main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40, //视角
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // // zeg 查询pano对应的导览片段
  4496. // if(!this.panoIdMap) {
  4497. // this.panoIdMap = new Map()
  4498. // this.model.heroLocations.forEach( (value, index) => {
  4499. // // value.heroLocations.forEach( hl => {
  4500. // if(!value.heroLocations) return
  4501. // let hl = value.heroLocations[0]
  4502. // let arr = this.panoIdMap.get(hl.panoId)
  4503. // if(arr){
  4504. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4505. // } else {
  4506. // this.panoIdMap.set(hl.panoId, [index])
  4507. // }
  4508. // // })
  4509. // })
  4510. // }
  4511. }
  4512. ,
  4513. n.prototype.resetAll = function() {
  4514. if (this.currentItem = null,
  4515. this.destinationItem = null,
  4516. this.tourIsPlaying = !1,
  4517. //this.bgmReplay(),//xzw
  4518. this.transitionStage = y.None,
  4519. this.nextFunc = null,
  4520. this.onTheBus = !1,
  4521. this.reachSource = null,
  4522. this.interrupted = !1,
  4523. this.model) {
  4524. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4525. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4526. } else
  4527. this.defaultWarpStyle = u.BLACK,
  4528. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4529. this.resetSpecialTransition()
  4530. }
  4531. ,
  4532. n.prototype.updateModel = function() {
  4533. this.model = this.modelManager.getActiveModel(),
  4534. this.nItems = this.model.heroLocations.length
  4535. }
  4536. ,
  4537. n.prototype.bindEvents = function() {
  4538. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4539. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4540. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4541. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4542. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4543. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4544. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4545. this.player.once(f.Move, function() {
  4546. s.cancelById(I)
  4547. })
  4548. }
  4549. ,
  4550. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4551. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4552. this.pauseWalkingSection(),
  4553. this.player.fastForwardActivePanoFlight(),
  4554. !0/* ) */
  4555. }
  4556. ,
  4557. n.prototype.handlePlayerMove = function(e) {
  4558. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4559. this.emit("update.controls")
  4560. }
  4561. ,
  4562. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4563. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4564. this.emit("update.controls"))
  4565. }
  4566. ,
  4567. n.prototype.handlePlayerModeChanged = function(e, t) {
  4568. this.intermediateState() || e === t || (this.onTheBus = !1,
  4569. this.emit("update.controls"))
  4570. }
  4571. ,
  4572. n.prototype.handlePlayerInputStart = function(e) {
  4573. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerFlyingStarted = function() {
  4577. this.clearWalkingSectionPaused()
  4578. }
  4579. ,
  4580. n.prototype.describe = function() {
  4581. return {
  4582. nItems: this.nItems,
  4583. currentItem: this.currentItem,
  4584. destinationItem: this.destinationItem,
  4585. tourIsPlaying: this.tourIsPlaying,
  4586. onTheBus: this.onTheBus,
  4587. endlessLoop: this.endlessLoop,
  4588. viewMode: this.player.mode,
  4589. inTransition: this._inTransition(),
  4590. transitionStage: this.transitionStage,
  4591. tourInProgress: this.tourInProgress
  4592. }
  4593. }
  4594. ,
  4595. n.prototype._inTransition = function() {
  4596. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4597. }
  4598. ,
  4599. n.prototype.bounceable = function() {
  4600. var e = this.clock.getDelta();
  4601. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4602. }
  4603. ,
  4604. n.prototype.itemCompare = function(item1, item2, type){//add
  4605. if(type == 'equal'){//==
  4606. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4607. }else if(type == 'less'){//<
  4608. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4609. }
  4610. }
  4611. n.prototype.currentMoveDirection = function() {
  4612. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4613. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4614. }
  4615. ,
  4616. n.prototype.clearPath = function() {
  4617. this._inTransition() || this.player.path.discardPathObject()
  4618. }
  4619. ,
  4620. n.prototype.allFloors = function() {
  4621. this.model.toggleAllFloors()
  4622. }
  4623. ,
  4624. n.prototype.actionComplete = function(e) {
  4625. if (this.interrupted = !1,
  4626. this.transitionStage = y.None,
  4627. this.resetSpecialTransition(),
  4628. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4629. this.tourIsPlaying || (this.player.disablePreRendering(),
  4630. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4631. this.emit("update.controls"),
  4632. this.nextFunc) {
  4633. var t = this.nextFunc;
  4634. this.nextFunc = null,
  4635. t()
  4636. }
  4637. }
  4638. ,
  4639. n.prototype.awaitCompletion = function(e, t) {
  4640. this.nextFunc = t,
  4641. e()
  4642. }
  4643. ,
  4644. n.prototype.updateSuccessFunction = function(e) {
  4645. this.nextFunc = e
  4646. }
  4647. ,
  4648. n.prototype.interrupt = function(e, t) {
  4649. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4650. this.tourIsPlaying = !1,
  4651. //this.bgmReplay(),//xzw
  4652. this.interrupted = !0,
  4653. this.nextFunc = null,
  4654. this.emit(p.ActionInterrupted),
  4655. null !== e && void 0 !== e || (e = g.BEGINNING),
  4656. this.player.interruptAndFastForward(e, t),
  4657. !0)
  4658. }
  4659. ,
  4660. n.prototype.wouldInterrupt = function() {
  4661. return this.transitionStage !== y.None
  4662. }
  4663. ,
  4664. n.prototype.intermediateState = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.isInterrupted = function() {
  4669. return this.interrupted
  4670. }
  4671. ,
  4672. n.prototype.pauseWalkingSection = function() {
  4673. this.walkingSectionPaused = !0
  4674. }
  4675. ,
  4676. n.prototype.clearWalkingSectionPaused = function() {
  4677. this.walkingSectionPaused = !1
  4678. }
  4679. ,
  4680. n.prototype.autoTour = function() {
  4681. var e = Date.now();
  4682. this.model.auxDataPromise.then(function() {
  4683. e = Date.now() - e;
  4684. var t = a.warp.auto
  4685. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4686. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4687. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4688. done: function() {
  4689. this.playTour()
  4690. }
  4691. .bind(this),
  4692. name: "_atr",
  4693. id: I
  4694. })
  4695. }
  4696. .bind(this))
  4697. }
  4698. ,
  4699. n.prototype.atDestinationPano = function() {
  4700. if (!this.player.currentPano || null === this.destinationItem)
  4701. return !1;
  4702. var e = this.player.currentPano.id;
  4703. if (void 0 === e)
  4704. return !1;
  4705. var t = this.model.heroLocations;
  4706. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4707. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4708. return destination && destination.panoId == e
  4709. }
  4710. ,
  4711. n.prototype.redirectToItem = function(e, t) {
  4712. if (null === e || void 0 === e)
  4713. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4714. if (!this.wouldInterrupt())
  4715. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4716. if (this.player.mode === c.TRANSITIONING)
  4717. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4718. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4719. var i = function() {
  4720. s.setTimeout(function() {
  4721. this.setDestinationItem(e),
  4722. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4723. }
  4724. .bind(this), 0)
  4725. }
  4726. .bind(this);
  4727. this.interrupt(g.END, 0),
  4728. this.updateSuccessFunction(i)
  4729. }
  4730. ,
  4731. n.prototype.useSpecialTransition = function(e) {
  4732. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4733. this.nextWarpStyle = u.BLACK
  4734. }
  4735. ,
  4736. n.prototype.resetSpecialTransition = function() {
  4737. this.nextWarpStyle = this.defaultWarpStyle
  4738. }
  4739. ,
  4740. n.prototype.arrivedAtDestination = function(e) {
  4741. if (this.player.flying || this.player.isWarping())
  4742. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4743. else {
  4744. this.transitionStage = y.Aiming;
  4745. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4746. this.player.model.fadePanoMarkers(0),
  4747. this.awaitCompletion(function() {
  4748. this.resetSpecialTransition(),
  4749. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4750. }
  4751. .bind(this), t)
  4752. }
  4753. }
  4754. ,
  4755. n.prototype.goToDestination = function(e, t, i, n) {
  4756. //音频
  4757. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4758. // zeg 手动导览不播放音频
  4759. if(musicInfo && musicInfo.music && !e){
  4760. let musicType = localStorage.getItem('xunirole') || 'male'
  4761. let isMale = musicType.indexOf('female') < 0
  4762. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4763. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4764. let src = fixMusic
  4765. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4766. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4767. let audioSrc2 = common.getFileNameFromUrl(src)
  4768. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4769. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4770. SoundManager.play('tour',null,0) // currentTime = 0;
  4771. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4772. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4773. }
  4774. }else{//很可能是该folder的起始
  4775. SoundManager.play('tour', manage.dealURL(src))
  4776. }
  4777. }
  4778. let oldPos = this.player.position.clone();
  4779. let oldPano = this.player.currentPano
  4780. if (this.onTheBus = !0,
  4781. this.emit("update.controls"),
  4782. this.player.updateLastView(),
  4783. !n && this.atDestinationPano()){
  4784. /*
  4785. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4786. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4787. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4788. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4789. } */
  4790. return void this.arrivedAtDestination(!0);
  4791. }
  4792. if (this.player.flying || this.player.isWarping())
  4793. A.warn("Cannot go to new destination while player is flying or warping.");
  4794. else {
  4795. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4796. , o = null
  4797. , a1 = null;
  4798. if (r.isPano()) {
  4799. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4800. //var walk = window.DATA.black ? 'black' : 'walk';
  4801. //若是点击item,直接瞬间过渡。
  4802. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4803. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4804. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4805. o = this.arrivedAtDestination.bind(this, !0)
  4806. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4807. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4808. }
  4809. } else{
  4810. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4811. o = this.arrivedAtDestination.bind(this, !1);
  4812. }
  4813. this.transitionStage = y.Moving,
  4814. this.model.fadePanoMarkers(0),
  4815. this.awaitCompletion(function() {
  4816. a1();
  4817. }
  4818. .bind(this), o),
  4819. this.emit("update.controls")
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.tourInterlude = function() {
  4824. if (h.trackAlways("reach_highlight", {
  4825. reach_source: this.reachSource
  4826. }),
  4827. this.model.fadePanoMarkers(0),
  4828. this.emit("update.controls"),
  4829. this.tourIsPlaying)
  4830. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4831. void this.awaitCompletion(function() {
  4832. this.transitionStage = y.Interlude,
  4833. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4834. }
  4835. .bind(this), function(){
  4836. this.currentItem = [0,0],
  4837. this.stopTour(true),
  4838. this.emit(p.TourEnd)
  4839. }.bind(this)),
  4840. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4841. this.transitionStage = y.Interlude,
  4842. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4843. }
  4844. .bind(this), this.goNext.bind(this))
  4845. }
  4846. ,
  4847. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  4848. var result = {item:[0,0], dis:Infinity};
  4849. var compare = (location, item)=>{
  4850. if(location.panoId != void 0 && location.panoId!= "outside"){
  4851. var pano = this.model.panos.index[location.panoId];
  4852. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4853. if(dis<result.dis){
  4854. result.item = item, result.dis = dis
  4855. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4856. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4857. result.item = item, result.dis = dis
  4858. } */
  4859. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4860. result.item = item, result.dis = dis
  4861. }
  4862. }
  4863. }
  4864. }
  4865. this.model.heroLocations.forEach((e,i)=>{
  4866. if(e.heroLocations){
  4867. /* e.heroLocations.forEach((a,j)=>{
  4868. compare(a, [i,j])
  4869. }) */
  4870. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4871. location && compare(location, [i,0])
  4872. }else{
  4873. compare(e, [i,0])
  4874. }
  4875. })
  4876. return result.item
  4877. }
  4878. n.prototype.playTour = function() {
  4879. if (!this.bounceable() && this.model.heroLocations.length) {
  4880. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4881. // if(!this.currentItem) this.currentItem = []
  4882. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4883. // // zeg 从当前pano进行自动导览
  4884. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4885. // // this.model.heroLocations.forEach( (value, index) => {
  4886. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4887. // // currentPanoDestinations.push(index)
  4888. // // }
  4889. // // })
  4890. // if(!currentPanoDestinations) {
  4891. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4892. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4893. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4894. // for(var i = 0; i < neighbourIndex.length; i++) {
  4895. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4896. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4897. // }
  4898. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4899. // }
  4900. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4901. // this.currentItem[0] = currentPanoDestinations[0]
  4902. // }
  4903. // }
  4904. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4905. this.tourInProgress = !0,
  4906. this.reachSource = "play",
  4907. this.tourIsPlaying = !0,
  4908. this.wasZoomEnabled = this.player.zoomEnabled,
  4909. this.player.zoomEnabled = !1,
  4910. this.resetSpecialTransition(),
  4911. this.emit("update.controls"),
  4912. this.emit(p.TourStart),
  4913. this.player.enablePreRendering(),
  4914. // this.currentItem[1] = null,
  4915. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4916. this.goToDestination()) : this.goNext()))
  4917. }
  4918. }
  4919. n.prototype.playTourNearBy = function() {
  4920. if (!this.bounceable()){
  4921. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4922. this.tourInProgress = !0,
  4923. this.reachSource = "play",
  4924. this.tourIsPlaying = !0,
  4925. this.wasZoomEnabled = this.player.zoomEnabled,
  4926. this.player.zoomEnabled = !1,
  4927. this.resetSpecialTransition(),
  4928. this.emit("update.controls"),
  4929. this.emit(p.TourStart),
  4930. this.player.enablePreRendering(),
  4931. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4932. this.goToDestination()) : this.goNext())) */
  4933. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4934. }
  4935. }
  4936. ,
  4937. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4938. } */
  4939. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4940. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  4941. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4942. this.tourIsPlaying = !1,
  4943. this.interrupt(),
  4944. this.clearWalkingSectionPaused(),
  4945. this.resetSpecialTransition(),
  4946. this.emit("update.controls"))
  4947. }
  4948. ,
  4949. n.prototype.endTourProgress = function() {
  4950. this.tourInProgress = !1,
  4951. this.emit("update.controls"),
  4952. this.emit(p.TourEnd)
  4953. }
  4954. ,
  4955. n.prototype.goToHighlight = function(e) {
  4956. if (this.wouldInterrupt())
  4957. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4958. else {
  4959. if (A.debug("<tour.goto " + e + ">"),
  4960. this.isInterrupted())
  4961. return;
  4962. this.clearWalkingSectionPaused(),
  4963. this.setDestinationItem(e),
  4964. this.useSpecialTransition("Hilight")
  4965. this.goToDestination(true),//add true
  4966. h.trackAlways("reach_highlight", {
  4967. reach_source: "thumb"
  4968. })
  4969. }
  4970. }
  4971. ,
  4972. n.prototype.prevHighlight = function() {
  4973. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4974. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4975. this.reachSource = "prev",
  4976. this.goPrev()))
  4977. }
  4978. ,
  4979. n.prototype.nextHighlight = function() {
  4980. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4981. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4982. this.reachSource = "next",
  4983. this.goNext()))
  4984. }
  4985. ,
  4986. n.prototype.changeMode = function(e) {
  4987. var t = $.Deferred()
  4988. , i = t.resolve.bind(t)
  4989. , n = t.reject.bind(t);
  4990. this.emit(p.StartModeChange);
  4991. var r = function() {
  4992. return this.clearWalkingSectionPaused(),
  4993. !!this.wouldInterrupt() && (this.interrupt(),
  4994. !0)
  4995. }
  4996. .bind(this);
  4997. if (!r()) {
  4998. switch (e) {
  4999. case c.PANORAMA:
  5000. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5001. break;
  5002. case c.DOLLHOUSE:
  5003. case c.FLOORPLAN:
  5004. this.player.flyToNewMode({
  5005. mode: e
  5006. }).done(i).fail(n);
  5007. break;
  5008. case c.OUTDOOR:
  5009. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5010. }
  5011. return t.promise()
  5012. }
  5013. }
  5014. ,
  5015. n.prototype.atEndOfTour = function() {
  5016. //return this.currentItem >= this.nItems - 1
  5017. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5018. if(end){
  5019. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5020. if(heroLocations){
  5021. end = this.currentItem[1] >= heroLocations.length - 1
  5022. }
  5023. }
  5024. return end;
  5025. }
  5026. ,
  5027. n.prototype.firstDestination = function() {
  5028. //return 0 < this.nItems ? 0 : null
  5029. return 0 < this.nItems ? [0,0]: null
  5030. }
  5031. ,
  5032. n.prototype.finalDestination = function() {
  5033. //return 0 < this.nItems ? this.nItems - 1 : null
  5034. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5035. }
  5036. ,
  5037. n.prototype.goPrev = function() {
  5038. this.tourAdvance(-1)
  5039. }
  5040. ,
  5041. n.prototype.goNext = function() {
  5042. this.tourAdvance(1)
  5043. }
  5044. ,
  5045. n.prototype.setDestinationItem = function(e) {
  5046. this.destinationItem = e,
  5047. this.emit("update.controls")
  5048. }
  5049. ,
  5050. n.prototype.setCurrentItem = function(e) {
  5051. this.currentItem = e,
  5052. this.emit("update.controls")
  5053. }
  5054. ,
  5055. n.prototype.nextItem = function(currentItem) {
  5056. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5057. if(currentItem == void 0)return this.firstDestination()
  5058. var currentLocation = this.model.heroLocations[currentItem[0]];
  5059. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5060. var item;
  5061. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5062. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5063. }else{
  5064. item = [currentItem[0] , currentItem[1]+1]
  5065. }
  5066. if(item[0] >= this.nItems ){
  5067. item = this.firstDestination()
  5068. }
  5069. return item;
  5070. //暂时不理会endlessLoop,默认为false
  5071. }
  5072. ,
  5073. n.prototype.prevItem = function(currentItem) {
  5074. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5075. if(currentItem == void 0)return this.firstDestination()
  5076. var item;
  5077. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5078. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5079. else{
  5080. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5081. if(this.currentItem[1] == 0){//子目录中第一个
  5082. return [currentItem[0] - 1, lastChildNum-1]
  5083. }else{
  5084. return [currentItem[0], currentItem[1]-1]
  5085. }
  5086. }
  5087. }
  5088. ,
  5089. n.prototype.tourAdvance = function(e) {//e是1或-1
  5090. A.debug("tourAdvance(" + e + ")")
  5091. // // zeg改
  5092. if(null === this.currentItem || void 0 === this.currentItem){
  5093. // this.setDestinationItem(this.firstDestination())
  5094. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5095. this.setDestinationItem([this.currentItem[0], 0])
  5096. }
  5097. // else if(this.currentItem[1] == null) {
  5098. // this.setDestinationItem([this.currentItem[0], 0])
  5099. // }
  5100. else{
  5101. var item
  5102. if(e == 1){
  5103. item = this.nextItem(this.currentItem)
  5104. }else if(e == -1){
  5105. item = this.prevItem(this.currentItem)
  5106. }
  5107. this.setDestinationItem(item)
  5108. }
  5109. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5110. this.useSpecialTransition("reverse-looping to end")
  5111. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5112. this.useSpecialTransition("looping back to start")
  5113. }
  5114. /* var momentTour = this.getMomentTour(this.destinationItem);
  5115. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5116. var zoomLevel = this.player.zoomLevel;
  5117. this.player.zoomEnabled = true;
  5118. var zoom = function(e, d) {
  5119. this.player.zoomTo((1-e)*zoomLevel, true)
  5120. }.bind(this)
  5121. s.start(zoom, 1500, function(){
  5122. }, 0, d.easeOutQuad, "zoom")
  5123. } */
  5124. this.goToDestination()
  5125. }
  5126. ,
  5127. n.prototype.getMomentTour = function(destinationItem) {//add
  5128. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5129. if(!destinationItem) return wholeMomentTour
  5130. else{
  5131. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5132. if(currentLocation.momentTour)return currentLocation.momentTour;
  5133. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5134. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5135. }
  5136. }
  5137. ,
  5138. t.exports = n
  5139. }
  5140. ).call(this, "/js/director.js")
  5141. }
  5142. , {
  5143. "./analytics": 4,
  5144. "./enum/BlackoutStyle": 18,
  5145. "./enum/ControlEvents": 21,
  5146. "./enum/DirectorEvents": 23,
  5147. "./enum/ModelManagerEvents": 33,
  5148. "./enum/PathDiscardMode": 38,
  5149. "./enum/PathDisplayMode": 39,
  5150. "./enum/PlayerEvents": 40,
  5151. "./enum/Viewmode": 51,
  5152. "./enum/WarpStyle": 52,
  5153. "./model/ModelManager": 140,
  5154. "./player": 155,
  5155. "./settings": 166,
  5156. "./util/logger": 189,
  5157. "./util/transitions": 195,
  5158. events: 202,
  5159. three: 217
  5160. }],
  5161. 16: [function(e, t, i) {
  5162. "use strict";
  5163. var n = e("three")
  5164. , r = e("./enum/Viewmode")
  5165. , o = (e("./settings"),
  5166. e("./util/transitions"))
  5167. , a = e("./enum/PlayerEvents")
  5168. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5169. , l = new n.ShaderPass(n.VerticalBlurShader);
  5170. l.renderToScreen = !0;
  5171. var c = $("#player").width() / $("#player").height();
  5172. isNaN(c) && (c = 1);
  5173. //initTransitionPass(n)
  5174. var h = {
  5175. currentBlur: 0,
  5176. aspect: c,
  5177. blurStrength: 1,
  5178. hblurPass: s,
  5179. vblurPass: l,
  5180. transitionMaskPass : new n.TransitionPass()
  5181. ,
  5182. bindEvents: function(e) {
  5183. e.on(a.ModeChanged, function(e, t) {
  5184. e === r.PANORAMA && (o.cancel(h.blur),
  5185. o.cancel(h.addBlur),
  5186. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5187. })
  5188. },
  5189. blur: function(e) {
  5190. h.currentBlur = e;
  5191. var t = e * h.blurStrength;
  5192. l.uniforms.v.value = t / 512 * h.aspect,
  5193. s.uniforms.h.value = t / 512
  5194. },
  5195. addBlur: function(e) {
  5196. e = Math.max(e, h.currentBlur),
  5197. h.blur(e)
  5198. },
  5199. removeBlur: function(e) {
  5200. e = Math.min(1 - e, h.currentBlur),
  5201. h.blur(e)
  5202. }
  5203. };
  5204. h.blur(0),
  5205. t.exports = h
  5206. }
  5207. , {
  5208. "./enum/PlayerEvents": 40,
  5209. "./enum/Viewmode": 51,
  5210. "./settings": 166,
  5211. "./util/transitions": 195,
  5212. three: 217
  5213. }],
  5214. 17: [function(e, t, i) {
  5215. "use strict";
  5216. t.exports = {
  5217. UNKNOWN: 0,
  5218. ALIGNED: 1,
  5219. UNALIGNED: 2,
  5220. PLACED: 3
  5221. }
  5222. }
  5223. , {}],
  5224. 18: [function(e, t, i) {
  5225. "use strict";
  5226. t.exports = {
  5227. NONE: 0,
  5228. MIDDLE: 1,
  5229. END: 2,
  5230. BEGINNING: 3,
  5231. FADEIN: 4
  5232. }
  5233. }
  5234. , {}],
  5235. 19: [function(e, t, i) {
  5236. "use strict";
  5237. var n = e("three");
  5238. t.exports = {
  5239. newBlue: new n.Color(4967932),
  5240. altBlue: new n.Color(47355),
  5241. tagDefault: new n.Color(223357),
  5242. classicBlue: new n.Color(53759),
  5243. mpYellow: new n.Color(16502016),
  5244. mpOrange: new n.Color(16428055),
  5245. mpBlue: new n.Color(12096),
  5246. mpLtGrey: new n.Color(13751252),
  5247. mpDkGrey: new n.Color(10000019),
  5248. mpRed: new n.Color(12525854),
  5249. mpOrangeDesat: new n.Color(16764529),
  5250. mpBlueDesat: new n.Color(4034734),
  5251. mpRedDesat: new n.Color(14705505),
  5252. white: new n.Color(16777215),
  5253. black: new n.Color(0),
  5254. _desat: function(e, t) {
  5255. var i = t || .3
  5256. , r = (new n.Color).copy(e).getHSL();
  5257. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5258. },
  5259. _darken: function(e, t) {
  5260. var i = t || .2
  5261. , r = e.getHSL();
  5262. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5263. }
  5264. }
  5265. }
  5266. , {
  5267. three: 217
  5268. }],
  5269. 20: [function(e, t, i) {
  5270. "use strict";
  5271. t.exports = {
  5272. NONE: -1,
  5273. ROTATE: 0,
  5274. DOLLY: 1,
  5275. PAN: 2,
  5276. ROTATE_DOLLY: 3,
  5277. PAN_DOLLY: 4
  5278. }
  5279. }
  5280. , {}],
  5281. 21: [function(e, t, i) {
  5282. "use strict";
  5283. t.exports = {
  5284. Move: "move",
  5285. InteractionDirect: "interaction.direct",
  5286. InteractionKey: "interaction.key",
  5287. InteractionGui: "interaction.gui",
  5288. FlyInDirection: "fly.direction",
  5289. InputStart: "input.start",
  5290. Pinch: "input.pinch",
  5291. Scroll: "input.scroll",
  5292. AutoPanInterrupt: "autopan.interrupt",
  5293. AutoPanComplete: "autopan.complete",
  5294. AutoPanClamped: "autopan.clamped",
  5295. LongTap: "longtap"
  5296. }
  5297. }
  5298. , {}],
  5299. 22: [function(e, t, i) {
  5300. "use strict";
  5301. t.exports = Object.freeze({
  5302. FORWARD: "FORWARD",
  5303. LEFT: "LEFT",
  5304. RIGHT: "RIGHT",
  5305. BACK: "BACK",
  5306. UP: "UP",
  5307. DOWN: "DOWN"
  5308. })
  5309. }
  5310. , {}],
  5311. 23: [function(e, t, i) {
  5312. "use strict";
  5313. t.exports = {
  5314. ActionInterrupted: "action.interrupted",
  5315. TourStart: "tour.start",
  5316. TourEnd: "tour.end",
  5317. StartModeChange: "mode.startChange"
  5318. }
  5319. }
  5320. , {}],
  5321. 24: [function(e, t, i) {
  5322. "use strict";
  5323. t.exports = Object.freeze({
  5324. None: 0,
  5325. Queued: 1,
  5326. ForceQueued: 2,
  5327. Downloading: 3,
  5328. Downloaded: 4,
  5329. DownloadFailed: 5
  5330. })
  5331. }
  5332. , {}],
  5333. 25: [function(e, t, i) {
  5334. "use strict";
  5335. t.exports = {
  5336. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5337. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5338. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5339. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5340. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5341. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5342. }
  5343. }
  5344. , {}],
  5345. 26: [function(e, t, i) {
  5346. "use strict";
  5347. t.exports = {
  5348. Texture2D: 0,
  5349. TextureCube: 1
  5350. }
  5351. }
  5352. , {}],
  5353. 27: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = {
  5356. SMALL: "small",
  5357. LARGE: "large"
  5358. }
  5359. }
  5360. , {}],
  5361. 28: [function(e, t, i) {
  5362. "use strict";
  5363. var n = e("./Viewmode")
  5364. , r = {
  5365. LANDING: {},
  5366. NAVIGATION: "navigation",
  5367. MORE_HELP: "moreHelp",
  5368. TOUR_INTERACTION: {}
  5369. };
  5370. r.LANDING[n.PANORAMA] = "panorama.landing",
  5371. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5372. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5373. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5374. r.TOUR_INTERACTION.standard = "standard.tour",
  5375. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5376. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5377. t.exports = r
  5378. }
  5379. , {
  5380. "./Viewmode": 51
  5381. }],
  5382. 29: [function(e, t, i) {
  5383. "use strict";
  5384. var n = {
  5385. UP: 1,
  5386. DOWN: -1,
  5387. LEFT: "L",
  5388. RIGHT: "R",
  5389. FORWARD: "F",
  5390. BACK: "B",
  5391. reverse: {},
  5392. opposite: function(e) {
  5393. return this.reverse[e.toString()]
  5394. }
  5395. };
  5396. !function() {
  5397. n.reverse[n.UP] = n.DOWN,
  5398. n.reverse[n.DOWN] = n.UP,
  5399. n.reverse[n.LEFT] = n.RIGHT,
  5400. n.reverse[n.RIGHT] = n.LEFT,
  5401. n.reverse[n.FORWARD] = n.BACK,
  5402. n.reverse[n.BACK] = n.FORWARD
  5403. }(),
  5404. t.exports = n
  5405. }
  5406. , {}],
  5407. 30: [function(e, t, i) {
  5408. "use strict";
  5409. var n = e("../util/browser")
  5410. , r = {
  5411. ZERO: 48,
  5412. ONE: 49,
  5413. TWO: 50,
  5414. THREE: 51,
  5415. FOUR: 52,
  5416. FIVE: 53,
  5417. SIX: 54,
  5418. SEVEN: 55,
  5419. EIGHT: 56,
  5420. NINE: 57,
  5421. LEFTARROW: 37,
  5422. UPARROW: 38,
  5423. RIGHTARROW: 39,
  5424. DOWNARROW: 40,
  5425. A: 65,
  5426. B: 66,
  5427. C: 67,
  5428. D: 68,
  5429. E: 69,
  5430. F: 70,
  5431. G: 71,
  5432. H: 72,
  5433. I: 73,
  5434. J: 74,
  5435. K: 75,
  5436. L: 76,
  5437. M: 77,
  5438. N: 78,
  5439. O: 79,
  5440. P: 80,
  5441. Q: 81,
  5442. R: 82,
  5443. S: 83,
  5444. T: 84,
  5445. U: 85,
  5446. V: 86,
  5447. W: 87,
  5448. X: 88,
  5449. Y: 89,
  5450. Z: 90,
  5451. SPACE: 32,
  5452. RETURN: 13,
  5453. SEMICOLON: 186,
  5454. PLUSEQUALS: 187,
  5455. DASHUNDERSCORE: 189,
  5456. OPENBRACKET: 219
  5457. };
  5458. n.detectFirefox() && (r.SEMICOLON = 59,
  5459. r.PLUSEQUALS = 61,
  5460. r.DASHUNDERSCORE = 173),
  5461. t.exports = r
  5462. }
  5463. , {
  5464. "../util/browser": 182
  5465. }],
  5466. 31: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = {
  5469. EN_US: "en-US",
  5470. ES_MX: "es-MX",
  5471. FR_FR: "fr-FR",
  5472. DE_DE: "de-DE",
  5473. RU_RU: "ru-RU",
  5474. CN_CN: "cn-CN",
  5475. JP_JP: "jp-JP"
  5476. }
  5477. }
  5478. , {}],
  5479. 32: [function(e, t, i) {
  5480. "use strict";
  5481. t.exports = {
  5482. TagActivated: "tag.activated",
  5483. TagDismissed: "tag.dismissed",
  5484. TagNavigation: "tag.navigation"
  5485. }
  5486. }
  5487. , {}],
  5488. 33: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = {
  5491. ModelAdded: "model-added",
  5492. ActiveModelChanged: "active-model-changed"
  5493. }
  5494. }
  5495. , {}],
  5496. 34: [function(e, t, i) {
  5497. "use strict";
  5498. t.exports = {
  5499. LEFT: 0,
  5500. MIDDLE: 1,
  5501. RIGHT: 2
  5502. }
  5503. }
  5504. , {}],
  5505. 35: [function(e, t, i) {
  5506. "use strict";
  5507. t.exports = {
  5508. PanoRenderComplete: "panorama.render.complete",
  5509. TileRenderFailure: "panorama.tile.render.failed",
  5510. TileRenderSuccess: "panorama.tile.render.success",
  5511. TileUploadAttempted: "panorama.tile.upload.attempted",
  5512. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5513. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5514. }
  5515. }
  5516. , {}],
  5517. 36: [function(e, t, i) {
  5518. "use strict";
  5519. t.exports = {
  5520. BASE: 1,
  5521. STANDARD: 2,
  5522. HIGH: 3,
  5523. ULTRAHIGH: 4
  5524. }
  5525. }
  5526. , {}],
  5527. 37: [function(e, t, i) {
  5528. "use strict";
  5529. t.exports = {
  5530. LoadComplete: "panorama.load.complete",
  5531. LoadFailed: "panorama.load.failed",
  5532. TileLoaded: "panorama.tile.loaded"
  5533. }
  5534. }
  5535. , {}],
  5536. 38: [function(e, t, i) {
  5537. "use strict";
  5538. t.exports = Object.freeze({
  5539. Standard: 0,
  5540. Slow: 1,
  5541. Retain: 2
  5542. })
  5543. }
  5544. , {}],
  5545. 39: [function(e, t, i) {
  5546. "use strict";
  5547. t.exports = Object.freeze({
  5548. Show: 0,
  5549. Hide: 1,
  5550. Retain: 2
  5551. })
  5552. }
  5553. , {}],
  5554. 40: [function(e, t, i) {
  5555. "use strict";
  5556. t.exports = {
  5557. Move: "move",
  5558. MoveComplete: "move.complete",
  5559. ModeChanged: "mode.changed",
  5560. ModeChanging: "mode.changing",
  5561. PanoChosen: "pano.chosen",
  5562. ClosestPanoChanging: "closest.pano.changing",
  5563. WarpStarted: "warp.started",
  5564. WarpInterrupted: "warp.interrupted",
  5565. WarpEnded: "warp.ended",
  5566. FlyinFinished: "flyin.finished",
  5567. FlyingStarted: "flying.started",
  5568. FlyingInterrupted: "flying.interrupted",
  5569. FlyingEnded: "flying.ended",
  5570. Ready: "ready",
  5571. StartInside: "start.inside",
  5572. StartOutside: "start.outside",
  5573. ViewChanged: "view.changed",
  5574. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5575. InputStart: "input.start"
  5576. }
  5577. }
  5578. , {}],
  5579. 41: [function(e, t, i) {
  5580. "use strict";
  5581. t.exports = Object.freeze({
  5582. DEFAULT: 0,
  5583. PANOMARKERS: 1,
  5584. RETICULE: 2,
  5585. TAG: 3
  5586. })
  5587. }
  5588. , {}],
  5589. 42: [function(e, t, i) {
  5590. "use strict";
  5591. t.exports = {
  5592. visibleFloor: 1,
  5593. ghostFloor: 3,
  5594. boundingSkybox: 1,
  5595. panoMarker: 2,
  5596. reticule: 3,
  5597. tagStem: 4,
  5598. tagDisc: 5,
  5599. ribbon: 100
  5600. }
  5601. }
  5602. , {}],
  5603. 43: [function(e, t, i) {
  5604. "use strict";
  5605. t.exports = {
  5606. ContextCreated: "scene-renderer-context-created",
  5607. AfterRender: "after-render",
  5608. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5609. }
  5610. }
  5611. , {}],
  5612. 44: [function(e, t, i) {
  5613. "use strict";
  5614. t.exports = {
  5615. IDLE: "idle",
  5616. BROWSE: "browse",
  5617. EXAMINE: "examine"
  5618. }
  5619. }
  5620. , {}],
  5621. 45: [function(e, t, i) {
  5622. "use strict";
  5623. t.exports = {
  5624. TileDownloadSuccess: "tiledownloader.download.success",
  5625. TileDownloadFailure: "tiledownloader.download.failure",
  5626. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5627. }
  5628. }
  5629. , {}],
  5630. 46: [function(e, t, i) {
  5631. "use strict";
  5632. t.exports = {
  5633. CardboardAndroid: "googlevr",
  5634. GearVR: "gearvr",
  5635. CardboardIOS: "googlevrios",
  5636. Cardboard: "googlevr"
  5637. }
  5638. }
  5639. , {}],
  5640. 47: [function(e, t, i) {
  5641. "use strict";
  5642. t.exports = {
  5643. NONE: 0,
  5644. CONTEXTUAL: 1,
  5645. ANDROID: 2
  5646. }
  5647. }
  5648. , {}],
  5649. 48: [function(e, t, i) {
  5650. "use strict";
  5651. var n = {
  5652. Title: 0,
  5653. Cardboard: 1
  5654. }
  5655. , r = {
  5656. Title: 0,
  5657. Cardboard: 1,
  5658. Gear: 2
  5659. };
  5660. !function() {
  5661. [n, r].forEach(function(e) {
  5662. e.pageCount = Object.keys(e).length
  5663. })
  5664. }(),
  5665. t.exports.ios = n,
  5666. t.exports.standard = r
  5667. }
  5668. , {}],
  5669. 49: [function(e, t, i) {
  5670. "use strict";
  5671. t.exports = {
  5672. Android: "android",
  5673. IOS: "ios",
  5674. Desktop: "desktop",
  5675. UnsupportedAndroid: "android-unsupported"
  5676. }
  5677. }
  5678. , {}],
  5679. 50: [function(e, t, i) {
  5680. "use strict";
  5681. var n = e("three");
  5682. t.exports = {
  5683. UP: new n.Vector3(0,1,0),
  5684. DOWN: new n.Vector3(0,-1,0),
  5685. LEFT: new n.Vector3(-1,0,0),
  5686. RIGHT: new n.Vector3(1,0,0),
  5687. FORWARD: new n.Vector3(0,0,-1),
  5688. BACK: new n.Vector3(0,0,1)
  5689. }
  5690. }
  5691. , {
  5692. three: 217
  5693. }],
  5694. 51: [function(e, t, i) {
  5695. "use strict";
  5696. var n = e("../exception/ViewmodeConvertException")
  5697. , r = e("./coreViewmodes")
  5698. , o = e("../util/common")
  5699. , a = {
  5700. MESH: "mesh",
  5701. OUTDOOR: "outdoor",
  5702. TRANSITIONING: "transitioning",
  5703. toInt: function(e) {
  5704. switch (e) {
  5705. case this.PANORAMA:
  5706. return 1;
  5707. case this.DOLLHOUSE:
  5708. return 2;
  5709. case this.FLOORPLAN:
  5710. return 3;
  5711. case this.OUTDOOR:
  5712. return 4;
  5713. case this.TRANSITIONING:
  5714. return -1
  5715. }
  5716. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5717. },
  5718. fromInt: function(e) {
  5719. switch (e) {
  5720. case "1":
  5721. case 1:
  5722. return this.PANORAMA;
  5723. case "2":
  5724. case 2:
  5725. return this.DOLLHOUSE;
  5726. case "3":
  5727. case 3:
  5728. return this.FLOORPLAN;
  5729. case "4":
  5730. case 4:
  5731. return this.OUTDOOR
  5732. }
  5733. throw new n("No known conversion for int to viewmode for int: " + e)
  5734. },
  5735. convertWorkshopModeInt: function(e) {
  5736. switch (e) {
  5737. case "0":
  5738. case 0:
  5739. case undefined: //xzw add
  5740. return this.PANORAMA;
  5741. case "1":
  5742. case 1:
  5743. return this.FLOORPLAN;
  5744. case "2":
  5745. case 2:
  5746. return this.DOLLHOUSE;
  5747. case "3":
  5748. case 3:
  5749. return this.MESH
  5750. }
  5751. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5752. }
  5753. };
  5754. o.extendObject(a, r),
  5755. t.exports = a
  5756. }
  5757. , {
  5758. "../exception/ViewmodeConvertException": 58,
  5759. "../util/common": 185,
  5760. "./coreViewmodes": 54
  5761. }],
  5762. 52: [function(e, t, i) {
  5763. "use strict";
  5764. t.exports = {
  5765. BLACK: "black",
  5766. STD: "std",
  5767. WALK: "walk"
  5768. }
  5769. }
  5770. , {}],
  5771. 53: [function(e, t, i) {
  5772. "use strict";
  5773. t.exports = {
  5774. ZoomIn: "zoom.in",
  5775. ZoomOut: "zoom.out",
  5776. ZoomMax: "zoom.max",
  5777. ZoomMin: "zoom.min"
  5778. }
  5779. }
  5780. , {}],
  5781. 54: [function(e, t, i) {
  5782. "use strict";
  5783. t.exports = {
  5784. PANORAMA: "panorama",
  5785. DOLLHOUSE: "dollhouse",
  5786. FLOORPLAN: "floorplan"
  5787. }
  5788. }
  5789. , {}],
  5790. 55: [function(e, t, i) {
  5791. "use strict";
  5792. function n(e) {
  5793. this.message = e
  5794. }
  5795. t.exports = n
  5796. }
  5797. , {}],
  5798. 56: [function(e, t, i) {
  5799. "use strict";
  5800. function n(e) {
  5801. r.call(this, e)
  5802. }
  5803. var r = e("./BasicException");
  5804. n.prototype = Object.create(r.prototype),
  5805. t.exports = n
  5806. }
  5807. , {
  5808. "./BasicException": 55
  5809. }],
  5810. 57: [function(e, t, i) {
  5811. "use strict";
  5812. function n(e) {
  5813. r.call(this, e)
  5814. }
  5815. var r = e("./BasicException");
  5816. n.prototype = Object.create(r.prototype),
  5817. t.exports = n
  5818. }
  5819. , {
  5820. "./BasicException": 55
  5821. }],
  5822. 58: [function(e, t, i) {
  5823. "use strict";
  5824. function n(e) {
  5825. r.call(this, e)
  5826. }
  5827. var r = e("./BasicException");
  5828. n.prototype = Object.create(r.prototype),
  5829. t.exports = n
  5830. }
  5831. , {
  5832. "./BasicException": 55
  5833. }],
  5834. 59: [function(e, t, i) {
  5835. (function(i) {
  5836. "use strict";
  5837. function n(e) {
  5838. var t = {};
  5839. if (e) {
  5840. var i = e.flags;
  5841. if (i)
  5842. for (var n in i)
  5843. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5844. return t
  5845. }
  5846. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5847. null
  5848. }
  5849. var r = e("./util/ajax")
  5850. , o = e("./util/showcase")
  5851. , a = e("./util/logger")
  5852. , s = ""
  5853. , l = new a(i)
  5854. , c = {};
  5855. t.exports = {
  5856. loadFeatureFlags: function(e) {
  5857. var t = $.Deferred();
  5858. return r.get(e.urlBase + s, {
  5859. responseType: "json",
  5860. prefetchFrom: "user",
  5861. auth: o.getAuthorizationHeader()
  5862. }).done(function(e) {
  5863. c = n(e),
  5864. c ? t.resolve(c) : t.reject("loading-failed")
  5865. }).fail(function() {
  5866. l.debug("Retrieval of feature flags failed."),
  5867. t.reject("loading-failed")
  5868. }),
  5869. t.promise()
  5870. },
  5871. getFlags: function() {
  5872. return c
  5873. },
  5874. updateDependentSettings: function(e, t) {
  5875. e = e || c,
  5876. e.labels && (t.labels.enabled = !0),
  5877. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5878. e.showcase_sdk && (t.sdkInit = !0),
  5879. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5880. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5881. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5882. e.hide_sc_sharing && (t.share.enabled = !1)
  5883. }
  5884. }
  5885. }
  5886. ).call(this, "/js/featureflags.js")
  5887. }
  5888. , {
  5889. "./util/ajax": 181,
  5890. "./util/logger": 189,
  5891. "./util/showcase": 193
  5892. }],
  5893. 60: [function(e, t, i) {
  5894. "use strict";
  5895. var n = (e("../util/common"),
  5896. {
  5897. status: 0,
  5898. set: function(e) {
  5899. if (isNaN(e))
  5900. return !1;
  5901. var t = $('.progressbar');
  5902. 0 > e && (e = 0);
  5903. e > 100 && (e = 100);
  5904. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5905. var barperc = e*width;
  5906. var perc = Math.round(e);
  5907. var labelpos = (parseInt(barperc)-15);
  5908. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5909. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5910. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5911. this.status = e
  5912. },
  5913. done: function(e) {
  5914. return e || this.status ? (this.status = null,
  5915. this.set(100)) : this
  5916. }
  5917. });
  5918. t.exports.circleLoader = n
  5919. }
  5920. , {
  5921. "../util/common": 185
  5922. }],
  5923. 61: [function(e, t, i) {
  5924. "use strict";
  5925. t.exports = Object.freeze({
  5926. CLOSE: "modal.closer.close"
  5927. })
  5928. }
  5929. , {}],
  5930. 62: [function(e, t, i) {
  5931. "use strict";
  5932. function n(e, t) {
  5933. t && (t.stopPropagation(),
  5934. t.preventDefault()),
  5935. e && this.emit(l.CLOSE, e),
  5936. g.reset()
  5937. }
  5938. function r(e, t) {
  5939. function i() {
  5940. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5941. t !== f && (f = t,
  5942. t ? (e.classList.add("closeByFooter"),
  5943. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5944. h.classList.remove("closeByFooter")))
  5945. }
  5946. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5947. }
  5948. var o = e("../../settings")
  5949. , a = (e("../../tag/Media/MediaEvent"),
  5950. e("../../util/browser"))
  5951. , s = e("../../util/common")
  5952. , l = e("./ModalCloserEvent")
  5953. , c = e("events").EventEmitter
  5954. , h = document.getElementsByClassName("footer")[0]
  5955. , u = h.querySelectorAll(".close")[0]
  5956. , d = null
  5957. , p = null
  5958. , f = null
  5959. , g = (a.isMobile(),
  5960. {
  5961. open: function(e) {
  5962. e && (r(e),
  5963. d && u.removeEventListener("click", d, !0),
  5964. d = n.bind(this, e.id),
  5965. u.addEventListener("click", d, !0),
  5966. p && window.removeEventListener("resize", p, !0),
  5967. p = r.bind(this, e),
  5968. window.addEventListener("resize", p, !0))
  5969. },
  5970. reset: function() {
  5971. h.classList.remove("closeByFooter"),
  5972. u.removeEventListener("click", d, !0),
  5973. window.removeEventListener("resize", p, !0),
  5974. d = p = f = null
  5975. }
  5976. });
  5977. s.extendObject(g, c.prototype),
  5978. t.exports = g
  5979. }
  5980. , {
  5981. "../../tag/Media/MediaEvent": 131,
  5982. "../../settings": 166,
  5983. "../../util/browser": 182,
  5984. "../../util/common": 185,
  5985. "./ModalCloserEvent": 61,
  5986. events: 202
  5987. }],
  5988. 63: [function(e, t, i) {
  5989. "use strict";
  5990. function n(e, t, i) {
  5991. var n = new r.GUI({
  5992. width: 400
  5993. })
  5994. , u = n.addFolder("Flydown from Dollhouse");
  5995. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5996. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5997. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5998. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5999. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6000. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6001. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6002. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6003. var d = n.addFolder("Transition between panos");
  6004. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6005. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6006. h.transition.flyTime = 0,
  6007. d.__controllers.forEach(function(e) {
  6008. e.updateDisplay()
  6009. })
  6010. }),
  6011. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6012. h.transition.flySpeed = 0,
  6013. d.__controllers.forEach(function(e) {
  6014. e.updateDisplay()
  6015. })
  6016. }),
  6017. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6018. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6019. d.add(h.transition, "movementEasing", Object.keys(a));
  6020. var p = n.addFolder("Path Display");
  6021. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6022. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6023. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6024. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6025. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6026. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6027. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6028. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6029. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6030. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6031. h.path.color = l[h.path.color],
  6032. h.path.colorUp = l._desat(h.path.color),
  6033. h.path.colorDown = l.darken(h.path.color)
  6034. }),
  6035. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6036. h.reticuleColor = l[h.reticuleColor]
  6037. });
  6038. var f = n.addFolder("Warping")
  6039. , g = f.addFolder("Warp/Teleport");
  6040. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6041. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6042. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6043. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6044. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6045. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6046. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6047. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6048. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6049. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6050. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6051. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6052. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6053. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6054. h.path.typ = c[h.path.typ]
  6055. }),
  6056. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6057. t.endlessLoop = h.warp.loop
  6058. }),
  6059. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6060. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6061. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6062. var m = f.addFolder("Long Warp Only");
  6063. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6064. h.warp.flySpeed = 0,
  6065. m.__controllers.forEach(function(e) {
  6066. e.updateDisplay()
  6067. })
  6068. }),
  6069. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6070. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6071. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6072. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6073. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6074. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6075. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6076. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6077. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6078. var v = n.addFolder("Warp Esoterica");
  6079. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6080. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6081. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6082. h.warp.minWarpTime = 0,
  6083. v.__controllers.forEach(function(e) {
  6084. e.updateDisplay()
  6085. })
  6086. }),
  6087. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6088. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6089. v.add(h.warp, "movementEasing", Object.keys(a));
  6090. var A = n.addFolder("Misc");
  6091. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6092. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6093. }),
  6094. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6095. i.cameras[s.PANORAMA].fov = h.insideFOV
  6096. }),
  6097. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6098. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6099. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6100. var y = n.addFolder("Navigation");
  6101. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6102. h.navigation.panoScores || e.panos.forEach(function(e) {
  6103. e.floor.remove(e.text3d),
  6104. e.text3d = null
  6105. })
  6106. }),
  6107. y.add(h.navigation, "mouseDirection"),
  6108. y.add(h.navigation, "filterStrictness", 0, 1),
  6109. y.add(h.navigation, "angleFactor", -60, 0),
  6110. y.add(h.navigation, "directionFactor", 1, 20),
  6111. y.add(h.navigation, "distanceFactor", -5, 5),
  6112. y.add(h.navigation, "optionalityFactor", .1, 10);
  6113. var C = n.addFolder("tags")
  6114. , I = C.addFolder("Tag Creation");
  6115. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6116. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6117. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6118. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6119. var E = C.addFolder("Visibility");
  6120. E.add(h.tags.visibility, "anyDistance"),
  6121. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6122. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6123. E.add(h.tags.visibility, "hideViaFloor"),
  6124. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6125. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6126. var b = C.addFolder("Disc Parameters");
  6127. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6128. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6129. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6130. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6131. }),
  6132. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6133. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6134. }),
  6135. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6136. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6137. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6138. var w = C.addFolder("Navigate");
  6139. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6140. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6141. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6142. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6143. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6144. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6145. var _ = n.addFolder("Debug");
  6146. _.add(h, "wireframe").onFinishChange(function() {
  6147. e.chunks.forEach(function(t) {
  6148. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6149. t.wireframeTwin.material.depthWrite = !1,
  6150. t.wireframeTwin.material.depthTest = !1,
  6151. t.wireframeTwin.material.opacity = .5,
  6152. t.wireframeTwin.material.transparent = !0),
  6153. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6154. })
  6155. }),
  6156. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6157. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6158. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6159. e.skybox.wireframe = null)
  6160. }),
  6161. _.add(h, "showSweeps").onFinishChange(function() {
  6162. e.setSweepVisibility(h.showSweeps)
  6163. }),
  6164. _.add(h, "showMesh").onFinishChange(function() {
  6165. e.chunks.forEach(function(e) {
  6166. e.visible = h.showMesh
  6167. })
  6168. }),
  6169. _.add(h, "showFloors").onFinishChange(function() {
  6170. e.floors.forEach(function(e) {
  6171. e.collider.children.forEach(function(e) {
  6172. e.material.visible = h.showFloors
  6173. })
  6174. })
  6175. }),
  6176. _.add(h, "showSkyboxes").onFinishChange(function() {
  6177. e.panos.forEach(function(e) {
  6178. e.skyboxMesh.visible = h.showSkyboxes
  6179. })
  6180. }),
  6181. _.add(h, "showNeighbors").onChange(function() {}),
  6182. _.add(e, "alpha", 0, 1)
  6183. }
  6184. var r = e("../lib/dat.gui")
  6185. , o = e("three")
  6186. , a = e("../util/easing")
  6187. , s = e("../enum/Viewmode")
  6188. , l = e("../enum/Colors")
  6189. , c = e("../enum/WarpStyle")
  6190. , h = e("../settings");
  6191. e("../tag/tag");
  6192. r.GUI.prototype.removeFolder = function(e) {
  6193. var t = this.__folders[e];
  6194. t && (t.close(),
  6195. this.__ul.removeChild(t.domElement.parentNode),
  6196. delete this.__folders[e],
  6197. this.onResize())
  6198. }
  6199. ,
  6200. t.exports.toggle = n
  6201. }
  6202. , {
  6203. "../enum/Colors": 19,
  6204. "../enum/Viewmode": 51,
  6205. "../enum/WarpStyle": 52,
  6206. "../lib/dat.gui": 93,
  6207. "../tag/tag": 123,
  6208. "../settings": 166,
  6209. "../util/easing": 186,
  6210. three: 217
  6211. }],
  6212. 64: [function(e, t, i) {
  6213. (function(i) {
  6214. "use strict";
  6215. function n(e, t, i, n) {
  6216. $(".gui-error .error-problem-text").text(e),
  6217. $(".gui-error .error-solution-text").text(t),
  6218. $(".gui-error .error-explanation").text(i),
  6219. $(".gui-error .error-actions").html(n),
  6220. $(window).resize(),
  6221. $(".gui-error").fadeIn(),
  6222. $("#bottom-logo").fadeIn()
  6223. }
  6224. function r(e) {
  6225. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6226. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6227. s.isMobile() || $("[rel=tiletip]").tooltip({
  6228. placement: "bottom",
  6229. delay: {
  6230. show: 50,
  6231. hide: 0
  6232. },
  6233. trigger: "hover",
  6234. viewport: {
  6235. selector: "body",
  6236. padding: 10
  6237. }
  6238. })
  6239. }
  6240. function o() {
  6241. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6242. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6243. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6244. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6245. e.preventDefault(),
  6246. e.stopPropagation(),
  6247. r(" ")
  6248. })
  6249. }
  6250. function a(e) {
  6251. if ($("head title").text(c.pageTitle),
  6252. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6253. $("#gui-loading").fadeOut(250),
  6254. $("#quick-blackout").hide(),
  6255. l.track("showcase_error", {
  6256. error_key: e
  6257. }),
  6258. h.locale || h.init(),
  6259. "webgl-unsupported" === e)
  6260. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6261. else if ("webgl-ios" === e)
  6262. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6263. else if ("webgl-safari" === e)
  6264. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6265. else if ("webgl-generic" === e)
  6266. o();
  6267. else if ("missing-urls" === e)
  6268. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6269. else if ("loading-failed" === e)
  6270. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6271. else {
  6272. if ("loading-failed-maintenance" !== e)
  6273. return void d.error("Unhandled error: " + e);
  6274. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6275. }
  6276. }
  6277. var s = e("./../util/browser")
  6278. , l = e("./../analytics")
  6279. , c = e("./../settings")
  6280. , h = e("../localization/localize")
  6281. , u = e("./../util/logger")
  6282. , d = new u(i)
  6283. , p = '"https://support.port.com/hc/articles/208220058"';
  6284. t.exports.error = a
  6285. }
  6286. ).call(this, "/js/gui/error.js")
  6287. }
  6288. , {
  6289. "../localization/localize": 108,
  6290. "./../analytics": 4,
  6291. "./../settings": 166,
  6292. "./../util/browser": 182,
  6293. "./../util/logger": 189
  6294. }],
  6295. 65: [function(e, t, i) {
  6296. (function(i) {
  6297. "use strict";
  6298. function n() {
  6299. Ue = [],
  6300. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6301. Ue.push(".hideTarget", ".pinTop.right")
  6302. }
  6303. function r() {
  6304. for (var e in je)
  6305. if (je.hasOwnProperty(e)) {
  6306. var t = je[e];
  6307. if (!t.visible)
  6308. for (var i = 0; i < t.elements.length; i++)
  6309. $(t.elements[i]).hide()
  6310. }
  6311. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6312. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6313. n()
  6314. }
  6315. function o(e, t) {
  6316. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6317. $("#gui-zoomin").toggle(i),
  6318. $("#gui-zoomout").toggle(i)
  6319. }
  6320. function a() {
  6321. c(),
  6322. $(".pinBottom").toggleClass("open"),
  6323. $("#drawer").toggleClass("open"),
  6324. $(".footer").toggleClass("open"),
  6325. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6326. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6327. ie.resetDrawer()),
  6328. setTimeout(function() {
  6329. $("#pullTab").toggleClass("opened");
  6330. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6331. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6332. }
  6333. function s(e) {
  6334. var t;
  6335. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6336. t = e.position().top + e.outerHeight(),
  6337. e.attr("style", "display: none"));
  6338. var i = $("#player").outerHeight()
  6339. , n = i - 130;
  6340. return n < t + 25
  6341. }
  6342. function l(e) {
  6343. "touchstart" === e.type && e.preventDefault(),
  6344. e.stopPropagation()
  6345. }
  6346. function c() {
  6347. W && (W.reload(),
  6348. W.init())
  6349. }
  6350. function h(e) {
  6351. ne.show(e),
  6352. r()
  6353. }
  6354. function u(e) {
  6355. ne.progress(e)
  6356. }
  6357. function d(e, t, i) {
  6358. var n = t.player;
  6359. $("#gui-thumb").fadeOut(2500),
  6360. ne.hide(function() {
  6361. Ge = !1
  6362. }),
  6363. me.init(e, i),
  6364. de.finishSetup(Object.keys(e.tags).length),
  6365. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6366. var s = function() {
  6367. i.dismissExaminedTag(),
  6368. i.disableHovering()
  6369. };
  6370. Ae.on(ye.OPENED, s),
  6371. Ce.on(Me.OPENED, s),
  6372. he.on(ue.OPENED, s),
  6373. fe.on(ge.OPENED, s);
  6374. var l = i.enableHovering.bind(i);
  6375. if (Ae.on(ye.CLOSED, l),
  6376. Ce.on(Me.CLOSED, l),
  6377. he.on(ue.CLOSED, l),
  6378. fe.on(ge.CLOSED, l),
  6379. Q.labels.enabled && Object.keys(e.labels).length,
  6380. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6381. C(e.currentFloor, n.mode)),
  6382. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6383. r(),
  6384. o(t, t.player),
  6385. $("#gui").fadeIn(1500),
  6386. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6387. a(),
  6388. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6389. }, 2e3),
  6390. !K.isMobile())
  6391. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6392. $(c[h]).addClass("hasHover");
  6393. O(e),
  6394. de.setupToggling();
  6395. //xzw:
  6396. window.editHotPanel && editHotPanel();
  6397. //czj
  6398. navBorderRadius(e);
  6399. //czj 编辑界面
  6400. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6401. window.EditTools && new EditTools(n.sceneRenderer);
  6402. }
  6403. function navBorderRadius(e){
  6404. var pullTab = $("#pullTab"),
  6405. mobileRadius = {
  6406. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6407. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6408. },
  6409. topRadius = {
  6410. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6411. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6412. };
  6413. function BorderRadius(bottom,top){
  6414. $("#gui-modes-map > div:visible:last").css(bottom);
  6415. if(pullTab.is(':visible')){
  6416. $(".viewContainer > div:visible:first").css(top);
  6417. }else{
  6418. $("#gui-modes-map > div:visible:first").css(top);
  6419. }
  6420. }
  6421. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6422. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6423. }else{
  6424. BorderRadius(topRadius.bottom,topRadius.top);
  6425. }
  6426. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6427. if(window.DATA.model.special || window.DATA.special){
  6428. window.specialScene && specialScene.special().afterImplement();
  6429. }
  6430. }
  6431. function p(e) {
  6432. e || (e = 0),
  6433. We = !1,
  6434. window.setTimeout(function() {
  6435. We || (ze = !0,
  6436. $("#gui-spinner").stop(!0, !0).show())
  6437. }
  6438. .bind(this), e)
  6439. }
  6440. function f() {
  6441. $("#gui-spinner").stop(!0, !0),
  6442. $("#gui-spinner").fadeOut(1e3),
  6443. We = !0,
  6444. ze = !1
  6445. }
  6446. function g(e, t) {
  6447. var i = e.mode
  6448. , n = t || e.currentPano;
  6449. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6450. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6451. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6452. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6453. Q.show360Views.enabled && !n.isAligned() ? (
  6454. $(".gui-floor").addClass("hidden"),
  6455. $("#gui-modes-outside").addClass("desktop-only")) : (
  6456. $(".gui-floor").removeClass("hidden"),
  6457. $("#gui-modes-outside").removeClass("desktop-only")),
  6458. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6459. Be = i,
  6460. $("#gui-modes-outside").addClass("hidden"),
  6461. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6462. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6463. }
  6464. function m(e, t) {
  6465. var i = t.player;
  6466. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6467. l(e),
  6468. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6469. J.track("USER", {
  6470. event_type: "showcase_gui",
  6471. gui_action: "click_inside_mode_button"
  6472. }),
  6473. t.changeMode(_e.PANORAMA);
  6474. }),
  6475. $("#gui-modes-outside").find("a").on("click", function(e) {
  6476. l(e),
  6477. J.track("showcase_gui", {
  6478. gui_action: "click_outside_mode_button"
  6479. }),
  6480. t.changeMode(Be)
  6481. }),
  6482. $("#gui-modes-floorplan").on("click", function(e) {
  6483. l(e),
  6484. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6485. gui_action: "click_floorplan_mode_button"
  6486. }),
  6487. t.changeMode(_e.FLOORPLAN));
  6488. }),
  6489. $("#gui-modes-dollhouse").on("click", function(e) {
  6490. l(e),
  6491. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6492. gui_action: "click_dollhouse_mode_button"
  6493. }),
  6494. t.changeMode(_e.DOLLHOUSE));
  6495. })
  6496. }
  6497. function v(e, t) {
  6498. function i() {
  6499. document.getElementById("vr").classList.remove("hidden"),
  6500. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6501. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6502. $(".improper-embed").toggleClass("hidden", !1),
  6503. r())
  6504. }, function(e) {
  6505. r()
  6506. }) : r()
  6507. }
  6508. function n(i) {
  6509. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6510. Ie.init(e.data, t, i, q),
  6511. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6512. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6513. }
  6514. function r() {
  6515. De.info("WebVR support not found, VR button activates native app VR modal"),
  6516. Ae.init(e.data, q),
  6517. Ae.on(ye.OPENED, function() {
  6518. var e = document.getElementById("vr-modal");
  6519. return function() {
  6520. Ze("vr"),
  6521. le.open(e)
  6522. }
  6523. }()),
  6524. Ae.on(ye.CLOSED, le.reset)
  6525. }
  6526. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6527. /*********************** 方奕卓 VR功能事件监听 ********************/
  6528. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6529. switch (Q.vr.option) {
  6530. case Pe.CONTEXTUAL:
  6531. i();
  6532. break;
  6533. case Pe.ANDROID:
  6534. K.detectAndroid() && i();
  6535. break;
  6536. case Pe.NONE:
  6537. }
  6538. }
  6539. }
  6540. function A(e, t) {
  6541. $("#play").on("mousedown touchstart", function(e) {
  6542. l(e);
  6543. Ze("tour");
  6544. ve.play();
  6545. J.trackAlways("showcase_gui", {
  6546. gui_action: "play_highlights"
  6547. })
  6548. }),
  6549. window.startAndPlay = function(e) {
  6550. // l(e);
  6551. Ze("tour");
  6552. ve.play();
  6553. J.trackAlways("showcase_gui", {
  6554. gui_action: "play_highlights"
  6555. })
  6556. };
  6557. $("#pause").on("mousedown touchstart", function(e) {
  6558. l(e),
  6559. ve.pause(),
  6560. J.trackAlways("showcase_gui", {
  6561. gui_action: "pause_highlights"
  6562. })
  6563. }),
  6564. $("#gui-zoomin").find("a").on("click", function(e) {
  6565. l(e),
  6566. t.player.zoomInIncrementally()
  6567. }),
  6568. $("#gui-zoomout").find("a").on("click", function(e) {
  6569. l(e),
  6570. t.player.zoomOutIncrementally()
  6571. })
  6572. }
  6573. function y(e, t) {
  6574. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6575. if(getQueryVariable('m') === '372') continue;
  6576. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6577. $(".gui-floor").find(".container").prepend(r)
  6578. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6579. }
  6580. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6581. i.on("click", function(e) {
  6582. l(e),
  6583. Ze("floor"),
  6584. i.toggleClass("open")
  6585. }),
  6586. $(".floorChoice").on("click", function(e) {
  6587. l(e);
  6588. var n = $(this).data("index");
  6589. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6590. t.player.gotoFloor(n),
  6591. J.track("showcase_gui", {
  6592. gui_action: "click_floor_select_button",
  6593. interaction_source: "gui"
  6594. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6595. Ze("move"),
  6596. t.allFloors(),
  6597. J.track("showcase_gui", {
  6598. gui_action: "click_toggle_all_floors_button",
  6599. interaction_source: "gui"
  6600. })),
  6601. i.removeClass("open")
  6602. })
  6603. }
  6604. function C(e, t) {
  6605. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6606. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6607. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6608. $(".floorChoice").removeClass("active"),
  6609. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6610. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6611. $(".floorChoice").removeClass("active"),
  6612. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6613. }
  6614. function I(e) {
  6615. return e.describe().inTransition
  6616. }
  6617. function b(e, t, i) {
  6618. Fe = e.heroLocations.length;
  6619. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6620. , r = 100 / Fe + "%"
  6621. , o = $("#thumb-container")
  6622. , a = $("#progressBar");
  6623. $("#status").find(".totalSteps").text(Fe);
  6624. for (var s = 0; s < Fe; s++) {
  6625. var c = e.heroLocations[s]
  6626. , h = $(n);
  6627. var thumbUrl
  6628. if(c.heroLocations){//有子项,选第一张截图
  6629. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6630. }else{
  6631. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6632. }
  6633. h.attr("data-index", s)
  6634. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6635. if (c.name) {
  6636. var u = $('<div class="overlay"></div>').text(c.name);
  6637. h.prepend(u)
  6638. }
  6639. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6640. var d = e.panos.get(c.panoId)
  6641. , p = d && !d.isAligned()
  6642. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6643. h.prepend(f)
  6644. }
  6645. o.append(h),
  6646. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6647. }
  6648. j = 144 * Fe,
  6649. Y = 111 * Fe,
  6650. $(".thumbImg").on("mouseover", function() {
  6651. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6652. }),
  6653. $(".thumbImg").on("mouseout", function() {
  6654. t.clearPath()
  6655. }),
  6656. $(".thumbImg").on("click", function(e) {
  6657. l(e);
  6658. var i = $(this);
  6659. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6660. J.trackAlways("showcase_gui", {
  6661. gui_action: "click_highlight"
  6662. }),
  6663. t.goToHighlight([i.data("index"),0])//改
  6664. }),
  6665. $(".previous").find("a").on("click", function(e) {
  6666. l(e),
  6667. J.trackAlways("showcase_gui", {
  6668. gui_action: "prev_highlight"
  6669. }),
  6670. t.prevHighlight()
  6671. }),
  6672. $(".next").find("a").on("click", function(e) {
  6673. l(e),
  6674. J.trackAlways("showcase_gui", {
  6675. gui_action: "next_highlight"
  6676. }),
  6677. t.nextHighlight()
  6678. }),
  6679. $("#drawer").on("mouseleave", function(e) {
  6680. l(e);
  6681. var t;
  6682. try {
  6683. t = new MouseEvent("mouseup",{
  6684. clientX: e.clientX,
  6685. clientY: e.clientY,
  6686. screenX: e.screenX,
  6687. screenY: e.screenY
  6688. })
  6689. } catch (i) {
  6690. t = document.createEvent("MouseEvents"),
  6691. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6692. }
  6693. document.dispatchEvent(t)
  6694. }),
  6695. W = new Sly($("#scrollFrame"),{
  6696. horizontal: !0,
  6697. itemNav: "centered",
  6698. smart: !0,
  6699. scrollTrap: !0,
  6700. scrollBy: 1,
  6701. mouseDragging: !0,
  6702. touchDragging: !0,
  6703. speed: 300,
  6704. dragHandle: !0,
  6705. dynamicHandle: !0,
  6706. clickBar: !0,
  6707. scrollBar: $("#scroller"),
  6708. activateOn: null
  6709. }).init(),
  6710. W.on("active", function(e, t) {
  6711. Ve = t,
  6712. Ze("tour"),
  6713. $(".step").removeClass("active"),
  6714. $("#status").find(".curIdx").text(t + 1);
  6715. for (var i = 0; i <= t; i++)
  6716. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6717. }),
  6718. w()
  6719. }
  6720. function w() {
  6721. var e = $("#player").width() - 20
  6722. , t = $("#scroller")
  6723. , i = $("#drawer")
  6724. , n = $(".pinBottom");
  6725. if ($("#player").width() < 488 || $("#player").height() < 488)
  6726. t.addClass("hidden"),
  6727. i.addClass("noScroll"),
  6728. n.addClass("noScroll");
  6729. else {
  6730. var r = j > e
  6731. , o = !i.hasClass("noScroll")
  6732. , a = r !== o;
  6733. a && (t.toggleClass("hidden"),
  6734. i.toggleClass("noScroll"),
  6735. n.toggleClass("noScroll"))
  6736. }
  6737. }
  6738. function _(e) {
  6739. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6740. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6741. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6742. }
  6743. function T(e) {
  6744. function t(t, i) {
  6745. return !!e.player_options[t] && e[i || t]
  6746. }
  6747. $(".model-title").text(e.name);
  6748. var i = Q.pageTitle;
  6749. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6750. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6751. document.title = i ,
  6752. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6753. delay: {
  6754. show: 50,
  6755. hide: 0
  6756. },
  6757. trigger: "hover",
  6758. html: !1,
  6759. viewport: {
  6760. selector: "body",
  6761. padding: 10
  6762. }
  6763. }),
  6764. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6765. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6766. de.populate({
  6767. name: t("model_name", "name"),
  6768. coBrand: t("presented_by"),
  6769. description: t("model_summary", "summary") || "暂无内容",
  6770. contactName: t("contact_name"),
  6771. address: t("address"),
  6772. phone: t("contact_phone"),
  6773. formattedPhone: e.formatted_contact_phone,
  6774. email: t("contact_email"),
  6775. url: t("external_url"),
  6776. socialSharing: e.enable_social_sharing && e.is_public
  6777. })
  6778. }
  6779. function x(e, t, i, n, r, o) {
  6780. function a() {
  6781. o.setLoadingStartTime(),
  6782. H(),
  6783. r ? (re.showMessage(t, i, je.coBrand.visible),
  6784. l()) : h(l)
  6785. }
  6786. var s = $.Deferred()
  6787. , l = s.resolve.bind(s);
  6788. return Ge = !0,
  6789. O(e),
  6790. e.data.player_options && _(e.data.player_options),
  6791. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6792. Re.localizeGUI(),
  6793. T(e.data),
  6794. r || $(".quick").addClass("hidden"),
  6795. //e.data.image && !r && E(e.data.image),
  6796. n ? (J.impression(),
  6797. a()) : (o.setWaitingStartTime(),
  6798. oe.show(r, a)),
  6799. s
  6800. }
  6801. function S(e, t, i, n, r, a, s) {
  6802. q = s,
  6803. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6804. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6805. ae.init(),
  6806. re.init(e, a),
  6807. Oe.init(e, t, n),
  6808. $(".icon").on("mouseover", function() {
  6809. t.player && t.player.reticule.hide()
  6810. }),
  6811. m(e, t),
  6812. A(e, t),
  6813. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6814. Ce.on(Me.OPENED, function() {
  6815. var e = document.getElementById("share-modal");
  6816. return function() {
  6817. Ze("share"),
  6818. le.open(e)
  6819. }
  6820. }()),
  6821. Ce.on(Me.CLOSED, le.reset)),
  6822. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6823. je.tourControls.visible = !1),
  6824. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6825. z(),
  6826. g(i),
  6827. v(e, r),
  6828. e.on("floor.changed", C),
  6829. e.on("waiting", R.bind(this, e)),
  6830. e.on("waiting-done", P.bind(this, e)),
  6831. i.on(xe.ModeChanged, function(e, n) {
  6832. g(i),
  6833. o(t, i),
  6834. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6835. he.updateMode(n)
  6836. }),
  6837. n.on(Se.Move, Ze.bind(this, "move")),
  6838. i.on(xe.Ready, function() {
  6839. ie.init(n, i, i.tagManager, t),
  6840. i.on(xe.ModeChanged, function(e, t) {
  6841. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6842. })
  6843. }),
  6844. i.on(xe.PanoChosen, function(e, t) {
  6845. g(i, t),
  6846. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6847. }),
  6848. le.on(ce.CLOSE, function(e) {
  6849. switch (e) {
  6850. case "vr-modal":
  6851. Ae.dismiss();
  6852. break;
  6853. case "share-modal":
  6854. Ce.hide();
  6855. break;
  6856. case "terms-modal":
  6857. fe.hide()
  6858. }
  6859. });
  6860. var l = $("#play").eq(0)
  6861. , c = $("#pause").eq(0)
  6862. , h = $(".pinBottom").toArray()
  6863. , u = $("#drawer").eq(0)
  6864. , d = $("#playHead").eq(0)
  6865. , p = $("#progressBar").eq(0)
  6866. , f = $("#thumb-container").eq(0)
  6867. , y = f.children()
  6868. , I = p.children();
  6869. t.on("update.controls", function() {//导览控制
  6870. var n = t.describe();
  6871. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6872. c.show()),
  6873. n.tourInProgress && (h.forEach(function(e) {
  6874. e.classList.add("playing")
  6875. }),
  6876. u.addClass("playing"),
  6877. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6878. c.hide()),
  6879. n.tourInProgress || (ve.stopTour(),
  6880. h.forEach(function(e) {
  6881. e.classList.remove("playing")
  6882. }),
  6883. u.removeClass("playing"),
  6884. d.removeClass("playing")));
  6885. var r, a, s;
  6886. if (null !== n.currentItem) {
  6887. var p, f;
  6888. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6889. n.onTheBus ? (p = "active",
  6890. f = "recent") : (f = "active",
  6891. p = "recent");
  6892. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6893. for (r = 0; r < e.heroLocations.length; r += 1)
  6894. s = y.eq(r),
  6895. a = I.eq(r),
  6896. s.removeClass(f),
  6897. a.removeClass(f),
  6898. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6899. a.addClass(p),
  6900. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6901. a.addClass(p)) : (s.removeClass(p),
  6902. a.removeClass(p))
  6903. } else
  6904. for (r = 0; r < e.heroLocations.length; r += 1)
  6905. s = y.eq(r),
  6906. a = I.eq(r),
  6907. s.removeClass("active recent"),
  6908. a.removeClass("active recent");
  6909. o(t, i)
  6910. }),
  6911. document.addEventListener("keydown", function(n) {
  6912. switch (J.updateInteraction(Se.InteractionKey),
  6913. n.which) {
  6914. case we.ZERO:
  6915. Q.debug && e.toggleAlpha();
  6916. break;
  6917. case we.NINE:
  6918. Q.debug && se.toggle();
  6919. break;
  6920. case we.ONE:
  6921. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6922. break;
  6923. case we.TWO:
  6924. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6925. break;
  6926. case we.THREE:
  6927. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6928. break;
  6929. case we.FOUR:
  6930. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6931. break;
  6932. case we.SPACE:
  6933. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6934. break;
  6935. case we.RETURN:
  6936. Q.debug && e.toggleExplodeUp();
  6937. break;
  6938. case we.P:
  6939. k();
  6940. break;
  6941. case we.U:
  6942. B();
  6943. break;
  6944. case we.X:
  6945. Q.debug && e.toggleExplode();
  6946. break;
  6947. case we.PLUSEQUALS:
  6948. t.player.activatePersistentZooming(!0),
  6949. ie.hideUi();
  6950. break;
  6951. case we.DASHUNDERSCORE:
  6952. t.player.activatePersistentZooming(!1),
  6953. ie.hideUi();
  6954. break;
  6955. case we.SEVEN:
  6956. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6957. break;
  6958. case we.EIGHT:
  6959. t.player.decreaseZoomSpeed();
  6960. break;
  6961. case we.NINE:
  6962. t.player.increaseZoomSpeed()
  6963. }
  6964. return i && i.reticule.hide(),
  6965. !0
  6966. }
  6967. .bind(this)),
  6968. document.addEventListener("keyup", function(e) {
  6969. switch (e.which) {
  6970. case we.PLUSEQUALS:
  6971. t.player.deactivatePersistentZooming();
  6972. break;
  6973. case we.DASHUNDERSCORE:
  6974. t.player.deactivatePersistentZooming()
  6975. }
  6976. }
  6977. .bind(this)),
  6978. F(e),
  6979. L(e, t.player),
  6980. M(i),
  6981. te.setAutoPlay(e.heroCount()),
  6982. he.init(i, a.mode),
  6983. he.on(ue.OPENED, Ze.bind(this, "help")),
  6984. fe.init(),
  6985. fe.on(ge.OPENED, function() {
  6986. var e = document.getElementById("terms-modal");
  6987. return function() {
  6988. Ze("terms"),
  6989. le.open(e)
  6990. }
  6991. }()),
  6992. fe.on(ge.CLOSED, le.reset),
  6993. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6994. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6995. Q.profiling.enabled && se.show(),
  6996. ve.init(t)
  6997. }
  6998. function M(e) {
  6999. var t = function(e, t) {
  7000. $(e).find("a").each(function(e, i) {
  7001. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7002. i.style.pointerEvents = t ? "auto" : "none"
  7003. })
  7004. }
  7005. , i = function() {
  7006. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7007. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7008. };
  7009. e.on(Ne.ZoomMax, function() {
  7010. t("#gui-zoomin", !1),
  7011. t("#gui-zoomout", !0)
  7012. }),
  7013. e.on(Ne.ZoomMin, function() {
  7014. t("#gui-zoomin", !0),
  7015. t("#gui-zoomout", !1)
  7016. }),
  7017. e.on(Ne.ZoomIn, function() {
  7018. t("#gui-zoomout", !0)
  7019. }),
  7020. e.on(Ne.ZoomOut, function() {
  7021. t("#gui-zoomin", !0)
  7022. }),
  7023. i()
  7024. }
  7025. function R(e) {
  7026. O(e)
  7027. }
  7028. function P(e) {
  7029. O(e)
  7030. }
  7031. function O(e) {
  7032. var t = e.waitQueue.length;
  7033. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7034. }
  7035. function L(e, t) {
  7036. He = {
  7037. gui: null,
  7038. visible: !1,
  7039. model: e,
  7040. player: t
  7041. }
  7042. }
  7043. function D(e, t) {
  7044. function i() {
  7045. var i = t.toJSON();
  7046. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7047. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7048. }
  7049. var n = {}
  7050. , r = new Le.GUI({
  7051. autoPlace: !0,
  7052. width: "60%"
  7053. });
  7054. i(),
  7055. t.on(xe.ViewChanged, i),
  7056. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7057. r.domElement.id = "datLinks";
  7058. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7059. return o.forEach(function(e) {
  7060. if (!K.detectSafari()) {
  7061. var t = document.createElement("button");
  7062. t.classList.add("btn-deep-link"),
  7063. t.innerText = Re.MENU_COPY,
  7064. e.nextSibling.appendChild(t);
  7065. var i = function() {
  7066. alert(Re.LINK_ALERT_COPY),
  7067. t.hide()
  7068. };
  7069. t.addEventListener("click", function(e) {
  7070. try {
  7071. var t = e.target.parentNode.childNodes[0];
  7072. t.select();
  7073. var n = document.execCommand("copy");
  7074. t.blur(),
  7075. n || i()
  7076. } catch (e) {
  7077. i()
  7078. }
  7079. })
  7080. }
  7081. }),
  7082. $(r.__closeButton).hide(),
  7083. r
  7084. }
  7085. function N(e) {
  7086. He.gui || (He.gui = D(He.model, He.player)),
  7087. He.visible = e,
  7088. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7089. }
  7090. function B() {
  7091. N(!He.visible)
  7092. }
  7093. function F(e) {
  7094. ke = {
  7095. gui: null,
  7096. visible: !1,
  7097. model: e
  7098. }
  7099. }
  7100. function V(e) {
  7101. var t = new Le.GUI;
  7102. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7103. e.setSweepVisibility(Q.showSweeps)
  7104. }),
  7105. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7106. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7107. Q.transition.flySpeed = 0,
  7108. t.__controllers.forEach(function(e) {
  7109. e.updateDisplay()
  7110. })
  7111. }),
  7112. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7113. $(t.__closeButton).hide(),
  7114. t
  7115. }
  7116. function U(e) {
  7117. ke.gui || (ke.gui = V(ke.model)),
  7118. ke.visible = e,
  7119. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7120. }
  7121. function k() {
  7122. U(!ke.visible)
  7123. }
  7124. function H() {
  7125. function e(e) {
  7126. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7127. }
  7128. $("body").css("touch-action", "none"),
  7129. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7130. // e.preventDefault()
  7131. });
  7132. var t = document.getElementById("terms-text")
  7133. , i = document.getElementById("more-help-wrapper")
  7134. , n = (document.getElementById("navigation-help-wrapper"),
  7135. document.getElementById("help-dialog"),
  7136. document.getElementById("tag-billboards"));
  7137. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7138. document.body.addEventListener("DOMMouseScroll", e)),
  7139. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7140. e.stopPropagation()
  7141. })
  7142. }
  7143. function G(e, t) {
  7144. for (var i = []; e; )
  7145. i.push(e),
  7146. e = e.parentNode;
  7147. for (; t && i.indexOf(t) === -1; )
  7148. t = t.parentNode;
  7149. return t
  7150. }
  7151. function z() {
  7152. var e, t = function(t) {
  7153. e = 0 === t.button || 1 === t.which ? t.target : null
  7154. }, i = function(t) {
  7155. e !== t.target && (e = G(e, t.target));
  7156. var i = document.getElementById("gui-parent");
  7157. if (G(i, e) !== i && (e = null),
  7158. e) {
  7159. var n;
  7160. try {
  7161. n = new MouseEvent("click",t)
  7162. } catch (e) {
  7163. n = document.createEvent("MouseEvents"),
  7164. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7165. }
  7166. n.syntheticClick = !0,
  7167. e.dispatchEvent(n),
  7168. e = null
  7169. }
  7170. };
  7171. document.body.addEventListener("mousedown", t, !0),
  7172. document.body.addEventListener("mouseup", i, !0),
  7173. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7174. e.syntheticClick || (e.stopPropagation(),
  7175. "A" === e.target.nodeName && e.preventDefault())
  7176. }, !0)
  7177. }
  7178. var W, j, Y, X, Z, q, K = (e("three"),
  7179. e("../util/ajax"),
  7180. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7181. e("../util/camera"),
  7182. e("../util/logger")), te = (e("../objects/Snapshot"),
  7183. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7184. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7185. e("../enum/PathDisplayMode"),
  7186. e("../enum/DirectorEvents"),
  7187. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7188. e("../enum/WarpStyle"),
  7189. e("../enum/AlignmentType"),
  7190. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7191. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7192. coBrand: {
  7193. visible: !0,
  7194. elements: [".co-brand", "#loaderCoBrand"]
  7195. },
  7196. help: {
  7197. visible: !0,
  7198. elements: [".nav-help", "#nav-help"]
  7199. },
  7200. tourControls: {
  7201. visible: !0,
  7202. elements: [".next", ".previous", "#play"]
  7203. },
  7204. highlight: {
  7205. visible: !0,
  7206. elements: ["#drawer", "#pullTab"]
  7207. },
  7208. share: {
  7209. visible: !0,
  7210. elements: [".socialButton", "#share"]
  7211. },
  7212. fullScreen: {
  7213. visible: !0,
  7214. elements: ["#gui-fullscreen"]
  7215. },
  7216. floors: {
  7217. visible: !0,
  7218. elements: [".gui-floor"]
  7219. }
  7220. }, Ye = function() {
  7221. var e = document.getElementById("drawer");
  7222. return function() {
  7223. $("#player").height() < 400 && e.classList.contains("open") && a()
  7224. }
  7225. }(), Xe = function() {
  7226. var e = document.getElementById("meta-info");
  7227. return function() {
  7228. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7229. }
  7230. }(), Ze = function(e) {
  7231. function t() {
  7232. u.classList.contains("expand") && de.toggleMeta(!0)
  7233. }
  7234. function i() {
  7235. fe.hide()
  7236. }
  7237. function n() {
  7238. he.close()
  7239. }
  7240. function r() {
  7241. Ae.dismiss()
  7242. }
  7243. function o() {
  7244. p.hasClass("open") && a(!0)
  7245. }
  7246. function l() {
  7247. Ce.hide()
  7248. }
  7249. function c() {
  7250. f.hasClass("open") && f.removeClass("open")
  7251. }
  7252. function h() {
  7253. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7254. }
  7255. var u = document.getElementById("meta-info")
  7256. , d = document.getElementById("interaction-modal")
  7257. , p = $("#drawer").eq(0)
  7258. , f = $(".gui-floor").eq(0)
  7259. , g = $(".vr-popup").eq(0);
  7260. return function(e) {
  7261. switch (e) {
  7262. case "info":
  7263. i(),
  7264. n(),
  7265. Ye(),
  7266. l(),
  7267. c(),
  7268. r(),
  7269. h();
  7270. break;
  7271. case "terms":
  7272. t(),
  7273. n(),
  7274. o(),
  7275. l(),
  7276. c(),
  7277. r(),
  7278. h();
  7279. break;
  7280. case "help":
  7281. t(),
  7282. i(),
  7283. l(),
  7284. c(),
  7285. r(),
  7286. h();
  7287. break;
  7288. case "vr":
  7289. t(),
  7290. i(),
  7291. l(),
  7292. c(),
  7293. n(),
  7294. h(),
  7295. s(g) && o();
  7296. break;
  7297. case "highlights":
  7298. Xe(),
  7299. i(),
  7300. l(),
  7301. c();
  7302. break;
  7303. case "share":
  7304. t(),
  7305. i(),
  7306. n(),
  7307. c(),
  7308. r(),
  7309. h();
  7310. break;
  7311. case "floor":
  7312. i(),
  7313. l(),
  7314. r();
  7315. break;
  7316. case "view":
  7317. c(),
  7318. l(),
  7319. i(),
  7320. r();
  7321. break;
  7322. case "tour":
  7323. i(),
  7324. l(),
  7325. c(),
  7326. r();
  7327. break;
  7328. case "move":
  7329. i(),
  7330. l(),
  7331. c(),
  7332. r();
  7333. break;
  7334. case "resize":
  7335. t(),
  7336. Ye(),
  7337. c();
  7338. break;
  7339. case "tag":
  7340. i(),
  7341. n(),
  7342. l(),
  7343. c(),
  7344. r()
  7345. }
  7346. }
  7347. }();
  7348. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7349. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7350. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7351. setTimeout(function() {
  7352. $(".icon:visible").hide().show(0)
  7353. }, 100)
  7354. }),
  7355. $("#gui-fullscreen").find("a").on("click", function(e) {
  7356. l(e),
  7357. K.requestFullscreen($("body")[0]),
  7358. J.track("showcase_gui", {
  7359. gui_action: "click_enter_fullscreen",
  7360. interaction_source: "gui"
  7361. })
  7362. //czj
  7363. //W.reload()
  7364. }),
  7365. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7366. l(e),
  7367. K.exitFullscreen(),
  7368. J.track("showcase_gui", {
  7369. gui_action: "click_exit_fullscreen",
  7370. interaction_source: "gui"
  7371. })
  7372. })
  7373. $(window).on("resize", function(e) {
  7374. var t = e.target.innerHeight
  7375. , i = e.target.innerWidth;
  7376. t === X && i === Z || (je.highlight.visible && w(),
  7377. Ze("resize"),
  7378. $(".pinTop.right").removeClass("hideUnderMeta"),
  7379. c(),
  7380. X = t,
  7381. Z = i)
  7382. }).resize(),
  7383. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7384. $("#pullTab").on("click", function(e) {
  7385. l(e),
  7386. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7387. gui_action: "hide_highlight_reel"
  7388. }),
  7389. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7390. gui_action: "show_highlight_reel"
  7391. }),
  7392. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7393. a()
  7394. });
  7395. /***********************方奕卓 热点列表事件监听 ************************/
  7396. if(window.DATA.showHotListSta) {
  7397. $('#hotList').css('display', '');
  7398. $('#hotList').on('click',function(e){
  7399. l(e);
  7400. var hotList = $('#hotListWrap')[0];
  7401. var isActive = hotList.classList.contains('hotListActive');
  7402. if(isActive){
  7403. hotList.classList.remove('hotListActive');
  7404. this.classList.remove('active')
  7405. }else{
  7406. hotList.classList.add('hotListActive');
  7407. this.classList.add('active')
  7408. }
  7409. }),
  7410. $('#hotListContent ul').on('mouseover', function(e){
  7411. l(e);
  7412. var target = e.target;
  7413. var hotList = document.getElementById('hotListWrap');
  7414. if(target.tagName === 'SPAN'){
  7415. var targetParent = target.parentElement.parentElement;
  7416. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7417. hotList.style.width = target.offsetWidth + 116 + 'px';
  7418. }else{
  7419. hotList.style.width = '';
  7420. }
  7421. }else if(target.tagName === 'LI'){
  7422. var targetParent = target.parentElement;
  7423. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7424. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7425. }else{
  7426. hotList.style.width = ''
  7427. }
  7428. }else {
  7429. hotList.style.width = '';
  7430. }
  7431. });
  7432. $('#hotListContent ul').on('click', function(e){
  7433. l(e);
  7434. this.preElem && this.preElem.classList.remove('active');
  7435. if(e.target.tagName === 'SPAN'){
  7436. e.target.parentElement.classList.add('active');
  7437. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7438. this.preElem = e.target.parentElement;
  7439. }else{
  7440. e.target.classList.add('active');
  7441. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7442. this.preElem = e.target;
  7443. }
  7444. })
  7445. $('#hotListClose').on('click', function(e){
  7446. l(e);
  7447. var hotList = $('#hotListWrap')[0];
  7448. hotList.classList.remove('hotListActive');
  7449. $('#hotListContent ul .active').removeClass('active');
  7450. $('#hotList')[0].classList.remove('active')
  7451. })
  7452. }
  7453. /*****************************************************************/
  7454. $("#more-menu-button").on("click", function(e) {
  7455. l(e);
  7456. var t = $("#more-menu");
  7457. t.toggleClass("open")
  7458. }),
  7459. t.exports.init = S,
  7460. t.exports.startLoading = x,
  7461. t.exports.endLoading = d,
  7462. t.exports.onProgress = u
  7463. }
  7464. ).call(this, "/js/gui/gui.js")
  7465. }
  7466. , {
  7467. "../analytics": 4,
  7468. "../controls/serializer": 14,
  7469. "../enum/AlignmentType": 17,
  7470. "../enum/BlackoutStyle": 18,
  7471. "../enum/ControlEvents": 21,
  7472. "../enum/DirectorEvents": 23,
  7473. "../enum/Keys": 30,
  7474. "../enum/PathDiscardMode": 38,
  7475. "../enum/PathDisplayMode": 39,
  7476. "../enum/PlayerEvents": 40,
  7477. "../enum/VROption": 47,
  7478. "../enum/Vectors": 50,
  7479. "../enum/Viewmode": 51,
  7480. "../enum/WarpStyle": 52,
  7481. "../enum/ZoomEvents": 53,
  7482. "../lib/dat.gui": 93,
  7483. "../localization/localize": 108,
  7484. "../tag/Media/MediaEvent": 131,
  7485. "../objects/Snapshot": 153,
  7486. "../settings": 166,
  7487. "../util/ajax": 181,
  7488. "../util/browser": 182,
  7489. "../util/camera": 183,
  7490. "../util/logger": 189,
  7491. "../util/showcase": 193,
  7492. "../util/transitions": 195,
  7493. "./closer/ModalCloserEvent": 61,
  7494. "./closer/modalCloser": 62,
  7495. "./help/HelpEvent": 66,
  7496. "./help/help": 67,
  7497. "./helpManager": 68,
  7498. "./immersiveMode": 69,
  7499. "./konami": 70,
  7500. "./landingScreen": 71,
  7501. "./loadingScreen": 72,
  7502. "./memoryUsage": 73,
  7503. "./playButton": 74,
  7504. "./populateModal": 75,
  7505. "./sharing/ShareEvents": 76,
  7506. "./sharing/modal": 77,
  7507. "./terms/TermsEvent": 78,
  7508. "./terms/terms": 79,
  7509. "./title/TitleEvents": 80,
  7510. "./title/tagToggle": 81,
  7511. "./title/titleBar": 82,
  7512. "./tourInteraction": 84,
  7513. "./vr/vrEvent": 85,
  7514. "./vr/vrModal": 87,
  7515. "./webvr/WebVrEvent": 88,
  7516. "./webvr/webVRgui": 89,
  7517. three: 217
  7518. }],
  7519. 66: [function(e, t, i) {
  7520. "use strict";
  7521. t.exports = Object.freeze({
  7522. OPENED: "help.opened",
  7523. CLOSED: "help.closed"
  7524. })
  7525. }
  7526. , {}],
  7527. 67: [function(e, t, i) {
  7528. "use strict";
  7529. function n() {
  7530. g.on("click", function(e) {
  7531. if (S && S !== l.TRANSITIONING) {
  7532. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7533. t && !M ? R.close() : r()
  7534. }
  7535. }),
  7536. w.on("click", function(e) {
  7537. R.close()
  7538. }),
  7539. E.on("click", function(e) {
  7540. S && S !== l.TRANSITIONING && (s(),
  7541. o())
  7542. }),
  7543. b.on("click", function(e) {
  7544. s(),
  7545. a()
  7546. })
  7547. }
  7548. function r() {
  7549. S && S !== l.TRANSITIONING && (M = !0,
  7550. setTimeout(function() {
  7551. M = !1
  7552. }, d.help.modalStayDuration),
  7553. R.emit(h.OPENED),
  7554. m.addClass("open " + S),
  7555. g.addClass("open"),
  7556. s(),
  7557. o(),
  7558. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7559. y.classList.add("fadeIn"))
  7560. }
  7561. function o() {
  7562. E.addClass("underline-tab"),
  7563. u.fill(_, c.NAVIGATION, S),
  7564. m.addClass(S)
  7565. }
  7566. function a() {
  7567. b.addClass("underline-tab"),
  7568. u.fill(T, c.MORE_HELP),
  7569. m.addClass("more-help")
  7570. }
  7571. function s(e, t) {
  7572. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7573. I.forEach(function(e) {
  7574. e.classList.remove("underline-tab")
  7575. })
  7576. }
  7577. var l = e("../../enum/Viewmode")
  7578. , c = e("../../enum/HelpModalType")
  7579. , h = e("./HelpEvent")
  7580. , u = (e("../helpManager"),
  7581. e("./../populateModal"))
  7582. , d = e("../../settings")
  7583. , p = e("../../util/common")
  7584. , f = e("events").EventEmitter
  7585. , g = $(".footer-help").eq(0)
  7586. , m = $("#help-dialog").eq(0)
  7587. , v = document.querySelector("#quick-logo")
  7588. , A = document.querySelector("#loaderCoBrand")
  7589. , y = document.querySelector("#help-dialog")
  7590. , C = document.querySelector(".footer")
  7591. , I = $(".help-tabs").children().toArray()
  7592. , E = $(".navigation-tab").eq(0)
  7593. , b = $(".more-help-tab").eq(0)
  7594. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7595. m.find(".close").eq(0))
  7596. , _ = m.find(".interactions").toArray()
  7597. , T = m.find(".ui-instructions").toArray()
  7598. , x = l.PANORAMA
  7599. , S = l.PANORAMA
  7600. , M = !1
  7601. , R = {
  7602. init: function(e, t) {
  7603. S = t,
  7604. x = t,
  7605. [y, A, v, C].forEach(function(e) {
  7606. e.classList.add(u.deviceType)
  7607. }),
  7608. n()
  7609. },
  7610. close: function() {
  7611. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7612. g.removeClass("open"),
  7613. m.removeClass("open"),
  7614. y.classList.contains("fadeIn"))) {
  7615. y.classList.remove("fadeIn");
  7616. var e = S === l.TRANSITIONING ? x : S;
  7617. u.clear(_, c.NAVIGATION, e)
  7618. }
  7619. },
  7620. updateMode: function(e) {
  7621. x = S,
  7622. S = e
  7623. }
  7624. };
  7625. p.extendObject(R, f.prototype),
  7626. t.exports = R
  7627. }
  7628. , {
  7629. "../../enum/HelpModalType": 28,
  7630. "../../enum/Viewmode": 51,
  7631. "../../settings": 166,
  7632. "../../util/common": 185,
  7633. "../helpManager": 68,
  7634. "./../populateModal": 75,
  7635. "./HelpEvent": 66,
  7636. events: 202
  7637. }],
  7638. 68: [function(e, t, i) {
  7639. (function(i) {
  7640. "use strict";
  7641. var n = e("../util/browser")
  7642. , r = e("./../util/logger")
  7643. , o = e("./../settings")
  7644. , a = new r(i)
  7645. , s = function() {
  7646. var e;
  7647. try {
  7648. return e = window.localStorage.getItem("visitCount") || "0",
  7649. e = (parseFloat(e) + 1).toString(),
  7650. window.localStorage.setItem("visitCount", e),
  7651. a.debug("visitCount = " + e),
  7652. e
  7653. } catch (t) {
  7654. e = "1",
  7655. a.debug("couldn't set local storage")
  7656. }
  7657. }()
  7658. , l = !1;
  7659. t.exports = {
  7660. isHelpDisabled: function() {
  7661. return "0" === n.valueFromHash("help", null) || l
  7662. },
  7663. isLargeHelpEnabled: function() {
  7664. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7665. },
  7666. isSmallHelpEnabled: function() {
  7667. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7668. },
  7669. isHelpEnabled: function() {
  7670. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7671. },
  7672. setAutoPlay: function(e) {
  7673. l = o.warp.auto >= 0 && e > 1
  7674. }
  7675. }
  7676. }
  7677. ).call(this, "/js/gui/helpManager.js")
  7678. }
  7679. , {
  7680. "../util/browser": 182,
  7681. "./../settings": 166,
  7682. "./../util/logger": 189
  7683. }],
  7684. 69: [function(e, t, i) {
  7685. "use strict";
  7686. function n(e, t, i, n) {
  7687. F = n,
  7688. r(e, t, i, F),
  7689. o(),
  7690. N = t.mode
  7691. }
  7692. function r(e, t, i, n) {
  7693. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7694. e.controls[t].on(v.Move, a),
  7695. e.controls[t].on(v.LongTap, c)
  7696. }),
  7697. M.on("mousewheel DOMMouseScroll", a),
  7698. i.on(m.TagActivated, a),
  7699. i.on(m.TagNavigation, a),
  7700. t.on(A.FlyingEnded, s),
  7701. t.on(A.ModeChanging, function(e, t) {
  7702. B = t !== C.PANORAMA && e !== C.PANORAMA
  7703. }),
  7704. t.on(A.ModeChanged, function(e, i) {
  7705. N = t.mode,
  7706. i !== C.TRANSITIONING ? l() : a("modeChange")
  7707. }),
  7708. n.on(y.TourStart, function() {
  7709. L = !0,
  7710. a()
  7711. }),
  7712. n.on(y.TourEnd, function() {
  7713. L = !1,
  7714. l()
  7715. }),
  7716. n.on(y.ActionInterrupted, function() {
  7717. L = !1
  7718. }),
  7719. R.addEventListener("touchend", function() {
  7720. $("#pullTab").hasClass("opened") && !L && l()
  7721. }, !0)
  7722. }
  7723. function o() {
  7724. p.isMobile() ? (b.forEach(function(e) {
  7725. e.classList.add("mobile")
  7726. }),
  7727. w.click(l)) : (b.forEach(function(e) {
  7728. e.addEventListener("mouseleave", function() {
  7729. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7730. }, !0)
  7731. }),
  7732. M.mouseleave(function() {
  7733. b[0].classList.contains("detectHover") && l()
  7734. }))
  7735. }
  7736. function a(e) {
  7737. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7738. P = !0,
  7739. g.close(),
  7740. h(e),
  7741. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7742. _.hasClass("playing") || (b.forEach(function(e) {
  7743. e.classList.add("detectHover")
  7744. }),
  7745. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7746. }
  7747. function s() {
  7748. _.hasClass("playing") || (clearTimeout(O),
  7749. O = setTimeout(l, f.immersive.timeToShowAgain))
  7750. }
  7751. function l() {
  7752. clearTimeout(O),
  7753. P = !1,
  7754. I.forEach(function(e) {
  7755. e.classList.remove("drawerOpen")
  7756. }),
  7757. L || E.forEach(function(e) {
  7758. e.classList.remove("duringTour")
  7759. }),
  7760. b.forEach(function(e) {
  7761. e.classList.remove("detectHover")
  7762. })
  7763. }
  7764. function c() {
  7765. P ? l() : a(),
  7766. D = !0,
  7767. setTimeout(function() {
  7768. D = !1
  7769. }, f.immersive.uiStayDuration)
  7770. }
  7771. function h(e) {
  7772. !d(e) && L ? E.forEach(function(e) {
  7773. e.classList.remove("drawerOpen"),
  7774. e.classList.add("duringTour")
  7775. }) : _.hasClass("open") ? E.forEach(function(e) {
  7776. e.classList.remove("duringTour"),
  7777. e.classList.add("drawerOpen")
  7778. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7779. e.classList.add("fadeOut")
  7780. })
  7781. }
  7782. function u() {
  7783. T.hasClass("duringTour") || (L = !1,
  7784. a("gui"),
  7785. l())
  7786. }
  7787. function d(e) {
  7788. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7789. }
  7790. var p = e("../util/browser")
  7791. , f = e("../settings")
  7792. , g = e("./help/help")
  7793. , m = e("../enum/tagEvents")
  7794. , v = e("../enum/ControlEvents")
  7795. , A = e("../enum/PlayerEvents")
  7796. , y = e("../enum/DirectorEvents")
  7797. , A = e("../enum/PlayerEvents")
  7798. , C = e("../enum/Viewmode")
  7799. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7800. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7801. , b = $("#hover-bottom, #hover-top").toArray()
  7802. , w = ($("#pullTab").eq(0),
  7803. $("#playHead").eq(0),
  7804. $(".pinBottom-container").eq(0))
  7805. , _ = $("#drawer").eq(0)
  7806. , T = $("#drawer-container").eq(0)
  7807. , x = $("#meta-info").eq(0)
  7808. , S = $(".pinTop.left").eq(0)
  7809. , M = $("#player").eq(0)
  7810. , R = document.getElementById("pullTab")
  7811. , P = !1
  7812. , O = null
  7813. , L = !1
  7814. , D = !1
  7815. , N = null
  7816. , B = !1
  7817. , F = null;
  7818. t.exports.init = n,
  7819. t.exports.hideUi = a,
  7820. t.exports.resetDrawer = u
  7821. }
  7822. , {
  7823. "../enum/ControlEvents": 21,
  7824. "../enum/DirectorEvents": 23,
  7825. "../enum/tagEvents": 32,
  7826. "../enum/PlayerEvents": 40,
  7827. "../enum/Viewmode": 51,
  7828. "../settings": 166,
  7829. "../util/browser": 182,
  7830. "./help/help": 67
  7831. }],
  7832. 70: [function(e, t, i) {
  7833. (function(i) {
  7834. "use strict";
  7835. function n(e, t, i) {
  7836. l.debug("konami has the modelInstance");
  7837. var n = [];
  7838. $(window).on("keydown", function(e) {
  7839. n.push(e.which),
  7840. n.length > o.secretPanelWord.length && n.shift(),
  7841. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7842. o.debug = !0)
  7843. }),
  7844. $(window).on("keydown", function n(r) {
  7845. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7846. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7847. })
  7848. }
  7849. var r = e("./../util/logger")
  7850. , o = e("./../settings")
  7851. , a = e("./debug")
  7852. , s = e("./../util/common")
  7853. , l = (e("./gui"),
  7854. new r(i));
  7855. o.console && $("body").append('<div id="debug-console"></div>'),
  7856. t.exports.init = n
  7857. }
  7858. ).call(this, "/js/gui/konami.js")
  7859. }
  7860. , {
  7861. "./../settings": 166,
  7862. "./../util/common": 185,
  7863. "./../util/logger": 189,
  7864. "./debug": 63,
  7865. "./gui": 65
  7866. }],
  7867. 71: [function(e, t, i) {
  7868. "use strict";
  7869. function n(e, t) {
  7870. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7871. }
  7872. function r(e) {
  7873. var t = $.Deferred();
  7874. e || t.resolve();
  7875. var i = c.startupFlyinDelay;
  7876. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7877. setTimeout(t.resolve.bind(t), i),
  7878. t
  7879. }
  7880. function o(e, t, i) {
  7881. var n = 0;
  7882. c.quickstart.enabled && (a(i),
  7883. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7884. var r = function() {
  7885. e.once(g.Move, l),
  7886. t.once(f.TourStart, l)
  7887. };
  7888. s(n, r)
  7889. }
  7890. function a(e) {
  7891. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7892. v.before(y),
  7893. A = $(".quick-brand").toArray()),*/
  7894. m.addClass("fadeOut"),
  7895. setTimeout(function() {
  7896. A.forEach(function(e) {
  7897. e.classList.add("fadeIn")
  7898. })
  7899. }, c.quickstart.showTextDelay),
  7900. setTimeout(function() {
  7901. A.forEach(function(e) {
  7902. e.classList.add("fadeOut")
  7903. })
  7904. }, c.quickstart.fadeOutDelay),
  7905. !0
  7906. }
  7907. function s(e, t) {
  7908. setTimeout(function() {
  7909. if (h.isHelpEnabled()) {
  7910. if (t(),
  7911. u.init(),
  7912. C.addClass("fadeIn landing " + u.deviceType),
  7913. h.isSmallHelpEnabled())
  7914. return void C.addClass("small");
  7915. u.fill(I, d.LANDING[E]),
  7916. C.addClass(E)
  7917. }
  7918. }, e)
  7919. //csz 用户引导界面
  7920. var helpData = {
  7921. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7922. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7923. }
  7924. var navIcon = $(".nav-icon .icon");
  7925. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7926. function paging(id){
  7927. id.on("click",function(){
  7928. var navPage = null;
  7929. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7930. if(navPage > helpData.length || navPage < 1) return false
  7931. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7932. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7933. }else{
  7934. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7935. }
  7936. })
  7937. };
  7938. paging($(".next-button"));
  7939. paging($(".prev-button"));
  7940. }
  7941. function l() {
  7942. u.clear(I, d.LANDING[E]),
  7943. C.removeClass("fadeIn")
  7944. }
  7945. var c = e("../settings")
  7946. , h = (e("./help/help"),
  7947. e("./helpManager"))
  7948. , u = e("./populateModal")
  7949. , d = e("../enum/HelpModalType")
  7950. , p = e("../enum/Viewmode")
  7951. , f = e("../enum/DirectorEvents")
  7952. , g = e("../enum/PlayerEvents")
  7953. , m = $("#quick-blackout").eq(0)
  7954. , v = $("#quick-logo").eq(0)
  7955. , A = $(".quick-brand").toArray()
  7956. , y = $("#loaderCoBrand").eq(0)
  7957. , C = $("#interaction-modal").eq(0)
  7958. , I = C.find(".interaction").toArray()
  7959. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7960. "");
  7961. t.exports.delayLanding = r,
  7962. t.exports.showMessage = o,
  7963. t.exports.init = n,
  7964. t.exports.dismissModal = l
  7965. }
  7966. , {
  7967. "../enum/DirectorEvents": 23,
  7968. "../enum/HelpModalType": 28,
  7969. "../enum/PlayerEvents": 40,
  7970. "../enum/Viewmode": 51,
  7971. "../settings": 166,
  7972. "./help/help": 67,
  7973. "./helpManager": 68,
  7974. "./populateModal": 75
  7975. }],
  7976. 72: [function(e, t, i) {
  7977. "use strict";
  7978. var n = e("./circleLoader").circleLoader;
  7979. t.exports = {
  7980. element: $("#gui-loading"),
  7981. hide: function(e) {
  7982. n.done(),
  7983. this.element.fadeOut(1500, e)
  7984. },
  7985. show: function(e) {
  7986. this.element.fadeIn(500, function() {
  7987. this.element.css("display", "table"),
  7988. e && e()
  7989. }
  7990. .bind(this))
  7991. },
  7992. progress: function(e) {
  7993. n.set(e)
  7994. }
  7995. }
  7996. }
  7997. , {
  7998. "./circleLoader": 60
  7999. }],
  8000. 73: [function(e, t, i) {
  8001. "use strict";
  8002. var n = e("../settings")
  8003. , r = $("#memory-info")
  8004. , o = r.find("#memory-gpu")
  8005. , a = !1;
  8006. t.exports = {
  8007. show: function() {
  8008. n.profiling.enabled && (r.show(),
  8009. a = !0)
  8010. },
  8011. hide: function() {
  8012. r.hide(),
  8013. a = !1
  8014. },
  8015. toggle: function() {
  8016. a ? this.hide() : this.show()
  8017. },
  8018. update: function(e) {
  8019. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8020. }
  8021. }
  8022. }
  8023. , {
  8024. "../settings": 166
  8025. }],
  8026. 74: [function(e, t, i) {
  8027. "use strict";
  8028. var n = e("../util/browser")
  8029. , r = e("../analytics");
  8030. e("../settings");
  8031. t.exports = {
  8032. show: function(e, t) {
  8033. $("#gui-message").fadeOut(500, function() {
  8034. t()
  8035. })
  8036. }
  8037. }
  8038. }
  8039. , {
  8040. "../analytics": 4,
  8041. "../settings": 166,
  8042. "../util/browser": 182
  8043. }],
  8044. 75: [function(e, t, i) {
  8045. "use strict";
  8046. function n(e, t, i, n) {
  8047. function r(e) {
  8048. return e.classList.contains(a)
  8049. }
  8050. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8051. //for (var a in o) {
  8052. //var s = e.find(r);
  8053. //for (var l in o[a]) {
  8054. //var c = o[a][l];
  8055. //if ("top-info" === l || "bottom-info" === l) {
  8056. //var h = n ? c : "";
  8057. //czj 注释掉第一次打开的用户引导
  8058. //s.querySelector("." + l).textContent = h
  8059. //} else {
  8060. //var u = n ? c : "";
  8061. //, d = s.querySelector("." + l);
  8062. //d.src = u,
  8063. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8064. //}
  8065. //}
  8066. //}
  8067. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8068. // p.forEach(function(e) {
  8069. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8070. // })
  8071. }
  8072. var r = e("../util/browser")
  8073. , o = e("../localization/localize")
  8074. , a = e("../enum/HelpModalType")
  8075. , s = (e("../enum/HelpModalSize"),
  8076. e("../enum/Viewmode"));
  8077. t.exports = {
  8078. init: function() {
  8079. if (!this.hasInitialized) {
  8080. this.hasInitialized = !0,
  8081. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8082. this.assets = {},
  8083. this.assets[a.LANDING[s.PANORAMA]] = {
  8084. desktop: {
  8085. left: {
  8086. "top-info": o.ROTATE,
  8087. "big-image": "images/nav_help_mouse_drag_left.png",
  8088. keyboard: "images/nav_help_keyboard_left_right.png"
  8089. },
  8090. middle: {
  8091. "top-info": o.MOVE,
  8092. "big-image": "images/nav_help_mouse_click.png",
  8093. keyboard: "images/nav_help_keyboard_up_down.png"
  8094. },
  8095. right: {
  8096. "top-info": o.ZOOM,
  8097. "big-image": "images/nav_help_mouse_zoom.png",
  8098. keyboard: "images/nav_help_zoom_keys.png"
  8099. }
  8100. },
  8101. mobile: {
  8102. left: {
  8103. "top-info": o.ROTATE,
  8104. "big-image": "images/nav_help_gesture_drag.png"
  8105. },
  8106. middle: {
  8107. "top-info": o.MOVE,
  8108. "big-image": "images/nav_help_gesture_tap.png"
  8109. },
  8110. right: {
  8111. "top-info": o.ZOOM,
  8112. "big-image": "images/nav_help_gesture_pinch.png"
  8113. }
  8114. }
  8115. },
  8116. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8117. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8118. desktop: {
  8119. left: {
  8120. "top-info": o.ROTATE,
  8121. "big-image": "images/nav_help_mouse_drag_left.png",
  8122. keyboard: "images/nav_help_keyboard_left_right.png"
  8123. },
  8124. middle: {
  8125. "top-info": o.MOVE,
  8126. "big-image": "images/nav_help_mouse_position_right.png"
  8127. }
  8128. },
  8129. mobile: {
  8130. left: {
  8131. "top-info": o.ROTATE,
  8132. "big-image": "images/nav_help_gesture_drag.png"
  8133. },
  8134. middle: {
  8135. "top-info": o.MOVE,
  8136. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8137. }
  8138. }
  8139. },
  8140. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8141. desktop: {
  8142. left: {
  8143. "top-info": o.MOVE,
  8144. "big-image": "images/nav_help_mouse_position_left.png"
  8145. },
  8146. middle: {
  8147. "top-info": o.ROTATE,
  8148. "big-image": "images/nav_help_mouse_drag_right.png",
  8149. keyboard: "images/nav_help_keyboard_left_right.png"
  8150. }
  8151. },
  8152. mobile: {
  8153. left: {
  8154. "top-info": o.MOVE,
  8155. "big-image": "images/nav_help_gesture_position.png"
  8156. },
  8157. middle: {
  8158. "top-info": o.ROTATE,
  8159. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8160. }
  8161. }
  8162. };
  8163. var e = {
  8164. "top-info": o.INSIDE,
  8165. "big-image": "images/nav_help_click_inside.png",
  8166. keyboard: "images/nav_help_inside_key.png"
  8167. };
  8168. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8169. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8170. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8171. var t = {
  8172. "top-info": o.INSIDE,
  8173. "big-image": "images/nav_help_tap_inside.png"
  8174. };
  8175. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8176. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8177. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8178. this.assets[a.NAVIGATION] = {},
  8179. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8180. desktop: {
  8181. left: {
  8182. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8183. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8184. "big-image": "images/nav_help_mouse_drag_left.png",
  8185. keyboard: "images/nav_help_keyboard_left_right.png"
  8186. },
  8187. middle: {
  8188. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8189. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8190. "big-image": "images/nav_help_mouse_click.png",
  8191. keyboard: "images/nav_help_keyboard_up_down.png"
  8192. },
  8193. right: {
  8194. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8195. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8196. "big-image": "images/nav_help_mouse_zoom.png",
  8197. keyboard: "images/nav_help_zoom_keys.png"
  8198. }
  8199. },
  8200. mobile: {
  8201. left: {
  8202. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8203. "big-image": "images/nav_help_gesture_drag.png"
  8204. },
  8205. middle: {
  8206. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8207. "big-image": "images/nav_help_gesture_tap.png"
  8208. },
  8209. right: {
  8210. "top-info": o.HELP_MOBILE_3,
  8211. "big-image": "images/nav_help_gesture_pinch.png"
  8212. }
  8213. }
  8214. },
  8215. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8216. desktop: {
  8217. left: {
  8218. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8219. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8220. "big-image": "images/nav_help_mouse_drag_left.png",
  8221. keyboard: "images/nav_help_keyboard_all.png"
  8222. },
  8223. middle: {
  8224. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8225. "big-image": "images/nav_help_mouse_position_right.png"
  8226. },
  8227. right: {
  8228. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8229. "big-image": "images/nav_help_mouse_zoom.png"
  8230. }
  8231. },
  8232. mobile: {
  8233. left: {
  8234. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8235. "big-image": "images/nav_help_gesture_drag.png"
  8236. },
  8237. middle: {
  8238. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8239. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8240. },
  8241. right: {
  8242. "top-info": o.HELP_MOBILE_3,
  8243. "big-image": "images/nav_help_gesture_pinch.png"
  8244. }
  8245. }
  8246. },
  8247. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8248. desktop: {
  8249. left: {
  8250. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8251. "big-image": "images/nav_help_mouse_position_left.png"
  8252. },
  8253. middle: {
  8254. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8255. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8256. "big-image": "images/nav_help_mouse_drag_right.png",
  8257. keyboard: "images/nav_help_keyboard_left_right.png"
  8258. },
  8259. right: {
  8260. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8261. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8262. "big-image": "images/nav_help_mouse_zoom.png",
  8263. keyboard: "images/nav_help_keyboard_up_down.png"
  8264. }
  8265. },
  8266. mobile: {
  8267. left: {
  8268. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8269. "big-image": "images/nav_help_gesture_position.png"
  8270. },
  8271. middle: {
  8272. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8273. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8274. },
  8275. right: {
  8276. "top-info": o.HELP_MOBILE_3,
  8277. "big-image": "images/nav_help_gesture_pinch.png"
  8278. }
  8279. }
  8280. },
  8281. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8282. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8283. "top-info": o.HELP_DESKTOP_360_2A,
  8284. "bottom-info": o.HELP_DESKTOP_360_2B,
  8285. "big-image": "images/nav_help_click_inside.png",
  8286. keyboard: "images/nav_help_inside_key.png"
  8287. },
  8288. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8289. "top-info": o.HELP_MOBILE_360_2,
  8290. "big-image": "images/nav_help_tap_inside.png"
  8291. },
  8292. this.assets[a.MORE_HELP] = {
  8293. desktop: {
  8294. "more-help-hlr": {
  8295. "top-info": o.HELP_MORE_HLR_A,
  8296. "big-image": "images/nav_help_expand.svg",
  8297. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8298. },
  8299. "more-help-dollhouse": {
  8300. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8301. "big-image": "images/nav_help_dollhouse.svg",
  8302. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8303. },
  8304. "more-help-floors": {
  8305. "top-info": o.HELP_MORE_FLOORS_A,
  8306. "big-image": "images/nav_help_floor picker.svg",
  8307. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8308. },
  8309. "more-help-tag": {
  8310. "top-info": o.HELP_MORE_TAG_A,
  8311. "big-image": "images/nav_help_tag.svg",
  8312. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8313. },
  8314. "more-help-zoom": {
  8315. "top-info": o.HELP_MORE_ZOOM_A,
  8316. "big-image": "images/nav_help_zoom.svg",
  8317. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8318. },
  8319. "more-help-tour": {
  8320. "top-info": o.HELP_MORE_TOUR_A,
  8321. "big-image": "images/nav_help_play.png",
  8322. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8323. },
  8324. "more-help-inside": {
  8325. "top-info": o.HELP_MORE_INSIDE_A,
  8326. "big-image": "images/nav_help_inside.svg",
  8327. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8328. },
  8329. "more-help-vr": {
  8330. "top-info": o.HELP_MORE_VR_A,
  8331. "big-image": "images/nav_help_vr.svg",
  8332. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8333. },
  8334. "more-help-360": {
  8335. "top-info": o.HELP_MORE_360_A,
  8336. "big-image": "images/nav_help_360.svg",
  8337. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8338. },
  8339. "more-help-fullscreen": {
  8340. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8341. "big-image": "images/nav_help_fullscreen.svg",
  8342. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8343. }
  8344. },
  8345. mobile: {
  8346. "more-help-hlr": {
  8347. "top-info": o.HELP_MORE_HLR_A,
  8348. "big-image": "images/nav_help_expand.svg",
  8349. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8350. },
  8351. "more-help-dollhouse": {
  8352. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8353. "big-image": "images/nav_help_dollhouse.svg",
  8354. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8355. },
  8356. "more-help-floors": {
  8357. "top-info": o.HELP_MORE_FLOORS_A,
  8358. "big-image": "images/nav_help_floor picker.svg",
  8359. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8360. },
  8361. "more-help-tag": {
  8362. "top-info": o.HELP_MORE_TAG_A,
  8363. "big-image": "images/nav_help_tag.svg",
  8364. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8365. },
  8366. "more-help-tour": {
  8367. "top-info": o.HELP_MORE_TOUR_A,
  8368. "big-image": "images/nav_help_play.png",
  8369. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8370. },
  8371. "more-help-inside": {
  8372. "top-info": o.HELP_MORE_INSIDE_A,
  8373. "big-image": "images/nav_help_inside.svg",
  8374. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8375. },
  8376. "more-help-vr": {
  8377. "top-info": o.HELP_MORE_VR_A,
  8378. "big-image": "images/webvr.svg",
  8379. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8380. },
  8381. "more-help-360": {
  8382. "top-info": o.HELP_MORE_360_A,
  8383. "big-image": "images/nav_help_360.svg",
  8384. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8385. }
  8386. }
  8387. },
  8388. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8389. desktop: {
  8390. left: {
  8391. "top-info": o.ROTATE,
  8392. "big-image": "images/nav_help_mouse_drag_left.png",
  8393. keyboard: "images/nav_help_keyboard_left_right.png"
  8394. },
  8395. middle: {
  8396. "top-info": o.MOVE,
  8397. "big-image": "images/nav_help_mouse_click.png",
  8398. keyboard: "images/nav_help_keyboard_up_down.png"
  8399. },
  8400. right: {
  8401. "top-info": o.PLAY,
  8402. "big-image": "images/Desktop-help-play-button.svg",
  8403. keyboard: "images/Desktop-help-spacebar-2.svg"
  8404. }
  8405. },
  8406. mobile: {
  8407. left: {
  8408. "top-info": o.ROTATE,
  8409. "big-image": "images/nav_help_gesture_drag.png"
  8410. },
  8411. middle: {
  8412. "top-info": o.MOVE,
  8413. "big-image": "images/nav_help_gesture_tap.png"
  8414. },
  8415. right: {
  8416. "top-info": o.PLAY,
  8417. "big-image": "images/mobile-help-play-button.svg"
  8418. }
  8419. }
  8420. },
  8421. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8422. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8423. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8424. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8425. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8426. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8427. }
  8428. },
  8429. fill: function(e, t, i) {
  8430. n.call(this, e, t, i, !0)
  8431. },
  8432. clear: function(e, t, i) {
  8433. n.call(this, e, t, i, !1)
  8434. }
  8435. }
  8436. }
  8437. , {
  8438. "../enum/HelpModalSize": 27,
  8439. "../enum/HelpModalType": 28,
  8440. "../enum/Viewmode": 51,
  8441. "../localization/localize": 108,
  8442. "../util/browser": 182
  8443. }],
  8444. 76: [function(e, t, i) {
  8445. "use strict";
  8446. t.exports = Object.freeze({
  8447. OPENED: "share.open",
  8448. CLOSED: "share.closed",
  8449. LINK_CLICKED: "share.linked"
  8450. })
  8451. }
  8452. , {}],
  8453. 77: [function(e, t, i) {
  8454. "use strict";
  8455. function n(e) {
  8456. function t(t, i) {
  8457. var n = window.screenY + ($("#player").height() - i) / 2
  8458. , r = window.screenX + ($("#player").width() - t) / 2
  8459. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8460. I.emit(l.LINK_CLICKED, {
  8461. channel: e
  8462. }),
  8463. window.open(C[e], "shareWindow", o)
  8464. }
  8465. switch (e) {
  8466. case y.FACEBOOK:
  8467. t(580, 420);
  8468. break;
  8469. case y.TWITTER:
  8470. t(550, 440);
  8471. break;
  8472. case y.MAIL:
  8473. I.emit(l.LINK_CLICKED, {
  8474. channel: "email"
  8475. }),
  8476. window.open(C[e], "_blank");
  8477. break;
  8478. case y.LINKEDIN:
  8479. }
  8480. }
  8481. function r(e) {
  8482. I.emit(l.LINK_CLICKED, {
  8483. channel: "copylink"
  8484. });
  8485. var t = document.createRange();
  8486. t.selectNodeContents(v);
  8487. var i = window.getSelection();
  8488. i.removeAllRanges(),
  8489. i.addRange(t),
  8490. document.execCommand("copy"),
  8491. A.classList.remove("hidden"),
  8492. v.classList.add("highlighted")
  8493. }
  8494. function o(e) {
  8495. e && (e.stopPropagation(),
  8496. e.target === v) || (window.getSelection().removeAllRanges(),
  8497. v.classList.remove("highlighted"),
  8498. A.classList.add("hidden"))
  8499. }
  8500. var a = e("../../util/browser")
  8501. , s = e("../../localization/localize")
  8502. , l = e("./ShareEvents")
  8503. , c = e("../../util/common")
  8504. , h = e("events").EventEmitter
  8505. , u = document.getElementById("sharing")
  8506. , d = document.getElementById("share-modal")
  8507. , p = document.getElementById("share-close")
  8508. , f = document.getElementById("facebook-share")
  8509. , g = document.getElementById("twitter-share")
  8510. , m = document.getElementById("mail-share")
  8511. , v = document.getElementById("share-url-text")
  8512. , A = document.getElementById("copy-success")
  8513. , y = Object.freeze({
  8514. FACEBOOK: "facebook",
  8515. TWITTER: "twitter",
  8516. MAIL: "mail",
  8517. LINKEDIN: "linkedin"
  8518. })
  8519. , C = {};
  8520. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8521. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8522. C[y.MAIL] = "mailto:?subject=";
  8523. var I = {
  8524. init: function(e) {
  8525. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8526. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8527. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8528. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8529. u.addEventListener("click", this.toggle.bind(this)),
  8530. p.addEventListener("click", this.hide.bind(this)),
  8531. v.addEventListener("click", r),
  8532. d.addEventListener("click", o),
  8533. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8534. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8535. m.addEventListener("click", n.bind(this, y.MAIL)),
  8536. v.textContent = window.location.href + "&utm_source=4",
  8537. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8538. u.classList.remove("hidden")
  8539. },
  8540. show: function() {
  8541. this.emit(l.OPENED),
  8542. d.classList.add("fadeIn")
  8543. },
  8544. hide: function() {
  8545. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8546. document.selection && document.selection.empty(),
  8547. window.getSelection().removeAllRanges(),
  8548. o(),
  8549. d.classList.remove("fadeIn"))
  8550. },
  8551. toggle: function() {
  8552. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8553. }
  8554. };
  8555. c.extendObject(I, h.prototype),
  8556. t.exports = I
  8557. }
  8558. , {
  8559. "../../localization/localize": 108,
  8560. "../../util/browser": 182,
  8561. "../../util/common": 185,
  8562. "./ShareEvents": 76,
  8563. events: 202
  8564. }],
  8565. 78: [function(e, t, i) {
  8566. "use strict";
  8567. t.exports = Object.freeze({
  8568. OPENED: "terms.opened",
  8569. CLOSED: "terms.closed"
  8570. })
  8571. }
  8572. , {}],
  8573. 79: [function(e, t, i) {
  8574. "use strict";
  8575. var n = e("./TermsEvent")
  8576. , r = e("../../localization/localize")
  8577. , o = e("../../analytics")
  8578. , a = e("../../util/ajax")
  8579. , s = e("../../util/common")
  8580. , l = e("events").EventEmitter
  8581. , c = document.getElementById("terms-modal")
  8582. , h = {
  8583. init: function() {
  8584. $(".footer-terms").on("click", function(e) {
  8585. e.preventDefault(),
  8586. this.show()
  8587. }
  8588. .bind(this)),
  8589. $("#terms-modal .close").on("click", this.hide.bind(this))
  8590. },
  8591. show: function() {
  8592. this.emit(n.OPENED),
  8593. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8594. var t = $("#terms-text").html(e);
  8595. o.track("showcase_gui", {
  8596. gui_action: "click_terms_button",
  8597. interaction_source: "gui"
  8598. }),
  8599. t.find("a").attr("target", "_blank")
  8600. }).fail(function() {
  8601. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8602. }),
  8603. c.classList.add("fadeIn")
  8604. },
  8605. hide: function(e) {
  8606. e && e.preventDefault(),
  8607. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8608. c.classList.remove("fadeIn")
  8609. }
  8610. };
  8611. s.extendObject(h, l.prototype),
  8612. t.exports = h
  8613. }
  8614. , {
  8615. "../../analytics": 4,
  8616. "../../localization/localize": 108,
  8617. "../../util/ajax": 181,
  8618. "../../util/common": 185,
  8619. "./TermsEvent": 78,
  8620. events: 202
  8621. }],
  8622. 80: [function(e, t, i) {
  8623. "use strict";
  8624. t.exports = Object.freeze({
  8625. OPEN_INFO: "title.open.info",
  8626. CLOSE_INFO: "title.close.info",
  8627. SHOW_INFO: "title.show.info",
  8628. HIDE_INFO: "title.hide.info",
  8629. LINK_CLICKED: "title.link.click",
  8630. CONTACT_LINK_CLICKED: "title.contact.click",
  8631. ORIGIN_LINK_CLICKED: "title.origin.click"
  8632. })
  8633. }
  8634. , {}],
  8635. 81: [function(e, t, i) {
  8636. "use strict";
  8637. function n(e, t) {
  8638. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8639. }
  8640. function r(e, t) {
  8641. function i(i) {
  8642. e.shouldShowtags = "show" === this.value,
  8643. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8644. }
  8645. document.getElementById("tag-toggles").classList.remove("hidden"),
  8646. document.getElementById("radio-tag-show").checked = !0;
  8647. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8648. n[r].addEventListener("change", i)
  8649. }
  8650. var o = e("../../settings");
  8651. t.exports.init = n
  8652. }
  8653. , {
  8654. "../../settings": 166
  8655. }],
  8656. 82: [function(e, t, i) {
  8657. (function(i) {
  8658. "use strict";
  8659. function n(e, t) {
  8660. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8661. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8662. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8663. document.getElementById("gui-name").classList.add("noCoBrand"),
  8664. document.getElementById("cobrandTitle").classList.add("hidden")),
  8665. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8666. !1)
  8667. }
  8668. function r(e) {
  8669. return e ? (L = !0,
  8670. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8671. }
  8672. function o(e, t, i, n) {
  8673. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8674. return void T.classList.add("hidden");
  8675. L = !0;
  8676. var r = []
  8677. , o = c(r, "<br>");
  8678. if (e && o('<span id="contactName">' + e + "</span>"),
  8679. t) {
  8680. var a = n || t
  8681. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8682. o(s)
  8683. }
  8684. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8685. r[0] = "",
  8686. x.innerHTML = r.join("")
  8687. }
  8688. function a(e) {
  8689. if ("string" == typeof e)
  8690. try {
  8691. e = JSON.parse(e)
  8692. } catch (e) {
  8693. return y.warn("Unable to parse address data"),
  8694. void S.parentElement.classList.add("hidden")
  8695. }
  8696. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8697. return void S.parentElement.classList.add("hidden");
  8698. L = !0;
  8699. var t = []
  8700. , i = c(t, " ");
  8701. e.address_1 && i(e.address_1),
  8702. e.address_2 && i(e.address_2),
  8703. e.city && i(e.city, ", "),
  8704. e.state && i(e.state, ", "),
  8705. e.zip && i(e.zip, e.state ? " " : ", "),
  8706. t[0] = "",
  8707. S.innerText = t.join("")
  8708. }
  8709. function s(e) {
  8710. var t = document.createElement("a");
  8711. return t.id = "url",
  8712. t.target = "_blank",
  8713. t.href = e,
  8714. t.innerText = e,
  8715. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8716. t
  8717. }
  8718. function l(e) {
  8719. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8720. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8721. P.appendChild(s(e)),
  8722. O.forEach(function(e) {
  8723. e.classList.add("share-link")
  8724. }),
  8725. !0)
  8726. }
  8727. function c(e, t) {
  8728. var i = e
  8729. , n = t;
  8730. return function(e, t) {
  8731. i.push(t || n, e)
  8732. }
  8733. }
  8734. function h() {
  8735. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8736. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8737. var e = [].slice.call(_.querySelectorAll("a"));
  8738. e.forEach(function(e) {
  8739. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8740. });
  8741. var t = [].slice.call(T.querySelectorAll("a"));
  8742. t.forEach(function(e) {
  8743. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8744. contact_type: e.getAttribute("id")
  8745. }))
  8746. })
  8747. }
  8748. var u = e("../../util/browser")
  8749. , d = e("../../util/common")
  8750. , p = e("../../util/logger")
  8751. , f = e("../../localization/localize")
  8752. , g = e("./titleBarSettings")
  8753. , m = e("../../settings")
  8754. , v = e("./TitleEvents")
  8755. , A = e("events").EventEmitter
  8756. , y = new p(i)
  8757. , C = document.querySelector(".pinTop.left")
  8758. , I = document.getElementsByClassName("title-container")[0]
  8759. , E = document.getElementById("title-toggle").querySelector("i")
  8760. , b = document.getElementById("meta-info-wrapper")
  8761. , w = document.getElementById("meta-info")
  8762. , _ = document.getElementById("meta-description")
  8763. , T = document.getElementsByClassName("contact-info")[0]
  8764. , x = document.getElementById("contact-data")
  8765. , S = document.getElementById("addressTxt")
  8766. , M = document.getElementById("tag-toggles")
  8767. , R = document.getElementById("share-origin")
  8768. , P = document.getElementById("share-link-wrapper")
  8769. , O = [w, b, I]
  8770. , L = !1
  8771. , D = !1
  8772. , N = {
  8773. populate: function(e) {
  8774. if (n(window.DATA.name, e.coBrand)) {
  8775. if (r(e.description),
  8776. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8777. a(e.address),
  8778. L) {
  8779. var t = document.createElement("br");
  8780. M.insertBefore(t, M.firstElementChild)
  8781. }
  8782. e.socialSharing && m.share.enabled && (D = l(e.url))
  8783. }
  8784. },
  8785. finishSetup: function(e) {
  8786. L = L || !!e,
  8787. h(),
  8788. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8789. },
  8790. toggleMeta: function(e, t) {
  8791. var title = document.getElementById("model-title");
  8792. t && t.preventDefault();
  8793. var i = w.classList.contains("expand");
  8794. e && !i || (i ? (O.forEach(function(e) {
  8795. e.classList.remove("expand")
  8796. }),
  8797. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8798. e.classList.add("expand");
  8799. }),
  8800. title.classList.add("expand"),
  8801. this.emit(v.OPEN_INFO)))
  8802. },
  8803. setupToggling: function() {
  8804. b.style.height = w.offsetHeight + "px",
  8805. w.addEventListener("transitionend", function() {
  8806. b.style.height = w.offsetHeight + "px"
  8807. })
  8808. },
  8809. toggleTitle: function(e) {
  8810. e && e.preventDefault(),
  8811. C.classList.contains("closed") ? (C.classList.add("open"),
  8812. E.classList.remove("icon-dpad-right"),
  8813. E.classList.add("icon-dpad-left"),
  8814. this.emit(v.SHOW_INFO),
  8815. setTimeout(function() {
  8816. C.classList.remove("closed"),
  8817. C.classList.remove("open")
  8818. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8819. E.classList.remove("icon-dpad-left"),
  8820. E.classList.add("icon-dpad-right"),
  8821. this.emit(v.HIDE_INFO))
  8822. }
  8823. };
  8824. d.extendObject(N, A.prototype),
  8825. t.exports = N
  8826. }
  8827. ).call(this, "/js/gui/title/titleBar.js")
  8828. }
  8829. , {
  8830. "../../localization/localize": 108,
  8831. "../../settings": 166,
  8832. "../../util/browser": 182,
  8833. "../../util/common": 185,
  8834. "../../util/logger": 189,
  8835. "./TitleEvents": 80,
  8836. "./titleBarSettings": 83,
  8837. events: 202
  8838. }],
  8839. 83: [function(e, t, i) {
  8840. "use strict";
  8841. t.exports = Object.freeze({
  8842. minTooltipCharacters: 19,
  8843. removeAnimationClasses: 500
  8844. })
  8845. }
  8846. , {}],
  8847. 84: [function(e, t, i) {
  8848. "use strict";
  8849. function n(e) {
  8850. C = e,
  8851. P.forEach(function(e) {
  8852. b.addEventListener(e, u.bind(this, !1), !0),
  8853. w.addEventListener(e, u.bind(this, !0), !0),
  8854. E.addEventListener(e, o, !0)
  8855. S.forEach(function(t) {//会触发导览停止
  8856. t.addEventListener(e, a, !0)
  8857. })
  8858. $("#drawer img").on(e, a)
  8859. })
  8860. document.addEventListener("keydown", u.bind(this, !1), !0)
  8861. C.on(v.TourStart, function() {
  8862. E.classList.add("playing")
  8863. })
  8864. }
  8865. function r() {
  8866. // C.playTour(),
  8867. C.playTourNearBy(),
  8868. I && clearTimeout(I),
  8869. d(),
  8870. _.removeClass("fadeIn")
  8871. }
  8872. function o() {
  8873. E.classList.contains("playing") && (C.stopTour(),
  8874. _.addClass("fadeIn"),
  8875. setTimeout(function() {
  8876. _.removeClass("fadeIn")
  8877. }, p.tourInteraction.showPauseButton),
  8878. O || (clearTimeout(I),
  8879. I = setTimeout(h, p.tourInteraction.showModal)),
  8880. setTimeout(function() {
  8881. E.classList.remove("playing")
  8882. }, p.tourInteraction.allowNextClick))
  8883. }
  8884. function a() {
  8885. C.tourInProgress && (C.stopTour(),
  8886. C.endTourProgress(),
  8887. E.classList.remove("playing"))
  8888. }
  8889. function s() {
  8890. T.is(":visible") ? r() : o()
  8891. }
  8892. function l() {
  8893. x.hasClass("playing") && (clearTimeout(I),
  8894. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8895. }
  8896. function c() {
  8897. E.classList.remove("playing"),
  8898. h()
  8899. }
  8900. function h() {//去掉导览结束时的提示
  8901. /* if (!p.tourInteraction.disabled) {
  8902. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8903. M.addClass("fadeIn tour " + m.deviceType);
  8904. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8905. if (!p.tourInteraction.smallModal) {
  8906. var t;
  8907. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8908. m.fill(R, A.TOUR_INTERACTION[t]),
  8909. M.addClass(t)
  8910. }
  8911. M.addClass(e)
  8912. } */
  8913. }
  8914. function u(e, t) {
  8915. if (t) {
  8916. var i = "keydown" === t.type
  8917. , n = t.which === f.SPACE || C.tourIsPlaying;
  8918. i && n || e || (O = !0),
  8919. C.atEndOfTour() && d(),
  8920. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8921. d(),
  8922. t.which !== f.SPACE && a()),
  8923. i && n && s()
  8924. }
  8925. }
  8926. function d() {
  8927. M.removeClass("fadeIn")
  8928. }
  8929. var p = (e("../util/browser"),
  8930. e("../settings"))
  8931. , f = e("../enum/Keys")
  8932. , g = e("../enum/Viewmode")
  8933. , m = (e("./helpManager"),
  8934. e("./populateModal"))
  8935. , v = e("../enum/DirectorEvents")
  8936. , A = e("../enum/HelpModalType")
  8937. , y = e("../enum/HelpModalSize")
  8938. , C = null
  8939. , I = null
  8940. , E = document.getElementById("pause-overlay")
  8941. , b = document.getElementById("player")
  8942. , w = document.getElementById("gui")
  8943. , _ = $("#pause-icon").eq(0)
  8944. , T = $("#play").eq(0)
  8945. , x = $("#playHead").eq(0)
  8946. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8947. , M = $("#interaction-modal").eq(0)
  8948. , R = $("#interaction-modal .interaction").toArray()
  8949. , P = ["touchstart", "mousedown", "pointerdown"]
  8950. , O = !1;
  8951. t.exports.init = n,
  8952. t.exports.play = r,
  8953. t.exports.pause = o,
  8954. t.exports.pauseWithoutCTA = a,
  8955. t.exports.togglePlay = s,
  8956. t.exports.stopTour = l,
  8957. t.exports.dismissModal = d
  8958. }
  8959. , {
  8960. "../enum/DirectorEvents": 23,
  8961. "../enum/HelpModalSize": 27,
  8962. "../enum/HelpModalType": 28,
  8963. "../enum/Keys": 30,
  8964. "../enum/Viewmode": 51,
  8965. "../settings": 166,
  8966. "../util/browser": 182,
  8967. "./helpManager": 68,
  8968. "./populateModal": 75
  8969. }],
  8970. 85: [function(e, t, i) {
  8971. "use strict";
  8972. t.exports = Object.freeze({
  8973. OPENED: "vr.modal.opened",
  8974. LAUNCH: "vr.modal.launch",
  8975. CLOSED: "vr.modal.closed",
  8976. NEXT: "vr.modal.next",
  8977. PREV: "vr.modal.prev",
  8978. STORE: "vr.modal.store",
  8979. falseICECHOSEN: "vr.modal.device"
  8980. })
  8981. }
  8982. , {}],
  8983. 86: [function(e, t, i) {
  8984. "use strict";
  8985. function n(e, t, i) {
  8986. function n(e, t, n, r) {
  8987. function o() {
  8988. return p + "&m=" + t + "&display=" + e
  8989. }
  8990. function s() {
  8991. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8992. , t = "&utm_source=" + u
  8993. , n = "&utm_showcase_session_id=" + i;
  8994. return e + t + n
  8995. }
  8996. function l() {
  8997. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8998. }
  8999. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9000. }
  9001. function r(e, t, i, r) {
  9002. var o = "https://api.branch.io/v1/url"
  9003. , a = n(e, t, i, r)
  9004. , s = {
  9005. responseType: "json",
  9006. data: {
  9007. branch_key: h.appConfig.branch_key,
  9008. data: {
  9009. m: t,
  9010. full_url: a,
  9011. $desktop_url: m,
  9012. $og_app_id: "331853976762864119",
  9013. $og_title: i,
  9014. $og_description: r,
  9015. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9016. $canonical_url: window.location.href
  9017. }
  9018. }
  9019. };
  9020. c.post(o, s).done(function(t) {
  9021. f[e] = t.url
  9022. }).fail(function(t) {
  9023. f[e] = t
  9024. }
  9025. .bind(this, a))
  9026. }
  9027. function o(e, t, i) {
  9028. for (var r in s) {
  9029. var o = s[r]
  9030. , a = n(o, e, t, i);
  9031. f[o] = a
  9032. }
  9033. }
  9034. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9035. , d = g + "/vr/dlist/?ret=" + u
  9036. , p = g + "/vr/show/?ret=" + u
  9037. , m = "";
  9038. switch (e) {
  9039. case l.IOS:
  9040. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9041. break;
  9042. default:
  9043. o(t.sid, t.name, t.summary)
  9044. }
  9045. }
  9046. function r(e) {
  9047. var t = f[e];
  9048. window.open(t, "_blank")
  9049. }
  9050. function o(e) {
  9051. var t = u[e];
  9052. window.open(t, "_blank")
  9053. }
  9054. var a = e("../../util/browser")
  9055. , s = e("../../enum/VRApps")
  9056. , l = e("../../enum/VRPlatforms")
  9057. , c = e("../../util/ajax")
  9058. , h = e("../../settings")
  9059. , u = {};
  9060. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9061. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9062. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9063. for (var d in s) {
  9064. var p = s[d];
  9065. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9066. }
  9067. var f = {}
  9068. , g = function() {
  9069. var e = window.location.host;
  9070. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9071. "https://" + e
  9072. }();
  9073. t.exports.init = n,
  9074. t.exports.launch = r,
  9075. t.exports.launchStore = o
  9076. }
  9077. , {
  9078. "../../enum/VRApps": 46,
  9079. "../../enum/VRPlatforms": 49,
  9080. "../../settings": 166,
  9081. "../../util/ajax": 181,
  9082. "../../util/browser": 182
  9083. }],
  9084. 87: [function(e, t, i) {
  9085. "use strict";
  9086. function n(e) {
  9087. var t;
  9088. switch (e) {
  9089. case m.IOS:
  9090. return t = p.iosVersion(),
  9091. t.major > 9 || 9 === t.major && t.minor >= 1;
  9092. case m.Android:
  9093. return t = p.androidVersion(),
  9094. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9095. }
  9096. return !1
  9097. }
  9098. function r(e, t) {
  9099. function i(e) {
  9100. K.emit(A.STORE, {
  9101. type: e
  9102. }),
  9103. f.launchStore(e)
  9104. }
  9105. function r(e) {
  9106. switch (e !== _.pageCount && (a(e),
  9107. N.text(e + 1 + " / " + _.pageCount)),
  9108. e) {
  9109. case _.Title:
  9110. O.css("display", "none"),
  9111. L.text(u[e]),
  9112. o(s);
  9113. break;
  9114. case _.Cardboard:
  9115. O.css("display", "block"),
  9116. L.text(u[e]),
  9117. M.filter(".cardboard").off(),
  9118. M.filter(".gearvr").off(),
  9119. c(e, s),
  9120. h(H, X, Z);
  9121. break;
  9122. case _.Gear:
  9123. L.text(u[e]),
  9124. c(e, s),
  9125. T.addClass("lastPage"),
  9126. h(G, X, Z);
  9127. break;
  9128. case _.pageCount:
  9129. T.removeClass("fadeIn"),
  9130. K.emit(A.CLOSED)
  9131. }
  9132. B.filter("[src='']").hide()
  9133. }
  9134. var s = function() {
  9135. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9136. w = ".show-supported",
  9137. m.Android) : (T.addClass("unsupported"),
  9138. w = ".show-unsupported",
  9139. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9140. w = ".show-ios",
  9141. _ = v.ios,
  9142. m.IOS) : (T.addClass("desktop"),
  9143. w = ".show-desktop",
  9144. m.Desktop)
  9145. }();
  9146. f.init(s, e, t),
  9147. s !== m.Desktop && T.addClass("mobile");
  9148. var l = function(e) {
  9149. K.emit(A.LAUNCH, {
  9150. vr_platform: s,
  9151. vr_app: e
  9152. }),
  9153. f.launch(e)
  9154. };
  9155. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9156. q.gear = l.bind(this, g.GearVR),
  9157. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9158. d(),
  9159. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9160. $(w).show();
  9161. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9162. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9163. s === m.IOS && (u.splice(1, 1),
  9164. y.splice(1, 1)),
  9165. $("#vr").on("click", function(e) {
  9166. e.preventDefault();
  9167. player.FlyToMode("panorama", ()=>{
  9168. if(!window.vrEnabled) { // 开启VR
  9169. window.vrEnabled = true;
  9170. this.classList.add('active');
  9171. $('#gui div').not('#vrOff').addClass('vrHide');
  9172. $('#vrOffImg').css({'display':'inline-block'});
  9173. }else{
  9174. }
  9175. })
  9176. });
  9177. $('#vrOff').on('click', function(){
  9178. window.vrEnabled = false;
  9179. $('#gui div').not('#vrOff').removeClass('vrHide');
  9180. $('#vrOffImg').css({'display':'none'});
  9181. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9182. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9183. })
  9184. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9185. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9186. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9187. $("span.modelLink").text(I),
  9188. O.on("click", function(e) {
  9189. K.emit(A.PREV),
  9190. b--,
  9191. r(b)
  9192. }),
  9193. L.on("click", function(e) {
  9194. L.text();
  9195. K.emit(A.NEXT, {
  9196. nextAction: y[b]
  9197. }),
  9198. b++,
  9199. r(b)
  9200. }),
  9201. T.find(".close").on("click", K.dismiss)
  9202. }
  9203. function o(e) {
  9204. switch (e) {
  9205. case m.Android:
  9206. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9207. M.filter(".gearvr").off().on("click", q.gear),
  9208. s(H, G, "logo-button", "same-line");
  9209. break;
  9210. case m.UnsupportedAndroid:
  9211. s("", z, "", "");
  9212. break;
  9213. case m.IOS:
  9214. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9215. s(H, "", "logo-button", "");
  9216. break;
  9217. case m.Desktop:
  9218. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9219. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9220. s(H, G, "logo-button", "same-line"),
  9221. Q.cardboard()
  9222. }
  9223. }
  9224. function a(e) {
  9225. $(".p1, .p2, .p3").hide(),
  9226. x.insertAfter(S),
  9227. T.removeClass("front-page"),
  9228. T.removeClass("details-page"),
  9229. T.removeClass("lastPage"),
  9230. M.removeClass("logo-button"),
  9231. M.removeClass("same-line"),
  9232. S.removeClass("headsetOptions"),
  9233. R.attr("src", ""),
  9234. R.filter(".second").removeClass("gear"),
  9235. R.css("display", "inline-block"),
  9236. R.off(),
  9237. P.filter(".second").css("display", ""),
  9238. D.css("display", "none"),
  9239. $(".p" + (e + 1) + w).show(),
  9240. R.filter(".third").insertBefore(P.filter(".third"))
  9241. }
  9242. function s(e, t, i, n) {
  9243. T.addClass("front-page"),
  9244. R.filter(".first").attr("src", e),
  9245. R.filter(".second").attr("src", t),
  9246. M.filter(".first").addClass(i),
  9247. M.filter(".second").addClass(i),
  9248. M.addClass(n),
  9249. ".show-desktop" === w && S.insertAfter(x)
  9250. }
  9251. function l(e, t, i) {
  9252. S.addClass("headsetOptions"),
  9253. M.off(),
  9254. R.filter(".second").attr("src", t),
  9255. D.css("display", "block"),
  9256. P.filter(".second").css("display", "none"),
  9257. D.on("click", function() {
  9258. a(_.Title),
  9259. o(m.Desktop)
  9260. }),
  9261. e && (K.emit(A.falseICECHOSEN, {
  9262. name: g.GearVR
  9263. }),
  9264. R.filter(".first").attr("src", e),
  9265. R.filter(".second").addClass("gear"),
  9266. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9267. Q.gearvr()),
  9268. i && (K.emit(A.falseICECHOSEN, {
  9269. name: g.Cardboard
  9270. }),
  9271. R.filter(".third").attr("src", i),
  9272. R.filter(".third").show(),
  9273. R.filter(".third").insertAfter(R.filter(".second")),
  9274. R.filter(".third").addClass("link"),
  9275. R.filter(".second").addClass("link"),
  9276. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9277. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9278. Q.cardboard())
  9279. }
  9280. function c(e, t) {
  9281. switch (t) {
  9282. case m.IOS:
  9283. X = Y,
  9284. Z = j;
  9285. break;
  9286. case m.Desktop:
  9287. e === _.Cardboard ? (X = F,
  9288. Z = U,
  9289. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9290. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9291. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9292. Z = "");
  9293. break;
  9294. default:
  9295. e === _.Cardboard ? (X = z,
  9296. Z = j) : (X = k,
  9297. Z = W)
  9298. }
  9299. }
  9300. function h(e, t, i) {
  9301. T.find(".inner").addClass("details-page"),
  9302. T.addClass("details-page"),
  9303. R.filter(".first").attr("src", e),
  9304. R.filter(".second").attr("src", t),
  9305. R.filter(".third").attr("src", i)
  9306. }
  9307. function u() {
  9308. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9309. K.emit(A.CLOSED))
  9310. }
  9311. function d() {
  9312. var e = p.aspectRatio() > 1 && p.isMobile();
  9313. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9314. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9315. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9316. }
  9317. var p = e("../../util/browser")
  9318. , f = e("./vrLink")
  9319. , g = e("../../enum/VRApps")
  9320. , m = e("../../enum/VRPlatforms")
  9321. , v = e("../../enum/VRPages")
  9322. , A = e("./vrEvent")
  9323. , y = (e("../../settings"),
  9324. e("../../constants"))
  9325. , C = e("../../localization/localize")
  9326. , I = e("../../util/common")
  9327. , E = e("events").EventEmitter
  9328. , b = 0
  9329. , w = null
  9330. , _ = v.standard
  9331. , T = $(".vr-popup")
  9332. , x = T.find(".vr-popup-body")
  9333. , S = T.find(".vr-images")
  9334. , M = T.find(".img-container")
  9335. , R = T.find(".vr-sm-image")
  9336. , P = M.find(".vr-img-caption")
  9337. , O = $(".vr-buttons").find(".prev-button")
  9338. , L = $(".vr-buttons").find(".next-button")
  9339. , D = S.find(".front-close")
  9340. , N = $(".vr-page")
  9341. , B = T.find("img")
  9342. , F = "images/apple-store.png"
  9343. , V = "images/badge-oculus.png"
  9344. , U = "images/badge-cardboard.png"
  9345. , k = "images/logo-samsung.png"
  9346. , H = "images/headset-cardboard.png"
  9347. , G = "images/headset-gearvr.png"
  9348. , z = "images/ico-android-robot.png"
  9349. , W = "images/ico-gearvr.png"
  9350. , j = "images/ico-vr.png"
  9351. , Y = "images/apple-logo-white.svg"
  9352. , X = null
  9353. , Z = null
  9354. , q = {}
  9355. , K = {
  9356. init: r,
  9357. dismiss: u,
  9358. isDeviceSupported: n
  9359. };
  9360. I.extendObject(K, E.prototype),
  9361. $(window).resize(d);
  9362. var Q = function() {
  9363. var e = P.filter(".first").find(".cardboard")
  9364. , t = P.filter(".first").find(".gearvr");
  9365. return {
  9366. cardboard: function() {
  9367. t.addClass("hidden"),
  9368. e.removeClass("hidden")
  9369. },
  9370. gearvr: function() {
  9371. e.addClass("hidden"),
  9372. t.removeClass("hidden")
  9373. }
  9374. }
  9375. }();
  9376. t.exports = K
  9377. }
  9378. , {
  9379. "../../constants": 8,
  9380. "../../enum/VRApps": 46,
  9381. "../../enum/VRPages": 48,
  9382. "../../enum/VRPlatforms": 49,
  9383. "../../localization/localize": 108,
  9384. "../../settings": 166,
  9385. "../../util/browser": 182,
  9386. "../../util/common": 185,
  9387. "./vrEvent": 85,
  9388. "./vrLink": 86,
  9389. events: 202
  9390. }],
  9391. 88: [function(e, t, i) {
  9392. "use strict";
  9393. t.exports = Object.freeze({
  9394. OPENED: "webvr.modal.opened",
  9395. SHOW_TERMS: "webvr.footer.show.terms"
  9396. })
  9397. }
  9398. , {}],
  9399. 89: [function(e, t, i) {
  9400. (function(i) {
  9401. "use strict";
  9402. function n(e, t, i, n) {
  9403. function r(e) {
  9404. e.preventDefault(),
  9405. a(e.currentTarget.id)
  9406. }
  9407. function a(e) {
  9408. ne[e](),
  9409. Object.keys(ne).map(function(t, i) {
  9410. $("#" + t).toggleClass("tabs-underlined", t === e)
  9411. })
  9412. }
  9413. y = i,
  9414. v = t,
  9415. w.init(E.Android, e, n),
  9416. m();
  9417. var l = new RegExp("daydream","i")
  9418. , c = l.test(y.displayName);
  9419. c ? (a("tabdaydream"),
  9420. B.filter(".device-headset-side").attr("src", H),
  9421. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9422. B.filter(".device-headset-side").attr("src", Y),
  9423. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9424. $("#vr").on("click", function(e) {
  9425. e.preventDefault(),
  9426. g("click_webvr_button"),
  9427. L.is(":hidden") && (ie.emit(_.OPENED),
  9428. o())
  9429. }),
  9430. $(".webvr-popup .close").on("click", function(e) {
  9431. e.preventDefault(),
  9432. D.hasClass("hidden") ? (g("webvr_help_close"),
  9433. p()) : s()
  9434. }),
  9435. $("#tabcardboard").on("click", r),
  9436. $("#tabdaydream").on("click", r),
  9437. $("#tabnative").on("click", r),
  9438. $(".webvr-popup .open-with-app").on("click", function(e) {
  9439. e.preventDefault(),
  9440. g("webvr_learn_more"),
  9441. a("tabnative"),
  9442. p()
  9443. }),
  9444. $(".webvr-popup .help").on("click", function(e) {
  9445. e.preventDefault(),
  9446. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9447. p()
  9448. }),
  9449. $(".webvr-popup .terms").on("click", function(e) {
  9450. e.preventDefault(),
  9451. g("webvr_click_terms"),
  9452. s(),
  9453. ie.emit(_.SHOW_TERMS)
  9454. }),
  9455. F.on("click", function(e) {
  9456. e.preventDefault(),
  9457. g(ee),
  9458. window.open(J, "_blank")
  9459. }),
  9460. V.on("click", function(e) {
  9461. e.preventDefault(),
  9462. g("webvr_phone_link"),
  9463. window.open(te, "_blank")
  9464. }),
  9465. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9466. e.preventDefault(),
  9467. g("webvr_cardboard_link"),
  9468. w.launch(b.CardboardAndroid)
  9469. }),
  9470. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9471. e.preventDefault(),
  9472. g("webvr_oculus_link"),
  9473. w.launch(b.GearVR)
  9474. })
  9475. }
  9476. function r() {
  9477. function e() {
  9478. y.isPresenting || (f(),
  9479. window.removeEventListener("vrdisplaypresentchange", e))
  9480. }
  9481. R.info("Headset mounted"),
  9482. v.suspend();
  9483. var t = document.createElement("canvas");
  9484. for (t.getContext("webgl"),
  9485. t.className = "webvr-canvas",
  9486. document.bgColor = "#000",
  9487. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9488. document.body.removeChild(document.body.firstChild);
  9489. document.body.appendChild(t),
  9490. g("webvr_enter_app"),
  9491. y.requestPresent([{
  9492. source: t,
  9493. predistorted: !0
  9494. }]).catch(function(t) {
  9495. R.error("Failed to present: " + t),
  9496. g("webvr_exit_calibrate"),
  9497. e()
  9498. }),
  9499. A.then(function() {
  9500. window.dispatchEvent(new Event("vrapp-start"))
  9501. }),
  9502. window.addEventListener("vrdisplaypresentchange", e)
  9503. }
  9504. function o() {
  9505. O.fadeOut(I.guiAnimationSpeed),
  9506. L.fadeIn(I.guiAnimationSpeed),
  9507. a()
  9508. }
  9509. function a() {
  9510. if (!A) {
  9511. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9512. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9513. A = new Promise(function(e, i) {
  9514. var n = document.createElement("script");
  9515. n.type = "text/javascript",
  9516. n.src = t,
  9517. n.onload = e,
  9518. document.head.appendChild(n)
  9519. }
  9520. )
  9521. }
  9522. D.find(".enter-button").on("click", r)
  9523. }
  9524. function s() {
  9525. g("webvr_modal_close"),
  9526. D.find(".enter-button").off("click", r),
  9527. L.fadeOut(I.guiAnimationSpeed, function() {
  9528. D.toggleClass("hidden", !1),
  9529. N.toggleClass("hidden", !0),
  9530. C.exitFullscreen()
  9531. }),
  9532. O.fadeIn(I.guiAnimationSpeed)
  9533. }
  9534. function l() {
  9535. k.toggleClass("hidden", !1),
  9536. U.toggleClass("hidden", !0)
  9537. }
  9538. function c() {
  9539. k.toggleClass("hidden", !0),
  9540. U.toggleClass("hidden", !1)
  9541. }
  9542. function h() {
  9543. B.filter(".device-headset").attr("src", G),
  9544. B.filter(".device-phone").attr("src", z),
  9545. J = Z,
  9546. ee = K,
  9547. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9548. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9549. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9550. c()
  9551. }
  9552. function u() {
  9553. B.filter(".badge-cardboard").attr("src", j),
  9554. B.filter(".badge-oculus").attr("src", X),
  9555. l()
  9556. }
  9557. function d() {
  9558. B.filter(".device-headset").attr("src", Y),
  9559. B.filter(".device-phone").attr("src", W),
  9560. J = q,
  9561. ee = Q,
  9562. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9563. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9564. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9565. c()
  9566. }
  9567. function p() {
  9568. D.toggleClass("hidden"),
  9569. N.toggleClass("hidden")
  9570. }
  9571. function f() {
  9572. R.info("exiting webVR"),
  9573. g("webvr_exit_app"),
  9574. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9575. }
  9576. function g(e) {
  9577. var t = C.isLandscape() ? "landscape" : "portrait";
  9578. T.trackAlways("showcase_gui", {
  9579. gui_action: e,
  9580. orientation: t
  9581. })
  9582. }
  9583. function m() {
  9584. var e = C.isLandscape();
  9585. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9586. }
  9587. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9588. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9589. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9590. init: n
  9591. }, ne = {
  9592. tabcardboard: d,
  9593. tabdaydream: h,
  9594. tabnative: u
  9595. };
  9596. S.extendObject(ie, P.prototype),
  9597. $(window).resize(m),
  9598. t.exports = ie
  9599. }
  9600. ).call(this, "/js/gui/webvr/webVRgui.js")
  9601. }
  9602. , {
  9603. "../../analytics": 4,
  9604. "../../constants": 8,
  9605. "../../enum/VRApps": 46,
  9606. "../../enum/VRPlatforms": 49,
  9607. "../../localization/localize": 108,
  9608. "../../settings": 166,
  9609. "../../util/browser": 182,
  9610. "../../util/common": 185,
  9611. "../../util/logger": 189,
  9612. "./../gui": 65,
  9613. "./../vr/vrLink": 86,
  9614. "./WebVrEvent": 88,
  9615. events: 202
  9616. }],
  9617. 90: [function(e, t, i) {
  9618. "use strict";
  9619. function n(e, t, i, n, o) {
  9620. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9621. this.roomId = o || "",
  9622. this.labelId = e,
  9623. this.position = (new r.Vector3).copy(t),
  9624. this.text = i
  9625. }
  9626. var r = e("three")
  9627. , o = e("../util/browser");
  9628. n.prototype.build = function() {
  9629. var e = window.document.createElement("div");
  9630. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9631. var t = window.document.createElement("div");
  9632. t.setAttribute("class", "gui-floorplan-label-text");
  9633. var i = window.document.createTextNode(this.text);
  9634. t.appendChild(i),
  9635. e.appendChild(t),
  9636. window.document.body.appendChild(e),
  9637. this.labelGui = e,
  9638. this.textBlock = t,
  9639. $(this.labelGui).hide();
  9640. var n = window.getComputedStyle(this.labelGui);
  9641. this.initialTransform = n.transform || n.webkitTransform
  9642. }
  9643. ,
  9644. t.exports = n
  9645. }
  9646. , {
  9647. "../util/browser": 182,
  9648. three: 217
  9649. }],
  9650. 91: [function(e, t, i) {
  9651. "use strict";
  9652. function n() {
  9653. this.player = null,
  9654. this.modelManager = null,
  9655. this.container = null
  9656. }
  9657. var r = e("three")
  9658. , o = (e("../util/common"),
  9659. e("../enum/PlayerEvents"))
  9660. , a = (e("../enum/DirectorEvents"),
  9661. e("../enum/ModelManagerEvents"))
  9662. , s = e("../settings")
  9663. , l = e("../enum/Viewmode")
  9664. , c = (e("../enum/WarpStyle"),
  9665. e("../util/transitions"),
  9666. e("../util/lerp"),
  9667. e("../util/browser"));
  9668. //场景初始化
  9669. n.prototype.init = function(e, t, i) {
  9670. this.player = e,
  9671. this.modelManager = t,
  9672. this.container = i,
  9673. this.updateModel(),
  9674. this.bindEvents()
  9675. }
  9676. ,
  9677. n.prototype.bindEvents = function() {
  9678. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9679. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9680. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9681. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9682. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9683. }
  9684. ,
  9685. n.prototype.updateModel = function() {
  9686. this.model = this.modelManager.getActiveModel()
  9687. }
  9688. ,
  9689. n.prototype.handlePlayerViewChanged = function() {
  9690. this.updateLabelVisibility(),
  9691. this.updateLabelDisplay()
  9692. }
  9693. ,
  9694. n.prototype.getLabelsForFloor = function(e, t) {
  9695. return t = t || [],
  9696. t.length = 0,
  9697. this.model.labels.forEach(function(i) {
  9698. this.labelVisibleForFloor(i, e) && t.push(i)
  9699. }
  9700. .bind(this)),
  9701. t
  9702. }
  9703. ,
  9704. n.prototype.getLabelsForCurrentFloor = function(e) {
  9705. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9706. }
  9707. ,
  9708. n.prototype.labelVisibleForFloor = function(e, t) {
  9709. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9710. if (!this.model.showingLabels || !e.labelGui || !i)
  9711. return !1;
  9712. var n = e.floorId === this.model.floors.size() - 1;
  9713. return this.model.allFloorsVisible ? n : e.floorId === t
  9714. }
  9715. ,
  9716. n.prototype.updateLabelVisibility = function(e) {
  9717. this.model.labels.forEach(function(e) {
  9718. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9719. }
  9720. .bind(this))
  9721. }
  9722. ,
  9723. n.prototype.showAllLabels = function(e, t) {
  9724. this.model.labels.forEach(function(i) {
  9725. this.showLabel(i, e, t)
  9726. }
  9727. .bind(this))
  9728. }
  9729. ,
  9730. n.prototype.hideAllLabels = function(e, t) {
  9731. this.model.labels.forEach(function(i) {
  9732. this.hideLabel(i, e, t)
  9733. }
  9734. .bind(this))
  9735. }
  9736. ,
  9737. n.prototype.showLabel = function(e, t, i) {
  9738. this.model.showingLabels && (e.visible || (e.visible = !0,
  9739. e.labelGui.style.display = "block",
  9740. e.labelGui.style.opacity = 0,
  9741. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9742. }
  9743. ,
  9744. n.prototype.hideLabel = function(e, t, i) {
  9745. e.visible && (e.visible = !1,
  9746. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9747. }
  9748. ,
  9749. n.prototype.supportedMode = function() {
  9750. return this.player.mode === l.FLOORPLAN
  9751. }
  9752. ,
  9753. n.prototype.updateLabelDisplay = function() {
  9754. var e = (new r.Vector3,
  9755. new r.Vector3,
  9756. []);
  9757. return function() {
  9758. var t = this.player.getLabelScaleFactor()
  9759. , i = .6
  9760. , n = 1.2
  9761. , r = (1 - t) * n + i
  9762. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9763. this.getLabelsForCurrentFloor(e);
  9764. for (var a = 0; a < e.length; a++) {
  9765. var l = e[a];
  9766. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9767. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9768. }
  9769. }
  9770. }(),
  9771. n.prototype.updateProjectedGuiElement = function() {
  9772. var e = new r.Vector3;
  9773. new r.Vector3;
  9774. return function(t, i, n, r, o) {
  9775. i.style.fontSize = 100 * o + "%";
  9776. var a = $("#player").width()
  9777. , s = $("#player").height()
  9778. , l = .5 * a
  9779. , c = .5 * s;
  9780. e.copy(n),
  9781. e.project(this.player.camera);
  9782. var h = e.x * l + l
  9783. , u = -(e.y * c) + c;
  9784. h -= t.offsetWidth / 2,
  9785. u -= t.offsetHeight / 2,
  9786. t.style.left = h + "px",
  9787. t.style.top = u + "px"
  9788. }
  9789. }(),
  9790. n.prototype.handleStartInside = function(e) {
  9791. this.updateLabelVisibility()
  9792. }
  9793. ,
  9794. n.prototype.handleStartOutside = function() {
  9795. this.updateLabelVisibility()
  9796. }
  9797. ,
  9798. t.exports = n
  9799. }
  9800. , {
  9801. "../enum/DirectorEvents": 23,
  9802. "../enum/ModelManagerEvents": 33,
  9803. "../enum/PlayerEvents": 40,
  9804. "../enum/Viewmode": 51,
  9805. "../enum/WarpStyle": 52,
  9806. "../settings": 166,
  9807. "../util/browser": 182,
  9808. "../util/common": 185,
  9809. "../util/lerp": 188,
  9810. "../util/transitions": 195,
  9811. three: 217
  9812. }],
  9813. 92: [function(e, t, i) {
  9814. "use strict";
  9815. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9816. if (null == this)
  9817. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9818. if ("function" != typeof e)
  9819. throw new TypeError("predicate must be a function");
  9820. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9821. if (t = i[o],
  9822. e.call(r, t, o, i))
  9823. return o;
  9824. return -1
  9825. }
  9826. ),
  9827. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9828. value: function(e) {
  9829. if (null == this)
  9830. throw new TypeError('"this" is null or not defined');
  9831. var t = Object(this)
  9832. , i = t.length >>> 0;
  9833. if ("function" != typeof e)
  9834. throw new TypeError("predicate must be a function");
  9835. for (var n = arguments[1], r = 0; r < i; ) {
  9836. var o = t[r];
  9837. if (e.call(n, o, r, t))
  9838. return o;
  9839. r++
  9840. }
  9841. }
  9842. })
  9843. }
  9844. , {}],
  9845. 93: [function(e, t, i) {
  9846. "use strict";
  9847. var n = n || {};
  9848. t.exports = n,
  9849. n.gui = n.gui || {},
  9850. n.utils = n.utils || {},
  9851. n.controllers = n.controllers || {},
  9852. n.dom = n.dom || {},
  9853. n.color = n.color || {},
  9854. n.utils.css = function() {
  9855. return {
  9856. load: function(e, t) {
  9857. t = t || document;
  9858. var i = t.createElement("link");
  9859. i.type = "text/css",
  9860. i.rel = "stylesheet",
  9861. i.href = e,
  9862. t.getElementsByTagName("head")[0].appendChild(i)
  9863. },
  9864. inject: function(e, t) {
  9865. t = t || document;
  9866. var i = document.createElement("style");
  9867. i.type = "text/css",
  9868. i.innerHTML = e,
  9869. t.getElementsByTagName("head")[0].appendChild(i)
  9870. }
  9871. }
  9872. }(),
  9873. n.utils.common = function() {
  9874. var e = Array.prototype.forEach
  9875. , t = Array.prototype.slice;
  9876. return {
  9877. BREAK: {},
  9878. extend: function(e) {
  9879. return this.each(t.call(arguments, 1), function(t) {
  9880. for (var i in t)
  9881. this.isUndefined(t[i]) || (e[i] = t[i])
  9882. }, this),
  9883. e
  9884. },
  9885. defaults: function(e) {
  9886. return this.each(t.call(arguments, 1), function(t) {
  9887. for (var i in t)
  9888. this.isUndefined(e[i]) && (e[i] = t[i])
  9889. }, this),
  9890. e
  9891. },
  9892. compose: function() {
  9893. var e = t.call(arguments);
  9894. return function() {
  9895. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9896. i = [e[n].apply(this, i)];
  9897. return i[0]
  9898. }
  9899. },
  9900. each: function(t, i, n) {
  9901. if (t)
  9902. if (e && t.forEach && t.forEach === e)
  9903. t.forEach(i, n);
  9904. else if (t.length === t.length + 0) {
  9905. for (var r = 0, o = t.length; r < o; r++)
  9906. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9907. return
  9908. } else
  9909. for (var r in t)
  9910. if (i.call(n, t[r], r) === this.BREAK)
  9911. return
  9912. },
  9913. defer: function(e) {
  9914. setTimeout(e, 0)
  9915. },
  9916. toArray: function(e) {
  9917. return e.toArray ? e.toArray() : t.call(e)
  9918. },
  9919. isUndefined: function(e) {
  9920. return void 0 === e
  9921. },
  9922. isNull: function(e) {
  9923. return null === e
  9924. },
  9925. isNaN: function(e) {
  9926. return e !== e
  9927. },
  9928. isArray: Array.isArray || function(e) {
  9929. return e.constructor === Array
  9930. }
  9931. ,
  9932. isObject: function(e) {
  9933. return e === Object(e)
  9934. },
  9935. isNumber: function(e) {
  9936. return e === e + 0
  9937. },
  9938. isString: function(e) {
  9939. return e === e + ""
  9940. },
  9941. isBoolean: function(e) {
  9942. return e === !1 || e === !0
  9943. },
  9944. isFunction: function(e) {
  9945. return "[object Function]" === Object.prototype.toString.call(e)
  9946. }
  9947. }
  9948. }(),
  9949. n.controllers.Controller = function(e) {
  9950. var t = function(e, t) {
  9951. this.initialValue = e[t],
  9952. this.domElement = document.createElement("div"),
  9953. this.object = e,
  9954. this.property = t,
  9955. this.__onChange = void 0,
  9956. this.__onFinishChange = void 0
  9957. };
  9958. return e.extend(t.prototype, {
  9959. onChange: function(e) {
  9960. return this.__onChange = e,
  9961. this
  9962. },
  9963. onFinishChange: function(e) {
  9964. return this.__onFinishChange = e,
  9965. this
  9966. },
  9967. setValue: function(e) {
  9968. return this.object[this.property] = e,
  9969. this.__onChange && this.__onChange.call(this, e),
  9970. this.updateDisplay(),
  9971. this
  9972. },
  9973. getValue: function() {
  9974. return this.object[this.property]
  9975. },
  9976. updateDisplay: function() {
  9977. return this
  9978. },
  9979. isModified: function() {
  9980. return this.initialValue !== this.getValue()
  9981. }
  9982. }),
  9983. t
  9984. }(n.utils.common),
  9985. n.dom.dom = function(e) {
  9986. function t(t) {
  9987. if ("0" === t || e.isUndefined(t))
  9988. return 0;
  9989. var i = t.match(r);
  9990. return e.isNull(i) ? 0 : parseFloat(i[1])
  9991. }
  9992. var i = {
  9993. HTMLEvents: ["change"],
  9994. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9995. KeyboardEvents: ["keydown"]
  9996. }
  9997. , n = {};
  9998. e.each(i, function(t, i) {
  9999. e.each(t, function(e) {
  10000. n[e] = i
  10001. })
  10002. });
  10003. var r = /(\d+(\.\d+)?)px/
  10004. , o = {
  10005. makeSelectable: function(e, t) {
  10006. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10007. return !1
  10008. }
  10009. : function() {}
  10010. ,
  10011. e.style.MozUserSelect = t ? "auto" : "none",
  10012. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10013. e.unselectable = t ? "on" : "off")
  10014. },
  10015. makeFullscreen: function(t, i, n) {
  10016. e.isUndefined(i) && (i = !0),
  10017. e.isUndefined(n) && (n = !0),
  10018. t.style.position = "absolute",
  10019. i && (t.style.left = 0,
  10020. t.style.right = 0),
  10021. n && (t.style.top = 0,
  10022. t.style.bottom = 0)
  10023. },
  10024. fakeEvent: function(t, i, r, o) {
  10025. r = r || {};
  10026. var a = n[i];
  10027. if (!a)
  10028. throw new Error("Event type " + i + " not supported.");
  10029. var s = document.createEvent(a);
  10030. switch (a) {
  10031. case "MouseEvents":
  10032. var l = r.x || r.clientX || 0
  10033. , c = r.y || r.clientY || 0;
  10034. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10035. break;
  10036. case "KeyboardEvents":
  10037. var h = s.initKeyboardEvent || s.initKeyEvent;
  10038. e.defaults(r, {
  10039. cancelable: !0,
  10040. ctrlKey: !1,
  10041. altKey: !1,
  10042. shiftKey: !1,
  10043. metaKey: !1,
  10044. keyCode: void 0,
  10045. charCode: void 0
  10046. }),
  10047. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10048. break;
  10049. default:
  10050. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10051. }
  10052. e.defaults(s, o),
  10053. t.dispatchEvent(s)
  10054. },
  10055. bind: function(e, t, i, n) {
  10056. return n = n || !1,
  10057. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10058. o
  10059. },
  10060. unbind: function(e, t, i, n) {
  10061. return n = n || !1,
  10062. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10063. o
  10064. },
  10065. addClass: function(e, t) {
  10066. if (void 0 === e.className)
  10067. e.className = t;
  10068. else if (e.className !== t) {
  10069. var i = e.className.split(/ +/);
  10070. i.indexOf(t) == -1 && (i.push(t),
  10071. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10072. }
  10073. return o
  10074. },
  10075. removeClass: function(e, t) {
  10076. if (t)
  10077. if (void 0 === e.className)
  10078. ;
  10079. else if (e.className === t)
  10080. e.removeAttribute("class");
  10081. else {
  10082. var i = e.className.split(/ +/)
  10083. , n = i.indexOf(t);
  10084. n != -1 && (i.splice(n, 1),
  10085. e.className = i.join(" "))
  10086. }
  10087. else
  10088. e.className = void 0;
  10089. return o
  10090. },
  10091. hasClass: function(e, t) {
  10092. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10093. },
  10094. getWidth: function(e) {
  10095. var i = getComputedStyle(e);
  10096. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10097. },
  10098. getHeight: function(e) {
  10099. var i = getComputedStyle(e);
  10100. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10101. },
  10102. getOffset: function(e) {
  10103. var t = {
  10104. left: 0,
  10105. top: 0
  10106. };
  10107. if (e.offsetParent)
  10108. do
  10109. t.left += e.offsetLeft,
  10110. t.top += e.offsetTop;
  10111. while (e = e.offsetParent);return t
  10112. },
  10113. isActive: function(e) {
  10114. return e === document.activeElement && (e.type || e.href)
  10115. }
  10116. };
  10117. return o
  10118. }(n.utils.common),
  10119. n.controllers.OptionController = function(e, t, i) {
  10120. var n = function(e, r, o) {
  10121. n.superclass.call(this, e, r);
  10122. var a = this;
  10123. if (this.__select = document.createElement("select"),
  10124. i.isArray(o)) {
  10125. var s = {};
  10126. i.each(o, function(e) {
  10127. s[e] = e
  10128. }),
  10129. o = s
  10130. }
  10131. i.each(o, function(e, t) {
  10132. var i = document.createElement("option");
  10133. i.innerHTML = t,
  10134. i.setAttribute("value", e),
  10135. a.__select.appendChild(i)
  10136. }),
  10137. this.updateDisplay(),
  10138. t.bind(this.__select, "change", function() {
  10139. var e = this.options[this.selectedIndex].value;
  10140. a.setValue(e)
  10141. }),
  10142. this.domElement.appendChild(this.__select)
  10143. };
  10144. return n.superclass = e,
  10145. i.extend(n.prototype, e.prototype, {
  10146. setValue: function(e) {
  10147. var t = n.superclass.prototype.setValue.call(this, e);
  10148. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10149. t
  10150. },
  10151. updateDisplay: function() {
  10152. return this.__select.value = this.getValue(),
  10153. n.superclass.prototype.updateDisplay.call(this)
  10154. }
  10155. }),
  10156. n
  10157. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10158. n.controllers.NumberController = function(e, t) {
  10159. function i(e) {
  10160. return e = e.toString(),
  10161. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10162. }
  10163. var n = function(e, r, o) {
  10164. n.superclass.call(this, e, r),
  10165. o = o || {},
  10166. this.__min = o.min,
  10167. this.__max = o.max,
  10168. this.__step = o.step,
  10169. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10170. this.__precision = i(this.__impliedStep)
  10171. };
  10172. return n.superclass = e,
  10173. t.extend(n.prototype, e.prototype, {
  10174. setValue: function(e) {
  10175. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10176. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10177. n.superclass.prototype.setValue.call(this, e)
  10178. },
  10179. min: function(e) {
  10180. return this.__min = e,
  10181. this
  10182. },
  10183. max: function(e) {
  10184. return this.__max = e,
  10185. this
  10186. },
  10187. step: function(e) {
  10188. return this.__step = e,
  10189. this.__impliedStep = e,
  10190. this.__precision = i(e),
  10191. this
  10192. }
  10193. }),
  10194. n
  10195. }(n.controllers.Controller, n.utils.common),
  10196. n.controllers.NumberControllerBox = function(e, t, i) {
  10197. function n(e, t) {
  10198. var i = Math.pow(10, t);
  10199. return Math.round(e * i) / i
  10200. }
  10201. var r = function(e, n, o) {
  10202. function a() {
  10203. var e = parseFloat(d.__input.value);
  10204. i.isNaN(e) || d.setValue(e)
  10205. }
  10206. function s() {
  10207. a(),
  10208. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10209. }
  10210. function l(e) {
  10211. t.bind(window, "mousemove", c),
  10212. t.bind(window, "mouseup", h),
  10213. u = e.clientY
  10214. }
  10215. function c(e) {
  10216. var t = u - e.clientY;
  10217. d.setValue(d.getValue() + t * d.__impliedStep),
  10218. u = e.clientY
  10219. }
  10220. function h() {
  10221. t.unbind(window, "mousemove", c),
  10222. t.unbind(window, "mouseup", h)
  10223. }
  10224. this.__truncationSuspended = !1,
  10225. r.superclass.call(this, e, n, o);
  10226. var u, d = this;
  10227. this.__input = document.createElement("input"),
  10228. this.__input.setAttribute("type", "text"),
  10229. t.bind(this.__input, "change", a),
  10230. t.bind(this.__input, "blur", s),
  10231. t.bind(this.__input, "mousedown", l),
  10232. t.bind(this.__input, "keydown", function(e) {
  10233. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10234. this.blur(),
  10235. d.__truncationSuspended = !1)
  10236. }),
  10237. this.updateDisplay(),
  10238. this.domElement.appendChild(this.__input)
  10239. };
  10240. return r.superclass = e,
  10241. i.extend(r.prototype, e.prototype, {
  10242. updateDisplay: function() {
  10243. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10244. r.superclass.prototype.updateDisplay.call(this)
  10245. }
  10246. }),
  10247. r
  10248. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10249. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10250. function o(e, t, i, n, r) {
  10251. return n + (r - n) * ((e - t) / (i - t))
  10252. }
  10253. var a = function(e, i, n, r, s) {
  10254. function l(e) {
  10255. t.bind(window, "mousemove", c),
  10256. t.bind(window, "mouseup", h),
  10257. c(e)
  10258. }
  10259. function c(e) {
  10260. e.preventDefault();
  10261. var i = t.getOffset(u.__background)
  10262. , n = t.getWidth(u.__background);
  10263. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10264. !1
  10265. }
  10266. function h() {
  10267. t.unbind(window, "mousemove", c),
  10268. t.unbind(window, "mouseup", h),
  10269. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10270. }
  10271. a.superclass.call(this, e, i, {
  10272. min: n,
  10273. max: r,
  10274. step: s
  10275. });
  10276. var u = this;
  10277. this.__background = document.createElement("div"),
  10278. this.__foreground = document.createElement("div"),
  10279. t.bind(this.__background, "mousedown", l),
  10280. t.addClass(this.__background, "slider"),
  10281. t.addClass(this.__foreground, "slider-fg"),
  10282. this.updateDisplay(),
  10283. this.__background.appendChild(this.__foreground),
  10284. this.domElement.appendChild(this.__background)
  10285. };
  10286. return a.superclass = e,
  10287. a.useDefaultStyles = function() {
  10288. i.inject(r)
  10289. }
  10290. ,
  10291. n.extend(a.prototype, e.prototype, {
  10292. updateDisplay: function() {
  10293. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10294. return this.__foreground.style.width = 100 * e + "%",
  10295. a.superclass.prototype.updateDisplay.call(this)
  10296. }
  10297. }),
  10298. a
  10299. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10300. n.controllers.FunctionController = function(e, t, i) {
  10301. var n = function(e, i, r) {
  10302. n.superclass.call(this, e, i);
  10303. var o = this;
  10304. this.__button = document.createElement("div"),
  10305. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10306. t.bind(this.__button, "click", function(e) {
  10307. return e.preventDefault(),
  10308. o.fire(),
  10309. !1
  10310. }),
  10311. t.addClass(this.__button, "button"),
  10312. this.domElement.appendChild(this.__button)
  10313. };
  10314. return n.superclass = e,
  10315. i.extend(n.prototype, e.prototype, {
  10316. fire: function() {
  10317. this.__onChange && this.__onChange.call(this),
  10318. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10319. this.getValue().call(this.object)
  10320. }
  10321. }),
  10322. n
  10323. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10324. n.controllers.BooleanController = function(e, t, i) {
  10325. var n = function(e, i) {
  10326. function r() {
  10327. o.setValue(!o.__prev)
  10328. }
  10329. n.superclass.call(this, e, i);
  10330. var o = this;
  10331. this.__prev = this.getValue(),
  10332. this.__checkbox = document.createElement("input"),
  10333. this.__checkbox.setAttribute("type", "checkbox"),
  10334. t.bind(this.__checkbox, "change", r, !1),
  10335. this.domElement.appendChild(this.__checkbox),
  10336. this.updateDisplay()
  10337. };
  10338. return n.superclass = e,
  10339. i.extend(n.prototype, e.prototype, {
  10340. setValue: function(e) {
  10341. var t = n.superclass.prototype.setValue.call(this, e);
  10342. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10343. this.__prev = this.getValue(),
  10344. t
  10345. },
  10346. updateDisplay: function() {
  10347. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10348. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10349. n.superclass.prototype.updateDisplay.call(this)
  10350. }
  10351. }),
  10352. n
  10353. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10354. n.color.toString = function(e) {
  10355. return function(t) {
  10356. if (1 == t.a || e.isUndefined(t.a)) {
  10357. for (var i = t.hex.toString(16); i.length < 6; )
  10358. i = "0" + i;
  10359. return "#" + i
  10360. }
  10361. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10362. }
  10363. }(n.utils.common),
  10364. n.color.interpret = function(e, t) {
  10365. var i, n, r = function() {
  10366. n = !1;
  10367. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10368. return t.each(o, function(r) {
  10369. if (r.litmus(e))
  10370. return t.each(r.conversions, function(r, o) {
  10371. if (i = r.read(e),
  10372. n === !1 && i !== !1)
  10373. return n = i,
  10374. i.conversionName = o,
  10375. i.conversion = r,
  10376. t.BREAK
  10377. }),
  10378. t.BREAK
  10379. }),
  10380. n
  10381. }, o = [{
  10382. litmus: t.isString,
  10383. conversions: {
  10384. THREE_CHAR_HEX: {
  10385. read: function(e) {
  10386. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10387. return null !== t && {
  10388. space: "HEX",
  10389. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10390. }
  10391. },
  10392. write: e
  10393. },
  10394. SIX_CHAR_HEX: {
  10395. read: function(e) {
  10396. var t = e.match(/^#([A-F0-9]{6})$/i);
  10397. return null !== t && {
  10398. space: "HEX",
  10399. hex: parseInt("0x" + t[1].toString())
  10400. }
  10401. },
  10402. write: e
  10403. },
  10404. CSS_RGB: {
  10405. read: function(e) {
  10406. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10407. return null !== t && {
  10408. space: "RGB",
  10409. r: parseFloat(t[1]),
  10410. g: parseFloat(t[2]),
  10411. b: parseFloat(t[3])
  10412. }
  10413. },
  10414. write: e
  10415. },
  10416. CSS_RGBA: {
  10417. read: function(e) {
  10418. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10419. return null !== t && {
  10420. space: "RGB",
  10421. r: parseFloat(t[1]),
  10422. g: parseFloat(t[2]),
  10423. b: parseFloat(t[3]),
  10424. a: parseFloat(t[4])
  10425. }
  10426. },
  10427. write: e
  10428. }
  10429. }
  10430. }, {
  10431. litmus: t.isNumber,
  10432. conversions: {
  10433. HEX: {
  10434. read: function(e) {
  10435. return {
  10436. space: "HEX",
  10437. hex: e,
  10438. conversionName: "HEX"
  10439. }
  10440. },
  10441. write: function(e) {
  10442. return e.hex
  10443. }
  10444. }
  10445. }
  10446. }, {
  10447. litmus: t.isArray,
  10448. conversions: {
  10449. RGB_ARRAY: {
  10450. read: function(e) {
  10451. return 3 == e.length && {
  10452. space: "RGB",
  10453. r: e[0],
  10454. g: e[1],
  10455. b: e[2]
  10456. }
  10457. },
  10458. write: function(e) {
  10459. return [e.r, e.g, e.b]
  10460. }
  10461. },
  10462. RGBA_ARRAY: {
  10463. read: function(e) {
  10464. return 4 == e.length && {
  10465. space: "RGB",
  10466. r: e[0],
  10467. g: e[1],
  10468. b: e[2],
  10469. a: e[3]
  10470. }
  10471. },
  10472. write: function(e) {
  10473. return [e.r, e.g, e.b, e.a]
  10474. }
  10475. }
  10476. }
  10477. }, {
  10478. litmus: t.isObject,
  10479. conversions: {
  10480. RGBA_OBJ: {
  10481. read: function(e) {
  10482. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10483. space: "RGB",
  10484. r: e.r,
  10485. g: e.g,
  10486. b: e.b,
  10487. a: e.a
  10488. }
  10489. },
  10490. write: function(e) {
  10491. return {
  10492. r: e.r,
  10493. g: e.g,
  10494. b: e.b,
  10495. a: e.a
  10496. }
  10497. }
  10498. },
  10499. RGB_OBJ: {
  10500. read: function(e) {
  10501. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10502. space: "RGB",
  10503. r: e.r,
  10504. g: e.g,
  10505. b: e.b
  10506. }
  10507. },
  10508. write: function(e) {
  10509. return {
  10510. r: e.r,
  10511. g: e.g,
  10512. b: e.b
  10513. }
  10514. }
  10515. },
  10516. HSVA_OBJ: {
  10517. read: function(e) {
  10518. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10519. space: "HSV",
  10520. h: e.h,
  10521. s: e.s,
  10522. v: e.v,
  10523. a: e.a
  10524. }
  10525. },
  10526. write: function(e) {
  10527. return {
  10528. h: e.h,
  10529. s: e.s,
  10530. v: e.v,
  10531. a: e.a
  10532. }
  10533. }
  10534. },
  10535. HSV_OBJ: {
  10536. read: function(e) {
  10537. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10538. space: "HSV",
  10539. h: e.h,
  10540. s: e.s,
  10541. v: e.v
  10542. }
  10543. },
  10544. write: function(e) {
  10545. return {
  10546. h: e.h,
  10547. s: e.s,
  10548. v: e.v
  10549. }
  10550. }
  10551. }
  10552. }
  10553. }];
  10554. return r
  10555. }(n.color.toString, n.utils.common),
  10556. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10557. function g(e, t, i, o) {
  10558. if (void 0 === t[i])
  10559. throw new Error("Object " + t + ' has no property "' + i + '"');
  10560. var a;
  10561. if (o.color)
  10562. a = new h(t,i);
  10563. else {
  10564. var s = [t, i].concat(o.factoryArgs);
  10565. a = n.apply(e, s)
  10566. }
  10567. o.before instanceof r && (o.before = o.before.__li),
  10568. A(e, a),
  10569. p.addClass(a.domElement, "c");
  10570. var l = document.createElement("span");
  10571. p.addClass(l, "property-name"),
  10572. l.innerHTML = a.property;
  10573. var c = document.createElement("div");
  10574. c.appendChild(l),
  10575. c.appendChild(a.domElement);
  10576. var u = m(e, c, o.before);
  10577. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10578. p.addClass(u, typeof a.getValue()),
  10579. v(e, u, a),
  10580. e.__controllers.push(a),
  10581. a
  10582. }
  10583. function m(e, t, i) {
  10584. var n = document.createElement("li");
  10585. return t && n.appendChild(t),
  10586. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10587. e.onResize(),
  10588. n
  10589. }
  10590. function v(e, t, i) {
  10591. if (i.__li = t,
  10592. i.__gui = e,
  10593. f.extend(i, {
  10594. options: function(t) {
  10595. return arguments.length > 1 ? (i.remove(),
  10596. g(e, i.object, i.property, {
  10597. before: i.__li.nextElementSibling,
  10598. factoryArgs: [f.toArray(arguments)]
  10599. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10600. g(e, i.object, i.property, {
  10601. before: i.__li.nextElementSibling,
  10602. factoryArgs: [t]
  10603. })) : void 0
  10604. },
  10605. name: function(e) {
  10606. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10607. i
  10608. },
  10609. listen: function() {
  10610. return i.__gui.listen(i),
  10611. i
  10612. },
  10613. remove: function() {
  10614. return i.__gui.remove(i),
  10615. i
  10616. }
  10617. }),
  10618. i instanceof l) {
  10619. var n = new s(i.object,i.property,{
  10620. min: i.__min,
  10621. max: i.__max,
  10622. step: i.__step
  10623. });
  10624. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10625. var t = i[e]
  10626. , r = n[e];
  10627. i[e] = n[e] = function() {
  10628. var e = Array.prototype.slice.call(arguments);
  10629. return t.apply(i, e),
  10630. r.apply(n, e)
  10631. }
  10632. }),
  10633. p.addClass(t, "has-slider"),
  10634. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10635. } else if (i instanceof s) {
  10636. var r = function(t) {
  10637. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10638. g(e, i.object, i.property, {
  10639. before: i.__li.nextElementSibling,
  10640. factoryArgs: [i.__min, i.__max, i.__step]
  10641. })) : t
  10642. };
  10643. i.min = f.compose(r, i.min),
  10644. i.max = f.compose(r, i.max)
  10645. } else
  10646. i instanceof o ? (p.bind(t, "click", function() {
  10647. p.fakeEvent(i.__checkbox, "click")
  10648. }),
  10649. p.bind(i.__checkbox, "click", function(e) {
  10650. e.stopPropagation()
  10651. })) : i instanceof a ? (p.bind(t, "click", function() {
  10652. p.fakeEvent(i.__button, "click")
  10653. }),
  10654. p.bind(t, "mouseover", function() {
  10655. p.addClass(i.__button, "hover")
  10656. }),
  10657. p.bind(t, "mouseout", function() {
  10658. p.removeClass(i.__button, "hover")
  10659. })) : i instanceof h && (p.addClass(t, "color"),
  10660. i.updateDisplay = f.compose(function(e) {
  10661. return t.style.borderLeftColor = i.__color.toString(),
  10662. e
  10663. }, i.updateDisplay),
  10664. i.updateDisplay());
  10665. i.setValue = f.compose(function(t) {
  10666. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10667. t
  10668. }, i.setValue)
  10669. }
  10670. function A(e, t) {
  10671. var i = e.getRoot()
  10672. , n = i.__rememberedObjects.indexOf(t.object);
  10673. if (n != -1) {
  10674. var r = i.__rememberedObjectIndecesToControllers[n];
  10675. if (void 0 === r && (r = {},
  10676. i.__rememberedObjectIndecesToControllers[n] = r),
  10677. r[t.property] = t,
  10678. i.load && i.load.remembered) {
  10679. var o, a = i.load.remembered;
  10680. if (a[e.preset])
  10681. o = a[e.preset];
  10682. else {
  10683. if (!a[L])
  10684. return;
  10685. o = a[L]
  10686. }
  10687. if (o[n] && void 0 !== o[n][t.property]) {
  10688. var s = o[n][t.property];
  10689. t.initialValue = s,
  10690. t.setValue(s)
  10691. }
  10692. }
  10693. }
  10694. }
  10695. function y(e, t) {
  10696. return document.location.href + "." + t
  10697. }
  10698. function C(e) {
  10699. var t = e.__save_row = document.createElement("li");
  10700. p.addClass(e.domElement, "has-save"),
  10701. e.__ul.insertBefore(t, e.__ul.firstChild),
  10702. p.addClass(t, "save-row");
  10703. var i = document.createElement("span");
  10704. i.innerHTML = "&nbsp;",
  10705. p.addClass(i, "button gears");
  10706. var n = document.createElement("span");
  10707. n.innerHTML = "Save",
  10708. p.addClass(n, "button"),
  10709. p.addClass(n, "save");
  10710. var r = document.createElement("span");
  10711. r.innerHTML = "New",
  10712. p.addClass(r, "button"),
  10713. p.addClass(r, "save-as");
  10714. var o = document.createElement("span");
  10715. o.innerHTML = "Revert",
  10716. p.addClass(o, "button"),
  10717. p.addClass(o, "revert");
  10718. var a = e.__preset_select = document.createElement("select");
  10719. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10720. w(e, i, i == e.preset)
  10721. }) : w(e, L, !1),
  10722. p.bind(a, "change", function() {
  10723. for (var t = 0; t < e.__preset_select.length; t++)
  10724. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10725. e.preset = this.value
  10726. }),
  10727. t.appendChild(a),
  10728. t.appendChild(i),
  10729. t.appendChild(n),
  10730. t.appendChild(r),
  10731. t.appendChild(o),
  10732. D) {
  10733. var s = document.getElementById("dg-save-locally")
  10734. , l = document.getElementById("dg-local-explain");
  10735. s.style.display = "block";
  10736. var c = document.getElementById("dg-local-storage");
  10737. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10738. var h = function() {
  10739. l.style.display = e.useLocalStorage ? "block" : "none"
  10740. };
  10741. h(),
  10742. p.bind(c, "change", function() {
  10743. e.useLocalStorage = !e.useLocalStorage,
  10744. h()
  10745. })
  10746. }
  10747. var u = document.getElementById("dg-new-constructor");
  10748. p.bind(u, "keydown", function(e) {
  10749. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10750. }),
  10751. p.bind(i, "click", function() {
  10752. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10753. S.show(),
  10754. u.focus(),
  10755. u.select()
  10756. }),
  10757. p.bind(n, "click", function() {
  10758. e.save()
  10759. }),
  10760. p.bind(r, "click", function() {
  10761. var t = prompt("Enter a new preset name.");
  10762. t && e.saveAs(t)
  10763. }),
  10764. p.bind(o, "click", function() {
  10765. e.revert()
  10766. })
  10767. }
  10768. function I(e) {
  10769. function t(t) {
  10770. return t.preventDefault(),
  10771. r = t.clientX,
  10772. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10773. p.bind(window, "mousemove", i),
  10774. p.bind(window, "mouseup", n),
  10775. !1
  10776. }
  10777. function i(t) {
  10778. return t.preventDefault(),
  10779. e.width += r - t.clientX,
  10780. e.onResize(),
  10781. r = t.clientX,
  10782. !1
  10783. }
  10784. function n() {
  10785. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10786. p.unbind(window, "mousemove", i),
  10787. p.unbind(window, "mouseup", n)
  10788. }
  10789. e.__resize_handle = document.createElement("div"),
  10790. f.extend(e.__resize_handle.style, {
  10791. width: "6px",
  10792. marginLeft: "-3px",
  10793. height: "200px",
  10794. cursor: "ew-resize",
  10795. position: "absolute"
  10796. });
  10797. var r;
  10798. p.bind(e.__resize_handle, "mousedown", t),
  10799. p.bind(e.__closeButton, "mousedown", t),
  10800. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10801. }
  10802. function E(e, t) {
  10803. e.domElement.style.width = t + "px",
  10804. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10805. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10806. }
  10807. function b(e, t) {
  10808. var i = {};
  10809. return f.each(e.__rememberedObjects, function(n, r) {
  10810. var o = {}
  10811. , a = e.__rememberedObjectIndecesToControllers[r];
  10812. f.each(a, function(e, i) {
  10813. o[i] = t ? e.initialValue : e.getValue()
  10814. }),
  10815. i[r] = o
  10816. }),
  10817. i
  10818. }
  10819. function w(e, t, i) {
  10820. var n = document.createElement("option");
  10821. n.innerHTML = t,
  10822. n.value = t,
  10823. e.__preset_select.appendChild(n),
  10824. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10825. }
  10826. function _(e) {
  10827. for (var t = 0; t < e.__preset_select.length; t++)
  10828. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10829. }
  10830. function T(e, t) {
  10831. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10832. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10833. }
  10834. function x(e) {
  10835. 0 != e.length && u(function() {
  10836. x(e)
  10837. }),
  10838. f.each(e, function(e) {
  10839. e.updateDisplay()
  10840. })
  10841. }
  10842. e.inject(i);
  10843. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10844. try {
  10845. return "localStorage"in window && null !== window.localStorage
  10846. } catch (e) {
  10847. return !1
  10848. }
  10849. }(), N = !0, B = !1, F = [], V = function(e) {
  10850. function t() {
  10851. var e = i.getRoot();
  10852. e.width += 1,
  10853. f.defer(function() {
  10854. e.width -= 1
  10855. })
  10856. }
  10857. var i = this;
  10858. this.domElement = document.createElement("div"),
  10859. this.__ul = document.createElement("ul"),
  10860. this.domElement.appendChild(this.__ul),
  10861. p.addClass(this.domElement, R),
  10862. this.__folders = {},
  10863. this.__controllers = [],
  10864. this.__rememberedObjects = [],
  10865. this.__rememberedObjectIndecesToControllers = [],
  10866. this.__listening = [],
  10867. e = e || {},
  10868. e = f.defaults(e, {
  10869. autoPlace: !0,
  10870. width: V.DEFAULT_WIDTH
  10871. }),
  10872. e = f.defaults(e, {
  10873. resizable: e.autoPlace,
  10874. hideable: e.autoPlace
  10875. }),
  10876. f.isUndefined(e.load) ? e.load = {
  10877. preset: L
  10878. } : e.preset && (e.load.preset = e.preset),
  10879. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10880. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10881. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10882. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10883. if (Object.defineProperties(this, {
  10884. parent: {
  10885. get: function() {
  10886. return e.parent
  10887. }
  10888. },
  10889. scrollable: {
  10890. get: function() {
  10891. return e.scrollable
  10892. }
  10893. },
  10894. autoPlace: {
  10895. get: function() {
  10896. return e.autoPlace
  10897. }
  10898. },
  10899. preset: {
  10900. get: function() {
  10901. return i.parent ? i.getRoot().preset : e.load.preset
  10902. },
  10903. set: function(t) {
  10904. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10905. _(this),
  10906. i.revert()
  10907. }
  10908. },
  10909. width: {
  10910. get: function() {
  10911. return e.width
  10912. },
  10913. set: function(t) {
  10914. e.width = t,
  10915. E(i, t)
  10916. }
  10917. },
  10918. name: {
  10919. get: function() {
  10920. return e.name
  10921. },
  10922. set: function(t) {
  10923. e.name = t,
  10924. a && (a.innerHTML = e.name)
  10925. }
  10926. },
  10927. closed: {
  10928. get: function() {
  10929. return e.closed
  10930. },
  10931. set: function(t) {
  10932. e.closed = t,
  10933. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10934. this.onResize(),
  10935. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10936. }
  10937. },
  10938. load: {
  10939. get: function() {
  10940. return e.load
  10941. }
  10942. },
  10943. useLocalStorage: {
  10944. get: function() {
  10945. return r
  10946. },
  10947. set: function(e) {
  10948. D && (r = e,
  10949. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10950. localStorage.setItem(y(i, "isLocal"), e))
  10951. }
  10952. }
  10953. }),
  10954. f.isUndefined(e.parent)) {
  10955. if (e.closed = !1,
  10956. p.addClass(this.domElement, V.CLASS_MAIN),
  10957. p.makeSelectable(this.domElement, !1),
  10958. D && r) {
  10959. i.useLocalStorage = !0;
  10960. var o = localStorage.getItem(y(this, "gui"));
  10961. o && (e.load = JSON.parse(o))
  10962. }
  10963. this.__closeButton = document.createElement("div"),
  10964. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10965. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10966. this.domElement.appendChild(this.__closeButton),
  10967. p.bind(this.__closeButton, "click", function() {
  10968. i.closed = !i.closed
  10969. })
  10970. } else {
  10971. void 0 === e.closed && (e.closed = !0);
  10972. var a = document.createTextNode(e.name);
  10973. p.addClass(a, "controller-name");
  10974. var s = m(i, a)
  10975. , l = function(e) {
  10976. return e.preventDefault(),
  10977. i.closed = !i.closed,
  10978. !1
  10979. };
  10980. p.addClass(this.__ul, V.CLASS_CLOSED),
  10981. p.addClass(s, "title"),
  10982. p.bind(s, "click", l),
  10983. e.closed || (this.closed = !1)
  10984. }
  10985. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10986. p.addClass(M, R),
  10987. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10988. document.body.appendChild(M),
  10989. N = !1),
  10990. M.appendChild(this.domElement),
  10991. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10992. this.parent || E(i, e.width)),
  10993. p.bind(window, "resize", function() {
  10994. i.onResize()
  10995. }),
  10996. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10997. i.onResize()
  10998. }),
  10999. p.bind(this.__ul, "transitionend", function() {
  11000. i.onResize()
  11001. }),
  11002. p.bind(this.__ul, "oTransitionEnd", function() {
  11003. i.onResize()
  11004. }),
  11005. this.onResize(),
  11006. e.resizable && I(this),
  11007. n = function() {
  11008. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11009. }
  11010. ,
  11011. this.saveToLocalStorageIfPossible = n;
  11012. i.getRoot();
  11013. e.parent || t()
  11014. };
  11015. return V.toggleHide = function() {
  11016. B = !B,
  11017. f.each(F, function(e) {
  11018. e.domElement.style.zIndex = B ? -999 : 999,
  11019. e.domElement.style.opacity = B ? 0 : 1
  11020. })
  11021. }
  11022. ,
  11023. V.CLASS_AUTO_PLACE = "a",
  11024. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11025. V.CLASS_MAIN = "main",
  11026. V.CLASS_CONTROLLER_ROW = "cr",
  11027. V.CLASS_TOO_TALL = "taller-than-window",
  11028. V.CLASS_CLOSED = "closed",
  11029. V.CLASS_CLOSE_BUTTON = "close-button",
  11030. V.CLASS_DRAG = "drag",
  11031. V.DEFAULT_WIDTH = 245,
  11032. V.TEXT_CLOSED = "Close Controls",
  11033. V.TEXT_OPEN = "Open Controls",
  11034. p.bind(window, "keydown", function(e) {
  11035. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11036. }, !1),
  11037. f.extend(V.prototype, {
  11038. add: function(e, t) {
  11039. return g(this, e, t, {
  11040. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11041. })
  11042. },
  11043. addColor: function(e, t) {
  11044. return g(this, e, t, {
  11045. color: !0
  11046. })
  11047. },
  11048. remove: function(e) {
  11049. this.__ul.removeChild(e.__li),
  11050. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11051. var t = this;
  11052. f.defer(function() {
  11053. t.onResize()
  11054. })
  11055. },
  11056. destroy: function() {
  11057. this.autoPlace && M.removeChild(this.domElement)
  11058. },
  11059. addFolder: function(e) {
  11060. if (void 0 !== this.__folders[e])
  11061. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11062. var t = {
  11063. name: e,
  11064. parent: this
  11065. };
  11066. t.autoPlace = this.autoPlace,
  11067. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11068. t.load = this.load.folders[e]);
  11069. var i = new V(t);
  11070. this.__folders[e] = i;
  11071. var n = m(this, i.domElement);
  11072. return p.addClass(n, "folder"),
  11073. i
  11074. },
  11075. open: function() {
  11076. this.closed = !1
  11077. },
  11078. close: function() {
  11079. this.closed = !0
  11080. },
  11081. onResize: function() {
  11082. var e = this.getRoot();
  11083. if (e.scrollable) {
  11084. var t = p.getOffset(e.__ul).top
  11085. , i = 0;
  11086. f.each(e.__ul.childNodes, function(t) {
  11087. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11088. }),
  11089. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11090. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11091. e.__ul.style.height = "auto")
  11092. }
  11093. e.__resize_handle && f.defer(function() {
  11094. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11095. }),
  11096. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11097. },
  11098. remember: function() {
  11099. if (f.isUndefined(S) && (S = new d,
  11100. S.domElement.innerHTML = t),
  11101. this.parent)
  11102. throw new Error("You can only call remember on a top level GUI.");
  11103. var e = this;
  11104. f.each(Array.prototype.slice.call(arguments), function(t) {
  11105. 0 == e.__rememberedObjects.length && C(e),
  11106. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11107. }),
  11108. this.autoPlace && E(this, this.width)
  11109. },
  11110. getRoot: function() {
  11111. for (var e = this; e.parent; )
  11112. e = e.parent;
  11113. return e
  11114. },
  11115. getSaveObject: function() {
  11116. var e = this.load;
  11117. return e.closed = this.closed,
  11118. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11119. e.remembered || (e.remembered = {}),
  11120. e.remembered[this.preset] = b(this)),
  11121. e.folders = {},
  11122. f.each(this.__folders, function(t, i) {
  11123. e.folders[i] = t.getSaveObject()
  11124. }),
  11125. e
  11126. },
  11127. save: function() {
  11128. this.load.remembered || (this.load.remembered = {}),
  11129. this.load.remembered[this.preset] = b(this),
  11130. T(this, !1),
  11131. this.saveToLocalStorageIfPossible()
  11132. },
  11133. saveAs: function(e) {
  11134. this.load.remembered || (this.load.remembered = {},
  11135. this.load.remembered[L] = b(this, !0)),
  11136. this.load.remembered[e] = b(this),
  11137. this.preset = e,
  11138. w(this, e, !0),
  11139. this.saveToLocalStorageIfPossible()
  11140. },
  11141. revert: function(e) {
  11142. f.each(this.__controllers, function(t) {
  11143. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11144. }, this),
  11145. f.each(this.__folders, function(e) {
  11146. e.revert(e)
  11147. }),
  11148. e || T(this.getRoot(), !1)
  11149. },
  11150. listen: function(e) {
  11151. var t = 0 == this.__listening.length;
  11152. this.__listening.push(e),
  11153. t && x(this.__listening)
  11154. }
  11155. }),
  11156. V
  11157. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11158. return function(s, l) {
  11159. var c = s[l];
  11160. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11161. min: arguments[2],
  11162. max: arguments[3]
  11163. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11164. }
  11165. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11166. var n = function(e, i) {
  11167. function r() {
  11168. a.setValue(a.__input.value)
  11169. }
  11170. function o() {
  11171. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11172. }
  11173. n.superclass.call(this, e, i);
  11174. var a = this;
  11175. this.__input = document.createElement("input"),
  11176. this.__input.setAttribute("type", "text"),
  11177. t.bind(this.__input, "keyup", r),
  11178. t.bind(this.__input, "change", r),
  11179. t.bind(this.__input, "blur", o),
  11180. t.bind(this.__input, "keydown", function(e) {
  11181. 13 === e.keyCode && this.blur()
  11182. }),
  11183. this.updateDisplay(),
  11184. this.domElement.appendChild(this.__input)
  11185. };
  11186. return n.superclass = e,
  11187. i.extend(n.prototype, e.prototype, {
  11188. updateDisplay: function() {
  11189. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11190. n.superclass.prototype.updateDisplay.call(this)
  11191. }
  11192. }),
  11193. n
  11194. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11195. function o(e, t, i, n) {
  11196. e.style.background = "",
  11197. r.each(l, function(r) {
  11198. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11199. })
  11200. }
  11201. function a(e) {
  11202. e.style.background = "",
  11203. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11204. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11205. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11206. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11207. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11208. }
  11209. var s = function(e, l) {
  11210. function c(e) {
  11211. p(e),
  11212. t.bind(window, "mousemove", p),
  11213. t.bind(window, "mouseup", h)
  11214. }
  11215. function h() {
  11216. t.unbind(window, "mousemove", p),
  11217. t.unbind(window, "mouseup", h)
  11218. }
  11219. function u() {
  11220. var e = n(this.value);
  11221. e !== !1 ? (g.__color.__state = e,
  11222. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11223. }
  11224. function d() {
  11225. t.unbind(window, "mousemove", f),
  11226. t.unbind(window, "mouseup", d)
  11227. }
  11228. function p(e) {
  11229. e.preventDefault();
  11230. var i = t.getWidth(g.__saturation_field)
  11231. , n = t.getOffset(g.__saturation_field)
  11232. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11233. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11234. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11235. r > 1 ? r = 1 : r < 0 && (r = 0),
  11236. g.__color.v = o,
  11237. g.__color.s = r,
  11238. g.setValue(g.__color.toOriginal()),
  11239. !1
  11240. }
  11241. function f(e) {
  11242. e.preventDefault();
  11243. var i = t.getHeight(g.__hue_field)
  11244. , n = t.getOffset(g.__hue_field)
  11245. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11246. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11247. g.__color.h = 360 * r,
  11248. g.setValue(g.__color.toOriginal()),
  11249. !1
  11250. }
  11251. s.superclass.call(this, e, l),
  11252. this.__color = new i(this.getValue()),
  11253. this.__temp = new i(0);
  11254. var g = this;
  11255. this.domElement = document.createElement("div"),
  11256. t.makeSelectable(this.domElement, !1),
  11257. this.__selector = document.createElement("div"),
  11258. this.__selector.className = "selector",
  11259. this.__saturation_field = document.createElement("div"),
  11260. this.__saturation_field.className = "saturation-field",
  11261. this.__field_knob = document.createElement("div"),
  11262. this.__field_knob.className = "field-knob",
  11263. this.__field_knob_border = "2px solid ",
  11264. this.__hue_knob = document.createElement("div"),
  11265. this.__hue_knob.className = "hue-knob",
  11266. this.__hue_field = document.createElement("div"),
  11267. this.__hue_field.className = "hue-field",
  11268. this.__input = document.createElement("input"),
  11269. this.__input.type = "text",
  11270. this.__input_textShadow = "0 1px 1px ",
  11271. t.bind(this.__input, "keydown", function(e) {
  11272. 13 === e.keyCode && u.call(this)
  11273. }),
  11274. t.bind(this.__input, "blur", u),
  11275. t.bind(this.__selector, "mousedown", function(e) {
  11276. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11277. t.removeClass(g.__selector, "drag")
  11278. })
  11279. });
  11280. var m = document.createElement("div");
  11281. r.extend(this.__selector.style, {
  11282. width: "122px",
  11283. height: "102px",
  11284. padding: "3px",
  11285. backgroundColor: "#222",
  11286. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11287. }),
  11288. r.extend(this.__field_knob.style, {
  11289. position: "absolute",
  11290. width: "12px",
  11291. height: "12px",
  11292. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11293. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11294. borderRadius: "12px",
  11295. zIndex: 1
  11296. }),
  11297. r.extend(this.__hue_knob.style, {
  11298. position: "absolute",
  11299. width: "15px",
  11300. height: "2px",
  11301. borderRight: "4px solid #fff",
  11302. zIndex: 1
  11303. }),
  11304. r.extend(this.__saturation_field.style, {
  11305. width: "100px",
  11306. height: "100px",
  11307. border: "1px solid #555",
  11308. marginRight: "3px",
  11309. display: "inline-block",
  11310. cursor: "pointer"
  11311. }),
  11312. r.extend(m.style, {
  11313. width: "100%",
  11314. height: "100%",
  11315. background: "none"
  11316. }),
  11317. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11318. r.extend(this.__hue_field.style, {
  11319. width: "15px",
  11320. height: "100px",
  11321. display: "inline-block",
  11322. border: "1px solid #555",
  11323. cursor: "ns-resize"
  11324. }),
  11325. a(this.__hue_field),
  11326. r.extend(this.__input.style, {
  11327. outline: "none",
  11328. textAlign: "center",
  11329. color: "#fff",
  11330. border: 0,
  11331. fontWeight: "bold",
  11332. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11333. }),
  11334. t.bind(this.__saturation_field, "mousedown", c),
  11335. t.bind(this.__field_knob, "mousedown", c),
  11336. t.bind(this.__hue_field, "mousedown", function(e) {
  11337. f(e),
  11338. t.bind(window, "mousemove", f),
  11339. t.bind(window, "mouseup", d)
  11340. }),
  11341. this.__saturation_field.appendChild(m),
  11342. this.__selector.appendChild(this.__field_knob),
  11343. this.__selector.appendChild(this.__saturation_field),
  11344. this.__selector.appendChild(this.__hue_field),
  11345. this.__hue_field.appendChild(this.__hue_knob),
  11346. this.domElement.appendChild(this.__input),
  11347. this.domElement.appendChild(this.__selector),
  11348. this.updateDisplay()
  11349. };
  11350. s.superclass = e,
  11351. r.extend(s.prototype, e.prototype, {
  11352. updateDisplay: function() {
  11353. var e = n(this.getValue());
  11354. if (e !== !1) {
  11355. var t = !1;
  11356. r.each(i.COMPONENTS, function(i) {
  11357. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11358. return t = !0,
  11359. {}
  11360. }, this),
  11361. t && r.extend(this.__color.__state, e)
  11362. }
  11363. r.extend(this.__temp.__state, this.__color.__state),
  11364. this.__temp.a = 1;
  11365. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11366. , s = 255 - a;
  11367. r.extend(this.__field_knob.style, {
  11368. marginLeft: 100 * this.__color.s - 7 + "px",
  11369. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11370. backgroundColor: this.__temp.toString(),
  11371. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11372. }),
  11373. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11374. this.__temp.s = 1,
  11375. this.__temp.v = 1,
  11376. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11377. r.extend(this.__input.style, {
  11378. backgroundColor: this.__input.value = this.__color.toString(),
  11379. color: "rgb(" + a + "," + a + "," + a + ")",
  11380. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11381. })
  11382. }
  11383. });
  11384. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11385. return s
  11386. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11387. function r(e, t, i) {
  11388. Object.defineProperty(e, t, {
  11389. get: function() {
  11390. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11391. this.__state[t])
  11392. },
  11393. set: function(e) {
  11394. "RGB" !== this.__state.space && (a(this, t, i),
  11395. this.__state.space = "RGB"),
  11396. this.__state[t] = e
  11397. }
  11398. })
  11399. }
  11400. function o(e, t) {
  11401. Object.defineProperty(e, t, {
  11402. get: function() {
  11403. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11404. this.__state[t])
  11405. },
  11406. set: function(e) {
  11407. "HSV" !== this.__state.space && (s(this),
  11408. this.__state.space = "HSV"),
  11409. this.__state[t] = e
  11410. }
  11411. })
  11412. }
  11413. function a(e, i, r) {
  11414. if ("HEX" === e.__state.space)
  11415. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11416. else {
  11417. if ("HSV" !== e.__state.space)
  11418. throw "Corrupted color state";
  11419. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11420. }
  11421. }
  11422. function s(e) {
  11423. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11424. n.extend(e.__state, {
  11425. s: i.s,
  11426. v: i.v
  11427. }),
  11428. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11429. }
  11430. var l = function() {
  11431. if (this.__state = e.apply(this, arguments),
  11432. this.__state === !1)
  11433. throw "Failed to interpret color arguments";
  11434. this.__state.a = this.__state.a || 1
  11435. };
  11436. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11437. n.extend(l.prototype, {
  11438. toString: function() {
  11439. return i(this)
  11440. },
  11441. toOriginal: function() {
  11442. return this.__state.conversion.write(this)
  11443. }
  11444. }),
  11445. r(l.prototype, "r", 2),
  11446. r(l.prototype, "g", 1),
  11447. r(l.prototype, "b", 0),
  11448. o(l.prototype, "h"),
  11449. o(l.prototype, "s"),
  11450. o(l.prototype, "v"),
  11451. Object.defineProperty(l.prototype, "a", {
  11452. get: function() {
  11453. return this.__state.a
  11454. },
  11455. set: function(e) {
  11456. this.__state.a = e
  11457. }
  11458. }),
