function(e, t, i) {
  30877. "use strict";
  30878. function n(e) {
  30879. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30880. if (n.consoleEnabled) {
  30881. var h = function(e) {
  30882. $("#debug-console").append("<p>" + e + "</p>"),
  30883. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30884. };
  30885. t = function(e) {
  30886. h(Array.prototype.slice.call(arguments).join(" "))
  30887. }
  30888. ,
  30889. i = function(e) {
  30890. h(Array.prototype.slice.call(arguments).join(" "))
  30891. }
  30892. ,
  30893. o = function(e) {
  30894. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30895. }
  30896. ,
  30897. a = function(e) {
  30898. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30899. }
  30900. } else
  30901. console.log ? (t = console.log,
  30902. i = console.info ? console.info : console.log,
  30903. o = console.warn ? console.warn : console.log,
  30904. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30905. ;
  30906. var u = function(e) {
  30907. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30908. }
  30909. , d = function(t, i) {
  30910. if (r) {
  30911. var o = Array.prototype.slice.call(t).join(" ");
  30912. r.captureMessage(o, {
  30913. level: i,
  30914. path: e,
  30915. timestamp: n.timestamp()
  30916. })
  30917. }
  30918. }
  30919. , p = function(t, i) {
  30920. if (r) {
  30921. var o = Array.prototype.slice.call(t).join(" ");
  30922. r.captureException(new Error(o), {
  30923. level: i,
  30924. path: e,
  30925. timestamp: n.timestamp()
  30926. })
  30927. }
  30928. };
  30929. return {
  30930. debug: function() {
  30931. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30932. },
  30933. info: function() {
  30934. n.level >= n.levels.info && i.apply(console, u(arguments))
  30935. },
  30936. warn: function() {
  30937. d(arguments, "warn"),
  30938. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30939. },
  30940. error: function() {
  30941. p(arguments, "error"),
  30942. n.level >= n.levels.error && a.apply(console, u(arguments))
  30943. },
  30944. v3str: function(e, t) {
  30945. var i = void 0 === t ? 2 : t;
  30946. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30947. },
  30948. eulstr: function(e, t) {
  30949. var i = void 0 === t ? 2 : t;
  30950. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30951. },
  30952. time: function(e) {
  30953. n.level >= n.levels.debug && (c[e] = Date.now())
  30954. },
  30955. timeEnd: function(e) {
  30956. if (n.level >= n.levels.debug) {
  30957. var t = c[e];
  30958. if (!t)
  30959. return;
  30960. var i = (Date.now() - t) / 1e3;
  30961. this.debug(e, i + "s")
  30962. }
  30963. }
  30964. }
  30965. }
  30966. var r = window.Raven;
  30967. n.timestamp = function() {
  30968. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30969. }
  30970. ,
  30971. n.levels = {
  30972. debug: 3,
  30973. info: 2,
  30974. warn: 1,
  30975. error: 0
  30976. },
  30977. n.level = n.levels.info,
  30978. t.exports = n
  30979. }
  30980. , {}],
  30981. 190: [function(e, t, i) {
  30982. "use strict";
  30983. var n = e("three")
  30984. , r = e("../enum/GLCubeFaces")
  30985. , o = e("../constants");
  30986. t.exports = {
  30987. convertVisionVector: function(e) {
  30988. return new n.Vector3(e.x,e.z,-e.y)
  30989. },
  30990. convertVisionQuaternion: function(e) {
  30991. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30992. },
  30993. convertWorkshopVector: function(e) {
  30994. return new n.Vector3(-e.x,e.y,e.z)
  30995. },
  30996. convertWorkshopQuaternion: function(e) {
  30997. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30998. },
  30999. convertWorkshopPanoramaQuaternion: function(e) {
  31000. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31001. },
  31002. convertWorkshopOrthoZoom: function(e) {// xzw
  31003. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31004. //return e;
  31005. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31006. },
  31007. toPrecision: function(e, t) {//xzw change
  31008. var f = function(e, t){
  31009. var i = Math.pow(10, t);
  31010. return Math.round(e * i) / i
  31011. }
  31012. if(e instanceof Array){
  31013. for(var s=0; s<e.length; s++){
  31014. e[s] = f(e[s],t);
  31015. }
  31016. return e;
  31017. }
  31018. else return f(e,t)
  31019. },
  31020. isEmptyQuaternion: function(e) {
  31021. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31022. },
  31023. projectPositionToCanvas: function(e, t, i) {
  31024. i = i || new n.Vector3,
  31025. i.copy(e);
  31026. var r = .5 * $("#player").width()
  31027. , o = .5 * $("#player").height();
  31028. return i.project(t),
  31029. i.x = i.x * r + r,
  31030. i.y = -(i.y * o) + o,
  31031. i
  31032. },
  31033. convertScreenPositionToNDC: function(e, t, i) {
  31034. return i = i || new n.Vector2,
  31035. i.x = e / $("#player").width() * 2 - 1,
  31036. i.y = 2 * -(t / $("#player").height()) + 1,
  31037. i
  31038. },
  31039. constrainedTurn: function(e) {
  31040. var t = e % (2 * Math.PI);
  31041. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31042. },
  31043. getFOVDotThreshold: function(e) {
  31044. return Math.cos(n.Math.degToRad(e / 2))
  31045. },
  31046. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31047. switch (e) {
  31048. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31049. i.set(1, t.y, t.x);
  31050. break;
  31051. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31052. i.set(-1, t.y, -t.x);
  31053. break;
  31054. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31055. i.set(-t.x, 1, -t.y);
  31056. break;
  31057. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31058. i.set(-t.x, -1, t.y);
  31059. break;
  31060. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31061. i.set(-t.x, t.y, 1);
  31062. break;
  31063. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31064. i.set(t.x, t.y, -1)
  31065. }
  31066. n && i.normalize()
  31067. },
  31068. //add:
  31069. getPos2d : function(point, camera, dom){
  31070. var camera = camera ;
  31071. var dom = dom;
  31072. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31073. var x,y;
  31074. x = (pos.x + 1) / 2 * dom.clientWidth;
  31075. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31076. var inSight = x <= dom.clientWidth && x >= 0
  31077. && y <= dom.clientHeight && y >= 0
  31078. return {
  31079. pos: new THREE.Vector2(x,y),
  31080. vector: pos,
  31081. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31082. inSight : inSight //在屏幕范围内可见
  31083. };
  31084. }
  31085. }
  31086. window.math = t.exports
  31087. }
  31088. , {
  31089. "../constants": 8,
  31090. "../enum/GLCubeFaces": 25,
  31091. three: 217
  31092. }],
  31093. 191: [function(e, t, i) {
  31094. "use strict";
  31095. function n(e, t, i) {
  31096. return a.map(function(n, o) {
  31097. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31098. }
  31099. .bind(this))
  31100. }
  31101. function r(e) {
  31102. return s[e]
  31103. }
  31104. var o = e("../enum/GLCubeFaces")
  31105. , a = [0, 1, 2, 3, 4, 5]
  31106. , s = {
  31107. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31108. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31109. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31110. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31111. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31112. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31113. };
  31114. t.exports = {
  31115. mapFaceToCubemapFace: r,
  31116. getCubemapUrls: n
  31117. }
  31118. }
  31119. , {
  31120. "../enum/GLCubeFaces": 25
  31121. }],
  31122. 192: [function(e, t, i) {
  31123. "use strict";
  31124. t.exports = {
  31125. captureErrors: function(e, t, i) {
  31126. if ("Raven"in window) {
  31127. Raven.config(e, t).install(),
  31128. i && Raven.setTagsContext(i);
  31129. var n = console.warn
  31130. , r = console.error;
  31131. console.warn = function() {
  31132. var e = Array.prototype.slice.call(arguments);
  31133. Raven.captureMessage(e.join(" "), {
  31134. level: "warning"
  31135. }),
  31136. n.apply(console, e)
  31137. }
  31138. ,
  31139. console.error = function() {
  31140. var e = Array.prototype.slice.call(arguments);
  31141. Raven.captureException(new Error(e.join(" ")), {
  31142. level: "error"
  31143. }),
  31144. r.apply(console, e)
  31145. }
  31146. } else
  31147. console.error("Raven not found, not capturing errors.")
  31148. }
  31149. }
  31150. }
  31151. , {}],
  31152. 193: [function(e, t, i) {
  31153. (function(i) {
  31154. "use strict";
  31155. var n = e("./browser")
  31156. , r = e("../constants")
  31157. , o = e("url")
  31158. , a = e("./logger")
  31159. , ss = e('three')
  31160. , s = new a(i)
  31161. , l = {
  31162. getAuthorizationHeader: function() {
  31163. var e = n.valueFromHash("auth");
  31164. if (e)
  31165. return e.replace(",", " ");
  31166. var t = n.valueFromCookie("token");
  31167. return t ? "Token " + t : null
  31168. },
  31169. parseSidUrl: function(e) {
  31170. var t, i;
  31171. t=g_Prefix;
  31172. if (e = e || "",
  31173. e.match(/^https?/)) {
  31174. var n = o.parse(e);
  31175. t = g_Prefix,
  31176. i = e
  31177. } else{
  31178. //xzw 原先的不能用
  31179. //t = window.location.protocol + "//" + window.location.host, //MP
  31180. t = g_Prefix
  31181. //i = t + "/api/player/models/" + e; //MP
  31182. i = t + "data/" + e;
  31183. }
  31184. return {
  31185. urlBase: t,
  31186. urlModel: i,
  31187. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31188. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31189. }
  31190. },
  31191. getModelIDFromQueryString: function() {
  31192. return n.valueFromHash("model") || n.valueFromHash("m")
  31193. },
  31194. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31195. e = JSON.parse(JSON.stringify(e));
  31196. var i = null;
  31197. if (e.images.forEach(function(n) {
  31198. if(!n.metadata) return;
  31199. if ("string" == typeof n.metadata)
  31200. try {
  31201. n.metadata = JSON.parse(n.metadata)
  31202. } catch (e) {
  31203. s.warn("Unable to parse image metadata"),
  31204. n.metadata = null
  31205. }
  31206. else{
  31207. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31208. }
  31209. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31210. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31211. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31212. }else{
  31213. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31214. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31215. n.metadata.zoom = n.metadata.zoom || 1;
  31216. }
  31217. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31218. }),
  31219. //icon初始视角的:
  31220. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31221. var n = {};
  31222. n.pano = {
  31223. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31224. position: t.convertWorkshopVector(i.scan_position),
  31225. uuid: i.scan_id
  31226. },
  31227. n.camera = {
  31228. quaternion: i.camera_quaternion,
  31229. position: i.camera_position
  31230. },
  31231. e.startPano = n
  31232. }
  31233. return e
  31234. },
  31235. */
  31236. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31237. e = JSON.parse(JSON.stringify(e));
  31238. var i = null;
  31239. var deal = function(n) {
  31240. if(!n.metadata) return;
  31241. if ("string" == typeof n.metadata)
  31242. try {
  31243. n.metadata = JSON.parse(n.metadata)
  31244. } catch (e) {
  31245. s.warn("Unable to parse image metadata"),
  31246. n.metadata = null
  31247. }
  31248. else{
  31249. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31250. }
  31251. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31252. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31253. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31254. }else{
  31255. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31256. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31257. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31258. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31259. }
  31260. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31261. }
  31262. //改
  31263. e.images.forEach(info=>{
  31264. if(info.locations){
  31265. info.locations.forEach(a=>deal(a))
  31266. }else{
  31267. deal(info)
  31268. }
  31269. })
  31270. //icon初始视角的:
  31271. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31272. var n = {};
  31273. n.pano = {
  31274. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31275. position: t.convertWorkshopVector(i.scan_position),
  31276. uuid: i.scan_id
  31277. },
  31278. n.camera = {
  31279. quaternion: i.camera_quaternion,
  31280. position: i.camera_position
  31281. },
  31282. e.startPano = n
  31283. }
  31284. return e
  31285. },
  31286. visionVersionToInt: function() {
  31287. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31288. return function(t) {
  31289. if (!t)
  31290. throw new Error("Vision version is required");
  31291. var i = e.exec(t);
  31292. if (null === i)
  31293. throw new Error("String is not a vision version: " + t);
  31294. return parseInt(i[1])
  31295. }
  31296. }(),
  31297. modelDataPromisesTiles: function(e) {
  31298. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31299. if (vision_version)
  31300. try {
  31301. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31302. } catch (t) {
  31303. s.warn("Invalid vision version: " + vision_version)
  31304. }
  31305. // var t = e.created ? new Date(e.created) : null;
  31306. // return t && t >= r.visionTilingStartDate
  31307. return false
  31308. }
  31309. };
  31310. t.exports = l
  31311. }
  31312. ).call(this, "/js/util/showcase.js")
  31313. }
  31314. , {
  31315. "../constants": 8,
  31316. "./browser": 182,
  31317. "./logger": 189,
  31318. three:217,
  31319. url: 208
  31320. }],
  31321. 194: [function(e, t, i) {
  31322. "use strict";
  31323. var n = e("../util/ajax")
  31324. , r = e("three")
  31325. , o = e("../settings")
  31326. , a = {};
  31327. t.exports = {
  31328. load: function(e, t, i) {
  31329. var s = a[e];
  31330. return s ? (t && setTimeout(function() {
  31331. t(s)
  31332. }, 1),
  31333. s) : (s = new r.Texture,
  31334. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31335. s.magFilter = r.LinearFilter,
  31336. s.generateMipmaps = !1),
  31337. s.sourceFile = e,
  31338. a[e] = s,
  31339. n.getImage(e).then(function(e) {
  31340. s.image = e,
  31341. s.needsUpdate = !0,
  31342. t && t(s)
  31343. }).fail(i),
  31344. s)
  31345. },
  31346. loadBase64: function(e, t) {
  31347. t = t || "png";
  31348. var i = new r.Texture;
  31349. return i.image = document.createElement("img"),
  31350. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31351. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31352. i.magFilter = r.LinearFilter,
  31353. i.generateMipmaps = !1),
  31354. i.needsUpdate = !0,
  31355. i
  31356. },
  31357. isLoaded: function(e) {
  31358. return !!a[e]
  31359. }
  31360. }
  31361. window.Texture = t.exports
  31362. }
  31363. , {
  31364. "../settings": 166,
  31365. "../util/ajax": 181,
  31366. three: 217
  31367. }],
  31368. 195: [function(e, t, i) {
  31369. "use strict";
  31370. var n = e("./easing");
  31371. window.transitions = t.exports = {
  31372. globalDone: null,
  31373. funcs: [],
  31374. counter: 0,
  31375. uniqueID: 0,
  31376. start: function(e, t, i, r, o, a, s) {
  31377. return r = r || 0,
  31378. this.funcs.push({
  31379. func: e,
  31380. current: -r * Math.abs(t),
  31381. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31382. done: i,
  31383. easing: o || n.linearTween,
  31384. cycling: t < 0,
  31385. running: !0,
  31386. debug: r < 0,
  31387. name: a || "T" + this.counter,
  31388. id: void 0 === s ? this.counter : s,
  31389. paused: !1
  31390. }),
  31391. e(0, 16),
  31392. this.counter += 1,
  31393. e
  31394. },
  31395. trigger: function(e) {
  31396. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31397. , i = e.func || function() {}
  31398. , r = void 0 === e.duration ? 0 : e.duration;
  31399. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31400. var o = e.done || null
  31401. , a = e.easing || n.linearTween
  31402. , s = e.name || "R" + this.counter
  31403. , l = void 0 === e.id ? this.counter : e.id;
  31404. return this.start(i, r, o, t, a, s, l)
  31405. },
  31406. setTimeout: function(e, t, i) {
  31407. var n = void 0 === i ? this.counter : i;
  31408. return this.trigger({
  31409. done: e,
  31410. duration: void 0 === t ? 0 : t,
  31411. name: "O" + this.counter,
  31412. id: n
  31413. })
  31414. },
  31415. pause: function() {
  31416. this.paused = !0
  31417. },
  31418. resume: function() {
  31419. this.paused = !1
  31420. },
  31421. update: function(e) {
  31422. this.funcs.forEach(function(t) {
  31423. if (!(t.paused || (t.current += 1e3 * e,
  31424. t.current < 0)))
  31425. if (t.current >= t.duration && !t.cycling) {
  31426. var i = t.easing(1, 0, 1, 1);
  31427. t.func(i, 1e3 * e),
  31428. t.done && t.done(),
  31429. t.running = !1
  31430. } else {
  31431. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31432. , r = t.func(n, 1e3 * e) || !1;
  31433. r && (t.done && t.done(),
  31434. t.running = !1)
  31435. }
  31436. });
  31437. var t = this.funcs.length;
  31438. this.funcs = this.funcs.filter(function(e) {
  31439. return e.running
  31440. });
  31441. var i = this.funcs.length;
  31442. if (t > 0 && 0 === i && this.globalDone) {
  31443. var n = this.globalDone;
  31444. this.globalDone = null,
  31445. n()
  31446. }
  31447. },
  31448. adjustSpeed: function(e, t) {
  31449. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31450. var r = i[n];
  31451. r.duration /= t,
  31452. r.current /= t
  31453. }
  31454. },
  31455. getById: function(e) {
  31456. return this.funcs.filter(function(t) {
  31457. return e === t.id
  31458. })
  31459. },
  31460. get: function(e) {
  31461. for (var t = 0; t < this.funcs.length; t += 1)
  31462. if (this.funcs[t].func === e)
  31463. return this.funcs[t];
  31464. return null
  31465. },
  31466. isRunning: function(e) {
  31467. var t = this.get(e);
  31468. return null !== t && t.running
  31469. },
  31470. countActive: function() {
  31471. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31472. e += this.funcs[t].running;
  31473. return e
  31474. },
  31475. listActive: function() {
  31476. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31477. this.funcs[t].running && e.push(this.funcs[t].name);
  31478. return e
  31479. },
  31480. done: function(e) {
  31481. this.globalDone = e
  31482. },
  31483. cancelById: function(e) {
  31484. var t = void 0 === e ? 0 : e;
  31485. this.funcs = this.funcs.filter(function(e) {
  31486. return e.id !== t
  31487. })
  31488. },
  31489. cancel: function(e) {
  31490. this.funcs = this.funcs.filter(function(t) {
  31491. return t.func !== e
  31492. })
  31493. },
  31494. getUniqueId: function() {
  31495. return this.uniqueID -= 1,
  31496. this.uniqueID
  31497. }
  31498. }
  31499. }
  31500. , {
  31501. "./easing": 186
  31502. }],
  31503. 196: [function(e, t, i) {
  31504. function n(e) {
  31505. if (this.set = {},
  31506. this.infContains = function() {
  31507. return !0
  31508. }
  31509. ,
  31510. "object" == typeof e)
  31511. if (e instanceof Array)
  31512. for (var t = 0; t < e.length; t++)
  31513. this.set[e[t]] = !0;
  31514. else
  31515. this.set = e;
  31516. else if ("function" == typeof e)
  31517. this.infContains = e;
  31518. else if ("undefined" != typeof e)
  31519. throw new Error("set must be either an array or an object.")
  31520. }
  31521. t.exports = n,
  31522. n.prototype.contains = function(e) {
  31523. return !!this.set[e]
  31524. }
  31525. ,
  31526. n.prototype.has = n.prototype.contains,
  31527. n.prototype.add = function(e) {
  31528. if (1 == arguments.length)
  31529. this.set[e] = !0;
  31530. else
  31531. for (var t = 0; t < arguments.length; t++)
  31532. this.set[arguments[t]] = !0
  31533. }
  31534. ,
  31535. n.prototype.addAll = function(e) {
  31536. if ("object" != typeof e && !(e instanceof Array))
  31537. throw new Error("arr must be an array.");
  31538. for (var t = 0; t < e.length; t++)
  31539. this.add(e[t])
  31540. }
  31541. ,
  31542. n.prototype.remove = function(e) {
  31543. if (1 == arguments.length)
  31544. delete this.set[e];
  31545. else
  31546. for (var t = 0; t < arguments.length; t++)
  31547. delete this.set[arguments[t]]
  31548. }
  31549. ,
  31550. n.prototype.delete = n.prototype.remove,
  31551. n.prototype.clear = function() {
  31552. this.set = {}
  31553. }
  31554. ,
  31555. n.prototype.size = function() {
  31556. return Object.keys(this.set).length
  31557. }
  31558. ,
  31559. n.prototype.toString = function() {
  31560. return "{" + Object.keys(this.set).toString() + "}"
  31561. }
  31562. ,
  31563. n.prototype.toArray = function() {
  31564. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31565. }
  31566. ,
  31567. n.prototype["*values"] = n.prototype.toArray
  31568. }
  31569. , {}],
  31570. 197: [function(e, t, i) {}
  31571. , {}],
  31572. 198: [function(e, t, i) {
  31573. (function(t) {
  31574. "use strict";
  31575. function n() {
  31576. try {
  31577. var e = new Uint8Array(1);
  31578. return e.__proto__ = {
  31579. __proto__: Uint8Array.prototype,
  31580. foo: function() {
  31581. return 42
  31582. }
  31583. },
  31584. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31585. } catch (e) {
  31586. return !1
  31587. }
  31588. }
  31589. function r() {
  31590. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31591. }
  31592. function o(e, t) {
  31593. if (r() < t)
  31594. throw new RangeError("Invalid typed array length");
  31595. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31596. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31597. e.length = t),
  31598. e
  31599. }
  31600. function a(e, t, i) {
  31601. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31602. return new a(e,t,i);
  31603. if ("number" == typeof e) {
  31604. if ("string" == typeof t)
  31605. throw new Error("If encoding is specified then the first argument must be a string");
  31606. return h(this, e)
  31607. }
  31608. return s(this, e, t, i)
  31609. }
  31610. function s(e, t, i, n) {
  31611. if ("number" == typeof t)
  31612. throw new TypeError('"value" argument must not be a number');
  31613. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31614. }
  31615. function l(e) {
  31616. if ("number" != typeof e)
  31617. throw new TypeError('"size" argument must be a number');
  31618. if (e < 0)
  31619. throw new RangeError('"size" argument must not be negative')
  31620. }
  31621. function c(e, t, i, n) {
  31622. return l(t),
  31623. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31624. }
  31625. function h(e, t) {
  31626. if (l(t),
  31627. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31628. !a.TYPED_ARRAY_SUPPORT)
  31629. for (var i = 0; i < t; ++i)
  31630. e[i] = 0;
  31631. return e
  31632. }
  31633. function u(e, t, i) {
  31634. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31635. !a.isEncoding(i))
  31636. throw new TypeError('"encoding" must be a valid string encoding');
  31637. var n = 0 | v(t, i);
  31638. e = o(e, n);
  31639. var r = e.write(t, i);
  31640. return r !== n && (e = e.slice(0, r)),
  31641. e
  31642. }
  31643. function d(e, t) {
  31644. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31645. e = o(e, i);
  31646. for (var n = 0; n < i; n += 1)
  31647. e[n] = 255 & t[n];
  31648. return e
  31649. }
  31650. function p(e, t, i, n) {
  31651. if (t.byteLength,
  31652. i < 0 || t.byteLength < i)
  31653. throw new RangeError("'offset' is out of bounds");
  31654. if (t.byteLength < i + (n || 0))
  31655. throw new RangeError("'length' is out of bounds");
  31656. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31657. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31658. e.__proto__ = a.prototype) : e = d(e, t),
  31659. e
  31660. }
  31661. function f(e, t) {
  31662. if (a.isBuffer(t)) {
  31663. var i = 0 | g(t.length);
  31664. return e = o(e, i),
  31665. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31666. e)
  31667. }
  31668. if (t) {
  31669. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31670. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31671. if ("Buffer" === t.type && $(t.data))
  31672. return d(e, t.data)
  31673. }
  31674. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31675. }
  31676. function g(e) {
  31677. if (e >= r())
  31678. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31679. return 0 | e
  31680. }
  31681. function m(e) {
  31682. return +e != e && (e = 0),
  31683. a.alloc(+e)
  31684. }
  31685. function v(e, t) {
  31686. if (a.isBuffer(e))
  31687. return e.length;
  31688. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31689. return e.byteLength;
  31690. "string" != typeof e && (e = "" + e);
  31691. var i = e.length;
  31692. if (0 === i)
  31693. return 0;
  31694. for (var n = !1; ; )
  31695. switch (t) {
  31696. case "ascii":
  31697. case "latin1":
  31698. case "binary":
  31699. return i;
  31700. case "utf8":
  31701. case "utf-8":
  31702. case void 0:
  31703. return j(e).length;
  31704. case "ucs2":
  31705. case "ucs-2":
  31706. case "utf16le":
  31707. case "utf-16le":
  31708. return 2 * i;
  31709. case "hex":
  31710. return i >>> 1;
  31711. case "base64":
  31712. return Z(e).length;
  31713. default:
  31714. if (n)
  31715. return j(e).length;
  31716. t = ("" + t).toLowerCase(),
  31717. n = !0
  31718. }
  31719. }
  31720. function A(e, t, i) {
  31721. var n = !1;
  31722. if ((void 0 === t || t < 0) && (t = 0),
  31723. t > this.length)
  31724. return "";
  31725. if ((void 0 === i || i > this.length) && (i = this.length),
  31726. i <= 0)
  31727. return "";
  31728. if (i >>>= 0,
  31729. t >>>= 0,
  31730. i <= t)
  31731. return "";
  31732. for (e || (e = "utf8"); ; )
  31733. switch (e) {
  31734. case "hex":
  31735. return L(this, t, i);
  31736. case "utf8":
  31737. case "utf-8":
  31738. return M(this, t, i);
  31739. case "ascii":
  31740. return P(this, t, i);
  31741. case "latin1":
  31742. case "binary":
  31743. return O(this, t, i);
  31744. case "base64":
  31745. return S(this, t, i);
  31746. case "ucs2":
  31747. case "ucs-2":
  31748. case "utf16le":
  31749. case "utf-16le":
  31750. return D(this, t, i);
  31751. default:
  31752. if (n)
  31753. throw new TypeError("Unknown encoding: " + e);
  31754. e = (e + "").toLowerCase(),
  31755. n = !0
  31756. }
  31757. }
  31758. function y(e, t, i) {
  31759. var n = e[t];
  31760. e[t] = e[i],
  31761. e[i] = n
  31762. }
  31763. function C(e, t, i, n, r) {
  31764. if (0 === e.length)
  31765. return -1;
  31766. if ("string" == typeof i ? (n = i,
  31767. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31768. i = +i,
  31769. isNaN(i) && (i = r ? 0 : e.length - 1),
  31770. i < 0 && (i = e.length + i),
  31771. i >= e.length) {
  31772. if (r)
  31773. return -1;
  31774. i = e.length - 1
  31775. } else if (i < 0) {
  31776. if (!r)
  31777. return -1;
  31778. i = 0
  31779. }
  31780. if ("string" == typeof t && (t = a.from(t, n)),
  31781. a.isBuffer(t))
  31782. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31783. if ("number" == typeof t)
  31784. return t &= 255,
  31785. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31786. throw new TypeError("val must be string, number or Buffer")
  31787. }
  31788. function I(e, t, i, n, r) {
  31789. function o(e, t) {
  31790. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31791. }
  31792. var a = 1
  31793. , s = e.length
  31794. , l = t.length;
  31795. if (void 0 !== n && (n = String(n).toLowerCase(),
  31796. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31797. if (e.length < 2 || t.length < 2)
  31798. return -1;
  31799. a = 2,
  31800. s /= 2,
  31801. l /= 2,
  31802. i /= 2
  31803. }
  31804. var c;
  31805. if (r) {
  31806. var h = -1;
  31807. for (c = i; c < s; c++)
  31808. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31809. if (h === -1 && (h = c),
  31810. c - h + 1 === l)
  31811. return h * a
  31812. } else
  31813. h !== -1 && (c -= c - h),
  31814. h = -1
  31815. } else
  31816. for (i + l > s && (i = s - l),
  31817. c = i; c >= 0; c--) {
  31818. for (var u = !0, d = 0; d < l; d++)
  31819. if (o(e, c + d) !== o(t, d)) {
  31820. u = !1;
  31821. break
  31822. }
  31823. if (u)
  31824. return c
  31825. }
  31826. return -1
  31827. }
  31828. function E(e, t, i, n) {
  31829. i = Number(i) || 0;
  31830. var r = e.length - i;
  31831. n ? (n = Number(n),
  31832. n > r && (n = r)) : n = r;
  31833. var o = t.length;
  31834. if (o % 2 !== 0)
  31835. throw new TypeError("Invalid hex string");
  31836. n > o / 2 && (n = o / 2);
  31837. for (var a = 0; a < n; ++a) {
  31838. var s = parseInt(t.substr(2 * a, 2), 16);
  31839. if (isNaN(s))
  31840. return a;
  31841. e[i + a] = s
  31842. }
  31843. return a
  31844. }
  31845. function b(e, t, i, n) {
  31846. return q(j(t, e.length - i), e, i, n)
  31847. }
  31848. function w(e, t, i, n) {
  31849. return q(Y(t), e, i, n)
  31850. }
  31851. function _(e, t, i, n) {
  31852. return w(e, t, i, n)
  31853. }
  31854. function T(e, t, i, n) {
  31855. return q(Z(t), e, i, n)
  31856. }
  31857. function x(e, t, i, n) {
  31858. return q(X(t, e.length - i), e, i, n)
  31859. }
  31860. function S(e, t, i) {
  31861. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31862. }
  31863. function M(e, t, i) {
  31864. i = Math.min(e.length, i);
  31865. for (var n = [], r = t; r < i; ) {
  31866. var o = e[r]
  31867. , a = null
  31868. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31869. if (r + s <= i) {
  31870. var l, c, h, u;
  31871. switch (s) {
  31872. case 1:
  31873. o < 128 && (a = o);
  31874. break;
  31875. case 2:
  31876. l = e[r + 1],
  31877. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31878. u > 127 && (a = u));
  31879. break;
  31880. case 3:
  31881. l = e[r + 1],
  31882. c = e[r + 2],
  31883. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31884. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31885. break;
  31886. case 4:
  31887. l = e[r + 1],
  31888. c = e[r + 2],
  31889. h = e[r + 3],
  31890. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31891. u > 65535 && u < 1114112 && (a = u))
  31892. }
  31893. }
  31894. null === a ? (a = 65533,
  31895. s = 1) : a > 65535 && (a -= 65536,
  31896. n.push(a >>> 10 & 1023 | 55296),
  31897. a = 56320 | 1023 & a),
  31898. n.push(a),
  31899. r += s
  31900. }
  31901. return R(n)
  31902. }
  31903. function R(e) {
  31904. var t = e.length;
  31905. if (t <= ee)
  31906. return String.fromCharCode.apply(String, e);
  31907. for (var i = "", n = 0; n < t; )
  31908. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31909. return i
  31910. }
  31911. function P(e, t, i) {
  31912. var n = "";
  31913. i = Math.min(e.length, i);
  31914. for (var r = t; r < i; ++r)
  31915. n += String.fromCharCode(127 & e[r]);
  31916. return n
  31917. }
  31918. function O(e, t, i) {
  31919. var n = "";
  31920. i = Math.min(e.length, i);
  31921. for (var r = t; r < i; ++r)
  31922. n += String.fromCharCode(e[r]);
  31923. return n
  31924. }
  31925. function L(e, t, i) {
  31926. var n = e.length;
  31927. (!t || t < 0) && (t = 0),
  31928. (!i || i < 0 || i > n) && (i = n);
  31929. for (var r = "", o = t; o < i; ++o)
  31930. r += W(e[o]);
  31931. return r
  31932. }
  31933. function D(e, t, i) {
  31934. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31935. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31936. return r
  31937. }
  31938. function N(e, t, i) {
  31939. if (e % 1 !== 0 || e < 0)
  31940. throw new RangeError("offset is not uint");
  31941. if (e + t > i)
  31942. throw new RangeError("Trying to access beyond buffer length")
  31943. }
  31944. function B(e, t, i, n, r, o) {
  31945. if (!a.isBuffer(e))
  31946. throw new TypeError('"buffer" argument must be a Buffer instance');
  31947. if (t > r || t < o)
  31948. throw new RangeError('"value" argument is out of bounds');
  31949. if (i + n > e.length)
  31950. throw new RangeError("Index out of range")
  31951. }
  31952. function F(e, t, i, n) {
  31953. t < 0 && (t = 65535 + t + 1);
  31954. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31955. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31956. }
  31957. function V(e, t, i, n) {
  31958. t < 0 && (t = 4294967295 + t + 1);
  31959. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31960. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31961. }
  31962. function U(e, t, i, n, r, o) {
  31963. if (i + n > e.length)
  31964. throw new RangeError("Index out of range");
  31965. if (i < 0)
  31966. throw new RangeError("Index out of range")
  31967. }
  31968. function k(e, t, i, n, r) {
  31969. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31970. J.write(e, t, i, n, 23, 4),
  31971. i + 4
  31972. }
  31973. function H(e, t, i, n, r) {
  31974. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31975. J.write(e, t, i, n, 52, 8),
  31976. i + 8
  31977. }
  31978. function G(e) {
  31979. if (e = z(e).replace(te, ""),
  31980. e.length < 2)
  31981. return "";
  31982. for (; e.length % 4 !== 0; )
  31983. e += "=";
  31984. return e
  31985. }
  31986. function z(e) {
  31987. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31988. }
  31989. function W(e) {
  31990. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31991. }
  31992. function j(e, t) {
  31993. t = t || 1 / 0;
  31994. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31995. if (i = e.charCodeAt(a),
  31996. i > 55295 && i < 57344) {
  31997. if (!r) {
  31998. if (i > 56319) {
  31999. (t -= 3) > -1 && o.push(239, 191, 189);
  32000. continue
  32001. }
  32002. if (a + 1 === n) {
  32003. (t -= 3) > -1 && o.push(239, 191, 189);
  32004. continue
  32005. }
  32006. r = i;
  32007. continue
  32008. }
  32009. if (i < 56320) {
  32010. (t -= 3) > -1 && o.push(239, 191, 189),
  32011. r = i;
  32012. continue
  32013. }
  32014. i = (r - 55296 << 10 | i - 56320) + 65536
  32015. } else
  32016. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32017. if (r = null,
  32018. i < 128) {
  32019. if ((t -= 1) < 0)
  32020. break;
  32021. o.push(i)
  32022. } else if (i < 2048) {
  32023. if ((t -= 2) < 0)
  32024. break;
  32025. o.push(i >> 6 | 192, 63 & i | 128)
  32026. } else if (i < 65536) {
  32027. if ((t -= 3) < 0)
  32028. break;
  32029. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32030. } else {
  32031. if (!(i < 1114112))
  32032. throw new Error("Invalid code point");
  32033. if ((t -= 4) < 0)
  32034. break;
  32035. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32036. }
  32037. }
  32038. return o
  32039. }
  32040. function Y(e) {
  32041. for (var t = [], i = 0; i < e.length; ++i)
  32042. t.push(255 & e.charCodeAt(i));
  32043. return t
  32044. }
  32045. function X(e, t) {
  32046. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32047. i = e.charCodeAt(a),
  32048. n = i >> 8,
  32049. r = i % 256,
  32050. o.push(r),
  32051. o.push(n);
  32052. return o
  32053. }
  32054. function Z(e) {
  32055. return Q.toByteArray(G(e))
  32056. }
  32057. function q(e, t, i, n) {
  32058. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32059. t[r + i] = e[r];
  32060. return r
  32061. }
  32062. function K(e) {
  32063. return e !== e
  32064. }
  32065. var Q = e("base64-js")
  32066. , J = e("ieee754")
  32067. , $ = e("isarray");
  32068. i.Buffer = a,
  32069. i.SlowBuffer = m,
  32070. i.INSPECT_MAX_BYTES = 50,
  32071. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32072. i.kMaxLength = r(),
  32073. a.poolSize = 8192,
  32074. a._augment = function(e) {
  32075. return e.__proto__ = a.prototype,
  32076. e
  32077. }
  32078. ,
  32079. a.from = function(e, t, i) {
  32080. return s(null, e, t, i)
  32081. }
  32082. ,
  32083. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32084. a.__proto__ = Uint8Array,
  32085. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32086. value: null,
  32087. configurable: !0
  32088. })),
  32089. a.alloc = function(e, t, i) {
  32090. return c(null, e, t, i)
  32091. }
  32092. ,
  32093. a.allocUnsafe = function(e) {
  32094. return h(null, e)
  32095. }
  32096. ,
  32097. a.allocUnsafeSlow = function(e) {
  32098. return h(null, e)
  32099. }
  32100. ,
  32101. a.isBuffer = function(e) {
  32102. return !(null == e || !e._isBuffer)
  32103. }
  32104. ,
  32105. a.compare = function(e, t) {
  32106. if (!a.isBuffer(e) || !a.isBuffer(t))
  32107. throw new TypeError("Arguments must be Buffers");
  32108. if (e === t)
  32109. return 0;
  32110. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32111. if (e[r] !== t[r]) {
  32112. i = e[r],
  32113. n = t[r];
  32114. break
  32115. }
  32116. return i < n ? -1 : n < i ? 1 : 0
  32117. }
  32118. ,
  32119. a.isEncoding = function(e) {
  32120. switch (String(e).toLowerCase()) {
  32121. case "hex":
  32122. case "utf8":
  32123. case "utf-8":
  32124. case "ascii":
  32125. case "latin1":
  32126. case "binary":
  32127. case "base64":
  32128. case "ucs2":
  32129. case "ucs-2":
  32130. case "utf16le":
  32131. case "utf-16le":
  32132. return !0;
  32133. default:
  32134. return !1
  32135. }
  32136. }
  32137. ,
  32138. a.concat = function(e, t) {
  32139. if (!$(e))
  32140. throw new TypeError('"list" argument must be an Array of Buffers');
  32141. if (0 === e.length)
  32142. return a.alloc(0);
  32143. var i;
  32144. if (void 0 === t)
  32145. for (t = 0,
  32146. i = 0; i < e.length; ++i)
  32147. t += e[i].length;
  32148. var n = a.allocUnsafe(t)
  32149. , r = 0;
  32150. for (i = 0; i < e.length; ++i) {
  32151. var o = e[i];
  32152. if (!a.isBuffer(o))
  32153. throw new TypeError('"list" argument must be an Array of Buffers');
  32154. o.copy(n, r),
  32155. r += o.length
  32156. }
  32157. return n
  32158. }
  32159. ,
  32160. a.byteLength = v,
  32161. a.prototype._isBuffer = !0,
  32162. a.prototype.swap16 = function() {
  32163. var e = this.length;
  32164. if (e % 2 !== 0)
  32165. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32166. for (var t = 0; t < e; t += 2)
  32167. y(this, t, t + 1);
  32168. return this
  32169. }
  32170. ,
  32171. a.prototype.swap32 = function() {
  32172. var e = this.length;
  32173. if (e % 4 !== 0)
  32174. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32175. for (var t = 0; t < e; t += 4)
  32176. y(this, t, t + 3),
  32177. y(this, t + 1, t + 2);
  32178. return this
  32179. }
  32180. ,
  32181. a.prototype.swap64 = function() {
  32182. var e = this.length;
  32183. if (e % 8 !== 0)
  32184. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32185. for (var t = 0; t < e; t += 8)
  32186. y(this, t, t + 7),
  32187. y(this, t + 1, t + 6),
  32188. y(this, t + 2, t + 5),
  32189. y(this, t + 3, t + 4);
  32190. return this
  32191. }
  32192. ,
  32193. a.prototype.toString = function() {
  32194. var e = 0 | this.length;
  32195. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32196. }
  32197. ,
  32198. a.prototype.equals = function(e) {
  32199. if (!a.isBuffer(e))
  32200. throw new TypeError("Argument must be a Buffer");
  32201. return this === e || 0 === a.compare(this, e)
  32202. }
  32203. ,
  32204. a.prototype.inspect = function() {
  32205. var e = ""
  32206. , t = i.INSPECT_MAX_BYTES;
  32207. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32208. this.length > t && (e += " ... ")),
  32209. "<Buffer " + e + ">"
  32210. }
  32211. ,
  32212. a.prototype.compare = function(e, t, i, n, r) {
  32213. if (!a.isBuffer(e))
  32214. throw new TypeError("Argument must be a Buffer");
  32215. if (void 0 === t && (t = 0),
  32216. void 0 === i && (i = e ? e.length : 0),
  32217. void 0 === n && (n = 0),
  32218. void 0 === r && (r = this.length),
  32219. t < 0 || i > e.length || n < 0 || r > this.length)
  32220. throw new RangeError("out of range index");
  32221. if (n >= r && t >= i)
  32222. return 0;
  32223. if (n >= r)
  32224. return -1;
  32225. if (t >= i)
  32226. return 1;
  32227. if (t >>>= 0,
  32228. i >>>= 0,
  32229. n >>>= 0,
  32230. r >>>= 0,
  32231. this === e)
  32232. return 0;
  32233. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32234. if (c[u] !== h[u]) {
  32235. o = c[u],
  32236. s = h[u];
  32237. break
  32238. }
  32239. return o < s ? -1 : s < o ? 1 : 0
  32240. }
  32241. ,
  32242. a.prototype.includes = function(e, t, i) {
  32243. return this.indexOf(e, t, i) !== -1
  32244. }
  32245. ,
  32246. a.prototype.indexOf = function(e, t, i) {
  32247. return C(this, e, t, i, !0)
  32248. }
  32249. ,
  32250. a.prototype.lastIndexOf = function(e, t, i) {
  32251. return C(this, e, t, i, !1)
  32252. }
  32253. ,
  32254. a.prototype.write = function(e, t, i, n) {
  32255. if (void 0 === t)
  32256. n = "utf8",
  32257. i = this.length,
  32258. t = 0;
  32259. else if (void 0 === i && "string" == typeof t)
  32260. n = t,
  32261. i = this.length,
  32262. t = 0;
  32263. else {
  32264. if (!isFinite(t))
  32265. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32266. t |= 0,
  32267. isFinite(i) ? (i |= 0,
  32268. void 0 === n && (n = "utf8")) : (n = i,
  32269. i = void 0)
  32270. }
  32271. var r = this.length - t;
  32272. if ((void 0 === i || i > r) && (i = r),
  32273. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32274. throw new RangeError("Attempt to write outside buffer bounds");
  32275. n || (n = "utf8");
  32276. for (var o = !1; ; )
  32277. switch (n) {
  32278. case "hex":
  32279. return E(this, e, t, i);
  32280. case "utf8":
  32281. case "utf-8":
  32282. return b(this, e, t, i);
  32283. case "ascii":
  32284. return w(this, e, t, i);
  32285. case "latin1":
  32286. case "binary":
  32287. return _(this, e, t, i);
  32288. case "base64":
  32289. return T(this, e, t, i);
  32290. case "ucs2":
  32291. case "ucs-2":
  32292. case "utf16le":
  32293. case "utf-16le":
  32294. return x(this, e, t, i);
  32295. default:
  32296. if (o)
  32297. throw new TypeError("Unknown encoding: " + n);
  32298. n = ("" + n).toLowerCase(),
  32299. o = !0
  32300. }
  32301. }
  32302. ,
  32303. a.prototype.toJSON = function() {
  32304. return {
  32305. type: "Buffer",
  32306. data: Array.prototype.slice.call(this._arr || this, 0)
  32307. }
  32308. }
  32309. ;
  32310. var ee = 4096;
  32311. a.prototype.slice = function(e, t) {
  32312. var i = this.length;
  32313. e = ~~e,
  32314. t = void 0 === t ? i : ~~t,
  32315. e < 0 ? (e += i,
  32316. e < 0 && (e = 0)) : e > i && (e = i),
  32317. t < 0 ? (t += i,
  32318. t < 0 && (t = 0)) : t > i && (t = i),
  32319. t < e && (t = e);
  32320. var n;
  32321. if (a.TYPED_ARRAY_SUPPORT)
  32322. n = this.subarray(e, t),
  32323. n.__proto__ = a.prototype;
  32324. else {
  32325. var r = t - e;
  32326. n = new a(r,void 0);
  32327. for (var o = 0; o < r; ++o)
  32328. n[o] = this[o + e]
  32329. }
  32330. return n
  32331. }
  32332. ,
  32333. a.prototype.readUIntLE = function(e, t, i) {
  32334. e |= 0,
  32335. t |= 0,
  32336. i || N(e, t, this.length);
  32337. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32338. n += this[e + o] * r;
  32339. return n
  32340. }
  32341. ,
  32342. a.prototype.readUIntBE = function(e, t, i) {
  32343. e |= 0,
  32344. t |= 0,
  32345. i || N(e, t, this.length);
  32346. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32347. n += this[e + --t] * r;
  32348. return n
  32349. }
  32350. ,
  32351. a.prototype.readUInt8 = function(e, t) {
  32352. return t || N(e, 1, this.length),
  32353. this[e]
  32354. }
  32355. ,
  32356. a.prototype.readUInt16LE = function(e, t) {
  32357. return t || N(e, 2, this.length),
  32358. this[e] | this[e + 1] << 8
  32359. }
  32360. ,
  32361. a.prototype.readUInt16BE = function(e, t) {
  32362. return t || N(e, 2, this.length),
  32363. this[e] << 8 | this[e + 1]
  32364. }
  32365. ,
  32366. a.prototype.readUInt32LE = function(e, t) {
  32367. return t || N(e, 4, this.length),
  32368. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32369. }
  32370. ,
  32371. a.prototype.readUInt32BE = function(e, t) {
  32372. return t || N(e, 4, this.length),
  32373. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32374. }
  32375. ,
  32376. a.prototype.readIntLE = function(e, t, i) {
  32377. e |= 0,
  32378. t |= 0,
  32379. i || N(e, t, this.length);
  32380. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32381. n += this[e + o] * r;
  32382. return r *= 128,
  32383. n >= r && (n -= Math.pow(2, 8 * t)),
  32384. n
  32385. }
  32386. ,
  32387. a.prototype.readIntBE = function(e, t, i) {
  32388. e |= 0,
  32389. t |= 0,
  32390. i || N(e, t, this.length);
  32391. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32392. o += this[e + --n] * r;
  32393. return r *= 128,
  32394. o >= r && (o -= Math.pow(2, 8 * t)),
  32395. o
  32396. }
  32397. ,
  32398. a.prototype.readInt8 = function(e, t) {
  32399. return t || N(e, 1, this.length),
  32400. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32401. }
  32402. ,
  32403. a.prototype.readInt16LE = function(e, t) {
  32404. t || N(e, 2, this.length);
  32405. var i = this[e] | this[e + 1] << 8;
  32406. return 32768 & i ? 4294901760 | i : i
  32407. }
  32408. ,
  32409. a.prototype.readInt16BE = function(e, t) {
  32410. t || N(e, 2, this.length);
  32411. var i = this[e + 1] | this[e] << 8;
  32412. return 32768 & i ? 4294901760 | i : i
  32413. }
  32414. ,
  32415. a.prototype.readInt32LE = function(e, t) {
  32416. return t || N(e, 4, this.length),
  32417. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32418. }
  32419. ,
  32420. a.prototype.readInt32BE = function(e, t) {
  32421. return t || N(e, 4, this.length),
  32422. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32423. }
  32424. ,
  32425. a.prototype.readFloatLE = function(e, t) {
  32426. return t || N(e, 4, this.length),
  32427. J.read(this, e, !0, 23, 4)
  32428. }
  32429. ,
  32430. a.prototype.readFloatBE = function(e, t) {
  32431. return t || N(e, 4, this.length),
  32432. J.read(this, e, !1, 23, 4)
  32433. }
  32434. ,
  32435. a.prototype.readDoubleLE = function(e, t) {
  32436. return t || N(e, 8, this.length),
  32437. J.read(this, e, !0, 52, 8)
  32438. }
  32439. ,
  32440. a.prototype.readDoubleBE = function(e, t) {
  32441. return t || N(e, 8, this.length),
  32442. J.read(this, e, !1, 52, 8)
  32443. }
  32444. ,
  32445. a.prototype.writeUIntLE = function(e, t, i, n) {
  32446. if (e = +e,
  32447. t |= 0,
  32448. i |= 0,
  32449. !n) {
  32450. var r = Math.pow(2, 8 * i) - 1;
  32451. B(this, e, t, i, r, 0)
  32452. }
  32453. var o = 1
  32454. , a = 0;
  32455. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32456. this[t + a] = e / o & 255;
  32457. return t + i
  32458. }
  32459. ,
  32460. a.prototype.writeUIntBE = function(e, t, i, n) {
  32461. if (e = +e,
  32462. t |= 0,
  32463. i |= 0,
  32464. !n) {
  32465. var r = Math.pow(2, 8 * i) - 1;
  32466. B(this, e, t, i, r, 0)
  32467. }
  32468. var o = i - 1
  32469. , a = 1;
  32470. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32471. this[t + o] = e / a & 255;
  32472. return t + i
  32473. }
  32474. ,
  32475. a.prototype.writeUInt8 = function(e, t, i) {
  32476. return e = +e,
  32477. t |= 0,
  32478. i || B(this, e, t, 1, 255, 0),
  32479. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32480. this[t] = 255 & e,
  32481. t + 1
  32482. }
  32483. ,
  32484. a.prototype.writeUInt16LE = function(e, t, i) {
  32485. return e = +e,
  32486. t |= 0,
  32487. i || B(this, e, t, 2, 65535, 0),
  32488. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32489. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32490. t + 2
  32491. }
  32492. ,
  32493. a.prototype.writeUInt16BE = function(e, t, i) {
  32494. return e = +e,
  32495. t |= 0,
  32496. i || B(this, e, t, 2, 65535, 0),
  32497. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32498. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32499. t + 2
  32500. }
  32501. ,
  32502. a.prototype.writeUInt32LE = function(e, t, i) {
  32503. return e = +e,
  32504. t |= 0,
  32505. i || B(this, e, t, 4, 4294967295, 0),
  32506. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32507. this[t + 2] = e >>> 16,
  32508. this[t + 1] = e >>> 8,
  32509. this[t] = 255 & e) : V(this, e, t, !0),
  32510. t + 4
  32511. }
  32512. ,
  32513. a.prototype.writeUInt32BE = function(e, t, i) {
  32514. return e = +e,
  32515. t |= 0,
  32516. i || B(this, e, t, 4, 4294967295, 0),
  32517. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32518. this[t + 1] = e >>> 16,
  32519. this[t + 2] = e >>> 8,
  32520. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32521. t + 4
  32522. }
  32523. ,
  32524. a.prototype.writeIntLE = function(e, t, i, n) {
  32525. if (e = +e,
  32526. t |= 0,
  32527. !n) {
  32528. var r = Math.pow(2, 8 * i - 1);
  32529. B(this, e, t, i, r - 1, -r)
  32530. }
  32531. var o = 0
  32532. , a = 1
  32533. , s = 0;
  32534. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32535. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32536. this[t + o] = (e / a >> 0) - s & 255;
  32537. return t + i
  32538. }
  32539. ,
  32540. a.prototype.writeIntBE = function(e, t, i, n) {
  32541. if (e = +e,
  32542. t |= 0,
  32543. !n) {
  32544. var r = Math.pow(2, 8 * i - 1);
  32545. B(this, e, t, i, r - 1, -r)
  32546. }
  32547. var o = i - 1
  32548. , a = 1
  32549. , s = 0;
  32550. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32551. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32552. this[t + o] = (e / a >> 0) - s & 255;
  32553. return t + i
  32554. }
  32555. ,
  32556. a.prototype.writeInt8 = function(e, t, i) {
  32557. return e = +e,
  32558. t |= 0,
  32559. i || B(this, e, t, 1, 127, -128),
  32560. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32561. e < 0 && (e = 255 + e + 1),
  32562. this[t] = 255 & e,
  32563. t + 1
  32564. }
  32565. ,
  32566. a.prototype.writeInt16LE = function(e, t, i) {
  32567. return e = +e,
  32568. t |= 0,
  32569. i || B(this, e, t, 2, 32767, -32768),
  32570. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32571. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32572. t + 2
  32573. }
  32574. ,
  32575. a.prototype.writeInt16BE = function(e, t, i) {
  32576. return e = +e,
  32577. t |= 0,
  32578. i || B(this, e, t, 2, 32767, -32768),
  32579. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32580. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32581. t + 2
  32582. }
  32583. ,
  32584. a.prototype.writeInt32LE = function(e, t, i) {
  32585. return e = +e,
  32586. t |= 0,
  32587. i || B(this, e, t, 4, 2147483647, -2147483648),
  32588. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32589. this[t + 1] = e >>> 8,
  32590. this[t + 2] = e >>> 16,
  32591. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32592. t + 4
  32593. }
  32594. ,
  32595. a.prototype.writeInt32BE = function(e, t, i) {
  32596. return e = +e,
  32597. t |= 0,
  32598. i || B(this, e, t, 4, 2147483647, -2147483648),
  32599. e < 0 && (e = 4294967295 + e + 1),
  32600. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32601. this[t + 1] = e >>> 16,
  32602. this[t + 2] = e >>> 8,
  32603. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32604. t + 4
  32605. }
  32606. ,
  32607. a.prototype.writeFloatLE = function(e, t, i) {
  32608. return k(this, e, t, !0, i)
  32609. }
  32610. ,
  32611. a.prototype.writeFloatBE = function(e, t, i) {
  32612. return k(this, e, t, !1, i)
  32613. }
  32614. ,
  32615. a.prototype.writeDoubleLE = function(e, t, i) {
  32616. return H(this, e, t, !0, i)
  32617. }
  32618. ,
  32619. a.prototype.writeDoubleBE = function(e, t, i) {
  32620. return H(this, e, t, !1, i)
  32621. }
  32622. ,
  32623. a.prototype.copy = function(e, t, i, n) {
  32624. if (i || (i = 0),
  32625. n || 0 === n || (n = this.length),
  32626. t >= e.length && (t = e.length),
  32627. t || (t = 0),
  32628. n > 0 && n < i && (n = i),
  32629. n === i)
  32630. return 0;
  32631. if (0 === e.length || 0 === this.length)
  32632. return 0;
  32633. if (t < 0)
  32634. throw new RangeError("targetStart out of bounds");
  32635. if (i < 0 || i >= this.length)
  32636. throw new RangeError("sourceStart out of bounds");
  32637. if (n < 0)
  32638. throw new RangeError("sourceEnd out of bounds");
  32639. n > this.length && (n = this.length),
  32640. e.length - t < n - i && (n = e.length - t + i);
  32641. var r, o = n - i;
  32642. if (this === e && i < t && t < n)
  32643. for (r = o - 1; r >= 0; --r)
  32644. e[r + t] = this[r + i];
  32645. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32646. for (r = 0; r < o; ++r)
  32647. e[r + t] = this[r + i];
  32648. else
  32649. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32650. return o
  32651. }
  32652. ,
  32653. a.prototype.fill = function(e, t, i, n) {
  32654. if ("string" == typeof e) {
  32655. if ("string" == typeof t ? (n = t,
  32656. t = 0,
  32657. i = this.length) : "string" == typeof i && (n = i,
  32658. i = this.length),
  32659. 1 === e.length) {
  32660. var r = e.charCodeAt(0);
  32661. r < 256 && (e = r)
  32662. }
  32663. if (void 0 !== n && "string" != typeof n)
  32664. throw new TypeError("encoding must be a string");
  32665. if ("string" == typeof n && !a.isEncoding(n))
  32666. throw new TypeError("Unknown encoding: " + n)
  32667. } else
  32668. "number" == typeof e && (e &= 255);
  32669. if (t < 0 || this.length < t || this.length < i)
  32670. throw new RangeError("Out of range index");
  32671. if (i <= t)
  32672. return this;
  32673. t >>>= 0,
  32674. i = void 0 === i ? this.length : i >>> 0,
  32675. e || (e = 0);
  32676. var o;
  32677. if ("number" == typeof e)
  32678. for (o = t; o < i; ++o)
  32679. this[o] = e;
  32680. else {
  32681. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32682. , l = s.length;
  32683. for (o = 0; o < i - t; ++o)
  32684. this[o + t] = s[o % l]
  32685. }
  32686. return this
  32687. }
  32688. ;
  32689. var te = /[^+\/0-9A-Za-z-_]/g
  32690. }
  32691. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32692. }
  32693. , {
  32694. "base64-js": 199,
  32695. ieee754: 200,
  32696. isarray: 201
  32697. }],
  32698. 199: [function(e, t, i) {
  32699. "use strict";
  32700. function n(e) {
  32701. var t = e.length;
  32702. if (t % 4 > 0)
  32703. throw new Error("Invalid string. Length must be a multiple of 4");
  32704. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32705. }
  32706. function r(e) {
  32707. return 3 * e.length / 4 - n(e)
  32708. }
  32709. function o(e) {
  32710. var t, i, r, o, a, s, l = e.length;
  32711. a = n(e),
  32712. s = new u(3 * l / 4 - a),
  32713. r = a > 0 ? l - 4 : l;
  32714. var c = 0;
  32715. for (t = 0,
  32716. i = 0; t < r; t += 4,
  32717. i += 3)
  32718. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32719. s[c++] = o >> 16 & 255,
  32720. s[c++] = o >> 8 & 255,
  32721. s[c++] = 255 & o;
  32722. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32723. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32724. s[c++] = o >> 8 & 255,
  32725. s[c++] = 255 & o),
  32726. s
  32727. }
  32728. function a(e) {
  32729. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32730. }
  32731. function s(e, t, i) {
  32732. for (var n, r = [], o = t; o < i; o += 3)
  32733. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32734. r.push(a(n));
  32735. return r.join("")
  32736. }
  32737. function l(e) {
  32738. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32739. o.push(s(e, l, l + a > h ? h : l + a));
  32740. return 1 === n ? (t = e[i - 1],
  32741. r += c[t >> 2],
  32742. r += c[t << 4 & 63],
  32743. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32744. r += c[t >> 10],
  32745. r += c[t >> 4 & 63],
  32746. r += c[t << 2 & 63],
  32747. r += "="),
  32748. o.push(r),
  32749. o.join("")
  32750. }
  32751. i.byteLength = r,
  32752. i.toByteArray = o,
  32753. i.fromByteArray = l;
  32754. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32755. c[p] = d[p],
  32756. h[d.charCodeAt(p)] = p;
  32757. h["-".charCodeAt(0)] = 62,
  32758. h["_".charCodeAt(0)] = 63
  32759. }
  32760. , {}],
  32761. 200: [function(e, t, i) {
  32762. i.read = function(e, t, i, n, r) {
  32763. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32764. for (u += d,
  32765. o = p & (1 << -h) - 1,
  32766. p >>= -h,
  32767. h += s; h > 0; o = 256 * o + e[t + u],
  32768. u += d,
  32769. h -= 8)
  32770. ;
  32771. for (a = o & (1 << -h) - 1,
  32772. o >>= -h,
  32773. h += n; h > 0; a = 256 * a + e[t + u],
  32774. u += d,
  32775. h -= 8)
  32776. ;
  32777. if (0 === o)
  32778. o = 1 - c;
  32779. else {
  32780. if (o === l)
  32781. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32782. a += Math.pow(2, n),
  32783. o -= c
  32784. }
  32785. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32786. }
  32787. ,
  32788. i.write = function(e, t, i, n, r, o) {
  32789. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32790. for (t = Math.abs(t),
  32791. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32792. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32793. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32794. l *= 2),
  32795. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32796. t * l >= 2 && (a++,
  32797. l /= 2),
  32798. a + u >= h ? (s = 0,
  32799. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32800. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32801. a = 0)); r >= 8; e[i + p] = 255 & s,
  32802. p += f,
  32803. s /= 256,
  32804. r -= 8)
  32805. ;
  32806. for (a = a << r | s,
  32807. c += r; c > 0; e[i + p] = 255 & a,
  32808. p += f,
  32809. a /= 256,
  32810. c -= 8)
  32811. ;
  32812. e[i + p - f] |= 128 * g
  32813. }
  32814. }
  32815. , {}],
  32816. 201: [function(e, t, i) {
  32817. var n = {}.toString;
  32818. t.exports = Array.isArray || function(e) {
  32819. return "[object Array]" == n.call(e)
  32820. }
  32821. }
  32822. , {}],
  32823. 202: [function(e, t, i) {
  32824. function n() {
  32825. this._events = this._events || {},
  32826. this._maxListeners = this._maxListeners || void 0
  32827. }
  32828. function r(e) {
  32829. return "function" == typeof e
  32830. }
  32831. function o(e) {
  32832. return "number" == typeof e
  32833. }
  32834. function a(e) {
  32835. return "object" == typeof e && null !== e
  32836. }
  32837. function s(e) {
  32838. return void 0 === e
  32839. }
  32840. t.exports = n,
  32841. n.EventEmitter = n,
  32842. n.prototype._events = void 0,
  32843. n.prototype._maxListeners = void 0,
  32844. n.defaultMaxListeners = 10,
  32845. n.prototype.setMaxListeners = function(e) {
  32846. if (!o(e) || e < 0 || isNaN(e))
  32847. throw TypeError("n must be a positive number");
  32848. return this._maxListeners = e,
  32849. this
  32850. }
  32851. ,
  32852. n.prototype.emit = function(e) {
  32853. var t, i, n, o, l, c;
  32854. if (this._events || (this._events = {}),
  32855. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32856. if (t = arguments[1],
  32857. t instanceof Error)
  32858. throw t;
  32859. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32860. throw h.context = t,
  32861. h
  32862. }
  32863. if (i = this._events[e],
  32864. s(i))
  32865. return !1;
  32866. if (r(i))
  32867. switch (arguments.length) {
  32868. case 1:
  32869. i.call(this);
  32870. break;
  32871. case 2:
  32872. i.call(this, arguments[1]);
  32873. break;
  32874. case 3:
  32875. i.call(this, arguments[1], arguments[2]);
  32876. break;
  32877. default:
  32878. o = Array.prototype.slice.call(arguments, 1),
  32879. i.apply(this, o)
  32880. }
  32881. else if (a(i))
  32882. for (o = Array.prototype.slice.call(arguments, 1),
  32883. c = i.slice(),
  32884. n = c.length,
  32885. l = 0; l < n; l++)
  32886. c[l].apply(this, o);
  32887. return !0
  32888. }
  32889. ,
  32890. n.prototype.addListener = function(e, t) {
  32891. var i;
  32892. if (!r(t))
  32893. throw TypeError("listener must be a function");
  32894. return this._events || (this._events = {}),
  32895. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32896. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32897. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32898. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32899. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32900. "function" == typeof console.trace && console.trace())),
  32901. this
  32902. }
  32903. ,
  32904. n.prototype.on = n.prototype.addListener,
  32905. n.prototype.once = function(e, t) {
  32906. function i() {
  32907. this.removeListener(e, i),
  32908. n || (n = !0,
  32909. t.apply(this, arguments))
  32910. }
  32911. if (!r(t))
  32912. throw TypeError("listener must be a function");
  32913. var n = !1;
  32914. return i.listener = t,
  32915. this.on(e, i),
  32916. this
  32917. }
  32918. ,
  32919. n.prototype.removeListener = function(e, t) {
  32920. var i, n, o, s;
  32921. if (!r(t))
  32922. throw TypeError("listener must be a function");
  32923. if (!this._events || !this._events[e])
  32924. return this;
  32925. if (i = this._events[e],
  32926. o = i.length,
  32927. n = -1,
  32928. i === t || r(i.listener) && i.listener === t)
  32929. delete this._events[e],
  32930. this._events.removeListener && this.emit("removeListener", e, t);
  32931. else if (a(i)) {
  32932. for (s = o; s-- > 0; )
  32933. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32934. n = s;
  32935. break
  32936. }
  32937. if (n < 0)
  32938. return this;
  32939. 1 === i.length ? (i.length = 0,
  32940. delete this._events[e]) : i.splice(n, 1),
  32941. this._events.removeListener && this.emit("removeListener", e, t)
  32942. }
  32943. return this
  32944. }
  32945. ,
  32946. n.prototype.removeAllListeners = function(e) {
  32947. var t, i;
  32948. if (!this._events)
  32949. return this;
  32950. if (!this._events.removeListener)
  32951. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32952. this;
  32953. if (0 === arguments.length) {
  32954. for (t in this._events)
  32955. "removeListener" !== t && this.removeAllListeners(t);
  32956. return this.removeAllListeners("removeListener"),
  32957. this._events = {},
  32958. this
  32959. }
  32960. if (i = this._events[e],
  32961. r(i))
  32962. this.removeListener(e, i);
  32963. else if (i)
  32964. for (; i.length; )
  32965. this.removeListener(e, i[i.length - 1]);
  32966. return delete this._events[e],
  32967. this
  32968. }
  32969. ,
  32970. n.prototype.listeners = function(e) {
  32971. var t;
  32972. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32973. }
  32974. ,
  32975. n.prototype.listenerCount = function(e) {
  32976. if (this._events) {
  32977. var t = this._events[e];
  32978. if (r(t))
  32979. return 1;
  32980. if (t)
  32981. return t.length
  32982. }
  32983. return 0
  32984. }
  32985. ,
  32986. n.listenerCount = function(e, t) {
  32987. return e.listenerCount(t)
  32988. }
  32989. }
  32990. , {}],
  32991. 203: [function(e, t, i) {
  32992. function n() {
  32993. throw new Error("setTimeout has not been defined")
  32994. }
  32995. function r() {
  32996. throw new Error("clearTimeout has not been defined")
  32997. }
  32998. function o(e) {
  32999. if (u === setTimeout)
  33000. return setTimeout(e, 0);
  33001. if ((u === n || !u) && setTimeout)
  33002. return u = setTimeout,
  33003. setTimeout(e, 0);
  33004. try {
  33005. return u(e, 0)
  33006. } catch (t) {
  33007. try {
  33008. return u.call(null, e, 0)
  33009. } catch (t) {
  33010. return u.call(this, e, 0)
  33011. }
  33012. }
  33013. }
  33014. function a(e) {
  33015. if (d === clearTimeout)
  33016. return clearTimeout(e);
  33017. if ((d === r || !d) && clearTimeout)
  33018. return d = clearTimeout,
  33019. clearTimeout(e);
  33020. try {
  33021. return d(e)
  33022. } catch (t) {
  33023. try {
  33024. return d.call(null, e)
  33025. } catch (t) {
  33026. return d.call(this, e)
  33027. }
  33028. }
  33029. }
  33030. function s() {
  33031. m && f && (m = !1,
  33032. f.length ? g = f.concat(g) : v = -1,
  33033. g.length && l())
  33034. }
  33035. function l() {
  33036. if (!m) {
  33037. var e = o(s);
  33038. m = !0;
  33039. for (var t = g.length; t; ) {
  33040. for (f = g,
  33041. g = []; ++v < t; )
  33042. f && f[v].run();
  33043. v = -1,
  33044. t = g.length
  33045. }
  33046. f = null,
  33047. m = !1,
  33048. a(e)
  33049. }
  33050. }
  33051. function c(e, t) {
  33052. this.fun = e,
  33053. this.array = t
  33054. }
  33055. function h() {}
  33056. var u, d, p = t.exports = {};
  33057. !function() {
  33058. try {
  33059. u = "function" == typeof setTimeout ? setTimeout : n
  33060. } catch (e) {
  33061. u = n
  33062. }
  33063. try {
  33064. d = "function" == typeof clearTimeout ? clearTimeout : r
  33065. } catch (e) {
  33066. d = r
  33067. }
  33068. }();
  33069. var f, g = [], m = !1, v = -1;
  33070. p.nextTick = function(e) {
  33071. var t = new Array(arguments.length - 1);
  33072. if (arguments.length > 1)
  33073. for (var i = 1; i < arguments.length; i++)
  33074. t[i - 1] = arguments[i];
  33075. g.push(new c(e,t)),
  33076. 1 !== g.length || m || o(l)
  33077. }
  33078. ,
  33079. c.prototype.run = function() {
  33080. this.fun.apply(null, this.array)
  33081. }
  33082. ,
  33083. p.title = "browser",
  33084. p.browser = !0,
  33085. p.env = {},
  33086. p.argv = [],
  33087. p.version = "",
  33088. p.versions = {},
  33089. p.on = h,
  33090. p.addListener = h,
  33091. p.once = h,
  33092. p.off = h,
  33093. p.removeListener = h,
  33094. p.removeAllListeners = h,
  33095. p.emit = h,
  33096. p.binding = function(e) {
  33097. throw new Error("process.binding is not supported")
  33098. }
  33099. ,
  33100. p.cwd = function() {
  33101. return "/"
  33102. }
  33103. ,
  33104. p.chdir = function(e) {
  33105. throw new Error("process.chdir is not supported")
  33106. }
  33107. ,
  33108. p.umask = function() {
  33109. return 0
  33110. }
  33111. }
  33112. , {}],
  33113. 204: [function(e, t, i) {
  33114. (function(e) {
  33115. !function(n) {
  33116. function r(e) {
  33117. throw new RangeError(L[e])
  33118. }
  33119. function o(e, t) {
  33120. for (var i = e.length, n = []; i--; )
  33121. n[i] = t(e[i]);
  33122. return n
  33123. }
  33124. function a(e, t) {
  33125. var i = e.split("@")
  33126. , n = "";
  33127. i.length > 1 && (n = i[0] + "@",
  33128. e = i[1]),
  33129. e = e.replace(O, ".");
  33130. var r = e.split(".")
  33131. , a = o(r, t).join(".");
  33132. return n + a
  33133. }
  33134. function s(e) {
  33135. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33136. t = e.charCodeAt(r++),
  33137. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33138. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33139. r--)) : n.push(t);
  33140. return n
  33141. }
  33142. function l(e) {
  33143. return o(e, function(e) {
  33144. var t = "";
  33145. return e > 65535 && (e -= 65536,
  33146. t += B(e >>> 10 & 1023 | 55296),
  33147. e = 56320 | 1023 & e),
  33148. t += B(e)
  33149. }).join("")
  33150. }
  33151. function c(e) {
  33152. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33153. }
  33154. function h(e, t) {
  33155. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33156. }
  33157. function u(e, t, i) {
  33158. var n = 0;
  33159. for (e = i ? N(e / T) : e >> 1,
  33160. e += N(e / t); e > D * w >> 1; n += E)
  33161. e = N(e / D);
  33162. return N(n + (D + 1) * e / (e + _))
  33163. }
  33164. function d(e) {
  33165. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33166. for (i = e.lastIndexOf(M),
  33167. i < 0 && (i = 0),
  33168. n = 0; n < i; ++n)
  33169. e.charCodeAt(n) >= 128 && r("not-basic"),
  33170. g.push(e.charCodeAt(n));
  33171. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33172. for (a = v,
  33173. s = 1,
  33174. h = E; o >= m && r("invalid-input"),
  33175. d = c(e.charCodeAt(o++)),
  33176. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33177. v += d * s,
  33178. p = h <= y ? b : h >= y + w ? w : h - y,
  33179. !(d < p); h += E)
  33180. f = E - p,
  33181. s > N(I / f) && r("overflow"),
  33182. s *= f;
  33183. t = g.length + 1,
  33184. y = u(v - a, t, 0 == a),
  33185. N(v / t) > I - A && r("overflow"),
  33186. A += N(v / t),
  33187. v %= t,
  33188. g.splice(v++, 0, A)
  33189. }
  33190. return l(g)
  33191. }
  33192. function p(e) {
  33193. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33194. for (e = s(e),
  33195. m = e.length,
  33196. t = S,
  33197. i = 0,
  33198. a = x,
  33199. l = 0; l < m; ++l)
  33200. g = e[l],
  33201. g < 128 && C.push(B(g));
  33202. for (n = o = C.length,
  33203. o && C.push(M); n < m; ) {
  33204. for (c = I,
  33205. l = 0; l < m; ++l)
  33206. g = e[l],
  33207. g >= t && g < c && (c = g);
  33208. for (v = n + 1,
  33209. c - t > N((I - i) / v) && r("overflow"),
  33210. i += (c - t) * v,
  33211. t = c,
  33212. l = 0; l < m; ++l)
  33213. if (g = e[l],
  33214. g < t && ++i > I && r("overflow"),
  33215. g == t) {
  33216. for (d = i,
  33217. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33218. !(d < f); p += E)
  33219. y = d - f,
  33220. A = E - f,
  33221. C.push(B(h(f + y % A, 0))),
  33222. d = N(y / A);
  33223. C.push(B(h(d, 0))),
  33224. a = u(i, v, n == o),
  33225. i = 0,
  33226. ++n
  33227. }
  33228. ++i,
  33229. ++t
  33230. }
  33231. return C.join("")
  33232. }
  33233. function f(e) {
  33234. return a(e, function(e) {
  33235. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33236. })
  33237. }
  33238. function g(e) {
  33239. return a(e, function(e) {
  33240. return P.test(e) ? "xn--" + p(e) : e
  33241. })
  33242. }
  33243. var m = "object" == typeof i && i && !i.nodeType && i
  33244. , v = "object" == typeof t && t && !t.nodeType && t
  33245. , A = "object" == typeof e && e;
  33246. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33247. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33248. overflow: "Overflow: input needs wider integers to process",
  33249. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33250. "invalid-input": "Invalid input"
  33251. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33252. if (y = {
  33253. version: "1.4.1",
  33254. ucs2: {
  33255. decode: s,
  33256. encode: l
  33257. },
  33258. decode: d,
  33259. encode: p,
  33260. toASCII: g,
  33261. toUnicode: f
  33262. },
  33263. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33264. define("punycode", function() {
  33265. return y
  33266. });
  33267. else if (m && v)
  33268. if (t.exports == m)
  33269. v.exports = y;
  33270. else
  33271. for (C in y)
  33272. y.hasOwnProperty(C) && (m[C] = y[C]);
  33273. else
  33274. n.punycode = y
  33275. }(this)
  33276. }
  33277. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33278. }
  33279. , {}],
  33280. 205: [function(e, t, i) {
  33281. "use strict";
  33282. function n(e, t) {
  33283. return Object.prototype.hasOwnProperty.call(e, t)
  33284. }
  33285. t.exports = function(e, t, i, o) {
  33286. t = t || "&",
  33287. i = i || "=";
  33288. var a = {};
  33289. if ("string" != typeof e || 0 === e.length)
  33290. return a;
  33291. var s = /\+/g;
  33292. e = e.split(t);
  33293. var l = 1e3;
  33294. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33295. var c = e.length;
  33296. l > 0 && c > l && (c = l);
  33297. for (var h = 0; h < c; ++h) {
  33298. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33299. m >= 0 ? (u = g.substr(0, m),
  33300. d = g.substr(m + 1)) : (u = g,
  33301. d = ""),
  33302. p = decodeURIComponent(u),
  33303. f = decodeURIComponent(d),
  33304. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33305. }
  33306. return a
  33307. }
  33308. ;
  33309. var r = Array.isArray || function(e) {
  33310. return "[object Array]" === Object.prototype.toString.call(e)
  33311. }
  33312. }
  33313. , {}],
  33314. 206: [function(e, t, i) {
  33315. "use strict";
  33316. function n(e, t) {
  33317. if (e.map)
  33318. return e.map(t);
  33319. for (var i = [], n = 0; n < e.length; n++)
  33320. i.push(t(e[n], n));
  33321. return i
  33322. }
  33323. var r = function(e) {
  33324. switch (typeof e) {
  33325. case "string":
  33326. return e;
  33327. case "boolean":
  33328. return e ? "true" : "false";
  33329. case "number":
  33330. return isFinite(e) ? e : "";
  33331. default:
  33332. return ""
  33333. }
  33334. };
  33335. t.exports = function(e, t, i, s) {
  33336. return t = t || "&",
  33337. i = i || "=",
  33338. null === e && (e = void 0),
  33339. "object" == typeof e ? n(a(e), function(a) {
  33340. var s = encodeURIComponent(r(a)) + i;
  33341. return o(e[a]) ? n(e[a], function(e) {
  33342. return s + encodeURIComponent(r(e))
  33343. }).join(t) : s + encodeURIComponent(r(e[a]))
  33344. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33345. }
  33346. ;
  33347. var o = Array.isArray || function(e) {
  33348. return "[object Array]" === Object.prototype.toString.call(e)
  33349. }
  33350. , a = Object.keys || function(e) {
  33351. var t = [];
  33352. for (var i in e)
  33353. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33354. return t
  33355. }
  33356. }
  33357. , {}],
  33358. 207: [function(e, t, i) {
  33359. "use strict";
  33360. i.decode = i.parse = e("./decode"),
  33361. i.encode = i.stringify = e("./encode")
  33362. }
  33363. , {
  33364. "./decode": 205,
  33365. "./encode": 206
  33366. }],
  33367. 208: [function(e, t, i) {
  33368. "use strict";
  33369. function n() {
  33370. this.protocol = null,
  33371. this.slashes = null,
  33372. this.auth = null,
  33373. this.host = null,
  33374. this.port = null,
  33375. this.hostname = null,
  33376. this.hash = null,
  33377. this.search = null,
  33378. this.query = null,
  33379. this.pathname = null,
  33380. this.path = null,
  33381. this.href = null
  33382. }
  33383. function r(e, t, i) {
  33384. if (e && c.isObject(e) && e instanceof n)
  33385. return e;
  33386. var r = new n;
  33387. return r.parse(e, t, i),
  33388. r
  33389. }
  33390. function o(e) {
  33391. return c.isString(e) && (e = r(e)),
  33392. e instanceof n ? e.format() : n.prototype.format.call(e)
  33393. }
  33394. function a(e, t) {
  33395. return r(e, !1, !0).resolve(t)
  33396. }
  33397. function s(e, t) {
  33398. return e ? r(e, !1, !0).resolveObject(t) : t
  33399. }
  33400. var l = e("punycode")
  33401. , c = e("./util");
  33402. i.parse = r,
  33403. i.resolve = a,
  33404. i.resolveObject = s,
  33405. i.format = o,
  33406. i.Url = n;
  33407. var h = /^([a-z0-9.+-]+:)/i
  33408. , u = /:[0-9]*$/
  33409. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33410. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33411. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33412. , g = ["'"].concat(f)
  33413. , m = ["%", "/", "?", ";", "#"].concat(g)
  33414. , v = ["/", "?", "#"]
  33415. , A = 255
  33416. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33417. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33418. , I = {
  33419. javascript: !0,
  33420. "javascript:": !0
  33421. }
  33422. , E = {
  33423. javascript: !0,
  33424. "javascript:": !0
  33425. }
  33426. , b = {
  33427. http: !0,
  33428. https: !0,
  33429. ftp: !0,
  33430. gopher: !0,
  33431. file: !0,
  33432. "http:": !0,
  33433. "https:": !0,
  33434. "ftp:": !0,
  33435. "gopher:": !0,
  33436. "file:": !0
  33437. }
  33438. , w = e("querystring");
  33439. n.prototype.parse = function(e, t, i) {
  33440. if (!c.isString(e))
  33441. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33442. var n = e.indexOf("?")
  33443. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33444. , o = e.split(r)
  33445. , a = /\\/g;
  33446. o[0] = o[0].replace(a, "/"),
  33447. e = o.join(r);
  33448. var s = e;
  33449. if (s = s.trim(),
  33450. !i && 1 === e.split("#").length) {
  33451. var u = d.exec(s);
  33452. if (u)
  33453. return this.path = s,
  33454. this.href = s,
  33455. this.pathname = u[1],
  33456. u[2] ? (this.search = u[2],
  33457. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33458. this.query = {}),
  33459. this
  33460. }
  33461. var p = h.exec(s);
  33462. if (p) {
  33463. p = p[0];
  33464. var f = p.toLowerCase();
  33465. this.protocol = f,
  33466. s = s.substr(p.length)
  33467. }
  33468. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33469. var _ = "//" === s.substr(0, 2);
  33470. !_ || p && E[p] || (s = s.substr(2),
  33471. this.slashes = !0)
  33472. }
  33473. if (!E[p] && (_ || p && !b[p])) {
  33474. for (var T = -1, x = 0; x < v.length; x++) {
  33475. var S = s.indexOf(v[x]);
  33476. S !== -1 && (T === -1 || S < T) && (T = S)
  33477. }
  33478. var M, R;
  33479. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33480. R !== -1 && (M = s.slice(0, R),
  33481. s = s.slice(R + 1),
  33482. this.auth = decodeURIComponent(M)),
  33483. T = -1;
  33484. for (var x = 0; x < m.length; x++) {
  33485. var S = s.indexOf(m[x]);
  33486. S !== -1 && (T === -1 || S < T) && (T = S)
  33487. }
  33488. T === -1 && (T = s.length),
  33489. this.host = s.slice(0, T),
  33490. s = s.slice(T),
  33491. this.parseHost(),
  33492. this.hostname = this.hostname || "";
  33493. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33494. if (!P)
  33495. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33496. var D = O[x];
  33497. if (D && !D.match(y)) {
  33498. for (var N = "", B = 0, F = D.length; B < F; B++)
  33499. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33500. if (!N.match(y)) {
  33501. var V = O.slice(0, x)
  33502. , U = O.slice(x + 1)
  33503. , k = D.match(C);
  33504. k && (V.push(k[1]),
  33505. U.unshift(k[2])),
  33506. U.length && (s = "/" + U.join(".") + s),
  33507. this.hostname = V.join(".");
  33508. break
  33509. }
  33510. }
  33511. }
  33512. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33513. P || (this.hostname = l.toASCII(this.hostname));
  33514. var H = this.port ? ":" + this.port : ""
  33515. , G = this.hostname || "";
  33516. this.host = G + H,
  33517. this.href += this.host,
  33518. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33519. "/" !== s[0] && (s = "/" + s))
  33520. }
  33521. if (!I[f])
  33522. for (var x = 0, L = g.length; x < L; x++) {
  33523. var z = g[x];
  33524. if (s.indexOf(z) !== -1) {
  33525. var W = encodeURIComponent(z);
  33526. W === z && (W = escape(z)),
  33527. s = s.split(z).join(W)
  33528. }
  33529. }
  33530. var j = s.indexOf("#");
  33531. j !== -1 && (this.hash = s.substr(j),
  33532. s = s.slice(0, j));
  33533. var Y = s.indexOf("?");
  33534. if (Y !== -1 ? (this.search = s.substr(Y),
  33535. this.query = s.substr(Y + 1),
  33536. t && (this.query = w.parse(this.query)),
  33537. s = s.slice(0, Y)) : t && (this.search = "",
  33538. this.query = {}),
  33539. s && (this.pathname = s),
  33540. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33541. this.pathname || this.search) {
  33542. var H = this.pathname || ""
  33543. , X = this.search || "";
  33544. this.path = H + X
  33545. }
  33546. return this.href = this.format(),
  33547. this
  33548. }
  33549. ,
  33550. n.prototype.format = function() {
  33551. var e = this.auth || "";
  33552. e && (e = encodeURIComponent(e),
  33553. e = e.replace(/%3A/i, ":"),
  33554. e += "@");
  33555. var t = this.protocol || ""
  33556. , i = this.pathname || ""
  33557. , n = this.hash || ""
  33558. , r = !1
  33559. , o = "";
  33560. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33561. this.port && (r += ":" + this.port)),
  33562. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33563. var a = this.search || o && "?" + o || "";
  33564. return t && ":" !== t.substr(-1) && (t += ":"),
  33565. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33566. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33567. n && "#" !== n.charAt(0) && (n = "#" + n),
  33568. a && "?" !== a.charAt(0) && (a = "?" + a),
  33569. i = i.replace(/[?#]/g, function(e) {
  33570. return encodeURIComponent(e)
  33571. }),
  33572. a = a.replace("#", "%23"),
  33573. t + r + i + a + n
  33574. }
  33575. ,
  33576. n.prototype.resolve = function(e) {
  33577. return this.resolveObject(r(e, !1, !0)).format()
  33578. }
  33579. ,
  33580. n.prototype.resolveObject = function(e) {
  33581. if (c.isString(e)) {
  33582. var t = new n;
  33583. t.parse(e, !1, !0),
  33584. e = t
  33585. }
  33586. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33587. var a = r[o];
  33588. i[a] = this[a]
  33589. }
  33590. if (i.hash = e.hash,
  33591. "" === e.href)
  33592. return i.href = i.format(),
  33593. i;
  33594. if (e.slashes && !e.protocol) {
  33595. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33596. var h = s[l];
  33597. "protocol" !== h && (i[h] = e[h])
  33598. }
  33599. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33600. i.href = i.format(),
  33601. i
  33602. }
  33603. if (e.protocol && e.protocol !== i.protocol) {
  33604. if (!b[e.protocol]) {
  33605. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33606. var p = u[d];
  33607. i[p] = e[p]
  33608. }
  33609. return i.href = i.format(),
  33610. i
  33611. }
  33612. if (i.protocol = e.protocol,
  33613. e.host || E[e.protocol])
  33614. i.pathname = e.pathname;
  33615. else {
  33616. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33617. ;
  33618. e.host || (e.host = ""),
  33619. e.hostname || (e.hostname = ""),
  33620. "" !== f[0] && f.unshift(""),
  33621. f.length < 2 && f.unshift(""),
  33622. i.pathname = f.join("/")
  33623. }
  33624. if (i.search = e.search,
  33625. i.query = e.query,
  33626. i.host = e.host || "",
  33627. i.auth = e.auth,
  33628. i.hostname = e.hostname || e.host,
  33629. i.port = e.port,
  33630. i.pathname || i.search) {
  33631. var g = i.pathname || ""
  33632. , m = i.search || "";
  33633. i.path = g + m
  33634. }
  33635. return i.slashes = i.slashes || e.slashes,
  33636. i.href = i.format(),
  33637. i
  33638. }
  33639. var v = i.pathname && "/" === i.pathname.charAt(0)
  33640. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33641. , y = A || v || i.host && e.pathname
  33642. , C = y
  33643. , I = i.pathname && i.pathname.split("/") || []
  33644. , f = e.pathname && e.pathname.split("/") || []
  33645. , w = i.protocol && !b[i.protocol];
  33646. if (w && (i.hostname = "",
  33647. i.port = null,
  33648. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33649. i.host = "",
  33650. e.protocol && (e.hostname = null,
  33651. e.port = null,
  33652. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33653. e.host = null),
  33654. y = y && ("" === f[0] || "" === I[0])),
  33655. A)
  33656. i.host = e.host || "" === e.host ? e.host : i.host,
  33657. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33658. i.search = e.search,
  33659. i.query = e.query,
  33660. I = f;
  33661. else if (f.length)
  33662. I || (I = []),
  33663. I.pop(),
  33664. I = I.concat(f),
  33665. i.search = e.search,
  33666. i.query = e.query;
  33667. else if (!c.isNullOrUndefined(e.search)) {
  33668. if (w) {
  33669. i.hostname = i.host = I.shift();
  33670. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33671. _ && (i.auth = _.shift(),
  33672. i.host = i.hostname = _.shift())
  33673. }
  33674. return i.search = e.search,
  33675. i.query = e.query,
  33676. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33677. i.href = i.format(),
  33678. i
  33679. }
  33680. if (!I.length)
  33681. return i.pathname = null,
  33682. i.search ? i.path = "/" + i.search : i.path = null,
  33683. i.href = i.format(),
  33684. i;
  33685. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33686. T = I[M],
  33687. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33688. S++) : S && (I.splice(M, 1),
  33689. S--);
  33690. if (!y && !C)
  33691. for (; S--; S)
  33692. I.unshift("..");
  33693. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33694. x && "/" !== I.join("/").substr(-1) && I.push("");
  33695. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33696. if (w) {
  33697. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33698. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33699. _ && (i.auth = _.shift(),
  33700. i.host = i.hostname = _.shift())
  33701. }
  33702. return y = y || i.host && I.length,
  33703. y && !R && I.unshift(""),
  33704. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33705. i.path = null),
  33706. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33707. i.auth = e.auth || i.auth,
  33708. i.slashes = i.slashes || e.slashes,
  33709. i.href = i.format(),
  33710. i
  33711. }
  33712. ,
  33713. n.prototype.parseHost = function() {
  33714. var e = this.host
  33715. , t = u.exec(e);
  33716. t && (t = t[0],
  33717. ":" !== t && (this.port = t.substr(1)),
  33718. e = e.substr(0, e.length - t.length)),
  33719. e && (this.hostname = e)
  33720. }
  33721. }
  33722. , {
  33723. "./util": 209,
  33724. punycode: 204,
  33725. querystring: 207
  33726. }],
  33727. 209: [function(e, t, i) {
  33728. "use strict";
  33729. t.exports = {
  33730. isString: function(e) {
  33731. return "string" == typeof e
  33732. },
  33733. isObject: function(e) {
  33734. return "object" == typeof e && null !== e
  33735. },
  33736. isNull: function(e) {
  33737. return null === e
  33738. },
  33739. isNullOrUndefined: function(e) {
  33740. return null == e
  33741. }
  33742. }
  33743. }
  33744. , {}],
  33745. 210: [function(e, t, i) {
  33746. "use strict";
  33747. function n(e) {
  33748. return l + e
  33749. }
  33750. function r(e) {
  33751. return e.substring(l.length)
  33752. }
  33753. function o(e, t) {
  33754. for (var i in t)
  33755. Object.defineProperty(e, i, {
  33756. value: t[i],
  33757. configurable: !0,
  33758. writable: !0
  33759. })
  33760. }
  33761. function a(e) {
  33762. if ("string" != typeof e)
  33763. throw new TypeError("key must be a string.")
  33764. }
  33765. var s = Object.prototype.hasOwnProperty
  33766. , l = "~";
  33767. t.exports = function(e) {
  33768. var t = Object.create(null)
  33769. , i = 0
  33770. , l = {};
  33771. return o(l, {
  33772. get: function(e, i) {
  33773. a(e);
  33774. var r = n(e);
  33775. return r in t ? t[r] : i
  33776. },
  33777. set: function(e, r) {
  33778. a(e);
  33779. var o = n(e);
  33780. return o in t || ++i,
  33781. t[o] = r
  33782. },
  33783. has: function(e) {
  33784. return a(e),
  33785. n(e)in t
  33786. },
  33787. delete: function(e) {
  33788. a(e);
  33789. var r = n(e);
  33790. return r in t && (--i,
  33791. delete t[r],
  33792. !0)
  33793. },
  33794. clear: function() {
  33795. t = Object.create(null),
  33796. i = 0
  33797. },
  33798. forEach: function(e, i) {
  33799. if ("function" != typeof e)
  33800. throw new TypeError("`callback` must be a function");
  33801. for (var n in t)
  33802. if (s.call(t, n)) {
  33803. var o = r(n)
  33804. , a = t[n];
  33805. e.call(i, a, o, l)
  33806. }
  33807. }
  33808. }),
  33809. Object.defineProperty(l, "size", {
  33810. get: function() {
  33811. return i
  33812. },
  33813. configurable: !0
  33814. }),
  33815. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33816. l.set(t, e[t])
  33817. }),
  33818. l
  33819. }
  33820. }
  33821. , {}],
  33822. 211: [function(e, t, i) {
  33823. t.exports = e("./lib/heap")
  33824. }
  33825. , {
  33826. "./lib/heap": 212
  33827. }],
  33828. 212: [function(e, t, i) {
  33829. (function() {
  33830. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33831. r = Math.floor,
  33832. u = Math.min,
  33833. n = function(e, t) {
  33834. return e < t ? -1 : e > t ? 1 : 0
  33835. }
  33836. ,
  33837. h = function(e, t, i, o, a) {
  33838. var s;
  33839. if (null == i && (i = 0),
  33840. null == a && (a = n),
  33841. i < 0)
  33842. throw new Error("lo must be non-negative");
  33843. for (null == o && (o = e.length); i < o; )
  33844. s = r((i + o) / 2),
  33845. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33846. return [].splice.apply(e, [i, i - i].concat(t)),
  33847. t
  33848. }
  33849. ,
  33850. s = function(e, t, i) {
  33851. return null == i && (i = n),
  33852. e.push(t),
  33853. g(e, 0, e.length - 1, i)
  33854. }
  33855. ,
  33856. a = function(e, t) {
  33857. var i, r;
  33858. return null == t && (t = n),
  33859. i = e.pop(),
  33860. e.length ? (r = e[0],
  33861. e[0] = i,
  33862. m(e, 0, t)) : r = i,
  33863. r
  33864. }
  33865. ,
  33866. c = function(e, t, i) {
  33867. var r;
  33868. return null == i && (i = n),
  33869. r = e[0],
  33870. e[0] = t,
  33871. m(e, 0, i),
  33872. r
  33873. }
  33874. ,
  33875. l = function(e, t, i) {
  33876. var r;
  33877. return null == i && (i = n),
  33878. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33879. t = r[0],
  33880. e[0] = r[1],
  33881. m(e, 0, i)),
  33882. t
  33883. }
  33884. ,
  33885. o = function(e, t) {
  33886. var i, o, a, s, l, c;
  33887. for (null == t && (t = n),
  33888. s = function() {
  33889. c = [];
  33890. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33891. c.push(t);
  33892. return c
  33893. }
  33894. .apply(this).reverse(),
  33895. l = [],
  33896. o = 0,
  33897. a = s.length; o < a; o++)
  33898. i = s[o],
  33899. l.push(m(e, i, t));
  33900. return l
  33901. }
  33902. ,
  33903. f = function(e, t, i) {
  33904. var r;
  33905. if (null == i && (i = n),
  33906. r = e.indexOf(t),
  33907. r !== -1)
  33908. return g(e, 0, r, i),
  33909. m(e, r, i)
  33910. }
  33911. ,
  33912. d = function(e, t, i) {
  33913. var r, a, s, c, h;
  33914. if (null == i && (i = n),
  33915. a = e.slice(0, t),
  33916. !a.length)
  33917. return a;
  33918. for (o(a, i),
  33919. h = e.slice(t),
  33920. s = 0,
  33921. c = h.length; s < c; s++)
  33922. r = h[s],
  33923. l(a, r, i);
  33924. return a.sort(i).reverse()
  33925. }
  33926. ,
  33927. p = function(e, t, i) {
  33928. var r, s, l, c, d, p, f, g, m, v;
  33929. if (null == i && (i = n),
  33930. 10 * t <= e.length) {
  33931. if (c = e.slice(0, t).sort(i),
  33932. !c.length)
  33933. return c;
  33934. for (l = c[c.length - 1],
  33935. g = e.slice(t),
  33936. d = 0,
  33937. f = g.length; d < f; d++)
  33938. r = g[d],
  33939. i(r, l) < 0 && (h(c, r, 0, null, i),
  33940. c.pop(),
  33941. l = c[c.length - 1]);
  33942. return c
  33943. }
  33944. for (o(e, i),
  33945. v = [],
  33946. s = p = 0,
  33947. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33948. v.push(a(e, i));
  33949. return v
  33950. }
  33951. ,
  33952. g = function(e, t, i, r) {
  33953. var o, a, s;
  33954. for (null == r && (r = n),
  33955. o = e[i]; i > t && (s = i - 1 >> 1,
  33956. a = e[s],
  33957. r(o, a) < 0); )
  33958. e[i] = a,
  33959. i = s;
  33960. return e[i] = o
  33961. }
  33962. ,
  33963. m = function(e, t, i) {
  33964. var r, o, a, s, l;
  33965. for (null == i && (i = n),
  33966. o = e.length,
  33967. l = t,
  33968. a = e[t],
  33969. r = 2 * t + 1; r < o; )
  33970. s = r + 1,
  33971. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33972. e[t] = e[r],
  33973. t = r,
  33974. r = 2 * t + 1;
  33975. return e[t] = a,
  33976. g(e, l, t, i)
  33977. }
  33978. ,
  33979. e = function() {
  33980. function e(e) {
  33981. this.cmp = null != e ? e : n,
  33982. this.nodes = []
  33983. }
  33984. return e.push = s,
  33985. e.pop = a,
  33986. e.replace = c,
  33987. e.pushpop = l,
  33988. e.heapify = o,
  33989. e.updateItem = f,
  33990. e.nlargest = d,
  33991. e.nsmallest = p,
  33992. e.prototype.push = function(e) {
  33993. return s(this.nodes, e, this.cmp)
  33994. }
  33995. ,
  33996. e.prototype.pop = function() {
  33997. return a(this.nodes, this.cmp)
  33998. }
  33999. ,
  34000. e.prototype.peek = function() {
  34001. return this.nodes[0]
  34002. }
  34003. ,
  34004. e.prototype.contains = function(e) {
  34005. return this.nodes.indexOf(e) !== -1
  34006. }
  34007. ,
  34008. e.prototype.replace = function(e) {
  34009. return c(this.nodes, e, this.cmp)
  34010. }
  34011. ,
  34012. e.prototype.pushpop = function(e) {
  34013. return l(this.nodes, e, this.cmp)
  34014. }
  34015. ,
  34016. e.prototype.heapify = function() {
  34017. return o(this.nodes, this.cmp)
  34018. }
  34019. ,
  34020. e.prototype.updateItem = function(e) {
  34021. return f(this.nodes, e, this.cmp)
  34022. }
  34023. ,
  34024. e.prototype.clear = function() {
  34025. return this.nodes = []
  34026. }
  34027. ,
  34028. e.prototype.empty = function() {
  34029. return 0 === this.nodes.length
  34030. }
  34031. ,
  34032. e.prototype.size = function() {
  34033. return this.nodes.length
  34034. }
  34035. ,
  34036. e.prototype.clone = function() {
  34037. var t;
  34038. return t = new e,
  34039. t.nodes = this.nodes.slice(0),
  34040. t
  34041. }
  34042. ,
  34043. e.prototype.toArray = function() {
  34044. return this.nodes.slice(0)
  34045. }
  34046. ,
  34047. e.prototype.insert = e.prototype.push,
  34048. e.prototype.top = e.prototype.peek,
  34049. e.prototype.front = e.prototype.peek,
  34050. e.prototype.has = e.prototype.contains,
  34051. e.prototype.copy = e.prototype.clone,
  34052. e
  34053. }(),
  34054. function(e, n) {
  34055. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34056. }(this, function() {
  34057. return e
  34058. })
  34059. }
  34060. ).call(this)
  34061. }
  34062. , {}],
  34063. 213: [function(e, t, i) {
  34064. !function(e) {
  34065. function i() {}
  34066. function n(e, t) {
  34067. return function() {
  34068. e.apply(t, arguments)
  34069. }
  34070. }
  34071. function r(e) {
  34072. if ("object" != typeof this)
  34073. throw new TypeError("Promises must be constructed via new");
  34074. if ("function" != typeof e)
  34075. throw new TypeError("not a function");
  34076. this._state = 0,
  34077. this._handled = !1,
  34078. this._value = void 0,
  34079. this._deferreds = [],
  34080. h(e, this)
  34081. }
  34082. function o(e, t) {
  34083. for (; 3 === e._state; )
  34084. e = e._value;
  34085. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34086. void r._immediateFn(function() {
  34087. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34088. if (null === i)
  34089. return void (1 === e._state ? a : s)(t.promise, e._value);
  34090. var n;
  34091. try {
  34092. n = i(e._value)
  34093. } catch (e) {
  34094. return void s(t.promise, e)
  34095. }
  34096. a(t.promise, n)
  34097. }))
  34098. }
  34099. function a(e, t) {
  34100. try {
  34101. if (t === e)
  34102. throw new TypeError("A promise cannot be resolved with itself.");
  34103. if (t && ("object" == typeof t || "function" == typeof t)) {
  34104. var i = t.then;
  34105. if (t instanceof r)
  34106. return e._state = 3,
  34107. e._value = t,
  34108. void l(e);
  34109. if ("function" == typeof i)
  34110. return void h(n(i, t), e)
  34111. }
  34112. e._state = 1,
  34113. e._value = t,
  34114. l(e)
  34115. } catch (t) {
  34116. s(e, t)
  34117. }
  34118. }
  34119. function s(e, t) {
  34120. e._state = 2,
  34121. e._value = t,
  34122. l(e)
  34123. }
  34124. function l(e) {
  34125. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34126. e._handled || r._unhandledRejectionFn(e._value)
  34127. });
  34128. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34129. o(e, e._deferreds[t]);
  34130. e._deferreds = null
  34131. }
  34132. function c(e, t, i) {
  34133. this.onFulfilled = "function" == typeof e ? e : null,
  34134. this.onRejected = "function" == typeof t ? t : null,
  34135. this.promise = i
  34136. }
  34137. function h(e, t) {
  34138. var i = !1;
  34139. try {
  34140. e(function(e) {
  34141. i || (i = !0,
  34142. a(t, e))
  34143. }, function(e) {
  34144. i || (i = !0,
  34145. s(t, e))
  34146. })
  34147. } catch (e) {
  34148. if (i)
  34149. return;
  34150. i = !0,
  34151. s(t, e)
  34152. }
  34153. }
  34154. var u = setTimeout;
  34155. r.prototype.catch = function(e) {
  34156. return this.then(null, e)
  34157. }
  34158. ,
  34159. r.prototype.then = function(e, t) {
  34160. var n = new this.constructor(i);
  34161. return o(this, new c(e,t,n)),
  34162. n
  34163. }
  34164. ,
  34165. r.all = function(e) {
  34166. var t = Array.prototype.slice.call(e);
  34167. return new r(function(e, i) {
  34168. function n(o, a) {
  34169. try {
  34170. if (a && ("object" == typeof a || "function" == typeof a)) {
  34171. var s = a.then;
  34172. if ("function" == typeof s)
  34173. return void s.call(a, function(e) {
  34174. n(o, e)
  34175. }, i)
  34176. }
  34177. t[o] = a,
  34178. 0 === --r && e(t)
  34179. } catch (e) {
  34180. i(e)
  34181. }
  34182. }
  34183. if (0 === t.length)
  34184. return e([]);
  34185. for (var r = t.length, o = 0; o < t.length; o++)
  34186. n(o, t[o])
  34187. }
  34188. )
  34189. }
  34190. ,
  34191. r.resolve = function(e) {
  34192. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34193. t(e)
  34194. }
  34195. )
  34196. }
  34197. ,
  34198. r.reject = function(e) {
  34199. return new r(function(t, i) {
  34200. i(e)
  34201. }
  34202. )
  34203. }
  34204. ,
  34205. r.race = function(e) {
  34206. return new r(function(t, i) {
  34207. for (var n = 0, r = e.length; n < r; n++)
  34208. e[n].then(t, i)
  34209. }
  34210. )
  34211. }
  34212. ,
  34213. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34214. setImmediate(e)
  34215. }
  34216. || function(e) {
  34217. u(e, 0)
  34218. }
  34219. ,
  34220. r._unhandledRejectionFn = function(e) {
  34221. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34222. }
  34223. ,
  34224. r._setImmediateFn = function(e) {
  34225. r._immediateFn = e
  34226. }
  34227. ,
  34228. r._setUnhandledRejectionFn = function(e) {
  34229. r._unhandledRejectionFn = e
  34230. }
  34231. ,
  34232. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34233. }(this)
  34234. }
  34235. , {}],
  34236. 214: [function(e, t, i) {
  34237. (function(i) {
  34238. !function(i, n) {
  34239. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34240. }(this, function(t, n) {
  34241. "use strict";
  34242. var r = {};
  34243. return r.ByteBuffer = t,
  34244. r.Long = t.Long || null,
  34245. r.VERSION = "5.0.1",
  34246. r.WIRE_TYPES = {},
  34247. r.WIRE_TYPES.VARINT = 0,
  34248. r.WIRE_TYPES.BITS64 = 1,
  34249. r.WIRE_TYPES.LDELIM = 2,
  34250. r.WIRE_TYPES.STARTGROUP = 3,
  34251. r.WIRE_TYPES.ENDGROUP = 4,
  34252. r.WIRE_TYPES.BITS32 = 5,
  34253. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34254. r.TYPES = {
  34255. int32: {
  34256. name: "int32",
  34257. wireType: r.WIRE_TYPES.VARINT,
  34258. defaultValue: 0
  34259. },
  34260. uint32: {
  34261. name: "uint32",
  34262. wireType: r.WIRE_TYPES.VARINT,
  34263. defaultValue: 0
  34264. },
  34265. sint32: {
  34266. name: "sint32",
  34267. wireType: r.WIRE_TYPES.VARINT,
  34268. defaultValue: 0
  34269. },
  34270. int64: {
  34271. name: "int64",
  34272. wireType: r.WIRE_TYPES.VARINT,
  34273. defaultValue: r.Long ? r.Long.ZERO : void 0
  34274. },
  34275. uint64: {
  34276. name: "uint64",
  34277. wireType: r.WIRE_TYPES.VARINT,
  34278. defaultValue: r.Long ? r.Long.UZERO : void 0
  34279. },
  34280. sint64: {
  34281. name: "sint64",
  34282. wireType: r.WIRE_TYPES.VARINT,
  34283. defaultValue: r.Long ? r.Long.ZERO : void 0
  34284. },
  34285. bool: {
  34286. name: "bool",
  34287. wireType: r.WIRE_TYPES.VARINT,
  34288. defaultValue: !1
  34289. },
  34290. double: {
  34291. name: "double",
  34292. wireType: r.WIRE_TYPES.BITS64,
  34293. defaultValue: 0
  34294. },
  34295. string: {
  34296. name: "string",
  34297. wireType: r.WIRE_TYPES.LDELIM,
  34298. defaultValue: ""
  34299. },
  34300. bytes: {
  34301. name: "bytes",
  34302. wireType: r.WIRE_TYPES.LDELIM,
  34303. defaultValue: null
  34304. },
  34305. fixed32: {
  34306. name: "fixed32",
  34307. wireType: r.WIRE_TYPES.BITS32,
  34308. defaultValue: 0
  34309. },
  34310. sfixed32: {
  34311. name: "sfixed32",
  34312. wireType: r.WIRE_TYPES.BITS32,
  34313. defaultValue: 0
  34314. },
  34315. fixed64: {
  34316. name: "fixed64",
  34317. wireType: r.WIRE_TYPES.BITS64,
  34318. defaultValue: r.Long ? r.Long.UZERO : void 0
  34319. },
  34320. sfixed64: {
  34321. name: "sfixed64",
  34322. wireType: r.WIRE_TYPES.BITS64,
  34323. defaultValue: r.Long ? r.Long.ZERO : void 0
  34324. },
  34325. float: {
  34326. name: "float",
  34327. wireType: r.WIRE_TYPES.BITS32,
  34328. defaultValue: 0
  34329. },
  34330. enum: {
  34331. name: "enum",
  34332. wireType: r.WIRE_TYPES.VARINT,
  34333. defaultValue: 0
  34334. },
  34335. message: {
  34336. name: "message",
  34337. wireType: r.WIRE_TYPES.LDELIM,
  34338. defaultValue: null
  34339. },
  34340. group: {
  34341. name: "group",
  34342. wireType: r.WIRE_TYPES.STARTGROUP,
  34343. defaultValue: null
  34344. }
  34345. },
  34346. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34347. r.ID_MIN = 1,
  34348. r.ID_MAX = 536870911,
  34349. r.convertFieldsToCamelCase = !1,
  34350. r.populateAccessors = !0,
  34351. r.populateDefaults = !0,
  34352. r.Util = function() {
  34353. var t = {};
  34354. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34355. t.XHR = function() {
  34356. for (var e = [function() {
  34357. return new XMLHttpRequest
  34358. }
  34359. , function() {
  34360. return new ActiveXObject("Msxml2.XMLHTTP")
  34361. }
  34362. , function() {
  34363. return new ActiveXObject("Msxml3.XMLHTTP")
  34364. }
  34365. , function() {
  34366. return new ActiveXObject("Microsoft.XMLHTTP")
  34367. }
  34368. ], t = null, i = 0; i < e.length; i++) {
  34369. try {
  34370. t = e[i]()
  34371. } catch (e) {
  34372. continue
  34373. }
  34374. break
  34375. }
  34376. if (!t)
  34377. throw Error("XMLHttpRequest is not supported");
  34378. return t
  34379. }
  34380. ,
  34381. t.fetch = function(i, n) {
  34382. if (n && "function" != typeof n && (n = null),
  34383. t.IS_NODE) {
  34384. var r = e("fs");
  34385. if (n)
  34386. r.readFile(i, function(e, t) {
  34387. n(e ? null : "" + t)
  34388. });
  34389. else
  34390. try {
  34391. return r.readFileSync(i)
  34392. } catch (e) {
  34393. return null
  34394. }
  34395. } else {
  34396. var o = t.XHR();
  34397. if (o.open("GET", i, !!n),
  34398. o.setRequestHeader("Accept", "text/plain"),
  34399. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34400. !n)
  34401. return o.send(null),
  34402. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34403. if (o.onreadystatechange = function() {
  34404. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34405. }
  34406. ,
  34407. 4 == o.readyState)
  34408. return;
  34409. o.send(null)
  34410. }
  34411. }
  34412. ,
  34413. t.toCamelCase = function(e) {
  34414. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34415. return t.toUpperCase()
  34416. })
  34417. }
  34418. ,
  34419. t
  34420. }(),
  34421. r.Lang = {
  34422. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34423. RULE: /^(?:required|optional|repeated|map)$/,
  34424. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34425. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34426. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34427. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34428. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34429. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34430. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34431. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34432. NUMBER_OCT: /^0[0-7]+$/,
  34433. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34434. BOOL: /^(?:true|false)$/i,
  34435. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34436. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34437. WHITESPACE: /\s/,
  34438. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34439. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34440. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34441. },
  34442. r.DotProto = function(e, t) {
  34443. function i(e, i) {
  34444. var n = -1
  34445. , r = 1;
  34446. if ("-" == e.charAt(0) && (r = -1,
  34447. e = e.substring(1)),
  34448. t.NUMBER_DEC.test(e))
  34449. n = parseInt(e);
  34450. else if (t.NUMBER_HEX.test(e))
  34451. n = parseInt(e.substring(2), 16);
  34452. else {
  34453. if (!t.NUMBER_OCT.test(e))
  34454. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34455. n = parseInt(e.substring(1), 8)
  34456. }
  34457. if (n = r * n | 0,
  34458. !i && n < 0)
  34459. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34460. return n
  34461. }
  34462. function n(e) {
  34463. var i = 1;
  34464. if ("-" == e.charAt(0) && (i = -1,
  34465. e = e.substring(1)),
  34466. t.NUMBER_DEC.test(e))
  34467. return i * parseInt(e, 10);
  34468. if (t.NUMBER_HEX.test(e))
  34469. return i * parseInt(e.substring(2), 16);
  34470. if (t.NUMBER_OCT.test(e))
  34471. return i * parseInt(e.substring(1), 8);
  34472. if ("inf" === e)
  34473. return i * (1 / 0);
  34474. if ("nan" === e)
  34475. return NaN;
  34476. if (t.NUMBER_FLT.test(e))
  34477. return i * parseFloat(e);
  34478. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34479. }
  34480. function r(e, t, i) {
  34481. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34482. e[t].push(i))
  34483. }
  34484. var o = {}
  34485. , a = function(e) {
  34486. this.source = e + "",
  34487. this.index = 0,
  34488. this.line = 1,
  34489. this.stack = [],
  34490. this._stringOpen = null
  34491. }
  34492. , s = a.prototype;
  34493. s._readString = function() {
  34494. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34495. e.lastIndex = this.index - 1;
  34496. var i = e.exec(this.source);
  34497. if (!i)
  34498. throw Error("unterminated string");
  34499. return this.index = e.lastIndex,
  34500. this.stack.push(this._stringOpen),
  34501. this._stringOpen = null,
  34502. i[1]
  34503. }
  34504. ,
  34505. s.next = function() {
  34506. if (this.stack.length > 0)
  34507. return this.stack.shift();
  34508. if (this.index >= this.source.length)
  34509. return null;
  34510. if (null !== this._stringOpen)
  34511. return this._readString();
  34512. var e, i, n;
  34513. do {
  34514. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34515. if ("\n" === n && ++this.line,
  34516. ++this.index === this.source.length)
  34517. return null;
  34518. if ("/" === this.source.charAt(this.index))
  34519. if (++this.index,
  34520. "/" === this.source.charAt(this.index)) {
  34521. for (; "\n" !== this.source.charAt(++this.index); )
  34522. if (this.index == this.source.length)
  34523. return null;
  34524. ++this.index,
  34525. ++this.line,
  34526. e = !0
  34527. } else {
  34528. if ("*" !== (n = this.source.charAt(this.index)))
  34529. return "/";
  34530. do {
  34531. if ("\n" === n && ++this.line,
  34532. ++this.index === this.source.length)
  34533. return null;
  34534. i = n,
  34535. n = this.source.charAt(this.index)
  34536. } while ("*" !== i || "/" !== n);++this.index,
  34537. e = !0
  34538. }
  34539. } while (e);if (this.index === this.source.length)
  34540. return null;
  34541. var r = this.index;
  34542. t.DELIM.lastIndex = 0;
  34543. var o = t.DELIM.test(this.source.charAt(r++));
  34544. if (!o)
  34545. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34546. ++r;
  34547. var a = this.source.substring(this.index, this.index = r);
  34548. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34549. a
  34550. }
  34551. ,
  34552. s.peek = function() {
  34553. if (0 === this.stack.length) {
  34554. var e = this.next();
  34555. if (null === e)
  34556. return null;
  34557. this.stack.push(e)
  34558. }
  34559. return this.stack[0]
  34560. }
  34561. ,
  34562. s.skip = function(e) {
  34563. var t = this.next();
  34564. if (t !== e)
  34565. throw Error("illegal '" + t + "', '" + e + "' expected")
  34566. }
  34567. ,
  34568. s.omit = function(e) {
  34569. return this.peek() === e && (this.next(),
  34570. !0)
  34571. }
  34572. ,
  34573. s.toString = function() {
  34574. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34575. }
  34576. ,
  34577. o.Tokenizer = a;
  34578. var l = function(e) {
  34579. this.tn = new a(e),
  34580. this.proto3 = !1
  34581. }
  34582. , c = l.prototype;
  34583. return c.parse = function() {
  34584. var e, i, n = {
  34585. name: "[ROOT]",
  34586. package: null,
  34587. messages: [],
  34588. enums: [],
  34589. imports: [],
  34590. options: {},
  34591. services: []
  34592. }, r = !0;
  34593. try {
  34594. for (; e = this.tn.next(); )
  34595. switch (e) {
  34596. case "package":
  34597. if (!r || null !== n.package)
  34598. throw Error("unexpected 'package'");
  34599. if (e = this.tn.next(),
  34600. !t.TYPEREF.test(e))
  34601. throw Error("illegal package name: " + e);
  34602. this.tn.skip(";"),
  34603. n.package = e;
  34604. break;
  34605. case "import":
  34606. if (!r)
  34607. throw Error("unexpected 'import'");
  34608. e = this.tn.peek(),
  34609. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34610. e = this._readString(),
  34611. this.tn.skip(";"),
  34612. i || n.imports.push(e);
  34613. break;
  34614. case "syntax":
  34615. if (!r)
  34616. throw Error("unexpected 'syntax'");
  34617. this.tn.skip("="),
  34618. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34619. this.tn.skip(";");
  34620. break;
  34621. case "message":
  34622. this._parseMessage(n, null),
  34623. r = !1;
  34624. break;
  34625. case "enum":
  34626. this._parseEnum(n),
  34627. r = !1;
  34628. break;
  34629. case "option":
  34630. this._parseOption(n);
  34631. break;
  34632. case "service":
  34633. this._parseService(n);
  34634. break;
  34635. case "extend":
  34636. this._parseExtend(n);
  34637. break;
  34638. default:
  34639. throw Error("unexpected '" + e + "'")
  34640. }
  34641. } catch (e) {
  34642. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34643. e
  34644. }
  34645. return delete n.name,
  34646. n
  34647. }
  34648. ,
  34649. l.parse = function(e) {
  34650. return new l(e).parse()
  34651. }
  34652. ,
  34653. c._readString = function() {
  34654. var e, t, i = "";
  34655. do {
  34656. if (t = this.tn.next(),
  34657. "'" !== t && '"' !== t)
  34658. throw Error("illegal string delimiter: " + t);
  34659. i += this.tn.next(),
  34660. this.tn.skip(t),
  34661. e = this.tn.peek()
  34662. } while ('"' === e || '"' === e);return i
  34663. }
  34664. ,
  34665. c._readValue = function(e) {
  34666. var i = this.tn.peek();
  34667. if ('"' === i || "'" === i)
  34668. return this._readString();
  34669. if (this.tn.next(),
  34670. t.NUMBER.test(i))
  34671. return n(i);
  34672. if (t.BOOL.test(i))
  34673. return "true" === i.toLowerCase();
  34674. if (e && t.TYPEREF.test(i))
  34675. return i;
  34676. throw Error("illegal value: " + i)
  34677. }
  34678. ,
  34679. c._parseOption = function(e, i) {
  34680. var n = this.tn.next()
  34681. , r = !1;
  34682. if ("(" === n && (r = !0,
  34683. n = this.tn.next()),
  34684. !t.TYPEREF.test(n))
  34685. throw Error("illegal option name: " + n);
  34686. var o = n;
  34687. r && (this.tn.skip(")"),
  34688. o = "(" + o + ")",
  34689. n = this.tn.peek(),
  34690. t.FQTYPEREF.test(n) && (o += n,
  34691. this.tn.next())),
  34692. this.tn.skip("="),
  34693. this._parseOptionValue(e, o),
  34694. i || this.tn.skip(";")
  34695. }
  34696. ,
  34697. c._parseOptionValue = function(e, i) {
  34698. var n = this.tn.peek();
  34699. if ("{" !== n)
  34700. r(e.options, i, this._readValue(!0));
  34701. else
  34702. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34703. if (!t.NAME.test(n))
  34704. throw Error("illegal option name: " + i + "." + n);
  34705. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34706. }
  34707. }
  34708. ,
  34709. c._parseService = function(e) {
  34710. var i = this.tn.next();
  34711. if (!t.NAME.test(i))
  34712. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34713. var n = i
  34714. , r = {
  34715. name: n,
  34716. rpc: {},
  34717. options: {}
  34718. };
  34719. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34720. if ("option" === i)
  34721. this._parseOption(r);
  34722. else {
  34723. if ("rpc" !== i)
  34724. throw Error("illegal service token: " + i);
  34725. this._parseServiceRPC(r)
  34726. }
  34727. this.tn.omit(";"),
  34728. e.services.push(r)
  34729. }
  34730. ,
  34731. c._parseServiceRPC = function(e) {
  34732. var i = "rpc"
  34733. , n = this.tn.next();
  34734. if (!t.NAME.test(n))
  34735. throw Error("illegal rpc service method name: " + n);
  34736. var r = n
  34737. , o = {
  34738. request: null,
  34739. response: null,
  34740. request_stream: !1,
  34741. response_stream: !1,
  34742. options: {}
  34743. };
  34744. if (this.tn.skip("("),
  34745. n = this.tn.next(),
  34746. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34747. n = this.tn.next()),
  34748. !t.TYPEREF.test(n))
  34749. throw Error("illegal rpc service request type: " + n);
  34750. if (o.request = n,
  34751. this.tn.skip(")"),
  34752. n = this.tn.next(),
  34753. "returns" !== n.toLowerCase())
  34754. throw Error("illegal rpc service request type delimiter: " + n);
  34755. if (this.tn.skip("("),
  34756. n = this.tn.next(),
  34757. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34758. n = this.tn.next()),
  34759. o.response = n,
  34760. this.tn.skip(")"),
  34761. n = this.tn.peek(),
  34762. "{" === n) {
  34763. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34764. if ("option" !== n)
  34765. throw Error("illegal rpc service token: " + n);
  34766. this._parseOption(o)
  34767. }
  34768. this.tn.omit(";")
  34769. } else
  34770. this.tn.skip(";");
  34771. "undefined" == typeof e[i] && (e[i] = {}),
  34772. e[i][r] = o
  34773. }
  34774. ,
  34775. c._parseMessage = function(e, n) {
  34776. var r = !!n
  34777. , o = this.tn.next()
  34778. , a = {
  34779. name: "",
  34780. fields: [],
  34781. enums: [],
  34782. messages: [],
  34783. options: {},
  34784. services: [],
  34785. oneofs: {}
  34786. };
  34787. if (!t.NAME.test(o))
  34788. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34789. for (a.name = o,
  34790. r && (this.tn.skip("="),
  34791. n.id = i(this.tn.next()),
  34792. a.isGroup = !0),
  34793. o = this.tn.peek(),
  34794. "[" === o && n && this._parseFieldOptions(n),
  34795. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34796. if (t.RULE.test(o))
  34797. this._parseMessageField(a, o);
  34798. else if ("oneof" === o)
  34799. this._parseMessageOneOf(a);
  34800. else if ("enum" === o)
  34801. this._parseEnum(a);
  34802. else if ("message" === o)
  34803. this._parseMessage(a);
  34804. else if ("option" === o)
  34805. this._parseOption(a);
  34806. else if ("service" === o)
  34807. this._parseService(a);
  34808. else if ("extensions" === o)
  34809. a.extensions = this._parseExtensionRanges();
  34810. else if ("reserved" === o)
  34811. this._parseIgnored();
  34812. else if ("extend" === o)
  34813. this._parseExtend(a);
  34814. else {
  34815. if (!t.TYPEREF.test(o))
  34816. throw Error("illegal message token: " + o);
  34817. if (!this.proto3)
  34818. throw Error("illegal field rule: " + o);
  34819. this._parseMessageField(a, "optional", o)
  34820. }
  34821. return this.tn.omit(";"),
  34822. e.messages.push(a),
  34823. a
  34824. }
  34825. ,
  34826. c._parseIgnored = function() {
  34827. for (; ";" !== this.tn.peek(); )
  34828. this.tn.next();
  34829. this.tn.skip(";")
  34830. }
  34831. ,
  34832. c._parseMessageField = function(e, n, r) {
  34833. if (!t.RULE.test(n))
  34834. throw Error("illegal message field rule: " + n);
  34835. var o, a = {
  34836. rule: n,
  34837. type: "",
  34838. name: "",
  34839. options: {},
  34840. id: 0
  34841. };
  34842. if ("map" === n) {
  34843. if (r)
  34844. throw Error("illegal type: " + r);
  34845. if (this.tn.skip("<"),
  34846. o = this.tn.next(),
  34847. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34848. throw Error("illegal message field type: " + o);
  34849. if (a.keytype = o,
  34850. this.tn.skip(","),
  34851. o = this.tn.next(),
  34852. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34853. throw Error("illegal message field: " + o);
  34854. if (a.type = o,
  34855. this.tn.skip(">"),
  34856. o = this.tn.next(),
  34857. !t.NAME.test(o))
  34858. throw Error("illegal message field name: " + o);
  34859. a.name = o,
  34860. this.tn.skip("="),
  34861. a.id = i(this.tn.next()),
  34862. o = this.tn.peek(),
  34863. "[" === o && this._parseFieldOptions(a),
  34864. this.tn.skip(";")
  34865. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34866. "group" === r) {
  34867. var s = this._parseMessage(e, a);
  34868. if (!/^[A-Z]/.test(s.name))
  34869. throw Error("illegal group name: " + s.name);
  34870. a.type = s.name,
  34871. a.name = s.name.toLowerCase(),
  34872. this.tn.omit(";")
  34873. } else {
  34874. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34875. throw Error("illegal message field type: " + r);
  34876. if (a.type = r,
  34877. o = this.tn.next(),
  34878. !t.NAME.test(o))
  34879. throw Error("illegal message field name: " + o);
  34880. a.name = o,
  34881. this.tn.skip("="),
  34882. a.id = i(this.tn.next()),
  34883. o = this.tn.peek(),
  34884. "[" === o && this._parseFieldOptions(a),
  34885. this.tn.skip(";")
  34886. }
  34887. return e.fields.push(a),
  34888. a
  34889. }
  34890. ,
  34891. c._parseMessageOneOf = function(e) {
  34892. var i = this.tn.next();
  34893. if (!t.NAME.test(i))
  34894. throw Error("illegal oneof name: " + i);
  34895. var n, r = i, o = [];
  34896. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34897. n = this._parseMessageField(e, "optional", i),
  34898. n.oneof = r,
  34899. o.push(n.id);
  34900. this.tn.omit(";"),
  34901. e.oneofs[r] = o
  34902. }
  34903. ,
  34904. c._parseFieldOptions = function(e) {
  34905. this.tn.skip("[");
  34906. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34907. i || this.tn.skip(","),
  34908. this._parseOption(e, !0),
  34909. i = !1;
  34910. this.tn.next()
  34911. }
  34912. ,
  34913. c._parseEnum = function(e) {
  34914. var n = {
  34915. name: "",
  34916. values: [],
  34917. options: {}
  34918. }
  34919. , r = this.tn.next();
  34920. if (!t.NAME.test(r))
  34921. throw Error("illegal name: " + r);
  34922. for (n.name = r,
  34923. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34924. if ("option" === r)
  34925. this._parseOption(n);
  34926. else {
  34927. if (!t.NAME.test(r))
  34928. throw Error("illegal name: " + r);
  34929. this.tn.skip("=");
  34930. var o = {
  34931. name: r,
  34932. id: i(this.tn.next(), !0)
  34933. };
  34934. r = this.tn.peek(),
  34935. "[" === r && this._parseFieldOptions({
  34936. options: {}
  34937. }),
  34938. this.tn.skip(";"),
  34939. n.values.push(o)
  34940. }
  34941. this.tn.omit(";"),
  34942. e.enums.push(n)
  34943. }
  34944. ,
  34945. c._parseExtensionRanges = function() {
  34946. var t, i, r, o = [];
  34947. do {
  34948. for (i = []; ; ) {
  34949. switch (t = this.tn.next()) {
  34950. case "min":
  34951. r = e.ID_MIN;
  34952. break;
  34953. case "max":
  34954. r = e.ID_MAX;
  34955. break;
  34956. default:
  34957. r = n(t)
  34958. }
  34959. if (i.push(r),
  34960. 2 === i.length)
  34961. break;
  34962. if ("to" !== this.tn.peek()) {
  34963. i.push(r);
  34964. break
  34965. }
  34966. this.tn.next()
  34967. }
  34968. o.push(i)
  34969. } while (this.tn.omit(","));return this.tn.skip(";"),
  34970. o
  34971. }
  34972. ,
  34973. c._parseExtend = function(e) {
  34974. var i = this.tn.next();
  34975. if (!t.TYPEREF.test(i))
  34976. throw Error("illegal extend reference: " + i);
  34977. var n = {
  34978. ref: i,
  34979. fields: []
  34980. };
  34981. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34982. if (t.RULE.test(i))
  34983. this._parseMessageField(n, i);
  34984. else {
  34985. if (!t.TYPEREF.test(i))
  34986. throw Error("illegal extend token: " + i);
  34987. if (!this.proto3)
  34988. throw Error("illegal field rule: " + i);
  34989. this._parseMessageField(n, "optional", i)
  34990. }
  34991. return this.tn.omit(";"),
  34992. e.messages.push(n),
  34993. n
  34994. }
  34995. ,
  34996. c.toString = function() {
  34997. return "Parser at line " + this.tn.line
  34998. }
  34999. ,
  35000. o.Parser = l,
  35001. o
  35002. }(r, r.Lang),
  35003. r.Reflect = function(e) {
  35004. function i(i) {
  35005. if ("string" == typeof i && (i = e.TYPES[i]),
  35006. "undefined" == typeof i.defaultValue)
  35007. throw Error("default value for type " + i.name + " is not supported");
  35008. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35009. }
  35010. function n(t, i) {
  35011. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35012. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35013. if ("string" == typeof t)
  35014. return e.Long.fromString(t, i || !1, 10);
  35015. if ("number" == typeof t)
  35016. return e.Long.fromNumber(t, i || !1);
  35017. throw Error("not convertible to Long")
  35018. }
  35019. function r(t, i) {
  35020. var n = i.readVarint32()
  35021. , o = 7 & n
  35022. , a = n >>> 3;
  35023. switch (o) {
  35024. case e.WIRE_TYPES.VARINT:
  35025. do
  35026. n = i.readUint8();
  35027. while (128 === (128 & n));break;
  35028. case e.WIRE_TYPES.BITS64:
  35029. i.offset += 8;
  35030. break;
  35031. case e.WIRE_TYPES.LDELIM:
  35032. n = i.readVarint32(),
  35033. i.offset += n;
  35034. break;
  35035. case e.WIRE_TYPES.STARTGROUP:
  35036. r(a, i);
  35037. break;
  35038. case e.WIRE_TYPES.ENDGROUP:
  35039. if (a === t)
  35040. return !1;
  35041. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35042. case e.WIRE_TYPES.BITS32:
  35043. i.offset += 4;
  35044. break;
  35045. default:
  35046. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35047. }
  35048. return !0
  35049. }
  35050. var o = {}
  35051. , a = function(e, t, i) {
  35052. this.builder = e,
  35053. this.parent = t,
  35054. this.name = i,
  35055. this.className
  35056. }
  35057. , s = a.prototype;
  35058. s.fqn = function() {
  35059. for (var e = this.name, t = this; ; ) {
  35060. if (t = t.parent,
  35061. null == t)
  35062. break;
  35063. e = t.name + "." + e
  35064. }
  35065. return e
  35066. }
  35067. ,
  35068. s.toString = function(e) {
  35069. return (e ? this.className + " " : "") + this.fqn()
  35070. }
  35071. ,
  35072. s.build = function() {
  35073. throw Error(this.toString(!0) + " cannot be built directly")
  35074. }
  35075. ,
  35076. o.T = a;
  35077. var l = function(e, t, i, n, r) {
  35078. a.call(this, e, t, i),
  35079. this.className = "Namespace",
  35080. this.children = [],
  35081. this.options = n || {},
  35082. this.syntax = r || "proto2"
  35083. }
  35084. , c = l.prototype = Object.create(a.prototype);
  35085. c.getChildren = function(e) {
  35086. if (e = e || null,
  35087. null == e)
  35088. return this.children.slice();
  35089. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35090. this.children[i]instanceof e && t.push(this.children[i]);
  35091. return t
  35092. }
  35093. ,
  35094. c.addChild = function(e) {
  35095. var t;
  35096. if (t = this.getChild(e.name))
  35097. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35098. t.name = t.originalName;
  35099. else {
  35100. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35101. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35102. e.name = e.originalName
  35103. }
  35104. this.children.push(e)
  35105. }
  35106. ,
  35107. c.getChild = function(e) {
  35108. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35109. if (this.children[i][t] === e)
  35110. return this.children[i];
  35111. return null
  35112. }
  35113. ,
  35114. c.resolve = function(e, t) {
  35115. var i = "string" == typeof e ? e.split(".") : e
  35116. , n = this
  35117. , r = 0;
  35118. if ("" === i[r]) {
  35119. for (; null !== n.parent; )
  35120. n = n.parent;
  35121. r++
  35122. }
  35123. var a;
  35124. do {
  35125. do {
  35126. if (!(n instanceof o.Namespace)) {
  35127. n = null;
  35128. break
  35129. }
  35130. if (a = n.getChild(i[r]),
  35131. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35132. n = null;
  35133. break
  35134. }
  35135. n = a,
  35136. r++
  35137. } while (r < i.length);if (null != n)
  35138. break;
  35139. if (null !== this.parent)
  35140. return this.parent.resolve(e, t)
  35141. } while (null != n);return n
  35142. }
  35143. ,
  35144. c.qn = function(e) {
  35145. var t = []
  35146. , i = e;
  35147. do
  35148. t.unshift(i.name),
  35149. i = i.parent;
  35150. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35151. var r = t.slice(t.length - n);
  35152. if (e === this.resolve(r, e instanceof o.Namespace))
  35153. return r.join(".")
  35154. }
  35155. return e.fqn()
  35156. }
  35157. ,
  35158. c.build = function() {
  35159. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35160. e = i[n],
  35161. e instanceof l && (t[e.name] = e.build());
  35162. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35163. value: this.buildOpt()
  35164. }),
  35165. t
  35166. }
  35167. ,
  35168. c.buildOpt = function() {
  35169. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35170. var r = t[i]
  35171. , o = this.options[t[i]];
  35172. e[r] = o
  35173. }
  35174. return e
  35175. }
  35176. ,
  35177. c.getOption = function(e) {
  35178. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35179. }
  35180. ,
  35181. o.Namespace = l;
  35182. var h = function(t, i, n, r) {
  35183. if (this.type = t,
  35184. this.resolvedType = i,
  35185. this.isMapKey = n,
  35186. this.syntax = r,
  35187. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35188. throw Error("Invalid map key type: " + t.name)
  35189. }
  35190. , u = h.prototype;
  35191. h.defaultFieldValue = i,
  35192. u.verifyValue = function(i) {
  35193. function r(e, t) {
  35194. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35195. }
  35196. var o = this;
  35197. switch (this.type) {
  35198. case e.TYPES.int32:
  35199. case e.TYPES.sint32:
  35200. case e.TYPES.sfixed32:
  35201. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35202. i > 4294967295 ? 0 | i : i;
  35203. case e.TYPES.uint32:
  35204. case e.TYPES.fixed32:
  35205. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35206. i < 0 ? i >>> 0 : i;
  35207. case e.TYPES.int64:
  35208. case e.TYPES.sint64:
  35209. case e.TYPES.sfixed64:
  35210. if (e.Long)
  35211. try {
  35212. return n(i, !1)
  35213. } catch (e) {
  35214. r(typeof i, e.message)
  35215. }
  35216. else
  35217. r(typeof i, "requires Long.js");
  35218. case e.TYPES.uint64:
  35219. case e.TYPES.fixed64:
  35220. if (e.Long)
  35221. try {
  35222. return n(i, !0)
  35223. } catch (e) {
  35224. r(typeof i, e.message)
  35225. }
  35226. else
  35227. r(typeof i, "requires Long.js");
  35228. case e.TYPES.bool:
  35229. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35230. i;
  35231. case e.TYPES.float:
  35232. case e.TYPES.double:
  35233. return "number" != typeof i && r(typeof i, "not a number"),
  35234. i;
  35235. case e.TYPES.string:
  35236. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35237. "" + i;
  35238. case e.TYPES.bytes:
  35239. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35240. case e.TYPES.enum:
  35241. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35242. for (l = 0; l < a.length; l++) {
  35243. if (a[l].name == i)
  35244. return a[l].id;
  35245. if (a[l].id == i)
  35246. return a[l].id
  35247. }
  35248. if ("proto3" === this.syntax)
  35249. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35250. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35251. i;
  35252. r(i, "not a valid enum value");
  35253. case e.TYPES.group:
  35254. case e.TYPES.message:
  35255. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35256. i instanceof this.resolvedType.clazz)
  35257. return i;
  35258. if (i instanceof e.Builder.Message) {
  35259. var s = {};
  35260. for (var l in i)
  35261. i.hasOwnProperty(l) && (s[l] = i[l]);
  35262. i = s
  35263. }
  35264. return new this.resolvedType.clazz(i)
  35265. }
  35266. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35267. }
  35268. ,
  35269. u.calculateLength = function(i, n) {
  35270. if (null === n)
  35271. return 0;
  35272. var r;
  35273. switch (this.type) {
  35274. case e.TYPES.int32:
  35275. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35276. case e.TYPES.uint32:
  35277. return t.calculateVarint32(n);
  35278. case e.TYPES.sint32:
  35279. return t.calculateVarint32(t.zigZagEncode32(n));
  35280. case e.TYPES.fixed32:
  35281. case e.TYPES.sfixed32:
  35282. case e.TYPES.float:
  35283. return 4;
  35284. case e.TYPES.int64:
  35285. case e.TYPES.uint64:
  35286. return t.calculateVarint64(n);
  35287. case e.TYPES.sint64:
  35288. return t.calculateVarint64(t.zigZagEncode64(n));
  35289. case e.TYPES.fixed64:
  35290. case e.TYPES.sfixed64:
  35291. return 8;
  35292. case e.TYPES.bool:
  35293. return 1;
  35294. case e.TYPES.enum:
  35295. return t.calculateVarint32(n);
  35296. case e.TYPES.double:
  35297. return 8;
  35298. case e.TYPES.string:
  35299. return r = t.calculateUTF8Bytes(n),
  35300. t.calculateVarint32(r) + r;
  35301. case e.TYPES.bytes:
  35302. if (n.remaining() < 0)
  35303. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35304. return t.calculateVarint32(n.remaining()) + n.remaining();
  35305. case e.TYPES.message:
  35306. return r = this.resolvedType.calculate(n),
  35307. t.calculateVarint32(r) + r;
  35308. case e.TYPES.group:
  35309. return r = this.resolvedType.calculate(n),
  35310. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35311. }
  35312. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35313. }
  35314. ,
  35315. u.encodeValue = function(i, n, r) {
  35316. if (null === n)
  35317. return r;
  35318. switch (this.type) {
  35319. case e.TYPES.int32:
  35320. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35321. break;
  35322. case e.TYPES.uint32:
  35323. r.writeVarint32(n);
  35324. break;
  35325. case e.TYPES.sint32:
  35326. r.writeVarint32ZigZag(n);
  35327. break;
  35328. case e.TYPES.fixed32:
  35329. r.writeUint32(n);
  35330. break;
  35331. case e.TYPES.sfixed32:
  35332. r.writeInt32(n);
  35333. break;
  35334. case e.TYPES.int64:
  35335. case e.TYPES.uint64:
  35336. r.writeVarint64(n);
  35337. break;
  35338. case e.TYPES.sint64:
  35339. r.writeVarint64ZigZag(n);
  35340. break;
  35341. case e.TYPES.fixed64:
  35342. r.writeUint64(n);
  35343. break;
  35344. case e.TYPES.sfixed64:
  35345. r.writeInt64(n);
  35346. break;
  35347. case e.TYPES.bool:
  35348. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35349. break;
  35350. case e.TYPES.enum:
  35351. r.writeVarint32(n);
  35352. break;
  35353. case e.TYPES.float:
  35354. r.writeFloat32(n);
  35355. break;
  35356. case e.TYPES.double:
  35357. r.writeFloat64(n);
  35358. break;
  35359. case e.TYPES.string:
  35360. r.writeVString(n);
  35361. break;
  35362. case e.TYPES.bytes:
  35363. if (n.remaining() < 0)
  35364. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35365. var o = n.offset;
  35366. r.writeVarint32(n.remaining()),
  35367. r.append(n),
  35368. n.offset = o;
  35369. break;
  35370. case e.TYPES.message:
  35371. var a = (new t).LE();
  35372. this.resolvedType.encode(n, a),
  35373. r.writeVarint32(a.offset),
  35374. r.append(a.flip());
  35375. break;
  35376. case e.TYPES.group:
  35377. this.resolvedType.encode(n, r),
  35378. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35379. break;
  35380. default:
  35381. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35382. }
  35383. return r
  35384. }
  35385. ,
  35386. u.decode = function(t, i, n) {
  35387. if (i != this.type.wireType)
  35388. throw Error("Unexpected wire type for element");
  35389. var r, o;
  35390. switch (this.type) {
  35391. case e.TYPES.int32:
  35392. return 0 | t.readVarint32();
  35393. case e.TYPES.uint32:
  35394. return t.readVarint32() >>> 0;
  35395. case e.TYPES.sint32:
  35396. return 0 | t.readVarint32ZigZag();
  35397. case e.TYPES.fixed32:
  35398. return t.readUint32() >>> 0;
  35399. case e.TYPES.sfixed32:
  35400. return 0 | t.readInt32();
  35401. case e.TYPES.int64:
  35402. return t.readVarint64();
  35403. case e.TYPES.uint64:
  35404. return t.readVarint64().toUnsigned();
  35405. case e.TYPES.sint64:
  35406. return t.readVarint64ZigZag();
  35407. case e.TYPES.fixed64:
  35408. return t.readUint64();
  35409. case e.TYPES.sfixed64:
  35410. return t.readInt64();
  35411. case e.TYPES.bool:
  35412. return !!t.readVarint32();
  35413. case e.TYPES.enum:
  35414. return t.readVarint32();
  35415. case e.TYPES.float:
  35416. return t.readFloat();
  35417. case e.TYPES.double:
  35418. return t.readDouble();
  35419. case e.TYPES.string:
  35420. return t.readVString();
  35421. case e.TYPES.bytes:
  35422. if (o = t.readVarint32(),
  35423. t.remaining() < o)
  35424. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35425. return r = t.clone(),
  35426. r.limit = r.offset + o,
  35427. t.offset += o,
  35428. r;
  35429. case e.TYPES.message:
  35430. return o = t.readVarint32(),
  35431. this.resolvedType.decode(t, o);
  35432. case e.TYPES.group:
  35433. return this.resolvedType.decode(t, -1, n)
  35434. }
  35435. throw Error("[INTERNAL] Illegal decode type")
  35436. }
  35437. ,
  35438. u.valueFromString = function(i) {
  35439. if (!this.isMapKey)
  35440. throw Error("valueFromString() called on non-map-key element");
  35441. switch (this.type) {
  35442. case e.TYPES.int32:
  35443. case e.TYPES.sint32:
  35444. case e.TYPES.sfixed32:
  35445. case e.TYPES.uint32:
  35446. case e.TYPES.fixed32:
  35447. return this.verifyValue(parseInt(i));
  35448. case e.TYPES.int64:
  35449. case e.TYPES.sint64:
  35450. case e.TYPES.sfixed64:
  35451. case e.TYPES.uint64:
  35452. case e.TYPES.fixed64:
  35453. return this.verifyValue(i);
  35454. case e.TYPES.bool:
  35455. return "true" === i;
  35456. case e.TYPES.string:
  35457. return this.verifyValue(i);
  35458. case e.TYPES.bytes:
  35459. return t.fromBinary(i)
  35460. }
  35461. }
  35462. ,
  35463. u.valueToString = function(t) {
  35464. if (!this.isMapKey)
  35465. throw Error("valueToString() called on non-map-key element");
  35466. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35467. }
  35468. ,
  35469. o.Element = h;
  35470. var d = function(e, t, i, n, r, o) {
  35471. l.call(this, e, t, i, n, o),
  35472. this.className = "Message",
  35473. this.extensions = void 0,
  35474. this.clazz = null,
  35475. this.isGroup = !!r,
  35476. this._fields = null,
  35477. this._fieldsById = null,
  35478. this._fieldsByName = null
  35479. }
  35480. , p = d.prototype = Object.create(l.prototype);
  35481. p.build = function(i) {
  35482. if (this.clazz && !i)
  35483. return this.clazz;
  35484. var n = function(e, i) {
  35485. function n(i, r, o, a) {
  35486. if (null === i || "object" != typeof i) {
  35487. if (a && a instanceof e.Reflect.Enum) {
  35488. var s = e.Reflect.Enum.getName(a.object, i);
  35489. if (null !== s)
  35490. return s
  35491. }
  35492. return i
  35493. }
  35494. if (t.isByteBuffer(i))
  35495. return r ? i.toBase64() : i.toBuffer();
  35496. if (e.Long.isLong(i))
  35497. return o ? i.toString() : e.Long.fromValue(i);
  35498. var l;
  35499. if (Array.isArray(i))
  35500. return l = [],
  35501. i.forEach(function(e, t) {
  35502. l[t] = n(e, r, o, a)
  35503. }),
  35504. l;
  35505. if (l = {},
  35506. i instanceof e.Map) {
  35507. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35508. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35509. return l
  35510. }
  35511. var u = i.$type
  35512. , d = void 0;
  35513. for (var p in i)
  35514. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35515. return l
  35516. }
  35517. var r = i.getChildren(e.Reflect.Message.Field)
  35518. , o = i.getChildren(e.Reflect.Message.OneOf)
  35519. , a = function(n, s) {
  35520. e.Builder.Message.call(this);
  35521. for (var l = 0, c = o.length; l < c; ++l)
  35522. this[o[l].name] = null;
  35523. for (l = 0,
  35524. c = r.length; l < c; ++l) {
  35525. var h = r[l];
  35526. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35527. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35528. }
  35529. if (arguments.length > 0) {
  35530. var u;
  35531. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35532. for (l = 0,
  35533. c = arguments.length; l < c; ++l)
  35534. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35535. else
  35536. this.$set(n)
  35537. }
  35538. }
  35539. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35540. s.add = function(t, n, r) {
  35541. var o = i._fieldsByName[t];
  35542. if (!r) {
  35543. if (!o)
  35544. throw Error(this + "#" + t + " is undefined");
  35545. if (!(o instanceof e.Reflect.Message.Field))
  35546. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35547. if (!o.repeated)
  35548. throw Error(this + "#" + t + " is not a repeated field");
  35549. n = o.verifyValue(n, !0)
  35550. }
  35551. return null === this[t] && (this[t] = []),
  35552. this[t].push(n),
  35553. this
  35554. }
  35555. ,
  35556. s.$add = s.add,
  35557. s.set = function(t, n, r) {
  35558. if (t && "object" == typeof t) {
  35559. r = n;
  35560. for (var o in t)
  35561. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35562. return this
  35563. }
  35564. var a = i._fieldsByName[t];
  35565. if (r)
  35566. this[t] = n;
  35567. else {
  35568. if (!a)
  35569. throw Error(this + "#" + t + " is not a field: undefined");
  35570. if (!(a instanceof e.Reflect.Message.Field))
  35571. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35572. this[a.name] = n = a.verifyValue(n)
  35573. }
  35574. if (a && a.oneof) {
  35575. var s = this[a.oneof.name];
  35576. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35577. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35578. }
  35579. return this
  35580. }
  35581. ,
  35582. s.$set = s.set,
  35583. s.get = function(t, n) {
  35584. if (n)
  35585. return this[t];
  35586. var r = i._fieldsByName[t];
  35587. if (!(r && r instanceof e.Reflect.Message.Field))
  35588. throw Error(this + "#" + t + " is not a field: undefined");
  35589. if (!(r instanceof e.Reflect.Message.Field))
  35590. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35591. return this[r.name]
  35592. }
  35593. ,
  35594. s.$get = s.get;
  35595. for (var l = 0; l < r.length; l++) {
  35596. var c = r[l];
  35597. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35598. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35599. return e.toUpperCase().replace("_", "")
  35600. });
  35601. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35602. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35603. return "_" + e
  35604. })
  35605. , r = function(t, i) {
  35606. return this[e.name] = i ? t : e.verifyValue(t),
  35607. this
  35608. }
  35609. , o = function() {
  35610. return this[e.name]
  35611. };
  35612. null === i.getChild("set" + t) && (s["set" + t] = r),
  35613. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35614. null === i.getChild("get" + t) && (s["get" + t] = o),
  35615. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35616. }(c)
  35617. }
  35618. s.encode = function(e, n) {
  35619. "boolean" == typeof e && (n = e,
  35620. e = void 0);
  35621. var r = !1;
  35622. e || (e = new t,
  35623. r = !0);
  35624. var o = e.littleEndian;
  35625. try {
  35626. return i.encode(this, e.LE(), n),
  35627. (r ? e.flip() : e).LE(o)
  35628. } catch (t) {
  35629. throw e.LE(o),
  35630. t
  35631. }
  35632. }
  35633. ,
  35634. a.encode = function(e, t, i) {
  35635. return new a(e).encode(t, i)
  35636. }
  35637. ,
  35638. s.calculate = function() {
  35639. return i.calculate(this)
  35640. }
  35641. ,
  35642. s.encodeDelimited = function(e, n) {
  35643. var r = !1;
  35644. e || (e = new t,
  35645. r = !0);
  35646. var o = (new t).LE();
  35647. return i.encode(this, o, n).flip(),
  35648. e.writeVarint32(o.remaining()),
  35649. e.append(o),
  35650. r ? e.flip() : e
  35651. }
  35652. ,
  35653. s.encodeAB = function() {
  35654. try {
  35655. return this.encode().toArrayBuffer()
  35656. } catch (e) {
  35657. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35658. e
  35659. }
  35660. }
  35661. ,
  35662. s.toArrayBuffer = s.encodeAB,
  35663. s.encodeNB = function() {
  35664. try {
  35665. return this.encode().toBuffer()
  35666. } catch (e) {
  35667. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35668. e
  35669. }
  35670. }
  35671. ,
  35672. s.toBuffer = s.encodeNB,
  35673. s.encode64 = function() {
  35674. try {
  35675. return this.encode().toBase64()
  35676. } catch (e) {
  35677. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35678. e
  35679. }
  35680. }
  35681. ,
  35682. s.toBase64 = s.encode64,
  35683. s.encodeHex = function() {
  35684. try {
  35685. return this.encode().toHex()
  35686. } catch (e) {
  35687. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35688. e
  35689. }
  35690. }
  35691. ,
  35692. s.toHex = s.encodeHex,
  35693. s.toRaw = function(e, t) {
  35694. return n(this, !!e, !!t, this.$type)
  35695. }
  35696. ,
  35697. s.encodeJSON = function() {
  35698. return JSON.stringify(n(this, !0, !0, this.$type))
  35699. }
  35700. ,
  35701. a.decode = function(e, n, r) {
  35702. "string" == typeof n && (r = n,
  35703. n = -1),
  35704. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35705. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35706. var o = e.littleEndian;
  35707. try {
  35708. var a = i.decode(e.LE());
  35709. return e.LE(o),
  35710. a
  35711. } catch (t) {
  35712. throw e.LE(o),
  35713. t
  35714. }
  35715. }
  35716. ,
  35717. a.decodeDelimited = function(e, n) {
  35718. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35719. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35720. e.remaining() < 1)
  35721. return null;
  35722. var r = e.offset
  35723. , o = e.readVarint32();
  35724. if (e.remaining() < o)
  35725. return e.offset = r,
  35726. null;
  35727. try {
  35728. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35729. return e.offset += o,
  35730. a
  35731. } catch (t) {
  35732. throw e.offset += o,
  35733. t
  35734. }
  35735. }
  35736. ,
  35737. a.decode64 = function(e) {
  35738. return a.decode(e, "base64")
  35739. }
  35740. ,
  35741. a.decodeHex = function(e) {
  35742. return a.decode(e, "hex")
  35743. }
  35744. ,
  35745. a.decodeJSON = function(e) {
  35746. return new a(JSON.parse(e))
  35747. }
  35748. ,
  35749. s.toString = function() {
  35750. return i.toString()
  35751. }
  35752. ;
  35753. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35754. value: i.buildOpt()
  35755. }),
  35756. Object.defineProperty(s, "$options", {
  35757. value: a.$options
  35758. }),
  35759. Object.defineProperty(a, "$type", {
  35760. value: i
  35761. }),
  35762. Object.defineProperty(s, "$type", {
  35763. value: i
  35764. })),
  35765. a
  35766. }(e, this);
  35767. this._fields = [],
  35768. this._fieldsById = {},
  35769. this._fieldsByName = {};
  35770. for (var r, o = 0, a = this.children.length; o < a; o++)
  35771. if (r = this.children[o],
  35772. r instanceof A || r instanceof d || r instanceof E) {
  35773. if (n.hasOwnProperty(r.name))
  35774. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35775. n[r.name] = r.build()
  35776. } else if (r instanceof d.Field)
  35777. r.build(),
  35778. this._fields.push(r),
  35779. this._fieldsById[r.id] = r,
  35780. this._fieldsByName[r.name] = r;
  35781. else if (!(r instanceof d.OneOf || r instanceof I))
  35782. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35783. return this.clazz = n
  35784. }
  35785. ,
  35786. p.encode = function(e, t, i) {
  35787. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35788. n = this._fields[a],
  35789. r = e[n.name],
  35790. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35791. if (null !== o) {
  35792. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35793. throw l.encoded = t,
  35794. l
  35795. }
  35796. return t
  35797. }
  35798. ,
  35799. p.calculate = function(e) {
  35800. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35801. if (t = this._fields[r],
  35802. i = e[t.name],
  35803. t.required && null === i)
  35804. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35805. n += t.calculate(i, e)
  35806. }
  35807. return n
  35808. }
  35809. ,
  35810. p.decode = function(t, i, n) {
  35811. i = "number" == typeof i ? i : -1;
  35812. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35813. if (o = t.readVarint32(),
  35814. a = 7 & o,
  35815. s = o >>> 3,
  35816. a === e.WIRE_TYPES.ENDGROUP) {
  35817. if (s !== n)
  35818. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35819. break
  35820. }
  35821. if (l = this._fieldsById[s]) {
  35822. if (l.repeated && !l.options.packed)
  35823. h[l.name].push(l.decode(a, t));
  35824. else if (l.map) {
  35825. var u = l.decode(a, t);
  35826. h[l.name].set(u[0], u[1])
  35827. } else if (h[l.name] = l.decode(a, t),
  35828. l.oneof) {
  35829. var d = h[l.oneof.name];
  35830. null !== d && d !== l.name && (h[d] = null),
  35831. h[l.oneof.name] = l.name
  35832. }
  35833. } else
  35834. switch (a) {
  35835. case e.WIRE_TYPES.VARINT:
  35836. t.readVarint32();
  35837. break;
  35838. case e.WIRE_TYPES.BITS32:
  35839. t.offset += 4;
  35840. break;
  35841. case e.WIRE_TYPES.BITS64:
  35842. t.offset += 8;
  35843. break;
  35844. case e.WIRE_TYPES.LDELIM:
  35845. var p = t.readVarint32();
  35846. t.offset += p;
  35847. break;
  35848. case e.WIRE_TYPES.STARTGROUP:
  35849. for (; r(s, t); )
  35850. ;
  35851. break;
  35852. default:
  35853. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35854. }
  35855. }
  35856. for (var f = 0, g = this._fields.length; f < g; ++f)
  35857. if (l = this._fields[f],
  35858. null === h[l.name])
  35859. if ("proto3" === this.syntax)
  35860. h[l.name] = l.defaultValue;
  35861. else {
  35862. if (l.required) {
  35863. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35864. throw m.decoded = h,
  35865. m
  35866. }
  35867. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35868. }
  35869. return h
  35870. }
  35871. ,
  35872. o.Message = d;
  35873. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35874. a.call(this, t, i, s),
  35875. this.className = "Message.Field",
  35876. this.required = "required" === n,
  35877. this.repeated = "repeated" === n,
  35878. this.map = "map" === n,
  35879. this.keyType = r || null,
  35880. this.type = o,
  35881. this.resolvedType = null,
  35882. this.id = l,
  35883. this.options = c || {},
  35884. this.defaultValue = null,
  35885. this.oneof = h || null,
  35886. this.syntax = u || "proto2",
  35887. this.originalName = this.name,
  35888. this.element = null,
  35889. this.keyElement = null,
  35890. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35891. }
  35892. , g = f.prototype = Object.create(a.prototype);
  35893. g.build = function() {
  35894. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35895. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35896. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35897. }
  35898. ,
  35899. g.verifyValue = function(t, i) {
  35900. function n(e, t) {
  35901. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35902. }
  35903. i = i || !1;
  35904. var r = this;
  35905. if (null === t)
  35906. return this.required && n(typeof t, "required"),
  35907. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35908. null;
  35909. var o;
  35910. if (this.repeated && !i) {
  35911. Array.isArray(t) || (t = [t]);
  35912. var a = [];
  35913. for (o = 0; o < t.length; o++)
  35914. a.push(this.element.verifyValue(t[o]));
  35915. return a
  35916. }
  35917. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35918. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35919. this.element.verifyValue(t))
  35920. }
  35921. ,
  35922. g.hasWirePresence = function(t, i) {
  35923. if ("proto3" !== this.syntax)
  35924. return null !== t;
  35925. if (this.oneof && i[this.oneof.name] === this.name)
  35926. return !0;
  35927. switch (this.type) {
  35928. case e.TYPES.int32:
  35929. case e.TYPES.sint32:
  35930. case e.TYPES.sfixed32:
  35931. case e.TYPES.uint32:
  35932. case e.TYPES.fixed32:
  35933. return 0 !== t;
  35934. case e.TYPES.int64:
  35935. case e.TYPES.sint64:
  35936. case e.TYPES.sfixed64:
  35937. case e.TYPES.uint64:
  35938. case e.TYPES.fixed64:
  35939. return 0 !== t.low || 0 !== t.high;
  35940. case e.TYPES.bool:
  35941. return t;
  35942. case e.TYPES.float:
  35943. case e.TYPES.double:
  35944. return 0 !== t;
  35945. case e.TYPES.string:
  35946. return t.length > 0;
  35947. case e.TYPES.bytes:
  35948. return t.remaining() > 0;
  35949. case e.TYPES.enum:
  35950. return 0 !== t;
  35951. case e.TYPES.message:
  35952. return null !== t;
  35953. default:
  35954. return !0
  35955. }
  35956. }
  35957. ,
  35958. g.encode = function(i, n, r) {
  35959. if (null === this.type || "object" != typeof this.type)
  35960. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35961. if (null === i || this.repeated && 0 == i.length)
  35962. return n;
  35963. try {
  35964. if (this.repeated) {
  35965. var o;
  35966. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35967. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35968. n.ensureCapacity(n.offset += 1);
  35969. var a = n.offset;
  35970. for (o = 0; o < i.length; o++)
  35971. this.element.encodeValue(this.id, i[o], n);
  35972. var s = n.offset - a
  35973. , l = t.calculateVarint32(s);
  35974. if (l > 1) {
  35975. var c = n.slice(a, n.offset);
  35976. a += l - 1,
  35977. n.offset = a,
  35978. n.append(c)
  35979. }
  35980. n.writeVarint32(s, a - l)
  35981. } else
  35982. for (o = 0; o < i.length; o++)
  35983. n.writeVarint32(this.id << 3 | this.type.wireType),
  35984. this.element.encodeValue(this.id, i[o], n)
  35985. } else
  35986. this.map ? i.forEach(function(i, r, o) {
  35987. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35988. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35989. n.writeVarint32(a),
  35990. n.writeVarint32(8 | this.keyType.wireType),
  35991. this.keyElement.encodeValue(1, r, n),
  35992. n.writeVarint32(16 | this.type.wireType),
  35993. this.element.encodeValue(2, i, n)
  35994. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35995. this.element.encodeValue(this.id, i, n))
  35996. } catch (e) {
  35997. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35998. }
  35999. return n
  36000. }
  36001. ,
  36002. g.calculate = function(i, n) {
  36003. if (i = this.verifyValue(i),
  36004. null === this.type || "object" != typeof this.type)
  36005. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36006. if (null === i || this.repeated && 0 == i.length)
  36007. return 0;
  36008. var r = 0;
  36009. try {
  36010. if (this.repeated) {
  36011. var o, a;
  36012. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36013. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36014. a = 0,
  36015. o = 0; o < i.length; o++)
  36016. a += this.element.calculateLength(this.id, i[o]);
  36017. r += t.calculateVarint32(a),
  36018. r += a
  36019. } else
  36020. for (o = 0; o < i.length; o++)
  36021. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36022. r += this.element.calculateLength(this.id, i[o])
  36023. } else
  36024. this.map ? i.forEach(function(i, n, o) {
  36025. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36026. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36027. r += t.calculateVarint32(a),
  36028. r += a
  36029. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36030. r += this.element.calculateLength(this.id, i))
  36031. } catch (e) {
  36032. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36033. }
  36034. return r
  36035. }
  36036. ,
  36037. g.decode = function(t, i, n) {
  36038. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36039. if (!a)
  36040. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36041. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36042. o = i.readVarint32(),
  36043. o = i.offset + o;
  36044. for (var s = []; i.offset < o; )
  36045. s.push(this.decode(this.type.wireType, i, !0));
  36046. return s
  36047. }
  36048. if (this.map) {
  36049. var l = h.defaultFieldValue(this.keyType);
  36050. if (r = h.defaultFieldValue(this.type),
  36051. o = i.readVarint32(),
  36052. i.remaining() < o)
  36053. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36054. var c = i.clone();
  36055. for (c.limit = c.offset + o,
  36056. i.offset += o; c.remaining() > 0; ) {
  36057. var u = c.readVarint32();
  36058. t = 7 & u;
  36059. var d = u >>> 3;
  36060. if (1 === d)
  36061. l = this.keyElement.decode(c, t, d);
  36062. else {
  36063. if (2 !== d)
  36064. throw Error("Unexpected tag in map field key/value submessage");
  36065. r = this.element.decode(c, t, d)
  36066. }
  36067. }
  36068. return [l, r]
  36069. }
  36070. return this.element.decode(i, t, this.id)
  36071. }
  36072. ,
  36073. o.Message.Field = f;
  36074. var m = function(e, t, i, n, r, o, a) {
  36075. f.call(this, e, t, i, null, n, r, o, a),
  36076. this.extension
  36077. };
  36078. m.prototype = Object.create(f.prototype),
  36079. o.Message.ExtensionField = m;
  36080. var v = function(e, t, i) {
  36081. a.call(this, e, t, i),
  36082. this.fields = []
  36083. };
  36084. o.Message.OneOf = v;
  36085. var A = function(e, t, i, n, r) {
  36086. l.call(this, e, t, i, n, r),
  36087. this.className = "Enum",
  36088. this.object = null
  36089. };
  36090. A.getName = function(e, t) {
  36091. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36092. if (e[i = n[r]] === t)
  36093. return i;
  36094. return null
  36095. }
  36096. ;
  36097. var y = A.prototype = Object.create(l.prototype);
  36098. y.build = function(t) {
  36099. if (this.object && !t)
  36100. return this.object;
  36101. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36102. i[n[r].name] = n[r].id;
  36103. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36104. value: this.buildOpt(),
  36105. enumerable: !1
  36106. }),
  36107. this.object = i
  36108. }
  36109. ,
  36110. o.Enum = A;
  36111. var C = function(e, t, i, n) {
  36112. a.call(this, e, t, i),
  36113. this.className = "Enum.Value",
  36114. this.id = n
  36115. };
  36116. C.prototype = Object.create(a.prototype),
  36117. o.Enum.Value = C;
  36118. var I = function(e, t, i, n) {
  36119. a.call(this, e, t, i),
  36120. this.field = n
  36121. };
  36122. I.prototype = Object.create(a.prototype),
  36123. o.Extension = I;
  36124. var E = function(e, t, i, n) {
  36125. l.call(this, e, t, i, n),
  36126. this.className = "Service",
  36127. this.clazz = null
  36128. }
  36129. , b = E.prototype = Object.create(l.prototype);
  36130. b.build = function(i) {
  36131. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36132. for (var n = function(t) {
  36133. e.Builder.Service.call(this),
  36134. this.rpcImpl = t || function(e, t, i) {
  36135. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36136. }
  36137. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36138. !function(e) {
  36139. r[e.name] = function(n, r) {
  36140. try {
  36141. try {
  36142. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36143. } catch (e) {
  36144. if (!(e instanceof TypeError))
  36145. throw e
  36146. }
  36147. if (null === n || "object" != typeof n)
  36148. throw Error("Illegal arguments");
  36149. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36150. this.rpcImpl(e.fqn(), n, function(t, n) {
  36151. if (t)
  36152. return void r(t);
  36153. null === n && (n = "");
  36154. try {
  36155. n = e.resolvedResponseType.clazz.decode(n)
  36156. } catch (e) {}
  36157. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36158. })
  36159. } catch (e) {
  36160. setTimeout(r.bind(this, e), 0)
  36161. }
  36162. }
  36163. ,
  36164. n[e.name] = function(t, i, r) {
  36165. new n(t)[e.name](i, r)
  36166. }
  36167. ,
  36168. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36169. value: e.buildOpt()
  36170. }),
  36171. Object.defineProperty(r[e.name], "$options", {
  36172. value: n[e.name].$options
  36173. }))
  36174. }(o[a]);
  36175. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36176. value: i.buildOpt()
  36177. }),
  36178. Object.defineProperty(r, "$options", {
  36179. value: n.$options
  36180. }),
  36181. Object.defineProperty(n, "$type", {
  36182. value: i
  36183. }),
  36184. Object.defineProperty(r, "$type", {
  36185. value: i
  36186. })),
  36187. n
  36188. }(e, this)
  36189. }
  36190. ,
  36191. o.Service = E;
  36192. var w = function(e, t, i, n) {
  36193. a.call(this, e, t, i),
  36194. this.className = "Service.Method",
  36195. this.options = n || {}
  36196. }
  36197. , _ = w.prototype = Object.create(a.prototype);
  36198. _.buildOpt = c.buildOpt,
  36199. o.Service.Method = w;
  36200. var T = function(e, t, i, n, r, o, a, s) {
  36201. w.call(this, e, t, i, s),
  36202. this.className = "Service.RPCMethod",
  36203. this.requestName = n,
  36204. this.responseName = r,
  36205. this.requestStream = o,
  36206. this.responseStream = a,
  36207. this.resolvedRequestType = null,
  36208. this.resolvedResponseType = null
  36209. };
  36210. return T.prototype = Object.create(w.prototype),
  36211. o.Service.RPCMethod = T,
  36212. o
  36213. }(r),
  36214. r.Builder = function(t, i, n) {
  36215. function r(e) {
  36216. e.messages && e.messages.forEach(function(t) {
  36217. t.syntax = e.syntax,
  36218. r(t)
  36219. }),
  36220. e.enums && e.enums.forEach(function(t) {
  36221. t.syntax = e.syntax
  36222. })
  36223. }
  36224. var o = function(e) {
  36225. this.ns = new n.Namespace(this,null,""),
  36226. this.ptr = this.ns,
  36227. this.resolved = !1,
  36228. this.result = null,
  36229. this.files = {},
  36230. this.importRoot = null,
  36231. this.options = e || {}
  36232. }
  36233. , a = o.prototype;
  36234. return o.isMessage = function(e) {
  36235. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36236. }
  36237. ,
  36238. o.isMessageField = function(e) {
  36239. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36240. }
  36241. ,
  36242. o.isEnum = function(e) {
  36243. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36244. }
  36245. ,
  36246. o.isService = function(e) {
  36247. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36248. }
  36249. ,
  36250. o.isExtend = function(e) {
  36251. return "string" == typeof e.ref
  36252. }
  36253. ,
  36254. a.reset = function() {
  36255. return this.ptr = this.ns,
  36256. this
  36257. }
  36258. ,
  36259. a.define = function(e) {
  36260. if ("string" != typeof e || !i.TYPEREF.test(e))
  36261. throw Error("illegal namespace: " + e);
  36262. return e.split(".").forEach(function(e) {
  36263. var t = this.ptr.getChild(e);
  36264. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36265. this.ptr = t
  36266. }, this),
  36267. this
  36268. }
  36269. ,
  36270. a.create = function(e) {
  36271. if (!e)
  36272. return this;
  36273. if (Array.isArray(e)) {
  36274. if (0 === e.length)
  36275. return this;
  36276. e = e.slice()
  36277. } else
  36278. e = [e];
  36279. for (var i = [e]; i.length > 0; ) {
  36280. if (e = i.pop(),
  36281. !Array.isArray(e))
  36282. throw Error("not a valid namespace: " + JSON.stringify(e));
  36283. for (; e.length > 0; ) {
  36284. var r = e.shift();
  36285. if (o.isMessage(r)) {
  36286. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36287. , s = {};
  36288. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36289. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36290. }, this),
  36291. r.fields && r.fields.forEach(function(e) {
  36292. if (null !== a.getChild(0 | e.id))
  36293. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36294. if (e.options && "object" != typeof e.options)
  36295. throw Error("illegal field options in " + a.name + "#" + e.name);
  36296. var t = null;
  36297. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36298. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36299. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36300. t && t.fields.push(e),
  36301. a.addChild(e)
  36302. }, this);
  36303. var l = [];
  36304. if (r.enums && r.enums.forEach(function(e) {
  36305. l.push(e)
  36306. }),
  36307. r.messages && r.messages.forEach(function(e) {
  36308. l.push(e)
  36309. }),
  36310. r.services && r.services.forEach(function(e) {
  36311. l.push(e)
  36312. }),
  36313. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36314. this.ptr.addChild(a),
  36315. l.length > 0) {
  36316. i.push(e),
  36317. e = l,
  36318. l = null,
  36319. this.ptr = a,
  36320. a = null;
  36321. continue
  36322. }
  36323. l = null
  36324. } else if (o.isEnum(r))
  36325. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36326. r.values.forEach(function(e) {
  36327. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36328. }, this),
  36329. this.ptr.addChild(a);
  36330. else if (o.isService(r))
  36331. a = new n.Service(this,this.ptr,r.name,r.options),
  36332. Object.keys(r.rpc).forEach(function(e) {
  36333. var t = r.rpc[e];
  36334. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36335. }, this),
  36336. this.ptr.addChild(a);
  36337. else {
  36338. if (!o.isExtend(r))
  36339. throw Error("not a valid definition: " + JSON.stringify(r));
  36340. if (a = this.ptr.resolve(r.ref, !0))
  36341. r.fields.forEach(function(e) {
  36342. if (null !== a.getChild(0 | e.id))
  36343. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36344. if (a.extensions) {
  36345. var i = !1;
  36346. if (a.extensions.forEach(function(t) {
  36347. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36348. }),
  36349. !i)
  36350. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36351. }
  36352. var r = e.name;
  36353. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36354. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36355. , s = new n.Extension(this,this.ptr,e.name,o);
  36356. o.extension = s,
  36357. this.ptr.addChild(s),
  36358. a.addChild(o)
  36359. }, this);
  36360. else if (!/\.?google\.protobuf\./.test(r.ref))
  36361. throw Error("extended message " + r.ref + " is not defined")
  36362. }
  36363. r = null,
  36364. a = null
  36365. }
  36366. e = null,
  36367. this.ptr = this.ptr.parent
  36368. }
  36369. return this.resolved = !1,
  36370. this.result = null,
  36371. this
  36372. }
  36373. ,
  36374. a.import = function(i, n) {
  36375. var o = "/";
  36376. if ("string" == typeof n) {
  36377. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36378. this.files[n] === !0)
  36379. return this.reset();
  36380. this.files[n] = !0
  36381. } else if ("object" == typeof n) {
  36382. var a = n.root;
  36383. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36384. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36385. var s = a + o + n.file;
  36386. if (this.files[s] === !0)
  36387. return this.reset();
  36388. this.files[s] = !0
  36389. }
  36390. if (i.imports && i.imports.length > 0) {
  36391. var l, c = !1;
  36392. "object" == typeof n ? (this.importRoot = n.root,
  36393. c = !0,
  36394. l = this.importRoot,
  36395. n = n.file,
  36396. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36397. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36398. o = "\\") : l = "." : l = null;
  36399. for (var h = 0; h < i.imports.length; h++)
  36400. if ("string" == typeof i.imports[h]) {
  36401. if (!l)
  36402. throw Error("cannot determine import root");
  36403. var u = i.imports[h];
  36404. if ("google/protobuf/descriptor.proto" === u)
  36405. continue;
  36406. if (u = l + o + u,
  36407. this.files[u] === !0)
  36408. continue;
  36409. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36410. var d = t.Util.fetch(u);
  36411. if (null === d)
  36412. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36413. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36414. } else
  36415. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36416. return t + "_import" + h + "." + i
  36417. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36418. c && (this.importRoot = null)
  36419. }
  36420. i.package && this.define(i.package),
  36421. i.syntax && r(i);
  36422. var p = this.ptr;
  36423. return i.options && Object.keys(i.options).forEach(function(e) {
  36424. p.options[e] = i.options[e]
  36425. }),
  36426. i.messages && (this.create(i.messages),
  36427. this.ptr = p),
  36428. i.enums && (this.create(i.enums),
  36429. this.ptr = p),
  36430. i.services && (this.create(i.services),
  36431. this.ptr = p),
  36432. i.extends && this.create(i.extends),
  36433. this.reset()
  36434. }
  36435. ,
  36436. a.resolveAll = function() {
  36437. var e;
  36438. if (null == this.ptr || "object" == typeof this.ptr.type)
  36439. return this;
  36440. if (this.ptr instanceof n.Namespace)
  36441. this.ptr.children.forEach(function(e) {
  36442. this.ptr = e,
  36443. this.resolveAll()
  36444. }, this);
  36445. else if (this.ptr instanceof n.Message.Field) {
  36446. if (i.TYPE.test(this.ptr.type))
  36447. this.ptr.type = t.TYPES[this.ptr.type];
  36448. else {
  36449. if (!i.TYPEREF.test(this.ptr.type))
  36450. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36451. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36452. !e)
  36453. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36454. if (this.ptr.resolvedType = e,
  36455. e instanceof n.Enum) {
  36456. if (this.ptr.type = t.TYPES.enum,
  36457. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36458. throw Error("proto3 message cannot reference proto2 enum")
  36459. } else {
  36460. if (!(e instanceof n.Message))
  36461. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36462. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36463. }
  36464. }
  36465. if (this.ptr.map) {
  36466. if (!i.TYPE.test(this.ptr.keyType))
  36467. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36468. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36469. }
  36470. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36471. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36472. throw Error("illegal service type in " + this.ptr.toString(!0));
  36473. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36474. !(e && e instanceof t.Reflect.Message))
  36475. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36476. if (this.ptr.resolvedRequestType = e,
  36477. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36478. !(e && e instanceof t.Reflect.Message))
  36479. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36480. this.ptr.resolvedResponseType = e
  36481. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36482. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36483. return this.reset()
  36484. }
  36485. ,
  36486. a.build = function(e) {
  36487. if (this.reset(),
  36488. this.resolved || (this.resolveAll(),
  36489. this.resolved = !0,
  36490. this.result = null),
  36491. null === this.result && (this.result = this.ns.build()),
  36492. !e)
  36493. return this.result;
  36494. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36495. if (!i[t[n]]) {
  36496. i = null;
  36497. break
  36498. }
  36499. i = i[t[n]]
  36500. }
  36501. return i
  36502. }
  36503. ,
  36504. a.lookup = function(e, t) {
  36505. return e ? this.ns.resolve(e, t) : this.ns
  36506. }
  36507. ,
  36508. a.toString = function() {
  36509. return "Builder"
  36510. }
  36511. ,
  36512. o.Message = function() {}
  36513. ,
  36514. o.Enum = function() {}
  36515. ,
  36516. o.Service = function() {}
  36517. ,
  36518. o
  36519. }(r, r.Lang, r.Reflect),
  36520. r.Map = function(e, t) {
  36521. function i(e) {
  36522. var t = 0;
  36523. return {
  36524. next: function() {
  36525. return t < e.length ? {
  36526. done: !1,
  36527. value: e[t++]
  36528. } : {
  36529. done: !0
  36530. }
  36531. }
  36532. }
  36533. }
  36534. var n = function(e, i) {
  36535. if (!e.map)
  36536. throw Error("field is not a map");
  36537. if (this.field = e,
  36538. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36539. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36540. this.map = {},
  36541. Object.defineProperty(this, "size", {
  36542. get: function() {
  36543. return Object.keys(this.map).length
  36544. }
  36545. }),
  36546. i)
  36547. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36548. var o = this.keyElem.valueFromString(n[r])
  36549. , a = this.valueElem.verifyValue(i[n[r]]);
  36550. this.map[this.keyElem.valueToString(o)] = {
  36551. key: o,
  36552. value: a
  36553. }
  36554. }
  36555. }
  36556. , r = n.prototype;
  36557. return r.clear = function() {
  36558. this.map = {}
  36559. }
  36560. ,
  36561. r.delete = function(e) {
  36562. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36563. , i = t in this.map;
  36564. return delete this.map[t],
  36565. i
  36566. }
  36567. ,
  36568. r.entries = function() {
  36569. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36570. t.push([(e = this.map[n[r]]).key, e.value]);
  36571. return i(t)
  36572. }
  36573. ,
  36574. r.keys = function() {
  36575. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36576. e.push(this.map[t[n]].key);
  36577. return i(e)
  36578. }
  36579. ,
  36580. r.values = function() {
  36581. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36582. e.push(this.map[t[n]].value);
  36583. return i(e)
  36584. }
  36585. ,
  36586. r.forEach = function(e, t) {
  36587. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36588. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36589. }
  36590. ,
  36591. r.set = function(e, t) {
  36592. var i = this.keyElem.verifyValue(e)
  36593. , n = this.valueElem.verifyValue(t);
  36594. return this.map[this.keyElem.valueToString(i)] = {
  36595. key: i,
  36596. value: n
  36597. },
  36598. this
  36599. }
  36600. ,
  36601. r.get = function(e) {
  36602. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36603. if (t in this.map)
  36604. return this.map[t].value
  36605. }
  36606. ,
  36607. r.has = function(e) {
  36608. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36609. return t in this.map
  36610. }
  36611. ,
  36612. n
  36613. }(r, r.Reflect),
  36614. r.loadProto = function(e, t, i) {
  36615. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36616. t = void 0),
  36617. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36618. }
  36619. ,
  36620. r.protoFromString = r.loadProto,
  36621. r.loadProtoFile = function(e, t, i) {
  36622. if (t && "object" == typeof t ? (i = t,
  36623. t = null) : t && "function" == typeof t || (t = null),
  36624. t)
  36625. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36626. if (null === n)
  36627. return void t(Error("Failed to fetch file"));
  36628. try {
  36629. t(null, r.loadProto(n, i, e))
  36630. } catch (e) {
  36631. t(e)
  36632. }
  36633. });
  36634. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36635. return null === n ? null : r.loadProto(n, i, e)
  36636. }
  36637. ,
  36638. r.protoFromFile = r.loadProtoFile,
  36639. r.newBuilder = function(e) {
  36640. return e = e || {},
  36641. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36642. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36643. new r.Builder(e)
  36644. }
  36645. ,
  36646. r.loadJson = function(e, t, i) {
  36647. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36648. t = null),
  36649. t && "object" == typeof t || (t = r.newBuilder()),
  36650. "string" == typeof e && (e = JSON.parse(e)),
  36651. t.import(e, i),
  36652. t.resolveAll(),
  36653. t
  36654. }
  36655. ,
  36656. r.loadJsonFile = function(e, t, i) {
  36657. if (t && "object" == typeof t ? (i = t,
  36658. t = null) : t && "function" == typeof t || (t = null),
  36659. t)
  36660. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36661. if (null === n)
  36662. return void t(Error("Failed to fetch file"));
  36663. try {
  36664. t(null, r.loadJson(JSON.parse(n), i, e))
  36665. } catch (e) {
  36666. t(e)
  36667. }
  36668. });
  36669. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36670. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36671. }
  36672. ,
  36673. r
  36674. })
  36675. }
  36676. ).call(this, e("_process"))
  36677. }
  36678. , {
  36679. _process: 203,
  36680. bytebuffer: 215,
  36681. fs: 197,
  36682. path: 197
  36683. }],
  36684. 215: [function(e, t, i) {
  36685. !function(i, n) {
  36686. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36687. var t;
  36688. try {
  36689. t = e("long")
  36690. } catch (e) {}
  36691. return n(t)
  36692. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36693. }(this, function(e) {
  36694. "use strict";
  36695. function t(e) {
  36696. var t = 0;
  36697. return function() {
  36698. return t < e.length ? e.charCodeAt(t++) : null
  36699. }
  36700. }
  36701. function i() {
  36702. var e = []
  36703. , t = [];
  36704. return function() {
  36705. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36706. e.length = 0),
  36707. void Array.prototype.push.apply(e, arguments))
  36708. }
  36709. }
  36710. function n(e, t, i, n, r) {
  36711. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36712. for (u += d,
  36713. o = p & (1 << -h) - 1,
  36714. p >>= -h,
  36715. h += s; h > 0; o = 256 * o + e[t + u],
  36716. u += d,
  36717. h -= 8)
  36718. ;
  36719. for (a = o & (1 << -h) - 1,
  36720. o >>= -h,
  36721. h += n; h > 0; a = 256 * a + e[t + u],
  36722. u += d,
  36723. h -= 8)
  36724. ;
  36725. if (0 === o)
  36726. o = 1 - c;
  36727. else {
  36728. if (o === l)
  36729. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36730. a += Math.pow(2, n),
  36731. o -= c
  36732. }
  36733. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36734. }
  36735. function r(e, t, i, n, r, o) {
  36736. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36737. for (t = Math.abs(t),
  36738. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36739. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36740. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36741. l *= 2),
  36742. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36743. t * l >= 2 && (a++,
  36744. l /= 2),
  36745. a + u >= h ? (s = 0,
  36746. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36747. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36748. a = 0)); r >= 8; e[i + p] = 255 & s,
  36749. p += f,
  36750. s /= 256,
  36751. r -= 8)
  36752. ;
  36753. for (a = a << r | s,
  36754. c += r; c > 0; e[i + p] = 255 & a,
  36755. p += f,
  36756. a /= 256,
  36757. c -= 8)
  36758. ;
  36759. e[i + p - f] |= 128 * g
  36760. }
  36761. var o = function(e, t, i) {
  36762. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36763. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36764. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36765. !i) {
  36766. if (e |= 0,
  36767. e < 0)
  36768. throw RangeError("Illegal capacity");
  36769. t = !!t,
  36770. i = !!i
  36771. }
  36772. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36773. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36774. this.offset = 0,
  36775. this.markedOffset = -1,
  36776. this.limit = e,
  36777. this.littleEndian = t,
  36778. this.noAssert = i
  36779. };
  36780. o.VERSION = "5.0.1",
  36781. o.LITTLE_ENDIAN = !0,
  36782. o.BIG_ENDIAN = !1,
  36783. o.DEFAULT_CAPACITY = 16,
  36784. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36785. o.DEFAULT_NOASSERT = !1,
  36786. o.Long = e || null;
  36787. var a = o.prototype;
  36788. a.__isByteBuffer__,
  36789. Object.defineProperty(a, "__isByteBuffer__", {
  36790. value: !0,
  36791. enumerable: !1,
  36792. configurable: !1
  36793. });
  36794. var s = new ArrayBuffer(0)
  36795. , l = String.fromCharCode;
  36796. o.accessor = function() {
  36797. return Uint8Array
  36798. }
  36799. ,
  36800. o.allocate = function(e, t, i) {
  36801. return new o(e,t,i)
  36802. }
  36803. ,
  36804. o.concat = function(e, t, i, n) {
  36805. "boolean" != typeof t && "string" == typeof t || (n = i,
  36806. i = t,
  36807. t = void 0);
  36808. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36809. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36810. r = e[s].limit - e[s].offset,
  36811. r > 0 && (a += r);
  36812. if (0 === a)
  36813. return new o(0,i,n);
  36814. var c, h = new o(a,i,n);
  36815. for (s = 0; s < l; )
  36816. c = e[s++],
  36817. r = c.limit - c.offset,
  36818. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36819. h.offset += r);
  36820. return h.limit = h.offset,
  36821. h.offset = 0,
  36822. h
  36823. }
  36824. ,
  36825. o.isByteBuffer = function(e) {
  36826. return (e && e.__isByteBuffer__) === !0
  36827. }
  36828. ,
  36829. o.type = function() {
  36830. return ArrayBuffer
  36831. }
  36832. ,
  36833. o.wrap = function(e, t, i, n) {
  36834. if ("string" != typeof t && (n = i,
  36835. i = t,
  36836. t = void 0),
  36837. "string" == typeof e)
  36838. switch ("undefined" == typeof t && (t = "utf8"),
  36839. t) {
  36840. case "base64":
  36841. return o.fromBase64(e, i);
  36842. case "hex":
  36843. return o.fromHex(e, i);
  36844. case "binary":
  36845. return o.fromBinary(e, i);
  36846. case "utf8":
  36847. return o.fromUTF8(e, i);
  36848. case "debug":
  36849. return o.fromDebug(e, i);
  36850. default:
  36851. throw Error("Unsupported encoding: " + t)
  36852. }
  36853. if (null === e || "object" != typeof e)
  36854. throw TypeError("Illegal buffer");
  36855. var r;
  36856. if (o.isByteBuffer(e))
  36857. return r = a.clone.call(e),
  36858. r.markedOffset = -1,
  36859. r;
  36860. if (e instanceof Uint8Array)
  36861. r = new o(0,i,n),
  36862. e.length > 0 && (r.buffer = e.buffer,
  36863. r.offset = e.byteOffset,
  36864. r.limit = e.byteOffset + e.byteLength,
  36865. r.view = new Uint8Array(e.buffer));
  36866. else if (e instanceof ArrayBuffer)
  36867. r = new o(0,i,n),
  36868. e.byteLength > 0 && (r.buffer = e,
  36869. r.offset = 0,
  36870. r.limit = e.byteLength,
  36871. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36872. else {
  36873. if ("[object Array]" !== Object.prototype.toString.call(e))
  36874. throw TypeError("Illegal buffer");
  36875. r = new o(e.length,i,n),
  36876. r.limit = e.length;
  36877. for (var s = 0; s < e.length; ++s)
  36878. r.view[s] = e[s]
  36879. }
  36880. return r
  36881. }
  36882. ,
  36883. a.writeBitSet = function(e, t) {
  36884. var i = "undefined" == typeof t;
  36885. if (i && (t = this.offset),
  36886. !this.noAssert) {
  36887. if (!(e instanceof Array))
  36888. throw TypeError("Illegal BitSet: Not an array");
  36889. if ("number" != typeof t || t % 1 !== 0)
  36890. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36891. if (t >>>= 0,
  36892. t < 0 || t + 0 > this.buffer.byteLength)
  36893. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36894. }
  36895. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36896. for (t += this.writeVarint32(o, t); a--; )
  36897. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36898. this.writeByte(n, t++);
  36899. if (s < o) {
  36900. var l = 0;
  36901. for (n = 0; s < o; )
  36902. n |= (1 & !!e[s++]) << l++;
  36903. this.writeByte(n, t++)
  36904. }
  36905. return i ? (this.offset = t,
  36906. this) : t - r
  36907. }
  36908. ,
  36909. a.readBitSet = function(e) {
  36910. var t = "undefined" == typeof e;
  36911. t && (e = this.offset);
  36912. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36913. for (e += n.length; o--; )
  36914. i = this.readByte(e++),
  36915. s[a++] = !!(1 & i),
  36916. s[a++] = !!(2 & i),
  36917. s[a++] = !!(4 & i),
  36918. s[a++] = !!(8 & i),
  36919. s[a++] = !!(16 & i),
  36920. s[a++] = !!(32 & i),
  36921. s[a++] = !!(64 & i),
  36922. s[a++] = !!(128 & i);
  36923. if (a < r) {
  36924. var l = 0;
  36925. for (i = this.readByte(e++); a < r; )
  36926. s[a++] = !!(i >> l++ & 1)
  36927. }
  36928. return t && (this.offset = e),
  36929. s
  36930. }
  36931. ,
  36932. a.readBytes = function(e, t) {
  36933. var i = "undefined" == typeof t;
  36934. if (i && (t = this.offset),
  36935. !this.noAssert) {
  36936. if ("number" != typeof t || t % 1 !== 0)
  36937. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36938. if (t >>>= 0,
  36939. t < 0 || t + e > this.buffer.byteLength)
  36940. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36941. }
  36942. var n = this.slice(t, t + e);
  36943. return i && (this.offset += e),
  36944. n
  36945. }
  36946. ,
  36947. a.writeBytes = a.append,
  36948. a.writeInt8 = function(e, t) {
  36949. var i = "undefined" == typeof t;
  36950. if (i && (t = this.offset),
  36951. !this.noAssert) {
  36952. if ("number" != typeof e || e % 1 !== 0)
  36953. throw TypeError("Illegal value: " + e + " (not an integer)");
  36954. if (e |= 0,
  36955. "number" != typeof t || t % 1 !== 0)
  36956. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36957. if (t >>>= 0,
  36958. t < 0 || t + 0 > this.buffer.byteLength)
  36959. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36960. }
  36961. t += 1;
  36962. var n = this.buffer.byteLength;
  36963. return t > n && this.resize((n *= 2) > t ? n : t),
  36964. t -= 1,
  36965. this.view[t] = e,
  36966. i && (this.offset += 1),
  36967. this
  36968. }
  36969. ,
  36970. a.writeByte = a.writeInt8,
  36971. a.readInt8 = function(e) {
  36972. var t = "undefined" == typeof e;
  36973. if (t && (e = this.offset),
  36974. !this.noAssert) {
  36975. if ("number" != typeof e || e % 1 !== 0)
  36976. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36977. if (e >>>= 0,
  36978. e < 0 || e + 1 > this.buffer.byteLength)
  36979. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36980. }
  36981. var i = this.view[e];
  36982. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36983. t && (this.offset += 1),
  36984. i
  36985. }
  36986. ,
  36987. a.readByte = a.readInt8,
  36988. a.writeUint8 = function(e, t) {
  36989. var i = "undefined" == typeof t;
  36990. if (i && (t = this.offset),
  36991. !this.noAssert) {
  36992. if ("number" != typeof e || e % 1 !== 0)
  36993. throw TypeError("Illegal value: " + e + " (not an integer)");
  36994. if (e >>>= 0,
  36995. "number" != typeof t || t % 1 !== 0)
  36996. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36997. if (t >>>= 0,
  36998. t < 0 || t + 0 > this.buffer.byteLength)
  36999. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37000. }
  37001. t += 1;
  37002. var n = this.buffer.byteLength;
  37003. return t > n && this.resize((n *= 2) > t ? n : t),
  37004. t -= 1,
  37005. this.view[t] = e,
  37006. i && (this.offset += 1),
  37007. this
  37008. }
  37009. ,
  37010. a.writeUInt8 = a.writeUint8,
  37011. a.readUint8 = function(e) {
  37012. var t = "undefined" == typeof e;
  37013. if (t && (e = this.offset),
  37014. !this.noAssert) {
  37015. if ("number" != typeof e || e % 1 !== 0)
  37016. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37017. if (e >>>= 0,
  37018. e < 0 || e + 1 > this.buffer.byteLength)
  37019. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37020. }
  37021. var i = this.view[e];
  37022. return t && (this.offset += 1),
  37023. i
  37024. }
  37025. ,
  37026. a.readUInt8 = a.readUint8,
  37027. a.writeInt16 = function(e, t) {
  37028. var i = "undefined" == typeof t;
  37029. if (i && (t = this.offset),
  37030. !this.noAssert) {
  37031. if ("number" != typeof e || e % 1 !== 0)
  37032. throw TypeError("Illegal value: " + e + " (not an integer)");
  37033. if (e |= 0,
  37034. "number" != typeof t || t % 1 !== 0)
  37035. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37036. if (t >>>= 0,
  37037. t < 0 || t + 0 > this.buffer.byteLength)
  37038. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37039. }
  37040. t += 2;
  37041. var n = this.buffer.byteLength;
  37042. return t > n && this.resize((n *= 2) > t ? n : t),
  37043. t -= 2,
  37044. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37045. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37046. this.view[t + 1] = 255 & e),
  37047. i && (this.offset += 2),
  37048. this
  37049. }
  37050. ,
  37051. a.writeShort = a.writeInt16,
  37052. a.readInt16 = function(e) {
  37053. var t = "undefined" == typeof e;
  37054. if (t && (e = this.offset),
  37055. !this.noAssert) {
  37056. if ("number" != typeof e || e % 1 !== 0)
  37057. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37058. if (e >>>= 0,
  37059. e < 0 || e + 2 > this.buffer.byteLength)
  37060. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37061. }
  37062. var i = 0;
  37063. return this.littleEndian ? (i = this.view[e],
  37064. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37065. i |= this.view[e + 1]),
  37066. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37067. t && (this.offset += 2),
  37068. i
  37069. }
  37070. ,
  37071. a.readShort = a.readInt16,
  37072. a.writeUint16 = function(e, t) {
  37073. var i = "undefined" == typeof t;
  37074. if (i && (t = this.offset),
  37075. !this.noAssert) {
  37076. if ("number" != typeof e || e % 1 !== 0)
  37077. throw TypeError("Illegal value: " + e + " (not an integer)");
  37078. if (e >>>= 0,
  37079. "number" != typeof t || t % 1 !== 0)
  37080. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37081. if (t >>>= 0,
  37082. t < 0 || t + 0 > this.buffer.byteLength)
  37083. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37084. }
  37085. t += 2;
  37086. var n = this.buffer.byteLength;
  37087. return t > n && this.resize((n *= 2) > t ? n : t),
  37088. t -= 2,
  37089. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37090. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37091. this.view[t + 1] = 255 & e),
  37092. i && (this.offset += 2),
  37093. this
  37094. }
  37095. ,
  37096. a.writeUInt16 = a.writeUint16,
  37097. a.readUint16 = function(e) {
  37098. var t = "undefined" == typeof e;
  37099. if (t && (e = this.offset),
  37100. !this.noAssert) {
  37101. if ("number" != typeof e || e % 1 !== 0)
  37102. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37103. if (e >>>= 0,
  37104. e < 0 || e + 2 > this.buffer.byteLength)
  37105. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37106. }
  37107. var i = 0;
  37108. return this.littleEndian ? (i = this.view[e],
  37109. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37110. i |= this.view[e + 1]),
  37111. t && (this.offset += 2),
  37112. i
  37113. }
  37114. ,
  37115. a.readUInt16 = a.readUint16,
  37116. a.writeInt32 = function(e, t) {
  37117. var i = "undefined" == typeof t;
  37118. if (i && (t = this.offset),
  37119. !this.noAssert) {
  37120. if ("number" != typeof e || e % 1 !== 0)
  37121. throw TypeError("Illegal value: " + e + " (not an integer)");
  37122. if (e |= 0,
  37123. "number" != typeof t || t % 1 !== 0)
  37124. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37125. if (t >>>= 0,
  37126. t < 0 || t + 0 > this.buffer.byteLength)
  37127. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37128. }
  37129. t += 4;
  37130. var n = this.buffer.byteLength;
  37131. return t > n && this.resize((n *= 2) > t ? n : t),
  37132. t -= 4,
  37133. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37134. this.view[t + 2] = e >>> 16 & 255,
  37135. this.view[t + 1] = e >>> 8 & 255,
  37136. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37137. this.view[t + 1] = e >>> 16 & 255,
  37138. this.view[t + 2] = e >>> 8 & 255,
  37139. this.view[t + 3] = 255 & e),
  37140. i && (this.offset += 4),
  37141. this
  37142. }
  37143. ,
  37144. a.writeInt = a.writeInt32,
  37145. a.readInt32 = function(e) {
  37146. var t = "undefined" == typeof e;
  37147. if (t && (e = this.offset),
  37148. !this.noAssert) {
  37149. if ("number" != typeof e || e % 1 !== 0)
  37150. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37151. if (e >>>= 0,
  37152. e < 0 || e + 4 > this.buffer.byteLength)
  37153. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37154. }
  37155. var i = 0;
  37156. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37157. i |= this.view[e + 1] << 8,
  37158. i |= this.view[e],
  37159. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37160. i |= this.view[e + 2] << 8,
  37161. i |= this.view[e + 3],
  37162. i += this.view[e] << 24 >>> 0),
  37163. i |= 0,
  37164. t && (this.offset += 4),
  37165. i
  37166. }
  37167. ,
  37168. a.readInt = a.readInt32,
  37169. a.writeUint32 = function(e, t) {
  37170. var i = "undefined" == typeof t;
  37171. if (i && (t = this.offset),
  37172. !this.noAssert) {
  37173. if ("number" != typeof e || e % 1 !== 0)
  37174. throw TypeError("Illegal value: " + e + " (not an integer)");
  37175. if (e >>>= 0,
  37176. "number" != typeof t || t % 1 !== 0)
  37177. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37178. if (t >>>= 0,
  37179. t < 0 || t + 0 > this.buffer.byteLength)
  37180. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37181. }
  37182. t += 4;
  37183. var n = this.buffer.byteLength;
  37184. return t > n && this.resize((n *= 2) > t ? n : t),
  37185. t -= 4,
  37186. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37187. this.view[t + 2] = e >>> 16 & 255,
  37188. this.view[t + 1] = e >>> 8 & 255,
  37189. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37190. this.view[t + 1] = e >>> 16 & 255,
  37191. this.view[t + 2] = e >>> 8 & 255,
  37192. this.view[t + 3] = 255 & e),
  37193. i && (this.offset += 4),
  37194. this
  37195. }
  37196. ,
  37197. a.writeUInt32 = a.writeUint32,
  37198. a.readUint32 = function(e) {
  37199. var t = "undefined" == typeof e;
  37200. if (t && (e = this.offset),
  37201. !this.noAssert) {
  37202. if ("number" != typeof e || e % 1 !== 0)
  37203. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37204. if (e >>>= 0,
  37205. e < 0 || e + 4 > this.buffer.byteLength)
  37206. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37207. }
  37208. var i = 0;
  37209. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37210. i |= this.view[e + 1] << 8,
  37211. i |= this.view[e],
  37212. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37213. i |= this.view[e + 2] << 8,
  37214. i |= this.view[e + 3],
  37215. i += this.view[e] << 24 >>> 0),
  37216. t && (this.offset += 4),
  37217. i
  37218. }
  37219. ,
  37220. a.readUInt32 = a.readUint32,
  37221. e && (a.writeInt64 = function(t, i) {
  37222. var n = "undefined" == typeof i;
  37223. if (n && (i = this.offset),
  37224. !this.noAssert) {
  37225. if ("number" == typeof t)
  37226. t = e.fromNumber(t);
  37227. else if ("string" == typeof t)
  37228. t = e.fromString(t);
  37229. else if (!(t && t instanceof e))
  37230. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37231. if ("number" != typeof i || i % 1 !== 0)
  37232. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37233. if (i >>>= 0,
  37234. i < 0 || i + 0 > this.buffer.byteLength)
  37235. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37236. }
  37237. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37238. i += 8;
  37239. var r = this.buffer.byteLength;
  37240. i > r && this.resize((r *= 2) > i ? r : i),
  37241. i -= 8;
  37242. var o = t.low
  37243. , a = t.high;
  37244. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37245. this.view[i + 2] = o >>> 16 & 255,
  37246. this.view[i + 1] = o >>> 8 & 255,
  37247. this.view[i] = 255 & o,
  37248. i += 4,
  37249. this.view[i + 3] = a >>> 24 & 255,
  37250. this.view[i + 2] = a >>> 16 & 255,
  37251. this.view[i + 1] = a >>> 8 & 255,
  37252. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37253. this.view[i + 1] = a >>> 16 & 255,
  37254. this.view[i + 2] = a >>> 8 & 255,
  37255. this.view[i + 3] = 255 & a,
  37256. i += 4,
  37257. this.view[i] = o >>> 24 & 255,
  37258. this.view[i + 1] = o >>> 16 & 255,
  37259. this.view[i + 2] = o >>> 8 & 255,
  37260. this.view[i + 3] = 255 & o),
  37261. n && (this.offset += 8),
  37262. this
  37263. }
  37264. ,
  37265. a.writeLong = a.writeInt64,
  37266. a.readInt64 = function(t) {
  37267. var i = "undefined" == typeof t;
  37268. if (i && (t = this.offset),
  37269. !this.noAssert) {
  37270. if ("number" != typeof t || t % 1 !== 0)
  37271. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37272. if (t >>>= 0,
  37273. t < 0 || t + 8 > this.buffer.byteLength)
  37274. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37275. }
  37276. var n = 0
  37277. , r = 0;
  37278. this.littleEndian ? (n = this.view[t + 2] << 16,
  37279. n |= this.view[t + 1] << 8,
  37280. n |= this.view[t],
  37281. n += this.view[t + 3] << 24 >>> 0,
  37282. t += 4,
  37283. r = this.view[t + 2] << 16,
  37284. r |= this.view[t + 1] << 8,
  37285. r |= this.view[t],
  37286. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37287. r |= this.view[t + 2] << 8,
  37288. r |= this.view[t + 3],
  37289. r += this.view[t] << 24 >>> 0,
  37290. t += 4,
  37291. n = this.view[t + 1] << 16,
  37292. n |= this.view[t + 2] << 8,
  37293. n |= this.view[t + 3],
  37294. n += this.view[t] << 24 >>> 0);
  37295. var o = new e(n,r,!1);
  37296. return i && (this.offset += 8),
  37297. o
  37298. }
  37299. ,
  37300. a.readLong = a.readInt64,
  37301. a.writeUint64 = function(t, i) {
  37302. var n = "undefined" == typeof i;
  37303. if (n && (i = this.offset),
  37304. !this.noAssert) {
  37305. if ("number" == typeof t)
  37306. t = e.fromNumber(t);
  37307. else if ("string" == typeof t)
  37308. t = e.fromString(t);
  37309. else if (!(t && t instanceof e))
  37310. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37311. if ("number" != typeof i || i % 1 !== 0)
  37312. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37313. if (i >>>= 0,
  37314. i < 0 || i + 0 > this.buffer.byteLength)
  37315. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37316. }
  37317. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37318. i += 8;
  37319. var r = this.buffer.byteLength;
  37320. i > r && this.resize((r *= 2) > i ? r : i),
  37321. i -= 8;
  37322. var o = t.low
  37323. , a = t.high;
  37324. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37325. this.view[i + 2] = o >>> 16 & 255,
  37326. this.view[i + 1] = o >>> 8 & 255,
  37327. this.view[i] = 255 & o,
  37328. i += 4,
  37329. this.view[i + 3] = a >>> 24 & 255,
  37330. this.view[i + 2] = a >>> 16 & 255,
  37331. this.view[i + 1] = a >>> 8 & 255,
  37332. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37333. this.view[i + 1] = a >>> 16 & 255,
  37334. this.view[i + 2] = a >>> 8 & 255,
  37335. this.view[i + 3] = 255 & a,
  37336. i += 4,
  37337. this.view[i] = o >>> 24 & 255,
  37338. this.view[i + 1] = o >>> 16 & 255,
  37339. this.view[i + 2] = o >>> 8 & 255,
  37340. this.view[i + 3] = 255 & o),
  37341. n && (this.offset += 8),
  37342. this
  37343. }
  37344. ,
  37345. a.writeUInt64 = a.writeUint64,
  37346. a.readUint64 = function(t) {
  37347. var i = "undefined" == typeof t;
  37348. if (i && (t = this.offset),
  37349. !this.noAssert) {
  37350. if ("number" != typeof t || t % 1 !== 0)
  37351. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37352. if (t >>>= 0,
  37353. t < 0 || t + 8 > this.buffer.byteLength)
  37354. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37355. }
  37356. var n = 0
  37357. , r = 0;
  37358. this.littleEndian ? (n = this.view[t + 2] << 16,
  37359. n |= this.view[t + 1] << 8,
  37360. n |= this.view[t],
  37361. n += this.view[t + 3] << 24 >>> 0,
  37362. t += 4,
  37363. r = this.view[t + 2] << 16,
  37364. r |= this.view[t + 1] << 8,
  37365. r |= this.view[t],
  37366. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37367. r |= this.view[t + 2] << 8,
  37368. r |= this.view[t + 3],
  37369. r += this.view[t] << 24 >>> 0,
  37370. t += 4,
  37371. n = this.view[t + 1] << 16,
  37372. n |= this.view[t + 2] << 8,
  37373. n |= this.view[t + 3],
  37374. n += this.view[t] << 24 >>> 0);
  37375. var o = new e(n,r,!0);
  37376. return i && (this.offset += 8),
  37377. o
  37378. }
  37379. ,
  37380. a.readUInt64 = a.readUint64),
  37381. a.writeFloat32 = function(e, t) {
  37382. var i = "undefined" == typeof t;
  37383. if (i && (t = this.offset),
  37384. !this.noAssert) {
  37385. if ("number" != typeof e)
  37386. throw TypeError("Illegal value: " + e + " (not a number)");
  37387. if ("number" != typeof t || t % 1 !== 0)
  37388. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37389. if (t >>>= 0,
  37390. t < 0 || t + 0 > this.buffer.byteLength)
  37391. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37392. }
  37393. t += 4;
  37394. var n = this.buffer.byteLength;
  37395. return t > n && this.resize((n *= 2) > t ? n : t),
  37396. t -= 4,
  37397. r(this.view, e, t, this.littleEndian, 23, 4),
  37398. i && (this.offset += 4),
  37399. this
  37400. }
  37401. ,
  37402. a.writeFloat = a.writeFloat32,
  37403. a.readFloat32 = function(e) {
  37404. var t = "undefined" == typeof e;
  37405. if (t && (e = this.offset),
  37406. !this.noAssert) {
  37407. if ("number" != typeof e || e % 1 !== 0)
  37408. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37409. if (e >>>= 0,
  37410. e < 0 || e + 4 > this.buffer.byteLength)
  37411. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37412. }
  37413. var i = n(this.view, e, this.littleEndian, 23, 4);
  37414. return t && (this.offset += 4),
  37415. i
  37416. }
  37417. ,
  37418. a.readFloat = a.readFloat32,
  37419. a.writeFloat64 = function(e, t) {
  37420. var i = "undefined" == typeof t;
  37421. if (i && (t = this.offset),
  37422. !this.noAssert) {
  37423. if ("number" != typeof e)
  37424. throw TypeError("Illegal value: " + e + " (not a number)");
  37425. if ("number" != typeof t || t % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37427. if (t >>>= 0,
  37428. t < 0 || t + 0 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37430. }
  37431. t += 8;
  37432. var n = this.buffer.byteLength;
  37433. return t > n && this.resize((n *= 2) > t ? n : t),
  37434. t -= 8,
  37435. r(this.view, e, t, this.littleEndian, 52, 8),
  37436. i && (this.offset += 8),
  37437. this
  37438. }
  37439. ,
  37440. a.writeDouble = a.writeFloat64,
  37441. a.readFloat64 = function(e) {
  37442. var t = "undefined" == typeof e;
  37443. if (t && (e = this.offset),
  37444. !this.noAssert) {
  37445. if ("number" != typeof e || e % 1 !== 0)
  37446. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37447. if (e >>>= 0,
  37448. e < 0 || e + 8 > this.buffer.byteLength)
  37449. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37450. }
  37451. var i = n(this.view, e, this.littleEndian, 52, 8);
  37452. return t && (this.offset += 8),
  37453. i
  37454. }
  37455. ,
  37456. a.readDouble = a.readFloat64,
  37457. o.MAX_VARINT32_BYTES = 5,
  37458. o.calculateVarint32 = function(e) {
  37459. return e >>>= 0,
  37460. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37461. }
  37462. ,
  37463. o.zigZagEncode32 = function(e) {
  37464. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37465. }
  37466. ,
  37467. o.zigZagDecode32 = function(e) {
  37468. return e >>> 1 ^ -(1 & e) | 0
  37469. }
  37470. ,
  37471. a.writeVarint32 = function(e, t) {
  37472. var i = "undefined" == typeof t;
  37473. if (i && (t = this.offset),
  37474. !this.noAssert) {
  37475. if ("number" != typeof e || e % 1 !== 0)
  37476. throw TypeError("Illegal value: " + e + " (not an integer)");
  37477. if (e |= 0,
  37478. "number" != typeof t || t % 1 !== 0)
  37479. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37480. if (t >>>= 0,
  37481. t < 0 || t + 0 > this.buffer.byteLength)
  37482. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37483. }
  37484. var n, r = o.calculateVarint32(e);
  37485. t += r;
  37486. var a = this.buffer.byteLength;
  37487. for (t > a && this.resize((a *= 2) > t ? a : t),
  37488. t -= r,
  37489. e >>>= 0; e >= 128; )
  37490. n = 127 & e | 128,
  37491. this.view[t++] = n,
  37492. e >>>= 7;
  37493. return this.view[t++] = e,
  37494. i ? (this.offset = t,
  37495. this) : r
  37496. }
  37497. ,
  37498. a.writeVarint32ZigZag = function(e, t) {
  37499. return this.writeVarint32(o.zigZagEncode32(e), t)
  37500. }
  37501. ,
  37502. a.readVarint32 = function(e) {
  37503. var t = "undefined" == typeof e;
  37504. if (t && (e = this.offset),
  37505. !this.noAssert) {
  37506. if ("number" != typeof e || e % 1 !== 0)
  37507. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37508. if (e >>>= 0,
  37509. e < 0 || e + 1 > this.buffer.byteLength)
  37510. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37511. }
  37512. var i, n = 0, r = 0;
  37513. do {
  37514. if (!this.noAssert && e > this.limit) {
  37515. var o = Error("Truncated");
  37516. throw o.truncated = !0,
  37517. o
  37518. }
  37519. i = this.view[e++],
  37520. n < 5 && (r |= (127 & i) << 7 * n),
  37521. ++n
  37522. } while (0 !== (128 & i));return r |= 0,
  37523. t ? (this.offset = e,
  37524. r) : {
  37525. value: r,
  37526. length: n
  37527. }
  37528. }
  37529. ,
  37530. a.readVarint32ZigZag = function(e) {
  37531. var t = this.readVarint32(e);
  37532. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37533. t
  37534. }
  37535. ,
  37536. e && (o.MAX_VARINT64_BYTES = 10,
  37537. o.calculateVarint64 = function(t) {
  37538. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37539. var i = t.toInt() >>> 0
  37540. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37541. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37542. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37543. }
  37544. ,
  37545. o.zigZagEncode64 = function(t) {
  37546. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37547. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37548. }
  37549. ,
  37550. o.zigZagDecode64 = function(t) {
  37551. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37552. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37553. }
  37554. ,
  37555. a.writeVarint64 = function(t, i) {
  37556. var n = "undefined" == typeof i;
  37557. if (n && (i = this.offset),
  37558. !this.noAssert) {
  37559. if ("number" == typeof t)
  37560. t = e.fromNumber(t);
  37561. else if ("string" == typeof t)
  37562. t = e.fromString(t);
  37563. else if (!(t && t instanceof e))
  37564. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37565. if ("number" != typeof i || i % 1 !== 0)
  37566. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37567. if (i >>>= 0,
  37568. i < 0 || i + 0 > this.buffer.byteLength)
  37569. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37570. }
  37571. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37572. var r = o.calculateVarint64(t)
  37573. , a = t.toInt() >>> 0
  37574. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37575. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37576. i += r;
  37577. var c = this.buffer.byteLength;
  37578. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37579. i -= r,
  37580. r) {
  37581. case 10:
  37582. this.view[i + 9] = l >>> 7 & 1;
  37583. case 9:
  37584. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37585. case 8:
  37586. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37587. case 7:
  37588. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37589. case 6:
  37590. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37591. case 5:
  37592. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37593. case 4:
  37594. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37595. case 3:
  37596. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37597. case 2:
  37598. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37599. case 1:
  37600. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37601. }
  37602. return n ? (this.offset += r,
  37603. this) : r
  37604. }
  37605. ,
  37606. a.writeVarint64ZigZag = function(e, t) {
  37607. return this.writeVarint64(o.zigZagEncode64(e), t)
  37608. }
  37609. ,