  11459. Object.defineProperty(l.prototype, "hex", {
  11460. get: function() {
  11461. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11462. this.__state.hex
  11463. },
  11464. set: function(e) {
  11465. this.__state.space = "HEX",
  11466. this.__state.hex = e
  11467. }
  11468. }),
  11469. l
  11470. }(n.color.interpret, n.color.math = function() {
  11471. var e;
  11472. return {
  11473. hsv_to_rgb: function(e, t, i) {
  11474. var n = Math.floor(e / 60) % 6
  11475. , r = e / 60 - Math.floor(e / 60)
  11476. , o = i * (1 - t)
  11477. , a = i * (1 - r * t)
  11478. , s = i * (1 - (1 - r) * t)
  11479. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11480. return {
  11481. r: 255 * l[0],
  11482. g: 255 * l[1],
  11483. b: 255 * l[2]
  11484. }
  11485. },
  11486. rgb_to_hsv: function(e, t, i) {
  11487. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11488. return 0 == a ? {
  11489. h: NaN,
  11490. s: 0,
  11491. v: 0
  11492. } : (r = s / a,
  11493. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11494. n /= 6,
  11495. n < 0 && (n += 1),
  11496. {
  11497. h: 360 * n,
  11498. s: r,
  11499. v: a / 255
  11500. })
  11501. },
  11502. rgb_to_hex: function(e, t, i) {
  11503. var n = this.hex_with_component(0, 2, e);
  11504. return n = this.hex_with_component(n, 1, t),
  11505. n = this.hex_with_component(n, 0, i)
  11506. },
  11507. component_from_hex: function(e, t) {
  11508. return e >> 8 * t & 255
  11509. },
  11510. hex_with_component: function(t, i, n) {
  11511. return n << (e = 8 * i) | t & ~(255 << e)
  11512. }
  11513. }
  11514. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11515. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11516. window.setTimeout(e, 1e3 / 60)
  11517. }
  11518. }(), n.dom.CenteredDiv = function(e, t) {
  11519. var i = function() {
  11520. this.backgroundElement = document.createElement("div"),
  11521. t.extend(this.backgroundElement.style, {
  11522. backgroundColor: "rgba(0,0,0,0.8)",
  11523. top: 0,
  11524. left: 0,
  11525. display: "none",
  11526. zIndex: "1000",
  11527. opacity: 0,
  11528. WebkitTransition: "opacity 0.2s linear"
  11529. }),
  11530. e.makeFullscreen(this.backgroundElement),
  11531. this.backgroundElement.style.position = "fixed",
  11532. this.domElement = document.createElement("div"),
  11533. t.extend(this.domElement.style, {
  11534. position: "fixed",
  11535. display: "none",
  11536. zIndex: "1001",
  11537. opacity: 0,
  11538. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11539. }),
  11540. document.body.appendChild(this.backgroundElement),
  11541. document.body.appendChild(this.domElement);
  11542. var i = this;
  11543. e.bind(this.backgroundElement, "click", function() {
  11544. i.hide()
  11545. })
  11546. };
  11547. return i.prototype.show = function() {
  11548. var e = this;
  11549. this.backgroundElement.style.display = "block",
  11550. this.domElement.style.display = "block",
  11551. this.domElement.style.opacity = 0,
  11552. this.domElement.style.webkitTransform = "scale(1.1)",
  11553. this.layout(),
  11554. t.defer(function() {
  11555. e.backgroundElement.style.opacity = 1,
  11556. e.domElement.style.opacity = 1,
  11557. e.domElement.style.webkitTransform = "scale(1)"
  11558. })
  11559. }
  11560. ,
  11561. i.prototype.hide = function() {
  11562. var t = this
  11563. , i = function() {
  11564. t.domElement.style.display = "none",
  11565. t.backgroundElement.style.display = "none",
  11566. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11567. e.unbind(t.domElement, "transitionend", i),
  11568. e.unbind(t.domElement, "oTransitionEnd", i)
  11569. };
  11570. e.bind(this.domElement, "webkitTransitionEnd", i),
  11571. e.bind(this.domElement, "transitionend", i),
  11572. e.bind(this.domElement, "oTransitionEnd", i),
  11573. this.backgroundElement.style.opacity = 0,
  11574. this.domElement.style.opacity = 0,
  11575. this.domElement.style.webkitTransform = "scale(1.1)"
  11576. }
  11577. ,
  11578. i.prototype.layout = function() {
  11579. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11580. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11581. }
  11582. ,
  11583. i
  11584. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11585. }
  11586. , {}],
  11587. 94: [function(e, t, i) {
  11588. (function(e) {
  11589. "use strict";
  11590. function i(t) {
  11591. function i(e) {
  11592. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11593. var n = _((t[i] * e + 50) / 100);
  11594. n < 1 ? n = 1 : n > 255 && (n = 255),
  11595. T[G[i]] = n
  11596. }
  11597. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11598. var a = _((r[o] * e + 50) / 100);
  11599. a < 1 ? a = 1 : a > 255 && (a = 255),
  11600. x[G[o]] = a
  11601. }
  11602. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11603. for (var h = 0; h < 8; h++)
  11604. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11605. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11606. l++
  11607. }
  11608. function n(e, t) {
  11609. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11610. for (var a = 1; a <= e[o]; a++)
  11611. r[t[n]] = [],
  11612. r[t[n]][0] = i,
  11613. r[t[n]][1] = o,
  11614. n++,
  11615. i++;
  11616. i *= 2
  11617. }
  11618. return r
  11619. }
  11620. function r() {
  11621. C = n(z, W),
  11622. I = n(X, Z),
  11623. E = n(j, Y),
  11624. b = n(q, K)
  11625. }
  11626. function o() {
  11627. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11628. for (var n = e; n < t; n++)
  11629. P[32767 + n] = i,
  11630. R[32767 + n] = [],
  11631. R[32767 + n][1] = i,
  11632. R[32767 + n][0] = n;
  11633. for (var r = -(t - 1); r <= -e; r++)
  11634. P[32767 + r] = i,
  11635. R[32767 + r] = [],
  11636. R[32767 + r][1] = i,
  11637. R[32767 + r][0] = t - 1 + r;
  11638. e <<= 1,
  11639. t <<= 1
  11640. }
  11641. }
  11642. function a() {
  11643. for (var e = 0; e < 256; e++)
  11644. H[e] = 19595 * e,
  11645. H[e + 256 >> 0] = 38470 * e,
  11646. H[e + 512 >> 0] = 7471 * e + 32768,
  11647. H[e + 768 >> 0] = -11059 * e,
  11648. H[e + 1024 >> 0] = -21709 * e,
  11649. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11650. H[e + 1536 >> 0] = -27439 * e,
  11651. H[e + 1792 >> 0] = -5329 * e
  11652. }
  11653. function s(e) {
  11654. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11655. t & 1 << i && (N |= 1 << B),
  11656. i--,
  11657. B--,
  11658. B < 0 && (255 == N ? (l(255),
  11659. l(0)) : l(N),
  11660. B = 7,
  11661. N = 0)
  11662. }
  11663. function l(e) {
  11664. D.push(e)
  11665. }
  11666. function c(e) {
  11667. l(e >> 8 & 255),
  11668. l(255 & e)
  11669. }
  11670. function h(e, t) {
  11671. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11672. for (h = 0; h < d; ++h) {
  11673. i = e[u],
  11674. n = e[u + 1],
  11675. r = e[u + 2],
  11676. o = e[u + 3],
  11677. a = e[u + 4],
  11678. s = e[u + 5],
  11679. l = e[u + 6],
  11680. c = e[u + 7];
  11681. var f = i + c
  11682. , g = i - c
  11683. , m = n + l
  11684. , v = n - l
  11685. , A = r + s
  11686. , y = r - s
  11687. , C = o + a
  11688. , I = o - a
  11689. , E = f + C
  11690. , b = f - C
  11691. , w = m + A
  11692. , _ = m - A;
  11693. e[u] = E + w,
  11694. e[u + 4] = E - w;
  11695. var T = .707106781 * (_ + b);
  11696. e[u + 2] = b + T,
  11697. e[u + 6] = b - T,
  11698. E = I + y,
  11699. w = y + v,
  11700. _ = v + g;
  11701. var x = .382683433 * (E - _)
  11702. , S = .5411961 * E + x
  11703. , M = 1.306562965 * _ + x
  11704. , R = .707106781 * w
  11705. , P = g + R
  11706. , L = g - R;
  11707. e[u + 5] = L + S,
  11708. e[u + 3] = L - S,
  11709. e[u + 1] = P + M,
  11710. e[u + 7] = P - M,
  11711. u += 8
  11712. }
  11713. for (u = 0,
  11714. h = 0; h < d; ++h) {
  11715. i = e[u],
  11716. n = e[u + 8],
  11717. r = e[u + 16],
  11718. o = e[u + 24],
  11719. a = e[u + 32],
  11720. s = e[u + 40],
  11721. l = e[u + 48],
  11722. c = e[u + 56];
  11723. var D = i + c
  11724. , N = i - c
  11725. , B = n + l
  11726. , F = n - l
  11727. , V = r + s
  11728. , U = r - s
  11729. , k = o + a
  11730. , H = o - a
  11731. , G = D + k
  11732. , z = D - k
  11733. , W = B + V
  11734. , j = B - V;
  11735. e[u] = G + W,
  11736. e[u + 32] = G - W;
  11737. var Y = .707106781 * (j + z);
  11738. e[u + 16] = z + Y,
  11739. e[u + 48] = z - Y,
  11740. G = H + U,
  11741. W = U + F,
  11742. j = F + N;
  11743. var X = .382683433 * (G - j)
  11744. , Z = .5411961 * G + X
  11745. , q = 1.306562965 * j + X
  11746. , K = .707106781 * W
  11747. , Q = N + K
  11748. , J = N - K;
  11749. e[u + 40] = J + Z,
  11750. e[u + 24] = J - Z,
  11751. e[u + 8] = Q + q,
  11752. e[u + 56] = Q - q,
  11753. u++
  11754. }
  11755. var $;
  11756. for (h = 0; h < p; ++h)
  11757. $ = e[h] * t[h],
  11758. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11759. return O
  11760. }
  11761. function u() {
  11762. c(65504),
  11763. c(16),
  11764. l(74),
  11765. l(70),
  11766. l(73),
  11767. l(70),
  11768. l(0),
  11769. l(1),
  11770. l(1),
  11771. l(0),
  11772. c(1),
  11773. c(1),
  11774. l(0),
  11775. l(0)
  11776. }
  11777. function d(e, t) {
  11778. c(65472),
  11779. c(17),
  11780. l(8),
  11781. c(t),
  11782. c(e),
  11783. l(3),
  11784. l(1),
  11785. l(17),
  11786. l(0),
  11787. l(2),
  11788. l(17),
  11789. l(1),
  11790. l(3),
  11791. l(17),
  11792. l(1)
  11793. }
  11794. function p() {
  11795. c(65499),
  11796. c(132),
  11797. l(0);
  11798. for (var e = 0; e < 64; e++)
  11799. l(T[e]);
  11800. l(1);
  11801. for (var t = 0; t < 64; t++)
  11802. l(x[t])
  11803. }
  11804. function f() {
  11805. c(65476),
  11806. c(418),
  11807. l(0);
  11808. for (var e = 0; e < 16; e++)
  11809. l(z[e + 1]);
  11810. for (var t = 0; t <= 11; t++)
  11811. l(W[t]);
  11812. l(16);
  11813. for (var i = 0; i < 16; i++)
  11814. l(j[i + 1]);
  11815. for (var n = 0; n <= 161; n++)
  11816. l(Y[n]);
  11817. l(1);
  11818. for (var r = 0; r < 16; r++)
  11819. l(X[r + 1]);
  11820. for (var o = 0; o <= 11; o++)
  11821. l(Z[o]);
  11822. l(17);
  11823. for (var a = 0; a < 16; a++)
  11824. l(q[a + 1]);
  11825. for (var s = 0; s <= 161; s++)
  11826. l(K[s])
  11827. }
  11828. function g() {
  11829. c(65498),
  11830. c(12),
  11831. l(3),
  11832. l(1),
  11833. l(0),
  11834. l(2),
  11835. l(17),
  11836. l(3),
  11837. l(17),
  11838. l(0),
  11839. l(63),
  11840. l(0)
  11841. }
  11842. function m(e, t, i, n, r) {
  11843. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11844. L[G[f]] = p[f];
  11845. var g = L[0] - i;
  11846. i = L[0],
  11847. 0 == g ? s(n[0]) : (o = 32767 + g,
  11848. s(n[P[o]]),
  11849. s(R[o]));
  11850. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11851. ;
  11852. if (0 == m)
  11853. return s(a),
  11854. i;
  11855. for (var v, A = 1; A <= m; ) {
  11856. for (var y = A; 0 == L[A] && A <= m; ++A)
  11857. ;
  11858. var C = A - y;
  11859. if (C >= c) {
  11860. v = C >> 4;
  11861. for (var I = 1; I <= v; ++I)
  11862. s(l);
  11863. C &= 15
  11864. }
  11865. o = 32767 + L[A],
  11866. s(r[(C << 4) + P[o]]),
  11867. s(R[o]),
  11868. A++
  11869. }
  11870. return m != u && s(a),
  11871. i
  11872. }
  11873. function v() {
  11874. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11875. k[t] = e(t)
  11876. }
  11877. function A(e) {
  11878. if (e <= 0 && (e = 1),
  11879. e > 100 && (e = 100),
  11880. w != e) {
  11881. var t = 0;
  11882. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11883. i(t),
  11884. w = e
  11885. }
  11886. }
  11887. function y() {
  11888. var e = (new Date).getTime();
  11889. t || (t = 50),
  11890. v(),
  11891. r(),
  11892. o(),
  11893. a(),
  11894. A(t);
  11895. (new Date).getTime() - e
  11896. }
  11897. var C, I, E, b, w, _ = (Math.round,
  11898. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11899. this.encode = function(t, i) {
  11900. var n = ((new Date).getTime(),
  11901. i.quality);
  11902. n && A(n),
  11903. D = new Array,
  11904. N = 0,
  11905. B = 7,
  11906. c(65496),
  11907. u(),
  11908. p(),
  11909. d(t.width, t.height),
  11910. f(),
  11911. g();
  11912. var r = 0
  11913. , o = 0
  11914. , a = 0;
  11915. N = 0,
  11916. B = 7,
  11917. this.encode.displayName = "_encode_";
  11918. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11919. for (l = 0; l < G; ) {
  11920. for (w = G * z + l,
  11921. _ = w,
  11922. T = -1,
  11923. x = 0,
  11924. R = 0; R < 64; R++)
  11925. x = (k ? 63 - R : R) >> 3,
  11926. T = 4 * (7 & R),
  11927. _ = w + x * G + T,
  11928. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11929. l + T >= G && (_ -= l + T - G + 4),
  11930. h = P[_++],
  11931. v = P[_++],
  11932. y = P[_++],
  11933. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11934. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11935. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11936. r = m(F, S, r, C, E),
  11937. o = m(V, M, o, I, b),
  11938. a = m(U, M, a, I, b),
  11939. l += 32
  11940. }
  11941. z += W
  11942. }
  11943. if (B >= 0) {
  11944. var j = [];
  11945. j[1] = B + 1,
  11946. j[0] = (1 << B + 1) - 1,
  11947. s(j)
  11948. }
  11949. return c(65497),
  11950. new e(D)
  11951. }
  11952. ,
  11953. y()
  11954. }
  11955. function n(e, t) {
  11956. t = t || {},
  11957. t.quality = t.quality || 50;
  11958. var n = t.quality
  11959. , r = new i(n)
  11960. , o = r.encode(e, t);
  11961. return {
  11962. data: o,
  11963. width: e.width,
  11964. height: e.height
  11965. }
  11966. }
  11967. t.exports.encode = n
  11968. }
  11969. ).call(this, e("buffer").Buffer)
  11970. }
  11971. , {
  11972. buffer: 198
  11973. }],
  11974. 95: [function(e, t, i) {
  11975. "use strict";
  11976. !function() {
  11977. if ("performance"in window == !1 && (window.performance = {}),
  11978. Date.now = Date.now || function() {
  11979. return (new Date).getTime()
  11980. }
  11981. ,
  11982. "now"in window.performance == !1) {
  11983. var e = Date.now();
  11984. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11985. window.performance.now = function() {
  11986. return Date.now() - e
  11987. }
  11988. }
  11989. }()
  11990. }
  11991. , {}],
  11992. 96: [function(e, t, i) {
  11993. "use strict";
  11994. var n = e("three");
  11995. n.EffectComposer = function(e, t) {
  11996. if (this.renderer = e,
  11997. void 0 === t) {
  11998. var i = {
  11999. minFilter: n.LinearFilter,
  12000. magFilter: n.LinearFilter,
  12001. format: n.RGBAFormat,
  12002. stencilBuffer: !1
  12003. }
  12004. , r = e.getSize();
  12005. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12006. }
  12007. this.renderTarget1 = t,
  12008. this.renderTarget2 = t.clone(),
  12009. this.writeBuffer = this.renderTarget1,
  12010. this.readBuffer = this.renderTarget2,
  12011. this.passes = [],
  12012. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12013. this.copyPass = new n.ShaderPass(n.CopyShader)
  12014. }
  12015. ,
  12016. n.EffectComposer.prototype = {
  12017. swapBuffers: function() {
  12018. var e = this.readBuffer;
  12019. this.readBuffer = this.writeBuffer,
  12020. this.writeBuffer = e
  12021. },
  12022. addPass: function(e) {
  12023. this.passes.push(e)
  12024. },
  12025. insertPass: function(e, t) {
  12026. this.passes.splice(t, 0, e)
  12027. },
  12028. render: function(e) {
  12029. this.writeBuffer = this.renderTarget1,
  12030. this.readBuffer = this.renderTarget2;
  12031. var t, i, r = !1, o = this.passes.length;
  12032. for (i = 0; i < o; i++)
  12033. if (t = this.passes[i],
  12034. t.enabled) {
  12035. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12036. t.needsSwap) {
  12037. if (r) {
  12038. var a = this.renderer.context;
  12039. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12040. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12041. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12042. }
  12043. this.swapBuffers()
  12044. }
  12045. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12046. }
  12047. },
  12048. reset: function(e) {
  12049. if (void 0 === e) {
  12050. var t = this.renderer.getSize();
  12051. e = this.renderTarget1.clone(),
  12052. e.setSize(t.width, t.height)
  12053. }
  12054. this.renderTarget1.dispose(),
  12055. this.renderTarget2.dispose(),
  12056. this.renderTarget1 = e,
  12057. this.renderTarget2 = e.clone(),
  12058. this.writeBuffer = this.renderTarget1,
  12059. this.readBuffer = this.renderTarget2
  12060. },
  12061. setSize: function(e, t) {
  12062. this.renderTarget1.setSize(e, t),
  12063. this.renderTarget2.setSize(e, t)
  12064. this.passes.forEach(a=>{//add for TransitionPass
  12065. a.setSize && a.setSize(e, t)
  12066. })
  12067. }
  12068. }
  12069. }
  12070. , {
  12071. three: 217
  12072. }],
  12073. 97: [function(e, t, i) {
  12074. "use strict";
  12075. var n = e("three");
  12076. n.MaskPass = function(e, t) {
  12077. this.scene = e,
  12078. this.camera = t,
  12079. this.enabled = !0,
  12080. this.clear = !0,
  12081. this.needsSwap = !1,
  12082. this.inverse = !1
  12083. }
  12084. ,
  12085. n.MaskPass.prototype = {
  12086. render: function(e, t, i, n) {
  12087. var r = e.context;
  12088. r.colorMask(!1, !1, !1, !1),
  12089. r.depthMask(!1);
  12090. var o, a;
  12091. this.inverse ? (o = 0,
  12092. a = 1) : (o = 1,
  12093. a = 0),
  12094. r.enable(r.STENCIL_TEST),
  12095. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12096. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12097. r.clearStencil(a),
  12098. e.render(this.scene, this.camera, i, this.clear),
  12099. e.render(this.scene, this.camera, t, this.clear),
  12100. r.colorMask(!0, !0, !0, !0),
  12101. r.depthMask(!0),
  12102. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12103. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12104. }
  12105. },
  12106. n.ClearMaskPass = function() {
  12107. this.enabled = !0
  12108. }
  12109. ,
  12110. n.ClearMaskPass.prototype = {
  12111. render: function(e, t, i, n) {
  12112. var r = e.context;
  12113. r.disable(r.STENCIL_TEST)
  12114. }
  12115. }
  12116. }
  12117. , {
  12118. three: 217
  12119. }],
  12120. 98: [function(e, t, i) {
  12121. "use strict";
  12122. var n = e("three");
  12123. n.RenderPass = function(e, t, i, r, o) {
  12124. this.scene = e,
  12125. this.camera = t,
  12126. this.overrideMaterial = i,
  12127. this.clearColor = r,
  12128. this.clearAlpha = void 0 !== o ? o : 1,
  12129. this.oldClearColor = new n.Color,
  12130. this.oldClearAlpha = 1,
  12131. this.enabled = !0,
  12132. this.clear = !0,
  12133. this.needsSwap = !1
  12134. }
  12135. ,
  12136. n.RenderPass.prototype = {
  12137. render: function(e, t, i, n) {
  12138. this.scene.overrideMaterial = this.overrideMaterial,
  12139. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12140. this.oldClearAlpha = e.getClearAlpha(),
  12141. e.setClearColor(this.clearColor, this.clearAlpha)),
  12142. e.render(this.scene, this.camera, i, this.clear),
  12143. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12144. this.scene.overrideMaterial = null
  12145. }
  12146. }
  12147. }
  12148. , {
  12149. three: 217
  12150. }],
  12151. 99: [function(e, t, i) {
  12152. "use strict";
  12153. var n = e("three");
  12154. n.ShaderPass = function(e, t) {
  12155. this.textureID = void 0 !== t ? t : "tDiffuse",
  12156. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12157. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12158. this.material = new n.ShaderMaterial({
  12159. defines: e.defines || {},
  12160. uniforms: this.uniforms,
  12161. vertexShader: e.vertexShader,
  12162. fragmentShader: e.fragmentShader
  12163. })),
  12164. this.renderToScreen = !1,
  12165. this.enabled = !0,
  12166. this.needsSwap = !0,
  12167. this.clear = !1,
  12168. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12169. this.scene = new n.Scene,
  12170. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12171. this.scene.add(this.quad)
  12172. }
  12173. ,
  12174. n.ShaderPass.prototype = {
  12175. render: function(e, t, i, n) {
  12176. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12177. this.quad.material = this.material,
  12178. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12179. }
  12180. }
  12181. }
  12182. , {
  12183. three: 217
  12184. }],
  12185. 100: [function(e, t, i) {
  12186. "use strict";
  12187. var n = e("three");
  12188. n.CopyShader = {
  12189. uniforms: {
  12190. tDiffuse: {
  12191. type: "t",
  12192. value: null
  12193. },
  12194. opacity: {
  12195. type: "f",
  12196. value: 1
  12197. }
  12198. },
  12199. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12200. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12201. }
  12202. }
  12203. , {
  12204. three: 217
  12205. }],
  12206. 101: [function(e, t, i) {
  12207. "use strict";
  12208. var n = e("three");
  12209. n.HorizontalBlurShader = {
  12210. uniforms: {
  12211. tDiffuse: {
  12212. type: "t",
  12213. value: null
  12214. },
  12215. h: {
  12216. type: "f",
  12217. value: 1 / 512
  12218. }
  12219. },
  12220. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12221. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12222. }
  12223. }
  12224. , {
  12225. three: 217
  12226. }],
  12227. 102: [function(e, t, i) {
  12228. "use strict";
  12229. var n = e("three");
  12230. n.VerticalBlurShader = {
  12231. uniforms: {
  12232. tDiffuse: {
  12233. type: "t",
  12234. value: null
  12235. },
  12236. v: {
  12237. type: "f",
  12238. value: 1 / 512
  12239. }
  12240. },
  12241. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12242. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12243. }
  12244. }
  12245. , {
  12246. three: 217
  12247. }],
  12248. 103: [function(e, t, i) {
  12249. "use strict";
  12250. var n = e("three");
  12251. !function() {
  12252. if ("performance"in window == 0 && (window.performance = {}),
  12253. "now"in window.performance == 0) {
  12254. var e = Date.now();
  12255. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12256. window.performance.now = function() {
  12257. return Date.now() - e
  12258. }
  12259. }
  12260. }(),
  12261. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12262. var t, i = this.extensions, r = this.context;
  12263. if (e === n.RepeatWrapping)
  12264. return r.REPEAT;
  12265. if (e === n.ClampToEdgeWrapping)
  12266. return r.CLAMP_TO_EDGE;
  12267. if (e === n.MirroredRepeatWrapping)
  12268. return r.MIRRORED_REPEAT;
  12269. if (e === n.NearestFilter)
  12270. return r.NEAREST;
  12271. if (e === n.NearestMipMapNearestFilter)
  12272. return r.NEAREST_MIPMAP_NEAREST;
  12273. if (e === n.NearestMipMapLinearFilter)
  12274. return r.NEAREST_MIPMAP_LINEAR;
  12275. if (e === n.LinearFilter)
  12276. return r.LINEAR;
  12277. if (e === n.LinearMipMapNearestFilter)
  12278. return r.LINEAR_MIPMAP_NEAREST;
  12279. if (e === n.LinearMipMapLinearFilter)
  12280. return r.LINEAR_MIPMAP_LINEAR;
  12281. if (e === n.UnsignedByteType)
  12282. return r.UNSIGNED_BYTE;
  12283. if (e === n.UnsignedShort4444Type)
  12284. return r.UNSIGNED_SHORT_4_4_4_4;
  12285. if (e === n.UnsignedShort5551Type)
  12286. return r.UNSIGNED_SHORT_5_5_5_1;
  12287. if (e === n.UnsignedShort565Type)
  12288. return r.UNSIGNED_SHORT_5_6_5;
  12289. if (e === n.ByteType)
  12290. return r.BYTE;
  12291. if (e === n.ShortType)
  12292. return r.SHORT;
  12293. if (e === n.UnsignedShortType)
  12294. return r.UNSIGNED_SHORT;
  12295. if (e === n.IntType)
  12296. return r.INT;
  12297. if (e === n.UnsignedIntType)
  12298. return r.UNSIGNED_INT;
  12299. if (e === n.FloatType)
  12300. return r.FLOAT;
  12301. if (t = i.get("OES_texture_half_float"),
  12302. null !== t && e === n.HalfFloatType)
  12303. return t.HALF_FLOAT_OES;
  12304. if (e === n.AlphaFormat)
  12305. return r.ALPHA;
  12306. if (e === n.RGBFormat)
  12307. return r.RGB;
  12308. if (e === n.RGBAFormat)
  12309. return r.RGBA;
  12310. if (e === n.LuminanceFormat)
  12311. return r.LUMINANCE;
  12312. if (e === n.LuminanceAlphaFormat)
  12313. return r.LUMINANCE_ALPHA;
  12314. if (e === n.AddEquation)
  12315. return r.FUNC_ADD;
  12316. if (e === n.SubtractEquation)
  12317. return r.FUNC_SUBTRACT;
  12318. if (e === n.ReverseSubtractEquation)
  12319. return r.FUNC_REVERSE_SUBTRACT;
  12320. if (e === n.ZeroFactor)
  12321. return r.ZERO;
  12322. if (e === n.OneFactor)
  12323. return r.ONE;
  12324. if (e === n.SrcColorFactor)
  12325. return r.SRC_COLOR;
  12326. if (e === n.OneMinusSrcColorFactor)
  12327. return r.ONE_MINUS_SRC_COLOR;
  12328. if (e === n.SrcAlphaFactor)
  12329. return r.SRC_ALPHA;
  12330. if (e === n.OneMinusSrcAlphaFactor)
  12331. return r.ONE_MINUS_SRC_ALPHA;
  12332. if (e === n.DstAlphaFactor)
  12333. return r.DST_ALPHA;
  12334. if (e === n.OneMinusDstAlphaFactor)
  12335. return r.ONE_MINUS_DST_ALPHA;
  12336. if (e === n.DstColorFactor)
  12337. return r.DST_COLOR;
  12338. if (e === n.OneMinusDstColorFactor)
  12339. return r.ONE_MINUS_DST_COLOR;
  12340. if (e === n.SrcAlphaSaturateFactor)
  12341. return r.SRC_ALPHA_SATURATE;
  12342. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12343. null !== t) {
  12344. if (e === n.RGB_S3TC_DXT1_Format)
  12345. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12346. if (e === n.RGBA_S3TC_DXT1_Format)
  12347. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12348. if (e === n.RGBA_S3TC_DXT3_Format)
  12349. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12350. if (e === n.RGBA_S3TC_DXT5_Format)
  12351. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12352. }
  12353. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12354. null !== t) {
  12355. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12356. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12357. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12358. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12359. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12360. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12361. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12362. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12363. }
  12364. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12365. null !== t && e === n.RGB_ETC1_Format)
  12366. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12367. if (t = i.get("EXT_blend_minmax"),
  12368. null !== t) {
  12369. if (e === n.MinEquation)
  12370. return t.MIN_EXT;
  12371. if (e === n.MaxEquation)
  12372. return t.MAX_EXT
  12373. }
  12374. return 0
  12375. }
  12376. ,
  12377. n.WebGLState = function(e, t, i) {
  12378. var r = this
  12379. , o = new n.Vector4
  12380. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12381. , s = new Uint8Array(a)
  12382. , l = new Uint8Array(a)
  12383. , c = new Uint8Array(a)
  12384. , h = {}
  12385. , u = null
  12386. , d = null
  12387. , p = null
  12388. , f = null
  12389. , g = null
  12390. , m = null
  12391. , v = null
  12392. , A = null
  12393. , y = !1
  12394. , C = null
  12395. , I = null
  12396. , E = null
  12397. , b = null
  12398. , w = null
  12399. , _ = null
  12400. , T = null
  12401. , x = null
  12402. , S = null
  12403. , M = null
  12404. , R = null
  12405. , P = null
  12406. , O = null
  12407. , L = null
  12408. , D = null
  12409. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12410. , B = void 0
  12411. , F = {}
  12412. , V = new n.Vector4
  12413. , U = null
  12414. , k = null
  12415. , H = new n.Vector4
  12416. , G = new n.Vector4;
  12417. this.init = function() {
  12418. this.clearColor(0, 0, 0, 1),
  12419. this.clearDepth(1),
  12420. this.clearStencil(0),
  12421. this.enable(e.DEPTH_TEST),
  12422. e.depthFunc(e.LEQUAL),
  12423. e.frontFace(e.CCW),
  12424. e.cullFace(e.BACK),
  12425. this.enable(e.CULL_FACE),
  12426. this.enable(e.BLEND),
  12427. e.blendEquation(e.FUNC_ADD),
  12428. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12429. }
  12430. ,
  12431. this.initAttributes = function() {
  12432. for (var e = 0, t = s.length; e < t; e++)
  12433. s[e] = 0
  12434. }
  12435. ,
  12436. this.enableAttribute = function(i) {
  12437. if (s[i] = 1,
  12438. 0 === l[i] && (e.enableVertexAttribArray(i),
  12439. l[i] = 1),
  12440. 0 !== c[i]) {
  12441. var n = t.get("ANGLE_instanced_arrays");
  12442. n.vertexAttribDivisorANGLE(i, 0),
  12443. c[i] = 0
  12444. }
  12445. }
  12446. ,
  12447. this.enableAttributeAndDivisor = function(t, i, n) {
  12448. s[t] = 1,
  12449. 0 === l[t] && (e.enableVertexAttribArray(t),
  12450. l[t] = 1),
  12451. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12452. c[t] = i)
  12453. }
  12454. ,
  12455. this.disableUnusedAttributes = function() {
  12456. for (var t = 0, i = l.length; t < i; t++)
  12457. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12458. l[t] = 0)
  12459. }
  12460. ,
  12461. this.enable = function(t) {
  12462. h[t] !== !0 && (e.enable(t),
  12463. h[t] = !0)
  12464. }
  12465. ,
  12466. this.disable = function(t) {
  12467. h[t] !== !1 && (e.disable(t),
  12468. h[t] = !1)
  12469. }
  12470. ,
  12471. this.getCompressedTextureFormats = function() {
  12472. if (null === u && (u = [],
  12473. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12474. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12475. u.push(i[n]);
  12476. return u
  12477. }
  12478. ,
  12479. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12480. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12481. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12482. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12483. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12484. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12485. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12486. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12487. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12488. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12489. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12490. d = t,
  12491. y = h),
  12492. t === n.CustomBlending ? (s = s || r,
  12493. l = l || o,
  12494. c = c || a,
  12495. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12496. p = r,
  12497. m = s),
  12498. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12499. f = o,
  12500. g = a,
  12501. v = l,
  12502. A = c)) : (p = null,
  12503. f = null,
  12504. g = null,
  12505. m = null,
  12506. v = null,
  12507. A = null)
  12508. }
  12509. ,
  12510. this.setDepthFunc = function(t) {
  12511. if (C !== t) {
  12512. if (t)
  12513. switch (t) {
  12514. case n.NeverDepth:
  12515. e.depthFunc(e.NEVER);
  12516. break;
  12517. case n.AlwaysDepth:
  12518. e.depthFunc(e.ALWAYS);
  12519. break;
  12520. case n.LessDepth:
  12521. e.depthFunc(e.LESS);
  12522. break;
  12523. case n.LessEqualDepth:
  12524. e.depthFunc(e.LEQUAL);
  12525. break;
  12526. case n.EqualDepth:
  12527. e.depthFunc(e.EQUAL);
  12528. break;
  12529. case n.GreaterEqualDepth:
  12530. e.depthFunc(e.GEQUAL);
  12531. break;
  12532. case n.GreaterDepth:
  12533. e.depthFunc(e.GREATER);
  12534. break;
  12535. case n.NotEqualDepth:
  12536. e.depthFunc(e.NOTEQUAL);
  12537. break;
  12538. default:
  12539. e.depthFunc(e.LEQUAL)
  12540. }
  12541. else
  12542. e.depthFunc(e.LEQUAL);
  12543. C = t
  12544. }
  12545. }
  12546. ,
  12547. this.setDepthTest = function(t) {
  12548. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12549. }
  12550. ,
  12551. this.setDepthWrite = function(t) {
  12552. I !== t && (e.depthMask(t),
  12553. I = t)
  12554. }
  12555. ,
  12556. this.setColorWrite = function(t) {
  12557. E !== t && (e.colorMask(t, t, t, t),
  12558. E = t)
  12559. }
  12560. ,
  12561. this.setStencilFunc = function(t, i, n) {
  12562. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12563. w = t,
  12564. _ = i,
  12565. T = n)
  12566. }
  12567. ,
  12568. this.setStencilOp = function(t, i, n) {
  12569. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12570. x = t,
  12571. S = i,
  12572. M = n)
  12573. }
  12574. ,
  12575. this.setStencilTest = function(t) {
  12576. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12577. }
  12578. ,
  12579. this.setStencilWrite = function(t) {
  12580. b !== t && (e.stencilMask(t),
  12581. b = t)
  12582. }
  12583. ,
  12584. this.setFlipSided = function(t) {
  12585. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12586. R = t)
  12587. }
  12588. ,
  12589. this.setLineWidth = function(t) {
  12590. t !== P && (e.lineWidth(t),
  12591. P = t)
  12592. }
  12593. ,
  12594. this.setPolygonOffset = function(t, i, n) {
  12595. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12596. !t || O === i && L === n || (e.polygonOffset(i, n),
  12597. O = i,
  12598. L = n)
  12599. }
  12600. ,
  12601. this.getScissorTest = function() {
  12602. return D
  12603. }
  12604. ,
  12605. this.setScissorTest = function(t) {
  12606. D = t,
  12607. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12608. }
  12609. ,
  12610. this.activeTexture = function(t) {
  12611. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12612. B !== t && (e.activeTexture(t),
  12613. B = t)
  12614. }
  12615. ,
  12616. this.bindTexture = function(t, i) {
  12617. void 0 === B && r.activeTexture();
  12618. var n = F[B];
  12619. void 0 === n && (n = {
  12620. type: void 0,
  12621. texture: void 0
  12622. },
  12623. F[B] = n),
  12624. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12625. n.type = t,
  12626. n.texture = i)
  12627. }
  12628. ,
  12629. this.compressedTexImage2D = function() {
  12630. try {
  12631. e.compressedTexImage2D.apply(e, arguments)
  12632. } catch (e) {
  12633. console.error(e)
  12634. }
  12635. }
  12636. ,
  12637. this.texImage2D = function() {
  12638. try {
  12639. e.texImage2D.apply(e, arguments)
  12640. } catch (e) {
  12641. console.error(e)
  12642. }
  12643. }
  12644. ,
  12645. this.clearColor = function(t, i, n, r) {
  12646. o.set(t, i, n, r),
  12647. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12648. V.copy(o))
  12649. }
  12650. ,
  12651. this.clearDepth = function(t) {
  12652. U !== t && (e.clearDepth(t),
  12653. U = t)
  12654. }
  12655. ,
  12656. this.clearStencil = function(t) {
  12657. k !== t && (e.clearStencil(t),
  12658. k = t)
  12659. }
  12660. ,
  12661. this.scissor = function(t) {
  12662. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12663. H.copy(t))
  12664. }
  12665. ,
  12666. this.viewport = function(t) {
  12667. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12668. G.copy(t))
  12669. }
  12670. ,
  12671. this.reset = function() {
  12672. for (var t = 0; t < l.length; t++)
  12673. 1 === l[t] && (e.disableVertexAttribArray(t),
  12674. l[t] = 0);
  12675. h = {},
  12676. u = null,
  12677. B = void 0,
  12678. F = {},
  12679. d = null,
  12680. E = null,
  12681. I = null,
  12682. b = null,
  12683. R = null
  12684. }
  12685. }
  12686. }
  12687. , {
  12688. three: 217
  12689. }],
  12690. 104: [function(e, t, i) {
  12691. (function(i, n) {
  12692. "use strict";
  12693. function r(e) {
  12694. this.urls = e;
  12695. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12696. this.builder = a.loadProto(t),
  12697. this.decoder = this.builder.build("binary_mesh")
  12698. }
  12699. var o = e("three")
  12700. , a = e("protobufjs")
  12701. , s = e("../util/logger")
  12702. , l = (e("../util/common"),
  12703. e("../util/ajax"))
  12704. , c = e("../objects/Chunk")
  12705. , h = new s(n);
  12706. r.prototype = {
  12707. constructor: r,
  12708. load: function(e, t, i, n) {
  12709. return h.time("download"),
  12710. l.get(e, {
  12711. responseType: "arraybuffer"
  12712. }).done(function(r) {
  12713. h.timeEnd("download"),
  12714. this.parse(r, e, t, i, n)
  12715. }
  12716. .bind(this)).fail(n)
  12717. },
  12718. parse: function(e, t, i, n, r) {
  12719. var o = this.readProtobuf(e);
  12720. if (!o)
  12721. return r();
  12722. try {
  12723. h.time("convert to webgl"),
  12724. this.convertProtobufToSceneObject(o, t, i, n, r),
  12725. h.timeEnd("convert to webgl")
  12726. } catch (e) {
  12727. return h.error("failed parsing .dam"),
  12728. h.error(e.message),
  12729. r()
  12730. }
  12731. },
  12732. readProtobuf: function(e) {
  12733. var t;
  12734. try {
  12735. h.time("parse proto"),
  12736. t = this.decoder.decode(e),
  12737. h.timeEnd("parse proto")
  12738. } catch (e) {
  12739. return h.error("failed parsing proto for .dam"),
  12740. h.error(e.message),
  12741. null
  12742. }
  12743. return t
  12744. },
  12745. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12746. function a(e) {
  12747. var i = new o.BufferGeometry;
  12748. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12749. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12750. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12751. i.applyMatrix(s),
  12752. i.computeBoundingBox(),
  12753. new c({
  12754. geometry: i,
  12755. textureName: e.material_name,
  12756. name: e.chunk_name,
  12757. meshUrl: t
  12758. })
  12759. }
  12760. if (0 === e.chunk.length)
  12761. return h.warn("No chunks in damfile..."),
  12762. i([]);
  12763. var s = new o.Matrix4;
  12764. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12765. var l = e.chunk.map(a);
  12766. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12767. r())
  12768. }
  12769. },
  12770. t.exports = r
  12771. }
  12772. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12773. }
  12774. , {
  12775. "../objects/Chunk": 144,
  12776. "../util/ajax": 181,
  12777. "../util/common": 185,
  12778. "../util/logger": 189,
  12779. buffer: 198,
  12780. protobufjs: 214,
  12781. three: 217
  12782. }],
  12783. 105: [function(e, t, i) {
  12784. (function(i) {
  12785. "use strict";
  12786. var n = (e("three"),
  12787. e("../settings"),
  12788. e("../util/browser"),
  12789. e("./DamLoader"))
  12790. , r = e("../util/logger")
  12791. , o = (e("../ab"),
  12792. new r(i));
  12793. t.exports = {
  12794. getLoaders: function() {
  12795. return [["_50k", ".dam", n], ["", ".dam", n]]
  12796. },
  12797. load: function(e, t, i, n, r, a) {
  12798. var s = this.getLoaders();
  12799. a = a || 0;
  12800. var l = s[a];
  12801. if (!l)
  12802. return void (r && r("No suitable model file found..."));
  12803. var c = l[0]
  12804. , h = l[1]
  12805. , u = new l[2](t)
  12806. , d = t.get(e + c + h);
  12807. d ? (o.debug("Trying " + c + h),
  12808. u.load(d, i, n, function() {
  12809. this.load(e, t, i, n, r, ++a)
  12810. }
  12811. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12812. this.load(e, t, i, n, r, ++a))
  12813. }
  12814. }
  12815. }
  12816. ).call(this, "/js/loaders/ModelLoader.js")
  12817. }
  12818. , {
  12819. "../ab": 3,
  12820. "../settings": 166,
  12821. "../util/browser": 182,
  12822. "../util/logger": 189,
  12823. "./DamLoader": 104,
  12824. three: 217
  12825. }],
  12826. 106: [function(e, t, i) {
  12827. (function(i) {
  12828. "use strict";
  12829. var n = e("../util/common")
  12830. , r = e("../util/texture")
  12831. , o = e("../util/browser")
  12832. , a = e("../util/logger")
  12833. , s = e("../settings")
  12834. , l = new a(i);
  12835. t.exports = {
  12836. load: function(e, t) {
  12837. function i(e, i) {
  12838. e || (t.push(i),
  12839. p++,
  12840. d.notify(p, a),
  12841. p === a && d.resolve())
  12842. }
  12843. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12844. return $.when();
  12845. var a = n.countUnique(e.chunks.map(function(e) {
  12846. return e.textureName
  12847. }))
  12848. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12849. , h = "_50k" === c ? "high" : "low";
  12850. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12851. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12852. h = "low"));
  12853. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12854. , d = $.Deferred()
  12855. , p = 0;
  12856. return e.chunks.forEach(function(t) {
  12857. if (!t.material.map && t.textureName) {
  12858. var n = e.urls.get(u + t.textureName);
  12859. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12860. }
  12861. }),
  12862. d.promise()
  12863. }
  12864. }
  12865. }
  12866. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12867. }
  12868. , {
  12869. "../settings": 166,
  12870. "../util/browser": 182,
  12871. "../util/common": 185,
  12872. "../util/logger": 189,
  12873. "../util/texture": 194
  12874. }],
  12875. 107: [function(e, t, i) {
  12876. (function(i, n) {
  12877. "use strict";
  12878. function r(e) {
  12879. this.model = e,
  12880. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12881. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12882. var t = i("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", "base64")
  12883. , n = o.loadProto(t);
  12884. this.decoder = n.build("VisionModeldata")
  12885. }
  12886. var o = e("protobufjs")
  12887. , a = e("../util/ajax")
  12888. , s = (e("../util/common"),
  12889. e("../util/math"))
  12890. , l = e("../util/logger")
  12891. , c = new l(n);
  12892. r.prototype.load = function() {
  12893. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12894. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12895. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12896. $.when([]))
  12897. }
  12898. ,
  12899. r.prototype.loadVisionModelData = function() {
  12900. return a.get(this.modelDataPath, {
  12901. responseType: "arraybuffer"
  12902. }).then(function(e) {
  12903. var t;
  12904. try {
  12905. t = this.decoder.decode(e)
  12906. } catch (e) {
  12907. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12908. this.loadSweepLocationsCSV()
  12909. }
  12910. var i = t.sweepLocations.map(function(e) {
  12911. return {
  12912. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12913. position: {
  12914. x: e.pose.translation.x,
  12915. y: e.pose.translation.y,
  12916. z: e.pose.translation.z
  12917. },
  12918. quaternion: {
  12919. x: e.pose.rotation.x,
  12920. y: e.pose.rotation.y,
  12921. z: e.pose.rotation.z,
  12922. w: e.pose.rotation.w
  12923. },
  12924. puck: {
  12925. x: e.puck.x,
  12926. y: e.puck.y,
  12927. z: e.puck.z
  12928. },
  12929. floor: e.group,
  12930. neighbours: e.visibles,
  12931. alignmentType: e.alignment_type
  12932. }
  12933. }).map(function(e) {
  12934. return e.position = s.convertVisionVector(e.position),
  12935. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12936. e.puck = s.convertVisionVector(e.puck),
  12937. e
  12938. });
  12939. return i.forEach(function(e) {
  12940. e.neighbours = e.neighbours.map(function(e) {
  12941. return i[e].uuid
  12942. })
  12943. }),
  12944. i
  12945. }
  12946. .bind(this), function() {
  12947. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12948. this.loadSweepLocationsCSV()
  12949. }
  12950. .bind(this))
  12951. }
  12952. ,
  12953. r.prototype.loadSweepLocationsCSV = function() {
  12954. return a.get(this.sweepLocationsPath).then(function(e) {
  12955. var t = e.split("\n").map(function(e) {
  12956. return e.split(", ")
  12957. }).filter(function(e) {
  12958. return e.length > 1
  12959. }).map(function(e) {
  12960. return {
  12961. uuid: e[0],
  12962. position: {
  12963. x: parseFloat(e[1]),
  12964. y: parseFloat(e[2]),
  12965. z: parseFloat(e[3])
  12966. },
  12967. quaternion: {
  12968. x: parseFloat(e[4]),
  12969. y: parseFloat(e[5]),
  12970. z: parseFloat(e[6]),
  12971. w: parseFloat(e[7])
  12972. }
  12973. }
  12974. }).map(function(e) {
  12975. return e.position = s.convertVisionVector(e.position),
  12976. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12977. e
  12978. });
  12979. return t
  12980. }).fail(function() {
  12981. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12982. })
  12983. }
  12984. ,
  12985. t.exports = r
  12986. }
  12987. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12988. }
  12989. , {
  12990. "../util/ajax": 181,
  12991. "../util/common": 185,
  12992. "../util/logger": 189,
  12993. "../util/math": 190,
  12994. buffer: 198,
  12995. protobufjs: 214
  12996. }],
  12997. 108: [function(e, t, i) {
  12998. (function(i) {
  12999. "use strict";
  13000. function n() {
  13001. this.locale = null
  13002. }
  13003. var r = e("../settings")
  13004. , o = e("../util/common")
  13005. , a = e("../util/logger")
  13006. , s = e("../enum/Locale")
  13007. , l = new a(i);
  13008. n.prototype.init = function() {
  13009. var t;
  13010. switch (r.languageTag) {
  13011. case null:
  13012. case "en":
  13013. case s.EN_US:
  13014. this.locale = s.EN_US,
  13015. t = e("./strings-en-US");
  13016. break;
  13017. case "es":
  13018. case s.ES_MX:
  13019. this.locale = s.ES_MX,
  13020. t = e("./strings-es-MX");
  13021. break;
  13022. case "fr":
  13023. case s.FR_FR:
  13024. this.locale = s.FR_FR,
  13025. t = e("./strings-fr-FR");
  13026. break;
  13027. case "de":
  13028. case s.DE_DE:
  13029. this.locale = s.DE_DE,
  13030. t = e("./strings-de-DE");
  13031. break;
  13032. case "ru":
  13033. case s.RU_RU:
  13034. this.locale = s.RU_RU,
  13035. t = e("./strings-ru-RU");
  13036. break;
  13037. case "cn":
  13038. case s.CN_CN:
  13039. this.locale = s.CN_CN,
  13040. t = e("./strings-cn-CN");
  13041. break;
  13042. case "jp":
  13043. case s.JP_JP:
  13044. this.locale = s.JP_JP,
  13045. t = e("./strings-jp-JP");
  13046. break;
  13047. default:
  13048. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13049. this.locale = s.EN_US,
  13050. t = e("./strings-en-US")
  13051. }
  13052. l.info("Using locale '" + this.locale + "'"),
  13053. o.extendObject(this, t)
  13054. }
  13055. ,
  13056. n.prototype.localizeGUI = function() {
  13057. var e = document.querySelector("#gui-parent");
  13058. this.localizeTree(e),
  13059. this.localizeLoadingText()
  13060. }
  13061. ,
  13062. n.prototype.localizeLoadingText = function() {
  13063. // var e = document.querySelector("#loader-cont")
  13064. // , t = e.getAttribute("title");
  13065. // e.removeAttribute("title"),
  13066. // e.setAttribute("data-status", t),
  13067. // e.classList.add(this.locale),
  13068. document.querySelector("#help-dialog").classList.add(this.locale),
  13069. document.querySelector("#interaction-modal").classList.add(this.locale),
  13070. document.querySelector("#gui").classList.add(this.locale);
  13071. }
  13072. ,
  13073. n.prototype.localizeTree = function(e) {
  13074. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13075. if (e.nodeType === Node.TEXT_NODE)
  13076. t = e.data.match(n),
  13077. t && (i = t[1],
  13078. e.data = this.localizeText(i) || i);
  13079. else if (e.nodeType === Node.ELEMENT_NODE) {
  13080. var r = e.getAttribute("title");
  13081. r && (t = r.match(n),
  13082. t && (i = t[1],
  13083. e.setAttribute("title", this.localizeText(i) || i)))
  13084. }
  13085. for (e = e.firstChild; e; )
  13086. this.localizeTree(e),
  13087. e = e.nextSibling
  13088. }
  13089. ,
  13090. n.prototype.localizeText = function(t) {
  13091. var i = this[t];
  13092. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13093. i = e("./strings-en-US")[t]),
  13094. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13095. i
  13096. }
  13097. ,
  13098. t.exports = new n
  13099. }
  13100. ).call(this, "/js/localization/localize.js")
  13101. }
  13102. , {
  13103. "../enum/Locale": 31,
  13104. "../settings": 166,
  13105. "../util/common": 185,
  13106. "../util/logger": 189,
  13107. "./strings-cn-CN": 109,
  13108. "./strings-de-DE": 110,
  13109. "./strings-en-US": 111,
  13110. "./strings-es-MX": 112,
  13111. "./strings-fr-FR": 113,
  13112. "./strings-jp-JP": 114,
  13113. "./strings-ru-RU": 115
  13114. }],
  13115. 109: [function(e, t, i) {
  13116. "use strict";
  13117. t.exports = {
  13118. PAGE_TITLE: "",
  13119. LOADING: "正在加载",
  13120. PRESENTED_BY_CAPS: "呈现者:",
  13121. POWERED_BY: "技术支持:",
  13122. POWERED_BY_CAPS: "技术支持:",
  13123. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13124. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13125. PRESENTED_BY: "呈现者:",
  13126. MORE: "更多 ",
  13127. LESS: "更少 ",
  13128. TAG_CONTENT: "tag™ 内容",
  13129. SHOW: "显示",
  13130. HIDE: "隐藏",
  13131. DOLLHOUSE: "场景屋",
  13132. FLOOR_PLAN: "楼层平面图",
  13133. OPEN_HIGHLIGHTS: "打开精彩片段",
  13134. CLOSE_HIGHLIGHTS: "关闭",
  13135. PREVIOUS: "上一个",
  13136. PLAY: "播放",
  13137. PAUSE: "暂停",
  13138. NEXT: "下一个",
  13139. EXPLORE_3D_SPACE: "探索 3D 空间",
  13140. VIEW_DOLLHOUSE: "观看场景屋",
  13141. SOCIAL_SHARING: "分享这个空间",
  13142. VIEW_IN_VR: "以 VR 观看",
  13143. VIEW_FULLSCREEN: "全屏观看",
  13144. EXIT_FULLSCREEN: " 退出全屏",
  13145. ZOOM_IN: "放大",
  13146. ZOOM_OUT: "缩小",
  13147. FLOOR_NAME: "楼层",
  13148. FLOOR_ALL: "ALL",
  13149. FLOOR_Lang: ["Floor",""],
  13150. TERMS: "条款",
  13151. PORT_TERMS: "port 条款",
  13152. TERMS_OF_USE: "使用条款",
  13153. CLOSE_TERMS: "关闭",
  13154. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13155. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13156. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13157. WEBVR_ENTER_WEBVR: "进入 VR",
  13158. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13159. WEBVR_LEARN_MORE: "了解更多",
  13160. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13161. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13162. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13163. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13164. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13165. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13166. VR_LEARN_MORE_CAPS: "了解更多",
  13167. VR_PREVIOUS_CAPS: "上一个’,",
  13168. VR_NEXT_CAPS: "下一个",
  13169. VR_GOT_IT_CAPS: "明白了",
  13170. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13171. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13172. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13173. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13174. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13175. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13176. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13177. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13178. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13179. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13180. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13181. VR_APP: "port VR 应用程序",
  13182. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13183. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13184. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13185. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13186. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13187. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13188. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13189. VR_ANDROID_DVICES: "Android 设备",
  13190. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13191. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13192. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13193. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13194. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13195. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13196. VR_DOWNLOAD_HERE: "在此下载",
  13197. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13198. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13199. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13200. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13201. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13202. SHARE_TO: "分享到",
  13203. SHARE_LINK: "直接链接",
  13204. SHARE_EXPLORE: "探索",
  13205. SHARE_AT: "在",
  13206. SHARE_WITH: "使用",
  13207. SHARE_3D: "以 3D",
  13208. SHARE_COPIED: "已复制!",
  13209. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13210. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13211. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13212. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13213. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13214. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13215. ERROR_GENERIC_ACTIONS_3: " 或",
  13216. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13217. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13218. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13219. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13220. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13221. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13222. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13223. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13224. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13225. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13226. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13227. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13228. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13229. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13230. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13231. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13232. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13233. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13234. LINK_TO_LOCATION: "地点链接",
  13235. MENU_COPY: "复制",
  13236. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13237. ROTATE: "旋转",
  13238. MOVE: "移动",
  13239. INSIDE: "内部",
  13240. ZOOM: "缩放",
  13241. HELP: "小帮手",
  13242. HELP_NAVIGATION_TAB: "导航",
  13243. HELP_MORE_HELP_TAB: "更多帮助",
  13244. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13245. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13246. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13247. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13248. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13249. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13250. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13251. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13252. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13253. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13254. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13255. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13256. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13257. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13258. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13259. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13260. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13261. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13262. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13263. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13264. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13265. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13266. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13267. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13268. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13269. HELP_MORE_HLR_A: "精彩片段集锦",
  13270. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13271. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13272. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13273. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13274. HELP_MORE_FLOORS_A: "楼层选择器",
  13275. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13276. HELP_MORE_TAG_A: "tag™ 贴文",
  13277. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13278. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13279. HELP_MORE_ZOOM_A: "缩放控件",
  13280. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13281. HELP_MORE_TOUR_A: "导览控件",
  13282. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13283. HELP_MORE_INSIDE_A: "内部视图",
  13284. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13285. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13286. HELP_MORE_VR_A: "VR 模式",
  13287. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13288. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13289. HELP_MORE_360_A: "360° 视图",
  13290. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13291. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13292. HELP_MORE_FULLSCREEN_A: "全屏",
  13293. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13294. CLOSE: "关闭"
  13295. }
  13296. }
  13297. , {}],
  13298. 110: [function(e, t, i) {
  13299. "use strict";
  13300. t.exports = {
  13301. PAGE_TITLE: "",
  13302. LOADING: "Lädt",
  13303. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13304. POWERED_BY: "Angetrieben von",
  13305. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13306. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13307. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13308. PRESENTED_BY: "Präsentiert von ",
  13309. MORE: "Mehr ",
  13310. LESS: "Weniger ",
  13311. TAG_CONTENT: "tag™ Inhalt",
  13312. SHOW: "Anzeigen",
  13313. HIDE: "Verbergen",
  13314. DOLLHOUSE: "Puppenhaus",
  13315. FLOOR_PLAN: "Grundriss",
  13316. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13317. CLOSE_HIGHLIGHTS: "Schließen",
  13318. PREVIOUS: "Vorheriges",
  13319. PLAY: "Abspielen",
  13320. PAUSE: "Pausieren",
  13321. NEXT: "Nächstes",
  13322. EXPLORE_3D_SPACE: "Innenraum betreten",
  13323. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13324. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13325. VIEW_IN_VR: "In VR ansehen",
  13326. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13327. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13328. ZOOM_IN: "Vergrößern",
  13329. ZOOM_OUT: "Verkleinern",
  13330. FLOOR_NAME: "Etage ",
  13331. FLOOR_ALL: "Alle",
  13332. TERMS: "Bedingungen",
  13333. PORT_TERMS: "port Bedingungen",
  13334. TERMS_OF_USE: "Nutzungsbedingungen",
  13335. TERMS_TEXT_FILE: "terms-de-DE.html",
  13336. CLOSE_TERMS: "Schließen",
  13337. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13338. HELP: "Hilfe",
  13339. HELP_NAVIGATION_TAB: "Navigation",
  13340. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13341. CLOSE: "Schließen",
  13342. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13343. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13344. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13345. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13346. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13347. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13348. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13349. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13350. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13351. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13352. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13353. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13354. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13355. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13356. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13357. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13358. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13359. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13360. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13361. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13362. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13363. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13364. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13365. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13366. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13367. HELP_MORE_HLR_A: "Liste das Highlight",
  13368. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13369. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13370. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13371. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13372. HELP_MORE_FLOORS_A: "Etage auswählen",
  13373. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13374. HELP_MORE_TAG_A: "tag™ Posts",
  13375. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13376. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13377. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13378. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13379. HELP_MORE_TOUR_A: "Tour Steuerung",
  13380. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13381. HELP_MORE_INSIDE_A: "Innenansicht",
  13382. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13383. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13384. HELP_MORE_VR_A: "VR Modus",
  13385. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13386. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13387. HELP_MORE_360_A: "360° Views Ansicht ",
  13388. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13389. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13390. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13391. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13392. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13393. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13394. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13395. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13396. WEBVR_LEARN_MORE: "Mehr Infos",
  13397. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13398. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13399. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13400. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13401. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13402. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13403. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13404. VR_APP: "port VR App",
  13405. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13406. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13407. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13408. VR_APP_FOR_ANDROID: "port VR app für Android",
  13409. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13410. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13411. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13412. VR_PREVIOUS_CAPS: "ZURÜCK",
  13413. VR_NEXT_CAPS: "WEITER",
  13414. VR_GOT_IT_CAPS: "VERSTANDEN",
  13415. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13416. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13417. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13418. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13419. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13420. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13421. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13422. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13423. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13424. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13425. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13426. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13427. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13428. VR_ANDROID_DVICES: "Android Geräte",
  13429. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13430. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13431. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13432. VR_DOWNLOAD_HERE: "Hier runterladen",
  13433. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13434. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13435. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13436. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13437. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13438. SHARE_TO: "Teilen auf",
  13439. SHARE_LINK: "Direkter Link",
  13440. SHARE_EXPLORE: "Umsehen",
  13441. SHARE_AT: "auf",
  13442. SHARE_WITH: "mit",
  13443. SHARE_3D: "in 3D",
  13444. SHARE_COPIED: "Kopiert!",
  13445. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13446. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13447. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13448. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13449. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13450. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13451. ERROR_GENERIC_ACTIONS_3: " oder ",
  13452. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13453. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13454. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13455. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13456. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13457. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13458. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13459. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13460. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13461. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13462. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13463. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13464. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13465. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13466. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13467. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13468. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13469. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13470. LINK_TO_LOCATION: "Link zu",
  13471. MENU_COPY: "Kopieren",
  13472. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13473. ROTATE: "Drehen",
  13474. INSIDE: "Drinnen",
  13475. MOVE: "Bewegen",
  13476. ZOOM: "Vergrößern"
  13477. }
  13478. }
  13479. , {}],
  13480. 111: [function(e, t, i) {
  13481. "use strict";
  13482. t.exports = {
  13483. PAGE_TITLE: "",
  13484. LOADING: "Loading",
  13485. PRESENTED_BY_CAPS: "PRESENTED BY",
  13486. POWERED_BY: "powered by ",
  13487. POWERED_BY_CAPS: "POWERED BY",
  13488. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13489. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13490. PRESENTED_BY: "Presented by ",
  13491. MORE: "More ",
  13492. LESS: "Less ",
  13493. TAG_CONTENT: "tag™ Content",
  13494. SHOW: "Show",
  13495. HIDE: "Hide",
  13496. DOLLHOUSE: "Dollhouse",
  13497. FLOOR_PLAN: "Floor plan",
  13498. OPEN_HIGHLIGHTS: "Open Highlights",
  13499. CLOSE_HIGHLIGHTS: "Close",
  13500. PREVIOUS: "Previous",
  13501. PLAY: "Play",
  13502. PAUSE: "Pause",
  13503. NEXT: "Next",
  13504. EXPLORE_3D_SPACE: "Explore 3D Space",
  13505. VIEW_DOLLHOUSE: "View dollhouse",
  13506. SOCIAL_SHARING: "Share this Space",
  13507. VIEW_IN_VR: "View in VR",
  13508. VIEW_FULLSCREEN: "全屏",
  13509. EXIT_FULLSCREEN: "退出全屏",
  13510. ZOOM_IN: "Zoom in",
  13511. ZOOM_OUT: "Zoom out",
  13512. FLOOR_NAME: "Floor ",
  13513. FLOOR_ALL: "全部",
  13514. TERMS: "Terms",
  13515. PORT_TERMS: "port terms",
  13516. TERMS_OF_USE: "Terms of Use",
  13517. TERMS_TEXT_FILE: "terms-en-US.html",
  13518. CLOSE_TERMS: "Close",
  13519. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13520. HELP: "Help",
  13521. HELP_NAVIGATION_TAB: "Navigation",
  13522. HELP_MORE_HELP_TAB: "More Help",
  13523. CLOSE: "Close",
  13524. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13525. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13526. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13527. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13528. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13529. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13530. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13531. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13532. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13533. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13534. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13535. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13536. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13537. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13538. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13539. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13540. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13541. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13542. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13543. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13544. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13545. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13546. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13547. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13548. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13549. HELP_MORE_HLR_A: "Highlight Reel",
  13550. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13551. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13552. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13553. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13554. HELP_MORE_FLOORS_A: "Floor Selector",
  13555. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13556. HELP_MORE_TAG_A: "tag™ Posts",
  13557. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13558. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13559. HELP_MORE_ZOOM_A: "Zoom Controls",
  13560. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13561. HELP_MORE_TOUR_A: "Tour Controls",
  13562. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13563. HELP_MORE_INSIDE_A: "Inside View",
  13564. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13565. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13566. HELP_MORE_VR_A: "VR Mode",
  13567. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13568. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13569. HELP_MORE_360_A: "360° Views",
  13570. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13571. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13572. HELP_MORE_FULLSCREEN_A: "Full screen",
  13573. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13574. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13575. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13576. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13577. WEBVR_ENTER_WEBVR: "ENTER VR",
  13578. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13579. WEBVR_LEARN_MORE: "Learn more",
  13580. WEBVR_VIEW_SPACE: "View Space in VR",
  13581. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13582. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13583. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13584. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13585. VR_PREVIOUS_CAPS: "PREVIOUS",
  13586. VR_NEXT_CAPS: "NEXT",
  13587. VR_GOT_IT_CAPS: "GOT IT",
  13588. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13589. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13590. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13591. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13592. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13593. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13594. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13595. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13596. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13597. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13598. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13599. VR_APP: "port VR App",
  13600. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13601. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13602. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13603. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13604. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13605. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13606. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13607. VR_ANDROID_DVICES: "Android Devices",
  13608. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13609. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13610. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13611. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13612. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13613. VR_APP_OPEN: "Open with the port VR app instead",
  13614. VR_DOWNLOAD_HERE: "Download here",
  13615. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13616. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13617. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13618. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13619. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13620. SHARE_TO: "Share to",
  13621. SHARE_LINK: "Direct Link",
  13622. SHARE_EXPLORE: "Explore ",
  13623. SHARE_AT: "at",
  13624. SHARE_WITH: "with",
  13625. SHARE_3D: " in 3D",
  13626. SHARE_COPIED: "Copied!",
  13627. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13628. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13629. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13630. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13631. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13632. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13633. ERROR_GENERIC_ACTIONS_3: " or ",
  13634. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13635. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13636. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13637. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13638. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13639. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13640. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13641. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13642. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13643. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13644. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13645. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13646. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13647. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13648. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13649. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13650. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13651. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13652. LINK_TO_LOCATION: "Link to location",
  13653. MENU_COPY: "Copy",
  13654. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13655. ROTATE: "Rotate",
  13656. INSIDE: "Inside",
  13657. MOVE: "Move",
  13658. ZOOM: "Zoom"
  13659. }
  13660. }
  13661. , {}],
  13662. 112: [function(e, t, i) {
  13663. "use strict";
  13664. t.exports = {
  13665. PAGE_TITLE: "",
  13666. LOADING: "Cargando",
  13667. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13668. POWERED_BY: "potenciando por ",
  13669. POWERED_BY_CAPS: "POTENCIADO POR ",
  13670. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13671. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13672. PRESENTED_BY: "Presentado por ",
  13673. MORE: "Más ",
  13674. LESS: "Menos ",
  13675. TAG_CONTENT: "Contenido de tag™",
  13676. SHOW: "Mostrar",
  13677. HIDE: "Ocultar",
  13678. DOLLHOUSE: "Dollhouse",
  13679. FLOOR_PLAN: "Planos",
  13680. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13681. CLOSE_HIGHLIGHTS: "Cerrar",
  13682. PREVIOUS: "Anterior",
  13683. PLAY: "Play",
  13684. PAUSE: "Pausa",
  13685. NEXT: "Siguiente",
  13686. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13687. VIEW_DOLLHOUSE: "Ver dollhouse",
  13688. SOCIAL_SHARING: "Compartir este espacio",
  13689. VIEW_IN_VR: "Ver en realidad virtual",
  13690. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13691. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13692. ZOOM_IN: "Acercar",
  13693. ZOOM_OUT: "Alejar",
  13694. FLOOR_NAME: "Piso ",
  13695. FLOOR_ALL: "Todas",
  13696. TERMS: "Condiciones",
  13697. PORT_TERMS: "port términos de uso",
  13698. TERMS_OF_USE: "Términos de uso",
  13699. TERMS_TEXT_FILE: "terms-es-MX.html",
  13700. CLOSE_TERMS: "Cerrar",
  13701. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13702. HELP: "Ayuda",
  13703. HELP_NAVIGATION_TAB: "Navegación",
  13704. HELP_MORE_HELP_TAB: "Más Ayuda",
  13705. CLOSE: "Cerrar",
  13706. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13707. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13708. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13709. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13710. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13711. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13712. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13713. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13714. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13715. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13716. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13717. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13718. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13719. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13720. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13721. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13722. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13723. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13724. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13725. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13726. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13727. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13728. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13729. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13730. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13731. HELP_MORE_HLR_A: "Galería destacada",
  13732. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13733. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13734. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13735. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13736. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13737. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13738. HELP_MORE_TAG_A: "tag™ Posts",
  13739. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13740. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13741. HELP_MORE_ZOOM_A: "Controles de zoom",
  13742. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13743. HELP_MORE_TOUR_A: "Controles de recorrido",
  13744. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13745. HELP_MORE_INSIDE_A: "Vista interior",
  13746. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13747. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13748. HELP_MORE_VR_A: "Modo de realidad virtual",
  13749. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13750. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13751. HELP_MORE_360_A: "360° Views",
  13752. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13753. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13754. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13755. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13756. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13757. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13758. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13759. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13760. WEBVR_LEARN_MORE: "Más información",
  13761. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13762. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13763. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13764. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13765. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13766. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13767. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13768. VR_APP: "port VR App",
  13769. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13770. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13771. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13772. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13773. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13774. VR_PREVIOUS_CAPS: "ANTERIOR",
  13775. VR_NEXT_CAPS: "SIGUIENTE",
  13776. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13777. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13778. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13779. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13780. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13781. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13782. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13783. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13784. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13785. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13786. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13787. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13788. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13789. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13790. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13791. VR_ANDROID_DVICES: "Dispositivos Android",
  13792. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13793. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13794. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13795. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13796. VR_DOWNLOAD_HERE: "Descargar aquí",
  13797. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13798. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13799. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13800. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13801. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13802. SHARE_TO: "Compartir en",
  13803. SHARE_LINK: "Enlace directo",
  13804. SHARE_EXPLORE: "Explorar ",
  13805. SHARE_AT: "en",
  13806. SHARE_WITH: "con",
  13807. SHARE_3D: " en 3D",
  13808. SHARE_COPIED: "¡Copiado!",
  13809. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13810. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13811. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13812. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13813. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13814. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13815. ERROR_GENERIC_ACTIONS_3: " o ",
  13816. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13817. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13818. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13819. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13820. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13821. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13822. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13823. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13824. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13825. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13826. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13827. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13828. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13829. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13830. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13831. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13832. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13833. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13834. LINK_TO_LOCATION: "Enlace a la ubicación",
  13835. MENU_COPY: "Copiar",
  13836. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13837. ROTATE: "Girar",
  13838. INSIDE: "Interior",
  13839. MOVE: "Moverse",
  13840. ZOOM: "Acercar o alejar"
  13841. }
  13842. }
  13843. , {}],
  13844. 113: [function(e, t, i) {
  13845. "use strict";
  13846. t.exports = {
  13847. PAGE_TITLE: "",
  13848. LOADING: "Chargement",
  13849. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13850. POWERED_BY: "alimenté par ",
  13851. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13852. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13853. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13854. PRESENTED_BY: "Présenté par ",
  13855. MORE: "Plus ",
  13856. LESS: "Moins ",
  13857. TAG_CONTENT: "Contenu tag™",
  13858. SHOW: "Montrer",
  13859. HIDE: "Cacher",
  13860. DOLLHOUSE: "Dollhouse",
  13861. FLOOR_PLAN: "Plan de sol",
  13862. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13863. CLOSE_HIGHLIGHTS: "Fermer",
  13864. PREVIOUS: "Précédent",
  13865. PLAY: "Lecture",
  13866. PAUSE: "Pause",
  13867. NEXT: "Suivant",
  13868. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13869. VIEW_DOLLHOUSE: "Voir dollhouse",
  13870. SOCIAL_SHARING: "Partager cet espace",
  13871. VIEW_IN_VR: "Voir en VR",
  13872. VIEW_FULLSCREEN: "Plein écran",
  13873. EXIT_FULLSCREEN: "Fermer plein écran",
  13874. ZOOM_IN: "Zoom avant",
  13875. ZOOM_OUT: "Zoom arrière",
  13876. FLOOR_NAME: "Étage ",
  13877. FLOOR_ALL: "Tous",
  13878. TERMS: "Mentions légales",
  13879. PORT_TERMS: "port mentions légales",
  13880. TERMS_OF_USE: "Conditions d'utilisation",
  13881. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13882. CLOSE_TERMS: "Fermer",
  13883. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13884. HELP: "Aide",
  13885. HELP_NAVIGATION_TAB: "Navigation",
  13886. HELP_MORE_HELP_TAB: "Aide",
  13887. CLOSE: "Fermer",
  13888. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13889. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13890. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13891. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13892. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13893. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13894. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13895. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13896. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13897. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13898. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13899. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13900. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13901. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13902. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13903. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13904. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13905. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13906. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13907. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13908. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13909. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13910. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13911. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13912. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13913. HELP_MORE_HLR_A: "Carrousel",
  13914. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13915. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13916. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13917. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13918. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13919. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13920. HELP_MORE_TAG_A: "tag™ Posts",
  13921. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13922. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13923. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13924. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13925. HELP_MORE_TOUR_A: "Commandes de la visite",
  13926. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13927. HELP_MORE_INSIDE_A: "Vue intérieure",
  13928. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13929. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13930. HELP_MORE_VR_A: "Mode RV",
  13931. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13932. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13933. HELP_MORE_360_A: "Vues 360°",
  13934. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13935. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13936. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13937. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13938. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13939. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13940. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13941. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13942. WEBVR_LEARN_MORE: "En savoir plus",
  13943. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13944. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13945. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13946. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13947. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13948. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13949. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13950. VR_NEXT_CAPS: "SUIVANT",
  13951. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13952. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13953. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13954. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13955. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13956. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13957. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13958. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13959. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13960. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13961. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13962. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13963. VR_APP: "port VR App",
  13964. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13965. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13966. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13967. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13968. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13969. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13970. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13971. VR_ANDROID_DVICES: "Appareils Android",
  13972. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13973. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13974. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13975. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13976. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13977. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13978. VR_DOWNLOAD_HERE: "Télécharger ici",
  13979. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13980. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13981. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13982. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13983. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13984. SHARE_TO: "Partager sur",
  13985. SHARE_LINK: "Lien direct",
  13986. SHARE_EXPLORE: "Explorer ",
  13987. SHARE_AT: "à",
  13988. SHARE_WITH: "avec",
  13989. SHARE_3D: " en 3D",
  13990. SHARE_COPIED: "Copié!",
  13991. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13992. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13993. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13994. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13995. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13996. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13997. ERROR_GENERIC_ACTIONS_3: " ou ",
  13998. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13999. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14000. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14001. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14002. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14003. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14004. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14005. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14006. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14007. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14008. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14009. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14010. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14011. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14012. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14013. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14014. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14015. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14016. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14017. MENU_COPY: "Copie",
  14018. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14019. ROTATE: "Faire pivoter",
  14020. INSIDE: "Intérieure",
  14021. MOVE: "Se déplacer",
  14022. ZOOM: "Zoom"
  14023. }
  14024. }
  14025. , {}],
  14026. 114: [function(e, t, i) {
  14027. "use strict";
  14028. t.exports = {
  14029. PAGE_TITLE: "",
  14030. LOADING: "読み込み中",
  14031. PRESENTED_BY_CAPS: "PRESENTED BY",
  14032. POWERED_BY: "powered by",
  14033. POWERED_BY_CAPS: "POWERED BY",
  14034. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14035. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14036. PRESENTED_BY: "Presented by ",
  14037. MORE: "全て表示 ",
  14038. LESS: "閉じる ",
  14039. TAG_CONTENT: "tag™コンテンツ ",
  14040. SHOW: "表示",
  14041. HIDE: "非表示",
  14042. DOLLHOUSE: "ドールハウス",
  14043. FLOOR_PLAN: "フロアプラン",
  14044. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14045. CLOSE_HIGHLIGHTS: "閉じる",
  14046. PREVIOUS: "前へ",
  14047. PLAY: "再生",
  14048. PAUSE: "一時停止",
  14049. NEXT: "次へ",
  14050. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14051. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14052. SOCIAL_SHARING: "このSpaceを共有する",
  14053. VIEW_IN_VR: "VRで表示",
  14054. VIEW_FULLSCREEN: "フルスクリーン表示",
  14055. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14056. ZOOM_IN: "ズームイン",
  14057. ZOOM_OUT: "ズームアウト",
  14058. FLOOR_NAME: "フロア ",
  14059. FLOOR_ALL: "すべて",
  14060. TERMS: "規約",
  14061. PORT_TERMS: "port規約",
  14062. TERMS_OF_USE: "利用規約",
  14063. CLOSE_TERMS: "閉じる",
  14064. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14065. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14066. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14067. WEBVR_ENTER_WEBVR: "VRに入る",
  14068. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14069. WEBVR_LEARN_MORE: "もっと詳しく",
  14070. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14071. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14072. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14073. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14074. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14075. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14076. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14077. VR_PREVIOUS_CAPS: "前へ",
  14078. VR_NEXT_CAPS: "次へ",
  14079. VR_GOT_IT_CAPS: "了解",
  14080. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14081. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14082. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14083. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14084. VR_WHAT_YOU_NEED: "必要なもの",
  14085. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14086. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14087. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14088. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14089. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14090. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14091. VR_APP: "port VRアプリ",
  14092. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14093. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14094. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14095. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14096. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14097. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14098. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14099. VR_ANDROID_DVICES: "Androidデバイス",
  14100. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14101. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14102. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14103. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14104. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14105. VR_APP_OPEN: "port VRアプリで開く",
  14106. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14107. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14108. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14109. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14110. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14111. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14112. SHARE_TO: "共有先",
  14113. SHARE_LINK: "ダイレクトリンク",
  14114. SHARE_EXPLORE: "探索",
  14115. SHARE_AT: "場所",
  14116. SHARE_WITH: "使用アプリ",
  14117. SHARE_3D: "3Dで",
  14118. SHARE_COPIED: "コピーされました!",
  14119. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14120. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14121. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14122. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14123. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14124. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14125. ERROR_GENERIC_ACTIONS_3: "または",
  14126. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14127. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14128. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14129. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14130. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14131. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14132. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14133. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14134. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14135. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14136. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14137. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14138. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14139. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14140. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14141. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14142. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14143. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14144. LINK_TO_LOCATION: "ロケーションへのリンク",
  14145. MENU_COPY: "コピー",
  14146. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14147. ROTATE: "回転",
  14148. MOVE: "移動",
  14149. INSIDE: "内側",
  14150. ZOOM: "ズーム",
  14151. HELP: "ヘルプ",
  14152. HELP_NAVIGATION_TAB: "ナビゲーション",
  14153. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14154. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14155. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14156. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14157. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14158. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14159. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14160. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14161. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14162. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14163. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14164. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14165. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14166. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14167. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14168. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14169. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14170. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14171. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14172. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14173. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14174. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14175. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14176. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14177. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14178. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14179. HELP_MORE_HLR_A: "ハイライト",
  14180. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14181. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14182. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14183. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14184. HELP_MORE_FLOORS_A: "フロアセレクター",
  14185. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14186. HELP_MORE_TAG_A: "tag™ Posts",
  14187. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14188. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14189. HELP_MORE_ZOOM_A: "ズームコントロール",
  14190. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14191. HELP_MORE_TOUR_A: "ツアーコントロール",
  14192. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14193. HELP_MORE_INSIDE_A: "内側ビュー",
  14194. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14195. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14196. HELP_MORE_VR_A: "VRモード",
  14197. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14198. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14199. HELP_MORE_360_A: "360° Views",
  14200. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14201. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14202. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14203. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14204. CLOSE: "閉じる"
  14205. }
  14206. }
  14207. , {}],
  14208. 115: [function(e, t, i) {
  14209. "use strict";
  14210. t.exports = {
  14211. PAGE_TITLE: "",
  14212. LOADING: "Загрузка",
  14213. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14214. POWERED_BY: "разработано на платформе ",
  14215. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14216. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14217. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14218. PRESENTED_BY: "Представлено ",
  14219. MORE: "Больше ",
  14220. LESS: "Меньше ",
  14221. TAG_CONTENT: "tag™ Контент",
  14222. SHOW: "Показать",
  14223. HIDE: "Скрыть",
  14224. DOLLHOUSE: "Dollhouse",
  14225. FLOOR_PLAN: "Планировка",
  14226. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14227. CLOSE_HIGHLIGHTS: "Закрыть",
  14228. PREVIOUS: "Предыдущий",
  14229. PLAY: "Воспроизвести",
  14230. PAUSE: "Пауза",
  14231. NEXT: "Следующий",
  14232. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14233. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14234. SOCIAL_SHARING: "Поделиться этой моделью",
  14235. VIEW_IN_VR: "Посмотреть в VR",
  14236. VIEW_FULLSCREEN: "Полный экран",
  14237. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14238. ZOOM_IN: "Увеличить",
  14239. ZOOM_OUT: "Уменьшить",
  14240. FLOOR_NAME: "Этаж ",
  14241. FLOOR_ALL: "Все",
  14242. TERMS: "Условия",
  14243. PORT_TERMS: "Правила пользования",
  14244. TERMS_OF_USE: "Условия использования",
  14245. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14246. CLOSE_TERMS: "Закрыть",
  14247. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14248. HELP: "Помощь",
  14249. HELP_NAVIGATION_TAB: "Навигация",
  14250. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14251. CLOSE: "Закрыть",
  14252. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14253. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14254. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14255. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14256. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14257. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14258. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14259. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14260. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14261. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14262. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14263. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14264. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14265. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14266. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14267. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14268. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14269. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14270. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14271. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14272. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14273. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14274. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14275. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14276. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14277. HELP_MORE_HLR_A: "Фотоколлаж",
  14278. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14279. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14280. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14281. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14282. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14283. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14284. HELP_MORE_TAG_A: "tag™ Posts",
  14285. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14286. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14287. HELP_MORE_ZOOM_A: "Масштаб",
  14288. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14289. HELP_MORE_TOUR_A: "Управление Туром",
  14290. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14291. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14292. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14293. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14294. HELP_MORE_VR_A: "Режим VR",
  14295. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14296. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14297. HELP_MORE_360_A: "360° Views",
  14298. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14299. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14300. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14301. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14302. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14303. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14304. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14305. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14306. WEBVR_LEARN_MORE: "Узнать больше",
  14307. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14308. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14309. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14310. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14311. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14312. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14313. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14314. VR_APP: "port VR App",
  14315. VR_APP_OPEN: "Или открыть через приложение port VR",
  14316. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14317. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14318. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14319. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14320. VR_VIEW_SPACE: "Запустить модель в VR",
  14321. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14322. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14323. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14324. VR_GOT_IT_CAPS: "ЯСНО",
  14325. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14326. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14327. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14328. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14329. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14330. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14331. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14332. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14333. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14334. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14335. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14336. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14337. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14338. VR_ANDROID_DVICES: "Android устройства",
  14339. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14340. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14341. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14342. VR_DOWNLOAD_HERE: "Скачать здесь",
  14343. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14344. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14345. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14346. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14347. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14348. SHARE_TO: "Поделиться",
  14349. SHARE_LINK: "Прямая ссылка",
  14350. SHARE_EXPLORE: "просмотреть",
  14351. SHARE_AT: "на",
  14352. SHARE_WITH: "с",
  14353. SHARE_3D: "в 3D",
  14354. SHARE_COPIED: "Скопировано!",
  14355. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14356. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14357. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14358. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14359. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14360. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14361. ERROR_GENERIC_ACTIONS_3: " или ",
  14362. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14363. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14364. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14365. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14366. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14367. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14368. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14369. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14370. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14371. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14372. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14373. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14374. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14375. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14376. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14377. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14378. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14379. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14380. LINK_TO_LOCATION: "Ссылка на местоположение",
  14381. MENU_COPY: "Копировать",
  14382. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14383. ROTATE: "Вращать",
  14384. MOVE: "Передвигаться",
  14385. INSIDE: "Вид изнутри",
  14386. ZOOM: "Масштаб"
  14387. }
  14388. }
  14389. , {}],
  14390. 116: [function(e, t, i) {//main.js
  14391. (function(t) {
  14392. "use strict";
  14393. var modelProgressBase = 0.4;
  14394. var progressUpdate = function(e){ // 0 <= e <= 1
  14395. console.log('e1:'+e)
  14396. e = Math.round(modelProgressBase * e * 100);
  14397. console.log('e2:'+e)
  14398. var t = $('.progressbar');
  14399. t.find('.bar').css('width',e+'%');
  14400. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14401. t.find('.perc').text(e +'%'); //具体数字的百分比
  14402. }
  14403. $('#gui-loading').fadeIn(200);
  14404. progressUpdate(0.1)
  14405. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14406. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14407. var data = matcher(e);
  14408. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14409. data.user = {
  14410. "is_authenticated": false,
  14411. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14412. }
  14413. try{//处理一下导览数据
  14414. data.model.images = data.model.images.filter(e=>{
  14415. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14416. if(e.locations && e.locations.length == 0)return;
  14417. return e
  14418. })
  14419. }catch(e){console.log(e) }
  14420. window.DATA = data;
  14421. data.model.summary = data.summary
  14422. data.model.name = data.name
  14423. for(let i in data){
  14424. data[i] == "false" && (data[i] = false)
  14425. }
  14426. progressUpdate(0.7);
  14427. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14428. if(data.weixinDesc){
  14429. g_weixinObj.desc = data.weixinDesc;
  14430. }
  14431. if(data.shareImgUrl){
  14432. g_weixinObj.imgUrl = data.shareImgUrl
  14433. }
  14434. window.wx && manage.weixinShare();
  14435. //初始画面
  14436. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14437. function E(e) {
  14438. $("<img/>").attr("src", e).on("load", function() {
  14439. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14440. $(this).remove()
  14441. })
  14442. }
  14443. //背景
  14444. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14445. settings.bgImg = settings.bgImg || data.bgImg || null
  14446. if(settings.bgImg){
  14447. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14448. "background-position": "center center"
  14449. })
  14450. }
  14451. {//初始化导览时间
  14452. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14453. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14454. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14455. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14456. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14457. }
  14458. }
  14459. {//其他
  14460. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14461. }
  14462. }).fail(e=>{
  14463. alert("缺少someData文件,请检查场景码是否正确。")
  14464. })
  14465. function StartLoad(){//当加载完data后
  14466. function i() {
  14467. var e = window.number//Y.getModelIDFromQueryString();
  14468. if (!e)
  14469. return b(null, "loading-failed");
  14470. var t = Y.parseSidUrl(e)
  14471. , i = l()
  14472. , a = c()
  14473. , s = o()
  14474. , u = V.quickstart.enabled
  14475. , g = null
  14476. , m = null
  14477. , v = null
  14478. , w = null
  14479. , T = null
  14480. , x = null
  14481. , S = null
  14482. , M = null
  14483. , R = null
  14484. , P = null
  14485. , O = null
  14486. , L = null
  14487. , N = new ue;
  14488. r(s);
  14489. h({ //MP开头写法
  14490. urlBase: t.urlBase
  14491. }).then(function() {
  14492. return re.init(),
  14493. d(t, e) //getModel and load
  14494. }).then(function(e) {
  14495. progressUpdate(0.9)
  14496. return P = e,
  14497. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14498. startSource: i,
  14499. autoplay: V.autoplay,
  14500. quickstart: u
  14501. }),
  14502. P.urls.init()
  14503. }).then(function() {
  14504. return P.loadPanos()
  14505. }).then(function() {
  14506. m = X.getStartCameraOptions(P, P.panos),
  14507. S = A(P),
  14508. O = y(u, m.mode),
  14509. v = O.controls,
  14510. w = O.player,
  14511. T = O.director,
  14512. x = O.tagManager,
  14513. M = O.tileDownloader,
  14514. R = O.qualityManager,
  14515. L = O.panoRenderer,
  14516. C(P, S, O, s),
  14517. w.director = T,//xzw add
  14518. P.supportsTiles && M.start(),
  14519. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14520. u = !1);
  14521. var e = null;
  14522. if (u) {
  14523. de.warn("Quickstart engaged. Hold on to your knickers.");
  14524. var t = v.controls[D.PANORAMA];
  14525. g = new ie(R,S.scene,S.camera,t,s),
  14526. _(S, s, P),
  14527. e = g.load(m).then(function() {
  14528. S.addComponent(g),
  14529. S.once(le.AfterRender, function() {
  14530. de.warn("First render after quickstart load finished.")
  14531. })
  14532. })
  14533. }
  14534. window.flyToFirst = function(){//xzw add
  14535. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14536. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14537. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14538. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14539. };
  14540. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14541. }).then(function() {
  14542. return f(P, U.onProgress, i, !u, a)
  14543. }).then(function() {
  14544. if (m.quickstart = u,
  14545. I(P, S, O, s),
  14546. S.started || _(S, s, P),
  14547. H.modelLoaded(P, w, v, V.autoplay),
  14548. E(w, P, m, V.autoplay).done(function() {
  14549. T.autoTour()
  14550. }),
  14551. !P.supportsTiles) {
  14552. var e = new Z(P,w);
  14553. e.start()
  14554. }
  14555. u && (S.removeComponent(g),
  14556. g.destroy(),
  14557. m.pano.enter()),
  14558. U.init(P, T, w, v, S, m, H.getSessionId()),
  14559. U.endLoading(P, T, x),
  14560. S.once(le.AfterRender, function() {
  14561. N.setAppReadyTime();
  14562. var e = N.calcFullLoadingTime();
  14563. de.warn("Total load time: " + e / 1e3),
  14564. H.loadComplete(e),
  14565. de.warn("First render after model load finished.")
  14566. try {
  14567. window.evt && window.dispatchEvent(window.evt);
  14568. parent.postMessage({
  14569. cmd: "loaded",
  14570. }, "*")
  14571. } catch (err) {}
  14572. }),
  14573. S.on(le.MemoryUsageUpdated, n)
  14574. }).fail(b.bind(this, e))
  14575. }
  14576. function n(e) {
  14577. ce.update(e)
  14578. }
  14579. function r(e) {
  14580. de.info("Version", "2.25.6-0-gd87e5b1"),
  14581. q.defaultMaxListeners = 1e3,
  14582. a(e),
  14583. s()
  14584. }
  14585. function o() {
  14586. return document.getElementById("player")
  14587. }
  14588. function a(e) {
  14589. e.addEventListener("dragenter", T, !1),
  14590. e.addEventListener("dragover", T, !1)
  14591. }
  14592. function s() {
  14593. F.valueFromHash("title", !0) || $(document).ready(function() {
  14594. var e = $(".model-title");
  14595. e.hide()
  14596. })
  14597. }
  14598. function l() {
  14599. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14600. }
  14601. function c() {
  14602. return {
  14603. panoElementsToLoad: 6,
  14604. modelElementsToLoad: 0,
  14605. totalElementsLoaded: 0,
  14606. totalElementsToLoad: 0,
  14607. totalPercentageLoaded: 0,
  14608. progressCallback: null
  14609. }
  14610. }
  14611. function h(e) {
  14612. return K.loadFeatureFlags(e).done(function(e) {
  14613. K.updateDependentSettings(e, V)
  14614. })
  14615. }
  14616. // function u(e) {
  14617. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14618. // responseType: "json",
  14619. // prefetchFrom: "config"
  14620. // }).then(function(e) {
  14621. // return e ? void j.extendObject(V.appConfig, e) : {}
  14622. // }, function(e) {
  14623. // return de.warn("Failed loading runtime config, using defaults."),
  14624. // $.when({})
  14625. // })
  14626. // }
  14627. function d(e, t) {
  14628. var i = B.getModel({
  14629. url: t,
  14630. floors: F.valueFromHash("f", !0),
  14631. autoload: !1
  14632. })
  14633. ;
  14634. return $.when(i, n).then(null, function(e) {
  14635. return this
  14636. })
  14637. }
  14638. function p(e, t, i, n, r) {
  14639. de.info("Model data loaded"),
  14640. de.debug("UUID: " + e.data.job.uuid),
  14641. J.init(K.getFlags()),
  14642. i && H.initKeen({
  14643. token: i,
  14644. appId: n
  14645. }),
  14646. H.initSegment({
  14647. model: e.sid,
  14648. version: "2.25.6-0-gd87e5b1",
  14649. startSource: r.startSource,
  14650. token: t,
  14651. autoplay: r.autoplay,
  14652. quickstart: r.quickstart
  14653. })
  14654. }
  14655. function f(e, t, i, n, r) {
  14656. return r.progressCallback = t,
  14657. H.sessionStart(),
  14658. e.load(n).progress(g.bind(this, r))
  14659. }
  14660. function g(e, t) {
  14661. e.modelElementsToLoad = t[1],
  14662. v(e),
  14663. m(e)
  14664. }
  14665. function m(e) {
  14666. e.totalElementsLoaded++,
  14667. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14668. //----许钟文-----------------模型进度条向后调整
  14669. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14670. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14671. console.log('pro:'+e.totalPercentageLoaded)
  14672. //---------------------------
  14673. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14674. }
  14675. function v(e) {
  14676. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14677. }
  14678. function A(e) {
  14679. var t = new x.PerspectiveCamera;
  14680. t.layers.enable(he.PANOMARKERS),
  14681. t.layers.enable(he.RETICULE),
  14682. t.layers.enable(he.TAG);
  14683. var i = new x.Scene
  14684. , n = new x.AmbientLight(16777215);
  14685. i.add(n),
  14686. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14687. side: x.DoubleSide
  14688. })),
  14689. i.plane.position.y = 0,
  14690. i.plane.rotateX(-Math.PI / 2),
  14691. i.plane.material.visible = !1,
  14692. i.add(i.plane),
  14693. i.updateMatrixWorld(),
  14694. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14695. if (e.metadata && e.metadata.camera_position) {
  14696. var t = e.metadata.camera_position
  14697. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14698. n.position = t.clone(),
  14699. i.add(n);
  14700. var r = e.metadata.camera_quaternion
  14701. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14702. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14703. }
  14704. }),
  14705. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14706. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14707. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14708. //背景
  14709. if(!settings.transparentBg && !settings.bgImg){
  14710. i.skybox = new W
  14711. i.add(i.skybox)
  14712. }
  14713. var r = new te(i,t,z);
  14714. return r
  14715. }
  14716. function y(e, t) {
  14717. var i = e ? 1 : 1e3
  14718. , n = J.tilegen || J.imgopt ? 6 : 2;
  14719. n = F.valueFromHash("tileconc", n);
  14720. var r = new ne
  14721. , o = new ae({
  14722. concurrentDownloads: n
  14723. })
  14724. , a = new se
  14725. , s = new P
  14726. , l = new M
  14727. , c = new S(t)
  14728. , h = new R
  14729. , u = new O(i)
  14730. , d = new L
  14731. , p = new oe;
  14732. return {
  14733. qualityManager: r,
  14734. panoRenderer: a,
  14735. tileDownloader: o,
  14736. player: c,
  14737. director: l,
  14738. modelManager: s,
  14739. tagManager: p,
  14740. displayController: u,
  14741. labelDisplayController: d,
  14742. controls: h
  14743. }
  14744. }
  14745. function C(e, t, i, n) {
  14746. var r = i.controls
  14747. , o = i.qualityManager
  14748. , a = i.panoRenderer
  14749. , s = i.tileDownloader
  14750. , l = i.modelManager;
  14751. r.init(n, l),
  14752. ee.init(i.director, r, i.player, l, t),
  14753. o.init(l),
  14754. s.init(o),
  14755. a.init(t, s, o),
  14756. l.init(s, a, o),
  14757. l.addModel(e),
  14758. t.addComponent(G)
  14759. }
  14760. function I(e, t, i, n) {
  14761. var r = i.qualityManager
  14762. , o = i.panoRenderer
  14763. , a = i.tileDownloader
  14764. , s = i.modelManager
  14765. , l = i.player
  14766. , c = i.director
  14767. , h = i.tagManager
  14768. , u = i.displayController
  14769. , d = i.labelDisplayController
  14770. , p = i.controls;
  14771. t.scene.add(e),
  14772. t.qualityManager = r;
  14773. var f = {
  14774. camera: t.camera,
  14775. director: c,
  14776. modelManager: s,
  14777. tileDownloader: a,
  14778. panoRenderer: o,
  14779. qualityManager: r,
  14780. tagManager: h,
  14781. container: n,
  14782. controls: p
  14783. };
  14784. l.init(f),
  14785. l.setScene(t.scene),
  14786. h.init(s, l),
  14787. c.init(l, s),
  14788. u.init(c, l, s, h, n),
  14789. d.init(l, s, n),
  14790. z.bindEvents(l),
  14791. t.addComponent(h),
  14792. t.addComponent(l),
  14793. t.addComponent(o),
  14794. l.sceneRenderer = t; //xzw add 方便resize
  14795. }
  14796. function E(e, t, i, n) {
  14797. return de.info("Starting player in " + i.mode),
  14798. H.report(t.sid, "started-playing", n, i.quickstart),
  14799. e.start(i)
  14800. }
  14801. function b(e, t) {
  14802. de.error(t),
  14803. k.error(t),
  14804. H.report(e, "error-" + t)
  14805. }
  14806. function w(e) {
  14807. var t = F.details();
  14808. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14809. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14810. H.report(e, "error-webgl-generic"))
  14811. }
  14812. function _(e, t, i) {
  14813. try {
  14814. e.start(t)
  14815. } catch (e) {
  14816. throw de.warn(e.message),
  14817. w(i.sid),
  14818. e
  14819. }
  14820. }
  14821. function T(e) {
  14822. e.stopPropagation(),
  14823. e.preventDefault()
  14824. }
  14825. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14826. if (window.DATA.hoticon){
  14827. g_HotImage = {
  14828. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14829. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14830. } ;
  14831. }
  14832. //czj 判断someData 有没有backgroundMusic 添加音乐
  14833. if (window.DATA.backgroundMusic) {
  14834. if(window.isLocal){
  14835. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14836. }else{
  14837. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14838. }
  14839. $("#volume").show();
  14840. }else if (g_version === "one"){
  14841. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14842. $("#volume").show();
  14843. }
  14844. //隐藏公司logo
  14845. if(window.DATA.loadlogo){
  14846. showLogo();
  14847. }
  14848. e("./lib/three75-shim"),
  14849. e("./lib/array-polyfill"),
  14850. e("./lib/performance-polyfill"),
  14851. e("./lib/shaders/CopyShader.js"),
  14852. e("./lib/shaders/HorizontalBlurShader.js"),
  14853. e("./lib/shaders/VerticalBlurShader.js"),
  14854. e("./lib/postprocessing/EffectComposer.js"),
  14855. e("./lib/postprocessing/RenderPass.js"),
  14856. e("./lib/postprocessing/MaskPass.js"),
  14857. e("./lib/postprocessing/ShaderPass.js"),
  14858. window.Promise || (window.Promise = e("promise-polyfill"));
  14859. var x = e("three")
  14860. , _x = e("three")
  14861. , S = (e("./util/sentry"),
  14862. e("./player"))
  14863. , M = e("./director")
  14864. , R = e("./controls/CameraControls")
  14865. , P = e("./model/ModelManager")
  14866. , O = e("./DisplayController")
  14867. , L = e("./label/LabelDisplayController")
  14868. , D = e("./enum/Viewmode")
  14869. , N = e("./util/logger")
  14870. , B = e("./showcase")
  14871. , F = e("./util/browser")
  14872. , V = e("./settings")
  14873. , U = e("./gui/gui")
  14874. , k = e("./gui/error")
  14875. , H = e("./analytics")
  14876. , G = e("./util/transitions")
  14877. , z = e("./effects")
  14878. , W = e("./objects/Skybox")
  14879. , j = e("./util/common")
  14880. , Y = (e("./util/PanoramaCollection"),
  14881. e("./util/math"),
  14882. e("./util/showcase"))
  14883. , X = e("./util/camera")
  14884. , Z = (e("./objects/Panorama"),
  14885. e("./cameras/PanoramaCamera"),
  14886. e("./preloaders"))
  14887. , q = e("events").EventEmitter
  14888. , K = e("./featureflags")
  14889. , Q = (e("./util/lerp"),
  14890. e("./util/ajax"))
  14891. , J = e("./ab")
  14892. , ee = e("./sdk/automation.js")
  14893. , te = e("./scene/SceneRenderer")
  14894. , ie = e("./scene/QuickstartManager")
  14895. , ne = e("./tile/QualityManager.js")
  14896. , re = e("./localization/localize")
  14897. , oe = e("./tag/tagManager")
  14898. , ae = e("./tile/TileDownloader")
  14899. , se = e("./tile/PanoRenderer")
  14900. , le = (e("./enum/PanoSizeClass"),
  14901. e("./enum/PanoramaEvents"),
  14902. e("./enum/SceneRendererEvents"))
  14903. , ce = e("./gui/memoryUsage")
  14904. , he = e("./enum/RenderLayers")
  14905. , ue = e("./TimingData")
  14906. , de = new N(t);
  14907. N.level = V.logLevel,
  14908. N.consoleEnabled = V.console,
  14909. i()
  14910. }
  14911. }
  14912. ).call(this, "/js/main.js")
  14913. }
  14914. , {
  14915. "./DisplayController": 1,
  14916. "./TimingData": 2,
  14917. "./ab": 3,
  14918. "./analytics": 4,
  14919. "./cameras/PanoramaCamera": 7,
  14920. "./controls/CameraControls": 9,
  14921. "./director": 15,
  14922. "./effects": 16,
  14923. "./enum/PanoSizeClass": 36,
  14924. "./enum/PanoramaEvents": 37,
  14925. "./enum/RenderLayers": 41,
  14926. "./enum/SceneRendererEvents": 43,
  14927. "./enum/Viewmode": 51,
  14928. "./featureflags": 59,
  14929. "./gui/error": 64,
  14930. "./gui/gui": 65,
  14931. "./gui/memoryUsage": 73,
  14932. "./label/LabelDisplayController": 91,
  14933. "./lib/array-polyfill": 92,
  14934. "./lib/performance-polyfill": 95,
  14935. "./lib/postprocessing/EffectComposer.js": 96,
  14936. "./lib/postprocessing/MaskPass.js": 97,
  14937. "./lib/postprocessing/RenderPass.js": 98,
  14938. "./lib/postprocessing/ShaderPass.js": 99,
  14939. "./lib/shaders/CopyShader.js": 100,
  14940. "./lib/shaders/HorizontalBlurShader.js": 101,
  14941. "./lib/shaders/VerticalBlurShader.js": 102,
  14942. "./lib/three75-shim": 103,
  14943. "./localization/localize": 108,
  14944. "./tag/tagManager": 124,
  14945. "./model/ModelManager": 140,
  14946. "./objects/Panorama": 148,
  14947. "./objects/Skybox": 152,
  14948. "./player": 155,
  14949. "./preloaders": 156,
  14950. "./scene/QuickstartManager": 157,
  14951. "./scene/SceneRenderer": 158,
  14952. "./sdk/automation.js": 164,
  14953. "./settings": 166,
  14954. "./showcase": 168,
  14955. "./tile/PanoRenderer": 169,
  14956. "./tile/QualityManager.js": 170,
  14957. "./tile/TileDownloader": 171,
  14958. "./util/PanoramaCollection": 178,
  14959. "./util/ajax": 181,
  14960. "./util/browser": 182,
  14961. "./util/camera": 183,
  14962. "./util/common": 185,
  14963. "./util/lerp": 188,
  14964. "./util/logger": 189,
  14965. "./util/math": 190,
  14966. "./util/sentry": 192,
  14967. "./util/showcase": 193,
  14968. "./util/transitions": 195,
  14969. events: 202,
  14970. "promise-polyfill": 213,
  14971. three: 217
  14972. }],
  14973. 117: [function(e, t, i) {
  14974. "use strict";
  14975. function n(e) {
  14976. e = e || {}
  14977. r.RawShaderMaterial.call(this, a.extendObject({
  14978. fragmentShader: o.cube.fragmentShader,
  14979. vertexShader: o.cube.vertexShader,
  14980. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14981. name: "CubemapMaterial",
  14982. }, e))
  14983. }
  14984. var r = e("three")
  14985. , o = e("../shaders")
  14986. , a = e("../util/common");
  14987. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14988. n.prototype.constructor = n,
  14989. t.exports = n
  14990. }
  14991. , {
  14992. "../shaders": 167,
  14993. "../util/common": 185,
  14994. three: 217
  14995. }],
  14996. 118: [function(e, t, i) {
  14997. "use strict";
  14998. function n(e) {
  14999. e = e || {}
  15000. r.RawShaderMaterial.call(this, a.extendObject({
  15001. fragmentShader: o.model.fragmentShader,
  15002. vertexShader: o.model.vertexShader,
  15003. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15004. name: "ModelTextureMaterial",
  15005. }, e))
  15006. }
  15007. var r = e("three")
  15008. , o = e("../shaders")
  15009. , a = e("../util/common");
  15010. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15011. n.prototype.constructor = n,
  15012. n.prototype.setProjectedPanos = function(e, t, i) {
  15013. i && (this.uniforms.progress.value = 0),
  15014. e.ensureSkyboxReadyForRender(),
  15015. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15016. this.uniforms.pano0Position.value.copy(e.position),
  15017. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15018. t.ensureSkyboxReadyForRender(),
  15019. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15020. this.uniforms.pano1Position.value.copy(t.position),
  15021. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15022. }
  15023. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15024. this.uniforms.eyeDir.value.copy(dir)
  15025. this.uniforms.eyePos.value.copy(pos)
  15026. }
  15027. n.prototype.setBendCameraQua = function(matrix) {//加
  15028. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15029. } */
  15030. ,
  15031. t.exports = n
  15032. }
  15033. , {
  15034. "../shaders": 167,
  15035. "../util/common": 185,
  15036. three: 217
  15037. }],
  15038. 119: [function(e, t, i) {
  15039. (function(i) {
  15040. "use strict";
  15041. function n(e, t, i, n) {
  15042. this.div = null,
  15043. this.body = null,
  15044. this.label = e,
  15045. this.description = t,
  15046. this.parsedDescription = [],
  15047. this.media = i || {
  15048. type: null
  15049. },
  15050. this.loadingSpinner = null,
  15051. this.parser = new r({
  15052. supportLinks: !u.valueFromHash("mls"),
  15053. keepLinkLabels: !0
  15054. }),
  15055. this.state = I.CLOSED,
  15056. this.orientation = "",
  15057. this.initialTransform = "",
  15058. this.hovering = !1,
  15059. this.openTransition = null,
  15060. this.closeTransition = null,
  15061. this.openPromise = null,
  15062. this.closePromise = null,
  15063. this.animationTransition = null,
  15064. this.animationScale = 0
  15065. }
  15066. var r = e("../Parser/DescriptionParser")
  15067. , o = e("../Media/Link")
  15068. , a = e("../Media/Image")
  15069. , s = e("../Media/EmbedlyPlayer")
  15070. , l = e("../Media/EmbedlyEmbed")
  15071. , c = e("../../util/transitions")
  15072. , h = e("../../util/lerp")
  15073. , u = e("../../util/browser")
  15074. , d = e("./BillboardEvent")
  15075. , p = e("../Media/MediaEvent")
  15076. , f = e("../Parser/DescriptionChunkType")
  15077. , g = e("events").EventEmitter
  15078. , m = e("./billboardSettings")
  15079. , v = e("./overlaySettings")
  15080. , A = e("../../util/logger")
  15081. , y = new A(i)
  15082. , C = document.getElementById("tag-billboards");
  15083. C.addEventListener("touchend", function(e) {
  15084. C.style.pointerEvents = "none"
  15085. }),
  15086. C.addEventListener("touchcancel", function(e) {
  15087. C.style.pointerEvents = "none"
  15088. });
  15089. var I = {
  15090. CLOSED: "closed",
  15091. OPENING: "opening",
  15092. OPEN: "open",
  15093. CLOSING: "closing",
  15094. ACTIVE: "active"
  15095. };
  15096. n.prototype = Object.create(g.prototype),
  15097. n.prototype.build = function(e) {
  15098. this.parsedDescription = this.parser.parse(this.description);
  15099. var t = document.createElement("div");
  15100. t.className = "tag-container has-hotzone",
  15101. this.div = t,
  15102. this.body = document.createElement("div"),
  15103. this.body.className = "tag-body";
  15104. var i = document.createElement("div");
  15105. i.classList.add("tag-content");
  15106. var n = document.createElement("div");
  15107. n.classList.add("tag-text-content");
  15108. var r = document.createElement("div");
  15109. r.className = "tag-label",
  15110. r.textContent = this.label,
  15111. n.appendChild(r);
  15112. var o = document.createElement("div");
  15113. o.className = "tag-desc",
  15114. n.appendChild(o),
  15115. i.appendChild(n),
  15116. this.body.appendChild(i),
  15117. this.appendDescriptionElements(this.parsedDescription, o),
  15118. this.appendMedia(),
  15119. t.appendChild(this.body),
  15120. C.appendChild(t),
  15121. this.bindEvents(t, this.body)
  15122. }
  15123. ,
  15124. n.prototype.bindEvents = function(e, t) {
  15125. var i = function(e) {
  15126. return function(t) {
  15127. if (!this.div.classList.contains("overlay")) {
  15128. var i, n = document.getElementById("player");
  15129. try {
  15130. i = new MouseEvent(e,t)
  15131. } catch (n) {
  15132. i = document.createEvent("MouseEvents"),
  15133. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15134. }
  15135. n.dispatchEvent(i)
  15136. }
  15137. }
  15138. };
  15139. t.addEventListener("mousedown", function(e) {
  15140. e.stopPropagation()
  15141. }),
  15142. t.addEventListener("mouseup", function(e) {
  15143. e.stopPropagation()
  15144. }),
  15145. e.addEventListener("touchstart", function(e) {
  15146. C.style.pointerEvents = "auto"
  15147. }),
  15148. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15149. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15150. t.addEventListener("mouseover", function(t) {
  15151. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15152. }
  15153. .bind(this)),
  15154. e.addEventListener("mouseenter", function(e) {
  15155. this.state !== I.CLOSING && (this.hovering = !0,
  15156. this.emit(d.ENTER))
  15157. }
  15158. .bind(this)),
  15159. e.addEventListener("mouseleave", function(e) {
  15160. this.hovering = !1,
  15161. this.emit(d.LEAVE)
  15162. }
  15163. .bind(this)),
  15164. e.addEventListener("gesturestart", function(e) {
  15165. e.preventDefault()
  15166. });
  15167. var n = e.querySelector(".tag-text-content")
  15168. , r = 0;
  15169. n.addEventListener("touchstart", function(e) {
  15170. r = e.changedTouches[0].clientY
  15171. }),
  15172. n.addEventListener("touchmove", function(t) {
  15173. function i(e) {
  15174. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15175. }
  15176. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15177. }),
  15178. e.addEventListener("touchmove", function(e) {
  15179. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15180. })
  15181. }
  15182. ,
  15183. n.prototype.appendDescriptionElements = function(e, t) {
  15184. e.length > 0 && this.div.classList.add("has-text"),
  15185. e.forEach(function(e, i) {
  15186. switch (e.type) {
  15187. case f.TEXT:
  15188. t.appendChild(this.createTextElement(e.text));
  15189. break;
  15190. case f.LINK:
  15191. t.appendChild(this.createLinkElement(e.link))
  15192. }
  15193. }
  15194. .bind(this))
  15195. }
  15196. ,
  15197. n.prototype.appendLoadingSpinner = function() {
  15198. this.loadingSpinner = document.createElement("div"),
  15199. this.loadingSpinner.classList.add("loading-spinner");
  15200. var e = document.createElement("div");
  15201. e.classList.add("gui-spinner-icon"),
  15202. this.loadingSpinner.appendChild(e),
  15203. this.body.appendChild(this.loadingSpinner)
  15204. }
  15205. ,
  15206. n.prototype.onMediaLoadFinished = function() {
  15207. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15208. this.applyOrientation(this.orientation),
  15209. this.loadingSpinner = null)
  15210. }
  15211. ,
  15212. n.prototype.appendMedia = function() {
  15213. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15214. this.appendLoadingSpinner();
  15215. var e = document.createElement("div");
  15216. e.classList.add("tag-media-content");
  15217. var t = document.createElement("i");
  15218. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15219. t.classList.add(e)
  15220. }),
  15221. this.body.appendChild(t),
  15222. this.body.appendChild(e),
  15223. this.media.type) {
  15224. case f.IMAGE:
  15225. e.appendChild(this.createImageElement(this.media, this.body));
  15226. break;
  15227. case f.VIDEO:
  15228. e.appendChild(this.createVideoElement(this.media, this.body));
  15229. break;
  15230. case f.RICH:
  15231. e.appendChild(this.createEmbedElement(this.media, this.body))
  15232. }
  15233. }
  15234. }
  15235. ,
  15236. n.prototype.createTextElement = function(e) {
  15237. var t = document.createElement("span");
  15238. return t.textContent = e,
  15239. t
  15240. }
  15241. ;
  15242. n.prototype.createLinkElement = function(e) {
  15243. var t = new o(e);
  15244. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15245. t.createDomElement()
  15246. }
  15247. ,
  15248. n.prototype.createImageElement = function(e, t) {
  15249. function i() {
  15250. function e() {
  15251. m || (r.classList.remove("view-image"),
  15252. c.classList.add("overlay"),
  15253. i(),
  15254. window.addEventListener("resize", b),
  15255. c.addEventListener("click", a),
  15256. g.addEventListener("click", l),
  15257. f.addEventListener("click", s),
  15258. m = !0,
  15259. o.emit(p.IMAGE_OPENED))
  15260. }
  15261. function i() {
  15262. t.classList.add("show-info"),
  15263. h.classList.remove("collapsible"),
  15264. h.style.height = "";
  15265. var e = parseFloat(getComputedStyle(I).lineHeight)
  15266. , i = y + e
  15267. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15268. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15269. , s = a
  15270. , l = s * n.aspect;
  15271. l > r && (l = r,
  15272. s = l / n.aspect),
  15273. s > a && (s = a,
  15274. l = s * n.aspect),
  15275. l += C,
  15276. s += C + i,
  15277. t.style.width = l + "px",
  15278. t.style.height = s + "px",
  15279. u.style.paddingTop = e + C + "px",
  15280. o.description.length > 0 && (h.classList.add("collapsible"),
  15281. h.style.height = h.clientHeight + 12 + "px",
  15282. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15283. }
  15284. function a(e) {
  15285. e.target === c && s()
  15286. }
  15287. function s() {
  15288. m && (m = !1,
  15289. r.classList.add("view-image"),
  15290. c.classList.remove("overlay"),
  15291. h.style.height = "",
  15292. u.style.paddingTop = "",
  15293. t.style.width = "",
  15294. t.style.height = "",
  15295. window.removeEventListener("resize", b),
  15296. c.removeEventListener("click", a),
  15297. g.removeEventListener("click", l),
  15298. f.removeEventListener("click", s),
  15299. o.emit(p.IMAGE_CLOSED),
  15300. o.close(!0))
  15301. }
  15302. function l(e) {
  15303. t.classList.toggle("show-info")
  15304. }
  15305. var c = o.div
  15306. , h = c.getElementsByClassName("tag-content")[0]
  15307. , u = c.getElementsByClassName("tag-media-content")[0]
  15308. , f = t.getElementsByClassName("close")[0]
  15309. , g = h.getElementsByClassName("tag-label")[0];
  15310. c.classList.add("has-image"),
  15311. r.classList.add("view-image"),
  15312. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15313. o.applyOrientation(o.orientation);
  15314. var m = !1
  15315. , A = getComputedStyle(h)
  15316. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15317. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15318. , I = h.querySelector(".tag-label")
  15319. , E = h.querySelector(".tag-desc")
  15320. , b = function() {
  15321. var e, t, n = 0;
  15322. return function() {
  15323. clearInterval(e),
  15324. clearTimeout(t),
  15325. e = setInterval(function() {
  15326. var e = c.clientHeight;
  15327. n !== e && (i(),
  15328. n = e)
  15329. }, 100),
  15330. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15331. }
  15332. }();
  15333. n.on(p.IMAGE_OPENING, e),
  15334. o.on(d.ACTIVATE, e),
  15335. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15336. o.on(d.CLOSING, s)
  15337. }
  15338. var n = new a
  15339. , r = n.createDomElement();
  15340. this.once(d.OPENED, function() {
  15341. n.load(e.src).then(i).catch(function(t) {
  15342. y.warn("Failed to load image:", e.src),
  15343. y.warn("with error:", t)
  15344. }).then(this.onMediaLoadFinished.bind(this))
  15345. });
  15346. var o = this;
  15347. return r
  15348. }
  15349. ,
  15350. n.prototype.createVideoElement = function(e, t) {
  15351. var i = new s({
  15352. autoPlay: !0,
  15353. autoResume: !0,
  15354. startMuted: !1,
  15355. loop: !1
  15356. })
  15357. , n = i.createDomElement();
  15358. return this.once(d.OPENED, function() {
  15359. i.load(e.src).then(function() {
  15360. this.div.classList.add("has-video"),
  15361. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15362. i.play()),
  15363. this.on(d.OPENING, i.show.bind(i)),
  15364. this.on(d.OPENED, i.play.bind(i)),
  15365. this.on(d.CLOSING, i.pause.bind(i)),
  15366. this.on(d.CLOSED, i.hide.bind(i))
  15367. }
  15368. .bind(this)).catch(function(t) {
  15369. y.warn("Failed to embed video:", e.src),
  15370. y.warn("with error:", t)
  15371. }).then(this.onMediaLoadFinished.bind(this))
  15372. }
  15373. .bind(this)),
  15374. n
  15375. }
  15376. ,
  15377. n.prototype.createEmbedElement = function(e, t) {
  15378. var i = new l
  15379. , n = i.createDomElement();
  15380. return this.once(d.OPENED, function() {
  15381. i.load(e.src).then(function() {
  15382. this.div.classList.add("has-embed"),
  15383. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15384. this.applyOrientation(this.orientation),
  15385. this.on(d.OPENING, i.show.bind(i)),
  15386. this.on(d.CLOSED, i.hide.bind(i))
  15387. }
  15388. .bind(this)).catch(function(t) {
  15389. y.warn("Failed to embed:", e.src),
  15390. y.warn("with error:", t)
  15391. }).then(this.onMediaLoadFinished.bind(this))
  15392. }
  15393. .bind(this)),
  15394. n
  15395. }
  15396. ,
  15397. n.prototype.open = function(e) {
  15398. return this.openPromise = $.Deferred(),
  15399. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15400. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15401. this.state !== I.OPEN && (this.emit(d.OPENING),
  15402. e && this.emit(d.ACTIVATING),
  15403. this.state = I.OPENING,
  15404. this.animateOpen(function() {
  15405. e && this.setActiveState(),
  15406. this.openPromise.resolve()
  15407. }
  15408. .bind(this)))
  15409. }
  15410. .bind(this), m.animation.openDelay),
  15411. c.cancel(this.closeTransition),
  15412. this.closePromise && this.closePromise.reject(),
  15413. this.closeTransition = void 0,
  15414. this.openPromise.promise())
  15415. }
  15416. ,
  15417. n.prototype.close = function(e) {
  15418. return this.closePromise = $.Deferred(),
  15419. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15420. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15421. this.state = I.CLOSING,
  15422. this.animateClose())
  15423. }
  15424. .bind(this), m.animation.closeDelay)),
  15425. c.cancel(this.openTransition),
  15426. this.openPromise && this.openPromise.reject(),
  15427. this.openTransition = void 0,
  15428. this.closePromise.resolve(),
  15429. this.closePromise.promise())
  15430. }
  15431. ,
  15432. n.prototype.setActiveState = function() {
  15433. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15434. this.emit(d.ACTIVATE),
  15435. this.div.classList.remove("has-hotzone"))
  15436. }
  15437. ,
  15438. n.prototype.animateOpen = function(e) {
  15439. if (this.state === I.OPENING) {
  15440. if (c.cancel(this.animationTransition),
  15441. u.detectSamsungNative())
  15442. return this.boardOrientation = null,
  15443. this.div.style.visibility = "visible",
  15444. this.emit(d.OPENED),
  15445. this.state = I.OPEN,
  15446. void (e && e());
  15447. this.div.style.webkitTransform = "scale(0)",
  15448. this.div.style.transform = "scale(0)",
  15449. this.div.style.visibility = "visible",
  15450. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15451. this.emit(d.OPENED),
  15452. this.state = I.OPEN,
  15453. e && e()
  15454. }
  15455. .bind(this))
  15456. }
  15457. }
  15458. ,
  15459. n.prototype.animateClose = function(e) {
  15460. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15461. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15462. this.emit(d.CLOSED),
  15463. this.state = I.CLOSED,
  15464. this.div.style.visibility = "hidden",
  15465. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15466. e && e()
  15467. }
  15468. .bind(this)))
  15469. }
  15470. ,
  15471. n.prototype.needsUpdate = function() {
  15472. return this.state !== I.CLOSED
  15473. }
  15474. ,
  15475. n.prototype.update = function(e, t) {
  15476. if (this.needsUpdate()) {
  15477. var i = (this.updateOrientation(e),
  15478. this.calcScale(t))
  15479. , n = {
  15480. x: (e.x + 1) * $("#player").width() / 2,
  15481. y: (e.y + 1) * $("#player").height() / 2
  15482. };
  15483. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15484. this.div.style.webkitTransform = this.div.screenTransform,
  15485. this.div.style.transform = this.div.screenTransform
  15486. }
  15487. }
  15488. ,
  15489. n.prototype.getDimensions = function() {
  15490. return this.div.getBoundingClientRect()
  15491. }
  15492. ,
  15493. n.prototype.calcScale = function(e) {
  15494. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15495. }
  15496. ,
  15497. n.prototype.updateOrientation = function(e) {
  15498. if (this.state !== I.ACTIVE) {
  15499. var t = 1 / 3
  15500. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15501. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15502. , r = "";
  15503. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15504. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15505. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15506. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15507. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15508. }
  15509. }
  15510. ,
  15511. n.prototype.applyOrientation = function(e) {
  15512. this.div.style.transform = this.div.style.webkitTransform = "",
  15513. this.div.classList.remove("tag-container-" + this.orientation),
  15514. this.div.classList.add("tag-container-" + e);
  15515. var t = window.getComputedStyle(this.div);
  15516. this.initialTransform = t.transform || t.webkitTransform,
  15517. "none" === this.initialTransform && (this.initialTransform = "");
  15518. var i = t.transform.slice(7, -1).split(",")
  15519. , n = -i[4]
  15520. , r = -i[5];
  15521. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15522. this.div.style.transformOrigin = n + "px " + r + "px",
  15523. this.orientation = e
  15524. }
  15525. ,
  15526. t.exports = n
  15527. }
  15528. ).call(this, "/js/tag/Billboard/Billboard.js")
  15529. }
  15530. , {
  15531. "../../util/browser": 182,
  15532. "../../util/lerp": 188,
  15533. "../../util/logger": 189,
  15534. "../../util/transitions": 195,
  15535. "../Media/EmbedlyEmbed": 125,
  15536. "../Media/EmbedlyPlayer": 126,
  15537. "../Media/Image": 128,
  15538. "../Media/Link": 129,
  15539. "../Media/MediaEvent": 131,
  15540. "../Parser/DescriptionChunkType": 133,
  15541. "../Parser/DescriptionParser": 134,
  15542. "./BillboardEvent": 120,
  15543. "./billboardSettings": 121,
  15544. "./overlaySettings": 122,
  15545. events: 202
  15546. }],
  15547. 120: [function(e, t, i) {
  15548. "use strict";
  15549. t.exports = Object.freeze({
  15550. ENTER: "billboard.enter",
  15551. LEAVE: "billboard.leave",
  15552. OPENING: "billboard.opening",
  15553. OPENED: "billboard.open",
  15554. CLOSING: "billboard.closing",
  15555. CLOSED: "billboard.closed",
  15556. ACTIVATING: "billboard.activating",
  15557. ACTIVATE: "billboard.activate"
  15558. })
  15559. }
  15560. , {}],
  15561. 121: [function(e, t, i) {
  15562. "use strict";
  15563. t.exports = Object.freeze({
  15564. animation: Object.freeze({
  15565. hoverOnClosing: !1,
  15566. openDelay: 100,
  15567. closeDelay: 50,
  15568. openDuration: 200,
  15569. closeDuration: 100
  15570. }),
  15571. boardToDiscRatio: 1.2
  15572. })
  15573. }
  15574. , {}],
  15575. 122: [function(e, t, i) {
  15576. "use strict";
  15577. t.exports = Object.freeze({
  15578. boundaryWidth: 30,
  15579. boundaryHeight: 0
  15580. })
  15581. }
  15582. , {}],
  15583. 123: [function(e, t, i) {//tag
  15584. (function(i) {
  15585. "use strict";
  15586. function n(e, t, i) {
  15587. var n = i.version || "0";
  15588. "0" !== n && I.info("tag defined using version " + n),
  15589. this.model = e,
  15590. this.sid = t,
  15591. this.color = (new r.Color).set(i.color || l.tagDefault),
  15592. this.hoverColor = l._darken(this.color, .2),
  15593. this.floor = null,
  15594. this.floorIndex = i.floor,
  15595. this.mode = s.PANORAMA,
  15596. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15597. this.obj3d = null,
  15598. this.disc = null,
  15599. this.materials = {
  15600. disc: null,
  15601. pole: null
  15602. },
  15603. this.position = (new r.Vector3).copy(i.position),
  15604. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15605. this.discWorldPosition = null,
  15606. this.discScale = .05,
  15607. this.poleEnabled = i.stem.enabled,
  15608. this.billboard = new o(i.label,i.description,i.media,this),
  15609. this.visibleTransition = null,
  15610. this.hoveringDisc = !1
  15611. }
  15612. var r = e("three")
  15613. , o = e("./Billboard/Billboard")
  15614. , a = e("../settings")
  15615. , s = e("../enum/Viewmode")
  15616. , l = e("../enum/Colors")
  15617. , c = e("../enum/RenderLayers")
  15618. , h = e("../enum/RenderOrder")
  15619. , u = (e("../util/common"),
  15620. e("../util/math"))
  15621. , d = e("../util/texture")
  15622. , p = e("../objects/Panorama")
  15623. , f = e("../shaders")
  15624. , g = e("../util/transitions")
  15625. , m = e("../util/lerp")
  15626. , v = e("../util/easing")
  15627. , A = e("./Billboard/BillboardEvent")
  15628. , y = e("events").EventEmitter
  15629. , C = e("../util/logger")
  15630. , I = new C(i)
  15631. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15632. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15633. , w = new r.PlaneBufferGeometry(1,1);
  15634. n.prototype = Object.create(y.prototype),
  15635. n.raycaster = new r.Raycaster,
  15636. n.prototype.bindEvents = function() {
  15637. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15638. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15639. }
  15640. ,
  15641. n.prototype.build = function() {
  15642. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15643. this.floor && (this.billboard.build(this.model.sid),
  15644. this.obj3d = this.buildObject3D(),
  15645. this.floor.add(this.obj3d)),
  15646. this
  15647. }
  15648. ,
  15649. n.prototype.buildObject3D = function() {
  15650. var e = new r.Object3D;
  15651. e.position.copy(this.position);
  15652. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15653. t.bg.value = b,
  15654. t.mask.value = E,
  15655. t.color.value.copy(this.color),
  15656. this.materials.disc = new r.RawShaderMaterial({
  15657. transparent: !0,
  15658. vertexShader: f.tagDisc.vertexShader,
  15659. fragmentShader: f.tagDisc.fragmentShader,
  15660. uniforms: t
  15661. }),
  15662. this.disc = new r.Mesh(w,this.materials.disc),
  15663. this.disc.layers.set(c.TAG),
  15664. this.disc.position.copy(this.discPosition),
  15665. this.disc.renderOrder = h.tagDisc,
  15666. this.disc.tag = this;
  15667. var i = this.buildPole();
  15668. return i.layers.set(c.TAG),
  15669. i.renderOrder = h.tagStem,
  15670. e.add(i),
  15671. e.layers.set(c.TAG),
  15672. e.add(this.disc)
  15673. }
  15674. ,
  15675. n.prototype.buildPole = function() {
  15676. var e = new r.BufferGeometry
  15677. , t = new Float32Array(6);
  15678. return t[0] = t[1] = t[2] = 0,
  15679. t[3] = this.discPosition.x,
  15680. t[4] = this.discPosition.y,
  15681. t[5] = this.discPosition.z,
  15682. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15683. this.materials.pole = new r.LineBasicMaterial({
  15684. linewidth: a.tags.pole.width,
  15685. color: a.tags.pole.color,
  15686. opacity: 0,
  15687. visible: this.poleEnabled,
  15688. transparent: !0,
  15689. depthWrite: !1
  15690. }),
  15691. new r.Line(e,this.materials.pole)
  15692. }
  15693. ,
  15694. n.prototype.setFreeState = function(e) {
  15695. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15696. this.materials.disc.uniforms.color.value = this.color
  15697. }
  15698. .bind(this))
  15699. }
  15700. ,
  15701. n.prototype.setHoverState = function(e) {
  15702. this.billboard.open(e),
  15703. this.materials.disc.uniforms.color.value = this.hoverColor
  15704. }
  15705. ,
  15706. n.prototype.hide = function(e, t) {
  15707. var i = $.Deferred();
  15708. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15709. return i.resolve().promise();
  15710. e = e || 0,
  15711. t = t || 0,
  15712. g.cancel(this.visibleTransition);
  15713. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15714. , r = t + e
  15715. , o = t / r;
  15716. return this.visibleTransition = g.start(function(e) {
  15717. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15718. , i = m.property(e.materials.pole, "opacity", 0);
  15719. return function(n) {
  15720. t(n),
  15721. e.materials.pole && i(n)
  15722. }
  15723. }(this), r * n, function() {
  15724. i.resolve()
  15725. }, o, v[a.warp.blendEasing]),
  15726. i.promise()
  15727. }
  15728. ,
  15729. n.prototype.show = function(e, t) {
  15730. var i = $.Deferred();
  15731. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15732. return i.resolve().promise();
  15733. e = e || 0,
  15734. t = t || 0,
  15735. g.cancel(this.visibleTransition);
  15736. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15737. , r = t + e
  15738. , o = t / r;
  15739. return this.visibleTransition = g.start(function(e) {
  15740. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15741. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15742. return function(n) {
  15743. t(n),
  15744. e.materials.pole && i(n)
  15745. }
  15746. }(this), r * n, function() {
  15747. i.resolve()
  15748. }, o, v[a.warp.blendEasing]),
  15749. i.promise()
  15750. }
  15751. ,
  15752. n.prototype.closestPanoTowardTag = function(e, t) {
  15753. var i = []
  15754. , o = []
  15755. , l = this.disc.getWorldPosition();
  15756. if (e === s.PANORAMA) {
  15757. var c = .5
  15758. , h = t.position.clone().sub(l).normalize();
  15759. i.push(p.filters.isPanoAligned()),
  15760. i.push(p.filters.inPanoDirection(l, h, c)),
  15761. i.push(p.filters.isNeighbourPanoTo(t)),
  15762. o.push(p.scoreFunctions.direction(l, h))
  15763. }
  15764. var u = new r.Vector3
  15765. , d = function(e) {
  15766. u.copy(l).sub(e.position);
  15767. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15768. , i = a.tags.navigate.tiltTolerance;
  15769. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15770. }
  15771. , f = function(e) {
  15772. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15773. };
  15774. i.push(f, d),
  15775. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15776. var g = this.model.panos.sortByScore(i, o);
  15777. if (a.tags.navigate.lineOfSight) {
  15778. for (var m = 0; m < g.length; m++) {
  15779. var v = g[m].pano
  15780. , A = v.position.distanceTo(l);
  15781. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15782. return null;
  15783. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15784. var y = n.raycaster.intersectObjects(this.model.colliders);
  15785. if (0 === y.length || y[0].distance > A)
  15786. return v
  15787. }
  15788. return null
  15789. }
  15790. return g.length > 0 && g[0].pano
  15791. }
  15792. ,
  15793. n.prototype.examine = function(e) {
  15794. var t = e.mode
  15795. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15796. , n = this.disc.getWorldPosition();
  15797. this.billboard.setActiveState();
  15798. var o = function() {
  15799. var t = this.billboard.getDimensions()
  15800. , n = new r.Vector3;
  15801. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15802. n.unproject(e.camera),
  15803. e.flyToPano({
  15804. pano: i,
  15805. lookAtPoint: n
  15806. })
  15807. }
  15808. .bind(this);
  15809. if (t === s.PANORAMA)
  15810. if (i !== e.currentPano) {
  15811. var l = {
  15812. pano: i,
  15813. lookAtPoint: n,
  15814. duration: null,
  15815. maxDistanceOverride: null,
  15816. skipWarpingCheck: !1
  15817. };
  15818. e.flyToPano(l, o)
  15819. } else
  15820. setTimeout(function() {
  15821. this.billboard.open().then(function() {
  15822. o()
  15823. })
  15824. }
  15825. .bind(this), 0);
  15826. else {
  15827. var c = {
  15828. pano: i
  15829. };
  15830. if (n) {
  15831. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15832. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15833. }
  15834. c.callback = o,
  15835. c.duration = 1500,
  15836. c.mode = s.PANORAMA,
  15837. e.flyToNewMode(c)
  15838. }
  15839. }
  15840. ,
  15841. n.prototype.update = function(e, t) {
  15842. var i = new r.Vector3;
  15843. return function(e, t) {
  15844. this.discWorldPosition = this.disc.getWorldPosition(),
  15845. this.updateDisc(e, t),
  15846. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15847. i.z < 1 && (i.y *= -1,
  15848. this.billboard.update(i, this.getDiscRadius(i, t))))
  15849. }
  15850. }(),
  15851. n.prototype.updateDisc = function(e, t) {
  15852. var i = new r.Vector3
  15853. , o = new r.Vector3
  15854. , l = new r.Vector3
  15855. , c = new r.Vector3
  15856. , h = new r.Vector3;
  15857. return function(e, t) {
  15858. var u = a.tags.visibility
  15859. , d = a.tags.disc.scale
  15860. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15861. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15862. this.obj3d.visible) {
  15863. this.disc.quaternion.copy(t.quaternion);
  15864. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15865. i.copy(this.discWorldPosition).project(t),
  15866. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15867. l.set(f / 2, 0, 0).add(o),
  15868. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15869. h.copy(c).unproject(t);
  15870. var g = h.distanceTo(this.discWorldPosition)
  15871. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15872. this.discScale = g * m,
  15873. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15874. }
  15875. }
  15876. }(),
  15877. n.prototype.getDiscRadius = function(e, t) {
  15878. var i = new r.Vector3;
  15879. return function(e, t) {
  15880. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15881. Math.abs(e.x - i.x) * $("#player").width()
  15882. }
  15883. }(),
  15884. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15885. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15886. }
  15887. ,
  15888. n.prototype.offScreen = function(e, t) {
  15889. var i = e.getWorldPosition().project(t);
  15890. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15891. }
  15892. ,
  15893. n.viewportScale = function() {
  15894. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15895. n.viewportHeight = $("#player").height(),
  15896. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15897. n.currentViewportScale
  15898. }
  15899. ,
  15900. t.exports = n
  15901. }
  15902. ).call(this, "/js/tag/tag.js")
  15903. }
  15904. , {
  15905. "../enum/Colors": 19,
  15906. "../enum/RenderLayers": 41,
  15907. "../enum/RenderOrder": 42,
  15908. "../enum/Viewmode": 51,
  15909. "../objects/Panorama": 148,
  15910. "../settings": 166,
  15911. "../shaders": 167,
  15912. "../util/common": 185,
  15913. "../util/easing": 186,
  15914. "../util/lerp": 188,
  15915. "../util/logger": 189,
  15916. "../util/math": 190,
  15917. "../util/texture": 194,
  15918. "../util/transitions": 195,
  15919. "./Billboard/Billboard": 119,
  15920. "./Billboard/BillboardEvent": 120,
  15921. events: 202,
  15922. three: 217
  15923. }],
  15924. 124: [function(e, t, i) {
  15925. (function(i) {
  15926. "use strict";
  15927. function n() {
  15928. this.tagState = y.IDLE,
  15929. this.intersectTag = null,
  15930. this.hoveredTag = null,
  15931. this.activeTag = null,
  15932. this.tagDiscs = [],
  15933. this.raycaster = new r.Raycaster,
  15934. this.modelManager = null,
  15935. this.player = null,
  15936. this.totaltags = 0,
  15937. this.navigatingViaTag = !1,
  15938. this.enabled = !1
  15939. }
  15940. var r = e("three")
  15941. , o = e("../util/logger")
  15942. , a = e("../util/common")
  15943. , s = e("../controls/serializer")
  15944. , l = e("../objects/Snapshot")
  15945. , c = e("../settings")
  15946. , h = e("./Billboard/BillboardEvent")
  15947. , u = e("./Media/MediaEvent")
  15948. , d = e("./Media/LinkType")
  15949. , p = e("../enum/Viewmode")
  15950. , f = e("../enum/WarpStyle")
  15951. , g = e("../enum/BlackoutStyle")
  15952. , m = e("../enum/ModelManagerEvents")
  15953. , v = e("../enum/tagEvents")
  15954. , A = e("../enum/PlayerEvents")
  15955. , y = (e("../util/lerp"),
  15956. e("../enum/TagStates"))
  15957. , C = e("events").EventEmitter
  15958. , I = new o(i);
  15959. a.extend(n, C),
  15960. n.prototype.init = function(e, t) {
  15961. this.modelManager = e,
  15962. this.player = t,
  15963. this.updateModel(),
  15964. this.bindEvents()
  15965. }
  15966. ,
  15967. n.prototype.update = function(e) {
  15968. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15969. }
  15970. ,
  15971. n.prototype.updateTags = function(e, t, i, n) {
  15972. for (var r in this.model.tags)
  15973. this.model.tags[r].update(e, t, i, n)
  15974. }
  15975. ,
  15976. n.prototype.updateModel = function() {
  15977. this.model = this.modelManager.getActiveModel(),
  15978. this.gettagsFromModel(),
  15979. this.totaltags = Object.keys(this.model.tags).length
  15980. }
  15981. ,
  15982. n.prototype.gettagsFromModel = function() {
  15983. this.tagDiscs = [];
  15984. for (var e in this.model.tags) {
  15985. var t = this.model.tags[e].disc;
  15986. t && this.tagDiscs.push(t)
  15987. }
  15988. }
  15989. ,
  15990. n.prototype.bindEvents = function() {
  15991. function e() {
  15992. Object.keys(this.model.tags).forEach(function(e) {
  15993. var t = this.model.tags[e];
  15994. t.bindEvents(),
  15995. t.billboard.on(u.LINK_CLICK, function(e) {
  15996. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15997. }
  15998. .bind(this)),
  15999. t.billboard.on(u.IMAGE_OPENED, function() {
  16000. this.tagState = y.EXAMINE,
  16001. this.emit(u.IMAGE_OPENED)
  16002. }
  16003. .bind(this)),
  16004. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16005. }
  16006. .bind(this))
  16007. }
  16008. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16009. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16010. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16011. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16012. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16013. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16014. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16015. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16016. e.call(this)
  16017. }
  16018. ,
  16019. n.prototype.navigateViaLink = function(e) {
  16020. var t = s.deserialize(e);
  16021. if (t)
  16022. if (t.mode === p.PANORAMA) {
  16023. try {
  16024. this.player.model.panos.get(t.panoId)
  16025. } catch (e) {
  16026. return void I.warn("Unable to find panorama location", t.panoId)
  16027. }
  16028. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16029. } else {
  16030. var i = {
  16031. cameraMode: t.mode,
  16032. position: t.position,
  16033. quaternion: t.quaternion,
  16034. scanId: t.panoId,
  16035. orthoZoom: t.zoom,
  16036. floorVisibility: t.floorVisibility,
  16037. thumbUrl: null,
  16038. name: null
  16039. };
  16040. this.player.flyToNewMode({
  16041. mode: t.mode,
  16042. duration: c.warp.outsideTime,
  16043. warpDest: new l(i),
  16044. force: !0
  16045. })
  16046. }
  16047. }
  16048. ,
  16049. n.prototype.handleWarpStart = function(e, t, i, n) {
  16050. this.dismissExaminedTag(),
  16051. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16052. e && (i = g.END),
  16053. this.hideShowTagsForBlackoutStyle(i, n))
  16054. }
  16055. ,
  16056. n.prototype.handleWarpInterruption = function(e, t, i) {
  16057. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16058. this.hideShowTagsForBlackoutStyle(t, i)
  16059. }
  16060. ,
  16061. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16062. var i = 0
  16063. , n = 0
  16064. , r = t / 2;
  16065. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16066. e) {
  16067. case g.END:
  16068. this.hideAlltags(r);
  16069. break;
  16070. case g.BEGINNING:
  16071. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16072. break;
  16073. case g.NONE:
  16074. break;
  16075. case g.MIDDLE:
  16076. i = r,
  16077. n = r,
  16078. this.hideAlltags(n),
  16079. setTimeout(function() {
  16080. this.showAlltags(i)
  16081. }
  16082. .bind(this), n);
  16083. break;
  16084. case g.FADEIN:
  16085. setTimeout(function() {
  16086. this.showAlltags(r)
  16087. }
  16088. .bind(this), r)
  16089. }
  16090. }
  16091. ,
  16092. n.prototype.onPlayerModeChanging = function(e, t) {
  16093. t !== p.PANORAMA && this.dismissExaminedTag(),
  16094. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16095. var i = t !== p.OUTDOOR;
  16096. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16097. }
  16098. ,
  16099. n.prototype.onPanoChange = function(e, t) {
  16100. var i = this.navigatingViaTag;
  16101. if (this.navigatingViaTag = !1,
  16102. !i) {
  16103. this.dismissExaminedTag();
  16104. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16105. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16106. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16107. }
  16108. }
  16109. ,
  16110. n.prototype.onPlayerReady = function(e, t, i) {
  16111. this.startAlltags(e, t ? i : null)
  16112. }
  16113. ,
  16114. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16115. this.updateClosestTags(e)
  16116. }
  16117. ,
  16118. n.prototype.dismissExaminedTag = function() {
  16119. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16120. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16121. this.hoveredTag = null)
  16122. }
  16123. ,
  16124. n.prototype.startAlltags = function(e, t) {
  16125. this.model.shouldShowtags = c.tags.enabled,
  16126. this.enabled = !0,
  16127. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16128. t && setTimeout(function() {
  16129. this.activateTag(this.model.getTagBySid(t))
  16130. }
  16131. .bind(this), c.tags.startup.fadeInDuration / 2))
  16132. }
  16133. ,
  16134. n.prototype.showAlltags = function(e, t, i) {
  16135. function n() {
  16136. o++,
  16137. o === this.totaltags && (this.model.tagsShown = !0,
  16138. r.resolve())
  16139. }
  16140. var r = $.Deferred();
  16141. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16142. return r.resolve().promise();
  16143. var o = 0;
  16144. for (var a in this.model.tags) {
  16145. var s = this.model.tags[a];
  16146. s.show(e, t).done(n.bind(this))
  16147. }
  16148. return r.promise()
  16149. }
  16150. ,
  16151. n.prototype.hideAlltags = function(e, t) {
  16152. function i() {
  16153. r++,
  16154. r === this.totaltags && (this.model.tagsShown = !1,
  16155. n.resolve())
  16156. }
  16157. var n = $.Deferred()
  16158. , r = 0;
  16159. for (var o in this.model.tags) {
  16160. var a = this.model.tags[o];
  16161. a.hide(e, t).done(i.bind(this)),
  16162. a === this.activeTag && this.dismissActiveTag()
  16163. }
  16164. return n.promise()
  16165. }
  16166. ,
  16167. n.prototype.enableHovering = function() {
  16168. this.enabled = !0
  16169. }
  16170. ,
  16171. n.prototype.disableHovering = function() {
  16172. this.enabled = !1
  16173. }
  16174. ,
  16175. n.prototype.activateTag = function(e, t) {
  16176. t = t || y.EXAMINE,
  16177. this.activeTag = e,
  16178. this.activeTag.hoveringDisc = !0,
  16179. this.activeTag.setHoverState(t === y.EXAMINE),
  16180. this.tagState = t,
  16181. this.emit(v.TagActivated, e)
  16182. }
  16183. ,
  16184. n.prototype.dismissActiveTag = function() {
  16185. this.activeTag.hoveringDisc = !1,
  16186. this.activeTag.setFreeState(!0);
  16187. var e = this.activeTag;
  16188. this.activeTag = null,
  16189. this.tagState = y.IDLE,
  16190. this.emit(v.TagDismissed, e)
  16191. }
  16192. ,
  16193. n.prototype.clickedOnTag = function(e) {
  16194. var t = function() {
  16195. this.navigatingViaTag = !0,
  16196. this.activeTag.examine(this.player),
  16197. this.emit(v.TagNavigation, this.activeTag)
  16198. }
  16199. .bind(this);
  16200. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16201. this.activeTag = this.intersectTag,
  16202. t(),
  16203. !0) : (this.dismissActiveTag(),
  16204. !1)
  16205. }
  16206. ,
  16207. n.prototype.intersecttag = function() {
  16208. var e = new r.Vector3
  16209. , t = new r.Vector3
  16210. , i = new r.Vector3;
  16211. return function(n, r, o) {
  16212. if (!this.enabled)
  16213. return null;
  16214. var a = null
  16215. , s = this.tagDiscs.filter(function(e) {
  16216. return e.parent.visible
  16217. });
  16218. if (s.length > 0) {
  16219. var l = this.model.floors.reduce(function(e, t) {
  16220. return t.hidden ? e : e.concat(t.collider.children)
  16221. }, s);
  16222. e.set(n.x, n.y, -1).unproject(o),
  16223. t.set(n.x, n.y, 1).unproject(o),
  16224. i.copy(t).sub(e).normalize(),
  16225. this.raycaster.set(e, i);
  16226. var c = this.raycaster.intersectObjects(l);
  16227. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16228. }
  16229. return this.intersectTag = a,
  16230. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16231. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16232. this.hoveredTag = a
  16233. }
  16234. .bind(this)),
  16235. a.billboard.on(h.LEAVE, function() {
  16236. this.hoveredTag = null
  16237. }
  16238. .bind(this))),
  16239. this.activateTag(a, y.BROWSE))),
  16240. a
  16241. }
  16242. }(),
  16243. n.prototype.rankedtagInDirection = function() {
  16244. var e = []
  16245. , t = []
  16246. , i = new r.Vector3
  16247. , n = new r.Vector3
  16248. , o = new r.Vector3;
  16249. return function(r, a, s, l) {
  16250. var c = 0;
  16251. t.length = 0;
  16252. for (var h = 0; h < this.closesttags.length; h++) {
  16253. var u = this.closesttags[h];
  16254. n.copy(u.position),
  16255. n.add(u.discPosition),
  16256. i.copy(a),
  16257. i.sub(n).negate(),
  16258. i.normalize();
  16259. var d = i.dot(l);
  16260. if (d >= 0) {
  16261. o.copy(n),
  16262. o.project(s);
  16263. var p = this.intersecttag(o, !1, s);
  16264. if (p) {
  16265. if (c >= e.length)
  16266. for (var f = 0; f < 64; f++)
  16267. e.push({
  16268. tag: u,
  16269. dot: d
  16270. });
  16271. var g = e[c];
  16272. g.tag = u,
  16273. g.dot = d,
  16274. g.position = math.projectPositionToCanvas(n, s),
  16275. t.push(g),
  16276. c++
  16277. }
  16278. }
  16279. }
  16280. return t.sort(function(e, t) {
  16281. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16282. }),
  16283. r < t.length ? t[r].tag : null
  16284. }
  16285. }(),
  16286. n.prototype.updateClosestTags = function() {
  16287. var e = new r.Vector3
  16288. , t = 30;
  16289. return function(i) {
  16290. this.closesttags || (this.closesttags = []),
  16291. this.closesttags.length = 0;
  16292. var n = this.model.tags;
  16293. if (n)
  16294. for (var r in n)
  16295. if (n.hasOwnProperty(r)) {
  16296. var o = n[r]
  16297. , a = o.position;
  16298. e.copy(i),
  16299. e.sub(a).negate();
  16300. var s = e.lengthSq();
  16301. s < t && this.closesttags.push(o)
  16302. }
  16303. }
  16304. }(),
  16305. t.exports = n
  16306. }
  16307. ).call(this, "/js/tag/tagManager.js")
  16308. }
  16309. , {
  16310. "../controls/serializer": 14,
  16311. "../enum/BlackoutStyle": 18,
  16312. "../enum/tagEvents": 32,
  16313. "../enum/ModelManagerEvents": 33,
  16314. "../enum/PlayerEvents": 40,
  16315. "../enum/TagStates": 44,
  16316. "../enum/Viewmode": 51,
  16317. "../enum/WarpStyle": 52,
  16318. "../objects/Snapshot": 153,
  16319. "../settings": 166,
  16320. "../util/common": 185,
  16321. "../util/lerp": 188,
  16322. "../util/logger": 189,
  16323. "./Billboard/BillboardEvent": 120,
  16324. "./Media/LinkType": 130,
  16325. "./Media/MediaEvent": 131,
  16326. events: 202,
  16327. three: 217
  16328. }],
  16329. 125: [function(e, t, i) {
  16330. (function(i) {
  16331. "use strict";
  16332. function n() {
  16333. this.embedWrapper = null,
  16334. this.embedElement = null
  16335. }
  16336. var r = e("../../util/ajax")
  16337. , o = e("./mediaSettings")
  16338. , a = e("../../settings")
  16339. , s = e("../../util/logger")
  16340. , l = new s(i);
  16341. n.prototype.createDomElement = function() {
  16342. return this.embedWrapper = document.createElement("div"),
  16343. this.embedWrapper.classList.add("tag-embed"),
  16344. this.embedWrapper.classList.add("hidden"),
  16345. this.embedWrapper
  16346. }
  16347. ,
  16348. n.prototype.load = function(e) {
  16349. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16350. return new Promise(function(e, i) {
  16351. r.get(t).then(function(t) {
  16352. if (t = JSON.parse(t),
  16353. t.html && t.html.indexOf("<script") === -1) {
  16354. this.embedWrapper.innerHTML = t.html;
  16355. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16356. if (this.embedWrapper.style.width = n + "px",
  16357. t.height) {
  16358. var r = t.height / t.width;
  16359. this.embedWrapper.style.height = n * r + "px"
  16360. }
  16361. this.embedElement = this.embedWrapper.firstChild;
  16362. var a = [];
  16363. try {
  16364. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16365. } catch (e) {
  16366. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16367. }
  16368. a.forEach(function(e) {
  16369. e.setAttribute("target", "_blank")
  16370. }),
  16371. this.embedElement.classList.add("hidden"),
  16372. this.embedWrapper.classList.remove("hidden"),
  16373. e()
  16374. } else
  16375. i("Not a valid embed")
  16376. }
  16377. .bind(this), function(e) {
  16378. i(e.response)
  16379. })
  16380. }
  16381. .bind(this))
  16382. }
  16383. ,
  16384. n.prototype.show = function() {
  16385. this.embedElement && this.embedElement.classList.remove("hidden")
  16386. }
  16387. ,
  16388. n.prototype.hide = function() {
  16389. this.embedElement && this.embedElement.classList.add("hidden")
  16390. }
  16391. ,
  16392. t.exports = n
  16393. }
  16394. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16395. }
  16396. , {
  16397. "../../settings": 166,
  16398. "../../util/ajax": 181,
  16399. "../../util/logger": 189,
  16400. "./mediaSettings": 132
  16401. }],
  16402. 126: [function(e, t, i) {
  16403. (function(i) {
  16404. "use strict";
  16405. function n(e) {
  16406. o.call(this),
  16407. this.options = e,
  16408. this.playerControls = null,
  16409. this.state = s.NOT_READY
  16410. }
  16411. var r = e("../../util/browser")
  16412. , o = e("./EmbedlyEmbed")
  16413. , a = e("../../util/logger")
  16414. , s = (new a(i),
  16415. Object.freeze({
  16416. NOT_READY: "player.not.ready",
  16417. CUED: "player.cued",
  16418. PLAYING: "player.playing",
  16419. PAUSED: "player.paused"
  16420. }));
  16421. n.prototype = Object.create(o.prototype),
  16422. n.prototype.createDomElement = function() {
  16423. return this.embedWrapper = document.createElement("div"),
  16424. this.embedWrapper.classList.add("tag-video"),
  16425. this.embedWrapper.classList.add("hidden"),
  16426. this.embedWrapper
  16427. }
  16428. ,
  16429. n.prototype.load = function(e) {
  16430. var t = function() {
  16431. function e(e) {
  16432. this.playerState = s.CUED,
  16433. this.options.startMuted && this.playerControls.mute()
  16434. }
  16435. function t(e) {
  16436. this.playerState = e
  16437. }
  16438. function i(e) {
  16439. this.playerControls.setCurrentTime(0),
  16440. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16441. }
  16442. this.playerControls = new playerjs.Player(this.embedElement),
  16443. this.playerControls.on("ready", e.bind(this)),
  16444. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16445. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16446. this.playerControls.on("ended", i.bind(this))
  16447. }
  16448. .bind(this);
  16449. return o.prototype.load.call(this, e).then(t.bind(this))
  16450. }
  16451. ,
  16452. n.prototype.play = function() {
  16453. var e = r.isMobile();
  16454. return function() {
  16455. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16456. }
  16457. }(),
  16458. n.prototype.pause = function() {
  16459. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16460. }
  16461. ,
  16462. t.exports = n
  16463. }
  16464. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16465. }
  16466. , {
  16467. "../../util/browser": 182,
  16468. "../../util/logger": 189,
  16469. "./EmbedlyEmbed": 125
  16470. }],
  16471. 127: [function(e, t, i) {
  16472. (function(i) {
  16473. "use strict";
  16474. function n(e) {
  16475. function t() {
  16476. return a.debug("requesting file from embedly:", e.href),
  16477. r.get(e.href, {
  16478. responseType: e.responseType
  16479. }).then(function(t) {
  16480. return a.debug("requesting file finished:", e.href),
  16481. t
  16482. })
  16483. }
  16484. function i() {}
  16485. return s = new Promise(function(e, n) {
  16486. s.catch(i).then(function() {
  16487. t().then(e, n)
  16488. })
  16489. }
  16490. )
  16491. }
  16492. var r = e("../../util/ajax")
  16493. , o = (e("./mediaSettings"),
  16494. e("../../util/logger"))
  16495. , a = new o(i)
  16496. , s = Promise.resolve();
  16497. t.exports.enqueue = n
  16498. }
  16499. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16500. }
  16501. , {
  16502. "../../util/ajax": 181,
  16503. "../../util/logger": 189,
  16504. "./mediaSettings": 132
  16505. }],
  16506. 128: [function(e, t, i) {
  16507. (function(i) {
  16508. "use strict";
  16509. function n() {
  16510. this.imageWrapper = null,
  16511. this.width = 0,
  16512. this.height = 0,
  16513. this.aspect = 1
  16514. }
  16515. var r = e("./MediaEvent")
  16516. , o = e("./EmbedlyQueue")
  16517. , a = e("events").EventEmitter
  16518. , s = e("../../util/logger")
  16519. , l = e("../../settings");
  16520. new s(i);
  16521. n.prototype = Object.create(a.prototype),
  16522. n.prototype.createDomElement = function() {
  16523. return this.imageWrapper = document.createElement("div"),
  16524. this.imageWrapper.classList.add("tag-image"),
  16525. this.imageWrapper.classList.add("hidden"),
  16526. this.imageWrapper.addEventListener("click", function(e) {
  16527. e.stopPropagation(),
  16528. this.emit(r.IMAGE_OPENING),
  16529. this.imageWrapper.style.pointerEvents = "none"
  16530. }
  16531. .bind(this)),
  16532. this.imageWrapper
  16533. }
  16534. ,
  16535. n.prototype.onClosed = function() {
  16536. this.imageWrapper.style.pointerEvents = "auto"
  16537. }
  16538. ,
  16539. n.prototype.load = function(e) {
  16540. var t = Math.max(window.screen.height, window.screen.width)
  16541. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16542. return new Promise(function(e, t) {
  16543. function n(t) {
  16544. var i = t.target;
  16545. this.width = i.naturalWidth,
  16546. this.height = i.naturalHeight,
  16547. this.aspect = this.width / this.height;
  16548. var n = t.target.src;
  16549. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16550. this.imageWrapper.style.width = this.width + "px",
  16551. this.imageWrapper.style.height = this.height + "px",
  16552. this.imageWrapper.classList.remove("hidden"),
  16553. e()
  16554. }
  16555. o.enqueue({
  16556. href: i,
  16557. responseType: "arraybuffer"
  16558. }).then(function(e) {
  16559. var t = new Uint8Array(e)
  16560. , i = new Blob([t])
  16561. , r = new window.Image;
  16562. r.addEventListener("load", n.bind(this));
  16563. var o = URL.createObjectURL(i);
  16564. r.src = o
  16565. }
  16566. .bind(this), t)
  16567. }
  16568. .bind(this))
  16569. }
  16570. ,
  16571. t.exports = n
  16572. }
  16573. ).call(this, "/js/tag/Media/Image.js")
  16574. }
  16575. , {
  16576. "../../settings": 166,
  16577. "../../util/logger": 189,
  16578. "./EmbedlyQueue": 127,
  16579. "./MediaEvent": 131,
  16580. events: 202
  16581. }],
  16582. 129: [function(e, t, i) {
  16583. "use strict";
  16584. function n(e) {
  16585. this.label = e.label,
  16586. this.href = e.url,
  16587. this.type = this.updateLinkForType(),
  16588. this.domElement = null,
  16589. this.id = c++
  16590. }
  16591. var r = e("./LinkType")
  16592. , o = e("./MediaEvent")
  16593. , a = e("../../util/browser")
  16594. , s = e("../../analytics")
  16595. , l = e("events").EventEmitter
  16596. , c = 0;
  16597. n.prototype = Object.create(l.prototype),
  16598. n.prototype.updateLinkForType = function() {
  16599. function e(e) {
  16600. var t = new RegExp("[#&?]start=([^#&?]*)")
  16601. , i = t.exec(e);
  16602. return i[1]
  16603. }
  16604. function t(e) {
  16605. return e + "&play=1"
  16606. }
  16607. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16608. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16609. r.NAVIGATION) : (this.href = t(this.href),
  16610. r.MODEL) : r.EXT_LINK
  16611. }
  16612. ;
  16613. var h = {};
  16614. n.prototype.createDomElement = function() {
  16615. function e(e) {
  16616. switch (e.stopPropagation(),
  16617. h[this.id] = !0,
  16618. s.trackAlways("click_tag_link", {
  16619. link_type: this.type,
  16620. link_count: c,
  16621. links_clicked: Object.keys(h).length
  16622. }),
  16623. this.type) {
  16624. case r.MODEL:
  16625. window.location.replace(this.href);
  16626. break;
  16627. case r.EXT_LINK:
  16628. window.open(this.href, "_blank")
  16629. }
  16630. this.emit(o.LINK_CLICK, {
  16631. type: this.type,
  16632. url: this.href
  16633. })
  16634. }
  16635. if (this.domElement = document.createElement("a"),
  16636. this.domElement.classList.add("tag-link"),
  16637. this.domElement.textContent = this.label,
  16638. this.type === r.EXT_LINK) {
  16639. this.domElement.textContent += " ";
  16640. var t = document.createElement("i");
  16641. t.classList.add("icon-ext-link"),
  16642. t.title = "Link to external web site",
  16643. this.domElement.appendChild(t)
  16644. }
  16645. return this.domElement.addEventListener("click", e.bind(this)),
  16646. this.domElement
  16647. }
  16648. ,
  16649. t.exports = n
  16650. }
  16651. , {
  16652. "../../analytics": 4,
  16653. "../../util/browser": 182,
  16654. "./LinkType": 130,
  16655. "./MediaEvent": 131,
  16656. events: 202
  16657. }],
  16658. 130: [function(e, t, i) {
  16659. "use strict";
  16660. t.exports = {
  16661. NAVIGATION: "navigation",
  16662. MODEL: "model",
  16663. EXT_LINK: "ext-link"
  16664. }
  16665. }
  16666. , {}],
  16667. 131: [function(e, t, i) {
  16668. "use strict";
  16669. t.exports = Object.freeze({
  16670. LINK_CLICK: "mtmedia.link",
  16671. IMAGE_LOADED: "mtmedia.image.loaded",
  16672. IMAGE_OPENING: "mtmedia.image.opening",
  16673. IMAGE_OPENED: "mtmedia.image.opened",
  16674. IMAGE_CLOSING: "mtmedia.image.closing",
  16675. IMAGE_CLOSED: "mtmedia.image.closed",
  16676. VIDEO_START: "mtmedia.video.start",
  16677. VIDEO_PAUSE: "mtmedia.video.pause",
  16678. VIDEO_ENDED: "mtmedia.video.end"
  16679. })
  16680. }
  16681. , {}],
  16682. 132: [function(e, t, i) {
  16683. "use strict";
  16684. t.exports = Object.freeze({
  16685. maxEmbedWidth: 350,
  16686. defaultAspectRatio: .75
  16687. })
  16688. }
  16689. , {}],
  16690. 133: [function(e, t, i) {
  16691. "use strict";
  16692. t.exports = Object.freeze({
  16693. TEXT: "text",
  16694. LINK: "link",
  16695. IMAGE: "photo",
  16696. VIDEO: "video",
  16697. RICH: "rich"
  16698. })
  16699. }
  16700. , {}],
  16701. 134: [function(e, t, i) {
  16702. "use strict";
  16703. function n(e) {
  16704. this.capabilities = {
  16705. links: {
  16706. enable: e.supportLinks,
  16707. keepLabels: e.keepLinkLabels
  16708. }
  16709. }
  16710. }
  16711. var r = e("./DescriptionChunkType");
  16712. n.prototype.parse = function(e, t) {
  16713. var i = []
  16714. , n = e.split("[").map(function(e, t) {
  16715. return 0 === t ? e : "[" + e
  16716. });
  16717. return n.forEach(function(e) {
  16718. var n = this.findMarkdown(e);
  16719. if (n) {
  16720. if (n.url.indexOf("javascript:") !== -1)
  16721. return;
  16722. this.addLinkChunk(i, n, t),
  16723. this.addTextChunk(i, e.slice(n.markdown.length))
  16724. } else
  16725. this.addTextChunk(i, e)
  16726. }
  16727. .bind(this)),
  16728. i
  16729. }
  16730. ,
  16731. n.prototype.findMarkdown = function(e) {
  16732. var t = /\[([^\]]*)\]\((.*)\)/
  16733. , i = e.match(t);
  16734. if (i) {
  16735. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16736. 0 !== r); )
  16737. o++;
  16738. var a = n.length - o;
  16739. return {
  16740. markdown: i[0].substring(0, i[0].length - a),
  16741. label: i[1],
  16742. url: i[2].substring(0, o)
  16743. }
  16744. }
  16745. }
  16746. ,
  16747. n.prototype.addTextChunk = function(e, t) {
  16748. 0 !== t.length && e.push({
  16749. type: r.TEXT,
  16750. text: t
  16751. })
  16752. }
  16753. ,
  16754. n.prototype.addLinkChunk = function(e, t) {
  16755. if (!this.capabilities.links.enable)
  16756. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16757. var i = {
  16758. label: t.label,
  16759. url: t.url
  16760. };
  16761. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16762. e.push({
  16763. type: r.LINK,
  16764. link: i
  16765. })
  16766. }
  16767. ,
  16768. t.exports = n
  16769. }
  16770. , {
  16771. "./DescriptionChunkType": 133
  16772. }],
  16773. 135: [function(e, t, i) {
  16774. (function(i) {
  16775. "use strict";
  16776. var n = e("../util/logger")
  16777. , r = new n(i)
  16778. , o = {
  16779. parseIdsFromChunkName: function(e, t) {
  16780. t.floorId = o.parseFloor(e),
  16781. t.roomId = o.parseRoom(e)
  16782. },
  16783. parseFloor: function(e) {
  16784. var t = e.match(/_group([0-9]+)/);
  16785. if (!t)
  16786. return 0;
  16787. try {
  16788. return parseInt(t[1], 10)
  16789. } catch (e) {
  16790. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16791. 0
  16792. }
  16793. },
  16794. parseRoom: function(e) {
  16795. var t = e.match(/_sub([0-9]+)/);
  16796. if (!t)
  16797. return -1;
  16798. try {
  16799. return parseInt(t[1], 10)
  16800. } catch (e) {
  16801. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16802. 0
  16803. }
  16804. }
  16805. };
  16806. t.exports = o
  16807. }
  16808. ).call(this, "/js/model/Chunks.js")
  16809. }
  16810. , {
  16811. "../util/logger": 189
  16812. }],
  16813. 136: [function(e, t, i) {
  16814. (function(i) {
  16815. "use strict";
  16816. function n(e) {
  16817. s.call(this),
  16818. this.model = e,
  16819. this.exploded = !1
  16820. }
  16821. var r = e("../objects/Floor")
  16822. , o = (e("../settings"),
  16823. e("../util/logger"))
  16824. , a = e("../util/transitions")
  16825. , s = e("../util/IndexedCollection")
  16826. , l = e("../util/common")
  16827. , c = e("../util/easing");
  16828. new o(i);
  16829. l.inherit(n, s),
  16830. n.prototype.add = function(e) {
  16831. s.prototype.add.call(this, e),
  16832. this.model.add(e)
  16833. }
  16834. ,
  16835. n.prototype.getIndex = function(e) {
  16836. return e.floorIndex
  16837. }
  16838. ,
  16839. n.prototype.build = function() {
  16840. this.list.forEach(function(e) {
  16841. e.build()
  16842. })
  16843. }
  16844. ,
  16845. n.prototype.size = function() {
  16846. return this.length
  16847. }
  16848. ,
  16849. n.prototype.sort = function() {
  16850. s.prototype.sort.call(this, function(e, t) {
  16851. return e.floorIndex - t.floorIndex
  16852. })
  16853. }
  16854. ,
  16855. n.prototype.nextFloor = function(e, t) {
  16856. return this.index[e.floorIndex + t] || null
  16857. }
  16858. ,
  16859. n.prototype.getFloorAtPoint = function(e) {
  16860. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16861. var r = this.list[n]
  16862. , o = r.distanceToPoint(e);
  16863. (!t || i > o) && (i = o,
  16864. t = r)
  16865. }
  16866. return t
  16867. }
  16868. ,
  16869. n.prototype.getOrMakeFloor = function(e) {
  16870. var t = this.index[e];
  16871. return t || (t = new r(this.model,e),
  16872. this.add(t)),
  16873. t
  16874. }
  16875. ,
  16876. n.prototype.hide = function() {
  16877. this.list.forEach(function(e) {
  16878. e.hide()
  16879. })
  16880. }
  16881. ,
  16882. n.prototype.show = function() {
  16883. this.list.forEach(function(e) {
  16884. e.show()
  16885. })
  16886. }
  16887. ,
  16888. n.prototype.names = function() {
  16889. return this.list.reduce(function(e, t) {
  16890. return e.concat(t.name)
  16891. }, [])
  16892. }
  16893. ,
  16894. n.prototype.toggleExplodeHorizontal = function() {
  16895. function e(e, t) {
  16896. r.copy(e.position),
  16897. e.position.x = i[e.floorIndex] * t,
  16898. e.position.y = 1 * e.floorIndex * t,
  16899. r.sub(e.position).multiplyScalar(-1),
  16900. e.panos.forEach(function(e) {
  16901. e.translate(r)
  16902. })
  16903. }
  16904. var t, i = [], n = 0;
  16905. this.list.forEach(function(e, r, o) {
  16906. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16907. n += t,
  16908. i[r] = n
  16909. }),
  16910. i = i.map(function(e) {
  16911. return e - n / 2
  16912. });
  16913. var r = this.list[0].position.clone();
  16914. this.exploded ? this.list.forEach(function(t) {
  16915. a.start(function(i) {
  16916. e(t, 1 - i)
  16917. }, 1500, null, 0, c.easeOutExpo)
  16918. }) : this.list.forEach(function(t) {
  16919. a.start(function(i) {
  16920. e(t, i)
  16921. }, 1500, null, 0, c.easeOutExpo)
  16922. }),
  16923. this.exploded = !this.exploded
  16924. }
  16925. ,
  16926. n.prototype.toggleExplodeVertical = function() {
  16927. function e(e, i) {
  16928. var n = n.copy(e.position);
  16929. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16930. n.sub(e.position).multiplyScalar(-1),
  16931. e.panos.forEach(function(e) {
  16932. e.translate(n)
  16933. })
  16934. }
  16935. var t = this.model.size;
  16936. this.list[0].position.clone();
  16937. this.exploded ? this.list.forEach(function(t) {
  16938. a.start(function(i) {
  16939. e(t, 1 - i)
  16940. }, 1500, null, 0, c.easeOutExpo)
  16941. }) : this.list.forEach(function(t) {
  16942. a.start(function(i) {
  16943. e(t, i)
  16944. }, 1500, null, 0, c.easeOutExpo)
  16945. }),
  16946. this.exploded = !this.exploded
  16947. }
  16948. ,
  16949. t.exports = n
  16950. }
  16951. ).call(this, "/js/model/FloorCollection.js")
  16952. }
  16953. , {
  16954. "../objects/Floor": 146,
  16955. "../settings": 166,
  16956. "../util/IndexedCollection": 175,
  16957. "../util/common": 185,
  16958. "../util/easing": 186,
  16959. "../util/logger": 189,
  16960. "../util/transitions": 195
  16961. }],
  16962. 137: [function(e, t, i) {
  16963. (function(i) {
  16964. "use strict";
  16965. function n() {
  16966. c.call(this)
  16967. }
  16968. var r = e("../settings")
  16969. , o = e("../util/logger")
  16970. , a = e("../enum/Viewmode")
  16971. , s = e("../objects/Snapshot")
  16972. , l = (e("../util/math"),
  16973. e("../util/common"))
  16974. , c = e("../util/IndexedCollection")
  16975. , h = new o(i);
  16976. l.inherit(n, c),
  16977. n.prototype.getImage = function(e) {
  16978. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16979. }
  16980. ,
  16981. n.prototype.filterByModesAndReel = function(e, t) {
  16982. for (var i = [], n = 0; n < t.length; n += 1) {
  16983. var r = t[n]
  16984. , o = this.index[r.sid];
  16985. o && i.push(o)
  16986. }
  16987. var s = e[a.DOLLHOUSE]
  16988. , l = e[a.FLOORPLAN];
  16989. i = i.filter(function(e) {
  16990. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16991. return !0;
  16992. var t;
  16993. try {
  16994. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16995. } catch (e) {
  16996. return h.debug(e.message),
  16997. !1
  16998. }
  16999. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17000. }),
  17001. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17002. this.list = i,
  17003. this.reIndex()
  17004. }
  17005. ,
  17006. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17007. if (0 === this.list.length)
  17008. return [];
  17009. var locations = [];
  17010. var deal = (info, container)=>{
  17011. var src = info.thumbnail_signed_src,
  17012. o = info.name || "";
  17013. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17014. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17015. let a = panos.get(info.metadata.scan_id);
  17016. if (a && !a.isAligned()) return
  17017. }
  17018. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17019. if (cameraMode === a.MESH) return
  17020. if(window.isLocal)src = manage.dealURL(src)
  17021. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17022. var l = {
  17023. cameraMode: cameraMode,
  17024. position: info.metadata.camera_position,
  17025. quaternion: info.metadata.camera_quaternion,
  17026. zoom: info.metadata.zoom,
  17027. panoId: info.metadata.scan_id,
  17028. orthoZoom: info.metadata.ortho_zoom,
  17029. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17030. thumbUrl: src,
  17031. name: n.filterImageName(o),
  17032. sid: info.sid
  17033. }
  17034. var item = new s(l);
  17035. item.momentTour = info.momentTour
  17036. item.dontRot = info.dontRot
  17037. item.rotTime = info.rotTime
  17038. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17039. container.push(item)
  17040. return item
  17041. }
  17042. }
  17043. this.list.forEach(image=>{
  17044. if(image.images){
  17045. var folder = $.extend({}, image )
  17046. folder.heroLocations = [];
  17047. image.images.list.forEach(child=>{
  17048. deal(child, folder.heroLocations);
  17049. })
  17050. folder.musicInfo = folder.musicInfo || {}
  17051. locations.push(folder)
  17052. delete folder.images;
  17053. delete folder.locations;
  17054. }else{
  17055. var item = deal(image, locations);
  17056. }
  17057. })
  17058. return locations
  17059. }
  17060. ,
  17061. n.prototype.getIndex = function(e) {
  17062. return e.sid
  17063. }
  17064. ,
  17065. n.filterImageName = function(e) {
  17066. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17067. }
  17068. ,
  17069. t.exports = n
  17070. }
  17071. ).call(this, "/js/model/ImageCollection.js")
  17072. }
  17073. , {
  17074. "../enum/Viewmode": 51,
  17075. "../objects/Snapshot": 153,
  17076. "../settings": 166,
  17077. "../util/IndexedCollection": 175,
  17078. "../util/common": 185,
  17079. "../util/logger": 189,
  17080. "../util/math": 190
  17081. }],
  17082. 138: [function(e, t, i) {
  17083. (function(i) {
  17084. "use strict";
  17085. function n() {
  17086. u.call(this)
  17087. }
  17088. var r = e("../label/Label")
  17089. , o = e("../settings")
  17090. , a = e("../util/logger")
  17091. , s = e("../util/math")
  17092. , l = e("../util/ajax")
  17093. , c = e("./RoomCollection")
  17094. , h = e("../util/common")
  17095. , u = e("../util/IndexedCollection");
  17096. new a(i);
  17097. h.inherit(n, u),
  17098. n.prototype.getIndex = function(e) {
  17099. return e.labelId
  17100. }
  17101. ,
  17102. n.prototype.associateWithRooms = function(e) {
  17103. this.forEach(function(t) {
  17104. e.forEach(function(e) {
  17105. e.roomId === t.roomId && (t.room = e)
  17106. })
  17107. })
  17108. }
  17109. ,
  17110. n.prototype.createFromLabelData = function(e) {
  17111. e.forEach(function(e) {
  17112. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17113. t = c.generateRoomId(e.floorId, t);
  17114. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17115. i.position = s.convertWorkshopVector(i.position),
  17116. this.add(i),
  17117. i.build()
  17118. }
  17119. .bind(this))
  17120. }
  17121. ,
  17122. n.prototype.load = function(e, t) {
  17123. return l.get(e, {
  17124. responseType: "json",
  17125. auth: t ? o.authorizationHeader : null
  17126. }).done(function(e) {
  17127. var t = [];
  17128. for (var i in e) {
  17129. var n = e[i];
  17130. t.push(n)
  17131. }
  17132. this.createFromLabelData(t)
  17133. }
  17134. .bind(this))
  17135. }
  17136. ,
  17137. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17138. var t = -1;
  17139. if (e) {
  17140. if(typeof e == 'number'){//add
  17141. t = parseInt(e)
  17142. }else{
  17143. var i = e.split("_");
  17144. t = parseInt(i[0])
  17145. }
  17146. }
  17147. return t
  17148. },
  17149. t.exports = n
  17150. }
  17151. ).call(this, "/js/model/LabelCollection.js")
  17152. }
  17153. , {
  17154. "../label/Label": 90,
  17155. "../settings": 166,
  17156. "../util/IndexedCollection": 175,
  17157. "../util/ajax": 181,
  17158. "../util/common": 185,
  17159. "../util/logger": 189,
  17160. "../util/math": 190,
  17161. "./RoomCollection": 141
  17162. }],
  17163. 139: [function(e, t, i) {
  17164. (function(i) {
  17165. "use strict";
  17166. function n(e, t) {
  17167. o.Object3D.call(this)
  17168. this.sid = window.number;//t.sid,
  17169. this.data = t,
  17170. this.options = e,
  17171. this.urls = new s(e.urlFiles),
  17172. this.isPublic = void 0 !== t.is_public && t.is_public,
  17173. //创建heroLocations
  17174. this.images = new _(this),
  17175. this.images.extend(t.images),
  17176. this.images.forEach((info)=>{
  17177. if(info.locations){
  17178. info.images = new _(this);
  17179. info.images.extend(info.locations)
  17180. }
  17181. })
  17182. this.heroLocations = []
  17183. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17184. this.outdoorPanoLocations = [],
  17185. this.floors = new d(this),
  17186. this.floorsEnabled = void 0 === e.floors || e.floors,
  17187. this.changingFloor = !1,
  17188. this.chunks = [],
  17189. this.panos = new A,
  17190. this.colliders = [],
  17191. this.loadPanosPromise = null,
  17192. this.loadMeshTexturesPromise = null,
  17193. this.auxDataPromise = null,
  17194. this.meshTexturesLoaded = !1,
  17195. this.meshTextures = [],
  17196. this.tags = {},
  17197. this.tagsShown = !1,
  17198. this.shouldShowtags = !1,
  17199. this.has360Views = !1,
  17200. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17201. this.supportedModes = {},
  17202. this.supportedModes[c.PANORAMA] = !0,
  17203. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17204. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17205. this.supportedModes[c.TRANSITIONING] = !0,
  17206. this.supportsTiles = this.configureTiling(),
  17207. // this.supportsVR = t.is_vr,
  17208. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17209. this.mode = c.DOLLHOUSE,
  17210. this.size = null,
  17211. this.center = null,
  17212. this.boundingBox = new o.Box3,
  17213. this.currentFloor = null,
  17214. this.allFloorsVisible = !0,
  17215. this.projectedPano0 = null,
  17216. this.projectedPano1 = null,
  17217. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17218. this.addFloor(new u(this,t,e.trim()))
  17219. }
  17220. .bind(this)),
  17221. this.waitQueue = [],
  17222. this.on("load", function(e) {
  17223. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17224. return !e.isLoadedCallback()
  17225. }),
  17226. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17227. }
  17228. .bind(this)),
  17229. this.setupCustomProperties()
  17230. this.hots = {};
  17231. }
  17232. function r() {
  17233. try {
  17234. var e = document.createElement("canvas")
  17235. , t = e.getContext("webgl");
  17236. t || (t = e.getContext("experimental-webgl"));
  17237. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17238. return i
  17239. } catch (e) {
  17240. return 0
  17241. }
  17242. }
  17243. var o = e("three")
  17244. , a = e("../util/ajax")
  17245. , s = e("../util/ModelUrls")
  17246. , l = e("../objects/BoundingTextureSkybox")
  17247. , c = e("../enum/Viewmode")
  17248. , h = e("../enum/RenderOrder")
  17249. , u = (e("../enum/AlignmentType"),
  17250. e("../objects/Floor"))
  17251. , d = e("./FloorCollection")
  17252. , p = e("../objects/Chunk")
  17253. , f = (e("../objects/Room"),
  17254. e("../objects/Snapshot"),
  17255. e("../label/Label"),
  17256. e("../util/math"),
  17257. e("../settings"))
  17258. ,ss = e("../shaders")
  17259. , g = e("../util/logger")
  17260. , m = e("../tag/tag")
  17261. , v = (e("../tag/tagManager"),
  17262. e("../objects/Panorama"))
  17263. , A = e("../util/PanoramaCollection")
  17264. , y = e("../loaders/ModelLoader")
  17265. , C = e("../loaders/ModelTextureLoader")
  17266. , I = e("../loaders/SweepDataLoader")
  17267. , E = e("../util/transitions")
  17268. , b = e("../util/common")
  17269. , es = e("../util/easing")
  17270. ,lerp = e("../util/lerp")
  17271. ,tex = e("../util/texture")
  17272. , w = e("./../util/browser")
  17273. , _ = e("./ImageCollection")
  17274. , T = e("./RoomCollection")
  17275. , x = e("./LabelCollection")
  17276. , S = e("./Chunks")
  17277. , M = e("./../util/showcase")
  17278. , R = e("../exception/BasicException")
  17279. , P = (e("../constants")
  17280. ,e("events").EventEmitter)
  17281. //,Hot = e("hot")
  17282. , O = new g(i);
  17283. n.prototype = Object.create(o.Object3D.prototype),
  17284. b.extend(n, P),
  17285. n.prototype.setupCustomProperties = function() {
  17286. var e = f.modelAlpha;
  17287. Object.defineProperty(this, "alpha", {
  17288. get: function() {
  17289. return e
  17290. },
  17291. set: function(t) {
  17292. e = t,
  17293. this.chunks.forEach(function(t) {
  17294. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17295. })
  17296. }
  17297. })
  17298. }
  17299. ,
  17300. n.prototype.configureTiling = function() {
  17301. var e = r();
  17302. if (e < 2048)
  17303. return !1;
  17304. O.warn("Max cube texture size: " + e);
  17305. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17306. var i = f.tiling.tilingFlagNames[t];
  17307. if ("1" === w.valueFromHash(i, null))
  17308. return !0;
  17309. if ("0" === w.valueFromHash(i, null))
  17310. return !1
  17311. }
  17312. //--------------------------------------------许钟文-------------------------------------------
  17313. //return true;
  17314. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17315. //--------------------------------------------e n d -------------------------------------------
  17316. }
  17317. ,
  17318. n.prototype.toggleAlpha = function() {
  17319. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17320. }
  17321. ,
  17322. n.prototype.load = function(e) {
  17323. var t = function() {
  17324. return $.when(this.loadPanos(), this.loadMesh())
  17325. }
  17326. , i = this.urls.init().then(t.bind(this));
  17327. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17328. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17329. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17330. }
  17331. ,
  17332. n.prototype.loadMesh = function() {
  17333. function e(e) {
  17334. O.error(e),
  17335. n.reject("loading-failed")
  17336. }
  17337. function t(e, t) {
  17338. n.notify(e, t)
  17339. }
  17340. function i(e, t) {
  17341. if (0 === e.length) {
  17342. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17343. r.supportedModes[c.DOLLHOUSE] = !1,
  17344. r.supportedModes[c.FLOORPLAN] = !1;
  17345. var i = new p({
  17346. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17347. });
  17348. i.material.visible = !1,
  17349. i.rotateX(-Math.PI / 2),
  17350. i.geometry.computeBoundingBox(),
  17351. e = [i]
  17352. }
  17353. e.forEach(function(e) {
  17354. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17355. r.addChunk(t, e)
  17356. }),
  17357. r.floors.sort(),
  17358. n.resolve(r)
  17359. }
  17360. var n = $.Deferred()
  17361. , r = this;
  17362. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17363. n.promise()
  17364. }
  17365. ,
  17366. n.prototype.loadMeshTextures = function() {
  17367. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17368. this.meshTexturesLoaded = !0
  17369. }
  17370. .bind(this)),
  17371. this.loadTexturesPromise)
  17372. }
  17373. ,
  17374. /* n.prototype.loadtags = function() {//xzw改
  17375. var e = $.Deferred();
  17376. if (!f.tags.enabled)
  17377. return e.resolve();
  17378. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17379. t = "data/" + this.sid + "/tags.json"
  17380. return a.get(t, {
  17381. responseType: "json",
  17382. auth: this.isPublic ? null : f.authorizationHeader
  17383. }).done(function(t) {
  17384. var i = 0
  17385. , n = 0;
  17386. for (var r in t) {
  17387. var o = t[r];
  17388. o.enabled && (n++,
  17389. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17390. i++))
  17391. }
  17392. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17393. e.resolve()
  17394. }
  17395. .bind(this)).fail(function() {
  17396. O.warn("Getting tags failed, not displaying tags."),
  17397. e.resolve()
  17398. }),
  17399. e
  17400. } */
  17401. n.prototype.shineHots = function(){ //xzw
  17402. E.trigger({
  17403. func: function(e) {
  17404. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17405. for(var i in this.hots){
  17406. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17407. }
  17408. }.bind(this),
  17409. cycling: true,
  17410. duration: 3000,
  17411. //easing: "easeInOutQuad",
  17412. name: "hotShine"
  17413. })
  17414. },
  17415. /* n.prototype.loadOverlays = function(overlays){
  17416. var overlays = window.data2 && window.data2.overlays
  17417. overlays && overlays.forEach((info)=>{
  17418. new Overlay(info)
  17419. })
  17420. Overlay.load()
  17421. }
  17422. */
  17423. n.prototype.loadhots = function() {//xzw
  17424. initHot(this)
  17425. var r = $.Deferred();
  17426. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17427. return a.get(t, {
  17428. responseType: "json",
  17429. auth: this.isPublic ? null : f.authorizationHeader
  17430. }).done(function(e) {
  17431. window.data2 = e;
  17432. this.roomLabels = []
  17433. if(!e){
  17434. console.error("data2 is null")
  17435. }else{
  17436. g_data2 = hotMatcher(e);
  17437. this.hotsCount = 0;
  17438. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17439. if(e.hots){
  17440. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17441. sids.forEach((sid)=>{
  17442. e.hots[sid].sid = sid
  17443. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17444. })
  17445. }
  17446. if(e.overlays){
  17447. e.overlays.forEach((info)=>{
  17448. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17449. new Hot(info, 'byOverlay')
  17450. })
  17451. }
  17452. Hot.createHotList();
  17453. Hot.startLoad()
  17454. if(DATA.roomLabels){
  17455. DATA.roomLabels.forEach((data)=>{
  17456. this.roomLabels.push(new RoomLabel(data))
  17457. })
  17458. }
  17459. g_index = w.valueFromHash("m");
  17460. }
  17461. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17462. /* var dataJsPromise = $.Deferred();
  17463. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17464. a.get(dataJsUrl,{
  17465. responseType: "json",
  17466. auth: this.isPublic ? null : f.authorizationHeader
  17467. }).done(function(data) {
  17468. window.hotData = data;
  17469. this.createHotItem(data, this.hots);
  17470. for(let i in this.hots){//add
  17471. data[i] && this.hots[i].initStyleImg(data[i]);
  17472. }
  17473. dataJsPromise.resolve();
  17474. }.bind(this)).fail(function(){
  17475. console.log('Data.js is empty');
  17476. dataJsPromise.resolve();
  17477. }) */
  17478. r.resolve();
  17479. }.bind(this)).fail(function() {
  17480. console.log('没有热点');
  17481. r.resolve()
  17482. }),
  17483. r
  17484. }
  17485. ,
  17486. n.prototype.loadPanos = function() {
  17487. if (this.loadPanosPromise)
  17488. return this.loadPanosPromise;
  17489. var e = new I(this);
  17490. return this.loadPanosPromise = e.load().then(function(e) {
  17491. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17492. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17493. else console.log(e.uuid)
  17494. }
  17495. .bind(this))),
  17496. this.panos.extend(e.map(function(e) {
  17497. return new v(this,e.uuid,e,this.supportsTiles)
  17498. }
  17499. .bind(this))),
  17500. this.panos.forEach(function(e) {
  17501. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17502. var i = this.panos.get(t);
  17503. i && this.panos.setNeighbour(e, i, !0)
  17504. }
  17505. .bind(this)),
  17506. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17507. }
  17508. .bind(this)),
  17509. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17510. this.supportedModes[c.PANORAMA] = !1),
  17511. $.when(this)
  17512. }
  17513. .bind(this)),
  17514. this.loadPanosPromise
  17515. }
  17516. ,
  17517. n.prototype.loadHighlightReel = function() {//xzw
  17518. var e = $.Deferred()
  17519. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17520. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17521. return a.get(t, {
  17522. responseType: "json",
  17523. auth: this.isPublic ? null : f.authorizationHeader
  17524. }).done(function(t) {
  17525. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17526. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17527. e.resolve()
  17528. }
  17529. .bind(this)).fail(function() {
  17530. O.warn("Getting highlight reel failed, no highlights available"),
  17531. e.resolve()
  17532. }),
  17533. e
  17534. }
  17535. ,
  17536. n.prototype.waitForLoad = function(e, t) {
  17537. t() || (this.waitQueue.push({
  17538. object: e,
  17539. isLoadedCallback: t
  17540. }),
  17541. 1 === this.waitQueue.length && this.emit("waiting"))
  17542. }
  17543. ,
  17544. n.prototype.hide = function() {
  17545. this.floors.hide()
  17546. }
  17547. ,
  17548. n.prototype.show = function() {
  17549. this.floors.show()
  17550. }
  17551. ,
  17552. n.prototype.floorNames = function() {
  17553. return this.floors.names()
  17554. }
  17555. ,
  17556. n.prototype.warpDestFloors = function(e, t) {
  17557. if (!e || this.floors.length !== e.length)
  17558. return void this.toggleAllFloors(!0);
  17559. var i = e.findIndex(function(e) {
  17560. return e
  17561. }
  17562. .bind(this));
  17563. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17564. }
  17565. ,
  17566. n.prototype.setFloor = function(e, t, i) {
  17567. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17568. this.allFloorsVisible = !1,
  17569. this._setFloor(e, t, i)
  17570. }
  17571. ,
  17572. n.prototype.toggleAllFloors = function(e) {
  17573. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17574. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17575. this._setFloor(this.currentFloor)
  17576. }
  17577. ,
  17578. n.prototype._setFloor = function(e, t, i) {
  17579. t = t || this.mode,
  17580. this.emit("floor.changed", e, t, this.currentFloor),
  17581. this.currentFloor = e;
  17582. var n;
  17583. if (t === c.PANORAMA) {
  17584. if (this.show(),
  17585. this.shouldShowtags && this.tagsShown)
  17586. for (n in this.tags)
  17587. this.tags[n].show(f.showFloorDuration)
  17588. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17589. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17590. }
  17591. .bind(this)),
  17592. this.shouldShowtags && this.tagsShown))
  17593. for (n in this.tags) {
  17594. var r = this.tags[n];
  17595. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17596. }
  17597. var o = this
  17598. , a = e;
  17599. E.start(function() {}, f.showFloorDelay, function() {
  17600. o.floors.forEach(function(e) {
  17601. e.chunks.forEach(function(t) {
  17602. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17603. })
  17604. })
  17605. }
  17606. .bind(this))
  17607. }
  17608. ,
  17609. n.prototype.toggleExplode = function() {
  17610. this.floors.toggleExplodeHorizontal()
  17611. }
  17612. ,
  17613. n.prototype.toggleExplodeUp = function() {
  17614. this.floors.toggleExplodeVertical()
  17615. }
  17616. ,
  17617. n.prototype.nextFloor = function(e) {
  17618. return this.floors.nextFloor(this.currentFloor, e)
  17619. }
  17620. ,
  17621. n.prototype.addFloor = function(e) {
  17622. this.floors.add(e)
  17623. }
  17624. ,
  17625. n.prototype.getFloorAtPoint = function(e) {
  17626. return this.floors.getFloorAtPoint(e)
  17627. }
  17628. ,
  17629. n.prototype.getTagBySid = function(e) {
  17630. return this.tags[e]
  17631. }
  17632. ,
  17633. n.prototype.addChunk = function(e, t) {
  17634. this.floors.getOrMakeFloor(e).addChunk(t),
  17635. this.chunks.push(t)
  17636. }
  17637. ,
  17638. n.prototype.setMode = function(e) {
  17639. if (!this.supportedModes[e])
  17640. throw new R("Mode not supported for this model: " + e);
  17641. this.mode = e;
  17642. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17643. this.chunks.forEach(function(t) {
  17644. t.setMode(e)
  17645. })
  17646. }
  17647. ,
  17648. n.prototype.build = function() {
  17649. this.heroLocations = this.images.getHeroLocations(this.panos);
  17650. var e = function() {
  17651. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17652. }
  17653. .bind(this)();
  17654. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17655. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17656. }
  17657. .bind(this)) || e,
  17658. null === this.heroImage && O.warn("No hero image defined."),
  17659. this.currentFloor = this.floors.last(),
  17660. this.floors.build(),
  17661. this.colliders = this.floors.reduce(function(e, t) {
  17662. return e.concat(t.collider.children)
  17663. }, []),
  17664. this.panos.forEach(function(e) {
  17665. e.build1(),
  17666. e.on("enter", function() {
  17667. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17668. }
  17669. .bind(this))
  17670. }
  17671. .bind(this)),
  17672. this.panos.forEach(function(e) {
  17673. e.build2()
  17674. }),
  17675. this.floors.forEach(function(e) {
  17676. this.boundingBox.union(e.boundingBox)
  17677. }
  17678. .bind(this)),
  17679. this.size = this.boundingBox.size(),
  17680. this.center = this.boundingBox.center(),
  17681. this.floors.forEach(function(e) {
  17682. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17683. }
  17684. .bind(this)),
  17685. this.panos.populate_path_graph(),
  17686. this.skybox = new l(this.boundingBox),
  17687. this.skybox.matrixWorldNeedsUpdate = !0,
  17688. this.add(this.skybox);
  17689. setTimeout(function() {
  17690. //this.hotsCount && this.shineHots()
  17691. Hot.beginShineHot()
  17692. }
  17693. .bind(this), 1300)
  17694. //add-----
  17695. {
  17696. let maxCount = browser.isMobile() ? 200000 : 400000
  17697. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17698. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17699. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17700. if(c > maxCount){ //防止加载时间过长,分批计算
  17701. console.log('hot分批setVisiblePanos')