  37610. a.readVarint64 = function(t) {
  37611. var i = "undefined" == typeof t;
  37612. if (i && (t = this.offset),
  37613. !this.noAssert) {
  37614. if ("number" != typeof t || t % 1 !== 0)
  37615. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37616. if (t >>>= 0,
  37617. t < 0 || t + 1 > this.buffer.byteLength)
  37618. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37619. }
  37620. var n = t
  37621. , r = 0
  37622. , o = 0
  37623. , a = 0
  37624. , s = 0;
  37625. if (s = this.view[t++],
  37626. r = 127 & s,
  37627. 128 & s && (s = this.view[t++],
  37628. r |= (127 & s) << 7,
  37629. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37630. r |= (127 & s) << 14,
  37631. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37632. r |= (127 & s) << 21,
  37633. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37634. o = 127 & s,
  37635. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37636. o |= (127 & s) << 7,
  37637. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37638. o |= (127 & s) << 14,
  37639. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37640. o |= (127 & s) << 21,
  37641. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37642. a = 127 & s,
  37643. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37644. a |= (127 & s) << 7,
  37645. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37646. throw Error("Buffer overrun");
  37647. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37648. return i ? (this.offset = t,
  37649. l) : {
  37650. value: l,
  37651. length: t - n
  37652. }
  37653. }
  37654. ,
  37655. a.readVarint64ZigZag = function(t) {
  37656. var i = this.readVarint64(t);
  37657. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37658. i
  37659. }
  37660. ),
  37661. a.writeCString = function(e, i) {
  37662. var n = "undefined" == typeof i;
  37663. n && (i = this.offset);
  37664. var r, o = e.length;
  37665. if (!this.noAssert) {
  37666. if ("string" != typeof e)
  37667. throw TypeError("Illegal str: Not a string");
  37668. for (r = 0; r < o; ++r)
  37669. if (0 === e.charCodeAt(r))
  37670. throw RangeError("Illegal str: Contains NULL-characters");
  37671. if ("number" != typeof i || i % 1 !== 0)
  37672. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37673. if (i >>>= 0,
  37674. i < 0 || i + 0 > this.buffer.byteLength)
  37675. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37676. }
  37677. o = h.calculateUTF16asUTF8(t(e))[1],
  37678. i += o + 1;
  37679. var a = this.buffer.byteLength;
  37680. return i > a && this.resize((a *= 2) > i ? a : i),
  37681. i -= o + 1,
  37682. h.encodeUTF16toUTF8(t(e), function(e) {
  37683. this.view[i++] = e
  37684. }
  37685. .bind(this)),
  37686. this.view[i++] = 0,
  37687. n ? (this.offset = i,
  37688. this) : o
  37689. }
  37690. ,
  37691. a.readCString = function(e) {
  37692. var t = "undefined" == typeof e;
  37693. if (t && (e = this.offset),
  37694. !this.noAssert) {
  37695. if ("number" != typeof e || e % 1 !== 0)
  37696. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37697. if (e >>>= 0,
  37698. e < 0 || e + 1 > this.buffer.byteLength)
  37699. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37700. }
  37701. var n, r = e, o = -1;
  37702. return h.decodeUTF8toUTF16(function() {
  37703. if (0 === o)
  37704. return null;
  37705. if (e >= this.limit)
  37706. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37707. return o = this.view[e++],
  37708. 0 === o ? null : o
  37709. }
  37710. .bind(this), n = i(), !0),
  37711. t ? (this.offset = e,
  37712. n()) : {
  37713. string: n(),
  37714. length: e - r
  37715. }
  37716. }
  37717. ,
  37718. a.writeIString = function(e, i) {
  37719. var n = "undefined" == typeof i;
  37720. if (n && (i = this.offset),
  37721. !this.noAssert) {
  37722. if ("string" != typeof e)
  37723. throw TypeError("Illegal str: Not a string");
  37724. if ("number" != typeof i || i % 1 !== 0)
  37725. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37726. if (i >>>= 0,
  37727. i < 0 || i + 0 > this.buffer.byteLength)
  37728. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37729. }
  37730. var r, o = i;
  37731. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37732. i += 4 + r;
  37733. var a = this.buffer.byteLength;
  37734. if (i > a && this.resize((a *= 2) > i ? a : i),
  37735. i -= 4 + r,
  37736. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37737. this.view[i + 2] = r >>> 16 & 255,
  37738. this.view[i + 1] = r >>> 8 & 255,
  37739. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37740. this.view[i + 1] = r >>> 16 & 255,
  37741. this.view[i + 2] = r >>> 8 & 255,
  37742. this.view[i + 3] = 255 & r),
  37743. i += 4,
  37744. h.encodeUTF16toUTF8(t(e), function(e) {
  37745. this.view[i++] = e
  37746. }
  37747. .bind(this)),
  37748. i !== o + 4 + r)
  37749. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37750. return n ? (this.offset = i,
  37751. this) : i - o
  37752. }
  37753. ,
  37754. a.readIString = function(e) {
  37755. var t = "undefined" == typeof e;
  37756. if (t && (e = this.offset),
  37757. !this.noAssert) {
  37758. if ("number" != typeof e || e % 1 !== 0)
  37759. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37760. if (e >>>= 0,
  37761. e < 0 || e + 4 > this.buffer.byteLength)
  37762. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37763. }
  37764. var i = e
  37765. , n = this.readUint32(e)
  37766. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37767. return e += r.length,
  37768. t ? (this.offset = e,
  37769. r.string) : {
  37770. string: r.string,
  37771. length: e - i
  37772. }
  37773. }
  37774. ,
  37775. o.METRICS_CHARS = "c",
  37776. o.METRICS_BYTES = "b",
  37777. a.writeUTF8String = function(e, i) {
  37778. var n = "undefined" == typeof i;
  37779. if (n && (i = this.offset),
  37780. !this.noAssert) {
  37781. if ("number" != typeof i || i % 1 !== 0)
  37782. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37783. if (i >>>= 0,
  37784. i < 0 || i + 0 > this.buffer.byteLength)
  37785. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37786. }
  37787. var r, o = i;
  37788. r = h.calculateUTF16asUTF8(t(e))[1],
  37789. i += r;
  37790. var a = this.buffer.byteLength;
  37791. return i > a && this.resize((a *= 2) > i ? a : i),
  37792. i -= r,
  37793. h.encodeUTF16toUTF8(t(e), function(e) {
  37794. this.view[i++] = e
  37795. }
  37796. .bind(this)),
  37797. n ? (this.offset = i,
  37798. this) : i - o
  37799. }
  37800. ,
  37801. a.writeString = a.writeUTF8String,
  37802. o.calculateUTF8Chars = function(e) {
  37803. return h.calculateUTF16asUTF8(t(e))[0]
  37804. }
  37805. ,
  37806. o.calculateUTF8Bytes = function(e) {
  37807. return h.calculateUTF16asUTF8(t(e))[1]
  37808. }
  37809. ,
  37810. o.calculateString = o.calculateUTF8Bytes,
  37811. a.readUTF8String = function(e, t, n) {
  37812. "number" == typeof t && (n = t,
  37813. t = void 0);
  37814. var r = "undefined" == typeof n;
  37815. if (r && (n = this.offset),
  37816. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37817. !this.noAssert) {
  37818. if ("number" != typeof e || e % 1 !== 0)
  37819. throw TypeError("Illegal length: " + e + " (not an integer)");
  37820. if (e |= 0,
  37821. "number" != typeof n || n % 1 !== 0)
  37822. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37823. if (n >>>= 0,
  37824. n < 0 || n + 0 > this.buffer.byteLength)
  37825. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37826. }
  37827. var a, s = 0, l = n;
  37828. if (t === o.METRICS_CHARS) {
  37829. if (a = i(),
  37830. h.decodeUTF8(function() {
  37831. return s < e && n < this.limit ? this.view[n++] : null
  37832. }
  37833. .bind(this), function(e) {
  37834. ++s,
  37835. h.UTF8toUTF16(e, a)
  37836. }),
  37837. s !== e)
  37838. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37839. return r ? (this.offset = n,
  37840. a()) : {
  37841. string: a(),
  37842. length: n - l
  37843. }
  37844. }
  37845. if (t === o.METRICS_BYTES) {
  37846. if (!this.noAssert) {
  37847. if ("number" != typeof n || n % 1 !== 0)
  37848. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37849. if (n >>>= 0,
  37850. n < 0 || n + e > this.buffer.byteLength)
  37851. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37852. }
  37853. var c = n + e;
  37854. if (h.decodeUTF8toUTF16(function() {
  37855. return n < c ? this.view[n++] : null
  37856. }
  37857. .bind(this), a = i(), this.noAssert),
  37858. n !== c)
  37859. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37860. return r ? (this.offset = n,
  37861. a()) : {
  37862. string: a(),
  37863. length: n - l
  37864. }
  37865. }
  37866. throw TypeError("Unsupported metrics: " + t)
  37867. }
  37868. ,
  37869. a.readString = a.readUTF8String,
  37870. a.writeVString = function(e, i) {
  37871. var n = "undefined" == typeof i;
  37872. if (n && (i = this.offset),
  37873. !this.noAssert) {
  37874. if ("string" != typeof e)
  37875. throw TypeError("Illegal str: Not a string");
  37876. if ("number" != typeof i || i % 1 !== 0)
  37877. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37878. if (i >>>= 0,
  37879. i < 0 || i + 0 > this.buffer.byteLength)
  37880. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37881. }
  37882. var r, a, s = i;
  37883. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37884. a = o.calculateVarint32(r),
  37885. i += a + r;
  37886. var l = this.buffer.byteLength;
  37887. if (i > l && this.resize((l *= 2) > i ? l : i),
  37888. i -= a + r,
  37889. i += this.writeVarint32(r, i),
  37890. h.encodeUTF16toUTF8(t(e), function(e) {
  37891. this.view[i++] = e
  37892. }
  37893. .bind(this)),
  37894. i !== s + r + a)
  37895. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37896. return n ? (this.offset = i,
  37897. this) : i - s
  37898. }
  37899. ,
  37900. a.readVString = function(e) {
  37901. var t = "undefined" == typeof e;
  37902. if (t && (e = this.offset),
  37903. !this.noAssert) {
  37904. if ("number" != typeof e || e % 1 !== 0)
  37905. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37906. if (e >>>= 0,
  37907. e < 0 || e + 1 > this.buffer.byteLength)
  37908. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37909. }
  37910. var i = e
  37911. , n = this.readVarint32(e)
  37912. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37913. return e += r.length,
  37914. t ? (this.offset = e,
  37915. r.string) : {
  37916. string: r.string,
  37917. length: e - i
  37918. }
  37919. }
  37920. ,
  37921. a.append = function(e, t, i) {
  37922. "number" != typeof t && "string" == typeof t || (i = t,
  37923. t = void 0);
  37924. var n = "undefined" == typeof i;
  37925. if (n && (i = this.offset),
  37926. !this.noAssert) {
  37927. if ("number" != typeof i || i % 1 !== 0)
  37928. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37929. if (i >>>= 0,
  37930. i < 0 || i + 0 > this.buffer.byteLength)
  37931. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37932. }
  37933. e instanceof o || (e = o.wrap(e, t));
  37934. var r = e.limit - e.offset;
  37935. if (r <= 0)
  37936. return this;
  37937. i += r;
  37938. var a = this.buffer.byteLength;
  37939. return i > a && this.resize((a *= 2) > i ? a : i),
  37940. i -= r,
  37941. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37942. e.offset += r,
  37943. n && (this.offset += r),
  37944. this
  37945. }
  37946. ,
  37947. a.appendTo = function(e, t) {
  37948. return e.append(this, t),
  37949. this
  37950. }
  37951. ,
  37952. a.assert = function(e) {
  37953. return this.noAssert = !e,
  37954. this
  37955. }
  37956. ,
  37957. a.capacity = function() {
  37958. return this.buffer.byteLength
  37959. }
  37960. ,
  37961. a.clear = function() {
  37962. return this.offset = 0,
  37963. this.limit = this.buffer.byteLength,
  37964. this.markedOffset = -1,
  37965. this
  37966. }
  37967. ,
  37968. a.clone = function(e) {
  37969. var t = new o(0,this.littleEndian,this.noAssert);
  37970. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37971. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37972. t.view = this.view),
  37973. t.offset = this.offset,
  37974. t.markedOffset = this.markedOffset,
  37975. t.limit = this.limit,
  37976. t
  37977. }
  37978. ,
  37979. a.compact = function(e, t) {
  37980. if ("undefined" == typeof e && (e = this.offset),
  37981. "undefined" == typeof t && (t = this.limit),
  37982. !this.noAssert) {
  37983. if ("number" != typeof e || e % 1 !== 0)
  37984. throw TypeError("Illegal begin: Not an integer");
  37985. if (e >>>= 0,
  37986. "number" != typeof t || t % 1 !== 0)
  37987. throw TypeError("Illegal end: Not an integer");
  37988. if (t >>>= 0,
  37989. e < 0 || e > t || t > this.buffer.byteLength)
  37990. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37991. }
  37992. if (0 === e && t === this.buffer.byteLength)
  37993. return this;
  37994. var i = t - e;
  37995. if (0 === i)
  37996. return this.buffer = s,
  37997. this.view = null,
  37998. this.markedOffset >= 0 && (this.markedOffset -= e),
  37999. this.offset = 0,
  38000. this.limit = 0,
  38001. this;
  38002. var n = new ArrayBuffer(i)
  38003. , r = new Uint8Array(n);
  38004. return r.set(this.view.subarray(e, t)),
  38005. this.buffer = n,
  38006. this.view = r,
  38007. this.markedOffset >= 0 && (this.markedOffset -= e),
  38008. this.offset = 0,
  38009. this.limit = i,
  38010. this
  38011. }
  38012. ,
  38013. a.copy = function(e, t) {
  38014. if ("undefined" == typeof e && (e = this.offset),
  38015. "undefined" == typeof t && (t = this.limit),
  38016. !this.noAssert) {
  38017. if ("number" != typeof e || e % 1 !== 0)
  38018. throw TypeError("Illegal begin: Not an integer");
  38019. if (e >>>= 0,
  38020. "number" != typeof t || t % 1 !== 0)
  38021. throw TypeError("Illegal end: Not an integer");
  38022. if (t >>>= 0,
  38023. e < 0 || e > t || t > this.buffer.byteLength)
  38024. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38025. }
  38026. if (e === t)
  38027. return new o(0,this.littleEndian,this.noAssert);
  38028. var i = t - e
  38029. , n = new o(i,this.littleEndian,this.noAssert);
  38030. return n.offset = 0,
  38031. n.limit = i,
  38032. n.markedOffset >= 0 && (n.markedOffset -= e),
  38033. this.copyTo(n, 0, e, t),
  38034. n
  38035. }
  38036. ,
  38037. a.copyTo = function(e, t, i, n) {
  38038. var r, a;
  38039. if (!this.noAssert && !o.isByteBuffer(e))
  38040. throw TypeError("Illegal target: Not a ByteBuffer");
  38041. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38042. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38043. n = "undefined" == typeof n ? this.limit : 0 | n,
  38044. t < 0 || t > e.buffer.byteLength)
  38045. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38046. if (i < 0 || n > this.buffer.byteLength)
  38047. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38048. var s = n - i;
  38049. return 0 === s ? e : (e.ensureCapacity(t + s),
  38050. e.view.set(this.view.subarray(i, n), t),
  38051. r && (this.offset += s),
  38052. a && (e.offset += s),
  38053. this)
  38054. }
  38055. ,
  38056. a.ensureCapacity = function(e) {
  38057. var t = this.buffer.byteLength;
  38058. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38059. }
  38060. ,
  38061. a.fill = function(e, t, i) {
  38062. var n = "undefined" == typeof t;
  38063. if (n && (t = this.offset),
  38064. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38065. "undefined" == typeof t && (t = this.offset),
  38066. "undefined" == typeof i && (i = this.limit),
  38067. !this.noAssert) {
  38068. if ("number" != typeof e || e % 1 !== 0)
  38069. throw TypeError("Illegal value: " + e + " (not an integer)");
  38070. if (e |= 0,
  38071. "number" != typeof t || t % 1 !== 0)
  38072. throw TypeError("Illegal begin: Not an integer");
  38073. if (t >>>= 0,
  38074. "number" != typeof i || i % 1 !== 0)
  38075. throw TypeError("Illegal end: Not an integer");
  38076. if (i >>>= 0,
  38077. t < 0 || t > i || i > this.buffer.byteLength)
  38078. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38079. }
  38080. if (t >= i)
  38081. return this;
  38082. for (; t < i; )
  38083. this.view[t++] = e;
  38084. return n && (this.offset = t),
  38085. this
  38086. }
  38087. ,
  38088. a.flip = function() {
  38089. return this.limit = this.offset,
  38090. this.offset = 0,
  38091. this
  38092. }
  38093. ,
  38094. a.mark = function(e) {
  38095. if (e = "undefined" == typeof e ? this.offset : e,
  38096. !this.noAssert) {
  38097. if ("number" != typeof e || e % 1 !== 0)
  38098. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38099. if (e >>>= 0,
  38100. e < 0 || e + 0 > this.buffer.byteLength)
  38101. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38102. }
  38103. return this.markedOffset = e,
  38104. this
  38105. }
  38106. ,
  38107. a.order = function(e) {
  38108. if (!this.noAssert && "boolean" != typeof e)
  38109. throw TypeError("Illegal littleEndian: Not a boolean");
  38110. return this.littleEndian = !!e,
  38111. this
  38112. }
  38113. ,
  38114. a.LE = function(e) {
  38115. return this.littleEndian = "undefined" == typeof e || !!e,
  38116. this
  38117. }
  38118. ,
  38119. a.BE = function(e) {
  38120. return this.littleEndian = "undefined" != typeof e && !e,
  38121. this
  38122. }
  38123. ,
  38124. a.prepend = function(e, t, i) {
  38125. "number" != typeof t && "string" == typeof t || (i = t,
  38126. t = void 0);
  38127. var n = "undefined" == typeof i;
  38128. if (n && (i = this.offset),
  38129. !this.noAssert) {
  38130. if ("number" != typeof i || i % 1 !== 0)
  38131. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38132. if (i >>>= 0,
  38133. i < 0 || i + 0 > this.buffer.byteLength)
  38134. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38135. }
  38136. e instanceof o || (e = o.wrap(e, t));
  38137. var r = e.limit - e.offset;
  38138. if (r <= 0)
  38139. return this;
  38140. var a = r - i;
  38141. if (a > 0) {
  38142. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38143. , l = new Uint8Array(s);
  38144. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38145. this.buffer = s,
  38146. this.view = l,
  38147. this.offset += a,
  38148. this.markedOffset >= 0 && (this.markedOffset += a),
  38149. this.limit += a,
  38150. i += a
  38151. } else {
  38152. new Uint8Array(this.buffer)
  38153. }
  38154. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38155. e.offset = e.limit,
  38156. n && (this.offset -= r),
  38157. this
  38158. }
  38159. ,
  38160. a.prependTo = function(e, t) {
  38161. return e.prepend(this, t),
  38162. this
  38163. }
  38164. ,
  38165. a.printDebug = function(e) {
  38166. "function" != typeof e && (e = console.log.bind(console)),
  38167. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38168. }
  38169. ,
  38170. a.remaining = function() {
  38171. return this.limit - this.offset
  38172. }
  38173. ,
  38174. a.reset = function() {
  38175. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38176. this.markedOffset = -1) : this.offset = 0,
  38177. this
  38178. }
  38179. ,
  38180. a.resize = function(e) {
  38181. if (!this.noAssert) {
  38182. if ("number" != typeof e || e % 1 !== 0)
  38183. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38184. if (e |= 0,
  38185. e < 0)
  38186. throw RangeError("Illegal capacity: 0 <= " + e)
  38187. }
  38188. if (this.buffer.byteLength < e) {
  38189. var t = new ArrayBuffer(e)
  38190. , i = new Uint8Array(t);
  38191. i.set(this.view),
  38192. this.buffer = t,
  38193. this.view = i
  38194. }
  38195. return this
  38196. }
  38197. ,
  38198. a.reverse = function(e, t) {
  38199. if ("undefined" == typeof e && (e = this.offset),
  38200. "undefined" == typeof t && (t = this.limit),
  38201. !this.noAssert) {
  38202. if ("number" != typeof e || e % 1 !== 0)
  38203. throw TypeError("Illegal begin: Not an integer");
  38204. if (e >>>= 0,
  38205. "number" != typeof t || t % 1 !== 0)
  38206. throw TypeError("Illegal end: Not an integer");
  38207. if (t >>>= 0,
  38208. e < 0 || e > t || t > this.buffer.byteLength)
  38209. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38210. }
  38211. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38212. this)
  38213. }
  38214. ,
  38215. a.skip = function(e) {
  38216. if (!this.noAssert) {
  38217. if ("number" != typeof e || e % 1 !== 0)
  38218. throw TypeError("Illegal length: " + e + " (not an integer)");
  38219. e |= 0
  38220. }
  38221. var t = this.offset + e;
  38222. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38223. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38224. return this.offset = t,
  38225. this
  38226. }
  38227. ,
  38228. a.slice = function(e, t) {
  38229. if ("undefined" == typeof e && (e = this.offset),
  38230. "undefined" == typeof t && (t = this.limit),
  38231. !this.noAssert) {
  38232. if ("number" != typeof e || e % 1 !== 0)
  38233. throw TypeError("Illegal begin: Not an integer");
  38234. if (e >>>= 0,
  38235. "number" != typeof t || t % 1 !== 0)
  38236. throw TypeError("Illegal end: Not an integer");
  38237. if (t >>>= 0,
  38238. e < 0 || e > t || t > this.buffer.byteLength)
  38239. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38240. }
  38241. var i = this.clone();
  38242. return i.offset = e,
  38243. i.limit = t,
  38244. i
  38245. }
  38246. ,
  38247. a.toBuffer = function(e) {
  38248. var t = this.offset
  38249. , i = this.limit;
  38250. if (!this.noAssert) {
  38251. if ("number" != typeof t || t % 1 !== 0)
  38252. throw TypeError("Illegal offset: Not an integer");
  38253. if (t >>>= 0,
  38254. "number" != typeof i || i % 1 !== 0)
  38255. throw TypeError("Illegal limit: Not an integer");
  38256. if (i >>>= 0,
  38257. t < 0 || t > i || i > this.buffer.byteLength)
  38258. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38259. }
  38260. if (!e && 0 === t && i === this.buffer.byteLength)
  38261. return this.buffer;
  38262. if (t === i)
  38263. return s;
  38264. var n = new ArrayBuffer(i - t);
  38265. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38266. n
  38267. }
  38268. ,
  38269. a.toArrayBuffer = a.toBuffer,
  38270. a.toString = function(e, t, i) {
  38271. if ("undefined" == typeof e)
  38272. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38273. switch ("number" == typeof e && (e = "utf8",
  38274. t = e,
  38275. i = t),
  38276. e) {
  38277. case "utf8":
  38278. return this.toUTF8(t, i);
  38279. case "base64":
  38280. return this.toBase64(t, i);
  38281. case "hex":
  38282. return this.toHex(t, i);
  38283. case "binary":
  38284. return this.toBinary(t, i);
  38285. case "debug":
  38286. return this.toDebug();
  38287. case "columns":
  38288. return this.toColumns();
  38289. default:
  38290. throw Error("Unsupported encoding: " + e)
  38291. }
  38292. }
  38293. ;
  38294. var c = function() {
  38295. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38296. i[t[n]] = n;
  38297. return e.encode = function(e, i) {
  38298. for (var n, r; null !== (n = e()); )
  38299. i(t[n >> 2 & 63]),
  38300. r = (3 & n) << 4,
  38301. null !== (n = e()) ? (r |= n >> 4 & 15,
  38302. i(t[63 & (r | n >> 4 & 15)]),
  38303. r = (15 & n) << 2,
  38304. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38305. i(t[63 & n])) : (i(t[63 & r]),
  38306. i(61))) : (i(t[63 & r]),
  38307. i(61),
  38308. i(61))
  38309. }
  38310. ,
  38311. e.decode = function(e, t) {
  38312. function n(e) {
  38313. throw Error("Illegal character code: " + e)
  38314. }
  38315. for (var r, o, a; null !== (r = e()); )
  38316. if (o = i[r],
  38317. "undefined" == typeof o && n(r),
  38318. null !== (r = e()) && (a = i[r],
  38319. "undefined" == typeof a && n(r),
  38320. t(o << 2 >>> 0 | (48 & a) >> 4),
  38321. null !== (r = e()))) {
  38322. if (o = i[r],
  38323. "undefined" == typeof o) {
  38324. if (61 === r)
  38325. break;
  38326. n(r)
  38327. }
  38328. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38329. null !== (r = e())) {
  38330. if (a = i[r],
  38331. "undefined" == typeof a) {
  38332. if (61 === r)
  38333. break;
  38334. n(r)
  38335. }
  38336. t((3 & o) << 6 >>> 0 | a)
  38337. }
  38338. }
  38339. }
  38340. ,
  38341. e.test = function(e) {
  38342. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38343. }
  38344. ,
  38345. e
  38346. }();
  38347. a.toBase64 = function(e, t) {
  38348. if ("undefined" == typeof e && (e = this.offset),
  38349. "undefined" == typeof t && (t = this.limit),
  38350. e |= 0,
  38351. t |= 0,
  38352. e < 0 || t > this.capacity || e > t)
  38353. throw RangeError("begin, end");
  38354. var n;
  38355. return c.encode(function() {
  38356. return e < t ? this.view[e++] : null
  38357. }
  38358. .bind(this), n = i()),
  38359. n()
  38360. }
  38361. ,
  38362. o.fromBase64 = function(e, i) {
  38363. if ("string" != typeof e)
  38364. throw TypeError("str");
  38365. var n = new o(e.length / 4 * 3,i)
  38366. , r = 0;
  38367. return c.decode(t(e), function(e) {
  38368. n.view[r++] = e
  38369. }),
  38370. n.limit = r,
  38371. n
  38372. }
  38373. ,
  38374. o.btoa = function(e) {
  38375. return o.fromBinary(e).toBase64()
  38376. }
  38377. ,
  38378. o.atob = function(e) {
  38379. return o.fromBase64(e).toBinary()
  38380. }
  38381. ,
  38382. a.toBinary = function(e, t) {
  38383. if ("undefined" == typeof e && (e = this.offset),
  38384. "undefined" == typeof t && (t = this.limit),
  38385. e |= 0,
  38386. t |= 0,
  38387. e < 0 || t > this.capacity() || e > t)
  38388. throw RangeError("begin, end");
  38389. if (e === t)
  38390. return "";
  38391. for (var i = [], n = []; e < t; )
  38392. i.push(this.view[e++]),
  38393. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38394. i = []);
  38395. return n.join("") + String.fromCharCode.apply(String, i)
  38396. }
  38397. ,
  38398. o.fromBinary = function(e, t) {
  38399. if ("string" != typeof e)
  38400. throw TypeError("str");
  38401. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38402. if (i = e.charCodeAt(n),
  38403. i > 255)
  38404. throw RangeError("illegal char code: " + i);
  38405. a.view[n++] = i
  38406. }
  38407. return a.limit = r,
  38408. a
  38409. }
  38410. ,
  38411. a.toDebug = function(e) {
  38412. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38413. if (i !== -1 && (t = this.view[i],
  38414. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38415. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38416. ++i,
  38417. e && i > 0 && i % 16 === 0 && i !== n) {
  38418. for (; r.length < 51; )
  38419. r += " ";
  38420. a += r + o + "\n",
  38421. r = o = ""
  38422. }
  38423. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38424. }
  38425. if (e && " " !== r) {
  38426. for (; r.length < 51; )
  38427. r += " ";
  38428. a += r + o + "\n"
  38429. }
  38430. return e ? a : r
  38431. }
  38432. ,
  38433. o.fromDebug = function(e, t, i) {
  38434. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38435. switch (n = e.charAt(l++)) {
  38436. case "!":
  38437. if (!i) {
  38438. if (u || d || p) {
  38439. f = !0;
  38440. break
  38441. }
  38442. u = d = p = !0
  38443. }
  38444. s.offset = s.markedOffset = s.limit = c,
  38445. h = !1;
  38446. break;
  38447. case "|":
  38448. if (!i) {
  38449. if (u || p) {
  38450. f = !0;
  38451. break
  38452. }
  38453. u = p = !0
  38454. }
  38455. s.offset = s.limit = c,
  38456. h = !1;
  38457. break;
  38458. case "[":
  38459. if (!i) {
  38460. if (u || d) {
  38461. f = !0;
  38462. break
  38463. }
  38464. u = d = !0
  38465. }
  38466. s.offset = s.markedOffset = c,
  38467. h = !1;
  38468. break;
  38469. case "<":
  38470. if (!i) {
  38471. if (u) {
  38472. f = !0;
  38473. break
  38474. }
  38475. u = !0
  38476. }
  38477. s.offset = c,
  38478. h = !1;
  38479. break;
  38480. case "]":
  38481. if (!i) {
  38482. if (p || d) {
  38483. f = !0;
  38484. break
  38485. }
  38486. p = d = !0
  38487. }
  38488. s.limit = s.markedOffset = c,
  38489. h = !1;
  38490. break;
  38491. case ">":
  38492. if (!i) {
  38493. if (p) {
  38494. f = !0;
  38495. break
  38496. }
  38497. p = !0
  38498. }
  38499. s.limit = c,
  38500. h = !1;
  38501. break;
  38502. case "'":
  38503. if (!i) {
  38504. if (d) {
  38505. f = !0;
  38506. break
  38507. }
  38508. d = !0
  38509. }
  38510. s.markedOffset = c,
  38511. h = !1;
  38512. break;
  38513. case " ":
  38514. h = !1;
  38515. break;
  38516. default:
  38517. if (!i && h) {
  38518. f = !0;
  38519. break
  38520. }
  38521. if (r = parseInt(n + e.charAt(l++), 16),
  38522. !i && (isNaN(r) || r < 0 || r > 255))
  38523. throw TypeError("Illegal str: Not a debug encoded string");
  38524. s.view[c++] = r,
  38525. h = !0
  38526. }
  38527. if (f)
  38528. throw TypeError("Illegal str: Invalid symbol at " + l)
  38529. }
  38530. if (!i) {
  38531. if (!u || !p)
  38532. throw TypeError("Illegal str: Missing offset or limit");
  38533. if (c < s.buffer.byteLength)
  38534. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38535. }
  38536. return s
  38537. }
  38538. ,
  38539. a.toHex = function(e, t) {
  38540. if (e = "undefined" == typeof e ? this.offset : e,
  38541. t = "undefined" == typeof t ? this.limit : t,
  38542. !this.noAssert) {
  38543. if ("number" != typeof e || e % 1 !== 0)
  38544. throw TypeError("Illegal begin: Not an integer");
  38545. if (e >>>= 0,
  38546. "number" != typeof t || t % 1 !== 0)
  38547. throw TypeError("Illegal end: Not an integer");
  38548. if (t >>>= 0,
  38549. e < 0 || e > t || t > this.buffer.byteLength)
  38550. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38551. }
  38552. for (var i, n = new Array(t - e); e < t; )
  38553. i = this.view[e++],
  38554. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38555. return n.join("")
  38556. }
  38557. ,
  38558. o.fromHex = function(e, t, i) {
  38559. if (!i) {
  38560. if ("string" != typeof e)
  38561. throw TypeError("Illegal str: Not a string");
  38562. if (e.length % 2 !== 0)
  38563. throw TypeError("Illegal str: Length not a multiple of 2")
  38564. }
  38565. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38566. if (n = parseInt(e.substring(s, s + 2), 16),
  38567. !i && (!isFinite(n) || n < 0 || n > 255))
  38568. throw TypeError("Illegal str: Contains non-hex characters");
  38569. a.view[l++] = n
  38570. }
  38571. return a.limit = l,
  38572. a
  38573. }
  38574. ;
  38575. var h = function() {
  38576. var e = {};
  38577. return e.MAX_CODEPOINT = 1114111,
  38578. e.encodeUTF8 = function(e, t) {
  38579. var i = null;
  38580. for ("number" == typeof e && (i = e,
  38581. e = function() {
  38582. return null
  38583. }
  38584. ); null !== i || null !== (i = e()); )
  38585. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38586. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38587. t(i >> 6 & 63 | 128),
  38588. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38589. t(i >> 12 & 63 | 128),
  38590. t(i >> 6 & 63 | 128),
  38591. t(63 & i | 128)),
  38592. i = null
  38593. }
  38594. ,
  38595. e.decodeUTF8 = function(e, t) {
  38596. for (var i, n, r, o, a = function(e) {
  38597. e = e.slice(0, e.indexOf(null));
  38598. var t = Error(e.toString());
  38599. throw t.name = "TruncatedError",
  38600. t.bytes = e,
  38601. t
  38602. }; null !== (i = e()); )
  38603. if (0 === (128 & i))
  38604. t(i);
  38605. else if (192 === (224 & i))
  38606. null === (n = e()) && a([i, n]),
  38607. t((31 & i) << 6 | 63 & n);
  38608. else if (224 === (240 & i))
  38609. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38610. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38611. else {
  38612. if (240 !== (248 & i))
  38613. throw RangeError("Illegal starting byte: " + i);
  38614. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38615. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38616. }
  38617. }
  38618. ,
  38619. e.UTF16toUTF8 = function(e, t) {
  38620. for (var i, n = null; ; ) {
  38621. if (null === (i = null !== n ? n : e()))
  38622. break;
  38623. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38624. n = null) : t(i)
  38625. }
  38626. null !== n && t(n)
  38627. }
  38628. ,
  38629. e.UTF8toUTF16 = function(e, t) {
  38630. var i = null;
  38631. for ("number" == typeof e && (i = e,
  38632. e = function() {
  38633. return null
  38634. }
  38635. ); null !== i || null !== (i = e()); )
  38636. i <= 65535 ? t(i) : (i -= 65536,
  38637. t((i >> 10) + 55296),
  38638. t(i % 1024 + 56320)),
  38639. i = null
  38640. }
  38641. ,
  38642. e.encodeUTF16toUTF8 = function(t, i) {
  38643. e.UTF16toUTF8(t, function(t) {
  38644. e.encodeUTF8(t, i)
  38645. })
  38646. }
  38647. ,
  38648. e.decodeUTF8toUTF16 = function(t, i) {
  38649. e.decodeUTF8(t, function(t) {
  38650. e.UTF8toUTF16(t, i)
  38651. })
  38652. }
  38653. ,
  38654. e.calculateCodePoint = function(e) {
  38655. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38656. }
  38657. ,
  38658. e.calculateUTF8 = function(e) {
  38659. for (var t, i = 0; null !== (t = e()); )
  38660. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38661. return i
  38662. }
  38663. ,
  38664. e.calculateUTF16asUTF8 = function(t) {
  38665. var i = 0
  38666. , n = 0;
  38667. return e.UTF16toUTF8(t, function(e) {
  38668. ++i,
  38669. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38670. }),
  38671. [i, n]
  38672. }
  38673. ,
  38674. e
  38675. }();
  38676. return a.toUTF8 = function(e, t) {
  38677. if ("undefined" == typeof e && (e = this.offset),
  38678. "undefined" == typeof t && (t = this.limit),
  38679. !this.noAssert) {
  38680. if ("number" != typeof e || e % 1 !== 0)
  38681. throw TypeError("Illegal begin: Not an integer");
  38682. if (e >>>= 0,
  38683. "number" != typeof t || t % 1 !== 0)
  38684. throw TypeError("Illegal end: Not an integer");
  38685. if (t >>>= 0,
  38686. e < 0 || e > t || t > this.buffer.byteLength)
  38687. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38688. }
  38689. var n;
  38690. try {
  38691. h.decodeUTF8toUTF16(function() {
  38692. return e < t ? this.view[e++] : null
  38693. }
  38694. .bind(this), n = i())
  38695. } catch (i) {
  38696. if (e !== t)
  38697. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38698. }
  38699. return n()
  38700. }
  38701. ,
  38702. o.fromUTF8 = function(e, i, n) {
  38703. if (!n && "string" != typeof e)
  38704. throw TypeError("Illegal str: Not a string");
  38705. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38706. , a = 0;
  38707. return h.encodeUTF16toUTF8(t(e), function(e) {
  38708. r.view[a++] = e
  38709. }),
  38710. r.limit = a,
  38711. r
  38712. }
  38713. ,
  38714. o
  38715. })
  38716. }
  38717. , {
  38718. long: 216
  38719. }],
  38720. 216: [function(e, t, i) {
  38721. !function(i, n) {
  38722. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38723. }(this, function() {
  38724. "use strict";
  38725. function e(e, t, i) {
  38726. this.low = 0 | e,
  38727. this.high = 0 | t,
  38728. this.unsigned = !!i
  38729. }
  38730. function t(e) {
  38731. return (e && e.__isLong__) === !0
  38732. }
  38733. function i(e, t) {
  38734. var i, n, o;
  38735. return t ? (e >>>= 0,
  38736. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38737. o && (l[e] = i),
  38738. i)) : (e |= 0,
  38739. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38740. o && (s[e] = i),
  38741. i))
  38742. }
  38743. function n(e, t) {
  38744. if (isNaN(e) || !isFinite(e))
  38745. return t ? m : g;
  38746. if (t) {
  38747. if (e < 0)
  38748. return m;
  38749. if (e >= d)
  38750. return I
  38751. } else {
  38752. if (e <= -p)
  38753. return E;
  38754. if (e + 1 >= p)
  38755. return C
  38756. }
  38757. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38758. }
  38759. function r(t, i, n) {
  38760. return new e(t,i,n)
  38761. }
  38762. function o(e, t, i) {
  38763. if (0 === e.length)
  38764. throw Error("empty string");
  38765. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38766. return g;
  38767. if ("number" == typeof t ? (i = t,
  38768. t = !1) : t = !!t,
  38769. i = i || 10,
  38770. i < 2 || 36 < i)
  38771. throw RangeError("radix");
  38772. var r;
  38773. if ((r = e.indexOf("-")) > 0)
  38774. throw Error("interior hyphen");
  38775. if (0 === r)
  38776. return o(e.substring(1), t, i).neg();
  38777. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38778. var h = Math.min(8, e.length - l)
  38779. , u = parseInt(e.substring(l, l + h), i);
  38780. if (h < 8) {
  38781. var d = n(c(i, h));
  38782. s = s.mul(d).add(n(u))
  38783. } else
  38784. s = s.mul(a),
  38785. s = s.add(n(u))
  38786. }
  38787. return s.unsigned = t,
  38788. s
  38789. }
  38790. function a(t) {
  38791. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38792. }
  38793. e.prototype.__isLong__,
  38794. Object.defineProperty(e.prototype, "__isLong__", {
  38795. value: !0,
  38796. enumerable: !1,
  38797. configurable: !1
  38798. }),
  38799. e.isLong = t;
  38800. var s = {}
  38801. , l = {};
  38802. e.fromInt = i,
  38803. e.fromNumber = n,
  38804. e.fromBits = r;
  38805. var c = Math.pow;
  38806. e.fromString = o,
  38807. e.fromValue = a;
  38808. var h = 1 << 24
  38809. , u = 4294967296
  38810. , d = 0x10000000000000000
  38811. , p = d / 2
  38812. , f = i(h)
  38813. , g = i(0);
  38814. e.ZERO = g;
  38815. var m = i(0, !0);
  38816. e.UZERO = m;
  38817. var v = i(1);
  38818. e.ONE = v;
  38819. var A = i(1, !0);
  38820. e.UONE = A;
  38821. var y = i(-1);
  38822. e.NEG_ONE = y;
  38823. var C = r(-1, 2147483647, !1);
  38824. e.MAX_VALUE = C;
  38825. var I = r(-1, -1, !0);
  38826. e.MAX_UNSIGNED_VALUE = I;
  38827. var E = r(0, -2147483648, !1);
  38828. e.MIN_VALUE = E;
  38829. var b = e.prototype;
  38830. return b.toInt = function() {
  38831. return this.unsigned ? this.low >>> 0 : this.low
  38832. }
  38833. ,
  38834. b.toNumber = function() {
  38835. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38836. }
  38837. ,
  38838. b.toString = function(e) {
  38839. if (e = e || 10,
  38840. e < 2 || 36 < e)
  38841. throw RangeError("radix");
  38842. if (this.isZero())
  38843. return "0";
  38844. if (this.isNegative()) {
  38845. if (this.eq(E)) {
  38846. var t = n(e)
  38847. , i = this.div(t)
  38848. , r = i.mul(t).sub(this);
  38849. return i.toString(e) + r.toInt().toString(e)
  38850. }
  38851. return "-" + this.neg().toString(e)
  38852. }
  38853. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38854. var l = a.div(o)
  38855. , h = a.sub(l.mul(o)).toInt() >>> 0
  38856. , u = h.toString(e);
  38857. if (a = l,
  38858. a.isZero())
  38859. return u + s;
  38860. for (; u.length < 6; )
  38861. u = "0" + u;
  38862. s = "" + u + s
  38863. }
  38864. }
  38865. ,
  38866. b.getHighBits = function() {
  38867. return this.high
  38868. }
  38869. ,
  38870. b.getHighBitsUnsigned = function() {
  38871. return this.high >>> 0
  38872. }
  38873. ,
  38874. b.getLowBits = function() {
  38875. return this.low
  38876. }
  38877. ,
  38878. b.getLowBitsUnsigned = function() {
  38879. return this.low >>> 0
  38880. }
  38881. ,
  38882. b.getNumBitsAbs = function() {
  38883. if (this.isNegative())
  38884. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38885. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38886. ;
  38887. return 0 != this.high ? t + 33 : t + 1
  38888. }
  38889. ,
  38890. b.isZero = function() {
  38891. return 0 === this.high && 0 === this.low
  38892. }
  38893. ,
  38894. b.isNegative = function() {
  38895. return !this.unsigned && this.high < 0
  38896. }
  38897. ,
  38898. b.isPositive = function() {
  38899. return this.unsigned || this.high >= 0
  38900. }
  38901. ,
  38902. b.isOdd = function() {
  38903. return 1 === (1 & this.low)
  38904. }
  38905. ,
  38906. b.isEven = function() {
  38907. return 0 === (1 & this.low)
  38908. }
  38909. ,
  38910. b.equals = function(e) {
  38911. return t(e) || (e = a(e)),
  38912. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38913. }
  38914. ,
  38915. b.eq = b.equals,
  38916. b.notEquals = function(e) {
  38917. return !this.eq(e)
  38918. }
  38919. ,
  38920. b.neq = b.notEquals,
  38921. b.lessThan = function(e) {
  38922. return this.comp(e) < 0
  38923. }
  38924. ,
  38925. b.lt = b.lessThan,
  38926. b.lessThanOrEqual = function(e) {
  38927. return this.comp(e) <= 0
  38928. }
  38929. ,
  38930. b.lte = b.lessThanOrEqual,
  38931. b.greaterThan = function(e) {
  38932. return this.comp(e) > 0
  38933. }
  38934. ,
  38935. b.gt = b.greaterThan,
  38936. b.greaterThanOrEqual = function(e) {
  38937. return this.comp(e) >= 0
  38938. }
  38939. ,
  38940. b.gte = b.greaterThanOrEqual,
  38941. b.compare = function(e) {
  38942. if (t(e) || (e = a(e)),
  38943. this.eq(e))
  38944. return 0;
  38945. var i = this.isNegative()
  38946. , n = e.isNegative();
  38947. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38948. }
  38949. ,
  38950. b.comp = b.compare,
  38951. b.negate = function() {
  38952. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38953. }
  38954. ,
  38955. b.neg = b.negate,
  38956. b.add = function(e) {
  38957. t(e) || (e = a(e));
  38958. var i = this.high >>> 16
  38959. , n = 65535 & this.high
  38960. , o = this.low >>> 16
  38961. , s = 65535 & this.low
  38962. , l = e.high >>> 16
  38963. , c = 65535 & e.high
  38964. , h = e.low >>> 16
  38965. , u = 65535 & e.low
  38966. , d = 0
  38967. , p = 0
  38968. , f = 0
  38969. , g = 0;
  38970. return g += s + u,
  38971. f += g >>> 16,
  38972. g &= 65535,
  38973. f += o + h,
  38974. p += f >>> 16,
  38975. f &= 65535,
  38976. p += n + c,
  38977. d += p >>> 16,
  38978. p &= 65535,
  38979. d += i + l,
  38980. d &= 65535,
  38981. r(f << 16 | g, d << 16 | p, this.unsigned)
  38982. }
  38983. ,
  38984. b.subtract = function(e) {
  38985. return t(e) || (e = a(e)),
  38986. this.add(e.neg())
  38987. }
  38988. ,
  38989. b.sub = b.subtract,
  38990. b.multiply = function(e) {
  38991. if (this.isZero())
  38992. return g;
  38993. if (t(e) || (e = a(e)),
  38994. e.isZero())
  38995. return g;
  38996. if (this.eq(E))
  38997. return e.isOdd() ? E : g;
  38998. if (e.eq(E))
  38999. return this.isOdd() ? E : g;
  39000. if (this.isNegative())
  39001. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39002. if (e.isNegative())
  39003. return this.mul(e.neg()).neg();
  39004. if (this.lt(f) && e.lt(f))
  39005. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39006. var i = this.high >>> 16
  39007. , o = 65535 & this.high
  39008. , s = this.low >>> 16
  39009. , l = 65535 & this.low
  39010. , c = e.high >>> 16
  39011. , h = 65535 & e.high
  39012. , u = e.low >>> 16
  39013. , d = 65535 & e.low
  39014. , p = 0
  39015. , m = 0
  39016. , v = 0
  39017. , A = 0;
  39018. return A += l * d,
  39019. v += A >>> 16,
  39020. A &= 65535,
  39021. v += s * d,
  39022. m += v >>> 16,
  39023. v &= 65535,
  39024. v += l * u,
  39025. m += v >>> 16,
  39026. v &= 65535,
  39027. m += o * d,
  39028. p += m >>> 16,
  39029. m &= 65535,
  39030. m += s * u,
  39031. p += m >>> 16,
  39032. m &= 65535,
  39033. m += l * h,
  39034. p += m >>> 16,
  39035. m &= 65535,
  39036. p += i * d + o * u + s * h + l * c,
  39037. p &= 65535,
  39038. r(v << 16 | A, p << 16 | m, this.unsigned)
  39039. }
  39040. ,
  39041. b.mul = b.multiply,
  39042. b.divide = function(e) {
  39043. if (t(e) || (e = a(e)),
  39044. e.isZero())
  39045. throw Error("division by zero");
  39046. if (this.isZero())
  39047. return this.unsigned ? m : g;
  39048. var i, r, o;
  39049. if (this.unsigned) {
  39050. if (e.unsigned || (e = e.toUnsigned()),
  39051. e.gt(this))
  39052. return m;
  39053. if (e.gt(this.shru(1)))
  39054. return A;
  39055. o = m
  39056. } else {
  39057. if (this.eq(E)) {
  39058. if (e.eq(v) || e.eq(y))
  39059. return E;
  39060. if (e.eq(E))
  39061. return v;
  39062. var s = this.shr(1);
  39063. return i = s.div(e).shl(1),
  39064. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39065. o = i.add(r.div(e)))
  39066. }
  39067. if (e.eq(E))
  39068. return this.unsigned ? m : g;
  39069. if (this.isNegative())
  39070. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39071. if (e.isNegative())
  39072. return this.div(e.neg()).neg();
  39073. o = g
  39074. }
  39075. for (r = this; r.gte(e); ) {
  39076. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39077. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39078. i -= h,
  39079. u = n(i, this.unsigned),
  39080. d = u.mul(e);
  39081. u.isZero() && (u = v),
  39082. o = o.add(u),
  39083. r = r.sub(d)
  39084. }
  39085. return o
  39086. }
  39087. ,
  39088. b.div = b.divide,
  39089. b.modulo = function(e) {
  39090. return t(e) || (e = a(e)),
  39091. this.sub(this.div(e).mul(e))
  39092. }
  39093. ,
  39094. b.mod = b.modulo,
  39095. b.not = function() {
  39096. return r(~this.low, ~this.high, this.unsigned)
  39097. }
  39098. ,
  39099. b.and = function(e) {
  39100. return t(e) || (e = a(e)),
  39101. r(this.low & e.low, this.high & e.high, this.unsigned)
  39102. }
  39103. ,
  39104. b.or = function(e) {
  39105. return t(e) || (e = a(e)),
  39106. r(this.low | e.low, this.high | e.high, this.unsigned)
  39107. }
  39108. ,
  39109. b.xor = function(e) {
  39110. return t(e) || (e = a(e)),
  39111. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39112. }
  39113. ,
  39114. b.shiftLeft = function(e) {
  39115. return t(e) && (e = e.toInt()),
  39116. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39117. }
  39118. ,
  39119. b.shl = b.shiftLeft,
  39120. b.shiftRight = function(e) {
  39121. return t(e) && (e = e.toInt()),
  39122. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39123. }
  39124. ,
  39125. b.shr = b.shiftRight,
  39126. b.shiftRightUnsigned = function(e) {
  39127. if (t(e) && (e = e.toInt()),
  39128. e &= 63,
  39129. 0 === e)
  39130. return this;
  39131. var i = this.high;
  39132. if (e < 32) {
  39133. var n = this.low;
  39134. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39135. }
  39136. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39137. }
  39138. ,
  39139. b.shru = b.shiftRightUnsigned,
  39140. b.toSigned = function() {
  39141. return this.unsigned ? r(this.low, this.high, !1) : this
  39142. }
  39143. ,
  39144. b.toUnsigned = function() {
  39145. return this.unsigned ? this : r(this.low, this.high, !0)
  39146. }
  39147. ,
  39148. b.toBytes = function(e) {
  39149. return e ? this.toBytesLE() : this.toBytesBE()
  39150. }
  39151. ,
  39152. b.toBytesLE = function() {
  39153. var e = this.high
  39154. , t = this.low;
  39155. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39156. }
  39157. ,
  39158. b.toBytesBE = function() {
  39159. var e = this.high
  39160. , t = this.low;
  39161. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39162. }
  39163. ,
  39164. e
  39165. })
  39166. }
  39167. , {}],
  39168. 217: [function(e, t, i) {
  39169. var n = {
  39170. REVISION: "75"
  39171. };
  39172. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39173. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39174. void 0 === Math.sign && (Math.sign = function(e) {
  39175. return e < 0 ? -1 : e > 0 ? 1 : +e
  39176. }
  39177. ),
  39178. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39179. get: function() {
  39180. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39181. }
  39182. }),
  39183. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39184. writable: !0,
  39185. configurable: !0,
  39186. value: function(e) {
  39187. "use strict";
  39188. if (void 0 === e || null === e)
  39189. throw new TypeError("Cannot convert first argument to object");
  39190. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39191. var r = arguments[i];
  39192. if (void 0 !== r && null !== r) {
  39193. r = Object(r);
  39194. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39195. var l = o[a]
  39196. , c = Object.getOwnPropertyDescriptor(r, l);
  39197. void 0 !== c && c.enumerable && (t[l] = r[l])
  39198. }
  39199. }
  39200. }
  39201. return t
  39202. }
  39203. }),
  39204. n.MOUSE = {
  39205. LEFT: 0,
  39206. MIDDLE: 1,
  39207. RIGHT: 2
  39208. },
  39209. n.CullFaceNone = 0,
  39210. n.CullFaceBack = 1,
  39211. n.CullFaceFront = 2,
  39212. n.CullFaceFrontBack = 3,
  39213. n.FrontFaceDirectionCW = 0,
  39214. n.FrontFaceDirectionCCW = 1,
  39215. n.BasicShadowMap = 0,
  39216. n.PCFShadowMap = 1,
  39217. n.PCFSoftShadowMap = 2,
  39218. n.FrontSide = 0,
  39219. n.BackSide = 1,
  39220. n.DoubleSide = 2,
  39221. n.FlatShading = 1,
  39222. n.SmoothShading = 2,
  39223. n.NoColors = 0,
  39224. n.FaceColors = 1,
  39225. n.VertexColors = 2,
  39226. n.NoBlending = 0,
  39227. n.NormalBlending = 1,
  39228. n.AdditiveBlending = 2,
  39229. n.SubtractiveBlending = 3,
  39230. n.MultiplyBlending = 4,
  39231. n.CustomBlending = 5,
  39232. n.AddEquation = 100,
  39233. n.SubtractEquation = 101,
  39234. n.ReverseSubtractEquation = 102,
  39235. n.MinEquation = 103,
  39236. n.MaxEquation = 104,
  39237. n.ZeroFactor = 200,
  39238. n.OneFactor = 201,
  39239. n.SrcColorFactor = 202,
  39240. n.OneMinusSrcColorFactor = 203,
  39241. n.SrcAlphaFactor = 204,
  39242. n.OneMinusSrcAlphaFactor = 205,
  39243. n.DstAlphaFactor = 206,
  39244. n.OneMinusDstAlphaFactor = 207,
  39245. n.DstColorFactor = 208,
  39246. n.OneMinusDstColorFactor = 209,
  39247. n.SrcAlphaSaturateFactor = 210,
  39248. n.NeverDepth = 0,
  39249. n.AlwaysDepth = 1,
  39250. n.LessDepth = 2,
  39251. n.LessEqualDepth = 3,
  39252. n.EqualDepth = 4,
  39253. n.GreaterEqualDepth = 5,
  39254. n.GreaterDepth = 6,
  39255. n.NotEqualDepth = 7,
  39256. n.MultiplyOperation = 0,
  39257. n.MixOperation = 1,
  39258. n.AddOperation = 2,
  39259. n.NoToneMapping = 0,
  39260. n.LinearToneMapping = 1,
  39261. n.ReinhardToneMapping = 2,
  39262. n.Uncharted2ToneMapping = 3,
  39263. n.CineonToneMapping = 4,
  39264. n.UVMapping = 300,
  39265. n.CubeReflectionMapping = 301,
  39266. n.CubeRefractionMapping = 302,
  39267. n.EquirectangularReflectionMapping = 303,
  39268. n.EquirectangularRefractionMapping = 304,
  39269. n.SphericalReflectionMapping = 305,
  39270. n.CubeUVReflectionMapping = 306,
  39271. n.CubeUVRefractionMapping = 307,
  39272. n.RepeatWrapping = 1e3,
  39273. n.ClampToEdgeWrapping = 1001,
  39274. n.MirroredRepeatWrapping = 1002,
  39275. n.NearestFilter = 1003,
  39276. n.NearestMipMapNearestFilter = 1004,
  39277. n.NearestMipMapLinearFilter = 1005,
  39278. n.LinearFilter = 1006,
  39279. n.LinearMipMapNearestFilter = 1007,
  39280. n.LinearMipMapLinearFilter = 1008,
  39281. n.UnsignedByteType = 1009,
  39282. n.ByteType = 1010,
  39283. n.ShortType = 1011,
  39284. n.UnsignedShortType = 1012,
  39285. n.IntType = 1013,
  39286. n.UnsignedIntType = 1014,
  39287. n.FloatType = 1015,
  39288. n.HalfFloatType = 1025,
  39289. n.UnsignedShort4444Type = 1016,
  39290. n.UnsignedShort5551Type = 1017,
  39291. n.UnsignedShort565Type = 1018,
  39292. n.AlphaFormat = 1019,
  39293. n.RGBFormat = 1020,
  39294. n.RGBAFormat = 1021,
  39295. n.LuminanceFormat = 1022,
  39296. n.LuminanceAlphaFormat = 1023,
  39297. n.RGBEFormat = n.RGBAFormat,
  39298. n.RGB_S3TC_DXT1_Format = 2001,
  39299. n.RGBA_S3TC_DXT1_Format = 2002,
  39300. n.RGBA_S3TC_DXT3_Format = 2003,
  39301. n.RGBA_S3TC_DXT5_Format = 2004,
  39302. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39303. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39304. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39305. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39306. n.RGB_ETC1_Format = 2151,
  39307. n.LoopOnce = 2200,
  39308. n.LoopRepeat = 2201,
  39309. n.LoopPingPong = 2202,
  39310. n.InterpolateDiscrete = 2300,
  39311. n.InterpolateLinear = 2301,
  39312. n.InterpolateSmooth = 2302,
  39313. n.ZeroCurvatureEnding = 2400,
  39314. n.ZeroSlopeEnding = 2401,
  39315. n.WrapAroundEnding = 2402,
  39316. n.TrianglesDrawMode = 0,
  39317. n.TriangleStripDrawMode = 1,
  39318. n.TriangleFanDrawMode = 2,
  39319. n.LinearEncoding = 3e3,
  39320. n.sRGBEncoding = 3001,
  39321. n.GammaEncoding = 3007,
  39322. n.RGBEEncoding = 3002,
  39323. n.LogLuvEncoding = 3003,
  39324. n.RGBM7Encoding = 3004,
  39325. n.RGBM16Encoding = 3005,
  39326. n.RGBDEncoding = 3006,
  39327. n.Color = function(e) {
  39328. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39329. }
  39330. ,
  39331. n.Color.prototype = {
  39332. constructor: n.Color,
  39333. r: 1,
  39334. g: 1,
  39335. b: 1,
  39336. set: function(e) {
  39337. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39338. this
  39339. },
  39340. setScalar: function(e) {
  39341. this.r = e,
  39342. this.g = e,
  39343. this.b = e
  39344. },
  39345. setHex: function(e) {
  39346. return e = Math.floor(e),
  39347. this.r = (e >> 16 & 255) / 255,
  39348. this.g = (e >> 8 & 255) / 255,
  39349. this.b = (255 & e) / 255,
  39350. this
  39351. },
  39352. setRGB: function(e, t, i) {
  39353. return this.r = e,
  39354. this.g = t,
  39355. this.b = i,
  39356. this
  39357. },
  39358. setHSL: function() {
  39359. function e(e, t, i) {
  39360. return i < 0 && (i += 1),
  39361. i > 1 && (i -= 1),
  39362. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39363. }
  39364. return function(t, i, r) {
  39365. if (t = n.Math.euclideanModulo(t, 1),
  39366. i = n.Math.clamp(i, 0, 1),
  39367. r = n.Math.clamp(r, 0, 1),
  39368. 0 === i)
  39369. this.r = this.g = this.b = r;
  39370. else {
  39371. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39372. , a = 2 * r - o;
  39373. this.r = e(a, o, t + 1 / 3),
  39374. this.g = e(a, o, t),
  39375. this.b = e(a, o, t - 1 / 3)
  39376. }
  39377. return this
  39378. }
  39379. }(),
  39380. setStyle: function(e) {
  39381. function t(t) {
  39382. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39383. }
  39384. var i;
  39385. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39386. var r, o = i[1], a = i[2];
  39387. switch (o) {
  39388. case "rgb":
  39389. case "rgba":
  39390. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39391. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39392. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39393. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39394. t(r[5]),
  39395. this;
  39396. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39397. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39398. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39399. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39400. t(r[5]),
  39401. this;
  39402. break;
  39403. case "hsl":
  39404. case "hsla":
  39405. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39406. var s = parseFloat(r[1]) / 360
  39407. , l = parseInt(r[2], 10) / 100
  39408. , c = parseInt(r[3], 10) / 100;
  39409. return t(r[5]),
  39410. this.setHSL(s, l, c)
  39411. }
  39412. }
  39413. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39414. var h = i[1]
  39415. , u = h.length;
  39416. if (3 === u)
  39417. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39418. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39419. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39420. this;
  39421. if (6 === u)
  39422. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39423. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39424. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39425. this
  39426. }
  39427. if (e && e.length > 0) {
  39428. var h = n.ColorKeywords[e];
  39429. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39430. }
  39431. return this
  39432. },
  39433. clone: function() {
  39434. return new this.constructor(this.r,this.g,this.b)
  39435. },
  39436. copy: function(e) {
  39437. return this.r = e.r,
  39438. this.g = e.g,
  39439. this.b = e.b,
  39440. this
  39441. },
  39442. copyGammaToLinear: function(e, t) {
  39443. return void 0 === t && (t = 2),
  39444. this.r = Math.pow(e.r, t),
  39445. this.g = Math.pow(e.g, t),
  39446. this.b = Math.pow(e.b, t),
  39447. this
  39448. },
  39449. copyLinearToGamma: function(e, t) {
  39450. void 0 === t && (t = 2);
  39451. var i = t > 0 ? 1 / t : 1;
  39452. return this.r = Math.pow(e.r, i),
  39453. this.g = Math.pow(e.g, i),
  39454. this.b = Math.pow(e.b, i),
  39455. this
  39456. },
  39457. convertGammaToLinear: function() {
  39458. var e = this.r
  39459. , t = this.g
  39460. , i = this.b;
  39461. return this.r = e * e,
  39462. this.g = t * t,
  39463. this.b = i * i,
  39464. this
  39465. },
  39466. convertLinearToGamma: function() {
  39467. return this.r = Math.sqrt(this.r),
  39468. this.g = Math.sqrt(this.g),
  39469. this.b = Math.sqrt(this.b),
  39470. this
  39471. },
  39472. getHex: function() {
  39473. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39474. },
  39475. getHexString: function() {
  39476. return ("000000" + this.getHex().toString(16)).slice(-6)
  39477. },
  39478. getHSL: function(e) {
  39479. var t, i, n = e || {
  39480. h: 0,
  39481. s: 0,
  39482. l: 0
  39483. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39484. if (l === s)
  39485. t = 0,
  39486. i = 0;
  39487. else {
  39488. var h = s - l;
  39489. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39490. s) {
  39491. case r:
  39492. t = (o - a) / h + (o < a ? 6 : 0);
  39493. break;
  39494. case o:
  39495. t = (a - r) / h + 2;
  39496. break;
  39497. case a:
  39498. t = (r - o) / h + 4
  39499. }
  39500. t /= 6
  39501. }
  39502. return n.h = t,
  39503. n.s = i,
  39504. n.l = c,
  39505. n
  39506. },
  39507. getStyle: function() {
  39508. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39509. },
  39510. offsetHSL: function(e, t, i) {
  39511. var n = this.getHSL();
  39512. return n.h += e,
  39513. n.s += t,
  39514. n.l += i,
  39515. this.setHSL(n.h, n.s, n.l),
  39516. this
  39517. },
  39518. add: function(e) {
  39519. return this.r += e.r,
  39520. this.g += e.g,
  39521. this.b += e.b,
  39522. this
  39523. },
  39524. addColors: function(e, t) {
  39525. return this.r = e.r + t.r,
  39526. this.g = e.g + t.g,
  39527. this.b = e.b + t.b,
  39528. this
  39529. },
  39530. addScalar: function(e) {
  39531. return this.r += e,
  39532. this.g += e,
  39533. this.b += e,
  39534. this
  39535. },
  39536. multiply: function(e) {
  39537. return this.r *= e.r,
  39538. this.g *= e.g,
  39539. this.b *= e.b,
  39540. this
  39541. },
  39542. multiplyScalar: function(e) {
  39543. return this.r *= e,
  39544. this.g *= e,
  39545. this.b *= e,
  39546. this
  39547. },
  39548. lerp: function(e, t) {
  39549. return this.r += (e.r - this.r) * t,
  39550. this.g += (e.g - this.g) * t,
  39551. this.b += (e.b - this.b) * t,
  39552. this
  39553. },
  39554. equals: function(e) {
  39555. return e.r === this.r && e.g === this.g && e.b === this.b
  39556. },
  39557. fromArray: function(e, t) {
  39558. return void 0 === t && (t = 0),
  39559. this.r = e[t],
  39560. this.g = e[t + 1],
  39561. this.b = e[t + 2],
  39562. this
  39563. },
  39564. toArray: function(e, t) {
  39565. return void 0 === e && (e = []),
  39566. void 0 === t && (t = 0),
  39567. e[t] = this.r,
  39568. e[t + 1] = this.g,
  39569. e[t + 2] = this.b,
  39570. e
  39571. }
  39572. },
  39573. n.ColorKeywords = {
  39574. aliceblue: 15792383,
  39575. antiquewhite: 16444375,
  39576. aqua: 65535,
  39577. aquamarine: 8388564,
  39578. azure: 15794175,
  39579. beige: 16119260,
  39580. bisque: 16770244,
  39581. black: 0,
  39582. blanchedalmond: 16772045,
  39583. blue: 255,
  39584. blueviolet: 9055202,
  39585. brown: 10824234,
  39586. burlywood: 14596231,
  39587. cadetblue: 6266528,
  39588. chartreuse: 8388352,
  39589. chocolate: 13789470,
  39590. coral: 16744272,
  39591. cornflowerblue: 6591981,
  39592. cornsilk: 16775388,
  39593. crimson: 14423100,
  39594. cyan: 65535,
  39595. darkblue: 139,
  39596. darkcyan: 35723,
  39597. darkgoldenrod: 12092939,
  39598. darkgray: 11119017,
  39599. darkgreen: 25600,
  39600. darkgrey: 11119017,
  39601. darkkhaki: 12433259,
  39602. darkmagenta: 9109643,
  39603. darkolivegreen: 5597999,
  39604. darkorange: 16747520,
  39605. darkorchid: 10040012,
  39606. darkred: 9109504,
  39607. darksalmon: 15308410,
  39608. darkseagreen: 9419919,
  39609. darkslateblue: 4734347,
  39610. darkslategray: 3100495,
  39611. darkslategrey: 3100495,
  39612. darkturquoise: 52945,
  39613. darkviolet: 9699539,
  39614. deeppink: 16716947,
  39615. deepskyblue: 49151,
  39616. dimgray: 6908265,
  39617. dimgrey: 6908265,
  39618. dodgerblue: 2003199,
  39619. firebrick: 11674146,
  39620. floralwhite: 16775920,
  39621. forestgreen: 2263842,
  39622. fuchsia: 16711935,
  39623. gainsboro: 14474460,
  39624. ghostwhite: 16316671,
  39625. gold: 16766720,
  39626. goldenrod: 14329120,
  39627. gray: 8421504,
  39628. green: 32768,
  39629. greenyellow: 11403055,
  39630. grey: 8421504,
  39631. honeydew: 15794160,
  39632. hotpink: 16738740,
  39633. indianred: 13458524,
  39634. indigo: 4915330,
  39635. ivory: 16777200,
  39636. khaki: 15787660,
  39637. lavender: 15132410,
  39638. lavenderblush: 16773365,
  39639. lawngreen: 8190976,
  39640. lemonchiffon: 16775885,
  39641. lightblue: 11393254,
  39642. lightcoral: 15761536,
  39643. lightcyan: 14745599,
  39644. lightgoldenrodyellow: 16448210,
  39645. lightgray: 13882323,
  39646. lightgreen: 9498256,
  39647. lightgrey: 13882323,
  39648. lightpink: 16758465,
  39649. lightsalmon: 16752762,
  39650. lightseagreen: 2142890,
  39651. lightskyblue: 8900346,
  39652. lightslategray: 7833753,
  39653. lightslategrey: 7833753,
  39654. lightsteelblue: 11584734,
  39655. lightyellow: 16777184,
  39656. lime: 65280,
  39657. limegreen: 3329330,
  39658. linen: 16445670,
  39659. magenta: 16711935,
  39660. maroon: 8388608,
  39661. mediumaquamarine: 6737322,
  39662. mediumblue: 205,
  39663. mediumorchid: 12211667,
  39664. mediumpurple: 9662683,
  39665. mediumseagreen: 3978097,
  39666. mediumslateblue: 8087790,
  39667. mediumspringgreen: 64154,
  39668. mediumturquoise: 4772300,
  39669. mediumvioletred: 13047173,
  39670. midnightblue: 1644912,
  39671. mintcream: 16121850,
  39672. mistyrose: 16770273,
  39673. moccasin: 16770229,
  39674. navajowhite: 16768685,
  39675. navy: 128,
  39676. oldlace: 16643558,
  39677. olive: 8421376,
  39678. olivedrab: 7048739,
  39679. orange: 16753920,
  39680. orangered: 16729344,
  39681. orchid: 14315734,
  39682. palegoldenrod: 15657130,
  39683. palegreen: 10025880,
  39684. paleturquoise: 11529966,
  39685. palevioletred: 14381203,
  39686. papayawhip: 16773077,
  39687. peachpuff: 16767673,
  39688. peru: 13468991,
  39689. pink: 16761035,
  39690. plum: 14524637,
  39691. powderblue: 11591910,
  39692. purple: 8388736,
  39693. red: 16711680,
  39694. rosybrown: 12357519,
  39695. royalblue: 4286945,
  39696. saddlebrown: 9127187,
  39697. salmon: 16416882,
  39698. sandybrown: 16032864,
  39699. seagreen: 3050327,
  39700. seashell: 16774638,
  39701. sienna: 10506797,
  39702. silver: 12632256,
  39703. skyblue: 8900331,
  39704. slateblue: 6970061,
  39705. slategray: 7372944,
  39706. slategrey: 7372944,
  39707. snow: 16775930,
  39708. springgreen: 65407,
  39709. steelblue: 4620980,
  39710. tan: 13808780,
  39711. teal: 32896,
  39712. thistle: 14204888,
  39713. tomato: 16737095,
  39714. turquoise: 4251856,
  39715. violet: 15631086,
  39716. wheat: 16113331,
  39717. white: 16777215,
  39718. whitesmoke: 16119285,
  39719. yellow: 16776960,
  39720. yellowgreen: 10145074
  39721. },
  39722. n.Quaternion = function(e, t, i, n) {
  39723. this._x = e || 0,
  39724. this._y = t || 0,
  39725. this._z = i || 0,
  39726. this._w = void 0 !== n ? n : 1
  39727. }
  39728. ,
  39729. n.Quaternion.prototype = {
  39730. constructor: n.Quaternion,
  39731. get x() {
  39732. return this._x
  39733. },
  39734. set x(e) {
  39735. this._x = e,
  39736. this.onChangeCallback()
  39737. },
  39738. get y() {
  39739. return this._y
  39740. },
  39741. set y(e) {
  39742. this._y = e,
  39743. this.onChangeCallback()
  39744. },
  39745. get z() {
  39746. return this._z
  39747. },
  39748. set z(e) {
  39749. this._z = e,
  39750. this.onChangeCallback()
  39751. },
  39752. get w() {
  39753. return this._w
  39754. },
  39755. set w(e) {
  39756. this._w = e,
  39757. this.onChangeCallback()
  39758. },
  39759. set: function(e, t, i, n) {
  39760. return this._x = e,
  39761. this._y = t,
  39762. this._z = i,
  39763. this._w = n,
  39764. this.onChangeCallback(),
  39765. this
  39766. },
  39767. clone: function() {
  39768. return new this.constructor(this._x,this._y,this._z,this._w)
  39769. },
  39770. copy: function(e) {
  39771. return this._x = e.x,
  39772. this._y = e.y,
  39773. this._z = e.z,
  39774. this._w = e.w,
  39775. this.onChangeCallback(),
  39776. this
  39777. },
  39778. setFromEuler: function(e, t) {
  39779. if (e instanceof n.Euler == !1)
  39780. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39781. var i = Math.cos(e._x / 2)
  39782. , r = Math.cos(e._y / 2)
  39783. , o = Math.cos(e._z / 2)
  39784. , a = Math.sin(e._x / 2)
  39785. , s = Math.sin(e._y / 2)
  39786. , l = Math.sin(e._z / 2)
  39787. , c = e.order;
  39788. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39789. this._y = i * s * o - a * r * l,
  39790. this._z = i * r * l + a * s * o,
  39791. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39792. this._y = i * s * o - a * r * l,
  39793. this._z = i * r * l - a * s * o,
  39794. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39795. this._y = i * s * o + a * r * l,
  39796. this._z = i * r * l + a * s * o,
  39797. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39798. this._y = i * s * o + a * r * l,
  39799. this._z = i * r * l - a * s * o,
  39800. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39801. this._y = i * s * o + a * r * l,
  39802. this._z = i * r * l - a * s * o,
  39803. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39804. this._y = i * s * o - a * r * l,
  39805. this._z = i * r * l + a * s * o,
  39806. this._w = i * r * o + a * s * l),
  39807. t !== !1 && this.onChangeCallback(),
  39808. this
  39809. },
  39810. setFromAxisAngle: function(e, t) {
  39811. var i = t / 2
  39812. , n = Math.sin(i);
  39813. return this._x = e.x * n,
  39814. this._y = e.y * n,
  39815. this._z = e.z * n,
  39816. this._w = Math.cos(i),
  39817. this.onChangeCallback(),
  39818. this
  39819. },
  39820. setFromRotationMatrix: function(e) {
  39821. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39822. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39823. this._w = .25 / t,
  39824. this._x = (h - l) * t,
  39825. this._y = (o - c) * t,
  39826. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39827. this._w = (h - l) / t,
  39828. this._x = .25 * t,
  39829. this._y = (r + a) / t,
  39830. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39831. this._w = (o - c) / t,
  39832. this._x = (r + a) / t,
  39833. this._y = .25 * t,
  39834. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39835. this._w = (a - r) / t,
  39836. this._x = (o + c) / t,
  39837. this._y = (l + h) / t,
  39838. this._z = .25 * t),
  39839. this.onChangeCallback(),
  39840. this
  39841. },
  39842. setFromUnitVectors: function() {
  39843. var e, t, i = 1e-6;
  39844. return function(r, o) {
  39845. return void 0 === e && (e = new n.Vector3),
  39846. t = r.dot(o) + 1,
  39847. t < i ? (t = 0,
  39848. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39849. this._x = e.x,
  39850. this._y = e.y,
  39851. this._z = e.z,
  39852. this._w = t,
  39853. this.normalize(),
  39854. this
  39855. }
  39856. }(),
  39857. inverse: function() {
  39858. return this.conjugate().normalize(),
  39859. this
  39860. },
  39861. conjugate: function() {
  39862. return this._x *= -1,
  39863. this._y *= -1,
  39864. this._z *= -1,
  39865. this.onChangeCallback(),
  39866. this
  39867. },
  39868. dot: function(e) {
  39869. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39870. },
  39871. lengthSq: function() {
  39872. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39873. },
  39874. length: function() {
  39875. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39876. },
  39877. normalize: function() {
  39878. var e = this.length();
  39879. return 0 === e ? (this._x = 0,
  39880. this._y = 0,
  39881. this._z = 0,
  39882. this._w = 1) : (e = 1 / e,
  39883. this._x = this._x * e,
  39884. this._y = this._y * e,
  39885. this._z = this._z * e,
  39886. this._w = this._w * e),
  39887. this.onChangeCallback(),
  39888. this
  39889. },
  39890. multiply: function(e, t) {
  39891. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39892. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39893. },
  39894. multiplyQuaternions: function(e, t) {
  39895. var i = e._x
  39896. , n = e._y
  39897. , r = e._z
  39898. , o = e._w
  39899. , a = t._x
  39900. , s = t._y
  39901. , l = t._z
  39902. , c = t._w;
  39903. return this._x = i * c + o * a + n * l - r * s,
  39904. this._y = n * c + o * s + r * a - i * l,
  39905. this._z = r * c + o * l + i * s - n * a,
  39906. this._w = o * c - i * a - n * s - r * l,
  39907. this.onChangeCallback(),
  39908. this
  39909. },
  39910. slerp: function(e, t) {
  39911. if (0 === t)
  39912. return this;
  39913. if (1 === t)
  39914. return this.copy(e);
  39915. var i = this._x
  39916. , n = this._y
  39917. , r = this._z
  39918. , o = this._w
  39919. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39920. if (a < 0 ? (this._w = -e._w,
  39921. this._x = -e._x,
  39922. this._y = -e._y,
  39923. this._z = -e._z,
  39924. a = -a) : this.copy(e),
  39925. a >= 1)
  39926. return this._w = o,
  39927. this._x = i,
  39928. this._y = n,
  39929. this._z = r,
  39930. this;
  39931. var s = Math.sqrt(1 - a * a);
  39932. if (Math.abs(s) < .001)
  39933. return this._w = .5 * (o + this._w),
  39934. this._x = .5 * (i + this._x),
  39935. this._y = .5 * (n + this._y),
  39936. this._z = .5 * (r + this._z),
  39937. this;
  39938. var l = Math.atan2(s, a)
  39939. , c = Math.sin((1 - t) * l) / s
  39940. , h = Math.sin(t * l) / s;
  39941. return this._w = o * c + this._w * h,
  39942. this._x = i * c + this._x * h,
  39943. this._y = n * c + this._y * h,
  39944. this._z = r * c + this._z * h,
  39945. this.onChangeCallback(),
  39946. this
  39947. },
  39948. equals: function(e) {
  39949. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39950. },
  39951. fromArray: function(e, t) {
  39952. return void 0 === t && (t = 0),
  39953. this._x = e[t],
  39954. this._y = e[t + 1],
  39955. this._z = e[t + 2],
  39956. this._w = e[t + 3],
  39957. this.onChangeCallback(),
  39958. this
  39959. },
  39960. toArray: function(e, t) {
  39961. return void 0 === e && (e = []),
  39962. void 0 === t && (t = 0),
  39963. e[t] = this._x,
  39964. e[t + 1] = this._y,
  39965. e[t + 2] = this._z,
  39966. e[t + 3] = this._w,
  39967. e
  39968. },
  39969. onChange: function(e) {
  39970. return this.onChangeCallback = e,
  39971. this
  39972. },
  39973. onChangeCallback: function() {}
  39974. },
  39975. Object.assign(n.Quaternion, {
  39976. slerp: function(e, t, i, n) {
  39977. return i.copy(e).slerp(t, n)
  39978. },
  39979. slerpFlat: function(e, t, i, n, r, o, a) {
  39980. var s = i[n + 0]
  39981. , l = i[n + 1]
  39982. , c = i[n + 2]
  39983. , h = i[n + 3]
  39984. , u = r[o + 0]
  39985. , d = r[o + 1]
  39986. , p = r[o + 2]
  39987. , f = r[o + 3];
  39988. if (h !== f || s !== u || l !== d || c !== p) {
  39989. var g = 1 - a
  39990. , m = s * u + l * d + c * p + h * f
  39991. , v = m >= 0 ? 1 : -1
  39992. , A = 1 - m * m;
  39993. if (A > Number.EPSILON) {
  39994. var y = Math.sqrt(A)
  39995. , C = Math.atan2(y, m * v);
  39996. g = Math.sin(g * C) / y,
  39997. a = Math.sin(a * C) / y
  39998. }
  39999. var I = a * v;
  40000. if (s = s * g + u * I,
  40001. l = l * g + d * I,
  40002. c = c * g + p * I,
  40003. h = h * g + f * I,
  40004. g === 1 - a) {
  40005. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40006. s *= E,
  40007. l *= E,
  40008. c *= E,
  40009. h *= E
  40010. }
  40011. }
  40012. e[t] = s,
  40013. e[t + 1] = l,
  40014. e[t + 2] = c,
  40015. e[t + 3] = h
  40016. }
  40017. }),
  40018. n.Vector2 = function(e, t) {
  40019. this.x = e || 0,
  40020. this.y = t || 0
  40021. }
  40022. ,
  40023. n.Vector2.prototype = {
  40024. constructor: n.Vector2,
  40025. get width() {
  40026. return this.x
  40027. },
  40028. set width(e) {
  40029. this.x = e
  40030. },
  40031. get height() {
  40032. return this.y
  40033. },
  40034. set height(e) {
  40035. this.y = e
  40036. },
  40037. set: function(e, t) {
  40038. return this.x = e,
  40039. this.y = t,
  40040. this
  40041. },
  40042. setScalar: function(e) {
  40043. return this.x = e,
  40044. this.y = e,
  40045. this
  40046. },
  40047. setX: function(e) {
  40048. return this.x = e,
  40049. this
  40050. },
  40051. setY: function(e) {
  40052. return this.y = e,
  40053. this
  40054. },
  40055. setComponent: function(e, t) {
  40056. switch (e) {
  40057. case 0:
  40058. this.x = t;
  40059. break;
  40060. case 1:
  40061. this.y = t;
  40062. break;
  40063. default:
  40064. throw new Error("index is out of range: " + e)
  40065. }
  40066. },
  40067. getComponent: function(e) {
  40068. switch (e) {
  40069. case 0:
  40070. return this.x;
  40071. case 1:
  40072. return this.y;
  40073. default:
  40074. throw new Error("index is out of range: " + e)
  40075. }
  40076. },
  40077. clone: function() {
  40078. return new this.constructor(this.x,this.y)
  40079. },
  40080. copy: function(e) {
  40081. return this.x = e.x,
  40082. this.y = e.y,
  40083. this
  40084. },
  40085. add: function(e, t) {
  40086. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40087. this.addVectors(e, t)) : (this.x += e.x,
  40088. this.y += e.y,
  40089. this)
  40090. },
  40091. addScalar: function(e) {
  40092. return this.x += e,
  40093. this.y += e,
  40094. this
  40095. },
  40096. addVectors: function(e, t) {
  40097. return this.x = e.x + t.x,
  40098. this.y = e.y + t.y,
  40099. this
  40100. },
  40101. addScaledVector: function(e, t) {
  40102. return this.x += e.x * t,
  40103. this.y += e.y * t,
  40104. this
  40105. },
  40106. sub: function(e, t) {
  40107. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40108. this.subVectors(e, t)) : (this.x -= e.x,
  40109. this.y -= e.y,
  40110. this)
  40111. },
  40112. subScalar: function(e) {
  40113. return this.x -= e,
  40114. this.y -= e,
  40115. this
  40116. },
  40117. subVectors: function(e, t) {
  40118. return this.x = e.x - t.x,
  40119. this.y = e.y - t.y,
  40120. this
  40121. },
  40122. multiply: function(e) {
  40123. return this.x *= e.x,
  40124. this.y *= e.y,
  40125. this
  40126. },
  40127. multiplyScalar: function(e) {
  40128. return isFinite(e) ? (this.x *= e,
  40129. this.y *= e) : (this.x = 0,
  40130. this.y = 0),
  40131. this
  40132. },
  40133. divide: function(e) {
  40134. return this.x /= e.x,
  40135. this.y /= e.y,
  40136. this
  40137. },
  40138. divideScalar: function(e) {
  40139. return this.multiplyScalar(1 / e)
  40140. },
  40141. min: function(e) {
  40142. return this.x = Math.min(this.x, e.x),
  40143. this.y = Math.min(this.y, e.y),
  40144. this
  40145. },
  40146. max: function(e) {
  40147. return this.x = Math.max(this.x, e.x),
  40148. this.y = Math.max(this.y, e.y),
  40149. this
  40150. },
  40151. clamp: function(e, t) {
  40152. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40153. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40154. this
  40155. },
  40156. clampScalar: function() {
  40157. var e, t;
  40158. return function(i, r) {
  40159. return void 0 === e && (e = new n.Vector2,
  40160. t = new n.Vector2),
  40161. e.set(i, i),
  40162. t.set(r, r),
  40163. this.clamp(e, t)
  40164. }
  40165. }(),
  40166. clampLength: function(e, t) {
  40167. var i = this.length();
  40168. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40169. this
  40170. },
  40171. floor: function() {
  40172. return this.x = Math.floor(this.x),
  40173. this.y = Math.floor(this.y),
  40174. this
  40175. },
  40176. ceil: function() {
  40177. return this.x = Math.ceil(this.x),
  40178. this.y = Math.ceil(this.y),
  40179. this
  40180. },
  40181. round: function() {
  40182. return this.x = Math.round(this.x),
  40183. this.y = Math.round(this.y),
  40184. this
  40185. },
  40186. roundToZero: function() {
  40187. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40188. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40189. this
  40190. },
  40191. negate: function() {
  40192. return this.x = -this.x,
  40193. this.y = -this.y,
  40194. this
  40195. },
  40196. dot: function(e) {
  40197. return this.x * e.x + this.y * e.y
  40198. },
  40199. lengthSq: function() {
  40200. return this.x * this.x + this.y * this.y
  40201. },
  40202. length: function() {
  40203. return Math.sqrt(this.x * this.x + this.y * this.y)
  40204. },
  40205. lengthManhattan: function() {
  40206. return Math.abs(this.x) + Math.abs(this.y)
  40207. },
  40208. normalize: function() {
  40209. return this.divideScalar(this.length())
  40210. },
  40211. angle: function() {
  40212. var e = Math.atan2(this.y, this.x);
  40213. return e < 0 && (e += 2 * Math.PI),
  40214. e
  40215. },
  40216. distanceTo: function(e) {
  40217. return Math.sqrt(this.distanceToSquared(e))
  40218. },
  40219. distanceToSquared: function(e) {
  40220. var t = this.x - e.x
  40221. , i = this.y - e.y;
  40222. return t * t + i * i
  40223. },
  40224. setLength: function(e) {
  40225. return this.multiplyScalar(e / this.length())
  40226. },
  40227. lerp: function(e, t) {
  40228. return this.x += (e.x - this.x) * t,
  40229. this.y += (e.y - this.y) * t,
  40230. this
  40231. },
  40232. lerpVectors: function(e, t, i) {
  40233. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40234. this
  40235. },
  40236. equals: function(e) {
  40237. return e.x === this.x && e.y === this.y
  40238. },
  40239. fromArray: function(e, t) {
  40240. return void 0 === t && (t = 0),
  40241. this.x = e[t],
  40242. this.y = e[t + 1],
  40243. this
  40244. },
  40245. toArray: function(e, t) {
  40246. return void 0 === e && (e = []),
  40247. void 0 === t && (t = 0),
  40248. e[t] = this.x,
  40249. e[t + 1] = this.y,
  40250. e
  40251. },
  40252. fromAttribute: function(e, t, i) {
  40253. return void 0 === i && (i = 0),
  40254. t = t * e.itemSize + i,
  40255. this.x = e.array[t],
  40256. this.y = e.array[t + 1],
  40257. this
  40258. },
  40259. rotateAround: function(e, t) {
  40260. var i = Math.cos(t)
  40261. , n = Math.sin(t)
  40262. , r = this.x - e.x
  40263. , o = this.y - e.y;
  40264. return this.x = r * i - o * n + e.x,
  40265. this.y = r * n + o * i + e.y,
  40266. this
  40267. }
  40268. },
  40269. n.Vector3 = function(e, t, i) {
  40270. this.x = e || 0,
  40271. this.y = t || 0,
  40272. this.z = i || 0
  40273. }
  40274. ,
  40275. n.Vector3.prototype = {
  40276. constructor: n.Vector3,
  40277. set: function(e, t, i) {
  40278. return this.x = e,
  40279. this.y = t,
  40280. this.z = i,
  40281. this
  40282. },
  40283. setScalar: function(e) {
  40284. return this.x = e,
  40285. this.y = e,
  40286. this.z = e,
  40287. this
  40288. },
  40289. setX: function(e) {
  40290. return this.x = e,
  40291. this
  40292. },
  40293. setY: function(e) {
  40294. return this.y = e,
  40295. this
  40296. },
  40297. setZ: function(e) {
  40298. return this.z = e,
  40299. this
  40300. },
  40301. setComponent: function(e, t) {
  40302. switch (e) {
  40303. case 0:
  40304. this.x = t;
  40305. break;
  40306. case 1:
  40307. this.y = t;
  40308. break;
  40309. case 2:
  40310. this.z = t;
  40311. break;
  40312. default:
  40313. throw new Error("index is out of range: " + e)
  40314. }
  40315. },
  40316. getComponent: function(e) {
  40317. switch (e) {
  40318. case 0:
  40319. return this.x;
  40320. case 1:
  40321. return this.y;
  40322. case 2:
  40323. return this.z;
  40324. default:
  40325. throw new Error("index is out of range: " + e)
  40326. }
  40327. },
  40328. clone: function() {
  40329. return new this.constructor(this.x,this.y,this.z)
  40330. },
  40331. copy: function(e) {
  40332. return this.x = e.x,
  40333. this.y = e.y,
  40334. this.z = e.z,
  40335. this
  40336. },
  40337. add: function(e, t) {
  40338. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40339. this.addVectors(e, t)) : (this.x += e.x,
  40340. this.y += e.y,
  40341. this.z += e.z,
  40342. this)
  40343. },
  40344. addScalar: function(e) {
  40345. return this.x += e,
  40346. this.y += e,
  40347. this.z += e,
  40348. this
  40349. },
  40350. addVectors: function(e, t) {
  40351. return this.x = e.x + t.x,
  40352. this.y = e.y + t.y,
  40353. this.z = e.z + t.z,
  40354. this
  40355. },
  40356. addScaledVector: function(e, t) {
  40357. return this.x += e.x * t,
  40358. this.y += e.y * t,
  40359. this.z += e.z * t,
  40360. this
  40361. },
  40362. sub: function(e, t) {
  40363. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40364. this.subVectors(e, t)) : (this.x -= e.x,
  40365. this.y -= e.y,
  40366. this.z -= e.z,
  40367. this)
  40368. },
  40369. subScalar: function(e) {
  40370. return this.x -= e,
  40371. this.y -= e,
  40372. this.z -= e,
  40373. this
  40374. },
  40375. subVectors: function(e, t) {
  40376. return this.x = e.x - t.x,
  40377. this.y = e.y - t.y,
  40378. this.z = e.z - t.z,
  40379. this
  40380. },
  40381. multiply: function(e, t) {
  40382. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40383. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40384. this.y *= e.y,
  40385. this.z *= e.z,
  40386. this)
  40387. },
  40388. multiplyScalar: function(e) {
  40389. return isFinite(e) ? (this.x *= e,
  40390. this.y *= e,
  40391. this.z *= e) : (this.x = 0,
  40392. this.y = 0,
  40393. this.z = 0),
  40394. this
  40395. },
  40396. multiplyVectors: function(e, t) {
  40397. return this.x = e.x * t.x,
  40398. this.y = e.y * t.y,
  40399. this.z = e.z * t.z,
  40400. this
  40401. },
  40402. applyEuler: function() {
  40403. var e;
  40404. return function(t) {
  40405. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40406. void 0 === e && (e = new n.Quaternion),
  40407. this.applyQuaternion(e.setFromEuler(t)),
  40408. this
  40409. }
  40410. }(),
  40411. applyAxisAngle: function() {
  40412. var e;
  40413. return function(t, i) {
  40414. return void 0 === e && (e = new n.Quaternion),
  40415. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40416. this
  40417. }
  40418. }(),
  40419. applyMatrix3: function(e) {
  40420. var t = this.x
  40421. , i = this.y
  40422. , n = this.z
  40423. , r = e.elements;
  40424. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40425. this.y = r[1] * t + r[4] * i + r[7] * n,
  40426. this.z = r[2] * t + r[5] * i + r[8] * n,
  40427. this
  40428. },
  40429. applyMatrix4: function(e) {
  40430. var t = this.x
  40431. , i = this.y
  40432. , n = this.z
  40433. , r = e.elements;
  40434. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40435. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40436. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40437. this
  40438. },
  40439. applyProjection: function(e) {
  40440. var t = this.x
  40441. , i = this.y
  40442. , n = this.z
  40443. , r = e.elements
  40444. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40445. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40446. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40447. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40448. this
  40449. },
  40450. applyQuaternion: function(e) {
  40451. var t = this.x
  40452. , i = this.y
  40453. , n = this.z
  40454. , r = e.x
  40455. , o = e.y
  40456. , a = e.z
  40457. , s = e.w
  40458. , l = s * t + o * n - a * i
  40459. , c = s * i + a * t - r * n
  40460. , h = s * n + r * i - o * t
  40461. , u = -r * t - o * i - a * n;
  40462. return this.x = l * s + u * -r + c * -a - h * -o,
  40463. this.y = c * s + u * -o + h * -r - l * -a,
  40464. this.z = h * s + u * -a + l * -o - c * -r,
  40465. this
  40466. },
  40467. project: function() {
  40468. var e;
  40469. return function(t) {
  40470. return void 0 === e && (e = new n.Matrix4),
  40471. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40472. this.applyProjection(e)
  40473. }
  40474. }(),
  40475. unproject: function() {
  40476. var e;
  40477. return function(t) {
  40478. return void 0 === e && (e = new n.Matrix4),
  40479. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40480. this.applyProjection(e)
  40481. }
  40482. }(),
  40483. transformDirection: function(e) {
  40484. var t = this.x
  40485. , i = this.y
  40486. , n = this.z
  40487. , r = e.elements;
  40488. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40489. this.y = r[1] * t + r[5] * i + r[9] * n,
  40490. this.z = r[2] * t + r[6] * i + r[10] * n,
  40491. this.normalize(),
  40492. this
  40493. },
  40494. divide: function(e) {
  40495. return this.x /= e.x,
  40496. this.y /= e.y,
  40497. this.z /= e.z,
  40498. this
  40499. },
  40500. divideScalar: function(e) {
  40501. return this.multiplyScalar(1 / e)
  40502. },
  40503. min: function(e) {
  40504. return this.x = Math.min(this.x, e.x),
  40505. this.y = Math.min(this.y, e.y),
  40506. this.z = Math.min(this.z, e.z),
  40507. this
  40508. },
  40509. max: function(e) {
  40510. return this.x = Math.max(this.x, e.x),
  40511. this.y = Math.max(this.y, e.y),
  40512. this.z = Math.max(this.z, e.z),
  40513. this
  40514. },
  40515. clamp: function(e, t) {
  40516. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40517. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40518. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40519. this
  40520. },
  40521. clampScalar: function() {
  40522. var e, t;
  40523. return function(i, r) {
  40524. return void 0 === e && (e = new n.Vector3,
  40525. t = new n.Vector3),
  40526. e.set(i, i, i),
  40527. t.set(r, r, r),
  40528. this.clamp(e, t)
  40529. }
  40530. }(),
  40531. clampLength: function(e, t) {
  40532. var i = this.length();
  40533. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40534. this
  40535. },
  40536. floor: function() {
  40537. return this.x = Math.floor(this.x),
  40538. this.y = Math.floor(this.y),
  40539. this.z = Math.floor(this.z),
  40540. this
  40541. },
  40542. ceil: function() {
  40543. return this.x = Math.ceil(this.x),
  40544. this.y = Math.ceil(this.y),
  40545. this.z = Math.ceil(this.z),
  40546. this
  40547. },
  40548. round: function() {
  40549. return this.x = Math.round(this.x),
  40550. this.y = Math.round(this.y),
  40551. this.z = Math.round(this.z),
  40552. this
  40553. },
  40554. roundToZero: function() {
  40555. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40556. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40557. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40558. this
  40559. },
  40560. negate: function() {
  40561. return this.x = -this.x,
  40562. this.y = -this.y,
  40563. this.z = -this.z,
  40564. this
  40565. },
  40566. dot: function(e) {
  40567. return this.x * e.x + this.y * e.y + this.z * e.z
  40568. },
  40569. lengthSq: function() {
  40570. return this.x * this.x + this.y * this.y + this.z * this.z
  40571. },
  40572. length: function() {
  40573. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40574. },
  40575. lengthManhattan: function() {
  40576. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40577. },
  40578. normalize: function() {
  40579. return this.divideScalar(this.length())
  40580. },
  40581. setLength: function(e) {
  40582. return this.multiplyScalar(e / this.length())
  40583. },
  40584. lerp: function(e, t) {
  40585. return this.x += (e.x - this.x) * t,
  40586. this.y += (e.y - this.y) * t,
  40587. this.z += (e.z - this.z) * t,
  40588. this
  40589. },
  40590. lerpVectors: function(e, t, i) {
  40591. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40592. this
  40593. },
  40594. cross: function(e, t) {
  40595. if (void 0 !== t)
  40596. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40597. this.crossVectors(e, t);
  40598. var i = this.x
  40599. , n = this.y
  40600. , r = this.z;
  40601. return this.x = n * e.z - r * e.y,
  40602. this.y = r * e.x - i * e.z,
  40603. this.z = i * e.y - n * e.x,
  40604. this
  40605. },
  40606. crossVectors: function(e, t) {
  40607. var i = e.x
  40608. , n = e.y
  40609. , r = e.z
  40610. , o = t.x
  40611. , a = t.y
  40612. , s = t.z;
  40613. return this.x = n * s - r * a,
  40614. this.y = r * o - i * s,
  40615. this.z = i * a - n * o,
  40616. this
  40617. },
  40618. projectOnVector: function() {
  40619. var e, t;
  40620. return function(i) {
  40621. return void 0 === e && (e = new n.Vector3),
  40622. e.copy(i).normalize(),
  40623. t = this.dot(e),
  40624. this.copy(e).multiplyScalar(t)
  40625. }
  40626. }(),
  40627. projectOnPlane: function() {
  40628. var e;
  40629. return function(t) {
  40630. return void 0 === e && (e = new n.Vector3),
  40631. e.copy(this).projectOnVector(t),
  40632. this.sub(e)
  40633. }
  40634. }(),
  40635. reflect: function() {
  40636. var e;
  40637. return function(t) {
  40638. return void 0 === e && (e = new n.Vector3),
  40639. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40640. }
  40641. }(),
  40642. angleTo: function(e) {
  40643. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40644. return Math.acos(n.Math.clamp(t, -1, 1))
  40645. },
  40646. distanceTo: function(e) {
  40647. return Math.sqrt(this.distanceToSquared(e))
  40648. },
  40649. distanceToSquared: function(e) {
  40650. var t = this.x - e.x
  40651. , i = this.y - e.y
  40652. , n = this.z - e.z;
  40653. return t * t + i * i + n * n
  40654. },
  40655. setFromSpherical: function(e) {
  40656. var t = Math.sin(e.phi) * e.radius;
  40657. return this.x = t * Math.sin(e.theta),
  40658. this.y = Math.cos(e.phi) * e.radius,
  40659. this.z = t * Math.cos(e.theta),
  40660. this
  40661. },
  40662. setFromMatrixPosition: function(e) {
  40663. return this.setFromMatrixColumn(e, 3)
  40664. },
  40665. setFromMatrixScale: function(e) {
  40666. var t = this.setFromMatrixColumn(e, 0).length()
  40667. , i = this.setFromMatrixColumn(e, 1).length()
  40668. , n = this.setFromMatrixColumn(e, 2).length();
  40669. return this.x = t,
  40670. this.y = i,
  40671. this.z = n,
  40672. this
  40673. },
  40674. setFromMatrixColumn: function(e, t) {
  40675. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40676. e = arguments[1],
  40677. t = arguments[0]),
  40678. this.fromArray(e.elements, 4 * t)
  40679. },
  40680. equals: function(e) {
  40681. return e.x === this.x && e.y === this.y && e.z === this.z
  40682. },
  40683. fromArray: function(e, t) {
  40684. return void 0 === t && (t = 0),
  40685. this.x = e[t],
  40686. this.y = e[t + 1],
  40687. this.z = e[t + 2],
  40688. this
  40689. },
  40690. toArray: function(e, t) {
  40691. return void 0 === e && (e = []),
  40692. void 0 === t && (t = 0),
  40693. e[t] = this.x,
  40694. e[t + 1] = this.y,
  40695. e[t + 2] = this.z,
  40696. e
  40697. },
  40698. fromAttribute: function(e, t, i) {
  40699. return void 0 === i && (i = 0),
  40700. t = t * e.itemSize + i,
  40701. this.x = e.array[t],
  40702. this.y = e.array[t + 1],
  40703. this.z = e.array[t + 2],
  40704. this
  40705. }
  40706. },
  40707. n.Vector4 = function(e, t, i, n) {
  40708. this.x = e || 0,
  40709. this.y = t || 0,
  40710. this.z = i || 0,
  40711. this.w = void 0 !== n ? n : 1
  40712. }
  40713. ,
  40714. n.Vector4.prototype = {
  40715. constructor: n.Vector4,
  40716. set: function(e, t, i, n) {
  40717. return this.x = e,
  40718. this.y = t,
  40719. this.z = i,
  40720. this.w = n,
  40721. this
  40722. },
  40723. setScalar: function(e) {
  40724. return this.x = e,
  40725. this.y = e,
  40726. this.z = e,
  40727. this.w = e,
  40728. this
  40729. },
  40730. setX: function(e) {
  40731. return this.x = e,
  40732. this
  40733. },
  40734. setY: function(e) {
  40735. return this.y = e,
  40736. this
  40737. },
  40738. setZ: function(e) {
  40739. return this.z = e,
  40740. this
  40741. },
  40742. setW: function(e) {
  40743. return this.w = e,
  40744. this
  40745. },
  40746. setComponent: function(e, t) {
  40747. switch (e) {
  40748. case 0:
  40749. this.x = t;
  40750. break;
  40751. case 1:
  40752. this.y = t;
  40753. break;
  40754. case 2:
  40755. this.z = t;
  40756. break;
  40757. case 3:
  40758. this.w = t;
  40759. break;
  40760. default:
  40761. throw new Error("index is out of range: " + e)
  40762. }
  40763. },
  40764. getComponent: function(e) {
  40765. switch (e) {
  40766. case 0:
  40767. return this.x;
  40768. case 1:
  40769. return this.y;
  40770. case 2:
  40771. return this.z;
  40772. case 3:
  40773. return this.w;
  40774. default:
  40775. throw new Error("index is out of range: " + e)
  40776. }
  40777. },
  40778. clone: function() {
  40779. return new this.constructor(this.x,this.y,this.z,this.w)
  40780. },
  40781. copy: function(e) {
  40782. return this.x = e.x,
  40783. this.y = e.y,
  40784. this.z = e.z,
  40785. this.w = void 0 !== e.w ? e.w : 1,
  40786. this
  40787. },
  40788. add: function(e, t) {
  40789. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40790. this.addVectors(e, t)) : (this.x += e.x,
  40791. this.y += e.y,
  40792. this.z += e.z,
  40793. this.w += e.w,
  40794. this)
  40795. },
  40796. addScalar: function(e) {
  40797. return this.x += e,
  40798. this.y += e,
  40799. this.z += e,
  40800. this.w += e,
  40801. this
  40802. },
  40803. addVectors: function(e, t) {
  40804. return this.x = e.x + t.x,
  40805. this.y = e.y + t.y,
  40806. this.z = e.z + t.z,
  40807. this.w = e.w + t.w,
  40808. this
  40809. },
  40810. addScaledVector: function(e, t) {
  40811. return this.x += e.x * t,
  40812. this.y += e.y * t,
  40813. this.z += e.z * t,
  40814. this.w += e.w * t,
  40815. this
  40816. },
  40817. sub: function(e, t) {
  40818. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40819. this.subVectors(e, t)) : (this.x -= e.x,
  40820. this.y -= e.y,
  40821. this.z -= e.z,
  40822. this.w -= e.w,
  40823. this)
  40824. },
  40825. subScalar: function(e) {
  40826. return this.x -= e,
  40827. this.y -= e,
  40828. this.z -= e,
  40829. this.w -= e,
  40830. this
  40831. },
  40832. subVectors: function(e, t) {
  40833. return this.x = e.x - t.x,
  40834. this.y = e.y - t.y,
  40835. this.z = e.z - t.z,
  40836. this.w = e.w - t.w,
  40837. this
  40838. },
  40839. multiplyScalar: function(e) {
  40840. return isFinite(e) ? (this.x *= e,
  40841. this.y *= e,
  40842. this.z *= e,
  40843. this.w *= e) : (this.x = 0,
  40844. this.y = 0,
  40845. this.z = 0,
  40846. this.w = 0),
  40847. this
  40848. },
  40849. applyMatrix4: function(e) {
  40850. var t = this.x
  40851. , i = this.y
  40852. , n = this.z
  40853. , r = this.w
  40854. , o = e.elements;
  40855. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40856. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40857. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40858. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40859. this
  40860. },
  40861. divideScalar: function(e) {
  40862. return this.multiplyScalar(1 / e)
  40863. },
  40864. setAxisAngleFromQuaternion: function(e) {
  40865. this.w = 2 * Math.acos(e.w);
  40866. var t = Math.sqrt(1 - e.w * e.w);
  40867. return t < 1e-4 ? (this.x = 1,
  40868. this.y = 0,
  40869. this.z = 0) : (this.x = e.x / t,
  40870. this.y = e.y / t,
  40871. this.z = e.z / t),
  40872. this
  40873. },
  40874. setAxisAngleFromRotationMatrix: function(e) {
  40875. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40876. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40877. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40878. return this.set(1, 0, 0, 0),
  40879. this;
  40880. t = Math.PI;
  40881. var v = (l + 1) / 2
  40882. , A = (d + 1) / 2
  40883. , y = (m + 1) / 2
  40884. , C = (c + u) / 4
  40885. , I = (h + f) / 4
  40886. , E = (p + g) / 4;
  40887. return v > A && v > y ? v < o ? (i = 0,
  40888. n = .707106781,
  40889. r = .707106781) : (i = Math.sqrt(v),
  40890. n = C / i,
  40891. r = I / i) : A > y ? A < o ? (i = .707106781,
  40892. n = 0,
  40893. r = .707106781) : (n = Math.sqrt(A),
  40894. i = C / n,
  40895. r = E / n) : y < o ? (i = .707106781,
  40896. n = .707106781,
  40897. r = 0) : (r = Math.sqrt(y),
  40898. i = I / r,
  40899. n = E / r),
  40900. this.set(i, n, r, t),
  40901. this
  40902. }
  40903. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40904. return Math.abs(b) < .001 && (b = 1),
  40905. this.x = (g - p) / b,
  40906. this.y = (h - f) / b,
  40907. this.z = (u - c) / b,
  40908. this.w = Math.acos((l + d + m - 1) / 2),
  40909. this
  40910. },
  40911. min: function(e) {
  40912. return this.x = Math.min(this.x, e.x),
  40913. this.y = Math.min(this.y, e.y),
  40914. this.z = Math.min(this.z, e.z),
  40915. this.w = Math.min(this.w, e.w),
  40916. this
  40917. },
  40918. max: function(e) {
  40919. return this.x = Math.max(this.x, e.x),
  40920. this.y = Math.max(this.y, e.y),
  40921. this.z = Math.max(this.z, e.z),
  40922. this.w = Math.max(this.w, e.w),
  40923. this
  40924. },
  40925. clamp: function(e, t) {
  40926. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40927. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40928. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40929. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40930. this
  40931. },
  40932. clampScalar: function() {
  40933. var e, t;
  40934. return function(i, r) {
  40935. return void 0 === e && (e = new n.Vector4,
  40936. t = new n.Vector4),
  40937. e.set(i, i, i, i),
  40938. t.set(r, r, r, r),
  40939. this.clamp(e, t)
  40940. }
  40941. }(),
  40942. floor: function() {
  40943. return this.x = Math.floor(this.x),
  40944. this.y = Math.floor(this.y),
  40945. this.z = Math.floor(this.z),
  40946. this.w = Math.floor(this.w),
  40947. this
  40948. },
  40949. ceil: function() {
  40950. return this.x = Math.ceil(this.x),
  40951. this.y = Math.ceil(this.y),
  40952. this.z = Math.ceil(this.z),
  40953. this.w = Math.ceil(this.w),
  40954. this
  40955. },
  40956. round: function() {
  40957. return this.x = Math.round(this.x),
  40958. this.y = Math.round(this.y),
  40959. this.z = Math.round(this.z),
  40960. this.w = Math.round(this.w),
  40961. this
  40962. },
  40963. roundToZero: function() {
  40964. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40965. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40966. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40967. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40968. this
  40969. },
  40970. negate: function() {
  40971. return this.x = -this.x,
  40972. this.y = -this.y,
  40973. this.z = -this.z,
  40974. this.w = -this.w,
  40975. this
  40976. },
  40977. dot: function(e) {
  40978. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40979. },
  40980. lengthSq: function() {
  40981. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40982. },
  40983. length: function() {
  40984. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40985. },
  40986. lengthManhattan: function() {
  40987. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40988. },
  40989. normalize: function() {
  40990. return this.divideScalar(this.length())
  40991. },
  40992. setLength: function(e) {
  40993. return this.multiplyScalar(e / this.length())
  40994. },
  40995. lerp: function(e, t) {
  40996. return this.x += (e.x - this.x) * t,
  40997. this.y += (e.y - this.y) * t,
  40998. this.z += (e.z - this.z) * t,
  40999. this.w += (e.w - this.w) * t,
  41000. this
  41001. },
  41002. lerpVectors: function(e, t, i) {
  41003. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41004. this
  41005. },
  41006. equals: function(e) {
  41007. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41008. },
  41009. fromArray: function(e, t) {
  41010. return void 0 === t && (t = 0),
  41011. this.x = e[t],
  41012. this.y = e[t + 1],
  41013. this.z = e[t + 2],
  41014. this.w = e[t + 3],
  41015. this
  41016. },
  41017. toArray: function(e, t) {
  41018. return void 0 === e && (e = []),
  41019. void 0 === t && (t = 0),
  41020. e[t] = this.x,
  41021. e[t + 1] = this.y,
  41022. e[t + 2] = this.z,
  41023. e[t + 3] = this.w,
  41024. e
  41025. },
  41026. fromAttribute: function(e, t, i) {
  41027. return void 0 === i && (i = 0),
  41028. t = t * e.itemSize + i,
  41029. this.x = e.array[t],
  41030. this.y = e.array[t + 1],
  41031. this.z = e.array[t + 2],
  41032. this.w = e.array[t + 3],
  41033. this
  41034. }
  41035. },
  41036. n.Euler = function(e, t, i, r) {
  41037. this._x = e || 0,
  41038. this._y = t || 0,
  41039. this._z = i || 0,
  41040. this._order = r || n.Euler.DefaultOrder
  41041. }
  41042. ,
  41043. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41044. n.Euler.DefaultOrder = "XYZ",
  41045. n.Euler.prototype = {
  41046. constructor: n.Euler,
  41047. get x() {
  41048. return this._x
  41049. },
  41050. set x(e) {
  41051. this._x = e,
  41052. this.onChangeCallback()
  41053. },
  41054. get y() {
  41055. return this._y
  41056. },
  41057. set y(e) {
  41058. this._y = e,
  41059. this.onChangeCallback()
  41060. },
  41061. get z() {
  41062. return this._z
  41063. },
  41064. set z(e) {
  41065. this._z = e,
  41066. this.onChangeCallback()
  41067. },
  41068. get order() {
  41069. return this._order
  41070. },
  41071. set order(e) {
  41072. this._order = e,
  41073. this.onChangeCallback()
  41074. },
  41075. set: function(e, t, i, n) {
  41076. return this._x = e,
  41077. this._y = t,
  41078. this._z = i,
  41079. this._order = n || this._order,
  41080. this.onChangeCallback(),
  41081. this
  41082. },
  41083. clone: function() {
  41084. return new this.constructor(this._x,this._y,this._z,this._order)
  41085. },
  41086. copy: function(e) {
  41087. return this._x = e._x,
  41088. this._y = e._y,
  41089. this._z = e._z,
  41090. this._order = e._order,
  41091. this.onChangeCallback(),
  41092. this
  41093. },
  41094. setFromRotationMatrix: function(e, t, i) {
  41095. var r = n.Math.clamp
  41096. , o = e.elements
  41097. , a = o[0]
  41098. , s = o[4]
  41099. , l = o[8]
  41100. , c = o[1]
  41101. , h = o[5]
  41102. , u = o[9]
  41103. , d = o[2]
  41104. , p = o[6]
  41105. , f = o[10];
  41106. return t = t || this._order,
  41107. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41108. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41109. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41110. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41111. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41112. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41113. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41114. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41115. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41116. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41117. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41118. this._z = Math.atan2(c, a)) : (this._x = 0,
  41119. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41120. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41121. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41122. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41123. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41124. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41125. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41126. this._order = t,
  41127. i !== !1 && this.onChangeCallback(),
  41128. this
  41129. },
  41130. setFromQuaternion: function() {
  41131. var e;
  41132. return function(t, i, r) {
  41133. return void 0 === e && (e = new n.Matrix4),
  41134. e.makeRotationFromQuaternion(t),
  41135. this.setFromRotationMatrix(e, i, r),
  41136. this
  41137. }
  41138. }(),
  41139. setFromVector3: function(e, t) {
  41140. return this.set(e.x, e.y, e.z, t || this._order)
  41141. },
  41142. reorder: function() {
  41143. var e = new n.Quaternion;
  41144. return function(t) {
  41145. e.setFromEuler(this),
  41146. this.setFromQuaternion(e, t)
  41147. }
  41148. }(),
  41149. equals: function(e) {
  41150. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41151. },
  41152. fromArray: function(e) {
  41153. return this._x = e[0],
  41154. this._y = e[1],
  41155. this._z = e[2],
  41156. void 0 !== e[3] && (this._order = e[3]),
  41157. this.onChangeCallback(),
  41158. this
  41159. },
  41160. toArray: function(e, t) {
  41161. return void 0 === e && (e = []),
  41162. void 0 === t && (t = 0),
  41163. e[t] = this._x,
  41164. e[t + 1] = this._y,
  41165. e[t + 2] = this._z,
  41166. e[t + 3] = this._order,
  41167. e
  41168. },
  41169. toVector3: function(e) {
  41170. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41171. },
  41172. onChange: function(e) {
  41173. return this.onChangeCallback = e,
  41174. this
  41175. },
  41176. onChangeCallback: function() {}
  41177. },
  41178. n.Line3 = function(e, t) {
  41179. this.start = void 0 !== e ? e : new n.Vector3,
  41180. this.end = void 0 !== t ? t : new n.Vector3
  41181. }
  41182. ,
  41183. n.Line3.prototype = {
  41184. constructor: n.Line3,
  41185. set: function(e, t) {
  41186. return this.start.copy(e),
  41187. this.end.copy(t),
  41188. this
  41189. },
  41190. clone: function() {
  41191. return (new this.constructor).copy(this)
  41192. },
  41193. copy: function(e) {
  41194. return this.start.copy(e.start),
  41195. this.end.copy(e.end),
  41196. this
  41197. },
  41198. center: function(e) {
  41199. var t = e || new n.Vector3;
  41200. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41201. },
  41202. delta: function(e) {
  41203. var t = e || new n.Vector3;
  41204. return t.subVectors(this.end, this.start)
  41205. },
  41206. distanceSq: function() {
  41207. return this.start.distanceToSquared(this.end)
  41208. },
  41209. distance: function() {
  41210. return this.start.distanceTo(this.end)
  41211. },
  41212. at: function(e, t) {
  41213. var i = t || new n.Vector3;
  41214. return this.delta(i).multiplyScalar(e).add(this.start)
  41215. },
  41216. closestPointToPointParameter: function() {
  41217. var e = new n.Vector3
  41218. , t = new n.Vector3;
  41219. return function(i, r) {
  41220. e.subVectors(i, this.start),
  41221. t.subVectors(this.end, this.start);
  41222. var o = t.dot(t)
  41223. , a = t.dot(e)
  41224. , s = a / o;
  41225. return r && (s = n.Math.clamp(s, 0, 1)),
  41226. s
  41227. }
  41228. }(),
  41229. closestPointToPoint: function(e, t, i) {
  41230. var r = this.closestPointToPointParameter(e, t)
  41231. , o = i || new n.Vector3;
  41232. return this.delta(o).multiplyScalar(r).add(this.start)
  41233. },
  41234. applyMatrix4: function(e) {
  41235. return this.start.applyMatrix4(e),
  41236. this.end.applyMatrix4(e),
  41237. this
  41238. },
  41239. equals: function(e) {
  41240. return e.start.equals(this.start) && e.end.equals(this.end)
  41241. }
  41242. },
  41243. n.Box2 = function(e, t) {
  41244. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41245. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41246. }
  41247. ,
  41248. n.Box2.prototype = {
  41249. constructor: n.Box2,
  41250. set: function(e, t) {
  41251. return this.min.copy(e),
  41252. this.max.copy(t),
  41253. this
  41254. },
  41255. setFromPoints: function(e) {
  41256. this.makeEmpty();
  41257. for (var t = 0, i = e.length; t < i; t++)
  41258. this.expandByPoint(e[t]);
  41259. return this
  41260. },
  41261. setFromCenterAndSize: function() {
  41262. var e = new n.Vector2;
  41263. return function(t, i) {
  41264. var n = e.copy(i).multiplyScalar(.5);
  41265. return this.min.copy(t).sub(n),
  41266. this.max.copy(t).add(n),
  41267. this
  41268. }
  41269. }(),
  41270. clone: function() {
  41271. return (new this.constructor).copy(this)
  41272. },
  41273. copy: function(e) {
  41274. return this.min.copy(e.min),
  41275. this.max.copy(e.max),
  41276. this
  41277. },
  41278. makeEmpty: function() {
  41279. return this.min.x = this.min.y = +(1 / 0),
  41280. this.max.x = this.max.y = -(1 / 0),
  41281. this
  41282. },
  41283. isEmpty: function() {
  41284. return this.max.x < this.min.x || this.max.y < this.min.y
  41285. },
  41286. center: function(e) {
  41287. var t = e || new n.Vector2;
  41288. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41289. },
  41290. size: function(e) {
  41291. var t = e || new n.Vector2;
  41292. return t.subVectors(this.max, this.min)
  41293. },
  41294. expandByPoint: function(e) {
  41295. return this.min.min(e),
  41296. this.max.max(e),
  41297. this
  41298. },
  41299. expandByVector: function(e) {
  41300. return this.min.sub(e),
  41301. this.max.add(e),
  41302. this
  41303. },
  41304. expandByScalar: function(e) {
  41305. return this.min.addScalar(-e),
  41306. this.max.addScalar(e),
  41307. this
  41308. },
  41309. containsPoint: function(e) {
  41310. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41311. },
  41312. containsBox: function(e) {
  41313. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41314. },
  41315. getParameter: function(e, t) {
  41316. var i = t || new n.Vector2;
  41317. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41318. },
  41319. intersectsBox: function(e) {
  41320. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41321. },
  41322. clampPoint: function(e, t) {
  41323. var i = t || new n.Vector2;
  41324. return i.copy(e).clamp(this.min, this.max)
  41325. },
  41326. distanceToPoint: function() {
  41327. var e = new n.Vector2;
  41328. return function(t) {
  41329. var i = e.copy(t).clamp(this.min, this.max);
  41330. return i.sub(t).length()
  41331. }
  41332. }(),
  41333. intersect: function(e) {
  41334. return this.min.max(e.min),
  41335. this.max.min(e.max),
  41336. this
  41337. },
  41338. union: function(e) {
  41339. return this.min.min(e.min),
  41340. this.max.max(e.max),
  41341. this
  41342. },
  41343. translate: function(e) {
  41344. return this.min.add(e),
  41345. this.max.add(e),
  41346. this
  41347. },
  41348. equals: function(e) {
  41349. return e.min.equals(this.min) && e.max.equals(this.max)
  41350. }
  41351. },
  41352. n.Box3 = function(e, t) {
  41353. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41354. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41355. }
  41356. ,
  41357. n.Box3.prototype = {
  41358. constructor: n.Box3,
  41359. set: function(e, t) {
  41360. return this.min.copy(e),
  41361. this.max.copy(t),
  41362. this
  41363. },
  41364. setFromArray: function(e) {
  41365. this.makeEmpty();
  41366. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41367. var c = e[s]
  41368. , h = e[s + 1]
  41369. , u = e[s + 2];
  41370. c < t && (t = c),
  41371. h < i && (i = h),
  41372. u < n && (n = u),
  41373. c > r && (r = c),
  41374. h > o && (o = h),
  41375. u > a && (a = u)
  41376. }
  41377. this.min.set(t, i, n),
  41378. this.max.set(r, o, a)
  41379. },
  41380. setFromPoints: function(e) {
  41381. this.makeEmpty();
  41382. for (var t = 0, i = e.length; t < i; t++)
  41383. this.expandByPoint(e[t]);
  41384. return this
  41385. },
  41386. setFromCenterAndSize: function() {
  41387. var e = new n.Vector3;
  41388. return function(t, i) {
  41389. var n = e.copy(i).multiplyScalar(.5);
  41390. return this.min.copy(t).sub(n),
  41391. this.max.copy(t).add(n),
  41392. this
  41393. }
  41394. }(),
  41395. setFromObject: function() {
  41396. var e;
  41397. return function(t) {
  41398. void 0 === e && (e = new n.Box3);
  41399. var i = this;
  41400. return this.makeEmpty(),
  41401. t.updateMatrixWorld(!0),
  41402. t.traverse(function(t) {
  41403. var n = t.geometry;
  41404. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41405. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41406. e.applyMatrix4(t.matrixWorld),
  41407. i.union(e)))
  41408. }),
  41409. this
  41410. }
  41411. }(),
  41412. clone: function() {
  41413. return (new this.constructor).copy(this)
  41414. },
  41415. copy: function(e) {
  41416. return this.min.copy(e.min),
  41417. this.max.copy(e.max),
  41418. this
  41419. },
  41420. makeEmpty: function() {
  41421. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41422. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41423. this
  41424. },
  41425. isEmpty: function() {
  41426. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41427. },
  41428. center: function(e) {
  41429. var t = e || new n.Vector3;
  41430. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41431. },
  41432. size: function(e) {
  41433. var t = e || new n.Vector3;
  41434. return t.subVectors(this.max, this.min)
  41435. },
  41436. expandByPoint: function(e) {
  41437. return this.min.min(e),
  41438. this.max.max(e),
  41439. this
  41440. },
  41441. expandByVector: function(e) {
  41442. return this.min.sub(e),
  41443. this.max.add(e),
  41444. this
  41445. },
  41446. expandByScalar: function(e) {
  41447. return this.min.addScalar(-e),
  41448. this.max.addScalar(e),
  41449. this
  41450. },
  41451. containsPoint: function(e) {
  41452. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41453. },
  41454. containsBox: function(e) {
  41455. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41456. },
  41457. getParameter: function(e, t) {
  41458. var i = t || new n.Vector3;
  41459. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41460. },
  41461. intersectsBox: function(e) {
  41462. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41463. },
  41464. intersectsSphere: function() {
  41465. var e;
  41466. return function(t) {
  41467. return void 0 === e && (e = new n.Vector3),
  41468. this.clampPoint(t.center, e),
  41469. e.distanceToSquared(t.center) <= t.radius * t.radius
  41470. }
  41471. }(),
  41472. intersectsPlane: function(e) {
  41473. var t, i;
  41474. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41475. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41476. i = e.normal.x * this.min.x),
  41477. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41478. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41479. i += e.normal.y * this.min.y),
  41480. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41481. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41482. i += e.normal.z * this.min.z),
  41483. t <= e.constant && i >= e.constant
  41484. },
  41485. clampPoint: function(e, t) {
  41486. var i = t || new n.Vector3;
  41487. return i.copy(e).clamp(this.min, this.max)
  41488. },
  41489. distanceToPoint: function() {
  41490. var e = new n.Vector3;
  41491. return function(t) {
  41492. var i = e.copy(t).clamp(this.min, this.max);
  41493. return i.sub(t).length()
  41494. }
  41495. }(),
  41496. getBoundingSphere: function() {
  41497. var e = new n.Vector3;
  41498. return function(t) {
  41499. var i = t || new n.Sphere;
  41500. return i.center = this.center(),
  41501. i.radius = .5 * this.size(e).length(),
  41502. i
  41503. }
  41504. }(),
  41505. intersect: function(e) {
  41506. return this.min.max(e.min),
  41507. this.max.min(e.max),
  41508. this
  41509. },
  41510. union: function(e) {
  41511. return this.min.min(e.min),
  41512. this.max.max(e.max),
  41513. this
  41514. },
  41515. applyMatrix4: function() {
  41516. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41517. return function(t) {
  41518. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41519. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41520. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41521. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41522. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41523. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41524. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41525. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41526. this.makeEmpty(),
  41527. this.setFromPoints(e),
  41528. this
  41529. }
  41530. }(),
  41531. translate: function(e) {
  41532. return this.min.add(e),
  41533. this.max.add(e),
  41534. this
  41535. },
  41536. equals: function(e) {
  41537. return e.min.equals(this.min) && e.max.equals(this.max)
  41538. }
  41539. },
  41540. n.Matrix3 = function() {
  41541. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41542. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41543. }
  41544. ,
  41545. n.Matrix3.prototype = {
  41546. constructor: n.Matrix3,
  41547. set: function(e, t, i, n, r, o, a, s, l) {
  41548. var c = this.elements;
  41549. return c[0] = e,
  41550. c[1] = n,
  41551. c[2] = a,
  41552. c[3] = t,
  41553. c[4] = r,
  41554. c[5] = s,
  41555. c[6] = i,
  41556. c[7] = o,
  41557. c[8] = l,
  41558. this
  41559. },
  41560. identity: function() {
  41561. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41562. this
  41563. },
  41564. clone: function() {
  41565. return (new this.constructor).fromArray(this.elements)
  41566. },
  41567. copy: function(e) {
  41568. var t = e.elements;
  41569. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41570. this
  41571. },
  41572. setFromMatrix4: function(e) {
  41573. var t = e.elements;
  41574. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41575. this
  41576. },
  41577. applyToVector3Array: function() {
  41578. var e;
  41579. return function(t, i, r) {
  41580. void 0 === e && (e = new n.Vector3),
  41581. void 0 === i && (i = 0),
  41582. void 0 === r && (r = t.length);
  41583. for (var o = 0, a = i; o < r; o += 3,
  41584. a += 3)
  41585. e.fromArray(t, a),
  41586. e.applyMatrix3(this),
  41587. e.toArray(t, a);
  41588. return t
  41589. }
  41590. }(),
  41591. applyToBuffer: function() {
  41592. var e;
  41593. return function(t, i, r) {
  41594. void 0 === e && (e = new n.Vector3),
  41595. void 0 === i && (i = 0),
  41596. void 0 === r && (r = t.length / t.itemSize);
  41597. for (var o = 0, a = i; o < r; o++,
  41598. a++)
  41599. e.x = t.getX(a),
  41600. e.y = t.getY(a),
  41601. e.z = t.getZ(a),
  41602. e.applyMatrix3(this),
  41603. t.setXYZ(e.x, e.y, e.z);
  41604. return t
  41605. }
  41606. }(),
  41607. multiplyScalar: function(e) {
  41608. var t = this.elements;
  41609. return t[0] *= e,
  41610. t[3] *= e,
  41611. t[6] *= e,
  41612. t[1] *= e,
  41613. t[4] *= e,
  41614. t[7] *= e,
  41615. t[2] *= e,
  41616. t[5] *= e,
  41617. t[8] *= e,
  41618. this
  41619. },
  41620. determinant: function() {
  41621. var e = this.elements
  41622. , t = e[0]
  41623. , i = e[1]
  41624. , n = e[2]
  41625. , r = e[3]
  41626. , o = e[4]
  41627. , a = e[5]
  41628. , s = e[6]
  41629. , l = e[7]
  41630. , c = e[8];
  41631. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41632. },
  41633. getInverse: function(e, t) {
  41634. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41635. var i = e.elements
  41636. , r = this.elements
  41637. , o = i[0]
  41638. , a = i[1]
  41639. , s = i[2]
  41640. , l = i[3]
  41641. , c = i[4]
  41642. , h = i[5]
  41643. , u = i[6]
  41644. , d = i[7]
  41645. , p = i[8]
  41646. , f = p * c - h * d
  41647. , g = h * u - p * l
  41648. , m = d * l - c * u
  41649. , v = o * f + a * g + s * m;
  41650. if (0 === v) {
  41651. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41652. if (t)
  41653. throw new Error(A);
  41654. return console.warn(A),
  41655. this.identity()
  41656. }
  41657. return r[0] = f,
  41658. r[1] = s * d - p * a,
  41659. r[2] = h * a - s * c,
  41660. r[3] = g,
  41661. r[4] = p * o - s * u,
  41662. r[5] = s * l - h * o,
  41663. r[6] = m,
  41664. r[7] = a * u - d * o,
  41665. r[8] = c * o - a * l,
  41666. this.multiplyScalar(1 / v)
  41667. },
  41668. transpose: function() {
  41669. var e, t = this.elements;
  41670. return e = t[1],
  41671. t[1] = t[3],
  41672. t[3] = e,
  41673. e = t[2],
  41674. t[2] = t[6],
  41675. t[6] = e,
  41676. e = t[5],
  41677. t[5] = t[7],
  41678. t[7] = e,
  41679. this
  41680. },
  41681. flattenToArrayOffset: function(e, t) {
  41682. var i = this.elements;
  41683. return e[t] = i[0],
  41684. e[t + 1] = i[1],
  41685. e[t + 2] = i[2],
  41686. e[t + 3] = i[3],
  41687. e[t + 4] = i[4],
  41688. e[t + 5] = i[5],
  41689. e[t + 6] = i[6],
  41690. e[t + 7] = i[7],
  41691. e[t + 8] = i[8],
  41692. e
  41693. },
  41694. getNormalMatrix: function(e) {
  41695. return this.setFromMatrix4(e).getInverse(this).transpose()
  41696. },
  41697. transposeIntoArray: function(e) {
  41698. var t = this.elements;
  41699. return e[0] = t[0],
  41700. e[1] = t[3],
  41701. e[2] = t[6],
  41702. e[3] = t[1],
  41703. e[4] = t[4],
  41704. e[5] = t[7],
  41705. e[6] = t[2],
  41706. e[7] = t[5],
  41707. e[8] = t[8],
  41708. this
  41709. },
  41710. fromArray: function(e) {
  41711. return this.elements.set(e),
  41712. this
  41713. },
  41714. toArray: function() {
  41715. var e = this.elements;
  41716. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41717. }
  41718. },
  41719. n.Matrix4 = function() {
  41720. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41721. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41722. }
  41723. ,
  41724. n.Matrix4.prototype = {
  41725. constructor: n.Matrix4,
  41726. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41727. var m = this.elements;
  41728. return m[0] = e,
  41729. m[4] = t,
  41730. m[8] = i,
  41731. m[12] = n,
  41732. m[1] = r,
  41733. m[5] = o,
  41734. m[9] = a,
  41735. m[13] = s,
  41736. m[2] = l,
  41737. m[6] = c,
  41738. m[10] = h,
  41739. m[14] = u,
  41740. m[3] = d,
  41741. m[7] = p,
  41742. m[11] = f,
  41743. m[15] = g,
  41744. this
  41745. },
  41746. identity: function() {
  41747. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41748. this
  41749. },
  41750. clone: function() {
  41751. return (new n.Matrix4).fromArray(this.elements)
  41752. },
  41753. copy: function(e) {
  41754. return this.elements.set(e.elements),
  41755. this
  41756. },
  41757. copyPosition: function(e) {
  41758. var t = this.elements
  41759. , i = e.elements;
  41760. return t[12] = i[12],
  41761. t[13] = i[13],
  41762. t[14] = i[14],
  41763. this
  41764. },
  41765. extractBasis: function(e, t, i) {
  41766. return e.setFromMatrixColumn(this, 0),
  41767. t.setFromMatrixColumn(this, 1),
  41768. i.setFromMatrixColumn(this, 2),
  41769. this
  41770. },
  41771. makeBasis: function(e, t, i) {
  41772. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41773. this
  41774. },
  41775. extractRotation: function() {
  41776. var e;
  41777. return function(t) {
  41778. void 0 === e && (e = new n.Vector3);
  41779. var i = this.elements
  41780. , r = t.elements
  41781. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41782. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41783. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41784. return i[0] = r[0] * o,
  41785. i[1] = r[1] * o,
  41786. i[2] = r[2] * o,
  41787. i[4] = r[4] * a,
  41788. i[5] = r[5] * a,
  41789. i[6] = r[6] * a,
  41790. i[8] = r[8] * s,
  41791. i[9] = r[9] * s,
  41792. i[10] = r[10] * s,
  41793. this
  41794. }
  41795. }(),
  41796. makeRotationFromEuler: function(e) {
  41797. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41798. var t = this.elements
  41799. , i = e.x
  41800. , r = e.y
  41801. , o = e.z
  41802. , a = Math.cos(i)
  41803. , s = Math.sin(i)
  41804. , l = Math.cos(r)
  41805. , c = Math.sin(r)
  41806. , h = Math.cos(o)
  41807. , u = Math.sin(o);
  41808. if ("XYZ" === e.order) {
  41809. var d = a * h
  41810. , p = a * u
  41811. , f = s * h
  41812. , g = s * u;
  41813. t[0] = l * h,
  41814. t[4] = -l * u,
  41815. t[8] = c,
  41816. t[1] = p + f * c,
  41817. t[5] = d - g * c,
  41818. t[9] = -s * l,
  41819. t[2] = g - d * c,
  41820. t[6] = f + p * c,
  41821. t[10] = a * l
  41822. } else if ("YXZ" === e.order) {
  41823. var m = l * h
  41824. , v = l * u
  41825. , A = c * h
  41826. , y = c * u;
  41827. t[0] = m + y * s,
  41828. t[4] = A * s - v,
  41829. t[8] = a * c,
  41830. t[1] = a * u,
  41831. t[5] = a * h,
  41832. t[9] = -s,
  41833. t[2] = v * s - A,
  41834. t[6] = y + m * s,
  41835. t[10] = a * l
  41836. } else if ("ZXY" === e.order) {
  41837. var m = l * h
  41838. , v = l * u
  41839. , A = c * h
  41840. , y = c * u;
  41841. t[0] = m - y * s,
  41842. t[4] = -a * u,
  41843. t[8] = A + v * s,
  41844. t[1] = v + A * s,
  41845. t[5] = a * h,
  41846. t[9] = y - m * s,
  41847. t[2] = -a * c,
  41848. t[6] = s,
  41849. t[10] = a * l
  41850. } else if ("ZYX" === e.order) {
  41851. var d = a * h
  41852. , p = a * u
  41853. , f = s * h
  41854. , g = s * u;
  41855. t[0] = l * h,
  41856. t[4] = f * c - p,
  41857. t[8] = d * c + g,
  41858. t[1] = l * u,
  41859. t[5] = g * c + d,
  41860. t[9] = p * c - f,
  41861. t[2] = -c,
  41862. t[6] = s * l,
  41863. t[10] = a * l
  41864. } else if ("YZX" === e.order) {
  41865. var C = a * l
  41866. , I = a * c
  41867. , E = s * l
  41868. , b = s * c;
  41869. t[0] = l * h,
  41870. t[4] = b - C * u,
  41871. t[8] = E * u + I,
  41872. t[1] = u,
  41873. t[5] = a * h,
  41874. t[9] = -s * h,
  41875. t[2] = -c * h,
  41876. t[6] = I * u + E,
  41877. t[10] = C - b * u
  41878. } else if ("XZY" === e.order) {
  41879. var C = a * l
  41880. , I = a * c
  41881. , E = s * l
  41882. , b = s * c;
  41883. t[0] = l * h,
  41884. t[4] = -u,
  41885. t[8] = c * h,
  41886. t[1] = C * u + b,
  41887. t[5] = a * h,
  41888. t[9] = I * u - E,
  41889. t[2] = E * u - I,
  41890. t[6] = s * h,
  41891. t[10] = b * u + C
  41892. }
  41893. return t[3] = 0,
  41894. t[7] = 0,
  41895. t[11] = 0,
  41896. t[12] = 0,
  41897. t[13] = 0,
  41898. t[14] = 0,
  41899. t[15] = 1,
  41900. this
  41901. },
  41902. makeRotationFromQuaternion: function(e) {
  41903. var t = this.elements
  41904. , i = e.x
  41905. , n = e.y
  41906. , r = e.z
  41907. , o = e.w
  41908. , a = i + i
  41909. , s = n + n
  41910. , l = r + r
  41911. , c = i * a
  41912. , h = i * s
  41913. , u = i * l
  41914. , d = n * s
  41915. , p = n * l
  41916. , f = r * l
  41917. , g = o * a
  41918. , m = o * s
  41919. , v = o * l;
  41920. return t[0] = 1 - (d + f),
  41921. t[4] = h - v,
  41922. t[8] = u + m,
  41923. t[1] = h + v,
  41924. t[5] = 1 - (c + f),
  41925. t[9] = p - g,
  41926. t[2] = u - m,
  41927. t[6] = p + g,
  41928. t[10] = 1 - (c + d),
  41929. t[3] = 0,
  41930. t[7] = 0,
  41931. t[11] = 0,
  41932. t[12] = 0,
  41933. t[13] = 0,
  41934. t[14] = 0,
  41935. t[15] = 1,
  41936. this
  41937. },
  41938. lookAt: function() {
  41939. var e, t, i;
  41940. return function(r, o, a) {
  41941. void 0 === e && (e = new n.Vector3),
  41942. void 0 === t && (t = new n.Vector3),
  41943. void 0 === i && (i = new n.Vector3);
  41944. var s = this.elements;
  41945. return i.subVectors(r, o).normalize(),
  41946. 0 === i.lengthSq() && (i.z = 1),
  41947. e.crossVectors(a, i).normalize(),
  41948. 0 === e.lengthSq() && (i.x += 1e-4,
  41949. e.crossVectors(a, i).normalize()),
  41950. t.crossVectors(i, e),
  41951. s[0] = e.x,
  41952. s[4] = t.x,
  41953. s[8] = i.x,
  41954. s[1] = e.y,
  41955. s[5] = t.y,
  41956. s[9] = i.y,
  41957. s[2] = e.z,
  41958. s[6] = t.z,
  41959. s[10] = i.z,
  41960. this
  41961. }
  41962. }(),
  41963. multiply: function(e, t) {
  41964. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41965. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41966. },
  41967. multiplyMatrices: function(e, t) {
  41968. var i = e.elements
  41969. , n = t.elements
  41970. , r = this.elements
  41971. , o = i[0]
  41972. , a = i[4]
  41973. , s = i[8]
  41974. , l = i[12]
  41975. , c = i[1]
  41976. , h = i[5]
  41977. , u = i[9]
  41978. , d = i[13]
  41979. , p = i[2]
  41980. , f = i[6]
  41981. , g = i[10]
  41982. , m = i[14]
  41983. , v = i[3]
  41984. , A = i[7]
  41985. , y = i[11]
  41986. , C = i[15]
  41987. , I = n[0]
  41988. , E = n[4]
  41989. , b = n[8]
  41990. , w = n[12]
  41991. , _ = n[1]
  41992. , T = n[5]
  41993. , x = n[9]
  41994. , S = n[13]
  41995. , M = n[2]
  41996. , R = n[6]
  41997. , P = n[10]
  41998. , O = n[14]
  41999. , L = n[3]
  42000. , D = n[7]
  42001. , N = n[11]
  42002. , B = n[15];
  42003. return r[0] = o * I + a * _ + s * M + l * L,
  42004. r[4] = o * E + a * T + s * R + l * D,
  42005. r[8] = o * b + a * x + s * P + l * N,
  42006. r[12] = o * w + a * S + s * O + l * B,
  42007. r[1] = c * I + h * _ + u * M + d * L,
  42008. r[5] = c * E + h * T + u * R + d * D,
  42009. r[9] = c * b + h * x + u * P + d * N,
  42010. r[13] = c * w + h * S + u * O + d * B,
  42011. r[2] = p * I + f * _ + g * M + m * L,
  42012. r[6] = p * E + f * T + g * R + m * D,
  42013. r[10] = p * b + f * x + g * P + m * N,
  42014. r[14] = p * w + f * S + g * O + m * B,
  42015. r[3] = v * I + A * _ + y * M + C * L,
  42016. r[7] = v * E + A * T + y * R + C * D,
  42017. r[11] = v * b + A * x + y * P + C * N,
  42018. r[15] = v * w + A * S + y * O + C * B,
  42019. this
  42020. },
  42021. multiplyToArray: function(e, t, i) {
  42022. var n = this.elements;
  42023. return this.multiplyMatrices(e, t),
  42024. i[0] = n[0],
  42025. i[1] = n[1],
  42026. i[2] = n[2],
  42027. i[3] = n[3],
  42028. i[4] = n[4],
  42029. i[5] = n[5],
  42030. i[6] = n[6],
  42031. i[7] = n[7],
  42032. i[8] = n[8],
  42033. i[9] = n[9],
  42034. i[10] = n[10],
  42035. i[11] = n[11],
  42036. i[12] = n[12],
  42037. i[13] = n[13],
  42038. i[14] = n[14],
  42039. i[15] = n[15],
  42040. this
  42041. },
  42042. multiplyScalar: function(e) {
  42043. var t = this.elements;
  42044. return t[0] *= e,
  42045. t[4] *= e,
  42046. t[8] *= e,
  42047. t[12] *= e,
  42048. t[1] *= e,
  42049. t[5] *= e,
  42050. t[9] *= e,
  42051. t[13] *= e,
  42052. t[2] *= e,
  42053. t[6] *= e,
  42054. t[10] *= e,
  42055. t[14] *= e,
  42056. t[3] *= e,
  42057. t[7] *= e,
  42058. t[11] *= e,
  42059. t[15] *= e,
  42060. this
  42061. },
  42062. applyToVector3Array: function() {
  42063. var e;
  42064. return function(t, i, r) {
  42065. void 0 === e && (e = new n.Vector3),
  42066. void 0 === i && (i = 0),
  42067. void 0 === r && (r = t.length);
  42068. for (var o = 0, a = i; o < r; o += 3,
  42069. a += 3)
  42070. e.fromArray(t, a),
  42071. e.applyMatrix4(this),
  42072. e.toArray(t, a);
  42073. return t
  42074. }
  42075. }(),
  42076. applyToBuffer: function() {
  42077. var e;
  42078. return function(t, i, r) {
  42079. void 0 === e && (e = new n.Vector3),
  42080. void 0 === i && (i = 0),
  42081. void 0 === r && (r = t.length / t.itemSize);
  42082. for (var o = 0, a = i; o < r; o++,
  42083. a++)
  42084. e.x = t.getX(a),
  42085. e.y = t.getY(a),
  42086. e.z = t.getZ(a),
  42087. e.applyMatrix4(this),
  42088. t.setXYZ(e.x, e.y, e.z);
  42089. return t
  42090. }
  42091. }(),
  42092. determinant: function() {
  42093. var e = this.elements
  42094. , t = e[0]
  42095. , i = e[4]
  42096. , n = e[8]
  42097. , r = e[12]
  42098. , o = e[1]
  42099. , a = e[5]
  42100. , s = e[9]
  42101. , l = e[13]
  42102. , c = e[2]
  42103. , h = e[6]
  42104. , u = e[10]
  42105. , d = e[14]
  42106. , p = e[3]
  42107. , f = e[7]
  42108. , g = e[11]
  42109. , m = e[15];
  42110. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42111. },
  42112. transpose: function() {
  42113. var e, t = this.elements;
  42114. return e = t[1],
  42115. t[1] = t[4],
  42116. t[4] = e,
  42117. e = t[2],
  42118. t[2] = t[8],
  42119. t[8] = e,
  42120. e = t[6],
  42121. t[6] = t[9],
  42122. t[9] = e,
  42123. e = t[3],
  42124. t[3] = t[12],
  42125. t[12] = e,
  42126. e = t[7],
  42127. t[7] = t[13],
  42128. t[13] = e,
  42129. e = t[11],
  42130. t[11] = t[14],
  42131. t[14] = e,
  42132. this
  42133. },
  42134. flattenToArrayOffset: function(e, t) {
  42135. var i = this.elements;
  42136. return e[t] = i[0],
  42137. e[t + 1] = i[1],
  42138. e[t + 2] = i[2],
  42139. e[t + 3] = i[3],
  42140. e[t + 4] = i[4],
  42141. e[t + 5] = i[5],
  42142. e[t + 6] = i[6],
  42143. e[t + 7] = i[7],
  42144. e[t + 8] = i[8],
  42145. e[t + 9] = i[9],
  42146. e[t + 10] = i[10],
  42147. e[t + 11] = i[11],
  42148. e[t + 12] = i[12],
  42149. e[t + 13] = i[13],
  42150. e[t + 14] = i[14],
  42151. e[t + 15] = i[15],
  42152. e
  42153. },
  42154. getPosition: function() {
  42155. var e;
  42156. return function() {
  42157. return void 0 === e && (e = new n.Vector3),
  42158. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42159. e.setFromMatrixColumn(this, 3)
  42160. }
  42161. }(),
  42162. setPosition: function(e) {
  42163. var t = this.elements;
  42164. return t[12] = e.x,
  42165. t[13] = e.y,
  42166. t[14] = e.z,
  42167. this
  42168. },
  42169. getInverse: function(e, t) {
  42170. var i = this.elements
  42171. , n = e.elements
  42172. , r = n[0]
  42173. , o = n[1]
  42174. , a = n[2]
  42175. , s = n[3]
  42176. , l = n[4]
  42177. , c = n[5]
  42178. , h = n[6]
  42179. , u = n[7]
  42180. , d = n[8]
  42181. , p = n[9]
  42182. , f = n[10]
  42183. , g = n[11]
  42184. , m = n[12]
  42185. , v = n[13]
  42186. , A = n[14]
  42187. , y = n[15]
  42188. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42189. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42190. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42191. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42192. , w = r * C + o * I + a * E + s * b;
  42193. if (0 === w) {
  42194. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42195. if (t)
  42196. throw new Error(_);
  42197. return console.warn(_),
  42198. this.identity()
  42199. }
  42200. return i[0] = C,
  42201. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42202. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42203. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42204. i[4] = I,
  42205. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42206. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42207. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42208. i[8] = E,
  42209. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42210. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42211. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42212. i[12] = b,
  42213. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42214. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42215. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42216. this.multiplyScalar(1 / w)
  42217. },
  42218. scale: function(e) {
  42219. var t = this.elements
  42220. , i = e.x
  42221. , n = e.y
  42222. , r = e.z;
  42223. return t[0] *= i,
  42224. t[4] *= n,
  42225. t[8] *= r,
  42226. t[1] *= i,
  42227. t[5] *= n,
  42228. t[9] *= r,
  42229. t[2] *= i,
  42230. t[6] *= n,
  42231. t[10] *= r,
  42232. t[3] *= i,
  42233. t[7] *= n,
  42234. t[11] *= r,
  42235. this
  42236. },
  42237. getMaxScaleOnAxis: function() {
  42238. var e = this.elements
  42239. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42240. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42241. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42242. return Math.sqrt(Math.max(t, i, n))
  42243. },
  42244. makeTranslation: function(e, t, i) {
  42245. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42246. this
  42247. },
  42248. makeRotationX: function(e) {
  42249. var t = Math.cos(e)
  42250. , i = Math.sin(e);
  42251. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42252. this
  42253. },
  42254. makeRotationY: function(e) {
  42255. var t = Math.cos(e)
  42256. , i = Math.sin(e);
  42257. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42258. this
  42259. },
  42260. makeRotationZ: function(e) {
  42261. var t = Math.cos(e)
  42262. , i = Math.sin(e);
  42263. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42264. this
  42265. },
  42266. makeRotationAxis: function(e, t) {
  42267. var i = Math.cos(t)
  42268. , n = Math.sin(t)
  42269. , r = 1 - i
  42270. , o = e.x
  42271. , a = e.y
  42272. , s = e.z
  42273. , l = r * o
  42274. , c = r * a;
  42275. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42276. this
  42277. },
  42278. makeScale: function(e, t, i) {
  42279. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42280. this
  42281. },
  42282. compose: function(e, t, i) {
  42283. return this.makeRotationFromQuaternion(t),
  42284. this.scale(i),
  42285. this.setPosition(e),
  42286. this
  42287. },
  42288. decompose: function() {
  42289. var e, t;
  42290. return function(i, r, o) {
  42291. void 0 === e && (e = new n.Vector3),
  42292. void 0 === t && (t = new n.Matrix4);
  42293. var a = this.elements
  42294. , s = e.set(a[0], a[1], a[2]).length()
  42295. , l = e.set(a[4], a[5], a[6]).length()
  42296. , c = e.set(a[8], a[9], a[10]).length()
  42297. , h = this.determinant();
  42298. h < 0 && (s = -s),
  42299. i.x = a[12],
  42300. i.y = a[13],
  42301. i.z = a[14],
  42302. t.elements.set(this.elements);
  42303. var u = 1 / s
  42304. , d = 1 / l
  42305. , p = 1 / c;
  42306. return t.elements[0] *= u,
  42307. t.elements[1] *= u,
  42308. t.elements[2] *= u,
  42309. t.elements[4] *= d,
  42310. t.elements[5] *= d,
  42311. t.elements[6] *= d,
  42312. t.elements[8] *= p,
  42313. t.elements[9] *= p,
  42314. t.elements[10] *= p,
  42315. r.setFromRotationMatrix(t),
  42316. o.x = s,
  42317. o.y = l,
  42318. o.z = c,
  42319. this
  42320. }
  42321. }(),
  42322. makeFrustum: function(e, t, i, n, r, o) {
  42323. var a = this.elements
  42324. , s = 2 * r / (t - e)
  42325. , l = 2 * r / (n - i)
  42326. , c = (t + e) / (t - e)
  42327. , h = (n + i) / (n - i)
  42328. , u = -(o + r) / (o - r)
  42329. , d = -2 * o * r / (o - r);
  42330. return a[0] = s,
  42331. a[4] = 0,
  42332. a[8] = c,
  42333. a[12] = 0,
  42334. a[1] = 0,
  42335. a[5] = l,
  42336. a[9] = h,
  42337. a[13] = 0,
  42338. a[2] = 0,
  42339. a[6] = 0,
  42340. a[10] = u,
  42341. a[14] = d,
  42342. a[3] = 0,
  42343. a[7] = 0,
  42344. a[11] = -1,
  42345. a[15] = 0,
  42346. this
  42347. },
  42348. makePerspective: function(e, t, i, r) {
  42349. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42350. , a = -o
  42351. , s = a * t
  42352. , l = o * t;
  42353. return this.makeFrustum(s, l, a, o, i, r)
  42354. },
  42355. makeOrthographic: function(e, t, i, n, r, o) {
  42356. var a = this.elements
  42357. , s = 1 / (t - e)
  42358. , l = 1 / (i - n)
  42359. , c = 1 / (o - r)
  42360. , h = (t + e) * s
  42361. , u = (i + n) * l
  42362. , d = (o + r) * c;
  42363. return a[0] = 2 * s,
  42364. a[4] = 0,
  42365. a[8] = 0,
  42366. a[12] = -h,
  42367. a[1] = 0,
  42368. a[5] = 2 * l,
  42369. a[9] = 0,
  42370. a[13] = -u,
  42371. a[2] = 0,
  42372. a[6] = 0,
  42373. a[10] = -2 * c,
  42374. a[14] = -d,
  42375. a[3] = 0,
  42376. a[7] = 0,
  42377. a[11] = 0,
  42378. a[15] = 1,
  42379. this
  42380. },
  42381. equals: function(e) {
  42382. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42383. if (t[n] !== i[n])
  42384. return !1;
  42385. return !0
  42386. },
  42387. fromArray: function(e) {
  42388. return this.elements.set(e),
  42389. this
  42390. },
  42391. toArray: function() {
  42392. var e = this.elements;
  42393. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42394. }
  42395. },
  42396. n.Ray = function(e, t) {
  42397. this.origin = void 0 !== e ? e : new n.Vector3,
  42398. this.direction = void 0 !== t ? t : new n.Vector3
  42399. }
  42400. ,
  42401. n.Ray.prototype = {
  42402. constructor: n.Ray,
  42403. set: function(e, t) {
  42404. return this.origin.copy(e),
  42405. this.direction.copy(t),
  42406. this
  42407. },
  42408. clone: function() {
  42409. return (new this.constructor).copy(this)
  42410. },
  42411. copy: function(e) {
  42412. return this.origin.copy(e.origin),
  42413. this.direction.copy(e.direction),
  42414. this
  42415. },
  42416. at: function(e, t) {
  42417. var i = t || new n.Vector3;
  42418. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42419. },
  42420. lookAt: function(e) {
  42421. this.direction.copy(e).sub(this.origin).normalize()
  42422. },
  42423. recast: function() {
  42424. var e = new n.Vector3;
  42425. return function(t) {
  42426. return this.origin.copy(this.at(t, e)),
  42427. this
  42428. }
  42429. }(),
  42430. closestPointToPoint: function(e, t) {
  42431. var i = t || new n.Vector3;
  42432. i.subVectors(e, this.origin);
  42433. var r = i.dot(this.direction);
  42434. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42435. },
  42436. distanceToPoint: function(e) {
  42437. return Math.sqrt(this.distanceSqToPoint(e))
  42438. },
  42439. distanceSqToPoint: function() {
  42440. var e = new n.Vector3;
  42441. return function(t) {
  42442. var i = e.subVectors(t, this.origin).dot(this.direction);
  42443. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42444. e.distanceToSquared(t))
  42445. }
  42446. }(),
  42447. distanceSqToSegment: function() {
  42448. var e = new n.Vector3
  42449. , t = new n.Vector3
  42450. , i = new n.Vector3;
  42451. return function(n, r, o, a) {
  42452. e.copy(n).add(r).multiplyScalar(.5),
  42453. t.copy(r).sub(n).normalize(),
  42454. i.copy(this.origin).sub(e);
  42455. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42456. if (m > 0)
  42457. if (s = d * f - p,
  42458. l = d * p - f,
  42459. h = u * m,
  42460. s >= 0)
  42461. if (l >= -h)
  42462. if (l <= h) {
  42463. var v = 1 / m;
  42464. s *= v,
  42465. l *= v,
  42466. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42467. } else
  42468. l = u,
  42469. s = Math.max(0, -(d * l + p)),
  42470. c = -s * s + l * (l + 2 * f) + g;
  42471. else
  42472. l = -u,
  42473. s = Math.max(0, -(d * l + p)),
  42474. c = -s * s + l * (l + 2 * f) + g;
  42475. else
  42476. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42477. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42478. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42479. l = Math.min(Math.max(-u, -f), u),
  42480. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42481. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42482. c = -s * s + l * (l + 2 * f) + g);
  42483. else
  42484. l = d > 0 ? -u : u,
  42485. s = Math.max(0, -(d * l + p)),
  42486. c = -s * s + l * (l + 2 * f) + g;
  42487. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42488. a && a.copy(t).multiplyScalar(l).add(e),
  42489. c
  42490. }
  42491. }(),
  42492. intersectSphere: function() {
  42493. var e = new n.Vector3;
  42494. return function(t, i) {
  42495. e.subVectors(t.center, this.origin);
  42496. var n = e.dot(this.direction)
  42497. , r = e.dot(e) - n * n
  42498. , o = t.radius * t.radius;
  42499. if (r > o)
  42500. return null;
  42501. var a = Math.sqrt(o - r)
  42502. , s = n - a
  42503. , l = n + a;
  42504. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42505. }
  42506. }(),
  42507. intersectsSphere: function(e) {
  42508. return this.distanceToPoint(e.center) <= e.radius
  42509. },
  42510. distanceToPlane: function(e) {
  42511. var t = e.normal.dot(this.direction);
  42512. if (0 === t)
  42513. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42514. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42515. return i >= 0 ? i : null
  42516. },
  42517. intersectPlane: function(e, t) {
  42518. var i = this.distanceToPlane(e);
  42519. return null === i ? null : this.at(i, t)
  42520. },
  42521. intersectsPlane: function(e) {
  42522. var t = e.distanceToPoint(this.origin);
  42523. if (0 === t)
  42524. return !0;
  42525. var i = e.normal.dot(this.direction);
  42526. return i * t < 0
  42527. },
  42528. intersectBox: function(e, t) {
  42529. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42530. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42531. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42532. n = (e.min.x - u.x) * l),
  42533. c >= 0 ? (r = (e.min.y - u.y) * c,
  42534. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42535. o = (e.min.y - u.y) * c),
  42536. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42537. (o < n || n !== n) && (n = o),
  42538. h >= 0 ? (a = (e.min.z - u.z) * h,
  42539. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42540. s = (e.min.z - u.z) * h),
  42541. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42542. (s < n || n !== n) && (n = s),
  42543. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42544. },
  42545. intersectsBox: function() {
  42546. var e = new n.Vector3;
  42547. return function(t) {
  42548. return null !== this.intersectBox(t, e)
  42549. }
  42550. }(),
  42551. intersectTriangle: function() {
  42552. var e = new n.Vector3
  42553. , t = new n.Vector3
  42554. , i = new n.Vector3
  42555. , r = new n.Vector3;
  42556. return function(n, o, a, s, l) {
  42557. t.subVectors(o, n),
  42558. i.subVectors(a, n),
  42559. r.crossVectors(t, i);
  42560. var c, h = this.direction.dot(r);
  42561. if (h > 0) {
  42562. if (s)
  42563. return null;
  42564. c = 1
  42565. } else {
  42566. if (!(h < 0))
  42567. return null;
  42568. c = -1,
  42569. h = -h
  42570. }
  42571. e.subVectors(this.origin, n);
  42572. var u = c * this.direction.dot(i.crossVectors(e, i));
  42573. if (u < 0)
  42574. return null;
  42575. var d = c * this.direction.dot(t.cross(e));
  42576. if (d < 0)
  42577. return null;
  42578. if (u + d > h)
  42579. return null;
  42580. var p = -c * e.dot(r);
  42581. return p < 0 ? null : this.at(p / h, l)
  42582. }
  42583. }(),
  42584. applyMatrix4: function(e) {
  42585. return this.direction.add(this.origin).applyMatrix4(e),
  42586. this.origin.applyMatrix4(e),
  42587. this.direction.sub(this.origin),
  42588. this.direction.normalize(),
  42589. this
  42590. },
  42591. equals: function(e) {
  42592. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42593. }
  42594. },
  42595. n.Sphere = function(e, t) {
  42596. this.center = void 0 !== e ? e : new n.Vector3,
  42597. this.radius = void 0 !== t ? t : 0
  42598. }
  42599. ,
  42600. n.Sphere.prototype = {
  42601. constructor: n.Sphere,
  42602. set: function(e, t) {
  42603. return this.center.copy(e),
  42604. this.radius = t,
  42605. this
  42606. },
  42607. setFromPoints: function() {
  42608. var e = new n.Box3;
  42609. return function(t, i) {
  42610. var n = this.center;
  42611. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42612. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42613. r = Math.max(r, n.distanceToSquared(t[o]));
  42614. return this.radius = Math.sqrt(r),
  42615. this
  42616. }
  42617. }(),
  42618. clone: function() {
  42619. return (new this.constructor).copy(this)
  42620. },
  42621. copy: function(e) {
  42622. return this.center.copy(e.center),
  42623. this.radius = e.radius,
  42624. this
  42625. },
  42626. empty: function() {
  42627. return this.radius <= 0
  42628. },
  42629. containsPoint: function(e) {
  42630. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42631. },
  42632. distanceToPoint: function(e) {
  42633. return e.distanceTo(this.center) - this.radius
  42634. },
  42635. intersectsSphere: function(e) {
  42636. var t = this.radius + e.radius;
  42637. return e.center.distanceToSquared(this.center) <= t * t
  42638. },
  42639. intersectsBox: function(e) {
  42640. return e.intersectsSphere(this)
  42641. },
  42642. intersectsPlane: function(e) {
  42643. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42644. },
  42645. clampPoint: function(e, t) {
  42646. var i = this.center.distanceToSquared(e)
  42647. , r = t || new n.Vector3;
  42648. return r.copy(e),
  42649. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42650. r.multiplyScalar(this.radius).add(this.center)),
  42651. r
  42652. },
  42653. getBoundingBox: function(e) {
  42654. var t = e || new n.Box3;
  42655. return t.set(this.center, this.center),
  42656. t.expandByScalar(this.radius),
  42657. t
  42658. },
  42659. applyMatrix4: function(e) {
  42660. return this.center.applyMatrix4(e),
  42661. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42662. this
  42663. },
  42664. translate: function(e) {
  42665. return this.center.add(e),
  42666. this
  42667. },
  42668. equals: function(e) {
  42669. return e.center.equals(this.center) && e.radius === this.radius
  42670. }
  42671. },
  42672. n.Frustum = function(e, t, i, r, o, a) {
  42673. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42674. }
  42675. ,
  42676. n.Frustum.prototype = {
  42677. constructor: n.Frustum,
  42678. set: function(e, t, i, n, r, o) {
  42679. var a = this.planes;
  42680. return a[0].copy(e),
  42681. a[1].copy(t),
  42682. a[2].copy(i),
  42683. a[3].copy(n),
  42684. a[4].copy(r),
  42685. a[5].copy(o),
  42686. this
  42687. },
  42688. clone: function() {
  42689. return (new this.constructor).copy(this)
  42690. },
  42691. copy: function(e) {
  42692. for (var t = this.planes, i = 0; i < 6; i++)
  42693. t[i].copy(e.planes[i]);
  42694. return this
  42695. },
  42696. setFromMatrix: function(e) {
  42697. var t = this.planes
  42698. , i = e.elements
  42699. , n = i[0]
  42700. , r = i[1]
  42701. , o = i[2]
  42702. , a = i[3]
  42703. , s = i[4]
  42704. , l = i[5]
  42705. , c = i[6]
  42706. , h = i[7]
  42707. , u = i[8]
  42708. , d = i[9]
  42709. , p = i[10]
  42710. , f = i[11]
  42711. , g = i[12]
  42712. , m = i[13]
  42713. , v = i[14]
  42714. , A = i[15];
  42715. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42716. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42717. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42718. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42719. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42720. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42721. this
  42722. },
  42723. intersectsObject: function() {
  42724. var e = new n.Sphere;
  42725. return function(t) {
  42726. var i = t.geometry;
  42727. return null === i.boundingSphere && i.computeBoundingSphere(),
  42728. e.copy(i.boundingSphere),
  42729. e.applyMatrix4(t.matrixWorld),
  42730. this.intersectsSphere(e)
  42731. }
  42732. }(),
  42733. intersectsSphere: function(e) {
  42734. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42735. var o = t[r].distanceToPoint(i);
  42736. if (o < n)
  42737. return !1
  42738. }
  42739. return !0
  42740. },
  42741. intersectsBox: function() {
  42742. var e = new n.Vector3
  42743. , t = new n.Vector3;
  42744. return function(i) {
  42745. for (var n = this.planes, r = 0; r < 6; r++) {
  42746. var o = n[r];
  42747. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42748. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42749. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42750. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42751. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42752. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42753. var a = o.distanceToPoint(e)
  42754. , s = o.distanceToPoint(t);
  42755. if (a < 0 && s < 0)
  42756. return !1
  42757. }
  42758. return !0
  42759. }
  42760. }(),
  42761. containsPoint: function(e) {
  42762. for (var t = this.planes, i = 0; i < 6; i++)
  42763. if (t[i].distanceToPoint(e) < 0)
  42764. return !1;
  42765. return !0
  42766. }
  42767. },
  42768. n.Plane = function(e, t) {
  42769. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42770. this.constant = void 0 !== t ? t : 0
  42771. }
  42772. ,
  42773. n.Plane.prototype = {
  42774. constructor: n.Plane,
  42775. set: function(e, t) {
  42776. return this.normal.copy(e),
  42777. this.constant = t,
  42778. this
  42779. },
  42780. setComponents: function(e, t, i, n) {
  42781. return this.normal.set(e, t, i),
  42782. this.constant = n,
  42783. this
  42784. },
  42785. setFromNormalAndCoplanarPoint: function(e, t) {
  42786. return this.normal.copy(e),
  42787. this.constant = -t.dot(this.normal),
  42788. this
  42789. },
  42790. setFromCoplanarPoints: function() {
  42791. var e = new n.Vector3
  42792. , t = new n.Vector3;
  42793. return function(i, n, r) {
  42794. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42795. return this.setFromNormalAndCoplanarPoint(o, i),
  42796. this
  42797. }
  42798. }(),
  42799. clone: function() {
  42800. return (new this.constructor).copy(this)
  42801. },
  42802. copy: function(e) {
  42803. return this.normal.copy(e.normal),
  42804. this.constant = e.constant,
  42805. this
  42806. },
  42807. normalize: function() {
  42808. var e = 1 / this.normal.length();
  42809. return this.normal.multiplyScalar(e),
  42810. this.constant *= e,
  42811. this
  42812. },
  42813. negate: function() {
  42814. return this.constant *= -1,
  42815. this.normal.negate(),
  42816. this
  42817. },
  42818. distanceToPoint: function(e) {
  42819. return this.normal.dot(e) + this.constant
  42820. },
  42821. distanceToSphere: function(e) {
  42822. return this.distanceToPoint(e.center) - e.radius
  42823. },
  42824. projectPoint: function(e, t) {
  42825. return this.orthoPoint(e, t).sub(e).negate()
  42826. },
  42827. orthoPoint: function(e, t) {
  42828. var i = this.distanceToPoint(e)
  42829. , r = t || new n.Vector3;
  42830. return r.copy(this.normal).multiplyScalar(i)
  42831. },
  42832. intersectLine: function() {
  42833. var e = new n.Vector3;
  42834. return function(t, i) {
  42835. var r = i || new n.Vector3
  42836. , o = t.delta(e)
  42837. , a = this.normal.dot(o);
  42838. if (0 !== a) {
  42839. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42840. if (!(s < 0 || s > 1))
  42841. return r.copy(o).multiplyScalar(s).add(t.start)
  42842. } else if (0 === this.distanceToPoint(t.start))
  42843. return r.copy(t.start)
  42844. }
  42845. }(),
  42846. intersectsLine: function(e) {
  42847. var t = this.distanceToPoint(e.start)
  42848. , i = this.distanceToPoint(e.end);
  42849. return t < 0 && i > 0 || i < 0 && t > 0
  42850. },
  42851. intersectsBox: function(e) {
  42852. return e.intersectsPlane(this)
  42853. },
  42854. intersectsSphere: function(e) {
  42855. return e.intersectsPlane(this)
  42856. },
  42857. coplanarPoint: function(e) {
  42858. var t = e || new n.Vector3;
  42859. return t.copy(this.normal).multiplyScalar(-this.constant)
  42860. },
  42861. applyMatrix4: function() {
  42862. var e = new n.Vector3
  42863. , t = new n.Vector3
  42864. , i = new n.Matrix3;
  42865. return function(n, r) {
  42866. var o = r || i.getNormalMatrix(n)
  42867. , a = e.copy(this.normal).applyMatrix3(o)
  42868. , s = this.coplanarPoint(t);
  42869. return s.applyMatrix4(n),
  42870. this.setFromNormalAndCoplanarPoint(a, s),
  42871. this
  42872. }
  42873. }(),
  42874. translate: function(e) {
  42875. return this.constant = this.constant - e.dot(this.normal),
  42876. this
  42877. },
  42878. equals: function(e) {
  42879. return e.normal.equals(this.normal) && e.constant === this.constant
  42880. }
  42881. },
  42882. n.Spherical = function(e, t, i) {
  42883. return this.radius = void 0 !== e ? e : 1,
  42884. this.phi = void 0 !== t ? t : 0,
  42885. this.theta = void 0 !== i ? i : 0,
  42886. this
  42887. }
  42888. ,
  42889. n.Spherical.prototype = {
  42890. constructor: n.Spherical,
  42891. set: function(e, t, i) {
  42892. this.radius = e,
  42893. this.phi = t,
  42894. this.theta = i
  42895. },
  42896. clone: function() {
  42897. return (new this.constructor).copy(this)
  42898. },
  42899. copy: function(e) {
  42900. return this.radius.copy(e.radius),
  42901. this.phi.copy(e.phi),
  42902. this.theta.copy(e.theta),
  42903. this
  42904. },
  42905. makeSafe: function() {
  42906. var e = 1e-6;
  42907. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42908. },
  42909. setFromVector3: function(e) {
  42910. return this.radius = e.length(),
  42911. 0 === this.radius ? (this.theta = 0,
  42912. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42913. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42914. this
  42915. }
  42916. },
  42917. n.Math = {
  42918. generateUUID: function() {
  42919. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42920. return function() {
  42921. for (var r = 0; r < 36; r++)
  42922. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42923. e = 15 & n,
  42924. n >>= 4,
  42925. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42926. return i.join("")
  42927. }
  42928. }(),
  42929. clamp: function(e, t, i) {
  42930. return Math.max(t, Math.min(i, e))
  42931. },
  42932. euclideanModulo: function(e, t) {
  42933. return (e % t + t) % t
  42934. },
  42935. mapLinear: function(e, t, i, n, r) {
  42936. return n + (e - t) * (r - n) / (i - t)
  42937. },
  42938. smoothstep: function(e, t, i) {
  42939. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42940. e * e * (3 - 2 * e))
  42941. },
  42942. smootherstep: function(e, t, i) {
  42943. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42944. e * e * e * (e * (6 * e - 15) + 10))
  42945. },
  42946. random16: function() {
  42947. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42948. Math.random()
  42949. },
  42950. randInt: function(e, t) {
  42951. return e + Math.floor(Math.random() * (t - e + 1))
  42952. },
  42953. randFloat: function(e, t) {
  42954. return e + Math.random() * (t - e)
  42955. },
  42956. randFloatSpread: function(e) {
  42957. return e * (.5 - Math.random())
  42958. },
  42959. degToRad: function() {
  42960. var e = Math.PI / 180;
  42961. return function(t) {
  42962. return t * e
  42963. }
  42964. }(),
  42965. radToDeg: function() {
  42966. var e = 180 / Math.PI;
  42967. return function(t) {
  42968. return t * e
  42969. }
  42970. }(),
  42971. isPowerOfTwo: function(e) {
  42972. return 0 === (e & e - 1) && 0 !== e
  42973. },
  42974. nearestPowerOfTwo: function(e) {
  42975. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42976. },
  42977. nextPowerOfTwo: function(e) {
  42978. return e--,
  42979. e |= e >> 1,
  42980. e |= e >> 2,
  42981. e |= e >> 4,
  42982. e |= e >> 8,
  42983. e |= e >> 16,
  42984. e++,
  42985. e
  42986. }
  42987. },
  42988. n.Spline = function(e) {
  42989. function t(e, t, i, n, r, o, a) {
  42990. var s = .5 * (i - e)
  42991. , l = .5 * (n - t);
  42992. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42993. }
  42994. this.points = e;
  42995. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42996. x: 0,
  42997. y: 0,
  42998. z: 0
  42999. };
  43000. this.initFromArray = function(e) {
  43001. this.points = [];
  43002. for (var t = 0; t < e.length; t++)
  43003. this.points[t] = {
  43004. x: e[t][0],
  43005. y: e[t][1],
  43006. z: e[t][2]
  43007. }
  43008. }
  43009. ,
  43010. this.getPoint = function(e) {
  43011. return i = (this.points.length - 1) * e,
  43012. r = Math.floor(i),
  43013. o = i - r,
  43014. d[0] = 0 === r ? r : r - 1,
  43015. d[1] = r,
  43016. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43017. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43018. l = this.points[d[0]],
  43019. c = this.points[d[1]],
  43020. h = this.points[d[2]],
  43021. u = this.points[d[3]],
  43022. a = o * o,
  43023. s = o * a,
  43024. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43025. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43026. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43027. p
  43028. }
  43029. ,
  43030. this.getControlPointsArray = function() {
  43031. var e, t, i = this.points.length, n = [];
  43032. for (e = 0; e < i; e++)
  43033. t = this.points[e],
  43034. n[e] = [t.x, t.y, t.z];
  43035. return n
  43036. }
  43037. ,
  43038. this.getLength = function(e) {
  43039. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43040. for (u[0] = 0,
  43041. e || (e = 100),
  43042. r = this.points.length * e,
  43043. c.copy(this.points[0]),
  43044. t = 1; t < r; t++)
  43045. i = t / r,
  43046. o = this.getPoint(i),
  43047. h.copy(o),
  43048. d += h.distanceTo(c),
  43049. c.copy(o),
  43050. a = (this.points.length - 1) * i,
  43051. s = Math.floor(a),
  43052. s !== l && (u[s] = d,
  43053. l = s);
  43054. return u[u.length] = d,
  43055. {
  43056. chunks: u,
  43057. total: d
  43058. }
  43059. }
  43060. ,
  43061. this.reparametrizeByArcLength = function(e) {
  43062. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43063. for (h.push(u.copy(this.points[0]).clone()),
  43064. t = 1; t < this.points.length; t++) {
  43065. for (s = d.chunks[t] - d.chunks[t - 1],
  43066. l = Math.ceil(e * s / d.total),
  43067. o = (t - 1) / (this.points.length - 1),
  43068. a = t / (this.points.length - 1),
  43069. i = 1; i < l - 1; i++)
  43070. r = o + i * (1 / l) * (a - o),
  43071. c = this.getPoint(r),
  43072. h.push(u.copy(c).clone());
  43073. h.push(u.copy(this.points[t]).clone())
  43074. }
  43075. this.points = h
  43076. }
  43077. }
  43078. ,
  43079. n.Triangle = function(e, t, i) {
  43080. this.a = void 0 !== e ? e : new n.Vector3,
  43081. this.b = void 0 !== t ? t : new n.Vector3,
  43082. this.c = void 0 !== i ? i : new n.Vector3
  43083. }
  43084. ,
  43085. n.Triangle.normal = function() {
  43086. var e = new n.Vector3;
  43087. return function(t, i, r, o) {
  43088. var a = o || new n.Vector3;
  43089. a.subVectors(r, i),
  43090. e.subVectors(t, i),
  43091. a.cross(e);
  43092. var s = a.lengthSq();
  43093. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43094. }
  43095. }(),
  43096. n.Triangle.barycoordFromPoint = function() {
  43097. var e = new n.Vector3
  43098. , t = new n.Vector3
  43099. , i = new n.Vector3;
  43100. return function(r, o, a, s, l) {
  43101. e.subVectors(s, o),
  43102. t.subVectors(a, o),
  43103. i.subVectors(r, o);
  43104. var c = e.dot(e)
  43105. , h = e.dot(t)
  43106. , u = e.dot(i)
  43107. , d = t.dot(t)
  43108. , p = t.dot(i)
  43109. , f = c * d - h * h
  43110. , g = l || new n.Vector3;
  43111. if (0 === f)
  43112. return g.set(-2, -1, -1);
  43113. var m = 1 / f
  43114. , v = (d * u - h * p) * m
  43115. , A = (c * p - h * u) * m;
  43116. return g.set(1 - v - A, A, v)
  43117. }
  43118. }(),
  43119. n.Triangle.containsPoint = function() {
  43120. var e = new n.Vector3;
  43121. return function(t, i, r, o) {
  43122. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43123. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43124. }
  43125. }(),
  43126. n.Triangle.prototype = {
  43127. constructor: n.Triangle,
  43128. set: function(e, t, i) {
  43129. return this.a.copy(e),
  43130. this.b.copy(t),
  43131. this.c.copy(i),
  43132. this
  43133. },
  43134. setFromPointsAndIndices: function(e, t, i, n) {
  43135. return this.a.copy(e[t]),
  43136. this.b.copy(e[i]),
  43137. this.c.copy(e[n]),
  43138. this
  43139. },
  43140. clone: function() {
  43141. return (new this.constructor).copy(this)
  43142. },
  43143. copy: function(e) {
  43144. return this.a.copy(e.a),
  43145. this.b.copy(e.b),
  43146. this.c.copy(e.c),
  43147. this
  43148. },
  43149. area: function() {
  43150. var e = new n.Vector3
  43151. , t = new n.Vector3;
  43152. return function() {
  43153. return e.subVectors(this.c, this.b),
  43154. t.subVectors(this.a, this.b),
  43155. .5 * e.cross(t).length()
  43156. }
  43157. }(),
  43158. midpoint: function(e) {
  43159. var t = e || new n.Vector3;
  43160. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43161. },
  43162. normal: function(e) {
  43163. return n.Triangle.normal(this.a, this.b, this.c, e)
  43164. },
  43165. plane: function(e) {
  43166. var t = e || new n.Plane;
  43167. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43168. },
  43169. barycoordFromPoint: function(e, t) {
  43170. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43171. },
  43172. containsPoint: function(e) {
  43173. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43174. },
  43175. equals: function(e) {
  43176. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43177. }
  43178. },
  43179. n.Interpolant = function(e, t, i, n) {
  43180. this.parameterPositions = e,
  43181. this._cachedIndex = 0,
  43182. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43183. this.sampleValues = t,
  43184. this.valueSize = i
  43185. }
  43186. ,
  43187. n.Interpolant.prototype = {
  43188. constructor: n.Interpolant,
  43189. evaluate: function(e) {
  43190. var t = this.parameterPositions
  43191. , i = this._cachedIndex
  43192. , n = t[i]
  43193. , r = t[i - 1];
  43194. e: {
  43195. t: {
  43196. var o;
  43197. i: {
  43198. n: if (!(e < n)) {
  43199. for (var a = i + 2; ; ) {
  43200. if (void 0 === n) {
  43201. if (e < r)
  43202. break n;
  43203. return i = t.length,
  43204. this._cachedIndex = i,
  43205. this.afterEnd_(i - 1, e, r)
  43206. }
  43207. if (i === a)
  43208. break;
  43209. if (r = n,
  43210. n = t[++i],
  43211. e < n)
  43212. break t
  43213. }
  43214. o = t.length;
  43215. break i
  43216. }
  43217. {
  43218. if (e >= r)
  43219. break e;
  43220. var s = t[1];
  43221. e < s && (i = 2,
  43222. r = s);
  43223. for (var a = i - 2; ; ) {
  43224. if (void 0 === r)
  43225. return this._cachedIndex = 0,
  43226. this.beforeStart_(0, e, n);
  43227. if (i === a)
  43228. break;
  43229. if (n = r,
  43230. r = t[--i - 1],
  43231. e >= r)
  43232. break t
  43233. }
  43234. o = i,
  43235. i = 0
  43236. }
  43237. }
  43238. for (; i < o; ) {
  43239. var l = i + o >>> 1;
  43240. e < t[l] ? o = l : i = l + 1
  43241. }
  43242. if (n = t[i],
  43243. r = t[i - 1],
  43244. void 0 === r)
  43245. return this._cachedIndex = 0,
  43246. this.beforeStart_(0, e, n);
  43247. if (void 0 === n)
  43248. return i = t.length,
  43249. this._cachedIndex = i,
  43250. this.afterEnd_(i - 1, r, e)
  43251. }
  43252. this._cachedIndex = i,
  43253. this.intervalChanged_(i, r, n)
  43254. }
  43255. return this.interpolate_(i, r, e, n)
  43256. },
  43257. settings: null,
  43258. DefaultSettings_: {},
  43259. getSettings_: function() {
  43260. return this.settings || this.DefaultSettings_
  43261. },
  43262. copySampleValue_: function(e) {
  43263. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43264. t[o] = i[r + o];
  43265. return t
  43266. },
  43267. interpolate_: function(e, t, i, n) {
  43268. throw new Error("call to abstract method")
  43269. },
  43270. intervalChanged_: function(e, t, i) {}
  43271. },
  43272. Object.assign(n.Interpolant.prototype, {
  43273. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43274. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43275. }),
  43276. n.CubicInterpolant = function(e, t, i, r) {
  43277. n.Interpolant.call(this, e, t, i, r),
  43278. this._weightPrev = -0,
  43279. this._offsetPrev = -0,
  43280. this._weightNext = -0,
  43281. this._offsetNext = -0
  43282. }
  43283. ,
  43284. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43285. constructor: n.CubicInterpolant,
  43286. DefaultSettings_: {
  43287. endingStart: n.ZeroCurvatureEnding,
  43288. endingEnd: n.ZeroCurvatureEnding
  43289. },
  43290. intervalChanged_: function(e, t, i) {
  43291. var r = this.parameterPositions
  43292. , o = e - 2
  43293. , a = e + 1
  43294. , s = r[o]
  43295. , l = r[a];
  43296. if (void 0 === s)
  43297. switch (this.getSettings_().endingStart) {
  43298. case n.ZeroSlopeEnding:
  43299. o = e,
  43300. s = 2 * t - i;
  43301. break;
  43302. case n.WrapAroundEnding:
  43303. o = r.length - 2,
  43304. s = t + r[o] - r[o + 1];
  43305. break;
  43306. default:
  43307. o = e,
  43308. s = i
  43309. }
  43310. if (void 0 === l)
  43311. switch (this.getSettings_().endingEnd) {
  43312. case n.ZeroSlopeEnding:
  43313. a = e,
  43314. l = 2 * i - t;
  43315. break;
  43316. case n.WrapAroundEnding:
  43317. a = 1,
  43318. l = i + r[1] - r[0];
  43319. break;
  43320. default:
  43321. a = e - 1,
  43322. l = t
  43323. }
  43324. var c = .5 * (i - t)
  43325. , h = this.valueSize;
  43326. this._weightPrev = c / (t - s),
  43327. this._weightNext = c / (l - i),
  43328. this._offsetPrev = o * h,
  43329. this._offsetNext = a * h
  43330. },
  43331. interpolate_: function(e, t, i, n) {
  43332. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43333. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43334. return r
  43335. }
  43336. }),
  43337. n.DiscreteInterpolant = function(e, t, i, r) {
  43338. n.Interpolant.call(this, e, t, i, r)
  43339. }
  43340. ,
  43341. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43342. constructor: n.DiscreteInterpolant,
  43343. interpolate_: function(e, t, i, n) {
  43344. return this.copySampleValue_(e - 1)
  43345. }
  43346. }),
  43347. n.LinearInterpolant = function(e, t, i, r) {
  43348. n.Interpolant.call(this, e, t, i, r)
  43349. }
  43350. ,
  43351. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43352. constructor: n.LinearInterpolant,
  43353. interpolate_: function(e, t, i, n) {
  43354. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43355. r[u] = o[l + u] * h + o[s + u] * c;
  43356. return r
  43357. }
  43358. }),
  43359. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43360. n.Interpolant.call(this, e, t, i, r)
  43361. }
  43362. ,
  43363. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43364. constructor: n.QuaternionLinearInterpolant,
  43365. interpolate_: function(e, t, i, r) {
  43366. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43367. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43368. return o
  43369. }
  43370. }),
  43371. n.Clock = function(e) {
  43372. this.autoStart = void 0 === e || e,
  43373. this.startTime = 0,
  43374. this.oldTime = 0,
  43375. this.elapsedTime = 0,
  43376. this.running = !1
  43377. }
  43378. ,
  43379. n.Clock.prototype = {
  43380. constructor: n.Clock,
  43381. start: function() {
  43382. this.startTime = performance.now(),
  43383. this.oldTime = this.startTime,
  43384. this.running = !0
  43385. },
  43386. stop: function() {
  43387. this.getElapsedTime(),
  43388. this.running = !1
  43389. },
  43390. getElapsedTime: function() {
  43391. return this.getDelta(),
  43392. this.elapsedTime
  43393. },
  43394. getDelta: function() {
  43395. var e = 0;
  43396. if (this.autoStart && !this.running && this.start(),
  43397. this.running) {
  43398. var t = performance.now();
  43399. e = .001 * (t - this.oldTime),
  43400. this.oldTime = t,
  43401. this.elapsedTime += e
  43402. }
  43403. return e
  43404. }
  43405. },
  43406. n.EventDispatcher = function() {}
  43407. ,
  43408. n.EventDispatcher.prototype = {
  43409. constructor: n.EventDispatcher,
  43410. apply: function(e) {
  43411. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43412. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43413. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43414. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43415. },
  43416. addEventListener: function(e, t) {
  43417. void 0 === this._listeners && (this._listeners = {});
  43418. var i = this._listeners;
  43419. void 0 === i[e] && (i[e] = []),
  43420. i[e].indexOf(t) === -1 && i[e].push(t)
  43421. },
  43422. hasEventListener: function(e, t) {
  43423. if (void 0 === this._listeners)
  43424. return !1;
  43425. var i = this._listeners;
  43426. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43427. },
  43428. removeEventListener: function(e, t) {
  43429. if (void 0 !== this._listeners) {
  43430. var i = this._listeners
  43431. , n = i[e];
  43432. if (void 0 !== n) {
  43433. var r = n.indexOf(t);
  43434. r !== -1 && n.splice(r, 1)
  43435. }
  43436. }
  43437. },
  43438. dispatchEvent: function(e) {
  43439. if (void 0 !== this._listeners) {
  43440. var t = this._listeners
  43441. , i = t[e.type];
  43442. if (void 0 !== i) {
  43443. e.target = this;
  43444. for (var n = [], r = i.length, o = 0; o < r; o++)
  43445. n[o] = i[o];
  43446. for (var o = 0; o < r; o++)
  43447. n[o].call(this, e)
  43448. }
  43449. }
  43450. }
  43451. },
  43452. n.Layers = function() {
  43453. this.mask = 1
  43454. }
  43455. ,
  43456. n.Layers.prototype = {
  43457. constructor: n.Layers,
  43458. set: function(e) {
  43459. this.mask = 1 << e
  43460. },
  43461. enable: function(e) {
  43462. this.mask |= 1 << e
  43463. },
  43464. toggle: function(e) {
  43465. this.mask ^= 1 << e
  43466. },
  43467. disable: function(e) {
  43468. this.mask &= ~(1 << e)
  43469. },
  43470. test: function(e) {
  43471. return 0 !== (this.mask & e.mask)
  43472. }
  43473. },
  43474. function(e) {
  43475. function t(e, t) {
  43476. return e.distance - t.distance
  43477. }
  43478. function i(e, t, n, r) {
  43479. if (e.visible !== !1 && (e.raycast(t, n),
  43480. r === !0))
  43481. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43482. i(o[a], t, n, !0)
  43483. }
  43484. e.Raycaster = function(t, i, n, r) {
  43485. this.ray = new e.Ray(t,i),
  43486. this.near = n || 0,
  43487. this.far = r || 1 / 0,
  43488. this.params = {
  43489. Mesh: {},
  43490. Line: {},
  43491. LOD: {},
  43492. Points: {
  43493. threshold: 1
  43494. },
  43495. Sprite: {}
  43496. },
  43497. Object.defineProperties(this.params, {
  43498. PointCloud: {
  43499. get: function() {
  43500. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43501. this.Points
  43502. }
  43503. }
  43504. })
  43505. }
  43506. ,
  43507. e.Raycaster.prototype = {
  43508. constructor: e.Raycaster,
  43509. linePrecision: 1,
  43510. set: function(e, t) {
  43511. this.ray.set(e, t)
  43512. },
  43513. setFromCamera: function(t, i) {
  43514. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43515. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43516. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43517. },
  43518. intersectObject: function(e, n) {
  43519. var r = [];
  43520. return i(e, this, r, n),
  43521. r.sort(t),
  43522. r
  43523. },
  43524. intersectObjects: function(e, n) {
  43525. var r = [];
  43526. if (Array.isArray(e) === !1)
  43527. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43528. r;
  43529. for (var o = 0, a = e.length; o < a; o++)
  43530. i(e[o], this, r, n);
  43531. return r.sort(t),
  43532. r
  43533. }
  43534. }
  43535. }(n),
  43536. n.Object3D = function() {
  43537. function e() {
  43538. o.setFromEuler(r, !1)
  43539. }
  43540. function t() {
  43541. r.setFromQuaternion(o, void 0, !1)
  43542. }
  43543. Object.defineProperty(this, "id", {
  43544. value: n.Object3DIdCount++
  43545. }),
  43546. this.uuid = n.Math.generateUUID(),
  43547. this.name = "",
  43548. this.type = "Object3D",
  43549. this.parent = null,
  43550. this.children = [],
  43551. this.up = n.Object3D.DefaultUp.clone();
  43552. var i = new n.Vector3
  43553. , r = new n.Euler
  43554. , o = new n.Quaternion
  43555. , a = new n.Vector3(1,1,1);
  43556. r.onChange(e),
  43557. o.onChange(t),
  43558. Object.defineProperties(this, {
  43559. position: {
  43560. enumerable: !0,
  43561. value: i
  43562. },
  43563. rotation: {
  43564. enumerable: !0,
  43565. value: r
  43566. },
  43567. quaternion: {
  43568. enumerable: !0,
  43569. value: o
  43570. },
  43571. scale: {
  43572. enumerable: !0,
  43573. value: a
  43574. },
  43575. modelViewMatrix: {
  43576. value: new n.Matrix4
  43577. },
  43578. normalMatrix: {
  43579. value: new n.Matrix3
  43580. }
  43581. }),
  43582. this.rotationAutoUpdate = !0,
  43583. this.matrix = new n.Matrix4,
  43584. this.matrixWorld = new n.Matrix4,
  43585. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43586. this.matrixWorldNeedsUpdate = !1,
  43587. this.layers = new n.Layers,
  43588. this.visible = !0,
  43589. this.castShadow = !1,
  43590. this.receiveShadow = !1,
  43591. this.frustumCulled = !0,
  43592. this.renderOrder = 0,
  43593. this.userData = {}
  43594. }
  43595. ,
  43596. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43597. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43598. n.Object3D.prototype = {
  43599. constructor: n.Object3D,
  43600. applyMatrix: function(e) {
  43601. this.matrix.multiplyMatrices(e, this.matrix),
  43602. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43603. },
  43604. setRotationFromAxisAngle: function(e, t) {
  43605. this.quaternion.setFromAxisAngle(e, t)
  43606. },
  43607. setRotationFromEuler: function(e) {
  43608. this.quaternion.setFromEuler(e, !0)
  43609. },
  43610. setRotationFromMatrix: function(e) {
  43611. this.quaternion.setFromRotationMatrix(e)
  43612. },
  43613. setRotationFromQuaternion: function(e) {
  43614. this.quaternion.copy(e)
  43615. },
  43616. rotateOnAxis: function() {
  43617. var e = new n.Quaternion;
  43618. return function(t, i) {
  43619. return e.setFromAxisAngle(t, i),
  43620. this.quaternion.multiply(e),
  43621. this
  43622. }
  43623. }(),
  43624. rotateX: function() {
  43625. var e = new n.Vector3(1,0,0);
  43626. return function(t) {
  43627. return this.rotateOnAxis(e, t)
  43628. }
  43629. }(),
  43630. rotateY: function() {
  43631. var e = new n.Vector3(0,1,0);
  43632. return function(t) {
  43633. return this.rotateOnAxis(e, t)
  43634. }
  43635. }(),
  43636. rotateZ: function() {
  43637. var e = new n.Vector3(0,0,1);
  43638. return function(t) {
  43639. return this.rotateOnAxis(e, t)
  43640. }
  43641. }(),
  43642. translateOnAxis: function() {
  43643. var e = new n.Vector3;
  43644. return function(t, i) {
  43645. return e.copy(t).applyQuaternion(this.quaternion),
  43646. this.position.add(e.multiplyScalar(i)),
  43647. this
  43648. }
  43649. }(),
  43650. translateX: function() {
  43651. var e = new n.Vector3(1,0,0);
  43652. return function(t) {
  43653. return this.translateOnAxis(e, t)
  43654. }
  43655. }(),
  43656. translateY: function() {
  43657. var e = new n.Vector3(0,1,0);
  43658. return function(t) {
  43659. return this.translateOnAxis(e, t)
  43660. }
  43661. }(),
  43662. translateZ: function() {
  43663. var e = new n.Vector3(0,0,1);
  43664. return function(t) {
  43665. return this.translateOnAxis(e, t)
  43666. }
  43667. }(),
  43668. localToWorld: function(e) {
  43669. return e.applyMatrix4(this.matrixWorld)
  43670. },
  43671. worldToLocal: function() {
  43672. var e = new n.Matrix4;
  43673. return function(t) {
  43674. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43675. }
  43676. }(),
  43677. lookAt: function() {
  43678. var e = new n.Matrix4;
  43679. return function(t) {
  43680. e.lookAt(t, this.position, this.up),
  43681. this.quaternion.setFromRotationMatrix(e)
  43682. }
  43683. }(),
  43684. add: function(e) {
  43685. if (arguments.length > 1) {
  43686. for (var t = 0; t < arguments.length; t++)
  43687. this.add(arguments[t]);
  43688. return this
  43689. }
  43690. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43691. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43692. e.parent = this,
  43693. e.dispatchEvent({
  43694. type: "added"
  43695. }),
  43696. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43697. this)
  43698. },
  43699. remove: function(e) {
  43700. if (arguments.length > 1)
  43701. for (var t = 0; t < arguments.length; t++)
  43702. this.remove(arguments[t]);
  43703. var i = this.children.indexOf(e);
  43704. i !== -1 && (e.parent = null,
  43705. e.dispatchEvent({
  43706. type: "removed"
  43707. }),
  43708. this.children.splice(i, 1))
  43709. },
  43710. getObjectById: function(e) {
  43711. return this.getObjectByProperty("id", e)
  43712. },
  43713. getObjectByName: function(e) {
  43714. return this.getObjectByProperty("name", e)
  43715. },
  43716. getObjectByProperty: function(e, t) {
  43717. if (this[e] === t)
  43718. return this;
  43719. for (var i = 0, n = this.children.length; i < n; i++) {
  43720. var r = this.children[i]
  43721. , o = r.getObjectByProperty(e, t);
  43722. if (void 0 !== o)
  43723. return o
  43724. }
  43725. },
  43726. getWorldPosition: function(e) {
  43727. var t = e || new n.Vector3;
  43728. return this.updateMatrixWorld(!0),
  43729. t.setFromMatrixPosition(this.matrixWorld)
  43730. },
  43731. getWorldQuaternion: function() {
  43732. var e = new n.Vector3
  43733. , t = new n.Vector3;
  43734. return function(i) {
  43735. var r = i || new n.Quaternion;
  43736. return this.updateMatrixWorld(!0),
  43737. this.matrixWorld.decompose(e, r, t),
  43738. r
  43739. }
  43740. }(),
  43741. getWorldRotation: function() {
  43742. var e = new n.Quaternion;
  43743. return function(t) {
  43744. var i = t || new n.Euler;
  43745. return this.getWorldQuaternion(e),
  43746. i.setFromQuaternion(e, this.rotation.order, !1)
  43747. }
  43748. }(),
  43749. getWorldScale: function() {
  43750. var e = new n.Vector3
  43751. , t = new n.Quaternion;
  43752. return function(i) {
  43753. var r = i || new n.Vector3;
  43754. return this.updateMatrixWorld(!0),
  43755. this.matrixWorld.decompose(e, t, r),
  43756. r
  43757. }
  43758. }(),
  43759. getWorldDirection: function() {
  43760. var e = new n.Quaternion;
  43761. return function(t) {
  43762. var i = t || new n.Vector3;
  43763. return this.getWorldQuaternion(e),
  43764. i.set(0, 0, 1).applyQuaternion(e)
  43765. }
  43766. }(),
  43767. raycast: function() {},
  43768. traverse: function(e) {
  43769. e(this);
  43770. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43771. t[i].traverse(e)
  43772. },
  43773. traverseVisible: function(e) {
  43774. if (this.visible !== !1) {
  43775. e(this);
  43776. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43777. t[i].traverseVisible(e)
  43778. }
  43779. },
  43780. traverseAncestors: function(e) {
  43781. var t = this.parent;
  43782. null !== t && (e(t),
  43783. t.traverseAncestors(e))
  43784. },
  43785. updateMatrix: function() {
  43786. this.matrix.compose(this.position, this.quaternion, this.scale),
  43787. this.matrixWorldNeedsUpdate = !0
  43788. },
  43789. updateMatrixWorld: function(e) {
  43790. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43791. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43792. this.matrixWorldNeedsUpdate = !1,
  43793. e = !0);
  43794. for (var t = 0, i = this.children.length; t < i; t++)
  43795. this.children[t].updateMatrixWorld(e)
  43796. },
  43797. toJSON: function(e) {
  43798. function t(e) {
  43799. var t = [];
  43800. for (var i in e) {
  43801. var n = e[i];
  43802. delete n.metadata,
  43803. t.push(n)
  43804. }
  43805. return t
  43806. }
  43807. var i = void 0 === e
  43808. , n = {};
  43809. i && (e = {
  43810. geometries: {},
  43811. materials: {},
  43812. textures: {},
  43813. images: {}
  43814. },
  43815. n.metadata = {
  43816. version: 4.4,
  43817. type: "Object",
  43818. generator: "Object3D.toJSON"
  43819. });
  43820. var r = {};
  43821. if (r.uuid = this.uuid,
  43822. r.type = this.type,
  43823. "" !== this.name && (r.name = this.name),
  43824. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43825. this.castShadow === !0 && (r.castShadow = !0),
  43826. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43827. this.visible === !1 && (r.visible = !1),
  43828. r.matrix = this.matrix.toArray(),
  43829. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43830. r.geometry = this.geometry.uuid),
  43831. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43832. r.material = this.material.uuid),
  43833. this.children.length > 0) {
  43834. r.children = [];
  43835. for (var o = 0; o < this.children.length; o++)
  43836. r.children.push(this.children[o].toJSON(e).object)
  43837. }
  43838. if (i) {
  43839. var a = t(e.geometries)
  43840. , s = t(e.materials)
  43841. , l = t(e.textures)
  43842. , c = t(e.images);
  43843. a.length > 0 && (n.geometries = a),
  43844. s.length > 0 && (n.materials = s),
  43845. l.length > 0 && (n.textures = l),
  43846. c.length > 0 && (n.images = c)
  43847. }
  43848. return n.object = r,
  43849. n
  43850. },
  43851. clone: function(e) {
  43852. return (new this.constructor).copy(this, e)
  43853. },
  43854. copy: function(e, t) {
  43855. if (void 0 === t && (t = !0),
  43856. this.name = e.name,
  43857. this.up.copy(e.up),
  43858. this.position.copy(e.position),
  43859. this.quaternion.copy(e.quaternion),
  43860. this.scale.copy(e.scale),
  43861. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43862. this.matrix.copy(e.matrix),
  43863. this.matrixWorld.copy(e.matrixWorld),
  43864. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43865. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43866. this.visible = e.visible,
  43867. this.castShadow = e.castShadow,
  43868. this.receiveShadow = e.receiveShadow,
  43869. this.frustumCulled = e.frustumCulled,
  43870. this.renderOrder = e.renderOrder,
  43871. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43872. t === !0)
  43873. for (var i = 0; i < e.children.length; i++) {
  43874. var n = e.children[i];
  43875. this.add(n.clone())
  43876. }
  43877. return this
  43878. }
  43879. },
  43880. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43881. n.Object3DIdCount = 0,
  43882. n.Face3 = function(e, t, i, r, o, a) {
  43883. this.a = e,
  43884. this.b = t,
  43885. this.c = i,
  43886. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43887. this.vertexNormals = Array.isArray(r) ? r : [],
  43888. this.color = o instanceof n.Color ? o : new n.Color,
  43889. this.vertexColors = Array.isArray(o) ? o : [],
  43890. this.materialIndex = void 0 !== a ? a : 0
  43891. }
  43892. ,
  43893. n.Face3.prototype = {
  43894. constructor: n.Face3,
  43895. clone: function() {
  43896. return (new this.constructor).copy(this)
  43897. },
  43898. copy: function(e) {
  43899. this.a = e.a,
  43900. this.b = e.b,
  43901. this.c = e.c,
  43902. this.normal.copy(e.normal),
  43903. this.color.copy(e.color),
  43904. this.materialIndex = e.materialIndex;
  43905. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43906. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43907. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43908. this.vertexColors[t] = e.vertexColors[t].clone();
  43909. return this
  43910. }
  43911. },
  43912. n.BufferAttribute = function(e, t) {
  43913. this.uuid = n.Math.generateUUID(),
  43914. this.array = e,
  43915. this.itemSize = t,
  43916. this.dynamic = !1,
  43917. this.updateRange = {
  43918. offset: 0,
  43919. count: -1
  43920. },
  43921. this.version = 0
  43922. }
  43923. ,
  43924. n.BufferAttribute.prototype = {
  43925. constructor: n.BufferAttribute,
  43926. get count() {
  43927. return this.array.length / this.itemSize
  43928. },
  43929. set needsUpdate(e) {
  43930. e === !0 && this.version++
  43931. },
  43932. setDynamic: function(e) {
  43933. return this.dynamic = e,
  43934. this
  43935. },
  43936. copy: function(e) {
  43937. return this.array = new e.array.constructor(e.array),
  43938. this.itemSize = e.itemSize,
  43939. this.dynamic = e.dynamic,
  43940. this
  43941. },
  43942. copyAt: function(e, t, i) {
  43943. e *= this.itemSize,
  43944. i *= t.itemSize;
  43945. for (var n = 0, r = this.itemSize; n < r; n++)
  43946. this.array[e + n] = t.array[i + n];
  43947. return this
  43948. },
  43949. copyArray: function(e) {
  43950. return this.array.set(e),
  43951. this
  43952. },
  43953. copyColorsArray: function(e) {
  43954. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43955. var a = e[r];
  43956. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43957. a = new n.Color),
  43958. t[i++] = a.r,
  43959. t[i++] = a.g,
  43960. t[i++] = a.b
  43961. }
  43962. return this
  43963. },
  43964. copyIndicesArray: function(e) {
  43965. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43966. var o = e[n];
  43967. t[i++] = o.a,
  43968. t[i++] = o.b,
  43969. t[i++] = o.c
  43970. }
  43971. return this
  43972. },
  43973. copyVector2sArray: function(e) {
  43974. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43975. var a = e[r];
  43976. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43977. a = new n.Vector2),
  43978. t[i++] = a.x,
  43979. t[i++] = a.y
  43980. }
  43981. return this
  43982. },
  43983. copyVector3sArray: function(e) {
  43984. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43985. var a = e[r];
  43986. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43987. a = new n.Vector3),
  43988. t[i++] = a.x,
  43989. t[i++] = a.y,
  43990. t[i++] = a.z
  43991. }
  43992. return this
  43993. },
  43994. copyVector4sArray: function(e) {
  43995. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43996. var a = e[r];
  43997. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43998. a = new n.Vector4),
  43999. t[i++] = a.x,
  44000. t[i++] = a.y,
  44001. t[i++] = a.z,
  44002. t[i++] = a.w
  44003. }
  44004. return this
  44005. },
  44006. set: function(e, t) {
  44007. return void 0 === t && (t = 0),
  44008. this.array.set(e, t),
  44009. this
  44010. },
  44011. getX: function(e) {
  44012. return this.array[e * this.itemSize]
  44013. },
  44014. setX: function(e, t) {
  44015. return this.array[e * this.itemSize] = t,
  44016. this
  44017. },
  44018. getY: function(e) {
  44019. return this.array[e * this.itemSize + 1]
  44020. },
  44021. setY: function(e, t) {
  44022. return this.array[e * this.itemSize + 1] = t,
  44023. this
  44024. },
  44025. getZ: function(e) {
  44026. return this.array[e * this.itemSize + 2]
  44027. },
  44028. setZ: function(e, t) {
  44029. return this.array[e * this.itemSize + 2] = t,
  44030. this
  44031. },
  44032. getW: function(e) {
  44033. return this.array[e * this.itemSize + 3]
  44034. },
  44035. setW: function(e, t) {
  44036. return this.array[e * this.itemSize + 3] = t,
  44037. this
  44038. },
  44039. setXY: function(e, t, i) {
  44040. return e *= this.itemSize,
  44041. this.array[e + 0] = t,
  44042. this.array[e + 1] = i,
  44043. this
  44044. },
  44045. setXYZ: function(e, t, i, n) {
  44046. return e *= this.itemSize,
  44047. this.array[e + 0] = t,
  44048. this.array[e + 1] = i,
  44049. this.array[e + 2] = n,
  44050. this
  44051. },
  44052. setXYZW: function(e, t, i, n, r) {
  44053. return e *= this.itemSize,
  44054. this.array[e + 0] = t,
  44055. this.array[e + 1] = i,
  44056. this.array[e + 2] = n,
  44057. this.array[e + 3] = r,
  44058. this
  44059. },
  44060. clone: function() {
  44061. return (new this.constructor).copy(this)
  44062. }
  44063. },
  44064. n.Int8Attribute = function(e, t) {
  44065. return new n.BufferAttribute(new Int8Array(e),t)
  44066. }
  44067. ,
  44068. n.Uint8Attribute = function(e, t) {
  44069. return new n.BufferAttribute(new Uint8Array(e),t)
  44070. }
  44071. ,
  44072. n.Uint8ClampedAttribute = function(e, t) {
  44073. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44074. }
  44075. ,
  44076. n.Int16Attribute = function(e, t) {
  44077. return new n.BufferAttribute(new Int16Array(e),t)
  44078. }
  44079. ,
  44080. n.Uint16Attribute = function(e, t) {
  44081. return new n.BufferAttribute(new Uint16Array(e),t)
  44082. }
  44083. ;
  44084. n.Int32Attribute = function(e, t) {
  44085. return new n.BufferAttribute(new Int32Array(e),t)
  44086. }
  44087. ;
  44088. n.Uint32Attribute = function(e, t) {
  44089. return new n.BufferAttribute(new Uint32Array(e),t)
  44090. }
  44091. ,
  44092. n.Float32Attribute = function(e, t) {
  44093. return new n.BufferAttribute(new Float32Array(e),t)
  44094. }
  44095. ,
  44096. n.Float64Attribute = function(e, t) {
  44097. return new n.BufferAttribute(new Float64Array(e),t)
  44098. }
  44099. ,
  44100. n.DynamicBufferAttribute = function(e, t) {
  44101. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44102. new n.BufferAttribute(e,t).setDynamic(!0)
  44103. }
  44104. ,
  44105. n.InstancedBufferAttribute = function(e, t, i) {
  44106. n.BufferAttribute.call(this, e, t),
  44107. this.meshPerAttribute = i || 1
  44108. }
  44109. ,
  44110. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44111. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44112. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44113. return n.BufferAttribute.prototype.copy.call(this, e),
  44114. this.meshPerAttribute = e.meshPerAttribute,
  44115. this
  44116. }
  44117. ,
  44118. n.InterleavedBuffer = function(e, t) {
  44119. this.uuid = n.Math.generateUUID(),
  44120. this.array = e,
  44121. this.stride = t,
  44122. this.dynamic = !1,
  44123. this.updateRange = {
  44124. offset: 0,
  44125. count: -1
  44126. },
  44127. this.version = 0
  44128. }
  44129. ,
  44130. n.InterleavedBuffer.prototype = {
  44131. constructor: n.InterleavedBuffer,
  44132. get length() {
  44133. return this.array.length
  44134. },
  44135. get count() {
  44136. return this.array.length / this.stride
  44137. },
  44138. set needsUpdate(e) {
  44139. e === !0 && this.version++
  44140. },
  44141. setDynamic: function(e) {
  44142. return this.dynamic = e,
  44143. this
  44144. },
  44145. copy: function(e) {
  44146. return this.array = new e.array.constructor(e.array),
  44147. this.stride = e.stride,
  44148. this.dynamic = e.dynamic,
  44149. this
  44150. },
  44151. copyAt: function(e, t, i) {
  44152. e *= this.stride,
  44153. i *= t.stride;
  44154. for (var n = 0, r = this.stride; n < r; n++)
  44155. this.array[e + n] = t.array[i + n];
  44156. return this
  44157. },
  44158. set: function(e, t) {
  44159. return void 0 === t && (t = 0),
  44160. this.array.set(e, t),
  44161. this
  44162. },
  44163. clone: function() {
  44164. return (new this.constructor).copy(this)
  44165. }
  44166. },
  44167. n.InstancedInterleavedBuffer = function(e, t, i) {
  44168. n.InterleavedBuffer.call(this, e, t),
  44169. this.meshPerAttribute = i || 1
  44170. }
  44171. ,
  44172. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44173. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44174. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44175. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44176. this.meshPerAttribute = e.meshPerAttribute,
  44177. this
  44178. }
  44179. ,
  44180. n.InterleavedBufferAttribute = function(e, t, i) {
  44181. this.uuid = n.Math.generateUUID(),
  44182. this.data = e,
  44183. this.itemSize = t,
  44184. this.offset = i
  44185. }
  44186. ,
  44187. n.InterleavedBufferAttribute.prototype = {
  44188. constructor: n.InterleavedBufferAttribute,
  44189. get length() {
  44190. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44191. this.array.length
  44192. },
  44193. get count() {
  44194. return this.data.count
  44195. },
  44196. setX: function(e, t) {
  44197. return this.data.array[e * this.data.stride + this.offset] = t,
  44198. this
  44199. },
  44200. setY: function(e, t) {
  44201. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44202. this
  44203. },
  44204. setZ: function(e, t) {
  44205. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44206. this
  44207. },
  44208. setW: function(e, t) {
  44209. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44210. this
  44211. },
  44212. getX: function(e) {
  44213. return this.data.array[e * this.data.stride + this.offset]
  44214. },
  44215. getY: function(e) {
  44216. return this.data.array[e * this.data.stride + this.offset + 1]
  44217. },
  44218. getZ: function(e) {
  44219. return this.data.array[e * this.data.stride + this.offset + 2]
  44220. },
  44221. getW: function(e) {
  44222. return this.data.array[e * this.data.stride + this.offset + 3]
  44223. },
  44224. setXY: function(e, t, i) {
  44225. return e = e * this.data.stride + this.offset,
  44226. this.data.array[e + 0] = t,
  44227. this.data.array[e + 1] = i,
  44228. this
  44229. },
  44230. setXYZ: function(e, t, i, n) {
  44231. return e = e * this.data.stride + this.offset,
  44232. this.data.array[e + 0] = t,
  44233. this.data.array[e + 1] = i,
  44234. this.data.array[e + 2] = n,
  44235. this
  44236. },
  44237. setXYZW: function(e, t, i, n, r) {
  44238. return e = e * this.data.stride + this.offset,
  44239. this.data.array[e + 0] = t,
  44240. this.data.array[e + 1] = i,
  44241. this.data.array[e + 2] = n,
  44242. this.data.array[e + 3] = r,
  44243. this
  44244. }
  44245. },
  44246. n.Geometry = function() {
  44247. Object.defineProperty(this, "id", {
  44248. value: n.GeometryIdCount++
  44249. }),
  44250. this.uuid = n.Math.generateUUID(),
  44251. this.name = "",
  44252. this.type = "Geometry",
  44253. this.vertices = [],
  44254. this.colors = [],
  44255. this.faces = [],
  44256. this.faceVertexUvs = [[]],
  44257. this.morphTargets = [],
  44258. this.morphNormals = [],
  44259. this.skinWeights = [],
  44260. this.skinIndices = [],
  44261. this.lineDistances = [],
  44262. this.boundingBox = null,
  44263. this.boundingSphere = null,
  44264. this.verticesNeedUpdate = !1,
  44265. this.elementsNeedUpdate = !1,
  44266. this.uvsNeedUpdate = !1,
  44267. this.normalsNeedUpdate = !1,
  44268. this.colorsNeedUpdate = !1,
  44269. this.lineDistancesNeedUpdate = !1,
  44270. this.groupsNeedUpdate = !1
  44271. }
  44272. ,
  44273. n.Geometry.prototype = {
  44274. constructor: n.Geometry,
  44275. applyMatrix: function(e) {
  44276. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44277. var o = this.vertices[i];
  44278. o.applyMatrix4(e)
  44279. }
  44280. for (var i = 0, r = this.faces.length; i < r; i++) {
  44281. var a = this.faces[i];
  44282. a.normal.applyMatrix3(t).normalize();
  44283. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44284. a.vertexNormals[s].applyMatrix3(t).normalize()
  44285. }
  44286. return null !== this.boundingBox && this.computeBoundingBox(),
  44287. null !== this.boundingSphere && this.computeBoundingSphere(),
  44288. this.verticesNeedUpdate = !0,
  44289. this.normalsNeedUpdate = !0,
  44290. this
  44291. },
  44292. rotateX: function() {
  44293. var e;
  44294. return function(t) {
  44295. return void 0 === e && (e = new n.Matrix4),
  44296. e.makeRotationX(t),
  44297. this.applyMatrix(e),
  44298. this
  44299. }
  44300. }(),
  44301. rotateY: function() {
  44302. var e;
  44303. return function(t) {
  44304. return void 0 === e && (e = new n.Matrix4),
  44305. e.makeRotationY(t),
  44306. this.applyMatrix(e),
  44307. this
  44308. }
  44309. }(),
  44310. rotateZ: function() {
  44311. var e;
  44312. return function(t) {
  44313. return void 0 === e && (e = new n.Matrix4),
  44314. e.makeRotationZ(t),
  44315. this.applyMatrix(e),
  44316. this
  44317. }
  44318. }(),
  44319. translate: function() {
  44320. var e;
  44321. return function(t, i, r) {
  44322. return void 0 === e && (e = new n.Matrix4),
  44323. e.makeTranslation(t, i, r),
  44324. this.applyMatrix(e),
  44325. this
  44326. }
  44327. }(),
  44328. scale: function() {
  44329. var e;
  44330. return function(t, i, r) {
  44331. return void 0 === e && (e = new n.Matrix4),
  44332. e.makeScale(t, i, r),
  44333. this.applyMatrix(e),
  44334. this
  44335. }
  44336. }(),
  44337. lookAt: function() {
  44338. var e;
  44339. return function(t) {
  44340. void 0 === e && (e = new n.Object3D),
  44341. e.lookAt(t),
  44342. e.updateMatrix(),
  44343. this.applyMatrix(e.matrix)
  44344. }
  44345. }(),
  44346. fromBufferGeometry: function(e) {
  44347. function t(e, t, r, o) {
  44348. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44349. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44350. , g = new n.Face3(e,t,r,a,f,o);
  44351. i.faces.push(g),
  44352. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44353. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44354. }
  44355. var i = this
  44356. , r = null !== e.index ? e.index.array : void 0
  44357. , o = e.attributes
  44358. , a = o.position.array
  44359. , s = void 0 !== o.normal ? o.normal.array : void 0
  44360. , l = void 0 !== o.color ? o.color.array : void 0
  44361. , c = void 0 !== o.uv ? o.uv.array : void 0
  44362. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44363. void 0 !== h && (this.faceVertexUvs[1] = []);
  44364. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44365. g += 2)
  44366. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44367. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44368. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44369. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44370. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44371. if (void 0 !== r) {
  44372. var m = e.groups;
  44373. if (m.length > 0)
  44374. for (var f = 0; f < m.length; f++)
  44375. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44376. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44377. else
  44378. for (var f = 0; f < r.length; f += 3)
  44379. t(r[f], r[f + 1], r[f + 2])
  44380. } else
  44381. for (var f = 0; f < a.length / 3; f += 3)
  44382. t(f, f + 1, f + 2);
  44383. return this.computeFaceNormals(),
  44384. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44385. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44386. this
  44387. },
  44388. center: function() {
  44389. this.computeBoundingBox();
  44390. var e = this.boundingBox.center().negate();
  44391. return this.translate(e.x, e.y, e.z),
  44392. e
  44393. },
  44394. normalize: function() {
  44395. this.computeBoundingSphere();
  44396. var e = this.boundingSphere.center
  44397. , t = this.boundingSphere.radius
  44398. , i = 0 === t ? 1 : 1 / t
  44399. , r = new n.Matrix4;
  44400. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44401. this.applyMatrix(r),
  44402. this
  44403. },
  44404. computeFaceNormals: function() {
  44405. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44406. var o = this.faces[i]
  44407. , a = this.vertices[o.a]
  44408. , s = this.vertices[o.b]
  44409. , l = this.vertices[o.c];
  44410. e.subVectors(l, s),
  44411. t.subVectors(a, s),
  44412. e.cross(t),
  44413. e.normalize(),
  44414. o.normal.copy(e)
  44415. }
  44416. },
  44417. computeVertexNormals: function(e) {
  44418. void 0 === e && (e = !0);
  44419. var t, i, r, o, a, s;
  44420. for (s = new Array(this.vertices.length),
  44421. t = 0,
  44422. i = this.vertices.length; t < i; t++)
  44423. s[t] = new n.Vector3;
  44424. if (e) {
  44425. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44426. for (r = 0,
  44427. o = this.faces.length; r < o; r++)
  44428. a = this.faces[r],
  44429. l = this.vertices[a.a],
  44430. c = this.vertices[a.b],
  44431. h = this.vertices[a.c],
  44432. u.subVectors(h, c),
  44433. d.subVectors(l, c),
  44434. u.cross(d),
  44435. s[a.a].add(u),
  44436. s[a.b].add(u),
  44437. s[a.c].add(u)
  44438. } else
  44439. for (r = 0,
  44440. o = this.faces.length; r < o; r++)
  44441. a = this.faces[r],
  44442. s[a.a].add(a.normal),
  44443. s[a.b].add(a.normal),
  44444. s[a.c].add(a.normal);
  44445. for (t = 0,
  44446. i = this.vertices.length; t < i; t++)
  44447. s[t].normalize();
  44448. for (r = 0,
  44449. o = this.faces.length; r < o; r++) {
  44450. a = this.faces[r];
  44451. var p = a.vertexNormals;
  44452. 3 === p.length ? (p[0].copy(s[a.a]),
  44453. p[1].copy(s[a.b]),
  44454. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44455. p[1] = s[a.b].clone(),
  44456. p[2] = s[a.c].clone())
  44457. }
  44458. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44459. },
  44460. computeMorphNormals: function() {
  44461. var e, t, i, r, o;
  44462. for (i = 0,
  44463. r = this.faces.length; i < r; i++)
  44464. for (o = this.faces[i],
  44465. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44466. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44467. e = 0,
  44468. t = o.vertexNormals.length; e < t; e++)
  44469. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44470. var a = new n.Geometry;
  44471. for (a.faces = this.faces,
  44472. e = 0,
  44473. t = this.morphTargets.length; e < t; e++) {
  44474. if (!this.morphNormals[e]) {
  44475. this.morphNormals[e] = {},
  44476. this.morphNormals[e].faceNormals = [],
  44477. this.morphNormals[e].vertexNormals = [];
  44478. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44479. for (i = 0,
  44480. r = this.faces.length; i < r; i++)
  44481. s = new n.Vector3,
  44482. l = {
  44483. a: new n.Vector3,
  44484. b: new n.Vector3,
  44485. c: new n.Vector3
  44486. },
  44487. c.push(s),
  44488. h.push(l)
  44489. }
  44490. var u = this.morphNormals[e];
  44491. a.vertices = this.morphTargets[e].vertices,
  44492. a.computeFaceNormals(),
  44493. a.computeVertexNormals();
  44494. var s, l;
  44495. for (i = 0,
  44496. r = this.faces.length; i < r; i++)
  44497. o = this.faces[i],
  44498. s = u.faceNormals[i],
  44499. l = u.vertexNormals[i],
  44500. s.copy(o.normal),
  44501. l.a.copy(o.vertexNormals[0]),
  44502. l.b.copy(o.vertexNormals[1]),
  44503. l.c.copy(o.vertexNormals[2])
  44504. }
  44505. for (i = 0,
  44506. r = this.faces.length; i < r; i++)
  44507. o = this.faces[i],
  44508. o.normal = o.__originalFaceNormal,
  44509. o.vertexNormals = o.__originalVertexNormals
  44510. },
  44511. computeTangents: function() {
  44512. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44513. },
  44514. computeLineDistances: function() {
  44515. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44516. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44517. this.lineDistances[i] = e
  44518. },
  44519. computeBoundingBox: function() {
  44520. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44521. this.boundingBox.setFromPoints(this.vertices)
  44522. },
  44523. computeBoundingSphere: function() {
  44524. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44525. this.boundingSphere.setFromPoints(this.vertices)
  44526. },
  44527. merge: function(e, t, i) {
  44528. if (e instanceof n.Geometry == !1)
  44529. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44530. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44531. void 0 === i && (i = 0),
  44532. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44533. for (var d = 0, p = s.length; d < p; d++) {
  44534. var f = s[d]
  44535. , g = f.clone();
  44536. void 0 !== t && g.applyMatrix4(t),
  44537. a.push(g)
  44538. }
  44539. for (d = 0,
  44540. p = c.length; d < p; d++) {
  44541. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44542. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44543. m.normal.copy(y.normal),
  44544. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44545. for (var E = 0, b = C.length; E < b; E++)
  44546. v = C[E].clone(),
  44547. void 0 !== r && v.applyMatrix3(r).normalize(),
  44548. m.vertexNormals.push(v);
  44549. m.color.copy(y.color);
  44550. for (var E = 0, b = I.length; E < b; E++)
  44551. A = I[E],
  44552. m.vertexColors.push(A.clone());
  44553. m.materialIndex = y.materialIndex + i,
  44554. l.push(m)
  44555. }
  44556. for (d = 0,
  44557. p = u.length; d < p; d++) {
  44558. var w = u[d]
  44559. , _ = [];
  44560. if (void 0 !== w) {
  44561. for (var E = 0, b = w.length; E < b; E++)
  44562. _.push(w[E].clone());
  44563. h.push(_)
  44564. }
  44565. }
  44566. },
  44567. mergeMesh: function(e) {
  44568. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44569. void this.merge(e.geometry, e.matrix))
  44570. },
  44571. mergeVertices: function() {
  44572. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44573. for (i = 0,
  44574. n = this.vertices.length; i < n; i++)
  44575. e = this.vertices[i],
  44576. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44577. void 0 === l[t] ? (l[t] = i,
  44578. c.push(this.vertices[i]),
  44579. h[i] = c.length - 1) : h[i] = h[l[t]];
  44580. var p = [];
  44581. for (i = 0,
  44582. n = this.faces.length; i < n; i++) {
  44583. r = this.faces[i],
  44584. r.a = h[r.a],
  44585. r.b = h[r.b],
  44586. r.c = h[r.c],
  44587. o = [r.a, r.b, r.c];
  44588. for (var f = -1, g = 0; g < 3; g++)
  44589. if (o[g] === o[(g + 1) % 3]) {
  44590. f = g,
  44591. p.push(i);
  44592. break
  44593. }
  44594. }
  44595. for (i = p.length - 1; i >= 0; i--) {
  44596. var m = p[i];
  44597. for (this.faces.splice(m, 1),
  44598. a = 0,
  44599. s = this.faceVertexUvs.length; a < s; a++)
  44600. this.faceVertexUvs[a].splice(m, 1)
  44601. }
  44602. var v = this.vertices.length - c.length;
  44603. return this.vertices = c,
  44604. v
  44605. },
  44606. sortFacesByMaterialIndex: function() {
  44607. function e(e, t) {
  44608. return e.materialIndex - t.materialIndex
  44609. }
  44610. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44611. t[n]._id = n;
  44612. t.sort(e);
  44613. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44614. a && a.length === i && (r = []),
  44615. s && s.length === i && (o = []);
  44616. for (var n = 0; n < i; n++) {
  44617. var l = t[n]._id;
  44618. r && r.push(a[l]),
  44619. o && o.push(s[l])
  44620. }
  44621. r && (this.faceVertexUvs[0] = r),
  44622. o && (this.faceVertexUvs[1] = o)
  44623. },
  44624. toJSON: function() {
  44625. function e(e, t, i) {
  44626. return i ? e | 1 << t : e & ~(1 << t)
  44627. }
  44628. function t(e) {
  44629. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44630. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44631. u.push(e.x, e.y, e.z),
  44632. d[t])
  44633. }
  44634. function i(e) {
  44635. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44636. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44637. p.push(e.getHex()),
  44638. f[t])
  44639. }
  44640. function n(e) {
  44641. var t = e.x.toString() + e.y.toString();
  44642. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44643. g.push(e.x, e.y),
  44644. m[t])
  44645. }
  44646. var r = {
  44647. metadata: {
  44648. version: 4.4,
  44649. type: "Geometry",
  44650. generator: "Geometry.toJSON"
  44651. }
  44652. };
  44653. if (r.uuid = this.uuid,
  44654. r.type = this.type,
  44655. "" !== this.name && (r.name = this.name),
  44656. void 0 !== this.parameters) {
  44657. var o = this.parameters;
  44658. for (var a in o)
  44659. void 0 !== o[a] && (r[a] = o[a]);
  44660. return r
  44661. }
  44662. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44663. var c = this.vertices[l];
  44664. s.push(c.x, c.y, c.z)
  44665. }
  44666. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44667. var v = this.faces[l]
  44668. , A = !0
  44669. , y = !1
  44670. , C = void 0 !== this.faceVertexUvs[0][l]
  44671. , I = v.normal.length() > 0
  44672. , E = v.vertexNormals.length > 0
  44673. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44674. , w = v.vertexColors.length > 0
  44675. , _ = 0;
  44676. if (_ = e(_, 0, 0),
  44677. _ = e(_, 1, A),
  44678. _ = e(_, 2, y),
  44679. _ = e(_, 3, C),
  44680. _ = e(_, 4, I),
  44681. _ = e(_, 5, E),
  44682. _ = e(_, 6, b),
  44683. _ = e(_, 7, w),
  44684. h.push(_),
  44685. h.push(v.a, v.b, v.c),
  44686. h.push(v.materialIndex),
  44687. C) {
  44688. var T = this.faceVertexUvs[0][l];
  44689. h.push(n(T[0]), n(T[1]), n(T[2]))
  44690. }
  44691. if (I && h.push(t(v.normal)),
  44692. E) {
  44693. var x = v.vertexNormals;
  44694. h.push(t(x[0]), t(x[1]), t(x[2]))
  44695. }
  44696. if (b && h.push(i(v.color)),
  44697. w) {
  44698. var S = v.vertexColors;
  44699. h.push(i(S[0]), i(S[1]), i(S[2]))
  44700. }
  44701. }
  44702. return r.data = {},
  44703. r.data.vertices = s,
  44704. r.data.normals = u,
  44705. p.length > 0 && (r.data.colors = p),
  44706. g.length > 0 && (r.data.uvs = [g]),
  44707. r.data.faces = h,
  44708. r
  44709. },
  44710. clone: function() {
  44711. return (new n.Geometry).copy(this)
  44712. },
  44713. copy: function(e) {
  44714. this.vertices = [],
  44715. this.faces = [],
  44716. this.faceVertexUvs = [[]];
  44717. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44718. this.vertices.push(t[i].clone());
  44719. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44720. this.faces.push(r[i].clone());
  44721. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44722. var o = e.faceVertexUvs[i];
  44723. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44724. for (var a = 0, s = o.length; a < s; a++) {
  44725. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44726. var d = l[h];
  44727. c.push(d.clone())
  44728. }
  44729. this.faceVertexUvs[i].push(c)
  44730. }
  44731. }
  44732. return this
  44733. },
  44734. dispose: function() {
  44735. this.dispatchEvent({
  44736. type: "dispose"
  44737. })
  44738. }
  44739. },
  44740. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44741. n.GeometryIdCount = 0,
  44742. n.DirectGeometry = function() {
  44743. Object.defineProperty(this, "id", {
  44744. value: n.GeometryIdCount++
  44745. }),
  44746. this.uuid = n.Math.generateUUID(),
  44747. this.name = "",
  44748. this.type = "DirectGeometry",
  44749. this.indices = [],
  44750. this.vertices = [],
  44751. this.normals = [],
  44752. this.colors = [],
  44753. this.uvs = [],
  44754. this.uvs2 = [],
  44755. this.groups = [],
  44756. this.morphTargets = {},
  44757. this.skinWeights = [],
  44758. this.skinIndices = [],
  44759. this.boundingBox = null,
  44760. this.boundingSphere = null,
  44761. this.verticesNeedUpdate = !1,
  44762. this.normalsNeedUpdate = !1,
  44763. this.colorsNeedUpdate = !1,
  44764. this.uvsNeedUpdate = !1,
  44765. this.groupsNeedUpdate = !1
  44766. }
  44767. ,
  44768. n.DirectGeometry.prototype = {
  44769. constructor: n.DirectGeometry,
  44770. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44771. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44772. computeFaceNormals: function() {
  44773. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44774. },
  44775. computeVertexNormals: function() {
  44776. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44777. },
  44778. computeGroups: function(e) {
  44779. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44780. var a = r[o];
  44781. a.materialIndex !== i && (i = a.materialIndex,
  44782. void 0 !== t && (t.count = 3 * o - t.start,
  44783. n.push(t)),
  44784. t = {
  44785. start: 3 * o,
  44786. materialIndex: i
  44787. })
  44788. }
  44789. void 0 !== t && (t.count = 3 * o - t.start,
  44790. n.push(t)),
  44791. this.groups = n
  44792. },
  44793. fromGeometry: function(e) {
  44794. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44795. if (c > 0) {
  44796. t = [];
  44797. for (var h = 0; h < c; h++)
  44798. t[h] = [];
  44799. this.morphTargets.position = t
  44800. }
  44801. var u, d = e.morphNormals, p = d.length;
  44802. if (p > 0) {
  44803. u = [];
  44804. for (var h = 0; h < p; h++)
  44805. u[h] = [];
  44806. this.morphTargets.normal = u
  44807. }
  44808. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44809. var A = i[h];
  44810. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44811. var y = A.vertexNormals;
  44812. if (3 === y.length)
  44813. this.normals.push(y[0], y[1], y[2]);
  44814. else {
  44815. var C = A.normal;
  44816. this.normals.push(C, C, C)
  44817. }
  44818. var I = A.vertexColors;
  44819. if (3 === I.length)
  44820. this.colors.push(I[0], I[1], I[2]);
  44821. else {
  44822. var E = A.color;
  44823. this.colors.push(E, E, E)
  44824. }
  44825. if (a === !0) {
  44826. var b = o[0][h];
  44827. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44828. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44829. }
  44830. if (s === !0) {
  44831. var b = o[1][h];
  44832. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44833. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44834. }
  44835. for (var w = 0; w < c; w++) {
  44836. var _ = l[w].vertices;
  44837. t[w].push(_[A.a], _[A.b], _[A.c])
  44838. }
  44839. for (var w = 0; w < p; w++) {
  44840. var T = d[w].vertexNormals[h];
  44841. u[w].push(T.a, T.b, T.c)
  44842. }
  44843. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44844. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44845. }
  44846. return this.computeGroups(e),
  44847. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44848. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44849. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44850. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44851. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44852. this
  44853. },
  44854. dispose: function() {
  44855. this.dispatchEvent({
  44856. type: "dispose"
  44857. })
  44858. }
  44859. },
  44860. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44861. n.BufferGeometry = function() {
  44862. Object.defineProperty(this, "id", {
  44863. value: n.GeometryIdCount++
  44864. }),
  44865. this.uuid = n.Math.generateUUID(),
  44866. this.name = "",
  44867. this.type = "BufferGeometry",
  44868. this.index = null,
  44869. this.attributes = {},
  44870. this.morphAttributes = {},
  44871. this.groups = [],
  44872. this.boundingBox = null,
  44873. this.boundingSphere = null,
  44874. this.drawRange = {
  44875. start: 0,
  44876. count: 1 / 0
  44877. }
  44878. }
  44879. ,
  44880. n.BufferGeometry.prototype = {
  44881. constructor: n.BufferGeometry,
  44882. getIndex: function() {
  44883. return this.index
  44884. },
  44885. setIndex: function(e) {
  44886. this.index = e
  44887. },
  44888. addAttribute: function(e, t) {
  44889. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44890. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44891. void this.setIndex(t)) : (this.attributes[e] = t,
  44892. this)
  44893. },
  44894. getAttribute: function(e) {
  44895. return this.attributes[e]
  44896. },
  44897. removeAttribute: function(e) {
  44898. return delete this.attributes[e],
  44899. this
  44900. },
  44901. addGroup: function(e, t, i) {
  44902. this.groups.push({
  44903. start: e,
  44904. count: t,
  44905. materialIndex: void 0 !== i ? i : 0
  44906. })
  44907. },
  44908. clearGroups: function() {
  44909. this.groups = []
  44910. },
  44911. setDrawRange: function(e, t) {
  44912. this.drawRange.start = e,
  44913. this.drawRange.count = t
  44914. },
  44915. applyMatrix: function(e) {
  44916. var t = this.attributes.position;
  44917. void 0 !== t && (e.applyToVector3Array(t.array),
  44918. t.needsUpdate = !0);
  44919. var i = this.attributes.normal;
  44920. if (void 0 !== i) {
  44921. var r = (new n.Matrix3).getNormalMatrix(e);
  44922. r.applyToVector3Array(i.array),
  44923. i.needsUpdate = !0
  44924. }
  44925. return null !== this.boundingBox && this.computeBoundingBox(),
  44926. null !== this.boundingSphere && this.computeBoundingSphere(),
  44927. this
  44928. },
  44929. rotateX: function() {
  44930. var e;
  44931. return function(t) {
  44932. return void 0 === e && (e = new n.Matrix4),
  44933. e.makeRotationX(t),
  44934. this.applyMatrix(e),
  44935. this
  44936. }
  44937. }(),
  44938. rotateY: function() {
  44939. var e;
  44940. return function(t) {
  44941. return void 0 === e && (e = new n.Matrix4),
  44942. e.makeRotationY(t),
  44943. this.applyMatrix(e),
  44944. this
  44945. }
  44946. }(),
  44947. rotateZ: function() {
  44948. var e;
  44949. return function(t) {
  44950. return void 0 === e && (e = new n.Matrix4),
  44951. e.makeRotationZ(t),
  44952. this.applyMatrix(e),
  44953. this
  44954. }
  44955. }(),
  44956. translate: function() {
  44957. var e;
  44958. return function(t, i, r) {
  44959. return void 0 === e && (e = new n.Matrix4),
  44960. e.makeTranslation(t, i, r),
  44961. this.applyMatrix(e),
  44962. this
  44963. }
  44964. }(),
  44965. scale: function() {
  44966. var e;
  44967. return function(t, i, r) {
  44968. return void 0 === e && (e = new n.Matrix4),
  44969. e.makeScale(t, i, r),
  44970. this.applyMatrix(e),
  44971. this
  44972. }
  44973. }(),
  44974. lookAt: function() {
  44975. var e;
  44976. return function(t) {
  44977. void 0 === e && (e = new n.Object3D),
  44978. e.lookAt(t),
  44979. e.updateMatrix(),
  44980. this.applyMatrix(e.matrix)
  44981. }
  44982. }(),
  44983. center: function() {
  44984. this.computeBoundingBox();
  44985. var e = this.boundingBox.center().negate();
  44986. return this.translate(e.x, e.y, e.z),
  44987. e
  44988. },
  44989. setFromObject: function(e) {
  44990. var t = e.geometry;
  44991. if (e instanceof n.Points || e instanceof n.Line) {
  44992. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44993. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44994. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44995. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44996. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44997. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44998. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44999. }
  45000. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45001. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45002. } else
  45003. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45004. return this
  45005. },
  45006. updateFromObject: function(e) {
  45007. var t = e.geometry;
  45008. if (e instanceof n.Mesh) {
  45009. var i = t.__directGeometry;
  45010. if (void 0 === i)
  45011. return this.fromGeometry(t);
  45012. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45013. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45014. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45015. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45016. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45017. t.verticesNeedUpdate = !1,
  45018. t.normalsNeedUpdate = !1,
  45019. t.colorsNeedUpdate = !1,
  45020. t.uvsNeedUpdate = !1,
  45021. t.groupsNeedUpdate = !1,
  45022. t = i
  45023. }
  45024. if (t.verticesNeedUpdate === !0) {
  45025. var r = this.attributes.position;
  45026. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45027. r.needsUpdate = !0),
  45028. t.verticesNeedUpdate = !1
  45029. }
  45030. if (t.normalsNeedUpdate === !0) {
  45031. var r = this.attributes.normal;
  45032. void 0 !== r && (r.copyVector3sArray(t.normals),
  45033. r.needsUpdate = !0),
  45034. t.normalsNeedUpdate = !1
  45035. }
  45036. if (t.colorsNeedUpdate === !0) {
  45037. var r = this.attributes.color;
  45038. void 0 !== r && (r.copyColorsArray(t.colors),
  45039. r.needsUpdate = !0),
  45040. t.colorsNeedUpdate = !1
  45041. }
  45042. if (t.uvsNeedUpdate) {
  45043. var r = this.attributes.uv;
  45044. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45045. r.needsUpdate = !0),
  45046. t.uvsNeedUpdate = !1
  45047. }
  45048. if (t.lineDistancesNeedUpdate) {
  45049. var r = this.attributes.lineDistance;
  45050. void 0 !== r && (r.copyArray(t.lineDistances),
  45051. r.needsUpdate = !0),
  45052. t.lineDistancesNeedUpdate = !1
  45053. }
  45054. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45055. this.groups = t.groups,
  45056. t.groupsNeedUpdate = !1),
  45057. this
  45058. },
  45059. fromGeometry: function(e) {
  45060. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45061. this.fromDirectGeometry(e.__directGeometry)
  45062. },
  45063. fromDirectGeometry: function(e) {
  45064. var t = new Float32Array(3 * e.vertices.length);
  45065. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45066. e.normals.length > 0) {
  45067. var i = new Float32Array(3 * e.normals.length);
  45068. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45069. }
  45070. if (e.colors.length > 0) {
  45071. var r = new Float32Array(3 * e.colors.length);
  45072. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45073. }
  45074. if (e.uvs.length > 0) {
  45075. var o = new Float32Array(2 * e.uvs.length);
  45076. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45077. }
  45078. if (e.uvs2.length > 0) {
  45079. var a = new Float32Array(2 * e.uvs2.length);
  45080. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45081. }
  45082. if (e.indices.length > 0) {
  45083. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45084. , l = new s(3 * e.indices.length);
  45085. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45086. }
  45087. this.groups = e.groups;
  45088. for (var c in e.morphTargets) {
  45089. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45090. var f = u[d]
  45091. , g = new n.Float32Attribute(3 * f.length,3);
  45092. h.push(g.copyVector3sArray(f))
  45093. }
  45094. this.morphAttributes[c] = h
  45095. }
  45096. if (e.skinIndices.length > 0) {
  45097. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45098. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45099. }
  45100. if (e.skinWeights.length > 0) {
  45101. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45102. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45103. }
  45104. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45105. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45106. this
  45107. },
  45108. computeBoundingBox: function() {
  45109. new n.Vector3;
  45110. return function() {
  45111. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45112. var e = this.attributes.position.array;
  45113. e && this.boundingBox.setFromArray(e),
  45114. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45115. this.boundingBox.max.set(0, 0, 0)),
  45116. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45117. }
  45118. }(),
  45119. computeBoundingSphere: function() {
  45120. var e = new n.Box3
  45121. , t = new n.Vector3;
  45122. return function() {
  45123. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45124. var i = this.attributes.position.array;
  45125. if (i) {
  45126. var r = this.boundingSphere.center;
  45127. e.setFromArray(i),
  45128. e.center(r);
  45129. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45130. t.fromArray(i, a),
  45131. o = Math.max(o, r.distanceToSquared(t));
  45132. this.boundingSphere.radius = Math.sqrt(o),
  45133. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45134. }
  45135. }
  45136. }(),
  45137. computeFaceNormals: function() {},
  45138. computeVertexNormals: function() {
  45139. var e = this.index
  45140. , t = this.attributes
  45141. , i = this.groups;
  45142. if (t.position) {
  45143. var r = t.position.array;
  45144. if (void 0 === t.normal)
  45145. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45146. else
  45147. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45148. o[a] = 0;
  45149. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45150. if (e) {
  45151. var v = e.array;
  45152. 0 === i.length && this.addGroup(0, v.length);
  45153. for (var A = 0, y = i.length; A < y; ++A)
  45154. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45155. l = 3 * v[a + 0],
  45156. c = 3 * v[a + 1],
  45157. h = 3 * v[a + 2],
  45158. d.fromArray(r, l),
  45159. p.fromArray(r, c),
  45160. f.fromArray(r, h),
  45161. g.subVectors(f, p),
  45162. m.subVectors(d, p),
  45163. g.cross(m),
  45164. u[l] += g.x,
  45165. u[l + 1] += g.y,
  45166. u[l + 2] += g.z,
  45167. u[c] += g.x,
  45168. u[c + 1] += g.y,
  45169. u[c + 2] += g.z,
  45170. u[h] += g.x,
  45171. u[h + 1] += g.y,
  45172. u[h + 2] += g.z
  45173. } else
  45174. for (var a = 0, s = r.length; a < s; a += 9)
  45175. d.fromArray(r, a),
  45176. p.fromArray(r, a + 3),
  45177. f.fromArray(r, a + 6),
  45178. g.subVectors(f, p),
  45179. m.subVectors(d, p),
  45180. g.cross(m),
  45181. u[a] = g.x,
  45182. u[a + 1] = g.y,
  45183. u[a + 2] = g.z,
  45184. u[a + 3] = g.x,
  45185. u[a + 4] = g.y,
  45186. u[a + 5] = g.z,
  45187. u[a + 6] = g.x,
  45188. u[a + 7] = g.y,
  45189. u[a + 8] = g.z;
  45190. this.normalizeNormals(),
  45191. t.normal.needsUpdate = !0
  45192. }
  45193. },
  45194. merge: function(e, t) {
  45195. if (e instanceof n.BufferGeometry == !1)
  45196. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45197. void 0 === t && (t = 0);
  45198. var i = this.attributes;
  45199. for (var r in i)
  45200. if (void 0 !== e.attributes[r])
  45201. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45202. u++)
  45203. a[u] = l[h];
  45204. return this
  45205. },
  45206. normalizeNormals: function() {
  45207. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45208. e = r[o],
  45209. t = r[o + 1],
  45210. i = r[o + 2],
  45211. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45212. r[o] *= n,
  45213. r[o + 1] *= n,
  45214. r[o + 2] *= n
  45215. },
  45216. toNonIndexed: function() {
  45217. if (null === this.index)
  45218. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45219. this;
  45220. var e = new n.BufferGeometry
  45221. , t = this.index.array
  45222. , i = this.attributes;
  45223. for (var r in i) {
  45224. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45225. c = t[u] * s;
  45226. for (var p = 0; p < s; p++)
  45227. l[h++] = a[c++]
  45228. }
  45229. e.addAttribute(r, new n.BufferAttribute(l,s))
  45230. }
  45231. return e
  45232. },
  45233. toJSON: function() {
  45234. var e = {
  45235. metadata: {
  45236. version: 4.4,
  45237. type: "BufferGeometry",
  45238. generator: "BufferGeometry.toJSON"
  45239. }
  45240. };
  45241. if (e.uuid = this.uuid,
  45242. e.type = this.type,
  45243. "" !== this.name && (e.name = this.name),
  45244. void 0 !== this.parameters) {
  45245. var t = this.parameters;
  45246. for (var i in t)
  45247. void 0 !== t[i] && (e[i] = t[i]);
  45248. return e
  45249. }
  45250. e.data = {
  45251. attributes: {}
  45252. };
  45253. var n = this.index;
  45254. if (null !== n) {
  45255. var r = Array.prototype.slice.call(n.array);
  45256. e.data.index = {
  45257. type: n.array.constructor.name,
  45258. array: r
  45259. }
  45260. }
  45261. var o = this.attributes;
  45262. for (var i in o) {
  45263. var a = o[i]
  45264. , r = Array.prototype.slice.call(a.array);
  45265. e.data.attributes[i] = {
  45266. itemSize: a.itemSize,
  45267. type: a.array.constructor.name,
  45268. array: r
  45269. }
  45270. }
  45271. var s = this.groups;
  45272. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45273. var l = this.boundingSphere;
  45274. return null !== l && (e.data.boundingSphere = {
  45275. center: l.center.toArray(),
  45276. radius: l.radius
  45277. }),
  45278. e
  45279. },
  45280. clone: function() {
  45281. return (new n.BufferGeometry).copy(this)
  45282. },
  45283. copy: function(e) {
  45284. var t = e.index;
  45285. null !== t && this.setIndex(t.clone());
  45286. var i = e.attributes;
  45287. for (var n in i) {
  45288. var r = i[n];
  45289. this.addAttribute(n, r.clone())
  45290. }
  45291. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45292. var l = o[a];
  45293. this.addGroup(l.start, l.count)
  45294. }
  45295. return this
  45296. },
  45297. dispose: function() {
  45298. this.dispatchEvent({
  45299. type: "dispose"
  45300. })
  45301. }
  45302. },
  45303. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45304. n.BufferGeometry.MaxIndex = 65535,
  45305. n.InstancedBufferGeometry = function() {
  45306. n.BufferGeometry.call(this),
  45307. this.type = "InstancedBufferGeometry",
  45308. this.maxInstancedCount = void 0
  45309. }
  45310. ,
  45311. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45312. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45313. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45314. this.groups.push({
  45315. start: e,
  45316. count: t,
  45317. instances: i
  45318. })
  45319. }
  45320. ,
  45321. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45322. var t = e.index;
  45323. null !== t && this.setIndex(t.clone());
  45324. var i = e.attributes;
  45325. for (var n in i) {
  45326. var r = i[n];
  45327. this.addAttribute(n, r.clone())
  45328. }
  45329. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45330. var l = o[a];
  45331. this.addGroup(l.start, l.count, l.instances)
  45332. }
  45333. return this
  45334. }
  45335. ,
  45336. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45337. n.Uniform = function(e, t) {
  45338. this.type = e,
  45339. this.value = t,
  45340. this.dynamic = !1
  45341. }
  45342. ,
  45343. n.Uniform.prototype = {
  45344. constructor: n.Uniform,
  45345. onUpdate: function(e) {
  45346. return this.dynamic = !0,
  45347. this.onUpdateCallback = e,
  45348. this
  45349. }
  45350. },
  45351. n.AnimationClip = function(e, t, i) {
  45352. this.name = e || n.Math.generateUUID(),
  45353. this.tracks = i,
  45354. this.duration = void 0 !== t ? t : -1,
  45355. this.duration < 0 && this.resetDuration(),
  45356. this.trim(),
  45357. this.optimize()
  45358. }
  45359. ,
  45360. n.AnimationClip.prototype = {
  45361. constructor: n.AnimationClip,
  45362. resetDuration: function() {
  45363. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45364. var r = this.tracks[i];
  45365. t = Math.max(t, r.times[r.times.length - 1])
  45366. }
  45367. this.duration = t
  45368. },
  45369. trim: function() {
  45370. for (var e = 0; e < this.tracks.length; e++)
  45371. this.tracks[e].trim(0, this.duration);
  45372. return this
  45373. },
  45374. optimize: function() {
  45375. for (var e = 0; e < this.tracks.length; e++)
  45376. this.tracks[e].optimize();
  45377. return this
  45378. }
  45379. },
  45380. Object.assign(n.AnimationClip, {
  45381. parse: function(e) {
  45382. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45383. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45384. return new n.AnimationClip(e.name,e.duration,t)
  45385. },
  45386. toJSON: function(e) {
  45387. for (var t = [], i = e.tracks, r = {
  45388. name: e.name,
  45389. duration: e.duration,
  45390. tracks: t
  45391. }, o = 0, a = i.length; o !== a; ++o)
  45392. t.push(n.KeyframeTrack.toJSON(i[o]));
  45393. return r
  45394. },
  45395. CreateFromMorphTargetSequence: function(e, t, i) {
  45396. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45397. var s = []
  45398. , l = [];
  45399. s.push((a + r - 1) % r, a, (a + 1) % r),
  45400. l.push(0, 1, 0);
  45401. var c = n.AnimationUtils.getKeyframeOrder(s);
  45402. s = n.AnimationUtils.sortedArray(s, 1, c),
  45403. l = n.AnimationUtils.sortedArray(l, 1, c),
  45404. 0 === s[0] && (s.push(r),
  45405. l.push(l[0])),
  45406. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45407. }
  45408. return new n.AnimationClip(e,-1,o)
  45409. },
  45410. findByName: function(e, t) {
  45411. for (var i = 0; i < e.length; i++)
  45412. if (e[i].name === t)
  45413. return e[i];
  45414. return null
  45415. },
  45416. CreateClipsFromMorphTargetSequences: function(e, t) {
  45417. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45418. var s = e[o]
  45419. , l = s.name.match(r);
  45420. if (l && l.length > 1) {
  45421. var c = l[1]
  45422. , h = i[c];
  45423. h || (i[c] = h = []),
  45424. h.push(s)
  45425. }
  45426. }
  45427. var u = [];
  45428. for (var c in i)
  45429. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45430. return u
  45431. },
  45432. parseAnimation: function(e, t, i) {
  45433. if (!e)
  45434. return console.error(" no animation in JSONLoader data"),
  45435. null;
  45436. for (var r = function(e, t, i, r, o) {
  45437. if (0 !== i.length) {
  45438. var a = []
  45439. , s = [];
  45440. n.AnimationUtils.flattenJSON(i, a, s, r),
  45441. 0 !== a.length && o.push(new e(t,a,s))
  45442. }
  45443. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45444. var u = c[h].keys;
  45445. if (u && 0 != u.length)
  45446. if (u[0].morphTargets) {
  45447. for (var d = {}, p = 0; p < u.length; p++)
  45448. if (u[p].morphTargets)
  45449. for (var f = 0; f < u[p].morphTargets.length; f++)
  45450. d[u[p].morphTargets[f]] = -1;
  45451. for (var g in d) {
  45452. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45453. var A = u[p];
  45454. m.push(A.time),
  45455. v.push(A.morphTarget === g ? 1 : 0)
  45456. }
  45457. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45458. }
  45459. s = d.length * (l || 1)
  45460. } else {
  45461. var y = ".bones[" + t[h].name + "]";
  45462. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45463. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45464. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45465. }
  45466. }
  45467. if (0 === o.length)
  45468. return null;
  45469. var C = new n.AnimationClip(a,s,o);
  45470. return C
  45471. }
  45472. }),
  45473. n.AnimationMixer = function(e) {
  45474. this._root = e,
  45475. this._initMemoryManager(),
  45476. this._accuIndex = 0,
  45477. this.time = 0,
  45478. this.timeScale = 1
  45479. }
  45480. ,
  45481. n.AnimationMixer.prototype = {
  45482. constructor: n.AnimationMixer,
  45483. clipAction: function(e, t) {
  45484. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45485. if (void 0 !== l) {
  45486. var c = l.actionByRoot[o];
  45487. if (void 0 !== c)
  45488. return c;
  45489. if (i = l.knownActions[0],
  45490. s = i._clip,
  45491. e !== a && e !== s)
  45492. throw new Error("Different clips with the same name detected!")