  17702. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17703. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17704. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17705. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17706. if(noVisiHots.length){
  17707. let i = 0
  17708. let hotVisiInterval = setInterval(()=>{
  17709. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17710. i++;
  17711. if(i>=noVisiHots.length){
  17712. clearInterval(hotVisiInterval)
  17713. }
  17714. }, dur)
  17715. }
  17716. }
  17717. }
  17718. //---------
  17719. this.createFloorLogo()
  17720. return O.debug("Done building model"),
  17721. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17722. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17723. this.buildRooms(),
  17724. this.labels.associateWithRooms(this.rooms),
  17725. $.when(this)
  17726. }
  17727. ,
  17728. n.prototype.createFloorLogo = function(){
  17729. console.log('createFloorLogo')
  17730. if(this.floorLogos || !settings.floorlogoURL)return;
  17731. var url = settings.floorlogoURL
  17732. var map = tex.load(url);//可以追加done
  17733. this.floorLogos = [];
  17734. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17735. var material = new o.MeshBasicMaterial({
  17736. opacity:0,
  17737. map:map,
  17738. side: o.DoubleSide,
  17739. transparent: !0,
  17740. depthWrite: !1,
  17741. depthTest:false//改 在chunk\skybox外也可看到
  17742. });
  17743. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17744. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17745. //logo.scale.set(s,s,s);
  17746. logo.position.set(0,-1.5,0);
  17747. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17748. logo.renderOrder = 100;//cover the videoSkybox
  17749. //logo.layers.set(0)
  17750. this.add(logo);
  17751. this.floorLogos.push(logo);
  17752. }
  17753. this.floorLogos[1].visible = false;
  17754. }
  17755. n.prototype.adjustfloorLogoHeight = function(o){
  17756. var h = player.currentPano.floorPosition.y + 0.01;
  17757. this.floorLogos[1].position.setY(h);
  17758. this.floorLogos[0].position.setY(h);
  17759. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17760. },
  17761. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17762. if(!this.floorLogos) return;
  17763. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17764. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17765. if(!o.dur){//立刻
  17766. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17767. this.floorLogos[o.index].material.opacity = o.opa;
  17768. }else{
  17769. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17770. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17771. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17772. }
  17773. },
  17774. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17775. var lastQ, lastP;
  17776. var equals = function(v1, v2, min){
  17777. return Math.abs(v1-v2) < min
  17778. }
  17779. var isSame = function(now, last, k){//如果和上次相同就不改变
  17780. if(!last)return false;
  17781. var R = k.sceneRenderer;
  17782. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17783. //暂时:
  17784. var min = 0.0008
  17785. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17786. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17787. return same;
  17788. }
  17789. return function(Q, k){
  17790. if(!Q)return;
  17791. /* if(Config.ifFish && window.lowFPS){
  17792. this.fLCompute++;
  17793. if(R.AFPS < 38){
  17794. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17795. else if(k.flying && k.fLCompute%2 !=1) return;
  17796. k.fLCompute %= 4;
  17797. }else if(R.AFPS < 45){
  17798. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17799. else if(k.flying && k.fLCompute%2 !=1) return;
  17800. k.fLCompute %= 6;
  17801. }else{
  17802. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17803. //else if(k.flying && k.fLCompute%2 !=1) return;
  17804. k.fLCompute %= 2;
  17805. }
  17806. } */
  17807. var sameQ, sameP, quaternion, visible;
  17808. for(var i=0;i<2;i++){
  17809. var logo = this.floorLogos[i];
  17810. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17811. visible = true;
  17812. }
  17813. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17814. var c = k.cameraControls.activeControl;
  17815. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17816. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17817. for(var i=0;i<2;i++){
  17818. var logo = this.floorLogos[i];
  17819. if(!sameQ){
  17820. if(!quaternion){
  17821. var a = new THREE.Vector3(0,0,-1);
  17822. a.applyQuaternion(Q);
  17823. a.setY(0);
  17824. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17825. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17826. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17827. quaternion.multiply(a);
  17828. }
  17829. logo.quaternion.copy(quaternion);
  17830. }
  17831. }
  17832. }
  17833. }()
  17834. n.prototype.loadLabels = function() {//xzw
  17835. this.labels = new x(this);
  17836. var e = $.Deferred();
  17837. //加载俯视图的标签 注释这个备注就会加载
  17838. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17839. window.DATA.showingLabels ? this.showingLabels = true : '';
  17840. if (!this.showingLabels)
  17841. return e.resolve();
  17842. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17843. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17844. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17845. O.warn("Getting labels failed, not displaying labels."),
  17846. e.resolve()
  17847. }),
  17848. e
  17849. }
  17850. ,
  17851. n.prototype.buildRooms = function() {
  17852. this.rooms = new T(this),
  17853. this.rooms.createFromChunks(this.chunks),
  17854. this.rooms.calcRoomBoundaries()
  17855. }
  17856. ,
  17857. n.prototype.updateProjectedPanos = function() {
  17858. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17859. }
  17860. ,
  17861. n.prototype.setProjectedPanos = function(e, t, i) {
  17862. void 0 !== i && null !== i || (i = !0),
  17863. i = !!i,
  17864. this.projectedPano0 = e,
  17865. this.projectedPano1 = t,
  17866. this.skybox.material.setProjectedPanos(e, t, i),
  17867. this.chunks.forEach(function(n) {
  17868. n.materialInside.setProjectedPanos(e, t, i)
  17869. })
  17870. }
  17871. ,
  17872. n.prototype.setSide = function(e) {
  17873. this.floors.forEach(function(t) {
  17874. t.collider.material.side = e
  17875. })
  17876. }
  17877. ,
  17878. n.prototype.heroCount = function() {
  17879. return this.heroLocations ? this.heroLocations.length : 0
  17880. }
  17881. ,
  17882. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17883. if (e[0] < 0)
  17884. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17885. null;
  17886. if (this.heroCount() < 1)
  17887. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17888. null;
  17889. var t = this.heroLocations[e[0]];
  17890. if(t.heroLocations && e[1]!=void 0){
  17891. t = t.heroLocations[e[1]];
  17892. }
  17893. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17894. null) : t
  17895. }
  17896. ,
  17897. n.prototype.findPanoramicHero = function() {
  17898. for (var e in this.heroLocations)
  17899. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17900. return this.heroLocations[e];
  17901. return null
  17902. }
  17903. ,
  17904. n.prototype.listImagePanos = function() {
  17905. var e = []
  17906. , t = this;
  17907. return this.images.forEach(function(i) {
  17908. if (i.metadata && i.metadata.scan_id) {
  17909. var n = t.panos.get(i.metadata.scan_id);
  17910. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17911. }
  17912. }),
  17913. e
  17914. }
  17915. ,
  17916. n.prototype.fadePanoMarkers = function(e, t) {
  17917. this.panos.fadeMarkerOpacity(e, t)
  17918. }
  17919. ,
  17920. n.prototype.setSweepVisibility = function(e) {
  17921. this.panos.forEach(function(t) {
  17922. t.marker && (t.marker.visible = e)
  17923. })
  17924. }
  17925. ,
  17926. n.prototype.outsideAllowed = function() {
  17927. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17928. }
  17929. ,
  17930. t.exports = n
  17931. }
  17932. ).call(this, "/js/model/Model.js")
  17933. }
  17934. , {
  17935. "../constants": 8,
  17936. "../enum/AlignmentType": 17,
  17937. "../enum/RenderOrder": 42,
  17938. "../enum/Viewmode": 51,
  17939. "../exception/BasicException": 55,
  17940. "../label/Label": 90,
  17941. "../loaders/ModelLoader": 105,
  17942. "../loaders/ModelTextureLoader": 106,
  17943. "../loaders/SweepDataLoader": 107,
  17944. "../tag/tag": 123,
  17945. "../tag/tagManager": 124,
  17946. "../objects/BoundingTextureSkybox": 143,
  17947. "../objects/Chunk": 144,
  17948. "../objects/Floor": 146,
  17949. "../objects/Panorama": 148,
  17950. "../objects/Room": 150,
  17951. "../objects/Snapshot": 153,
  17952. "../settings": 166,
  17953. "../shaders": 167,
  17954. "../util/ModelUrls": 177,
  17955. "../util/PanoramaCollection": 178,
  17956. "../util/ajax": 181,
  17957. "../util/common": 185,
  17958. "../util/easing": 186,
  17959. "../util/lerp": 188,
  17960. "../util/logger": 189,
  17961. "../util/math": 190,
  17962. "../util/texture": 194,
  17963. "../util/transitions": 195,
  17964. "./../util/browser": 182,
  17965. "./../util/showcase": 193,
  17966. "./Chunks": 135,
  17967. "./FloorCollection": 136,
  17968. "./ImageCollection": 137,
  17969. "./LabelCollection": 138,
  17970. "./RoomCollection": 141,
  17971. events: 202,
  17972. three: 217,
  17973. "hot": "hot"
  17974. }],
  17975. 140: [function(e, t, i) {
  17976. "use strict";
  17977. function n() {
  17978. this.modelMap = {},
  17979. this.activeModel = null,
  17980. this.modelCount = 0,
  17981. this.tileDownloader = null,
  17982. this.panoRenderer = null
  17983. }
  17984. var r = (e("three"),
  17985. e("../util/common"))
  17986. , o = e("../exception/BasicException")
  17987. , a = e("../enum/ModelManagerEvents")
  17988. , s = e("../enum/PanoRendererEvents")
  17989. , l = e("events").EventEmitter;
  17990. n.prototype.init = function(e, t, i) {
  17991. this.tileDownloader = e,
  17992. this.panoRenderer = t,
  17993. this.qualityManager = i,
  17994. this.bindEvents()
  17995. }
  17996. ,
  17997. n.prototype.bindEvents = function() {
  17998. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17999. }
  18000. ,
  18001. n.prototype.onTileRendered = function(e, t, i, n) {}
  18002. ,
  18003. n.prototype.addModel = function(e) {
  18004. this.modelMap[e.sid] = e,
  18005. 0 === this.modelCount && this.activateModel(e.sid),
  18006. this.modelCount++,
  18007. this.emit(a.ModelAdded)
  18008. }
  18009. ,
  18010. n.prototype.getModel = function(e) {
  18011. return this.modelMap[e]
  18012. }
  18013. ,
  18014. n.prototype.activateModel = function(e) {
  18015. var t = this.modelMap[e];
  18016. if (!t)
  18017. throw new o("Tried to activate invalid model!");
  18018. var i = this.activeModel;
  18019. this.activeModel = t,
  18020. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18021. this.tileDownloader.setUrls(t.urls),
  18022. t.panos.forEach(function(e) {
  18023. e.attachToPanoRenderer(this.panoRenderer),
  18024. e.tileDownloader = this.tileDownloader,
  18025. e.qualityManager = this.qualityManager
  18026. }
  18027. .bind(this)),
  18028. this.emit(a.ActiveModelChanged, {
  18029. oldModel: i,
  18030. model: t
  18031. })
  18032. }
  18033. ,
  18034. n.prototype.getActiveModel = function() {
  18035. return this.activeModel
  18036. }
  18037. ,
  18038. r.extend(n, l),
  18039. t.exports = n
  18040. }
  18041. , {
  18042. "../enum/ModelManagerEvents": 33,
  18043. "../enum/PanoRendererEvents": 35,
  18044. "../exception/BasicException": 55,
  18045. "../util/common": 185,
  18046. events: 202,
  18047. three: 217
  18048. }],
  18049. 141: [function(e, t, i) {
  18050. (function(i) {
  18051. "use strict";
  18052. function n() {
  18053. s.call(this)
  18054. }
  18055. var r = e("../objects/Room")
  18056. , o = (e("../settings"),
  18057. e("../util/logger"))
  18058. , a = (e("../util/transitions"),
  18059. e("../util/easing"),
  18060. e("../util/common"))
  18061. , s = e("../util/IndexedCollection")
  18062. , l = e("./Chunks");
  18063. new o(i);
  18064. a.inherit(n, s),
  18065. n.prototype.getIndex = function(e) {
  18066. return e.roomId
  18067. }
  18068. ,
  18069. n.prototype.calcRoomBoundaries = function() {
  18070. this.forEach(function(e) {
  18071. e.calcBoundaries()
  18072. })
  18073. }
  18074. ,
  18075. n.prototype.createFromChunks = function(e) {
  18076. var t = {
  18077. floorId: -1,
  18078. roomId: -1
  18079. }
  18080. , i = {};
  18081. e.forEach(function(e) {
  18082. l.parseIdsFromChunkName(e.name, t);
  18083. var o = i[t.roomId];
  18084. if (!o) {
  18085. var a = n.generateRoomId(t.floorId, t.roomId);
  18086. o = new r(t.floorId,a),
  18087. this.add(o),
  18088. i[t.roomId] = o
  18089. }
  18090. o.addChunk(e)
  18091. }
  18092. .bind(this)),
  18093. this.calcRoomBoundaries()
  18094. }
  18095. ,
  18096. n.generateRoomId = function(e, t) {
  18097. return e + "_" + t
  18098. }
  18099. ,
  18100. t.exports = n
  18101. }
  18102. ).call(this, "/js/model/RoomCollection.js")
  18103. }
  18104. , {
  18105. "../objects/Room": 150,
  18106. "../settings": 166,
  18107. "../util/IndexedCollection": 175,
  18108. "../util/common": 185,
  18109. "../util/easing": 186,
  18110. "../util/logger": 189,
  18111. "../util/transitions": 195,
  18112. "./Chunks": 135
  18113. }],
  18114. 142: [function(e, t, i) {
  18115. "use strict";
  18116. function n(e, t, i) {
  18117. e = e.clone().expandByScalar(0.01);//改
  18118. var n = e.size()
  18119. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18120. o.boundingBox = e,
  18121. r.Mesh.call(this, o, t),
  18122. this.position.copy(e.center()),
  18123. this.frustumCulled = !1,
  18124. i && this.add(new r.WireframeHelper(this))
  18125. }
  18126. var r = e("three");
  18127. n.prototype = Object.create(r.Mesh.prototype),
  18128. n.prototype.constructor = n,
  18129. t.exports = n
  18130. }
  18131. , {
  18132. three: 217
  18133. }],
  18134. 143: [function(e, t, i) {
  18135. (function(i) {
  18136. "use strict";
  18137. function n(e) {
  18138. h.time("Computing a nice bounding cubemap");
  18139. var t = new a({
  18140. side: r.BackSide,
  18141. transparent: !0
  18142. });
  18143. t.uniforms.modelAlpha.value = 0,
  18144. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18145. this.renderOrder = l.boundingSkybox,
  18146. o.call(this, e, t),
  18147. h.timeEnd("Computing a nice bounding cubemap")
  18148. }
  18149. var r = e("three")
  18150. , o = (e("../enum/Viewmode"),
  18151. e("../shaders"),
  18152. e("./BoundingMesh"))
  18153. , a = e("../materials/ModelTextureMaterial")
  18154. , s = e("../settings")
  18155. , l = e("../enum/RenderOrder")
  18156. , c = e("../util/logger")
  18157. , h = new c(i);
  18158. n.prototype = Object.create(o.prototype),
  18159. n.prototype.constructor = n,
  18160. t.exports = n
  18161. }
  18162. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18163. }
  18164. , {
  18165. "../enum/RenderOrder": 42,
  18166. "../enum/Viewmode": 51,
  18167. "../materials/ModelTextureMaterial": 118,
  18168. "../settings": 166,
  18169. "../shaders": 167,
  18170. "../util/logger": 189,
  18171. "./BoundingMesh": 142,
  18172. three: 217
  18173. }],
  18174. 144: [function(e, t, i) {
  18175. "use strict";
  18176. function n(e) {
  18177. this.materialInside = new s({
  18178. side: r.DoubleSide
  18179. });
  18180. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18181. this.materialOutside = new r.RawShaderMaterial({
  18182. fragmentShader: o.modelOutside.fragmentShader,
  18183. vertexShader: o.modelOutside.vertexShader,
  18184. uniforms: t,
  18185. side: r.FrontSide,
  18186. name: "chunkOut"
  18187. }),
  18188. r.Mesh.call(this, e.geometry, this.materialInside),
  18189. this.name = e.name || "",
  18190. this.textureName = e.textureName,
  18191. this.meshUrl = e.meshUrl
  18192. }
  18193. var r = e("three")
  18194. , o = e("../shaders")
  18195. , a = e("../enum/Viewmode")
  18196. , s = e("../materials/ModelTextureMaterial");
  18197. n.prototype = Object.create(r.Mesh.prototype),
  18198. n.prototype.setTextureMap = function(e) {
  18199. this.materialInside.uniforms.map.value = e,
  18200. this.materialOutside.uniforms.map.value = e
  18201. }
  18202. ,
  18203. n.prototype.setMode = function(e) {
  18204. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18205. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18206. t.transparent = this.material.transparent,
  18207. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18208. this.material = t
  18209. }
  18210. ,
  18211. t.exports = n
  18212. }
  18213. , {
  18214. "../enum/Viewmode": 51,
  18215. "../materials/ModelTextureMaterial": 118,
  18216. "../shaders": 167,
  18217. three: 217
  18218. }],
  18219. 145: [function(e, t, i) {
  18220. "use strict";
  18221. function n(e) {
  18222. this.chunksize = e || 10,
  18223. this.chunks = {},
  18224. this.boundingBoxes = {},
  18225. this.children = [],
  18226. this.offset = new r.Vector3(0,.5,0),
  18227. this.material = new r.MeshBasicMaterial({
  18228. color: 16777215 * Math.random(),
  18229. side: r.DoubleSide
  18230. })
  18231. }
  18232. var r = e("three");
  18233. e("../enum/Viewmode");
  18234. n.prototype.add = function(e) {
  18235. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18236. m ? (t = m.position.array,
  18237. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18238. n = e.faces);
  18239. var v = new r.Vector3;
  18240. if (i)
  18241. for (o = 0,
  18242. a = i.length; o < a; o += 3) {
  18243. var A = 3 * i[o]
  18244. , y = 3 * i[o + 1]
  18245. , C = 3 * i[o + 2];
  18246. s = (t[A] + t[y] + t[C]) / 3,
  18247. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18248. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18249. h = Math.floor(s / this.chunksize),
  18250. u = Math.floor(l / this.chunksize),
  18251. d = Math.floor(c / this.chunksize),
  18252. p = h + "." + u + "." + d,
  18253. p in this.chunks ? (g = this.chunks[p],
  18254. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18255. f = this.boundingBoxes[p] = new r.Box3),
  18256. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18257. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18258. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18259. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18260. }
  18261. else
  18262. for (o = 0,
  18263. a = t.length; o < a; o += 9)
  18264. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18265. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18266. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18267. h = Math.floor(s / this.chunksize),
  18268. u = Math.floor(l / this.chunksize),
  18269. d = Math.floor(c / this.chunksize),
  18270. p = h + "." + u + "." + d,
  18271. p in this.chunks ? (g = this.chunks[p],
  18272. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18273. f = this.boundingBoxes[p] = new r.Box3),
  18274. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18275. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18276. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18277. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18278. }
  18279. ,
  18280. n.prototype.build = function() {
  18281. var e = new r.Object3D;
  18282. e.material = this.material;
  18283. for (var t in this.chunks) {
  18284. var i = this.chunks[t]
  18285. , n = new r.BufferGeometry;
  18286. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18287. n.boundingBox = this.boundingBoxes[t];
  18288. var o = new r.Mesh(n,this.material);
  18289. o.material.visible = !1,
  18290. e.add(o),
  18291. this.chunks[t] = []
  18292. }
  18293. return e
  18294. }
  18295. ,
  18296. t.exports = n
  18297. }
  18298. , {
  18299. "../enum/Viewmode": 51,
  18300. three: 217
  18301. }],
  18302. 146: [function(e, t, i) {
  18303. "use strict";
  18304. var r = e("three")
  18305. , o = e("../settings")
  18306. , a = e("../util/common")
  18307. , s = e("../util/lerp")
  18308. , l = e("./ChunkedCollider")
  18309. , c = e("../util/transitions")
  18310. , h = e("../util/easing")
  18311. , u = (e("../objects/Panorama"),
  18312. e("../enum/RenderOrder"))
  18313. , d = e("../localization/localize");
  18314. function n(e, t, i) {
  18315. r.Object3D.call(this),
  18316. this.model = e,
  18317. this.floorIndex = t,
  18318. this.lang = o.languageTag,
  18319. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18320. this.panos = [],
  18321. this.chunks = [],
  18322. this.colliderBuilder = new l(3),
  18323. this.collider = null,
  18324. this.center = null,
  18325. this.boundingBox = new r.Box3,
  18326. this.size = null,
  18327. this.hidden = !1,
  18328. this.conservativeBoundingBox = new r.Box3,
  18329. this.debugColor = 16777215 * Math.random(),
  18330. this.transition = null
  18331. }
  18332. n.prototype = Object.create(r.Object3D.prototype),
  18333. n.prototype.enter = function(e) {
  18334. this.model.setFloor(this, e)
  18335. }
  18336. ,
  18337. n.prototype.hide = function(e) {
  18338. if (!this.hidden || this.transition) {
  18339. this.chunks.forEach(function(e) {
  18340. e.material.transparent = !0
  18341. }),
  18342. c.cancel(this.transition);
  18343. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18344. , i = e ? 0 : o.hideFloorDelay / t;
  18345. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18346. this.hidden = !0
  18347. }
  18348. .bind(this), i, h.easeInOutQuad)
  18349. }
  18350. }
  18351. ,
  18352. n.prototype.show = function(e) {
  18353. if (this.hidden || this.transition) {
  18354. this.hidden = !1,
  18355. c.cancel(this.transition);
  18356. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18357. , i = e ? 0 : o.showFloorDelay / t;
  18358. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18359. this.hidden || this.chunks.forEach(function(e) {
  18360. e.material.transparent = !1
  18361. })
  18362. }
  18363. .bind(this), i, h.easeInOutQuad)
  18364. }
  18365. }
  18366. ,
  18367. n.prototype.toggle = function(e, t) {
  18368. e = void 0 === e ? this.hidden : e,
  18369. e ? this.show(t) : this.hide(t)
  18370. }
  18371. ,
  18372. n.prototype.containsPoint = function(e) {
  18373. return this.collider.children.some(function(t) {
  18374. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18375. t.geometry.boundingBox.containsPoint(e)
  18376. })
  18377. }
  18378. ,
  18379. n.prototype.distanceToPoint = function(e) {
  18380. var t = null
  18381. , i = 1 / 0;
  18382. return this.collider.children.forEach(function(n) {
  18383. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18384. var r = n.geometry.boundingBox.distanceToPoint(e);
  18385. (!t || i > r) && (i = r,
  18386. t = n)
  18387. }),
  18388. i
  18389. }
  18390. ,
  18391. n.prototype.addChunk = function(e) {
  18392. e.renderOrder = u.ghostFloor,
  18393. this.add(e),
  18394. this.chunks.push(e),
  18395. this.boundingBox.union(e.geometry.boundingBox),
  18396. this.size = this.boundingBox.size(),
  18397. this.colliderBuilder.add(e.geometry)
  18398. }
  18399. ,
  18400. n.prototype.addPano = function(e) {
  18401. this.panos.push(e),
  18402. this.add(e.skyboxMesh),
  18403. e.marker && this.add(e.marker);
  18404. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18405. var t = new r.Vector3(1,1,1)
  18406. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18407. this.boundingBox.union(i)
  18408. }
  18409. }
  18410. ,
  18411. n.prototype.build = function() {
  18412. this.collider = this.colliderBuilder.build(!0),
  18413. this.add(this.collider),
  18414. this.center = this.boundingBox.center(),
  18415. this.conservativeBoundingBox.copy(this.boundingBox),
  18416. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18417. return e.geometry.boundingBox.min.y
  18418. }), 5),
  18419. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18420. return e.geometry.boundingBox.max.y
  18421. }), 5),
  18422. this.colliderBuilder = null
  18423. }
  18424. ,
  18425. n.prototype.toShortString = function() {
  18426. return a.nth(this.floorIndex + 1)
  18427. }
  18428. ,
  18429. n.prototype.toString = function() {
  18430. return this.name
  18431. }
  18432. ,
  18433. t.exports = n
  18434. }
  18435. , {
  18436. "../enum/RenderOrder": 42,
  18437. "../localization/localize": 108,
  18438. "./strings-cn-CN": 109,
  18439. "../objects/Panorama": 148,
  18440. "../settings": 166,
  18441. "../util/common": 185,
  18442. "../util/easing": 186,
  18443. "../util/lerp": 188,
  18444. "../util/transitions": 195,
  18445. "./ChunkedCollider": 145,
  18446. three: 217
  18447. }],
  18448. 147: [function(e, t, i) {
  18449. "use strict";
  18450. function n(e) {
  18451. this.player = e,
  18452. this.obj3d = null,
  18453. this.UP = new r.Vector3(0,1,0)
  18454. }
  18455. var r = e("three")
  18456. , o = e("../settings");
  18457. n.prototype.prefs = {
  18458. linewidth: 3,
  18459. height: .07,
  18460. opacity: .45,
  18461. endScale: .05
  18462. },
  18463. n.prototype.discard = function() {
  18464. if (this.obj3d) {
  18465. var e = this.obj3d.parent;
  18466. e && e.remove(this.obj3d)
  18467. }
  18468. this.obj3d = null
  18469. }
  18470. ,
  18471. n.prototype.draw = function() {
  18472. if (this.discard(),
  18473. o.showNeighbors) {
  18474. var e = this.player.currentPano.floor;
  18475. this.obj3d = new r.Object3D;
  18476. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18477. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18478. i.y += this.prefs.height;
  18479. var n = .1525
  18480. , a = .127
  18481. , s = .0127
  18482. , l = .1
  18483. , c = .19
  18484. , h = .2032
  18485. , u = .2286
  18486. , d = .255
  18487. , p = new r.Matrix4;
  18488. for (var f in t)
  18489. if (t[f]) {
  18490. var g = this.player.model.panos.get(f)
  18491. , m = (g.position.clone().sub(this.player.model.position),
  18492. g.position.clone().sub(g.floorPosition))
  18493. , v = g.floorPosition.clone().sub(this.player.model.position);
  18494. v.y += this.prefs.height;
  18495. var A = new r.Geometry;
  18496. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18497. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18498. p.identity().setPosition(m),
  18499. A.applyMatrix(p),
  18500. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18501. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18502. p.lookAt(v, i, this.UP).setPosition(v),
  18503. A.applyMatrix(p),
  18504. A.vertices.push(v, i);
  18505. var y = new r.Line(A,new r.LineBasicMaterial({
  18506. color: g.debugColor.getHex(),
  18507. transparent: !0,
  18508. opacity: this.prefs.opacity,
  18509. depthWrite: !1,
  18510. name: "sLine" + f,
  18511. linewidth: this.prefs.linewidth
  18512. }));
  18513. this.obj3d.add(y)
  18514. }
  18515. e.add(this.obj3d)
  18516. }
  18517. }
  18518. ,
  18519. n.prototype.update = function() {
  18520. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18521. }
  18522. ,
  18523. t.exports = n
  18524. }
  18525. , {
  18526. "../settings": 166,
  18527. three: 217
  18528. }],
  18529. 148: [function(e, t, i) {
  18530. (function(i) {
  18531. "use strict";
  18532. function n(e, t, i, n) {
  18533. this.model = e,
  18534. this.id = t,
  18535. this.alignmentType = i.alignmentType || l.ALIGNED,
  18536. this.neighbourUUIDs = i.neighbours || null,
  18537. this.neighbourPanos = null,
  18538. this.floor = null,
  18539. this.floorIndex = i.floor,
  18540. this.failedLoadingAt = 0,
  18541. this.maxLoadRetries = 4,
  18542. this.origin = i.position.clone(),
  18543. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18544. this.quaternion = i.quaternion.clone(),
  18545. this.skyboxMesh = new r.Mesh(E),
  18546. this.skyboxMesh.position.copy(this.position),
  18547. this.skyboxMesh.quaternion.copy(this.quaternion),
  18548. this.skyboxMesh.name = "skybox",
  18549. this.skyboxMesh.visible = !1,
  18550. this.skyboxMesh.updateMatrix(),
  18551. this.skyboxMesh.updateMatrixWorld(),
  18552. this.marker = null,
  18553. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18554. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18555. map: w,
  18556. side: r.DoubleSide,
  18557. opacity: 0,
  18558. transparent: !0,
  18559. depthWrite: !1
  18560. })),
  18561. this.marker.visible = this.showFloorMarker,
  18562. this.marker.renderOrder = s.panoMarker,
  18563. this.marker.name = "marker",
  18564. this.marker.pano = this,
  18565. this.marker.layers.set(v.PANOMARKERS),
  18566. this.marker.updateMatrixWorld(),
  18567. a.colorMarkerOnLoad && this.on("load", function() {
  18568. this.marker.material.color.set(65280)
  18569. })),
  18570. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18571. this.floorPosition = i.puck ? i.puck.clone() : null,
  18572. this.tiled = n,
  18573. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18574. this.solidSkybox.flipY = !1,
  18575. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18576. this.solidSkybox.magFilter = r.LinearFilter,
  18577. this.solidSkybox.generateMipmaps = !1)),
  18578. this.zoomed = !1,
  18579. this.panoRenderer = null,
  18580. this.qualityManager = null,
  18581. this.tileDownloader = null,
  18582. this.tiledPanoRenderTarget = null,
  18583. this.minimumTiledPanoLoaded = !1,
  18584. this.highestPartialTileRenderOpCompleted = 0,
  18585. this.highestFullTileRenderOpCompleted = 0,
  18586. this.shouldRedrawOnBaseLoaded = !1,
  18587. this.lockUntilRenderingComplete = !1,
  18588. a.colorMarkerOnLoad && this.on("load", function() {
  18589. this.marker.material.color.set(65280)
  18590. });
  18591. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18592. var e = new r.TextureLoader;
  18593. e.setCrossOrigin(!0);
  18594. var g = e.load("images/texture.jpg");
  18595. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18596. color: 16777215,
  18597. transparent: !0,
  18598. opacity: .75,
  18599. map: g
  18600. })),
  18601. this.vrMarker.boluoType = "vr",
  18602. this.vrMarker.position.z = 1,
  18603. this.vrMarker.enabled = !0,
  18604. this.vrMarker.visible = !1,
  18605. window.vrMarkers = window.vrMarkers || [],
  18606. window.vrMarkers.push(this.vrMarker),
  18607. this.marker && this.marker.add(this.vrMarker),
  18608. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18609. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18610. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18611. this.adjustAngleEnable) {
  18612. var i = new r.Quaternion;
  18613. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18614. this.skyboxMesh.quaternion.multiply(i);
  18615. var m = new r.Quaternion;
  18616. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18617. this.skyboxMesh.quaternion.multiply(m);
  18618. var n = new r.Quaternion;
  18619. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18620. this.skyboxMesh.quaternion.multiply(n),
  18621. this.skyboxMesh.updateMatrix(),
  18622. this.skyboxMesh.updateMatrixWorld(),
  18623. this.model.updateProjectedPanos()
  18624. }
  18625. /**************************************************************************************************************************************/
  18626. }
  18627. var r = e("three")
  18628. , o = e("../util/logger")
  18629. , a = e("../settings")
  18630. , s = (e("../enum/Viewmode"),
  18631. e("../enum/RenderOrder"))
  18632. , l = e("../enum/AlignmentType")
  18633. , c = (e("../util/common"),
  18634. e("../util/transitions"))
  18635. , h = e("../util/lerp")
  18636. , u = e("../util/ajax")
  18637. , d = e("../util/texture")
  18638. , p = e("../util/panorama")
  18639. , f = (e("../enum/TileDownloaderEvents"),
  18640. e("../enum/PanoramaEvents"))
  18641. , g = e("../enum/PanoRendererEvents")
  18642. , m = e("../enum/PanoSizeClass")
  18643. , v = e("../enum/RenderLayers")
  18644. , A = (e("../scene/SceneRenderer"),
  18645. e("../enum/GLCubeFaces"),
  18646. e("../exception/BasicException"))
  18647. , y = e("../tile/TileUtils")
  18648. , C = e("events").EventEmitter
  18649. , I = new o(i)
  18650. , E = new r.SphereBufferGeometry(.1)
  18651. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18652. , w = d.load("images/marker-256x256.png");
  18653. n.prototype = Object.create(C.prototype),
  18654. n.prototype.enter = function() {
  18655. var e = null;
  18656. return function() {
  18657. this.setZoomed(!1),
  18658. this.emit("enter", {
  18659. oldPano: e,
  18660. newPano: this
  18661. }),
  18662. e = this
  18663. }
  18664. }(),
  18665. n.prototype.exit = function() {
  18666. this.tiled ? (this.clearWaitDeferreds(),
  18667. this.minimumTiledPanoLoaded = !1,
  18668. this.tiledPanoRenderTarget = null,
  18669. this.setZoomed(!1),
  18670. this.panoRenderer.deactivateTiledPano(this),
  18671. this.highestPartialTileRenderOpCompleted = 0,
  18672. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18673. this.solidSkybox.loaded = !1,
  18674. this.solidSkybox.version = 0),
  18675. this.emit("exit")
  18676. }
  18677. ,
  18678. n.prototype.hoverOn = function(e) {
  18679. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18680. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18681. }
  18682. ,
  18683. n.prototype.hoverOff = function(e) {
  18684. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18685. }
  18686. ,
  18687. n.prototype.build1 = function() {
  18688. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18689. this.floor.addPano(this),
  18690. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18691. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18692. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18693. }
  18694. ,
  18695. n.prototype.build2 = function() {
  18696. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18697. this.height = this.position.distanceTo(this.floorPosition),
  18698. this.placeMarker()
  18699. }
  18700. ,
  18701. n.prototype.interpolateFloorPosition = function() {
  18702. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18703. return !!e.floorPosition
  18704. }).sort(function(e, t) {
  18705. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18706. }
  18707. .bind(this))
  18708. , t = this.position.clone();
  18709. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18710. t
  18711. }
  18712. ,
  18713. n.prototype.raycastFloorPosition = function() {
  18714. I.warn("Performance warning: Raycasting to find floor position");
  18715. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18716. , t = e.intersectObjects(this.model.colliders);
  18717. return t.length ? t[0].point : null
  18718. }
  18719. ,
  18720. n.prototype.raycastToFindFloor = function() {
  18721. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18722. return function() {
  18723. I.warn("Performance warning: Raycasting to find floor index");
  18724. for (var t = 0; t < e.length; t++) {
  18725. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18726. , n = i.intersectObjects(this.model.colliders);
  18727. if (n.length)
  18728. return n[0].object.parent.parent
  18729. }
  18730. return null
  18731. }
  18732. }(),
  18733. n.prototype.placeMarker = function() {
  18734. this.marker && (this.marker.position.copy(this.floorPosition),
  18735. this.marker.position.y += .05,
  18736. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18737. }
  18738. ,
  18739. n.prototype.translate = function(e) {
  18740. this.position.add(e),
  18741. this.floorPosition.add(e)
  18742. }
  18743. ,
  18744. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18745. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18746. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18747. }
  18748. ,
  18749. n.prototype.attachToPanoRenderer = function(e) {
  18750. this.panoRenderer = e,
  18751. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18752. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18753. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18754. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18755. }
  18756. ;
  18757. var _ = {};
  18758. n.prototype.getWaitDeferred = function(e) {
  18759. var t = _[this.id];
  18760. t || (t = {},
  18761. _[this.id] = t);
  18762. var i = t[e];
  18763. return i || (i = {
  18764. deferred: $.Deferred(),
  18765. active: !1
  18766. },
  18767. t[e] = i),
  18768. i
  18769. }
  18770. ,
  18771. n.prototype.resetWaitDeferred = function(e) {
  18772. var t = this.getWaitDeferred(e);
  18773. t.active = !1,
  18774. t.deferred = $.Deferred()
  18775. }
  18776. ,
  18777. n.prototype.clearWaitDeferreds = function() {
  18778. var e = _[this.id];
  18779. e || (e = {},
  18780. _[this.id] = e);
  18781. for (var t in e)
  18782. if (e.hasOwnProperty(t)) {
  18783. var i = e[t];
  18784. i.active = !1,
  18785. i.deferred = $.Deferred()
  18786. }
  18787. }
  18788. ,
  18789. n.prototype.loadTiledPano = function() {
  18790. var e = (new r.Vector3,
  18791. [])
  18792. , t = [];
  18793. return function(i, n, r, o, a, s) {
  18794. null !== o && void 0 !== o || (o = !0),
  18795. null !== a && void 0 !== a || (a = !0);
  18796. var l = this.getWaitDeferred(i)
  18797. , c = l.deferred
  18798. , h = null
  18799. , u = null;
  18800. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18801. u = r.vFov)),
  18802. !this.isLoaded(i)) {
  18803. if (!l.active) {
  18804. if (l.active = !0,
  18805. r) {
  18806. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18807. e[this.id + ":" + i] = {
  18808. tileCount: 0,
  18809. targetTileCount: d
  18810. },
  18811. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18812. }
  18813. t[this.id] || (t[this.id] = !0,
  18814. this.on(f.LoadComplete, function(e, t) {
  18815. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  18816. var i = this.getWaitDeferred(e).deferred;
  18817. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18818. this.resetWaitDeferred(e))
  18819. }
  18820. .bind(this)),
  18821. this.on(f.LoadFailed, function(e) {
  18822. var t = this.getWaitDeferred(e).deferred;
  18823. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18824. this.resetWaitDeferred(e))
  18825. }
  18826. .bind(this)),
  18827. this.on(f.TileLoaded, function(t, i, n) {
  18828. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  18829. var r = this.getWaitDeferred(t).deferred;
  18830. if (r && "pending" === r.state()) {
  18831. r.notify(t, i, n);
  18832. var o = e[this.id + ":" + t];
  18833. o && (o.tileCount++,
  18834. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18835. r.resolve(t, n),
  18836. this.resetWaitDeferred(t)))
  18837. }
  18838. }
  18839. .bind(this)))
  18840. }
  18841. this.tileDownloader.clearForceQueue(),
  18842. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18843. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18844. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18845. }
  18846. return c.promise()
  18847. }
  18848. }(),
  18849. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18850. if (e === this.id) {
  18851. var n = this.qualityManager.getPanoSize(m.BASE);
  18852. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18853. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18854. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18855. }
  18856. }
  18857. ,
  18858. n.prototype.onTileRendered = function(e, t, i, n) {
  18859. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18860. }
  18861. ,
  18862. n.prototype.onPanoRendered = function(e, t, i, n) {
  18863. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18864. this.updateSkyboxForZoomLevel(),
  18865. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18866. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18867. this.emit("load", t),
  18868. this.model.emit("load", this),
  18869. this.emit(f.LoadComplete, t, i))
  18870. }
  18871. ,
  18872. n.prototype.setZoomed = function(e) {
  18873. this.zoomed = e,
  18874. this.updateSkyboxForZoomLevel()
  18875. }
  18876. ,
  18877. n.prototype.ensureSkyboxReadyForRender = function() {
  18878. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18879. this.solidSkybox.loaded = !0)
  18880. }
  18881. ,
  18882. n.prototype.updateSkyboxForZoomLevel = function() {
  18883. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18884. }
  18885. ,
  18886. n.prototype.getSkyboxTexture = function() {
  18887. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18888. }
  18889. ,
  18890. n.prototype.onTileRenderFail = function(e, t, i) {
  18891. e === this.id && this.emit(f.LoadFailed, t)
  18892. }
  18893. ,
  18894. n.prototype.isLoaded = function(e) {
  18895. if (this.tiled) {
  18896. if (e && "string" == typeof e)
  18897. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18898. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18899. }
  18900. if (e && "number" == typeof e)
  18901. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18902. return !!this.solidSkybox.high || e in this.solidSkybox
  18903. }
  18904. ,
  18905. n.prototype.loadCube = function(e) {
  18906. if (this.isLoaded(e))
  18907. return I.info("Skipping load of pano, already loaded"),
  18908. $.when();
  18909. this.emit("loading", e),
  18910. this.model.emit("loading", this);
  18911. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18912. , i = t.filter(function(e) {
  18913. return !e
  18914. });
  18915. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18916. e = "high",
  18917. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18918. var n = 0
  18919. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18920. return u.getImage(t[i])
  18921. }
  18922. .bind(this));
  18923. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18924. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18925. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18926. this.solidSkybox.low = null),
  18927. this.solidSkybox.needsUpdate = !0,
  18928. this.emit("load", e),
  18929. this.model.emit("load", this),
  18930. this
  18931. }
  18932. .bind(this), function() {
  18933. I.error("Downloading cubemap for pano", this.id, "failed"),
  18934. this.failedLoadingAt = Date.now()
  18935. }
  18936. .bind(this), function() {
  18937. return $.when(++n, 6)
  18938. })
  18939. }
  18940. ,
  18941. n.raycastsSkipped = 0,
  18942. n.raycastsDone = 0,
  18943. n.prototype.findNeighourPanos = function() {
  18944. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18945. this.model.panos.forEach(function(e) {
  18946. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18947. var t = this.position.distanceTo(e.position);
  18948. if (t > a.panoramaNeighbourMaxDistance)
  18949. return this.model.panos.setNeighbour(this, e, !1),
  18950. void n.raycastsSkipped++;
  18951. var i = e.position.clone().sub(this.position).normalize()
  18952. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18953. , s = o.intersectObjects(this.model.colliders);
  18954. n.raycastsDone++,
  18955. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18956. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18957. }
  18958. }
  18959. .bind(this)),
  18960. this.model.panos.neighbourMap[this.id]
  18961. }
  18962. ,
  18963. n.prototype.worldPosition = function() {
  18964. return this.position
  18965. }
  18966. ,
  18967. n.prototype.addTextSprite = function(e, t) {
  18968. this.removeTextSprite();
  18969. var i = document.createElement("canvas")
  18970. , n = i.getContext("2d");
  18971. i.width = 256,
  18972. i.height = 256;
  18973. var o = "Arial"
  18974. , a = 60;
  18975. n.font = "bold " + a + "px " + o,
  18976. n.fillStyle = "white";
  18977. var s = n.measureText(e).width;
  18978. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18979. var l = new r.Texture(i);
  18980. l.needsUpdate = !0;
  18981. var c = new r.SpriteMaterial({
  18982. map: l,
  18983. color: t || 16428055
  18984. });
  18985. this.text3d = new r.Sprite(c),
  18986. this.text3d.position.copy(this.skyboxMesh.position),
  18987. this.floor.add(this.text3d)
  18988. }
  18989. ,
  18990. n.prototype.removeTextSprite = function() {
  18991. this.text3d && (this.floor.remove(this.text3d),
  18992. this.text3d = null)
  18993. }
  18994. ,
  18995. n.prototype.isAligned = function() {
  18996. return this.alignmentType === l.ALIGNED
  18997. }
  18998. ,
  18999. n.filters = {
  19000. inDirection: function(e, t, i) {
  19001. return function(n) {
  19002. var r = n.position.clone().sub(e).normalize();
  19003. return r.dot(t) > i
  19004. }
  19005. },
  19006. inFloorDirection: function(e, t, i) {
  19007. return function(n) {
  19008. var r = n.floorPosition.clone().sub(e).normalize();
  19009. return r.dot(t) > i
  19010. }
  19011. },
  19012. inPanoDirection: function(e, t, i) {
  19013. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19014. function(n) {
  19015. var r = n.floorPosition.clone().sub(e).normalize()
  19016. , o = n.position.clone().sub(e).normalize();
  19017. return r.dot(t) > i || o.dot(t) > i
  19018. }
  19019. },
  19020. atFloor: function(e) {
  19021. return function(t) {
  19022. return !e || t.floor === e
  19023. }
  19024. },
  19025. not: function(e) {
  19026. return function(t) {
  19027. return t !== e
  19028. }
  19029. },
  19030. notIn: function(e) {
  19031. return function(t) {
  19032. return e.indexOf(t) === -1
  19033. }
  19034. },
  19035. isLoaded: function() {
  19036. return function(e) {
  19037. return e.isLoaded()
  19038. }
  19039. },
  19040. isNotLoaded: function() {
  19041. return function(e) {
  19042. return !e.isLoaded()
  19043. }
  19044. },
  19045. isCloseEnoughTo: function(e, t) {
  19046. return function(i) {
  19047. return e.distanceTo(i.floorPosition) < t
  19048. }
  19049. },
  19050. hasMinimumHeightDifferenceTo: function(e, t) {
  19051. return function(i) {
  19052. return Math.abs(i.position.y - e.y) > t
  19053. }
  19054. },
  19055. isNotBehindNormal: function(e, t) {
  19056. var i = new r.Vector3;
  19057. return t = t.clone(),
  19058. function(n) {
  19059. var r = i.copy(n.position).sub(e).normalize();
  19060. return r.dot(t) > 0
  19061. }
  19062. },
  19063. isNeighbourPanoTo: function(e) {
  19064. return function(t) {
  19065. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19066. }
  19067. },
  19068. isNeighbourOfNeighbourTo: function(e) {
  19069. return function(t) {
  19070. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19071. var n = e.model.panos.get(i);
  19072. return !!n && n.neighbourPanos[t.id]
  19073. })
  19074. }
  19075. },
  19076. isNotRecentlyFailed: function(e) {
  19077. return function(t) {
  19078. return Date.now() - t.failedLoadingAt > e
  19079. }
  19080. },
  19081. isOnVisibleFloor: function() {
  19082. return function(e) {
  19083. return !e.floor.hidden
  19084. }
  19085. },
  19086. isPanoAligned: function() {
  19087. return function(e) {
  19088. return e.isAligned()
  19089. }
  19090. }
  19091. },
  19092. n.sortFunctions = {
  19093. distanceToPoint: function(e) {
  19094. return function(t, i) {
  19095. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19096. }
  19097. },
  19098. floorDistanceToPoint: function(e) {
  19099. return function(t, i) {
  19100. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19101. }
  19102. },
  19103. choose: function(e) {
  19104. return function(t, i) {
  19105. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19106. }
  19107. }
  19108. },
  19109. n.scoreFunctions = {
  19110. distance: function(e, t) {
  19111. return t = t || a.navigation.distanceFactor,
  19112. function(i) {
  19113. return e ? e.position.distanceTo(i.position) * t : 0
  19114. }
  19115. },
  19116. distanceSquared: function(e, t) {
  19117. return t = t || a.navigation.distanceFactor,
  19118. function(i) {
  19119. return e ? e.position.distanceToSquared(i.position) * t : 0
  19120. }
  19121. },
  19122. direction: function(e, t) {
  19123. return function(i) {
  19124. var n = i.position.clone().sub(e).normalize();
  19125. return n.dot(t) * a.navigation.directionFactor
  19126. }
  19127. },
  19128. angle: function(e, t) {
  19129. return function(i) {
  19130. var n = i.position.clone().sub(e).normalize();
  19131. return n.angleTo(t) * a.navigation.angleFactor
  19132. }
  19133. },
  19134. inFieldOfView: function(e, t) {
  19135. return function(i) {
  19136. var n = i.position.clone().sub(e).normalize();
  19137. return n.dot(t) > .75 ? 10 : -1
  19138. }
  19139. },
  19140. optionality: function(e) {
  19141. return function(t) {
  19142. var i = t.neighbourUUIDs.filter(function(t) {
  19143. return !(t in e.neighbourUUIDs) && t !== e.id
  19144. });
  19145. return i.length * a.navigation.optionalityFactor
  19146. }
  19147. },
  19148. penalizeHeightDifferenceUnder: function(e, t) {
  19149. return function(i) {
  19150. return e.y - i.position.y < t ? -20 : 0
  19151. }
  19152. }
  19153. },
  19154. t.exports = n
  19155. }
  19156. ).call(this, "/js/objects/Panorama.js")
  19157. }
  19158. , {
  19159. "../enum/AlignmentType": 17,
  19160. "../enum/GLCubeFaces": 25,
  19161. "../enum/PanoRendererEvents": 35,
  19162. "../enum/PanoSizeClass": 36,
  19163. "../enum/PanoramaEvents": 37,
  19164. "../enum/RenderLayers": 41,
  19165. "../enum/RenderOrder": 42,
  19166. "../enum/TileDownloaderEvents": 45,
  19167. "../enum/Viewmode": 51,
  19168. "../exception/BasicException": 55,
  19169. "../scene/SceneRenderer": 158,
  19170. "../settings": 166,
  19171. "../tile/TileUtils": 174,
  19172. "../util/ajax": 181,
  19173. "../util/common": 185,
  19174. "../util/lerp": 188,
  19175. "../util/logger": 189,
  19176. "../util/panorama": 191,
  19177. "../util/texture": 194,
  19178. "../util/transitions": 195,
  19179. events: 202,
  19180. three: 217
  19181. }],
  19182. 149: [function(e, t, i) {
  19183. "use strict";
  19184. function n(e) {
  19185. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19186. t.map.value = d,
  19187. t.opacity.value = 0,
  19188. t.color.value.set(o.reticuleColor),
  19189. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19190. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19191. side: r.DoubleSide,
  19192. depthWrite: !1,
  19193. depthTest: !1,
  19194. transparent: !0,
  19195. vertexShader: c.waypoint.vertexShader,
  19196. fragmentShader: c.waypoint.fragmentShader,
  19197. uniforms: t,
  19198. name: "waypoint",
  19199. opacity: 0,
  19200. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19201. })),
  19202. this.layers.set(h.RETICULE),
  19203. this.renderOrder = u.reticule,
  19204. this.player = e,
  19205. this.direction = new r.Vector3,
  19206. this.hidden = !0,
  19207. this.mouseLastMoveTime = Date.now()
  19208. }
  19209. var r = e("three")
  19210. , o = e("../settings")
  19211. , a = e("../util/transitions")
  19212. , s = e("../util/texture")
  19213. , l = e("../util/lerp")
  19214. , c = e("../shaders")
  19215. , h = e("../enum/RenderLayers")
  19216. , u = e("../enum/RenderOrder")
  19217. , d = s.load("images/reticule-256x256.png");
  19218. n.prototype = Object.create(r.Mesh.prototype),
  19219. n.prototype.move = function(e, t, i) {
  19220. this.hidden = i,
  19221. this.mouseLastMoveTime = Date.now()
  19222. }
  19223. ,
  19224. n.prototype.hide = function() {
  19225. this.hidden || (this.hidden = !0,
  19226. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19227. }
  19228. ,
  19229. n.prototype.show = function() {
  19230. this.hidden = !1,
  19231. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19232. }
  19233. ,
  19234. n.prototype.update = function() {
  19235. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19236. }
  19237. ,
  19238. n.prototype.updatePosition = function(e, t) {
  19239. if (!this.hidden) {
  19240. if (!t)
  19241. return this.hide();
  19242. var i = t.point
  19243. , n = e.distanceTo(i)
  19244. , r = 1 + .01 * n;
  19245. n < 1 && (r -= 1 - n),
  19246. this.show(),
  19247. this.scale.set(r, r, r),
  19248. this.direction = this.direction.multiplyScalar(.8),
  19249. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19250. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19251. this.lookAt(this.position.clone().add(this.direction))
  19252. }
  19253. }
  19254. ,
  19255. n.prototype.writeAstag = function() {
  19256. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19257. , t = new Date;
  19258. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19259. var i = {
  19260. enabled: !0,
  19261. version: "0",
  19262. created: t.toISOString(),
  19263. created_by: "APITest",
  19264. position: this.position.clone(),
  19265. stem: {
  19266. enabled: o.tags.pole.enabled,
  19267. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19268. },
  19269. label: "tag " + this.tagCount,
  19270. description: "Description " + e,
  19271. floor: function(e) {
  19272. if (e.currentFloor) {
  19273. var t = e.floors.indexOf(e.currentFloor);
  19274. return t > -1 ? t : void 0
  19275. }
  19276. }(this.player.model),
  19277. type: "info",
  19278. metadata: {
  19279. preferred_camera: {
  19280. mode: this.player.mode
  19281. }
  19282. }
  19283. };
  19284. console.log("--------------------------"),
  19285. console.log(JSON.stringify(i));
  19286. var n = this.player.model.addtag(e, i).build();
  19287. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19288. n.visible || n.show(o.tags.startup.fadeInDuration))
  19289. }
  19290. ,
  19291. t.exports = n
  19292. }
  19293. , {
  19294. "../enum/RenderLayers": 41,
  19295. "../enum/RenderOrder": 42,
  19296. "../settings": 166,
  19297. "../shaders": 167,
  19298. "../util/lerp": 188,
  19299. "../util/texture": 194,
  19300. "../util/transitions": 195,
  19301. three: 217
  19302. }],
  19303. 150: [function(e, t, i) {
  19304. "use strict";
  19305. function n(e, t) {
  19306. this.chunks = [],
  19307. this.floorId = e,
  19308. this.roomId = t,
  19309. this.position = new r.Vector3
  19310. }
  19311. var r = e("three");
  19312. n.prototype.addChunk = function(e) {
  19313. this.chunks.push(e)
  19314. }
  19315. ,
  19316. n.prototype.calcBoundaries = function() {
  19317. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19318. var s = this.chunks[a]
  19319. , l = s.geometry.attributes.position;
  19320. if (l)
  19321. for (var c = 0; c < l.array.length; c += 3)
  19322. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19323. t.add(e),
  19324. 0 === c ? (i.copy(e),
  19325. n.copy(e)) : (i.max(e),
  19326. n.min(e)),
  19327. o++
  19328. }
  19329. o > 0 ? (t.multiplyScalar(1 / o),
  19330. this.average = t) : this.average = null,
  19331. this.boundsMax = i,
  19332. this.boundsMin = n,
  19333. this.center = new r.Vector3,
  19334. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19335. }
  19336. ,
  19337. t.exports = n
  19338. }
  19339. , {
  19340. three: 217
  19341. }],
  19342. 151: [function(e, t, i) {
  19343. (function(i) {
  19344. "use strict";
  19345. function n(e, t, i) {
  19346. this.obj3d = null,
  19347. this.nodes = [],
  19348. this.colorHull = [],
  19349. this.shortPaths = {},
  19350. this.floorHull = null,
  19351. this.cameraHull = null,
  19352. this.floorPathDistance = 0,
  19353. this.floorCurvePoints = null,
  19354. this.floorCurveColors = null,
  19355. this.camCurvePoints = null,
  19356. this.warpDestHeroLoc = null,
  19357. this.warpDestPano = null,
  19358. this.warpPathPoints = null,
  19359. this.warpPathLengths = [0],
  19360. this.warpLength = 0,
  19361. this.closeWarpDistance = 4,
  19362. this.UP = A.UP.clone(),
  19363. this.longestStep = 0,
  19364. this.upcomingTransType = null,
  19365. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19366. this.prevNextDist = 0,
  19367. this.nextI = 0,
  19368. this.activeTransType = null,
  19369. this.lastTransType = null,
  19370. this.bunnyObj = null,
  19371. this.director = e,
  19372. this.player = t,
  19373. this.playerControls = i,
  19374. this.modelManager = t.modelManager,
  19375. this.updateModel(),
  19376. this.updateDefaultsFromModelData(),
  19377. this.bindEvents(),
  19378. this.warping = !1,
  19379. this.waitingToWarp = !1,
  19380. this.warpInterrupted = !1,
  19381. this.warpInterruptionBlackoutStyle = null,
  19382. this.warpInterruptionTravelTime = null
  19383. }
  19384. var r = e("three")
  19385. , o = e("../util/logger")
  19386. , a = e("../enum/Viewmode")
  19387. , s = e("../enum/RenderOrder")
  19388. , l = e("../enum/WarpStyle")
  19389. , c = e("../settings")
  19390. , h = e("../util/math")
  19391. , u = e("../util/lerp")
  19392. , d = e("../util/easing")
  19393. , p = e("../util/transitions")
  19394. , f = e("../objects/Snapshot")
  19395. , g = e("../effects")
  19396. , m = e("../shaders")
  19397. , v = (e("../gui/gui"),
  19398. e("../util/texture"))
  19399. , A = e("../enum/Vectors")
  19400. , y = (e("../model/ModelManager"),
  19401. new o(i))
  19402. , C = e("../enum/PlayerEvents")
  19403. , I = e("../enum/BlackoutStyle")
  19404. , E = e("../enum/ModelManagerEvents")
  19405. , b = e("../constants")
  19406. , w = {
  19407. path: 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  19408. pathEnd: v.load("images/End.png"),
  19409. pathStart: 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")
  19410. };
  19411. n.prototype.setScene = function(e) {
  19412. this.createCpm(e),
  19413. this.createBunnyObj(e)
  19414. }
  19415. ,
  19416. n.prototype.updateModel = function() {
  19417. this.model = this.modelManager.getActiveModel()
  19418. }
  19419. ,
  19420. n.prototype.bindEvents = function() {
  19421. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19422. }
  19423. ,
  19424. n.prototype.updateDefaultsFromModelData = function() {
  19425. this.model.data
  19426. }
  19427. ,
  19428. n.prototype.pointPathDistance = function(e) {
  19429. for (var t = 0, i = 1; i < e.length; i += 1)
  19430. t += e[i - 1].distanceTo(e[i]);
  19431. return t
  19432. }
  19433. ,
  19434. n.prototype.pointPathLengths = function(e) {
  19435. for (var t = [0], i = 1; i < e.length; i += 1)
  19436. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19437. return t
  19438. }
  19439. ,
  19440. n.prototype.interpAlongPath = function(e, t, i) {
  19441. var n, o = new r.Vector3, a = t[t.length - 1];
  19442. if (i < 1) {
  19443. n = i * a;
  19444. for (var s = 1; s < t.length; s += 1)
  19445. if (t[s] > n) {
  19446. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19447. return o.copy(e[s]),
  19448. o.sub(e[s - 1]),
  19449. o.multiplyScalar(l),
  19450. o.add(e[s - 1]),
  19451. o
  19452. }
  19453. } else
  19454. o.copy(e[e.length - 1]);
  19455. return o
  19456. }
  19457. ,
  19458. n.prototype.pathHeight = function() {
  19459. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19460. }
  19461. ,
  19462. n.prototype.createBunnyObj = function(e) {
  19463. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19464. this.bunnyObj.visible = c.warp.showBunny),
  19465. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19466. e.add(this.bunnyObj)
  19467. }
  19468. ,
  19469. n.prototype.createCpm = function(e) {
  19470. if (!this.currentPanoMarker) {
  19471. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19472. t.material.uniforms.opacity.value = 0,
  19473. this.currentPanoMarker = {
  19474. mesh: t,
  19475. placed: !1
  19476. }
  19477. }
  19478. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19479. this.placeCpm(),
  19480. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19481. }
  19482. ,
  19483. n.prototype.placeCpm = function() {
  19484. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19485. var e = this.player.currentPano.floor;
  19486. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19487. e.add(this.currentPanoMarker.mesh)),
  19488. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19489. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19490. this.currentPanoMarker.placed = !0
  19491. } else
  19492. this.popOutCpm()
  19493. }
  19494. ,
  19495. n.prototype.fadeInCpm = function(e) {
  19496. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19497. }
  19498. ,
  19499. n.prototype.fadeOutCpm = function(e) {
  19500. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19501. }
  19502. ,
  19503. n.prototype.popInCpm = function() {
  19504. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19505. }
  19506. ,
  19507. n.prototype.popOutCpm = function() {
  19508. this.fadeOutCpm(2)
  19509. }
  19510. ,
  19511. n.prototype.brushPrefs = {
  19512. linewidth: 7,
  19513. strokeWidth: 15,
  19514. cvSegments: 48,
  19515. paveStep: .1,
  19516. paveWidth: .2,
  19517. lookBlendDist: 3,
  19518. maxTurn: r.Math.degToRad(2)
  19519. },
  19520. n.prototype.panoPathDistance = function(e) {
  19521. var t = this.model.panos;
  19522. if (!e || e.length < 2)
  19523. return 0;
  19524. for (var i = [], n = 0; n < e.length; n += 1)
  19525. i.push(t.get(e[n]).floorPosition);
  19526. return this.pointPathDistance(i)
  19527. }
  19528. ,
  19529. n.prototype.loadTileTexture = function(e) {
  19530. var t = v.load(e, function(t) {
  19531. t.wrapS = r.RepeatWrapping,
  19532. t.wrapT = r.RepeatWrapping,
  19533. t.needsUpdate = !0,
  19534. y.debug('path texture "' + e + '" is ready')
  19535. }, function() {
  19536. y.error('path texture "' + e + '" failed')
  19537. });
  19538. return t.mapping = r.UVMapping,
  19539. t
  19540. }
  19541. ,
  19542. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19543. var a = {
  19544. cameraMode: n,
  19545. position: e,
  19546. quaternion: t,
  19547. panoId: i,
  19548. orthoZoom: o,
  19549. floorVisibility: r,
  19550. thumbUrl: null,
  19551. name: null
  19552. };
  19553. return new f(a)
  19554. }
  19555. ,
  19556. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19557. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19558. }
  19559. ,
  19560. n.prototype.setWarpDestination = function(e) {
  19561. this.warpDestHeroLoc = e
  19562. }
  19563. ,
  19564. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19565. var t = this.getHeroDescriptorByHeroIndex(e);
  19566. return null !== t && (this.setWarpDestination(t),
  19567. !0)
  19568. }
  19569. ,
  19570. n.prototype.setWarpDestinationByPano = function(e, t) {
  19571. var i = this.model.panos.get(e.id);
  19572. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19573. }
  19574. ,
  19575. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19576. var i = this.model.panos.get(e);
  19577. if (i) {
  19578. t = t || new r.Quaternion;
  19579. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19580. return this.setWarpDestination(n),
  19581. !0
  19582. }
  19583. return !1
  19584. }
  19585. ,
  19586. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19587. var t = this.model.heroCount();
  19588. /* if (null !== this.warpDestHeroLoc && t < 2)
  19589. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19590. this.model.getHeroDescriptorByIndex(0); */
  19591. var i = this.model.getHeroDescriptorByIndex(e);
  19592. if (i) {
  19593. var n = i.isPano() ? i.panoId : i.cameraMode;
  19594. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19595. }
  19596. return i
  19597. }
  19598. ,
  19599. n.prototype.getHeroDescriptorByPano = function(e) {
  19600. var t = this.model.panos.get(e.id);
  19601. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19602. }
  19603. ,
  19604. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19605. var t = this.getHeroIndexFromPanoId(e);
  19606. return this.getHeroDescriptorByHeroIndex(t)
  19607. }
  19608. ,
  19609. n.prototype.getHeroIndexFromPanoId = function(e) {
  19610. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19611. var i = this.model.heroLocations[t]
  19612. , n = this.getHeroId(i);
  19613. if (n && n === e)
  19614. return t
  19615. }
  19616. return -1
  19617. }
  19618. ,
  19619. n.prototype.getHeroPano = function(e) {
  19620. if (null === e)
  19621. return y.warn("getHeroPano(): no destination"),
  19622. null;
  19623. var t = this.getHeroId(e)
  19624. , i = this.model.panos.get(t);
  19625. return void 0 === i && (i = null,
  19626. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19627. i
  19628. }
  19629. ,
  19630. n.prototype.getHeroId = function(e) {
  19631. return e.panoId
  19632. }
  19633. ,
  19634. n.prototype.setWarpDestPano = function() {
  19635. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19636. this.warpDestPano
  19637. }
  19638. ,
  19639. n.prototype.brushToWarpPano = function(e, t) {
  19640. if (this.discardPathObject(),
  19641. !this.setWarpDestPano())
  19642. return !1;
  19643. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19644. !this.warpDestPano)
  19645. return y.info("No brush"),
  19646. !1;
  19647. if (!this.player.currentPano)
  19648. return y.debug("No current pano, visibility undefined"),
  19649. !1;
  19650. if (!this.warpDestPano)
  19651. return y.info("No wPano, visibility undefined"),
  19652. !1;
  19653. if (!this.warpDestPano.isAligned())
  19654. return y.debug("Cannot brush to unaligned pano"),
  19655. !1;
  19656. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19657. , n = !0;
  19658. if (this.player.currentPano.id === this.warpDestPano.id)
  19659. y.debug("Already at destination pano");
  19660. else {
  19661. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19662. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19663. this.obj3d = new r.Object3D,
  19664. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19665. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19666. e = t) : (this.setPathHulls(this.nodes),
  19667. this.setFloorCurves(),
  19668. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19669. this.player.currentPano.floor.add(this.obj3d);
  19670. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19671. , s = e === l.STD;
  19672. if (!n && (i || s)) {
  19673. if (o) {
  19674. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19675. this.obj3d.add(h)
  19676. }
  19677. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19678. this.obj3d.add(u)
  19679. }
  19680. this.appearSlow()
  19681. }
  19682. return this.upcomingTransType = e,
  19683. !n
  19684. }
  19685. ,
  19686. n.prototype.findShortestPath = function(e, t) {
  19687. if (!e || !t)
  19688. return null;
  19689. var i = c.warp.walkExtraPanosDistance
  19690. , n = e.id + ":" + t.id + ":" + i;
  19691. if (this.shortPaths.hasOwnProperty(n))
  19692. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19693. var r = t.id + ":" + e.id + ":" + i;
  19694. if (this.shortPaths.hasOwnProperty(r))
  19695. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19696. var o = this.model.panos.aStarSearch(e, t);
  19697. return this.model.panos.includeNodesNearPath(o, i),
  19698. this.shortPaths[n] = o ? o.slice() : null,
  19699. o
  19700. }
  19701. ,
  19702. n.prototype.makePathHulls = function(e) {
  19703. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19704. t = u.get(e[0]),
  19705. r = t.floor.floorIndex;
  19706. for (var d = 0; d < e.length; d += 1)
  19707. t = u.get(e[d]),
  19708. i = t.floorPosition.clone().sub(this.model.position),
  19709. i.y += this.pathHeight(),
  19710. s.push(i),
  19711. l.push(t.position.clone()),
  19712. n = t.floor.floorIndex,
  19713. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19714. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19715. o > a && (a = o));
  19716. return a > this.longestStep && (this.longestStep = a,
  19717. y.debug("path contains " + a + " meter segment")),
  19718. {
  19719. floor: s,
  19720. camera: l,
  19721. color: h
  19722. }
  19723. }
  19724. ,
  19725. n.prototype.makeFloorCurves = function(e, t, i) {
  19726. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19727. , o = this.pointPathDistance(e) - 2 * n
  19728. , s = e.slice(0)
  19729. , l = s[1].clone().sub(s[0]);
  19730. l.y = 0,
  19731. l.normalize().multiplyScalar(n),
  19732. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19733. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19734. l.y = 0,
  19735. l.normalize().multiplyScalar(n),
  19736. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19737. var h = new r.CatmullRomCurve3(s)
  19738. , u = Math.floor(o / i);
  19739. u = 4 * Math.floor(u / 4),
  19740. u = Math.max(4, u);
  19741. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19742. f = 0,
  19743. d = g[A].distanceTo(e[0]);
  19744. for (var y = 1; y < e.length; y += 1)
  19745. v.copy(g[A]).sub(e[y]),
  19746. v.y *= 4,
  19747. p = v.length(),
  19748. p < d && (f = y);
  19749. m.push(t[f])
  19750. }
  19751. return {
  19752. distance: o,
  19753. points: g,
  19754. colors: m
  19755. }
  19756. }
  19757. ,
  19758. n.prototype.makeCameraCurvePoints = function(e, t) {
  19759. var i = this.pointPathDistance(e)
  19760. , n = new r.CatmullRomCurve3(e);
  19761. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19762. }
  19763. ,
  19764. n.prototype.makeCameraCurveTangents = function(e, t) {
  19765. var i = this.pointPathDistance(e)
  19766. , n = new r.CatmullRomCurve3(e)
  19767. , o = Math.max(2, Math.floor(i / t));
  19768. o || (o = 5);
  19769. for (var a = [], s = 0; s <= o; s++)
  19770. a.push(n.getTangentAt(s / o));
  19771. return a
  19772. }
  19773. ,
  19774. n.prototype.setPathHulls = function(e) {
  19775. var t = this.makePathHulls(e);
  19776. this.floorHull = t.floor,
  19777. this.cameraHull = t.camera,
  19778. this.colorHull = t.color
  19779. }
  19780. ,
  19781. n.prototype.setFloorCurves = function() {
  19782. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19783. this.floorPathDistance = e.distance,
  19784. this.floorCurvePoints = e.points,
  19785. this.floorCurveColors = e.colors
  19786. }
  19787. ,
  19788. n.prototype.setCameraCurvePoints = function() {
  19789. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19790. }
  19791. ,
  19792. n.prototype.chooseWarpPath = function(e) {
  19793. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19794. if (this.player.currentPano === this.warpDestPano || !e)
  19795. return this.warpPathPoints = null,
  19796. this.warpLength = 0,
  19797. !1;
  19798. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19799. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19800. t = this.warpDestPano.position.clone().sub(o.position),
  19801. i = t.clone().negate(),
  19802. t.multiplyScalar(.15).add(o.position),
  19803. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19804. t.y = o.position.y,
  19805. i.y = this.warpDestPano.position.y,
  19806. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19807. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19808. this.setCameraCurvePoints(),
  19809. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19810. this.warpLength = 0,
  19811. this.warpPathLengths = [0];
  19812. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19813. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19814. var p = s.length();
  19815. s.y *= c.warp.climbEffort;
  19816. var f = s.length() / p;
  19817. if (d > 1) {
  19818. s.setY(0).normalize(),
  19819. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19820. var g = Math.min(1, s.dot(l))
  19821. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19822. f = Math.max(m, f)
  19823. }
  19824. this.warpLength += p * f,
  19825. this.warpPathLengths[d] = this.warpLength
  19826. }
  19827. return !0
  19828. }
  19829. ,
  19830. n.prototype.drawPathRibbon = function(e, t) {
  19831. this.bunnyObj.visible = c.warp.showBunny;
  19832. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19833. h.copy(e[u]),
  19834. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19835. h.normalize(),
  19836. n.crossVectors(h, A.UP),
  19837. n.multiplyScalar(i);
  19838. var d = (new r.Vector3).copy(e[u]).add(o);
  19839. d.sub(n),
  19840. l.vertices.push(d),
  19841. d = (new r.Vector3).copy(e[u]).add(o),
  19842. d.add(n),
  19843. l.vertices.push(d)
  19844. }
  19845. var p, f = 0;
  19846. for (u = 0; u < e.length - 1; u += 1) {
  19847. var g = 2 * u
  19848. , v = f;
  19849. f += e[u + 1].distanceTo(e[u]);
  19850. var y = f
  19851. , C = t[u]
  19852. , I = t[u + 1];
  19853. p = new r.Face3(g,g + 1,g + 2),
  19854. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19855. l.faces.push(p),
  19856. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19857. p = new r.Face3(g + 2,g + 1,g + 3),
  19858. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19859. l.faces.push(p),
  19860. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19861. }
  19862. l.computeFaceNormals(),
  19863. l.computeVertexNormals();
  19864. var E, b;
  19865. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19866. b.map.value = w.path,
  19867. b.opacity.value = 0,
  19868. b.color.value.set(c.path.color),
  19869. E = new r.RawShaderMaterial({
  19870. side: r.DoubleSide,
  19871. depthWrite: !1,
  19872. transparent: !0,
  19873. vertexShader: m.ribbon.vertexShader,
  19874. fragmentShader: m.ribbon.fragmentShader,
  19875. uniforms: b,
  19876. name: "ribbonT",
  19877. opacity: 0
  19878. })) : E = new r.MeshBasicMaterial({
  19879. color: 16777215,
  19880. side: r.DoubleSide,
  19881. name: "ribbonOut",
  19882. vertexColors: r.VertexColors
  19883. });
  19884. var _ = new r.Mesh(l,E);
  19885. return _.name = "ribbon",
  19886. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19887. _
  19888. }
  19889. ,
  19890. n.prototype.drawPathPavement = function(e) {
  19891. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19892. s.copy(e[l]),
  19893. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19894. s.normalize(),
  19895. n.crossVectors(s, A.UP),
  19896. n.multiplyScalar(this.brushPrefs.paveWidth),
  19897. t = (new r.Vector3).copy(e[l]),
  19898. t.sub(n),
  19899. o.vertices.push(t),
  19900. o.vertices.push((new r.Vector3).copy(e[l])),
  19901. t = (new r.Vector3).copy(e[l]),
  19902. t.add(n),
  19903. o.vertices.push(t);
  19904. var h, u, d;
  19905. for (l = 0; l < e.length - 1; l += 1)
  19906. h = 3 * l + 1,
  19907. u = l * i,
  19908. d = u + i,
  19909. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19910. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19911. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19912. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19913. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19914. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19915. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19916. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19917. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19918. color: c.path.color,
  19919. side: r.DoubleSide,
  19920. transparent: !0,
  19921. depthWrite: !1,
  19922. opacity: 0,
  19923. name: "paveT",
  19924. map: w.path
  19925. }) : new r.MeshBasicMaterial({
  19926. color: c.path.color,
  19927. side: r.DoubleSide,
  19928. transparent: !0,
  19929. depthWrite: !1,
  19930. opacity: 1,
  19931. name: "paveO",
  19932. map: w.path
  19933. });
  19934. return new r.Mesh(o,p)
  19935. }
  19936. ,
  19937. n.prototype.hintPrefs = {
  19938. rad: .18,
  19939. width: .0125,
  19940. depth: .0625,
  19941. setBack: -.04,
  19942. markRad: .25,
  19943. markInnerRad: .16
  19944. },
  19945. n.prototype.makeWaypointObj = function(e, t) {
  19946. var i = new r.Geometry
  19947. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19948. , o = this.pathHeight();
  19949. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19950. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19951. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19952. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19953. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19954. s.map.value = e,
  19955. s.opacity.value = 0,
  19956. s.color.value.set(c.path.color);
  19957. var l = {
  19958. side: r.DoubleSide,
  19959. depthWrite: !1,
  19960. transparent: !0,
  19961. vertexShader: m.waypoint.vertexShader,
  19962. fragmentShader: m.waypoint.fragmentShader,
  19963. uniforms: s,
  19964. name: "waypoint",
  19965. opacity: 0
  19966. };
  19967. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19968. l.name = "wayPtOut");
  19969. var h = new r.RawShaderMaterial(l)
  19970. , u = new r.Mesh(i,h);
  19971. return u.name = t,
  19972. u
  19973. }
  19974. ,
  19975. n.prototype.makeStartMarker = function(e, t) {
  19976. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19977. i.y = 0,
  19978. i.normalize();
  19979. var n = Math.acos(i.x)
  19980. , o = this.makeWaypointObj(w.pathStart, "Start");
  19981. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19982. o.position.copy(e),
  19983. o
  19984. }
  19985. ,
  19986. n.prototype.makeEndMarker = function(e) {
  19987. var t = this.makeWaypointObj(w.pathEnd, "End")
  19988. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19989. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19990. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19991. t.position.copy(e),
  19992. t
  19993. }
  19994. ,
  19995. n.prototype.pathClean = function(e) {
  19996. if (e) {
  19997. for (var t in e.children)
  19998. this.pathClean(e.children[t]);
  19999. e.geometry && e.geometry.dispose(),
  20000. e.material && e.material.dispose()
  20001. }
  20002. }
  20003. ,
  20004. n.prototype.discardPathObject = function() {
  20005. if (this.obj3d) {
  20006. var e = this.obj3d.parent;
  20007. e && e.remove(this.obj3d),
  20008. this.pathClean(this.obj3d)
  20009. }
  20010. this.obj3d = null,
  20011. this.popInCpm()
  20012. }
  20013. ,
  20014. n.prototype.discardSlow = function() {
  20015. if (this.obj3d) {
  20016. if (this.player.mode !== a.PANORAMA)
  20017. return void this.discardPathObject();
  20018. for (var e, t = this, i = 0, n = function() {
  20019. this.discardPathObject()
  20020. }
  20021. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20022. e = t.obj3d.children[r],
  20023. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20024. i += 1,
  20025. n = null);
  20026. 0 === i && this.discardPathObject(),
  20027. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20028. }
  20029. }
  20030. ,
  20031. n.prototype.appearSlow = function() {
  20032. var e, t = this;
  20033. this.fadeOutCpm(c.path.fadeInTime);
  20034. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20035. e = t.obj3d.children[n],
  20036. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20037. }
  20038. ,
  20039. n.prototype.update = function() {
  20040. this.obj3d && this.obj3d.updateMatrixWorld()
  20041. }
  20042. ,
  20043. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20044. var t = r.Math.degToRad(c.warp.burnsAngle);
  20045. if (this.player.mode === a.PANORAMA) {
  20046. var i = this.burnsDir * t;
  20047. if (this.upcomingTransType === l.BLACK)
  20048. return i;
  20049. var n = e;
  20050. if (null === n)
  20051. return y.warn("Transition request for non-highlight"),
  20052. i;
  20053. var o = this.getHeroDescriptorByHeroIndex(n);
  20054. if (null === o)
  20055. return i;
  20056. if (!o.isPano())
  20057. return i;
  20058. var s = this.getHeroPano(o)
  20059. , h = this.playerControls.cameras[a.PANORAMA]
  20060. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20061. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20062. , p = function(e) {
  20063. var i = Math.acos(Math.min(1, e.dot(u)))
  20064. , n = (new r.Vector3).crossVectors(u, e);
  20065. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20066. };
  20067. if (s === this.player.currentPano)
  20068. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20069. var f = this.findShortestPath(this.player.currentPano, s);
  20070. if (void 0 === f || null === f || f.length < 1)
  20071. return y.debug("Empty path ahead..."),
  20072. i;
  20073. var g = this.makePathHulls(f)
  20074. , m = new r.CatmullRomCurve3(g.camera)
  20075. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20076. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20077. }
  20078. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20079. }
  20080. ,
  20081. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20082. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20083. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20084. var n = new r.Euler
  20085. , o = new r.Vector3;
  20086. y.debug("Starting wait: " + (void 0 !== t));
  20087. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20088. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20089. , h = function() {
  20090. this.endWarpState(),
  20091. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20092. t && t()
  20093. }
  20094. .bind(this)
  20095. , u = function(e, t) {
  20096. if (this.warpInterrupted)
  20097. return h(),
  20098. !0;
  20099. var r = t || 1e3 / 60;
  20100. if (c.warp.doBurns && !currentLocation.dontRot )
  20101. if (this.player.mode === a.PANORAMA) {
  20102. var l = this.playerControls.cameras[a.PANORAMA];
  20103. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20104. var u = i == 0 ? s : r * s / i;
  20105. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20106. n.y += u,
  20107. o.set(0, 0, -1),
  20108. o.applyEuler(n),
  20109. o.add(l.position),
  20110. l.controls.lookAt(o),
  20111. l.controls.lookVector.copy(o)
  20112. ,l.lookAt(o)
  20113. } else
  20114. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20115. }
  20116. .bind(this);
  20117. this.startWarpState(),
  20118. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20119. }
  20120. ,
  20121. n.prototype.warpToNonPano = function(e) {
  20122. if (this.discardPathObject(),
  20123. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20124. var t = function() {
  20125. e && e()
  20126. }
  20127. .bind(this);
  20128. this.player.flyToNewMode({
  20129. mode: this.warpDestHeroLoc.cameraMode,
  20130. duration: c.warp.outsideTime,
  20131. warpDest: this.warpDestHeroLoc,
  20132. callback: t,
  20133. force: !0
  20134. })
  20135. } else
  20136. y.warn("no warp destination!!!"),
  20137. e && e()
  20138. }
  20139. ,
  20140. n.prototype._resetWarpShaderParams = function(e) {//
  20141. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20142. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20143. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20144. delete e.material.defines.newBlack;
  20145. e.material.needsUpdate = true
  20146. } */
  20147. }
  20148. ,
  20149. n.prototype._clearWarpShading = function() {
  20150. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20151. this._resetWarpShaderParams(e[t]),
  20152. e[t].visible = !0;
  20153. this._resetWarpShaderParams(this.model.skybox)
  20154. }
  20155. ,
  20156. n.prototype._warpStopFlying = function() {
  20157. this.activeTransType = null,
  20158. this.placeCpm()
  20159. }
  20160. ,
  20161. n.prototype._wrapupTravelOnlyBits = function() {
  20162. this._warpStopFlying(),
  20163. this.warpPathPoints && (this.player.currentPano.exit(),
  20164. this.warpDestPano.enter(),
  20165. this.player.currentPano = this.warpDestPano),
  20166. this.player.spider.draw(),
  20167. this.placeCpm()
  20168. }
  20169. ,
  20170. n.prototype._wrapupTravel = function(e) {
  20171. this._wrapupTravelOnlyBits(),
  20172. this.warpCameraAim(e)
  20173. }
  20174. ,
  20175. n.prototype._wrapupWarpShading = function(e) {
  20176. this._clearWarpShading(),
  20177. this._wrapupTravel(e)
  20178. }
  20179. ,
  20180. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20181. t !== I.END && this._clearWarpShading(),
  20182. this._wrapupTravelOnlyBits(),
  20183. this.upcomingTransType = null,
  20184. e && e()
  20185. }
  20186. ,
  20187. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20188. var i = this.warpDestHeroLoc.quaternion
  20189. , n = this.playerControls.cameras[a.PANORAMA]
  20190. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20191. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20192. , l = s.dot(o)
  20193. , u = r.Math.radToDeg(Math.acos(l))
  20194. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20195. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20196. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20197. m.y = h.constrainedTurn(m.y),
  20198. this.burnsDir = Math.sign(m.y);
  20199. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20200. , A = new r.Vector3
  20201. , C = function(e, t) {
  20202. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20203. v.y = g.y + e * m.y,
  20204. v.z = g.z + e * m.z,
  20205. A.set(0, 0, -1),
  20206. A.applyEuler(v),
  20207. A.add(n.position),
  20208. n.controls.lookAt(A),
  20209. n.controls.lookVector.copy(A),
  20210. void n.lookAt(A))
  20211. }
  20212. .bind(this);
  20213. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20214. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20215. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20216. ):
  20217. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20218. ,void (t && t())
  20219. ) */
  20220. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20221. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20222. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20223. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20224. ,void (t && t())
  20225. )
  20226. }
  20227. ,
  20228. n.prototype._warpBendAim = function(e, t, i, n) {
  20229. var o = n || 0
  20230. , s = this.playerControls.cameras[a.PANORAMA]
  20231. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20232. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20233. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20234. f.y = h.constrainedTurn(f.y);
  20235. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20236. f.x = g * Math.sign(f.x),
  20237. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20238. this.burnsDir = Math.sign(f.y),
  20239. g *= Math.sign(f.y),
  20240. f.y = g;
  20241. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20242. , v = new r.Vector3
  20243. , A = function(e, t) {
  20244. if (e < .5)
  20245. m.x = u.x + e * f.x,
  20246. m.y = u.y + e * f.y,
  20247. m.z = u.z + e * f.z;
  20248. else {
  20249. var i = (1 - e) * c.warp.softBendEnd;
  20250. m.x = l.x - i * f.x,
  20251. m.y = l.y - i * f.y,
  20252. m.z = l.z - i * f.z
  20253. }
  20254. v.set(0, 0, -1),
  20255. v.applyEuler(m),
  20256. v.add(s.position);
  20257. s.controls.lookAt(v),
  20258. s.controls.lookVector.copy(v),
  20259. s.lookAt(v);
  20260. }
  20261. .bind(this);
  20262. if(window.DATA.momentTourBlackNewType){
  20263. A(1)
  20264. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20265. }
  20266. ,
  20267. n.prototype._warpStepCameraAim = function(e, t, i) {
  20268. var n = this.playerControls.cameras[a.PANORAMA]
  20269. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20270. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20271. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20272. l.y = h.constrainedTurn(l.y),
  20273. this.burnsDir = Math.sign(l.y);
  20274. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20275. , f = new r.Vector3
  20276. , g = function(e, t) {
  20277. e < .5 ? u.copy(s) : u.copy(o),
  20278. f.set(0, 0, -1),
  20279. f.applyEuler(u),
  20280. f.add(n.position),
  20281. n.controls.lookAt(f),
  20282. n.controls.lookVector.copy(f),
  20283. n.lookAt(f)
  20284. }
  20285. .bind(this);
  20286. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20287. }
  20288. ,
  20289. n.prototype.setBurnsDir = function() {
  20290. var e = this.playerControls.cameras[a.PANORAMA]
  20291. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20292. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20293. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20294. n.y = h.constrainedTurn(n.y),
  20295. this.burnsDir = Math.sign(n.y)
  20296. }
  20297. ,
  20298. n.prototype.stepWarpPath = function(firstPos, e ) {
  20299. var i = this.playerControls.cameras[a.PANORAMA];
  20300. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20301. if (!n){
  20302. return i.position.copy(this.warpDestPano.position),
  20303. !0;
  20304. }
  20305. /* if (!this.warpPathPoints)
  20306. return i.position.copy(this.warpDestPano.position),
  20307. !0;
  20308. var n = this.warpPathPoints[0] */
  20309. var o = this.warpDestPano.position;
  20310. /* console.log(firstPos)
  20311. console.log(o) */
  20312. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20313. var s = new r.Vector3;
  20314. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20315. i.position.copy(s)
  20316. } else
  20317. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20318. }
  20319. ,
  20320. n.prototype.interruptAndFastForward = function(e, t) {
  20321. this.warping && (this.warpInterrupted = !0,
  20322. this.warpInterruptionBlackoutStyle = e,
  20323. this.warpInterruptionTravelTime = t,
  20324. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20325. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20326. }
  20327. ,
  20328. n.prototype.warpCameraAim = function(e) {
  20329. var t = c.warp.minWarpTime;
  20330. if (this.upcomingTransType === l.BLACK)
  20331. t = c.warp.teleportTime;
  20332. else {
  20333. var i = this.playerControls.cameras[a.PANORAMA]
  20334. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20335. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20336. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20337. s.y = h.constrainedTurn(s.y);
  20338. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20339. t = Math.max(t, u)
  20340. }
  20341. var d = function() {
  20342. this._warpStopFlying(),
  20343. this.discardSlow(),
  20344. e && e()
  20345. }
  20346. .bind(this);
  20347. this._warpCameraAim(t, d)
  20348. }
  20349. ,
  20350. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20351. this.model.skybox.material.uniforms.blackout.value = n;
  20352. var r = u.uniform(this.model.skybox, "progress", 1)
  20353. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20354. , a = !1
  20355. , s = function() {
  20356. if (this.warpInterrupted)
  20357. return a = !0,
  20358. !0
  20359. }
  20360. .bind(this)
  20361. , l = function(e, t) {
  20362. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20363. !0) : void r(e, t)
  20364. }
  20365. .bind(this)
  20366. , h = function(e, t) {
  20367. return i && a ? (o(0),
  20368. !0) : void o(e, t)
  20369. }
  20370. .bind(this);
  20371. p.start(s, e, null, t, null, "safeHaltWatch"),
  20372. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20373. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20374. }
  20375. ,
  20376. n.prototype.warpTravel_STD = function(e) {
  20377. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20378. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20379. w += this.warpLength * c.warp.timePerMeter,
  20380. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20381. var _ = !1
  20382. , T = this.warpDestHeroLoc.quaternion
  20383. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20384. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20385. , M = S.dot(x)
  20386. , R = r.Math.radToDeg(Math.acos(M))
  20387. , P = function(e) {
  20388. var t = o
  20389. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20390. return i
  20391. }
  20392. , O = function() {
  20393. return E.lookAt(C, t, A.UP),
  20394. s.setFromRotationMatrix(E, c.warp.eOrder),
  20395. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20396. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20397. h.constrainedTurn(b.y)
  20398. }
  20399. .bind(this)
  20400. , L = function(e, t) {
  20401. if (this.warpInterrupted)
  20402. return _ = !0,
  20403. !0
  20404. }
  20405. .bind(this)
  20406. , D = function(e, t) {
  20407. return _ || !this.warpPathPoints ? (g.blur(0),
  20408. !0) : void g.blur(e)
  20409. }
  20410. .bind(this)
  20411. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20412. , B = function(e, t) {
  20413. return _ || !this.warpPathPoints ? (N(0),
  20414. !0) : void N(e, t)
  20415. }
  20416. .bind(this)
  20417. , F = function(e, t) {
  20418. if (!this.warpPathPoints)
  20419. return n.position.copy(this.warpDestPano.position),
  20420. !0;
  20421. if (_)
  20422. return !0;
  20423. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20424. n.position.copy(i),
  20425. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20426. }
  20427. .bind(this)
  20428. , V = function(e, n) {
  20429. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20430. !0)
  20431. }
  20432. .bind(this)
  20433. , U = function(e, o) {
  20434. if (_)
  20435. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20436. !0;
  20437. if (!this.warpPathPoints)
  20438. return !0;
  20439. var a = this.warpLength * e
  20440. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20441. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20442. c.warp.matchCam && (l *= 1 - u),
  20443. E.lookAt(C, t, A.UP),
  20444. s.setFromRotationMatrix(E, c.warp.eOrder),
  20445. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20446. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20447. b.y = h.constrainedTurn(b.y),
  20448. s.x = m.x + l * b.x,
  20449. s.y = m.y + l * b.y,
  20450. s.z = m.z + l * b.z,
  20451. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20452. b.y = h.constrainedTurn(b.y);
  20453. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20454. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20455. v.x = v.x + b.x * c.warp.turnFriction,
  20456. v.y = v.y + b.y * c.warp.turnFriction,
  20457. v.z = v.z + b.z * c.warp.turnFriction,
  20458. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20459. var p = t.clone().sub(C).normalize();
  20460. if (R < c.warp.maxAimRotation && u > 0) {
  20461. var g = 1 - u;
  20462. p.x = p.x * g + u * S.x,
  20463. p.y = p.y * g + u * S.y,
  20464. p.z = p.z * g + u * S.z,
  20465. p.normalize()
  20466. }
  20467. this.bunnyObj.position.copy(n.position).add(p),
  20468. f.set(0, 0, -1).applyEuler(v).normalize(),
  20469. f.multiplyScalar(8),
  20470. f.add(n.position),
  20471. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20472. n.controls.lookVector.copy(f),
  20473. n.lookAt(f))
  20474. }
  20475. .bind(this)
  20476. , k = function() {
  20477. _ ? (this.discardSlow(),
  20478. this.upcomingTransType = l.BLACK,
  20479. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20480. }
  20481. .bind(this);
  20482. V(0);
  20483. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20484. w += H;
  20485. var G = H / w;
  20486. this.warpCommonParameters(w, G, !0, I.NONE),
  20487. p.start(L, w, null, 0, null, "_haltWatcher"),
  20488. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20489. p.start(D, w, null, G, P, "blurring")),
  20490. p.start(B, w, null, G, P, "modelAlpha"),
  20491. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20492. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20493. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20494. }
  20495. ,
  20496. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20497. var r = e || 0;
  20498. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20499. //add
  20500. var done = ()=>{
  20501. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20502. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20503. }
  20504. if(window.DATA.momentTourBlackNewType){
  20505. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20506. var camera = this.playerControls.cameras[a.PANORAMA];
  20507. var end = this.warpDestHeroLoc.position
  20508. camera.position.copy(end)
  20509. setTimeout(()=>{
  20510. player.sceneRenderer.effects.transitionMaskPass.stop()
  20511. this.wrapupWarpShadingOnly(n, i);
  20512. done()
  20513. },t)
  20514. }else{
  20515. var o = function() {
  20516. this.wrapupWarpShadingOnly(n, i);
  20517. done()
  20518. }
  20519. .bind(this);
  20520. var firstPos = this.player.position.clone()//add
  20521. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20522. }
  20523. this.warpCommonParameters(t, r, !1, i)
  20524. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20525. if(window.DATA.momentTourBlackNewType){
  20526. e.material.uniforms.blackout.value = 5//i 改
  20527. //e.material.defines.newBlack = ''
  20528. //e.material.needsUpdate = true
  20529. }else{
  20530. e.material.uniforms.blackout.value = i
  20531. }
  20532. }),
  20533. this._warpBendAim(null, t, null, r);
  20534. }
  20535. ,
  20536. n.prototype.flightStepWalk = function(e, t, i) {
  20537. var n = .001
  20538. , o = 1
  20539. , a = 1.2
  20540. , s = new r.Vector3
  20541. , h = new r.Vector3
  20542. , u = function(e, t) {
  20543. //导览速度
  20544. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20545. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20546. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20547. h.copy(A.FORWARD),
  20548. this.player.getDirection(h),
  20549. s.copy(t).sub(e.position).normalize();
  20550. var l = s.dot(h)
  20551. , u = Math.acos(l)
  20552. , d = u / r;
  20553. d > n && (r *= d / n,
  20554. u < o && (r *= a))
  20555. return r / DATA.tourWalkSpeed * 100 // 改
  20556. };
  20557. return function(e, t, i) {
  20558. if (this.warpInterrupted)
  20559. i && i();
  20560. else if (this.activeTransType !== l.WALK)
  20561. this._clearWarpShading(),
  20562. this._warpStopFlying(),
  20563. this.player.spider.draw(),
  20564. this.placeCpm(),
  20565. i && i();
  20566. else if (this.player.currentPano !== e) {
  20567. var n = {
  20568. pano: e,
  20569. lookAtPoint: t,
  20570. duration: null,
  20571. maxDistanceOverride: c.warp.walkMaxDist,
  20572. skipWarpingCheck: !1,
  20573. constantMoveSpeed: !0
  20574. };
  20575. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20576. n.zoomLevel = this.warpDestHeroLoc.zoom
  20577. }
  20578. n.duration = u.call(this, e, t),
  20579. this.player.nonInterruptingFlyToPano(n, i)
  20580. } else
  20581. i && i()
  20582. }
  20583. }(),
  20584. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20585. return this.flightStepWalk.bind(this, e, t, i)
  20586. }
  20587. ,
  20588. n.prototype.warpTravel_WALK = function() {
  20589. var e = [];
  20590. return function(t) {
  20591. var i = this.player.model.panos;
  20592. e.length = 0;
  20593. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20594. var s = this.nodes[a]
  20595. , l = i.get(s);
  20596. a === this.nodes.length - 1;
  20597. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20598. n && o || (e.push(s),
  20599. n = l)
  20600. }
  20601. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20602. var h = e.length
  20603. , u = i.get(e[h - 1])
  20604. , d = new Array(h + 1);
  20605. d[d.length - 1] = function() {
  20606. t && t()
  20607. }
  20608. .bind(this);
  20609. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20610. var g = e[p];
  20611. u = i.get(g);
  20612. var m = new r.Vector3;
  20613. this.getLookAtForWalkingTourNode(e, p, m),
  20614. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20615. p--
  20616. }
  20617. d[0]()
  20618. }
  20619. }(),
  20620. n.prototype.getLookAtForWalkingTourNode = function() {
  20621. var e = new r.Vector3
  20622. , t = new r.Vector3
  20623. , i = new r.Vector3
  20624. , n = new r.Vector3
  20625. , o = new r.Vector3
  20626. , a = .65
  20627. , s = .75
  20628. , l = .2
  20629. , c = .4
  20630. , h = .2
  20631. , u = 3;
  20632. return function(r, d, p) {
  20633. var f = r.length;
  20634. if (d >= f)
  20635. return !1;
  20636. var g = 1
  20637. , m = 1;
  20638. t.set(0, 0, 0),
  20639. o.set(0, 0, 0);
  20640. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20641. if (v = this.player.model.panos.get(r[A]),
  20642. this.getOrientationForWalkingTourNode(r, A, i),
  20643. A === d && e.copy(i),
  20644. n.copy(i),
  20645. A > d) {
  20646. var y = n.dot(e) < a;
  20647. g *= y ? l : s,
  20648. m *= y ? h : c
  20649. }
  20650. i.multiplyScalar(g),
  20651. t.add(i),
  20652. o.lerp(v.position, m)
  20653. }
  20654. return t.normalize(),
  20655. p.copy(o),
  20656. p.add(t),
  20657. !0
  20658. }
  20659. }(),
  20660. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20661. var n = e.length;
  20662. if (t >= n)
  20663. return !1;
  20664. if (t === n - 1)
  20665. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20666. else {
  20667. var r = this.player.model.panos.get(e[t])
  20668. , o = this.player.model.panos.get(e[t + 1]);
  20669. i.copy(o.position).sub(r.position)
  20670. }
  20671. return i.normalize(),
  20672. !0
  20673. }
  20674. ,
  20675. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20676. if (this.activeTransType = this.upcomingTransType,
  20677. this.lastTransType = this.activeTransType,
  20678. this.upcomingTransType = null,
  20679. !e) {
  20680. var r = function() {
  20681. this._wrapupTravel(n)
  20682. }
  20683. .bind(this)
  20684. , o = {
  20685. pano: this.warpDestPano,
  20686. lookAtPoint: null,
  20687. duration: null,
  20688. maxDistanceOverride: null,
  20689. skipWarpingCheck: !1
  20690. };
  20691. return void this.player.flyToPano(o, r)
  20692. }
  20693. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20694. this._clearWarpShading(),
  20695. this._warpStopFlying(),
  20696. this.player.spider.draw(),
  20697. this.placeCpm(),
  20698. n && n()
  20699. }
  20700. .bind(this)) : this.warpTravel_STD(n)
  20701. }
  20702. ,
  20703. n.prototype.startWarpState = function() {
  20704. this.warping = !0,
  20705. this.warpInterrupted = !1,
  20706. this.warpInterruptionBlackoutStyle = null,
  20707. this.warpInterruptionTravelTime = null
  20708. }
  20709. ,
  20710. n.prototype.endWarpState = function() {
  20711. this.warping = !1
  20712. }
  20713. ,
  20714. n.prototype.warpToPano = function(e, t, i, n) {
  20715. if (this.warping)
  20716. return void y.warn("Cannot warp when already warping");
  20717. if (this.upcomingTransType = e,
  20718. this.activeTransType = null,
  20719. !this.setWarpDestPano())
  20720. return this.upcomingTransType = null,
  20721. void this.warpToNonPano(n);
  20722. if (this.player.mode !== a.PANORAMA)
  20723. return this.upcomingTransType = null,
  20724. this.discardSlow(),
  20725. void this.player.flyToNewMode({
  20726. mode: a.PANORAMA,
  20727. pano: this.warpDestPano,
  20728. duration: c.warp.outsideTime,
  20729. warpDest: this.warpDestHeroLoc,
  20730. callback: n,
  20731. force: !0
  20732. });
  20733. if (!this.warpDestPano)
  20734. return y.warn("no warp destination, callback dropped"),
  20735. void (this.upcomingTransType = null);
  20736. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20737. , o = this.chooseWarpPath(r);
  20738. if (o && this.upcomingTransType !== l.WALK) {
  20739. var s = function() {
  20740. this.waitingToWarp = !1,
  20741. this.warpToPano(e, t, i, n)
  20742. }
  20743. .bind(this);
  20744. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20745. return void (this.waitingToWarp = !0)
  20746. }
  20747. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20748. this.player.currentPano = this.warpDestPano,
  20749. this.placeCpm(),
  20750. this.fadeOutCpm(c.path.fadeOutTime),
  20751. this.player.spider.draw()),
  20752. y.debug("Warping to pano ", this.warpDestPano.position),
  20753. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20754. this.startWarpState();
  20755. var h = function() {
  20756. this.endWarpState(),
  20757. n && n()
  20758. }
  20759. .bind(this);
  20760. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20761. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20762. }
  20763. ,
  20764. t.exports = n
  20765. }
  20766. ).call(this, "/js/objects/ShowPath.js")
  20767. }
  20768. , {
  20769. "../constants": 8,
  20770. "../effects": 16,
  20771. "../enum/BlackoutStyle": 18,
  20772. "../enum/ModelManagerEvents": 33,
  20773. "../enum/PlayerEvents": 40,
  20774. "../enum/RenderOrder": 42,
  20775. "../enum/Vectors": 50,
  20776. "../enum/Viewmode": 51,
  20777. "../enum/WarpStyle": 52,
  20778. "../gui/gui": 65,
  20779. "../model/ModelManager": 140,
  20780. "../objects/Snapshot": 153,
  20781. "../settings": 166,
  20782. "../shaders": 167,
  20783. "../util/easing": 186,
  20784. "../util/lerp": 188,
  20785. "../util/logger": 189,
  20786. "../util/math": 190,
  20787. "../util/texture": 194,
  20788. "../util/transitions": 195,
  20789. three: 217
  20790. }],
  20791. 152: [function(e, t, i) {
  20792. "use strict";
  20793. function n() {
  20794. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20795. , t = new r.RawShaderMaterial({
  20796. fragmentShader: o.skysphere.fragmentShader,
  20797. vertexShader: o.skysphere.vertexShader,
  20798. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20799. side: r.BackSide,
  20800. name: "skysphere"
  20801. });
  20802. t.uniforms.radius.value = e.parameters.radius,
  20803. r.Mesh.call(this, e, t)
  20804. }
  20805. var r = e("three")
  20806. , o = e("../shaders")
  20807. , a = e("../settings");
  20808. n.prototype = Object.create(r.Mesh.prototype),
  20809. n.prototype.constructor = n,
  20810. t.exports = n
  20811. }
  20812. , {
  20813. "../settings": 166,
  20814. "../shaders": 167,
  20815. three: 217
  20816. }],
  20817. 153: [function(e, t, i) {
  20818. (function(i) {
  20819. "use strict";
  20820. function n(e) {
  20821. o.call(this, e),
  20822. this.sid = e.sid,//xzw add
  20823. this.panoId = e.panoId,
  20824. this.orthoZoom = e.orthoZoom,
  20825. this.floorVisibility = e.floorVisibility,
  20826. this.thumbUrl = e.thumbUrl,
  20827. this.name = e.name,
  20828. this.zoom = e.zoom
  20829. }
  20830. var r = (e("three"),
  20831. e("../util/logger"))
  20832. , o = (e("../settings"),
  20833. e("../enum/Viewmode"),
  20834. e("../util/common"),
  20835. e("../util/transitions"),
  20836. e("../util/lerp"),
  20837. e("../util/ajax"),
  20838. e("../util/texture"),
  20839. e("./View"));
  20840. e("events").EventEmitter,
  20841. new r(i);
  20842. n.prototype = Object.create(o.prototype),
  20843. n.prototype.isPano = function() {
  20844. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20845. }
  20846. ,
  20847. t.exports = n
  20848. }
  20849. ).call(this, "/js/objects/Snapshot.js")
  20850. }
  20851. , {
  20852. "../enum/Viewmode": 51,
  20853. "../settings": 166,
  20854. "../util/ajax": 181,
  20855. "../util/common": 185,
  20856. "../util/lerp": 188,
  20857. "../util/logger": 189,
  20858. "../util/texture": 194,
  20859. "../util/transitions": 195,
  20860. "./View": 154,
  20861. events: 202,
  20862. three: 217
  20863. }],
  20864. 154: [function(e, t, i) {
  20865. (function(i) {
  20866. "use strict";
  20867. function n(e) {
  20868. e = e || {},
  20869. this.position = new r.Vector3,
  20870. this.quaternion = new r.Quaternion,
  20871. this.update(e)
  20872. }
  20873. var r = e("three")
  20874. , o = e("../util/logger")
  20875. , a = (e("../settings"),
  20876. e("../enum/Viewmode"),
  20877. e("../util/common"),
  20878. e("../util/transitions"),
  20879. e("../util/lerp"),
  20880. e("../util/ajax"),
  20881. e("../util/texture"),
  20882. e("events").EventEmitter);
  20883. new o(i);
  20884. n.prototype = Object.create(a.prototype),
  20885. n.prototype.isValid = function() {
  20886. return !!this.cameraMode
  20887. }
  20888. ,
  20889. n.prototype.update = function(e) {
  20890. return this.cameraMode = e.cameraMode || this.cameraMode,
  20891. this.pano = e.pano || this.pano,
  20892. e.position && this.position.copy(e.position),
  20893. e.quaternion && this.quaternion.copy(e.quaternion),
  20894. this
  20895. }
  20896. ,
  20897. t.exports = n
  20898. }
  20899. ).call(this, "/js/objects/View.js")
  20900. }
  20901. , {
  20902. "../enum/Viewmode": 51,
  20903. "../settings": 166,
  20904. "../util/ajax": 181,
  20905. "../util/common": 185,
  20906. "../util/lerp": 188,
  20907. "../util/logger": 189,
  20908. "../util/texture": 194,
  20909. "../util/transitions": 195,
  20910. events: 202,
  20911. three: 217
  20912. }],
  20913. 155: [function(e, t, i) {//player.js
  20914. (function(i) {
  20915. "use strict";
  20916. function n(e) {
  20917. this.currentPano = null,
  20918. this.nextPano = null,
  20919. this.camera = null,
  20920. this.paused = !1,
  20921. this.flying = !1,
  20922. this.sceneIntersectionPlane = null,
  20923. this.target = new r.Vector3,
  20924. this.mouse = new r.Vector3(1.1,1.1,.5),
  20925. this.mouseAtMouseDown = new r.Vector2,
  20926. this.mouseCouldBeClickToMove = !1,
  20927. this.mouseLastMoveTime = Date.now(),
  20928. this.mouseDown = !1,
  20929. this.mouseDownTimer = null,
  20930. this.couldBeLongTap = !1,
  20931. this.containsMouse = !1, //
  20932. this.isTouchEvent = !1,
  20933. this.isPanoHover = !1,
  20934. this.reticule = new a(this),
  20935. this.panoMarkers = [],
  20936. this.spider = new h(this),
  20937. this.quaternion = new r.Quaternion,
  20938. this.position = new r.Vector3(15,10,15),
  20939. this.previousState = null,
  20940. this.lastInsideView = new c,
  20941. this.last360View = new c,
  20942. this.raycaster = new r.Raycaster,
  20943. this.intersect = null,
  20944. this.lastChangeTime = Date.now(),
  20945. this.history = new I,
  20946. this.cameraControls = null,
  20947. this.path = null,
  20948. this.model = null,
  20949. this.domElement = null,
  20950. this.cachedPanoCandidates = null,
  20951. this.basePanoSize = 0,
  20952. this.standardPanoSize = 0,
  20953. this.highPanoSize = 0,
  20954. this.ultraHighPanoSize = 0,
  20955. this.zoomLevel = 1,
  20956. this.zooming = 0,
  20957. this.zoomSpeed = .5,
  20958. this.scrollZoomSpeed = .06,
  20959. this.zoomSpeedAdjust = .05,
  20960. this.defaultZoomIncrement = .2,
  20961. this.baseFov = f.insideFOV,
  20962. this.zoomFov = this.baseFov,
  20963. this.zoomEnabled = !0,
  20964. this.preRenderingEnabled = !1,
  20965. this.setupCustomProperties(e),
  20966. this.zoomStats = new L
  20967. window.player = this
  20968. }
  20969. var r = e("three")
  20970. , o = e("./util/logger")
  20971. , a = e("./objects/Reticule")
  20972. , s = e("./objects/Panorama")
  20973. , l = e("./objects/ShowPath")
  20974. , c = e("./objects/View")
  20975. , h = (e("./objects/Snapshot"),
  20976. e("./objects/NSpider"))
  20977. , u = e("./enum/Viewmode")
  20978. , d = (e("./enum/TagStates"),
  20979. e("./enum/Vectors"))
  20980. , p = e("./enum/Keys")
  20981. , f = (e("./enum/AlignmentType"),
  20982. e("./settings"))
  20983. , g = e("./util/common")
  20984. , m = (e("./util/browser"),
  20985. e("./util/math"))
  20986. , v = e("./util/lerp")
  20987. , A = e("./util/easing")
  20988. , y = e("./util/transitions")
  20989. , C = e("events").EventEmitter
  20990. , I = (e("./shaders"),
  20991. e("./util/history"))
  20992. , E = (e("./util/camera"),
  20993. e("./model/ModelManager"),
  20994. e("./enum/PathDiscardMode"))
  20995. , b = e("./enum/PathDisplayMode")
  20996. , w = e("./enum/PlayerEvents")
  20997. , _ = e("./enum/ControlEvents")
  20998. , T = e("./enum/ModelManagerEvents")
  20999. , x = e("./enum/WarpStyle")
  21000. , S = e("./enum/BlackoutStyle")
  21001. , M = e("./exception/BasicException")
  21002. , R = e("./enum/PanoSizeClass")
  21003. , P = (e("./tile/TileDownloader"),
  21004. e("./tile/TilePrioritizer"))
  21005. , O = (e("./enum/PanoramaEvents"),
  21006. e("./enum/ZoomEvents"))
  21007. , L = e("./util/ZoomStats")
  21008. , D = e("./constants")
  21009. , N = e("./util/common")
  21010. , B = e("./util/cameraLight")
  21011. //, Hot = e('hot')
  21012. , F = new o(i)
  21013. , V = Object.freeze({
  21014. FlyToPano: y.getUniqueId(),
  21015. FlyToNewMode: y.getUniqueId(),
  21016. FlyToSameMode: y.getUniqueId(),
  21017. FlyToViewFloor: y.getUniqueId(),
  21018. LookTransition: y.getUniqueId(),
  21019. ZoomTransition: y.getUniqueId()
  21020. });
  21021. n.prototype = Object.create(C.prototype),
  21022. n.prototype.init = function(e) {
  21023. this.modelManager = e.modelManager,
  21024. this.tileDownloader = e.tileDownloader,
  21025. this.panoRenderer = e.panoRenderer,
  21026. this.qualityManager = e.qualityManager,
  21027. this.domElement = e.container,
  21028. this.camera = e.camera,
  21029. this.tagManager = e.tagManager,
  21030. this.cameraControls = e.controls,
  21031. this.path = new l(e.director,this,e.controls),
  21032. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21033. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21034. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21035. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21036. this.tileDownloader.processPriorityQueue = !1,
  21037. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21038. this.bindEvents(e.container),
  21039. this.updateModel()
  21040. this.modeTran = ''
  21041. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21042. }
  21043. //xzw add: 截图
  21044. function dataURLtoBlob(dataurl) {
  21045. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21046. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21047. while(n--){
  21048. u8arr[n] = bstr.charCodeAt(n);
  21049. };
  21050. return new Blob([u8arr], {type:mime});
  21051. }
  21052. n.prototype.screenShot = function(o){
  21053. if(this.flying || this.flyingToTag) return;
  21054. var R = this.sceneRenderer;
  21055. R.updateScreenSize(o);
  21056. for(var i in this.model.panos.index){
  21057. if(!this.model.panos.index[i].marker) continue;
  21058. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21059. this.model.panos.index[i].marker.visible = false;
  21060. }
  21061. for(var i in this.model.hots){
  21062. this.model.hots[i].mesh.visible = false;
  21063. }
  21064. this.reticule.visible = false;
  21065. this.reticule.forceUnvisible = true;
  21066. this.path.currentPanoMarker.mesh.visible = false;
  21067. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21068. R.renderer.clear(true,true,true);
  21069. R.renderer.render(R.scene, R.camera);
  21070. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21071. o.f && o.f(imgData)
  21072. R.updateScreenSize({resize:true});
  21073. this.reticule.visible = true;
  21074. for(var i in this.model.hots){
  21075. this.model.hots[i].mesh.visible = true;
  21076. }
  21077. for(var i in this.model.panos.index){
  21078. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21079. }
  21080. this.path.currentPanoMarker.mesh.visible = true;
  21081. R.renderer.render(R.scene, R.camera);
  21082. }.bind(this),30) //这个数字不能太小
  21083. }
  21084. var scaleImg = e("scaleImg");
  21085. var ResizeImg = function(img, option){
  21086. var img2; //不能直接改img 否则可能触发第二次img.onload
  21087. var compress = function(ratio,type){
  21088. var image = img2 || img;
  21089. var c = document.createElement('canvas');
  21090. c.width = image.width; c.height = image.height;
  21091. var ctx = c.getContext('2d');
  21092. ctx.drawImage(image,0,0,image.width,image.height);
  21093. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21094. }
  21095. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21096. var image = img2 || img;
  21097. var blob = dataURLtoBlob(image.src);
  21098. if(option.maxWeight && blob.size > option.maxWeight){
  21099. compress(option.maxWeight/blob.size, "jpeg")
  21100. blob = dataURLtoBlob(image.src);
  21101. }
  21102. if(!img2){
  21103. img2 = new Image();
  21104. }
  21105. img2.base64Src = image.src;
  21106. img2.src = window.URL.createObjectURL(blob);
  21107. }
  21108. var oldSize = Math.max(img.width, img.height);
  21109. if(option.toType != "png"){//不是非要png的话
  21110. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21111. if(oldSize > option.maxSize){
  21112. compress(option.maxSize/oldSize, "jpeg");
  21113. }
  21114. reCom();
  21115. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21116. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21117. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21118. reCom();
  21119. }
  21120. }
  21121. }else{
  21122. //?貌似png会越压缩越大?
  21123. }
  21124. return img2 || img;
  21125. }
  21126. var _fixType=function(type) {
  21127. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21128. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21129. return 'image/' + r;
  21130. };
  21131. var saveFile=function(data, filename){
  21132. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21133. save_link.href = data;
  21134. save_link.download = filename;
  21135. var event = document.createEvent('MouseEvents');
  21136. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21137. save_link.dispatchEvent(event);
  21138. };
  21139. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21140. var info = this.getSnapAngleInfo();
  21141. var str = ',{\r\t' + info;
  21142. var arg = arguments[0];
  21143. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21144. if (arg && arg.__callback) {
  21145. return arg.__callback(imgData, info)
  21146. }
  21147. var img = new Image();
  21148. img.src = imgData;
  21149. img.onload = function(){
  21150. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21151. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21152. var filename = "snap" + (new Date()).getTime();
  21153. saveFile(img2.src,filename + ".jpg");
  21154. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21155. str +=('\r\t"sid":"'+filename+'",');
  21156. str +=('\r\t"name":"'+filename+'"\r}');
  21157. logData(str)
  21158. }
  21159. }});
  21160. }
  21161. ,
  21162. n.prototype.getSnapAngleInfo = function(){
  21163. var info = {};
  21164. var str = '"metadata":{';
  21165. var q = this.camera.quaternion.clone();
  21166. switch (this.mode) {
  21167. case "panorama":
  21168. info.scan_id = this.currentPano.id;
  21169. str += ('"scan_id":"'+this.currentPano.id+'",');
  21170. break;
  21171. case "floorplan":
  21172. info.camera_mode = 1;
  21173. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21174. q.multiply(this.camera.quaternion);
  21175. str += ('"camera_mode":1,');
  21176. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21177. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21178. break;
  21179. case "dollhouse":
  21180. info.camera_mode = 2;
  21181. str += ('"camera_mode":2,');
  21182. break;
  21183. }
  21184. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21185. console.log(info.camera_position)
  21186. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21187. /**fyz 对相机截屏的角度进行校对 */
  21188. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21189. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21190. out.x *= -1;
  21191. out.w *= -1;
  21192. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21193. }else{
  21194. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21195. }
  21196. info.zoom = this.zoomLevel;
  21197. console.log(info.camera_quaternion)
  21198. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21199. // fyz 扩展编辑页面, 加上导览点缩放值
  21200. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21201. return str;
  21202. }
  21203. //------end
  21204. n.prototype.setupCustomProperties = function(e) {
  21205. var t = e || u.PANORAMA;
  21206. Object.defineProperty(this, "mode", {
  21207. get: function() {
  21208. return t
  21209. },
  21210. set: function(e) {
  21211. var i = t;
  21212. t = e,
  21213. this.onModeUpdated(i, t)
  21214. }
  21215. })
  21216. }
  21217. ,
  21218. n.prototype.isInMode = function() {
  21219. for (var e = 0; e < arguments.length; e++)
  21220. if (this.mode === arguments[e])
  21221. return !0;
  21222. return !1
  21223. }
  21224. ,
  21225. n.prototype.isOutsideMode = function(e) {
  21226. return e = e || this.mode,
  21227. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21228. }
  21229. ,
  21230. n.prototype.is360View = function(e, t) {
  21231. return e === u.PANORAMA && t && !t.isAligned()
  21232. }
  21233. ,
  21234. n.prototype.setScene = function(e) {
  21235. this.sceneIntersectionPlane = e.plane,
  21236. this.path.setScene(e),
  21237. this.moveReticuleToScene(e)
  21238. }
  21239. ,
  21240. n.prototype.moveReticuleToScene = function(e) {
  21241. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21242. e.add(this.reticule)
  21243. }
  21244. ,
  21245. n.prototype.updateModel = function() {
  21246. function e(e, t, n) {
  21247. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21248. }
  21249. function t(e, t) {
  21250. if (this.mode === u.DOLLHOUSE) {
  21251. var n = e ? this.model.center.y : n = t.center.y;
  21252. i.call(this, n)
  21253. }
  21254. }
  21255. function i(e) {
  21256. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21257. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21258. , n = t.position.y + (e - i.target.y)
  21259. , r = f.showFloorDuration + f.showFloorDelay;
  21260. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21261. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21262. }
  21263. this.model = this.modelManager.getActiveModel(),
  21264. this.model.on("floor.changed", e.bind(this)),
  21265. this.model.on("allfloors.toggled", t.bind(this)),
  21266. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21267. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21268. var e2 = this;
  21269. this.model.panos.list.forEach(function(a) {
  21270. a.vrMarker.addEventListener("click", function() {
  21271. e2.flyToPano({
  21272. pano: a
  21273. })
  21274. })
  21275. })
  21276. /********************************************************************************************************************************************/
  21277. }
  21278. ,
  21279. n.prototype.updateModelDependentData = function() {
  21280. this.cameraControls.setModelForControls(this.model),
  21281. this.getPanoMarkersFromModel(this.model)
  21282. }
  21283. ,
  21284. n.prototype.onModelChanged = function() {
  21285. this.updateModel(),
  21286. this.updateModelDependentData()
  21287. }
  21288. ,
  21289. n.prototype.getPanoMarkersFromModel = function(e) {
  21290. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21291. return t.marker ? e.concat(t.marker) : e
  21292. }, [])
  21293. }
  21294. ,
  21295. n.prototype.handleControlMove = function(e) {
  21296. this.emit(w.Move, e)
  21297. }
  21298. ,
  21299. n.prototype.handleControlInputStart = function(e) {
  21300. this.emit(w.InputStart, e)
  21301. }
  21302. ,
  21303. n.prototype.onModeUpdated = function(e, t) {
  21304. this.cameraControls.activateControls(t),
  21305. this.emit(w.ModeChanged, e, t)
  21306. }
  21307. ,
  21308. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21309. return this.path.warping
  21310. }
  21311. ,
  21312. n.prototype.isWaitingToWarp = function() {
  21313. return this.path.waitingToWarp
  21314. }
  21315. ,
  21316. n.prototype.getLabelScaleFactor = function() {
  21317. if (this.isOutsideMode()) {
  21318. var e = 10
  21319. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21320. return t
  21321. }
  21322. return .5
  21323. }
  21324. ,
  21325. /* n.prototype.changeMusic = function() {//xzw add
  21326. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21327. } */
  21328. n.prototype.bindEvents = function(e) {
  21329. e !== document && e.setAttribute("tabindex", -1),
  21330. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21331. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21332. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21333. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21334. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21335. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21336. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21337. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21338. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21339. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21340. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21341. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21342. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21343. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21344. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21345. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21346. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21347. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21348. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21349. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21350. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21351. // lzb
  21352. window.getSeft && getSeft(this);
  21353. }
  21354. ,
  21355. n.prototype.onMouseDown = function(e) {
  21356. e.currentTarget !== document && e.currentTarget.focus(),
  21357. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21358. this.updateIntersect())
  21359. }
  21360. ,
  21361. n.prototype.onMouseMove = function(e) {
  21362. this.isTouchEvent = !1,
  21363. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21364. }
  21365. ,
  21366. n.prototype.onMouseOver = function(e) {
  21367. this.containsMouse = !0,
  21368. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21369. }
  21370. ,
  21371. n.prototype.onMouseOut = function(e) {
  21372. this.containsMouse = !1
  21373. }
  21374. ,
  21375. n.prototype.onMouseUp = function(e) {
  21376. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21377. }
  21378. ,
  21379. n.prototype.onTouchStart = function(e) {
  21380. if (e.currentTarget !== document && e.currentTarget.focus(),
  21381. !this.mouseDown) {
  21382. this.couldBeLongTap = !0;
  21383. var t = g.average(e.changedTouches, "clientX")
  21384. , i = g.average(e.changedTouches, "clientY");
  21385. this.handleInputStart.call(this, t, i, !0),
  21386. this.mouseDownTimer = setTimeout(function() {
  21387. this.updateIntersect(),
  21388. this.handleInputEnd.call(this, t, i, !0)
  21389. }
  21390. .bind(this), f.input.longTapThreshold)
  21391. }
  21392. }
  21393. ,
  21394. n.prototype.onTouchMove = function(e) {
  21395. var t = g.average(e.changedTouches, "clientX")
  21396. , i = g.average(e.changedTouches, "clientY");
  21397. this.handleInputMove.call(this, t, i, !0)
  21398. }
  21399. ,
  21400. n.prototype.onTouchEnd = function(e) {
  21401. if (clearTimeout(this.mouseDownTimer),
  21402. this.mouseDown) {
  21403. this.couldBeLongTap = !1,
  21404. this.updateIntersect();
  21405. var t = g.average(e.changedTouches, "clientX")
  21406. , i = g.average(e.changedTouches, "clientY");
  21407. this.handleInputEnd.call(this, t, i, !0)
  21408. }
  21409. }
  21410. ,
  21411. n.prototype.onPointerDown = function(e) {
  21412. return e.currentTarget !== document && e.currentTarget.focus(),
  21413. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21414. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21415. void (this.mouseDownTimer = setTimeout(function() {
  21416. this.updateIntersect(),
  21417. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21418. }
  21419. .bind(this), f.input.longTapThreshold)))
  21420. }
  21421. ,
  21422. n.prototype.onPointerMove = function(e) {
  21423. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21424. }
  21425. ,
  21426. n.prototype.onPointerUp = function(e) {
  21427. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21428. this.couldBeLongTap = !1,
  21429. this.updateIntersect(),
  21430. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21431. }
  21432. ,
  21433. n.prototype.onPointerOut = function(e) {
  21434. this.mouseDown = !1
  21435. }
  21436. ,
  21437. n.prototype.onPointerCancel = function(e) {
  21438. this.mouseDown = !1
  21439. }
  21440. ,
  21441. n.prototype.onKeyDown = function(e) {
  21442. var t = function() {
  21443. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21444. }
  21445. .bind(this)
  21446. , i = e.which;
  21447. switch (i) {
  21448. case p.F:
  21449. t(),
  21450. this.changeFloor(-1);
  21451. break;
  21452. case p.R:
  21453. t(),
  21454. this.changeFloor(1)
  21455. }
  21456. if (this.mode === u.PANORAMA)
  21457. switch (i) {
  21458. case p.UPARROW:
  21459. case p.W:
  21460. this.flyLocalDirection(d.FORWARD.clone());
  21461. break;
  21462. case p.DOWNARROW:
  21463. case p.S:
  21464. this.flyLocalDirection(d.BACK.clone());
  21465. break;
  21466. case p.A:
  21467. this.flyLocalDirection(d.LEFT.clone());
  21468. break;
  21469. case p.D:
  21470. this.flyLocalDirection(d.RIGHT.clone())
  21471. }
  21472. }
  21473. ,
  21474. n.prototype.handleScrollPinchZoom = function() {
  21475. return function(e) {
  21476. var t = e
  21477. , i = this.zoomLevel;
  21478. this.zoomBy(t),
  21479. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21480. }
  21481. }(),
  21482. n.prototype.handleControlPinch = function(e) {
  21483. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21484. }
  21485. ,
  21486. n.prototype.handleControlScroll = function(e) {
  21487. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21488. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21489. }
  21490. ,
  21491. n.prototype.handleInputStart = function(e, t, i) {
  21492. //许钟文加
  21493. var pad = this.handelPadding(e, t);
  21494. e = pad.x;
  21495. t = pad.y;
  21496. this.isTouchEvent = i,
  21497. m.convertScreenPositionToNDC(e, t, this.mouse),
  21498. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21499. this.mouseCouldBeClickToMove = !0,
  21500. this.mouseDown = !0;
  21501. }
  21502. ,
  21503. n.prototype.handelPadding = function(x, y) {
  21504. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21505. if (!this.pad)
  21506. this.pad = {
  21507. x: dom.getOffset("left", $("#player")[0]),
  21508. y: dom.getOffset("top", $("#player")[0])
  21509. }
  21510. return {
  21511. x: x - this.pad.x,
  21512. y: y - this.pad.y
  21513. }
  21514. }
  21515. n.prototype.handleInputMove = function(e, t, i) {
  21516. //许钟文加
  21517. var pad = this.handelPadding(e, t);
  21518. e = pad.x;
  21519. t = pad.y;
  21520. this.isTouchEvent = i,
  21521. m.convertScreenPositionToNDC(e, t, this.mouse),
  21522. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21523. this.couldBeLongTap = !1,
  21524. clearTimeout(this.mouseDownTimer)),
  21525. this.mouseLastMoveTime = Date.now(),
  21526. this.reticule.move(e, t, i)
  21527. }
  21528. ,
  21529. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21530. if (this.isTouchEvent = i,
  21531. this.mouseDown = !1,
  21532. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21533. !i && this.couldBeLongTap)
  21534. return !0;
  21535. if (this.handleLongTap())
  21536. return !0;
  21537. if (this.mouseCouldBeClickToMove) {
  21538. if (this.flying)
  21539. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21540. !0;
  21541. //add----
  21542. if(this.checkHotClick())//add
  21543. return !0;
  21544. if(this.hoveringPlane){
  21545. this.clickOverlay(this.hoveringPlane)
  21546. return;
  21547. }
  21548. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21549. this.history.invalidate(),
  21550. this.intersect)
  21551. return this.flyToPanoClosestToMouse();
  21552. if (this.mode === u.PANORAMA) {
  21553. var n = this.closestPanoInDirection(this.getMouseDirection());
  21554. return n ? this.flyToPano({
  21555. pano: n
  21556. }) : this.bump(this.getMouseDirection())
  21557. }
  21558. }
  21559. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21560. }
  21561. ,
  21562. n.prototype.handleLongTap = function() {
  21563. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21564. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21565. !0
  21566. }
  21567. ,
  21568. n.prototype.checktagClick = function() {
  21569. if (this.tagManager.intersectTag) {
  21570. var e = this.isTouchEvent
  21571. , t = this.tagManager.clickedOnTag(e, this);
  21572. return e || t || y.cancelById(V.LookTransition),
  21573. !0
  21574. }
  21575. if (this.tagManager.activeTag)
  21576. return this.tagManager.dismissActiveTag(),
  21577. !1
  21578. }
  21579. ,
  21580. n.prototype.rankedtagInDirection = function(e, t) {
  21581. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21582. }
  21583. ,
  21584. n.prototype.start = function(e) {
  21585. //-------------------
  21586. //-------------------
  21587. var t = e.mode
  21588. , i = e.pano
  21589. , n = e.position
  21590. , rr = e.quaternion
  21591. , o = e.tag
  21592. , a = e.quickstart
  21593. , s = $.Deferred();
  21594. this.updateModelDependentData(),
  21595. this.updateFromControls(),
  21596. this.findDefaultViews();
  21597. var l = this.is360View(t, i);
  21598. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21599. s.done(function(e) {
  21600. this.emit(w.Ready, l, e, o)
  21601. }
  21602. .bind(this)),
  21603. s.promise()
  21604. }
  21605. ,
  21606. n.prototype.startOutside = function(e, t) {
  21607. var i = e.mode
  21608. , n = e.pano
  21609. , r = e.position
  21610. , o = e.quaternion
  21611. , a = e.zoom
  21612. , s = e.floorVisibility
  21613. , l = e.tag;
  21614. this.emit(w.StartOutside, f[i].transitionTime),
  21615. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21616. y.cancelById(V.FlyToViewFloor),
  21617. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21618. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21619. }
  21620. ,
  21621. n.prototype.startInside = function(e, t, i, n, r) {
  21622. r = r || $.Deferred(),
  21623. this.currentPano = e;
  21624. var o = e && !e.isAligned();
  21625. if (t = o ? e.position : t || e.position,
  21626. i = i || e.quaternion,
  21627. e) {
  21628. var a = this.startInside.bind(this, e, t, i, n, r);
  21629. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21630. return
  21631. }
  21632. //add
  21633. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21634. //this.updateHotVisible()
  21635. Hot.updateVisibles([this.currentPano])
  21636. this.modeTran = "panorama-panorama"
  21637. return this.mode = u.PANORAMA,
  21638. e.floor.enter(this.mode),
  21639. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21640. this.switchCameraMode(this.mode, i),
  21641. this.emit(w.StartInside, o),
  21642. r.resolve(!0),
  21643. r
  21644. }
  21645. ,
  21646. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21647. if (r = r || $.Deferred(),
  21648. this.dollhouseMode(),
  21649. !e)
  21650. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21651. r.resolve(!1),
  21652. r;
  21653. t = t || e.position;
  21654. var o = i || this.cameraControls.activeControl.camera.quaternion
  21655. , a = e.position;
  21656. return this.fitDollhouse(a, t, o),
  21657. setTimeout(function(t) {
  21658. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21659. var n = {
  21660. mode: u.PANORAMA,
  21661. pano: e,
  21662. quaternion: i,
  21663. callback: function() {
  21664. this.emit(w.FlyinFinished),
  21665. r.resolve(!0)
  21666. }
  21667. .bind(this)
  21668. };
  21669. this.flyToNewMode(n)
  21670. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21671. r
  21672. }
  21673. ,
  21674. n.prototype.checkAndWaitForPanoLoad = function() {
  21675. var e = {}
  21676. , t = {}
  21677. , i = 5e3
  21678. , n = function() {
  21679. for (var n in e)
  21680. if (e.hasOwnProperty(n) && e[n]) {
  21681. var r = performance.now() - t[n];
  21682. if (r < i)
  21683. return !0
  21684. }
  21685. return !1
  21686. };
  21687. return function(r, o, a, s, l, c, h, u, d, p) {
  21688. if (n())
  21689. return !0;
  21690. var f = function(t, i, n) {
  21691. N.delayOneFrame(function() {
  21692. e[t] = !1,
  21693. l && l(i, n)
  21694. }
  21695. .bind(this))
  21696. }
  21697. .bind(this, r.id)
  21698. , g = function(t, i) {
  21699. N.delayOneFrame(function() {
  21700. e[t] = !1,
  21701. c && c(i)
  21702. }
  21703. .bind(this))
  21704. }
  21705. .bind(this, r.id);
  21706. try {
  21707. return null !== u && void 0 !== u || (u = !0),
  21708. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21709. e[r.id] && (t[r.id] = performance.now()),
  21710. e[r.id]
  21711. } catch (n) {
  21712. throw e[r.id] = !1,
  21713. t[r.id] = performance.now() - i,
  21714. n
  21715. }
  21716. }
  21717. }(),
  21718. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21719. if (!e)
  21720. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21721. return r && this.model.waitForLoad(e, function() {
  21722. return e.isLoaded(i)
  21723. }),
  21724. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21725. !0)
  21726. }
  21727. ,
  21728. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21729. var e = new r.Vector3;
  21730. return function(t, i, n, r, o, a, s, l) {
  21731. if (!t)
  21732. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21733. return e.copy(d.FORWARD),
  21734. this.getDirection(e),
  21735. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21736. return t.isLoaded(i)
  21737. }),
  21738. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21739. n && n(e, t)
  21740. }
  21741. .bind(this)).fail(function(e) {
  21742. r && r(e)
  21743. }
  21744. .bind(this)).progress(function(e, t, i) {
  21745. o && o(e, t, i)
  21746. }
  21747. .bind(this)),
  21748. !0)
  21749. }
  21750. }(),
  21751. n.prototype.switchCameraMode = function(e, t) {
  21752. var i = this.cameraControls.controls[e]
  21753. , n = i.camera;
  21754. switch (e) {
  21755. case u.PANORAMA:
  21756. n.position.copy(this.currentPano.position);
  21757. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21758. i.lookAt(o.add(n.position));
  21759. break;
  21760. case u.DOLLHOUSE:
  21761. /* var a = this.position.clone();
  21762. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21763. n.position.copy(a),
  21764. i.target.copy(this.target.clone().setY(this.model.center.y));
  21765. break; */
  21766. //for多楼层 且 让模型刚好适应屏幕
  21767. var box = this.model.boundingBox.clone();
  21768. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21769. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21770. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21771. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21772. console.log(boxSize.x,distance, boxSize.length() / 2)
  21773. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21774. if(this.mode === u.PANORAMA){
  21775. i.target.copy(this.model.center);
  21776. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21777. }else{
  21778. i.target.copy(this.target.clone().setY(this.model.center.y))
  21779. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21780. }
  21781. vec.multiplyScalar(distance )
  21782. n.position.copy(i.target.clone().add(vec))
  21783. break
  21784. case u.FLOORPLAN:
  21785. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21786. i.target.copy(this.model.center).setY(0),
  21787. i.zoomToContain(this.model.size),
  21788. i.rotateToView(this.model.size, this.getDirection())
  21789. }
  21790. i.update(0)
  21791. }
  21792. ,
  21793. n.prototype.update = function() {
  21794. var e = (new r.Vector3,
  21795. {})
  21796. , t = [];
  21797. return function(i) {
  21798. this.updatePersistentZooming(i),
  21799. this.updateFromControls(i),
  21800. this.getCurrentNodePanos(t)
  21801. if(this.hasChanged(e) ) {
  21802. this.lastChangeTime = Date.now(),
  21803. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21804. this.emit(w.ViewChanged, e),
  21805. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21806. }
  21807. if(e.cameraChanged2){ //变化要更大些
  21808. for(var i in this.model.hots){
  21809. this.model.hots[i].update(this)
  21810. }
  21811. }
  21812. if(e.cameraChanged){
  21813. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21814. for(var i in this.model.hots){
  21815. this.model.hots[i].updateTitle(this)
  21816. }
  21817. }
  21818. this.model.supportsTiles && (this.updateTileDownloader(t),
  21819. this.updatePanoRenderer(t)),
  21820. this.updatePreRendering(t),
  21821. this.reticule.update(),
  21822. this.path.update(),
  21823. this.spider.update(),
  21824. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21825. this.updateControlLocks(),
  21826. this.model.supportsTiles && this.updateZoomPano()
  21827. }
  21828. }(),
  21829. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21830. var lastMode, lastPano;
  21831. return function(){
  21832. var mode = this.mode;
  21833. var pano = mode == "panorama" ? this.currentPano : "";
  21834. if(mode != "panorama" || pano != lastPano){
  21835. overlay.noBlock = null
  21836. }
  21837. this.overlayGroup.children.forEach((overlay)=>{
  21838. if(overlay.overlayType == "video" ){
  21839. var matrix = overlay.plane.matrixWorld;
  21840. var inSight = false;
  21841. var cameraDir = this.getDirection();
  21842. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21843. var vertexes = []
  21844. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21845. for(let i=0; i<4; i++){
  21846. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21847. vertexes.push(vertex)
  21848. if(overlay.noBlock == null){
  21849. if(!m.ifShelter(vertex)){
  21850. overlay.noBlock = true
  21851. }
  21852. inSight = true; break;
  21853. }else{
  21854. overlay.noBlock = true
  21855. }
  21856. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21857. inSight = true; break;
  21858. }
  21859. }
  21860. }
  21861. overlay.inSight = inSight
  21862. if(!inSight)overlay.plane.material.map.image.pause()
  21863. else overlay.plane.material.map.image.play()//maybe fail
  21864. }
  21865. })
  21866. lastMode = mode, lastPano = pano
  21867. }
  21868. }() */
  21869. n.prototype.updatePersistentZooming = function(e) {
  21870. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21871. }
  21872. ,
  21873. n.prototype.updateControlLocks = function() {
  21874. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21875. }
  21876. ,
  21877. n.prototype.updatePanoRenderer = function() {
  21878. var e = new r.Vector3;
  21879. return function(t) {
  21880. var i = this.nextPano || this.currentPano;
  21881. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21882. this.getDirection(e),
  21883. this.panoRenderer.updateDirection(e))
  21884. }
  21885. }(),
  21886. n.prototype.cleanupInactivePanos = function() {
  21887. var e = []
  21888. , t = [];
  21889. return function() {
  21890. e.length = 0,
  21891. e.push(this.currentPano),
  21892. this.nextPano && e.push(this.nextPano),
  21893. t.length = 0;
  21894. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21895. t.push(this.panoRenderer.activePanos[i]);
  21896. for (var n = 0; n < t.length; n++) {
  21897. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21898. r.id === e[a].id && (o = !1);
  21899. o && r.exit()
  21900. }
  21901. }
  21902. }(),
  21903. n.prototype.updatePreRendering = function() {
  21904. var e = {};
  21905. return function(t) {
  21906. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21907. var i = this.nextPano || this.currentPano;
  21908. if (i && t && t.length > 1) {
  21909. var n = t.findIndex(function(e) {
  21910. if (e.id === i.id)
  21911. return !0
  21912. });
  21913. if (n >= 0 && n + 1 < t.length) {
  21914. var r = t[n + 1];
  21915. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21916. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21917. window.setTimeout(function(t) {
  21918. e[t.id] = !1
  21919. }
  21920. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21921. }
  21922. .bind(this, r), f.tiling.panoPreRenderDelay),
  21923. e[r.id] = !0)
  21924. }
  21925. }
  21926. }
  21927. }
  21928. }(),
  21929. n.prototype.enablePreRendering = function() {
  21930. this.preRenderingEnabled = !0
  21931. }
  21932. ,
  21933. n.prototype.disablePreRendering = function() {
  21934. this.preRenderingEnabled = !1,
  21935. this.cleanupInactivePanos()
  21936. }
  21937. ,
  21938. n.prototype.updateTileDownloader = function() {
  21939. var e = new r.Vector3;
  21940. return function(t) {
  21941. var i = this.nextPano || this.currentPano;
  21942. i && (e.copy(d.FORWARD),
  21943. this.getDirection(e),
  21944. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21945. this.tileDownloader.processPriorityQueue = !0)
  21946. }
  21947. }(),
  21948. n.prototype.updateFromControls = function(e) {
  21949. null !== e && void 0 !== e || (e = 0),
  21950. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21951. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21952. this.position.copy(this.cameraControls.activeControl.camera.position),
  21953. this.target.copy(this.cameraControls.activeControl.target),
  21954. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21955. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21956. this.camera.position.copy(this.position),
  21957. this.camera.quaternion.copy(this.quaternion),
  21958. this.camera.updateMatrix(),
  21959. this.camera.updateMatrixWorld()
  21960. }
  21961. ,
  21962. n.prototype.hasChanged = function(e) {
  21963. /* if (!this.previousState)
  21964. return this.previousState = {
  21965. allFloorsVisible: this.model.allFloorsVisible,
  21966. position: this.position.clone(),
  21967. quaternion: this.quaternion.clone(),
  21968. mouse: this.mouse.clone(),
  21969. labelScaleFactor: this.getLabelScaleFactor(),
  21970. currentFloor: this.model.currentFloor,
  21971. projectionMatrix: this.camera.projectionMatrix.clone(),
  21972. worldMatrix: this.camera.matrixWorld.clone(),
  21973. mode: this.mode,
  21974. modelPosition: this.model.position.clone(),
  21975. modelCenter: this.model.center.clone(),
  21976. zoomLevel: this.zoomLevel
  21977. },
  21978. !0;
  21979. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21980. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21981. e.moved = !this.position.equals(this.previousState.position),
  21982. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21983. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21984. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21985. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21986. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21987. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21988. e.modeChanged = this.mode !== this.previousState.mode,
  21989. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21990. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21991. e.nextPanoActive = null !== this.nextPano,
  21992. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21993. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21994. this.previousState.position.copy(this.position),
  21995. this.previousState.quaternion.copy(this.quaternion),
  21996. this.previousState.mouse.copy(this.mouse),
  21997. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21998. this.previousState.currentFloor = this.model.currentFloor,
  21999. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22000. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22001. this.previousState.mode = this.mode,
  22002. this.previousState.modelPosition.copy(this.model.position),
  22003. this.previousState.modelCenter.copy(this.model.center),
  22004. this.previousState.zoomLevel = this.zoomLevel,
  22005. !t */
  22006. if (!this.previousState)
  22007. {
  22008. this.previousState = {
  22009. allFloorsVisible: this.model.allFloorsVisible,
  22010. position: this.position.clone(),
  22011. quaternion: this.quaternion.clone(),
  22012. mouse: this.mouse.clone(),
  22013. //labelScaleFactor: this.getLabelScaleFactor(),
  22014. currentFloor: this.model.currentFloor,
  22015. projectionMatrix: this.camera.projectionMatrix.clone(),
  22016. worldMatrix: this.camera.matrixWorld.clone(),
  22017. mode: this.mode,
  22018. modelPosition: this.model.position.clone(),
  22019. modelCenter: this.model.center.clone(),
  22020. zoomLevel: this.zoomLevel
  22021. };
  22022. e.cameraChanged = e.cameraChanged2 = true;
  22023. return !0;
  22024. }
  22025. //许钟文改 分成相机是否改变cameraChanged 和其他
  22026. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22027. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22028. e.cameraChanged = !a;
  22029. if(e.cameraChanged){//
  22030. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22031. }else e.cameraChanged2 = false
  22032. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22033. e.moved = !this.position.equals(this.previousState.position),
  22034. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22035. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22036. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22037. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22038. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22039. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22040. e.modeChanged = this.mode !== this.previousState.mode,
  22041. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22042. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22043. e.nextPanoActive = null !== this.nextPano,
  22044. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22045. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22046. this.previousState.position.copy(this.position),
  22047. this.previousState.quaternion.copy(this.quaternion),
  22048. this.previousState.mouse.copy(this.mouse),
  22049. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22050. this.previousState.currentFloor = this.model.currentFloor,
  22051. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22052. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22053. this.previousState.mode = this.mode,
  22054. this.previousState.modelPosition.copy(this.model.position),
  22055. this.previousState.modelCenter.copy(this.model.center),
  22056. this.previousState.zoomLevel = this.zoomLevel;
  22057. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22058. return !t
  22059. }
  22060. ,
  22061. n.prototype.updateIntersect = function() {
  22062. var e = this.flying || this.isWarping()
  22063. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22064. , i = y.getById(V.LookTransition)
  22065. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22066. {//clear:
  22067. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22068. this.intersectHot = null
  22069. $("#player").css("cursor", "")
  22070. }
  22071. var deal = ()=>{
  22072. if(this.intersect && this.intersect.object.visible ){
  22073. if("hotSprite" == this.intersect.object.type){
  22074. this.intersectHot = this.intersect.object
  22075. while(!(this.intersectHot instanceof Hot)){
  22076. this.intersectHot = this.intersectHot.parent
  22077. }
  22078. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22079. this.intersectHot.setHoverState(true)
  22080. }
  22081. }
  22082. }
  22083. if(this.model.hotGroup){
  22084. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22085. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22086. if(this.intersect){
  22087. deal()
  22088. this.intersectHot && $("#player").css("cursor", "pointer");
  22089. }
  22090. }
  22091. this.intersect = this.getMouseIntersect(),
  22092. this.intersect && this.updateClosestPano(this.intersect),
  22093. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22094. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22095. }
  22096. ,
  22097. n.prototype.checkHotClick = function() {
  22098. if(this.intersectHot){
  22099. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22100. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22101. }
  22102. this.intersectHot.examine(this)
  22103. return true;
  22104. }
  22105. },
  22106. n.prototype.getMouseDirection = function(e) {
  22107. e = e || this.mouse;
  22108. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22109. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22110. return i.sub(t).normalize()
  22111. }
  22112. ,
  22113. n.prototype.hoverOverlay = function(mesh){
  22114. if(!mesh){
  22115. this.hoveringPlane = null;
  22116. $("#player").css("cursor",this.currentCursor || "" );
  22117. }else{
  22118. var overlay = mesh.parent;
  22119. $("#player").css("cursor","pointer");
  22120. this.hoveringPlane = overlay;
  22121. return true;
  22122. }
  22123. },
  22124. n.prototype.clickOverlay = function(overlay){
  22125. if(this.openOverlay && !overlay)return;
  22126. var plane = overlay.plane;
  22127. /* if(overlay.overlayType == "video"){
  22128. if(plane.material.map.image.paused) plane.material.map.image.play()
  22129. else plane.material.map.image.pause()
  22130. } */
  22131. if(overlay.overlayType == "video"){
  22132. overlay.switchPlay(!!overlay.pausedByUser)
  22133. }
  22134. /* if(window.EditOverlay &&EditOverlay.editing){
  22135. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22136. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22137. EditOverlay.endAddPlane();
  22138. EditOverlay.updateOverlayPanel(overlay)
  22139. EditOverlay.controlSelectOverlay(overlay)
  22140. return;
  22141. } */
  22142. },
  22143. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22144. e = e || this.mouse.clone(),
  22145. t = t || this.model.floors.reduce(function(e, t) {
  22146. return t.hidden ? e : e.concat(t.collider.children)
  22147. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22148. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22149. this.raycaster.set(i, this.getMouseDirection(e));
  22150. var n = this.raycaster.intersectObjects(t, true);//add true
  22151. var o = n[0];
  22152. if(o){
  22153. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22154. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22155. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22156. o.horizontal = .8 < o.normal.y);
  22157. return o
  22158. }
  22159. }
  22160. ,
  22161. n.prototype.updateClosestPano = function(e) {
  22162. var t = [s.filters.isPanoAligned()];
  22163. if (this.mode === u.PANORAMA) {
  22164. if (!this.currentPano)
  22165. return;
  22166. t.push(s.filters.not(this.currentPano)),
  22167. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22168. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22169. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22170. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22171. } else{
  22172. t.push((pano)=>{ // add
  22173. return this.checkHasNeighbor(pano)
  22174. })
  22175. t.push(s.filters.isOnVisibleFloor()),
  22176. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22177. }
  22178. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22179. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22180. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22181. this.closestPano = i) : this.isPanoHover = !1
  22182. }
  22183. ,
  22184. n.prototype.dollhouseMode = function(e, t) {
  22185. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22186. this.mode = u.DOLLHOUSE,
  22187. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22188. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22189. , n = new r.Vector3(15,10,15);
  22190. if (e && t) {
  22191. var o = d.FORWARD.clone().applyQuaternion(t)
  22192. , a = this.model.center.clone().sub(e)
  22193. , s = a.dot(o);
  22194. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22195. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22196. }
  22197. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22198. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22199. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22200. this.updateFromControls(),
  22201. this.model.alpha = 1,
  22202. this.model.skybox.material.uniforms.opacity.value = 0
  22203. }
  22204. ,
  22205. n.prototype.insideMode = function(e, t) {
  22206. var i = $.Deferred()
  22207. , n = t || null;
  22208. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22209. var r = [s.filters.isPanoAligned()];
  22210. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22211. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22212. this.flyToNewMode({
  22213. mode: u.PANORAMA,
  22214. pano: e,
  22215. callback: n
  22216. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22217. } else {
  22218. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22219. i.reject(o)
  22220. }
  22221. return i.promise()
  22222. }
  22223. ,
  22224. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22225. //if(urlHasValue('oldEntry')){
  22226. //搬自一代。
  22227. var maxY = this.model.boundingBox.max.y;
  22228. var n = d.FORWARD.clone().applyQuaternion(i)
  22229. , i = n.clone().add(e);
  22230. this.cameraControls.activeControl.target.copy(i),
  22231. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22232. //return;
  22233. /* //this.camera.position.copy(this.model.center);
  22234. //this.camera.updateMatrixWorld()
  22235. this.switchCameraMode("dollhouse", i) */
  22236. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22237. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22238. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22239. this.cameraControls.activeControl.target.copy(n).add(e);
  22240. var o = d.RIGHT.clone().applyQuaternion(i)
  22241. , a = d.UP.clone()
  22242. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22243. , l = this.model.boundingBox.max.clone()
  22244. , c = this.model.boundingBox.min.clone()
  22245. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22246. , u = 0
  22247. , p = 0
  22248. , g = 0;
  22249. h.forEach(function(e, t, i) {
  22250. var n = Math.abs(e.dot(o))
  22251. , r = e.dot(s);
  22252. n > u && (u = n,
  22253. p = r),
  22254. r > g && (g = r)
  22255. });
  22256. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22257. , v = s.clone().multiplyScalar(p).add(t)
  22258. , A = s.clone().multiplyScalar(g).add(t);
  22259. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22260. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22261. p = Math.max(p, 10),
  22262. g = Math.max(g, 10);
  22263. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22264. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22265. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22266. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22267. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22268. */
  22269. }
  22270. ,
  22271. n.prototype.floorplanMode = function(e, t, i) {
  22272. this.mode = u.FLOORPLAN;
  22273. var n = this.cameraControls.controls[u.FLOORPLAN];
  22274. n.reset();
  22275. var r = e ? e : this.model.center;
  22276. if (n.target.copy(r).setY(0),
  22277. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22278. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22279. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22280. t) {
  22281. var o = d.LEFT.clone().applyQuaternion(t);
  22282. n.rotateLeft(-Math.atan2(o.x, o.z))
  22283. } else
  22284. n.rotateToView(this.model.size, this.getDirection());
  22285. n.update(0)
  22286. }
  22287. ,
  22288. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22289. return e.skipWarpingCheck = !0,
  22290. this.flyToPano(e, t)
  22291. }
  22292. ,
  22293. n.prototype.updateMarkerVisi = function() {//加
  22294. if(this.mode != "panorama")return;
  22295. this.model.panos.list.forEach((pano)=>{
  22296. if(!pano.marker)return;
  22297. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22298. })
  22299. }
  22300. ,
  22301. /* n.prototype.updateHotVisible = function(pano){
  22302. var hots = this.model.hots;
  22303. pano = pano || this.currentPano;
  22304. for (var index in hots){
  22305. var visible;
  22306. if(this.mode != "panorama"){
  22307. visible = true;
  22308. }else{
  22309. //hots[index].mesh.material.depthTest = false;
  22310. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22311. }
  22312. hots[index].mesh.visible = visible;
  22313. }
  22314. } */
  22315. n.prototype.flyToPano = function(e, t) {
  22316. var i = e.pano
  22317. , aim = e.lookAtPoint
  22318. , aimQua = e.quaternion //ADD
  22319. , o = e.duration
  22320. , a = e.aimDuration
  22321. , s = e.maxDistanceOverride
  22322. , l = e.skipWarpingCheck
  22323. , c = e.constantMoveSpeed
  22324. , h = null
  22325. , p = null
  22326. if (aim){
  22327. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22328. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22329. }
  22330. else aimQua = aimQua
  22331. var zoomLevel = e.zoomLevel || 1 //add
  22332. if(this.flying) return t && t(e)
  22333. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22334. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22335. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22336. t && t(),
  22337. !1;
  22338. if (this.updateLastView(),
  22339. this.mode !== u.PANORAMA) {
  22340. var m;
  22341. void this.flyToNewMode({
  22342. mode: u.PANORAMA,
  22343. pano: i,
  22344. duration: o,
  22345. quaternion: aimQua ,
  22346. callback: t
  22347. })
  22348. }
  22349. if (!i || (h = g.deepExtend(e),
  22350. p = function() {
  22351. N.delayOneFrame(function() {
  22352. this.flyToPano(h, t)
  22353. }
  22354. .bind(this))
  22355. }
  22356. .bind(this),
  22357. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22358. var C = function(e) {
  22359. t && t(e)
  22360. }
  22361. .bind(this);
  22362. this.currentPano || (this.currentPano = i,
  22363. this.path.placeCpm(),
  22364. this.path.fadeOutCpm(f.path.fadeOutTime),
  22365. this.spider.draw());
  22366. var I = o;
  22367. if ("number" != typeof o) {
  22368. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22369. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22370. }
  22371. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22372. zoomLevel !== this.zoomLevel)
  22373. switch (f.zoom.transitionStyle) {
  22374. case 1:
  22375. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22376. break;
  22377. case 2:
  22378. return h = g.deepExtend(e),
  22379. p = this.flyToPano.bind(this, h, t),
  22380. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22381. }
  22382. if (aimQua) {
  22383. y.cancelById(V.LookTransition),
  22384. I *= f.transition.aimSlowFactor;
  22385. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22386. , S = b.clone()
  22387. , M = new r.Vector3;
  22388. if (i === this.currentPano) {
  22389. var R = d.FORWARD.clone().applyQuaternion(b)
  22390. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22391. , O = R.angleTo(P);
  22392. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22393. void y.start(function(e) {
  22394. S.copy(b),
  22395. v.quaternion(S, aimQua)(e),
  22396. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22397. this.cameraControls.activeControl.lookAt(M)
  22398. }
  22399. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22400. }
  22401. }
  22402. if (i === this.currentPano )
  22403. return void C();
  22404. this.flying = !0;
  22405. var L = this.position.clone()
  22406. , D = this.currentPano;
  22407. F.debug("Flying to pano ", i.position),
  22408. this.emit(w.PanoChosen, this.currentPano, i),
  22409. this.emit(w.FlyingStarted, i.position, L, i, D)
  22410. //---------before fly--------------- add
  22411. //this.updateHotVisible(i); //更新热点显示
  22412. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22413. Hot.updateVisibles([this.currentPano, i])
  22414. //地标变化
  22415. if(this.model.floorLogos){
  22416. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22417. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22418. //this.model.adjustfloorLogoHeight();
  22419. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22420. this.model.floorLogos[1].visible = true;
  22421. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22422. }
  22423. //=======================================
  22424. aimQua && y.start(function(e) {
  22425. S.copy(b),
  22426. v.quaternion(S, aimQua)(e),
  22427. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22428. this.cameraControls.activeControl.lookAt(M)
  22429. }
  22430. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22431. var B = c ? null : A[f.transition.movementEasing];
  22432. this.nextPano = i,
  22433. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22434. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22435. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22436. this.flying = !1,
  22437. this.currentPano !== i && this.currentPano.exit(),
  22438. i.enter(),
  22439. this.currentPano = i,
  22440. this.nextPano = null,
  22441. this.path.placeCpm(),
  22442. this.path.fadeOutCpm(f.path.fadeOutTime),
  22443. this.spider.draw(),
  22444. this.emit(w.FlyingEnded, i.position, L, i, D),
  22445. this.updateMarkerVisi(),//add
  22446. C(e)
  22447. //add:
  22448. if(this.mode == "panorama" ){
  22449. if(this.model.floorLogos){
  22450. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22451. //this.model.adjustfloorLogoHeight()
  22452. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22453. this.model.floorLogos[1].visible = false;
  22454. }
  22455. Hot.updateVisibles([this.currentPano])//add
  22456. }
  22457. }
  22458. .bind(this), 0, B, "camFly", V.FlyToPano)
  22459. }
  22460. }
  22461. ,
  22462. n.prototype.warpToPano = function(o={}) {
  22463. }
  22464. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22465. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22466. if(this.flying || this.isWarping() )return;
  22467. let oldPos = this.position.clone();
  22468. let oldPano = this.currentPano
  22469. let pano = o.pano || this.model.panos.index[o.panoId]
  22470. this.path.warpDestPano = pano
  22471. var retry = ()=>{
  22472. this.waitingToWarp = !1,
  22473. this.blackToPano(o)
  22474. }
  22475. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22476. return void (this.waitingToWarp = !0)
  22477. this.emit("pano.chosen", oldPano, pano)
  22478. this.flying = true
  22479. this.nextPano = pano //提前加载高清图片
  22480. this.path.warpDestHeroLoc = {
  22481. panoId : o.panoId,
  22482. position: pano.position,
  22483. quaternion: o.quaternion || this.quaternion.clone()
  22484. }
  22485. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22486. pano != this.currentPano && this.currentPano.exit()
  22487. pano.enter()
  22488. this.currentPano = pano
  22489. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22490. this.flying = false
  22491. this.nextPano = null
  22492. this.updateMarkerVisi();//add
  22493. } )
  22494. }
  22495. window._transitionPosId = 9999
  22496. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22497. y.cancelById(_transitionPosId)
  22498. var begin = function(object, pos, qua, scale){
  22499. if(pos){
  22500. if(!same(object.position, pos, 0.01)){
  22501. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22502. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22503. }
  22504. if(qua && !same(object.quaternion, qua, 1e-6)){
  22505. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22506. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22507. }
  22508. if(scale && !same(object.scale, scale, 0.001)){
  22509. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22510. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22511. }
  22512. }
  22513. }
  22514. var same = function(vec1, vec2, diff){
  22515. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22516. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22517. return s
  22518. }
  22519. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22520. for(let i in this.model.hots){//是否判断visible?
  22521. var hot = this.model.hots[i];
  22522. var panoData = hot.info.transformAtPanos[sid];
  22523. var useCustom = !panoData
  22524. //if(hot.usingTransformData || !useCustom){
  22525. var pos = useCustom ? hot.info.position : panoData.pos;
  22526. begin(hot, pos/* , qua */ )
  22527. //}
  22528. }
  22529. }
  22530. window._tranOutsideFocus = 4399
  22531. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22532. console.log("focusPoint")
  22533. if(this.mode == "floorplan"){
  22534. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22535. var control = this.cameraControls.controls.floorplan;
  22536. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22537. var currentScale = control.absoluteScale;
  22538. var currentTarget = control.target.clone()
  22539. y.cancelById(window._tranOutsideFocus, true);
  22540. y.start(function(progress){
  22541. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22542. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22543. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22544. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22545. }else if(player.mode == "dollhouse"){
  22546. var control = player.cameraControls.controls.dollhouse;
  22547. var radius = o.radius || 8;
  22548. var currentTarget = control.target.clone()
  22549. var dir = control.offset.clone().normalize()
  22550. var currentRadius = control.offset.length();
  22551. y.cancelById(window._tranOutsideFocus, true);
  22552. y.start(function(progress){
  22553. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22554. let radius_ = radius*progress+currentRadius*(1-progress)
  22555. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22556. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22557. }else if(this.mode == 'panorama'){
  22558. this.flyToPano({
  22559. lookAtPoint: o.aim.clone() ,
  22560. pano: this.currentPano,
  22561. aimDuration: o.dur || 600
  22562. })
  22563. }
  22564. }
  22565. /*
  22566. 切换到某个模式后再执行函数
  22567. */
  22568. n.prototype.FlyToMode = function(mode, f1, duration){
  22569. var f2;
  22570. if (this.mode == mode) {
  22571. f1 && f1()
  22572. } else {
  22573. f2 = f1;
  22574. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22575. this.afterCModeFuc = function() {
  22576. /* objects.gui.modeChange[mode](null, {
  22577. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22578. }); */
  22579. this.afterCModeFuc = f2
  22580. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22581. //callback : f2
  22582. });
  22583. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22584. }.bind(this)
  22585. } else {
  22586. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22587. this.afterCModeFuc = f2;//飞入后执行
  22588. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22589. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22590. }catch(e){
  22591. console.log('FlyToMode遇到问题?')
  22592. }
  22593. }
  22594. }
  22595. }
  22596. n.prototype.fastForwardActivePanoFlight = function(e) {
  22597. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22598. y.adjustSpeed(V.FlyToPano, e)
  22599. y.adjustSpeed(V.LookTransition, e)
  22600. }
  22601. ,
  22602. n.prototype.flyToPanoClosestToMouse = function() {
  22603. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22604. this.intersect && this.updateClosestPano(this.intersect)),
  22605. this.closestPano)
  22606. return this.flyToPano({
  22607. pano: this.closestPano
  22608. });
  22609. var e = this.getMouseDirection();
  22610. this.flyDirection(e) || this.flyToPano({
  22611. pano: this.currentPano
  22612. })
  22613. }
  22614. ,
  22615. n.prototype.flyLocalDirection = function(e) {
  22616. var t = this.getDirection(e)
  22617. , i = 1 === e.z ? .4 : .75
  22618. , n = 1 === Math.abs(e.x);
  22619. return this.flyDirection(t, i, n)
  22620. }
  22621. ,
  22622. n.prototype.flyDirection = function(e, t, i) {
  22623. Hot.closePopup();//xzw add
  22624. var n = $.Deferred();
  22625. this.history.invalidate();
  22626. var r = this.closestPanoInDirection(e, t, i);
  22627. return r ? this.flyToPano({
  22628. pano: r
  22629. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22630. n.resolve(!1)),
  22631. n.promise()
  22632. }
  22633. ,
  22634. n.prototype.closestPanoInDirection = function(e, t, i) {
  22635. return this.rankedPanoInDirection(0, e, t, i)
  22636. }
  22637. ,
  22638. n.prototype.rankedPanoInDirection = function() {
  22639. var e = {
  22640. pano: null,
  22641. candidates: []
  22642. };
  22643. return function(t, i, n, r) {
  22644. t || (t = 0),
  22645. n = void 0 !== n ? n : .75;
  22646. var o = r ? "angle" : "direction";
  22647. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22648. this.cachedPanoCandidates = e.candidates,
  22649. e.pano
  22650. }
  22651. }(),
  22652. n.prototype.bump = function(e) {
  22653. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22654. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22655. if (s)
  22656. t = function() {
  22657. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22658. }
  22659. .bind(this),
  22660. i = function() {
  22661. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22662. }
  22663. .bind(this);
  22664. else {
  22665. var l = this.camera.position.clone()
  22666. , c = e.clone();
  22667. this.raycaster.set(l, c);
  22668. var h = this.model.floors.reduce(function(e, t) {
  22669. return e.concat(t.collider.children)
  22670. }, [])
  22671. , d = this.raycaster.intersectObjects(h)
  22672. , p = d.length > 0 ? d[0].distance / 25 : .04
  22673. , g = l.clone().add(c.multiplyScalar(p));
  22674. t = function() {
  22675. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22676. }
  22677. .bind(this),
  22678. i = function() {
  22679. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22680. }
  22681. .bind(this)
  22682. }
  22683. n = function() {
  22684. this.flying = !1
  22685. }
  22686. .bind(this),
  22687. this.flying = !0,
  22688. t()
  22689. }
  22690. }
  22691. ,
  22692. n.prototype.changeFloor = function(e) {
  22693. if (!this.is360View(this.mode, this.currentPano))
  22694. if (this.mode === u.PANORAMA) {
  22695. var t = this.history.reversePano(e);
  22696. t && t.isAligned() ? this.flyToPano({
  22697. pano: t
  22698. }) : this.changeFloorByScore(e)
  22699. } else
  22700. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22701. }
  22702. ,
  22703. n.prototype.changeFloorByScore = function() {
  22704. var e = {
  22705. pano: null,
  22706. candidates: []
  22707. };
  22708. return function(t) {
  22709. var i = this.model.nextFloor(t);
  22710. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22711. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22712. this.history.push(t, this.currentPano),
  22713. this.flyToPano({
  22714. pano: e.pano
  22715. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22716. }
  22717. }(),
  22718. n.prototype.gotoFloor = function(e) {
  22719. var t = e - this.model.currentFloor.floorIndex;
  22720. this.changeFloor(t)
  22721. }
  22722. ,
  22723. n.prototype.getDirection = function(e) {
  22724. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22725. e.applyQuaternion(this.camera.quaternion)
  22726. }
  22727. ,
  22728. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22729. if (o = o || $.Deferred(),
  22730. this.mode === u.TRANSITIONING)
  22731. return F.warn("should not be transitioning here"),
  22732. n && n(!1),
  22733. o.reject().promise();
  22734. var a = i || !1
  22735. , s = i ? i.position : this.position
  22736. , l = this.position.clone()
  22737. , c = this.currentPano;
  22738. if (F.debug("New pose in mode " + this.mode),
  22739. !e || (retryCallback = function() {
  22740. N.delayOneFrame(function() {
  22741. this.flyToSameMode(e, t, i, n, o)
  22742. }
  22743. .bind(this))
  22744. }
  22745. .bind(this),
  22746. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22747. var h = function() {
  22748. this.emit(w.FlyingEnded, s, l, e, c),
  22749. n && n(!0)
  22750. }
  22751. .bind(this)
  22752. , d = f[this.mode]
  22753. , p = void 0 !== t ? t : d.transitionTime
  22754. , g = new r.Vector3
  22755. , C = new r.Vector3;
  22756. if (this.emit(w.FlyingStarted, s, l, e, c),
  22757. this.mode === u.PANORAMA)
  22758. F.warn("we should not be here for panorama views");
  22759. else if (this.mode === u.DOLLHOUSE)
  22760. if (a) {
  22761. var I = new r.Vector3(0,1,0);
  22762. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22763. this.model.warpDestFloors(i.floorVisibility),
  22764. C.copy(i.position);
  22765. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22766. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22767. , _ = b.intersectObjects(this.model.colliders)
  22768. , T = 3;
  22769. _.length ? (g.copy(_[0].point),
  22770. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22771. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22772. var x = (new r.Matrix4).lookAt(C, g, I)
  22773. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22774. , M = g.distanceTo(C)
  22775. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22776. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22777. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22778. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22779. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22780. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22781. this.path.burnsDir = Math.sign(L.y);
  22782. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22783. , B = new r.Vector3;
  22784. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22785. y.start(function(e, t) {
  22786. D.x = P.x + e * L.x,
  22787. D.y = P.y + e * L.y,
  22788. D.z = P.z + e * L.z;
  22789. var i = O + e * (M - O);
  22790. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22791. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22792. }
  22793. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22794. y.start(function(e, t) {
  22795. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22796. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22797. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22798. }
  22799. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22800. } else
  22801. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22802. else if (this.path.placeCpm(),
  22803. this.path.fadeInCpm(f.path.fadeInTime),
  22804. i) {
  22805. this.model.warpDestFloors(i.floorVisibility);
  22806. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22807. , k = this.cameraControls.controls[u.FLOORPLAN]
  22808. , H = k.target.clone()
  22809. , G = i.position.clone().sub(H)
  22810. , z = U.position.clone().sub(k.target)
  22811. , W = z.length()
  22812. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22813. , Y = Math.atan2(k.offset.x, k.offset.z)
  22814. , X = Math.atan2(j.x, j.z)
  22815. , Z = k.absoluteScale
  22816. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22817. y.start(function(e, t) {
  22818. k.target.copy(G).multiplyScalar(e).add(H);
  22819. var i = Y + (X - Y) * e;
  22820. k.offset.x = W * Math.sin(i),
  22821. k.offset.z = W * Math.cos(i),
  22822. U.position.copy(k.target).add(k.offset),
  22823. k.absoluteScale = Z + e * (q - Z),
  22824. k.update(),
  22825. this.quaternion.copy(U.quaternion),
  22826. this.position.copy(U.position),
  22827. this.target.copy(k.target),
  22828. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22829. }
  22830. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22831. } else
  22832. F.info("flyToSameMode() funny floorplan view? skipping");
  22833. return y.setTimeout(function(e) {
  22834. this.mode = e,
  22835. h(),
  22836. o.resolve(!0)
  22837. }
  22838. .bind(this, this.mode), p, V.FlyToSameMode),
  22839. this.mode = u.TRANSITIONING,
  22840. o.promise()
  22841. }
  22842. }
  22843. ,
  22844. n.prototype.flyToNewMode = function(e, t) {
  22845. Hot.closePopup();//xzw add
  22846. e = e || {};
  22847. var i = e.mode
  22848. , n = e.pano
  22849. , o = e.duration
  22850. , a = e.warpDest
  22851. , s = e.callback
  22852. , l = e.force
  22853. , c = e.quaternion;
  22854. if (t = t || $.Deferred(),
  22855. this.isWarping())
  22856. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22857. s && s(!1),
  22858. t.reject("Cannot change mode during tour transition").promise();
  22859. if (this.mode === u.TRANSITIONING)
  22860. return s && s(!1),
  22861. t.reject("Cannot change mode during mode transition").promise();
  22862. if (i === this.mode)
  22863. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22864. t.promise()) : (s && s(!1),
  22865. t.reject("Already in " + i + " mode").promise());
  22866. var h = a || !1;
  22867. F.debug("Switching mode to " + i);
  22868. var d = function() {
  22869. N.delayOneFrame(function() {
  22870. this.flyToNewMode(e, t)
  22871. }
  22872. .bind(this))
  22873. }
  22874. .bind(this);
  22875. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22876. return t.promise();
  22877. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22878. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22879. this.model.waitForLoad(this.model, function() {
  22880. return this.model.meshTexturesLoaded;
  22881. }
  22882. .bind(this)),
  22883. this.model.loadMeshTextures().done(d),
  22884. t.promise();
  22885. this.history.invalidate(),
  22886. this.updateLastView();
  22887. var p = this.mode
  22888. , C = this.cameraControls.cameras[i];
  22889. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22890. var I = void 0 !== o ? o : e.transitionTime;
  22891. this.emit(w.ModeChanging, p, i, n, I),
  22892. n && (this.currentPano = n),
  22893. this.switchCameraMode(i, c),
  22894. y.cancelById(V.LookTransition);
  22895. //before fly---------------------
  22896. this.modeTran = p + "-" + i; //add
  22897. if(this.mode == "panorama"){
  22898. if(this.model.floorLogos){
  22899. this.model.floorLogos[0].visible = false;
  22900. this.model.floorLogos[1].visible = false;
  22901. }
  22902. }
  22903. if(i == "panorama"){
  22904. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22905. }else{
  22906. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22907. }
  22908. //------------------------------------
  22909. var _ = (new r.Vector3).copy(this.position);
  22910. if (i === u.PANORAMA){
  22911. this.emit(w.PanoChosen, n, n),
  22912. setTimeout(function() {
  22913. n.floor.enter(i)
  22914. }
  22915. .bind(this), I / 2),
  22916. this.path.fadeOutCpm(f.path.fadeOutTime);
  22917. if(this.model.floorLogos){
  22918. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22919. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22920. }
  22921. }else if (i === u.DOLLHOUSE) {
  22922. if (h && (this.model.stayPut = !0),
  22923. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22924. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22925. this.path.placeCpm(),
  22926. this.path.fadeInCpm(f.path.fadeInTime),
  22927. h) {
  22928. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22929. _.set(15, 10, 15);
  22930. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22931. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22932. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22933. P.length ? (T.copy(P[0].point),
  22934. _.copy(a.position),
  22935. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22936. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22937. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22938. _.add(this.model.position),
  22939. C.position.copy(_),
  22940. this.cameraControls.controls[u.DOLLHOUSE].update()
  22941. }
  22942. } else if (this.path.placeCpm(),
  22943. this.path.fadeInCpm(f.path.fadeInTime),
  22944. a) {
  22945. this.model.warpDestFloors(a.floorVisibility);
  22946. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22947. , L = this.cameraControls.controls[u.FLOORPLAN]
  22948. , D = O.position.clone().sub(L.target)
  22949. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22950. , U = Math.atan2(B.x, B.z);
  22951. L.target.copy(a.position);
  22952. var k = D.length();
  22953. L.offset.x = k * Math.sin(U),
  22954. L.offset.y = 0,
  22955. L.offset.z = k * Math.cos(U),
  22956. O.position.copy(L.target).add(L.offset);
  22957. L.target.clone().sub(C.position);
  22958. C.quaternion.copy(a.quaternion),
  22959. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22960. L.absoluteScale = L.currentScale,
  22961. L.update()
  22962. } else
  22963. this.model.currentFloor.enter(i);
  22964. var H = this.currentPano
  22965. , G = this.position.clone();
  22966. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22967. this.flying = !0,
  22968. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22969. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22970. C.controls.update()),
  22971. e.blackoutStyle = S.FADEIN,
  22972. I = f.show360Views.transitionTime,
  22973. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22974. this.mode = i,
  22975. this.path && this.path.popOutCpm(),
  22976. e.blackoutStyle = S.END,
  22977. I = f.show360Views.transitionTime,
  22978. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22979. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22980. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22981. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22982. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22983. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22984. y.setTimeout(function() {
  22985. this.flying = !1,
  22986. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22987. this.currentPano.enter(),
  22988. this.path.placeCpm(),
  22989. this.path.fadeOutCpm(f.path.fadeOutTime),
  22990. this.spider.draw()),
  22991. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22992. this.mode = i,
  22993. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22994. //add:
  22995. this.updateMarkerVisi() ;
  22996. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  22997. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22998. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22999. this.model.floorLogos[0].visible = true
  23000. )
  23001. if (this.afterCModeFuc) {
  23002. //手动加的函数
  23003. var cf = this.afterCModeFuc;
  23004. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23005. cf();
  23006. }
  23007. if(this.mode == u.PANORAMA){
  23008. Hot.updateVisibles([this.currentPano])
  23009. }else{
  23010. Hot.updateVisibles(true)
  23011. this.model.hotGroup.children.forEach(overlay=>{
  23012. if(overlay.animateInfo){
  23013. GifTexDeal.start(overlay.animation)
  23014. }
  23015. })
  23016. }
  23017. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23018. t.resolve())
  23019. }
  23020. .bind(this), I, V.FlyToNewMode),
  23021. this.mode = u.TRANSITIONING,
  23022. //p == "panorama" && this.updateHotVisible(),
  23023. t.promise()
  23024. }
  23025. ,
  23026. n.prototype.fade360View = function(e, t, i) {
  23027. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23028. $(this.domElement).fadeOut(.5 * e, function() {
  23029. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23030. this.model.alpha = i.modelAlpha,
  23031. this.position.copy(t.position),
  23032. this.quaternion.copy(t.quaternion),
  23033. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23034. $(this.domElement).fadeIn(.5 * e)
  23035. }
  23036. .bind(this))
  23037. }
  23038. ,
  23039. n.prototype.findDefaultViews = function() {
  23040. this.findDefaultView(this.lastInsideView, !0),
  23041. this.findDefaultView(this.last360View, !1)
  23042. }
  23043. ,
  23044. n.prototype.findDefaultView = function(e, t) {
  23045. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23046. if (e.cameraMode !== u.PANORAMA)
  23047. return !1;
  23048. var i = r.get(e.panoId);
  23049. return i && i.isAligned() === t
  23050. });
  23051. o >= 0 ? (i = r.get(n[o].panoId),
  23052. e.update({
  23053. cameraMode: u.PANORAMA,
  23054. pano: i,
  23055. position: n[o].position,
  23056. quaternion: n[o].quaternion
  23057. })) : (o = r.list.findIndex(function(e) {
  23058. return e.isAligned() === t
  23059. }),
  23060. o >= 0 ? (i = r.list[o],
  23061. e.update({
  23062. cameraMode: u.PANORAMA,
  23063. pano: i,
  23064. position: i.position
  23065. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23066. }
  23067. ,
  23068. n.prototype.updateLastView = function() {
  23069. if (this.mode === u.PANORAMA) {
  23070. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23071. e.update({
  23072. pano: this.currentPano,
  23073. position: this.position,
  23074. quaternion: this.quaternion
  23075. })
  23076. }
  23077. }
  23078. ,
  23079. n.prototype.goToLastView = function(e, t) {
  23080. var i = $.Deferred()
  23081. , n = i.resolve.bind(i)
  23082. , r = i.reject.bind(i)
  23083. , o = e ? this.lastInsideView : this.last360View;
  23084. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23085. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23086. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23087. mode: o.cameraMode,
  23088. pano: o.pano,
  23089. quaternion: o.quaternion,
  23090. callback: t
  23091. }).done(n).fail(r),
  23092. i.promise()
  23093. }
  23094. ,
  23095. n.prototype.fadeToView = function(e, t, i, n) {
  23096. var r = $.Deferred()
  23097. , o = r.resolve.bind(r)
  23098. , a = r.reject.bind(r);
  23099. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23100. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23101. a("Cannot go to illegal view"),
  23102. r.promise();
  23103. var s = (f[t.cameraMode],
  23104. function() {
  23105. $(this.domElement).fadeIn(.5 * i),
  23106. n && n(),
  23107. o()
  23108. }
  23109. .bind(this))
  23110. , l = e ? S.FADEIN : S.END;
  23111. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23112. $(this.domElement).fadeOut(.5 * i, function() {
  23113. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23114. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23115. pano: t.pano,
  23116. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23117. duration: 0
  23118. }, s) : this.flyToNewMode({
  23119. mode: t.cameraMode,
  23120. quaternion: t.quaternion,
  23121. duration: 0,
  23122. callback: s
  23123. })
  23124. }
  23125. .bind(this)),
  23126. r.promise()
  23127. }
  23128. ,
  23129. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23130. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23131. this.flying)
  23132. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23133. o && o(),
  23134. !1;
  23135. null !== e && void 0 !== e || (e = b.Show),
  23136. this.history.invalidate()
  23137. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23138. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23139. return this.emit(w.WarpStarted, a, i, n, r),
  23140. n = n || S.MIDDLE,
  23141. this.path.warpToPano(i, n, r, function() {
  23142. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23143. this.emit(w.WarpEnded, i),
  23144. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23145. o && o()
  23146. }
  23147. .bind(this)),
  23148. e === b.Hide && this.path.discardPathObject(),
  23149. !0
  23150. }
  23151. ,
  23152. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23153. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23154. s && s(),
  23155. !1)
  23156. }
  23157. ,
  23158. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23159. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23160. a && a(),
  23161. !1)
  23162. }
  23163. ,
  23164. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23165. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23166. }
  23167. ,
  23168. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23169. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23170. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23171. t && t(),
  23172. !1)
  23173. }
  23174. ,
  23175. n.prototype.aimTourCamera = function(e, t, i, n) {
  23176. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23177. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23178. }
  23179. ,
  23180. n.prototype.showPathToHeroLocation = function(e) {
  23181. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23182. }
  23183. ,
  23184. n.prototype.tourInterlude = function(e, t) {
  23185. this.history.invalidate();
  23186. this.path.discardSlow();
  23187. //xzw:
  23188. var defaultRotTime = DATA.tourRotTime * 1000
  23189. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23190. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23191. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23192. //zeg 标注一下
  23193. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23194. var rotTime
  23195. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23196. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23197. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23198. if(hasMusic){
  23199. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23200. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23201. rotTime = currentLocation0.musicInfo.time - current
  23202. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23203. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23204. }
  23205. }else{
  23206. rotTime = defaultRotTime
  23207. }
  23208. rotTime = Math.max(0, rotTime)
  23209. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23210. }else{
  23211. rotTime = currentLocation.rotTime * 1000
  23212. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23213. }
  23214. this.path.waitNextStep(e, function() {
  23215. t && t()
  23216. }.bind(this), rotTime)
  23217. }
  23218. ,
  23219. n.prototype.stopInterlude = function() {
  23220. this.interruptAndFastForward(null, 0)
  23221. }
  23222. ,
  23223. n.prototype.interruptAndFastForward = function(e, t) {
  23224. //Log('interruptAndFastForward' , '#f00')
  23225. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23226. this.flying && this.emit(w.FlyingInterrupted),
  23227. this.path.interruptAndFastForward(e, t)
  23228. }
  23229. ,
  23230. n.prototype.setSize = function(e, t) {
  23231. var i = e / t;
  23232. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23233. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23234. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23235. for (var r in this.cameraControls.cameras) {
  23236. var o = this.cameraControls.cameras[r];
  23237. o.fov = this.baseFov * (1 / this.zoomLevel),
  23238. o.updateAspect(i)
  23239. }
  23240. }
  23241. ,
  23242. n.prototype.toJSON = function() {
  23243. var e = {};
  23244. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23245. e.camera_mode = u.toInt(this.mode),
  23246. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23247. return e.hidden ? 0 : 1
  23248. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23249. e) : e
  23250. }
  23251. ,
  23252. n.prototype.getCurrentNodePanos = function(e) {
  23253. this.model.panos.map;
  23254. if (e.length = 0, this.path.nodes.length){
  23255. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23256. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23257. if(this.path.nodes.length){
  23258. e.push(this.model.panos.get(this.path.nodes[0]))
  23259. }
  23260. if(this.path.nodes.length>1){
  23261. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23262. }
  23263. }else{
  23264. for (var t = 0; t < this.path.nodes.length; t++) {
  23265. var i = this.path.nodes[t];
  23266. e.push(this.model.panos.get(i))
  23267. }
  23268. }
  23269. }
  23270. }
  23271. ,
  23272. n.prototype.zoomIncrementally = function(e) {
  23273. var t = this.zoomLevel;
  23274. this.zoomTo(this.zoomLevel + e),
  23275. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23276. }
  23277. ,
  23278. n.prototype.zoomInIncrementally = function(e) {
  23279. e = e || this.defaultZoomIncrement,
  23280. this.zoomIncrementally(e)
  23281. }
  23282. ,
  23283. n.prototype.zoomOutIncrementally = function(e) {
  23284. e = e || -this.defaultZoomIncrement,
  23285. this.zoomIncrementally(e)
  23286. }
  23287. ,
  23288. n.prototype.zoomBy = function(e) {
  23289. this.zoomTo(this.zoomLevel * e)
  23290. }
  23291. ,
  23292. n.prototype.zoomIn = function() {
  23293. this.zoomBy(1 + this.zoomSpeed)
  23294. }
  23295. ,
  23296. n.prototype.zoomOut = function() {
  23297. this.zoomBy(1 - this.zoomSpeed)
  23298. }
  23299. ,
  23300. n.prototype.zoomTo = function(e, t) {
  23301. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23302. if (e < f.zoom.min && (e = f.zoom.min),
  23303. e > f.zoom.max && (e = f.zoom.max),
  23304. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23305. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23306. e === f.zoom.min && this.emit(O.ZoomMin)),
  23307. this.cameraControls.activeControl) {
  23308. var i = this.cameraControls.activeControl.camera;
  23309. this.zoomLevel = e,
  23310. i.fov = this.baseFov * (1 / this.zoomLevel),
  23311. i.updateProjectionMatrix(),
  23312. this.zoomFov = i.fov
  23313. }
  23314. }
  23315. }
  23316. ,
  23317. n.prototype.increaseZoomSpeed = function() {
  23318. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23319. }
  23320. ,
  23321. n.prototype.decreaseZoomSpeed = function() {
  23322. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23323. }
  23324. ,
  23325. n.prototype.clampZoomSpeed = function(e) {
  23326. return e < 0 ? 0 : e
  23327. }
  23328. ,
  23329. n.prototype.activatePersistentZooming = function(e) {
  23330. this.zooming = e ? 1 : -1
  23331. }
  23332. ,
  23333. n.prototype.deactivatePersistentZooming = function() {
  23334. this.zooming = 0
  23335. }
  23336. ,
  23337. n.prototype.zoomDefault = function() {
  23338. this.zoomTo(1, !0)
  23339. }
  23340. ,
  23341. window.fovTranId = 333;//add
  23342. n.prototype.smoothZoomToDefault = function(e, t) {
  23343. y.cancelById(window.fovTranId)
  23344. var i, n = this.zoomLevel,
  23345. r = function(e) {
  23346. e > 1 && (e = 1),
  23347. i = n * (1 - e) + e,
  23348. this.zoomTo(i, !0)
  23349. }.bind(this),
  23350. o = function() {
  23351. this.zoomDefault(),
  23352. t && window.setTimeout(t, 50)
  23353. }.bind(this);
  23354. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23355. }
  23356. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23357. y.cancelById(window.fovTranId)
  23358. console.log("smoothZoomFovTo "+zoomLevel)
  23359. var i,
  23360. n = this.zoomLevel,
  23361. aimLevel = zoomLevel || this.baseFov / fov
  23362. if (n == aimLevel) return
  23363. var fun = function (e) {
  23364. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23365. this.zoomTo(i, !0)
  23366. }.bind(this)
  23367. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23368. }
  23369. ,
  23370. n.prototype.updateZoomPano = function() {
  23371. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23372. var e = this.currentPano;
  23373. if (e) {
  23374. var t = this.zoomLevel > f.zoom.activationThreshold
  23375. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23376. , n = !i && !this.isWarping()
  23377. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23378. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23379. this.panoRenderer.setZoomingActive(r, e, !0);
  23380. var o = function(e, t) {
  23381. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23382. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23383. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23384. e.setZoomed(t)
  23385. }
  23386. .bind(this);
  23387. r && !e.zoomed ? (o(e, !0),
  23388. this.panoRenderer.enableUltraHighQualityMode(function() {
  23389. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23390. r && o(e, !0)
  23391. }
  23392. .bind(this))) : !t && e.zoomed && o(e, !1)
  23393. }
  23394. }
  23395. },
  23396. n.prototype.checkHasNeighbor = function(pano){//add
  23397. for(var i in pano.neighbourPanos ){
  23398. if(i == pano.id)continue;
  23399. if(pano.neighbourPanos[i]){
  23400. return true;
  23401. }
  23402. }
  23403. }
  23404. ,
  23405. t.exports = n
  23406. }
  23407. ).call(this, "/js/player.js")
  23408. }
  23409. , {
  23410. "./constants": 8,
  23411. "./enum/AlignmentType": 17,
  23412. "./enum/BlackoutStyle": 18,
  23413. "./enum/ControlEvents": 21,
  23414. "./enum/Keys": 30,
  23415. "./enum/ModelManagerEvents": 33,
  23416. "./enum/PanoSizeClass": 36,
  23417. "./enum/PanoramaEvents": 37,
  23418. "./enum/PathDiscardMode": 38,
  23419. "./enum/PathDisplayMode": 39,
  23420. "./enum/PlayerEvents": 40,
  23421. "./enum/TagStates": 44,
  23422. "./enum/Vectors": 50,
  23423. "./enum/Viewmode": 51,
  23424. "./enum/WarpStyle": 52,
  23425. "./enum/ZoomEvents": 53,
  23426. "./exception/BasicException": 55,
  23427. "./model/ModelManager": 140,
  23428. "./objects/NSpider": 147,
  23429. "./objects/Panorama": 148,
  23430. "./objects/Reticule": 149,
  23431. "./objects/ShowPath": 151,
  23432. "./objects/Snapshot": 153,
  23433. "./objects/View": 154,
  23434. "./settings": 166,
  23435. "./shaders": 167,
  23436. "./tile/TileDownloader": 171,
  23437. "./tile/TilePrioritizer": 172,
  23438. "./util/ZoomStats": 179,
  23439. "./util/browser": 182,
  23440. "./util/camera": 183,
  23441. "./util/cameraLight": 184,
  23442. "./util/common": 185,
  23443. "./util/easing": 186,
  23444. "./util/history": 187,
  23445. "./util/lerp": 188,
  23446. "./util/logger": 189,
  23447. "./util/math": 190,
  23448. "./util/transitions": 195,
  23449. "hot":"hot",
  23450. "scaleImg":"scaleImg",
  23451. events: 202,
  23452. three: 217
  23453. }],
  23454. "scaleImg":[function(t, e){// xzw
  23455. var OUTPUT = e;
  23456. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23457. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23458. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23459. return G.getImageData(0,0,s,f)}
  23460. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23461. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23462. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23463. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23464. else
  23465. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23466. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23467. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23468. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23469. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23470. W=new Float32Array(at);else
  23471. for(W=[],et=0;at>et;++et)
  23472. W[et]=0;for(b=0;w>b;b++)
  23473. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23474. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23475. delete p,h(),J=n(W)}
  23476. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23477. if("png-src"===i||"jpeg-src"===i)
  23478. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23479. return B}
  23480. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23481. OUTPUT.exports = c;
  23482. }, {}
  23483. ],
  23484. 156: [function(e, t, i) {
  23485. (function(i) {
  23486. "use strict";
  23487. function n(e, t) {
  23488. this.model = e,
  23489. this.panos = e.panos,
  23490. this.player = t,
  23491. this.imagePanos = this.listImagePanos(),
  23492. this.retryMinimumTime = 1e4
  23493. }
  23494. var r = (e("three"),
  23495. e("./enum/Viewmode"))
  23496. , o = (e("./settings"),
  23497. e("./objects/Panorama"))
  23498. , a = e("./util/logger")
  23499. , s = new a(i);
  23500. n.prototype.start = function() {
  23501. this.loadNextPano(function(e) {
  23502. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23503. setTimeout(function() {
  23504. this.start()
  23505. }
  23506. .bind(this), 1e3))
  23507. }
  23508. .bind(this))
  23509. }
  23510. ,
  23511. n.prototype.validLoadTarget = function(e) {
  23512. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23513. }
  23514. ,
  23515. n.prototype.listImagePanos = function() {
  23516. var e = []
  23517. , t = this;
  23518. return this.model.images.forEach(function(i) {
  23519. if (i.metadata && i.metadata.scan_id) {
  23520. var n = t.model.panos.get(i.metadata.scan_id);
  23521. n && !n.isLoaded("high") && e.push(n)
  23522. }
  23523. }),
  23524. e
  23525. }
  23526. ,
  23527. n.prototype.nextNotLoadedImage = function() {
  23528. for (; this.imagePanos.length > 0; ) {
  23529. var e = this.imagePanos[0];
  23530. if (!e.isLoaded("high"))
  23531. return e;
  23532. this.imagePanos.shift()
  23533. }
  23534. return null
  23535. }
  23536. ,
  23537. n.prototype.loadNextPano = function(e) {
  23538. var t, i, n = this.model.waitQueue.filter(function(e) {
  23539. return e.object instanceof o
  23540. });
  23541. n.length > 0 ? (t = n[0].object,
  23542. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23543. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23544. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23545. t = this.imagePanos[0],
  23546. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23547. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23548. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23549. s.debug("Preloading " + i + "-res pano " + t.id),
  23550. t.loadCube(i).done(e).fail(function() {
  23551. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23552. e()
  23553. })) : e && e(null)
  23554. }
  23555. ,
  23556. t.exports = n
  23557. }
  23558. ).call(this, "/js/preloaders.js")
  23559. }
  23560. , {
  23561. "./enum/Viewmode": 51,
  23562. "./objects/Panorama": 148,
  23563. "./settings": 166,
  23564. "./util/logger": 189,
  23565. three: 217
  23566. }],
  23567. 157: [function(e, t, i) {
  23568. (function(i) {
  23569. "use strict";
  23570. function n(e, t, i, n, r) {
  23571. this.qualityManager = e,
  23572. this.scene = t,
  23573. this.camera = i,
  23574. this.container = r,
  23575. this.controls = n,
  23576. this.controls.enabled = !0,
  23577. this.controls.locked = !0,
  23578. this.quickstartCamera = n.camera,
  23579. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23580. this.skybox = null
  23581. }
  23582. var r = e("three")
  23583. , o = e("../util/logger")
  23584. , a = e("../constants")
  23585. , s = (e("../util/transitions"),
  23586. e("../util/lerp"),
  23587. e("../util/easing"),
  23588. e("../enum/Vectors"))
  23589. , l = e("../enum/PanoSizeClass")
  23590. , c = (e("../materials/ModelTextureMaterial"),
  23591. e("../materials/CubemapMaterial"))
  23592. , h = (e("../cameras/PanoramaCamera"),
  23593. e("../controls/PanoramaControls"),
  23594. e("../tile/TileUtils"),
  23595. e("../util/camera"),
  23596. e("../util/cameraLight"))
  23597. , u = (e("../util/browser"),
  23598. e("../settings"),
  23599. e("../gui/helpManager"),
  23600. new o(i));
  23601. n.prototype.load = function(e) {
  23602. e.pano.shouldRedrawOnBaseLoaded = !0;
  23603. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23604. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23605. var a = this.qualityManager.getPanoSize(l.BASE)
  23606. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23607. if (e.pano.tiled) {
  23608. u.warn("Loading startPano, TILED", e.pano.id);
  23609. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23610. , p = this.quickstartCamera.fov;
  23611. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23612. t = e.pano.loadTiledPano(c, r, {
  23613. hFov: d,
  23614. vFov: p
  23615. }, !1, !1, !0),
  23616. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23617. } else
  23618. u.warn("Loading startPano", e.pano.id),
  23619. t = e.pano.loadCube("high");
  23620. return $.when(t).then(function() {
  23621. n.init(e.pano, e.quaternion),
  23622. e.pano.tiled ? i.done(function() {
  23623. e.pano.lockUntilRenderingComplete = !1,
  23624. this.controls.locked = !1
  23625. }
  23626. .bind(this)) : this.controls.locked = !1
  23627. }
  23628. .bind(this))
  23629. }
  23630. ,
  23631. n.prototype.init = function(e, t) {
  23632. u.info("Quickstart done loading, adding scene objects"),
  23633. e.lockUntilRenderingComplete = !0,
  23634. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23635. side: r.BackSide
  23636. })),
  23637. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23638. this.skybox.quaternion.copy(e.quaternion),
  23639. this.scene.add(this.skybox),
  23640. $(this.container).show()
  23641. }
  23642. ,
  23643. n.prototype.update = function(e) {
  23644. this.controls.update(e),
  23645. this.camera.copy(this.quickstartCamera)
  23646. }
  23647. ,
  23648. n.prototype.setSize = function(e, t) {
  23649. this.quickstartCamera.updateAspect(e / t)
  23650. }
  23651. ,
  23652. n.prototype.destroy = function() {
  23653. this.scene.remove(this.skybox)
  23654. }
  23655. ,
  23656. t.exports = n
  23657. }
  23658. ).call(this, "/js/scene/QuickstartManager.js")
  23659. }
  23660. , {
  23661. "../cameras/PanoramaCamera": 7,
  23662. "../constants": 8,
  23663. "../controls/PanoramaControls": 13,
  23664. "../enum/PanoSizeClass": 36,
  23665. "../enum/Vectors": 50,
  23666. "../gui/helpManager": 68,
  23667. "../materials/CubemapMaterial": 117,
  23668. "../materials/ModelTextureMaterial": 118,
  23669. "../settings": 166,
  23670. "../tile/TileUtils": 174,
  23671. "../util/browser": 182,
  23672. "../util/camera": 183,
  23673. "../util/cameraLight": 184,
  23674. "../util/easing": 186,
  23675. "../util/lerp": 188,
  23676. "../util/logger": 189,
  23677. "../util/transitions": 195,
  23678. three: 217
  23679. }],
  23680. 158: [function(e, t, i) {
  23681. "use strict";
  23682. function n(e, t, i) {
  23683. this.scene = e,
  23684. this.camera = t,
  23685. this.renderer = null,
  23686. this.effects = i,
  23687. this.animateCallback = null,
  23688. this.composer = null,
  23689. this.qualityManager = null,
  23690. e.renderWidth = 0,
  23691. e.renderHeight = 0,
  23692. this.updateClock = new r.Clock,
  23693. this.components = [],
  23694. this.updateListeners = [],
  23695. this.resizeListeners = [],
  23696. this.forceUpdateSize = !1,
  23697. this.started = !1,
  23698. this.textures = {},
  23699. this.suspendedObjects = []
  23700. }
  23701. var r = e("three")
  23702. , o = e("../shaders")
  23703. , a = e("../enum/SceneRendererEvents")
  23704. , s = e("../enum/GLTextureType")
  23705. , l = e("../enum/GLCubeFaces")
  23706. , c = e("../exception/BasicException")
  23707. , h = e("../exception/RendererCreationException")
  23708. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23709. , m = e("../util/browser")
  23710. /**************************************************************************************************************************************************/
  23711. , u = e("../settings")
  23712. , d = e("events").EventEmitter;
  23713. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23714. n.prototype = Object.create(d.prototype),
  23715. n.prototype.addComponent = function(e) {
  23716. this.components.push(e),
  23717. e.update && this.updateListeners.push(e),
  23718. e.setSize && (this.resizeListeners.push(e),
  23719. this.forceUpdateSize = !0)
  23720. }
  23721. ,
  23722. n.prototype.removeComponent = function(e) {
  23723. var t = function(t) {
  23724. return t !== e
  23725. };
  23726. this.components = this.components.filter(t),
  23727. this.updateListeners = this.updateListeners.filter(t),
  23728. this.resizeListeners = this.resizeListeners.filter(t)
  23729. }
  23730. ,
  23731. n.prototype.start = function(e) {
  23732. if (this.started)
  23733. throw new c("Can't start SceneRenderer, already started");
  23734. this.createContext(e),
  23735. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23736. m.isMobile() && this.boluoVrInit(),
  23737. /*******************************************************************************************************************************/
  23738. this.initComposer(),
  23739. this.started = !0,
  23740. (p = p.bind(this))()
  23741. }
  23742. ,
  23743. n.prototype.createContext = function(e) {
  23744. var transparent = !!(settings.transparentBg || settings.bgImg)
  23745. try {
  23746. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23747. this.renderer.autoClear = !0,
  23748. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23749. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23750. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23751. this.emit(a.ContextCreated)
  23752. } catch (e) {
  23753. throw new h("Unable to create a WebGL rendering context")
  23754. }
  23755. u.profiling.enabled && this.overrideTextures(),
  23756. e.appendChild(this.renderer.domElement)
  23757. /* window.stats = new Stats();
  23758. e.appendChild( stats.dom ); */
  23759. }
  23760. ,
  23761. n.prototype.overrideTextures = function() {
  23762. var e = this.renderer.context
  23763. , t = 0
  23764. , i = e.createTexture;
  23765. e.createTexture = function() {
  23766. var n = i.call(e);
  23767. return n.id = t++,
  23768. this.textures[n.id] = n,
  23769. n
  23770. }
  23771. .bind(this);
  23772. var n = e.texImage2D;
  23773. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23774. var d, p = this.getTextureTypeFromTarget(e, t);
  23775. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23776. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23777. h = a,
  23778. u = l,
  23779. o = u.naturalWidth,
  23780. a = u.naturalHeight,
  23781. n.call(e, t, i, r, c, h, u));
  23782. var f = this.textures[d.id];
  23783. f.width = p === s.TextureCube ? 6 * o : o,
  23784. f.height = a
  23785. }
  23786. .bind(this);
  23787. var r = e.deleteTexture;
  23788. e.deleteTexture = function(t) {
  23789. delete this.textures[t.id],
  23790. r.call(e, t)
  23791. }
  23792. .bind(this)
  23793. }
  23794. ,
  23795. n.prototype.updateTextureMemory = function() {
  23796. var e = null;
  23797. return function() {
  23798. var t = 0;
  23799. for (var i in this.textures) {
  23800. var n = this.textures[i];
  23801. n.width && n.height && (t += n.width * n.height * 4)
  23802. }
  23803. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23804. e = t
  23805. }
  23806. }(),
  23807. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23808. switch (t) {
  23809. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23810. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23811. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23812. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23813. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23814. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23815. return s.TextureCube;
  23816. case e.TEXTURE_2D:
  23817. return s.Texture2D;
  23818. default:
  23819. return null
  23820. }
  23821. }
  23822. ,
  23823. n.prototype.initComposer = function() {
  23824. this.composer = new r.EffectComposer(this.renderer),
  23825. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23826. //this.composer.addPass(this.effects.hblurPass),
  23827. //this.composer.addPass(this.effects.vblurPass)
  23828. this.composer.addPass(this.effects.transitionMaskPass)//add
  23829. }
  23830. ,
  23831. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23832. this.renderWidth = e,
  23833. this.renderHeight = t,
  23834. this.effects.aspect = e / t,
  23835. /* this.renderer.setSize(e, t), -----MP */
  23836. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23837. this.composer.setSize(e, t);
  23838. for (var i = 0; i < this.resizeListeners.length; i++)
  23839. this.resizeListeners[i].setSize(e, t)
  23840. }
  23841. ,
  23842. n.prototype.render = function() {
  23843. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23844. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23845. }
  23846. /******************************************************************************************************徐世廷**********************************************************************/
  23847. var vrPermission = {};
  23848. var vrPermissionCallBack = function(info1,info2){
  23849. if(info1 == "reset"){
  23850. vrPermission = {};
  23851. }else{
  23852. vrPermission[info1] = info2
  23853. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23854. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23855. }
  23856. }
  23857. }
  23858. n.prototype.boluoVrInit = function() {
  23859. console.log("boluoVrInit")
  23860. this.isHuawei5X = m.detectHUAWEI5X(),
  23861. this.oldRenderer = this.renderer,
  23862. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23863. window.panoCamera = this.camera;
  23864. var a = this;
  23865. window._vrEnabled = !1,
  23866. Object.defineProperty(window, "vrEnabled", {
  23867. get: function() {
  23868. return window._vrEnabled
  23869. },
  23870. set: function(b) {
  23871. b = !!b,
  23872. b ? (a.renderer = a.newRenderer,
  23873. window.vrMarkers.forEach(function(a) {
  23874. a.visible = !0
  23875. })) : (a.renderer = a.oldRenderer,
  23876. window.vrMarkers.forEach(function(a) {
  23877. a.visible = !1
  23878. })),
  23879. a.cursor.visible = b,
  23880. a.setSize(window.innerWidth, window.innerHeight),
  23881. window._vrEnabled = b
  23882. if(b){
  23883. setTimeout(function(){
  23884. console.log("orientEnable"+window.orientEnable)
  23885. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23886. if(m.detectIOS()/* && m.detectSafari() */){
  23887. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23888. console.log("开始获取权限 major"+b.major)
  23889. if(b.major == 12 && b.minor>=2){
  23890. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23891. else{//app??