  45493. }
  45494. if (null === s)
  45495. return null;
  45496. var h = new n.AnimationMixer._Action(this,s,t);
  45497. return this._bindAction(h, i),
  45498. this._addInactiveAction(h, a, o),
  45499. h
  45500. },
  45501. existingAction: function(e, t) {
  45502. var i = t || this._root
  45503. , n = i.uuid
  45504. , r = "string" == typeof e ? e : e.name
  45505. , o = this._actionsByClip[r];
  45506. return void 0 !== o ? o.actionByRoot[n] || null : null
  45507. },
  45508. stopAllAction: function() {
  45509. var e = this._actions
  45510. , t = this._nActiveActions
  45511. , i = this._bindings
  45512. , n = this._nActiveBindings;
  45513. this._nActiveActions = 0,
  45514. this._nActiveBindings = 0;
  45515. for (var r = 0; r !== t; ++r)
  45516. e[r].reset();
  45517. for (var r = 0; r !== n; ++r)
  45518. i[r].useCount = 0;
  45519. return this
  45520. },
  45521. update: function(e) {
  45522. e *= this.timeScale;
  45523. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45524. var s = t[a];
  45525. s.enabled && s._update(n, e, r, o)
  45526. }
  45527. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45528. l[a].apply(o);
  45529. return this
  45530. },
  45531. getRoot: function() {
  45532. return this._root
  45533. },
  45534. uncacheClip: function(e) {
  45535. var t = this._actions
  45536. , i = e.name
  45537. , n = this._actionsByClip
  45538. , r = n[i];
  45539. if (void 0 !== r) {
  45540. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45541. var l = o[a];
  45542. this._deactivateAction(l);
  45543. var c = l._cacheIndex
  45544. , h = t[t.length - 1];
  45545. l._cacheIndex = null,
  45546. l._byClipCacheIndex = null,
  45547. h._cacheIndex = c,
  45548. t[c] = h,
  45549. t.pop(),
  45550. this._removeInactiveBindingsForAction(l)
  45551. }
  45552. delete n[i]
  45553. }
  45554. },
  45555. uncacheRoot: function(e) {
  45556. var t = e.uuid
  45557. , i = this._actionsByClip;
  45558. for (var n in i) {
  45559. var r = i[n].actionByRoot
  45560. , o = r[t];
  45561. void 0 !== o && (this._deactivateAction(o),
  45562. this._removeInactiveAction(o))
  45563. }
  45564. var a = this._bindingsByRootAndName
  45565. , s = a[t];
  45566. if (void 0 !== s)
  45567. for (var l in s) {
  45568. var c = s[l];
  45569. c.restoreOriginalState(),
  45570. this._removeInactiveBinding(c)
  45571. }
  45572. },
  45573. uncacheAction: function(e, t) {
  45574. var i = this.existingAction(e, t);
  45575. null !== i && (this._deactivateAction(i),
  45576. this._removeInactiveAction(i))
  45577. }
  45578. },
  45579. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45580. n.AnimationMixer._Action = function(e, t, i) {
  45581. this._mixer = e,
  45582. this._clip = t,
  45583. this._localRoot = i || null;
  45584. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45585. endingStart: n.ZeroCurvatureEnding,
  45586. endingEnd: n.ZeroCurvatureEnding
  45587. }, l = 0; l !== o; ++l) {
  45588. var c = r[l].createInterpolant(null);
  45589. a[l] = c,
  45590. c.settings = s
  45591. }
  45592. this._interpolantSettings = s,
  45593. this._interpolants = a,
  45594. this._propertyBindings = new Array(o),
  45595. this._cacheIndex = null,
  45596. this._byClipCacheIndex = null,
  45597. this._timeScaleInterpolant = null,
  45598. this._weightInterpolant = null,
  45599. this.loop = n.LoopRepeat,
  45600. this._loopCount = -1,
  45601. this._startTime = null,
  45602. this.time = 0,
  45603. this.timeScale = 1,
  45604. this._effectiveTimeScale = 1,
  45605. this.weight = 1,
  45606. this._effectiveWeight = 1,
  45607. this.repetitions = 1 / 0,
  45608. this.paused = !1,
  45609. this.enabled = !0,
  45610. this.clampWhenFinished = !1,
  45611. this.zeroSlopeAtStart = !0,
  45612. this.zeroSlopeAtEnd = !0
  45613. }
  45614. ,
  45615. n.AnimationMixer._Action.prototype = {
  45616. constructor: n.AnimationMixer._Action,
  45617. play: function() {
  45618. return this._mixer._activateAction(this),
  45619. this
  45620. },
  45621. stop: function() {
  45622. return this._mixer._deactivateAction(this),
  45623. this.reset()
  45624. },
  45625. reset: function() {
  45626. return this.paused = !1,
  45627. this.enabled = !0,
  45628. this.time = 0,
  45629. this._loopCount = -1,
  45630. this._startTime = null,
  45631. this.stopFading().stopWarping()
  45632. },
  45633. isRunning: function() {
  45634. this._startTime;
  45635. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45636. },
  45637. isScheduled: function() {
  45638. return this._mixer._isActiveAction(this)
  45639. },
  45640. startAt: function(e) {
  45641. return this._startTime = e,
  45642. this
  45643. },
  45644. setLoop: function(e, t) {
  45645. return this.loop = e,
  45646. this.repetitions = t,
  45647. this
  45648. },
  45649. setEffectiveWeight: function(e) {
  45650. return this.weight = e,
  45651. this._effectiveWeight = this.enabled ? e : 0,
  45652. this.stopFading()
  45653. },
  45654. getEffectiveWeight: function() {
  45655. return this._effectiveWeight
  45656. },
  45657. fadeIn: function(e) {
  45658. return this._scheduleFading(e, 0, 1)
  45659. },
  45660. fadeOut: function(e) {
  45661. return this._scheduleFading(e, 1, 0)
  45662. },
  45663. crossFadeFrom: function(e, t, i) {
  45664. this._mixer;
  45665. if (e.fadeOut(t),
  45666. this.fadeIn(t),
  45667. i) {
  45668. var n = this._clip.duration
  45669. , r = e._clip.duration
  45670. , o = r / n
  45671. , a = n / r;
  45672. e.warp(1, o, t),
  45673. this.warp(a, 1, t)
  45674. }
  45675. return this
  45676. },
  45677. crossFadeTo: function(e, t, i) {
  45678. return e.crossFadeFrom(this, t, i)
  45679. },
  45680. stopFading: function() {
  45681. var e = this._weightInterpolant;
  45682. return null !== e && (this._weightInterpolant = null,
  45683. this._mixer._takeBackControlInterpolant(e)),
  45684. this
  45685. },
  45686. setEffectiveTimeScale: function(e) {
  45687. return this.timeScale = e,
  45688. this._effectiveTimeScale = this.paused ? 0 : e,
  45689. this.stopWarping()
  45690. },
  45691. getEffectiveTimeScale: function() {
  45692. return this._effectiveTimeScale
  45693. },
  45694. setDuration: function(e) {
  45695. return this.timeScale = this._clip.duration / e,
  45696. this.stopWarping()
  45697. },
  45698. syncWith: function(e) {
  45699. return this.time = e.time,
  45700. this.timeScale = e.timeScale,
  45701. this.stopWarping()
  45702. },
  45703. halt: function(e) {
  45704. return this.warp(this._currentTimeScale, 0, e)
  45705. },
  45706. warp: function(e, t, i) {
  45707. var n = this._mixer
  45708. , r = n.time
  45709. , o = this._timeScaleInterpolant
  45710. , a = this.timeScale;
  45711. null === o && (o = n._lendControlInterpolant(),
  45712. this._timeScaleInterpolant = o);
  45713. var s = o.parameterPositions
  45714. , l = o.sampleValues;
  45715. return s[0] = r,
  45716. s[1] = r + i,
  45717. l[0] = e / a,
  45718. l[1] = t / a,
  45719. this
  45720. },
  45721. stopWarping: function() {
  45722. var e = this._timeScaleInterpolant;
  45723. return null !== e && (this._timeScaleInterpolant = null,
  45724. this._mixer._takeBackControlInterpolant(e)),
  45725. this
  45726. },
  45727. getMixer: function() {
  45728. return this._mixer
  45729. },
  45730. getClip: function() {
  45731. return this._clip
  45732. },
  45733. getRoot: function() {
  45734. return this._localRoot || this._mixer._root
  45735. },
  45736. _update: function(e, t, i, n) {
  45737. var r = this._startTime;
  45738. if (null !== r) {
  45739. var o = (e - r) * i;
  45740. if (o < 0 || 0 === i)
  45741. return;
  45742. this._startTime = null,
  45743. t = i * o
  45744. }
  45745. t *= this._updateTimeScale(e);
  45746. var a = this._updateTime(t)
  45747. , s = this._updateWeight(e);
  45748. if (s > 0)
  45749. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45750. l[h].evaluate(a),
  45751. c[h].accumulate(n, s)
  45752. },
  45753. _updateWeight: function(e) {
  45754. var t = 0;
  45755. if (this.enabled) {
  45756. t = this.weight;
  45757. var i = this._weightInterpolant;
  45758. if (null !== i) {
  45759. var n = i.evaluate(e)[0];
  45760. t *= n,
  45761. e > i.parameterPositions[1] && (this.stopFading(),
  45762. 0 === n && (this.enabled = !1))
  45763. }
  45764. }
  45765. return this._effectiveWeight = t,
  45766. t
  45767. },
  45768. _updateTimeScale: function(e) {
  45769. var t = 0;
  45770. if (!this.paused) {
  45771. t = this.timeScale;
  45772. var i = this._timeScaleInterpolant;
  45773. if (null !== i) {
  45774. var n = i.evaluate(e)[0];
  45775. t *= n,
  45776. e > i.parameterPositions[1] && (this.stopWarping(),
  45777. 0 === t ? this.pause = !0 : this.timeScale = t)
  45778. }
  45779. }
  45780. return this._effectiveTimeScale = t,
  45781. t
  45782. },
  45783. _updateTime: function(e) {
  45784. var t = this.time + e;
  45785. if (0 === e)
  45786. return t;
  45787. var i = this._clip.duration
  45788. , r = this.loop
  45789. , o = this._loopCount
  45790. , a = !1;
  45791. switch (r) {
  45792. case n.LoopOnce:
  45793. if (o === -1 && (this.loopCount = 0,
  45794. this._setEndings(!0, !0, !1)),
  45795. t >= i)
  45796. t = i;
  45797. else {
  45798. if (!(t < 0))
  45799. break;
  45800. t = 0
  45801. }
  45802. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45803. this._mixer.dispatchEvent({
  45804. type: "finished",
  45805. action: this,
  45806. direction: e < 0 ? -1 : 1
  45807. });
  45808. break;
  45809. case n.LoopPingPong:
  45810. a = !0;
  45811. case n.LoopRepeat:
  45812. if (o === -1 && (e > 0 ? (o = 0,
  45813. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45814. t >= i || t < 0) {
  45815. var s = Math.floor(t / i);
  45816. t -= i * s,
  45817. o += Math.abs(s);
  45818. var l = this.repetitions - o;
  45819. if (l < 0) {
  45820. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45821. t = e > 0 ? i : 0,
  45822. this._mixer.dispatchEvent({
  45823. type: "finished",
  45824. action: this,
  45825. direction: e > 0 ? 1 : -1
  45826. });
  45827. break
  45828. }
  45829. if (0 === l) {
  45830. var c = e < 0;
  45831. this._setEndings(c, !c, a)
  45832. } else
  45833. this._setEndings(!1, !1, a);
  45834. this._loopCount = o,
  45835. this._mixer.dispatchEvent({
  45836. type: "loop",
  45837. action: this,
  45838. loopDelta: s
  45839. })
  45840. }
  45841. if (r === n.LoopPingPong && 1 === (1 & o))
  45842. return this.time = t,
  45843. i - t
  45844. }
  45845. return this.time = t,
  45846. t
  45847. },
  45848. _setEndings: function(e, t, i) {
  45849. var r = this._interpolantSettings;
  45850. i ? (r.endingStart = n.ZeroSlopeEnding,
  45851. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45852. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45853. },
  45854. _scheduleFading: function(e, t, i) {
  45855. var n = this._mixer
  45856. , r = n.time
  45857. , o = this._weightInterpolant;
  45858. null === o && (o = n._lendControlInterpolant(),
  45859. this._weightInterpolant = o);
  45860. var a = o.parameterPositions
  45861. , s = o.sampleValues;
  45862. return a[0] = r,
  45863. s[0] = t,
  45864. a[1] = r + e,
  45865. s[1] = i,
  45866. this
  45867. }
  45868. },
  45869. Object.assign(n.AnimationMixer.prototype, {
  45870. _bindAction: function(e, t) {
  45871. var i = e._localRoot || this._root
  45872. , r = e._clip.tracks
  45873. , o = r.length
  45874. , a = e._propertyBindings
  45875. , s = e._interpolants
  45876. , l = i.uuid
  45877. , c = this._bindingsByRootAndName
  45878. , h = c[l];
  45879. void 0 === h && (h = {},
  45880. c[l] = h);
  45881. for (var u = 0; u !== o; ++u) {
  45882. var d = r[u]
  45883. , p = d.name
  45884. , f = h[p];
  45885. if (void 0 !== f)
  45886. a[u] = f;
  45887. else {
  45888. if (f = a[u],
  45889. void 0 !== f) {
  45890. null === f._cacheIndex && (++f.referenceCount,
  45891. this._addInactiveBinding(f, l, p));
  45892. continue
  45893. }
  45894. var g = t && t._propertyBindings[u].binding.parsedPath;
  45895. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45896. ++f.referenceCount,
  45897. this._addInactiveBinding(f, l, p),
  45898. a[u] = f
  45899. }
  45900. s[u].resultBuffer = f.buffer
  45901. }
  45902. },
  45903. _activateAction: function(e) {
  45904. if (!this._isActiveAction(e)) {
  45905. if (null === e._cacheIndex) {
  45906. var t = (e._localRoot || this._root).uuid
  45907. , i = e._clip.name
  45908. , n = this._actionsByClip[i];
  45909. this._bindAction(e, n && n.knownActions[0]),
  45910. this._addInactiveAction(e, i, t)
  45911. }
  45912. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45913. var s = r[o];
  45914. 0 === s.useCount++ && (this._lendBinding(s),
  45915. s.saveOriginalState())
  45916. }
  45917. this._lendAction(e)
  45918. }
  45919. },
  45920. _deactivateAction: function(e) {
  45921. if (this._isActiveAction(e)) {
  45922. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45923. var r = t[i];
  45924. 0 === --r.useCount && (r.restoreOriginalState(),
  45925. this._takeBackBinding(r))
  45926. }
  45927. this._takeBackAction(e)
  45928. }
  45929. },
  45930. _initMemoryManager: function() {
  45931. this._actions = [],
  45932. this._nActiveActions = 0,
  45933. this._actionsByClip = {},
  45934. this._bindings = [],
  45935. this._nActiveBindings = 0,
  45936. this._bindingsByRootAndName = {},
  45937. this._controlInterpolants = [],
  45938. this._nActiveControlInterpolants = 0;
  45939. var e = this;
  45940. this.stats = {
  45941. actions: {
  45942. get total() {
  45943. return e._actions.length
  45944. },
  45945. get inUse() {
  45946. return e._nActiveActions
  45947. }
  45948. },
  45949. bindings: {
  45950. get total() {
  45951. return e._bindings.length
  45952. },
  45953. get inUse() {
  45954. return e._nActiveBindings
  45955. }
  45956. },
  45957. controlInterpolants: {
  45958. get total() {
  45959. return e._controlInterpolants.length
  45960. },
  45961. get inUse() {
  45962. return e._nActiveControlInterpolants
  45963. }
  45964. }
  45965. }
  45966. },
  45967. _isActiveAction: function(e) {
  45968. var t = e._cacheIndex;
  45969. return null !== t && t < this._nActiveActions
  45970. },
  45971. _addInactiveAction: function(e, t, i) {
  45972. var n = this._actions
  45973. , r = this._actionsByClip
  45974. , o = r[t];
  45975. if (void 0 === o)
  45976. o = {
  45977. knownActions: [e],
  45978. actionByRoot: {}
  45979. },
  45980. e._byClipCacheIndex = 0,
  45981. r[t] = o;
  45982. else {
  45983. var a = o.knownActions;
  45984. e._byClipCacheIndex = a.length,
  45985. a.push(e)
  45986. }
  45987. e._cacheIndex = n.length,
  45988. n.push(e),
  45989. o.actionByRoot[i] = e
  45990. },
  45991. _removeInactiveAction: function(e) {
  45992. var t = this._actions
  45993. , i = t[t.length - 1]
  45994. , n = e._cacheIndex;
  45995. i._cacheIndex = n,
  45996. t[n] = i,
  45997. t.pop(),
  45998. e._cacheIndex = null;
  45999. var r = e._clip.name
  46000. , o = this._actionsByClip
  46001. , a = o[r]
  46002. , s = a.knownActions
  46003. , l = s[s.length - 1]
  46004. , c = e._byClipCacheIndex;
  46005. l._byClipCacheIndex = c,
  46006. s[c] = l,
  46007. s.pop(),
  46008. e._byClipCacheIndex = null;
  46009. var h = a.actionByRoot
  46010. , u = (t._localRoot || this._root).uuid;
  46011. delete h[u],
  46012. 0 === s.length && delete o[r],
  46013. this._removeInactiveBindingsForAction(e)
  46014. },
  46015. _removeInactiveBindingsForAction: function(e) {
  46016. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46017. var r = t[i];
  46018. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46019. }
  46020. },
  46021. _lendAction: function(e) {
  46022. var t = this._actions
  46023. , i = e._cacheIndex
  46024. , n = this._nActiveActions++
  46025. , r = t[n];
  46026. e._cacheIndex = n,
  46027. t[n] = e,
  46028. r._cacheIndex = i,
  46029. t[i] = r
  46030. },
  46031. _takeBackAction: function(e) {
  46032. var t = this._actions
  46033. , i = e._cacheIndex
  46034. , n = --this._nActiveActions
  46035. , r = t[n];
  46036. e._cacheIndex = n,
  46037. t[n] = e,
  46038. r._cacheIndex = i,
  46039. t[i] = r
  46040. },
  46041. _addInactiveBinding: function(e, t, i) {
  46042. var n = this._bindingsByRootAndName
  46043. , r = n[t]
  46044. , o = this._bindings;
  46045. void 0 === r && (r = {},
  46046. n[t] = r),
  46047. r[i] = e,
  46048. e._cacheIndex = o.length,
  46049. o.push(e)
  46050. },
  46051. _removeInactiveBinding: function(e) {
  46052. var t = this._bindings
  46053. , i = e.binding
  46054. , n = i.rootNode.uuid
  46055. , r = i.path
  46056. , o = this._bindingsByRootAndName
  46057. , a = o[n]
  46058. , s = t[t.length - 1]
  46059. , l = e._cacheIndex;
  46060. s._cacheIndex = l,
  46061. t[l] = s,
  46062. t.pop(),
  46063. delete a[r];
  46064. e: {
  46065. for (var c in a)
  46066. break e;
  46067. delete o[n]
  46068. }
  46069. },
  46070. _lendBinding: function(e) {
  46071. var t = this._bindings
  46072. , i = e._cacheIndex
  46073. , n = this._nActiveBindings++
  46074. , r = t[n];
  46075. e._cacheIndex = n,
  46076. t[n] = e,
  46077. r._cacheIndex = i,
  46078. t[i] = r
  46079. },
  46080. _takeBackBinding: function(e) {
  46081. var t = this._bindings
  46082. , i = e._cacheIndex
  46083. , n = --this._nActiveBindings
  46084. , r = t[n];
  46085. e._cacheIndex = n,
  46086. t[n] = e,
  46087. r._cacheIndex = i,
  46088. t[i] = r
  46089. },
  46090. _lendControlInterpolant: function() {
  46091. var e = this._controlInterpolants
  46092. , t = this._nActiveControlInterpolants++
  46093. , i = e[t];
  46094. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46095. i.__cacheIndex = t,
  46096. e[t] = i),
  46097. i
  46098. },
  46099. _takeBackControlInterpolant: function(e) {
  46100. var t = this._controlInterpolants
  46101. , i = e.__cacheIndex
  46102. , n = --this._nActiveControlInterpolants
  46103. , r = t[n];
  46104. e.__cacheIndex = n,
  46105. t[n] = e,
  46106. r.__cacheIndex = i,
  46107. t[i] = r
  46108. },
  46109. _controlInterpolantsResultBuffer: new Float32Array(1)
  46110. }),
  46111. n.AnimationObjectGroup = function(e) {
  46112. this.uuid = n.Math.generateUUID(),
  46113. this._objects = Array.prototype.slice.call(arguments),
  46114. this.nCachedObjects_ = 0;
  46115. var t = {};
  46116. this._indicesByUUID = t;
  46117. for (var i = 0, r = arguments.length; i !== r; ++i)
  46118. t[arguments[i].uuid] = i;
  46119. this._paths = [],
  46120. this._parsedPaths = [],
  46121. this._bindings = [],
  46122. this._bindingsIndicesByPath = {};
  46123. var o = this;
  46124. this.stats = {
  46125. objects: {
  46126. get total() {
  46127. return o._objects.length
  46128. },
  46129. get inUse() {
  46130. return this.total - o.nCachedObjects_
  46131. }
  46132. },
  46133. get bindingsPerObject() {
  46134. return o._bindings.length
  46135. }
  46136. }
  46137. }
  46138. ,
  46139. n.AnimationObjectGroup.prototype = {
  46140. constructor: n.AnimationObjectGroup,
  46141. add: function(e) {
  46142. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46143. var d = arguments[h]
  46144. , p = d.uuid
  46145. , f = o[p];
  46146. if (void 0 === f) {
  46147. f = i++,
  46148. o[p] = f,
  46149. t.push(d);
  46150. for (var g = 0, m = c; g !== m; ++g)
  46151. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46152. } else if (f < r) {
  46153. var v = t[f]
  46154. , A = --r
  46155. , y = t[A];
  46156. o[y.uuid] = f,
  46157. t[f] = y,
  46158. o[p] = A,
  46159. t[A] = d;
  46160. for (var g = 0, m = c; g !== m; ++g) {
  46161. var C = l[g]
  46162. , I = C[A]
  46163. , E = C[f];
  46164. C[f] = I,
  46165. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46166. C[A] = E
  46167. }
  46168. } else
  46169. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46170. }
  46171. this.nCachedObjects_ = r
  46172. },
  46173. remove: function(e) {
  46174. for (var t = this._objects, i = (t.length,
  46175. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46176. var l = arguments[a]
  46177. , c = l.uuid
  46178. , h = n[c];
  46179. if (void 0 !== h && h >= i) {
  46180. var u = i++
  46181. , d = t[u];
  46182. n[d.uuid] = h,
  46183. t[h] = d,
  46184. n[c] = u,
  46185. t[u] = l;
  46186. for (var p = 0, f = o; p !== f; ++p) {
  46187. var g = r[p]
  46188. , m = g[u]
  46189. , v = g[h];
  46190. g[h] = m,
  46191. g[u] = v
  46192. }
  46193. }
  46194. }
  46195. this.nCachedObjects_ = i
  46196. },
  46197. uncache: function(e) {
  46198. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46199. var c = arguments[s]
  46200. , h = c.uuid
  46201. , u = r[h];
  46202. if (void 0 !== u)
  46203. if (delete r[h],
  46204. u < n) {
  46205. var d = --n
  46206. , p = t[d]
  46207. , f = --i
  46208. , g = t[f];
  46209. r[p.uuid] = u,
  46210. t[u] = p,
  46211. r[g.uuid] = d,
  46212. t[d] = g,
  46213. t.pop();
  46214. for (var m = 0, v = a; m !== v; ++m) {
  46215. var A = o[m]
  46216. , y = A[d]
  46217. , C = A[f];
  46218. A[u] = y,
  46219. A[d] = C,
  46220. A.pop()
  46221. }
  46222. } else {
  46223. var f = --i
  46224. , g = t[f];
  46225. r[g.uuid] = u,
  46226. t[u] = g,
  46227. t.pop();
  46228. for (var m = 0, v = a; m !== v; ++m) {
  46229. var A = o[m];
  46230. A[u] = A[f],
  46231. A.pop()
  46232. }
  46233. }
  46234. }
  46235. this.nCachedObjects_ = n
  46236. },
  46237. subscribe_: function(e, t) {
  46238. var i = this._bindingsIndicesByPath
  46239. , r = i[e]
  46240. , o = this._bindings;
  46241. if (void 0 !== r)
  46242. return o[r];
  46243. var a = this._paths
  46244. , s = this._parsedPaths
  46245. , l = this._objects
  46246. , c = l.length
  46247. , h = this.nCachedObjects_
  46248. , u = new Array(c);
  46249. r = o.length,
  46250. i[e] = r,
  46251. a.push(e),
  46252. s.push(t),
  46253. o.push(u);
  46254. for (var d = h, p = l.length; d !== p; ++d) {
  46255. var f = l[d];
  46256. u[d] = new n.PropertyBinding(f,e,t)
  46257. }
  46258. return u
  46259. },
  46260. unsubscribe_: function(e) {
  46261. var t = this._bindingsIndicesByPath
  46262. , i = t[e];
  46263. if (void 0 !== i) {
  46264. var n = this._paths
  46265. , r = this._parsedPaths
  46266. , o = this._bindings
  46267. , a = o.length - 1
  46268. , s = o[a]
  46269. , l = e[a];
  46270. t[l] = i,
  46271. o[i] = s,
  46272. o.pop(),
  46273. r[i] = r[a],
  46274. r.pop(),
  46275. n[i] = n[a],
  46276. n.pop()
  46277. }
  46278. }
  46279. },
  46280. n.AnimationUtils = {
  46281. arraySlice: function(e, t, i) {
  46282. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46283. },
  46284. convertArray: function(e, t, i) {
  46285. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46286. },
  46287. isTypedArray: function(e) {
  46288. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46289. },
  46290. getKeyframeOrder: function(e) {
  46291. function t(t, i) {
  46292. return e[t] - e[i]
  46293. }
  46294. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46295. n[r] = r;
  46296. return n.sort(t),
  46297. n
  46298. },
  46299. sortedArray: function(e, t, i) {
  46300. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46301. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46302. r[a++] = e[s + l];
  46303. return r
  46304. },
  46305. flattenJSON: function(e, t, i, n) {
  46306. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46307. o = e[r++];
  46308. if (void 0 !== o) {
  46309. var a = o[n];
  46310. if (void 0 !== a)
  46311. if (Array.isArray(a)) {
  46312. do
  46313. a = o[n],
  46314. void 0 !== a && (t.push(o.time),
  46315. i.push.apply(i, a)),
  46316. o = e[r++];
  46317. while (void 0 !== o)
  46318. } else if (void 0 !== a.toArray) {
  46319. do
  46320. a = o[n],
  46321. void 0 !== a && (t.push(o.time),
  46322. a.toArray(i, i.length)),
  46323. o = e[r++];
  46324. while (void 0 !== o)
  46325. } else
  46326. do
  46327. a = o[n],
  46328. void 0 !== a && (t.push(o.time),
  46329. i.push(a)),
  46330. o = e[r++];
  46331. while (void 0 !== o)
  46332. }
  46333. }
  46334. },
  46335. n.KeyframeTrack = function(e, t, i, r) {
  46336. if (void 0 === e)
  46337. throw new Error("track name is undefined");
  46338. if (void 0 === t || 0 === t.length)
  46339. throw new Error("no keyframes in track named " + e);
  46340. this.name = e,
  46341. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46342. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46343. this.setInterpolation(r || this.DefaultInterpolation),
  46344. this.validate(),
  46345. this.optimize()
  46346. }
  46347. ,
  46348. n.KeyframeTrack.prototype = {
  46349. constructor: n.KeyframeTrack,
  46350. TimeBufferType: Float32Array,
  46351. ValueBufferType: Float32Array,
  46352. DefaultInterpolation: n.InterpolateLinear,
  46353. InterpolantFactoryMethodDiscrete: function(e) {
  46354. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46355. },
  46356. InterpolantFactoryMethodLinear: function(e) {
  46357. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46358. },
  46359. InterpolantFactoryMethodSmooth: function(e) {
  46360. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46361. },
  46362. setInterpolation: function(e) {
  46363. var t = void 0;
  46364. switch (e) {
  46365. case n.InterpolateDiscrete:
  46366. t = this.InterpolantFactoryMethodDiscrete;
  46367. break;
  46368. case n.InterpolateLinear:
  46369. t = this.InterpolantFactoryMethodLinear;
  46370. break;
  46371. case n.InterpolateSmooth:
  46372. t = this.InterpolantFactoryMethodSmooth
  46373. }
  46374. if (void 0 === t) {
  46375. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46376. if (void 0 === this.createInterpolant) {
  46377. if (e === this.DefaultInterpolation)
  46378. throw new Error(i);
  46379. this.setInterpolation(this.DefaultInterpolation)
  46380. }
  46381. return void console.warn(i)
  46382. }
  46383. this.createInterpolant = t
  46384. },
  46385. getInterpolation: function() {
  46386. switch (this.createInterpolant) {
  46387. case this.InterpolantFactoryMethodDiscrete:
  46388. return n.InterpolateDiscrete;
  46389. case this.InterpolantFactoryMethodLinear:
  46390. return n.InterpolateLinear;
  46391. case this.InterpolantFactoryMethodSmooth:
  46392. return n.InterpolateSmooth
  46393. }
  46394. },
  46395. getValueSize: function() {
  46396. return this.values.length / this.times.length
  46397. },
  46398. shift: function(e) {
  46399. if (0 !== e)
  46400. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46401. t[i] += e;
  46402. return this
  46403. },
  46404. scale: function(e) {
  46405. if (1 !== e)
  46406. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46407. t[i] *= e;
  46408. return this
  46409. },
  46410. trim: function(e, t) {
  46411. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46412. ++o;
  46413. for (; a !== -1 && i[a] > t; )
  46414. --a;
  46415. if (++a,
  46416. 0 !== o || a !== r) {
  46417. o >= a && (a = Math.max(a, 1),
  46418. o = a - 1);
  46419. var s = this.getValueSize();
  46420. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46421. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46422. }
  46423. return this
  46424. },
  46425. validate: function() {
  46426. var e = !0
  46427. , t = this.getValueSize();
  46428. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46429. e = !1);
  46430. var i = this.times
  46431. , r = this.values
  46432. , o = i.length;
  46433. 0 === o && (console.error("track is empty", this),
  46434. e = !1);
  46435. for (var a = null, s = 0; s !== o; s++) {
  46436. var l = i[s];
  46437. if ("number" == typeof l && isNaN(l)) {
  46438. console.error("time is not a valid number", this, s, l),
  46439. e = !1;
  46440. break
  46441. }
  46442. if (null !== a && a > l) {
  46443. console.error("out of order keys", this, s, l, a),
  46444. e = !1;
  46445. break
  46446. }
  46447. a = l
  46448. }
  46449. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46450. for (var s = 0, c = r.length; s !== c; ++s) {
  46451. var h = r[s];
  46452. if (isNaN(h)) {
  46453. console.error("value is not a valid number", this, s, h),
  46454. e = !1;
  46455. break
  46456. }
  46457. }
  46458. return e
  46459. },
  46460. optimize: function() {
  46461. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46462. var s = !1
  46463. , l = e[o]
  46464. , c = e[o + 1];
  46465. if (l !== c && (1 !== o || l !== l[0]))
  46466. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46467. var f = t[h + p];
  46468. if (f !== t[u + p] || f !== t[d + p]) {
  46469. s = !0;
  46470. break
  46471. }
  46472. }
  46473. if (s) {
  46474. if (o !== r) {
  46475. e[r] = e[o];
  46476. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46477. t[m + p] = t[g + p]
  46478. }
  46479. ++r
  46480. }
  46481. }
  46482. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46483. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46484. this
  46485. }
  46486. },
  46487. Object.assign(n.KeyframeTrack, {
  46488. parse: function(e) {
  46489. if (void 0 === e.type)
  46490. throw new Error("track type undefined, can not parse");
  46491. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46492. if (void 0 === e.times) {
  46493. console.warn("legacy JSON format detected, converting");
  46494. var i = []
  46495. , r = [];
  46496. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46497. e.times = i,
  46498. e.values = r
  46499. }
  46500. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46501. },
  46502. toJSON: function(e) {
  46503. var t, i = e.constructor;
  46504. if (void 0 !== i.toJSON)
  46505. t = i.toJSON(e);
  46506. else {
  46507. t = {
  46508. name: e.name,
  46509. times: n.AnimationUtils.convertArray(e.times, Array),
  46510. values: n.AnimationUtils.convertArray(e.values, Array)
  46511. };
  46512. var r = e.getInterpolation();
  46513. r !== e.DefaultInterpolation && (t.interpolation = r)
  46514. }
  46515. return t.type = e.ValueTypeName,
  46516. t
  46517. },
  46518. _getTrackTypeForValueTypeName: function(e) {
  46519. switch (e.toLowerCase()) {
  46520. case "scalar":
  46521. case "double":
  46522. case "float":
  46523. case "number":
  46524. case "integer":
  46525. return n.NumberKeyframeTrack;
  46526. case "vector":
  46527. case "vector2":
  46528. case "vector3":
  46529. case "vector4":
  46530. return n.VectorKeyframeTrack;
  46531. case "color":
  46532. return n.ColorKeyframeTrack;
  46533. case "quaternion":
  46534. return n.QuaternionKeyframeTrack;
  46535. case "bool":
  46536. case "boolean":
  46537. return n.BooleanKeyframeTrack;
  46538. case "string":
  46539. return n.StringKeyframeTrack
  46540. }
  46541. throw new Error("Unsupported typeName: " + e)
  46542. }
  46543. }),
  46544. n.PropertyBinding = function(e, t, i) {
  46545. this.path = t,
  46546. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46547. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46548. this.rootNode = e
  46549. }
  46550. ,
  46551. n.PropertyBinding.prototype = {
  46552. constructor: n.PropertyBinding,
  46553. getValue: function(e, t) {
  46554. this.bind(),
  46555. this.getValue(e, t)
  46556. },
  46557. setValue: function(e, t) {
  46558. this.bind(),
  46559. this.setValue(e, t)
  46560. },
  46561. bind: function() {
  46562. var e = this.node
  46563. , t = this.parsedPath
  46564. , i = t.objectName
  46565. , r = t.propertyName
  46566. , o = t.propertyIndex;
  46567. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46568. this.node = e),
  46569. this.getValue = this._getValue_unavailable,
  46570. this.setValue = this._setValue_unavailable,
  46571. !e)
  46572. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46573. if (i) {
  46574. var a = t.objectIndex;
  46575. switch (i) {
  46576. case "materials":
  46577. if (!e.material)
  46578. return void console.error(" can not bind to material as node does not have a material", this);
  46579. if (!e.material.materials)
  46580. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46581. e = e.material.materials;
  46582. break;
  46583. case "bones":
  46584. if (!e.skeleton)
  46585. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46586. e = e.skeleton.bones;
  46587. for (var s = 0; s < e.length; s++)
  46588. if (e[s].name === a) {
  46589. a = s;
  46590. break
  46591. }
  46592. break;
  46593. default:
  46594. if (void 0 === e[i])
  46595. return void console.error(" can not bind to objectName of node, undefined", this);
  46596. e = e[i]
  46597. }
  46598. if (void 0 !== a) {
  46599. if (void 0 === e[a])
  46600. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46601. e = e[a]
  46602. }
  46603. }
  46604. var l = e[r];
  46605. if (!l) {
  46606. var c = t.nodeName;
  46607. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46608. }
  46609. var h = this.Versioning.None;
  46610. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46611. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46612. this.targetObject = e);
  46613. var u = this.BindingType.Direct;
  46614. if (void 0 !== o) {
  46615. if ("morphTargetInfluences" === r) {
  46616. if (!e.geometry)
  46617. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46618. if (!e.geometry.morphTargets)
  46619. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46620. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46621. if (e.geometry.morphTargets[s].name === o) {
  46622. o = s;
  46623. break
  46624. }
  46625. }
  46626. u = this.BindingType.ArrayElement,
  46627. this.resolvedProperty = l,
  46628. this.propertyIndex = o
  46629. } else
  46630. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46631. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46632. this.resolvedProperty = l) : this.propertyName = r;
  46633. this.getValue = this.GetterByBindingType[u],
  46634. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46635. },
  46636. unbind: function() {
  46637. this.node = null,
  46638. this.getValue = this._getValue_unbound,
  46639. this.setValue = this._setValue_unbound
  46640. }
  46641. },
  46642. Object.assign(n.PropertyBinding.prototype, {
  46643. _getValue_unavailable: function() {},
  46644. _setValue_unavailable: function() {},
  46645. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46646. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46647. BindingType: {
  46648. Direct: 0,
  46649. EntireArray: 1,
  46650. ArrayElement: 2,
  46651. HasFromToArray: 3
  46652. },
  46653. Versioning: {
  46654. None: 0,
  46655. NeedsUpdate: 1,
  46656. MatrixWorldNeedsUpdate: 2
  46657. },
  46658. GetterByBindingType: [function(e, t) {
  46659. e[t] = this.node[this.propertyName]
  46660. }
  46661. , function(e, t) {
  46662. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46663. e[t++] = i[n]
  46664. }
  46665. , function(e, t) {
  46666. e[t] = this.resolvedProperty[this.propertyIndex]
  46667. }
  46668. , function(e, t) {
  46669. this.resolvedProperty.toArray(e, t)
  46670. }
  46671. ],
  46672. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46673. this.node[this.propertyName] = e[t]
  46674. }
  46675. , function(e, t) {
  46676. this.node[this.propertyName] = e[t],
  46677. this.targetObject.needsUpdate = !0
  46678. }
  46679. , function(e, t) {
  46680. this.node[this.propertyName] = e[t],
  46681. this.targetObject.matrixWorldNeedsUpdate = !0
  46682. }
  46683. ], [function(e, t) {
  46684. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46685. i[n] = e[t++]
  46686. }
  46687. , function(e, t) {
  46688. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46689. i[n] = e[t++];
  46690. this.targetObject.needsUpdate = !0
  46691. }
  46692. , function(e, t) {
  46693. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46694. i[n] = e[t++];
  46695. this.targetObject.matrixWorldNeedsUpdate = !0
  46696. }
  46697. ], [function(e, t) {
  46698. this.resolvedProperty[this.propertyIndex] = e[t]
  46699. }
  46700. , function(e, t) {
  46701. this.resolvedProperty[this.propertyIndex] = e[t],
  46702. this.targetObject.needsUpdate = !0
  46703. }
  46704. , function(e, t) {
  46705. this.resolvedProperty[this.propertyIndex] = e[t],
  46706. this.targetObject.matrixWorldNeedsUpdate = !0
  46707. }
  46708. ], [function(e, t) {
  46709. this.resolvedProperty.fromArray(e, t)
  46710. }
  46711. , function(e, t) {
  46712. this.resolvedProperty.fromArray(e, t),
  46713. this.targetObject.needsUpdate = !0
  46714. }
  46715. , function(e, t) {
  46716. this.resolvedProperty.fromArray(e, t),
  46717. this.targetObject.matrixWorldNeedsUpdate = !0
  46718. }
  46719. ]]
  46720. }),
  46721. n.PropertyBinding.Composite = function(e, t, i) {
  46722. var r = i || n.PropertyBinding.parseTrackName(t);
  46723. this._targetGroup = e,
  46724. this._bindings = e.subscribe_(t, r)
  46725. }
  46726. ,
  46727. n.PropertyBinding.Composite.prototype = {
  46728. constructor: n.PropertyBinding.Composite,
  46729. getValue: function(e, t) {
  46730. this.bind();
  46731. var i = this._targetGroup.nCachedObjects_
  46732. , n = this._bindings[i];
  46733. void 0 !== n && n.getValue(e, t)
  46734. },
  46735. setValue: function(e, t) {
  46736. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46737. i[n].setValue(e, t)
  46738. },
  46739. bind: function() {
  46740. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46741. e[t].bind()
  46742. },
  46743. unbind: function() {
  46744. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46745. e[t].unbind()
  46746. }
  46747. },
  46748. n.PropertyBinding.create = function(e, t, i) {
  46749. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46750. }
  46751. ,
  46752. n.PropertyBinding.parseTrackName = function(e) {
  46753. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46754. , i = t.exec(e);
  46755. if (!i)
  46756. throw new Error("cannot parse trackName at all: " + e);
  46757. i.index === t.lastIndex && t.lastIndex++;
  46758. var n = {
  46759. nodeName: i[3],
  46760. objectName: i[5],
  46761. objectIndex: i[7],
  46762. propertyName: i[9],
  46763. propertyIndex: i[11]
  46764. };
  46765. if (null === n.propertyName || 0 === n.propertyName.length)
  46766. throw new Error("can not parse propertyName from trackName: " + e);
  46767. return n
  46768. }
  46769. ,
  46770. n.PropertyBinding.findNode = function(e, t) {
  46771. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46772. return e;
  46773. if (e.skeleton) {
  46774. var i = function(e) {
  46775. for (var i = 0; i < e.bones.length; i++) {
  46776. var n = e.bones[i];
  46777. if (n.name === t)
  46778. return n
  46779. }
  46780. return null
  46781. }
  46782. , n = i(e.skeleton);
  46783. if (n)
  46784. return n
  46785. }
  46786. if (e.children) {
  46787. var r = function(e) {
  46788. for (var i = 0; i < e.length; i++) {
  46789. var n = e[i];
  46790. if (n.name === t || n.uuid === t)
  46791. return n;
  46792. var o = r(n.children);
  46793. if (o)
  46794. return o
  46795. }
  46796. return null
  46797. }
  46798. , o = r(e.children);
  46799. if (o)
  46800. return o
  46801. }
  46802. return null
  46803. }
  46804. ,
  46805. n.PropertyMixer = function(e, t, i) {
  46806. this.binding = e,
  46807. this.valueSize = i;
  46808. var n, r = Float64Array;
  46809. switch (t) {
  46810. case "quaternion":
  46811. n = this._slerp;
  46812. break;
  46813. case "string":
  46814. case "bool":
  46815. r = Array,
  46816. n = this._select;
  46817. break;
  46818. default:
  46819. n = this._lerp
  46820. }
  46821. this.buffer = new r(4 * i),
  46822. this._mixBufferRegion = n,
  46823. this.cumulativeWeight = 0,
  46824. this.useCount = 0,
  46825. this.referenceCount = 0
  46826. }
  46827. ,
  46828. n.PropertyMixer.prototype = {
  46829. constructor: n.PropertyMixer,
  46830. accumulate: function(e, t) {
  46831. var i = this.buffer
  46832. , n = this.valueSize
  46833. , r = e * n + n
  46834. , o = this.cumulativeWeight;
  46835. if (0 === o) {
  46836. for (var a = 0; a !== n; ++a)
  46837. i[r + a] = i[a];
  46838. o = t
  46839. } else {
  46840. o += t;
  46841. var s = t / o;
  46842. this._mixBufferRegion(i, r, 0, s, n)
  46843. }
  46844. this.cumulativeWeight = o
  46845. },
  46846. apply: function(e) {
  46847. var t = this.valueSize
  46848. , i = this.buffer
  46849. , n = e * t + t
  46850. , r = this.cumulativeWeight
  46851. , o = this.binding;
  46852. if (this.cumulativeWeight = 0,
  46853. r < 1) {
  46854. var a = 3 * t;
  46855. this._mixBufferRegion(i, n, a, 1 - r, t)
  46856. }
  46857. for (var s = t, l = t + t; s !== l; ++s)
  46858. if (i[s] !== i[s + t]) {
  46859. o.setValue(i, n);
  46860. break
  46861. }
  46862. },
  46863. saveOriginalState: function() {
  46864. var e = this.binding
  46865. , t = this.buffer
  46866. , i = this.valueSize
  46867. , n = 3 * i;
  46868. e.getValue(t, n);
  46869. for (var r = i, o = n; r !== o; ++r)
  46870. t[r] = t[n + r % i];
  46871. this.cumulativeWeight = 0
  46872. },
  46873. restoreOriginalState: function() {
  46874. var e = 3 * this.valueSize;
  46875. this.binding.setValue(this.buffer, e)
  46876. },
  46877. _select: function(e, t, i, n, r) {
  46878. if (n >= .5)
  46879. for (var o = 0; o !== r; ++o)
  46880. e[t + o] = e[i + o]
  46881. },
  46882. _slerp: function(e, t, i, r, o) {
  46883. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46884. },
  46885. _lerp: function(e, t, i, n, r) {
  46886. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46887. var s = t + a;
  46888. e[s] = e[s] * o + e[i + a] * n
  46889. }
  46890. }
  46891. },
  46892. n.BooleanKeyframeTrack = function(e, t, i) {
  46893. n.KeyframeTrack.call(this, e, t, i)
  46894. }
  46895. ,
  46896. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46897. constructor: n.BooleanKeyframeTrack,
  46898. ValueTypeName: "bool",
  46899. ValueBufferType: Array,
  46900. DefaultInterpolation: n.IntepolateDiscrete,
  46901. InterpolantFactoryMethodLinear: void 0,
  46902. InterpolantFactoryMethodSmooth: void 0
  46903. }),
  46904. n.NumberKeyframeTrack = function(e, t, i, r) {
  46905. n.KeyframeTrack.call(this, e, t, i, r)
  46906. }
  46907. ,
  46908. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46909. constructor: n.NumberKeyframeTrack,
  46910. ValueTypeName: "number"
  46911. }),
  46912. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46913. n.KeyframeTrack.call(this, e, t, i, r)
  46914. }
  46915. ,
  46916. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46917. constructor: n.QuaternionKeyframeTrack,
  46918. ValueTypeName: "quaternion",
  46919. DefaultInterpolation: n.InterpolateLinear,
  46920. InterpolantFactoryMethodLinear: function(e) {
  46921. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46922. },
  46923. InterpolantFactoryMethodSmooth: void 0
  46924. }),
  46925. n.StringKeyframeTrack = function(e, t, i, r) {
  46926. n.KeyframeTrack.call(this, e, t, i, r)
  46927. }
  46928. ,
  46929. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46930. constructor: n.StringKeyframeTrack,
  46931. ValueTypeName: "string",
  46932. ValueBufferType: Array,
  46933. DefaultInterpolation: n.IntepolateDiscrete,
  46934. InterpolantFactoryMethodLinear: void 0,
  46935. InterpolantFactoryMethodSmooth: void 0
  46936. }),
  46937. n.VectorKeyframeTrack = function(e, t, i, r) {
  46938. n.KeyframeTrack.call(this, e, t, i, r)
  46939. }
  46940. ,
  46941. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46942. constructor: n.VectorKeyframeTrack,
  46943. ValueTypeName: "vector"
  46944. }),
  46945. n.Audio = function(e) {
  46946. n.Object3D.call(this),
  46947. this.type = "Audio",
  46948. this.context = e.context,
  46949. this.source = this.context.createBufferSource(),
  46950. this.source.onended = this.onEnded.bind(this),
  46951. this.gain = this.context.createGain(),
  46952. this.gain.connect(e.getInput()),
  46953. this.autoplay = !1,
  46954. this.startTime = 0,
  46955. this.playbackRate = 1,
  46956. this.isPlaying = !1,
  46957. this.hasPlaybackControl = !0,
  46958. this.sourceType = "empty",
  46959. this.filter = null
  46960. }
  46961. ,
  46962. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46963. n.Audio.prototype.constructor = n.Audio,
  46964. n.Audio.prototype.getOutput = function() {
  46965. return this.gain
  46966. }
  46967. ,
  46968. n.Audio.prototype.load = function(e) {
  46969. var t = new n.AudioBuffer(this.context);
  46970. return t.load(e),
  46971. this.setBuffer(t),
  46972. this
  46973. }
  46974. ,
  46975. n.Audio.prototype.setNodeSource = function(e) {
  46976. return this.hasPlaybackControl = !1,
  46977. this.sourceType = "audioNode",
  46978. this.source = e,
  46979. this.connect(),
  46980. this
  46981. }
  46982. ,
  46983. n.Audio.prototype.setBuffer = function(e) {
  46984. var t = this;
  46985. return e.onReady(function(e) {
  46986. t.source.buffer = e,
  46987. t.sourceType = "buffer",
  46988. t.autoplay && t.play()
  46989. }),
  46990. this
  46991. }
  46992. ,
  46993. n.Audio.prototype.play = function() {
  46994. if (this.isPlaying === !0)
  46995. return void console.warn("THREE.Audio: Audio is already playing.");
  46996. if (this.hasPlaybackControl === !1)
  46997. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46998. var e = this.context.createBufferSource();
  46999. e.buffer = this.source.buffer,
  47000. e.loop = this.source.loop,
  47001. e.onended = this.source.onended,
  47002. e.start(0, this.startTime),
  47003. e.playbackRate.value = this.playbackRate,
  47004. this.isPlaying = !0,
  47005. this.source = e,
  47006. this.connect()
  47007. }
  47008. ,
  47009. n.Audio.prototype.pause = function() {
  47010. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47011. void (this.startTime = this.context.currentTime))
  47012. }
  47013. ,
  47014. n.Audio.prototype.stop = function() {
  47015. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47016. void (this.startTime = 0))
  47017. }
  47018. ,
  47019. n.Audio.prototype.connect = function() {
  47020. null !== this.filter ? (this.source.connect(this.filter),
  47021. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47022. }
  47023. ,
  47024. n.Audio.prototype.disconnect = function() {
  47025. null !== this.filter ? (this.source.disconnect(this.filter),
  47026. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47027. }
  47028. ,
  47029. n.Audio.prototype.getFilter = function() {
  47030. return this.filter
  47031. }
  47032. ,
  47033. n.Audio.prototype.setFilter = function(e) {
  47034. void 0 === e && (e = null),
  47035. this.isPlaying === !0 ? (this.disconnect(),
  47036. this.filter = e,
  47037. this.connect()) : this.filter = e
  47038. }
  47039. ,
  47040. n.Audio.prototype.setPlaybackRate = function(e) {
  47041. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47042. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47043. }
  47044. ,
  47045. n.Audio.prototype.getPlaybackRate = function() {
  47046. return this.playbackRate
  47047. }
  47048. ,
  47049. n.Audio.prototype.onEnded = function() {
  47050. this.isPlaying = !1
  47051. }
  47052. ,
  47053. n.Audio.prototype.setLoop = function(e) {
  47054. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47055. }
  47056. ,
  47057. n.Audio.prototype.getLoop = function() {
  47058. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47059. !1) : this.source.loop
  47060. }
  47061. ,
  47062. n.Audio.prototype.setVolume = function(e) {
  47063. this.gain.gain.value = e
  47064. }
  47065. ,
  47066. n.Audio.prototype.getVolume = function() {
  47067. return this.gain.gain.value
  47068. }
  47069. ,
  47070. n.AudioAnalyser = function(e, t) {
  47071. this.analyser = e.context.createAnalyser(),
  47072. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47073. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47074. e.getOutput().connect(this.analyser)
  47075. }
  47076. ,
  47077. n.AudioAnalyser.prototype = {
  47078. constructor: n.AudioAnalyser,
  47079. getData: function() {
  47080. return this.analyser.getByteFrequencyData(this.data),
  47081. this.data
  47082. }
  47083. },
  47084. n.AudioBuffer = function(e) {
  47085. this.context = e,
  47086. this.ready = !1,
  47087. this.readyCallbacks = []
  47088. }
  47089. ,
  47090. n.AudioBuffer.prototype.load = function(e) {
  47091. var t = this
  47092. , i = new XMLHttpRequest;
  47093. return i.open("GET", e, !0),
  47094. i.responseType = "arraybuffer",
  47095. i.onload = function(e) {
  47096. t.context.decodeAudioData(this.response, function(e) {
  47097. t.buffer = e,
  47098. t.ready = !0;
  47099. for (var i = 0; i < t.readyCallbacks.length; i++)
  47100. t.readyCallbacks[i](t.buffer);
  47101. t.readyCallbacks = []
  47102. })
  47103. }
  47104. ,
  47105. i.send(),
  47106. this
  47107. }
  47108. ,
  47109. n.AudioBuffer.prototype.onReady = function(e) {
  47110. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47111. }
  47112. ,
  47113. n.PositionalAudio = function(e) {
  47114. n.Audio.call(this, e),
  47115. this.panner = this.context.createPanner(),
  47116. this.panner.connect(this.gain)
  47117. }
  47118. ,
  47119. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47120. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47121. n.PositionalAudio.prototype.getOutput = function() {
  47122. return this.panner
  47123. }
  47124. ,
  47125. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47126. this.panner.refDistance = e
  47127. }
  47128. ,
  47129. n.PositionalAudio.prototype.getRefDistance = function() {
  47130. return this.panner.refDistance
  47131. }
  47132. ,
  47133. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47134. this.panner.rolloffFactor = e
  47135. }
  47136. ,
  47137. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47138. return this.panner.rolloffFactor
  47139. }
  47140. ,
  47141. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47142. this.panner.distanceModel = e
  47143. }
  47144. ,
  47145. n.PositionalAudio.prototype.getDistanceModel = function() {
  47146. return this.panner.distanceModel
  47147. }
  47148. ,
  47149. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47150. this.panner.maxDistance = e
  47151. }
  47152. ,
  47153. n.PositionalAudio.prototype.getMaxDistance = function() {
  47154. return this.panner.maxDistance
  47155. }
  47156. ,
  47157. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47158. var e = new n.Vector3;
  47159. return function(t) {
  47160. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47161. e.setFromMatrixPosition(this.matrixWorld),
  47162. this.panner.setPosition(e.x, e.y, e.z)
  47163. }
  47164. }(),
  47165. n.AudioListener = function() {
  47166. n.Object3D.call(this),
  47167. this.type = "AudioListener",
  47168. this.context = new (window.AudioContext || window.webkitAudioContext),
  47169. this.gain = this.context.createGain(),
  47170. this.gain.connect(this.context.destination),
  47171. this.filter = null
  47172. }
  47173. ,
  47174. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47175. n.AudioListener.prototype.constructor = n.AudioListener,
  47176. n.AudioListener.prototype.getInput = function() {
  47177. return this.gain
  47178. }
  47179. ,
  47180. n.AudioListener.prototype.removeFilter = function() {
  47181. null !== this.filter && (this.gain.disconnect(this.filter),
  47182. this.filter.disconnect(this.context.destination),
  47183. this.gain.connect(this.context.destination),
  47184. this.filter = null)
  47185. }
  47186. ,
  47187. n.AudioListener.prototype.setFilter = function(e) {
  47188. null !== this.filter ? (this.gain.disconnect(this.filter),
  47189. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47190. this.filter = e,
  47191. this.gain.connect(this.filter),
  47192. this.filter.connect(this.context.destination)
  47193. }
  47194. ,
  47195. n.AudioListener.prototype.getFilter = function() {
  47196. return this.filter
  47197. }
  47198. ,
  47199. n.AudioListener.prototype.setMasterVolume = function(e) {
  47200. this.gain.gain.value = e
  47201. }
  47202. ,
  47203. n.AudioListener.prototype.getMasterVolume = function() {
  47204. return this.gain.gain.value
  47205. }
  47206. ,
  47207. n.AudioListener.prototype.updateMatrixWorld = function() {
  47208. var e = new n.Vector3
  47209. , t = new n.Quaternion
  47210. , i = new n.Vector3
  47211. , r = new n.Vector3;
  47212. return function(o) {
  47213. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47214. var a = this.context.listener
  47215. , s = this.up;
  47216. this.matrixWorld.decompose(e, t, i),
  47217. r.set(0, 0, -1).applyQuaternion(t),
  47218. a.setPosition(e.x, e.y, e.z),
  47219. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47220. }
  47221. }(),
  47222. n.Camera = function() {
  47223. n.Object3D.call(this),
  47224. this.type = "Camera",
  47225. this.matrixWorldInverse = new n.Matrix4,
  47226. this.projectionMatrix = new n.Matrix4
  47227. }
  47228. ,
  47229. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47230. n.Camera.prototype.constructor = n.Camera,
  47231. n.Camera.prototype.getWorldDirection = function() {
  47232. var e = new n.Quaternion;
  47233. return function(t) {
  47234. var i = t || new n.Vector3;
  47235. return this.getWorldQuaternion(e),
  47236. i.set(0, 0, -1).applyQuaternion(e)
  47237. }
  47238. }(),
  47239. n.Camera.prototype.lookAt = function() {
  47240. var e = new n.Matrix4;
  47241. return function(t) {
  47242. e.lookAt(this.position, t, this.up),
  47243. this.quaternion.setFromRotationMatrix(e)
  47244. }
  47245. }(),
  47246. n.Camera.prototype.clone = function() {
  47247. return (new this.constructor).copy(this)
  47248. }
  47249. ,
  47250. n.Camera.prototype.copy = function(e) {
  47251. return n.Object3D.prototype.copy.call(this, e),
  47252. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47253. this.projectionMatrix.copy(e.projectionMatrix),
  47254. this
  47255. }
  47256. ,
  47257. n.CubeCamera = function(e, t, i) {
  47258. n.Object3D.call(this),
  47259. this.type = "CubeCamera";
  47260. var r = 90
  47261. , o = 1
  47262. , a = new n.PerspectiveCamera(r,o,e,t);
  47263. a.up.set(0, -1, 0),
  47264. a.lookAt(new n.Vector3(1,0,0)),
  47265. this.add(a);
  47266. var s = new n.PerspectiveCamera(r,o,e,t);
  47267. s.up.set(0, -1, 0),
  47268. s.lookAt(new n.Vector3(-1,0,0)),
  47269. this.add(s);
  47270. var l = new n.PerspectiveCamera(r,o,e,t);
  47271. l.up.set(0, 0, 1),
  47272. l.lookAt(new n.Vector3(0,1,0)),
  47273. this.add(l);
  47274. var c = new n.PerspectiveCamera(r,o,e,t);
  47275. c.up.set(0, 0, -1),
  47276. c.lookAt(new n.Vector3(0,-1,0)),
  47277. this.add(c);
  47278. var h = new n.PerspectiveCamera(r,o,e,t);
  47279. h.up.set(0, -1, 0),
  47280. h.lookAt(new n.Vector3(0,0,1)),
  47281. this.add(h);
  47282. var u = new n.PerspectiveCamera(r,o,e,t);
  47283. u.up.set(0, -1, 0),
  47284. u.lookAt(new n.Vector3(0,0,-1)),
  47285. this.add(u);
  47286. var d = {
  47287. format: n.RGBFormat,
  47288. magFilter: n.LinearFilter,
  47289. minFilter: n.LinearFilter
  47290. };
  47291. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47292. this.updateCubeMap = function(e, t) {
  47293. null === this.parent && this.updateMatrixWorld();
  47294. var i = this.renderTarget
  47295. , n = i.texture.generateMipmaps;
  47296. i.texture.generateMipmaps = !1,
  47297. i.activeCubeFace = 0,
  47298. e.render(t, a, i),
  47299. i.activeCubeFace = 1,
  47300. e.render(t, s, i),
  47301. i.activeCubeFace = 2,
  47302. e.render(t, l, i),
  47303. i.activeCubeFace = 3,
  47304. e.render(t, c, i),
  47305. i.activeCubeFace = 4,
  47306. e.render(t, h, i),
  47307. i.texture.generateMipmaps = n,
  47308. i.activeCubeFace = 5,
  47309. e.render(t, u, i),
  47310. e.setRenderTarget(null)
  47311. }
  47312. }
  47313. ,
  47314. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47315. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47316. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47317. n.Camera.call(this),
  47318. this.type = "OrthographicCamera",
  47319. this.zoom = 1,
  47320. this.left = e,
  47321. this.right = t,
  47322. this.top = i,
  47323. this.bottom = r,
  47324. this.near = void 0 !== o ? o : .1,
  47325. this.far = void 0 !== a ? a : 2e3,
  47326. this.updateProjectionMatrix()
  47327. }
  47328. ,
  47329. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47330. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47331. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47332. var e = (this.right - this.left) / (2 * this.zoom)
  47333. , t = (this.top - this.bottom) / (2 * this.zoom)
  47334. , i = (this.right + this.left) / 2
  47335. , n = (this.top + this.bottom) / 2;
  47336. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47337. }
  47338. ,
  47339. n.OrthographicCamera.prototype.copy = function(e) {
  47340. return n.Camera.prototype.copy.call(this, e),
  47341. this.left = e.left,
  47342. this.right = e.right,
  47343. this.top = e.top,
  47344. this.bottom = e.bottom,
  47345. this.near = e.near,
  47346. this.far = e.far,
  47347. this.zoom = e.zoom,
  47348. this
  47349. }
  47350. ,
  47351. n.OrthographicCamera.prototype.toJSON = function(e) {
  47352. var t = n.Object3D.prototype.toJSON.call(this, e);
  47353. return t.object.zoom = this.zoom,
  47354. t.object.left = this.left,
  47355. t.object.right = this.right,
  47356. t.object.top = this.top,
  47357. t.object.bottom = this.bottom,
  47358. t.object.near = this.near,
  47359. t.object.far = this.far,
  47360. t
  47361. }
  47362. ,
  47363. n.PerspectiveCamera = function(e, t, i, r) {
  47364. n.Camera.call(this),
  47365. this.type = "PerspectiveCamera",
  47366. this.focalLength = 10,
  47367. this.zoom = 1,
  47368. this.fov = void 0 !== e ? e : 50,
  47369. this.aspect = void 0 !== t ? t : 1,
  47370. this.near = void 0 !== i ? i : .1,
  47371. this.far = void 0 !== r ? r : 2e3,
  47372. this.updateProjectionMatrix()
  47373. }
  47374. ,
  47375. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47376. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47377. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47378. void 0 === t && (t = 24),
  47379. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47380. this.updateProjectionMatrix()
  47381. }
  47382. ,
  47383. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47384. this.fullWidth = e,
  47385. this.fullHeight = t,
  47386. this.x = i,
  47387. this.y = n,
  47388. this.width = r,
  47389. this.height = o,
  47390. this.updateProjectionMatrix()
  47391. }
  47392. ,
  47393. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47394. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47395. if (this.fullWidth) {
  47396. var t = this.fullWidth / this.fullHeight
  47397. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47398. , r = -i
  47399. , o = t * r
  47400. , a = t * i
  47401. , s = Math.abs(a - o)
  47402. , l = Math.abs(i - r);
  47403. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47404. } else
  47405. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47406. }
  47407. ,
  47408. n.PerspectiveCamera.prototype.copy = function(e) {
  47409. return n.Camera.prototype.copy.call(this, e),
  47410. this.focalLength = e.focalLength,
  47411. this.zoom = e.zoom,
  47412. this.fov = e.fov,
  47413. this.aspect = e.aspect,
  47414. this.near = e.near,
  47415. this.far = e.far,
  47416. this
  47417. }
  47418. ,
  47419. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47420. var t = n.Object3D.prototype.toJSON.call(this, e);
  47421. return t.object.focalLength = this.focalLength,
  47422. t.object.zoom = this.zoom,
  47423. t.object.fov = this.fov,
  47424. t.object.aspect = this.aspect,
  47425. t.object.near = this.near,
  47426. t.object.far = this.far,
  47427. t
  47428. }
  47429. ,
  47430. n.StereoCamera = function() {
  47431. this.type = "StereoCamera",
  47432. this.aspect = 1,
  47433. this.cameraL = new n.PerspectiveCamera,
  47434. this.cameraL.layers.enable(1),
  47435. this.cameraL.matrixAutoUpdate = !1,
  47436. this.cameraR = new n.PerspectiveCamera,
  47437. this.cameraR.layers.enable(2),
  47438. this.cameraR.matrixAutoUpdate = !1
  47439. }
  47440. ,
  47441. n.StereoCamera.prototype = {
  47442. constructor: n.StereoCamera,
  47443. update: function() {
  47444. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47445. return function(l) {
  47446. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47447. if (c) {
  47448. e = l.focalLength,
  47449. t = l.fov,
  47450. i = l.aspect * this.aspect,
  47451. r = l.near,
  47452. o = l.far;
  47453. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47454. s.elements[12] = -p,
  47455. a.elements[12] = p,
  47456. h = -g * i + f,
  47457. u = g * i + f,
  47458. d.elements[0] = 2 * r / (u - h),
  47459. d.elements[8] = (u + h) / (u - h),
  47460. this.cameraL.projectionMatrix.copy(d),
  47461. h = -g * i - f,
  47462. u = g * i - f,
  47463. d.elements[0] = 2 * r / (u - h),
  47464. d.elements[8] = (u + h) / (u - h),
  47465. this.cameraR.projectionMatrix.copy(d)
  47466. }
  47467. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47468. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47469. }
  47470. }()
  47471. },
  47472. n.Light = function(e, t) {
  47473. n.Object3D.call(this),
  47474. this.type = "Light",
  47475. this.color = new n.Color(e),
  47476. this.intensity = void 0 !== t ? t : 1,
  47477. this.receiveShadow = void 0
  47478. }
  47479. ,
  47480. n.Light.prototype = Object.create(n.Object3D.prototype),
  47481. n.Light.prototype.constructor = n.Light,
  47482. n.Light.prototype.copy = function(e) {
  47483. return n.Object3D.prototype.copy.call(this, e),
  47484. this.color.copy(e.color),
  47485. this.intensity = e.intensity,
  47486. this
  47487. }
  47488. ,
  47489. n.Light.prototype.toJSON = function(e) {
  47490. var t = n.Object3D.prototype.toJSON.call(this, e);
  47491. return t.object.color = this.color.getHex(),
  47492. t.object.intensity = this.intensity,
  47493. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47494. void 0 !== this.distance && (t.object.distance = this.distance),
  47495. void 0 !== this.angle && (t.object.angle = this.angle),
  47496. void 0 !== this.decay && (t.object.decay = this.decay),
  47497. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47498. t
  47499. }
  47500. ,
  47501. n.LightShadow = function(e) {
  47502. this.camera = e,
  47503. this.bias = 0,
  47504. this.radius = 1,
  47505. this.mapSize = new n.Vector2(512,512),
  47506. this.map = null,
  47507. this.matrix = new n.Matrix4
  47508. }
  47509. ,
  47510. n.LightShadow.prototype = {
  47511. constructor: n.LightShadow,
  47512. copy: function(e) {
  47513. return this.camera = e.camera.clone(),
  47514. this.bias = e.bias,
  47515. this.radius = e.radius,
  47516. this.mapSize.copy(e.mapSize),
  47517. this
  47518. },
  47519. clone: function() {
  47520. return (new this.constructor).copy(this)
  47521. }
  47522. },
  47523. n.AmbientLight = function(e, t) {
  47524. n.Light.call(this, e, t),
  47525. this.type = "AmbientLight",
  47526. this.castShadow = void 0
  47527. }
  47528. ,
  47529. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47530. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47531. n.DirectionalLight = function(e, t) {
  47532. n.Light.call(this, e, t),
  47533. this.type = "DirectionalLight",
  47534. this.position.set(0, 1, 0),
  47535. this.updateMatrix(),
  47536. this.target = new n.Object3D,
  47537. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47538. }
  47539. ,
  47540. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47541. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47542. n.DirectionalLight.prototype.copy = function(e) {
  47543. return n.Light.prototype.copy.call(this, e),
  47544. this.target = e.target.clone(),
  47545. this.shadow = e.shadow.clone(),
  47546. this
  47547. }
  47548. ,
  47549. n.HemisphereLight = function(e, t, i) {
  47550. n.Light.call(this, e, i),
  47551. this.type = "HemisphereLight",
  47552. this.castShadow = void 0,
  47553. this.position.set(0, 1, 0),
  47554. this.updateMatrix(),
  47555. this.groundColor = new n.Color(t)
  47556. }
  47557. ,
  47558. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47559. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47560. n.HemisphereLight.prototype.copy = function(e) {
  47561. return n.Light.prototype.copy.call(this, e),
  47562. this.groundColor.copy(e.groundColor),
  47563. this
  47564. }
  47565. ,
  47566. n.PointLight = function(e, t, i, r) {
  47567. n.Light.call(this, e, t),
  47568. this.type = "PointLight",
  47569. this.distance = void 0 !== i ? i : 0,
  47570. this.decay = void 0 !== r ? r : 1,
  47571. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47572. }
  47573. ,
  47574. n.PointLight.prototype = Object.create(n.Light.prototype),
  47575. n.PointLight.prototype.constructor = n.PointLight,
  47576. Object.defineProperty(n.PointLight.prototype, "power", {
  47577. get: function() {
  47578. return 4 * this.intensity * Math.PI
  47579. },
  47580. set: function(e) {
  47581. this.intensity = e / (4 * Math.PI)
  47582. }
  47583. }),
  47584. n.PointLight.prototype.copy = function(e) {
  47585. return n.Light.prototype.copy.call(this, e),
  47586. this.distance = e.distance,
  47587. this.decay = e.decay,
  47588. this.shadow = e.shadow.clone(),
  47589. this
  47590. }
  47591. ,
  47592. n.SpotLight = function(e, t, i, r, o, a) {
  47593. n.Light.call(this, e, t),
  47594. this.type = "SpotLight",
  47595. this.position.set(0, 1, 0),
  47596. this.updateMatrix(),
  47597. this.target = new n.Object3D,
  47598. this.distance = void 0 !== i ? i : 0,
  47599. this.angle = void 0 !== r ? r : Math.PI / 3,
  47600. this.penumbra = void 0 !== o ? o : 0,
  47601. this.decay = void 0 !== a ? a : 1,
  47602. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47603. }
  47604. ,
  47605. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47606. n.SpotLight.prototype.constructor = n.SpotLight,
  47607. Object.defineProperty(n.SpotLight.prototype, "power", {
  47608. get: function() {
  47609. return this.intensity * Math.PI
  47610. },
  47611. set: function(e) {
  47612. this.intensity = e / Math.PI
  47613. }
  47614. }),
  47615. n.SpotLight.prototype.copy = function(e) {
  47616. return n.Light.prototype.copy.call(this, e),
  47617. this.distance = e.distance,
  47618. this.angle = e.angle,
  47619. this.penumbra = e.penumbra,
  47620. this.decay = e.decay,
  47621. this.target = e.target.clone(),
  47622. this.shadow = e.shadow.clone(),
  47623. this
  47624. }
  47625. ,
  47626. n.Cache = {
  47627. enabled: !1,
  47628. files: {},
  47629. add: function(e, t) {
  47630. this.enabled !== !1 && (this.files[e] = t)
  47631. },
  47632. get: function(e) {
  47633. if (this.enabled !== !1)
  47634. return this.files[e]
  47635. },
  47636. remove: function(e) {
  47637. delete this.files[e]
  47638. },
  47639. clear: function() {
  47640. this.files = {}
  47641. }
  47642. },
  47643. n.Loader = function() {
  47644. this.onLoadStart = function() {}
  47645. ,
  47646. this.onLoadProgress = function() {}
  47647. ,
  47648. this.onLoadComplete = function() {}
  47649. }
  47650. ,
  47651. n.Loader.prototype = {
  47652. constructor: n.Loader,
  47653. crossOrigin: void 0,
  47654. extractUrlBase: function(e) {
  47655. var t = e.split("/");
  47656. return 1 === t.length ? "./" : (t.pop(),
  47657. t.join("/") + "/")
  47658. },
  47659. initMaterials: function(e, t, i) {
  47660. for (var n = [], r = 0; r < e.length; ++r)
  47661. n[r] = this.createMaterial(e[r], t, i);
  47662. return n
  47663. },
  47664. createMaterial: function() {
  47665. var e, t, i;
  47666. return function(r, o, a) {
  47667. function s(e, i, r, s, c) {
  47668. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47669. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47670. h = t.load(u)),
  47671. void 0 !== i && (h.repeat.fromArray(i),
  47672. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47673. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47674. void 0 !== r && h.offset.fromArray(r),
  47675. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47676. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47677. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47678. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47679. void 0 !== c && (h.anisotropy = c);
  47680. var p = n.Math.generateUUID();
  47681. return l[p] = h,
  47682. p
  47683. }
  47684. void 0 === e && (e = new n.Color),
  47685. void 0 === t && (t = new n.TextureLoader),
  47686. void 0 === i && (i = new n.MaterialLoader);
  47687. var l = {}
  47688. , c = {
  47689. uuid: n.Math.generateUUID(),
  47690. type: "MeshLambertMaterial"
  47691. };
  47692. for (var h in r) {
  47693. var u = r[h];
  47694. switch (h) {
  47695. case "DbgColor":
  47696. case "DbgIndex":
  47697. case "opticalDensity":
  47698. case "illumination":
  47699. break;
  47700. case "DbgName":
  47701. c.name = u;
  47702. break;
  47703. case "blending":
  47704. c.blending = n[u];
  47705. break;
  47706. case "colorAmbient":
  47707. case "mapAmbient":
  47708. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47709. break;
  47710. case "colorDiffuse":
  47711. c.color = e.fromArray(u).getHex();
  47712. break;
  47713. case "colorSpecular":
  47714. c.specular = e.fromArray(u).getHex();
  47715. break;
  47716. case "colorEmissive":
  47717. c.emissive = e.fromArray(u).getHex();
  47718. break;
  47719. case "specularCoef":
  47720. c.shininess = u;
  47721. break;
  47722. case "shading":
  47723. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47724. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47725. break;
  47726. case "mapDiffuse":
  47727. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47728. break;
  47729. case "mapDiffuseRepeat":
  47730. case "mapDiffuseOffset":
  47731. case "mapDiffuseWrap":
  47732. case "mapDiffuseAnisotropy":
  47733. break;
  47734. case "mapLight":
  47735. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47736. break;
  47737. case "mapLightRepeat":
  47738. case "mapLightOffset":
  47739. case "mapLightWrap":
  47740. case "mapLightAnisotropy":
  47741. break;
  47742. case "mapAO":
  47743. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47744. break;
  47745. case "mapAORepeat":
  47746. case "mapAOOffset":
  47747. case "mapAOWrap":
  47748. case "mapAOAnisotropy":
  47749. break;
  47750. case "mapBump":
  47751. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47752. break;
  47753. case "mapBumpScale":
  47754. c.bumpScale = u;
  47755. break;
  47756. case "mapBumpRepeat":
  47757. case "mapBumpOffset":
  47758. case "mapBumpWrap":
  47759. case "mapBumpAnisotropy":
  47760. break;
  47761. case "mapNormal":
  47762. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47763. break;
  47764. case "mapNormalFactor":
  47765. c.normalScale = [u, u];
  47766. break;
  47767. case "mapNormalRepeat":
  47768. case "mapNormalOffset":
  47769. case "mapNormalWrap":
  47770. case "mapNormalAnisotropy":
  47771. break;
  47772. case "mapSpecular":
  47773. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47774. break;
  47775. case "mapSpecularRepeat":
  47776. case "mapSpecularOffset":
  47777. case "mapSpecularWrap":
  47778. case "mapSpecularAnisotropy":
  47779. break;
  47780. case "mapAlpha":
  47781. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47782. break;
  47783. case "mapAlphaRepeat":
  47784. case "mapAlphaOffset":
  47785. case "mapAlphaWrap":
  47786. case "mapAlphaAnisotropy":
  47787. break;
  47788. case "flipSided":
  47789. c.side = n.BackSide;
  47790. break;
  47791. case "doubleSided":
  47792. c.side = n.DoubleSide;
  47793. break;
  47794. case "transparency":
  47795. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47796. c.opacity = u;
  47797. break;
  47798. case "depthTest":
  47799. case "depthWrite":
  47800. case "colorWrite":
  47801. case "opacity":
  47802. case "reflectivity":
  47803. case "transparent":
  47804. case "visible":
  47805. case "wireframe":
  47806. c[h] = u;
  47807. break;
  47808. case "vertexColors":
  47809. u === !0 && (c.vertexColors = n.VertexColors),
  47810. "face" === u && (c.vertexColors = n.FaceColors);
  47811. break;
  47812. default:
  47813. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47814. }
  47815. }
  47816. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47817. "MeshPhongMaterial" !== c.type && delete c.specular,
  47818. c.opacity < 1 && (c.transparent = !0),
  47819. i.setTextures(l),
  47820. i.parse(c)
  47821. }
  47822. }()
  47823. },
  47824. n.Loader.Handlers = {
  47825. handlers: [],
  47826. add: function(e, t) {
  47827. this.handlers.push(e, t)
  47828. },
  47829. get: function(e) {
  47830. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47831. var r = t[i]
  47832. , o = t[i + 1];
  47833. if (r.test(e))
  47834. return o
  47835. }
  47836. return null
  47837. }
  47838. },
  47839. n.XHRLoader = function(e) {
  47840. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47841. }
  47842. ,
  47843. n.XHRLoader.prototype = {
  47844. constructor: n.XHRLoader,
  47845. load: function(e, t, i, r) {
  47846. void 0 !== this.path && (e = this.path + e);
  47847. var o = this
  47848. , a = n.Cache.get(e);
  47849. if (void 0 !== a)
  47850. return t && setTimeout(function() {
  47851. t(a)
  47852. }, 0),
  47853. a;
  47854. var s = new XMLHttpRequest;
  47855. return s.overrideMimeType("text/plain"),
  47856. s.open("GET", e, !0),
  47857. s.addEventListener("load", function(i) {
  47858. var a = i.target.response;
  47859. n.Cache.add(e, a),
  47860. 200 === this.status ? (t && t(a),
  47861. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47862. t && t(a),
  47863. o.manager.itemEnd(e)) : (r && r(i),
  47864. o.manager.itemError(e))
  47865. }, !1),
  47866. void 0 !== i && s.addEventListener("progress", function(e) {
  47867. i(e)
  47868. }, !1),
  47869. s.addEventListener("error", function(t) {
  47870. r && r(t),
  47871. o.manager.itemError(e)
  47872. }, !1),
  47873. void 0 !== this.responseType && (s.responseType = this.responseType),
  47874. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47875. s.send(null),
  47876. o.manager.itemStart(e),
  47877. s
  47878. },
  47879. setPath: function(e) {
  47880. this.path = e
  47881. },
  47882. setResponseType: function(e) {
  47883. this.responseType = e
  47884. },
  47885. setWithCredentials: function(e) {
  47886. this.withCredentials = e
  47887. }
  47888. },
  47889. n.FontLoader = function(e) {
  47890. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47891. }
  47892. ,
  47893. n.FontLoader.prototype = {
  47894. constructor: n.FontLoader,
  47895. load: function(e, t, i, r) {
  47896. var o = new n.XHRLoader(this.manager);
  47897. o.load(e, function(e) {
  47898. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47899. }, i, r)
  47900. }
  47901. },
  47902. n.ImageLoader = function(e) {
  47903. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47904. }
  47905. ,
  47906. n.ImageLoader.prototype = {
  47907. constructor: n.ImageLoader,
  47908. load: function(e, t, i, r) {
  47909. void 0 !== this.path && (e = this.path + e);
  47910. var o = this
  47911. , a = n.Cache.get(e);
  47912. if (void 0 !== a)
  47913. return o.manager.itemStart(e),
  47914. t ? setTimeout(function() {
  47915. t(a),
  47916. o.manager.itemEnd(e)
  47917. }, 0) : o.manager.itemEnd(e),
  47918. a;
  47919. var s = document.createElement("img");
  47920. return s.addEventListener("load", function(i) {
  47921. n.Cache.add(e, this),
  47922. t && t(this),
  47923. o.manager.itemEnd(e)
  47924. }, !1),
  47925. void 0 !== i && s.addEventListener("progress", function(e) {
  47926. i(e)
  47927. }, !1),
  47928. s.addEventListener("error", function(t) {
  47929. r && r(t),
  47930. o.manager.itemError(e)
  47931. }, !1),
  47932. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47933. o.manager.itemStart(e),
  47934. s.src = e,
  47935. s
  47936. },
  47937. setCrossOrigin: function(e) {
  47938. this.crossOrigin = e
  47939. },
  47940. setPath: function(e) {
  47941. this.path = e
  47942. }
  47943. },
  47944. n.JSONLoader = function(e) {
  47945. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47946. e = void 0),
  47947. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47948. this.withCredentials = !1
  47949. }
  47950. ,
  47951. n.JSONLoader.prototype = {
  47952. constructor: n.JSONLoader,
  47953. get statusDomElement() {
  47954. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47955. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47956. this._statusDomElement
  47957. },
  47958. load: function(e, t, i, r) {
  47959. var o = this
  47960. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47961. , s = new n.XHRLoader(this.manager);
  47962. s.setWithCredentials(this.withCredentials),
  47963. s.load(e, function(i) {
  47964. var n = JSON.parse(i)
  47965. , r = n.metadata;
  47966. if (void 0 !== r) {
  47967. var s = r.type;
  47968. if (void 0 !== s) {
  47969. if ("object" === s.toLowerCase())
  47970. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47971. if ("scene" === s.toLowerCase())
  47972. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47973. }
  47974. }
  47975. var l = o.parse(n, a);
  47976. t(l.geometry, l.materials)
  47977. }, i, r)
  47978. },
  47979. setTexturePath: function(e) {
  47980. this.texturePath = e
  47981. },
  47982. parse: function(e, t) {
  47983. function i(t) {
  47984. function i(e, t) {
  47985. return e & 1 << t
  47986. }
  47987. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47988. if (void 0 !== e.uvs) {
  47989. for (r = 0; r < e.uvs.length; r++)
  47990. e.uvs[r].length && B++;
  47991. for (r = 0; r < B; r++)
  47992. s.faceVertexUvs[r] = []
  47993. }
  47994. for (l = 0,
  47995. c = L.length; l < c; )
  47996. E = new n.Vector3,
  47997. E.x = L[l++] * t,
  47998. E.y = L[l++] * t,
  47999. E.z = L[l++] * t,
  48000. s.vertices.push(E);
  48001. for (l = 0,
  48002. c = O.length; l < c; )
  48003. if (f = O[l++],
  48004. g = i(f, 0),
  48005. m = i(f, 1),
  48006. v = i(f, 3),
  48007. A = i(f, 4),
  48008. y = i(f, 5),
  48009. C = i(f, 6),
  48010. I = i(f, 7),
  48011. g) {
  48012. if (w = new n.Face3,
  48013. w.a = O[l],
  48014. w.b = O[l + 1],
  48015. w.c = O[l + 3],
  48016. _ = new n.Face3,
  48017. _.a = O[l + 1],
  48018. _.b = O[l + 2],
  48019. _.c = O[l + 3],
  48020. l += 4,
  48021. m && (p = O[l++],
  48022. w.materialIndex = p,
  48023. _.materialIndex = p),
  48024. a = s.faces.length,
  48025. v)
  48026. for (r = 0; r < B; r++)
  48027. for (S = e.uvs[r],
  48028. s.faceVertexUvs[r][a] = [],
  48029. s.faceVertexUvs[r][a + 1] = [],
  48030. o = 0; o < 4; o++)
  48031. d = O[l++],
  48032. R = S[2 * d],
  48033. P = S[2 * d + 1],
  48034. M = new n.Vector2(R,P),
  48035. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48036. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48037. if (A && (u = 3 * O[l++],
  48038. w.normal.set(D[u++], D[u++], D[u]),
  48039. _.normal.copy(w.normal)),
  48040. y)
  48041. for (r = 0; r < 4; r++)
  48042. u = 3 * O[l++],
  48043. x = new n.Vector3(D[u++],D[u++],D[u]),
  48044. 2 !== r && w.vertexNormals.push(x),
  48045. 0 !== r && _.vertexNormals.push(x);
  48046. if (C && (h = O[l++],
  48047. T = N[h],
  48048. w.color.setHex(T),
  48049. _.color.setHex(T)),
  48050. I)
  48051. for (r = 0; r < 4; r++)
  48052. h = O[l++],
  48053. T = N[h],
  48054. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48055. 0 !== r && _.vertexColors.push(new n.Color(T));
  48056. s.faces.push(w),
  48057. s.faces.push(_)
  48058. } else {
  48059. if (b = new n.Face3,
  48060. b.a = O[l++],
  48061. b.b = O[l++],
  48062. b.c = O[l++],
  48063. m && (p = O[l++],
  48064. b.materialIndex = p),
  48065. a = s.faces.length,
  48066. v)
  48067. for (r = 0; r < B; r++)
  48068. for (S = e.uvs[r],
  48069. s.faceVertexUvs[r][a] = [],
  48070. o = 0; o < 3; o++)
  48071. d = O[l++],
  48072. R = S[2 * d],
  48073. P = S[2 * d + 1],
  48074. M = new n.Vector2(R,P),
  48075. s.faceVertexUvs[r][a].push(M);
  48076. if (A && (u = 3 * O[l++],
  48077. b.normal.set(D[u++], D[u++], D[u])),
  48078. y)
  48079. for (r = 0; r < 3; r++)
  48080. u = 3 * O[l++],
  48081. x = new n.Vector3(D[u++],D[u++],D[u]),
  48082. b.vertexNormals.push(x);
  48083. if (C && (h = O[l++],
  48084. b.color.setHex(N[h])),
  48085. I)
  48086. for (r = 0; r < 3; r++)
  48087. h = O[l++],
  48088. b.vertexColors.push(new n.Color(N[h]));
  48089. s.faces.push(b)
  48090. }
  48091. }
  48092. function r() {
  48093. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48094. if (e.skinWeights)
  48095. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48096. var o = e.skinWeights[i]
  48097. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48098. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48099. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48100. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48101. }
  48102. if (e.skinIndices)
  48103. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48104. var h = e.skinIndices[i]
  48105. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48106. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48107. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48108. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48109. }
  48110. s.bones = e.bones,
  48111. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48112. }
  48113. function o(t) {
  48114. if (void 0 !== e.morphTargets)
  48115. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48116. s.morphTargets[i] = {},
  48117. s.morphTargets[i].name = e.morphTargets[i].name,
  48118. s.morphTargets[i].vertices = [];
  48119. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48120. var h = new n.Vector3;
  48121. h.x = a[l] * t,
  48122. h.y = a[l + 1] * t,
  48123. h.z = a[l + 2] * t,
  48124. o.push(h)
  48125. }
  48126. }
  48127. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48128. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48129. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48130. u[i].color.fromArray(d, 3 * i)
  48131. }
  48132. }
  48133. function a() {
  48134. var t = []
  48135. , i = [];
  48136. void 0 !== e.animation && i.push(e.animation),
  48137. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48138. for (var r = 0; r < i.length; r++) {
  48139. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48140. o && t.push(o)
  48141. }
  48142. if (s.morphTargets) {
  48143. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48144. t = t.concat(a)
  48145. }
  48146. t.length > 0 && (s.animations = t)
  48147. }
  48148. var s = new n.Geometry
  48149. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48150. if (i(l),
  48151. r(),
  48152. o(l),
  48153. a(),
  48154. s.computeFaceNormals(),
  48155. s.computeBoundingSphere(),
  48156. void 0 === e.materials || 0 === e.materials.length)
  48157. return {
  48158. geometry: s
  48159. };
  48160. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48161. return {
  48162. geometry: s,
  48163. materials: c
  48164. }
  48165. }
  48166. },
  48167. n.LoadingManager = function(e, t, i) {
  48168. var n = this
  48169. , r = !1
  48170. , o = 0
  48171. , a = 0;
  48172. this.onStart = void 0,
  48173. this.onLoad = e,
  48174. this.onProgress = t,
  48175. this.onError = i,
  48176. this.itemStart = function(e) {
  48177. a++,
  48178. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48179. r = !0
  48180. }
  48181. ,
  48182. this.itemEnd = function(e) {
  48183. o++,
  48184. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48185. o === a && (r = !1,
  48186. void 0 !== n.onLoad && n.onLoad())
  48187. }
  48188. ,
  48189. this.itemError = function(e) {
  48190. void 0 !== n.onError && n.onError(e)
  48191. }
  48192. }
  48193. ,
  48194. n.DefaultLoadingManager = new n.LoadingManager,
  48195. n.BufferGeometryLoader = function(e) {
  48196. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48197. }
  48198. ,
  48199. n.BufferGeometryLoader.prototype = {
  48200. constructor: n.BufferGeometryLoader,
  48201. load: function(e, t, i, r) {
  48202. var o = this
  48203. , a = new n.XHRLoader(o.manager);
  48204. a.load(e, function(e) {
  48205. t(o.parse(JSON.parse(e)))
  48206. }, i, r)
  48207. },
  48208. parse: function(e) {
  48209. var t = new n.BufferGeometry
  48210. , i = e.data.index
  48211. , r = {
  48212. Int8Array: Int8Array,
  48213. Uint8Array: Uint8Array,
  48214. Uint8ClampedArray: Uint8ClampedArray,
  48215. Int16Array: Int16Array,
  48216. Uint16Array: Uint16Array,
  48217. Int32Array: Int32Array,
  48218. Uint32Array: Uint32Array,
  48219. Float32Array: Float32Array,
  48220. Float64Array: Float64Array
  48221. };
  48222. if (void 0 !== i) {
  48223. var o = new r[i.type](i.array);
  48224. t.setIndex(new n.BufferAttribute(o,1))
  48225. }
  48226. var a = e.data.attributes;
  48227. for (var s in a) {
  48228. var l = a[s]
  48229. , o = new r[l.type](l.array);
  48230. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48231. }
  48232. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48233. if (void 0 !== c)
  48234. for (var h = 0, u = c.length; h !== u; ++h) {
  48235. var d = c[h];
  48236. t.addGroup(d.start, d.count, d.materialIndex)
  48237. }
  48238. var p = e.data.boundingSphere;
  48239. if (void 0 !== p) {
  48240. var f = new n.Vector3;
  48241. void 0 !== p.center && f.fromArray(p.center),
  48242. t.boundingSphere = new n.Sphere(f,p.radius)
  48243. }
  48244. return t
  48245. }
  48246. },
  48247. n.MaterialLoader = function(e) {
  48248. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48249. this.textures = {}
  48250. }
  48251. ,
  48252. n.MaterialLoader.prototype = {
  48253. constructor: n.MaterialLoader,
  48254. load: function(e, t, i, r) {
  48255. var o = this
  48256. , a = new n.XHRLoader(o.manager);
  48257. a.load(e, function(e) {
  48258. t(o.parse(JSON.parse(e)))
  48259. }, i, r)
  48260. },
  48261. setTextures: function(e) {
  48262. this.textures = e
  48263. },
  48264. getTexture: function(e) {
  48265. var t = this.textures;
  48266. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48267. t[e]
  48268. },
  48269. parse: function(e) {
  48270. var t = new n[e.type];
  48271. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48272. void 0 !== e.name && (t.name = e.name),
  48273. void 0 !== e.color && t.color.setHex(e.color),
  48274. void 0 !== e.roughness && (t.roughness = e.roughness),
  48275. void 0 !== e.metalness && (t.metalness = e.metalness),
  48276. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48277. void 0 !== e.specular && t.specular.setHex(e.specular),
  48278. void 0 !== e.shininess && (t.shininess = e.shininess),
  48279. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48280. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48281. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48282. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48283. void 0 !== e.shading && (t.shading = e.shading),
  48284. void 0 !== e.blending && (t.blending = e.blending),
  48285. void 0 !== e.side && (t.side = e.side),
  48286. void 0 !== e.opacity && (t.opacity = e.opacity),
  48287. void 0 !== e.transparent && (t.transparent = e.transparent),
  48288. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48289. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48290. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48291. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48292. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48293. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48294. void 0 !== e.size && (t.size = e.size),
  48295. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48296. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48297. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48298. t.transparent = !0),
  48299. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48300. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48301. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48302. void 0 !== e.normalScale) {
  48303. var i = e.normalScale;
  48304. Array.isArray(i) === !1 && (i = [i, i]),
  48305. t.normalScale = (new n.Vector2).fromArray(i)
  48306. }
  48307. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48308. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48309. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48310. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48311. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48312. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48313. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48314. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48315. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48316. t.combine = n.MultiplyOperation),
  48317. e.reflectivity && (t.reflectivity = e.reflectivity),
  48318. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48319. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48320. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48321. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48322. void 0 !== e.materials)
  48323. for (var r = 0, o = e.materials.length; r < o; r++)
  48324. t.materials.push(this.parse(e.materials[r]));
  48325. return t
  48326. }
  48327. },
  48328. n.ObjectLoader = function(e) {
  48329. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48330. this.texturePath = ""
  48331. }
  48332. ,
  48333. n.ObjectLoader.prototype = {
  48334. constructor: n.ObjectLoader,
  48335. load: function(e, t, i, r) {
  48336. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48337. var o = this
  48338. , a = new n.XHRLoader(o.manager);
  48339. a.load(e, function(e) {
  48340. o.parse(JSON.parse(e), t)
  48341. }, i, r)
  48342. },
  48343. setTexturePath: function(e) {
  48344. this.texturePath = e
  48345. },
  48346. setCrossOrigin: function(e) {
  48347. this.crossOrigin = e
  48348. },
  48349. parse: function(e, t) {
  48350. var i = this.parseGeometries(e.geometries)
  48351. , n = this.parseImages(e.images, function() {
  48352. void 0 !== t && t(a)
  48353. })
  48354. , r = this.parseTextures(e.textures, n)
  48355. , o = this.parseMaterials(e.materials, r)
  48356. , a = this.parseObject(e.object, i, o);
  48357. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48358. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48359. a
  48360. },
  48361. parseGeometries: function(e) {
  48362. var t = {};
  48363. if (void 0 !== e)
  48364. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48365. var s, l = e[o];
  48366. switch (l.type) {
  48367. case "PlaneGeometry":
  48368. case "PlaneBufferGeometry":
  48369. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48370. break;
  48371. case "BoxGeometry":
  48372. case "BoxBufferGeometry":
  48373. case "CubeGeometry":
  48374. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48375. break;
  48376. case "CircleGeometry":
  48377. case "CircleBufferGeometry":
  48378. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48379. break;
  48380. case "CylinderGeometry":
  48381. case "CylinderBufferGeometry":
  48382. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48383. break;
  48384. case "SphereGeometry":
  48385. case "SphereBufferGeometry":
  48386. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48387. break;
  48388. case "DodecahedronGeometry":
  48389. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48390. break;
  48391. case "IcosahedronGeometry":
  48392. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48393. break;
  48394. case "OctahedronGeometry":
  48395. s = new n.OctahedronGeometry(l.radius,l.detail);
  48396. break;
  48397. case "TetrahedronGeometry":
  48398. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48399. break;
  48400. case "RingGeometry":
  48401. case "RingBufferGeometry":
  48402. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48403. break;
  48404. case "TorusGeometry":
  48405. case "TorusBufferGeometry":
  48406. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48407. break;
  48408. case "TorusKnotGeometry":
  48409. case "TorusKnotBufferGeometry":
  48410. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48411. break;
  48412. case "LatheGeometry":
  48413. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48414. break;
  48415. case "BufferGeometry":
  48416. s = r.parse(l);
  48417. break;
  48418. case "Geometry":
  48419. s = i.parse(l.data, this.texturePath).geometry;
  48420. break;
  48421. default:
  48422. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48423. continue
  48424. }
  48425. s.uuid = l.uuid,
  48426. void 0 !== l.name && (s.name = l.name),
  48427. t[l.uuid] = s
  48428. }
  48429. return t
  48430. },
  48431. parseMaterials: function(e, t) {
  48432. var i = {};
  48433. if (void 0 !== e) {
  48434. var r = new n.MaterialLoader;
  48435. r.setTextures(t);