  23892. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23893. }
  23894. }else if(b.major >= 13){
  23895. if(!window.location.href.includes("https://")){
  23896. console.log("需要https");
  23897. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23898. return;
  23899. }
  23900. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23901. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23902. if(!window.vrEnabled || window.orientEnable)return;
  23903. vrPermissionCallBack("reset")
  23904. console.log(window.DeviceMotionEvent)
  23905. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23906. console.log("开始获取权限1")
  23907. ///注意:需要https 本地服务器permissionState会得到denied
  23908. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23909. console.log("permissionState1: "+permissionState)
  23910. vrPermissionCallBack("deviceMotion", permissionState)
  23911. }).catch(function(e){
  23912. vrPermissionCallBack("deviceMotion", false)
  23913. console.log(e)
  23914. })
  23915. }else{
  23916. console.log("window.DeviceMotionEvent undefined")
  23917. vrPermissionCallBack("deviceMotion", false)
  23918. }
  23919. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23920. console.log("开始获取权限2")
  23921. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23922. console.log("permissionState2: "+permissionState)
  23923. vrPermissionCallBack("deviceOrientation", permissionState)
  23924. }).catch(function(e){
  23925. vrPermissionCallBack("deviceOrientation", false)
  23926. console.log(e)
  23927. })
  23928. }else{
  23929. console.log("window.DeviceOrientationEvent undefined")
  23930. vrPermissionCallBack("deviceOrientation", false)
  23931. }
  23932. },hasFailed ? 0 : 150)
  23933. /* /* setTimeout(function(){
  23934. if(settings.vrEnabled && !window.orientEnable){
  23935. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23936. }
  23937. },4000) */
  23938. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23939. }else{
  23940. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23941. }
  23942. }else{
  23943. //已经触发了
  23944. }
  23945. },200);
  23946. }
  23947. }
  23948. }),
  23949. this.createCursor(.5, !1, 1, 16777215, 0);
  23950. var b = {
  23951. setSize: function(b, c) {
  23952. a.camera.aspect = b / c
  23953. }
  23954. };
  23955. this.resizeListeners.push(b),
  23956. this.vrLoadingInit()
  23957. }
  23958. ,
  23959. n.prototype.vrLoadingInit = function() {
  23960. var a = function(camera) {
  23961. var a = this
  23962. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23963. , c = new r.MeshBasicMaterial({
  23964. color: 4967932,
  23965. side: r.DoubleSide
  23966. })
  23967. , d = new r.Mesh(b,c);
  23968. this.mesh = d,
  23969. d.position.z = -2,
  23970. d.scale.set(.08, .08, .08),
  23971. d.visible = !1,
  23972. camera.add(d),
  23973. //window.player.camera.add(d),
  23974. a.enabled = !1,
  23975. this.update = function(b) {
  23976. 1 == a.enabled && (d.rotation.z += 15 * b)
  23977. }
  23978. }
  23979. , a = new a(this.camera);
  23980. window.Loading = a,
  23981. this.updateListeners.push(a)
  23982. }
  23983. ,
  23984. n.prototype.createCursor = function(a, b, c, d, e) {
  23985. var g, h = new r.SpriteMaterial({
  23986. opacity: c,
  23987. color: d,
  23988. transparent: b,
  23989. map: this.boluoGetTexture("images/cursor.png"),
  23990. needsUpdate: !0,
  23991. side: r.DoubleSide
  23992. });
  23993. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23994. h.map.repeat = new r.Vector2(1 / 17,1),
  23995. h.depthTest = !1,
  23996. h.blending = r.AdditiveBlending,
  23997. g = new r.Sprite(h),
  23998. // g.scale.set(a, a, a),
  23999. g.scale.set(.3,.3,.3)
  24000. g.position.z = -2,
  24001. g.visible = !1,
  24002. g.name = "cursor",
  24003. this.camera.add(g),
  24004. this.scene.add(this.camera),
  24005. this.cursor = g;
  24006. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24007. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24008. this.updateListeners.push(i)
  24009. }
  24010. ,
  24011. window.orientEnable = 0; //是否能触发deviceorientation
  24012. n.prototype.CursorAnimation = function(a, b, c) {
  24013. function d() {
  24014. g.orient = r.Math.degToRad(window.orientation || 0)
  24015. }
  24016. function e(a) {
  24017. if(!window.vrEnabled && window.orientEnable) return;
  24018. window.orientEnable || (window.orientEnable = 1);
  24019. var b = r.Math.degToRad(a.alpha)
  24020. , c = r.Math.degToRad(a.beta)
  24021. , d = r.Math.degToRad(a.gamma);
  24022. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24023. -1e3 === g.beta && (g.beta = c),
  24024. -1e3 === g.gamma && (g.gamma = d),
  24025. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24026. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24027. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24028. g.beta = c,
  24029. g.gamma = d),
  24030. n.vrDebug) {
  24031. $("#info-device-orientation").css("display", "block");
  24032. var e = "";
  24033. e += "alpha=(" + g.alpha + ")<BR/>",
  24034. e += "beta=(" + g.beta + ")<BR/>",
  24035. e += "gamma=" + g.gamma + "<BR/>",
  24036. document.getElementById("info-device-orientation").innerHTML = e
  24037. }
  24038. }
  24039. this.cursor = b,
  24040. this.raycaster = new r.Raycaster,
  24041. this.targetEventObj = {},
  24042. this.type = 1,
  24043. this.tweenFlag = !0;
  24044. var g = this;
  24045. this.target = c,
  24046. console.log(c.uuid),
  24047. this.euler = new r.Euler,
  24048. this.q0 = new r.Quaternion,
  24049. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24050. this.zee = new r.Vector3(0,0,1),
  24051. this.alpha = -1e3,
  24052. this.beta = -1e3,
  24053. this.gamma = -1e3,
  24054. this.orient = r.Math.degToRad(window.orientation || 0),
  24055. window.addEventListener("orientationchange", d),
  24056. window.addEventListener("deviceorientation", e),
  24057. this.setObjectQuaternion = function(a, b, d, e, f) {
  24058. g.euler.set(d, b, -e, "YXZ"),
  24059. a.setFromEuler(g.euler),
  24060. a.multiply(g.q1),
  24061. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24062. c.updateMatrixWorld()
  24063. }
  24064. ,
  24065. parent !== window && window.addEventListener("message", function(a) {
  24066. var b = JSON.parse(a.data)
  24067. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24068. b && b.alpha && b.beta && b.gamma && function(a) {
  24069. var c = r.Math.degToRad(b.alpha)
  24070. , d = r.Math.degToRad(b.beta)
  24071. , e = r.Math.degToRad(b.gamma);
  24072. a ? (-1e3 === g.alpha && (g.alpha = c),
  24073. -1e3 === g.beta && (g.beta = d),
  24074. -1e3 === g.gamma && (g.gamma = e),
  24075. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24076. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24077. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24078. g.beta = d,
  24079. g.gamma = e)
  24080. }(c)
  24081. }),
  24082. this.update = function(a) {
  24083. TWEEN.update();
  24084. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24085. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24086. this.triggerTargetEvent())
  24087. }
  24088. ,
  24089. this.triggerTargetEvent = function() {
  24090. var a = this.choseObj()
  24091. , b = a ? a.object : void 0;
  24092. this.targetEventObj.currentObj = b,
  24093. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24094. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24095. b && b.enabled && this.startAnimate(function() {
  24096. this.clickCallback(b)
  24097. }
  24098. .bind(this))) : this.type,
  24099. this.targetEventObj.lastObj = b)
  24100. }
  24101. ,
  24102. this.choseObj = function() {
  24103. this.raycaster.setFromCamera({
  24104. x: 0,
  24105. y: 0
  24106. }, c);
  24107. var a = (this.raycaster.ray,
  24108. window.vrMarkers)
  24109. , b = this.raycaster.intersectObjects(a);
  24110. if (b.length > 0)
  24111. return b[0]
  24112. }
  24113. ,
  24114. this.clickCallback = function(a) {
  24115. this.runTHREEAction(a, "onclick")
  24116. }
  24117. ,
  24118. this.runTHREEAction = function(a, b) {
  24119. switch (b) {
  24120. case "onclick":
  24121. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24122. a()
  24123. });
  24124. break;
  24125. case "onhover":
  24126. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24127. a()
  24128. });
  24129. break;
  24130. case "onout":
  24131. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24132. a()
  24133. })
  24134. }
  24135. }
  24136. ,
  24137. this.startAnimate = function(a) {
  24138. this.tweenFlag && this.initAnimation(a)
  24139. }
  24140. ,
  24141. this.initAnimation = function(a) {
  24142. var b = this
  24143. , c = this.cursor.material.map.offset
  24144. , d = function(a) {
  24145. return Math.floor(17 * a) / 17
  24146. };
  24147. b.tweenFlag = !1,
  24148. this.cursorAnimate = new TWEEN.Tween(c).to({
  24149. x: 1
  24150. }, 1e3).onStart(function() {
  24151. b.tweenFlag = !1
  24152. }).onStop(function() {
  24153. b.tweenFlag = !0,
  24154. this.x = 0,
  24155. c.x = 0
  24156. }).onUpdate(function() {}).onComplete(function() {
  24157. a(),
  24158. c.x = 0,
  24159. setTimeout(function() {
  24160. b.tweenFlag = !0
  24161. }, 1500)
  24162. }),
  24163. this.cursorAnimate.easing(d),
  24164. this.cursorAnimate.start()
  24165. }
  24166. ,
  24167. this.autoCursorPosition = function(a) {
  24168. // var b = Math.abs(a.distance - 10);
  24169. // this.cursor.position.z = -b,
  24170. // b /= 10;
  24171. // alert(b);
  24172. // this.cursor.scale.set(b, b, b)
  24173. this.cursor.scale.set(.3,.3,.3)
  24174. }
  24175. }
  24176. ,
  24177. n.prototype.vrRenderer = function(a, b, c) {
  24178. var d = new b.vrCamera(c);
  24179. d.bananaAspect = .8,
  24180. this.width,
  24181. this.height;
  24182. var b = this;
  24183. this.setSize = function(c, d) {
  24184. a.setSize.call(this, c, d),
  24185. b.width = c,
  24186. b.height = d
  24187. }
  24188. ,
  24189. this.render = function(b, c, e, f) {
  24190. window.cameraQua = c.quaternion.clone();
  24191. var g, h;
  24192. if (c.__RESS__SKIP__STEREO__)
  24193. return a.render(b, c, e, f);
  24194. if ("PerspectiveCamera" === c.type)
  24195. g = d.cameraL,
  24196. h = d.cameraR,
  24197. b.updateMatrixWorld(),
  24198. null === c.parent && c.updateMatrixWorld(),
  24199. d.vrCameraUpdate(c);
  24200. else {
  24201. if ("OrthographicCamera" !== c.type)
  24202. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24203. g = h = c
  24204. }
  24205. a.setScissorTest(!0),
  24206. a.setScissor(0, 0, this.width / 2, this.height),
  24207. a.setViewport(0, 0, this.width / 2, this.height),
  24208. a.render.call(this, b, g, e, f),
  24209. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24210. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24211. a.render.call(this, b, h, e, f),
  24212. a.setScissorTest(!1)
  24213. }
  24214. ,
  24215. this.__proto__ = {
  24216. __proto__: a
  24217. }
  24218. }
  24219. ,
  24220. n.prototype.vrCamera = function(a) {
  24221. this.type = "StereoCamera",
  24222. this._aspect = 1,
  24223. this._overlap = .064,
  24224. this.cameraL = new r.PerspectiveCamera,
  24225. this.cameraL.layers.enable(1),
  24226. this.cameraL.near = 0.01,//xzw add
  24227. this.cameraL.matrixAutoUpdate = !1,
  24228. this.cameraR = new r.PerspectiveCamera,
  24229. this.cameraR.layers.enable(2),
  24230. this.cameraR.near = 0.01,//xzw add
  24231. this.cameraR.matrixAutoUpdate = !1,
  24232. this.eyeRight = new r.Matrix4,
  24233. this.eyeLeft = new r.Matrix4,
  24234. this.vrCameraNeedsUpdate = !0,
  24235. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24236. Object.defineProperty(this, "bananaAspect", {
  24237. get: function() {
  24238. return this._aspect
  24239. },
  24240. set: function(a) {
  24241. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24242. this._aspect = a
  24243. }
  24244. }),
  24245. Object.defineProperty(this, "overlap", {
  24246. get: function() {
  24247. return this._overlap
  24248. },
  24249. set: function(a) {
  24250. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24251. this._overlap = a
  24252. }
  24253. }),
  24254. this.vrCameraUpdate = function(a) {
  24255. this.vrCameraNeedsUpdate = true;
  24256. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24257. this.vrCameraNeedsUpdate) {
  24258. this.vrCameraNeedsUpdate = !1,
  24259. //console.debug("vrCameraUpdate"),
  24260. this.bananaFocus = a.focus,
  24261. this.bananaFov = a.fov,
  24262. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24263. this.bananaNear = a.near,
  24264. this.bananaFar = a.far,
  24265. //console.debug(a.aspect),
  24266. this.bananaFocus = 10;
  24267. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24268. this.eyeLeft.elements[12] = -e,
  24269. this.eyeRight.elements[12] = e,
  24270. b = -g * this.bananaReal_aspect + f,
  24271. c = g * this.bananaReal_aspect + f,
  24272. d.elements[0] = 2 * this.bananaNear / (c - b),
  24273. d.elements[8] = (c + b) / (c - b),
  24274. this.cameraL.projectionMatrix.copy(d),
  24275. b = -g * this.bananaReal_aspect - f,
  24276. c = g * this.bananaReal_aspect - f,
  24277. d.elements[0] = 2 * this.bananaNear / (c - b),
  24278. d.elements[8] = (c + b) / (c - b),
  24279. this.cameraR.projectionMatrix.copy(d)
  24280. }
  24281. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24282. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24283. }
  24284. }
  24285. ,
  24286. n.prototype.boluoGetTexture = function(a) {
  24287. var b = new r.TextureLoader;
  24288. return b.crossOrigin = "anonymous",
  24289. b.load(a)
  24290. }
  24291. ,
  24292. /***********************************************************************************************************************************************************************************/
  24293. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24294. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24295. return function(o){
  24296. var render = false;
  24297. var ratio;
  24298. var w, h; //记录应当render的大小
  24299. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24300. w = o.width, h = o.height, render = true, ratio=1;
  24301. }else{
  24302. w = $('#player').width();
  24303. h = $('#player').height();
  24304. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24305. (w !== W || h !== H || this.forceUpdateSize) &&
  24306. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24307. }
  24308. if(render){
  24309. this.setSize(w, h, ratio);
  24310. this.forceUpdateSize = !1
  24311. }
  24312. }
  24313. }()
  24314. ,
  24315. n.prototype.updateComponents = function() {
  24316. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24317. this.updateListeners[t].update(e)
  24318. }
  24319. ,
  24320. n.prototype.suspend = function() {
  24321. this.started = !1,
  24322. this.suspendedObjects = this.scene.children.map(function(e) {
  24323. return this.scene.remove(e),
  24324. e
  24325. }
  24326. .bind(this)),
  24327. this.render()
  24328. }
  24329. ,
  24330. n.prototype.resume = function() {
  24331. this.suspendedObjects.forEach(function(e) {
  24332. this.scene.add(e)
  24333. }
  24334. .bind(this)),
  24335. this.suspendedObjects = [],
  24336. this.started = !0,
  24337. p()
  24338. }
  24339. ;
  24340. var p = function() {
  24341. this.started && (window.requestAnimationFrame(p),
  24342. this.updateScreenSize(), // fyz resize
  24343. this.updateComponents(),
  24344. this.updateTextureMemory(),
  24345. this.render(),
  24346. window.stats && (window.fps = stats.update()),
  24347. this.emit(a.AfterRender))
  24348. };
  24349. n.prototype.getImageData = function() {
  24350. var e = document.createElement("canvas")
  24351. , t = e.getContext("2d");
  24352. return function(i, n, r) {
  24353. return e.width === n && e.height === r || (e.width = n,
  24354. e.height = r),
  24355. t.drawImage(i, 0, 0, n, r),
  24356. t.getImageData(0, 0, n, r)
  24357. }
  24358. }(),
  24359. n.prototype.initSizedTexture2D = function(e, t, i) {
  24360. var n = this.renderer
  24361. , o = n.context
  24362. , a = n.state
  24363. , s = new r.Texture(null);
  24364. s.flipY = !1,
  24365. i !== !0 && (i = !1),
  24366. s.generateMipmaps = i;
  24367. var l = n.paramThreeToGL(s.format)
  24368. , c = n.paramThreeToGL(s.type)
  24369. , h = n.properties.get(s)
  24370. , u = o.createTexture();
  24371. a.bindTexture(o.TEXTURE_2D, u),
  24372. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24373. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24374. s.wrapS = t,
  24375. s.wrapT = t;
  24376. var d = n.paramThreeToGL(t);
  24377. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24378. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24379. i ? (s.magFilter = r.LinearFilter,
  24380. s.minFilter = r.LinearMipMapLinearFilter,
  24381. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24382. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24383. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24384. s.minFilter = r.LinearFilter,
  24385. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24386. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24387. a.bindTexture(o.TEXTURE_2D, null),
  24388. h.__webglTexture = u,
  24389. s
  24390. }
  24391. ,
  24392. n.prototype.initSizedCubeMap = function(e, t) {
  24393. var i = this.renderer
  24394. , n = i.context
  24395. , o = i.state
  24396. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24397. a.flipY = !1,
  24398. a.generateMipmaps = t;
  24399. var s = i.paramThreeToGL(a.format)
  24400. , l = i.paramThreeToGL(a.type)
  24401. , c = i.properties.get(a)
  24402. , h = n.createTexture();
  24403. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24404. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24405. for (var u = 0; u < 6; u++)
  24406. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24407. return t ? (a.magFilter = r.LinearFilter,
  24408. a.minFilter = r.LinearMipMapLinearFilter,
  24409. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24410. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24411. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24412. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24413. a.minFilter = r.LinearFilter,
  24414. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24415. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24416. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24417. c.__image__webglTextureCube = h,
  24418. a
  24419. }
  24420. ,
  24421. n.prototype.deallocateCubeTexture = function(e) {
  24422. var t = this.renderer
  24423. , i = t.context
  24424. , n = t.properties.get(e);
  24425. i.deleteTexture(n.__image__webglTextureCube)
  24426. }
  24427. ,
  24428. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24429. var a = this.renderer
  24430. , s = a.context
  24431. , l = a.state
  24432. , c = a.properties.get(t);
  24433. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24434. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24435. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24436. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24437. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24438. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24439. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24440. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24441. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24442. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24443. l.bindTexture(s.TEXTURE_2D, null)
  24444. }
  24445. ,
  24446. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24447. var s = this.renderer
  24448. , l = s.context
  24449. , c = s.state
  24450. , h = s.properties.get(t);
  24451. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24452. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24453. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24454. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24455. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24456. }
  24457. ,
  24458. n.prototype.rebuildMipMaps2D = function(e) {
  24459. var t = this.renderer
  24460. , i = t.context
  24461. , n = t.state;
  24462. t.properties.get(e);
  24463. i.generateMipmap(i.TEXTURE_2D),
  24464. n.bindTexture(i.TEXTURE_2D, null)
  24465. }
  24466. ,
  24467. n.prototype.rebuildMipMaps3D = function(e) {
  24468. var t = this.renderer
  24469. , i = t.context
  24470. , n = t.state
  24471. , r = t.properties.get(e);
  24472. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24473. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24474. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24475. }
  24476. ,
  24477. n.prototype.renderToCubeMap = function() {
  24478. var e = !1
  24479. , t = null
  24480. , i = null
  24481. , n = null
  24482. , a = null
  24483. , s = null
  24484. , l = 1;
  24485. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24486. var _ = this.renderer;
  24487. _.context;
  24488. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24489. i.position.z = 150,
  24490. t = new r.Scene,
  24491. t.add(i),
  24492. n = new r.ShaderMaterial({
  24493. uniforms: {
  24494. tDiffuse: {
  24495. type: "t",
  24496. value: null
  24497. },
  24498. alpha: {
  24499. type: "f",
  24500. value: 1
  24501. }
  24502. },
  24503. vertexShader: o.basicTextured.vertexShader,
  24504. fragmentShader: o.basicTextured.fragmentShader,
  24505. depthWrite: !1,
  24506. depthTest: !1,
  24507. side: r.DoubleSide
  24508. }),
  24509. a = new r.PlaneBufferGeometry(l,l),
  24510. s = new r.Mesh(a,n),
  24511. s.position.z = 0,
  24512. t.add(s),
  24513. e = !0);
  24514. var T = a.getAttribute("uv");
  24515. T.setDynamic(!0),
  24516. T.needsUpdate = !0;
  24517. var x = T.array
  24518. , S = p / u
  24519. , M = f / d
  24520. , R = g / u
  24521. , P = m / d;
  24522. x[0] = S,
  24523. x[1] = M + P,
  24524. x[2] = S + R,
  24525. x[3] = M + P,
  24526. x[4] = S,
  24527. x[5] = M,
  24528. x[6] = S + R,
  24529. x[7] = M;
  24530. var O = a.getAttribute("position");
  24531. O.setDynamic(!0),
  24532. O.needsUpdate = !0;
  24533. var L = O.array
  24534. , D = v / h.width - l / 2
  24535. , N = A / h.height - l / 2
  24536. , B = y / h.width
  24537. , F = C / h.height;
  24538. L[0] = D,
  24539. L[1] = N + F,
  24540. L[3] = D + B,
  24541. L[4] = N + F,
  24542. L[6] = D,
  24543. L[7] = N,
  24544. L[9] = D + B,
  24545. L[10] = N;
  24546. this.renderer.properties.get(c);
  24547. n.uniforms.tDiffuse.value = c,
  24548. n.blending = E || r.NoBlending,
  24549. n.transparent = !!b,
  24550. void 0 !== w && null !== w || (w = 1),
  24551. n.uniforms.alpha.value = w,
  24552. n.needUpdate = !0,
  24553. h.activeCubeFace = I,
  24554. h.viewport.set(0, 0, h.width, h.height);
  24555. var V = this.renderer.autoClear;
  24556. this.renderer.autoClear = !1,
  24557. this.renderer.render(t, i, h, !1),
  24558. this.renderer.autoClear = V
  24559. }
  24560. }(),
  24561. n.prototype.copyCubeMap = function() {
  24562. var e = !1
  24563. , t = null
  24564. , i = null
  24565. , a = null
  24566. , s = null
  24567. , l = null
  24568. , c = new r.Euler;
  24569. new r.Vector3;
  24570. return function(h, u, d, p, f, g, m, v, A) {
  24571. this.renderer;
  24572. if (!e) {
  24573. var y = 2;
  24574. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24575. i.position.set(0, 0, 0),
  24576. t = new r.Scene,
  24577. t.add(i),
  24578. a = new r.ShaderMaterial({
  24579. uniforms: {
  24580. tDiffuse: {
  24581. type: "t",
  24582. value: null
  24583. },
  24584. alpha: {
  24585. type: "f",
  24586. value: 1
  24587. }
  24588. },
  24589. vertexShader: o.copyCubeMap.vertexShader,
  24590. fragmentShader: o.copyCubeMap.fragmentShader,
  24591. depthWrite: !1,
  24592. depthTest: !1,
  24593. side: r.DoubleSide
  24594. }),
  24595. s = new r.BoxGeometry(y,y,y),
  24596. l = new r.Mesh(s,a),
  24597. t.add(l),
  24598. e = !0
  24599. }
  24600. for (var C = 0; C < 6; C++)
  24601. n.getCubeOrientationForCubeFace(C, c),
  24602. l.rotation.copy(c),
  24603. l.matrixWorldNeedsUpdate = !0,
  24604. l.updateMatrixWorld(),
  24605. a.uniforms.tDiffuse.value = h,
  24606. a.blending = m || r.NoBlending,
  24607. a.transparent = !!v,
  24608. void 0 !== A && null !== A || (A = 1),
  24609. a.uniforms.alpha.value = A,
  24610. a.needUpdate = !0,
  24611. u.activeCubeFace = C,
  24612. u.viewport.set(0, 0, f, g),
  24613. this.renderer.render(t, i, u, !1)
  24614. }
  24615. }(),
  24616. n.getLookAtForCubeFace = function(e, t) {
  24617. switch (e) {
  24618. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24619. t.set(1, 0, 0);
  24620. break;
  24621. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24622. t.set(-1, 0, 0);
  24623. break;
  24624. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24625. t.set(0, 1, 0);
  24626. break;
  24627. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24628. t.set(0, -1, 0);
  24629. break;
  24630. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24631. t.set(0, 0, 1);
  24632. break;
  24633. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24634. t.set(0, 0, -1)
  24635. }
  24636. }
  24637. ,
  24638. n.getCubeOrientationForCubeFace = function(e, t) {
  24639. switch (e) {
  24640. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24641. t.set(0, -Math.PI / 2, 0);
  24642. break;
  24643. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24644. t.set(0, Math.PI / 2, 0);
  24645. break;
  24646. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24647. t.set(Math.PI / 2, Math.PI, 0);
  24648. break;
  24649. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24650. t.set(-Math.PI / 2, Math.PI, 0);
  24651. break;
  24652. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24653. t.set(0, -Math.PI, 0);
  24654. break;
  24655. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24656. t.set(0, 0, 0)
  24657. }
  24658. }
  24659. ,
  24660. t.exports = n
  24661. }
  24662. , {
  24663. "../enum/GLCubeFaces": 25,
  24664. "../enum/GLTextureType": 26,
  24665. "../enum/SceneRendererEvents": 43,
  24666. "../exception/BasicException": 55,
  24667. "../exception/RendererCreationException": 57,
  24668. "../settings": 166,
  24669. "../shaders": 167,
  24670. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24671. "../util/browser": 182,
  24672. /************************************************************************************************************************************************/
  24673. events: 202,
  24674. three: 217
  24675. }],
  24676. 159: [function(e, t, i) {
  24677. "use strict";
  24678. function n(e) {
  24679. this.messenger = new a(e),
  24680. this.clientKey = null
  24681. }
  24682. var r = e("../util/ajax")
  24683. , o = e("./PostMessageType")
  24684. , a = e("./postmessage")
  24685. , s = e("./VersionInfo")
  24686. , l = e("events").EventEmitter
  24687. , c = window.location.origin + "/api/v1/user/";
  24688. n.prototype = Object.create(l.prototype),
  24689. n.prototype.bindEvents = function() {
  24690. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24691. }
  24692. ,
  24693. n.prototype.waitForConnection = function() {
  24694. var e = new Promise(function(e, t) {
  24695. this.messenger.on(o.CONNECT, function(i) {
  24696. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24697. }
  24698. .bind(this))
  24699. }
  24700. .bind(this));
  24701. return e
  24702. }
  24703. ,
  24704. n.prototype.onConnectionReceived = function(e) {
  24705. return this.messenger.setTarget(e.source, e.origin),
  24706. this.verifyConnection(e).then(function(t, i) {
  24707. this.messenger.send({
  24708. type: o.ACCEPT,
  24709. toId: e.fromId,
  24710. warning: i
  24711. }),
  24712. this.clientKey = t,
  24713. this.messenger.removeAllListeners(o.CONNECT),
  24714. this.bindEvents()
  24715. }
  24716. .bind(this), function(t) {
  24717. this.messenger.send({
  24718. type: o.REJECT,
  24719. toId: e.fromId,
  24720. reason: t
  24721. }),
  24722. this.messenger.setTarget()
  24723. }
  24724. .bind(this))
  24725. }
  24726. ,
  24727. n.prototype.verifyConnection = function(e) {
  24728. return new Promise(function(t, i) {
  24729. var n;
  24730. if (s.isDeprecated(e.sdkVersion))
  24731. n = "这个版本正在被弃用";
  24732. else if (!s.isSupported(e.sdkVersion))
  24733. return i("不支持此版本的SDK");
  24734. var o = {
  24735. cache: !1,
  24736. headers: {
  24737. "X-port-Application-Key": e.applicationKey,
  24738. "X-port-Referrer": e.origin
  24739. }
  24740. };
  24741. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24742. }
  24743. )
  24744. }
  24745. ,
  24746. n.prototype.onMessageReceived = function(e) {
  24747. if (this.validateClientApplicationKey(e.applicationKey)) {
  24748. var t = this;
  24749. e.onDone = function(i) {
  24750. i.toId = e.fromId,
  24751. i.uid = e.uid,
  24752. i.type = o.RESPONSE,
  24753. t.messenger.send(i)
  24754. }
  24755. ,
  24756. this.emit(o.ACTION, e)
  24757. }
  24758. }
  24759. ,
  24760. n.prototype.validateClientApplicationKey = function(e) {
  24761. return this.clientKey === e
  24762. }
  24763. ,
  24764. n.prototype.sendEvent = function(e, t) {
  24765. this.messenger.send({
  24766. type: o.EVENT,
  24767. eventType: e,
  24768. eventData: t
  24769. })
  24770. }
  24771. ,
  24772. t.exports = n
  24773. }
  24774. , {
  24775. "../util/ajax": 181,
  24776. "./PostMessageType": 160,
  24777. "./VersionInfo": 163,
  24778. "./postmessage": 165,
  24779. events: 202
  24780. }],
  24781. 160: [function(e, t, i) {
  24782. "use strict";
  24783. t.exports = Object.freeze({
  24784. CONNECT: "postmessage.connect",
  24785. ACCEPT: "postmessage.accept",
  24786. REJECT: "postmessage.reject",
  24787. ACTION: "postmessage.action",
  24788. RESPONSE: "postmessage.response",
  24789. EVENT: "postmessage.event"
  24790. })
  24791. }
  24792. , {}],
  24793. 161: [function(e, t, i) {
  24794. "use strict";
  24795. t.exports = Object.freeze({
  24796. MOVE: "sdk.move",
  24797. ENTER_PANO: "sdk.enterpano",
  24798. MODEL_LOADED: "sdk.modelloaded"
  24799. })
  24800. }
  24801. , {}],
  24802. 162: [function(e, t, i) {
  24803. "use strict";
  24804. t.exports = Object.freeze({
  24805. FLY: "transition.fly",
  24806. FADEOUT: "transition.fade",
  24807. INSTANT: "transition.instant"
  24808. })
  24809. }
  24810. , {}],
  24811. 163: [function(e, t, i) {
  24812. "use strict";
  24813. t.exports = {
  24814. current: "1.0",
  24815. supported: ["1.0"],
  24816. deprecated: [],
  24817. isSupported: function(e) {
  24818. return this.supported.indexOf(e) !== -1
  24819. },
  24820. isDeprecated: function(e) {
  24821. return this.deprecated.indexOf(e) !== -1
  24822. },
  24823. isValid: function(e) {
  24824. return this.isSupported(e) || this.isDeprecated(e)
  24825. }
  24826. }
  24827. }
  24828. , {}],
  24829. 164: [function(e, t, i) {
  24830. (function(i) {
  24831. "use strict";
  24832. function n(e, t, i) {
  24833. e && (e = e.toLowerCase().trim());
  24834. var n = new I.UP.clone
  24835. , r = Math.PI / 3
  24836. , o = Math.PI / 2;
  24837. switch (e) {
  24838. case "left":
  24839. i.copy(t),
  24840. i.applyAxisAngle(n, o);
  24841. break;
  24842. case "right":
  24843. i.copy(t),
  24844. i.applyAxisAngle(n, -o);
  24845. break;
  24846. case "forwardleft":
  24847. i.copy(t),
  24848. i.applyAxisAngle(n, r);
  24849. break;
  24850. case "forwardright":
  24851. i.copy(t),
  24852. i.applyAxisAngle(n, -r);
  24853. break;
  24854. case "forward":
  24855. default:
  24856. i.copy(t)
  24857. }
  24858. return i
  24859. }
  24860. function r(e, t) {
  24861. if (e) {
  24862. var i = {
  24863. pano: e,
  24864. lookAtPoint: null,
  24865. duration: null,
  24866. maxDistanceOverride: null,
  24867. skipWarpingCheck: !1
  24868. };
  24869. this.player.flyToPano(i, function() {
  24870. t && t({
  24871. success: !0,
  24872. message: "Transition complete."
  24873. })
  24874. })
  24875. } else
  24876. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24877. t && t({
  24878. success: !1,
  24879. error: "Unable to find pano."
  24880. })
  24881. }
  24882. function o(e, t) {
  24883. var i = this.findRankedPano(e, t);
  24884. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24885. null)
  24886. }
  24887. function a(e, t) {
  24888. var i = this.findRankedtag(e, t);
  24889. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24890. null)
  24891. }
  24892. function s(e, t) {
  24893. t.copy(I.FORWARD),
  24894. e.getDirection(t)
  24895. }
  24896. function l(e) {
  24897. function t(e) {
  24898. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24899. return {
  24900. x: c.Math.radToDeg(t._x),
  24901. y: c.Math.radToDeg(t._y),
  24902. z: c.Math.radToDeg(t._z)
  24903. }
  24904. }
  24905. var i = function(e) {
  24906. return e.alignmentType !== m.ALIGNED ? null : {
  24907. x: e.position.x,
  24908. y: e.position.y,
  24909. z: e.position.z
  24910. }
  24911. };
  24912. return {
  24913. panos: e.panos.list.map(function(n) {
  24914. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24915. return {
  24916. uuid: n.id,
  24917. aligned: n.alignmentType === m.ALIGNED,
  24918. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24919. position: i(n),
  24920. rotation: t(n),
  24921. thumbnail: r
  24922. }
  24923. })
  24924. }
  24925. }
  24926. var c = e("three")
  24927. , h = e("./ApiHost")
  24928. , u = e("../util/logger")
  24929. , d = e("../util/common")
  24930. , p = e("../util/math")
  24931. , f = e("../enum/ModelManagerEvents")
  24932. , g = e("./PostMessageType")
  24933. , m = e("../enum/AlignmentType")
  24934. , v = e("../enum/Direction")
  24935. , A = e("./TransitionStyles")
  24936. , y = e("../util/panorama")
  24937. , C = e("../enum/GLCubeFaces")
  24938. , I = e("../enum/Vectors")
  24939. , E = e("../enum/Viewmode")
  24940. , b = e("../enum/WarpStyle")
  24941. , w = (e("../enum/Keys"),
  24942. e("../enum/PlayerEvents"))
  24943. , _ = e("../sdk/SdkEvents")
  24944. , I = e("../enum/Vectors")
  24945. , T = e("../enum/ControlEvents")
  24946. , x = e("../enum/RenderLayers")
  24947. , S = (e("../constants"),
  24948. e("../settings"))
  24949. , M = e("../lib/jpeg_encoder")
  24950. , R = new u(i)
  24951. , P = function() {
  24952. var e = function e() {
  24953. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24954. e.player.getDirection(e.playerDirection),
  24955. e.projectVectors();
  24956. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24957. if (e.angleTravelled += Math.abs(t),
  24958. e.angleTravelled >= Math.abs(e.angle)) {
  24959. if (e.active = !1,
  24960. e.onDone) {
  24961. var i = e.onDone;
  24962. i()
  24963. }
  24964. } else
  24965. e.lastFacingDirection.copy(e.playerDirection),
  24966. window.setTimeout(e, 4)
  24967. };
  24968. return e.active = !1,
  24969. e.angle = 0,
  24970. e.angleTravelled = 0,
  24971. e.playerDirection = new c.Vector3,
  24972. e.lastFacingDirection = new c.Vector3,
  24973. e.onDone = null,
  24974. e.player = null,
  24975. e.start = function(t, i, n, r) {
  24976. e.active = !0,
  24977. t && i && (i = 0),
  24978. e.angle = t || i,
  24979. e.xAngle = t,
  24980. e.yAngle = i,
  24981. e.angleTravelled = 0,
  24982. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24983. n.getDirection(e.playerDirection),
  24984. e.lastFacingDirection.copy(e.playerDirection),
  24985. e.projectVectors(),
  24986. e.onDone = r,
  24987. e.player = n,
  24988. e()
  24989. }
  24990. ,
  24991. e.projectVectors = function() {
  24992. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24993. e.lastFacingDirection.projectOnPlane(I.UP))
  24994. }
  24995. ,
  24996. e
  24997. }()
  24998. , O = function() {
  24999. var e = new c.Vector3;
  25000. return function(t) {
  25001. t ? (e.copy(t.position),
  25002. e.add(t.discPosition),
  25003. p.projectPositionToCanvas(e, this.player.camera, e),
  25004. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25005. }
  25006. }()
  25007. , L = function() {
  25008. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25009. }
  25010. , D = function() {
  25011. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25012. }
  25013. , N = function(e) {
  25014. var t = new c.Vector3;
  25015. return function(e) {
  25016. var i = this.player.getDirection();
  25017. t.copy(i);
  25018. var n = t.y;
  25019. t.y = 0,
  25020. t.normalize();
  25021. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25022. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25023. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25024. 0;
  25025. this.player.mode === E.DOLLHOUSE && (r = -r);
  25026. var o = L.call(this) - .1
  25027. , a = D.call(this) + .1
  25028. , s = r + e;
  25029. s > o ? s = o : s < a && (s = a);
  25030. var l = s - r;
  25031. return e > 0 && l < .01 && (l = 0),
  25032. e < 0 && l > -.01 && (l = 0),
  25033. l
  25034. }
  25035. }()
  25036. , B = function() {
  25037. var e = new c.Euler;
  25038. return function(t) {
  25039. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25040. {
  25041. position: {
  25042. x: t.position.x,
  25043. y: t.position.y,
  25044. z: t.position.z
  25045. },
  25046. rotation: {
  25047. x: c.Math.radToDeg(e.x),
  25048. y: c.Math.radToDeg(e.y),
  25049. z: 0
  25050. },
  25051. pano: t.currentPano ? t.currentPano.id : null,
  25052. mode: t.mode
  25053. }
  25054. }
  25055. }()
  25056. , F = null;
  25057. t.exports = {
  25058. init: function(e, t, i, n, r) {
  25059. V.init(e, t, i, r),
  25060. F = new Promise(function(e, t) {
  25061. i.on(w.Ready, function() {
  25062. e()
  25063. })
  25064. }
  25065. .bind(this));
  25066. var o = new h(window)
  25067. , a = o.waitForConnection();
  25068. a.then(function(e) {
  25069. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25070. });
  25071. var s = function() {
  25072. var e = Date.now();
  25073. return function() {
  25074. if (!(Date.now() - e < 100)) {
  25075. var t = B(i);
  25076. o.sendEvent(_.MOVE, {
  25077. state: t
  25078. }),
  25079. e = Date.now()
  25080. }
  25081. }
  25082. }();
  25083. i.on(w.Move, s),
  25084. i.on(w.ViewChanged, s),
  25085. n.on(f.ActiveModelChanged, function(e) {
  25086. function t(e) {
  25087. var t, i = e.newPano.id;
  25088. e.oldPano && (t = e.oldPano.id),
  25089. i !== t && o.sendEvent(_.ENTER_PANO, {
  25090. oldPano: t,
  25091. newPano: i
  25092. })
  25093. }
  25094. var i = e.model
  25095. , n = e.oldModel;
  25096. V.model = i,
  25097. a.then(function() {
  25098. o.sendEvent(_.MODEL_LOADED, {
  25099. metadata: l(i)
  25100. })
  25101. }),
  25102. n && n.panos.forEach(function(e) {
  25103. e.removeEventListener("enter", t)
  25104. }),
  25105. i.panos.forEach(function(e) {
  25106. e.on("enter", t)
  25107. })
  25108. })
  25109. }
  25110. };
  25111. var V = {
  25112. director: null,
  25113. player: null,
  25114. controls: null,
  25115. sceneRenderer: null,
  25116. model: null,
  25117. init: function(e, t, i, n) {
  25118. this.director = e,
  25119. this.player = i,
  25120. this.controls = t,
  25121. this.sceneRenderer = n
  25122. },
  25123. handleToObject: {},
  25124. objectToHandle: {},
  25125. handleCount: 0,
  25126. onMessageReceive: function(e) {
  25127. if (e) {
  25128. var t = e.targetFunction
  25129. , i = e.params
  25130. , n = e.onDone;
  25131. t && this[t] && this[t](i, n)
  25132. }
  25133. },
  25134. waitForInit: function(e, t) {
  25135. F.then(t.bind({
  25136. success: !0,
  25137. message: "Init complete."
  25138. }))
  25139. },
  25140. moveToPano: function(e, t) {
  25141. var i = new c.Euler(0,0,0,"YXZ")
  25142. , n = new c.Quaternion;
  25143. return function(e, t) {
  25144. var r = e.pano
  25145. , o = e.rotation
  25146. , a = e.transition;
  25147. if (!this.model)
  25148. return t({
  25149. success: !1,
  25150. error: "The model has not been loaded yet"
  25151. });
  25152. var s = this.model.panos.get(r);
  25153. if (!s)
  25154. return t({
  25155. success: !1,
  25156. error: r + " does not exist in this model"
  25157. });
  25158. if (!o)
  25159. return t({
  25160. sucess: !1,
  25161. erorr: o + " is not a valid rotation"
  25162. });
  25163. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25164. console.log(o.z);
  25165. var l = {
  25166. success: !0,
  25167. message: r
  25168. };
  25169. if (a === A.FADEOUT)
  25170. n.setFromEuler(i),
  25171. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25172. else {
  25173. var h, u;
  25174. a === A.INSTANT && (h = 0,
  25175. u = 0);
  25176. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25177. this.player.flyToPano({
  25178. pano: s,
  25179. lookAtPoint: d,
  25180. duration: h,
  25181. aimDuration: u
  25182. }, t.bind(this, l))
  25183. }
  25184. }
  25185. }(),
  25186. moveInDirection: function(e, t) {
  25187. var i = e.direction;
  25188. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25189. void (t && t({
  25190. success: !1,
  25191. error: "Invalid direction."
  25192. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25193. t(e ? {
  25194. success: !0,
  25195. message: "moved " + i
  25196. } : {
  25197. success: !1,
  25198. error: "Cannot move in direction: " + i
  25199. })
  25200. })
  25201. },
  25202. getPose: function(e, t) {
  25203. this.player.camera.position,
  25204. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25205. return t({
  25206. success: !0,
  25207. message: B(this.player)
  25208. })
  25209. },
  25210. takeScreenShot: function() {
  25211. var e = new c.PerspectiveCamera
  25212. , t = new c.WebGLRenderTarget;
  25213. return function(i, n) {
  25214. if (!i.resolution)
  25215. return n({
  25216. success: !1,
  25217. error: "An invalid resolution was specified"
  25218. });
  25219. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25220. var r = this.sceneRenderer.renderer.getSize();
  25221. i.resolution.width = r.width,
  25222. i.resolution.height = r.height
  25223. }
  25224. e.layers.set(x.DEFAULT),
  25225. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25226. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25227. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25228. var o = i.resolution.width
  25229. , a = i.resolution.height
  25230. , s = o / a;
  25231. e.position.copy(this.sceneRenderer.camera.position),
  25232. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25233. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25234. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25235. t.setSize(o, a),
  25236. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25237. var l = new Uint8Array(o * a * 4);
  25238. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25239. var c = M.encode({
  25240. data: l,
  25241. width: o,
  25242. height: a,
  25243. heading: 180,
  25244. pitch: 0
  25245. }, {
  25246. quality: 75,
  25247. flipY: !0
  25248. })
  25249. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25250. n({
  25251. success: !0,
  25252. message: h
  25253. })
  25254. }
  25255. }(),
  25256. findRankedPano: function(e, t) {
  25257. var i = new c.Vector3
  25258. , r = new c.Vector3;
  25259. return function(e, t) {
  25260. s(this.player, r),
  25261. n(t, r, i);
  25262. var o = this.player.rankedPanoInDirection(e, i);
  25263. if (o) {
  25264. var a = this.objectToHandle[o.id];
  25265. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25266. this.handleToObject[a] = o),
  25267. a
  25268. }
  25269. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25270. -1
  25271. }
  25272. }(),
  25273. findRankedtag: function(e, t) {
  25274. var i = new c.Vector3
  25275. , r = new c.Vector3;
  25276. return function(e, t) {
  25277. s(this.player, r),
  25278. n(t, r, i);
  25279. var o = this.player.rankedtagInDirection(e, i);
  25280. if (o) {
  25281. var a = this.objectToHandle[o.sid];
  25282. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25283. this.handleToObject[a] = o),
  25284. a
  25285. }
  25286. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25287. -1
  25288. }
  25289. }(),
  25290. clickNearesttag: function(e) {
  25291. this.clickRankedtag(0, e)
  25292. },
  25293. clickRankedtag: function(e, t) {
  25294. var i = a.call(this, e, t);
  25295. i && O.call(this, i)
  25296. },
  25297. clickNearestPano: function(e, t) {
  25298. this.clickRankedPano(0, e, t)
  25299. },
  25300. clickRankedPano: function(e, t, i) {
  25301. var n = o.call(this, e, t);
  25302. n ? r.call(this, n, i) : i(null)
  25303. },
  25304. clickPano: function(e, t) {
  25305. var i = this.handleTable[e];
  25306. i ? r.call(this, i, t) : t(null)
  25307. },
  25308. rotateDirection: function() {
  25309. return function(e, t) {
  25310. var i = e.direction
  25311. , n = e.angle;
  25312. if (!P.active) {
  25313. var r = 0
  25314. , o = 0
  25315. , a = 0
  25316. , s = 0;
  25317. if (!n || isNaN(n))
  25318. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25319. void (t && t({
  25320. success: !1,
  25321. error: "Invalid rotation angle."
  25322. }));
  25323. if (this.player.mode === E.TRANSITIONING)
  25324. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25325. void (t && t({
  25326. success: !1,
  25327. error: "Cannot rotate while transitioning"
  25328. }));
  25329. if (i === v.RIGHT || i === v.LEFT)
  25330. i === v.RIGHT && (n = -n),
  25331. r = n > 0 ? -1 : 1,
  25332. a = n;
  25333. else {
  25334. if (i !== v.UP && i !== v.DOWN)
  25335. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25336. void (t && t({
  25337. success: !1,
  25338. error: "Invalid direction for rotation."
  25339. }));
  25340. if (this.player.mode === E.FLOORPLAN)
  25341. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25342. void (t && t({
  25343. success: !1,
  25344. error: "Cannot rotate " + i + " in floorplan mode"
  25345. }));
  25346. if (i === v.DOWN && (n = -n),
  25347. n = N.call(this, n),
  25348. 0 === n)
  25349. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25350. void (t && t({
  25351. success: !1,
  25352. error: "Already at maximum rotation in direction: " + i
  25353. }));
  25354. o = n > 0 ? 1 : -1,
  25355. s = n
  25356. }
  25357. var l = n;
  25358. n = c.Math.degToRad(n),
  25359. a = c.Math.degToRad(a),
  25360. s = c.Math.degToRad(s);
  25361. var h = this.controls.activeControl
  25362. , u = function() {
  25363. h.stopRotating(!0),
  25364. t && t({
  25365. success: !0,
  25366. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25367. })
  25368. };
  25369. h.startRotating(r, o),
  25370. P.start(a, s, this.player, u)
  25371. }
  25372. }
  25373. }(),
  25374. rotate: function() {
  25375. var e = new c.Vector3
  25376. , t = new c.Vector3;
  25377. return function(i, n) {
  25378. var r = i.xAngle
  25379. , o = i.yAngle;
  25380. if (!P.active) {
  25381. if (r = r || 0,
  25382. o = o || 0,
  25383. isNaN(r) || isNaN(o))
  25384. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25385. void (n && n({
  25386. success: !1,
  25387. error: "Invalid rotation angle."
  25388. }));
  25389. if (this.player.mode === E.TRANSITIONING)
  25390. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25391. void (n && n({
  25392. success: !1,
  25393. error: "Cannot rotate while transitioning"
  25394. }));
  25395. Math.abs(r) < .01 && (r = 0),
  25396. Math.abs(o) < .01 && (o = 0);
  25397. var a = o;
  25398. o = N.call(this, o),
  25399. r = -r;
  25400. var s = a > 0 ? "UP" : "DOWN";
  25401. if (!r && a && !o)
  25402. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25403. void (n && n({
  25404. success: !1,
  25405. error: "Already at maximum rotation in direction: " + s
  25406. }));
  25407. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25408. var l = o;
  25409. o = c.Math.degToRad(o),
  25410. r = c.Math.degToRad(r),
  25411. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25412. this.player.getDirection(e),
  25413. t.copy(e).applyAxisAngle(I.UP, r),
  25414. t.applyAxisAngle(I.RIGHT, o);
  25415. var h = (e.angleTo(t),
  25416. r > 0 ? -1 : r < 0 ? 1 : 0)
  25417. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25418. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25419. var d = this.controls.activeControl
  25420. , p = function() {
  25421. d.stopRotating(!0),
  25422. n && n({
  25423. success: !0,
  25424. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25425. })
  25426. };
  25427. d.startRotating(h, u),
  25428. P.start(r, o, this.player, p)
  25429. }
  25430. }
  25431. }(),
  25432. panCamera: function(e, t) {
  25433. function i(e) {
  25434. switch (r.removeAllListeners(T.AutoPanComplete),
  25435. r.removeAllListeners(T.AutoPanInterrupt),
  25436. r.removeAllListeners(T.AutoPanClamped),
  25437. e) {
  25438. case T.AutoPanInterrupt:
  25439. t({
  25440. success: !0,
  25441. message: "Camera panning interrupted."
  25442. });
  25443. break;
  25444. case T.AutoPanClamped:
  25445. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25446. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25447. return void t({
  25448. success: !1,
  25449. error: "Already at edge of current model bounds."
  25450. });
  25451. var i = "The view point is outside the bounds for the current model. ";
  25452. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25453. console.warn(i)
  25454. }
  25455. case T.AutoPanComplete:
  25456. t({
  25457. success: !0,
  25458. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25459. })
  25460. }
  25461. }
  25462. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25463. return t({
  25464. success: !1,
  25465. error: "Camera panning is not available in the current mode: " + this.player.mode
  25466. });
  25467. var n = e.position
  25468. , r = this.player.control;
  25469. r.setAutoPanPosition(n.x, n.z),
  25470. r.autoPan = !0;
  25471. var o = function(e, t) {
  25472. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25473. };
  25474. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25475. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25476. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25477. },
  25478. click: function(e, t) {
  25479. var i = e.x
  25480. , n = e.y
  25481. , r = e.percentage;
  25482. r === !0 && (i = i / 100 * $("#player").width(),
  25483. n = n / 100 * $("#player").height()),
  25484. this.player.handleInputStart(i, n),
  25485. this.player.updateIntersect(),
  25486. this.player.handleInputEnd(i, n)
  25487. },
  25488. mouseOver: function(e, t) {
  25489. var i = e.x
  25490. , n = e.y
  25491. , r = e.percentage;
  25492. r === !0 && (i = i / 100 * $("#player").width(),
  25493. n = n / 100 * $("#player").height()),
  25494. this.player.handleInputMove(i, n),
  25495. this.player.updateIntersect()
  25496. },
  25497. moveToMode: function(e, t) {
  25498. function i(e) {
  25499. t(e ? {
  25500. success: !1,
  25501. error: "Failed to load new mode: " + e
  25502. } : {
  25503. success: !0,
  25504. message: "Moved to new mode: " + n
  25505. })
  25506. }
  25507. var n = e.mode;
  25508. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25509. i()
  25510. }, function(e) {
  25511. i(e)
  25512. }) : t({
  25513. success: !1,
  25514. error: "Invalid mode selection"
  25515. })
  25516. }
  25517. }
  25518. }
  25519. ).call(this, "/js/sdk/automation.js")
  25520. }
  25521. , {
  25522. "../constants": 8,
  25523. "../enum/AlignmentType": 17,
  25524. "../enum/ControlEvents": 21,
  25525. "../enum/Direction": 22,
  25526. "../enum/GLCubeFaces": 25,
  25527. "../enum/Keys": 30,
  25528. "../enum/ModelManagerEvents": 33,
  25529. "../enum/PlayerEvents": 40,
  25530. "../enum/RenderLayers": 41,
  25531. "../enum/Vectors": 50,
  25532. "../enum/Viewmode": 51,
  25533. "../enum/WarpStyle": 52,
  25534. "../lib/jpeg_encoder": 94,
  25535. "../sdk/SdkEvents": 161,
  25536. "../settings": 166,
  25537. "../util/common": 185,
  25538. "../util/logger": 189,
  25539. "../util/math": 190,
  25540. "../util/panorama": 191,
  25541. "./ApiHost": 159,
  25542. "./PostMessageType": 160,
  25543. "./TransitionStyles": 162,
  25544. three: 217
  25545. }],
  25546. 165: [function(e, t, i) {
  25547. "use strict";
  25548. function n(e) {
  25549. this.sourceWindow = e,
  25550. this.targetWindow = null,
  25551. this.targetOrigin = null,
  25552. this.id = Math.floor(1e5 * Math.random()),
  25553. this.bindEvents()
  25554. }
  25555. var r = e("./PostMessageType")
  25556. , o = e("events").EventEmitter;
  25557. n.prototype = Object.create(o.prototype),
  25558. n.prototype.bindEvents = function() {
  25559. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25560. }
  25561. ,
  25562. n.prototype.setTarget = function(e, t) {
  25563. this.targetWindow = e,
  25564. this.targetOrigin = t
  25565. }
  25566. ,
  25567. n.prototype.onPostmessageReceived = function(e) {
  25568. var t = e.origin || e.originalEvent.origin
  25569. , i = e.source;
  25570. switch (e.data.type) {
  25571. case r.CONNECT:
  25572. break;
  25573. case r.RESPONSE:
  25574. if (this.id !== e.data.toId)
  25575. return;
  25576. default:
  25577. if (!this.validateMessageOrigin(t))
  25578. return
  25579. }
  25580. var n = e.data;
  25581. n.source = i,
  25582. n.origin = t,
  25583. n.timestamp = Date.now(),
  25584. this.emit(e.data.type, n)
  25585. }
  25586. ,
  25587. n.prototype.validateMessageOrigin = function(e) {
  25588. return "*" === this.targetOrigin || e === this.targetOrigin
  25589. }
  25590. ,
  25591. n.prototype.send = function(e) {
  25592. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25593. this.targetWindow.postMessage(e, this.targetOrigin))
  25594. }
  25595. ,
  25596. t.exports = n
  25597. }
  25598. , {
  25599. "./PostMessageType": 160,
  25600. events: 202
  25601. }],
  25602. 166: [function(e, t, i) {
  25603. "use strict";
  25604. var n = e("three")
  25605. , r = e("./util/browser")
  25606. , o = e("./enum/Viewmode")
  25607. , a = e("./enum/VROption")
  25608. , s = e("./enum/Colors")
  25609. , l = e("./enum/WarpStyle")
  25610. , c = e("./util/easing")
  25611. , h = e("./util/common")
  25612. , u = e("./util/showcase")
  25613. , d = e("./constants")
  25614. , p = {
  25615. debug: !1,
  25616. version: "2.25.6-0-gd87e5b1",
  25617. languageTag: r.valueFromHash("lang", null),
  25618. pageTitle: "四维虚拟漫游",
  25619. authorizationHeader: u.getAuthorizationHeader(),
  25620. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25621. logLevel: r.valueFromHash("log", 2),
  25622. skyboxRadius: 2500,
  25623. modelBoundsPadding: 5,
  25624. showNeighbors: !1,
  25625. brand: r.valueFromHash("brand", !0),
  25626. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25627. startHighlights: r.valueFromHash("hl", -1),
  25628. specialEdition: r.valueFromHash("bn", 0),
  25629. useWheel: r.valueFromHash("wh", !0),
  25630. crossOrigin: "anonymous",
  25631. fancierTransition: !1,
  25632. wireframe: !1,
  25633. skyboxWireframe: !1,
  25634. modelAlpha: 1,
  25635. highlightPanoSelection: !1,
  25636. showSweeps: !0,
  25637. showSkyboxes: !1,
  25638. showMesh: !0,
  25639. showFloors: !1,
  25640. showFloorDuration: 300,
  25641. showFloorDelay: 300,
  25642. hideFloorDuration: 300,
  25643. hideFloorDelay: 0,
  25644. reticuleOpacityTransitionTime: 250,
  25645. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25646. markerOpacityTransitionTime: 500,
  25647. guiAnimationSpeed: 250,
  25648. highlightAnimationDuration: 500,
  25649. modelComponentLoadSpinnerDelay: 150,
  25650. captureErrors: !1,
  25651. maxMobileTextures: 6,
  25652. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25653. startupFlyinDelay: 3e3,
  25654. dollhouseDefault: {
  25655. minDistance: 15,
  25656. maxDistance: 50,
  25657. minPolarAngle: n.Math.degToRad(10),
  25658. maxPolarAngle: n.Math.degToRad(90)
  25659. },
  25660. hideReticuleTimeout: 1e3,
  25661. analytics: {
  25662. inactivityThreshold: 30,
  25663. sessionTrackingRate: .15,
  25664. maxTrackedErrors: 20,
  25665. sessionDurationPingFrequency: 10,
  25666. sessionDurationTimeout: 15
  25667. },
  25668. flydown: {
  25669. movementEasing: "easeInOutQuad",
  25670. movementDelay: .001,
  25671. rotationEasing: "easeInOutQuad",
  25672. rotationDelay: .5,
  25673. modelTextureDelay: .75,
  25674. skyboxDelay: .75
  25675. },
  25676. transition: {
  25677. flySpeed: .001,
  25678. flyTime: 750,
  25679. flytimeMaxDistanceThreshold: 5,
  25680. flytimeDistanceMultiplier: 150,
  25681. aimTime: 1500,
  25682. aimSlowFactor: 1.5,
  25683. blur: 0.8,
  25684. movementEasing: "easeInOutQuad",
  25685. blendEasing: "easeInOutQuad",
  25686. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25687. },
  25688. show360Views: {
  25689. enabled: !0,
  25690. transitionTime: 1e3
  25691. },
  25692. quickstart: {
  25693. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25694. animation: 1400,
  25695. showTextDelay: 500,
  25696. fadeOutDelay: 3e3,
  25697. fovChange: 10
  25698. },
  25699. appConfig: {
  25700. webvr_version: null,
  25701. segment_key: null,
  25702. embedly_key: null,
  25703. branch_key: null,
  25704. keen_write_key: null,
  25705. keen_project_id: null
  25706. },
  25707. vr: {
  25708. enabled: !0,
  25709. allowWebVR: !1,
  25710. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25711. },
  25712. share: {
  25713. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25714. },
  25715. input: {
  25716. longTapThreshold: 200,
  25717. moveToleranceNDC: .08,
  25718. touchMoveThreshold: 25
  25719. },
  25720. help: {
  25721. modalStayDuration: 600
  25722. },
  25723. immersive: {
  25724. timeToShowAgain: 1250,
  25725. uiStayDuration: 600
  25726. },
  25727. tourInteraction: {
  25728. disabled: "0" === r.valueFromHash("tourcta", null),
  25729. showPauseButton: 1e3,
  25730. showModal: 1500,
  25731. allowNextClick: 200,
  25732. largeModal: "1" === r.valueFromHash("tourcta", null),
  25733. smallModal: "2" === r.valueFromHash("tourcta", null)
  25734. },
  25735. labels: {
  25736. enabled: !1,
  25737. hideUntilStart: !0,
  25738. fadeInDuration: 250,
  25739. fadeInDelay: 250,
  25740. fadeOutDuration: 250,
  25741. fadeOutDelay: 0,
  25742. zoomHideThreshhold: {
  25743. mobile: r.isSmallScreen() ? .45 : .6,
  25744. desktop: 2
  25745. },
  25746. zoomTruncateThreshhold: {
  25747. mobile: r.isSmallScreen() ? .35 : .45,
  25748. desktop: .85
  25749. },
  25750. minLengthForTruncate: 16,
  25751. truncateLength: 12,
  25752. truncateSuffix: "..."
  25753. },
  25754. tags: {
  25755. enabled: r.valueFromHash("mt", 1),
  25756. startup: {
  25757. hideUntilStart: !0,
  25758. fadeInDuration: 500,
  25759. fadeInDelay: 100
  25760. },
  25761. visibility: {
  25762. anyDistance: !0,
  25763. visibleDistance: 8,
  25764. cameraClearance: .1,
  25765. alphaTestLevel: .05,
  25766. hideViaFloor: !0,
  25767. hideOffScreenDisc: !1,
  25768. hideOffScreenObject: !1
  25769. },
  25770. disc: {
  25771. opacity: 1,
  25772. disabledOpacity: .5,
  25773. scale: {
  25774. nearBound: 1.5,
  25775. farBound: 4.8,
  25776. linkFarBound: !1,
  25777. linkPercent: 40,
  25778. maxSize: 80,
  25779. minSize: 40,
  25780. baseViewportSize: 800,
  25781. responsiveness: 100
  25782. }
  25783. },
  25784. pole: {
  25785. enabled: !0,
  25786. height: .5,
  25787. width: 2,
  25788. opacity: .5,
  25789. color: "white"
  25790. },
  25791. navigate: {
  25792. nearestPano: !0,
  25793. lineOfSight: !0,
  25794. reactivate: !0,
  25795. aimAt: "disc",
  25796. tiltTolerance: 25,
  25797. rotateSpeedFactor: .6
  25798. }
  25799. },
  25800. path: {
  25801. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25802. colorUp: s._desat(s.newBlue, .5),
  25803. colorDown: s._darken(s.newBlue, .35),
  25804. opacity: .5,
  25805. style: "ribbon",
  25806. height: .025,
  25807. ribbonWidth: .24,
  25808. outsideHeight: .5,
  25809. waypointRadius: .5,
  25810. waypointIndoorRadius: .24,
  25811. waypointPulse: 1e3,
  25812. typ: l.BLACK,
  25813. meshFree: r.valueFromHash("mf", 1),
  25814. mapGuides: r.valueFromHash("guides", !0),
  25815. fadeInTime: 400,
  25816. fadeOutTime: 300
  25817. },
  25818. warp: {
  25819. nearPanoDist: .1,
  25820. matchCam: !1,
  25821. blur: .33,
  25822. fastTime: 1500,
  25823. teleportTime: 1500,//瞬间过渡的时间
  25824. flytimeDistanceMultiplier:150,//add
  25825. flyTime:750,//add
  25826. outsideTime: 2e3,
  25827. lookAheadMax: .3,
  25828. lookAheadDist: 2.5,
  25829. softPushDist: .37,
  25830. softPushEnd: .3,
  25831. softBendAngle: 8,
  25832. softBendTilt: 4,
  25833. softBendEnd: .3,
  25834. doBurns: true, //r.valueFromHash("kb", !0),
  25835. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25836. minBurnsAngle: 35,
  25837. minDownAngle: -35,
  25838. maxTurnPerSec: 280,
  25839. maxAimPerSec: 35,
  25840. minRotation: 12,
  25841. maxAimRotation: 33.2,
  25842. turnFriction: .2,
  25843. flySpeed: .01,
  25844. minWarpTime: 1200,
  25845. warpInterruptionRedirectTime: 500,
  25846. tourStepDelay: r.valueFromHash("st", 0),
  25847. walkDelay: 0,
  25848. walkMaxDist: 50,
  25849. walkMinDist: .8,
  25850. walkSlideShowThreshhold: 3000,
  25851. walkExtraPanosDistance: .4,
  25852. timePerMeter: 1200,
  25853. motionLeadTime: 5000,
  25854. movementEasing: "easeInOutQuad",
  25855. blendEasing: "easeInOutQuad",
  25856. showBunny: !1,
  25857. loop: r.valueFromHash("lp", !1),
  25858. auto: r.valueFromHash("ts", -1),
  25859. eOrder: 'YXZ', //"YXZ",
  25860. stepFactor: .25,
  25861. brakeStrength: 2,
  25862. minBrakeAngle: .1,
  25863. maxBrakeAngle: 1.8,
  25864. climbEffort: 4
  25865. },
  25866. rotationFriction: .05,
  25867. rotationAccelerationInside: 4.5,
  25868. rotationAccelerationOutside: .15,
  25869. rotationAfterMoveMultiplier: 40,
  25870. rotationAfterMoveHistoryCount: 5,
  25871. panFriction: .09,
  25872. panAccelerationOutside: 60,
  25873. onload: r.valueFromHash("onload", o.PANORAMA),
  25874. zoomNearLimit: .1,
  25875. zoomFarLimit: 50,
  25876. navigation: {
  25877. panoScores: !1,
  25878. mouseDirection: !0,
  25879. filterStrictness: .75,
  25880. angleFactor: -30,
  25881. directionFactor: 10,
  25882. distanceFactor: -1,
  25883. optionalityFactor: 3
  25884. },
  25885. sdkInit: !1,
  25886. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25887. console: r.valueFromHash("console", !1),
  25888. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25889. panoramaNeighbourMaxDistance: 5,
  25890. panoFloorClickRadius: .35,
  25891. showScreenshotLocations: !1,
  25892. showAxis: !1,
  25893. showNeighbourRaycasts: !1,
  25894. colorMarkerOnLoad: !1,
  25895. colorMarkerByFloor: !1,
  25896. tiling: {
  25897. panoPreRenderRepeatDelay: 2500,
  25898. panoPreRenderDelay: 500,
  25899. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25900. tilingFlagNames: ["usetiles", "tiles"],
  25901. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25902. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25903. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25904. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25905. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25906. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25907. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25908. customCompression: r.valueFromHash("tilecustcomp", 0),
  25909. // mobileHighQualityOverride: !1,
  25910. mobileHighQualityOverride: 1,
  25911. allowUltraHighResolution: true
  25912. },
  25913. zoom: {
  25914. enabled: true,
  25915. forceOff: r.valueFromHash("nozoom", 0),
  25916. overridemax: r.valueFromHash("maxzoom", null),
  25917. overridemin: r.valueFromHash("minzoom", null),
  25918. max: d.highQualityMaxZoom,
  25919. min: 1,
  25920. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25921. activationThreshold: 1.1,
  25922. restoreTime: 500
  25923. },
  25924. profiling: {
  25925. enabled: r.valueFromHash("mem", !1)
  25926. }
  25927. };
  25928. p = h.deepExtend(p, d, {
  25929. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25930. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25931. panorama: {
  25932. transitionTime: 1e3,
  25933. modelAlpha: 0,
  25934. modelAlphaDelay: p.flydown.modelTextureDelay,
  25935. modelAlphaLength: 1,
  25936. skyboxOpacity: 1,
  25937. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25938. skyboxOpacityLength: .9,
  25939. fovLength: 1,
  25940. fovDelay: 0,
  25941. cameraMatrixDuration: .8,
  25942. cameraMatrixDelay: 0,
  25943. cameraMatrixEase: c.easeInCubic,
  25944. reticuleOpacity: 1,
  25945. markerOpacity: .3,
  25946. markerOpacityOnHover: 1
  25947. },
  25948. dollhouse: {
  25949. transitionTime: 1e3,
  25950. modelAlpha: 1,
  25951. modelAlphaDelay: 0,
  25952. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25953. skyboxOpacity: 0,
  25954. skyboxOpacityDelay: 0,
  25955. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25956. fovLength: 1,
  25957. fovDelay: 0,
  25958. cameraMatrixDuration: .8,
  25959. cameraMatrixDelay: .3,
  25960. cameraMatrixEase: c.easeInCubic,
  25961. reticuleOpacity: 1,
  25962. markerOpacity: 0,
  25963. markerOpacityOnHover: 0
  25964. },
  25965. floorplan: {
  25966. transitionTime: 1e3,
  25967. modelAlpha: 1,
  25968. modelAlphaDelay: 0,
  25969. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25970. skyboxOpacity: 0,
  25971. skyboxOpacityDelay: 0,
  25972. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25973. fovLength: 1,
  25974. fovDelay: 0,
  25975. cameraMatrixDuration: .5,
  25976. cameraMatrixDelay: 0,
  25977. cameraMatrixEase: c.easeOutCubic,
  25978. reticuleOpacity: 1,
  25979. markerOpacity: 0,
  25980. markerOpacityOnHover: 0,
  25981. cameraHeight: 50
  25982. },
  25983. transitioning: {
  25984. reticuleOpacity: 0,
  25985. markerOpacity: .3,
  25986. markerOpacityOnHover: 1
  25987. },
  25988. "floorplan-dollhouse": {
  25989. rotationDelay: 0,
  25990. rotationDuration: 1
  25991. },
  25992. "floorplan-panorama": {
  25993. rotationDelay: .5,
  25994. rotationDuration: 1
  25995. },
  25996. "dollhouse-panorama": {
  25997. rotationDelay: .5,
  25998. rotationDuration: 1
  25999. },
  26000. "dollhouse-floorplan": {
  26001. rotationDelay: 0,
  26002. rotationDuration: 1,
  26003. cameraMatrixDuration: 1.05,
  26004. cameraMatrixDelay: .5
  26005. },
  26006. "panorama-dollhouse": {
  26007. rotationDelay: 0,
  26008. rotationDuration: .5
  26009. },
  26010. "panorama-floorplan": {
  26011. transitionTime: 1500,
  26012. rotationDelay: 0,
  26013. rotationDuration: .5
  26014. }
  26015. }),
  26016. p.path.meshFree && (p.path.typ = l.WALK),
  26017. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26018. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26019. window._settings = t.exports = p
  26020. }
  26021. , {
  26022. "./constants": 8,
  26023. "./enum/Colors": 19,
  26024. "./enum/VROption": 47,
  26025. "./enum/Viewmode": 51,
  26026. "./enum/WarpStyle": 52,
  26027. "./util/browser": 182,
  26028. "./util/common": 185,
  26029. "./util/easing": 186,
  26030. "./util/showcase": 193,
  26031. three: 217
  26032. }],
  26033. 167: [function(e, t, i) {
  26034. "use strict";
  26035. var n = e("three")
  26036. , r = e("./settings")
  26037. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26038. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26039. t.exports = {
  26040. basicTextured: {
  26041. uniforms: {
  26042. tDiffuse: {
  26043. type: "t",
  26044. value: null
  26045. },
  26046. alpha: {
  26047. type: "f",
  26048. value: 1
  26049. }
  26050. },
  26051. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26052. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26053. },
  26054. copyCubeMap: {
  26055. uniforms: {
  26056. tDiffuse: {
  26057. type: "t",
  26058. value: null
  26059. },
  26060. alpha: {
  26061. type: "f",
  26062. value: 1
  26063. }
  26064. },
  26065. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26066. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26067. },
  26068. cube: {
  26069. uniforms: {
  26070. map: {
  26071. type: "t",
  26072. value: null
  26073. },
  26074. opacity: {
  26075. type: "f",
  26076. value: 1
  26077. }
  26078. },
  26079. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26080. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26081. },
  26082. model: {
  26083. uniforms: {
  26084. map: {
  26085. type: "t",
  26086. value: null
  26087. },
  26088. modelAlpha: {
  26089. type: "f",
  26090. value: r.modelAlpha
  26091. },
  26092. opacity: {
  26093. type: "f",
  26094. value: 1
  26095. },
  26096. progress: {
  26097. type: "f",
  26098. value: 0
  26099. },
  26100. blackout: {
  26101. type: "i",
  26102. value: 0
  26103. },
  26104. pano0Map: {
  26105. type: "t",
  26106. value: null
  26107. },
  26108. pano0Position: {
  26109. type: "v3",
  26110. value: new n.Vector3
  26111. },
  26112. pano0Matrix: {
  26113. type: "m4",
  26114. value: new n.Matrix4
  26115. },
  26116. pano1Map: {
  26117. type: "t",
  26118. value: null
  26119. },
  26120. pano1Position: {
  26121. type: "v3",
  26122. value: new n.Vector3
  26123. },
  26124. pano1Matrix: {
  26125. type: "m4",
  26126. value: new n.Matrix4
  26127. }
  26128. },
  26129. vertexShader: o + `uniform vec3 pano0Position;
  26130. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26131. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26132. varying vec3 vWorldPosition0;
  26133. varying vec3 vWorldPosition1;
  26134. uniform int blackout;
  26135. void main() {
  26136. vUv = uv;
  26137. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26138. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26139. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26140. vWorldPosition0.x *= -1.0;
  26141. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26142. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26143. vWorldPosition1.x *= -1.0;
  26144. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26145. }`,
  26146. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26147. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26148. void main() {
  26149. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26150. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26151. vec4 colorFromPanos;
  26152. if (blackout == 5){//add for TransitionPass
  26153. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26154. }else{
  26155. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26156. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26157. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26158. else if (blackout == 1) {
  26159. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26160. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26161. }
  26162. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26163. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26164. }
  26165. vec4 colorFromTexture = texture2D( map, vUv );
  26166. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26167. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26168. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26169. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26170. }`
  26171. },
  26172. hot:{
  26173. uniforms:{
  26174. color:{
  26175. type: "c",
  26176. value: new n.Color( 0xff2200 )
  26177. },
  26178. opac:{
  26179. type: "f",
  26180. value: 0
  26181. },
  26182. texture1:{
  26183. type: "t",
  26184. value: null
  26185. },
  26186. texture2:{
  26187. type: "t",
  26188. value: null
  26189. }
  26190. },
  26191. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26192. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26193. },
  26194. modelOutside: {
  26195. uniforms: {
  26196. map: {
  26197. type: "t",
  26198. value: null
  26199. },
  26200. opacity: {
  26201. type: "f",
  26202. value: 1
  26203. }
  26204. },
  26205. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26206. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26207. },
  26208. ribbon: {
  26209. uniforms: {
  26210. map: {
  26211. type: "t",
  26212. value: null
  26213. },
  26214. opacity: {
  26215. type: "f",
  26216. value: 1
  26217. },
  26218. color: {
  26219. type: "c",
  26220. value: new n.Color(r.path.color)
  26221. }
  26222. },
  26223. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26224. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26225. },
  26226. waypoint: {
  26227. uniforms: {
  26228. map: {
  26229. type: "t",
  26230. value: null
  26231. },
  26232. opacity: {
  26233. type: "f",
  26234. value: 1
  26235. },
  26236. pulse: {
  26237. type: "f",
  26238. value: 1
  26239. },
  26240. nearFade: {
  26241. type: "v2",
  26242. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26243. },
  26244. color: {
  26245. type: "c",
  26246. value: new n.Color(r.reticuleColor)
  26247. }
  26248. },
  26249. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26250. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26251. },
  26252. modelDebug: {
  26253. uniforms: {
  26254. map: {
  26255. type: "t",
  26256. value: null
  26257. },
  26258. modelAlpha: {
  26259. type: "f",
  26260. value: r.modelAlpha
  26261. },
  26262. depthmapRatio: {
  26263. type: "f",
  26264. value: 0
  26265. },
  26266. opacity: {
  26267. type: "f",
  26268. value: 1
  26269. },
  26270. progress: {
  26271. type: "f",
  26272. value: 0
  26273. },
  26274. considerOcclusion: {
  26275. type: "i",
  26276. value: r.fancierTransition
  26277. },
  26278. highlightPanoSelection: {
  26279. type: "i",
  26280. value: 0
  26281. },
  26282. useThirdPano: {
  26283. type: "i",
  26284. value: r.useThirdPano
  26285. },
  26286. pano0Map: {
  26287. type: "t",
  26288. value: null
  26289. },
  26290. pano0Depth: {
  26291. type: "t",
  26292. value: null
  26293. },
  26294. pano0Position: {
  26295. type: "v3",
  26296. value: new n.Vector3
  26297. },
  26298. pano0Matrix: {
  26299. type: "m4",
  26300. value: new n.Matrix4
  26301. },
  26302. pano0Weight: {
  26303. type: "f",
  26304. value: r.transition.pano0Weight
  26305. },
  26306. pano1Map: {
  26307. type: "t",
  26308. value: null
  26309. },
  26310. pano1Depth: {
  26311. type: "t",
  26312. value: null
  26313. },
  26314. pano1Position: {
  26315. type: "v3",
  26316. value: new n.Vector3
  26317. },
  26318. pano1Matrix: {
  26319. type: "m4",
  26320. value: new n.Matrix4
  26321. },
  26322. pano1Weight: {
  26323. type: "f",
  26324. value: r.transition.pano1Weight
  26325. },
  26326. pano2Map: {
  26327. type: "t",
  26328. value: null
  26329. },
  26330. pano2Depth: {
  26331. type: "t",
  26332. value: null
  26333. },
  26334. pano2Position: {
  26335. type: "v3",
  26336. value: new n.Vector3
  26337. },
  26338. pano2Matrix: {
  26339. type: "m4",
  26340. value: new n.Matrix4
  26341. },
  26342. pano2Weight: {
  26343. type: "f",
  26344. value: r.transition.pano2Weight
  26345. }
  26346. },
  26347. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26348. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26349. },
  26350. customDepth: {
  26351. uniforms: {
  26352. panoPosition: {
  26353. type: "v3",
  26354. value: new n.Vector3
  26355. }
  26356. },
  26357. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26358. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26359. },
  26360. skysphere: {
  26361. uniforms: {
  26362. radius: {
  26363. type: "f",
  26364. value: 0
  26365. }
  26366. },
  26367. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26368. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26369. },
  26370. tagDisc: {
  26371. uniforms: {
  26372. opacity: {
  26373. type: "f",
  26374. value: 0
  26375. },
  26376. color: {
  26377. type: "c",
  26378. value: new n.Color
  26379. },
  26380. bg: {
  26381. type: "t",
  26382. value: null
  26383. },
  26384. mask: {
  26385. type: "t",
  26386. value: null
  26387. }
  26388. },
  26389. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26390. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26391. }
  26392. }
  26393. }
  26394. , {
  26395. "./settings": 166,
  26396. three: 217
  26397. }],
  26398. 168: [function(e, t, i) {
  26399. (function(i) {
  26400. "use strict";
  26401. var n = e("three")
  26402. , r = (e("url"),
  26403. e("./util/ajax"))
  26404. , o = e("./settings")
  26405. , a = e("./util/logger")
  26406. , s = e("./util/math")
  26407. , l = e("./util/showcase")
  26408. , c = e("./objects/Panorama")
  26409. , h = new a(i)
  26410. , u = e("./model/Model")
  26411. , d = e("./shaders")
  26412. , p = e("./util/transitions")
  26413. , f = e("./objects/Chunk")
  26414. , g = e("./objects/Reticule")
  26415. , m = e("./objects/Skybox")
  26416. , v = e("./objects/Floor")
  26417. , A = e("./cameras/DollhouseCamera")
  26418. , y = e("./cameras/FloorplanCamera")
  26419. , C = e("./cameras/PanoramaCamera")
  26420. , I = e("./controls/DollhouseControls")
  26421. , E = e("./controls/FloorplanControls")
  26422. , b = e("./controls/PanoramaControls");
  26423. n.ImageUtils.crossOrigin = o.crossOrigin,
  26424. t.exports = {
  26425. shaders: d,
  26426. transitions: p,
  26427. Model: u,
  26428. Chunk: f,
  26429. Floor: v,
  26430. Skybox: m,
  26431. Reticule: g,
  26432. Panorama: c,
  26433. DollhouseCamera: A,
  26434. FloorplanCamera: y,
  26435. PanoramaCamera: C,
  26436. DollhouseControls: I,
  26437. FloorplanControls: E,
  26438. PanoramaControls: b,
  26439. getModel: function(e) {
  26440. if (!e.url)
  26441. throw 'getModel(): missing parameter "url"';
  26442. e.autoload = void 0 === e.autoload || e.autoload;
  26443. var t = l.parseSidUrl(e.url);
  26444. e.urlBase = t.urlBase,
  26445. e.urlModel = t.urlModel,
  26446. e.urlFiles = t.urlFiles;
  26447. var i = this._getPlatformError();
  26448. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26449. this._loadModel().then(this._buildModel.bind(this)))
  26450. },
  26451. _getPlatformError: function() {
  26452. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26453. },
  26454. _loadModel: function() {
  26455. return r.get(this.options.urlModel, {
  26456. responseType: "json",
  26457. prefetchFrom: "model",
  26458. auth: l.getAuthorizationHeader()
  26459. }).then(null, function() {
  26460. return h.warn("Model loading failed at initial metadata load"),
  26461. "loading-failed"
  26462. })
  26463. },
  26464. _buildModel: function(e) {
  26465. e = l.normalizeModeldata(e, s);
  26466. var t = new u(this.options,e);
  26467. return this.options.autoload ? t.load(!0) : $.when(t)
  26468. }
  26469. }
  26470. }
  26471. ).call(this, "/js/showcase.js")
  26472. }
  26473. , {
  26474. "./cameras/DollhouseCamera": 5,
  26475. "./cameras/FloorplanCamera": 6,
  26476. "./cameras/PanoramaCamera": 7,
  26477. "./controls/DollhouseControls": 10,
  26478. "./controls/FloorplanControls": 11,
  26479. "./controls/PanoramaControls": 13,
  26480. "./model/Model": 139,
  26481. "./objects/Chunk": 144,
  26482. "./objects/Floor": 146,
  26483. "./objects/Panorama": 148,
  26484. "./objects/Reticule": 149,
  26485. "./objects/Skybox": 152,
  26486. "./settings": 166,
  26487. "./shaders": 167,
  26488. "./util/ajax": 181,
  26489. "./util/logger": 189,
  26490. "./util/math": 190,
  26491. "./util/showcase": 193,
  26492. "./util/transitions": 195,
  26493. three: 217,
  26494. url: 208
  26495. }],
  26496. 169: [function(e, t, i) {
  26497. "use strict";
  26498. function n() {
  26499. var e = {
  26500. renderTarget: null,
  26501. inUse: !1,
  26502. size: -1,
  26503. pano: null
  26504. };
  26505. return e
  26506. }
  26507. function r(e) {
  26508. M.push(e)
  26509. }
  26510. function o(e) {
  26511. var t = n();
  26512. return t.inUse = !0,
  26513. t.size = e,
  26514. r(t),
  26515. t
  26516. }
  26517. function a(e) {
  26518. for (var t = 0; t < M.length; t++) {
  26519. var i = M[t];
  26520. if (!i.inUse && i.size === e)
  26521. return i.inUse = !0,
  26522. i
  26523. }
  26524. return null
  26525. }
  26526. function s(e) {
  26527. for (var t = 0; t < M.length; t++) {
  26528. var i = M[t];
  26529. if (i.renderTarget === e)
  26530. return i.inUse = !1,
  26531. !0
  26532. }
  26533. return !1
  26534. }
  26535. function l() {
  26536. this.tileDirectory = {},
  26537. this.activeRenderTargetDescriptors = {},
  26538. this.activePanos = [],
  26539. this.panoLODDescriptors = {},
  26540. this.panoDescriptors = {},
  26541. this.tileTrees = {},
  26542. this.sceneRenderer = null,
  26543. this.tileDownloader = null,
  26544. this.forceQueue = [],
  26545. this.uploadQueues = {},
  26546. this.uploadInterval = null,
  26547. this.uploadIntervalCancelled = !1,
  26548. this.usingTileOverlay = !1,
  26549. this.overlayTilesLoaded = !1,
  26550. this.overlayTileBase = null,
  26551. this.overlayTilesBasic = {},
  26552. this.overlayTilesEnhanced = {},
  26553. this.zoomRenderTarget = null,
  26554. this.zoomPano = null,
  26555. this.zoomingActive = !1,
  26556. this.zoomPanoId = null,
  26557. this.zoomPanoRenderingDisabled = !1,
  26558. this.direction = new h.Vector3,
  26559. this.initTime = -1,
  26560. this.maxBaseUploadsPerFrame = x,
  26561. this.maxNonBaseUploadsPerFrame = T
  26562. }
  26563. function c() {
  26564. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26565. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26566. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26567. }
  26568. var h = e("three")
  26569. , u = e("../exception/BasicException")
  26570. , d = e("../settings")
  26571. , p = e("../enum/PanoSizeClass")
  26572. , f = (e("../objects/Panorama"),
  26573. e("../enum/PanoRendererEvents"))
  26574. , g = e("../enum/SceneRendererEvents")
  26575. , m = e("../enum/TileDownloaderEvents")
  26576. , v = e("../enum/Vectors")
  26577. , A = (e("../enum/GLCubeFaces"),
  26578. e("../objects/Panorama"),
  26579. e("./TileTree"))
  26580. , y = (e("./TileDownloader"),
  26581. e("./TilePrioritizer"))
  26582. , C = e("./TileUtils")
  26583. , p = e("../enum/PanoSizeClass")
  26584. , I = (e("../util/browser"),
  26585. e("../util/panorama"))
  26586. , E = e("events").EventEmitter
  26587. , b = !1
  26588. , w = d.tiling.uploadIntervalDelay
  26589. , _ = d.tiling.initialIntervalDelay
  26590. , T = d.tiling.maxNonBaseUploadsPerFrame
  26591. , x = d.tiling.maxBaseUploadsPerFrame
  26592. , S = {
  26593. Base: 0,
  26594. Remaining: 1
  26595. }
  26596. , M = [];
  26597. l.prototype = Object.create(E.prototype),
  26598. l.prototype.init = function(e, t, i) {
  26599. this.sceneRenderer = e,
  26600. this.tileDownloader = t,
  26601. this.qualityManager = i,
  26602. this.bindEvents(),
  26603. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26604. this.initTime = performance.now()
  26605. }
  26606. ,
  26607. l.prototype.getActivePanoTextures = function(e) {
  26608. e = e || [];
  26609. for (var t = 0; t < M.length; t++) {
  26610. var i = M[t];
  26611. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26612. }
  26613. }
  26614. ,
  26615. l.prototype.hasQueuedTiles = function() {
  26616. var e = this.peekNextFromUploadQueue();
  26617. return null !== e && void 0 !== e
  26618. }
  26619. ,
  26620. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26621. return this.activeRenderTargetDescriptors[e]
  26622. }
  26623. ,
  26624. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26625. this.activeRenderTargetDescriptors[e] = t
  26626. }
  26627. ,
  26628. l.prototype.loadOverlayTiles = function() {
  26629. if (0 !== d.tiling.overlayStyle) {
  26630. var e = 0
  26631. , t = function(t, n, r) {
  26632. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26633. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26634. e++,
  26635. e === i.length && (this.overlayTilesLoaded = !0)
  26636. }
  26637. .bind(this)
  26638. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26639. i.forEach(function(e) {
  26640. this.tileDownloader.loadImage(e[0], 0, e[1])
  26641. }
  26642. .bind(this)),
  26643. this.usingTileOverlay = !0
  26644. } else
  26645. this.usingTileOverlay = !1
  26646. }
  26647. ,
  26648. l.prototype.bindEvents = function() {
  26649. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26650. }
  26651. ,
  26652. l.prototype.setupZoomRenderTarget = function() {
  26653. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26654. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26655. return;
  26656. var e = this.zoomRenderTarget;
  26657. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26658. e) {
  26659. var t = e.width
  26660. , i = this.zoomRenderTarget.width;
  26661. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26662. e.texture.dispose(),
  26663. e.texture.loaded = !1,
  26664. e.texture.version = 0,
  26665. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26666. e.texture = null
  26667. }
  26668. this.zoomPanoRenderingDisabled = !1
  26669. } else
  26670. this.zoomPanoRenderingDisabled = !0
  26671. }
  26672. ,
  26673. l.prototype.enableUltraHighQualityMode = function(e) {
  26674. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26675. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26676. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26677. t && (this.qualityManager.enableUltraHighQualityMode(),
  26678. this.setupZoomRenderTarget(),
  26679. e())
  26680. }
  26681. .bind(this))
  26682. }
  26683. }
  26684. ,
  26685. l.prototype.activateTiledPano = function(e, t, i) {
  26686. i && this.clearAllQueuedUploads();
  26687. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26688. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26689. this.linkAllTilesAndNodes(e);
  26690. var r = this.getActiveRenderTargetDescriptor(e.id)
  26691. , l = t;
  26692. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26693. !r || l !== r.size) {
  26694. if (r && s(r.renderTarget),
  26695. r = a(l),
  26696. !r) {
  26697. var c = this.initTiledPano(l, !1);
  26698. r = o(c.width),
  26699. r.renderTarget = c
  26700. }
  26701. r.pano = e,
  26702. this.resetPanoDescriptor(e.id),
  26703. this.resetPanoLODDescriptors(e.id),
  26704. this.resetRenderStatus(e.id, !0, !0)
  26705. }
  26706. this.setActiveRenderTargetDescriptor(e.id, r);
  26707. var h = i ? 0 : 1;
  26708. return this.updateActivePanos(e, h),
  26709. r.renderTarget
  26710. }
  26711. ,
  26712. l.prototype.deactivateTiledPano = function(e) {
  26713. var t = this.getActiveRenderTargetDescriptor(e.id);
  26714. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26715. this.setActiveRenderTargetDescriptor(e.id, null);
  26716. var i = this.getUploadQueueForPano(e.id);
  26717. this.clearUploadQueue(i),
  26718. this.updateActivePanos()
  26719. }
  26720. ,
  26721. l.prototype.updateActivePanos = function() {
  26722. var e = [];
  26723. return function(t, i) {
  26724. e.length = 0;
  26725. for (var n = 0; n < this.activePanos.length; n++) {
  26726. t && e.length === i && e.push(t);
  26727. var r = this.activePanos[n]
  26728. , o = this.getActiveRenderTargetDescriptor(r.id);
  26729. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26730. }
  26731. t && i >= e.length && e.push(t),
  26732. this.activePanos.length = 0,
  26733. this.activePanos.push.apply(this.activePanos, e)
  26734. }
  26735. }(),
  26736. l.prototype.getActivePanoCount = function() {
  26737. return this.activePanos.length
  26738. }
  26739. ,
  26740. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26741. var r = null;
  26742. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26743. for (var o = function(e, n, r, o) {
  26744. i && (n.tile.zoomUploaded = !1),
  26745. t && (n.tile.uploaded = !1)
  26746. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26747. var s = this.getTileTree(e, a);
  26748. s.breadthFirst({
  26749. callback: o.bind(this, a),
  26750. minLevel: r
  26751. })
  26752. }
  26753. }
  26754. ,
  26755. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26756. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26757. t.tile.zoomUploaded = t.tile.uploaded,
  26758. t.zoomCovered = t.covered
  26759. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26760. var r = this.getTileTree(e, n);
  26761. r.breadthFirst({
  26762. callback: i.bind(this, n),
  26763. maxLevel: t
  26764. })
  26765. }
  26766. }
  26767. ,
  26768. l.prototype.renderPanoTiles = function() {
  26769. var e = [];
  26770. return function(t, i, n, r) {
  26771. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26772. i = i || this.direction || v.FORWARD;
  26773. var o = this.getActiveRenderTargetDescriptor(t);
  26774. if (!this.isRenderTargetDescriptorValid(o))
  26775. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26776. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26777. var s = this.getTileTree(t, a);
  26778. e.length = 0,
  26779. s.breadthFirst({
  26780. saveVisited: e
  26781. });
  26782. for (var l = 0; l < e.length; l++) {
  26783. var c = e[l];
  26784. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26785. }
  26786. }
  26787. this.updateDirection(i)
  26788. }
  26789. }(),
  26790. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26791. return e && e.renderTarget
  26792. }
  26793. ,
  26794. l.prototype.isPanoActive = function(e) {
  26795. var t = this.getActiveRenderTargetDescriptor(e);
  26796. return this.isRenderTargetDescriptorValid(t)
  26797. }
  26798. ,
  26799. l.prototype.isPanoZoomed = function(e) {
  26800. return this.zoomingActive && this.zoomPanoId === e
  26801. }
  26802. ,
  26803. l.prototype.initTileTree = function(e, t, i) {
  26804. var n = this.tileTrees[e];
  26805. n || (n = [],
  26806. this.tileTrees[e] = n);
  26807. var r = n[t];
  26808. if (!r) {
  26809. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26810. r = new A(C.TILE_SIZE,o),
  26811. n[t] = r
  26812. }
  26813. }
  26814. ,
  26815. l.prototype.getTileTree = function(e, t) {
  26816. var i = this.tileTrees[e];
  26817. if (!i)
  26818. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26819. var n = i[t];
  26820. if (!n)
  26821. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26822. return n
  26823. }
  26824. ,
  26825. l.prototype.initTiledPano = function(e, t) {
  26826. var i = this.sceneRenderer.renderer
  26827. , n = (i.context,
  26828. new h.WebGLRenderTargetCube(e,e,{
  26829. stencilBuffer: !1
  26830. }))
  26831. , r = new h.CubeTexture([]);
  26832. n.texture = r,
  26833. r.image = [null, null, null, null, null, null],
  26834. r.flipY = !0,
  26835. t ? (r.generateMipmaps = !0,
  26836. r.magFilter = h.LinearFilter,
  26837. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26838. r.magFilter = h.LinearFilter,
  26839. r.minFilter = h.LinearFilter),
  26840. r.format = h.RGBAFormat,
  26841. i.setRenderTarget(n),
  26842. i.setRenderTarget(null);
  26843. var o = i.properties.get(r);
  26844. return o.__image__webglTextureCube = o.__webglTexture,
  26845. n
  26846. }
  26847. ,
  26848. l.prototype.getUploadQueueForPano = function(e) {
  26849. var t = this.uploadQueues[e];
  26850. return t || (t = [],
  26851. this.uploadQueues[e] = t),
  26852. t
  26853. }
  26854. ,
  26855. l.prototype.isTileUploaded = function(e) {
  26856. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26857. }
  26858. ,
  26859. l.prototype.setUploaded = function(e, t) {
  26860. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26861. }
  26862. ,
  26863. l.prototype.queueTileUpload = function(e, t, i) {
  26864. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26865. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26866. var r = this.getUploadQueueForPano(e.panoId);
  26867. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26868. e.uploadQueued = !0,
  26869. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26870. }
  26871. }
  26872. ,
  26873. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26874. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26875. }
  26876. ,
  26877. l.prototype.getTopUploadQueue = function() {
  26878. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26879. for (var n = 0; n < this.activePanos.length; n++)
  26880. if (e = this.activePanos[n],
  26881. t = this.getUploadQueueForPano(e.id),
  26882. t.length > 0)
  26883. switch (i) {
  26884. case S.Base:
  26885. if (0 === t[0].level)
  26886. return t;
  26887. break;
  26888. case S.Remaining:
  26889. return t
  26890. }
  26891. return null
  26892. }
  26893. ,
  26894. l.prototype.getNextFromUploadQueue = function() {
  26895. var e = function(e) {
  26896. var t = e.shift();
  26897. return t.uploadQueued = !1,
  26898. t
  26899. };
  26900. return function() {
  26901. if (this.forceQueue.length > 0)
  26902. return e(this.forceQueue);
  26903. var t = this.getTopUploadQueue();
  26904. return t && t.length > 0 ? e(t) : null
  26905. }
  26906. }(),
  26907. l.prototype.peekNextFromUploadQueue = function() {
  26908. if (this.forceQueue.length > 0)
  26909. return this.forceQueue[0];
  26910. var e = this.getTopUploadQueue();
  26911. return e && e.length > 0 ? e[0] : null
  26912. }
  26913. ,
  26914. l.prototype.clearAllQueuedUploads = function() {
  26915. this.clearAllUploadQueues(null, 0)
  26916. }
  26917. ,
  26918. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26919. this.clearAllUploadQueues(e, 0)
  26920. }
  26921. ,
  26922. l.prototype.clearAllUploadQueues = function(e, t) {
  26923. if (e)
  26924. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26925. this.clearUploadQueue(this.forceQueue, t, e);
  26926. else {
  26927. for (var i = 0; i < this.activePanos.length; i++) {
  26928. var n = this.activePanos[i];
  26929. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26930. }
  26931. this.clearUploadQueue(this.forceQueue, t)
  26932. }
  26933. }
  26934. ,
  26935. l.prototype.clearUploadQueue = function(e, t, i) {
  26936. void 0 !== t && null !== t || (t = 0);
  26937. for (var n = 0; n < e.length; ) {
  26938. var r = e[n];
  26939. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26940. e.splice(n, 1)) : n++
  26941. }
  26942. }
  26943. ,
  26944. l.prototype.refreshUploadInterval = function() {
  26945. var e = null;
  26946. return function(t) {
  26947. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26948. null !== t && void 0 !== t || (t = w),
  26949. b || (t = _),
  26950. this.uploadInterval = window.setTimeout(e, t),
  26951. this.uploadIntervalDelay = t)
  26952. }
  26953. }(),
  26954. l.prototype.update = function() {
  26955. var e = performance.now()
  26956. , t = 0;
  26957. return function() {
  26958. this.uploadIntervalCancelled = !0,
  26959. window.clearTimeout(this.uploadInterval),
  26960. this.uploadInterval = null;
  26961. var i = performance.now() - e;
  26962. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26963. e = performance.now()),
  26964. t++
  26965. }
  26966. }(),
  26967. l.prototype.updateUploadQueue = function(e, t) {
  26968. e || (e = 1);
  26969. for (var i = 0, n = 0; ; ) {
  26970. if (n >= t || i >= e)
  26971. break;
  26972. var r = this.getNextFromUploadQueue();
  26973. if (!r)
  26974. break;
  26975. if (0 !== r.level ? i++ : n++,
  26976. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26977. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26978. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26979. }
  26980. }
  26981. }
  26982. ,
  26983. l.prototype.updateDirection = function(e) {
  26984. if (e = e || this.direction) {
  26985. this.direction = e;
  26986. for (var t = 0; t < this.activePanos.length; t++) {
  26987. var i = this.activePanos[t]
  26988. , n = this.getUploadQueueForPano(i.id);
  26989. y.sortPanoTiles(n, i, this.direction)
  26990. }
  26991. }
  26992. }
  26993. ,
  26994. l.prototype.uploadTile = function() {
  26995. var e = {}
  26996. , t = (new h.Vector4,
  26997. d.tiling.overlayStyle);
  26998. //var failHistory = {};
  26999. return function(i, n) {
  27000. var r = i.panoId
  27001. , o = i.image
  27002. , a = i.tileSize
  27003. , s = i.panoSize
  27004. , l = i.tileIndex
  27005. , c = (i.faceTileIndex,
  27006. i.totalTiles)
  27007. , u = (i.face,
  27008. i.tileX)
  27009. , d = i.tileY
  27010. , p = !0
  27011. , g = !1
  27012. , m = (this.getPanoDescriptor(r),
  27013. this.getPanoLODDescriptor(r, s))
  27014. , v = this.getActiveRenderTargetDescriptor(r)
  27015. , A = v.renderTarget
  27016. , y = v.size;
  27017. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27018. y = this.qualityManager.getMaxZoomPanoSize()),
  27019. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27020. g = !1),
  27021. n || (this.anyUploaded(i.node) && (p = !1,
  27022. g = !0),
  27023. this.isTileUploaded(i) && (p = !1,
  27024. g = !1)),
  27025. p) {
  27026. /* if(failHistory[''+r+s+l]){
  27027. console.log('uploadTile retry', r, s, l)
  27028. }
  27029. console.log('uploadTile 成功', r, s, l)
  27030. */
  27031. var C = u * a
  27032. , I = d * a
  27033. , E = a / s * y
  27034. , b = C / s * y
  27035. , w = I / s * y;
  27036. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27037. var _ = e[a];
  27038. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27039. 1 === t || 2 === t) {
  27040. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27041. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27042. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27043. } else
  27044. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27045. m.uploadCount++,
  27046. this.emit(f.TileRenderSuccess, r, s, l, c),
  27047. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27048. this.setUploaded(i, !0),
  27049. this.addCoverageForNode(i.node)
  27050. } else{
  27051. this.setUploaded(i, !1);
  27052. //console.log('uploadTile 失败', r, s, l)
  27053. //failHistory[''+r+s+l] = true;
  27054. }
  27055. return i.uploadAttempted || (m.uploadAttempts++,
  27056. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27057. i.uploadAttempted = !0,
  27058. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27059. g
  27060. }
  27061. }(),
  27062. l.prototype.linkTileAndNode = function(e, t) {
  27063. t.tile = e,
  27064. e.node = t
  27065. }
  27066. ,
  27067. l.prototype.linkAllTilesAndNodes = function(e) {
  27068. for (var t = function(t, i, n, r, o) {
  27069. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27070. this.linkTileAndNode(a, n)
  27071. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27072. var n = this.getTileTree(e.id, i);
  27073. n.breadthFirst({
  27074. callback: t.bind(this, n, i)
  27075. })
  27076. }
  27077. }
  27078. ,
  27079. l.prototype.anyUploaded = function(e) {
  27080. if (!e)
  27081. return !1;
  27082. if (e.tile && this.isTileUploaded(e.tile))
  27083. return !0;
  27084. if (e.children)
  27085. for (var t = 0; t < e.children.length; t++) {
  27086. var i = e.children[t];
  27087. if (this.anyUploaded(i))
  27088. return !0
  27089. }
  27090. return !1
  27091. }
  27092. ,
  27093. l.prototype.setNodeCovered = function(e, t) {
  27094. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27095. }
  27096. ,
  27097. l.prototype.isNodeCovered = function(e) {
  27098. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27099. }
  27100. ,
  27101. l.prototype.addCoverageForNode = function(e) {
  27102. if (this.setNodeCovered(e, !0),
  27103. e.parent && e.covered) {
  27104. var t = e.parent;
  27105. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27106. }
  27107. }
  27108. ,
  27109. l.prototype.calcFullCoverage = function(e) {
  27110. var t = !1;
  27111. if (e.children)
  27112. for (var i = 0; i < e.children.length; i++) {
  27113. var n = e.children[i];
  27114. t = t || this.calcFullCoverage(n)
  27115. }
  27116. e.covered = e.tile.uploaded || t
  27117. }
  27118. ,
  27119. l.prototype.nodeSubcovered = function(e) {
  27120. if (!e.children)
  27121. return !1;
  27122. for (var t = 0; t < e.children.length; t++)
  27123. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27124. return !1;
  27125. return !0
  27126. }
  27127. ,
  27128. l.prototype.resetPanoDescriptor = function(e) {
  27129. this.getPanoDescriptor(e)
  27130. }
  27131. ,
  27132. l.prototype.getPanoDescriptor = function(e) {
  27133. var t = this.panoDescriptors[e];
  27134. return t || (t = {},
  27135. this.panoDescriptors[e] = t),
  27136. t
  27137. }
  27138. ,
  27139. l.prototype.resetPanoLODDescriptors = function(e) {
  27140. var t = this.getPanoLODDescriptors(e);
  27141. for (var i in t)
  27142. if (t.hasOwnProperty(i)) {
  27143. var n = t[i];
  27144. n.uploadCount = 0,
  27145. n.uploadAttempts = 0
  27146. }
  27147. }
  27148. ,
  27149. l.prototype.getPanoLODDescriptor = function(e, t) {
  27150. var i = this.getPanoLODDescriptors(e)
  27151. , n = i[t];
  27152. return n || (n = {
  27153. uploadCount: 0,
  27154. uploadAttempts: 0
  27155. },
  27156. i[t] = n),
  27157. n
  27158. }
  27159. ,
  27160. l.prototype.getPanoLODDescriptors = function(e) {
  27161. var t = this.panoLODDescriptors[e];
  27162. return t || (t = {},
  27163. this.panoLODDescriptors[e] = t),
  27164. t
  27165. }
  27166. ,
  27167. l.prototype.onTileDownloaded = function(e) {
  27168. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27169. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27170. if (i.downloaded = !0,
  27171. i.image = e.image,
  27172. i.panoSize = e.panoSize,
  27173. i.tileX = e.tileX,
  27174. i.tileY = e.tileY,
  27175. i.totalTiles = e.totalTiles,
  27176. i.tileIndex = e.tileIndex,
  27177. i.faceTileIndex = e.faceTileIndex,
  27178. i.face = e.face,
  27179. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27180. i.panoId = e.panoId,
  27181. i.tileSize = e.tileSize,
  27182. i.direction = (new h.Vector3).copy(e.direction),
  27183. i.node = null,
  27184. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27185. this.isPanoActive(i.panoId)) {
  27186. var n = this.getTileTree(i.panoId, i.face)
  27187. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27188. this.linkTileAndNode(i, r),
  27189. this.queueTileUpload(i, !0)
  27190. }
  27191. }
  27192. ,
  27193. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27194. var r = this.tileDirectory[e];
  27195. r || (r = {},
  27196. this.tileDirectory[e] = r);
  27197. var o = 16384 * t + 1024 * i + n
  27198. , a = r[o];
  27199. return a || (a = {
  27200. downloaded: !1,
  27201. uploaded: !1,
  27202. zoomUploaded: !1
  27203. },
  27204. r[o] = a),
  27205. a._key = e + ":" + t + ":" + i + ":" + n,
  27206. a._tileKey = o,
  27207. a
  27208. }
  27209. ,
  27210. l.prototype.setZoomingActive = function(e, t, i) {
  27211. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27212. this.zoomPanoId = t.id,
  27213. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27214. }
  27215. ,
  27216. l.prototype.updateZoomedPanoFromBase = function(e) {
  27217. if (!this.zoomPanoRenderingDisabled) {
  27218. var t = this.getActiveRenderTargetDescriptor(e.id);
  27219. if (t && t.renderTarget) {
  27220. var i = this.qualityManager.getMaxZoomPanoSize()
  27221. , n = t.renderTarget
  27222. , r = t.size;
  27223. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27224. this.copyBaseRenderStatusToZoomed(e.id)
  27225. }
  27226. }
  27227. }
  27228. ,
  27229. t.exports = l
  27230. }
  27231. , {
  27232. "../enum/GLCubeFaces": 25,
  27233. "../enum/PanoRendererEvents": 35,
  27234. "../enum/PanoSizeClass": 36,
  27235. "../enum/SceneRendererEvents": 43,
  27236. "../enum/TileDownloaderEvents": 45,
  27237. "../enum/Vectors": 50,
  27238. "../exception/BasicException": 55,
  27239. "../objects/Panorama": 148,
  27240. "../settings": 166,
  27241. "../util/browser": 182,
  27242. "../util/panorama": 191,
  27243. "./TileDownloader": 171,
  27244. "./TilePrioritizer": 172,
  27245. "./TileTree": 173,
  27246. "./TileUtils": 174,
  27247. events: 202,
  27248. three: 217
  27249. }],
  27250. 170: [function(e, t, i) {
  27251. "use strict";
  27252. function n(e, t, i) {
  27253. this.maxNavPanoSize = -1,
  27254. this.maxZoomPanoSize = -1,
  27255. this.devicePixelDensity = e,
  27256. this.deviceScreenSize = t,
  27257. this.clientBandwidth = i,
  27258. this.panoSizeClassMap = {},
  27259. this.useHighResolutionPanos = !0,
  27260. this.useUltraHighResolutionPanos = !1,
  27261. this.modelHasUltraHighPanos = !1
  27262. }
  27263. var r = e("../enum/PanoSizeClass")
  27264. , o = e("../settings")
  27265. , a = e("../util/browser")
  27266. , s = e("../constants")
  27267. , l = e("../util/showcase")
  27268. , c = e("../enum/ModelManagerEvents");
  27269. n.prototype.init = function(e) {
  27270. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27271. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27272. this.highSize = this.getPanoSize(r.HIGH),
  27273. this.standardSize = this.getPanoSize(r.STANDARD),
  27274. this.baseSize = this.getPanoSize(r.BASE),
  27275. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27276. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27277. this.updateMaximums(),
  27278. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27279. }
  27280. ,
  27281. n.prototype.updateFromModel = function(e) {
  27282. this.updateHighResolutionSettings(e),
  27283. this.updateUltraHighResolutionSettings(e)
  27284. }
  27285. ,
  27286. n.prototype.updateHighResolutionSettings = function(e) {
  27287. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27288. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27289. //this.useHighResolutionPanos = !0;
  27290. //----------------------e n d -----------------------------------------------------------------
  27291. this.updateMaximums()
  27292. }
  27293. ,
  27294. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27295. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27296. this.updateMaximums()
  27297. }
  27298. ,
  27299. n.prototype.enableUltraHighQualityMode = function() {
  27300. this.modelHasUltraHighPanos = !0,
  27301. this.updateUltraHighResolutionSettings(null)
  27302. }
  27303. ,
  27304. n.prototype.ultraHighQualityModeEnabled = function() {
  27305. return this.modelHasUltraHighPanos
  27306. }
  27307. ,
  27308. n.prototype.onModelChanged = function(e) {
  27309. this.updateFromModel(e.model),
  27310. this.updateMaximums()
  27311. }
  27312. ,
  27313. n.prototype.updateMaximums = function() {
  27314. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27315. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27316. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27317. }
  27318. ,
  27319. n.prototype.buildPanoSizeClassMap = function() {
  27320. this.panoSizeClassMap[r.BASE] = 512,
  27321. this.panoSizeClassMap[r.STANDARD] = 1024,
  27322. this.panoSizeClassMap[r.HIGH] = 2048,
  27323. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27324. }
  27325. ,
  27326. n.prototype.getPanoSize = function(e) {
  27327. return this.panoSizeClassMap[e]
  27328. }
  27329. ,
  27330. n.prototype.getMaxPossiblePanoSize = function() {
  27331. return this.getPanoSize(r.ULTRAHIGH)
  27332. }
  27333. ,
  27334. n.prototype.getMaxPanoSize = function() {
  27335. return this.maxZoomPanoSize
  27336. }
  27337. ,
  27338. n.prototype.getMaxNavPanoSize = function() {
  27339. return this.maxNavPanoSize
  27340. }
  27341. ,
  27342. n.prototype.getMaxZoomPanoSize = function() {
  27343. return this.maxZoomPanoSize
  27344. }
  27345. ,
  27346. n.prototype.detectMaxNavPanoSizeClass = function() {
  27347. if(settings.mobileNavHigh)return r.HIGH //改
  27348. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27349. }
  27350. ,
  27351. n.prototype.detectMaxNavPanoSize = function() {
  27352. var e = this.detectMaxNavPanoSizeClass();
  27353. return this.getPanoSize(e)
  27354. }
  27355. ,
  27356. n.prototype.detectMaxZoomPanoSize = function() {
  27357. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27358. }
  27359. ,
  27360. t.exports = n
  27361. }
  27362. , {
  27363. "../constants": 8,
  27364. "../enum/ModelManagerEvents": 33,
  27365. "../enum/PanoSizeClass": 36,
  27366. "../settings": 166,
  27367. "../util/browser": 182,
  27368. "../util/showcase": 193
  27369. }],
  27370. 171: [function(e, t, i) {
  27371. (function(i) {
  27372. "use strict";
  27373. function n(e) {
  27374. this.panos = null,
  27375. this.retryMinimumTime = 1e4,
  27376. this.urls = null,
  27377. this.panoLoadCallbacks = {},
  27378. this.downloadDescriptors = {},
  27379. this.priorityQueue = [],
  27380. this.forceQueue = [],
  27381. this.activeDownloads = [],
  27382. this.qualityManager = null,
  27383. this.tilePrioritizer = null,
  27384. this.refreshInterval = null,
  27385. this.processPriorityQueue = !1,
  27386. this.concurrentDownloads = e.concurrentDownloads || 1,
  27387. this.downloadTestResults = {}
  27388. }
  27389. var r = e("three")
  27390. , o = (e("../enum/Viewmode"),
  27391. e("../settings"))
  27392. , a = (e("../objects/Panorama"),
  27393. e("../util/logger"))
  27394. , s = (e("../enum/Vectors"),
  27395. e("../enum/PanoSizeClass"),
  27396. e("../enum/TileDownloaderEvents"))
  27397. , l = e("./TilePrioritizer")
  27398. , c = e("./TileUtils")
  27399. , h = (e("../enum/GLCubeFaces"),
  27400. e("../enum/DownloadStatus"))
  27401. , u = e("../util/panorama")
  27402. , d = e("../util/ajax")
  27403. , p = e("../ab")
  27404. , f = e("events").EventEmitter
  27405. , g = (new a(i),
  27406. Object.freeze({
  27407. Testing: 1,
  27408. Success: 2,
  27409. Fail: 3
  27410. }));
  27411. n.prototype = Object.create(f.prototype),
  27412. n.IDLE_REFRESH_DELAY = 500,
  27413. n.ACTIVE_REFRESH_DELAY = 16,
  27414. n.DOWNLOAD_RETRIES = 4,
  27415. n.prototype.init = function(e) {
  27416. this.qualityManager = e
  27417. }
  27418. ,
  27419. n.prototype.setUrls = function(e) {
  27420. this.urls = e
  27421. }
  27422. ,
  27423. n.prototype.setPanoData = function(e, t, i) {
  27424. this.panos = e,
  27425. this.imagePanos = t,
  27426. this.panoGroupId = i
  27427. }
  27428. ,
  27429. n.prototype.start = function() {
  27430. this.refreshUpdateInterval(0)
  27431. }
  27432. ,
  27433. n.prototype.stop = function() {
  27434. window.cancel(this.refreshInterval)
  27435. }
  27436. ,
  27437. n.prototype.refreshUpdateInterval = function(e) {
  27438. e || (e = 0),
  27439. this.refreshInterval = window.setTimeout(function() {
  27440. var e = this.update();
  27441. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27442. }
  27443. .bind(this), e)
  27444. }
  27445. ,
  27446. n.prototype.update = function() {
  27447. var e = this.forceQueue.length > 0;
  27448. return this.processQueueForDownloading(this.forceQueue),
  27449. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27450. this.priorityQueue.length > 0 && (e = !0),
  27451. this.processQueueForDownloading(this.priorityQueue)),
  27452. e
  27453. }
  27454. ,
  27455. n.prototype.forceQueueTilesForPano = function() {
  27456. var e = []
  27457. , t = [];
  27458. return function(i, n, r, o, a, s) {
  27459. e.length = 0;
  27460. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27461. var p = u[d];
  27462. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27463. }
  27464. if (r && e.length > 0) {
  27465. l.sortPanoTiles(e, i, r),
  27466. t.length = 0,
  27467. c.matchingTilesInDirection(i, n, r, o, a, t);
  27468. for (var f = 0, g = function(e) {
  27469. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27470. }; f < e.length; ) {
  27471. var m = e[f]
  27472. , v = t.findIndex(g);
  27473. v < 0 ? e.splice(f, 1) : f++
  27474. }
  27475. }
  27476. for (var A = 0; A < e.length; A++)
  27477. this.forceQueue.push(e[A]);
  27478. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27479. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27480. s && this.processQueueForDownloading(this.forceQueue, !0)
  27481. }
  27482. }(),
  27483. n.prototype.clearForceQueue = function() {
  27484. this.clearQueue(this.forceQueue)
  27485. }
  27486. ,
  27487. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27488. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27489. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27490. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27491. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27492. }
  27493. ,
  27494. n.prototype.clearQueue = function(e) {
  27495. this.setStatusForAllDescriptors(e, h.None),
  27496. e.length = 0
  27497. }
  27498. ,
  27499. n.prototype.clearFromQueue = function(e, t, i) {
  27500. for (var n = 0; n < e.length; n++) {
  27501. var r = e[n];
  27502. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27503. }
  27504. }
  27505. ,
  27506. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27507. for (var i = 0; i < e.length; i++) {
  27508. var n = e[i];
  27509. n && (n.status = t)
  27510. }
  27511. }
  27512. ,
  27513. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27514. for (var i = 0; i < e.length; i++) {
  27515. var n = e[i];
  27516. n && (n.status !== t ? n.status = t : e[i] = null)
  27517. }
  27518. }
  27519. ,
  27520. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27521. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27522. , n = i[t];
  27523. return n || (n = this.buildDownloadDescriptorArray(t),
  27524. i[t] = n,
  27525. this.initTileDownloadDescriptors(n, e, t)),
  27526. n
  27527. }
  27528. ,
  27529. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27530. var t = this.downloadDescriptors[e.id];
  27531. return t || (t = {},
  27532. this.downloadDescriptors[e.id] = t),
  27533. t
  27534. }
  27535. ,
  27536. n.prototype.processQueueForDownloading = function(e, t) {
  27537. if (this.cleanupActiveDownloads(),
  27538. this.activeDownloads.length < this.concurrentDownloads || t)
  27539. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27540. var o = e.shift();
  27541. o && (this.startDownload(o),
  27542. n++)
  27543. }
  27544. }
  27545. ,
  27546. n.prototype.testDownload = function(e, t, i) {
  27547. var n = this.downloadTestResults[e];
  27548. if (n)
  27549. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27550. this.downloadTestResults[e] = g.Testing;
  27551. var r = this.panos.list[0]
  27552. , o = this.getTileUrl(r.id, e, t, 0)
  27553. , a = function(t) {
  27554. this.downloadTestResults[e] = g.Success,
  27555. i(!0)
  27556. }
  27557. .bind(this)
  27558. , s = function() {
  27559. this.downloadTestResults[e] = g.Fail,
  27560. i(!1)
  27561. }
  27562. .bind(this);
  27563. this.loadImage(o, 0, a, s)
  27564. }
  27565. ,
  27566. n.prototype.startDownload = function(e) {
  27567. e.status = h.Downloading;
  27568. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27569. this.activeDownloads.push(e),
  27570. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27571. }
  27572. ,
  27573. n.prototype.downloadFailed = function(e, t) {}
  27574. ,
  27575. n.prototype.downloadComplete = function(e, t) {
  27576. if (e.panoGroupId === this.panoGroupId) {
  27577. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27578. e.status = h.Downloaded,
  27579. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27580. var n = {
  27581. panoId: e.pano.id,
  27582. image: t,
  27583. tileSize: e.tileSize,
  27584. panoSize: e.panoSize,
  27585. tileIndex: e.tileIndex,
  27586. faceTileIndex: e.faceTileIndex,
  27587. totalTiles: e.totalTiles,
  27588. face: e.face,
  27589. tileX: e.tileX,
  27590. tileY: e.tileY,
  27591. direction: e.direction
  27592. };
  27593. e.image = t,
  27594. this.emit(s.TileDownloadSuccess, n),
  27595. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27596. panoId: e.pano.id,
  27597. tileSize: e.tileSize,
  27598. panoSize: e.panoSize
  27599. },
  27600. this.emit(s.PanoDownloadComplete, n),
  27601. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27602. }
  27603. }
  27604. ,
  27605. n.prototype.cleanupActiveDownloads = function() {
  27606. var e = [];
  27607. return function() {
  27608. e.length = 0;
  27609. for (var t = 0; t < this.activeDownloads.length; t++) {
  27610. var i = this.activeDownloads[t];
  27611. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27612. }
  27613. this.activeDownloads.length = 0,
  27614. this.activeDownloads.push.apply(this.activeDownloads, e)
  27615. }
  27616. }(),
  27617. n.prototype.isPanoDownloaded = function(e, t) {
  27618. var i = this.getTileDownloadDescriptors(e, t);
  27619. if (i.length <= 0)
  27620. return !1;
  27621. for (var n = 0; n < i.length; n++) {
  27622. var r = i[n];
  27623. if (r.status !== h.Downloaded)
  27624. return !1
  27625. }
  27626. return !0
  27627. }
  27628. ,
  27629. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27630. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27631. this.panoLoadCallbacks[o] = {
  27632. onLoad: i,
  27633. onFail: n,
  27634. onProgress: r
  27635. }
  27636. }
  27637. ,
  27638. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27639. var i = e.id + ":" + t;
  27640. return this.panoLoadCallbacks[i]
  27641. }
  27642. ,
  27643. n.prototype.buildDownloadDescriptorArray = function(e) {
  27644. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27645. var r = this.buildDownloadDescriptor();
  27646. i.push(r)
  27647. }
  27648. return i
  27649. }
  27650. ,
  27651. n.prototype.buildDownloadDescriptor = function() {
  27652. var e = {
  27653. panoGroupId: null,
  27654. pano: null,
  27655. panoSize: -1,
  27656. tileSize: -1,
  27657. tileIndex: -1,
  27658. totalTiles: -1,
  27659. faceTileIndex: -1,
  27660. status: h.None,
  27661. url: null,
  27662. image: null,
  27663. direction: new r.Vector3,
  27664. face: -1,
  27665. cubeFace: -1,
  27666. tileX: -1,
  27667. tileY: -1
  27668. };
  27669. return e
  27670. }
  27671. ,
  27672. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27673. for (var n = 0; n < e.length; n++) {
  27674. var r = e[n];
  27675. this.initTileDownloadDescriptor(r, t, i, n)
  27676. }
  27677. }
  27678. ,
  27679. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27680. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27681. e.face = c.getFaceForTile(i, n),
  27682. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27683. e.panoGroupId = this.panoGroupId,
  27684. e.pano = t,
  27685. e.panoSize = i,
  27686. e.tileSize = r,
  27687. e.tileIndex = n,
  27688. e.totalTiles = c.getTileCountForSize(i),
  27689. e.status = h.None,
  27690. e.image = null,
  27691. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27692. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27693. }
  27694. ,
  27695. n.prototype.getTileUrl = function() {
  27696. var e = {
  27697. 256: "256",
  27698. 512: "512",
  27699. 1024: "1k",
  27700. 2048: "2k",
  27701. 4096: "4k"
  27702. }
  27703. , t = {
  27704. face: -1,
  27705. faceTileIndex: -1,
  27706. tileX: -1,
  27707. tileY: -1
  27708. };
  27709. return function(i, n, r, a) {
  27710. c.getTileLocation(n, a, t);
  27711. var s = Math.floor(n / r)
  27712. , l = s * s
  27713. , h = Math.floor(a / l)
  27714. , u = "";
  27715. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27716. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27717. return d = p.changeIfTileGenerating(d)
  27718. }
  27719. }(),
  27720. n.prototype.loadImage = function(e, t, i, n) {
  27721. d.getImage(e, t).then(function(e) {
  27722. i(e)
  27723. }).fail(n)
  27724. }
  27725. ,
  27726. t.exports = n
  27727. }
  27728. ).call(this, "/js/tile/TileDownloader.js")
  27729. }
  27730. , {
  27731. "../ab": 3,
  27732. "../enum/DownloadStatus": 24,
  27733. "../enum/GLCubeFaces": 25,
  27734. "../enum/PanoSizeClass": 36,
  27735. "../enum/TileDownloaderEvents": 45,
  27736. "../enum/Vectors": 50,
  27737. "../enum/Viewmode": 51,
  27738. "../objects/Panorama": 148,
  27739. "../settings": 166,
  27740. "../util/ajax": 181,
  27741. "../util/logger": 189,
  27742. "../util/panorama": 191,
  27743. "./TilePrioritizer": 172,
  27744. "./TileUtils": 174,
  27745. events: 202,
  27746. three: 217
  27747. }],
  27748. 172: [function(e, t, i) {
  27749. (function(i) {
  27750. "use strict";
  27751. function n(e, t, i, o, a) {
  27752. this.qualityManager = e,
  27753. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27754. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27755. this.baseSize = t,
  27756. this.standardSize = i,
  27757. this.highSize = o,
  27758. this.ultraHighSize = a,
  27759. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27760. }
  27761. var r = e("three")
  27762. , o = (e("../enum/Viewmode"),
  27763. e("../settings"),
  27764. e("../settings"),
  27765. e("../objects/Panorama"))
  27766. , a = e("../util/logger")
  27767. , s = (e("../enum/Vectors"),
  27768. e("../enum/PanoSizeClass"),
  27769. e("../enum/ModelManagerEvents"),
  27770. e("../enum/GLCubeFaces"),
  27771. e("../enum/DownloadStatus"))
  27772. , l = (e("../util/browser"),
  27773. e("./TileUtils"))
  27774. , c = e("../util/math")
  27775. , h = (e("events").EventEmitter,
  27776. new a(i),
  27777. Object.freeze({
  27778. None: 0,
  27779. DirectionalFOV: 1
  27780. }));
  27781. n.PriorityCriteria = function(e, t, i, n, o) {
  27782. this.pano = e,
  27783. this.cameraPosition = (new r.Vector3).copy(t),
  27784. this.cameraDir = (new r.Vector3).copy(i),
  27785. this.panoSpaceDir = (new r.Vector3).copy(n),
  27786. this.upcomingPanos = o,
  27787. this.copy = function(e) {
  27788. this.pano = e.pano,
  27789. this.cameraPosition.copy(e.cameraPosition),
  27790. this.cameraDir.copy(e.cameraDir),
  27791. this.panoSpaceDir.copy(e.panoSpaceDir),
  27792. this.upcomingPanos = o
  27793. }
  27794. ,
  27795. this.zoomingActive = !1
  27796. }
  27797. ,
  27798. n.DIRECTIONAL_FOV = 180,
  27799. n.DIRECTIONAL_FOV_NARROW = 120,
  27800. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27801. n.MAX_SCORED_PANOS_TOADD = 2,
  27802. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27803. n.DIRECTION_SCORE_STRICTNESS = .75,
  27804. n.appendQueue = function(e, t) {
  27805. if (e && t)
  27806. for (var i = 0; i < t.length; i++)
  27807. e.push(t[i])
  27808. }
  27809. ,
  27810. n.prototype.updateCriteria = function(e, t, i, n) {
  27811. this.priorityCriteria.pano = e,
  27812. this.priorityCriteria.cameraPosition.copy(t),
  27813. this.priorityCriteria.cameraDir.copy(i),
  27814. this.priorityCriteria.upcomingPanos = n,
  27815. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27816. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27817. }
  27818. ,
  27819. n.prototype.filterAndPrioritize = function() {
  27820. var e = []
  27821. , t = []
  27822. , i = [];
  27823. return function(r, o, a) {
  27824. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27825. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27826. var s = this.baseSize
  27827. , l = this.standardSize
  27828. , c = this.highSize
  27829. , h = this.ultraHighSize;
  27830. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27831. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27832. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27833. i.length = 0,
  27834. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27835. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27836. n.appendQueue(r, i),
  27837. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27838. i.length = 0,
  27839. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27840. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27841. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27842. n.appendQueue(r, i),
  27843. i.length = 0,
  27844. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27845. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27846. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27847. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27848. n.appendQueue(r, i),
  27849. this.queueTilesForPanos(r, e, a, s)
  27850. }
  27851. }(),
  27852. n.prototype.canDownloadSize = function(e) {
  27853. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27854. }
  27855. ,
  27856. n.prototype.populateNeighborPanos = function(e, t, i) {
  27857. i = i || [],
  27858. i.length = 0;
  27859. var n = t.getNeighbours(e);
  27860. for (var r in n)
  27861. if (n.hasOwnProperty(r)) {
  27862. var o = t.get(r);
  27863. i.push(o)
  27864. }
  27865. return i
  27866. }
  27867. ,
  27868. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27869. i = i || [],
  27870. i.length = 0;
  27871. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27872. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27873. , c = t.sortByScore(s, l);
  27874. if (c)
  27875. for (var h = 0; h < c.length && h < a; h++) {
  27876. var u = c[h].pano;
  27877. i.push(u)
  27878. }
  27879. return i
  27880. }
  27881. ,
  27882. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27883. for (var o = 0, a = 0; a < t.length; a++) {
  27884. var s = t[a]
  27885. , l = this.queueTilesForPano(e, i, s, n);
  27886. if (o += l > 0 ? 1 : 0,
  27887. r && o >= r)
  27888. break
  27889. }
  27890. return o
  27891. }
  27892. ,
  27893. n.prototype.queueTilesForPano = function() {
  27894. var e = {
  27895. filter: h.None
  27896. };
  27897. return function(t, i, n, r) {
  27898. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27899. }
  27900. }(),
  27901. n.prototype.queueTilesForPanosInDirection = function() {
  27902. var e = new r.Vector3;
  27903. return function(t, i, n, r, o, a, s, l) {
  27904. for (var h = 0, u = 0; u < n.length; u++) {
  27905. var d = n[u];
  27906. e.copy(d.position),
  27907. e.sub(o),
  27908. e.normalize();
  27909. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27910. , f = c.getFOVDotThreshold(s);
  27911. if (p >= f) {
  27912. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27913. if (h += g > 0 ? 1 : 0,
  27914. l && h >= l)
  27915. break
  27916. }
  27917. }
  27918. return h
  27919. }
  27920. }(),
  27921. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27922. for (var l = 0, c = 0; c < i.length; c++) {
  27923. var h = i[c]
  27924. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27925. if (l += u > 0 ? 1 : 0,
  27926. s && l >= s)
  27927. break
  27928. }
  27929. return l
  27930. }
  27931. ,
  27932. n.prototype.queueTilesInDirectionForPano = function() {
  27933. var e = {
  27934. filter: h.DirectionalFOV,
  27935. direction: new r.Vector3,
  27936. fov: 60
  27937. }
  27938. , t = new r.Vector3;
  27939. return function(i, n, r, o, a, s, c) {
  27940. return t.copy(s),
  27941. l.getRelativeDirection(r.quaternion, t),
  27942. e.direction.copy(t),
  27943. e.fov = c,
  27944. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27945. }
  27946. }(),
  27947. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27948. var e = [];
  27949. return function(t, i, n, r, o) {
  27950. var a = i.getTileDownloadDescriptors(n, r);
  27951. e.length = 0,
  27952. this.filterTileDownloadDescriptors(n, a, e, o);
  27953. for (var s = 0, l = 0; l < e.length; l++) {
  27954. var c = e[l];
  27955. c && (t.push(c),
  27956. s++)
  27957. }
  27958. return s
  27959. }
  27960. }(),
  27961. n.prototype.filterTileDownloadDescriptors = function() {
  27962. new r.Vector3;
  27963. return function(e, t, i, n) {
  27964. var r, o;
  27965. switch (n.filter) {
  27966. case h.DirectionalFOV:
  27967. for (r = 0; r < t.length; r++)
  27968. o = t[r],
  27969. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27970. break;
  27971. default:
  27972. for (r = 0; r < t.length; r++)
  27973. o = t[r],
  27974. i.push(o)
  27975. }
  27976. for (r = 0; r < i.length; r++)
  27977. o = i[r],
  27978. this.canIncludeDescriptor(o) || (i[r] = null)
  27979. }
  27980. }(),
  27981. n.prototype.canIncludeDescriptor = function(e) {
  27982. return e.status !== s.Downloading && e.status !== s.Downloaded
  27983. }
  27984. ,
  27985. n.prototype.canIncludePano = function(e, t) {
  27986. return !e.isLoaded(t)
  27987. }
  27988. ,
  27989. n.getFOVDotThreshold = function(e) {
  27990. return Math.cos(r.Math.degToRad(e / 2))
  27991. }
  27992. ;
  27993. var u = function() {
  27994. var e = function e(t, i) {
  27995. var n = e._panoSpaceDir
  27996. , r = e._fovThreshold
  27997. , o = e._fovThresholdNarrow
  27998. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27999. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28000. return t._dot = a,
  28001. i._dot = s,
  28002. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28003. };
  28004. return e._panoSpaceDir = new r.Vector3,
  28005. e._fovThreshold = -1,
  28006. e._fovThresholdNarrow = -1,
  28007. e
  28008. }();
  28009. n.sortPanoTiles = function(e, t, i) {
  28010. u._panoSpaceDir.copy(i),
  28011. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28012. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28013. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28014. e.sort(u)
  28015. }
  28016. ,
  28017. n.insertSortedPanoTile = function(e, t, i, r) {
  28018. u._panoSpaceDir.copy(r),
  28019. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28020. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28021. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28022. for (var o = -1, a = 0; a < e.length; a++) {
  28023. var s = u(t, e[a]);
  28024. if (s <= 0) {
  28025. o = a;
  28026. break
  28027. }
  28028. }
  28029. if (o === -1)
  28030. e[e.length] = t;
  28031. else {
  28032. for (var h = e.length; h > o; h--)
  28033. e[h] = e[h - 1];
  28034. e[o] = t
  28035. }
  28036. }
  28037. ,
  28038. n.prototype.setZoomingActive = function(e) {
  28039. e !== this.zoomingActive && (this.zoomingActive = e)
  28040. }
  28041. ,
  28042. t.exports = n
  28043. }
  28044. ).call(this, "/js/tile/TilePrioritizer.js")
  28045. }
  28046. , {
  28047. "../enum/DownloadStatus": 24,
  28048. "../enum/GLCubeFaces": 25,
  28049. "../enum/ModelManagerEvents": 33,
  28050. "../enum/PanoSizeClass": 36,
  28051. "../enum/Vectors": 50,
  28052. "../enum/Viewmode": 51,
  28053. "../objects/Panorama": 148,
  28054. "../settings": 166,
  28055. "../util/browser": 182,
  28056. "../util/logger": 189,
  28057. "../util/math": 190,
  28058. "./TileUtils": 174,
  28059. events: 202,
  28060. three: 217
  28061. }],
  28062. 173: [function(e, t, i) {
  28063. "use strict";
  28064. function n(e, t) {
  28065. this.levels = t,
  28066. this.tileSize = e,
  28067. this.root = null,
  28068. this.allNodes = [],
  28069. a(this)
  28070. }
  28071. function r(e, t) {
  28072. this.tree = e,
  28073. this.parent = t,
  28074. this.children = [],
  28075. this.id = ++u
  28076. }
  28077. function o(e, t, i, r, a, s, l, h) {
  28078. if (e) {
  28079. l = l || n.TraversalType.PreOrder;
  28080. var u = r * c + i;
  28081. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28082. s && s.push(e)),
  28083. e.children && 0 !== e.children.length) {
  28084. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28085. for (var g = 0; g < c; g++)
  28086. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28087. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28088. s && s.push(e))
  28089. }
  28090. }
  28091. }
  28092. function a(e) {
  28093. e.root = s(e, null, 0)
  28094. }
  28095. function s(e, t, i) {
  28096. if (i > e.levels)
  28097. return null;
  28098. var n = new r(e,t);
  28099. e.allNodes.push(n);
  28100. for (var o = 0; o < h; o++)
  28101. n.children[o] = s(e, n, i + 1);
  28102. return n
  28103. }
  28104. function l(e, t, i, n, r) {
  28105. if (!e)
  28106. return null;
  28107. if (0 === i)
  28108. return e;
  28109. if (!e.children || 0 === e.children.length)
  28110. return null;
  28111. var o = Math.pow(c, i)
  28112. , a = o / c
  28113. , s = n % a
  28114. , h = r % a
  28115. , u = Math.floor(r / a)
  28116. , d = Math.floor(n / a)
  28117. , p = u * c + d
  28118. , f = e.children[p];
  28119. return l(f, t + 1, i - 1, s, h)
  28120. }
  28121. var c = (e("three"),
  28122. e("./TileUtils"),
  28123. e("../objects/Panorama"),
  28124. e("../util/panorama"),
  28125. e("events").EventEmitter,
  28126. 2)
  28127. , h = c * c;
  28128. n.TraversalType = Object.freeze({
  28129. PreOrder: 0,
  28130. PostOrder: 1
  28131. });
  28132. var u = 0;
  28133. n.getLevelCountForSize = function(e, t) {
  28134. var i = 0;
  28135. for (t < e && (t = e); ; ) {
  28136. if (t /= c,
  28137. t < e)
  28138. break;
  28139. i++
  28140. }
  28141. return i
  28142. }
  28143. ,
  28144. n.getSizeForLevel = function(e, t) {
  28145. return Math.pow(c, t) * e
  28146. }
  28147. ,
  28148. n.prototype.getSubNode = function(e, t, i) {
  28149. (!t || e < this.tileSize) && (t = 0),
  28150. (!i || e < this.tileSize) && (i = 0),
  28151. e < this.tileSize && (e = this.tileSize);
  28152. var r = n.getLevelCountForSize(this.tileSize, e)
  28153. , o = l(this.root, 0, r, t, i);
  28154. return o
  28155. }
  28156. ,
  28157. n.prototype.breadthFirst = function(e) {
  28158. e = e || {};
  28159. var t = !!e.nullLevelEnd
  28160. , i = e.maxLevel
  28161. , n = e.minLevel
  28162. , r = e.callback
  28163. , o = e.saveVisited
  28164. , a = []
  28165. , s = {}
  28166. , l = 0
  28167. , c = 0;
  28168. for (a.push(this.root),
  28169. a.push(s); a.length > 0 && !(i && l > i); ) {
  28170. var h = a.shift();
  28171. if (h === s)
  28172. (!n || l >= n) && (r && t && r(null),
  28173. o && t && o.push(null)),
  28174. a.length > 0 && a.push(s),
  28175. l++,
  28176. c = 0;
  28177. else {
  28178. if (h.children)
  28179. for (var u = 0; u < h.children.length; u++) {
  28180. var d = h.children[u];
  28181. d && a.push(h.children[u])
  28182. }
  28183. var p = this.getFaceIndexFromNode(h);
  28184. (!n || l >= n) && (r && r(h, l, p),
  28185. o && o.push(h)),
  28186. c++
  28187. }
  28188. }
  28189. }
  28190. ,
  28191. n.prototype.getFaceIndexFromNode = function(e) {
  28192. if (!e)
  28193. return -1;
  28194. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28195. var o = i.parent;
  28196. if (!o)
  28197. break;
  28198. for (var a = -1, s = 0; s < o.children.length; s++)
  28199. o.children[s] === i && (a = s);
  28200. var l = a % c
  28201. , h = Math.floor(a / c);
  28202. n = l * t + n,
  28203. r = h * t + r,
  28204. t *= c,
  28205. i = o
  28206. }
  28207. return r * t + n
  28208. }
  28209. ,
  28210. n.prototype.depthFirst = function(e, t, i) {
  28211. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28212. }
  28213. ,
  28214. t.exports = n
  28215. }
  28216. , {
  28217. "../objects/Panorama": 148,
  28218. "../util/panorama": 191,
  28219. "./TileUtils": 174,
  28220. events: 202,
  28221. three: 217
  28222. }],
  28223. 174: [function(e, t, i) {
  28224. "use strict";
  28225. var n = e("../enum/GLCubeFaces")
  28226. , r = e("../util/MathLight")
  28227. , o = {};
  28228. o.TILE_SIZE = 512,
  28229. o.FACES_PER_PANO = 6,
  28230. o.LocationOnTile = {
  28231. Center: 0,
  28232. UpperLeft: 1,
  28233. UpperRight: 2,
  28234. LowerRight: 3,
  28235. LowerLeft: 4
  28236. },
  28237. o.getTileVector = function() {
  28238. return function(e, t, i, a, s, l, c, h) {
  28239. l = l || o.LocationOnTile.Center;
  28240. var u = e / t
  28241. , d = a / u;
  28242. s = -s + (u - 1);
  28243. var p = s / u
  28244. , f = t / e
  28245. , g = 2 * f
  28246. , m = g / 2
  28247. , v = 2 * d - 1 + m
  28248. , A = 2 * p - 1 + m;
  28249. switch (l) {
  28250. case o.LocationOnTile.UpperLeft:
  28251. v -= m,
  28252. A += m,
  28253. v += c * g;
  28254. break;
  28255. case o.LocationOnTile.UpperRight:
  28256. v += m,
  28257. A += m,
  28258. A -= c * g;
  28259. break;
  28260. case o.LocationOnTile.LowerRight:
  28261. v += m,
  28262. A -= m,
  28263. v -= c * g;
  28264. break;
  28265. case o.LocationOnTile.LowerLeft:
  28266. v -= m,
  28267. A -= m,
  28268. A += c * g;
  28269. break;
  28270. case o.LocationOnTile.Center:
  28271. }
  28272. switch (i) {
  28273. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28274. r.setVector(h, -1, A, -v);
  28275. break;
  28276. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28277. r.setVector(h, 1, A, v);
  28278. break;
  28279. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28280. r.setVector(h, -v, 1, -A);
  28281. break;
  28282. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28283. r.setVector(h, -v, -1, A);
  28284. break;
  28285. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28286. r.setVector(h, -v, A, 1);
  28287. break;
  28288. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28289. r.setVector(h, v, A, -1)
  28290. }
  28291. r.normalize(h)
  28292. }
  28293. }(),
  28294. o.getFaceForTile = function(e, t) {
  28295. var i = o.TILE_SIZE;
  28296. e < o.TILE_SIZE && (i = e);
  28297. var n = Math.floor(e / i)
  28298. , r = n * n;
  28299. return Math.floor(t / r)
  28300. }
  28301. ,
  28302. o.getTileLocation = function(e, t, i) {
  28303. var n = o.TILE_SIZE;
  28304. e < o.TILE_SIZE && (n = e);
  28305. var r = o.getFaceForTile(e, t)
  28306. , a = Math.floor(e / n)
  28307. , s = a * a
  28308. , l = t - r * s;
  28309. i.tileX = l % a,
  28310. i.tileY = Math.floor(l / a),
  28311. i.face = r,
  28312. i.faceTileIndex = l
  28313. }
  28314. ,
  28315. o.getTileCountForSize = function(e) {
  28316. if (e <= o.TILE_SIZE)
  28317. return o.FACES_PER_PANO;
  28318. var t = Math.floor(e / o.TILE_SIZE)
  28319. , i = t * t
  28320. , n = i * o.FACES_PER_PANO;
  28321. return n
  28322. }
  28323. ,
  28324. o.getRelativeDirection = function() {
  28325. var e = new r.Matrix4
  28326. , t = new r.Quaternion;
  28327. return function(i, n) {
  28328. t.copy(i),
  28329. t.inverse(),
  28330. e.makeRotationFromQuaternion(t),
  28331. e.applyToVector3(n),
  28332. r.normalize(n)
  28333. }
  28334. }(),
  28335. o.matchingTilesInDirection = function() {
  28336. var e = new r.Vector3
  28337. , t = new r.Vector3(0,0,-1)
  28338. , i = new r.Quaternion
  28339. , n = function(e, t) {
  28340. e.push({
  28341. face: t.face,
  28342. faceTileIndex: t.faceTileIndex,
  28343. tileX: t.tileX,
  28344. tileY: t.tileY
  28345. })
  28346. }
  28347. , a = function() {
  28348. var e = {
  28349. face: -1,
  28350. faceTileIndex: -1,
  28351. tileX: -1,
  28352. tileY: -1
  28353. };
  28354. return function(t, i, r) {
  28355. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28356. o.getTileLocation(t, l, e),
  28357. i && !i(e) || (s++,
  28358. r && n(r, e));
  28359. return s
  28360. }
  28361. }();
  28362. return function(n, s, l, c, h, u) {
  28363. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28364. o.getTileCountForSize(s);
  28365. if (!c && !h)
  28366. return a(s, null, u);
  28367. var p = !!h;
  28368. if (h = h || c,
  28369. h = Math.max(0, Math.min(h, 360)),
  28370. c = Math.max(0, Math.min(c, 360)),
  28371. r.copyVector(l, e),
  28372. o.getRelativeDirection(n.quaternion, e),
  28373. p) {
  28374. i.setFromUnitVectors(e, t);
  28375. var f = function(e) {
  28376. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28377. };
  28378. return a(s, f, u)
  28379. }
  28380. var g = function(t) {
  28381. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28382. };
  28383. return a(s, g, u)
  28384. }
  28385. }(),
  28386. o.isTileWithinFrustum = function() {
  28387. var e = new r.Vector3
  28388. , t = 1e-5;
  28389. return function(i, n, a, s, l, c, h, u) {
  28390. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28391. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28392. r.applyQuaternionToVector(c, e),
  28393. e.z >= -t)
  28394. I++;
  28395. else {
  28396. var w = -1 / e.z
  28397. , _ = e.x * w
  28398. , T = e.y * w;
  28399. T > d ? v++ : T < p && A++,
  28400. _ > f ? y++ : _ < g && C++,
  28401. E++
  28402. }
  28403. return A !== E && v !== E && y !== E && C !== E
  28404. }
  28405. }(),
  28406. o.isTileWithinFOV = function() {
  28407. var e = new r.Vector3
  28408. , t = new r.Vector3(0,1,0)
  28409. , i = new r.Vector3(1,0,0);
  28410. return function(n, a, s, l, c, h, u) {
  28411. var d = o.mapFaceToCubemapFace(s);
  28412. if (r.cross(h, t, i),
  28413. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28414. o.isWithinFOV(e, h, u, null))
  28415. return !0;
  28416. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28417. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28418. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28419. o.isWithinFOV(e, h, u, null))
  28420. return !0;
  28421. g += p
  28422. }
  28423. return !1
  28424. }
  28425. }(),
  28426. o.isWithinFOV = function() {
  28427. var e = new r.Vector3
  28428. , t = new r.Vector3;
  28429. return function(i, n, o, a) {
  28430. if (r.copyVector(i, t),
  28431. a) {
  28432. r.copyVector(a, e),
  28433. r.normalize(e);
  28434. var s = r.dot(e, i);
  28435. e.x *= s,
  28436. e.y *= s,
  28437. e.z *= s,
  28438. r.subVector(t, e)
  28439. }
  28440. var l = o / 2 * r.RADIANS_PER_DEGREE
  28441. , c = Math.cos(l)
  28442. , h = r.dot(t, n);
  28443. return h >= c
  28444. }
  28445. }(),
  28446. o.mapFaceToCubemapFace = function() {
  28447. var e = {
  28448. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28449. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28450. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28451. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28452. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28453. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28454. };
  28455. return function(t) {
  28456. return e[t]
  28457. }
  28458. }(),
  28459. t.exports = o
  28460. }
  28461. , {
  28462. "../enum/GLCubeFaces": 25,
  28463. "../util/MathLight": 176
  28464. }],
  28465. 175: [function(e, t, i) {
  28466. (function(i) {
  28467. "use strict";
  28468. function n() {
  28469. this.list = [],
  28470. this.index = {},
  28471. Object.defineProperty(this, "length", {
  28472. get: function() {
  28473. return this.list.length
  28474. }
  28475. })
  28476. }
  28477. var r = (e("./common"),
  28478. e("./logger"));
  28479. new r(i);
  28480. n.prototype.forEach = function(e) {
  28481. this.list.forEach(e)
  28482. }
  28483. ,
  28484. n.prototype.add = function(e) {
  28485. this.list.push(e),
  28486. this.index[this.getIndex(e)] = e
  28487. }
  28488. ,
  28489. n.prototype.getIndex = function(e) {
  28490. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28491. }
  28492. ,
  28493. n.prototype.extend = function(e) {
  28494. for (var t = 0; t < e.length; t++)
  28495. this.add(e[t])
  28496. }
  28497. ,
  28498. n.prototype.get = function(e) {
  28499. return this.index[e]
  28500. }
  28501. ,
  28502. n.prototype.first = function() {
  28503. return this.list[0]
  28504. }
  28505. ,
  28506. n.prototype.last = function() {
  28507. return this.list[this.list.length - 1]
  28508. }
  28509. ,
  28510. n.prototype.reIndex = function() {
  28511. this.index = {};
  28512. var e = this;
  28513. this.forEach(function(t) {
  28514. e.index[e.getIndex(t)] = t
  28515. })
  28516. }
  28517. ,
  28518. n.prototype.filter = function(e) {
  28519. var t = this.list.filter(e);
  28520. return this.reIndex(),
  28521. t
  28522. }
  28523. ,
  28524. n.prototype.reduce = function(e, t) {
  28525. return this.list.reduce(e, t)
  28526. }
  28527. ,
  28528. n.prototype.sort = function(e) {
  28529. return this.list.sort(e)
  28530. }
  28531. ,
  28532. n.prototype.indexOf = function(e) {
  28533. for (var t = 0; t < this.list.length; ++t)
  28534. if (this.list[t] === e)
  28535. return t;
  28536. return -1
  28537. }
  28538. ,
  28539. t.exports = n
  28540. }
  28541. ).call(this, "/js/util/IndexedCollection.js")
  28542. }
  28543. , {
  28544. "./common": 185,
  28545. "./logger": 189
  28546. }],
  28547. 176: [function(e, t, i) {
  28548. "use strict";
  28549. var n = e("../constants")
  28550. , r = {};
  28551. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28552. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28553. r.Vector3 = function(e, t, i) {
  28554. this.x = e || 0,
  28555. this.y = t || 0,
  28556. this.z = i || 0
  28557. }
  28558. ,
  28559. r.Matrix4 = function() {
  28560. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28561. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28562. }
  28563. ,
  28564. r.Matrix4.prototype = {
  28565. identity: function() {
  28566. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28567. this
  28568. },
  28569. copy: function(e) {
  28570. return this.elements.set(e.elements),
  28571. this
  28572. },
  28573. applyToVector3: function(e) {
  28574. var t = e.x
  28575. , i = e.y
  28576. , n = e.z
  28577. , r = this.elements;
  28578. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28579. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28580. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28581. this
  28582. },
  28583. getInverse: function(e, t) {
  28584. var i = this.elements
  28585. , n = e.elements
  28586. , r = n[0]
  28587. , o = n[1]
  28588. , a = n[2]
  28589. , s = n[3]
  28590. , l = n[4]
  28591. , c = n[5]
  28592. , h = n[6]
  28593. , u = n[7]
  28594. , d = n[8]
  28595. , p = n[9]
  28596. , f = n[10]
  28597. , g = n[11]
  28598. , m = n[12]
  28599. , v = n[13]
  28600. , A = n[14]
  28601. , y = n[15]
  28602. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28603. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28604. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28605. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28606. , w = r * C + o * I + a * E + s * b;
  28607. if (0 === w) {
  28608. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28609. if (t)
  28610. throw new Error(_);
  28611. return console.warn(_),
  28612. this.identity()
  28613. }
  28614. var T = 1 / w;
  28615. return i[0] = C * T,
  28616. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28617. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28618. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28619. i[4] = I * T,
  28620. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28621. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28622. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28623. i[8] = E * T,
  28624. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28625. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28626. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28627. i[12] = b * T,
  28628. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28629. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28630. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28631. this
  28632. },
  28633. makeRotationFromQuaternion: function(e) {
  28634. var t = this.elements
  28635. , i = e.x
  28636. , n = e.y
  28637. , r = e.z
  28638. , o = e.w
  28639. , a = i + i
  28640. , s = n + n
  28641. , l = r + r
  28642. , c = i * a
  28643. , h = i * s
  28644. , u = i * l
  28645. , d = n * s
  28646. , p = n * l
  28647. , f = r * l
  28648. , g = o * a
  28649. , m = o * s
  28650. , v = o * l;
  28651. return t[0] = 1 - (d + f),
  28652. t[4] = h - v,
  28653. t[8] = u + m,
  28654. t[1] = h + v,
  28655. t[5] = 1 - (c + f),
  28656. t[9] = p - g,
  28657. t[2] = u - m,
  28658. t[6] = p + g,
  28659. t[10] = 1 - (c + d),
  28660. t[3] = 0,
  28661. t[7] = 0,
  28662. t[11] = 0,
  28663. t[12] = 0,
  28664. t[13] = 0,
  28665. t[14] = 0,
  28666. t[15] = 1,
  28667. this
  28668. }
  28669. },
  28670. r.Quaternion = function(e, t, i, n) {
  28671. this._x = e || 0,
  28672. this._y = t || 0,
  28673. this._z = i || 0,
  28674. this._w = void 0 !== n ? n : 1
  28675. }
  28676. ,
  28677. r.Quaternion.prototype = {
  28678. get x() {
  28679. return this._x
  28680. },
  28681. set x(e) {
  28682. this._x = e
  28683. },
  28684. get y() {
  28685. return this._y
  28686. },
  28687. set y(e) {
  28688. this._y = e
  28689. },
  28690. get z() {
  28691. return this._z
  28692. },
  28693. set z(e) {
  28694. this._z = e
  28695. },
  28696. get w() {
  28697. return this._w
  28698. },
  28699. set w(e) {
  28700. this._w = e
  28701. },
  28702. copy: function(e) {
  28703. this._x = e.x,
  28704. this._y = e.y,
  28705. this._z = e.z,
  28706. this._w = e.w
  28707. },
  28708. inverse: function() {
  28709. return this.conjugate().normalize()
  28710. },
  28711. conjugate: function() {
  28712. return this._x *= -1,
  28713. this._y *= -1,
  28714. this._z *= -1,
  28715. this
  28716. },
  28717. length: function() {
  28718. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28719. },
  28720. normalize: function() {
  28721. var e = this.length();
  28722. return 0 === e ? (this._x = 0,
  28723. this._y = 0,
  28724. this._z = 0,
  28725. this._w = 1) : (e = 1 / e,
  28726. this._x = this._x * e,
  28727. this._y = this._y * e,
  28728. this._z = this._z * e,
  28729. this._w = this._w * e),
  28730. this
  28731. },
  28732. setFromAxisAngle: function(e, t) {
  28733. var i = t / 2
  28734. , n = Math.sin(i);
  28735. return this._x = e.x * n,
  28736. this._y = e.y * n,
  28737. this._z = e.z * n,
  28738. this._w = Math.cos(i),
  28739. this
  28740. },
  28741. setFromUnitVectors: function() {
  28742. var e, t, i = 1e-6;
  28743. return function(n, o) {
  28744. return void 0 === e && (e = new r.Vector3),
  28745. t = r.dot(n, o) + 1,
  28746. t < i ? (t = 0,
  28747. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28748. this._x = e.x,
  28749. this._y = e.y,
  28750. this._z = e.z,
  28751. this._w = t,
  28752. this.normalize()
  28753. }
  28754. }(),
  28755. multiply: function(e) {
  28756. return this.multiplyQuaternions(this, e)
  28757. },
  28758. premultiply: function(e) {
  28759. return this.multiplyQuaternions(e, this)
  28760. },
  28761. multiplyQuaternions: function(e, t) {
  28762. var i = e._x
  28763. , n = e._y
  28764. , r = e._z
  28765. , o = e._w
  28766. , a = t._x
  28767. , s = t._y
  28768. , l = t._z
  28769. , c = t._w;
  28770. return this._x = i * c + o * a + n * l - r * s,
  28771. this._y = n * c + o * s + r * a - i * l,
  28772. this._z = r * c + o * l + i * s - n * a,
  28773. this._w = o * c - i * a - n * s - r * l,
  28774. this
  28775. }
  28776. },
  28777. r.convertWorkshopVector = function(e) {
  28778. return new r.Vector3(-e.x,e.y,e.z)
  28779. }
  28780. ,
  28781. r.convertWorkshopQuaternion = function(e) {
  28782. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28783. }
  28784. ;
  28785. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28786. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28787. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28788. }
  28789. ,
  28790. r.convertWorkshopPanoramaQuaternion = function(e) {
  28791. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28792. }
  28793. ,
  28794. r.normalize = function(e) {
  28795. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28796. , i = Math.sqrt(t);
  28797. e.x /= i,
  28798. e.y /= i,
  28799. e.z /= i
  28800. }
  28801. ,
  28802. r.dot = function(e, t) {
  28803. return e.x * t.x + e.y * t.y + e.z * t.z
  28804. }
  28805. ,
  28806. r.cross = function(e, t, i) {
  28807. var n = e.x
  28808. , r = e.y
  28809. , o = e.z;
  28810. i.x = r * t.z - o * t.y,
  28811. i.y = o * t.x - n * t.z,
  28812. i.z = n * t.y - r * t.x
  28813. }
  28814. ,
  28815. r.setVector = function(e, t, i, n) {
  28816. e.x = t,
  28817. e.y = i,
  28818. e.z = n
  28819. }
  28820. ,
  28821. r.copyVector = function(e, t) {
  28822. t.x = e.x,
  28823. t.y = e.y,
  28824. t.z = e.z
  28825. }
  28826. ,
  28827. r.addVector = function(e, t) {
  28828. e.x += t.x,
  28829. e.y += t.y,
  28830. e.z += t.z
  28831. }
  28832. ,
  28833. r.subVector = function(e, t) {
  28834. e.x -= t.x,
  28835. e.y -= t.y,
  28836. e.z -= t.z
  28837. }
  28838. ,
  28839. r.applyQuaternionToVector = function(e, t) {
  28840. var i = t.x
  28841. , n = t.y
  28842. , r = t.z
  28843. , o = e.x
  28844. , a = e.y
  28845. , s = e.z
  28846. , l = e.w
  28847. , c = l * i + a * r - s * n
  28848. , h = l * n + s * i - o * r
  28849. , u = l * r + o * n - a * i
  28850. , d = -o * i - a * n - s * r;
  28851. t.x = c * l + d * -o + h * -s - u * -a,
  28852. t.y = h * l + d * -a + u * -o - c * -s,
  28853. t.z = u * l + d * -s + c * -a - h * -o
  28854. }
  28855. ,
  28856. r.angleBetweenVectors = function(e, t) {
  28857. return Math.acos(r.dot(e, t))
  28858. }
  28859. ,
  28860. t.exports = r
  28861. }
  28862. , {
  28863. "../constants": 8
  28864. }],
  28865. 177: [function(e, t, i) {
  28866. (function(i) {
  28867. "use strict";
  28868. function n(e) {
  28869. this.cache = null,
  28870. this.expires = 0
  28871. }
  28872. function r() {
  28873. this.baseUrl = null,
  28874. this.cache = null,
  28875. this.expires = 0
  28876. }
  28877. function o() {
  28878. this.baseUrl = null,
  28879. this.expires = 0
  28880. }
  28881. function a(e) {
  28882. this.initialLoadingPromise = null,
  28883. this.endpoint = e + "?type=3",
  28884. this.urlContainer = null,
  28885. this.authorizationHeader = h.getAuthorizationHeader(),
  28886. this.containerClasses = [o, r, n]
  28887. }
  28888. var s = e("./ajax")
  28889. , l = e("./logger")
  28890. , c = e("../constants")
  28891. , h = e("./showcase")
  28892. , u = (e("../ab"),
  28893. new l(i));
  28894. n.prototype = {
  28895. version: 1,
  28896. validate: function(e) {
  28897. return "catalog.json"in e && Object.keys(e).length > 0
  28898. },
  28899. update: function(e) {
  28900. return this.cache = e,
  28901. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28902. $.when()
  28903. },
  28904. get: function(e) {
  28905. return this.cache[e]
  28906. }
  28907. },
  28908. r.prototype = {
  28909. version: 2,
  28910. validate: function(e) {
  28911. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28912. },
  28913. update: function(e) {
  28914. return this.baseUrl = e["base.url"],
  28915. this.cache = e,
  28916. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28917. $.when()
  28918. },
  28919. get: function(e) {
  28920. var t = this.cache[e];
  28921. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28922. }
  28923. },
  28924. o.prototype = {
  28925. version: 3,
  28926. validate: function(e) {
  28927. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28928. },
  28929. update: function(e) {
  28930. return this.baseUrl = e.templates[0],
  28931. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28932. $.when()
  28933. },
  28934. get: function(e) {
  28935. return this.baseUrl.replace("{{filename}}", e)
  28936. }
  28937. },
  28938. a.prototype = {
  28939. init: function() {
  28940. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28941. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28942. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28943. this.refresh().done(function() {
  28944. u.debug("Refreshed")
  28945. }).fail(function() {
  28946. u.error("Failed url refresh, urls might go stale soon")
  28947. }))
  28948. }
  28949. .bind(this), c.signedUrlCheckInterval),
  28950. this.initialLoadingPromise = this.refresh(),
  28951. this.initialLoadingPromise)
  28952. },
  28953. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28954. e = e || {};
  28955. /*var t = void 0 === e.cache || e.cache;
  28956. return s.get( this.endpoint , { //file
  28957. responseType: "json",
  28958. prefetchFrom: t ? "files" : null,
  28959. cache: t,
  28960. auth: this.authorizationHeader
  28961. }).then(function(e) {
  28962. if (this.urlContainer && this.urlContainer.validate(e))
  28963. return this.urlContainer.update(e);
  28964. for (var i = 0; i < this.containerClasses.length; i++) {
  28965. var n = this.containerClasses[i]
  28966. , r = new n;
  28967. if (r.validate(e))
  28968. return u.info("Using urls version " + r.version),
  28969. this.urlContainer = r,
  28970. this.urlContainer.update(e)
  28971. }
  28972. return t ? this.refresh({
  28973. cache: !1
  28974. }) : $.Deferred().reject("missing-urls")
  28975. }
  28976. .bind(this), function(e) {
  28977. return "loading-failed"
  28978. }) */
  28979. return $.Deferred().resolve();
  28980. },
  28981. get: function(e) {
  28982. //return this.urlContainer.get(e)
  28983. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28984. }
  28985. },
  28986. t.exports = a
  28987. }
  28988. ).call(this, "/js/util/ModelUrls.js")
  28989. }
  28990. , {
  28991. "../ab": 3,
  28992. "../constants": 8,
  28993. "./ajax": 181,
  28994. "./logger": 189,
  28995. "./showcase": 193
  28996. }],
  28997. 178: [function(e, t, i) {
  28998. (function(i) {
  28999. "use strict";
  29000. function n() {
  29001. u.call(this),
  29002. this.neighbourMap = {},
  29003. this.map = null
  29004. }
  29005. var r = e("three")
  29006. , o = e("./common")
  29007. , a = e("../settings")
  29008. , s = e("../objects/Panorama")
  29009. , a = e("../settings")
  29010. , l = e("./aStar")
  29011. , c = e("./logger")
  29012. , h = new c(i)
  29013. , u = e("./IndexedCollection")
  29014. , d = e("./transitions");
  29015. o.inherit(n, u),
  29016. n.prototype.getIndex = function(e) {
  29017. return e.id
  29018. }
  29019. ,
  29020. n.prototype.find = function(e, t) {
  29021. var i = o.filterAll(this.list, e);
  29022. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29023. i = o.stableSort(i, e)
  29024. }),
  29025. i[0])
  29026. }
  29027. ,
  29028. n.prototype.sortByScore = function(e, t) {
  29029. var i = o.filterAll(this.list, e);
  29030. return 0 === i.length ? null : i = i.map(function(e) {
  29031. return {
  29032. pano: e,
  29033. score: t.reduce(function(t, i) {
  29034. return t + i(e)
  29035. }, 0)
  29036. }
  29037. }).sort(function(e, t) {
  29038. return t.score - e.score;
  29039. })
  29040. }
  29041. ,
  29042. n.prototype.lowestByScore = function(e, t, i) {
  29043. return this.findRankedByScore(0, e, t, i)
  29044. }
  29045. ,
  29046. n.prototype.findRankedByScore = function(e, t, i, n) {
  29047. n && (n.candidates = null,
  29048. n.pano = null),
  29049. e || (e = 0);
  29050. var r = this.sortByScore(t, i);
  29051. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29052. n.pano = r[e].pano),
  29053. r[e].pano)
  29054. }
  29055. ,
  29056. n.prototype.showPanoScores = function(e) {
  29057. this.list.forEach(function(e) {
  29058. e.removeTextSprite()
  29059. });
  29060. var t = 6344768;
  29061. e.forEach(function(e) {
  29062. e.pano.addTextSprite(e.score.toFixed(2), t),
  29063. t = 16428055
  29064. })
  29065. }
  29066. ,
  29067. n.prototype.isNeighbour = function(e, t) {
  29068. return this.neighbourMap[e.id][t.id]
  29069. }
  29070. ,
  29071. n.prototype.getNeighbours = function(e) {
  29072. return this.neighbourMap[e.id]
  29073. }
  29074. ,
  29075. n.prototype.setNeighbour = function(e, t, i) {
  29076. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29077. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29078. this.neighbourMap[e.id][e.id] = !0,
  29079. this.neighbourMap[t.id][t.id] = !0,
  29080. this.neighbourMap[e.id][t.id] = i,
  29081. this.neighbourMap[t.id][e.id] = i,
  29082. this.neighbourMap[e.id]
  29083. }
  29084. ,
  29085. n.prototype.findClosest = function(e, t) {
  29086. var i = [s.filters.isPanoAligned()];
  29087. return t && i.push(s.filters.inDirection(e, t, .75)),
  29088. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29089. }
  29090. ,
  29091. n.prototype.dualNeighbors = function(e, t) {
  29092. var i, n = [];
  29093. for (i in this.neighbourMap[e.id])
  29094. this.neighbourMap[t.id][i] && n.push(i);
  29095. return n
  29096. }
  29097. ,
  29098. n.prototype.populate_path_graph = function() {
  29099. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29100. for (e = 0; e < this.list.length; e += 1) {
  29101. o = this.list[e],
  29102. s = {},
  29103. l = !1,
  29104. i = o.neighbourPanos || o.findNeighourPanos();
  29105. for (t in i)
  29106. if (i[t]) {
  29107. a = this.index[t],
  29108. p.copy(o.floorPosition),
  29109. p.sub(a.floorPosition);
  29110. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29111. , v = (Math.abs(p.y) / Math.max(m, .01),
  29112. Math.max(0, Math.abs(p.y) - .2));
  29113. v > 0 ? (f += 1,
  29114. v = Math.pow(4 * v, 2),
  29115. m = Math.pow(m, 2),
  29116. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29117. n = p.length()),
  29118. s[a.id] = n,
  29119. l = !0
  29120. }
  29121. l ? u[o.id] = s : d += 1
  29122. }
  29123. this.map = u,
  29124. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29125. }
  29126. ,
  29127. n.prototype.aStarSearch = function(e, t) {
  29128. var i = Date.now()
  29129. , n = new l({
  29130. start: e,
  29131. isEnd: function(e) {
  29132. return e === t
  29133. },
  29134. neighbor: function(e) {
  29135. var t = e.neighbourPanos || e.findNeighourPanos()
  29136. , i = [];
  29137. for (var n in t)
  29138. t[n] && i.push(this.index[n]); //add: t[n] &&
  29139. return i
  29140. }
  29141. .bind(this),
  29142. distance: function(e, t) {
  29143. var i = this.map[e.id]
  29144. , n = i[t.id];
  29145. return n
  29146. }
  29147. .bind(this),
  29148. heuristic: function(e, t) {
  29149. return 1
  29150. }
  29151. .bind(this),
  29152. hash: function(e) {
  29153. return e.id
  29154. },
  29155. timeout: 5e3
  29156. });
  29157. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29158. "success" !== n.status)
  29159. return h.debug("Did not find A* path from " + e + " to " + t),
  29160. null;
  29161. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29162. var r = [];
  29163. return n.path.forEach(function(e) {
  29164. r.push(e.id)
  29165. }),
  29166. r
  29167. }
  29168. ,
  29169. n.prototype.includeNodesNearPath = function() {
  29170. var e = new r.Vector3
  29171. , t = new r.Vector3
  29172. , i = new r.Vector3
  29173. , n = new r.Vector3
  29174. , o = new r.Vector3
  29175. , a = new r.Vector3
  29176. , s = new r.Vector3
  29177. , l = new r.Vector3
  29178. , c = []
  29179. , h = new r.Vector3
  29180. , u = new r.Vector3;
  29181. return function(r, d) {
  29182. if (r)
  29183. for (var p = function(e, t, i) {
  29184. return o.copy(t).sub(e),
  29185. o.dot(i)
  29186. }, f = function(e, t) {
  29187. return p(h, e.position, i) - p(h, t.position, i)
  29188. }, g = 0; g < r.length - 1; ) {
  29189. var m = r[g]
  29190. , v = r[g + 1]
  29191. , A = this.index[m]
  29192. , y = this.index[v];
  29193. h.copy(A.position),
  29194. u.copy(y.position),
  29195. c.length = 0,
  29196. e.copy(u).sub(h),
  29197. i.copy(e).normalize();
  29198. for (var C = 0; C < this.list.length; C++) {
  29199. var I = this.list[C];
  29200. o.copy(I.position).sub(h);
  29201. var E = o.dot(i);
  29202. if (E > 0) {
  29203. s.copy(i),
  29204. s.multiplyScalar(E),
  29205. a.copy(o),
  29206. a.sub(s);
  29207. var b = a.length();
  29208. if (b < d) {
  29209. t.copy(e).negate(),
  29210. n.copy(t).normalize(),
  29211. l.copy(I.position).sub(u);
  29212. var w = l.dot(n);
  29213. w > 0 && c.push(I)
  29214. }
  29215. }
  29216. }
  29217. if (c.length > 0) {
  29218. c.sort(f);
  29219. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29220. r[_] = r[_ - c.length];
  29221. for (var T = 0; T < c.length; T++)
  29222. r[T + g + 1] = c[T].id
  29223. }
  29224. g += c.length + 1
  29225. }
  29226. }
  29227. }(),
  29228. n.prototype.fadeMarkerOpacity = function(e, t) {
  29229. var i = void 0 === e ? a.panorama.markerOpacity : e
  29230. , n = this.list.findIndex(function(e) {
  29231. return e.marker
  29232. });
  29233. if (!(n < 0)) {
  29234. var r = this.list[n].marker.material.opacity;
  29235. if (r !== e) {
  29236. var o = i - r;
  29237. d.trigger({
  29238. func: function(e, t) {
  29239. var i = r + e * o;
  29240. this.forEach(function(e) {
  29241. e.marker && (e.marker.material.opacity = i)
  29242. })
  29243. }
  29244. .bind(this),
  29245. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29246. name: "_fpm"
  29247. })
  29248. }
  29249. }
  29250. }
  29251. ,
  29252. t.exports = n
  29253. }
  29254. ).call(this, "/js/util/PanoramaCollection.js")
  29255. }
  29256. , {
  29257. "../objects/Panorama": 148,
  29258. "../settings": 166,
  29259. "./IndexedCollection": 175,
  29260. "./aStar": 180,
  29261. "./common": 185,
  29262. "./logger": 189,
  29263. "./transitions": 195,
  29264. three: 217
  29265. }],
  29266. 179: [function(e, t, i) {
  29267. "use strict";
  29268. function n() {
  29269. this.actionSequence = [],
  29270. this.actionSequenceInProgress = !1
  29271. }
  29272. function r(e, t, i, n) {
  29273. s.trackAlways("zoom_" + e, {
  29274. from: t,
  29275. to: i,
  29276. pano: n
  29277. })
  29278. }
  29279. function o(e, t) {
  29280. r("initial", 1, e, t)
  29281. }
  29282. function a(e, t, i) {
  29283. r("followup", e, t, i)
  29284. }
  29285. var s = e("../analytics");
  29286. n.prototype.reset = function(e) {
  29287. this.actionSequenceInProgress = !1,
  29288. this.actionSequence.length = 0
  29289. }
  29290. ,
  29291. n.prototype.addZoomAction = function() {
  29292. var e = null
  29293. , t = null
  29294. , i = !1
  29295. , n = function() {
  29296. if (e = null,
  29297. this.actionSequence.length > 0) {
  29298. var i = this.actionSequence[0].start
  29299. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29300. 1 === i ? o(n, t) : a(i, n, t)
  29301. }
  29302. this.reset()
  29303. };
  29304. return function(r, o, a) {
  29305. if (r !== o) {
  29306. i || (n = n.bind(this),
  29307. i = !0),
  29308. e && (window.clearTimeout(e),
  29309. e = null),
  29310. a === t && this.actionSequenceInProgress || (this.reset(),
  29311. t = a),
  29312. this.actionSequenceInProgress = !0;
  29313. var s = {
  29314. start: r,
  29315. end: o
  29316. };
  29317. this.actionSequence.push(s),
  29318. e = window.setTimeout(n, 150)
  29319. }
  29320. }
  29321. }(),
  29322. t.exports = n
  29323. }
  29324. , {
  29325. "../analytics": 4
  29326. }],
  29327. 180: [function(e, t, i) {
  29328. "use strict";
  29329. function n(e) {
  29330. void 0 === e.timeout && (e.timeout = 1 / 0);
  29331. var t = e.hash || o
  29332. , i = {
  29333. data: e.start,
  29334. g: 0,
  29335. h: e.heuristic(e.start)
  29336. }
  29337. , n = i;
  29338. i.f = i.h;
  29339. var h = new s
  29340. , u = new l(a)
  29341. , d = c();
  29342. u.push(i),
  29343. d.set(t(i.data), i);
  29344. for (var p = new Date; u.size(); ) {
  29345. if (new Date - p > e.timeout)
  29346. return {
  29347. status: "timeout",
  29348. cost: n.g,
  29349. path: r(n)
  29350. };
  29351. var f = u.pop();
  29352. if (d.delete(t(f.data)),
  29353. e.isEnd(f.data))
  29354. return {
  29355. status: "success",
  29356. cost: f.g,
  29357. path: r(f)
  29358. };
  29359. h.add(t(f.data));
  29360. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29361. var v = g[m];
  29362. if (!h.contains(t(v))) {
  29363. var A = f.g + e.distance(f.data, v)
  29364. , y = d.get(t(v))
  29365. , C = !1;
  29366. if (void 0 === y)
  29367. y = {
  29368. data: v
  29369. },
  29370. d.set(t(v), y);
  29371. else {
  29372. if (y.g < A)
  29373. continue;
  29374. C = !0
  29375. }
  29376. y.parent = f,
  29377. y.g = A,
  29378. y.h = e.heuristic(v),
  29379. y.f = A + y.h,
  29380. y.h < n.h && (n = y),
  29381. C ? u.heapify() : u.push(y)
  29382. }
  29383. }
  29384. }
  29385. return {
  29386. status: "noPath",
  29387. cost: n.g,
  29388. path: r(n)
  29389. }
  29390. }
  29391. function r(e) {
  29392. if (void 0 !== e.parent) {
  29393. var t = r(e.parent);
  29394. return t.push(e.data),
  29395. t
  29396. }
  29397. return [e.data]
  29398. }
  29399. function o(e) {
  29400. return e.toString()
  29401. }
  29402. function a(e, t) {
  29403. return e.f - t.f
  29404. }
  29405. var s = e("Set")
  29406. , l = e("heap")
  29407. , c = e("dict");
  29408. t.exports = n
  29409. }
  29410. , {
  29411. Set: 196,
  29412. dict: 210,
  29413. heap: 211
  29414. }],
  29415. 181: [function(e, t, i) {
  29416. (function(i) {
  29417. "use strict";
  29418. function n(e, t, i) {
  29419. var n = new XMLHttpRequest;
  29420. if (i && "withCredentials"in n)
  29421. n.open(e, t, i);
  29422. else if ("undefined" != typeof XDomainRequest)
  29423. n = new XDomainRequest,
  29424. n.open(e, t);
  29425. else {
  29426. if (i)
  29427. throw "Browser does not support CORS!";
  29428. n.open(e, t)
  29429. }
  29430. return n
  29431. }
  29432. function r(e, t, i) {
  29433. function o() {
  29434. u.warn("Retrying ", t),
  29435. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29436. }
  29437. function a(e, t) {
  29438. var i = e.response;
  29439. if ("json" === t && "object" != typeof i)
  29440. try {
  29441. i = JSON.parse(e.responseText)
  29442. } catch (e) {
  29443. return void c.reject({
  29444. error: "Failed parsing JSON"
  29445. })
  29446. }
  29447. else if ("image/jpeg" === t) {
  29448. var n = new Uint8Array(e.response)
  29449. , r = new Blob([n],{
  29450. type: "image/jpeg"
  29451. })
  29452. , o = URL.createObjectURL(r);
  29453. i = new Image,
  29454. i.src = o,
  29455. i.crossOrigin = "Anonymous",
  29456. i.onload = function() {
  29457. URL.revokeObjectURL(o)
  29458. }
  29459. }
  29460. return i
  29461. }
  29462. var s = n(e, t, !1);
  29463. if (i = i || {},
  29464. i.retries = void 0 !== i.retries ? i.retries : 0,
  29465. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29466. i.responseType)
  29467. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29468. s.responseType = i.responseType;
  29469. else {
  29470. if ("image/jpeg" !== i.responseType)
  29471. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29472. s.responseType = "arraybuffer"
  29473. }
  29474. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29475. i.auth && s.setRequestHeader("Authorization", i.auth),
  29476. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29477. s.setRequestHeader("Content-Type", "application/json")),
  29478. "object" == typeof i.headers)
  29479. for (var l in i.headers)
  29480. s.setRequestHeader(l, i.headers[l]);
  29481. var c = $.Deferred();
  29482. return s.onreadystatechange = function(e) {
  29483. if (4 === this.readyState)
  29484. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29485. i.retries++,
  29486. setTimeout(o, 1e3);
  29487. else if (200 === this.status) {
  29488. var t = a(this, i.responseType);
  29489. c.resolve(t)
  29490. } else
  29491. c.reject(this)
  29492. }
  29493. ,
  29494. s.onprogress = function(e) {
  29495. c.notify(e)
  29496. }
  29497. ,
  29498. s.send(i.data),
  29499. c.promise()
  29500. }
  29501. function o(e) {
  29502. return Object.keys(e).sort().map(function(t) {
  29503. return {
  29504. key: t,
  29505. value: e[t]
  29506. }
  29507. })
  29508. }
  29509. function a(e, t) {
  29510. var i = t.responseType || null
  29511. , n = t.auth || null
  29512. , r = t.prefetchFrom || null
  29513. , a = e + "__" + i + "__" + n + "__" + r;
  29514. return t.headers && o(t.headers).forEach(function(e) {
  29515. a += "__" + e.key + ":" + e.value
  29516. }),
  29517. a
  29518. }
  29519. function s(e, t) {
  29520. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29521. }
  29522. function l(e, t, i) {
  29523. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29524. }
  29525. var c = e("./logger")
  29526. , h = e("../ab")
  29527. , u = new c(i);
  29528. window.URL = window.URL || window.webkitURL,
  29529. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29530. window.DATA = window.DATA || {}
  29531. /* setTimeout(function() {//MP-- xzw delete
  29532. window.MP_REQUEST_CACHE = null,
  29533. window.DATA = {}
  29534. }, 6e4),
  29535. window.onpageshow = function(e) {
  29536. e.persisted && (window.MP_REQUEST_CACHE = null,
  29537. window.DATA = {})
  29538. } */
  29539. ,
  29540. t.exports = {
  29541. get: function(e, t) {
  29542. t = t || {};
  29543. var i = void 0 === t.cache || t.cache;
  29544. if (i) {
  29545. var n = s(e, t);
  29546. if (n)
  29547. return n
  29548. }
  29549. var o;
  29550. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29551. i && l(e, t, o),
  29552. o
  29553. },
  29554. post: function(e, t) {
  29555. return r("POST", e, t)
  29556. },
  29557. patch: function(e, t) {
  29558. return r("PATCH", e, t)
  29559. },
  29560. getImage: function(e, t) {
  29561. function i() {
  29562. u.warn("Retrying ", e),
  29563. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29564. }
  29565. var n = $.Deferred()
  29566. , r = new Image
  29567. , o = this;
  29568. return e = h.changeIfImageOptimzing(e),
  29569. null !== t && void 0 !== t || (t = 3),
  29570. r.onerror = function() {
  29571. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29572. }
  29573. ,
  29574. r.onload = function() {
  29575. n.resolve(r)
  29576. }
  29577. ,
  29578. r.crossOrigin = "anonymous",
  29579. r.src = e,
  29580. n
  29581. }
  29582. }
  29583. }
  29584. ).call(this, "/js/util/ajax.js")
  29585. }
  29586. , {
  29587. "../ab": 3,
  29588. "./logger": 189
  29589. }],
  29590. 182: [function(e, t, i) {
  29591. "use strict";
  29592. function n(e, t) {
  29593. var i = window.navigator.userAgent
  29594. , n = i.match(e);
  29595. return n = n ? n[1].split(t) : [],
  29596. {
  29597. major: parseInt(n[0]) || 0,
  29598. minor: parseInt(n[1]) || 0,
  29599. patch: parseInt(n[2]) || 0
  29600. }
  29601. }
  29602. var r = e("../exception/DeviceMismatchException");
  29603. window.browser = t.exports = {
  29604. isFullscreen: function() {
  29605. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29606. },
  29607. supportsFullscreen: function() {
  29608. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29609. },
  29610. isPointerLocked: function() {
  29611. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29612. },
  29613. requestFullscreen: function(e, t) {
  29614. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29615. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29616. },
  29617. requestPointerLock: function() {
  29618. var e;
  29619. if (document.fullscreenElement)
  29620. e = document.fullscreenElement();
  29621. else if (document.mozFullscreenElement)
  29622. e = document.mozFullscreenElement();
  29623. else if (document.mozFullScreenElement)
  29624. e = document.mozFullScreenElement();
  29625. else {
  29626. if (!document.webkitFullscreenElement)
  29627. return;
  29628. e = document.webkitFullscreenElement()
  29629. }
  29630. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29631. e.requestPointerLock(),
  29632. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29633. },
  29634. exitPointerLock: function() {
  29635. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29636. document.exitPointerLock()
  29637. },
  29638. exitFullscreen: function() {
  29639. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29640. },
  29641. details: function() {
  29642. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29643. return e ? {
  29644. name: e[1],
  29645. version: parseInt(e[2]),
  29646. platform: navigator.platform
  29647. } : {}
  29648. },
  29649. is: function(e) {
  29650. return this.details() && this.details().name === e
  29651. },
  29652. inIframe: function() {
  29653. return window.parent !== window
  29654. },
  29655. aspectRatio: function() {
  29656. var e = $("#player").width() / $("#player").height();
  29657. return isFinite(e) ? e : 0
  29658. },
  29659. userAgent: function() {
  29660. return window.navigator.userAgent
  29661. },
  29662. isMobile: function() {
  29663. var e = navigator.userAgent || navigator.vendor || window.opera;
  29664. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29665. },
  29666. isLandscape: function() {
  29667. return this.isMobile && this.aspectRatio() > 1
  29668. },
  29669. isSmallScreen: function() {
  29670. var e = screen.width / window.devicePixelRatio;
  29671. return e < 240
  29672. },
  29673. detectIE: function() {
  29674. var e = window.navigator.userAgent
  29675. , t = e.indexOf("MSIE ");
  29676. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29677. },
  29678. detectSafari: function() {
  29679. var e = window.navigator.userAgent
  29680. , t = e.indexOf("Safari");
  29681. return t !== -1 && !this.detectChrome()
  29682. },
  29683. detectFirefox: function() {
  29684. var e = window.navigator.userAgent;
  29685. return e.indexOf("Firefox") !== -1
  29686. },
  29687. detectChrome: function() {
  29688. var e = window.navigator.userAgent;
  29689. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29690. },
  29691. detectOpera: function() {
  29692. var e = window.navigator.userAgent;
  29693. return e.indexOf("OPR") !== -1
  29694. },
  29695. detectIOS: function() {
  29696. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29697. },
  29698. detectIPad: function() {
  29699. var e = window.navigator.userAgent
  29700. , t = /iPad/;
  29701. return t.test(e)
  29702. },
  29703. detectIPod: function() {
  29704. var e = window.navigator.userAgent
  29705. , t = /iPod/;
  29706. return t.test(e)
  29707. },
  29708. detectIPhone: function() {
  29709. var e = window.navigator.userAgent
  29710. , t = /iPhone/;
  29711. return t.test(e)
  29712. },
  29713. detectAndroid: function() {
  29714. var e = window.navigator.userAgent;
  29715. return e.indexOf("Android") !== -1
  29716. },
  29717. detectAndroidMobile: function() {
  29718. var e = window.navigator.userAgent;
  29719. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29720. },
  29721. detectSamsungNative: function() {
  29722. var e = window.navigator.userAgent;
  29723. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29724. },
  29725. detectSamsungS6: function() {
  29726. var e = window.navigator.userAgent;
  29727. return e.indexOf("SM-G92") !== -1
  29728. },
  29729. /************************************************************fyz改from徐世廷*************************************************************/
  29730. detectHUAWEI5X: function() {
  29731. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29732. },
  29733. /*******************************************************************************************************************************/
  29734. detectWebVR: function() {
  29735. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29736. },
  29737. getVRDisplay: function() {
  29738. var e = $.Deferred();
  29739. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29740. t.length >= 1 && e.resolve(t[0]),
  29741. e.reject(null)
  29742. }),
  29743. e) : e.reject(null)
  29744. },
  29745. iosVersion: function() {
  29746. if (!this.detectIOS())
  29747. throw new r("Did not detect an iDevice");
  29748. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29749. , t = "_";
  29750. return n(e, t)
  29751. },
  29752. androidVersion: function() {
  29753. if (!this.detectAndroid())
  29754. throw new r("Did not detect an Android based device");
  29755. var e = /Android ((?:\d+\.?){1,3})/
  29756. , t = ".";
  29757. return n(e, t)
  29758. },
  29759. valueFromCookie: function(e, t) {
  29760. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29761. if (!i)
  29762. return t;
  29763. var n = i[1];
  29764. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29765. },
  29766. valueFromHash: function(e, t) {
  29767. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29768. , n = i.exec(window.location.href);
  29769. if (!n)
  29770. return t;
  29771. var r = n[1];
  29772. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29773. }
  29774. }
  29775. changeLog()
  29776. }
  29777. , {
  29778. "../exception/DeviceMismatchException": 56
  29779. }],
  29780. 183: [function(e, t, i) {
  29781. (function(i) {
  29782. "use strict";
  29783. function n(e, t) {
  29784. var i = r(t);
  29785. var replaceAll = function (str, f, e) {
  29786. //f全部替换成e
  29787. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29788. return str.replace(reg, e);
  29789. };
  29790. var urlFirstView = c.valueFromHash('firstView');
  29791. if(urlFirstView){
  29792. try{
  29793. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29794. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29795. urlFirstView = "{"+urlFirstView+"]}"
  29796. let info = JSON.parse(urlFirstView);
  29797. i.pano = t.index[info.pano] //panos.get(info.pano)
  29798. if(!i.pano){
  29799. urlFirstView = false
  29800. console.error('检测到firstView但是 找不到该pano')
  29801. }else{
  29802. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29803. i.zoom = -1;
  29804. i.mode = "panorama"
  29805. i.setByUrl = true
  29806. }
  29807. }catch(e){
  29808. urlFirstView = false
  29809. console.error('检测到firstView但是解析出错'+e)
  29810. }
  29811. }
  29812. if (Object.keys(i).length > 0)
  29813. return i;
  29814. if (e.heroImage)
  29815. i = o(e, t);
  29816. else if (window.DATA.camera_start) {
  29817. var n = window.DATA.camera_start;
  29818. try {
  29819. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29820. i.position = n.camera.position,
  29821. //i.quaternion = n.camera.quaternion,
  29822. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29823. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29824. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29825. d.debug("Using camera_start"),
  29826. d.debug("Modeldata pano: ", i.pano.quaternion),
  29827. d.debug("Camera start pano: ", n.pano.quaternion)),
  29828. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29829. } catch (e) {
  29830. d.warn(e.message)
  29831. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29832. }
  29833. }
  29834. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29835. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29836. i.pano = t.findClosest(i.position),
  29837. i.quaternion = i.pano.quaternion),
  29838. 0 === Object.keys(i).length) {
  29839. var a = t.list[0];
  29840. a && (i.mode = h.PANORAMA,
  29841. i.pano = a,
  29842. i.position = a.position,
  29843. i.quaternion = a.quaternion,
  29844. d.info("Starting at 1st pano " + a.id))
  29845. }
  29846. return i.mode = i.mode || h.DOLLHOUSE,
  29847. i
  29848. }
  29849. function r(e) {
  29850. var t = c.valueFromHash("start", "")
  29851. , i = {};
  29852. if ("" !== t) {
  29853. d.debug("Start override found in parameters, trying to parse..."),
  29854. i = a(t) || {};
  29855. var n = c.valueFromHash("tag", null);
  29856. n && (i.tag = n),
  29857. i.panoId && (i.pano = e.get(i.panoId))
  29858. }
  29859. return i
  29860. }
  29861. function o(e, t) {
  29862. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29863. return {};
  29864. var i = {}
  29865. , n = e.heroImage.metadata;
  29866. d.debug("Using start position from thumbnail image"),
  29867. i.position = n.camera_position,
  29868. i.quaternion = n.camera_quaternion;
  29869. try {
  29870. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29871. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29872. } catch (e) {
  29873. d.debug(e.message)
  29874. }
  29875. return i
  29876. }
  29877. function a(e) {
  29878. return s.deserialize(e)
  29879. }
  29880. var s = e("../controls/serializer")
  29881. , l = e("../util/math")
  29882. , c = e("./browser")
  29883. , h = e("../enum/Viewmode")
  29884. , u = e("../util/logger")
  29885. , th = e("three")//xzw
  29886. , d = new u(i);
  29887. t.exports = {
  29888. getStartCameraOptions: n
  29889. }
  29890. }
  29891. ).call(this, "/js/util/camera.js")
  29892. }
  29893. , {
  29894. "../controls/serializer": 14,
  29895. "../enum/Viewmode": 51,
  29896. "../util/logger": 189,
  29897. "../util/math": 190,
  29898. "./browser": 182,
  29899. "three": 217
  29900. }],
  29901. 184: [function(e, t, i) {
  29902. "use strict";
  29903. function n(e, t, i) {
  29904. return o(e.fov, t, i)
  29905. }
  29906. var r = e("./MathLight")
  29907. , o = function(e, t, i) {
  29908. var n = t
  29909. , o = i
  29910. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29911. return a
  29912. }
  29913. , a = function(e, t, i) {
  29914. var n = t
  29915. , o = i
  29916. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29917. return a
  29918. }
  29919. , s = function(e, t, i, n) {
  29920. var r = o(e, i, n);
  29921. return r > t ? a(t, i, n) : e
  29922. };
  29923. t.exports = {
  29924. clampVFOV: s,
  29925. getHFOVForCamera: n,
  29926. getHFOVFromVFOV: o,
  29927. getVFOVFromHFOV: a
  29928. }
  29929. window.MathLight = t.exports
  29930. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29931. var prec = Math.pow(10, - (precision || 4));
  29932. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29933. if(e1.w){
  29934. return s1 && Math.abs(e1.w - e2.w) < prec
  29935. }else return s1
  29936. }
  29937. }
  29938. , {
  29939. "./MathLight": 176
  29940. }],
  29941. 185: [function(e, t, i) {
  29942. "use strict";
  29943. var n = e("three");
  29944. t.exports = {
  29945. delayOneFrame: function(e) {
  29946. window.setTimeout(e, 1)
  29947. },
  29948. normalizeUrl: function(e) {
  29949. return e.replace("https://", "http://")
  29950. },
  29951. domainFromUrl: function(e) {
  29952. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29953. return t ? t[3] : e
  29954. },
  29955. average: function(e, t) {
  29956. if (0 === e.length)
  29957. return null;
  29958. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29959. var o = t ? e[r][t] : e[r];
  29960. i += o,
  29961. n++
  29962. }
  29963. return i / n
  29964. },
  29965. countUnique: function(e) {
  29966. for (var t = {}, i = 0; i < e.length; i++)
  29967. t[e[i]] = 1 + (t[e[i]] || 0);
  29968. return Object.keys(t).length
  29969. },
  29970. averageVectors: function(e, t) {
  29971. var i = new n.Vector3;
  29972. if (0 === e.length)
  29973. return i;
  29974. for (var r = 0, o = 0; o < e.length; o++) {
  29975. var a = t ? e[o][t] : e[o];
  29976. i.add(a),
  29977. r++
  29978. }
  29979. return i.divideScalar(r)
  29980. },
  29981. equalLists: function(e, t) {
  29982. if (e.length !== t.length)
  29983. return !1;
  29984. for (var i = 0; i < e.length; i++)
  29985. if (e[i] !== t[i])
  29986. return !1;
  29987. return !0
  29988. },
  29989. lowerMedian: function(e, t) {
  29990. if (0 === e.length)
  29991. return null;
  29992. t = t || 2,
  29993. e.sort(function(e, t) {
  29994. return e - t
  29995. });
  29996. var i = Math.floor(e.length / t);
  29997. return e[i]
  29998. },
  29999. stableSort: function(e, t) {
  30000. return e.map(function(e, t) {
  30001. return {
  30002. value: e,
  30003. index: t
  30004. }
  30005. }).sort(function(e, i) {
  30006. var n = t(e.value, i.value);
  30007. return 0 !== n ? n : e.index - i.index
  30008. }).map(function(e) {
  30009. return e.value
  30010. })
  30011. },
  30012. filterAll: function(e, t) {
  30013. return e.filter(function(e) {
  30014. return t.every(function(t) {
  30015. return t(e)
  30016. })
  30017. })
  30018. },
  30019. formatDate: function(e) {
  30020. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30021. },
  30022. formatDatetime: function(e) {
  30023. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30024. },
  30025. randomString: function(e) {
  30026. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30027. t += i.charAt(Math.floor(Math.random() * i.length));
  30028. return t
  30029. },
  30030. uint8ToBase64: function(e, t) {
  30031. t && "number" == typeof t || (t = 8192);
  30032. for (var i = [], n = 0; n < e.length; n += t)
  30033. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30034. return btoa(i.join(""))
  30035. },
  30036. uuid4: function e(t) {
  30037. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30038. },
  30039. nth: function(e) {
  30040. return e %= 10,
  30041. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30042. },
  30043. extendObject: function(e, t) {
  30044. return Object.keys(t).forEach(function(i) {
  30045. e[i] = t[i]
  30046. }),
  30047. e
  30048. },
  30049. deepExtend: function e(t) {
  30050. t = t || {};
  30051. for (var i = 1; i < arguments.length; i++) {
  30052. var n = arguments[i];
  30053. if (n)
  30054. for (var r in n)
  30055. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30056. }
  30057. return t
  30058. },
  30059. inherit: function(e, t) {
  30060. e.prototype = Object.create(t.prototype),
  30061. e.prototype.constructor = e
  30062. },
  30063. extend: function(e, t) {
  30064. for (var i in t.prototype)
  30065. e.prototype[i] = t.prototype[i]
  30066. }
  30067. ,
  30068. getVisiblePano : function(positions = [], panos, options={}){//add
  30069. var visiblePanos = [];
  30070. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30071. panos.forEach((pano)=>{
  30072. if(!pano.isAligned())return;
  30073. var A = pano.position.clone();
  30074. var posB = options.posAtPanos[pano.id] || positions;
  30075. var posLength = posB.length
  30076. for(let i=0;i<posLength;i++){
  30077. var B = posB[i];
  30078. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30079. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30080. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30081. visiblePanos.push(pano.id);
  30082. break;
  30083. }
  30084. }
  30085. })
  30086. return visiblePanos
  30087. }
  30088. ,
  30089. sortByScore : function(list, request, rank) {
  30090. var i = this.filterAll(list, request);
  30091. return 0 === i.length ? null : i = i.map(function(e) {
  30092. return {
  30093. item: e,
  30094. score: rank.reduce(function(t, i) {
  30095. return t + i(e);
  30096. }, 0)
  30097. };
  30098. }).sort(function(e, t) {
  30099. return t.score - e.score;
  30100. });
  30101. },
  30102. getFileNameFromUrl:function(url){
  30103. return url.split('/').pop();
  30104. }
  30105. },
  30106. Math.sign = function(e) {
  30107. return e < 0 ? -1 : 1
  30108. }
  30109. window.common = t.exports
  30110. }
  30111. , {
  30112. three: 217
  30113. }],
  30114. 186: [function(e, t, i) {
  30115. "use strict";
  30116. var n = {};
  30117. n.linearTween = function(e, t, i, n) {
  30118. return i * e / n + t
  30119. }
  30120. ,
  30121. n.easeInQuad = function(e, t, i, n) {
  30122. return e /= n,
  30123. i * e * e + t
  30124. }
  30125. ,
  30126. n.easeOutQuad = function(e, t, i, n) {
  30127. return e /= n,
  30128. -i * e * (e - 2) + t
  30129. }
  30130. ,
  30131. n.easeInOutQuad = function(e, t, i, n) {
  30132. return e /= n / 2,
  30133. e < 1 ? i / 2 * e * e + t : (e--,
  30134. -i / 2 * (e * (e - 2) - 1) + t)
  30135. }
  30136. ,
  30137. n.easeInCubic = function(e, t, i, n) {
  30138. return e /= n,
  30139. i * e * e * e + t
  30140. }
  30141. ,
  30142. n.easeOutCubic = function(e, t, i, n) {
  30143. return e /= n,
  30144. e--,
  30145. i * (e * e * e + 1) + t
  30146. }
  30147. ,
  30148. n.easeInOutCubic = function(e, t, i, n) {
  30149. return e /= n / 2,
  30150. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30151. i / 2 * (e * e * e + 2) + t)
  30152. }
  30153. ,
  30154. n.easeInQuart = function(e, t, i, n) {
  30155. return e /= n,
  30156. i * e * e * e * e + t
  30157. }
  30158. ,
  30159. n.easeOutQuart = function(e, t, i, n) {
  30160. return e /= n,
  30161. e--,
  30162. -i * (e * e * e * e - 1) + t
  30163. }
  30164. ,
  30165. n.easeInOutQuart = function(e, t, i, n) {
  30166. return e /= n / 2,
  30167. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30168. -i / 2 * (e * e * e * e - 2) + t)
  30169. }
  30170. ,
  30171. n.easeInQuint = function(e, t, i, n) {
  30172. return e /= n,
  30173. i * e * e * e * e * e + t
  30174. }
  30175. ,
  30176. n.easeOutQuint = function(e, t, i, n) {
  30177. return e /= n,
  30178. e--,
  30179. i * (e * e * e * e * e + 1) + t
  30180. }
  30181. ,
  30182. n.easeInOutQuint = function(e, t, i, n) {
  30183. return e /= n / 2,
  30184. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30185. i / 2 * (e * e * e * e * e + 2) + t)
  30186. }
  30187. ,
  30188. n.easeInSine = function(e, t, i, n) {
  30189. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30190. }
  30191. ,
  30192. n.easeOutSine = function(e, t, i, n) {
  30193. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30194. }
  30195. ,
  30196. n.easeInOutSine = function(e, t, i, n) {
  30197. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30198. }
  30199. ,
  30200. n.easeInExpo = function(e, t, i, n) {
  30201. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30202. }
  30203. ,
  30204. n.easeOutExpo = function(e, t, i, n) {
  30205. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30206. }
  30207. ,
  30208. n.easeInOutExpo = function(e, t, i, n) {
  30209. return e /= n / 2,
  30210. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30211. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30212. }
  30213. ,
  30214. n.easeInCirc = function(e, t, i, n) {
  30215. return e /= n,
  30216. -i * (Math.sqrt(1 - e * e) - 1) + t
  30217. }
  30218. ,
  30219. n.easeOutCirc = function(e, t, i, n) {
  30220. return e /= n,
  30221. e--,
  30222. i * Math.sqrt(1 - e * e) + t
  30223. }
  30224. ,
  30225. n.easeInOutCirc = function(e, t, i, n) {
  30226. return e /= n / 2,
  30227. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30228. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30229. }
  30230. ,
  30231. n.easeInElastic = function(e, t, i, n) {
  30232. var r = 1.70158
  30233. , o = 0
  30234. , a = i;
  30235. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30236. a < Math.abs(i) ? (a = i,
  30237. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30238. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30239. }
  30240. ,
  30241. n.easeOutElastic = function(e, t, i, n) {
  30242. var r = 1.70158
  30243. , o = 0
  30244. , a = i;
  30245. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30246. a < Math.abs(i) ? (a = i,
  30247. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30248. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30249. }
  30250. ,
  30251. n.easeInOutElastic = function(e, t, i, n) {
  30252. var r = 1.70158
  30253. , o = 0
  30254. , a = i;
  30255. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30256. a < Math.abs(i) ? (a = i,
  30257. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30258. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30259. }
  30260. ,
  30261. n.easeInBack = function(e, t, i, n, r) {
  30262. return void 0 === r && (r = 1.70158),
  30263. i * (e /= n) * e * ((r + 1) * e - r) + t
  30264. }
  30265. ,
  30266. n.easeOutBack = function(e, t, i, n, r) {
  30267. return void 0 === r && (r = 1.70158),
  30268. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30269. }
  30270. ,
  30271. n.easeInOutBack = function(e, t, i, n, r) {
  30272. return void 0 === r && (r = 1.70158),
  30273. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30274. }
  30275. ,
  30276. n.easeOutBounce = function(e, t, i, n) {
  30277. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30278. }
  30279. ,
  30280. n.easeInBounce = function(e, t, i, r) {
  30281. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30282. }
  30283. ,
  30284. n.easeInOutBounce = function(e, t, i, r) {
  30285. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30286. }
  30287. ,
  30288. t.exports = n
  30289. window.easing = n
  30290. }
  30291. , {}],
  30292. 187: [function(e, t, i) {
  30293. "use strict";
  30294. function n() {
  30295. this.events = [],
  30296. this.valid = !1
  30297. }
  30298. var r = e("../enum/Joystick");
  30299. n.prototype.push = function(e, t) {
  30300. this.events.push({
  30301. direction: e,
  30302. pano: t
  30303. }),
  30304. this.valid = !0
  30305. }
  30306. ,
  30307. n.prototype.pop = function(e) {
  30308. var t = this.events.pop();
  30309. return this.events.length < 1 && (this.valid = !1),
  30310. t
  30311. }
  30312. ,
  30313. n.prototype.peek = function() {
  30314. return this.events.length ? this.events[this.events.length - 1] : {
  30315. direction: null,
  30316. pano: null
  30317. }
  30318. }
  30319. ,
  30320. n.prototype.invalidate = function() {
  30321. this.events = [],
  30322. this.valid = !1
  30323. }
  30324. ,
  30325. n.prototype.reversePano = function(e) {
  30326. if (!this.valid)
  30327. return null;
  30328. var t = this.peek();
  30329. return r.opposite(e) === t.direction ? (this.pop(),
  30330. t.pano) : null
  30331. }
  30332. ,
  30333. t.exports = n
  30334. }
  30335. , {
  30336. "../enum/Joystick": 29
  30337. }],
  30338. 188: [function(e, t, i) {
  30339. "use strict";
  30340. window.lerp = t.exports = {
  30341. vector: function(e, t) {
  30342. var i = e.clone();
  30343. return t = t.clone(),
  30344. function(n) {
  30345. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30346. }
  30347. },
  30348. quaternion: function(e, t) {
  30349. var i = e.clone();
  30350. return function(n) {
  30351. e.copy(i).slerp(t, n)
  30352. }
  30353. },
  30354. property: function(e, t, i, n) {
  30355. var r = e[t];
  30356. return function(o) {
  30357. e[t] = r * (1 - o) + i * o,
  30358. n && n(e[t])
  30359. }
  30360. },
  30361. uniform: function(e, t, i) {
  30362. var n = e.material.uniforms[t].value;
  30363. return function(r) {
  30364. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30365. }
  30366. },
  30367. matrix4: function(e, t) {
  30368. var i = e.clone();
  30369. return function(n) {
  30370. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30371. r[s] = o[s] * (1 - n) + a[s] * n
  30372. }
  30373. },
  30374. allUniforms: function(e, t, i) {
  30375. var n = e.map(function(e) {
  30376. return this.uniform(e, t, i)
  30377. }
  30378. .bind(this));
  30379. return function(e) {
  30380. n.forEach(function(t) {
  30381. t(e)
  30382. })
  30383. }
  30384. }
  30385. }
  30386. }
  30387. , {}],
  30388. 189: [function(e, t, i) {
  30389. "use strict";
  30390. function n(e) {
  30391. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30392. if (n.consoleEnabled) {
  30393. var h = function(e) {
  30394. $("#debug-console").append("<p>" + e + "</p>"),
  30395. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30396. };
  30397. t = function(e) {
  30398. h(Array.prototype.slice.call(arguments).join(" "))
  30399. }
  30400. ,
  30401. i = function(e) {
  30402. h(Array.prototype.slice.call(arguments).join(" "))
  30403. }
  30404. ,
  30405. o = function(e) {
  30406. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30407. }
  30408. ,
  30409. a = function(e) {
  30410. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30411. }
  30412. } else
  30413. console.log ? (t = console.log,
  30414. i = console.info ? console.info : console.log,
  30415. o = console.warn ? console.warn : console.log,
  30416. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30417. ;
  30418. var u = function(e) {
  30419. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30420. }
  30421. , d = function(t, i) {
  30422. if (r) {
  30423. var o = Array.prototype.slice.call(t).join(" ");
  30424. r.captureMessage(o, {
  30425. level: i,
  30426. path: e,
  30427. timestamp: n.timestamp()
  30428. })
  30429. }
  30430. }
  30431. , p = function(t, i) {
  30432. if (r) {
  30433. var o = Array.prototype.slice.call(t).join(" ");
  30434. r.captureException(new Error(o), {
  30435. level: i,
  30436. path: e,
  30437. timestamp: n.timestamp()
  30438. })
  30439. }
  30440. };
  30441. return {
  30442. debug: function() {
  30443. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30444. },
  30445. info: function() {
  30446. n.level >= n.levels.info && i.apply(console, u(arguments))
  30447. },
  30448. warn: function() {
  30449. d(arguments, "warn"),
  30450. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30451. },
  30452. error: function() {
  30453. p(arguments, "error"),
  30454. n.level >= n.levels.error && a.apply(console, u(arguments))
  30455. },
  30456. v3str: function(e, t) {
  30457. var i = void 0 === t ? 2 : t;
  30458. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30459. },
  30460. eulstr: function(e, t) {
  30461. var i = void 0 === t ? 2 : t;
  30462. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30463. },
  30464. time: function(e) {
  30465. n.level >= n.levels.debug && (c[e] = Date.now())
  30466. },
  30467. timeEnd: function(e) {
  30468. if (n.level >= n.levels.debug) {
  30469. var t = c[e];
  30470. if (!t)
  30471. return;
  30472. var i = (Date.now() - t) / 1e3;
  30473. this.debug(e, i + "s")
  30474. }
  30475. }
  30476. }
  30477. }
  30478. var r = window.Raven;
  30479. n.timestamp = function() {
  30480. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30481. }
  30482. ,
  30483. n.levels = {
  30484. debug: 3,
  30485. info: 2,
  30486. warn: 1,
  30487. error: 0
  30488. },
  30489. n.level = n.levels.info,
  30490. t.exports = n
  30491. }
  30492. , {}],
  30493. 190: [function(e, t, i) {
  30494. "use strict";
  30495. var n = e("three")
  30496. , r = e("../enum/GLCubeFaces")
  30497. , o = e("../constants");
  30498. t.exports = {
  30499. convertVisionVector: function(e) {
  30500. return new n.Vector3(e.x,e.z,-e.y)
  30501. },
  30502. convertVisionQuaternion: function(e) {
  30503. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30504. },
  30505. convertWorkshopVector: function(e) {
  30506. return new n.Vector3(-e.x,e.y,e.z)
  30507. },
  30508. convertWorkshopQuaternion: function(e) {
  30509. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30510. },
  30511. convertWorkshopPanoramaQuaternion: function(e) {
  30512. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30513. },
  30514. convertWorkshopOrthoZoom: function(e) {// xzw
  30515. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30516. //return e;
  30517. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30518. },
  30519. toPrecision: function(e, t) {//xzw change
  30520. var f = function(e, t){
  30521. var i = Math.pow(10, t);
  30522. return Math.round(e * i) / i
  30523. }
  30524. if(e instanceof Array){
  30525. for(var s=0; s<e.length; s++){
  30526. e[s] = f(e[s],t);
  30527. }
  30528. return e;
  30529. }
  30530. else return f(e,t)
  30531. },
  30532. isEmptyQuaternion: function(e) {
  30533. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30534. },
  30535. projectPositionToCanvas: function(e, t, i) {
  30536. i = i || new n.Vector3,
  30537. i.copy(e);
  30538. var r = .5 * $("#player").width()
  30539. , o = .5 * $("#player").height();
  30540. return i.project(t),
  30541. i.x = i.x * r + r,
  30542. i.y = -(i.y * o) + o,
  30543. i
  30544. },
  30545. convertScreenPositionToNDC: function(e, t, i) {
  30546. return i = i || new n.Vector2,
  30547. i.x = e / $("#player").width() * 2 - 1,
  30548. i.y = 2 * -(t / $("#player").height()) + 1,
  30549. i
  30550. },
  30551. constrainedTurn: function(e) {
  30552. var t = e % (2 * Math.PI);
  30553. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30554. },
  30555. getFOVDotThreshold: function(e) {
  30556. return Math.cos(n.Math.degToRad(e / 2))
  30557. },
  30558. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30559. switch (e) {
  30560. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30561. i.set(1, t.y, t.x);
  30562. break;
  30563. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30564. i.set(-1, t.y, -t.x);
  30565. break;
  30566. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30567. i.set(-t.x, 1, -t.y);
  30568. break;
  30569. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30570. i.set(-t.x, -1, t.y);
  30571. break;
  30572. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30573. i.set(-t.x, t.y, 1);
  30574. break;
  30575. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30576. i.set(t.x, t.y, -1)
  30577. }
  30578. n && i.normalize()
  30579. },
  30580. //add:
  30581. getPos2d : function(point, camera, dom){
  30582. var camera = camera ;
  30583. var dom = dom;
  30584. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30585. var x,y;
  30586. x = (pos.x + 1) / 2 * dom.clientWidth;
  30587. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30588. var inSight = x <= dom.clientWidth && x >= 0
  30589. && y <= dom.clientHeight && y >= 0
  30590. return {
  30591. pos: new THREE.Vector2(x,y),
  30592. vector: pos,
  30593. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30594. inSight : inSight //在屏幕范围内可见
  30595. };
  30596. },
  30597. getDirByLonLat: function(lon, lat) {
  30598. var dir = new THREE.Vector3();
  30599. var phi = THREE.Math.degToRad(90 - lat);
  30600. var theta = THREE.Math.degToRad(lon);
  30601. dir.x = Math.sin(phi) * Math.cos(theta);
  30602. dir.y = Math.cos(phi);
  30603. dir.z = Math.sin(phi) * Math.sin(theta);
  30604. return dir.negate();
  30605. }
  30606. }
  30607. window.math = t.exports
  30608. }
  30609. , {
  30610. "../constants": 8,
  30611. "../enum/GLCubeFaces": 25,
  30612. three: 217
  30613. }],
  30614. 191: [function(e, t, i) {
  30615. "use strict";
  30616. function n(e, t, i) {
  30617. return a.map(function(n, o) {
  30618. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30619. }
  30620. .bind(this))
  30621. }
  30622. function r(e) {
  30623. return s[e]
  30624. }
  30625. var o = e("../enum/GLCubeFaces")
  30626. , a = [0, 1, 2, 3, 4, 5]
  30627. , s = {
  30628. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30629. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30630. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30631. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30632. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30633. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30634. };
  30635. t.exports = {
  30636. mapFaceToCubemapFace: r,
  30637. getCubemapUrls: n
  30638. }
  30639. }
  30640. , {
  30641. "../enum/GLCubeFaces": 25
  30642. }],
  30643. 192: [function(e, t, i) {
  30644. "use strict";
  30645. t.exports = {
  30646. captureErrors: function(e, t, i) {
  30647. if ("Raven"in window) {
  30648. Raven.config(e, t).install(),
  30649. i && Raven.setTagsContext(i);
  30650. var n = console.warn
  30651. , r = console.error;
  30652. console.warn = function() {
  30653. var e = Array.prototype.slice.call(arguments);
  30654. Raven.captureMessage(e.join(" "), {
  30655. level: "warning"
  30656. }),
  30657. n.apply(console, e)
  30658. }
  30659. ,
  30660. console.error = function() {
  30661. var e = Array.prototype.slice.call(arguments);
  30662. Raven.captureException(new Error(e.join(" ")), {
  30663. level: "error"
  30664. }),
  30665. r.apply(console, e)
  30666. }
  30667. } else
  30668. console.error("Raven not found, not capturing errors.")
  30669. }
  30670. }
  30671. }
  30672. , {}],
  30673. 193: [function(e, t, i) {
  30674. (function(i) {
  30675. "use strict";
  30676. var n = e("./browser")
  30677. , r = e("../constants")
  30678. , o = e("url")
  30679. , a = e("./logger")
  30680. , ss = e('three')
  30681. , s = new a(i)
  30682. , l = {
  30683. getAuthorizationHeader: function() {
  30684. var e = n.valueFromHash("auth");
  30685. if (e)
  30686. return e.replace(",", " ");
  30687. var t = n.valueFromCookie("token");
  30688. return t ? "Token " + t : null
  30689. },
  30690. parseSidUrl: function(e) {
  30691. var t, i;
  30692. t=g_Prefix;
  30693. if (e = e || "",
  30694. e.match(/^https?/)) {
  30695. var n = o.parse(e);
  30696. t = g_Prefix,
  30697. i = e
  30698. } else{
  30699. //xzw 原先的不能用
  30700. //t = window.location.protocol + "//" + window.location.host, //MP
  30701. t = g_Prefix
  30702. //i = t + "/api/player/models/" + e; //MP
  30703. i = t + "data/" + e;
  30704. }
  30705. return {
  30706. urlBase: t,
  30707. urlModel: i,
  30708. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30709. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30710. }
  30711. },
  30712. getModelIDFromQueryString: function() {
  30713. return n.valueFromHash("model") || n.valueFromHash("m")
  30714. },
  30715. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30716. e = JSON.parse(JSON.stringify(e));
  30717. var i = null;
  30718. if (e.images.forEach(function(n) {
  30719. if(!n.metadata) return;
  30720. if ("string" == typeof n.metadata)
  30721. try {
  30722. n.metadata = JSON.parse(n.metadata)
  30723. } catch (e) {
  30724. s.warn("Unable to parse image metadata"),
  30725. n.metadata = null
  30726. }
  30727. else{
  30728. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30729. }
  30730. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30731. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30732. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30733. }else{
  30734. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30735. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30736. n.metadata.zoom = n.metadata.zoom || 1;
  30737. }
  30738. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30739. }),
  30740. //icon初始视角的:
  30741. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30742. var n = {};
  30743. n.pano = {
  30744. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30745. position: t.convertWorkshopVector(i.scan_position),
  30746. uuid: i.scan_id
  30747. },
  30748. n.camera = {
  30749. quaternion: i.camera_quaternion,
  30750. position: i.camera_position
  30751. },
  30752. e.startPano = n
  30753. }
  30754. return e
  30755. },
  30756. */
  30757. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30758. e = JSON.parse(JSON.stringify(e));
  30759. var i = null;
  30760. var deal = function(n) {
  30761. if(!n.metadata) return;
  30762. if ("string" == typeof n.metadata)
  30763. try {
  30764. n.metadata = JSON.parse(n.metadata)
  30765. } catch (e) {
  30766. s.warn("Unable to parse image metadata"),
  30767. n.metadata = null
  30768. }
  30769. else{
  30770. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30771. }
  30772. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30773. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30774. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30775. }else{
  30776. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30777. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30778. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30779. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30780. }
  30781. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30782. }
  30783. //改
  30784. e.images.forEach(info=>{
  30785. if(info.locations){
  30786. info.locations.forEach(a=>deal(a))
  30787. }else{
  30788. deal(info)
  30789. }
  30790. })
  30791. //icon初始视角的:
  30792. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30793. var n = {};
  30794. n.pano = {
  30795. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30796. position: t.convertWorkshopVector(i.scan_position),
  30797. uuid: i.scan_id
  30798. },
  30799. n.camera = {
  30800. quaternion: i.camera_quaternion,
  30801. position: i.camera_position
  30802. },
  30803. e.startPano = n
  30804. }
  30805. return e
  30806. },
  30807. visionVersionToInt: function() {
  30808. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30809. return function(t) {
  30810. if (!t)
  30811. throw new Error("Vision version is required");
  30812. var i = e.exec(t);
  30813. if (null === i)
  30814. throw new Error("String is not a vision version: " + t);
  30815. return parseInt(i[1])
  30816. }
  30817. }(),
  30818. modelDataPromisesTiles: function(e) {
  30819. var vision_version = e.vision_version || window.DATA.vision_version
  30820. if (vision_version)
  30821. try {
  30822. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30823. } catch (t) {
  30824. s.warn("Invalid vision version: " + vision_version)
  30825. }
  30826. // var t = e.created ? new Date(e.created) : null;
  30827. // return t && t >= r.visionTilingStartDate
  30828. return false
  30829. }
  30830. };
  30831. t.exports = l
  30832. }
  30833. ).call(this, "/js/util/showcase.js")
  30834. }
  30835. , {
  30836. "../constants": 8,
  30837. "./browser": 182,
  30838. "./logger": 189,
  30839. three:217,
  30840. url: 208
  30841. }],
  30842. 194: [function(e, t, i) {
  30843. "use strict";
  30844. var n = e("../util/ajax")
  30845. , r = e("three")
  30846. , o = e("../settings")
  30847. , a = {};
  30848. t.exports = {
  30849. load: function(e, t, i) {
  30850. var s = a[e];
  30851. return s ? (t && setTimeout(function() {
  30852. t(s)
  30853. }, 1),
  30854. s) : (s = new r.Texture,
  30855. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30856. s.magFilter = r.LinearFilter,
  30857. s.generateMipmaps = !1),
  30858. s.sourceFile = e,
  30859. a[e] = s,
  30860. n.getImage(e).then(function(e) {
  30861. s.image = e,
  30862. s.needsUpdate = !0,
  30863. t && t(s)
  30864. }).fail(i),
  30865. s)
  30866. },
  30867. loadBase64: function(e, t) {
  30868. t = t || "png";
  30869. var i = new r.Texture;
  30870. return i.image = document.createElement("img"),
  30871. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30872. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30873. i.magFilter = r.LinearFilter,
  30874. i.generateMipmaps = !1),
  30875. i.needsUpdate = !0,
  30876. i
  30877. },
  30878. isLoaded: function(e) {
  30879. return !!a[e]
  30880. }
  30881. }
  30882. window.Texture = t.exports
  30883. }
  30884. , {
  30885. "../settings": 166,
  30886. "../util/ajax": 181,
  30887. three: 217
  30888. }],
  30889. 195: [function(e, t, i) {
  30890. "use strict";
  30891. var n = e("./easing");
  30892. window.transitions = t.exports = {
  30893. globalDone: null,
  30894. funcs: [],
  30895. counter: 0,
  30896. uniqueID: 0,
  30897. start: function(e, t, i, r, o, a, s) {
  30898. return r = r || 0,
  30899. this.funcs.push({
  30900. func: e,
  30901. current: -r * Math.abs(t),
  30902. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30903. done: i,
  30904. easing: o || n.linearTween,
  30905. cycling: t < 0,
  30906. running: !0,
  30907. debug: r < 0,
  30908. name: a || "T" + this.counter,
  30909. id: void 0 === s ? this.counter : s,
  30910. paused: !1
  30911. }),
  30912. e(0, 16),
  30913. this.counter += 1,
  30914. e
  30915. },
  30916. trigger: function(e) {
  30917. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30918. , i = e.func || function() {}
  30919. , r = void 0 === e.duration ? 0 : e.duration;
  30920. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30921. var o = e.done || null
  30922. , a = e.easing || n.linearTween
  30923. , s = e.name || "R" + this.counter
  30924. , l = void 0 === e.id ? this.counter : e.id;
  30925. return this.start(i, r, o, t, a, s, l)
  30926. },
  30927. setTimeout: function(e, t, i) {
  30928. var n = void 0 === i ? this.counter : i;
  30929. return this.trigger({
  30930. done: e,
  30931. duration: void 0 === t ? 0 : t,
  30932. name: "O" + this.counter,
  30933. id: n
  30934. })
  30935. },
  30936. pause: function() {
  30937. this.paused = !0
  30938. },
  30939. resume: function() {
  30940. this.paused = !1
  30941. },
  30942. update: function(e) {
  30943. this.funcs.forEach(function(t) {
  30944. if (!(t.paused || (t.current += 1e3 * e,
  30945. t.current < 0)))
  30946. if (t.current >= t.duration && !t.cycling) {
  30947. var i = t.easing(1, 0, 1, 1);
  30948. t.func(i, 1e3 * e),
  30949. t.done && t.done(),
  30950. t.running = !1
  30951. } else {
  30952. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30953. , r = t.func(n, 1e3 * e) || !1;
  30954. r && (t.done && t.done(),
  30955. t.running = !1)
  30956. }
  30957. });
  30958. var t = this.funcs.length;
  30959. this.funcs = this.funcs.filter(function(e) {
  30960. return e.running
  30961. });
  30962. var i = this.funcs.length;
  30963. if (t > 0 && 0 === i && this.globalDone) {
  30964. var n = this.globalDone;
  30965. this.globalDone = null,
  30966. n()
  30967. }
  30968. },
  30969. adjustSpeed: function(e, t) {
  30970. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30971. var r = i[n];
  30972. r.duration /= t,
  30973. r.current /= t
  30974. }
  30975. },
  30976. getById: function(e) {
  30977. return this.funcs.filter(function(t) {
  30978. return e === t.id
  30979. })
  30980. },
  30981. get: function(e) {
  30982. for (var t = 0; t < this.funcs.length; t += 1)
  30983. if (this.funcs[t].func === e)
  30984. return this.funcs[t];
  30985. return null
  30986. },
  30987. isRunning: function(e) {
  30988. var t = this.get(e);
  30989. return null !== t && t.running
  30990. },
  30991. countActive: function() {
  30992. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30993. e += this.funcs[t].running;
  30994. return e
  30995. },
  30996. listActive: function() {
  30997. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30998. this.funcs[t].running && e.push(this.funcs[t].name);
  30999. return e
  31000. },
  31001. done: function(e) {
  31002. this.globalDone = e
  31003. },
  31004. cancelById: function(e) {
  31005. var t = void 0 === e ? 0 : e;
  31006. this.funcs = this.funcs.filter(function(e) {
  31007. return e.id !== t
  31008. })
  31009. },
  31010. cancel: function(e) {
  31011. this.funcs = this.funcs.filter(function(t) {
  31012. return t.func !== e
  31013. })
  31014. },
  31015. getUniqueId: function() {
  31016. return this.uniqueID -= 1,
  31017. this.uniqueID
  31018. }
  31019. }
  31020. }
  31021. , {
  31022. "./easing": 186
  31023. }],
  31024. 196: [function(e, t, i) {
  31025. function n(e) {
  31026. if (this.set = {},
  31027. this.infContains = function() {
  31028. return !0
  31029. }
  31030. ,
  31031. "object" == typeof e)
  31032. if (e instanceof Array)
  31033. for (var t = 0; t < e.length; t++)
  31034. this.set[e[t]] = !0;
  31035. else
  31036. this.set = e;
  31037. else if ("function" == typeof e)
  31038. this.infContains = e;
  31039. else if ("undefined" != typeof e)
  31040. throw new Error("set must be either an array or an object.")
  31041. }
  31042. t.exports = n,
  31043. n.prototype.contains = function(e) {
  31044. return !!this.set[e]
  31045. }
  31046. ,
  31047. n.prototype.has = n.prototype.contains,
  31048. n.prototype.add = function(e) {
  31049. if (1 == arguments.length)
  31050. this.set[e] = !0;
  31051. else
  31052. for (var t = 0; t < arguments.length; t++)
  31053. this.set[arguments[t]] = !0
  31054. }
  31055. ,
  31056. n.prototype.addAll = function(e) {
  31057. if ("object" != typeof e && !(e instanceof Array))
  31058. throw new Error("arr must be an array.");
  31059. for (var t = 0; t < e.length; t++)
  31060. this.add(e[t])
  31061. }
  31062. ,
  31063. n.prototype.remove = function(e) {
  31064. if (1 == arguments.length)
  31065. delete this.set[e];
  31066. else
  31067. for (var t = 0; t < arguments.length; t++)
  31068. delete this.set[arguments[t]]
  31069. }
  31070. ,
  31071. n.prototype.delete = n.prototype.remove,
  31072. n.prototype.clear = function() {
  31073. this.set = {}
  31074. }
  31075. ,
  31076. n.prototype.size = function() {
  31077. return Object.keys(this.set).length
  31078. }
  31079. ,
  31080. n.prototype.toString = function() {
  31081. return "{" + Object.keys(this.set).toString() + "}"
  31082. }
  31083. ,
  31084. n.prototype.toArray = function() {
  31085. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31086. }
  31087. ,
  31088. n.prototype["*values"] = n.prototype.toArray
  31089. }
  31090. , {}],
  31091. 197: [function(e, t, i) {}
  31092. , {}],
  31093. 198: [function(e, t, i) {
  31094. (function(t) {
  31095. "use strict";
  31096. function n() {
  31097. try {
  31098. var e = new Uint8Array(1);
  31099. return e.__proto__ = {
  31100. __proto__: Uint8Array.prototype,
  31101. foo: function() {
  31102. return 42
  31103. }
  31104. },
  31105. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31106. } catch (e) {
  31107. return !1
  31108. }
  31109. }
  31110. function r() {
  31111. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31112. }
  31113. function o(e, t) {
  31114. if (r() < t)
  31115. throw new RangeError("Invalid typed array length");
  31116. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31117. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31118. e.length = t),
  31119. e
  31120. }
  31121. function a(e, t, i) {
  31122. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31123. return new a(e,t,i);
  31124. if ("number" == typeof e) {
  31125. if ("string" == typeof t)
  31126. throw new Error("If encoding is specified then the first argument must be a string");
  31127. return h(this, e)
  31128. }
  31129. return s(this, e, t, i)
  31130. }
  31131. function s(e, t, i, n) {
  31132. if ("number" == typeof t)
  31133. throw new TypeError('"value" argument must not be a number');
  31134. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31135. }
  31136. function l(e) {
  31137. if ("number" != typeof e)
  31138. throw new TypeError('"size" argument must be a number');
  31139. if (e < 0)
  31140. throw new RangeError('"size" argument must not be negative')
  31141. }
  31142. function c(e, t, i, n) {
  31143. return l(t),
  31144. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31145. }
  31146. function h(e, t) {
  31147. if (l(t),
  31148. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31149. !a.TYPED_ARRAY_SUPPORT)
  31150. for (var i = 0; i < t; ++i)
  31151. e[i] = 0;
  31152. return e
  31153. }
  31154. function u(e, t, i) {
  31155. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31156. !a.isEncoding(i))
  31157. throw new TypeError('"encoding" must be a valid string encoding');
  31158. var n = 0 | v(t, i);
  31159. e = o(e, n);
  31160. var r = e.write(t, i);
  31161. return r !== n && (e = e.slice(0, r)),
  31162. e
  31163. }
  31164. function d(e, t) {
  31165. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31166. e = o(e, i);
  31167. for (var n = 0; n < i; n += 1)
  31168. e[n] = 255 & t[n];
  31169. return e
  31170. }
  31171. function p(e, t, i, n) {
  31172. if (t.byteLength,
  31173. i < 0 || t.byteLength < i)
  31174. throw new RangeError("'offset' is out of bounds");
  31175. if (t.byteLength < i + (n || 0))
  31176. throw new RangeError("'length' is out of bounds");
  31177. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31178. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31179. e.__proto__ = a.prototype) : e = d(e, t),
  31180. e
  31181. }
  31182. function f(e, t) {
  31183. if (a.isBuffer(t)) {
  31184. var i = 0 | g(t.length);
  31185. return e = o(e, i),
  31186. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31187. e)
  31188. }
  31189. if (t) {
  31190. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31191. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31192. if ("Buffer" === t.type && $(t.data))
  31193. return d(e, t.data)
  31194. }
  31195. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31196. }
  31197. function g(e) {
  31198. if (e >= r())
  31199. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31200. return 0 | e
  31201. }
  31202. function m(e) {
  31203. return +e != e && (e = 0),
  31204. a.alloc(+e)
  31205. }
  31206. function v(e, t) {
  31207. if (a.isBuffer(e))
  31208. return e.length;
  31209. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31210. return e.byteLength;
  31211. "string" != typeof e && (e = "" + e);
  31212. var i = e.length;
  31213. if (0 === i)
  31214. return 0;
  31215. for (var n = !1; ; )
  31216. switch (t) {
  31217. case "ascii":
  31218. case "latin1":
  31219. case "binary":
  31220. return i;
  31221. case "utf8":
  31222. case "utf-8":
  31223. case void 0:
  31224. return j(e).length;
  31225. case "ucs2":
  31226. case "ucs-2":
  31227. case "utf16le":
  31228. case "utf-16le":
  31229. return 2 * i;
  31230. case "hex":
  31231. return i >>> 1;
  31232. case "base64":
  31233. return Z(e).length;
  31234. default:
  31235. if (n)
  31236. return j(e).length;
  31237. t = ("" + t).toLowerCase(),
  31238. n = !0
  31239. }
  31240. }
  31241. function A(e, t, i) {
  31242. var n = !1;
  31243. if ((void 0 === t || t < 0) && (t = 0),
  31244. t > this.length)
  31245. return "";
  31246. if ((void 0 === i || i > this.length) && (i = this.length),
  31247. i <= 0)
  31248. return "";
  31249. if (i >>>= 0,
  31250. t >>>= 0,
  31251. i <= t)
  31252. return "";
  31253. for (e || (e = "utf8"); ; )
  31254. switch (e) {
  31255. case "hex":
  31256. return L(this, t, i);
  31257. case "utf8":
  31258. case "utf-8":
  31259. return M(this, t, i);
  31260. case "ascii":
  31261. return P(this, t, i);
  31262. case "latin1":
  31263. case "binary":
  31264. return O(this, t, i);
  31265. case "base64":
  31266. return S(this, t, i);
  31267. case "ucs2":
  31268. case "ucs-2":
  31269. case "utf16le":
  31270. case "utf-16le":
  31271. return D(this, t, i);
  31272. default:
  31273. if (n)
  31274. throw new TypeError("Unknown encoding: " + e);
  31275. e = (e + "").toLowerCase(),
  31276. n = !0
  31277. }
  31278. }
  31279. function y(e, t, i) {
  31280. var n = e[t];
  31281. e[t] = e[i],
  31282. e[i] = n
  31283. }
  31284. function C(e, t, i, n, r) {
  31285. if (0 === e.length)
  31286. return -1;
  31287. if ("string" == typeof i ? (n = i,
  31288. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31289. i = +i,
  31290. isNaN(i) && (i = r ? 0 : e.length - 1),
  31291. i < 0 && (i = e.length + i),
  31292. i >= e.length) {
  31293. if (r)
  31294. return -1;
  31295. i = e.length - 1
  31296. } else if (i < 0) {
  31297. if (!r)
  31298. return -1;
  31299. i = 0
  31300. }
  31301. if ("string" == typeof t && (t = a.from(t, n)),
  31302. a.isBuffer(t))
  31303. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31304. if ("number" == typeof t)
  31305. return t &= 255,
  31306. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31307. throw new TypeError("val must be string, number or Buffer")
  31308. }
  31309. function I(e, t, i, n, r) {
  31310. function o(e, t) {
  31311. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31312. }
  31313. var a = 1
  31314. , s = e.length
  31315. , l = t.length;
  31316. if (void 0 !== n && (n = String(n).toLowerCase(),
  31317. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31318. if (e.length < 2 || t.length < 2)
  31319. return -1;
  31320. a = 2,
  31321. s /= 2,
  31322. l /= 2,
  31323. i /= 2
  31324. }
  31325. var c;
  31326. if (r) {
  31327. var h = -1;
  31328. for (c = i; c < s; c++)
  31329. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31330. if (h === -1 && (h = c),
  31331. c - h + 1 === l)
  31332. return h * a
  31333. } else
  31334. h !== -1 && (c -= c - h),
  31335. h = -1
  31336. } else
  31337. for (i + l > s && (i = s - l),
  31338. c = i; c >= 0; c--) {
  31339. for (var u = !0, d = 0; d < l; d++)
  31340. if (o(e, c + d) !== o(t, d)) {
  31341. u = !1;
  31342. break
  31343. }
  31344. if (u)
  31345. return c
  31346. }
  31347. return -1
  31348. }
  31349. function E(e, t, i, n) {
  31350. i = Number(i) || 0;
  31351. var r = e.length - i;
  31352. n ? (n = Number(n),
  31353. n > r && (n = r)) : n = r;
  31354. var o = t.length;
  31355. if (o % 2 !== 0)
  31356. throw new TypeError("Invalid hex string");
  31357. n > o / 2 && (n = o / 2);
  31358. for (var a = 0; a < n; ++a) {
  31359. var s = parseInt(t.substr(2 * a, 2), 16);
  31360. if (isNaN(s))
  31361. return a;
  31362. e[i + a] = s
  31363. }
  31364. return a
  31365. }
  31366. function b(e, t, i, n) {
  31367. return q(j(t, e.length - i), e, i, n)
  31368. }
  31369. function w(e, t, i, n) {
  31370. return q(Y(t), e, i, n)
  31371. }
  31372. function _(e, t, i, n) {
  31373. return w(e, t, i, n)
  31374. }
  31375. function T(e, t, i, n) {
  31376. return q(Z(t), e, i, n)
  31377. }
  31378. function x(e, t, i, n) {
  31379. return q(X(t, e.length - i), e, i, n)
  31380. }
  31381. function S(e, t, i) {
  31382. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31383. }
  31384. function M(e, t, i) {
  31385. i = Math.min(e.length, i);
  31386. for (var n = [], r = t; r < i; ) {
  31387. var o = e[r]
  31388. , a = null
  31389. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31390. if (r + s <= i) {
  31391. var l, c, h, u;
  31392. switch (s) {
  31393. case 1:
  31394. o < 128 && (a = o);
  31395. break;
  31396. case 2:
  31397. l = e[r + 1],
  31398. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31399. u > 127 && (a = u));
  31400. break;
  31401. case 3:
  31402. l = e[r + 1],
  31403. c = e[r + 2],
  31404. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31405. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31406. break;
  31407. case 4:
  31408. l = e[r + 1],
  31409. c = e[r + 2],
  31410. h = e[r + 3],
  31411. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31412. u > 65535 && u < 1114112 && (a = u))
  31413. }
  31414. }
  31415. null === a ? (a = 65533,
  31416. s = 1) : a > 65535 && (a -= 65536,
  31417. n.push(a >>> 10 & 1023 | 55296),
  31418. a = 56320 | 1023 & a),
  31419. n.push(a),
  31420. r += s
  31421. }
  31422. return R(n)
  31423. }
  31424. function R(e) {
  31425. var t = e.length;
  31426. if (t <= ee)
  31427. return String.fromCharCode.apply(String, e);
  31428. for (var i = "", n = 0; n < t; )
  31429. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31430. return i
  31431. }
  31432. function P(e, t, i) {
  31433. var n = "";
  31434. i = Math.min(e.length, i);
  31435. for (var r = t; r < i; ++r)
  31436. n += String.fromCharCode(127 & e[r]);
  31437. return n
  31438. }
  31439. function O(e, t, i) {
  31440. var n = "";
  31441. i = Math.min(e.length, i);
  31442. for (var r = t; r < i; ++r)
  31443. n += String.fromCharCode(e[r]);
  31444. return n
  31445. }
  31446. function L(e, t, i) {
  31447. var n = e.length;
  31448. (!t || t < 0) && (t = 0),
  31449. (!i || i < 0 || i > n) && (i = n);
  31450. for (var r = "", o = t; o < i; ++o)
  31451. r += W(e[o]);
  31452. return r
  31453. }
  31454. function D(e, t, i) {
  31455. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31456. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31457. return r
  31458. }
  31459. function N(e, t, i) {
  31460. if (e % 1 !== 0 || e < 0)
  31461. throw new RangeError("offset is not uint");
  31462. if (e + t > i)
  31463. throw new RangeError("Trying to access beyond buffer length")
  31464. }
  31465. function B(e, t, i, n, r, o) {
  31466. if (!a.isBuffer(e))
  31467. throw new TypeError('"buffer" argument must be a Buffer instance');
  31468. if (t > r || t < o)
  31469. throw new RangeError('"value" argument is out of bounds');
  31470. if (i + n > e.length)
  31471. throw new RangeError("Index out of range")
  31472. }
  31473. function F(e, t, i, n) {
  31474. t < 0 && (t = 65535 + t + 1);
  31475. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31476. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31477. }
  31478. function V(e, t, i, n) {
  31479. t < 0 && (t = 4294967295 + t + 1);
  31480. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31481. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31482. }
  31483. function U(e, t, i, n, r, o) {
  31484. if (i + n > e.length)
  31485. throw new RangeError("Index out of range");
  31486. if (i < 0)
  31487. throw new RangeError("Index out of range")
  31488. }
  31489. function k(e, t, i, n, r) {
  31490. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31491. J.write(e, t, i, n, 23, 4),
  31492. i + 4
  31493. }
  31494. function H(e, t, i, n, r) {
  31495. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31496. J.write(e, t, i, n, 52, 8),
  31497. i + 8
  31498. }
  31499. function G(e) {
  31500. if (e = z(e).replace(te, ""),
  31501. e.length < 2)
  31502. return "";
  31503. for (; e.length % 4 !== 0; )
  31504. e += "=";
  31505. return e
  31506. }
  31507. function z(e) {
  31508. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31509. }
  31510. function W(e) {
  31511. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31512. }
  31513. function j(e, t) {
  31514. t = t || 1 / 0;
  31515. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31516. if (i = e.charCodeAt(a),
  31517. i > 55295 && i < 57344) {
  31518. if (!r) {
  31519. if (i > 56319) {
  31520. (t -= 3) > -1 && o.push(239, 191, 189);
  31521. continue
  31522. }
  31523. if (a + 1 === n) {
  31524. (t -= 3) > -1 && o.push(239, 191, 189);
  31525. continue
  31526. }
  31527. r = i;
  31528. continue
  31529. }
  31530. if (i < 56320) {
  31531. (t -= 3) > -1 && o.push(239, 191, 189),
  31532. r = i;
  31533. continue
  31534. }
  31535. i = (r - 55296 << 10 | i - 56320) + 65536
  31536. } else
  31537. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31538. if (r = null,
  31539. i < 128) {
  31540. if ((t -= 1) < 0)
  31541. break;
  31542. o.push(i)
  31543. } else if (i < 2048) {
  31544. if ((t -= 2) < 0)
  31545. break;
  31546. o.push(i >> 6 | 192, 63 & i | 128)
  31547. } else if (i < 65536) {
  31548. if ((t -= 3) < 0)
  31549. break;
  31550. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31551. } else {
  31552. if (!(i < 1114112))
  31553. throw new Error("Invalid code point");
  31554. if ((t -= 4) < 0)
  31555. break;
  31556. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31557. }
  31558. }
  31559. return o
  31560. }
  31561. function Y(e) {
  31562. for (var t = [], i = 0; i < e.length; ++i)
  31563. t.push(255 & e.charCodeAt(i));
  31564. return t
  31565. }
  31566. function X(e, t) {
  31567. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31568. i = e.charCodeAt(a),
  31569. n = i >> 8,
  31570. r = i % 256,
  31571. o.push(r),
  31572. o.push(n);
  31573. return o
  31574. }
  31575. function Z(e) {
  31576. return Q.toByteArray(G(e))
  31577. }
  31578. function q(e, t, i, n) {
  31579. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31580. t[r + i] = e[r];
  31581. return r
  31582. }
  31583. function K(e) {
  31584. return e !== e
  31585. }
  31586. var Q = e("base64-js")
  31587. , J = e("ieee754")
  31588. , $ = e("isarray");
  31589. i.Buffer = a,
  31590. i.SlowBuffer = m,
  31591. i.INSPECT_MAX_BYTES = 50,
  31592. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31593. i.kMaxLength = r(),
  31594. a.poolSize = 8192,
  31595. a._augment = function(e) {
  31596. return e.__proto__ = a.prototype,
  31597. e
  31598. }
  31599. ,
  31600. a.from = function(e, t, i) {
  31601. return s(null, e, t, i)
  31602. }
  31603. ,
  31604. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31605. a.__proto__ = Uint8Array,
  31606. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31607. value: null,
  31608. configurable: !0
  31609. })),
  31610. a.alloc = function(e, t, i) {
  31611. return c(null, e, t, i)
  31612. }
  31613. ,
  31614. a.allocUnsafe = function(e) {
  31615. return h(null, e)
  31616. }
  31617. ,
  31618. a.allocUnsafeSlow = function(e) {
  31619. return h(null, e)
  31620. }
  31621. ,
  31622. a.isBuffer = function(e) {
  31623. return !(null == e || !e._isBuffer)
  31624. }
  31625. ,
  31626. a.compare = function(e, t) {
  31627. if (!a.isBuffer(e) || !a.isBuffer(t))
  31628. throw new TypeError("Arguments must be Buffers");
  31629. if (e === t)
  31630. return 0;
  31631. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31632. if (e[r] !== t[r]) {
  31633. i = e[r],
  31634. n = t[r];
  31635. break
  31636. }
  31637. return i < n ? -1 : n < i ? 1 : 0
  31638. }
  31639. ,
  31640. a.isEncoding = function(e) {
  31641. switch (String(e).toLowerCase()) {
  31642. case "hex":
  31643. case "utf8":
  31644. case "utf-8":
  31645. case "ascii":
  31646. case "latin1":
  31647. case "binary":
  31648. case "base64":
  31649. case "ucs2":
  31650. case "ucs-2":
  31651. case "utf16le":
  31652. case "utf-16le":
  31653. return !0;
  31654. default:
  31655. return !1
  31656. }
  31657. }
  31658. ,
  31659. a.concat = function(e, t) {
  31660. if (!$(e))
  31661. throw new TypeError('"list" argument must be an Array of Buffers');
  31662. if (0 === e.length)
  31663. return a.alloc(0);
  31664. var i;
  31665. if (void 0 === t)
  31666. for (t = 0,
  31667. i = 0; i < e.length; ++i)
  31668. t += e[i].length;
  31669. var n = a.allocUnsafe(t)
  31670. , r = 0;
  31671. for (i = 0; i < e.length; ++i) {
  31672. var o = e[i];
  31673. if (!a.isBuffer(o))
  31674. throw new TypeError('"list" argument must be an Array of Buffers');
  31675. o.copy(n, r),
  31676. r += o.length
  31677. }
  31678. return n
  31679. }
  31680. ,
  31681. a.byteLength = v,
  31682. a.prototype._isBuffer = !0,
  31683. a.prototype.swap16 = function() {
  31684. var e = this.length;
  31685. if (e % 2 !== 0)
  31686. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31687. for (var t = 0; t < e; t += 2)
  31688. y(this, t, t + 1);
  31689. return this
  31690. }
  31691. ,
  31692. a.prototype.swap32 = function() {
  31693. var e = this.length;
  31694. if (e % 4 !== 0)
  31695. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31696. for (var t = 0; t < e; t += 4)
  31697. y(this, t, t + 3),
  31698. y(this, t + 1, t + 2);
  31699. return this
  31700. }
  31701. ,
  31702. a.prototype.swap64 = function() {
  31703. var e = this.length;
  31704. if (e % 8 !== 0)
  31705. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31706. for (var t = 0; t < e; t += 8)
  31707. y(this, t, t + 7),
  31708. y(this, t + 1, t + 6),
  31709. y(this, t + 2, t + 5),
  31710. y(this, t + 3, t + 4);
  31711. return this
  31712. }
  31713. ,
  31714. a.prototype.toString = function() {
  31715. var e = 0 | this.length;
  31716. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31717. }
  31718. ,
  31719. a.prototype.equals = function(e) {
  31720. if (!a.isBuffer(e))
  31721. throw new TypeError("Argument must be a Buffer");
  31722. return this === e || 0 === a.compare(this, e)
  31723. }
  31724. ,
  31725. a.prototype.inspect = function() {
  31726. var e = ""
  31727. , t = i.INSPECT_MAX_BYTES;
  31728. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31729. this.length > t && (e += " ... ")),
  31730. "<Buffer " + e + ">"
  31731. }
  31732. ,
  31733. a.prototype.compare = function(e, t, i, n, r) {
  31734. if (!a.isBuffer(e))
  31735. throw new TypeError("Argument must be a Buffer");
  31736. if (void 0 === t && (t = 0),
  31737. void 0 === i && (i = e ? e.length : 0),
  31738. void 0 === n && (n = 0),
  31739. void 0 === r && (r = this.length),
  31740. t < 0 || i > e.length || n < 0 || r > this.length)
  31741. throw new RangeError("out of range index");
  31742. if (n >= r && t >= i)
  31743. return 0;
  31744. if (n >= r)
  31745. return -1;
  31746. if (t >= i)
  31747. return 1;
  31748. if (t >>>= 0,
  31749. i >>>= 0,
  31750. n >>>= 0,
  31751. r >>>= 0,
  31752. this === e)
  31753. return 0;
  31754. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31755. if (c[u] !== h[u]) {
  31756. o = c[u],
  31757. s = h[u];
  31758. break
  31759. }
  31760. return o < s ? -1 : s < o ? 1 : 0
  31761. }
  31762. ,
  31763. a.prototype.includes = function(e, t, i) {
  31764. return this.indexOf(e, t, i) !== -1
  31765. }
  31766. ,
  31767. a.prototype.indexOf = function(e, t, i) {
  31768. return C(this, e, t, i, !0)
  31769. }
  31770. ,
  31771. a.prototype.lastIndexOf = function(e, t, i) {
  31772. return C(this, e, t, i, !1)
  31773. }
  31774. ,
  31775. a.prototype.write = function(e, t, i, n) {
  31776. if (void 0 === t)
  31777. n = "utf8",
  31778. i = this.length,
  31779. t = 0;
  31780. else if (void 0 === i && "string" == typeof t)
  31781. n = t,
  31782. i = this.length,
  31783. t = 0;
  31784. else {
  31785. if (!isFinite(t))
  31786. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31787. t |= 0,
  31788. isFinite(i) ? (i |= 0,
  31789. void 0 === n && (n = "utf8")) : (n = i,
  31790. i = void 0)
  31791. }
  31792. var r = this.length - t;
  31793. if ((void 0 === i || i > r) && (i = r),
  31794. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31795. throw new RangeError("Attempt to write outside buffer bounds");
  31796. n || (n = "utf8");
  31797. for (var o = !1; ; )
  31798. switch (n) {
  31799. case "hex":
  31800. return E(this, e, t, i);
  31801. case "utf8":
  31802. case "utf-8":
  31803. return b(this, e, t, i);
  31804. case "ascii":
  31805. return w(this, e, t, i);
  31806. case "latin1":
  31807. case "binary":
  31808. return _(this, e, t, i);
  31809. case "base64":
  31810. return T(this, e, t, i);
  31811. case "ucs2":
  31812. case "ucs-2":
  31813. case "utf16le":
  31814. case "utf-16le":
  31815. return x(this, e, t, i);
  31816. default:
  31817. if (o)
  31818. throw new TypeError("Unknown encoding: " + n);
  31819. n = ("" + n).toLowerCase(),
  31820. o = !0
  31821. }
  31822. }
  31823. ,
  31824. a.prototype.toJSON = function() {
  31825. return {
  31826. type: "Buffer",
  31827. data: Array.prototype.slice.call(this._arr || this, 0)
  31828. }
  31829. }
  31830. ;
  31831. var ee = 4096;
  31832. a.prototype.slice = function(e, t) {
  31833. var i = this.length;
  31834. e = ~~e,
  31835. t = void 0 === t ? i : ~~t,
  31836. e < 0 ? (e += i,
  31837. e < 0 && (e = 0)) : e > i && (e = i),
  31838. t < 0 ? (t += i,
  31839. t < 0 && (t = 0)) : t > i && (t = i),
  31840. t < e && (t = e);
  31841. var n;
  31842. if (a.TYPED_ARRAY_SUPPORT)
  31843. n = this.subarray(e, t),
  31844. n.__proto__ = a.prototype;
  31845. else {
  31846. var r = t - e;
  31847. n = new a(r,void 0);
  31848. for (var o = 0; o < r; ++o)
  31849. n[o] = this[o + e]
  31850. }
  31851. return n
  31852. }
  31853. ,
  31854. a.prototype.readUIntLE = function(e, t, i) {
  31855. e |= 0,
  31856. t |= 0,
  31857. i || N(e, t, this.length);
  31858. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31859. n += this[e + o] * r;
  31860. return n
  31861. }
  31862. ,
  31863. a.prototype.readUIntBE = function(e, t, i) {
  31864. e |= 0,
  31865. t |= 0,
  31866. i || N(e, t, this.length);
  31867. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31868. n += this[e + --t] * r;
  31869. return n
  31870. }
  31871. ,
  31872. a.prototype.readUInt8 = function(e, t) {
  31873. return t || N(e, 1, this.length),
  31874. this[e]
  31875. }
  31876. ,
  31877. a.prototype.readUInt16LE = function(e, t) {
  31878. return t || N(e, 2, this.length),
  31879. this[e] | this[e + 1] << 8
  31880. }
  31881. ,
  31882. a.prototype.readUInt16BE = function(e, t) {
  31883. return t || N(e, 2, this.length),
  31884. this[e] << 8 | this[e + 1]
  31885. }
  31886. ,
  31887. a.prototype.readUInt32LE = function(e, t) {
  31888. return t || N(e, 4, this.length),
  31889. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31890. }
  31891. ,
  31892. a.prototype.readUInt32BE = function(e, t) {
  31893. return t || N(e, 4, this.length),
  31894. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31895. }
  31896. ,
  31897. a.prototype.readIntLE = function(e, t, i) {
  31898. e |= 0,
  31899. t |= 0,
  31900. i || N(e, t, this.length);
  31901. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31902. n += this[e + o] * r;
  31903. return r *= 128,
  31904. n >= r && (n -= Math.pow(2, 8 * t)),
  31905. n
  31906. }
  31907. ,
  31908. a.prototype.readIntBE = function(e, t, i) {
  31909. e |= 0,
  31910. t |= 0,
  31911. i || N(e, t, this.length);
  31912. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31913. o += this[e + --n] * r;
  31914. return r *= 128,
  31915. o >= r && (o -= Math.pow(2, 8 * t)),
  31916. o
  31917. }
  31918. ,
  31919. a.prototype.readInt8 = function(e, t) {
  31920. return t || N(e, 1, this.length),
  31921. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31922. }
  31923. ,
  31924. a.prototype.readInt16LE = function(e, t) {
  31925. t || N(e, 2, this.length);
  31926. var i = this[e] | this[e + 1] << 8;
  31927. return 32768 & i ? 4294901760 | i : i
  31928. }
  31929. ,
  31930. a.prototype.readInt16BE = function(e, t) {
  31931. t || N(e, 2, this.length);
  31932. var i = this[e + 1] | this[e] << 8;
  31933. return 32768 & i ? 4294901760 | i : i
  31934. }
  31935. ,
  31936. a.prototype.readInt32LE = function(e, t) {
  31937. return t || N(e, 4, this.length),
  31938. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31939. }
  31940. ,
  31941. a.prototype.readInt32BE = function(e, t) {
  31942. return t || N(e, 4, this.length),
  31943. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31944. }
  31945. ,
  31946. a.prototype.readFloatLE = function(e, t) {
  31947. return t || N(e, 4, this.length),
  31948. J.read(this, e, !0, 23, 4)
  31949. }
  31950. ,
  31951. a.prototype.readFloatBE = function(e, t) {
  31952. return t || N(e, 4, this.length),
  31953. J.read(this, e, !1, 23, 4)
  31954. }
  31955. ,
  31956. a.prototype.readDoubleLE = function(e, t) {
  31957. return t || N(e, 8, this.length),
  31958. J.read(this, e, !0, 52, 8)
  31959. }
  31960. ,
  31961. a.prototype.readDoubleBE = function(e, t) {
  31962. return t || N(e, 8, this.length),
  31963. J.read(this, e, !1, 52, 8)
  31964. }
  31965. ,
  31966. a.prototype.writeUIntLE = function(e, t, i, n) {
  31967. if (e = +e,
  31968. t |= 0,
  31969. i |= 0,
  31970. !n) {
  31971. var r = Math.pow(2, 8 * i) - 1;
  31972. B(this, e, t, i, r, 0)
  31973. }
  31974. var o = 1
  31975. , a = 0;
  31976. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31977. this[t + a] = e / o & 255;
  31978. return t + i
  31979. }
  31980. ,
  31981. a.prototype.writeUIntBE = function(e, t, i, n) {
  31982. if (e = +e,
  31983. t |= 0,
  31984. i |= 0,
  31985. !n) {
  31986. var r = Math.pow(2, 8 * i) - 1;
  31987. B(this, e, t, i, r, 0)
  31988. }
  31989. var o = i - 1
  31990. , a = 1;
  31991. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31992. this[t + o] = e / a & 255;
  31993. return t + i
  31994. }
  31995. ,
  31996. a.prototype.writeUInt8 = function(e, t, i) {
  31997. return e = +e,
  31998. t |= 0,
  31999. i || B(this, e, t, 1, 255, 0),
  32000. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32001. this[t] = 255 & e,
  32002. t + 1
  32003. }
  32004. ,
  32005. a.prototype.writeUInt16LE = function(e, t, i) {
  32006. return e = +e,
  32007. t |= 0,
  32008. i || B(this, e, t, 2, 65535, 0),
  32009. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32010. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32011. t + 2
  32012. }
  32013. ,
  32014. a.prototype.writeUInt16BE = function(e, t, i) {
  32015. return e = +e,
  32016. t |= 0,
  32017. i || B(this, e, t, 2, 65535, 0),
  32018. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32019. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32020. t + 2
  32021. }
  32022. ,
  32023. a.prototype.writeUInt32LE = function(e, t, i) {
  32024. return e = +e,
  32025. t |= 0,
  32026. i || B(this, e, t, 4, 4294967295, 0),
  32027. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32028. this[t + 2] = e >>> 16,
  32029. this[t + 1] = e >>> 8,
  32030. this[t] = 255 & e) : V(this, e, t, !0),
  32031. t + 4
  32032. }
  32033. ,
  32034. a.prototype.writeUInt32BE = function(e, t, i) {
  32035. return e = +e,
  32036. t |= 0,
  32037. i || B(this, e, t, 4, 4294967295, 0),
  32038. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32039. this[t + 1] = e >>> 16,
  32040. this[t + 2] = e >>> 8,
  32041. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32042. t + 4
  32043. }
  32044. ,
  32045. a.prototype.writeIntLE = function(e, t, i, n) {
  32046. if (e = +e,
  32047. t |= 0,
  32048. !n) {
  32049. var r = Math.pow(2, 8 * i - 1);
  32050. B(this, e, t, i, r - 1, -r)
  32051. }
  32052. var o = 0
  32053. , a = 1
  32054. , s = 0;
  32055. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32056. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32057. this[t + o] = (e / a >> 0) - s & 255;
  32058. return t + i
  32059. }
  32060. ,
  32061. a.prototype.writeIntBE = function(e, t, i, n) {
  32062. if (e = +e,
  32063. t |= 0,
  32064. !n) {
  32065. var r = Math.pow(2, 8 * i - 1);
  32066. B(this, e, t, i, r - 1, -r)
  32067. }
  32068. var o = i - 1
  32069. , a = 1
  32070. , s = 0;
  32071. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32072. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32073. this[t + o] = (e / a >> 0) - s & 255;
  32074. return t + i
  32075. }
  32076. ,
  32077. a.prototype.writeInt8 = function(e, t, i) {
  32078. return e = +e,
  32079. t |= 0,
  32080. i || B(this, e, t, 1, 127, -128),
  32081. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32082. e < 0 && (e = 255 + e + 1),
  32083. this[t] = 255 & e,
  32084. t + 1
  32085. }
  32086. ,
  32087. a.prototype.writeInt16LE = function(e, t, i) {
  32088. return e = +e,
  32089. t |= 0,
  32090. i || B(this, e, t, 2, 32767, -32768),
  32091. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32092. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32093. t + 2
  32094. }
  32095. ,
  32096. a.prototype.writeInt16BE = function(e, t, i) {
  32097. return e = +e,
  32098. t |= 0,
  32099. i || B(this, e, t, 2, 32767, -32768),
  32100. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32101. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32102. t + 2
  32103. }
  32104. ,
  32105. a.prototype.writeInt32LE = function(e, t, i) {
  32106. return e = +e,
  32107. t |= 0,
  32108. i || B(this, e, t, 4, 2147483647, -2147483648),
  32109. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32110. this[t + 1] = e >>> 8,
  32111. this[t + 2] = e >>> 16,
  32112. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32113. t + 4
  32114. }
  32115. ,
  32116. a.prototype.writeInt32BE = function(e, t, i) {
  32117. return e = +e,
  32118. t |= 0,
  32119. i || B(this, e, t, 4, 2147483647, -2147483648),
  32120. e < 0 && (e = 4294967295 + e + 1),
  32121. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32122. this[t + 1] = e >>> 16,
  32123. this[t + 2] = e >>> 8,
  32124. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32125. t + 4
  32126. }
  32127. ,
  32128. a.prototype.writeFloatLE = function(e, t, i) {
  32129. return k(this, e, t, !0, i)
  32130. }
  32131. ,
  32132. a.prototype.writeFloatBE = function(e, t, i) {
  32133. return k(this, e, t, !1, i)
  32134. }
  32135. ,
  32136. a.prototype.writeDoubleLE = function(e, t, i) {
  32137. return H(this, e, t, !0, i)
  32138. }
  32139. ,
  32140. a.prototype.writeDoubleBE = function(e, t, i) {
  32141. return H(this, e, t, !1, i)
  32142. }
  32143. ,
  32144. a.prototype.copy = function(e, t, i, n) {
  32145. if (i || (i = 0),
  32146. n || 0 === n || (n = this.length),
  32147. t >= e.length && (t = e.length),
  32148. t || (t = 0),
  32149. n > 0 && n < i && (n = i),
  32150. n === i)
  32151. return 0;
  32152. if (0 === e.length || 0 === this.length)
  32153. return 0;
  32154. if (t < 0)
  32155. throw new RangeError("targetStart out of bounds");
  32156. if (i < 0 || i >= this.length)
  32157. throw new RangeError("sourceStart out of bounds");
  32158. if (n < 0)
  32159. throw new RangeError("sourceEnd out of bounds");
  32160. n > this.length && (n = this.length),
  32161. e.length - t < n - i && (n = e.length - t + i);
  32162. var r, o = n - i;
  32163. if (this === e && i < t && t < n)
  32164. for (r = o - 1; r >= 0; --r)
  32165. e[r + t] = this[r + i];
  32166. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32167. for (r = 0; r < o; ++r)
  32168. e[r + t] = this[r + i];
  32169. else
  32170. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32171. return o
  32172. }
  32173. ,
  32174. a.prototype.fill = function(e, t, i, n) {
  32175. if ("string" == typeof e) {
  32176. if ("string" == typeof t ? (n = t,
  32177. t = 0,
  32178. i = this.length) : "string" == typeof i && (n = i,
  32179. i = this.length),
  32180. 1 === e.length) {
  32181. var r = e.charCodeAt(0);
  32182. r < 256 && (e = r)
  32183. }
  32184. if (void 0 !== n && "string" != typeof n)
  32185. throw new TypeError("encoding must be a string");
  32186. if ("string" == typeof n && !a.isEncoding(n))
  32187. throw new TypeError("Unknown encoding: " + n)
  32188. } else
  32189. "number" == typeof e && (e &= 255);
  32190. if (t < 0 || this.length < t || this.length < i)
  32191. throw new RangeError("Out of range index");
  32192. if (i <= t)
  32193. return this;
  32194. t >>>= 0,
  32195. i = void 0 === i ? this.length : i >>> 0,
  32196. e || (e = 0);
  32197. var o;
  32198. if ("number" == typeof e)
  32199. for (o = t; o < i; ++o)
  32200. this[o] = e;
  32201. else {
  32202. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32203. , l = s.length;
  32204. for (o = 0; o < i - t; ++o)
  32205. this[o + t] = s[o % l]
  32206. }
  32207. return this
  32208. }
  32209. ;
  32210. var te = /[^+\/0-9A-Za-z-_]/g
  32211. }
  32212. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32213. }
  32214. , {
  32215. "base64-js": 199,
  32216. ieee754: 200,
  32217. isarray: 201
  32218. }],
  32219. 199: [function(e, t, i) {
  32220. "use strict";
  32221. function n(e) {
  32222. var t = e.length;
  32223. if (t % 4 > 0)
  32224. throw new Error("Invalid string. Length must be a multiple of 4");
  32225. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32226. }
  32227. function r(e) {
  32228. return 3 * e.length / 4 - n(e)
  32229. }
  32230. function o(e) {
  32231. var t, i, r, o, a, s, l = e.length;
  32232. a = n(e),
  32233. s = new u(3 * l / 4 - a),
  32234. r = a > 0 ? l - 4 : l;
  32235. var c = 0;
  32236. for (t = 0,
  32237. i = 0; t < r; t += 4,
  32238. i += 3)
  32239. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32240. s[c++] = o >> 16 & 255,
  32241. s[c++] = o >> 8 & 255,
  32242. s[c++] = 255 & o;
  32243. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32244. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32245. s[c++] = o >> 8 & 255,
  32246. s[c++] = 255 & o),
  32247. s
  32248. }
  32249. function a(e) {
  32250. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32251. }
  32252. function s(e, t, i) {
  32253. for (var n, r = [], o = t; o < i; o += 3)
  32254. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32255. r.push(a(n));
  32256. return r.join("")
  32257. }
  32258. function l(e) {
  32259. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32260. o.push(s(e, l, l + a > h ? h : l + a));
  32261. return 1 === n ? (t = e[i - 1],
  32262. r += c[t >> 2],
  32263. r += c[t << 4 & 63],
  32264. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32265. r += c[t >> 10],
  32266. r += c[t >> 4 & 63],
  32267. r += c[t << 2 & 63],
  32268. r += "="),
  32269. o.push(r),
  32270. o.join("")
  32271. }
  32272. i.byteLength = r,
  32273. i.toByteArray = o,
  32274. i.fromByteArray = l;
  32275. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32276. c[p] = d[p],
  32277. h[d.charCodeAt(p)] = p;
  32278. h["-".charCodeAt(0)] = 62,
  32279. h["_".charCodeAt(0)] = 63
  32280. }
  32281. , {}],
  32282. 200: [function(e, t, i) {
  32283. i.read = function(e, t, i, n, r) {
  32284. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32285. for (u += d,
  32286. o = p & (1 << -h) - 1,
  32287. p >>= -h,
  32288. h += s; h > 0; o = 256 * o + e[t + u],
  32289. u += d,
  32290. h -= 8)
  32291. ;
  32292. for (a = o & (1 << -h) - 1,
  32293. o >>= -h,
  32294. h += n; h > 0; a = 256 * a + e[t + u],
  32295. u += d,
  32296. h -= 8)
  32297. ;
  32298. if (0 === o)
  32299. o = 1 - c;
  32300. else {
  32301. if (o === l)
  32302. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32303. a += Math.pow(2, n),
  32304. o -= c
  32305. }
  32306. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32307. }
  32308. ,
  32309. i.write = function(e, t, i, n, r, o) {
  32310. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32311. for (t = Math.abs(t),
  32312. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32313. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32314. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32315. l *= 2),
  32316. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32317. t * l >= 2 && (a++,
  32318. l /= 2),
  32319. a + u >= h ? (s = 0,
  32320. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32321. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32322. a = 0)); r >= 8; e[i + p] = 255 & s,
  32323. p += f,
  32324. s /= 256,
  32325. r -= 8)
  32326. ;
  32327. for (a = a << r | s,
  32328. c += r; c > 0; e[i + p] = 255 & a,
  32329. p += f,
  32330. a /= 256,
  32331. c -= 8)
  32332. ;
  32333. e[i + p - f] |= 128 * g
  32334. }
  32335. }
  32336. , {}],
  32337. 201: [function(e, t, i) {
  32338. var n = {}.toString;
  32339. t.exports = Array.isArray || function(e) {
  32340. return "[object Array]" == n.call(e)
  32341. }
  32342. }
  32343. , {}],
  32344. 202: [function(e, t, i) {
  32345. function n() {
  32346. this._events = this._events || {},
  32347. this._maxListeners = this._maxListeners || void 0
  32348. }
  32349. function r(e) {
  32350. return "function" == typeof e
  32351. }
  32352. function o(e) {
  32353. return "number" == typeof e
  32354. }
  32355. function a(e) {
  32356. return "object" == typeof e && null !== e
  32357. }
  32358. function s(e) {
  32359. return void 0 === e
  32360. }
  32361. t.exports = n,
  32362. n.EventEmitter = n,
  32363. n.prototype._events = void 0,
  32364. n.prototype._maxListeners = void 0,
  32365. n.defaultMaxListeners = 10,
  32366. n.prototype.setMaxListeners = function(e) {
  32367. if (!o(e) || e < 0 || isNaN(e))
  32368. throw TypeError("n must be a positive number");
  32369. return this._maxListeners = e,
  32370. this
  32371. }
  32372. ,
  32373. n.prototype.emit = function(e) {
  32374. var t, i, n, o, l, c;
  32375. if (this._events || (this._events = {}),
  32376. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32377. if (t = arguments[1],
  32378. t instanceof Error)
  32379. throw t;
  32380. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32381. throw h.context = t,
  32382. h
  32383. }
  32384. if (i = this._events[e],
  32385. s(i))
  32386. return !1;
  32387. if (r(i))
  32388. switch (arguments.length) {
  32389. case 1:
  32390. i.call(this);
  32391. break;
  32392. case 2:
  32393. i.call(this, arguments[1]);
  32394. break;
  32395. case 3:
  32396. i.call(this, arguments[1], arguments[2]);
  32397. break;
  32398. default:
  32399. o = Array.prototype.slice.call(arguments, 1),
  32400. i.apply(this, o)
  32401. }
  32402. else if (a(i))
  32403. for (o = Array.prototype.slice.call(arguments, 1),
  32404. c = i.slice(),
  32405. n = c.length,
  32406. l = 0; l < n; l++)
  32407. c[l].apply(this, o);
  32408. return !0
  32409. }
  32410. ,
  32411. n.prototype.addListener = function(e, t) {
  32412. var i;
  32413. if (!r(t))
  32414. throw TypeError("listener must be a function");
  32415. return this._events || (this._events = {}),
  32416. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32417. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32418. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32419. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32420. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32421. "function" == typeof console.trace && console.trace())),
  32422. this
  32423. }
  32424. ,
  32425. n.prototype.on = n.prototype.addListener,
  32426. n.prototype.once = function(e, t) {
  32427. function i() {
  32428. this.removeListener(e, i),
  32429. n || (n = !0,
  32430. t.apply(this, arguments))
  32431. }
  32432. if (!r(t))
  32433. throw TypeError("listener must be a function");
  32434. var n = !1;
  32435. return i.listener = t,
  32436. this.on(e, i),
  32437. this
  32438. }
  32439. ,
  32440. n.prototype.removeListener = function(e, t) {
  32441. var i, n, o, s;
  32442. if (!r(t))
  32443. throw TypeError("listener must be a function");
  32444. if (!this._events || !this._events[e])
  32445. return this;
  32446. if (i = this._events[e],
  32447. o = i.length,
  32448. n = -1,
  32449. i === t || r(i.listener) && i.listener === t)
  32450. delete this._events[e],
  32451. this._events.removeListener && this.emit("removeListener", e, t);
  32452. else if (a(i)) {
  32453. for (s = o; s-- > 0; )
  32454. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32455. n = s;
  32456. break
  32457. }
  32458. if (n < 0)
  32459. return this;
  32460. 1 === i.length ? (i.length = 0,
  32461. delete this._events[e]) : i.splice(n, 1),
  32462. this._events.removeListener && this.emit("removeListener", e, t)
  32463. }
  32464. return this
  32465. }
  32466. ,
  32467. n.prototype.removeAllListeners = function(e) {
  32468. var t, i;
  32469. if (!this._events)
  32470. return this;
  32471. if (!this._events.removeListener)
  32472. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32473. this;
  32474. if (0 === arguments.length) {
  32475. for (t in this._events)
  32476. "removeListener" !== t && this.removeAllListeners(t);
  32477. return this.removeAllListeners("removeListener"),
  32478. this._events = {},
  32479. this
  32480. }
  32481. if (i = this._events[e],
  32482. r(i))
  32483. this.removeListener(e, i);
  32484. else if (i)
  32485. for (; i.length; )
  32486. this.removeListener(e, i[i.length - 1]);
  32487. return delete this._events[e],
  32488. this
  32489. }
  32490. ,
  32491. n.prototype.listeners = function(e) {
  32492. var t;
  32493. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32494. }
  32495. ,
  32496. n.prototype.listenerCount = function(e) {
  32497. if (this._events) {
  32498. var t = this._events[e];
  32499. if (r(t))
  32500. return 1;
  32501. if (t)
  32502. return t.length
  32503. }
  32504. return 0
  32505. }
  32506. ,
  32507. n.listenerCount = function(e, t) {
  32508. return e.listenerCount(t)
  32509. }
  32510. }
  32511. , {}],
  32512. 203: [function(e, t, i) {
  32513. function n() {
  32514. throw new Error("setTimeout has not been defined")
  32515. }
  32516. function r() {
  32517. throw new Error("clearTimeout has not been defined")
  32518. }
  32519. function o(e) {
  32520. if (u === setTimeout)
  32521. return setTimeout(e, 0);
  32522. if ((u === n || !u) && setTimeout)
  32523. return u = setTimeout,
  32524. setTimeout(e, 0);
  32525. try {
  32526. return u(e, 0)
  32527. } catch (t) {
  32528. try {
  32529. return u.call(null, e, 0)
  32530. } catch (t) {
  32531. return u.call(this, e, 0)
  32532. }
  32533. }
  32534. }
  32535. function a(e) {
  32536. if (d === clearTimeout)
  32537. return clearTimeout(e);
  32538. if ((d === r || !d) && clearTimeout)
  32539. return d = clearTimeout,
  32540. clearTimeout(e);
  32541. try {
  32542. return d(e)
  32543. } catch (t) {
  32544. try {
  32545. return d.call(null, e)
  32546. } catch (t) {
  32547. return d.call(this, e)
  32548. }
  32549. }
  32550. }
  32551. function s() {
  32552. m && f && (m = !1,
  32553. f.length ? g = f.concat(g) : v = -1,
  32554. g.length && l())
  32555. }
  32556. function l() {
  32557. if (!m) {
  32558. var e = o(s);
  32559. m = !0;
  32560. for (var t = g.length; t; ) {
  32561. for (f = g,
  32562. g = []; ++v < t; )
  32563. f && f[v].run();
  32564. v = -1,
  32565. t = g.length
  32566. }
  32567. f = null,
  32568. m = !1,
  32569. a(e)
  32570. }
  32571. }
  32572. function c(e, t) {
  32573. this.fun = e,
  32574. this.array = t
  32575. }
  32576. function h() {}
  32577. var u, d, p = t.exports = {};
  32578. !function() {
  32579. try {
  32580. u = "function" == typeof setTimeout ? setTimeout : n
  32581. } catch (e) {
  32582. u = n
  32583. }
  32584. try {
  32585. d = "function" == typeof clearTimeout ? clearTimeout : r
  32586. } catch (e) {
  32587. d = r
  32588. }
  32589. }();
  32590. var f, g = [], m = !1, v = -1;
  32591. p.nextTick = function(e) {
  32592. var t = new Array(arguments.length - 1);
  32593. if (arguments.length > 1)
  32594. for (var i = 1; i < arguments.length; i++)
  32595. t[i - 1] = arguments[i];
  32596. g.push(new c(e,t)),
  32597. 1 !== g.length || m || o(l)
  32598. }
  32599. ,
  32600. c.prototype.run = function() {
  32601. this.fun.apply(null, this.array)
  32602. }
  32603. ,
  32604. p.title = "browser",
  32605. p.browser = !0,
  32606. p.env = {},
  32607. p.argv = [],
  32608. p.version = "",
  32609. p.versions = {},
  32610. p.on = h,
  32611. p.addListener = h,
  32612. p.once = h,
  32613. p.off = h,
  32614. p.removeListener = h,
  32615. p.removeAllListeners = h,
  32616. p.emit = h,
  32617. p.binding = function(e) {
  32618. throw new Error("process.binding is not supported")
  32619. }
  32620. ,
  32621. p.cwd = function() {
  32622. return "/"
  32623. }
  32624. ,
  32625. p.chdir = function(e) {
  32626. throw new Error("process.chdir is not supported")
  32627. }
  32628. ,
  32629. p.umask = function() {
  32630. return 0
  32631. }
  32632. }
  32633. , {}],
  32634. 204: [function(e, t, i) {
  32635. (function(e) {
  32636. !function(n) {
  32637. function r(e) {
  32638. throw new RangeError(L[e])
  32639. }
  32640. function o(e, t) {
  32641. for (var i = e.length, n = []; i--; )
  32642. n[i] = t(e[i]);
  32643. return n
  32644. }
  32645. function a(e, t) {
  32646. var i = e.split("@")
  32647. , n = "";
  32648. i.length > 1 && (n = i[0] + "@",
  32649. e = i[1]),
  32650. e = e.replace(O, ".");
  32651. var r = e.split(".")
  32652. , a = o(r, t).join(".");
  32653. return n + a
  32654. }
  32655. function s(e) {
  32656. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32657. t = e.charCodeAt(r++),
  32658. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32659. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32660. r--)) : n.push(t);
  32661. return n
  32662. }
  32663. function l(e) {
  32664. return o(e, function(e) {
  32665. var t = "";
  32666. return e > 65535 && (e -= 65536,
  32667. t += B(e >>> 10 & 1023 | 55296),
  32668. e = 56320 | 1023 & e),
  32669. t += B(e)
  32670. }).join("")
  32671. }
  32672. function c(e) {
  32673. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32674. }
  32675. function h(e, t) {
  32676. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32677. }
  32678. function u(e, t, i) {
  32679. var n = 0;
  32680. for (e = i ? N(e / T) : e >> 1,
  32681. e += N(e / t); e > D * w >> 1; n += E)
  32682. e = N(e / D);
  32683. return N(n + (D + 1) * e / (e + _))
  32684. }
  32685. function d(e) {
  32686. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32687. for (i = e.lastIndexOf(M),
  32688. i < 0 && (i = 0),
  32689. n = 0; n < i; ++n)
  32690. e.charCodeAt(n) >= 128 && r("not-basic"),
  32691. g.push(e.charCodeAt(n));
  32692. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32693. for (a = v,
  32694. s = 1,
  32695. h = E; o >= m && r("invalid-input"),
  32696. d = c(e.charCodeAt(o++)),
  32697. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32698. v += d * s,
  32699. p = h <= y ? b : h >= y + w ? w : h - y,
  32700. !(d < p); h += E)
  32701. f = E - p,
  32702. s > N(I / f) && r("overflow"),
  32703. s *= f;
  32704. t = g.length + 1,
  32705. y = u(v - a, t, 0 == a),
  32706. N(v / t) > I - A && r("overflow"),
  32707. A += N(v / t),
  32708. v %= t,
  32709. g.splice(v++, 0, A)
  32710. }
  32711. return l(g)
  32712. }
  32713. function p(e) {
  32714. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32715. for (e = s(e),
  32716. m = e.length,
  32717. t = S,
  32718. i = 0,
  32719. a = x,
  32720. l = 0; l < m; ++l)
  32721. g = e[l],
  32722. g < 128 && C.push(B(g));
  32723. for (n = o = C.length,
  32724. o && C.push(M); n < m; ) {
  32725. for (c = I,
  32726. l = 0; l < m; ++l)
  32727. g = e[l],
  32728. g >= t && g < c && (c = g);
  32729. for (v = n + 1,
  32730. c - t > N((I - i) / v) && r("overflow"),
  32731. i += (c - t) * v,
  32732. t = c,
  32733. l = 0; l < m; ++l)
  32734. if (g = e[l],
  32735. g < t && ++i > I && r("overflow"),
  32736. g == t) {
  32737. for (d = i,
  32738. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32739. !(d < f); p += E)
  32740. y = d - f,
  32741. A = E - f,
  32742. C.push(B(h(f + y % A, 0))),
  32743. d = N(y / A);
  32744. C.push(B(h(d, 0))),
  32745. a = u(i, v, n == o),
  32746. i = 0,
  32747. ++n
  32748. }
  32749. ++i,
  32750. ++t
  32751. }
  32752. return C.join("")
  32753. }
  32754. function f(e) {
  32755. return a(e, function(e) {
  32756. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32757. })
  32758. }
  32759. function g(e) {
  32760. return a(e, function(e) {
  32761. return P.test(e) ? "xn--" + p(e) : e
  32762. })
  32763. }
  32764. var m = "object" == typeof i && i && !i.nodeType && i
  32765. , v = "object" == typeof t && t && !t.nodeType && t
  32766. , A = "object" == typeof e && e;
  32767. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32768. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32769. overflow: "Overflow: input needs wider integers to process",
  32770. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32771. "invalid-input": "Invalid input"
  32772. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32773. if (y = {
  32774. version: "1.4.1",
  32775. ucs2: {
  32776. decode: s,
  32777. encode: l
  32778. },
  32779. decode: d,
  32780. encode: p,
  32781. toASCII: g,
  32782. toUnicode: f
  32783. },
  32784. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32785. define("punycode", function() {
  32786. return y
  32787. });
  32788. else if (m && v)
  32789. if (t.exports == m)
  32790. v.exports = y;
  32791. else
  32792. for (C in y)
  32793. y.hasOwnProperty(C) && (m[C] = y[C]);
  32794. else
  32795. n.punycode = y
  32796. }(this)
  32797. }
  32798. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32799. }
  32800. , {}],
  32801. 205: [function(e, t, i) {
  32802. "use strict";
  32803. function n(e, t) {
  32804. return Object.prototype.hasOwnProperty.call(e, t)
  32805. }
  32806. t.exports = function(e, t, i, o) {
  32807. t = t || "&",
  32808. i = i || "=";
  32809. var a = {};
  32810. if ("string" != typeof e || 0 === e.length)
  32811. return a;
  32812. var s = /\+/g;
  32813. e = e.split(t);
  32814. var l = 1e3;
  32815. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32816. var c = e.length;
  32817. l > 0 && c > l && (c = l);
  32818. for (var h = 0; h < c; ++h) {
  32819. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32820. m >= 0 ? (u = g.substr(0, m),
  32821. d = g.substr(m + 1)) : (u = g,
  32822. d = ""),
  32823. p = decodeURIComponent(u),
  32824. f = decodeURIComponent(d),
  32825. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32826. }
  32827. return a
  32828. }
  32829. ;
  32830. var r = Array.isArray || function(e) {
  32831. return "[object Array]" === Object.prototype.toString.call(e)
  32832. }
  32833. }
  32834. , {}],
  32835. 206: [function(e, t, i) {
  32836. "use strict";
  32837. function n(e, t) {
  32838. if (e.map)
  32839. return e.map(t);
  32840. for (var i = [], n = 0; n < e.length; n++)
  32841. i.push(t(e[n], n));
  32842. return i
  32843. }
  32844. var r = function(e) {
  32845. switch (typeof e) {
  32846. case "string":
  32847. return e;
  32848. case "boolean":
  32849. return e ? "true" : "false";
  32850. case "number":
  32851. return isFinite(e) ? e : "";
  32852. default:
  32853. return ""
  32854. }
  32855. };
  32856. t.exports = function(e, t, i, s) {
  32857. return t = t || "&",
  32858. i = i || "=",
  32859. null === e && (e = void 0),
  32860. "object" == typeof e ? n(a(e), function(a) {
  32861. var s = encodeURIComponent(r(a)) + i;
  32862. return o(e[a]) ? n(e[a], function(e) {
  32863. return s + encodeURIComponent(r(e))
  32864. }).join(t) : s + encodeURIComponent(r(e[a]))
  32865. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32866. }
  32867. ;
  32868. var o = Array.isArray || function(e) {
  32869. return "[object Array]" === Object.prototype.toString.call(e)
  32870. }
  32871. , a = Object.keys || function(e) {
  32872. var t = [];
  32873. for (var i in e)
  32874. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32875. return t
  32876. }
  32877. }
  32878. , {}],
  32879. 207: [function(e, t, i) {
  32880. "use strict";
  32881. i.decode = i.parse = e("./decode"),
  32882. i.encode = i.stringify = e("./encode")
  32883. }
  32884. , {
  32885. "./decode": 205,
  32886. "./encode": 206
  32887. }],
  32888. 208: [function(e, t, i) {
  32889. "use strict";
  32890. function n() {
  32891. this.protocol = null,
  32892. this.slashes = null,
  32893. this.auth = null,
  32894. this.host = null,
  32895. this.port = null,
  32896. this.hostname = null,
  32897. this.hash = null,
  32898. this.search = null,
  32899. this.query = null,
  32900. this.pathname = null,
  32901. this.path = null,
  32902. this.href = null
  32903. }
  32904. function r(e, t, i) {
  32905. if (e && c.isObject(e) && e instanceof n)
  32906. return e;
  32907. var r = new n;
  32908. return r.parse(e, t, i),
  32909. r
  32910. }
  32911. function o(e) {
  32912. return c.isString(e) && (e = r(e)),
  32913. e instanceof n ? e.format() : n.prototype.format.call(e)
  32914. }
  32915. function a(e, t) {
  32916. return r(e, !1, !0).resolve(t)
  32917. }
  32918. function s(e, t) {
  32919. return e ? r(e, !1, !0).resolveObject(t) : t
  32920. }
  32921. var l = e("punycode")
  32922. , c = e("./util");
  32923. i.parse = r,
  32924. i.resolve = a,
  32925. i.resolveObject = s,
  32926. i.format = o,
  32927. i.Url = n;
  32928. var h = /^([a-z0-9.+-]+:)/i
  32929. , u = /:[0-9]*$/
  32930. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32931. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32932. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32933. , g = ["'"].concat(f)
  32934. , m = ["%", "/", "?", ";", "#"].concat(g)
  32935. , v = ["/", "?", "#"]
  32936. , A = 255
  32937. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32938. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32939. , I = {
  32940. javascript: !0,
  32941. "javascript:": !0
  32942. }
  32943. , E = {
  32944. javascript: !0,
  32945. "javascript:": !0
  32946. }
  32947. , b = {
  32948. http: !0,
  32949. https: !0,
  32950. ftp: !0,
  32951. gopher: !0,
  32952. file: !0,
  32953. "http:": !0,
  32954. "https:": !0,
  32955. "ftp:": !0,
  32956. "gopher:": !0,
  32957. "file:": !0
  32958. }
  32959. , w = e("querystring");
  32960. n.prototype.parse = function(e, t, i) {
  32961. if (!c.isString(e))
  32962. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32963. var n = e.indexOf("?")
  32964. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32965. , o = e.split(r)
  32966. , a = /\\/g;
  32967. o[0] = o[0].replace(a, "/"),
  32968. e = o.join(r);
  32969. var s = e;
  32970. if (s = s.trim(),
  32971. !i && 1 === e.split("#").length) {
  32972. var u = d.exec(s);
  32973. if (u)
  32974. return this.path = s,
  32975. this.href = s,
  32976. this.pathname = u[1],
  32977. u[2] ? (this.search = u[2],
  32978. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32979. this.query = {}),
  32980. this
  32981. }
  32982. var p = h.exec(s);
  32983. if (p) {
  32984. p = p[0];
  32985. var f = p.toLowerCase();
  32986. this.protocol = f,
  32987. s = s.substr(p.length)
  32988. }
  32989. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32990. var _ = "//" === s.substr(0, 2);
  32991. !_ || p && E[p] || (s = s.substr(2),
  32992. this.slashes = !0)
  32993. }
  32994. if (!E[p] && (_ || p && !b[p])) {
  32995. for (var T = -1, x = 0; x < v.length; x++) {
  32996. var S = s.indexOf(v[x]);
  32997. S !== -1 && (T === -1 || S < T) && (T = S)
  32998. }
  32999. var M, R;
  33000. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33001. R !== -1 && (M = s.slice(0, R),
  33002. s = s.slice(R + 1),
  33003. this.auth = decodeURIComponent(M)),
  33004. T = -1;
  33005. for (var x = 0; x < m.length; x++) {
  33006. var S = s.indexOf(m[x]);
  33007. S !== -1 && (T === -1 || S < T) && (T = S)
  33008. }
  33009. T === -1 && (T = s.length),
  33010. this.host = s.slice(0, T),
  33011. s = s.slice(T),
  33012. this.parseHost(),
  33013. this.hostname = this.hostname || "";
  33014. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33015. if (!P)
  33016. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33017. var D = O[x];
  33018. if (D && !D.match(y)) {
  33019. for (var N = "", B = 0, F = D.length; B < F; B++)
  33020. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33021. if (!N.match(y)) {
  33022. var V = O.slice(0, x)
  33023. , U = O.slice(x + 1)
  33024. , k = D.match(C);
  33025. k && (V.push(k[1]),
  33026. U.unshift(k[2])),
  33027. U.length && (s = "/" + U.join(".") + s),
  33028. this.hostname = V.join(".");
  33029. break
  33030. }
  33031. }
  33032. }
  33033. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33034. P || (this.hostname = l.toASCII(this.hostname));
  33035. var H = this.port ? ":" + this.port : ""
  33036. , G = this.hostname || "";
  33037. this.host = G + H,
  33038. this.href += this.host,
  33039. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33040. "/" !== s[0] && (s = "/" + s))
  33041. }
  33042. if (!I[f])
  33043. for (var x = 0, L = g.length; x < L; x++) {
  33044. var z = g[x];
  33045. if (s.indexOf(z) !== -1) {
  33046. var W = encodeURIComponent(z);
  33047. W === z && (W = escape(z)),
  33048. s = s.split(z).join(W)
  33049. }
  33050. }
  33051. var j = s.indexOf("#");
  33052. j !== -1 && (this.hash = s.substr(j),
  33053. s = s.slice(0, j));
  33054. var Y = s.indexOf("?");
  33055. if (Y !== -1 ? (this.search = s.substr(Y),
  33056. this.query = s.substr(Y + 1),
  33057. t && (this.query = w.parse(this.query)),
  33058. s = s.slice(0, Y)) : t && (this.search = "",
  33059. this.query = {}),
  33060. s && (this.pathname = s),
  33061. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33062. this.pathname || this.search) {
  33063. var H = this.pathname || ""
  33064. , X = this.search || "";
  33065. this.path = H + X
  33066. }
  33067. return this.href = this.format(),
  33068. this
  33069. }
  33070. ,
  33071. n.prototype.format = function() {
  33072. var e = this.auth || "";
  33073. e && (e = encodeURIComponent(e),
  33074. e = e.replace(/%3A/i, ":"),
  33075. e += "@");
  33076. var t = this.protocol || ""
  33077. , i = this.pathname || ""
  33078. , n = this.hash || ""
  33079. , r = !1
  33080. , o = "";
  33081. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33082. this.port && (r += ":" + this.port)),
  33083. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33084. var a = this.search || o && "?" + o || "";
  33085. return t && ":" !== t.substr(-1) && (t += ":"),
  33086. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33087. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33088. n && "#" !== n.charAt(0) && (n = "#" + n),
  33089. a && "?" !== a.charAt(0) && (a = "?" + a),
  33090. i = i.replace(/[?#]/g, function(e) {
  33091. return encodeURIComponent(e)
  33092. }),
  33093. a = a.replace("#", "%23"),
  33094. t + r + i + a + n
  33095. }
  33096. ,
  33097. n.prototype.resolve = function(e) {
  33098. return this.resolveObject(r(e, !1, !0)).format()
  33099. }
  33100. ,
  33101. n.prototype.resolveObject = function(e) {
  33102. if (c.isString(e)) {
  33103. var t = new n;
  33104. t.parse(e, !1, !0),
  33105. e = t
  33106. }
  33107. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33108. var a = r[o];
  33109. i[a] = this[a]
  33110. }
  33111. if (i.hash = e.hash,
  33112. "" === e.href)
  33113. return i.href = i.format(),
  33114. i;
  33115. if (e.slashes && !e.protocol) {
  33116. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33117. var h = s[l];
  33118. "protocol" !== h && (i[h] = e[h])
  33119. }
  33120. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33121. i.href = i.format(),
  33122. i
  33123. }
  33124. if (e.protocol && e.protocol !== i.protocol) {
  33125. if (!b[e.protocol]) {
  33126. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33127. var p = u[d];
  33128. i[p] = e[p]
  33129. }
  33130. return i.href = i.format(),
  33131. i
  33132. }
  33133. if (i.protocol = e.protocol,
  33134. e.host || E[e.protocol])
  33135. i.pathname = e.pathname;
  33136. else {
  33137. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33138. ;
  33139. e.host || (e.host = ""),
  33140. e.hostname || (e.hostname = ""),
  33141. "" !== f[0] && f.unshift(""),
  33142. f.length < 2 && f.unshift(""),
  33143. i.pathname = f.join("/")
  33144. }
  33145. if (i.search = e.search,
  33146. i.query = e.query,
  33147. i.host = e.host || "",
  33148. i.auth = e.auth,
  33149. i.hostname = e.hostname || e.host,
  33150. i.port = e.port,
  33151. i.pathname || i.search) {
  33152. var g = i.pathname || ""
  33153. , m = i.search || "";
  33154. i.path = g + m
  33155. }
  33156. return i.slashes = i.slashes || e.slashes,
  33157. i.href = i.format(),
  33158. i
  33159. }
  33160. var v = i.pathname && "/" === i.pathname.charAt(0)
  33161. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33162. , y = A || v || i.host && e.pathname
  33163. , C = y
  33164. , I = i.pathname && i.pathname.split("/") || []
  33165. , f = e.pathname && e.pathname.split("/") || []
  33166. , w = i.protocol && !b[i.protocol];
  33167. if (w && (i.hostname = "",
  33168. i.port = null,
  33169. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33170. i.host = "",
  33171. e.protocol && (e.hostname = null,
  33172. e.port = null,
  33173. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33174. e.host = null),
  33175. y = y && ("" === f[0] || "" === I[0])),
  33176. A)
  33177. i.host = e.host || "" === e.host ? e.host : i.host,
  33178. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33179. i.search = e.search,
  33180. i.query = e.query,
  33181. I = f;
  33182. else if (f.length)
  33183. I || (I = []),
  33184. I.pop(),
  33185. I = I.concat(f),
  33186. i.search = e.search,
  33187. i.query = e.query;
  33188. else if (!c.isNullOrUndefined(e.search)) {
  33189. if (w) {
  33190. i.hostname = i.host = I.shift();
  33191. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33192. _ && (i.auth = _.shift(),
  33193. i.host = i.hostname = _.shift())
  33194. }
  33195. return i.search = e.search,
  33196. i.query = e.query,
  33197. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33198. i.href = i.format(),
  33199. i
  33200. }
  33201. if (!I.length)
  33202. return i.pathname = null,
  33203. i.search ? i.path = "/" + i.search : i.path = null,
  33204. i.href = i.format(),
  33205. i;
  33206. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33207. T = I[M],
  33208. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33209. S++) : S && (I.splice(M, 1),
  33210. S--);
  33211. if (!y && !C)
  33212. for (; S--; S)
  33213. I.unshift("..");
  33214. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33215. x && "/" !== I.join("/").substr(-1) && I.push("");
  33216. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33217. if (w) {
  33218. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33219. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33220. _ && (i.auth = _.shift(),
  33221. i.host = i.hostname = _.shift())
  33222. }
  33223. return y = y || i.host && I.length,
  33224. y && !R && I.unshift(""),
  33225. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33226. i.path = null),
  33227. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33228. i.auth = e.auth || i.auth,
  33229. i.slashes = i.slashes || e.slashes,
  33230. i.href = i.format(),
  33231. i
  33232. }
  33233. ,
  33234. n.prototype.parseHost = function() {
  33235. var e = this.host
  33236. , t = u.exec(e);
  33237. t && (t = t[0],
  33238. ":" !== t && (this.port = t.substr(1)),
  33239. e = e.substr(0, e.length - t.length)),
  33240. e && (this.hostname = e)
  33241. }
  33242. }
  33243. , {
  33244. "./util": 209,
  33245. punycode: 204,
  33246. querystring: 207
  33247. }],
  33248. 209: [function(e, t, i) {
  33249. "use strict";
  33250. t.exports = {
  33251. isString: function(e) {
  33252. return "string" == typeof e
  33253. },
  33254. isObject: function(e) {
  33255. return "object" == typeof e && null !== e
  33256. },
  33257. isNull: function(e) {
  33258. return null === e
  33259. },
  33260. isNullOrUndefined: function(e) {
  33261. return null == e
  33262. }
  33263. }
  33264. }
  33265. , {}],
  33266. 210: [function(e, t, i) {
  33267. "use strict";
  33268. function n(e) {
  33269. return l + e
  33270. }
  33271. function r(e) {
  33272. return e.substring(l.length)
  33273. }
  33274. function o(e, t) {
  33275. for (var i in t)
  33276. Object.defineProperty(e, i, {
  33277. value: t[i],
  33278. configurable: !0,
  33279. writable: !0
  33280. })
  33281. }
  33282. function a(e) {
  33283. if ("string" != typeof e)
  33284. throw new TypeError("key must be a string.")
  33285. }
  33286. var s = Object.prototype.hasOwnProperty
  33287. , l = "~";
  33288. t.exports = function(e) {
  33289. var t = Object.create(null)
  33290. , i = 0
  33291. , l = {};
  33292. return o(l, {
  33293. get: function(e, i) {
  33294. a(e);
  33295. var r = n(e);
  33296. return r in t ? t[r] : i
  33297. },
  33298. set: function(e, r) {
  33299. a(e);
  33300. var o = n(e);
  33301. return o in t || ++i,
  33302. t[o] = r
  33303. },
  33304. has: function(e) {
  33305. return a(e),
  33306. n(e)in t
  33307. },
  33308. delete: function(e) {
  33309. a(e);
  33310. var r = n(e);
  33311. return r in t && (--i,
  33312. delete t[r],
  33313. !0)
  33314. },
  33315. clear: function() {
  33316. t = Object.create(null),
  33317. i = 0
  33318. },
  33319. forEach: function(e, i) {
  33320. if ("function" != typeof e)
  33321. throw new TypeError("`callback` must be a function");
  33322. for (var n in t)
  33323. if (s.call(t, n)) {
  33324. var o = r(n)
  33325. , a = t[n];
  33326. e.call(i, a, o, l)
  33327. }
  33328. }
  33329. }),
  33330. Object.defineProperty(l, "size", {
  33331. get: function() {
  33332. return i
  33333. },
  33334. configurable: !0
  33335. }),
  33336. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33337. l.set(t, e[t])
  33338. }),
  33339. l
  33340. }
  33341. }
  33342. , {}],
  33343. 211: [function(e, t, i) {
  33344. t.exports = e("./lib/heap")
  33345. }
  33346. , {
  33347. "./lib/heap": 212
  33348. }],
  33349. 212: [function(e, t, i) {
  33350. (function() {
  33351. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33352. r = Math.floor,
  33353. u = Math.min,
  33354. n = function(e, t) {
  33355. return e < t ? -1 : e > t ? 1 : 0
  33356. }
  33357. ,
  33358. h = function(e, t, i, o, a) {
  33359. var s;
  33360. if (null == i && (i = 0),
  33361. null == a && (a = n),
  33362. i < 0)
  33363. throw new Error("lo must be non-negative");
  33364. for (null == o && (o = e.length); i < o; )
  33365. s = r((i + o) / 2),
  33366. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33367. return [].splice.apply(e, [i, i - i].concat(t)),
  33368. t
  33369. }
  33370. ,
  33371. s = function(e, t, i) {
  33372. return null == i && (i = n),
  33373. e.push(t),
  33374. g(e, 0, e.length - 1, i)
  33375. }
  33376. ,
  33377. a = function(e, t) {
  33378. var i, r;
  33379. return null == t && (t = n),
  33380. i = e.pop(),
  33381. e.length ? (r = e[0],
  33382. e[0] = i,
  33383. m(e, 0, t)) : r = i,
  33384. r
  33385. }
  33386. ,
  33387. c = function(e, t, i) {
  33388. var r;
  33389. return null == i && (i = n),
  33390. r = e[0],
  33391. e[0] = t,
  33392. m(e, 0, i),
  33393. r
  33394. }
  33395. ,
  33396. l = function(e, t, i) {
  33397. var r;
  33398. return null == i && (i = n),
  33399. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33400. t = r[0],
  33401. e[0] = r[1],
  33402. m(e, 0, i)),
  33403. t
  33404. }
  33405. ,
  33406. o = function(e, t) {
  33407. var i, o, a, s, l, c;
  33408. for (null == t && (t = n),
  33409. s = function() {
  33410. c = [];
  33411. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33412. c.push(t);
  33413. return c
  33414. }
  33415. .apply(this).reverse(),
  33416. l = [],
  33417. o = 0,
  33418. a = s.length; o < a; o++)
  33419. i = s[o],
  33420. l.push(m(e, i, t));
  33421. return l
  33422. }
  33423. ,
  33424. f = function(e, t, i) {
  33425. var r;
  33426. if (null == i && (i = n),
  33427. r = e.indexOf(t),
  33428. r !== -1)
  33429. return g(e, 0, r, i),
  33430. m(e, r, i)
  33431. }
  33432. ,
  33433. d = function(e, t, i) {
  33434. var r, a, s, c, h;
  33435. if (null == i && (i = n),
  33436. a = e.slice(0, t),
  33437. !a.length)
  33438. return a;
  33439. for (o(a, i),
  33440. h = e.slice(t),
  33441. s = 0,
  33442. c = h.length; s < c; s++)
  33443. r = h[s],
  33444. l(a, r, i);
  33445. return a.sort(i).reverse()
  33446. }
  33447. ,
  33448. p = function(e, t, i) {
  33449. var r, s, l, c, d, p, f, g, m, v;
  33450. if (null == i && (i = n),
  33451. 10 * t <= e.length) {
  33452. if (c = e.slice(0, t).sort(i),
  33453. !c.length)
  33454. return c;
  33455. for (l = c[c.length - 1],
  33456. g = e.slice(t),
  33457. d = 0,
  33458. f = g.length; d < f; d++)
  33459. r = g[d],
  33460. i(r, l) < 0 && (h(c, r, 0, null, i),
  33461. c.pop(),
  33462. l = c[c.length - 1]);
  33463. return c
  33464. }
  33465. for (o(e, i),
  33466. v = [],
  33467. s = p = 0,
  33468. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33469. v.push(a(e, i));
  33470. return v
  33471. }
  33472. ,
  33473. g = function(e, t, i, r) {
  33474. var o, a, s;
  33475. for (null == r && (r = n),
  33476. o = e[i]; i > t && (s = i - 1 >> 1,
  33477. a = e[s],
  33478. r(o, a) < 0); )
  33479. e[i] = a,
  33480. i = s;
  33481. return e[i] = o
  33482. }
  33483. ,
  33484. m = function(e, t, i) {
  33485. var r, o, a, s, l;
  33486. for (null == i && (i = n),
  33487. o = e.length,
  33488. l = t,
  33489. a = e[t],
  33490. r = 2 * t + 1; r < o; )
  33491. s = r + 1,
  33492. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33493. e[t] = e[r],
  33494. t = r,
  33495. r = 2 * t + 1;
  33496. return e[t] = a,
  33497. g(e, l, t, i)
  33498. }
  33499. ,
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  33501. function e(e) {
  33502. this.cmp = null != e ? e : n,
  33503. this.nodes = []
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  33505. return e.push = s,
  33506. e.pop = a,
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  33509. e.heapify = o,
  33510. e.updateItem = f,
  33511. e.nlargest = d,
  33512. e.nsmallest = p,
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  33514. return s(this.nodes, e, this.cmp)
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  33518. return a(this.nodes, this.cmp)
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  33525. e.prototype.contains = function(e) {
  33526. return this.nodes.indexOf(e) !== -1
  33527. }
  33528. ,
  33529. e.prototype.replace = function(e) {
  33530. return c(this.nodes, e, this.cmp)
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  33532. ,
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  33534. return l(this.nodes, e, this.cmp)
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  33538. return o(this.nodes, this.cmp)
  33539. }
  33540. ,
  33541. e.prototype.updateItem = function(e) {
  33542. return f(this.nodes, e, this.cmp)
  33543. }
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  33545. e.prototype.clear = function() {
  33546. return this.nodes = []
  33547. }
  33548. ,
  33549. e.prototype.empty = function() {
  33550. return 0 === this.nodes.length
  33551. }
  33552. ,
  33553. e.prototype.size = function() {
  33554. return this.nodes.length
  33555. }
  33556. ,
  33557. e.prototype.clone = function() {
  33558. var t;
  33559. return t = new e,
  33560. t.nodes = this.nodes.slice(0),
  33561. t
  33562. }
  33563. ,
  33564. e.prototype.toArray = function() {
  33565. return this.nodes.slice(0)
  33566. }
  33567. ,
  33568. e.prototype.insert = e.prototype.push,
  33569. e.prototype.top = e.prototype.peek,
  33570. e.prototype.front = e.prototype.peek,
  33571. e.prototype.has = e.prototype.contains,
  33572. e.prototype.copy = e.prototype.clone,
  33573. e
  33574. }(),
  33575. function(e, n) {
  33576. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33577. }(this, function() {
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  33581. ).call(this)
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  33586. function i() {}
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  33588. return function() {
  33589. e.apply(t, arguments)
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  33592. function r(e) {
  33593. if ("object" != typeof this)
  33594. throw new TypeError("Promises must be constructed via new");
  33595. if ("function" != typeof e)
  33596. throw new TypeError("not a function");
  33597. this._state = 0,
  33598. this._handled = !1,
  33599. this._value = void 0,
  33600. this._deferreds = [],
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  33602. }
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  33610. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33614. } catch (e) {
  33615. return void s(t.promise, e)
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  33618. }))
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  33621. try {
  33622. if (t === e)
  33623. throw new TypeError("A promise cannot be resolved with itself.");
  33624. if (t && ("object" == typeof t || "function" == typeof t)) {
  33625. var i = t.then;
  33626. if (t instanceof r)
  33627. return e._state = 3,
  33628. e._value = t,
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  33636. } catch (t) {
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  33646. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
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  33651. e._deferreds = null
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  33654. this.onFulfilled = "function" == typeof e ? e : null,
  33655. this.onRejected = "function" == typeof t ? t : null,
  33656. this.promise = i
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  33659. var i = !1;
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  33662. i || (i = !0,
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  33670. return;
  33671. i = !0,
  33672. s(t, e)
  33673. }
  33674. }
  33675. var u = setTimeout;
  33676. r.prototype.catch = function(e) {
  33677. return this.then(null, e)
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  33681. var n = new this.constructor(i);
  33682. return o(this, new c(e,t,n)),
  33683. n
  33684. }
  33685. ,
  33686. r.all = function(e) {
  33687. var t = Array.prototype.slice.call(e);
  33688. return new r(function(e, i) {
  33689. function n(o, a) {
  33690. try {
  33691. if (a && ("object" == typeof a || "function" == typeof a)) {
  33692. var s = a.then;
  33693. if ("function" == typeof s)
  33694. return void s.call(a, function(e) {
  33695. n(o, e)
  33696. }, i)
  33697. }
  33698. t[o] = a,
  33699. 0 === --r && e(t)
  33700. } catch (e) {
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  33702. }
  33703. }
  33704. if (0 === t.length)
  33705. return e([]);
  33706. for (var r = t.length, o = 0; o < t.length; o++)
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  33712. r.resolve = function(e) {
  33713. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
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  33727. return new r(function(t, i) {
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  33743. }
  33744. ,
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  33748. ,
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  33755. }
  33756. , {}],
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  33758. (function(i) {
  33759. !function(i, n) {
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  33761. }(this, function(t, n) {
  33762. "use strict";
  33763. var r = {};
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  33765. r.Long = t.Long || null,
  33766. r.VERSION = "5.0.1",
  33767. r.WIRE_TYPES = {},
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  33769. r.WIRE_TYPES.BITS64 = 1,
  33770. r.WIRE_TYPES.LDELIM = 2,
  33771. r.WIRE_TYPES.STARTGROUP = 3,
  33772. r.WIRE_TYPES.ENDGROUP = 4,
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  33774. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33777. name: "int32",
  33778. wireType: r.WIRE_TYPES.VARINT,
  33779. defaultValue: 0
  33780. },
  33781. uint32: {
  33782. name: "uint32",
  33783. wireType: r.WIRE_TYPES.VARINT,
  33784. defaultValue: 0
  33785. },
  33786. sint32: {
  33787. name: "sint32",
  33788. wireType: r.WIRE_TYPES.VARINT,
  33789. defaultValue: 0
  33790. },
  33791. int64: {
  33792. name: "int64",
  33793. wireType: r.WIRE_TYPES.VARINT,
  33794. defaultValue: r.Long ? r.Long.ZERO : void 0
  33795. },
  33796. uint64: {
  33797. name: "uint64",
  33798. wireType: r.WIRE_TYPES.VARINT,
  33799. defaultValue: r.Long ? r.Long.UZERO : void 0
  33800. },
  33801. sint64: {
  33802. name: "sint64",
  33803. wireType: r.WIRE_TYPES.VARINT,
  33804. defaultValue: r.Long ? r.Long.ZERO : void 0
  33805. },
  33806. bool: {
  33807. name: "bool",
  33808. wireType: r.WIRE_TYPES.VARINT,
  33809. defaultValue: !1
  33810. },
  33811. double: {
  33812. name: "double",
  33813. wireType: r.WIRE_TYPES.BITS64,
  33814. defaultValue: 0
  33815. },
  33816. string: {
  33817. name: "string",
  33818. wireType: r.WIRE_TYPES.LDELIM,
  33819. defaultValue: ""
  33820. },
  33821. bytes: {
  33822. name: "bytes",
  33823. wireType: r.WIRE_TYPES.LDELIM,
  33824. defaultValue: null
  33825. },
  33826. fixed32: {
  33827. name: "fixed32",
  33828. wireType: r.WIRE_TYPES.BITS32,
  33829. defaultValue: 0
  33830. },
  33831. sfixed32: {
  33832. name: "sfixed32",
  33833. wireType: r.WIRE_TYPES.BITS32,
  33834. defaultValue: 0
  33835. },
  33836. fixed64: {
  33837. name: "fixed64",
  33838. wireType: r.WIRE_TYPES.BITS64,
  33839. defaultValue: r.Long ? r.Long.UZERO : void 0
  33840. },
  33841. sfixed64: {
  33842. name: "sfixed64",
  33843. wireType: r.WIRE_TYPES.BITS64,
  33844. defaultValue: r.Long ? r.Long.ZERO : void 0
  33845. },
  33846. float: {
  33847. name: "float",
  33848. wireType: r.WIRE_TYPES.BITS32,
  33849. defaultValue: 0
  33850. },
  33851. enum: {
  33852. name: "enum",
  33853. wireType: r.WIRE_TYPES.VARINT,
  33854. defaultValue: 0
  33855. },
  33856. message: {
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  33858. wireType: r.WIRE_TYPES.LDELIM,
  33859. defaultValue: null
  33860. },
  33861. group: {
  33862. name: "group",
  33863. wireType: r.WIRE_TYPES.STARTGROUP,
  33864. defaultValue: null
  33865. }
  33866. },
  33867. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
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  33869. r.ID_MAX = 536870911,
  33870. r.convertFieldsToCamelCase = !1,
  33871. r.populateAccessors = !0,
  33872. r.populateDefaults = !0,
  33873. r.Util = function() {
  33874. var t = {};
  33875. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33876. t.XHR = function() {
  33877. for (var e = [function() {
  33878. return new XMLHttpRequest
  33879. }
  33880. , function() {
  33881. return new ActiveXObject("Msxml2.XMLHTTP")
  33882. }
  33883. , function() {
  33884. return new ActiveXObject("Msxml3.XMLHTTP")
  33885. }
  33886. , function() {
  33887. return new ActiveXObject("Microsoft.XMLHTTP")
  33888. }
  33889. ], t = null, i = 0; i < e.length; i++) {
  33890. try {
  33891. t = e[i]()
  33892. } catch (e) {
  33893. continue
  33894. }
  33895. break
  33896. }
  33897. if (!t)
  33898. throw Error("XMLHttpRequest is not supported");
  33899. return t
  33900. }
  33901. ,
  33902. t.fetch = function(i, n) {
  33903. if (n && "function" != typeof n && (n = null),
  33904. t.IS_NODE) {
  33905. var r = e("fs");
  33906. if (n)
  33907. r.readFile(i, function(e, t) {
  33908. n(e ? null : "" + t)
  33909. });
  33910. else
  33911. try {
  33912. return r.readFileSync(i)
  33913. } catch (e) {
  33914. return null
  33915. }
  33916. } else {
  33917. var o = t.XHR();
  33918. if (o.open("GET", i, !!n),
  33919. o.setRequestHeader("Accept", "text/plain"),
  33920. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33921. !n)
  33922. return o.send(null),
  33923. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33924. if (o.onreadystatechange = function() {
  33925. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33926. }
  33927. ,
  33928. 4 == o.readyState)
  33929. return;
  33930. o.send(null)
  33931. }
  33932. }
  33933. ,
  33934. t.toCamelCase = function(e) {
  33935. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33936. return t.toUpperCase()
  33937. })
  33938. }
  33939. ,
  33940. t
  33941. }(),
  33942. r.Lang = {
  33943. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33944. RULE: /^(?:required|optional|repeated|map)$/,
  33945. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33946. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33947. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33948. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33949. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33950. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33951. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33952. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33953. NUMBER_OCT: /^0[0-7]+$/,
  33954. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33955. BOOL: /^(?:true|false)$/i,
  33956. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33957. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33958. WHITESPACE: /\s/,
  33959. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33960. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33961. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33962. },
  33963. r.DotProto = function(e, t) {
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  33965. var n = -1
  33966. , r = 1;
  33967. if ("-" == e.charAt(0) && (r = -1,
  33968. e = e.substring(1)),
  33969. t.NUMBER_DEC.test(e))
  33970. n = parseInt(e);
  33971. else if (t.NUMBER_HEX.test(e))
  33972. n = parseInt(e.substring(2), 16);
  33973. else {
  33974. if (!t.NUMBER_OCT.test(e))
  33975. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33976. n = parseInt(e.substring(1), 8)
  33977. }
  33978. if (n = r * n | 0,
  33979. !i && n < 0)
  33980. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33981. return n
  33982. }
  33983. function n(e) {
  33984. var i = 1;
  33985. if ("-" == e.charAt(0) && (i = -1,
  33986. e = e.substring(1)),
  33987. t.NUMBER_DEC.test(e))
  33988. return i * parseInt(e, 10);
  33989. if (t.NUMBER_HEX.test(e))
  33990. return i * parseInt(e.substring(2), 16);
  33991. if (t.NUMBER_OCT.test(e))
  33992. return i * parseInt(e.substring(1), 8);
  33993. if ("inf" === e)
  33994. return i * (1 / 0);
  33995. if ("nan" === e)
  33996. return NaN;
  33997. if (t.NUMBER_FLT.test(e))
  33998. return i * parseFloat(e);
  33999. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34000. }
  34001. function r(e, t, i) {
  34002. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34003. e[t].push(i))
  34004. }
  34005. var o = {}
  34006. , a = function(e) {
  34007. this.source = e + "",
  34008. this.index = 0,
  34009. this.line = 1,
  34010. this.stack = [],
  34011. this._stringOpen = null
  34012. }
  34013. , s = a.prototype;
  34014. s._readString = function() {
  34015. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34016. e.lastIndex = this.index - 1;
  34017. var i = e.exec(this.source);
  34018. if (!i)
  34019. throw Error("unterminated string");
  34020. return this.index = e.lastIndex,
  34021. this.stack.push(this._stringOpen),
  34022. this._stringOpen = null,
  34023. i[1]
  34024. }
  34025. ,
  34026. s.next = function() {
  34027. if (this.stack.length > 0)
  34028. return this.stack.shift();
  34029. if (this.index >= this.source.length)
  34030. return null;
  34031. if (null !== this._stringOpen)
  34032. return this._readString();
  34033. var e, i, n;
  34034. do {
  34035. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34036. if ("\n" === n && ++this.line,
  34037. ++this.index === this.source.length)
  34038. return null;
  34039. if ("/" === this.source.charAt(this.index))
  34040. if (++this.index,
  34041. "/" === this.source.charAt(this.index)) {
  34042. for (; "\n" !== this.source.charAt(++this.index); )
  34043. if (this.index == this.source.length)
  34044. return null;
  34045. ++this.index,
  34046. ++this.line,
  34047. e = !0
  34048. } else {
  34049. if ("*" !== (n = this.source.charAt(this.index)))
  34050. return "/";
  34051. do {
  34052. if ("\n" === n && ++this.line,
  34053. ++this.index === this.source.length)
  34054. return null;
  34055. i = n,
  34056. n = this.source.charAt(this.index)
  34057. } while ("*" !== i || "/" !== n);++this.index,
  34058. e = !0
  34059. }
  34060. } while (e);if (this.index === this.source.length)
  34061. return null;
  34062. var r = this.index;
  34063. t.DELIM.lastIndex = 0;
  34064. var o = t.DELIM.test(this.source.charAt(r++));
  34065. if (!o)
  34066. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34067. ++r;
  34068. var a = this.source.substring(this.index, this.index = r);
  34069. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34070. a
  34071. }
  34072. ,
  34073. s.peek = function() {
  34074. if (0 === this.stack.length) {
  34075. var e = this.next();
  34076. if (null === e)
  34077. return null;
  34078. this.stack.push(e)
  34079. }
  34080. return this.stack[0]
  34081. }
  34082. ,
  34083. s.skip = function(e) {
  34084. var t = this.next();
  34085. if (t !== e)
  34086. throw Error("illegal '" + t + "', '" + e + "' expected")
  34087. }
  34088. ,
  34089. s.omit = function(e) {
  34090. return this.peek() === e && (this.next(),
  34091. !0)
  34092. }
  34093. ,
  34094. s.toString = function() {
  34095. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34096. }
  34097. ,
  34098. o.Tokenizer = a;
  34099. var l = function(e) {
  34100. this.tn = new a(e),
  34101. this.proto3 = !1
  34102. }
  34103. , c = l.prototype;
  34104. return c.parse = function() {
  34105. var e, i, n = {
  34106. name: "[ROOT]",
  34107. package: null,
  34108. messages: [],
  34109. enums: [],
  34110. imports: [],
  34111. options: {},
  34112. services: []
  34113. }, r = !0;
  34114. try {
  34115. for (; e = this.tn.next(); )
  34116. switch (e) {
  34117. case "package":
  34118. if (!r || null !== n.package)
  34119. throw Error("unexpected 'package'");
  34120. if (e = this.tn.next(),
  34121. !t.TYPEREF.test(e))
  34122. throw Error("illegal package name: " + e);
  34123. this.tn.skip(";"),
  34124. n.package = e;
  34125. break;
  34126. case "import":
  34127. if (!r)
  34128. throw Error("unexpected 'import'");
  34129. e = this.tn.peek(),
  34130. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34131. e = this._readString(),
  34132. this.tn.skip(";"),
  34133. i || n.imports.push(e);
  34134. break;
  34135. case "syntax":
  34136. if (!r)
  34137. throw Error("unexpected 'syntax'");
  34138. this.tn.skip("="),
  34139. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34140. this.tn.skip(";");
  34141. break;
  34142. case "message":
  34143. this._parseMessage(n, null),
  34144. r = !1;
  34145. break;
  34146. case "enum":
  34147. this._parseEnum(n),
  34148. r = !1;
  34149. break;
  34150. case "option":
  34151. this._parseOption(n);
  34152. break;
  34153. case "service":
  34154. this._parseService(n);
  34155. break;
  34156. case "extend":
  34157. this._parseExtend(n);
  34158. break;
  34159. default:
  34160. throw Error("unexpected '" + e + "'")
  34161. }
  34162. } catch (e) {
  34163. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34164. e
  34165. }
  34166. return delete n.name,
  34167. n
  34168. }
  34169. ,
  34170. l.parse = function(e) {
  34171. return new l(e).parse()
  34172. }
  34173. ,
  34174. c._readString = function() {
  34175. var e, t, i = "";
  34176. do {
  34177. if (t = this.tn.next(),
  34178. "'" !== t && '"' !== t)
  34179. throw Error("illegal string delimiter: " + t);
  34180. i += this.tn.next(),
  34181. this.tn.skip(t),
  34182. e = this.tn.peek()
  34183. } while ('"' === e || '"' === e);return i
  34184. }
  34185. ,
  34186. c._readValue = function(e) {
  34187. var i = this.tn.peek();
  34188. if ('"' === i || "'" === i)
  34189. return this._readString();
  34190. if (this.tn.next(),
  34191. t.NUMBER.test(i))
  34192. return n(i);
  34193. if (t.BOOL.test(i))
  34194. return "true" === i.toLowerCase();
  34195. if (e && t.TYPEREF.test(i))
  34196. return i;
  34197. throw Error("illegal value: " + i)
  34198. }
  34199. ,
  34200. c._parseOption = function(e, i) {
  34201. var n = this.tn.next()
  34202. , r = !1;
  34203. if ("(" === n && (r = !0,
  34204. n = this.tn.next()),
  34205. !t.TYPEREF.test(n))
  34206. throw Error("illegal option name: " + n);
  34207. var o = n;
  34208. r && (this.tn.skip(")"),
  34209. o = "(" + o + ")",
  34210. n = this.tn.peek(),
  34211. t.FQTYPEREF.test(n) && (o += n,
  34212. this.tn.next())),
  34213. this.tn.skip("="),
  34214. this._parseOptionValue(e, o),
  34215. i || this.tn.skip(";")
  34216. }
  34217. ,
  34218. c._parseOptionValue = function(e, i) {
  34219. var n = this.tn.peek();
  34220. if ("{" !== n)
  34221. r(e.options, i, this._readValue(!0));
  34222. else
  34223. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34224. if (!t.NAME.test(n))
  34225. throw Error("illegal option name: " + i + "." + n);
  34226. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34227. }
  34228. }
  34229. ,
  34230. c._parseService = function(e) {
  34231. var i = this.tn.next();
  34232. if (!t.NAME.test(i))
  34233. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34234. var n = i
  34235. , r = {
  34236. name: n,
  34237. rpc: {},
  34238. options: {}
  34239. };
  34240. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34241. if ("option" === i)
  34242. this._parseOption(r);
  34243. else {
  34244. if ("rpc" !== i)
  34245. throw Error("illegal service token: " + i);
  34246. this._parseServiceRPC(r)
  34247. }
  34248. this.tn.omit(";"),
  34249. e.services.push(r)
  34250. }
  34251. ,
  34252. c._parseServiceRPC = function(e) {
  34253. var i = "rpc"
  34254. , n = this.tn.next();
  34255. if (!t.NAME.test(n))
  34256. throw Error("illegal rpc service method name: " + n);
  34257. var r = n
  34258. , o = {
  34259. request: null,
  34260. response: null,
  34261. request_stream: !1,
  34262. response_stream: !1,
  34263. options: {}
  34264. };
  34265. if (this.tn.skip("("),
  34266. n = this.tn.next(),
  34267. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34268. n = this.tn.next()),
  34269. !t.TYPEREF.test(n))
  34270. throw Error("illegal rpc service request type: " + n);
  34271. if (o.request = n,
  34272. this.tn.skip(")"),
  34273. n = this.tn.next(),
  34274. "returns" !== n.toLowerCase())
  34275. throw Error("illegal rpc service request type delimiter: " + n);
  34276. if (this.tn.skip("("),
  34277. n = this.tn.next(),
  34278. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34279. n = this.tn.next()),
  34280. o.response = n,
  34281. this.tn.skip(")"),
  34282. n = this.tn.peek(),
  34283. "{" === n) {
  34284. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34285. if ("option" !== n)
  34286. throw Error("illegal rpc service token: " + n);
  34287. this._parseOption(o)
  34288. }
  34289. this.tn.omit(";")
  34290. } else
  34291. this.tn.skip(";");
  34292. "undefined" == typeof e[i] && (e[i] = {}),
  34293. e[i][r] = o
  34294. }
  34295. ,
  34296. c._parseMessage = function(e, n) {
  34297. var r = !!n
  34298. , o = this.tn.next()
  34299. , a = {
  34300. name: "",
  34301. fields: [],
  34302. enums: [],
  34303. messages: [],
  34304. options: {},
  34305. services: [],
  34306. oneofs: {}
  34307. };
  34308. if (!t.NAME.test(o))
  34309. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34310. for (a.name = o,
  34311. r && (this.tn.skip("="),
  34312. n.id = i(this.tn.next()),
  34313. a.isGroup = !0),
  34314. o = this.tn.peek(),
  34315. "[" === o && n && this._parseFieldOptions(n),
  34316. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34317. if (t.RULE.test(o))
  34318. this._parseMessageField(a, o);
  34319. else if ("oneof" === o)
  34320. this._parseMessageOneOf(a);
  34321. else if ("enum" === o)
  34322. this._parseEnum(a);
  34323. else if ("message" === o)
  34324. this._parseMessage(a);
  34325. else if ("option" === o)
  34326. this._parseOption(a);
  34327. else if ("service" === o)
  34328. this._parseService(a);
  34329. else if ("extensions" === o)
  34330. a.extensions = this._parseExtensionRanges();
  34331. else if ("reserved" === o)
  34332. this._parseIgnored();
  34333. else if ("extend" === o)
  34334. this._parseExtend(a);
  34335. else {
  34336. if (!t.TYPEREF.test(o))
  34337. throw Error("illegal message token: " + o);
  34338. if (!this.proto3)
  34339. throw Error("illegal field rule: " + o);
  34340. this._parseMessageField(a, "optional", o)
  34341. }
  34342. return this.tn.omit(";"),
  34343. e.messages.push(a),
  34344. a
  34345. }
  34346. ,
  34347. c._parseIgnored = function() {
  34348. for (; ";" !== this.tn.peek(); )
  34349. this.tn.next();
  34350. this.tn.skip(";")
  34351. }
  34352. ,
  34353. c._parseMessageField = function(e, n, r) {
  34354. if (!t.RULE.test(n))
  34355. throw Error("illegal message field rule: " + n);
  34356. var o, a = {
  34357. rule: n,
  34358. type: "",
  34359. name: "",
  34360. options: {},
  34361. id: 0
  34362. };
  34363. if ("map" === n) {
  34364. if (r)
  34365. throw Error("illegal type: " + r);
  34366. if (this.tn.skip("<"),
  34367. o = this.tn.next(),
  34368. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34369. throw Error("illegal message field type: " + o);
  34370. if (a.keytype = o,
  34371. this.tn.skip(","),
  34372. o = this.tn.next(),
  34373. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34374. throw Error("illegal message field: " + o);
  34375. if (a.type = o,
  34376. this.tn.skip(">"),
  34377. o = this.tn.next(),
  34378. !t.NAME.test(o))
  34379. throw Error("illegal message field name: " + o);
  34380. a.name = o,
  34381. this.tn.skip("="),
  34382. a.id = i(this.tn.next()),
  34383. o = this.tn.peek(),
  34384. "[" === o && this._parseFieldOptions(a),
  34385. this.tn.skip(";")
  34386. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34387. "group" === r) {
  34388. var s = this._parseMessage(e, a);
  34389. if (!/^[A-Z]/.test(s.name))
  34390. throw Error("illegal group name: " + s.name);
  34391. a.type = s.name,
  34392. a.name = s.name.toLowerCase(),
  34393. this.tn.omit(";")
  34394. } else {
  34395. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34396. throw Error("illegal message field type: " + r);
  34397. if (a.type = r,
  34398. o = this.tn.next(),
  34399. !t.NAME.test(o))
  34400. throw Error("illegal message field name: " + o);
  34401. a.name = o,
  34402. this.tn.skip("="),
  34403. a.id = i(this.tn.next()),
  34404. o = this.tn.peek(),
  34405. "[" === o && this._parseFieldOptions(a),
  34406. this.tn.skip(";")
  34407. }
  34408. return e.fields.push(a),
  34409. a
  34410. }
  34411. ,
  34412. c._parseMessageOneOf = function(e) {
  34413. var i = this.tn.next();
  34414. if (!t.NAME.test(i))
  34415. throw Error("illegal oneof name: " + i);
  34416. var n, r = i, o = [];
  34417. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34418. n = this._parseMessageField(e, "optional", i),
  34419. n.oneof = r,
  34420. o.push(n.id);
  34421. this.tn.omit(";"),
  34422. e.oneofs[r] = o
  34423. }
  34424. ,
  34425. c._parseFieldOptions = function(e) {
  34426. this.tn.skip("[");
  34427. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34428. i || this.tn.skip(","),
  34429. this._parseOption(e, !0),
  34430. i = !1;
  34431. this.tn.next()
  34432. }
  34433. ,
  34434. c._parseEnum = function(e) {
  34435. var n = {
  34436. name: "",
  34437. values: [],
  34438. options: {}
  34439. }
  34440. , r = this.tn.next();
  34441. if (!t.NAME.test(r))
  34442. throw Error("illegal name: " + r);
  34443. for (n.name = r,
  34444. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34445. if ("option" === r)
  34446. this._parseOption(n);
  34447. else {
  34448. if (!t.NAME.test(r))
  34449. throw Error("illegal name: " + r);
  34450. this.tn.skip("=");
  34451. var o = {
  34452. name: r,
  34453. id: i(this.tn.next(), !0)
  34454. };
  34455. r = this.tn.peek(),
  34456. "[" === r && this._parseFieldOptions({
  34457. options: {}
  34458. }),
  34459. this.tn.skip(";"),
  34460. n.values.push(o)
  34461. }
  34462. this.tn.omit(";"),
  34463. e.enums.push(n)
  34464. }
  34465. ,
  34466. c._parseExtensionRanges = function() {
  34467. var t, i, r, o = [];
  34468. do {
  34469. for (i = []; ; ) {
  34470. switch (t = this.tn.next()) {
  34471. case "min":
  34472. r = e.ID_MIN;
  34473. break;
  34474. case "max":
  34475. r = e.ID_MAX;
  34476. break;
  34477. default:
  34478. r = n(t)
  34479. }
  34480. if (i.push(r),
  34481. 2 === i.length)
  34482. break;
  34483. if ("to" !== this.tn.peek()) {
  34484. i.push(r);
  34485. break
  34486. }
  34487. this.tn.next()
  34488. }
  34489. o.push(i)
  34490. } while (this.tn.omit(","));return this.tn.skip(";"),
  34491. o
  34492. }
  34493. ,
  34494. c._parseExtend = function(e) {
  34495. var i = this.tn.next();
  34496. if (!t.TYPEREF.test(i))
  34497. throw Error("illegal extend reference: " + i);
  34498. var n = {
  34499. ref: i,
  34500. fields: []
  34501. };
  34502. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34503. if (t.RULE.test(i))
  34504. this._parseMessageField(n, i);
  34505. else {
  34506. if (!t.TYPEREF.test(i))
  34507. throw Error("illegal extend token: " + i);
  34508. if (!this.proto3)
  34509. throw Error("illegal field rule: " + i);
  34510. this._parseMessageField(n, "optional", i)
  34511. }
  34512. return this.tn.omit(";"),
  34513. e.messages.push(n),
  34514. n
  34515. }
  34516. ,
  34517. c.toString = function() {
  34518. return "Parser at line " + this.tn.line
  34519. }
  34520. ,
  34521. o.Parser = l,
  34522. o
  34523. }(r, r.Lang),
  34524. r.Reflect = function(e) {
  34525. function i(i) {
  34526. if ("string" == typeof i && (i = e.TYPES[i]),
  34527. "undefined" == typeof i.defaultValue)
  34528. throw Error("default value for type " + i.name + " is not supported");
  34529. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34530. }
  34531. function n(t, i) {
  34532. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34533. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34534. if ("string" == typeof t)
  34535. return e.Long.fromString(t, i || !1, 10);
  34536. if ("number" == typeof t)
  34537. return e.Long.fromNumber(t, i || !1);
  34538. throw Error("not convertible to Long")
  34539. }
  34540. function r(t, i) {
  34541. var n = i.readVarint32()
  34542. , o = 7 & n
  34543. , a = n >>> 3;
  34544. switch (o) {
  34545. case e.WIRE_TYPES.VARINT:
  34546. do
  34547. n = i.readUint8();
  34548. while (128 === (128 & n));break;
  34549. case e.WIRE_TYPES.BITS64:
  34550. i.offset += 8;
  34551. break;
  34552. case e.WIRE_TYPES.LDELIM:
  34553. n = i.readVarint32(),
  34554. i.offset += n;
  34555. break;
  34556. case e.WIRE_TYPES.STARTGROUP:
  34557. r(a, i);
  34558. break;
  34559. case e.WIRE_TYPES.ENDGROUP:
  34560. if (a === t)
  34561. return !1;
  34562. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34563. case e.WIRE_TYPES.BITS32:
  34564. i.offset += 4;
  34565. break;
  34566. default:
  34567. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34568. }
  34569. return !0
  34570. }
  34571. var o = {}
  34572. , a = function(e, t, i) {
  34573. this.builder = e,
  34574. this.parent = t,
  34575. this.name = i,
  34576. this.className
  34577. }
  34578. , s = a.prototype;
  34579. s.fqn = function() {
  34580. for (var e = this.name, t = this; ; ) {
  34581. if (t = t.parent,
  34582. null == t)
  34583. break;
  34584. e = t.name + "." + e
  34585. }
  34586. return e
  34587. }
  34588. ,
  34589. s.toString = function(e) {
  34590. return (e ? this.className + " " : "") + this.fqn()
  34591. }
  34592. ,
  34593. s.build = function() {
  34594. throw Error(this.toString(!0) + " cannot be built directly")
  34595. }
  34596. ,
  34597. o.T = a;
  34598. var l = function(e, t, i, n, r) {
  34599. a.call(this, e, t, i),
  34600. this.className = "Namespace",
  34601. this.children = [],
  34602. this.options = n || {},
  34603. this.syntax = r || "proto2"
  34604. }
  34605. , c = l.prototype = Object.create(a.prototype);
  34606. c.getChildren = function(e) {
  34607. if (e = e || null,
  34608. null == e)
  34609. return this.children.slice();
  34610. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34611. this.children[i]instanceof e && t.push(this.children[i]);
  34612. return t
  34613. }
  34614. ,
  34615. c.addChild = function(e) {
  34616. var t;
  34617. if (t = this.getChild(e.name))
  34618. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34619. t.name = t.originalName;
  34620. else {
  34621. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34622. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34623. e.name = e.originalName
  34624. }
  34625. this.children.push(e)
  34626. }
  34627. ,
  34628. c.getChild = function(e) {
  34629. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34630. if (this.children[i][t] === e)
  34631. return this.children[i];
  34632. return null
  34633. }
  34634. ,
  34635. c.resolve = function(e, t) {
  34636. var i = "string" == typeof e ? e.split(".") : e
  34637. , n = this
  34638. , r = 0;
  34639. if ("" === i[r]) {
  34640. for (; null !== n.parent; )
  34641. n = n.parent;
  34642. r++
  34643. }
  34644. var a;
  34645. do {
  34646. do {
  34647. if (!(n instanceof o.Namespace)) {
  34648. n = null;
  34649. break
  34650. }
  34651. if (a = n.getChild(i[r]),
  34652. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34653. n = null;
  34654. break
  34655. }
  34656. n = a,
  34657. r++
  34658. } while (r < i.length);if (null != n)
  34659. break;
  34660. if (null !== this.parent)
  34661. return this.parent.resolve(e, t)
  34662. } while (null != n);return n
  34663. }
  34664. ,
  34665. c.qn = function(e) {
  34666. var t = []
  34667. , i = e;
  34668. do
  34669. t.unshift(i.name),
  34670. i = i.parent;
  34671. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34672. var r = t.slice(t.length - n);
  34673. if (e === this.resolve(r, e instanceof o.Namespace))
  34674. return r.join(".")
  34675. }
  34676. return e.fqn()
  34677. }
  34678. ,
  34679. c.build = function() {
  34680. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34681. e = i[n],
  34682. e instanceof l && (t[e.name] = e.build());
  34683. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34684. value: this.buildOpt()
  34685. }),
  34686. t
  34687. }
  34688. ,
  34689. c.buildOpt = function() {
  34690. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34691. var r = t[i]
  34692. , o = this.options[t[i]];
  34693. e[r] = o
  34694. }
  34695. return e
  34696. }
  34697. ,
  34698. c.getOption = function(e) {
  34699. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34700. }
  34701. ,
  34702. o.Namespace = l;
  34703. var h = function(t, i, n, r) {
  34704. if (this.type = t,
  34705. this.resolvedType = i,
  34706. this.isMapKey = n,
  34707. this.syntax = r,
  34708. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34709. throw Error("Invalid map key type: " + t.name)
  34710. }
  34711. , u = h.prototype;
  34712. h.defaultFieldValue = i,
  34713. u.verifyValue = function(i) {
  34714. function r(e, t) {
  34715. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34716. }
  34717. var o = this;
  34718. switch (this.type) {
  34719. case e.TYPES.int32:
  34720. case e.TYPES.sint32:
  34721. case e.TYPES.sfixed32:
  34722. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34723. i > 4294967295 ? 0 | i : i;
  34724. case e.TYPES.uint32:
  34725. case e.TYPES.fixed32:
  34726. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34727. i < 0 ? i >>> 0 : i;
  34728. case e.TYPES.int64:
  34729. case e.TYPES.sint64:
  34730. case e.TYPES.sfixed64:
  34731. if (e.Long)
  34732. try {
  34733. return n(i, !1)
  34734. } catch (e) {
  34735. r(typeof i, e.message)
  34736. }
  34737. else
  34738. r(typeof i, "requires Long.js");
  34739. case e.TYPES.uint64:
  34740. case e.TYPES.fixed64:
  34741. if (e.Long)
  34742. try {
  34743. return n(i, !0)
  34744. } catch (e) {
  34745. r(typeof i, e.message)
  34746. }
  34747. else
  34748. r(typeof i, "requires Long.js");
  34749. case e.TYPES.bool:
  34750. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34751. i;
  34752. case e.TYPES.float:
  34753. case e.TYPES.double:
  34754. return "number" != typeof i && r(typeof i, "not a number"),
  34755. i;
  34756. case e.TYPES.string:
  34757. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34758. "" + i;
  34759. case e.TYPES.bytes:
  34760. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34761. case e.TYPES.enum:
  34762. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34763. for (l = 0; l < a.length; l++) {
  34764. if (a[l].name == i)
  34765. return a[l].id;
  34766. if (a[l].id == i)
  34767. return a[l].id
  34768. }
  34769. if ("proto3" === this.syntax)
  34770. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34771. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34772. i;
  34773. r(i, "not a valid enum value");
  34774. case e.TYPES.group:
  34775. case e.TYPES.message:
  34776. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34777. i instanceof this.resolvedType.clazz)
  34778. return i;
  34779. if (i instanceof e.Builder.Message) {
  34780. var s = {};
  34781. for (var l in i)
  34782. i.hasOwnProperty(l) && (s[l] = i[l]);
  34783. i = s
  34784. }
  34785. return new this.resolvedType.clazz(i)
  34786. }
  34787. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34788. }
  34789. ,
  34790. u.calculateLength = function(i, n) {
  34791. if (null === n)
  34792. return 0;
  34793. var r;
  34794. switch (this.type) {
  34795. case e.TYPES.int32:
  34796. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34797. case e.TYPES.uint32:
  34798. return t.calculateVarint32(n);
  34799. case e.TYPES.sint32:
  34800. return t.calculateVarint32(t.zigZagEncode32(n));
  34801. case e.TYPES.fixed32:
  34802. case e.TYPES.sfixed32:
  34803. case e.TYPES.float:
  34804. return 4;
  34805. case e.TYPES.int64:
  34806. case e.TYPES.uint64:
  34807. return t.calculateVarint64(n);
  34808. case e.TYPES.sint64:
  34809. return t.calculateVarint64(t.zigZagEncode64(n));
  34810. case e.TYPES.fixed64:
  34811. case e.TYPES.sfixed64:
  34812. return 8;
  34813. case e.TYPES.bool:
  34814. return 1;
  34815. case e.TYPES.enum:
  34816. return t.calculateVarint32(n);
  34817. case e.TYPES.double:
  34818. return 8;
  34819. case e.TYPES.string:
  34820. return r = t.calculateUTF8Bytes(n),
  34821. t.calculateVarint32(r) + r;
  34822. case e.TYPES.bytes:
  34823. if (n.remaining() < 0)
  34824. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34825. return t.calculateVarint32(n.remaining()) + n.remaining();
  34826. case e.TYPES.message:
  34827. return r = this.resolvedType.calculate(n),
  34828. t.calculateVarint32(r) + r;
  34829. case e.TYPES.group:
  34830. return r = this.resolvedType.calculate(n),
  34831. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34832. }
  34833. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34834. }
  34835. ,
  34836. u.encodeValue = function(i, n, r) {
  34837. if (null === n)
  34838. return r;
  34839. switch (this.type) {
  34840. case e.TYPES.int32:
  34841. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34842. break;
  34843. case e.TYPES.uint32:
  34844. r.writeVarint32(n);
  34845. break;
  34846. case e.TYPES.sint32:
  34847. r.writeVarint32ZigZag(n);
  34848. break;
  34849. case e.TYPES.fixed32:
  34850. r.writeUint32(n);
  34851. break;
  34852. case e.TYPES.sfixed32:
  34853. r.writeInt32(n);
  34854. break;
  34855. case e.TYPES.int64:
  34856. case e.TYPES.uint64:
  34857. r.writeVarint64(n);
  34858. break;
  34859. case e.TYPES.sint64:
  34860. r.writeVarint64ZigZag(n);
  34861. break;
  34862. case e.TYPES.fixed64:
  34863. r.writeUint64(n);
  34864. break;
  34865. case e.TYPES.sfixed64:
  34866. r.writeInt64(n);
  34867. break;
  34868. case e.TYPES.bool:
  34869. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34870. break;
  34871. case e.TYPES.enum:
  34872. r.writeVarint32(n);
  34873. break;
  34874. case e.TYPES.float:
  34875. r.writeFloat32(n);
  34876. break;
  34877. case e.TYPES.double:
  34878. r.writeFloat64(n);
  34879. break;
  34880. case e.TYPES.string:
  34881. r.writeVString(n);
  34882. break;
  34883. case e.TYPES.bytes:
  34884. if (n.remaining() < 0)
  34885. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34886. var o = n.offset;
  34887. r.writeVarint32(n.remaining()),
  34888. r.append(n),
  34889. n.offset = o;
  34890. break;
  34891. case e.TYPES.message:
  34892. var a = (new t).LE();
  34893. this.resolvedType.encode(n, a),
  34894. r.writeVarint32(a.offset),
  34895. r.append(a.flip());
  34896. break;
  34897. case e.TYPES.group:
  34898. this.resolvedType.encode(n, r),
  34899. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34900. break;
  34901. default:
  34902. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34903. }
  34904. return r
  34905. }
  34906. ,
  34907. u.decode = function(t, i, n) {
  34908. if (i != this.type.wireType)
  34909. throw Error("Unexpected wire type for element");
  34910. var r, o;
  34911. switch (this.type) {
  34912. case e.TYPES.int32:
  34913. return 0 | t.readVarint32();
  34914. case e.TYPES.uint32:
  34915. return t.readVarint32() >>> 0;
  34916. case e.TYPES.sint32:
  34917. return 0 | t.readVarint32ZigZag();
  34918. case e.TYPES.fixed32:
  34919. return t.readUint32() >>> 0;
  34920. case e.TYPES.sfixed32:
  34921. return 0 | t.readInt32();
  34922. case e.TYPES.int64:
  34923. return t.readVarint64();
  34924. case e.TYPES.uint64:
  34925. return t.readVarint64().toUnsigned();
  34926. case e.TYPES.sint64:
  34927. return t.readVarint64ZigZag();
  34928. case e.TYPES.fixed64:
  34929. return t.readUint64();
  34930. case e.TYPES.sfixed64:
  34931. return t.readInt64();
  34932. case e.TYPES.bool:
  34933. return !!t.readVarint32();
  34934. case e.TYPES.enum:
  34935. return t.readVarint32();
  34936. case e.TYPES.float:
  34937. return t.readFloat();
  34938. case e.TYPES.double:
  34939. return t.readDouble();
  34940. case e.TYPES.string:
  34941. return t.readVString();
  34942. case e.TYPES.bytes:
  34943. if (o = t.readVarint32(),
  34944. t.remaining() < o)
  34945. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34946. return r = t.clone(),
  34947. r.limit = r.offset + o,
  34948. t.offset += o,
  34949. r;
  34950. case e.TYPES.message:
  34951. return o = t.readVarint32(),
  34952. this.resolvedType.decode(t, o);
  34953. case e.TYPES.group:
  34954. return this.resolvedType.decode(t, -1, n)
  34955. }
  34956. throw Error("[INTERNAL] Illegal decode type")
  34957. }
  34958. ,
  34959. u.valueFromString = function(i) {
  34960. if (!this.isMapKey)
  34961. throw Error("valueFromString() called on non-map-key element");
  34962. switch (this.type) {
  34963. case e.TYPES.int32:
  34964. case e.TYPES.sint32:
  34965. case e.TYPES.sfixed32:
  34966. case e.TYPES.uint32:
  34967. case e.TYPES.fixed32:
  34968. return this.verifyValue(parseInt(i));
  34969. case e.TYPES.int64:
  34970. case e.TYPES.sint64:
  34971. case e.TYPES.sfixed64:
  34972. case e.TYPES.uint64:
  34973. case e.TYPES.fixed64:
  34974. return this.verifyValue(i);
  34975. case e.TYPES.bool:
  34976. return "true" === i;
  34977. case e.TYPES.string:
  34978. return this.verifyValue(i);
  34979. case e.TYPES.bytes:
  34980. return t.fromBinary(i)
  34981. }
  34982. }
  34983. ,
  34984. u.valueToString = function(t) {
  34985. if (!this.isMapKey)
  34986. throw Error("valueToString() called on non-map-key element");
  34987. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34988. }
  34989. ,
  34990. o.Element = h;
  34991. var d = function(e, t, i, n, r, o) {
  34992. l.call(this, e, t, i, n, o),
  34993. this.className = "Message",
  34994. this.extensions = void 0,
  34995. this.clazz = null,
  34996. this.isGroup = !!r,
  34997. this._fields = null,
  34998. this._fieldsById = null,
  34999. this._fieldsByName = null
  35000. }
  35001. , p = d.prototype = Object.create(l.prototype);
  35002. p.build = function(i) {
  35003. if (this.clazz && !i)
  35004. return this.clazz;
  35005. var n = function(e, i) {
  35006. function n(i, r, o, a) {
  35007. if (null === i || "object" != typeof i) {
  35008. if (a && a instanceof e.Reflect.Enum) {
  35009. var s = e.Reflect.Enum.getName(a.object, i);
  35010. if (null !== s)
  35011. return s
  35012. }
  35013. return i
  35014. }
  35015. if (t.isByteBuffer(i))
  35016. return r ? i.toBase64() : i.toBuffer();
  35017. if (e.Long.isLong(i))
  35018. return o ? i.toString() : e.Long.fromValue(i);
  35019. var l;
  35020. if (Array.isArray(i))
  35021. return l = [],
  35022. i.forEach(function(e, t) {
  35023. l[t] = n(e, r, o, a)
  35024. }),
  35025. l;
  35026. if (l = {},
  35027. i instanceof e.Map) {
  35028. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35029. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35030. return l
  35031. }
  35032. var u = i.$type
  35033. , d = void 0;
  35034. for (var p in i)
  35035. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35036. return l
  35037. }
  35038. var r = i.getChildren(e.Reflect.Message.Field)
  35039. , o = i.getChildren(e.Reflect.Message.OneOf)
  35040. , a = function(n, s) {
  35041. e.Builder.Message.call(this);
  35042. for (var l = 0, c = o.length; l < c; ++l)
  35043. this[o[l].name] = null;
  35044. for (l = 0,
  35045. c = r.length; l < c; ++l) {
  35046. var h = r[l];
  35047. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35048. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35049. }
  35050. if (arguments.length > 0) {
  35051. var u;
  35052. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35053. for (l = 0,
  35054. c = arguments.length; l < c; ++l)
  35055. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35056. else
  35057. this.$set(n)
  35058. }
  35059. }
  35060. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35061. s.add = function(t, n, r) {
  35062. var o = i._fieldsByName[t];
  35063. if (!r) {
  35064. if (!o)
  35065. throw Error(this + "#" + t + " is undefined");
  35066. if (!(o instanceof e.Reflect.Message.Field))
  35067. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35068. if (!o.repeated)
  35069. throw Error(this + "#" + t + " is not a repeated field");
  35070. n = o.verifyValue(n, !0)
  35071. }
  35072. return null === this[t] && (this[t] = []),
  35073. this[t].push(n),
  35074. this
  35075. }
  35076. ,
  35077. s.$add = s.add,
  35078. s.set = function(t, n, r) {
  35079. if (t && "object" == typeof t) {
  35080. r = n;
  35081. for (var o in t)
  35082. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35083. return this
  35084. }
  35085. var a = i._fieldsByName[t];
  35086. if (r)
  35087. this[t] = n;
  35088. else {
  35089. if (!a)
  35090. throw Error(this + "#" + t + " is not a field: undefined");
  35091. if (!(a instanceof e.Reflect.Message.Field))
  35092. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35093. this[a.name] = n = a.verifyValue(n)
  35094. }
  35095. if (a && a.oneof) {
  35096. var s = this[a.oneof.name];
  35097. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35098. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35099. }
  35100. return this
  35101. }
  35102. ,
  35103. s.$set = s.set,
  35104. s.get = function(t, n) {
  35105. if (n)
  35106. return this[t];
  35107. var r = i._fieldsByName[t];
  35108. if (!(r && r instanceof e.Reflect.Message.Field))
  35109. throw Error(this + "#" + t + " is not a field: undefined");
  35110. if (!(r instanceof e.Reflect.Message.Field))
  35111. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35112. return this[r.name]
  35113. }
  35114. ,
  35115. s.$get = s.get;
  35116. for (var l = 0; l < r.length; l++) {
  35117. var c = r[l];
  35118. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35119. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35120. return e.toUpperCase().replace("_", "")
  35121. });
  35122. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35123. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35124. return "_" + e
  35125. })
  35126. , r = function(t, i) {
  35127. return this[e.name] = i ? t : e.verifyValue(t),
  35128. this
  35129. }
  35130. , o = function() {
  35131. return this[e.name]
  35132. };
  35133. null === i.getChild("set" + t) && (s["set" + t] = r),
  35134. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35135. null === i.getChild("get" + t) && (s["get" + t] = o),
  35136. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35137. }(c)
  35138. }
  35139. s.encode = function(e, n) {
  35140. "boolean" == typeof e && (n = e,
  35141. e = void 0);
  35142. var r = !1;
  35143. e || (e = new t,
  35144. r = !0);
  35145. var o = e.littleEndian;
  35146. try {
  35147. return i.encode(this, e.LE(), n),
  35148. (r ? e.flip() : e).LE(o)
  35149. } catch (t) {
  35150. throw e.LE(o),
  35151. t
  35152. }
  35153. }
  35154. ,
  35155. a.encode = function(e, t, i) {
  35156. return new a(e).encode(t, i)
  35157. }
  35158. ,
  35159. s.calculate = function() {
  35160. return i.calculate(this)
  35161. }
  35162. ,
  35163. s.encodeDelimited = function(e, n) {
  35164. var r = !1;
  35165. e || (e = new t,
  35166. r = !0);
  35167. var o = (new t).LE();
  35168. return i.encode(this, o, n).flip(),
  35169. e.writeVarint32(o.remaining()),
  35170. e.append(o),
  35171. r ? e.flip() : e
  35172. }
  35173. ,
  35174. s.encodeAB = function() {
  35175. try {
  35176. return this.encode().toArrayBuffer()
  35177. } catch (e) {
  35178. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35179. e
  35180. }
  35181. }
  35182. ,
  35183. s.toArrayBuffer = s.encodeAB,
  35184. s.encodeNB = function() {
  35185. try {
  35186. return this.encode().toBuffer()
  35187. } catch (e) {
  35188. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35189. e
  35190. }
  35191. }
  35192. ,
  35193. s.toBuffer = s.encodeNB,
  35194. s.encode64 = function() {
  35195. try {
  35196. return this.encode().toBase64()
  35197. } catch (e) {
  35198. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35199. e
  35200. }
  35201. }
  35202. ,
  35203. s.toBase64 = s.encode64,
  35204. s.encodeHex = function() {
  35205. try {
  35206. return this.encode().toHex()
  35207. } catch (e) {
  35208. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35209. e
  35210. }
  35211. }
  35212. ,
  35213. s.toHex = s.encodeHex,
  35214. s.toRaw = function(e, t) {
  35215. return n(this, !!e, !!t, this.$type)
  35216. }
  35217. ,
  35218. s.encodeJSON = function() {
  35219. return JSON.stringify(n(this, !0, !0, this.$type))
  35220. }
  35221. ,
  35222. a.decode = function(e, n, r) {
  35223. "string" == typeof n && (r = n,
  35224. n = -1),
  35225. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35226. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35227. var o = e.littleEndian;
  35228. try {
  35229. var a = i.decode(e.LE());
  35230. return e.LE(o),
  35231. a
  35232. } catch (t) {
  35233. throw e.LE(o),
  35234. t
  35235. }
  35236. }
  35237. ,
  35238. a.decodeDelimited = function(e, n) {
  35239. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35240. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35241. e.remaining() < 1)
  35242. return null;
  35243. var r = e.offset
  35244. , o = e.readVarint32();
  35245. if (e.remaining() < o)
  35246. return e.offset = r,
  35247. null;
  35248. try {
  35249. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35250. return e.offset += o,
  35251. a
  35252. } catch (t) {
  35253. throw e.offset += o,
  35254. t
  35255. }
  35256. }
  35257. ,
  35258. a.decode64 = function(e) {
  35259. return a.decode(e, "base64")
  35260. }
  35261. ,
  35262. a.decodeHex = function(e) {
  35263. return a.decode(e, "hex")
  35264. }
  35265. ,
  35266. a.decodeJSON = function(e) {
  35267. return new a(JSON.parse(e))
  35268. }
  35269. ,
  35270. s.toString = function() {
  35271. return i.toString()
  35272. }
  35273. ;
  35274. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35275. value: i.buildOpt()
  35276. }),
  35277. Object.defineProperty(s, "$options", {
  35278. value: a.$options
  35279. }),
  35280. Object.defineProperty(a, "$type", {
  35281. value: i
  35282. }),
  35283. Object.defineProperty(s, "$type", {
  35284. value: i
  35285. })),
  35286. a
  35287. }(e, this);
  35288. this._fields = [],
  35289. this._fieldsById = {},
  35290. this._fieldsByName = {};
  35291. for (var r, o = 0, a = this.children.length; o < a; o++)
  35292. if (r = this.children[o],
  35293. r instanceof A || r instanceof d || r instanceof E) {
  35294. if (n.hasOwnProperty(r.name))
  35295. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35296. n[r.name] = r.build()
  35297. } else if (r instanceof d.Field)
  35298. r.build(),
  35299. this._fields.push(r),
  35300. this._fieldsById[r.id] = r,
  35301. this._fieldsByName[r.name] = r;
  35302. else if (!(r instanceof d.OneOf || r instanceof I))
  35303. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35304. return this.clazz = n
  35305. }
  35306. ,
  35307. p.encode = function(e, t, i) {
  35308. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35309. n = this._fields[a],
  35310. r = e[n.name],
  35311. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35312. if (null !== o) {
  35313. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35314. throw l.encoded = t,
  35315. l
  35316. }
  35317. return t
  35318. }
  35319. ,
  35320. p.calculate = function(e) {
  35321. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35322. if (t = this._fields[r],
  35323. i = e[t.name],
  35324. t.required && null === i)
  35325. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35326. n += t.calculate(i, e)
  35327. }
  35328. return n
  35329. }
  35330. ,
  35331. p.decode = function(t, i, n) {
  35332. i = "number" == typeof i ? i : -1;
  35333. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35334. if (o = t.readVarint32(),
  35335. a = 7 & o,
  35336. s = o >>> 3,
  35337. a === e.WIRE_TYPES.ENDGROUP) {
  35338. if (s !== n)
  35339. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35340. break
  35341. }
  35342. if (l = this._fieldsById[s]) {
  35343. if (l.repeated && !l.options.packed)
  35344. h[l.name].push(l.decode(a, t));
  35345. else if (l.map) {
  35346. var u = l.decode(a, t);
  35347. h[l.name].set(u[0], u[1])
  35348. } else if (h[l.name] = l.decode(a, t),
  35349. l.oneof) {
  35350. var d = h[l.oneof.name];
  35351. null !== d && d !== l.name && (h[d] = null),
  35352. h[l.oneof.name] = l.name
  35353. }
  35354. } else
  35355. switch (a) {
  35356. case e.WIRE_TYPES.VARINT:
  35357. t.readVarint32();
  35358. break;
  35359. case e.WIRE_TYPES.BITS32:
  35360. t.offset += 4;
  35361. break;
  35362. case e.WIRE_TYPES.BITS64:
  35363. t.offset += 8;
  35364. break;
  35365. case e.WIRE_TYPES.LDELIM:
  35366. var p = t.readVarint32();
  35367. t.offset += p;
  35368. break;
  35369. case e.WIRE_TYPES.STARTGROUP:
  35370. for (; r(s, t); )
  35371. ;
  35372. break;
  35373. default:
  35374. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35375. }
  35376. }
  35377. for (var f = 0, g = this._fields.length; f < g; ++f)
  35378. if (l = this._fields[f],
  35379. null === h[l.name])
  35380. if ("proto3" === this.syntax)
  35381. h[l.name] = l.defaultValue;
  35382. else {
  35383. if (l.required) {
  35384. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35385. throw m.decoded = h,
  35386. m
  35387. }
  35388. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35389. }
  35390. return h
  35391. }
  35392. ,
  35393. o.Message = d;
  35394. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35395. a.call(this, t, i, s),
  35396. this.className = "Message.Field",
  35397. this.required = "required" === n,
  35398. this.repeated = "repeated" === n,
  35399. this.map = "map" === n,
  35400. this.keyType = r || null,
  35401. this.type = o,
  35402. this.resolvedType = null,
  35403. this.id = l,
  35404. this.options = c || {},
  35405. this.defaultValue = null,
  35406. this.oneof = h || null,
  35407. this.syntax = u || "proto2",
  35408. this.originalName = this.name,
  35409. this.element = null,
  35410. this.keyElement = null,
  35411. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35412. }
  35413. , g = f.prototype = Object.create(a.prototype);
  35414. g.build = function() {
  35415. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35416. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35417. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35418. }
  35419. ,
  35420. g.verifyValue = function(t, i) {
  35421. function n(e, t) {
  35422. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35423. }
  35424. i = i || !1;
  35425. var r = this;
  35426. if (null === t)
  35427. return this.required && n(typeof t, "required"),
  35428. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35429. null;
  35430. var o;
  35431. if (this.repeated && !i) {
  35432. Array.isArray(t) || (t = [t]);
  35433. var a = [];
  35434. for (o = 0; o < t.length; o++)
  35435. a.push(this.element.verifyValue(t[o]));
  35436. return a
  35437. }
  35438. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35439. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35440. this.element.verifyValue(t))
  35441. }
  35442. ,
  35443. g.hasWirePresence = function(t, i) {
  35444. if ("proto3" !== this.syntax)
  35445. return null !== t;
  35446. if (this.oneof && i[this.oneof.name] === this.name)
  35447. return !0;
  35448. switch (this.type) {
  35449. case e.TYPES.int32:
  35450. case e.TYPES.sint32:
  35451. case e.TYPES.sfixed32:
  35452. case e.TYPES.uint32:
  35453. case e.TYPES.fixed32:
  35454. return 0 !== t;
  35455. case e.TYPES.int64:
  35456. case e.TYPES.sint64:
  35457. case e.TYPES.sfixed64:
  35458. case e.TYPES.uint64:
  35459. case e.TYPES.fixed64:
  35460. return 0 !== t.low || 0 !== t.high;
  35461. case e.TYPES.bool:
  35462. return t;
  35463. case e.TYPES.float:
  35464. case e.TYPES.double:
  35465. return 0 !== t;
  35466. case e.TYPES.string:
  35467. return t.length > 0;
  35468. case e.TYPES.bytes:
  35469. return t.remaining() > 0;
  35470. case e.TYPES.enum:
  35471. return 0 !== t;
  35472. case e.TYPES.message:
  35473. return null !== t;
  35474. default:
  35475. return !0
  35476. }
  35477. }
  35478. ,
  35479. g.encode = function(i, n, r) {
  35480. if (null === this.type || "object" != typeof this.type)
  35481. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35482. if (null === i || this.repeated && 0 == i.length)
  35483. return n;
  35484. try {
  35485. if (this.repeated) {
  35486. var o;
  35487. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35488. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35489. n.ensureCapacity(n.offset += 1);
  35490. var a = n.offset;
  35491. for (o = 0; o < i.length; o++)
  35492. this.element.encodeValue(this.id, i[o], n);
  35493. var s = n.offset - a
  35494. , l = t.calculateVarint32(s);
  35495. if (l > 1) {
  35496. var c = n.slice(a, n.offset);
  35497. a += l - 1,
  35498. n.offset = a,
  35499. n.append(c)
  35500. }
  35501. n.writeVarint32(s, a - l)
  35502. } else
  35503. for (o = 0; o < i.length; o++)
  35504. n.writeVarint32(this.id << 3 | this.type.wireType),
  35505. this.element.encodeValue(this.id, i[o], n)
  35506. } else
  35507. this.map ? i.forEach(function(i, r, o) {
  35508. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35509. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35510. n.writeVarint32(a),
  35511. n.writeVarint32(8 | this.keyType.wireType),
  35512. this.keyElement.encodeValue(1, r, n),
  35513. n.writeVarint32(16 | this.type.wireType),
  35514. this.element.encodeValue(2, i, n)
  35515. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35516. this.element.encodeValue(this.id, i, n))
  35517. } catch (e) {
  35518. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35519. }
  35520. return n
  35521. }
  35522. ,
  35523. g.calculate = function(i, n) {
  35524. if (i = this.verifyValue(i),
  35525. null === this.type || "object" != typeof this.type)
  35526. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35527. if (null === i || this.repeated && 0 == i.length)
  35528. return 0;
  35529. var r = 0;
  35530. try {
  35531. if (this.repeated) {
  35532. var o, a;
  35533. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35534. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35535. a = 0,
  35536. o = 0; o < i.length; o++)
  35537. a += this.element.calculateLength(this.id, i[o]);
  35538. r += t.calculateVarint32(a),
  35539. r += a
  35540. } else
  35541. for (o = 0; o < i.length; o++)
  35542. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35543. r += this.element.calculateLength(this.id, i[o])
  35544. } else
  35545. this.map ? i.forEach(function(i, n, o) {
  35546. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35547. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35548. r += t.calculateVarint32(a),
  35549. r += a
  35550. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35551. r += this.element.calculateLength(this.id, i))
  35552. } catch (e) {
  35553. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35554. }
  35555. return r
  35556. }
  35557. ,
  35558. g.decode = function(t, i, n) {
  35559. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35560. if (!a)
  35561. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35562. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35563. o = i.readVarint32(),
  35564. o = i.offset + o;
  35565. for (var s = []; i.offset < o; )
  35566. s.push(this.decode(this.type.wireType, i, !0));
  35567. return s
  35568. }
  35569. if (this.map) {
  35570. var l = h.defaultFieldValue(this.keyType);
  35571. if (r = h.defaultFieldValue(this.type),
  35572. o = i.readVarint32(),
  35573. i.remaining() < o)
  35574. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35575. var c = i.clone();
  35576. for (c.limit = c.offset + o,
  35577. i.offset += o; c.remaining() > 0; ) {
  35578. var u = c.readVarint32();
  35579. t = 7 & u;
  35580. var d = u >>> 3;
  35581. if (1 === d)
  35582. l = this.keyElement.decode(c, t, d);
  35583. else {
  35584. if (2 !== d)
  35585. throw Error("Unexpected tag in map field key/value submessage");
  35586. r = this.element.decode(c, t, d)
  35587. }
  35588. }
  35589. return [l, r]
  35590. }
  35591. return this.element.decode(i, t, this.id)
  35592. }
  35593. ,
  35594. o.Message.Field = f;
  35595. var m = function(e, t, i, n, r, o, a) {
  35596. f.call(this, e, t, i, null, n, r, o, a),
  35597. this.extension
  35598. };
  35599. m.prototype = Object.create(f.prototype),
  35600. o.Message.ExtensionField = m;
  35601. var v = function(e, t, i) {
  35602. a.call(this, e, t, i),
  35603. this.fields = []
  35604. };
  35605. o.Message.OneOf = v;
  35606. var A = function(e, t, i, n, r) {
  35607. l.call(this, e, t, i, n, r),
  35608. this.className = "Enum",
  35609. this.object = null
  35610. };
  35611. A.getName = function(e, t) {
  35612. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35613. if (e[i = n[r]] === t)
  35614. return i;
  35615. return null
  35616. }
  35617. ;
  35618. var y = A.prototype = Object.create(l.prototype);
  35619. y.build = function(t) {
  35620. if (this.object && !t)
  35621. return this.object;
  35622. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35623. i[n[r].name] = n[r].id;
  35624. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35625. value: this.buildOpt(),
  35626. enumerable: !1
  35627. }),
  35628. this.object = i
  35629. }
  35630. ,
  35631. o.Enum = A;
  35632. var C = function(e, t, i, n) {
  35633. a.call(this, e, t, i),
  35634. this.className = "Enum.Value",
  35635. this.id = n
  35636. };
  35637. C.prototype = Object.create(a.prototype),
  35638. o.Enum.Value = C;
  35639. var I = function(e, t, i, n) {
  35640. a.call(this, e, t, i),
  35641. this.field = n
  35642. };
  35643. I.prototype = Object.create(a.prototype),
  35644. o.Extension = I;
  35645. var E = function(e, t, i, n) {
  35646. l.call(this, e, t, i, n),
  35647. this.className = "Service",
  35648. this.clazz = null
  35649. }
  35650. , b = E.prototype = Object.create(l.prototype);
  35651. b.build = function(i) {
  35652. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35653. for (var n = function(t) {
  35654. e.Builder.Service.call(this),
  35655. this.rpcImpl = t || function(e, t, i) {
  35656. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35657. }
  35658. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35659. !function(e) {
  35660. r[e.name] = function(n, r) {
  35661. try {
  35662. try {
  35663. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35664. } catch (e) {
  35665. if (!(e instanceof TypeError))
  35666. throw e
  35667. }
  35668. if (null === n || "object" != typeof n)
  35669. throw Error("Illegal arguments");
  35670. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35671. this.rpcImpl(e.fqn(), n, function(t, n) {
  35672. if (t)
  35673. return void r(t);
  35674. null === n && (n = "");
  35675. try {
  35676. n = e.resolvedResponseType.clazz.decode(n)
  35677. } catch (e) {}
  35678. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35679. })
  35680. } catch (e) {
  35681. setTimeout(r.bind(this, e), 0)
  35682. }
  35683. }
  35684. ,
  35685. n[e.name] = function(t, i, r) {
  35686. new n(t)[e.name](i, r)
  35687. }
  35688. ,
  35689. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35690. value: e.buildOpt()
  35691. }),
  35692. Object.defineProperty(r[e.name], "$options", {
  35693. value: n[e.name].$options
  35694. }))
  35695. }(o[a]);
  35696. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35697. value: i.buildOpt()
  35698. }),
  35699. Object.defineProperty(r, "$options", {
  35700. value: n.$options
  35701. }),
  35702. Object.defineProperty(n, "$type", {
  35703. value: i
  35704. }),
  35705. Object.defineProperty(r, "$type", {
  35706. value: i
  35707. })),
  35708. n
  35709. }(e, this)
  35710. }
  35711. ,
  35712. o.Service = E;
  35713. var w = function(e, t, i, n) {
  35714. a.call(this, e, t, i),
  35715. this.className = "Service.Method",
  35716. this.options = n || {}
  35717. }
  35718. , _ = w.prototype = Object.create(a.prototype);
  35719. _.buildOpt = c.buildOpt,
  35720. o.Service.Method = w;
  35721. var T = function(e, t, i, n, r, o, a, s) {
  35722. w.call(this, e, t, i, s),
  35723. this.className = "Service.RPCMethod",
  35724. this.requestName = n,
  35725. this.responseName = r,
  35726. this.requestStream = o,
  35727. this.responseStream = a,
  35728. this.resolvedRequestType = null,
  35729. this.resolvedResponseType = null
  35730. };
  35731. return T.prototype = Object.create(w.prototype),
  35732. o.Service.RPCMethod = T,
  35733. o
  35734. }(r),
  35735. r.Builder = function(t, i, n) {
  35736. function r(e) {
  35737. e.messages && e.messages.forEach(function(t) {
  35738. t.syntax = e.syntax,
  35739. r(t)
  35740. }),
  35741. e.enums && e.enums.forEach(function(t) {
  35742. t.syntax = e.syntax
  35743. })
  35744. }
  35745. var o = function(e) {
  35746. this.ns = new n.Namespace(this,null,""),
  35747. this.ptr = this.ns,
  35748. this.resolved = !1,
  35749. this.result = null,
  35750. this.files = {},
  35751. this.importRoot = null,
  35752. this.options = e || {}
  35753. }
  35754. , a = o.prototype;
  35755. return o.isMessage = function(e) {
  35756. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35757. }
  35758. ,
  35759. o.isMessageField = function(e) {
  35760. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35761. }
  35762. ,
  35763. o.isEnum = function(e) {
  35764. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35765. }
  35766. ,
  35767. o.isService = function(e) {
  35768. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35769. }
  35770. ,
  35771. o.isExtend = function(e) {
  35772. return "string" == typeof e.ref
  35773. }
  35774. ,
  35775. a.reset = function() {
  35776. return this.ptr = this.ns,
  35777. this
  35778. }
  35779. ,
  35780. a.define = function(e) {
  35781. if ("string" != typeof e || !i.TYPEREF.test(e))
  35782. throw Error("illegal namespace: " + e);
  35783. return e.split(".").forEach(function(e) {
  35784. var t = this.ptr.getChild(e);
  35785. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35786. this.ptr = t
  35787. }, this),
  35788. this
  35789. }
  35790. ,
  35791. a.create = function(e) {
  35792. if (!e)
  35793. return this;
  35794. if (Array.isArray(e)) {
  35795. if (0 === e.length)
  35796. return this;
  35797. e = e.slice()
  35798. } else
  35799. e = [e];
  35800. for (var i = [e]; i.length > 0; ) {
  35801. if (e = i.pop(),
  35802. !Array.isArray(e))
  35803. throw Error("not a valid namespace: " + JSON.stringify(e));
  35804. for (; e.length > 0; ) {
  35805. var r = e.shift();
  35806. if (o.isMessage(r)) {
  35807. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35808. , s = {};
  35809. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35810. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35811. }, this),
  35812. r.fields && r.fields.forEach(function(e) {
  35813. if (null !== a.getChild(0 | e.id))
  35814. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35815. if (e.options && "object" != typeof e.options)
  35816. throw Error("illegal field options in " + a.name + "#" + e.name);
  35817. var t = null;
  35818. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35819. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35820. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35821. t && t.fields.push(e),
  35822. a.addChild(e)
  35823. }, this);
  35824. var l = [];
  35825. if (r.enums && r.enums.forEach(function(e) {
  35826. l.push(e)
  35827. }),
  35828. r.messages && r.messages.forEach(function(e) {
  35829. l.push(e)
  35830. }),
  35831. r.services && r.services.forEach(function(e) {
  35832. l.push(e)
  35833. }),
  35834. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35835. this.ptr.addChild(a),
  35836. l.length > 0) {
  35837. i.push(e),
  35838. e = l,
  35839. l = null,
  35840. this.ptr = a,
  35841. a = null;
  35842. continue
  35843. }
  35844. l = null
  35845. } else if (o.isEnum(r))
  35846. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35847. r.values.forEach(function(e) {
  35848. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35849. }, this),
  35850. this.ptr.addChild(a);
  35851. else if (o.isService(r))
  35852. a = new n.Service(this,this.ptr,r.name,r.options),
  35853. Object.keys(r.rpc).forEach(function(e) {
  35854. var t = r.rpc[e];
  35855. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35856. }, this),
  35857. this.ptr.addChild(a);
  35858. else {
  35859. if (!o.isExtend(r))
  35860. throw Error("not a valid definition: " + JSON.stringify(r));
  35861. if (a = this.ptr.resolve(r.ref, !0))
  35862. r.fields.forEach(function(e) {
  35863. if (null !== a.getChild(0 | e.id))
  35864. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35865. if (a.extensions) {
  35866. var i = !1;
  35867. if (a.extensions.forEach(function(t) {
  35868. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35869. }),
  35870. !i)
  35871. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35872. }
  35873. var r = e.name;
  35874. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35875. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35876. , s = new n.Extension(this,this.ptr,e.name,o);
  35877. o.extension = s,
  35878. this.ptr.addChild(s),
  35879. a.addChild(o)
  35880. }, this);
  35881. else if (!/\.?google\.protobuf\./.test(r.ref))
  35882. throw Error("extended message " + r.ref + " is not defined")
  35883. }
  35884. r = null,
  35885. a = null
  35886. }
  35887. e = null,
  35888. this.ptr = this.ptr.parent
  35889. }
  35890. return this.resolved = !1,
  35891. this.result = null,
  35892. this
  35893. }
  35894. ,
  35895. a.import = function(i, n) {
  35896. var o = "/";
  35897. if ("string" == typeof n) {
  35898. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35899. this.files[n] === !0)
  35900. return this.reset();
  35901. this.files[n] = !0
  35902. } else if ("object" == typeof n) {
  35903. var a = n.root;
  35904. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35905. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35906. var s = a + o + n.file;
  35907. if (this.files[s] === !0)
  35908. return this.reset();
  35909. this.files[s] = !0
  35910. }
  35911. if (i.imports && i.imports.length > 0) {
  35912. var l, c = !1;
  35913. "object" == typeof n ? (this.importRoot = n.root,
  35914. c = !0,
  35915. l = this.importRoot,
  35916. n = n.file,
  35917. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35918. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35919. o = "\\") : l = "." : l = null;
  35920. for (var h = 0; h < i.imports.length; h++)
  35921. if ("string" == typeof i.imports[h]) {
  35922. if (!l)
  35923. throw Error("cannot determine import root");
  35924. var u = i.imports[h];
  35925. if ("google/protobuf/descriptor.proto" === u)
  35926. continue;
  35927. if (u = l + o + u,
  35928. this.files[u] === !0)
  35929. continue;
  35930. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35931. var d = t.Util.fetch(u);
  35932. if (null === d)
  35933. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35934. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35935. } else
  35936. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35937. return t + "_import" + h + "." + i
  35938. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35939. c && (this.importRoot = null)
  35940. }
  35941. i.package && this.define(i.package),
  35942. i.syntax && r(i);
  35943. var p = this.ptr;
  35944. return i.options && Object.keys(i.options).forEach(function(e) {
  35945. p.options[e] = i.options[e]
  35946. }),
  35947. i.messages && (this.create(i.messages),
  35948. this.ptr = p),
  35949. i.enums && (this.create(i.enums),
  35950. this.ptr = p),
  35951. i.services && (this.create(i.services),
  35952. this.ptr = p),
  35953. i.extends && this.create(i.extends),
  35954. this.reset()
  35955. }
  35956. ,
  35957. a.resolveAll = function() {
  35958. var e;
  35959. if (null == this.ptr || "object" == typeof this.ptr.type)
  35960. return this;
  35961. if (this.ptr instanceof n.Namespace)
  35962. this.ptr.children.forEach(function(e) {
  35963. this.ptr = e,
  35964. this.resolveAll()
  35965. }, this);
  35966. else if (this.ptr instanceof n.Message.Field) {
  35967. if (i.TYPE.test(this.ptr.type))
  35968. this.ptr.type = t.TYPES[this.ptr.type];
  35969. else {
  35970. if (!i.TYPEREF.test(this.ptr.type))
  35971. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35972. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35973. !e)
  35974. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35975. if (this.ptr.resolvedType = e,
  35976. e instanceof n.Enum) {
  35977. if (this.ptr.type = t.TYPES.enum,
  35978. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35979. throw Error("proto3 message cannot reference proto2 enum")
  35980. } else {
  35981. if (!(e instanceof n.Message))
  35982. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35983. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35984. }
  35985. }
  35986. if (this.ptr.map) {
  35987. if (!i.TYPE.test(this.ptr.keyType))
  35988. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35989. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35990. }
  35991. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35992. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35993. throw Error("illegal service type in " + this.ptr.toString(!0));
  35994. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35995. !(e && e instanceof t.Reflect.Message))
  35996. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35997. if (this.ptr.resolvedRequestType = e,
  35998. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35999. !(e && e instanceof t.Reflect.Message))
  36000. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36001. this.ptr.resolvedResponseType = e
  36002. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36003. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36004. return this.reset()
  36005. }
  36006. ,
  36007. a.build = function(e) {
  36008. if (this.reset(),
  36009. this.resolved || (this.resolveAll(),
  36010. this.resolved = !0,
  36011. this.result = null),
  36012. null === this.result && (this.result = this.ns.build()),
  36013. !e)
  36014. return this.result;
  36015. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36016. if (!i[t[n]]) {
  36017. i = null;
  36018. break
  36019. }
  36020. i = i[t[n]]
  36021. }
  36022. return i
  36023. }
  36024. ,
  36025. a.lookup = function(e, t) {
  36026. return e ? this.ns.resolve(e, t) : this.ns
  36027. }
  36028. ,
  36029. a.toString = function() {
  36030. return "Builder"
  36031. }
  36032. ,
  36033. o.Message = function() {}
  36034. ,
  36035. o.Enum = function() {}
  36036. ,
  36037. o.Service = function() {}
  36038. ,
  36039. o
  36040. }(r, r.Lang, r.Reflect),
  36041. r.Map = function(e, t) {
  36042. function i(e) {
  36043. var t = 0;
  36044. return {
  36045. next: function() {
  36046. return t < e.length ? {
  36047. done: !1,
  36048. value: e[t++]
  36049. } : {
  36050. done: !0
  36051. }
  36052. }
  36053. }
  36054. }
  36055. var n = function(e, i) {
  36056. if (!e.map)
  36057. throw Error("field is not a map");
  36058. if (this.field = e,
  36059. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36060. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36061. this.map = {},
  36062. Object.defineProperty(this, "size", {
  36063. get: function() {
  36064. return Object.keys(this.map).length
  36065. }
  36066. }),
  36067. i)
  36068. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36069. var o = this.keyElem.valueFromString(n[r])
  36070. , a = this.valueElem.verifyValue(i[n[r]]);
  36071. this.map[this.keyElem.valueToString(o)] = {
  36072. key: o,
  36073. value: a
  36074. }
  36075. }
  36076. }
  36077. , r = n.prototype;
  36078. return r.clear = function() {
  36079. this.map = {}
  36080. }
  36081. ,
  36082. r.delete = function(e) {
  36083. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36084. , i = t in this.map;
  36085. return delete this.map[t],
  36086. i
  36087. }
  36088. ,
  36089. r.entries = function() {
  36090. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36091. t.push([(e = this.map[n[r]]).key, e.value]);
  36092. return i(t)
  36093. }
  36094. ,
  36095. r.keys = function() {
  36096. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36097. e.push(this.map[t[n]].key);
  36098. return i(e)
  36099. }
  36100. ,
  36101. r.values = function() {
  36102. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36103. e.push(this.map[t[n]].value);
  36104. return i(e)
  36105. }
  36106. ,
  36107. r.forEach = function(e, t) {
  36108. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36109. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36110. }
  36111. ,
  36112. r.set = function(e, t) {
  36113. var i = this.keyElem.verifyValue(e)
  36114. , n = this.valueElem.verifyValue(t);
  36115. return this.map[this.keyElem.valueToString(i)] = {
  36116. key: i,
  36117. value: n
  36118. },
  36119. this
  36120. }
  36121. ,
  36122. r.get = function(e) {
  36123. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36124. if (t in this.map)
  36125. return this.map[t].value
  36126. }
  36127. ,
  36128. r.has = function(e) {
  36129. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36130. return t in this.map
  36131. }
  36132. ,
  36133. n
  36134. }(r, r.Reflect),
  36135. r.loadProto = function(e, t, i) {
  36136. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36137. t = void 0),
  36138. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36139. }
  36140. ,
  36141. r.protoFromString = r.loadProto,
  36142. r.loadProtoFile = function(e, t, i) {
  36143. if (t && "object" == typeof t ? (i = t,
  36144. t = null) : t && "function" == typeof t || (t = null),
  36145. t)
  36146. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36147. if (null === n)
  36148. return void t(Error("Failed to fetch file"));
  36149. try {
  36150. t(null, r.loadProto(n, i, e))
  36151. } catch (e) {
  36152. t(e)
  36153. }
  36154. });
  36155. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36156. return null === n ? null : r.loadProto(n, i, e)
  36157. }
  36158. ,
  36159. r.protoFromFile = r.loadProtoFile,
  36160. r.newBuilder = function(e) {
  36161. return e = e || {},
  36162. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36163. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36164. new r.Builder(e)
  36165. }
  36166. ,
  36167. r.loadJson = function(e, t, i) {
  36168. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36169. t = null),
  36170. t && "object" == typeof t || (t = r.newBuilder()),
  36171. "string" == typeof e && (e = JSON.parse(e)),
  36172. t.import(e, i),
  36173. t.resolveAll(),
  36174. t
  36175. }
  36176. ,
  36177. r.loadJsonFile = function(e, t, i) {
  36178. if (t && "object" == typeof t ? (i = t,
  36179. t = null) : t && "function" == typeof t || (t = null),
  36180. t)
  36181. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36182. if (null === n)
  36183. return void t(Error("Failed to fetch file"));
  36184. try {
  36185. t(null, r.loadJson(JSON.parse(n), i, e))
  36186. } catch (e) {
  36187. t(e)
  36188. }
  36189. });
  36190. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36191. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36192. }
  36193. ,
  36194. r
  36195. })
  36196. }
  36197. ).call(this, e("_process"))
  36198. }
  36199. , {
  36200. _process: 203,
  36201. bytebuffer: 215,
  36202. fs: 197,
  36203. path: 197
  36204. }],
  36205. 215: [function(e, t, i) {
  36206. !function(i, n) {
  36207. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36208. var t;
  36209. try {
  36210. t = e("long")
  36211. } catch (e) {}
  36212. return n(t)
  36213. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36214. }(this, function(e) {
  36215. "use strict";
  36216. function t(e) {
  36217. var t = 0;
  36218. return function() {
  36219. return t < e.length ? e.charCodeAt(t++) : null
  36220. }
  36221. }
  36222. function i() {
  36223. var e = []
  36224. , t = [];
  36225. return function() {
  36226. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36227. e.length = 0),
  36228. void Array.prototype.push.apply(e, arguments))
  36229. }
  36230. }
  36231. function n(e, t, i, n, r) {
  36232. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36233. for (u += d,
  36234. o = p & (1 << -h) - 1,
  36235. p >>= -h,
  36236. h += s; h > 0; o = 256 * o + e[t + u],
  36237. u += d,
  36238. h -= 8)
  36239. ;
  36240. for (a = o & (1 << -h) - 1,
  36241. o >>= -h,
  36242. h += n; h > 0; a = 256 * a + e[t + u],
  36243. u += d,
  36244. h -= 8)
  36245. ;
  36246. if (0 === o)
  36247. o = 1 - c;
  36248. else {
  36249. if (o === l)
  36250. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36251. a += Math.pow(2, n),
  36252. o -= c
  36253. }
  36254. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36255. }
  36256. function r(e, t, i, n, r, o) {
  36257. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36258. for (t = Math.abs(t),
  36259. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36260. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36261. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36262. l *= 2),
  36263. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36264. t * l >= 2 && (a++,
  36265. l /= 2),
  36266. a + u >= h ? (s = 0,
  36267. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36268. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36269. a = 0)); r >= 8; e[i + p] = 255 & s,
  36270. p += f,
  36271. s /= 256,
  36272. r -= 8)
  36273. ;
  36274. for (a = a << r | s,
  36275. c += r; c > 0; e[i + p] = 255 & a,
  36276. p += f,
  36277. a /= 256,
  36278. c -= 8)
  36279. ;
  36280. e[i + p - f] |= 128 * g
  36281. }
  36282. var o = function(e, t, i) {
  36283. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36284. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36285. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36286. !i) {
  36287. if (e |= 0,
  36288. e < 0)
  36289. throw RangeError("Illegal capacity");
  36290. t = !!t,
  36291. i = !!i
  36292. }
  36293. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36294. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36295. this.offset = 0,
  36296. this.markedOffset = -1,
  36297. this.limit = e,
  36298. this.littleEndian = t,
  36299. this.noAssert = i
  36300. };
  36301. o.VERSION = "5.0.1",
  36302. o.LITTLE_ENDIAN = !0,
  36303. o.BIG_ENDIAN = !1,
  36304. o.DEFAULT_CAPACITY = 16,
  36305. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36306. o.DEFAULT_NOASSERT = !1,
  36307. o.Long = e || null;
  36308. var a = o.prototype;
  36309. a.__isByteBuffer__,
  36310. Object.defineProperty(a, "__isByteBuffer__", {
  36311. value: !0,
  36312. enumerable: !1,
  36313. configurable: !1
  36314. });
  36315. var s = new ArrayBuffer(0)
  36316. , l = String.fromCharCode;
  36317. o.accessor = function() {
  36318. return Uint8Array
  36319. }
  36320. ,
  36321. o.allocate = function(e, t, i) {
  36322. return new o(e,t,i)
  36323. }
  36324. ,
  36325. o.concat = function(e, t, i, n) {
  36326. "boolean" != typeof t && "string" == typeof t || (n = i,
  36327. i = t,
  36328. t = void 0);
  36329. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36330. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36331. r = e[s].limit - e[s].offset,
  36332. r > 0 && (a += r);
  36333. if (0 === a)
  36334. return new o(0,i,n);
  36335. var c, h = new o(a,i,n);
  36336. for (s = 0; s < l; )
  36337. c = e[s++],
  36338. r = c.limit - c.offset,
  36339. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36340. h.offset += r);
  36341. return h.limit = h.offset,
  36342. h.offset = 0,
  36343. h
  36344. }
  36345. ,
  36346. o.isByteBuffer = function(e) {
  36347. return (e && e.__isByteBuffer__) === !0
  36348. }
  36349. ,
  36350. o.type = function() {
  36351. return ArrayBuffer
  36352. }
  36353. ,
  36354. o.wrap = function(e, t, i, n) {
  36355. if ("string" != typeof t && (n = i,
  36356. i = t,
  36357. t = void 0),
  36358. "string" == typeof e)
  36359. switch ("undefined" == typeof t && (t = "utf8"),
  36360. t) {
  36361. case "base64":
  36362. return o.fromBase64(e, i);
  36363. case "hex":
  36364. return o.fromHex(e, i);
  36365. case "binary":
  36366. return o.fromBinary(e, i);
  36367. case "utf8":
  36368. return o.fromUTF8(e, i);
  36369. case "debug":
  36370. return o.fromDebug(e, i);
  36371. default:
  36372. throw Error("Unsupported encoding: " + t)
  36373. }
  36374. if (null === e || "object" != typeof e)
  36375. throw TypeError("Illegal buffer");
  36376. var r;
  36377. if (o.isByteBuffer(e))
  36378. return r = a.clone.call(e),
  36379. r.markedOffset = -1,
  36380. r;
  36381. if (e instanceof Uint8Array)
  36382. r = new o(0,i,n),
  36383. e.length > 0 && (r.buffer = e.buffer,
  36384. r.offset = e.byteOffset,
  36385. r.limit = e.byteOffset + e.byteLength,
  36386. r.view = new Uint8Array(e.buffer));
  36387. else if (e instanceof ArrayBuffer)
  36388. r = new o(0,i,n),
  36389. e.byteLength > 0 && (r.buffer = e,
  36390. r.offset = 0,
  36391. r.limit = e.byteLength,
  36392. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36393. else {
  36394. if ("[object Array]" !== Object.prototype.toString.call(e))
  36395. throw TypeError("Illegal buffer");
  36396. r = new o(e.length,i,n),
  36397. r.limit = e.length;
  36398. for (var s = 0; s < e.length; ++s)
  36399. r.view[s] = e[s]
  36400. }
  36401. return r
  36402. }
  36403. ,
  36404. a.writeBitSet = function(e, t) {
  36405. var i = "undefined" == typeof t;
  36406. if (i && (t = this.offset),
  36407. !this.noAssert) {
  36408. if (!(e instanceof Array))
  36409. throw TypeError("Illegal BitSet: Not an array");
  36410. if ("number" != typeof t || t % 1 !== 0)
  36411. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36412. if (t >>>= 0,
  36413. t < 0 || t + 0 > this.buffer.byteLength)
  36414. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36415. }
  36416. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36417. for (t += this.writeVarint32(o, t); a--; )
  36418. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36419. this.writeByte(n, t++);
  36420. if (s < o) {
  36421. var l = 0;
  36422. for (n = 0; s < o; )
  36423. n |= (1 & !!e[s++]) << l++;
  36424. this.writeByte(n, t++)
  36425. }
  36426. return i ? (this.offset = t,
  36427. this) : t - r
  36428. }
  36429. ,
  36430. a.readBitSet = function(e) {
  36431. var t = "undefined" == typeof e;
  36432. t && (e = this.offset);
  36433. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36434. for (e += n.length; o--; )
  36435. i = this.readByte(e++),
  36436. s[a++] = !!(1 & i),
  36437. s[a++] = !!(2 & i),
  36438. s[a++] = !!(4 & i),
  36439. s[a++] = !!(8 & i),
  36440. s[a++] = !!(16 & i),
  36441. s[a++] = !!(32 & i),
  36442. s[a++] = !!(64 & i),
  36443. s[a++] = !!(128 & i);
  36444. if (a < r) {
  36445. var l = 0;
  36446. for (i = this.readByte(e++); a < r; )
  36447. s[a++] = !!(i >> l++ & 1)
  36448. }
  36449. return t && (this.offset = e),
  36450. s
  36451. }
  36452. ,
  36453. a.readBytes = function(e, t) {
  36454. var i = "undefined" == typeof t;
  36455. if (i && (t = this.offset),
  36456. !this.noAssert) {
  36457. if ("number" != typeof t || t % 1 !== 0)
  36458. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36459. if (t >>>= 0,
  36460. t < 0 || t + e > this.buffer.byteLength)
  36461. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36462. }
  36463. var n = this.slice(t, t + e);
  36464. return i && (this.offset += e),
  36465. n
  36466. }
  36467. ,
  36468. a.writeBytes = a.append,
  36469. a.writeInt8 = function(e, t) {
  36470. var i = "undefined" == typeof t;
  36471. if (i && (t = this.offset),
  36472. !this.noAssert) {
  36473. if ("number" != typeof e || e % 1 !== 0)
  36474. throw TypeError("Illegal value: " + e + " (not an integer)");
  36475. if (e |= 0,
  36476. "number" != typeof t || t % 1 !== 0)
  36477. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36478. if (t >>>= 0,
  36479. t < 0 || t + 0 > this.buffer.byteLength)
  36480. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36481. }
  36482. t += 1;
  36483. var n = this.buffer.byteLength;
  36484. return t > n && this.resize((n *= 2) > t ? n : t),
  36485. t -= 1,
  36486. this.view[t] = e,
  36487. i && (this.offset += 1),
  36488. this
  36489. }
  36490. ,
  36491. a.writeByte = a.writeInt8,
  36492. a.readInt8 = function(e) {
  36493. var t = "undefined" == typeof e;
  36494. if (t && (e = this.offset),
  36495. !this.noAssert) {
  36496. if ("number" != typeof e || e % 1 !== 0)
  36497. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36498. if (e >>>= 0,
  36499. e < 0 || e + 1 > this.buffer.byteLength)
  36500. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36501. }
  36502. var i = this.view[e];
  36503. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36504. t && (this.offset += 1),
  36505. i
  36506. }
  36507. ,
  36508. a.readByte = a.readInt8,
  36509. a.writeUint8 = function(e, t) {
  36510. var i = "undefined" == typeof t;
  36511. if (i && (t = this.offset),
  36512. !this.noAssert) {
  36513. if ("number" != typeof e || e % 1 !== 0)
  36514. throw TypeError("Illegal value: " + e + " (not an integer)");
  36515. if (e >>>= 0,
  36516. "number" != typeof t || t % 1 !== 0)
  36517. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36518. if (t >>>= 0,
  36519. t < 0 || t + 0 > this.buffer.byteLength)
  36520. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36521. }
  36522. t += 1;
  36523. var n = this.buffer.byteLength;
  36524. return t > n && this.resize((n *= 2) > t ? n : t),
  36525. t -= 1,
  36526. this.view[t] = e,
  36527. i && (this.offset += 1),
  36528. this
  36529. }
  36530. ,
  36531. a.writeUInt8 = a.writeUint8,
  36532. a.readUint8 = function(e) {
  36533. var t = "undefined" == typeof e;
  36534. if (t && (e = this.offset),
  36535. !this.noAssert) {
  36536. if ("number" != typeof e || e % 1 !== 0)
  36537. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36538. if (e >>>= 0,
  36539. e < 0 || e + 1 > this.buffer.byteLength)
  36540. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36541. }
  36542. var i = this.view[e];
  36543. return t && (this.offset += 1),
  36544. i
  36545. }
  36546. ,
  36547. a.readUInt8 = a.readUint8,
  36548. a.writeInt16 = function(e, t) {
  36549. var i = "undefined" == typeof t;
  36550. if (i && (t = this.offset),
  36551. !this.noAssert) {
  36552. if ("number" != typeof e || e % 1 !== 0)
  36553. throw TypeError("Illegal value: " + e + " (not an integer)");
  36554. if (e |= 0,
  36555. "number" != typeof t || t % 1 !== 0)
  36556. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36557. if (t >>>= 0,
  36558. t < 0 || t + 0 > this.buffer.byteLength)
  36559. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36560. }
  36561. t += 2;
  36562. var n = this.buffer.byteLength;
  36563. return t > n && this.resize((n *= 2) > t ? n : t),
  36564. t -= 2,
  36565. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36566. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36567. this.view[t + 1] = 255 & e),
  36568. i && (this.offset += 2),
  36569. this
  36570. }
  36571. ,
  36572. a.writeShort = a.writeInt16,
  36573. a.readInt16 = function(e) {
  36574. var t = "undefined" == typeof e;
  36575. if (t && (e = this.offset),
  36576. !this.noAssert) {
  36577. if ("number" != typeof e || e % 1 !== 0)
  36578. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36579. if (e >>>= 0,
  36580. e < 0 || e + 2 > this.buffer.byteLength)
  36581. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36582. }
  36583. var i = 0;
  36584. return this.littleEndian ? (i = this.view[e],
  36585. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36586. i |= this.view[e + 1]),
  36587. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36588. t && (this.offset += 2),
  36589. i
  36590. }
  36591. ,
  36592. a.readShort = a.readInt16,
  36593. a.writeUint16 = function(e, t) {
  36594. var i = "undefined" == typeof t;
  36595. if (i && (t = this.offset),
  36596. !this.noAssert) {
  36597. if ("number" != typeof e || e % 1 !== 0)
  36598. throw TypeError("Illegal value: " + e + " (not an integer)");
  36599. if (e >>>= 0,
  36600. "number" != typeof t || t % 1 !== 0)
  36601. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36602. if (t >>>= 0,
  36603. t < 0 || t + 0 > this.buffer.byteLength)
  36604. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36605. }
  36606. t += 2;
  36607. var n = this.buffer.byteLength;
  36608. return t > n && this.resize((n *= 2) > t ? n : t),
  36609. t -= 2,
  36610. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36611. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36612. this.view[t + 1] = 255 & e),
  36613. i && (this.offset += 2),
  36614. this
  36615. }
  36616. ,
  36617. a.writeUInt16 = a.writeUint16,
  36618. a.readUint16 = function(e) {
  36619. var t = "undefined" == typeof e;
  36620. if (t && (e = this.offset),
  36621. !this.noAssert) {
  36622. if ("number" != typeof e || e % 1 !== 0)
  36623. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36624. if (e >>>= 0,
  36625. e < 0 || e + 2 > this.buffer.byteLength)
  36626. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36627. }
  36628. var i = 0;
  36629. return this.littleEndian ? (i = this.view[e],
  36630. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36631. i |= this.view[e + 1]),
  36632. t && (this.offset += 2),
  36633. i
  36634. }
  36635. ,
  36636. a.readUInt16 = a.readUint16,
  36637. a.writeInt32 = function(e, t) {
  36638. var i = "undefined" == typeof t;
  36639. if (i && (t = this.offset),
  36640. !this.noAssert) {
  36641. if ("number" != typeof e || e % 1 !== 0)
  36642. throw TypeError("Illegal value: " + e + " (not an integer)");
  36643. if (e |= 0,
  36644. "number" != typeof t || t % 1 !== 0)
  36645. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36646. if (t >>>= 0,
  36647. t < 0 || t + 0 > this.buffer.byteLength)
  36648. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36649. }
  36650. t += 4;
  36651. var n = this.buffer.byteLength;
  36652. return t > n && this.resize((n *= 2) > t ? n : t),
  36653. t -= 4,
  36654. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36655. this.view[t + 2] = e >>> 16 & 255,
  36656. this.view[t + 1] = e >>> 8 & 255,
  36657. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36658. this.view[t + 1] = e >>> 16 & 255,
  36659. this.view[t + 2] = e >>> 8 & 255,
  36660. this.view[t + 3] = 255 & e),
  36661. i && (this.offset += 4),
  36662. this
  36663. }
  36664. ,
  36665. a.writeInt = a.writeInt32,
  36666. a.readInt32 = function(e) {
  36667. var t = "undefined" == typeof e;
  36668. if (t && (e = this.offset),
  36669. !this.noAssert) {
  36670. if ("number" != typeof e || e % 1 !== 0)
  36671. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36672. if (e >>>= 0,
  36673. e < 0 || e + 4 > this.buffer.byteLength)
  36674. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36675. }
  36676. var i = 0;
  36677. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36678. i |= this.view[e + 1] << 8,
  36679. i |= this.view[e],
  36680. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36681. i |= this.view[e + 2] << 8,
  36682. i |= this.view[e + 3],
  36683. i += this.view[e] << 24 >>> 0),
  36684. i |= 0,
  36685. t && (this.offset += 4),
  36686. i
  36687. }
  36688. ,
  36689. a.readInt = a.readInt32,
  36690. a.writeUint32 = function(e, t) {
  36691. var i = "undefined" == typeof t;
  36692. if (i && (t = this.offset),
  36693. !this.noAssert) {
  36694. if ("number" != typeof e || e % 1 !== 0)
  36695. throw TypeError("Illegal value: " + e + " (not an integer)");
  36696. if (e >>>= 0,
  36697. "number" != typeof t || t % 1 !== 0)
  36698. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36699. if (t >>>= 0,
  36700. t < 0 || t + 0 > this.buffer.byteLength)
  36701. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36702. }
  36703. t += 4;
  36704. var n = this.buffer.byteLength;
  36705. return t > n && this.resize((n *= 2) > t ? n : t),
  36706. t -= 4,
  36707. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36708. this.view[t + 2] = e >>> 16 & 255,
  36709. this.view[t + 1] = e >>> 8 & 255,
  36710. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36711. this.view[t + 1] = e >>> 16 & 255,
  36712. this.view[t + 2] = e >>> 8 & 255,
  36713. this.view[t + 3] = 255 & e),
  36714. i && (this.offset += 4),
  36715. this
  36716. }
  36717. ,
  36718. a.writeUInt32 = a.writeUint32,
  36719. a.readUint32 = function(e) {
  36720. var t = "undefined" == typeof e;
  36721. if (t && (e = this.offset),
  36722. !this.noAssert) {
  36723. if ("number" != typeof e || e % 1 !== 0)
  36724. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36725. if (e >>>= 0,
  36726. e < 0 || e + 4 > this.buffer.byteLength)
  36727. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36728. }
  36729. var i = 0;
  36730. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36731. i |= this.view[e + 1] << 8,
  36732. i |= this.view[e],
  36733. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36734. i |= this.view[e + 2] << 8,
  36735. i |= this.view[e + 3],
  36736. i += this.view[e] << 24 >>> 0),
  36737. t && (this.offset += 4),
  36738. i
  36739. }
  36740. ,
  36741. a.readUInt32 = a.readUint32,
  36742. e && (a.writeInt64 = function(t, i) {
  36743. var n = "undefined" == typeof i;
  36744. if (n && (i = this.offset),
  36745. !this.noAssert) {
  36746. if ("number" == typeof t)
  36747. t = e.fromNumber(t);
  36748. else if ("string" == typeof t)
  36749. t = e.fromString(t);
  36750. else if (!(t && t instanceof e))
  36751. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36752. if ("number" != typeof i || i % 1 !== 0)
  36753. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36754. if (i >>>= 0,
  36755. i < 0 || i + 0 > this.buffer.byteLength)
  36756. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36757. }
  36758. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36759. i += 8;
  36760. var r = this.buffer.byteLength;
  36761. i > r && this.resize((r *= 2) > i ? r : i),
  36762. i -= 8;
  36763. var o = t.low
  36764. , a = t.high;
  36765. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36766. this.view[i + 2] = o >>> 16 & 255,
  36767. this.view[i + 1] = o >>> 8 & 255,
  36768. this.view[i] = 255 & o,
  36769. i += 4,
  36770. this.view[i + 3] = a >>> 24 & 255,
  36771. this.view[i + 2] = a >>> 16 & 255,
  36772. this.view[i + 1] = a >>> 8 & 255,
  36773. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36774. this.view[i + 1] = a >>> 16 & 255,
  36775. this.view[i + 2] = a >>> 8 & 255,
  36776. this.view[i + 3] = 255 & a,
  36777. i += 4,
  36778. this.view[i] = o >>> 24 & 255,
  36779. this.view[i + 1] = o >>> 16 & 255,
  36780. this.view[i + 2] = o >>> 8 & 255,
  36781. this.view[i + 3] = 255 & o),
  36782. n && (this.offset += 8),
  36783. this
  36784. }
  36785. ,
  36786. a.writeLong = a.writeInt64,
  36787. a.readInt64 = function(t) {
  36788. var i = "undefined" == typeof t;
  36789. if (i && (t = this.offset),
  36790. !this.noAssert) {
  36791. if ("number" != typeof t || t % 1 !== 0)
  36792. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36793. if (t >>>= 0,
  36794. t < 0 || t + 8 > this.buffer.byteLength)
  36795. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36796. }
  36797. var n = 0
  36798. , r = 0;
  36799. this.littleEndian ? (n = this.view[t + 2] << 16,
  36800. n |= this.view[t + 1] << 8,
  36801. n |= this.view[t],
  36802. n += this.view[t + 3] << 24 >>> 0,
  36803. t += 4,
  36804. r = this.view[t + 2] << 16,
  36805. r |= this.view[t + 1] << 8,
  36806. r |= this.view[t],
  36807. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36808. r |= this.view[t + 2] << 8,
  36809. r |= this.view[t + 3],
  36810. r += this.view[t] << 24 >>> 0,
  36811. t += 4,
  36812. n = this.view[t + 1] << 16,
  36813. n |= this.view[t + 2] << 8,
  36814. n |= this.view[t + 3],
  36815. n += this.view[t] << 24 >>> 0);
  36816. var o = new e(n,r,!1);
  36817. return i && (this.offset += 8),
  36818. o
  36819. }
  36820. ,
  36821. a.readLong = a.readInt64,
  36822. a.writeUint64 = function(t, i) {
  36823. var n = "undefined" == typeof i;
  36824. if (n && (i = this.offset),
  36825. !this.noAssert) {
  36826. if ("number" == typeof t)
  36827. t = e.fromNumber(t);
  36828. else if ("string" == typeof t)
  36829. t = e.fromString(t);
  36830. else if (!(t && t instanceof e))
  36831. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36832. if ("number" != typeof i || i % 1 !== 0)
  36833. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36834. if (i >>>= 0,
  36835. i < 0 || i + 0 > this.buffer.byteLength)
  36836. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36837. }
  36838. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36839. i += 8;
  36840. var r = this.buffer.byteLength;
  36841. i > r && this.resize((r *= 2) > i ? r : i),
  36842. i -= 8;
  36843. var o = t.low
  36844. , a = t.high;
  36845. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36846. this.view[i + 2] = o >>> 16 & 255,
  36847. this.view[i + 1] = o >>> 8 & 255,
  36848. this.view[i] = 255 & o,
  36849. i += 4,
  36850. this.view[i + 3] = a >>> 24 & 255,
  36851. this.view[i + 2] = a >>> 16 & 255,
  36852. this.view[i + 1] = a >>> 8 & 255,
  36853. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36854. this.view[i + 1] = a >>> 16 & 255,
  36855. this.view[i + 2] = a >>> 8 & 255,
  36856. this.view[i + 3] = 255 & a,
  36857. i += 4,
  36858. this.view[i] = o >>> 24 & 255,
  36859. this.view[i + 1] = o >>> 16 & 255,
  36860. this.view[i + 2] = o >>> 8 & 255,
  36861. this.view[i + 3] = 255 & o),
  36862. n && (this.offset += 8),
  36863. this
  36864. }
  36865. ,
  36866. a.writeUInt64 = a.writeUint64,
  36867. a.readUint64 = function(t) {
  36868. var i = "undefined" == typeof t;
  36869. if (i && (t = this.offset),
  36870. !this.noAssert) {
  36871. if ("number" != typeof t || t % 1 !== 0)
  36872. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36873. if (t >>>= 0,
  36874. t < 0 || t + 8 > this.buffer.byteLength)
  36875. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36876. }
  36877. var n = 0
  36878. , r = 0;
  36879. this.littleEndian ? (n = this.view[t + 2] << 16,
  36880. n |= this.view[t + 1] << 8,
  36881. n |= this.view[t],
  36882. n += this.view[t + 3] << 24 >>> 0,
  36883. t += 4,
  36884. r = this.view[t + 2] << 16,
  36885. r |= this.view[t + 1] << 8,
  36886. r |= this.view[t],
  36887. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36888. r |= this.view[t + 2] << 8,
  36889. r |= this.view[t + 3],
  36890. r += this.view[t] << 24 >>> 0,
  36891. t += 4,
  36892. n = this.view[t + 1] << 16,
  36893. n |= this.view[t + 2] << 8,
  36894. n |= this.view[t + 3],
  36895. n += this.view[t] << 24 >>> 0);
  36896. var o = new e(n,r,!0);
  36897. return i && (this.offset += 8),
  36898. o
  36899. }
  36900. ,
  36901. a.readUInt64 = a.readUint64),
  36902. a.writeFloat32 = function(e, t) {
  36903. var i = "undefined" == typeof t;
  36904. if (i && (t = this.offset),
  36905. !this.noAssert) {
  36906. if ("number" != typeof e)
  36907. throw TypeError("Illegal value: " + e + " (not a number)");
  36908. if ("number" != typeof t || t % 1 !== 0)
  36909. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36910. if (t >>>= 0,
  36911. t < 0 || t + 0 > this.buffer.byteLength)
  36912. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36913. }
  36914. t += 4;
  36915. var n = this.buffer.byteLength;
  36916. return t > n && this.resize((n *= 2) > t ? n : t),
  36917. t -= 4,
  36918. r(this.view, e, t, this.littleEndian, 23, 4),
  36919. i && (this.offset += 4),
  36920. this
  36921. }
  36922. ,
  36923. a.writeFloat = a.writeFloat32,
  36924. a.readFloat32 = function(e) {
  36925. var t = "undefined" == typeof e;
  36926. if (t && (e = this.offset),
  36927. !this.noAssert) {
  36928. if ("number" != typeof e || e % 1 !== 0)
  36929. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36930. if (e >>>= 0,
  36931. e < 0 || e + 4 > this.buffer.byteLength)
  36932. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36933. }
  36934. var i = n(this.view, e, this.littleEndian, 23, 4);
  36935. return t && (this.offset += 4),
  36936. i
  36937. }
  36938. ,
  36939. a.readFloat = a.readFloat32,
  36940. a.writeFloat64 = function(e, t) {
  36941. var i = "undefined" == typeof t;
  36942. if (i && (t = this.offset),
  36943. !this.noAssert) {
  36944. if ("number" != typeof e)
  36945. throw TypeError("Illegal value: " + e + " (not a number)");
  36946. if ("number" != typeof t || t % 1 !== 0)
  36947. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36948. if (t >>>= 0,
  36949. t < 0 || t + 0 > this.buffer.byteLength)
  36950. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36951. }
  36952. t += 8;
  36953. var n = this.buffer.byteLength;
  36954. return t > n && this.resize((n *= 2) > t ? n : t),
  36955. t -= 8,
  36956. r(this.view, e, t, this.littleEndian, 52, 8),
  36957. i && (this.offset += 8),
  36958. this
  36959. }
  36960. ,
  36961. a.writeDouble = a.writeFloat64,
  36962. a.readFloat64 = function(e) {
  36963. var t = "undefined" == typeof e;
  36964. if (t && (e = this.offset),
  36965. !this.noAssert) {
  36966. if ("number" != typeof e || e % 1 !== 0)
  36967. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36968. if (e >>>= 0,
  36969. e < 0 || e + 8 > this.buffer.byteLength)
  36970. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36971. }
  36972. var i = n(this.view, e, this.littleEndian, 52, 8);
  36973. return t && (this.offset += 8),
  36974. i
  36975. }
  36976. ,
  36977. a.readDouble = a.readFloat64,
  36978. o.MAX_VARINT32_BYTES = 5,
  36979. o.calculateVarint32 = function(e) {
  36980. return e >>>= 0,
  36981. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36982. }
  36983. ,
  36984. o.zigZagEncode32 = function(e) {
  36985. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36986. }
  36987. ,
  36988. o.zigZagDecode32 = function(e) {
  36989. return e >>> 1 ^ -(1 & e) | 0
  36990. }
  36991. ,
  36992. a.writeVarint32 = function(e, t) {
  36993. var i = "undefined" == typeof t;
  36994. if (i && (t = this.offset),
  36995. !this.noAssert) {
  36996. if ("number" != typeof e || e % 1 !== 0)
  36997. throw TypeError("Illegal value: " + e + " (not an integer)");
  36998. if (e |= 0,
  36999. "number" != typeof t || t % 1 !== 0)
  37000. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37001. if (t >>>= 0,
  37002. t < 0 || t + 0 > this.buffer.byteLength)
  37003. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37004. }
  37005. var n, r = o.calculateVarint32(e);
  37006. t += r;
  37007. var a = this.buffer.byteLength;
  37008. for (t > a && this.resize((a *= 2) > t ? a : t),
  37009. t -= r,
  37010. e >>>= 0; e >= 128; )
  37011. n = 127 & e | 128,
  37012. this.view[t++] = n,
  37013. e >>>= 7;
  37014. return this.view[t++] = e,
  37015. i ? (this.offset = t,
  37016. this) : r
  37017. }
  37018. ,
  37019. a.writeVarint32ZigZag = function(e, t) {
  37020. return this.writeVarint32(o.zigZagEncode32(e), t)
  37021. }
  37022. ,
  37023. a.readVarint32 = function(e) {
  37024. var t = "undefined" == typeof e;
  37025. if (t && (e = this.offset),
  37026. !this.noAssert) {
  37027. if ("number" != typeof e || e % 1 !== 0)
  37028. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37029. if (e >>>= 0,
  37030. e < 0 || e + 1 > this.buffer.byteLength)
  37031. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37032. }
  37033. var i, n = 0, r = 0;
  37034. do {
  37035. if (!this.noAssert && e > this.limit) {
  37036. var o = Error("Truncated");
  37037. throw o.truncated = !0,
  37038. o
  37039. }
  37040. i = this.view[e++],
  37041. n < 5 && (r |= (127 & i) << 7 * n),
  37042. ++n
  37043. } while (0 !== (128 & i));return r |= 0,
  37044. t ? (this.offset = e,
  37045. r) : {
  37046. value: r,
  37047. length: n
  37048. }
  37049. }
  37050. ,
  37051. a.readVarint32ZigZag = function(e) {
  37052. var t = this.readVarint32(e);
  37053. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37054. t
  37055. }
  37056. ,
  37057. e && (o.MAX_VARINT64_BYTES = 10,
  37058. o.calculateVarint64 = function(t) {
  37059. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37060. var i = t.toInt() >>> 0
  37061. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37062. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37063. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37064. }
  37065. ,
  37066. o.zigZagEncode64 = function(t) {
  37067. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37068. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37069. }
  37070. ,
  37071. o.zigZagDecode64 = function(t) {
  37072. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37073. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37074. }
  37075. ,
  37076. a.writeVarint64 = function(t, i) {
  37077. var n = "undefined" == typeof i;
  37078. if (n && (i = this.offset),
  37079. !this.noAssert) {
  37080. if ("number" == typeof t)
  37081. t = e.fromNumber(t);
  37082. else if ("string" == typeof t)
  37083. t = e.fromString(t);
  37084. else if (!(t && t instanceof e))
  37085. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37086. if ("number" != typeof i || i % 1 !== 0)
  37087. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37088. if (i >>>= 0,
  37089. i < 0 || i + 0 > this.buffer.byteLength)
  37090. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37091. }
  37092. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37093. var r = o.calculateVarint64(t)
  37094. , a = t.toInt() >>> 0
  37095. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37096. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37097. i += r;
  37098. var c = this.buffer.byteLength;
  37099. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37100. i -= r,
  37101. r) {
  37102. case 10:
  37103. this.view[i + 9] = l >>> 7 & 1;
  37104. case 9:
  37105. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37106. case 8:
  37107. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37108. case 7:
  37109. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37110. case 6:
  37111. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37112. case 5:
  37113. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37114. case 4:
  37115. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37116. case 3:
  37117. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37118. case 2:
  37119. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37120. case 1:
  37121. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37122. }
  37123. return n ? (this.offset += r,
  37124. this) : r
  37125. }
  37126. ,
  37127. a.writeVarint64ZigZag = function(e, t) {
  37128. return this.writeVarint64(o.zigZagEncode64(e), t)
  37129. }
  37130. ,
  37131. a.readVarint64 = function(t) {
  37132. var i = "undefined" == typeof t;
  37133. if (i && (t = this.offset),
  37134. !this.noAssert) {
  37135. if ("number" != typeof t || t % 1 !== 0)
  37136. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37137. if (t >>>= 0,
  37138. t < 0 || t + 1 > this.buffer.byteLength)
  37139. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37140. }
  37141. var n = t
  37142. , r = 0
  37143. , o = 0
  37144. , a = 0
  37145. , s = 0;
  37146. if (s = this.view[t++],
  37147. r = 127 & s,
  37148. 128 & s && (s = this.view[t++],
  37149. r |= (127 & s) << 7,
  37150. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37151. r |= (127 & s) << 14,
  37152. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37153. r |= (127 & s) << 21,
  37154. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37155. o = 127 & s,
  37156. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37157. o |= (127 & s) << 7,
  37158. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37159. o |= (127 & s) << 14,
  37160. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37161. o |= (127 & s) << 21,
  37162. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37163. a = 127 & s,
  37164. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37165. a |= (127 & s) << 7,
  37166. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37167. throw Error("Buffer overrun");
  37168. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37169. return i ? (this.offset = t,
  37170. l) : {
  37171. value: l,
  37172. length: t - n
  37173. }
  37174. }
  37175. ,
  37176. a.readVarint64ZigZag = function(t) {
  37177. var i = this.readVarint64(t);
  37178. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37179. i
  37180. }
  37181. ),
  37182. a.writeCString = function(e, i) {
  37183. var n = "undefined" == typeof i;
  37184. n && (i = this.offset);
  37185. var r, o = e.length;
  37186. if (!this.noAssert) {
  37187. if ("string" != typeof e)
  37188. throw TypeError("Illegal str: Not a string");
  37189. for (r = 0; r < o; ++r)
  37190. if (0 === e.charCodeAt(r))
  37191. throw RangeError("Illegal str: Contains NULL-characters");
  37192. if ("number" != typeof i || i % 1 !== 0)
  37193. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37194. if (i >>>= 0,
  37195. i < 0 || i + 0 > this.buffer.byteLength)
  37196. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37197. }
  37198. o = h.calculateUTF16asUTF8(t(e))[1],
  37199. i += o + 1;
  37200. var a = this.buffer.byteLength;
  37201. return i > a && this.resize((a *= 2) > i ? a : i),
  37202. i -= o + 1,
  37203. h.encodeUTF16toUTF8(t(e), function(e) {
  37204. this.view[i++] = e
  37205. }
  37206. .bind(this)),
  37207. this.view[i++] = 0,
  37208. n ? (this.offset = i,
  37209. this) : o
  37210. }
  37211. ,
  37212. a.readCString = function(e) {
  37213. var t = "undefined" == typeof e;
  37214. if (t && (e = this.offset),
  37215. !this.noAssert) {
  37216. if ("number" != typeof e || e % 1 !== 0)
  37217. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37218. if (e >>>= 0,
  37219. e < 0 || e + 1 > this.buffer.byteLength)
  37220. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37221. }
  37222. var n, r = e, o = -1;
  37223. return h.decodeUTF8toUTF16(function() {
  37224. if (0 === o)
  37225. return null;
  37226. if (e >= this.limit)
  37227. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37228. return o = this.view[e++],
  37229. 0 === o ? null : o
  37230. }
  37231. .bind(this), n = i(), !0),
  37232. t ? (this.offset = e,
  37233. n()) : {
  37234. string: n(),
  37235. length: e - r
  37236. }
  37237. }
  37238. ,
  37239. a.writeIString = function(e, i) {
  37240. var n = "undefined" == typeof i;
  37241. if (n && (i = this.offset),
  37242. !this.noAssert) {
  37243. if ("string" != typeof e)
  37244. throw TypeError("Illegal str: Not a string");
  37245. if ("number" != typeof i || i % 1 !== 0)
  37246. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37247. if (i >>>= 0,
  37248. i < 0 || i + 0 > this.buffer.byteLength)
  37249. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37250. }
  37251. var r, o = i;
  37252. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37253. i += 4 + r;
  37254. var a = this.buffer.byteLength;
  37255. if (i > a && this.resize((a *= 2) > i ? a : i),
  37256. i -= 4 + r,
  37257. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37258. this.view[i + 2] = r >>> 16 & 255,
  37259. this.view[i + 1] = r >>> 8 & 255,
  37260. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37261. this.view[i + 1] = r >>> 16 & 255,
  37262. this.view[i + 2] = r >>> 8 & 255,
  37263. this.view[i + 3] = 255 & r),
  37264. i += 4,
  37265. h.encodeUTF16toUTF8(t(e), function(e) {
  37266. this.view[i++] = e
  37267. }
  37268. .bind(this)),
  37269. i !== o + 4 + r)
  37270. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37271. return n ? (this.offset = i,
  37272. this) : i - o
  37273. }
  37274. ,
  37275. a.readIString = function(e) {
  37276. var t = "undefined" == typeof e;
  37277. if (t && (e = this.offset),
  37278. !this.noAssert) {
  37279. if ("number" != typeof e || e % 1 !== 0)
  37280. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37281. if (e >>>= 0,
  37282. e < 0 || e + 4 > this.buffer.byteLength)
  37283. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37284. }
  37285. var i = e
  37286. , n = this.readUint32(e)
  37287. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37288. return e += r.length,
  37289. t ? (this.offset = e,
  37290. r.string) : {
  37291. string: r.string,
  37292. length: e - i
  37293. }
  37294. }
  37295. ,
  37296. o.METRICS_CHARS = "c",
  37297. o.METRICS_BYTES = "b",
  37298. a.writeUTF8String = function(e, i) {
  37299. var n = "undefined" == typeof i;
  37300. if (n && (i = this.offset),
  37301. !this.noAssert) {
  37302. if ("number" != typeof i || i % 1 !== 0)
  37303. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37304. if (i >>>= 0,
  37305. i < 0 || i + 0 > this.buffer.byteLength)
  37306. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37307. }
  37308. var r, o = i;
  37309. r = h.calculateUTF16asUTF8(t(e))[1],
  37310. i += r;
  37311. var a = this.buffer.byteLength;
  37312. return i > a && this.resize((a *= 2) > i ? a : i),
  37313. i -= r,
  37314. h.encodeUTF16toUTF8(t(e), function(e) {
  37315. this.view[i++] = e
  37316. }
  37317. .bind(this)),
  37318. n ? (this.offset = i,
  37319. this) : i - o
  37320. }
  37321. ,
  37322. a.writeString = a.writeUTF8String,
  37323. o.calculateUTF8Chars = function(e) {
  37324. return h.calculateUTF16asUTF8(t(e))[0]
  37325. }
  37326. ,
  37327. o.calculateUTF8Bytes = function(e) {
  37328. return h.calculateUTF16asUTF8(t(e))[1]
  37329. }
  37330. ,
  37331. o.calculateString = o.calculateUTF8Bytes,
  37332. a.readUTF8String = function(e, t, n) {
  37333. "number" == typeof t && (n = t,
  37334. t = void 0);
  37335. var r = "undefined" == typeof n;
  37336. if (r && (n = this.offset),
  37337. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37338. !this.noAssert) {
  37339. if ("number" != typeof e || e % 1 !== 0)
  37340. throw TypeError("Illegal length: " + e + " (not an integer)");
  37341. if (e |= 0,
  37342. "number" != typeof n || n % 1 !== 0)
  37343. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37344. if (n >>>= 0,
  37345. n < 0 || n + 0 > this.buffer.byteLength)
  37346. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37347. }
  37348. var a, s = 0, l = n;
  37349. if (t === o.METRICS_CHARS) {
  37350. if (a = i(),
  37351. h.decodeUTF8(function() {
  37352. return s < e && n < this.limit ? this.view[n++] : null
  37353. }
  37354. .bind(this), function(e) {
  37355. ++s,
  37356. h.UTF8toUTF16(e, a)
  37357. }),
  37358. s !== e)
  37359. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37360. return r ? (this.offset = n,
  37361. a()) : {
  37362. string: a(),
  37363. length: n - l
  37364. }
  37365. }
  37366. if (t === o.METRICS_BYTES) {
  37367. if (!this.noAssert) {
  37368. if ("number" != typeof n || n % 1 !== 0)
  37369. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37370. if (n >>>= 0,
  37371. n < 0 || n + e > this.buffer.byteLength)
  37372. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37373. }
  37374. var c = n + e;
  37375. if (h.decodeUTF8toUTF16(function() {
  37376. return n < c ? this.view[n++] : null
  37377. }
  37378. .bind(this), a = i(), this.noAssert),
  37379. n !== c)
  37380. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37381. return r ? (this.offset = n,
  37382. a()) : {
  37383. string: a(),
  37384. length: n - l
  37385. }
  37386. }
  37387. throw TypeError("Unsupported metrics: " + t)
  37388. }
  37389. ,
  37390. a.readString = a.readUTF8String,
  37391. a.writeVString = function(e, i) {
  37392. var n = "undefined" == typeof i;
  37393. if (n && (i = this.offset),
  37394. !this.noAssert) {
  37395. if ("string" != typeof e)
  37396. throw TypeError("Illegal str: Not a string");
  37397. if ("number" != typeof i || i % 1 !== 0)
  37398. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37399. if (i >>>= 0,
  37400. i < 0 || i + 0 > this.buffer.byteLength)
  37401. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37402. }
  37403. var r, a, s = i;
  37404. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37405. a = o.calculateVarint32(r),
  37406. i += a + r;
  37407. var l = this.buffer.byteLength;
  37408. if (i > l && this.resize((l *= 2) > i ? l : i),
  37409. i -= a + r,
  37410. i += this.writeVarint32(r, i),
  37411. h.encodeUTF16toUTF8(t(e), function(e) {
  37412. this.view[i++] = e
  37413. }
  37414. .bind(this)),
  37415. i !== s + r + a)
  37416. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37417. return n ? (this.offset = i,
  37418. this) : i - s
  37419. }
  37420. ,
  37421. a.readVString = function(e) {
  37422. var t = "undefined" == typeof e;
  37423. if (t && (e = this.offset),
  37424. !this.noAssert) {
  37425. if ("number" != typeof e || e % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37427. if (e >>>= 0,
  37428. e < 0 || e + 1 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37430. }
  37431. var i = e
  37432. , n = this.readVarint32(e)
  37433. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37434. return e += r.length,
  37435. t ? (this.offset = e,
  37436. r.string) : {
  37437. string: r.string,
  37438. length: e - i
  37439. }
  37440. }
  37441. ,
  37442. a.append = function(e, t, i) {
  37443. "number" != typeof t && "string" == typeof t || (i = t,
  37444. t = void 0);
  37445. var n = "undefined" == typeof i;
  37446. if (n && (i = this.offset),
  37447. !this.noAssert) {
  37448. if ("number" != typeof i || i % 1 !== 0)
  37449. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37450. if (i >>>= 0,
  37451. i < 0 || i + 0 > this.buffer.byteLength)
  37452. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37453. }
  37454. e instanceof o || (e = o.wrap(e, t));
  37455. var r = e.limit - e.offset;
  37456. if (r <= 0)
  37457. return this;
  37458. i += r;
  37459. var a = this.buffer.byteLength;
  37460. return i > a && this.resize((a *= 2) > i ? a : i),
  37461. i -= r,
  37462. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37463. e.offset += r,
  37464. n && (this.offset += r),
  37465. this
  37466. }
  37467. ,
  37468. a.appendTo = function(e, t) {
  37469. return e.append(this, t),
  37470. this
  37471. }
  37472. ,
  37473. a.assert = function(e) {
  37474. return this.noAssert = !e,
  37475. this
  37476. }
  37477. ,
  37478. a.capacity = function() {
  37479. return this.buffer.byteLength
  37480. }
  37481. ,
  37482. a.clear = function() {
  37483. return this.offset = 0,
  37484. this.limit = this.buffer.byteLength,
  37485. this.markedOffset = -1,
  37486. this
  37487. }
  37488. ,
  37489. a.clone = function(e) {
  37490. var t = new o(0,this.littleEndian,this.noAssert);
  37491. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37492. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37493. t.view = this.view),
  37494. t.offset = this.offset,
  37495. t.markedOffset = this.markedOffset,
  37496. t.limit = this.limit,
  37497. t
  37498. }
  37499. ,
  37500. a.compact = function(e, t) {
  37501. if ("undefined" == typeof e && (e = this.offset),
  37502. "undefined" == typeof t && (t = this.limit),
  37503. !this.noAssert) {
  37504. if ("number" != typeof e || e % 1 !== 0)
  37505. throw TypeError("Illegal begin: Not an integer");
  37506. if (e >>>= 0,
  37507. "number" != typeof t || t % 1 !== 0)
  37508. throw TypeError("Illegal end: Not an integer");
  37509. if (t >>>= 0,
  37510. e < 0 || e > t || t > this.buffer.byteLength)
  37511. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37512. }
  37513. if (0 === e && t === this.buffer.byteLength)
  37514. return this;
  37515. var i = t - e;
  37516. if (0 === i)
  37517. return this.buffer = s,
  37518. this.view = null,
  37519. this.markedOffset >= 0 && (this.markedOffset -= e),
  37520. this.offset = 0,
  37521. this.limit = 0,
  37522. this;
  37523. var n = new ArrayBuffer(i)
  37524. , r = new Uint8Array(n);
  37525. return r.set(this.view.subarray(e, t)),
  37526. this.buffer = n,
  37527. this.view = r,
  37528. this.markedOffset >= 0 && (this.markedOffset -= e),
  37529. this.offset = 0,
  37530. this.limit = i,
  37531. this
  37532. }
  37533. ,
  37534. a.copy = function(e, t) {
  37535. if ("undefined" == typeof e && (e = this.offset),
  37536. "undefined" == typeof t && (t = this.limit),
  37537. !this.noAssert) {
  37538. if ("number" != typeof e || e % 1 !== 0)
  37539. throw TypeError("Illegal begin: Not an integer");
  37540. if (e >>>= 0,
  37541. "number" != typeof t || t % 1 !== 0)
  37542. throw TypeError("Illegal end: Not an integer");
  37543. if (t >>>= 0,
  37544. e < 0 || e > t || t > this.buffer.byteLength)
  37545. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37546. }
  37547. if (e === t)
  37548. return new o(0,this.littleEndian,this.noAssert);
  37549. var i = t - e
  37550. , n = new o(i,this.littleEndian,this.noAssert);
  37551. return n.offset = 0,
  37552. n.limit = i,
  37553. n.markedOffset >= 0 && (n.markedOffset -= e),
  37554. this.copyTo(n, 0, e, t),
  37555. n
  37556. }
  37557. ,
  37558. a.copyTo = function(e, t, i, n) {
  37559. var r, a;
  37560. if (!this.noAssert && !o.isByteBuffer(e))
  37561. throw TypeError("Illegal target: Not a ByteBuffer");
  37562. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37563. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37564. n = "undefined" == typeof n ? this.limit : 0 | n,
  37565. t < 0 || t > e.buffer.byteLength)
  37566. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37567. if (i < 0 || n > this.buffer.byteLength)
  37568. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37569. var s = n - i;
  37570. return 0 === s ? e : (e.ensureCapacity(t + s),
  37571. e.view.set(this.view.subarray(i, n), t),
  37572. r && (this.offset += s),
  37573. a && (e.offset += s),
  37574. this)
  37575. }
  37576. ,
  37577. a.ensureCapacity = function(e) {
  37578. var t = this.buffer.byteLength;
  37579. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37580. }
  37581. ,
  37582. a.fill = function(e, t, i) {
  37583. var n = "undefined" == typeof t;
  37584. if (n && (t = this.offset),
  37585. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37586. "undefined" == typeof t && (t = this.offset),
  37587. "undefined" == typeof i && (i = this.limit),
  37588. !this.noAssert) {
  37589. if ("number" != typeof e || e % 1 !== 0)
  37590. throw TypeError("Illegal value: " + e + " (not an integer)");
  37591. if (e |= 0,
  37592. "number" != typeof t || t % 1 !== 0)
  37593. throw TypeError("Illegal begin: Not an integer");
  37594. if (t >>>= 0,
  37595. "number" != typeof i || i % 1 !== 0)
  37596. throw TypeError("Illegal end: Not an integer");
  37597. if (i >>>= 0,
  37598. t < 0 || t > i || i > this.buffer.byteLength)
  37599. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37600. }
  37601. if (t >= i)
  37602. return this;
  37603. for (; t < i; )
  37604. this.view[t++] = e;
  37605. return n && (this.offset = t),
  37606. this
  37607. }
  37608. ,
  37609. a.flip = function() {
  37610. return this.limit = this.offset,
  37611. this.offset = 0,
  37612. this
  37613. }
  37614. ,
  37615. a.mark = function(e) {
  37616. if (e = "undefined" == typeof e ? this.offset : e,
  37617. !this.noAssert) {
  37618. if ("number" != typeof e || e % 1 !== 0)
  37619. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37620. if (e >>>= 0,
  37621. e < 0 || e + 0 > this.buffer.byteLength)
  37622. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37623. }
  37624. return this.markedOffset = e,
  37625. this
  37626. }
  37627. ,
  37628. a.order = function(e) {
  37629. if (!this.noAssert && "boolean" != typeof e)
  37630. throw TypeError("Illegal littleEndian: Not a boolean");
  37631. return this.littleEndian = !!e,
  37632. this
  37633. }
  37634. ,
  37635. a.LE = function(e) {
  37636. return this.littleEndian = "undefined" == typeof e || !!e,
  37637. this
  37638. }
  37639. ,
  37640. a.BE = function(e) {
  37641. return this.littleEndian = "undefined" != typeof e && !e,
  37642. this
  37643. }
  37644. ,
  37645. a.prepend = function(e, t, i) {
  37646. "number" != typeof t && "string" == typeof t || (i = t,
  37647. t = void 0);
  37648. var n = "undefined" == typeof i;
  37649. if (n && (i = this.offset),
  37650. !this.noAssert) {
  37651. if ("number" != typeof i || i % 1 !== 0)
  37652. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37653. if (i >>>= 0,
  37654. i < 0 || i + 0 > this.buffer.byteLength)
  37655. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37656. }
  37657. e instanceof o || (e = o.wrap(e, t));
  37658. var r = e.limit - e.offset;
  37659. if (r <= 0)
  37660. return this;
  37661. var a = r - i;
  37662. if (a > 0) {
  37663. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37664. , l = new Uint8Array(s);
  37665. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37666. this.buffer = s,
  37667. this.view = l,
  37668. this.offset += a,
  37669. this.markedOffset >= 0 && (this.markedOffset += a),
  37670. this.limit += a,
  37671. i += a
  37672. } else {
  37673. new Uint8Array(this.buffer)
  37674. }
  37675. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37676. e.offset = e.limit,
  37677. n && (this.offset -= r),
  37678. this
  37679. }
  37680. ,
  37681. a.prependTo = function(e, t) {
  37682. return e.prepend(this, t),
  37683. this
  37684. }
  37685. ,
  37686. a.printDebug = function(e) {
  37687. "function" != typeof e && (e = console.log.bind(console)),
  37688. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37689. }
  37690. ,
  37691. a.remaining = function() {
  37692. return this.limit - this.offset
  37693. }
  37694. ,
  37695. a.reset = function() {
  37696. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37697. this.markedOffset = -1) : this.offset = 0,
  37698. this
  37699. }
  37700. ,
  37701. a.resize = function(e) {
  37702. if (!this.noAssert) {
  37703. if ("number" != typeof e || e % 1 !== 0)
  37704. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37705. if (e |= 0,
  37706. e < 0)
  37707. throw RangeError("Illegal capacity: 0 <= " + e)
  37708. }
  37709. if (this.buffer.byteLength < e) {
  37710. var t = new ArrayBuffer(e)
  37711. , i = new Uint8Array(t);
  37712. i.set(this.view),
  37713. this.buffer = t,
  37714. this.view = i
  37715. }
  37716. return this
  37717. }
  37718. ,
  37719. a.reverse = function(e, t) {
  37720. if ("undefined" == typeof e && (e = this.offset),
  37721. "undefined" == typeof t && (t = this.limit),
  37722. !this.noAssert) {
  37723. if ("number" != typeof e || e % 1 !== 0)
  37724. throw TypeError("Illegal begin: Not an integer");
  37725. if (e >>>= 0,
  37726. "number" != typeof t || t % 1 !== 0)
  37727. throw TypeError("Illegal end: Not an integer");
  37728. if (t >>>= 0,
  37729. e < 0 || e > t || t > this.buffer.byteLength)
  37730. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37731. }
  37732. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37733. this)
  37734. }
  37735. ,
  37736. a.skip = function(e) {
  37737. if (!this.noAssert) {
  37738. if ("number" != typeof e || e % 1 !== 0)
  37739. throw TypeError("Illegal length: " + e + " (not an integer)");
  37740. e |= 0
  37741. }
  37742. var t = this.offset + e;
  37743. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37744. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37745. return this.offset = t,
  37746. this
  37747. }
  37748. ,
  37749. a.slice = function(e, t) {
  37750. if ("undefined" == typeof e && (e = this.offset),
  37751. "undefined" == typeof t && (t = this.limit),
  37752. !this.noAssert) {
  37753. if ("number" != typeof e || e % 1 !== 0)
  37754. throw TypeError("Illegal begin: Not an integer");
  37755. if (e >>>= 0,
  37756. "number" != typeof t || t % 1 !== 0)
  37757. throw TypeError("Illegal end: Not an integer");
  37758. if (t >>>= 0,
  37759. e < 0 || e > t || t > this.buffer.byteLength)
  37760. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37761. }
  37762. var i = this.clone();
  37763. return i.offset = e,
  37764. i.limit = t,
  37765. i
  37766. }
  37767. ,
  37768. a.toBuffer = function(e) {
  37769. var t = this.offset
  37770. , i = this.limit;
  37771. if (!this.noAssert) {
  37772. if ("number" != typeof t || t % 1 !== 0)
  37773. throw TypeError("Illegal offset: Not an integer");
  37774. if (t >>>= 0,
  37775. "number" != typeof i || i % 1 !== 0)
  37776. throw TypeError("Illegal limit: Not an integer");
  37777. if (i >>>= 0,
  37778. t < 0 || t > i || i > this.buffer.byteLength)
  37779. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37780. }
  37781. if (!e && 0 === t && i === this.buffer.byteLength)
  37782. return this.buffer;
  37783. if (t === i)
  37784. return s;
  37785. var n = new ArrayBuffer(i - t);
  37786. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37787. n
  37788. }
  37789. ,
  37790. a.toArrayBuffer = a.toBuffer,
  37791. a.toString = function(e, t, i) {
  37792. if ("undefined" == typeof e)
  37793. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37794. switch ("number" == typeof e && (e = "utf8",
  37795. t = e,
  37796. i = t),
  37797. e) {
  37798. case "utf8":
  37799. return this.toUTF8(t, i);
  37800. case "base64":
  37801. return this.toBase64(t, i);
  37802. case "hex":
  37803. return this.toHex(t, i);
  37804. case "binary":
  37805. return this.toBinary(t, i);
  37806. case "debug":
  37807. return this.toDebug();
  37808. case "columns":
  37809. return this.toColumns();
  37810. default:
  37811. throw Error("Unsupported encoding: " + e)
  37812. }
  37813. }
  37814. ;
  37815. var c = function() {
  37816. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37817. i[t[n]] = n;
  37818. return e.encode = function(e, i) {
  37819. for (var n, r; null !== (n = e()); )
  37820. i(t[n >> 2 & 63]),
  37821. r = (3 & n) << 4,
  37822. null !== (n = e()) ? (r |= n >> 4 & 15,
  37823. i(t[63 & (r | n >> 4 & 15)]),
  37824. r = (15 & n) << 2,
  37825. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37826. i(t[63 & n])) : (i(t[63 & r]),
  37827. i(61))) : (i(t[63 & r]),
  37828. i(61),
  37829. i(61))
  37830. }
  37831. ,
  37832. e.decode = function(e, t) {
  37833. function n(e) {
  37834. throw Error("Illegal character code: " + e)
  37835. }
  37836. for (var r, o, a; null !== (r = e()); )
  37837. if (o = i[r],
  37838. "undefined" == typeof o && n(r),
  37839. null !== (r = e()) && (a = i[r],
  37840. "undefined" == typeof a && n(r),
  37841. t(o << 2 >>> 0 | (48 & a) >> 4),
  37842. null !== (r = e()))) {
  37843. if (o = i[r],
  37844. "undefined" == typeof o) {
  37845. if (61 === r)
  37846. break;
  37847. n(r)
  37848. }
  37849. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37850. null !== (r = e())) {
  37851. if (a = i[r],
  37852. "undefined" == typeof a) {
  37853. if (61 === r)
  37854. break;
  37855. n(r)
  37856. }
  37857. t((3 & o) << 6 >>> 0 | a)
  37858. }
  37859. }
  37860. }
  37861. ,
  37862. e.test = function(e) {
  37863. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37864. }
  37865. ,
  37866. e
  37867. }();
  37868. a.toBase64 = function(e, t) {
  37869. if ("undefined" == typeof e && (e = this.offset),
  37870. "undefined" == typeof t && (t = this.limit),
  37871. e |= 0,
  37872. t |= 0,
  37873. e < 0 || t > this.capacity || e > t)
  37874. throw RangeError("begin, end");
  37875. var n;
  37876. return c.encode(function() {
  37877. return e < t ? this.view[e++] : null
  37878. }
  37879. .bind(this), n = i()),
  37880. n()
  37881. }
  37882. ,
  37883. o.fromBase64 = function(e, i) {
  37884. if ("string" != typeof e)
  37885. throw TypeError("str");
  37886. var n = new o(e.length / 4 * 3,i)
  37887. , r = 0;
  37888. return c.decode(t(e), function(e) {
  37889. n.view[r++] = e
  37890. }),
  37891. n.limit = r,
  37892. n
  37893. }
  37894. ,
  37895. o.btoa = function(e) {
  37896. return o.fromBinary(e).toBase64()
  37897. }
  37898. ,
  37899. o.atob = function(e) {
  37900. return o.fromBase64(e).toBinary()
  37901. }
  37902. ,
  37903. a.toBinary = function(e, t) {
  37904. if ("undefined" == typeof e && (e = this.offset),
  37905. "undefined" == typeof t && (t = this.limit),
  37906. e |= 0,
  37907. t |= 0,
  37908. e < 0 || t > this.capacity() || e > t)
  37909. throw RangeError("begin, end");
  37910. if (e === t)
  37911. return "";
  37912. for (var i = [], n = []; e < t; )
  37913. i.push(this.view[e++]),
  37914. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37915. i = []);
  37916. return n.join("") + String.fromCharCode.apply(String, i)
  37917. }
  37918. ,
  37919. o.fromBinary = function(e, t) {
  37920. if ("string" != typeof e)
  37921. throw TypeError("str");
  37922. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37923. if (i = e.charCodeAt(n),
  37924. i > 255)
  37925. throw RangeError("illegal char code: " + i);
  37926. a.view[n++] = i
  37927. }
  37928. return a.limit = r,
  37929. a
  37930. }
  37931. ,
  37932. a.toDebug = function(e) {