  48436. for (var o = 0, a = e.length; o < a; o++) {
  48437. var s = r.parse(e[o]);
  48438. i[s.uuid] = s
  48439. }
  48440. }
  48441. return i
  48442. },
  48443. parseAnimations: function(e) {
  48444. for (var t = [], i = 0; i < e.length; i++) {
  48445. var r = n.AnimationClip.parse(e[i]);
  48446. t.push(r)
  48447. }
  48448. return t
  48449. },
  48450. parseImages: function(e, t) {
  48451. function i(e) {
  48452. return r.manager.itemStart(e),
  48453. s.load(e, function() {
  48454. r.manager.itemEnd(e)
  48455. })
  48456. }
  48457. var r = this
  48458. , o = {};
  48459. if (void 0 !== e && e.length > 0) {
  48460. var a = new n.LoadingManager(t)
  48461. , s = new n.ImageLoader(a);
  48462. s.setCrossOrigin(this.crossOrigin);
  48463. for (var l = 0, c = e.length; l < c; l++) {
  48464. var h = e[l]
  48465. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48466. o[h.uuid] = i(u)
  48467. }
  48468. }
  48469. return o
  48470. },
  48471. parseTextures: function(e, t) {
  48472. function i(e) {
  48473. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48474. n[e])
  48475. }
  48476. var r = {};
  48477. if (void 0 !== e)
  48478. for (var o = 0, a = e.length; o < a; o++) {
  48479. var s = e[o];
  48480. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48481. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48482. var l = new n.Texture(t[s.image]);
  48483. l.needsUpdate = !0,
  48484. l.uuid = s.uuid,
  48485. void 0 !== s.name && (l.name = s.name),
  48486. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48487. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48488. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48489. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48490. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48491. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48492. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48493. l.wrapT = i(s.wrap[1])),
  48494. r[s.uuid] = l
  48495. }
  48496. return r
  48497. },
  48498. parseObject: function() {
  48499. var e = new n.Matrix4;
  48500. return function(t, i, r) {
  48501. function o(e) {
  48502. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48503. i[e]
  48504. }
  48505. function a(e) {
  48506. if (void 0 !== e)
  48507. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48508. r[e]
  48509. }
  48510. var s;
  48511. switch (t.type) {
  48512. case "Scene":
  48513. s = new n.Scene;
  48514. break;
  48515. case "PerspectiveCamera":
  48516. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48517. break;
  48518. case "OrthographicCamera":
  48519. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48520. break;
  48521. case "AmbientLight":
  48522. s = new n.AmbientLight(t.color,t.intensity);
  48523. break;
  48524. case "DirectionalLight":
  48525. s = new n.DirectionalLight(t.color,t.intensity);
  48526. break;
  48527. case "PointLight":
  48528. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48529. break;
  48530. case "SpotLight":
  48531. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48532. break;
  48533. case "HemisphereLight":
  48534. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48535. break;
  48536. case "Mesh":
  48537. var l = o(t.geometry)
  48538. , c = a(t.material);
  48539. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48540. break;
  48541. case "LOD":
  48542. s = new n.LOD;
  48543. break;
  48544. case "Line":
  48545. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48546. break;
  48547. case "PointCloud":
  48548. case "Points":
  48549. s = new n.Points(o(t.geometry),a(t.material));
  48550. break;
  48551. case "Sprite":
  48552. s = new n.Sprite(a(t.material));
  48553. break;
  48554. case "Group":
  48555. s = new n.Group;
  48556. break;
  48557. default:
  48558. s = new n.Object3D
  48559. }
  48560. if (s.uuid = t.uuid,
  48561. void 0 !== t.name && (s.name = t.name),
  48562. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48563. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48564. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48565. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48566. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48567. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48568. void 0 !== t.visible && (s.visible = t.visible),
  48569. void 0 !== t.userData && (s.userData = t.userData),
  48570. void 0 !== t.children)
  48571. for (var h in t.children)
  48572. s.add(this.parseObject(t.children[h], i, r));
  48573. if ("LOD" === t.type)
  48574. for (var u = t.levels, d = 0; d < u.length; d++) {
  48575. var p = u[d]
  48576. , h = s.getObjectByProperty("uuid", p.object);
  48577. void 0 !== h && s.addLevel(h, p.distance)
  48578. }
  48579. return s
  48580. }
  48581. }()
  48582. },
  48583. n.TextureLoader = function(e) {
  48584. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48585. }
  48586. ,
  48587. n.TextureLoader.prototype = {
  48588. constructor: n.TextureLoader,
  48589. load: function(e, t, i, r) {
  48590. var o = new n.Texture
  48591. , a = new n.ImageLoader(this.manager);
  48592. return a.setCrossOrigin(this.crossOrigin),
  48593. a.setPath(this.path),
  48594. a.load(e, function(e) {
  48595. o.image = e,
  48596. o.needsUpdate = !0,
  48597. void 0 !== t && t(o)
  48598. }, i, r),
  48599. o
  48600. },
  48601. setCrossOrigin: function(e) {
  48602. this.crossOrigin = e
  48603. },
  48604. setPath: function(e) {
  48605. this.path = e
  48606. }
  48607. },
  48608. n.CubeTextureLoader = function(e) {
  48609. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48610. }
  48611. ,
  48612. n.CubeTextureLoader.prototype = {
  48613. constructor: n.CubeTextureLoader,
  48614. load: function(e, t, i, r) {
  48615. function o(i) {
  48616. s.load(e[i], function(e) {
  48617. a.images[i] = e,
  48618. l++,
  48619. 6 === l && (a.needsUpdate = !0,
  48620. t && t(a))
  48621. }, void 0, r)
  48622. }
  48623. var a = new n.CubeTexture
  48624. , s = new n.ImageLoader(this.manager);
  48625. s.setCrossOrigin(this.crossOrigin),
  48626. s.setPath(this.path);
  48627. for (var l = 0, c = 0; c < e.length; ++c)
  48628. o(c);
  48629. return a
  48630. },
  48631. setCrossOrigin: function(e) {
  48632. this.crossOrigin = e
  48633. },
  48634. setPath: function(e) {
  48635. this.path = e
  48636. }
  48637. },
  48638. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48639. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48640. this._parser = null
  48641. }
  48642. ,
  48643. n.BinaryTextureLoader.prototype = {
  48644. constructor: n.BinaryTextureLoader,
  48645. load: function(e, t, i, r) {
  48646. var o = this
  48647. , a = new n.DataTexture
  48648. , s = new n.XHRLoader(this.manager);
  48649. return s.setResponseType("arraybuffer"),
  48650. s.load(e, function(e) {
  48651. var i = o._parser(e);
  48652. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48653. a.image.height = i.height,
  48654. a.image.data = i.data),
  48655. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48656. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48657. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48658. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48659. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48660. void 0 !== i.format && (a.format = i.format),
  48661. void 0 !== i.type && (a.type = i.type),
  48662. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48663. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48664. a.needsUpdate = !0,
  48665. t && t(a, i))
  48666. }, i, r),
  48667. a
  48668. }
  48669. },
  48670. n.CompressedTextureLoader = function(e) {
  48671. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48672. this._parser = null
  48673. }
  48674. ;
  48675. n.CompressedTextureLoader.prototype = {
  48676. constructor: n.CompressedTextureLoader,
  48677. load: function(e, t, i, r) {
  48678. function o(o) {
  48679. c.load(e[o], function(e) {
  48680. var i = a._parser(e, !0);
  48681. s[o] = {
  48682. width: i.width,
  48683. height: i.height,
  48684. format: i.format,
  48685. mipmaps: i.mipmaps
  48686. },
  48687. h += 1,
  48688. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48689. l.format = i.format,
  48690. l.needsUpdate = !0,
  48691. t && t(l))
  48692. }, i, r)
  48693. }
  48694. var a = this
  48695. , s = []
  48696. , l = new n.CompressedTexture;
  48697. l.image = s;
  48698. var c = new n.XHRLoader(this.manager);
  48699. if (c.setPath(this.path),
  48700. c.setResponseType("arraybuffer"),
  48701. Array.isArray(e))
  48702. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48703. o(u);
  48704. else
  48705. c.load(e, function(e) {
  48706. var i = a._parser(e, !0);
  48707. if (i.isCubemap)
  48708. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48709. s[o] = {
  48710. mipmaps: []
  48711. };
  48712. for (var c = 0; c < i.mipmapCount; c++)
  48713. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48714. s[o].format = i.format,
  48715. s[o].width = i.width,
  48716. s[o].height = i.height
  48717. }
  48718. else
  48719. l.image.width = i.width,
  48720. l.image.height = i.height,
  48721. l.mipmaps = i.mipmaps;
  48722. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48723. l.format = i.format,
  48724. l.needsUpdate = !0,
  48725. t && t(l)
  48726. }, i, r);
  48727. return l
  48728. },
  48729. setPath: function(e) {
  48730. this.path = e
  48731. }
  48732. };
  48733. n.Material = function() {
  48734. Object.defineProperty(this, "id", {
  48735. value: n.MaterialIdCount++
  48736. }),
  48737. this.uuid = n.Math.generateUUID(),
  48738. this.name = "",
  48739. this.type = "Material",
  48740. this.side = n.FrontSide,
  48741. this.opacity = 1,
  48742. this.transparent = !1,
  48743. this.blending = n.NormalBlending,
  48744. this.blendSrc = n.SrcAlphaFactor,
  48745. this.blendDst = n.OneMinusSrcAlphaFactor,
  48746. this.blendEquation = n.AddEquation,
  48747. this.blendSrcAlpha = null,
  48748. this.blendDstAlpha = null,
  48749. this.blendEquationAlpha = null,
  48750. this.depthFunc = n.LessEqualDepth,
  48751. this.depthTest = !0,
  48752. this.depthWrite = !0,
  48753. this.colorWrite = !0,
  48754. this.precision = null,
  48755. this.polygonOffset = !1,
  48756. this.polygonOffsetFactor = 0,
  48757. this.polygonOffsetUnits = 0,
  48758. this.alphaTest = 0,
  48759. this.premultipliedAlpha = !1,
  48760. this.overdraw = 0,
  48761. this.visible = !0,
  48762. this._needsUpdate = !0
  48763. }
  48764. ,
  48765. n.Material.prototype = {
  48766. constructor: n.Material,
  48767. get needsUpdate() {
  48768. return this._needsUpdate
  48769. },
  48770. set needsUpdate(e) {
  48771. e === !0 && this.update(),
  48772. this._needsUpdate = e
  48773. },
  48774. setValues: function(e) {
  48775. if (void 0 !== e)
  48776. for (var t in e) {
  48777. var i = e[t];
  48778. if (void 0 !== i) {
  48779. var r = this[t];
  48780. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48781. } else
  48782. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48783. }
  48784. },
  48785. toJSON: function(e) {
  48786. function t(e) {
  48787. var t = [];
  48788. for (var i in e) {
  48789. var n = e[i];
  48790. delete n.metadata,
  48791. t.push(n)
  48792. }
  48793. return t
  48794. }
  48795. var i = void 0 === e;
  48796. i && (e = {
  48797. textures: {},
  48798. images: {}
  48799. });
  48800. var r = {
  48801. metadata: {
  48802. version: 4.4,
  48803. type: "Material",
  48804. generator: "Material.toJSON"
  48805. }
  48806. };
  48807. if (r.uuid = this.uuid,
  48808. r.type = this.type,
  48809. "" !== this.name && (r.name = this.name),
  48810. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48811. .5 !== this.roughness && (r.roughness = this.roughness),
  48812. .5 !== this.metalness && (r.metalness = this.metalness),
  48813. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48814. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48815. void 0 !== this.shininess && (r.shininess = this.shininess),
  48816. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48817. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48818. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48819. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48820. r.bumpScale = this.bumpScale),
  48821. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48822. r.normalScale = this.normalScale.toArray()),
  48823. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48824. r.displacementScale = this.displacementScale,
  48825. r.displacementBias = this.displacementBias),
  48826. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48827. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48828. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48829. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48830. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48831. r.reflectivity = this.reflectivity),
  48832. void 0 !== this.size && (r.size = this.size),
  48833. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48834. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48835. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48836. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48837. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48838. this.opacity < 1 && (r.opacity = this.opacity),
  48839. this.transparent === !0 && (r.transparent = this.transparent),
  48840. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48841. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48842. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48843. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48844. i) {
  48845. var o = t(e.textures)
  48846. , a = t(e.images);
  48847. o.length > 0 && (r.textures = o),
  48848. a.length > 0 && (r.images = a)
  48849. }
  48850. return r
  48851. },
  48852. clone: function() {
  48853. return (new this.constructor).copy(this)
  48854. },
  48855. copy: function(e) {
  48856. return this.name = e.name,
  48857. this.side = e.side,
  48858. this.opacity = e.opacity,
  48859. this.transparent = e.transparent,
  48860. this.blending = e.blending,
  48861. this.blendSrc = e.blendSrc,
  48862. this.blendDst = e.blendDst,
  48863. this.blendEquation = e.blendEquation,
  48864. this.blendSrcAlpha = e.blendSrcAlpha,
  48865. this.blendDstAlpha = e.blendDstAlpha,
  48866. this.blendEquationAlpha = e.blendEquationAlpha,
  48867. this.depthFunc = e.depthFunc,
  48868. this.depthTest = e.depthTest,
  48869. this.depthWrite = e.depthWrite,
  48870. this.colorWrite = e.colorWrite,
  48871. this.precision = e.precision,
  48872. this.polygonOffset = e.polygonOffset,
  48873. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48874. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48875. this.alphaTest = e.alphaTest,
  48876. this.premultipliedAlpha = e.premultipliedAlpha,
  48877. this.overdraw = e.overdraw,
  48878. this.visible = e.visible,
  48879. this
  48880. },
  48881. update: function() {
  48882. this.dispatchEvent({
  48883. type: "update"
  48884. })
  48885. },
  48886. dispose: function() {
  48887. this.dispatchEvent({
  48888. type: "dispose"
  48889. })
  48890. }
  48891. },
  48892. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48893. n.MaterialIdCount = 0,
  48894. n.LineBasicMaterial = function(e) {
  48895. n.Material.call(this),
  48896. this.type = "LineBasicMaterial",
  48897. this.color = new n.Color(16777215),
  48898. this.linewidth = 1,
  48899. this.linecap = "round",
  48900. this.linejoin = "round",
  48901. this.blending = n.NormalBlending,
  48902. this.vertexColors = n.NoColors,
  48903. this.fog = !0,
  48904. this.setValues(e)
  48905. }
  48906. ,
  48907. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48908. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48909. n.LineBasicMaterial.prototype.copy = function(e) {
  48910. return n.Material.prototype.copy.call(this, e),
  48911. this.color.copy(e.color),
  48912. this.linewidth = e.linewidth,
  48913. this.linecap = e.linecap,
  48914. this.linejoin = e.linejoin,
  48915. this.vertexColors = e.vertexColors,
  48916. this.fog = e.fog,
  48917. this
  48918. }
  48919. ,
  48920. n.LineDashedMaterial = function(e) {
  48921. n.Material.call(this),
  48922. this.type = "LineDashedMaterial",
  48923. this.color = new n.Color(16777215),
  48924. this.linewidth = 1,
  48925. this.scale = 1,
  48926. this.dashSize = 3,
  48927. this.gapSize = 1,
  48928. this.blending = n.NormalBlending,
  48929. this.vertexColors = n.NoColors,
  48930. this.fog = !0,
  48931. this.setValues(e)
  48932. }
  48933. ,
  48934. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48935. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48936. n.LineDashedMaterial.prototype.copy = function(e) {
  48937. return n.Material.prototype.copy.call(this, e),
  48938. this.color.copy(e.color),
  48939. this.linewidth = e.linewidth,
  48940. this.scale = e.scale,
  48941. this.dashSize = e.dashSize,
  48942. this.gapSize = e.gapSize,
  48943. this.vertexColors = e.vertexColors,
  48944. this.fog = e.fog,
  48945. this
  48946. }
  48947. ,
  48948. n.MeshBasicMaterial = function(e) {
  48949. n.Material.call(this),
  48950. this.type = "MeshBasicMaterial",
  48951. this.color = new n.Color(16777215),
  48952. this.map = null,
  48953. this.aoMap = null,
  48954. this.aoMapIntensity = 1,
  48955. this.specularMap = null,
  48956. this.alphaMap = null,
  48957. this.envMap = null,
  48958. this.combine = n.MultiplyOperation,
  48959. this.reflectivity = 1,
  48960. this.refractionRatio = .98,
  48961. this.fog = !0,
  48962. this.shading = n.SmoothShading,
  48963. this.blending = n.NormalBlending,
  48964. this.wireframe = !1,
  48965. this.wireframeLinewidth = 1,
  48966. this.wireframeLinecap = "round",
  48967. this.wireframeLinejoin = "round",
  48968. this.vertexColors = n.NoColors,
  48969. this.skinning = !1,
  48970. this.morphTargets = !1,
  48971. this.setValues(e)
  48972. }
  48973. ,
  48974. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48975. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48976. n.MeshBasicMaterial.prototype.copy = function(e) {
  48977. return n.Material.prototype.copy.call(this, e),
  48978. this.color.copy(e.color),
  48979. this.map = e.map,
  48980. this.aoMap = e.aoMap,
  48981. this.aoMapIntensity = e.aoMapIntensity,
  48982. this.specularMap = e.specularMap,
  48983. this.alphaMap = e.alphaMap,
  48984. this.envMap = e.envMap,
  48985. this.combine = e.combine,
  48986. this.reflectivity = e.reflectivity,
  48987. this.refractionRatio = e.refractionRatio,
  48988. this.fog = e.fog,
  48989. this.shading = e.shading,
  48990. this.wireframe = e.wireframe,
  48991. this.wireframeLinewidth = e.wireframeLinewidth,
  48992. this.wireframeLinecap = e.wireframeLinecap,
  48993. this.wireframeLinejoin = e.wireframeLinejoin,
  48994. this.vertexColors = e.vertexColors,
  48995. this.skinning = e.skinning,
  48996. this.morphTargets = e.morphTargets,
  48997. this
  48998. }
  48999. ,
  49000. n.MeshLambertMaterial = function(e) {
  49001. n.Material.call(this),
  49002. this.type = "MeshLambertMaterial",
  49003. this.color = new n.Color(16777215),
  49004. this.map = null,
  49005. this.lightMap = null,
  49006. this.lightMapIntensity = 1,
  49007. this.aoMap = null,
  49008. this.aoMapIntensity = 1,
  49009. this.emissive = new n.Color(0),
  49010. this.emissiveIntensity = 1,
  49011. this.emissiveMap = null,
  49012. this.specularMap = null,
  49013. this.alphaMap = null,
  49014. this.envMap = null,
  49015. this.combine = n.MultiplyOperation,
  49016. this.reflectivity = 1,
  49017. this.refractionRatio = .98,
  49018. this.fog = !0,
  49019. this.blending = n.NormalBlending,
  49020. this.wireframe = !1,
  49021. this.wireframeLinewidth = 1,
  49022. this.wireframeLinecap = "round",
  49023. this.wireframeLinejoin = "round",
  49024. this.vertexColors = n.NoColors,
  49025. this.skinning = !1,
  49026. this.morphTargets = !1,
  49027. this.morphNormals = !1,
  49028. this.setValues(e)
  49029. }
  49030. ,
  49031. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49032. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49033. n.MeshLambertMaterial.prototype.copy = function(e) {
  49034. return n.Material.prototype.copy.call(this, e),
  49035. this.color.copy(e.color),
  49036. this.map = e.map,
  49037. this.lightMap = e.lightMap,
  49038. this.lightMapIntensity = e.lightMapIntensity,
  49039. this.aoMap = e.aoMap,
  49040. this.aoMapIntensity = e.aoMapIntensity,
  49041. this.emissive.copy(e.emissive),
  49042. this.emissiveMap = e.emissiveMap,
  49043. this.emissiveIntensity = e.emissiveIntensity,
  49044. this.specularMap = e.specularMap,
  49045. this.alphaMap = e.alphaMap,
  49046. this.envMap = e.envMap,
  49047. this.combine = e.combine,
  49048. this.reflectivity = e.reflectivity,
  49049. this.refractionRatio = e.refractionRatio,
  49050. this.fog = e.fog,
  49051. this.wireframe = e.wireframe,
  49052. this.wireframeLinewidth = e.wireframeLinewidth,
  49053. this.wireframeLinecap = e.wireframeLinecap,
  49054. this.wireframeLinejoin = e.wireframeLinejoin,
  49055. this.vertexColors = e.vertexColors,
  49056. this.skinning = e.skinning,
  49057. this.morphTargets = e.morphTargets,
  49058. this.morphNormals = e.morphNormals,
  49059. this
  49060. }
  49061. ,
  49062. n.MeshPhongMaterial = function(e) {
  49063. n.Material.call(this),
  49064. this.type = "MeshPhongMaterial",
  49065. this.color = new n.Color(16777215),
  49066. this.specular = new n.Color(1118481),
  49067. this.shininess = 30,
  49068. this.map = null,
  49069. this.lightMap = null,
  49070. this.lightMapIntensity = 1,
  49071. this.aoMap = null,
  49072. this.aoMapIntensity = 1,
  49073. this.emissive = new n.Color(0),
  49074. this.emissiveIntensity = 1,
  49075. this.emissiveMap = null,
  49076. this.bumpMap = null,
  49077. this.bumpScale = 1,
  49078. this.normalMap = null,
  49079. this.normalScale = new n.Vector2(1,1),
  49080. this.displacementMap = null,
  49081. this.displacementScale = 1,
  49082. this.displacementBias = 0,
  49083. this.specularMap = null,
  49084. this.alphaMap = null,
  49085. this.envMap = null,
  49086. this.combine = n.MultiplyOperation,
  49087. this.reflectivity = 1,
  49088. this.refractionRatio = .98,
  49089. this.fog = !0,
  49090. this.shading = n.SmoothShading,
  49091. this.blending = n.NormalBlending,
  49092. this.wireframe = !1,
  49093. this.wireframeLinewidth = 1,
  49094. this.wireframeLinecap = "round",
  49095. this.wireframeLinejoin = "round",
  49096. this.vertexColors = n.NoColors,
  49097. this.skinning = !1,
  49098. this.morphTargets = !1,
  49099. this.morphNormals = !1,
  49100. this.setValues(e)
  49101. }
  49102. ,
  49103. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49104. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49105. n.MeshPhongMaterial.prototype.copy = function(e) {
  49106. return n.Material.prototype.copy.call(this, e),
  49107. this.color.copy(e.color),
  49108. this.specular.copy(e.specular),
  49109. this.shininess = e.shininess,
  49110. this.map = e.map,
  49111. this.lightMap = e.lightMap,
  49112. this.lightMapIntensity = e.lightMapIntensity,
  49113. this.aoMap = e.aoMap,
  49114. this.aoMapIntensity = e.aoMapIntensity,
  49115. this.emissive.copy(e.emissive),
  49116. this.emissiveMap = e.emissiveMap,
  49117. this.emissiveIntensity = e.emissiveIntensity,
  49118. this.bumpMap = e.bumpMap,
  49119. this.bumpScale = e.bumpScale,
  49120. this.normalMap = e.normalMap,
  49121. this.normalScale.copy(e.normalScale),
  49122. this.displacementMap = e.displacementMap,
  49123. this.displacementScale = e.displacementScale,
  49124. this.displacementBias = e.displacementBias,
  49125. this.specularMap = e.specularMap,
  49126. this.alphaMap = e.alphaMap,
  49127. this.envMap = e.envMap,
  49128. this.combine = e.combine,
  49129. this.reflectivity = e.reflectivity,
  49130. this.refractionRatio = e.refractionRatio,
  49131. this.fog = e.fog,
  49132. this.shading = e.shading,
  49133. this.wireframe = e.wireframe,
  49134. this.wireframeLinewidth = e.wireframeLinewidth,
  49135. this.wireframeLinecap = e.wireframeLinecap,
  49136. this.wireframeLinejoin = e.wireframeLinejoin,
  49137. this.vertexColors = e.vertexColors,
  49138. this.skinning = e.skinning,
  49139. this.morphTargets = e.morphTargets,
  49140. this.morphNormals = e.morphNormals,
  49141. this
  49142. }
  49143. ,
  49144. n.MeshStandardMaterial = function(e) {
  49145. n.Material.call(this),
  49146. this.type = "MeshStandardMaterial",
  49147. this.color = new n.Color(16777215),
  49148. this.roughness = .5,
  49149. this.metalness = .5,
  49150. this.map = null,
  49151. this.lightMap = null,
  49152. this.lightMapIntensity = 1,
  49153. this.aoMap = null,
  49154. this.aoMapIntensity = 1,
  49155. this.emissive = new n.Color(0),
  49156. this.emissiveIntensity = 1,
  49157. this.emissiveMap = null,
  49158. this.bumpMap = null,
  49159. this.bumpScale = 1,
  49160. this.normalMap = null,
  49161. this.normalScale = new n.Vector2(1,1),
  49162. this.displacementMap = null,
  49163. this.displacementScale = 1,
  49164. this.displacementBias = 0,
  49165. this.roughnessMap = null,
  49166. this.metalnessMap = null,
  49167. this.alphaMap = null,
  49168. this.envMap = null,
  49169. this.envMapIntensity = 1,
  49170. this.refractionRatio = .98,
  49171. this.fog = !0,
  49172. this.shading = n.SmoothShading,
  49173. this.blending = n.NormalBlending,
  49174. this.wireframe = !1,
  49175. this.wireframeLinewidth = 1,
  49176. this.wireframeLinecap = "round",
  49177. this.wireframeLinejoin = "round",
  49178. this.vertexColors = n.NoColors,
  49179. this.skinning = !1,
  49180. this.morphTargets = !1,
  49181. this.morphNormals = !1,
  49182. this.setValues(e)
  49183. }
  49184. ,
  49185. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49186. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49187. n.MeshStandardMaterial.prototype.copy = function(e) {
  49188. return n.Material.prototype.copy.call(this, e),
  49189. this.color.copy(e.color),
  49190. this.roughness = e.roughness,
  49191. this.metalness = e.metalness,
  49192. this.map = e.map,
  49193. this.lightMap = e.lightMap,
  49194. this.lightMapIntensity = e.lightMapIntensity,
  49195. this.aoMap = e.aoMap,
  49196. this.aoMapIntensity = e.aoMapIntensity,
  49197. this.emissive.copy(e.emissive),
  49198. this.emissiveMap = e.emissiveMap,
  49199. this.emissiveIntensity = e.emissiveIntensity,
  49200. this.bumpMap = e.bumpMap,
  49201. this.bumpScale = e.bumpScale,
  49202. this.normalMap = e.normalMap,
  49203. this.normalScale.copy(e.normalScale),
  49204. this.displacementMap = e.displacementMap,
  49205. this.displacementScale = e.displacementScale,
  49206. this.displacementBias = e.displacementBias,
  49207. this.roughnessMap = e.roughnessMap,
  49208. this.metalnessMap = e.metalnessMap,
  49209. this.alphaMap = e.alphaMap,
  49210. this.envMap = e.envMap,
  49211. this.envMapIntensity = e.envMapIntensity,
  49212. this.refractionRatio = e.refractionRatio,
  49213. this.fog = e.fog,
  49214. this.shading = e.shading,
  49215. this.wireframe = e.wireframe,
  49216. this.wireframeLinewidth = e.wireframeLinewidth,
  49217. this.wireframeLinecap = e.wireframeLinecap,
  49218. this.wireframeLinejoin = e.wireframeLinejoin,
  49219. this.vertexColors = e.vertexColors,
  49220. this.skinning = e.skinning,
  49221. this.morphTargets = e.morphTargets,
  49222. this.morphNormals = e.morphNormals,
  49223. this
  49224. }
  49225. ,
  49226. n.MeshDepthMaterial = function(e) {
  49227. n.Material.call(this),
  49228. this.type = "MeshDepthMaterial",
  49229. this.morphTargets = !1,
  49230. this.wireframe = !1,
  49231. this.wireframeLinewidth = 1,
  49232. this.setValues(e)
  49233. }
  49234. ,
  49235. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49236. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49237. n.MeshDepthMaterial.prototype.copy = function(e) {
  49238. return n.Material.prototype.copy.call(this, e),
  49239. this.wireframe = e.wireframe,
  49240. this.wireframeLinewidth = e.wireframeLinewidth,
  49241. this
  49242. }
  49243. ,
  49244. n.MeshNormalMaterial = function(e) {
  49245. n.Material.call(this, e),
  49246. this.type = "MeshNormalMaterial",
  49247. this.wireframe = !1,
  49248. this.wireframeLinewidth = 1,
  49249. this.morphTargets = !1,
  49250. this.setValues(e)
  49251. }
  49252. ,
  49253. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49254. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49255. n.MeshNormalMaterial.prototype.copy = function(e) {
  49256. return n.Material.prototype.copy.call(this, e),
  49257. this.wireframe = e.wireframe,
  49258. this.wireframeLinewidth = e.wireframeLinewidth,
  49259. this
  49260. }
  49261. ,
  49262. n.MultiMaterial = function(e) {
  49263. this.uuid = n.Math.generateUUID(),
  49264. this.type = "MultiMaterial",
  49265. this.materials = e instanceof Array ? e : [],
  49266. this.visible = !0
  49267. }
  49268. ,
  49269. n.MultiMaterial.prototype = {
  49270. constructor: n.MultiMaterial,
  49271. toJSON: function(e) {
  49272. for (var t = {
  49273. metadata: {
  49274. version: 4.2,
  49275. type: "material",
  49276. generator: "MaterialExporter"
  49277. },
  49278. uuid: this.uuid,
  49279. type: this.type,
  49280. materials: []
  49281. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49282. var o = i[n].toJSON(e);
  49283. delete o.metadata,
  49284. t.materials.push(o)
  49285. }
  49286. return t.visible = this.visible,
  49287. t
  49288. },
  49289. clone: function() {
  49290. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49291. e.materials.push(this.materials[t].clone());
  49292. return e.visible = this.visible,
  49293. e
  49294. }
  49295. },
  49296. n.PointsMaterial = function(e) {
  49297. n.Material.call(this),
  49298. this.type = "PointsMaterial",
  49299. this.color = new n.Color(16777215),
  49300. this.map = null,
  49301. this.size = 1,
  49302. this.sizeAttenuation = !0,
  49303. this.blending = n.NormalBlending,
  49304. this.vertexColors = n.NoColors,
  49305. this.fog = !0,
  49306. this.setValues(e)
  49307. }
  49308. ,
  49309. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49310. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49311. n.PointsMaterial.prototype.copy = function(e) {
  49312. return n.Material.prototype.copy.call(this, e),
  49313. this.color.copy(e.color),
  49314. this.map = e.map,
  49315. this.size = e.size,
  49316. this.sizeAttenuation = e.sizeAttenuation,
  49317. this.vertexColors = e.vertexColors,
  49318. this.fog = e.fog,
  49319. this
  49320. }
  49321. ,
  49322. n.ShaderMaterial = function(e) {
  49323. n.Material.call(this),
  49324. this.type = "ShaderMaterial",
  49325. this.defines = {},
  49326. this.uniforms = {},
  49327. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49328. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49329. this.shading = n.SmoothShading,
  49330. this.linewidth = 1,
  49331. this.wireframe = !1,
  49332. this.wireframeLinewidth = 1,
  49333. this.fog = !1,
  49334. this.lights = !1,
  49335. this.vertexColors = n.NoColors,
  49336. this.skinning = !1,
  49337. this.morphTargets = !1,
  49338. this.morphNormals = !1,
  49339. this.extensions = {
  49340. derivatives: !1,
  49341. fragDepth: !1,
  49342. drawBuffers: !1,
  49343. shaderTextureLOD: !1
  49344. },
  49345. this.defaultAttributeValues = {
  49346. color: [1, 1, 1],
  49347. uv: [0, 0],
  49348. uv2: [0, 0]
  49349. },
  49350. this.index0AttributeName = void 0,
  49351. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49352. this.setValues(e))
  49353. }
  49354. ,
  49355. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49356. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49357. n.ShaderMaterial.prototype.copy = function(e) {
  49358. return n.Material.prototype.copy.call(this, e),
  49359. this.fragmentShader = e.fragmentShader,
  49360. this.vertexShader = e.vertexShader,
  49361. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49362. this.defines = e.defines,
  49363. this.shading = e.shading,
  49364. this.wireframe = e.wireframe,
  49365. this.wireframeLinewidth = e.wireframeLinewidth,
  49366. this.fog = e.fog,
  49367. this.lights = e.lights,
  49368. this.vertexColors = e.vertexColors,
  49369. this.skinning = e.skinning,
  49370. this.morphTargets = e.morphTargets,
  49371. this.morphNormals = e.morphNormals,
  49372. this.extensions = e.extensions,
  49373. this
  49374. }
  49375. ,
  49376. n.ShaderMaterial.prototype.toJSON = function(e) {
  49377. var t = n.Material.prototype.toJSON.call(this, e);
  49378. return t.uniforms = this.uniforms,
  49379. t.vertexShader = this.vertexShader,
  49380. t.fragmentShader = this.fragmentShader,
  49381. t
  49382. }
  49383. ,
  49384. n.RawShaderMaterial = function(e) {
  49385. n.ShaderMaterial.call(this, e),
  49386. this.type = "RawShaderMaterial"
  49387. }
  49388. ,
  49389. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49390. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49391. n.SpriteMaterial = function(e) {
  49392. n.Material.call(this),
  49393. this.type = "SpriteMaterial",
  49394. this.color = new n.Color(16777215),
  49395. this.map = null,
  49396. this.rotation = 0,
  49397. this.fog = !1,
  49398. this.setValues(e)
  49399. }
  49400. ,
  49401. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49402. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49403. n.SpriteMaterial.prototype.copy = function(e) {
  49404. return n.Material.prototype.copy.call(this, e),
  49405. this.color.copy(e.color),
  49406. this.map = e.map,
  49407. this.rotation = e.rotation,
  49408. this.fog = e.fog,
  49409. this
  49410. }
  49411. ,
  49412. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49413. Object.defineProperty(this, "id", {
  49414. value: n.TextureIdCount++
  49415. }),
  49416. this.uuid = n.Math.generateUUID(),
  49417. this.name = "",
  49418. this.sourceFile = "",
  49419. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49420. this.mipmaps = [],
  49421. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49422. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49423. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49424. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49425. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49426. this.anisotropy = void 0 !== c ? c : 1,
  49427. this.format = void 0 !== s ? s : n.RGBAFormat,
  49428. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49429. this.offset = new n.Vector2(0,0),
  49430. this.repeat = new n.Vector2(1,1),
  49431. this.generateMipmaps = !0,
  49432. this.premultiplyAlpha = !1,
  49433. this.flipY = !0,
  49434. this.unpackAlignment = 4,
  49435. this.encoding = n.LinearEncoding,
  49436. this.version = 0,
  49437. this.onUpdate = null
  49438. }
  49439. ,
  49440. n.Texture.DEFAULT_IMAGE = void 0,
  49441. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49442. n.Texture.prototype = {
  49443. constructor: n.Texture,
  49444. set needsUpdate(e) {
  49445. e === !0 && this.version++
  49446. },
  49447. clone: function() {
  49448. return (new this.constructor).copy(this)
  49449. },
  49450. copy: function(e) {
  49451. return this.image = e.image,
  49452. this.mipmaps = e.mipmaps.slice(0),
  49453. this.mapping = e.mapping,
  49454. this.wrapS = e.wrapS,
  49455. this.wrapT = e.wrapT,
  49456. this.magFilter = e.magFilter,
  49457. this.minFilter = e.minFilter,
  49458. this.anisotropy = e.anisotropy,
  49459. this.format = e.format,
  49460. this.type = e.type,
  49461. this.offset.copy(e.offset),
  49462. this.repeat.copy(e.repeat),
  49463. this.generateMipmaps = e.generateMipmaps,
  49464. this.premultiplyAlpha = e.premultiplyAlpha,
  49465. this.flipY = e.flipY,
  49466. this.unpackAlignment = e.unpackAlignment,
  49467. this.encoding = e.encoding,
  49468. this
  49469. },
  49470. toJSON: function(e) {
  49471. function t(e) {
  49472. var t;
  49473. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49474. t.width = e.width,
  49475. t.height = e.height,
  49476. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49477. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49478. }
  49479. if (void 0 !== e.textures[this.uuid])
  49480. return e.textures[this.uuid];
  49481. var i = {
  49482. metadata: {
  49483. version: 4.4,
  49484. type: "Texture",
  49485. generator: "Texture.toJSON"
  49486. },
  49487. uuid: this.uuid,
  49488. name: this.name,
  49489. mapping: this.mapping,
  49490. repeat: [this.repeat.x, this.repeat.y],
  49491. offset: [this.offset.x, this.offset.y],
  49492. wrap: [this.wrapS, this.wrapT],
  49493. minFilter: this.minFilter,
  49494. magFilter: this.magFilter,
  49495. anisotropy: this.anisotropy
  49496. };
  49497. if (void 0 !== this.image) {
  49498. var r = this.image;
  49499. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49500. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49501. uuid: r.uuid,
  49502. url: t(r)
  49503. }),
  49504. i.image = r.uuid
  49505. }
  49506. return e.textures[this.uuid] = i,
  49507. i
  49508. },
  49509. dispose: function() {
  49510. this.dispatchEvent({
  49511. type: "dispose"
  49512. })
  49513. },
  49514. transformUv: function(e) {
  49515. if (this.mapping === n.UVMapping) {
  49516. if (e.multiply(this.repeat),
  49517. e.add(this.offset),
  49518. e.x < 0 || e.x > 1)
  49519. switch (this.wrapS) {
  49520. case n.RepeatWrapping:
  49521. e.x = e.x - Math.floor(e.x);
  49522. break;
  49523. case n.ClampToEdgeWrapping:
  49524. e.x = e.x < 0 ? 0 : 1;
  49525. break;
  49526. case n.MirroredRepeatWrapping:
  49527. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49528. }
  49529. if (e.y < 0 || e.y > 1)
  49530. switch (this.wrapT) {
  49531. case n.RepeatWrapping:
  49532. e.y = e.y - Math.floor(e.y);
  49533. break;
  49534. case n.ClampToEdgeWrapping:
  49535. e.y = e.y < 0 ? 0 : 1;
  49536. break;
  49537. case n.MirroredRepeatWrapping:
  49538. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49539. }
  49540. this.flipY && (e.y = 1 - e.y)
  49541. }
  49542. }
  49543. },
  49544. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49545. n.TextureIdCount = 0,
  49546. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49547. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49548. this.needsUpdate = !0
  49549. }
  49550. ,
  49551. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49552. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49553. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49554. e = void 0 !== e ? e : [],
  49555. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49556. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49557. this.flipY = !1
  49558. }
  49559. ,
  49560. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49561. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49562. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49563. get: function() {
  49564. return this.image
  49565. },
  49566. set: function(e) {
  49567. this.image = e
  49568. }
  49569. }),
  49570. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49571. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49572. this.image = {
  49573. width: t,
  49574. height: i
  49575. },
  49576. this.mipmaps = e,
  49577. this.flipY = !1,
  49578. this.generateMipmaps = !1
  49579. }
  49580. ,
  49581. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49582. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49583. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49584. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49585. this.image = {
  49586. data: e,
  49587. width: t,
  49588. height: i
  49589. },
  49590. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49591. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49592. this.flipY = !1,
  49593. this.generateMipmaps = !1
  49594. }
  49595. ,
  49596. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49597. n.DataTexture.prototype.constructor = n.DataTexture,
  49598. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49599. function h() {
  49600. requestAnimationFrame(h)
  49601. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49602. u.needsUpdate = !0
  49603. }
  49604. }
  49605. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49606. this.generateMipmaps = !1;
  49607. var u = this;
  49608. h()
  49609. }
  49610. ,
  49611. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49612. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49613. n.Group = function() {
  49614. n.Object3D.call(this),
  49615. this.type = "Group"
  49616. }
  49617. ,
  49618. n.Group.prototype = Object.create(n.Object3D.prototype),
  49619. n.Group.prototype.constructor = n.Group,
  49620. n.Points = function(e, t) {
  49621. n.Object3D.call(this),
  49622. this.type = "Points",
  49623. this.geometry = void 0 !== e ? e : new n.Geometry,
  49624. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49625. color: 16777215 * Math.random()
  49626. })
  49627. }
  49628. ,
  49629. n.Points.prototype = Object.create(n.Object3D.prototype),
  49630. n.Points.prototype.constructor = n.Points,
  49631. n.Points.prototype.raycast = function() {
  49632. var e = new n.Matrix4
  49633. , t = new n.Ray
  49634. , i = new n.Sphere;
  49635. return function(r, o) {
  49636. function a(e, i) {
  49637. var n = t.distanceSqToPoint(e);
  49638. if (n < d) {
  49639. var a = t.closestPointToPoint(e);
  49640. a.applyMatrix4(c);
  49641. var l = r.ray.origin.distanceTo(a);
  49642. if (l < r.near || l > r.far)
  49643. return;
  49644. o.push({
  49645. distance: l,
  49646. distanceToRay: Math.sqrt(n),
  49647. point: a.clone(),
  49648. index: i,
  49649. face: null,
  49650. object: s
  49651. })
  49652. }
  49653. }
  49654. var s = this
  49655. , l = this.geometry
  49656. , c = this.matrixWorld
  49657. , h = r.params.Points.threshold;
  49658. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49659. i.copy(l.boundingSphere),
  49660. i.applyMatrix4(c),
  49661. r.ray.intersectsSphere(i) !== !1) {
  49662. e.getInverse(c),
  49663. t.copy(r.ray).applyMatrix4(e);
  49664. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49665. , d = u * u
  49666. , p = new n.Vector3;
  49667. if (l instanceof n.BufferGeometry) {
  49668. var f = l.index
  49669. , g = l.attributes
  49670. , m = g.position.array;
  49671. if (null !== f)
  49672. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49673. var C = v[A];
  49674. p.fromArray(m, 3 * C),
  49675. a(p, C)
  49676. }
  49677. else
  49678. for (var A = 0, I = m.length / 3; A < I; A++)
  49679. p.fromArray(m, 3 * A),
  49680. a(p, A)
  49681. } else
  49682. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49683. a(E[A], A)
  49684. }
  49685. }
  49686. }(),
  49687. n.Points.prototype.clone = function() {
  49688. return new this.constructor(this.geometry,this.material).copy(this)
  49689. }
  49690. ,
  49691. n.Line = function(e, t, i) {
  49692. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49693. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49694. this.type = "Line",
  49695. this.geometry = void 0 !== e ? e : new n.Geometry,
  49696. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49697. color: 16777215 * Math.random()
  49698. })))
  49699. }
  49700. ,
  49701. n.Line.prototype = Object.create(n.Object3D.prototype),
  49702. n.Line.prototype.constructor = n.Line,
  49703. n.Line.prototype.raycast = function() {
  49704. var e = new n.Matrix4
  49705. , t = new n.Ray
  49706. , i = new n.Sphere;
  49707. return function(r, o) {
  49708. var a = r.linePrecision
  49709. , s = a * a
  49710. , l = this.geometry
  49711. , c = this.matrixWorld;
  49712. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49713. i.copy(l.boundingSphere),
  49714. i.applyMatrix4(c),
  49715. r.ray.intersectsSphere(i) !== !1) {
  49716. e.getInverse(c),
  49717. t.copy(r.ray).applyMatrix4(e);
  49718. var h = new n.Vector3
  49719. , u = new n.Vector3
  49720. , d = new n.Vector3
  49721. , p = new n.Vector3
  49722. , f = this instanceof n.LineSegments ? 2 : 1;
  49723. if (l instanceof n.BufferGeometry) {
  49724. var g = l.index
  49725. , m = l.attributes
  49726. , v = m.position.array;
  49727. if (null !== g)
  49728. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49729. var I = A[y]
  49730. , E = A[y + 1];
  49731. h.fromArray(v, 3 * I),
  49732. u.fromArray(v, 3 * E);
  49733. var b = t.distanceSqToSegment(h, u, p, d);
  49734. if (!(b > s)) {
  49735. p.applyMatrix4(this.matrixWorld);
  49736. var w = r.ray.origin.distanceTo(p);
  49737. w < r.near || w > r.far || o.push({
  49738. distance: w,
  49739. point: d.clone().applyMatrix4(this.matrixWorld),
  49740. index: y,
  49741. face: null,
  49742. faceIndex: null,
  49743. object: this
  49744. })
  49745. }
  49746. }
  49747. else
  49748. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49749. h.fromArray(v, 3 * y),
  49750. u.fromArray(v, 3 * y + 3);
  49751. var b = t.distanceSqToSegment(h, u, p, d);
  49752. if (!(b > s)) {
  49753. p.applyMatrix4(this.matrixWorld);
  49754. var w = r.ray.origin.distanceTo(p);
  49755. w < r.near || w > r.far || o.push({
  49756. distance: w,
  49757. point: d.clone().applyMatrix4(this.matrixWorld),
  49758. index: y,
  49759. face: null,
  49760. faceIndex: null,
  49761. object: this
  49762. })
  49763. }
  49764. }
  49765. } else if (l instanceof n.Geometry)
  49766. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49767. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49768. if (!(b > s)) {
  49769. p.applyMatrix4(this.matrixWorld);
  49770. var w = r.ray.origin.distanceTo(p);
  49771. w < r.near || w > r.far || o.push({
  49772. distance: w,
  49773. point: d.clone().applyMatrix4(this.matrixWorld),
  49774. index: y,
  49775. face: null,
  49776. faceIndex: null,
  49777. object: this
  49778. })
  49779. }
  49780. }
  49781. }
  49782. }
  49783. }(),
  49784. n.Line.prototype.clone = function() {
  49785. return new this.constructor(this.geometry,this.material).copy(this)
  49786. }
  49787. ,
  49788. n.LineStrip = 0,
  49789. n.LinePieces = 1,
  49790. n.LineSegments = function(e, t) {
  49791. n.Line.call(this, e, t),
  49792. this.type = "LineSegments"
  49793. }
  49794. ,
  49795. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49796. n.LineSegments.prototype.constructor = n.LineSegments,
  49797. n.Mesh = function(e, t) {
  49798. n.Object3D.call(this),
  49799. this.type = "Mesh",
  49800. this.geometry = void 0 !== e ? e : new n.Geometry,
  49801. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49802. color: 16777215 * Math.random()
  49803. }),
  49804. this.drawMode = n.TrianglesDrawMode,
  49805. this.updateMorphTargets()
  49806. }
  49807. ,
  49808. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49809. n.Mesh.prototype.constructor = n.Mesh,
  49810. n.Mesh.prototype.setDrawMode = function(e) {
  49811. this.drawMode = e
  49812. }
  49813. ,
  49814. n.Mesh.prototype.updateMorphTargets = function() {
  49815. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49816. this.morphTargetBase = -1,
  49817. this.morphTargetInfluences = [],
  49818. this.morphTargetDictionary = {};
  49819. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49820. this.morphTargetInfluences.push(0),
  49821. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49822. }
  49823. }
  49824. ,
  49825. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49826. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49827. 0)
  49828. }
  49829. ,
  49830. n.Mesh.prototype.raycast = function() {
  49831. function e(e, t, i, r, o, a, s) {
  49832. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49833. o.multiplyScalar(m.x),
  49834. a.multiplyScalar(m.y),
  49835. s.multiplyScalar(m.z),
  49836. o.add(a).add(s),
  49837. o.clone()
  49838. }
  49839. function t(e, t, i, r, o, a, s) {
  49840. var l, c = e.material;
  49841. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49842. null === l)
  49843. return null;
  49844. A.copy(s),
  49845. A.applyMatrix4(e.matrixWorld);
  49846. var h = t.ray.origin.distanceTo(A);
  49847. return h < t.near || h > t.far ? null : {
  49848. distance: h,
  49849. point: A.clone(),
  49850. object: e
  49851. }
  49852. }
  49853. function i(i, r, o, a, h, u, d, m) {
  49854. s.fromArray(a, 3 * u),
  49855. l.fromArray(a, 3 * d),
  49856. c.fromArray(a, 3 * m);
  49857. var A = t(i, r, o, s, l, c, v);
  49858. return A && (h && (p.fromArray(h, 2 * u),
  49859. f.fromArray(h, 2 * d),
  49860. g.fromArray(h, 2 * m),
  49861. A.uv = e(v, s, l, c, p, f, g)),
  49862. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49863. A.faceIndex = u),
  49864. A
  49865. }
  49866. var r = new n.Matrix4
  49867. , o = new n.Ray
  49868. , a = new n.Sphere
  49869. , s = new n.Vector3
  49870. , l = new n.Vector3
  49871. , c = new n.Vector3
  49872. , h = new n.Vector3
  49873. , u = new n.Vector3
  49874. , d = new n.Vector3
  49875. , p = new n.Vector2
  49876. , f = new n.Vector2
  49877. , g = new n.Vector2
  49878. , m = new n.Vector3
  49879. , v = new n.Vector3
  49880. , A = new n.Vector3;
  49881. return function(m, A) {
  49882. var y = this.geometry
  49883. , C = this.material
  49884. , I = this.matrixWorld;
  49885. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49886. a.copy(y.boundingSphere),
  49887. a.applyMatrix4(I),
  49888. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49889. o.copy(m.ray).applyMatrix4(r),
  49890. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49891. var E, b;
  49892. if (y instanceof n.BufferGeometry) {
  49893. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49894. if (void 0 !== S.uv && (E = S.uv.array),
  49895. null !== x)
  49896. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49897. w = R[P],
  49898. _ = R[P + 1],
  49899. T = R[P + 2],
  49900. b = i(this, m, o, M, E, w, _, T),
  49901. b && (b.faceIndex = Math.floor(P / 3),
  49902. A.push(b));
  49903. else
  49904. for (var P = 0, O = M.length; P < O; P += 9)
  49905. w = P / 3,
  49906. _ = w + 1,
  49907. T = w + 2,
  49908. b = i(this, m, o, M, E, w, _, T),
  49909. b && (b.index = w,
  49910. A.push(b))
  49911. } else if (y instanceof n.Geometry) {
  49912. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49913. k.length > 0 && (E = k);
  49914. for (var H = 0, G = U.length; H < G; H++) {
  49915. var z = U[H]
  49916. , W = B === !0 ? F[z.materialIndex] : C;
  49917. if (void 0 !== W) {
  49918. if (L = V[z.a],
  49919. D = V[z.b],
  49920. N = V[z.c],
  49921. W.morphTargets === !0) {
  49922. var j = y.morphTargets
  49923. , Y = this.morphTargetInfluences;
  49924. s.set(0, 0, 0),
  49925. l.set(0, 0, 0),
  49926. c.set(0, 0, 0);
  49927. for (var X = 0, Z = j.length; X < Z; X++) {
  49928. var q = Y[X];
  49929. if (0 !== q) {
  49930. var K = j[X].vertices;
  49931. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49932. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49933. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49934. }
  49935. }
  49936. s.add(L),
  49937. l.add(D),
  49938. c.add(N),
  49939. L = s,
  49940. D = l,
  49941. N = c
  49942. }
  49943. if (b = t(this, m, o, L, D, N, v)) {
  49944. if (E) {
  49945. var Q = E[H];
  49946. p.copy(Q[0]),
  49947. f.copy(Q[1]),
  49948. g.copy(Q[2]),
  49949. b.uv = e(v, L, D, N, p, f, g)
  49950. }
  49951. b.face = z,
  49952. b.faceIndex = H,
  49953. A.push(b)
  49954. }
  49955. }
  49956. }
  49957. }
  49958. }
  49959. }
  49960. }(),
  49961. n.Mesh.prototype.clone = function() {
  49962. return new this.constructor(this.geometry,this.material).copy(this)
  49963. }
  49964. ,
  49965. n.Bone = function(e) {
  49966. n.Object3D.call(this),
  49967. this.type = "Bone",
  49968. this.skin = e
  49969. }
  49970. ,
  49971. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49972. n.Bone.prototype.constructor = n.Bone,
  49973. n.Bone.prototype.copy = function(e) {
  49974. return n.Object3D.prototype.copy.call(this, e),
  49975. this.skin = e.skin,
  49976. this
  49977. }
  49978. ,
  49979. n.Skeleton = function(e, t, i) {
  49980. if (this.useVertexTexture = void 0 === i || i,
  49981. this.identityMatrix = new n.Matrix4,
  49982. e = e || [],
  49983. this.bones = e.slice(0),
  49984. this.useVertexTexture) {
  49985. var r = Math.sqrt(4 * this.bones.length);
  49986. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49987. r = Math.max(r, 4),
  49988. this.boneTextureWidth = r,
  49989. this.boneTextureHeight = r,
  49990. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49991. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49992. } else
  49993. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49994. if (void 0 === t)
  49995. this.calculateInverses();
  49996. else if (this.bones.length === t.length)
  49997. this.boneInverses = t.slice(0);
  49998. else {
  49999. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50000. this.boneInverses = [];
  50001. for (var o = 0, a = this.bones.length; o < a; o++)
  50002. this.boneInverses.push(new n.Matrix4)
  50003. }
  50004. }
  50005. ,
  50006. n.Skeleton.prototype.calculateInverses = function() {
  50007. this.boneInverses = [];
  50008. for (var e = 0, t = this.bones.length; e < t; e++) {
  50009. var i = new n.Matrix4;
  50010. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50011. this.boneInverses.push(i)
  50012. }
  50013. }
  50014. ,
  50015. n.Skeleton.prototype.pose = function() {
  50016. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50017. e = this.bones[t],
  50018. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50019. for (var t = 0, i = this.bones.length; t < i; t++)
  50020. e = this.bones[t],
  50021. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50022. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50023. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50024. }
  50025. ,
  50026. n.Skeleton.prototype.update = function() {
  50027. var e = new n.Matrix4;
  50028. return function() {
  50029. for (var t = 0, i = this.bones.length; t < i; t++) {
  50030. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50031. e.multiplyMatrices(n, this.boneInverses[t]),
  50032. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50033. }
  50034. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50035. }
  50036. }(),
  50037. n.Skeleton.prototype.clone = function() {
  50038. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50039. }
  50040. ,
  50041. n.SkinnedMesh = function(e, t, i) {
  50042. n.Mesh.call(this, e, t),
  50043. this.type = "SkinnedMesh",
  50044. this.bindMode = "attached",
  50045. this.bindMatrix = new n.Matrix4,
  50046. this.bindMatrixInverse = new n.Matrix4;
  50047. var r = [];
  50048. if (this.geometry && void 0 !== this.geometry.bones) {
  50049. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50050. a = this.geometry.bones[s],
  50051. o = new n.Bone(this),
  50052. r.push(o),
  50053. o.name = a.name,
  50054. o.position.fromArray(a.pos),
  50055. o.quaternion.fromArray(a.rotq),
  50056. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50057. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50058. a = this.geometry.bones[s],
  50059. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50060. }
  50061. this.normalizeSkinWeights(),
  50062. this.updateMatrixWorld(!0),
  50063. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50064. }
  50065. ,
  50066. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50067. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50068. n.SkinnedMesh.prototype.bind = function(e, t) {
  50069. this.skeleton = e,
  50070. void 0 === t && (this.updateMatrixWorld(!0),
  50071. this.skeleton.calculateInverses(),
  50072. t = this.matrixWorld),
  50073. this.bindMatrix.copy(t),
  50074. this.bindMatrixInverse.getInverse(t)
  50075. }
  50076. ,
  50077. n.SkinnedMesh.prototype.pose = function() {
  50078. this.skeleton.pose()
  50079. }
  50080. ,
  50081. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50082. if (this.geometry instanceof n.Geometry)
  50083. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50084. var t = this.geometry.skinWeights[e]
  50085. , i = 1 / t.lengthManhattan();
  50086. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50087. }
  50088. else if (this.geometry instanceof n.BufferGeometry)
  50089. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50090. r.x = o.getX(e),
  50091. r.y = o.getY(e),
  50092. r.z = o.getZ(e),
  50093. r.w = o.getW(e);
  50094. var i = 1 / r.lengthManhattan();
  50095. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50096. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50097. }
  50098. }
  50099. ,
  50100. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50101. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50102. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50103. }
  50104. ,
  50105. n.SkinnedMesh.prototype.clone = function() {
  50106. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50107. }
  50108. ,
  50109. n.LOD = function() {
  50110. n.Object3D.call(this),
  50111. this.type = "LOD",
  50112. Object.defineProperties(this, {
  50113. levels: {
  50114. enumerable: !0,
  50115. value: []
  50116. },
  50117. objects: {
  50118. get: function() {
  50119. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50120. this.levels
  50121. }
  50122. }
  50123. })
  50124. }
  50125. ,
  50126. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50127. n.LOD.prototype.constructor = n.LOD,
  50128. n.LOD.prototype.addLevel = function(e, t) {
  50129. void 0 === t && (t = 0),
  50130. t = Math.abs(t);
  50131. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50132. ;
  50133. i.splice(n, 0, {
  50134. distance: t,
  50135. object: e
  50136. }),
  50137. this.add(e)
  50138. }
  50139. ,
  50140. n.LOD.prototype.getObjectForDistance = function(e) {
  50141. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50142. ;
  50143. return t[i - 1].object
  50144. }
  50145. ,
  50146. n.LOD.prototype.raycast = function() {
  50147. var e = new n.Vector3;
  50148. return function(t, i) {
  50149. e.setFromMatrixPosition(this.matrixWorld);
  50150. var n = t.ray.origin.distanceTo(e);
  50151. this.getObjectForDistance(n).raycast(t, i)
  50152. }
  50153. }(),
  50154. n.LOD.prototype.update = function() {
  50155. var e = new n.Vector3
  50156. , t = new n.Vector3;
  50157. return function(i) {
  50158. var n = this.levels;
  50159. if (n.length > 1) {
  50160. e.setFromMatrixPosition(i.matrixWorld),
  50161. t.setFromMatrixPosition(this.matrixWorld);
  50162. var r = e.distanceTo(t);
  50163. n[0].object.visible = !0;
  50164. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50165. n[o - 1].object.visible = !1,
  50166. n[o].object.visible = !0;
  50167. for (; o < a; o++)
  50168. n[o].object.visible = !1
  50169. }
  50170. }
  50171. }(),
  50172. n.LOD.prototype.copy = function(e) {
  50173. n.Object3D.prototype.copy.call(this, e, !1);
  50174. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50175. var o = t[i];
  50176. this.addLevel(o.object.clone(), o.distance)
  50177. }
  50178. return this
  50179. }
  50180. ,
  50181. n.LOD.prototype.toJSON = function(e) {
  50182. var t = n.Object3D.prototype.toJSON.call(this, e);
  50183. t.object.levels = [];
  50184. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50185. var a = i[r];
  50186. t.object.levels.push({
  50187. object: a.object.uuid,
  50188. distance: a.distance
  50189. })
  50190. }
  50191. return t
  50192. }
  50193. ,
  50194. n.Sprite = function() {
  50195. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50196. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50197. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50198. , r = new n.BufferGeometry;
  50199. return r.setIndex(new n.BufferAttribute(e,1)),
  50200. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50201. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50202. function(e) {
  50203. n.Object3D.call(this),
  50204. this.type = "Sprite",
  50205. this.geometry = r,
  50206. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50207. }
  50208. }(),
  50209. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50210. n.Sprite.prototype.constructor = n.Sprite,
  50211. n.Sprite.prototype.raycast = function() {
  50212. var e = new n.Vector3;
  50213. return function(t, i) {
  50214. e.setFromMatrixPosition(this.matrixWorld);
  50215. var n = t.ray.distanceSqToPoint(e)
  50216. , r = this.scale.x * this.scale.y;
  50217. n > r || i.push({
  50218. distance: Math.sqrt(n),
  50219. point: this.position,
  50220. face: null,
  50221. object: this
  50222. })
  50223. }
  50224. }(),
  50225. n.Sprite.prototype.clone = function() {
  50226. return new this.constructor(this.material).copy(this)
  50227. }
  50228. ,
  50229. n.Particle = n.Sprite,
  50230. n.LensFlare = function(e, t, i, r, o) {
  50231. n.Object3D.call(this),
  50232. this.lensFlares = [],
  50233. this.positionScreen = new n.Vector3,
  50234. this.customUpdateCallback = void 0,
  50235. void 0 !== e && this.add(e, t, i, r, o)
  50236. }
  50237. ,
  50238. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50239. n.LensFlare.prototype.constructor = n.LensFlare,
  50240. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50241. void 0 === t && (t = -1),
  50242. void 0 === i && (i = 0),
  50243. void 0 === a && (a = 1),
  50244. void 0 === o && (o = new n.Color(16777215)),
  50245. void 0 === r && (r = n.NormalBlending),
  50246. i = Math.min(i, Math.max(0, i)),
  50247. this.lensFlares.push({
  50248. texture: e,
  50249. size: t,
  50250. distance: i,
  50251. x: 0,
  50252. y: 0,
  50253. z: 0,
  50254. scale: 1,
  50255. rotation: 0,
  50256. opacity: a,
  50257. color: o,
  50258. blending: r
  50259. })
  50260. }
  50261. ,
  50262. n.LensFlare.prototype.updateLensFlares = function() {
  50263. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50264. for (e = 0; e < i; e++)
  50265. t = this.lensFlares[e],
  50266. t.x = this.positionScreen.x + n * t.distance,
  50267. t.y = this.positionScreen.y + r * t.distance,
  50268. t.wantedRotation = t.x * Math.PI * .25,
  50269. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50270. }
  50271. ,
  50272. n.LensFlare.prototype.copy = function(e) {
  50273. n.Object3D.prototype.copy.call(this, e),
  50274. this.positionScreen.copy(e.positionScreen),
  50275. this.customUpdateCallback = e.customUpdateCallback;
  50276. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50277. this.lensFlares.push(e.lensFlares[t]);
  50278. return this
  50279. }
  50280. ,
  50281. n.Scene = function() {
  50282. n.Object3D.call(this),
  50283. this.type = "Scene",
  50284. this.fog = null,
  50285. this.overrideMaterial = null,
  50286. this.autoUpdate = !0
  50287. }
  50288. ,
  50289. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50290. n.Scene.prototype.constructor = n.Scene,
  50291. n.Scene.prototype.copy = function(e, t) {
  50292. return n.Object3D.prototype.copy.call(this, e, t),
  50293. null !== e.fog && (this.fog = e.fog.clone()),
  50294. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50295. this.autoUpdate = e.autoUpdate,
  50296. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50297. this
  50298. }
  50299. ,
  50300. n.Fog = function(e, t, i) {
  50301. this.name = "",
  50302. this.color = new n.Color(e),
  50303. this.near = void 0 !== t ? t : 1,
  50304. this.far = void 0 !== i ? i : 1e3
  50305. }
  50306. ,
  50307. n.Fog.prototype.clone = function() {
  50308. return new n.Fog(this.color.getHex(),this.near,this.far)
  50309. }
  50310. ,
  50311. n.FogExp2 = function(e, t) {
  50312. this.name = "",
  50313. this.color = new n.Color(e),
  50314. this.density = void 0 !== t ? t : 25e-5
  50315. }
  50316. ,
  50317. n.FogExp2.prototype.clone = function() {
  50318. return new n.FogExp2(this.color.getHex(),this.density)
  50319. }
  50320. ,
  50321. n.ShaderChunk = {},
  50322. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50323. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50324. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50325. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50326. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50327. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50328. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50329. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50330. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50331. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50332. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50333. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50334. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50335. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50336. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50337. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50338. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50339. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50340. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50341. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50342. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50343. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50344. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50345. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50346. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50347. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50348. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50349. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50350. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50351. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50352. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50353. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50354. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50355. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50356. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50357. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50358. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50359. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50360. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50361. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50362. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50363. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50364. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50365. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50366. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50367. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50368. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50369. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50370. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50371. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50372. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50373. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50374. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50375. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50376. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50377. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50378. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50379. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50380. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50381. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50382. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50383. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50384. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50385. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50386. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50387. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50388. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50389. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50390. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50391. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50392. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50393. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50394. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50395. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50396. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50397. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50398. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50399. n.UniformsUtils = {
  50400. merge: function(e) {
  50401. for (var t = {}, i = 0; i < e.length; i++) {
  50402. var n = this.clone(e[i]);
  50403. for (var r in n)
  50404. t[r] = n[r]
  50405. }
  50406. return t
  50407. },
  50408. clone: function(e) {
  50409. var t = {};
  50410. for (var i in e) {
  50411. t[i] = {};
  50412. for (var r in e[i]) {
  50413. var o = e[i][r];
  50414. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50415. }
  50416. }
  50417. return t
  50418. }
  50419. },
  50420. n.UniformsLib = {
  50421. common: {
  50422. diffuse: {
  50423. type: "c",
  50424. value: new n.Color(15658734)
  50425. },
  50426. opacity: {
  50427. type: "f",
  50428. value: 1
  50429. },
  50430. map: {
  50431. type: "t",
  50432. value: null
  50433. },
  50434. offsetRepeat: {
  50435. type: "v4",
  50436. value: new n.Vector4(0,0,1,1)
  50437. },
  50438. specularMap: {
  50439. type: "t",
  50440. value: null
  50441. },
  50442. alphaMap: {
  50443. type: "t",
  50444. value: null
  50445. },
  50446. envMap: {
  50447. type: "t",
  50448. value: null
  50449. },
  50450. flipEnvMap: {
  50451. type: "f",
  50452. value: -1
  50453. },
  50454. reflectivity: {
  50455. type: "f",
  50456. value: 1
  50457. },
  50458. refractionRatio: {
  50459. type: "f",
  50460. value: .98
  50461. }
  50462. },
  50463. aomap: {
  50464. aoMap: {
  50465. type: "t",
  50466. value: null
  50467. },
  50468. aoMapIntensity: {
  50469. type: "f",
  50470. value: 1
  50471. }
  50472. },
  50473. lightmap: {
  50474. lightMap: {
  50475. type: "t",
  50476. value: null
  50477. },
  50478. lightMapIntensity: {
  50479. type: "f",
  50480. value: 1
  50481. }
  50482. },
  50483. emissivemap: {
  50484. emissiveMap: {
  50485. type: "t",
  50486. value: null
  50487. }
  50488. },
  50489. bumpmap: {
  50490. bumpMap: {
  50491. type: "t",
  50492. value: null
  50493. },
  50494. bumpScale: {
  50495. type: "f",
  50496. value: 1
  50497. }
  50498. },
  50499. normalmap: {
  50500. normalMap: {
  50501. type: "t",
  50502. value: null
  50503. },
  50504. normalScale: {
  50505. type: "v2",
  50506. value: new n.Vector2(1,1)
  50507. }
  50508. },
  50509. displacementmap: {
  50510. displacementMap: {
  50511. type: "t",
  50512. value: null
  50513. },
  50514. displacementScale: {
  50515. type: "f",
  50516. value: 1
  50517. },
  50518. displacementBias: {
  50519. type: "f",
  50520. value: 0
  50521. }
  50522. },
  50523. roughnessmap: {
  50524. roughnessMap: {
  50525. type: "t",
  50526. value: null
  50527. }
  50528. },
  50529. metalnessmap: {
  50530. metalnessMap: {
  50531. type: "t",
  50532. value: null
  50533. }
  50534. },
  50535. fog: {
  50536. fogDensity: {
  50537. type: "f",
  50538. value: 25e-5
  50539. },
  50540. fogNear: {
  50541. type: "f",
  50542. value: 1
  50543. },
  50544. fogFar: {
  50545. type: "f",
  50546. value: 2e3
  50547. },
  50548. fogColor: {
  50549. type: "c",
  50550. value: new n.Color(16777215)
  50551. }
  50552. },
  50553. lights: {
  50554. ambientLightColor: {
  50555. type: "fv",
  50556. value: []
  50557. },
  50558. directionalLights: {
  50559. type: "sa",
  50560. value: [],
  50561. properties: {
  50562. direction: {
  50563. type: "v3"
  50564. },
  50565. color: {
  50566. type: "c"
  50567. },
  50568. shadow: {
  50569. type: "i"
  50570. },
  50571. shadowBias: {
  50572. type: "f"
  50573. },
  50574. shadowRadius: {
  50575. type: "f"
  50576. },
  50577. shadowMapSize: {
  50578. type: "v2"
  50579. }
  50580. }
  50581. },
  50582. directionalShadowMap: {
  50583. type: "tv",
  50584. value: []
  50585. },
  50586. directionalShadowMatrix: {
  50587. type: "m4v",
  50588. value: []
  50589. },
  50590. spotLights: {
  50591. type: "sa",
  50592. value: [],
  50593. properties: {
  50594. color: {
  50595. type: "c"
  50596. },
  50597. position: {
  50598. type: "v3"
  50599. },
  50600. direction: {
  50601. type: "v3"
  50602. },
  50603. distance: {
  50604. type: "f"
  50605. },
  50606. coneCos: {
  50607. type: "f"
  50608. },
  50609. penumbraCos: {
  50610. type: "f"
  50611. },
  50612. decay: {
  50613. type: "f"
  50614. },
  50615. shadow: {
  50616. type: "i"
  50617. },
  50618. shadowBias: {
  50619. type: "f"
  50620. },
  50621. shadowRadius: {
  50622. type: "f"
  50623. },
  50624. shadowMapSize: {
  50625. type: "v2"
  50626. }
  50627. }
  50628. },
  50629. spotShadowMap: {
  50630. type: "tv",
  50631. value: []
  50632. },
  50633. spotShadowMatrix: {
  50634. type: "m4v",
  50635. value: []
  50636. },
  50637. pointLights: {
  50638. type: "sa",
  50639. value: [],
  50640. properties: {
  50641. color: {
  50642. type: "c"
  50643. },
  50644. position: {
  50645. type: "v3"
  50646. },
  50647. decay: {
  50648. type: "f"
  50649. },
  50650. distance: {
  50651. type: "f"
  50652. },
  50653. shadow: {
  50654. type: "i"
  50655. },
  50656. shadowBias: {
  50657. type: "f"
  50658. },
  50659. shadowRadius: {
  50660. type: "f"
  50661. },
  50662. shadowMapSize: {
  50663. type: "v2"
  50664. }
  50665. }
  50666. },
  50667. pointShadowMap: {
  50668. type: "tv",
  50669. value: []
  50670. },
  50671. pointShadowMatrix: {
  50672. type: "m4v",
  50673. value: []
  50674. },
  50675. hemisphereLights: {
  50676. type: "sa",
  50677. value: [],
  50678. properties: {
  50679. direction: {
  50680. type: "v3"
  50681. },
  50682. skyColor: {
  50683. type: "c"
  50684. },
  50685. groundColor: {
  50686. type: "c"
  50687. }
  50688. }
  50689. }
  50690. },
  50691. points: {
  50692. diffuse: {
  50693. type: "c",
  50694. value: new n.Color(15658734)
  50695. },
  50696. opacity: {
  50697. type: "f",
  50698. value: 1
  50699. },
  50700. size: {
  50701. type: "f",
  50702. value: 1
  50703. },
  50704. scale: {
  50705. type: "f",
  50706. value: 1
  50707. },
  50708. map: {
  50709. type: "t",
  50710. value: null
  50711. },
  50712. offsetRepeat: {
  50713. type: "v4",
  50714. value: new n.Vector4(0,0,1,1)
  50715. }
  50716. }
  50717. },
  50718. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50719. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50720. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50721. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50722. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50723. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50724. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50725. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50726. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50727. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50728. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50729. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50730. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50731. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50732. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50733. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50734. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50735. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50736. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50737. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50738. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50739. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50740. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50741. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50742. n.ShaderLib = {
  50743. basic: {
  50744. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50745. vertexShader: n.ShaderChunk.meshbasic_vert,
  50746. fragmentShader: n.ShaderChunk.meshbasic_frag
  50747. },
  50748. lambert: {
  50749. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50750. emissive: {
  50751. type: "c",
  50752. value: new n.Color(0)
  50753. }
  50754. }]),
  50755. vertexShader: n.ShaderChunk.meshlambert_vert,
  50756. fragmentShader: n.ShaderChunk.meshlambert_frag
  50757. },
  50758. phong: {
  50759. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50760. emissive: {
  50761. type: "c",
  50762. value: new n.Color(0)
  50763. },
  50764. specular: {
  50765. type: "c",
  50766. value: new n.Color(1118481)
  50767. },
  50768. shininess: {
  50769. type: "f",
  50770. value: 30
  50771. }
  50772. }]),
  50773. vertexShader: n.ShaderChunk.meshphong_vert,
  50774. fragmentShader: n.ShaderChunk.meshphong_frag
  50775. },
  50776. standard: {
  50777. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50778. emissive: {
  50779. type: "c",
  50780. value: new n.Color(0)
  50781. },
  50782. roughness: {
  50783. type: "f",
  50784. value: .5
  50785. },
  50786. metalness: {
  50787. type: "f",
  50788. value: 0
  50789. },
  50790. envMapIntensity: {
  50791. type: "f",
  50792. value: 1
  50793. }
  50794. }]),
  50795. vertexShader: n.ShaderChunk.meshstandard_vert,
  50796. fragmentShader: n.ShaderChunk.meshstandard_frag
  50797. },
  50798. points: {
  50799. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50800. vertexShader: n.ShaderChunk.points_vert,
  50801. fragmentShader: n.ShaderChunk.points_frag
  50802. },
  50803. dashed: {
  50804. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50805. scale: {
  50806. type: "f",
  50807. value: 1
  50808. },
  50809. dashSize: {
  50810. type: "f",
  50811. value: 1
  50812. },
  50813. totalSize: {
  50814. type: "f",
  50815. value: 2
  50816. }
  50817. }]),
  50818. vertexShader: n.ShaderChunk.linedashed_vert,
  50819. fragmentShader: n.ShaderChunk.linedashed_frag
  50820. },
  50821. depth: {
  50822. uniforms: {
  50823. mNear: {
  50824. type: "f",
  50825. value: 1
  50826. },
  50827. mFar: {
  50828. type: "f",
  50829. value: 2e3
  50830. },
  50831. opacity: {
  50832. type: "f",
  50833. value: 1
  50834. }
  50835. },
  50836. vertexShader: n.ShaderChunk.depth_vert,
  50837. fragmentShader: n.ShaderChunk.depth_frag
  50838. },
  50839. normal: {
  50840. uniforms: {
  50841. opacity: {
  50842. type: "f",
  50843. value: 1
  50844. }
  50845. },
  50846. vertexShader: n.ShaderChunk.normal_vert,
  50847. fragmentShader: n.ShaderChunk.normal_frag
  50848. },
  50849. cube: {
  50850. uniforms: {
  50851. tCube: {
  50852. type: "t",
  50853. value: null
  50854. },
  50855. tFlip: {
  50856. type: "f",
  50857. value: -1
  50858. }
  50859. },
  50860. vertexShader: n.ShaderChunk.cube_vert,
  50861. fragmentShader: n.ShaderChunk.cube_frag
  50862. },
  50863. equirect: {
  50864. uniforms: {
  50865. tEquirect: {
  50866. type: "t",
  50867. value: null
  50868. },
  50869. tFlip: {
  50870. type: "f",
  50871. value: -1
  50872. }
  50873. },
  50874. vertexShader: n.ShaderChunk.equirect_vert,
  50875. fragmentShader: n.ShaderChunk.equirect_frag
  50876. },
  50877. depthRGBA: {
  50878. uniforms: {},
  50879. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50880. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50881. },
  50882. distanceRGBA: {
  50883. uniforms: {
  50884. lightPos: {
  50885. type: "v3",
  50886. value: new n.Vector3(0,0,0)
  50887. }
  50888. },
  50889. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50890. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50891. }
  50892. },
  50893. n.WebGLRenderer = function(e) {
  50894. function t() {
  50895. return null === ye ? Oe : 1
  50896. }
  50897. function i(e, t, i, n) {
  50898. se === !0 && (e *= n,
  50899. t *= n,
  50900. i *= n),
  50901. Ye.clearColor(e, t, i, n)
  50902. }
  50903. function r() {
  50904. Ye.init(),
  50905. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50906. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50907. i(Se.r, Se.g, Se.b, Me)
  50908. }
  50909. function o() {
  50910. Ae = null,
  50911. be = null,
  50912. Ee = "",
  50913. Ie = -1,
  50914. Ye.reset()
  50915. }
  50916. function a(e) {
  50917. e.preventDefault(),
  50918. o(),
  50919. r(),
  50920. Xe.clear()
  50921. }
  50922. function s(e) {
  50923. var t = e.target;
  50924. t.removeEventListener("dispose", s),
  50925. h(t),
  50926. ke.textures--
  50927. }
  50928. function l(e) {
  50929. var t = e.target;
  50930. t.removeEventListener("dispose", l),
  50931. u(t),
  50932. ke.textures--
  50933. }
  50934. function c(e) {
  50935. var t = e.target;
  50936. t.removeEventListener("dispose", c),
  50937. d(t)
  50938. }
  50939. function h(e) {
  50940. var t = Xe.get(e);
  50941. if (e.image && t.__image__webglTextureCube)
  50942. Ge.deleteTexture(t.__image__webglTextureCube);
  50943. else {
  50944. if (void 0 === t.__webglInit)
  50945. return;
  50946. Ge.deleteTexture(t.__webglTexture)
  50947. }
  50948. Xe.delete(e)
  50949. }
  50950. function u(e) {
  50951. var t = Xe.get(e)
  50952. , i = Xe.get(e.texture);
  50953. if (e && void 0 !== i.__webglTexture) {
  50954. if (Ge.deleteTexture(i.__webglTexture),
  50955. e instanceof n.WebGLRenderTargetCube)
  50956. for (var r = 0; r < 6; r++)
  50957. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50958. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50959. else
  50960. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50961. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50962. Xe.delete(e.texture),
  50963. Xe.delete(e)
  50964. }
  50965. }
  50966. function d(e) {
  50967. p(e),
  50968. Xe.delete(e)
  50969. }
  50970. function p(e) {
  50971. var t = Xe.get(e).program;
  50972. e.program = void 0,
  50973. void 0 !== t && qe.releaseProgram(t)
  50974. }
  50975. function f(e, t, i, r) {
  50976. var o;
  50977. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50978. null === o))
  50979. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50980. void 0 === r && (r = 0),
  50981. Ye.initAttributes();
  50982. var a = i.attributes
  50983. , s = t.getAttributes()
  50984. , l = e.defaultAttributeValues;
  50985. for (var c in s) {
  50986. var h = s[c];
  50987. if (h >= 0) {
  50988. var u = a[c];
  50989. if (void 0 !== u) {
  50990. var d = u.itemSize
  50991. , p = Ze.getAttributeBuffer(u);
  50992. if (u instanceof n.InterleavedBufferAttribute) {
  50993. var f = u.data
  50994. , g = f.stride
  50995. , m = u.offset;
  50996. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50997. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50998. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50999. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51000. } else
  51001. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51002. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51003. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51004. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51005. } else if (void 0 !== l) {
  51006. var v = l[c];
  51007. if (void 0 !== v)
  51008. switch (v.length) {
  51009. case 2:
  51010. Ge.vertexAttrib2fv(h, v);
  51011. break;
  51012. case 3:
  51013. Ge.vertexAttrib3fv(h, v);
  51014. break;
  51015. case 4:
  51016. Ge.vertexAttrib4fv(h, v);
  51017. break;
  51018. default:
  51019. Ge.vertexAttrib1fv(h, v)
  51020. }
  51021. }
  51022. }
  51023. }
  51024. Ye.disableUnusedAttributes()
  51025. }
  51026. function g(e, t) {
  51027. return Math.abs(t[0]) - Math.abs(e[0])
  51028. }
  51029. function m(e, t) {
  51030. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51031. }
  51032. function v(e, t) {
  51033. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51034. }
  51035. function A(e, t, i, n, r) {
  51036. var o, a;
  51037. i.transparent ? (o = de,
  51038. a = ++pe) : (o = he,
  51039. a = ++ue);
  51040. var s = o[a];
  51041. void 0 !== s ? (s.id = e.id,
  51042. s.object = e,
  51043. s.geometry = t,
  51044. s.material = i,
  51045. s.z = Ve.z,
  51046. s.group = r) : (s = {
  51047. id: e.id,
  51048. object: e,
  51049. geometry: t,
  51050. material: i,
  51051. z: Ve.z,
  51052. group: r
  51053. },
  51054. o.push(s))
  51055. }
  51056. function y(e, t) {
  51057. if (e.visible !== !1) {
  51058. if (e.layers.test(t.layers))
  51059. if (e instanceof n.Light)
  51060. ce.push(e);
  51061. else if (e instanceof n.Sprite)
  51062. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51063. else if (e instanceof n.LensFlare)
  51064. me.push(e);
  51065. else if (e instanceof n.ImmediateRenderObject)
  51066. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51067. Ve.applyProjection(Fe)),
  51068. A(e, null, e.material, Ve.z, null);
  51069. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51070. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51071. var i = e.material;
  51072. if (i.visible === !0) {
  51073. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51074. Ve.applyProjection(Fe));
  51075. var r = Ze.update(e);
  51076. if (i instanceof n.MultiMaterial)
  51077. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51078. var c = o[s]
  51079. , h = a[c.materialIndex];
  51080. h.visible === !0 && A(e, r, h, Ve.z, c)
  51081. }
  51082. else
  51083. A(e, r, i, Ve.z, null)
  51084. }
  51085. }
  51086. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51087. y(u[s], t)
  51088. }
  51089. }
  51090. function C(e, t, i, r) {
  51091. for (var o = 0, a = e.length; o < a; o++) {
  51092. var s = e[o]
  51093. , l = s.object
  51094. , c = s.geometry
  51095. , h = void 0 === r ? s.material : r
  51096. , u = s.group;
  51097. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51098. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51099. l instanceof n.ImmediateRenderObject) {
  51100. E(h);
  51101. var d = w(t, i, h, l);
  51102. Ee = "",
  51103. l.render(function(e) {
  51104. ve.renderBufferImmediate(e, d, h)
  51105. })
  51106. } else
  51107. ve.renderBufferDirect(t, i, c, h, l, u)
  51108. }
  51109. }
  51110. function I(e, t, i) {
  51111. var r = Xe.get(e)
  51112. , o = qe.getParameters(e, Ue, t, i)
  51113. , a = qe.getProgramCode(e, o)
  51114. , s = r.program
  51115. , l = !0;
  51116. if (void 0 === s)
  51117. e.addEventListener("dispose", c);
  51118. else if (s.code !== a)
  51119. p(e);
  51120. else {
  51121. if (void 0 !== o.shaderID)
  51122. return;
  51123. l = !1
  51124. }
  51125. if (l) {
  51126. if (o.shaderID) {
  51127. var h = n.ShaderLib[o.shaderID];
  51128. r.__webglShader = {
  51129. name: e.type,
  51130. uniforms: n.UniformsUtils.clone(h.uniforms),
  51131. vertexShader: h.vertexShader,
  51132. fragmentShader: h.fragmentShader
  51133. }
  51134. } else
  51135. r.__webglShader = {
  51136. name: e.type,
  51137. uniforms: e.uniforms,
  51138. vertexShader: e.vertexShader,
  51139. fragmentShader: e.fragmentShader
  51140. };
  51141. e.__webglShader = r.__webglShader,
  51142. s = qe.acquireProgram(e, o, a),
  51143. r.program = s,
  51144. e.program = s
  51145. }
  51146. var u = s.getAttributes();
  51147. if (e.morphTargets) {
  51148. e.numSupportedMorphTargets = 0;
  51149. for (var d = 0; d < ve.maxMorphTargets; d++)
  51150. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51151. }
  51152. if (e.morphNormals) {
  51153. e.numSupportedMorphNormals = 0;
  51154. for (var d = 0; d < ve.maxMorphNormals; d++)
  51155. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51156. }
  51157. r.uniformsList = [];
  51158. var f = r.__webglShader.uniforms
  51159. , g = r.program.getUniforms();
  51160. for (var m in f) {
  51161. var v = g[m];
  51162. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51163. }
  51164. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51165. f.ambientLightColor.value = Ue.ambient,
  51166. f.directionalLights.value = Ue.directional,
  51167. f.spotLights.value = Ue.spot,
  51168. f.pointLights.value = Ue.point,
  51169. f.hemisphereLights.value = Ue.hemi,
  51170. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51171. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51172. f.spotShadowMap.value = Ue.spotShadowMap,
  51173. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51174. f.pointShadowMap.value = Ue.pointShadowMap,
  51175. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51176. r.hasDynamicUniforms = !1;
  51177. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51178. var C = r.uniformsList[A][0];
  51179. if (C.dynamic === !0) {
  51180. r.hasDynamicUniforms = !0;
  51181. break
  51182. }
  51183. }
  51184. }
  51185. function E(e) {
  51186. b(e),
  51187. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51188. Ye.setDepthFunc(e.depthFunc),
  51189. Ye.setDepthTest(e.depthTest),
  51190. Ye.setDepthWrite(e.depthWrite),
  51191. Ye.setColorWrite(e.colorWrite),
  51192. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51193. }
  51194. function b(e) {
  51195. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51196. Ye.setFlipSided(e.side === n.BackSide)
  51197. }
  51198. function w(e, t, i, r) {
  51199. xe = 0;
  51200. var o = Xe.get(i);
  51201. void 0 === o.program && (i.needsUpdate = !0),
  51202. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51203. i.needsUpdate && (I(i, t, r),
  51204. i.needsUpdate = !1);
  51205. var a = !1
  51206. , s = !1
  51207. , l = !1
  51208. , c = o.program
  51209. , h = c.getUniforms()
  51210. , u = o.__webglShader.uniforms;
  51211. if (c.id !== Ae && (Ge.useProgram(c.program),
  51212. Ae = c.id,
  51213. a = !0,
  51214. s = !0,
  51215. l = !0),
  51216. i.id !== Ie && (Ie = i.id,
  51217. s = !0),
  51218. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51219. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51220. e !== be && (be = e,
  51221. s = !0,
  51222. l = !0),
  51223. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51224. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51225. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51226. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51227. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51228. i.skinning)
  51229. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51230. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51231. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51232. if (void 0 !== h.boneTexture) {
  51233. var d = B();
  51234. Ge.uniform1i(h.boneTexture, d),
  51235. ve.setTexture(r.skeleton.boneTexture, d)
  51236. }
  51237. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51238. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51239. } else
  51240. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51241. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51242. t && i.fog && R(u, t),
  51243. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51244. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51245. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51246. u.mFar.value = e.far,
  51247. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51248. V(o.uniformsList)),
  51249. N(h, r),
  51250. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51251. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51252. c
  51253. }
  51254. function _(e, t, i) {
  51255. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51256. var a = e[r][0]
  51257. , s = a.onUpdateCallback;
  51258. void 0 !== s && (s.bind(a)(t, i),
  51259. n.push(e[r]))
  51260. }
  51261. V(n)
  51262. }
  51263. function T(e, t) {
  51264. e.opacity.value = t.opacity,
  51265. e.diffuse.value = t.color,
  51266. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51267. e.map.value = t.map,
  51268. e.specularMap.value = t.specularMap,
  51269. e.alphaMap.value = t.alphaMap,
  51270. t.aoMap && (e.aoMap.value = t.aoMap,
  51271. e.aoMapIntensity.value = t.aoMapIntensity);
  51272. var i;
  51273. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51274. void 0 !== i) {
  51275. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51276. var r = i.offset
  51277. , o = i.repeat;
  51278. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51279. }
  51280. e.envMap.value = t.envMap,
  51281. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51282. e.reflectivity.value = t.reflectivity,
  51283. e.refractionRatio.value = t.refractionRatio
  51284. }
  51285. function x(e, t) {
  51286. e.diffuse.value = t.color,
  51287. e.opacity.value = t.opacity
  51288. }
  51289. function S(e, t) {
  51290. e.dashSize.value = t.dashSize,
  51291. e.totalSize.value = t.dashSize + t.gapSize,
  51292. e.scale.value = t.scale
  51293. }
  51294. function M(e, t) {
  51295. if (e.diffuse.value = t.color,
  51296. e.opacity.value = t.opacity,
  51297. e.size.value = t.size * Oe,
  51298. e.scale.value = te.clientHeight / 2,
  51299. e.map.value = t.map,
  51300. null !== t.map) {
  51301. var i = t.map.offset