  37933. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37934. if (i !== -1 && (t = this.view[i],
  37935. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37936. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37937. ++i,
  37938. e && i > 0 && i % 16 === 0 && i !== n) {
  37939. for (; r.length < 51; )
  37940. r += " ";
  37941. a += r + o + "\n",
  37942. r = o = ""
  37943. }
  37944. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37945. }
  37946. if (e && " " !== r) {
  37947. for (; r.length < 51; )
  37948. r += " ";
  37949. a += r + o + "\n"
  37950. }
  37951. return e ? a : r
  37952. }
  37953. ,
  37954. o.fromDebug = function(e, t, i) {
  37955. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37956. switch (n = e.charAt(l++)) {
  37957. case "!":
  37958. if (!i) {
  37959. if (u || d || p) {
  37960. f = !0;
  37961. break
  37962. }
  37963. u = d = p = !0
  37964. }
  37965. s.offset = s.markedOffset = s.limit = c,
  37966. h = !1;
  37967. break;
  37968. case "|":
  37969. if (!i) {
  37970. if (u || p) {
  37971. f = !0;
  37972. break
  37973. }
  37974. u = p = !0
  37975. }
  37976. s.offset = s.limit = c,
  37977. h = !1;
  37978. break;
  37979. case "[":
  37980. if (!i) {
  37981. if (u || d) {
  37982. f = !0;
  37983. break
  37984. }
  37985. u = d = !0
  37986. }
  37987. s.offset = s.markedOffset = c,
  37988. h = !1;
  37989. break;
  37990. case "<":
  37991. if (!i) {
  37992. if (u) {
  37993. f = !0;
  37994. break
  37995. }
  37996. u = !0
  37997. }
  37998. s.offset = c,
  37999. h = !1;
  38000. break;
  38001. case "]":
  38002. if (!i) {
  38003. if (p || d) {
  38004. f = !0;
  38005. break
  38006. }
  38007. p = d = !0
  38008. }
  38009. s.limit = s.markedOffset = c,
  38010. h = !1;
  38011. break;
  38012. case ">":
  38013. if (!i) {
  38014. if (p) {
  38015. f = !0;
  38016. break
  38017. }
  38018. p = !0
  38019. }
  38020. s.limit = c,
  38021. h = !1;
  38022. break;
  38023. case "'":
  38024. if (!i) {
  38025. if (d) {
  38026. f = !0;
  38027. break
  38028. }
  38029. d = !0
  38030. }
  38031. s.markedOffset = c,
  38032. h = !1;
  38033. break;
  38034. case " ":
  38035. h = !1;
  38036. break;
  38037. default:
  38038. if (!i && h) {
  38039. f = !0;
  38040. break
  38041. }
  38042. if (r = parseInt(n + e.charAt(l++), 16),
  38043. !i && (isNaN(r) || r < 0 || r > 255))
  38044. throw TypeError("Illegal str: Not a debug encoded string");
  38045. s.view[c++] = r,
  38046. h = !0
  38047. }
  38048. if (f)
  38049. throw TypeError("Illegal str: Invalid symbol at " + l)
  38050. }
  38051. if (!i) {
  38052. if (!u || !p)
  38053. throw TypeError("Illegal str: Missing offset or limit");
  38054. if (c < s.buffer.byteLength)
  38055. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38056. }
  38057. return s
  38058. }
  38059. ,
  38060. a.toHex = function(e, t) {
  38061. if (e = "undefined" == typeof e ? this.offset : e,
  38062. t = "undefined" == typeof t ? this.limit : t,
  38063. !this.noAssert) {
  38064. if ("number" != typeof e || e % 1 !== 0)
  38065. throw TypeError("Illegal begin: Not an integer");
  38066. if (e >>>= 0,
  38067. "number" != typeof t || t % 1 !== 0)
  38068. throw TypeError("Illegal end: Not an integer");
  38069. if (t >>>= 0,
  38070. e < 0 || e > t || t > this.buffer.byteLength)
  38071. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38072. }
  38073. for (var i, n = new Array(t - e); e < t; )
  38074. i = this.view[e++],
  38075. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38076. return n.join("")
  38077. }
  38078. ,
  38079. o.fromHex = function(e, t, i) {
  38080. if (!i) {
  38081. if ("string" != typeof e)
  38082. throw TypeError("Illegal str: Not a string");
  38083. if (e.length % 2 !== 0)
  38084. throw TypeError("Illegal str: Length not a multiple of 2")
  38085. }
  38086. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38087. if (n = parseInt(e.substring(s, s + 2), 16),
  38088. !i && (!isFinite(n) || n < 0 || n > 255))
  38089. throw TypeError("Illegal str: Contains non-hex characters");
  38090. a.view[l++] = n
  38091. }
  38092. return a.limit = l,
  38093. a
  38094. }
  38095. ;
  38096. var h = function() {
  38097. var e = {};
  38098. return e.MAX_CODEPOINT = 1114111,
  38099. e.encodeUTF8 = function(e, t) {
  38100. var i = null;
  38101. for ("number" == typeof e && (i = e,
  38102. e = function() {
  38103. return null
  38104. }
  38105. ); null !== i || null !== (i = e()); )
  38106. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38107. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38108. t(i >> 6 & 63 | 128),
  38109. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38110. t(i >> 12 & 63 | 128),
  38111. t(i >> 6 & 63 | 128),
  38112. t(63 & i | 128)),
  38113. i = null
  38114. }
  38115. ,
  38116. e.decodeUTF8 = function(e, t) {
  38117. for (var i, n, r, o, a = function(e) {
  38118. e = e.slice(0, e.indexOf(null));
  38119. var t = Error(e.toString());
  38120. throw t.name = "TruncatedError",
  38121. t.bytes = e,
  38122. t
  38123. }; null !== (i = e()); )
  38124. if (0 === (128 & i))
  38125. t(i);
  38126. else if (192 === (224 & i))
  38127. null === (n = e()) && a([i, n]),
  38128. t((31 & i) << 6 | 63 & n);
  38129. else if (224 === (240 & i))
  38130. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38131. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38132. else {
  38133. if (240 !== (248 & i))
  38134. throw RangeError("Illegal starting byte: " + i);
  38135. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38136. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38137. }
  38138. }
  38139. ,
  38140. e.UTF16toUTF8 = function(e, t) {
  38141. for (var i, n = null; ; ) {
  38142. if (null === (i = null !== n ? n : e()))
  38143. break;
  38144. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38145. n = null) : t(i)
  38146. }
  38147. null !== n && t(n)
  38148. }
  38149. ,
  38150. e.UTF8toUTF16 = function(e, t) {
  38151. var i = null;
  38152. for ("number" == typeof e && (i = e,
  38153. e = function() {
  38154. return null
  38155. }
  38156. ); null !== i || null !== (i = e()); )
  38157. i <= 65535 ? t(i) : (i -= 65536,
  38158. t((i >> 10) + 55296),
  38159. t(i % 1024 + 56320)),
  38160. i = null
  38161. }
  38162. ,
  38163. e.encodeUTF16toUTF8 = function(t, i) {
  38164. e.UTF16toUTF8(t, function(t) {
  38165. e.encodeUTF8(t, i)
  38166. })
  38167. }
  38168. ,
  38169. e.decodeUTF8toUTF16 = function(t, i) {
  38170. e.decodeUTF8(t, function(t) {
  38171. e.UTF8toUTF16(t, i)
  38172. })
  38173. }
  38174. ,
  38175. e.calculateCodePoint = function(e) {
  38176. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38177. }
  38178. ,
  38179. e.calculateUTF8 = function(e) {
  38180. for (var t, i = 0; null !== (t = e()); )
  38181. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38182. return i
  38183. }
  38184. ,
  38185. e.calculateUTF16asUTF8 = function(t) {
  38186. var i = 0
  38187. , n = 0;
  38188. return e.UTF16toUTF8(t, function(e) {
  38189. ++i,
  38190. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38191. }),
  38192. [i, n]
  38193. }
  38194. ,
  38195. e
  38196. }();
  38197. return a.toUTF8 = function(e, t) {
  38198. if ("undefined" == typeof e && (e = this.offset),
  38199. "undefined" == typeof t && (t = this.limit),
  38200. !this.noAssert) {
  38201. if ("number" != typeof e || e % 1 !== 0)
  38202. throw TypeError("Illegal begin: Not an integer");
  38203. if (e >>>= 0,
  38204. "number" != typeof t || t % 1 !== 0)
  38205. throw TypeError("Illegal end: Not an integer");
  38206. if (t >>>= 0,
  38207. e < 0 || e > t || t > this.buffer.byteLength)
  38208. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38209. }
  38210. var n;
  38211. try {
  38212. h.decodeUTF8toUTF16(function() {
  38213. return e < t ? this.view[e++] : null
  38214. }
  38215. .bind(this), n = i())
  38216. } catch (i) {
  38217. if (e !== t)
  38218. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38219. }
  38220. return n()
  38221. }
  38222. ,
  38223. o.fromUTF8 = function(e, i, n) {
  38224. if (!n && "string" != typeof e)
  38225. throw TypeError("Illegal str: Not a string");
  38226. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38227. , a = 0;
  38228. return h.encodeUTF16toUTF8(t(e), function(e) {
  38229. r.view[a++] = e
  38230. }),
  38231. r.limit = a,
  38232. r
  38233. }
  38234. ,
  38235. o
  38236. })
  38237. }
  38238. , {
  38239. long: 216
  38240. }],
  38241. 216: [function(e, t, i) {
  38242. !function(i, n) {
  38243. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38244. }(this, function() {
  38245. "use strict";
  38246. function e(e, t, i) {
  38247. this.low = 0 | e,
  38248. this.high = 0 | t,
  38249. this.unsigned = !!i
  38250. }
  38251. function t(e) {
  38252. return (e && e.__isLong__) === !0
  38253. }
  38254. function i(e, t) {
  38255. var i, n, o;
  38256. return t ? (e >>>= 0,
  38257. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38258. o && (l[e] = i),
  38259. i)) : (e |= 0,
  38260. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38261. o && (s[e] = i),
  38262. i))
  38263. }
  38264. function n(e, t) {
  38265. if (isNaN(e) || !isFinite(e))
  38266. return t ? m : g;
  38267. if (t) {
  38268. if (e < 0)
  38269. return m;
  38270. if (e >= d)
  38271. return I
  38272. } else {
  38273. if (e <= -p)
  38274. return E;
  38275. if (e + 1 >= p)
  38276. return C
  38277. }
  38278. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38279. }
  38280. function r(t, i, n) {
  38281. return new e(t,i,n)
  38282. }
  38283. function o(e, t, i) {
  38284. if (0 === e.length)
  38285. throw Error("empty string");
  38286. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38287. return g;
  38288. if ("number" == typeof t ? (i = t,
  38289. t = !1) : t = !!t,
  38290. i = i || 10,
  38291. i < 2 || 36 < i)
  38292. throw RangeError("radix");
  38293. var r;
  38294. if ((r = e.indexOf("-")) > 0)
  38295. throw Error("interior hyphen");
  38296. if (0 === r)
  38297. return o(e.substring(1), t, i).neg();
  38298. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38299. var h = Math.min(8, e.length - l)
  38300. , u = parseInt(e.substring(l, l + h), i);
  38301. if (h < 8) {
  38302. var d = n(c(i, h));
  38303. s = s.mul(d).add(n(u))
  38304. } else
  38305. s = s.mul(a),
  38306. s = s.add(n(u))
  38307. }
  38308. return s.unsigned = t,
  38309. s
  38310. }
  38311. function a(t) {
  38312. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38313. }
  38314. e.prototype.__isLong__,
  38315. Object.defineProperty(e.prototype, "__isLong__", {
  38316. value: !0,
  38317. enumerable: !1,
  38318. configurable: !1
  38319. }),
  38320. e.isLong = t;
  38321. var s = {}
  38322. , l = {};
  38323. e.fromInt = i,
  38324. e.fromNumber = n,
  38325. e.fromBits = r;
  38326. var c = Math.pow;
  38327. e.fromString = o,
  38328. e.fromValue = a;
  38329. var h = 1 << 24
  38330. , u = 4294967296
  38331. , d = 0x10000000000000000
  38332. , p = d / 2
  38333. , f = i(h)
  38334. , g = i(0);
  38335. e.ZERO = g;
  38336. var m = i(0, !0);
  38337. e.UZERO = m;
  38338. var v = i(1);
  38339. e.ONE = v;
  38340. var A = i(1, !0);
  38341. e.UONE = A;
  38342. var y = i(-1);
  38343. e.NEG_ONE = y;
  38344. var C = r(-1, 2147483647, !1);
  38345. e.MAX_VALUE = C;
  38346. var I = r(-1, -1, !0);
  38347. e.MAX_UNSIGNED_VALUE = I;
  38348. var E = r(0, -2147483648, !1);
  38349. e.MIN_VALUE = E;
  38350. var b = e.prototype;
  38351. return b.toInt = function() {
  38352. return this.unsigned ? this.low >>> 0 : this.low
  38353. }
  38354. ,
  38355. b.toNumber = function() {
  38356. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38357. }
  38358. ,
  38359. b.toString = function(e) {
  38360. if (e = e || 10,
  38361. e < 2 || 36 < e)
  38362. throw RangeError("radix");
  38363. if (this.isZero())
  38364. return "0";
  38365. if (this.isNegative()) {
  38366. if (this.eq(E)) {
  38367. var t = n(e)
  38368. , i = this.div(t)
  38369. , r = i.mul(t).sub(this);
  38370. return i.toString(e) + r.toInt().toString(e)
  38371. }
  38372. return "-" + this.neg().toString(e)
  38373. }
  38374. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38375. var l = a.div(o)
  38376. , h = a.sub(l.mul(o)).toInt() >>> 0
  38377. , u = h.toString(e);
  38378. if (a = l,
  38379. a.isZero())
  38380. return u + s;
  38381. for (; u.length < 6; )
  38382. u = "0" + u;
  38383. s = "" + u + s
  38384. }
  38385. }
  38386. ,
  38387. b.getHighBits = function() {
  38388. return this.high
  38389. }
  38390. ,
  38391. b.getHighBitsUnsigned = function() {
  38392. return this.high >>> 0
  38393. }
  38394. ,
  38395. b.getLowBits = function() {
  38396. return this.low
  38397. }
  38398. ,
  38399. b.getLowBitsUnsigned = function() {
  38400. return this.low >>> 0
  38401. }
  38402. ,
  38403. b.getNumBitsAbs = function() {
  38404. if (this.isNegative())
  38405. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38406. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38407. ;
  38408. return 0 != this.high ? t + 33 : t + 1
  38409. }
  38410. ,
  38411. b.isZero = function() {
  38412. return 0 === this.high && 0 === this.low
  38413. }
  38414. ,
  38415. b.isNegative = function() {
  38416. return !this.unsigned && this.high < 0
  38417. }
  38418. ,
  38419. b.isPositive = function() {
  38420. return this.unsigned || this.high >= 0
  38421. }
  38422. ,
  38423. b.isOdd = function() {
  38424. return 1 === (1 & this.low)
  38425. }
  38426. ,
  38427. b.isEven = function() {
  38428. return 0 === (1 & this.low)
  38429. }
  38430. ,
  38431. b.equals = function(e) {
  38432. return t(e) || (e = a(e)),
  38433. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38434. }
  38435. ,
  38436. b.eq = b.equals,
  38437. b.notEquals = function(e) {
  38438. return !this.eq(e)
  38439. }
  38440. ,
  38441. b.neq = b.notEquals,
  38442. b.lessThan = function(e) {
  38443. return this.comp(e) < 0
  38444. }
  38445. ,
  38446. b.lt = b.lessThan,
  38447. b.lessThanOrEqual = function(e) {
  38448. return this.comp(e) <= 0
  38449. }
  38450. ,
  38451. b.lte = b.lessThanOrEqual,
  38452. b.greaterThan = function(e) {
  38453. return this.comp(e) > 0
  38454. }
  38455. ,
  38456. b.gt = b.greaterThan,
  38457. b.greaterThanOrEqual = function(e) {
  38458. return this.comp(e) >= 0
  38459. }
  38460. ,
  38461. b.gte = b.greaterThanOrEqual,
  38462. b.compare = function(e) {
  38463. if (t(e) || (e = a(e)),
  38464. this.eq(e))
  38465. return 0;
  38466. var i = this.isNegative()
  38467. , n = e.isNegative();
  38468. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38469. }
  38470. ,
  38471. b.comp = b.compare,
  38472. b.negate = function() {
  38473. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38474. }
  38475. ,
  38476. b.neg = b.negate,
  38477. b.add = function(e) {
  38478. t(e) || (e = a(e));
  38479. var i = this.high >>> 16
  38480. , n = 65535 & this.high
  38481. , o = this.low >>> 16
  38482. , s = 65535 & this.low
  38483. , l = e.high >>> 16
  38484. , c = 65535 & e.high
  38485. , h = e.low >>> 16
  38486. , u = 65535 & e.low
  38487. , d = 0
  38488. , p = 0
  38489. , f = 0
  38490. , g = 0;
  38491. return g += s + u,
  38492. f += g >>> 16,
  38493. g &= 65535,
  38494. f += o + h,
  38495. p += f >>> 16,
  38496. f &= 65535,
  38497. p += n + c,
  38498. d += p >>> 16,
  38499. p &= 65535,
  38500. d += i + l,
  38501. d &= 65535,
  38502. r(f << 16 | g, d << 16 | p, this.unsigned)
  38503. }
  38504. ,
  38505. b.subtract = function(e) {
  38506. return t(e) || (e = a(e)),
  38507. this.add(e.neg())
  38508. }
  38509. ,
  38510. b.sub = b.subtract,
  38511. b.multiply = function(e) {
  38512. if (this.isZero())
  38513. return g;
  38514. if (t(e) || (e = a(e)),
  38515. e.isZero())
  38516. return g;
  38517. if (this.eq(E))
  38518. return e.isOdd() ? E : g;
  38519. if (e.eq(E))
  38520. return this.isOdd() ? E : g;
  38521. if (this.isNegative())
  38522. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38523. if (e.isNegative())
  38524. return this.mul(e.neg()).neg();
  38525. if (this.lt(f) && e.lt(f))
  38526. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38527. var i = this.high >>> 16
  38528. , o = 65535 & this.high
  38529. , s = this.low >>> 16
  38530. , l = 65535 & this.low
  38531. , c = e.high >>> 16
  38532. , h = 65535 & e.high
  38533. , u = e.low >>> 16
  38534. , d = 65535 & e.low
  38535. , p = 0
  38536. , m = 0
  38537. , v = 0
  38538. , A = 0;
  38539. return A += l * d,
  38540. v += A >>> 16,
  38541. A &= 65535,
  38542. v += s * d,
  38543. m += v >>> 16,
  38544. v &= 65535,
  38545. v += l * u,
  38546. m += v >>> 16,
  38547. v &= 65535,
  38548. m += o * d,
  38549. p += m >>> 16,
  38550. m &= 65535,
  38551. m += s * u,
  38552. p += m >>> 16,
  38553. m &= 65535,
  38554. m += l * h,
  38555. p += m >>> 16,
  38556. m &= 65535,
  38557. p += i * d + o * u + s * h + l * c,
  38558. p &= 65535,
  38559. r(v << 16 | A, p << 16 | m, this.unsigned)
  38560. }
  38561. ,
  38562. b.mul = b.multiply,
  38563. b.divide = function(e) {
  38564. if (t(e) || (e = a(e)),
  38565. e.isZero())
  38566. throw Error("division by zero");
  38567. if (this.isZero())
  38568. return this.unsigned ? m : g;
  38569. var i, r, o;
  38570. if (this.unsigned) {
  38571. if (e.unsigned || (e = e.toUnsigned()),
  38572. e.gt(this))
  38573. return m;
  38574. if (e.gt(this.shru(1)))
  38575. return A;
  38576. o = m
  38577. } else {
  38578. if (this.eq(E)) {
  38579. if (e.eq(v) || e.eq(y))
  38580. return E;
  38581. if (e.eq(E))
  38582. return v;
  38583. var s = this.shr(1);
  38584. return i = s.div(e).shl(1),
  38585. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38586. o = i.add(r.div(e)))
  38587. }
  38588. if (e.eq(E))
  38589. return this.unsigned ? m : g;
  38590. if (this.isNegative())
  38591. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38592. if (e.isNegative())
  38593. return this.div(e.neg()).neg();
  38594. o = g
  38595. }
  38596. for (r = this; r.gte(e); ) {
  38597. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38598. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38599. i -= h,
  38600. u = n(i, this.unsigned),
  38601. d = u.mul(e);
  38602. u.isZero() && (u = v),
  38603. o = o.add(u),
  38604. r = r.sub(d)
  38605. }
  38606. return o
  38607. }
  38608. ,
  38609. b.div = b.divide,
  38610. b.modulo = function(e) {
  38611. return t(e) || (e = a(e)),
  38612. this.sub(this.div(e).mul(e))
  38613. }
  38614. ,
  38615. b.mod = b.modulo,
  38616. b.not = function() {
  38617. return r(~this.low, ~this.high, this.unsigned)
  38618. }
  38619. ,
  38620. b.and = function(e) {
  38621. return t(e) || (e = a(e)),
  38622. r(this.low & e.low, this.high & e.high, this.unsigned)
  38623. }
  38624. ,
  38625. b.or = function(e) {
  38626. return t(e) || (e = a(e)),
  38627. r(this.low | e.low, this.high | e.high, this.unsigned)
  38628. }
  38629. ,
  38630. b.xor = function(e) {
  38631. return t(e) || (e = a(e)),
  38632. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38633. }
  38634. ,
  38635. b.shiftLeft = function(e) {
  38636. return t(e) && (e = e.toInt()),
  38637. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38638. }
  38639. ,
  38640. b.shl = b.shiftLeft,
  38641. b.shiftRight = function(e) {
  38642. return t(e) && (e = e.toInt()),
  38643. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38644. }
  38645. ,
  38646. b.shr = b.shiftRight,
  38647. b.shiftRightUnsigned = function(e) {
  38648. if (t(e) && (e = e.toInt()),
  38649. e &= 63,
  38650. 0 === e)
  38651. return this;
  38652. var i = this.high;
  38653. if (e < 32) {
  38654. var n = this.low;
  38655. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38656. }
  38657. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38658. }
  38659. ,
  38660. b.shru = b.shiftRightUnsigned,
  38661. b.toSigned = function() {
  38662. return this.unsigned ? r(this.low, this.high, !1) : this
  38663. }
  38664. ,
  38665. b.toUnsigned = function() {
  38666. return this.unsigned ? this : r(this.low, this.high, !0)
  38667. }
  38668. ,
  38669. b.toBytes = function(e) {
  38670. return e ? this.toBytesLE() : this.toBytesBE()
  38671. }
  38672. ,
  38673. b.toBytesLE = function() {
  38674. var e = this.high
  38675. , t = this.low;
  38676. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38677. }
  38678. ,
  38679. b.toBytesBE = function() {
  38680. var e = this.high
  38681. , t = this.low;
  38682. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38683. }
  38684. ,
  38685. e
  38686. })
  38687. }
  38688. , {}],
  38689. 217: [function(e, t, i) {
  38690. var n = {
  38691. REVISION: "75"
  38692. };
  38693. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38694. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38695. void 0 === Math.sign && (Math.sign = function(e) {
  38696. return e < 0 ? -1 : e > 0 ? 1 : +e
  38697. }
  38698. ),
  38699. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38700. get: function() {
  38701. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38702. }
  38703. }),
  38704. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38705. writable: !0,
  38706. configurable: !0,
  38707. value: function(e) {
  38708. "use strict";
  38709. if (void 0 === e || null === e)
  38710. throw new TypeError("Cannot convert first argument to object");
  38711. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38712. var r = arguments[i];
  38713. if (void 0 !== r && null !== r) {
  38714. r = Object(r);
  38715. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38716. var l = o[a]
  38717. , c = Object.getOwnPropertyDescriptor(r, l);
  38718. void 0 !== c && c.enumerable && (t[l] = r[l])
  38719. }
  38720. }
  38721. }
  38722. return t
  38723. }
  38724. }),
  38725. n.MOUSE = {
  38726. LEFT: 0,
  38727. MIDDLE: 1,
  38728. RIGHT: 2
  38729. },
  38730. n.CullFaceNone = 0,
  38731. n.CullFaceBack = 1,
  38732. n.CullFaceFront = 2,
  38733. n.CullFaceFrontBack = 3,
  38734. n.FrontFaceDirectionCW = 0,
  38735. n.FrontFaceDirectionCCW = 1,
  38736. n.BasicShadowMap = 0,
  38737. n.PCFShadowMap = 1,
  38738. n.PCFSoftShadowMap = 2,
  38739. n.FrontSide = 0,
  38740. n.BackSide = 1,
  38741. n.DoubleSide = 2,
  38742. n.FlatShading = 1,
  38743. n.SmoothShading = 2,
  38744. n.NoColors = 0,
  38745. n.FaceColors = 1,
  38746. n.VertexColors = 2,
  38747. n.NoBlending = 0,
  38748. n.NormalBlending = 1,
  38749. n.AdditiveBlending = 2,
  38750. n.SubtractiveBlending = 3,
  38751. n.MultiplyBlending = 4,
  38752. n.CustomBlending = 5,
  38753. n.AddEquation = 100,
  38754. n.SubtractEquation = 101,
  38755. n.ReverseSubtractEquation = 102,
  38756. n.MinEquation = 103,
  38757. n.MaxEquation = 104,
  38758. n.ZeroFactor = 200,
  38759. n.OneFactor = 201,
  38760. n.SrcColorFactor = 202,
  38761. n.OneMinusSrcColorFactor = 203,
  38762. n.SrcAlphaFactor = 204,
  38763. n.OneMinusSrcAlphaFactor = 205,
  38764. n.DstAlphaFactor = 206,
  38765. n.OneMinusDstAlphaFactor = 207,
  38766. n.DstColorFactor = 208,
  38767. n.OneMinusDstColorFactor = 209,
  38768. n.SrcAlphaSaturateFactor = 210,
  38769. n.NeverDepth = 0,
  38770. n.AlwaysDepth = 1,
  38771. n.LessDepth = 2,
  38772. n.LessEqualDepth = 3,
  38773. n.EqualDepth = 4,
  38774. n.GreaterEqualDepth = 5,
  38775. n.GreaterDepth = 6,
  38776. n.NotEqualDepth = 7,
  38777. n.MultiplyOperation = 0,
  38778. n.MixOperation = 1,
  38779. n.AddOperation = 2,
  38780. n.NoToneMapping = 0,
  38781. n.LinearToneMapping = 1,
  38782. n.ReinhardToneMapping = 2,
  38783. n.Uncharted2ToneMapping = 3,
  38784. n.CineonToneMapping = 4,
  38785. n.UVMapping = 300,
  38786. n.CubeReflectionMapping = 301,
  38787. n.CubeRefractionMapping = 302,
  38788. n.EquirectangularReflectionMapping = 303,
  38789. n.EquirectangularRefractionMapping = 304,
  38790. n.SphericalReflectionMapping = 305,
  38791. n.CubeUVReflectionMapping = 306,
  38792. n.CubeUVRefractionMapping = 307,
  38793. n.RepeatWrapping = 1e3,
  38794. n.ClampToEdgeWrapping = 1001,
  38795. n.MirroredRepeatWrapping = 1002,
  38796. n.NearestFilter = 1003,
  38797. n.NearestMipMapNearestFilter = 1004,
  38798. n.NearestMipMapLinearFilter = 1005,
  38799. n.LinearFilter = 1006,
  38800. n.LinearMipMapNearestFilter = 1007,
  38801. n.LinearMipMapLinearFilter = 1008,
  38802. n.UnsignedByteType = 1009,
  38803. n.ByteType = 1010,
  38804. n.ShortType = 1011,
  38805. n.UnsignedShortType = 1012,
  38806. n.IntType = 1013,
  38807. n.UnsignedIntType = 1014,
  38808. n.FloatType = 1015,
  38809. n.HalfFloatType = 1025,
  38810. n.UnsignedShort4444Type = 1016,
  38811. n.UnsignedShort5551Type = 1017,
  38812. n.UnsignedShort565Type = 1018,
  38813. n.AlphaFormat = 1019,
  38814. n.RGBFormat = 1020,
  38815. n.RGBAFormat = 1021,
  38816. n.LuminanceFormat = 1022,
  38817. n.LuminanceAlphaFormat = 1023,
  38818. n.RGBEFormat = n.RGBAFormat,
  38819. n.RGB_S3TC_DXT1_Format = 2001,
  38820. n.RGBA_S3TC_DXT1_Format = 2002,
  38821. n.RGBA_S3TC_DXT3_Format = 2003,
  38822. n.RGBA_S3TC_DXT5_Format = 2004,
  38823. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38824. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38825. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38826. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38827. n.RGB_ETC1_Format = 2151,
  38828. n.LoopOnce = 2200,
  38829. n.LoopRepeat = 2201,
  38830. n.LoopPingPong = 2202,
  38831. n.InterpolateDiscrete = 2300,
  38832. n.InterpolateLinear = 2301,
  38833. n.InterpolateSmooth = 2302,
  38834. n.ZeroCurvatureEnding = 2400,
  38835. n.ZeroSlopeEnding = 2401,
  38836. n.WrapAroundEnding = 2402,
  38837. n.TrianglesDrawMode = 0,
  38838. n.TriangleStripDrawMode = 1,
  38839. n.TriangleFanDrawMode = 2,
  38840. n.LinearEncoding = 3e3,
  38841. n.sRGBEncoding = 3001,
  38842. n.GammaEncoding = 3007,
  38843. n.RGBEEncoding = 3002,
  38844. n.LogLuvEncoding = 3003,
  38845. n.RGBM7Encoding = 3004,
  38846. n.RGBM16Encoding = 3005,
  38847. n.RGBDEncoding = 3006,
  38848. n.Color = function(e) {
  38849. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38850. }
  38851. ,
  38852. n.Color.prototype = {
  38853. constructor: n.Color,
  38854. r: 1,
  38855. g: 1,
  38856. b: 1,
  38857. set: function(e) {
  38858. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38859. this
  38860. },
  38861. setScalar: function(e) {
  38862. this.r = e,
  38863. this.g = e,
  38864. this.b = e
  38865. },
  38866. setHex: function(e) {
  38867. return e = Math.floor(e),
  38868. this.r = (e >> 16 & 255) / 255,
  38869. this.g = (e >> 8 & 255) / 255,
  38870. this.b = (255 & e) / 255,
  38871. this
  38872. },
  38873. setRGB: function(e, t, i) {
  38874. return this.r = e,
  38875. this.g = t,
  38876. this.b = i,
  38877. this
  38878. },
  38879. setHSL: function() {
  38880. function e(e, t, i) {
  38881. return i < 0 && (i += 1),
  38882. i > 1 && (i -= 1),
  38883. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38884. }
  38885. return function(t, i, r) {
  38886. if (t = n.Math.euclideanModulo(t, 1),
  38887. i = n.Math.clamp(i, 0, 1),
  38888. r = n.Math.clamp(r, 0, 1),
  38889. 0 === i)
  38890. this.r = this.g = this.b = r;
  38891. else {
  38892. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38893. , a = 2 * r - o;
  38894. this.r = e(a, o, t + 1 / 3),
  38895. this.g = e(a, o, t),
  38896. this.b = e(a, o, t - 1 / 3)
  38897. }
  38898. return this
  38899. }
  38900. }(),
  38901. setStyle: function(e) {
  38902. function t(t) {
  38903. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38904. }
  38905. var i;
  38906. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38907. var r, o = i[1], a = i[2];
  38908. switch (o) {
  38909. case "rgb":
  38910. case "rgba":
  38911. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38912. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38913. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38914. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38915. t(r[5]),
  38916. this;
  38917. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38918. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38919. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38920. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38921. t(r[5]),
  38922. this;
  38923. break;
  38924. case "hsl":
  38925. case "hsla":
  38926. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38927. var s = parseFloat(r[1]) / 360
  38928. , l = parseInt(r[2], 10) / 100
  38929. , c = parseInt(r[3], 10) / 100;
  38930. return t(r[5]),
  38931. this.setHSL(s, l, c)
  38932. }
  38933. }
  38934. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38935. var h = i[1]
  38936. , u = h.length;
  38937. if (3 === u)
  38938. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38939. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38940. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38941. this;
  38942. if (6 === u)
  38943. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38944. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38945. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38946. this
  38947. }
  38948. if (e && e.length > 0) {
  38949. var h = n.ColorKeywords[e];
  38950. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38951. }
  38952. return this
  38953. },
  38954. clone: function() {
  38955. return new this.constructor(this.r,this.g,this.b)
  38956. },
  38957. copy: function(e) {
  38958. return this.r = e.r,
  38959. this.g = e.g,
  38960. this.b = e.b,
  38961. this
  38962. },
  38963. copyGammaToLinear: function(e, t) {
  38964. return void 0 === t && (t = 2),
  38965. this.r = Math.pow(e.r, t),
  38966. this.g = Math.pow(e.g, t),
  38967. this.b = Math.pow(e.b, t),
  38968. this
  38969. },
  38970. copyLinearToGamma: function(e, t) {
  38971. void 0 === t && (t = 2);
  38972. var i = t > 0 ? 1 / t : 1;
  38973. return this.r = Math.pow(e.r, i),
  38974. this.g = Math.pow(e.g, i),
  38975. this.b = Math.pow(e.b, i),
  38976. this
  38977. },
  38978. convertGammaToLinear: function() {
  38979. var e = this.r
  38980. , t = this.g
  38981. , i = this.b;
  38982. return this.r = e * e,
  38983. this.g = t * t,
  38984. this.b = i * i,
  38985. this
  38986. },
  38987. convertLinearToGamma: function() {
  38988. return this.r = Math.sqrt(this.r),
  38989. this.g = Math.sqrt(this.g),
  38990. this.b = Math.sqrt(this.b),
  38991. this
  38992. },
  38993. getHex: function() {
  38994. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38995. },
  38996. getHexString: function() {
  38997. return ("000000" + this.getHex().toString(16)).slice(-6)
  38998. },
  38999. getHSL: function(e) {
  39000. var t, i, n = e || {
  39001. h: 0,
  39002. s: 0,
  39003. l: 0
  39004. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39005. if (l === s)
  39006. t = 0,
  39007. i = 0;
  39008. else {
  39009. var h = s - l;
  39010. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39011. s) {
  39012. case r:
  39013. t = (o - a) / h + (o < a ? 6 : 0);
  39014. break;
  39015. case o:
  39016. t = (a - r) / h + 2;
  39017. break;
  39018. case a:
  39019. t = (r - o) / h + 4
  39020. }
  39021. t /= 6
  39022. }
  39023. return n.h = t,
  39024. n.s = i,
  39025. n.l = c,
  39026. n
  39027. },
  39028. getStyle: function() {
  39029. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39030. },
  39031. offsetHSL: function(e, t, i) {
  39032. var n = this.getHSL();
  39033. return n.h += e,
  39034. n.s += t,
  39035. n.l += i,
  39036. this.setHSL(n.h, n.s, n.l),
  39037. this
  39038. },
  39039. add: function(e) {
  39040. return this.r += e.r,
  39041. this.g += e.g,
  39042. this.b += e.b,
  39043. this
  39044. },
  39045. addColors: function(e, t) {
  39046. return this.r = e.r + t.r,
  39047. this.g = e.g + t.g,
  39048. this.b = e.b + t.b,
  39049. this
  39050. },
  39051. addScalar: function(e) {
  39052. return this.r += e,
  39053. this.g += e,
  39054. this.b += e,
  39055. this
  39056. },
  39057. multiply: function(e) {
  39058. return this.r *= e.r,
  39059. this.g *= e.g,
  39060. this.b *= e.b,
  39061. this
  39062. },
  39063. multiplyScalar: function(e) {
  39064. return this.r *= e,
  39065. this.g *= e,
  39066. this.b *= e,
  39067. this
  39068. },
  39069. lerp: function(e, t) {
  39070. return this.r += (e.r - this.r) * t,
  39071. this.g += (e.g - this.g) * t,
  39072. this.b += (e.b - this.b) * t,
  39073. this
  39074. },
  39075. equals: function(e) {
  39076. return e.r === this.r && e.g === this.g && e.b === this.b
  39077. },
  39078. fromArray: function(e, t) {
  39079. return void 0 === t && (t = 0),
  39080. this.r = e[t],
  39081. this.g = e[t + 1],
  39082. this.b = e[t + 2],
  39083. this
  39084. },
  39085. toArray: function(e, t) {
  39086. return void 0 === e && (e = []),
  39087. void 0 === t && (t = 0),
  39088. e[t] = this.r,
  39089. e[t + 1] = this.g,
  39090. e[t + 2] = this.b,
  39091. e
  39092. }
  39093. },
  39094. n.ColorKeywords = {
  39095. aliceblue: 15792383,
  39096. antiquewhite: 16444375,
  39097. aqua: 65535,
  39098. aquamarine: 8388564,
  39099. azure: 15794175,
  39100. beige: 16119260,
  39101. bisque: 16770244,
  39102. black: 0,
  39103. blanchedalmond: 16772045,
  39104. blue: 255,
  39105. blueviolet: 9055202,
  39106. brown: 10824234,
  39107. burlywood: 14596231,
  39108. cadetblue: 6266528,
  39109. chartreuse: 8388352,
  39110. chocolate: 13789470,
  39111. coral: 16744272,
  39112. cornflowerblue: 6591981,
  39113. cornsilk: 16775388,
  39114. crimson: 14423100,
  39115. cyan: 65535,
  39116. darkblue: 139,
  39117. darkcyan: 35723,
  39118. darkgoldenrod: 12092939,
  39119. darkgray: 11119017,
  39120. darkgreen: 25600,
  39121. darkgrey: 11119017,
  39122. darkkhaki: 12433259,
  39123. darkmagenta: 9109643,
  39124. darkolivegreen: 5597999,
  39125. darkorange: 16747520,
  39126. darkorchid: 10040012,
  39127. darkred: 9109504,
  39128. darksalmon: 15308410,
  39129. darkseagreen: 9419919,
  39130. darkslateblue: 4734347,
  39131. darkslategray: 3100495,
  39132. darkslategrey: 3100495,
  39133. darkturquoise: 52945,
  39134. darkviolet: 9699539,
  39135. deeppink: 16716947,
  39136. deepskyblue: 49151,
  39137. dimgray: 6908265,
  39138. dimgrey: 6908265,
  39139. dodgerblue: 2003199,
  39140. firebrick: 11674146,
  39141. floralwhite: 16775920,
  39142. forestgreen: 2263842,
  39143. fuchsia: 16711935,
  39144. gainsboro: 14474460,
  39145. ghostwhite: 16316671,
  39146. gold: 16766720,
  39147. goldenrod: 14329120,
  39148. gray: 8421504,
  39149. green: 32768,
  39150. greenyellow: 11403055,
  39151. grey: 8421504,
  39152. honeydew: 15794160,
  39153. hotpink: 16738740,
  39154. indianred: 13458524,
  39155. indigo: 4915330,
  39156. ivory: 16777200,
  39157. khaki: 15787660,
  39158. lavender: 15132410,
  39159. lavenderblush: 16773365,
  39160. lawngreen: 8190976,
  39161. lemonchiffon: 16775885,
  39162. lightblue: 11393254,
  39163. lightcoral: 15761536,
  39164. lightcyan: 14745599,
  39165. lightgoldenrodyellow: 16448210,
  39166. lightgray: 13882323,
  39167. lightgreen: 9498256,
  39168. lightgrey: 13882323,
  39169. lightpink: 16758465,
  39170. lightsalmon: 16752762,
  39171. lightseagreen: 2142890,
  39172. lightskyblue: 8900346,
  39173. lightslategray: 7833753,
  39174. lightslategrey: 7833753,
  39175. lightsteelblue: 11584734,
  39176. lightyellow: 16777184,
  39177. lime: 65280,
  39178. limegreen: 3329330,
  39179. linen: 16445670,
  39180. magenta: 16711935,
  39181. maroon: 8388608,
  39182. mediumaquamarine: 6737322,
  39183. mediumblue: 205,
  39184. mediumorchid: 12211667,
  39185. mediumpurple: 9662683,
  39186. mediumseagreen: 3978097,
  39187. mediumslateblue: 8087790,
  39188. mediumspringgreen: 64154,
  39189. mediumturquoise: 4772300,
  39190. mediumvioletred: 13047173,
  39191. midnightblue: 1644912,
  39192. mintcream: 16121850,
  39193. mistyrose: 16770273,
  39194. moccasin: 16770229,
  39195. navajowhite: 16768685,
  39196. navy: 128,
  39197. oldlace: 16643558,
  39198. olive: 8421376,
  39199. olivedrab: 7048739,
  39200. orange: 16753920,
  39201. orangered: 16729344,
  39202. orchid: 14315734,
  39203. palegoldenrod: 15657130,
  39204. palegreen: 10025880,
  39205. paleturquoise: 11529966,
  39206. palevioletred: 14381203,
  39207. papayawhip: 16773077,
  39208. peachpuff: 16767673,
  39209. peru: 13468991,
  39210. pink: 16761035,
  39211. plum: 14524637,
  39212. powderblue: 11591910,
  39213. purple: 8388736,
  39214. red: 16711680,
  39215. rosybrown: 12357519,
  39216. royalblue: 4286945,
  39217. saddlebrown: 9127187,
  39218. salmon: 16416882,
  39219. sandybrown: 16032864,
  39220. seagreen: 3050327,
  39221. seashell: 16774638,
  39222. sienna: 10506797,
  39223. silver: 12632256,
  39224. skyblue: 8900331,
  39225. slateblue: 6970061,
  39226. slategray: 7372944,
  39227. slategrey: 7372944,
  39228. snow: 16775930,
  39229. springgreen: 65407,
  39230. steelblue: 4620980,
  39231. tan: 13808780,
  39232. teal: 32896,
  39233. thistle: 14204888,
  39234. tomato: 16737095,
  39235. turquoise: 4251856,
  39236. violet: 15631086,
  39237. wheat: 16113331,
  39238. white: 16777215,
  39239. whitesmoke: 16119285,
  39240. yellow: 16776960,
  39241. yellowgreen: 10145074
  39242. },
  39243. n.Quaternion = function(e, t, i, n) {
  39244. this._x = e || 0,
  39245. this._y = t || 0,
  39246. this._z = i || 0,
  39247. this._w = void 0 !== n ? n : 1
  39248. }
  39249. ,
  39250. n.Quaternion.prototype = {
  39251. constructor: n.Quaternion,
  39252. get x() {
  39253. return this._x
  39254. },
  39255. set x(e) {
  39256. this._x = e,
  39257. this.onChangeCallback()
  39258. },
  39259. get y() {
  39260. return this._y
  39261. },
  39262. set y(e) {
  39263. this._y = e,
  39264. this.onChangeCallback()
  39265. },
  39266. get z() {
  39267. return this._z
  39268. },
  39269. set z(e) {
  39270. this._z = e,
  39271. this.onChangeCallback()
  39272. },
  39273. get w() {
  39274. return this._w
  39275. },
  39276. set w(e) {
  39277. this._w = e,
  39278. this.onChangeCallback()
  39279. },
  39280. set: function(e, t, i, n) {
  39281. return this._x = e,
  39282. this._y = t,
  39283. this._z = i,
  39284. this._w = n,
  39285. this.onChangeCallback(),
  39286. this
  39287. },
  39288. clone: function() {
  39289. return new this.constructor(this._x,this._y,this._z,this._w)
  39290. },
  39291. copy: function(e) {
  39292. return this._x = e.x,
  39293. this._y = e.y,
  39294. this._z = e.z,
  39295. this._w = e.w,
  39296. this.onChangeCallback(),
  39297. this
  39298. },
  39299. setFromEuler: function(e, t) {
  39300. if (e instanceof n.Euler == !1)
  39301. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39302. var i = Math.cos(e._x / 2)
  39303. , r = Math.cos(e._y / 2)
  39304. , o = Math.cos(e._z / 2)
  39305. , a = Math.sin(e._x / 2)
  39306. , s = Math.sin(e._y / 2)
  39307. , l = Math.sin(e._z / 2)
  39308. , c = e.order;
  39309. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39310. this._y = i * s * o - a * r * l,
  39311. this._z = i * r * l + a * s * o,
  39312. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39313. this._y = i * s * o - a * r * l,
  39314. this._z = i * r * l - a * s * o,
  39315. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39316. this._y = i * s * o + a * r * l,
  39317. this._z = i * r * l + a * s * o,
  39318. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39319. this._y = i * s * o + a * r * l,
  39320. this._z = i * r * l - a * s * o,
  39321. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39322. this._y = i * s * o + a * r * l,
  39323. this._z = i * r * l - a * s * o,
  39324. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39325. this._y = i * s * o - a * r * l,
  39326. this._z = i * r * l + a * s * o,
  39327. this._w = i * r * o + a * s * l),
  39328. t !== !1 && this.onChangeCallback(),
  39329. this
  39330. },
  39331. setFromAxisAngle: function(e, t) {
  39332. var i = t / 2
  39333. , n = Math.sin(i);
  39334. return this._x = e.x * n,
  39335. this._y = e.y * n,
  39336. this._z = e.z * n,
  39337. this._w = Math.cos(i),
  39338. this.onChangeCallback(),
  39339. this
  39340. },
  39341. setFromRotationMatrix: function(e) {
  39342. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39343. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39344. this._w = .25 / t,
  39345. this._x = (h - l) * t,
  39346. this._y = (o - c) * t,
  39347. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39348. this._w = (h - l) / t,
  39349. this._x = .25 * t,
  39350. this._y = (r + a) / t,
  39351. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39352. this._w = (o - c) / t,
  39353. this._x = (r + a) / t,
  39354. this._y = .25 * t,
  39355. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39356. this._w = (a - r) / t,
  39357. this._x = (o + c) / t,
  39358. this._y = (l + h) / t,
  39359. this._z = .25 * t),
  39360. this.onChangeCallback(),
  39361. this
  39362. },
  39363. setFromUnitVectors: function() {
  39364. var e, t, i = 1e-6;
  39365. return function(r, o) {
  39366. return void 0 === e && (e = new n.Vector3),
  39367. t = r.dot(o) + 1,
  39368. t < i ? (t = 0,
  39369. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39370. this._x = e.x,
  39371. this._y = e.y,
  39372. this._z = e.z,
  39373. this._w = t,
  39374. this.normalize(),
  39375. this
  39376. }
  39377. }(),
  39378. inverse: function() {
  39379. return this.conjugate().normalize(),
  39380. this
  39381. },
  39382. conjugate: function() {
  39383. return this._x *= -1,
  39384. this._y *= -1,
  39385. this._z *= -1,
  39386. this.onChangeCallback(),
  39387. this
  39388. },
  39389. dot: function(e) {
  39390. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39391. },
  39392. lengthSq: function() {
  39393. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39394. },
  39395. length: function() {
  39396. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39397. },
  39398. normalize: function() {
  39399. var e = this.length();
  39400. return 0 === e ? (this._x = 0,
  39401. this._y = 0,
  39402. this._z = 0,
  39403. this._w = 1) : (e = 1 / e,
  39404. this._x = this._x * e,
  39405. this._y = this._y * e,
  39406. this._z = this._z * e,
  39407. this._w = this._w * e),
  39408. this.onChangeCallback(),
  39409. this
  39410. },
  39411. multiply: function(e, t) {
  39412. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39413. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39414. },
  39415. multiplyQuaternions: function(e, t) {
  39416. var i = e._x
  39417. , n = e._y
  39418. , r = e._z
  39419. , o = e._w
  39420. , a = t._x
  39421. , s = t._y
  39422. , l = t._z
  39423. , c = t._w;
  39424. return this._x = i * c + o * a + n * l - r * s,
  39425. this._y = n * c + o * s + r * a - i * l,
  39426. this._z = r * c + o * l + i * s - n * a,
  39427. this._w = o * c - i * a - n * s - r * l,
  39428. this.onChangeCallback(),
  39429. this
  39430. },
  39431. slerp: function(e, t) {
  39432. if (0 === t)
  39433. return this;
  39434. if (1 === t)
  39435. return this.copy(e);
  39436. var i = this._x
  39437. , n = this._y
  39438. , r = this._z
  39439. , o = this._w
  39440. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39441. if (a < 0 ? (this._w = -e._w,
  39442. this._x = -e._x,
  39443. this._y = -e._y,
  39444. this._z = -e._z,
  39445. a = -a) : this.copy(e),
  39446. a >= 1)
  39447. return this._w = o,
  39448. this._x = i,
  39449. this._y = n,
  39450. this._z = r,
  39451. this;
  39452. var s = Math.sqrt(1 - a * a);
  39453. if (Math.abs(s) < .001)
  39454. return this._w = .5 * (o + this._w),
  39455. this._x = .5 * (i + this._x),
  39456. this._y = .5 * (n + this._y),
  39457. this._z = .5 * (r + this._z),
  39458. this;
  39459. var l = Math.atan2(s, a)
  39460. , c = Math.sin((1 - t) * l) / s
  39461. , h = Math.sin(t * l) / s;
  39462. return this._w = o * c + this._w * h,
  39463. this._x = i * c + this._x * h,
  39464. this._y = n * c + this._y * h,
  39465. this._z = r * c + this._z * h,
  39466. this.onChangeCallback(),
  39467. this
  39468. },
  39469. equals: function(e) {
  39470. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39471. },
  39472. fromArray: function(e, t) {
  39473. return void 0 === t && (t = 0),
  39474. this._x = e[t],
  39475. this._y = e[t + 1],
  39476. this._z = e[t + 2],
  39477. this._w = e[t + 3],
  39478. this.onChangeCallback(),
  39479. this
  39480. },
  39481. toArray: function(e, t) {
  39482. return void 0 === e && (e = []),
  39483. void 0 === t && (t = 0),
  39484. e[t] = this._x,
  39485. e[t + 1] = this._y,
  39486. e[t + 2] = this._z,
  39487. e[t + 3] = this._w,
  39488. e
  39489. },
  39490. onChange: function(e) {
  39491. return this.onChangeCallback = e,
  39492. this
  39493. },
  39494. onChangeCallback: function() {}
  39495. },
  39496. Object.assign(n.Quaternion, {
  39497. slerp: function(e, t, i, n) {
  39498. return i.copy(e).slerp(t, n)
  39499. },
  39500. slerpFlat: function(e, t, i, n, r, o, a) {
  39501. var s = i[n + 0]
  39502. , l = i[n + 1]
  39503. , c = i[n + 2]
  39504. , h = i[n + 3]
  39505. , u = r[o + 0]
  39506. , d = r[o + 1]
  39507. , p = r[o + 2]
  39508. , f = r[o + 3];
  39509. if (h !== f || s !== u || l !== d || c !== p) {
  39510. var g = 1 - a
  39511. , m = s * u + l * d + c * p + h * f
  39512. , v = m >= 0 ? 1 : -1
  39513. , A = 1 - m * m;
  39514. if (A > Number.EPSILON) {
  39515. var y = Math.sqrt(A)
  39516. , C = Math.atan2(y, m * v);
  39517. g = Math.sin(g * C) / y,
  39518. a = Math.sin(a * C) / y
  39519. }
  39520. var I = a * v;
  39521. if (s = s * g + u * I,
  39522. l = l * g + d * I,
  39523. c = c * g + p * I,
  39524. h = h * g + f * I,
  39525. g === 1 - a) {
  39526. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39527. s *= E,
  39528. l *= E,
  39529. c *= E,
  39530. h *= E
  39531. }
  39532. }
  39533. e[t] = s,
  39534. e[t + 1] = l,
  39535. e[t + 2] = c,
  39536. e[t + 3] = h
  39537. }
  39538. }),
  39539. n.Vector2 = function(e, t) {
  39540. this.x = e || 0,
  39541. this.y = t || 0
  39542. }
  39543. ,
  39544. n.Vector2.prototype = {
  39545. constructor: n.Vector2,
  39546. get width() {
  39547. return this.x
  39548. },
  39549. set width(e) {
  39550. this.x = e
  39551. },
  39552. get height() {
  39553. return this.y
  39554. },
  39555. set height(e) {
  39556. this.y = e
  39557. },
  39558. set: function(e, t) {
  39559. return this.x = e,
  39560. this.y = t,
  39561. this
  39562. },
  39563. setScalar: function(e) {
  39564. return this.x = e,
  39565. this.y = e,
  39566. this
  39567. },
  39568. setX: function(e) {
  39569. return this.x = e,
  39570. this
  39571. },
  39572. setY: function(e) {
  39573. return this.y = e,
  39574. this
  39575. },
  39576. setComponent: function(e, t) {
  39577. switch (e) {
  39578. case 0:
  39579. this.x = t;
  39580. break;
  39581. case 1:
  39582. this.y = t;
  39583. break;
  39584. default:
  39585. throw new Error("index is out of range: " + e)
  39586. }
  39587. },
  39588. getComponent: function(e) {
  39589. switch (e) {
  39590. case 0:
  39591. return this.x;
  39592. case 1:
  39593. return this.y;
  39594. default:
  39595. throw new Error("index is out of range: " + e)
  39596. }
  39597. },
  39598. clone: function() {
  39599. return new this.constructor(this.x,this.y)
  39600. },
  39601. copy: function(e) {
  39602. return this.x = e.x,
  39603. this.y = e.y,
  39604. this
  39605. },
  39606. add: function(e, t) {
  39607. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39608. this.addVectors(e, t)) : (this.x += e.x,
  39609. this.y += e.y,
  39610. this)
  39611. },
  39612. addScalar: function(e) {
  39613. return this.x += e,
  39614. this.y += e,
  39615. this
  39616. },
  39617. addVectors: function(e, t) {
  39618. return this.x = e.x + t.x,
  39619. this.y = e.y + t.y,
  39620. this
  39621. },
  39622. addScaledVector: function(e, t) {
  39623. return this.x += e.x * t,
  39624. this.y += e.y * t,
  39625. this
  39626. },
  39627. sub: function(e, t) {
  39628. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39629. this.subVectors(e, t)) : (this.x -= e.x,
  39630. this.y -= e.y,
  39631. this)
  39632. },
  39633. subScalar: function(e) {
  39634. return this.x -= e,
  39635. this.y -= e,
  39636. this
  39637. },
  39638. subVectors: function(e, t) {
  39639. return this.x = e.x - t.x,
  39640. this.y = e.y - t.y,
  39641. this
  39642. },
  39643. multiply: function(e) {
  39644. return this.x *= e.x,
  39645. this.y *= e.y,
  39646. this
  39647. },
  39648. multiplyScalar: function(e) {
  39649. return isFinite(e) ? (this.x *= e,
  39650. this.y *= e) : (this.x = 0,
  39651. this.y = 0),
  39652. this
  39653. },
  39654. divide: function(e) {
  39655. return this.x /= e.x,
  39656. this.y /= e.y,
  39657. this
  39658. },
  39659. divideScalar: function(e) {
  39660. return this.multiplyScalar(1 / e)
  39661. },
  39662. min: function(e) {
  39663. return this.x = Math.min(this.x, e.x),
  39664. this.y = Math.min(this.y, e.y),
  39665. this
  39666. },
  39667. max: function(e) {
  39668. return this.x = Math.max(this.x, e.x),
  39669. this.y = Math.max(this.y, e.y),
  39670. this
  39671. },
  39672. clamp: function(e, t) {
  39673. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39674. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39675. this
  39676. },
  39677. clampScalar: function() {
  39678. var e, t;
  39679. return function(i, r) {
  39680. return void 0 === e && (e = new n.Vector2,
  39681. t = new n.Vector2),
  39682. e.set(i, i),
  39683. t.set(r, r),
  39684. this.clamp(e, t)
  39685. }
  39686. }(),
  39687. clampLength: function(e, t) {
  39688. var i = this.length();
  39689. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39690. this
  39691. },
  39692. floor: function() {
  39693. return this.x = Math.floor(this.x),
  39694. this.y = Math.floor(this.y),
  39695. this
  39696. },
  39697. ceil: function() {
  39698. return this.x = Math.ceil(this.x),
  39699. this.y = Math.ceil(this.y),
  39700. this
  39701. },
  39702. round: function() {
  39703. return this.x = Math.round(this.x),
  39704. this.y = Math.round(this.y),
  39705. this
  39706. },
  39707. roundToZero: function() {
  39708. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39709. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39710. this
  39711. },
  39712. negate: function() {
  39713. return this.x = -this.x,
  39714. this.y = -this.y,
  39715. this
  39716. },
  39717. dot: function(e) {
  39718. return this.x * e.x + this.y * e.y
  39719. },
  39720. lengthSq: function() {
  39721. return this.x * this.x + this.y * this.y
  39722. },
  39723. length: function() {
  39724. return Math.sqrt(this.x * this.x + this.y * this.y)
  39725. },
  39726. lengthManhattan: function() {
  39727. return Math.abs(this.x) + Math.abs(this.y)
  39728. },
  39729. normalize: function() {
  39730. return this.divideScalar(this.length())
  39731. },
  39732. angle: function() {
  39733. var e = Math.atan2(this.y, this.x);
  39734. return e < 0 && (e += 2 * Math.PI),
  39735. e
  39736. },
  39737. distanceTo: function(e) {
  39738. return Math.sqrt(this.distanceToSquared(e))
  39739. },
  39740. distanceToSquared: function(e) {
  39741. var t = this.x - e.x
  39742. , i = this.y - e.y;
  39743. return t * t + i * i
  39744. },
  39745. setLength: function(e) {
  39746. return this.multiplyScalar(e / this.length())
  39747. },
  39748. lerp: function(e, t) {
  39749. return this.x += (e.x - this.x) * t,
  39750. this.y += (e.y - this.y) * t,
  39751. this
  39752. },
  39753. lerpVectors: function(e, t, i) {
  39754. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39755. this
  39756. },
  39757. equals: function(e) {
  39758. return e.x === this.x && e.y === this.y
  39759. },
  39760. fromArray: function(e, t) {
  39761. return void 0 === t && (t = 0),
  39762. this.x = e[t],
  39763. this.y = e[t + 1],
  39764. this
  39765. },
  39766. toArray: function(e, t) {
  39767. return void 0 === e && (e = []),
  39768. void 0 === t && (t = 0),
  39769. e[t] = this.x,
  39770. e[t + 1] = this.y,
  39771. e
  39772. },
  39773. fromAttribute: function(e, t, i) {
  39774. return void 0 === i && (i = 0),
  39775. t = t * e.itemSize + i,
  39776. this.x = e.array[t],
  39777. this.y = e.array[t + 1],
  39778. this
  39779. },
  39780. rotateAround: function(e, t) {
  39781. var i = Math.cos(t)
  39782. , n = Math.sin(t)
  39783. , r = this.x - e.x
  39784. , o = this.y - e.y;
  39785. return this.x = r * i - o * n + e.x,
  39786. this.y = r * n + o * i + e.y,
  39787. this
  39788. }
  39789. },
  39790. n.Vector3 = function(e, t, i) {
  39791. this.x = e || 0,
  39792. this.y = t || 0,
  39793. this.z = i || 0
  39794. }
  39795. ,
  39796. n.Vector3.prototype = {
  39797. constructor: n.Vector3,
  39798. set: function(e, t, i) {
  39799. return this.x = e,
  39800. this.y = t,
  39801. this.z = i,
  39802. this
  39803. },
  39804. setScalar: function(e) {
  39805. return this.x = e,
  39806. this.y = e,
  39807. this.z = e,
  39808. this
  39809. },
  39810. setX: function(e) {
  39811. return this.x = e,
  39812. this
  39813. },
  39814. setY: function(e) {
  39815. return this.y = e,
  39816. this
  39817. },
  39818. setZ: function(e) {
  39819. return this.z = e,
  39820. this
  39821. },
  39822. setComponent: function(e, t) {
  39823. switch (e) {
  39824. case 0:
  39825. this.x = t;
  39826. break;
  39827. case 1:
  39828. this.y = t;
  39829. break;
  39830. case 2:
  39831. this.z = t;
  39832. break;
  39833. default:
  39834. throw new Error("index is out of range: " + e)
  39835. }
  39836. },
  39837. getComponent: function(e) {
  39838. switch (e) {
  39839. case 0:
  39840. return this.x;
  39841. case 1:
  39842. return this.y;
  39843. case 2:
  39844. return this.z;
  39845. default:
  39846. throw new Error("index is out of range: " + e)
  39847. }
  39848. },
  39849. clone: function() {
  39850. return new this.constructor(this.x,this.y,this.z)
  39851. },
  39852. copy: function(e) {
  39853. return this.x = e.x,
  39854. this.y = e.y,
  39855. this.z = e.z,
  39856. this
  39857. },
  39858. add: function(e, t) {
  39859. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39860. this.addVectors(e, t)) : (this.x += e.x,
  39861. this.y += e.y,
  39862. this.z += e.z,
  39863. this)
  39864. },
  39865. addScalar: function(e) {
  39866. return this.x += e,
  39867. this.y += e,
  39868. this.z += e,
  39869. this
  39870. },
  39871. addVectors: function(e, t) {
  39872. return this.x = e.x + t.x,
  39873. this.y = e.y + t.y,
  39874. this.z = e.z + t.z,
  39875. this
  39876. },
  39877. addScaledVector: function(e, t) {
  39878. return this.x += e.x * t,
  39879. this.y += e.y * t,
  39880. this.z += e.z * t,
  39881. this
  39882. },
  39883. sub: function(e, t) {
  39884. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39885. this.subVectors(e, t)) : (this.x -= e.x,
  39886. this.y -= e.y,
  39887. this.z -= e.z,
  39888. this)
  39889. },
  39890. subScalar: function(e) {
  39891. return this.x -= e,
  39892. this.y -= e,
  39893. this.z -= e,
  39894. this
  39895. },
  39896. subVectors: function(e, t) {
  39897. return this.x = e.x - t.x,
  39898. this.y = e.y - t.y,
  39899. this.z = e.z - t.z,
  39900. this
  39901. },
  39902. multiply: function(e, t) {
  39903. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39904. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39905. this.y *= e.y,
  39906. this.z *= e.z,
  39907. this)
  39908. },
  39909. multiplyScalar: function(e) {
  39910. return isFinite(e) ? (this.x *= e,
  39911. this.y *= e,
  39912. this.z *= e) : (this.x = 0,
  39913. this.y = 0,
  39914. this.z = 0),
  39915. this
  39916. },
  39917. multiplyVectors: function(e, t) {
  39918. return this.x = e.x * t.x,
  39919. this.y = e.y * t.y,
  39920. this.z = e.z * t.z,
  39921. this
  39922. },
  39923. applyEuler: function() {
  39924. var e;
  39925. return function(t) {
  39926. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39927. void 0 === e && (e = new n.Quaternion),
  39928. this.applyQuaternion(e.setFromEuler(t)),
  39929. this
  39930. }
  39931. }(),
  39932. applyAxisAngle: function() {
  39933. var e;
  39934. return function(t, i) {
  39935. return void 0 === e && (e = new n.Quaternion),
  39936. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39937. this
  39938. }
  39939. }(),
  39940. applyMatrix3: function(e) {
  39941. var t = this.x
  39942. , i = this.y
  39943. , n = this.z
  39944. , r = e.elements;
  39945. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39946. this.y = r[1] * t + r[4] * i + r[7] * n,
  39947. this.z = r[2] * t + r[5] * i + r[8] * n,
  39948. this
  39949. },
  39950. applyMatrix4: function(e) {
  39951. var t = this.x
  39952. , i = this.y
  39953. , n = this.z
  39954. , r = e.elements;
  39955. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39956. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39957. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39958. this
  39959. },
  39960. applyProjection: function(e) {
  39961. var t = this.x
  39962. , i = this.y
  39963. , n = this.z
  39964. , r = e.elements
  39965. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39966. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39967. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39968. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39969. this
  39970. },
  39971. applyQuaternion: function(e) {
  39972. var t = this.x
  39973. , i = this.y
  39974. , n = this.z
  39975. , r = e.x
  39976. , o = e.y
  39977. , a = e.z
  39978. , s = e.w
  39979. , l = s * t + o * n - a * i
  39980. , c = s * i + a * t - r * n
  39981. , h = s * n + r * i - o * t
  39982. , u = -r * t - o * i - a * n;
  39983. return this.x = l * s + u * -r + c * -a - h * -o,
  39984. this.y = c * s + u * -o + h * -r - l * -a,
  39985. this.z = h * s + u * -a + l * -o - c * -r,
  39986. this
  39987. },
  39988. project: function() {
  39989. var e;
  39990. return function(t) {
  39991. return void 0 === e && (e = new n.Matrix4),
  39992. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39993. this.applyProjection(e)
  39994. }
  39995. }(),
  39996. unproject: function() {
  39997. var e;
  39998. return function(t) {
  39999. return void 0 === e && (e = new n.Matrix4),
  40000. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40001. this.applyProjection(e)
  40002. }
  40003. }(),
  40004. transformDirection: function(e) {
  40005. var t = this.x
  40006. , i = this.y
  40007. , n = this.z
  40008. , r = e.elements;
  40009. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40010. this.y = r[1] * t + r[5] * i + r[9] * n,
  40011. this.z = r[2] * t + r[6] * i + r[10] * n,
  40012. this.normalize(),
  40013. this
  40014. },
  40015. divide: function(e) {
  40016. return this.x /= e.x,
  40017. this.y /= e.y,
  40018. this.z /= e.z,
  40019. this
  40020. },
  40021. divideScalar: function(e) {
  40022. return this.multiplyScalar(1 / e)
  40023. },
  40024. min: function(e) {
  40025. return this.x = Math.min(this.x, e.x),
  40026. this.y = Math.min(this.y, e.y),
  40027. this.z = Math.min(this.z, e.z),
  40028. this
  40029. },
  40030. max: function(e) {
  40031. return this.x = Math.max(this.x, e.x),
  40032. this.y = Math.max(this.y, e.y),
  40033. this.z = Math.max(this.z, e.z),
  40034. this
  40035. },
  40036. clamp: function(e, t) {
  40037. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40038. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40039. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40040. this
  40041. },
  40042. clampScalar: function() {
  40043. var e, t;
  40044. return function(i, r) {
  40045. return void 0 === e && (e = new n.Vector3,
  40046. t = new n.Vector3),
  40047. e.set(i, i, i),
  40048. t.set(r, r, r),
  40049. this.clamp(e, t)
  40050. }
  40051. }(),
  40052. clampLength: function(e, t) {
  40053. var i = this.length();
  40054. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40055. this
  40056. },
  40057. floor: function() {
  40058. return this.x = Math.floor(this.x),
  40059. this.y = Math.floor(this.y),
  40060. this.z = Math.floor(this.z),
  40061. this
  40062. },
  40063. ceil: function() {
  40064. return this.x = Math.ceil(this.x),
  40065. this.y = Math.ceil(this.y),
  40066. this.z = Math.ceil(this.z),
  40067. this
  40068. },
  40069. round: function() {
  40070. return this.x = Math.round(this.x),
  40071. this.y = Math.round(this.y),
  40072. this.z = Math.round(this.z),
  40073. this
  40074. },
  40075. roundToZero: function() {
  40076. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40077. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40078. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40079. this
  40080. },
  40081. negate: function() {
  40082. return this.x = -this.x,
  40083. this.y = -this.y,
  40084. this.z = -this.z,
  40085. this
  40086. },
  40087. dot: function(e) {
  40088. return this.x * e.x + this.y * e.y + this.z * e.z
  40089. },
  40090. lengthSq: function() {
  40091. return this.x * this.x + this.y * this.y + this.z * this.z
  40092. },
  40093. length: function() {
  40094. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40095. },
  40096. lengthManhattan: function() {
  40097. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40098. },
  40099. normalize: function() {
  40100. return this.divideScalar(this.length())
  40101. },
  40102. setLength: function(e) {
  40103. return this.multiplyScalar(e / this.length())
  40104. },
  40105. lerp: function(e, t) {
  40106. return this.x += (e.x - this.x) * t,
  40107. this.y += (e.y - this.y) * t,
  40108. this.z += (e.z - this.z) * t,
  40109. this
  40110. },
  40111. lerpVectors: function(e, t, i) {
  40112. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40113. this
  40114. },
  40115. cross: function(e, t) {
  40116. if (void 0 !== t)
  40117. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40118. this.crossVectors(e, t);
  40119. var i = this.x
  40120. , n = this.y
  40121. , r = this.z;
  40122. return this.x = n * e.z - r * e.y,
  40123. this.y = r * e.x - i * e.z,
  40124. this.z = i * e.y - n * e.x,
  40125. this
  40126. },
  40127. crossVectors: function(e, t) {
  40128. var i = e.x
  40129. , n = e.y
  40130. , r = e.z
  40131. , o = t.x
  40132. , a = t.y
  40133. , s = t.z;
  40134. return this.x = n * s - r * a,
  40135. this.y = r * o - i * s,
  40136. this.z = i * a - n * o,
  40137. this
  40138. },
  40139. projectOnVector: function() {
  40140. var e, t;
  40141. return function(i) {
  40142. return void 0 === e && (e = new n.Vector3),
  40143. e.copy(i).normalize(),
  40144. t = this.dot(e),
  40145. this.copy(e).multiplyScalar(t)
  40146. }
  40147. }(),
  40148. projectOnPlane: function() {
  40149. var e;
  40150. return function(t) {
  40151. return void 0 === e && (e = new n.Vector3),
  40152. e.copy(this).projectOnVector(t),
  40153. this.sub(e)
  40154. }
  40155. }(),
  40156. reflect: function() {
  40157. var e;
  40158. return function(t) {
  40159. return void 0 === e && (e = new n.Vector3),
  40160. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40161. }
  40162. }(),
  40163. angleTo: function(e) {
  40164. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40165. return Math.acos(n.Math.clamp(t, -1, 1))
  40166. },
  40167. distanceTo: function(e) {
  40168. return Math.sqrt(this.distanceToSquared(e))
  40169. },
  40170. distanceToSquared: function(e) {
  40171. var t = this.x - e.x
  40172. , i = this.y - e.y
  40173. , n = this.z - e.z;
  40174. return t * t + i * i + n * n
  40175. },
  40176. setFromSpherical: function(e) {
  40177. var t = Math.sin(e.phi) * e.radius;
  40178. return this.x = t * Math.sin(e.theta),
  40179. this.y = Math.cos(e.phi) * e.radius,
  40180. this.z = t * Math.cos(e.theta),
  40181. this
  40182. },
  40183. setFromMatrixPosition: function(e) {
  40184. return this.setFromMatrixColumn(e, 3)
  40185. },
  40186. setFromMatrixScale: function(e) {
  40187. var t = this.setFromMatrixColumn(e, 0).length()
  40188. , i = this.setFromMatrixColumn(e, 1).length()
  40189. , n = this.setFromMatrixColumn(e, 2).length();
  40190. return this.x = t,
  40191. this.y = i,
  40192. this.z = n,
  40193. this
  40194. },
  40195. setFromMatrixColumn: function(e, t) {
  40196. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40197. e = arguments[1],
  40198. t = arguments[0]),
  40199. this.fromArray(e.elements, 4 * t)
  40200. },
  40201. equals: function(e) {
  40202. return e.x === this.x && e.y === this.y && e.z === this.z
  40203. },
  40204. fromArray: function(e, t) {
  40205. return void 0 === t && (t = 0),
  40206. this.x = e[t],
  40207. this.y = e[t + 1],
  40208. this.z = e[t + 2],
  40209. this
  40210. },
  40211. toArray: function(e, t) {
  40212. return void 0 === e && (e = []),
  40213. void 0 === t && (t = 0),
  40214. e[t] = this.x,
  40215. e[t + 1] = this.y,
  40216. e[t + 2] = this.z,
  40217. e
  40218. },
  40219. fromAttribute: function(e, t, i) {
  40220. return void 0 === i && (i = 0),
  40221. t = t * e.itemSize + i,
  40222. this.x = e.array[t],
  40223. this.y = e.array[t + 1],
  40224. this.z = e.array[t + 2],
  40225. this
  40226. }
  40227. },
  40228. n.Vector4 = function(e, t, i, n) {
  40229. this.x = e || 0,
  40230. this.y = t || 0,
  40231. this.z = i || 0,
  40232. this.w = void 0 !== n ? n : 1
  40233. }
  40234. ,
  40235. n.Vector4.prototype = {
  40236. constructor: n.Vector4,
  40237. set: function(e, t, i, n) {
  40238. return this.x = e,
  40239. this.y = t,
  40240. this.z = i,
  40241. this.w = n,
  40242. this
  40243. },
  40244. setScalar: function(e) {
  40245. return this.x = e,
  40246. this.y = e,
  40247. this.z = e,
  40248. this.w = e,
  40249. this
  40250. },
  40251. setX: function(e) {
  40252. return this.x = e,
  40253. this
  40254. },
  40255. setY: function(e) {
  40256. return this.y = e,
  40257. this
  40258. },
  40259. setZ: function(e) {
  40260. return this.z = e,
  40261. this
  40262. },
  40263. setW: function(e) {
  40264. return this.w = e,
  40265. this
  40266. },
  40267. setComponent: function(e, t) {
  40268. switch (e) {
  40269. case 0:
  40270. this.x = t;
  40271. break;
  40272. case 1:
  40273. this.y = t;
  40274. break;
  40275. case 2:
  40276. this.z = t;
  40277. break;
  40278. case 3:
  40279. this.w = t;
  40280. break;
  40281. default:
  40282. throw new Error("index is out of range: " + e)
  40283. }
  40284. },
  40285. getComponent: function(e) {
  40286. switch (e) {
  40287. case 0:
  40288. return this.x;
  40289. case 1:
  40290. return this.y;
  40291. case 2:
  40292. return this.z;
  40293. case 3:
  40294. return this.w;
  40295. default:
  40296. throw new Error("index is out of range: " + e)
  40297. }
  40298. },
  40299. clone: function() {
  40300. return new this.constructor(this.x,this.y,this.z,this.w)
  40301. },
  40302. copy: function(e) {
  40303. return this.x = e.x,
  40304. this.y = e.y,
  40305. this.z = e.z,
  40306. this.w = void 0 !== e.w ? e.w : 1,
  40307. this
  40308. },
  40309. add: function(e, t) {
  40310. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40311. this.addVectors(e, t)) : (this.x += e.x,
  40312. this.y += e.y,
  40313. this.z += e.z,
  40314. this.w += e.w,
  40315. this)
  40316. },
  40317. addScalar: function(e) {
  40318. return this.x += e,
  40319. this.y += e,
  40320. this.z += e,
  40321. this.w += e,
  40322. this
  40323. },
  40324. addVectors: function(e, t) {
  40325. return this.x = e.x + t.x,
  40326. this.y = e.y + t.y,
  40327. this.z = e.z + t.z,
  40328. this.w = e.w + t.w,
  40329. this
  40330. },
  40331. addScaledVector: function(e, t) {
  40332. return this.x += e.x * t,
  40333. this.y += e.y * t,
  40334. this.z += e.z * t,
  40335. this.w += e.w * t,
  40336. this
  40337. },
  40338. sub: function(e, t) {
  40339. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40340. this.subVectors(e, t)) : (this.x -= e.x,
  40341. this.y -= e.y,
  40342. this.z -= e.z,
  40343. this.w -= e.w,
  40344. this)
  40345. },
  40346. subScalar: function(e) {
  40347. return this.x -= e,
  40348. this.y -= e,
  40349. this.z -= e,
  40350. this.w -= e,
  40351. this
  40352. },
  40353. subVectors: function(e, t) {
  40354. return this.x = e.x - t.x,
  40355. this.y = e.y - t.y,
  40356. this.z = e.z - t.z,
  40357. this.w = e.w - t.w,
  40358. this
  40359. },
  40360. multiplyScalar: function(e) {
  40361. return isFinite(e) ? (this.x *= e,
  40362. this.y *= e,
  40363. this.z *= e,
  40364. this.w *= e) : (this.x = 0,
  40365. this.y = 0,
  40366. this.z = 0,
  40367. this.w = 0),
  40368. this
  40369. },
  40370. applyMatrix4: function(e) {
  40371. var t = this.x
  40372. , i = this.y
  40373. , n = this.z
  40374. , r = this.w
  40375. , o = e.elements;
  40376. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40377. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40378. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40379. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40380. this
  40381. },
  40382. divideScalar: function(e) {
  40383. return this.multiplyScalar(1 / e)
  40384. },
  40385. setAxisAngleFromQuaternion: function(e) {
  40386. this.w = 2 * Math.acos(e.w);
  40387. var t = Math.sqrt(1 - e.w * e.w);
  40388. return t < 1e-4 ? (this.x = 1,
  40389. this.y = 0,
  40390. this.z = 0) : (this.x = e.x / t,
  40391. this.y = e.y / t,
  40392. this.z = e.z / t),
  40393. this
  40394. },
  40395. setAxisAngleFromRotationMatrix: function(e) {
  40396. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40397. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40398. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40399. return this.set(1, 0, 0, 0),
  40400. this;
  40401. t = Math.PI;
  40402. var v = (l + 1) / 2
  40403. , A = (d + 1) / 2
  40404. , y = (m + 1) / 2
  40405. , C = (c + u) / 4
  40406. , I = (h + f) / 4
  40407. , E = (p + g) / 4;
  40408. return v > A && v > y ? v < o ? (i = 0,
  40409. n = .707106781,
  40410. r = .707106781) : (i = Math.sqrt(v),
  40411. n = C / i,
  40412. r = I / i) : A > y ? A < o ? (i = .707106781,
  40413. n = 0,
  40414. r = .707106781) : (n = Math.sqrt(A),
  40415. i = C / n,
  40416. r = E / n) : y < o ? (i = .707106781,
  40417. n = .707106781,
  40418. r = 0) : (r = Math.sqrt(y),
  40419. i = I / r,
  40420. n = E / r),
  40421. this.set(i, n, r, t),
  40422. this
  40423. }
  40424. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40425. return Math.abs(b) < .001 && (b = 1),
  40426. this.x = (g - p) / b,
  40427. this.y = (h - f) / b,
  40428. this.z = (u - c) / b,
  40429. this.w = Math.acos((l + d + m - 1) / 2),
  40430. this
  40431. },
  40432. min: function(e) {
  40433. return this.x = Math.min(this.x, e.x),
  40434. this.y = Math.min(this.y, e.y),
  40435. this.z = Math.min(this.z, e.z),
  40436. this.w = Math.min(this.w, e.w),
  40437. this
  40438. },
  40439. max: function(e) {
  40440. return this.x = Math.max(this.x, e.x),
  40441. this.y = Math.max(this.y, e.y),
  40442. this.z = Math.max(this.z, e.z),
  40443. this.w = Math.max(this.w, e.w),
  40444. this
  40445. },
  40446. clamp: function(e, t) {
  40447. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40448. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40449. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40450. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40451. this
  40452. },
  40453. clampScalar: function() {
  40454. var e, t;
  40455. return function(i, r) {
  40456. return void 0 === e && (e = new n.Vector4,
  40457. t = new n.Vector4),
  40458. e.set(i, i, i, i),
  40459. t.set(r, r, r, r),
  40460. this.clamp(e, t)
  40461. }
  40462. }(),
  40463. floor: function() {
  40464. return this.x = Math.floor(this.x),
  40465. this.y = Math.floor(this.y),
  40466. this.z = Math.floor(this.z),
  40467. this.w = Math.floor(this.w),
  40468. this
  40469. },
  40470. ceil: function() {
  40471. return this.x = Math.ceil(this.x),
  40472. this.y = Math.ceil(this.y),
  40473. this.z = Math.ceil(this.z),
  40474. this.w = Math.ceil(this.w),
  40475. this
  40476. },
  40477. round: function() {
  40478. return this.x = Math.round(this.x),
  40479. this.y = Math.round(this.y),
  40480. this.z = Math.round(this.z),
  40481. this.w = Math.round(this.w),
  40482. this
  40483. },
  40484. roundToZero: function() {
  40485. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40486. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40487. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40488. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40489. this
  40490. },
  40491. negate: function() {
  40492. return this.x = -this.x,
  40493. this.y = -this.y,
  40494. this.z = -this.z,
  40495. this.w = -this.w,
  40496. this
  40497. },
  40498. dot: function(e) {
  40499. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40500. },
  40501. lengthSq: function() {
  40502. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40503. },
  40504. length: function() {
  40505. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40506. },
  40507. lengthManhattan: function() {
  40508. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40509. },
  40510. normalize: function() {
  40511. return this.divideScalar(this.length())
  40512. },
  40513. setLength: function(e) {
  40514. return this.multiplyScalar(e / this.length())
  40515. },
  40516. lerp: function(e, t) {
  40517. return this.x += (e.x - this.x) * t,
  40518. this.y += (e.y - this.y) * t,
  40519. this.z += (e.z - this.z) * t,
  40520. this.w += (e.w - this.w) * t,
  40521. this
  40522. },
  40523. lerpVectors: function(e, t, i) {
  40524. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40525. this
  40526. },
  40527. equals: function(e) {
  40528. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40529. },
  40530. fromArray: function(e, t) {
  40531. return void 0 === t && (t = 0),
  40532. this.x = e[t],
  40533. this.y = e[t + 1],
  40534. this.z = e[t + 2],
  40535. this.w = e[t + 3],
  40536. this
  40537. },
  40538. toArray: function(e, t) {
  40539. return void 0 === e && (e = []),
  40540. void 0 === t && (t = 0),
  40541. e[t] = this.x,
  40542. e[t + 1] = this.y,
  40543. e[t + 2] = this.z,
  40544. e[t + 3] = this.w,
  40545. e
  40546. },
  40547. fromAttribute: function(e, t, i) {
  40548. return void 0 === i && (i = 0),
  40549. t = t * e.itemSize + i,
  40550. this.x = e.array[t],
  40551. this.y = e.array[t + 1],
  40552. this.z = e.array[t + 2],
  40553. this.w = e.array[t + 3],
  40554. this
  40555. }
  40556. },
  40557. n.Euler = function(e, t, i, r) {
  40558. this._x = e || 0,
  40559. this._y = t || 0,
  40560. this._z = i || 0,
  40561. this._order = r || n.Euler.DefaultOrder
  40562. }
  40563. ,
  40564. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40565. n.Euler.DefaultOrder = "XYZ",
  40566. n.Euler.prototype = {
  40567. constructor: n.Euler,
  40568. get x() {
  40569. return this._x
  40570. },
  40571. set x(e) {
  40572. this._x = e,
  40573. this.onChangeCallback()
  40574. },
  40575. get y() {
  40576. return this._y
  40577. },
  40578. set y(e) {
  40579. this._y = e,
  40580. this.onChangeCallback()
  40581. },
  40582. get z() {
  40583. return this._z
  40584. },
  40585. set z(e) {
  40586. this._z = e,
  40587. this.onChangeCallback()
  40588. },
  40589. get order() {
  40590. return this._order
  40591. },
  40592. set order(e) {
  40593. this._order = e,
  40594. this.onChangeCallback()
  40595. },
  40596. set: function(e, t, i, n) {
  40597. return this._x = e,
  40598. this._y = t,
  40599. this._z = i,
  40600. this._order = n || this._order,
  40601. this.onChangeCallback(),
  40602. this
  40603. },
  40604. clone: function() {
  40605. return new this.constructor(this._x,this._y,this._z,this._order)
  40606. },
  40607. copy: function(e) {
  40608. return this._x = e._x,
  40609. this._y = e._y,
  40610. this._z = e._z,
  40611. this._order = e._order,
  40612. this.onChangeCallback(),
  40613. this
  40614. },
  40615. setFromRotationMatrix: function(e, t, i) {
  40616. var r = n.Math.clamp
  40617. , o = e.elements
  40618. , a = o[0]
  40619. , s = o[4]
  40620. , l = o[8]
  40621. , c = o[1]
  40622. , h = o[5]
  40623. , u = o[9]
  40624. , d = o[2]
  40625. , p = o[6]
  40626. , f = o[10];
  40627. return t = t || this._order,
  40628. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40629. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40630. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40631. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40632. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40633. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40634. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40635. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40636. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40637. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40638. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40639. this._z = Math.atan2(c, a)) : (this._x = 0,
  40640. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40641. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40642. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40643. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40644. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40645. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40646. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40647. this._order = t,
  40648. i !== !1 && this.onChangeCallback(),
  40649. this
  40650. },
  40651. setFromQuaternion: function() {
  40652. var e;
  40653. return function(t, i, r) {
  40654. return void 0 === e && (e = new n.Matrix4),
  40655. e.makeRotationFromQuaternion(t),
  40656. this.setFromRotationMatrix(e, i, r),
  40657. this
  40658. }
  40659. }(),
  40660. setFromVector3: function(e, t) {
  40661. return this.set(e.x, e.y, e.z, t || this._order)
  40662. },
  40663. reorder: function() {
  40664. var e = new n.Quaternion;
  40665. return function(t) {
  40666. e.setFromEuler(this),
  40667. this.setFromQuaternion(e, t)
  40668. }
  40669. }(),
  40670. equals: function(e) {
  40671. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40672. },
  40673. fromArray: function(e) {
  40674. return this._x = e[0],
  40675. this._y = e[1],
  40676. this._z = e[2],
  40677. void 0 !== e[3] && (this._order = e[3]),
  40678. this.onChangeCallback(),
  40679. this
  40680. },
  40681. toArray: function(e, t) {
  40682. return void 0 === e && (e = []),
  40683. void 0 === t && (t = 0),
  40684. e[t] = this._x,
  40685. e[t + 1] = this._y,
  40686. e[t + 2] = this._z,
  40687. e[t + 3] = this._order,
  40688. e
  40689. },
  40690. toVector3: function(e) {
  40691. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40692. },
  40693. onChange: function(e) {
  40694. return this.onChangeCallback = e,
  40695. this
  40696. },
  40697. onChangeCallback: function() {}
  40698. },
  40699. n.Line3 = function(e, t) {
  40700. this.start = void 0 !== e ? e : new n.Vector3,
  40701. this.end = void 0 !== t ? t : new n.Vector3
  40702. }
  40703. ,
  40704. n.Line3.prototype = {
  40705. constructor: n.Line3,
  40706. set: function(e, t) {
  40707. return this.start.copy(e),
  40708. this.end.copy(t),
  40709. this
  40710. },
  40711. clone: function() {
  40712. return (new this.constructor).copy(this)
  40713. },
  40714. copy: function(e) {
  40715. return this.start.copy(e.start),
  40716. this.end.copy(e.end),
  40717. this
  40718. },
  40719. center: function(e) {
  40720. var t = e || new n.Vector3;
  40721. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40722. },
  40723. delta: function(e) {
  40724. var t = e || new n.Vector3;
  40725. return t.subVectors(this.end, this.start)
  40726. },
  40727. distanceSq: function() {
  40728. return this.start.distanceToSquared(this.end)
  40729. },
  40730. distance: function() {
  40731. return this.start.distanceTo(this.end)
  40732. },
  40733. at: function(e, t) {
  40734. var i = t || new n.Vector3;
  40735. return this.delta(i).multiplyScalar(e).add(this.start)
  40736. },
  40737. closestPointToPointParameter: function() {
  40738. var e = new n.Vector3
  40739. , t = new n.Vector3;
  40740. return function(i, r) {
  40741. e.subVectors(i, this.start),
  40742. t.subVectors(this.end, this.start);
  40743. var o = t.dot(t)
  40744. , a = t.dot(e)
  40745. , s = a / o;
  40746. return r && (s = n.Math.clamp(s, 0, 1)),
  40747. s
  40748. }
  40749. }(),
  40750. closestPointToPoint: function(e, t, i) {
  40751. var r = this.closestPointToPointParameter(e, t)
  40752. , o = i || new n.Vector3;
  40753. return this.delta(o).multiplyScalar(r).add(this.start)
  40754. },
  40755. applyMatrix4: function(e) {
  40756. return this.start.applyMatrix4(e),
  40757. this.end.applyMatrix4(e),
  40758. this
  40759. },
  40760. equals: function(e) {
  40761. return e.start.equals(this.start) && e.end.equals(this.end)
  40762. }
  40763. },
  40764. n.Box2 = function(e, t) {
  40765. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40766. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40767. }
  40768. ,
  40769. n.Box2.prototype = {
  40770. constructor: n.Box2,
  40771. set: function(e, t) {
  40772. return this.min.copy(e),
  40773. this.max.copy(t),
  40774. this
  40775. },
  40776. setFromPoints: function(e) {
  40777. this.makeEmpty();
  40778. for (var t = 0, i = e.length; t < i; t++)
  40779. this.expandByPoint(e[t]);
  40780. return this
  40781. },
  40782. setFromCenterAndSize: function() {
  40783. var e = new n.Vector2;
  40784. return function(t, i) {
  40785. var n = e.copy(i).multiplyScalar(.5);
  40786. return this.min.copy(t).sub(n),
  40787. this.max.copy(t).add(n),
  40788. this
  40789. }
  40790. }(),
  40791. clone: function() {
  40792. return (new this.constructor).copy(this)
  40793. },
  40794. copy: function(e) {
  40795. return this.min.copy(e.min),
  40796. this.max.copy(e.max),
  40797. this
  40798. },
  40799. makeEmpty: function() {
  40800. return this.min.x = this.min.y = +(1 / 0),
  40801. this.max.x = this.max.y = -(1 / 0),
  40802. this
  40803. },
  40804. isEmpty: function() {
  40805. return this.max.x < this.min.x || this.max.y < this.min.y
  40806. },
  40807. center: function(e) {
  40808. var t = e || new n.Vector2;
  40809. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40810. },
  40811. size: function(e) {
  40812. var t = e || new n.Vector2;
  40813. return t.subVectors(this.max, this.min)
  40814. },
  40815. expandByPoint: function(e) {
  40816. return this.min.min(e),
  40817. this.max.max(e),
  40818. this
  40819. },
  40820. expandByVector: function(e) {
  40821. return this.min.sub(e),
  40822. this.max.add(e),
  40823. this
  40824. },
  40825. expandByScalar: function(e) {
  40826. return this.min.addScalar(-e),
  40827. this.max.addScalar(e),
  40828. this
  40829. },
  40830. containsPoint: function(e) {
  40831. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40832. },
  40833. containsBox: function(e) {
  40834. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40835. },
  40836. getParameter: function(e, t) {
  40837. var i = t || new n.Vector2;
  40838. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40839. },
  40840. intersectsBox: function(e) {
  40841. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40842. },
  40843. clampPoint: function(e, t) {
  40844. var i = t || new n.Vector2;
  40845. return i.copy(e).clamp(this.min, this.max)
  40846. },
  40847. distanceToPoint: function() {
  40848. var e = new n.Vector2;
  40849. return function(t) {
  40850. var i = e.copy(t).clamp(this.min, this.max);
  40851. return i.sub(t).length()
  40852. }
  40853. }(),
  40854. intersect: function(e) {
  40855. return this.min.max(e.min),
  40856. this.max.min(e.max),
  40857. this
  40858. },
  40859. union: function(e) {
  40860. return this.min.min(e.min),
  40861. this.max.max(e.max),
  40862. this
  40863. },
  40864. translate: function(e) {
  40865. return this.min.add(e),
  40866. this.max.add(e),
  40867. this
  40868. },
  40869. equals: function(e) {
  40870. return e.min.equals(this.min) && e.max.equals(this.max)
  40871. }
  40872. },
  40873. n.Box3 = function(e, t) {
  40874. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40875. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40876. }
  40877. ,
  40878. n.Box3.prototype = {
  40879. constructor: n.Box3,
  40880. set: function(e, t) {
  40881. return this.min.copy(e),
  40882. this.max.copy(t),
  40883. this
  40884. },
  40885. setFromArray: function(e) {
  40886. this.makeEmpty();
  40887. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40888. var c = e[s]
  40889. , h = e[s + 1]
  40890. , u = e[s + 2];
  40891. c < t && (t = c),
  40892. h < i && (i = h),
  40893. u < n && (n = u),
  40894. c > r && (r = c),
  40895. h > o && (o = h),
  40896. u > a && (a = u)
  40897. }
  40898. this.min.set(t, i, n),
  40899. this.max.set(r, o, a)
  40900. },
  40901. setFromPoints: function(e) {
  40902. this.makeEmpty();
  40903. for (var t = 0, i = e.length; t < i; t++)
  40904. this.expandByPoint(e[t]);
  40905. return this
  40906. },
  40907. setFromCenterAndSize: function() {
  40908. var e = new n.Vector3;
  40909. return function(t, i) {
  40910. var n = e.copy(i).multiplyScalar(.5);
  40911. return this.min.copy(t).sub(n),
  40912. this.max.copy(t).add(n),
  40913. this
  40914. }
  40915. }(),
  40916. setFromObject: function() {
  40917. var e;
  40918. return function(t) {
  40919. void 0 === e && (e = new n.Box3);
  40920. var i = this;
  40921. return this.makeEmpty(),
  40922. t.updateMatrixWorld(!0),
  40923. t.traverse(function(t) {
  40924. var n = t.geometry;
  40925. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40926. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40927. e.applyMatrix4(t.matrixWorld),
  40928. i.union(e)))
  40929. }),
  40930. this
  40931. }
  40932. }(),
  40933. clone: function() {
  40934. return (new this.constructor).copy(this)
  40935. },
  40936. copy: function(e) {
  40937. return this.min.copy(e.min),
  40938. this.max.copy(e.max),
  40939. this
  40940. },
  40941. makeEmpty: function() {
  40942. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40943. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40944. this
  40945. },
  40946. isEmpty: function() {
  40947. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40948. },
  40949. center: function(e) {
  40950. var t = e || new n.Vector3;
  40951. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40952. },
  40953. size: function(e) {
  40954. var t = e || new n.Vector3;
  40955. return t.subVectors(this.max, this.min)
  40956. },
  40957. expandByPoint: function(e) {
  40958. return this.min.min(e),
  40959. this.max.max(e),
  40960. this
  40961. },
  40962. expandByVector: function(e) {
  40963. return this.min.sub(e),
  40964. this.max.add(e),
  40965. this
  40966. },
  40967. expandByScalar: function(e) {
  40968. return this.min.addScalar(-e),
  40969. this.max.addScalar(e),
  40970. this
  40971. },
  40972. containsPoint: function(e) {
  40973. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40974. },
  40975. containsBox: function(e) {
  40976. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40977. },
  40978. getParameter: function(e, t) {
  40979. var i = t || new n.Vector3;
  40980. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40981. },
  40982. intersectsBox: function(e) {
  40983. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40984. },
  40985. intersectsSphere: function() {
  40986. var e;
  40987. return function(t) {
  40988. return void 0 === e && (e = new n.Vector3),
  40989. this.clampPoint(t.center, e),
  40990. e.distanceToSquared(t.center) <= t.radius * t.radius
  40991. }
  40992. }(),
  40993. intersectsPlane: function(e) {
  40994. var t, i;
  40995. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40996. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40997. i = e.normal.x * this.min.x),
  40998. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40999. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41000. i += e.normal.y * this.min.y),
  41001. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41002. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41003. i += e.normal.z * this.min.z),
  41004. t <= e.constant && i >= e.constant
  41005. },
  41006. clampPoint: function(e, t) {
  41007. var i = t || new n.Vector3;
  41008. return i.copy(e).clamp(this.min, this.max)
  41009. },
  41010. distanceToPoint: function() {
  41011. var e = new n.Vector3;
  41012. return function(t) {
  41013. var i = e.copy(t).clamp(this.min, this.max);
  41014. return i.sub(t).length()
  41015. }
  41016. }(),
  41017. getBoundingSphere: function() {
  41018. var e = new n.Vector3;
  41019. return function(t) {
  41020. var i = t || new n.Sphere;
  41021. return i.center = this.center(),
  41022. i.radius = .5 * this.size(e).length(),
  41023. i
  41024. }
  41025. }(),
  41026. intersect: function(e) {
  41027. return this.min.max(e.min),
  41028. this.max.min(e.max),
  41029. this
  41030. },
  41031. union: function(e) {
  41032. return this.min.min(e.min),
  41033. this.max.max(e.max),
  41034. this
  41035. },
  41036. applyMatrix4: function() {
  41037. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41038. return function(t) {
  41039. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41040. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41041. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41042. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41043. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41044. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41045. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41046. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41047. this.makeEmpty(),
  41048. this.setFromPoints(e),
  41049. this
  41050. }
  41051. }(),
  41052. translate: function(e) {
  41053. return this.min.add(e),
  41054. this.max.add(e),
  41055. this
  41056. },
  41057. equals: function(e) {
  41058. return e.min.equals(this.min) && e.max.equals(this.max)
  41059. }
  41060. },
  41061. n.Matrix3 = function() {
  41062. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41063. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41064. }
  41065. ,
  41066. n.Matrix3.prototype = {
  41067. constructor: n.Matrix3,
  41068. set: function(e, t, i, n, r, o, a, s, l) {
  41069. var c = this.elements;
  41070. return c[0] = e,
  41071. c[1] = n,
  41072. c[2] = a,
  41073. c[3] = t,
  41074. c[4] = r,
  41075. c[5] = s,
  41076. c[6] = i,
  41077. c[7] = o,
  41078. c[8] = l,
  41079. this
  41080. },
  41081. identity: function() {
  41082. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41083. this
  41084. },
  41085. clone: function() {
  41086. return (new this.constructor).fromArray(this.elements)
  41087. },
  41088. copy: function(e) {
  41089. var t = e.elements;
  41090. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41091. this
  41092. },
  41093. setFromMatrix4: function(e) {
  41094. var t = e.elements;
  41095. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41096. this
  41097. },
  41098. applyToVector3Array: function() {
  41099. var e;
  41100. return function(t, i, r) {
  41101. void 0 === e && (e = new n.Vector3),
  41102. void 0 === i && (i = 0),
  41103. void 0 === r && (r = t.length);
  41104. for (var o = 0, a = i; o < r; o += 3,
  41105. a += 3)
  41106. e.fromArray(t, a),
  41107. e.applyMatrix3(this),
  41108. e.toArray(t, a);
  41109. return t
  41110. }
  41111. }(),
  41112. applyToBuffer: function() {
  41113. var e;
  41114. return function(t, i, r) {
  41115. void 0 === e && (e = new n.Vector3),
  41116. void 0 === i && (i = 0),
  41117. void 0 === r && (r = t.length / t.itemSize);
  41118. for (var o = 0, a = i; o < r; o++,
  41119. a++)
  41120. e.x = t.getX(a),
  41121. e.y = t.getY(a),
  41122. e.z = t.getZ(a),
  41123. e.applyMatrix3(this),
  41124. t.setXYZ(e.x, e.y, e.z);
  41125. return t
  41126. }
  41127. }(),
  41128. multiplyScalar: function(e) {
  41129. var t = this.elements;
  41130. return t[0] *= e,
  41131. t[3] *= e,
  41132. t[6] *= e,
  41133. t[1] *= e,
  41134. t[4] *= e,
  41135. t[7] *= e,
  41136. t[2] *= e,
  41137. t[5] *= e,
  41138. t[8] *= e,
  41139. this
  41140. },
  41141. determinant: function() {
  41142. var e = this.elements
  41143. , t = e[0]
  41144. , i = e[1]
  41145. , n = e[2]
  41146. , r = e[3]
  41147. , o = e[4]
  41148. , a = e[5]
  41149. , s = e[6]
  41150. , l = e[7]
  41151. , c = e[8];
  41152. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41153. },
  41154. getInverse: function(e, t) {
  41155. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41156. var i = e.elements
  41157. , r = this.elements
  41158. , o = i[0]
  41159. , a = i[1]
  41160. , s = i[2]
  41161. , l = i[3]
  41162. , c = i[4]
  41163. , h = i[5]
  41164. , u = i[6]
  41165. , d = i[7]
  41166. , p = i[8]
  41167. , f = p * c - h * d
  41168. , g = h * u - p * l
  41169. , m = d * l - c * u
  41170. , v = o * f + a * g + s * m;
  41171. if (0 === v) {
  41172. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41173. if (t)
  41174. throw new Error(A);
  41175. return console.warn(A),
  41176. this.identity()
  41177. }
  41178. return r[0] = f,
  41179. r[1] = s * d - p * a,
  41180. r[2] = h * a - s * c,
  41181. r[3] = g,
  41182. r[4] = p * o - s * u,
  41183. r[5] = s * l - h * o,
  41184. r[6] = m,
  41185. r[7] = a * u - d * o,
  41186. r[8] = c * o - a * l,
  41187. this.multiplyScalar(1 / v)
  41188. },
  41189. transpose: function() {
  41190. var e, t = this.elements;
  41191. return e = t[1],
  41192. t[1] = t[3],
  41193. t[3] = e,
  41194. e = t[2],
  41195. t[2] = t[6],
  41196. t[6] = e,
  41197. e = t[5],
  41198. t[5] = t[7],
  41199. t[7] = e,
  41200. this
  41201. },
  41202. flattenToArrayOffset: function(e, t) {
  41203. var i = this.elements;
  41204. return e[t] = i[0],
  41205. e[t + 1] = i[1],
  41206. e[t + 2] = i[2],
  41207. e[t + 3] = i[3],
  41208. e[t + 4] = i[4],
  41209. e[t + 5] = i[5],
  41210. e[t + 6] = i[6],
  41211. e[t + 7] = i[7],
  41212. e[t + 8] = i[8],
  41213. e
  41214. },
  41215. getNormalMatrix: function(e) {
  41216. return this.setFromMatrix4(e).getInverse(this).transpose()
  41217. },
  41218. transposeIntoArray: function(e) {
  41219. var t = this.elements;
  41220. return e[0] = t[0],
  41221. e[1] = t[3],
  41222. e[2] = t[6],
  41223. e[3] = t[1],
  41224. e[4] = t[4],
  41225. e[5] = t[7],
  41226. e[6] = t[2],
  41227. e[7] = t[5],
  41228. e[8] = t[8],
  41229. this
  41230. },
  41231. fromArray: function(e) {
  41232. return this.elements.set(e),
  41233. this
  41234. },
  41235. toArray: function() {
  41236. var e = this.elements;
  41237. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41238. }
  41239. },
  41240. n.Matrix4 = function() {
  41241. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41242. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41243. }
  41244. ,
  41245. n.Matrix4.prototype = {
  41246. constructor: n.Matrix4,
  41247. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41248. var m = this.elements;
  41249. return m[0] = e,
  41250. m[4] = t,
  41251. m[8] = i,
  41252. m[12] = n,
  41253. m[1] = r,
  41254. m[5] = o,
  41255. m[9] = a,
  41256. m[13] = s,
  41257. m[2] = l,
  41258. m[6] = c,
  41259. m[10] = h,
  41260. m[14] = u,
  41261. m[3] = d,
  41262. m[7] = p,
  41263. m[11] = f,
  41264. m[15] = g,
  41265. this
  41266. },
  41267. identity: function() {
  41268. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41269. this
  41270. },
  41271. clone: function() {
  41272. return (new n.Matrix4).fromArray(this.elements)
  41273. },
  41274. copy: function(e) {
  41275. return this.elements.set(e.elements),
  41276. this
  41277. },
  41278. copyPosition: function(e) {
  41279. var t = this.elements
  41280. , i = e.elements;
  41281. return t[12] = i[12],
  41282. t[13] = i[13],
  41283. t[14] = i[14],
  41284. this
  41285. },
  41286. extractBasis: function(e, t, i) {
  41287. return e.setFromMatrixColumn(this, 0),
  41288. t.setFromMatrixColumn(this, 1),
  41289. i.setFromMatrixColumn(this, 2),
  41290. this
  41291. },
  41292. makeBasis: function(e, t, i) {
  41293. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41294. this
  41295. },
  41296. extractRotation: function() {
  41297. var e;
  41298. return function(t) {
  41299. void 0 === e && (e = new n.Vector3);
  41300. var i = this.elements
  41301. , r = t.elements
  41302. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41303. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41304. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41305. return i[0] = r[0] * o,
  41306. i[1] = r[1] * o,
  41307. i[2] = r[2] * o,
  41308. i[4] = r[4] * a,
  41309. i[5] = r[5] * a,
  41310. i[6] = r[6] * a,
  41311. i[8] = r[8] * s,
  41312. i[9] = r[9] * s,
  41313. i[10] = r[10] * s,
  41314. this
  41315. }
  41316. }(),
  41317. makeRotationFromEuler: function(e) {
  41318. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41319. var t = this.elements
  41320. , i = e.x
  41321. , r = e.y
  41322. , o = e.z
  41323. , a = Math.cos(i)
  41324. , s = Math.sin(i)
  41325. , l = Math.cos(r)
  41326. , c = Math.sin(r)
  41327. , h = Math.cos(o)
  41328. , u = Math.sin(o);
  41329. if ("XYZ" === e.order) {
  41330. var d = a * h
  41331. , p = a * u
  41332. , f = s * h
  41333. , g = s * u;
  41334. t[0] = l * h,
  41335. t[4] = -l * u,
  41336. t[8] = c,
  41337. t[1] = p + f * c,
  41338. t[5] = d - g * c,
  41339. t[9] = -s * l,
  41340. t[2] = g - d * c,
  41341. t[6] = f + p * c,
  41342. t[10] = a * l
  41343. } else if ("YXZ" === e.order) {
  41344. var m = l * h
  41345. , v = l * u
  41346. , A = c * h
  41347. , y = c * u;
  41348. t[0] = m + y * s,
  41349. t[4] = A * s - v,
  41350. t[8] = a * c,
  41351. t[1] = a * u,
  41352. t[5] = a * h,
  41353. t[9] = -s,
  41354. t[2] = v * s - A,
  41355. t[6] = y + m * s,
  41356. t[10] = a * l
  41357. } else if ("ZXY" === e.order) {
  41358. var m = l * h
  41359. , v = l * u
  41360. , A = c * h
  41361. , y = c * u;
  41362. t[0] = m - y * s,
  41363. t[4] = -a * u,
  41364. t[8] = A + v * s,
  41365. t[1] = v + A * s,
  41366. t[5] = a * h,
  41367. t[9] = y - m * s,
  41368. t[2] = -a * c,
  41369. t[6] = s,
  41370. t[10] = a * l
  41371. } else if ("ZYX" === e.order) {
  41372. var d = a * h
  41373. , p = a * u
  41374. , f = s * h
  41375. , g = s * u;
  41376. t[0] = l * h,
  41377. t[4] = f * c - p,
  41378. t[8] = d * c + g,
  41379. t[1] = l * u,
  41380. t[5] = g * c + d,
  41381. t[9] = p * c - f,
  41382. t[2] = -c,
  41383. t[6] = s * l,
  41384. t[10] = a * l
  41385. } else if ("YZX" === e.order) {
  41386. var C = a * l
  41387. , I = a * c
  41388. , E = s * l
  41389. , b = s * c;
  41390. t[0] = l * h,
  41391. t[4] = b - C * u,
  41392. t[8] = E * u + I,
  41393. t[1] = u,
  41394. t[5] = a * h,
  41395. t[9] = -s * h,
  41396. t[2] = -c * h,
  41397. t[6] = I * u + E,
  41398. t[10] = C - b * u
  41399. } else if ("XZY" === e.order) {
  41400. var C = a * l
  41401. , I = a * c
  41402. , E = s * l
  41403. , b = s * c;
  41404. t[0] = l * h,
  41405. t[4] = -u,
  41406. t[8] = c * h,
  41407. t[1] = C * u + b,
  41408. t[5] = a * h,
  41409. t[9] = I * u - E,
  41410. t[2] = E * u - I,
  41411. t[6] = s * h,
  41412. t[10] = b * u + C
  41413. }
  41414. return t[3] = 0,
  41415. t[7] = 0,
  41416. t[11] = 0,
  41417. t[12] = 0,
  41418. t[13] = 0,
  41419. t[14] = 0,
  41420. t[15] = 1,
  41421. this
  41422. },
  41423. makeRotationFromQuaternion: function(e) {
  41424. var t = this.elements
  41425. , i = e.x
  41426. , n = e.y
  41427. , r = e.z
  41428. , o = e.w
  41429. , a = i + i
  41430. , s = n + n
  41431. , l = r + r
  41432. , c = i * a
  41433. , h = i * s
  41434. , u = i * l
  41435. , d = n * s
  41436. , p = n * l
  41437. , f = r * l
  41438. , g = o * a
  41439. , m = o * s
  41440. , v = o * l;
  41441. return t[0] = 1 - (d + f),
  41442. t[4] = h - v,
  41443. t[8] = u + m,
  41444. t[1] = h + v,
  41445. t[5] = 1 - (c + f),
  41446. t[9] = p - g,
  41447. t[2] = u - m,
  41448. t[6] = p + g,
  41449. t[10] = 1 - (c + d),
  41450. t[3] = 0,
  41451. t[7] = 0,
  41452. t[11] = 0,
  41453. t[12] = 0,
  41454. t[13] = 0,
  41455. t[14] = 0,
  41456. t[15] = 1,
  41457. this
  41458. },
  41459. lookAt: function() {
  41460. var e, t, i;
  41461. return function(r, o, a) {
  41462. void 0 === e && (e = new n.Vector3),
  41463. void 0 === t && (t = new n.Vector3),
  41464. void 0 === i && (i = new n.Vector3);
  41465. var s = this.elements;
  41466. return i.subVectors(r, o).normalize(),
  41467. 0 === i.lengthSq() && (i.z = 1),
  41468. e.crossVectors(a, i).normalize(),
  41469. 0 === e.lengthSq() && (i.x += 1e-4,
  41470. e.crossVectors(a, i).normalize()),
  41471. t.crossVectors(i, e),
  41472. s[0] = e.x,
  41473. s[4] = t.x,
  41474. s[8] = i.x,
  41475. s[1] = e.y,
  41476. s[5] = t.y,
  41477. s[9] = i.y,
  41478. s[2] = e.z,
  41479. s[6] = t.z,
  41480. s[10] = i.z,
  41481. this
  41482. }
  41483. }(),
  41484. multiply: function(e, t) {
  41485. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41486. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41487. },
  41488. multiplyMatrices: function(e, t) {
  41489. var i = e.elements
  41490. , n = t.elements
  41491. , r = this.elements
  41492. , o = i[0]
  41493. , a = i[4]
  41494. , s = i[8]
  41495. , l = i[12]
  41496. , c = i[1]
  41497. , h = i[5]
  41498. , u = i[9]
  41499. , d = i[13]
  41500. , p = i[2]
  41501. , f = i[6]
  41502. , g = i[10]
  41503. , m = i[14]
  41504. , v = i[3]
  41505. , A = i[7]
  41506. , y = i[11]
  41507. , C = i[15]
  41508. , I = n[0]
  41509. , E = n[4]
  41510. , b = n[8]
  41511. , w = n[12]
  41512. , _ = n[1]
  41513. , T = n[5]
  41514. , x = n[9]
  41515. , S = n[13]
  41516. , M = n[2]
  41517. , R = n[6]
  41518. , P = n[10]
  41519. , O = n[14]
  41520. , L = n[3]
  41521. , D = n[7]
  41522. , N = n[11]
  41523. , B = n[15];
  41524. return r[0] = o * I + a * _ + s * M + l * L,
  41525. r[4] = o * E + a * T + s * R + l * D,
  41526. r[8] = o * b + a * x + s * P + l * N,
  41527. r[12] = o * w + a * S + s * O + l * B,
  41528. r[1] = c * I + h * _ + u * M + d * L,
  41529. r[5] = c * E + h * T + u * R + d * D,
  41530. r[9] = c * b + h * x + u * P + d * N,
  41531. r[13] = c * w + h * S + u * O + d * B,
  41532. r[2] = p * I + f * _ + g * M + m * L,
  41533. r[6] = p * E + f * T + g * R + m * D,
  41534. r[10] = p * b + f * x + g * P + m * N,
  41535. r[14] = p * w + f * S + g * O + m * B,
  41536. r[3] = v * I + A * _ + y * M + C * L,
  41537. r[7] = v * E + A * T + y * R + C * D,
  41538. r[11] = v * b + A * x + y * P + C * N,
  41539. r[15] = v * w + A * S + y * O + C * B,
  41540. this
  41541. },
  41542. multiplyToArray: function(e, t, i) {
  41543. var n = this.elements;
  41544. return this.multiplyMatrices(e, t),
  41545. i[0] = n[0],
  41546. i[1] = n[1],
  41547. i[2] = n[2],
  41548. i[3] = n[3],
  41549. i[4] = n[4],
  41550. i[5] = n[5],
  41551. i[6] = n[6],
  41552. i[7] = n[7],
  41553. i[8] = n[8],
  41554. i[9] = n[9],
  41555. i[10] = n[10],
  41556. i[11] = n[11],
  41557. i[12] = n[12],
  41558. i[13] = n[13],
  41559. i[14] = n[14],
  41560. i[15] = n[15],
  41561. this
  41562. },
  41563. multiplyScalar: function(e) {
  41564. var t = this.elements;
  41565. return t[0] *= e,
  41566. t[4] *= e,
  41567. t[8] *= e,
  41568. t[12] *= e,
  41569. t[1] *= e,
  41570. t[5] *= e,
  41571. t[9] *= e,
  41572. t[13] *= e,
  41573. t[2] *= e,
  41574. t[6] *= e,
  41575. t[10] *= e,
  41576. t[14] *= e,
  41577. t[3] *= e,
  41578. t[7] *= e,
  41579. t[11] *= e,
  41580. t[15] *= e,
  41581. this
  41582. },
  41583. applyToVector3Array: function() {
  41584. var e;
  41585. return function(t, i, r) {
  41586. void 0 === e && (e = new n.Vector3),
  41587. void 0 === i && (i = 0),
  41588. void 0 === r && (r = t.length);
  41589. for (var o = 0, a = i; o < r; o += 3,
  41590. a += 3)
  41591. e.fromArray(t, a),
  41592. e.applyMatrix4(this),
  41593. e.toArray(t, a);
  41594. return t
  41595. }
  41596. }(),
  41597. applyToBuffer: function() {
  41598. var e;
  41599. return function(t, i, r) {
  41600. void 0 === e && (e = new n.Vector3),
  41601. void 0 === i && (i = 0),
  41602. void 0 === r && (r = t.length / t.itemSize);
  41603. for (var o = 0, a = i; o < r; o++,
  41604. a++)
  41605. e.x = t.getX(a),
  41606. e.y = t.getY(a),
  41607. e.z = t.getZ(a),
  41608. e.applyMatrix4(this),
  41609. t.setXYZ(e.x, e.y, e.z);
  41610. return t
  41611. }
  41612. }(),
  41613. determinant: function() {
  41614. var e = this.elements
  41615. , t = e[0]
  41616. , i = e[4]
  41617. , n = e[8]
  41618. , r = e[12]
  41619. , o = e[1]
  41620. , a = e[5]
  41621. , s = e[9]
  41622. , l = e[13]
  41623. , c = e[2]
  41624. , h = e[6]
  41625. , u = e[10]
  41626. , d = e[14]
  41627. , p = e[3]
  41628. , f = e[7]
  41629. , g = e[11]
  41630. , m = e[15];
  41631. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41632. },
  41633. transpose: function() {
  41634. var e, t = this.elements;
  41635. return e = t[1],
  41636. t[1] = t[4],
  41637. t[4] = e,
  41638. e = t[2],
  41639. t[2] = t[8],
  41640. t[8] = e,
  41641. e = t[6],
  41642. t[6] = t[9],
  41643. t[9] = e,
  41644. e = t[3],
  41645. t[3] = t[12],
  41646. t[12] = e,
  41647. e = t[7],
  41648. t[7] = t[13],
  41649. t[13] = e,
  41650. e = t[11],
  41651. t[11] = t[14],
  41652. t[14] = e,
  41653. this
  41654. },
  41655. flattenToArrayOffset: function(e, t) {
  41656. var i = this.elements;
  41657. return e[t] = i[0],
  41658. e[t + 1] = i[1],
  41659. e[t + 2] = i[2],
  41660. e[t + 3] = i[3],
  41661. e[t + 4] = i[4],
  41662. e[t + 5] = i[5],
  41663. e[t + 6] = i[6],
  41664. e[t + 7] = i[7],
  41665. e[t + 8] = i[8],
  41666. e[t + 9] = i[9],
  41667. e[t + 10] = i[10],
  41668. e[t + 11] = i[11],
  41669. e[t + 12] = i[12],
  41670. e[t + 13] = i[13],
  41671. e[t + 14] = i[14],
  41672. e[t + 15] = i[15],
  41673. e
  41674. },
  41675. getPosition: function() {
  41676. var e;
  41677. return function() {
  41678. return void 0 === e && (e = new n.Vector3),
  41679. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41680. e.setFromMatrixColumn(this, 3)
  41681. }
  41682. }(),
  41683. setPosition: function(e) {
  41684. var t = this.elements;
  41685. return t[12] = e.x,
  41686. t[13] = e.y,
  41687. t[14] = e.z,
  41688. this
  41689. },
  41690. getInverse: function(e, t) {
  41691. var i = this.elements
  41692. , n = e.elements
  41693. , r = n[0]
  41694. , o = n[1]
  41695. , a = n[2]
  41696. , s = n[3]
  41697. , l = n[4]
  41698. , c = n[5]
  41699. , h = n[6]
  41700. , u = n[7]
  41701. , d = n[8]
  41702. , p = n[9]
  41703. , f = n[10]
  41704. , g = n[11]
  41705. , m = n[12]
  41706. , v = n[13]
  41707. , A = n[14]
  41708. , y = n[15]
  41709. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41710. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41711. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41712. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41713. , w = r * C + o * I + a * E + s * b;
  41714. if (0 === w) {
  41715. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41716. if (t)
  41717. throw new Error(_);
  41718. return console.warn(_),
  41719. this.identity()
  41720. }
  41721. return i[0] = C,
  41722. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41723. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41724. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41725. i[4] = I,
  41726. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41727. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41728. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41729. i[8] = E,
  41730. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41731. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41732. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41733. i[12] = b,
  41734. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41735. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41736. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41737. this.multiplyScalar(1 / w)
  41738. },
  41739. scale: function(e) {
  41740. var t = this.elements
  41741. , i = e.x
  41742. , n = e.y
  41743. , r = e.z;
  41744. return t[0] *= i,
  41745. t[4] *= n,
  41746. t[8] *= r,
  41747. t[1] *= i,
  41748. t[5] *= n,
  41749. t[9] *= r,
  41750. t[2] *= i,
  41751. t[6] *= n,
  41752. t[10] *= r,
  41753. t[3] *= i,
  41754. t[7] *= n,
  41755. t[11] *= r,
  41756. this
  41757. },
  41758. getMaxScaleOnAxis: function() {
  41759. var e = this.elements
  41760. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41761. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41762. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41763. return Math.sqrt(Math.max(t, i, n))
  41764. },
  41765. makeTranslation: function(e, t, i) {
  41766. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41767. this
  41768. },
  41769. makeRotationX: function(e) {
  41770. var t = Math.cos(e)
  41771. , i = Math.sin(e);
  41772. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41773. this
  41774. },
  41775. makeRotationY: function(e) {
  41776. var t = Math.cos(e)
  41777. , i = Math.sin(e);
  41778. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41779. this
  41780. },
  41781. makeRotationZ: function(e) {
  41782. var t = Math.cos(e)
  41783. , i = Math.sin(e);
  41784. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41785. this
  41786. },
  41787. makeRotationAxis: function(e, t) {
  41788. var i = Math.cos(t)
  41789. , n = Math.sin(t)
  41790. , r = 1 - i
  41791. , o = e.x
  41792. , a = e.y
  41793. , s = e.z
  41794. , l = r * o
  41795. , c = r * a;
  41796. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41797. this
  41798. },
  41799. makeScale: function(e, t, i) {
  41800. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41801. this
  41802. },
  41803. compose: function(e, t, i) {
  41804. return this.makeRotationFromQuaternion(t),
  41805. this.scale(i),
  41806. this.setPosition(e),
  41807. this
  41808. },
  41809. decompose: function() {
  41810. var e, t;
  41811. return function(i, r, o) {
  41812. void 0 === e && (e = new n.Vector3),
  41813. void 0 === t && (t = new n.Matrix4);
  41814. var a = this.elements
  41815. , s = e.set(a[0], a[1], a[2]).length()
  41816. , l = e.set(a[4], a[5], a[6]).length()
  41817. , c = e.set(a[8], a[9], a[10]).length()
  41818. , h = this.determinant();
  41819. h < 0 && (s = -s),
  41820. i.x = a[12],
  41821. i.y = a[13],
  41822. i.z = a[14],
  41823. t.elements.set(this.elements);
  41824. var u = 1 / s
  41825. , d = 1 / l
  41826. , p = 1 / c;
  41827. return t.elements[0] *= u,
  41828. t.elements[1] *= u,
  41829. t.elements[2] *= u,
  41830. t.elements[4] *= d,
  41831. t.elements[5] *= d,
  41832. t.elements[6] *= d,
  41833. t.elements[8] *= p,
  41834. t.elements[9] *= p,
  41835. t.elements[10] *= p,
  41836. r.setFromRotationMatrix(t),
  41837. o.x = s,
  41838. o.y = l,
  41839. o.z = c,
  41840. this
  41841. }
  41842. }(),
  41843. makeFrustum: function(e, t, i, n, r, o) {
  41844. var a = this.elements
  41845. , s = 2 * r / (t - e)
  41846. , l = 2 * r / (n - i)
  41847. , c = (t + e) / (t - e)
  41848. , h = (n + i) / (n - i)
  41849. , u = -(o + r) / (o - r)
  41850. , d = -2 * o * r / (o - r);
  41851. return a[0] = s,
  41852. a[4] = 0,
  41853. a[8] = c,
  41854. a[12] = 0,
  41855. a[1] = 0,
  41856. a[5] = l,
  41857. a[9] = h,
  41858. a[13] = 0,
  41859. a[2] = 0,
  41860. a[6] = 0,
  41861. a[10] = u,
  41862. a[14] = d,
  41863. a[3] = 0,
  41864. a[7] = 0,
  41865. a[11] = -1,
  41866. a[15] = 0,
  41867. this
  41868. },
  41869. makePerspective: function(e, t, i, r) {
  41870. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41871. , a = -o
  41872. , s = a * t
  41873. , l = o * t;
  41874. return this.makeFrustum(s, l, a, o, i, r)
  41875. },
  41876. makeOrthographic: function(e, t, i, n, r, o) {
  41877. var a = this.elements
  41878. , s = 1 / (t - e)
  41879. , l = 1 / (i - n)
  41880. , c = 1 / (o - r)
  41881. , h = (t + e) * s
  41882. , u = (i + n) * l
  41883. , d = (o + r) * c;
  41884. return a[0] = 2 * s,
  41885. a[4] = 0,
  41886. a[8] = 0,
  41887. a[12] = -h,
  41888. a[1] = 0,
  41889. a[5] = 2 * l,
  41890. a[9] = 0,
  41891. a[13] = -u,
  41892. a[2] = 0,
  41893. a[6] = 0,
  41894. a[10] = -2 * c,
  41895. a[14] = -d,
  41896. a[3] = 0,
  41897. a[7] = 0,
  41898. a[11] = 0,
  41899. a[15] = 1,
  41900. this
  41901. },
  41902. equals: function(e) {
  41903. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41904. if (t[n] !== i[n])
  41905. return !1;
  41906. return !0
  41907. },
  41908. fromArray: function(e) {
  41909. return this.elements.set(e),
  41910. this
  41911. },
  41912. toArray: function() {
  41913. var e = this.elements;
  41914. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41915. }
  41916. },
  41917. n.Ray = function(e, t) {
  41918. this.origin = void 0 !== e ? e : new n.Vector3,
  41919. this.direction = void 0 !== t ? t : new n.Vector3
  41920. }
  41921. ,
  41922. n.Ray.prototype = {
  41923. constructor: n.Ray,
  41924. set: function(e, t) {
  41925. return this.origin.copy(e),
  41926. this.direction.copy(t),
  41927. this
  41928. },
  41929. clone: function() {
  41930. return (new this.constructor).copy(this)
  41931. },
  41932. copy: function(e) {
  41933. return this.origin.copy(e.origin),
  41934. this.direction.copy(e.direction),
  41935. this
  41936. },
  41937. at: function(e, t) {
  41938. var i = t || new n.Vector3;
  41939. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41940. },
  41941. lookAt: function(e) {
  41942. this.direction.copy(e).sub(this.origin).normalize()
  41943. },
  41944. recast: function() {
  41945. var e = new n.Vector3;
  41946. return function(t) {
  41947. return this.origin.copy(this.at(t, e)),
  41948. this
  41949. }
  41950. }(),
  41951. closestPointToPoint: function(e, t) {
  41952. var i = t || new n.Vector3;
  41953. i.subVectors(e, this.origin);
  41954. var r = i.dot(this.direction);
  41955. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41956. },
  41957. distanceToPoint: function(e) {
  41958. return Math.sqrt(this.distanceSqToPoint(e))
  41959. },
  41960. distanceSqToPoint: function() {
  41961. var e = new n.Vector3;
  41962. return function(t) {
  41963. var i = e.subVectors(t, this.origin).dot(this.direction);
  41964. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41965. e.distanceToSquared(t))
  41966. }
  41967. }(),
  41968. distanceSqToSegment: function() {
  41969. var e = new n.Vector3
  41970. , t = new n.Vector3
  41971. , i = new n.Vector3;
  41972. return function(n, r, o, a) {
  41973. e.copy(n).add(r).multiplyScalar(.5),
  41974. t.copy(r).sub(n).normalize(),
  41975. i.copy(this.origin).sub(e);
  41976. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41977. if (m > 0)
  41978. if (s = d * f - p,
  41979. l = d * p - f,
  41980. h = u * m,
  41981. s >= 0)
  41982. if (l >= -h)
  41983. if (l <= h) {
  41984. var v = 1 / m;
  41985. s *= v,
  41986. l *= v,
  41987. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41988. } else
  41989. l = u,
  41990. s = Math.max(0, -(d * l + p)),
  41991. c = -s * s + l * (l + 2 * f) + g;
  41992. else
  41993. l = -u,
  41994. s = Math.max(0, -(d * l + p)),
  41995. c = -s * s + l * (l + 2 * f) + g;
  41996. else
  41997. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41998. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41999. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42000. l = Math.min(Math.max(-u, -f), u),
  42001. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42002. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42003. c = -s * s + l * (l + 2 * f) + g);
  42004. else
  42005. l = d > 0 ? -u : u,
  42006. s = Math.max(0, -(d * l + p)),
  42007. c = -s * s + l * (l + 2 * f) + g;
  42008. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42009. a && a.copy(t).multiplyScalar(l).add(e),
  42010. c
  42011. }
  42012. }(),
  42013. intersectSphere: function() {
  42014. var e = new n.Vector3;
  42015. return function(t, i) {
  42016. e.subVectors(t.center, this.origin);
  42017. var n = e.dot(this.direction)
  42018. , r = e.dot(e) - n * n
  42019. , o = t.radius * t.radius;
  42020. if (r > o)
  42021. return null;
  42022. var a = Math.sqrt(o - r)
  42023. , s = n - a
  42024. , l = n + a;
  42025. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42026. }
  42027. }(),
  42028. intersectsSphere: function(e) {
  42029. return this.distanceToPoint(e.center) <= e.radius
  42030. },
  42031. distanceToPlane: function(e) {
  42032. var t = e.normal.dot(this.direction);
  42033. if (0 === t)
  42034. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42035. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42036. return i >= 0 ? i : null
  42037. },
  42038. intersectPlane: function(e, t) {
  42039. var i = this.distanceToPlane(e);
  42040. return null === i ? null : this.at(i, t)
  42041. },
  42042. intersectsPlane: function(e) {
  42043. var t = e.distanceToPoint(this.origin);
  42044. if (0 === t)
  42045. return !0;
  42046. var i = e.normal.dot(this.direction);
  42047. return i * t < 0
  42048. },
  42049. intersectBox: function(e, t) {
  42050. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42051. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42052. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42053. n = (e.min.x - u.x) * l),
  42054. c >= 0 ? (r = (e.min.y - u.y) * c,
  42055. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42056. o = (e.min.y - u.y) * c),
  42057. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42058. (o < n || n !== n) && (n = o),
  42059. h >= 0 ? (a = (e.min.z - u.z) * h,
  42060. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42061. s = (e.min.z - u.z) * h),
  42062. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42063. (s < n || n !== n) && (n = s),
  42064. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42065. },
  42066. intersectsBox: function() {
  42067. var e = new n.Vector3;
  42068. return function(t) {
  42069. return null !== this.intersectBox(t, e)
  42070. }
  42071. }(),
  42072. intersectTriangle: function() {
  42073. var e = new n.Vector3
  42074. , t = new n.Vector3
  42075. , i = new n.Vector3
  42076. , r = new n.Vector3;
  42077. return function(n, o, a, s, l) {
  42078. t.subVectors(o, n),
  42079. i.subVectors(a, n),
  42080. r.crossVectors(t, i);
  42081. var c, h = this.direction.dot(r);
  42082. if (h > 0) {
  42083. if (s)
  42084. return null;
  42085. c = 1
  42086. } else {
  42087. if (!(h < 0))
  42088. return null;
  42089. c = -1,
  42090. h = -h
  42091. }
  42092. e.subVectors(this.origin, n);
  42093. var u = c * this.direction.dot(i.crossVectors(e, i));
  42094. if (u < 0)
  42095. return null;
  42096. var d = c * this.direction.dot(t.cross(e));
  42097. if (d < 0)
  42098. return null;
  42099. if (u + d > h)
  42100. return null;
  42101. var p = -c * e.dot(r);
  42102. return p < 0 ? null : this.at(p / h, l)
  42103. }
  42104. }(),
  42105. applyMatrix4: function(e) {
  42106. return this.direction.add(this.origin).applyMatrix4(e),
  42107. this.origin.applyMatrix4(e),
  42108. this.direction.sub(this.origin),
  42109. this.direction.normalize(),
  42110. this
  42111. },
  42112. equals: function(e) {
  42113. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42114. }
  42115. },
  42116. n.Sphere = function(e, t) {
  42117. this.center = void 0 !== e ? e : new n.Vector3,
  42118. this.radius = void 0 !== t ? t : 0
  42119. }
  42120. ,
  42121. n.Sphere.prototype = {
  42122. constructor: n.Sphere,
  42123. set: function(e, t) {
  42124. return this.center.copy(e),
  42125. this.radius = t,
  42126. this
  42127. },
  42128. setFromPoints: function() {
  42129. var e = new n.Box3;
  42130. return function(t, i) {
  42131. var n = this.center;
  42132. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42133. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42134. r = Math.max(r, n.distanceToSquared(t[o]));
  42135. return this.radius = Math.sqrt(r),
  42136. this
  42137. }
  42138. }(),
  42139. clone: function() {
  42140. return (new this.constructor).copy(this)
  42141. },
  42142. copy: function(e) {
  42143. return this.center.copy(e.center),
  42144. this.radius = e.radius,
  42145. this
  42146. },
  42147. empty: function() {
  42148. return this.radius <= 0
  42149. },
  42150. containsPoint: function(e) {
  42151. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42152. },
  42153. distanceToPoint: function(e) {
  42154. return e.distanceTo(this.center) - this.radius
  42155. },
  42156. intersectsSphere: function(e) {
  42157. var t = this.radius + e.radius;
  42158. return e.center.distanceToSquared(this.center) <= t * t
  42159. },
  42160. intersectsBox: function(e) {
  42161. return e.intersectsSphere(this)
  42162. },
  42163. intersectsPlane: function(e) {
  42164. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42165. },
  42166. clampPoint: function(e, t) {
  42167. var i = this.center.distanceToSquared(e)
  42168. , r = t || new n.Vector3;
  42169. return r.copy(e),
  42170. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42171. r.multiplyScalar(this.radius).add(this.center)),
  42172. r
  42173. },
  42174. getBoundingBox: function(e) {
  42175. var t = e || new n.Box3;
  42176. return t.set(this.center, this.center),
  42177. t.expandByScalar(this.radius),
  42178. t
  42179. },
  42180. applyMatrix4: function(e) {
  42181. return this.center.applyMatrix4(e),
  42182. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42183. this
  42184. },
  42185. translate: function(e) {
  42186. return this.center.add(e),
  42187. this
  42188. },
  42189. equals: function(e) {
  42190. return e.center.equals(this.center) && e.radius === this.radius
  42191. }
  42192. },
  42193. n.Frustum = function(e, t, i, r, o, a) {
  42194. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42195. }
  42196. ,
  42197. n.Frustum.prototype = {
  42198. constructor: n.Frustum,
  42199. set: function(e, t, i, n, r, o) {
  42200. var a = this.planes;
  42201. return a[0].copy(e),
  42202. a[1].copy(t),
  42203. a[2].copy(i),
  42204. a[3].copy(n),
  42205. a[4].copy(r),
  42206. a[5].copy(o),
  42207. this
  42208. },
  42209. clone: function() {
  42210. return (new this.constructor).copy(this)
  42211. },
  42212. copy: function(e) {
  42213. for (var t = this.planes, i = 0; i < 6; i++)
  42214. t[i].copy(e.planes[i]);
  42215. return this
  42216. },
  42217. setFromMatrix: function(e) {
  42218. var t = this.planes
  42219. , i = e.elements
  42220. , n = i[0]
  42221. , r = i[1]
  42222. , o = i[2]
  42223. , a = i[3]
  42224. , s = i[4]
  42225. , l = i[5]
  42226. , c = i[6]
  42227. , h = i[7]
  42228. , u = i[8]
  42229. , d = i[9]
  42230. , p = i[10]
  42231. , f = i[11]
  42232. , g = i[12]
  42233. , m = i[13]
  42234. , v = i[14]
  42235. , A = i[15];
  42236. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42237. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42238. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42239. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42240. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42241. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42242. this
  42243. },
  42244. intersectsObject: function() {
  42245. var e = new n.Sphere;
  42246. return function(t) {
  42247. var i = t.geometry;
  42248. return null === i.boundingSphere && i.computeBoundingSphere(),
  42249. e.copy(i.boundingSphere),
  42250. e.applyMatrix4(t.matrixWorld),
  42251. this.intersectsSphere(e)
  42252. }
  42253. }(),
  42254. intersectsSphere: function(e) {
  42255. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42256. var o = t[r].distanceToPoint(i);
  42257. if (o < n)
  42258. return !1
  42259. }
  42260. return !0
  42261. },
  42262. intersectsBox: function() {
  42263. var e = new n.Vector3
  42264. , t = new n.Vector3;
  42265. return function(i) {
  42266. for (var n = this.planes, r = 0; r < 6; r++) {
  42267. var o = n[r];
  42268. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42269. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42270. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42271. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42272. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42273. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42274. var a = o.distanceToPoint(e)
  42275. , s = o.distanceToPoint(t);
  42276. if (a < 0 && s < 0)
  42277. return !1
  42278. }
  42279. return !0
  42280. }
  42281. }(),
  42282. containsPoint: function(e) {
  42283. for (var t = this.planes, i = 0; i < 6; i++)
  42284. if (t[i].distanceToPoint(e) < 0)
  42285. return !1;
  42286. return !0
  42287. }
  42288. },
  42289. n.Plane = function(e, t) {
  42290. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42291. this.constant = void 0 !== t ? t : 0
  42292. }
  42293. ,
  42294. n.Plane.prototype = {
  42295. constructor: n.Plane,
  42296. set: function(e, t) {
  42297. return this.normal.copy(e),
  42298. this.constant = t,
  42299. this
  42300. },
  42301. setComponents: function(e, t, i, n) {
  42302. return this.normal.set(e, t, i),
  42303. this.constant = n,
  42304. this
  42305. },
  42306. setFromNormalAndCoplanarPoint: function(e, t) {
  42307. return this.normal.copy(e),
  42308. this.constant = -t.dot(this.normal),
  42309. this
  42310. },
  42311. setFromCoplanarPoints: function() {
  42312. var e = new n.Vector3
  42313. , t = new n.Vector3;
  42314. return function(i, n, r) {
  42315. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42316. return this.setFromNormalAndCoplanarPoint(o, i),
  42317. this
  42318. }
  42319. }(),
  42320. clone: function() {
  42321. return (new this.constructor).copy(this)
  42322. },
  42323. copy: function(e) {
  42324. return this.normal.copy(e.normal),
  42325. this.constant = e.constant,
  42326. this
  42327. },
  42328. normalize: function() {
  42329. var e = 1 / this.normal.length();
  42330. return this.normal.multiplyScalar(e),
  42331. this.constant *= e,
  42332. this
  42333. },
  42334. negate: function() {
  42335. return this.constant *= -1,
  42336. this.normal.negate(),
  42337. this
  42338. },
  42339. distanceToPoint: function(e) {
  42340. return this.normal.dot(e) + this.constant
  42341. },
  42342. distanceToSphere: function(e) {
  42343. return this.distanceToPoint(e.center) - e.radius
  42344. },
  42345. projectPoint: function(e, t) {
  42346. return this.orthoPoint(e, t).sub(e).negate()
  42347. },
  42348. orthoPoint: function(e, t) {
  42349. var i = this.distanceToPoint(e)
  42350. , r = t || new n.Vector3;
  42351. return r.copy(this.normal).multiplyScalar(i)
  42352. },
  42353. intersectLine: function() {
  42354. var e = new n.Vector3;
  42355. return function(t, i) {
  42356. var r = i || new n.Vector3
  42357. , o = t.delta(e)
  42358. , a = this.normal.dot(o);
  42359. if (0 !== a) {
  42360. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42361. if (!(s < 0 || s > 1))
  42362. return r.copy(o).multiplyScalar(s).add(t.start)
  42363. } else if (0 === this.distanceToPoint(t.start))
  42364. return r.copy(t.start)
  42365. }
  42366. }(),
  42367. intersectsLine: function(e) {
  42368. var t = this.distanceToPoint(e.start)
  42369. , i = this.distanceToPoint(e.end);
  42370. return t < 0 && i > 0 || i < 0 && t > 0
  42371. },
  42372. intersectsBox: function(e) {
  42373. return e.intersectsPlane(this)
  42374. },
  42375. intersectsSphere: function(e) {
  42376. return e.intersectsPlane(this)
  42377. },
  42378. coplanarPoint: function(e) {
  42379. var t = e || new n.Vector3;
  42380. return t.copy(this.normal).multiplyScalar(-this.constant)
  42381. },
  42382. applyMatrix4: function() {
  42383. var e = new n.Vector3
  42384. , t = new n.Vector3
  42385. , i = new n.Matrix3;
  42386. return function(n, r) {
  42387. var o = r || i.getNormalMatrix(n)
  42388. , a = e.copy(this.normal).applyMatrix3(o)
  42389. , s = this.coplanarPoint(t);
  42390. return s.applyMatrix4(n),
  42391. this.setFromNormalAndCoplanarPoint(a, s),
  42392. this
  42393. }
  42394. }(),
  42395. translate: function(e) {
  42396. return this.constant = this.constant - e.dot(this.normal),
  42397. this
  42398. },
  42399. equals: function(e) {
  42400. return e.normal.equals(this.normal) && e.constant === this.constant
  42401. }
  42402. },
  42403. n.Spherical = function(e, t, i) {
  42404. return this.radius = void 0 !== e ? e : 1,
  42405. this.phi = void 0 !== t ? t : 0,
  42406. this.theta = void 0 !== i ? i : 0,
  42407. this
  42408. }
  42409. ,
  42410. n.Spherical.prototype = {
  42411. constructor: n.Spherical,
  42412. set: function(e, t, i) {
  42413. this.radius = e,
  42414. this.phi = t,
  42415. this.theta = i
  42416. },
  42417. clone: function() {
  42418. return (new this.constructor).copy(this)
  42419. },
  42420. copy: function(e) {
  42421. return this.radius.copy(e.radius),
  42422. this.phi.copy(e.phi),
  42423. this.theta.copy(e.theta),
  42424. this
  42425. },
  42426. makeSafe: function() {
  42427. var e = 1e-6;
  42428. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42429. },
  42430. setFromVector3: function(e) {
  42431. return this.radius = e.length(),
  42432. 0 === this.radius ? (this.theta = 0,
  42433. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42434. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42435. this
  42436. }
  42437. },
  42438. n.Math = {
  42439. generateUUID: function() {
  42440. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42441. return function() {
  42442. for (var r = 0; r < 36; r++)
  42443. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42444. e = 15 & n,
  42445. n >>= 4,
  42446. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42447. return i.join("")
  42448. }
  42449. }(),
  42450. clamp: function(e, t, i) {
  42451. return Math.max(t, Math.min(i, e))
  42452. },
  42453. euclideanModulo: function(e, t) {
  42454. return (e % t + t) % t
  42455. },
  42456. mapLinear: function(e, t, i, n, r) {
  42457. return n + (e - t) * (r - n) / (i - t)
  42458. },
  42459. smoothstep: function(e, t, i) {
  42460. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42461. e * e * (3 - 2 * e))
  42462. },
  42463. smootherstep: function(e, t, i) {
  42464. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42465. e * e * e * (e * (6 * e - 15) + 10))
  42466. },
  42467. random16: function() {
  42468. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42469. Math.random()
  42470. },
  42471. randInt: function(e, t) {
  42472. return e + Math.floor(Math.random() * (t - e + 1))
  42473. },
  42474. randFloat: function(e, t) {
  42475. return e + Math.random() * (t - e)
  42476. },
  42477. randFloatSpread: function(e) {
  42478. return e * (.5 - Math.random())
  42479. },
  42480. degToRad: function() {
  42481. var e = Math.PI / 180;
  42482. return function(t) {
  42483. return t * e
  42484. }
  42485. }(),
  42486. radToDeg: function() {
  42487. var e = 180 / Math.PI;
  42488. return function(t) {
  42489. return t * e
  42490. }
  42491. }(),
  42492. isPowerOfTwo: function(e) {
  42493. return 0 === (e & e - 1) && 0 !== e
  42494. },
  42495. nearestPowerOfTwo: function(e) {
  42496. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42497. },
  42498. nextPowerOfTwo: function(e) {
  42499. return e--,
  42500. e |= e >> 1,
  42501. e |= e >> 2,
  42502. e |= e >> 4,
  42503. e |= e >> 8,
  42504. e |= e >> 16,
  42505. e++,
  42506. e
  42507. }
  42508. },
  42509. n.Spline = function(e) {
  42510. function t(e, t, i, n, r, o, a) {
  42511. var s = .5 * (i - e)
  42512. , l = .5 * (n - t);
  42513. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42514. }
  42515. this.points = e;
  42516. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42517. x: 0,
  42518. y: 0,
  42519. z: 0
  42520. };
  42521. this.initFromArray = function(e) {
  42522. this.points = [];
  42523. for (var t = 0; t < e.length; t++)
  42524. this.points[t] = {
  42525. x: e[t][0],
  42526. y: e[t][1],
  42527. z: e[t][2]
  42528. }
  42529. }
  42530. ,
  42531. this.getPoint = function(e) {
  42532. return i = (this.points.length - 1) * e,
  42533. r = Math.floor(i),
  42534. o = i - r,
  42535. d[0] = 0 === r ? r : r - 1,
  42536. d[1] = r,
  42537. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42538. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42539. l = this.points[d[0]],
  42540. c = this.points[d[1]],
  42541. h = this.points[d[2]],
  42542. u = this.points[d[3]],
  42543. a = o * o,
  42544. s = o * a,
  42545. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42546. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42547. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42548. p
  42549. }
  42550. ,
  42551. this.getControlPointsArray = function() {
  42552. var e, t, i = this.points.length, n = [];
  42553. for (e = 0; e < i; e++)
  42554. t = this.points[e],
  42555. n[e] = [t.x, t.y, t.z];
  42556. return n
  42557. }
  42558. ,
  42559. this.getLength = function(e) {
  42560. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42561. for (u[0] = 0,
  42562. e || (e = 100),
  42563. r = this.points.length * e,
  42564. c.copy(this.points[0]),
  42565. t = 1; t < r; t++)
  42566. i = t / r,
  42567. o = this.getPoint(i),
  42568. h.copy(o),
  42569. d += h.distanceTo(c),
  42570. c.copy(o),
  42571. a = (this.points.length - 1) * i,
  42572. s = Math.floor(a),
  42573. s !== l && (u[s] = d,
  42574. l = s);
  42575. return u[u.length] = d,
  42576. {
  42577. chunks: u,
  42578. total: d
  42579. }
  42580. }
  42581. ,
  42582. this.reparametrizeByArcLength = function(e) {
  42583. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42584. for (h.push(u.copy(this.points[0]).clone()),
  42585. t = 1; t < this.points.length; t++) {
  42586. for (s = d.chunks[t] - d.chunks[t - 1],
  42587. l = Math.ceil(e * s / d.total),
  42588. o = (t - 1) / (this.points.length - 1),
  42589. a = t / (this.points.length - 1),
  42590. i = 1; i < l - 1; i++)
  42591. r = o + i * (1 / l) * (a - o),
  42592. c = this.getPoint(r),
  42593. h.push(u.copy(c).clone());
  42594. h.push(u.copy(this.points[t]).clone())
  42595. }
  42596. this.points = h
  42597. }
  42598. }
  42599. ,
  42600. n.Triangle = function(e, t, i) {
  42601. this.a = void 0 !== e ? e : new n.Vector3,
  42602. this.b = void 0 !== t ? t : new n.Vector3,
  42603. this.c = void 0 !== i ? i : new n.Vector3
  42604. }
  42605. ,
  42606. n.Triangle.normal = function() {
  42607. var e = new n.Vector3;
  42608. return function(t, i, r, o) {
  42609. var a = o || new n.Vector3;
  42610. a.subVectors(r, i),
  42611. e.subVectors(t, i),
  42612. a.cross(e);
  42613. var s = a.lengthSq();
  42614. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42615. }
  42616. }(),
  42617. n.Triangle.barycoordFromPoint = function() {
  42618. var e = new n.Vector3
  42619. , t = new n.Vector3
  42620. , i = new n.Vector3;
  42621. return function(r, o, a, s, l) {
  42622. e.subVectors(s, o),
  42623. t.subVectors(a, o),
  42624. i.subVectors(r, o);
  42625. var c = e.dot(e)
  42626. , h = e.dot(t)
  42627. , u = e.dot(i)
  42628. , d = t.dot(t)
  42629. , p = t.dot(i)
  42630. , f = c * d - h * h
  42631. , g = l || new n.Vector3;
  42632. if (0 === f)
  42633. return g.set(-2, -1, -1);
  42634. var m = 1 / f
  42635. , v = (d * u - h * p) * m
  42636. , A = (c * p - h * u) * m;
  42637. return g.set(1 - v - A, A, v)
  42638. }
  42639. }(),
  42640. n.Triangle.containsPoint = function() {
  42641. var e = new n.Vector3;
  42642. return function(t, i, r, o) {
  42643. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42644. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42645. }
  42646. }(),
  42647. n.Triangle.prototype = {
  42648. constructor: n.Triangle,
  42649. set: function(e, t, i) {
  42650. return this.a.copy(e),
  42651. this.b.copy(t),
  42652. this.c.copy(i),
  42653. this
  42654. },
  42655. setFromPointsAndIndices: function(e, t, i, n) {
  42656. return this.a.copy(e[t]),
  42657. this.b.copy(e[i]),
  42658. this.c.copy(e[n]),
  42659. this
  42660. },
  42661. clone: function() {
  42662. return (new this.constructor).copy(this)
  42663. },
  42664. copy: function(e) {
  42665. return this.a.copy(e.a),
  42666. this.b.copy(e.b),
  42667. this.c.copy(e.c),
  42668. this
  42669. },
  42670. area: function() {
  42671. var e = new n.Vector3
  42672. , t = new n.Vector3;
  42673. return function() {
  42674. return e.subVectors(this.c, this.b),
  42675. t.subVectors(this.a, this.b),
  42676. .5 * e.cross(t).length()
  42677. }
  42678. }(),
  42679. midpoint: function(e) {
  42680. var t = e || new n.Vector3;
  42681. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42682. },
  42683. normal: function(e) {
  42684. return n.Triangle.normal(this.a, this.b, this.c, e)
  42685. },
  42686. plane: function(e) {
  42687. var t = e || new n.Plane;
  42688. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42689. },
  42690. barycoordFromPoint: function(e, t) {
  42691. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42692. },
  42693. containsPoint: function(e) {
  42694. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42695. },
  42696. equals: function(e) {
  42697. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42698. }
  42699. },
  42700. n.Interpolant = function(e, t, i, n) {
  42701. this.parameterPositions = e,
  42702. this._cachedIndex = 0,
  42703. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42704. this.sampleValues = t,
  42705. this.valueSize = i
  42706. }
  42707. ,
  42708. n.Interpolant.prototype = {
  42709. constructor: n.Interpolant,
  42710. evaluate: function(e) {
  42711. var t = this.parameterPositions
  42712. , i = this._cachedIndex
  42713. , n = t[i]
  42714. , r = t[i - 1];
  42715. e: {
  42716. t: {
  42717. var o;
  42718. i: {
  42719. n: if (!(e < n)) {
  42720. for (var a = i + 2; ; ) {
  42721. if (void 0 === n) {
  42722. if (e < r)
  42723. break n;
  42724. return i = t.length,
  42725. this._cachedIndex = i,
  42726. this.afterEnd_(i - 1, e, r)
  42727. }
  42728. if (i === a)
  42729. break;
  42730. if (r = n,
  42731. n = t[++i],
  42732. e < n)
  42733. break t
  42734. }
  42735. o = t.length;
  42736. break i
  42737. }
  42738. {
  42739. if (e >= r)
  42740. break e;
  42741. var s = t[1];
  42742. e < s && (i = 2,
  42743. r = s);
  42744. for (var a = i - 2; ; ) {
  42745. if (void 0 === r)
  42746. return this._cachedIndex = 0,
  42747. this.beforeStart_(0, e, n);
  42748. if (i === a)
  42749. break;
  42750. if (n = r,
  42751. r = t[--i - 1],
  42752. e >= r)
  42753. break t
  42754. }
  42755. o = i,
  42756. i = 0
  42757. }
  42758. }
  42759. for (; i < o; ) {
  42760. var l = i + o >>> 1;
  42761. e < t[l] ? o = l : i = l + 1
  42762. }
  42763. if (n = t[i],
  42764. r = t[i - 1],
  42765. void 0 === r)
  42766. return this._cachedIndex = 0,
  42767. this.beforeStart_(0, e, n);
  42768. if (void 0 === n)
  42769. return i = t.length,
  42770. this._cachedIndex = i,
  42771. this.afterEnd_(i - 1, r, e)
  42772. }
  42773. this._cachedIndex = i,
  42774. this.intervalChanged_(i, r, n)
  42775. }
  42776. return this.interpolate_(i, r, e, n)
  42777. },
  42778. settings: null,
  42779. DefaultSettings_: {},
  42780. getSettings_: function() {
  42781. return this.settings || this.DefaultSettings_
  42782. },
  42783. copySampleValue_: function(e) {
  42784. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42785. t[o] = i[r + o];
  42786. return t
  42787. },
  42788. interpolate_: function(e, t, i, n) {
  42789. throw new Error("call to abstract method")
  42790. },
  42791. intervalChanged_: function(e, t, i) {}
  42792. },
  42793. Object.assign(n.Interpolant.prototype, {
  42794. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42795. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42796. }),
  42797. n.CubicInterpolant = function(e, t, i, r) {
  42798. n.Interpolant.call(this, e, t, i, r),
  42799. this._weightPrev = -0,
  42800. this._offsetPrev = -0,
  42801. this._weightNext = -0,
  42802. this._offsetNext = -0
  42803. }
  42804. ,
  42805. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42806. constructor: n.CubicInterpolant,
  42807. DefaultSettings_: {
  42808. endingStart: n.ZeroCurvatureEnding,
  42809. endingEnd: n.ZeroCurvatureEnding
  42810. },
  42811. intervalChanged_: function(e, t, i) {
  42812. var r = this.parameterPositions
  42813. , o = e - 2
  42814. , a = e + 1
  42815. , s = r[o]
  42816. , l = r[a];
  42817. if (void 0 === s)
  42818. switch (this.getSettings_().endingStart) {
  42819. case n.ZeroSlopeEnding:
  42820. o = e,
  42821. s = 2 * t - i;
  42822. break;
  42823. case n.WrapAroundEnding:
  42824. o = r.length - 2,
  42825. s = t + r[o] - r[o + 1];
  42826. break;
  42827. default:
  42828. o = e,
  42829. s = i
  42830. }
  42831. if (void 0 === l)
  42832. switch (this.getSettings_().endingEnd) {
  42833. case n.ZeroSlopeEnding:
  42834. a = e,
  42835. l = 2 * i - t;
  42836. break;
  42837. case n.WrapAroundEnding:
  42838. a = 1,
  42839. l = i + r[1] - r[0];
  42840. break;
  42841. default:
  42842. a = e - 1,
  42843. l = t
  42844. }
  42845. var c = .5 * (i - t)
  42846. , h = this.valueSize;
  42847. this._weightPrev = c / (t - s),
  42848. this._weightNext = c / (l - i),
  42849. this._offsetPrev = o * h,
  42850. this._offsetNext = a * h
  42851. },
  42852. interpolate_: function(e, t, i, n) {
  42853. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42854. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42855. return r
  42856. }
  42857. }),
  42858. n.DiscreteInterpolant = function(e, t, i, r) {
  42859. n.Interpolant.call(this, e, t, i, r)
  42860. }
  42861. ,
  42862. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42863. constructor: n.DiscreteInterpolant,
  42864. interpolate_: function(e, t, i, n) {
  42865. return this.copySampleValue_(e - 1)
  42866. }
  42867. }),
  42868. n.LinearInterpolant = function(e, t, i, r) {
  42869. n.Interpolant.call(this, e, t, i, r)
  42870. }
  42871. ,
  42872. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42873. constructor: n.LinearInterpolant,
  42874. interpolate_: function(e, t, i, n) {
  42875. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42876. r[u] = o[l + u] * h + o[s + u] * c;
  42877. return r
  42878. }
  42879. }),
  42880. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42881. n.Interpolant.call(this, e, t, i, r)
  42882. }
  42883. ,
  42884. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42885. constructor: n.QuaternionLinearInterpolant,
  42886. interpolate_: function(e, t, i, r) {
  42887. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42888. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42889. return o
  42890. }
  42891. }),
  42892. n.Clock = function(e) {
  42893. this.autoStart = void 0 === e || e,
  42894. this.startTime = 0,
  42895. this.oldTime = 0,
  42896. this.elapsedTime = 0,
  42897. this.running = !1
  42898. }
  42899. ,
  42900. n.Clock.prototype = {
  42901. constructor: n.Clock,
  42902. start: function() {
  42903. this.startTime = performance.now(),
  42904. this.oldTime = this.startTime,
  42905. this.running = !0
  42906. },
  42907. stop: function() {
  42908. this.getElapsedTime(),
  42909. this.running = !1
  42910. },
  42911. getElapsedTime: function() {
  42912. return this.getDelta(),
  42913. this.elapsedTime
  42914. },
  42915. getDelta: function() {
  42916. var e = 0;
  42917. if (this.autoStart && !this.running && this.start(),
  42918. this.running) {
  42919. var t = performance.now();
  42920. e = .001 * (t - this.oldTime),
  42921. this.oldTime = t,
  42922. this.elapsedTime += e
  42923. }
  42924. return e
  42925. }
  42926. },
  42927. n.EventDispatcher = function() {}
  42928. ,
  42929. n.EventDispatcher.prototype = {
  42930. constructor: n.EventDispatcher,
  42931. apply: function(e) {
  42932. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42933. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42934. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42935. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42936. },
  42937. addEventListener: function(e, t) {
  42938. void 0 === this._listeners && (this._listeners = {});
  42939. var i = this._listeners;
  42940. void 0 === i[e] && (i[e] = []),
  42941. i[e].indexOf(t) === -1 && i[e].push(t)
  42942. },
  42943. hasEventListener: function(e, t) {
  42944. if (void 0 === this._listeners)
  42945. return !1;
  42946. var i = this._listeners;
  42947. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42948. },
  42949. removeEventListener: function(e, t) {
  42950. if (void 0 !== this._listeners) {
  42951. var i = this._listeners
  42952. , n = i[e];
  42953. if (void 0 !== n) {
  42954. var r = n.indexOf(t);
  42955. r !== -1 && n.splice(r, 1)
  42956. }
  42957. }
  42958. },
  42959. dispatchEvent: function(e) {
  42960. if (void 0 !== this._listeners) {
  42961. var t = this._listeners
  42962. , i = t[e.type];
  42963. if (void 0 !== i) {
  42964. e.target = this;
  42965. for (var n = [], r = i.length, o = 0; o < r; o++)
  42966. n[o] = i[o];
  42967. for (var o = 0; o < r; o++)
  42968. n[o].call(this, e)
  42969. }
  42970. }
  42971. }
  42972. },
  42973. n.Layers = function() {
  42974. this.mask = 1
  42975. }
  42976. ,
  42977. n.Layers.prototype = {
  42978. constructor: n.Layers,
  42979. set: function(e) {
  42980. this.mask = 1 << e
  42981. },
  42982. enable: function(e) {
  42983. this.mask |= 1 << e
  42984. },
  42985. toggle: function(e) {
  42986. this.mask ^= 1 << e
  42987. },
  42988. disable: function(e) {
  42989. this.mask &= ~(1 << e)
  42990. },
  42991. test: function(e) {
  42992. return 0 !== (this.mask & e.mask)
  42993. }
  42994. },
  42995. function(e) {
  42996. function t(e, t) {
  42997. return e.distance - t.distance
  42998. }
  42999. function i(e, t, n, r) {
  43000. if (e.visible !== !1 && (e.raycast(t, n),
  43001. r === !0))
  43002. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43003. i(o[a], t, n, !0)
  43004. }
  43005. e.Raycaster = function(t, i, n, r) {
  43006. this.ray = new e.Ray(t,i),
  43007. this.near = n || 0,
  43008. this.far = r || 1 / 0,
  43009. this.params = {
  43010. Mesh: {},
  43011. Line: {},
  43012. LOD: {},
  43013. Points: {
  43014. threshold: 1
  43015. },
  43016. Sprite: {}
  43017. },
  43018. Object.defineProperties(this.params, {
  43019. PointCloud: {
  43020. get: function() {
  43021. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43022. this.Points
  43023. }
  43024. }
  43025. })
  43026. }
  43027. ,
  43028. e.Raycaster.prototype = {
  43029. constructor: e.Raycaster,
  43030. linePrecision: 1,
  43031. set: function(e, t) {
  43032. this.ray.set(e, t)
  43033. },
  43034. setFromCamera: function(t, i) {
  43035. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43036. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43037. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43038. },
  43039. intersectObject: function(e, n) {
  43040. var r = [];
  43041. return i(e, this, r, n),
  43042. r.sort(t),
  43043. r
  43044. },
  43045. intersectObjects: function(e, n) {
  43046. var r = [];
  43047. if (Array.isArray(e) === !1)
  43048. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43049. r;
  43050. for (var o = 0, a = e.length; o < a; o++)
  43051. i(e[o], this, r, n);
  43052. return r.sort(t),
  43053. r
  43054. }
  43055. }
  43056. }(n),
  43057. n.Object3D = function() {
  43058. function e() {
  43059. o.setFromEuler(r, !1)
  43060. }
  43061. function t() {
  43062. r.setFromQuaternion(o, void 0, !1)
  43063. }
  43064. Object.defineProperty(this, "id", {
  43065. value: n.Object3DIdCount++
  43066. }),
  43067. this.uuid = n.Math.generateUUID(),
  43068. this.name = "",
  43069. this.type = "Object3D",
  43070. this.parent = null,
  43071. this.children = [],
  43072. this.up = n.Object3D.DefaultUp.clone();
  43073. var i = new n.Vector3
  43074. , r = new n.Euler
  43075. , o = new n.Quaternion
  43076. , a = new n.Vector3(1,1,1);
  43077. r.onChange(e),
  43078. o.onChange(t),
  43079. Object.defineProperties(this, {
  43080. position: {
  43081. enumerable: !0,
  43082. value: i
  43083. },
  43084. rotation: {
  43085. enumerable: !0,
  43086. value: r
  43087. },
  43088. quaternion: {
  43089. enumerable: !0,
  43090. value: o
  43091. },
  43092. scale: {
  43093. enumerable: !0,
  43094. value: a
  43095. },
  43096. modelViewMatrix: {
  43097. value: new n.Matrix4
  43098. },
  43099. normalMatrix: {
  43100. value: new n.Matrix3
  43101. }
  43102. }),
  43103. this.rotationAutoUpdate = !0,
  43104. this.matrix = new n.Matrix4,
  43105. this.matrixWorld = new n.Matrix4,
  43106. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43107. this.matrixWorldNeedsUpdate = !1,
  43108. this.layers = new n.Layers,
  43109. this.visible = !0,
  43110. this.castShadow = !1,
  43111. this.receiveShadow = !1,
  43112. this.frustumCulled = !0,
  43113. this.renderOrder = 0,
  43114. this.userData = {}
  43115. }
  43116. ,
  43117. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43118. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43119. n.Object3D.prototype = {
  43120. constructor: n.Object3D,
  43121. applyMatrix: function(e) {
  43122. this.matrix.multiplyMatrices(e, this.matrix),
  43123. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43124. },
  43125. setRotationFromAxisAngle: function(e, t) {
  43126. this.quaternion.setFromAxisAngle(e, t)
  43127. },
  43128. setRotationFromEuler: function(e) {
  43129. this.quaternion.setFromEuler(e, !0)
  43130. },
  43131. setRotationFromMatrix: function(e) {
  43132. this.quaternion.setFromRotationMatrix(e)
  43133. },
  43134. setRotationFromQuaternion: function(e) {
  43135. this.quaternion.copy(e)
  43136. },
  43137. rotateOnAxis: function() {
  43138. var e = new n.Quaternion;
  43139. return function(t, i) {
  43140. return e.setFromAxisAngle(t, i),
  43141. this.quaternion.multiply(e),
  43142. this
  43143. }
  43144. }(),
  43145. rotateX: function() {
  43146. var e = new n.Vector3(1,0,0);
  43147. return function(t) {
  43148. return this.rotateOnAxis(e, t)
  43149. }
  43150. }(),
  43151. rotateY: function() {
  43152. var e = new n.Vector3(0,1,0);
  43153. return function(t) {
  43154. return this.rotateOnAxis(e, t)
  43155. }
  43156. }(),
  43157. rotateZ: function() {
  43158. var e = new n.Vector3(0,0,1);
  43159. return function(t) {
  43160. return this.rotateOnAxis(e, t)
  43161. }
  43162. }(),
  43163. translateOnAxis: function() {
  43164. var e = new n.Vector3;
  43165. return function(t, i) {
  43166. return e.copy(t).applyQuaternion(this.quaternion),
  43167. this.position.add(e.multiplyScalar(i)),
  43168. this
  43169. }
  43170. }(),
  43171. translateX: function() {
  43172. var e = new n.Vector3(1,0,0);
  43173. return function(t) {
  43174. return this.translateOnAxis(e, t)
  43175. }
  43176. }(),
  43177. translateY: function() {
  43178. var e = new n.Vector3(0,1,0);
  43179. return function(t) {
  43180. return this.translateOnAxis(e, t)
  43181. }
  43182. }(),
  43183. translateZ: function() {
  43184. var e = new n.Vector3(0,0,1);
  43185. return function(t) {
  43186. return this.translateOnAxis(e, t)
  43187. }
  43188. }(),
  43189. localToWorld: function(e) {
  43190. return e.applyMatrix4(this.matrixWorld)
  43191. },
  43192. worldToLocal: function() {
  43193. var e = new n.Matrix4;
  43194. return function(t) {
  43195. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43196. }
  43197. }(),
  43198. lookAt: function() {
  43199. var e = new n.Matrix4;
  43200. return function(t) {
  43201. e.lookAt(t, this.position, this.up),
  43202. this.quaternion.setFromRotationMatrix(e)
  43203. }
  43204. }(),
  43205. add: function(e) {
  43206. if (arguments.length > 1) {
  43207. for (var t = 0; t < arguments.length; t++)
  43208. this.add(arguments[t]);
  43209. return this
  43210. }
  43211. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43212. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43213. e.parent = this,
  43214. e.dispatchEvent({
  43215. type: "added"
  43216. }),
  43217. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43218. this)
  43219. },
  43220. remove: function(e) {
  43221. if (arguments.length > 1)
  43222. for (var t = 0; t < arguments.length; t++)
  43223. this.remove(arguments[t]);
  43224. var i = this.children.indexOf(e);
  43225. i !== -1 && (e.parent = null,
  43226. e.dispatchEvent({
  43227. type: "removed"
  43228. }),
  43229. this.children.splice(i, 1))
  43230. },
  43231. getObjectById: function(e) {
  43232. return this.getObjectByProperty("id", e)
  43233. },
  43234. getObjectByName: function(e) {
  43235. return this.getObjectByProperty("name", e)
  43236. },
  43237. getObjectByProperty: function(e, t) {
  43238. if (this[e] === t)
  43239. return this;
  43240. for (var i = 0, n = this.children.length; i < n; i++) {
  43241. var r = this.children[i]
  43242. , o = r.getObjectByProperty(e, t);
  43243. if (void 0 !== o)
  43244. return o
  43245. }
  43246. },
  43247. getWorldPosition: function(e) {
  43248. var t = e || new n.Vector3;
  43249. return this.updateMatrixWorld(!0),
  43250. t.setFromMatrixPosition(this.matrixWorld)
  43251. },
  43252. getWorldQuaternion: function() {
  43253. var e = new n.Vector3
  43254. , t = new n.Vector3;
  43255. return function(i) {
  43256. var r = i || new n.Quaternion;
  43257. return this.updateMatrixWorld(!0),
  43258. this.matrixWorld.decompose(e, r, t),
  43259. r
  43260. }
  43261. }(),
  43262. getWorldRotation: function() {
  43263. var e = new n.Quaternion;
  43264. return function(t) {
  43265. var i = t || new n.Euler;
  43266. return this.getWorldQuaternion(e),
  43267. i.setFromQuaternion(e, this.rotation.order, !1)
  43268. }
  43269. }(),
  43270. getWorldScale: function() {
  43271. var e = new n.Vector3
  43272. , t = new n.Quaternion;
  43273. return function(i) {
  43274. var r = i || new n.Vector3;
  43275. return this.updateMatrixWorld(!0),
  43276. this.matrixWorld.decompose(e, t, r),
  43277. r
  43278. }
  43279. }(),
  43280. getWorldDirection: function() {
  43281. var e = new n.Quaternion;
  43282. return function(t) {
  43283. var i = t || new n.Vector3;
  43284. return this.getWorldQuaternion(e),
  43285. i.set(0, 0, 1).applyQuaternion(e)
  43286. }
  43287. }(),
  43288. raycast: function() {},
  43289. traverse: function(e) {
  43290. e(this);
  43291. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43292. t[i].traverse(e)
  43293. },
  43294. traverseVisible: function(e) {
  43295. if (this.visible !== !1) {
  43296. e(this);
  43297. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43298. t[i].traverseVisible(e)
  43299. }
  43300. },
  43301. traverseAncestors: function(e) {
  43302. var t = this.parent;
  43303. null !== t && (e(t),
  43304. t.traverseAncestors(e))
  43305. },
  43306. updateMatrix: function() {
  43307. this.matrix.compose(this.position, this.quaternion, this.scale),
  43308. this.matrixWorldNeedsUpdate = !0
  43309. },
  43310. updateMatrixWorld: function(e) {
  43311. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43312. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43313. this.matrixWorldNeedsUpdate = !1,
  43314. e = !0);
  43315. for (var t = 0, i = this.children.length; t < i; t++)
  43316. this.children[t].updateMatrixWorld(e)
  43317. },
  43318. toJSON: function(e) {
  43319. function t(e) {
  43320. var t = [];
  43321. for (var i in e) {
  43322. var n = e[i];
  43323. delete n.metadata,
  43324. t.push(n)
  43325. }
  43326. return t
  43327. }
  43328. var i = void 0 === e
  43329. , n = {};
  43330. i && (e = {
  43331. geometries: {},
  43332. materials: {},
  43333. textures: {},
  43334. images: {}
  43335. },
  43336. n.metadata = {
  43337. version: 4.4,
  43338. type: "Object",
  43339. generator: "Object3D.toJSON"
  43340. });
  43341. var r = {};
  43342. if (r.uuid = this.uuid,
  43343. r.type = this.type,
  43344. "" !== this.name && (r.name = this.name),
  43345. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43346. this.castShadow === !0 && (r.castShadow = !0),
  43347. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43348. this.visible === !1 && (r.visible = !1),
  43349. r.matrix = this.matrix.toArray(),
  43350. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43351. r.geometry = this.geometry.uuid),
  43352. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43353. r.material = this.material.uuid),
  43354. this.children.length > 0) {
  43355. r.children = [];
  43356. for (var o = 0; o < this.children.length; o++)
  43357. r.children.push(this.children[o].toJSON(e).object)
  43358. }
  43359. if (i) {
  43360. var a = t(e.geometries)
  43361. , s = t(e.materials)
  43362. , l = t(e.textures)
  43363. , c = t(e.images);
  43364. a.length > 0 && (n.geometries = a),
  43365. s.length > 0 && (n.materials = s),
  43366. l.length > 0 && (n.textures = l),
  43367. c.length > 0 && (n.images = c)
  43368. }
  43369. return n.object = r,
  43370. n
  43371. },
  43372. clone: function(e) {
  43373. return (new this.constructor).copy(this, e)
  43374. },
  43375. copy: function(e, t) {
  43376. if (void 0 === t && (t = !0),
  43377. this.name = e.name,
  43378. this.up.copy(e.up),
  43379. this.position.copy(e.position),
  43380. this.quaternion.copy(e.quaternion),
  43381. this.scale.copy(e.scale),
  43382. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43383. this.matrix.copy(e.matrix),
  43384. this.matrixWorld.copy(e.matrixWorld),
  43385. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43386. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43387. this.visible = e.visible,
  43388. this.castShadow = e.castShadow,
  43389. this.receiveShadow = e.receiveShadow,
  43390. this.frustumCulled = e.frustumCulled,
  43391. this.renderOrder = e.renderOrder,
  43392. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43393. t === !0)
  43394. for (var i = 0; i < e.children.length; i++) {
  43395. var n = e.children[i];
  43396. this.add(n.clone())
  43397. }
  43398. return this
  43399. }
  43400. },
  43401. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43402. n.Object3DIdCount = 0,
  43403. n.Face3 = function(e, t, i, r, o, a) {
  43404. this.a = e,
  43405. this.b = t,
  43406. this.c = i,
  43407. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43408. this.vertexNormals = Array.isArray(r) ? r : [],
  43409. this.color = o instanceof n.Color ? o : new n.Color,
  43410. this.vertexColors = Array.isArray(o) ? o : [],
  43411. this.materialIndex = void 0 !== a ? a : 0
  43412. }
  43413. ,
  43414. n.Face3.prototype = {
  43415. constructor: n.Face3,
  43416. clone: function() {
  43417. return (new this.constructor).copy(this)
  43418. },
  43419. copy: function(e) {
  43420. this.a = e.a,
  43421. this.b = e.b,
  43422. this.c = e.c,
  43423. this.normal.copy(e.normal),
  43424. this.color.copy(e.color),
  43425. this.materialIndex = e.materialIndex;
  43426. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43427. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43428. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43429. this.vertexColors[t] = e.vertexColors[t].clone();
  43430. return this
  43431. }
  43432. },
  43433. n.BufferAttribute = function(e, t) {
  43434. this.uuid = n.Math.generateUUID(),
  43435. this.array = e,
  43436. this.itemSize = t,
  43437. this.dynamic = !1,
  43438. this.updateRange = {
  43439. offset: 0,
  43440. count: -1
  43441. },
  43442. this.version = 0
  43443. }
  43444. ,
  43445. n.BufferAttribute.prototype = {
  43446. constructor: n.BufferAttribute,
  43447. get count() {
  43448. return this.array.length / this.itemSize
  43449. },
  43450. set needsUpdate(e) {
  43451. e === !0 && this.version++
  43452. },
  43453. setDynamic: function(e) {
  43454. return this.dynamic = e,
  43455. this
  43456. },
  43457. copy: function(e) {
  43458. return this.array = new e.array.constructor(e.array),
  43459. this.itemSize = e.itemSize,
  43460. this.dynamic = e.dynamic,
  43461. this
  43462. },
  43463. copyAt: function(e, t, i) {
  43464. e *= this.itemSize,
  43465. i *= t.itemSize;
  43466. for (var n = 0, r = this.itemSize; n < r; n++)
  43467. this.array[e + n] = t.array[i + n];
  43468. return this
  43469. },
  43470. copyArray: function(e) {
  43471. return this.array.set(e),
  43472. this
  43473. },
  43474. copyColorsArray: function(e) {
  43475. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43476. var a = e[r];
  43477. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43478. a = new n.Color),
  43479. t[i++] = a.r,
  43480. t[i++] = a.g,
  43481. t[i++] = a.b
  43482. }
  43483. return this
  43484. },
  43485. copyIndicesArray: function(e) {
  43486. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43487. var o = e[n];
  43488. t[i++] = o.a,
  43489. t[i++] = o.b,
  43490. t[i++] = o.c
  43491. }
  43492. return this
  43493. },
  43494. copyVector2sArray: function(e) {
  43495. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43496. var a = e[r];
  43497. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43498. a = new n.Vector2),
  43499. t[i++] = a.x,
  43500. t[i++] = a.y
  43501. }
  43502. return this
  43503. },
  43504. copyVector3sArray: function(e) {
  43505. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43506. var a = e[r];
  43507. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43508. a = new n.Vector3),
  43509. t[i++] = a.x,
  43510. t[i++] = a.y,
  43511. t[i++] = a.z
  43512. }
  43513. return this
  43514. },
  43515. copyVector4sArray: function(e) {
  43516. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43517. var a = e[r];
  43518. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43519. a = new n.Vector4),
  43520. t[i++] = a.x,
  43521. t[i++] = a.y,
  43522. t[i++] = a.z,
  43523. t[i++] = a.w
  43524. }
  43525. return this
  43526. },
  43527. set: function(e, t) {
  43528. return void 0 === t && (t = 0),
  43529. this.array.set(e, t),
  43530. this
  43531. },
  43532. getX: function(e) {
  43533. return this.array[e * this.itemSize]
  43534. },
  43535. setX: function(e, t) {
  43536. return this.array[e * this.itemSize] = t,
  43537. this
  43538. },
  43539. getY: function(e) {
  43540. return this.array[e * this.itemSize + 1]
  43541. },
  43542. setY: function(e, t) {
  43543. return this.array[e * this.itemSize + 1] = t,
  43544. this
  43545. },
  43546. getZ: function(e) {
  43547. return this.array[e * this.itemSize + 2]
  43548. },
  43549. setZ: function(e, t) {
  43550. return this.array[e * this.itemSize + 2] = t,
  43551. this
  43552. },
  43553. getW: function(e) {
  43554. return this.array[e * this.itemSize + 3]
  43555. },
  43556. setW: function(e, t) {
  43557. return this.array[e * this.itemSize + 3] = t,
  43558. this
  43559. },
  43560. setXY: function(e, t, i) {
  43561. return e *= this.itemSize,
  43562. this.array[e + 0] = t,
  43563. this.array[e + 1] = i,
  43564. this
  43565. },
  43566. setXYZ: function(e, t, i, n) {
  43567. return e *= this.itemSize,
  43568. this.array[e + 0] = t,
  43569. this.array[e + 1] = i,
  43570. this.array[e + 2] = n,
  43571. this
  43572. },
  43573. setXYZW: function(e, t, i, n, r) {
  43574. return e *= this.itemSize,
  43575. this.array[e + 0] = t,
  43576. this.array[e + 1] = i,
  43577. this.array[e + 2] = n,
  43578. this.array[e + 3] = r,
  43579. this
  43580. },
  43581. clone: function() {
  43582. return (new this.constructor).copy(this)
  43583. }
  43584. },
  43585. n.Int8Attribute = function(e, t) {
  43586. return new n.BufferAttribute(new Int8Array(e),t)
  43587. }
  43588. ,
  43589. n.Uint8Attribute = function(e, t) {
  43590. return new n.BufferAttribute(new Uint8Array(e),t)
  43591. }
  43592. ,
  43593. n.Uint8ClampedAttribute = function(e, t) {
  43594. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43595. }
  43596. ,
  43597. n.Int16Attribute = function(e, t) {
  43598. return new n.BufferAttribute(new Int16Array(e),t)
  43599. }
  43600. ,
  43601. n.Uint16Attribute = function(e, t) {
  43602. return new n.BufferAttribute(new Uint16Array(e),t)
  43603. }
  43604. ;
  43605. n.Int32Attribute = function(e, t) {
  43606. return new n.BufferAttribute(new Int32Array(e),t)
  43607. }
  43608. ;
  43609. n.Uint32Attribute = function(e, t) {
  43610. return new n.BufferAttribute(new Uint32Array(e),t)
  43611. }
  43612. ,
  43613. n.Float32Attribute = function(e, t) {
  43614. return new n.BufferAttribute(new Float32Array(e),t)
  43615. }
  43616. ,
  43617. n.Float64Attribute = function(e, t) {
  43618. return new n.BufferAttribute(new Float64Array(e),t)
  43619. }
  43620. ,
  43621. n.DynamicBufferAttribute = function(e, t) {
  43622. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43623. new n.BufferAttribute(e,t).setDynamic(!0)
  43624. }
  43625. ,
  43626. n.InstancedBufferAttribute = function(e, t, i) {
  43627. n.BufferAttribute.call(this, e, t),
  43628. this.meshPerAttribute = i || 1
  43629. }
  43630. ,
  43631. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43632. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43633. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43634. return n.BufferAttribute.prototype.copy.call(this, e),
  43635. this.meshPerAttribute = e.meshPerAttribute,
  43636. this
  43637. }
  43638. ,
  43639. n.InterleavedBuffer = function(e, t) {
  43640. this.uuid = n.Math.generateUUID(),
  43641. this.array = e,
  43642. this.stride = t,
  43643. this.dynamic = !1,
  43644. this.updateRange = {
  43645. offset: 0,
  43646. count: -1
  43647. },
  43648. this.version = 0
  43649. }
  43650. ,
  43651. n.InterleavedBuffer.prototype = {
  43652. constructor: n.InterleavedBuffer,
  43653. get length() {
  43654. return this.array.length
  43655. },
  43656. get count() {
  43657. return this.array.length / this.stride
  43658. },
  43659. set needsUpdate(e) {
  43660. e === !0 && this.version++
  43661. },
  43662. setDynamic: function(e) {
  43663. return this.dynamic = e,
  43664. this
  43665. },
  43666. copy: function(e) {
  43667. return this.array = new e.array.constructor(e.array),
  43668. this.stride = e.stride,
  43669. this.dynamic = e.dynamic,
  43670. this
  43671. },
  43672. copyAt: function(e, t, i) {
  43673. e *= this.stride,
  43674. i *= t.stride;
  43675. for (var n = 0, r = this.stride; n < r; n++)
  43676. this.array[e + n] = t.array[i + n];
  43677. return this
  43678. },
  43679. set: function(e, t) {
  43680. return void 0 === t && (t = 0),
  43681. this.array.set(e, t),
  43682. this
  43683. },
  43684. clone: function() {
  43685. return (new this.constructor).copy(this)
  43686. }
  43687. },
  43688. n.InstancedInterleavedBuffer = function(e, t, i) {
  43689. n.InterleavedBuffer.call(this, e, t),
  43690. this.meshPerAttribute = i || 1
  43691. }
  43692. ,
  43693. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43694. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43695. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43696. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43697. this.meshPerAttribute = e.meshPerAttribute,
  43698. this
  43699. }
  43700. ,
  43701. n.InterleavedBufferAttribute = function(e, t, i) {
  43702. this.uuid = n.Math.generateUUID(),
  43703. this.data = e,
  43704. this.itemSize = t,
  43705. this.offset = i
  43706. }
  43707. ,
  43708. n.InterleavedBufferAttribute.prototype = {
  43709. constructor: n.InterleavedBufferAttribute,
  43710. get length() {
  43711. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43712. this.array.length
  43713. },
  43714. get count() {
  43715. return this.data.count
  43716. },
  43717. setX: function(e, t) {
  43718. return this.data.array[e * this.data.stride + this.offset] = t,
  43719. this
  43720. },
  43721. setY: function(e, t) {
  43722. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43723. this
  43724. },
  43725. setZ: function(e, t) {
  43726. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43727. this
  43728. },
  43729. setW: function(e, t) {
  43730. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43731. this
  43732. },
  43733. getX: function(e) {
  43734. return this.data.array[e * this.data.stride + this.offset]
  43735. },
  43736. getY: function(e) {
  43737. return this.data.array[e * this.data.stride + this.offset + 1]
  43738. },
  43739. getZ: function(e) {
  43740. return this.data.array[e * this.data.stride + this.offset + 2]
  43741. },
  43742. getW: function(e) {
  43743. return this.data.array[e * this.data.stride + this.offset + 3]
  43744. },
  43745. setXY: function(e, t, i) {
  43746. return e = e * this.data.stride + this.offset,
  43747. this.data.array[e + 0] = t,
  43748. this.data.array[e + 1] = i,
  43749. this
  43750. },
  43751. setXYZ: function(e, t, i, n) {
  43752. return e = e * this.data.stride + this.offset,
  43753. this.data.array[e + 0] = t,
  43754. this.data.array[e + 1] = i,
  43755. this.data.array[e + 2] = n,
  43756. this
  43757. },
  43758. setXYZW: function(e, t, i, n, r) {
  43759. return e = e * this.data.stride + this.offset,
  43760. this.data.array[e + 0] = t,
  43761. this.data.array[e + 1] = i,
  43762. this.data.array[e + 2] = n,
  43763. this.data.array[e + 3] = r,
  43764. this
  43765. }
  43766. },
  43767. n.Geometry = function() {
  43768. Object.defineProperty(this, "id", {
  43769. value: n.GeometryIdCount++
  43770. }),
  43771. this.uuid = n.Math.generateUUID(),
  43772. this.name = "",
  43773. this.type = "Geometry",
  43774. this.vertices = [],
  43775. this.colors = [],
  43776. this.faces = [],
  43777. this.faceVertexUvs = [[]],
  43778. this.morphTargets = [],
  43779. this.morphNormals = [],
  43780. this.skinWeights = [],
  43781. this.skinIndices = [],
  43782. this.lineDistances = [],
  43783. this.boundingBox = null,
  43784. this.boundingSphere = null,
  43785. this.verticesNeedUpdate = !1,
  43786. this.elementsNeedUpdate = !1,
  43787. this.uvsNeedUpdate = !1,
  43788. this.normalsNeedUpdate = !1,
  43789. this.colorsNeedUpdate = !1,
  43790. this.lineDistancesNeedUpdate = !1,
  43791. this.groupsNeedUpdate = !1
  43792. }
  43793. ,
  43794. n.Geometry.prototype = {
  43795. constructor: n.Geometry,
  43796. applyMatrix: function(e) {
  43797. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43798. var o = this.vertices[i];
  43799. o.applyMatrix4(e)
  43800. }
  43801. for (var i = 0, r = this.faces.length; i < r; i++) {
  43802. var a = this.faces[i];
  43803. a.normal.applyMatrix3(t).normalize();
  43804. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43805. a.vertexNormals[s].applyMatrix3(t).normalize()
  43806. }
  43807. return null !== this.boundingBox && this.computeBoundingBox(),
  43808. null !== this.boundingSphere && this.computeBoundingSphere(),
  43809. this.verticesNeedUpdate = !0,
  43810. this.normalsNeedUpdate = !0,
  43811. this
  43812. },
  43813. rotateX: function() {
  43814. var e;
  43815. return function(t) {
  43816. return void 0 === e && (e = new n.Matrix4),
  43817. e.makeRotationX(t),
  43818. this.applyMatrix(e),
  43819. this
  43820. }
  43821. }(),
  43822. rotateY: function() {
  43823. var e;
  43824. return function(t) {
  43825. return void 0 === e && (e = new n.Matrix4),
  43826. e.makeRotationY(t),
  43827. this.applyMatrix(e),
  43828. this
  43829. }
  43830. }(),
  43831. rotateZ: function() {
  43832. var e;
  43833. return function(t) {
  43834. return void 0 === e && (e = new n.Matrix4),
  43835. e.makeRotationZ(t),
  43836. this.applyMatrix(e),
  43837. this
  43838. }
  43839. }(),
  43840. translate: function() {
  43841. var e;
  43842. return function(t, i, r) {
  43843. return void 0 === e && (e = new n.Matrix4),
  43844. e.makeTranslation(t, i, r),
  43845. this.applyMatrix(e),
  43846. this
  43847. }
  43848. }(),
  43849. scale: function() {
  43850. var e;
  43851. return function(t, i, r) {
  43852. return void 0 === e && (e = new n.Matrix4),
  43853. e.makeScale(t, i, r),
  43854. this.applyMatrix(e),
  43855. this
  43856. }
  43857. }(),
  43858. lookAt: function() {
  43859. var e;
  43860. return function(t) {
  43861. void 0 === e && (e = new n.Object3D),
  43862. e.lookAt(t),
  43863. e.updateMatrix(),
  43864. this.applyMatrix(e.matrix)
  43865. }
  43866. }(),
  43867. fromBufferGeometry: function(e) {
  43868. function t(e, t, r, o) {
  43869. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43870. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43871. , g = new n.Face3(e,t,r,a,f,o);
  43872. i.faces.push(g),
  43873. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43874. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43875. }
  43876. var i = this
  43877. , r = null !== e.index ? e.index.array : void 0
  43878. , o = e.attributes
  43879. , a = o.position.array
  43880. , s = void 0 !== o.normal ? o.normal.array : void 0
  43881. , l = void 0 !== o.color ? o.color.array : void 0
  43882. , c = void 0 !== o.uv ? o.uv.array : void 0
  43883. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43884. void 0 !== h && (this.faceVertexUvs[1] = []);
  43885. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43886. g += 2)
  43887. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43888. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43889. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43890. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43891. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43892. if (void 0 !== r) {
  43893. var m = e.groups;
  43894. if (m.length > 0)
  43895. for (var f = 0; f < m.length; f++)
  43896. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43897. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43898. else
  43899. for (var f = 0; f < r.length; f += 3)
  43900. t(r[f], r[f + 1], r[f + 2])
  43901. } else
  43902. for (var f = 0; f < a.length / 3; f += 3)
  43903. t(f, f + 1, f + 2);
  43904. return this.computeFaceNormals(),
  43905. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43906. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43907. this
  43908. },
  43909. center: function() {
  43910. this.computeBoundingBox();
  43911. var e = this.boundingBox.center().negate();
  43912. return this.translate(e.x, e.y, e.z),
  43913. e
  43914. },
  43915. normalize: function() {
  43916. this.computeBoundingSphere();
  43917. var e = this.boundingSphere.center
  43918. , t = this.boundingSphere.radius
  43919. , i = 0 === t ? 1 : 1 / t
  43920. , r = new n.Matrix4;
  43921. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43922. this.applyMatrix(r),
  43923. this
  43924. },
  43925. computeFaceNormals: function() {
  43926. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43927. var o = this.faces[i]
  43928. , a = this.vertices[o.a]
  43929. , s = this.vertices[o.b]
  43930. , l = this.vertices[o.c];
  43931. e.subVectors(l, s),
  43932. t.subVectors(a, s),
  43933. e.cross(t),
  43934. e.normalize(),
  43935. o.normal.copy(e)
  43936. }
  43937. },
  43938. computeVertexNormals: function(e) {
  43939. void 0 === e && (e = !0);
  43940. var t, i, r, o, a, s;
  43941. for (s = new Array(this.vertices.length),
  43942. t = 0,
  43943. i = this.vertices.length; t < i; t++)
  43944. s[t] = new n.Vector3;
  43945. if (e) {
  43946. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43947. for (r = 0,
  43948. o = this.faces.length; r < o; r++)
  43949. a = this.faces[r],
  43950. l = this.vertices[a.a],
  43951. c = this.vertices[a.b],
  43952. h = this.vertices[a.c],
  43953. u.subVectors(h, c),
  43954. d.subVectors(l, c),
  43955. u.cross(d),
  43956. s[a.a].add(u),
  43957. s[a.b].add(u),
  43958. s[a.c].add(u)
  43959. } else
  43960. for (r = 0,
  43961. o = this.faces.length; r < o; r++)
  43962. a = this.faces[r],
  43963. s[a.a].add(a.normal),
  43964. s[a.b].add(a.normal),
  43965. s[a.c].add(a.normal);
  43966. for (t = 0,
  43967. i = this.vertices.length; t < i; t++)
  43968. s[t].normalize();
  43969. for (r = 0,
  43970. o = this.faces.length; r < o; r++) {
  43971. a = this.faces[r];
  43972. var p = a.vertexNormals;
  43973. 3 === p.length ? (p[0].copy(s[a.a]),
  43974. p[1].copy(s[a.b]),
  43975. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43976. p[1] = s[a.b].clone(),
  43977. p[2] = s[a.c].clone())
  43978. }
  43979. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43980. },
  43981. computeMorphNormals: function() {
  43982. var e, t, i, r, o;
  43983. for (i = 0,
  43984. r = this.faces.length; i < r; i++)
  43985. for (o = this.faces[i],
  43986. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43987. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43988. e = 0,
  43989. t = o.vertexNormals.length; e < t; e++)
  43990. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43991. var a = new n.Geometry;
  43992. for (a.faces = this.faces,
  43993. e = 0,
  43994. t = this.morphTargets.length; e < t; e++) {
  43995. if (!this.morphNormals[e]) {
  43996. this.morphNormals[e] = {},
  43997. this.morphNormals[e].faceNormals = [],
  43998. this.morphNormals[e].vertexNormals = [];
  43999. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44000. for (i = 0,
  44001. r = this.faces.length; i < r; i++)
  44002. s = new n.Vector3,
  44003. l = {
  44004. a: new n.Vector3,
  44005. b: new n.Vector3,
  44006. c: new n.Vector3
  44007. },
  44008. c.push(s),
  44009. h.push(l)
  44010. }
  44011. var u = this.morphNormals[e];
  44012. a.vertices = this.morphTargets[e].vertices,
  44013. a.computeFaceNormals(),
  44014. a.computeVertexNormals();
  44015. var s, l;
  44016. for (i = 0,
  44017. r = this.faces.length; i < r; i++)
  44018. o = this.faces[i],
  44019. s = u.faceNormals[i],
  44020. l = u.vertexNormals[i],
  44021. s.copy(o.normal),
  44022. l.a.copy(o.vertexNormals[0]),
  44023. l.b.copy(o.vertexNormals[1]),
  44024. l.c.copy(o.vertexNormals[2])
  44025. }
  44026. for (i = 0,
  44027. r = this.faces.length; i < r; i++)
  44028. o = this.faces[i],
  44029. o.normal = o.__originalFaceNormal,
  44030. o.vertexNormals = o.__originalVertexNormals
  44031. },
  44032. computeTangents: function() {
  44033. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44034. },
  44035. computeLineDistances: function() {
  44036. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44037. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44038. this.lineDistances[i] = e
  44039. },
  44040. computeBoundingBox: function() {
  44041. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44042. this.boundingBox.setFromPoints(this.vertices)
  44043. },
  44044. computeBoundingSphere: function() {
  44045. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44046. this.boundingSphere.setFromPoints(this.vertices)
  44047. },
  44048. merge: function(e, t, i) {
  44049. if (e instanceof n.Geometry == !1)
  44050. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44051. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44052. void 0 === i && (i = 0),
  44053. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44054. for (var d = 0, p = s.length; d < p; d++) {
  44055. var f = s[d]
  44056. , g = f.clone();
  44057. void 0 !== t && g.applyMatrix4(t),
  44058. a.push(g)
  44059. }
  44060. for (d = 0,
  44061. p = c.length; d < p; d++) {
  44062. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44063. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44064. m.normal.copy(y.normal),
  44065. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44066. for (var E = 0, b = C.length; E < b; E++)
  44067. v = C[E].clone(),
  44068. void 0 !== r && v.applyMatrix3(r).normalize(),
  44069. m.vertexNormals.push(v);
  44070. m.color.copy(y.color);
  44071. for (var E = 0, b = I.length; E < b; E++)
  44072. A = I[E],
  44073. m.vertexColors.push(A.clone());
  44074. m.materialIndex = y.materialIndex + i,
  44075. l.push(m)
  44076. }
  44077. for (d = 0,
  44078. p = u.length; d < p; d++) {
  44079. var w = u[d]
  44080. , _ = [];
  44081. if (void 0 !== w) {
  44082. for (var E = 0, b = w.length; E < b; E++)
  44083. _.push(w[E].clone());
  44084. h.push(_)
  44085. }
  44086. }
  44087. },
  44088. mergeMesh: function(e) {
  44089. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44090. void this.merge(e.geometry, e.matrix))
  44091. },
  44092. mergeVertices: function() {
  44093. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44094. for (i = 0,
  44095. n = this.vertices.length; i < n; i++)
  44096. e = this.vertices[i],
  44097. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44098. void 0 === l[t] ? (l[t] = i,
  44099. c.push(this.vertices[i]),
  44100. h[i] = c.length - 1) : h[i] = h[l[t]];
  44101. var p = [];
  44102. for (i = 0,
  44103. n = this.faces.length; i < n; i++) {
  44104. r = this.faces[i],
  44105. r.a = h[r.a],
  44106. r.b = h[r.b],
  44107. r.c = h[r.c],
  44108. o = [r.a, r.b, r.c];
  44109. for (var f = -1, g = 0; g < 3; g++)
  44110. if (o[g] === o[(g + 1) % 3]) {
  44111. f = g,
  44112. p.push(i);
  44113. break
  44114. }
  44115. }
  44116. for (i = p.length - 1; i >= 0; i--) {
  44117. var m = p[i];
  44118. for (this.faces.splice(m, 1),
  44119. a = 0,
  44120. s = this.faceVertexUvs.length; a < s; a++)
  44121. this.faceVertexUvs[a].splice(m, 1)
  44122. }
  44123. var v = this.vertices.length - c.length;
  44124. return this.vertices = c,
  44125. v
  44126. },
  44127. sortFacesByMaterialIndex: function() {
  44128. function e(e, t) {
  44129. return e.materialIndex - t.materialIndex
  44130. }
  44131. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44132. t[n]._id = n;
  44133. t.sort(e);
  44134. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44135. a && a.length === i && (r = []),
  44136. s && s.length === i && (o = []);
  44137. for (var n = 0; n < i; n++) {
  44138. var l = t[n]._id;
  44139. r && r.push(a[l]),
  44140. o && o.push(s[l])
  44141. }
  44142. r && (this.faceVertexUvs[0] = r),
  44143. o && (this.faceVertexUvs[1] = o)
  44144. },
  44145. toJSON: function() {
  44146. function e(e, t, i) {
  44147. return i ? e | 1 << t : e & ~(1 << t)
  44148. }
  44149. function t(e) {
  44150. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44151. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44152. u.push(e.x, e.y, e.z),
  44153. d[t])
  44154. }
  44155. function i(e) {
  44156. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44157. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44158. p.push(e.getHex()),
  44159. f[t])
  44160. }
  44161. function n(e) {
  44162. var t = e.x.toString() + e.y.toString();
  44163. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44164. g.push(e.x, e.y),
  44165. m[t])
  44166. }
  44167. var r = {
  44168. metadata: {
  44169. version: 4.4,
  44170. type: "Geometry",
  44171. generator: "Geometry.toJSON"
  44172. }
  44173. };
  44174. if (r.uuid = this.uuid,
  44175. r.type = this.type,
  44176. "" !== this.name && (r.name = this.name),
  44177. void 0 !== this.parameters) {
  44178. var o = this.parameters;
  44179. for (var a in o)
  44180. void 0 !== o[a] && (r[a] = o[a]);
  44181. return r
  44182. }
  44183. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44184. var c = this.vertices[l];
  44185. s.push(c.x, c.y, c.z)
  44186. }
  44187. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44188. var v = this.faces[l]
  44189. , A = !0
  44190. , y = !1
  44191. , C = void 0 !== this.faceVertexUvs[0][l]
  44192. , I = v.normal.length() > 0
  44193. , E = v.vertexNormals.length > 0
  44194. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44195. , w = v.vertexColors.length > 0
  44196. , _ = 0;
  44197. if (_ = e(_, 0, 0),
  44198. _ = e(_, 1, A),
  44199. _ = e(_, 2, y),
  44200. _ = e(_, 3, C),
  44201. _ = e(_, 4, I),
  44202. _ = e(_, 5, E),
  44203. _ = e(_, 6, b),
  44204. _ = e(_, 7, w),
  44205. h.push(_),
  44206. h.push(v.a, v.b, v.c),
  44207. h.push(v.materialIndex),
  44208. C) {
  44209. var T = this.faceVertexUvs[0][l];
  44210. h.push(n(T[0]), n(T[1]), n(T[2]))
  44211. }
  44212. if (I && h.push(t(v.normal)),
  44213. E) {
  44214. var x = v.vertexNormals;
  44215. h.push(t(x[0]), t(x[1]), t(x[2]))
  44216. }
  44217. if (b && h.push(i(v.color)),
  44218. w) {
  44219. var S = v.vertexColors;
  44220. h.push(i(S[0]), i(S[1]), i(S[2]))
  44221. }
  44222. }
  44223. return r.data = {},
  44224. r.data.vertices = s,
  44225. r.data.normals = u,
  44226. p.length > 0 && (r.data.colors = p),
  44227. g.length > 0 && (r.data.uvs = [g]),
  44228. r.data.faces = h,
  44229. r
  44230. },
  44231. clone: function() {
  44232. return (new n.Geometry).copy(this)
  44233. },
  44234. copy: function(e) {
  44235. this.vertices = [],
  44236. this.faces = [],
  44237. this.faceVertexUvs = [[]];
  44238. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44239. this.vertices.push(t[i].clone());
  44240. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44241. this.faces.push(r[i].clone());
  44242. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44243. var o = e.faceVertexUvs[i];
  44244. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44245. for (var a = 0, s = o.length; a < s; a++) {
  44246. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44247. var d = l[h];
  44248. c.push(d.clone())
  44249. }
  44250. this.faceVertexUvs[i].push(c)
  44251. }
  44252. }
  44253. return this
  44254. },
  44255. dispose: function() {
  44256. this.dispatchEvent({
  44257. type: "dispose"
  44258. })
  44259. }
  44260. },
  44261. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44262. n.GeometryIdCount = 0,
  44263. n.DirectGeometry = function() {
  44264. Object.defineProperty(this, "id", {
  44265. value: n.GeometryIdCount++
  44266. }),
  44267. this.uuid = n.Math.generateUUID(),
  44268. this.name = "",
  44269. this.type = "DirectGeometry",
  44270. this.indices = [],
  44271. this.vertices = [],
  44272. this.normals = [],
  44273. this.colors = [],
  44274. this.uvs = [],
  44275. this.uvs2 = [],
  44276. this.groups = [],
  44277. this.morphTargets = {},
  44278. this.skinWeights = [],
  44279. this.skinIndices = [],
  44280. this.boundingBox = null,
  44281. this.boundingSphere = null,
  44282. this.verticesNeedUpdate = !1,
  44283. this.normalsNeedUpdate = !1,
  44284. this.colorsNeedUpdate = !1,
  44285. this.uvsNeedUpdate = !1,
  44286. this.groupsNeedUpdate = !1
  44287. }
  44288. ,
  44289. n.DirectGeometry.prototype = {
  44290. constructor: n.DirectGeometry,
  44291. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44292. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44293. computeFaceNormals: function() {
  44294. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44295. },
  44296. computeVertexNormals: function() {
  44297. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44298. },
  44299. computeGroups: function(e) {
  44300. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44301. var a = r[o];
  44302. a.materialIndex !== i && (i = a.materialIndex,
  44303. void 0 !== t && (t.count = 3 * o - t.start,
  44304. n.push(t)),
  44305. t = {
  44306. start: 3 * o,
  44307. materialIndex: i
  44308. })
  44309. }
  44310. void 0 !== t && (t.count = 3 * o - t.start,
  44311. n.push(t)),
  44312. this.groups = n
  44313. },
  44314. fromGeometry: function(e) {
  44315. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44316. if (c > 0) {
  44317. t = [];
  44318. for (var h = 0; h < c; h++)
  44319. t[h] = [];
  44320. this.morphTargets.position = t
  44321. }
  44322. var u, d = e.morphNormals, p = d.length;
  44323. if (p > 0) {
  44324. u = [];
  44325. for (var h = 0; h < p; h++)
  44326. u[h] = [];
  44327. this.morphTargets.normal = u
  44328. }
  44329. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44330. var A = i[h];
  44331. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44332. var y = A.vertexNormals;
  44333. if (3 === y.length)
  44334. this.normals.push(y[0], y[1], y[2]);
  44335. else {
  44336. var C = A.normal;
  44337. this.normals.push(C, C, C)
  44338. }
  44339. var I = A.vertexColors;
  44340. if (3 === I.length)
  44341. this.colors.push(I[0], I[1], I[2]);
  44342. else {
  44343. var E = A.color;
  44344. this.colors.push(E, E, E)
  44345. }
  44346. if (a === !0) {
  44347. var b = o[0][h];
  44348. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44349. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44350. }
  44351. if (s === !0) {
  44352. var b = o[1][h];
  44353. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44354. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44355. }
  44356. for (var w = 0; w < c; w++) {
  44357. var _ = l[w].vertices;
  44358. t[w].push(_[A.a], _[A.b], _[A.c])
  44359. }
  44360. for (var w = 0; w < p; w++) {
  44361. var T = d[w].vertexNormals[h];
  44362. u[w].push(T.a, T.b, T.c)
  44363. }
  44364. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44365. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44366. }
  44367. return this.computeGroups(e),
  44368. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44369. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44370. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44371. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44372. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44373. this
  44374. },
  44375. dispose: function() {
  44376. this.dispatchEvent({
  44377. type: "dispose"
  44378. })
  44379. }
  44380. },
  44381. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44382. n.BufferGeometry = function() {
  44383. Object.defineProperty(this, "id", {
  44384. value: n.GeometryIdCount++
  44385. }),
  44386. this.uuid = n.Math.generateUUID(),
  44387. this.name = "",
  44388. this.type = "BufferGeometry",
  44389. this.index = null,
  44390. this.attributes = {},
  44391. this.morphAttributes = {},
  44392. this.groups = [],
  44393. this.boundingBox = null,
  44394. this.boundingSphere = null,
  44395. this.drawRange = {
  44396. start: 0,
  44397. count: 1 / 0
  44398. }
  44399. }
  44400. ,
  44401. n.BufferGeometry.prototype = {
  44402. constructor: n.BufferGeometry,
  44403. getIndex: function() {
  44404. return this.index
  44405. },
  44406. setIndex: function(e) {
  44407. this.index = e
  44408. },
  44409. addAttribute: function(e, t) {
  44410. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44411. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44412. void this.setIndex(t)) : (this.attributes[e] = t,
  44413. this)
  44414. },
  44415. getAttribute: function(e) {
  44416. return this.attributes[e]
  44417. },
  44418. removeAttribute: function(e) {
  44419. return delete this.attributes[e],
  44420. this
  44421. },
  44422. addGroup: function(e, t, i) {
  44423. this.groups.push({
  44424. start: e,
  44425. count: t,
  44426. materialIndex: void 0 !== i ? i : 0
  44427. })
  44428. },
  44429. clearGroups: function() {
  44430. this.groups = []
  44431. },
  44432. setDrawRange: function(e, t) {
  44433. this.drawRange.start = e,
  44434. this.drawRange.count = t
  44435. },
  44436. applyMatrix: function(e) {
  44437. var t = this.attributes.position;
  44438. void 0 !== t && (e.applyToVector3Array(t.array),
  44439. t.needsUpdate = !0);
  44440. var i = this.attributes.normal;
  44441. if (void 0 !== i) {
  44442. var r = (new n.Matrix3).getNormalMatrix(e);
  44443. r.applyToVector3Array(i.array),
  44444. i.needsUpdate = !0
  44445. }
  44446. return null !== this.boundingBox && this.computeBoundingBox(),
  44447. null !== this.boundingSphere && this.computeBoundingSphere(),
  44448. this
  44449. },
  44450. rotateX: function() {
  44451. var e;
  44452. return function(t) {
  44453. return void 0 === e && (e = new n.Matrix4),
  44454. e.makeRotationX(t),
  44455. this.applyMatrix(e),
  44456. this
  44457. }
  44458. }(),
  44459. rotateY: function() {
  44460. var e;
  44461. return function(t) {
  44462. return void 0 === e && (e = new n.Matrix4),
  44463. e.makeRotationY(t),
  44464. this.applyMatrix(e),
  44465. this
  44466. }
  44467. }(),
  44468. rotateZ: function() {
  44469. var e;
  44470. return function(t) {
  44471. return void 0 === e && (e = new n.Matrix4),
  44472. e.makeRotationZ(t),
  44473. this.applyMatrix(e),
  44474. this
  44475. }
  44476. }(),
  44477. translate: function() {
  44478. var e;
  44479. return function(t, i, r) {
  44480. return void 0 === e && (e = new n.Matrix4),
  44481. e.makeTranslation(t, i, r),
  44482. this.applyMatrix(e),
  44483. this
  44484. }
  44485. }(),
  44486. scale: function() {
  44487. var e;
  44488. return function(t, i, r) {
  44489. return void 0 === e && (e = new n.Matrix4),
  44490. e.makeScale(t, i, r),
  44491. this.applyMatrix(e),
  44492. this
  44493. }
  44494. }(),
  44495. lookAt: function() {
  44496. var e;
  44497. return function(t) {
  44498. void 0 === e && (e = new n.Object3D),
  44499. e.lookAt(t),
  44500. e.updateMatrix(),
  44501. this.applyMatrix(e.matrix)
  44502. }
  44503. }(),
  44504. center: function() {
  44505. this.computeBoundingBox();
  44506. var e = this.boundingBox.center().negate();
  44507. return this.translate(e.x, e.y, e.z),
  44508. e
  44509. },
  44510. setFromObject: function(e) {
  44511. var t = e.geometry;
  44512. if (e instanceof n.Points || e instanceof n.Line) {
  44513. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44514. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44515. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44516. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44517. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44518. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44519. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44520. }
  44521. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44522. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44523. } else
  44524. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44525. return this
  44526. },
  44527. updateFromObject: function(e) {
  44528. var t = e.geometry;
  44529. if (e instanceof n.Mesh) {
  44530. var i = t.__directGeometry;
  44531. if (void 0 === i)
  44532. return this.fromGeometry(t);
  44533. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44534. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44535. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44536. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44537. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44538. t.verticesNeedUpdate = !1,
  44539. t.normalsNeedUpdate = !1,
  44540. t.colorsNeedUpdate = !1,
  44541. t.uvsNeedUpdate = !1,
  44542. t.groupsNeedUpdate = !1,
  44543. t = i
  44544. }
  44545. if (t.verticesNeedUpdate === !0) {
  44546. var r = this.attributes.position;
  44547. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44548. r.needsUpdate = !0),
  44549. t.verticesNeedUpdate = !1
  44550. }
  44551. if (t.normalsNeedUpdate === !0) {
  44552. var r = this.attributes.normal;
  44553. void 0 !== r && (r.copyVector3sArray(t.normals),
  44554. r.needsUpdate = !0),
  44555. t.normalsNeedUpdate = !1
  44556. }
  44557. if (t.colorsNeedUpdate === !0) {
  44558. var r = this.attributes.color;
  44559. void 0 !== r && (r.copyColorsArray(t.colors),
  44560. r.needsUpdate = !0),
  44561. t.colorsNeedUpdate = !1
  44562. }
  44563. if (t.uvsNeedUpdate) {
  44564. var r = this.attributes.uv;
  44565. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44566. r.needsUpdate = !0),
  44567. t.uvsNeedUpdate = !1
  44568. }
  44569. if (t.lineDistancesNeedUpdate) {
  44570. var r = this.attributes.lineDistance;
  44571. void 0 !== r && (r.copyArray(t.lineDistances),
  44572. r.needsUpdate = !0),
  44573. t.lineDistancesNeedUpdate = !1
  44574. }
  44575. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44576. this.groups = t.groups,
  44577. t.groupsNeedUpdate = !1),
  44578. this
  44579. },
  44580. fromGeometry: function(e) {
  44581. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44582. this.fromDirectGeometry(e.__directGeometry)
  44583. },
  44584. fromDirectGeometry: function(e) {
  44585. var t = new Float32Array(3 * e.vertices.length);
  44586. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44587. e.normals.length > 0) {
  44588. var i = new Float32Array(3 * e.normals.length);
  44589. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44590. }
  44591. if (e.colors.length > 0) {
  44592. var r = new Float32Array(3 * e.colors.length);
  44593. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44594. }
  44595. if (e.uvs.length > 0) {
  44596. var o = new Float32Array(2 * e.uvs.length);
  44597. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44598. }
  44599. if (e.uvs2.length > 0) {
  44600. var a = new Float32Array(2 * e.uvs2.length);
  44601. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44602. }
  44603. if (e.indices.length > 0) {
  44604. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44605. , l = new s(3 * e.indices.length);
  44606. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44607. }
  44608. this.groups = e.groups;
  44609. for (var c in e.morphTargets) {
  44610. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44611. var f = u[d]
  44612. , g = new n.Float32Attribute(3 * f.length,3);
  44613. h.push(g.copyVector3sArray(f))
  44614. }
  44615. this.morphAttributes[c] = h
  44616. }
  44617. if (e.skinIndices.length > 0) {
  44618. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44619. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44620. }
  44621. if (e.skinWeights.length > 0) {
  44622. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44623. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44624. }
  44625. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44626. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44627. this
  44628. },
  44629. computeBoundingBox: function() {
  44630. new n.Vector3;
  44631. return function() {
  44632. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44633. var e = this.attributes.position.array;
  44634. e && this.boundingBox.setFromArray(e),
  44635. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44636. this.boundingBox.max.set(0, 0, 0)),
  44637. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44638. }
  44639. }(),
  44640. computeBoundingSphere: function() {
  44641. var e = new n.Box3
  44642. , t = new n.Vector3;
  44643. return function() {
  44644. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44645. var i = this.attributes.position.array;
  44646. if (i) {
  44647. var r = this.boundingSphere.center;
  44648. e.setFromArray(i),
  44649. e.center(r);
  44650. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44651. t.fromArray(i, a),
  44652. o = Math.max(o, r.distanceToSquared(t));
  44653. this.boundingSphere.radius = Math.sqrt(o),
  44654. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44655. }
  44656. }
  44657. }(),
  44658. computeFaceNormals: function() {},
  44659. computeVertexNormals: function() {
  44660. var e = this.index
  44661. , t = this.attributes
  44662. , i = this.groups;
  44663. if (t.position) {
  44664. var r = t.position.array;
  44665. if (void 0 === t.normal)
  44666. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44667. else
  44668. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44669. o[a] = 0;
  44670. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44671. if (e) {
  44672. var v = e.array;
  44673. 0 === i.length && this.addGroup(0, v.length);
  44674. for (var A = 0, y = i.length; A < y; ++A)
  44675. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44676. l = 3 * v[a + 0],
  44677. c = 3 * v[a + 1],
  44678. h = 3 * v[a + 2],
  44679. d.fromArray(r, l),
  44680. p.fromArray(r, c),
  44681. f.fromArray(r, h),
  44682. g.subVectors(f, p),
  44683. m.subVectors(d, p),
  44684. g.cross(m),
  44685. u[l] += g.x,
  44686. u[l + 1] += g.y,
  44687. u[l + 2] += g.z,
  44688. u[c] += g.x,
  44689. u[c + 1] += g.y,
  44690. u[c + 2] += g.z,
  44691. u[h] += g.x,
  44692. u[h + 1] += g.y,
  44693. u[h + 2] += g.z
  44694. } else
  44695. for (var a = 0, s = r.length; a < s; a += 9)
  44696. d.fromArray(r, a),
  44697. p.fromArray(r, a + 3),
  44698. f.fromArray(r, a + 6),
  44699. g.subVectors(f, p),
  44700. m.subVectors(d, p),
  44701. g.cross(m),
  44702. u[a] = g.x,
  44703. u[a + 1] = g.y,
  44704. u[a + 2] = g.z,
  44705. u[a + 3] = g.x,
  44706. u[a + 4] = g.y,
  44707. u[a + 5] = g.z,
  44708. u[a + 6] = g.x,
  44709. u[a + 7] = g.y,
  44710. u[a + 8] = g.z;
  44711. this.normalizeNormals(),
  44712. t.normal.needsUpdate = !0
  44713. }
  44714. },
  44715. merge: function(e, t) {
  44716. if (e instanceof n.BufferGeometry == !1)
  44717. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44718. void 0 === t && (t = 0);
  44719. var i = this.attributes;
  44720. for (var r in i)
  44721. if (void 0 !== e.attributes[r])
  44722. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44723. u++)
  44724. a[u] = l[h];
  44725. return this
  44726. },
  44727. normalizeNormals: function() {
  44728. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44729. e = r[o],
  44730. t = r[o + 1],
  44731. i = r[o + 2],
  44732. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44733. r[o] *= n,
  44734. r[o + 1] *= n,
  44735. r[o + 2] *= n
  44736. },
  44737. toNonIndexed: function() {
  44738. if (null === this.index)
  44739. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44740. this;
  44741. var e = new n.BufferGeometry
  44742. , t = this.index.array
  44743. , i = this.attributes;
  44744. for (var r in i) {
  44745. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44746. c = t[u] * s;
  44747. for (var p = 0; p < s; p++)
  44748. l[h++] = a[c++]
  44749. }
  44750. e.addAttribute(r, new n.BufferAttribute(l,s))
  44751. }
  44752. return e
  44753. },
  44754. toJSON: function() {
  44755. var e = {
  44756. metadata: {
  44757. version: 4.4,
  44758. type: "BufferGeometry",
  44759. generator: "BufferGeometry.toJSON"
  44760. }
  44761. };
  44762. if (e.uuid = this.uuid,
  44763. e.type = this.type,
  44764. "" !== this.name && (e.name = this.name),
  44765. void 0 !== this.parameters) {
  44766. var t = this.parameters;
  44767. for (var i in t)
  44768. void 0 !== t[i] && (e[i] = t[i]);
  44769. return e
  44770. }
  44771. e.data = {
  44772. attributes: {}
  44773. };
  44774. var n = this.index;
  44775. if (null !== n) {
  44776. var r = Array.prototype.slice.call(n.array);
  44777. e.data.index = {
  44778. type: n.array.constructor.name,
  44779. array: r
  44780. }
  44781. }
  44782. var o = this.attributes;
  44783. for (var i in o) {
  44784. var a = o[i]
  44785. , r = Array.prototype.slice.call(a.array);
  44786. e.data.attributes[i] = {
  44787. itemSize: a.itemSize,
  44788. type: a.array.constructor.name,
  44789. array: r
  44790. }
  44791. }
  44792. var s = this.groups;
  44793. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44794. var l = this.boundingSphere;
  44795. return null !== l && (e.data.boundingSphere = {
  44796. center: l.center.toArray(),
  44797. radius: l.radius
  44798. }),
  44799. e
  44800. },
  44801. clone: function() {
  44802. return (new n.BufferGeometry).copy(this)
  44803. },
  44804. copy: function(e) {
  44805. var t = e.index;
  44806. null !== t && this.setIndex(t.clone());
  44807. var i = e.attributes;
  44808. for (var n in i) {
  44809. var r = i[n];
  44810. this.addAttribute(n, r.clone())
  44811. }
  44812. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44813. var l = o[a];
  44814. this.addGroup(l.start, l.count)
  44815. }
  44816. return this
  44817. },
  44818. dispose: function() {
  44819. this.dispatchEvent({
  44820. type: "dispose"
  44821. })
  44822. }
  44823. },
  44824. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44825. n.BufferGeometry.MaxIndex = 65535,
  44826. n.InstancedBufferGeometry = function() {
  44827. n.BufferGeometry.call(this),
  44828. this.type = "InstancedBufferGeometry",
  44829. this.maxInstancedCount = void 0
  44830. }
  44831. ,
  44832. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44833. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44834. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44835. this.groups.push({
  44836. start: e,
  44837. count: t,
  44838. instances: i
  44839. })
  44840. }
  44841. ,
  44842. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44843. var t = e.index;
  44844. null !== t && this.setIndex(t.clone());
  44845. var i = e.attributes;
  44846. for (var n in i) {
  44847. var r = i[n];
  44848. this.addAttribute(n, r.clone())
  44849. }
  44850. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44851. var l = o[a];
  44852. this.addGroup(l.start, l.count, l.instances)
  44853. }
  44854. return this
  44855. }
  44856. ,
  44857. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44858. n.Uniform = function(e, t) {
  44859. this.type = e,
  44860. this.value = t,
  44861. this.dynamic = !1
  44862. }
  44863. ,
  44864. n.Uniform.prototype = {
  44865. constructor: n.Uniform,
  44866. onUpdate: function(e) {
  44867. return this.dynamic = !0,
  44868. this.onUpdateCallback = e,
  44869. this
  44870. }
  44871. },
  44872. n.AnimationClip = function(e, t, i) {
  44873. this.name = e || n.Math.generateUUID(),
  44874. this.tracks = i,
  44875. this.duration = void 0 !== t ? t : -1,
  44876. this.duration < 0 && this.resetDuration(),
  44877. this.trim(),
  44878. this.optimize()
  44879. }
  44880. ,
  44881. n.AnimationClip.prototype = {
  44882. constructor: n.AnimationClip,
  44883. resetDuration: function() {
  44884. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44885. var r = this.tracks[i];
  44886. t = Math.max(t, r.times[r.times.length - 1])
  44887. }
  44888. this.duration = t
  44889. },
  44890. trim: function() {
  44891. for (var e = 0; e < this.tracks.length; e++)
  44892. this.tracks[e].trim(0, this.duration);
  44893. return this
  44894. },
  44895. optimize: function() {
  44896. for (var e = 0; e < this.tracks.length; e++)
  44897. this.tracks[e].optimize();
  44898. return this
  44899. }
  44900. },
  44901. Object.assign(n.AnimationClip, {
  44902. parse: function(e) {
  44903. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44904. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44905. return new n.AnimationClip(e.name,e.duration,t)
  44906. },
  44907. toJSON: function(e) {
  44908. for (var t = [], i = e.tracks, r = {
  44909. name: e.name,
  44910. duration: e.duration,
  44911. tracks: t
  44912. }, o = 0, a = i.length; o !== a; ++o)
  44913. t.push(n.KeyframeTrack.toJSON(i[o]));
  44914. return r
  44915. },
  44916. CreateFromMorphTargetSequence: function(e, t, i) {
  44917. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44918. var s = []
  44919. , l = [];
  44920. s.push((a + r - 1) % r, a, (a + 1) % r),
  44921. l.push(0, 1, 0);
  44922. var c = n.AnimationUtils.getKeyframeOrder(s);
  44923. s = n.AnimationUtils.sortedArray(s, 1, c),
  44924. l = n.AnimationUtils.sortedArray(l, 1, c),
  44925. 0 === s[0] && (s.push(r),
  44926. l.push(l[0])),
  44927. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44928. }
  44929. return new n.AnimationClip(e,-1,o)
  44930. },
  44931. findByName: function(e, t) {
  44932. for (var i = 0; i < e.length; i++)
  44933. if (e[i].name === t)
  44934. return e[i];
  44935. return null
  44936. },
  44937. CreateClipsFromMorphTargetSequences: function(e, t) {
  44938. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44939. var s = e[o]
  44940. , l = s.name.match(r);
  44941. if (l && l.length > 1) {
  44942. var c = l[1]
  44943. , h = i[c];
  44944. h || (i[c] = h = []),
  44945. h.push(s)
  44946. }
  44947. }
  44948. var u = [];
  44949. for (var c in i)
  44950. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44951. return u
  44952. },
  44953. parseAnimation: function(e, t, i) {
  44954. if (!e)
  44955. return console.error(" no animation in JSONLoader data"),
  44956. null;
  44957. for (var r = function(e, t, i, r, o) {
  44958. if (0 !== i.length) {
  44959. var a = []
  44960. , s = [];
  44961. n.AnimationUtils.flattenJSON(i, a, s, r),
  44962. 0 !== a.length && o.push(new e(t,a,s))
  44963. }
  44964. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44965. var u = c[h].keys;
  44966. if (u && 0 != u.length)
  44967. if (u[0].morphTargets) {
  44968. for (var d = {}, p = 0; p < u.length; p++)
  44969. if (u[p].morphTargets)
  44970. for (var f = 0; f < u[p].morphTargets.length; f++)
  44971. d[u[p].morphTargets[f]] = -1;
  44972. for (var g in d) {
  44973. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44974. var A = u[p];
  44975. m.push(A.time),
  44976. v.push(A.morphTarget === g ? 1 : 0)
  44977. }
  44978. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44979. }
  44980. s = d.length * (l || 1)
  44981. } else {
  44982. var y = ".bones[" + t[h].name + "]";
  44983. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44984. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44985. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44986. }
  44987. }
  44988. if (0 === o.length)
  44989. return null;
  44990. var C = new n.AnimationClip(a,s,o);
  44991. return C
  44992. }
  44993. }),
  44994. n.AnimationMixer = function(e) {
  44995. this._root = e,
  44996. this._initMemoryManager(),
  44997. this._accuIndex = 0,
  44998. this.time = 0,
  44999. this.timeScale = 1
  45000. }
  45001. ,
  45002. n.AnimationMixer.prototype = {
  45003. constructor: n.AnimationMixer,
  45004. clipAction: function(e, t) {
  45005. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45006. if (void 0 !== l) {
  45007. var c = l.actionByRoot[o];
  45008. if (void 0 !== c)
  45009. return c;
  45010. if (i = l.knownActions[0],
  45011. s = i._clip,
  45012. e !== a && e !== s)
  45013. throw new Error("Different clips with the same name detected!")
  45014. }
  45015. if (null === s)
  45016. return null;
  45017. var h = new n.AnimationMixer._Action(this,s,t);
  45018. return this._bindAction(h, i),
  45019. this._addInactiveAction(h, a, o),
  45020. h
  45021. },
  45022. existingAction: function(e, t) {
  45023. var i = t || this._root
  45024. , n = i.uuid
  45025. , r = "string" == typeof e ? e : e.name
  45026. , o = this._actionsByClip[r];
  45027. return void 0 !== o ? o.actionByRoot[n] || null : null
  45028. },
  45029. stopAllAction: function() {
  45030. var e = this._actions
  45031. , t = this._nActiveActions
  45032. , i = this._bindings
  45033. , n = this._nActiveBindings;
  45034. this._nActiveActions = 0,
  45035. this._nActiveBindings = 0;
  45036. for (var r = 0; r !== t; ++r)
  45037. e[r].reset();
  45038. for (var r = 0; r !== n; ++r)
  45039. i[r].useCount = 0;
  45040. return this
  45041. },
  45042. update: function(e) {
  45043. e *= this.timeScale;
  45044. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45045. var s = t[a];
  45046. s.enabled && s._update(n, e, r, o)
  45047. }
  45048. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45049. l[a].apply(o);
  45050. return this
  45051. },
  45052. getRoot: function() {
  45053. return this._root
  45054. },
  45055. uncacheClip: function(e) {
  45056. var t = this._actions
  45057. , i = e.name
  45058. , n = this._actionsByClip
  45059. , r = n[i];
  45060. if (void 0 !== r) {
  45061. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45062. var l = o[a];
  45063. this._deactivateAction(l);
  45064. var c = l._cacheIndex
  45065. , h = t[t.length - 1];
  45066. l._cacheIndex = null,
  45067. l._byClipCacheIndex = null,
  45068. h._cacheIndex = c,
  45069. t[c] = h,
  45070. t.pop(),
  45071. this._removeInactiveBindingsForAction(l)
  45072. }
  45073. delete n[i]
  45074. }
  45075. },
  45076. uncacheRoot: function(e) {
  45077. var t = e.uuid
  45078. , i = this._actionsByClip;
  45079. for (var n in i) {
  45080. var r = i[n].actionByRoot
  45081. , o = r[t];
  45082. void 0 !== o && (this._deactivateAction(o),
  45083. this._removeInactiveAction(o))
  45084. }
  45085. var a = this._bindingsByRootAndName
  45086. , s = a[t];
  45087. if (void 0 !== s)
  45088. for (var l in s) {
  45089. var c = s[l];
  45090. c.restoreOriginalState(),
  45091. this._removeInactiveBinding(c)
  45092. }
  45093. },
  45094. uncacheAction: function(e, t) {
  45095. var i = this.existingAction(e, t);
  45096. null !== i && (this._deactivateAction(i),
  45097. this._removeInactiveAction(i))
  45098. }
  45099. },
  45100. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45101. n.AnimationMixer._Action = function(e, t, i) {
  45102. this._mixer = e,
  45103. this._clip = t,
  45104. this._localRoot = i || null;
  45105. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45106. endingStart: n.ZeroCurvatureEnding,
  45107. endingEnd: n.ZeroCurvatureEnding
  45108. }, l = 0; l !== o; ++l) {
  45109. var c = r[l].createInterpolant(null);
  45110. a[l] = c,
  45111. c.settings = s
  45112. }
  45113. this._interpolantSettings = s,
  45114. this._interpolants = a,
  45115. this._propertyBindings = new Array(o),
  45116. this._cacheIndex = null,
  45117. this._byClipCacheIndex = null,
  45118. this._timeScaleInterpolant = null,
  45119. this._weightInterpolant = null,
  45120. this.loop = n.LoopRepeat,
  45121. this._loopCount = -1,
  45122. this._startTime = null,
  45123. this.time = 0,
  45124. this.timeScale = 1,
  45125. this._effectiveTimeScale = 1,
  45126. this.weight = 1,
  45127. this._effectiveWeight = 1,
  45128. this.repetitions = 1 / 0,
  45129. this.paused = !1,
  45130. this.enabled = !0,
  45131. this.clampWhenFinished = !1,
  45132. this.zeroSlopeAtStart = !0,
  45133. this.zeroSlopeAtEnd = !0
  45134. }
  45135. ,
  45136. n.AnimationMixer._Action.prototype = {
  45137. constructor: n.AnimationMixer._Action,
  45138. play: function() {
  45139. return this._mixer._activateAction(this),
  45140. this
  45141. },
  45142. stop: function() {
  45143. return this._mixer._deactivateAction(this),
  45144. this.reset()
  45145. },
  45146. reset: function() {
  45147. return this.paused = !1,
  45148. this.enabled = !0,
  45149. this.time = 0,
  45150. this._loopCount = -1,
  45151. this._startTime = null,
  45152. this.stopFading().stopWarping()
  45153. },
  45154. isRunning: function() {
  45155. this._startTime;
  45156. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45157. },
  45158. isScheduled: function() {
  45159. return this._mixer._isActiveAction(this)
  45160. },
  45161. startAt: function(e) {
  45162. return this._startTime = e,
  45163. this
  45164. },
  45165. setLoop: function(e, t) {
  45166. return this.loop = e,
  45167. this.repetitions = t,
  45168. this
  45169. },
  45170. setEffectiveWeight: function(e) {
  45171. return this.weight = e,
  45172. this._effectiveWeight = this.enabled ? e : 0,
  45173. this.stopFading()
  45174. },
  45175. getEffectiveWeight: function() {
  45176. return this._effectiveWeight
  45177. },
  45178. fadeIn: function(e) {
  45179. return this._scheduleFading(e, 0, 1)
  45180. },
  45181. fadeOut: function(e) {
  45182. return this._scheduleFading(e, 1, 0)
  45183. },
  45184. crossFadeFrom: function(e, t, i) {
  45185. this._mixer;
  45186. if (e.fadeOut(t),
  45187. this.fadeIn(t),
  45188. i) {
  45189. var n = this._clip.duration
  45190. , r = e._clip.duration
  45191. , o = r / n
  45192. , a = n / r;
  45193. e.warp(1, o, t),
  45194. this.warp(a, 1, t)
  45195. }
  45196. return this
  45197. },
  45198. crossFadeTo: function(e, t, i) {
  45199. return e.crossFadeFrom(this, t, i)
  45200. },
  45201. stopFading: function() {
  45202. var e = this._weightInterpolant;
  45203. return null !== e && (this._weightInterpolant = null,
  45204. this._mixer._takeBackControlInterpolant(e)),
  45205. this
  45206. },
  45207. setEffectiveTimeScale: function(e) {
  45208. return this.timeScale = e,
  45209. this._effectiveTimeScale = this.paused ? 0 : e,
  45210. this.stopWarping()
  45211. },
  45212. getEffectiveTimeScale: function() {
  45213. return this._effectiveTimeScale
  45214. },
  45215. setDuration: function(e) {
  45216. return this.timeScale = this._clip.duration / e,
  45217. this.stopWarping()
  45218. },
  45219. syncWith: function(e) {
  45220. return this.time = e.time,
  45221. this.timeScale = e.timeScale,
  45222. this.stopWarping()
  45223. },
  45224. halt: function(e) {
  45225. return this.warp(this._currentTimeScale, 0, e)
  45226. },
  45227. warp: function(e, t, i) {
  45228. var n = this._mixer
  45229. , r = n.time
  45230. , o = this._timeScaleInterpolant
  45231. , a = this.timeScale;
  45232. null === o && (o = n._lendControlInterpolant(),
  45233. this._timeScaleInterpolant = o);
  45234. var s = o.parameterPositions
  45235. , l = o.sampleValues;
  45236. return s[0] = r,
  45237. s[1] = r + i,
  45238. l[0] = e / a,
  45239. l[1] = t / a,
  45240. this
  45241. },
  45242. stopWarping: function() {
  45243. var e = this._timeScaleInterpolant;
  45244. return null !== e && (this._timeScaleInterpolant = null,
  45245. this._mixer._takeBackControlInterpolant(e)),
  45246. this
  45247. },
  45248. getMixer: function() {
  45249. return this._mixer
  45250. },
  45251. getClip: function() {
  45252. return this._clip
  45253. },
  45254. getRoot: function() {
  45255. return this._localRoot || this._mixer._root
  45256. },
  45257. _update: function(e, t, i, n) {
  45258. var r = this._startTime;
  45259. if (null !== r) {
  45260. var o = (e - r) * i;
  45261. if (o < 0 || 0 === i)
  45262. return;
  45263. this._startTime = null,
  45264. t = i * o
  45265. }
  45266. t *= this._updateTimeScale(e);
  45267. var a = this._updateTime(t)
  45268. , s = this._updateWeight(e);
  45269. if (s > 0)
  45270. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45271. l[h].evaluate(a),
  45272. c[h].accumulate(n, s)
  45273. },
  45274. _updateWeight: function(e) {
  45275. var t = 0;
  45276. if (this.enabled) {
  45277. t = this.weight;
  45278. var i = this._weightInterpolant;
  45279. if (null !== i) {
  45280. var n = i.evaluate(e)[0];
  45281. t *= n,
  45282. e > i.parameterPositions[1] && (this.stopFading(),
  45283. 0 === n && (this.enabled = !1))
  45284. }
  45285. }
  45286. return this._effectiveWeight = t,
  45287. t
  45288. },
  45289. _updateTimeScale: function(e) {
  45290. var t = 0;
  45291. if (!this.paused) {
  45292. t = this.timeScale;
  45293. var i = this._timeScaleInterpolant;
  45294. if (null !== i) {
  45295. var n = i.evaluate(e)[0];
  45296. t *= n,
  45297. e > i.parameterPositions[1] && (this.stopWarping(),
  45298. 0 === t ? this.pause = !0 : this.timeScale = t)
  45299. }
  45300. }
  45301. return this._effectiveTimeScale = t,
  45302. t
  45303. },
  45304. _updateTime: function(e) {
  45305. var t = this.time + e;
  45306. if (0 === e)
  45307. return t;
  45308. var i = this._clip.duration
  45309. , r = this.loop
  45310. , o = this._loopCount
  45311. , a = !1;
  45312. switch (r) {
  45313. case n.LoopOnce:
  45314. if (o === -1 && (this.loopCount = 0,
  45315. this._setEndings(!0, !0, !1)),
  45316. t >= i)
  45317. t = i;
  45318. else {
  45319. if (!(t < 0))
  45320. break;
  45321. t = 0
  45322. }
  45323. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45324. this._mixer.dispatchEvent({
  45325. type: "finished",
  45326. action: this,
  45327. direction: e < 0 ? -1 : 1
  45328. });
  45329. break;
  45330. case n.LoopPingPong:
  45331. a = !0;
  45332. case n.LoopRepeat:
  45333. if (o === -1 && (e > 0 ? (o = 0,
  45334. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45335. t >= i || t < 0) {
  45336. var s = Math.floor(t / i);
  45337. t -= i * s,
  45338. o += Math.abs(s);
  45339. var l = this.repetitions - o;
  45340. if (l < 0) {
  45341. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45342. t = e > 0 ? i : 0,
  45343. this._mixer.dispatchEvent({
  45344. type: "finished",
  45345. action: this,
  45346. direction: e > 0 ? 1 : -1
  45347. });
  45348. break
  45349. }
  45350. if (0 === l) {
  45351. var c = e < 0;
  45352. this._setEndings(c, !c, a)
  45353. } else
  45354. this._setEndings(!1, !1, a);
  45355. this._loopCount = o,
  45356. this._mixer.dispatchEvent({
  45357. type: "loop",
  45358. action: this,
  45359. loopDelta: s
  45360. })
  45361. }
  45362. if (r === n.LoopPingPong && 1 === (1 & o))
  45363. return this.time = t,
  45364. i - t
  45365. }
  45366. return this.time = t,
  45367. t
  45368. },
  45369. _setEndings: function(e, t, i) {
  45370. var r = this._interpolantSettings;
  45371. i ? (r.endingStart = n.ZeroSlopeEnding,
  45372. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45373. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45374. },
  45375. _scheduleFading: function(e, t, i) {
  45376. var n = this._mixer
  45377. , r = n.time
  45378. , o = this._weightInterpolant;
  45379. null === o && (o = n._lendControlInterpolant(),
  45380. this._weightInterpolant = o);
  45381. var a = o.parameterPositions
  45382. , s = o.sampleValues;
  45383. return a[0] = r,
  45384. s[0] = t,
  45385. a[1] = r + e,
  45386. s[1] = i,
  45387. this
  45388. }
  45389. },
  45390. Object.assign(n.AnimationMixer.prototype, {
  45391. _bindAction: function(e, t) {
  45392. var i = e._localRoot || this._root
  45393. , r = e._clip.tracks
  45394. , o = r.length
  45395. , a = e._propertyBindings
  45396. , s = e._interpolants
  45397. , l = i.uuid
  45398. , c = this._bindingsByRootAndName
  45399. , h = c[l];
  45400. void 0 === h && (h = {},
  45401. c[l] = h);
  45402. for (var u = 0; u !== o; ++u) {
  45403. var d = r[u]
  45404. , p = d.name
  45405. , f = h[p];
  45406. if (void 0 !== f)
  45407. a[u] = f;
  45408. else {
  45409. if (f = a[u],
  45410. void 0 !== f) {
  45411. null === f._cacheIndex && (++f.referenceCount,
  45412. this._addInactiveBinding(f, l, p));
  45413. continue
  45414. }
  45415. var g = t && t._propertyBindings[u].binding.parsedPath;
  45416. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45417. ++f.referenceCount,
  45418. this._addInactiveBinding(f, l, p),
  45419. a[u] = f
  45420. }
  45421. s[u].resultBuffer = f.buffer
  45422. }
  45423. },
  45424. _activateAction: function(e) {
  45425. if (!this._isActiveAction(e)) {
  45426. if (null === e._cacheIndex) {
  45427. var t = (e._localRoot || this._root).uuid
  45428. , i = e._clip.name
  45429. , n = this._actionsByClip[i];
  45430. this._bindAction(e, n && n.knownActions[0]),
  45431. this._addInactiveAction(e, i, t)
  45432. }
  45433. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45434. var s = r[o];
  45435. 0 === s.useCount++ && (this._lendBinding(s),
  45436. s.saveOriginalState())
  45437. }
  45438. this._lendAction(e)
  45439. }
  45440. },
  45441. _deactivateAction: function(e) {
  45442. if (this._isActiveAction(e)) {
  45443. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45444. var r = t[i];
  45445. 0 === --r.useCount && (r.restoreOriginalState(),
  45446. this._takeBackBinding(r))
  45447. }
  45448. this._takeBackAction(e)
  45449. }
  45450. },
  45451. _initMemoryManager: function() {
  45452. this._actions = [],
  45453. this._nActiveActions = 0,
  45454. this._actionsByClip = {},
  45455. this._bindings = [],
  45456. this._nActiveBindings = 0,
  45457. this._bindingsByRootAndName = {},
  45458. this._controlInterpolants = [],
  45459. this._nActiveControlInterpolants = 0;
  45460. var e = this;
  45461. this.stats = {
  45462. actions: {
  45463. get total() {
  45464. return e._actions.length
  45465. },
  45466. get inUse() {
  45467. return e._nActiveActions
  45468. }
  45469. },
  45470. bindings: {
  45471. get total() {
  45472. return e._bindings.length
  45473. },
  45474. get inUse() {
  45475. return e._nActiveBindings
  45476. }
  45477. },
  45478. controlInterpolants: {
  45479. get total() {
  45480. return e._controlInterpolants.length
  45481. },
  45482. get inUse() {
  45483. return e._nActiveControlInterpolants
  45484. }
  45485. }
  45486. }
  45487. },
  45488. _isActiveAction: function(e) {
  45489. var t = e._cacheIndex;
  45490. return null !== t && t < this._nActiveActions
  45491. },
  45492. _addInactiveAction: function(e, t, i) {
  45493. var n = this._actions
  45494. , r = this._actionsByClip
  45495. , o = r[t];
  45496. if (void 0 === o)
  45497. o = {
  45498. knownActions: [e],
  45499. actionByRoot: {}
  45500. },
  45501. e._byClipCacheIndex = 0,
  45502. r[t] = o;
  45503. else {
  45504. var a = o.knownActions;
  45505. e._byClipCacheIndex = a.length,
  45506. a.push(e)
  45507. }
  45508. e._cacheIndex = n.length,
  45509. n.push(e),
  45510. o.actionByRoot[i] = e
  45511. },
  45512. _removeInactiveAction: function(e) {
  45513. var t = this._actions
  45514. , i = t[t.length - 1]
  45515. , n = e._cacheIndex;
  45516. i._cacheIndex = n,
  45517. t[n] = i,
  45518. t.pop(),
  45519. e._cacheIndex = null;
  45520. var r = e._clip.name
  45521. , o = this._actionsByClip
  45522. , a = o[r]
  45523. , s = a.knownActions
  45524. , l = s[s.length - 1]
  45525. , c = e._byClipCacheIndex;
  45526. l._byClipCacheIndex = c,
  45527. s[c] = l,
  45528. s.pop(),
  45529. e._byClipCacheIndex = null;
  45530. var h = a.actionByRoot
  45531. , u = (t._localRoot || this._root).uuid;
  45532. delete h[u],
  45533. 0 === s.length && delete o[r],
  45534. this._removeInactiveBindingsForAction(e)
  45535. },
  45536. _removeInactiveBindingsForAction: function(e) {
  45537. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45538. var r = t[i];
  45539. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45540. }
  45541. },
  45542. _lendAction: function(e) {
  45543. var t = this._actions
  45544. , i = e._cacheIndex
  45545. , n = this._nActiveActions++
  45546. , r = t[n];
  45547. e._cacheIndex = n,
  45548. t[n] = e,
  45549. r._cacheIndex = i,
  45550. t[i] = r
  45551. },
  45552. _takeBackAction: function(e) {
  45553. var t = this._actions
  45554. , i = e._cacheIndex
  45555. , n = --this._nActiveActions
  45556. , r = t[n];
  45557. e._cacheIndex = n,
  45558. t[n] = e,
  45559. r._cacheIndex = i,
  45560. t[i] = r
  45561. },
  45562. _addInactiveBinding: function(e, t, i) {
  45563. var n = this._bindingsByRootAndName
  45564. , r = n[t]
  45565. , o = this._bindings;
  45566. void 0 === r && (r = {},
  45567. n[t] = r),
  45568. r[i] = e,
  45569. e._cacheIndex = o.length,
  45570. o.push(e)
  45571. },
  45572. _removeInactiveBinding: function(e) {
  45573. var t = this._bindings
  45574. , i = e.binding
  45575. , n = i.rootNode.uuid
  45576. , r = i.path
  45577. , o = this._bindingsByRootAndName
  45578. , a = o[n]
  45579. , s = t[t.length - 1]
  45580. , l = e._cacheIndex;
  45581. s._cacheIndex = l,
  45582. t[l] = s,
  45583. t.pop(),
  45584. delete a[r];
  45585. e: {
  45586. for (var c in a)
  45587. break e;
  45588. delete o[n]
  45589. }
  45590. },
  45591. _lendBinding: function(e) {
  45592. var t = this._bindings
  45593. , i = e._cacheIndex
  45594. , n = this._nActiveBindings++
  45595. , r = t[n];
  45596. e._cacheIndex = n,
  45597. t[n] = e,
  45598. r._cacheIndex = i,
  45599. t[i] = r
  45600. },
  45601. _takeBackBinding: function(e) {
  45602. var t = this._bindings
  45603. , i = e._cacheIndex
  45604. , n = --this._nActiveBindings
  45605. , r = t[n];
  45606. e._cacheIndex = n,
  45607. t[n] = e,
  45608. r._cacheIndex = i,
  45609. t[i] = r
  45610. },
  45611. _lendControlInterpolant: function() {
  45612. var e = this._controlInterpolants
  45613. , t = this._nActiveControlInterpolants++
  45614. , i = e[t];
  45615. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45616. i.__cacheIndex = t,
  45617. e[t] = i),
  45618. i
  45619. },
  45620. _takeBackControlInterpolant: function(e) {
  45621. var t = this._controlInterpolants
  45622. , i = e.__cacheIndex
  45623. , n = --this._nActiveControlInterpolants
  45624. , r = t[n];
  45625. e.__cacheIndex = n,
  45626. t[n] = e,
  45627. r.__cacheIndex = i,
  45628. t[i] = r
  45629. },
  45630. _controlInterpolantsResultBuffer: new Float32Array(1)
  45631. }),
  45632. n.AnimationObjectGroup = function(e) {
  45633. this.uuid = n.Math.generateUUID(),
  45634. this._objects = Array.prototype.slice.call(arguments),
  45635. this.nCachedObjects_ = 0;
  45636. var t = {};
  45637. this._indicesByUUID = t;
  45638. for (var i = 0, r = arguments.length; i !== r; ++i)
  45639. t[arguments[i].uuid] = i;
  45640. this._paths = [],
  45641. this._parsedPaths = [],
  45642. this._bindings = [],
  45643. this._bindingsIndicesByPath = {};
  45644. var o = this;
  45645. this.stats = {
  45646. objects: {
  45647. get total() {
  45648. return o._objects.length
  45649. },
  45650. get inUse() {
  45651. return this.total - o.nCachedObjects_
  45652. }
  45653. },
  45654. get bindingsPerObject() {
  45655. return o._bindings.length
  45656. }
  45657. }
  45658. }
  45659. ,
  45660. n.AnimationObjectGroup.prototype = {
  45661. constructor: n.AnimationObjectGroup,
  45662. add: function(e) {
  45663. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45664. var d = arguments[h]
  45665. , p = d.uuid
  45666. , f = o[p];
  45667. if (void 0 === f) {
  45668. f = i++,
  45669. o[p] = f,
  45670. t.push(d);
  45671. for (var g = 0, m = c; g !== m; ++g)
  45672. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45673. } else if (f < r) {
  45674. var v = t[f]
  45675. , A = --r
  45676. , y = t[A];
  45677. o[y.uuid] = f,
  45678. t[f] = y,
  45679. o[p] = A,
  45680. t[A] = d;
  45681. for (var g = 0, m = c; g !== m; ++g) {
  45682. var C = l[g]
  45683. , I = C[A]
  45684. , E = C[f];
  45685. C[f] = I,
  45686. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45687. C[A] = E
  45688. }
  45689. } else
  45690. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45691. }
  45692. this.nCachedObjects_ = r
  45693. },
  45694. remove: function(e) {
  45695. for (var t = this._objects, i = (t.length,
  45696. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45697. var l = arguments[a]
  45698. , c = l.uuid
  45699. , h = n[c];
  45700. if (void 0 !== h && h >= i) {
  45701. var u = i++
  45702. , d = t[u];
  45703. n[d.uuid] = h,
  45704. t[h] = d,
  45705. n[c] = u,
  45706. t[u] = l;
  45707. for (var p = 0, f = o; p !== f; ++p) {
  45708. var g = r[p]
  45709. , m = g[u]
  45710. , v = g[h];
  45711. g[h] = m,
  45712. g[u] = v
  45713. }
  45714. }
  45715. }
  45716. this.nCachedObjects_ = i
  45717. },
  45718. uncache: function(e) {
  45719. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45720. var c = arguments[s]
  45721. , h = c.uuid
  45722. , u = r[h];
  45723. if (void 0 !== u)
  45724. if (delete r[h],
  45725. u < n) {
  45726. var d = --n
  45727. , p = t[d]
  45728. , f = --i
  45729. , g = t[f];
  45730. r[p.uuid] = u,
  45731. t[u] = p,
  45732. r[g.uuid] = d,
  45733. t[d] = g,
  45734. t.pop();
  45735. for (var m = 0, v = a; m !== v; ++m) {
  45736. var A = o[m]
  45737. , y = A[d]
  45738. , C = A[f];
  45739. A[u] = y,
  45740. A[d] = C,
  45741. A.pop()
  45742. }
  45743. } else {
  45744. var f = --i
  45745. , g = t[f];
  45746. r[g.uuid] = u,
  45747. t[u] = g,
  45748. t.pop();
  45749. for (var m = 0, v = a; m !== v; ++m) {
  45750. var A = o[m];
  45751. A[u] = A[f],
  45752. A.pop()
  45753. }
  45754. }
  45755. }
  45756. this.nCachedObjects_ = n
  45757. },
  45758. subscribe_: function(e, t) {
  45759. var i = this._bindingsIndicesByPath
  45760. , r = i[e]
  45761. , o = this._bindings;
  45762. if (void 0 !== r)
  45763. return o[r];
  45764. var a = this._paths
  45765. , s = this._parsedPaths
  45766. , l = this._objects
  45767. , c = l.length
  45768. , h = this.nCachedObjects_
  45769. , u = new Array(c);
  45770. r = o.length,
  45771. i[e] = r,
  45772. a.push(e),
  45773. s.push(t),
  45774. o.push(u);
  45775. for (var d = h, p = l.length; d !== p; ++d) {
  45776. var f = l[d];
  45777. u[d] = new n.PropertyBinding(f,e,t)
  45778. }
  45779. return u
  45780. },
  45781. unsubscribe_: function(e) {
  45782. var t = this._bindingsIndicesByPath
  45783. , i = t[e];
  45784. if (void 0 !== i) {
  45785. var n = this._paths
  45786. , r = this._parsedPaths
  45787. , o = this._bindings
  45788. , a = o.length - 1
  45789. , s = o[a]
  45790. , l = e[a];
  45791. t[l] = i,
  45792. o[i] = s,
  45793. o.pop(),
  45794. r[i] = r[a],
  45795. r.pop(),
  45796. n[i] = n[a],
  45797. n.pop()
  45798. }
  45799. }
  45800. },
  45801. n.AnimationUtils = {
  45802. arraySlice: function(e, t, i) {
  45803. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45804. },
  45805. convertArray: function(e, t, i) {
  45806. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45807. },
  45808. isTypedArray: function(e) {
  45809. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45810. },
  45811. getKeyframeOrder: function(e) {
  45812. function t(t, i) {
  45813. return e[t] - e[i]
  45814. }
  45815. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45816. n[r] = r;
  45817. return n.sort(t),
  45818. n
  45819. },
  45820. sortedArray: function(e, t, i) {
  45821. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45822. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45823. r[a++] = e[s + l];
  45824. return r
  45825. },
  45826. flattenJSON: function(e, t, i, n) {
  45827. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45828. o = e[r++];
  45829. if (void 0 !== o) {
  45830. var a = o[n];
  45831. if (void 0 !== a)
  45832. if (Array.isArray(a)) {
  45833. do
  45834. a = o[n],
  45835. void 0 !== a && (t.push(o.time),
  45836. i.push.apply(i, a)),
  45837. o = e[r++];
  45838. while (void 0 !== o)
  45839. } else if (void 0 !== a.toArray) {
  45840. do
  45841. a = o[n],
  45842. void 0 !== a && (t.push(o.time),
  45843. a.toArray(i, i.length)),
  45844. o = e[r++];
  45845. while (void 0 !== o)
  45846. } else
  45847. do
  45848. a = o[n],
  45849. void 0 !== a && (t.push(o.time),
  45850. i.push(a)),
  45851. o = e[r++];
  45852. while (void 0 !== o)
  45853. }
  45854. }
  45855. },
  45856. n.KeyframeTrack = function(e, t, i, r) {
  45857. if (void 0 === e)
  45858. throw new Error("track name is undefined");
  45859. if (void 0 === t || 0 === t.length)
  45860. throw new Error("no keyframes in track named " + e);
  45861. this.name = e,
  45862. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45863. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45864. this.setInterpolation(r || this.DefaultInterpolation),
  45865. this.validate(),
  45866. this.optimize()
  45867. }
  45868. ,
  45869. n.KeyframeTrack.prototype = {
  45870. constructor: n.KeyframeTrack,
  45871. TimeBufferType: Float32Array,
  45872. ValueBufferType: Float32Array,
  45873. DefaultInterpolation: n.InterpolateLinear,
  45874. InterpolantFactoryMethodDiscrete: function(e) {
  45875. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45876. },
  45877. InterpolantFactoryMethodLinear: function(e) {
  45878. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45879. },
  45880. InterpolantFactoryMethodSmooth: function(e) {
  45881. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45882. },
  45883. setInterpolation: function(e) {
  45884. var t = void 0;
  45885. switch (e) {
  45886. case n.InterpolateDiscrete:
  45887. t = this.InterpolantFactoryMethodDiscrete;
  45888. break;
  45889. case n.InterpolateLinear:
  45890. t = this.InterpolantFactoryMethodLinear;
  45891. break;
  45892. case n.InterpolateSmooth:
  45893. t = this.InterpolantFactoryMethodSmooth
  45894. }
  45895. if (void 0 === t) {
  45896. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45897. if (void 0 === this.createInterpolant) {
  45898. if (e === this.DefaultInterpolation)
  45899. throw new Error(i);
  45900. this.setInterpolation(this.DefaultInterpolation)
  45901. }
  45902. return void console.warn(i)
  45903. }
  45904. this.createInterpolant = t
  45905. },
  45906. getInterpolation: function() {
  45907. switch (this.createInterpolant) {
  45908. case this.InterpolantFactoryMethodDiscrete:
  45909. return n.InterpolateDiscrete;
  45910. case this.InterpolantFactoryMethodLinear:
  45911. return n.InterpolateLinear;
  45912. case this.InterpolantFactoryMethodSmooth:
  45913. return n.InterpolateSmooth
  45914. }
  45915. },
  45916. getValueSize: function() {
  45917. return this.values.length / this.times.length
  45918. },
  45919. shift: function(e) {
  45920. if (0 !== e)
  45921. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45922. t[i] += e;
  45923. return this
  45924. },
  45925. scale: function(e) {
  45926. if (1 !== e)
  45927. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45928. t[i] *= e;
  45929. return this
  45930. },
  45931. trim: function(e, t) {
  45932. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45933. ++o;
  45934. for (; a !== -1 && i[a] > t; )
  45935. --a;
  45936. if (++a,
  45937. 0 !== o || a !== r) {
  45938. o >= a && (a = Math.max(a, 1),
  45939. o = a - 1);
  45940. var s = this.getValueSize();
  45941. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45942. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45943. }
  45944. return this
  45945. },
  45946. validate: function() {
  45947. var e = !0
  45948. , t = this.getValueSize();
  45949. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45950. e = !1);
  45951. var i = this.times
  45952. , r = this.values
  45953. , o = i.length;
  45954. 0 === o && (console.error("track is empty", this),
  45955. e = !1);
  45956. for (var a = null, s = 0; s !== o; s++) {
  45957. var l = i[s];
  45958. if ("number" == typeof l && isNaN(l)) {
  45959. console.error("time is not a valid number", this, s, l),
  45960. e = !1;
  45961. break
  45962. }
  45963. if (null !== a && a > l) {
  45964. console.error("out of order keys", this, s, l, a),
  45965. e = !1;
  45966. break
  45967. }
  45968. a = l
  45969. }
  45970. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45971. for (var s = 0, c = r.length; s !== c; ++s) {
  45972. var h = r[s];
  45973. if (isNaN(h)) {
  45974. console.error("value is not a valid number", this, s, h),
  45975. e = !1;
  45976. break
  45977. }
  45978. }
  45979. return e
  45980. },
  45981. optimize: function() {
  45982. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45983. var s = !1
  45984. , l = e[o]
  45985. , c = e[o + 1];
  45986. if (l !== c && (1 !== o || l !== l[0]))
  45987. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45988. var f = t[h + p];
  45989. if (f !== t[u + p] || f !== t[d + p]) {
  45990. s = !0;
  45991. break
  45992. }
  45993. }
  45994. if (s) {
  45995. if (o !== r) {
  45996. e[r] = e[o];
  45997. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45998. t[m + p] = t[g + p]
  45999. }
  46000. ++r
  46001. }
  46002. }
  46003. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46004. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46005. this
  46006. }
  46007. },
  46008. Object.assign(n.KeyframeTrack, {
  46009. parse: function(e) {
  46010. if (void 0 === e.type)
  46011. throw new Error("track type undefined, can not parse");
  46012. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46013. if (void 0 === e.times) {
  46014. console.warn("legacy JSON format detected, converting");
  46015. var i = []
  46016. , r = [];
  46017. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46018. e.times = i,
  46019. e.values = r
  46020. }
  46021. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46022. },
  46023. toJSON: function(e) {
  46024. var t, i = e.constructor;
  46025. if (void 0 !== i.toJSON)
  46026. t = i.toJSON(e);
  46027. else {
  46028. t = {
  46029. name: e.name,
  46030. times: n.AnimationUtils.convertArray(e.times, Array),
  46031. values: n.AnimationUtils.convertArray(e.values, Array)
  46032. };
  46033. var r = e.getInterpolation();
  46034. r !== e.DefaultInterpolation && (t.interpolation = r)
  46035. }
  46036. return t.type = e.ValueTypeName,
  46037. t
  46038. },
  46039. _getTrackTypeForValueTypeName: function(e) {
  46040. switch (e.toLowerCase()) {
  46041. case "scalar":
  46042. case "double":
  46043. case "float":
  46044. case "number":
  46045. case "integer":
  46046. return n.NumberKeyframeTrack;
  46047. case "vector":
  46048. case "vector2":
  46049. case "vector3":
  46050. case "vector4":
  46051. return n.VectorKeyframeTrack;
  46052. case "color":
  46053. return n.ColorKeyframeTrack;
  46054. case "quaternion":
  46055. return n.QuaternionKeyframeTrack;
  46056. case "bool":
  46057. case "boolean":
  46058. return n.BooleanKeyframeTrack;
  46059. case "string":
  46060. return n.StringKeyframeTrack
  46061. }
  46062. throw new Error("Unsupported typeName: " + e)
  46063. }
  46064. }),
  46065. n.PropertyBinding = function(e, t, i) {
  46066. this.path = t,
  46067. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46068. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46069. this.rootNode = e
  46070. }
  46071. ,
  46072. n.PropertyBinding.prototype = {
  46073. constructor: n.PropertyBinding,
  46074. getValue: function(e, t) {
  46075. this.bind(),
  46076. this.getValue(e, t)
  46077. },
  46078. setValue: function(e, t) {
  46079. this.bind(),
  46080. this.setValue(e, t)
  46081. },
  46082. bind: function() {
  46083. var e = this.node
  46084. , t = this.parsedPath
  46085. , i = t.objectName
  46086. , r = t.propertyName
  46087. , o = t.propertyIndex;
  46088. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46089. this.node = e),
  46090. this.getValue = this._getValue_unavailable,
  46091. this.setValue = this._setValue_unavailable,
  46092. !e)
  46093. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46094. if (i) {
  46095. var a = t.objectIndex;
  46096. switch (i) {
  46097. case "materials":
  46098. if (!e.material)
  46099. return void console.error(" can not bind to material as node does not have a material", this);
  46100. if (!e.material.materials)
  46101. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46102. e = e.material.materials;
  46103. break;
  46104. case "bones":
  46105. if (!e.skeleton)
  46106. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46107. e = e.skeleton.bones;
  46108. for (var s = 0; s < e.length; s++)
  46109. if (e[s].name === a) {
  46110. a = s;
  46111. break
  46112. }
  46113. break;
  46114. default:
  46115. if (void 0 === e[i])
  46116. return void console.error(" can not bind to objectName of node, undefined", this);
  46117. e = e[i]
  46118. }
  46119. if (void 0 !== a) {
  46120. if (void 0 === e[a])
  46121. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46122. e = e[a]
  46123. }
  46124. }
  46125. var l = e[r];
  46126. if (!l) {
  46127. var c = t.nodeName;
  46128. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46129. }
  46130. var h = this.Versioning.None;
  46131. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46132. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46133. this.targetObject = e);
  46134. var u = this.BindingType.Direct;
  46135. if (void 0 !== o) {
  46136. if ("morphTargetInfluences" === r) {
  46137. if (!e.geometry)
  46138. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46139. if (!e.geometry.morphTargets)
  46140. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46141. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46142. if (e.geometry.morphTargets[s].name === o) {
  46143. o = s;
  46144. break
  46145. }
  46146. }
  46147. u = this.BindingType.ArrayElement,
  46148. this.resolvedProperty = l,
  46149. this.propertyIndex = o
  46150. } else
  46151. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46152. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46153. this.resolvedProperty = l) : this.propertyName = r;
  46154. this.getValue = this.GetterByBindingType[u],
  46155. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46156. },
  46157. unbind: function() {
  46158. this.node = null,
  46159. this.getValue = this._getValue_unbound,
  46160. this.setValue = this._setValue_unbound
  46161. }
  46162. },
  46163. Object.assign(n.PropertyBinding.prototype, {
  46164. _getValue_unavailable: function() {},
  46165. _setValue_unavailable: function() {},
  46166. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46167. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46168. BindingType: {
  46169. Direct: 0,
  46170. EntireArray: 1,
  46171. ArrayElement: 2,
  46172. HasFromToArray: 3
  46173. },
  46174. Versioning: {
  46175. None: 0,
  46176. NeedsUpdate: 1,
  46177. MatrixWorldNeedsUpdate: 2
  46178. },
  46179. GetterByBindingType: [function(e, t) {
  46180. e[t] = this.node[this.propertyName]
  46181. }
  46182. , function(e, t) {
  46183. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46184. e[t++] = i[n]
  46185. }
  46186. , function(e, t) {
  46187. e[t] = this.resolvedProperty[this.propertyIndex]
  46188. }
  46189. , function(e, t) {
  46190. this.resolvedProperty.toArray(e, t)
  46191. }
  46192. ],
  46193. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46194. this.node[this.propertyName] = e[t]
  46195. }
  46196. , function(e, t) {
  46197. this.node[this.propertyName] = e[t],
  46198. this.targetObject.needsUpdate = !0
  46199. }
  46200. , function(e, t) {
  46201. this.node[this.propertyName] = e[t],
  46202. this.targetObject.matrixWorldNeedsUpdate = !0
  46203. }
  46204. ], [function(e, t) {
  46205. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46206. i[n] = e[t++]
  46207. }
  46208. , function(e, t) {
  46209. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46210. i[n] = e[t++];
  46211. this.targetObject.needsUpdate = !0
  46212. }
  46213. , function(e, t) {
  46214. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46215. i[n] = e[t++];
  46216. this.targetObject.matrixWorldNeedsUpdate = !0
  46217. }
  46218. ], [function(e, t) {
  46219. this.resolvedProperty[this.propertyIndex] = e[t]
  46220. }
  46221. , function(e, t) {
  46222. this.resolvedProperty[this.propertyIndex] = e[t],
  46223. this.targetObject.needsUpdate = !0
  46224. }
  46225. , function(e, t) {
  46226. this.resolvedProperty[this.propertyIndex] = e[t],
  46227. this.targetObject.matrixWorldNeedsUpdate = !0
  46228. }
  46229. ], [function(e, t) {
  46230. this.resolvedProperty.fromArray(e, t)
  46231. }
  46232. , function(e, t) {
  46233. this.resolvedProperty.fromArray(e, t),
  46234. this.targetObject.needsUpdate = !0
  46235. }
  46236. , function(e, t) {
  46237. this.resolvedProperty.fromArray(e, t),
  46238. this.targetObject.matrixWorldNeedsUpdate = !0
  46239. }
  46240. ]]
  46241. }),
  46242. n.PropertyBinding.Composite = function(e, t, i) {
  46243. var r = i || n.PropertyBinding.parseTrackName(t);
  46244. this._targetGroup = e,
  46245. this._bindings = e.subscribe_(t, r)
  46246. }
  46247. ,
  46248. n.PropertyBinding.Composite.prototype = {
  46249. constructor: n.PropertyBinding.Composite,
  46250. getValue: function(e, t) {
  46251. this.bind();
  46252. var i = this._targetGroup.nCachedObjects_
  46253. , n = this._bindings[i];
  46254. void 0 !== n && n.getValue(e, t)
  46255. },
  46256. setValue: function(e, t) {
  46257. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46258. i[n].setValue(e, t)
  46259. },
  46260. bind: function() {
  46261. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46262. e[t].bind()
  46263. },
  46264. unbind: function() {
  46265. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46266. e[t].unbind()
  46267. }
  46268. },
  46269. n.PropertyBinding.create = function(e, t, i) {
  46270. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46271. }
  46272. ,
  46273. n.PropertyBinding.parseTrackName = function(e) {
  46274. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46275. , i = t.exec(e);
  46276. if (!i)
  46277. throw new Error("cannot parse trackName at all: " + e);
  46278. i.index === t.lastIndex && t.lastIndex++;
  46279. var n = {
  46280. nodeName: i[3],
  46281. objectName: i[5],
  46282. objectIndex: i[7],
  46283. propertyName: i[9],
  46284. propertyIndex: i[11]
  46285. };
  46286. if (null === n.propertyName || 0 === n.propertyName.length)
  46287. throw new Error("can not parse propertyName from trackName: " + e);
  46288. return n
  46289. }
  46290. ,
  46291. n.PropertyBinding.findNode = function(e, t) {
  46292. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46293. return e;
  46294. if (e.skeleton) {
  46295. var i = function(e) {
  46296. for (var i = 0; i < e.bones.length; i++) {
  46297. var n = e.bones[i];
  46298. if (n.name === t)
  46299. return n
  46300. }
  46301. return null
  46302. }
  46303. , n = i(e.skeleton);
  46304. if (n)
  46305. return n
  46306. }
  46307. if (e.children) {
  46308. var r = function(e) {
  46309. for (var i = 0; i < e.length; i++) {
  46310. var n = e[i];
  46311. if (n.name === t || n.uuid === t)
  46312. return n;
  46313. var o = r(n.children);
  46314. if (o)
  46315. return o
  46316. }
  46317. return null
  46318. }
  46319. , o = r(e.children);
  46320. if (o)
  46321. return o
  46322. }
  46323. return null
  46324. }
  46325. ,
  46326. n.PropertyMixer = function(e, t, i) {
  46327. this.binding = e,
  46328. this.valueSize = i;
  46329. var n, r = Float64Array;
  46330. switch (t) {
  46331. case "quaternion":
  46332. n = this._slerp;
  46333. break;
  46334. case "string":
  46335. case "bool":
  46336. r = Array,
  46337. n = this._select;
  46338. break;
  46339. default:
  46340. n = this._lerp
  46341. }
  46342. this.buffer = new r(4 * i),
  46343. this._mixBufferRegion = n,
  46344. this.cumulativeWeight = 0,
  46345. this.useCount = 0,
  46346. this.referenceCount = 0
  46347. }
  46348. ,
  46349. n.PropertyMixer.prototype = {
  46350. constructor: n.PropertyMixer,
  46351. accumulate: function(e, t) {
  46352. var i = this.buffer
  46353. , n = this.valueSize
  46354. , r = e * n + n
  46355. , o = this.cumulativeWeight;
  46356. if (0 === o) {
  46357. for (var a = 0; a !== n; ++a)
  46358. i[r + a] = i[a];
  46359. o = t
  46360. } else {
  46361. o += t;
  46362. var s = t / o;
  46363. this._mixBufferRegion(i, r, 0, s, n)
  46364. }
  46365. this.cumulativeWeight = o
  46366. },
  46367. apply: function(e) {
  46368. var t = this.valueSize
  46369. , i = this.buffer
  46370. , n = e * t + t
  46371. , r = this.cumulativeWeight
  46372. , o = this.binding;
  46373. if (this.cumulativeWeight = 0,
  46374. r < 1) {
  46375. var a = 3 * t;
  46376. this._mixBufferRegion(i, n, a, 1 - r, t)
  46377. }
  46378. for (var s = t, l = t + t; s !== l; ++s)
  46379. if (i[s] !== i[s + t]) {
  46380. o.setValue(i, n);
  46381. break
  46382. }
  46383. },
  46384. saveOriginalState: function() {
  46385. var e = this.binding
  46386. , t = this.buffer
  46387. , i = this.valueSize
  46388. , n = 3 * i;
  46389. e.getValue(t, n);
  46390. for (var r = i, o = n; r !== o; ++r)
  46391. t[r] = t[n + r % i];
  46392. this.cumulativeWeight = 0
  46393. },
  46394. restoreOriginalState: function() {
  46395. var e = 3 * this.valueSize;
  46396. this.binding.setValue(this.buffer, e)
  46397. },
  46398. _select: function(e, t, i, n, r) {
  46399. if (n >= .5)
  46400. for (var o = 0; o !== r; ++o)
  46401. e[t + o] = e[i + o]
  46402. },
  46403. _slerp: function(e, t, i, r, o) {
  46404. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46405. },
  46406. _lerp: function(e, t, i, n, r) {
  46407. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46408. var s = t + a;
  46409. e[s] = e[s] * o + e[i + a] * n
  46410. }
  46411. }
  46412. },
  46413. n.BooleanKeyframeTrack = function(e, t, i) {
  46414. n.KeyframeTrack.call(this, e, t, i)
  46415. }
  46416. ,
  46417. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46418. constructor: n.BooleanKeyframeTrack,
  46419. ValueTypeName: "bool",
  46420. ValueBufferType: Array,
  46421. DefaultInterpolation: n.IntepolateDiscrete,
  46422. InterpolantFactoryMethodLinear: void 0,
  46423. InterpolantFactoryMethodSmooth: void 0
  46424. }),
  46425. n.NumberKeyframeTrack = function(e, t, i, r) {
  46426. n.KeyframeTrack.call(this, e, t, i, r)
  46427. }
  46428. ,
  46429. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46430. constructor: n.NumberKeyframeTrack,
  46431. ValueTypeName: "number"
  46432. }),
  46433. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46434. n.KeyframeTrack.call(this, e, t, i, r)
  46435. }
  46436. ,
  46437. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46438. constructor: n.QuaternionKeyframeTrack,
  46439. ValueTypeName: "quaternion",
  46440. DefaultInterpolation: n.InterpolateLinear,
  46441. InterpolantFactoryMethodLinear: function(e) {
  46442. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46443. },
  46444. InterpolantFactoryMethodSmooth: void 0
  46445. }),
  46446. n.StringKeyframeTrack = function(e, t, i, r) {
  46447. n.KeyframeTrack.call(this, e, t, i, r)
  46448. }
  46449. ,
  46450. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46451. constructor: n.StringKeyframeTrack,
  46452. ValueTypeName: "string",
  46453. ValueBufferType: Array,
  46454. DefaultInterpolation: n.IntepolateDiscrete,
  46455. InterpolantFactoryMethodLinear: void 0,
  46456. InterpolantFactoryMethodSmooth: void 0
  46457. }),
  46458. n.VectorKeyframeTrack = function(e, t, i, r) {
  46459. n.KeyframeTrack.call(this, e, t, i, r)
  46460. }
  46461. ,
  46462. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46463. constructor: n.VectorKeyframeTrack,
  46464. ValueTypeName: "vector"
  46465. }),
  46466. n.Audio = function(e) {
  46467. n.Object3D.call(this),
  46468. this.type = "Audio",
  46469. this.context = e.context,
  46470. this.source = this.context.createBufferSource(),
  46471. this.source.onended = this.onEnded.bind(this),
  46472. this.gain = this.context.createGain(),
  46473. this.gain.connect(e.getInput()),
  46474. this.autoplay = !1,
  46475. this.startTime = 0,
  46476. this.playbackRate = 1,
  46477. this.isPlaying = !1,
  46478. this.hasPlaybackControl = !0,
  46479. this.sourceType = "empty",
  46480. this.filter = null
  46481. }
  46482. ,
  46483. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46484. n.Audio.prototype.constructor = n.Audio,
  46485. n.Audio.prototype.getOutput = function() {
  46486. return this.gain
  46487. }
  46488. ,
  46489. n.Audio.prototype.load = function(e) {
  46490. var t = new n.AudioBuffer(this.context);
  46491. return t.load(e),
  46492. this.setBuffer(t),
  46493. this
  46494. }
  46495. ,
  46496. n.Audio.prototype.setNodeSource = function(e) {
  46497. return this.hasPlaybackControl = !1,
  46498. this.sourceType = "audioNode",
  46499. this.source = e,
  46500. this.connect(),
  46501. this
  46502. }
  46503. ,
  46504. n.Audio.prototype.setBuffer = function(e) {
  46505. var t = this;
  46506. return e.onReady(function(e) {
  46507. t.source.buffer = e,
  46508. t.sourceType = "buffer",
  46509. t.autoplay && t.play()
  46510. }),
  46511. this
  46512. }
  46513. ,
  46514. n.Audio.prototype.play = function() {
  46515. if (this.isPlaying === !0)
  46516. return void console.warn("THREE.Audio: Audio is already playing.");
  46517. if (this.hasPlaybackControl === !1)
  46518. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46519. var e = this.context.createBufferSource();
  46520. e.buffer = this.source.buffer,
  46521. e.loop = this.source.loop,
  46522. e.onended = this.source.onended,
  46523. e.start(0, this.startTime),
  46524. e.playbackRate.value = this.playbackRate,
  46525. this.isPlaying = !0,
  46526. this.source = e,
  46527. this.connect()
  46528. }
  46529. ,
  46530. n.Audio.prototype.pause = function() {
  46531. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46532. void (this.startTime = this.context.currentTime))
  46533. }
  46534. ,
  46535. n.Audio.prototype.stop = function() {
  46536. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46537. void (this.startTime = 0))
  46538. }
  46539. ,
  46540. n.Audio.prototype.connect = function() {
  46541. null !== this.filter ? (this.source.connect(this.filter),
  46542. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46543. }
  46544. ,
  46545. n.Audio.prototype.disconnect = function() {
  46546. null !== this.filter ? (this.source.disconnect(this.filter),
  46547. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46548. }
  46549. ,
  46550. n.Audio.prototype.getFilter = function() {
  46551. return this.filter
  46552. }
  46553. ,
  46554. n.Audio.prototype.setFilter = function(e) {
  46555. void 0 === e && (e = null),
  46556. this.isPlaying === !0 ? (this.disconnect(),
  46557. this.filter = e,
  46558. this.connect()) : this.filter = e
  46559. }
  46560. ,
  46561. n.Audio.prototype.setPlaybackRate = function(e) {
  46562. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46563. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46564. }
  46565. ,
  46566. n.Audio.prototype.getPlaybackRate = function() {
  46567. return this.playbackRate
  46568. }
  46569. ,
  46570. n.Audio.prototype.onEnded = function() {
  46571. this.isPlaying = !1
  46572. }
  46573. ,
  46574. n.Audio.prototype.setLoop = function(e) {
  46575. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46576. }
  46577. ,
  46578. n.Audio.prototype.getLoop = function() {
  46579. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46580. !1) : this.source.loop
  46581. }
  46582. ,
  46583. n.Audio.prototype.setVolume = function(e) {
  46584. this.gain.gain.value = e
  46585. }
  46586. ,
  46587. n.Audio.prototype.getVolume = function() {
  46588. return this.gain.gain.value
  46589. }
  46590. ,
  46591. n.AudioAnalyser = function(e, t) {
  46592. this.analyser = e.context.createAnalyser(),
  46593. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46594. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46595. e.getOutput().connect(this.analyser)
  46596. }
  46597. ,
  46598. n.AudioAnalyser.prototype = {
  46599. constructor: n.AudioAnalyser,
  46600. getData: function() {
  46601. return this.analyser.getByteFrequencyData(this.data),
  46602. this.data
  46603. }
  46604. },
  46605. n.AudioBuffer = function(e) {
  46606. this.context = e,
  46607. this.ready = !1,
  46608. this.readyCallbacks = []
  46609. }
  46610. ,
  46611. n.AudioBuffer.prototype.load = function(e) {
  46612. var t = this
  46613. , i = new XMLHttpRequest;
  46614. return i.open("GET", e, !0),
  46615. i.responseType = "arraybuffer",
  46616. i.onload = function(e) {
  46617. t.context.decodeAudioData(this.response, function(e) {
  46618. t.buffer = e,
  46619. t.ready = !0;
  46620. for (var i = 0; i < t.readyCallbacks.length; i++)
  46621. t.readyCallbacks[i](t.buffer);
  46622. t.readyCallbacks = []
  46623. })
  46624. }
  46625. ,
  46626. i.send(),
  46627. this
  46628. }
  46629. ,
  46630. n.AudioBuffer.prototype.onReady = function(e) {
  46631. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46632. }
  46633. ,
  46634. n.PositionalAudio = function(e) {
  46635. n.Audio.call(this, e),
  46636. this.panner = this.context.createPanner(),
  46637. this.panner.connect(this.gain)
  46638. }
  46639. ,
  46640. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46641. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46642. n.PositionalAudio.prototype.getOutput = function() {
  46643. return this.panner
  46644. }
  46645. ,
  46646. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46647. this.panner.refDistance = e
  46648. }
  46649. ,
  46650. n.PositionalAudio.prototype.getRefDistance = function() {
  46651. return this.panner.refDistance
  46652. }
  46653. ,
  46654. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46655. this.panner.rolloffFactor = e
  46656. }
  46657. ,
  46658. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46659. return this.panner.rolloffFactor
  46660. }
  46661. ,
  46662. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46663. this.panner.distanceModel = e
  46664. }
  46665. ,
  46666. n.PositionalAudio.prototype.getDistanceModel = function() {
  46667. return this.panner.distanceModel
  46668. }
  46669. ,
  46670. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46671. this.panner.maxDistance = e
  46672. }
  46673. ,
  46674. n.PositionalAudio.prototype.getMaxDistance = function() {
  46675. return this.panner.maxDistance
  46676. }
  46677. ,
  46678. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46679. var e = new n.Vector3;
  46680. return function(t) {
  46681. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46682. e.setFromMatrixPosition(this.matrixWorld),
  46683. this.panner.setPosition(e.x, e.y, e.z)
  46684. }
  46685. }(),
  46686. n.AudioListener = function() {
  46687. n.Object3D.call(this),
  46688. this.type = "AudioListener",
  46689. this.context = new (window.AudioContext || window.webkitAudioContext),
  46690. this.gain = this.context.createGain(),
  46691. this.gain.connect(this.context.destination),
  46692. this.filter = null
  46693. }
  46694. ,
  46695. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46696. n.AudioListener.prototype.constructor = n.AudioListener,
  46697. n.AudioListener.prototype.getInput = function() {
  46698. return this.gain
  46699. }
  46700. ,
  46701. n.AudioListener.prototype.removeFilter = function() {
  46702. null !== this.filter && (this.gain.disconnect(this.filter),
  46703. this.filter.disconnect(this.context.destination),
  46704. this.gain.connect(this.context.destination),
  46705. this.filter = null)
  46706. }
  46707. ,
  46708. n.AudioListener.prototype.setFilter = function(e) {
  46709. null !== this.filter ? (this.gain.disconnect(this.filter),
  46710. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46711. this.filter = e,
  46712. this.gain.connect(this.filter),
  46713. this.filter.connect(this.context.destination)
  46714. }
  46715. ,
  46716. n.AudioListener.prototype.getFilter = function() {
  46717. return this.filter
  46718. }
  46719. ,
  46720. n.AudioListener.prototype.setMasterVolume = function(e) {
  46721. this.gain.gain.value = e
  46722. }
  46723. ,
  46724. n.AudioListener.prototype.getMasterVolume = function() {
  46725. return this.gain.gain.value
  46726. }
  46727. ,
  46728. n.AudioListener.prototype.updateMatrixWorld = function() {
  46729. var e = new n.Vector3
  46730. , t = new n.Quaternion
  46731. , i = new n.Vector3
  46732. , r = new n.Vector3;
  46733. return function(o) {
  46734. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46735. var a = this.context.listener
  46736. , s = this.up;
  46737. this.matrixWorld.decompose(e, t, i),
  46738. r.set(0, 0, -1).applyQuaternion(t),
  46739. a.setPosition(e.x, e.y, e.z),
  46740. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46741. }
  46742. }(),
  46743. n.Camera = function() {
  46744. n.Object3D.call(this),
  46745. this.type = "Camera",
  46746. this.matrixWorldInverse = new n.Matrix4,
  46747. this.projectionMatrix = new n.Matrix4
  46748. }
  46749. ,
  46750. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46751. n.Camera.prototype.constructor = n.Camera,
  46752. n.Camera.prototype.getWorldDirection = function() {
  46753. var e = new n.Quaternion;
  46754. return function(t) {
  46755. var i = t || new n.Vector3;
  46756. return this.getWorldQuaternion(e),
  46757. i.set(0, 0, -1).applyQuaternion(e)
  46758. }
  46759. }(),
  46760. n.Camera.prototype.lookAt = function() {
  46761. var e = new n.Matrix4;
  46762. return function(t) {
  46763. e.lookAt(this.position, t, this.up),
  46764. this.quaternion.setFromRotationMatrix(e)
  46765. }
  46766. }(),
  46767. n.Camera.prototype.clone = function() {
  46768. return (new this.constructor).copy(this)
  46769. }
  46770. ,
  46771. n.Camera.prototype.copy = function(e) {
  46772. return n.Object3D.prototype.copy.call(this, e),
  46773. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46774. this.projectionMatrix.copy(e.projectionMatrix),
  46775. this
  46776. }
  46777. ,
  46778. n.CubeCamera = function(e, t, i) {
  46779. n.Object3D.call(this),
  46780. this.type = "CubeCamera";
  46781. var r = 90
  46782. , o = 1
  46783. , a = new n.PerspectiveCamera(r,o,e,t);
  46784. a.up.set(0, -1, 0),
  46785. a.lookAt(new n.Vector3(1,0,0)),
  46786. this.add(a);
  46787. var s = new n.PerspectiveCamera(r,o,e,t);
  46788. s.up.set(0, -1, 0),
  46789. s.lookAt(new n.Vector3(-1,0,0)),
  46790. this.add(s);
  46791. var l = new n.PerspectiveCamera(r,o,e,t);
  46792. l.up.set(0, 0, 1),
  46793. l.lookAt(new n.Vector3(0,1,0)),
  46794. this.add(l);
  46795. var c = new n.PerspectiveCamera(r,o,e,t);
  46796. c.up.set(0, 0, -1),
  46797. c.lookAt(new n.Vector3(0,-1,0)),
  46798. this.add(c);
  46799. var h = new n.PerspectiveCamera(r,o,e,t);
  46800. h.up.set(0, -1, 0),
  46801. h.lookAt(new n.Vector3(0,0,1)),
  46802. this.add(h);
  46803. var u = new n.PerspectiveCamera(r,o,e,t);
  46804. u.up.set(0, -1, 0),
  46805. u.lookAt(new n.Vector3(0,0,-1)),
  46806. this.add(u);
  46807. var d = {
  46808. format: n.RGBFormat,
  46809. magFilter: n.LinearFilter,
  46810. minFilter: n.LinearFilter
  46811. };
  46812. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46813. this.updateCubeMap = function(e, t) {
  46814. null === this.parent && this.updateMatrixWorld();
  46815. var i = this.renderTarget
  46816. , n = i.texture.generateMipmaps;
  46817. i.texture.generateMipmaps = !1,
  46818. i.activeCubeFace = 0,
  46819. e.render(t, a, i),
  46820. i.activeCubeFace = 1,
  46821. e.render(t, s, i),
  46822. i.activeCubeFace = 2,
  46823. e.render(t, l, i),
  46824. i.activeCubeFace = 3,
  46825. e.render(t, c, i),
  46826. i.activeCubeFace = 4,
  46827. e.render(t, h, i),
  46828. i.texture.generateMipmaps = n,
  46829. i.activeCubeFace = 5,
  46830. e.render(t, u, i),
  46831. e.setRenderTarget(null)
  46832. }
  46833. }
  46834. ,
  46835. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46836. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46837. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46838. n.Camera.call(this),
  46839. this.type = "OrthographicCamera",
  46840. this.zoom = 1,
  46841. this.left = e,
  46842. this.right = t,
  46843. this.top = i,
  46844. this.bottom = r,
  46845. this.near = void 0 !== o ? o : .1,
  46846. this.far = void 0 !== a ? a : 2e3,
  46847. this.updateProjectionMatrix()
  46848. }
  46849. ,
  46850. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46851. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46852. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46853. var e = (this.right - this.left) / (2 * this.zoom)
  46854. , t = (this.top - this.bottom) / (2 * this.zoom)
  46855. , i = (this.right + this.left) / 2
  46856. , n = (this.top + this.bottom) / 2;
  46857. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46858. }
  46859. ,
  46860. n.OrthographicCamera.prototype.copy = function(e) {
  46861. return n.Camera.prototype.copy.call(this, e),
  46862. this.left = e.left,
  46863. this.right = e.right,
  46864. this.top = e.top,
  46865. this.bottom = e.bottom,
  46866. this.near = e.near,
  46867. this.far = e.far,
  46868. this.zoom = e.zoom,
  46869. this
  46870. }
  46871. ,
  46872. n.OrthographicCamera.prototype.toJSON = function(e) {
  46873. var t = n.Object3D.prototype.toJSON.call(this, e);
  46874. return t.object.zoom = this.zoom,
  46875. t.object.left = this.left,
  46876. t.object.right = this.right,
  46877. t.object.top = this.top,
  46878. t.object.bottom = this.bottom,
  46879. t.object.near = this.near,
  46880. t.object.far = this.far,
  46881. t
  46882. }
  46883. ,
  46884. n.PerspectiveCamera = function(e, t, i, r) {
  46885. n.Camera.call(this),
  46886. this.type = "PerspectiveCamera",
  46887. this.focalLength = 10,
  46888. this.zoom = 1,
  46889. this.fov = void 0 !== e ? e : 50,
  46890. this.aspect = void 0 !== t ? t : 1,
  46891. this.near = void 0 !== i ? i : .1,
  46892. this.far = void 0 !== r ? r : 2e3,
  46893. this.updateProjectionMatrix()
  46894. }
  46895. ,
  46896. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46897. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46898. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46899. void 0 === t && (t = 24),
  46900. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46901. this.updateProjectionMatrix()
  46902. }
  46903. ,
  46904. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46905. this.fullWidth = e,
  46906. this.fullHeight = t,
  46907. this.x = i,
  46908. this.y = n,
  46909. this.width = r,
  46910. this.height = o,
  46911. this.updateProjectionMatrix()
  46912. }
  46913. ,
  46914. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46915. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46916. if (this.fullWidth) {
  46917. var t = this.fullWidth / this.fullHeight
  46918. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46919. , r = -i
  46920. , o = t * r
  46921. , a = t * i
  46922. , s = Math.abs(a - o)
  46923. , l = Math.abs(i - r);
  46924. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46925. } else
  46926. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46927. }
  46928. ,
  46929. n.PerspectiveCamera.prototype.copy = function(e) {
  46930. return n.Camera.prototype.copy.call(this, e),
  46931. this.focalLength = e.focalLength,
  46932. this.zoom = e.zoom,
  46933. this.fov = e.fov,
  46934. this.aspect = e.aspect,
  46935. this.near = e.near,
  46936. this.far = e.far,
  46937. this
  46938. }
  46939. ,
  46940. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46941. var t = n.Object3D.prototype.toJSON.call(this, e);
  46942. return t.object.focalLength = this.focalLength,
  46943. t.object.zoom = this.zoom,
  46944. t.object.fov = this.fov,
  46945. t.object.aspect = this.aspect,
  46946. t.object.near = this.near,
  46947. t.object.far = this.far,
  46948. t
  46949. }
  46950. ,
  46951. n.StereoCamera = function() {
  46952. this.type = "StereoCamera",
  46953. this.aspect = 1,
  46954. this.cameraL = new n.PerspectiveCamera,
  46955. this.cameraL.layers.enable(1),
  46956. this.cameraL.matrixAutoUpdate = !1,
  46957. this.cameraR = new n.PerspectiveCamera,
  46958. this.cameraR.layers.enable(2),
  46959. this.cameraR.matrixAutoUpdate = !1
  46960. }
  46961. ,
  46962. n.StereoCamera.prototype = {
  46963. constructor: n.StereoCamera,
  46964. update: function() {
  46965. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46966. return function(l) {
  46967. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46968. if (c) {
  46969. e = l.focalLength,
  46970. t = l.fov,
  46971. i = l.aspect * this.aspect,
  46972. r = l.near,
  46973. o = l.far;
  46974. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46975. s.elements[12] = -p,
  46976. a.elements[12] = p,
  46977. h = -g * i + f,
  46978. u = g * i + f,
  46979. d.elements[0] = 2 * r / (u - h),
  46980. d.elements[8] = (u + h) / (u - h),
  46981. this.cameraL.projectionMatrix.copy(d),
  46982. h = -g * i - f,
  46983. u = g * i - f,
  46984. d.elements[0] = 2 * r / (u - h),
  46985. d.elements[8] = (u + h) / (u - h),
  46986. this.cameraR.projectionMatrix.copy(d)
  46987. }
  46988. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46989. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46990. }
  46991. }()
  46992. },
  46993. n.Light = function(e, t) {
  46994. n.Object3D.call(this),
  46995. this.type = "Light",
  46996. this.color = new n.Color(e),
  46997. this.intensity = void 0 !== t ? t : 1,
  46998. this.receiveShadow = void 0
  46999. }
  47000. ,
  47001. n.Light.prototype = Object.create(n.Object3D.prototype),
  47002. n.Light.prototype.constructor = n.Light,
  47003. n.Light.prototype.copy = function(e) {
  47004. return n.Object3D.prototype.copy.call(this, e),
  47005. this.color.copy(e.color),
  47006. this.intensity = e.intensity,
  47007. this
  47008. }
  47009. ,
  47010. n.Light.prototype.toJSON = function(e) {
  47011. var t = n.Object3D.prototype.toJSON.call(this, e);
  47012. return t.object.color = this.color.getHex(),
  47013. t.object.intensity = this.intensity,
  47014. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47015. void 0 !== this.distance && (t.object.distance = this.distance),
  47016. void 0 !== this.angle && (t.object.angle = this.angle),
  47017. void 0 !== this.decay && (t.object.decay = this.decay),
  47018. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47019. t
  47020. }
  47021. ,
  47022. n.LightShadow = function(e) {
  47023. this.camera = e,
  47024. this.bias = 0,
  47025. this.radius = 1,
  47026. this.mapSize = new n.Vector2(512,512),
  47027. this.map = null,
  47028. this.matrix = new n.Matrix4
  47029. }
  47030. ,
  47031. n.LightShadow.prototype = {
  47032. constructor: n.LightShadow,
  47033. copy: function(e) {
  47034. return this.camera = e.camera.clone(),
  47035. this.bias = e.bias,
  47036. this.radius = e.radius,
  47037. this.mapSize.copy(e.mapSize),
  47038. this
  47039. },
  47040. clone: function() {
  47041. return (new this.constructor).copy(this)
  47042. }
  47043. },
  47044. n.AmbientLight = function(e, t) {
  47045. n.Light.call(this, e, t),
  47046. this.type = "AmbientLight",
  47047. this.castShadow = void 0
  47048. }
  47049. ,
  47050. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47051. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47052. n.DirectionalLight = function(e, t) {
  47053. n.Light.call(this, e, t),
  47054. this.type = "DirectionalLight",
  47055. this.position.set(0, 1, 0),
  47056. this.updateMatrix(),
  47057. this.target = new n.Object3D,
  47058. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47059. }
  47060. ,
  47061. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47062. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47063. n.DirectionalLight.prototype.copy = function(e) {
  47064. return n.Light.prototype.copy.call(this, e),
  47065. this.target = e.target.clone(),
  47066. this.shadow = e.shadow.clone(),
  47067. this
  47068. }
  47069. ,
  47070. n.HemisphereLight = function(e, t, i) {
  47071. n.Light.call(this, e, i),
  47072. this.type = "HemisphereLight",
  47073. this.castShadow = void 0,
  47074. this.position.set(0, 1, 0),
  47075. this.updateMatrix(),
  47076. this.groundColor = new n.Color(t)
  47077. }
  47078. ,
  47079. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47080. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47081. n.HemisphereLight.prototype.copy = function(e) {
  47082. return n.Light.prototype.copy.call(this, e),
  47083. this.groundColor.copy(e.groundColor),
  47084. this
  47085. }
  47086. ,
  47087. n.PointLight = function(e, t, i, r) {
  47088. n.Light.call(this, e, t),
  47089. this.type = "PointLight",
  47090. this.distance = void 0 !== i ? i : 0,
  47091. this.decay = void 0 !== r ? r : 1,
  47092. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47093. }
  47094. ,
  47095. n.PointLight.prototype = Object.create(n.Light.prototype),
  47096. n.PointLight.prototype.constructor = n.PointLight,
  47097. Object.defineProperty(n.PointLight.prototype, "power", {
  47098. get: function() {
  47099. return 4 * this.intensity * Math.PI
  47100. },
  47101. set: function(e) {
  47102. this.intensity = e / (4 * Math.PI)
  47103. }
  47104. }),
  47105. n.PointLight.prototype.copy = function(e) {
  47106. return n.Light.prototype.copy.call(this, e),
  47107. this.distance = e.distance,
  47108. this.decay = e.decay,
  47109. this.shadow = e.shadow.clone(),
  47110. this
  47111. }
  47112. ,
  47113. n.SpotLight = function(e, t, i, r, o, a) {
  47114. n.Light.call(this, e, t),
  47115. this.type = "SpotLight",
  47116. this.position.set(0, 1, 0),
  47117. this.updateMatrix(),
  47118. this.target = new n.Object3D,
  47119. this.distance = void 0 !== i ? i : 0,
  47120. this.angle = void 0 !== r ? r : Math.PI / 3,
  47121. this.penumbra = void 0 !== o ? o : 0,
  47122. this.decay = void 0 !== a ? a : 1,
  47123. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47124. }
  47125. ,
  47126. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47127. n.SpotLight.prototype.constructor = n.SpotLight,
  47128. Object.defineProperty(n.SpotLight.prototype, "power", {
  47129. get: function() {
  47130. return this.intensity * Math.PI
  47131. },
  47132. set: function(e) {
  47133. this.intensity = e / Math.PI
  47134. }
  47135. }),
  47136. n.SpotLight.prototype.copy = function(e) {
  47137. return n.Light.prototype.copy.call(this, e),
  47138. this.distance = e.distance,
  47139. this.angle = e.angle,
  47140. this.penumbra = e.penumbra,
  47141. this.decay = e.decay,
  47142. this.target = e.target.clone(),
  47143. this.shadow = e.shadow.clone(),
  47144. this
  47145. }
  47146. ,
  47147. n.Cache = {
  47148. enabled: !1,
  47149. files: {},
  47150. add: function(e, t) {
  47151. this.enabled !== !1 && (this.files[e] = t)
  47152. },
  47153. get: function(e) {
  47154. if (this.enabled !== !1)
  47155. return this.files[e]
  47156. },
  47157. remove: function(e) {
  47158. delete this.files[e]
  47159. },
  47160. clear: function() {
  47161. this.files = {}
  47162. }
  47163. },
  47164. n.Loader = function() {
  47165. this.onLoadStart = function() {}
  47166. ,
  47167. this.onLoadProgress = function() {}
  47168. ,
  47169. this.onLoadComplete = function() {}
  47170. }
  47171. ,
  47172. n.Loader.prototype = {
  47173. constructor: n.Loader,
  47174. crossOrigin: void 0,
  47175. extractUrlBase: function(e) {
  47176. var t = e.split("/");
  47177. return 1 === t.length ? "./" : (t.pop(),
  47178. t.join("/") + "/")
  47179. },
  47180. initMaterials: function(e, t, i) {
  47181. for (var n = [], r = 0; r < e.length; ++r)
  47182. n[r] = this.createMaterial(e[r], t, i);
  47183. return n
  47184. },
  47185. createMaterial: function() {
  47186. var e, t, i;
  47187. return function(r, o, a) {
  47188. function s(e, i, r, s, c) {
  47189. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47190. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47191. h = t.load(u)),
  47192. void 0 !== i && (h.repeat.fromArray(i),
  47193. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47194. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47195. void 0 !== r && h.offset.fromArray(r),
  47196. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47197. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47198. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47199. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47200. void 0 !== c && (h.anisotropy = c);
  47201. var p = n.Math.generateUUID();
  47202. return l[p] = h,
  47203. p
  47204. }
  47205. void 0 === e && (e = new n.Color),
  47206. void 0 === t && (t = new n.TextureLoader),
  47207. void 0 === i && (i = new n.MaterialLoader);
  47208. var l = {}
  47209. , c = {
  47210. uuid: n.Math.generateUUID(),
  47211. type: "MeshLambertMaterial"
  47212. };
  47213. for (var h in r) {
  47214. var u = r[h];
  47215. switch (h) {
  47216. case "DbgColor":
  47217. case "DbgIndex":
  47218. case "opticalDensity":
  47219. case "illumination":
  47220. break;
  47221. case "DbgName":
  47222. c.name = u;
  47223. break;
  47224. case "blending":
  47225. c.blending = n[u];
  47226. break;
  47227. case "colorAmbient":
  47228. case "mapAmbient":
  47229. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47230. break;
  47231. case "colorDiffuse":
  47232. c.color = e.fromArray(u).getHex();
  47233. break;
  47234. case "colorSpecular":
  47235. c.specular = e.fromArray(u).getHex();
  47236. break;
  47237. case "colorEmissive":
  47238. c.emissive = e.fromArray(u).getHex();
  47239. break;
  47240. case "specularCoef":
  47241. c.shininess = u;
  47242. break;
  47243. case "shading":
  47244. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47245. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47246. break;
  47247. case "mapDiffuse":
  47248. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47249. break;
  47250. case "mapDiffuseRepeat":
  47251. case "mapDiffuseOffset":
  47252. case "mapDiffuseWrap":
  47253. case "mapDiffuseAnisotropy":
  47254. break;
  47255. case "mapLight":
  47256. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47257. break;
  47258. case "mapLightRepeat":
  47259. case "mapLightOffset":
  47260. case "mapLightWrap":
  47261. case "mapLightAnisotropy":
  47262. break;
  47263. case "mapAO":
  47264. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47265. break;
  47266. case "mapAORepeat":
  47267. case "mapAOOffset":
  47268. case "mapAOWrap":
  47269. case "mapAOAnisotropy":
  47270. break;
  47271. case "mapBump":
  47272. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47273. break;
  47274. case "mapBumpScale":
  47275. c.bumpScale = u;
  47276. break;
  47277. case "mapBumpRepeat":
  47278. case "mapBumpOffset":
  47279. case "mapBumpWrap":
  47280. case "mapBumpAnisotropy":
  47281. break;
  47282. case "mapNormal":
  47283. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47284. break;
  47285. case "mapNormalFactor":
  47286. c.normalScale = [u, u];
  47287. break;
  47288. case "mapNormalRepeat":
  47289. case "mapNormalOffset":
  47290. case "mapNormalWrap":
  47291. case "mapNormalAnisotropy":
  47292. break;
  47293. case "mapSpecular":
  47294. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47295. break;
  47296. case "mapSpecularRepeat":
  47297. case "mapSpecularOffset":
  47298. case "mapSpecularWrap":
  47299. case "mapSpecularAnisotropy":
  47300. break;
  47301. case "mapAlpha":
  47302. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47303. break;
  47304. case "mapAlphaRepeat":
  47305. case "mapAlphaOffset":
  47306. case "mapAlphaWrap":
  47307. case "mapAlphaAnisotropy":
  47308. break;
  47309. case "flipSided":
  47310. c.side = n.BackSide;
  47311. break;
  47312. case "doubleSided":
  47313. c.side = n.DoubleSide;
  47314. break;
  47315. case "transparency":
  47316. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47317. c.opacity = u;
  47318. break;
  47319. case "depthTest":
  47320. case "depthWrite":
  47321. case "colorWrite":
  47322. case "opacity":
  47323. case "reflectivity":
  47324. case "transparent":
  47325. case "visible":
  47326. case "wireframe":
  47327. c[h] = u;
  47328. break;
  47329. case "vertexColors":
  47330. u === !0 && (c.vertexColors = n.VertexColors),
  47331. "face" === u && (c.vertexColors = n.FaceColors);
  47332. break;
  47333. default:
  47334. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47335. }
  47336. }
  47337. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47338. "MeshPhongMaterial" !== c.type && delete c.specular,
  47339. c.opacity < 1 && (c.transparent = !0),
  47340. i.setTextures(l),
  47341. i.parse(c)
  47342. }
  47343. }()
  47344. },
  47345. n.Loader.Handlers = {
  47346. handlers: [],
  47347. add: function(e, t) {
  47348. this.handlers.push(e, t)
  47349. },
  47350. get: function(e) {
  47351. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47352. var r = t[i]
  47353. , o = t[i + 1];
  47354. if (r.test(e))
  47355. return o
  47356. }
  47357. return null
  47358. }
  47359. },
  47360. n.XHRLoader = function(e) {
  47361. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47362. }
  47363. ,
  47364. n.XHRLoader.prototype = {
  47365. constructor: n.XHRLoader,
  47366. load: function(e, t, i, r) {
  47367. void 0 !== this.path && (e = this.path + e);
  47368. var o = this
  47369. , a = n.Cache.get(e);
  47370. if (void 0 !== a)
  47371. return t && setTimeout(function() {
  47372. t(a)
  47373. }, 0),
  47374. a;
  47375. var s = new XMLHttpRequest;
  47376. return s.overrideMimeType("text/plain"),
  47377. s.open("GET", e, !0),
  47378. s.addEventListener("load", function(i) {
  47379. var a = i.target.response;
  47380. n.Cache.add(e, a),
  47381. 200 === this.status ? (t && t(a),
  47382. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47383. t && t(a),
  47384. o.manager.itemEnd(e)) : (r && r(i),
  47385. o.manager.itemError(e))
  47386. }, !1),
  47387. void 0 !== i && s.addEventListener("progress", function(e) {
  47388. i(e)
  47389. }, !1),
  47390. s.addEventListener("error", function(t) {
  47391. r && r(t),
  47392. o.manager.itemError(e)
  47393. }, !1),
  47394. void 0 !== this.responseType && (s.responseType = this.responseType),
  47395. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47396. s.send(null),
  47397. o.manager.itemStart(e),
  47398. s
  47399. },
  47400. setPath: function(e) {
  47401. this.path = e
  47402. },
  47403. setResponseType: function(e) {
  47404. this.responseType = e
  47405. },
  47406. setWithCredentials: function(e) {
  47407. this.withCredentials = e
  47408. }
  47409. },
  47410. n.FontLoader = function(e) {
  47411. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47412. }
  47413. ,
  47414. n.FontLoader.prototype = {
  47415. constructor: n.FontLoader,
  47416. load: function(e, t, i, r) {
  47417. var o = new n.XHRLoader(this.manager);
  47418. o.load(e, function(e) {
  47419. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47420. }, i, r)
  47421. }
  47422. },
  47423. n.ImageLoader = function(e) {
  47424. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47425. }
  47426. ,
  47427. n.ImageLoader.prototype = {
  47428. constructor: n.ImageLoader,
  47429. load: function(e, t, i, r) {
  47430. void 0 !== this.path && (e = this.path + e);
  47431. var o = this
  47432. , a = n.Cache.get(e);
  47433. if (void 0 !== a)
  47434. return o.manager.itemStart(e),
  47435. t ? setTimeout(function() {
  47436. t(a),
  47437. o.manager.itemEnd(e)
  47438. }, 0) : o.manager.itemEnd(e),
  47439. a;
  47440. var s = document.createElement("img");
  47441. return s.addEventListener("load", function(i) {
  47442. n.Cache.add(e, this),
  47443. t && t(this),
  47444. o.manager.itemEnd(e)
  47445. }, !1),
  47446. void 0 !== i && s.addEventListener("progress", function(e) {
  47447. i(e)
  47448. }, !1),
  47449. s.addEventListener("error", function(t) {
  47450. r && r(t),
  47451. o.manager.itemError(e)
  47452. }, !1),
  47453. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47454. o.manager.itemStart(e),
  47455. s.src = e,
  47456. s
  47457. },
  47458. setCrossOrigin: function(e) {
  47459. this.crossOrigin = e
  47460. },
  47461. setPath: function(e) {
  47462. this.path = e
  47463. }
  47464. },
  47465. n.JSONLoader = function(e) {
  47466. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47467. e = void 0),
  47468. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47469. this.withCredentials = !1
  47470. }
  47471. ,
  47472. n.JSONLoader.prototype = {
  47473. constructor: n.JSONLoader,
  47474. get statusDomElement() {
  47475. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47476. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47477. this._statusDomElement
  47478. },
  47479. load: function(e, t, i, r) {
  47480. var o = this
  47481. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47482. , s = new n.XHRLoader(this.manager);
  47483. s.setWithCredentials(this.withCredentials),
  47484. s.load(e, function(i) {
  47485. var n = JSON.parse(i)
  47486. , r = n.metadata;
  47487. if (void 0 !== r) {
  47488. var s = r.type;
  47489. if (void 0 !== s) {
  47490. if ("object" === s.toLowerCase())
  47491. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47492. if ("scene" === s.toLowerCase())
  47493. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47494. }
  47495. }
  47496. var l = o.parse(n, a);
  47497. t(l.geometry, l.materials)
  47498. }, i, r)
  47499. },
  47500. setTexturePath: function(e) {
  47501. this.texturePath = e
  47502. },
  47503. parse: function(e, t) {
  47504. function i(t) {
  47505. function i(e, t) {
  47506. return e & 1 << t
  47507. }
  47508. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47509. if (void 0 !== e.uvs) {
  47510. for (r = 0; r < e.uvs.length; r++)
  47511. e.uvs[r].length && B++;
  47512. for (r = 0; r < B; r++)
  47513. s.faceVertexUvs[r] = []
  47514. }
  47515. for (l = 0,
  47516. c = L.length; l < c; )
  47517. E = new n.Vector3,
  47518. E.x = L[l++] * t,
  47519. E.y = L[l++] * t,
  47520. E.z = L[l++] * t,
  47521. s.vertices.push(E);
  47522. for (l = 0,
  47523. c = O.length; l < c; )
  47524. if (f = O[l++],
  47525. g = i(f, 0),
  47526. m = i(f, 1),
  47527. v = i(f, 3),
  47528. A = i(f, 4),
  47529. y = i(f, 5),
  47530. C = i(f, 6),
  47531. I = i(f, 7),
  47532. g) {
  47533. if (w = new n.Face3,
  47534. w.a = O[l],
  47535. w.b = O[l + 1],
  47536. w.c = O[l + 3],
  47537. _ = new n.Face3,
  47538. _.a = O[l + 1],
  47539. _.b = O[l + 2],
  47540. _.c = O[l + 3],
  47541. l += 4,
  47542. m && (p = O[l++],
  47543. w.materialIndex = p,
  47544. _.materialIndex = p),
  47545. a = s.faces.length,
  47546. v)
  47547. for (r = 0; r < B; r++)
  47548. for (S = e.uvs[r],
  47549. s.faceVertexUvs[r][a] = [],
  47550. s.faceVertexUvs[r][a + 1] = [],
  47551. o = 0; o < 4; o++)
  47552. d = O[l++],
  47553. R = S[2 * d],
  47554. P = S[2 * d + 1],
  47555. M = new n.Vector2(R,P),
  47556. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47557. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47558. if (A && (u = 3 * O[l++],
  47559. w.normal.set(D[u++], D[u++], D[u]),
  47560. _.normal.copy(w.normal)),
  47561. y)
  47562. for (r = 0; r < 4; r++)
  47563. u = 3 * O[l++],
  47564. x = new n.Vector3(D[u++],D[u++],D[u]),
  47565. 2 !== r && w.vertexNormals.push(x),
  47566. 0 !== r && _.vertexNormals.push(x);
  47567. if (C && (h = O[l++],
  47568. T = N[h],
  47569. w.color.setHex(T),
  47570. _.color.setHex(T)),
  47571. I)
  47572. for (r = 0; r < 4; r++)
  47573. h = O[l++],
  47574. T = N[h],
  47575. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47576. 0 !== r && _.vertexColors.push(new n.Color(T));
  47577. s.faces.push(w),
  47578. s.faces.push(_)
  47579. } else {
  47580. if (b = new n.Face3,
  47581. b.a = O[l++],
  47582. b.b = O[l++],
  47583. b.c = O[l++],
  47584. m && (p = O[l++],
  47585. b.materialIndex = p),
  47586. a = s.faces.length,
  47587. v)
  47588. for (r = 0; r < B; r++)
  47589. for (S = e.uvs[r],
  47590. s.faceVertexUvs[r][a] = [],
  47591. o = 0; o < 3; o++)
  47592. d = O[l++],
  47593. R = S[2 * d],
  47594. P = S[2 * d + 1],
  47595. M = new n.Vector2(R,P),
  47596. s.faceVertexUvs[r][a].push(M);
  47597. if (A && (u = 3 * O[l++],
  47598. b.normal.set(D[u++], D[u++], D[u])),
  47599. y)
  47600. for (r = 0; r < 3; r++)
  47601. u = 3 * O[l++],
  47602. x = new n.Vector3(D[u++],D[u++],D[u]),
  47603. b.vertexNormals.push(x);
  47604. if (C && (h = O[l++],
  47605. b.color.setHex(N[h])),
  47606. I)
  47607. for (r = 0; r < 3; r++)
  47608. h = O[l++],
  47609. b.vertexColors.push(new n.Color(N[h]));
  47610. s.faces.push(b)
  47611. }
  47612. }
  47613. function r() {
  47614. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47615. if (e.skinWeights)
  47616. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47617. var o = e.skinWeights[i]
  47618. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47619. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47620. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47621. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47622. }
  47623. if (e.skinIndices)
  47624. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47625. var h = e.skinIndices[i]
  47626. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47627. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47628. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47629. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47630. }
  47631. s.bones = e.bones,
  47632. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47633. }
  47634. function o(t) {
  47635. if (void 0 !== e.morphTargets)
  47636. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47637. s.morphTargets[i] = {},
  47638. s.morphTargets[i].name = e.morphTargets[i].name,
  47639. s.morphTargets[i].vertices = [];
  47640. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47641. var h = new n.Vector3;
  47642. h.x = a[l] * t,
  47643. h.y = a[l + 1] * t,
  47644. h.z = a[l + 2] * t,
  47645. o.push(h)
  47646. }
  47647. }
  47648. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47649. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47650. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47651. u[i].color.fromArray(d, 3 * i)
  47652. }
  47653. }
  47654. function a() {
  47655. var t = []
  47656. , i = [];
  47657. void 0 !== e.animation && i.push(e.animation),
  47658. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47659. for (var r = 0; r < i.length; r++) {
  47660. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47661. o && t.push(o)
  47662. }
  47663. if (s.morphTargets) {
  47664. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47665. t = t.concat(a)
  47666. }
  47667. t.length > 0 && (s.animations = t)
  47668. }
  47669. var s = new n.Geometry
  47670. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47671. if (i(l),
  47672. r(),
  47673. o(l),
  47674. a(),
  47675. s.computeFaceNormals(),
  47676. s.computeBoundingSphere(),
  47677. void 0 === e.materials || 0 === e.materials.length)
  47678. return {
  47679. geometry: s
  47680. };
  47681. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47682. return {
  47683. geometry: s,
  47684. materials: c
  47685. }
  47686. }
  47687. },
  47688. n.LoadingManager = function(e, t, i) {
  47689. var n = this
  47690. , r = !1
  47691. , o = 0
  47692. , a = 0;
  47693. this.onStart = void 0,
  47694. this.onLoad = e,
  47695. this.onProgress = t,
  47696. this.onError = i,
  47697. this.itemStart = function(e) {
  47698. a++,
  47699. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47700. r = !0
  47701. }
  47702. ,
  47703. this.itemEnd = function(e) {
  47704. o++,
  47705. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47706. o === a && (r = !1,
  47707. void 0 !== n.onLoad && n.onLoad())
  47708. }
  47709. ,
  47710. this.itemError = function(e) {
  47711. void 0 !== n.onError && n.onError(e)
  47712. }
  47713. }
  47714. ,
  47715. n.DefaultLoadingManager = new n.LoadingManager,
  47716. n.BufferGeometryLoader = function(e) {
  47717. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47718. }
  47719. ,
  47720. n.BufferGeometryLoader.prototype = {
  47721. constructor: n.BufferGeometryLoader,
  47722. load: function(e, t, i, r) {
  47723. var o = this
  47724. , a = new n.XHRLoader(o.manager);
  47725. a.load(e, function(e) {
  47726. t(o.parse(JSON.parse(e)))
  47727. }, i, r)
  47728. },
  47729. parse: function(e) {
  47730. var t = new n.BufferGeometry
  47731. , i = e.data.index
  47732. , r = {
  47733. Int8Array: Int8Array,
  47734. Uint8Array: Uint8Array,
  47735. Uint8ClampedArray: Uint8ClampedArray,
  47736. Int16Array: Int16Array,
  47737. Uint16Array: Uint16Array,
  47738. Int32Array: Int32Array,
  47739. Uint32Array: Uint32Array,
  47740. Float32Array: Float32Array,
  47741. Float64Array: Float64Array
  47742. };
  47743. if (void 0 !== i) {
  47744. var o = new r[i.type](i.array);
  47745. t.setIndex(new n.BufferAttribute(o,1))
  47746. }
  47747. var a = e.data.attributes;
  47748. for (var s in a) {
  47749. var l = a[s]
  47750. , o = new r[l.type](l.array);
  47751. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47752. }
  47753. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47754. if (void 0 !== c)
  47755. for (var h = 0, u = c.length; h !== u; ++h) {
  47756. var d = c[h];
  47757. t.addGroup(d.start, d.count, d.materialIndex)
  47758. }
  47759. var p = e.data.boundingSphere;
  47760. if (void 0 !== p) {
  47761. var f = new n.Vector3;
  47762. void 0 !== p.center && f.fromArray(p.center),
  47763. t.boundingSphere = new n.Sphere(f,p.radius)
  47764. }
  47765. return t
  47766. }
  47767. },
  47768. n.MaterialLoader = function(e) {
  47769. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47770. this.textures = {}
  47771. }
  47772. ,
  47773. n.MaterialLoader.prototype = {
  47774. constructor: n.MaterialLoader,
  47775. load: function(e, t, i, r) {
  47776. var o = this
  47777. , a = new n.XHRLoader(o.manager);
  47778. a.load(e, function(e) {
  47779. t(o.parse(JSON.parse(e)))
  47780. }, i, r)
  47781. },
  47782. setTextures: function(e) {
  47783. this.textures = e
  47784. },
  47785. getTexture: function(e) {
  47786. var t = this.textures;
  47787. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47788. t[e]
  47789. },
  47790. parse: function(e) {
  47791. var t = new n[e.type];
  47792. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47793. void 0 !== e.name && (t.name = e.name),
  47794. void 0 !== e.color && t.color.setHex(e.color),
  47795. void 0 !== e.roughness && (t.roughness = e.roughness),
  47796. void 0 !== e.metalness && (t.metalness = e.metalness),
  47797. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47798. void 0 !== e.specular && t.specular.setHex(e.specular),
  47799. void 0 !== e.shininess && (t.shininess = e.shininess),
  47800. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47801. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47802. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47803. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47804. void 0 !== e.shading && (t.shading = e.shading),
  47805. void 0 !== e.blending && (t.blending = e.blending),
  47806. void 0 !== e.side && (t.side = e.side),
  47807. void 0 !== e.opacity && (t.opacity = e.opacity),
  47808. void 0 !== e.transparent && (t.transparent = e.transparent),
  47809. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47810. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47811. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47812. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47813. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47814. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47815. void 0 !== e.size && (t.size = e.size),
  47816. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47817. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47818. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47819. t.transparent = !0),
  47820. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47821. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47822. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47823. void 0 !== e.normalScale) {
  47824. var i = e.normalScale;
  47825. Array.isArray(i) === !1 && (i = [i, i]),
  47826. t.normalScale = (new n.Vector2).fromArray(i)
  47827. }
  47828. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47829. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47830. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47831. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47832. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47833. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47834. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47835. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47836. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47837. t.combine = n.MultiplyOperation),
  47838. e.reflectivity && (t.reflectivity = e.reflectivity),
  47839. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47840. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47841. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47842. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47843. void 0 !== e.materials)
  47844. for (var r = 0, o = e.materials.length; r < o; r++)
  47845. t.materials.push(this.parse(e.materials[r]));
  47846. return t
  47847. }
  47848. },
  47849. n.ObjectLoader = function(e) {
  47850. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47851. this.texturePath = ""
  47852. }
  47853. ,
  47854. n.ObjectLoader.prototype = {
  47855. constructor: n.ObjectLoader,
  47856. load: function(e, t, i, r) {
  47857. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47858. var o = this
  47859. , a = new n.XHRLoader(o.manager);
  47860. a.load(e, function(e) {
  47861. o.parse(JSON.parse(e), t)
  47862. }, i, r)
  47863. },
  47864. setTexturePath: function(e) {
  47865. this.texturePath = e
  47866. },
  47867. setCrossOrigin: function(e) {
  47868. this.crossOrigin = e
  47869. },
  47870. parse: function(e, t) {
  47871. var i = this.parseGeometries(e.geometries)
  47872. , n = this.parseImages(e.images, function() {
  47873. void 0 !== t && t(a)
  47874. })
  47875. , r = this.parseTextures(e.textures, n)
  47876. , o = this.parseMaterials(e.materials, r)
  47877. , a = this.parseObject(e.object, i, o);
  47878. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47879. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47880. a
  47881. },
  47882. parseGeometries: function(e) {
  47883. var t = {};
  47884. if (void 0 !== e)
  47885. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47886. var s, l = e[o];
  47887. switch (l.type) {
  47888. case "PlaneGeometry":
  47889. case "PlaneBufferGeometry":
  47890. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47891. break;
  47892. case "BoxGeometry":
  47893. case "BoxBufferGeometry":
  47894. case "CubeGeometry":
  47895. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47896. break;
  47897. case "CircleGeometry":
  47898. case "CircleBufferGeometry":
  47899. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47900. break;
  47901. case "CylinderGeometry":
  47902. case "CylinderBufferGeometry":
  47903. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47904. break;
  47905. case "SphereGeometry":
  47906. case "SphereBufferGeometry":
  47907. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47908. break;
  47909. case "DodecahedronGeometry":
  47910. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47911. break;
  47912. case "IcosahedronGeometry":
  47913. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47914. break;
  47915. case "OctahedronGeometry":
  47916. s = new n.OctahedronGeometry(l.radius,l.detail);
  47917. break;
  47918. case "TetrahedronGeometry":
  47919. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47920. break;
  47921. case "RingGeometry":
  47922. case "RingBufferGeometry":
  47923. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47924. break;
  47925. case "TorusGeometry":
  47926. case "TorusBufferGeometry":
  47927. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47928. break;
  47929. case "TorusKnotGeometry":
  47930. case "TorusKnotBufferGeometry":
  47931. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47932. break;
  47933. case "LatheGeometry":
  47934. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47935. break;
  47936. case "BufferGeometry":
  47937. s = r.parse(l);
  47938. break;
  47939. case "Geometry":
  47940. s = i.parse(l.data, this.texturePath).geometry;
  47941. break;
  47942. default:
  47943. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47944. continue
  47945. }
  47946. s.uuid = l.uuid,
  47947. void 0 !== l.name && (s.name = l.name),
  47948. t[l.uuid] = s
  47949. }
  47950. return t
  47951. },
  47952. parseMaterials: function(e, t) {
  47953. var i = {};
  47954. if (void 0 !== e) {
  47955. var r = new n.MaterialLoader;
  47956. r.setTextures(t);
  47957. for (var o = 0, a = e.length; o < a; o++) {
  47958. var s = r.parse(e[o]);
  47959. i[s.uuid] = s
  47960. }
  47961. }
  47962. return i
  47963. },
  47964. parseAnimations: function(e) {
  47965. for (var t = [], i = 0; i < e.length; i++) {
  47966. var r = n.AnimationClip.parse(e[i]);
  47967. t.push(r)
  47968. }
  47969. return t
  47970. },
  47971. parseImages: function(e, t) {
  47972. function i(e) {
  47973. return r.manager.itemStart(e),
  47974. s.load(e, function() {
  47975. r.manager.itemEnd(e)
  47976. })
  47977. }
  47978. var r = this
  47979. , o = {};
  47980. if (void 0 !== e && e.length > 0) {
  47981. var a = new n.LoadingManager(t)
  47982. , s = new n.ImageLoader(a);
  47983. s.setCrossOrigin(this.crossOrigin);
  47984. for (var l = 0, c = e.length; l < c; l++) {
  47985. var h = e[l]
  47986. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47987. o[h.uuid] = i(u)
  47988. }
  47989. }
  47990. return o
  47991. },
  47992. parseTextures: function(e, t) {
  47993. function i(e) {
  47994. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47995. n[e])
  47996. }
  47997. var r = {};
  47998. if (void 0 !== e)
  47999. for (var o = 0, a = e.length; o < a; o++) {
  48000. var s = e[o];
  48001. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48002. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48003. var l = new n.Texture(t[s.image]);
  48004. l.needsUpdate = !0,
  48005. l.uuid = s.uuid,
  48006. void 0 !== s.name && (l.name = s.name),
  48007. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48008. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48009. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48010. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48011. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48012. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48013. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48014. l.wrapT = i(s.wrap[1])),
  48015. r[s.uuid] = l
  48016. }
  48017. return r
  48018. },
  48019. parseObject: function() {
  48020. var e = new n.Matrix4;
  48021. return function(t, i, r) {
  48022. function o(e) {
  48023. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48024. i[e]
  48025. }
  48026. function a(e) {
  48027. if (void 0 !== e)
  48028. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48029. r[e]
  48030. }
  48031. var s;
  48032. switch (t.type) {
  48033. case "Scene":
  48034. s = new n.Scene;
  48035. break;
  48036. case "PerspectiveCamera":
  48037. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48038. break;
  48039. case "OrthographicCamera":
  48040. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48041. break;
  48042. case "AmbientLight":
  48043. s = new n.AmbientLight(t.color,t.intensity);
  48044. break;
  48045. case "DirectionalLight":
  48046. s = new n.DirectionalLight(t.color,t.intensity);
  48047. break;
  48048. case "PointLight":
  48049. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48050. break;
  48051. case "SpotLight":
  48052. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48053. break;
  48054. case "HemisphereLight":
  48055. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48056. break;
  48057. case "Mesh":
  48058. var l = o(t.geometry)
  48059. , c = a(t.material);
  48060. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48061. break;
  48062. case "LOD":
  48063. s = new n.LOD;
  48064. break;
  48065. case "Line":
  48066. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48067. break;
  48068. case "PointCloud":
  48069. case "Points":
  48070. s = new n.Points(o(t.geometry),a(t.material));
  48071. break;
  48072. case "Sprite":
  48073. s = new n.Sprite(a(t.material));
  48074. break;
  48075. case "Group":
  48076. s = new n.Group;
  48077. break;
  48078. default:
  48079. s = new n.Object3D
  48080. }
  48081. if (s.uuid = t.uuid,
  48082. void 0 !== t.name && (s.name = t.name),
  48083. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48084. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48085. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48086. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48087. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48088. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48089. void 0 !== t.visible && (s.visible = t.visible),
  48090. void 0 !== t.userData && (s.userData = t.userData),
  48091. void 0 !== t.children)
  48092. for (var h in t.children)
  48093. s.add(this.parseObject(t.children[h], i, r));
  48094. if ("LOD" === t.type)
  48095. for (var u = t.levels, d = 0; d < u.length; d++) {
  48096. var p = u[d]
  48097. , h = s.getObjectByProperty("uuid", p.object);
  48098. void 0 !== h && s.addLevel(h, p.distance)
  48099. }
  48100. return s
  48101. }
  48102. }()
  48103. },
  48104. n.TextureLoader = function(e) {
  48105. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48106. }
  48107. ,
  48108. n.TextureLoader.prototype = {
  48109. constructor: n.TextureLoader,
  48110. load: function(e, t, i, r) {
  48111. var o = new n.Texture
  48112. , a = new n.ImageLoader(this.manager);
  48113. return a.setCrossOrigin(this.crossOrigin),
  48114. a.setPath(this.path),
  48115. a.load(e, function(e) {
  48116. o.image = e,
  48117. o.needsUpdate = !0,
  48118. void 0 !== t && t(o)
  48119. }, i, r),
  48120. o
  48121. },
  48122. setCrossOrigin: function(e) {
  48123. this.crossOrigin = e
  48124. },
  48125. setPath: function(e) {
  48126. this.path = e
  48127. }
  48128. },
  48129. n.CubeTextureLoader = function(e) {
  48130. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48131. }
  48132. ,
  48133. n.CubeTextureLoader.prototype = {
  48134. constructor: n.CubeTextureLoader,
  48135. load: function(e, t, i, r) {
  48136. function o(i) {
  48137. s.load(e[i], function(e) {
  48138. a.images[i] = e,
  48139. l++,
  48140. 6 === l && (a.needsUpdate = !0,
  48141. t && t(a))
  48142. }, void 0, r)
  48143. }
  48144. var a = new n.CubeTexture
  48145. , s = new n.ImageLoader(this.manager);
  48146. s.setCrossOrigin(this.crossOrigin),
  48147. s.setPath(this.path);
  48148. for (var l = 0, c = 0; c < e.length; ++c)
  48149. o(c);
  48150. return a
  48151. },
  48152. setCrossOrigin: function(e) {
  48153. this.crossOrigin = e
  48154. },
  48155. setPath: function(e) {
  48156. this.path = e
  48157. }
  48158. },
  48159. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48160. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48161. this._parser = null
  48162. }
  48163. ,
  48164. n.BinaryTextureLoader.prototype = {
  48165. constructor: n.BinaryTextureLoader,
  48166. load: function(e, t, i, r) {
  48167. var o = this
  48168. , a = new n.DataTexture
  48169. , s = new n.XHRLoader(this.manager);
  48170. return s.setResponseType("arraybuffer"),
  48171. s.load(e, function(e) {
  48172. var i = o._parser(e);
  48173. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48174. a.image.height = i.height,
  48175. a.image.data = i.data),
  48176. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48177. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48178. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48179. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48180. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48181. void 0 !== i.format && (a.format = i.format),
  48182. void 0 !== i.type && (a.type = i.type),
  48183. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48184. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48185. a.needsUpdate = !0,
  48186. t && t(a, i))
  48187. }, i, r),
  48188. a
  48189. }
  48190. },
  48191. n.CompressedTextureLoader = function(e) {
  48192. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48193. this._parser = null
  48194. }
  48195. ;
  48196. n.CompressedTextureLoader.prototype = {
  48197. constructor: n.CompressedTextureLoader,
  48198. load: function(e, t, i, r) {
  48199. function o(o) {
  48200. c.load(e[o], function(e) {
  48201. var i = a._parser(e, !0);
  48202. s[o] = {
  48203. width: i.width,
  48204. height: i.height,
  48205. format: i.format,
  48206. mipmaps: i.mipmaps
  48207. },
  48208. h += 1,
  48209. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48210. l.format = i.format,
  48211. l.needsUpdate = !0,
  48212. t && t(l))
  48213. }, i, r)
  48214. }
  48215. var a = this
  48216. , s = []
  48217. , l = new n.CompressedTexture;
  48218. l.image = s;
  48219. var c = new n.XHRLoader(this.manager);
  48220. if (c.setPath(this.path),
  48221. c.setResponseType("arraybuffer"),
  48222. Array.isArray(e))
  48223. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48224. o(u);
  48225. else
  48226. c.load(e, function(e) {
  48227. var i = a._parser(e, !0);
  48228. if (i.isCubemap)
  48229. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48230. s[o] = {
  48231. mipmaps: []
  48232. };
  48233. for (var c = 0; c < i.mipmapCount; c++)
  48234. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48235. s[o].format = i.format,
  48236. s[o].width = i.width,
  48237. s[o].height = i.height
  48238. }
  48239. else
  48240. l.image.width = i.width,
  48241. l.image.height = i.height,
  48242. l.mipmaps = i.mipmaps;
  48243. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48244. l.format = i.format,
  48245. l.needsUpdate = !0,
  48246. t && t(l)
  48247. }, i, r);
  48248. return l
  48249. },
  48250. setPath: function(e) {
  48251. this.path = e
  48252. }
  48253. };
  48254. n.Material = function() {
  48255. Object.defineProperty(this, "id", {
  48256. value: n.MaterialIdCount++
  48257. }),
  48258. this.uuid = n.Math.generateUUID(),
  48259. this.name = "",
  48260. this.type = "Material",
  48261. this.side = n.FrontSide,
  48262. this.opacity = 1,
  48263. this.transparent = !1,
  48264. this.blending = n.NormalBlending,
  48265. this.blendSrc = n.SrcAlphaFactor,
  48266. this.blendDst = n.OneMinusSrcAlphaFactor,
  48267. this.blendEquation = n.AddEquation,
  48268. this.blendSrcAlpha = null,
  48269. this.blendDstAlpha = null,
  48270. this.blendEquationAlpha = null,
  48271. this.depthFunc = n.LessEqualDepth,
  48272. this.depthTest = !0,
  48273. this.depthWrite = !0,
  48274. this.colorWrite = !0,
  48275. this.precision = null,
  48276. this.polygonOffset = !1,
  48277. this.polygonOffsetFactor = 0,
  48278. this.polygonOffsetUnits = 0,
  48279. this.alphaTest = 0,
  48280. this.premultipliedAlpha = !1,
  48281. this.overdraw = 0,
  48282. this.visible = !0,
  48283. this._needsUpdate = !0
  48284. }
  48285. ,
  48286. n.Material.prototype = {
  48287. constructor: n.Material,
  48288. get needsUpdate() {
  48289. return this._needsUpdate
  48290. },
  48291. set needsUpdate(e) {
  48292. e === !0 && this.update(),
  48293. this._needsUpdate = e
  48294. },
  48295. setValues: function(e) {
  48296. if (void 0 !== e)
  48297. for (var t in e) {
  48298. var i = e[t];
  48299. if (void 0 !== i) {
  48300. var r = this[t];
  48301. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48302. } else
  48303. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48304. }
  48305. },
  48306. toJSON: function(e) {
  48307. function t(e) {
  48308. var t = [];
  48309. for (var i in e) {
  48310. var n = e[i];
  48311. delete n.metadata,
  48312. t.push(n)
  48313. }
  48314. return t
  48315. }
  48316. var i = void 0 === e;
  48317. i && (e = {
  48318. textures: {},
  48319. images: {}
  48320. });
  48321. var r = {
  48322. metadata: {
  48323. version: 4.4,
  48324. type: "Material",
  48325. generator: "Material.toJSON"
  48326. }
  48327. };
  48328. if (r.uuid = this.uuid,
  48329. r.type = this.type,
  48330. "" !== this.name && (r.name = this.name),
  48331. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48332. .5 !== this.roughness && (r.roughness = this.roughness),
  48333. .5 !== this.metalness && (r.metalness = this.metalness),
  48334. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48335. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48336. void 0 !== this.shininess && (r.shininess = this.shininess),
  48337. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48338. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48339. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48340. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48341. r.bumpScale = this.bumpScale),
  48342. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48343. r.normalScale = this.normalScale.toArray()),
  48344. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48345. r.displacementScale = this.displacementScale,
  48346. r.displacementBias = this.displacementBias),
  48347. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48348. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48349. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48350. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48351. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48352. r.reflectivity = this.reflectivity),
  48353. void 0 !== this.size && (r.size = this.size),
  48354. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48355. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48356. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48357. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48358. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48359. this.opacity < 1 && (r.opacity = this.opacity),
  48360. this.transparent === !0 && (r.transparent = this.transparent),
  48361. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48362. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48363. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48364. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48365. i) {
  48366. var o = t(e.textures)
  48367. , a = t(e.images);
  48368. o.length > 0 && (r.textures = o),
  48369. a.length > 0 && (r.images = a)
  48370. }
  48371. return r
  48372. },
  48373. clone: function() {
  48374. return (new this.constructor).copy(this)
  48375. },
  48376. copy: function(e) {
  48377. return this.name = e.name,
  48378. this.side = e.side,
  48379. this.opacity = e.opacity,
  48380. this.transparent = e.transparent,
  48381. this.blending = e.blending,
  48382. this.blendSrc = e.blendSrc,
  48383. this.blendDst = e.blendDst,
  48384. this.blendEquation = e.blendEquation,
  48385. this.blendSrcAlpha = e.blendSrcAlpha,
  48386. this.blendDstAlpha = e.blendDstAlpha,
  48387. this.blendEquationAlpha = e.blendEquationAlpha,
  48388. this.depthFunc = e.depthFunc,
  48389. this.depthTest = e.depthTest,
  48390. this.depthWrite = e.depthWrite,
  48391. this.colorWrite = e.colorWrite,
  48392. this.precision = e.precision,
  48393. this.polygonOffset = e.polygonOffset,
  48394. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48395. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48396. this.alphaTest = e.alphaTest,
  48397. this.premultipliedAlpha = e.premultipliedAlpha,
  48398. this.overdraw = e.overdraw,
  48399. this.visible = e.visible,
  48400. this
  48401. },
  48402. update: function() {
  48403. this.dispatchEvent({
  48404. type: "update"
  48405. })
  48406. },
  48407. dispose: function() {
  48408. this.dispatchEvent({
  48409. type: "dispose"
  48410. })
  48411. }
  48412. },
  48413. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48414. n.MaterialIdCount = 0,
  48415. n.LineBasicMaterial = function(e) {
  48416. n.Material.call(this),
  48417. this.type = "LineBasicMaterial",
  48418. this.color = new n.Color(16777215),
  48419. this.linewidth = 1,
  48420. this.linecap = "round",
  48421. this.linejoin = "round",
  48422. this.blending = n.NormalBlending,
  48423. this.vertexColors = n.NoColors,
  48424. this.fog = !0,
  48425. this.setValues(e)
  48426. }
  48427. ,
  48428. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48429. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48430. n.LineBasicMaterial.prototype.copy = function(e) {
  48431. return n.Material.prototype.copy.call(this, e),
  48432. this.color.copy(e.color),
  48433. this.linewidth = e.linewidth,
  48434. this.linecap = e.linecap,
  48435. this.linejoin = e.linejoin,
  48436. this.vertexColors = e.vertexColors,
  48437. this.fog = e.fog,
  48438. this
  48439. }
  48440. ,
  48441. n.LineDashedMaterial = function(e) {
  48442. n.Material.call(this),
  48443. this.type = "LineDashedMaterial",
  48444. this.color = new n.Color(16777215),
  48445. this.linewidth = 1,
  48446. this.scale = 1,
  48447. this.dashSize = 3,
  48448. this.gapSize = 1,
  48449. this.blending = n.NormalBlending,
  48450. this.vertexColors = n.NoColors,
  48451. this.fog = !0,
  48452. this.setValues(e)
  48453. }
  48454. ,
  48455. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48456. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48457. n.LineDashedMaterial.prototype.copy = function(e) {
  48458. return n.Material.prototype.copy.call(this, e),
  48459. this.color.copy(e.color),
  48460. this.linewidth = e.linewidth,
  48461. this.scale = e.scale,
  48462. this.dashSize = e.dashSize,
  48463. this.gapSize = e.gapSize,
  48464. this.vertexColors = e.vertexColors,
  48465. this.fog = e.fog,
  48466. this
  48467. }
  48468. ,
  48469. n.MeshBasicMaterial = function(e) {
  48470. n.Material.call(this),
  48471. this.type = "MeshBasicMaterial",
  48472. this.color = new n.Color(16777215),
  48473. this.map = null,
  48474. this.aoMap = null,
  48475. this.aoMapIntensity = 1,
  48476. this.specularMap = null,
  48477. this.alphaMap = null,
  48478. this.envMap = null,
  48479. this.combine = n.MultiplyOperation,
  48480. this.reflectivity = 1,
  48481. this.refractionRatio = .98,
  48482. this.fog = !0,
  48483. this.shading = n.SmoothShading,
  48484. this.blending = n.NormalBlending,
  48485. this.wireframe = !1,
  48486. this.wireframeLinewidth = 1,
  48487. this.wireframeLinecap = "round",
  48488. this.wireframeLinejoin = "round",
  48489. this.vertexColors = n.NoColors,
  48490. this.skinning = !1,
  48491. this.morphTargets = !1,
  48492. this.setValues(e)
  48493. }
  48494. ,
  48495. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48496. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48497. n.MeshBasicMaterial.prototype.copy = function(e) {
  48498. return n.Material.prototype.copy.call(this, e),
  48499. this.color.copy(e.color),
  48500. this.map = e.map,
  48501. this.aoMap = e.aoMap,
  48502. this.aoMapIntensity = e.aoMapIntensity,
  48503. this.specularMap = e.specularMap,
  48504. this.alphaMap = e.alphaMap,
  48505. this.envMap = e.envMap,
  48506. this.combine = e.combine,
  48507. this.reflectivity = e.reflectivity,
  48508. this.refractionRatio = e.refractionRatio,
  48509. this.fog = e.fog,
  48510. this.shading = e.shading,
  48511. this.wireframe = e.wireframe,
  48512. this.wireframeLinewidth = e.wireframeLinewidth,
  48513. this.wireframeLinecap = e.wireframeLinecap,
  48514. this.wireframeLinejoin = e.wireframeLinejoin,
  48515. this.vertexColors = e.vertexColors,
  48516. this.skinning = e.skinning,
  48517. this.morphTargets = e.morphTargets,
  48518. this
  48519. }
  48520. ,
  48521. n.MeshLambertMaterial = function(e) {
  48522. n.Material.call(this),
  48523. this.type = "MeshLambertMaterial",
  48524. this.color = new n.Color(16777215),
  48525. this.map = null,
  48526. this.lightMap = null,
  48527. this.lightMapIntensity = 1,
  48528. this.aoMap = null,
  48529. this.aoMapIntensity = 1,
  48530. this.emissive = new n.Color(0),
  48531. this.emissiveIntensity = 1,
  48532. this.emissiveMap = null,
  48533. this.specularMap = null,
  48534. this.alphaMap = null,
  48535. this.envMap = null,
  48536. this.combine = n.MultiplyOperation,
  48537. this.reflectivity = 1,
  48538. this.refractionRatio = .98,
  48539. this.fog = !0,
  48540. this.blending = n.NormalBlending,
  48541. this.wireframe = !1,
  48542. this.wireframeLinewidth = 1,
  48543. this.wireframeLinecap = "round",
  48544. this.wireframeLinejoin = "round",
  48545. this.vertexColors = n.NoColors,
  48546. this.skinning = !1,
  48547. this.morphTargets = !1,
  48548. this.morphNormals = !1,
  48549. this.setValues(e)
  48550. }
  48551. ,
  48552. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48553. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48554. n.MeshLambertMaterial.prototype.copy = function(e) {
  48555. return n.Material.prototype.copy.call(this, e),
  48556. this.color.copy(e.color),
  48557. this.map = e.map,
  48558. this.lightMap = e.lightMap,
  48559. this.lightMapIntensity = e.lightMapIntensity,
  48560. this.aoMap = e.aoMap,
  48561. this.aoMapIntensity = e.aoMapIntensity,
  48562. this.emissive.copy(e.emissive),
  48563. this.emissiveMap = e.emissiveMap,
  48564. this.emissiveIntensity = e.emissiveIntensity,
  48565. this.specularMap = e.specularMap,
  48566. this.alphaMap = e.alphaMap,
  48567. this.envMap = e.envMap,
  48568. this.combine = e.combine,
  48569. this.reflectivity = e.reflectivity,
  48570. this.refractionRatio = e.refractionRatio,
  48571. this.fog = e.fog,
  48572. this.wireframe = e.wireframe,
  48573. this.wireframeLinewidth = e.wireframeLinewidth,
  48574. this.wireframeLinecap = e.wireframeLinecap,
  48575. this.wireframeLinejoin = e.wireframeLinejoin,
  48576. this.vertexColors = e.vertexColors,
  48577. this.skinning = e.skinning,
  48578. this.morphTargets = e.morphTargets,
  48579. this.morphNormals = e.morphNormals,
  48580. this
  48581. }
  48582. ,
  48583. n.MeshPhongMaterial = function(e) {
  48584. n.Material.call(this),
  48585. this.type = "MeshPhongMaterial",
  48586. this.color = new n.Color(16777215),
  48587. this.specular = new n.Color(1118481),
  48588. this.shininess = 30,
  48589. this.map = null,
  48590. this.lightMap = null,
  48591. this.lightMapIntensity = 1,
  48592. this.aoMap = null,
  48593. this.aoMapIntensity = 1,
  48594. this.emissive = new n.Color(0),
  48595. this.emissiveIntensity = 1,
  48596. this.emissiveMap = null,
  48597. this.bumpMap = null,
  48598. this.bumpScale = 1,
  48599. this.normalMap = null,
  48600. this.normalScale = new n.Vector2(1,1),
  48601. this.displacementMap = null,
  48602. this.displacementScale = 1,
  48603. this.displacementBias = 0,
  48604. this.specularMap = null,
  48605. this.alphaMap = null,
  48606. this.envMap = null,
  48607. this.combine = n.MultiplyOperation,
  48608. this.reflectivity = 1,
  48609. this.refractionRatio = .98,
  48610. this.fog = !0,
  48611. this.shading = n.SmoothShading,
  48612. this.blending = n.NormalBlending,
  48613. this.wireframe = !1,
  48614. this.wireframeLinewidth = 1,
  48615. this.wireframeLinecap = "round",
  48616. this.wireframeLinejoin = "round",
  48617. this.vertexColors = n.NoColors,
  48618. this.skinning = !1,
  48619. this.morphTargets = !1,
  48620. this.morphNormals = !1,
  48621. this.setValues(e)
  48622. }
  48623. ,
  48624. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48625. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48626. n.MeshPhongMaterial.prototype.copy = function(e) {
  48627. return n.Material.prototype.copy.call(this, e),
  48628. this.color.copy(e.color),
  48629. this.specular.copy(e.specular),
  48630. this.shininess = e.shininess,
  48631. this.map = e.map,
  48632. this.lightMap = e.lightMap,
  48633. this.lightMapIntensity = e.lightMapIntensity,
  48634. this.aoMap = e.aoMap,
  48635. this.aoMapIntensity = e.aoMapIntensity,
  48636. this.emissive.copy(e.emissive),
  48637. this.emissiveMap = e.emissiveMap,
  48638. this.emissiveIntensity = e.emissiveIntensity,
  48639. this.bumpMap = e.bumpMap,
  48640. this.bumpScale = e.bumpScale,
  48641. this.normalMap = e.normalMap,
  48642. this.normalScale.copy(e.normalScale),
  48643. this.displacementMap = e.displacementMap,
  48644. this.displacementScale = e.displacementScale,
  48645. this.displacementBias = e.displacementBias,
  48646. this.specularMap = e.specularMap,
  48647. this.alphaMap = e.alphaMap,
  48648. this.envMap = e.envMap,
  48649. this.combine = e.combine,
  48650. this.reflectivity = e.reflectivity,
  48651. this.refractionRatio = e.refractionRatio,
  48652. this.fog = e.fog,
  48653. this.shading = e.shading,
  48654. this.wireframe = e.wireframe,
  48655. this.wireframeLinewidth = e.wireframeLinewidth,
  48656. this.wireframeLinecap = e.wireframeLinecap,
  48657. this.wireframeLinejoin = e.wireframeLinejoin,
  48658. this.vertexColors = e.vertexColors,
  48659. this.skinning = e.skinning,
  48660. this.morphTargets = e.morphTargets,
  48661. this.morphNormals = e.morphNormals,
  48662. this
  48663. }
  48664. ,
  48665. n.MeshStandardMaterial = function(e) {
  48666. n.Material.call(this),
  48667. this.type = "MeshStandardMaterial",
  48668. this.color = new n.Color(16777215),
  48669. this.roughness = .5,
  48670. this.metalness = .5,
  48671. this.map = null,
  48672. this.lightMap = null,
  48673. this.lightMapIntensity = 1,
  48674. this.aoMap = null,
  48675. this.aoMapIntensity = 1,
  48676. this.emissive = new n.Color(0),
  48677. this.emissiveIntensity = 1,
  48678. this.emissiveMap = null,
  48679. this.bumpMap = null,
  48680. this.bumpScale = 1,
  48681. this.normalMap = null,
  48682. this.normalScale = new n.Vector2(1,1),
  48683. this.displacementMap = null,
  48684. this.displacementScale = 1,
  48685. this.displacementBias = 0,
  48686. this.roughnessMap = null,
  48687. this.metalnessMap = null,
  48688. this.alphaMap = null,
  48689. this.envMap = null,
  48690. this.envMapIntensity = 1,
  48691. this.refractionRatio = .98,
  48692. this.fog = !0,
  48693. this.shading = n.SmoothShading,
  48694. this.blending = n.NormalBlending,
  48695. this.wireframe = !1,
  48696. this.wireframeLinewidth = 1,
  48697. this.wireframeLinecap = "round",
  48698. this.wireframeLinejoin = "round",
  48699. this.vertexColors = n.NoColors,
  48700. this.skinning = !1,
  48701. this.morphTargets = !1,
  48702. this.morphNormals = !1,
  48703. this.setValues(e)
  48704. }
  48705. ,
  48706. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48707. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48708. n.MeshStandardMaterial.prototype.copy = function(e) {
  48709. return n.Material.prototype.copy.call(this, e),
  48710. this.color.copy(e.color),
  48711. this.roughness = e.roughness,
  48712. this.metalness = e.metalness,
  48713. this.map = e.map,
  48714. this.lightMap = e.lightMap,
  48715. this.lightMapIntensity = e.lightMapIntensity,
  48716. this.aoMap = e.aoMap,
  48717. this.aoMapIntensity = e.aoMapIntensity,
  48718. this.emissive.copy(e.emissive),
  48719. this.emissiveMap = e.emissiveMap,
  48720. this.emissiveIntensity = e.emissiveIntensity,
  48721. this.bumpMap = e.bumpMap,
  48722. this.bumpScale = e.bumpScale,
  48723. this.normalMap = e.normalMap,
  48724. this.normalScale.copy(e.normalScale),
  48725. this.displacementMap = e.displacementMap,
  48726. this.displacementScale = e.displacementScale,
  48727. this.displacementBias = e.displacementBias,
  48728. this.roughnessMap = e.roughnessMap,
  48729. this.metalnessMap = e.metalnessMap,
  48730. this.alphaMap = e.alphaMap,
  48731. this.envMap = e.envMap,
  48732. this.envMapIntensity = e.envMapIntensity,
  48733. this.refractionRatio = e.refractionRatio,
  48734. this.fog = e.fog,
  48735. this.shading = e.shading,
  48736. this.wireframe = e.wireframe,
  48737. this.wireframeLinewidth = e.wireframeLinewidth,
  48738. this.wireframeLinecap = e.wireframeLinecap,
  48739. this.wireframeLinejoin = e.wireframeLinejoin,
  48740. this.vertexColors = e.vertexColors,
  48741. this.skinning = e.skinning,
  48742. this.morphTargets = e.morphTargets,
  48743. this.morphNormals = e.morphNormals,
  48744. this
  48745. }
  48746. ,
  48747. n.MeshDepthMaterial = function(e) {
  48748. n.Material.call(this),
  48749. this.type = "MeshDepthMaterial",
  48750. this.morphTargets = !1,
  48751. this.wireframe = !1,
  48752. this.wireframeLinewidth = 1,
  48753. this.setValues(e)
  48754. }
  48755. ,
  48756. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48757. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48758. n.MeshDepthMaterial.prototype.copy = function(e) {
  48759. return n.Material.prototype.copy.call(this, e),
  48760. this.wireframe = e.wireframe,
  48761. this.wireframeLinewidth = e.wireframeLinewidth,
  48762. this
  48763. }
  48764. ,
  48765. n.MeshNormalMaterial = function(e) {
  48766. n.Material.call(this, e),
  48767. this.type = "MeshNormalMaterial",
  48768. this.wireframe = !1,
  48769. this.wireframeLinewidth = 1,
  48770. this.morphTargets = !1,
  48771. this.setValues(e)
  48772. }
  48773. ,
  48774. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48775. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48776. n.MeshNormalMaterial.prototype.copy = function(e) {
  48777. return n.Material.prototype.copy.call(this, e),
  48778. this.wireframe = e.wireframe,
  48779. this.wireframeLinewidth = e.wireframeLinewidth,
  48780. this
  48781. }
  48782. ,
  48783. n.MultiMaterial = function(e) {
  48784. this.uuid = n.Math.generateUUID(),
  48785. this.type = "MultiMaterial",
  48786. this.materials = e instanceof Array ? e : [],
  48787. this.visible = !0
  48788. }
  48789. ,
  48790. n.MultiMaterial.prototype = {
  48791. constructor: n.MultiMaterial,
  48792. toJSON: function(e) {
  48793. for (var t = {
  48794. metadata: {
  48795. version: 4.2,
  48796. type: "material",
  48797. generator: "MaterialExporter"
  48798. },
  48799. uuid: this.uuid,
  48800. type: this.type,
  48801. materials: []
  48802. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48803. var o = i[n].toJSON(e);
  48804. delete o.metadata,
  48805. t.materials.push(o)
  48806. }
  48807. return t.visible = this.visible,
  48808. t
  48809. },
  48810. clone: function() {
  48811. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48812. e.materials.push(this.materials[t].clone());
  48813. return e.visible = this.visible,
  48814. e
  48815. }
  48816. },
  48817. n.PointsMaterial = function(e) {
  48818. n.Material.call(this),
  48819. this.type = "PointsMaterial",
  48820. this.color = new n.Color(16777215),
  48821. this.map = null,
  48822. this.size = 1,
  48823. this.sizeAttenuation = !0,
  48824. this.blending = n.NormalBlending,
  48825. this.vertexColors = n.NoColors,
  48826. this.fog = !0,
  48827. this.setValues(e)
  48828. }
  48829. ,
  48830. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48831. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48832. n.PointsMaterial.prototype.copy = function(e) {
  48833. return n.Material.prototype.copy.call(this, e),
  48834. this.color.copy(e.color),
  48835. this.map = e.map,
  48836. this.size = e.size,
  48837. this.sizeAttenuation = e.sizeAttenuation,
  48838. this.vertexColors = e.vertexColors,
  48839. this.fog = e.fog,
  48840. this
  48841. }
  48842. ,
  48843. n.ShaderMaterial = function(e) {
  48844. n.Material.call(this),
  48845. this.type = "ShaderMaterial",
  48846. this.defines = {},
  48847. this.uniforms = {},
  48848. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48849. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48850. this.shading = n.SmoothShading,
  48851. this.linewidth = 1,
  48852. this.wireframe = !1,
  48853. this.wireframeLinewidth = 1,
  48854. this.fog = !1,
  48855. this.lights = !1,
  48856. this.vertexColors = n.NoColors,
  48857. this.skinning = !1,
  48858. this.morphTargets = !1,
  48859. this.morphNormals = !1,
  48860. this.extensions = {
  48861. derivatives: !1,
  48862. fragDepth: !1,
  48863. drawBuffers: !1,
  48864. shaderTextureLOD: !1
  48865. },
  48866. this.defaultAttributeValues = {
  48867. color: [1, 1, 1],
  48868. uv: [0, 0],
  48869. uv2: [0, 0]
  48870. },
  48871. this.index0AttributeName = void 0,
  48872. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48873. this.setValues(e))
  48874. }
  48875. ,
  48876. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48877. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48878. n.ShaderMaterial.prototype.copy = function(e) {
  48879. return n.Material.prototype.copy.call(this, e),
  48880. this.fragmentShader = e.fragmentShader,
  48881. this.vertexShader = e.vertexShader,
  48882. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48883. this.defines = e.defines,
  48884. this.shading = e.shading,
  48885. this.wireframe = e.wireframe,
  48886. this.wireframeLinewidth = e.wireframeLinewidth,
  48887. this.fog = e.fog,
  48888. this.lights = e.lights,
  48889. this.vertexColors = e.vertexColors,
  48890. this.skinning = e.skinning,
  48891. this.morphTargets = e.morphTargets,
  48892. this.morphNormals = e.morphNormals,
  48893. this.extensions = e.extensions,
  48894. this
  48895. }
  48896. ,
  48897. n.ShaderMaterial.prototype.toJSON = function(e) {
  48898. var t = n.Material.prototype.toJSON.call(this, e);
  48899. return t.uniforms = this.uniforms,
  48900. t.vertexShader = this.vertexShader,
  48901. t.fragmentShader = this.fragmentShader,
  48902. t
  48903. }
  48904. ,
  48905. n.RawShaderMaterial = function(e) {
  48906. n.ShaderMaterial.call(this, e),
  48907. this.type = "RawShaderMaterial"
  48908. }
  48909. ,
  48910. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48911. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48912. n.SpriteMaterial = function(e) {
  48913. n.Material.call(this),
  48914. this.type = "SpriteMaterial",
  48915. this.color = new n.Color(16777215),
  48916. this.map = null,
  48917. this.rotation = 0,
  48918. this.fog = !1,
  48919. this.setValues(e)
  48920. }
  48921. ,
  48922. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48923. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48924. n.SpriteMaterial.prototype.copy = function(e) {
  48925. return n.Material.prototype.copy.call(this, e),
  48926. this.color.copy(e.color),
  48927. this.map = e.map,
  48928. this.rotation = e.rotation,
  48929. this.fog = e.fog,
  48930. this
  48931. }
  48932. ,
  48933. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48934. Object.defineProperty(this, "id", {
  48935. value: n.TextureIdCount++
  48936. }),
  48937. this.uuid = n.Math.generateUUID(),
  48938. this.name = "",
  48939. this.sourceFile = "",
  48940. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48941. this.mipmaps = [],
  48942. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48943. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48944. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48945. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48946. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48947. this.anisotropy = void 0 !== c ? c : 1,
  48948. this.format = void 0 !== s ? s : n.RGBAFormat,
  48949. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48950. this.offset = new n.Vector2(0,0),
  48951. this.repeat = new n.Vector2(1,1),
  48952. this.generateMipmaps = !0,
  48953. this.premultiplyAlpha = !1,
  48954. this.flipY = !0,
  48955. this.unpackAlignment = 4,
  48956. this.encoding = n.LinearEncoding,
  48957. this.version = 0,
  48958. this.onUpdate = null
  48959. }
  48960. ,
  48961. n.Texture.DEFAULT_IMAGE = void 0,
  48962. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48963. n.Texture.prototype = {
  48964. constructor: n.Texture,
  48965. set needsUpdate(e) {
  48966. e === !0 && this.version++
  48967. },
  48968. clone: function() {
  48969. return (new this.constructor).copy(this)
  48970. },
  48971. copy: function(e) {
  48972. return this.image = e.image,
  48973. this.mipmaps = e.mipmaps.slice(0),
  48974. this.mapping = e.mapping,
  48975. this.wrapS = e.wrapS,
  48976. this.wrapT = e.wrapT,
  48977. this.magFilter = e.magFilter,
  48978. this.minFilter = e.minFilter,
  48979. this.anisotropy = e.anisotropy,
  48980. this.format = e.format,
  48981. this.type = e.type,
  48982. this.offset.copy(e.offset),
  48983. this.repeat.copy(e.repeat),
  48984. this.generateMipmaps = e.generateMipmaps,
  48985. this.premultiplyAlpha = e.premultiplyAlpha,
  48986. this.flipY = e.flipY,
  48987. this.unpackAlignment = e.unpackAlignment,
  48988. this.encoding = e.encoding,
  48989. this
  48990. },
  48991. toJSON: function(e) {
  48992. function t(e) {
  48993. var t;
  48994. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48995. t.width = e.width,
  48996. t.height = e.height,
  48997. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48998. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48999. }
  49000. if (void 0 !== e.textures[this.uuid])
  49001. return e.textures[this.uuid];
  49002. var i = {
  49003. metadata: {
  49004. version: 4.4,
  49005. type: "Texture",
  49006. generator: "Texture.toJSON"
  49007. },
  49008. uuid: this.uuid,
  49009. name: this.name,
  49010. mapping: this.mapping,
  49011. repeat: [this.repeat.x, this.repeat.y],
  49012. offset: [this.offset.x, this.offset.y],
  49013. wrap: [this.wrapS, this.wrapT],
  49014. minFilter: this.minFilter,
  49015. magFilter: this.magFilter,
  49016. anisotropy: this.anisotropy
  49017. };
  49018. if (void 0 !== this.image) {
  49019. var r = this.image;
  49020. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49021. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49022. uuid: r.uuid,
  49023. url: t(r)
  49024. }),
  49025. i.image = r.uuid
  49026. }
  49027. return e.textures[this.uuid] = i,
  49028. i
  49029. },
  49030. dispose: function() {
  49031. this.dispatchEvent({
  49032. type: "dispose"
  49033. })
  49034. },
  49035. transformUv: function(e) {
  49036. if (this.mapping === n.UVMapping) {
  49037. if (e.multiply(this.repeat),
  49038. e.add(this.offset),
  49039. e.x < 0 || e.x > 1)
  49040. switch (this.wrapS) {
  49041. case n.RepeatWrapping:
  49042. e.x = e.x - Math.floor(e.x);
  49043. break;
  49044. case n.ClampToEdgeWrapping:
  49045. e.x = e.x < 0 ? 0 : 1;
  49046. break;
  49047. case n.MirroredRepeatWrapping:
  49048. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49049. }
  49050. if (e.y < 0 || e.y > 1)
  49051. switch (this.wrapT) {
  49052. case n.RepeatWrapping:
  49053. e.y = e.y - Math.floor(e.y);
  49054. break;
  49055. case n.ClampToEdgeWrapping:
  49056. e.y = e.y < 0 ? 0 : 1;
  49057. break;
  49058. case n.MirroredRepeatWrapping:
  49059. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49060. }
  49061. this.flipY && (e.y = 1 - e.y)
  49062. }
  49063. }
  49064. },
  49065. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49066. n.TextureIdCount = 0,
  49067. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49068. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49069. this.needsUpdate = !0
  49070. }
  49071. ,
  49072. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49073. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49074. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49075. e = void 0 !== e ? e : [],
  49076. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49077. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49078. this.flipY = !1
  49079. }
  49080. ,
  49081. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49082. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49083. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49084. get: function() {
  49085. return this.image
  49086. },
  49087. set: function(e) {
  49088. this.image = e
  49089. }
  49090. }),
  49091. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49092. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49093. this.image = {
  49094. width: t,
  49095. height: i
  49096. },
  49097. this.mipmaps = e,
  49098. this.flipY = !1,
  49099. this.generateMipmaps = !1
  49100. }
  49101. ,
  49102. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49103. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49104. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49105. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49106. this.image = {
  49107. data: e,
  49108. width: t,
  49109. height: i
  49110. },
  49111. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49112. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49113. this.flipY = !1,
  49114. this.generateMipmaps = !1
  49115. }
  49116. ,
  49117. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49118. n.DataTexture.prototype.constructor = n.DataTexture,
  49119. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49120. function h() {
  49121. requestAnimationFrame(h)
  49122. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49123. u.needsUpdate = !0
  49124. }
  49125. }
  49126. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49127. this.generateMipmaps = !1;
  49128. var u = this;
  49129. h()
  49130. }
  49131. ,
  49132. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49133. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49134. n.Group = function() {
  49135. n.Object3D.call(this),
  49136. this.type = "Group"
  49137. }
  49138. ,
  49139. n.Group.prototype = Object.create(n.Object3D.prototype),
  49140. n.Group.prototype.constructor = n.Group,
  49141. n.Points = function(e, t) {
  49142. n.Object3D.call(this),
  49143. this.type = "Points",
  49144. this.geometry = void 0 !== e ? e : new n.Geometry,
  49145. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49146. color: 16777215 * Math.random()
  49147. })
  49148. }
  49149. ,
  49150. n.Points.prototype = Object.create(n.Object3D.prototype),
  49151. n.Points.prototype.constructor = n.Points,
  49152. n.Points.prototype.raycast = function() {
  49153. var e = new n.Matrix4
  49154. , t = new n.Ray
  49155. , i = new n.Sphere;
  49156. return function(r, o) {
  49157. function a(e, i) {
  49158. var n = t.distanceSqToPoint(e);
  49159. if (n < d) {
  49160. var a = t.closestPointToPoint(e);
  49161. a.applyMatrix4(c);
  49162. var l = r.ray.origin.distanceTo(a);
  49163. if (l < r.near || l > r.far)
  49164. return;
  49165. o.push({
  49166. distance: l,
  49167. distanceToRay: Math.sqrt(n),
  49168. point: a.clone(),
  49169. index: i,
  49170. face: null,
  49171. object: s
  49172. })
  49173. }
  49174. }
  49175. var s = this
  49176. , l = this.geometry
  49177. , c = this.matrixWorld
  49178. , h = r.params.Points.threshold;
  49179. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49180. i.copy(l.boundingSphere),
  49181. i.applyMatrix4(c),
  49182. r.ray.intersectsSphere(i) !== !1) {
  49183. e.getInverse(c),
  49184. t.copy(r.ray).applyMatrix4(e);
  49185. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49186. , d = u * u
  49187. , p = new n.Vector3;
  49188. if (l instanceof n.BufferGeometry) {
  49189. var f = l.index
  49190. , g = l.attributes
  49191. , m = g.position.array;
  49192. if (null !== f)
  49193. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49194. var C = v[A];
  49195. p.fromArray(m, 3 * C),
  49196. a(p, C)
  49197. }
  49198. else
  49199. for (var A = 0, I = m.length / 3; A < I; A++)
  49200. p.fromArray(m, 3 * A),
  49201. a(p, A)
  49202. } else
  49203. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49204. a(E[A], A)
  49205. }
  49206. }
  49207. }(),
  49208. n.Points.prototype.clone = function() {
  49209. return new this.constructor(this.geometry,this.material).copy(this)
  49210. }
  49211. ,
  49212. n.Line = function(e, t, i) {
  49213. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49214. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49215. this.type = "Line",
  49216. this.geometry = void 0 !== e ? e : new n.Geometry,
  49217. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49218. color: 16777215 * Math.random()
  49219. })))
  49220. }
  49221. ,
  49222. n.Line.prototype = Object.create(n.Object3D.prototype),
  49223. n.Line.prototype.constructor = n.Line,
  49224. n.Line.prototype.raycast = function() {
  49225. var e = new n.Matrix4
  49226. , t = new n.Ray
  49227. , i = new n.Sphere;
  49228. return function(r, o) {
  49229. var a = r.linePrecision
  49230. , s = a * a
  49231. , l = this.geometry
  49232. , c = this.matrixWorld;
  49233. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49234. i.copy(l.boundingSphere),
  49235. i.applyMatrix4(c),
  49236. r.ray.intersectsSphere(i) !== !1) {
  49237. e.getInverse(c),
  49238. t.copy(r.ray).applyMatrix4(e);
  49239. var h = new n.Vector3
  49240. , u = new n.Vector3
  49241. , d = new n.Vector3
  49242. , p = new n.Vector3
  49243. , f = this instanceof n.LineSegments ? 2 : 1;
  49244. if (l instanceof n.BufferGeometry) {
  49245. var g = l.index
  49246. , m = l.attributes
  49247. , v = m.position.array;
  49248. if (null !== g)
  49249. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49250. var I = A[y]
  49251. , E = A[y + 1];
  49252. h.fromArray(v, 3 * I),
  49253. u.fromArray(v, 3 * E);
  49254. var b = t.distanceSqToSegment(h, u, p, d);
  49255. if (!(b > s)) {
  49256. p.applyMatrix4(this.matrixWorld);
  49257. var w = r.ray.origin.distanceTo(p);
  49258. w < r.near || w > r.far || o.push({
  49259. distance: w,
  49260. point: d.clone().applyMatrix4(this.matrixWorld),
  49261. index: y,
  49262. face: null,
  49263. faceIndex: null,
  49264. object: this
  49265. })
  49266. }
  49267. }
  49268. else
  49269. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49270. h.fromArray(v, 3 * y),
  49271. u.fromArray(v, 3 * y + 3);
  49272. var b = t.distanceSqToSegment(h, u, p, d);
  49273. if (!(b > s)) {
  49274. p.applyMatrix4(this.matrixWorld);
  49275. var w = r.ray.origin.distanceTo(p);
  49276. w < r.near || w > r.far || o.push({
  49277. distance: w,
  49278. point: d.clone().applyMatrix4(this.matrixWorld),
  49279. index: y,
  49280. face: null,
  49281. faceIndex: null,
  49282. object: this
  49283. })
  49284. }
  49285. }
  49286. } else if (l instanceof n.Geometry)
  49287. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49288. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49289. if (!(b > s)) {
  49290. p.applyMatrix4(this.matrixWorld);
  49291. var w = r.ray.origin.distanceTo(p);
  49292. w < r.near || w > r.far || o.push({
  49293. distance: w,
  49294. point: d.clone().applyMatrix4(this.matrixWorld),
  49295. index: y,
  49296. face: null,
  49297. faceIndex: null,
  49298. object: this
  49299. })
  49300. }
  49301. }
  49302. }
  49303. }
  49304. }(),
  49305. n.Line.prototype.clone = function() {
  49306. return new this.constructor(this.geometry,this.material).copy(this)
  49307. }
  49308. ,
  49309. n.LineStrip = 0,
  49310. n.LinePieces = 1,
  49311. n.LineSegments = function(e, t) {
  49312. n.Line.call(this, e, t),
  49313. this.type = "LineSegments"
  49314. }
  49315. ,
  49316. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49317. n.LineSegments.prototype.constructor = n.LineSegments,
  49318. n.Mesh = function(e, t) {
  49319. n.Object3D.call(this),
  49320. this.type = "Mesh",
  49321. this.geometry = void 0 !== e ? e : new n.Geometry,
  49322. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49323. color: 16777215 * Math.random()
  49324. }),
  49325. this.drawMode = n.TrianglesDrawMode,
  49326. this.updateMorphTargets()
  49327. }
  49328. ,
  49329. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49330. n.Mesh.prototype.constructor = n.Mesh,
  49331. n.Mesh.prototype.setDrawMode = function(e) {
  49332. this.drawMode = e
  49333. }
  49334. ,
  49335. n.Mesh.prototype.updateMorphTargets = function() {
  49336. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49337. this.morphTargetBase = -1,
  49338. this.morphTargetInfluences = [],
  49339. this.morphTargetDictionary = {};
  49340. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49341. this.morphTargetInfluences.push(0),
  49342. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49343. }
  49344. }
  49345. ,
  49346. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49347. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49348. 0)
  49349. }
  49350. ,
  49351. n.Mesh.prototype.raycast = function() {
  49352. function e(e, t, i, r, o, a, s) {
  49353. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49354. o.multiplyScalar(m.x),
  49355. a.multiplyScalar(m.y),
  49356. s.multiplyScalar(m.z),
  49357. o.add(a).add(s),
  49358. o.clone()
  49359. }
  49360. function t(e, t, i, r, o, a, s) {
  49361. var l, c = e.material;
  49362. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49363. null === l)
  49364. return null;
  49365. A.copy(s),
  49366. A.applyMatrix4(e.matrixWorld);
  49367. var h = t.ray.origin.distanceTo(A);
  49368. return h < t.near || h > t.far ? null : {
  49369. distance: h,
  49370. point: A.clone(),
  49371. object: e
  49372. }
  49373. }
  49374. function i(i, r, o, a, h, u, d, m) {
  49375. s.fromArray(a, 3 * u),
  49376. l.fromArray(a, 3 * d),
  49377. c.fromArray(a, 3 * m);
  49378. var A = t(i, r, o, s, l, c, v);
  49379. return A && (h && (p.fromArray(h, 2 * u),
  49380. f.fromArray(h, 2 * d),
  49381. g.fromArray(h, 2 * m),
  49382. A.uv = e(v, s, l, c, p, f, g)),
  49383. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49384. A.faceIndex = u),
  49385. A
  49386. }
  49387. var r = new n.Matrix4
  49388. , o = new n.Ray
  49389. , a = new n.Sphere
  49390. , s = new n.Vector3
  49391. , l = new n.Vector3
  49392. , c = new n.Vector3
  49393. , h = new n.Vector3
  49394. , u = new n.Vector3
  49395. , d = new n.Vector3
  49396. , p = new n.Vector2
  49397. , f = new n.Vector2
  49398. , g = new n.Vector2
  49399. , m = new n.Vector3
  49400. , v = new n.Vector3
  49401. , A = new n.Vector3;
  49402. return function(m, A) {
  49403. var y = this.geometry
  49404. , C = this.material
  49405. , I = this.matrixWorld;
  49406. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49407. a.copy(y.boundingSphere),
  49408. a.applyMatrix4(I),
  49409. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49410. o.copy(m.ray).applyMatrix4(r),
  49411. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49412. var E, b;
  49413. if (y instanceof n.BufferGeometry) {
  49414. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49415. if (void 0 !== S.uv && (E = S.uv.array),
  49416. null !== x)
  49417. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49418. w = R[P],
  49419. _ = R[P + 1],
  49420. T = R[P + 2],
  49421. b = i(this, m, o, M, E, w, _, T),
  49422. b && (b.faceIndex = Math.floor(P / 3),
  49423. A.push(b));
  49424. else
  49425. for (var P = 0, O = M.length; P < O; P += 9)
  49426. w = P / 3,
  49427. _ = w + 1,
  49428. T = w + 2,
  49429. b = i(this, m, o, M, E, w, _, T),
  49430. b && (b.index = w,
  49431. A.push(b))
  49432. } else if (y instanceof n.Geometry) {
  49433. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49434. k.length > 0 && (E = k);
  49435. for (var H = 0, G = U.length; H < G; H++) {
  49436. var z = U[H]
  49437. , W = B === !0 ? F[z.materialIndex] : C;
  49438. if (void 0 !== W) {
  49439. if (L = V[z.a],
  49440. D = V[z.b],
  49441. N = V[z.c],
  49442. W.morphTargets === !0) {
  49443. var j = y.morphTargets
  49444. , Y = this.morphTargetInfluences;
  49445. s.set(0, 0, 0),
  49446. l.set(0, 0, 0),
  49447. c.set(0, 0, 0);
  49448. for (var X = 0, Z = j.length; X < Z; X++) {
  49449. var q = Y[X];
  49450. if (0 !== q) {
  49451. var K = j[X].vertices;
  49452. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49453. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49454. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49455. }
  49456. }
  49457. s.add(L),
  49458. l.add(D),
  49459. c.add(N),
  49460. L = s,
  49461. D = l,
  49462. N = c
  49463. }
  49464. if (b = t(this, m, o, L, D, N, v)) {
  49465. if (E) {
  49466. var Q = E[H];
  49467. p.copy(Q[0]),
  49468. f.copy(Q[1]),
  49469. g.copy(Q[2]),
  49470. b.uv = e(v, L, D, N, p, f, g)
  49471. }
  49472. b.face = z,
  49473. b.faceIndex = H,
  49474. A.push(b)
  49475. }
  49476. }
  49477. }
  49478. }
  49479. }
  49480. }
  49481. }(),
  49482. n.Mesh.prototype.clone = function() {
  49483. return new this.constructor(this.geometry,this.material).copy(this)
  49484. }
  49485. ,
  49486. n.Bone = function(e) {
  49487. n.Object3D.call(this),
  49488. this.type = "Bone",
  49489. this.skin = e
  49490. }
  49491. ,
  49492. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49493. n.Bone.prototype.constructor = n.Bone,
  49494. n.Bone.prototype.copy = function(e) {
  49495. return n.Object3D.prototype.copy.call(this, e),
  49496. this.skin = e.skin,
  49497. this
  49498. }
  49499. ,
  49500. n.Skeleton = function(e, t, i) {
  49501. if (this.useVertexTexture = void 0 === i || i,
  49502. this.identityMatrix = new n.Matrix4,
  49503. e = e || [],
  49504. this.bones = e.slice(0),
  49505. this.useVertexTexture) {
  49506. var r = Math.sqrt(4 * this.bones.length);
  49507. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49508. r = Math.max(r, 4),
  49509. this.boneTextureWidth = r,
  49510. this.boneTextureHeight = r,
  49511. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49512. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49513. } else
  49514. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49515. if (void 0 === t)
  49516. this.calculateInverses();
  49517. else if (this.bones.length === t.length)
  49518. this.boneInverses = t.slice(0);
  49519. else {
  49520. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49521. this.boneInverses = [];
  49522. for (var o = 0, a = this.bones.length; o < a; o++)
  49523. this.boneInverses.push(new n.Matrix4)
  49524. }
  49525. }
  49526. ,
  49527. n.Skeleton.prototype.calculateInverses = function() {
  49528. this.boneInverses = [];
  49529. for (var e = 0, t = this.bones.length; e < t; e++) {
  49530. var i = new n.Matrix4;
  49531. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49532. this.boneInverses.push(i)
  49533. }
  49534. }
  49535. ,
  49536. n.Skeleton.prototype.pose = function() {
  49537. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49538. e = this.bones[t],
  49539. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49540. for (var t = 0, i = this.bones.length; t < i; t++)
  49541. e = this.bones[t],
  49542. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49543. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49544. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49545. }
  49546. ,
  49547. n.Skeleton.prototype.update = function() {
  49548. var e = new n.Matrix4;
  49549. return function() {
  49550. for (var t = 0, i = this.bones.length; t < i; t++) {
  49551. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49552. e.multiplyMatrices(n, this.boneInverses[t]),
  49553. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49554. }
  49555. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49556. }
  49557. }(),
  49558. n.Skeleton.prototype.clone = function() {
  49559. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49560. }
  49561. ,
  49562. n.SkinnedMesh = function(e, t, i) {
  49563. n.Mesh.call(this, e, t),
  49564. this.type = "SkinnedMesh",
  49565. this.bindMode = "attached",
  49566. this.bindMatrix = new n.Matrix4,
  49567. this.bindMatrixInverse = new n.Matrix4;
  49568. var r = [];
  49569. if (this.geometry && void 0 !== this.geometry.bones) {
  49570. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49571. a = this.geometry.bones[s],
  49572. o = new n.Bone(this),
  49573. r.push(o),
  49574. o.name = a.name,
  49575. o.position.fromArray(a.pos),
  49576. o.quaternion.fromArray(a.rotq),
  49577. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49578. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49579. a = this.geometry.bones[s],
  49580. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49581. }
  49582. this.normalizeSkinWeights(),
  49583. this.updateMatrixWorld(!0),
  49584. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49585. }
  49586. ,
  49587. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49588. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49589. n.SkinnedMesh.prototype.bind = function(e, t) {
  49590. this.skeleton = e,
  49591. void 0 === t && (this.updateMatrixWorld(!0),
  49592. this.skeleton.calculateInverses(),
  49593. t = this.matrixWorld),
  49594. this.bindMatrix.copy(t),
  49595. this.bindMatrixInverse.getInverse(t)
  49596. }
  49597. ,
  49598. n.SkinnedMesh.prototype.pose = function() {
  49599. this.skeleton.pose()
  49600. }
  49601. ,
  49602. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49603. if (this.geometry instanceof n.Geometry)
  49604. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49605. var t = this.geometry.skinWeights[e]
  49606. , i = 1 / t.lengthManhattan();
  49607. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49608. }
  49609. else if (this.geometry instanceof n.BufferGeometry)
  49610. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49611. r.x = o.getX(e),
  49612. r.y = o.getY(e),
  49613. r.z = o.getZ(e),
  49614. r.w = o.getW(e);
  49615. var i = 1 / r.lengthManhattan();
  49616. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49617. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49618. }
  49619. }
  49620. ,
  49621. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49622. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49623. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49624. }
  49625. ,
  49626. n.SkinnedMesh.prototype.clone = function() {
  49627. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49628. }
  49629. ,
  49630. n.LOD = function() {
  49631. n.Object3D.call(this),
  49632. this.type = "LOD",
  49633. Object.defineProperties(this, {
  49634. levels: {
  49635. enumerable: !0,
  49636. value: []
  49637. },
  49638. objects: {
  49639. get: function() {
  49640. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49641. this.levels
  49642. }
  49643. }
  49644. })
  49645. }
  49646. ,
  49647. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49648. n.LOD.prototype.constructor = n.LOD,
  49649. n.LOD.prototype.addLevel = function(e, t) {
  49650. void 0 === t && (t = 0),
  49651. t = Math.abs(t);
  49652. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49653. ;
  49654. i.splice(n, 0, {
  49655. distance: t,
  49656. object: e
  49657. }),
  49658. this.add(e)
  49659. }
  49660. ,
  49661. n.LOD.prototype.getObjectForDistance = function(e) {
  49662. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49663. ;
  49664. return t[i - 1].object
  49665. }
  49666. ,
  49667. n.LOD.prototype.raycast = function() {
  49668. var e = new n.Vector3;
  49669. return function(t, i) {
  49670. e.setFromMatrixPosition(this.matrixWorld);
  49671. var n = t.ray.origin.distanceTo(e);
  49672. this.getObjectForDistance(n).raycast(t, i)
  49673. }
  49674. }(),
  49675. n.LOD.prototype.update = function() {
  49676. var e = new n.Vector3
  49677. , t = new n.Vector3;
  49678. return function(i) {
  49679. var n = this.levels;
  49680. if (n.length > 1) {
  49681. e.setFromMatrixPosition(i.matrixWorld),
  49682. t.setFromMatrixPosition(this.matrixWorld);
  49683. var r = e.distanceTo(t);
  49684. n[0].object.visible = !0;
  49685. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49686. n[o - 1].object.visible = !1,
  49687. n[o].object.visible = !0;
  49688. for (; o < a; o++)
  49689. n[o].object.visible = !1
  49690. }
  49691. }
  49692. }(),
  49693. n.LOD.prototype.copy = function(e) {
  49694. n.Object3D.prototype.copy.call(this, e, !1);
  49695. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49696. var o = t[i];
  49697. this.addLevel(o.object.clone(), o.distance)
  49698. }
  49699. return this
  49700. }
  49701. ,
  49702. n.LOD.prototype.toJSON = function(e) {
  49703. var t = n.Object3D.prototype.toJSON.call(this, e);
  49704. t.object.levels = [];
  49705. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49706. var a = i[r];
  49707. t.object.levels.push({
  49708. object: a.object.uuid,
  49709. distance: a.distance
  49710. })
  49711. }
  49712. return t
  49713. }
  49714. ,
  49715. n.Sprite = function() {
  49716. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49717. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49718. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49719. , r = new n.BufferGeometry;
  49720. return r.setIndex(new n.BufferAttribute(e,1)),
  49721. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49722. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49723. function(e) {
  49724. n.Object3D.call(this),
  49725. this.type = "Sprite",
  49726. this.geometry = r,
  49727. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49728. }
  49729. }(),
  49730. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49731. n.Sprite.prototype.constructor = n.Sprite,
  49732. n.Sprite.prototype.raycast = function() {
  49733. var e = new n.Vector3;
  49734. return function(t, i) {
  49735. e.setFromMatrixPosition(this.matrixWorld);
  49736. var n = t.ray.distanceSqToPoint(e)
  49737. , r = this.scale.x * this.scale.y;
  49738. n > r || i.push({
  49739. distance: Math.sqrt(n),
  49740. point: this.position,
  49741. face: null,
  49742. object: this
  49743. })
  49744. }
  49745. }(),
  49746. n.Sprite.prototype.clone = function() {
  49747. return new this.constructor(this.material).copy(this)
  49748. }
  49749. ,
  49750. n.Particle = n.Sprite,
  49751. n.LensFlare = function(e, t, i, r, o) {
  49752. n.Object3D.call(this),
  49753. this.lensFlares = [],
  49754. this.positionScreen = new n.Vector3,
  49755. this.customUpdateCallback = void 0,
  49756. void 0 !== e && this.add(e, t, i, r, o)
  49757. }
  49758. ,
  49759. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49760. n.LensFlare.prototype.constructor = n.LensFlare,
  49761. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49762. void 0 === t && (t = -1),
  49763. void 0 === i && (i = 0),
  49764. void 0 === a && (a = 1),
  49765. void 0 === o && (o = new n.Color(16777215)),
  49766. void 0 === r && (r = n.NormalBlending),
  49767. i = Math.min(i, Math.max(0, i)),
  49768. this.lensFlares.push({
  49769. texture: e,
  49770. size: t,
  49771. distance: i,
  49772. x: 0,
  49773. y: 0,
  49774. z: 0,
  49775. scale: 1,
  49776. rotation: 0,
  49777. opacity: a,
  49778. color: o,
  49779. blending: r
  49780. })
  49781. }
  49782. ,
  49783. n.LensFlare.prototype.updateLensFlares = function() {
  49784. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49785. for (e = 0; e < i; e++)
  49786. t = this.lensFlares[e],
  49787. t.x = this.positionScreen.x + n * t.distance,
  49788. t.y = this.positionScreen.y + r * t.distance,
  49789. t.wantedRotation = t.x * Math.PI * .25,
  49790. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49791. }
  49792. ,
  49793. n.LensFlare.prototype.copy = function(e) {
  49794. n.Object3D.prototype.copy.call(this, e),
  49795. this.positionScreen.copy(e.positionScreen),
  49796. this.customUpdateCallback = e.customUpdateCallback;
  49797. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49798. this.lensFlares.push(e.lensFlares[t]);
  49799. return this
  49800. }
  49801. ,
  49802. n.Scene = function() {
  49803. n.Object3D.call(this),
  49804. this.type = "Scene",
  49805. this.fog = null,
  49806. this.overrideMaterial = null,
  49807. this.autoUpdate = !0
  49808. }
  49809. ,
  49810. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49811. n.Scene.prototype.constructor = n.Scene,
  49812. n.Scene.prototype.copy = function(e, t) {
  49813. return n.Object3D.prototype.copy.call(this, e, t),
  49814. null !== e.fog && (this.fog = e.fog.clone()),
  49815. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49816. this.autoUpdate = e.autoUpdate,
  49817. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49818. this
  49819. }
  49820. ,
  49821. n.Fog = function(e, t, i) {
  49822. this.name = "",
  49823. this.color = new n.Color(e),
  49824. this.near = void 0 !== t ? t : 1,
  49825. this.far = void 0 !== i ? i : 1e3
  49826. }
  49827. ,
  49828. n.Fog.prototype.clone = function() {
  49829. return new n.Fog(this.color.getHex(),this.near,this.far)
  49830. }
  49831. ,
  49832. n.FogExp2 = function(e, t) {
  49833. this.name = "",
  49834. this.color = new n.Color(e),
  49835. this.density = void 0 !== t ? t : 25e-5
  49836. }
  49837. ,
  49838. n.FogExp2.prototype.clone = function() {
  49839. return new n.FogExp2(this.color.getHex(),this.density)
  49840. }
  49841. ,
  49842. n.ShaderChunk = {},
  49843. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49844. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49845. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49846. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49847. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49848. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49849. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49850. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49851. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49852. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49853. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49854. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49855. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49856. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49857. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49858. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49859. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49860. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49861. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49862. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49863. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49864. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49865. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49866. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49867. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49868. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49869. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49870. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49871. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49872. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49873. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49874. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49875. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49876. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49877. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49878. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49879. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49880. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49881. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49882. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49883. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49884. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49885. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49886. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49887. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49888. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49889. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49890. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49891. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49892. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49893. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49894. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49895. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49896. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49897. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49898. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49899. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49900. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49901. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49902. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49903. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49904. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49905. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49906. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49907. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49908. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49909. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49910. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49911. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49912. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49913. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49914. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49915. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49916. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49917. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49918. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49919. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49920. n.UniformsUtils = {
  49921. merge: function(e) {
  49922. for (var t = {}, i = 0; i < e.length; i++) {
  49923. var n = this.clone(e[i]);
  49924. for (var r in n)
  49925. t[r] = n[r]
  49926. }
  49927. return t
  49928. },
  49929. clone: function(e) {
  49930. var t = {};
  49931. for (var i in e) {
  49932. t[i] = {};
  49933. for (var r in e[i]) {
  49934. var o = e[i][r];
  49935. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49936. }
  49937. }
  49938. return t
  49939. }
  49940. },
  49941. n.UniformsLib = {
  49942. common: {
  49943. diffuse: {
  49944. type: "c",
  49945. value: new n.Color(15658734)
  49946. },
  49947. opacity: {
  49948. type: "f",
  49949. value: 1
  49950. },
  49951. map: {
  49952. type: "t",
  49953. value: null
  49954. },
  49955. offsetRepeat: {
  49956. type: "v4",
  49957. value: new n.Vector4(0,0,1,1)
  49958. },
  49959. specularMap: {
  49960. type: "t",
  49961. value: null
  49962. },
  49963. alphaMap: {
  49964. type: "t",
  49965. value: null
  49966. },
  49967. envMap: {
  49968. type: "t",
  49969. value: null
  49970. },
  49971. flipEnvMap: {
  49972. type: "f",
  49973. value: -1
  49974. },
  49975. reflectivity: {
  49976. type: "f",
  49977. value: 1
  49978. },
  49979. refractionRatio: {
  49980. type: "f",
  49981. value: .98
  49982. }
  49983. },
  49984. aomap: {
  49985. aoMap: {
  49986. type: "t",
  49987. value: null
  49988. },
  49989. aoMapIntensity: {
  49990. type: "f",
  49991. value: 1
  49992. }
  49993. },
  49994. lightmap: {
  49995. lightMap: {
  49996. type: "t",
  49997. value: null
  49998. },
  49999. lightMapIntensity: {
  50000. type: "f",
  50001. value: 1
  50002. }
  50003. },
  50004. emissivemap: {
  50005. emissiveMap: {
  50006. type: "t",
  50007. value: null
  50008. }
  50009. },
  50010. bumpmap: {
  50011. bumpMap: {
  50012. type: "t",
  50013. value: null
  50014. },
  50015. bumpScale: {
  50016. type: "f",
  50017. value: 1
  50018. }
  50019. },
  50020. normalmap: {
  50021. normalMap: {
  50022. type: "t",
  50023. value: null
  50024. },
  50025. normalScale: {
  50026. type: "v2",
  50027. value: new n.Vector2(1,1)
  50028. }
  50029. },
  50030. displacementmap: {
  50031. displacementMap: {
  50032. type: "t",
  50033. value: null
  50034. },
  50035. displacementScale: {
  50036. type: "f",
  50037. value: 1
  50038. },
  50039. displacementBias: {
  50040. type: "f",
  50041. value: 0
  50042. }
  50043. },
  50044. roughnessmap: {
  50045. roughnessMap: {
  50046. type: "t",
  50047. value: null
  50048. }
  50049. },
  50050. metalnessmap: {
  50051. metalnessMap: {
  50052. type: "t",
  50053. value: null
  50054. }
  50055. },
  50056. fog: {
  50057. fogDensity: {
  50058. type: "f",
  50059. value: 25e-5
  50060. },
  50061. fogNear: {
  50062. type: "f",
  50063. value: 1
  50064. },
  50065. fogFar: {
  50066. type: "f",
  50067. value: 2e3
  50068. },
  50069. fogColor: {
  50070. type: "c",
  50071. value: new n.Color(16777215)
  50072. }
  50073. },
  50074. lights: {
  50075. ambientLightColor: {
  50076. type: "fv",
  50077. value: []
  50078. },
  50079. directionalLights: {
  50080. type: "sa",
  50081. value: [],
  50082. properties: {
  50083. direction: {
  50084. type: "v3"
  50085. },
  50086. color: {
  50087. type: "c"
  50088. },
  50089. shadow: {
  50090. type: "i"
  50091. },
  50092. shadowBias: {
  50093. type: "f"
  50094. },
  50095. shadowRadius: {
  50096. type: "f"
  50097. },
  50098. shadowMapSize: {
  50099. type: "v2"
  50100. }
  50101. }
  50102. },
  50103. directionalShadowMap: {
  50104. type: "tv",
  50105. value: []
  50106. },
  50107. directionalShadowMatrix: {
  50108. type: "m4v",
  50109. value: []
  50110. },
  50111. spotLights: {
  50112. type: "sa",
  50113. value: [],
  50114. properties: {
  50115. color: {
  50116. type: "c"
  50117. },
  50118. position: {
  50119. type: "v3"
  50120. },
  50121. direction: {
  50122. type: "v3"
  50123. },
  50124. distance: {
  50125. type: "f"
  50126. },
  50127. coneCos: {
  50128. type: "f"
  50129. },
  50130. penumbraCos: {
  50131. type: "f"
  50132. },
  50133. decay: {
  50134. type: "f"
  50135. },
  50136. shadow: {
  50137. type: "i"
  50138. },
  50139. shadowBias: {
  50140. type: "f"
  50141. },
  50142. shadowRadius: {
  50143. type: "f"
  50144. },
  50145. shadowMapSize: {
  50146. type: "v2"
  50147. }
  50148. }
  50149. },
  50150. spotShadowMap: {
  50151. type: "tv",
  50152. value: []
  50153. },
  50154. spotShadowMatrix: {
  50155. type: "m4v",
  50156. value: []
  50157. },
  50158. pointLights: {
  50159. type: "sa",
  50160. value: [],
  50161. properties: {
  50162. color: {
  50163. type: "c"
  50164. },
  50165. position: {
  50166. type: "v3"
  50167. },
  50168. decay: {
  50169. type: "f"
  50170. },
  50171. distance: {
  50172. type: "f"
  50173. },
  50174. shadow: {
  50175. type: "i"
  50176. },
  50177. shadowBias: {
  50178. type: "f"
  50179. },
  50180. shadowRadius: {
  50181. type: "f"
  50182. },
  50183. shadowMapSize: {
  50184. type: "v2"
  50185. }
  50186. }
  50187. },
  50188. pointShadowMap: {
  50189. type: "tv",
  50190. value: []
  50191. },
  50192. pointShadowMatrix: {
  50193. type: "m4v",
  50194. value: []
  50195. },
  50196. hemisphereLights: {
  50197. type: "sa",
  50198. value: [],
  50199. properties: {
  50200. direction: {
  50201. type: "v3"
  50202. },
  50203. skyColor: {
  50204. type: "c"
  50205. },
  50206. groundColor: {
  50207. type: "c"
  50208. }
  50209. }
  50210. }
  50211. },
  50212. points: {
  50213. diffuse: {
  50214. type: "c",
  50215. value: new n.Color(15658734)
  50216. },
  50217. opacity: {
  50218. type: "f",
  50219. value: 1
  50220. },
  50221. size: {
  50222. type: "f",
  50223. value: 1
  50224. },
  50225. scale: {
  50226. type: "f",
  50227. value: 1
  50228. },
  50229. map: {
  50230. type: "t",
  50231. value: null
  50232. },
  50233. offsetRepeat: {
  50234. type: "v4",
  50235. value: new n.Vector4(0,0,1,1)
  50236. }
  50237. }
  50238. },
  50239. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50240. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50241. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50242. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50243. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50244. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50245. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50246. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50247. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50248. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50249. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50250. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50251. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50252. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50253. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50254. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50255. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50256. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50257. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50258. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50259. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50260. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50261. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50262. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50263. n.ShaderLib = {
  50264. basic: {
  50265. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50266. vertexShader: n.ShaderChunk.meshbasic_vert,
  50267. fragmentShader: n.ShaderChunk.meshbasic_frag
  50268. },
  50269. lambert: {
  50270. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50271. emissive: {
  50272. type: "c",
  50273. value: new n.Color(0)
  50274. }
  50275. }]),
  50276. vertexShader: n.ShaderChunk.meshlambert_vert,
  50277. fragmentShader: n.ShaderChunk.meshlambert_frag
  50278. },
  50279. phong: {
  50280. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50281. emissive: {
  50282. type: "c",
  50283. value: new n.Color(0)
  50284. },
  50285. specular: {
  50286. type: "c",
  50287. value: new n.Color(1118481)
  50288. },
  50289. shininess: {
  50290. type: "f",
  50291. value: 30
  50292. }
  50293. }]),
  50294. vertexShader: n.ShaderChunk.meshphong_vert,
  50295. fragmentShader: n.ShaderChunk.meshphong_frag
  50296. },
  50297. standard: {
  50298. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50299. emissive: {
  50300. type: "c",
  50301. value: new n.Color(0)
  50302. },
  50303. roughness: {
  50304. type: "f",
  50305. value: .5
  50306. },
  50307. metalness: {
  50308. type: "f",
  50309. value: 0
  50310. },
  50311. envMapIntensity: {
  50312. type: "f",
  50313. value: 1
  50314. }
  50315. }]),
  50316. vertexShader: n.ShaderChunk.meshstandard_vert,
  50317. fragmentShader: n.ShaderChunk.meshstandard_frag
  50318. },
  50319. points: {
  50320. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50321. vertexShader: n.ShaderChunk.points_vert,
  50322. fragmentShader: n.ShaderChunk.points_frag
  50323. },
  50324. dashed: {
  50325. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50326. scale: {
  50327. type: "f",
  50328. value: 1
  50329. },
  50330. dashSize: {
  50331. type: "f",
  50332. value: 1
  50333. },
  50334. totalSize: {
  50335. type: "f",
  50336. value: 2
  50337. }
  50338. }]),
  50339. vertexShader: n.ShaderChunk.linedashed_vert,
  50340. fragmentShader: n.ShaderChunk.linedashed_frag
  50341. },
  50342. depth: {
  50343. uniforms: {
  50344. mNear: {
  50345. type: "f",
  50346. value: 1
  50347. },
  50348. mFar: {
  50349. type: "f",
  50350. value: 2e3
  50351. },
  50352. opacity: {
  50353. type: "f",
  50354. value: 1
  50355. }
  50356. },
  50357. vertexShader: n.ShaderChunk.depth_vert,
  50358. fragmentShader: n.ShaderChunk.depth_frag
  50359. },
  50360. normal: {
  50361. uniforms: {
  50362. opacity: {
  50363. type: "f",
  50364. value: 1
  50365. }
  50366. },
  50367. vertexShader: n.ShaderChunk.normal_vert,
  50368. fragmentShader: n.ShaderChunk.normal_frag
  50369. },
  50370. cube: {
  50371. uniforms: {
  50372. tCube: {
  50373. type: "t",
  50374. value: null
  50375. },
  50376. tFlip: {
  50377. type: "f",
  50378. value: -1
  50379. }
  50380. },
  50381. vertexShader: n.ShaderChunk.cube_vert,
  50382. fragmentShader: n.ShaderChunk.cube_frag
  50383. },
  50384. equirect: {
  50385. uniforms: {
  50386. tEquirect: {
  50387. type: "t",
  50388. value: null
  50389. },
  50390. tFlip: {
  50391. type: "f",
  50392. value: -1
  50393. }
  50394. },
  50395. vertexShader: n.ShaderChunk.equirect_vert,
  50396. fragmentShader: n.ShaderChunk.equirect_frag
  50397. },
  50398. depthRGBA: {
  50399. uniforms: {},
  50400. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50401. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50402. },
  50403. distanceRGBA: {
  50404. uniforms: {
  50405. lightPos: {
  50406. type: "v3",
  50407. value: new n.Vector3(0,0,0)
  50408. }
  50409. },
  50410. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50411. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50412. }
  50413. },
  50414. n.WebGLRenderer = function(e) {
  50415. function t() {
  50416. return null === ye ? Oe : 1
  50417. }
  50418. function i(e, t, i, n) {
  50419. se === !0 && (e *= n,
  50420. t *= n,
  50421. i *= n),
  50422. Ye.clearColor(e, t, i, n)
  50423. }
  50424. function r() {
  50425. Ye.init(),
  50426. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50427. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50428. i(Se.r, Se.g, Se.b, Me)
  50429. }
  50430. function o() {
  50431. Ae = null,
  50432. be = null,
  50433. Ee = "",
  50434. Ie = -1,
  50435. Ye.reset()
  50436. }
  50437. function a(e) {
  50438. e.preventDefault(),
  50439. o(),
  50440. r(),
  50441. Xe.clear()
  50442. }
  50443. function s(e) {
  50444. var t = e.target;
  50445. t.removeEventListener("dispose", s),
  50446. h(t),
  50447. ke.textures--
  50448. }
  50449. function l(e) {
  50450. var t = e.target;
  50451. t.removeEventListener("dispose", l),
  50452. u(t),
  50453. ke.textures--
  50454. }
  50455. function c(e) {
  50456. var t = e.target;
  50457. t.removeEventListener("dispose", c),
  50458. d(t)
  50459. }
  50460. function h(e) {
  50461. var t = Xe.get(e);
  50462. if (e.image && t.__image__webglTextureCube)
  50463. Ge.deleteTexture(t.__image__webglTextureCube);
  50464. else {
  50465. if (void 0 === t.__webglInit)
  50466. return;
  50467. Ge.deleteTexture(t.__webglTexture)
  50468. }
  50469. Xe.delete(e)
  50470. }
  50471. function u(e) {
  50472. var t = Xe.get(e)
  50473. , i = Xe.get(e.texture);
  50474. if (e && void 0 !== i.__webglTexture) {
  50475. if (Ge.deleteTexture(i.__webglTexture),
  50476. e instanceof n.WebGLRenderTargetCube)
  50477. for (var r = 0; r < 6; r++)
  50478. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50479. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50480. else
  50481. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50482. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50483. Xe.delete(e.texture),
  50484. Xe.delete(e)
  50485. }
  50486. }
  50487. function d(e) {
  50488. p(e),
  50489. Xe.delete(e)
  50490. }
  50491. function p(e) {
  50492. var t = Xe.get(e).program;
  50493. e.program = void 0,
  50494. void 0 !== t && qe.releaseProgram(t)
  50495. }
  50496. function f(e, t, i, r) {
  50497. var o;
  50498. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50499. null === o))
  50500. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50501. void 0 === r && (r = 0),
  50502. Ye.initAttributes();
  50503. var a = i.attributes
  50504. , s = t.getAttributes()
  50505. , l = e.defaultAttributeValues;
  50506. for (var c in s) {
  50507. var h = s[c];
  50508. if (h >= 0) {
  50509. var u = a[c];
  50510. if (void 0 !== u) {
  50511. var d = u.itemSize
  50512. , p = Ze.getAttributeBuffer(u);
  50513. if (u instanceof n.InterleavedBufferAttribute) {
  50514. var f = u.data
  50515. , g = f.stride
  50516. , m = u.offset;
  50517. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50518. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50519. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50520. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50521. } else
  50522. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50523. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50524. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50525. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50526. } else if (void 0 !== l) {
  50527. var v = l[c];
  50528. if (void 0 !== v)
  50529. switch (v.length) {
  50530. case 2:
  50531. Ge.vertexAttrib2fv(h, v);
  50532. break;
  50533. case 3:
  50534. Ge.vertexAttrib3fv(h, v);
  50535. break;
  50536. case 4:
  50537. Ge.vertexAttrib4fv(h, v);
  50538. break;
  50539. default:
  50540. Ge.vertexAttrib1fv(h, v)
  50541. }
  50542. }
  50543. }
  50544. }
  50545. Ye.disableUnusedAttributes()
  50546. }
  50547. function g(e, t) {
  50548. return Math.abs(t[0]) - Math.abs(e[0])
  50549. }
  50550. function m(e, t) {
  50551. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50552. }
  50553. function v(e, t) {
  50554. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50555. }
  50556. function A(e, t, i, n, r) {
  50557. var o, a;
  50558. i.transparent ? (o = de,
  50559. a = ++pe) : (o = he,
  50560. a = ++ue);
  50561. var s = o[a];
  50562. void 0 !== s ? (s.id = e.id,
  50563. s.object = e,
  50564. s.geometry = t,
  50565. s.material = i,
  50566. s.z = Ve.z,
  50567. s.group = r) : (s = {
  50568. id: e.id,
  50569. object: e,
  50570. geometry: t,
  50571. material: i,
  50572. z: Ve.z,
  50573. group: r
  50574. },
  50575. o.push(s))
  50576. }
  50577. function y(e, t) {
  50578. if (e.visible !== !1) {
  50579. if (e.layers.test(t.layers))
  50580. if (e instanceof n.Light)
  50581. ce.push(e);
  50582. else if (e instanceof n.Sprite)
  50583. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50584. else if (e instanceof n.LensFlare)
  50585. me.push(e);
  50586. else if (e instanceof n.ImmediateRenderObject)
  50587. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50588. Ve.applyProjection(Fe)),
  50589. A(e, null, e.material, Ve.z, null);
  50590. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50591. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50592. var i = e.material;
  50593. if (i.visible === !0) {
  50594. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50595. Ve.applyProjection(Fe));
  50596. var r = Ze.update(e);
  50597. if (i instanceof n.MultiMaterial)
  50598. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50599. var c = o[s]
  50600. , h = a[c.materialIndex];
  50601. h.visible === !0 && A(e, r, h, Ve.z, c)
  50602. }
  50603. else
  50604. A(e, r, i, Ve.z, null)
  50605. }
  50606. }
  50607. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50608. y(u[s], t)
  50609. }
  50610. }
  50611. function C(e, t, i, r) {
  50612. for (var o = 0, a = e.length; o < a; o++) {
  50613. var s = e[o]
  50614. , l = s.object
  50615. , c = s.geometry
  50616. , h = void 0 === r ? s.material : r
  50617. , u = s.group;
  50618. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50619. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50620. l instanceof n.ImmediateRenderObject) {
  50621. E(h);
  50622. var d = w(t, i, h, l);
  50623. Ee = "",
  50624. l.render(function(e) {
  50625. ve.renderBufferImmediate(e, d, h)
  50626. })
  50627. } else
  50628. ve.renderBufferDirect(t, i, c, h, l, u)
  50629. }
  50630. }
  50631. function I(e, t, i) {
  50632. var r = Xe.get(e)
  50633. , o = qe.getParameters(e, Ue, t, i)
  50634. , a = qe.getProgramCode(e, o)
  50635. , s = r.program
  50636. , l = !0;
  50637. if (void 0 === s)
  50638. e.addEventListener("dispose", c);
  50639. else if (s.code !== a)
  50640. p(e);
  50641. else {
  50642. if (void 0 !== o.shaderID)
  50643. return;
  50644. l = !1
  50645. }
  50646. if (l) {
  50647. if (o.shaderID) {
  50648. var h = n.ShaderLib[o.shaderID];
  50649. r.__webglShader = {
  50650. name: e.type,
  50651. uniforms: n.UniformsUtils.clone(h.uniforms),
  50652. vertexShader: h.vertexShader,
  50653. fragmentShader: h.fragmentShader
  50654. }
  50655. } else
  50656. r.__webglShader = {
  50657. name: e.type,
  50658. uniforms: e.uniforms,
  50659. vertexShader: e.vertexShader,
  50660. fragmentShader: e.fragmentShader
  50661. };
  50662. e.__webglShader = r.__webglShader,
  50663. s = qe.acquireProgram(e, o, a),
  50664. r.program = s,
  50665. e.program = s
  50666. }
  50667. var u = s.getAttributes();
  50668. if (e.morphTargets) {
  50669. e.numSupportedMorphTargets = 0;
  50670. for (var d = 0; d < ve.maxMorphTargets; d++)
  50671. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50672. }
  50673. if (e.morphNormals) {
  50674. e.numSupportedMorphNormals = 0;
  50675. for (var d = 0; d < ve.maxMorphNormals; d++)
  50676. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50677. }
  50678. r.uniformsList = [];
  50679. var f = r.__webglShader.uniforms
  50680. , g = r.program.getUniforms();
  50681. for (var m in f) {
  50682. var v = g[m];
  50683. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50684. }
  50685. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50686. f.ambientLightColor.value = Ue.ambient,
  50687. f.directionalLights.value = Ue.directional,
  50688. f.spotLights.value = Ue.spot,
  50689. f.pointLights.value = Ue.point,
  50690. f.hemisphereLights.value = Ue.hemi,
  50691. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50692. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50693. f.spotShadowMap.value = Ue.spotShadowMap,
  50694. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50695. f.pointShadowMap.value = Ue.pointShadowMap,
  50696. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50697. r.hasDynamicUniforms = !1;
  50698. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50699. var C = r.uniformsList[A][0];
  50700. if (C.dynamic === !0) {
  50701. r.hasDynamicUniforms = !0;
  50702. break
  50703. }
  50704. }
  50705. }
  50706. function E(e) {
  50707. b(e),
  50708. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50709. Ye.setDepthFunc(e.depthFunc),
  50710. Ye.setDepthTest(e.depthTest),
  50711. Ye.setDepthWrite(e.depthWrite),
  50712. Ye.setColorWrite(e.colorWrite),
  50713. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50714. }
  50715. function b(e) {
  50716. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50717. Ye.setFlipSided(e.side === n.BackSide)
  50718. }
  50719. function w(e, t, i, r) {
  50720. xe = 0;
  50721. var o = Xe.get(i);
  50722. void 0 === o.program && (i.needsUpdate = !0),
  50723. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50724. i.needsUpdate && (I(i, t, r),
  50725. i.needsUpdate = !1);
  50726. var a = !1
  50727. , s = !1
  50728. , l = !1
  50729. , c = o.program
  50730. , h = c.getUniforms()
  50731. , u = o.__webglShader.uniforms;
  50732. if (c.id !== Ae && (Ge.useProgram(c.program),
  50733. Ae = c.id,
  50734. a = !0,
  50735. s = !0,
  50736. l = !0),
  50737. i.id !== Ie && (Ie = i.id,
  50738. s = !0),
  50739. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50740. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50741. e !== be && (be = e,
  50742. s = !0,
  50743. l = !0),
  50744. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50745. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50746. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50747. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50748. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50749. i.skinning)
  50750. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50751. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50752. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50753. if (void 0 !== h.boneTexture) {
  50754. var d = B();
  50755. Ge.uniform1i(h.boneTexture, d),
  50756. ve.setTexture(r.skeleton.boneTexture, d)
  50757. }
  50758. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50759. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50760. } else
  50761. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50762. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50763. t && i.fog && R(u, t),
  50764. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50765. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50766. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50767. u.mFar.value = e.far,
  50768. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50769. V(o.uniformsList)),
  50770. N(h, r),
  50771. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50772. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50773. c
  50774. }
  50775. function _(e, t, i) {
  50776. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50777. var a = e[r][0]
  50778. , s = a.onUpdateCallback;
  50779. void 0 !== s && (s.bind(a)(t, i),
  50780. n.push(e[r]))
  50781. }
  50782. V(n)
  50783. }
  50784. function T(e, t) {
  50785. e.opacity.value = t.opacity,
  50786. e.diffuse.value = t.color,
  50787. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50788. e.map.value = t.map,
  50789. e.specularMap.value = t.specularMap,
  50790. e.alphaMap.value = t.alphaMap,
  50791. t.aoMap && (e.aoMap.value = t.aoMap,
  50792. e.aoMapIntensity.value = t.aoMapIntensity);
  50793. var i;
  50794. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50795. void 0 !== i) {
  50796. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50797. var r = i.offset
  50798. , o = i.repeat;
  50799. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50800. }
  50801. e.envMap.value = t.envMap,
  50802. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50803. e.reflectivity.value = t.reflectivity,
  50804. e.refractionRatio.value = t.refractionRatio
  50805. }
  50806. function x(e, t) {
  50807. e.diffuse.value = t.color,
  50808. e.opacity.value = t.opacity
  50809. }
  50810. function S(e, t) {
  50811. e.dashSize.value = t.dashSize,
  50812. e.totalSize.value = t.dashSize + t.gapSize,
  50813. e.scale.value = t.scale
  50814. }
  50815. function M(e, t) {
  50816. if (e.diffuse.value = t.color,
  50817. e.opacity.value = t.opacity,
  50818. e.size.value = t.size * Oe,
  50819. e.scale.value = te.clientHeight / 2,
  50820. e.map.value = t.map,
  50821. null !== t.map) {
  50822. var i = t.map.offset
  50823. , n = t.map.repeat;
  50824. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50825. }
  50826. }
  50827. function R(e, t) {
  50828. e.fogColor.value = t.color,
  50829. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50830. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50831. }
  50832. function P(e, t) {
  50833. t.lightMap && (e.lightMap.value = t.lightMap,
  50834. e.lightMapIntensity.value = t.lightMapIntensity),
  50835. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50836. }
  50837. function O(e, t) {
  50838. e.specular.value = t.specular,
  50839. e.shininess.value = Math.max(t.shininess, 1e-4),
  50840. t.lightMap && (e.lightMap.value = t.lightMap,
  50841. e.lightMapIntensity.value = t.lightMapIntensity),
  50842. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50843. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50844. e.bumpScale.value = t.bumpScale),
  50845. t.normalMap && (e.normalMap.value = t.normalMap,
  50846. e.normalScale.value.copy(t.normalScale)),
  50847. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50848. e.displacementScale.value = t.displacementScale,
  50849. e.displacementBias.value = t.displacementBias)
  50850. }
  50851. function L(e, t) {
  50852. e.roughness.value = t.roughness,
  50853. e.metalness.value = t.metalness,
  50854. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50855. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50856. t.lightMap && (e.lightMap.value = t.lightMap,
  50857. e.lightMapIntensity.value = t.lightMapIntensity),
  50858. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50859. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50860. e.bumpScale.value = t.bumpScale),
  50861. t.normalMap && (e.normalMap.value = t.normalMap,
  50862. e.normalScale.value.copy(t.normalScale)),
  50863. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50864. e.displacementScale.value = t.displacementScale,
  50865. e.displacementBias.value = t.displacementBias),
  50866. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50867. }
  50868. function D(e, t) {
  50869. e.ambientLightColor.needsUpdate = t,
  50870. e.directionalLights.needsUpdate = t,
  50871. e.pointLights.needsUpdate = t,
  50872. e.spotLights.needsUpdate = t,
  50873. e.hemisphereLights.needsUpdate = t
  50874. }
  50875. function N(e, t) {
  50876. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50877. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50878. }
  50879. function B() {
  50880. var e = xe;
  50881. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50882. xe += 1,
  50883. e
  50884. }
  50885. function F(e, t, i, r) {
  50886. var o, a;
  50887. if ("1i" === t)
  50888. Ge.uniform1i(i, r);
  50889. else if ("1f" === t)
  50890. Ge.uniform1f(i, r);
  50891. else if ("2f" === t)
  50892. Ge.uniform2f(i, r[0], r[1]);
  50893. else if ("3f" === t)
  50894. Ge.uniform3f(i, r[0], r[1], r[2]);
  50895. else if ("4f" === t)
  50896. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50897. else if ("1iv" === t)
  50898. Ge.uniform1iv(i, r);
  50899. else if ("3iv" === t)
  50900. Ge.uniform3iv(i, r);
  50901. else if ("1fv" === t)
  50902. Ge.uniform1fv(i, r);
  50903. else if ("2fv" === t)
  50904. Ge.uniform2fv(i, r);
  50905. else if ("3fv" === t)
  50906. Ge.uniform3fv(i, r);
  50907. else if ("4fv" === t)
  50908. Ge.uniform4fv(i, r);
  50909. else if ("Matrix2fv" === t)
  50910. Ge.uniformMatrix2fv(i, !1, r);
  50911. else if ("Matrix3fv" === t)
  50912. Ge.uniformMatrix3fv(i, !1, r);
  50913. else if ("Matrix4fv" === t)
  50914. Ge.uniformMatrix4fv(i, !1, r);
  50915. else if ("i" === t)
  50916. Ge.uniform1i(i, r);
  50917. else if ("f" === t)
  50918. Ge.uniform1f(i, r);
  50919. else if ("v2" === t)
  50920. Ge.uniform2f(i, r.x, r.y);
  50921. else if ("v3" === t)
  50922. Ge.uniform3f(i, r.x, r.y, r.z);
  50923. else if ("v4" === t)
  50924. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50925. else if ("c" === t)
  50926. Ge.uniform3f(i, r.r, r.g, r.b);
  50927. else if ("s" === t) {
  50928. var s = e.properties;
  50929. for (var l in s) {
  50930. var c = s[l]
  50931. , h = i[l]
  50932. , u = r[l];
  50933. F(c, c.type, h, u)
  50934. }
  50935. } else if ("sa" === t)
  50936. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50937. for (var l in s) {
  50938. var c = s[l]
  50939. , h = i[d][l]
  50940. , u = r[d][l];
  50941. F(c, c.type, h, u)
  50942. }
  50943. else if ("iv1" === t)
  50944. Ge.uniform1iv(i, r);
  50945. else if ("iv" === t)
  50946. Ge.uniform3iv(i, r);
  50947. else if ("fv1" === t)
  50948. Ge.uniform1fv(i, r);
  50949. else if ("fv" === t)
  50950. Ge.uniform3fv(i, r);
  50951. else if ("v2v" === t) {
  50952. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50953. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50954. f += 2)
  50955. e._array[f + 0] = r[d].x,
  50956. e._array[f + 1] = r[d].y;
  50957. Ge.uniform2fv(i, e._array)
  50958. } else if ("v3v" === t) {
  50959. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50960. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50961. m += 3)
  50962. e._array[m + 0] = r[d].x,
  50963. e._array[m + 1] = r[d].y,
  50964. e._array[m + 2] = r[d].z;
  50965. Ge.uniform3fv(i, e._array)
  50966. } else if ("v4v" === t) {
  50967. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50968. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50969. v += 4)
  50970. e._array[v + 0] = r[d].x,
  50971. e._array[v + 1] = r[d].y,
  50972. e._array[v + 2] = r[d].z,
  50973. e._array[v + 3] = r[d].w;
  50974. Ge.uniform4fv(i, e._array)
  50975. } else if ("m2" === t)
  50976. Ge.uniformMatrix2fv(i, !1, r.elements);
  50977. else if ("m3" === t)
  50978. Ge.uniformMatrix3fv(i, !1, r.elements);
  50979. else if ("m3v" === t) {
  50980. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50981. for (var d = 0, g = r.length; d < g; d++)
  50982. r[d].flattenToArrayOffset(e._array, 9 * d);
  50983. Ge.uniformMatrix3fv(i, !1, e._array)
  50984. } else if ("m4" === t)
  50985. Ge.uniformMatrix4fv(i, !1, r.elements);
  50986. else if ("m4v" === t) {
  50987. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50988. for (var d = 0, g = r.length; d < g; d++)
  50989. r[d].flattenToArrayOffset(e._array, 16 * d);
  50990. Ge.uniformMatrix4fv(i, !1, e._array)
  50991. } else if ("t" === t) {
  50992. if (o = r,
  50993. a = B(),
  50994. Ge.uniform1i(i, a),
  50995. !o)
  50996. return;
  50997. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50998. } else if ("tv" === t) {
  50999. void 0 === e._array && (e._array = []);
  51000. for (var d = 0, g = e.value.length; d < g; d++)
  51001. e._array[d] = B();
  51002. Ge.uniform1iv(i, e._array);
  51003. for (var d = 0, g = e.value.length; d < g; d++)
  51004. o = e.value[d],
  51005. a = e._array[d],
  51006. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51007. } else
  51008. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51009. }
  51010. function V(e) {
  51011. for (var t = 0, i = e.length; t < i; t++) {
  51012. var n = e[t][0];
  51013. if (n.needsUpdate !== !1) {
  51014. var r = n.type
  51015. , o = e[t][1]
  51016. , a = n.value;
  51017. F(n, r, o, a)
  51018. }
  51019. }
  51020. }
  51021. function U(e, t) {
  51022. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51023. for (Ue.shadowsPointLight = 0,
  51024. i = 0,
  51025. r = e.length; i < r; i++)
  51026. if (o = e[i],
  51027. a = o.color,
  51028. s = o.intensity,
  51029. l = o.distance,
  51030. o instanceof n.AmbientLight)
  51031. c += a.r * s,
  51032. h += a.g * s,
  51033. u += a.b * s;
  51034. else if (o instanceof n.DirectionalLight) {
  51035. var A = Ke.get(o);
  51036. A.color.copy(o.color).multiplyScalar(o.intensity),
  51037. A.direction.setFromMatrixPosition(o.matrixWorld),
  51038. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51039. A.direction.sub(Ve),
  51040. A.direction.transformDirection(d),
  51041. A.shadow = o.castShadow,
  51042. o.castShadow && (A.shadowBias = o.shadow.bias,
  51043. A.shadowRadius = o.shadow.radius,
  51044. A.shadowMapSize = o.shadow.mapSize,
  51045. Ue.shadows[v++] = o),
  51046. Ue.directionalShadowMap[p] = o.shadow.map,
  51047. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51048. Ue.directional[p++] = A
  51049. } else if (o instanceof n.SpotLight) {
  51050. var A = Ke.get(o);
  51051. A.position.setFromMatrixPosition(o.matrixWorld),
  51052. A.position.applyMatrix4(d),
  51053. A.color.copy(a).multiplyScalar(s),
  51054. A.distance = l,
  51055. A.direction.setFromMatrixPosition(o.matrixWorld),
  51056. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51057. A.direction.sub(Ve),
  51058. A.direction.transformDirection(d),
  51059. A.coneCos = Math.cos(o.angle),
  51060. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51061. A.decay = 0 === o.distance ? 0 : o.decay,
  51062. A.shadow = o.castShadow,
  51063. o.castShadow && (A.shadowBias = o.shadow.bias,
  51064. A.shadowRadius = o.shadow.radius,
  51065. A.shadowMapSize = o.shadow.mapSize,
  51066. Ue.shadows[v++] = o),
  51067. Ue.spotShadowMap[g] = o.shadow.map,
  51068. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51069. Ue.spot[g++] = A
  51070. } else if (o instanceof n.PointLight) {
  51071. var A = Ke.get(o);
  51072. A.position.setFromMatrixPosition(o.matrixWorld),
  51073. A.position.applyMatrix4(d),
  51074. A.color.copy(o.color).multiplyScalar(o.intensity),
  51075. A.distance = o.distance,
  51076. A.decay = 0 === o.distance ? 0 : o.decay,
  51077. A.shadow = o.castShadow,
  51078. o.castShadow && (A.shadowBias = o.shadow.bias,
  51079. A.shadowRadius = o.shadow.radius,
  51080. A.shadowMapSize = o.shadow.mapSize,
  51081. Ue.shadows[v++] = o),
  51082. Ue.pointShadowMap[f] = o.shadow.map,
  51083. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51084. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51085. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51086. Ue.point[f++] = A
  51087. } else if (o instanceof n.HemisphereLight) {
  51088. var A = Ke.get(o);
  51089. A.direction.setFromMatrixPosition(o.matrixWorld),
  51090. A.direction.transformDirection(d),
  51091. A.direction.normalize(),
  51092. A.skyColor.copy(o.color).multiplyScalar(s),
  51093. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51094. Ue.hemi[m++] = A
  51095. }
  51096. Ue.ambient[0] = c,
  51097. Ue.ambient[1] = h,
  51098. Ue.ambient[2] = u,
  51099. Ue.directional.length = p,
  51100. Ue.spot.length = g,
  51101. Ue.point.length = f,
  51102. Ue.hemi.length = m,
  51103. Ue.shadows.length = v,
  51104. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51105. }
  51106. function k(e, t, i) {
  51107. var r;
  51108. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51109. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51110. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51111. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51112. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51113. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51114. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51115. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51116. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51117. r = We.get("EXT_texture_filter_anisotropic")) {
  51118. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51119. return;
  51120. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51121. return;
  51122. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51123. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51124. }
  51125. }
  51126. function H(e, t, i) {
  51127. void 0 === e.__webglInit && (e.__webglInit = !0,
  51128. t.addEventListener("dispose", s),
  51129. e.__webglTexture = Ge.createTexture(),
  51130. ke.textures++),
  51131. Ye.activeTexture(Ge.TEXTURE0 + i),
  51132. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51133. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51134. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51135. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51136. var r = G(t.image, je.maxTextureSize);
  51137. W(t) && z(r) === !1 && (r = j(r));
  51138. var o = z(r)
  51139. , a = ee(t.format)
  51140. , l = ee(t.type);
  51141. k(Ge.TEXTURE_2D, t, o);
  51142. var c, h = t.mipmaps;
  51143. if (t instanceof n.DataTexture)
  51144. if (h.length > 0 && o) {
  51145. for (var u = 0, d = h.length; u < d; u++)
  51146. c = h[u],
  51147. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51148. t.generateMipmaps = !1
  51149. } else
  51150. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51151. else if (t instanceof n.CompressedTexture)
  51152. for (var u = 0, d = h.length; u < d; u++)
  51153. c = h[u],
  51154. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51155. else if (h.length > 0 && o) {
  51156. for (var u = 0, d = h.length; u < d; u++)
  51157. c = h[u],
  51158. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51159. t.generateMipmaps = !1
  51160. } else
  51161. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51162. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51163. e.__version = t.version,
  51164. t.onUpdate && t.onUpdate(t)
  51165. }
  51166. function G(e, t) {
  51167. if (e.width > t || e.height > t) {
  51168. var i = t / Math.max(e.width, e.height)
  51169. , n = document.createElement("canvas");
  51170. n.width = Math.floor(e.width * i),
  51171. n.height = Math.floor(e.height * i);
  51172. var r = n.getContext("2d");
  51173. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51174. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51175. n
  51176. }
  51177. return e
  51178. }
  51179. function z(e) {
  51180. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51181. }
  51182. function W(e) {
  51183. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51184. }
  51185. function j(e) {
  51186. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51187. var t = document.createElement("canvas");
  51188. t.width = n.Math.nearestPowerOfTwo(e.width),
  51189. t.height = n.Math.nearestPowerOfTwo(e.height);
  51190. var i = t.getContext("2d");
  51191. return i.drawImage(e, 0, 0, t.width, t.height),
  51192. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51193. t
  51194. }
  51195. return e
  51196. }
  51197. function Y(e, t) {
  51198. var i = Xe.get(e);
  51199. if (6 === e.image.length)