  51302. , n = t.map.repeat;
  51303. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51304. }
  51305. }
  51306. function R(e, t) {
  51307. e.fogColor.value = t.color,
  51308. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51309. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51310. }
  51311. function P(e, t) {
  51312. t.lightMap && (e.lightMap.value = t.lightMap,
  51313. e.lightMapIntensity.value = t.lightMapIntensity),
  51314. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51315. }
  51316. function O(e, t) {
  51317. e.specular.value = t.specular,
  51318. e.shininess.value = Math.max(t.shininess, 1e-4),
  51319. t.lightMap && (e.lightMap.value = t.lightMap,
  51320. e.lightMapIntensity.value = t.lightMapIntensity),
  51321. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51322. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51323. e.bumpScale.value = t.bumpScale),
  51324. t.normalMap && (e.normalMap.value = t.normalMap,
  51325. e.normalScale.value.copy(t.normalScale)),
  51326. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51327. e.displacementScale.value = t.displacementScale,
  51328. e.displacementBias.value = t.displacementBias)
  51329. }
  51330. function L(e, t) {
  51331. e.roughness.value = t.roughness,
  51332. e.metalness.value = t.metalness,
  51333. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51334. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51335. t.lightMap && (e.lightMap.value = t.lightMap,
  51336. e.lightMapIntensity.value = t.lightMapIntensity),
  51337. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51338. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51339. e.bumpScale.value = t.bumpScale),
  51340. t.normalMap && (e.normalMap.value = t.normalMap,
  51341. e.normalScale.value.copy(t.normalScale)),
  51342. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51343. e.displacementScale.value = t.displacementScale,
  51344. e.displacementBias.value = t.displacementBias),
  51345. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51346. }
  51347. function D(e, t) {
  51348. e.ambientLightColor.needsUpdate = t,
  51349. e.directionalLights.needsUpdate = t,
  51350. e.pointLights.needsUpdate = t,
  51351. e.spotLights.needsUpdate = t,
  51352. e.hemisphereLights.needsUpdate = t
  51353. }
  51354. function N(e, t) {
  51355. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51356. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51357. }
  51358. function B() {
  51359. var e = xe;
  51360. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51361. xe += 1,
  51362. e
  51363. }
  51364. function F(e, t, i, r) {
  51365. var o, a;
  51366. if ("1i" === t)
  51367. Ge.uniform1i(i, r);
  51368. else if ("1f" === t)
  51369. Ge.uniform1f(i, r);
  51370. else if ("2f" === t)
  51371. Ge.uniform2f(i, r[0], r[1]);
  51372. else if ("3f" === t)
  51373. Ge.uniform3f(i, r[0], r[1], r[2]);
  51374. else if ("4f" === t)
  51375. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51376. else if ("1iv" === t)
  51377. Ge.uniform1iv(i, r);
  51378. else if ("3iv" === t)
  51379. Ge.uniform3iv(i, r);
  51380. else if ("1fv" === t)
  51381. Ge.uniform1fv(i, r);
  51382. else if ("2fv" === t)
  51383. Ge.uniform2fv(i, r);
  51384. else if ("3fv" === t)
  51385. Ge.uniform3fv(i, r);
  51386. else if ("4fv" === t)
  51387. Ge.uniform4fv(i, r);
  51388. else if ("Matrix2fv" === t)
  51389. Ge.uniformMatrix2fv(i, !1, r);
  51390. else if ("Matrix3fv" === t)
  51391. Ge.uniformMatrix3fv(i, !1, r);
  51392. else if ("Matrix4fv" === t)
  51393. Ge.uniformMatrix4fv(i, !1, r);
  51394. else if ("i" === t)
  51395. Ge.uniform1i(i, r);
  51396. else if ("f" === t)
  51397. Ge.uniform1f(i, r);
  51398. else if ("v2" === t)
  51399. Ge.uniform2f(i, r.x, r.y);
  51400. else if ("v3" === t)
  51401. Ge.uniform3f(i, r.x, r.y, r.z);
  51402. else if ("v4" === t)
  51403. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51404. else if ("c" === t)
  51405. Ge.uniform3f(i, r.r, r.g, r.b);
  51406. else if ("s" === t) {
  51407. var s = e.properties;
  51408. for (var l in s) {
  51409. var c = s[l]
  51410. , h = i[l]
  51411. , u = r[l];
  51412. F(c, c.type, h, u)
  51413. }
  51414. } else if ("sa" === t)
  51415. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51416. for (var l in s) {
  51417. var c = s[l]
  51418. , h = i[d][l]
  51419. , u = r[d][l];
  51420. F(c, c.type, h, u)
  51421. }
  51422. else if ("iv1" === t)
  51423. Ge.uniform1iv(i, r);
  51424. else if ("iv" === t)
  51425. Ge.uniform3iv(i, r);
  51426. else if ("fv1" === t)
  51427. Ge.uniform1fv(i, r);
  51428. else if ("fv" === t)
  51429. Ge.uniform3fv(i, r);
  51430. else if ("v2v" === t) {
  51431. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51432. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51433. f += 2)
  51434. e._array[f + 0] = r[d].x,
  51435. e._array[f + 1] = r[d].y;
  51436. Ge.uniform2fv(i, e._array)
  51437. } else if ("v3v" === t) {
  51438. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51439. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51440. m += 3)
  51441. e._array[m + 0] = r[d].x,
  51442. e._array[m + 1] = r[d].y,
  51443. e._array[m + 2] = r[d].z;
  51444. Ge.uniform3fv(i, e._array)
  51445. } else if ("v4v" === t) {
  51446. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51447. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51448. v += 4)
  51449. e._array[v + 0] = r[d].x,
  51450. e._array[v + 1] = r[d].y,
  51451. e._array[v + 2] = r[d].z,
  51452. e._array[v + 3] = r[d].w;
  51453. Ge.uniform4fv(i, e._array)
  51454. } else if ("m2" === t)
  51455. Ge.uniformMatrix2fv(i, !1, r.elements);
  51456. else if ("m3" === t)
  51457. Ge.uniformMatrix3fv(i, !1, r.elements);
  51458. else if ("m3v" === t) {
  51459. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51460. for (var d = 0, g = r.length; d < g; d++)
  51461. r[d].flattenToArrayOffset(e._array, 9 * d);
  51462. Ge.uniformMatrix3fv(i, !1, e._array)
  51463. } else if ("m4" === t)
  51464. Ge.uniformMatrix4fv(i, !1, r.elements);
  51465. else if ("m4v" === t) {
  51466. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51467. for (var d = 0, g = r.length; d < g; d++)
  51468. r[d].flattenToArrayOffset(e._array, 16 * d);
  51469. Ge.uniformMatrix4fv(i, !1, e._array)
  51470. } else if ("t" === t) {
  51471. if (o = r,
  51472. a = B(),
  51473. Ge.uniform1i(i, a),
  51474. !o)
  51475. return;
  51476. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51477. } else if ("tv" === t) {
  51478. void 0 === e._array && (e._array = []);
  51479. for (var d = 0, g = e.value.length; d < g; d++)
  51480. e._array[d] = B();
  51481. Ge.uniform1iv(i, e._array);
  51482. for (var d = 0, g = e.value.length; d < g; d++)
  51483. o = e.value[d],
  51484. a = e._array[d],
  51485. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51486. } else
  51487. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51488. }
  51489. function V(e) {
  51490. for (var t = 0, i = e.length; t < i; t++) {
  51491. var n = e[t][0];
  51492. if (n.needsUpdate !== !1) {
  51493. var r = n.type
  51494. , o = e[t][1]
  51495. , a = n.value;
  51496. F(n, r, o, a)
  51497. }
  51498. }
  51499. }
  51500. function U(e, t) {
  51501. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51502. for (Ue.shadowsPointLight = 0,
  51503. i = 0,
  51504. r = e.length; i < r; i++)
  51505. if (o = e[i],
  51506. a = o.color,
  51507. s = o.intensity,
  51508. l = o.distance,
  51509. o instanceof n.AmbientLight)
  51510. c += a.r * s,
  51511. h += a.g * s,
  51512. u += a.b * s;
  51513. else if (o instanceof n.DirectionalLight) {
  51514. var A = Ke.get(o);
  51515. A.color.copy(o.color).multiplyScalar(o.intensity),
  51516. A.direction.setFromMatrixPosition(o.matrixWorld),
  51517. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51518. A.direction.sub(Ve),
  51519. A.direction.transformDirection(d),
  51520. A.shadow = o.castShadow,
  51521. o.castShadow && (A.shadowBias = o.shadow.bias,
  51522. A.shadowRadius = o.shadow.radius,
  51523. A.shadowMapSize = o.shadow.mapSize,
  51524. Ue.shadows[v++] = o),
  51525. Ue.directionalShadowMap[p] = o.shadow.map,
  51526. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51527. Ue.directional[p++] = A
  51528. } else if (o instanceof n.SpotLight) {
  51529. var A = Ke.get(o);
  51530. A.position.setFromMatrixPosition(o.matrixWorld),
  51531. A.position.applyMatrix4(d),
  51532. A.color.copy(a).multiplyScalar(s),
  51533. A.distance = l,
  51534. A.direction.setFromMatrixPosition(o.matrixWorld),
  51535. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51536. A.direction.sub(Ve),
  51537. A.direction.transformDirection(d),
  51538. A.coneCos = Math.cos(o.angle),
  51539. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51540. A.decay = 0 === o.distance ? 0 : o.decay,
  51541. A.shadow = o.castShadow,
  51542. o.castShadow && (A.shadowBias = o.shadow.bias,
  51543. A.shadowRadius = o.shadow.radius,
  51544. A.shadowMapSize = o.shadow.mapSize,
  51545. Ue.shadows[v++] = o),
  51546. Ue.spotShadowMap[g] = o.shadow.map,
  51547. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51548. Ue.spot[g++] = A
  51549. } else if (o instanceof n.PointLight) {
  51550. var A = Ke.get(o);
  51551. A.position.setFromMatrixPosition(o.matrixWorld),
  51552. A.position.applyMatrix4(d),
  51553. A.color.copy(o.color).multiplyScalar(o.intensity),
  51554. A.distance = o.distance,
  51555. A.decay = 0 === o.distance ? 0 : o.decay,
  51556. A.shadow = o.castShadow,
  51557. o.castShadow && (A.shadowBias = o.shadow.bias,
  51558. A.shadowRadius = o.shadow.radius,
  51559. A.shadowMapSize = o.shadow.mapSize,
  51560. Ue.shadows[v++] = o),
  51561. Ue.pointShadowMap[f] = o.shadow.map,
  51562. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51563. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51564. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51565. Ue.point[f++] = A
  51566. } else if (o instanceof n.HemisphereLight) {
  51567. var A = Ke.get(o);
  51568. A.direction.setFromMatrixPosition(o.matrixWorld),
  51569. A.direction.transformDirection(d),
  51570. A.direction.normalize(),
  51571. A.skyColor.copy(o.color).multiplyScalar(s),
  51572. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51573. Ue.hemi[m++] = A
  51574. }
  51575. Ue.ambient[0] = c,
  51576. Ue.ambient[1] = h,
  51577. Ue.ambient[2] = u,
  51578. Ue.directional.length = p,
  51579. Ue.spot.length = g,
  51580. Ue.point.length = f,
  51581. Ue.hemi.length = m,
  51582. Ue.shadows.length = v,
  51583. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51584. }
  51585. function k(e, t, i) {
  51586. var r;
  51587. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51588. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51589. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51590. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51591. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51592. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51593. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51594. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51595. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51596. r = We.get("EXT_texture_filter_anisotropic")) {
  51597. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51598. return;
  51599. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51600. return;
  51601. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51602. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51603. }
  51604. }
  51605. function H(e, t, i) {
  51606. void 0 === e.__webglInit && (e.__webglInit = !0,
  51607. t.addEventListener("dispose", s),
  51608. e.__webglTexture = Ge.createTexture(),
  51609. ke.textures++),
  51610. Ye.activeTexture(Ge.TEXTURE0 + i),
  51611. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51612. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51613. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51614. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51615. var r = G(t.image, je.maxTextureSize);
  51616. W(t) && z(r) === !1 && (r = j(r));
  51617. var o = z(r)
  51618. , a = ee(t.format)
  51619. , l = ee(t.type);
  51620. k(Ge.TEXTURE_2D, t, o);
  51621. var c, h = t.mipmaps;
  51622. if (t instanceof n.DataTexture)
  51623. if (h.length > 0 && o) {
  51624. for (var u = 0, d = h.length; u < d; u++)
  51625. c = h[u],
  51626. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51627. t.generateMipmaps = !1
  51628. } else
  51629. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51630. else if (t instanceof n.CompressedTexture)
  51631. for (var u = 0, d = h.length; u < d; u++)
  51632. c = h[u],
  51633. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51634. else if (h.length > 0 && o) {
  51635. for (var u = 0, d = h.length; u < d; u++)
  51636. c = h[u],
  51637. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51638. t.generateMipmaps = !1
  51639. } else
  51640. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51641. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51642. e.__version = t.version,
  51643. t.onUpdate && t.onUpdate(t)
  51644. }
  51645. function G(e, t) {
  51646. if (e.width > t || e.height > t) {
  51647. var i = t / Math.max(e.width, e.height)
  51648. , n = document.createElement("canvas");
  51649. n.width = Math.floor(e.width * i),
  51650. n.height = Math.floor(e.height * i);
  51651. var r = n.getContext("2d");
  51652. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51653. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51654. n
  51655. }
  51656. return e
  51657. }
  51658. function z(e) {
  51659. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51660. }
  51661. function W(e) {
  51662. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51663. }
  51664. function j(e) {
  51665. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51666. var t = document.createElement("canvas");
  51667. t.width = n.Math.nearestPowerOfTwo(e.width),
  51668. t.height = n.Math.nearestPowerOfTwo(e.height);
  51669. var i = t.getContext("2d");
  51670. return i.drawImage(e, 0, 0, t.width, t.height),
  51671. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51672. t
  51673. }
  51674. return e
  51675. }
  51676. function Y(e, t) {
  51677. var i = Xe.get(e);
  51678. if (6 === e.image.length)
  51679. if (e.version > 0 && i.__version !== e.version) {
  51680. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51681. i.__image__webglTextureCube = Ge.createTexture(),
  51682. ke.textures++),
  51683. Ye.activeTexture(Ge.TEXTURE0 + t),
  51684. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51685. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51686. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51687. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51688. var c = a[0]
  51689. , h = z(c)
  51690. , u = ee(e.format)
  51691. , d = ee(e.type);
  51692. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51693. for (var l = 0; l < 6; l++)
  51694. if (r)
  51695. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51696. p = f[g],
  51697. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51698. else
  51699. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51700. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51701. i.__version = e.version,
  51702. e.onUpdate && e.onUpdate(e)
  51703. } else
  51704. Ye.activeTexture(Ge.TEXTURE0 + t),
  51705. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51706. }
  51707. function X(e, t) {
  51708. Ye.activeTexture(Ge.TEXTURE0 + t),
  51709. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51710. }
  51711. function Z(e, t, i, n) {
  51712. var r = ee(t.texture.format)
  51713. , o = ee(t.texture.type);
  51714. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51715. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51716. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51717. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51718. }
  51719. function q(e, t) {
  51720. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51721. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51722. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51723. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51724. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51725. }
  51726. function K(e) {
  51727. var t = Xe.get(e)
  51728. , i = e instanceof n.WebGLRenderTargetCube;
  51729. if (i) {
  51730. t.__webglDepthbuffer = [];
  51731. for (var r = 0; r < 6; r++)
  51732. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51733. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51734. q(t.__webglDepthbuffer[r], e)
  51735. } else
  51736. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51737. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51738. q(t.__webglDepthbuffer, e);
  51739. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51740. }
  51741. function Q(e) {
  51742. var t = Xe.get(e)
  51743. , i = Xe.get(e.texture);
  51744. e.addEventListener("dispose", l),
  51745. i.__webglTexture = Ge.createTexture(),
  51746. ke.textures++;
  51747. var r = e instanceof n.WebGLRenderTargetCube
  51748. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51749. if (r) {
  51750. t.__webglFramebuffer = [];
  51751. for (var a = 0; a < 6; a++)
  51752. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51753. } else
  51754. t.__webglFramebuffer = Ge.createFramebuffer();
  51755. if (r) {
  51756. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51757. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51758. for (var a = 0; a < 6; a++)
  51759. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51760. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51761. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51762. } else
  51763. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51764. k(Ge.TEXTURE_2D, e.texture, o),
  51765. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51766. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51767. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51768. e.depthBuffer && K(e)
  51769. }
  51770. function J(e) {
  51771. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51772. , i = Xe.get(e.texture).__webglTexture;
  51773. Ye.bindTexture(t, i),
  51774. Ge.generateMipmap(t),
  51775. Ye.bindTexture(t, null)
  51776. }
  51777. function $(e) {
  51778. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51779. }
  51780. function ee(e) {
  51781. var t;
  51782. if (e === n.RepeatWrapping)
  51783. return Ge.REPEAT;
  51784. if (e === n.ClampToEdgeWrapping)
  51785. return Ge.CLAMP_TO_EDGE;
  51786. if (e === n.MirroredRepeatWrapping)
  51787. return Ge.MIRRORED_REPEAT;
  51788. if (e === n.NearestFilter)
  51789. return Ge.NEAREST;
  51790. if (e === n.NearestMipMapNearestFilter)
  51791. return Ge.NEAREST_MIPMAP_NEAREST;
  51792. if (e === n.NearestMipMapLinearFilter)
  51793. return Ge.NEAREST_MIPMAP_LINEAR;
  51794. if (e === n.LinearFilter)
  51795. return Ge.LINEAR;
  51796. if (e === n.LinearMipMapNearestFilter)
  51797. return Ge.LINEAR_MIPMAP_NEAREST;
  51798. if (e === n.LinearMipMapLinearFilter)
  51799. return Ge.LINEAR_MIPMAP_LINEAR;
  51800. if (e === n.UnsignedByteType)
  51801. return Ge.UNSIGNED_BYTE;
  51802. if (e === n.UnsignedShort4444Type)
  51803. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51804. if (e === n.UnsignedShort5551Type)
  51805. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51806. if (e === n.UnsignedShort565Type)
  51807. return Ge.UNSIGNED_SHORT_5_6_5;
  51808. if (e === n.ByteType)
  51809. return Ge.BYTE;
  51810. if (e === n.ShortType)
  51811. return Ge.SHORT;
  51812. if (e === n.UnsignedShortType)
  51813. return Ge.UNSIGNED_SHORT;
  51814. if (e === n.IntType)
  51815. return Ge.INT;
  51816. if (e === n.UnsignedIntType)
  51817. return Ge.UNSIGNED_INT;
  51818. if (e === n.FloatType)
  51819. return Ge.FLOAT;
  51820. if (t = We.get("OES_texture_half_float"),
  51821. null !== t && e === n.HalfFloatType)
  51822. return t.HALF_FLOAT_OES;
  51823. if (e === n.AlphaFormat)
  51824. return Ge.ALPHA;
  51825. if (e === n.RGBFormat)
  51826. return Ge.RGB;
  51827. if (e === n.RGBAFormat)
  51828. return Ge.RGBA;
  51829. if (e === n.LuminanceFormat)
  51830. return Ge.LUMINANCE;
  51831. if (e === n.LuminanceAlphaFormat)
  51832. return Ge.LUMINANCE_ALPHA;
  51833. if (e === n.AddEquation)
  51834. return Ge.FUNC_ADD;
  51835. if (e === n.SubtractEquation)
  51836. return Ge.FUNC_SUBTRACT;
  51837. if (e === n.ReverseSubtractEquation)
  51838. return Ge.FUNC_REVERSE_SUBTRACT;
  51839. if (e === n.ZeroFactor)
  51840. return Ge.ZERO;
  51841. if (e === n.OneFactor)
  51842. return Ge.ONE;
  51843. if (e === n.SrcColorFactor)
  51844. return Ge.SRC_COLOR;
  51845. if (e === n.OneMinusSrcColorFactor)
  51846. return Ge.ONE_MINUS_SRC_COLOR;
  51847. if (e === n.SrcAlphaFactor)
  51848. return Ge.SRC_ALPHA;
  51849. if (e === n.OneMinusSrcAlphaFactor)
  51850. return Ge.ONE_MINUS_SRC_ALPHA;
  51851. if (e === n.DstAlphaFactor)
  51852. return Ge.DST_ALPHA;
  51853. if (e === n.OneMinusDstAlphaFactor)
  51854. return Ge.ONE_MINUS_DST_ALPHA;
  51855. if (e === n.DstColorFactor)
  51856. return Ge.DST_COLOR;
  51857. if (e === n.OneMinusDstColorFactor)
  51858. return Ge.ONE_MINUS_DST_COLOR;
  51859. if (e === n.SrcAlphaSaturateFactor)
  51860. return Ge.SRC_ALPHA_SATURATE;
  51861. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51862. null !== t) {
  51863. if (e === n.RGB_S3TC_DXT1_Format)
  51864. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51865. if (e === n.RGBA_S3TC_DXT1_Format)
  51866. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51867. if (e === n.RGBA_S3TC_DXT3_Format)
  51868. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51869. if (e === n.RGBA_S3TC_DXT5_Format)
  51870. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51871. }
  51872. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51873. null !== t) {
  51874. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51875. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51876. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51877. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51878. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51879. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51880. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51881. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51882. }
  51883. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51884. null !== t && e === n.RGB_ETC1_Format)
  51885. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51886. if (t = We.get("EXT_blend_minmax"),
  51887. null !== t) {
  51888. if (e === n.MinEquation)
  51889. return t.MIN_EXT;
  51890. if (e === n.MaxEquation)
  51891. return t.MAX_EXT
  51892. }
  51893. return 0
  51894. }
  51895. console.log("THREE.WebGLRenderer", n.REVISION),
  51896. e = e || {};
  51897. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51898. , ie = void 0 !== e.context ? e.context : null
  51899. , ne = void 0 !== e.alpha && e.alpha
  51900. , re = void 0 === e.depth || e.depth
  51901. , oe = void 0 === e.stencil || e.stencil
  51902. , ae = void 0 !== e.antialias && e.antialias
  51903. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51904. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51905. , ce = []
  51906. , he = []
  51907. , ue = -1
  51908. , de = []
  51909. , pe = -1
  51910. , fe = new Float32Array(8)
  51911. , ge = []
  51912. , me = [];
  51913. this.domElement = te,
  51914. this.context = null,
  51915. this.autoClear = !0,
  51916. this.autoClearColor = !0,
  51917. this.autoClearDepth = !0,
  51918. this.autoClearStencil = !0,
  51919. this.sortObjects = !0,
  51920. this.gammaFactor = 2,
  51921. this.gammaInput = !1,
  51922. this.gammaOutput = !1,
  51923. this.physicallyCorrectLights = !1,
  51924. this.toneMapping = n.LinearToneMapping,
  51925. this.toneMappingExposure = 1,
  51926. this.toneMappingWhitePoint = 1,
  51927. this.maxMorphTargets = 8,
  51928. this.maxMorphNormals = 4,
  51929. this.autoScaleCubemaps = !0;
  51930. var ve = this
  51931. , Ae = null
  51932. , ye = null
  51933. , Ce = null
  51934. , Ie = -1
  51935. , Ee = ""
  51936. , be = null
  51937. , we = new n.Vector4
  51938. , _e = null
  51939. , Te = new n.Vector4
  51940. , xe = 0
  51941. , Se = new n.Color(0)
  51942. , Me = 0
  51943. , Re = te.width
  51944. , Pe = te.height
  51945. , Oe = 1
  51946. , Le = new n.Vector4(0,0,Re,Pe)
  51947. , De = !1
  51948. , Ne = new n.Vector4(0,0,Re,Pe)
  51949. , Be = new n.Frustum
  51950. , Fe = new n.Matrix4
  51951. , Ve = new n.Vector3
  51952. , Ue = {
  51953. hash: "",
  51954. ambient: [0, 0, 0],
  51955. directional: [],
  51956. directionalShadowMap: [],
  51957. directionalShadowMatrix: [],
  51958. spot: [],
  51959. spotShadowMap: [],
  51960. spotShadowMatrix: [],
  51961. point: [],
  51962. pointShadowMap: [],
  51963. pointShadowMatrix: [],
  51964. hemi: [],
  51965. shadows: [],
  51966. shadowsPointLight: 0
  51967. }
  51968. , ke = {
  51969. geometries: 0,
  51970. textures: 0
  51971. }
  51972. , He = {
  51973. calls: 0,
  51974. vertices: 0,
  51975. faces: 0,
  51976. points: 0
  51977. };
  51978. this.info = {
  51979. render: He,
  51980. memory: ke,
  51981. programs: null
  51982. };
  51983. var Ge;
  51984. try {
  51985. var ze = {
  51986. alpha: ne,
  51987. depth: re,
  51988. stencil: oe,
  51989. antialias: ae,
  51990. premultipliedAlpha: se,
  51991. preserveDrawingBuffer: le
  51992. };
  51993. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51994. null === Ge)
  51995. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51996. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51997. return {
  51998. rangeMin: 1,
  51999. rangeMax: 1,
  52000. precision: 1
  52001. }
  52002. }
  52003. ),
  52004. te.addEventListener("webglcontextlost", a, !1)
  52005. } catch (e) {
  52006. console.error("THREE.WebGLRenderer: " + e)
  52007. }
  52008. var We = new n.WebGLExtensions(Ge);
  52009. We.get("OES_texture_float"),
  52010. We.get("OES_texture_float_linear"),
  52011. We.get("OES_texture_half_float"),
  52012. We.get("OES_texture_half_float_linear"),
  52013. We.get("OES_standard_derivatives"),
  52014. We.get("ANGLE_instanced_arrays"),
  52015. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52016. var je = new n.WebGLCapabilities(Ge,We,e)
  52017. , Ye = new n.WebGLState(Ge,We,ee)
  52018. , Xe = new n.WebGLProperties
  52019. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52020. , qe = new n.WebGLPrograms(this,je)
  52021. , Ke = new n.WebGLLights;
  52022. this.info.programs = qe.programs;
  52023. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52024. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52025. r(),
  52026. this.context = Ge,
  52027. this.capabilities = je,
  52028. this.extensions = We,
  52029. this.properties = Xe,
  52030. this.state = Ye;
  52031. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52032. this.shadowMap = $e;
  52033. var et = new n.SpritePlugin(this,ge)
  52034. , tt = new n.LensFlarePlugin(this,me);
  52035. this.getContext = function() {
  52036. return Ge
  52037. }
  52038. ,
  52039. this.getContextAttributes = function() {
  52040. return Ge.getContextAttributes()
  52041. }
  52042. ,
  52043. this.forceContextLoss = function() {
  52044. We.get("WEBGL_lose_context").loseContext()
  52045. }
  52046. ,
  52047. this.getMaxAnisotropy = function() {
  52048. var e;
  52049. return function() {
  52050. if (void 0 !== e)
  52051. return e;
  52052. var t = We.get("EXT_texture_filter_anisotropic");
  52053. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52054. }
  52055. }(),
  52056. this.getPrecision = function() {
  52057. return je.precision
  52058. }
  52059. ,
  52060. this.getPixelRatio = function() {
  52061. return Oe
  52062. }
  52063. ,
  52064. this.setPixelRatio = function(e) {
  52065. void 0 !== e && (Oe = e,
  52066. this.setSize(Ne.z, Ne.w, !1))
  52067. }
  52068. ,
  52069. this.getSize = function() {
  52070. return {
  52071. width: Re,
  52072. height: Pe
  52073. }
  52074. }
  52075. ,
  52076. this.setSize = function(e, t, i, devicePixelRatio) {
  52077. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52078. Re = e,
  52079. Pe = t,
  52080. te.width = e * Oe,
  52081. te.height = t * Oe,
  52082. i !== !1 && (te.style.width = e + "px",
  52083. te.style.height = t + "px"),
  52084. this.setViewport(0, 0, e, t)
  52085. }
  52086. ,
  52087. this.setViewport = function(e, t, i, n) {
  52088. Ye.viewport(Ne.set(e, t, i, n))
  52089. }
  52090. ,
  52091. this.setScissor = function(e, t, i, n) {
  52092. Ye.scissor(Le.set(e, t, i, n))
  52093. }
  52094. ,
  52095. this.setScissorTest = function(e) {
  52096. Ye.setScissorTest(De = e)
  52097. }
  52098. ,
  52099. this.getClearColor = function() {
  52100. return Se
  52101. }
  52102. ,
  52103. this.setClearColor = function(e, t) {
  52104. Se.set(e),
  52105. Me = void 0 !== t ? t : 1,
  52106. i(Se.r, Se.g, Se.b, Me)
  52107. }
  52108. ,
  52109. this.getClearAlpha = function() {
  52110. return Me
  52111. }
  52112. ,
  52113. this.setClearAlpha = function(e) {
  52114. Me = e,
  52115. i(Se.r, Se.g, Se.b, Me)
  52116. }
  52117. ,
  52118. this.clear = function(e, t, i) {
  52119. var n = 0;
  52120. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52121. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52122. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52123. Ge.clear(n)
  52124. }
  52125. ,
  52126. this.clearColor = function() {
  52127. this.clear(!0, !1, !1)
  52128. }
  52129. ,
  52130. this.clearDepth = function() {
  52131. this.clear(!1, !0, !1)
  52132. }
  52133. ,
  52134. this.clearStencil = function() {
  52135. this.clear(!1, !1, !0)
  52136. }
  52137. ,
  52138. this.clearTarget = function(e, t, i, n) {
  52139. this.setRenderTarget(e),
  52140. this.clear(t, i, n)
  52141. }
  52142. ,
  52143. this.resetGLState = o,
  52144. this.dispose = function() {
  52145. te.removeEventListener("webglcontextlost", a, !1)
  52146. }
  52147. ,
  52148. this.renderBufferImmediate = function(e, t, i) {
  52149. Ye.initAttributes();
  52150. var r = Xe.get(e);
  52151. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52152. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52153. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52154. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52155. var o = t.getAttributes();
  52156. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52157. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52158. Ye.enableAttribute(o.position),
  52159. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52160. e.hasNormals) {
  52161. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52162. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52163. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52164. var l = e.normalArray
  52165. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52166. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52167. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52168. l[a + 0] = c,
  52169. l[a + 1] = h,
  52170. l[a + 2] = u,
  52171. l[a + 3] = c,
  52172. l[a + 4] = h,
  52173. l[a + 5] = u,
  52174. l[a + 6] = c,
  52175. l[a + 7] = h,
  52176. l[a + 8] = u
  52177. }
  52178. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52179. Ye.enableAttribute(o.normal),
  52180. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52181. }
  52182. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52183. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52184. Ye.enableAttribute(o.uv),
  52185. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52186. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52187. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52188. Ye.enableAttribute(o.color),
  52189. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52190. Ye.disableUnusedAttributes(),
  52191. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52192. e.count = 0
  52193. }
  52194. ,
  52195. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52196. E(o);
  52197. var l = w(e, i, o, a)
  52198. , c = !1
  52199. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52200. h !== Ee && (Ee = h,
  52201. c = !0);
  52202. var u = a.morphTargetInfluences;
  52203. if (void 0 !== u) {
  52204. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52205. var v = u[p];
  52206. d.push([v, p])
  52207. }
  52208. d.sort(g),
  52209. d.length > 8 && (d.length = 8);
  52210. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52211. var v = d[p];
  52212. if (fe[p] = v[0],
  52213. 0 !== v[0]) {
  52214. var y = v[1];
  52215. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52216. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52217. } else
  52218. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52219. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52220. }
  52221. var C = l.getUniforms();
  52222. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52223. c = !0
  52224. }
  52225. var y = r.index
  52226. , I = r.attributes.position;
  52227. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52228. var b;
  52229. null !== y ? (b = Je,
  52230. b.setIndex(y)) : b = Qe,
  52231. c && (f(o, l, r),
  52232. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52233. var _ = 0
  52234. , T = 1 / 0;
  52235. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52236. var x = r.drawRange.start
  52237. , S = r.drawRange.count
  52238. , M = null !== s ? s.start : 0
  52239. , R = null !== s ? s.count : 1 / 0
  52240. , P = Math.max(_, x, M)
  52241. , O = Math.min(_ + T, x + S, M + R) - 1
  52242. , L = Math.max(0, O - P + 1);
  52243. if (a instanceof n.Mesh)
  52244. if (o.wireframe === !0)
  52245. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52246. b.setMode(Ge.LINES);
  52247. else
  52248. switch (a.drawMode) {
  52249. case n.TrianglesDrawMode:
  52250. b.setMode(Ge.TRIANGLES);
  52251. break;
  52252. case n.TriangleStripDrawMode:
  52253. b.setMode(Ge.TRIANGLE_STRIP);
  52254. break;
  52255. case n.TriangleFanDrawMode:
  52256. b.setMode(Ge.TRIANGLE_FAN)
  52257. }
  52258. else if (a instanceof n.Line) {
  52259. var D = o.linewidth;
  52260. void 0 === D && (D = 1),
  52261. Ye.setLineWidth(D * t()),
  52262. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52263. } else
  52264. a instanceof n.Points && b.setMode(Ge.POINTS);
  52265. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52266. }
  52267. ,
  52268. this.render = function(e, t, i, r) {
  52269. if (t instanceof n.Camera == !1)
  52270. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52271. var o = e.fog;
  52272. if (Ee = "",
  52273. Ie = -1,
  52274. be = null,
  52275. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52276. null === t.parent && t.updateMatrixWorld(),
  52277. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52278. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52279. Be.setFromMatrix(Fe),
  52280. ce.length = 0,
  52281. ue = -1,
  52282. pe = -1,
  52283. ge.length = 0,
  52284. me.length = 0,
  52285. y(e, t),
  52286. he.length = ue + 1,
  52287. de.length = pe + 1,
  52288. ve.sortObjects === !0 && (he.sort(m),
  52289. de.sort(v)),
  52290. U(ce, t),
  52291. $e.render(e, t),
  52292. He.calls = 0,
  52293. He.vertices = 0,
  52294. He.faces = 0,
  52295. He.points = 0,
  52296. void 0 === i && (i = null),
  52297. this.setRenderTarget(i),
  52298. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52299. e.overrideMaterial) {
  52300. var a = e.overrideMaterial;
  52301. C(he, t, o, a),
  52302. C(de, t, o, a)
  52303. } else
  52304. Ye.setBlending(n.NoBlending),
  52305. C(he, t, o),
  52306. C(de, t, o);
  52307. if (et.render(e, t),
  52308. tt.render(e, t, Te),
  52309. i) {
  52310. var s = i.texture;
  52311. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52312. }
  52313. Ye.setDepthTest(!0),
  52314. Ye.setDepthWrite(!0),
  52315. Ye.setColorWrite(!0)
  52316. }
  52317. ,
  52318. this.setFaceCulling = function(e, t) {
  52319. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52320. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52321. Ye.enable(Ge.CULL_FACE))
  52322. }
  52323. ,
  52324. this.setTexture = function(e, t) {
  52325. var i = Xe.get(e);
  52326. if (e.version > 0 && i.__version !== e.version) {
  52327. var n = e.image;
  52328. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52329. }
  52330. Ye.activeTexture(Ge.TEXTURE0 + t),
  52331. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52332. }
  52333. ,
  52334. this.getCurrentRenderTarget = function() {
  52335. return ye
  52336. }
  52337. ,
  52338. this.setRenderTarget = function(e) {
  52339. ye = e,
  52340. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52341. var t, i = e instanceof n.WebGLRenderTargetCube;
  52342. if (e) {
  52343. var r = Xe.get(e);
  52344. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52345. we.copy(e.scissor),
  52346. _e = e.scissorTest,
  52347. Te.copy(e.viewport)
  52348. } else
  52349. t = null,
  52350. we.copy(Le).multiplyScalar(Oe),
  52351. _e = De,
  52352. Te.copy(Ne).multiplyScalar(Oe);
  52353. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52354. Ce = t),
  52355. Ye.scissor(we),
  52356. Ye.setScissorTest(_e),
  52357. Ye.viewport(Te),
  52358. i) {
  52359. var o = Xe.get(e.texture);
  52360. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52361. }
  52362. }
  52363. ,
  52364. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52365. if (e instanceof n.WebGLRenderTarget == !1)
  52366. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52367. var s = Xe.get(e).__webglFramebuffer;
  52368. if (s) {
  52369. var l = !1;
  52370. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52371. l = !0);
  52372. try {
  52373. var c = e.texture;
  52374. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52375. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52376. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52377. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52378. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52379. } finally {
  52380. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52381. }
  52382. }
  52383. }
  52384. }
  52385. ,
  52386. n.WebGLRenderTarget = function(e, t, i) {
  52387. this.uuid = n.Math.generateUUID(),
  52388. this.width = e,
  52389. this.height = t,
  52390. this.scissor = new n.Vector4(0,0,e,t),
  52391. this.scissorTest = !1,
  52392. this.viewport = new n.Vector4(0,0,e,t),
  52393. i = i || {},
  52394. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52395. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52396. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52397. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52398. }
  52399. ,
  52400. n.WebGLRenderTarget.prototype = {
  52401. constructor: n.WebGLRenderTarget,
  52402. setSize: function(e, t) {
  52403. this.width === e && this.height === t || (this.width = e,
  52404. this.height = t,
  52405. this.dispose()),
  52406. this.viewport.set(0, 0, e, t),
  52407. this.scissor.set(0, 0, e, t)
  52408. },
  52409. clone: function() {
  52410. return (new this.constructor).copy(this)
  52411. },
  52412. copy: function(e) {
  52413. return this.width = e.width,
  52414. this.height = e.height,
  52415. this.viewport.copy(e.viewport),
  52416. this.texture = e.texture.clone(),
  52417. this.depthBuffer = e.depthBuffer,
  52418. this.stencilBuffer = e.stencilBuffer,
  52419. this
  52420. },
  52421. dispose: function() {
  52422. this.dispatchEvent({
  52423. type: "dispose"
  52424. })
  52425. }
  52426. },
  52427. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52428. n.WebGLRenderTargetCube = function(e, t, i) {
  52429. n.WebGLRenderTarget.call(this, e, t, i),
  52430. this.activeCubeFace = 0,
  52431. this.activeMipMapLevel = 0
  52432. }
  52433. ,
  52434. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52435. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52436. n.WebGLBufferRenderer = function(e, t, i) {
  52437. function r(e) {
  52438. s = e
  52439. }
  52440. function o(t, n) {
  52441. e.drawArrays(s, t, n),
  52442. i.calls++,
  52443. i.vertices += n,
  52444. s === e.TRIANGLES && (i.faces += n / 3)
  52445. }
  52446. function a(r) {
  52447. var o = t.get("ANGLE_instanced_arrays");
  52448. if (null === o)
  52449. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52450. var a = r.attributes.position
  52451. , l = 0;
  52452. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52453. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52454. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52455. i.calls++,
  52456. i.vertices += l * r.maxInstancedCount,
  52457. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52458. }
  52459. var s;
  52460. this.setMode = r,
  52461. this.render = o,
  52462. this.renderInstances = a
  52463. }
  52464. ,
  52465. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52466. function n(e) {
  52467. s = e
  52468. }
  52469. function r(i) {
  52470. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52471. c = 4) : (l = e.UNSIGNED_SHORT,
  52472. c = 2)
  52473. }
  52474. function o(t, n) {
  52475. e.drawElements(s, n, l, t * c),
  52476. i.calls++,
  52477. i.vertices += n,
  52478. s === e.TRIANGLES && (i.faces += n / 3)
  52479. }
  52480. function a(n, r, o) {
  52481. var a = t.get("ANGLE_instanced_arrays");
  52482. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52483. i.calls++,
  52484. i.vertices += o * n.maxInstancedCount,
  52485. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52486. }
  52487. var s, l, c;
  52488. this.setMode = n,
  52489. this.setIndex = r,
  52490. this.render = o,
  52491. this.renderInstances = a
  52492. }
  52493. ,
  52494. n.WebGLExtensions = function(e) {
  52495. var t = {};
  52496. this.get = function(i) {
  52497. if (void 0 !== t[i])
  52498. return t[i];
  52499. var n;
  52500. switch (i) {
  52501. case "EXT_texture_filter_anisotropic":
  52502. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52503. break;
  52504. case "WEBGL_compressed_texture_s3tc":
  52505. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52506. break;
  52507. case "WEBGL_compressed_texture_pvrtc":
  52508. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52509. break;
  52510. case "WEBGL_compressed_texture_etc1":
  52511. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52512. break;
  52513. default:
  52514. n = e.getExtension(i)
  52515. }
  52516. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52517. t[i] = n,
  52518. n
  52519. }
  52520. }
  52521. ,
  52522. n.WebGLCapabilities = function(e, t, i) {
  52523. function n(t) {
  52524. if ("highp" === t) {
  52525. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52526. return "highp";
  52527. t = "mediump"
  52528. }
  52529. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52530. }
  52531. this.getMaxPrecision = n,
  52532. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52533. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52534. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52535. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52536. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52537. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52538. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52539. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52540. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52541. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52542. this.vertexTextures = this.maxVertexTextures > 0,
  52543. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52544. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52545. var r = n(this.precision);
  52546. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52547. this.precision = r),
  52548. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52549. }
  52550. ,
  52551. n.WebGLGeometries = function(e, t, i) {
  52552. function r(e) {
  52553. var t = e.geometry;
  52554. if (void 0 !== h[t.id])
  52555. return h[t.id];
  52556. t.addEventListener("dispose", o);
  52557. var r;
  52558. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52559. r = t._bufferGeometry),
  52560. h[t.id] = r,
  52561. i.memory.geometries++,
  52562. r
  52563. }
  52564. function o(e) {
  52565. var n = e.target
  52566. , r = h[n.id];
  52567. null !== r.index && s(r.index),
  52568. l(r.attributes),
  52569. n.removeEventListener("dispose", o),
  52570. delete h[n.id];
  52571. var a = t.get(n);
  52572. a.wireframe && s(a.wireframe),
  52573. t.delete(n);
  52574. var c = t.get(r);
  52575. c.wireframe && s(c.wireframe),
  52576. t.delete(r),
  52577. i.memory.geometries--
  52578. }
  52579. function a(e) {
  52580. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52581. }
  52582. function s(t) {
  52583. var i = a(t);
  52584. void 0 !== i && (e.deleteBuffer(i),
  52585. c(t))
  52586. }
  52587. function l(e) {
  52588. for (var t in e)
  52589. s(e[t])
  52590. }
  52591. function c(e) {
  52592. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52593. }
  52594. var h = {};
  52595. this.get = r
  52596. }
  52597. ,
  52598. n.WebGLLights = function() {
  52599. var e = {};
  52600. this.get = function(t) {
  52601. if (void 0 !== e[t.id])
  52602. return e[t.id];
  52603. var i;
  52604. switch (t.type) {
  52605. case "DirectionalLight":
  52606. i = {
  52607. direction: new n.Vector3,
  52608. color: new n.Color,
  52609. shadow: !1,
  52610. shadowBias: 0,
  52611. shadowRadius: 1,
  52612. shadowMapSize: new n.Vector2
  52613. };
  52614. break;
  52615. case "SpotLight":
  52616. i = {
  52617. position: new n.Vector3,
  52618. direction: new n.Vector3,
  52619. color: new n.Color,
  52620. distance: 0,
  52621. coneCos: 0,
  52622. penumbraCos: 0,
  52623. decay: 0,
  52624. shadow: !1,
  52625. shadowBias: 0,
  52626. shadowRadius: 1,
  52627. shadowMapSize: new n.Vector2
  52628. };
  52629. break;
  52630. case "PointLight":
  52631. i = {
  52632. position: new n.Vector3,
  52633. color: new n.Color,
  52634. distance: 0,
  52635. decay: 0,
  52636. shadow: !1,
  52637. shadowBias: 0,
  52638. shadowRadius: 1,
  52639. shadowMapSize: new n.Vector2
  52640. };
  52641. break;
  52642. case "HemisphereLight":
  52643. i = {
  52644. direction: new n.Vector3,
  52645. skyColor: new n.Color,
  52646. groundColor: new n.Color
  52647. }
  52648. }
  52649. return e[t.id] = i,
  52650. i
  52651. }
  52652. }
  52653. ,
  52654. n.WebGLObjects = function(e, t, i) {
  52655. function r(t) {
  52656. var i = u.get(t);
  52657. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52658. var r = i.index
  52659. , a = i.attributes;
  52660. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52661. for (var s in a)
  52662. o(a[s], e.ARRAY_BUFFER);
  52663. var l = i.morphAttributes;
  52664. for (var s in l)
  52665. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52666. o(c[h], e.ARRAY_BUFFER);
  52667. return i
  52668. }
  52669. function o(e, i) {
  52670. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52671. , o = t.get(r);
  52672. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52673. }
  52674. function a(t, i, n) {
  52675. t.__webglBuffer = e.createBuffer(),
  52676. e.bindBuffer(n, t.__webglBuffer);
  52677. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52678. e.bufferData(n, i.array, r),
  52679. t.version = i.version
  52680. }
  52681. function s(t, i, n) {
  52682. e.bindBuffer(n, t.__webglBuffer),
  52683. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52684. i.updateRange.count = 0),
  52685. t.version = i.version
  52686. }
  52687. function l(e) {
  52688. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52689. }
  52690. function c(i) {
  52691. var r = t.get(i);
  52692. if (void 0 !== r.wireframe)
  52693. return r.wireframe;
  52694. var a = []
  52695. , s = i.index
  52696. , l = i.attributes
  52697. , c = l.position;
  52698. if (null !== s)
  52699. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52700. var g = d[p + 0]
  52701. , m = d[p + 1]
  52702. , v = d[p + 2];
  52703. h(u, g, m) && a.push(g, m),
  52704. h(u, m, v) && a.push(m, v),
  52705. h(u, v, g) && a.push(v, g)
  52706. }
  52707. else
  52708. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52709. var g = p + 0
  52710. , m = p + 1
  52711. , v = p + 2;
  52712. a.push(g, m, m, v, v, g)
  52713. }
  52714. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52715. , y = new n.BufferAttribute(new A(a),1);
  52716. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52717. r.wireframe = y,
  52718. y
  52719. }
  52720. function h(e, t, i) {
  52721. if (t > i) {
  52722. var n = t;
  52723. t = i,
  52724. i = n
  52725. }
  52726. var r = e[t];
  52727. return void 0 === r ? (e[t] = [i],
  52728. !0) : r.indexOf(i) === -1 && (r.push(i),
  52729. !0)
  52730. }
  52731. var u = new n.WebGLGeometries(e,t,i);
  52732. this.getAttributeBuffer = l,
  52733. this.getWireframeAttribute = c,
  52734. this.update = r
  52735. }
  52736. ,
  52737. n.WebGLProgram = function() {
  52738. function e(e) {
  52739. switch (e) {
  52740. case n.LinearEncoding:
  52741. return ["Linear", "( value )"];
  52742. case n.sRGBEncoding:
  52743. return ["sRGB", "( value )"];
  52744. case n.RGBEEncoding:
  52745. return ["RGBE", "( value )"];
  52746. case n.RGBM7Encoding:
  52747. return ["RGBM", "( value, 7.0 )"];
  52748. case n.RGBM16Encoding:
  52749. return ["RGBM", "( value, 16.0 )"];
  52750. case n.RGBDEncoding:
  52751. return ["RGBD", "( value, 256.0 )"];
  52752. case n.GammaEncoding:
  52753. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52754. default:
  52755. throw new Error("unsupported encoding: " + e)
  52756. }
  52757. }
  52758. function t(t, i) {
  52759. var n = e(i);
  52760. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52761. }
  52762. function i(t, i) {
  52763. var n = e(i);
  52764. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52765. }
  52766. function r(e, t) {
  52767. var i;
  52768. switch (t) {
  52769. case n.LinearToneMapping:
  52770. i = "Linear";
  52771. break;
  52772. case n.ReinhardToneMapping:
  52773. i = "Reinhard";
  52774. break;
  52775. case n.Uncharted2ToneMapping:
  52776. i = "Uncharted2";
  52777. break;
  52778. case n.CineonToneMapping:
  52779. i = "OptimizedCineon";
  52780. break;
  52781. default:
  52782. throw new Error("unsupported toneMapping: " + t)
  52783. }
  52784. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52785. }
  52786. function o(e, t, i) {
  52787. e = e || {};
  52788. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52789. return n.filter(c).join("\n")
  52790. }
  52791. function a(e) {
  52792. var t = [];
  52793. for (var i in e) {
  52794. var n = e[i];
  52795. n !== !1 && t.push("#define " + i + " " + n)
  52796. }
  52797. return t.join("\n")
  52798. }
  52799. function s(e, t, i) {
  52800. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52801. var a = e.getActiveUniform(t, o)
  52802. , s = a.name
  52803. , l = e.getUniformLocation(t, s)
  52804. , c = f.exec(s);
  52805. if (c) {
  52806. var h = c[1]
  52807. , u = c[2]
  52808. , d = n[h];
  52809. d || (d = n[h] = {}),
  52810. d[u] = l
  52811. } else if (c = g.exec(s)) {
  52812. var p = c[1]
  52813. , v = c[2]
  52814. , A = c[3]
  52815. , y = n[p];
  52816. y || (y = n[p] = []);
  52817. var C = y[v];
  52818. C || (C = y[v] = {}),
  52819. C[A] = l
  52820. } else if (c = m.exec(s)) {
  52821. var p = c[1];
  52822. n[p] = l
  52823. } else
  52824. n[s] = l
  52825. }
  52826. return n
  52827. }
  52828. function l(e, t, i) {
  52829. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52830. var a = e.getActiveAttrib(t, o)
  52831. , s = a.name;
  52832. n[s] = e.getAttribLocation(t, s)
  52833. }
  52834. return n
  52835. }
  52836. function c(e) {
  52837. return "" !== e
  52838. }
  52839. function h(e, t) {
  52840. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52841. }
  52842. function u(e) {
  52843. function t(e, t) {
  52844. var i = n.ShaderChunk[t];
  52845. if (void 0 === i)
  52846. throw new Error("Can not resolve #include <" + t + ">");
  52847. return u(i)
  52848. }
  52849. var i = /#include +<([\w\d.]+)>/g;
  52850. return e.replace(i, t)
  52851. }
  52852. function d(e) {
  52853. function t(e, t, i, n) {
  52854. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52855. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52856. return r
  52857. }
  52858. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52859. return e.replace(i, t)
  52860. }
  52861. var p = 0
  52862. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52863. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52864. , m = /^([\w\d_]+)\[0\]$/;
  52865. return function(e, f, g, m) {
  52866. var v = e.context
  52867. , A = g.extensions
  52868. , y = g.defines
  52869. , C = g.__webglShader.vertexShader
  52870. , I = g.__webglShader.fragmentShader
  52871. , E = "SHADOWMAP_TYPE_BASIC";
  52872. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52873. var b = "ENVMAP_TYPE_CUBE"
  52874. , w = "ENVMAP_MODE_REFLECTION"
  52875. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52876. if (m.envMap) {
  52877. switch (g.envMap.mapping) {
  52878. case n.CubeReflectionMapping:
  52879. case n.CubeRefractionMapping:
  52880. b = "ENVMAP_TYPE_CUBE";
  52881. break;
  52882. case n.CubeUVReflectionMapping:
  52883. case n.CubeUVRefractionMapping:
  52884. b = "ENVMAP_TYPE_CUBE_UV";
  52885. break;
  52886. case n.EquirectangularReflectionMapping:
  52887. case n.EquirectangularRefractionMapping:
  52888. b = "ENVMAP_TYPE_EQUIREC";
  52889. break;
  52890. case n.SphericalReflectionMapping:
  52891. b = "ENVMAP_TYPE_SPHERE"
  52892. }
  52893. switch (g.envMap.mapping) {
  52894. case n.CubeRefractionMapping:
  52895. case n.EquirectangularRefractionMapping:
  52896. w = "ENVMAP_MODE_REFRACTION"
  52897. }
  52898. switch (g.combine) {
  52899. case n.MultiplyOperation:
  52900. _ = "ENVMAP_BLENDING_MULTIPLY";
  52901. break;
  52902. case n.MixOperation:
  52903. _ = "ENVMAP_BLENDING_MIX";
  52904. break;
  52905. case n.AddOperation:
  52906. _ = "ENVMAP_BLENDING_ADD"
  52907. }
  52908. }
  52909. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52910. g instanceof n.RawShaderMaterial ? (T = "",
  52911. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52912. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52913. C = u(C, m),
  52914. C = h(C, m),
  52915. I = u(I, m),
  52916. I = h(I, m),
  52917. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52918. I = d(I));
  52919. var O = T + C
  52920. , L = x + I
  52921. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52922. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52923. v.attachShader(P, D),
  52924. v.attachShader(P, N),
  52925. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52926. v.linkProgram(P);
  52927. var B = v.getProgramInfoLog(P)
  52928. , F = v.getShaderInfoLog(D)
  52929. , V = v.getShaderInfoLog(N)
  52930. , U = !0
  52931. , k = !0;
  52932. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52933. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52934. k && (this.diagnostics = {
  52935. runnable: U,
  52936. material: g,
  52937. programLog: B,
  52938. vertexShader: {
  52939. log: F,
  52940. prefix: T
  52941. },
  52942. fragmentShader: {
  52943. log: V,
  52944. prefix: x
  52945. }
  52946. }),
  52947. v.deleteShader(D),
  52948. v.deleteShader(N);
  52949. var H;
  52950. this.getUniforms = function() {
  52951. return void 0 === H && (H = s(v, P)),
  52952. H
  52953. }
  52954. ;
  52955. var G;
  52956. return this.getAttributes = function() {
  52957. return void 0 === G && (G = l(v, P)),
  52958. G
  52959. }
  52960. ,
  52961. this.destroy = function() {
  52962. v.deleteProgram(P),
  52963. this.program = void 0
  52964. }
  52965. ,
  52966. Object.defineProperties(this, {
  52967. uniforms: {
  52968. get: function() {
  52969. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52970. this.getUniforms()
  52971. }
  52972. },
  52973. attributes: {
  52974. get: function() {
  52975. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52976. this.getAttributes()
  52977. }
  52978. }
  52979. }),
  52980. this.id = p++,
  52981. this.code = f,
  52982. this.usedTimes = 1,
  52983. this.program = P,
  52984. this.vertexShader = D,
  52985. this.fragmentShader = N,
  52986. this
  52987. }
  52988. }(),
  52989. n.WebGLPrograms = function(e, t) {
  52990. function i(e) {
  52991. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52992. return 1024;
  52993. var i = t.maxVertexUniforms
  52994. , r = Math.floor((i - 20) / 4)
  52995. , o = r;
  52996. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52997. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52998. o
  52999. }
  53000. function r(e, t) {
  53001. var i;
  53002. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53003. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53004. i
  53005. }
  53006. var o = []
  53007. , a = {
  53008. MeshDepthMaterial: "depth",
  53009. MeshNormalMaterial: "normal",
  53010. MeshBasicMaterial: "basic",
  53011. MeshLambertMaterial: "lambert",
  53012. MeshPhongMaterial: "phong",
  53013. MeshStandardMaterial: "standard",
  53014. LineBasicMaterial: "basic",
  53015. LineDashedMaterial: "dashed",
  53016. PointsMaterial: "points"
  53017. }
  53018. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53019. this.getParameters = function(o, s, l, c) {
  53020. var h = a[o.type]
  53021. , u = i(c)
  53022. , d = e.getPrecision();
  53023. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53024. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53025. var p = {
  53026. shaderID: h,
  53027. precision: d,
  53028. supportsVertexTextures: t.vertexTextures,
  53029. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53030. map: !!o.map,
  53031. mapEncoding: r(o.map, e.gammaInput),
  53032. envMap: !!o.envMap,
  53033. envMapMode: o.envMap && o.envMap.mapping,
  53034. envMapEncoding: r(o.envMap, e.gammaInput),
  53035. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53036. lightMap: !!o.lightMap,
  53037. aoMap: !!o.aoMap,
  53038. emissiveMap: !!o.emissiveMap,
  53039. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53040. bumpMap: !!o.bumpMap,
  53041. normalMap: !!o.normalMap,
  53042. displacementMap: !!o.displacementMap,
  53043. roughnessMap: !!o.roughnessMap,
  53044. metalnessMap: !!o.metalnessMap,
  53045. specularMap: !!o.specularMap,
  53046. alphaMap: !!o.alphaMap,
  53047. combine: o.combine,
  53048. vertexColors: o.vertexColors,
  53049. fog: l,
  53050. useFog: o.fog,
  53051. fogExp: l instanceof n.FogExp2,
  53052. flatShading: o.shading === n.FlatShading,
  53053. sizeAttenuation: o.sizeAttenuation,
  53054. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53055. skinning: o.skinning,
  53056. maxBones: u,
  53057. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53058. morphTargets: o.morphTargets,
  53059. morphNormals: o.morphNormals,
  53060. maxMorphTargets: e.maxMorphTargets,
  53061. maxMorphNormals: e.maxMorphNormals,
  53062. numDirLights: s.directional.length,
  53063. numPointLights: s.point.length,
  53064. numSpotLights: s.spot.length,
  53065. numHemiLights: s.hemi.length,
  53066. pointLightShadows: s.shadowsPointLight,
  53067. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53068. shadowMapType: e.shadowMap.type,
  53069. toneMapping: e.toneMapping,
  53070. physicallyCorrectLights: e.physicallyCorrectLights,
  53071. premultipliedAlpha: o.premultipliedAlpha,
  53072. alphaTest: o.alphaTest,
  53073. doubleSided: o.side === n.DoubleSide,
  53074. flipSided: o.side === n.BackSide
  53075. };
  53076. return p
  53077. }
  53078. ,
  53079. this.getProgramCode = function(e, t) {
  53080. var i = [];
  53081. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53082. i.push(e.vertexShader)),
  53083. void 0 !== e.defines)
  53084. for (var n in e.defines)
  53085. i.push(n),
  53086. i.push(e.defines[n]);
  53087. for (var r = 0; r < s.length; r++) {
  53088. var o = s[r];
  53089. i.push(o),
  53090. i.push(t[o])
  53091. }
  53092. return i.join()
  53093. }
  53094. ,
  53095. this.acquireProgram = function(t, i, r) {
  53096. for (var a, s = 0, l = o.length; s < l; s++) {
  53097. var c = o[s];
  53098. if (c.code === r) {
  53099. a = c,
  53100. ++a.usedTimes;
  53101. break
  53102. }
  53103. }
  53104. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53105. o.push(a)),
  53106. a
  53107. }
  53108. ,
  53109. this.releaseProgram = function(e) {
  53110. if (0 === --e.usedTimes) {
  53111. var t = o.indexOf(e);
  53112. o[t] = o[o.length - 1],
  53113. o.pop(),
  53114. e.destroy()
  53115. }
  53116. }
  53117. ,
  53118. this.programs = o
  53119. }
  53120. ,
  53121. n.WebGLProperties = function() {
  53122. var e = {};
  53123. this.get = function(t) {
  53124. var i = t.uuid
  53125. , n = e[i];
  53126. return void 0 === n && (n = {},
  53127. e[i] = n),
  53128. n
  53129. }
  53130. ,
  53131. this.delete = function(t) {
  53132. delete e[t.uuid]
  53133. }
  53134. ,
  53135. this.clear = function() {
  53136. e = {}
  53137. }
  53138. }
  53139. ,
  53140. n.WebGLShader = function() {
  53141. function e(e) {
  53142. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53143. t[i] = i + 1 + ": " + t[i];
  53144. return t.join("\n")
  53145. }
  53146. return function(t, i, n) {
  53147. var r = t.createShader(i);
  53148. return t.shaderSource(r, n),
  53149. t.compileShader(r),
  53150. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53151. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53152. r
  53153. }
  53154. }(),
  53155. n.WebGLShadowMap = function(e, t, i) {
  53156. function r(e, t, i, r) {
  53157. var o = e.geometry
  53158. , a = null
  53159. , s = v
  53160. , l = e.customDepthMaterial;
  53161. if (i && (s = A,
  53162. l = e.customDistanceMaterial),
  53163. l)
  53164. a = l;
  53165. else {
  53166. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53167. , h = e instanceof n.SkinnedMesh && t.skinning
  53168. , u = 0;
  53169. c && (u |= f),
  53170. h && (u |= g),
  53171. a = s[u]
  53172. }
  53173. return a.visible = t.visible,
  53174. a.wireframe = t.wireframe,
  53175. a.wireframeLinewidth = t.wireframeLinewidth,
  53176. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53177. a
  53178. }
  53179. function o(e, t, i) {
  53180. if (e.visible !== !1) {
  53181. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53182. var r = e.material;
  53183. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53184. p.push(e))
  53185. }
  53186. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53187. o(a[s], t, i)
  53188. }
  53189. }
  53190. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53191. var x = 0 !== (T & f)
  53192. , S = 0 !== (T & g)
  53193. , M = new n.ShaderMaterial({
  53194. uniforms: b,
  53195. vertexShader: E.vertexShader,
  53196. fragmentShader: E.fragmentShader,
  53197. morphTargets: x,
  53198. skinning: S
  53199. });
  53200. v[T] = M;
  53201. var R = new n.ShaderMaterial({
  53202. defines: {
  53203. USE_SHADOWMAP: ""
  53204. },
  53205. uniforms: _,
  53206. vertexShader: w.vertexShader,
  53207. fragmentShader: w.fragmentShader,
  53208. morphTargets: x,
  53209. skinning: S
  53210. });
  53211. A[T] = R
  53212. }
  53213. var P = this;
  53214. this.enabled = !1,
  53215. this.autoUpdate = !0,
  53216. this.needsUpdate = !1,
  53217. this.type = n.PCFShadowMap,
  53218. this.cullFace = n.CullFaceFront,
  53219. this.render = function(f, g) {
  53220. var m, v, A = t.shadows;
  53221. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53222. s.clearColor(1, 1, 1, 1),
  53223. s.disable(a.BLEND),
  53224. s.enable(a.CULL_FACE),
  53225. a.frontFace(a.CCW),
  53226. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53227. s.setDepthTest(!0),
  53228. s.setScissorTest(!1);
  53229. for (var E = 0, b = A.length; E < b; E++) {
  53230. var w = A[E]
  53231. , _ = w.shadow
  53232. , T = _.camera;
  53233. if (h.copy(_.mapSize),
  53234. w instanceof n.PointLight) {
  53235. m = 6,
  53236. v = !0;
  53237. var x = h.x
  53238. , S = h.y;
  53239. I[0].set(2 * x, S, x, S),
  53240. I[1].set(0, S, x, S),
  53241. I[2].set(3 * x, S, x, S),
  53242. I[3].set(x, S, x, S),
  53243. I[4].set(3 * x, 0, x, S),
  53244. I[5].set(x, 0, x, S),
  53245. h.x *= 4,
  53246. h.y *= 2
  53247. } else
  53248. m = 1,
  53249. v = !1;
  53250. if (null === _.map) {
  53251. var M = {
  53252. minFilter: n.NearestFilter,
  53253. magFilter: n.NearestFilter,
  53254. format: n.RGBAFormat
  53255. };
  53256. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53257. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53258. T.updateProjectionMatrix()
  53259. }
  53260. var R = _.map
  53261. , O = _.matrix;
  53262. d.setFromMatrixPosition(w.matrixWorld),
  53263. T.position.copy(d),
  53264. e.setRenderTarget(R),
  53265. e.clear();
  53266. for (var L = 0; L < m; L++) {
  53267. if (v) {
  53268. u.copy(T.position),
  53269. u.add(y[L]),
  53270. T.up.copy(C[L]),
  53271. T.lookAt(u);
  53272. var D = I[L];
  53273. s.viewport(D)
  53274. } else
  53275. u.setFromMatrixPosition(w.target.matrixWorld),
  53276. T.lookAt(u);
  53277. T.updateMatrixWorld(),
  53278. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53279. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53280. O.multiply(T.projectionMatrix),
  53281. O.multiply(T.matrixWorldInverse),
  53282. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53283. l.setFromMatrix(c),
  53284. p.length = 0,
  53285. o(f, g, T);
  53286. for (var N = 0, B = p.length; N < B; N++) {
  53287. var F = p[N]
  53288. , V = i.update(F)
  53289. , U = F.material;
  53290. if (U instanceof n.MultiMaterial)
  53291. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53292. var W = k[G]
  53293. , j = H[W.materialIndex];
  53294. if (j.visible === !0) {
  53295. var Y = r(F, j, v, d);
  53296. e.renderBufferDirect(T, null, V, Y, F, W)
  53297. }
  53298. }
  53299. else {
  53300. var Y = r(F, U, v, d);
  53301. e.renderBufferDirect(T, null, V, Y, F, null)
  53302. }
  53303. }
  53304. }
  53305. }
  53306. var X = e.getClearColor()
  53307. , Z = e.getClearAlpha();
  53308. e.setClearColor(X, Z),
  53309. s.enable(a.BLEND),
  53310. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53311. P.needsUpdate = !1
  53312. }
  53313. }
  53314. }
  53315. ,
  53316. n.WebGLState = function(e, t, i) {
  53317. var r = this
  53318. , o = new n.Vector4
  53319. , a = new Uint8Array(16)
  53320. , s = new Uint8Array(16)
  53321. , l = new Uint8Array(16)
  53322. , c = {}
  53323. , h = null
  53324. , u = null
  53325. , d = null
  53326. , p = null
  53327. , f = null
  53328. , g = null
  53329. , m = null
  53330. , v = null
  53331. , A = !1
  53332. , y = null
  53333. , C = null
  53334. , I = null
  53335. , E = null
  53336. , b = null
  53337. , w = null
  53338. , _ = null
  53339. , T = null
  53340. , x = null
  53341. , S = null
  53342. , M = null
  53343. , R = null
  53344. , P = null
  53345. , O = null
  53346. , L = null
  53347. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53348. , N = void 0
  53349. , B = {}
  53350. , F = new n.Vector4
  53351. , V = null
  53352. , U = null
  53353. , k = new n.Vector4
  53354. , H = new n.Vector4
  53355. , G = e.createTexture();
  53356. e.bindTexture(e.TEXTURE_2D, G),
  53357. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53358. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53359. this.init = function() {
  53360. this.clearColor(0, 0, 0, 1),
  53361. this.clearDepth(1),
  53362. this.clearStencil(0),
  53363. this.enable(e.DEPTH_TEST),
  53364. e.depthFunc(e.LEQUAL),
  53365. e.frontFace(e.CCW),
  53366. e.cullFace(e.BACK),
  53367. this.enable(e.CULL_FACE),
  53368. this.enable(e.BLEND),
  53369. e.blendEquation(e.FUNC_ADD),
  53370. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53371. }
  53372. ,
  53373. this.initAttributes = function() {
  53374. for (var e = 0, t = a.length; e < t; e++)
  53375. a[e] = 0
  53376. }
  53377. ,
  53378. this.enableAttribute = function(i) {
  53379. if (a[i] = 1,
  53380. 0 === s[i] && (e.enableVertexAttribArray(i),
  53381. s[i] = 1),
  53382. 0 !== l[i]) {
  53383. var n = t.get("ANGLE_instanced_arrays");
  53384. n.vertexAttribDivisorANGLE(i, 0),
  53385. l[i] = 0
  53386. }
  53387. }
  53388. ,
  53389. this.enableAttributeAndDivisor = function(t, i, n) {
  53390. a[t] = 1,
  53391. 0 === s[t] && (e.enableVertexAttribArray(t),
  53392. s[t] = 1),
  53393. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53394. l[t] = i)
  53395. }
  53396. ,
  53397. this.disableUnusedAttributes = function() {
  53398. for (var t = 0, i = s.length; t < i; t++)
  53399. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53400. s[t] = 0)
  53401. }
  53402. ,
  53403. this.enable = function(t) {
  53404. c[t] !== !0 && (e.enable(t),
  53405. c[t] = !0)
  53406. }
  53407. ,
  53408. this.disable = function(t) {
  53409. c[t] !== !1 && (e.disable(t),
  53410. c[t] = !1)
  53411. }
  53412. ,
  53413. this.getCompressedTextureFormats = function() {
  53414. if (null === h && (h = [],
  53415. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53416. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53417. h.push(i[n]);
  53418. return h
  53419. }
  53420. ,
  53421. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53422. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53423. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53424. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53425. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53426. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53427. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53428. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53429. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53430. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53431. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53432. u = t,
  53433. A = h),
  53434. t === n.CustomBlending ? (s = s || r,
  53435. l = l || o,
  53436. c = c || a,
  53437. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53438. d = r,
  53439. g = s),
  53440. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53441. p = o,
  53442. f = a,
  53443. m = l,
  53444. v = c)) : (d = null,
  53445. p = null,
  53446. f = null,
  53447. g = null,
  53448. m = null,
  53449. v = null)
  53450. }
  53451. ,
  53452. this.setDepthFunc = function(t) {
  53453. if (y !== t) {
  53454. if (t)
  53455. switch (t) {
  53456. case n.NeverDepth:
  53457. e.depthFunc(e.NEVER);
  53458. break;
  53459. case n.AlwaysDepth:
  53460. e.depthFunc(e.ALWAYS);
  53461. break;
  53462. case n.LessDepth:
  53463. e.depthFunc(e.LESS);
  53464. break;
  53465. case n.LessEqualDepth:
  53466. e.depthFunc(e.LEQUAL);
  53467. break;
  53468. case n.EqualDepth:
  53469. e.depthFunc(e.EQUAL);
  53470. break;
  53471. case n.GreaterEqualDepth:
  53472. e.depthFunc(e.GEQUAL);
  53473. break;
  53474. case n.GreaterDepth:
  53475. e.depthFunc(e.GREATER);
  53476. break;
  53477. case n.NotEqualDepth:
  53478. e.depthFunc(e.NOTEQUAL);
  53479. break;
  53480. default:
  53481. e.depthFunc(e.LEQUAL)
  53482. }
  53483. else
  53484. e.depthFunc(e.LEQUAL);
  53485. y = t
  53486. }
  53487. }
  53488. ,
  53489. this.setDepthTest = function(t) {
  53490. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53491. }
  53492. ,
  53493. this.setDepthWrite = function(t) {
  53494. C !== t && (e.depthMask(t),
  53495. C = t)
  53496. }
  53497. ,
  53498. this.setColorWrite = function(t) {
  53499. I !== t && (e.colorMask(t, t, t, t),
  53500. I = t)
  53501. }
  53502. ,
  53503. this.setStencilFunc = function(t, i, n) {
  53504. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53505. b = t,
  53506. w = i,
  53507. _ = n)
  53508. }
  53509. ,
  53510. this.setStencilOp = function(t, i, n) {
  53511. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53512. T = t,
  53513. x = i,
  53514. S = n)
  53515. }
  53516. ,
  53517. this.setStencilTest = function(t) {
  53518. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53519. }
  53520. ,
  53521. this.setStencilWrite = function(t) {
  53522. E !== t && (e.stencilMask(t),
  53523. E = t)
  53524. }
  53525. ,
  53526. this.setFlipSided = function(t) {
  53527. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53528. M = t)
  53529. }
  53530. ,
  53531. this.setLineWidth = function(t) {
  53532. t !== R && (e.lineWidth(t),
  53533. R = t)
  53534. }
  53535. ,
  53536. this.setPolygonOffset = function(t, i, n) {
  53537. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53538. !t || P === i && O === n || (e.polygonOffset(i, n),
  53539. P = i,
  53540. O = n)
  53541. }
  53542. ,
  53543. this.getScissorTest = function() {
  53544. return L
  53545. }
  53546. ,
  53547. this.setScissorTest = function(t) {
  53548. L = t,
  53549. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53550. }
  53551. ,
  53552. this.activeTexture = function(t) {
  53553. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53554. N !== t && (e.activeTexture(t),
  53555. N = t)
  53556. }
  53557. ,
  53558. this.bindTexture = function(t, i) {
  53559. void 0 === N && r.activeTexture();
  53560. var n = B[N];
  53561. void 0 === n && (n = {
  53562. type: void 0,
  53563. texture: void 0
  53564. },
  53565. B[N] = n),
  53566. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53567. n.type = t,
  53568. n.texture = i)
  53569. }
  53570. ,
  53571. this.compressedTexImage2D = function() {
  53572. try {
  53573. e.compressedTexImage2D.apply(e, arguments)
  53574. } catch (e) {
  53575. console.error(e)
  53576. }
  53577. }
  53578. ,
  53579. this.texImage2D = function() {
  53580. try {
  53581. e.texImage2D.apply(e, arguments)
  53582. } catch (e) {
  53583. console.error(e)
  53584. }
  53585. }
  53586. ,
  53587. this.clearColor = function(t, i, n, r) {
  53588. o.set(t, i, n, r),
  53589. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53590. F.copy(o))
  53591. }
  53592. ,
  53593. this.clearDepth = function(t) {
  53594. V !== t && (e.clearDepth(t),
  53595. V = t)
  53596. }
  53597. ,
  53598. this.clearStencil = function(t) {
  53599. U !== t && (e.clearStencil(t),
  53600. U = t)
  53601. }
  53602. ,
  53603. this.scissor = function(t) {
  53604. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53605. k.copy(t))
  53606. }
  53607. ,
  53608. this.viewport = function(t) {
  53609. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53610. H.copy(t))
  53611. }
  53612. ,
  53613. this.reset = function() {
  53614. for (var t = 0; t < s.length; t++)
  53615. 1 === s[t] && (e.disableVertexAttribArray(t),
  53616. s[t] = 0);
  53617. c = {},
  53618. h = null,
  53619. N = void 0,
  53620. B = {},
  53621. u = null,
  53622. I = null,
  53623. C = null,
  53624. E = null,
  53625. M = null
  53626. }
  53627. }
  53628. ,
  53629. n.LensFlarePlugin = function(e, t) {
  53630. function i() {
  53631. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53632. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53633. o = p.createBuffer(),
  53634. a = p.createBuffer(),
  53635. p.bindBuffer(p.ARRAY_BUFFER, o),
  53636. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53637. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53638. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53639. u = p.createTexture(),
  53640. d = p.createTexture(),
  53641. f.bindTexture(p.TEXTURE_2D, u),
  53642. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53643. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53644. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53645. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53646. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53647. f.bindTexture(p.TEXTURE_2D, d),
  53648. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53649. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53650. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53651. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53652. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53653. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53654. var i;
  53655. i = h ? {
  53656. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53657. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53658. } : {
  53659. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53660. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53661. },
  53662. s = r(i),
  53663. l = {
  53664. vertex: p.getAttribLocation(s, "position"),
  53665. uv: p.getAttribLocation(s, "uv")
  53666. },
  53667. c = {
  53668. renderType: p.getUniformLocation(s, "renderType"),
  53669. map: p.getUniformLocation(s, "map"),
  53670. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53671. opacity: p.getUniformLocation(s, "opacity"),
  53672. color: p.getUniformLocation(s, "color"),
  53673. scale: p.getUniformLocation(s, "scale"),
  53674. rotation: p.getUniformLocation(s, "rotation"),
  53675. screenPosition: p.getUniformLocation(s, "screenPosition")
  53676. }
  53677. }
  53678. function r(t) {
  53679. var i = p.createProgram()
  53680. , n = p.createShader(p.FRAGMENT_SHADER)
  53681. , r = p.createShader(p.VERTEX_SHADER)
  53682. , o = "precision " + e.getPrecision() + " float;\n";
  53683. return p.shaderSource(n, o + t.fragmentShader),
  53684. p.shaderSource(r, o + t.vertexShader),
  53685. p.compileShader(n),
  53686. p.compileShader(r),
  53687. p.attachShader(i, n),
  53688. p.attachShader(i, r),
  53689. p.linkProgram(i),
  53690. i
  53691. }
  53692. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53693. this.render = function(r, g, m) {
  53694. if (0 !== t.length) {
  53695. var v = new n.Vector3
  53696. , A = m.w / m.z
  53697. , y = .5 * m.z
  53698. , C = .5 * m.w
  53699. , I = 16 / m.w
  53700. , E = new n.Vector2(I * A,I)
  53701. , b = new n.Vector3(1,1,0)
  53702. , w = new n.Vector2(1,1);
  53703. void 0 === s && i(),
  53704. p.useProgram(s),
  53705. f.initAttributes(),
  53706. f.enableAttribute(l.vertex),
  53707. f.enableAttribute(l.uv),
  53708. f.disableUnusedAttributes(),
  53709. p.uniform1i(c.occlusionMap, 0),
  53710. p.uniform1i(c.map, 1),
  53711. p.bindBuffer(p.ARRAY_BUFFER, o),
  53712. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53713. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53714. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53715. f.disable(p.CULL_FACE),
  53716. f.setDepthWrite(!1);
  53717. for (var _ = 0, T = t.length; _ < T; _++) {
  53718. I = 16 / m.w,
  53719. E.set(I * A, I);
  53720. var x = t[_];
  53721. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53722. v.applyMatrix4(g.matrixWorldInverse),
  53723. v.applyProjection(g.projectionMatrix),
  53724. b.copy(v),
  53725. w.x = b.x * y + y,
  53726. w.y = b.y * C + C,
  53727. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53728. f.activeTexture(p.TEXTURE0),
  53729. f.bindTexture(p.TEXTURE_2D, null),
  53730. f.activeTexture(p.TEXTURE1),
  53731. f.bindTexture(p.TEXTURE_2D, u),
  53732. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53733. p.uniform1i(c.renderType, 0),
  53734. p.uniform2f(c.scale, E.x, E.y),
  53735. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53736. f.disable(p.BLEND),
  53737. f.enable(p.DEPTH_TEST),
  53738. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53739. f.activeTexture(p.TEXTURE0),
  53740. f.bindTexture(p.TEXTURE_2D, d),
  53741. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53742. p.uniform1i(c.renderType, 1),
  53743. f.disable(p.DEPTH_TEST),
  53744. f.activeTexture(p.TEXTURE1),
  53745. f.bindTexture(p.TEXTURE_2D, u),
  53746. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53747. x.positionScreen.copy(b),
  53748. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53749. p.uniform1i(c.renderType, 2),
  53750. f.enable(p.BLEND);
  53751. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53752. var R = x.lensFlares[S];
  53753. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53754. b.y = R.y,
  53755. b.z = R.z,
  53756. I = R.size * R.scale / m.w,
  53757. E.x = I * A,
  53758. E.y = I,
  53759. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53760. p.uniform2f(c.scale, E.x, E.y),
  53761. p.uniform1f(c.rotation, R.rotation),
  53762. p.uniform1f(c.opacity, R.opacity),
  53763. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53764. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53765. e.setTexture(R.texture, 1),
  53766. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53767. }
  53768. }
  53769. }
  53770. f.enable(p.CULL_FACE),
  53771. f.enable(p.DEPTH_TEST),
  53772. f.setDepthWrite(!0),
  53773. e.resetGLState()
  53774. }
  53775. }
  53776. }
  53777. ,
  53778. n.SpritePlugin = function(e, t) {
  53779. function i() {
  53780. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53781. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53782. a = d.createBuffer(),
  53783. s = d.createBuffer(),
  53784. d.bindBuffer(d.ARRAY_BUFFER, a),
  53785. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53786. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53787. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53788. l = r(),
  53789. c = {
  53790. position: d.getAttribLocation(l, "position"),
  53791. uv: d.getAttribLocation(l, "uv")
  53792. },
  53793. h = {
  53794. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53795. uvScale: d.getUniformLocation(l, "uvScale"),
  53796. rotation: d.getUniformLocation(l, "rotation"),
  53797. scale: d.getUniformLocation(l, "scale"),
  53798. color: d.getUniformLocation(l, "color"),
  53799. map: d.getUniformLocation(l, "map"),
  53800. opacity: d.getUniformLocation(l, "opacity"),
  53801. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53802. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53803. fogType: d.getUniformLocation(l, "fogType"),
  53804. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53805. fogNear: d.getUniformLocation(l, "fogNear"),
  53806. fogFar: d.getUniformLocation(l, "fogFar"),
  53807. fogColor: d.getUniformLocation(l, "fogColor"),
  53808. alphaTest: d.getUniformLocation(l, "alphaTest")
  53809. };
  53810. var i = document.createElement("canvas");
  53811. i.width = 8,
  53812. i.height = 8;
  53813. var o = i.getContext("2d");
  53814. o.fillStyle = "white",
  53815. o.fillRect(0, 0, 8, 8),
  53816. u = new n.Texture(i),
  53817. u.needsUpdate = !0
  53818. }
  53819. function r() {
  53820. var t = d.createProgram()
  53821. , i = d.createShader(d.VERTEX_SHADER)
  53822. , n = d.createShader(d.FRAGMENT_SHADER);
  53823. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53824. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53825. d.compileShader(i),
  53826. d.compileShader(n),
  53827. d.attachShader(t, i),
  53828. d.attachShader(t, n),
  53829. d.linkProgram(t),
  53830. t
  53831. }
  53832. function o(e, t) {
  53833. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53834. }
  53835. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53836. this.render = function(r, v) {
  53837. if (0 !== t.length) {
  53838. void 0 === l && i(),
  53839. d.useProgram(l),
  53840. p.initAttributes(),
  53841. p.enableAttribute(c.position),
  53842. p.enableAttribute(c.uv),
  53843. p.disableUnusedAttributes(),
  53844. p.disable(d.CULL_FACE),
  53845. p.enable(d.BLEND),
  53846. d.bindBuffer(d.ARRAY_BUFFER, a),
  53847. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53848. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53849. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53850. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53851. p.activeTexture(d.TEXTURE0),
  53852. d.uniform1i(h.map, 0);
  53853. var A = 0
  53854. , y = 0
  53855. , C = r.fog;
  53856. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53857. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53858. d.uniform1f(h.fogFar, C.far),
  53859. d.uniform1i(h.fogType, 1),
  53860. A = 1,
  53861. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53862. d.uniform1i(h.fogType, 2),
  53863. A = 2,
  53864. y = 2)) : (d.uniform1i(h.fogType, 0),
  53865. A = 0,
  53866. y = 0);
  53867. for (var I = 0, E = t.length; I < E; I++) {
  53868. var b = t[I];
  53869. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53870. b.z = -b.modelViewMatrix.elements[14]
  53871. }
  53872. t.sort(o);
  53873. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53874. var b = t[I]
  53875. , _ = b.material;
  53876. d.uniform1f(h.alphaTest, _.alphaTest),
  53877. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53878. b.matrixWorld.decompose(f, g, m),
  53879. w[0] = m.x,
  53880. w[1] = m.y;
  53881. var T = 0;
  53882. r.fog && _.fog && (T = y),
  53883. A !== T && (d.uniform1i(h.fogType, T),
  53884. A = T),
  53885. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53886. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53887. d.uniform2f(h.uvScale, 1, 1)),
  53888. d.uniform1f(h.opacity, _.opacity),
  53889. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53890. d.uniform1f(h.rotation, _.rotation),
  53891. d.uniform2fv(h.scale, w),
  53892. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53893. p.setDepthTest(_.depthTest),
  53894. p.setDepthWrite(_.depthWrite),
  53895. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53896. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53897. }
  53898. p.enable(d.CULL_FACE),
  53899. e.resetGLState()
  53900. }
  53901. }
  53902. }
  53903. ,
  53904. Object.defineProperties(n.Box2.prototype, {
  53905. empty: {
  53906. value: function() {
  53907. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53908. this.isEmpty()
  53909. }
  53910. },
  53911. isIntersectionBox: {
  53912. value: function(e) {
  53913. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53914. this.intersectsBox(e)
  53915. }
  53916. }
  53917. }),
  53918. Object.defineProperties(n.Box3.prototype, {
  53919. empty: {
  53920. value: function() {
  53921. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53922. this.isEmpty()
  53923. }
  53924. },
  53925. isIntersectionBox: {
  53926. value: function(e) {
  53927. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53928. this.intersectsBox(e)
  53929. }
  53930. },
  53931. isIntersectionSphere: {
  53932. value: function(e) {
  53933. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53934. this.intersectsSphere(e)
  53935. }
  53936. }
  53937. }),
  53938. Object.defineProperties(n.Matrix3.prototype, {
  53939. multiplyVector3: {
  53940. value: function(e) {
  53941. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53942. e.applyMatrix3(this)
  53943. }
  53944. },
  53945. multiplyVector3Array: {
  53946. value: function(e) {
  53947. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53948. this.applyToVector3Array(e)
  53949. }
  53950. }
  53951. }),
  53952. Object.defineProperties(n.Matrix4.prototype, {
  53953. extractPosition: {
  53954. value: function(e) {
  53955. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53956. this.copyPosition(e)
  53957. }
  53958. },
  53959. setRotationFromQuaternion: {
  53960. value: function(e) {
  53961. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53962. this.makeRotationFromQuaternion(e)
  53963. }
  53964. },
  53965. multiplyVector3: {
  53966. value: function(e) {
  53967. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53968. e.applyProjection(this)
  53969. }
  53970. },
  53971. multiplyVector4: {
  53972. value: function(e) {
  53973. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53974. e.applyMatrix4(this)
  53975. }
  53976. },
  53977. multiplyVector3Array: {
  53978. value: function(e) {
  53979. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53980. this.applyToVector3Array(e)
  53981. }
  53982. },
  53983. rotateAxis: {
  53984. value: function(e) {
  53985. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53986. e.transformDirection(this)
  53987. }
  53988. },
  53989. crossVector: {
  53990. value: function(e) {
  53991. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53992. e.applyMatrix4(this)
  53993. }
  53994. },
  53995. translate: {
  53996. value: function(e) {
  53997. console.error("THREE.Matrix4: .translate() has been removed.")
  53998. }
  53999. },
  54000. rotateX: {
  54001. value: function(e) {
  54002. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54003. }
  54004. },
  54005. rotateY: {
  54006. value: function(e) {
  54007. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54008. }
  54009. },
  54010. rotateZ: {
  54011. value: function(e) {
  54012. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54013. }
  54014. },
  54015. rotateByAxis: {
  54016. value: function(e, t) {
  54017. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54018. }
  54019. }
  54020. }),
  54021. Object.defineProperties(n.Plane.prototype, {
  54022. isIntersectionLine: {
  54023. value: function(e) {
  54024. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54025. this.intersectsLine(e)
  54026. }
  54027. }
  54028. }),
  54029. Object.defineProperties(n.Quaternion.prototype, {
  54030. multiplyVector3: {
  54031. value: function(e) {
  54032. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54033. e.applyQuaternion(this)
  54034. }
  54035. }
  54036. }),
  54037. Object.defineProperties(n.Ray.prototype, {
  54038. isIntersectionBox: {
  54039. value: function(e) {
  54040. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54041. this.intersectsBox(e)
  54042. }
  54043. },
  54044. isIntersectionPlane: {
  54045. value: function(e) {
  54046. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54047. this.intersectsPlane(e)
  54048. }
  54049. },
  54050. isIntersectionSphere: {
  54051. value: function(e) {
  54052. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54053. this.intersectsSphere(e)
  54054. }
  54055. }
  54056. }),
  54057. Object.defineProperties(n.Vector3.prototype, {
  54058. setEulerFromRotationMatrix: {
  54059. value: function() {
  54060. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54061. }
  54062. },
  54063. setEulerFromQuaternion: {
  54064. value: function() {
  54065. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54066. }
  54067. },
  54068. getPositionFromMatrix: {
  54069. value: function(e) {
  54070. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54071. this.setFromMatrixPosition(e)
  54072. }
  54073. },
  54074. getScaleFromMatrix: {
  54075. value: function(e) {
  54076. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54077. this.setFromMatrixScale(e)
  54078. }
  54079. },
  54080. getColumnFromMatrix: {
  54081. value: function(e, t) {
  54082. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54083. this.setFromMatrixColumn(e, t)
  54084. }
  54085. }
  54086. }),
  54087. n.Face4 = function(e, t, i, r, o, a, s) {
  54088. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54089. new n.Face3(e,t,i,o,a,s)
  54090. }
  54091. ,
  54092. n.Vertex = function(e, t, i) {
  54093. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54094. new n.Vector3(e,t,i)
  54095. }
  54096. ,
  54097. Object.defineProperties(n.Object3D.prototype, {
  54098. eulerOrder: {
  54099. get: function() {
  54100. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54101. this.rotation.order
  54102. },
  54103. set: function(e) {
  54104. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54105. this.rotation.order = e
  54106. }
  54107. },
  54108. getChildByName: {
  54109. value: function(e) {
  54110. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54111. this.getObjectByName(e)
  54112. }
  54113. },
  54114. renderDepth: {
  54115. set: function(e) {
  54116. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54117. }
  54118. },
  54119. translate: {
  54120. value: function(e, t) {
  54121. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54122. this.translateOnAxis(t, e)
  54123. }
  54124. },
  54125. useQuaternion: {
  54126. get: function() {
  54127. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54128. },
  54129. set: function(e) {
  54130. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54131. }
  54132. }
  54133. }),
  54134. Object.defineProperties(n, {
  54135. PointCloud: {
  54136. value: function(e, t) {
  54137. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54138. new n.Points(e,t)
  54139. }
  54140. },
  54141. ParticleSystem: {
  54142. value: function(e, t) {
  54143. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54144. new n.Points(e,t)
  54145. }
  54146. }
  54147. }),
  54148. Object.defineProperties(n.Light.prototype, {
  54149. onlyShadow: {
  54150. set: function(e) {
  54151. console.warn("THREE.Light: .onlyShadow has been removed.")