  51200. if (e.version > 0 && i.__version !== e.version) {
  51201. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51202. i.__image__webglTextureCube = Ge.createTexture(),
  51203. ke.textures++),
  51204. Ye.activeTexture(Ge.TEXTURE0 + t),
  51205. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51206. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51207. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51208. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51209. var c = a[0]
  51210. , h = z(c)
  51211. , u = ee(e.format)
  51212. , d = ee(e.type);
  51213. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51214. for (var l = 0; l < 6; l++)
  51215. if (r)
  51216. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51217. p = f[g],
  51218. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51219. else
  51220. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51221. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51222. i.__version = e.version,
  51223. e.onUpdate && e.onUpdate(e)
  51224. } else
  51225. Ye.activeTexture(Ge.TEXTURE0 + t),
  51226. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51227. }
  51228. function X(e, t) {
  51229. Ye.activeTexture(Ge.TEXTURE0 + t),
  51230. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51231. }
  51232. function Z(e, t, i, n) {
  51233. var r = ee(t.texture.format)
  51234. , o = ee(t.texture.type);
  51235. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51236. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51237. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51238. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51239. }
  51240. function q(e, t) {
  51241. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51242. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51243. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51244. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51245. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51246. }
  51247. function K(e) {
  51248. var t = Xe.get(e)
  51249. , i = e instanceof n.WebGLRenderTargetCube;
  51250. if (i) {
  51251. t.__webglDepthbuffer = [];
  51252. for (var r = 0; r < 6; r++)
  51253. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51254. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51255. q(t.__webglDepthbuffer[r], e)
  51256. } else
  51257. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51258. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51259. q(t.__webglDepthbuffer, e);
  51260. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51261. }
  51262. function Q(e) {
  51263. var t = Xe.get(e)
  51264. , i = Xe.get(e.texture);
  51265. e.addEventListener("dispose", l),
  51266. i.__webglTexture = Ge.createTexture(),
  51267. ke.textures++;
  51268. var r = e instanceof n.WebGLRenderTargetCube
  51269. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51270. if (r) {
  51271. t.__webglFramebuffer = [];
  51272. for (var a = 0; a < 6; a++)
  51273. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51274. } else
  51275. t.__webglFramebuffer = Ge.createFramebuffer();
  51276. if (r) {
  51277. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51278. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51279. for (var a = 0; a < 6; a++)
  51280. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51281. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51282. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51283. } else
  51284. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51285. k(Ge.TEXTURE_2D, e.texture, o),
  51286. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51287. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51288. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51289. e.depthBuffer && K(e)
  51290. }
  51291. function J(e) {
  51292. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51293. , i = Xe.get(e.texture).__webglTexture;
  51294. Ye.bindTexture(t, i),
  51295. Ge.generateMipmap(t),
  51296. Ye.bindTexture(t, null)
  51297. }
  51298. function $(e) {
  51299. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51300. }
  51301. function ee(e) {
  51302. var t;
  51303. if (e === n.RepeatWrapping)
  51304. return Ge.REPEAT;
  51305. if (e === n.ClampToEdgeWrapping)
  51306. return Ge.CLAMP_TO_EDGE;
  51307. if (e === n.MirroredRepeatWrapping)
  51308. return Ge.MIRRORED_REPEAT;
  51309. if (e === n.NearestFilter)
  51310. return Ge.NEAREST;
  51311. if (e === n.NearestMipMapNearestFilter)
  51312. return Ge.NEAREST_MIPMAP_NEAREST;
  51313. if (e === n.NearestMipMapLinearFilter)
  51314. return Ge.NEAREST_MIPMAP_LINEAR;
  51315. if (e === n.LinearFilter)
  51316. return Ge.LINEAR;
  51317. if (e === n.LinearMipMapNearestFilter)
  51318. return Ge.LINEAR_MIPMAP_NEAREST;
  51319. if (e === n.LinearMipMapLinearFilter)
  51320. return Ge.LINEAR_MIPMAP_LINEAR;
  51321. if (e === n.UnsignedByteType)
  51322. return Ge.UNSIGNED_BYTE;
  51323. if (e === n.UnsignedShort4444Type)
  51324. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51325. if (e === n.UnsignedShort5551Type)
  51326. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51327. if (e === n.UnsignedShort565Type)
  51328. return Ge.UNSIGNED_SHORT_5_6_5;
  51329. if (e === n.ByteType)
  51330. return Ge.BYTE;
  51331. if (e === n.ShortType)
  51332. return Ge.SHORT;
  51333. if (e === n.UnsignedShortType)
  51334. return Ge.UNSIGNED_SHORT;
  51335. if (e === n.IntType)
  51336. return Ge.INT;
  51337. if (e === n.UnsignedIntType)
  51338. return Ge.UNSIGNED_INT;
  51339. if (e === n.FloatType)
  51340. return Ge.FLOAT;
  51341. if (t = We.get("OES_texture_half_float"),
  51342. null !== t && e === n.HalfFloatType)
  51343. return t.HALF_FLOAT_OES;
  51344. if (e === n.AlphaFormat)
  51345. return Ge.ALPHA;
  51346. if (e === n.RGBFormat)
  51347. return Ge.RGB;
  51348. if (e === n.RGBAFormat)
  51349. return Ge.RGBA;
  51350. if (e === n.LuminanceFormat)
  51351. return Ge.LUMINANCE;
  51352. if (e === n.LuminanceAlphaFormat)
  51353. return Ge.LUMINANCE_ALPHA;
  51354. if (e === n.AddEquation)
  51355. return Ge.FUNC_ADD;
  51356. if (e === n.SubtractEquation)
  51357. return Ge.FUNC_SUBTRACT;
  51358. if (e === n.ReverseSubtractEquation)
  51359. return Ge.FUNC_REVERSE_SUBTRACT;
  51360. if (e === n.ZeroFactor)
  51361. return Ge.ZERO;
  51362. if (e === n.OneFactor)
  51363. return Ge.ONE;
  51364. if (e === n.SrcColorFactor)
  51365. return Ge.SRC_COLOR;
  51366. if (e === n.OneMinusSrcColorFactor)
  51367. return Ge.ONE_MINUS_SRC_COLOR;
  51368. if (e === n.SrcAlphaFactor)
  51369. return Ge.SRC_ALPHA;
  51370. if (e === n.OneMinusSrcAlphaFactor)
  51371. return Ge.ONE_MINUS_SRC_ALPHA;
  51372. if (e === n.DstAlphaFactor)
  51373. return Ge.DST_ALPHA;
  51374. if (e === n.OneMinusDstAlphaFactor)
  51375. return Ge.ONE_MINUS_DST_ALPHA;
  51376. if (e === n.DstColorFactor)
  51377. return Ge.DST_COLOR;
  51378. if (e === n.OneMinusDstColorFactor)
  51379. return Ge.ONE_MINUS_DST_COLOR;
  51380. if (e === n.SrcAlphaSaturateFactor)
  51381. return Ge.SRC_ALPHA_SATURATE;
  51382. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51383. null !== t) {
  51384. if (e === n.RGB_S3TC_DXT1_Format)
  51385. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51386. if (e === n.RGBA_S3TC_DXT1_Format)
  51387. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51388. if (e === n.RGBA_S3TC_DXT3_Format)
  51389. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51390. if (e === n.RGBA_S3TC_DXT5_Format)
  51391. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51392. }
  51393. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51394. null !== t) {
  51395. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51396. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51397. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51398. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51399. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51400. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51401. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51402. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51403. }
  51404. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51405. null !== t && e === n.RGB_ETC1_Format)
  51406. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51407. if (t = We.get("EXT_blend_minmax"),
  51408. null !== t) {
  51409. if (e === n.MinEquation)
  51410. return t.MIN_EXT;
  51411. if (e === n.MaxEquation)
  51412. return t.MAX_EXT
  51413. }
  51414. return 0
  51415. }
  51416. console.log("THREE.WebGLRenderer", n.REVISION),
  51417. e = e || {};
  51418. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51419. , ie = void 0 !== e.context ? e.context : null
  51420. , ne = void 0 !== e.alpha && e.alpha
  51421. , re = void 0 === e.depth || e.depth
  51422. , oe = void 0 === e.stencil || e.stencil
  51423. , ae = void 0 !== e.antialias && e.antialias
  51424. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51425. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51426. , ce = []
  51427. , he = []
  51428. , ue = -1
  51429. , de = []
  51430. , pe = -1
  51431. , fe = new Float32Array(8)
  51432. , ge = []
  51433. , me = [];
  51434. this.domElement = te,
  51435. this.context = null,
  51436. this.autoClear = !0,
  51437. this.autoClearColor = !0,
  51438. this.autoClearDepth = !0,
  51439. this.autoClearStencil = !0,
  51440. this.sortObjects = !0,
  51441. this.gammaFactor = 2,
  51442. this.gammaInput = !1,
  51443. this.gammaOutput = !1,
  51444. this.physicallyCorrectLights = !1,
  51445. this.toneMapping = n.LinearToneMapping,
  51446. this.toneMappingExposure = 1,
  51447. this.toneMappingWhitePoint = 1,
  51448. this.maxMorphTargets = 8,
  51449. this.maxMorphNormals = 4,
  51450. this.autoScaleCubemaps = !0;
  51451. var ve = this
  51452. , Ae = null
  51453. , ye = null
  51454. , Ce = null
  51455. , Ie = -1
  51456. , Ee = ""
  51457. , be = null
  51458. , we = new n.Vector4
  51459. , _e = null
  51460. , Te = new n.Vector4
  51461. , xe = 0
  51462. , Se = new n.Color(0)
  51463. , Me = 0
  51464. , Re = te.width
  51465. , Pe = te.height
  51466. , Oe = 1
  51467. , Le = new n.Vector4(0,0,Re,Pe)
  51468. , De = !1
  51469. , Ne = new n.Vector4(0,0,Re,Pe)
  51470. , Be = new n.Frustum
  51471. , Fe = new n.Matrix4
  51472. , Ve = new n.Vector3
  51473. , Ue = {
  51474. hash: "",
  51475. ambient: [0, 0, 0],
  51476. directional: [],
  51477. directionalShadowMap: [],
  51478. directionalShadowMatrix: [],
  51479. spot: [],
  51480. spotShadowMap: [],
  51481. spotShadowMatrix: [],
  51482. point: [],
  51483. pointShadowMap: [],
  51484. pointShadowMatrix: [],
  51485. hemi: [],
  51486. shadows: [],
  51487. shadowsPointLight: 0
  51488. }
  51489. , ke = {
  51490. geometries: 0,
  51491. textures: 0
  51492. }
  51493. , He = {
  51494. calls: 0,
  51495. vertices: 0,
  51496. faces: 0,
  51497. points: 0
  51498. };
  51499. this.info = {
  51500. render: He,
  51501. memory: ke,
  51502. programs: null
  51503. };
  51504. var Ge;
  51505. try {
  51506. var ze = {
  51507. alpha: ne,
  51508. depth: re,
  51509. stencil: oe,
  51510. antialias: ae,
  51511. premultipliedAlpha: se,
  51512. preserveDrawingBuffer: le
  51513. };
  51514. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51515. null === Ge)
  51516. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51517. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51518. return {
  51519. rangeMin: 1,
  51520. rangeMax: 1,
  51521. precision: 1
  51522. }
  51523. }
  51524. ),
  51525. te.addEventListener("webglcontextlost", a, !1)
  51526. } catch (e) {
  51527. console.error("THREE.WebGLRenderer: " + e)
  51528. }
  51529. var We = new n.WebGLExtensions(Ge);
  51530. We.get("OES_texture_float"),
  51531. We.get("OES_texture_float_linear"),
  51532. We.get("OES_texture_half_float"),
  51533. We.get("OES_texture_half_float_linear"),
  51534. We.get("OES_standard_derivatives"),
  51535. We.get("ANGLE_instanced_arrays"),
  51536. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51537. var je = new n.WebGLCapabilities(Ge,We,e)
  51538. , Ye = new n.WebGLState(Ge,We,ee)
  51539. , Xe = new n.WebGLProperties
  51540. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51541. , qe = new n.WebGLPrograms(this,je)
  51542. , Ke = new n.WebGLLights;
  51543. this.info.programs = qe.programs;
  51544. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51545. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51546. r(),
  51547. this.context = Ge,
  51548. this.capabilities = je,
  51549. this.extensions = We,
  51550. this.properties = Xe,
  51551. this.state = Ye;
  51552. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51553. this.shadowMap = $e;
  51554. var et = new n.SpritePlugin(this,ge)
  51555. , tt = new n.LensFlarePlugin(this,me);
  51556. this.getContext = function() {
  51557. return Ge
  51558. }
  51559. ,
  51560. this.getContextAttributes = function() {
  51561. return Ge.getContextAttributes()
  51562. }
  51563. ,
  51564. this.forceContextLoss = function() {
  51565. We.get("WEBGL_lose_context").loseContext()
  51566. }
  51567. ,
  51568. this.getMaxAnisotropy = function() {
  51569. var e;
  51570. return function() {
  51571. if (void 0 !== e)
  51572. return e;
  51573. var t = We.get("EXT_texture_filter_anisotropic");
  51574. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51575. }
  51576. }(),
  51577. this.getPrecision = function() {
  51578. return je.precision
  51579. }
  51580. ,
  51581. this.getPixelRatio = function() {
  51582. return Oe
  51583. }
  51584. ,
  51585. this.setPixelRatio = function(e) {
  51586. void 0 !== e && (Oe = e,
  51587. this.setSize(Ne.z, Ne.w, !1))
  51588. }
  51589. ,
  51590. this.getSize = function() {
  51591. return {
  51592. width: Re,
  51593. height: Pe
  51594. }
  51595. }
  51596. ,
  51597. this.setSize = function(e, t, i, devicePixelRatio) {
  51598. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51599. Re = e,
  51600. Pe = t,
  51601. te.width = e * Oe,
  51602. te.height = t * Oe,
  51603. i !== !1 && (te.style.width = e + "px",
  51604. te.style.height = t + "px"),
  51605. this.setViewport(0, 0, e, t)
  51606. }
  51607. ,
  51608. this.setViewport = function(e, t, i, n) {
  51609. Ye.viewport(Ne.set(e, t, i, n))
  51610. }
  51611. ,
  51612. this.setScissor = function(e, t, i, n) {
  51613. Ye.scissor(Le.set(e, t, i, n))
  51614. }
  51615. ,
  51616. this.setScissorTest = function(e) {
  51617. Ye.setScissorTest(De = e)
  51618. }
  51619. ,
  51620. this.getClearColor = function() {
  51621. return Se
  51622. }
  51623. ,
  51624. this.setClearColor = function(e, t) {
  51625. Se.set(e),
  51626. Me = void 0 !== t ? t : 1,
  51627. i(Se.r, Se.g, Se.b, Me)
  51628. }
  51629. ,
  51630. this.getClearAlpha = function() {
  51631. return Me
  51632. }
  51633. ,
  51634. this.setClearAlpha = function(e) {
  51635. Me = e,
  51636. i(Se.r, Se.g, Se.b, Me)
  51637. }
  51638. ,
  51639. this.clear = function(e, t, i) {
  51640. var n = 0;
  51641. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51642. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51643. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51644. Ge.clear(n)
  51645. }
  51646. ,
  51647. this.clearColor = function() {
  51648. this.clear(!0, !1, !1)
  51649. }
  51650. ,
  51651. this.clearDepth = function() {
  51652. this.clear(!1, !0, !1)
  51653. }
  51654. ,
  51655. this.clearStencil = function() {
  51656. this.clear(!1, !1, !0)
  51657. }
  51658. ,
  51659. this.clearTarget = function(e, t, i, n) {
  51660. this.setRenderTarget(e),
  51661. this.clear(t, i, n)
  51662. }
  51663. ,
  51664. this.resetGLState = o,
  51665. this.dispose = function() {
  51666. te.removeEventListener("webglcontextlost", a, !1)
  51667. }
  51668. ,
  51669. this.renderBufferImmediate = function(e, t, i) {
  51670. Ye.initAttributes();
  51671. var r = Xe.get(e);
  51672. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51673. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51674. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51675. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51676. var o = t.getAttributes();
  51677. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51678. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51679. Ye.enableAttribute(o.position),
  51680. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51681. e.hasNormals) {
  51682. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51683. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51684. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51685. var l = e.normalArray
  51686. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51687. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51688. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51689. l[a + 0] = c,
  51690. l[a + 1] = h,
  51691. l[a + 2] = u,
  51692. l[a + 3] = c,
  51693. l[a + 4] = h,
  51694. l[a + 5] = u,
  51695. l[a + 6] = c,
  51696. l[a + 7] = h,
  51697. l[a + 8] = u
  51698. }
  51699. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51700. Ye.enableAttribute(o.normal),
  51701. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51702. }
  51703. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51704. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51705. Ye.enableAttribute(o.uv),
  51706. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51707. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51708. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51709. Ye.enableAttribute(o.color),
  51710. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51711. Ye.disableUnusedAttributes(),
  51712. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51713. e.count = 0
  51714. }
  51715. ,
  51716. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51717. E(o);
  51718. var l = w(e, i, o, a)
  51719. , c = !1
  51720. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51721. h !== Ee && (Ee = h,
  51722. c = !0);
  51723. var u = a.morphTargetInfluences;
  51724. if (void 0 !== u) {
  51725. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51726. var v = u[p];
  51727. d.push([v, p])
  51728. }
  51729. d.sort(g),
  51730. d.length > 8 && (d.length = 8);
  51731. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51732. var v = d[p];
  51733. if (fe[p] = v[0],
  51734. 0 !== v[0]) {
  51735. var y = v[1];
  51736. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51737. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51738. } else
  51739. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51740. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51741. }
  51742. var C = l.getUniforms();
  51743. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51744. c = !0
  51745. }
  51746. var y = r.index
  51747. , I = r.attributes.position;
  51748. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51749. var b;
  51750. null !== y ? (b = Je,
  51751. b.setIndex(y)) : b = Qe,
  51752. c && (f(o, l, r),
  51753. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51754. var _ = 0
  51755. , T = 1 / 0;
  51756. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51757. var x = r.drawRange.start
  51758. , S = r.drawRange.count
  51759. , M = null !== s ? s.start : 0
  51760. , R = null !== s ? s.count : 1 / 0
  51761. , P = Math.max(_, x, M)
  51762. , O = Math.min(_ + T, x + S, M + R) - 1
  51763. , L = Math.max(0, O - P + 1);
  51764. if (a instanceof n.Mesh)
  51765. if (o.wireframe === !0)
  51766. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51767. b.setMode(Ge.LINES);
  51768. else
  51769. switch (a.drawMode) {
  51770. case n.TrianglesDrawMode:
  51771. b.setMode(Ge.TRIANGLES);
  51772. break;
  51773. case n.TriangleStripDrawMode:
  51774. b.setMode(Ge.TRIANGLE_STRIP);
  51775. break;
  51776. case n.TriangleFanDrawMode:
  51777. b.setMode(Ge.TRIANGLE_FAN)
  51778. }
  51779. else if (a instanceof n.Line) {
  51780. var D = o.linewidth;
  51781. void 0 === D && (D = 1),
  51782. Ye.setLineWidth(D * t()),
  51783. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51784. } else
  51785. a instanceof n.Points && b.setMode(Ge.POINTS);
  51786. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51787. }
  51788. ,
  51789. this.render = function(e, t, i, r) {
  51790. if (t instanceof n.Camera == !1)
  51791. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51792. var o = e.fog;
  51793. if (Ee = "",
  51794. Ie = -1,
  51795. be = null,
  51796. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51797. null === t.parent && t.updateMatrixWorld(),
  51798. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51799. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51800. Be.setFromMatrix(Fe),
  51801. ce.length = 0,
  51802. ue = -1,
  51803. pe = -1,
  51804. ge.length = 0,
  51805. me.length = 0,
  51806. y(e, t),
  51807. he.length = ue + 1,
  51808. de.length = pe + 1,
  51809. ve.sortObjects === !0 && (he.sort(m),
  51810. de.sort(v)),
  51811. U(ce, t),
  51812. $e.render(e, t),
  51813. He.calls = 0,
  51814. He.vertices = 0,
  51815. He.faces = 0,
  51816. He.points = 0,
  51817. void 0 === i && (i = null),
  51818. this.setRenderTarget(i),
  51819. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51820. e.overrideMaterial) {
  51821. var a = e.overrideMaterial;
  51822. C(he, t, o, a),
  51823. C(de, t, o, a)
  51824. } else
  51825. Ye.setBlending(n.NoBlending),
  51826. C(he, t, o),
  51827. C(de, t, o);
  51828. if (et.render(e, t),
  51829. tt.render(e, t, Te),
  51830. i) {
  51831. var s = i.texture;
  51832. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51833. }
  51834. Ye.setDepthTest(!0),
  51835. Ye.setDepthWrite(!0),
  51836. Ye.setColorWrite(!0)
  51837. }
  51838. ,
  51839. this.setFaceCulling = function(e, t) {
  51840. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51841. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51842. Ye.enable(Ge.CULL_FACE))
  51843. }
  51844. ,
  51845. this.setTexture = function(e, t) {
  51846. var i = Xe.get(e);
  51847. if (e.version > 0 && i.__version !== e.version) {
  51848. var n = e.image;
  51849. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51850. }
  51851. Ye.activeTexture(Ge.TEXTURE0 + t),
  51852. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51853. }
  51854. ,
  51855. this.getCurrentRenderTarget = function() {
  51856. return ye
  51857. }
  51858. ,
  51859. this.setRenderTarget = function(e) {
  51860. ye = e,
  51861. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51862. var t, i = e instanceof n.WebGLRenderTargetCube;
  51863. if (e) {
  51864. var r = Xe.get(e);
  51865. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51866. we.copy(e.scissor),
  51867. _e = e.scissorTest,
  51868. Te.copy(e.viewport)
  51869. } else
  51870. t = null,
  51871. we.copy(Le).multiplyScalar(Oe),
  51872. _e = De,
  51873. Te.copy(Ne).multiplyScalar(Oe);
  51874. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51875. Ce = t),
  51876. Ye.scissor(we),
  51877. Ye.setScissorTest(_e),
  51878. Ye.viewport(Te),
  51879. i) {
  51880. var o = Xe.get(e.texture);
  51881. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51882. }
  51883. }
  51884. ,
  51885. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51886. if (e instanceof n.WebGLRenderTarget == !1)
  51887. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51888. var s = Xe.get(e).__webglFramebuffer;
  51889. if (s) {
  51890. var l = !1;
  51891. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51892. l = !0);
  51893. try {
  51894. var c = e.texture;
  51895. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51896. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51897. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51898. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51899. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51900. } finally {
  51901. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51902. }
  51903. }
  51904. }
  51905. }
  51906. ,
  51907. n.WebGLRenderTarget = function(e, t, i) {
  51908. this.uuid = n.Math.generateUUID(),
  51909. this.width = e,
  51910. this.height = t,
  51911. this.scissor = new n.Vector4(0,0,e,t),
  51912. this.scissorTest = !1,
  51913. this.viewport = new n.Vector4(0,0,e,t),
  51914. i = i || {},
  51915. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51916. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51917. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51918. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51919. }
  51920. ,
  51921. n.WebGLRenderTarget.prototype = {
  51922. constructor: n.WebGLRenderTarget,
  51923. setSize: function(e, t) {
  51924. this.width === e && this.height === t || (this.width = e,
  51925. this.height = t,
  51926. this.dispose()),
  51927. this.viewport.set(0, 0, e, t),
  51928. this.scissor.set(0, 0, e, t)
  51929. },
  51930. clone: function() {
  51931. return (new this.constructor).copy(this)
  51932. },
  51933. copy: function(e) {
  51934. return this.width = e.width,
  51935. this.height = e.height,
  51936. this.viewport.copy(e.viewport),
  51937. this.texture = e.texture.clone(),
  51938. this.depthBuffer = e.depthBuffer,
  51939. this.stencilBuffer = e.stencilBuffer,
  51940. this
  51941. },
  51942. dispose: function() {
  51943. this.dispatchEvent({
  51944. type: "dispose"
  51945. })
  51946. }
  51947. },
  51948. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51949. n.WebGLRenderTargetCube = function(e, t, i) {
  51950. n.WebGLRenderTarget.call(this, e, t, i),
  51951. this.activeCubeFace = 0,
  51952. this.activeMipMapLevel = 0
  51953. }
  51954. ,
  51955. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51956. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51957. n.WebGLBufferRenderer = function(e, t, i) {
  51958. function r(e) {
  51959. s = e
  51960. }
  51961. function o(t, n) {
  51962. e.drawArrays(s, t, n),
  51963. i.calls++,
  51964. i.vertices += n,
  51965. s === e.TRIANGLES && (i.faces += n / 3)
  51966. }
  51967. function a(r) {
  51968. var o = t.get("ANGLE_instanced_arrays");
  51969. if (null === o)
  51970. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51971. var a = r.attributes.position
  51972. , l = 0;
  51973. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51974. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51975. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51976. i.calls++,
  51977. i.vertices += l * r.maxInstancedCount,
  51978. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51979. }
  51980. var s;
  51981. this.setMode = r,
  51982. this.render = o,
  51983. this.renderInstances = a
  51984. }
  51985. ,
  51986. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51987. function n(e) {
  51988. s = e
  51989. }
  51990. function r(i) {
  51991. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51992. c = 4) : (l = e.UNSIGNED_SHORT,
  51993. c = 2)
  51994. }
  51995. function o(t, n) {
  51996. e.drawElements(s, n, l, t * c),
  51997. i.calls++,
  51998. i.vertices += n,
  51999. s === e.TRIANGLES && (i.faces += n / 3)
  52000. }
  52001. function a(n, r, o) {
  52002. var a = t.get("ANGLE_instanced_arrays");
  52003. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52004. i.calls++,
  52005. i.vertices += o * n.maxInstancedCount,
  52006. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52007. }
  52008. var s, l, c;
  52009. this.setMode = n,
  52010. this.setIndex = r,
  52011. this.render = o,
  52012. this.renderInstances = a
  52013. }
  52014. ,
  52015. n.WebGLExtensions = function(e) {
  52016. var t = {};
  52017. this.get = function(i) {
  52018. if (void 0 !== t[i])
  52019. return t[i];
  52020. var n;
  52021. switch (i) {
  52022. case "EXT_texture_filter_anisotropic":
  52023. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52024. break;
  52025. case "WEBGL_compressed_texture_s3tc":
  52026. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52027. break;
  52028. case "WEBGL_compressed_texture_pvrtc":
  52029. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52030. break;
  52031. case "WEBGL_compressed_texture_etc1":
  52032. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52033. break;
  52034. default:
  52035. n = e.getExtension(i)
  52036. }
  52037. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52038. t[i] = n,
  52039. n
  52040. }
  52041. }
  52042. ,
  52043. n.WebGLCapabilities = function(e, t, i) {
  52044. function n(t) {
  52045. if ("highp" === t) {
  52046. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52047. return "highp";
  52048. t = "mediump"
  52049. }
  52050. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52051. }
  52052. this.getMaxPrecision = n,
  52053. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52054. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52055. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52056. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52057. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52058. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52059. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52060. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52061. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52062. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52063. this.vertexTextures = this.maxVertexTextures > 0,
  52064. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52065. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52066. var r = n(this.precision);
  52067. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52068. this.precision = r),
  52069. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52070. }
  52071. ,
  52072. n.WebGLGeometries = function(e, t, i) {
  52073. function r(e) {
  52074. var t = e.geometry;
  52075. if (void 0 !== h[t.id])
  52076. return h[t.id];
  52077. t.addEventListener("dispose", o);
  52078. var r;
  52079. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52080. r = t._bufferGeometry),
  52081. h[t.id] = r,
  52082. i.memory.geometries++,
  52083. r
  52084. }
  52085. function o(e) {
  52086. var n = e.target
  52087. , r = h[n.id];
  52088. null !== r.index && s(r.index),
  52089. l(r.attributes),
  52090. n.removeEventListener("dispose", o),
  52091. delete h[n.id];
  52092. var a = t.get(n);
  52093. a.wireframe && s(a.wireframe),
  52094. t.delete(n);
  52095. var c = t.get(r);
  52096. c.wireframe && s(c.wireframe),
  52097. t.delete(r),
  52098. i.memory.geometries--
  52099. }
  52100. function a(e) {
  52101. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52102. }
  52103. function s(t) {
  52104. var i = a(t);
  52105. void 0 !== i && (e.deleteBuffer(i),
  52106. c(t))
  52107. }
  52108. function l(e) {
  52109. for (var t in e)
  52110. s(e[t])
  52111. }
  52112. function c(e) {
  52113. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52114. }
  52115. var h = {};
  52116. this.get = r
  52117. }
  52118. ,
  52119. n.WebGLLights = function() {
  52120. var e = {};
  52121. this.get = function(t) {
  52122. if (void 0 !== e[t.id])
  52123. return e[t.id];
  52124. var i;
  52125. switch (t.type) {
  52126. case "DirectionalLight":
  52127. i = {
  52128. direction: new n.Vector3,
  52129. color: new n.Color,
  52130. shadow: !1,
  52131. shadowBias: 0,
  52132. shadowRadius: 1,
  52133. shadowMapSize: new n.Vector2
  52134. };
  52135. break;
  52136. case "SpotLight":
  52137. i = {
  52138. position: new n.Vector3,
  52139. direction: new n.Vector3,
  52140. color: new n.Color,
  52141. distance: 0,
  52142. coneCos: 0,
  52143. penumbraCos: 0,
  52144. decay: 0,
  52145. shadow: !1,
  52146. shadowBias: 0,
  52147. shadowRadius: 1,
  52148. shadowMapSize: new n.Vector2
  52149. };
  52150. break;
  52151. case "PointLight":
  52152. i = {
  52153. position: new n.Vector3,
  52154. color: new n.Color,
  52155. distance: 0,
  52156. decay: 0,
  52157. shadow: !1,
  52158. shadowBias: 0,
  52159. shadowRadius: 1,
  52160. shadowMapSize: new n.Vector2
  52161. };
  52162. break;
  52163. case "HemisphereLight":
  52164. i = {
  52165. direction: new n.Vector3,
  52166. skyColor: new n.Color,
  52167. groundColor: new n.Color
  52168. }
  52169. }
  52170. return e[t.id] = i,
  52171. i
  52172. }
  52173. }
  52174. ,
  52175. n.WebGLObjects = function(e, t, i) {
  52176. function r(t) {
  52177. var i = u.get(t);
  52178. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52179. var r = i.index
  52180. , a = i.attributes;
  52181. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52182. for (var s in a)
  52183. o(a[s], e.ARRAY_BUFFER);
  52184. var l = i.morphAttributes;
  52185. for (var s in l)
  52186. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52187. o(c[h], e.ARRAY_BUFFER);
  52188. return i
  52189. }
  52190. function o(e, i) {
  52191. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52192. , o = t.get(r);
  52193. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52194. }
  52195. function a(t, i, n) {
  52196. t.__webglBuffer = e.createBuffer(),
  52197. e.bindBuffer(n, t.__webglBuffer);
  52198. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52199. e.bufferData(n, i.array, r),
  52200. t.version = i.version
  52201. }
  52202. function s(t, i, n) {
  52203. e.bindBuffer(n, t.__webglBuffer),
  52204. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52205. i.updateRange.count = 0),
  52206. t.version = i.version
  52207. }
  52208. function l(e) {
  52209. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52210. }
  52211. function c(i) {
  52212. var r = t.get(i);
  52213. if (void 0 !== r.wireframe)
  52214. return r.wireframe;
  52215. var a = []
  52216. , s = i.index
  52217. , l = i.attributes
  52218. , c = l.position;
  52219. if (null !== s)
  52220. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52221. var g = d[p + 0]
  52222. , m = d[p + 1]
  52223. , v = d[p + 2];
  52224. h(u, g, m) && a.push(g, m),
  52225. h(u, m, v) && a.push(m, v),
  52226. h(u, v, g) && a.push(v, g)
  52227. }
  52228. else
  52229. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52230. var g = p + 0
  52231. , m = p + 1
  52232. , v = p + 2;
  52233. a.push(g, m, m, v, v, g)
  52234. }
  52235. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52236. , y = new n.BufferAttribute(new A(a),1);
  52237. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52238. r.wireframe = y,
  52239. y
  52240. }
  52241. function h(e, t, i) {
  52242. if (t > i) {
  52243. var n = t;
  52244. t = i,
  52245. i = n
  52246. }
  52247. var r = e[t];
  52248. return void 0 === r ? (e[t] = [i],
  52249. !0) : r.indexOf(i) === -1 && (r.push(i),
  52250. !0)
  52251. }
  52252. var u = new n.WebGLGeometries(e,t,i);
  52253. this.getAttributeBuffer = l,
  52254. this.getWireframeAttribute = c,
  52255. this.update = r
  52256. }
  52257. ,
  52258. n.WebGLProgram = function() {
  52259. function e(e) {
  52260. switch (e) {
  52261. case n.LinearEncoding:
  52262. return ["Linear", "( value )"];
  52263. case n.sRGBEncoding:
  52264. return ["sRGB", "( value )"];
  52265. case n.RGBEEncoding:
  52266. return ["RGBE", "( value )"];
  52267. case n.RGBM7Encoding:
  52268. return ["RGBM", "( value, 7.0 )"];
  52269. case n.RGBM16Encoding:
  52270. return ["RGBM", "( value, 16.0 )"];
  52271. case n.RGBDEncoding:
  52272. return ["RGBD", "( value, 256.0 )"];
  52273. case n.GammaEncoding:
  52274. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52275. default:
  52276. throw new Error("unsupported encoding: " + e)
  52277. }
  52278. }
  52279. function t(t, i) {
  52280. var n = e(i);
  52281. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52282. }
  52283. function i(t, i) {
  52284. var n = e(i);
  52285. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52286. }
  52287. function r(e, t) {
  52288. var i;
  52289. switch (t) {
  52290. case n.LinearToneMapping:
  52291. i = "Linear";
  52292. break;
  52293. case n.ReinhardToneMapping:
  52294. i = "Reinhard";
  52295. break;
  52296. case n.Uncharted2ToneMapping:
  52297. i = "Uncharted2";
  52298. break;
  52299. case n.CineonToneMapping:
  52300. i = "OptimizedCineon";
  52301. break;
  52302. default:
  52303. throw new Error("unsupported toneMapping: " + t)
  52304. }
  52305. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52306. }
  52307. function o(e, t, i) {
  52308. e = e || {};
  52309. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52310. return n.filter(c).join("\n")
  52311. }
  52312. function a(e) {
  52313. var t = [];
  52314. for (var i in e) {
  52315. var n = e[i];
  52316. n !== !1 && t.push("#define " + i + " " + n)
  52317. }
  52318. return t.join("\n")
  52319. }
  52320. function s(e, t, i) {
  52321. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52322. var a = e.getActiveUniform(t, o)
  52323. , s = a.name
  52324. , l = e.getUniformLocation(t, s)
  52325. , c = f.exec(s);
  52326. if (c) {
  52327. var h = c[1]
  52328. , u = c[2]
  52329. , d = n[h];
  52330. d || (d = n[h] = {}),
  52331. d[u] = l
  52332. } else if (c = g.exec(s)) {
  52333. var p = c[1]
  52334. , v = c[2]
  52335. , A = c[3]
  52336. , y = n[p];
  52337. y || (y = n[p] = []);
  52338. var C = y[v];
  52339. C || (C = y[v] = {}),
  52340. C[A] = l
  52341. } else if (c = m.exec(s)) {
  52342. var p = c[1];
  52343. n[p] = l
  52344. } else
  52345. n[s] = l
  52346. }
  52347. return n
  52348. }
  52349. function l(e, t, i) {
  52350. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52351. var a = e.getActiveAttrib(t, o)
  52352. , s = a.name;
  52353. n[s] = e.getAttribLocation(t, s)
  52354. }
  52355. return n
  52356. }
  52357. function c(e) {
  52358. return "" !== e
  52359. }
  52360. function h(e, t) {
  52361. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52362. }
  52363. function u(e) {
  52364. function t(e, t) {
  52365. var i = n.ShaderChunk[t];
  52366. if (void 0 === i)
  52367. throw new Error("Can not resolve #include <" + t + ">");
  52368. return u(i)
  52369. }
  52370. var i = /#include +<([\w\d.]+)>/g;
  52371. return e.replace(i, t)
  52372. }
  52373. function d(e) {
  52374. function t(e, t, i, n) {
  52375. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52376. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52377. return r
  52378. }
  52379. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52380. return e.replace(i, t)
  52381. }
  52382. var p = 0
  52383. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52384. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52385. , m = /^([\w\d_]+)\[0\]$/;
  52386. return function(e, f, g, m) {
  52387. var v = e.context
  52388. , A = g.extensions
  52389. , y = g.defines
  52390. , C = g.__webglShader.vertexShader
  52391. , I = g.__webglShader.fragmentShader
  52392. , E = "SHADOWMAP_TYPE_BASIC";
  52393. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52394. var b = "ENVMAP_TYPE_CUBE"
  52395. , w = "ENVMAP_MODE_REFLECTION"
  52396. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52397. if (m.envMap) {
  52398. switch (g.envMap.mapping) {
  52399. case n.CubeReflectionMapping:
  52400. case n.CubeRefractionMapping:
  52401. b = "ENVMAP_TYPE_CUBE";
  52402. break;
  52403. case n.CubeUVReflectionMapping:
  52404. case n.CubeUVRefractionMapping:
  52405. b = "ENVMAP_TYPE_CUBE_UV";
  52406. break;
  52407. case n.EquirectangularReflectionMapping:
  52408. case n.EquirectangularRefractionMapping:
  52409. b = "ENVMAP_TYPE_EQUIREC";
  52410. break;
  52411. case n.SphericalReflectionMapping:
  52412. b = "ENVMAP_TYPE_SPHERE"
  52413. }
  52414. switch (g.envMap.mapping) {
  52415. case n.CubeRefractionMapping:
  52416. case n.EquirectangularRefractionMapping:
  52417. w = "ENVMAP_MODE_REFRACTION"
  52418. }
  52419. switch (g.combine) {
  52420. case n.MultiplyOperation:
  52421. _ = "ENVMAP_BLENDING_MULTIPLY";
  52422. break;
  52423. case n.MixOperation:
  52424. _ = "ENVMAP_BLENDING_MIX";
  52425. break;
  52426. case n.AddOperation:
  52427. _ = "ENVMAP_BLENDING_ADD"
  52428. }
  52429. }
  52430. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52431. g instanceof n.RawShaderMaterial ? (T = "",
  52432. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52433. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52434. C = u(C, m),
  52435. C = h(C, m),
  52436. I = u(I, m),
  52437. I = h(I, m),
  52438. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52439. I = d(I));
  52440. var O = T + C
  52441. , L = x + I
  52442. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52443. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52444. v.attachShader(P, D),
  52445. v.attachShader(P, N),
  52446. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52447. v.linkProgram(P);
  52448. var B = v.getProgramInfoLog(P)
  52449. , F = v.getShaderInfoLog(D)
  52450. , V = v.getShaderInfoLog(N)
  52451. , U = !0
  52452. , k = !0;
  52453. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52454. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52455. k && (this.diagnostics = {
  52456. runnable: U,
  52457. material: g,
  52458. programLog: B,
  52459. vertexShader: {
  52460. log: F,
  52461. prefix: T
  52462. },
  52463. fragmentShader: {
  52464. log: V,
  52465. prefix: x
  52466. }
  52467. }),
  52468. v.deleteShader(D),
  52469. v.deleteShader(N);
  52470. var H;
  52471. this.getUniforms = function() {
  52472. return void 0 === H && (H = s(v, P)),
  52473. H
  52474. }
  52475. ;
  52476. var G;
  52477. return this.getAttributes = function() {
  52478. return void 0 === G && (G = l(v, P)),
  52479. G
  52480. }
  52481. ,
  52482. this.destroy = function() {
  52483. v.deleteProgram(P),
  52484. this.program = void 0
  52485. }
  52486. ,
  52487. Object.defineProperties(this, {
  52488. uniforms: {
  52489. get: function() {
  52490. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52491. this.getUniforms()
  52492. }
  52493. },
  52494. attributes: {
  52495. get: function() {
  52496. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52497. this.getAttributes()
  52498. }
  52499. }
  52500. }),
  52501. this.id = p++,
  52502. this.code = f,
  52503. this.usedTimes = 1,
  52504. this.program = P,
  52505. this.vertexShader = D,
  52506. this.fragmentShader = N,
  52507. this
  52508. }
  52509. }(),
  52510. n.WebGLPrograms = function(e, t) {
  52511. function i(e) {
  52512. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52513. return 1024;
  52514. var i = t.maxVertexUniforms
  52515. , r = Math.floor((i - 20) / 4)
  52516. , o = r;
  52517. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52518. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52519. o
  52520. }
  52521. function r(e, t) {
  52522. var i;
  52523. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52524. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52525. i
  52526. }
  52527. var o = []
  52528. , a = {
  52529. MeshDepthMaterial: "depth",
  52530. MeshNormalMaterial: "normal",
  52531. MeshBasicMaterial: "basic",
  52532. MeshLambertMaterial: "lambert",
  52533. MeshPhongMaterial: "phong",
  52534. MeshStandardMaterial: "standard",
  52535. LineBasicMaterial: "basic",
  52536. LineDashedMaterial: "dashed",
  52537. PointsMaterial: "points"
  52538. }
  52539. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52540. this.getParameters = function(o, s, l, c) {
  52541. var h = a[o.type]
  52542. , u = i(c)
  52543. , d = e.getPrecision();
  52544. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52545. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52546. var p = {
  52547. shaderID: h,
  52548. precision: d,
  52549. supportsVertexTextures: t.vertexTextures,
  52550. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52551. map: !!o.map,
  52552. mapEncoding: r(o.map, e.gammaInput),
  52553. envMap: !!o.envMap,
  52554. envMapMode: o.envMap && o.envMap.mapping,
  52555. envMapEncoding: r(o.envMap, e.gammaInput),
  52556. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52557. lightMap: !!o.lightMap,
  52558. aoMap: !!o.aoMap,
  52559. emissiveMap: !!o.emissiveMap,
  52560. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52561. bumpMap: !!o.bumpMap,
  52562. normalMap: !!o.normalMap,
  52563. displacementMap: !!o.displacementMap,
  52564. roughnessMap: !!o.roughnessMap,
  52565. metalnessMap: !!o.metalnessMap,
  52566. specularMap: !!o.specularMap,
  52567. alphaMap: !!o.alphaMap,
  52568. combine: o.combine,
  52569. vertexColors: o.vertexColors,
  52570. fog: l,
  52571. useFog: o.fog,
  52572. fogExp: l instanceof n.FogExp2,
  52573. flatShading: o.shading === n.FlatShading,
  52574. sizeAttenuation: o.sizeAttenuation,
  52575. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52576. skinning: o.skinning,
  52577. maxBones: u,
  52578. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52579. morphTargets: o.morphTargets,
  52580. morphNormals: o.morphNormals,
  52581. maxMorphTargets: e.maxMorphTargets,
  52582. maxMorphNormals: e.maxMorphNormals,
  52583. numDirLights: s.directional.length,
  52584. numPointLights: s.point.length,
  52585. numSpotLights: s.spot.length,
  52586. numHemiLights: s.hemi.length,
  52587. pointLightShadows: s.shadowsPointLight,
  52588. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52589. shadowMapType: e.shadowMap.type,
  52590. toneMapping: e.toneMapping,
  52591. physicallyCorrectLights: e.physicallyCorrectLights,
  52592. premultipliedAlpha: o.premultipliedAlpha,
  52593. alphaTest: o.alphaTest,
  52594. doubleSided: o.side === n.DoubleSide,
  52595. flipSided: o.side === n.BackSide
  52596. };
  52597. return p
  52598. }
  52599. ,
  52600. this.getProgramCode = function(e, t) {
  52601. var i = [];
  52602. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52603. i.push(e.vertexShader)),
  52604. void 0 !== e.defines)
  52605. for (var n in e.defines)
  52606. i.push(n),
  52607. i.push(e.defines[n]);
  52608. for (var r = 0; r < s.length; r++) {
  52609. var o = s[r];
  52610. i.push(o),
  52611. i.push(t[o])
  52612. }
  52613. return i.join()
  52614. }
  52615. ,
  52616. this.acquireProgram = function(t, i, r) {
  52617. for (var a, s = 0, l = o.length; s < l; s++) {
  52618. var c = o[s];
  52619. if (c.code === r) {
  52620. a = c,
  52621. ++a.usedTimes;
  52622. break
  52623. }
  52624. }
  52625. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52626. o.push(a)),
  52627. a
  52628. }
  52629. ,
  52630. this.releaseProgram = function(e) {
  52631. if (0 === --e.usedTimes) {
  52632. var t = o.indexOf(e);
  52633. o[t] = o[o.length - 1],
  52634. o.pop(),
  52635. e.destroy()
  52636. }
  52637. }
  52638. ,
  52639. this.programs = o
  52640. }
  52641. ,
  52642. n.WebGLProperties = function() {
  52643. var e = {};
  52644. this.get = function(t) {
  52645. var i = t.uuid
  52646. , n = e[i];
  52647. return void 0 === n && (n = {},
  52648. e[i] = n),
  52649. n
  52650. }
  52651. ,
  52652. this.delete = function(t) {
  52653. delete e[t.uuid]
  52654. }
  52655. ,
  52656. this.clear = function() {
  52657. e = {}
  52658. }
  52659. }
  52660. ,
  52661. n.WebGLShader = function() {
  52662. function e(e) {
  52663. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52664. t[i] = i + 1 + ": " + t[i];
  52665. return t.join("\n")
  52666. }
  52667. return function(t, i, n) {
  52668. var r = t.createShader(i);
  52669. return t.shaderSource(r, n),
  52670. t.compileShader(r),
  52671. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52672. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52673. r
  52674. }
  52675. }(),
  52676. n.WebGLShadowMap = function(e, t, i) {
  52677. function r(e, t, i, r) {
  52678. var o = e.geometry
  52679. , a = null
  52680. , s = v
  52681. , l = e.customDepthMaterial;
  52682. if (i && (s = A,
  52683. l = e.customDistanceMaterial),
  52684. l)
  52685. a = l;
  52686. else {
  52687. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52688. , h = e instanceof n.SkinnedMesh && t.skinning
  52689. , u = 0;
  52690. c && (u |= f),
  52691. h && (u |= g),
  52692. a = s[u]
  52693. }
  52694. return a.visible = t.visible,
  52695. a.wireframe = t.wireframe,
  52696. a.wireframeLinewidth = t.wireframeLinewidth,
  52697. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52698. a
  52699. }
  52700. function o(e, t, i) {
  52701. if (e.visible !== !1) {
  52702. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52703. var r = e.material;
  52704. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52705. p.push(e))
  52706. }
  52707. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52708. o(a[s], t, i)
  52709. }
  52710. }
  52711. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52712. var x = 0 !== (T & f)
  52713. , S = 0 !== (T & g)
  52714. , M = new n.ShaderMaterial({
  52715. uniforms: b,
  52716. vertexShader: E.vertexShader,
  52717. fragmentShader: E.fragmentShader,
  52718. morphTargets: x,
  52719. skinning: S
  52720. });
  52721. v[T] = M;
  52722. var R = new n.ShaderMaterial({
  52723. defines: {
  52724. USE_SHADOWMAP: ""
  52725. },
  52726. uniforms: _,
  52727. vertexShader: w.vertexShader,
  52728. fragmentShader: w.fragmentShader,
  52729. morphTargets: x,
  52730. skinning: S
  52731. });
  52732. A[T] = R
  52733. }
  52734. var P = this;
  52735. this.enabled = !1,
  52736. this.autoUpdate = !0,
  52737. this.needsUpdate = !1,
  52738. this.type = n.PCFShadowMap,
  52739. this.cullFace = n.CullFaceFront,
  52740. this.render = function(f, g) {
  52741. var m, v, A = t.shadows;
  52742. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52743. s.clearColor(1, 1, 1, 1),
  52744. s.disable(a.BLEND),
  52745. s.enable(a.CULL_FACE),
  52746. a.frontFace(a.CCW),
  52747. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52748. s.setDepthTest(!0),
  52749. s.setScissorTest(!1);
  52750. for (var E = 0, b = A.length; E < b; E++) {
  52751. var w = A[E]
  52752. , _ = w.shadow
  52753. , T = _.camera;
  52754. if (h.copy(_.mapSize),
  52755. w instanceof n.PointLight) {
  52756. m = 6,
  52757. v = !0;
  52758. var x = h.x
  52759. , S = h.y;
  52760. I[0].set(2 * x, S, x, S),
  52761. I[1].set(0, S, x, S),
  52762. I[2].set(3 * x, S, x, S),
  52763. I[3].set(x, S, x, S),
  52764. I[4].set(3 * x, 0, x, S),
  52765. I[5].set(x, 0, x, S),
  52766. h.x *= 4,
  52767. h.y *= 2
  52768. } else
  52769. m = 1,
  52770. v = !1;
  52771. if (null === _.map) {
  52772. var M = {
  52773. minFilter: n.NearestFilter,
  52774. magFilter: n.NearestFilter,
  52775. format: n.RGBAFormat
  52776. };
  52777. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52778. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52779. T.updateProjectionMatrix()
  52780. }
  52781. var R = _.map
  52782. , O = _.matrix;
  52783. d.setFromMatrixPosition(w.matrixWorld),
  52784. T.position.copy(d),
  52785. e.setRenderTarget(R),
  52786. e.clear();
  52787. for (var L = 0; L < m; L++) {
  52788. if (v) {
  52789. u.copy(T.position),
  52790. u.add(y[L]),
  52791. T.up.copy(C[L]),
  52792. T.lookAt(u);
  52793. var D = I[L];
  52794. s.viewport(D)
  52795. } else
  52796. u.setFromMatrixPosition(w.target.matrixWorld),
  52797. T.lookAt(u);
  52798. T.updateMatrixWorld(),
  52799. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52800. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52801. O.multiply(T.projectionMatrix),
  52802. O.multiply(T.matrixWorldInverse),
  52803. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52804. l.setFromMatrix(c),
  52805. p.length = 0,
  52806. o(f, g, T);
  52807. for (var N = 0, B = p.length; N < B; N++) {
  52808. var F = p[N]
  52809. , V = i.update(F)
  52810. , U = F.material;
  52811. if (U instanceof n.MultiMaterial)
  52812. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52813. var W = k[G]
  52814. , j = H[W.materialIndex];
  52815. if (j.visible === !0) {
  52816. var Y = r(F, j, v, d);
  52817. e.renderBufferDirect(T, null, V, Y, F, W)
  52818. }
  52819. }
  52820. else {
  52821. var Y = r(F, U, v, d);
  52822. e.renderBufferDirect(T, null, V, Y, F, null)
  52823. }
  52824. }
  52825. }
  52826. }
  52827. var X = e.getClearColor()
  52828. , Z = e.getClearAlpha();
  52829. e.setClearColor(X, Z),
  52830. s.enable(a.BLEND),
  52831. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52832. P.needsUpdate = !1
  52833. }
  52834. }
  52835. }
  52836. ,
  52837. n.WebGLState = function(e, t, i) {
  52838. var r = this
  52839. , o = new n.Vector4
  52840. , a = new Uint8Array(16)
  52841. , s = new Uint8Array(16)
  52842. , l = new Uint8Array(16)
  52843. , c = {}
  52844. , h = null
  52845. , u = null
  52846. , d = null
  52847. , p = null
  52848. , f = null
  52849. , g = null
  52850. , m = null
  52851. , v = null
  52852. , A = !1
  52853. , y = null
  52854. , C = null
  52855. , I = null
  52856. , E = null
  52857. , b = null
  52858. , w = null
  52859. , _ = null
  52860. , T = null
  52861. , x = null
  52862. , S = null
  52863. , M = null
  52864. , R = null
  52865. , P = null
  52866. , O = null
  52867. , L = null
  52868. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52869. , N = void 0
  52870. , B = {}
  52871. , F = new n.Vector4
  52872. , V = null
  52873. , U = null
  52874. , k = new n.Vector4
  52875. , H = new n.Vector4
  52876. , G = e.createTexture();
  52877. e.bindTexture(e.TEXTURE_2D, G),
  52878. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52879. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52880. this.init = function() {
  52881. this.clearColor(0, 0, 0, 1),
  52882. this.clearDepth(1),
  52883. this.clearStencil(0),
  52884. this.enable(e.DEPTH_TEST),
  52885. e.depthFunc(e.LEQUAL),
  52886. e.frontFace(e.CCW),
  52887. e.cullFace(e.BACK),
  52888. this.enable(e.CULL_FACE),
  52889. this.enable(e.BLEND),
  52890. e.blendEquation(e.FUNC_ADD),
  52891. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52892. }
  52893. ,
  52894. this.initAttributes = function() {
  52895. for (var e = 0, t = a.length; e < t; e++)
  52896. a[e] = 0
  52897. }
  52898. ,
  52899. this.enableAttribute = function(i) {
  52900. if (a[i] = 1,
  52901. 0 === s[i] && (e.enableVertexAttribArray(i),
  52902. s[i] = 1),
  52903. 0 !== l[i]) {
  52904. var n = t.get("ANGLE_instanced_arrays");
  52905. n.vertexAttribDivisorANGLE(i, 0),
  52906. l[i] = 0
  52907. }
  52908. }
  52909. ,
  52910. this.enableAttributeAndDivisor = function(t, i, n) {
  52911. a[t] = 1,
  52912. 0 === s[t] && (e.enableVertexAttribArray(t),
  52913. s[t] = 1),
  52914. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52915. l[t] = i)
  52916. }
  52917. ,
  52918. this.disableUnusedAttributes = function() {
  52919. for (var t = 0, i = s.length; t < i; t++)
  52920. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52921. s[t] = 0)
  52922. }
  52923. ,
  52924. this.enable = function(t) {
  52925. c[t] !== !0 && (e.enable(t),
  52926. c[t] = !0)
  52927. }
  52928. ,
  52929. this.disable = function(t) {
  52930. c[t] !== !1 && (e.disable(t),
  52931. c[t] = !1)
  52932. }
  52933. ,
  52934. this.getCompressedTextureFormats = function() {
  52935. if (null === h && (h = [],
  52936. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52937. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52938. h.push(i[n]);
  52939. return h
  52940. }
  52941. ,
  52942. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52943. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52944. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52945. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52946. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52947. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52948. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52949. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52950. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52951. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52952. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52953. u = t,
  52954. A = h),
  52955. t === n.CustomBlending ? (s = s || r,
  52956. l = l || o,
  52957. c = c || a,
  52958. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52959. d = r,
  52960. g = s),
  52961. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52962. p = o,
  52963. f = a,
  52964. m = l,
  52965. v = c)) : (d = null,
  52966. p = null,
  52967. f = null,
  52968. g = null,
  52969. m = null,
  52970. v = null)
  52971. }
  52972. ,
  52973. this.setDepthFunc = function(t) {
  52974. if (y !== t) {
  52975. if (t)
  52976. switch (t) {
  52977. case n.NeverDepth:
  52978. e.depthFunc(e.NEVER);
  52979. break;
  52980. case n.AlwaysDepth:
  52981. e.depthFunc(e.ALWAYS);
  52982. break;
  52983. case n.LessDepth:
  52984. e.depthFunc(e.LESS);
  52985. break;
  52986. case n.LessEqualDepth:
  52987. e.depthFunc(e.LEQUAL);
  52988. break;
  52989. case n.EqualDepth:
  52990. e.depthFunc(e.EQUAL);
  52991. break;
  52992. case n.GreaterEqualDepth:
  52993. e.depthFunc(e.GEQUAL);
  52994. break;
  52995. case n.GreaterDepth:
  52996. e.depthFunc(e.GREATER);
  52997. break;
  52998. case n.NotEqualDepth:
  52999. e.depthFunc(e.NOTEQUAL);
  53000. break;
  53001. default:
  53002. e.depthFunc(e.LEQUAL)
  53003. }
  53004. else
  53005. e.depthFunc(e.LEQUAL);
  53006. y = t
  53007. }
  53008. }
  53009. ,
  53010. this.setDepthTest = function(t) {
  53011. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53012. }
  53013. ,
  53014. this.setDepthWrite = function(t) {
  53015. C !== t && (e.depthMask(t),
  53016. C = t)
  53017. }
  53018. ,
  53019. this.setColorWrite = function(t) {
  53020. I !== t && (e.colorMask(t, t, t, t),
  53021. I = t)
  53022. }
  53023. ,
  53024. this.setStencilFunc = function(t, i, n) {
  53025. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53026. b = t,
  53027. w = i,
  53028. _ = n)
  53029. }
  53030. ,
  53031. this.setStencilOp = function(t, i, n) {
  53032. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53033. T = t,
  53034. x = i,
  53035. S = n)
  53036. }
  53037. ,
  53038. this.setStencilTest = function(t) {
  53039. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53040. }
  53041. ,
  53042. this.setStencilWrite = function(t) {
  53043. E !== t && (e.stencilMask(t),
  53044. E = t)
  53045. }
  53046. ,
  53047. this.setFlipSided = function(t) {
  53048. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53049. M = t)
  53050. }
  53051. ,
  53052. this.setLineWidth = function(t) {
  53053. t !== R && (e.lineWidth(t),
  53054. R = t)
  53055. }
  53056. ,
  53057. this.setPolygonOffset = function(t, i, n) {
  53058. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53059. !t || P === i && O === n || (e.polygonOffset(i, n),
  53060. P = i,
  53061. O = n)
  53062. }
  53063. ,
  53064. this.getScissorTest = function() {
  53065. return L
  53066. }
  53067. ,
  53068. this.setScissorTest = function(t) {
  53069. L = t,
  53070. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53071. }
  53072. ,
  53073. this.activeTexture = function(t) {
  53074. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53075. N !== t && (e.activeTexture(t),
  53076. N = t)
  53077. }
  53078. ,
  53079. this.bindTexture = function(t, i) {
  53080. void 0 === N && r.activeTexture();
  53081. var n = B[N];
  53082. void 0 === n && (n = {
  53083. type: void 0,
  53084. texture: void 0
  53085. },
  53086. B[N] = n),
  53087. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53088. n.type = t,
  53089. n.texture = i)
  53090. }
  53091. ,
  53092. this.compressedTexImage2D = function() {
  53093. try {
  53094. e.compressedTexImage2D.apply(e, arguments)
  53095. } catch (e) {
  53096. console.error(e)
  53097. }
  53098. }
  53099. ,
  53100. this.texImage2D = function() {
  53101. try {
  53102. e.texImage2D.apply(e, arguments)
  53103. } catch (e) {
  53104. console.error(e)
  53105. }
  53106. }
  53107. ,
  53108. this.clearColor = function(t, i, n, r) {
  53109. o.set(t, i, n, r),
  53110. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53111. F.copy(o))
  53112. }
  53113. ,
  53114. this.clearDepth = function(t) {
  53115. V !== t && (e.clearDepth(t),
  53116. V = t)
  53117. }
  53118. ,
  53119. this.clearStencil = function(t) {
  53120. U !== t && (e.clearStencil(t),
  53121. U = t)
  53122. }
  53123. ,
  53124. this.scissor = function(t) {
  53125. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53126. k.copy(t))
  53127. }
  53128. ,
  53129. this.viewport = function(t) {
  53130. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53131. H.copy(t))
  53132. }
  53133. ,
  53134. this.reset = function() {
  53135. for (var t = 0; t < s.length; t++)
  53136. 1 === s[t] && (e.disableVertexAttribArray(t),
  53137. s[t] = 0);
  53138. c = {},
  53139. h = null,
  53140. N = void 0,
  53141. B = {},
  53142. u = null,
  53143. I = null,
  53144. C = null,
  53145. E = null,
  53146. M = null
  53147. }
  53148. }
  53149. ,
  53150. n.LensFlarePlugin = function(e, t) {
  53151. function i() {
  53152. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53153. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53154. o = p.createBuffer(),
  53155. a = p.createBuffer(),
  53156. p.bindBuffer(p.ARRAY_BUFFER, o),
  53157. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53158. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53159. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53160. u = p.createTexture(),
  53161. d = p.createTexture(),
  53162. f.bindTexture(p.TEXTURE_2D, u),
  53163. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53164. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53165. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53166. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53167. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53168. f.bindTexture(p.TEXTURE_2D, d),
  53169. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53170. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53171. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53172. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53173. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53174. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53175. var i;
  53176. i = h ? {
  53177. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53178. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53179. } : {
  53180. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53181. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53182. },
  53183. s = r(i),
  53184. l = {
  53185. vertex: p.getAttribLocation(s, "position"),
  53186. uv: p.getAttribLocation(s, "uv")
  53187. },
  53188. c = {
  53189. renderType: p.getUniformLocation(s, "renderType"),
  53190. map: p.getUniformLocation(s, "map"),
  53191. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53192. opacity: p.getUniformLocation(s, "opacity"),
  53193. color: p.getUniformLocation(s, "color"),
  53194. scale: p.getUniformLocation(s, "scale"),
  53195. rotation: p.getUniformLocation(s, "rotation"),
  53196. screenPosition: p.getUniformLocation(s, "screenPosition")
  53197. }
  53198. }
  53199. function r(t) {
  53200. var i = p.createProgram()
  53201. , n = p.createShader(p.FRAGMENT_SHADER)
  53202. , r = p.createShader(p.VERTEX_SHADER)
  53203. , o = "precision " + e.getPrecision() + " float;\n";
  53204. return p.shaderSource(n, o + t.fragmentShader),
  53205. p.shaderSource(r, o + t.vertexShader),
  53206. p.compileShader(n),
  53207. p.compileShader(r),
  53208. p.attachShader(i, n),
  53209. p.attachShader(i, r),
  53210. p.linkProgram(i),
  53211. i
  53212. }
  53213. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53214. this.render = function(r, g, m) {
  53215. if (0 !== t.length) {
  53216. var v = new n.Vector3
  53217. , A = m.w / m.z
  53218. , y = .5 * m.z
  53219. , C = .5 * m.w
  53220. , I = 16 / m.w
  53221. , E = new n.Vector2(I * A,I)
  53222. , b = new n.Vector3(1,1,0)
  53223. , w = new n.Vector2(1,1);
  53224. void 0 === s && i(),
  53225. p.useProgram(s),
  53226. f.initAttributes(),
  53227. f.enableAttribute(l.vertex),
  53228. f.enableAttribute(l.uv),
  53229. f.disableUnusedAttributes(),
  53230. p.uniform1i(c.occlusionMap, 0),
  53231. p.uniform1i(c.map, 1),
  53232. p.bindBuffer(p.ARRAY_BUFFER, o),
  53233. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53234. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53235. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53236. f.disable(p.CULL_FACE),
  53237. f.setDepthWrite(!1);
  53238. for (var _ = 0, T = t.length; _ < T; _++) {
  53239. I = 16 / m.w,
  53240. E.set(I * A, I);
  53241. var x = t[_];
  53242. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53243. v.applyMatrix4(g.matrixWorldInverse),
  53244. v.applyProjection(g.projectionMatrix),
  53245. b.copy(v),
  53246. w.x = b.x * y + y,
  53247. w.y = b.y * C + C,
  53248. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53249. f.activeTexture(p.TEXTURE0),
  53250. f.bindTexture(p.TEXTURE_2D, null),
  53251. f.activeTexture(p.TEXTURE1),
  53252. f.bindTexture(p.TEXTURE_2D, u),
  53253. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53254. p.uniform1i(c.renderType, 0),
  53255. p.uniform2f(c.scale, E.x, E.y),
  53256. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53257. f.disable(p.BLEND),
  53258. f.enable(p.DEPTH_TEST),
  53259. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53260. f.activeTexture(p.TEXTURE0),
  53261. f.bindTexture(p.TEXTURE_2D, d),
  53262. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53263. p.uniform1i(c.renderType, 1),
  53264. f.disable(p.DEPTH_TEST),
  53265. f.activeTexture(p.TEXTURE1),
  53266. f.bindTexture(p.TEXTURE_2D, u),
  53267. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53268. x.positionScreen.copy(b),
  53269. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53270. p.uniform1i(c.renderType, 2),
  53271. f.enable(p.BLEND);
  53272. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53273. var R = x.lensFlares[S];
  53274. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53275. b.y = R.y,
  53276. b.z = R.z,
  53277. I = R.size * R.scale / m.w,
  53278. E.x = I * A,
  53279. E.y = I,
  53280. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53281. p.uniform2f(c.scale, E.x, E.y),
  53282. p.uniform1f(c.rotation, R.rotation),
  53283. p.uniform1f(c.opacity, R.opacity),
  53284. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53285. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53286. e.setTexture(R.texture, 1),
  53287. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53288. }
  53289. }
  53290. }
  53291. f.enable(p.CULL_FACE),
  53292. f.enable(p.DEPTH_TEST),
  53293. f.setDepthWrite(!0),
  53294. e.resetGLState()
  53295. }
  53296. }
  53297. }
  53298. ,
  53299. n.SpritePlugin = function(e, t) {
  53300. function i() {
  53301. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53302. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53303. a = d.createBuffer(),
  53304. s = d.createBuffer(),
  53305. d.bindBuffer(d.ARRAY_BUFFER, a),
  53306. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53307. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53308. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53309. l = r(),
  53310. c = {
  53311. position: d.getAttribLocation(l, "position"),
  53312. uv: d.getAttribLocation(l, "uv")
  53313. },
  53314. h = {
  53315. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53316. uvScale: d.getUniformLocation(l, "uvScale"),
  53317. rotation: d.getUniformLocation(l, "rotation"),
  53318. scale: d.getUniformLocation(l, "scale"),
  53319. color: d.getUniformLocation(l, "color"),
  53320. map: d.getUniformLocation(l, "map"),
  53321. opacity: d.getUniformLocation(l, "opacity"),
  53322. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53323. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53324. fogType: d.getUniformLocation(l, "fogType"),
  53325. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53326. fogNear: d.getUniformLocation(l, "fogNear"),
  53327. fogFar: d.getUniformLocation(l, "fogFar"),
  53328. fogColor: d.getUniformLocation(l, "fogColor"),
  53329. alphaTest: d.getUniformLocation(l, "alphaTest")
  53330. };
  53331. var i = document.createElement("canvas");
  53332. i.width = 8,
  53333. i.height = 8;
  53334. var o = i.getContext("2d");
  53335. o.fillStyle = "white",
  53336. o.fillRect(0, 0, 8, 8),
  53337. u = new n.Texture(i),
  53338. u.needsUpdate = !0
  53339. }
  53340. function r() {
  53341. var t = d.createProgram()
  53342. , i = d.createShader(d.VERTEX_SHADER)
  53343. , n = d.createShader(d.FRAGMENT_SHADER);
  53344. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53345. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53346. d.compileShader(i),
  53347. d.compileShader(n),
  53348. d.attachShader(t, i),
  53349. d.attachShader(t, n),
  53350. d.linkProgram(t),
  53351. t
  53352. }
  53353. function o(e, t) {
  53354. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53355. }
  53356. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53357. this.render = function(r, v) {
  53358. if (0 !== t.length) {
  53359. void 0 === l && i(),
  53360. d.useProgram(l),
  53361. p.initAttributes(),
  53362. p.enableAttribute(c.position),
  53363. p.enableAttribute(c.uv),
  53364. p.disableUnusedAttributes(),
  53365. p.disable(d.CULL_FACE),
  53366. p.enable(d.BLEND),
  53367. d.bindBuffer(d.ARRAY_BUFFER, a),
  53368. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53369. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53370. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53371. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53372. p.activeTexture(d.TEXTURE0),
  53373. d.uniform1i(h.map, 0);
  53374. var A = 0
  53375. , y = 0
  53376. , C = r.fog;
  53377. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53378. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53379. d.uniform1f(h.fogFar, C.far),
  53380. d.uniform1i(h.fogType, 1),
  53381. A = 1,
  53382. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53383. d.uniform1i(h.fogType, 2),
  53384. A = 2,
  53385. y = 2)) : (d.uniform1i(h.fogType, 0),
  53386. A = 0,
  53387. y = 0);
  53388. for (var I = 0, E = t.length; I < E; I++) {
  53389. var b = t[I];
  53390. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53391. b.z = -b.modelViewMatrix.elements[14]
  53392. }
  53393. t.sort(o);
  53394. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53395. var b = t[I]
  53396. , _ = b.material;
  53397. d.uniform1f(h.alphaTest, _.alphaTest),
  53398. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53399. b.matrixWorld.decompose(f, g, m),
  53400. w[0] = m.x,
  53401. w[1] = m.y;
  53402. var T = 0;
  53403. r.fog && _.fog && (T = y),
  53404. A !== T && (d.uniform1i(h.fogType, T),
  53405. A = T),
  53406. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53407. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53408. d.uniform2f(h.uvScale, 1, 1)),
  53409. d.uniform1f(h.opacity, _.opacity),
  53410. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53411. d.uniform1f(h.rotation, _.rotation),
  53412. d.uniform2fv(h.scale, w),
  53413. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53414. p.setDepthTest(_.depthTest),
  53415. p.setDepthWrite(_.depthWrite),
  53416. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53417. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53418. }
  53419. p.enable(d.CULL_FACE),
  53420. e.resetGLState()
  53421. }
  53422. }
  53423. }
  53424. ,
  53425. Object.defineProperties(n.Box2.prototype, {
  53426. empty: {
  53427. value: function() {
  53428. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53429. this.isEmpty()
  53430. }
  53431. },
  53432. isIntersectionBox: {
  53433. value: function(e) {
  53434. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53435. this.intersectsBox(e)
  53436. }
  53437. }
  53438. }),
  53439. Object.defineProperties(n.Box3.prototype, {
  53440. empty: {
  53441. value: function() {
  53442. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53443. this.isEmpty()
  53444. }
  53445. },
  53446. isIntersectionBox: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53449. this.intersectsBox(e)
  53450. }
  53451. },
  53452. isIntersectionSphere: {
  53453. value: function(e) {
  53454. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53455. this.intersectsSphere(e)
  53456. }
  53457. }
  53458. }),
  53459. Object.defineProperties(n.Matrix3.prototype, {
  53460. multiplyVector3: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53463. e.applyMatrix3(this)
  53464. }
  53465. },
  53466. multiplyVector3Array: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53469. this.applyToVector3Array(e)
  53470. }
  53471. }
  53472. }),
  53473. Object.defineProperties(n.Matrix4.prototype, {
  53474. extractPosition: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53477. this.copyPosition(e)
  53478. }
  53479. },
  53480. setRotationFromQuaternion: {
  53481. value: function(e) {
  53482. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53483. this.makeRotationFromQuaternion(e)
  53484. }
  53485. },
  53486. multiplyVector3: {
  53487. value: function(e) {
  53488. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53489. e.applyProjection(this)
  53490. }
  53491. },
  53492. multiplyVector4: {
  53493. value: function(e) {
  53494. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53495. e.applyMatrix4(this)
  53496. }
  53497. },
  53498. multiplyVector3Array: {
  53499. value: function(e) {
  53500. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53501. this.applyToVector3Array(e)
  53502. }
  53503. },
  53504. rotateAxis: {
  53505. value: function(e) {
  53506. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53507. e.transformDirection(this)
  53508. }
  53509. },
  53510. crossVector: {
  53511. value: function(e) {
  53512. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53513. e.applyMatrix4(this)
  53514. }
  53515. },
  53516. translate: {
  53517. value: function(e) {
  53518. console.error("THREE.Matrix4: .translate() has been removed.")
  53519. }
  53520. },
  53521. rotateX: {
  53522. value: function(e) {
  53523. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53524. }
  53525. },
  53526. rotateY: {
  53527. value: function(e) {
  53528. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53529. }
  53530. },
  53531. rotateZ: {
  53532. value: function(e) {
  53533. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53534. }
  53535. },
  53536. rotateByAxis: {
  53537. value: function(e, t) {
  53538. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53539. }
  53540. }
  53541. }),
  53542. Object.defineProperties(n.Plane.prototype, {
  53543. isIntersectionLine: {
  53544. value: function(e) {
  53545. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53546. this.intersectsLine(e)
  53547. }
  53548. }
  53549. }),
  53550. Object.defineProperties(n.Quaternion.prototype, {
  53551. multiplyVector3: {
  53552. value: function(e) {
  53553. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53554. e.applyQuaternion(this)
  53555. }
  53556. }
  53557. }),
  53558. Object.defineProperties(n.Ray.prototype, {
  53559. isIntersectionBox: {
  53560. value: function(e) {
  53561. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53562. this.intersectsBox(e)
  53563. }
  53564. },
  53565. isIntersectionPlane: {
  53566. value: function(e) {
  53567. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53568. this.intersectsPlane(e)
  53569. }
  53570. },
  53571. isIntersectionSphere: {
  53572. value: function(e) {
  53573. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53574. this.intersectsSphere(e)
  53575. }
  53576. }
  53577. }),
  53578. Object.defineProperties(n.Vector3.prototype, {
  53579. setEulerFromRotationMatrix: {
  53580. value: function() {
  53581. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53582. }
  53583. },
  53584. setEulerFromQuaternion: {
  53585. value: function() {
  53586. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53587. }
  53588. },
  53589. getPositionFromMatrix: {
  53590. value: function(e) {
  53591. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53592. this.setFromMatrixPosition(e)
  53593. }
  53594. },
  53595. getScaleFromMatrix: {
  53596. value: function(e) {
  53597. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53598. this.setFromMatrixScale(e)
  53599. }
  53600. },
  53601. getColumnFromMatrix: {
  53602. value: function(e, t) {
  53603. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53604. this.setFromMatrixColumn(e, t)
  53605. }
  53606. }
  53607. }),
  53608. n.Face4 = function(e, t, i, r, o, a, s) {
  53609. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53610. new n.Face3(e,t,i,o,a,s)
  53611. }
  53612. ,
  53613. n.Vertex = function(e, t, i) {
  53614. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53615. new n.Vector3(e,t,i)
  53616. }
  53617. ,
  53618. Object.defineProperties(n.Object3D.prototype, {
  53619. eulerOrder: {
  53620. get: function() {
  53621. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53622. this.rotation.order
  53623. },
  53624. set: function(e) {
  53625. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53626. this.rotation.order = e
  53627. }
  53628. },
  53629. getChildByName: {
  53630. value: function(e) {
  53631. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53632. this.getObjectByName(e)
  53633. }
  53634. },
  53635. renderDepth: {
  53636. set: function(e) {
  53637. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53638. }
  53639. },
  53640. translate: {
  53641. value: function(e, t) {
  53642. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53643. this.translateOnAxis(t, e)
  53644. }
  53645. },
  53646. useQuaternion: {
  53647. get: function() {
  53648. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53649. },
  53650. set: function(e) {
  53651. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53652. }
  53653. }
  53654. }),
  53655. Object.defineProperties(n, {
  53656. PointCloud: {
  53657. value: function(e, t) {
  53658. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53659. new n.Points(e,t)
  53660. }
  53661. },
  53662. ParticleSystem: {
  53663. value: function(e, t) {
  53664. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53665. new n.Points(e,t)
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n.Light.prototype, {
  53670. onlyShadow: {
  53671. set: function(e) {
  53672. console.warn("THREE.Light: .onlyShadow has been removed.")
  53673. }
  53674. },
  53675. shadowCameraFov: {
  53676. set: function(e) {
  53677. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53678. this.shadow.camera.fov = e
  53679. }
  53680. },
  53681. shadowCameraLeft: {
  53682. set: function(e) {
  53683. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53684. this.shadow.camera.left = e
  53685. }
  53686. },
  53687. shadowCameraRight: {
  53688. set: function(e) {
  53689. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53690. this.shadow.camera.right = e
  53691. }
  53692. },
  53693. shadowCameraTop: {
  53694. set: function(e) {
  53695. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53696. this.shadow.camera.top = e
  53697. }
  53698. },
  53699. shadowCameraBottom: {
  53700. set: function(e) {
  53701. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53702. this.shadow.camera.bottom = e
  53703. }
  53704. },
  53705. shadowCameraNear: {
  53706. set: function(e) {
  53707. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53708. this.shadow.camera.near = e
  53709. }
  53710. },
  53711. shadowCameraFar: {
  53712. set: function(e) {
  53713. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53714. this.shadow.camera.far = e
  53715. }
  53716. },
  53717. shadowCameraVisible: {
  53718. set: function(e) {
  53719. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53720. }
  53721. },
  53722. shadowBias: {
  53723. set: function(e) {
  53724. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53725. this.shadow.bias = e
  53726. }
  53727. },
  53728. shadowDarkness: {
  53729. set: function(e) {
  53730. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53731. }
  53732. },
  53733. shadowMapWidth: {
  53734. set: function(e) {
  53735. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53736. this.shadow.mapSize.width = e
  53737. }
  53738. },
  53739. shadowMapHeight: {
  53740. set: function(e) {
  53741. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53742. this.shadow.mapSize.height = e
  53743. }
  53744. }
  53745. }),
  53746. Object.defineProperties(n.BufferAttribute.prototype, {
  53747. length: {
  53748. get: function() {
  53749. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53750. this.array.length
  53751. }
  53752. }
  53753. }),
  53754. Object.defineProperties(n.BufferGeometry.prototype, {
  53755. drawcalls: {
  53756. get: function() {
  53757. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53758. this.groups
  53759. }
  53760. },
  53761. offsets: {
  53762. get: function() {
  53763. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53764. this.groups
  53765. }
  53766. },
  53767. addIndex: {
  53768. value: function(e) {
  53769. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53770. this.setIndex(e)
  53771. }
  53772. },
  53773. addDrawCall: {
  53774. value: function(e, t, i) {
  53775. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53776. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53777. this.addGroup(e, t)
  53778. }
  53779. },
  53780. clearDrawCalls: {
  53781. value: function() {
  53782. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53783. this.clearGroups()
  53784. }
  53785. },
  53786. computeTangents: {
  53787. value: function() {
  53788. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53789. }
  53790. },
  53791. computeOffsets: {
  53792. value: function() {
  53793. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53794. }
  53795. }
  53796. }),
  53797. Object.defineProperties(n.Material.prototype, {
  53798. wrapAround: {
  53799. get: function() {
  53800. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53801. },
  53802. set: function(e) {
  53803. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53804. }
  53805. },
  53806. wrapRGB: {
  53807. get: function() {
  53808. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53809. new n.Color
  53810. }
  53811. }
  53812. }),
  53813. Object.defineProperties(n, {
  53814. PointCloudMaterial: {
  53815. value: function(e) {
  53816. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53817. new n.PointsMaterial(e)
  53818. }
  53819. },
  53820. ParticleBasicMaterial: {
  53821. value: function(e) {
  53822. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53823. new n.PointsMaterial(e)
  53824. }
  53825. },
  53826. ParticleSystemMaterial: {
  53827. value: function(e) {
  53828. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53829. new n.PointsMaterial(e)
  53830. }
  53831. }
  53832. }),
  53833. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53834. metal: {
  53835. get: function() {
  53836. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53837. !1
  53838. },
  53839. set: function(e) {
  53840. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53841. }
  53842. }
  53843. }),
  53844. Object.defineProperties(n.ShaderMaterial.prototype, {
  53845. derivatives: {
  53846. get: function() {
  53847. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53848. this.extensions.derivatives
  53849. },
  53850. set: function(e) {
  53851. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53852. this.extensions.derivatives = e
  53853. }
  53854. }
  53855. }),
  53856. Object.defineProperties(n.WebGLRenderer.prototype, {
  53857. supportsFloatTextures: {
  53858. value: function() {
  53859. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53860. this.extensions.get("OES_texture_float")
  53861. }
  53862. },
  53863. supportsHalfFloatTextures: {
  53864. value: function() {
  53865. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53866. this.extensions.get("OES_texture_half_float")
  53867. }
  53868. },
  53869. supportsStandardDerivatives: {
  53870. value: function() {
  53871. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53872. this.extensions.get("OES_standard_derivatives")
  53873. }
  53874. },
  53875. supportsCompressedTextureS3TC: {
  53876. value: function() {
  53877. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53878. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53879. }
  53880. },
  53881. supportsCompressedTexturePVRTC: {
  53882. value: function() {
  53883. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53884. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53885. }
  53886. },
  53887. supportsBlendMinMax: {
  53888. value: function() {
  53889. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53890. this.extensions.get("EXT_blend_minmax")
  53891. }
  53892. },
  53893. supportsVertexTextures: {
  53894. value: function() {
  53895. return this.capabilities.vertexTextures
  53896. }
  53897. },
  53898. supportsInstancedArrays: {
  53899. value: function() {
  53900. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53901. this.extensions.get("ANGLE_instanced_arrays")
  53902. }
  53903. },
  53904. enableScissorTest: {
  53905. value: function(e) {
  53906. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53907. this.setScissorTest(e)
  53908. }
  53909. },
  53910. initMaterial: {
  53911. value: function() {
  53912. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53913. }
  53914. },
  53915. addPrePlugin: {
  53916. value: function() {
  53917. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53918. }
  53919. },
  53920. addPostPlugin: {
  53921. value: function() {
  53922. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53923. }
  53924. },
  53925. updateShadowMap: {
  53926. value: function() {
  53927. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53928. }
  53929. },
  53930. shadowMapEnabled: {
  53931. get: function() {
  53932. return this.shadowMap.enabled
  53933. },
  53934. set: function(e) {
  53935. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53936. this.shadowMap.enabled = e
  53937. }
  53938. },
  53939. shadowMapType: {
  53940. get: function() {
  53941. return this.shadowMap.type
  53942. },
  53943. set: function(e) {
  53944. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53945. this.shadowMap.type = e
  53946. }
  53947. },
  53948. shadowMapCullFace: {
  53949. get: function() {
  53950. return this.shadowMap.cullFace
  53951. },
  53952. set: function(e) {
  53953. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53954. this.shadowMap.cullFace = e
  53955. }
  53956. }
  53957. }),
  53958. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53959. wrapS: {
  53960. get: function() {
  53961. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53962. this.texture.wrapS
  53963. },
  53964. set: function(e) {
  53965. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53966. this.texture.wrapS = e
  53967. }
  53968. },
  53969. wrapT: {
  53970. get: function() {
  53971. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53972. this.texture.wrapT
  53973. },
  53974. set: function(e) {
  53975. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53976. this.texture.wrapT = e
  53977. }
  53978. },
  53979. magFilter: {
  53980. get: function() {
  53981. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53982. this.texture.magFilter
  53983. },
  53984. set: function(e) {
  53985. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53986. this.texture.magFilter = e
  53987. }
  53988. },
  53989. minFilter: {
  53990. get: function() {
  53991. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53992. this.texture.minFilter
  53993. },
  53994. set: function(e) {
  53995. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53996. this.texture.minFilter = e
  53997. }
  53998. },
  53999. anisotropy: {
  54000. get: function() {
  54001. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54002. this.texture.anisotropy
  54003. },
  54004. set: function(e) {
  54005. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54006. this.texture.anisotropy = e
  54007. }
  54008. },
  54009. offset: {
  54010. get: function() {
  54011. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54012. this.texture.offset
  54013. },
  54014. set: function(e) {
  54015. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54016. this.texture.offset = e
  54017. }
  54018. },
  54019. repeat: {
  54020. get: function() {
  54021. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54022. this.texture.repeat
  54023. },
  54024. set: function(e) {
  54025. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54026. this.texture.repeat = e
  54027. }
  54028. },
  54029. format: {
  54030. get: function() {
  54031. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54032. this.texture.format
  54033. },
  54034. set: function(e) {
  54035. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54036. this.texture.format = e
  54037. }
  54038. },
  54039. type: {
  54040. get: function() {
  54041. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54042. this.texture.type
  54043. },
  54044. set: function(e) {
  54045. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54046. this.texture.type = e
  54047. }
  54048. },
  54049. generateMipmaps: {
  54050. get: function() {
  54051. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54052. this.texture.generateMipmaps
  54053. },
  54054. set: function(e) {
  54055. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54056. this.texture.generateMipmaps = e
  54057. }
  54058. }
  54059. }),
  54060. n.GeometryUtils = {
  54061. merge: function(e, t, i) {
  54062. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54063. var r;
  54064. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54065. r = t.matrix,
  54066. t = t.geometry),
  54067. e.merge(t, r, i)
  54068. },
  54069. center: function(e) {
  54070. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54071. e.center()
  54072. }
  54073. },
  54074. n.ImageUtils = {
  54075. crossOrigin: void 0,
  54076. loadTexture: function(e, t, i, r) {
  54077. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54078. var o = new n.TextureLoader;
  54079. o.setCrossOrigin(this.crossOrigin);
  54080. var a = o.load(e, i, void 0, r);
  54081. return t && (a.mapping = t),
  54082. a
  54083. },
  54084. loadTextureCube: function(e, t, i, r) {
  54085. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54086. var o = new n.CubeTextureLoader;
  54087. o.setCrossOrigin(this.crossOrigin);
  54088. var a = o.load(e, i, void 0, r);
  54089. return t && (a.mapping = t),
  54090. a
  54091. },
  54092. loadCompressedTexture: function() {
  54093. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54094. },
  54095. loadCompressedTextureCube: function() {
  54096. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54097. }
  54098. },
  54099. n.Projector = function() {
  54100. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54101. this.projectVector = function(e, t) {
  54102. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54103. e.project(t)
  54104. }
  54105. ,
  54106. this.unprojectVector = function(e, t) {
  54107. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54108. e.unproject(t)
  54109. }
  54110. ,
  54111. this.pickingRay = function(e, t) {
  54112. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54113. }
  54114. }
  54115. ,
  54116. n.CanvasRenderer = function() {
  54117. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54118. this.domElement = document.createElement("canvas"),
  54119. this.clear = function() {}
  54120. ,
  54121. this.render = function() {}
  54122. ,
  54123. this.setClearColor = function() {}
  54124. ,
  54125. this.setSize = function() {}
  54126. }
  54127. ,
  54128. n.MeshFaceMaterial = n.MultiMaterial,
  54129. n.CurveUtils = {
  54130. tangentQuadraticBezier: function(e, t, i, n) {
  54131. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54132. },
  54133. tangentCubicBezier: function(e, t, i, n, r) {
  54134. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54135. },
  54136. tangentSpline: function(e, t, i, n, r) {
  54137. var o = 6 * e * e - 6 * e
  54138. , a = 3 * e * e - 4 * e + 1
  54139. , s = -6 * e * e + 6 * e
  54140. , l = 3 * e * e - 2 * e;
  54141. return o + a + s + l
  54142. },
  54143. interpolate: function(e, t, i, n, r) {
  54144. var o = .5 * (i - e)
  54145. , a = .5 * (n - t)
  54146. , s = r * r
  54147. , l = r * s;
  54148. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54149. }
  54150. },
  54151. n.SceneUtils = {
  54152. createMultiMaterialObject: function(e, t) {
  54153. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54154. i.add(new n.Mesh(e,t[r]));
  54155. return i
  54156. },
  54157. detach: function(e, t, i) {
  54158. e.applyMatrix(t.matrixWorld),
  54159. t.remove(e),
  54160. i.add(e)
  54161. },
  54162. attach: function(e, t, i) {
  54163. var r = new n.Matrix4;
  54164. r.getInverse(i.matrixWorld),
  54165. e.applyMatrix(r),
  54166. t.remove(e),
  54167. i.add(e)
  54168. }
  54169. },
  54170. n.ShapeUtils = {
  54171. area: function(e) {
  54172. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54173. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54174. return .5 * i
  54175. },
  54176. triangulate: function() {
  54177. function e(e, t, i, n, r, o) {
  54178. var a, s, l, c, h, u, d, p, f;
  54179. if (s = e[o[t]].x,
  54180. l = e[o[t]].y,
  54181. c = e[o[i]].x,
  54182. h = e[o[i]].y,
  54183. u = e[o[n]].x,
  54184. d = e[o[n]].y,
  54185. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54186. return !1;
  54187. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54188. for (g = u - c,
  54189. m = d - h,
  54190. v = s - u,
  54191. A = l - d,
  54192. y = c - s,
  54193. C = h - l,
  54194. a = 0; a < r; a++)
  54195. if (p = e[o[a]].x,
  54196. f = e[o[a]].y,
  54197. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54198. E = f - l,
  54199. b = p - c,
  54200. w = f - h,
  54201. _ = p - u,
  54202. T = f - d,
  54203. M = g * w - m * b,
  54204. x = y * E - C * I,
  54205. S = v * T - A * _,
  54206. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54207. return !1;
  54208. return !0
  54209. }
  54210. return function(t, i) {
  54211. var r = t.length;
  54212. if (r < 3)
  54213. return null;
  54214. var o, a, s, l = [], c = [], h = [];
  54215. if (n.ShapeUtils.area(t) > 0)
  54216. for (a = 0; a < r; a++)
  54217. c[a] = a;
  54218. else
  54219. for (a = 0; a < r; a++)
  54220. c[a] = r - 1 - a;
  54221. var u = r
  54222. , d = 2 * u;
  54223. for (a = u - 1; u > 2; ) {
  54224. if (d-- <= 0)
  54225. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54226. i ? h : l;
  54227. if (o = a,
  54228. u <= o && (o = 0),
  54229. a = o + 1,
  54230. u <= a && (a = 0),
  54231. s = a + 1,
  54232. u <= s && (s = 0),
  54233. e(t, o, a, s, u, c)) {
  54234. var p, f, g, m, v;
  54235. for (p = c[o],
  54236. f = c[a],
  54237. g = c[s],
  54238. l.push([t[p], t[f], t[g]]),
  54239. h.push([c[o], c[a], c[s]]),
  54240. m = a,
  54241. v = a + 1; v < u; m++,
  54242. v++)
  54243. c[m] = c[v];
  54244. u--,
  54245. d = 2 * u
  54246. }
  54247. }
  54248. return i ? h : l
  54249. }
  54250. }(),
  54251. triangulateShape: function(e, t) {
  54252. function i(e, t, i) {
  54253. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54254. }
  54255. function r(e, t, n, r, o) {
  54256. var a = t.x - e.x
  54257. , s = t.y - e.y
  54258. , l = r.x - n.x
  54259. , c = r.y - n.y
  54260. , h = e.x - n.x
  54261. , u = e.y - n.y
  54262. , d = s * l - a * c
  54263. , p = s * h - a * u;
  54264. if (Math.abs(d) > Number.EPSILON) {
  54265. var f;
  54266. if (d > 0) {
  54267. if (p < 0 || p > d)
  54268. return [];
  54269. if (f = c * h - l * u,
  54270. f < 0 || f > d)
  54271. return []
  54272. } else {
  54273. if (p > 0 || p < d)
  54274. return [];
  54275. if (f = c * h - l * u,
  54276. f > 0 || f < d)
  54277. return []
  54278. }
  54279. if (0 === f)
  54280. return !o || 0 !== p && p !== d ? [e] : [];
  54281. if (f === d)
  54282. return !o || 0 !== p && p !== d ? [t] : [];
  54283. if (0 === p)
  54284. return [n];
  54285. if (p === d)
  54286. return [r];
  54287. var g = f / d;
  54288. return [{
  54289. x: e.x + g * a,
  54290. y: e.y + g * s
  54291. }]
  54292. }
  54293. if (0 !== p || c * h !== l * u)
  54294. return [];
  54295. var m = 0 === a && 0 === s
  54296. , v = 0 === l && 0 === c;
  54297. if (m && v)
  54298. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54299. if (m)
  54300. return i(n, r, e) ? [e] : [];
  54301. if (v)
  54302. return i(e, t, n) ? [n] : [];
  54303. var A, y, C, I, E, b, w, _;
  54304. return 0 !== a ? (e.x < t.x ? (A = e,
  54305. C = e.x,
  54306. y = t,
  54307. I = t.x) : (A = t,
  54308. C = t.x,
  54309. y = e,
  54310. I = e.x),
  54311. n.x < r.x ? (E = n,
  54312. w = n.x,
  54313. b = r,
  54314. _ = r.x) : (E = r,
  54315. w = r.x,
  54316. b = n,
  54317. _ = n.x)) : (e.y < t.y ? (A = e,
  54318. C = e.y,
  54319. y = t,
  54320. I = t.y) : (A = t,
  54321. C = t.y,
  54322. y = e,
  54323. I = e.y),
  54324. n.y < r.y ? (E = n,
  54325. w = n.y,
  54326. b = r,
  54327. _ = r.y) : (E = r,
  54328. w = r.y,
  54329. b = n,
  54330. _ = n.y)),
  54331. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54332. }
  54333. function o(e, t, i, n) {
  54334. var r = t.x - e.x
  54335. , o = t.y - e.y
  54336. , a = i.x - e.x
  54337. , s = i.y - e.y
  54338. , l = n.x - e.x
  54339. , c = n.y - e.y
  54340. , h = r * s - o * a
  54341. , u = r * c - o * l;
  54342. if (Math.abs(h) > Number.EPSILON) {
  54343. var d = l * s - c * a;
  54344. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54345. }
  54346. return u > 0
  54347. }
  54348. function a(e, t) {
  54349. function i(e, t) {
  54350. var i = A.length - 1
  54351. , n = e - 1;
  54352. n < 0 && (n = i);
  54353. var r = e + 1;
  54354. r > i && (r = 0);
  54355. var a = o(A[e], A[n], A[r], s[t]);
  54356. if (!a)
  54357. return !1;
  54358. var l = s.length - 1
  54359. , c = t - 1;
  54360. c < 0 && (c = l);
  54361. var h = t + 1;
  54362. return h > l && (h = 0),
  54363. a = o(s[t], s[c], s[h], A[e]),
  54364. !!a
  54365. }
  54366. function n(e, t) {
  54367. var i, n, o;
  54368. for (i = 0; i < A.length; i++)
  54369. if (n = i + 1,
  54370. n %= A.length,
  54371. o = r(e, t, A[i], A[n], !0),
  54372. o.length > 0)
  54373. return !0;
  54374. return !1
  54375. }
  54376. function a(e, i) {
  54377. var n, o, a, s, l;
  54378. for (n = 0; n < y.length; n++)
  54379. for (o = t[y[n]],
  54380. a = 0; a < o.length; a++)
  54381. if (s = a + 1,
  54382. s %= o.length,
  54383. l = r(e, i, o[a], o[s], !0),
  54384. l.length > 0)
  54385. return !0;
  54386. return !1
  54387. }
  54388. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54389. y.push(I);
  54390. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54391. if (w--,
  54392. w < 0) {
  54393. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54394. break
  54395. }
  54396. for (c = b; c < A.length; c++) {
  54397. h = A[c],
  54398. l = -1;
  54399. for (var I = 0; I < y.length; I++)
  54400. if (d = y[I],
  54401. p = h.x + ":" + h.y + ":" + d,
  54402. void 0 === C[p]) {
  54403. s = t[d];
  54404. for (var _ = 0; _ < s.length; _++)
  54405. if (u = s[_],
  54406. i(c, _) && !n(h, u) && !a(h, u)) {
  54407. l = _,
  54408. y.splice(I, 1),
  54409. f = A.slice(0, c + 1),
  54410. g = A.slice(c),
  54411. m = s.slice(l),
  54412. v = s.slice(0, l + 1),
  54413. A = f.concat(m).concat(v).concat(g),
  54414. b = c;
  54415. break
  54416. }
  54417. if (l >= 0)
  54418. break;
  54419. C[p] = !0
  54420. }
  54421. if (l >= 0)
  54422. break
  54423. }
  54424. }
  54425. return A
  54426. }
  54427. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54428. Array.prototype.push.apply(f, t[g]);
  54429. for (s = 0,
  54430. l = f.length; s < l; s++)
  54431. u = f[s].x + ":" + f[s].y,
  54432. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54433. p[u] = s;
  54434. var v = a(e, t)
  54435. , A = n.ShapeUtils.triangulate(v, !1);
  54436. for (s = 0,
  54437. l = A.length; s < l; s++)
  54438. for (h = A[s],
  54439. c = 0; c < 3; c++)
  54440. u = h[c].x + ":" + h[c].y,
  54441. d = p[u],
  54442. void 0 !== d && (h[c] = d);
  54443. return A.concat()
  54444. },
  54445. isClockWise: function(e) {
  54446. return n.ShapeUtils.area(e) < 0
  54447. },
  54448. b2: function() {
  54449. function e(e, t) {
  54450. var i = 1 - e;
  54451. return i * i * t
  54452. }
  54453. function t(e, t) {
  54454. return 2 * (1 - e) * e * t
  54455. }
  54456. function i(e, t) {
  54457. return e * e * t
  54458. }
  54459. return function(n, r, o, a) {
  54460. return e(n, r) + t(n, o) + i(n, a)
  54461. }
  54462. }(),
  54463. b3: function() {
  54464. function e(e, t) {
  54465. var i = 1 - e;
  54466. return i * i * i * t
  54467. }
  54468. function t(e, t) {
  54469. var i = 1 - e;
  54470. return 3 * i * i * e * t
  54471. }
  54472. function i(e, t) {
  54473. var i = 1 - e;
  54474. return 3 * i * e * e * t
  54475. }
  54476. function n(e, t) {
  54477. return e * e * e * t
  54478. }
  54479. return function(r, o, a, s, l) {
  54480. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54481. }
  54482. }()
  54483. },
  54484. n.Curve = function() {}
  54485. ,
  54486. n.Curve.prototype = {
  54487. constructor: n.Curve,
  54488. getPoint: function(e) {
  54489. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54490. null
  54491. },
  54492. getPointAt: function(e) {
  54493. var t = this.getUtoTmapping(e);
  54494. return this.getPoint(t)
  54495. },
  54496. getPoints: function(e) {
  54497. e || (e = 5);
  54498. var t, i = [];
  54499. for (t = 0; t <= e; t++)
  54500. i.push(this.getPoint(t / e));
  54501. return i
  54502. },
  54503. getSpacedPoints: function(e) {
  54504. e || (e = 5);
  54505. var t, i = [];
  54506. for (t = 0; t <= e; t++)
  54507. i.push(this.getPointAt(t / e));
  54508. return i
  54509. },
  54510. getLength: function() {
  54511. var e = this.getLengths();
  54512. return e[e.length - 1]
  54513. },
  54514. getLengths: function(e) {
  54515. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54516. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54517. return this.cacheArcLengths;
  54518. this.needsUpdate = !1;
  54519. var t, i, n = [], r = this.getPoint(0), o = 0;
  54520. for (n.push(0),
  54521. i = 1; i <= e; i++)
  54522. t = this.getPoint(i / e),
  54523. o += t.distanceTo(r),
  54524. n.push(o),
  54525. r = t;
  54526. return this.cacheArcLengths = n,
  54527. n
  54528. },
  54529. updateArcLengths: function() {
  54530. this.needsUpdate = !0,
  54531. this.getLengths()
  54532. },
  54533. getUtoTmapping: function(e, t) {
  54534. var i, n = this.getLengths(), r = 0, o = n.length;
  54535. i = t ? t : e * n[o - 1];
  54536. for (var a, s = 0, l = o - 1; s <= l; )
  54537. if (r = Math.floor(s + (l - s) / 2),
  54538. a = n[r] - i,
  54539. a < 0)
  54540. s = r + 1;
  54541. else {
  54542. if (!(a > 0)) {
  54543. l = r;
  54544. break
  54545. }
  54546. l = r - 1
  54547. }
  54548. if (r = l,
  54549. n[r] === i) {
  54550. var c = r / (o - 1);
  54551. return c
  54552. }
  54553. var h = n[r]
  54554. , u = n[r + 1]
  54555. , d = u - h
  54556. , p = (i - h) / d
  54557. , c = (r + p) / (o - 1);
  54558. return c
  54559. },
  54560. getTangent: function(e) {
  54561. var t = 1e-4
  54562. , i = e - t
  54563. , n = e + t;
  54564. i < 0 && (i = 0),
  54565. n > 1 && (n = 1);
  54566. var r = this.getPoint(i)
  54567. , o = this.getPoint(n)
  54568. , a = o.clone().sub(r);
  54569. return a.normalize()
  54570. },
  54571. getTangentAt: function(e) {
  54572. var t = this.getUtoTmapping(e);
  54573. return this.getTangent(t)
  54574. }
  54575. },
  54576. n.Curve.create = function(e, t) {
  54577. return e.prototype = Object.create(n.Curve.prototype),
  54578. e.prototype.constructor = e,
  54579. e.prototype.getPoint = t,
  54580. e
  54581. }
  54582. ,
  54583. n.CurvePath = function() {
  54584. this.curves = [],
  54585. this.autoClose = !1
  54586. }
  54587. ,
  54588. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54589. n.CurvePath.prototype.constructor = n.CurvePath,
  54590. n.CurvePath.prototype.add = function(e) {
  54591. this.curves.push(e)
  54592. }
  54593. ,
  54594. n.CurvePath.prototype.closePath = function() {
  54595. var e = this.curves[0].getPoint(0)
  54596. , t = this.curves[this.curves.length - 1].getPoint(1);
  54597. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54598. }
  54599. ,
  54600. n.CurvePath.prototype.getPoint = function(e) {
  54601. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54602. if (i[n] >= t) {
  54603. var r = i[n] - t
  54604. , o = this.curves[n]
  54605. , a = 1 - r / o.getLength();
  54606. return o.getPointAt(a)
  54607. }
  54608. n++
  54609. }
  54610. return null
  54611. }
  54612. ,
  54613. n.CurvePath.prototype.getLength = function() {
  54614. var e = this.getCurveLengths();
  54615. return e[e.length - 1]
  54616. }
  54617. ,
  54618. n.CurvePath.prototype.getCurveLengths = function() {
  54619. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54620. return this.cacheLengths;
  54621. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54622. t += this.curves[i].getLength(),
  54623. e.push(t);
  54624. return this.cacheLengths = e,
  54625. e
  54626. }
  54627. ,
  54628. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54629. var t = this.getPoints(e);
  54630. return this.createGeometry(t)
  54631. }
  54632. ,
  54633. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54634. var t = this.getSpacedPoints(e);
  54635. return this.createGeometry(t)
  54636. }
  54637. ,
  54638. n.CurvePath.prototype.createGeometry = function(e) {
  54639. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54640. var o = e[i];
  54641. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54642. }
  54643. return t
  54644. }
  54645. ,
  54646. n.Font = function(e) {
  54647. this.data = e
  54648. }
  54649. ,
  54650. n.Font.prototype = {
  54651. constructor: n.Font,
  54652. generateShapes: function(e, t, i) {
  54653. function r(e) {
  54654. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54655. var c = o(i[l], n, r);
  54656. r += c.offset,
  54657. s.push(c.path)
  54658. }
  54659. return s
  54660. }
  54661. function o(e, t, r) {
  54662. var o = a.glyphs[e] || a.glyphs["?"];
  54663. if (o) {
  54664. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54665. if (o.o)
  54666. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54667. var _ = E[b++];
  54668. switch (_) {
  54669. case "m":
  54670. s = E[b++] * t + r,
  54671. l = E[b++] * t,
  54672. A.moveTo(s, l);
  54673. break;
  54674. case "l":
  54675. s = E[b++] * t + r,
  54676. l = E[b++] * t,
  54677. A.lineTo(s, l);
  54678. break;
  54679. case "q":
  54680. if (c = E[b++] * t + r,
  54681. h = E[b++] * t,
  54682. p = E[b++] * t + r,
  54683. f = E[b++] * t,
  54684. A.quadraticCurveTo(p, f, c, h),
  54685. v = y[y.length - 1]) {
  54686. u = v.x,
  54687. d = v.y;
  54688. for (var T = 1; T <= i; T++) {
  54689. var x = T / i;
  54690. C(x, u, p, c),
  54691. C(x, d, f, h)
  54692. }
  54693. }
  54694. break;
  54695. case "b":
  54696. if (c = E[b++] * t + r,
  54697. h = E[b++] * t,
  54698. p = E[b++] * t + r,
  54699. f = E[b++] * t,
  54700. g = E[b++] * t + r,
  54701. m = E[b++] * t,
  54702. A.bezierCurveTo(p, f, g, m, c, h),
  54703. v = y[y.length - 1]) {
  54704. u = v.x,
  54705. d = v.y;
  54706. for (var T = 1; T <= i; T++) {
  54707. var x = T / i;
  54708. I(x, u, p, g, c),
  54709. I(x, d, f, m, h)
  54710. }
  54711. }
  54712. }
  54713. }
  54714. return {
  54715. offset: o.ha * t,
  54716. path: A
  54717. }
  54718. }
  54719. }
  54720. void 0 === t && (t = 100),
  54721. void 0 === i && (i = 4);
  54722. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54723. Array.prototype.push.apply(l, s[c].toShapes());
  54724. return l
  54725. }
  54726. },
  54727. n.Path = function(e) {
  54728. n.CurvePath.call(this),
  54729. this.actions = [],
  54730. e && this.fromPoints(e)
  54731. }
  54732. ,
  54733. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54734. n.Path.prototype.constructor = n.Path,
  54735. n.Path.prototype.fromPoints = function(e) {
  54736. this.moveTo(e[0].x, e[0].y);
  54737. for (var t = 1, i = e.length; t < i; t++)
  54738. this.lineTo(e[t].x, e[t].y)
  54739. }
  54740. ,
  54741. n.Path.prototype.moveTo = function(e, t) {
  54742. this.actions.push({
  54743. action: "moveTo",
  54744. args: [e, t]
  54745. })
  54746. }
  54747. ,
  54748. n.Path.prototype.lineTo = function(e, t) {
  54749. var i = this.actions[this.actions.length - 1].args
  54750. , r = i[i.length - 2]
  54751. , o = i[i.length - 1]
  54752. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54753. this.curves.push(a),
  54754. this.actions.push({
  54755. action: "lineTo",
  54756. args: [e, t]
  54757. })
  54758. }
  54759. ,
  54760. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54761. var o = this.actions[this.actions.length - 1].args
  54762. , a = o[o.length - 2]
  54763. , s = o[o.length - 1]
  54764. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54765. this.curves.push(l),
  54766. this.actions.push({
  54767. action: "quadraticCurveTo",
  54768. args: [e, t, i, r]
  54769. })
  54770. }
  54771. ,
  54772. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54773. var s = this.actions[this.actions.length - 1].args
  54774. , l = s[s.length - 2]
  54775. , c = s[s.length - 1]
  54776. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54777. this.curves.push(h),
  54778. this.actions.push({
  54779. action: "bezierCurveTo",
  54780. args: [e, t, i, r, o, a]
  54781. })
  54782. }
  54783. ,
  54784. n.Path.prototype.splineThru = function(e) {
  54785. var t = Array.prototype.slice.call(arguments)
  54786. , i = this.actions[this.actions.length - 1].args
  54787. , r = i[i.length - 2]
  54788. , o = i[i.length - 1]
  54789. , a = [new n.Vector2(r,o)];
  54790. Array.prototype.push.apply(a, e);
  54791. var s = new n.SplineCurve(a);
  54792. this.curves.push(s),
  54793. this.actions.push({
  54794. action: "splineThru",
  54795. args: t
  54796. })
  54797. }
  54798. ,
  54799. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54800. var a = this.actions[this.actions.length - 1].args
  54801. , s = a[a.length - 2]
  54802. , l = a[a.length - 1];
  54803. this.absarc(e + s, t + l, i, n, r, o)
  54804. }
  54805. ,
  54806. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54807. this.absellipse(e, t, i, i, n, r, o)
  54808. }
  54809. ,
  54810. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54811. var l = this.actions[this.actions.length - 1].args
  54812. , c = l[l.length - 2]
  54813. , h = l[l.length - 1];
  54814. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54815. }
  54816. ,
  54817. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54818. var c = [e, t, i, r, o, a, s, l || 0]
  54819. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54820. this.curves.push(h);
  54821. var u = h.getPoint(1);
  54822. c.push(u.x),
  54823. c.push(u.y),
  54824. this.actions.push({
  54825. action: "ellipse",
  54826. args: c
  54827. })
  54828. }
  54829. ,
  54830. n.Path.prototype.getSpacedPoints = function(e) {
  54831. e || (e = 40);
  54832. for (var t = [], i = 0; i < e; i++)
  54833. t.push(this.getPoint(i / e));
  54834. return this.autoClose && t.push(t[0]),
  54835. t
  54836. }
  54837. ,
  54838. n.Path.prototype.getPoints = function(e) {
  54839. e = e || 12;
  54840. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54841. var A = this.actions[m]
  54842. , y = A.action
  54843. , C = A.args;
  54844. switch (y) {
  54845. case "moveTo":
  54846. g.push(new n.Vector2(C[0],C[1]));
  54847. break;
  54848. case "lineTo":
  54849. g.push(new n.Vector2(C[0],C[1]));
  54850. break;
  54851. case "quadraticCurveTo":
  54852. t = C[2],
  54853. i = C[3],
  54854. a = C[0],
  54855. s = C[1],
  54856. g.length > 0 ? (h = g[g.length - 1],
  54857. l = h.x,
  54858. c = h.y) : (h = this.actions[m - 1].args,
  54859. l = h[h.length - 2],
  54860. c = h[h.length - 1]);
  54861. for (var I = 1; I <= e; I++) {
  54862. var E = I / e;
  54863. u = p(E, l, a, t),
  54864. d = p(E, c, s, i),
  54865. g.push(new n.Vector2(u,d))
  54866. }
  54867. break;
  54868. case "bezierCurveTo":
  54869. t = C[4],
  54870. i = C[5],
  54871. a = C[0],
  54872. s = C[1],
  54873. r = C[2],
  54874. o = C[3],
  54875. g.length > 0 ? (h = g[g.length - 1],
  54876. l = h.x,
  54877. c = h.y) : (h = this.actions[m - 1].args,
  54878. l = h[h.length - 2],
  54879. c = h[h.length - 1]);
  54880. for (var I = 1; I <= e; I++) {
  54881. var E = I / e;
  54882. u = f(E, l, a, r, t),
  54883. d = f(E, c, s, o, i),
  54884. g.push(new n.Vector2(u,d))
  54885. }
  54886. break;
  54887. case "splineThru":
  54888. h = this.actions[m - 1].args;
  54889. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54890. , w = [b]
  54891. , _ = e * C[0].length;
  54892. w = w.concat(C[0]);
  54893. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54894. g.push(T.getPointAt(I / _));
  54895. break;
  54896. case "arc":
  54897. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54898. var E = I / N;
  54899. L || (E = 1 - E),
  54900. x = P + E * D,
  54901. u = S + R * Math.cos(x),
  54902. d = M + R * Math.sin(x),
  54903. g.push(new n.Vector2(u,d))
  54904. }
  54905. break;
  54906. case "ellipse":
  54907. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54908. 0 !== k && (B = Math.cos(k),
  54909. F = Math.sin(k));
  54910. for (var I = 1; I <= N; I++) {
  54911. var E = I / N;
  54912. if (L || (E = 1 - E),
  54913. x = P + E * D,
  54914. u = S + V * Math.cos(x),
  54915. d = M + U * Math.sin(x),
  54916. 0 !== k) {
  54917. var H = u
  54918. , G = d;
  54919. u = (H - S) * B - (G - M) * F + S,
  54920. d = (H - S) * F + (G - M) * B + M
  54921. }
  54922. g.push(new n.Vector2(u,d))
  54923. }
  54924. }
  54925. }
  54926. var z = g[g.length - 1];
  54927. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54928. this.autoClose && g.push(g[0]),
  54929. g
  54930. }
  54931. ,
  54932. n.Path.prototype.toShapes = function(e, t) {
  54933. function i(e) {
  54934. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54935. var a = e[r]
  54936. , s = a.args
  54937. , l = a.action;
  54938. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54939. i = new n.Path),
  54940. i[l].apply(i, s)
  54941. }
  54942. return 0 !== i.actions.length && t.push(i),
  54943. t
  54944. }
  54945. function r(e) {
  54946. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54947. var o = e[i]
  54948. , a = new n.Shape;
  54949. a.actions = o.actions,
  54950. a.curves = o.curves,
  54951. t.push(a)
  54952. }
  54953. return t
  54954. }
  54955. function o(e, t) {
  54956. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54957. var a = t[r]
  54958. , s = t[o]
  54959. , l = s.x - a.x
  54960. , c = s.y - a.y;
  54961. if (Math.abs(c) > Number.EPSILON) {
  54962. if (c < 0 && (a = t[o],
  54963. l = -l,
  54964. s = t[r],
  54965. c = -c),
  54966. e.y < a.y || e.y > s.y)
  54967. continue;
  54968. if (e.y === a.y) {
  54969. if (e.x === a.x)
  54970. return !0
  54971. } else {
  54972. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54973. if (0 === h)
  54974. return !0;
  54975. if (h < 0)
  54976. continue;
  54977. n = !n
  54978. }
  54979. } else {
  54980. if (e.y !== a.y)
  54981. continue;
  54982. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54983. return !0
  54984. }
  54985. }
  54986. return n
  54987. }
  54988. var a = n.ShapeUtils.isClockWise
  54989. , s = i(this.actions);
  54990. if (0 === s.length)
  54991. return [];
  54992. if (t === !0)
  54993. return r(s);
  54994. var l, c, h, u = [];
  54995. if (1 === s.length)
  54996. return c = s[0],
  54997. h = new n.Shape,
  54998. h.actions = c.actions,
  54999. h.curves = c.curves,
  55000. u.push(h),
  55001. u;
  55002. var d = !a(s[0].getPoints());
  55003. d = e ? !d : d;
  55004. var p, f = [], g = [], m = [], v = 0;
  55005. g[v] = void 0,
  55006. m[v] = [];
  55007. for (var A = 0, y = s.length; A < y; A++)
  55008. c = s[A],
  55009. p = c.getPoints(),
  55010. l = a(p),
  55011. l = e ? !l : l,
  55012. l ? (!d && g[v] && v++,
  55013. g[v] = {
  55014. s: new n.Shape,
  55015. p: p
  55016. },
  55017. g[v].s.actions = c.actions,
  55018. g[v].s.curves = c.curves,
  55019. d && v++,
  55020. m[v] = []) : m[v].push({
  55021. h: c,
  55022. p: p[0]
  55023. });
  55024. if (!g[0])
  55025. return r(s);
  55026. if (g.length > 1) {
  55027. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55028. f[E] = [];
  55029. for (var E = 0, b = g.length; E < b; E++)
  55030. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55031. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55032. o(T.p, g[S].p) && (E !== S && I.push({
  55033. froms: E,
  55034. tos: S,
  55035. hole: _
  55036. }),
  55037. x ? (x = !1,
  55038. f[S].push(T)) : C = !0);
  55039. x && f[E].push(T)
  55040. }
  55041. I.length > 0 && (C || (m = f))
  55042. }
  55043. for (var M, A = 0, R = g.length; A < R; A++) {
  55044. h = g[A].s,
  55045. u.push(h),
  55046. M = m[A];
  55047. for (var P = 0, O = M.length; P < O; P++)
  55048. h.holes.push(M[P].h)
  55049. }
  55050. return u
  55051. }
  55052. ,
  55053. n.Shape = function() {
  55054. n.Path.apply(this, arguments),
  55055. this.holes = []
  55056. }
  55057. ,
  55058. n.Shape.prototype = Object.create(n.Path.prototype),
  55059. n.Shape.prototype.constructor = n.Shape,
  55060. n.Shape.prototype.extrude = function(e) {
  55061. return new n.ExtrudeGeometry(this,e)
  55062. }
  55063. ,
  55064. n.Shape.prototype.makeGeometry = function(e) {
  55065. return new n.ShapeGeometry(this,e)
  55066. }
  55067. ,
  55068. n.Shape.prototype.getPointsHoles = function(e) {
  55069. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55070. t[i] = this.holes[i].getPoints(e);
  55071. return t
  55072. }
  55073. ,
  55074. n.Shape.prototype.extractAllPoints = function(e) {
  55075. return {
  55076. shape: this.getPoints(e),
  55077. holes: this.getPointsHoles(e)
  55078. }
  55079. }
  55080. ,
  55081. n.Shape.prototype.extractPoints = function(e) {
  55082. return this.extractAllPoints(e)
  55083. }
  55084. ,
  55085. n.LineCurve = function(e, t) {
  55086. this.v1 = e,
  55087. this.v2 = t
  55088. }
  55089. ,
  55090. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55091. n.LineCurve.prototype.constructor = n.LineCurve,
  55092. n.LineCurve.prototype.getPoint = function(e) {
  55093. var t = this.v2.clone().sub(this.v1);
  55094. return t.multiplyScalar(e).add(this.v1),
  55095. t
  55096. }
  55097. ,
  55098. n.LineCurve.prototype.getPointAt = function(e) {
  55099. return this.getPoint(e)
  55100. }
  55101. ,
  55102. n.LineCurve.prototype.getTangent = function(e) {
  55103. var t = this.v2.clone().sub(this.v1);
  55104. return t.normalize()
  55105. }
  55106. ,
  55107. n.QuadraticBezierCurve = function(e, t, i) {
  55108. this.v0 = e,
  55109. this.v1 = t,
  55110. this.v2 = i
  55111. }
  55112. ,
  55113. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55114. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55115. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55116. var t = n.ShapeUtils.b2;
  55117. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55118. }
  55119. ,
  55120. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55121. var t = n.CurveUtils.tangentQuadraticBezier;
  55122. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55123. }
  55124. ,
  55125. n.CubicBezierCurve = function(e, t, i, n) {
  55126. this.v0 = e,
  55127. this.v1 = t,
  55128. this.v2 = i,
  55129. this.v3 = n
  55130. }
  55131. ,
  55132. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55133. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55134. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55135. var t = n.ShapeUtils.b3;
  55136. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55137. }
  55138. ,
  55139. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55140. var t = n.CurveUtils.tangentCubicBezier;
  55141. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55142. }
  55143. ,
  55144. n.SplineCurve = function(e) {
  55145. this.points = void 0 == e ? [] : e
  55146. }
  55147. ,
  55148. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55149. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55150. n.SplineCurve.prototype.getPoint = function(e) {
  55151. var t = this.points
  55152. , i = (t.length - 1) * e
  55153. , r = Math.floor(i)
  55154. , o = i - r
  55155. , a = t[0 === r ? r : r - 1]
  55156. , s = t[r]
  55157. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55158. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55159. , h = n.CurveUtils.interpolate;
  55160. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55161. }
  55162. ,
  55163. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55164. this.aX = e,
  55165. this.aY = t,
  55166. this.xRadius = i,
  55167. this.yRadius = n,
  55168. this.aStartAngle = r,
  55169. this.aEndAngle = o,
  55170. this.aClockwise = a,
  55171. this.aRotation = s || 0
  55172. }
  55173. ,
  55174. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55175. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55176. n.EllipseCurve.prototype.getPoint = function(e) {
  55177. var t = this.aEndAngle - this.aStartAngle;
  55178. t < 0 && (t += 2 * Math.PI),
  55179. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55180. var i;
  55181. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55182. var r = this.aX + this.xRadius * Math.cos(i)
  55183. , o = this.aY + this.yRadius * Math.sin(i);
  55184. if (0 !== this.aRotation) {
  55185. var a = Math.cos(this.aRotation)
  55186. , s = Math.sin(this.aRotation)
  55187. , l = r
  55188. , c = o;
  55189. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55190. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55191. }
  55192. return new n.Vector2(r,o)
  55193. }
  55194. ,
  55195. n.ArcCurve = function(e, t, i, r, o, a) {
  55196. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55197. }
  55198. ,
  55199. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55200. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55201. n.LineCurve3 = n.Curve.create(function(e, t) {
  55202. this.v1 = e,
  55203. this.v2 = t
  55204. }, function(e) {
  55205. var t = new n.Vector3;
  55206. return t.subVectors(this.v2, this.v1),
  55207. t.multiplyScalar(e),
  55208. t.add(this.v1),
  55209. t
  55210. }),
  55211. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55212. this.v0 = e,
  55213. this.v1 = t,
  55214. this.v2 = i
  55215. }, function(e) {
  55216. var t = n.ShapeUtils.b2;
  55217. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55218. }),
  55219. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55220. this.v0 = e,
  55221. this.v1 = t,
  55222. this.v2 = i,
  55223. this.v3 = n
  55224. }, function(e) {
  55225. var t = n.ShapeUtils.b3;
  55226. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55227. }),
  55228. n.SplineCurve3 = n.Curve.create(function(e) {
  55229. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55230. this.points = void 0 == e ? [] : e
  55231. }, function(e) {
  55232. var t = this.points
  55233. , i = (t.length - 1) * e
  55234. , r = Math.floor(i)
  55235. , o = i - r
  55236. , a = t[0 == r ? r : r - 1]
  55237. , s = t[r]
  55238. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55239. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55240. , h = n.CurveUtils.interpolate;
  55241. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55242. }),
  55243. n.CatmullRomCurve3 = function() {
  55244. function e() {}
  55245. var t = new n.Vector3
  55246. , i = new e
  55247. , r = new e
  55248. , o = new e;
  55249. return e.prototype.init = function(e, t, i, n) {
  55250. this.c0 = e,
  55251. this.c1 = i,
  55252. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55253. this.c3 = 2 * e - 2 * t + i + n
  55254. }
  55255. ,
  55256. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55257. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55258. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55259. s *= o,
  55260. l *= o,
  55261. this.init(t, i, s, l)
  55262. }
  55263. ,
  55264. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55265. this.init(t, i, r * (i - e), r * (n - t))
  55266. }
  55267. ,
  55268. e.prototype.calc = function(e) {
  55269. var t = e * e
  55270. , i = t * e;
  55271. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55272. }
  55273. ,
  55274. n.Curve.create(function(e) {
  55275. this.points = e || [],
  55276. this.closed = !1
  55277. }, function(e) {
  55278. var a, s, l, c, h = this.points;
  55279. c = h.length,
  55280. c < 2 && console.log("duh, you need at least 2 points"),
  55281. a = (c - (this.closed ? 0 : 1)) * e,
  55282. s = Math.floor(a),
  55283. l = a - s,
  55284. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55285. l = 1);
  55286. var u, d, p, f;
  55287. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55288. u = t),
  55289. d = h[s % c],
  55290. p = h[(s + 1) % c],
  55291. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55292. f = t),
  55293. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55294. var g = "chordal" === this.type ? .5 : .25
  55295. , m = Math.pow(u.distanceToSquared(d), g)
  55296. , v = Math.pow(d.distanceToSquared(p), g)
  55297. , A = Math.pow(p.distanceToSquared(f), g);
  55298. v < 1e-4 && (v = 1),
  55299. m < 1e-4 && (m = v),
  55300. A < 1e-4 && (A = v),
  55301. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55302. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55303. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55304. } else if ("catmullrom" === this.type) {
  55305. var y = void 0 !== this.tension ? this.tension : .5;
  55306. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55307. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55308. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55309. }
  55310. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55311. return C
  55312. })
  55313. }(),
  55314. n.ClosedSplineCurve3 = function(e) {
  55315. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55316. n.CatmullRomCurve3.call(this, e),
  55317. this.type = "catmullrom",
  55318. this.closed = !0
  55319. }
  55320. ,
  55321. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55322. n.BoxGeometry = function(e, t, i, r, o, a) {
  55323. n.Geometry.call(this),
  55324. this.type = "BoxGeometry",
  55325. this.parameters = {
  55326. width: e,
  55327. height: t,
  55328. depth: i,
  55329. widthSegments: r,
  55330. heightSegments: o,
  55331. depthSegments: a
  55332. },
  55333. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55334. this.mergeVertices()
  55335. }
  55336. ,
  55337. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55338. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55339. n.CubeGeometry = n.BoxGeometry,
  55340. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55341. function s(e, t, i) {
  55342. var n = 0;
  55343. return n += e * t * 2,
  55344. n += e * i * 2,
  55345. n += i * t * 2,
  55346. 4 * n
  55347. }
  55348. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55349. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55350. for (var L = O * b - _, D = 0; D < x; D++) {
  55351. var N = D * E - w;
  55352. P[e] = N * r,
  55353. P[t] = L * o,
  55354. P[i] = T,
  55355. p[m] = P.x,
  55356. p[m + 1] = P.y,
  55357. p[m + 2] = P.z,
  55358. P[e] = 0,
  55359. P[t] = 0,
  55360. P[i] = l > 0 ? 1 : -1,
  55361. f[m] = P.x,
  55362. f[m + 1] = P.y,
  55363. f[m + 2] = P.z,
  55364. g[v] = D / h,
  55365. g[v + 1] = 1 - O / u,
  55366. m += 3,
  55367. v += 2,
  55368. M += 1
  55369. }
  55370. for (O = 0; O < u; O++)
  55371. for (D = 0; D < h; D++) {
  55372. var B = y + D + x * O
  55373. , F = y + D + x * (O + 1)
  55374. , V = y + (D + 1) + x * (O + 1)
  55375. , U = y + (D + 1) + x * O;
  55376. d[A] = B,
  55377. d[A + 1] = F,
  55378. d[A + 2] = U,
  55379. d[A + 3] = F,
  55380. d[A + 4] = V,
  55381. d[A + 5] = U,
  55382. A += 6,
  55383. R += 6
  55384. }
  55385. c.addGroup(C, R, I),
  55386. C += R,
  55387. y += M
  55388. }
  55389. n.BufferGeometry.call(this),
  55390. this.type = "BoxBufferGeometry",
  55391. this.parameters = {
  55392. width: e,
  55393. height: t,
  55394. depth: i,
  55395. widthSegments: r,
  55396. heightSegments: o,
  55397. depthSegments: a
  55398. };
  55399. var c = this;
  55400. r = Math.floor(r) || 1,
  55401. o = Math.floor(o) || 1,
  55402. a = Math.floor(a) || 1;
  55403. var h = s(r, o, a)
  55404. , u = h / 4 * 6
  55405. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55406. , p = new Float32Array(3 * h)
  55407. , f = new Float32Array(3 * h)
  55408. , g = new Float32Array(2 * h)
  55409. , m = 0
  55410. , v = 0
  55411. , A = 0
  55412. , y = 0
  55413. , C = 0;
  55414. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55415. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55416. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55417. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55418. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55419. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55420. this.setIndex(new n.BufferAttribute(d,1)),
  55421. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55422. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55423. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55424. }
  55425. ,
  55426. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55427. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55428. n.CircleGeometry = function(e, t, i, r) {
  55429. n.Geometry.call(this),
  55430. this.type = "CircleGeometry",
  55431. this.parameters = {
  55432. radius: e,
  55433. segments: t,
  55434. thetaStart: i,
  55435. thetaLength: r
  55436. },
  55437. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55438. }
  55439. ,
  55440. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55441. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55442. n.CircleBufferGeometry = function(e, t, i, r) {
  55443. n.BufferGeometry.call(this),
  55444. this.type = "CircleBufferGeometry",
  55445. this.parameters = {
  55446. radius: e,
  55447. segments: t,
  55448. thetaStart: i,
  55449. thetaLength: r
  55450. },
  55451. e = e || 50,
  55452. t = void 0 !== t ? Math.max(3, t) : 8,
  55453. i = void 0 !== i ? i : 0,
  55454. r = void 0 !== r ? r : 2 * Math.PI;
  55455. var o = t + 2
  55456. , a = new Float32Array(3 * o)
  55457. , s = new Float32Array(3 * o)
  55458. , l = new Float32Array(2 * o);
  55459. s[2] = 1,
  55460. l[0] = .5,
  55461. l[1] = .5;
  55462. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55463. h += 3,
  55464. u += 2) {
  55465. var d = i + c / t * r;
  55466. a[h] = e * Math.cos(d),
  55467. a[h + 1] = e * Math.sin(d),
  55468. s[h + 2] = 1,
  55469. l[u] = (a[h] / e + 1) / 2,
  55470. l[u + 1] = (a[h + 1] / e + 1) / 2
  55471. }
  55472. for (var p = [], h = 1; h <= t; h++)
  55473. p.push(h, h + 1, 0);
  55474. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55475. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55476. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55477. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55478. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55479. }
  55480. ,
  55481. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55482. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55483. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55484. function c() {
  55485. var e = (r + 1) * (o + 1);
  55486. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55487. e
  55488. }
  55489. function h() {
  55490. var e = r * o * 2 * 3;
  55491. return a === !1 && (e += 2 * r * 3),
  55492. e
  55493. }
  55494. function u() {
  55495. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55496. for (c = 0; c <= o; c++) {
  55497. var p = []
  55498. , f = c / o
  55499. , b = f * (t - e) + e;
  55500. for (a = 0; a <= r; a++) {
  55501. var w = a / r;
  55502. u.x = b * Math.sin(w * l + s),
  55503. u.y = -f * i + E,
  55504. u.z = b * Math.cos(w * l + s),
  55505. m.setXYZ(y, u.x, u.y, u.z),
  55506. h.copy(u),
  55507. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55508. h.z = Math.cos(w * l + s)),
  55509. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55510. v.setXYZ(y, h.x, h.y, h.z),
  55511. A.setXY(y, w, 1 - f),
  55512. p.push(y),
  55513. y++
  55514. }
  55515. I.push(p)
  55516. }
  55517. for (a = 0; a < r; a++)
  55518. for (c = 0; c < o; c++) {
  55519. var _ = I[c][a]
  55520. , T = I[c + 1][a]
  55521. , x = I[c + 1][a + 1]
  55522. , S = I[c][a + 1];
  55523. g.setX(C, _),
  55524. C++,
  55525. g.setX(C, T),
  55526. C++,
  55527. g.setX(C, S),
  55528. C++,
  55529. g.setX(C, T),
  55530. C++,
  55531. g.setX(C, x),
  55532. C++,
  55533. g.setX(C, S),
  55534. C++
  55535. }
  55536. }
  55537. function d(i) {
  55538. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55539. for (a = y,
  55540. o = 1; o <= r; o++)
  55541. m.setXYZ(y, 0, E * p, 0),
  55542. v.setXYZ(y, 0, p, 0),
  55543. i === !0 ? (h.x = o / r,
  55544. h.y = 0) : (h.x = (o - 1) / r,
  55545. h.y = 1),
  55546. A.setXY(y, h.x, h.y),
  55547. y++;
  55548. for (c = y,
  55549. o = 0; o <= r; o++) {
  55550. var f = o / r;
  55551. u.x = d * Math.sin(f * l + s),
  55552. u.y = E * p,
  55553. u.z = d * Math.cos(f * l + s),
  55554. m.setXYZ(y, u.x, u.y, u.z),
  55555. v.setXYZ(y, 0, p, 0),
  55556. A.setXY(y, f, i === !0 ? 1 : 0),
  55557. y++
  55558. }
  55559. for (o = 0; o < r; o++) {
  55560. var I = a + o
  55561. , b = c + o;
  55562. i === !0 ? (g.setX(C, b),
  55563. C++,
  55564. g.setX(C, b + 1),
  55565. C++,
  55566. g.setX(C, I),
  55567. C++) : (g.setX(C, b + 1),
  55568. C++,
  55569. g.setX(C, b),
  55570. C++,
  55571. g.setX(C, I),
  55572. C++)
  55573. }
  55574. }
  55575. n.BufferGeometry.call(this),
  55576. this.type = "CylinderBufferGeometry",
  55577. this.parameters = {
  55578. radiusTop: e,
  55579. radiusBottom: t,
  55580. height: i,
  55581. radialSegments: r,
  55582. heightSegments: o,
  55583. openEnded: a,
  55584. thetaStart: s,
  55585. thetaLength: l
  55586. },
  55587. e = void 0 !== e ? e : 20,
  55588. t = void 0 !== t ? t : 20,
  55589. i = void 0 !== i ? i : 100,
  55590. r = Math.floor(r) || 8,
  55591. o = Math.floor(o) || 1,
  55592. a = void 0 !== a && a,
  55593. s = void 0 !== s ? s : 0,
  55594. l = void 0 !== l ? l : 2 * Math.PI;
  55595. var p = c()
  55596. , f = h()
  55597. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55598. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55599. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55600. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55601. , y = 0
  55602. , C = 0
  55603. , I = []
  55604. , E = i / 2;
  55605. u(),
  55606. a === !1 && (e > 0 && d(!0),
  55607. t > 0 && d(!1)),
  55608. this.setIndex(g),
  55609. this.addAttribute("position", m),
  55610. this.addAttribute("normal", v),
  55611. this.addAttribute("uv", A)
  55612. }
  55613. ,
  55614. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55615. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55616. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55617. n.Geometry.call(this),
  55618. this.type = "CylinderGeometry",
  55619. this.parameters = {
  55620. radiusTop: e,
  55621. radiusBottom: t,
  55622. height: i,
  55623. radialSegments: r,
  55624. heightSegments: o,
  55625. openEnded: a,
  55626. thetaStart: s,
  55627. thetaLength: l
  55628. },
  55629. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55630. this.mergeVertices()
  55631. }
  55632. ,
  55633. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55634. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55635. n.EdgesGeometry = function(e, t) {
  55636. function i(e, t) {
  55637. return e - t
  55638. }
  55639. n.BufferGeometry.call(this),
  55640. t = void 0 !== t ? t : 1;
  55641. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55642. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55643. r.fromBufferGeometry(e)) : r = e.clone(),
  55644. r.mergeVertices(),
  55645. r.computeFaceNormals();
  55646. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55647. for (var p = h[u], f = 0; f < 3; f++) {
  55648. a[0] = p[l[f]],
  55649. a[1] = p[l[(f + 1) % 3]],
  55650. a.sort(i);
  55651. var g = a.toString();
  55652. void 0 === s[g] ? s[g] = {
  55653. vert1: a[0],
  55654. vert2: a[1],
  55655. face1: u,
  55656. face2: void 0
  55657. } : s[g].face2 = u
  55658. }
  55659. var m = [];
  55660. for (var g in s) {
  55661. var v = s[g];
  55662. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55663. var A = c[v.vert1];
  55664. m.push(A.x),
  55665. m.push(A.y),
  55666. m.push(A.z),
  55667. A = c[v.vert2],
  55668. m.push(A.x),
  55669. m.push(A.y),
  55670. m.push(A.z)
  55671. }
  55672. }
  55673. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55674. }
  55675. ,
  55676. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55677. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55678. n.ExtrudeGeometry = function(e, t) {
  55679. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55680. this.type = "ExtrudeGeometry",
  55681. e = Array.isArray(e) ? e : [e],
  55682. this.addShapeList(e, t),
  55683. void this.computeFaceNormals())
  55684. }
  55685. ;
  55686. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55687. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55688. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55689. for (var i = e.length, n = 0; n < i; n++) {
  55690. var r = e[n];
  55691. this.addShape(r, t)
  55692. }
  55693. }
  55694. ,
  55695. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55696. function i(e, t, i) {
  55697. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55698. t.clone().multiplyScalar(i).add(e)
  55699. }
  55700. function r(e, t, i) {
  55701. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55702. if (Math.abs(d) > Number.EPSILON) {
  55703. var p = Math.sqrt(u)
  55704. , f = Math.sqrt(c * c + h * h)
  55705. , g = t.x - l / p
  55706. , m = t.y + s / p
  55707. , v = i.x - h / f
  55708. , A = i.y + c / f
  55709. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55710. r = g + s * y - e.x,
  55711. o = m + l * y - e.y;
  55712. var C = r * r + o * o;
  55713. if (C <= 2)
  55714. return new n.Vector2(r,o);
  55715. a = Math.sqrt(C / 2)
  55716. } else {
  55717. var I = !1;
  55718. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55719. I ? (r = -l,
  55720. o = s,
  55721. a = Math.sqrt(u)) : (r = s,
  55722. o = l,
  55723. a = Math.sqrt(u / 2))
  55724. }
  55725. return new n.Vector2(r / a,o / a)
  55726. }
  55727. function o() {
  55728. if (C) {
  55729. var e = 0
  55730. , t = z * e;
  55731. for (Y = 0; Y < W; Y++)
  55732. G = N[Y],
  55733. c(G[2] + t, G[1] + t, G[0] + t);
  55734. for (e = E + 2 * y,
  55735. t = z * e,
  55736. Y = 0; Y < W; Y++)
  55737. G = N[Y],
  55738. c(G[0] + t, G[1] + t, G[2] + t)
  55739. } else {
  55740. for (Y = 0; Y < W; Y++)
  55741. G = N[Y],
  55742. c(G[2], G[1], G[0]);
  55743. for (Y = 0; Y < W; Y++)
  55744. G = N[Y],
  55745. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55746. }
  55747. }
  55748. function a() {
  55749. var e = 0;
  55750. for (s(B, e),
  55751. e += B.length,
  55752. x = 0,
  55753. S = L.length; x < S; x++)
  55754. T = L[x],
  55755. s(T, e),
  55756. e += T.length
  55757. }
  55758. function s(e, t) {
  55759. var i, n;
  55760. for (Y = e.length; --Y >= 0; ) {
  55761. i = Y,
  55762. n = Y - 1,
  55763. n < 0 && (n = e.length - 1);
  55764. var r = 0
  55765. , o = E + 2 * y;
  55766. for (r = 0; r < o; r++) {
  55767. var a = z * r
  55768. , s = z * (r + 1)
  55769. , l = t + i + a
  55770. , c = t + n + a
  55771. , u = t + n + s
  55772. , d = t + i + s;
  55773. h(l, c, u, d, e, r, o, i, n)
  55774. }
  55775. }
  55776. }
  55777. function l(e, t, i) {
  55778. M.vertices.push(new n.Vector3(e,t,i))
  55779. }
  55780. function c(e, t, i) {
  55781. e += R,
  55782. t += R,
  55783. i += R,
  55784. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55785. var r = _.generateTopUV(M, e, t, i);
  55786. M.faceVertexUvs[0].push(r)
  55787. }
  55788. function h(e, t, i, r, o, a, s, l, c) {
  55789. e += R,
  55790. t += R,
  55791. i += R,
  55792. r += R,
  55793. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55794. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55795. var h = _.generateSideWallUV(M, e, t, i, r);
  55796. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55797. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55798. }
  55799. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55800. b && (u = b.getSpacedPoints(E),
  55801. w = !0,
  55802. C = !1,
  55803. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55804. p = new n.Vector3,
  55805. f = new n.Vector3,
  55806. g = new n.Vector3),
  55807. C || (y = 0,
  55808. v = 0,
  55809. A = 0);
  55810. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55811. if (D) {
  55812. for (O = O.reverse(),
  55813. x = 0,
  55814. S = L.length; x < S; x++)
  55815. T = L[x],
  55816. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55817. D = !1
  55818. }
  55819. var N = n.ShapeUtils.triangulateShape(O, L)
  55820. , B = O;
  55821. for (x = 0,
  55822. S = L.length; x < S; x++)
  55823. T = L[x],
  55824. O = O.concat(T);
  55825. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55826. Z++,
  55827. q++)
  55828. Z === X && (Z = 0),
  55829. q === X && (q = 0),
  55830. j[Y] = r(B[Y], B[Z], B[q]);
  55831. var K, Q = [], J = j.concat();
  55832. for (x = 0,
  55833. S = L.length; x < S; x++) {
  55834. for (T = L[x],
  55835. K = [],
  55836. Y = 0,
  55837. X = T.length,
  55838. Z = X - 1,
  55839. q = Y + 1; Y < X; Y++,
  55840. Z++,
  55841. q++)
  55842. Z === X && (Z = 0),
  55843. q === X && (q = 0),
  55844. K[Y] = r(T[Y], T[Z], T[q]);
  55845. Q.push(K),
  55846. J = J.concat(K)
  55847. }
  55848. for (F = 0; F < y; F++) {
  55849. for (U = F / y,
  55850. k = v * (1 - U),
  55851. V = A * Math.sin(U * Math.PI / 2),
  55852. Y = 0,
  55853. X = B.length; Y < X; Y++)
  55854. H = i(B[Y], j[Y], V),
  55855. l(H.x, H.y, -k);
  55856. for (x = 0,
  55857. S = L.length; x < S; x++)
  55858. for (T = L[x],
  55859. K = Q[x],
  55860. Y = 0,
  55861. X = T.length; Y < X; Y++)
  55862. H = i(T[Y], K[Y], V),
  55863. l(H.x, H.y, -k)
  55864. }
  55865. for (V = A,
  55866. Y = 0; Y < z; Y++)
  55867. H = C ? i(O[Y], J[Y], V) : O[Y],
  55868. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55869. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55870. g.copy(u[0]).add(f).add(p),
  55871. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55872. var $;
  55873. for ($ = 1; $ <= E; $++)
  55874. for (Y = 0; Y < z; Y++)
  55875. H = C ? i(O[Y], J[Y], V) : O[Y],
  55876. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55877. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55878. g.copy(u[$]).add(f).add(p),
  55879. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55880. for (F = y - 1; F >= 0; F--) {
  55881. for (U = F / y,
  55882. k = v * (1 - U),
  55883. V = A * Math.sin(U * Math.PI / 2),
  55884. Y = 0,
  55885. X = B.length; Y < X; Y++)
  55886. H = i(B[Y], j[Y], V),
  55887. l(H.x, H.y, m + k);
  55888. for (x = 0,
  55889. S = L.length; x < S; x++)
  55890. for (T = L[x],
  55891. K = Q[x],
  55892. Y = 0,
  55893. X = T.length; Y < X; Y++)
  55894. H = i(T[Y], K[Y], V),
  55895. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55896. }
  55897. o(),
  55898. a()
  55899. }
  55900. ,
  55901. n.ExtrudeGeometry.WorldUVGenerator = {
  55902. generateTopUV: function(e, t, i, r) {
  55903. var o = e.vertices
  55904. , a = o[t]
  55905. , s = o[i]
  55906. , l = o[r];
  55907. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55908. },
  55909. generateSideWallUV: function(e, t, i, r, o) {
  55910. var a = e.vertices
  55911. , s = a[t]
  55912. , l = a[i]
  55913. , c = a[r]
  55914. , h = a[o];
  55915. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55916. }
  55917. },
  55918. n.ShapeGeometry = function(e, t) {
  55919. n.Geometry.call(this),
  55920. this.type = "ShapeGeometry",
  55921. Array.isArray(e) === !1 && (e = [e]),
  55922. this.addShapeList(e, t),
  55923. this.computeFaceNormals()
  55924. }
  55925. ,
  55926. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55927. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55928. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55929. for (var i = 0, n = e.length; i < n; i++)
  55930. this.addShape(e[i], t);
  55931. return this
  55932. }
  55933. ,
  55934. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55935. void 0 === t && (t = {});
  55936. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55937. if (p) {
  55938. for (u = u.reverse(),
  55939. i = 0,
  55940. r = d.length; i < r; i++)
  55941. o = d[i],
  55942. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55943. p = !1
  55944. }
  55945. var f = n.ShapeUtils.triangulateShape(u, d);
  55946. for (i = 0,
  55947. r = d.length; i < r; i++)
  55948. o = d[i],
  55949. u = u.concat(o);
  55950. var g, m, v = u.length, A = f.length;
  55951. for (i = 0; i < v; i++)
  55952. g = u[i],
  55953. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55954. for (i = 0; i < A; i++) {
  55955. m = f[i];
  55956. var y = m[0] + c
  55957. , C = m[1] + c
  55958. , I = m[2] + c;
  55959. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55960. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55961. }
  55962. }
  55963. ,
  55964. n.LatheBufferGeometry = function(e, t, i, r) {
  55965. n.BufferGeometry.call(this),
  55966. this.type = "LatheBufferGeometry",
  55967. this.parameters = {
  55968. points: e,
  55969. segments: t,
  55970. phiStart: i,
  55971. phiLength: r
  55972. },
  55973. t = Math.floor(t) || 12,
  55974. i = i || 0,
  55975. r = r || 2 * Math.PI,
  55976. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55977. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55978. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55979. for (a = 0; a <= t; a++) {
  55980. var A = i + a * g * r
  55981. , y = Math.sin(A)
  55982. , C = Math.cos(A);
  55983. for (s = 0; s <= e.length - 1; s++)
  55984. m.x = e[s].x * y,
  55985. m.y = e[s].y,
  55986. m.z = e[s].x * C,
  55987. u.setXYZ(p, m.x, m.y, m.z),
  55988. v.x = a / t,
  55989. v.y = s / (e.length - 1),
  55990. d.setXY(p, v.x, v.y),
  55991. p++
  55992. }
  55993. for (a = 0; a < t; a++)
  55994. for (s = 0; s < e.length - 1; s++) {
  55995. o = s + a * e.length;
  55996. var I = o
  55997. , E = o + e.length
  55998. , b = o + e.length + 1
  55999. , w = o + 1;
  56000. h.setX(f, I),
  56001. f++,
  56002. h.setX(f, E),
  56003. f++,
  56004. h.setX(f, w),
  56005. f++,
  56006. h.setX(f, E),
  56007. f++,
  56008. h.setX(f, b),
  56009. f++,
  56010. h.setX(f, w),
  56011. f++
  56012. }
  56013. if (this.setIndex(h),
  56014. this.addAttribute("position", u),
  56015. this.addAttribute("uv", d),
  56016. this.computeVertexNormals(),
  56017. r === 2 * Math.PI) {
  56018. var _ = this.attributes.normal.array
  56019. , T = new n.Vector3
  56020. , x = new n.Vector3
  56021. , S = new n.Vector3;
  56022. for (o = t * e.length * 3,
  56023. a = 0,
  56024. s = 0; a < e.length; a++,
  56025. s += 3)
  56026. T.x = _[s + 0],
  56027. T.y = _[s + 1],
  56028. T.z = _[s + 2],
  56029. x.x = _[o + s + 0],
  56030. x.y = _[o + s + 1],
  56031. x.z = _[o + s + 2],
  56032. S.addVectors(T, x).normalize(),
  56033. _[s + 0] = _[o + s + 0] = S.x,
  56034. _[s + 1] = _[o + s + 1] = S.y,
  56035. _[s + 2] = _[o + s + 2] = S.z
  56036. }
  56037. }
  56038. ,
  56039. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56040. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56041. n.LatheGeometry = function(e, t, i, r) {
  56042. n.Geometry.call(this),
  56043. this.type = "LatheGeometry",
  56044. this.parameters = {
  56045. points: e,
  56046. segments: t,
  56047. phiStart: i,
  56048. phiLength: r
  56049. },
  56050. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56051. this.mergeVertices()
  56052. }
  56053. ,
  56054. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56055. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56056. n.PlaneGeometry = function(e, t, i, r) {
  56057. n.Geometry.call(this),
  56058. this.type = "PlaneGeometry",
  56059. this.parameters = {
  56060. width: e,
  56061. height: t,
  56062. widthSegments: i,
  56063. heightSegments: r
  56064. },
  56065. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56066. }
  56067. ,
  56068. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56069. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56070. n.PlaneBufferGeometry = function(e, t, i, r) {
  56071. n.BufferGeometry.call(this),
  56072. this.type = "PlaneBufferGeometry",
  56073. this.parameters = {
  56074. width: e,
  56075. height: t,
  56076. widthSegments: i,
  56077. heightSegments: r
  56078. };
  56079. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56080. for (var y = A * d - a, C = 0; C < c; C++) {
  56081. var I = C * u - o;
  56082. p[m] = I,
  56083. p[m + 1] = -y,
  56084. f[m + 2] = 1,
  56085. g[v] = C / s,
  56086. g[v + 1] = 1 - A / l,
  56087. m += 3,
  56088. v += 2
  56089. }
  56090. m = 0;
  56091. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56092. for (var C = 0; C < s; C++) {
  56093. var b = C + c * A
  56094. , w = C + c * (A + 1)
  56095. , _ = C + 1 + c * (A + 1)
  56096. , T = C + 1 + c * A;
  56097. E[m] = b,
  56098. E[m + 1] = w,
  56099. E[m + 2] = T,
  56100. E[m + 3] = w,
  56101. E[m + 4] = _,
  56102. E[m + 5] = T,
  56103. m += 6
  56104. }
  56105. this.setIndex(new n.BufferAttribute(E,1)),
  56106. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56107. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56108. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56109. }
  56110. ,
  56111. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56112. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56113. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56114. n.BufferGeometry.call(this),
  56115. this.type = "RingBufferGeometry",
  56116. this.parameters = {
  56117. innerRadius: e,
  56118. outerRadius: t,
  56119. thetaSegments: i,
  56120. phiSegments: r,
  56121. thetaStart: o,
  56122. thetaLength: a
  56123. },
  56124. e = e || 20,
  56125. t = t || 50,
  56126. o = void 0 !== o ? o : 0,
  56127. a = void 0 !== a ? a : 2 * Math.PI,
  56128. i = void 0 !== i ? Math.max(3, i) : 8,
  56129. r = void 0 !== r ? Math.max(1, r) : 1;
  56130. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56131. for (l = 0; l <= r; l++) {
  56132. for (c = 0; c <= i; c++)
  56133. s = o + c / i * a,
  56134. C.x = A * Math.cos(s),
  56135. C.y = A * Math.sin(s),
  56136. p.setXYZ(m, C.x, C.y, C.z),
  56137. f.setXYZ(m, 0, 0, 1),
  56138. I.x = (C.x / t + 1) / 2,
  56139. I.y = (C.y / t + 1) / 2,
  56140. g.setXY(m, I.x, I.y),
  56141. m++;
  56142. A += y
  56143. }
  56144. for (l = 0; l < r; l++) {
  56145. var E = l * (i + 1);
  56146. for (c = 0; c < i; c++) {
  56147. s = c + E;
  56148. var b = s
  56149. , w = s + i + 1
  56150. , _ = s + i + 2
  56151. , T = s + 1;
  56152. d.setX(v, b),
  56153. v++,
  56154. d.setX(v, w),
  56155. v++,
  56156. d.setX(v, _),
  56157. v++,
  56158. d.setX(v, b),
  56159. v++,
  56160. d.setX(v, _),
  56161. v++,
  56162. d.setX(v, T),
  56163. v++
  56164. }
  56165. }
  56166. this.setIndex(d),
  56167. this.addAttribute("position", p),
  56168. this.addAttribute("normal", f),
  56169. this.addAttribute("uv", g)
  56170. }
  56171. ,
  56172. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56173. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56174. n.RingGeometry = function(e, t, i, r, o, a) {
  56175. n.Geometry.call(this),
  56176. this.type = "RingGeometry",
  56177. this.parameters = {
  56178. innerRadius: e,
  56179. outerRadius: t,
  56180. thetaSegments: i,
  56181. phiSegments: r,
  56182. thetaStart: o,
  56183. thetaLength: a
  56184. },
  56185. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56186. }
  56187. ,
  56188. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56189. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56190. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56191. n.Geometry.call(this),
  56192. this.type = "SphereGeometry",
  56193. this.parameters = {
  56194. radius: e,
  56195. widthSegments: t,
  56196. heightSegments: i,
  56197. phiStart: r,
  56198. phiLength: o,
  56199. thetaStart: a,
  56200. thetaLength: s
  56201. },
  56202. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56203. }
  56204. ,
  56205. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56206. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56207. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56208. n.BufferGeometry.call(this),
  56209. this.type = "SphereBufferGeometry",
  56210. this.parameters = {
  56211. radius: e,
  56212. widthSegments: t,
  56213. heightSegments: i,
  56214. phiStart: r,
  56215. phiLength: o,
  56216. thetaStart: a,
  56217. thetaLength: s
  56218. },
  56219. e = e || 50,
  56220. t = Math.max(3, Math.floor(t) || 8),
  56221. i = Math.max(2, Math.floor(i) || 6),
  56222. r = void 0 !== r ? r : 0,
  56223. o = void 0 !== o ? o : 2 * Math.PI,
  56224. a = void 0 !== a ? a : 0,
  56225. s = void 0 !== s ? s : Math.PI;
  56226. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56227. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56228. var C = y / t
  56229. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56230. , E = e * Math.cos(a + A * s)
  56231. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56232. g.set(I, E, b).normalize(),
  56233. h.setXYZ(p, I, E, b),
  56234. u.setXYZ(p, g.x, g.y, g.z),
  56235. d.setXY(p, C, 1 - A),
  56236. v.push(p),
  56237. p++
  56238. }
  56239. f.push(v)
  56240. }
  56241. for (var w = [], m = 0; m < i; m++)
  56242. for (var y = 0; y < t; y++) {
  56243. var _ = f[m][y + 1]
  56244. , T = f[m][y]
  56245. , x = f[m + 1][y]
  56246. , S = f[m + 1][y + 1];
  56247. (0 !== m || a > 0) && w.push(_, T, S),
  56248. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56249. }
  56250. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56251. this.addAttribute("position", h),
  56252. this.addAttribute("normal", u),
  56253. this.addAttribute("uv", d),
  56254. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56255. }
  56256. ,
  56257. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56258. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56259. n.TextGeometry = function(e, t) {
  56260. t = t || {};
  56261. var i = t.font;
  56262. if (i instanceof n.Font == !1)
  56263. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56264. new n.Geometry;
  56265. var r = i.generateShapes(e, t.size, t.curveSegments);
  56266. t.amount = void 0 !== t.height ? t.height : 50,
  56267. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56268. void 0 === t.bevelSize && (t.bevelSize = 8),
  56269. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56270. n.ExtrudeGeometry.call(this, r, t),
  56271. this.type = "TextGeometry"
  56272. }
  56273. ,
  56274. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56275. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56276. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56277. n.BufferGeometry.call(this),
  56278. this.type = "TorusBufferGeometry",
  56279. this.parameters = {
  56280. radius: e,
  56281. tube: t,
  56282. radialSegments: i,
  56283. tubularSegments: r,
  56284. arc: o
  56285. },
  56286. e = e || 100,
  56287. t = t || 40,
  56288. i = Math.floor(i) || 8,
  56289. r = Math.floor(r) || 6,
  56290. o = o || 2 * Math.PI;
  56291. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56292. for (a = 0; a <= i; a++)
  56293. for (s = 0; s <= r; s++) {
  56294. var C = s / r * o
  56295. , I = a / i * Math.PI * 2;
  56296. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56297. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56298. A.z = t * Math.sin(I),
  56299. u[f] = A.x,
  56300. u[f + 1] = A.y,
  56301. u[f + 2] = A.z,
  56302. v.x = e * Math.cos(C),
  56303. v.y = e * Math.sin(C),
  56304. y.subVectors(A, v).normalize(),
  56305. d[f] = y.x,
  56306. d[f + 1] = y.y,
  56307. d[f + 2] = y.z,
  56308. p[g] = s / r,
  56309. p[g + 1] = a / i,
  56310. f += 3,
  56311. g += 2
  56312. }
  56313. for (a = 1; a <= i; a++)
  56314. for (s = 1; s <= r; s++) {
  56315. var E = (r + 1) * a + s - 1
  56316. , b = (r + 1) * (a - 1) + s - 1
  56317. , w = (r + 1) * (a - 1) + s
  56318. , _ = (r + 1) * a + s;
  56319. h[m] = E,
  56320. h[m + 1] = b,
  56321. h[m + 2] = _,
  56322. h[m + 3] = b,
  56323. h[m + 4] = w,
  56324. h[m + 5] = _,
  56325. m += 6
  56326. }
  56327. this.setIndex(new n.BufferAttribute(h,1)),
  56328. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56329. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56330. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56331. }
  56332. ,
  56333. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56334. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56335. n.TorusGeometry = function(e, t, i, r, o) {
  56336. n.Geometry.call(this),
  56337. this.type = "TorusGeometry",
  56338. this.parameters = {
  56339. radius: e,
  56340. tube: t,
  56341. radialSegments: i,
  56342. tubularSegments: r,
  56343. arc: o
  56344. },
  56345. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56346. }
  56347. ,
  56348. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56349. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56350. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56351. function s(e, t, i, n, r) {
  56352. var o = Math.cos(e)
  56353. , a = Math.sin(e)
  56354. , s = i / t * e
  56355. , l = Math.cos(s);
  56356. r.x = n * (2 + l) * .5 * o,
  56357. r.y = n * (2 + l) * a * .5,
  56358. r.z = n * Math.sin(s) * .5
  56359. }
  56360. n.BufferGeometry.call(this),
  56361. this.type = "TorusKnotBufferGeometry",
  56362. this.parameters = {
  56363. radius: e,
  56364. tube: t,
  56365. tubularSegments: i,
  56366. radialSegments: r,
  56367. p: o,
  56368. q: a
  56369. },
  56370. e = e || 100,
  56371. t = t || 40,
  56372. i = Math.floor(i) || 64,
  56373. r = Math.floor(r) || 8,
  56374. o = o || 2,
  56375. a = a || 3;
  56376. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56377. for (l = 0; l <= i; ++l) {
  56378. var T = l / i * o * Math.PI * 2;
  56379. for (s(T, o, a, e, I),
  56380. s(T + .01, o, a, e, E),
  56381. w.subVectors(E, I),
  56382. _.addVectors(E, I),
  56383. b.crossVectors(w, _),
  56384. _.crossVectors(b, w),
  56385. b.normalize(),
  56386. _.normalize(),
  56387. c = 0; c <= r; ++c) {
  56388. var x = c / r * Math.PI * 2
  56389. , S = -t * Math.cos(x)
  56390. , M = t * Math.sin(x);
  56391. A.x = I.x + (S * _.x + M * b.x),
  56392. A.y = I.y + (S * _.y + M * b.y),
  56393. A.z = I.z + (S * _.z + M * b.z),
  56394. p.setXYZ(m, A.x, A.y, A.z),
  56395. y.subVectors(A, I).normalize(),
  56396. f.setXYZ(m, y.x, y.y, y.z),
  56397. C.x = l / i,
  56398. C.y = c / r,
  56399. g.setXY(m, C.x, C.y),
  56400. m++
  56401. }
  56402. }
  56403. for (c = 1; c <= i; c++)
  56404. for (l = 1; l <= r; l++) {
  56405. var R = (r + 1) * (c - 1) + (l - 1)
  56406. , P = (r + 1) * c + (l - 1)
  56407. , O = (r + 1) * c + l
  56408. , L = (r + 1) * (c - 1) + l;
  56409. d.setX(v, R),
  56410. v++,
  56411. d.setX(v, P),
  56412. v++,
  56413. d.setX(v, L),
  56414. v++,
  56415. d.setX(v, P),
  56416. v++,
  56417. d.setX(v, O),
  56418. v++,
  56419. d.setX(v, L),
  56420. v++
  56421. }
  56422. this.setIndex(d),
  56423. this.addAttribute("position", p),
  56424. this.addAttribute("normal", f),
  56425. this.addAttribute("uv", g)
  56426. }
  56427. ,
  56428. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56429. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56430. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56431. n.Geometry.call(this),
  56432. this.type = "TorusKnotGeometry",
  56433. this.parameters = {
  56434. radius: e,
  56435. tube: t,
  56436. tubularSegments: i,
  56437. radialSegments: r,
  56438. p: o,
  56439. q: a
  56440. },
  56441. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56442. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56443. this.mergeVertices()
  56444. }
  56445. ,
  56446. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56447. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56448. n.TubeGeometry = function(e, t, i, r, o, a) {
  56449. function s(e, t, i) {
  56450. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56451. }
  56452. n.Geometry.call(this),
  56453. this.type = "TubeGeometry",
  56454. this.parameters = {
  56455. path: e,
  56456. segments: t,
  56457. radius: i,
  56458. radialSegments: r,
  56459. closed: o,
  56460. taper: a
  56461. },
  56462. t = t || 64,
  56463. i = i || 1,
  56464. r = r || 8,
  56465. o = o || !1,
  56466. a = a || n.TubeGeometry.NoTaper;
  56467. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56468. for (this.tangents = D,
  56469. this.normals = N,
  56470. this.binormals = B,
  56471. v = 0; v < P; v++)
  56472. for (M[v] = [],
  56473. u = v / (P - 1),
  56474. m = e.getPointAt(u),
  56475. l = D[v],
  56476. c = N[v],
  56477. h = B[v],
  56478. p = i * a(u),
  56479. A = 0; A < r; A++)
  56480. d = A / r * 2 * Math.PI,
  56481. f = -p * Math.cos(d),
  56482. g = p * Math.sin(d),
  56483. O.copy(m),
  56484. O.x += f * c.x + g * h.x,
  56485. O.y += f * c.y + g * h.y,
  56486. O.z += f * c.z + g * h.z,
  56487. M[v][A] = s(O.x, O.y, O.z);
  56488. for (v = 0; v < t; v++)
  56489. for (A = 0; A < r; A++)
  56490. y = o ? (v + 1) % t : v + 1,
  56491. C = (A + 1) % r,
  56492. I = M[v][A],
  56493. E = M[y][A],
  56494. b = M[y][C],
  56495. w = M[v][C],
  56496. _ = new n.Vector2(v / t,A / r),
  56497. T = new n.Vector2((v + 1) / t,A / r),
  56498. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56499. S = new n.Vector2(v / t,(A + 1) / r),
  56500. this.faces.push(new n.Face3(I,E,w)),
  56501. this.faceVertexUvs[0].push([_, T, S]),
  56502. this.faces.push(new n.Face3(E,b,w)),
  56503. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56504. this.computeFaceNormals(),
  56505. this.computeVertexNormals()
  56506. }
  56507. ,
  56508. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56509. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56510. n.TubeGeometry.NoTaper = function(e) {
  56511. return 1
  56512. }
  56513. ,
  56514. n.TubeGeometry.SinusoidalTaper = function(e) {
  56515. return Math.sin(Math.PI * e)
  56516. }
  56517. ,
  56518. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56519. function r() {
  56520. f[0] = new n.Vector3,
  56521. g[0] = new n.Vector3,
  56522. a = Number.MAX_VALUE,
  56523. s = Math.abs(p[0].x),
  56524. l = Math.abs(p[0].y),
  56525. c = Math.abs(p[0].z),
  56526. s <= a && (a = s,
  56527. d.set(1, 0, 0)),
  56528. l <= a && (a = l,
  56529. d.set(0, 1, 0)),
  56530. c <= a && d.set(0, 0, 1),
  56531. m.crossVectors(p[0], d).normalize(),
  56532. f[0].crossVectors(p[0], m),
  56533. g[0].crossVectors(p[0], f[0])
  56534. }
  56535. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56536. for (this.tangents = p,
  56537. this.normals = f,
  56538. this.binormals = g,
  56539. h = 0; h < A; h++)
  56540. u = h / (A - 1),
  56541. p[h] = e.getTangentAt(u),
  56542. p[h].normalize();
  56543. for (r(),
  56544. h = 1; h < A; h++)
  56545. f[h] = f[h - 1].clone(),
  56546. g[h] = g[h - 1].clone(),
  56547. m.crossVectors(p[h - 1], p[h]),
  56548. m.length() > Number.EPSILON && (m.normalize(),
  56549. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56550. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56551. g[h].crossVectors(p[h], f[h]);
  56552. if (i)
  56553. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56554. o /= A - 1,
  56555. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56556. h = 1; h < A; h++)
  56557. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56558. g[h].crossVectors(p[h], f[h])
  56559. }
  56560. ,
  56561. n.PolyhedronGeometry = function(e, t, i, r) {
  56562. function o(e) {
  56563. var t = e.normalize().clone();
  56564. t.index = u.vertices.push(t) - 1;
  56565. var i = l(e) / 2 / Math.PI + .5
  56566. , r = c(e) / Math.PI + .5;
  56567. return t.uv = new n.Vector2(i,1 - r),
  56568. t
  56569. }
  56570. function a(e, t, i, r) {
  56571. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56572. u.faces.push(o),
  56573. C.copy(e).add(t).add(i).divideScalar(3);
  56574. var a = l(C);
  56575. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56576. }
  56577. function s(e, t) {
  56578. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56579. l[h] = [];
  56580. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56581. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56582. }
  56583. for (var h = 0; h < i; h++)
  56584. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56585. var m = Math.floor(g / 2);
  56586. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56587. }
  56588. }
  56589. function l(e) {
  56590. return Math.atan2(e.z, -e.x)
  56591. }
  56592. function c(e) {
  56593. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56594. }
  56595. function h(e, t, i) {
  56596. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56597. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56598. e.clone()
  56599. }
  56600. n.Geometry.call(this),
  56601. this.type = "PolyhedronGeometry",
  56602. this.parameters = {
  56603. vertices: e,
  56604. indices: t,
  56605. radius: i,
  56606. detail: r
  56607. },
  56608. i = i || 1,
  56609. r = r || 0;
  56610. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56611. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56612. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56613. m++) {
  56614. var v = f[t[d]]
  56615. , A = f[t[d + 1]]
  56616. , y = f[t[d + 2]];
  56617. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56618. }
  56619. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56620. s(g[d], r);
  56621. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56622. var I = this.faceVertexUvs[0][d]
  56623. , E = I[0].x
  56624. , b = I[1].x
  56625. , w = I[2].x
  56626. , _ = Math.max(E, b, w)
  56627. , T = Math.min(E, b, w);
  56628. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56629. b < .2 && (I[1].x += 1),
  56630. w < .2 && (I[2].x += 1))
  56631. }
  56632. for (var d = 0, p = this.vertices.length; d < p; d++)
  56633. this.vertices[d].multiplyScalar(i);
  56634. this.mergeVertices(),
  56635. this.computeFaceNormals(),
  56636. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56637. }
  56638. ,
  56639. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56640. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56641. n.DodecahedronGeometry = function(e, t) {
  56642. var i = (1 + Math.sqrt(5)) / 2
  56643. , r = 1 / i
  56644. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56645. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56646. n.PolyhedronGeometry.call(this, o, a, e, t),
  56647. this.type = "DodecahedronGeometry",
  56648. this.parameters = {
  56649. radius: e,
  56650. detail: t
  56651. }
  56652. }
  56653. ,
  56654. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56655. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56656. n.IcosahedronGeometry = function(e, t) {
  56657. var i = (1 + Math.sqrt(5)) / 2
  56658. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56659. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56660. n.PolyhedronGeometry.call(this, r, o, e, t),
  56661. this.type = "IcosahedronGeometry",
  56662. this.parameters = {
  56663. radius: e,
  56664. detail: t
  56665. }
  56666. }
  56667. ,
  56668. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56669. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56670. n.OctahedronGeometry = function(e, t) {
  56671. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56672. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56673. n.PolyhedronGeometry.call(this, i, r, e, t),
  56674. this.type = "OctahedronGeometry",
  56675. this.parameters = {
  56676. radius: e,
  56677. detail: t
  56678. }
  56679. }
  56680. ,
  56681. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56682. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56683. n.TetrahedronGeometry = function(e, t) {
  56684. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56685. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56686. n.PolyhedronGeometry.call(this, i, r, e, t),
  56687. this.type = "TetrahedronGeometry",
  56688. this.parameters = {
  56689. radius: e,
  56690. detail: t
  56691. }
  56692. }
  56693. ,
  56694. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56695. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56696. n.ParametricGeometry = function(e, t, i) {
  56697. n.Geometry.call(this),
  56698. this.type = "ParametricGeometry",
  56699. this.parameters = {
  56700. func: e,
  56701. slices: t,
  56702. stacks: i
  56703. };
  56704. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56705. for (r = 0; r <= i; r++)
  56706. for (l = r / i,
  56707. o = 0; o <= t; o++)
  56708. s = o / t,
  56709. a = e(s, l),
  56710. c.push(a);
  56711. var p, f, g, m, v, A, y, C;
  56712. for (r = 0; r < i; r++)
  56713. for (o = 0; o < t; o++)
  56714. p = r * d + o,
  56715. f = r * d + o + 1,
  56716. g = (r + 1) * d + o + 1,
  56717. m = (r + 1) * d + o,
  56718. v = new n.Vector2(o / t,r / i),
  56719. A = new n.Vector2((o + 1) / t,r / i),
  56720. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56721. C = new n.Vector2(o / t,(r + 1) / i),
  56722. h.push(new n.Face3(p,f,m)),
  56723. u.push([v, A, C]),
  56724. h.push(new n.Face3(f,g,m)),
  56725. u.push([A.clone(), y, C.clone()]);
  56726. this.computeFaceNormals(),
  56727. this.computeVertexNormals()
  56728. }
  56729. ,
  56730. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56731. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56732. n.WireframeGeometry = function(e) {
  56733. function t(e, t) {
  56734. return e - t
  56735. }
  56736. n.BufferGeometry.call(this);
  56737. var i = [0, 0]
  56738. , r = {}
  56739. , o = ["a", "b", "c"];
  56740. if (e instanceof n.Geometry) {
  56741. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56742. for (var d = s[h], p = 0; p < 3; p++) {
  56743. i[0] = d[o[p]],
  56744. i[1] = d[o[(p + 1) % 3]],
  56745. i.sort(t);
  56746. var f = i.toString();
  56747. void 0 === r[f] && (c[2 * l] = i[0],
  56748. c[2 * l + 1] = i[1],
  56749. r[f] = !0,
  56750. l++)
  56751. }
  56752. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56753. for (var p = 0; p < 2; p++) {
  56754. var m = a[c[2 * h + p]]
  56755. , v = 6 * h + 3 * p;
  56756. g[v + 0] = m.x,
  56757. g[v + 1] = m.y,
  56758. g[v + 2] = m.z
  56759. }
  56760. this.addAttribute("position", new n.BufferAttribute(g,3))
  56761. } else if (e instanceof n.BufferGeometry)
  56762. if (null !== e.index) {
  56763. var A = e.index.array
  56764. , a = e.attributes.position
  56765. , y = e.groups
  56766. , l = 0;
  56767. 0 === y.length && e.addGroup(0, A.length);
  56768. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56769. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56770. for (var p = 0; p < 3; p++) {
  56771. i[0] = A[h + p],
  56772. i[1] = A[h + (p + 1) % 3],
  56773. i.sort(t);
  56774. var f = i.toString();
  56775. void 0 === r[f] && (c[2 * l] = i[0],
  56776. c[2 * l + 1] = i[1],
  56777. r[f] = !0,
  56778. l++)
  56779. }
  56780. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56781. for (var p = 0; p < 2; p++) {
  56782. var v = 6 * h + 3 * p
  56783. , T = c[2 * h + p];
  56784. g[v + 0] = a.getX(T),
  56785. g[v + 1] = a.getY(T),
  56786. g[v + 2] = a.getZ(T)
  56787. }
  56788. this.addAttribute("position", new n.BufferAttribute(g,3))
  56789. } else {
  56790. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56791. for (var p = 0; p < 3; p++) {
  56792. var v = 18 * h + 6 * p
  56793. , S = 9 * h + 3 * p;
  56794. g[v + 0] = a[S],
  56795. g[v + 1] = a[S + 1],
  56796. g[v + 2] = a[S + 2];
  56797. var T = 9 * h + 3 * ((p + 1) % 3);
  56798. g[v + 3] = a[T],
  56799. g[v + 4] = a[T + 1],
  56800. g[v + 5] = a[T + 2]
  56801. }
  56802. this.addAttribute("position", new n.BufferAttribute(g,3))
  56803. }
  56804. }
  56805. ,
  56806. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56807. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56808. n.AxisHelper = function(e) {
  56809. e = e || 1;
  56810. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56811. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56812. , r = new n.BufferGeometry;
  56813. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56814. r.addAttribute("color", new n.BufferAttribute(i,3));
  56815. var o = new n.LineBasicMaterial({
  56816. vertexColors: n.VertexColors
  56817. });
  56818. n.LineSegments.call(this, r, o)
  56819. }
  56820. ,
  56821. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56822. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56823. n.ArrowHelper = function() {
  56824. var e = new n.Geometry;
  56825. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56826. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56827. return t.translate(0, -.5, 0),
  56828. function(i, r, o, a, s, l) {
  56829. n.Object3D.call(this),
  56830. void 0 === a && (a = 16776960),
  56831. void 0 === o && (o = 1),
  56832. void 0 === s && (s = .2 * o),
  56833. void 0 === l && (l = .2 * s),
  56834. this.position.copy(r),
  56835. this.line = new n.Line(e,new n.LineBasicMaterial({
  56836. color: a
  56837. })),
  56838. this.line.matrixAutoUpdate = !1,
  56839. this.add(this.line),
  56840. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56841. color: a
  56842. })),
  56843. this.cone.matrixAutoUpdate = !1,
  56844. this.add(this.cone),
  56845. this.setDirection(i),
  56846. this.setLength(o, s, l)
  56847. }
  56848. }(),
  56849. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56850. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56851. n.ArrowHelper.prototype.setDirection = function() {
  56852. var e, t = new n.Vector3;
  56853. return function(i) {
  56854. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56855. e = Math.acos(i.y),
  56856. this.quaternion.setFromAxisAngle(t, e))
  56857. }
  56858. }(),
  56859. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56860. void 0 === t && (t = .2 * e),
  56861. void 0 === i && (i = .2 * t),
  56862. this.line.scale.set(1, Math.max(0, e - t), 1),
  56863. this.line.updateMatrix(),
  56864. this.cone.scale.set(i, t, i),
  56865. this.cone.position.y = e,
  56866. this.cone.updateMatrix()
  56867. }
  56868. ,
  56869. n.ArrowHelper.prototype.setColor = function(e) {
  56870. this.line.material.color.set(e),
  56871. this.cone.material.color.set(e)
  56872. }
  56873. ,
  56874. n.BoxHelper = function(e) {
  56875. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56876. , i = new Float32Array(24)
  56877. , r = new n.BufferGeometry;
  56878. r.setIndex(new n.BufferAttribute(t,1)),
  56879. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56880. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56881. color: 16776960
  56882. })),
  56883. void 0 !== e && this.update(e)
  56884. }
  56885. ,
  56886. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56887. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56888. n.BoxHelper.prototype.update = function() {
  56889. var e = new n.Box3;
  56890. return function(t) {
  56891. if (e.setFromObject(t),
  56892. !e.isEmpty()) {
  56893. var i = e.min
  56894. , n = e.max
  56895. , r = this.geometry.attributes.position
  56896. , o = r.array;
  56897. o[0] = n.x,
  56898. o[1] = n.y,
  56899. o[2] = n.z,
  56900. o[3] = i.x,
  56901. o[4] = n.y,
  56902. o[5] = n.z,
  56903. o[6] = i.x,
  56904. o[7] = i.y,
  56905. o[8] = n.z,
  56906. o[9] = n.x,
  56907. o[10] = i.y,
  56908. o[11] = n.z,
  56909. o[12] = n.x,
  56910. o[13] = n.y,
  56911. o[14] = i.z,
  56912. o[15] = i.x,
  56913. o[16] = n.y,
  56914. o[17] = i.z,
  56915. o[18] = i.x,
  56916. o[19] = i.y,
  56917. o[20] = i.z,
  56918. o[21] = n.x,
  56919. o[22] = i.y,
  56920. o[23] = i.z,
  56921. r.needsUpdate = !0,
  56922. this.geometry.computeBoundingSphere()
  56923. }
  56924. }
  56925. }(),
  56926. n.BoundingBoxHelper = function(e, t) {
  56927. var i = void 0 !== t ? t : 8947848;
  56928. this.object = e,
  56929. this.box = new n.Box3,
  56930. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56931. color: i,
  56932. wireframe: !0
  56933. }))
  56934. }
  56935. ,
  56936. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56937. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56938. n.BoundingBoxHelper.prototype.update = function() {
  56939. this.box.setFromObject(this.object),
  56940. this.box.size(this.scale),
  56941. this.box.center(this.position)
  56942. }
  56943. ,
  56944. n.CameraHelper = function(e) {
  56945. function t(e, t, n) {
  56946. i(e, n),
  56947. i(t, n)
  56948. }
  56949. function i(e, t) {
  56950. r.vertices.push(new n.Vector3),
  56951. r.colors.push(new n.Color(t)),
  56952. void 0 === a[e] && (a[e] = []),
  56953. a[e].push(r.vertices.length - 1)
  56954. }
  56955. var r = new n.Geometry
  56956. , o = new n.LineBasicMaterial({
  56957. color: 16777215,
  56958. vertexColors: n.FaceColors
  56959. })
  56960. , a = {}
  56961. , s = 16755200
  56962. , l = 16711680
  56963. , c = 43775
  56964. , h = 16777215
  56965. , u = 3355443;
  56966. t("n1", "n2", s),
  56967. t("n2", "n4", s),
  56968. t("n4", "n3", s),
  56969. t("n3", "n1", s),
  56970. t("f1", "f2", s),
  56971. t("f2", "f4", s),
  56972. t("f4", "f3", s),
  56973. t("f3", "f1", s),
  56974. t("n1", "f1", s),
  56975. t("n2", "f2", s),
  56976. t("n3", "f3", s),
  56977. t("n4", "f4", s),
  56978. t("p", "n1", l),
  56979. t("p", "n2", l),
  56980. t("p", "n3", l),
  56981. t("p", "n4", l),
  56982. t("u1", "u2", c),
  56983. t("u2", "u3", c),
  56984. t("u3", "u1", c),
  56985. t("c", "t", h),
  56986. t("p", "c", u),
  56987. t("cn1", "cn2", u),
  56988. t("cn3", "cn4", u),
  56989. t("cf1", "cf2", u),
  56990. t("cf3", "cf4", u),
  56991. n.LineSegments.call(this, r, o),
  56992. this.camera = e,
  56993. this.camera.updateProjectionMatrix(),
  56994. this.matrix = e.matrixWorld,
  56995. this.matrixAutoUpdate = !1,
  56996. this.pointMap = a,
  56997. this.update()
  56998. }
  56999. ,
  57000. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57001. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57002. n.CameraHelper.prototype.update = function() {
  57003. function e(e, n, a, s) {
  57004. r.set(n, a, s).unproject(o);
  57005. var l = i[e];
  57006. if (void 0 !== l)
  57007. for (var c = 0, h = l.length; c < h; c++)
  57008. t.vertices[l[c]].copy(r)
  57009. }
  57010. var t, i, r = new n.Vector3, o = new n.Camera;
  57011. return function() {
  57012. t = this.geometry,
  57013. i = this.pointMap;
  57014. var n = 1
  57015. , r = 1;
  57016. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57017. e("c", 0, 0, -1),
  57018. e("t", 0, 0, 1),
  57019. e("n1", -n, -r, -1),
  57020. e("n2", n, -r, -1),
  57021. e("n3", -n, r, -1),
  57022. e("n4", n, r, -1),
  57023. e("f1", -n, -r, 1),
  57024. e("f2", n, -r, 1),
  57025. e("f3", -n, r, 1),
  57026. e("f4", n, r, 1),
  57027. e("u1", .7 * n, 1.1 * r, -1),
  57028. e("u2", .7 * -n, 1.1 * r, -1),
  57029. e("u3", 0, 2 * r, -1),
  57030. e("cf1", -n, 0, 1),
  57031. e("cf2", n, 0, 1),
  57032. e("cf3", 0, -r, 1),
  57033. e("cf4", 0, r, 1),
  57034. e("cn1", -n, 0, -1),
  57035. e("cn2", n, 0, -1),
  57036. e("cn3", 0, -r, -1),
  57037. e("cn4", 0, r, -1),
  57038. t.verticesNeedUpdate = !0
  57039. }
  57040. }(),
  57041. n.DirectionalLightHelper = function(e, t) {
  57042. n.Object3D.call(this),
  57043. this.light = e,
  57044. this.light.updateMatrixWorld(),
  57045. this.matrix = e.matrixWorld,
  57046. this.matrixAutoUpdate = !1,
  57047. t = t || 1;
  57048. var i = new n.Geometry;
  57049. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57050. var r = new n.LineBasicMaterial({
  57051. fog: !1
  57052. });
  57053. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57054. this.lightPlane = new n.Line(i,r),
  57055. this.add(this.lightPlane),
  57056. i = new n.Geometry,
  57057. i.vertices.push(new n.Vector3, new n.Vector3),
  57058. r = new n.LineBasicMaterial({
  57059. fog: !1
  57060. }),
  57061. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57062. this.targetLine = new n.Line(i,r),
  57063. this.add(this.targetLine),
  57064. this.update()
  57065. }
  57066. ,
  57067. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57068. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57069. n.DirectionalLightHelper.prototype.dispose = function() {
  57070. this.lightPlane.geometry.dispose(),
  57071. this.lightPlane.material.dispose(),
  57072. this.targetLine.geometry.dispose(),
  57073. this.targetLine.material.dispose()
  57074. }
  57075. ,
  57076. n.DirectionalLightHelper.prototype.update = function() {
  57077. var e = new n.Vector3
  57078. , t = new n.Vector3
  57079. , i = new n.Vector3;
  57080. return function() {
  57081. e.setFromMatrixPosition(this.light.matrixWorld),
  57082. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57083. i.subVectors(t, e),
  57084. this.lightPlane.lookAt(i),
  57085. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57086. this.targetLine.geometry.vertices[1].copy(i),
  57087. this.targetLine.geometry.verticesNeedUpdate = !0,
  57088. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57089. }
  57090. }(),
  57091. n.EdgesHelper = function(e, t, i) {
  57092. var r = void 0 !== t ? t : 16777215;
  57093. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57094. color: r
  57095. })),
  57096. this.matrix = e.matrixWorld,
  57097. this.matrixAutoUpdate = !1
  57098. }
  57099. ,
  57100. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57101. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57102. n.FaceNormalsHelper = function(e, t, i, r) {
  57103. this.object = e,
  57104. this.size = void 0 !== t ? t : 1;
  57105. var o = void 0 !== i ? i : 16776960
  57106. , a = void 0 !== r ? r : 1
  57107. , s = 0
  57108. , l = this.object.geometry;
  57109. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57110. var c = new n.BufferGeometry
  57111. , h = new n.Float32Attribute(2 * s * 3,3);
  57112. c.addAttribute("position", h),
  57113. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57114. color: o,
  57115. linewidth: a
  57116. })),
  57117. this.matrixAutoUpdate = !1,
  57118. this.update()
  57119. }
  57120. ,
  57121. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57122. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57123. n.FaceNormalsHelper.prototype.update = function() {
  57124. var e = new n.Vector3
  57125. , t = new n.Vector3
  57126. , i = new n.Matrix3;
  57127. return function() {
  57128. this.object.updateMatrixWorld(!0),
  57129. i.getNormalMatrix(this.object.matrixWorld);
  57130. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57131. var u = s[c]
  57132. , d = u.normal;
  57133. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57134. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57135. r.setXYZ(l, e.x, e.y, e.z),
  57136. l += 1,
  57137. r.setXYZ(l, t.x, t.y, t.z),
  57138. l += 1
  57139. }
  57140. return r.needsUpdate = !0,
  57141. this
  57142. }
  57143. }(),
  57144. n.GridHelper = function(e, t) {
  57145. var i = new n.Geometry
  57146. , r = new n.LineBasicMaterial({
  57147. vertexColors: n.VertexColors
  57148. });
  57149. this.color1 = new n.Color(4473924),
  57150. this.color2 = new n.Color(8947848);
  57151. for (var o = -e; o <= e; o += t) {
  57152. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57153. var a = 0 === o ? this.color1 : this.color2;
  57154. i.colors.push(a, a, a, a)
  57155. }
  57156. n.LineSegments.call(this, i, r)
  57157. }
  57158. ,
  57159. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57160. n.GridHelper.prototype.constructor = n.GridHelper,
  57161. n.GridHelper.prototype.setColors = function(e, t) {
  57162. this.color1.set(e),
  57163. this.color2.set(t),
  57164. this.geometry.colorsNeedUpdate = !0
  57165. }
  57166. ,
  57167. n.HemisphereLightHelper = function(e, t) {
  57168. n.Object3D.call(this),
  57169. this.light = e,
  57170. this.light.updateMatrixWorld(),
  57171. this.matrix = e.matrixWorld,
  57172. this.matrixAutoUpdate = !1,
  57173. this.colors = [new n.Color, new n.Color];
  57174. var i = new n.SphereGeometry(t,4,2);
  57175. i.rotateX(-Math.PI / 2);
  57176. for (var r = 0, o = 8; r < o; r++)
  57177. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57178. var a = new n.MeshBasicMaterial({
  57179. vertexColors: n.FaceColors,
  57180. wireframe: !0
  57181. });
  57182. this.lightSphere = new n.Mesh(i,a),
  57183. this.add(this.lightSphere),
  57184. this.update()
  57185. }
  57186. ,
  57187. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57188. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57189. n.HemisphereLightHelper.prototype.dispose = function() {
  57190. this.lightSphere.geometry.dispose(),
  57191. this.lightSphere.material.dispose()
  57192. }
  57193. ,
  57194. n.HemisphereLightHelper.prototype.update = function() {
  57195. var e = new n.Vector3;
  57196. return function() {
  57197. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57198. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57199. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57200. this.lightSphere.geometry.colorsNeedUpdate = !0
  57201. }
  57202. }(),
  57203. n.PointLightHelper = function(e, t) {
  57204. this.light = e,
  57205. this.light.updateMatrixWorld();
  57206. var i = new n.SphereGeometry(t,4,2)
  57207. , r = new n.MeshBasicMaterial({
  57208. wireframe: !0,
  57209. fog: !1
  57210. });
  57211. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57212. n.Mesh.call(this, i, r),
  57213. this.matrix = this.light.matrixWorld,
  57214. this.matrixAutoUpdate = !1
  57215. }
  57216. ,
  57217. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57218. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57219. n.PointLightHelper.prototype.dispose = function() {
  57220. this.geometry.dispose(),
  57221. this.material.dispose()
  57222. }
  57223. ,
  57224. n.PointLightHelper.prototype.update = function() {
  57225. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57226. }
  57227. ,
  57228. n.SkeletonHelper = function(e) {
  57229. this.bones = this.getBoneList(e);
  57230. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57231. var r = this.bones[i];
  57232. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57233. t.vertices.push(new n.Vector3),
  57234. t.colors.push(new n.Color(0,0,1)),
  57235. t.colors.push(new n.Color(0,1,0)))
  57236. }
  57237. t.dynamic = !0;
  57238. var o = new n.LineBasicMaterial({
  57239. vertexColors: n.VertexColors,
  57240. depthTest: !1,
  57241. depthWrite: !1,
  57242. transparent: !0
  57243. });
  57244. n.LineSegments.call(this, t, o),
  57245. this.root = e,
  57246. this.matrix = e.matrixWorld,
  57247. this.matrixAutoUpdate = !1,
  57248. this.update()
  57249. }
  57250. ,
  57251. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57252. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57253. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57254. var t = [];
  57255. e instanceof n.Bone && t.push(e);
  57256. for (var i = 0; i < e.children.length; i++)
  57257. t.push.apply(t, this.getBoneList(e.children[i]));
  57258. return t
  57259. }
  57260. ,
  57261. n.SkeletonHelper.prototype.update = function() {
  57262. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57263. var a = this.bones[o];
  57264. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57265. e.vertices[r].setFromMatrixPosition(i),
  57266. i.multiplyMatrices(t, a.parent.matrixWorld),
  57267. e.vertices[r + 1].setFromMatrixPosition(i),
  57268. r += 2)
  57269. }
  57270. e.verticesNeedUpdate = !0,
  57271. e.computeBoundingSphere()
  57272. }
  57273. ,
  57274. n.SpotLightHelper = function(e) {
  57275. n.Object3D.call(this),
  57276. this.light = e,
  57277. this.light.updateMatrixWorld(),
  57278. this.matrix = e.matrixWorld,
  57279. this.matrixAutoUpdate = !1;
  57280. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57281. t.translate(0, -.5, 0),
  57282. t.rotateX(-Math.PI / 2);
  57283. var i = new n.MeshBasicMaterial({
  57284. wireframe: !0,
  57285. fog: !1
  57286. });
  57287. this.cone = new n.Mesh(t,i),
  57288. this.add(this.cone),
  57289. this.update()
  57290. }
  57291. ,
  57292. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57293. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57294. n.SpotLightHelper.prototype.dispose = function() {
  57295. this.cone.geometry.dispose(),
  57296. this.cone.material.dispose()
  57297. }
  57298. ,
  57299. n.SpotLightHelper.prototype.update = function() {
  57300. var e = new n.Vector3
  57301. , t = new n.Vector3;
  57302. return function() {
  57303. var i = this.light.distance ? this.light.distance : 1e4
  57304. , n = i * Math.tan(this.light.angle);
  57305. this.cone.scale.set(n, n, i),
  57306. e.setFromMatrixPosition(this.light.matrixWorld),
  57307. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57308. this.cone.lookAt(t.sub(e)),
  57309. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57310. }
  57311. }(),
  57312. n.VertexNormalsHelper = function(e, t, i, r) {
  57313. this.object = e,
  57314. this.size = void 0 !== t ? t : 1;
  57315. var o = void 0 !== i ? i : 16711680
  57316. , a = void 0 !== r ? r : 1
  57317. , s = 0
  57318. , l = this.object.geometry;
  57319. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57320. var c = new n.BufferGeometry
  57321. , h = new n.Float32Attribute(2 * s * 3,3);
  57322. c.addAttribute("position", h),
  57323. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57324. color: o,
  57325. linewidth: a
  57326. })),
  57327. this.matrixAutoUpdate = !1,
  57328. this.update()
  57329. }
  57330. ,
  57331. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57332. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57333. n.VertexNormalsHelper.prototype.update = function() {
  57334. var e = new n.Vector3
  57335. , t = new n.Vector3
  57336. , i = new n.Matrix3;
  57337. return function() {
  57338. var r = ["a", "b", "c"];
  57339. this.object.updateMatrixWorld(!0),
  57340. i.getNormalMatrix(this.object.matrixWorld);
  57341. var o = this.object.matrixWorld
  57342. , a = this.geometry.attributes.position
  57343. , s = this.object.geometry;
  57344. if (s instanceof n.Geometry)
  57345. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57346. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57347. var m = l[p[r[f]]]
  57348. , v = p.vertexNormals[f];
  57349. e.copy(m).applyMatrix4(o),
  57350. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57351. a.setXYZ(h, e.x, e.y, e.z),
  57352. h += 1,
  57353. a.setXYZ(h, t.x, t.y, t.z),
  57354. h += 1
  57355. }
  57356. else if (s instanceof n.BufferGeometry)
  57357. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57358. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57359. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57360. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57361. a.setXYZ(h, e.x, e.y, e.z),
  57362. h += 1,
  57363. a.setXYZ(h, t.x, t.y, t.z),
  57364. h += 1;
  57365. return a.needsUpdate = !0,
  57366. this
  57367. }
  57368. }(),
  57369. n.WireframeHelper = function(e, t) {
  57370. var i = void 0 !== t ? t : 16777215;
  57371. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57372. color: i
  57373. })),
  57374. this.matrix = e.matrixWorld,
  57375. this.matrixAutoUpdate = !1
  57376. }
  57377. ,
  57378. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57379. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57380. n.ImmediateRenderObject = function(e) {
  57381. n.Object3D.call(this),
  57382. this.material = e,
  57383. this.render = function(e) {}
  57384. }
  57385. ,
  57386. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57387. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57388. n.MorphBlendMesh = function(e, t) {
  57389. n.Mesh.call(this, e, t),
  57390. this.animationsMap = {},
  57391. this.animationsList = [];
  57392. var i = this.geometry.morphTargets.length
  57393. , r = "__default"
  57394. , o = 0
  57395. , a = i - 1
  57396. , s = i / 1;
  57397. this.createAnimation(r, o, a, s),
  57398. this.setAnimationWeight(r, 1)
  57399. }
  57400. ,
  57401. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57402. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57403. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57404. var r = {
  57405. start: t,
  57406. end: i,
  57407. length: i - t + 1,
  57408. fps: n,
  57409. duration: (i - t) / n,
  57410. lastFrame: 0,
  57411. currentFrame: 0,
  57412. active: !1,
  57413. time: 0,
  57414. direction: 1,
  57415. weight: 1,
  57416. directionBackwards: !1,
  57417. mirroredLoop: !1
  57418. };
  57419. this.animationsMap[e] = r,
  57420. this.animationsList.push(r)
  57421. }
  57422. ,
  57423. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57424. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57425. var s = r.morphTargets[o]
  57426. , l = s.name.match(i);
  57427. if (l && l.length > 1) {
  57428. var c = l[1];
  57429. n[c] || (n[c] = {
  57430. start: 1 / 0,
  57431. end: -(1 / 0)
  57432. });
  57433. var h = n[c];
  57434. o < h.start && (h.start = o),
  57435. o > h.end && (h.end = o),
  57436. t || (t = c)
  57437. }
  57438. }
  57439. for (var c in n) {
  57440. var h = n[c];
  57441. this.createAnimation(c, h.start, h.end, e)
  57442. }
  57443. this.firstAnimation = t
  57444. }
  57445. ,
  57446. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57447. var t = this.animationsMap[e];
  57448. t && (t.direction = 1,
  57449. t.directionBackwards = !1)
  57450. }
  57451. ,
  57452. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57453. var t = this.animationsMap[e];
  57454. t && (t.direction = -1,
  57455. t.directionBackwards = !0)
  57456. }
  57457. ,
  57458. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57459. var i = this.animationsMap[e];
  57460. i && (i.fps = t,
  57461. i.duration = (i.end - i.start) / i.fps)
  57462. }
  57463. ,
  57464. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57465. var i = this.animationsMap[e];
  57466. i && (i.duration = t,
  57467. i.fps = (i.end - i.start) / i.duration)
  57468. }
  57469. ,
  57470. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57471. var i = this.animationsMap[e];
  57472. i && (i.weight = t)
  57473. }
  57474. ,
  57475. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57476. var i = this.animationsMap[e];
  57477. i && (i.time = t)
  57478. }
  57479. ,
  57480. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57481. var t = 0
  57482. , i = this.animationsMap[e];
  57483. return i && (t = i.time),
  57484. t
  57485. }
  57486. ,
  57487. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57488. var t = -1
  57489. , i = this.animationsMap[e];
  57490. return i && (t = i.duration),
  57491. t
  57492. }
  57493. ,
  57494. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57495. var t = this.animationsMap[e];
  57496. t ? (t.time = 0,
  57497. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57498. }
  57499. ,
  57500. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57501. var t = this.animationsMap[e];
  57502. t && (t.active = !1)
  57503. }
  57504. ,
  57505. n.MorphBlendMesh.prototype.update = function(e) {
  57506. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57507. var r = this.animationsList[t];
  57508. if (r.active) {
  57509. var o = r.duration / r.length;
  57510. r.time += r.direction * e,
  57511. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57512. r.time > r.duration && (r.time = r.duration,
  57513. r.directionBackwards = !0),
  57514. r.time < 0 && (r.time = 0,
  57515. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57516. r.time < 0 && (r.time += r.duration));
  57517. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57518. , s = r.weight;
  57519. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57520. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57521. this.morphTargetInfluences[a] = 0,
  57522. r.lastFrame = r.currentFrame,
  57523. r.currentFrame = a);
  57524. var l = r.time % o / o;
  57525. r.directionBackwards && (l = 1 - l),
  57526. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57527. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57528. }
  57529. }
  57530. }
  57531. ,
  57532. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57533. i.THREE = n) : this.THREE = n
  57534. window.THREE = n
  57535. getObjLoader()
  57536. initByTHREE(THREE)
  57537. }
  57538. , {}]
  57539. }, {}, [116]);
  57540. /*
  57541. var addMagnifier = function(){
  57542. class Magnifier extends THREE.Object3D {
  57543. constructor () {
  57544. super()
  57545. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57546. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57547. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57548. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57549. format: THREE.RGBAFormat ,
  57550. //type: THREE.FloatType,
  57551. //minFilter: THREE.NearestFilter,
  57552. //magFilter: THREE.NearestFilter,
  57553. } )
  57554. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57555. side: THREE.DoubleSide ,
  57556. map: this.renderTarget.texture ,
  57557. transparent:true,
  57558. depthTest: !1,
  57559. depthWrite: !1,
  57560. }))
  57561. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57562. side: THREE.DoubleSide ,
  57563. map: Texture.load('images/crosshair.png') ,
  57564. transparent:true,
  57565. depthTest: !1,
  57566. depthWrite: !1,
  57567. }))
  57568. this.add(this.mesh)
  57569. this.add(this.overlayMesh)
  57570. player.model.add(this);
  57571. player.magnifier = this;
  57572. }
  57573. update(aimPos){
  57574. const magDistance_ = 0.3;
  57575. var playerPos = player.position
  57576. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57577. this.camera.position.copy(aimPos.clone().add(vec))
  57578. this.camera.lookAt(aimPos)
  57579. var playerCamera = player.camera
  57580. this.quaternion.copy(playerCamera.quaternion);
  57581. var pos2d = player.mouse.clone();
  57582. var shift = 400;
  57583. var clientHeight = player.domElement.clientHeight
  57584. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57585. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57586. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57587. this.position.copy(newPos)
  57588. var renderer = player.sceneRenderer.renderer
  57589. var oldAutoClear = renderer.autoClear
  57590. renderer.autoClear = false
  57591. //renderer.clear( true, true, true );
  57592. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57593. renderer.autoClear = oldAutoClear
  57594. }
  57595. }
  57596. new Magnifier()
  57597. }
  57598. */
  57599. /*
  57600. 笔记:
  57601. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57602. {
  57603. //到导览中某个点位(假设点位不重复)
  57604. var id = 73
  57605. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57606. var i = player.model.heroLocations.indexOf(p)
  57607. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57608. var j = p.heroLocations.indexOf(p1)
  57609. player.director.goToHighlight([i,j])
  57610. }
  57611. */