  54152. }
  54153. },
  54154. shadowCameraFov: {
  54155. set: function(e) {
  54156. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54157. this.shadow.camera.fov = e
  54158. }
  54159. },
  54160. shadowCameraLeft: {
  54161. set: function(e) {
  54162. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54163. this.shadow.camera.left = e
  54164. }
  54165. },
  54166. shadowCameraRight: {
  54167. set: function(e) {
  54168. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54169. this.shadow.camera.right = e
  54170. }
  54171. },
  54172. shadowCameraTop: {
  54173. set: function(e) {
  54174. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54175. this.shadow.camera.top = e
  54176. }
  54177. },
  54178. shadowCameraBottom: {
  54179. set: function(e) {
  54180. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54181. this.shadow.camera.bottom = e
  54182. }
  54183. },
  54184. shadowCameraNear: {
  54185. set: function(e) {
  54186. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54187. this.shadow.camera.near = e
  54188. }
  54189. },
  54190. shadowCameraFar: {
  54191. set: function(e) {
  54192. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54193. this.shadow.camera.far = e
  54194. }
  54195. },
  54196. shadowCameraVisible: {
  54197. set: function(e) {
  54198. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54199. }
  54200. },
  54201. shadowBias: {
  54202. set: function(e) {
  54203. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54204. this.shadow.bias = e
  54205. }
  54206. },
  54207. shadowDarkness: {
  54208. set: function(e) {
  54209. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54210. }
  54211. },
  54212. shadowMapWidth: {
  54213. set: function(e) {
  54214. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54215. this.shadow.mapSize.width = e
  54216. }
  54217. },
  54218. shadowMapHeight: {
  54219. set: function(e) {
  54220. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54221. this.shadow.mapSize.height = e
  54222. }
  54223. }
  54224. }),
  54225. Object.defineProperties(n.BufferAttribute.prototype, {
  54226. length: {
  54227. get: function() {
  54228. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54229. this.array.length
  54230. }
  54231. }
  54232. }),
  54233. Object.defineProperties(n.BufferGeometry.prototype, {
  54234. drawcalls: {
  54235. get: function() {
  54236. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54237. this.groups
  54238. }
  54239. },
  54240. offsets: {
  54241. get: function() {
  54242. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54243. this.groups
  54244. }
  54245. },
  54246. addIndex: {
  54247. value: function(e) {
  54248. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54249. this.setIndex(e)
  54250. }
  54251. },
  54252. addDrawCall: {
  54253. value: function(e, t, i) {
  54254. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54255. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54256. this.addGroup(e, t)
  54257. }
  54258. },
  54259. clearDrawCalls: {
  54260. value: function() {
  54261. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54262. this.clearGroups()
  54263. }
  54264. },
  54265. computeTangents: {
  54266. value: function() {
  54267. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54268. }
  54269. },
  54270. computeOffsets: {
  54271. value: function() {
  54272. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54273. }
  54274. }
  54275. }),
  54276. Object.defineProperties(n.Material.prototype, {
  54277. wrapAround: {
  54278. get: function() {
  54279. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54280. },
  54281. set: function(e) {
  54282. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54283. }
  54284. },
  54285. wrapRGB: {
  54286. get: function() {
  54287. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54288. new n.Color
  54289. }
  54290. }
  54291. }),
  54292. Object.defineProperties(n, {
  54293. PointCloudMaterial: {
  54294. value: function(e) {
  54295. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54296. new n.PointsMaterial(e)
  54297. }
  54298. },
  54299. ParticleBasicMaterial: {
  54300. value: function(e) {
  54301. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54302. new n.PointsMaterial(e)
  54303. }
  54304. },
  54305. ParticleSystemMaterial: {
  54306. value: function(e) {
  54307. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54308. new n.PointsMaterial(e)
  54309. }
  54310. }
  54311. }),
  54312. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54313. metal: {
  54314. get: function() {
  54315. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54316. !1
  54317. },
  54318. set: function(e) {
  54319. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54320. }
  54321. }
  54322. }),
  54323. Object.defineProperties(n.ShaderMaterial.prototype, {
  54324. derivatives: {
  54325. get: function() {
  54326. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54327. this.extensions.derivatives
  54328. },
  54329. set: function(e) {
  54330. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54331. this.extensions.derivatives = e
  54332. }
  54333. }
  54334. }),
  54335. Object.defineProperties(n.WebGLRenderer.prototype, {
  54336. supportsFloatTextures: {
  54337. value: function() {
  54338. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54339. this.extensions.get("OES_texture_float")
  54340. }
  54341. },
  54342. supportsHalfFloatTextures: {
  54343. value: function() {
  54344. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54345. this.extensions.get("OES_texture_half_float")
  54346. }
  54347. },
  54348. supportsStandardDerivatives: {
  54349. value: function() {
  54350. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54351. this.extensions.get("OES_standard_derivatives")
  54352. }
  54353. },
  54354. supportsCompressedTextureS3TC: {
  54355. value: function() {
  54356. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54357. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54358. }
  54359. },
  54360. supportsCompressedTexturePVRTC: {
  54361. value: function() {
  54362. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54363. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54364. }
  54365. },
  54366. supportsBlendMinMax: {
  54367. value: function() {
  54368. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54369. this.extensions.get("EXT_blend_minmax")
  54370. }
  54371. },
  54372. supportsVertexTextures: {
  54373. value: function() {
  54374. return this.capabilities.vertexTextures
  54375. }
  54376. },
  54377. supportsInstancedArrays: {
  54378. value: function() {
  54379. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54380. this.extensions.get("ANGLE_instanced_arrays")
  54381. }
  54382. },
  54383. enableScissorTest: {
  54384. value: function(e) {
  54385. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54386. this.setScissorTest(e)
  54387. }
  54388. },
  54389. initMaterial: {
  54390. value: function() {
  54391. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54392. }
  54393. },
  54394. addPrePlugin: {
  54395. value: function() {
  54396. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54397. }
  54398. },
  54399. addPostPlugin: {
  54400. value: function() {
  54401. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54402. }
  54403. },
  54404. updateShadowMap: {
  54405. value: function() {
  54406. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54407. }
  54408. },
  54409. shadowMapEnabled: {
  54410. get: function() {
  54411. return this.shadowMap.enabled
  54412. },
  54413. set: function(e) {
  54414. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54415. this.shadowMap.enabled = e
  54416. }
  54417. },
  54418. shadowMapType: {
  54419. get: function() {
  54420. return this.shadowMap.type
  54421. },
  54422. set: function(e) {
  54423. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54424. this.shadowMap.type = e
  54425. }
  54426. },
  54427. shadowMapCullFace: {
  54428. get: function() {
  54429. return this.shadowMap.cullFace
  54430. },
  54431. set: function(e) {
  54432. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54433. this.shadowMap.cullFace = e
  54434. }
  54435. }
  54436. }),
  54437. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54438. wrapS: {
  54439. get: function() {
  54440. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54441. this.texture.wrapS
  54442. },
  54443. set: function(e) {
  54444. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54445. this.texture.wrapS = e
  54446. }
  54447. },
  54448. wrapT: {
  54449. get: function() {
  54450. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54451. this.texture.wrapT
  54452. },
  54453. set: function(e) {
  54454. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54455. this.texture.wrapT = e
  54456. }
  54457. },
  54458. magFilter: {
  54459. get: function() {
  54460. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54461. this.texture.magFilter
  54462. },
  54463. set: function(e) {
  54464. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54465. this.texture.magFilter = e
  54466. }
  54467. },
  54468. minFilter: {
  54469. get: function() {
  54470. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54471. this.texture.minFilter
  54472. },
  54473. set: function(e) {
  54474. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54475. this.texture.minFilter = e
  54476. }
  54477. },
  54478. anisotropy: {
  54479. get: function() {
  54480. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54481. this.texture.anisotropy
  54482. },
  54483. set: function(e) {
  54484. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54485. this.texture.anisotropy = e
  54486. }
  54487. },
  54488. offset: {
  54489. get: function() {
  54490. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54491. this.texture.offset
  54492. },
  54493. set: function(e) {
  54494. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54495. this.texture.offset = e
  54496. }
  54497. },
  54498. repeat: {
  54499. get: function() {
  54500. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54501. this.texture.repeat
  54502. },
  54503. set: function(e) {
  54504. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54505. this.texture.repeat = e
  54506. }
  54507. },
  54508. format: {
  54509. get: function() {
  54510. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54511. this.texture.format
  54512. },
  54513. set: function(e) {
  54514. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54515. this.texture.format = e
  54516. }
  54517. },
  54518. type: {
  54519. get: function() {
  54520. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54521. this.texture.type
  54522. },
  54523. set: function(e) {
  54524. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54525. this.texture.type = e
  54526. }
  54527. },
  54528. generateMipmaps: {
  54529. get: function() {
  54530. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54531. this.texture.generateMipmaps
  54532. },
  54533. set: function(e) {
  54534. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54535. this.texture.generateMipmaps = e
  54536. }
  54537. }
  54538. }),
  54539. n.GeometryUtils = {
  54540. merge: function(e, t, i) {
  54541. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54542. var r;
  54543. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54544. r = t.matrix,
  54545. t = t.geometry),
  54546. e.merge(t, r, i)
  54547. },
  54548. center: function(e) {
  54549. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54550. e.center()
  54551. }
  54552. },
  54553. n.ImageUtils = {
  54554. crossOrigin: void 0,
  54555. loadTexture: function(e, t, i, r) {
  54556. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54557. var o = new n.TextureLoader;
  54558. o.setCrossOrigin(this.crossOrigin);
  54559. var a = o.load(e, i, void 0, r);
  54560. return t && (a.mapping = t),
  54561. a
  54562. },
  54563. loadTextureCube: function(e, t, i, r) {
  54564. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54565. var o = new n.CubeTextureLoader;
  54566. o.setCrossOrigin(this.crossOrigin);
  54567. var a = o.load(e, i, void 0, r);
  54568. return t && (a.mapping = t),
  54569. a
  54570. },
  54571. loadCompressedTexture: function() {
  54572. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54573. },
  54574. loadCompressedTextureCube: function() {
  54575. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54576. }
  54577. },
  54578. n.Projector = function() {
  54579. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54580. this.projectVector = function(e, t) {
  54581. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54582. e.project(t)
  54583. }
  54584. ,
  54585. this.unprojectVector = function(e, t) {
  54586. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54587. e.unproject(t)
  54588. }
  54589. ,
  54590. this.pickingRay = function(e, t) {
  54591. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54592. }
  54593. }
  54594. ,
  54595. n.CanvasRenderer = function() {
  54596. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54597. this.domElement = document.createElement("canvas"),
  54598. this.clear = function() {}
  54599. ,
  54600. this.render = function() {}
  54601. ,
  54602. this.setClearColor = function() {}
  54603. ,
  54604. this.setSize = function() {}
  54605. }
  54606. ,
  54607. n.MeshFaceMaterial = n.MultiMaterial,
  54608. n.CurveUtils = {
  54609. tangentQuadraticBezier: function(e, t, i, n) {
  54610. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54611. },
  54612. tangentCubicBezier: function(e, t, i, n, r) {
  54613. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54614. },
  54615. tangentSpline: function(e, t, i, n, r) {
  54616. var o = 6 * e * e - 6 * e
  54617. , a = 3 * e * e - 4 * e + 1
  54618. , s = -6 * e * e + 6 * e
  54619. , l = 3 * e * e - 2 * e;
  54620. return o + a + s + l
  54621. },
  54622. interpolate: function(e, t, i, n, r) {
  54623. var o = .5 * (i - e)
  54624. , a = .5 * (n - t)
  54625. , s = r * r
  54626. , l = r * s;
  54627. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54628. }
  54629. },
  54630. n.SceneUtils = {
  54631. createMultiMaterialObject: function(e, t) {
  54632. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54633. i.add(new n.Mesh(e,t[r]));
  54634. return i
  54635. },
  54636. detach: function(e, t, i) {
  54637. e.applyMatrix(t.matrixWorld),
  54638. t.remove(e),
  54639. i.add(e)
  54640. },
  54641. attach: function(e, t, i) {
  54642. var r = new n.Matrix4;
  54643. r.getInverse(i.matrixWorld),
  54644. e.applyMatrix(r),
  54645. t.remove(e),
  54646. i.add(e)
  54647. }
  54648. },
  54649. n.ShapeUtils = {
  54650. area: function(e) {
  54651. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54652. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54653. return .5 * i
  54654. },
  54655. triangulate: function() {
  54656. function e(e, t, i, n, r, o) {
  54657. var a, s, l, c, h, u, d, p, f;
  54658. if (s = e[o[t]].x,
  54659. l = e[o[t]].y,
  54660. c = e[o[i]].x,
  54661. h = e[o[i]].y,
  54662. u = e[o[n]].x,
  54663. d = e[o[n]].y,
  54664. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54665. return !1;
  54666. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54667. for (g = u - c,
  54668. m = d - h,
  54669. v = s - u,
  54670. A = l - d,
  54671. y = c - s,
  54672. C = h - l,
  54673. a = 0; a < r; a++)
  54674. if (p = e[o[a]].x,
  54675. f = e[o[a]].y,
  54676. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54677. E = f - l,
  54678. b = p - c,
  54679. w = f - h,
  54680. _ = p - u,
  54681. T = f - d,
  54682. M = g * w - m * b,
  54683. x = y * E - C * I,
  54684. S = v * T - A * _,
  54685. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54686. return !1;
  54687. return !0
  54688. }
  54689. return function(t, i) {
  54690. var r = t.length;
  54691. if (r < 3)
  54692. return null;
  54693. var o, a, s, l = [], c = [], h = [];
  54694. if (n.ShapeUtils.area(t) > 0)
  54695. for (a = 0; a < r; a++)
  54696. c[a] = a;
  54697. else
  54698. for (a = 0; a < r; a++)
  54699. c[a] = r - 1 - a;
  54700. var u = r
  54701. , d = 2 * u;
  54702. for (a = u - 1; u > 2; ) {
  54703. if (d-- <= 0)
  54704. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54705. i ? h : l;
  54706. if (o = a,
  54707. u <= o && (o = 0),
  54708. a = o + 1,
  54709. u <= a && (a = 0),
  54710. s = a + 1,
  54711. u <= s && (s = 0),
  54712. e(t, o, a, s, u, c)) {
  54713. var p, f, g, m, v;
  54714. for (p = c[o],
  54715. f = c[a],
  54716. g = c[s],
  54717. l.push([t[p], t[f], t[g]]),
  54718. h.push([c[o], c[a], c[s]]),
  54719. m = a,
  54720. v = a + 1; v < u; m++,
  54721. v++)
  54722. c[m] = c[v];
  54723. u--,
  54724. d = 2 * u
  54725. }
  54726. }
  54727. return i ? h : l
  54728. }
  54729. }(),
  54730. triangulateShape: function(e, t) {
  54731. function i(e, t, i) {
  54732. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54733. }
  54734. function r(e, t, n, r, o) {
  54735. var a = t.x - e.x
  54736. , s = t.y - e.y
  54737. , l = r.x - n.x
  54738. , c = r.y - n.y
  54739. , h = e.x - n.x
  54740. , u = e.y - n.y
  54741. , d = s * l - a * c
  54742. , p = s * h - a * u;
  54743. if (Math.abs(d) > Number.EPSILON) {
  54744. var f;
  54745. if (d > 0) {
  54746. if (p < 0 || p > d)
  54747. return [];
  54748. if (f = c * h - l * u,
  54749. f < 0 || f > d)
  54750. return []
  54751. } else {
  54752. if (p > 0 || p < d)
  54753. return [];
  54754. if (f = c * h - l * u,
  54755. f > 0 || f < d)
  54756. return []
  54757. }
  54758. if (0 === f)
  54759. return !o || 0 !== p && p !== d ? [e] : [];
  54760. if (f === d)
  54761. return !o || 0 !== p && p !== d ? [t] : [];
  54762. if (0 === p)
  54763. return [n];
  54764. if (p === d)
  54765. return [r];
  54766. var g = f / d;
  54767. return [{
  54768. x: e.x + g * a,
  54769. y: e.y + g * s
  54770. }]
  54771. }
  54772. if (0 !== p || c * h !== l * u)
  54773. return [];
  54774. var m = 0 === a && 0 === s
  54775. , v = 0 === l && 0 === c;
  54776. if (m && v)
  54777. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54778. if (m)
  54779. return i(n, r, e) ? [e] : [];
  54780. if (v)
  54781. return i(e, t, n) ? [n] : [];
  54782. var A, y, C, I, E, b, w, _;
  54783. return 0 !== a ? (e.x < t.x ? (A = e,
  54784. C = e.x,
  54785. y = t,
  54786. I = t.x) : (A = t,
  54787. C = t.x,
  54788. y = e,
  54789. I = e.x),
  54790. n.x < r.x ? (E = n,
  54791. w = n.x,
  54792. b = r,
  54793. _ = r.x) : (E = r,
  54794. w = r.x,
  54795. b = n,
  54796. _ = n.x)) : (e.y < t.y ? (A = e,
  54797. C = e.y,
  54798. y = t,
  54799. I = t.y) : (A = t,
  54800. C = t.y,
  54801. y = e,
  54802. I = e.y),
  54803. n.y < r.y ? (E = n,
  54804. w = n.y,
  54805. b = r,
  54806. _ = r.y) : (E = r,
  54807. w = r.y,
  54808. b = n,
  54809. _ = n.y)),
  54810. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54811. }
  54812. function o(e, t, i, n) {
  54813. var r = t.x - e.x
  54814. , o = t.y - e.y
  54815. , a = i.x - e.x
  54816. , s = i.y - e.y
  54817. , l = n.x - e.x
  54818. , c = n.y - e.y
  54819. , h = r * s - o * a
  54820. , u = r * c - o * l;
  54821. if (Math.abs(h) > Number.EPSILON) {
  54822. var d = l * s - c * a;
  54823. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54824. }
  54825. return u > 0
  54826. }
  54827. function a(e, t) {
  54828. function i(e, t) {
  54829. var i = A.length - 1
  54830. , n = e - 1;
  54831. n < 0 && (n = i);
  54832. var r = e + 1;
  54833. r > i && (r = 0);
  54834. var a = o(A[e], A[n], A[r], s[t]);
  54835. if (!a)
  54836. return !1;
  54837. var l = s.length - 1
  54838. , c = t - 1;
  54839. c < 0 && (c = l);
  54840. var h = t + 1;
  54841. return h > l && (h = 0),
  54842. a = o(s[t], s[c], s[h], A[e]),
  54843. !!a
  54844. }
  54845. function n(e, t) {
  54846. var i, n, o;
  54847. for (i = 0; i < A.length; i++)
  54848. if (n = i + 1,
  54849. n %= A.length,
  54850. o = r(e, t, A[i], A[n], !0),
  54851. o.length > 0)
  54852. return !0;
  54853. return !1
  54854. }
  54855. function a(e, i) {
  54856. var n, o, a, s, l;
  54857. for (n = 0; n < y.length; n++)
  54858. for (o = t[y[n]],
  54859. a = 0; a < o.length; a++)
  54860. if (s = a + 1,
  54861. s %= o.length,
  54862. l = r(e, i, o[a], o[s], !0),
  54863. l.length > 0)
  54864. return !0;
  54865. return !1
  54866. }
  54867. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54868. y.push(I);
  54869. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54870. if (w--,
  54871. w < 0) {
  54872. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54873. break
  54874. }
  54875. for (c = b; c < A.length; c++) {
  54876. h = A[c],
  54877. l = -1;
  54878. for (var I = 0; I < y.length; I++)
  54879. if (d = y[I],
  54880. p = h.x + ":" + h.y + ":" + d,
  54881. void 0 === C[p]) {
  54882. s = t[d];
  54883. for (var _ = 0; _ < s.length; _++)
  54884. if (u = s[_],
  54885. i(c, _) && !n(h, u) && !a(h, u)) {
  54886. l = _,
  54887. y.splice(I, 1),
  54888. f = A.slice(0, c + 1),
  54889. g = A.slice(c),
  54890. m = s.slice(l),
  54891. v = s.slice(0, l + 1),
  54892. A = f.concat(m).concat(v).concat(g),
  54893. b = c;
  54894. break
  54895. }
  54896. if (l >= 0)
  54897. break;
  54898. C[p] = !0
  54899. }
  54900. if (l >= 0)
  54901. break
  54902. }
  54903. }
  54904. return A
  54905. }
  54906. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54907. Array.prototype.push.apply(f, t[g]);
  54908. for (s = 0,
  54909. l = f.length; s < l; s++)
  54910. u = f[s].x + ":" + f[s].y,
  54911. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54912. p[u] = s;
  54913. var v = a(e, t)
  54914. , A = n.ShapeUtils.triangulate(v, !1);
  54915. for (s = 0,
  54916. l = A.length; s < l; s++)
  54917. for (h = A[s],
  54918. c = 0; c < 3; c++)
  54919. u = h[c].x + ":" + h[c].y,
  54920. d = p[u],
  54921. void 0 !== d && (h[c] = d);
  54922. return A.concat()
  54923. },
  54924. isClockWise: function(e) {
  54925. return n.ShapeUtils.area(e) < 0
  54926. },
  54927. b2: function() {
  54928. function e(e, t) {
  54929. var i = 1 - e;
  54930. return i * i * t
  54931. }
  54932. function t(e, t) {
  54933. return 2 * (1 - e) * e * t
  54934. }
  54935. function i(e, t) {
  54936. return e * e * t
  54937. }
  54938. return function(n, r, o, a) {
  54939. return e(n, r) + t(n, o) + i(n, a)
  54940. }
  54941. }(),
  54942. b3: function() {
  54943. function e(e, t) {
  54944. var i = 1 - e;
  54945. return i * i * i * t
  54946. }
  54947. function t(e, t) {
  54948. var i = 1 - e;
  54949. return 3 * i * i * e * t
  54950. }
  54951. function i(e, t) {
  54952. var i = 1 - e;
  54953. return 3 * i * e * e * t
  54954. }
  54955. function n(e, t) {
  54956. return e * e * e * t
  54957. }
  54958. return function(r, o, a, s, l) {
  54959. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54960. }
  54961. }()
  54962. },
  54963. n.Curve = function() {}
  54964. ,
  54965. n.Curve.prototype = {
  54966. constructor: n.Curve,
  54967. getPoint: function(e) {
  54968. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54969. null
  54970. },
  54971. getPointAt: function(e) {
  54972. var t = this.getUtoTmapping(e);
  54973. return this.getPoint(t)
  54974. },
  54975. getPoints: function(e) {
  54976. e || (e = 5);
  54977. var t, i = [];
  54978. for (t = 0; t <= e; t++)
  54979. i.push(this.getPoint(t / e));
  54980. return i
  54981. },
  54982. getSpacedPoints: function(e) {
  54983. e || (e = 5);
  54984. var t, i = [];
  54985. for (t = 0; t <= e; t++)
  54986. i.push(this.getPointAt(t / e));
  54987. return i
  54988. },
  54989. getLength: function() {
  54990. var e = this.getLengths();
  54991. return e[e.length - 1]
  54992. },
  54993. getLengths: function(e) {
  54994. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54995. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54996. return this.cacheArcLengths;
  54997. this.needsUpdate = !1;
  54998. var t, i, n = [], r = this.getPoint(0), o = 0;
  54999. for (n.push(0),
  55000. i = 1; i <= e; i++)
  55001. t = this.getPoint(i / e),
  55002. o += t.distanceTo(r),
  55003. n.push(o),
  55004. r = t;
  55005. return this.cacheArcLengths = n,
  55006. n
  55007. },
  55008. updateArcLengths: function() {
  55009. this.needsUpdate = !0,
  55010. this.getLengths()
  55011. },
  55012. getUtoTmapping: function(e, t) {
  55013. var i, n = this.getLengths(), r = 0, o = n.length;
  55014. i = t ? t : e * n[o - 1];
  55015. for (var a, s = 0, l = o - 1; s <= l; )
  55016. if (r = Math.floor(s + (l - s) / 2),
  55017. a = n[r] - i,
  55018. a < 0)
  55019. s = r + 1;
  55020. else {
  55021. if (!(a > 0)) {
  55022. l = r;
  55023. break
  55024. }
  55025. l = r - 1
  55026. }
  55027. if (r = l,
  55028. n[r] === i) {
  55029. var c = r / (o - 1);
  55030. return c
  55031. }
  55032. var h = n[r]
  55033. , u = n[r + 1]
  55034. , d = u - h
  55035. , p = (i - h) / d
  55036. , c = (r + p) / (o - 1);
  55037. return c
  55038. },
  55039. getTangent: function(e) {
  55040. var t = 1e-4
  55041. , i = e - t
  55042. , n = e + t;
  55043. i < 0 && (i = 0),
  55044. n > 1 && (n = 1);
  55045. var r = this.getPoint(i)
  55046. , o = this.getPoint(n)
  55047. , a = o.clone().sub(r);
  55048. return a.normalize()
  55049. },
  55050. getTangentAt: function(e) {
  55051. var t = this.getUtoTmapping(e);
  55052. return this.getTangent(t)
  55053. }
  55054. },
  55055. n.Curve.create = function(e, t) {
  55056. return e.prototype = Object.create(n.Curve.prototype),
  55057. e.prototype.constructor = e,
  55058. e.prototype.getPoint = t,
  55059. e
  55060. }
  55061. ,
  55062. n.CurvePath = function() {
  55063. this.curves = [],
  55064. this.autoClose = !1
  55065. }
  55066. ,
  55067. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55068. n.CurvePath.prototype.constructor = n.CurvePath,
  55069. n.CurvePath.prototype.add = function(e) {
  55070. this.curves.push(e)
  55071. }
  55072. ,
  55073. n.CurvePath.prototype.closePath = function() {
  55074. var e = this.curves[0].getPoint(0)
  55075. , t = this.curves[this.curves.length - 1].getPoint(1);
  55076. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55077. }
  55078. ,
  55079. n.CurvePath.prototype.getPoint = function(e) {
  55080. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55081. if (i[n] >= t) {
  55082. var r = i[n] - t
  55083. , o = this.curves[n]
  55084. , a = 1 - r / o.getLength();
  55085. return o.getPointAt(a)
  55086. }
  55087. n++
  55088. }
  55089. return null
  55090. }
  55091. ,
  55092. n.CurvePath.prototype.getLength = function() {
  55093. var e = this.getCurveLengths();
  55094. return e[e.length - 1]
  55095. }
  55096. ,
  55097. n.CurvePath.prototype.getCurveLengths = function() {
  55098. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55099. return this.cacheLengths;
  55100. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55101. t += this.curves[i].getLength(),
  55102. e.push(t);
  55103. return this.cacheLengths = e,
  55104. e
  55105. }
  55106. ,
  55107. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55108. var t = this.getPoints(e);
  55109. return this.createGeometry(t)
  55110. }
  55111. ,
  55112. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55113. var t = this.getSpacedPoints(e);
  55114. return this.createGeometry(t)
  55115. }
  55116. ,
  55117. n.CurvePath.prototype.createGeometry = function(e) {
  55118. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55119. var o = e[i];
  55120. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55121. }
  55122. return t
  55123. }
  55124. ,
  55125. n.Font = function(e) {
  55126. this.data = e
  55127. }
  55128. ,
  55129. n.Font.prototype = {
  55130. constructor: n.Font,
  55131. generateShapes: function(e, t, i) {
  55132. function r(e) {
  55133. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55134. var c = o(i[l], n, r);
  55135. r += c.offset,
  55136. s.push(c.path)
  55137. }
  55138. return s
  55139. }
  55140. function o(e, t, r) {
  55141. var o = a.glyphs[e] || a.glyphs["?"];
  55142. if (o) {
  55143. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55144. if (o.o)
  55145. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55146. var _ = E[b++];
  55147. switch (_) {
  55148. case "m":
  55149. s = E[b++] * t + r,
  55150. l = E[b++] * t,
  55151. A.moveTo(s, l);
  55152. break;
  55153. case "l":
  55154. s = E[b++] * t + r,
  55155. l = E[b++] * t,
  55156. A.lineTo(s, l);
  55157. break;
  55158. case "q":
  55159. if (c = E[b++] * t + r,
  55160. h = E[b++] * t,
  55161. p = E[b++] * t + r,
  55162. f = E[b++] * t,
  55163. A.quadraticCurveTo(p, f, c, h),
  55164. v = y[y.length - 1]) {
  55165. u = v.x,
  55166. d = v.y;
  55167. for (var T = 1; T <= i; T++) {
  55168. var x = T / i;
  55169. C(x, u, p, c),
  55170. C(x, d, f, h)
  55171. }
  55172. }
  55173. break;
  55174. case "b":
  55175. if (c = E[b++] * t + r,
  55176. h = E[b++] * t,
  55177. p = E[b++] * t + r,
  55178. f = E[b++] * t,
  55179. g = E[b++] * t + r,
  55180. m = E[b++] * t,
  55181. A.bezierCurveTo(p, f, g, m, c, h),
  55182. v = y[y.length - 1]) {
  55183. u = v.x,
  55184. d = v.y;
  55185. for (var T = 1; T <= i; T++) {
  55186. var x = T / i;
  55187. I(x, u, p, g, c),
  55188. I(x, d, f, m, h)
  55189. }
  55190. }
  55191. }
  55192. }
  55193. return {
  55194. offset: o.ha * t,
  55195. path: A
  55196. }
  55197. }
  55198. }
  55199. void 0 === t && (t = 100),
  55200. void 0 === i && (i = 4);
  55201. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55202. Array.prototype.push.apply(l, s[c].toShapes());
  55203. return l
  55204. }
  55205. },
  55206. n.Path = function(e) {
  55207. n.CurvePath.call(this),
  55208. this.actions = [],
  55209. e && this.fromPoints(e)
  55210. }
  55211. ,
  55212. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55213. n.Path.prototype.constructor = n.Path,
  55214. n.Path.prototype.fromPoints = function(e) {
  55215. this.moveTo(e[0].x, e[0].y);
  55216. for (var t = 1, i = e.length; t < i; t++)
  55217. this.lineTo(e[t].x, e[t].y)
  55218. }
  55219. ,
  55220. n.Path.prototype.moveTo = function(e, t) {
  55221. this.actions.push({
  55222. action: "moveTo",
  55223. args: [e, t]
  55224. })
  55225. }
  55226. ,
  55227. n.Path.prototype.lineTo = function(e, t) {
  55228. var i = this.actions[this.actions.length - 1].args
  55229. , r = i[i.length - 2]
  55230. , o = i[i.length - 1]
  55231. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55232. this.curves.push(a),
  55233. this.actions.push({
  55234. action: "lineTo",
  55235. args: [e, t]
  55236. })
  55237. }
  55238. ,
  55239. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55240. var o = this.actions[this.actions.length - 1].args
  55241. , a = o[o.length - 2]
  55242. , s = o[o.length - 1]
  55243. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55244. this.curves.push(l),
  55245. this.actions.push({
  55246. action: "quadraticCurveTo",
  55247. args: [e, t, i, r]
  55248. })
  55249. }
  55250. ,
  55251. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55252. var s = this.actions[this.actions.length - 1].args
  55253. , l = s[s.length - 2]
  55254. , c = s[s.length - 1]
  55255. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55256. this.curves.push(h),
  55257. this.actions.push({
  55258. action: "bezierCurveTo",
  55259. args: [e, t, i, r, o, a]
  55260. })
  55261. }
  55262. ,
  55263. n.Path.prototype.splineThru = function(e) {
  55264. var t = Array.prototype.slice.call(arguments)
  55265. , i = this.actions[this.actions.length - 1].args
  55266. , r = i[i.length - 2]
  55267. , o = i[i.length - 1]
  55268. , a = [new n.Vector2(r,o)];
  55269. Array.prototype.push.apply(a, e);
  55270. var s = new n.SplineCurve(a);
  55271. this.curves.push(s),
  55272. this.actions.push({
  55273. action: "splineThru",
  55274. args: t
  55275. })
  55276. }
  55277. ,
  55278. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55279. var a = this.actions[this.actions.length - 1].args
  55280. , s = a[a.length - 2]
  55281. , l = a[a.length - 1];
  55282. this.absarc(e + s, t + l, i, n, r, o)
  55283. }
  55284. ,
  55285. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55286. this.absellipse(e, t, i, i, n, r, o)
  55287. }
  55288. ,
  55289. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55290. var l = this.actions[this.actions.length - 1].args
  55291. , c = l[l.length - 2]
  55292. , h = l[l.length - 1];
  55293. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55294. }
  55295. ,
  55296. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55297. var c = [e, t, i, r, o, a, s, l || 0]
  55298. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55299. this.curves.push(h);
  55300. var u = h.getPoint(1);
  55301. c.push(u.x),
  55302. c.push(u.y),
  55303. this.actions.push({
  55304. action: "ellipse",
  55305. args: c
  55306. })
  55307. }
  55308. ,
  55309. n.Path.prototype.getSpacedPoints = function(e) {
  55310. e || (e = 40);
  55311. for (var t = [], i = 0; i < e; i++)
  55312. t.push(this.getPoint(i / e));
  55313. return this.autoClose && t.push(t[0]),
  55314. t
  55315. }
  55316. ,
  55317. n.Path.prototype.getPoints = function(e) {
  55318. e = e || 12;
  55319. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55320. var A = this.actions[m]
  55321. , y = A.action
  55322. , C = A.args;
  55323. switch (y) {
  55324. case "moveTo":
  55325. g.push(new n.Vector2(C[0],C[1]));
  55326. break;
  55327. case "lineTo":
  55328. g.push(new n.Vector2(C[0],C[1]));
  55329. break;
  55330. case "quadraticCurveTo":
  55331. t = C[2],
  55332. i = C[3],
  55333. a = C[0],
  55334. s = C[1],
  55335. g.length > 0 ? (h = g[g.length - 1],
  55336. l = h.x,
  55337. c = h.y) : (h = this.actions[m - 1].args,
  55338. l = h[h.length - 2],
  55339. c = h[h.length - 1]);
  55340. for (var I = 1; I <= e; I++) {
  55341. var E = I / e;
  55342. u = p(E, l, a, t),
  55343. d = p(E, c, s, i),
  55344. g.push(new n.Vector2(u,d))
  55345. }
  55346. break;
  55347. case "bezierCurveTo":
  55348. t = C[4],
  55349. i = C[5],
  55350. a = C[0],
  55351. s = C[1],
  55352. r = C[2],
  55353. o = C[3],
  55354. g.length > 0 ? (h = g[g.length - 1],
  55355. l = h.x,
  55356. c = h.y) : (h = this.actions[m - 1].args,
  55357. l = h[h.length - 2],
  55358. c = h[h.length - 1]);
  55359. for (var I = 1; I <= e; I++) {
  55360. var E = I / e;
  55361. u = f(E, l, a, r, t),
  55362. d = f(E, c, s, o, i),
  55363. g.push(new n.Vector2(u,d))
  55364. }
  55365. break;
  55366. case "splineThru":
  55367. h = this.actions[m - 1].args;
  55368. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55369. , w = [b]
  55370. , _ = e * C[0].length;
  55371. w = w.concat(C[0]);
  55372. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55373. g.push(T.getPointAt(I / _));
  55374. break;
  55375. case "arc":
  55376. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55377. var E = I / N;
  55378. L || (E = 1 - E),
  55379. x = P + E * D,
  55380. u = S + R * Math.cos(x),
  55381. d = M + R * Math.sin(x),
  55382. g.push(new n.Vector2(u,d))
  55383. }
  55384. break;
  55385. case "ellipse":
  55386. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55387. 0 !== k && (B = Math.cos(k),
  55388. F = Math.sin(k));
  55389. for (var I = 1; I <= N; I++) {
  55390. var E = I / N;
  55391. if (L || (E = 1 - E),
  55392. x = P + E * D,
  55393. u = S + V * Math.cos(x),
  55394. d = M + U * Math.sin(x),
  55395. 0 !== k) {
  55396. var H = u
  55397. , G = d;
  55398. u = (H - S) * B - (G - M) * F + S,
  55399. d = (H - S) * F + (G - M) * B + M
  55400. }
  55401. g.push(new n.Vector2(u,d))
  55402. }
  55403. }
  55404. }
  55405. var z = g[g.length - 1];
  55406. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55407. this.autoClose && g.push(g[0]),
  55408. g
  55409. }
  55410. ,
  55411. n.Path.prototype.toShapes = function(e, t) {
  55412. function i(e) {
  55413. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55414. var a = e[r]
  55415. , s = a.args
  55416. , l = a.action;
  55417. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55418. i = new n.Path),
  55419. i[l].apply(i, s)
  55420. }
  55421. return 0 !== i.actions.length && t.push(i),
  55422. t
  55423. }
  55424. function r(e) {
  55425. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55426. var o = e[i]
  55427. , a = new n.Shape;
  55428. a.actions = o.actions,
  55429. a.curves = o.curves,
  55430. t.push(a)
  55431. }
  55432. return t
  55433. }
  55434. function o(e, t) {
  55435. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55436. var a = t[r]
  55437. , s = t[o]
  55438. , l = s.x - a.x
  55439. , c = s.y - a.y;
  55440. if (Math.abs(c) > Number.EPSILON) {
  55441. if (c < 0 && (a = t[o],
  55442. l = -l,
  55443. s = t[r],
  55444. c = -c),
  55445. e.y < a.y || e.y > s.y)
  55446. continue;
  55447. if (e.y === a.y) {
  55448. if (e.x === a.x)
  55449. return !0
  55450. } else {
  55451. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55452. if (0 === h)
  55453. return !0;
  55454. if (h < 0)
  55455. continue;
  55456. n = !n
  55457. }
  55458. } else {
  55459. if (e.y !== a.y)
  55460. continue;
  55461. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55462. return !0
  55463. }
  55464. }
  55465. return n
  55466. }
  55467. var a = n.ShapeUtils.isClockWise
  55468. , s = i(this.actions);
  55469. if (0 === s.length)
  55470. return [];
  55471. if (t === !0)
  55472. return r(s);
  55473. var l, c, h, u = [];
  55474. if (1 === s.length)
  55475. return c = s[0],
  55476. h = new n.Shape,
  55477. h.actions = c.actions,
  55478. h.curves = c.curves,
  55479. u.push(h),
  55480. u;
  55481. var d = !a(s[0].getPoints());
  55482. d = e ? !d : d;
  55483. var p, f = [], g = [], m = [], v = 0;
  55484. g[v] = void 0,
  55485. m[v] = [];
  55486. for (var A = 0, y = s.length; A < y; A++)
  55487. c = s[A],
  55488. p = c.getPoints(),
  55489. l = a(p),
  55490. l = e ? !l : l,
  55491. l ? (!d && g[v] && v++,
  55492. g[v] = {
  55493. s: new n.Shape,
  55494. p: p
  55495. },
  55496. g[v].s.actions = c.actions,
  55497. g[v].s.curves = c.curves,
  55498. d && v++,
  55499. m[v] = []) : m[v].push({
  55500. h: c,
  55501. p: p[0]
  55502. });
  55503. if (!g[0])
  55504. return r(s);
  55505. if (g.length > 1) {
  55506. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55507. f[E] = [];
  55508. for (var E = 0, b = g.length; E < b; E++)
  55509. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55510. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55511. o(T.p, g[S].p) && (E !== S && I.push({
  55512. froms: E,
  55513. tos: S,
  55514. hole: _
  55515. }),
  55516. x ? (x = !1,
  55517. f[S].push(T)) : C = !0);
  55518. x && f[E].push(T)
  55519. }
  55520. I.length > 0 && (C || (m = f))
  55521. }
  55522. for (var M, A = 0, R = g.length; A < R; A++) {
  55523. h = g[A].s,
  55524. u.push(h),
  55525. M = m[A];
  55526. for (var P = 0, O = M.length; P < O; P++)
  55527. h.holes.push(M[P].h)
  55528. }
  55529. return u
  55530. }
  55531. ,
  55532. n.Shape = function() {
  55533. n.Path.apply(this, arguments),
  55534. this.holes = []
  55535. }
  55536. ,
  55537. n.Shape.prototype = Object.create(n.Path.prototype),
  55538. n.Shape.prototype.constructor = n.Shape,
  55539. n.Shape.prototype.extrude = function(e) {
  55540. return new n.ExtrudeGeometry(this,e)
  55541. }
  55542. ,
  55543. n.Shape.prototype.makeGeometry = function(e) {
  55544. return new n.ShapeGeometry(this,e)
  55545. }
  55546. ,
  55547. n.Shape.prototype.getPointsHoles = function(e) {
  55548. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55549. t[i] = this.holes[i].getPoints(e);
  55550. return t
  55551. }
  55552. ,
  55553. n.Shape.prototype.extractAllPoints = function(e) {
  55554. return {
  55555. shape: this.getPoints(e),
  55556. holes: this.getPointsHoles(e)
  55557. }
  55558. }
  55559. ,
  55560. n.Shape.prototype.extractPoints = function(e) {
  55561. return this.extractAllPoints(e)
  55562. }
  55563. ,
  55564. n.LineCurve = function(e, t) {
  55565. this.v1 = e,
  55566. this.v2 = t
  55567. }
  55568. ,
  55569. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55570. n.LineCurve.prototype.constructor = n.LineCurve,
  55571. n.LineCurve.prototype.getPoint = function(e) {
  55572. var t = this.v2.clone().sub(this.v1);
  55573. return t.multiplyScalar(e).add(this.v1),
  55574. t
  55575. }
  55576. ,
  55577. n.LineCurve.prototype.getPointAt = function(e) {
  55578. return this.getPoint(e)
  55579. }
  55580. ,
  55581. n.LineCurve.prototype.getTangent = function(e) {
  55582. var t = this.v2.clone().sub(this.v1);
  55583. return t.normalize()
  55584. }
  55585. ,
  55586. n.QuadraticBezierCurve = function(e, t, i) {
  55587. this.v0 = e,
  55588. this.v1 = t,
  55589. this.v2 = i
  55590. }
  55591. ,
  55592. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55593. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55594. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55595. var t = n.ShapeUtils.b2;
  55596. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55597. }
  55598. ,
  55599. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55600. var t = n.CurveUtils.tangentQuadraticBezier;
  55601. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55602. }
  55603. ,
  55604. n.CubicBezierCurve = function(e, t, i, n) {
  55605. this.v0 = e,
  55606. this.v1 = t,
  55607. this.v2 = i,
  55608. this.v3 = n
  55609. }
  55610. ,
  55611. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55612. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55613. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55614. var t = n.ShapeUtils.b3;
  55615. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55616. }
  55617. ,
  55618. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55619. var t = n.CurveUtils.tangentCubicBezier;
  55620. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55621. }
  55622. ,
  55623. n.SplineCurve = function(e) {
  55624. this.points = void 0 == e ? [] : e
  55625. }
  55626. ,
  55627. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55628. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55629. n.SplineCurve.prototype.getPoint = function(e) {
  55630. var t = this.points
  55631. , i = (t.length - 1) * e
  55632. , r = Math.floor(i)
  55633. , o = i - r
  55634. , a = t[0 === r ? r : r - 1]
  55635. , s = t[r]
  55636. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55637. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55638. , h = n.CurveUtils.interpolate;
  55639. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55640. }
  55641. ,
  55642. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55643. this.aX = e,
  55644. this.aY = t,
  55645. this.xRadius = i,
  55646. this.yRadius = n,
  55647. this.aStartAngle = r,
  55648. this.aEndAngle = o,
  55649. this.aClockwise = a,
  55650. this.aRotation = s || 0
  55651. }
  55652. ,
  55653. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55654. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55655. n.EllipseCurve.prototype.getPoint = function(e) {
  55656. var t = this.aEndAngle - this.aStartAngle;
  55657. t < 0 && (t += 2 * Math.PI),
  55658. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55659. var i;
  55660. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55661. var r = this.aX + this.xRadius * Math.cos(i)
  55662. , o = this.aY + this.yRadius * Math.sin(i);
  55663. if (0 !== this.aRotation) {
  55664. var a = Math.cos(this.aRotation)
  55665. , s = Math.sin(this.aRotation)
  55666. , l = r
  55667. , c = o;
  55668. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55669. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55670. }
  55671. return new n.Vector2(r,o)
  55672. }
  55673. ,
  55674. n.ArcCurve = function(e, t, i, r, o, a) {
  55675. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55676. }
  55677. ,
  55678. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55679. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55680. n.LineCurve3 = n.Curve.create(function(e, t) {
  55681. this.v1 = e,
  55682. this.v2 = t
  55683. }, function(e) {
  55684. var t = new n.Vector3;
  55685. return t.subVectors(this.v2, this.v1),
  55686. t.multiplyScalar(e),
  55687. t.add(this.v1),
  55688. t
  55689. }),
  55690. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55691. this.v0 = e,
  55692. this.v1 = t,
  55693. this.v2 = i
  55694. }, function(e) {
  55695. var t = n.ShapeUtils.b2;
  55696. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55697. }),
  55698. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55699. this.v0 = e,
  55700. this.v1 = t,
  55701. this.v2 = i,
  55702. this.v3 = n
  55703. }, function(e) {
  55704. var t = n.ShapeUtils.b3;
  55705. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55706. }),
  55707. n.SplineCurve3 = n.Curve.create(function(e) {
  55708. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55709. this.points = void 0 == e ? [] : e
  55710. }, function(e) {
  55711. var t = this.points
  55712. , i = (t.length - 1) * e
  55713. , r = Math.floor(i)
  55714. , o = i - r
  55715. , a = t[0 == r ? r : r - 1]
  55716. , s = t[r]
  55717. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55718. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55719. , h = n.CurveUtils.interpolate;
  55720. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55721. }),
  55722. n.CatmullRomCurve3 = function() {
  55723. function e() {}
  55724. var t = new n.Vector3
  55725. , i = new e
  55726. , r = new e
  55727. , o = new e;
  55728. return e.prototype.init = function(e, t, i, n) {
  55729. this.c0 = e,
  55730. this.c1 = i,
  55731. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55732. this.c3 = 2 * e - 2 * t + i + n
  55733. }
  55734. ,
  55735. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55736. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55737. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55738. s *= o,
  55739. l *= o,
  55740. this.init(t, i, s, l)
  55741. }
  55742. ,
  55743. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55744. this.init(t, i, r * (i - e), r * (n - t))
  55745. }
  55746. ,
  55747. e.prototype.calc = function(e) {
  55748. var t = e * e
  55749. , i = t * e;
  55750. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55751. }
  55752. ,
  55753. n.Curve.create(function(e) {
  55754. this.points = e || [],
  55755. this.closed = !1
  55756. }, function(e) {
  55757. var a, s, l, c, h = this.points;
  55758. c = h.length,
  55759. c < 2 && console.log("duh, you need at least 2 points"),
  55760. a = (c - (this.closed ? 0 : 1)) * e,
  55761. s = Math.floor(a),
  55762. l = a - s,
  55763. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55764. l = 1);
  55765. var u, d, p, f;
  55766. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55767. u = t),
  55768. d = h[s % c],
  55769. p = h[(s + 1) % c],
  55770. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55771. f = t),
  55772. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55773. var g = "chordal" === this.type ? .5 : .25
  55774. , m = Math.pow(u.distanceToSquared(d), g)
  55775. , v = Math.pow(d.distanceToSquared(p), g)
  55776. , A = Math.pow(p.distanceToSquared(f), g);
  55777. v < 1e-4 && (v = 1),
  55778. m < 1e-4 && (m = v),
  55779. A < 1e-4 && (A = v),
  55780. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55781. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55782. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55783. } else if ("catmullrom" === this.type) {
  55784. var y = void 0 !== this.tension ? this.tension : .5;
  55785. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55786. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55787. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55788. }
  55789. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55790. return C
  55791. })
  55792. }(),
  55793. n.ClosedSplineCurve3 = function(e) {
  55794. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55795. n.CatmullRomCurve3.call(this, e),
  55796. this.type = "catmullrom",
  55797. this.closed = !0
  55798. }
  55799. ,
  55800. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55801. n.BoxGeometry = function(e, t, i, r, o, a) {
  55802. n.Geometry.call(this),
  55803. this.type = "BoxGeometry",
  55804. this.parameters = {
  55805. width: e,
  55806. height: t,
  55807. depth: i,
  55808. widthSegments: r,
  55809. heightSegments: o,
  55810. depthSegments: a
  55811. },
  55812. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55813. this.mergeVertices()
  55814. }
  55815. ,
  55816. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55817. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55818. n.CubeGeometry = n.BoxGeometry,
  55819. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55820. function s(e, t, i) {
  55821. var n = 0;
  55822. return n += e * t * 2,
  55823. n += e * i * 2,
  55824. n += i * t * 2,
  55825. 4 * n
  55826. }
  55827. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55828. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55829. for (var L = O * b - _, D = 0; D < x; D++) {
  55830. var N = D * E - w;
  55831. P[e] = N * r,
  55832. P[t] = L * o,
  55833. P[i] = T,
  55834. p[m] = P.x,
  55835. p[m + 1] = P.y,
  55836. p[m + 2] = P.z,
  55837. P[e] = 0,
  55838. P[t] = 0,
  55839. P[i] = l > 0 ? 1 : -1,
  55840. f[m] = P.x,
  55841. f[m + 1] = P.y,
  55842. f[m + 2] = P.z,
  55843. g[v] = D / h,
  55844. g[v + 1] = 1 - O / u,
  55845. m += 3,
  55846. v += 2,
  55847. M += 1
  55848. }
  55849. for (O = 0; O < u; O++)
  55850. for (D = 0; D < h; D++) {
  55851. var B = y + D + x * O
  55852. , F = y + D + x * (O + 1)
  55853. , V = y + (D + 1) + x * (O + 1)
  55854. , U = y + (D + 1) + x * O;
  55855. d[A] = B,
  55856. d[A + 1] = F,
  55857. d[A + 2] = U,
  55858. d[A + 3] = F,
  55859. d[A + 4] = V,
  55860. d[A + 5] = U,
  55861. A += 6,
  55862. R += 6
  55863. }
  55864. c.addGroup(C, R, I),
  55865. C += R,
  55866. y += M
  55867. }
  55868. n.BufferGeometry.call(this),
  55869. this.type = "BoxBufferGeometry",
  55870. this.parameters = {
  55871. width: e,
  55872. height: t,
  55873. depth: i,
  55874. widthSegments: r,
  55875. heightSegments: o,
  55876. depthSegments: a
  55877. };
  55878. var c = this;
  55879. r = Math.floor(r) || 1,
  55880. o = Math.floor(o) || 1,
  55881. a = Math.floor(a) || 1;
  55882. var h = s(r, o, a)
  55883. , u = h / 4 * 6
  55884. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55885. , p = new Float32Array(3 * h)
  55886. , f = new Float32Array(3 * h)
  55887. , g = new Float32Array(2 * h)
  55888. , m = 0
  55889. , v = 0
  55890. , A = 0
  55891. , y = 0
  55892. , C = 0;
  55893. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55894. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55895. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55896. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55897. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55898. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55899. this.setIndex(new n.BufferAttribute(d,1)),
  55900. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55901. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55902. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55903. }
  55904. ,
  55905. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55906. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55907. n.CircleGeometry = function(e, t, i, r) {
  55908. n.Geometry.call(this),
  55909. this.type = "CircleGeometry",
  55910. this.parameters = {
  55911. radius: e,
  55912. segments: t,
  55913. thetaStart: i,
  55914. thetaLength: r
  55915. },
  55916. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55917. }
  55918. ,
  55919. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55920. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55921. n.CircleBufferGeometry = function(e, t, i, r) {
  55922. n.BufferGeometry.call(this),
  55923. this.type = "CircleBufferGeometry",
  55924. this.parameters = {
  55925. radius: e,
  55926. segments: t,
  55927. thetaStart: i,
  55928. thetaLength: r
  55929. },
  55930. e = e || 50,
  55931. t = void 0 !== t ? Math.max(3, t) : 8,
  55932. i = void 0 !== i ? i : 0,
  55933. r = void 0 !== r ? r : 2 * Math.PI;
  55934. var o = t + 2
  55935. , a = new Float32Array(3 * o)
  55936. , s = new Float32Array(3 * o)
  55937. , l = new Float32Array(2 * o);
  55938. s[2] = 1,
  55939. l[0] = .5,
  55940. l[1] = .5;
  55941. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55942. h += 3,
  55943. u += 2) {
  55944. var d = i + c / t * r;
  55945. a[h] = e * Math.cos(d),
  55946. a[h + 1] = e * Math.sin(d),
  55947. s[h + 2] = 1,
  55948. l[u] = (a[h] / e + 1) / 2,
  55949. l[u + 1] = (a[h + 1] / e + 1) / 2
  55950. }
  55951. for (var p = [], h = 1; h <= t; h++)
  55952. p.push(h, h + 1, 0);
  55953. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55954. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55955. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55956. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55957. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55958. }
  55959. ,
  55960. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55961. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55962. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55963. function c() {
  55964. var e = (r + 1) * (o + 1);
  55965. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55966. e
  55967. }
  55968. function h() {
  55969. var e = r * o * 2 * 3;
  55970. return a === !1 && (e += 2 * r * 3),
  55971. e
  55972. }
  55973. function u() {
  55974. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55975. for (c = 0; c <= o; c++) {
  55976. var p = []
  55977. , f = c / o
  55978. , b = f * (t - e) + e;
  55979. for (a = 0; a <= r; a++) {
  55980. var w = a / r;
  55981. u.x = b * Math.sin(w * l + s),
  55982. u.y = -f * i + E,
  55983. u.z = b * Math.cos(w * l + s),
  55984. m.setXYZ(y, u.x, u.y, u.z),
  55985. h.copy(u),
  55986. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55987. h.z = Math.cos(w * l + s)),
  55988. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55989. v.setXYZ(y, h.x, h.y, h.z),
  55990. A.setXY(y, w, 1 - f),
  55991. p.push(y),
  55992. y++
  55993. }
  55994. I.push(p)
  55995. }
  55996. for (a = 0; a < r; a++)
  55997. for (c = 0; c < o; c++) {
  55998. var _ = I[c][a]
  55999. , T = I[c + 1][a]
  56000. , x = I[c + 1][a + 1]
  56001. , S = I[c][a + 1];
  56002. g.setX(C, _),
  56003. C++,
  56004. g.setX(C, T),
  56005. C++,
  56006. g.setX(C, S),
  56007. C++,
  56008. g.setX(C, T),
  56009. C++,
  56010. g.setX(C, x),
  56011. C++,
  56012. g.setX(C, S),
  56013. C++
  56014. }
  56015. }
  56016. function d(i) {
  56017. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56018. for (a = y,
  56019. o = 1; o <= r; o++)
  56020. m.setXYZ(y, 0, E * p, 0),
  56021. v.setXYZ(y, 0, p, 0),
  56022. i === !0 ? (h.x = o / r,
  56023. h.y = 0) : (h.x = (o - 1) / r,
  56024. h.y = 1),
  56025. A.setXY(y, h.x, h.y),
  56026. y++;
  56027. for (c = y,
  56028. o = 0; o <= r; o++) {
  56029. var f = o / r;
  56030. u.x = d * Math.sin(f * l + s),
  56031. u.y = E * p,
  56032. u.z = d * Math.cos(f * l + s),
  56033. m.setXYZ(y, u.x, u.y, u.z),
  56034. v.setXYZ(y, 0, p, 0),
  56035. A.setXY(y, f, i === !0 ? 1 : 0),
  56036. y++
  56037. }
  56038. for (o = 0; o < r; o++) {
  56039. var I = a + o
  56040. , b = c + o;
  56041. i === !0 ? (g.setX(C, b),
  56042. C++,
  56043. g.setX(C, b + 1),
  56044. C++,
  56045. g.setX(C, I),
  56046. C++) : (g.setX(C, b + 1),
  56047. C++,
  56048. g.setX(C, b),
  56049. C++,
  56050. g.setX(C, I),
  56051. C++)
  56052. }
  56053. }
  56054. n.BufferGeometry.call(this),
  56055. this.type = "CylinderBufferGeometry",
  56056. this.parameters = {
  56057. radiusTop: e,
  56058. radiusBottom: t,
  56059. height: i,
  56060. radialSegments: r,
  56061. heightSegments: o,
  56062. openEnded: a,
  56063. thetaStart: s,
  56064. thetaLength: l
  56065. },
  56066. e = void 0 !== e ? e : 20,
  56067. t = void 0 !== t ? t : 20,
  56068. i = void 0 !== i ? i : 100,
  56069. r = Math.floor(r) || 8,
  56070. o = Math.floor(o) || 1,
  56071. a = void 0 !== a && a,
  56072. s = void 0 !== s ? s : 0,
  56073. l = void 0 !== l ? l : 2 * Math.PI;
  56074. var p = c()
  56075. , f = h()
  56076. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56077. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56078. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56079. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56080. , y = 0
  56081. , C = 0
  56082. , I = []
  56083. , E = i / 2;
  56084. u(),
  56085. a === !1 && (e > 0 && d(!0),
  56086. t > 0 && d(!1)),
  56087. this.setIndex(g),
  56088. this.addAttribute("position", m),
  56089. this.addAttribute("normal", v),
  56090. this.addAttribute("uv", A)
  56091. }
  56092. ,
  56093. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56094. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56095. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56096. n.Geometry.call(this),
  56097. this.type = "CylinderGeometry",
  56098. this.parameters = {
  56099. radiusTop: e,
  56100. radiusBottom: t,
  56101. height: i,
  56102. radialSegments: r,
  56103. heightSegments: o,
  56104. openEnded: a,
  56105. thetaStart: s,
  56106. thetaLength: l
  56107. },
  56108. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56109. this.mergeVertices()
  56110. }
  56111. ,
  56112. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56113. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56114. n.EdgesGeometry = function(e, t) {
  56115. function i(e, t) {
  56116. return e - t
  56117. }
  56118. n.BufferGeometry.call(this),
  56119. t = void 0 !== t ? t : 1;
  56120. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56121. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56122. r.fromBufferGeometry(e)) : r = e.clone(),
  56123. r.mergeVertices(),
  56124. r.computeFaceNormals();
  56125. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56126. for (var p = h[u], f = 0; f < 3; f++) {
  56127. a[0] = p[l[f]],
  56128. a[1] = p[l[(f + 1) % 3]],
  56129. a.sort(i);
  56130. var g = a.toString();
  56131. void 0 === s[g] ? s[g] = {
  56132. vert1: a[0],
  56133. vert2: a[1],
  56134. face1: u,
  56135. face2: void 0
  56136. } : s[g].face2 = u
  56137. }
  56138. var m = [];
  56139. for (var g in s) {
  56140. var v = s[g];
  56141. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56142. var A = c[v.vert1];
  56143. m.push(A.x),
  56144. m.push(A.y),
  56145. m.push(A.z),
  56146. A = c[v.vert2],
  56147. m.push(A.x),
  56148. m.push(A.y),
  56149. m.push(A.z)
  56150. }
  56151. }
  56152. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56153. }
  56154. ,
  56155. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56156. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56157. n.ExtrudeGeometry = function(e, t) {
  56158. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56159. this.type = "ExtrudeGeometry",
  56160. e = Array.isArray(e) ? e : [e],
  56161. this.addShapeList(e, t),
  56162. void this.computeFaceNormals())
  56163. }
  56164. ;
  56165. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56166. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56167. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56168. for (var i = e.length, n = 0; n < i; n++) {
  56169. var r = e[n];
  56170. this.addShape(r, t)
  56171. }
  56172. }
  56173. ,
  56174. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56175. function i(e, t, i) {
  56176. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56177. t.clone().multiplyScalar(i).add(e)
  56178. }
  56179. function r(e, t, i) {
  56180. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56181. if (Math.abs(d) > Number.EPSILON) {
  56182. var p = Math.sqrt(u)
  56183. , f = Math.sqrt(c * c + h * h)
  56184. , g = t.x - l / p
  56185. , m = t.y + s / p
  56186. , v = i.x - h / f
  56187. , A = i.y + c / f
  56188. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56189. r = g + s * y - e.x,
  56190. o = m + l * y - e.y;
  56191. var C = r * r + o * o;
  56192. if (C <= 2)
  56193. return new n.Vector2(r,o);
  56194. a = Math.sqrt(C / 2)
  56195. } else {
  56196. var I = !1;
  56197. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56198. I ? (r = -l,
  56199. o = s,
  56200. a = Math.sqrt(u)) : (r = s,
  56201. o = l,
  56202. a = Math.sqrt(u / 2))
  56203. }
  56204. return new n.Vector2(r / a,o / a)
  56205. }
  56206. function o() {
  56207. if (C) {
  56208. var e = 0
  56209. , t = z * e;
  56210. for (Y = 0; Y < W; Y++)
  56211. G = N[Y],
  56212. c(G[2] + t, G[1] + t, G[0] + t);
  56213. for (e = E + 2 * y,
  56214. t = z * e,
  56215. Y = 0; Y < W; Y++)
  56216. G = N[Y],
  56217. c(G[0] + t, G[1] + t, G[2] + t)
  56218. } else {
  56219. for (Y = 0; Y < W; Y++)
  56220. G = N[Y],
  56221. c(G[2], G[1], G[0]);
  56222. for (Y = 0; Y < W; Y++)
  56223. G = N[Y],
  56224. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56225. }
  56226. }
  56227. function a() {
  56228. var e = 0;
  56229. for (s(B, e),
  56230. e += B.length,
  56231. x = 0,
  56232. S = L.length; x < S; x++)
  56233. T = L[x],
  56234. s(T, e),
  56235. e += T.length
  56236. }
  56237. function s(e, t) {
  56238. var i, n;
  56239. for (Y = e.length; --Y >= 0; ) {
  56240. i = Y,
  56241. n = Y - 1,
  56242. n < 0 && (n = e.length - 1);
  56243. var r = 0
  56244. , o = E + 2 * y;
  56245. for (r = 0; r < o; r++) {
  56246. var a = z * r
  56247. , s = z * (r + 1)
  56248. , l = t + i + a
  56249. , c = t + n + a
  56250. , u = t + n + s
  56251. , d = t + i + s;
  56252. h(l, c, u, d, e, r, o, i, n)
  56253. }
  56254. }
  56255. }
  56256. function l(e, t, i) {
  56257. M.vertices.push(new n.Vector3(e,t,i))
  56258. }
  56259. function c(e, t, i) {
  56260. e += R,
  56261. t += R,
  56262. i += R,
  56263. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56264. var r = _.generateTopUV(M, e, t, i);
  56265. M.faceVertexUvs[0].push(r)
  56266. }
  56267. function h(e, t, i, r, o, a, s, l, c) {
  56268. e += R,
  56269. t += R,
  56270. i += R,
  56271. r += R,
  56272. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56273. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56274. var h = _.generateSideWallUV(M, e, t, i, r);
  56275. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56276. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56277. }
  56278. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56279. b && (u = b.getSpacedPoints(E),
  56280. w = !0,
  56281. C = !1,
  56282. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56283. p = new n.Vector3,
  56284. f = new n.Vector3,
  56285. g = new n.Vector3),
  56286. C || (y = 0,
  56287. v = 0,
  56288. A = 0);
  56289. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56290. if (D) {
  56291. for (O = O.reverse(),
  56292. x = 0,
  56293. S = L.length; x < S; x++)
  56294. T = L[x],
  56295. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56296. D = !1
  56297. }
  56298. var N = n.ShapeUtils.triangulateShape(O, L)
  56299. , B = O;
  56300. for (x = 0,
  56301. S = L.length; x < S; x++)
  56302. T = L[x],
  56303. O = O.concat(T);
  56304. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56305. Z++,
  56306. q++)
  56307. Z === X && (Z = 0),
  56308. q === X && (q = 0),
  56309. j[Y] = r(B[Y], B[Z], B[q]);
  56310. var K, Q = [], J = j.concat();
  56311. for (x = 0,
  56312. S = L.length; x < S; x++) {
  56313. for (T = L[x],
  56314. K = [],
  56315. Y = 0,
  56316. X = T.length,
  56317. Z = X - 1,
  56318. q = Y + 1; Y < X; Y++,
  56319. Z++,
  56320. q++)
  56321. Z === X && (Z = 0),
  56322. q === X && (q = 0),
  56323. K[Y] = r(T[Y], T[Z], T[q]);
  56324. Q.push(K),
  56325. J = J.concat(K)
  56326. }
  56327. for (F = 0; F < y; F++) {
  56328. for (U = F / y,
  56329. k = v * (1 - U),
  56330. V = A * Math.sin(U * Math.PI / 2),
  56331. Y = 0,
  56332. X = B.length; Y < X; Y++)
  56333. H = i(B[Y], j[Y], V),
  56334. l(H.x, H.y, -k);
  56335. for (x = 0,
  56336. S = L.length; x < S; x++)
  56337. for (T = L[x],
  56338. K = Q[x],
  56339. Y = 0,
  56340. X = T.length; Y < X; Y++)
  56341. H = i(T[Y], K[Y], V),
  56342. l(H.x, H.y, -k)
  56343. }
  56344. for (V = A,
  56345. Y = 0; Y < z; Y++)
  56346. H = C ? i(O[Y], J[Y], V) : O[Y],
  56347. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56348. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56349. g.copy(u[0]).add(f).add(p),
  56350. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56351. var $;
  56352. for ($ = 1; $ <= E; $++)
  56353. for (Y = 0; Y < z; Y++)
  56354. H = C ? i(O[Y], J[Y], V) : O[Y],
  56355. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56356. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56357. g.copy(u[$]).add(f).add(p),
  56358. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56359. for (F = y - 1; F >= 0; F--) {
  56360. for (U = F / y,
  56361. k = v * (1 - U),
  56362. V = A * Math.sin(U * Math.PI / 2),
  56363. Y = 0,
  56364. X = B.length; Y < X; Y++)
  56365. H = i(B[Y], j[Y], V),
  56366. l(H.x, H.y, m + k);
  56367. for (x = 0,
  56368. S = L.length; x < S; x++)
  56369. for (T = L[x],
  56370. K = Q[x],
  56371. Y = 0,
  56372. X = T.length; Y < X; Y++)
  56373. H = i(T[Y], K[Y], V),
  56374. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56375. }
  56376. o(),
  56377. a()
  56378. }
  56379. ,
  56380. n.ExtrudeGeometry.WorldUVGenerator = {
  56381. generateTopUV: function(e, t, i, r) {
  56382. var o = e.vertices
  56383. , a = o[t]
  56384. , s = o[i]
  56385. , l = o[r];
  56386. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56387. },
  56388. generateSideWallUV: function(e, t, i, r, o) {
  56389. var a = e.vertices
  56390. , s = a[t]
  56391. , l = a[i]
  56392. , c = a[r]
  56393. , h = a[o];
  56394. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56395. }
  56396. },
  56397. n.ShapeGeometry = function(e, t) {
  56398. n.Geometry.call(this),
  56399. this.type = "ShapeGeometry",
  56400. Array.isArray(e) === !1 && (e = [e]),
  56401. this.addShapeList(e, t),
  56402. this.computeFaceNormals()
  56403. }
  56404. ,
  56405. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56406. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56407. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56408. for (var i = 0, n = e.length; i < n; i++)
  56409. this.addShape(e[i], t);
  56410. return this
  56411. }
  56412. ,
  56413. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56414. void 0 === t && (t = {});
  56415. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56416. if (p) {
  56417. for (u = u.reverse(),
  56418. i = 0,
  56419. r = d.length; i < r; i++)
  56420. o = d[i],
  56421. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56422. p = !1
  56423. }
  56424. var f = n.ShapeUtils.triangulateShape(u, d);
  56425. for (i = 0,
  56426. r = d.length; i < r; i++)
  56427. o = d[i],
  56428. u = u.concat(o);
  56429. var g, m, v = u.length, A = f.length;
  56430. for (i = 0; i < v; i++)
  56431. g = u[i],
  56432. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56433. for (i = 0; i < A; i++) {
  56434. m = f[i];
  56435. var y = m[0] + c
  56436. , C = m[1] + c
  56437. , I = m[2] + c;
  56438. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56439. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56440. }
  56441. }
  56442. ,
  56443. n.LatheBufferGeometry = function(e, t, i, r) {
  56444. n.BufferGeometry.call(this),
  56445. this.type = "LatheBufferGeometry",
  56446. this.parameters = {
  56447. points: e,
  56448. segments: t,
  56449. phiStart: i,
  56450. phiLength: r
  56451. },
  56452. t = Math.floor(t) || 12,
  56453. i = i || 0,
  56454. r = r || 2 * Math.PI,
  56455. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56456. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56457. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56458. for (a = 0; a <= t; a++) {
  56459. var A = i + a * g * r
  56460. , y = Math.sin(A)
  56461. , C = Math.cos(A);
  56462. for (s = 0; s <= e.length - 1; s++)
  56463. m.x = e[s].x * y,
  56464. m.y = e[s].y,
  56465. m.z = e[s].x * C,
  56466. u.setXYZ(p, m.x, m.y, m.z),
  56467. v.x = a / t,
  56468. v.y = s / (e.length - 1),
  56469. d.setXY(p, v.x, v.y),
  56470. p++
  56471. }
  56472. for (a = 0; a < t; a++)
  56473. for (s = 0; s < e.length - 1; s++) {
  56474. o = s + a * e.length;
  56475. var I = o
  56476. , E = o + e.length
  56477. , b = o + e.length + 1
  56478. , w = o + 1;
  56479. h.setX(f, I),
  56480. f++,
  56481. h.setX(f, E),
  56482. f++,
  56483. h.setX(f, w),
  56484. f++,
  56485. h.setX(f, E),
  56486. f++,
  56487. h.setX(f, b),
  56488. f++,
  56489. h.setX(f, w),
  56490. f++
  56491. }
  56492. if (this.setIndex(h),
  56493. this.addAttribute("position", u),
  56494. this.addAttribute("uv", d),
  56495. this.computeVertexNormals(),
  56496. r === 2 * Math.PI) {
  56497. var _ = this.attributes.normal.array
  56498. , T = new n.Vector3
  56499. , x = new n.Vector3
  56500. , S = new n.Vector3;
  56501. for (o = t * e.length * 3,
  56502. a = 0,
  56503. s = 0; a < e.length; a++,
  56504. s += 3)
  56505. T.x = _[s + 0],
  56506. T.y = _[s + 1],
  56507. T.z = _[s + 2],
  56508. x.x = _[o + s + 0],
  56509. x.y = _[o + s + 1],
  56510. x.z = _[o + s + 2],
  56511. S.addVectors(T, x).normalize(),
  56512. _[s + 0] = _[o + s + 0] = S.x,
  56513. _[s + 1] = _[o + s + 1] = S.y,
  56514. _[s + 2] = _[o + s + 2] = S.z
  56515. }
  56516. }
  56517. ,
  56518. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56519. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56520. n.LatheGeometry = function(e, t, i, r) {
  56521. n.Geometry.call(this),
  56522. this.type = "LatheGeometry",
  56523. this.parameters = {
  56524. points: e,
  56525. segments: t,
  56526. phiStart: i,
  56527. phiLength: r
  56528. },
  56529. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56530. this.mergeVertices()
  56531. }
  56532. ,
  56533. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56534. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56535. n.PlaneGeometry = function(e, t, i, r) {
  56536. n.Geometry.call(this),
  56537. this.type = "PlaneGeometry",
  56538. this.parameters = {
  56539. width: e,
  56540. height: t,
  56541. widthSegments: i,
  56542. heightSegments: r
  56543. },
  56544. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56545. }
  56546. ,
  56547. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56548. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56549. n.PlaneBufferGeometry = function(e, t, i, r) {
  56550. n.BufferGeometry.call(this),
  56551. this.type = "PlaneBufferGeometry",
  56552. this.parameters = {
  56553. width: e,
  56554. height: t,
  56555. widthSegments: i,
  56556. heightSegments: r
  56557. };
  56558. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56559. for (var y = A * d - a, C = 0; C < c; C++) {
  56560. var I = C * u - o;
  56561. p[m] = I,
  56562. p[m + 1] = -y,
  56563. f[m + 2] = 1,
  56564. g[v] = C / s,
  56565. g[v + 1] = 1 - A / l,
  56566. m += 3,
  56567. v += 2
  56568. }
  56569. m = 0;
  56570. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56571. for (var C = 0; C < s; C++) {
  56572. var b = C + c * A
  56573. , w = C + c * (A + 1)
  56574. , _ = C + 1 + c * (A + 1)
  56575. , T = C + 1 + c * A;
  56576. E[m] = b,
  56577. E[m + 1] = w,
  56578. E[m + 2] = T,
  56579. E[m + 3] = w,
  56580. E[m + 4] = _,
  56581. E[m + 5] = T,
  56582. m += 6
  56583. }
  56584. this.setIndex(new n.BufferAttribute(E,1)),
  56585. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56586. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56587. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56588. }
  56589. ,
  56590. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56591. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56592. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56593. n.BufferGeometry.call(this),
  56594. this.type = "RingBufferGeometry",
  56595. this.parameters = {
  56596. innerRadius: e,
  56597. outerRadius: t,
  56598. thetaSegments: i,
  56599. phiSegments: r,
  56600. thetaStart: o,
  56601. thetaLength: a
  56602. },
  56603. e = e || 20,
  56604. t = t || 50,
  56605. o = void 0 !== o ? o : 0,
  56606. a = void 0 !== a ? a : 2 * Math.PI,
  56607. i = void 0 !== i ? Math.max(3, i) : 8,
  56608. r = void 0 !== r ? Math.max(1, r) : 1;
  56609. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56610. for (l = 0; l <= r; l++) {
  56611. for (c = 0; c <= i; c++)
  56612. s = o + c / i * a,
  56613. C.x = A * Math.cos(s),
  56614. C.y = A * Math.sin(s),
  56615. p.setXYZ(m, C.x, C.y, C.z),
  56616. f.setXYZ(m, 0, 0, 1),
  56617. I.x = (C.x / t + 1) / 2,
  56618. I.y = (C.y / t + 1) / 2,
  56619. g.setXY(m, I.x, I.y),
  56620. m++;
  56621. A += y
  56622. }
  56623. for (l = 0; l < r; l++) {
  56624. var E = l * (i + 1);
  56625. for (c = 0; c < i; c++) {
  56626. s = c + E;
  56627. var b = s
  56628. , w = s + i + 1
  56629. , _ = s + i + 2
  56630. , T = s + 1;
  56631. d.setX(v, b),
  56632. v++,
  56633. d.setX(v, w),
  56634. v++,
  56635. d.setX(v, _),
  56636. v++,
  56637. d.setX(v, b),
  56638. v++,
  56639. d.setX(v, _),
  56640. v++,
  56641. d.setX(v, T),
  56642. v++
  56643. }
  56644. }
  56645. this.setIndex(d),
  56646. this.addAttribute("position", p),
  56647. this.addAttribute("normal", f),
  56648. this.addAttribute("uv", g)
  56649. }
  56650. ,
  56651. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56652. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56653. n.RingGeometry = function(e, t, i, r, o, a) {
  56654. n.Geometry.call(this),
  56655. this.type = "RingGeometry",
  56656. this.parameters = {
  56657. innerRadius: e,
  56658. outerRadius: t,
  56659. thetaSegments: i,
  56660. phiSegments: r,
  56661. thetaStart: o,
  56662. thetaLength: a
  56663. },
  56664. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56665. }
  56666. ,
  56667. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56668. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56669. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56670. n.Geometry.call(this),
  56671. this.type = "SphereGeometry",
  56672. this.parameters = {
  56673. radius: e,
  56674. widthSegments: t,
  56675. heightSegments: i,
  56676. phiStart: r,
  56677. phiLength: o,
  56678. thetaStart: a,
  56679. thetaLength: s
  56680. },
  56681. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56682. }
  56683. ,
  56684. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56685. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56686. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56687. n.BufferGeometry.call(this),
  56688. this.type = "SphereBufferGeometry",
  56689. this.parameters = {
  56690. radius: e,
  56691. widthSegments: t,
  56692. heightSegments: i,
  56693. phiStart: r,
  56694. phiLength: o,
  56695. thetaStart: a,
  56696. thetaLength: s
  56697. },
  56698. e = e || 50,
  56699. t = Math.max(3, Math.floor(t) || 8),
  56700. i = Math.max(2, Math.floor(i) || 6),
  56701. r = void 0 !== r ? r : 0,
  56702. o = void 0 !== o ? o : 2 * Math.PI,
  56703. a = void 0 !== a ? a : 0,
  56704. s = void 0 !== s ? s : Math.PI;
  56705. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56706. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56707. var C = y / t
  56708. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56709. , E = e * Math.cos(a + A * s)
  56710. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56711. g.set(I, E, b).normalize(),
  56712. h.setXYZ(p, I, E, b),
  56713. u.setXYZ(p, g.x, g.y, g.z),
  56714. d.setXY(p, C, 1 - A),
  56715. v.push(p),
  56716. p++
  56717. }
  56718. f.push(v)
  56719. }
  56720. for (var w = [], m = 0; m < i; m++)
  56721. for (var y = 0; y < t; y++) {
  56722. var _ = f[m][y + 1]
  56723. , T = f[m][y]
  56724. , x = f[m + 1][y]
  56725. , S = f[m + 1][y + 1];
  56726. (0 !== m || a > 0) && w.push(_, T, S),
  56727. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56728. }
  56729. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56730. this.addAttribute("position", h),
  56731. this.addAttribute("normal", u),
  56732. this.addAttribute("uv", d),
  56733. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56734. }
  56735. ,
  56736. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56737. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56738. n.TextGeometry = function(e, t) {
  56739. t = t || {};
  56740. var i = t.font;
  56741. if (i instanceof n.Font == !1)
  56742. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56743. new n.Geometry;
  56744. var r = i.generateShapes(e, t.size, t.curveSegments);
  56745. t.amount = void 0 !== t.height ? t.height : 50,
  56746. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56747. void 0 === t.bevelSize && (t.bevelSize = 8),
  56748. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56749. n.ExtrudeGeometry.call(this, r, t),
  56750. this.type = "TextGeometry"
  56751. }
  56752. ,
  56753. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56754. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56755. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56756. n.BufferGeometry.call(this),
  56757. this.type = "TorusBufferGeometry",
  56758. this.parameters = {
  56759. radius: e,
  56760. tube: t,
  56761. radialSegments: i,
  56762. tubularSegments: r,
  56763. arc: o
  56764. },
  56765. e = e || 100,
  56766. t = t || 40,
  56767. i = Math.floor(i) || 8,
  56768. r = Math.floor(r) || 6,
  56769. o = o || 2 * Math.PI;
  56770. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56771. for (a = 0; a <= i; a++)
  56772. for (s = 0; s <= r; s++) {
  56773. var C = s / r * o
  56774. , I = a / i * Math.PI * 2;
  56775. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56776. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56777. A.z = t * Math.sin(I),
  56778. u[f] = A.x,
  56779. u[f + 1] = A.y,
  56780. u[f + 2] = A.z,
  56781. v.x = e * Math.cos(C),
  56782. v.y = e * Math.sin(C),
  56783. y.subVectors(A, v).normalize(),
  56784. d[f] = y.x,
  56785. d[f + 1] = y.y,
  56786. d[f + 2] = y.z,
  56787. p[g] = s / r,
  56788. p[g + 1] = a / i,
  56789. f += 3,
  56790. g += 2
  56791. }
  56792. for (a = 1; a <= i; a++)
  56793. for (s = 1; s <= r; s++) {
  56794. var E = (r + 1) * a + s - 1
  56795. , b = (r + 1) * (a - 1) + s - 1
  56796. , w = (r + 1) * (a - 1) + s
  56797. , _ = (r + 1) * a + s;
  56798. h[m] = E,
  56799. h[m + 1] = b,
  56800. h[m + 2] = _,
  56801. h[m + 3] = b,
  56802. h[m + 4] = w,
  56803. h[m + 5] = _,
  56804. m += 6
  56805. }
  56806. this.setIndex(new n.BufferAttribute(h,1)),
  56807. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56808. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56809. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56810. }
  56811. ,
  56812. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56813. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56814. n.TorusGeometry = function(e, t, i, r, o) {
  56815. n.Geometry.call(this),
  56816. this.type = "TorusGeometry",
  56817. this.parameters = {
  56818. radius: e,
  56819. tube: t,
  56820. radialSegments: i,
  56821. tubularSegments: r,
  56822. arc: o
  56823. },
  56824. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56825. }
  56826. ,
  56827. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56828. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56829. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56830. function s(e, t, i, n, r) {
  56831. var o = Math.cos(e)
  56832. , a = Math.sin(e)
  56833. , s = i / t * e
  56834. , l = Math.cos(s);
  56835. r.x = n * (2 + l) * .5 * o,
  56836. r.y = n * (2 + l) * a * .5,
  56837. r.z = n * Math.sin(s) * .5
  56838. }
  56839. n.BufferGeometry.call(this),
  56840. this.type = "TorusKnotBufferGeometry",
  56841. this.parameters = {
  56842. radius: e,
  56843. tube: t,
  56844. tubularSegments: i,
  56845. radialSegments: r,
  56846. p: o,
  56847. q: a
  56848. },
  56849. e = e || 100,
  56850. t = t || 40,
  56851. i = Math.floor(i) || 64,
  56852. r = Math.floor(r) || 8,
  56853. o = o || 2,
  56854. a = a || 3;
  56855. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56856. for (l = 0; l <= i; ++l) {
  56857. var T = l / i * o * Math.PI * 2;
  56858. for (s(T, o, a, e, I),
  56859. s(T + .01, o, a, e, E),
  56860. w.subVectors(E, I),
  56861. _.addVectors(E, I),
  56862. b.crossVectors(w, _),
  56863. _.crossVectors(b, w),
  56864. b.normalize(),
  56865. _.normalize(),
  56866. c = 0; c <= r; ++c) {
  56867. var x = c / r * Math.PI * 2
  56868. , S = -t * Math.cos(x)
  56869. , M = t * Math.sin(x);
  56870. A.x = I.x + (S * _.x + M * b.x),
  56871. A.y = I.y + (S * _.y + M * b.y),
  56872. A.z = I.z + (S * _.z + M * b.z),
  56873. p.setXYZ(m, A.x, A.y, A.z),
  56874. y.subVectors(A, I).normalize(),
  56875. f.setXYZ(m, y.x, y.y, y.z),
  56876. C.x = l / i,
  56877. C.y = c / r,
  56878. g.setXY(m, C.x, C.y),
  56879. m++
  56880. }
  56881. }
  56882. for (c = 1; c <= i; c++)
  56883. for (l = 1; l <= r; l++) {
  56884. var R = (r + 1) * (c - 1) + (l - 1)
  56885. , P = (r + 1) * c + (l - 1)
  56886. , O = (r + 1) * c + l
  56887. , L = (r + 1) * (c - 1) + l;
  56888. d.setX(v, R),
  56889. v++,
  56890. d.setX(v, P),
  56891. v++,
  56892. d.setX(v, L),
  56893. v++,
  56894. d.setX(v, P),
  56895. v++,
  56896. d.setX(v, O),
  56897. v++,
  56898. d.setX(v, L),
  56899. v++
  56900. }
  56901. this.setIndex(d),
  56902. this.addAttribute("position", p),
  56903. this.addAttribute("normal", f),
  56904. this.addAttribute("uv", g)
  56905. }
  56906. ,
  56907. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56908. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56909. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56910. n.Geometry.call(this),
  56911. this.type = "TorusKnotGeometry",
  56912. this.parameters = {
  56913. radius: e,
  56914. tube: t,
  56915. tubularSegments: i,
  56916. radialSegments: r,
  56917. p: o,
  56918. q: a
  56919. },
  56920. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56921. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56922. this.mergeVertices()
  56923. }
  56924. ,
  56925. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56926. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56927. n.TubeGeometry = function(e, t, i, r, o, a) {
  56928. function s(e, t, i) {
  56929. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56930. }
  56931. n.Geometry.call(this),
  56932. this.type = "TubeGeometry",
  56933. this.parameters = {
  56934. path: e,
  56935. segments: t,
  56936. radius: i,
  56937. radialSegments: r,
  56938. closed: o,
  56939. taper: a
  56940. },
  56941. t = t || 64,
  56942. i = i || 1,
  56943. r = r || 8,
  56944. o = o || !1,
  56945. a = a || n.TubeGeometry.NoTaper;
  56946. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56947. for (this.tangents = D,
  56948. this.normals = N,
  56949. this.binormals = B,
  56950. v = 0; v < P; v++)
  56951. for (M[v] = [],
  56952. u = v / (P - 1),
  56953. m = e.getPointAt(u),
  56954. l = D[v],
  56955. c = N[v],
  56956. h = B[v],
  56957. p = i * a(u),
  56958. A = 0; A < r; A++)
  56959. d = A / r * 2 * Math.PI,
  56960. f = -p * Math.cos(d),
  56961. g = p * Math.sin(d),
  56962. O.copy(m),
  56963. O.x += f * c.x + g * h.x,
  56964. O.y += f * c.y + g * h.y,
  56965. O.z += f * c.z + g * h.z,
  56966. M[v][A] = s(O.x, O.y, O.z);
  56967. for (v = 0; v < t; v++)
  56968. for (A = 0; A < r; A++)
  56969. y = o ? (v + 1) % t : v + 1,
  56970. C = (A + 1) % r,
  56971. I = M[v][A],
  56972. E = M[y][A],
  56973. b = M[y][C],
  56974. w = M[v][C],
  56975. _ = new n.Vector2(v / t,A / r),
  56976. T = new n.Vector2((v + 1) / t,A / r),
  56977. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56978. S = new n.Vector2(v / t,(A + 1) / r),
  56979. this.faces.push(new n.Face3(I,E,w)),
  56980. this.faceVertexUvs[0].push([_, T, S]),
  56981. this.faces.push(new n.Face3(E,b,w)),
  56982. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56983. this.computeFaceNormals(),
  56984. this.computeVertexNormals()
  56985. }
  56986. ,
  56987. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56988. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56989. n.TubeGeometry.NoTaper = function(e) {
  56990. return 1
  56991. }
  56992. ,
  56993. n.TubeGeometry.SinusoidalTaper = function(e) {
  56994. return Math.sin(Math.PI * e)
  56995. }
  56996. ,
  56997. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56998. function r() {
  56999. f[0] = new n.Vector3,
  57000. g[0] = new n.Vector3,
  57001. a = Number.MAX_VALUE,
  57002. s = Math.abs(p[0].x),
  57003. l = Math.abs(p[0].y),
  57004. c = Math.abs(p[0].z),
  57005. s <= a && (a = s,
  57006. d.set(1, 0, 0)),
  57007. l <= a && (a = l,
  57008. d.set(0, 1, 0)),
  57009. c <= a && d.set(0, 0, 1),
  57010. m.crossVectors(p[0], d).normalize(),
  57011. f[0].crossVectors(p[0], m),
  57012. g[0].crossVectors(p[0], f[0])
  57013. }
  57014. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57015. for (this.tangents = p,
  57016. this.normals = f,
  57017. this.binormals = g,
  57018. h = 0; h < A; h++)
  57019. u = h / (A - 1),
  57020. p[h] = e.getTangentAt(u),
  57021. p[h].normalize();
  57022. for (r(),
  57023. h = 1; h < A; h++)
  57024. f[h] = f[h - 1].clone(),
  57025. g[h] = g[h - 1].clone(),
  57026. m.crossVectors(p[h - 1], p[h]),
  57027. m.length() > Number.EPSILON && (m.normalize(),
  57028. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57029. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57030. g[h].crossVectors(p[h], f[h]);
  57031. if (i)
  57032. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57033. o /= A - 1,
  57034. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57035. h = 1; h < A; h++)
  57036. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57037. g[h].crossVectors(p[h], f[h])
  57038. }
  57039. ,
  57040. n.PolyhedronGeometry = function(e, t, i, r) {
  57041. function o(e) {
  57042. var t = e.normalize().clone();
  57043. t.index = u.vertices.push(t) - 1;
  57044. var i = l(e) / 2 / Math.PI + .5
  57045. , r = c(e) / Math.PI + .5;
  57046. return t.uv = new n.Vector2(i,1 - r),
  57047. t
  57048. }
  57049. function a(e, t, i, r) {
  57050. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57051. u.faces.push(o),
  57052. C.copy(e).add(t).add(i).divideScalar(3);
  57053. var a = l(C);
  57054. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57055. }
  57056. function s(e, t) {
  57057. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57058. l[h] = [];
  57059. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57060. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57061. }
  57062. for (var h = 0; h < i; h++)
  57063. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57064. var m = Math.floor(g / 2);
  57065. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57066. }
  57067. }
  57068. function l(e) {
  57069. return Math.atan2(e.z, -e.x)
  57070. }
  57071. function c(e) {
  57072. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57073. }
  57074. function h(e, t, i) {
  57075. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57076. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57077. e.clone()
  57078. }
  57079. n.Geometry.call(this),
  57080. this.type = "PolyhedronGeometry",
  57081. this.parameters = {
  57082. vertices: e,
  57083. indices: t,
  57084. radius: i,
  57085. detail: r
  57086. },
  57087. i = i || 1,
  57088. r = r || 0;
  57089. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57090. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57091. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57092. m++) {
  57093. var v = f[t[d]]
  57094. , A = f[t[d + 1]]
  57095. , y = f[t[d + 2]];
  57096. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57097. }
  57098. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57099. s(g[d], r);
  57100. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57101. var I = this.faceVertexUvs[0][d]
  57102. , E = I[0].x
  57103. , b = I[1].x
  57104. , w = I[2].x
  57105. , _ = Math.max(E, b, w)
  57106. , T = Math.min(E, b, w);
  57107. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57108. b < .2 && (I[1].x += 1),
  57109. w < .2 && (I[2].x += 1))
  57110. }
  57111. for (var d = 0, p = this.vertices.length; d < p; d++)
  57112. this.vertices[d].multiplyScalar(i);
  57113. this.mergeVertices(),
  57114. this.computeFaceNormals(),
  57115. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57116. }
  57117. ,
  57118. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57119. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57120. n.DodecahedronGeometry = function(e, t) {
  57121. var i = (1 + Math.sqrt(5)) / 2
  57122. , r = 1 / i
  57123. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57124. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57125. n.PolyhedronGeometry.call(this, o, a, e, t),
  57126. this.type = "DodecahedronGeometry",
  57127. this.parameters = {
  57128. radius: e,
  57129. detail: t
  57130. }
  57131. }
  57132. ,
  57133. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57134. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57135. n.IcosahedronGeometry = function(e, t) {
  57136. var i = (1 + Math.sqrt(5)) / 2
  57137. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57138. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57139. n.PolyhedronGeometry.call(this, r, o, e, t),
  57140. this.type = "IcosahedronGeometry",
  57141. this.parameters = {
  57142. radius: e,
  57143. detail: t
  57144. }
  57145. }
  57146. ,
  57147. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57148. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57149. n.OctahedronGeometry = function(e, t) {
  57150. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57151. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57152. n.PolyhedronGeometry.call(this, i, r, e, t),
  57153. this.type = "OctahedronGeometry",
  57154. this.parameters = {
  57155. radius: e,
  57156. detail: t
  57157. }
  57158. }
  57159. ,
  57160. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57161. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57162. n.TetrahedronGeometry = function(e, t) {
  57163. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57164. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57165. n.PolyhedronGeometry.call(this, i, r, e, t),
  57166. this.type = "TetrahedronGeometry",
  57167. this.parameters = {
  57168. radius: e,
  57169. detail: t
  57170. }
  57171. }
  57172. ,
  57173. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57174. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57175. n.ParametricGeometry = function(e, t, i) {
  57176. n.Geometry.call(this),
  57177. this.type = "ParametricGeometry",
  57178. this.parameters = {
  57179. func: e,
  57180. slices: t,
  57181. stacks: i
  57182. };
  57183. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57184. for (r = 0; r <= i; r++)
  57185. for (l = r / i,
  57186. o = 0; o <= t; o++)
  57187. s = o / t,
  57188. a = e(s, l),
  57189. c.push(a);
  57190. var p, f, g, m, v, A, y, C;
  57191. for (r = 0; r < i; r++)
  57192. for (o = 0; o < t; o++)
  57193. p = r * d + o,
  57194. f = r * d + o + 1,
  57195. g = (r + 1) * d + o + 1,
  57196. m = (r + 1) * d + o,
  57197. v = new n.Vector2(o / t,r / i),
  57198. A = new n.Vector2((o + 1) / t,r / i),
  57199. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57200. C = new n.Vector2(o / t,(r + 1) / i),
  57201. h.push(new n.Face3(p,f,m)),
  57202. u.push([v, A, C]),
  57203. h.push(new n.Face3(f,g,m)),
  57204. u.push([A.clone(), y, C.clone()]);
  57205. this.computeFaceNormals(),
  57206. this.computeVertexNormals()
  57207. }
  57208. ,
  57209. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57210. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57211. n.WireframeGeometry = function(e) {
  57212. function t(e, t) {
  57213. return e - t
  57214. }
  57215. n.BufferGeometry.call(this);
  57216. var i = [0, 0]
  57217. , r = {}
  57218. , o = ["a", "b", "c"];
  57219. if (e instanceof n.Geometry) {
  57220. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57221. for (var d = s[h], p = 0; p < 3; p++) {
  57222. i[0] = d[o[p]],
  57223. i[1] = d[o[(p + 1) % 3]],
  57224. i.sort(t);
  57225. var f = i.toString();
  57226. void 0 === r[f] && (c[2 * l] = i[0],
  57227. c[2 * l + 1] = i[1],
  57228. r[f] = !0,
  57229. l++)
  57230. }
  57231. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57232. for (var p = 0; p < 2; p++) {
  57233. var m = a[c[2 * h + p]]
  57234. , v = 6 * h + 3 * p;
  57235. g[v + 0] = m.x,
  57236. g[v + 1] = m.y,
  57237. g[v + 2] = m.z
  57238. }
  57239. this.addAttribute("position", new n.BufferAttribute(g,3))
  57240. } else if (e instanceof n.BufferGeometry)
  57241. if (null !== e.index) {
  57242. var A = e.index.array
  57243. , a = e.attributes.position
  57244. , y = e.groups
  57245. , l = 0;
  57246. 0 === y.length && e.addGroup(0, A.length);
  57247. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57248. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57249. for (var p = 0; p < 3; p++) {
  57250. i[0] = A[h + p],
  57251. i[1] = A[h + (p + 1) % 3],
  57252. i.sort(t);
  57253. var f = i.toString();
  57254. void 0 === r[f] && (c[2 * l] = i[0],
  57255. c[2 * l + 1] = i[1],
  57256. r[f] = !0,
  57257. l++)
  57258. }
  57259. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57260. for (var p = 0; p < 2; p++) {
  57261. var v = 6 * h + 3 * p
  57262. , T = c[2 * h + p];
  57263. g[v + 0] = a.getX(T),
  57264. g[v + 1] = a.getY(T),
  57265. g[v + 2] = a.getZ(T)
  57266. }
  57267. this.addAttribute("position", new n.BufferAttribute(g,3))
  57268. } else {
  57269. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57270. for (var p = 0; p < 3; p++) {
  57271. var v = 18 * h + 6 * p
  57272. , S = 9 * h + 3 * p;
  57273. g[v + 0] = a[S],
  57274. g[v + 1] = a[S + 1],
  57275. g[v + 2] = a[S + 2];
  57276. var T = 9 * h + 3 * ((p + 1) % 3);
  57277. g[v + 3] = a[T],
  57278. g[v + 4] = a[T + 1],
  57279. g[v + 5] = a[T + 2]
  57280. }
  57281. this.addAttribute("position", new n.BufferAttribute(g,3))
  57282. }
  57283. }
  57284. ,
  57285. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57286. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57287. n.AxisHelper = function(e) {
  57288. e = e || 1;
  57289. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57290. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57291. , r = new n.BufferGeometry;
  57292. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57293. r.addAttribute("color", new n.BufferAttribute(i,3));
  57294. var o = new n.LineBasicMaterial({
  57295. vertexColors: n.VertexColors
  57296. });
  57297. n.LineSegments.call(this, r, o)
  57298. }
  57299. ,
  57300. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57301. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57302. n.ArrowHelper = function() {
  57303. var e = new n.Geometry;
  57304. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57305. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57306. return t.translate(0, -.5, 0),
  57307. function(i, r, o, a, s, l) {
  57308. n.Object3D.call(this),
  57309. void 0 === a && (a = 16776960),
  57310. void 0 === o && (o = 1),
  57311. void 0 === s && (s = .2 * o),
  57312. void 0 === l && (l = .2 * s),
  57313. this.position.copy(r),
  57314. this.line = new n.Line(e,new n.LineBasicMaterial({
  57315. color: a
  57316. })),
  57317. this.line.matrixAutoUpdate = !1,
  57318. this.add(this.line),
  57319. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57320. color: a
  57321. })),
  57322. this.cone.matrixAutoUpdate = !1,
  57323. this.add(this.cone),
  57324. this.setDirection(i),
  57325. this.setLength(o, s, l)
  57326. }
  57327. }(),
  57328. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57329. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57330. n.ArrowHelper.prototype.setDirection = function() {
  57331. var e, t = new n.Vector3;
  57332. return function(i) {
  57333. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57334. e = Math.acos(i.y),
  57335. this.quaternion.setFromAxisAngle(t, e))
  57336. }
  57337. }(),
  57338. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57339. void 0 === t && (t = .2 * e),
  57340. void 0 === i && (i = .2 * t),
  57341. this.line.scale.set(1, Math.max(0, e - t), 1),
  57342. this.line.updateMatrix(),
  57343. this.cone.scale.set(i, t, i),
  57344. this.cone.position.y = e,
  57345. this.cone.updateMatrix()
  57346. }
  57347. ,
  57348. n.ArrowHelper.prototype.setColor = function(e) {
  57349. this.line.material.color.set(e),
  57350. this.cone.material.color.set(e)
  57351. }
  57352. ,
  57353. n.BoxHelper = function(e) {
  57354. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57355. , i = new Float32Array(24)
  57356. , r = new n.BufferGeometry;
  57357. r.setIndex(new n.BufferAttribute(t,1)),
  57358. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57359. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57360. color: 16776960
  57361. })),
  57362. void 0 !== e && this.update(e)
  57363. }
  57364. ,
  57365. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57366. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57367. n.BoxHelper.prototype.update = function() {
  57368. var e = new n.Box3;
  57369. return function(t) {
  57370. if (e.setFromObject(t),
  57371. !e.isEmpty()) {
  57372. var i = e.min
  57373. , n = e.max
  57374. , r = this.geometry.attributes.position
  57375. , o = r.array;
  57376. o[0] = n.x,
  57377. o[1] = n.y,
  57378. o[2] = n.z,
  57379. o[3] = i.x,
  57380. o[4] = n.y,
  57381. o[5] = n.z,
  57382. o[6] = i.x,
  57383. o[7] = i.y,
  57384. o[8] = n.z,
  57385. o[9] = n.x,
  57386. o[10] = i.y,
  57387. o[11] = n.z,
  57388. o[12] = n.x,
  57389. o[13] = n.y,
  57390. o[14] = i.z,
  57391. o[15] = i.x,
  57392. o[16] = n.y,
  57393. o[17] = i.z,
  57394. o[18] = i.x,
  57395. o[19] = i.y,
  57396. o[20] = i.z,
  57397. o[21] = n.x,
  57398. o[22] = i.y,
  57399. o[23] = i.z,
  57400. r.needsUpdate = !0,
  57401. this.geometry.computeBoundingSphere()
  57402. }
  57403. }
  57404. }(),
  57405. n.BoundingBoxHelper = function(e, t) {
  57406. var i = void 0 !== t ? t : 8947848;
  57407. this.object = e,
  57408. this.box = new n.Box3,
  57409. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57410. color: i,
  57411. wireframe: !0
  57412. }))
  57413. }
  57414. ,
  57415. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57416. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57417. n.BoundingBoxHelper.prototype.update = function() {
  57418. this.box.setFromObject(this.object),
  57419. this.box.size(this.scale),
  57420. this.box.center(this.position)
  57421. }
  57422. ,
  57423. n.CameraHelper = function(e) {
  57424. function t(e, t, n) {
  57425. i(e, n),
  57426. i(t, n)
  57427. }
  57428. function i(e, t) {
  57429. r.vertices.push(new n.Vector3),
  57430. r.colors.push(new n.Color(t)),
  57431. void 0 === a[e] && (a[e] = []),
  57432. a[e].push(r.vertices.length - 1)
  57433. }
  57434. var r = new n.Geometry
  57435. , o = new n.LineBasicMaterial({
  57436. color: 16777215,
  57437. vertexColors: n.FaceColors
  57438. })
  57439. , a = {}
  57440. , s = 16755200
  57441. , l = 16711680
  57442. , c = 43775
  57443. , h = 16777215
  57444. , u = 3355443;
  57445. t("n1", "n2", s),
  57446. t("n2", "n4", s),
  57447. t("n4", "n3", s),
  57448. t("n3", "n1", s),
  57449. t("f1", "f2", s),
  57450. t("f2", "f4", s),
  57451. t("f4", "f3", s),
  57452. t("f3", "f1", s),
  57453. t("n1", "f1", s),
  57454. t("n2", "f2", s),
  57455. t("n3", "f3", s),
  57456. t("n4", "f4", s),
  57457. t("p", "n1", l),
  57458. t("p", "n2", l),
  57459. t("p", "n3", l),
  57460. t("p", "n4", l),
  57461. t("u1", "u2", c),
  57462. t("u2", "u3", c),
  57463. t("u3", "u1", c),
  57464. t("c", "t", h),
  57465. t("p", "c", u),
  57466. t("cn1", "cn2", u),
  57467. t("cn3", "cn4", u),
  57468. t("cf1", "cf2", u),
  57469. t("cf3", "cf4", u),
  57470. n.LineSegments.call(this, r, o),
  57471. this.camera = e,
  57472. this.camera.updateProjectionMatrix(),
  57473. this.matrix = e.matrixWorld,
  57474. this.matrixAutoUpdate = !1,
  57475. this.pointMap = a,
  57476. this.update()
  57477. }
  57478. ,
  57479. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57480. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57481. n.CameraHelper.prototype.update = function() {
  57482. function e(e, n, a, s) {
  57483. r.set(n, a, s).unproject(o);
  57484. var l = i[e];
  57485. if (void 0 !== l)
  57486. for (var c = 0, h = l.length; c < h; c++)
  57487. t.vertices[l[c]].copy(r)
  57488. }
  57489. var t, i, r = new n.Vector3, o = new n.Camera;
  57490. return function() {
  57491. t = this.geometry,
  57492. i = this.pointMap;
  57493. var n = 1
  57494. , r = 1;
  57495. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57496. e("c", 0, 0, -1),
  57497. e("t", 0, 0, 1),
  57498. e("n1", -n, -r, -1),
  57499. e("n2", n, -r, -1),
  57500. e("n3", -n, r, -1),
  57501. e("n4", n, r, -1),
  57502. e("f1", -n, -r, 1),
  57503. e("f2", n, -r, 1),
  57504. e("f3", -n, r, 1),
  57505. e("f4", n, r, 1),
  57506. e("u1", .7 * n, 1.1 * r, -1),
  57507. e("u2", .7 * -n, 1.1 * r, -1),
  57508. e("u3", 0, 2 * r, -1),
  57509. e("cf1", -n, 0, 1),
  57510. e("cf2", n, 0, 1),
  57511. e("cf3", 0, -r, 1),
  57512. e("cf4", 0, r, 1),
  57513. e("cn1", -n, 0, -1),
  57514. e("cn2", n, 0, -1),
  57515. e("cn3", 0, -r, -1),
  57516. e("cn4", 0, r, -1),
  57517. t.verticesNeedUpdate = !0
  57518. }
  57519. }(),
  57520. n.DirectionalLightHelper = function(e, t) {
  57521. n.Object3D.call(this),
  57522. this.light = e,
  57523. this.light.updateMatrixWorld(),
  57524. this.matrix = e.matrixWorld,
  57525. this.matrixAutoUpdate = !1,
  57526. t = t || 1;
  57527. var i = new n.Geometry;
  57528. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57529. var r = new n.LineBasicMaterial({
  57530. fog: !1
  57531. });
  57532. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57533. this.lightPlane = new n.Line(i,r),
  57534. this.add(this.lightPlane),
  57535. i = new n.Geometry,
  57536. i.vertices.push(new n.Vector3, new n.Vector3),
  57537. r = new n.LineBasicMaterial({
  57538. fog: !1
  57539. }),
  57540. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57541. this.targetLine = new n.Line(i,r),
  57542. this.add(this.targetLine),
  57543. this.update()
  57544. }
  57545. ,
  57546. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57547. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57548. n.DirectionalLightHelper.prototype.dispose = function() {
  57549. this.lightPlane.geometry.dispose(),
  57550. this.lightPlane.material.dispose(),
  57551. this.targetLine.geometry.dispose(),
  57552. this.targetLine.material.dispose()
  57553. }
  57554. ,
  57555. n.DirectionalLightHelper.prototype.update = function() {
  57556. var e = new n.Vector3
  57557. , t = new n.Vector3
  57558. , i = new n.Vector3;
  57559. return function() {
  57560. e.setFromMatrixPosition(this.light.matrixWorld),
  57561. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57562. i.subVectors(t, e),
  57563. this.lightPlane.lookAt(i),
  57564. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57565. this.targetLine.geometry.vertices[1].copy(i),
  57566. this.targetLine.geometry.verticesNeedUpdate = !0,
  57567. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57568. }
  57569. }(),
  57570. n.EdgesHelper = function(e, t, i) {
  57571. var r = void 0 !== t ? t : 16777215;
  57572. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57573. color: r
  57574. })),
  57575. this.matrix = e.matrixWorld,
  57576. this.matrixAutoUpdate = !1
  57577. }
  57578. ,
  57579. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57580. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57581. n.FaceNormalsHelper = function(e, t, i, r) {
  57582. this.object = e,
  57583. this.size = void 0 !== t ? t : 1;
  57584. var o = void 0 !== i ? i : 16776960
  57585. , a = void 0 !== r ? r : 1
  57586. , s = 0
  57587. , l = this.object.geometry;
  57588. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57589. var c = new n.BufferGeometry
  57590. , h = new n.Float32Attribute(2 * s * 3,3);
  57591. c.addAttribute("position", h),
  57592. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57593. color: o,
  57594. linewidth: a
  57595. })),
  57596. this.matrixAutoUpdate = !1,
  57597. this.update()
  57598. }
  57599. ,
  57600. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57601. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57602. n.FaceNormalsHelper.prototype.update = function() {
  57603. var e = new n.Vector3
  57604. , t = new n.Vector3
  57605. , i = new n.Matrix3;
  57606. return function() {
  57607. this.object.updateMatrixWorld(!0),
  57608. i.getNormalMatrix(this.object.matrixWorld);
  57609. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57610. var u = s[c]
  57611. , d = u.normal;
  57612. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57613. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57614. r.setXYZ(l, e.x, e.y, e.z),
  57615. l += 1,
  57616. r.setXYZ(l, t.x, t.y, t.z),
  57617. l += 1
  57618. }
  57619. return r.needsUpdate = !0,
  57620. this
  57621. }
  57622. }(),
  57623. n.GridHelper = function(e, t) {
  57624. var i = new n.Geometry
  57625. , r = new n.LineBasicMaterial({
  57626. vertexColors: n.VertexColors
  57627. });
  57628. this.color1 = new n.Color(4473924),
  57629. this.color2 = new n.Color(8947848);
  57630. for (var o = -e; o <= e; o += t) {
  57631. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57632. var a = 0 === o ? this.color1 : this.color2;
  57633. i.colors.push(a, a, a, a)
  57634. }
  57635. n.LineSegments.call(this, i, r)
  57636. }
  57637. ,
  57638. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57639. n.GridHelper.prototype.constructor = n.GridHelper,
  57640. n.GridHelper.prototype.setColors = function(e, t) {
  57641. this.color1.set(e),
  57642. this.color2.set(t),
  57643. this.geometry.colorsNeedUpdate = !0
  57644. }
  57645. ,
  57646. n.HemisphereLightHelper = function(e, t) {
  57647. n.Object3D.call(this),
  57648. this.light = e,
  57649. this.light.updateMatrixWorld(),
  57650. this.matrix = e.matrixWorld,
  57651. this.matrixAutoUpdate = !1,
  57652. this.colors = [new n.Color, new n.Color];
  57653. var i = new n.SphereGeometry(t,4,2);
  57654. i.rotateX(-Math.PI / 2);
  57655. for (var r = 0, o = 8; r < o; r++)
  57656. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57657. var a = new n.MeshBasicMaterial({
  57658. vertexColors: n.FaceColors,
  57659. wireframe: !0
  57660. });
  57661. this.lightSphere = new n.Mesh(i,a),
  57662. this.add(this.lightSphere),
  57663. this.update()
  57664. }
  57665. ,
  57666. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57667. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57668. n.HemisphereLightHelper.prototype.dispose = function() {
  57669. this.lightSphere.geometry.dispose(),
  57670. this.lightSphere.material.dispose()
  57671. }
  57672. ,
  57673. n.HemisphereLightHelper.prototype.update = function() {
  57674. var e = new n.Vector3;
  57675. return function() {
  57676. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57677. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57678. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57679. this.lightSphere.geometry.colorsNeedUpdate = !0
  57680. }
  57681. }(),
  57682. n.PointLightHelper = function(e, t) {
  57683. this.light = e,
  57684. this.light.updateMatrixWorld();
  57685. var i = new n.SphereGeometry(t,4,2)
  57686. , r = new n.MeshBasicMaterial({
  57687. wireframe: !0,
  57688. fog: !1
  57689. });
  57690. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57691. n.Mesh.call(this, i, r),
  57692. this.matrix = this.light.matrixWorld,
  57693. this.matrixAutoUpdate = !1
  57694. }
  57695. ,
  57696. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57697. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57698. n.PointLightHelper.prototype.dispose = function() {
  57699. this.geometry.dispose(),
  57700. this.material.dispose()
  57701. }
  57702. ,
  57703. n.PointLightHelper.prototype.update = function() {
  57704. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57705. }
  57706. ,
  57707. n.SkeletonHelper = function(e) {
  57708. this.bones = this.getBoneList(e);
  57709. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57710. var r = this.bones[i];
  57711. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57712. t.vertices.push(new n.Vector3),
  57713. t.colors.push(new n.Color(0,0,1)),
  57714. t.colors.push(new n.Color(0,1,0)))
  57715. }
  57716. t.dynamic = !0;
  57717. var o = new n.LineBasicMaterial({
  57718. vertexColors: n.VertexColors,
  57719. depthTest: !1,
  57720. depthWrite: !1,
  57721. transparent: !0
  57722. });
  57723. n.LineSegments.call(this, t, o),
  57724. this.root = e,
  57725. this.matrix = e.matrixWorld,
  57726. this.matrixAutoUpdate = !1,
  57727. this.update()
  57728. }
  57729. ,
  57730. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57731. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57732. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57733. var t = [];
  57734. e instanceof n.Bone && t.push(e);
  57735. for (var i = 0; i < e.children.length; i++)
  57736. t.push.apply(t, this.getBoneList(e.children[i]));
  57737. return t
  57738. }
  57739. ,
  57740. n.SkeletonHelper.prototype.update = function() {
  57741. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57742. var a = this.bones[o];
  57743. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57744. e.vertices[r].setFromMatrixPosition(i),
  57745. i.multiplyMatrices(t, a.parent.matrixWorld),
  57746. e.vertices[r + 1].setFromMatrixPosition(i),
  57747. r += 2)
  57748. }
  57749. e.verticesNeedUpdate = !0,
  57750. e.computeBoundingSphere()
  57751. }
  57752. ,
  57753. n.SpotLightHelper = function(e) {
  57754. n.Object3D.call(this),
  57755. this.light = e,
  57756. this.light.updateMatrixWorld(),
  57757. this.matrix = e.matrixWorld,
  57758. this.matrixAutoUpdate = !1;
  57759. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57760. t.translate(0, -.5, 0),
  57761. t.rotateX(-Math.PI / 2);
  57762. var i = new n.MeshBasicMaterial({
  57763. wireframe: !0,
  57764. fog: !1
  57765. });
  57766. this.cone = new n.Mesh(t,i),
  57767. this.add(this.cone),
  57768. this.update()
  57769. }
  57770. ,
  57771. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57772. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57773. n.SpotLightHelper.prototype.dispose = function() {
  57774. this.cone.geometry.dispose(),
  57775. this.cone.material.dispose()
  57776. }
  57777. ,
  57778. n.SpotLightHelper.prototype.update = function() {
  57779. var e = new n.Vector3
  57780. , t = new n.Vector3;
  57781. return function() {
  57782. var i = this.light.distance ? this.light.distance : 1e4
  57783. , n = i * Math.tan(this.light.angle);
  57784. this.cone.scale.set(n, n, i),
  57785. e.setFromMatrixPosition(this.light.matrixWorld),
  57786. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57787. this.cone.lookAt(t.sub(e)),
  57788. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57789. }
  57790. }(),
  57791. n.VertexNormalsHelper = function(e, t, i, r) {
  57792. this.object = e,
  57793. this.size = void 0 !== t ? t : 1;
  57794. var o = void 0 !== i ? i : 16711680
  57795. , a = void 0 !== r ? r : 1
  57796. , s = 0
  57797. , l = this.object.geometry;
  57798. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57799. var c = new n.BufferGeometry
  57800. , h = new n.Float32Attribute(2 * s * 3,3);
  57801. c.addAttribute("position", h),
  57802. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57803. color: o,
  57804. linewidth: a
  57805. })),
  57806. this.matrixAutoUpdate = !1,
  57807. this.update()
  57808. }
  57809. ,
  57810. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57811. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57812. n.VertexNormalsHelper.prototype.update = function() {
  57813. var e = new n.Vector3
  57814. , t = new n.Vector3
  57815. , i = new n.Matrix3;
  57816. return function() {
  57817. var r = ["a", "b", "c"];
  57818. this.object.updateMatrixWorld(!0),
  57819. i.getNormalMatrix(this.object.matrixWorld);
  57820. var o = this.object.matrixWorld
  57821. , a = this.geometry.attributes.position
  57822. , s = this.object.geometry;
  57823. if (s instanceof n.Geometry)
  57824. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57825. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57826. var m = l[p[r[f]]]
  57827. , v = p.vertexNormals[f];
  57828. e.copy(m).applyMatrix4(o),
  57829. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57830. a.setXYZ(h, e.x, e.y, e.z),
  57831. h += 1,
  57832. a.setXYZ(h, t.x, t.y, t.z),
  57833. h += 1
  57834. }
  57835. else if (s instanceof n.BufferGeometry)
  57836. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57837. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57838. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57839. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57840. a.setXYZ(h, e.x, e.y, e.z),
  57841. h += 1,
  57842. a.setXYZ(h, t.x, t.y, t.z),
  57843. h += 1;
  57844. return a.needsUpdate = !0,
  57845. this
  57846. }
  57847. }(),
  57848. n.WireframeHelper = function(e, t) {
  57849. var i = void 0 !== t ? t : 16777215;
  57850. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57851. color: i
  57852. })),
  57853. this.matrix = e.matrixWorld,
  57854. this.matrixAutoUpdate = !1
  57855. }
  57856. ,
  57857. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57858. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57859. n.ImmediateRenderObject = function(e) {
  57860. n.Object3D.call(this),
  57861. this.material = e,
  57862. this.render = function(e) {}
  57863. }
  57864. ,
  57865. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57866. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57867. n.MorphBlendMesh = function(e, t) {
  57868. n.Mesh.call(this, e, t),
  57869. this.animationsMap = {},
  57870. this.animationsList = [];
  57871. var i = this.geometry.morphTargets.length
  57872. , r = "__default"
  57873. , o = 0
  57874. , a = i - 1
  57875. , s = i / 1;
  57876. this.createAnimation(r, o, a, s),
  57877. this.setAnimationWeight(r, 1)
  57878. }
  57879. ,
  57880. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57881. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57882. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57883. var r = {
  57884. start: t,
  57885. end: i,
  57886. length: i - t + 1,
  57887. fps: n,
  57888. duration: (i - t) / n,
  57889. lastFrame: 0,
  57890. currentFrame: 0,
  57891. active: !1,
  57892. time: 0,
  57893. direction: 1,
  57894. weight: 1,
  57895. directionBackwards: !1,
  57896. mirroredLoop: !1
  57897. };
  57898. this.animationsMap[e] = r,
  57899. this.animationsList.push(r)
  57900. }
  57901. ,
  57902. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57903. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57904. var s = r.morphTargets[o]
  57905. , l = s.name.match(i);
  57906. if (l && l.length > 1) {
  57907. var c = l[1];
  57908. n[c] || (n[c] = {
  57909. start: 1 / 0,
  57910. end: -(1 / 0)
  57911. });
  57912. var h = n[c];
  57913. o < h.start && (h.start = o),
  57914. o > h.end && (h.end = o),
  57915. t || (t = c)
  57916. }
  57917. }
  57918. for (var c in n) {
  57919. var h = n[c];
  57920. this.createAnimation(c, h.start, h.end, e)
  57921. }
  57922. this.firstAnimation = t
  57923. }
  57924. ,
  57925. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57926. var t = this.animationsMap[e];
  57927. t && (t.direction = 1,
  57928. t.directionBackwards = !1)
  57929. }
  57930. ,
  57931. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57932. var t = this.animationsMap[e];
  57933. t && (t.direction = -1,
  57934. t.directionBackwards = !0)
  57935. }
  57936. ,
  57937. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57938. var i = this.animationsMap[e];
  57939. i && (i.fps = t,
  57940. i.duration = (i.end - i.start) / i.fps)
  57941. }
  57942. ,
  57943. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57944. var i = this.animationsMap[e];
  57945. i && (i.duration = t,
  57946. i.fps = (i.end - i.start) / i.duration)
  57947. }
  57948. ,
  57949. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57950. var i = this.animationsMap[e];
  57951. i && (i.weight = t)
  57952. }
  57953. ,
  57954. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57955. var i = this.animationsMap[e];
  57956. i && (i.time = t)
  57957. }
  57958. ,
  57959. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57960. var t = 0
  57961. , i = this.animationsMap[e];
  57962. return i && (t = i.time),
  57963. t
  57964. }
  57965. ,
  57966. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57967. var t = -1
  57968. , i = this.animationsMap[e];
  57969. return i && (t = i.duration),
  57970. t
  57971. }
  57972. ,
  57973. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57974. var t = this.animationsMap[e];
  57975. t ? (t.time = 0,
  57976. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57977. }
  57978. ,
  57979. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57980. var t = this.animationsMap[e];
  57981. t && (t.active = !1)
  57982. }
  57983. ,
  57984. n.MorphBlendMesh.prototype.update = function(e) {
  57985. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57986. var r = this.animationsList[t];
  57987. if (r.active) {
  57988. var o = r.duration / r.length;
  57989. r.time += r.direction * e,
  57990. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57991. r.time > r.duration && (r.time = r.duration,
  57992. r.directionBackwards = !0),
  57993. r.time < 0 && (r.time = 0,
  57994. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57995. r.time < 0 && (r.time += r.duration));
  57996. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57997. , s = r.weight;
  57998. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57999. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58000. this.morphTargetInfluences[a] = 0,
  58001. r.lastFrame = r.currentFrame,
  58002. r.currentFrame = a);
  58003. var l = r.time % o / o;
  58004. r.directionBackwards && (l = 1 - l),
  58005. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58006. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58007. }
  58008. }
  58009. }
  58010. ,
  58011. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58012. i.THREE = n) : this.THREE = n
  58013. window.THREE = n
  58014. }
  58015. , {}]
  58016. }, {}, [116]);
  58017. function initTransitionPass(THREE){
  58018. THREE.TransitionPass = function ( scene, camera ) {
  58019. this.renderScene = scene;
  58020. this.renderCamera = camera;
  58021. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58022. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58023. format: THREE.RGBAFormat
  58024. });
  58025. this.coverTex = this.coverRenderTarget.texture;
  58026. this.enabled = false;
  58027. this.oldClearColor = new THREE.Color();
  58028. this.oldClearAlpha = 1;
  58029. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58030. this.scene = new THREE.Scene();
  58031. this.material = this.getMaskMaterial()
  58032. var copyShader = THREE.CopyShader;
  58033. this.materialCopy = new THREE.ShaderMaterial( {
  58034. uniforms: this.copyUniforms,
  58035. vertexShader: copyShader.vertexShader,
  58036. fragmentShader: copyShader.fragmentShader,
  58037. blending: THREE.NoBlending,
  58038. depthTest: false,
  58039. depthWrite: false,
  58040. transparent: true
  58041. } );
  58042. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58043. this.quad.frustumCulled = false; // Avoid getting clipped
  58044. this.scene.add( this.quad );
  58045. }
  58046. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58047. constructor: THREE.TransitionPass,
  58048. setSize: function ( width, height ) {
  58049. this.coverRenderTarget.setSize( width, height );
  58050. },
  58051. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58052. var oldAutoClear = renderer.autoClear;
  58053. renderer.autoClear = false;
  58054. var uniforms = this.quad.material.uniforms
  58055. uniforms.bgTex.value = readBuffer.texture;
  58056. uniforms.coverTex.value = this.coverTex;
  58057. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58058. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58059. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58060. renderer.render( this.scene, this.camera);
  58061. renderer.autoClear = oldAutoClear;
  58062. },
  58063. start:function(sceneRenderer){
  58064. this.enabled = true
  58065. //draw coverTex
  58066. this.quad.material.uniforms.progress.value = 1;
  58067. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58068. },
  58069. stop:function(){
  58070. this.enabled = false
  58071. }
  58072. ,
  58073. getMaskMaterial :function(){
  58074. return new THREE.ShaderMaterial( {
  58075. uniforms: {
  58076. coverTex: {
  58077. type: "t",
  58078. value: null
  58079. },
  58080. bgTex: {
  58081. type: "t",
  58082. value: null
  58083. },
  58084. progress:{
  58085. type: "f",
  58086. value: 0
  58087. },
  58088. screenRatio:{
  58089. type: "f",
  58090. value: 1
  58091. }
  58092. },
  58093. vertexShader: `
  58094. varying vec2 vUv;
  58095. void main()
  58096. {
  58097. vUv = uv;
  58098. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58099. }
  58100. `,
  58101. fragmentShader: `
  58102. uniform sampler2D coverTex;
  58103. uniform sampler2D bgTex;
  58104. uniform float progress;
  58105. uniform float screenRatio;
  58106. varying vec2 vUv;
  58107. void main() {
  58108. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58109. const float minRadius = 0.0 ;
  58110. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  58111. float diff = 0.292; //1.0-maxRadius;
  58112. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58113. float radiusOut = radiusIn + diff;
  58114. if(radius < radiusIn) {
  58115. gl_FragColor = texture2D(bgTex, vUv);
  58116. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58117. }else if(radius>radiusOut){
  58118. gl_FragColor = texture2D(coverTex, vUv) ;
  58119. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58120. }else{
  58121. vec4 color1 = texture2D(bgTex, vUv);
  58122. vec4 color2 = texture2D(coverTex, vUv);
  58123. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58124. gl_FragColor = mix(color1, color2, rotio);
  58125. }
  58126. }
  58127. `
  58128. } );
  58129. },
  58130. }
  58131. }
  58132. /*
  58133. 笔记:
  58134. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58135. */